diff options
Diffstat (limited to 'mesalib')
60 files changed, 1806 insertions, 2006 deletions
diff --git a/mesalib/configs/default b/mesalib/configs/default index 1f167b58e..85a863f30 100644 --- a/mesalib/configs/default +++ b/mesalib/configs/default @@ -8,8 +8,8 @@ CONFIG_NAME = default # Version info -MESA_MAJOR=8 -MESA_MINOR=1 +MESA_MAJOR=9 +MESA_MINOR=0 MESA_TINY=0 MESA_VERSION = $(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY) diff --git a/mesalib/configure.ac b/mesalib/configure.ac index c30bcf05c..3355488f4 100644 --- a/mesalib/configure.ac +++ b/mesalib/configure.ac @@ -28,7 +28,7 @@ LT_INIT([disable-static]) dnl Versions for external dependencies LIBDRM_REQUIRED=2.4.24 -LIBDRM_RADEON_REQUIRED=2.4.38 +LIBDRM_RADEON_REQUIRED=2.4.39 LIBDRM_INTEL_REQUIRED=2.4.38 LIBDRM_NVVIEUX_REQUIRED=2.4.33 LIBDRM_NOUVEAU_REQUIRED=2.4.33 @@ -644,7 +644,7 @@ GALLIUM_DRIVERS_DEFAULT="r300,r600,svga,swrast" AC_ARG_WITH([gallium-drivers], [AS_HELP_STRING([--with-gallium-drivers@<:@=DIRS...@:>@], [comma delimited Gallium drivers list, e.g. - "i915,nouveau,r300,r600,svga,swrast" + "i915,nouveau,r300,r600,radeonsi,svga,swrast" @<:@default=r300,r600,swrast@:>@])], [with_gallium_drivers="$withval"], [with_gallium_drivers="$GALLIUM_DRIVERS_DEFAULT"]) diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt index 1d5528236..24b70a1a2 100644 --- a/mesalib/docs/GL3.txt +++ b/mesalib/docs/GL3.txt @@ -42,13 +42,13 @@ GLX_ARB_create_context (GLX 1.4 is required) DONE GL 3.1: -GLSL 1.40 needs UBOs (in progress) -Forward compatibile context support/deprecations not started +GLSL 1.40 DONE (i965) +Forward compatibile context support/deprecations DONE (i965) Instanced drawing (GL_ARB_draw_instanced) DONE (i965, gallium, swrast) Buffer copying (GL_ARB_copy_buffer) DONE (i965, r300, r600, swrast) Primitive restart (GL_NV_primitive_restart) DONE (i965, r600) 16 vertex texture image units DONE -Texture buffer objs (GL_ARB_texture_buffer_object) needs GL3.1 enabling (i965) +Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts (i965) Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, swrast) Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE (i965) Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600) @@ -56,7 +56,7 @@ Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600) GL 3.2: -Core/compatibility profiles not started +Core/compatibility profiles DONE GLSL 1.50 not started Geometry shaders (GL_ARB_geometry_shader4) partially done (Zack) BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (i965, r300, r600, swrast) diff --git a/mesalib/docs/helpwanted.html b/mesalib/docs/helpwanted.html index e452689ac..4ea7eab4d 100644 --- a/mesalib/docs/helpwanted.html +++ b/mesalib/docs/helpwanted.html @@ -31,11 +31,6 @@ issues in the code. <b>Windows driver building, testing and maintenance.</b> Fixing MSVC builds. <li> -<b>Maintenance and testing of lesser-used drivers.</b> -Drivers such as i810, mach64, mga, r128, savage, sis, tdfx, unichrome, etc that aren't being maintained are being -deprecated starting in Mesa 8.0.<br> -They have to be ported to DRI2 to be accepted in mesa master again. -<li> <b>Contribute more tests to <a href="http://piglit.freedesktop.org/" target="_parent">Piglit</a>.</b> <li> @@ -56,6 +51,8 @@ You can find some further To-do lists here: target="_parent"><b>LLVMpipe - todo</b></a></li> <li><a href="http://dri.freedesktop.org/wiki/MissingFunctionality" target="_parent"><b>MissingFunctionality</b></a></li> + <li><a href="http://dri.freedesktop.org/wiki/RadeonsiToDo" + target="_parent"><b>RadeonsiToDo</b></a></li> <li><a href="http://dri.freedesktop.org/wiki/R600ToDo" target="_parent"><b>R600ToDo</b></a></li> <li><a href="http://dri.freedesktop.org/wiki/R300ToDo" diff --git a/mesalib/docs/intro.html b/mesalib/docs/intro.html index ef04f357e..3f21b9353 100644 --- a/mesalib/docs/intro.html +++ b/mesalib/docs/intro.html @@ -166,6 +166,17 @@ of the OpenGL specification is implemented. </p> +<h2>Version 9.x features</h2> +<p> +Version 9.x of Mesa implements the OpenGL 3.1 API. +While the driver for Intel Sandy Bridge and Ivy Bridge is the only +driver to support OpenGL 3.1, many developers across the open-source +community contributed features required for OpenGL 3.1. The primary +features added since the Mesa 8.0 release are +GL_ARB_texture_buffer_object and GL_ARB_uniform_buffer_object. +</p> + + <h2>Version 8.x features</h2> <p> Version 8.x of Mesa implements the OpenGL 3.0 API. diff --git a/mesalib/docs/relnotes-8.1.html b/mesalib/docs/relnotes-9.0.html index 8d27c6663..164c8e91d 100644 --- a/mesalib/docs/relnotes-8.1.html +++ b/mesalib/docs/relnotes-9.0.html @@ -7,15 +7,20 @@ </head> <body> -<h1>Mesa 8.1 Release Notes / date TBD</h1> +<h1>Mesa 9.0 Release Notes / date TBD</h1> <p> -Mesa 8.1 is a new development release. +Mesa 9.0 is a new development release. +People who are concerned with stability and reliability should stick +with a previous release or wait for Mesa 9.0.1. </p> <p> -Mesa 8.1 implements the OpenGL 3.0 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.0. +Mesa 9.0 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.1. OpenGL +3.1 is <strong>only</strong> available if requested at context creation +because GL_ARB_compatibility is not supported. </p> @@ -38,9 +43,11 @@ Note: some of the new features are only available with certain drivers. <li>GL_ARB_invalidate_subdate - Currently a "no-op" implementation. This extension is always enabled in all drivers.</li> <li>GL_ARB_shader_bit_encoding</li> +<li>GL_ARB_texture_buffer_object</li> <li>GL_ARB_timer_query</li> <li>GL_ARB_transform_feedback3</li> <li>GL_ARB_transform_feedback_instanced</li> +<li>GL_ARB_uniform_buffer_object</li> <li>GL_EXT_unpack_subimage for ES 2.0</li> <li>GL_EXT_read_format_bgra for ES 1.1 and 2.0</li> <li>GL_EXT_texture_rg for ES 2.x</li> diff --git a/mesalib/docs/utilities.html b/mesalib/docs/utilities.html index 8dd1df08e..062cdc5c1 100644 --- a/mesalib/docs/utilities.html +++ b/mesalib/docs/utilities.html @@ -9,19 +9,25 @@ <h1>Development Utilities</h1> -<ul> +<dl> + <dt><a href="http://cgit.freedesktop.org/mesa/demos" + target="_parent">Mesa demos collection</a></dt> + <dd>includes several utility routines in the <code>src/util/</code> + directory.</dd> -<li>The Mesa distribution includes several utility routines in the -progs/util/ directory + <dt><a href="http://piglit.freedesktop.org" + target="_parent">Piglit</a></dt> + <dd>is an open-source test suite for OpenGL implementations.</dd> -<li>Allen Akin's <a href="http://glean.sourceforge.net/" -target="_parent">glean</a> is a framework for OpenGL testing. + <dt><a href="https://github.com/apitrace/apitrace" + target="_parent">ApiTrace</a></dt> + <dd>is a project to trace, analyze and debug graphics api's.</dd> -<li><a href="http://www.valgrind.org" -target="_parent">Valgrind</a> is a very useful tool for tracking down -memory-related problems in your code. - -</ul> + <dt><a href="http://www.valgrind.org" + target="_parent">Valgrind</a></dt> + <dd>is a very useful tool for tracking down + memory-related problems in your code.</dd> +</dl> </body> </html> diff --git a/mesalib/src/gallium/auxiliary/util/u_blitter.c b/mesalib/src/gallium/auxiliary/util/u_blitter.c index ad4ccd9eb..44295c136 100644 --- a/mesalib/src/gallium/auxiliary/util/u_blitter.c +++ b/mesalib/src/gallium/auxiliary/util/u_blitter.c @@ -123,13 +123,6 @@ struct blitter_context_priv boolean has_stencil_export; }; -static void blitter_draw_rectangle(struct blitter_context *blitter, - unsigned x, unsigned y, - unsigned width, unsigned height, - float depth, - enum blitter_attrib_type type, - const union pipe_color_union *attrib); - struct blitter_context *util_blitter_create(struct pipe_context *pipe) { @@ -146,7 +139,7 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) return NULL; ctx->base.pipe = pipe; - ctx->base.draw_rectangle = blitter_draw_rectangle; + ctx->base.draw_rectangle = util_blitter_draw_rectangle; /* init state objects for them to be considered invalid */ ctx->base.saved_blend_state = INVALID_PTR; @@ -862,12 +855,12 @@ static void blitter_draw(struct blitter_context_priv *ctx, pipe_resource_reference(&buf, NULL); } -static void blitter_draw_rectangle(struct blitter_context *blitter, - unsigned x1, unsigned y1, - unsigned x2, unsigned y2, - float depth, - enum blitter_attrib_type type, - const union pipe_color_union *attrib) +void util_blitter_draw_rectangle(struct blitter_context *blitter, + unsigned x1, unsigned y1, + unsigned x2, unsigned y2, + float depth, + enum blitter_attrib_type type, + const union pipe_color_union *attrib) { struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; @@ -1499,6 +1492,7 @@ void util_blitter_custom_resolve_color(struct blitter_context *blitter, unsigned dst_layer, struct pipe_resource *src, unsigned src_layer, + unsigned sample_mask, void *custom_blend) { struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; @@ -1515,7 +1509,7 @@ void util_blitter_custom_resolve_color(struct blitter_context *blitter, pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil); pipe->bind_vertex_elements_state(pipe, ctx->velem_state); pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, 1, FALSE)); - pipe->set_sample_mask(pipe, (1ull << MAX2(1, src->nr_samples)) - 1); + pipe->set_sample_mask(pipe, sample_mask); memset(&surf_tmpl, 0, sizeof(surf_tmpl)); surf_tmpl.format = dst->format; diff --git a/mesalib/src/gallium/auxiliary/util/u_blitter.h b/mesalib/src/gallium/auxiliary/util/u_blitter.h index e06e8b12d..680407381 100644 --- a/mesalib/src/gallium/auxiliary/util/u_blitter.h +++ b/mesalib/src/gallium/auxiliary/util/u_blitter.h @@ -129,6 +129,15 @@ struct pipe_context *util_blitter_get_pipe(struct blitter_context *blitter) return blitter->pipe; } +/* The default function to draw a rectangle. This can only be used + * inside of the draw_rectangle callback if the driver overrides it. */ +void util_blitter_draw_rectangle(struct blitter_context *blitter, + unsigned x1, unsigned y1, + unsigned x2, unsigned y2, + float depth, + enum blitter_attrib_type type, + const union pipe_color_union *attrib); + /* * These states must be saved before any of the following functions are called: * - vertex buffers @@ -320,6 +329,7 @@ void util_blitter_custom_resolve_color(struct blitter_context *blitter, unsigned dst_layer, struct pipe_resource *src, unsigned src_layer, + unsigned sampled_mask, void *custom_blend); /* The functions below should be used to save currently bound constant state diff --git a/mesalib/src/gallium/auxiliary/util/u_vbuf.c b/mesalib/src/gallium/auxiliary/util/u_vbuf.c index 4141ba536..52db294cb 100644 --- a/mesalib/src/gallium/auxiliary/util/u_vbuf.c +++ b/mesalib/src/gallium/auxiliary/util/u_vbuf.c @@ -225,7 +225,9 @@ u_vbuf_set_vertex_elements_internal(struct u_vbuf *mgr, unsigned count, } assert(ve); - pipe->bind_vertex_elements_state(pipe, ve->driver_cso); + + if (ve != mgr->ve) + pipe->bind_vertex_elements_state(pipe, ve->driver_cso); return ve; } diff --git a/mesalib/src/glsl/glsl_parser_extras.h b/mesalib/src/glsl/glsl_parser_extras.h index 66463c5b6..fc08ee273 100644 --- a/mesalib/src/glsl/glsl_parser_extras.h +++ b/mesalib/src/glsl/glsl_parser_extras.h @@ -96,7 +96,7 @@ struct _mesa_glsl_parse_state { * Currently affects uniform blocks and uniform buffer variables in * those blocks. */ - class ast_type_qualifier *default_uniform_qualifier; + struct ast_type_qualifier *default_uniform_qualifier; /** * Printable list of GLSL versions supported by the current context diff --git a/mesalib/src/mapi/glapi/gen/es_EXT.xml b/mesalib/src/mapi/glapi/gen/es_EXT.xml index d012ccd5b..fc2ec621e 100644 --- a/mesalib/src/mapi/glapi/gen/es_EXT.xml +++ b/mesalib/src/mapi/glapi/gen/es_EXT.xml @@ -619,6 +619,32 @@ <!-- 69. GL_EXT_multi_draw_arrays --> +<!-- 71. GL_OES_vertex_array_object --> +<category name="GL_OES_vertex_array_object" number="71"> + <function name="BindVertexArrayOES" alias="BindVertexArray"> + <param name="array" type="GLuint"/> + </function> + + <function name="DeleteVertexArraysOES" alias="DeleteVertexArraysAPPLE"> + <param name="n" type="GLsizei"/> + <param name="arrays" type="const GLuint *" count="n"/> + </function> + + <function name="GenVertexArraysOES" alias="GenVertexArrays"> + <param name="n" type="GLsizei"/> + <param name="arrays" type="GLuint *" output="true" count="n"/> + </function> + + <function name="IsVertexArrayOES" alias="IsVertexArrayAPPLE"> + <param name="array" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <enum name="VERTEX_ARRAY_BINDING_OES" count="1" value="0x85B5"> + <size name="Get" mode="get"/> + </enum> +</category> + <!-- 87. GL_OES_EGL_image_external --> <category name="GL_OES_EGL_image_external" number="87"> <enum name="TEXTURE_EXTERNAL_OES" value="0x8D65"/> diff --git a/mesalib/src/mapi/glapi/gen/gles_api.py b/mesalib/src/mapi/glapi/gen/gles_api.py index 70ae2e300..8dfef655a 100644 --- a/mesalib/src/mapi/glapi/gen/gles_api.py +++ b/mesalib/src/mapi/glapi/gen/gles_api.py @@ -449,6 +449,11 @@ es2_api = es2_core + ( # GL_OES_get_program_binary 'GetProgramBinaryOES', 'ProgramBinaryOES', + # GL_OES_vertex_array_object + 'BindVertexArrayOES', + 'DeleteVertexArraysOES', + 'GenVertexArraysOES', + 'IsVertexArrayOES', # GL_NV_draw_buffers 'DrawBuffersNV', # GL_NV_read_buffer diff --git a/mesalib/src/mesa/Android.gen.mk b/mesalib/src/mesa/Android.gen.mk index 5443bb99f..f5e63234a 100644 --- a/mesalib/src/mesa/Android.gen.mk +++ b/mesalib/src/mesa/Android.gen.mk @@ -35,13 +35,10 @@ sources := \ main/api_exec_es1.c \ main/api_exec_es1_dispatch.h \ main/api_exec_es1_remap_helper.h \ - main/api_exec_es2.c \ - main/api_exec_es2_dispatch.h \ program/program_parse.tab.c \ program/lex.yy.c \ main/dispatch.h \ - main/remap_helper.h \ - main/api_exec_es2_remap_helper.h + main/remap_helper.h LOCAL_SRC_FILES := $(filter-out $(sources), $(LOCAL_SRC_FILES)) @@ -100,9 +97,6 @@ $(intermediates)/main/api_exec_%_remap_helper.h: PRIVATE_XML := -f $(glapi)/gl_a $(intermediates)/main/api_exec_es1.c: $(es_src_deps) $(call es-gen, -V GLES1.1) -$(intermediates)/main/api_exec_es2.c: $(es_src_deps) - $(call es-gen, -V GLES2.0) - $(intermediates)/main/api_exec_%_dispatch.h: $(es_hdr_deps) $(call es-gen, -c $* -m remap_table) diff --git a/mesalib/src/mesa/Makefile.am b/mesalib/src/mesa/Makefile.am index 6964c8a68..57325afab 100644 --- a/mesalib/src/mesa/Makefile.am +++ b/mesalib/src/mesa/Makefile.am @@ -51,10 +51,7 @@ BUILT_SOURCES = \ main/git_sha1.h \ main/api_exec_es1_dispatch.h \ main/api_exec_es1_remap_helper.h \ - main/api_exec_es2_dispatch.h \ - main/api_exec_es2_remap_helper.h \ main/api_exec_es1.c \ - main/api_exec_es2.c \ program/program_parse.tab.c \ program/program_parse.tab.h \ program/lex.yy.c @@ -70,22 +67,10 @@ main/api_exec_es1_remap_helper.h: $(GLAPI)/gl_and_es_API.xml $(glapi_gen_remap_d main/api_exec_es1.o: main/api_exec_es1_dispatch.h main/api_exec_es1_remap_helper.h -main/api_exec_es2_dispatch.h: $(GLAPI)/gl_and_es_API.xml $(glapi_gen_dispatch_deps) - $(call glapi_gen_dispatch,$<,es2) - -main/api_exec_es2_remap_helper.h: $(GLAPI)/gl_and_es_API.xml $(glapi_gen_remap_deps) - $(call glapi_gen_remap,$<,es2) - -main/api_exec_es2.o: main/api_exec_es2_dispatch.h main/api_exec_es2_remap_helper.h - main/api_exec_es1.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py main/APIspec.py $(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/main/es_generator.py \ -S $(srcdir)/main/APIspec.xml -V GLES1.1 > $@ -main/api_exec_es2.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py main/APIspec.py - $(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/main/es_generator.py \ - -S $(srcdir)/main/APIspec.xml -V GLES2.0 > $@ - program/program_parse.tab.c program/program_parse.tab.h: program/program_parse.y $(MKDIR_P) program $(AM_V_GEN) $(YACC) -v -d --output=program/program_parse.tab.c $< diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript index e2064ce73..920b545a8 100644 --- a/mesalib/src/mesa/SConscript +++ b/mesalib/src/mesa/SConscript @@ -31,6 +31,7 @@ if env['platform'] == 'windows': else: env.Append(CPPDEFINES = [ 'IN_DRI_DRIVER', # enable the remap table (for DRI drivers) + ('HAVE_DLOPEN', '1'), ]) # @@ -344,12 +345,6 @@ if env['gles']: source = 'main/APIspec.xml', command = python_cmd + ' $SCRIPT -S $SOURCE -V GLES1.1 > $TARGET' ) - gles_sources += env.CodeGenerate( - target = 'main/api_exec_es2.c', - script = 'main/es_generator.py', - source = 'main/APIspec.xml', - command = python_cmd + ' $SCRIPT -S $SOURCE -V GLES2.0 > $TARGET' - ) # generate GLES headers gles_headers = [] @@ -365,18 +360,6 @@ if env['gles']: source = GLAPI + 'gen/gl_and_es_API.xml', command = python_cmd + ' $SCRIPT -c es1 -f $SOURCE > $TARGET', ) - gles_headers += env.CodeGenerate( - target = 'main/api_exec_es2_dispatch.h', - script = GLAPI + 'gen/gl_table.py', - source = GLAPI + 'gen/gl_and_es_API.xml', - command = python_cmd + ' $SCRIPT -c es2 -m remap_table -f $SOURCE > $TARGET', - ) - gles_headers += env.CodeGenerate( - target = 'main/api_exec_es2_remap_helper.h', - script = GLAPI + 'gen/remap_helper.py', - source = GLAPI + 'gen/gl_and_es_API.xml', - command = python_cmd + ' $SCRIPT -c es2 -f $SOURCE > $TARGET', - ) env.Depends(gles_sources, gles_headers) diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c index 7d7113c56..4b448fed5 100644 --- a/mesalib/src/mesa/drivers/common/meta.c +++ b/mesalib/src/mesa/drivers/common/meta.c @@ -282,6 +282,8 @@ struct gen_mipmap_state GLuint VBO; GLuint FBO; GLuint Sampler; + GLuint ShaderProg; + GLuint IntegerShaderProg; }; @@ -330,6 +332,8 @@ struct gl_meta_state static void meta_glsl_blit_cleanup(struct gl_context *ctx, struct blit_state *blit); static void cleanup_temp_texture(struct gl_context *ctx, struct temp_texture *tex); static void meta_glsl_clear_cleanup(struct gl_context *ctx, struct clear_state *clear); +static void meta_glsl_generate_mipmap_cleanup(struct gl_context *ctx, + struct gen_mipmap_state *mipmap); static GLuint compile_shader_with_debug(struct gl_context *ctx, GLenum target, const GLcharARB *source) @@ -422,6 +426,7 @@ _mesa_meta_free(struct gl_context *ctx) _mesa_make_current(ctx, NULL, NULL); meta_glsl_blit_cleanup(ctx, &ctx->Meta->Blit); meta_glsl_clear_cleanup(ctx, &ctx->Meta->Clear); + meta_glsl_generate_mipmap_cleanup(ctx, &ctx->Meta->Mipmap); cleanup_temp_texture(ctx, &ctx->Meta->TempTex); if (old_context) _mesa_make_current(old_context, old_context->WinSysDrawBuffer, old_context->WinSysReadBuffer); @@ -433,6 +438,35 @@ _mesa_meta_free(struct gl_context *ctx) /** + * This is an alternative to _mesa_set_enable() to handle some special cases. + * See comments inside. + */ +static void +meta_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) +{ + switch (cap) { + case GL_MULTISAMPLE: + /* We need to enable/disable multisample when using GLES but this enum + * is not supported there. + */ + if (ctx->Multisample.Enabled == state) + return; + FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); + ctx->Multisample.Enabled = state; + break; + default: + _mesa_problem(ctx, "Unexpected cap in _meta_set_enable()"); + return; + } + + if (ctx->Driver.Enable) { + ctx->Driver.Enable(ctx, cap, state); + } +} + + + +/** * Enter meta state. This is like a light-weight version of glPushAttrib * but it also resets most GL state back to default values. * @@ -549,8 +583,10 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) save->PolygonCull = ctx->Polygon.CullFlag; _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL); _mesa_set_enable(ctx, GL_POLYGON_OFFSET_FILL, GL_FALSE); - _mesa_set_enable(ctx, GL_POLYGON_SMOOTH, GL_FALSE); - _mesa_set_enable(ctx, GL_POLYGON_STIPPLE, GL_FALSE); + if (ctx->API == API_OPENGL) { + _mesa_set_enable(ctx, GL_POLYGON_SMOOTH, GL_FALSE); + _mesa_set_enable(ctx, GL_POLYGON_STIPPLE, GL_FALSE); + } _mesa_set_enable(ctx, GL_CULL_FACE, GL_FALSE); } @@ -560,14 +596,14 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) } if (state & MESA_META_SHADER) { - if (ctx->Extensions.ARB_vertex_program) { + if (ctx->API == API_OPENGL && ctx->Extensions.ARB_vertex_program) { save->VertexProgramEnabled = ctx->VertexProgram.Enabled; _mesa_reference_vertprog(ctx, &save->VertexProgram, ctx->VertexProgram.Current); _mesa_set_enable(ctx, GL_VERTEX_PROGRAM_ARB, GL_FALSE); } - if (ctx->Extensions.ARB_fragment_program) { + if (ctx->API == API_OPENGL && ctx->Extensions.ARB_fragment_program) { save->FragmentProgramEnabled = ctx->FragmentProgram.Enabled; _mesa_reference_fragprog(ctx, &save->FragmentProgram, ctx->FragmentProgram.Current); @@ -603,25 +639,27 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) save->EnvMode = ctx->Texture.Unit[0].EnvMode; /* Disable all texture units */ - for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { - save->TexEnabled[u] = ctx->Texture.Unit[u].Enabled; - save->TexGenEnabled[u] = ctx->Texture.Unit[u].TexGenEnabled; - if (ctx->Texture.Unit[u].Enabled || - ctx->Texture.Unit[u].TexGenEnabled) { - _mesa_ActiveTextureARB(GL_TEXTURE0 + u); - _mesa_set_enable(ctx, GL_TEXTURE_1D, GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_2D, GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_3D, GL_FALSE); - if (ctx->Extensions.ARB_texture_cube_map) - _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP, GL_FALSE); - if (ctx->Extensions.NV_texture_rectangle) - _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE, GL_FALSE); - if (ctx->Extensions.OES_EGL_image_external) - _mesa_set_enable(ctx, GL_TEXTURE_EXTERNAL_OES, GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_GEN_S, GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_GEN_T, GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_GEN_R, GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q, GL_FALSE); + if (ctx->API == API_OPENGL || ctx->API == API_OPENGLES) { + for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { + save->TexEnabled[u] = ctx->Texture.Unit[u].Enabled; + save->TexGenEnabled[u] = ctx->Texture.Unit[u].TexGenEnabled; + if (ctx->Texture.Unit[u].Enabled || + ctx->Texture.Unit[u].TexGenEnabled) { + _mesa_ActiveTextureARB(GL_TEXTURE0 + u); + _mesa_set_enable(ctx, GL_TEXTURE_1D, GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_2D, GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_3D, GL_FALSE); + if (ctx->Extensions.ARB_texture_cube_map) + _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP, GL_FALSE); + if (ctx->Extensions.NV_texture_rectangle) + _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE, GL_FALSE); + if (ctx->Extensions.OES_EGL_image_external) + _mesa_set_enable(ctx, GL_TEXTURE_EXTERNAL_OES, GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_S, GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_T, GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_R, GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q, GL_FALSE); + } } } @@ -634,7 +672,9 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) /* set defaults for unit[0] */ _mesa_ActiveTextureARB(GL_TEXTURE0); _mesa_ClientActiveTextureARB(GL_TEXTURE0); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + if (ctx->API == API_OPENGL || ctx->API == API_OPENGLES) { + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + } } if (state & MESA_META_TRANSFORM) { @@ -744,7 +784,7 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) if (state & MESA_META_MULTISAMPLE) { save->MultisampleEnabled = ctx->Multisample.Enabled; if (ctx->Multisample.Enabled) - _mesa_set_enable(ctx, GL_MULTISAMPLE, GL_FALSE); + meta_set_enable(ctx, GL_MULTISAMPLE, GL_FALSE); } /* misc */ @@ -765,7 +805,7 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) void _mesa_meta_end(struct gl_context *ctx) { - struct save_state *save = &ctx->Meta->Save[--ctx->Meta->SaveStackDepth]; + struct save_state *save = &ctx->Meta->Save[ctx->Meta->SaveStackDepth - 1]; const GLbitfield state = save->SavedState; if (state & MESA_META_ALPHA_TEST) { @@ -840,11 +880,19 @@ _mesa_meta_end(struct gl_context *ctx) } if (state & MESA_META_RASTERIZATION) { - _mesa_PolygonMode(GL_FRONT, save->FrontPolygonMode); - _mesa_PolygonMode(GL_BACK, save->BackPolygonMode); - _mesa_set_enable(ctx, GL_POLYGON_STIPPLE, save->PolygonStipple); + /* Core context requires that front and back mode be the same. + */ + if (ctx->API == API_OPENGL_CORE) { + _mesa_PolygonMode(GL_FRONT_AND_BACK, save->FrontPolygonMode); + } else { + _mesa_PolygonMode(GL_FRONT, save->FrontPolygonMode); + _mesa_PolygonMode(GL_BACK, save->BackPolygonMode); + } + if (ctx->API == API_OPENGL) { + _mesa_set_enable(ctx, GL_POLYGON_STIPPLE, save->PolygonStipple); + _mesa_set_enable(ctx, GL_POLYGON_SMOOTH, save->PolygonSmooth); + } _mesa_set_enable(ctx, GL_POLYGON_OFFSET_FILL, save->PolygonOffset); - _mesa_set_enable(ctx, GL_POLYGON_SMOOTH, save->PolygonSmooth); _mesa_set_enable(ctx, GL_CULL_FACE, save->PolygonCull); } @@ -855,7 +903,7 @@ _mesa_meta_end(struct gl_context *ctx) } if (state & MESA_META_SHADER) { - if (ctx->Extensions.ARB_vertex_program) { + if (ctx->API == API_OPENGL && ctx->Extensions.ARB_vertex_program) { _mesa_set_enable(ctx, GL_VERTEX_PROGRAM_ARB, save->VertexProgramEnabled); _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, @@ -863,7 +911,7 @@ _mesa_meta_end(struct gl_context *ctx) _mesa_reference_vertprog(ctx, &save->VertexProgram, NULL); } - if (ctx->Extensions.ARB_fragment_program) { + if (ctx->API == API_OPENGL && ctx->Extensions.ARB_fragment_program) { _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, save->FragmentProgramEnabled); _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, @@ -896,7 +944,7 @@ _mesa_meta_end(struct gl_context *ctx) _mesa_set_enable(ctx, GL_STENCIL_TEST, stencil->Enabled); _mesa_ClearStencil(stencil->Clear); - if (ctx->Extensions.EXT_stencil_two_side) { + if (ctx->API == API_OPENGL && ctx->Extensions.EXT_stencil_two_side) { _mesa_set_enable(ctx, GL_STENCIL_TEST_TWO_SIDE_EXT, stencil->TestTwoSide); _mesa_ActiveStencilFaceEXT(stencil->ActiveFace @@ -928,7 +976,9 @@ _mesa_meta_end(struct gl_context *ctx) ASSERT(ctx->Texture.CurrentUnit == 0); /* restore texenv for unit[0] */ - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, save->EnvMode); + if (ctx->API == API_OPENGL || ctx->API == API_OPENGLES) { + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, save->EnvMode); + } /* restore texture objects for unit[0] only */ for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { @@ -941,16 +991,18 @@ _mesa_meta_end(struct gl_context *ctx) } /* Restore fixed function texture enables, texgen */ - for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { - if (ctx->Texture.Unit[u].Enabled != save->TexEnabled[u]) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - ctx->Texture.Unit[u].Enabled = save->TexEnabled[u]; - } + if (ctx->API == API_OPENGL || ctx->API == API_OPENGLES) { + for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { + if (ctx->Texture.Unit[u].Enabled != save->TexEnabled[u]) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + ctx->Texture.Unit[u].Enabled = save->TexEnabled[u]; + } - if (ctx->Texture.Unit[u].TexGenEnabled != save->TexGenEnabled[u]) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - ctx->Texture.Unit[u].TexGenEnabled = save->TexGenEnabled[u]; - } + if (ctx->Texture.Unit[u].TexGenEnabled != save->TexGenEnabled[u]) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + ctx->Texture.Unit[u].TexGenEnabled = save->TexGenEnabled[u]; + } + } } /* restore current unit state */ @@ -1034,7 +1086,7 @@ _mesa_meta_end(struct gl_context *ctx) if (state & MESA_META_MULTISAMPLE) { if (ctx->Multisample.Enabled != save->MultisampleEnabled) - _mesa_set_enable(ctx, GL_MULTISAMPLE, save->MultisampleEnabled); + meta_set_enable(ctx, GL_MULTISAMPLE, save->MultisampleEnabled); } /* misc */ @@ -1048,6 +1100,8 @@ _mesa_meta_end(struct gl_context *ctx) if (save->TransformFeedbackNeedsResume) _mesa_ResumeTransformFeedback(); #endif + + ctx->Meta->SaveStackDepth--; } @@ -1400,7 +1454,8 @@ blitframebuffer_texture(struct gl_context *ctx, _mesa_SamplerParameteri(sampler, GL_TEXTURE_SRGB_DECODE_EXT, GL_SKIP_DECODE_EXT); } - if (ctx->Extensions.EXT_framebuffer_sRGB) { + if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_framebuffer_sRGB) + || _mesa_is_gles3(ctx)) { _mesa_set_enable(ctx, GL_FRAMEBUFFER_SRGB_EXT, GL_FALSE); } @@ -1799,7 +1854,7 @@ meta_glsl_clear_init(struct gl_context *ctx, struct clear_state *clear) "}\n"; const char *vs_int_source = "#version 130\n" - "attribute vec4 position;\n" + "in vec4 position;\n" "void main()\n" "{\n" " gl_Position = position;\n" @@ -2913,6 +2968,157 @@ setup_texture_coords(GLenum faceTarget, } +static void +setup_ff_generate_mipmap(struct gl_context *ctx, + struct gen_mipmap_state *mipmap) +{ + struct vertex { + GLfloat x, y, tex[3]; + }; + + if (mipmap->ArrayObj == 0) { + /* one-time setup */ + /* create vertex array object */ + _mesa_GenVertexArraysAPPLE(1, &mipmap->ArrayObj); + _mesa_BindVertexArrayAPPLE(mipmap->ArrayObj); + + /* create vertex array buffer */ + _mesa_GenBuffersARB(1, &mipmap->VBO); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, mipmap->VBO); + /* setup vertex arrays */ + _mesa_VertexPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); + _mesa_TexCoordPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(tex)); + _mesa_EnableClientState(GL_VERTEX_ARRAY); + _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); + } + + /* setup projection matrix */ + _mesa_MatrixMode(GL_PROJECTION); + _mesa_LoadIdentity(); + _mesa_Ortho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0); +} + + +static void +setup_glsl_generate_mipmap(struct gl_context *ctx, + struct gen_mipmap_state *mipmap) +{ + struct vertex { + GLfloat x, y, tex[3]; + }; + + static const char *vs_source = + "attribute vec2 position;\n" + "attribute vec3 textureCoords;\n" + "varying vec3 texCoords;\n" + "void main()\n" + "{\n" + " texCoords = textureCoords;\n" + " gl_Position = vec4(position, 0.0, 1.0);\n" + "}\n"; + static const char *fs_source = + "uniform sampler2D tex2d;\n" + "varying vec3 texCoords;\n" + "void main()\n" + "{\n" + " gl_FragColor = texture2D(tex2d, texCoords.xy);\n" + "}\n"; + + static const char *vs_int_source = + "#version 130\n" + "in vec2 position;\n" + "in vec3 textureCoords;\n" + "out vec3 texCoords;\n" + "void main()\n" + "{\n" + " texCoords = textureCoords;\n" + " gl_Position = gl_Vertex;\n" + "}\n"; + static const char *fs_int_source = + "#version 130\n" + "uniform isampler2D tex2d;\n" + "in vec3 texCoords;\n" + "out ivec4 out_color;\n" + "\n" + "void main()\n" + "{\n" + " out_color = texture(tex2d, texCoords.xy);\n" + "}\n"; + GLuint vs, fs; + + /* Check if already initialized */ + if (mipmap->ArrayObj != 0) + return; + /* create vertex array object */ + _mesa_GenVertexArrays(1, &mipmap->ArrayObj); + _mesa_BindVertexArray(mipmap->ArrayObj); + + /* create vertex array buffer */ + _mesa_GenBuffersARB(1, &mipmap->VBO); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, mipmap->VBO); + + /* setup vertex arrays */ + _mesa_VertexAttribPointerARB(0, 2, GL_FLOAT, GL_FALSE, + sizeof(struct vertex), OFFSET(x)); + _mesa_VertexAttribPointerARB(1, 3, GL_FLOAT, GL_FALSE, + sizeof(struct vertex), OFFSET(tex)); + + vs = compile_shader_with_debug(ctx, GL_VERTEX_SHADER, vs_source); + fs = compile_shader_with_debug(ctx, GL_FRAGMENT_SHADER, fs_source); + + mipmap->ShaderProg = _mesa_CreateProgramObjectARB(); + _mesa_AttachShader(mipmap->ShaderProg, fs); + _mesa_DeleteObjectARB(fs); + _mesa_AttachShader(mipmap->ShaderProg, vs); + _mesa_DeleteObjectARB(vs); + _mesa_BindAttribLocationARB(mipmap->ShaderProg, 0, "position"); + _mesa_BindAttribLocationARB(mipmap->ShaderProg, 1, "texcoords"); + _mesa_EnableVertexAttribArrayARB(0); + _mesa_EnableVertexAttribArrayARB(1); + link_program_with_debug(ctx, mipmap->ShaderProg); + + if ((_mesa_is_desktop_gl(ctx) && ctx->Const.GLSLVersion >= 130) || + _mesa_is_gles3(ctx)){ + vs = compile_shader_with_debug(ctx, GL_VERTEX_SHADER, vs_int_source); + fs = compile_shader_with_debug(ctx, GL_FRAGMENT_SHADER, fs_int_source); + + mipmap->IntegerShaderProg = _mesa_CreateProgramObjectARB(); + _mesa_AttachShader(mipmap->IntegerShaderProg, fs); + _mesa_DeleteObjectARB(fs); + _mesa_AttachShader(mipmap->IntegerShaderProg, vs); + _mesa_DeleteObjectARB(vs); + _mesa_BindAttribLocationARB(mipmap->IntegerShaderProg, 0, "position"); + _mesa_BindAttribLocationARB(mipmap->IntegerShaderProg, 1, "texcoords"); + + /* Note that user-defined out attributes get automatically assigned + * locations starting from 0, so we don't need to explicitly + * BindFragDataLocation to 0. + */ + link_program_with_debug(ctx, mipmap->IntegerShaderProg); + } +} + + +static void +meta_glsl_generate_mipmap_cleanup(struct gl_context *ctx, + struct gen_mipmap_state *mipmap) +{ + if (mipmap->ArrayObj == 0) + return; + _mesa_DeleteVertexArraysAPPLE(1, &mipmap->ArrayObj); + mipmap->ArrayObj = 0; + _mesa_DeleteBuffersARB(1, &mipmap->VBO); + mipmap->VBO = 0; + _mesa_DeleteObjectARB(mipmap->ShaderProg); + mipmap->ShaderProg = 0; + + if (mipmap->IntegerShaderProg) { + _mesa_DeleteObjectARB(mipmap->IntegerShaderProg); + mipmap->IntegerShaderProg = 0; + } +} + + /** * Called via ctx->Driver.GenerateMipmap() * Note: We don't yet support 3D textures, 1D/2D array textures or texture @@ -2933,10 +3139,12 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, const GLboolean genMipmapSave = texObj->GenerateMipmap; const GLenum srgbBufferSave = ctx->Color.sRGBEnabled; const GLuint fboSave = ctx->DrawBuffer->Name; - const GLuint original_active_unit = ctx->Texture.CurrentUnit; + const GLuint currentTexUnitSave = ctx->Texture.CurrentUnit; + const GLboolean use_glsl_version = ctx->Extensions.ARB_vertex_shader && + ctx->Extensions.ARB_fragment_shader && + (ctx->API != API_OPENGLES); GLenum faceTarget; GLuint dstLevel; - const GLuint border = 0; const GLint slice = 0; GLuint samplerSave; @@ -2956,36 +3164,31 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, _mesa_meta_begin(ctx, MESA_META_ALL); - samplerSave = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler ? - ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler->Name : 0; - - if (original_active_unit != 0) - _mesa_BindTexture(target, texObj->Name); - - if (mipmap->ArrayObj == 0) { - /* one-time setup */ - - /* create vertex array object */ - _mesa_GenVertexArraysAPPLE(1, &mipmap->ArrayObj); - _mesa_BindVertexArrayAPPLE(mipmap->ArrayObj); - - /* create vertex array buffer */ - _mesa_GenBuffersARB(1, &mipmap->VBO); - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, mipmap->VBO); - _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), - NULL, GL_DYNAMIC_DRAW_ARB); + /* Choose between glsl version and fixed function version of + * GenerateMipmap function. + */ + if (use_glsl_version) { + setup_glsl_generate_mipmap(ctx, mipmap); - /* setup vertex arrays */ - _mesa_VertexPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); - _mesa_TexCoordPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(tex)); - _mesa_EnableClientState(GL_VERTEX_ARRAY); - _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); + if (texObj->_IsIntegerFormat) + _mesa_UseProgramObjectARB(mipmap->IntegerShaderProg); + else + _mesa_UseProgramObjectARB(mipmap->ShaderProg); } else { - _mesa_BindVertexArray(mipmap->ArrayObj); - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, mipmap->VBO); + setup_ff_generate_mipmap(ctx, mipmap); + _mesa_set_enable(ctx, target, GL_TRUE); } + _mesa_BindVertexArray(mipmap->ArrayObj); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, mipmap->VBO); + + samplerSave = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler ? + ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler->Name : 0; + + if (currentTexUnitSave != 0) + _mesa_BindTexture(target, texObj->Name); + if (!mipmap->FBO) { _mesa_GenFramebuffersEXT(1, &mipmap->FBO); } @@ -2993,12 +3196,25 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, if (!mipmap->Sampler) { _mesa_GenSamplers(1, &mipmap->Sampler); _mesa_BindSampler(ctx->Texture.CurrentUnit, mipmap->Sampler); - _mesa_SamplerParameteri(mipmap->Sampler, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); + + if (use_glsl_version && texObj->_IsIntegerFormat) + _mesa_SamplerParameteri(mipmap->Sampler, + GL_TEXTURE_MIN_FILTER, + GL_NEAREST_MIPMAP_NEAREST); + else + _mesa_SamplerParameteri(mipmap->Sampler, + GL_TEXTURE_MIN_FILTER, + GL_LINEAR_MIPMAP_LINEAR); + _mesa_SamplerParameteri(mipmap->Sampler, GL_TEXTURE_MAG_FILTER, GL_LINEAR); _mesa_SamplerParameteri(mipmap->Sampler, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); _mesa_SamplerParameteri(mipmap->Sampler, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); _mesa_SamplerParameteri(mipmap->Sampler, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); - /* We don't want to encode or decode sRGB values; treat them as linear */ + + /* We don't want to encode or decode sRGB values; treat them as linear. + * This is not technically correct for GLES3 but we don't get any API + * error at the moment. + */ if (ctx->Extensions.EXT_texture_sRGB_decode) { _mesa_SamplerParameteri(mipmap->Sampler, GL_TEXTURE_SRGB_DECODE_EXT, GL_SKIP_DECODE_EXT); @@ -3015,13 +3231,13 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, else assert(!genMipmapSave); - if (ctx->Extensions.EXT_framebuffer_sRGB) { + if ((ctx->Extensions.EXT_framebuffer_sRGB && + _mesa_is_desktop_gl(ctx)) || + _mesa_is_gles3(ctx)) { _mesa_set_enable(ctx, GL_FRAMEBUFFER_SRGB_EXT, GL_FALSE); } - _mesa_set_enable(ctx, target, GL_TRUE); - - /* setup texcoords (XXX what about border?) */ + /* Setup texture coordinates */ setup_texture_coords(faceTarget, slice, 0, 0, /* width, height never used here */ @@ -3031,22 +3247,18 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, verts[3].tex); /* setup vertex positions */ - verts[0].x = 0.0F; - verts[0].y = 0.0F; - verts[1].x = 1.0F; - verts[1].y = 0.0F; - verts[2].x = 1.0F; - verts[2].y = 1.0F; - verts[3].x = 0.0F; - verts[3].y = 1.0F; - - /* upload new vertex data */ - _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); - - /* setup projection matrix */ - _mesa_MatrixMode(GL_PROJECTION); - _mesa_LoadIdentity(); - _mesa_Ortho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0); + verts[0].x = -1.0F; + verts[0].y = -1.0F; + verts[1].x = 1.0F; + verts[1].y = -1.0F; + verts[2].x = 1.0F; + verts[2].y = 1.0F; + verts[3].x = -1.0F; + verts[3].y = 1.0F; + + /* upload vertex data */ + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), + verts, GL_DYNAMIC_DRAW_ARB); /* texture is already locked, unlock now */ _mesa_unlock_texture(ctx, texObj); @@ -3059,17 +3271,17 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, GLenum status; srcImage = _mesa_select_tex_image(ctx, texObj, faceTarget, srcLevel); - assert(srcImage->Border == 0); /* XXX we can fix this */ + assert(srcImage->Border == 0); - /* src size w/out border */ - srcWidth = srcImage->Width - 2 * border; - srcHeight = srcImage->Height - 2 * border; - srcDepth = srcImage->Depth - 2 * border; + /* src size */ + srcWidth = srcImage->Width; + srcHeight = srcImage->Height; + srcDepth = srcImage->Depth; - /* new dst size w/ border */ - dstWidth = MAX2(1, srcWidth / 2) + 2 * border; - dstHeight = MAX2(1, srcHeight / 2) + 2 * border; - dstDepth = MAX2(1, srcDepth / 2) + 2 * border; + /* new dst size */ + dstWidth = MAX2(1, srcWidth / 2); + dstHeight = MAX2(1, srcHeight / 2); + dstDepth = MAX2(1, srcDepth / 2); if (dstWidth == srcImage->Width && dstHeight == srcImage->Height && @@ -3424,7 +3636,8 @@ decompress_texture_image(struct gl_context *ctx, } /* No sRGB decode or encode.*/ - if (ctx->Extensions.EXT_framebuffer_sRGB) { + if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_framebuffer_sRGB) + || _mesa_is_gles3(ctx)) { _mesa_set_enable(ctx, GL_FRAMEBUFFER_SRGB_EXT, GL_FALSE); } diff --git a/mesalib/src/mesa/drivers/dri/common/dri_util.c b/mesalib/src/mesa/drivers/dri/common/dri_util.c index 86409dd06..4276ad981 100644 --- a/mesalib/src/mesa/drivers/dri/common/dri_util.c +++ b/mesalib/src/mesa/drivers/dri/common/dri_util.c @@ -257,17 +257,17 @@ dri2CreateContextAttribs(__DRIscreen *screen, int api, * "Forward-compatible contexts are defined only for OpenGL versions * 3.0 and later." * - * Moreover, Mesa can't fulfill the requirements of a forward-looking - * context. Return failure if a forward-looking context is requested. + * Forward-looking contexts are supported by silently converting the + * requested API to API_OPENGL_CORE. * * In Mesa, a debug context is the same as a regular context. */ if ((flags & __DRI_CTX_FLAG_FORWARD_COMPATIBLE) != 0) { - *error = __DRI_CTX_ERROR_BAD_FLAG; - return NULL; + mesa_api = API_OPENGL_CORE; } - if ((flags & ~__DRI_CTX_FLAG_DEBUG) != 0) { + if ((flags & ~(__DRI_CTX_FLAG_DEBUG | __DRI_CTX_FLAG_FORWARD_COMPATIBLE)) + != 0) { *error = __DRI_CTX_ERROR_UNKNOWN_FLAG; return NULL; } diff --git a/mesalib/src/mesa/main/.gitignore b/mesalib/src/mesa/main/.gitignore index caed74f40..b26be227f 100644 --- a/mesalib/src/mesa/main/.gitignore +++ b/mesalib/src/mesa/main/.gitignore @@ -1,5 +1,4 @@ api_exec_es1.c -api_exec_es2.c dispatch.h enums.c get_es1.c @@ -8,6 +7,4 @@ git_sha1.h git_sha1.h.tmp api_exec_es1_dispatch.h api_exec_es1_remap_helper.h -api_exec_es2_dispatch.h -api_exec_es2_remap_helper.h remap_helper.h diff --git a/mesalib/src/mesa/main/APIspec.xml b/mesalib/src/mesa/main/APIspec.xml index 3121226ca..a65c5c529 100644 --- a/mesalib/src/mesa/main/APIspec.xml +++ b/mesalib/src/mesa/main/APIspec.xml @@ -58,29 +58,6 @@ <param name="param" type="GLtype"/> </vector> </proto> - - <desc name="pname"> - <value name="GL_FOG_MODE"/> - <desc name="param"> - <value name="GL_EXP"/> - <value name="GL_EXP2"/> - <value name="GL_LINEAR"/> - </desc> - </desc> - - <desc name="pname"> - <value name="GL_FOG_COLOR"/> - - <desc name="params" vector_size="4"/> - </desc> - - <desc name="pname"> - <value name="GL_FOG_DENSITY"/> - <value name="GL_FOG_START"/> - <value name="GL_FOG_END"/> - - <desc name="params" vector_size="1"/> - </desc> </template> <template name="FrontFace"> @@ -96,19 +73,6 @@ <param name="target" type="GLenum"/> <param name="mode" type="GLenum"/> </proto> - - <desc name="target" category="GLES1.1"> - <value name="GL_FOG_HINT"/> - <value name="GL_LINE_SMOOTH_HINT"/> - <value name="GL_PERSPECTIVE_CORRECTION_HINT"/> - <value name="GL_POINT_SMOOTH_HINT"/> - </desc> - <desc name="target" category="OES_standard_derivatives"> - <value name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/> - </desc> - <desc name="target"> - <value name="GL_GENERATE_MIPMAP_HINT"/> - </desc> </template> <template name="Light"> @@ -130,20 +94,6 @@ <param name="param" type="GLtype"/> </vector> </proto> - - <desc name="pname"> - <value name="GL_LIGHT_MODEL_AMBIENT"/> - - <desc name="params" vector_size="4"/> - </desc> - - <desc name="pname"> - <value name="GL_LIGHT_MODEL_TWO_SIDE"/> - <desc name="param"> - <value name="GL_TRUE"/> - <value name="GL_FALSE"/> - </desc> - </desc> </template> <template name="LineWidth"> @@ -162,26 +112,6 @@ <param name="param" type="GLtype"/> </vector> </proto> - - <desc name="face"> - <value name="GL_FRONT_AND_BACK"/> - </desc> - - <desc name="pname"> - <value name="GL_AMBIENT"/> - <value name="GL_DIFFUSE"/> - <value name="GL_AMBIENT_AND_DIFFUSE"/> - <value name="GL_SPECULAR"/> - <value name="GL_EMISSION"/> - - <desc name="params" vector_size="4"/> - </desc> - - <desc name="pname"> - <value name="GL_SHININESS"/> - - <desc name="params" vector_size="1"/> - </desc> </template> <template name="PointSize"> @@ -252,155 +182,6 @@ <param name="param" type="GLtype"/> </vector> </proto> - - <desc name="target" category="OES_point_sprite"> - <value name="GL_POINT_SPRITE_OES"/> - - <desc name="pname"> - <value name="GL_COORD_REPLACE_OES"/> - </desc> - </desc> - - <desc name="pname" category="OES_point_sprite"> - <value name="GL_COORD_REPLACE_OES"/> - - <desc name="param"> - <value name="GL_TRUE"/> - <value name="GL_FALSE"/> - </desc> - </desc> - - <desc name="target" category="EXT_texture_lod_bias"> - <value name="GL_TEXTURE_FILTER_CONTROL_EXT"/> - - <desc name="pname"> - <value name="GL_TEXTURE_LOD_BIAS_EXT"/> - </desc> - </desc> - - <desc name="pname" category="EXT_texture_lod_bias"> - <value name="GL_TEXTURE_LOD_BIAS_EXT"/> - <desc name="params" vector_size="1"/> - </desc> - - <desc name="target"> - <value name="GL_TEXTURE_ENV"/> - - <desc name="pname"> - <value name="GL_TEXTURE_ENV_MODE"/> - <value name="GL_COMBINE_RGB"/> - <value name="GL_COMBINE_ALPHA"/> - <value name="GL_RGB_SCALE"/> - <value name="GL_ALPHA_SCALE"/> - <value name="GL_SRC0_RGB"/> - <value name="GL_SRC1_RGB"/> - <value name="GL_SRC2_RGB"/> - <value name="GL_SRC0_ALPHA"/> - <value name="GL_SRC1_ALPHA"/> - <value name="GL_SRC2_ALPHA"/> - <value name="GL_OPERAND0_RGB"/> - <value name="GL_OPERAND1_RGB"/> - <value name="GL_OPERAND2_RGB"/> - <value name="GL_OPERAND0_ALPHA"/> - <value name="GL_OPERAND1_ALPHA"/> - <value name="GL_OPERAND2_ALPHA"/> - <value name="GL_TEXTURE_ENV_COLOR"/> - </desc> - </desc> - - <desc name="pname"> - <value name="GL_TEXTURE_ENV_MODE"/> - - <desc name="param"> - <value name="GL_REPLACE"/> - <value name="GL_MODULATE"/> - <value name="GL_DECAL"/> - <value name="GL_BLEND"/> - <value name="GL_ADD"/> - <value name="GL_COMBINE"/> - </desc> - </desc> - - <desc name="pname"> - <value name="GL_COMBINE_RGB"/> - - <desc name="param"> - <value name="GL_REPLACE"/> - <value name="GL_MODULATE"/> - <value name="GL_ADD"/> - <value name="GL_ADD_SIGNED"/> - <value name="GL_INTERPOLATE"/> - <value name="GL_SUBTRACT"/> - <value name="GL_DOT3_RGB"/> - <value name="GL_DOT3_RGBA"/> - </desc> - </desc> - - <desc name="pname"> - <value name="GL_COMBINE_ALPHA"/> - - <desc name="param"> - <value name="GL_REPLACE"/> - <value name="GL_MODULATE"/> - <value name="GL_ADD"/> - <value name="GL_ADD_SIGNED"/> - <value name="GL_INTERPOLATE"/> - <value name="GL_SUBTRACT"/> - </desc> - </desc> - - <desc name="pname"> - <value name="GL_RGB_SCALE"/> - <value name="GL_ALPHA_SCALE"/> - </desc> - - <desc name="pname"> - <value name="GL_SRC0_RGB"/> - <value name="GL_SRC1_RGB"/> - <value name="GL_SRC2_RGB"/> - <value name="GL_SRC0_ALPHA"/> - <value name="GL_SRC1_ALPHA"/> - <value name="GL_SRC2_ALPHA"/> - - <desc name="param"> - <value name="GL_TEXTURE"/> - <value name="GL_CONSTANT"/> - <value name="GL_PRIMARY_COLOR"/> - <value name="GL_PREVIOUS"/> - - <range base="GL_TEXTURE" from="0" to="31" category="OES_texture_env_crossbar"/> - </desc> - </desc> - - <desc name="pname"> - <value name="GL_OPERAND0_RGB"/> - <value name="GL_OPERAND1_RGB"/> - <value name="GL_OPERAND2_RGB"/> - - <desc name="param"> - <value name="GL_SRC_COLOR"/> - <value name="GL_ONE_MINUS_SRC_COLOR"/> - <value name="GL_SRC_ALPHA"/> - <value name="GL_ONE_MINUS_SRC_ALPHA"/> - </desc> - </desc> - - <desc name="pname"> - <value name="GL_OPERAND0_ALPHA"/> - <value name="GL_OPERAND1_ALPHA"/> - <value name="GL_OPERAND2_ALPHA"/> - - <desc name="param"> - <value name="GL_SRC_ALPHA"/> - <value name="GL_ONE_MINUS_SRC_ALPHA"/> - </desc> - </desc> - - <desc name="pname"> - <value name="GL_TEXTURE_ENV_COLOR"/> - - <desc name="params" vector_size="4"/> - </desc> </template> <template name="TexGen"> @@ -412,19 +193,6 @@ <param name="param" type="GLtype"/> </vector> </proto> - - <desc name="coord" category="OES_texture_cube_map"> - <value name="GL_TEXTURE_GEN_STR_OES"/> - </desc> - - <desc name="pname" category="OES_texture_cube_map"> - <value name="GL_TEXTURE_GEN_MODE_OES"/> - - <desc name="param"> - <value name="GL_NORMAL_MAP_OES"/> - <value name="GL_REFLECTION_MAP_OES"/> - </desc> - </desc> </template> <template name="Clear"> @@ -432,17 +200,6 @@ <return type="void"/> <param name="mask" type="GLbitfield"/> </proto> - - <desc name="mask" error="GL_INVALID_VALUE"> - <value name="0"/> - <value name="(GL_COLOR_BUFFER_BIT)"/> - <value name="(GL_DEPTH_BUFFER_BIT)"/> - <value name="(GL_STENCIL_BUFFER_BIT)"/> - <value name="(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT)"/> - <value name="(GL_COLOR_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)"/> - <value name="(GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)"/> - <value name="(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)"/> - </desc> </template> <template name="ClearColor"> @@ -506,56 +263,6 @@ <return type="void"/> <param name="cap" type="GLenum"/> </proto> - - <desc name="cap" category="GLES1.1"> - <value name="GL_NORMALIZE"/> - <value name="GL_RESCALE_NORMAL"/> - - <range base="GL_CLIP_PLANE" from="0" to="5"/> - <value name="GL_CLIP_PLANE0+6"/> - <value name="GL_CLIP_PLANE0+7"/> - - <value name="GL_FOG"/> - <value name="GL_LIGHTING"/> - <value name="GL_COLOR_MATERIAL"/> - - <range base="GL_LIGHT" from="0" to="7"/> - - <value name="GL_POINT_SMOOTH"/> - <value name="GL_LINE_SMOOTH"/> - <value name="GL_CULL_FACE"/> - <value name="GL_POLYGON_OFFSET_FILL"/> - <value name="GL_MULTISAMPLE"/> - <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> - <value name="GL_SAMPLE_ALPHA_TO_ONE"/> - <value name="GL_SAMPLE_COVERAGE"/> - <value name="GL_TEXTURE_2D"/> - <value name="GL_SCISSOR_TEST"/> - <value name="GL_ALPHA_TEST"/> - <value name="GL_STENCIL_TEST"/> - <value name="GL_DEPTH_TEST"/> - <value name="GL_BLEND"/> - <value name="GL_DITHER"/> - <value name="GL_COLOR_LOGIC_OP"/> - - <value name="GL_POINT_SPRITE_OES" category="OES_point_sprite"/> - <value name="GL_MATRIX_PALETTE_OES" category="OES_matrix_palette"/> - <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_GEN_STR_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_EXTERNAL_OES" category="OES_EGL_image_external"/> - </desc> - - <desc name="cap" category="GLES2.0"> - <value name="GL_CULL_FACE"/> - <value name="GL_SCISSOR_TEST"/> - <value name="GL_POLYGON_OFFSET_FILL"/> - <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> - <value name="GL_SAMPLE_COVERAGE"/> - <value name="GL_STENCIL_TEST"/> - <value name="GL_DEPTH_TEST"/> - <value name="GL_DITHER"/> - <value name="GL_BLEND"/> - </desc> </template> <!-- it is exactly the same as Disable --> @@ -564,56 +271,6 @@ <return type="void"/> <param name="cap" type="GLenum"/> </proto> - - <desc name="cap" category="GLES1.1"> - <value name="GL_NORMALIZE"/> - <value name="GL_RESCALE_NORMAL"/> - - <range base="GL_CLIP_PLANE" from="0" to="5"/> - <value name="GL_CLIP_PLANE0+6"/> - <value name="GL_CLIP_PLANE0+7"/> - - <value name="GL_FOG"/> - <value name="GL_LIGHTING"/> - <value name="GL_COLOR_MATERIAL"/> - - <range base="GL_LIGHT" from="0" to="7"/> - - <value name="GL_POINT_SMOOTH"/> - <value name="GL_LINE_SMOOTH"/> - <value name="GL_CULL_FACE"/> - <value name="GL_POLYGON_OFFSET_FILL"/> - <value name="GL_MULTISAMPLE"/> - <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> - <value name="GL_SAMPLE_ALPHA_TO_ONE"/> - <value name="GL_SAMPLE_COVERAGE"/> - <value name="GL_TEXTURE_2D"/> - <value name="GL_SCISSOR_TEST"/> - <value name="GL_ALPHA_TEST"/> - <value name="GL_STENCIL_TEST"/> - <value name="GL_DEPTH_TEST"/> - <value name="GL_BLEND"/> - <value name="GL_DITHER"/> - <value name="GL_COLOR_LOGIC_OP"/> - - <value name="GL_POINT_SPRITE_OES" category="OES_point_sprite"/> - <value name="GL_MATRIX_PALETTE_OES" category="OES_matrix_palette"/> - <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_GEN_STR_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_EXTERNAL_OES" category="OES_EGL_image_external"/> - </desc> - - <desc name="cap" category="GLES2.0"> - <value name="GL_CULL_FACE"/> - <value name="GL_SCISSOR_TEST"/> - <value name="GL_POLYGON_OFFSET_FILL"/> - <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> - <value name="GL_SAMPLE_COVERAGE"/> - <value name="GL_STENCIL_TEST"/> - <value name="GL_DEPTH_TEST"/> - <value name="GL_DITHER"/> - <value name="GL_BLEND"/> - </desc> </template> <template name="Finish"> @@ -642,43 +299,6 @@ <param name="sfactor" type="GLenum"/> <param name="dfactor" type="GLenum"/> </proto> - - <desc name="sfactor"> - <value name="GL_ZERO"/> - <value name="GL_ONE"/> - <value name="GL_SRC_COLOR"/> - <value name="GL_ONE_MINUS_SRC_COLOR"/> - <value name="GL_SRC_ALPHA"/> - <value name="GL_ONE_MINUS_SRC_ALPHA"/> - <value name="GL_DST_ALPHA"/> - <value name="GL_ONE_MINUS_DST_ALPHA"/> - <value name="GL_DST_COLOR"/> - <value name="GL_ONE_MINUS_DST_COLOR"/> - <value name="GL_SRC_ALPHA_SATURATE"/> - - <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> - </desc> - - <desc name="dfactor"> - <value name="GL_ZERO"/> - <value name="GL_ONE"/> - <value name="GL_SRC_COLOR"/> - <value name="GL_ONE_MINUS_SRC_COLOR"/> - <value name="GL_SRC_ALPHA"/> - <value name="GL_ONE_MINUS_SRC_ALPHA"/> - <value name="GL_DST_ALPHA"/> - <value name="GL_ONE_MINUS_DST_ALPHA"/> - <value name="GL_DST_COLOR"/> - <value name="GL_ONE_MINUS_DST_COLOR"/> - - <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> - </desc> </template> <template name="LogicOp"> @@ -739,33 +359,6 @@ <param name="pname" type="GLenum"/> <param name="param" type="GLtype"/> </proto> - - <desc name="pname"> - <value name="GL_PACK_ALIGNMENT"/> - <desc name="param" error="GL_INVALID_VALUE"> - <value name="1"/> - <value name="2"/> - <value name="4"/> - <value name="8"/> - </desc> - </desc> - - <desc name="pname"> - <value name="GL_UNPACK_ALIGNMENT"/> - <desc name="param" error="GL_INVALID_VALUE"> - <value name="1"/> - <value name="2"/> - <value name="4"/> - <value name="8"/> - </desc> - </desc> - - <desc name="pname" category="EXT_unpack_subimage"> - <value name="GL_UNPACK_ROW_LENGTH"/> - <value name="GL_UNPACK_SKIP_PIXELS"/> - <value name="GL_UNPACK_SKIP_ROWS"/> - </desc> - </template> <template name="ReadPixels" direction="get"> @@ -779,59 +372,6 @@ <param name="type" type="GLenum"/> <param name="pixels" type="GLvoid *"/> </proto> - - <!-- Technically, only two combinations are actually allowed: - GL_RGBA/GL_UNSIGNED_BYTE, and some implementation-specific - internal preferred combination. I don't know what that is, so I'm - allowing any valid combination for now; the underlying support - should fail when necessary.--> - <desc name="format"> - <value name="GL_ALPHA"/> - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - </desc> - </desc> - - <desc name="format"> - <value name="GL_RGB"/> - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - <value name="GL_UNSIGNED_SHORT_5_6_5"/> - </desc> - </desc> - - <desc name="format"> - <value name="GL_RGBA"/> - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - <value name="GL_UNSIGNED_SHORT_4_4_4_4"/> - <value name="GL_UNSIGNED_SHORT_5_5_5_1"/> - </desc> - </desc> - - <desc name="format"> - <value name="GL_LUMINANCE"/> - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - </desc> - </desc> - - <desc name="format"> - <value name="GL_LUMINANCE_ALPHA"/> - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - </desc> - </desc> - - <desc name="format" category="EXT_read_format_bgra"> - <value name="GL_BGRA_EXT"/> - - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - <value name="GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT"/> - <value name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT"/> - </desc> - </desc> </template> <template name="GetClipPlane" direction="get"> @@ -876,26 +416,6 @@ <param name="param" type="GLtype"/> </vector> </proto> - - <desc name="face"> - <value name="GL_FRONT"/> - <value name="GL_BACK"/> - </desc> - - <desc name="pname"> - <value name="GL_SHININESS"/> - <desc name="params" vector_size="1"/> - </desc> - - <desc name="pname"> - <value name="GL_AMBIENT"/> - <value name="GL_DIFFUSE"/> - <value name="GL_AMBIENT_AND_DIFFUSE"/> - <value name="GL_SPECULAR"/> - <value name="GL_EMISSION"/> - - <desc name="params" vector_size="4"/> - </desc> </template> <template name="GetString" direction="get"> @@ -903,14 +423,6 @@ <return type="const GLubyte *"/> <param name="name" type="GLenum"/> </proto> - - <desc name="name"> - <value name="GL_VENDOR"/> - <value name="GL_RENDERER"/> - <value name="GL_VERSION"/> - <value name="GL_EXTENSIONS"/> - <value name="GL_SHADING_LANGUAGE_VERSION" category="GLES2.0"/> - </desc> </template> <template name="GetTexEnv" direction="get"> @@ -920,88 +432,6 @@ <param name="pname" type="GLenum"/> <vector name="params" type="GLtype *" size="dynamic"/> </proto> - - <desc name="target" category="OES_point_sprite"> - <value name="GL_POINT_SPRITE_OES"/> - <desc name="pname"> - <value name="GL_COORD_REPLACE_OES"/> - </desc> - </desc> - - <desc name="pname" category="OES_point_sprite"> - <value name="GL_COORD_REPLACE_OES"/> - <desc name="params" vector_size="1" convert="false"/> - </desc> - - <desc name="target" category="EXT_texture_lod_bias"> - <value name="GL_TEXTURE_FILTER_CONTROL_EXT"/> - - <desc name="pname"> - <value name="GL_TEXTURE_LOD_BIAS_EXT"/> - </desc> - </desc> - - <desc name="pname" category="EXT_texture_lod_bias"> - <value name="GL_TEXTURE_LOD_BIAS_EXT"/> - <desc name="params" vector_size="1"/> - </desc> - - <desc name="target"> - <value name="GL_TEXTURE_ENV"/> - - <desc name="pname"> - <value name="GL_TEXTURE_ENV_COLOR"/> - <value name="GL_RGB_SCALE"/> - <value name="GL_ALPHA_SCALE"/> - <value name="GL_TEXTURE_ENV_MODE"/> - <value name="GL_COMBINE_RGB"/> - <value name="GL_COMBINE_ALPHA"/> - <value name="GL_SRC0_RGB"/> - <value name="GL_SRC1_RGB"/> - <value name="GL_SRC2_RGB"/> - <value name="GL_SRC0_ALPHA"/> - <value name="GL_SRC1_ALPHA"/> - <value name="GL_SRC2_ALPHA"/> - <value name="GL_OPERAND0_RGB"/> - <value name="GL_OPERAND1_RGB"/> - <value name="GL_OPERAND2_RGB"/> - <value name="GL_OPERAND0_ALPHA"/> - <value name="GL_OPERAND1_ALPHA"/> - <value name="GL_OPERAND2_ALPHA"/> - </desc> - </desc> - - <desc name="pname"> - <value name="GL_TEXTURE_ENV_COLOR"/> - <desc name="params" vector_size="4"/> - </desc> - - <desc name="pname"> - <value name="GL_RGB_SCALE"/> - <value name="GL_ALPHA_SCALE"/> - - <desc name="params" vector_size="1"/> - </desc> - - <desc name="pname"> - <value name="GL_TEXTURE_ENV_MODE"/> - <value name="GL_COMBINE_RGB"/> - <value name="GL_COMBINE_ALPHA"/> - <value name="GL_SRC0_RGB"/> - <value name="GL_SRC1_RGB"/> - <value name="GL_SRC2_RGB"/> - <value name="GL_SRC0_ALPHA"/> - <value name="GL_SRC1_ALPHA"/> - <value name="GL_SRC2_ALPHA"/> - <value name="GL_OPERAND0_RGB"/> - <value name="GL_OPERAND1_RGB"/> - <value name="GL_OPERAND2_RGB"/> - <value name="GL_OPERAND0_ALPHA"/> - <value name="GL_OPERAND1_ALPHA"/> - <value name="GL_OPERAND2_ALPHA"/> - - <desc name="params" vector_size="1" convert="false"/> - </desc> </template> <template name="GetTexGen" direction="get"> @@ -1011,14 +441,6 @@ <param name="pname" type="GLenum"/> <vector name="params" type="GLtype *" size="dynamic"/> </proto> - - <desc name="coord"> - <value name="GL_TEXTURE_GEN_STR_OES"/> - </desc> - <desc name="pname"> - <value name="GL_TEXTURE_GEN_MODE_OES"/> - <desc name="params" vector_size="1" convert="false"/> - </desc> </template> <template name="GetTexParameter" direction="get"> @@ -1035,63 +457,6 @@ <return type="GLboolean"/> <param name="cap" type="GLenum"/> </proto> - - <desc name="cap" category="GLES1.1"> - <value name="GL_NORMALIZE"/> - <value name="GL_RESCALE_NORMAL"/> - - <range base="GL_CLIP_PLANE" from="0" to="5"/> - <value name="GL_CLIP_PLANE0+6"/> - <value name="GL_CLIP_PLANE0+7"/> - - <value name="GL_FOG"/> - <value name="GL_LIGHTING"/> - <value name="GL_COLOR_MATERIAL"/> - - <range base="GL_LIGHT" from="0" to="7"/> - - <value name="GL_POINT_SMOOTH"/> - <value name="GL_LINE_SMOOTH"/> - <value name="GL_CULL_FACE"/> - <value name="GL_POLYGON_OFFSET_FILL"/> - <value name="GL_MULTISAMPLE"/> - <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> - <value name="GL_SAMPLE_ALPHA_TO_ONE"/> - <value name="GL_SAMPLE_COVERAGE"/> - <value name="GL_TEXTURE_2D"/> - <value name="GL_SCISSOR_TEST"/> - <value name="GL_ALPHA_TEST"/> - <value name="GL_STENCIL_TEST"/> - <value name="GL_DEPTH_TEST"/> - <value name="GL_BLEND"/> - <value name="GL_DITHER"/> - <value name="GL_COLOR_LOGIC_OP"/> - - <value name="GL_POINT_SPRITE_OES" category="OES_point_sprite"/> - <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_GEN_STR_OES" category="OES_texture_cube_map"/> - - <value name="GL_VERTEX_ARRAY"/> - <value name="GL_NORMAL_ARRAY"/> - <value name="GL_COLOR_ARRAY"/> - <value name="GL_TEXTURE_COORD_ARRAY"/> - <value name="GL_MATRIX_INDEX_ARRAY_OES" category="OES_matrix_palette"/> - <value name="GL_WEIGHT_ARRAY_OES" category="OES_matrix_palette"/> - <value name="GL_POINT_SIZE_ARRAY_OES" category="OES_point_size_array"/> - <value name="GL_TEXTURE_EXTERNAL_OES" category="OES_EGL_image_external"/> - </desc> - - <desc name="cap" category="GLES2.0"> - <value name="GL_CULL_FACE"/> - <value name="GL_SCISSOR_TEST"/> - <value name="GL_POLYGON_OFFSET_FILL"/> - <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> - <value name="GL_SAMPLE_COVERAGE"/> - <value name="GL_STENCIL_TEST"/> - <value name="GL_DEPTH_TEST"/> - <value name="GL_DITHER"/> - <value name="GL_BLEND"/> - </desc> </template> <template name="DepthRange"> @@ -1132,13 +497,6 @@ <return type="void"/> <param name="mode" type="GLenum"/> </proto> - - <desc name="mode"> - <value name="GL_MODELVIEW"/> - <value name="GL_PROJECTION"/> - <value name="GL_TEXTURE"/> - <value name="GL_MATRIX_PALETTE_OES" category="OES_matrix_palette"/> - </desc> </template> <template name="MultMatrix"> @@ -1225,16 +583,6 @@ <return type="void"/> <param name="array" type="GLenum"/> </proto> - - <desc name="array"> - <value name="GL_VERTEX_ARRAY"/> - <value name="GL_NORMAL_ARRAY"/> - <value name="GL_COLOR_ARRAY"/> - <value name="GL_TEXTURE_COORD_ARRAY"/> - <value name="GL_MATRIX_INDEX_ARRAY_OES" category="OES_matrix_palette"/> - <value name="GL_WEIGHT_ARRAY_OES" category="OES_matrix_palette"/> - <value name="GL_POINT_SIZE_ARRAY_OES" category="OES_point_size_array"/> - </desc> </template> <template name="DrawArrays"> @@ -1244,16 +592,6 @@ <param name="first" type="GLint"/> <param name="count" type="GLsizei"/> </proto> - - <desc name="mode"> - <value name="GL_POINTS"/> - <value name="GL_LINES"/> - <value name="GL_LINE_LOOP"/> - <value name="GL_LINE_STRIP"/> - <value name="GL_TRIANGLES"/> - <value name="GL_TRIANGLE_STRIP"/> - <value name="GL_TRIANGLE_FAN"/> - </desc> </template> <template name="DrawElements"> @@ -1264,16 +602,6 @@ <param name="type" type="GLenum"/> <param name="indices" type="const GLvoid *"/> </proto> - - <desc name="mode"> - <value name="GL_POINTS"/> - <value name="GL_LINES"/> - <value name="GL_LINE_LOOP"/> - <value name="GL_LINE_STRIP"/> - <value name="GL_TRIANGLES"/> - <value name="GL_TRIANGLE_STRIP"/> - <value name="GL_TRIANGLE_FAN"/> - </desc> </template> <template name="EnableClientState"> @@ -1281,16 +609,6 @@ <return type="void"/> <param name="array" type="GLenum"/> </proto> - - <desc name="array"> - <value name="GL_VERTEX_ARRAY"/> - <value name="GL_NORMAL_ARRAY"/> - <value name="GL_COLOR_ARRAY"/> - <value name="GL_TEXTURE_COORD_ARRAY"/> - <value name="GL_MATRIX_INDEX_ARRAY_OES" category="OES_matrix_palette"/> - <value name="GL_WEIGHT_ARRAY_OES" category="OES_matrix_palette"/> - <value name="GL_POINT_SIZE_ARRAY_OES" category="OES_point_size_array"/> - </desc> </template> <template name="GetPointer" direction="get"> @@ -1299,16 +617,6 @@ <param name="pname" type="GLenum"/> <vector name="params" type="GLvoid **" size="dynamic"/> </proto> - - <desc name="pname"> - <value name="GL_VERTEX_ARRAY_POINTER"/> - <value name="GL_NORMAL_ARRAY_POINTER"/> - <value name="GL_COLOR_ARRAY_POINTER"/> - <value name="GL_TEXTURE_COORD_ARRAY_POINTER"/> - <value name="GL_MATRIX_INDEX_ARRAY_POINTER_OES" category="OES_matrix_palette"/> - <value name="GL_WEIGHT_ARRAY_POINTER_OES" category="OES_matrix_palette"/> - <value name="GL_POINT_SIZE_ARRAY_POINTER_OES" category="OES_point_size_array"/> - </desc> </template> <template name="Normal"> @@ -1611,80 +919,6 @@ <param name="srcAlpha" type="GLenum"/> <param name="dstAlpha" type="GLenum"/> </proto> - - <desc name="srcRGB"> - <value name="GL_ZERO"/> - <value name="GL_ONE"/> - <value name="GL_SRC_COLOR"/> - <value name="GL_ONE_MINUS_SRC_COLOR"/> - <value name="GL_SRC_ALPHA"/> - <value name="GL_ONE_MINUS_SRC_ALPHA"/> - <value name="GL_DST_ALPHA"/> - <value name="GL_ONE_MINUS_DST_ALPHA"/> - <value name="GL_DST_COLOR"/> - <value name="GL_ONE_MINUS_DST_COLOR"/> - <value name="GL_SRC_ALPHA_SATURATE"/> - - <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> - </desc> - - <desc name="dstRGB"> - <value name="GL_ZERO"/> - <value name="GL_ONE"/> - <value name="GL_SRC_COLOR"/> - <value name="GL_ONE_MINUS_SRC_COLOR"/> - <value name="GL_SRC_ALPHA"/> - <value name="GL_ONE_MINUS_SRC_ALPHA"/> - <value name="GL_DST_ALPHA"/> - <value name="GL_ONE_MINUS_DST_ALPHA"/> - <value name="GL_DST_COLOR"/> - <value name="GL_ONE_MINUS_DST_COLOR"/> - - <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> - </desc> - - <desc name="srcAlpha"> - <value name="GL_ZERO"/> - <value name="GL_ONE"/> - <value name="GL_SRC_COLOR"/> - <value name="GL_ONE_MINUS_SRC_COLOR"/> - <value name="GL_SRC_ALPHA"/> - <value name="GL_ONE_MINUS_SRC_ALPHA"/> - <value name="GL_DST_ALPHA"/> - <value name="GL_ONE_MINUS_DST_ALPHA"/> - <value name="GL_DST_COLOR"/> - <value name="GL_ONE_MINUS_DST_COLOR"/> - <value name="GL_SRC_ALPHA_SATURATE"/> - - <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> - </desc> - - <desc name="dstAlpha"> - <value name="GL_ZERO"/> - <value name="GL_ONE"/> - <value name="GL_SRC_COLOR"/> - <value name="GL_ONE_MINUS_SRC_COLOR"/> - <value name="GL_SRC_ALPHA"/> - <value name="GL_ONE_MINUS_SRC_ALPHA"/> - <value name="GL_DST_ALPHA"/> - <value name="GL_ONE_MINUS_DST_ALPHA"/> - <value name="GL_DST_COLOR"/> - <value name="GL_ONE_MINUS_DST_COLOR"/> - - <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> - </desc> </template> <template name="PointParameter"> @@ -1695,19 +929,6 @@ <param name="param" type="GLtype"/> </vector> </proto> - - <desc name="pname"> - <value name="GL_POINT_SIZE_MIN"/> - <value name="GL_POINT_SIZE_MAX"/> - <value name="GL_POINT_FADE_THRESHOLD_SIZE"/> - - <desc name="params" vector_size="1"/> - </desc> - - <desc name="pname"> - <value name="GL_POINT_DISTANCE_ATTENUATION"/> - <desc name="params" vector_size="3"/> - </desc> </template> <template name="VertexAttrib"> @@ -1772,22 +993,6 @@ <param name="pname" type="GLenum"/> <vector name="params" type="GLtype *" size="dynamic"/> </proto> - - <desc name="pname"> - <value name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/> - <value name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/> - <value name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/> - <value name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/> - <value name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/> - <value name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/> - - <desc name="params" vector_size="1" convert="false"/> - </desc> - - <desc name="pname"> - <value name="GL_CURRENT_VERTEX_ATTRIB"/> - <desc name="params" vector_size="16?" convert="false"/> - </desc> </template> <template name="GetVertexAttribPointer" direction="get"> @@ -2061,13 +1266,6 @@ <return type="void"/> <param name="target" type="GLenum"/> </proto> - - <desc name="target"> - <value name="GL_TEXTURE_2D"/> - <value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/> - <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/> - </desc> </template> <template name="BindFramebuffer"> @@ -2126,28 +1324,6 @@ <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> </proto> - - <desc name="internalFormat"> - <value name="GL_DEPTH_COMPONENT16_OES" category="OES_framebuffer_object"/> - <value name="GL_RGBA4_OES" category="OES_framebuffer_object"/> - <value name="GL_RGB5_A1_OES" category="OES_framebuffer_object"/> - <value name="GL_RGB565_OES" category="OES_framebuffer_object"/> - <value name="GL_STENCIL_INDEX8_OES" category="OES_stencil8"/> - - <value name="GL_DEPTH_COMPONENT16" category="GLES2.0"/> - <value name="GL_RGBA4" category="GLES2.0"/> - <value name="GL_RGB5_A1" category="GLES2.0"/> - <value name="GL_RGB565" category="GLES2.0"/> - <value name="GL_STENCIL_INDEX8" category="GLES2.0"/> - - <value name="GL_DEPTH_COMPONENT24_OES" category="OES_depth24"/> - <value name="GL_DEPTH_COMPONENT32_OES" category="OES_depth32"/> - <value name="GL_RGB8_OES" category="OES_rgb8_rgba8"/> - <value name="GL_RGBA8_OES" category="OES_rgb8_rgba8"/> - <value name="GL_STENCIL_INDEX1_OES" category="OES_stencil1"/> - <value name="GL_STENCIL_INDEX4_OES" category="OES_stencil4"/> - <value name="GL_DEPTH24_STENCIL8_OES" category="OES_packed_depth_stencil"/> - </desc> </template> <template name="FramebufferRenderbuffer"> @@ -2169,22 +1345,6 @@ <param name="texture" type="GLuint"/> <param name="level" type="GLint"/> </proto> - - <desc name="textarget" error="GL_INVALID_OPERATION"> - <value name="GL_TEXTURE_2D"/> - <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/> - <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/> - <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/> - <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/> - <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/> - <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/> - <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/> - </desc> <!-- According to the base specification, "level" must be 0. But extension GL_OES_fbo_render_mipmap lifts that restriction, so no restriction is placed here. --> @@ -2217,21 +1377,6 @@ <param name="pname" type="GLenum"/> <vector name="params" type="GLtype *" size="dynamic"/> </proto> - - <desc name="pname"> - <value name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES" category="OES_framebuffer_object"/> - <value name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES" category="OES_framebuffer_object"/> - <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES" category="OES_framebuffer_object"/> - <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES" category="OES_framebuffer_object"/> - - <value name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE" category="GLES2.0"/> - <value name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME" category="GLES2.0"/> - <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL" category="GLES2.0"/> - <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE" category="GLES2.0"/> - <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" category="OES_texture_3D"/> - - <desc name="params" vector_size="1" convert="false"/> - </desc> </template> <template name="GetRenderbufferParameter" direction="get"> @@ -2241,34 +1386,6 @@ <param name="pname" type="GLenum"/> <vector name="params" type="GLtype *" size="dynamic"/> </proto> - - <desc name="pname" category="OES_framebuffer_object"> - <value name="GL_RENDERBUFFER_WIDTH_OES"/> - <value name="GL_RENDERBUFFER_HEIGHT_OES"/> - <value name="GL_RENDERBUFFER_INTERNAL_FORMAT_OES"/> - <value name="GL_RENDERBUFFER_RED_SIZE_OES"/> - <value name="GL_RENDERBUFFER_GREEN_SIZE_OES"/> - <value name="GL_RENDERBUFFER_BLUE_SIZE_OES"/> - <value name="GL_RENDERBUFFER_ALPHA_SIZE_OES"/> - <value name="GL_RENDERBUFFER_DEPTH_SIZE_OES"/> - <value name="GL_RENDERBUFFER_STENCIL_SIZE_OES"/> - - <desc name="params" vector_size="1" convert="false"/> - </desc> - - <desc name="pname" category="GLES2.0"> - <value name="GL_RENDERBUFFER_WIDTH"/> - <value name="GL_RENDERBUFFER_HEIGHT"/> - <value name="GL_RENDERBUFFER_INTERNAL_FORMAT"/> - <value name="GL_RENDERBUFFER_RED_SIZE"/> - <value name="GL_RENDERBUFFER_GREEN_SIZE"/> - <value name="GL_RENDERBUFFER_BLUE_SIZE"/> - <value name="GL_RENDERBUFFER_ALPHA_SIZE"/> - <value name="GL_RENDERBUFFER_DEPTH_SIZE"/> - <value name="GL_RENDERBUFFER_STENCIL_SIZE"/> - - <desc name="params" vector_size="1" convert="false"/> - </desc> </template> <template name="IsRenderbuffer" direction="get"> @@ -2389,16 +1506,6 @@ <param name="count" type="const GLsizei *"/> <param name="primcount" type="GLsizei"/> </proto> - - <desc name="mode"> - <value name="GL_POINTS"/> - <value name="GL_LINES"/> - <value name="GL_LINE_LOOP"/> - <value name="GL_LINE_STRIP"/> - <value name="GL_TRIANGLES"/> - <value name="GL_TRIANGLE_STRIP"/> - <value name="GL_TRIANGLE_FAN"/> - </desc> </template> <template name="MultiDrawElements"> @@ -2410,16 +1517,6 @@ <param name="indices" type="const GLvoid **"/> <param name="primcount" type="GLsizei"/> </proto> - - <desc name="mode"> - <value name="GL_POINTS"/> - <value name="GL_LINES"/> - <value name="GL_LINE_LOOP"/> - <value name="GL_LINE_STRIP"/> - <value name="GL_TRIANGLES"/> - <value name="GL_TRIANGLE_STRIP"/> - <value name="GL_TRIANGLE_FAN"/> - </desc> </template> <template name="EGLImageTargetTexture2D"> diff --git a/mesalib/src/mesa/main/api_exec.c b/mesalib/src/mesa/main/api_exec.c index 6b1499f4f..c44818945 100644 --- a/mesalib/src/mesa/main/api_exec.c +++ b/mesalib/src/mesa/main/api_exec.c @@ -106,7 +106,7 @@ #include "main/dispatch.h" -#if FEATURE_GL +#if FEATURE_GL || FEATURE_ES2 /** @@ -133,7 +133,7 @@ _mesa_create_exec_table(struct gl_context *ctx) #endif /* load the dispatch slots we understand */ - if (ctx->API != API_OPENGL_CORE) { + if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) { SET_AlphaFunc(exec, _mesa_AlphaFunc); } @@ -145,14 +145,16 @@ _mesa_create_exec_table(struct gl_context *ctx) SET_CullFace(exec, _mesa_CullFace); SET_Disable(exec, _mesa_Disable); #if FEATURE_draw_read_buffer - SET_DrawBuffer(exec, _mesa_DrawBuffer); + if (ctx->API == API_OPENGL || ctx->API == API_OPENGL_CORE) + SET_DrawBuffer(exec, _mesa_DrawBuffer); + SET_ReadBuffer(exec, _mesa_ReadBuffer); #endif SET_Enable(exec, _mesa_Enable); SET_Finish(exec, _mesa_Finish); SET_Flush(exec, _mesa_Flush); SET_FrontFace(exec, _mesa_FrontFace); - if (ctx->API != API_OPENGL_CORE) { + if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) { SET_Frustum(exec, _mesa_Frustum); } SET_GetError(exec, _mesa_GetError); @@ -162,37 +164,39 @@ _mesa_create_exec_table(struct gl_context *ctx) SET_LineStipple(exec, _mesa_LineStipple); } SET_LineWidth(exec, _mesa_LineWidth); - if (ctx->API != API_OPENGL_CORE) { + if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) { SET_LoadIdentity(exec, _mesa_LoadIdentity); SET_LoadMatrixf(exec, _mesa_LoadMatrixf); } - SET_LogicOp(exec, _mesa_LogicOp); - if (ctx->API != API_OPENGL_CORE) { + if (ctx->API != API_OPENGLES2) { + SET_LogicOp(exec, _mesa_LogicOp); + } + if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) { SET_MatrixMode(exec, _mesa_MatrixMode); SET_MultMatrixf(exec, _mesa_MultMatrixf); SET_Ortho(exec, _mesa_Ortho); } SET_PixelStorei(exec, _mesa_PixelStorei); - if (ctx->API != API_OPENGL_CORE) { + if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) { SET_PopMatrix(exec, _mesa_PopMatrix); SET_PushMatrix(exec, _mesa_PushMatrix); SET_Rotatef(exec, _mesa_Rotatef); SET_Scalef(exec, _mesa_Scalef); } SET_Scissor(exec, _mesa_Scissor); - if (ctx->API != API_OPENGL_CORE) { + if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) { SET_ShadeModel(exec, _mesa_ShadeModel); } SET_StencilFunc(exec, _mesa_StencilFunc); SET_StencilMask(exec, _mesa_StencilMask); SET_StencilOp(exec, _mesa_StencilOp); - if (ctx->API != API_OPENGL_CORE) { + if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) { SET_TexEnvfv(exec, _mesa_TexEnvfv); SET_TexEnvi(exec, _mesa_TexEnvi); } SET_TexImage2D(exec, _mesa_TexImage2D); SET_TexParameteri(exec, _mesa_TexParameteri); - if (ctx->API != API_OPENGL_CORE) { + if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) { SET_Translatef(exec, _mesa_Translatef); } SET_Viewport(exec, _mesa_Viewport); @@ -212,7 +216,9 @@ _mesa_create_exec_table(struct gl_context *ctx) SET_DepthMask(exec, _mesa_DepthMask); SET_DepthRange(exec, _mesa_DepthRange); - _mesa_init_drawpix_dispatch(exec); + if (ctx->API != API_OPENGLES2 && ctx->API != API_OPENGL_CORE) { + _mesa_init_drawpix_dispatch(exec); + } if (ctx->API == API_OPENGL) { _mesa_init_feedback_dispatch(exec); } @@ -228,7 +234,7 @@ _mesa_create_exec_table(struct gl_context *ctx) SET_GetBooleanv(exec, _mesa_GetBooleanv); SET_GetDoublev(exec, _mesa_GetDoublev); SET_GetIntegerv(exec, _mesa_GetIntegerv); - if (ctx->API != API_OPENGL_CORE) { + if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) { SET_GetLightfv(exec, _mesa_GetLightfv); SET_GetLightiv(exec, _mesa_GetLightiv); SET_GetMaterialfv(exec, _mesa_GetMaterialfv); @@ -237,17 +243,21 @@ _mesa_create_exec_table(struct gl_context *ctx) SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv); SET_GetTexEnviv(exec, _mesa_GetTexEnviv); } - SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv); - SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv); + if (ctx->API != API_OPENGLES2) { + SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv); + SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv); + } SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv); SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv); - SET_GetTexImage(exec, _mesa_GetTexImage); + if (ctx->API != API_OPENGLES2) { + SET_GetTexImage(exec, _mesa_GetTexImage); + } SET_Hint(exec, _mesa_Hint); if (ctx->API == API_OPENGL) { SET_IndexMask(exec, _mesa_IndexMask); } SET_IsEnabled(exec, _mesa_IsEnabled); - if (ctx->API != API_OPENGL_CORE) { + if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) { SET_LightModelf(exec, _mesa_LightModelf); SET_LightModelfv(exec, _mesa_LightModelfv); SET_LightModeli(exec, _mesa_LightModeli); @@ -265,19 +275,25 @@ _mesa_create_exec_table(struct gl_context *ctx) _mesa_init_pixel_dispatch(exec); } - SET_PixelStoref(exec, _mesa_PixelStoref); + if (ctx->API != API_OPENGLES2) { + SET_PixelStoref(exec, _mesa_PixelStoref); + } + SET_PointSize(exec, _mesa_PointSize); - SET_PolygonMode(exec, _mesa_PolygonMode); + + if (ctx->API != API_OPENGLES2) { + SET_PolygonMode(exec, _mesa_PolygonMode); + } + SET_PolygonOffset(exec, _mesa_PolygonOffset); if (ctx->API == API_OPENGL) { SET_PolygonStipple(exec, _mesa_PolygonStipple); - _mesa_init_attrib_dispatch(exec); _mesa_init_rastpos_dispatch(exec); } SET_ReadPixels(exec, _mesa_ReadPixels); - if (ctx->API != API_OPENGL_CORE) { + if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) { SET_Rotated(exec, _mesa_Rotated); SET_Scaled(exec, _mesa_Scaled); SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT); @@ -285,11 +301,13 @@ _mesa_create_exec_table(struct gl_context *ctx) SET_TexEnviv(exec, _mesa_TexEnviv); } - if (ctx->API != API_OPENGL_CORE) { + if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) { _mesa_init_texgen_dispatch(exec); } - SET_TexImage1D(exec, _mesa_TexImage1D); + if (ctx->API != API_OPENGLES2) { + SET_TexImage1D(exec, _mesa_TexImage1D); + } SET_TexParameterf(exec, _mesa_TexParameterf); SET_TexParameterfv(exec, _mesa_TexParameterfv); SET_TexParameteriv(exec, _mesa_TexParameteriv); @@ -306,11 +324,17 @@ _mesa_create_exec_table(struct gl_context *ctx) SET_AreTexturesResident(exec, _mesa_AreTexturesResident); SET_ColorPointer(exec, _mesa_ColorPointer); } - SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D); + if (ctx->API != API_OPENGLES2) { + SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D); + SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D); + SET_TexSubImage1D(exec, _mesa_TexSubImage1D); + } + SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D); - SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D); SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D); - if (ctx->API != API_OPENGL_CORE) { + SET_TexSubImage2D(exec, _mesa_TexSubImage2D); + + if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) { SET_DisableClientState(exec, _mesa_DisableClientState); SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer); SET_EnableClientState(exec, _mesa_EnableClientState); @@ -319,13 +343,11 @@ _mesa_create_exec_table(struct gl_context *ctx) SET_InterleavedArrays(exec, _mesa_InterleavedArrays); } SET_IsTexture(exec, _mesa_IsTexture); - if (ctx->API != API_OPENGL_CORE) { + if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) { SET_NormalPointer(exec, _mesa_NormalPointer); SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures); SET_TexCoordPointer(exec, _mesa_TexCoordPointer); } - SET_TexSubImage1D(exec, _mesa_TexSubImage1D); - SET_TexSubImage2D(exec, _mesa_TexSubImage2D); if (ctx->API != API_OPENGL_CORE) { SET_VertexPointer(exec, _mesa_VertexPointer); } @@ -392,7 +414,7 @@ _mesa_create_exec_table(struct gl_context *ctx) /* 14. SGI_color_table */ #if 0 - if (ctx->API != API_OPENGL_CORE) { + if (ctx->API == API_OPENGL) { SET_ColorTableSGI(exec, _mesa_ColorTable); SET_ColorSubTableSGI(exec, _mesa_ColorSubTable); SET_GetColorTableSGI(exec, _mesa_GetColorTable); @@ -456,8 +478,10 @@ _mesa_create_exec_table(struct gl_context *ctx) /* 200. GL_IBM_multimode_draw_arrays */ #if _HAVE_FULL_GL - SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM); - SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM); + if (ctx->API != API_OPENGLES2) { + SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM); + SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM); + } #endif /* 233. GL_NV_vertex_program */ @@ -477,7 +501,6 @@ _mesa_create_exec_table(struct gl_context *ctx) SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV); SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV); SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV); - SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV); SET_IsProgramNV(exec, _mesa_IsProgramARB); SET_LoadProgramNV(exec, _mesa_LoadProgramNV); SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */ @@ -491,13 +514,14 @@ _mesa_create_exec_table(struct gl_context *ctx) /* glVertexAttrib*NV functions handled in api_loopback.c */ } #endif + SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV); /* 273. GL_APPLE_vertex_array_object */ if (ctx->API == API_OPENGL) { SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE); SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE); } - /* Reused by ARB_vertex_array_object */ + /* Reused by ARB_vertex_array_object / OES_vertex_array_object */ SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE); SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE); @@ -533,22 +557,32 @@ _mesa_create_exec_table(struct gl_context *ctx) #endif /* 285. GL_NV_primitive_restart */ - SET_PrimitiveRestartIndexNV(exec, _mesa_PrimitiveRestartIndex); + if (ctx->API != API_OPENGLES2) { + SET_PrimitiveRestartIndexNV(exec, _mesa_PrimitiveRestartIndex); + } /* ???. GL_EXT_depth_bounds_test */ - SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT); + if (ctx->API != API_OPENGLES2) { + SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT); + } /* 352. GL_EXT_transform_feedback */ /* ARB 93. GL_ARB_transform_feedback2 */ - _mesa_init_transform_feedback_dispatch(exec); + if (ctx->API != API_OPENGLES2) { + _mesa_init_transform_feedback_dispatch(exec); + } /* 364. GL_EXT_provoking_vertex */ - SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT); + if (ctx->API != API_OPENGLES2) { + SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT); + } /* ARB 1. GL_ARB_multitexture */ #if _HAVE_FULL_GL SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB); - SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB); + if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) { + SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB); + } #endif /* ARB 3. GL_ARB_transpose_matrix */ @@ -568,16 +602,21 @@ _mesa_create_exec_table(struct gl_context *ctx) /* ARB 12. GL_ARB_texture_compression */ #if _HAVE_FULL_GL + if (ctx->API != API_OPENGLES2) { + SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB); + SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB); + SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB); + } + SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB); SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB); - SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB); SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB); SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB); - SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB); - SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB); /* ARB 104. GL_ARB_robustness */ - SET_GetnCompressedTexImageARB(exec, _mesa_GetnCompressedTexImageARB); + if (ctx->API != API_OPENGLES2) { + SET_GetnCompressedTexImageARB(exec, _mesa_GetnCompressedTexImageARB); + } #endif /* ARB 14. GL_ARB_point_parameters */ @@ -625,12 +664,15 @@ _mesa_create_exec_table(struct gl_context *ctx) SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB); SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB); SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB); - SET_ProgramStringARB(exec, _mesa_ProgramStringARB); - /* glBindProgramARB aliases glBindProgramNV */ - /* glDeleteProgramsARB aliases glDeleteProgramsNV */ - /* glGenProgramsARB aliases glGenProgramsNV */ - /* glIsProgramARB aliases glIsProgramNV */ - SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB); + if (ctx->API != API_OPENGLES2) { + SET_ProgramStringARB(exec, _mesa_ProgramStringARB); + /* glBindProgramARB aliases glBindProgramNV */ + /* glDeleteProgramsARB aliases glDeleteProgramsNV */ + /* glGenProgramsARB aliases glGenProgramsNV */ + /* glIsProgramARB aliases glIsProgramNV */ + SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB); + } + SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB); SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB); /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */ @@ -656,7 +698,9 @@ _mesa_create_exec_table(struct gl_context *ctx) _mesa_init_bufferobj_dispatch(ctx, exec); /* ARB 29. GL_ARB_occlusion_query */ - _mesa_init_queryobj_dispatch(exec); + if (ctx->API != API_OPENGLES2) { + _mesa_init_queryobj_dispatch(exec); + } /* ARB 37. GL_ARB_draw_buffers */ #if FEATURE_draw_read_buffer @@ -664,16 +708,22 @@ _mesa_create_exec_table(struct gl_context *ctx) #endif /* ARB 66. GL_ARB_sync */ - _mesa_init_sync_dispatch(exec); + if (ctx->API != API_OPENGLES2) { + _mesa_init_sync_dispatch(exec); + } /* ARB 104. GL_ARB_debug_output */ - _mesa_init_errors_dispatch(exec); + if (ctx->API != API_OPENGLES2) { + _mesa_init_errors_dispatch(exec); + } /* ARB 105. GL_ARB_robustness */ - SET_GetGraphicsResetStatusARB(exec, _mesa_GetGraphicsResetStatusARB); - SET_GetnPolygonStippleARB(exec, _mesa_GetnPolygonStippleARB); - SET_GetnTexImageARB(exec, _mesa_GetnTexImageARB); - SET_ReadnPixelsARB(exec, _mesa_ReadnPixelsARB); + if (ctx->API != API_OPENGLES2) { + SET_GetGraphicsResetStatusARB(exec, _mesa_GetGraphicsResetStatusARB); + SET_GetnPolygonStippleARB(exec, _mesa_GetnPolygonStippleARB); + SET_GetnTexImageARB(exec, _mesa_GetnTexImageARB); + SET_ReadnPixelsARB(exec, _mesa_ReadnPixelsARB); + } /* GL_ATI_fragment_shader */ if (ctx->API == API_OPENGL) { @@ -700,7 +750,9 @@ _mesa_create_exec_table(struct gl_context *ctx) SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT); SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT); SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT); - SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT); + if (ctx->API != API_OPENGLES2) { + SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT); + } SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT); SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT); SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT); @@ -709,7 +761,9 @@ _mesa_create_exec_table(struct gl_context *ctx) #endif #if FEATURE_EXT_framebuffer_blit - SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT); + if (ctx->API != API_OPENGLES2) { + SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT); + } #endif /* GL_EXT_gpu_program_parameters */ @@ -722,7 +776,9 @@ _mesa_create_exec_table(struct gl_context *ctx) /* GL_MESA_texture_array / GL_EXT_texture_array */ #if FEATURE_EXT_framebuffer_object - SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT); + if (ctx->API != API_OPENGLES2) { + SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT); + } #endif /* GL_ATI_separate_stencil */ @@ -734,32 +790,42 @@ _mesa_create_exec_table(struct gl_context *ctx) /* The ARB_fbo functions are the union of * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array */ - SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample); + if (ctx->API != API_OPENGLES2) { + SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample); + } #endif #if FEATURE_ARB_map_buffer_range - SET_MapBufferRange(exec, _mesa_MapBufferRange); - SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange); + if (ctx->API != API_OPENGLES2) { + SET_MapBufferRange(exec, _mesa_MapBufferRange); + SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange); + } #endif /* GL_ARB_copy_buffer */ - SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData); + if (ctx->API != API_OPENGLES2) { + SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData); + } - /* GL_ARB_vertex_array_object */ + /* GL_ARB_vertex_array_object / GL_OES_vertex_array_object */ SET_BindVertexArray(exec, _mesa_BindVertexArray); SET_GenVertexArrays(exec, _mesa_GenVertexArrays); /* GL_EXT_draw_buffers2 */ - SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed); - SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv); - SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv); - SET_EnableIndexedEXT(exec, _mesa_EnableIndexed); - SET_DisableIndexedEXT(exec, _mesa_DisableIndexed); - SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed); + if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) { + SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed); + SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv); + SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv); + SET_EnableIndexedEXT(exec, _mesa_EnableIndexed); + SET_DisableIndexedEXT(exec, _mesa_DisableIndexed); + SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed); + } /* GL_NV_conditional_render */ - SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender); - SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender); + if (ctx->API != API_OPENGLES2) { + SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender); + SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender); + } #if FEATURE_OES_EGL_image SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES); @@ -767,64 +833,90 @@ _mesa_create_exec_table(struct gl_context *ctx) #endif #if FEATURE_APPLE_object_purgeable - SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE); - SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE); - SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE); + if (ctx->API != API_OPENGLES2) { + SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE); + SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE); + SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE); + } #endif #if FEATURE_ARB_geometry_shader4 - SET_FramebufferTextureARB(exec, _mesa_FramebufferTextureARB); - SET_FramebufferTextureFaceARB(exec, _mesa_FramebufferTextureFaceARB); + if (ctx->API != API_OPENGLES2) { + SET_FramebufferTextureARB(exec, _mesa_FramebufferTextureARB); + SET_FramebufferTextureFaceARB(exec, _mesa_FramebufferTextureFaceARB); + } #endif - SET_ClampColorARB(exec, _mesa_ClampColorARB); + if (ctx->API != API_OPENGLES2) { + SET_ClampColorARB(exec, _mesa_ClampColorARB); + } /* GL_EXT_texture_integer */ - SET_ClearColorIiEXT(exec, _mesa_ClearColorIiEXT); - SET_ClearColorIuiEXT(exec, _mesa_ClearColorIuiEXT); - SET_GetTexParameterIivEXT(exec, _mesa_GetTexParameterIiv); - SET_GetTexParameterIuivEXT(exec, _mesa_GetTexParameterIuiv); - SET_TexParameterIivEXT(exec, _mesa_TexParameterIiv); - SET_TexParameterIuivEXT(exec, _mesa_TexParameterIuiv); + if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) { + SET_ClearColorIiEXT(exec, _mesa_ClearColorIiEXT); + SET_ClearColorIuiEXT(exec, _mesa_ClearColorIuiEXT); + } + if (ctx->API != API_OPENGLES2) { + SET_GetTexParameterIivEXT(exec, _mesa_GetTexParameterIiv); + SET_GetTexParameterIuivEXT(exec, _mesa_GetTexParameterIuiv); + SET_TexParameterIivEXT(exec, _mesa_TexParameterIiv); + SET_TexParameterIuivEXT(exec, _mesa_TexParameterIuiv); + } /* GL_EXT_gpu_shader4 / OpenGL 3.0 */ - SET_GetVertexAttribIivEXT(exec, _mesa_GetVertexAttribIiv); - SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv); - SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer); + if (ctx->API != API_OPENGLES2) { + SET_GetVertexAttribIivEXT(exec, _mesa_GetVertexAttribIiv); + SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv); + SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer); + } /* GL 3.0 (functions not covered by other extensions) */ - SET_ClearBufferiv(exec, _mesa_ClearBufferiv); - SET_ClearBufferuiv(exec, _mesa_ClearBufferuiv); - SET_ClearBufferfv(exec, _mesa_ClearBufferfv); - SET_ClearBufferfi(exec, _mesa_ClearBufferfi); - SET_GetStringi(exec, _mesa_GetStringi); - SET_ClampColor(exec, _mesa_ClampColorARB); + if (ctx->API != API_OPENGLES2) { + SET_ClearBufferiv(exec, _mesa_ClearBufferiv); + SET_ClearBufferuiv(exec, _mesa_ClearBufferuiv); + SET_ClearBufferfv(exec, _mesa_ClearBufferfv); + SET_ClearBufferfi(exec, _mesa_ClearBufferfi); + SET_GetStringi(exec, _mesa_GetStringi); + SET_ClampColor(exec, _mesa_ClampColorARB); + } /* GL_ARB_instanced_arrays */ - SET_VertexAttribDivisorARB(exec, _mesa_VertexAttribDivisor); + if (ctx->API != API_OPENGLES2) { + SET_VertexAttribDivisorARB(exec, _mesa_VertexAttribDivisor); + } /* GL_ARB_draw_buffer_blend */ - SET_BlendFunciARB(exec, _mesa_BlendFunci); - SET_BlendFuncSeparateiARB(exec, _mesa_BlendFuncSeparatei); - SET_BlendEquationiARB(exec, _mesa_BlendEquationi); - SET_BlendEquationSeparateiARB(exec, _mesa_BlendEquationSeparatei); + if (ctx->API != API_OPENGLES2) { + SET_BlendFunciARB(exec, _mesa_BlendFunci); + SET_BlendFuncSeparateiARB(exec, _mesa_BlendFuncSeparatei); + SET_BlendEquationiARB(exec, _mesa_BlendEquationi); + SET_BlendEquationSeparateiARB(exec, _mesa_BlendEquationSeparatei); + } /* GL_NV_texture_barrier */ - SET_TextureBarrierNV(exec, _mesa_TextureBarrierNV); + if (ctx->API != API_OPENGLES2) { + SET_TextureBarrierNV(exec, _mesa_TextureBarrierNV); + } /* GL_ARB_texture_buffer_object */ - SET_TexBufferARB(exec, _mesa_TexBuffer); + if (ctx->API != API_OPENGLES2) { + SET_TexBufferARB(exec, _mesa_TexBuffer); + } /* GL_ARB_texture_storage */ - SET_TexStorage1D(exec, _mesa_TexStorage1D); + if (ctx->API != API_OPENGLES2) { + SET_TexStorage1D(exec, _mesa_TexStorage1D); + SET_TextureStorage1DEXT(exec, _mesa_TextureStorage1DEXT); + } SET_TexStorage2D(exec, _mesa_TexStorage2D); SET_TexStorage3D(exec, _mesa_TexStorage3D); - SET_TextureStorage1DEXT(exec, _mesa_TextureStorage1DEXT); SET_TextureStorage2DEXT(exec, _mesa_TextureStorage2DEXT); SET_TextureStorage3DEXT(exec, _mesa_TextureStorage3DEXT); #if FEATURE_ARB_sampler_objects - _mesa_init_sampler_object_dispatch(exec); + if (ctx->API != API_OPENGLES2) { + _mesa_init_sampler_object_dispatch(exec); + } #endif if (_mesa_is_desktop_gl(ctx)) { @@ -840,4 +932,4 @@ _mesa_create_exec_table(struct gl_context *ctx) return exec; } -#endif /* FEATURE_GL */ +#endif /* FEATURE_GL || FEATURE_ES2 */ diff --git a/mesalib/src/mesa/main/api_validate.c b/mesalib/src/mesa/main/api_validate.c index b15dfba73..d0d2ca4d4 100644 --- a/mesalib/src/mesa/main/api_validate.c +++ b/mesalib/src/mesa/main/api_validate.c @@ -22,6 +22,7 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +#include <stdbool.h> #include "glheader.h" #include "api_validate.h" #include "bufferobj.h" @@ -209,12 +210,36 @@ check_index_bounds(struct gl_context *ctx, GLsizei count, GLenum type, GLboolean _mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name) { - if (ctx->Extensions.ARB_geometry_shader4 && - mode > GL_TRIANGLE_STRIP_ADJACENCY_ARB) { - _mesa_error(ctx, GL_INVALID_ENUM, "%s(mode=%x)", name, mode); - return GL_FALSE; + bool valid_enum; + + switch (mode) { + case GL_POINTS: + case GL_LINES: + case GL_LINE_LOOP: + case GL_LINE_STRIP: + case GL_TRIANGLES: + case GL_TRIANGLE_STRIP: + case GL_TRIANGLE_FAN: + valid_enum = true; + break; + case GL_QUADS: + case GL_QUAD_STRIP: + case GL_POLYGON: + valid_enum = (ctx->API == API_OPENGL); + break; + case GL_LINES_ADJACENCY: + case GL_LINE_STRIP_ADJACENCY: + case GL_TRIANGLES_ADJACENCY: + case GL_TRIANGLE_STRIP_ADJACENCY: + valid_enum = _mesa_is_desktop_gl(ctx) + && ctx->Extensions.ARB_geometry_shader4; + break; + default: + valid_enum = false; + break; } - else if (mode > GL_POLYGON) { + + if (!valid_enum) { _mesa_error(ctx, GL_INVALID_ENUM, "%s(mode=%x)", name, mode); return GL_FALSE; } diff --git a/mesalib/src/mesa/main/arrayobj.c b/mesalib/src/mesa/main/arrayobj.c index 3439ab6b5..9337fe725 100644 --- a/mesalib/src/mesa/main/arrayobj.c +++ b/mesalib/src/mesa/main/arrayobj.c @@ -457,7 +457,7 @@ _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids) * becomes current." */ if ( obj == ctx->Array.ArrayObj ) { - CALL_BindVertexArrayAPPLE( ctx->Exec, (0) ); + _mesa_BindVertexArray(0); } /* The ID is immediately freed for re-use */ diff --git a/mesalib/src/mesa/main/attrib.c b/mesalib/src/mesa/main/attrib.c index 1a04eebdd..8cb2a689b 100644 --- a/mesalib/src/mesa/main/attrib.c +++ b/mesalib/src/mesa/main/attrib.c @@ -989,7 +989,8 @@ _mesa_PopAttrib(void) _mesa_ClampColorARB(GL_CLAMP_READ_COLOR_ARB, color->ClampReadColor); /* GL_ARB_framebuffer_sRGB / GL_EXT_framebuffer_sRGB */ - _mesa_set_enable(ctx, GL_FRAMEBUFFER_SRGB, color->sRGBEnabled); + if (ctx->Extensions.EXT_framebuffer_sRGB) + _mesa_set_enable(ctx, GL_FRAMEBUFFER_SRGB, color->sRGBEnabled); } break; case GL_CURRENT_BIT: diff --git a/mesalib/src/mesa/main/blend.c b/mesalib/src/mesa/main/blend.c index 5bc40a028..de871a92a 100644 --- a/mesalib/src/mesa/main/blend.c +++ b/mesalib/src/mesa/main/blend.c @@ -58,16 +58,18 @@ legal_src_factor(const struct gl_context *ctx, GLenum factor) case GL_DST_ALPHA: case GL_ONE_MINUS_DST_ALPHA: case GL_SRC_ALPHA_SATURATE: + return GL_TRUE; case GL_CONSTANT_COLOR: case GL_ONE_MINUS_CONSTANT_COLOR: case GL_CONSTANT_ALPHA: case GL_ONE_MINUS_CONSTANT_ALPHA: - return GL_TRUE; + return _mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES2; case GL_SRC1_COLOR: case GL_SRC1_ALPHA: case GL_ONE_MINUS_SRC1_COLOR: case GL_ONE_MINUS_SRC1_ALPHA: - return ctx->Extensions.ARB_blend_func_extended; + return _mesa_is_desktop_gl(ctx) + && ctx->Extensions.ARB_blend_func_extended; default: return GL_FALSE; } @@ -93,17 +95,22 @@ legal_dst_factor(const struct gl_context *ctx, GLenum factor) case GL_ONE_MINUS_SRC_ALPHA: case GL_DST_ALPHA: case GL_ONE_MINUS_DST_ALPHA: + return GL_TRUE; case GL_CONSTANT_COLOR: case GL_ONE_MINUS_CONSTANT_COLOR: case GL_CONSTANT_ALPHA: case GL_ONE_MINUS_CONSTANT_ALPHA: - return GL_TRUE; + return _mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES2; case GL_SRC_ALPHA_SATURATE: + return (_mesa_is_desktop_gl(ctx) + && ctx->Extensions.ARB_blend_func_extended) + || _mesa_is_gles3(ctx); case GL_SRC1_COLOR: case GL_SRC1_ALPHA: case GL_ONE_MINUS_SRC1_COLOR: case GL_ONE_MINUS_SRC1_ALPHA: - return ctx->Extensions.ARB_blend_func_extended; + return _mesa_is_desktop_gl(ctx) + && ctx->Extensions.ARB_blend_func_extended; default: return GL_FALSE; } diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c index f8938a510..728cc51da 100644 --- a/mesalib/src/mesa/main/bufferobj.c +++ b/mesalib/src/mesa/main/bufferobj.c @@ -720,6 +720,10 @@ bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer) else { /* non-default buffer object */ newBufObj = _mesa_lookup_bufferobj(ctx, buffer); + if (newBufObj == NULL && ctx->API == API_OPENGL_CORE) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBindBuffer(non-gen name)"); + return; + } handle_bind_buffer_gen(ctx, target, buffer, &newBufObj); } diff --git a/mesalib/src/mesa/main/clear.c b/mesalib/src/mesa/main/clear.c index 7cc204bc5..f07d5333b 100644 --- a/mesalib/src/mesa/main/clear.c +++ b/mesalib/src/mesa/main/clear.c @@ -167,6 +167,15 @@ _mesa_Clear( GLbitfield mask ) return; } + /* Accumulation buffers were removed in core contexts, and they never + * existed in OpenGL ES. + */ + if ((mask & GL_ACCUM_BUFFER_BIT) != 0 + && (ctx->API == API_OPENGL_CORE || _mesa_is_gles(ctx))) { + _mesa_error( ctx, GL_INVALID_VALUE, "glClear(GL_ACCUM_BUFFER_BIT)"); + return; + } + if (ctx->NewState) { _mesa_update_state( ctx ); /* update _Xmin, etc */ } @@ -510,7 +519,7 @@ _mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) /* save color */ clearSave = ctx->Color.ClearColor; /* set color */ - COPY_4V_CAST(ctx->Color.ClearColor.f, value, GLclampf); + COPY_4V(ctx->Color.ClearColor.f, value); /* clear buffer(s) */ ctx->Driver.Clear(ctx, mask); /* restore color */ diff --git a/mesalib/src/mesa/main/compiler.h b/mesalib/src/mesa/main/compiler.h index bfa06f37d..94484d8f3 100644 --- a/mesalib/src/mesa/main/compiler.h +++ b/mesalib/src/mesa/main/compiler.h @@ -241,6 +241,9 @@ static INLINE GLuint CPU_TO_LE32(GLuint x) ((x & 0x00ff0000) >> 8) | ((x & 0xff000000) >> 24)); } +#elif defined(__OpenBSD__) +#include <sys/types.h> +#define CPU_TO_LE32( x ) htole32( x ) #else /*__linux__ */ #include <sys/endian.h> #define CPU_TO_LE32( x ) bswap32( x ) diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c index b78bceeb9..feddbaa7e 100644 --- a/mesalib/src/mesa/main/context.c +++ b/mesalib/src/mesa/main/context.c @@ -431,7 +431,7 @@ one_time_init( struct gl_context *ctx ) * when an app is linked to libGLES*, there are not enough dynamic * entries. */ - if (_mesa_is_desktop_gl(ctx)) + if (_mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES2) _mesa_init_remap_table(); } @@ -964,9 +964,10 @@ _mesa_initialize_context(struct gl_context *ctx, #if FEATURE_dispatch /* setup the API dispatch tables */ switch (ctx->API) { -#if FEATURE_GL +#if FEATURE_GL || FEATURE_ES2 case API_OPENGL: case API_OPENGL_CORE: + case API_OPENGLES2: ctx->Exec = _mesa_create_exec_table(ctx); break; #endif @@ -975,11 +976,6 @@ _mesa_initialize_context(struct gl_context *ctx, ctx->Exec = _mesa_create_exec_table_es1(); break; #endif -#if FEATURE_ES2 - case API_OPENGLES2: - ctx->Exec = _mesa_create_exec_table_es2(); - break; -#endif default: _mesa_problem(ctx, "unknown or unsupported API"); break; @@ -1012,7 +1008,6 @@ _mesa_initialize_context(struct gl_context *ctx, switch (ctx->API) { case API_OPENGL: - case API_OPENGL_CORE: #if FEATURE_dlist ctx->Save = _mesa_create_save_table(); if (!ctx->Save) { @@ -1023,6 +1018,7 @@ _mesa_initialize_context(struct gl_context *ctx, _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt ); #endif + case API_OPENGL_CORE: break; case API_OPENGLES: /** diff --git a/mesalib/src/mesa/main/enable.c b/mesalib/src/mesa/main/enable.c index f8110578a..14eea53fe 100644 --- a/mesalib/src/mesa/main/enable.c +++ b/mesalib/src/mesa/main/enable.c @@ -38,6 +38,7 @@ #include "enums.h" #include "api_arrayelt.h" #include "texstate.h" +#include "drivers/common/meta.h" @@ -209,8 +210,6 @@ _mesa_DisableClientState( GLenum cap ) goto invalid_enum_error; \ } - - /** * Return pointer to current texture unit for setting/getting coordinate * state. @@ -274,12 +273,16 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) switch (cap) { case GL_ALPHA_TEST: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; if (ctx->Color.AlphaEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.AlphaEnabled = state; break; case GL_AUTO_NORMAL: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (ctx->Eval.AutoNormal == state) return; FLUSH_VERTICES(ctx, _NEW_EVAL); @@ -327,6 +330,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) break; #endif case GL_COLOR_MATERIAL: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; if (ctx->Light.ColorMaterialEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_LIGHT); @@ -350,6 +355,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) ctx->Depth.Test = state; break; case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; ctx->Debug.SyncOutput = state; break; case GL_DITHER: @@ -359,6 +366,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) ctx->Color.DitherFlag = state; break; case GL_FOG: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; if (ctx->Fog.Enabled == state) return; FLUSH_VERTICES(ctx, _NEW_FOG); @@ -372,6 +381,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) case GL_LIGHT5: case GL_LIGHT6: case GL_LIGHT7: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; if (ctx->Light.Light[cap-GL_LIGHT0].Enabled == state) return; FLUSH_VERTICES(ctx, _NEW_LIGHT); @@ -385,6 +396,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) } break; case GL_LIGHTING: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; if (ctx->Light.Enabled == state) return; FLUSH_VERTICES(ctx, _NEW_LIGHT); @@ -395,6 +408,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) ctx->_TriangleCaps &= ~DD_TRI_LIGHT_TWOSIDE; break; case GL_LINE_SMOOTH: + if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES) + goto invalid_enum_error; if (ctx->Line.SmoothFlag == state) return; FLUSH_VERTICES(ctx, _NEW_LINE); @@ -402,6 +417,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) ctx->_TriangleCaps ^= DD_LINE_SMOOTH; break; case GL_LINE_STIPPLE: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (ctx->Line.StippleFlag == state) return; FLUSH_VERTICES(ctx, _NEW_LINE); @@ -409,132 +426,176 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) ctx->_TriangleCaps ^= DD_LINE_STIPPLE; break; case GL_INDEX_LOGIC_OP: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (ctx->Color.IndexLogicOpEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.IndexLogicOpEnabled = state; break; case GL_COLOR_LOGIC_OP: + if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES) + goto invalid_enum_error; if (ctx->Color.ColorLogicOpEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.ColorLogicOpEnabled = state; break; case GL_MAP1_COLOR_4: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (ctx->Eval.Map1Color4 == state) return; FLUSH_VERTICES(ctx, _NEW_EVAL); ctx->Eval.Map1Color4 = state; break; case GL_MAP1_INDEX: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (ctx->Eval.Map1Index == state) return; FLUSH_VERTICES(ctx, _NEW_EVAL); ctx->Eval.Map1Index = state; break; case GL_MAP1_NORMAL: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (ctx->Eval.Map1Normal == state) return; FLUSH_VERTICES(ctx, _NEW_EVAL); ctx->Eval.Map1Normal = state; break; case GL_MAP1_TEXTURE_COORD_1: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (ctx->Eval.Map1TextureCoord1 == state) return; FLUSH_VERTICES(ctx, _NEW_EVAL); ctx->Eval.Map1TextureCoord1 = state; break; case GL_MAP1_TEXTURE_COORD_2: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (ctx->Eval.Map1TextureCoord2 == state) return; FLUSH_VERTICES(ctx, _NEW_EVAL); ctx->Eval.Map1TextureCoord2 = state; break; case GL_MAP1_TEXTURE_COORD_3: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (ctx->Eval.Map1TextureCoord3 == state) return; FLUSH_VERTICES(ctx, _NEW_EVAL); ctx->Eval.Map1TextureCoord3 = state; break; case GL_MAP1_TEXTURE_COORD_4: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (ctx->Eval.Map1TextureCoord4 == state) return; FLUSH_VERTICES(ctx, _NEW_EVAL); ctx->Eval.Map1TextureCoord4 = state; break; case GL_MAP1_VERTEX_3: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (ctx->Eval.Map1Vertex3 == state) return; FLUSH_VERTICES(ctx, _NEW_EVAL); ctx->Eval.Map1Vertex3 = state; break; case GL_MAP1_VERTEX_4: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (ctx->Eval.Map1Vertex4 == state) return; FLUSH_VERTICES(ctx, _NEW_EVAL); ctx->Eval.Map1Vertex4 = state; break; case GL_MAP2_COLOR_4: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (ctx->Eval.Map2Color4 == state) return; FLUSH_VERTICES(ctx, _NEW_EVAL); ctx->Eval.Map2Color4 = state; break; case GL_MAP2_INDEX: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (ctx->Eval.Map2Index == state) return; FLUSH_VERTICES(ctx, _NEW_EVAL); ctx->Eval.Map2Index = state; break; case GL_MAP2_NORMAL: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (ctx->Eval.Map2Normal == state) return; FLUSH_VERTICES(ctx, _NEW_EVAL); ctx->Eval.Map2Normal = state; break; case GL_MAP2_TEXTURE_COORD_1: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (ctx->Eval.Map2TextureCoord1 == state) return; FLUSH_VERTICES(ctx, _NEW_EVAL); ctx->Eval.Map2TextureCoord1 = state; break; case GL_MAP2_TEXTURE_COORD_2: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (ctx->Eval.Map2TextureCoord2 == state) return; FLUSH_VERTICES(ctx, _NEW_EVAL); ctx->Eval.Map2TextureCoord2 = state; break; case GL_MAP2_TEXTURE_COORD_3: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (ctx->Eval.Map2TextureCoord3 == state) return; FLUSH_VERTICES(ctx, _NEW_EVAL); ctx->Eval.Map2TextureCoord3 = state; break; case GL_MAP2_TEXTURE_COORD_4: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (ctx->Eval.Map2TextureCoord4 == state) return; FLUSH_VERTICES(ctx, _NEW_EVAL); ctx->Eval.Map2TextureCoord4 = state; break; case GL_MAP2_VERTEX_3: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (ctx->Eval.Map2Vertex3 == state) return; FLUSH_VERTICES(ctx, _NEW_EVAL); ctx->Eval.Map2Vertex3 = state; break; case GL_MAP2_VERTEX_4: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (ctx->Eval.Map2Vertex4 == state) return; FLUSH_VERTICES(ctx, _NEW_EVAL); ctx->Eval.Map2Vertex4 = state; break; case GL_NORMALIZE: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; if (ctx->Transform.Normalize == state) return; FLUSH_VERTICES(ctx, _NEW_TRANSFORM); ctx->Transform.Normalize = state; break; case GL_POINT_SMOOTH: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; if (ctx->Point.SmoothFlag == state) return; FLUSH_VERTICES(ctx, _NEW_POINT); @@ -542,6 +603,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) ctx->_TriangleCaps ^= DD_POINT_SMOOTH; break; case GL_POLYGON_SMOOTH: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; if (ctx->Polygon.SmoothFlag == state) return; FLUSH_VERTICES(ctx, _NEW_POLYGON); @@ -549,6 +612,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) ctx->_TriangleCaps ^= DD_TRI_SMOOTH; break; case GL_POLYGON_STIPPLE: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (ctx->Polygon.StippleFlag == state) return; FLUSH_VERTICES(ctx, _NEW_POLYGON); @@ -556,12 +621,16 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) ctx->_TriangleCaps ^= DD_TRI_STIPPLE; break; case GL_POLYGON_OFFSET_POINT: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; if (ctx->Polygon.OffsetPoint == state) return; FLUSH_VERTICES(ctx, _NEW_POLYGON); ctx->Polygon.OffsetPoint = state; break; case GL_POLYGON_OFFSET_LINE: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; if (ctx->Polygon.OffsetLine == state) return; FLUSH_VERTICES(ctx, _NEW_POLYGON); @@ -574,6 +643,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) ctx->Polygon.OffsetFill = state; break; case GL_RESCALE_NORMAL_EXT: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; if (ctx->Transform.RescaleNormals == state) return; FLUSH_VERTICES(ctx, _NEW_TRANSFORM); @@ -592,16 +663,22 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) ctx->Stencil.Enabled = state; break; case GL_TEXTURE_1D: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; if (!enable_texture(ctx, state, TEXTURE_1D_BIT)) { return; } break; case GL_TEXTURE_2D: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; if (!enable_texture(ctx, state, TEXTURE_2D_BIT)) { return; } break; case GL_TEXTURE_3D: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; if (!enable_texture(ctx, state, TEXTURE_3D_BIT)) { return; } @@ -612,6 +689,10 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) case GL_TEXTURE_GEN_Q: { struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); + + if (ctx->API != API_OPENGL) + goto invalid_enum_error; + if (texUnit) { GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S); GLbitfield newenabled = texUnit->TexGenEnabled & ~coordBit; @@ -630,6 +711,10 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) /* disable S, T, and R at the same time */ { struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); + + if (ctx->API != API_OPENGLES) + goto invalid_enum_error; + if (texUnit) { GLuint newenabled = texUnit->TexGenEnabled & ~STR_BITS; @@ -659,6 +744,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) /* GL_ARB_texture_cube_map */ case GL_TEXTURE_CUBE_MAP_ARB: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; CHECK_EXTENSION(ARB_texture_cube_map, cap); if (!enable_texture(ctx, state, TEXTURE_CUBE_BIT)) { return; @@ -667,6 +754,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) /* GL_EXT_secondary_color */ case GL_COLOR_SUM_EXT: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION2(EXT_secondary_color, ARB_vertex_program, cap); if (ctx->Fog.ColorSumEnabled == state) return; @@ -676,6 +765,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) /* GL_ARB_multisample */ case GL_MULTISAMPLE_ARB: + if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES) + goto invalid_enum_error; if (ctx->Multisample.Enabled == state) return; FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); @@ -688,6 +779,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) ctx->Multisample.SampleAlphaToCoverage = state; break; case GL_SAMPLE_ALPHA_TO_ONE_ARB: + if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES) + goto invalid_enum_error; if (ctx->Multisample.SampleAlphaToOne == state) return; FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); @@ -700,6 +793,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) ctx->Multisample.SampleCoverage = state; break; case GL_SAMPLE_COVERAGE_INVERT_ARB: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; if (ctx->Multisample.SampleCoverageInvert == state) return; FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); @@ -708,6 +803,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) /* GL_IBM_rasterpos_clip */ case GL_RASTER_POSITION_UNCLIPPED_IBM: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION(IBM_rasterpos_clip, cap); if (ctx->Transform.RasterPositionUnclipped == state) return; @@ -717,6 +814,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) /* GL_NV_point_sprite */ case GL_POINT_SPRITE_NV: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; CHECK_EXTENSION2(NV_point_sprite, ARB_point_sprite, cap); if (ctx->Point.PointSprite == state) return; @@ -726,6 +825,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program case GL_VERTEX_PROGRAM_ARB: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program, cap); if (ctx->VertexProgram.Enabled == state) return; @@ -733,6 +834,11 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) ctx->VertexProgram.Enabled = state; break; case GL_VERTEX_PROGRAM_POINT_SIZE_ARB: + /* This was added with ARB_vertex_program, but it is also used with + * GLSL vertex shaders on desktop. + */ + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program, cap); if (ctx->VertexProgram.PointSizeEnabled == state) return; @@ -740,6 +846,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) ctx->VertexProgram.PointSizeEnabled = state; break; case GL_VERTEX_PROGRAM_TWO_SIDE_ARB: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program, cap); if (ctx->VertexProgram.TwoSideEnabled == state) return; @@ -764,6 +872,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) case GL_MAP1_VERTEX_ATTRIB13_4_NV: case GL_MAP1_VERTEX_ATTRIB14_4_NV: case GL_MAP1_VERTEX_ATTRIB15_4_NV: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION(NV_vertex_program, cap); { const GLuint map = (GLuint) (cap - GL_MAP1_VERTEX_ATTRIB0_4_NV); @@ -787,6 +897,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) case GL_MAP2_VERTEX_ATTRIB13_4_NV: case GL_MAP2_VERTEX_ATTRIB14_4_NV: case GL_MAP2_VERTEX_ATTRIB15_4_NV: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION(NV_vertex_program, cap); { const GLuint map = (GLuint) (cap - GL_MAP2_VERTEX_ATTRIB0_4_NV); @@ -798,6 +910,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) #if FEATURE_NV_fragment_program case GL_FRAGMENT_PROGRAM_NV: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION(NV_fragment_program, cap); if (ctx->FragmentProgram.Enabled == state) return; @@ -808,6 +922,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) /* GL_NV_texture_rectangle */ case GL_TEXTURE_RECTANGLE_NV: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION(NV_texture_rectangle, cap); if (!enable_texture(ctx, state, TEXTURE_RECT_BIT)) { return; @@ -816,6 +932,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) /* GL_EXT_stencil_two_side */ case GL_STENCIL_TEST_TWO_SIDE_EXT: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION(EXT_stencil_two_side, cap); if (ctx->Stencil.TestTwoSide == state) return; @@ -830,6 +948,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) #if FEATURE_ARB_fragment_program case GL_FRAGMENT_PROGRAM_ARB: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION(ARB_fragment_program, cap); if (ctx->FragmentProgram.Enabled == state) return; @@ -840,6 +960,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) /* GL_EXT_depth_bounds_test */ case GL_DEPTH_BOUNDS_TEST_EXT: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; CHECK_EXTENSION(EXT_depth_bounds_test, cap); if (ctx->Depth.BoundsTest == state) return; @@ -848,15 +970,19 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) break; case GL_DEPTH_CLAMP: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; + CHECK_EXTENSION(ARB_depth_clamp, cap); if (ctx->Transform.DepthClamp == state) return; - CHECK_EXTENSION(ARB_depth_clamp, cap); FLUSH_VERTICES(ctx, _NEW_TRANSFORM); ctx->Transform.DepthClamp = state; break; #if FEATURE_ATI_fragment_shader case GL_FRAGMENT_SHADER_ATI: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION(ATI_fragment_shader, cap); if (ctx->ATIFragmentShader.Enabled == state) return; @@ -867,6 +993,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) /* GL_MESA_texture_array */ case GL_TEXTURE_1D_ARRAY_EXT: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION(MESA_texture_array, cap); if (!enable_texture(ctx, state, TEXTURE_1D_ARRAY_BIT)) { return; @@ -874,6 +1002,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) break; case GL_TEXTURE_2D_ARRAY_EXT: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION(MESA_texture_array, cap); if (!enable_texture(ctx, state, TEXTURE_2D_ARRAY_BIT)) { return; @@ -881,6 +1011,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) break; case GL_TEXTURE_CUBE_MAP_SEAMLESS: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; CHECK_EXTENSION(ARB_seamless_cube_map, cap); if (ctx->Texture.CubeMapSeamless != state) { FLUSH_VERTICES(ctx, _NEW_TEXTURE); @@ -890,6 +1022,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) #if FEATURE_EXT_transform_feedback case GL_RASTERIZER_DISCARD: + if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)) + goto invalid_enum_error; CHECK_EXTENSION(EXT_transform_feedback, cap); if (ctx->RasterDiscard != state) { FLUSH_VERTICES(ctx, _NEW_RASTERIZER_DISCARD); @@ -902,7 +1036,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) * GL_PRIMITIVE_RESTART_NV (which is client state). */ case GL_PRIMITIVE_RESTART: - if (ctx->Version < 31) { + if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 31) { goto invalid_enum_error; } if (ctx->Array.PrimitiveRestart != state) { @@ -913,6 +1047,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) /* GL3.0 - GL_framebuffer_sRGB */ case GL_FRAMEBUFFER_SRGB_EXT: + if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)) + goto invalid_enum_error; CHECK_EXTENSION(EXT_framebuffer_sRGB, cap); FLUSH_VERTICES(ctx, _NEW_BUFFERS); ctx->Color.sRGBEnabled = state; @@ -920,6 +1056,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) /* GL_OES_EGL_image_external */ case GL_TEXTURE_EXTERNAL_OES: + if (!_mesa_is_gles(ctx)) + goto invalid_enum_error; CHECK_EXTENSION(OES_EGL_image_external, cap); if (!enable_texture(ctx, state, TEXTURE_EXTERNAL_BIT)) { return; @@ -1092,8 +1230,12 @@ _mesa_IsEnabled( GLenum cap ) switch (cap) { case GL_ALPHA_TEST: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; return ctx->Color.AlphaEnabled; case GL_AUTO_NORMAL: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->Eval.AutoNormal; case GL_BLEND: return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */ @@ -1113,18 +1255,26 @@ _mesa_IsEnabled( GLenum cap ) return (ctx->Transform.ClipPlanesEnabled >> p) & 1; } case GL_COLOR_MATERIAL: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; return ctx->Light.ColorMaterialEnabled; case GL_CULL_FACE: return ctx->Polygon.CullFlag; case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; return ctx->Debug.SyncOutput; case GL_DEPTH_TEST: return ctx->Depth.Test; case GL_DITHER: return ctx->Color.DitherFlag; case GL_FOG: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; return ctx->Fog.Enabled; case GL_LIGHTING: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; return ctx->Light.Enabled; case GL_LIGHT0: case GL_LIGHT1: @@ -1134,76 +1284,142 @@ _mesa_IsEnabled( GLenum cap ) case GL_LIGHT5: case GL_LIGHT6: case GL_LIGHT7: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; return ctx->Light.Light[cap-GL_LIGHT0].Enabled; case GL_LINE_SMOOTH: + if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES) + goto invalid_enum_error; return ctx->Line.SmoothFlag; case GL_LINE_STIPPLE: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->Line.StippleFlag; case GL_INDEX_LOGIC_OP: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->Color.IndexLogicOpEnabled; case GL_COLOR_LOGIC_OP: + if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES) + goto invalid_enum_error; return ctx->Color.ColorLogicOpEnabled; case GL_MAP1_COLOR_4: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->Eval.Map1Color4; case GL_MAP1_INDEX: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->Eval.Map1Index; case GL_MAP1_NORMAL: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->Eval.Map1Normal; case GL_MAP1_TEXTURE_COORD_1: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->Eval.Map1TextureCoord1; case GL_MAP1_TEXTURE_COORD_2: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->Eval.Map1TextureCoord2; case GL_MAP1_TEXTURE_COORD_3: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->Eval.Map1TextureCoord3; case GL_MAP1_TEXTURE_COORD_4: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->Eval.Map1TextureCoord4; case GL_MAP1_VERTEX_3: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->Eval.Map1Vertex3; case GL_MAP1_VERTEX_4: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->Eval.Map1Vertex4; case GL_MAP2_COLOR_4: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->Eval.Map2Color4; case GL_MAP2_INDEX: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->Eval.Map2Index; case GL_MAP2_NORMAL: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->Eval.Map2Normal; case GL_MAP2_TEXTURE_COORD_1: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->Eval.Map2TextureCoord1; case GL_MAP2_TEXTURE_COORD_2: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->Eval.Map2TextureCoord2; case GL_MAP2_TEXTURE_COORD_3: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->Eval.Map2TextureCoord3; case GL_MAP2_TEXTURE_COORD_4: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->Eval.Map2TextureCoord4; case GL_MAP2_VERTEX_3: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->Eval.Map2Vertex3; case GL_MAP2_VERTEX_4: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->Eval.Map2Vertex4; case GL_NORMALIZE: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; return ctx->Transform.Normalize; case GL_POINT_SMOOTH: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; return ctx->Point.SmoothFlag; case GL_POLYGON_SMOOTH: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; return ctx->Polygon.SmoothFlag; case GL_POLYGON_STIPPLE: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->Polygon.StippleFlag; case GL_POLYGON_OFFSET_POINT: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; return ctx->Polygon.OffsetPoint; case GL_POLYGON_OFFSET_LINE: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; return ctx->Polygon.OffsetLine; case GL_POLYGON_OFFSET_FILL: return ctx->Polygon.OffsetFill; case GL_RESCALE_NORMAL_EXT: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; return ctx->Transform.RescaleNormals; case GL_SCISSOR_TEST: return ctx->Scissor.Enabled; case GL_STENCIL_TEST: return ctx->Stencil.Enabled; case GL_TEXTURE_1D: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return is_texture_enabled(ctx, TEXTURE_1D_BIT); case GL_TEXTURE_2D: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; return is_texture_enabled(ctx, TEXTURE_2D_BIT); case GL_TEXTURE_3D: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; return is_texture_enabled(ctx, TEXTURE_3D_BIT); case GL_TEXTURE_GEN_S: case GL_TEXTURE_GEN_T: @@ -1211,6 +1427,10 @@ _mesa_IsEnabled( GLenum cap ) case GL_TEXTURE_GEN_Q: { const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); + + if (ctx->API != API_OPENGL) + goto invalid_enum_error; + if (texUnit) { GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S); return (texUnit->TexGenEnabled & coordBit) ? GL_TRUE : GL_FALSE; @@ -1221,6 +1441,10 @@ _mesa_IsEnabled( GLenum cap ) case GL_TEXTURE_GEN_STR_OES: { const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); + + if (ctx->API != API_OPENGLES) + goto invalid_enum_error; + if (texUnit) { return (texUnit->TexGenEnabled & STR_BITS) == STR_BITS ? GL_TRUE : GL_FALSE; @@ -1230,26 +1454,44 @@ _mesa_IsEnabled( GLenum cap ) /* client-side state */ case GL_VERTEX_ARRAY: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled != 0); case GL_NORMAL_ARRAY: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled != 0); case GL_COLOR_ARRAY: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled != 0); case GL_INDEX_ARRAY: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled != 0); case GL_TEXTURE_COORD_ARRAY: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)] .Enabled != 0); case GL_EDGE_FLAG_ARRAY: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled != 0); case GL_FOG_COORDINATE_ARRAY_EXT: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION(EXT_fog_coord); return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled != 0); case GL_SECONDARY_COLOR_ARRAY_EXT: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION(EXT_secondary_color); return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled != 0); #if FEATURE_point_size_array case GL_POINT_SIZE_ARRAY_OES: + if (ctx->API != API_OPENGLES) + goto invalid_enum_error; return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled != 0); #endif @@ -1260,39 +1502,60 @@ _mesa_IsEnabled( GLenum cap ) /* GL_EXT_secondary_color */ case GL_COLOR_SUM_EXT: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION2(EXT_secondary_color, ARB_vertex_program); return ctx->Fog.ColorSumEnabled; /* GL_ARB_multisample */ case GL_MULTISAMPLE_ARB: + if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES) + goto invalid_enum_error; return ctx->Multisample.Enabled; case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB: return ctx->Multisample.SampleAlphaToCoverage; case GL_SAMPLE_ALPHA_TO_ONE_ARB: + if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES) + goto invalid_enum_error; return ctx->Multisample.SampleAlphaToOne; case GL_SAMPLE_COVERAGE_ARB: return ctx->Multisample.SampleCoverage; case GL_SAMPLE_COVERAGE_INVERT_ARB: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; return ctx->Multisample.SampleCoverageInvert; /* GL_IBM_rasterpos_clip */ case GL_RASTER_POSITION_UNCLIPPED_IBM: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION(IBM_rasterpos_clip); return ctx->Transform.RasterPositionUnclipped; /* GL_NV_point_sprite */ case GL_POINT_SPRITE_NV: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_enum_error; CHECK_EXTENSION2(NV_point_sprite, ARB_point_sprite) return ctx->Point.PointSprite; #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program case GL_VERTEX_PROGRAM_ARB: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program); return ctx->VertexProgram.Enabled; case GL_VERTEX_PROGRAM_POINT_SIZE_ARB: + /* This was added with ARB_vertex_program, but it is also used with + * GLSL vertex shaders on desktop. + */ + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program); return ctx->VertexProgram.PointSizeEnabled; case GL_VERTEX_PROGRAM_TWO_SIDE_ARB: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program); return ctx->VertexProgram.TwoSideEnabled; #endif @@ -1313,6 +1576,8 @@ _mesa_IsEnabled( GLenum cap ) case GL_VERTEX_ATTRIB_ARRAY13_NV: case GL_VERTEX_ATTRIB_ARRAY14_NV: case GL_VERTEX_ATTRIB_ARRAY15_NV: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION(NV_vertex_program); { GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV; @@ -1335,6 +1600,8 @@ _mesa_IsEnabled( GLenum cap ) case GL_MAP1_VERTEX_ATTRIB13_4_NV: case GL_MAP1_VERTEX_ATTRIB14_4_NV: case GL_MAP1_VERTEX_ATTRIB15_4_NV: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION(NV_vertex_program); { const GLuint map = (GLuint) (cap - GL_MAP1_VERTEX_ATTRIB0_4_NV); @@ -1356,6 +1623,8 @@ _mesa_IsEnabled( GLenum cap ) case GL_MAP2_VERTEX_ATTRIB13_4_NV: case GL_MAP2_VERTEX_ATTRIB14_4_NV: case GL_MAP2_VERTEX_ATTRIB15_4_NV: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION(NV_vertex_program); { const GLuint map = (GLuint) (cap - GL_MAP2_VERTEX_ATTRIB0_4_NV); @@ -1365,72 +1634,94 @@ _mesa_IsEnabled( GLenum cap ) #if FEATURE_NV_fragment_program case GL_FRAGMENT_PROGRAM_NV: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION(NV_fragment_program); return ctx->FragmentProgram.Enabled; #endif /* FEATURE_NV_fragment_program */ /* GL_NV_texture_rectangle */ case GL_TEXTURE_RECTANGLE_NV: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION(NV_texture_rectangle); return is_texture_enabled(ctx, TEXTURE_RECT_BIT); /* GL_EXT_stencil_two_side */ case GL_STENCIL_TEST_TWO_SIDE_EXT: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION(EXT_stencil_two_side); return ctx->Stencil.TestTwoSide; #if FEATURE_ARB_fragment_program case GL_FRAGMENT_PROGRAM_ARB: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; return ctx->FragmentProgram.Enabled; #endif /* FEATURE_ARB_fragment_program */ /* GL_EXT_depth_bounds_test */ case GL_DEPTH_BOUNDS_TEST_EXT: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; CHECK_EXTENSION(EXT_depth_bounds_test); return ctx->Depth.BoundsTest; /* GL_ARB_depth_clamp */ case GL_DEPTH_CLAMP: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; CHECK_EXTENSION(ARB_depth_clamp); return ctx->Transform.DepthClamp; #if FEATURE_ATI_fragment_shader case GL_FRAGMENT_SHADER_ATI: + if (ctx->API != API_OPENGL) + goto invalid_enum_error; CHECK_EXTENSION(ATI_fragment_shader); return ctx->ATIFragmentShader.Enabled; #endif /* FEATURE_ATI_fragment_shader */ case GL_TEXTURE_CUBE_MAP_SEAMLESS: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; CHECK_EXTENSION(ARB_seamless_cube_map); return ctx->Texture.CubeMapSeamless; #if FEATURE_EXT_transform_feedback case GL_RASTERIZER_DISCARD: + if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)) + goto invalid_enum_error; CHECK_EXTENSION(EXT_transform_feedback); return ctx->RasterDiscard; #endif /* GL_NV_primitive_restart */ case GL_PRIMITIVE_RESTART_NV: - if (!ctx->Extensions.NV_primitive_restart) { + if (ctx->API != API_OPENGL || !ctx->Extensions.NV_primitive_restart) { goto invalid_enum_error; } return ctx->Array.PrimitiveRestart; /* GL 3.1 primitive restart */ case GL_PRIMITIVE_RESTART: - if (ctx->Version < 31) { + if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 31) { goto invalid_enum_error; } return ctx->Array.PrimitiveRestart; /* GL3.0 - GL_framebuffer_sRGB */ case GL_FRAMEBUFFER_SRGB_EXT: + if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)) + goto invalid_enum_error; CHECK_EXTENSION(EXT_framebuffer_sRGB); return ctx->Color.sRGBEnabled; /* GL_OES_EGL_image_external */ case GL_TEXTURE_EXTERNAL_OES: + if (!_mesa_is_gles(ctx)) + goto invalid_enum_error; CHECK_EXTENSION(OES_EGL_image_external); return is_texture_enabled(ctx, TEXTURE_EXTERNAL_BIT); diff --git a/mesalib/src/mesa/main/es1_conversion.c b/mesalib/src/mesa/main/es1_conversion.c index 75cdfc887..ae3c5badc 100644 --- a/mesalib/src/mesa/main/es1_conversion.c +++ b/mesalib/src/mesa/main/es1_conversion.c @@ -134,28 +134,7 @@ _es_DrawTexxvOES(const GLfixed *coords) void GL_APIENTRY _es_Fogx(GLenum pname, GLfixed param) { - bool convert_param_value = true; - - switch(pname) { - case GL_FOG_MODE: - if (param != GL_EXP && param != GL_EXP2 && param != GL_LINEAR) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glFogx(pname=0x%x)", pname); - return; - } - convert_param_value = false; - break; - case GL_FOG_DENSITY: - case GL_FOG_START: - case GL_FOG_END: - break; - default: - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glFogx(pname=0x%x)", pname); - return; - } - - if (convert_param_value) { + if (pname != GL_FOG_MODE) { _mesa_Fogf(pname, (GLfloat) (param / 65536.0f)); } else { _mesa_Fogf(pname, (GLfloat) param); @@ -173,11 +152,6 @@ _es_Fogxv(GLenum pname, const GLfixed *params) switch(pname) { case GL_FOG_MODE: - if (params[0] != GL_EXP && params[0] != GL_EXP2 && params[0] != GL_LINEAR) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glFogxv(pname=0x%x)", pname); - return; - } convert_params_value = false; n_params = 1; break; @@ -319,7 +293,6 @@ _es_GetMaterialxv(GLenum face, GLenum pname, GLfixed *params) break; case GL_AMBIENT: case GL_DIFFUSE: - case GL_AMBIENT_AND_DIFFUSE: case GL_SPECULAR: case GL_EMISSION: n_params = 4; @@ -425,63 +398,13 @@ _es_GetTexEnvxv(GLenum target, GLenum pname, GLfixed *params) void GL_APIENTRY _check_GetTexGenivOES(GLenum coord, GLenum pname, GLint *params) { - unsigned int i; - unsigned int n_params = 1; - GLfloat converted_params[1]; - - switch(coord) { - case GL_TEXTURE_GEN_STR_OES: - break; - default: - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glGetTexGenivOES(coord=0x%x)", coord); - return; - } - switch(pname) { - case GL_TEXTURE_GEN_MODE: - n_params = 1; - break; - default: - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glGetTexGenivOES(pname=0x%x)", pname); - return; - } - - _es_GetTexGenfv(coord, pname, converted_params); - for (i = 0; i < n_params; i++) { - params[i] = (GLfloat) converted_params[i]; - } + _mesa_GetTexGeniv(coord, pname, params); } void GL_APIENTRY _check_GetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params) { - unsigned int i; - unsigned int n_params = 1; - GLfloat converted_params[1]; - - switch(coord) { - case GL_TEXTURE_GEN_STR_OES: - break; - default: - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glGetTexGenxvOES(coord=0x%x)", coord); - return; - } - switch(pname) { - case GL_TEXTURE_GEN_MODE: - n_params = 1; - break; - default: - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glGetTexGenxvOES(pname=0x%x)", pname); - return; - } - - _es_GetTexGenfv(coord, pname, converted_params); - for (i = 0; i < n_params; i++) { - params[i] = (GLfloat) converted_params[i]; - } + _mesa_GetTexGeniv(coord, pname, (GLint *) params); } void GL_APIENTRY @@ -535,20 +458,6 @@ _es_GetTexParameterxv(GLenum target, GLenum pname, GLfixed *params) void GL_APIENTRY _es_LightModelx(GLenum pname, GLfixed param) { - switch(pname) { - case GL_LIGHT_MODEL_TWO_SIDE: - if (param != GL_TRUE && param != GL_FALSE) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glLightModelx(pname=0x%x)", pname); - return; - } - break; - default: - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glLightModelx(pname=0x%x)", pname); - return; - } - _mesa_LightModelf(pname, (GLfloat) param); } @@ -565,11 +474,6 @@ _es_LightModelxv(GLenum pname, const GLfixed *params) n_params = 4; break; case GL_LIGHT_MODEL_TWO_SIDE: - if (params[0] != GL_TRUE && params[0] != GL_FALSE) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glLightModelxv(pname=0x%x)", pname); - return; - } convert_params_value = false; n_params = 1; break; @@ -662,18 +566,13 @@ _es_LoadMatrixx(const GLfixed *m) void GL_APIENTRY _es_Materialx(GLenum face, GLenum pname, GLfixed param) { - switch(face) { - case GL_FRONT_AND_BACK: - break; - default: + if (face != GL_FRONT_AND_BACK) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMaterialx(face=0x%x)", face); return; } - switch(pname) { - case GL_SHININESS: - break; - default: + + if (pname != GL_SHININESS) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMaterialx(pname=0x%x)", pname); return; @@ -689,14 +588,12 @@ _es_Materialxv(GLenum face, GLenum pname, const GLfixed *params) unsigned int n_params = 4; GLfloat converted_params[4]; - switch(face) { - case GL_FRONT_AND_BACK: - break; - default: + if (face != GL_FRONT_AND_BACK) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMaterialxv(face=0x%x)", face); return; } + switch(pname) { case GL_AMBIENT: case GL_DIFFUSE: @@ -779,17 +676,6 @@ _es_Orthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, void GL_APIENTRY _es_PointParameterx(GLenum pname, GLfixed param) { - switch(pname) { - case GL_POINT_SIZE_MIN: - case GL_POINT_SIZE_MAX: - case GL_POINT_FADE_THRESHOLD_SIZE: - break; - default: - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glPointParameterx(pname=0x%x)", pname); - return; - } - _mesa_PointParameterf(pname, (GLfloat) (param / 65536.0f)); } @@ -862,376 +748,126 @@ _es_Scalex(GLfixed x, GLfixed y, GLfixed z) void GL_APIENTRY _es_TexEnvx(GLenum target, GLenum pname, GLfixed param) { - GLfloat converted_param; - bool convert_param_value = true; - switch(target) { case GL_POINT_SPRITE: - if (pname != GL_COORD_REPLACE) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexEnvx(target=0x%x)", target); - return; - } - break; case GL_TEXTURE_FILTER_CONTROL_EXT: - if (pname != GL_TEXTURE_LOD_BIAS_EXT) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexEnvx(target=0x%x)", target); - return; - } - break; case GL_TEXTURE_ENV: - if (pname != GL_TEXTURE_ENV_MODE && pname != GL_COMBINE_RGB && pname != GL_COMBINE_ALPHA && pname != GL_RGB_SCALE && pname != GL_ALPHA_SCALE && pname != GL_SRC0_RGB && pname != GL_SRC1_RGB && pname != GL_SRC2_RGB && pname != GL_SRC0_ALPHA && pname != GL_SRC1_ALPHA && pname != GL_SRC2_ALPHA && pname != GL_OPERAND0_RGB && pname != GL_OPERAND1_RGB && pname != GL_OPERAND2_RGB && pname != GL_OPERAND0_ALPHA && pname != GL_OPERAND1_ALPHA && pname != GL_OPERAND2_ALPHA && pname != GL_TEXTURE_ENV_COLOR) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexEnvx(target=0x%x)", target); - return; - } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(target=0x%x)", target); return; } + switch(pname) { case GL_COORD_REPLACE: - if (param != GL_TRUE && param != GL_FALSE) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexEnvx(pname=0x%x)", pname); - return; - } - convert_param_value = false; - break; - case GL_TEXTURE_LOD_BIAS_EXT: - break; case GL_TEXTURE_ENV_MODE: - if (param != GL_REPLACE && param != GL_MODULATE && param != GL_DECAL && param != GL_BLEND && param != GL_ADD && param != GL_COMBINE) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexEnvx(pname=0x%x)", pname); - return; - } - convert_param_value = false; - break; case GL_COMBINE_RGB: - if (param != GL_REPLACE && param != GL_MODULATE && param != GL_ADD && param != GL_ADD_SIGNED && param != GL_INTERPOLATE && param != GL_SUBTRACT && param != GL_DOT3_RGB && param != GL_DOT3_RGBA) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexEnvx(pname=0x%x)", pname); - return; - } - convert_param_value = false; - break; case GL_COMBINE_ALPHA: - if (param != GL_REPLACE && param != GL_MODULATE && param != GL_ADD && param != GL_ADD_SIGNED && param != GL_INTERPOLATE && param != GL_SUBTRACT) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexEnvx(pname=0x%x)", pname); - return; - } - convert_param_value = false; - break; - case GL_RGB_SCALE: - case GL_ALPHA_SCALE: - break; case GL_SRC0_RGB: case GL_SRC1_RGB: case GL_SRC2_RGB: case GL_SRC0_ALPHA: case GL_SRC1_ALPHA: case GL_SRC2_ALPHA: - convert_param_value = false; - break; case GL_OPERAND0_RGB: case GL_OPERAND1_RGB: case GL_OPERAND2_RGB: - if (param != GL_SRC_COLOR && param != GL_ONE_MINUS_SRC_COLOR && param != GL_SRC_ALPHA && param != GL_ONE_MINUS_SRC_ALPHA) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexEnvx(pname=0x%x)", pname); - return; - } - convert_param_value = false; - break; case GL_OPERAND0_ALPHA: case GL_OPERAND1_ALPHA: case GL_OPERAND2_ALPHA: - if (param != GL_SRC_ALPHA && param != GL_ONE_MINUS_SRC_ALPHA) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexEnvx(pname=0x%x)", pname); - return; - } - convert_param_value = false; + _mesa_TexEnvf(target, pname, (GLfloat) param); + break; + case GL_TEXTURE_LOD_BIAS_EXT: + case GL_RGB_SCALE: + case GL_ALPHA_SCALE: + _mesa_TexEnvf(target, pname, (GLfloat) (param / 65536.0f)); break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(pname=0x%x)", pname); return; } - - if (convert_param_value) { - converted_param = (GLfloat) (param / 65536.0f); - } else { - converted_param = (GLfloat) param; - } - - _mesa_TexEnvf(target, pname, converted_param); } void GL_APIENTRY _es_TexEnvxv(GLenum target, GLenum pname, const GLfixed *params) { - unsigned int i; - unsigned int n_params = 4; - GLfloat converted_params[4]; - bool convert_params_value = true; - switch(target) { case GL_POINT_SPRITE: - if (pname != GL_COORD_REPLACE) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexEnvxv(target=0x%x)", target); - return; - } - break; case GL_TEXTURE_FILTER_CONTROL_EXT: - if (pname != GL_TEXTURE_LOD_BIAS_EXT) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexEnvxv(target=0x%x)", target); - return; - } - break; case GL_TEXTURE_ENV: - if (pname != GL_TEXTURE_ENV_MODE && pname != GL_COMBINE_RGB && pname != GL_COMBINE_ALPHA && pname != GL_RGB_SCALE && pname != GL_ALPHA_SCALE && pname != GL_SRC0_RGB && pname != GL_SRC1_RGB && pname != GL_SRC2_RGB && pname != GL_SRC0_ALPHA && pname != GL_SRC1_ALPHA && pname != GL_SRC2_ALPHA && pname != GL_OPERAND0_RGB && pname != GL_OPERAND1_RGB && pname != GL_OPERAND2_RGB && pname != GL_OPERAND0_ALPHA && pname != GL_OPERAND1_ALPHA && pname != GL_OPERAND2_ALPHA && pname != GL_TEXTURE_ENV_COLOR) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexEnvxv(target=0x%x)", target); - return; - } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(target=0x%x)", target); return; } + switch(pname) { case GL_COORD_REPLACE: - if (params[0] != GL_TRUE && params[0] != GL_FALSE) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexEnvxv(pname=0x%x)", pname); - return; - } - convert_params_value = false; - n_params = 1; - break; - case GL_TEXTURE_LOD_BIAS_EXT: - n_params = 1; - break; case GL_TEXTURE_ENV_MODE: - if (params[0] != GL_REPLACE && params[0] != GL_MODULATE && params[0] != GL_DECAL && params[0] != GL_BLEND && params[0] != GL_ADD && params[0] != GL_COMBINE) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexEnvxv(pname=0x%x)", pname); - return; - } - convert_params_value = false; - n_params = 1; - break; case GL_COMBINE_RGB: - if (params[0] != GL_REPLACE && params[0] != GL_MODULATE && params[0] != GL_ADD && params[0] != GL_ADD_SIGNED && params[0] != GL_INTERPOLATE && params[0] != GL_SUBTRACT && params[0] != GL_DOT3_RGB && params[0] != GL_DOT3_RGBA) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexEnvxv(pname=0x%x)", pname); - return; - } - convert_params_value = false; - n_params = 1; - break; case GL_COMBINE_ALPHA: - if (params[0] != GL_REPLACE && params[0] != GL_MODULATE && params[0] != GL_ADD && params[0] != GL_ADD_SIGNED && params[0] != GL_INTERPOLATE && params[0] != GL_SUBTRACT) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexEnvxv(pname=0x%x)", pname); - return; - } - convert_params_value = false; - n_params = 1; - break; - case GL_RGB_SCALE: - case GL_ALPHA_SCALE: - break; case GL_SRC0_RGB: case GL_SRC1_RGB: case GL_SRC2_RGB: case GL_SRC0_ALPHA: case GL_SRC1_ALPHA: case GL_SRC2_ALPHA: - convert_params_value = false; - n_params = 1; - break; case GL_OPERAND0_RGB: case GL_OPERAND1_RGB: case GL_OPERAND2_RGB: - if (params[0] != GL_SRC_COLOR && params[0] != GL_ONE_MINUS_SRC_COLOR && params[0] != GL_SRC_ALPHA && params[0] != GL_ONE_MINUS_SRC_ALPHA) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexEnvxv(pname=0x%x)", pname); - return; - } - convert_params_value = false; - n_params = 1; - break; case GL_OPERAND0_ALPHA: case GL_OPERAND1_ALPHA: case GL_OPERAND2_ALPHA: - if (params[0] != GL_SRC_ALPHA && params[0] != GL_ONE_MINUS_SRC_ALPHA) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexEnvxv(pname=0x%x)", pname); - return; - } - convert_params_value = false; - n_params = 1; + _mesa_TexEnvf(target, pname, (GLfloat) params[0]); break; - case GL_TEXTURE_ENV_COLOR: - n_params = 4; + case GL_TEXTURE_LOD_BIAS_EXT: + case GL_RGB_SCALE: + case GL_ALPHA_SCALE: + _mesa_TexEnvf(target, pname, (GLfloat) (params[0] / 65536.0f)); break; - default: - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexEnvxv(pname=0x%x)", pname); - return; - } + case GL_TEXTURE_ENV_COLOR: { + unsigned int i; + GLfloat converted_params[4]; - if (convert_params_value) { - for (i = 0; i < n_params; i++) { + for (i = 0; i < Elements(converted_params); i++) { converted_params[i] = (GLfloat) (params[i] / 65536.0f); } - } else { - for (i = 0; i < n_params; i++) { - converted_params[i] = (GLfloat) params[i]; - } - } - - _mesa_TexEnvfv(target, pname, converted_params); -} -void GL_APIENTRY -_check_TexGeniOES(GLenum coord, GLenum pname, GLint param) -{ - switch(coord) { - case GL_TEXTURE_GEN_STR_OES: + _mesa_TexEnvfv(target, pname, converted_params); break; - default: - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexGeniOES(coord=0x%x)", coord); - return; } - switch(pname) { - case GL_TEXTURE_GEN_MODE: - if (param != GL_NORMAL_MAP && param != GL_REFLECTION_MAP) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexGeniOES(pname=0x%x)", pname); - return; - } - break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexGeniOES(pname=0x%x)", pname); + "glTexEnvxv(pname=0x%x)", pname); return; } +} +void GL_APIENTRY +_check_TexGeniOES(GLenum coord, GLenum pname, GLint param) +{ _es_TexGenf(coord, pname, (GLfloat) param); } void GL_APIENTRY _check_TexGenivOES(GLenum coord, GLenum pname, const GLint *params) { - unsigned int i; - unsigned int n_params = 1; - GLfloat converted_params[1]; - - switch(coord) { - case GL_TEXTURE_GEN_STR_OES: - break; - default: - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexGenivOES(coord=0x%x)", coord); - return; - } - switch(pname) { - case GL_TEXTURE_GEN_MODE: - if (params[0] != GL_NORMAL_MAP && params[0] != GL_REFLECTION_MAP) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexGenivOES(pname=0x%x)", pname); - return; - } - n_params = 1; - break; - default: - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexGenivOES(pname=0x%x)", pname); - return; - } - - for (i = 0; i < n_params; i++) { - converted_params[i] = (GLfloat) params[i]; - } - - _es_TexGenfv(coord, pname, converted_params); + _es_TexGenf(coord, pname, (GLfloat) params[0]); } void GL_APIENTRY _check_TexGenxOES(GLenum coord, GLenum pname, GLfixed param) { - switch(coord) { - case GL_TEXTURE_GEN_STR_OES: - break; - default: - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexGenxOES(coord=0x%x)", coord); - return; - } - switch(pname) { - case GL_TEXTURE_GEN_MODE: - if (param != GL_NORMAL_MAP && param != GL_REFLECTION_MAP) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexGenxOES(pname=0x%x)", pname); - return; - } - break; - default: - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexGenxOES(pname=0x%x)", pname); - return; - } - _es_TexGenf(coord, pname, (GLfloat) param); } void GL_APIENTRY _check_TexGenxvOES(GLenum coord, GLenum pname, const GLfixed *params) { - unsigned int i; - unsigned int n_params = 1; - GLfloat converted_params[1]; - - switch(coord) { - case GL_TEXTURE_GEN_STR_OES: - break; - default: - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexGenxvOES(coord=0x%x)", coord); - return; - } - switch(pname) { - case GL_TEXTURE_GEN_MODE: - if (params[0] != GL_NORMAL_MAP && params[0] != GL_REFLECTION_MAP) { - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexGenxvOES(pname=0x%x)", pname); - return; - } - n_params = 1; - break; - default: - _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, - "glTexGenxvOES(pname=0x%x)", pname); - return; - } - - for (i = 0; i < n_params; i++) { - converted_params[i] = (GLfloat) params[i]; - } - - _es_TexGenfv(coord, pname, converted_params); + _es_TexGenf(coord, pname, (GLfloat) params[0]); } void GL_APIENTRY diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c index ab33ac565..7e116bdd1 100644 --- a/mesalib/src/mesa/main/extensions.c +++ b/mesalib/src/mesa/main/extensions.c @@ -148,7 +148,7 @@ static const struct extension extension_table[] = { { "GL_ARB_transpose_matrix", o(ARB_transpose_matrix), GLL, 1999 }, { "GL_ARB_uniform_buffer_object", o(ARB_uniform_buffer_object), GL, 2009 }, { "GL_ARB_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 }, - { "GL_ARB_vertex_array_object", o(ARB_vertex_array_object), GL, 2006 }, + { "GL_ARB_vertex_array_object", o(dummy_true), GL, 2006 }, { "GL_ARB_vertex_buffer_object", o(dummy_true), GLL, 2003 }, { "GL_ARB_vertex_program", o(ARB_vertex_program), GLL, 2002 }, { "GL_ARB_vertex_shader", o(ARB_vertex_shader), GL, 2002 }, @@ -266,6 +266,7 @@ static const struct extension extension_table[] = { { "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1, 2005 }, { "GL_OES_texture_mirrored_repeat", o(dummy_true), ES1, 2005 }, { "GL_OES_texture_npot", o(ARB_texture_non_power_of_two), ES2, 2005 }, + { "GL_OES_vertex_array_object", o(dummy_true), ES1 | ES2, 2010 }, /* Vendor extensions */ { "GL_3DFX_texture_compression_FXT1", o(TDFX_texture_compression_FXT1), GL, 1999 }, @@ -276,7 +277,7 @@ static const struct extension extension_table[] = { { "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL, 2006 }, { "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GLL, 2002 }, { "GL_APPLE_texture_max_level", o(dummy_true), ES1 | ES2, 2009 }, - { "GL_APPLE_vertex_array_object", o(APPLE_vertex_array_object), GLL, 2002 }, + { "GL_APPLE_vertex_array_object", o(dummy_true), GLL, 2002 }, { "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 }, { "GL_ATI_draw_buffers", o(dummy_true), GLL, 2002 }, { "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), GLL, 2001 }, @@ -438,7 +439,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) ctx->Extensions.ARB_texture_rg = GL_TRUE; ctx->Extensions.ARB_texture_compression_rgtc = GL_TRUE; ctx->Extensions.ARB_texture_storage = GL_TRUE; - ctx->Extensions.ARB_vertex_array_object = GL_TRUE; #if FEATURE_ARB_vertex_program ctx->Extensions.ARB_vertex_program = GL_TRUE; #endif @@ -448,7 +448,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) #if FEATURE_ARB_sync ctx->Extensions.ARB_sync = GL_TRUE; #endif - ctx->Extensions.APPLE_vertex_array_object = GL_TRUE; #if FEATURE_APPLE_object_purgeable ctx->Extensions.APPLE_object_purgeable = GL_TRUE; #endif diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c index 792a92da3..59a5ec32d 100644 --- a/mesalib/src/mesa/main/fbobject.c +++ b/mesalib/src/mesa/main/fbobject.c @@ -1075,13 +1075,15 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) case GL_ALPHA8: case GL_ALPHA12: case GL_ALPHA16: - return ctx->Extensions.ARB_framebuffer_object ? GL_ALPHA : 0; + return ctx->API == API_OPENGL && ctx->Extensions.ARB_framebuffer_object + ? GL_ALPHA : 0; case GL_LUMINANCE: case GL_LUMINANCE4: case GL_LUMINANCE8: case GL_LUMINANCE12: case GL_LUMINANCE16: - return ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE : 0; + return ctx->API == API_OPENGL && ctx->Extensions.ARB_framebuffer_object + ? GL_LUMINANCE : 0; case GL_LUMINANCE_ALPHA: case GL_LUMINANCE4_ALPHA4: case GL_LUMINANCE6_ALPHA2: @@ -1089,139 +1091,190 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) case GL_LUMINANCE12_ALPHA4: case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: - return ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE_ALPHA : 0; + return ctx->API == API_OPENGL && ctx->Extensions.ARB_framebuffer_object + ? GL_LUMINANCE_ALPHA : 0; case GL_INTENSITY: case GL_INTENSITY4: case GL_INTENSITY8: case GL_INTENSITY12: case GL_INTENSITY16: - return ctx->Extensions.ARB_framebuffer_object ? GL_INTENSITY : 0; + return ctx->API == API_OPENGL && ctx->Extensions.ARB_framebuffer_object + ? GL_INTENSITY : 0; + case GL_RGB8: + return GL_RGB; case GL_RGB: case GL_R3_G3_B2: case GL_RGB4: case GL_RGB5: - case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: + return _mesa_is_desktop_gl(ctx) ? GL_RGB : 0; case GL_SRGB8_EXT: - return GL_RGB; - case GL_RGBA: - case GL_RGBA2: + return _mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx) ? GL_RGB : 0; case GL_RGBA4: case GL_RGB5_A1: case GL_RGBA8: - case GL_RGB10_A2: + return GL_RGBA; + case GL_RGBA: + case GL_RGBA2: case GL_RGBA12: case GL_RGBA16: + return _mesa_is_desktop_gl(ctx) ? GL_RGBA : 0; + case GL_RGB10_A2: case GL_SRGB8_ALPHA8_EXT: - return GL_RGBA; + return _mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx) ? GL_RGBA : 0; case GL_STENCIL_INDEX: case GL_STENCIL_INDEX1_EXT: case GL_STENCIL_INDEX4_EXT: - case GL_STENCIL_INDEX8_EXT: case GL_STENCIL_INDEX16_EXT: + /* There are extensions for GL_STENCIL_INDEX1 and GL_STENCIL_INDEX4 in + * OpenGL ES, but Mesa does not currently support them. + */ + return _mesa_is_desktop_gl(ctx) ? GL_STENCIL_INDEX : 0; + case GL_STENCIL_INDEX8_EXT: return GL_STENCIL_INDEX; case GL_DEPTH_COMPONENT: + case GL_DEPTH_COMPONENT32: + return _mesa_is_desktop_gl(ctx) ? GL_DEPTH_COMPONENT : 0; case GL_DEPTH_COMPONENT16: case GL_DEPTH_COMPONENT24: - case GL_DEPTH_COMPONENT32: return GL_DEPTH_COMPONENT; case GL_DEPTH_STENCIL_EXT: + return _mesa_is_desktop_gl(ctx) + && ctx->Extensions.EXT_packed_depth_stencil + ? GL_DEPTH_STENCIL_EXT : 0; case GL_DEPTH24_STENCIL8_EXT: - if (ctx->Extensions.EXT_packed_depth_stencil) - return GL_DEPTH_STENCIL_EXT; - else - return 0; + return ctx->Extensions.EXT_packed_depth_stencil + ? GL_DEPTH_STENCIL_EXT : 0; case GL_DEPTH_COMPONENT32F: - if (ctx->Extensions.ARB_depth_buffer_float) - return GL_DEPTH_COMPONENT; - else - return 0; + return ctx->Version >= 30 + || (ctx->API == API_OPENGL && ctx->Extensions.ARB_depth_buffer_float) + ? GL_DEPTH_COMPONENT : 0; case GL_DEPTH32F_STENCIL8: - if (ctx->Extensions.ARB_depth_buffer_float) - return GL_DEPTH_STENCIL; - else - return 0; + return ctx->Version >= 30 + || (ctx->API == API_OPENGL && ctx->Extensions.ARB_depth_buffer_float) + ? GL_DEPTH_STENCIL : 0; case GL_RED: - case GL_R8: case GL_R16: - return ctx->Extensions.ARB_texture_rg ? GL_RED : 0; + return _mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_rg + ? GL_RED : 0; + case GL_R8: + return ctx->API != API_OPENGLES && ctx->Extensions.ARB_texture_rg + ? GL_RED : 0; case GL_RG: - case GL_RG8: case GL_RG16: - return ctx->Extensions.ARB_texture_rg ? GL_RG : 0; + return _mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_rg + ? GL_RG : 0; + case GL_RG8: + return ctx->API != API_OPENGLES && ctx->Extensions.ARB_texture_rg + ? GL_RG : 0; /* signed normalized texture formats */ - case GL_RED_SNORM: case GL_R8_SNORM: + return ctx->Version >= 30 + || (ctx->API == API_OPENGL && ctx->Extensions.EXT_texture_snorm) + ? GL_RED : 0; + case GL_RED_SNORM: case GL_R16_SNORM: - return ctx->Extensions.EXT_texture_snorm ? GL_RED : 0; - case GL_RG_SNORM: + return _mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_snorm + ? GL_RED : 0; case GL_RG8_SNORM: + return ctx->Version >= 30 + || (ctx->API == API_OPENGL && ctx->Extensions.EXT_texture_snorm) + ? GL_RG : 0; + case GL_RG_SNORM: case GL_RG16_SNORM: - return ctx->Extensions.EXT_texture_snorm ? GL_RG : 0; - case GL_RGB_SNORM: + return _mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_snorm + ? GL_RG : 0; case GL_RGB8_SNORM: + return ctx->Version >= 30 + || (ctx->API == API_OPENGL && ctx->Extensions.EXT_texture_snorm) + ? GL_RGB : 0; + case GL_RGB_SNORM: case GL_RGB16_SNORM: - return ctx->Extensions.EXT_texture_snorm ? GL_RGB : 0; - case GL_RGBA_SNORM: + return _mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_snorm + ? GL_RGB : 0; case GL_RGBA8_SNORM: + return ctx->Version >= 30 + || (ctx->API == API_OPENGL && ctx->Extensions.EXT_texture_snorm) + ? GL_RGBA : 0; + case GL_RGBA_SNORM: case GL_RGBA16_SNORM: - return ctx->Extensions.EXT_texture_snorm ? GL_RGBA : 0; + return _mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_snorm + ? GL_RGBA : 0; case GL_ALPHA_SNORM: case GL_ALPHA8_SNORM: case GL_ALPHA16_SNORM: - return ctx->Extensions.EXT_texture_snorm && + return ctx->API == API_OPENGL && + ctx->Extensions.EXT_texture_snorm && ctx->Extensions.ARB_framebuffer_object ? GL_ALPHA : 0; case GL_LUMINANCE_SNORM: case GL_LUMINANCE8_SNORM: case GL_LUMINANCE16_SNORM: - return ctx->Extensions.EXT_texture_snorm && + return ctx->API == API_OPENGL && + ctx->Extensions.EXT_texture_snorm && ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE : 0; case GL_LUMINANCE_ALPHA_SNORM: case GL_LUMINANCE8_ALPHA8_SNORM: case GL_LUMINANCE16_ALPHA16_SNORM: - return ctx->Extensions.EXT_texture_snorm && + return ctx->API == API_OPENGL && + ctx->Extensions.EXT_texture_snorm && ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE_ALPHA : 0; case GL_INTENSITY_SNORM: case GL_INTENSITY8_SNORM: case GL_INTENSITY16_SNORM: - return ctx->Extensions.EXT_texture_snorm && + return ctx->API == API_OPENGL && + ctx->Extensions.EXT_texture_snorm && ctx->Extensions.ARB_framebuffer_object ? GL_INTENSITY : 0; case GL_R16F: case GL_R32F: - return ctx->Extensions.ARB_texture_rg && - ctx->Extensions.ARB_texture_float ? GL_RED : 0; + return ctx->Version >= 30 + || (ctx->API == API_OPENGL && + ctx->Extensions.ARB_texture_rg && + ctx->Extensions.ARB_texture_float) ? GL_RED : 0; case GL_RG16F: case GL_RG32F: - return ctx->Extensions.ARB_texture_rg && - ctx->Extensions.ARB_texture_float ? GL_RG : 0; + return ctx->Version >= 30 + || (ctx->API == API_OPENGL && + ctx->Extensions.ARB_texture_rg && + ctx->Extensions.ARB_texture_float) ? GL_RG : 0; case GL_RGB16F: case GL_RGB32F: - return ctx->Extensions.ARB_texture_float ? GL_RGB : 0; + return (_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_float) + || _mesa_is_gles3(ctx) + ? GL_RGB : 0; case GL_RGBA16F: case GL_RGBA32F: - return ctx->Extensions.ARB_texture_float ? GL_RGBA : 0; + return (_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_float) + || _mesa_is_gles3(ctx) + ? GL_RGBA : 0; case GL_ALPHA16F_ARB: case GL_ALPHA32F_ARB: - return ctx->Extensions.ARB_texture_float && + return ctx->API == API_OPENGL && + ctx->Extensions.ARB_texture_float && ctx->Extensions.ARB_framebuffer_object ? GL_ALPHA : 0; case GL_LUMINANCE16F_ARB: case GL_LUMINANCE32F_ARB: - return ctx->Extensions.ARB_texture_float && + return ctx->API == API_OPENGL && + ctx->Extensions.ARB_texture_float && ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE : 0; case GL_LUMINANCE_ALPHA16F_ARB: case GL_LUMINANCE_ALPHA32F_ARB: - return ctx->Extensions.ARB_texture_float && + return ctx->API == API_OPENGL && + ctx->Extensions.ARB_texture_float && ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE_ALPHA : 0; case GL_INTENSITY16F_ARB: case GL_INTENSITY32F_ARB: - return ctx->Extensions.ARB_texture_float && + return ctx->API == API_OPENGL && + ctx->Extensions.ARB_texture_float && ctx->Extensions.ARB_framebuffer_object ? GL_INTENSITY : 0; case GL_RGB9_E5: - return ctx->Extensions.EXT_texture_shared_exponent ? GL_RGB : 0; + return (_mesa_is_desktop_gl(ctx) + && ctx->Extensions.EXT_texture_shared_exponent) + || _mesa_is_gles3(ctx) ? GL_RGB : 0; case GL_R11F_G11F_B10F: - return ctx->Extensions.EXT_packed_float ? GL_RGB : 0; + return (_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_packed_float) + || _mesa_is_gles3(ctx) ? GL_RGB : 0; case GL_RGBA8UI_EXT: case GL_RGBA16UI_EXT: @@ -1229,8 +1282,9 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) case GL_RGBA8I_EXT: case GL_RGBA16I_EXT: case GL_RGBA32I_EXT: - return ctx->Version >= 30 || - ctx->Extensions.EXT_texture_integer ? GL_RGBA : 0; + return ctx->Version >= 30 + || (_mesa_is_desktop_gl(ctx) && + ctx->Extensions.EXT_texture_integer) ? GL_RGBA : 0; case GL_RGB8UI_EXT: case GL_RGB16UI_EXT: @@ -1238,8 +1292,9 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) case GL_RGB8I_EXT: case GL_RGB16I_EXT: case GL_RGB32I_EXT: - return ctx->Version >= 30 || - ctx->Extensions.EXT_texture_integer ? GL_RGB : 0; + return ctx->Version >= 30 + || (_mesa_is_desktop_gl(ctx) && + ctx->Extensions.EXT_texture_integer) ? GL_RGB : 0; case GL_R8UI: case GL_R8I: @@ -1247,9 +1302,10 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) case GL_R16I: case GL_R32UI: case GL_R32I: - return ctx->Version >= 30 || - (ctx->Extensions.ARB_texture_rg && - ctx->Extensions.EXT_texture_integer) ? GL_RED : 0; + return ctx->Version >= 30 + || (_mesa_is_desktop_gl(ctx) && + ctx->Extensions.ARB_texture_rg && + ctx->Extensions.EXT_texture_integer) ? GL_RED : 0; case GL_RG8UI: case GL_RG8I: @@ -1257,9 +1313,10 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) case GL_RG16I: case GL_RG32UI: case GL_RG32I: - return ctx->Version >= 30 || - (ctx->Extensions.ARB_texture_rg && - ctx->Extensions.EXT_texture_integer) ? GL_RG : 0; + return ctx->Version >= 30 + || (_mesa_is_desktop_gl(ctx) && + ctx->Extensions.ARB_texture_rg && + ctx->Extensions.EXT_texture_integer) ? GL_RG : 0; case GL_INTENSITY8I_EXT: case GL_INTENSITY8UI_EXT: @@ -1267,7 +1324,8 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) case GL_INTENSITY16UI_EXT: case GL_INTENSITY32I_EXT: case GL_INTENSITY32UI_EXT: - return ctx->Extensions.EXT_texture_integer && + return ctx->API == API_OPENGL && + ctx->Extensions.EXT_texture_integer && ctx->Extensions.ARB_framebuffer_object ? GL_INTENSITY : 0; case GL_LUMINANCE8I_EXT: @@ -1276,7 +1334,8 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) case GL_LUMINANCE16UI_EXT: case GL_LUMINANCE32I_EXT: case GL_LUMINANCE32UI_EXT: - return ctx->Extensions.EXT_texture_integer && + return ctx->API == API_OPENGL && + ctx->Extensions.EXT_texture_integer && ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE : 0; case GL_LUMINANCE_ALPHA8I_EXT: @@ -1285,7 +1344,8 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) case GL_LUMINANCE_ALPHA16UI_EXT: case GL_LUMINANCE_ALPHA32I_EXT: case GL_LUMINANCE_ALPHA32UI_EXT: - return ctx->Extensions.EXT_texture_integer && + return ctx->API == API_OPENGL && + ctx->Extensions.EXT_texture_integer && ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE_ALPHA : 0; case GL_ALPHA8I_EXT: @@ -1294,14 +1354,18 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) case GL_ALPHA16UI_EXT: case GL_ALPHA32I_EXT: case GL_ALPHA32UI_EXT: - return ctx->Extensions.EXT_texture_integer && + return ctx->API == API_OPENGL && + ctx->Extensions.EXT_texture_integer && ctx->Extensions.ARB_framebuffer_object ? GL_ALPHA : 0; case GL_RGB10_A2UI: - return ctx->Extensions.ARB_texture_rgb10_a2ui ? GL_RGBA : 0; + return (_mesa_is_desktop_gl(ctx) && + ctx->Extensions.ARB_texture_rgb10_a2ui) + || _mesa_is_gles3(ctx) ? GL_RGBA : 0; case GL_RGB565: - return ctx->Extensions.ARB_ES2_compatibility ? GL_RGB : 0; + return _mesa_is_gles(ctx) || ctx->Extensions.ARB_ES2_compatibility + ? GL_RGB : 0; default: return 0; } @@ -1572,7 +1636,8 @@ _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params) *params = get_component_bits(pname, rb->_BaseFormat, rb->Format); break; case GL_RENDERBUFFER_SAMPLES: - if (ctx->Extensions.ARB_framebuffer_object) { + if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_framebuffer_object) + || _mesa_is_gles3(ctx)) { *params = rb->NumSamples; break; } @@ -2137,7 +2202,8 @@ _mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment, error = GL_FALSE; break; case GL_TEXTURE_RECTANGLE: - error = !ctx->Extensions.NV_texture_rectangle; + error = _mesa_is_gles(ctx) + || !ctx->Extensions.NV_texture_rectangle; break; case GL_TEXTURE_CUBE_MAP_POSITIVE_X: case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: @@ -2148,7 +2214,8 @@ _mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment, error = !ctx->Extensions.ARB_texture_cube_map; break; case GL_TEXTURE_2D_ARRAY: - error = !ctx->Extensions.EXT_texture_array; + error = (_mesa_is_gles(ctx) && ctx->Version < 30) + || !ctx->Extensions.EXT_texture_array; break; default: error = GL_TRUE; @@ -2360,11 +2427,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, } else { assert(att->Type == GL_NONE); - if (_mesa_is_desktop_gl(ctx)) { + if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) { *params = 0; } else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); + goto invalid_pname_enum; } } return; @@ -2377,8 +2443,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, "glGetFramebufferAttachmentParameterivEXT(pname)"); } else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); + goto invalid_pname_enum; } return; case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT: @@ -2395,12 +2460,16 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, "glGetFramebufferAttachmentParameterivEXT(pname)"); } else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); + goto invalid_pname_enum; } return; case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT: - if (att->Type == GL_TEXTURE) { + if (ctx->API == API_OPENGLES) { + goto invalid_pname_enum; + } else if (att->Type == GL_NONE) { + _mesa_error(ctx, err, + "glGetFramebufferAttachmentParameterivEXT(pname)"); + } else if (att->Type == GL_TEXTURE) { if (att->Texture && att->Texture->Target == GL_TEXTURE_3D) { *params = att->Zoffset; } @@ -2408,19 +2477,14 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, *params = 0; } } - else if (att->Type == GL_NONE) { - _mesa_error(ctx, err, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - } else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); + goto invalid_pname_enum; } return; case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); + if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_framebuffer_object) + && !_mesa_is_gles3(ctx)) { + goto invalid_pname_enum; } else if (att->Type == GL_NONE) { _mesa_error(ctx, err, @@ -2438,10 +2502,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, } return; case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - return; + if ((ctx->API != API_OPENGL || !ctx->Extensions.ARB_framebuffer_object) + && ctx->API != API_OPENGL_CORE + && !_mesa_is_gles3(ctx)) { + goto invalid_pname_enum; } else if (att->Type == GL_NONE) { _mesa_error(ctx, err, @@ -2473,9 +2537,9 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); + if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_framebuffer_object) + && !_mesa_is_gles3(ctx)) { + goto invalid_pname_enum; } else if (att->Type == GL_NONE) { _mesa_error(ctx, err, @@ -2503,10 +2567,15 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, } return; default: - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - return; + goto invalid_pname_enum; } + + return; + +invalid_pname_enum: + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetFramebufferAttachmentParameteriv(pname)"); + return; } @@ -2524,16 +2593,23 @@ _mesa_GenerateMipmapEXT(GLenum target) switch (target) { case GL_TEXTURE_1D: + error = _mesa_is_gles(ctx); + break; case GL_TEXTURE_2D: - case GL_TEXTURE_3D: error = GL_FALSE; break; + case GL_TEXTURE_3D: + error = ctx->API == API_OPENGLES; + break; case GL_TEXTURE_CUBE_MAP: error = !ctx->Extensions.ARB_texture_cube_map; break; case GL_TEXTURE_1D_ARRAY: + error = _mesa_is_gles(ctx) || !ctx->Extensions.EXT_texture_array; + break; case GL_TEXTURE_2D_ARRAY: - error = !ctx->Extensions.EXT_texture_array; + error = (_mesa_is_gles(ctx) && ctx->Version < 30) + || !ctx->Extensions.EXT_texture_array; break; default: error = GL_TRUE; diff --git a/mesalib/src/mesa/main/fog.c b/mesalib/src/mesa/main/fog.c index d65add930..07405fb4b 100644 --- a/mesalib/src/mesa/main/fog.c +++ b/mesalib/src/mesa/main/fog.c @@ -141,6 +141,8 @@ _mesa_Fogfv( GLenum pname, const GLfloat *params ) update_fog_scale(ctx); break; case GL_FOG_INDEX: + if (ctx->API != API_OPENGL) + goto invalid_pname; if (ctx->Fog.Index == *params) return; FLUSH_VERTICES(ctx, _NEW_FOG); @@ -161,7 +163,7 @@ _mesa_Fogfv( GLenum pname, const GLfloat *params ) break; case GL_FOG_COORDINATE_SOURCE_EXT: { GLenum p = (GLenum) (GLint) *params; - if (!ctx->Extensions.EXT_fog_coord || + if (ctx->API != API_OPENGL || !ctx->Extensions.EXT_fog_coord || (p != GL_FOG_COORDINATE_EXT && p != GL_FRAGMENT_DEPTH_EXT)) { _mesa_error(ctx, GL_INVALID_ENUM, "glFog"); return; @@ -174,7 +176,7 @@ _mesa_Fogfv( GLenum pname, const GLfloat *params ) } case GL_FOG_DISTANCE_MODE_NV: { GLenum p = (GLenum) (GLint) *params; - if (!ctx->Extensions.NV_fog_distance || + if (ctx->API != API_OPENGL || !ctx->Extensions.NV_fog_distance || (p != GL_EYE_RADIAL_NV && p != GL_EYE_PLANE && p != GL_EYE_PLANE_ABSOLUTE_NV)) { _mesa_error(ctx, GL_INVALID_ENUM, "glFog"); return; @@ -186,13 +188,18 @@ _mesa_Fogfv( GLenum pname, const GLfloat *params ) break; } default: - _mesa_error( ctx, GL_INVALID_ENUM, "glFog" ); - return; + goto invalid_pname; } if (ctx->Driver.Fogfv) { (*ctx->Driver.Fogfv)( ctx, pname, params ); } + + return; + +invalid_pname: + _mesa_error( ctx, GL_INVALID_ENUM, "glFog" ); + return; } diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c index 332dfaf7f..fe1035be8 100644 --- a/mesalib/src/mesa/main/get.c +++ b/mesalib/src/mesa/main/get.c @@ -284,6 +284,12 @@ static const int extra_GLSL_130[] = { EXTRA_END }; +static const int extra_texture_buffer_object[] = { + EXTRA_VERSION_31, + EXT(ARB_texture_buffer_object), + EXTRA_END +}; + static const int extra_ARB_uniform_buffer_object_and_geometry_shader[] = { EXT(ARB_uniform_buffer_object), EXT(ARB_geometry_shader4), @@ -316,7 +322,6 @@ EXTRA_EXT(ARB_fragment_shader); EXTRA_EXT(ARB_fragment_program); EXTRA_EXT2(ARB_framebuffer_object, EXT_framebuffer_multisample); EXTRA_EXT(EXT_framebuffer_object); -EXTRA_EXT(APPLE_vertex_array_object); EXTRA_EXT(ARB_seamless_cube_map); EXTRA_EXT(EXT_compiled_vertex_array); EXTRA_EXT(ARB_sync); @@ -530,6 +535,9 @@ static const struct value_desc values[] = { * GLSL: */ { GL_MAX_CLIP_PLANES, CONTEXT_INT(Const.MaxClipPlanes), NO_EXTRA }, + /* GL_{APPLE,ARB,OES}_vertex_array_object */ + { GL_VERTEX_ARRAY_BINDING_APPLE, ARRAY_INT(Name), NO_EXTRA }, + #if FEATURE_GL || FEATURE_ES1 /* Enums in OpenGL and GLES1 */ { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGLES_BIT | API_OPENGL_CORE_BIT, NO_EXTRA }, @@ -701,10 +709,19 @@ static const struct value_desc values[] = { #endif /* FEATURE_ES1 */ #if FEATURE_GL || FEATURE_ES2 - { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGLES2_BIT, NO_EXTRA }, + { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGL_CORE_BIT | API_OPENGLES2_BIT, NO_EXTRA }, { GL_MAX_TEXTURE_COORDS_ARB, /* == GL_MAX_TEXTURE_COORDS_NV */ CONTEXT_INT(Const.MaxTextureCoordUnits), extra_ARB_fragment_program_NV_fragment_program }, + { GL_PACK_IMAGE_HEIGHT_EXT, CONTEXT_INT(Pack.ImageHeight), NO_EXTRA }, + { GL_PACK_ROW_LENGTH, CONTEXT_INT(Pack.RowLength), NO_EXTRA }, + { GL_PACK_SKIP_PIXELS, CONTEXT_INT(Pack.SkipPixels), NO_EXTRA }, + { GL_PACK_SKIP_ROWS, CONTEXT_INT(Pack.SkipRows), NO_EXTRA }, + { GL_UNPACK_ROW_LENGTH, CONTEXT_INT(Unpack.RowLength), NO_EXTRA }, + { GL_UNPACK_SKIP_PIXELS, CONTEXT_INT(Unpack.SkipPixels), NO_EXTRA }, + { GL_UNPACK_SKIP_ROWS, CONTEXT_INT(Unpack.SkipRows), NO_EXTRA }, + { GL_UNPACK_SKIP_IMAGES_EXT, CONTEXT_INT(Unpack.SkipImages), NO_EXTRA }, + { GL_UNPACK_IMAGE_HEIGHT_EXT, CONTEXT_INT(Unpack.ImageHeight), NO_EXTRA }, /* GL_ARB_draw_buffers */ { GL_MAX_DRAW_BUFFERS_ARB, CONTEXT_INT(Const.MaxDrawBuffers), NO_EXTRA }, @@ -882,11 +899,7 @@ static const struct value_desc values[] = { { GL_MAX_PIXEL_MAP_TABLE, CONST(MAX_PIXEL_MAP_TABLE), NO_EXTRA }, { GL_NAME_STACK_DEPTH, CONTEXT_INT(Select.NameStackDepth), NO_EXTRA }, { GL_PACK_LSB_FIRST, CONTEXT_BOOL(Pack.LsbFirst), NO_EXTRA }, - { GL_PACK_ROW_LENGTH, CONTEXT_INT(Pack.RowLength), NO_EXTRA }, - { GL_PACK_SKIP_PIXELS, CONTEXT_INT(Pack.SkipPixels), NO_EXTRA }, - { GL_PACK_SKIP_ROWS, CONTEXT_INT(Pack.SkipRows), NO_EXTRA }, { GL_PACK_SWAP_BYTES, CONTEXT_BOOL(Pack.SwapBytes), NO_EXTRA }, - { GL_PACK_IMAGE_HEIGHT_EXT, CONTEXT_INT(Pack.ImageHeight), NO_EXTRA }, { GL_PACK_INVERT_MESA, CONTEXT_BOOL(Pack.Invert), NO_EXTRA }, { GL_PIXEL_MAP_A_TO_A_SIZE, CONTEXT_INT(PixelMaps.AtoA.Size), NO_EXTRA }, { GL_PIXEL_MAP_B_TO_B_SIZE, CONTEXT_INT(PixelMaps.BtoB.Size), NO_EXTRA }, @@ -936,12 +949,7 @@ static const struct value_desc values[] = { { GL_TEXTURE_GEN_Q, LOC_TEXUNIT, TYPE_BIT_3, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA }, { GL_UNPACK_LSB_FIRST, CONTEXT_BOOL(Unpack.LsbFirst), NO_EXTRA }, - { GL_UNPACK_ROW_LENGTH, CONTEXT_INT(Unpack.RowLength), NO_EXTRA }, - { GL_UNPACK_SKIP_PIXELS, CONTEXT_INT(Unpack.SkipPixels), NO_EXTRA }, - { GL_UNPACK_SKIP_ROWS, CONTEXT_INT(Unpack.SkipRows), NO_EXTRA }, { GL_UNPACK_SWAP_BYTES, CONTEXT_BOOL(Unpack.SwapBytes), NO_EXTRA }, - { GL_UNPACK_SKIP_IMAGES_EXT, CONTEXT_INT(Unpack.SkipImages), NO_EXTRA }, - { GL_UNPACK_IMAGE_HEIGHT_EXT, CONTEXT_INT(Unpack.ImageHeight), NO_EXTRA }, { GL_ZOOM_X, CONTEXT_FLOAT(Pixel.ZoomX), NO_EXTRA }, { GL_ZOOM_Y, CONTEXT_FLOAT(Pixel.ZoomY), NO_EXTRA }, @@ -1207,10 +1215,6 @@ static const struct value_desc values[] = { { GL_MAX_SAMPLES, CONTEXT_INT(Const.MaxSamples), extra_ARB_framebuffer_object_EXT_framebuffer_multisample }, - /* GL_APPLE_vertex_array_object */ - { GL_VERTEX_ARRAY_BINDING_APPLE, ARRAY_INT(Name), - extra_APPLE_vertex_array_object }, - /* GL_ARB_seamless_cube_map */ { GL_TEXTURE_CUBE_MAP_SEAMLESS, CONTEXT_BOOL(Texture.CubeMapSeamless), extra_ARB_seamless_cube_map }, @@ -1287,15 +1291,15 @@ static const struct value_desc values[] = { /* GL_ARB_texture_buffer_object */ { GL_MAX_TEXTURE_BUFFER_SIZE_ARB, CONTEXT_INT(Const.MaxTextureBufferSize), - extra_ARB_texture_buffer_object }, + extra_texture_buffer_object }, { GL_TEXTURE_BINDING_BUFFER_ARB, LOC_CUSTOM, TYPE_INT, 0, - extra_ARB_texture_buffer_object }, + extra_texture_buffer_object }, { GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB, LOC_CUSTOM, TYPE_INT, - TEXTURE_BUFFER_INDEX, extra_ARB_texture_buffer_object }, + TEXTURE_BUFFER_INDEX, extra_texture_buffer_object }, { GL_TEXTURE_BUFFER_FORMAT_ARB, LOC_CUSTOM, TYPE_INT, 0, - extra_ARB_texture_buffer_object }, + extra_texture_buffer_object }, { GL_TEXTURE_BUFFER_ARB, LOC_CUSTOM, TYPE_INT, 0, - extra_ARB_texture_buffer_object }, + extra_texture_buffer_object }, /* GL_ARB_sampler_objects / GL 3.3 */ { GL_SAMPLER_BINDING, diff --git a/mesalib/src/mesa/main/getstring.c b/mesalib/src/mesa/main/getstring.c index 1734fb3f5..9c9ade359 100644 --- a/mesalib/src/mesa/main/getstring.c +++ b/mesalib/src/mesa/main/getstring.c @@ -126,26 +126,35 @@ _mesa_GetString( GLenum name ) case GL_VERSION: return (const GLubyte *) ctx->VersionString; case GL_EXTENSIONS: + if (ctx->API == API_OPENGL_CORE) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetString(GL_EXTENSIONS)"); + return (const GLubyte *) 0; + } return (const GLubyte *) ctx->Extensions.String; #if FEATURE_ARB_shading_language_100 || FEATURE_ES2 case GL_SHADING_LANGUAGE_VERSION: + if (ctx->API == API_OPENGLES) + break; return shading_language_version(ctx); #endif #if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program || \ FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program case GL_PROGRAM_ERROR_STRING_NV: - if (ctx->Extensions.NV_fragment_program || - ctx->Extensions.ARB_fragment_program || - ctx->Extensions.NV_vertex_program || - ctx->Extensions.ARB_vertex_program) { + if (ctx->API == API_OPENGL && + (ctx->Extensions.NV_fragment_program || + ctx->Extensions.ARB_fragment_program || + ctx->Extensions.NV_vertex_program || + ctx->Extensions.ARB_vertex_program)) { return (const GLubyte *) ctx->Program.ErrorString; } - /* FALL-THROUGH */ + break; #endif default: - _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" ); - return (const GLubyte *) 0; + break; } + + _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" ); + return (const GLubyte *) 0; } @@ -203,50 +212,81 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params ) switch (pname) { case GL_VERTEX_ARRAY_POINTER: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_pname; *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Ptr; break; case GL_NORMAL_ARRAY_POINTER: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_pname; *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr; break; case GL_COLOR_ARRAY_POINTER: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_pname; *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr; break; case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT: + if (ctx->API != API_OPENGL) + goto invalid_pname; *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr; break; case GL_FOG_COORDINATE_ARRAY_POINTER_EXT: + if (ctx->API != API_OPENGL) + goto invalid_pname; *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Ptr; break; case GL_INDEX_ARRAY_POINTER: + if (ctx->API != API_OPENGL) + goto invalid_pname; *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr; break; case GL_TEXTURE_COORD_ARRAY_POINTER: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_pname; *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr; break; case GL_EDGE_FLAG_ARRAY_POINTER: + if (ctx->API != API_OPENGL) + goto invalid_pname; *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr; break; case GL_FEEDBACK_BUFFER_POINTER: + if (ctx->API != API_OPENGL) + goto invalid_pname; *params = ctx->Feedback.Buffer; break; case GL_SELECTION_BUFFER_POINTER: + if (ctx->API != API_OPENGL) + goto invalid_pname; *params = ctx->Select.Buffer; break; #if FEATURE_point_size_array case GL_POINT_SIZE_ARRAY_POINTER_OES: + if (ctx->API != API_OPENGLES) + goto invalid_pname; *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr; break; #endif case GL_DEBUG_CALLBACK_FUNCTION_ARB: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_pname; *params = (GLvoid *) ctx->Debug.Callback; break; case GL_DEBUG_CALLBACK_USER_PARAM_ARB: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_pname; *params = ctx->Debug.CallbackData; break; default: - _mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" ); - return; + goto invalid_pname; } + + return; + +invalid_pname: + _mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" ); + return; } diff --git a/mesalib/src/mesa/main/hint.c b/mesalib/src/mesa/main/hint.c index ff8d88fff..90130e3db 100644 --- a/mesalib/src/mesa/main/hint.c +++ b/mesalib/src/mesa/main/hint.c @@ -51,30 +51,40 @@ _mesa_Hint( GLenum target, GLenum mode ) switch (target) { case GL_FOG_HINT: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_target; if (ctx->Hint.Fog == mode) return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.Fog = mode; break; case GL_LINE_SMOOTH_HINT: + if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES) + goto invalid_target; if (ctx->Hint.LineSmooth == mode) return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.LineSmooth = mode; break; case GL_PERSPECTIVE_CORRECTION_HINT: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_target; if (ctx->Hint.PerspectiveCorrection == mode) return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.PerspectiveCorrection = mode; break; case GL_POINT_SMOOTH_HINT: + if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES) + goto invalid_target; if (ctx->Hint.PointSmooth == mode) return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.PointSmooth = mode; break; case GL_POLYGON_SMOOTH_HINT: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_target; if (ctx->Hint.PolygonSmooth == mode) return; FLUSH_VERTICES(ctx, _NEW_HINT); @@ -83,6 +93,8 @@ _mesa_Hint( GLenum target, GLenum mode ) /* GL_EXT_clip_volume_hint */ case GL_CLIP_VOLUME_CLIPPING_HINT_EXT: + if (ctx->API != API_OPENGL) + goto invalid_target; if (ctx->Hint.ClipVolumeClipping == mode) return; FLUSH_VERTICES(ctx, _NEW_HINT); @@ -91,6 +103,8 @@ _mesa_Hint( GLenum target, GLenum mode ) /* GL_ARB_texture_compression */ case GL_TEXTURE_COMPRESSION_HINT_ARB: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_target; if (ctx->Hint.TextureCompression == mode) return; FLUSH_VERTICES(ctx, _NEW_HINT); @@ -99,6 +113,8 @@ _mesa_Hint( GLenum target, GLenum mode ) /* GL_SGIS_generate_mipmap */ case GL_GENERATE_MIPMAP_HINT_SGIS: + if (ctx->API == API_OPENGL_CORE) + goto invalid_target; if (ctx->Hint.GenerateMipmap == mode) return; FLUSH_VERTICES(ctx, _NEW_HINT); @@ -107,10 +123,8 @@ _mesa_Hint( GLenum target, GLenum mode ) /* GL_ARB_fragment_shader */ case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB: - if (!ctx->Extensions.ARB_fragment_shader) { - _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)"); - return; - } + if (ctx->API == API_OPENGLES || !ctx->Extensions.ARB_fragment_shader) + goto invalid_target; if (ctx->Hint.FragmentShaderDerivative == mode) return; FLUSH_VERTICES(ctx, _NEW_HINT); @@ -118,13 +132,18 @@ _mesa_Hint( GLenum target, GLenum mode ) break; default: - _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)"); - return; + goto invalid_target; } if (ctx->Driver.Hint) { (*ctx->Driver.Hint)( ctx, target, mode ); } + + return; + +invalid_target: + _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)"); + return; } diff --git a/mesalib/src/mesa/main/light.c b/mesalib/src/mesa/main/light.c index d6fbcd9be..cfb53dc06 100644 --- a/mesalib/src/mesa/main/light.c +++ b/mesalib/src/mesa/main/light.c @@ -466,6 +466,8 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params ) COPY_4V( ctx->Light.Model.Ambient, params ); break; case GL_LIGHT_MODEL_LOCAL_VIEWER: + if (ctx->API != API_OPENGL) + goto invalid_pname; newbool = (params[0]!=0.0); if (ctx->Light.Model.LocalViewer == newbool) return; @@ -484,6 +486,8 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params ) ctx->_TriangleCaps &= ~DD_TRI_LIGHT_TWOSIDE; break; case GL_LIGHT_MODEL_COLOR_CONTROL: + if (ctx->API != API_OPENGL) + goto invalid_pname; if (params[0] == (GLfloat) GL_SINGLE_COLOR) newenum = GL_SINGLE_COLOR; else if (params[0] == (GLfloat) GL_SEPARATE_SPECULAR_COLOR) @@ -499,12 +503,17 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params ) ctx->Light.Model.ColorControl = newenum; break; default: - _mesa_error( ctx, GL_INVALID_ENUM, "glLightModel(pname=0x%x)", pname ); - break; + goto invalid_pname; } if (ctx->Driver.LightModelfv) ctx->Driver.LightModelfv( ctx, pname, params ); + + return; + +invalid_pname: + _mesa_error( ctx, GL_INVALID_ENUM, "glLightModel(pname=0x%x)", pname ); + return; } @@ -789,6 +798,10 @@ _mesa_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params ) *params = mat[MAT_ATTRIB_SHININESS(f)][0]; break; case GL_COLOR_INDEXES: + if (ctx->API != API_OPENGL) { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetMaterialfv(pname)" ); + return; + } params[0] = mat[MAT_ATTRIB_INDEXES(f)][0]; params[1] = mat[MAT_ATTRIB_INDEXES(f)][1]; params[2] = mat[MAT_ATTRIB_INDEXES(f)][2]; @@ -807,6 +820,8 @@ _mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params ) GLfloat (*mat)[4] = ctx->Light.Material.Attrib; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* update materials */ + ASSERT(ctx->API == API_OPENGL); + FLUSH_CURRENT(ctx, 0); /* update ctx->Light.Material from vertex buffer */ if (face==GL_FRONT) { diff --git a/mesalib/src/mesa/main/lines.c b/mesalib/src/mesa/main/lines.c index 79bf5679d..e400b3913 100644 --- a/mesalib/src/mesa/main/lines.c +++ b/mesalib/src/mesa/main/lines.c @@ -51,6 +51,23 @@ _mesa_LineWidth( GLfloat width ) return; } + /* Page 407 (page 423 of the PDF) of the OpenGL 3.0 spec says (in the list + * of deprecated functionality): + * + * "Wide lines and line stipple - LineWidth is not deprecated, but + * values greater than 1.0 will generate an INVALID_VALUE error;" + * + * This is one of the very few cases where functionality was deprecated but + * *NOT* removed in a later spec. Therefore, we only disallow this in a + * forward compatible context. + */ + if (ctx->API == API_OPENGL_CORE + && ((ctx->Const.ContextFlags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT) + != 0)) { + _mesa_error( ctx, GL_INVALID_VALUE, "glLineWidth" ); + return; + } + if (ctx->Line.Width == width) return; diff --git a/mesalib/src/mesa/main/macros.h b/mesalib/src/mesa/main/macros.h index d1df2ce1b..5af9487cb 100644 --- a/mesalib/src/mesa/main/macros.h +++ b/mesalib/src/mesa/main/macros.h @@ -200,11 +200,16 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256]; (a)[3] == (b)[3]) /** Test for equality (unsigned bytes) */ +static inline GLboolean +TEST_EQ_4UBV(const GLubyte a[4], const GLubyte b[4]) +{ #if defined(__i386__) -#define TEST_EQ_4UBV(DST, SRC) *((GLuint*)(DST)) == *((GLuint*)(SRC)) + return *((const GLuint *) a) == *((const GLuint *) b); #else -#define TEST_EQ_4UBV(DST, SRC) TEST_EQ_4V(DST, SRC) + return TEST_EQ_4V(a, b); #endif +} + /** Copy a 4-element vector */ #define COPY_4V( DST, SRC ) \ @@ -215,40 +220,25 @@ do { \ (DST)[3] = (SRC)[3]; \ } while (0) -/** Copy a 4-element vector with cast */ -#define COPY_4V_CAST( DST, SRC, CAST ) \ -do { \ - (DST)[0] = (CAST)(SRC)[0]; \ - (DST)[1] = (CAST)(SRC)[1]; \ - (DST)[2] = (CAST)(SRC)[2]; \ - (DST)[3] = (CAST)(SRC)[3]; \ -} while (0) - /** Copy a 4-element unsigned byte vector */ +static inline void +COPY_4UBV(GLubyte dst[4], const GLubyte src[4]) +{ #if defined(__i386__) -#define COPY_4UBV(DST, SRC) \ -do { \ - *((GLuint*)(DST)) = *((GLuint*)(SRC)); \ -} while (0) + *((GLuint *) dst) = *((GLuint *) src); #else -/* The GLuint cast might fail if DST or SRC are not dword-aligned (RISC) */ -#define COPY_4UBV(DST, SRC) \ -do { \ - (DST)[0] = (SRC)[0]; \ - (DST)[1] = (SRC)[1]; \ - (DST)[2] = (SRC)[2]; \ - (DST)[3] = (SRC)[3]; \ -} while (0) + /* The GLuint cast might fail if DST or SRC are not dword-aligned (RISC) */ + COPY_4V(dst, src); #endif +} -/** - * Copy a 4-element float vector - * memcpy seems to be most efficient - */ -#define COPY_4FV( DST, SRC ) \ -do { \ - memcpy(DST, SRC, sizeof(GLfloat) * 4); \ -} while (0) +/** Copy a 4-element float vector */ +static inline void +COPY_4FV(GLfloat dst[4], const GLfloat src[4]) +{ + /* memcpy seems to be most efficient */ + memcpy(dst, src, sizeof(GLfloat) * 4); +} /** Copy \p SZ elements into a 4-element vector */ #define COPY_SZ_4V(DST, SZ, SRC) \ @@ -584,34 +574,31 @@ do { \ /*@}*/ -/** \name Linear interpolation macros */ +/** \name Linear interpolation functions */ /*@{*/ -/** - * Linear interpolation - * - * \note \p OUT argument is evaluated twice! - * \note Be wary of using *coord++ as an argument to any of these macros! - */ -#define LINTERP(T, OUT, IN) ((OUT) + (T) * ((IN) - (OUT))) - -#define INTERP_F( t, dstf, outf, inf ) \ - dstf = LINTERP( t, outf, inf ) - -#define INTERP_4F( t, dst, out, in ) \ -do { \ - dst[0] = LINTERP( (t), (out)[0], (in)[0] ); \ - dst[1] = LINTERP( (t), (out)[1], (in)[1] ); \ - dst[2] = LINTERP( (t), (out)[2], (in)[2] ); \ - dst[3] = LINTERP( (t), (out)[3], (in)[3] ); \ -} while (0) - -#define INTERP_3F( t, dst, out, in ) \ -do { \ - dst[0] = LINTERP( (t), (out)[0], (in)[0] ); \ - dst[1] = LINTERP( (t), (out)[1], (in)[1] ); \ - dst[2] = LINTERP( (t), (out)[2], (in)[2] ); \ -} while (0) +static inline GLfloat +LINTERP(GLfloat t, GLfloat out, GLfloat in) +{ + return out + t * (in - out); +} + +static inline void +INTERP_3F(GLfloat t, GLfloat dst[3], const GLfloat out[3], const GLfloat in[3]) +{ + dst[0] = LINTERP( t, out[0], in[0] ); + dst[1] = LINTERP( t, out[1], in[1] ); + dst[2] = LINTERP( t, out[2], in[2] ); +} + +static inline void +INTERP_4F(GLfloat t, GLfloat dst[4], const GLfloat out[4], const GLfloat in[4]) +{ + dst[0] = LINTERP( t, out[0], in[0] ); + dst[1] = LINTERP( t, out[1], in[1] ); + dst[2] = LINTERP( t, out[2], in[2] ); + dst[3] = LINTERP( t, out[3], in[3] ); +} /*@}*/ @@ -630,43 +617,76 @@ do { \ #define MIN3( A, B, C ) ((A) < (B) ? MIN2(A, C) : MIN2(B, C)) #define MAX3( A, B, C ) ((A) > (B) ? MAX2(A, C) : MAX2(B, C)) -/** Dot product of two 2-element vectors */ -#define DOT2( a, b ) ( (a)[0]*(b)[0] + (a)[1]*(b)[1] ) - -/** Dot product of two 3-element vectors */ -#define DOT3( a, b ) ( (a)[0]*(b)[0] + (a)[1]*(b)[1] + (a)[2]*(b)[2] ) - -/** Dot product of two 4-element vectors */ -#define DOT4( a, b ) ( (a)[0]*(b)[0] + (a)[1]*(b)[1] + \ - (a)[2]*(b)[2] + (a)[3]*(b)[3] ) /** Cross product of two 3-element vectors */ -#define CROSS3(n, u, v) \ -do { \ - (n)[0] = (u)[1]*(v)[2] - (u)[2]*(v)[1]; \ - (n)[1] = (u)[2]*(v)[0] - (u)[0]*(v)[2]; \ - (n)[2] = (u)[0]*(v)[1] - (u)[1]*(v)[0]; \ -} while (0) +static inline void +CROSS3(GLfloat n[3], const GLfloat u[3], const GLfloat v[3]) +{ + n[0] = u[1] * v[2] - u[2] * v[1]; + n[1] = u[2] * v[0] - u[0] * v[2]; + n[2] = u[0] * v[1] - u[1] * v[0]; +} -/* Normalize a 3-element vector to unit length. */ -#define NORMALIZE_3FV( V ) \ -do { \ - GLfloat len = (GLfloat) LEN_SQUARED_3FV(V); \ - if (len) { \ - len = INV_SQRTF(len); \ - (V)[0] = (GLfloat) ((V)[0] * len); \ - (V)[1] = (GLfloat) ((V)[1] * len); \ - (V)[2] = (GLfloat) ((V)[2] * len); \ - } \ -} while(0) +/** Dot product of two 2-element vectors */ +static inline GLfloat +DOT2(const GLfloat a[2], const GLfloat b[2]) +{ + return a[0] * b[0] + a[1] * b[1]; +} + +static inline GLfloat +DOT3(const GLfloat a[3], const GLfloat b[3]) +{ + return a[0] * b[0] + a[1] * b[1] + a[2] * b[2]; +} + +static inline GLfloat +DOT4(const GLfloat a[4], const GLfloat b[4]) +{ + return a[0] * b[0] + a[1] * b[1] + a[2] * b[2] + a[3] * b[3]; +} + + +static inline GLfloat +LEN_SQUARED_3FV(const GLfloat v[3]) +{ + return DOT3(v, v); +} + +static inline GLfloat +LEN_SQUARED_2FV(const GLfloat v[2]) +{ + return DOT2(v, v); +} + + +static inline GLfloat +LEN_3FV(const GLfloat v[3]) +{ + return SQRTF(LEN_SQUARED_3FV(v)); +} + +static inline GLfloat +LEN_2FV(const GLfloat v[2]) +{ + return SQRTF(LEN_SQUARED_2FV(v)); +} -#define LEN_3FV( V ) (SQRTF((V)[0]*(V)[0]+(V)[1]*(V)[1]+(V)[2]*(V)[2])) -#define LEN_2FV( V ) (SQRTF((V)[0]*(V)[0]+(V)[1]*(V)[1])) -#define LEN_SQUARED_3FV( V ) ((V)[0]*(V)[0]+(V)[1]*(V)[1]+(V)[2]*(V)[2]) -#define LEN_SQUARED_2FV( V ) ((V)[0]*(V)[0]+(V)[1]*(V)[1]) +/* Normalize a 3-element vector to unit length. */ +static inline void +NORMALIZE_3FV(GLfloat v[3]) +{ + GLfloat len = (GLfloat) LEN_SQUARED_3FV(v); + if (len) { + len = INV_SQRTF(len); + v[0] *= len; + v[1] *= len; + v[2] *= len; + } +} /** Compute ceiling of integer quotient of A divided by B. */ diff --git a/mesalib/src/mesa/main/matrix.c b/mesalib/src/mesa/main/matrix.c index b09fa4d3d..7157433de 100644 --- a/mesalib/src/mesa/main/matrix.c +++ b/mesalib/src/mesa/main/matrix.c @@ -187,7 +187,7 @@ _mesa_MatrixMode( GLenum mode ) case GL_MATRIX5_NV: case GL_MATRIX6_NV: case GL_MATRIX7_NV: - if (ctx->Extensions.NV_vertex_program) { + if (ctx->API == API_OPENGL && ctx->Extensions.NV_vertex_program) { ctx->CurrentStack = &ctx->ProgramMatrixStack[mode - GL_MATRIX0_NV]; } else { @@ -203,8 +203,9 @@ _mesa_MatrixMode( GLenum mode ) case GL_MATRIX5_ARB: case GL_MATRIX6_ARB: case GL_MATRIX7_ARB: - if (ctx->Extensions.ARB_vertex_program || - ctx->Extensions.ARB_fragment_program) { + if (ctx->API == API_OPENGL + && (ctx->Extensions.ARB_vertex_program || + ctx->Extensions.ARB_fragment_program)) { const GLuint m = mode - GL_MATRIX0_ARB; if (m > ctx->Const.MaxProgramMatrices) { _mesa_error(ctx, GL_INVALID_ENUM, diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 58111a737..ba43e574d 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -2999,7 +2999,6 @@ struct gl_extensions GLboolean ARB_transform_feedback_instanced; GLboolean ARB_transpose_matrix; GLboolean ARB_uniform_buffer_object; - GLboolean ARB_vertex_array_object; GLboolean ARB_vertex_program; GLboolean ARB_vertex_shader; GLboolean ARB_vertex_type_2_10_10_10_rev; @@ -3052,7 +3051,6 @@ struct gl_extensions /* vendor extensions */ GLboolean AMD_seamless_cubemap_per_texture; GLboolean APPLE_packed_pixels; - GLboolean APPLE_vertex_array_object; GLboolean APPLE_object_purgeable; GLboolean ATI_envmap_bumpmap; GLboolean ATI_texture_compression_3dc; diff --git a/mesalib/src/mesa/main/pixelstore.c b/mesalib/src/mesa/main/pixelstore.c index 81474491d..d1e96aa8f 100644 --- a/mesalib/src/mesa/main/pixelstore.c +++ b/mesalib/src/mesa/main/pixelstore.c @@ -45,18 +45,24 @@ _mesa_PixelStorei( GLenum pname, GLint param ) switch (pname) { case GL_PACK_SWAP_BYTES: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; if (param == (GLint)ctx->Pack.SwapBytes) return; FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); ctx->Pack.SwapBytes = param ? GL_TRUE : GL_FALSE; break; case GL_PACK_LSB_FIRST: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; if (param == (GLint)ctx->Pack.LsbFirst) return; FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); ctx->Pack.LsbFirst = param ? GL_TRUE : GL_FALSE; break; case GL_PACK_ROW_LENGTH: + if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)) + goto invalid_enum_error; if (param<0) { _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); return; @@ -67,6 +73,8 @@ _mesa_PixelStorei( GLenum pname, GLint param ) ctx->Pack.RowLength = param; break; case GL_PACK_IMAGE_HEIGHT: + if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)) + goto invalid_enum_error; if (param<0) { _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); return; @@ -77,6 +85,8 @@ _mesa_PixelStorei( GLenum pname, GLint param ) ctx->Pack.ImageHeight = param; break; case GL_PACK_SKIP_PIXELS: + if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)) + goto invalid_enum_error; if (param<0) { _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); return; @@ -87,6 +97,8 @@ _mesa_PixelStorei( GLenum pname, GLint param ) ctx->Pack.SkipPixels = param; break; case GL_PACK_SKIP_ROWS: + if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)) + goto invalid_enum_error; if (param<0) { _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); return; @@ -97,6 +109,8 @@ _mesa_PixelStorei( GLenum pname, GLint param ) ctx->Pack.SkipRows = param; break; case GL_PACK_SKIP_IMAGES: + if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)) + goto invalid_enum_error; if (param<0) { _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); return; @@ -117,6 +131,8 @@ _mesa_PixelStorei( GLenum pname, GLint param ) ctx->Pack.Alignment = param; break; case GL_PACK_INVERT_MESA: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; if (!ctx->Extensions.MESA_pack_invert) { _mesa_error( ctx, GL_INVALID_ENUM, "glPixelstore(pname)" ); return; @@ -128,6 +144,8 @@ _mesa_PixelStorei( GLenum pname, GLint param ) break; case GL_UNPACK_SWAP_BYTES: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; if (param == (GLint)ctx->Unpack.SwapBytes) return; if ((GLint)ctx->Unpack.SwapBytes == param) @@ -136,6 +154,8 @@ _mesa_PixelStorei( GLenum pname, GLint param ) ctx->Unpack.SwapBytes = param ? GL_TRUE : GL_FALSE; break; case GL_UNPACK_LSB_FIRST: + if (!_mesa_is_desktop_gl(ctx)) + goto invalid_enum_error; if (param == (GLint)ctx->Unpack.LsbFirst) return; if ((GLint)ctx->Unpack.LsbFirst == param) @@ -144,6 +164,8 @@ _mesa_PixelStorei( GLenum pname, GLint param ) ctx->Unpack.LsbFirst = param ? GL_TRUE : GL_FALSE; break; case GL_UNPACK_ROW_LENGTH: + if (ctx->API == API_OPENGLES) + goto invalid_enum_error; if (param<0) { _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); return; @@ -154,6 +176,8 @@ _mesa_PixelStorei( GLenum pname, GLint param ) ctx->Unpack.RowLength = param; break; case GL_UNPACK_IMAGE_HEIGHT: + if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)) + goto invalid_enum_error; if (param<0) { _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); return; @@ -165,6 +189,8 @@ _mesa_PixelStorei( GLenum pname, GLint param ) ctx->Unpack.ImageHeight = param; break; case GL_UNPACK_SKIP_PIXELS: + if (ctx->API == API_OPENGLES) + goto invalid_enum_error; if (param<0) { _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); return; @@ -175,6 +201,8 @@ _mesa_PixelStorei( GLenum pname, GLint param ) ctx->Unpack.SkipPixels = param; break; case GL_UNPACK_SKIP_ROWS: + if (ctx->API == API_OPENGLES) + goto invalid_enum_error; if (param<0) { _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); return; @@ -185,6 +213,8 @@ _mesa_PixelStorei( GLenum pname, GLint param ) ctx->Unpack.SkipRows = param; break; case GL_UNPACK_SKIP_IMAGES: + if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)) + goto invalid_enum_error; if (param < 0) { _mesa_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); return; @@ -205,9 +235,14 @@ _mesa_PixelStorei( GLenum pname, GLint param ) ctx->Unpack.Alignment = param; break; default: - _mesa_error( ctx, GL_INVALID_ENUM, "glPixelStore" ); - return; + goto invalid_enum_error; } + + return; + +invalid_enum_error: + _mesa_error( ctx, GL_INVALID_ENUM, "glPixelStore" ); + return; } diff --git a/mesalib/src/mesa/main/points.c b/mesalib/src/mesa/main/points.c index 87bfae27e..538f3cf44 100644 --- a/mesalib/src/mesa/main/points.c +++ b/mesalib/src/mesa/main/points.c @@ -104,88 +104,74 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); + /* Drivers that support point sprites must also support point parameters. + * If point parameters aren't supported, then this function shouldn't even + * exist. + */ + ASSERT(!(ctx->Extensions.ARB_point_sprite + || ctx->Extensions.NV_point_sprite) + || ctx->Extensions.EXT_point_parameters); + + if (!ctx->Extensions.EXT_point_parameters) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "unsupported function called (unsupported extension)"); + return; + } + switch (pname) { case GL_DISTANCE_ATTENUATION_EXT: - if (ctx->Extensions.EXT_point_parameters) { - if (TEST_EQ_3V(ctx->Point.Params, params)) - return; - FLUSH_VERTICES(ctx, _NEW_POINT); - COPY_3V(ctx->Point.Params, params); - ctx->Point._Attenuated = (ctx->Point.Params[0] != 1.0 || - ctx->Point.Params[1] != 0.0 || - ctx->Point.Params[2] != 0.0); - - if (ctx->Point._Attenuated) - ctx->_TriangleCaps |= DD_POINT_ATTEN; - else - ctx->_TriangleCaps &= ~DD_POINT_ATTEN; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glPointParameterf[v]{EXT,ARB}(pname)"); + if (TEST_EQ_3V(ctx->Point.Params, params)) return; - } + FLUSH_VERTICES(ctx, _NEW_POINT); + COPY_3V(ctx->Point.Params, params); + ctx->Point._Attenuated = (ctx->Point.Params[0] != 1.0 || + ctx->Point.Params[1] != 0.0 || + ctx->Point.Params[2] != 0.0); + + if (ctx->Point._Attenuated) + ctx->_TriangleCaps |= DD_POINT_ATTEN; + else + ctx->_TriangleCaps &= ~DD_POINT_ATTEN; break; case GL_POINT_SIZE_MIN_EXT: - if (ctx->Extensions.EXT_point_parameters) { - if (params[0] < 0.0F) { - _mesa_error( ctx, GL_INVALID_VALUE, - "glPointParameterf[v]{EXT,ARB}(param)" ); - return; - } - if (ctx->Point.MinSize == params[0]) - return; - FLUSH_VERTICES(ctx, _NEW_POINT); - ctx->Point.MinSize = params[0]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glPointParameterf[v]{EXT,ARB}(pname)"); + if (params[0] < 0.0F) { + _mesa_error( ctx, GL_INVALID_VALUE, + "glPointParameterf[v]{EXT,ARB}(param)" ); return; } + if (ctx->Point.MinSize == params[0]) + return; + FLUSH_VERTICES(ctx, _NEW_POINT); + ctx->Point.MinSize = params[0]; break; case GL_POINT_SIZE_MAX_EXT: - if (ctx->Extensions.EXT_point_parameters) { - if (params[0] < 0.0F) { - _mesa_error( ctx, GL_INVALID_VALUE, - "glPointParameterf[v]{EXT,ARB}(param)" ); - return; - } - if (ctx->Point.MaxSize == params[0]) - return; - FLUSH_VERTICES(ctx, _NEW_POINT); - ctx->Point.MaxSize = params[0]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glPointParameterf[v]{EXT,ARB}(pname)"); + if (params[0] < 0.0F) { + _mesa_error( ctx, GL_INVALID_VALUE, + "glPointParameterf[v]{EXT,ARB}(param)" ); return; } + if (ctx->Point.MaxSize == params[0]) + return; + FLUSH_VERTICES(ctx, _NEW_POINT); + ctx->Point.MaxSize = params[0]; break; case GL_POINT_FADE_THRESHOLD_SIZE_EXT: - if (ctx->Extensions.EXT_point_parameters) { - if (params[0] < 0.0F) { - _mesa_error( ctx, GL_INVALID_VALUE, - "glPointParameterf[v]{EXT,ARB}(param)" ); - return; - } - if (ctx->Point.Threshold == params[0]) - return; - FLUSH_VERTICES(ctx, _NEW_POINT); - ctx->Point.Threshold = params[0]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glPointParameterf[v]{EXT,ARB}(pname)"); + if (params[0] < 0.0F) { + _mesa_error( ctx, GL_INVALID_VALUE, + "glPointParameterf[v]{EXT,ARB}(param)" ); return; } + if (ctx->Point.Threshold == params[0]) + return; + FLUSH_VERTICES(ctx, _NEW_POINT); + ctx->Point.Threshold = params[0]; break; case GL_POINT_SPRITE_R_MODE_NV: /* This is one area where ARB_point_sprite and NV_point_sprite * differ. In ARB_point_sprite the POINT_SPRITE_R_MODE is * always ZERO. NV_point_sprite adds the S and R modes. */ - if (ctx->Extensions.NV_point_sprite) { + if (_mesa_is_desktop_gl(ctx) && ctx->Extensions.NV_point_sprite) { GLenum value = (GLenum) params[0]; if (value != GL_ZERO && value != GL_S && value != GL_R) { _mesa_error(ctx, GL_INVALID_VALUE, @@ -204,12 +190,11 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params) } break; case GL_POINT_SPRITE_COORD_ORIGIN: - /* This is not completely correct. GL_POINT_SPRITE_COORD_ORIGIN was - * added to point sprites when the extension was merged into OpenGL - * 2.0. It is expected that an implementation supporting OpenGL 1.4 - * and GL_ARB_point_sprite will generate an error here. + /* GL_POINT_SPRITE_COORD_ORIGIN was added to point sprites when the + * extension was merged into OpenGL 2.0. */ - if (ctx->Extensions.ARB_point_sprite) { + if ((ctx->API == API_OPENGL && ctx->Version >= 20) + || ctx->API == API_OPENGL_CORE) { GLenum value = (GLenum) params[0]; if (value != GL_LOWER_LEFT && value != GL_UPPER_LEFT) { _mesa_error(ctx, GL_INVALID_VALUE, @@ -263,7 +248,19 @@ _mesa_init_point(struct gl_context *ctx) ctx->Point.MaxSize = MAX2(ctx->Const.MaxPointSize, ctx->Const.MaxPointSizeAA); ctx->Point.Threshold = 1.0; - ctx->Point.PointSprite = GL_FALSE; /* GL_ARB/NV_point_sprite */ + + /* Page 403 (page 423 of the PDF) of the OpenGL 3.0 spec says: + * + * "Non-sprite points (section 3.4) - Enable/Disable targets + * POINT_SMOOTH and POINT_SPRITE, and all associated state. Point + * rasterization is always performed as though POINT_SPRITE were + * enabled." + * + * In a core context, the state will default to true, and the setters and + * getters are disabled. + */ + ctx->Point.PointSprite = (ctx->API == API_OPENGL_CORE); + ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */ ctx->Point.SpriteOrigin = GL_UPPER_LEFT; /* GL_ARB_point_sprite */ for (i = 0; i < Elements(ctx->Point.CoordReplace); i++) { diff --git a/mesalib/src/mesa/main/polygon.c b/mesalib/src/mesa/main/polygon.c index addca0228..d7d52daa8 100644 --- a/mesalib/src/mesa/main/polygon.c +++ b/mesalib/src/mesa/main/polygon.c @@ -143,6 +143,10 @@ _mesa_PolygonMode( GLenum face, GLenum mode ) switch (face) { case GL_FRONT: + if (ctx->API == API_OPENGL_CORE) { + _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" ); + return; + } if (ctx->Polygon.FrontMode == mode) return; FLUSH_VERTICES(ctx, _NEW_POLYGON); @@ -157,6 +161,10 @@ _mesa_PolygonMode( GLenum face, GLenum mode ) ctx->Polygon.BackMode = mode; break; case GL_BACK: + if (ctx->API == API_OPENGL_CORE) { + _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" ); + return; + } if (ctx->Polygon.BackMode == mode) return; FLUSH_VERTICES(ctx, _NEW_POLYGON); diff --git a/mesalib/src/mesa/main/readpix.c b/mesalib/src/mesa/main/readpix.c index f0bc157d8..7dc758152 100644 --- a/mesalib/src/mesa/main/readpix.c +++ b/mesalib/src/mesa/main/readpix.c @@ -38,7 +38,13 @@ #include "state.h" #include "glformats.h" #include "fbobject.h" +#include "teximage.h" +/* Inexplicably, GL_HALF_FLOAT_OES has a different value than GL_HALF_FLOAT. + */ +#ifndef GL_HALF_FLOAT_OES +#define GL_HALF_FLOAT_OES 0x8D61 +#endif /** * Tries to implement glReadPixels() of GL_DEPTH_COMPONENT using memcpy of the @@ -699,6 +705,33 @@ _mesa_ReadnPixelsARB( GLint x, GLint y, GLsizei width, GLsizei height, return; } + /* OpenGL ES 1.x and OpenGL ES 2.0 impose additional restrictions on the + * combinations of format and type that can be used. + * + * Technically, only two combinations are actually allowed: + * GL_RGBA/GL_UNSIGNED_BYTE, and some implementation-specific internal + * preferred combination. This code doesn't know what that preferred + * combination is, and Mesa can handle anything valid. Just work instead. + */ + if (_mesa_is_gles(ctx) && ctx->Version < 30) { + err = _mesa_es_error_check_format_and_type(format, type, 2); + if (err == GL_NO_ERROR) { + if (type == GL_FLOAT || type == GL_HALF_FLOAT_OES) { + err = GL_INVALID_OPERATION; + } else if (format == GL_DEPTH_COMPONENT + || format == GL_DEPTH_STENCIL) { + err = GL_INVALID_ENUM; + } + } + + if (err != GL_NO_ERROR) { + _mesa_error(ctx, err, "glReadPixels(invalid format %s and/or type %s)", + _mesa_lookup_enum_by_nr(format), + _mesa_lookup_enum_by_nr(type)); + return; + } + } + if (ctx->NewState) _mesa_update_state(ctx); diff --git a/mesalib/src/mesa/main/texenv.c b/mesalib/src/mesa/main/texenv.c index e5f1bd39e..f1064c5e3 100644 --- a/mesalib/src/mesa/main/texenv.c +++ b/mesalib/src/mesa/main/texenv.c @@ -122,7 +122,8 @@ set_combiner_mode(struct gl_context *ctx, break; case GL_DOT3_RGB_EXT: case GL_DOT3_RGBA_EXT: - legal = (ctx->Extensions.EXT_texture_env_dot3 && + legal = (ctx->API == API_OPENGL && + ctx->Extensions.EXT_texture_env_dot3 && pname == GL_COMBINE_RGB); break; case GL_DOT3_RGB: @@ -133,10 +134,12 @@ set_combiner_mode(struct gl_context *ctx, case GL_MODULATE_ADD_ATI: case GL_MODULATE_SIGNED_ADD_ATI: case GL_MODULATE_SUBTRACT_ATI: - legal = ctx->Extensions.ATI_texture_env_combine3; + legal = (ctx->API == API_OPENGL && + ctx->Extensions.ATI_texture_env_combine3); break; case GL_BUMP_ENVMAP_ATI: - legal = (ctx->Extensions.ATI_envmap_bumpmap && + legal = (ctx->API == API_OPENGL && + ctx->Extensions.ATI_envmap_bumpmap && pname == GL_COMBINE_RGB); break; default: @@ -203,7 +206,8 @@ set_combiner_source(struct gl_context *ctx, return; } - if ((term == 3) && !ctx->Extensions.NV_texture_env_combine4) { + if ((term == 3) && (ctx->API != API_OPENGL + || !ctx->Extensions.NV_texture_env_combine4)) { TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); return; } @@ -232,11 +236,13 @@ set_combiner_source(struct gl_context *ctx, param - GL_TEXTURE0 < ctx->Const.MaxTextureUnits); break; case GL_ZERO: - legal = (ctx->Extensions.ATI_texture_env_combine3 || - ctx->Extensions.NV_texture_env_combine4); + legal = (ctx->API == API_OPENGL && + (ctx->Extensions.ATI_texture_env_combine3 || + ctx->Extensions.NV_texture_env_combine4)); break; case GL_ONE: - legal = ctx->Extensions.ATI_texture_env_combine3; + legal = (ctx->API == API_OPENGL && + ctx->Extensions.ATI_texture_env_combine3); break; default: legal = GL_FALSE; @@ -287,7 +293,8 @@ set_combiner_operand(struct gl_context *ctx, return; } - if ((term == 3) && !ctx->Extensions.NV_texture_env_combine4) { + if ((term == 3) && (ctx->API != API_OPENGL + || !ctx->Extensions.NV_texture_env_combine4)) { TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); return; } @@ -301,8 +308,8 @@ set_combiner_operand(struct gl_context *ctx, case GL_SRC_COLOR: case GL_ONE_MINUS_SRC_COLOR: /* The color input can only be used with GL_OPERAND[01]_RGB in the EXT - * version. In the ARB and NV versions they can be used for any RGB - * operand. + * version. In the ARB and NV versions and OpenGL ES 1.x they can be + * used for any RGB operand. */ legal = !alpha && ((term < 2) || ctx->Extensions.ARB_texture_env_combine @@ -311,7 +318,7 @@ set_combiner_operand(struct gl_context *ctx, case GL_ONE_MINUS_SRC_ALPHA: /* GL_ONE_MINUS_SRC_ALPHA can only be used with * GL_OPERAND[01]_(RGB|ALPHA) in the EXT version. In the ARB and NV - * versions it can be used for any operand. + * versions and OpenGL ES 1.x it can be used for any operand. */ legal = (term < 2) || ctx->Extensions.ARB_texture_env_combine || ctx->Extensions.NV_texture_env_combine4; @@ -435,7 +442,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) set_combiner_scale(ctx, texUnit, pname, param[0]); break; case GL_BUMP_TARGET_ATI: - if (!ctx->Extensions.ATI_envmap_bumpmap) { + if (ctx->API != API_OPENGL || !ctx->Extensions.ATI_envmap_bumpmap) { _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname ); return; } @@ -581,7 +588,7 @@ get_texenvi(struct gl_context *ctx, const struct gl_texture_unit *texUnit, return texUnit->Combine.SourceRGB[rgb_idx]; } case GL_SOURCE3_RGB_NV: - if (ctx->Extensions.NV_texture_env_combine4) { + if (ctx->API == API_OPENGL && ctx->Extensions.NV_texture_env_combine4) { return texUnit->Combine.SourceRGB[3]; } else { @@ -595,7 +602,7 @@ get_texenvi(struct gl_context *ctx, const struct gl_texture_unit *texUnit, return texUnit->Combine.SourceA[alpha_idx]; } case GL_SOURCE3_ALPHA_NV: - if (ctx->Extensions.NV_texture_env_combine4) { + if (ctx->API == API_OPENGL && ctx->Extensions.NV_texture_env_combine4) { return texUnit->Combine.SourceA[3]; } else { @@ -609,7 +616,7 @@ get_texenvi(struct gl_context *ctx, const struct gl_texture_unit *texUnit, return texUnit->Combine.OperandRGB[op_rgb]; } case GL_OPERAND3_RGB_NV: - if (ctx->Extensions.NV_texture_env_combine4) { + if (ctx->API == API_OPENGL && ctx->Extensions.NV_texture_env_combine4) { return texUnit->Combine.OperandRGB[3]; } else { @@ -623,7 +630,7 @@ get_texenvi(struct gl_context *ctx, const struct gl_texture_unit *texUnit, return texUnit->Combine.OperandA[op_alpha]; } case GL_OPERAND3_ALPHA_NV: - if (ctx->Extensions.NV_texture_env_combine4) { + if (ctx->API == API_OPENGL && ctx->Extensions.NV_texture_env_combine4) { return texUnit->Combine.OperandA[3]; } else { @@ -636,7 +643,7 @@ get_texenvi(struct gl_context *ctx, const struct gl_texture_unit *texUnit, return 1 << texUnit->Combine.ScaleShiftA; case GL_BUMP_TARGET_ATI: /* spec doesn't say so, but I think this should be queryable */ - if (ctx->Extensions.ATI_envmap_bumpmap) { + if (ctx->API == API_OPENGL && ctx->Extensions.ATI_envmap_bumpmap) { return texUnit->BumpTarget; } else { diff --git a/mesalib/src/mesa/main/texgen.c b/mesalib/src/mesa/main/texgen.c index 0ace0b936..3788669d4 100644 --- a/mesalib/src/mesa/main/texgen.c +++ b/mesalib/src/mesa/main/texgen.c @@ -48,8 +48,14 @@ * Return texgen state for given coordinate */ static struct gl_texgen * -get_texgen(struct gl_texture_unit *texUnit, GLenum coord) +get_texgen(struct gl_context *ctx, struct gl_texture_unit *texUnit, + GLenum coord) { + if (ctx->API == API_OPENGLES) { + return (coord == GL_TEXTURE_GEN_STR_OES) + ? &texUnit->GenS : NULL; + } + switch (coord) { case GL_S: return &texUnit->GenS; @@ -87,7 +93,7 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) texUnit = _mesa_get_current_tex_unit(ctx); - texgen = get_texgen(texUnit, coord); + texgen = get_texgen(ctx, texUnit, coord); if (!texgen) { _mesa_error(ctx, GL_INVALID_ENUM, "glTexGen(coord)"); return; @@ -126,6 +132,12 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); return; } + if (ctx->API != API_OPENGL + && (bit & (TEXGEN_REFLECTION_MAP_NV | TEXGEN_NORMAL_MAP_NV)) == 0) { + _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); + return; + } + FLUSH_VERTICES(ctx, _NEW_TEXTURE); texgen->Mode = mode; texgen->_ModeBit = bit; @@ -134,6 +146,10 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) case GL_OBJECT_PLANE: { + if (ctx->API != API_OPENGL) { + _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); + return; + } if (TEST_EQ_4V(texgen->ObjectPlane, params)) return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); @@ -144,6 +160,12 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) case GL_EYE_PLANE: { GLfloat tmp[4]; + + if (ctx->API != API_OPENGL) { + _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); + return; + } + /* Transform plane equation by the inverse modelview matrix */ if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { _math_matrix_analyse(ctx->ModelviewMatrixStack.Top); @@ -198,7 +220,6 @@ _mesa_TexGend(GLenum coord, GLenum pname, GLdouble param ) void GLAPIENTRY _es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params) { - ASSERT(coord == GL_TEXTURE_GEN_STR_OES); _mesa_GetTexGenfv(GL_S, pname, params); } @@ -206,7 +227,11 @@ _es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params) void GLAPIENTRY _es_TexGenf(GLenum coord, GLenum pname, GLfloat param) { - ASSERT(coord == GL_TEXTURE_GEN_STR_OES); + if (coord != GL_TEXTURE_GEN_STR_OES) { + GET_CURRENT_CONTEXT(ctx); + _mesa_error( ctx, GL_INVALID_ENUM, "glTexGen[fx](pname)" ); + return; + } /* set S, T, and R at the same time */ _mesa_TexGenf(GL_S, pname, param); _mesa_TexGenf(GL_T, pname, param); @@ -217,7 +242,11 @@ _es_TexGenf(GLenum coord, GLenum pname, GLfloat param) void GLAPIENTRY _es_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params) { - ASSERT(coord == GL_TEXTURE_GEN_STR_OES); + if (coord != GL_TEXTURE_GEN_STR_OES) { + GET_CURRENT_CONTEXT(ctx); + _mesa_error( ctx, GL_INVALID_ENUM, "glTexGen[fx]v(pname)" ); + return; + } /* set S, T, and R at the same time */ _mesa_TexGenfv(GL_S, pname, params); _mesa_TexGenfv(GL_T, pname, params); @@ -279,7 +308,7 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) texUnit = _mesa_get_current_tex_unit(ctx); - texgen = get_texgen(texUnit, coord); + texgen = get_texgen(ctx, texUnit, coord); if (!texgen) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexGendv(coord)"); return; @@ -317,7 +346,7 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) texUnit = _mesa_get_current_tex_unit(ctx); - texgen = get_texgen(texUnit, coord); + texgen = get_texgen(ctx, texUnit, coord); if (!texgen) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexGenfv(coord)"); return; @@ -328,9 +357,17 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) params[0] = ENUM_TO_FLOAT(texgen->Mode); break; case GL_OBJECT_PLANE: + if (ctx->API != API_OPENGL) { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(param)" ); + return; + } COPY_4V(params, texgen->ObjectPlane); break; case GL_EYE_PLANE: + if (ctx->API != API_OPENGL) { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(param)" ); + return; + } COPY_4V(params, texgen->EyePlane); break; default: @@ -340,7 +377,7 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) { struct gl_texture_unit *texUnit; @@ -355,7 +392,7 @@ _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) texUnit = _mesa_get_current_tex_unit(ctx); - texgen = get_texgen(texUnit, coord); + texgen = get_texgen(ctx, texUnit, coord); if (!texgen) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexGeniv(coord)"); return; @@ -366,12 +403,20 @@ _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) params[0] = texgen->Mode; break; case GL_OBJECT_PLANE: + if (ctx->API != API_OPENGL) { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(param)" ); + return; + } params[0] = (GLint) texgen->ObjectPlane[0]; params[1] = (GLint) texgen->ObjectPlane[1]; params[2] = (GLint) texgen->ObjectPlane[2]; params[3] = (GLint) texgen->ObjectPlane[3]; break; case GL_EYE_PLANE: + if (ctx->API != API_OPENGL) { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(param)" ); + return; + } params[0] = (GLint) texgen->EyePlane[0]; params[1] = (GLint) texgen->EyePlane[1]; params[2] = (GLint) texgen->EyePlane[2]; diff --git a/mesalib/src/mesa/main/texgen.h b/mesalib/src/mesa/main/texgen.h index 60a9522af..1d13422b2 100644 --- a/mesalib/src/mesa/main/texgen.h +++ b/mesalib/src/mesa/main/texgen.h @@ -48,6 +48,9 @@ _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ); extern void GLAPIENTRY _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); +extern void GLAPIENTRY +_mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ); + extern void _mesa_init_texgen_dispatch(struct _glapi_table *disp); diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index 59b38dee4..11b1b3043 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -87,14 +87,14 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) case GL_ALPHA8: case GL_ALPHA12: case GL_ALPHA16: - return GL_ALPHA; + return (ctx->API != API_OPENGL_CORE) ? GL_ALPHA : -1; case 1: case GL_LUMINANCE: case GL_LUMINANCE4: case GL_LUMINANCE8: case GL_LUMINANCE12: case GL_LUMINANCE16: - return GL_LUMINANCE; + return (ctx->API != API_OPENGL_CORE) ? GL_LUMINANCE : -1; case 2: case GL_LUMINANCE_ALPHA: case GL_LUMINANCE4_ALPHA4: @@ -103,14 +103,15 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) case GL_LUMINANCE12_ALPHA4: case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: - return GL_LUMINANCE_ALPHA; + return (ctx->API != API_OPENGL_CORE) ? GL_LUMINANCE_ALPHA : -1; case GL_INTENSITY: case GL_INTENSITY4: case GL_INTENSITY8: case GL_INTENSITY12: case GL_INTENSITY16: - return GL_INTENSITY; + return (ctx->API != API_OPENGL_CORE) ? GL_INTENSITY : -1; case 3: + return (ctx->API != API_OPENGL_CORE) ? GL_RGB : -1; case GL_RGB: case GL_R3_G3_B2: case GL_RGB4: @@ -121,6 +122,7 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) case GL_RGB16: return GL_RGB; case 4: + return (ctx->API != API_OPENGL_CORE) ? GL_RGBA : -1; case GL_RGBA: case GL_RGBA2: case GL_RGBA4: @@ -754,7 +756,8 @@ _mesa_select_tex_object(struct gl_context *ctx, case GL_PROXY_TEXTURE_2D_ARRAY_EXT: return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_2D_ARRAY_INDEX] : NULL; case GL_TEXTURE_BUFFER: - return ctx->Extensions.ARB_texture_buffer_object + return _mesa_is_desktop_gl(ctx) + && ctx->Extensions.ARB_texture_buffer_object ? texUnit->CurrentTex[TEXTURE_BUFFER_INDEX] : NULL; case GL_TEXTURE_EXTERNAL_OES: return ctx->Extensions.OES_EGL_image_external @@ -947,9 +950,9 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target) ctx->Extensions.EXT_texture_array) ? ctx->Const.MaxTextureLevels : 0; case GL_TEXTURE_BUFFER: - return _mesa_is_desktop_gl(ctx) && - (ctx->Extensions.ARB_texture_buffer_object || - (ctx->Version >= 31)) ? 1 : 0; + return _mesa_is_desktop_gl(ctx) + && ctx->Extensions.ARB_texture_buffer_object + ? 1 : 0; case GL_TEXTURE_EXTERNAL_OES: /* fall-through */ default: @@ -2796,6 +2799,37 @@ _mesa_choose_texture_format(struct gl_context *ctx, } } + /* If the application requested compression to an S3TC format but we don't + * have the DTXn library, force a generic compressed format instead. + */ + if (internalFormat != format) { + const GLenum before = internalFormat; + + switch (internalFormat) { + case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: + if (!ctx->Mesa_DXTn) + internalFormat = GL_COMPRESSED_RGB; + break; + case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: + case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: + case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: + if (!ctx->Mesa_DXTn) + internalFormat = GL_COMPRESSED_RGBA; + break; + default: + break; + } + + if (before != internalFormat) { + _mesa_warning(ctx, + "DXT compression requested (%s), " + "but libtxc_dxtn library not installed. Using %s " + "instead.", + _mesa_lookup_enum_by_nr(before), + _mesa_lookup_enum_by_nr(internalFormat)); + } + } + /* choose format from scratch */ f = ctx->Driver.ChooseTextureFormat(ctx, texObj->Target, internalFormat, format, type); @@ -3975,7 +4009,8 @@ _mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (!ctx->Extensions.ARB_texture_buffer_object) { + if (!(ctx->Extensions.ARB_texture_buffer_object + && _mesa_is_desktop_gl(ctx))) { _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBuffer"); return; } diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c index 638e418da..513f3bb05 100644 --- a/mesalib/src/mesa/main/texobj.c +++ b/mesalib/src/mesa/main/texobj.c @@ -1216,6 +1216,11 @@ _mesa_BindTexture( GLenum target, GLuint texName ) } } else { + if (ctx->API == API_OPENGL_CORE) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBindTexture"); + return; + } + /* if this is a new texture id, allocate a texture object now */ newTexObj = ctx->Driver.NewTextureObject(ctx, texName, target); if (!newTexObj) { diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c index 8c3ddc524..91452b75f 100644 --- a/mesalib/src/mesa/main/varray.c +++ b/mesalib/src/mesa/main/varray.c @@ -133,6 +133,23 @@ update_array(struct gl_context *ctx, GLsizei elementSize; GLenum format = GL_RGBA; + /* Page 407 (page 423 of the PDF) of the OpenGL 3.0 spec says: + * + * "Client vertex arrays - all vertex array attribute pointers must + * refer to buffer objects (section 2.9.2). The default vertex array + * object (the name zero) is also deprecated. Calling + * VertexAttribPointer when no buffer object or no vertex array object + * is bound will generate an INVALID_OPERATION error..." + * + * The check for VBOs is handled below. + */ + if (ctx->API == API_OPENGL_CORE + && (ctx->Array.ArrayObj == ctx->Array.DefaultArrayObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(no array object bound)", + func); + return; + } + if (_mesa_is_gles(ctx)) { /* Once Mesa gets support for GL_OES_vertex_half_float this mask will * change. Adding support for this extension isn't quite as trivial as @@ -216,11 +233,20 @@ update_array(struct gl_context *ctx, return; } - if (ctx->Array.ArrayObj->ARBsemantics && + /* Page 29 (page 44 of the PDF) of the OpenGL 3.3 spec says: + * + * "An INVALID_OPERATION error is generated under any of the following + * conditions: + * + * ... + * + * * any of the *Pointer commands specifying the location and + * organization of vertex array data are called while zero is bound + * to the ARRAY_BUFFER buffer object binding point (see section + * 2.9.6), and the pointer argument is not NULL." + */ + if (ptr != NULL && ctx->Array.ArrayObj->ARBsemantics && !_mesa_is_bufferobj(ctx->Array.ArrayBufferObj)) { - /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs. - * Generate GL_INVALID_OPERATION if that's not true. - */ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func); return; } @@ -590,12 +616,15 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname, case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: return array->BufferObj->Name; case GL_VERTEX_ATTRIB_ARRAY_INTEGER: - if (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4) { + if ((_mesa_is_desktop_gl(ctx) + && (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4)) + || _mesa_is_gles3(ctx)) { return array->Integer; } goto error; case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB: - if (ctx->Extensions.ARB_instanced_arrays) { + if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_instanced_arrays) + || _mesa_is_gles3(ctx)) { return array->InstanceDivisor; } goto error; @@ -613,7 +642,13 @@ static const GLfloat * get_current_attrib(struct gl_context *ctx, GLuint index, const char *function) { if (index == 0) { - if (ctx->API != API_OPENGLES2) { + /* In OpenGL 3.1 attribute 0 becomes non-magic, just like in OpenGL ES + * 2.0. Note that we cannot just check for API_OPENGL_CORE here because + * that will erroneously allow this usage in a 3.0 forward-compatible + * context too. + */ + if ((ctx->API != API_OPENGL_CORE || ctx->Version < 31) + && ctx->API != API_OPENGLES2) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s(index==0)", function); return NULL; } diff --git a/mesalib/src/mesa/main/version.c b/mesalib/src/mesa/main/version.c index 59c81aedc..f22118a0d 100644 --- a/mesalib/src/mesa/main/version.c +++ b/mesalib/src/mesa/main/version.c @@ -137,7 +137,6 @@ compute_version(struct gl_context *ctx) ctx->Extensions.ARB_texture_float && ctx->Extensions.ARB_texture_rg && ctx->Extensions.ARB_texture_compression_rgtc && - ctx->Extensions.APPLE_vertex_array_object && ctx->Extensions.EXT_draw_buffers2 && ctx->Extensions.ARB_framebuffer_object && ctx->Extensions.EXT_framebuffer_sRGB && diff --git a/mesalib/src/mesa/main/version.h b/mesalib/src/mesa/main/version.h index 94a9855d9..5b2e85afd 100644 --- a/mesalib/src/mesa/main/version.h +++ b/mesalib/src/mesa/main/version.h @@ -32,10 +32,10 @@ struct gl_context; /* Mesa version */ -#define MESA_MAJOR 8 -#define MESA_MINOR 1 +#define MESA_MAJOR 9 +#define MESA_MINOR 0 #define MESA_PATCH 0 -#define MESA_VERSION_STRING "8.1-devel" +#define MESA_VERSION_STRING "9.0-devel" /* To make version comparison easy */ #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) diff --git a/mesalib/src/mesa/main/vtxfmt.c b/mesalib/src/mesa/main/vtxfmt.c index ce490ed9e..2b6e25ecd 100644 --- a/mesalib/src/mesa/main/vtxfmt.c +++ b/mesalib/src/mesa/main/vtxfmt.c @@ -48,9 +48,8 @@ static void install_vtxfmt(struct gl_context *ctx, struct _glapi_table *tab, const GLvertexformat *vfmt) { - _mesa_install_arrayelt_vtxfmt(tab, vfmt); - if (ctx->API != API_OPENGL_CORE) { + _mesa_install_arrayelt_vtxfmt(tab, vfmt); SET_Color3f(tab, vfmt->Color3f); SET_Color3fv(tab, vfmt->Color3fv); SET_Color4f(tab, vfmt->Color4f); @@ -58,7 +57,9 @@ install_vtxfmt(struct gl_context *ctx, struct _glapi_table *tab, SET_EdgeFlag(tab, vfmt->EdgeFlag); } - _mesa_install_eval_vtxfmt(tab, vfmt); + if (ctx->API == API_OPENGL) { + _mesa_install_eval_vtxfmt(tab, vfmt); + } if (ctx->API != API_OPENGL_CORE) { SET_FogCoordfEXT(tab, vfmt->FogCoordfEXT); @@ -94,7 +95,9 @@ install_vtxfmt(struct gl_context *ctx, struct _glapi_table *tab, SET_Vertex4fv(tab, vfmt->Vertex4fv); } - _mesa_install_dlist_vtxfmt(tab, vfmt); /* glCallList / glCallLists */ + if (ctx->API == API_OPENGL) { + _mesa_install_dlist_vtxfmt(tab, vfmt); /* glCallList / glCallLists */ + } if (ctx->API != API_OPENGL_CORE) { SET_Begin(tab, vfmt->Begin); @@ -218,8 +221,7 @@ install_vtxfmt(struct gl_context *ctx, struct _glapi_table *tab, void _mesa_install_exec_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt) { - if (_mesa_is_desktop_gl(ctx)) - install_vtxfmt( ctx, ctx->Exec, vfmt ); + install_vtxfmt( ctx, ctx->Exec, vfmt ); } diff --git a/mesalib/src/mesa/sources.mak b/mesalib/src/mesa/sources.mak index 7f7ea2885..dabddf2fe 100644 --- a/mesalib/src/mesa/sources.mak +++ b/mesalib/src/mesa/sources.mak @@ -6,7 +6,6 @@ # this is part of MAIN_FILES MAIN_ES_FILES = \ $(BUILDDIR)main/api_exec_es1.c \ - $(BUILDDIR)main/api_exec_es2.c \ $(SRCDIR)main/es1_conversion.c MAIN_FILES = \ diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c index 5e482d9f7..ac11f127c 100644 --- a/mesalib/src/mesa/state_tracker/st_extensions.c +++ b/mesalib/src/mesa/state_tracker/st_extensions.c @@ -495,7 +495,6 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE; ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE; ctx->Extensions.ARB_texture_storage = GL_TRUE; - ctx->Extensions.ARB_vertex_array_object = GL_TRUE; ctx->Extensions.ARB_vertex_program = GL_TRUE; ctx->Extensions.ARB_vertex_shader = GL_TRUE; ctx->Extensions.ARB_window_pos = GL_TRUE; @@ -516,8 +515,6 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE; ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE; - ctx->Extensions.APPLE_vertex_array_object = GL_TRUE; - ctx->Extensions.ATI_texture_env_combine3 = GL_TRUE; ctx->Extensions.MESA_pack_invert = GL_TRUE; diff --git a/mesalib/src/mesa/swrast/s_lines.c b/mesalib/src/mesa/swrast/s_lines.c index 2078be43b..cfd3e6fa9 100644 --- a/mesalib/src/mesa/swrast/s_lines.c +++ b/mesalib/src/mesa/swrast/s_lines.c @@ -188,8 +188,8 @@ _swrast_add_spec_terms_line(struct gl_context *ctx, /* draw */ SWRAST_CONTEXT(ctx)->SpecLine( ctx, ncv0, ncv1 ); /* restore original colors */ - COPY_CHAN4( ncv0->attrib[FRAG_ATTRIB_COL0], cSave[0] ); - COPY_CHAN4( ncv1->attrib[FRAG_ATTRIB_COL0], cSave[1] ); + COPY_CHAN4(ncv0->color, cSave[0]); + COPY_CHAN4(ncv1->color, cSave[1]); } diff --git a/mesalib/src/mesa/tnl/t_vertex_generic.c b/mesalib/src/mesa/tnl/t_vertex_generic.c index 7b7f511ce..44d625028 100644 --- a/mesalib/src/mesa/tnl/t_vertex_generic.c +++ b/mesalib/src/mesa/tnl/t_vertex_generic.c @@ -1049,10 +1049,7 @@ void _tnl_generic_interp( struct gl_context *ctx, a[j].extract( &a[j], fin, vin + a[j].vertoffset ); a[j].extract( &a[j], fout, vout + a[j].vertoffset ); - INTERP_F( t, fdst[3], fout[3], fin[3] ); - INTERP_F( t, fdst[2], fout[2], fin[2] ); - INTERP_F( t, fdst[1], fout[1], fin[1] ); - INTERP_F( t, fdst[0], fout[0], fin[0] ); + INTERP_4F(t, fdst, fout, fin); a[j].insert[4-1]( &a[j], vdst + a[j].vertoffset, fdst ); } diff --git a/mesalib/src/mesa/vbo/vbo_exec_api.c b/mesalib/src/mesa/vbo/vbo_exec_api.c index fc7e40692..781e360d2 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_api.c +++ b/mesalib/src/mesa/vbo/vbo_exec_api.c @@ -457,10 +457,10 @@ vbo_Materialfv(GLenum face, GLenum pname, const GLfloat *params) updateMats = ALL_MATERIAL_BITS; } - if (face == GL_FRONT) { + if (ctx->API == API_OPENGL && face == GL_FRONT) { updateMats &= FRONT_MATERIAL_BITS; } - else if (face == GL_BACK) { + else if (ctx->API == API_OPENGL && face == GL_BACK) { updateMats &= BACK_MATERIAL_BITS; } else if (face != GL_FRONT_AND_BACK) { @@ -506,6 +506,10 @@ vbo_Materialfv(GLenum face, GLenum pname, const GLfloat *params) MAT_ATTR(VBO_ATTRIB_MAT_BACK_SHININESS, 1, params); break; case GL_COLOR_INDEXES: + if (ctx->API != API_OPENGL) { + _mesa_error(ctx, GL_INVALID_ENUM, "glMaterialfv(pname)"); + return; + } if (updateMats & MAT_BIT_FRONT_INDEXES) MAT_ATTR(VBO_ATTRIB_MAT_FRONT_INDEXES, 3, params); if (updateMats & MAT_BIT_BACK_INDEXES) @@ -894,6 +898,7 @@ vbo_exec_PrimitiveRestartNV(void) static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec ) { + struct gl_context *ctx = exec->ctx; GLvertexformat *vfmt = &exec->vtxfmt; _MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_); @@ -942,14 +947,25 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec ) vfmt->Vertex4f = vbo_Vertex4f; vfmt->Vertex4fv = vbo_Vertex4fv; - vfmt->VertexAttrib1fARB = vbo_VertexAttrib1fARB; - vfmt->VertexAttrib1fvARB = vbo_VertexAttrib1fvARB; - vfmt->VertexAttrib2fARB = vbo_VertexAttrib2fARB; - vfmt->VertexAttrib2fvARB = vbo_VertexAttrib2fvARB; - vfmt->VertexAttrib3fARB = vbo_VertexAttrib3fARB; - vfmt->VertexAttrib3fvARB = vbo_VertexAttrib3fvARB; - vfmt->VertexAttrib4fARB = vbo_VertexAttrib4fARB; - vfmt->VertexAttrib4fvARB = vbo_VertexAttrib4fvARB; + if (ctx->API == API_OPENGLES2) { + vfmt->VertexAttrib1fARB = _es_VertexAttrib1f; + vfmt->VertexAttrib1fvARB = _es_VertexAttrib1fv; + vfmt->VertexAttrib2fARB = _es_VertexAttrib2f; + vfmt->VertexAttrib2fvARB = _es_VertexAttrib2fv; + vfmt->VertexAttrib3fARB = _es_VertexAttrib3f; + vfmt->VertexAttrib3fvARB = _es_VertexAttrib3fv; + vfmt->VertexAttrib4fARB = _es_VertexAttrib4f; + vfmt->VertexAttrib4fvARB = _es_VertexAttrib4fv; + } else { + vfmt->VertexAttrib1fARB = vbo_VertexAttrib1fARB; + vfmt->VertexAttrib1fvARB = vbo_VertexAttrib1fvARB; + vfmt->VertexAttrib2fARB = vbo_VertexAttrib2fARB; + vfmt->VertexAttrib2fvARB = vbo_VertexAttrib2fvARB; + vfmt->VertexAttrib3fARB = vbo_VertexAttrib3fARB; + vfmt->VertexAttrib3fvARB = vbo_VertexAttrib3fvARB; + vfmt->VertexAttrib4fARB = vbo_VertexAttrib4fARB; + vfmt->VertexAttrib4fvARB = vbo_VertexAttrib4fvARB; + } vfmt->VertexAttrib1fNV = vbo_VertexAttrib1fNV; vfmt->VertexAttrib1fvNV = vbo_VertexAttrib1fvNV; |