aboutsummaryrefslogtreecommitdiff
path: root/mesalib
diff options
context:
space:
mode:
Diffstat (limited to 'mesalib')
-rw-r--r--mesalib/include/GL/glext.h459
-rw-r--r--mesalib/include/GL/glxext.h1437
-rw-r--r--mesalib/include/GL/internal/dri_interface.h6
-rw-r--r--mesalib/include/GL/wglext.h1292
-rw-r--r--mesalib/include/getopt.h128
-rwxr-xr-x[-rw-r--r--]mesalib/src/glsl/.gitignore16
-rw-r--r--mesalib/src/glsl/ast.h4
-rw-r--r--mesalib/src/glsl/doflexbison.bat21
-rw-r--r--mesalib/src/glsl/getopt.cpp552
-rwxr-xr-x[-rw-r--r--]mesalib/src/glsl/glcpp/.gitignore12
-rw-r--r--mesalib/src/glsl/glcpp/glcpp.c8
-rw-r--r--mesalib/src/glsl/glsl_parser_extras.h4
-rwxr-xr-x[-rw-r--r--]mesalib/src/glsl/glsl_symbol_table.cpp4
-rw-r--r--mesalib/src/glsl/glsl_symbol_table.h5
-rw-r--r--mesalib/src/glsl/link_uniforms.cpp1
-rw-r--r--mesalib/src/glsl/list.h8
-rw-r--r--mesalib/src/glsl/main.cpp11
-rw-r--r--mesalib/src/mapi/glapi/gen/.gitignore17
-rw-r--r--mesalib/src/mapi/glapi/gen/GL3x.xml8
-rw-r--r--mesalib/src/mapi/glapi/gen/gen.bat26
-rwxr-xr-xmesalib/src/mapi/glapi/gen/gen.sh26
-rw-r--r--mesalib/src/mapi/glapi/gen/glX_API.xml14
-rwxr-xr-x[-rw-r--r--]mesalib/src/mapi/glapi/gen/glX_proto_recv.py15
-rwxr-xr-x[-rw-r--r--]mesalib/src/mapi/glapi/gen/glX_proto_send.py0
-rwxr-xr-x[-rw-r--r--]mesalib/src/mapi/glapi/gen/glX_proto_size.py17
-rwxr-xr-x[-rw-r--r--]mesalib/src/mapi/glapi/gen/glX_server_table.py4
-rwxr-xr-x[-rw-r--r--]mesalib/src/mapi/glapi/gen/gl_API.xml596
-rwxr-xr-x[-rw-r--r--]mesalib/src/mapi/glapi/gen/gl_apitemp.py0
-rwxr-xr-x[-rw-r--r--]mesalib/src/mapi/glapi/gen/gl_enums.py2
-rwxr-xr-x[-rw-r--r--]mesalib/src/mapi/glapi/gen/gl_gentable.py4
-rwxr-xr-x[-rw-r--r--]mesalib/src/mapi/glapi/gen/gl_procs.py0
-rwxr-xr-x[-rw-r--r--]mesalib/src/mapi/glapi/gen/gl_table.py14
-rwxr-xr-x[-rw-r--r--]mesalib/src/mapi/glapi/gen/remap_helper.py4
-rw-r--r--mesalib/src/mapi/glapi/glapi.h110
-rw-r--r--mesalib/src/mapi/glapi/glapi_getproc.c11
-rw-r--r--mesalib/src/mapi/glapi/glapi_nop.c4
-rw-r--r--mesalib/src/mapi/glapi/glthread.c2
-rwxr-xr-x[-rw-r--r--]mesalib/src/mapi/mapi_abi.py0
-rw-r--r--mesalib/src/mesa/drivers/dri/common/drisw_util.c3
-rw-r--r--mesalib/src/mesa/drivers/dri/swrast/swrast.c27
-rw-r--r--mesalib/src/mesa/drivers/dri/swrast/swrast_priv.h7
-rw-r--r--mesalib/src/mesa/main/.gitignore21
-rw-r--r--mesalib/src/mesa/main/bufferobj.c12
-rw-r--r--mesalib/src/mesa/main/config.h4
-rw-r--r--mesalib/src/mesa/main/dlopen.h6
-rw-r--r--mesalib/src/mesa/main/queryobj.c10
-rw-r--r--mesalib/src/mesa/main/remap.c4
-rw-r--r--mesalib/src/mesa/main/remap.h2
-rw-r--r--mesalib/src/mesa/main/syncobj.c10
-rw-r--r--mesalib/src/mesa/main/syncobj.h10
-rw-r--r--mesalib/src/mesa/main/version.c2
-rwxr-xr-x[-rw-r--r--]mesalib/src/mesa/program/.gitignore8
-rw-r--r--mesalib/src/mesa/program/doflexbison.bat18
-rw-r--r--mesalib/src/mesa/program/hash_table.h1
-rw-r--r--mesalib/windows/VC8/mesa/.gitignore2
-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj291
-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters310
-rw-r--r--mesalib/windows/VC8/mesa/makefile95
-rw-r--r--mesalib/windows/VC8/mesa/mesa/mesa.vcxproj487
-rw-r--r--mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters771
-rw-r--r--mesalib/windows/VC8/mesa/mesavc10.sln45
-rw-r--r--mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj285
-rw-r--r--mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj.filters132
63 files changed, 5348 insertions, 2057 deletions
diff --git a/mesalib/include/GL/glext.h b/mesalib/include/GL/glext.h
index 0c2c94680..8ac56e92a 100644
--- a/mesalib/include/GL/glext.h
+++ b/mesalib/include/GL/glext.h
@@ -53,7 +53,7 @@ extern "C" {
#define GLAPI extern
#endif
-#define GL_GLEXT_VERSION 20130708
+#define GL_GLEXT_VERSION 20130816
/* Generated C header for:
* API: gl
@@ -108,15 +108,11 @@ extern "C" {
#define GL_SINGLE_COLOR 0x81F9
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
-typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-GLAPI void APIENTRY glBlendEquation (GLenum mode);
GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
@@ -359,6 +355,15 @@ GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m);
#define GL_TEXTURE_FILTER_CONTROL 0x8500
#define GL_DEPTH_TEXTURE_MODE 0x884B
#define GL_COMPARE_R_TO_TEXTURE 0x884E
+#define GL_FUNC_ADD 0x8006
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+#define GL_MIN 0x8007
+#define GL_MAX 0x8008
+#define GL_CONSTANT_COLOR 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
+#define GL_CONSTANT_ALPHA 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount);
@@ -404,6 +409,8 @@ typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v);
typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
@@ -450,6 +457,8 @@ GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z);
GLAPI void APIENTRY glWindowPos3iv (const GLint *v);
GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z);
GLAPI void APIENTRY glWindowPos3sv (const GLshort *v);
+GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void APIENTRY glBlendEquation (GLenum mode);
#endif
#endif /* GL_VERSION_1_4 */
@@ -2139,7 +2148,7 @@ GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data)
typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
-typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
@@ -2152,7 +2161,7 @@ typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum m
GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
-GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
+GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers);
@@ -2431,6 +2440,7 @@ typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level);
typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
@@ -2449,8 +2459,6 @@ typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLu
typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
@@ -2476,6 +2484,7 @@ GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect);
GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param);
GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level);
GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length);
@@ -2494,8 +2503,6 @@ GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageB
GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-GLAPI void APIENTRY glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-GLAPI void APIENTRY glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
@@ -2516,6 +2523,47 @@ GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsiz
#endif
#endif /* GL_VERSION_4_3 */
+#ifndef GL_VERSION_4_4
+#define GL_VERSION_4_4 1
+#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
+#define GL_MAP_PERSISTENT_BIT 0x0040
+#define GL_MAP_COHERENT_BIT 0x0080
+#define GL_DYNAMIC_STORAGE_BIT 0x0100
+#define GL_CLIENT_STORAGE_BIT 0x0200
+#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
+#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
+#define GL_BUFFER_STORAGE_FLAGS 0x8220
+#define GL_CLEAR_TEXTURE 0x9365
+#define GL_LOCATION_COMPONENT 0x934A
+#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B
+#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C
+#define GL_QUERY_BUFFER 0x9192
+#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
+#define GL_QUERY_BUFFER_BINDING 0x9193
+#define GL_QUERY_RESULT_NO_WAIT 0x9194
+#define GL_MIRROR_CLAMP_TO_EDGE 0x8743
+typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
+typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes);
+typedef void (APIENTRYP PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures);
+typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint *samplers);
+typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures);
+typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferStorage (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
+GLAPI void APIENTRY glClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glBindBuffersBase (GLenum target, GLuint first, GLsizei count, const GLuint *buffers);
+GLAPI void APIENTRY glBindBuffersRange (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes);
+GLAPI void APIENTRY glBindTextures (GLuint first, GLsizei count, const GLuint *textures);
+GLAPI void APIENTRY glBindSamplers (GLuint first, GLsizei count, const GLuint *samplers);
+GLAPI void APIENTRY glBindImageTextures (GLuint first, GLsizei count, const GLuint *textures);
+GLAPI void APIENTRY glBindVertexBuffers (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
+#endif
+#endif /* GL_VERSION_4_4 */
+
#ifndef GL_ARB_ES2_compatibility
#define GL_ARB_ES2_compatibility 1
#endif /* GL_ARB_ES2_compatibility */
@@ -2532,10 +2580,54 @@ GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsiz
#define GL_ARB_base_instance 1
#endif /* GL_ARB_base_instance */
+#ifndef GL_ARB_bindless_texture
+#define GL_ARB_bindless_texture 1
+typedef uint64_t GLuint64EXT;
+#define GL_UNSIGNED_INT64_ARB 0x140F
+typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture);
+typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler);
+typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle);
+typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle);
+typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
+typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access);
+typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle);
+typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value);
+typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle);
+typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint64 APIENTRY glGetTextureHandleARB (GLuint texture);
+GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleARB (GLuint texture, GLuint sampler);
+GLAPI void APIENTRY glMakeTextureHandleResidentARB (GLuint64 handle);
+GLAPI void APIENTRY glMakeTextureHandleNonResidentARB (GLuint64 handle);
+GLAPI GLuint64 APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
+GLAPI void APIENTRY glMakeImageHandleResidentARB (GLuint64 handle, GLenum access);
+GLAPI void APIENTRY glMakeImageHandleNonResidentARB (GLuint64 handle);
+GLAPI void APIENTRY glUniformHandleui64ARB (GLint location, GLuint64 value);
+GLAPI void APIENTRY glUniformHandleui64vARB (GLint location, GLsizei count, const GLuint64 *value);
+GLAPI void APIENTRY glProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value);
+GLAPI void APIENTRY glProgramUniformHandleui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
+GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB (GLuint64 handle);
+GLAPI GLboolean APIENTRY glIsImageHandleResidentARB (GLuint64 handle);
+GLAPI void APIENTRY glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x);
+GLAPI void APIENTRY glVertexAttribL1ui64vARB (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glGetVertexAttribLui64vARB (GLuint index, GLenum pname, GLuint64EXT *params);
+#endif
+#endif /* GL_ARB_bindless_texture */
+
#ifndef GL_ARB_blend_func_extended
#define GL_ARB_blend_func_extended 1
#endif /* GL_ARB_blend_func_extended */
+#ifndef GL_ARB_buffer_storage
+#define GL_ARB_buffer_storage 1
+#endif /* GL_ARB_buffer_storage */
+
#ifndef GL_ARB_cl_event
#define GL_ARB_cl_event 1
struct _cl_context;
@@ -2550,14 +2642,12 @@ GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context *context, s
#ifndef GL_ARB_clear_buffer_object
#define GL_ARB_clear_buffer_object 1
-typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
-typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data);
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
-GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data);
-#endif
#endif /* GL_ARB_clear_buffer_object */
+#ifndef GL_ARB_clear_texture
+#define GL_ARB_clear_texture 1
+#endif /* GL_ARB_clear_texture */
+
#ifndef GL_ARB_color_buffer_float
#define GL_ARB_color_buffer_float 1
#define GL_RGBA_FLOAT_MODE_ARB 0x8820
@@ -2584,6 +2674,18 @@ GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp);
#define GL_COMPUTE_SHADER_BIT 0x00000020
#endif /* GL_ARB_compute_shader */
+#ifndef GL_ARB_compute_variable_group_size
+#define GL_ARB_compute_variable_group_size 1
+#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344
+#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB
+#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345
+#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF
+typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);
+#endif
+#endif /* GL_ARB_compute_variable_group_size */
+
#ifndef GL_ARB_conservative_depth
#define GL_ARB_conservative_depth 1
#endif /* GL_ARB_conservative_depth */
@@ -2709,6 +2811,10 @@ GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLen
#endif
#endif /* GL_ARB_draw_instanced */
+#ifndef GL_ARB_enhanced_layouts
+#define GL_ARB_enhanced_layouts 1
+#endif /* GL_ARB_enhanced_layouts */
+
#ifndef GL_ARB_explicit_attrib_location
#define GL_ARB_explicit_attrib_location 1
#endif /* GL_ARB_explicit_attrib_location */
@@ -2860,12 +2966,6 @@ GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program);
#ifndef GL_ARB_framebuffer_no_attachments
#define GL_ARB_framebuffer_no_attachments 1
-typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param);
-GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
-#endif
#endif /* GL_ARB_framebuffer_no_attachments */
#ifndef GL_ARB_framebuffer_object
@@ -2918,42 +3018,6 @@ GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachmen
#ifndef GL_ARB_gpu_shader_fp64
#define GL_ARB_gpu_shader_fp64 1
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x);
-GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-#endif
#endif /* GL_ARB_gpu_shader_fp64 */
#ifndef GL_ARB_half_float_pixel
@@ -2968,17 +3032,8 @@ typedef unsigned short GLhalfARB;
#ifndef GL_ARB_imaging
#define GL_ARB_imaging 1
-#define GL_CONSTANT_COLOR 0x8001
-#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
-#define GL_CONSTANT_ALPHA 0x8003
-#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
#define GL_BLEND_COLOR 0x8005
-#define GL_FUNC_ADD 0x8006
-#define GL_MIN 0x8007
-#define GL_MAX 0x8008
#define GL_BLEND_EQUATION 0x8009
-#define GL_FUNC_SUBTRACT 0x800A
-#define GL_FUNC_REVERSE_SUBTRACT 0x800B
#define GL_CONVOLUTION_1D 0x8010
#define GL_CONVOLUTION_2D 0x8011
#define GL_SEPARABLE_2D 0x8012
@@ -3111,6 +3166,18 @@ GLAPI void APIENTRY glResetMinmax (GLenum target);
#endif
#endif /* GL_ARB_imaging */
+#ifndef GL_ARB_indirect_parameters
+#define GL_ARB_indirect_parameters 1
+#define GL_PARAMETER_BUFFER_ARB 0x80EE
+#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+#endif
+#endif /* GL_ARB_indirect_parameters */
+
#ifndef GL_ARB_instanced_arrays
#define GL_ARB_instanced_arrays 1
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
@@ -3122,10 +3189,6 @@ GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor);
#ifndef GL_ARB_internalformat_query
#define GL_ARB_internalformat_query 1
-typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
-#endif
#endif /* GL_ARB_internalformat_query */
#ifndef GL_ARB_internalformat_query2
@@ -3171,6 +3234,10 @@ GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei st
#endif
#endif /* GL_ARB_matrix_palette */
+#ifndef GL_ARB_multi_bind
+#define GL_ARB_multi_bind 1
+#endif /* GL_ARB_multi_bind */
+
#ifndef GL_ARB_multi_draw_indirect
#define GL_ARB_multi_draw_indirect 1
#endif /* GL_ARB_multi_draw_indirect */
@@ -3368,6 +3435,10 @@ GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params);
#define GL_ARB_provoking_vertex 1
#endif /* GL_ARB_provoking_vertex */
+#ifndef GL_ARB_query_buffer_object
+#define GL_ARB_query_buffer_object 1
+#endif /* GL_ARB_query_buffer_object */
+
#ifndef GL_ARB_robust_buffer_access_behavior
#define GL_ARB_robust_buffer_access_behavior 1
#endif /* GL_ARB_robust_buffer_access_behavior */
@@ -3447,6 +3518,10 @@ GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value);
#define GL_ARB_seamless_cube_map 1
#endif /* GL_ARB_seamless_cube_map */
+#ifndef GL_ARB_seamless_cubemap_per_texture
+#define GL_ARB_seamless_cubemap_per_texture 1
+#endif /* GL_ARB_seamless_cubemap_per_texture */
+
#ifndef GL_ARB_separate_shader_objects
#define GL_ARB_separate_shader_objects 1
#endif /* GL_ARB_separate_shader_objects */
@@ -3459,6 +3534,14 @@ GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value);
#define GL_ARB_shader_bit_encoding 1
#endif /* GL_ARB_shader_bit_encoding */
+#ifndef GL_ARB_shader_draw_parameters
+#define GL_ARB_shader_draw_parameters 1
+#endif /* GL_ARB_shader_draw_parameters */
+
+#ifndef GL_ARB_shader_group_vote
+#define GL_ARB_shader_group_vote 1
+#endif /* GL_ARB_shader_group_vote */
+
#ifndef GL_ARB_shader_image_load_store
#define GL_ARB_shader_image_load_store 1
#endif /* GL_ARB_shader_image_load_store */
@@ -3657,6 +3740,25 @@ GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GL
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
#endif /* GL_ARB_shadow_ambient */
+#ifndef GL_ARB_sparse_texture
+#define GL_ARB_sparse_texture 1
+#define GL_TEXTURE_SPARSE_ARB 0x91A6
+#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7
+#define GL_MIN_SPARSE_LEVEL_ARB 0x919B
+#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8
+#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195
+#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196
+#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197
+#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198
+#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199
+#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A
+#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9
+typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident);
+#endif
+#endif /* GL_ARB_sparse_texture */
+
#ifndef GL_ARB_stencil_texturing
#define GL_ARB_stencil_texturing 1
#endif /* GL_ARB_stencil_texturing */
@@ -3693,10 +3795,6 @@ GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint
#ifndef GL_ARB_texture_buffer_range
#define GL_ARB_texture_buffer_range 1
-typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
-#endif
#endif /* GL_ARB_texture_buffer_range */
#ifndef GL_ARB_texture_compression
@@ -3840,6 +3938,10 @@ GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvo
#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
#endif /* GL_ARB_texture_gather */
+#ifndef GL_ARB_texture_mirror_clamp_to_edge
+#define GL_ARB_texture_mirror_clamp_to_edge 1
+#endif /* GL_ARB_texture_mirror_clamp_to_edge */
+
#ifndef GL_ARB_texture_mirrored_repeat
#define GL_ARB_texture_mirrored_repeat 1
#define GL_MIRRORED_REPEAT_ARB 0x8370
@@ -3877,16 +3979,12 @@ GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvo
#define GL_ARB_texture_rgb10_a2ui 1
#endif /* GL_ARB_texture_rgb10_a2ui */
+#ifndef GL_ARB_texture_stencil8
+#define GL_ARB_texture_stencil8 1
+#endif /* GL_ARB_texture_stencil8 */
+
#ifndef GL_ARB_texture_storage
#define GL_ARB_texture_storage 1
-typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-#endif
#endif /* GL_ARB_texture_storage */
#ifndef GL_ARB_texture_storage_multisample
@@ -3958,20 +4056,6 @@ GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m);
#ifndef GL_ARB_vertex_attrib_binding
#define GL_ARB_vertex_attrib_binding 1
-typedef void (APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
-typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
-typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
-typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
-typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
-typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
-GLAPI void APIENTRY glVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
-GLAPI void APIENTRY glVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
-GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
-GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
-GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor);
-#endif
#endif /* GL_ARB_vertex_attrib_binding */
#ifndef GL_ARB_vertex_blend
@@ -4230,6 +4314,10 @@ GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcha
#endif
#endif /* GL_ARB_vertex_shader */
+#ifndef GL_ARB_vertex_type_10f_11f_11f_rev
+#define GL_ARB_vertex_type_10f_11f_11f_rev 1
+#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */
+
#ifndef GL_ARB_vertex_type_2_10_10_10_rev
#define GL_ARB_vertex_type_2_10_10_10_rev 1
#endif /* GL_ARB_vertex_type_2_10_10_10_rev */
@@ -4802,6 +4890,10 @@ GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLf
#define GL_AMD_seamless_cubemap_per_texture 1
#endif /* GL_AMD_seamless_cubemap_per_texture */
+#ifndef GL_AMD_shader_atomic_counter_ops
+#define GL_AMD_shader_atomic_counter_ops 1
+#endif /* GL_AMD_shader_atomic_counter_ops */
+
#ifndef GL_AMD_shader_stencil_export
#define GL_AMD_shader_stencil_export 1
#endif /* GL_AMD_shader_stencil_export */
@@ -5837,8 +5929,8 @@ typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum t
typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param);
typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
@@ -5850,7 +5942,7 @@ typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLen
typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture);
@@ -5874,8 +5966,8 @@ typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum
typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
@@ -5887,7 +5979,7 @@ typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLe
typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
@@ -6034,6 +6126,41 @@ typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLu
typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLvoid **param);
typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
@@ -6056,8 +6183,8 @@ GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenu
GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param);
GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
@@ -6069,7 +6196,7 @@ GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, G
GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
-GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture);
@@ -6093,8 +6220,8 @@ GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLen
GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
@@ -6106,7 +6233,7 @@ GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target,
GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
-GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index);
@@ -6253,6 +6380,41 @@ GLAPI void APIENTRY glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, G
GLAPI void APIENTRY glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLvoid **param);
GLAPI void *APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length);
+GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data);
+GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param);
+GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x);
+GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+GLAPI void APIENTRY glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+GLAPI void APIENTRY glVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
+GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor);
+GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glTexturePageCommitmentEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident);
#endif
#endif /* GL_EXT_direct_state_access */
@@ -7448,7 +7610,6 @@ typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdou
typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glVertexAttribL1dEXT (GLuint index, GLdouble x);
GLAPI void APIENTRY glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y);
@@ -7460,7 +7621,6 @@ GLAPI void APIENTRY glVertexAttribL3dvEXT (GLuint index, const GLdouble *v);
GLAPI void APIENTRY glVertexAttribL4dvEXT (GLuint index, const GLdouble *v);
GLAPI void APIENTRY glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
GLAPI void APIENTRY glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
#endif
#endif /* GL_EXT_vertex_attrib_64bit */
@@ -7995,6 +8155,16 @@ GLAPI void APIENTRY glEndConditionalRenderNVX (void);
#endif
#endif /* GL_NVX_conditional_render */
+#ifndef GL_NV_bindless_multi_draw_indirect
+#define GL_NV_bindless_multi_draw_indirect 1
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessNV (GLenum mode, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
+GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
+#endif
+#endif /* GL_NV_bindless_multi_draw_indirect */
+
#ifndef GL_NV_bindless_texture
#define GL_NV_bindless_texture 1
typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture);
@@ -8027,6 +8197,66 @@ GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle);
#endif
#endif /* GL_NV_bindless_texture */
+#ifndef GL_NV_blend_equation_advanced
+#define GL_NV_blend_equation_advanced 1
+#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
+#define GL_BLEND_OVERLAP_NV 0x9281
+#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
+#define GL_COLORBURN_NV 0x929A
+#define GL_COLORDODGE_NV 0x9299
+#define GL_CONJOINT_NV 0x9284
+#define GL_CONTRAST_NV 0x92A1
+#define GL_DARKEN_NV 0x9297
+#define GL_DIFFERENCE_NV 0x929E
+#define GL_DISJOINT_NV 0x9283
+#define GL_DST_ATOP_NV 0x928F
+#define GL_DST_IN_NV 0x928B
+#define GL_DST_NV 0x9287
+#define GL_DST_OUT_NV 0x928D
+#define GL_DST_OVER_NV 0x9289
+#define GL_EXCLUSION_NV 0x92A0
+#define GL_HARDLIGHT_NV 0x929B
+#define GL_HARDMIX_NV 0x92A9
+#define GL_HSL_COLOR_NV 0x92AF
+#define GL_HSL_HUE_NV 0x92AD
+#define GL_HSL_LUMINOSITY_NV 0x92B0
+#define GL_HSL_SATURATION_NV 0x92AE
+#define GL_INVERT_OVG_NV 0x92B4
+#define GL_INVERT_RGB_NV 0x92A3
+#define GL_LIGHTEN_NV 0x9298
+#define GL_LINEARBURN_NV 0x92A5
+#define GL_LINEARDODGE_NV 0x92A4
+#define GL_LINEARLIGHT_NV 0x92A7
+#define GL_MINUS_CLAMPED_NV 0x92B3
+#define GL_MINUS_NV 0x929F
+#define GL_MULTIPLY_NV 0x9294
+#define GL_OVERLAY_NV 0x9296
+#define GL_PINLIGHT_NV 0x92A8
+#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
+#define GL_PLUS_CLAMPED_NV 0x92B1
+#define GL_PLUS_DARKER_NV 0x9292
+#define GL_PLUS_NV 0x9291
+#define GL_SCREEN_NV 0x9295
+#define GL_SOFTLIGHT_NV 0x929C
+#define GL_SRC_ATOP_NV 0x928E
+#define GL_SRC_IN_NV 0x928A
+#define GL_SRC_NV 0x9286
+#define GL_SRC_OUT_NV 0x928C
+#define GL_SRC_OVER_NV 0x9288
+#define GL_UNCORRELATED_NV 0x9282
+#define GL_VIVIDLIGHT_NV 0x92A6
+typedef void (APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLBLENDBARRIERNVPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendParameteriNV (GLenum pname, GLint value);
+GLAPI void APIENTRY glBlendBarrierNV (void);
+#endif
+#endif /* GL_NV_blend_equation_advanced */
+
+#ifndef GL_NV_blend_equation_advanced_coherent
+#define GL_NV_blend_equation_advanced_coherent 1
+#endif /* GL_NV_blend_equation_advanced_coherent */
+
#ifndef GL_NV_blend_square
#define GL_NV_blend_square 1
#endif /* GL_NV_blend_square */
@@ -8357,10 +8587,13 @@ GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint
#endif
#endif /* GL_NV_gpu_program5 */
+#ifndef GL_NV_gpu_program5_mem_extended
+#define GL_NV_gpu_program5_mem_extended 1
+#endif /* GL_NV_gpu_program5_mem_extended */
+
#ifndef GL_NV_gpu_shader5
#define GL_NV_gpu_shader5 1
typedef int64_t GLint64EXT;
-typedef uint64_t GLuint64EXT;
#define GL_INT64_NV 0x140E
#define GL_UNSIGNED_INT64_NV 0x140F
#define GL_INT8_NV 0x8FE0
diff --git a/mesalib/include/GL/glxext.h b/mesalib/include/GL/glxext.h
index e640ff7e3..992e0656c 100644
--- a/mesalib/include/GL/glxext.h
+++ b/mesalib/include/GL/glxext.h
@@ -1,13 +1,13 @@
#ifndef __glxext_h_
-#define __glxext_h_
+#define __glxext_h_ 1
#ifdef __cplusplus
extern "C" {
#endif
/*
-** Copyright (c) 2007-2012 The Khronos Group Inc.
-**
+** Copyright (c) 2013 The Khronos Group Inc.
+**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
@@ -15,10 +15,10 @@ extern "C" {
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
-**
+**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
-**
+**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
@@ -27,464 +27,511 @@ extern "C" {
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
+/*
+** This header is generated from the Khronos OpenGL / OpenGL ES XML
+** API Registry. The current version of the Registry, generator scripts
+** used to make the header, and the header can be found at
+** http://www.opengl.org/registry/
+**
+** Khronos $Revision$ on $Date$
+*/
-/* Function declaration macros - to move into glplatform.h */
-
-#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
-#define WIN32_LEAN_AND_MEAN 1
-#include <windows.h>
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY
-#endif
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-/*************************************************************/
+#define GLX_GLXEXT_VERSION 20130710
-/* Header file version number, required by OpenGL ABI for Linux */
-/* glxext.h last updated 2012/02/29 */
-/* Current version at http://www.opengl.org/registry/ */
-#define GLX_GLXEXT_VERSION 33
+/* Generated C header for:
+ * API: glx
+ * Versions considered: .*
+ * Versions emitted: 1\.[3-9]
+ * Default extensions included: glx
+ * Additional extensions included: _nomatch_^
+ * Extensions removed: _nomatch_^
+ */
#ifndef GLX_VERSION_1_3
-#define GLX_WINDOW_BIT 0x00000001
-#define GLX_PIXMAP_BIT 0x00000002
-#define GLX_PBUFFER_BIT 0x00000004
-#define GLX_RGBA_BIT 0x00000001
-#define GLX_COLOR_INDEX_BIT 0x00000002
-#define GLX_PBUFFER_CLOBBER_MASK 0x08000000
-#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001
-#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002
-#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004
-#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
-#define GLX_AUX_BUFFERS_BIT 0x00000010
-#define GLX_DEPTH_BUFFER_BIT 0x00000020
-#define GLX_STENCIL_BUFFER_BIT 0x00000040
-#define GLX_ACCUM_BUFFER_BIT 0x00000080
-#define GLX_CONFIG_CAVEAT 0x20
-#define GLX_X_VISUAL_TYPE 0x22
-#define GLX_TRANSPARENT_TYPE 0x23
-#define GLX_TRANSPARENT_INDEX_VALUE 0x24
-#define GLX_TRANSPARENT_RED_VALUE 0x25
-#define GLX_TRANSPARENT_GREEN_VALUE 0x26
-#define GLX_TRANSPARENT_BLUE_VALUE 0x27
-#define GLX_TRANSPARENT_ALPHA_VALUE 0x28
-#define GLX_DONT_CARE 0xFFFFFFFF
-#define GLX_NONE 0x8000
-#define GLX_SLOW_CONFIG 0x8001
-#define GLX_TRUE_COLOR 0x8002
-#define GLX_DIRECT_COLOR 0x8003
-#define GLX_PSEUDO_COLOR 0x8004
-#define GLX_STATIC_COLOR 0x8005
-#define GLX_GRAY_SCALE 0x8006
-#define GLX_STATIC_GRAY 0x8007
-#define GLX_TRANSPARENT_RGB 0x8008
-#define GLX_TRANSPARENT_INDEX 0x8009
-#define GLX_VISUAL_ID 0x800B
-#define GLX_SCREEN 0x800C
-#define GLX_NON_CONFORMANT_CONFIG 0x800D
-#define GLX_DRAWABLE_TYPE 0x8010
-#define GLX_RENDER_TYPE 0x8011
-#define GLX_X_RENDERABLE 0x8012
-#define GLX_FBCONFIG_ID 0x8013
-#define GLX_RGBA_TYPE 0x8014
-#define GLX_COLOR_INDEX_TYPE 0x8015
-#define GLX_MAX_PBUFFER_WIDTH 0x8016
-#define GLX_MAX_PBUFFER_HEIGHT 0x8017
-#define GLX_MAX_PBUFFER_PIXELS 0x8018
-#define GLX_PRESERVED_CONTENTS 0x801B
-#define GLX_LARGEST_PBUFFER 0x801C
-#define GLX_WIDTH 0x801D
-#define GLX_HEIGHT 0x801E
-#define GLX_EVENT_MASK 0x801F
-#define GLX_DAMAGED 0x8020
-#define GLX_SAVED 0x8021
-#define GLX_WINDOW 0x8022
-#define GLX_PBUFFER 0x8023
-#define GLX_PBUFFER_HEIGHT 0x8040
-#define GLX_PBUFFER_WIDTH 0x8041
-#endif
+#define GLX_VERSION_1_3 1
+typedef struct __GLXFBConfigRec *GLXFBConfig;
+typedef XID GLXWindow;
+typedef XID GLXPbuffer;
+#define GLX_WINDOW_BIT 0x00000001
+#define GLX_PIXMAP_BIT 0x00000002
+#define GLX_PBUFFER_BIT 0x00000004
+#define GLX_RGBA_BIT 0x00000001
+#define GLX_COLOR_INDEX_BIT 0x00000002
+#define GLX_PBUFFER_CLOBBER_MASK 0x08000000
+#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001
+#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002
+#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004
+#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
+#define GLX_AUX_BUFFERS_BIT 0x00000010
+#define GLX_DEPTH_BUFFER_BIT 0x00000020
+#define GLX_STENCIL_BUFFER_BIT 0x00000040
+#define GLX_ACCUM_BUFFER_BIT 0x00000080
+#define GLX_CONFIG_CAVEAT 0x20
+#define GLX_X_VISUAL_TYPE 0x22
+#define GLX_TRANSPARENT_TYPE 0x23
+#define GLX_TRANSPARENT_INDEX_VALUE 0x24
+#define GLX_TRANSPARENT_RED_VALUE 0x25
+#define GLX_TRANSPARENT_GREEN_VALUE 0x26
+#define GLX_TRANSPARENT_BLUE_VALUE 0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE 0x28
+#define GLX_DONT_CARE 0xFFFFFFFF
+#define GLX_NONE 0x8000
+#define GLX_SLOW_CONFIG 0x8001
+#define GLX_TRUE_COLOR 0x8002
+#define GLX_DIRECT_COLOR 0x8003
+#define GLX_PSEUDO_COLOR 0x8004
+#define GLX_STATIC_COLOR 0x8005
+#define GLX_GRAY_SCALE 0x8006
+#define GLX_STATIC_GRAY 0x8007
+#define GLX_TRANSPARENT_RGB 0x8008
+#define GLX_TRANSPARENT_INDEX 0x8009
+#define GLX_VISUAL_ID 0x800B
+#define GLX_SCREEN 0x800C
+#define GLX_NON_CONFORMANT_CONFIG 0x800D
+#define GLX_DRAWABLE_TYPE 0x8010
+#define GLX_RENDER_TYPE 0x8011
+#define GLX_X_RENDERABLE 0x8012
+#define GLX_FBCONFIG_ID 0x8013
+#define GLX_RGBA_TYPE 0x8014
+#define GLX_COLOR_INDEX_TYPE 0x8015
+#define GLX_MAX_PBUFFER_WIDTH 0x8016
+#define GLX_MAX_PBUFFER_HEIGHT 0x8017
+#define GLX_MAX_PBUFFER_PIXELS 0x8018
+#define GLX_PRESERVED_CONTENTS 0x801B
+#define GLX_LARGEST_PBUFFER 0x801C
+#define GLX_WIDTH 0x801D
+#define GLX_HEIGHT 0x801E
+#define GLX_EVENT_MASK 0x801F
+#define GLX_DAMAGED 0x8020
+#define GLX_SAVED 0x8021
+#define GLX_WINDOW 0x8022
+#define GLX_PBUFFER 0x8023
+#define GLX_PBUFFER_HEIGHT 0x8040
+#define GLX_PBUFFER_WIDTH 0x8041
+typedef GLXFBConfig *( *PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
+typedef GLXFBConfig *( *PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
+typedef int ( *PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
+typedef XVisualInfo *( *PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
+typedef GLXWindow ( *PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
+typedef void ( *PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
+typedef GLXPixmap ( *PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
+typedef void ( *PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
+typedef GLXPbuffer ( *PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
+typedef void ( *PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
+typedef void ( *PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
+typedef GLXContext ( *PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
+typedef Bool ( *PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+typedef GLXDrawable ( *PFNGLXGETCURRENTREADDRAWABLEPROC) (void);
+typedef int ( *PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
+typedef void ( *PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
+typedef void ( *PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
+#ifdef GLX_GLXEXT_PROTOTYPES
+GLXFBConfig *glXGetFBConfigs (Display *dpy, int screen, int *nelements);
+GLXFBConfig *glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements);
+int glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value);
+XVisualInfo *glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config);
+GLXWindow glXCreateWindow (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
+void glXDestroyWindow (Display *dpy, GLXWindow win);
+GLXPixmap glXCreatePixmap (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
+void glXDestroyPixmap (Display *dpy, GLXPixmap pixmap);
+GLXPbuffer glXCreatePbuffer (Display *dpy, GLXFBConfig config, const int *attrib_list);
+void glXDestroyPbuffer (Display *dpy, GLXPbuffer pbuf);
+void glXQueryDrawable (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
+GLXContext glXCreateNewContext (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
+Bool glXMakeContextCurrent (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+GLXDrawable glXGetCurrentReadDrawable (void);
+int glXQueryContext (Display *dpy, GLXContext ctx, int attribute, int *value);
+void glXSelectEvent (Display *dpy, GLXDrawable draw, unsigned long event_mask);
+void glXGetSelectedEvent (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
+#endif
+#endif /* GLX_VERSION_1_3 */
#ifndef GLX_VERSION_1_4
-#define GLX_SAMPLE_BUFFERS 100000
-#define GLX_SAMPLES 100001
-#endif
-
-#ifndef GLX_ARB_get_proc_address
-#endif
-
-#ifndef GLX_ARB_multisample
-#define GLX_SAMPLE_BUFFERS_ARB 100000
-#define GLX_SAMPLES_ARB 100001
-#endif
-
-#ifndef GLX_ARB_vertex_buffer_object
-#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095
-#endif
-
-#ifndef GLX_ARB_fbconfig_float
-#define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9
-#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004
-#endif
-
-#ifndef GLX_ARB_framebuffer_sRGB
-#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2
+#define GLX_VERSION_1_4 1
+typedef void ( *__GLXextFuncPtr)(void);
+#define GLX_SAMPLE_BUFFERS 100000
+#define GLX_SAMPLES 100001
+typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
+#ifdef GLX_GLXEXT_PROTOTYPES
+__GLXextFuncPtr glXGetProcAddress (const GLubyte *procName);
#endif
+#endif /* GLX_VERSION_1_4 */
#ifndef GLX_ARB_create_context
-#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001
+#define GLX_ARB_create_context 1
+#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001
#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
-#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
-#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
-#define GLX_CONTEXT_FLAGS_ARB 0x2094
+#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
+#define GLX_CONTEXT_FLAGS_ARB 0x2094
+typedef GLXContext ( *PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
+#ifdef GLX_GLXEXT_PROTOTYPES
+GLXContext glXCreateContextAttribsARB (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
#endif
+#endif /* GLX_ARB_create_context */
#ifndef GLX_ARB_create_context_profile
-#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
+#define GLX_ARB_create_context_profile 1
+#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
-#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
-#endif
+#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
+#endif /* GLX_ARB_create_context_profile */
#ifndef GLX_ARB_create_context_robustness
-#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
-#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252
+#define GLX_ARB_create_context_robustness 1
+#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252
#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
-#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261
-#endif
+#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261
+#endif /* GLX_ARB_create_context_robustness */
-#ifndef GLX_SGIS_multisample
-#define GLX_SAMPLE_BUFFERS_SGIS 100000
-#define GLX_SAMPLES_SGIS 100001
-#endif
+#ifndef GLX_ARB_fbconfig_float
+#define GLX_ARB_fbconfig_float 1
+#define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9
+#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004
+#endif /* GLX_ARB_fbconfig_float */
-#ifndef GLX_EXT_visual_info
-#define GLX_X_VISUAL_TYPE_EXT 0x22
-#define GLX_TRANSPARENT_TYPE_EXT 0x23
-#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24
-#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25
-#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26
-#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27
-#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28
-#define GLX_NONE_EXT 0x8000
-#define GLX_TRUE_COLOR_EXT 0x8002
-#define GLX_DIRECT_COLOR_EXT 0x8003
-#define GLX_PSEUDO_COLOR_EXT 0x8004
-#define GLX_STATIC_COLOR_EXT 0x8005
-#define GLX_GRAY_SCALE_EXT 0x8006
-#define GLX_STATIC_GRAY_EXT 0x8007
-#define GLX_TRANSPARENT_RGB_EXT 0x8008
-#define GLX_TRANSPARENT_INDEX_EXT 0x8009
-#endif
+#ifndef GLX_ARB_framebuffer_sRGB
+#define GLX_ARB_framebuffer_sRGB 1
+#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2
+#endif /* GLX_ARB_framebuffer_sRGB */
-#ifndef GLX_SGI_swap_control
+#ifndef GLX_ARB_get_proc_address
+#define GLX_ARB_get_proc_address 1
+typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
+#ifdef GLX_GLXEXT_PROTOTYPES
+__GLXextFuncPtr glXGetProcAddressARB (const GLubyte *procName);
#endif
+#endif /* GLX_ARB_get_proc_address */
-#ifndef GLX_SGI_video_sync
-#endif
+#ifndef GLX_ARB_multisample
+#define GLX_ARB_multisample 1
+#define GLX_SAMPLE_BUFFERS_ARB 100000
+#define GLX_SAMPLES_ARB 100001
+#endif /* GLX_ARB_multisample */
-#ifndef GLX_SGI_make_current_read
-#endif
+#ifndef GLX_ARB_robustness_application_isolation
+#define GLX_ARB_robustness_application_isolation 1
+#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
+#endif /* GLX_ARB_robustness_application_isolation */
-#ifndef GLX_SGIX_video_source
-#endif
+#ifndef GLX_ARB_robustness_share_group_isolation
+#define GLX_ARB_robustness_share_group_isolation 1
+#endif /* GLX_ARB_robustness_share_group_isolation */
-#ifndef GLX_EXT_visual_rating
-#define GLX_VISUAL_CAVEAT_EXT 0x20
-#define GLX_SLOW_VISUAL_EXT 0x8001
-#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
-/* reuse GLX_NONE_EXT */
-#endif
+#ifndef GLX_ARB_vertex_buffer_object
+#define GLX_ARB_vertex_buffer_object 1
+#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095
+#endif /* GLX_ARB_vertex_buffer_object */
-#ifndef GLX_EXT_import_context
-#define GLX_SHARE_CONTEXT_EXT 0x800A
-#define GLX_VISUAL_ID_EXT 0x800B
-#define GLX_SCREEN_EXT 0x800C
-#endif
+#ifndef GLX_3DFX_multisample
+#define GLX_3DFX_multisample 1
+#define GLX_SAMPLE_BUFFERS_3DFX 0x8050
+#define GLX_SAMPLES_3DFX 0x8051
+#endif /* GLX_3DFX_multisample */
-#ifndef GLX_SGIX_fbconfig
-#define GLX_WINDOW_BIT_SGIX 0x00000001
-#define GLX_PIXMAP_BIT_SGIX 0x00000002
-#define GLX_RGBA_BIT_SGIX 0x00000001
-#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002
-#define GLX_DRAWABLE_TYPE_SGIX 0x8010
-#define GLX_RENDER_TYPE_SGIX 0x8011
-#define GLX_X_RENDERABLE_SGIX 0x8012
-#define GLX_FBCONFIG_ID_SGIX 0x8013
-#define GLX_RGBA_TYPE_SGIX 0x8014
-#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015
-/* reuse GLX_SCREEN_EXT */
-#endif
+#ifndef GLX_AMD_gpu_association
+#define GLX_AMD_gpu_association 1
+#define GLX_GPU_VENDOR_AMD 0x1F00
+#define GLX_GPU_RENDERER_STRING_AMD 0x1F01
+#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
+#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
+#define GLX_GPU_RAM_AMD 0x21A3
+#define GLX_GPU_CLOCK_AMD 0x21A4
+#define GLX_GPU_NUM_PIPES_AMD 0x21A5
+#define GLX_GPU_NUM_SIMD_AMD 0x21A6
+#define GLX_GPU_NUM_RB_AMD 0x21A7
+#define GLX_GPU_NUM_SPI_AMD 0x21A8
+#endif /* GLX_AMD_gpu_association */
+
+#ifndef GLX_EXT_buffer_age
+#define GLX_EXT_buffer_age 1
+#define GLX_BACK_BUFFER_AGE_EXT 0x20F4
+#endif /* GLX_EXT_buffer_age */
-#ifndef GLX_SGIX_pbuffer
-#define GLX_PBUFFER_BIT_SGIX 0x00000004
-#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000
-#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001
-#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002
-#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004
-#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008
-#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010
-#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020
-#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040
-#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080
-#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100
-#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016
-#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017
-#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018
-#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019
-#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A
-#define GLX_PRESERVED_CONTENTS_SGIX 0x801B
-#define GLX_LARGEST_PBUFFER_SGIX 0x801C
-#define GLX_WIDTH_SGIX 0x801D
-#define GLX_HEIGHT_SGIX 0x801E
-#define GLX_EVENT_MASK_SGIX 0x801F
-#define GLX_DAMAGED_SGIX 0x8020
-#define GLX_SAVED_SGIX 0x8021
-#define GLX_WINDOW_SGIX 0x8022
-#define GLX_PBUFFER_SGIX 0x8023
-#endif
+#ifndef GLX_EXT_create_context_es2_profile
+#define GLX_EXT_create_context_es2_profile 1
+#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
+#endif /* GLX_EXT_create_context_es2_profile */
-#ifndef GLX_SGI_cushion
-#endif
+#ifndef GLX_EXT_create_context_es_profile
+#define GLX_EXT_create_context_es_profile 1
+#define GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
+#endif /* GLX_EXT_create_context_es_profile */
-#ifndef GLX_SGIX_video_resize
-#define GLX_SYNC_FRAME_SGIX 0x00000000
-#define GLX_SYNC_SWAP_SGIX 0x00000001
-#endif
+#ifndef GLX_EXT_fbconfig_packed_float
+#define GLX_EXT_fbconfig_packed_float 1
+#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
+#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
+#endif /* GLX_EXT_fbconfig_packed_float */
-#ifndef GLX_SGIX_dmbuffer
-#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024
-#endif
+#ifndef GLX_EXT_framebuffer_sRGB
+#define GLX_EXT_framebuffer_sRGB 1
+#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
+#endif /* GLX_EXT_framebuffer_sRGB */
-#ifndef GLX_SGIX_swap_group
+#ifndef GLX_EXT_import_context
+#define GLX_EXT_import_context 1
+typedef XID GLXContextID;
+#define GLX_SHARE_CONTEXT_EXT 0x800A
+#define GLX_VISUAL_ID_EXT 0x800B
+#define GLX_SCREEN_EXT 0x800C
+typedef Display *( *PFNGLXGETCURRENTDISPLAYEXTPROC) (void);
+typedef int ( *PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context, int attribute, int *value);
+typedef GLXContextID ( *PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context);
+typedef GLXContext ( *PFNGLXIMPORTCONTEXTEXTPROC) (Display *dpy, GLXContextID contextID);
+typedef void ( *PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context);
+#ifdef GLX_GLXEXT_PROTOTYPES
+Display *glXGetCurrentDisplayEXT (void);
+int glXQueryContextInfoEXT (Display *dpy, GLXContext context, int attribute, int *value);
+GLXContextID glXGetContextIDEXT (const GLXContext context);
+GLXContext glXImportContextEXT (Display *dpy, GLXContextID contextID);
+void glXFreeContextEXT (Display *dpy, GLXContext context);
#endif
+#endif /* GLX_EXT_import_context */
-#ifndef GLX_SGIX_swap_barrier
+#ifndef GLX_EXT_swap_control
+#define GLX_EXT_swap_control 1
+#define GLX_SWAP_INTERVAL_EXT 0x20F1
+#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2
+typedef void ( *PFNGLXSWAPINTERVALEXTPROC) (Display *dpy, GLXDrawable drawable, int interval);
+#ifdef GLX_GLXEXT_PROTOTYPES
+void glXSwapIntervalEXT (Display *dpy, GLXDrawable drawable, int interval);
#endif
+#endif /* GLX_EXT_swap_control */
-#ifndef GLX_SGIS_blended_overlay
-#define GLX_BLENDED_RGBA_SGIS 0x8025
-#endif
+#ifndef GLX_EXT_swap_control_tear
+#define GLX_EXT_swap_control_tear 1
+#define GLX_LATE_SWAPS_TEAR_EXT 0x20F3
+#endif /* GLX_EXT_swap_control_tear */
-#ifndef GLX_SGIS_shared_multisample
-#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026
-#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027
+#ifndef GLX_EXT_texture_from_pixmap
+#define GLX_EXT_texture_from_pixmap 1
+#define GLX_TEXTURE_1D_BIT_EXT 0x00000001
+#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
+#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
+#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
+#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
+#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
+#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
+#define GLX_Y_INVERTED_EXT 0x20D4
+#define GLX_TEXTURE_FORMAT_EXT 0x20D5
+#define GLX_TEXTURE_TARGET_EXT 0x20D6
+#define GLX_MIPMAP_TEXTURE_EXT 0x20D7
+#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
+#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
+#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
+#define GLX_TEXTURE_1D_EXT 0x20DB
+#define GLX_TEXTURE_2D_EXT 0x20DC
+#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD
+#define GLX_FRONT_LEFT_EXT 0x20DE
+#define GLX_FRONT_RIGHT_EXT 0x20DF
+#define GLX_BACK_LEFT_EXT 0x20E0
+#define GLX_BACK_RIGHT_EXT 0x20E1
+#define GLX_FRONT_EXT 0x20DE
+#define GLX_BACK_EXT 0x20E0
+#define GLX_AUX0_EXT 0x20E2
+#define GLX_AUX1_EXT 0x20E3
+#define GLX_AUX2_EXT 0x20E4
+#define GLX_AUX3_EXT 0x20E5
+#define GLX_AUX4_EXT 0x20E6
+#define GLX_AUX5_EXT 0x20E7
+#define GLX_AUX6_EXT 0x20E8
+#define GLX_AUX7_EXT 0x20E9
+#define GLX_AUX8_EXT 0x20EA
+#define GLX_AUX9_EXT 0x20EB
+typedef void ( *PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
+typedef void ( *PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer);
+#ifdef GLX_GLXEXT_PROTOTYPES
+void glXBindTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
+void glXReleaseTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer);
#endif
+#endif /* GLX_EXT_texture_from_pixmap */
-#ifndef GLX_SUN_get_transparent_index
-#endif
+#ifndef GLX_EXT_visual_info
+#define GLX_EXT_visual_info 1
+#define GLX_X_VISUAL_TYPE_EXT 0x22
+#define GLX_TRANSPARENT_TYPE_EXT 0x23
+#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24
+#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25
+#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26
+#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28
+#define GLX_NONE_EXT 0x8000
+#define GLX_TRUE_COLOR_EXT 0x8002
+#define GLX_DIRECT_COLOR_EXT 0x8003
+#define GLX_PSEUDO_COLOR_EXT 0x8004
+#define GLX_STATIC_COLOR_EXT 0x8005
+#define GLX_GRAY_SCALE_EXT 0x8006
+#define GLX_STATIC_GRAY_EXT 0x8007
+#define GLX_TRANSPARENT_RGB_EXT 0x8008
+#define GLX_TRANSPARENT_INDEX_EXT 0x8009
+#endif /* GLX_EXT_visual_info */
-#ifndef GLX_3DFX_multisample
-#define GLX_SAMPLE_BUFFERS_3DFX 0x8050
-#define GLX_SAMPLES_3DFX 0x8051
+#ifndef GLX_EXT_visual_rating
+#define GLX_EXT_visual_rating 1
+#define GLX_VISUAL_CAVEAT_EXT 0x20
+#define GLX_SLOW_VISUAL_EXT 0x8001
+#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
+#endif /* GLX_EXT_visual_rating */
+
+#ifndef GLX_INTEL_swap_event
+#define GLX_INTEL_swap_event 1
+#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000
+#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180
+#define GLX_COPY_COMPLETE_INTEL 0x8181
+#define GLX_FLIP_COMPLETE_INTEL 0x8182
+#endif /* GLX_INTEL_swap_event */
+
+#ifndef GLX_MESA_agp_offset
+#define GLX_MESA_agp_offset 1
+typedef unsigned int ( *PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer);
+#ifdef GLX_GLXEXT_PROTOTYPES
+unsigned int glXGetAGPOffsetMESA (const void *pointer);
#endif
+#endif /* GLX_MESA_agp_offset */
#ifndef GLX_MESA_copy_sub_buffer
+#define GLX_MESA_copy_sub_buffer 1
+typedef void ( *PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
+#ifdef GLX_GLXEXT_PROTOTYPES
+void glXCopySubBufferMESA (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
#endif
+#endif /* GLX_MESA_copy_sub_buffer */
#ifndef GLX_MESA_pixmap_colormap
+#define GLX_MESA_pixmap_colormap 1
+typedef GLXPixmap ( *PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
+#ifdef GLX_GLXEXT_PROTOTYPES
+GLXPixmap glXCreateGLXPixmapMESA (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
#endif
+#endif /* GLX_MESA_pixmap_colormap */
#ifndef GLX_MESA_release_buffers
+#define GLX_MESA_release_buffers 1
+typedef Bool ( *PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable);
+#ifdef GLX_GLXEXT_PROTOTYPES
+Bool glXReleaseBuffersMESA (Display *dpy, GLXDrawable drawable);
#endif
+#endif /* GLX_MESA_release_buffers */
#ifndef GLX_MESA_set_3dfx_mode
-#define GLX_3DFX_WINDOW_MODE_MESA 0x1
-#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
-#endif
-
-#ifndef GLX_SGIX_visual_select_group
-#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028
-#endif
-
-#ifndef GLX_OML_swap_method
-#define GLX_SWAP_METHOD_OML 0x8060
-#define GLX_SWAP_EXCHANGE_OML 0x8061
-#define GLX_SWAP_COPY_OML 0x8062
-#define GLX_SWAP_UNDEFINED_OML 0x8063
+#define GLX_MESA_set_3dfx_mode 1
+#define GLX_3DFX_WINDOW_MODE_MESA 0x1
+#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
+typedef Bool ( *PFNGLXSET3DFXMODEMESAPROC) (int mode);
+#ifdef GLX_GLXEXT_PROTOTYPES
+Bool glXSet3DfxModeMESA (int mode);
#endif
+#endif /* GLX_MESA_set_3dfx_mode */
-#ifndef GLX_OML_sync_control
+#ifndef GLX_NV_copy_image
+#define GLX_NV_copy_image 1
+typedef void ( *PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#ifdef GLX_GLXEXT_PROTOTYPES
+void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
#endif
+#endif /* GLX_NV_copy_image */
#ifndef GLX_NV_float_buffer
-#define GLX_FLOAT_COMPONENTS_NV 0x20B0
-#endif
-
-#ifndef GLX_SGIX_hyperpipe
-#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
-#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91
-#define GLX_BAD_HYPERPIPE_SGIX 92
-#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001
-#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002
-#define GLX_PIPE_RECT_SGIX 0x00000001
-#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002
-#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003
-#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004
-#define GLX_HYPERPIPE_ID_SGIX 0x8030
-#endif
-
-#ifndef GLX_MESA_agp_offset
-#endif
-
-#ifndef GLX_EXT_fbconfig_packed_float
-#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
-#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
-#endif
-
-#ifndef GLX_EXT_framebuffer_sRGB
-#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
-#endif
+#define GLX_NV_float_buffer 1
+#define GLX_FLOAT_COMPONENTS_NV 0x20B0
+#endif /* GLX_NV_float_buffer */
-#ifndef GLX_EXT_texture_from_pixmap
-#define GLX_TEXTURE_1D_BIT_EXT 0x00000001
-#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
-#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
-#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
-#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
-#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
-#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
-#define GLX_Y_INVERTED_EXT 0x20D4
-#define GLX_TEXTURE_FORMAT_EXT 0x20D5
-#define GLX_TEXTURE_TARGET_EXT 0x20D6
-#define GLX_MIPMAP_TEXTURE_EXT 0x20D7
-#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
-#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
-#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
-#define GLX_TEXTURE_1D_EXT 0x20DB
-#define GLX_TEXTURE_2D_EXT 0x20DC
-#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD
-#define GLX_FRONT_LEFT_EXT 0x20DE
-#define GLX_FRONT_RIGHT_EXT 0x20DF
-#define GLX_BACK_LEFT_EXT 0x20E0
-#define GLX_BACK_RIGHT_EXT 0x20E1
-#define GLX_FRONT_EXT GLX_FRONT_LEFT_EXT
-#define GLX_BACK_EXT GLX_BACK_LEFT_EXT
-#define GLX_AUX0_EXT 0x20E2
-#define GLX_AUX1_EXT 0x20E3
-#define GLX_AUX2_EXT 0x20E4
-#define GLX_AUX3_EXT 0x20E5
-#define GLX_AUX4_EXT 0x20E6
-#define GLX_AUX5_EXT 0x20E7
-#define GLX_AUX6_EXT 0x20E8
-#define GLX_AUX7_EXT 0x20E9
-#define GLX_AUX8_EXT 0x20EA
-#define GLX_AUX9_EXT 0x20EB
-#endif
+#ifndef GLX_NV_multisample_coverage
+#define GLX_NV_multisample_coverage 1
+#define GLX_COVERAGE_SAMPLES_NV 100001
+#define GLX_COLOR_SAMPLES_NV 0x20B3
+#endif /* GLX_NV_multisample_coverage */
#ifndef GLX_NV_present_video
-#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0
-#endif
-
-#ifndef GLX_NV_video_out
-#define GLX_VIDEO_OUT_COLOR_NV 0x20C3
-#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4
-#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5
-#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
-#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
-#define GLX_VIDEO_OUT_FRAME_NV 0x20C8
-#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9
-#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA
-#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB
-#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC
+#define GLX_NV_present_video 1
+#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0
+typedef unsigned int *( *PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements);
+typedef int ( *PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
+#ifdef GLX_GLXEXT_PROTOTYPES
+unsigned int *glXEnumerateVideoDevicesNV (Display *dpy, int screen, int *nelements);
+int glXBindVideoDeviceNV (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
#endif
+#endif /* GLX_NV_present_video */
#ifndef GLX_NV_swap_group
+#define GLX_NV_swap_group 1
+typedef Bool ( *PFNGLXJOINSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint group);
+typedef Bool ( *PFNGLXBINDSWAPBARRIERNVPROC) (Display *dpy, GLuint group, GLuint barrier);
+typedef Bool ( *PFNGLXQUERYSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
+typedef Bool ( *PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
+typedef Bool ( *PFNGLXQUERYFRAMECOUNTNVPROC) (Display *dpy, int screen, GLuint *count);
+typedef Bool ( *PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen);
+#ifdef GLX_GLXEXT_PROTOTYPES
+Bool glXJoinSwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint group);
+Bool glXBindSwapBarrierNV (Display *dpy, GLuint group, GLuint barrier);
+Bool glXQuerySwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
+Bool glXQueryMaxSwapGroupsNV (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
+Bool glXQueryFrameCountNV (Display *dpy, int screen, GLuint *count);
+Bool glXResetFrameCountNV (Display *dpy, int screen);
#endif
+#endif /* GLX_NV_swap_group */
#ifndef GLX_NV_video_capture
-#define GLX_DEVICE_ID_NV 0x20CD
-#define GLX_UNIQUE_ID_NV 0x20CE
-#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
-#endif
-
-#ifndef GLX_EXT_swap_control
-#define GLX_SWAP_INTERVAL_EXT 0x20F1
-#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2
-#endif
-
-#ifndef GLX_NV_copy_image
-#endif
-
-#ifndef GLX_INTEL_swap_event
-#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000
-#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180
-#define GLX_COPY_COMPLETE_INTEL 0x8181
-#define GLX_FLIP_COMPLETE_INTEL 0x8182
-#endif
-
-#ifndef GLX_NV_multisample_coverage
-#define GLX_COVERAGE_SAMPLES_NV 100001
-#define GLX_COLOR_SAMPLES_NV 0x20B3
-#endif
-
-#ifndef GLX_AMD_gpu_association
-#define GLX_GPU_VENDOR_AMD 0x1F00
-#define GLX_GPU_RENDERER_STRING_AMD 0x1F01
-#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
-#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
-#define GLX_GPU_RAM_AMD 0x21A3
-#define GLX_GPU_CLOCK_AMD 0x21A4
-#define GLX_GPU_NUM_PIPES_AMD 0x21A5
-#define GLX_GPU_NUM_SIMD_AMD 0x21A6
-#define GLX_GPU_NUM_RB_AMD 0x21A7
-#define GLX_GPU_NUM_SPI_AMD 0x21A8
-#endif
-
-#ifndef GLX_EXT_create_context_es2_profile
-#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
-#endif
-
-#ifndef GLX_EXT_swap_control_tear
-#define GLX_LATE_SWAPS_TEAR_EXT 0x20F3
-#endif
-
-
-/*************************************************************/
-
-#ifndef GLX_ARB_get_proc_address
-typedef void (*__GLXextFuncPtr)(void);
-#endif
-
-#ifndef GLX_SGIX_video_source
-typedef XID GLXVideoSourceSGIX;
-#endif
-
-#ifndef GLX_SGIX_fbconfig
-typedef XID GLXFBConfigIDSGIX;
-typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
-#endif
-
-#ifndef GLX_SGIX_pbuffer
-typedef XID GLXPbufferSGIX;
-typedef struct {
- int type;
- unsigned long serial; /* # of last request processed by server */
- Bool send_event; /* true if this came for SendEvent request */
- Display *display; /* display the event was read from */
- GLXDrawable drawable; /* i.d. of Drawable */
- int event_type; /* GLX_DAMAGED_SGIX or GLX_SAVED_SGIX */
- int draw_type; /* GLX_WINDOW_SGIX or GLX_PBUFFER_SGIX */
- unsigned int mask; /* mask indicating which buffers are affected*/
- int x, y;
- int width, height;
- int count; /* if nonzero, at least this many more */
-} GLXBufferClobberEventSGIX;
+#define GLX_NV_video_capture 1
+typedef XID GLXVideoCaptureDeviceNV;
+#define GLX_DEVICE_ID_NV 0x20CD
+#define GLX_UNIQUE_ID_NV 0x20CE
+#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
+typedef int ( *PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
+typedef GLXVideoCaptureDeviceNV *( *PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display *dpy, int screen, int *nelements);
+typedef void ( *PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
+typedef int ( *PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
+typedef void ( *PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
+#ifdef GLX_GLXEXT_PROTOTYPES
+int glXBindVideoCaptureDeviceNV (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
+GLXVideoCaptureDeviceNV *glXEnumerateVideoCaptureDevicesNV (Display *dpy, int screen, int *nelements);
+void glXLockVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device);
+int glXQueryVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
+void glXReleaseVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device);
#endif
+#endif /* GLX_NV_video_capture */
#ifndef GLX_NV_video_output
+#define GLX_NV_video_output 1
typedef unsigned int GLXVideoDeviceNV;
+#define GLX_VIDEO_OUT_COLOR_NV 0x20C3
+#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4
+#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5
+#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
+#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
+#define GLX_VIDEO_OUT_FRAME_NV 0x20C8
+#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9
+#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA
+#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB
+#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC
+typedef int ( *PFNGLXGETVIDEODEVICENVPROC) (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
+typedef int ( *PFNGLXRELEASEVIDEODEVICENVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
+typedef int ( *PFNGLXBINDVIDEOIMAGENVPROC) (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
+typedef int ( *PFNGLXRELEASEVIDEOIMAGENVPROC) (Display *dpy, GLXPbuffer pbuf);
+typedef int ( *PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
+typedef int ( *PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+#ifdef GLX_GLXEXT_PROTOTYPES
+int glXGetVideoDeviceNV (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
+int glXReleaseVideoDeviceNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
+int glXBindVideoImageNV (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
+int glXReleaseVideoImageNV (Display *dpy, GLXPbuffer pbuf);
+int glXSendPbufferToVideoNV (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
+int glXGetVideoInfoNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
#endif
+#endif /* GLX_NV_video_output */
-#ifndef GLX_NV_video_capture
-typedef XID GLXVideoCaptureDeviceNV;
-#endif
+#ifndef GLX_OML_swap_method
+#define GLX_OML_swap_method 1
+#define GLX_SWAP_METHOD_OML 0x8060
+#define GLX_SWAP_EXCHANGE_OML 0x8061
+#define GLX_SWAP_COPY_OML 0x8062
+#define GLX_SWAP_UNDEFINED_OML 0x8063
+#endif /* GLX_OML_swap_method */
+#ifndef GLX_OML_sync_control
+#define GLX_OML_sync_control 1
#ifndef GLEXT_64_TYPES_DEFINED
/* This code block is duplicated in glext.h, so must be protected */
#define GLEXT_64_TYPES_DEFINED
@@ -518,481 +565,271 @@ typedef __int32 int32_t;
typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
#else
-#include <inttypes.h> /* Fallback option */
-#endif
-#endif
-
-#ifndef GLX_VERSION_1_3
-#define GLX_VERSION_1_3 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXFBConfig * glXGetFBConfigs (Display *dpy, int screen, int *nelements);
-extern GLXFBConfig * glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements);
-extern int glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value);
-extern XVisualInfo * glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config);
-extern GLXWindow glXCreateWindow (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
-extern void glXDestroyWindow (Display *dpy, GLXWindow win);
-extern GLXPixmap glXCreatePixmap (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
-extern void glXDestroyPixmap (Display *dpy, GLXPixmap pixmap);
-extern GLXPbuffer glXCreatePbuffer (Display *dpy, GLXFBConfig config, const int *attrib_list);
-extern void glXDestroyPbuffer (Display *dpy, GLXPbuffer pbuf);
-extern void glXQueryDrawable (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
-extern GLXContext glXCreateNewContext (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
-extern Bool glXMakeContextCurrent (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
-extern GLXDrawable glXGetCurrentReadDrawable (void);
-extern Display * glXGetCurrentDisplay (void);
-extern int glXQueryContext (Display *dpy, GLXContext ctx, int attribute, int *value);
-extern void glXSelectEvent (Display *dpy, GLXDrawable draw, unsigned long event_mask);
-extern void glXGetSelectedEvent (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXFBConfig * ( * PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
-typedef GLXFBConfig * ( * PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
-typedef int ( * PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
-typedef XVisualInfo * ( * PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
-typedef GLXWindow ( * PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
-typedef void ( * PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
-typedef GLXPixmap ( * PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
-typedef void ( * PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
-typedef GLXPbuffer ( * PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
-typedef void ( * PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
-typedef void ( * PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
-typedef GLXContext ( * PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
-typedef Bool ( * PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
-typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLEPROC) (void);
-typedef Display * ( * PFNGLXGETCURRENTDISPLAYPROC) (void);
-typedef int ( * PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
-typedef void ( * PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
-typedef void ( * PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
-#endif
-
-#ifndef GLX_VERSION_1_4
-#define GLX_VERSION_1_4 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern __GLXextFuncPtr glXGetProcAddress (const GLubyte *procName);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
-#endif
-
-#ifndef GLX_ARB_get_proc_address
-#define GLX_ARB_get_proc_address 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *procName);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
-#endif
-
-#ifndef GLX_ARB_multisample
-#define GLX_ARB_multisample 1
+/* Fallback if nothing above works */
+#include <inttypes.h>
#endif
-
-#ifndef GLX_ARB_fbconfig_float
-#define GLX_ARB_fbconfig_float 1
#endif
-
-#ifndef GLX_ARB_framebuffer_sRGB
-#define GLX_ARB_framebuffer_sRGB 1
-#endif
-
-#ifndef GLX_ARB_create_context
-#define GLX_ARB_create_context 1
+typedef Bool ( *PFNGLXGETSYNCVALUESOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
+typedef Bool ( *PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
+typedef int64_t ( *PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
+typedef Bool ( *PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
+typedef Bool ( *PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXContext glXCreateContextAttribsARB (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
-#endif
-
-#ifndef GLX_ARB_create_context_profile
-#define GLX_ARB_create_context_profile 1
+Bool glXGetSyncValuesOML (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
+Bool glXGetMscRateOML (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
+int64_t glXSwapBuffersMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
+Bool glXWaitForMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
+Bool glXWaitForSbcOML (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
#endif
+#endif /* GLX_OML_sync_control */
-#ifndef GLX_ARB_create_context_robustness
-#define GLX_ARB_create_context_robustness 1
-#endif
+#ifndef GLX_SGIS_blended_overlay
+#define GLX_SGIS_blended_overlay 1
+#define GLX_BLENDED_RGBA_SGIS 0x8025
+#endif /* GLX_SGIS_blended_overlay */
#ifndef GLX_SGIS_multisample
#define GLX_SGIS_multisample 1
-#endif
-
-#ifndef GLX_EXT_visual_info
-#define GLX_EXT_visual_info 1
-#endif
-
-#ifndef GLX_SGI_swap_control
-#define GLX_SGI_swap_control 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXSwapIntervalSGI (int interval);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval);
-#endif
-
-#ifndef GLX_SGI_video_sync
-#define GLX_SGI_video_sync 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXGetVideoSyncSGI (unsigned int *count);
-extern int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int *count);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count);
-typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count);
-#endif
-
-#ifndef GLX_SGI_make_current_read
-#define GLX_SGI_make_current_read 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXMakeCurrentReadSGI (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
-extern GLXDrawable glXGetCurrentReadDrawableSGI (void);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
-typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void);
-#endif
+#define GLX_SAMPLE_BUFFERS_SGIS 100000
+#define GLX_SAMPLES_SGIS 100001
+#endif /* GLX_SGIS_multisample */
-#ifndef GLX_SGIX_video_source
-#define GLX_SGIX_video_source 1
-#ifdef _VL_H
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
-extern void glXDestroyGLXVideoSourceSGIX (Display *dpy, GLXVideoSourceSGIX glxvideosource);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXVideoSourceSGIX ( * PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
-typedef void ( * PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource);
-#endif /* _VL_H */
-#endif
-
-#ifndef GLX_EXT_visual_rating
-#define GLX_EXT_visual_rating 1
-#endif
-
-#ifndef GLX_EXT_import_context
-#define GLX_EXT_import_context 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Display * glXGetCurrentDisplayEXT (void);
-extern int glXQueryContextInfoEXT (Display *dpy, GLXContext context, int attribute, int *value);
-extern GLXContextID glXGetContextIDEXT (const GLXContext context);
-extern GLXContext glXImportContextEXT (Display *dpy, GLXContextID contextID);
-extern void glXFreeContextEXT (Display *dpy, GLXContext context);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Display * ( * PFNGLXGETCURRENTDISPLAYEXTPROC) (void);
-typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context, int attribute, int *value);
-typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context);
-typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display *dpy, GLXContextID contextID);
-typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context);
-#endif
-
-#ifndef GLX_SGIX_fbconfig
-#define GLX_SGIX_fbconfig 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXGetFBConfigAttribSGIX (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
-extern GLXFBConfigSGIX * glXChooseFBConfigSGIX (Display *dpy, int screen, int *attrib_list, int *nelements);
-extern GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
-extern GLXContext glXCreateContextWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
-extern XVisualInfo * glXGetVisualFromFBConfigSGIX (Display *dpy, GLXFBConfigSGIX config);
-extern GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *dpy, XVisualInfo *vis);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
-typedef GLXFBConfigSGIX * ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, int *attrib_list, int *nelements);
-typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
-typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
-typedef XVisualInfo * ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config);
-typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy, XVisualInfo *vis);
-#endif
-
-#ifndef GLX_SGIX_pbuffer
-#define GLX_SGIX_pbuffer 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
-extern void glXDestroyGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf);
-extern int glXQueryGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
-extern void glXSelectEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long mask);
-extern void glXGetSelectedEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long *mask);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXPbufferSGIX ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
-typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf);
-typedef int ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
-typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long mask);
-typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long *mask);
-#endif
-
-#ifndef GLX_SGI_cushion
-#define GLX_SGI_cushion 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXCushionSGI (Display *dpy, Window window, float cushion);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion);
-#endif
-
-#ifndef GLX_SGIX_video_resize
-#define GLX_SGIX_video_resize 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXBindChannelToWindowSGIX (Display *display, int screen, int channel, Window window);
-extern int glXChannelRectSGIX (Display *display, int screen, int channel, int x, int y, int w, int h);
-extern int glXQueryChannelRectSGIX (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
-extern int glXQueryChannelDeltasSGIX (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
-extern int glXChannelRectSyncSGIX (Display *display, int screen, int channel, GLenum synctype);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display *display, int screen, int channel, Window window);
-typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int x, int y, int w, int h);
-typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
-typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
-typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, int channel, GLenum synctype);
-#endif
+#ifndef GLX_SGIS_shared_multisample
+#define GLX_SGIS_shared_multisample 1
+#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026
+#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027
+#endif /* GLX_SGIS_shared_multisample */
#ifndef GLX_SGIX_dmbuffer
#define GLX_SGIX_dmbuffer 1
+typedef XID GLXPbufferSGIX;
#ifdef _DM_BUFFER_H_
+#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024
+typedef Bool ( *PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXAssociateDMPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
-#endif /* _DM_BUFFER_H_ */
-#endif
-
-#ifndef GLX_SGIX_swap_group
-#define GLX_SGIX_swap_group 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member);
-#endif
-
-#ifndef GLX_SGIX_swap_barrier
-#define GLX_SGIX_swap_barrier 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier);
-extern Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier);
-typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max);
-#endif
-
-#ifndef GLX_SUN_get_transparent_index
-#define GLX_SUN_get_transparent_index 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Status glXGetTransparentIndexSUN (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
-#endif
-
-#ifndef GLX_MESA_copy_sub_buffer
-#define GLX_MESA_copy_sub_buffer 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXCopySubBufferMESA (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
-#endif
-
-#ifndef GLX_MESA_pixmap_colormap
-#define GLX_MESA_pixmap_colormap 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXPixmap glXCreateGLXPixmapMESA (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
-#endif
-
-#ifndef GLX_MESA_release_buffers
-#define GLX_MESA_release_buffers 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXReleaseBuffersMESA (Display *dpy, GLXDrawable drawable);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable);
-#endif
-
-#ifndef GLX_MESA_set_3dfx_mode
-#define GLX_MESA_set_3dfx_mode 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXSet3DfxModeMESA (int mode);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXSET3DFXMODEMESAPROC) (int mode);
-#endif
-
-#ifndef GLX_SGIX_visual_select_group
-#define GLX_SGIX_visual_select_group 1
-#endif
-
-#ifndef GLX_OML_swap_method
-#define GLX_OML_swap_method 1
+Bool glXAssociateDMPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
#endif
+#endif /* _DM_BUFFER_H_ */
+#endif /* GLX_SGIX_dmbuffer */
-#ifndef GLX_OML_sync_control
-#define GLX_OML_sync_control 1
+#ifndef GLX_SGIX_fbconfig
+#define GLX_SGIX_fbconfig 1
+typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
+#define GLX_WINDOW_BIT_SGIX 0x00000001
+#define GLX_PIXMAP_BIT_SGIX 0x00000002
+#define GLX_RGBA_BIT_SGIX 0x00000001
+#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002
+#define GLX_DRAWABLE_TYPE_SGIX 0x8010
+#define GLX_RENDER_TYPE_SGIX 0x8011
+#define GLX_X_RENDERABLE_SGIX 0x8012
+#define GLX_FBCONFIG_ID_SGIX 0x8013
+#define GLX_RGBA_TYPE_SGIX 0x8014
+#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015
+typedef int ( *PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
+typedef GLXFBConfigSGIX *( *PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, int *attrib_list, int *nelements);
+typedef GLXPixmap ( *PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
+typedef GLXContext ( *PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
+typedef XVisualInfo *( *PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config);
+typedef GLXFBConfigSGIX ( *PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy, XVisualInfo *vis);
#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXGetSyncValuesOML (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
-extern Bool glXGetMscRateOML (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
-extern int64_t glXSwapBuffersMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
-extern Bool glXWaitForMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
-extern Bool glXWaitForSbcOML (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
-typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
-typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
-typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
-typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
-#endif
-
-#ifndef GLX_NV_float_buffer
-#define GLX_NV_float_buffer 1
+int glXGetFBConfigAttribSGIX (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
+GLXFBConfigSGIX *glXChooseFBConfigSGIX (Display *dpy, int screen, int *attrib_list, int *nelements);
+GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
+GLXContext glXCreateContextWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
+XVisualInfo *glXGetVisualFromFBConfigSGIX (Display *dpy, GLXFBConfigSGIX config);
+GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *dpy, XVisualInfo *vis);
#endif
+#endif /* GLX_SGIX_fbconfig */
#ifndef GLX_SGIX_hyperpipe
#define GLX_SGIX_hyperpipe 1
-
typedef struct {
- char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+ char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */
int networkId;
} GLXHyperpipeNetworkSGIX;
-
typedef struct {
- char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+ char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */
int channel;
- unsigned int
- participationType;
+ unsigned int participationType;
int timeSlice;
} GLXHyperpipeConfigSGIX;
-
typedef struct {
- char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+ char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */
int srcXOrigin, srcYOrigin, srcWidth, srcHeight;
int destXOrigin, destYOrigin, destWidth, destHeight;
} GLXPipeRect;
-
typedef struct {
- char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+ char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */
int XOrigin, YOrigin, maxHeight, maxWidth;
} GLXPipeRectLimits;
-
+#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
+#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91
+#define GLX_BAD_HYPERPIPE_SGIX 92
+#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001
+#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002
+#define GLX_PIPE_RECT_SGIX 0x00000001
+#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002
+#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003
+#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004
+#define GLX_HYPERPIPE_ID_SGIX 0x8030
+typedef GLXHyperpipeNetworkSGIX *( *PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes);
+typedef int ( *PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
+typedef GLXHyperpipeConfigSGIX *( *PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes);
+typedef int ( *PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId);
+typedef int ( *PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId);
+typedef int ( *PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
+typedef int ( *PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
+typedef int ( *PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXHyperpipeNetworkSGIX * glXQueryHyperpipeNetworkSGIX (Display *dpy, int *npipes);
-extern int glXHyperpipeConfigSGIX (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
-extern GLXHyperpipeConfigSGIX * glXQueryHyperpipeConfigSGIX (Display *dpy, int hpId, int *npipes);
-extern int glXDestroyHyperpipeConfigSGIX (Display *dpy, int hpId);
-extern int glXBindHyperpipeSGIX (Display *dpy, int hpId);
-extern int glXQueryHyperpipeBestAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
-extern int glXHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
-extern int glXQueryHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes);
-typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
-typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes);
-typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId);
-typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId);
-typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
-typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
-typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
+GLXHyperpipeNetworkSGIX *glXQueryHyperpipeNetworkSGIX (Display *dpy, int *npipes);
+int glXHyperpipeConfigSGIX (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
+GLXHyperpipeConfigSGIX *glXQueryHyperpipeConfigSGIX (Display *dpy, int hpId, int *npipes);
+int glXDestroyHyperpipeConfigSGIX (Display *dpy, int hpId);
+int glXBindHyperpipeSGIX (Display *dpy, int hpId);
+int glXQueryHyperpipeBestAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
+int glXHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
+int glXQueryHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
#endif
+#endif /* GLX_SGIX_hyperpipe */
-#ifndef GLX_MESA_agp_offset
-#define GLX_MESA_agp_offset 1
+#ifndef GLX_SGIX_pbuffer
+#define GLX_SGIX_pbuffer 1
+#define GLX_PBUFFER_BIT_SGIX 0x00000004
+#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000
+#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001
+#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002
+#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004
+#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008
+#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010
+#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020
+#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040
+#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080
+#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100
+#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016
+#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017
+#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018
+#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019
+#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A
+#define GLX_PRESERVED_CONTENTS_SGIX 0x801B
+#define GLX_LARGEST_PBUFFER_SGIX 0x801C
+#define GLX_WIDTH_SGIX 0x801D
+#define GLX_HEIGHT_SGIX 0x801E
+#define GLX_EVENT_MASK_SGIX 0x801F
+#define GLX_DAMAGED_SGIX 0x8020
+#define GLX_SAVED_SGIX 0x8021
+#define GLX_WINDOW_SGIX 0x8022
+#define GLX_PBUFFER_SGIX 0x8023
+typedef GLXPbufferSGIX ( *PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
+typedef void ( *PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf);
+typedef int ( *PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
+typedef void ( *PFNGLXSELECTEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long mask);
+typedef void ( *PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long *mask);
#ifdef GLX_GLXEXT_PROTOTYPES
-extern unsigned int glXGetAGPOffsetMESA (const void *pointer);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer);
-#endif
-
-#ifndef GLX_EXT_fbconfig_packed_float
-#define GLX_EXT_fbconfig_packed_float 1
+GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
+void glXDestroyGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf);
+int glXQueryGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
+void glXSelectEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long mask);
+void glXGetSelectedEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long *mask);
#endif
+#endif /* GLX_SGIX_pbuffer */
-#ifndef GLX_EXT_framebuffer_sRGB
-#define GLX_EXT_framebuffer_sRGB 1
-#endif
-
-#ifndef GLX_EXT_texture_from_pixmap
-#define GLX_EXT_texture_from_pixmap 1
+#ifndef GLX_SGIX_swap_barrier
+#define GLX_SGIX_swap_barrier 1
+typedef void ( *PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier);
+typedef Bool ( *PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max);
#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXBindTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
-extern void glXReleaseTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
-typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer);
+void glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier);
+Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max);
#endif
+#endif /* GLX_SGIX_swap_barrier */
-#ifndef GLX_NV_present_video
-#define GLX_NV_present_video 1
+#ifndef GLX_SGIX_swap_group
+#define GLX_SGIX_swap_group 1
+typedef void ( *PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member);
#ifdef GLX_GLXEXT_PROTOTYPES
-extern unsigned int * glXEnumerateVideoDevicesNV (Display *dpy, int screen, int *nelements);
-extern int glXBindVideoDeviceNV (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef unsigned int * ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements);
-typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
+void glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member);
#endif
+#endif /* GLX_SGIX_swap_group */
-#ifndef GLX_NV_video_output
-#define GLX_NV_video_output 1
+#ifndef GLX_SGIX_video_resize
+#define GLX_SGIX_video_resize 1
+#define GLX_SYNC_FRAME_SGIX 0x00000000
+#define GLX_SYNC_SWAP_SGIX 0x00000001
+typedef int ( *PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display *display, int screen, int channel, Window window);
+typedef int ( *PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int x, int y, int w, int h);
+typedef int ( *PFNGLXQUERYCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
+typedef int ( *PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
+typedef int ( *PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, int channel, GLenum synctype);
#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXGetVideoDeviceNV (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
-extern int glXReleaseVideoDeviceNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
-extern int glXBindVideoImageNV (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
-extern int glXReleaseVideoImageNV (Display *dpy, GLXPbuffer pbuf);
-extern int glXSendPbufferToVideoNV (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
-extern int glXGetVideoInfoNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
-typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
-typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
-typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display *dpy, GLXPbuffer pbuf);
-typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
-typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+int glXBindChannelToWindowSGIX (Display *display, int screen, int channel, Window window);
+int glXChannelRectSGIX (Display *display, int screen, int channel, int x, int y, int w, int h);
+int glXQueryChannelRectSGIX (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
+int glXQueryChannelDeltasSGIX (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
+int glXChannelRectSyncSGIX (Display *display, int screen, int channel, GLenum synctype);
#endif
+#endif /* GLX_SGIX_video_resize */
-#ifndef GLX_NV_swap_group
-#define GLX_NV_swap_group 1
+#ifndef GLX_SGIX_video_source
+#define GLX_SGIX_video_source 1
+typedef XID GLXVideoSourceSGIX;
+#ifdef _VL_H
+typedef GLXVideoSourceSGIX ( *PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
+typedef void ( *PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource);
#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXJoinSwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint group);
-extern Bool glXBindSwapBarrierNV (Display *dpy, GLuint group, GLuint barrier);
-extern Bool glXQuerySwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
-extern Bool glXQueryMaxSwapGroupsNV (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
-extern Bool glXQueryFrameCountNV (Display *dpy, int screen, GLuint *count);
-extern Bool glXResetFrameCountNV (Display *dpy, int screen);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint group);
-typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display *dpy, GLuint group, GLuint barrier);
-typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
-typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
-typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display *dpy, int screen, GLuint *count);
-typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen);
+GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
+void glXDestroyGLXVideoSourceSGIX (Display *dpy, GLXVideoSourceSGIX glxvideosource);
#endif
+#endif /* _VL_H */
+#endif /* GLX_SGIX_video_source */
-#ifndef GLX_NV_video_capture
-#define GLX_NV_video_capture 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXBindVideoCaptureDeviceNV (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
-extern GLXVideoCaptureDeviceNV * glXEnumerateVideoCaptureDevicesNV (Display *dpy, int screen, int *nelements);
-extern void glXLockVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device);
-extern int glXQueryVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
-extern void glXReleaseVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
-typedef GLXVideoCaptureDeviceNV * ( * PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display *dpy, int screen, int *nelements);
-typedef void ( * PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
-typedef int ( * PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
-typedef void ( * PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
-#endif
+#ifndef GLX_SGIX_visual_select_group
+#define GLX_SGIX_visual_select_group 1
+#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028
+#endif /* GLX_SGIX_visual_select_group */
-#ifndef GLX_EXT_swap_control
-#define GLX_EXT_swap_control 1
+#ifndef GLX_SGI_cushion
+#define GLX_SGI_cushion 1
+typedef void ( *PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion);
#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXSwapIntervalEXT (Display *dpy, GLXDrawable drawable, int interval);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXSWAPINTERVALEXTPROC) (Display *dpy, GLXDrawable drawable, int interval);
+void glXCushionSGI (Display *dpy, Window window, float cushion);
#endif
+#endif /* GLX_SGI_cushion */
-#ifndef GLX_NV_copy_image
-#define GLX_NV_copy_image 1
+#ifndef GLX_SGI_make_current_read
+#define GLX_SGI_make_current_read 1
+typedef Bool ( *PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+typedef GLXDrawable ( *PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void);
#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+Bool glXMakeCurrentReadSGI (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+GLXDrawable glXGetCurrentReadDrawableSGI (void);
#endif
+#endif /* GLX_SGI_make_current_read */
-#ifndef GLX_INTEL_swap_event
-#define GLX_INTEL_swap_event 1
+#ifndef GLX_SGI_swap_control
+#define GLX_SGI_swap_control 1
+typedef int ( *PFNGLXSWAPINTERVALSGIPROC) (int interval);
+#ifdef GLX_GLXEXT_PROTOTYPES
+int glXSwapIntervalSGI (int interval);
#endif
+#endif /* GLX_SGI_swap_control */
-#ifndef GLX_NV_multisample_coverage
-#define GLX_NV_multisample_coverage 1
+#ifndef GLX_SGI_video_sync
+#define GLX_SGI_video_sync 1
+typedef int ( *PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count);
+typedef int ( *PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count);
+#ifdef GLX_GLXEXT_PROTOTYPES
+int glXGetVideoSyncSGI (unsigned int *count);
+int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int *count);
#endif
+#endif /* GLX_SGI_video_sync */
-#ifndef GLX_EXT_swap_control_tear
-#define GLX_EXT_swap_control_tear 1
+#ifndef GLX_SUN_get_transparent_index
+#define GLX_SUN_get_transparent_index 1
+typedef Status ( *PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
+#ifdef GLX_GLXEXT_PROTOTYPES
+Status glXGetTransparentIndexSUN (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
#endif
-
+#endif /* GLX_SUN_get_transparent_index */
#ifdef __cplusplus
}
diff --git a/mesalib/include/GL/internal/dri_interface.h b/mesalib/include/GL/internal/dri_interface.h
index be31bb874..a89a696b1 100644
--- a/mesalib/include/GL/internal/dri_interface.h
+++ b/mesalib/include/GL/internal/dri_interface.h
@@ -41,7 +41,7 @@
#define DRI_INTERFACE_H
/* For archs with no drm.h */
-#if defined(__APPLE__) || defined(__CYGWIN__) || defined(__GNU__)
+#if defined(__APPLE__) || defined(__CYGWIN__) || defined(__GNU__) || defined(_MSC_VER)
#ifndef __NOT_HAVE_DRM_H
#define __NOT_HAVE_DRM_H
#endif
@@ -55,6 +55,8 @@ typedef unsigned int drm_drawable_t;
typedef struct drm_clip_rect drm_clip_rect_t;
#endif
+#include <stdint.h>
+
/**
* \name DRI interface structures
*
@@ -376,6 +378,8 @@ struct __DRIgetDrawableInfoExtensionRec {
void *loaderPrivate);
};
+typedef int int32_t;
+
/**
* Callback to get system time for media stream counter extensions.
*/
diff --git a/mesalib/include/GL/wglext.h b/mesalib/include/GL/wglext.h
index e60c6527d..828bcb519 100644
--- a/mesalib/include/GL/wglext.h
+++ b/mesalib/include/GL/wglext.h
@@ -1,13 +1,13 @@
#ifndef __wglext_h_
-#define __wglext_h_
+#define __wglext_h_ 1
#ifdef __cplusplus
extern "C" {
#endif
/*
-** Copyright (c) 2007-2010 The Khronos Group Inc.
-**
+** Copyright (c) 2013 The Khronos Group Inc.
+**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
@@ -15,10 +15,10 @@ extern "C" {
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
-**
+**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
-**
+**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
@@ -27,676 +27,515 @@ extern "C" {
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
-
-/* Function declaration macros - to move into glplatform.h */
+/*
+** This header is generated from the Khronos OpenGL / OpenGL ES XML
+** API Registry. The current version of the Registry, generator scripts
+** used to make the header, and the header can be found at
+** http://www.opengl.org/registry/
+**
+** Khronos $Revision$ on $Date$
+*/
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
#endif
-#ifndef APIENTRY
-#define APIENTRY
-#endif
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-/*************************************************************/
+#define WGL_WGLEXT_VERSION 20130708
-/* Header file version number */
-/* wglext.h last updated 2010/08/06 */
-/* Current version at http://www.opengl.org/registry/ */
-#define WGL_WGLEXT_VERSION 22
+/* Generated C header for:
+ * API: wgl
+ * Versions considered: .*
+ * Versions emitted: _nomatch_^
+ * Default extensions included: wgl
+ * Additional extensions included: _nomatch_^
+ * Extensions removed: _nomatch_^
+ */
#ifndef WGL_ARB_buffer_region
-#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
-#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
-#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
-#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
-#endif
-
-#ifndef WGL_ARB_multisample
-#define WGL_SAMPLE_BUFFERS_ARB 0x2041
-#define WGL_SAMPLES_ARB 0x2042
-#endif
-
-#ifndef WGL_ARB_extensions_string
-#endif
-
-#ifndef WGL_ARB_pixel_format
-#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
-#define WGL_DRAW_TO_WINDOW_ARB 0x2001
-#define WGL_DRAW_TO_BITMAP_ARB 0x2002
-#define WGL_ACCELERATION_ARB 0x2003
-#define WGL_NEED_PALETTE_ARB 0x2004
-#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
-#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
-#define WGL_SWAP_METHOD_ARB 0x2007
-#define WGL_NUMBER_OVERLAYS_ARB 0x2008
-#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
-#define WGL_TRANSPARENT_ARB 0x200A
-#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
-#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
-#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
-#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
-#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
-#define WGL_SHARE_DEPTH_ARB 0x200C
-#define WGL_SHARE_STENCIL_ARB 0x200D
-#define WGL_SHARE_ACCUM_ARB 0x200E
-#define WGL_SUPPORT_GDI_ARB 0x200F
-#define WGL_SUPPORT_OPENGL_ARB 0x2010
-#define WGL_DOUBLE_BUFFER_ARB 0x2011
-#define WGL_STEREO_ARB 0x2012
-#define WGL_PIXEL_TYPE_ARB 0x2013
-#define WGL_COLOR_BITS_ARB 0x2014
-#define WGL_RED_BITS_ARB 0x2015
-#define WGL_RED_SHIFT_ARB 0x2016
-#define WGL_GREEN_BITS_ARB 0x2017
-#define WGL_GREEN_SHIFT_ARB 0x2018
-#define WGL_BLUE_BITS_ARB 0x2019
-#define WGL_BLUE_SHIFT_ARB 0x201A
-#define WGL_ALPHA_BITS_ARB 0x201B
-#define WGL_ALPHA_SHIFT_ARB 0x201C
-#define WGL_ACCUM_BITS_ARB 0x201D
-#define WGL_ACCUM_RED_BITS_ARB 0x201E
-#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
-#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
-#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
-#define WGL_DEPTH_BITS_ARB 0x2022
-#define WGL_STENCIL_BITS_ARB 0x2023
-#define WGL_AUX_BUFFERS_ARB 0x2024
-#define WGL_NO_ACCELERATION_ARB 0x2025
-#define WGL_GENERIC_ACCELERATION_ARB 0x2026
-#define WGL_FULL_ACCELERATION_ARB 0x2027
-#define WGL_SWAP_EXCHANGE_ARB 0x2028
-#define WGL_SWAP_COPY_ARB 0x2029
-#define WGL_SWAP_UNDEFINED_ARB 0x202A
-#define WGL_TYPE_RGBA_ARB 0x202B
-#define WGL_TYPE_COLORINDEX_ARB 0x202C
-#endif
-
-#ifndef WGL_ARB_make_current_read
-#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
-#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
-#endif
-
-#ifndef WGL_ARB_pbuffer
-#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
-#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
-#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
-#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
-#define WGL_PBUFFER_LARGEST_ARB 0x2033
-#define WGL_PBUFFER_WIDTH_ARB 0x2034
-#define WGL_PBUFFER_HEIGHT_ARB 0x2035
-#define WGL_PBUFFER_LOST_ARB 0x2036
-#endif
-
-#ifndef WGL_ARB_render_texture
-#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
-#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
-#define WGL_TEXTURE_FORMAT_ARB 0x2072
-#define WGL_TEXTURE_TARGET_ARB 0x2073
-#define WGL_MIPMAP_TEXTURE_ARB 0x2074
-#define WGL_TEXTURE_RGB_ARB 0x2075
-#define WGL_TEXTURE_RGBA_ARB 0x2076
-#define WGL_NO_TEXTURE_ARB 0x2077
-#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
-#define WGL_TEXTURE_1D_ARB 0x2079
-#define WGL_TEXTURE_2D_ARB 0x207A
-#define WGL_MIPMAP_LEVEL_ARB 0x207B
-#define WGL_CUBE_MAP_FACE_ARB 0x207C
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
-#define WGL_FRONT_LEFT_ARB 0x2083
-#define WGL_FRONT_RIGHT_ARB 0x2084
-#define WGL_BACK_LEFT_ARB 0x2085
-#define WGL_BACK_RIGHT_ARB 0x2086
-#define WGL_AUX0_ARB 0x2087
-#define WGL_AUX1_ARB 0x2088
-#define WGL_AUX2_ARB 0x2089
-#define WGL_AUX3_ARB 0x208A
-#define WGL_AUX4_ARB 0x208B
-#define WGL_AUX5_ARB 0x208C
-#define WGL_AUX6_ARB 0x208D
-#define WGL_AUX7_ARB 0x208E
-#define WGL_AUX8_ARB 0x208F
-#define WGL_AUX9_ARB 0x2090
-#endif
-
-#ifndef WGL_ARB_pixel_format_float
-#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
-#endif
-
-#ifndef WGL_ARB_framebuffer_sRGB
-#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
+#define WGL_ARB_buffer_region 1
+#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
+#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
+#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
+#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
+typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
+typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
+typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
+typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
+#ifdef GL_GLEXT_PROTOTYPES
+HANDLE WINAPI wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType);
+VOID WINAPI wglDeleteBufferRegionARB (HANDLE hRegion);
+BOOL WINAPI wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height);
+BOOL WINAPI wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
#endif
+#endif /* WGL_ARB_buffer_region */
#ifndef WGL_ARB_create_context
-#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
+#define WGL_ARB_create_context 1
+#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
-#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
-#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
-#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
-#define WGL_CONTEXT_FLAGS_ARB 0x2094
-#define ERROR_INVALID_VERSION_ARB 0x2095
+#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
+#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
+#define WGL_CONTEXT_FLAGS_ARB 0x2094
+#define ERROR_INVALID_VERSION_ARB 0x2095
+typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList);
+#ifdef GL_GLEXT_PROTOTYPES
+HGLRC WINAPI wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *attribList);
#endif
+#endif /* WGL_ARB_create_context */
#ifndef WGL_ARB_create_context_profile
-#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
-#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
+#define WGL_ARB_create_context_profile 1
+#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
+#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
-#define ERROR_INVALID_PROFILE_ARB 0x2096
-#endif
+#define ERROR_INVALID_PROFILE_ARB 0x2096
+#endif /* WGL_ARB_create_context_profile */
#ifndef WGL_ARB_create_context_robustness
+#define WGL_ARB_create_context_robustness 1
#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
-#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
+#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
-#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
-#endif
-
-#ifndef WGL_EXT_make_current_read
-#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
-#endif
-
-#ifndef WGL_EXT_pixel_format
-#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
-#define WGL_DRAW_TO_WINDOW_EXT 0x2001
-#define WGL_DRAW_TO_BITMAP_EXT 0x2002
-#define WGL_ACCELERATION_EXT 0x2003
-#define WGL_NEED_PALETTE_EXT 0x2004
-#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
-#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
-#define WGL_SWAP_METHOD_EXT 0x2007
-#define WGL_NUMBER_OVERLAYS_EXT 0x2008
-#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
-#define WGL_TRANSPARENT_EXT 0x200A
-#define WGL_TRANSPARENT_VALUE_EXT 0x200B
-#define WGL_SHARE_DEPTH_EXT 0x200C
-#define WGL_SHARE_STENCIL_EXT 0x200D
-#define WGL_SHARE_ACCUM_EXT 0x200E
-#define WGL_SUPPORT_GDI_EXT 0x200F
-#define WGL_SUPPORT_OPENGL_EXT 0x2010
-#define WGL_DOUBLE_BUFFER_EXT 0x2011
-#define WGL_STEREO_EXT 0x2012
-#define WGL_PIXEL_TYPE_EXT 0x2013
-#define WGL_COLOR_BITS_EXT 0x2014
-#define WGL_RED_BITS_EXT 0x2015
-#define WGL_RED_SHIFT_EXT 0x2016
-#define WGL_GREEN_BITS_EXT 0x2017
-#define WGL_GREEN_SHIFT_EXT 0x2018
-#define WGL_BLUE_BITS_EXT 0x2019
-#define WGL_BLUE_SHIFT_EXT 0x201A
-#define WGL_ALPHA_BITS_EXT 0x201B
-#define WGL_ALPHA_SHIFT_EXT 0x201C
-#define WGL_ACCUM_BITS_EXT 0x201D
-#define WGL_ACCUM_RED_BITS_EXT 0x201E
-#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
-#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
-#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
-#define WGL_DEPTH_BITS_EXT 0x2022
-#define WGL_STENCIL_BITS_EXT 0x2023
-#define WGL_AUX_BUFFERS_EXT 0x2024
-#define WGL_NO_ACCELERATION_EXT 0x2025
-#define WGL_GENERIC_ACCELERATION_EXT 0x2026
-#define WGL_FULL_ACCELERATION_EXT 0x2027
-#define WGL_SWAP_EXCHANGE_EXT 0x2028
-#define WGL_SWAP_COPY_EXT 0x2029
-#define WGL_SWAP_UNDEFINED_EXT 0x202A
-#define WGL_TYPE_RGBA_EXT 0x202B
-#define WGL_TYPE_COLORINDEX_EXT 0x202C
-#endif
-
-#ifndef WGL_EXT_pbuffer
-#define WGL_DRAW_TO_PBUFFER_EXT 0x202D
-#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
-#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
-#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
-#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
-#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
-#define WGL_PBUFFER_LARGEST_EXT 0x2033
-#define WGL_PBUFFER_WIDTH_EXT 0x2034
-#define WGL_PBUFFER_HEIGHT_EXT 0x2035
-#endif
-
-#ifndef WGL_EXT_depth_float
-#define WGL_DEPTH_FLOAT_EXT 0x2040
-#endif
-
-#ifndef WGL_3DFX_multisample
-#define WGL_SAMPLE_BUFFERS_3DFX 0x2060
-#define WGL_SAMPLES_3DFX 0x2061
-#endif
-
-#ifndef WGL_EXT_multisample
-#define WGL_SAMPLE_BUFFERS_EXT 0x2041
-#define WGL_SAMPLES_EXT 0x2042
-#endif
-
-#ifndef WGL_I3D_digital_video_control
-#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
-#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
-#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
-#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
-#endif
-
-#ifndef WGL_I3D_gamma
-#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
-#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
-#endif
-
-#ifndef WGL_I3D_genlock
-#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
-#define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045
-#define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046
-#define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047
-#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
-#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
-#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
-#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
-#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
-#endif
-
-#ifndef WGL_I3D_image_buffer
-#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
-#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
-#endif
-
-#ifndef WGL_I3D_swap_frame_lock
-#endif
-
-#ifndef WGL_NV_render_depth_texture
-#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
-#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
-#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
-#define WGL_DEPTH_COMPONENT_NV 0x20A7
-#endif
-
-#ifndef WGL_NV_render_texture_rectangle
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
-#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
-#endif
-
-#ifndef WGL_ATI_pixel_format_float
-#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
-#endif
-
-#ifndef WGL_NV_float_buffer
-#define WGL_FLOAT_COMPONENTS_NV 0x20B0
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
-#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
-#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
-#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
-#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
-#endif
-
-#ifndef WGL_3DL_stereo_control
-#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
-#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
-#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
-#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
-#endif
-
-#ifndef WGL_EXT_pixel_format_packed_float
-#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
-#endif
-
-#ifndef WGL_EXT_framebuffer_sRGB
-#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
-#endif
-
-#ifndef WGL_NV_present_video
-#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
-#endif
-
-#ifndef WGL_NV_video_out
-#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
-#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
-#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
-#define WGL_VIDEO_OUT_COLOR_NV 0x20C3
-#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
-#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
-#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
-#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
-#define WGL_VIDEO_OUT_FRAME 0x20C8
-#define WGL_VIDEO_OUT_FIELD_1 0x20C9
-#define WGL_VIDEO_OUT_FIELD_2 0x20CA
-#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
-#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
-#endif
-
-#ifndef WGL_NV_swap_group
-#endif
-
-#ifndef WGL_NV_gpu_affinity
-#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
-#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
-#endif
-
-#ifndef WGL_AMD_gpu_association
-#define WGL_GPU_VENDOR_AMD 0x1F00
-#define WGL_GPU_RENDERER_STRING_AMD 0x1F01
-#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
-#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
-#define WGL_GPU_RAM_AMD 0x21A3
-#define WGL_GPU_CLOCK_AMD 0x21A4
-#define WGL_GPU_NUM_PIPES_AMD 0x21A5
-#define WGL_GPU_NUM_SIMD_AMD 0x21A6
-#define WGL_GPU_NUM_RB_AMD 0x21A7
-#define WGL_GPU_NUM_SPI_AMD 0x21A8
-#endif
-
-#ifndef WGL_NV_video_capture
-#define WGL_UNIQUE_ID_NV 0x20CE
-#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
-#endif
-
-#ifndef WGL_NV_copy_image
-#endif
-
-#ifndef WGL_NV_multisample_coverage
-#define WGL_COVERAGE_SAMPLES_NV 0x2042
-#define WGL_COLOR_SAMPLES_NV 0x20B9
-#endif
-
-#ifndef WGL_EXT_create_context_es2_profile
-#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
-#endif
-
-
-/*************************************************************/
-
-#ifndef WGL_ARB_pbuffer
-DECLARE_HANDLE(HPBUFFERARB);
-#endif
-#ifndef WGL_EXT_pbuffer
-DECLARE_HANDLE(HPBUFFEREXT);
-#endif
-#ifndef WGL_NV_present_video
-DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
-#endif
-#ifndef WGL_NV_video_output
-DECLARE_HANDLE(HPVIDEODEV);
-#endif
-#ifndef WGL_NV_gpu_affinity
-DECLARE_HANDLE(HPGPUNV);
-DECLARE_HANDLE(HGPUNV);
-
-typedef struct _GPU_DEVICE {
- DWORD cb;
- CHAR DeviceName[32];
- CHAR DeviceString[128];
- DWORD Flags;
- RECT rcVirtualScreen;
-} GPU_DEVICE, *PGPU_DEVICE;
-#endif
-#ifndef WGL_NV_video_capture
-DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
-#endif
-
-#ifndef WGL_ARB_buffer_region
-#define WGL_ARB_buffer_region 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HANDLE WINAPI wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType);
-extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE hRegion);
-extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height);
-extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
-typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
-typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
-typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
-#endif
-
-#ifndef WGL_ARB_multisample
-#define WGL_ARB_multisample 1
-#endif
+#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
+#endif /* WGL_ARB_create_context_robustness */
#ifndef WGL_ARB_extensions_string
#define WGL_ARB_extensions_string 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern const char * WINAPI wglGetExtensionsStringARB (HDC hdc);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
+typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
+#ifdef GL_GLEXT_PROTOTYPES
+const char *WINAPI wglGetExtensionsStringARB (HDC hdc);
#endif
+#endif /* WGL_ARB_extensions_string */
-#ifndef WGL_ARB_pixel_format
-#define WGL_ARB_pixel_format 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
-extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
-extern BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
-typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
-#endif
+#ifndef WGL_ARB_framebuffer_sRGB
+#define WGL_ARB_framebuffer_sRGB 1
+#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
+#endif /* WGL_ARB_framebuffer_sRGB */
#ifndef WGL_ARB_make_current_read
#define WGL_ARB_make_current_read 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
-extern HDC WINAPI wglGetCurrentReadDCARB (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
+#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
+HDC WINAPI wglGetCurrentReadDCARB (void);
#endif
+#endif /* WGL_ARB_make_current_read */
+
+#ifndef WGL_ARB_multisample
+#define WGL_ARB_multisample 1
+#define WGL_SAMPLE_BUFFERS_ARB 0x2041
+#define WGL_SAMPLES_ARB 0x2042
+#endif /* WGL_ARB_multisample */
#ifndef WGL_ARB_pbuffer
#define WGL_ARB_pbuffer 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
-extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB hPbuffer);
-extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC);
-extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB hPbuffer);
-extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+DECLARE_HANDLE(HPBUFFERARB);
+#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
+#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
+#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
+#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
+#define WGL_PBUFFER_LARGEST_ARB 0x2033
+#define WGL_PBUFFER_WIDTH_ARB 0x2034
+#define WGL_PBUFFER_HEIGHT_ARB 0x2035
+#define WGL_PBUFFER_LOST_ARB 0x2036
typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
+#ifdef GL_GLEXT_PROTOTYPES
+HPBUFFERARB WINAPI wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
+HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB hPbuffer);
+int WINAPI wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC);
+BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB hPbuffer);
+BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
#endif
+#endif /* WGL_ARB_pbuffer */
+
+#ifndef WGL_ARB_pixel_format
+#define WGL_ARB_pixel_format 1
+#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
+#define WGL_DRAW_TO_WINDOW_ARB 0x2001
+#define WGL_DRAW_TO_BITMAP_ARB 0x2002
+#define WGL_ACCELERATION_ARB 0x2003
+#define WGL_NEED_PALETTE_ARB 0x2004
+#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
+#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
+#define WGL_SWAP_METHOD_ARB 0x2007
+#define WGL_NUMBER_OVERLAYS_ARB 0x2008
+#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
+#define WGL_TRANSPARENT_ARB 0x200A
+#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
+#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
+#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
+#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
+#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
+#define WGL_SHARE_DEPTH_ARB 0x200C
+#define WGL_SHARE_STENCIL_ARB 0x200D
+#define WGL_SHARE_ACCUM_ARB 0x200E
+#define WGL_SUPPORT_GDI_ARB 0x200F
+#define WGL_SUPPORT_OPENGL_ARB 0x2010
+#define WGL_DOUBLE_BUFFER_ARB 0x2011
+#define WGL_STEREO_ARB 0x2012
+#define WGL_PIXEL_TYPE_ARB 0x2013
+#define WGL_COLOR_BITS_ARB 0x2014
+#define WGL_RED_BITS_ARB 0x2015
+#define WGL_RED_SHIFT_ARB 0x2016
+#define WGL_GREEN_BITS_ARB 0x2017
+#define WGL_GREEN_SHIFT_ARB 0x2018
+#define WGL_BLUE_BITS_ARB 0x2019
+#define WGL_BLUE_SHIFT_ARB 0x201A
+#define WGL_ALPHA_BITS_ARB 0x201B
+#define WGL_ALPHA_SHIFT_ARB 0x201C
+#define WGL_ACCUM_BITS_ARB 0x201D
+#define WGL_ACCUM_RED_BITS_ARB 0x201E
+#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
+#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
+#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
+#define WGL_DEPTH_BITS_ARB 0x2022
+#define WGL_STENCIL_BITS_ARB 0x2023
+#define WGL_AUX_BUFFERS_ARB 0x2024
+#define WGL_NO_ACCELERATION_ARB 0x2025
+#define WGL_GENERIC_ACCELERATION_ARB 0x2026
+#define WGL_FULL_ACCELERATION_ARB 0x2027
+#define WGL_SWAP_EXCHANGE_ARB 0x2028
+#define WGL_SWAP_COPY_ARB 0x2029
+#define WGL_SWAP_UNDEFINED_ARB 0x202A
+#define WGL_TYPE_RGBA_ARB 0x202B
+#define WGL_TYPE_COLORINDEX_ARB 0x202C
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
+typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
+BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
+BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
+#endif
+#endif /* WGL_ARB_pixel_format */
+
+#ifndef WGL_ARB_pixel_format_float
+#define WGL_ARB_pixel_format_float 1
+#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
+#endif /* WGL_ARB_pixel_format_float */
#ifndef WGL_ARB_render_texture
#define WGL_ARB_render_texture 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
-extern BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
-extern BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
+#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
+#define WGL_TEXTURE_FORMAT_ARB 0x2072
+#define WGL_TEXTURE_TARGET_ARB 0x2073
+#define WGL_MIPMAP_TEXTURE_ARB 0x2074
+#define WGL_TEXTURE_RGB_ARB 0x2075
+#define WGL_TEXTURE_RGBA_ARB 0x2076
+#define WGL_NO_TEXTURE_ARB 0x2077
+#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
+#define WGL_TEXTURE_1D_ARB 0x2079
+#define WGL_TEXTURE_2D_ARB 0x207A
+#define WGL_MIPMAP_LEVEL_ARB 0x207B
+#define WGL_CUBE_MAP_FACE_ARB 0x207C
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
+#define WGL_FRONT_LEFT_ARB 0x2083
+#define WGL_FRONT_RIGHT_ARB 0x2084
+#define WGL_BACK_LEFT_ARB 0x2085
+#define WGL_BACK_RIGHT_ARB 0x2086
+#define WGL_AUX0_ARB 0x2087
+#define WGL_AUX1_ARB 0x2088
+#define WGL_AUX2_ARB 0x2089
+#define WGL_AUX3_ARB 0x208A
+#define WGL_AUX4_ARB 0x208B
+#define WGL_AUX5_ARB 0x208C
+#define WGL_AUX6_ARB 0x208D
+#define WGL_AUX7_ARB 0x208E
+#define WGL_AUX8_ARB 0x208F
+#define WGL_AUX9_ARB 0x2090
typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
+BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
+BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList);
#endif
+#endif /* WGL_ARB_render_texture */
-#ifndef WGL_ARB_pixel_format_float
-#define WGL_ARB_pixel_format_float 1
-#endif
+#ifndef WGL_ARB_robustness_application_isolation
+#define WGL_ARB_robustness_application_isolation 1
+#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
+#endif /* WGL_ARB_robustness_application_isolation */
-#ifndef WGL_ARB_framebuffer_sRGB
-#define WGL_ARB_framebuffer_sRGB 1
-#endif
+#ifndef WGL_ARB_robustness_share_group_isolation
+#define WGL_ARB_robustness_share_group_isolation 1
+#endif /* WGL_ARB_robustness_share_group_isolation */
-#ifndef WGL_ARB_create_context
-#define WGL_ARB_create_context 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HGLRC WINAPI wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *attribList);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList);
-#endif
+#ifndef WGL_3DFX_multisample
+#define WGL_3DFX_multisample 1
+#define WGL_SAMPLE_BUFFERS_3DFX 0x2060
+#define WGL_SAMPLES_3DFX 0x2061
+#endif /* WGL_3DFX_multisample */
-#ifndef WGL_ARB_create_context_profile
-#define WGL_ARB_create_context_profile 1
+#ifndef WGL_3DL_stereo_control
+#define WGL_3DL_stereo_control 1
+#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
+#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
+#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
+#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
+typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, UINT uState);
#endif
+#endif /* WGL_3DL_stereo_control */
-#ifndef WGL_ARB_create_context_robustness
-#define WGL_ARB_create_context_robustness 1
-#endif
+#ifndef WGL_AMD_gpu_association
+#define WGL_AMD_gpu_association 1
+#define WGL_GPU_VENDOR_AMD 0x1F00
+#define WGL_GPU_RENDERER_STRING_AMD 0x1F01
+#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
+#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
+#define WGL_GPU_RAM_AMD 0x21A3
+#define WGL_GPU_CLOCK_AMD 0x21A4
+#define WGL_GPU_NUM_PIPES_AMD 0x21A5
+#define WGL_GPU_NUM_SIMD_AMD 0x21A6
+#define WGL_GPU_NUM_RB_AMD 0x21A7
+#define WGL_GPU_NUM_SPI_AMD 0x21A8
+typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids);
+typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, int property, GLenum dataType, UINT size, void *data);
+typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
+typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
+typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int *attribList);
+typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
+typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
+typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
+typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#ifdef GL_GLEXT_PROTOTYPES
+UINT WINAPI wglGetGPUIDsAMD (UINT maxCount, UINT *ids);
+INT WINAPI wglGetGPUInfoAMD (UINT id, int property, GLenum dataType, UINT size, void *data);
+UINT WINAPI wglGetContextGPUIDAMD (HGLRC hglrc);
+HGLRC WINAPI wglCreateAssociatedContextAMD (UINT id);
+HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList);
+BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC hglrc);
+BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC hglrc);
+HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void);
+VOID WINAPI wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+#endif /* WGL_AMD_gpu_association */
+
+#ifndef WGL_ATI_pixel_format_float
+#define WGL_ATI_pixel_format_float 1
+#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
+#endif /* WGL_ATI_pixel_format_float */
+
+#ifndef WGL_EXT_create_context_es2_profile
+#define WGL_EXT_create_context_es2_profile 1
+#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
+#endif /* WGL_EXT_create_context_es2_profile */
+
+#ifndef WGL_EXT_create_context_es_profile
+#define WGL_EXT_create_context_es_profile 1
+#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
+#endif /* WGL_EXT_create_context_es_profile */
+
+#ifndef WGL_EXT_depth_float
+#define WGL_EXT_depth_float 1
+#define WGL_DEPTH_FLOAT_EXT 0x2040
+#endif /* WGL_EXT_depth_float */
#ifndef WGL_EXT_display_color_table
#define WGL_EXT_display_color_table 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id);
-extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length);
-extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id);
-extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort id);
-#endif /* WGL_WGLEXT_PROTOTYPES */
typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
+#ifdef GL_GLEXT_PROTOTYPES
+GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id);
+GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length);
+GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id);
+VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort id);
#endif
+#endif /* WGL_EXT_display_color_table */
#ifndef WGL_EXT_extensions_string
#define WGL_EXT_extensions_string 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern const char * WINAPI wglGetExtensionsStringEXT (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
+typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+const char *WINAPI wglGetExtensionsStringEXT (void);
#endif
+#endif /* WGL_EXT_extensions_string */
+
+#ifndef WGL_EXT_framebuffer_sRGB
+#define WGL_EXT_framebuffer_sRGB 1
+#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
+#endif /* WGL_EXT_framebuffer_sRGB */
#ifndef WGL_EXT_make_current_read
#define WGL_EXT_make_current_read 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
-extern HDC WINAPI wglGetCurrentReadDCEXT (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
+HDC WINAPI wglGetCurrentReadDCEXT (void);
#endif
+#endif /* WGL_EXT_make_current_read */
+
+#ifndef WGL_EXT_multisample
+#define WGL_EXT_multisample 1
+#define WGL_SAMPLE_BUFFERS_EXT 0x2041
+#define WGL_SAMPLES_EXT 0x2042
+#endif /* WGL_EXT_multisample */
#ifndef WGL_EXT_pbuffer
#define WGL_EXT_pbuffer 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
-extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer);
-extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC);
-extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer);
-extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+DECLARE_HANDLE(HPBUFFEREXT);
+#define WGL_DRAW_TO_PBUFFER_EXT 0x202D
+#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
+#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
+#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
+#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
+#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
+#define WGL_PBUFFER_LARGEST_EXT 0x2033
+#define WGL_PBUFFER_WIDTH_EXT 0x2034
+#define WGL_PBUFFER_HEIGHT_EXT 0x2035
typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
+#ifdef GL_GLEXT_PROTOTYPES
+HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
+HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer);
+int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC);
+BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer);
+BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
#endif
+#endif /* WGL_EXT_pbuffer */
#ifndef WGL_EXT_pixel_format
#define WGL_EXT_pixel_format 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
-extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
-extern BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
+#define WGL_DRAW_TO_WINDOW_EXT 0x2001
+#define WGL_DRAW_TO_BITMAP_EXT 0x2002
+#define WGL_ACCELERATION_EXT 0x2003
+#define WGL_NEED_PALETTE_EXT 0x2004
+#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
+#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
+#define WGL_SWAP_METHOD_EXT 0x2007
+#define WGL_NUMBER_OVERLAYS_EXT 0x2008
+#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
+#define WGL_TRANSPARENT_EXT 0x200A
+#define WGL_TRANSPARENT_VALUE_EXT 0x200B
+#define WGL_SHARE_DEPTH_EXT 0x200C
+#define WGL_SHARE_STENCIL_EXT 0x200D
+#define WGL_SHARE_ACCUM_EXT 0x200E
+#define WGL_SUPPORT_GDI_EXT 0x200F
+#define WGL_SUPPORT_OPENGL_EXT 0x2010
+#define WGL_DOUBLE_BUFFER_EXT 0x2011
+#define WGL_STEREO_EXT 0x2012
+#define WGL_PIXEL_TYPE_EXT 0x2013
+#define WGL_COLOR_BITS_EXT 0x2014
+#define WGL_RED_BITS_EXT 0x2015
+#define WGL_RED_SHIFT_EXT 0x2016
+#define WGL_GREEN_BITS_EXT 0x2017
+#define WGL_GREEN_SHIFT_EXT 0x2018
+#define WGL_BLUE_BITS_EXT 0x2019
+#define WGL_BLUE_SHIFT_EXT 0x201A
+#define WGL_ALPHA_BITS_EXT 0x201B
+#define WGL_ALPHA_SHIFT_EXT 0x201C
+#define WGL_ACCUM_BITS_EXT 0x201D
+#define WGL_ACCUM_RED_BITS_EXT 0x201E
+#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
+#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
+#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
+#define WGL_DEPTH_BITS_EXT 0x2022
+#define WGL_STENCIL_BITS_EXT 0x2023
+#define WGL_AUX_BUFFERS_EXT 0x2024
+#define WGL_NO_ACCELERATION_EXT 0x2025
+#define WGL_GENERIC_ACCELERATION_EXT 0x2026
+#define WGL_FULL_ACCELERATION_EXT 0x2027
+#define WGL_SWAP_EXCHANGE_EXT 0x2028
+#define WGL_SWAP_COPY_EXT 0x2029
+#define WGL_SWAP_UNDEFINED_EXT 0x202A
+#define WGL_TYPE_RGBA_EXT 0x202B
+#define WGL_TYPE_COLORINDEX_EXT 0x202C
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
+BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
+BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
#endif
+#endif /* WGL_EXT_pixel_format */
+
+#ifndef WGL_EXT_pixel_format_packed_float
+#define WGL_EXT_pixel_format_packed_float 1
+#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
+#endif /* WGL_EXT_pixel_format_packed_float */
#ifndef WGL_EXT_swap_control
#define WGL_EXT_swap_control 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglSwapIntervalEXT (int interval);
-extern int WINAPI wglGetSwapIntervalEXT (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglSwapIntervalEXT (int interval);
+int WINAPI wglGetSwapIntervalEXT (void);
#endif
+#endif /* WGL_EXT_swap_control */
-#ifndef WGL_EXT_depth_float
-#define WGL_EXT_depth_float 1
-#endif
-
-#ifndef WGL_NV_vertex_array_range
-#define WGL_NV_vertex_array_range 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern void* WINAPI wglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
-extern void WINAPI wglFreeMemoryNV (void *pointer);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef void* (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
-typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
-#endif
-
-#ifndef WGL_3DFX_multisample
-#define WGL_3DFX_multisample 1
-#endif
-
-#ifndef WGL_EXT_multisample
-#define WGL_EXT_multisample 1
-#endif
-
-#ifndef WGL_OML_sync_control
-#define WGL_OML_sync_control 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetSyncValuesOML (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
-extern BOOL WINAPI wglGetMscRateOML (HDC hdc, INT32 *numerator, INT32 *denominator);
-extern INT64 WINAPI wglSwapBuffersMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
-extern INT64 WINAPI wglSwapLayerBuffersMscOML (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
-extern BOOL WINAPI wglWaitForMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
-extern BOOL WINAPI wglWaitForSbcOML (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
-typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);
-typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
-typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
-typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
-typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
-#endif
+#ifndef WGL_EXT_swap_control_tear
+#define WGL_EXT_swap_control_tear 1
+#endif /* WGL_EXT_swap_control_tear */
#ifndef WGL_I3D_digital_video_control
#define WGL_I3D_digital_video_control 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue);
-extern BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
+#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
+#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
+#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue);
+BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue);
#endif
+#endif /* WGL_I3D_digital_video_control */
#ifndef WGL_I3D_gamma
#define WGL_I3D_gamma 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue);
-extern BOOL WINAPI wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue);
-extern BOOL WINAPI wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
-extern BOOL WINAPI wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
+#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue);
+BOOL WINAPI wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue);
+BOOL WINAPI wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
+BOOL WINAPI wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
#endif
+#endif /* WGL_I3D_gamma */
#ifndef WGL_I3D_genlock
#define WGL_I3D_genlock 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglEnableGenlockI3D (HDC hDC);
-extern BOOL WINAPI wglDisableGenlockI3D (HDC hDC);
-extern BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag);
-extern BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource);
-extern BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource);
-extern BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge);
-extern BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge);
-extern BOOL WINAPI wglGenlockSampleRateI3D (HDC hDC, UINT uRate);
-extern BOOL WINAPI wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate);
-extern BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay);
-extern BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay);
-extern BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
+#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
+#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
+#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
+#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
+#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
+#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
+#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
+#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag);
@@ -709,190 +548,275 @@ typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate)
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay);
typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
-#endif
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglEnableGenlockI3D (HDC hDC);
+BOOL WINAPI wglDisableGenlockI3D (HDC hDC);
+BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag);
+BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource);
+BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource);
+BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge);
+BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge);
+BOOL WINAPI wglGenlockSampleRateI3D (HDC hDC, UINT uRate);
+BOOL WINAPI wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate);
+BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay);
+BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay);
+BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
+#endif
+#endif /* WGL_I3D_genlock */
#ifndef WGL_I3D_image_buffer
#define WGL_I3D_image_buffer 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern LPVOID WINAPI wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags);
-extern BOOL WINAPI wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress);
-extern BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
-extern BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
+#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count);
+#ifdef GL_GLEXT_PROTOTYPES
+LPVOID WINAPI wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags);
+BOOL WINAPI wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress);
+BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
+BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count);
#endif
+#endif /* WGL_I3D_image_buffer */
#ifndef WGL_I3D_swap_frame_lock
#define WGL_I3D_swap_frame_lock 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglEnableFrameLockI3D (void);
-extern BOOL WINAPI wglDisableFrameLockI3D (void);
-extern BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *pFlag);
-extern BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag);
-#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void);
typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void);
typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag);
typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglEnableFrameLockI3D (void);
+BOOL WINAPI wglDisableFrameLockI3D (void);
+BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *pFlag);
+BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag);
#endif
+#endif /* WGL_I3D_swap_frame_lock */
#ifndef WGL_I3D_swap_frame_usage
#define WGL_I3D_swap_frame_usage 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetFrameUsageI3D (float *pUsage);
-extern BOOL WINAPI wglBeginFrameTrackingI3D (void);
-extern BOOL WINAPI wglEndFrameTrackingI3D (void);
-extern BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
-#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage);
typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
-#endif
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglGetFrameUsageI3D (float *pUsage);
+BOOL WINAPI wglBeginFrameTrackingI3D (void);
+BOOL WINAPI wglEndFrameTrackingI3D (void);
+BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
+#endif
+#endif /* WGL_I3D_swap_frame_usage */
+
+#ifndef WGL_NV_DX_interop
+#define WGL_NV_DX_interop 1
+#define WGL_ACCESS_READ_ONLY_NV 0x00000000
+#define WGL_ACCESS_READ_WRITE_NV 0x00000001
+#define WGL_ACCESS_WRITE_DISCARD_NV 0x00000002
+typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void *dxObject, HANDLE shareHandle);
+typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void *dxDevice);
+typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice);
+typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access);
+typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject);
+typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access);
+typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects);
+typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglDXSetResourceShareHandleNV (void *dxObject, HANDLE shareHandle);
+HANDLE WINAPI wglDXOpenDeviceNV (void *dxDevice);
+BOOL WINAPI wglDXCloseDeviceNV (HANDLE hDevice);
+HANDLE WINAPI wglDXRegisterObjectNV (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access);
+BOOL WINAPI wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject);
+BOOL WINAPI wglDXObjectAccessNV (HANDLE hObject, GLenum access);
+BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects);
+BOOL WINAPI wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects);
+#endif
+#endif /* WGL_NV_DX_interop */
+
+#ifndef WGL_NV_DX_interop2
+#define WGL_NV_DX_interop2 1
+#endif /* WGL_NV_DX_interop2 */
-#ifndef WGL_ATI_pixel_format_float
-#define WGL_ATI_pixel_format_float 1
+#ifndef WGL_NV_copy_image
+#define WGL_NV_copy_image 1
+typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
#endif
+#endif /* WGL_NV_copy_image */
#ifndef WGL_NV_float_buffer
#define WGL_NV_float_buffer 1
-#endif
-
-#ifndef WGL_3DL_stereo_control
-#define WGL_3DL_stereo_control 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, UINT uState);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
-#endif
+#define WGL_FLOAT_COMPONENTS_NV 0x20B0
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
+#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
+#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
+#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
+#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
+#endif /* WGL_NV_float_buffer */
-#ifndef WGL_EXT_pixel_format_packed_float
-#define WGL_EXT_pixel_format_packed_float 1
+#ifndef WGL_NV_gpu_affinity
+#define WGL_NV_gpu_affinity 1
+DECLARE_HANDLE(HGPUNV);
+struct _GPU_DEVICE {
+ DWORD cb;
+ CHAR DeviceName[32];
+ CHAR DeviceString[128];
+ DWORD Flags;
+ RECT rcVirtualScreen;
+};
+typedef struct _GPU_DEVICE *PGPU_DEVICE;
+#define ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
+#define ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
+typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
+typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
+typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
+typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
+typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu);
+BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
+HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *phGpuList);
+BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
+BOOL WINAPI wglDeleteDCNV (HDC hdc);
#endif
+#endif /* WGL_NV_gpu_affinity */
-#ifndef WGL_EXT_framebuffer_sRGB
-#define WGL_EXT_framebuffer_sRGB 1
-#endif
+#ifndef WGL_NV_multisample_coverage
+#define WGL_NV_multisample_coverage 1
+#define WGL_COVERAGE_SAMPLES_NV 0x2042
+#define WGL_COLOR_SAMPLES_NV 0x20B9
+#endif /* WGL_NV_multisample_coverage */
#ifndef WGL_NV_present_video
#define WGL_NV_present_video 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern int WINAPI wglEnumerateVideoDevicesNV (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
-extern BOOL WINAPI wglBindVideoDeviceNV (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
-extern BOOL WINAPI wglQueryCurrentContextNV (int iAttribute, int *piValue);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
+#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *piValue);
+#ifdef GL_GLEXT_PROTOTYPES
+int WINAPI wglEnumerateVideoDevicesNV (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
+BOOL WINAPI wglBindVideoDeviceNV (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
+BOOL WINAPI wglQueryCurrentContextNV (int iAttribute, int *piValue);
#endif
+#endif /* WGL_NV_present_video */
-#ifndef WGL_NV_video_output
-#define WGL_NV_video_output 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
-extern BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice);
-extern BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
-extern BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer);
-extern BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
-extern BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
-typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
-typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
-typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
-typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
-typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
-#endif
+#ifndef WGL_NV_render_depth_texture
+#define WGL_NV_render_depth_texture 1
+#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
+#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
+#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
+#define WGL_DEPTH_COMPONENT_NV 0x20A7
+#endif /* WGL_NV_render_depth_texture */
+
+#ifndef WGL_NV_render_texture_rectangle
+#define WGL_NV_render_texture_rectangle 1
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
+#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
+#endif /* WGL_NV_render_texture_rectangle */
#ifndef WGL_NV_swap_group
#define WGL_NV_swap_group 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglJoinSwapGroupNV (HDC hDC, GLuint group);
-extern BOOL WINAPI wglBindSwapBarrierNV (GLuint group, GLuint barrier);
-extern BOOL WINAPI wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier);
-extern BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
-extern BOOL WINAPI wglQueryFrameCountNV (HDC hDC, GLuint *count);
-extern BOOL WINAPI wglResetFrameCountNV (HDC hDC);
-#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLuint *barrier);
typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count);
typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglJoinSwapGroupNV (HDC hDC, GLuint group);
+BOOL WINAPI wglBindSwapBarrierNV (GLuint group, GLuint barrier);
+BOOL WINAPI wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier);
+BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
+BOOL WINAPI wglQueryFrameCountNV (HDC hDC, GLuint *count);
+BOOL WINAPI wglResetFrameCountNV (HDC hDC);
#endif
+#endif /* WGL_NV_swap_group */
-#ifndef WGL_NV_gpu_affinity
-#define WGL_NV_gpu_affinity 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu);
-extern BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
-extern HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *phGpuList);
-extern BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
-extern BOOL WINAPI wglDeleteDCNV (HDC hdc);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
-typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
-typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
-typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
-typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
-#endif
-
-#ifndef WGL_AMD_gpu_association
-#define WGL_AMD_gpu_association 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern UINT WINAPI wglGetGPUIDsAMD (UINT maxCount, UINT *ids);
-extern INT WINAPI wglGetGPUInfoAMD (UINT id, int property, GLenum dataType, UINT size, void *data);
-extern UINT WINAPI wglGetContextGPUIDAMD (HGLRC hglrc);
-extern HGLRC WINAPI wglCreateAssociatedContextAMD (UINT id);
-extern HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList);
-extern BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC hglrc);
-extern BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC hglrc);
-extern HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void);
-extern VOID WINAPI wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids);
-typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, int property, GLenum dataType, UINT size, void *data);
-typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
-typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
-typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int *attribList);
-typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
-typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
-typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
-typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#ifndef WGL_NV_vertex_array_range
+#define WGL_NV_vertex_array_range 1
+typedef void *(WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+void *WINAPI wglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+void WINAPI wglFreeMemoryNV (void *pointer);
#endif
+#endif /* WGL_NV_vertex_array_range */
#ifndef WGL_NV_video_capture
#define WGL_NV_video_capture 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
-extern UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
-extern BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
-extern BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
-extern BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
+#define WGL_UNIQUE_ID_NV 0x20CE
+#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
+UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
+BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
+BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
+BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
#endif
+#endif /* WGL_NV_video_capture */
-#ifndef WGL_NV_copy_image
-#define WGL_NV_copy_image 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
-#endif
-
-#ifndef WGL_NV_multisample_coverage
-#define WGL_NV_multisample_coverage 1
+#ifndef WGL_NV_video_output
+#define WGL_NV_video_output 1
+DECLARE_HANDLE(HPVIDEODEV);
+#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
+#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
+#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
+#define WGL_VIDEO_OUT_COLOR_NV 0x20C3
+#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
+#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
+#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
+#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
+#define WGL_VIDEO_OUT_FRAME 0x20C8
+#define WGL_VIDEO_OUT_FIELD_1 0x20C9
+#define WGL_VIDEO_OUT_FIELD_2 0x20CA
+#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
+#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
+typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
+typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
+typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
+typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
+typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
+typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
+BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice);
+BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
+BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer);
+BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
+BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
#endif
+#endif /* WGL_NV_video_output */
+#ifndef WGL_OML_sync_control
+#define WGL_OML_sync_control 1
+typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
+typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);
+typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
+typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
+typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
+typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglGetSyncValuesOML (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
+BOOL WINAPI wglGetMscRateOML (HDC hdc, INT32 *numerator, INT32 *denominator);
+INT64 WINAPI wglSwapBuffersMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
+INT64 WINAPI wglSwapLayerBuffersMscOML (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
+BOOL WINAPI wglWaitForMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
+BOOL WINAPI wglWaitForSbcOML (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
+#endif
+#endif /* WGL_OML_sync_control */
#ifdef __cplusplus
}
diff --git a/mesalib/include/getopt.h b/mesalib/include/getopt.h
new file mode 100644
index 000000000..695f89061
--- /dev/null
+++ b/mesalib/include/getopt.h
@@ -0,0 +1,128 @@
+/* Declarations for getopt.
+ Copyright (C) 1989, 1990, 1991, 1992, 1993 Free Software Foundation, Inc.
+ This program is free software; you can redistribute it and/or modify it
+ under the terms of the GNU General Public License as published by the
+ Free Software Foundation; either version 2, or (at your option) any
+ later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+#ifndef _GETOPT_H
+#define _GETOPT_H 1
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* For communication from `getopt' to the caller.
+ When `getopt' finds an option that takes an argument,
+ the argument value is returned here.
+ Also, when `ordering' is RETURN_IN_ORDER,
+ each non-option ARGV-element is returned here. */
+
+extern char *optarg;
+
+/* Index in ARGV of the next element to be scanned.
+ This is used for communication to and from the caller
+ and for communication between successive calls to `getopt'.
+
+ On entry to `getopt', zero means this is the first call; initialize.
+
+ When `getopt' returns EOF, this is the index of the first of the
+ non-option elements that the caller should itself scan.
+
+ Otherwise, `optind' communicates from one call to the next
+ how much of ARGV has been scanned so far. */
+
+extern int optind;
+
+/* Callers store zero here to inhibit the error message `getopt' prints
+ for unrecognized options. */
+
+extern int opterr;
+
+ /* Set to an option character which was unrecognized. */
+
+ extern int optopt;
+
+/* Describe the long-named options requested by the application.
+ The LONG_OPTIONS argument to getopt_long or getopt_long_only is a vector
+ of `struct option' terminated by an element containing a name which is
+ zero.
+
+ The field `has_arg' is:
+ no_argument (or 0) if the option does not take an argument,
+ required_argument (or 1) if the option requires an argument,
+ optional_argument (or 2) if the option takes an optional argument.
+
+ If the field `flag' is not NULL, it points to a variable that is set
+ to the value given in the field `val' when the option is found, but
+ left unchanged if the option is not found.
+
+ To have a long-named option do something other than set an `int' to
+ a compiled-in constant, such as set a value from `optarg', set the
+ option's `flag' field to zero and its `val' field to a nonzero
+ value (the equivalent single-letter option character, if there is
+ one). For long options that have a zero `flag' field, `getopt'
+ returns the contents of the `val' field. */
+
+struct option
+{
+#if __STDC__
+ const char *name;
+#else
+ char *name;
+#endif
+ /* has_arg can't be an enum because some compilers complain about
+ type mismatches in all the code that assumes it is an int. */
+ int has_arg;
+ int *flag;
+ int val;
+};
+
+/* Names for the values of the `has_arg' field of `struct option'. */
+
+#define no_argument 0
+#define required_argument 1
+#define optional_argument 2
+
+#if __STDC__
+#if defined(__GNU_LIBRARY__)
+/* Many other libraries have conflicting prototypes for getopt, with
+ differences in the consts, in stdlib.h. To avoid compilation
+ errors, only prototype getopt for the GNU C library. */
+extern int getopt (int argc, char *const *argv, const char *shortopts);
+#else /* not __GNU_LIBRARY__ */
+extern int getopt ();
+#endif /* not __GNU_LIBRARY__ */
+extern int getopt_long (int argc, char *const *argv, const char *shortopts,
+ const struct option *longopts, int *longind);
+extern int getopt_long_only (int argc, char *const *argv,
+ const char *shortopts,
+ const struct option *longopts, int *longind);
+
+/* Internal only. Users should not call this directly. */
+extern int _getopt_internal (int argc, char *const *argv,
+ const char *shortopts,
+ const struct option *longopts, int *longind,
+ int long_only);
+#else /* not __STDC__ */
+extern int getopt ();
+extern int getopt_long ();
+extern int getopt_long_only ();
+
+extern int _getopt_internal ();
+#endif /* not __STDC__ */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _GETOPT_H */
diff --git a/mesalib/src/glsl/.gitignore b/mesalib/src/glsl/.gitignore
index 2cf5b0007..050084d2d 100644..100755
--- a/mesalib/src/glsl/.gitignore
+++ b/mesalib/src/glsl/.gitignore
@@ -1,8 +1,8 @@
-glsl_compiler
-glsl_lexer.cpp
-glsl_parser.cpp
-glsl_parser.h
-glsl_parser.output
-builtin_function.cpp
-builtincompiler
-glsl_test
+glsl_compiler
+glsl_lexer.cpp
+glsl_parser.cpp
+glsl_parser.h
+glsl_parser.output
+builtin_function.cpp
+builtincompiler
+glsl_test
diff --git a/mesalib/src/glsl/ast.h b/mesalib/src/glsl/ast.h
index 1c7fc63ac..e6d8afef3 100644
--- a/mesalib/src/glsl/ast.h
+++ b/mesalib/src/glsl/ast.h
@@ -63,6 +63,10 @@ public:
/* If the user *does* call delete, that's OK, we will just
* ralloc_free in that case. */
+ static void operator delete(void *table, void *ctx)
+ {
+ ralloc_free(table);
+ }
static void operator delete(void *table)
{
ralloc_free(table);
diff --git a/mesalib/src/glsl/doflexbison.bat b/mesalib/src/glsl/doflexbison.bat
new file mode 100644
index 000000000..28cf2706b
--- /dev/null
+++ b/mesalib/src/glsl/doflexbison.bat
@@ -0,0 +1,21 @@
+@echo off
+setlocal
+
+cd "%~dp0"
+
+set M4=..\..\..\tools\mhmake\m4.exe
+set BISON_PKGDATADIR=../../../tools/mhmake/src/bisondata
+
+set path=..\..\..\tools\mhmake;%path%
+
+..\..\..\tools\mhmake\bison.exe -v -o glsl_parser.cpp -p "_mesa_glsl_" --defines=glsl_parser.h glsl_parser.yy
+
+..\..\..\tools\mhmake\bison.exe -v -o glcpp/glcpp-parse.c -d -p "glcpp_parser_" --defines=glcpp/glcpp-parse.h glcpp/glcpp-parse.y
+
+copy "..\..\..\tools\mhmake\flex++.exe" flex.exe
+flex.exe --nounistd -oglsl_lexer.cpp glsl_lexer.ll
+flex.exe --nounistd -oglcpp/glcpp-lex.c glcpp/glcpp-lex.l
+del flex.exe
+
+endlocal
+
diff --git a/mesalib/src/glsl/getopt.cpp b/mesalib/src/glsl/getopt.cpp
new file mode 100644
index 000000000..ea5dd3927
--- /dev/null
+++ b/mesalib/src/glsl/getopt.cpp
@@ -0,0 +1,552 @@
+/* $OpenBSD: getopt_long.c,v 1.20 2005/10/25 15:49:37 jmc Exp $ */
+/* $NetBSD: getopt_long.c,v 1.15 2002/01/31 22:43:40 tv Exp $ */
+// Adapted for Box Backup by Chris Wilson <chris+boxbackup@qwirx.com>
+
+/*
+ * Copyright (c) 2002 Todd C. Miller <Todd.Miller@courtesan.com>
+ *
+ * Permission to use, copy, modify, and distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ * Sponsored in part by the Defense Advanced Research Projects
+ * Agency (DARPA) and Air Force Research Laboratory, Air Force
+ * Materiel Command, USAF, under agreement number F39502-99-1-0512.
+ */
+/*-
+ * Copyright (c) 2000 The NetBSD Foundation, Inc.
+ * All rights reserved.
+ *
+ * This code is derived from software contributed to The NetBSD Foundation
+ * by Dieter Baron and Thomas Klausner.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. All advertising materials mentioning features or use of this software
+ * must display the following acknowledgement:
+ * This product includes software developed by the NetBSD
+ * Foundation, Inc. and its contributors.
+ * 4. Neither the name of The NetBSD Foundation nor the names of its
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
+ * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+// #include "Box.h"
+
+#include <errno.h>
+#include <stdarg.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+#define __STDC__ 1
+
+#include "getopt.h"
+
+#if defined _MSC_VER || defined __MINGW32__
+#define REPLACE_GETOPT /* use this getopt as the system getopt(3) */
+
+#ifdef REPLACE_GETOPT
+int opterr = 1; /* if error message should be printed */
+int optind = 1; /* index into parent argv vector */
+int optopt = '?'; /* character checked for validity */
+int optreset; /* reset getopt */
+char *optarg; /* argument associated with option */
+#endif
+
+#define PRINT_ERROR ((opterr) && (*options != ':'))
+
+#define FLAG_PERMUTE 0x01 /* permute non-options to the end of argv */
+#define FLAG_ALLARGS 0x02 /* treat non-options as args to option "-1" */
+#define FLAG_LONGONLY 0x04 /* operate as getopt_long_only */
+
+/* return values */
+#define BADCH (int)'?'
+#define BADARG ((*options == ':') ? (int)':' : (int)'?')
+#define INORDER (int)1
+
+#define EMSG ""
+
+static void warnx(const char* fmt, ...)
+{
+ va_list ap;
+ va_start(ap, fmt);
+ vfprintf(stderr, fmt, ap);
+ va_end(ap);
+ fprintf(stderr, "\n");
+ }
+
+ static int getopt_internal(int, char * const *, const char *,
+ const struct option *, int *, int);
+ static int parse_long_options(char * const *, const char *,
+ const struct option *, int *, int);
+ static int gcd(int, int);
+ static void permute_args(int, int, int, char * const *);
+
+ static char *place = EMSG; /* option letter processing */
+
+ /* XXX: set optreset to 1 rather than these two */
+ static int nonopt_start = -1; /* first non option argument (for permute) */
+ static int nonopt_end = -1; /* first option after non options (for permute) */
+
+ /* Error messages */
+ static const char recargchar[] = "option requires an argument -- %c";
+ static const char recargstring[] = "option requires an argument -- %s";
+ static const char ambig[] = "ambiguous option -- %.*s";
+ static const char noarg[] = "option doesn't take an argument -- %.*s";
+ static const char illoptchar[] = "unknown option -- %c";
+ static const char illoptstring[] = "unknown option -- %s";
+
+ /*
+ * Compute the greatest common divisor of a and b.
+ */
+ static int
+ gcd(int a, int b)
+ {
+ int c;
+
+ c = a % b;
+ while (c != 0) {
+ a = b;
+ b = c;
+ c = a % b;
+ }
+
+ return (b);
+ }
+
+ /*
+ * Exchange the block from nonopt_start to nonopt_end with the block
+ * from nonopt_end to opt_end (keeping the same order of arguments
+ * in each block).
+ */
+ static void
+ permute_args(int panonopt_start, int panonopt_end, int opt_end,
+ char * const *nargv)
+ {
+ int cstart, cyclelen, i, j, ncycle, nnonopts, nopts, pos;
+ char *swap;
+
+ /*
+ * compute lengths of blocks and number and size of cycles
+ */
+ nnonopts = panonopt_end - panonopt_start;
+ nopts = opt_end - panonopt_end;
+ ncycle = gcd(nnonopts, nopts);
+ cyclelen = (opt_end - panonopt_start) / ncycle;
+
+ for (i = 0; i < ncycle; i++) {
+ cstart = panonopt_end+i;
+ pos = cstart;
+ for (j = 0; j < cyclelen; j++) {
+ if (pos >= panonopt_end)
+ pos -= nnonopts;
+ else
+ pos += nopts;
+ swap = nargv[pos];
+ /* LINTED const cast */
+ ((char **) nargv)[pos] = nargv[cstart];
+ /* LINTED const cast */
+ ((char **)nargv)[cstart] = swap;
+ }
+ }
+ }
+
+ /*
+ * parse_long_options --
+ * Parse long options in argc/argv argument vector.
+ * Returns -1 if short_too is set and the option does not match long_options.
+ */
+ static int
+ parse_long_options(char * const *nargv, const char *options,
+ const struct option *long_options, int *idx, int short_too)
+ {
+ char *current_argv, *has_equal;
+ size_t current_argv_len;
+ int i, match;
+
+ current_argv = place;
+ match = -1;
+
+ optind++;
+
+ if ((has_equal = strchr(current_argv, '=')) != NULL) {
+ /* argument found (--option=arg) */
+ current_argv_len = has_equal - current_argv;
+ has_equal++;
+ } else
+ current_argv_len = strlen(current_argv);
+
+ for (i = 0; long_options[i].name; i++) {
+ /* find matching long option */
+ if (strncmp(current_argv, long_options[i].name,
+ current_argv_len))
+ continue;
+
+ if (strlen(long_options[i].name) == current_argv_len) {
+ /* exact match */
+ match = i;
+ break;
+ }
+ /*
+ * If this is a known short option, don't allow
+ * a partial match of a single character.
+ */
+ if (short_too && current_argv_len == 1)
+ continue;
+
+ if (match == -1) /* partial match */
+ match = i;
+ else {
+ /* ambiguous abbreviation */
+ if (PRINT_ERROR)
+ warnx(ambig, (int)current_argv_len,
+ current_argv);
+ optopt = 0;
+ return (BADCH);
+ }
+ }
+ if (match != -1) { /* option found */
+ if (long_options[match].has_arg == no_argument
+ && has_equal) {
+ if (PRINT_ERROR)
+ warnx(noarg, (int)current_argv_len,
+ current_argv);
+ /*
+ * XXX: GNU sets optopt to val regardless of flag
+ */
+ if (long_options[match].flag == NULL)
+ optopt = long_options[match].val;
+ else
+ optopt = 0;
+ return (BADARG);
+ }
+ if (long_options[match].has_arg == required_argument ||
+ long_options[match].has_arg == optional_argument) {
+ if (has_equal)
+ optarg = has_equal;
+ else if (long_options[match].has_arg ==
+ required_argument) {
+ /*
+ * optional argument doesn't use next nargv
+ */
+ optarg = nargv[optind++];
+ }
+ }
+ if ((long_options[match].has_arg == required_argument)
+ && (optarg == NULL)) {
+ /*
+ * Missing argument; leading ':' indicates no error
+ * should be generated.
+ */
+ if (PRINT_ERROR)
+ warnx(recargstring,
+ current_argv);
+ /*
+ * XXX: GNU sets optopt to val regardless of flag
+ */
+ if (long_options[match].flag == NULL)
+ optopt = long_options[match].val;
+ else
+ optopt = 0;
+ --optind;
+ return (BADARG);
+ }
+ } else { /* unknown option */
+ if (short_too) {
+ --optind;
+ return (-1);
+ }
+ if (PRINT_ERROR)
+ warnx(illoptstring, current_argv);
+ optopt = 0;
+ return (BADCH);
+ }
+ if (idx)
+ *idx = match;
+ if (long_options[match].flag) {
+ *long_options[match].flag = long_options[match].val;
+ return (0);
+ } else
+ return (long_options[match].val);
+ }
+
+ /*
+ * getopt_internal --
+ * Parse argc/argv argument vector. Called by user level routines.
+ */
+ static int
+ getopt_internal(int nargc, char * const *nargv, const char *options,
+ const struct option *long_options, int *idx, int flags)
+ {
+ const char * oli; /* option letter list index */
+ int optchar, short_too;
+ static int posixly_correct = -1;
+
+ if (options == NULL)
+ return (-1);
+
+ /*
+ * Disable GNU extensions if POSIXLY_CORRECT is set or options
+ * string begins with a '+'.
+ */
+ if (posixly_correct == -1)
+ posixly_correct = (getenv("POSIXLY_CORRECT") != NULL);
+ if (posixly_correct || *options == '+')
+ flags &= ~FLAG_PERMUTE;
+ else if (*options == '-')
+ flags |= FLAG_ALLARGS;
+ if (*options == '+' || *options == '-')
+ options++;
+
+ /*
+ * XXX Some GNU programs (like cvs) set optind to 0 instead of
+ * XXX using optreset. Work around this braindamage.
+ */
+ if (optind == 0)
+ optind = optreset = 1;
+
+ optarg = NULL;
+ if (optreset)
+ nonopt_start = nonopt_end = -1;
+ start:
+ if (optreset || !*place) { /* update scanning pointer */
+ optreset = 0;
+ if (optind >= nargc) { /* end of argument vector */
+ place = EMSG;
+ if (nonopt_end != -1) {
+ /* do permutation, if we have to */
+ permute_args(nonopt_start, nonopt_end,
+ optind, nargv);
+ optind -= nonopt_end - nonopt_start;
+ }
+ else if (nonopt_start != -1) {
+ /*
+ * If we skipped non-options, set optind
+ * to the first of them.
+ */
+ optind = nonopt_start;
+ }
+ nonopt_start = nonopt_end = -1;
+ return (-1);
+ }
+ if (*(place = nargv[optind]) != '-' ||
+ (place[1] == '\0' && strchr(options, '-') == NULL)) {
+ place = EMSG; /* found non-option */
+ if (flags & FLAG_ALLARGS) {
+ /*
+ * GNU extension:
+ * return non-option as argument to option 1
+ */
+ optarg = nargv[optind++];
+ return (INORDER);
+ }
+ if (!(flags & FLAG_PERMUTE)) {
+ /*
+ * If no permutation wanted, stop parsing
+ * at first non-option.
+ */
+ return (-1);
+ }
+ /* do permutation */
+ if (nonopt_start == -1)
+ nonopt_start = optind;
+ else if (nonopt_end != -1) {
+ permute_args(nonopt_start, nonopt_end,
+ optind, nargv);
+ nonopt_start = optind -
+ (nonopt_end - nonopt_start);
+ nonopt_end = -1;
+ }
+ optind++;
+ /* process next argument */
+ goto start;
+ }
+ if (nonopt_start != -1 && nonopt_end == -1)
+ nonopt_end = optind;
+
+ /*
+ * If we have "-" do nothing, if "--" we are done.
+ */
+ if (place[1] != '\0' && *++place == '-' && place[1] == '\0') {
+ optind++;
+ place = EMSG;
+ /*
+ * We found an option (--), so if we skipped
+ * non-options, we have to permute.
+ */
+ if (nonopt_end != -1) {
+ permute_args(nonopt_start, nonopt_end,
+ optind, nargv);
+ optind -= nonopt_end - nonopt_start;
+ }
+ nonopt_start = nonopt_end = -1;
+ return (-1);
+ }
+ }
+
+ /*
+ * Check long options if:
+ * 1) we were passed some
+ * 2) the arg is not just "-"
+ * 3) either the arg starts with -- we are getopt_long_only()
+ */
+ if (long_options != NULL && place != nargv[optind] &&
+ (*place == '-' || (flags & FLAG_LONGONLY))) {
+ short_too = 0;
+ if (*place == '-')
+ place++; /* --foo long option */
+ else if (*place != ':' && strchr(options, *place) != NULL)
+ short_too = 1; /* could be short option too */
+
+ optchar = parse_long_options(nargv, options, long_options,
+ idx, short_too);
+ if (optchar != -1) {
+ place = EMSG;
+ return (optchar);
+ }
+ }
+
+ if ((optchar = (int)*place++) == (int)':' ||
+ optchar == (int)'-' && *place != '\0' ||
+ (oli = strchr(options, optchar)) == NULL) {
+ /*
+ * If the user specified "-" and '-' isn't listed in
+ * options, return -1 (non-option) as per POSIX.
+ * Otherwise, it is an unknown option character (or ':').
+ */
+ if (optchar == (int)'-' && *place == '\0')
+ return (-1);
+ if (!*place)
+ ++optind;
+ if (PRINT_ERROR)
+ warnx(illoptchar, optchar);
+ optopt = optchar;
+ return (BADCH);
+ }
+ if (long_options != NULL && optchar == 'W' && oli[1] == ';') {
+ /* -W long-option */
+ if (*place) /* no space */
+ /* NOTHING */;
+ else if (++optind >= nargc) { /* no arg */
+ place = EMSG;
+ if (PRINT_ERROR)
+ warnx(recargchar, optchar);
+ optopt = optchar;
+ return (BADARG);
+ } else /* white space */
+ place = nargv[optind];
+ optchar = parse_long_options(nargv, options, long_options,
+ idx, 0);
+ place = EMSG;
+ return (optchar);
+ }
+ if (*++oli != ':') { /* doesn't take argument */
+ if (!*place)
+ ++optind;
+ } else { /* takes (optional) argument */
+ optarg = NULL;
+ if (*place) /* no white space */
+ optarg = place;
+ /* XXX: disable test for :: if PC? (GNU doesn't) */
+ else if (oli[1] != ':') { /* arg not optional */
+ if (++optind >= nargc) { /* no arg */
+ place = EMSG;
+ if (PRINT_ERROR)
+ warnx(recargchar, optchar);
+ optopt = optchar;
+ return (BADARG);
+ } else
+ optarg = nargv[optind];
+ } else if (!(flags & FLAG_PERMUTE)) {
+ /*
+ * If permutation is disabled, we can accept an
+ * optional arg separated by whitespace so long
+ * as it does not start with a dash (-).
+ */
+ if (optind + 1 < nargc && *nargv[optind + 1] != '-')
+ optarg = nargv[++optind];
+ }
+ place = EMSG;
+ ++optind;
+ }
+ /* dump back option letter */
+ return (optchar);
+ }
+
+ #ifdef REPLACE_GETOPT
+ /*
+ * getopt --
+ * Parse argc/argv argument vector.
+ *
+ * [eventually this will replace the BSD getopt]
+ */
+ int
+ getopt(int nargc, char * const *nargv, const char *options)
+ {
+
+ /*
+ * We don't pass FLAG_PERMUTE to getopt_internal() since
+ * the BSD getopt(3) (unlike GNU) has never done this.
+ *
+ * Furthermore, since many privileged programs call getopt()
+ * before dropping privileges it makes sense to keep things
+ * as simple (and bug-free) as possible.
+ */
+ return (getopt_internal(nargc, nargv, options, NULL, NULL, 0));
+ }
+ #endif /* REPLACE_GETOPT */
+
+ /*
+ * getopt_long --
+ * Parse argc/argv argument vector.
+ */
+ int
+ getopt_long(int nargc, char * const *nargv, const char *options,
+ const struct option *long_options, int *idx)
+ {
+
+ return (getopt_internal(nargc, nargv, options, long_options, idx,
+ FLAG_PERMUTE));
+ }
+
+ /*
+ * getopt_long_only --
+ * Parse argc/argv argument vector.
+ */
+ int
+ getopt_long_only(int nargc, char * const *nargv, const char *options,
+ const struct option *long_options, int *idx)
+ {
+
+ return (getopt_internal(nargc, nargv, options, long_options, idx,
+ FLAG_PERMUTE|FLAG_LONGONLY));
+ }
+
+#endif // defined _MSC_VER || defined __MINGW32__ \ No newline at end of file
diff --git a/mesalib/src/glsl/glcpp/.gitignore b/mesalib/src/glsl/glcpp/.gitignore
index 24a7119ca..9f7e0cc3e 100644..100755
--- a/mesalib/src/glsl/glcpp/.gitignore
+++ b/mesalib/src/glsl/glcpp/.gitignore
@@ -1,6 +1,6 @@
-glcpp
-glcpp-lex.c
-glcpp-parse.output
-glcpp-parse.c
-glcpp-parse.h
-tests/*.out
+glcpp
+glcpp-lex.c
+glcpp-parse.output
+glcpp-parse.c
+glcpp-parse.h
+tests/*.out
diff --git a/mesalib/src/glsl/glcpp/glcpp.c b/mesalib/src/glsl/glcpp/glcpp.c
index 6994d7bb9..13a32fd7d 100644
--- a/mesalib/src/glsl/glcpp/glcpp.c
+++ b/mesalib/src/glsl/glcpp/glcpp.c
@@ -30,6 +30,14 @@
#include "main/mtypes.h"
#include "main/shaderobj.h"
+#ifdef _MSC_VER
+#include <io.h>
+#define STDIN_FILENO 0
+#define read _read
+#define open _open
+#define close _close
+#endif
+
extern int yydebug;
void
diff --git a/mesalib/src/glsl/glsl_parser_extras.h b/mesalib/src/glsl/glsl_parser_extras.h
index 440c15bb8..714ad672b 100644
--- a/mesalib/src/glsl/glsl_parser_extras.h
+++ b/mesalib/src/glsl/glsl_parser_extras.h
@@ -85,6 +85,10 @@ struct _mesa_glsl_parse_state {
/* If the user *does* call delete, that's OK, we will just
* ralloc_free in that case. */
+ static void operator delete(void *mem, void *ctx)
+ {
+ ralloc_free(mem);
+ }
static void operator delete(void *mem)
{
ralloc_free(mem);
diff --git a/mesalib/src/glsl/glsl_symbol_table.cpp b/mesalib/src/glsl/glsl_symbol_table.cpp
index 4c96620bf..99057bced 100644..100755
--- a/mesalib/src/glsl/glsl_symbol_table.cpp
+++ b/mesalib/src/glsl/glsl_symbol_table.cpp
@@ -36,6 +36,10 @@ public:
}
/* If the user *does* call delete, that's OK, we will just ralloc_free. */
+ static void operator delete(void *entry, void *ctx)
+ {
+ ralloc_free(entry);
+ }
static void operator delete(void *entry)
{
ralloc_free(entry);
diff --git a/mesalib/src/glsl/glsl_symbol_table.h b/mesalib/src/glsl/glsl_symbol_table.h
index 62d26b89a..46fd3fc5f 100644
--- a/mesalib/src/glsl/glsl_symbol_table.h
+++ b/mesalib/src/glsl/glsl_symbol_table.h
@@ -68,6 +68,11 @@ public:
/* If the user *does* call delete, that's OK, we will just
* ralloc_free in that case. Here, C++ will have already called the
* destructor so tell ralloc not to do that again. */
+ static void operator delete(void *table, void *ctx)
+ {
+ ralloc_set_destructor(table, NULL);
+ ralloc_free(table);
+ }
static void operator delete(void *table)
{
ralloc_set_destructor(table, NULL);
diff --git a/mesalib/src/glsl/link_uniforms.cpp b/mesalib/src/glsl/link_uniforms.cpp
index fa77157f7..39e85ce61 100644
--- a/mesalib/src/glsl/link_uniforms.cpp
+++ b/mesalib/src/glsl/link_uniforms.cpp
@@ -793,7 +793,6 @@ link_assign_uniform_locations(struct gl_shader_program *prog)
for (unsigned i = 0; i < num_user_uniforms; i++) {
assert(uniforms[i].storage != NULL);
}
-
assert(parcel.values == data_end);
#endif
diff --git a/mesalib/src/glsl/list.h b/mesalib/src/glsl/list.h
index 1d46365fa..fb6f0fbba 100644
--- a/mesalib/src/glsl/list.h
+++ b/mesalib/src/glsl/list.h
@@ -90,6 +90,10 @@ struct exec_node {
/* If the user *does* call delete, that's OK, we will just
* ralloc_free in that case. */
+ static void operator delete(void *node, void *ctx)
+ {
+ ralloc_free(node);
+ }
static void operator delete(void *node)
{
ralloc_free(node);
@@ -299,6 +303,10 @@ struct exec_list {
/* If the user *does* call delete, that's OK, we will just
* ralloc_free in that case. */
+ static void operator delete(void *node, void *ctx)
+ {
+ ralloc_free(node);
+ }
static void operator delete(void *node)
{
ralloc_free(node);
diff --git a/mesalib/src/glsl/main.cpp b/mesalib/src/glsl/main.cpp
index e13d5c452..ed997eac8 100644
--- a/mesalib/src/glsl/main.cpp
+++ b/mesalib/src/glsl/main.cpp
@@ -20,7 +20,18 @@
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
+#include <io.h>
+
+#ifdef _MSC_VER
+#define __STDC__ 1
#include <getopt.h>
+#define open _open
+#define read _read
+#define fstat _fstat
+#define stat _stat
+#define close _close
+#define O_RDONLY _O_RDONLY
+#endif
/** @file main.cpp
*
diff --git a/mesalib/src/mapi/glapi/gen/.gitignore b/mesalib/src/mapi/glapi/gen/.gitignore
new file mode 100644
index 000000000..023e2856d
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/.gitignore
@@ -0,0 +1,17 @@
+dispatch.h
+enums.c
+indirect.c
+indirect.h
+indirect_dispatch.c
+indirect_dispatch.h
+indirect_dispatch_swap.c
+indirect_init.c
+indirect_reqsize.c
+indirect_reqsize.h
+indirect_size.c
+indirect_size.h
+indirect_size_get.c
+indirect_size_get.h
+indirect_table.c
+mapi_abi.py
+remap_helper.h
diff --git a/mesalib/src/mapi/glapi/gen/GL3x.xml b/mesalib/src/mapi/glapi/gen/GL3x.xml
index 5078f7b6d..11c5a186c 100644
--- a/mesalib/src/mapi/glapi/gen/GL3x.xml
+++ b/mesalib/src/mapi/glapi/gen/GL3x.xml
@@ -30,8 +30,12 @@
<enum name="RGB16F" value="0x881B"/>
<enum name="VERTEX_ATTRIB_ARRAY_INTEGER" value="0x88FD"/>
<enum name="MAX_ARRAY_TEXTURE_LAYERS" value="0x88FF"/>
- <enum name="MIN_PROGRAM_TEXEL_OFFSET" value="0x8904"/>
- <enum name="MAX_PROGRAM_TEXEL_OFFSET" value="0x8905"/>
+ <enum name="MIN_PROGRAM_TEXEL_OFFSET" value="0x8904">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_TEXEL_OFFSET" value="0x8905">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="CLAMP_VERTEX_COLOR" value="0x891A"/>
<enum name="CLAMP_FRAGMENT_COLOR" value="0x891B"/>
<enum name="CLAMP_READ_COLOR" value="0x891C"/>
diff --git a/mesalib/src/mapi/glapi/gen/gen.bat b/mesalib/src/mapi/glapi/gen/gen.bat
new file mode 100644
index 000000000..aec698a80
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/gen.bat
@@ -0,0 +1,26 @@
+echo on
+glx_server_table.py -f gl_and_glX_API.xml > indirect_table.c
+glx_proto_size.py -m size_h --only-set -h _INDIRECT_SIZE_H_ > indirect_size.h
+glx_proto_size.py -m size_c --only-set > indirect_size.c
+glx_proto_size.py -m size_h --only-get -h _INDIRECT_SIZE_GET_H_ > indirect_size_get.h
+glx_proto_size.py -m size_c --only-get > indirect_size_get.c
+glx_proto_size.py -m reqsize_c > indirect_reqsize.c
+glx_proto_size.py -m reqsize_h --only-get -h _INDIRECT_SIZE_GET_H_ > indirect_reqsize.h
+glx_proto_recv.py -m dispatch_c > indirect_dispatch.c
+glx_proto_recv.py -m dispatch_c -s > indirect_dispatch_swap.c
+glx_proto_recv.py -m dispatch_h -f gl_and_glX_API.xml -s > indirect_dispatch.h
+gl_table.py -f gl_and_es_API.xml > glapitable.h
+gl_gentable.py -f gl_and_es_API.xml > glapi_gentable.c
+gl_table.py -f gl_and_es_API.xml -m remap_table > dispatch.h
+rem gl_offsets.py > glapioffsets.h
+gl_apitemp.py -f gl_and_es_API.xml > glapitemp.h
+gl_procs.py -f gl_and_es_API.xml > glprocs.h
+
+glX_proto_send.py -m proto > indirect.c
+glX_proto_send.py -m init_h > indirect.h
+glX_proto_send.py -m init_c > indirect_init.c
+
+gl_enums.py -f gl_and_es_API.xml > enums.c
+remap_helper.py -f gl_and_es_API.xml > remap_helper.h
+copy ..\..\mapi_abi.py
+mapi_abi.py --printer glapi --mode lib gl_and_es_API.xml > glapi_mapi_tmp.h
diff --git a/mesalib/src/mapi/glapi/gen/gen.sh b/mesalib/src/mapi/glapi/gen/gen.sh
new file mode 100755
index 000000000..1c50f2c5c
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/gen.sh
@@ -0,0 +1,26 @@
+./glX_server_table.py -f gl_and_glX_API.xml > indirect_table.c
+./glX_proto_size.py -m size_h --only-set -h _INDIRECT_SIZE_H_ > indirect_size.h
+./glX_proto_size.py -m size_c --only-set > indirect_size.c
+./glX_proto_size.py -m size_h --only-get -h _INDIRECT_SIZE_GET_H_ > indirect_size_get.h
+./glX_proto_size.py -m size_c --only-get > indirect_size_get.c
+./glX_proto_size.py -m reqsize_c > indirect_reqsize.c
+./glX_proto_size.py -m reqsize_h --only-get -h _INDIRECT_SIZE_GET_H_ > indirect_reqsize.h
+./glX_proto_recv.py -m dispatch_c > indirect_dispatch.c
+./glX_proto_recv.py -m dispatch_c -s > indirect_dispatch_swap.c
+./glX_proto_recv.py -m dispatch_h -f gl_and_glX_API.xml -s > indirect_dispatch.h
+./gl_table.py -f gl_and_es_API.xml > glapitable.h
+./gl_gentable.py -f gl_and_es_API.xml > glapi_gentable.c
+./gl_table.py -f gl_and_es_API.xml -m remap_table > dispatch.h
+# ./gl_offsets.py > glapioffsets.h
+./gl_apitemp.py -f gl_and_es_API.xml > glapitemp.h
+./gl_procs.py -f gl_and_es_API.xml > glprocs.h
+
+./glX_proto_send.py -m proto > indirect.c
+./glX_proto_send.py -m init_h > indirect.h
+./glX_proto_send.py -m init_c > indirect_init.c
+
+./gl_enums.py -f gl_and_es_API.xml > enums.c
+./remap_helper.py -f gl_and_es_API.xml > remap_helper.h
+cp ../../mapi_abi.py .
+./mapi_abi.py --printer glapi --mode lib gl_and_es_API.xml > glapi_mapi_tmp.h
+
diff --git a/mesalib/src/mapi/glapi/gen/glX_API.xml b/mesalib/src/mapi/glapi/gen/glX_API.xml
index 926d8791b..62ad9ebbd 100644
--- a/mesalib/src/mapi/glapi/gen/glX_API.xml
+++ b/mesalib/src/mapi/glapi/gen/glX_API.xml
@@ -217,18 +217,4 @@
</function>
</category>
-<category name="GLX_ARB_create_context" number="56" window_system="glX">
- <function name="SetClientInfoARB">
- <glx sop="33"/>
- </function>
-
- <function name="CreateContextAttribsARB">
- <glx sop="34"/>
- </function>
-
- <function name="SetClientInfo2ARB">
- <glx sop="35"/>
- </function>
-</category>
-
</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/glX_proto_recv.py b/mesalib/src/mapi/glapi/gen/glX_proto_recv.py
index 42b85a525..84526581a 100644..100755
--- a/mesalib/src/mapi/glapi/gen/glX_proto_recv.py
+++ b/mesalib/src/mapi/glapi/gen/glX_proto_recv.py
@@ -78,6 +78,11 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto):
def printRealHeader(self):
+ print '#ifdef HAVE_DIX_CONFIG_H'
+ print '#include <dix-config.h>'
+ print '#endif'
+ print '#include "glheader.h"'
+ print ''
print '#include <X11/Xmd.h>'
print '#include <GL/gl.h>'
print '#include <GL/glxproto.h>'
@@ -278,7 +283,10 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto):
if param.is_image():
offset = f.offset_of( param.name )
- print '%s %s const %s = (%s) (%s(pc + %s));' % (indent, type_string, param.name, type_string, cond, offset)
+ if cond:
+ print '%s %s const %s = (%s) (%s(pc + %s));' % (indent, type_string, param.name, type_string, cond, offset)
+ else:
+ print '%s %s const %s = (%s) (pc + %s);' % (indent, type_string, param.name, type_string, offset)
if param.depth:
print '%s __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);' % (indent)
@@ -365,8 +373,9 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto):
else:
for param in f.parameterIterateGlxSend():
if param.count_parameter_list:
- print '%s %s = (%s) (pc + %s);' % (indent, param.name, param.type_string(), param.offset)
- need_blank = 1
+ if param.size() != 1 or self.do_swap:
+ print '%s %s = (%s) (pc + %s);' % (indent, param.name, param.type_string(), param.offset)
+ need_blank = 1
if need_blank:
diff --git a/mesalib/src/mapi/glapi/gen/glX_proto_send.py b/mesalib/src/mapi/glapi/gen/glX_proto_send.py
index f4d519f14..f4d519f14 100644..100755
--- a/mesalib/src/mapi/glapi/gen/glX_proto_send.py
+++ b/mesalib/src/mapi/glapi/gen/glX_proto_send.py
diff --git a/mesalib/src/mapi/glapi/gen/glX_proto_size.py b/mesalib/src/mapi/glapi/gen/glX_proto_size.py
index fdb355d4d..d4cc6e365 100644..100755
--- a/mesalib/src/mapi/glapi/gen/glX_proto_size.py
+++ b/mesalib/src/mapi/glapi/gen/glX_proto_size.py
@@ -313,7 +313,14 @@ class PrintGlxSizeStubs_common(gl_XML.gl_print_base):
class PrintGlxSizeStubs_c(PrintGlxSizeStubs_common):
def printRealHeader(self):
print ''
- print '#include <X11/Xfuncproto.h>'
+ print '#ifdef HAVE_DIX_CONFIG_H'
+ print '#include <dix-config.h>'
+ print '#else'
+ print ''
+ print '#include "glheader.h"'
+ print ''
+ print '#endif'
+ print ''
print '#include <GL/gl.h>'
if self.emit_get:
print '#include "indirect_size_get.h"'
@@ -444,6 +451,14 @@ class PrintGlxReqSize_c(PrintGlxReqSize_common):
def printRealHeader(self):
print ''
+ print '#ifdef HAVE_DIX_CONFIG_H'
+ print '#include <dix-config.h>'
+ print '#else'
+ print ''
+ print '#include "glheader.h"'
+ print ''
+ print '#endif'
+ print ''
print '#include <GL/gl.h>'
print '#include "glxserver.h"'
print '#include "glxbyteorder.h"'
diff --git a/mesalib/src/mapi/glapi/gen/glX_server_table.py b/mesalib/src/mapi/glapi/gen/glX_server_table.py
index 47aa11116..fa2036ffa 100644..100755
--- a/mesalib/src/mapi/glapi/gen/glX_server_table.py
+++ b/mesalib/src/mapi/glapi/gen/glX_server_table.py
@@ -357,6 +357,10 @@ class PrintGlxDispatchTables(glX_proto_common.glx_print_proto):
def printRealHeader(self):
+ print '#ifndef HAVE_DIX_CONFIG_H'
+ print '#include "glheader.h"'
+ print '#endif'
+ print ''
print '#include <inttypes.h>'
print '#include "glxserver.h"'
print '#include "glxext.h"'
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml
index 71aa9a7bd..dad30dc16 100644..100755
--- a/mesalib/src/mapi/glapi/gen/gl_API.xml
+++ b/mesalib/src/mapi/glapi/gen/gl_API.xml
@@ -183,18 +183,18 @@
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHT_MODEL_LOCAL_VIEWER" count="1" value="0x0B51">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
+ <size name="LightModelfv" mode="get"/>
+ <size name="LightModeliv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHT_MODEL_TWO_SIDE" count="1" value="0x0B52">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
+ <size name="LightModelfv" mode="get"/>
+ <size name="LightModeliv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHT_MODEL_AMBIENT" count="4" value="0x0B53">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
+ <size name="LightModelfv" mode="get"/>
+ <size name="LightModeliv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="SHADE_MODEL" count="1" value="0x0B54">
@@ -213,33 +213,33 @@
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_INDEX" count="1" value="0x0B61">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_DENSITY" count="1" value="0x0B62">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_START" count="1" value="0x0B63">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_END" count="1" value="0x0B64">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_MODE" count="1" value="0x0B65">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_COLOR" count="4" value="0x0B66">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="DEPTH_RANGE" count="2" value="0x0B70">
@@ -531,8 +531,8 @@
<size name="Get" mode="get"/>
</enum>
<enum name="ALPHA_SCALE" count="1" value="0x0D1C">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
<size name="Get" mode="get"/>
@@ -625,93 +625,93 @@
<size name="Get" mode="get"/>
</enum>
<enum name="MAP1_COLOR_4" count="4" value="0x0D90">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_INDEX" count="1" value="0x0D91">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_NORMAL" count="3" value="0x0D92">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_TEXTURE_COORD_1" count="1" value="0x0D93">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_TEXTURE_COORD_2" count="2" value="0x0D94">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_TEXTURE_COORD_3" count="3" value="0x0D95">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_TEXTURE_COORD_4" count="4" value="0x0D96">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_VERTEX_3" count="3" value="0x0D97">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_VERTEX_4" count="4" value="0x0D98">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_COLOR_4" count="4" value="0x0DB0">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_INDEX" count="1" value="0x0DB1">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_NORMAL" count="3" value="0x0DB2">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_TEXTURE_COORD_1" count="1" value="0x0DB3">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_TEXTURE_COORD_2" count="2" value="0x0DB4">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_TEXTURE_COORD_3" count="3" value="0x0DB5">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_TEXTURE_COORD_4" count="4" value="0x0DB6">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_VERTEX_3" count="3" value="0x0DB7">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_VERTEX_4" count="4" value="0x0DB8">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_GRID_DOMAIN" count="2" value="0x0DD0">
@@ -754,8 +754,8 @@
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_BORDER_COLOR" count="4" value="0x1004">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -763,111 +763,111 @@
<enum name="FASTEST" value="0x1101"/>
<enum name="NICEST" value="0x1102"/>
<enum name="AMBIENT" count="4" value="0x1200">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Materialfv" mode="get"/>
+ <size name="Materialiv" mode="get"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="DIFFUSE" count="4" value="0x1201">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Materialfv" mode="get"/>
+ <size name="Materialiv" mode="get"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="SPECULAR" count="4" value="0x1202">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Materialfv" mode="get"/>
+ <size name="Materialiv" mode="get"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="POSITION" count="4" value="0x1203">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="SPOT_DIRECTION" count="3" value="0x1204">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="SPOT_EXPONENT" count="1" value="0x1205">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="SPOT_CUTOFF" count="1" value="0x1206">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="CONSTANT_ATTENUATION" count="1" value="0x1207">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="LINEAR_ATTENUATION" count="1" value="0x1208">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="QUADRATIC_ATTENUATION" count="1" value="0x1209">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="COMPILE" value="0x1300"/>
<enum name="COMPILE_AND_EXECUTE" value="0x1301"/>
<enum name="BYTE" count="1" value="0x1400">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="UNSIGNED_BYTE" count="1" value="0x1401">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="SHORT" count="2" value="0x1402">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="UNSIGNED_SHORT" count="2" value="0x1403">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="INT" count="4" value="0x1404">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="UNSIGNED_INT" count="4" value="0x1405">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="FLOAT" count="4" value="0x1406">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="2_BYTES" count="2" value="0x1407">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="3_BYTES" count="3" value="0x1408">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="4_BYTES" count="4" value="0x1409">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="HALF_FLOAT" count="2" value="0x140B">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="CLEAR" value="0x1500"/>
<enum name="AND" value="0x1501"/>
@@ -886,26 +886,26 @@
<enum name="NAND" value="0x150E"/>
<enum name="SET" value="0x150F"/>
<enum name="EMISSION" count="4" value="0x1600">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
+ <size name="Materialfv" mode="get"/>
+ <size name="Materialiv" mode="get"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
</enum>
<enum name="SHININESS" count="1" value="0x1601">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
+ <size name="Materialfv" mode="get"/>
+ <size name="Materialiv" mode="get"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
</enum>
<enum name="AMBIENT_AND_DIFFUSE" count="4" value="0x1602">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
+ <size name="Materialfv" mode="get"/>
+ <size name="Materialiv" mode="get"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
</enum>
<enum name="COLOR_INDEXES" count="3" value="0x1603">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
+ <size name="Materialfv" mode="get"/>
+ <size name="Materialiv" mode="get"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
</enum>
@@ -950,14 +950,14 @@
<enum name="MODULATE" value="0x2100"/>
<enum name="DECAL" value="0x2101"/>
<enum name="TEXTURE_ENV_MODE" count="1" value="0x2200">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="TEXTURE_ENV_COLOR" count="4" value="0x2201">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
@@ -966,25 +966,25 @@
<enum name="OBJECT_LINEAR" value="0x2401"/>
<enum name="SPHERE_MAP" value="0x2402"/>
<enum name="TEXTURE_GEN_MODE" count="1" value="0x2500">
- <size name="TexGendv"/>
- <size name="TexGenfv"/>
- <size name="TexGeniv"/>
+ <size name="TexGendv" mode="get"/>
+ <size name="TexGenfv" mode="get"/>
+ <size name="TexGeniv" mode="get"/>
<size name="GetTexGendv" mode="get"/>
<size name="GetTexGenfv" mode="get"/>
<size name="GetTexGeniv" mode="get"/>
</enum>
<enum name="OBJECT_PLANE" count="4" value="0x2501">
- <size name="TexGendv"/>
- <size name="TexGenfv"/>
- <size name="TexGeniv"/>
+ <size name="TexGendv" mode="get"/>
+ <size name="TexGenfv" mode="get"/>
+ <size name="TexGeniv" mode="get"/>
<size name="GetTexGendv" mode="get"/>
<size name="GetTexGenfv" mode="get"/>
<size name="GetTexGeniv" mode="get"/>
</enum>
<enum name="EYE_PLANE" count="4" value="0x2502">
- <size name="TexGendv"/>
- <size name="TexGenfv"/>
- <size name="TexGeniv"/>
+ <size name="TexGendv" mode="get"/>
+ <size name="TexGenfv" mode="get"/>
+ <size name="TexGeniv" mode="get"/>
<size name="GetTexGendv" mode="get"/>
<size name="GetTexGenfv" mode="get"/>
<size name="GetTexGeniv" mode="get"/>
@@ -996,26 +996,26 @@
<enum name="NEAREST_MIPMAP_LINEAR" value="0x2702"/>
<enum name="LINEAR_MIPMAP_LINEAR" value="0x2703"/>
<enum name="TEXTURE_MAG_FILTER" count="1" value="0x2800">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_MIN_FILTER" count="1" value="0x2801">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_WRAP_S" count="1" value="0x2802">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_WRAP_T" count="1" value="0x2803">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -3121,8 +3121,8 @@
<enum name="PROXY_TEXTURE_1D" value="0x8063"/>
<enum name="PROXY_TEXTURE_2D" value="0x8064"/>
<enum name="TEXTURE_PRIORITY" count="1" value="0x8066">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -3467,8 +3467,8 @@
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_WRAP_R" count="1" value="0x8072">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -3492,32 +3492,32 @@
</enum>
<enum name="CLAMP_TO_EDGE" value="0x812F"/>
<enum name="TEXTURE_MIN_LOD" count="1" value="0x813A">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_MAX_LOD" count="1" value="0x813B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_BASE_LEVEL" count="1" value="0x813C">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_MAX_LEVEL" count="1" value="0x813D">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="LIGHT_MODEL_COLOR_CONTROL" count="1" value="0x81F8">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
+ <size name="LightModelfv" mode="get"/>
+ <size name="LightModeliv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="SINGLE_COLOR" value="0x81F9"/>
@@ -3569,26 +3569,26 @@
</enum>
<enum name="CONVOLUTION_BORDER_MODE" count="1" value="0x8013">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_BORDER_COLOR" count="4" value="0x8154">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_FILTER_SCALE" count="4" value="0x8014">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_FILTER_BIAS" count="4" value="0x8015">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
@@ -3736,14 +3736,14 @@
<enum name="PROXY_POST_COLOR_MATRIX_COLOR_TABLE" value="0x80D5"/>
<enum name="COLOR_TABLE_SCALE" count="4" value="0x80D6">
- <size name="ColorTableParameterfv"/>
- <size name="ColorTableParameteriv"/>
+ <size name="ColorTableParameterfv" mode="get"/>
+ <size name="ColorTableParameteriv" mode="get"/>
<size name="GetColorTableParameterfv" mode="get"/>
<size name="GetColorTableParameteriv" mode="get"/>
</enum>
<enum name="COLOR_TABLE_BIAS" count="4" value="0x80D7">
- <size name="ColorTableParameterfv"/>
- <size name="ColorTableParameteriv"/>
+ <size name="ColorTableParameterfv" mode="get"/>
+ <size name="ColorTableParameteriv" mode="get"/>
<size name="GetColorTableParameterfv" mode="get"/>
<size name="GetColorTableParameteriv" mode="get"/>
</enum>
@@ -4221,92 +4221,92 @@
<enum name="CLAMP_TO_BORDER" value="0x812D"/>
<enum name="COMBINE" value="0x8570"/>
<enum name="COMBINE_RGB" count="1" value="0x8571">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="COMBINE_ALPHA" count="1" value="0x8572">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="SOURCE0_RGB" count="1" value="0x8580">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="SOURCE1_RGB" count="1" value="0x8581">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="SOURCE2_RGB" count="1" value="0x8582">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="SOURCE0_ALPHA" count="1" value="0x8588">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="SOURCE1_ALPHA" count="1" value="0x8589">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="SOURCE2_ALPHA" count="1" value="0x858A">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND0_RGB" count="1" value="0x8590">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND1_RGB" count="1" value="0x8591">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND2_RGB" count="1" value="0x8592">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND0_ALPHA" count="1" value="0x8598">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND1_ALPHA" count="1" value="0x8599">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND2_ALPHA" count="1" value="0x859A">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="RGB_SCALE" count="1" value="0x8573">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
@@ -4689,24 +4689,24 @@
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_SIZE_MIN" count="1" value="0x8126">
- <size name="PointParameterfv"/>
+ <size name="PointParameterfv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_SIZE_MAX" count="1" value="0x8127">
- <size name="PointParameterfv"/>
+ <size name="PointParameterfv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_FADE_THRESHOLD_SIZE" count="1" value="0x8128">
- <size name="PointParameterfv"/>
+ <size name="PointParameterfv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_DISTANCE_ATTENUATION" count="3" value="0x8129">
- <size name="PointParameterfv"/>
+ <size name="PointParameterfv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="GENERATE_MIPMAP" count="1" value="0x8191">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -4755,10 +4755,10 @@
</enum>
<enum name="TEXTURE_FILTER_CONTROL" value="0x8500"/>
<enum name="TEXTURE_LOD_BIAS" count="1" value="0x8501">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
@@ -4771,20 +4771,20 @@
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="DEPTH_TEXTURE_MODE" count="1" value="0x884B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_COMPARE_MODE" count="1" value="0x884C">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_COMPARE_FUNC" count="1" value="0x884D">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -5347,8 +5347,8 @@
<enum name="SHADING_LANGUAGE_VERSION" value="0x8B8C"/>
<enum name="CURRENT_PROGRAM" value="0x8B8D"/>
<enum name="POINT_SPRITE_COORD_ORIGIN" count="1" value="0x8CA0">
- <size name="PointParameterfv"/>
- <size name="PointParameteriv"/>
+ <size name="PointParameterfv" mode="get"/>
+ <size name="PointParameteriv" mode="get"/>
</enum>
<enum name="LOWER_LEFT" value="0x8CA1"/>
<enum name="UPPER_LEFT" value="0x8CA2"/>
@@ -6508,16 +6508,16 @@
<category name="GL_ARB_point_parameters" number="14">
<enum name="POINT_SIZE_MIN_ARB" count="1" value="0x8126">
- <size name="PointParameterfv"/>
+ <size name="PointParameterfv" mode="get"/>
</enum>
<enum name="POINT_SIZE_MAX_ARB" count="1" value="0x8127">
- <size name="PointParameterfv"/>
+ <size name="PointParameterfv" mode="get"/>
</enum>
<enum name="POINT_FADE_THRESHOLD_SIZE_ARB" count="1" value="0x8128">
- <size name="PointParameterfv"/>
+ <size name="PointParameterfv" mode="get"/>
</enum>
<enum name="POINT_DISTANCE_ATTENUATION_ARB" count="3" value="0x8129">
- <size name="PointParameterfv"/>
+ <size name="PointParameterfv" mode="get"/>
</enum>
<function name="PointParameterfARB" alias="PointParameterf">
@@ -6823,8 +6823,8 @@
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="DEPTH_TEXTURE_MODE_ARB" count="1" value="0x884B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -6832,14 +6832,14 @@
<category name="GL_ARB_shadow" number="23">
<enum name="TEXTURE_COMPARE_MODE_ARB" count="1" value="0x884C">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_COMPARE_FUNC_ARB" count="1" value="0x884D">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -6848,8 +6848,8 @@
<category name="GL_ARB_shadow_ambient" number="24">
<enum name="TEXTURE_COMPARE_FAIL_VALUE_ARB" count="1" value="0x80BF">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -8100,8 +8100,8 @@
<size name="Get" mode="get"/>
</enum>
<enum name="COORD_REPLACE_ARB" count="1" value="0x8862">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
@@ -8813,20 +8813,20 @@
<category name="GL_EXT_convolution" number="12">
<enum name="CONVOLUTION_BORDER_MODE_EXT" count="1" value="0x8013">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_FILTER_SCALE_EXT" count="4" value="0x8014">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_FILTER_BIAS_EXT" count="4" value="0x8015">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
@@ -9347,8 +9347,8 @@
<category name="GL_SGIS_generate_mipmap" number="32">
<enum name="GENERATE_MIPMAP_SGIS" count="1" value="0x8191">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -9358,26 +9358,26 @@
<category name="GL_SGIX_clipmap" number="33">
<enum name="LINEAR_CLIPMAP_LINEAR_SGIX" value="0x8170"/>
<enum name="TEXTURE_CLIPMAP_CENTER_SGIX" count="2" value="0x8171">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_CLIPMAP_FRAME_SGIX" count="1" value="0x8172">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_CLIPMAP_OFFSET_SGIX" count="2" value="0x8173">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX" count="3" value="0x8174">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -9392,14 +9392,14 @@
<category name="GL_SGIX_shadow" number="34">
<enum name="TEXTURE_COMPARE_SGIX" count="1" value="0x819A">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_COMPARE_OPERATOR_SGIX" count="1" value="0x819B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -9476,16 +9476,16 @@
<category name="GL_EXT_point_parameters" number="54">
<enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126">
- <size name="PointParameterfv"/>
+ <size name="PointParameterfv" mode="get"/>
</enum>
<enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127">
- <size name="PointParameterfv"/>
+ <size name="PointParameterfv" mode="get"/>
</enum>
<enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128">
- <size name="PointParameterfv"/>
+ <size name="PointParameterfv" mode="get"/>
</enum>
<enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129">
- <size name="PointParameterfv"/>
+ <size name="PointParameterfv" mode="get"/>
</enum>
<function name="PointParameterfEXT" alias="PointParameterf">
@@ -9534,14 +9534,14 @@
<category name="GL_SGIX_texture_scale_bias" number="56">
<enum name="POST_TEXTURE_FILTER_BIAS_SGIX" count="4" value="0x8179">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="POST_TEXTURE_FILTER_SCALE_SGIX" count="4" value="0x817A">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -9601,8 +9601,8 @@
<category name="GL_SGIX_fog_offset" number="65">
<enum name="FOG_OFFSET_SGIX" value="0x8198"/>
<enum name="FOG_OFFSET_VALUE_SGIX" count="1" value="0x8199">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
</enum>
</category>
@@ -9649,8 +9649,8 @@
<enum name="CONSTANT_BORDER_HP" value="0x8151"/>
<enum name="REPLICATE_BORDER_HP" value="0x8153"/>
<enum name="CONVOLUTION_BORDER_COLOR_HP" count="4" value="0x8154">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
@@ -9816,20 +9816,20 @@
<category name="GL_SGIX_texture_lod_bias" number="84">
<enum name="TEXTURE_LOD_BIAS_S_SGIX" count="1" value="0x818E">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_LOD_BIAS_T_SGIX" count="1" value="0x818F">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_LOD_BIAS_R_SGIX" count="1" value="0x8190">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -9844,8 +9844,8 @@
<category name="GL_SGIX_shadow_ambient" number="90">
<enum name="SHADOW_AMBIENT_SGIX" count="1" value="0x80BF">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -10192,8 +10192,8 @@
<category name="GL_EXT_separate_specular_color" number="144">
<enum name="LIGHT_MODEL_COLOR_CONTROL_EXT" count="1" value="0x81F8">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
+ <size name="LightModelfv" mode="get"/>
+ <size name="LightModeliv" mode="get"/>
</enum>
<enum name="SINGLE_COLOR_EXT" value="0x81F9"/>
<enum name="SEPARATE_SPECULAR_COLOR_EXT" value="0x81FA"/>
@@ -10969,8 +10969,8 @@
<category name="GL_EXT_texture_lod_bias" number="186">
<enum name="TEXTURE_LOD_BIAS_EXT" count="1" value="0x8501">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -10978,8 +10978,8 @@
<category name="GL_EXT_texture_filter_anisotropic" number="187">
<enum name="TEXTURE_MAX_ANISOTROPY_EXT" count="1" value="0x84FE">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -11138,8 +11138,8 @@
<category name="GL_NV_fog_distance" number="192">
<enum name="FOG_DISTANCE_MODE_NV" count="1" value="0x855A">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="EYE_RADIAL_NV" value="0x855B"/>
@@ -11153,26 +11153,26 @@
<category name="GL_NV_texture_env_combine4" number="195">
<enum name="COMBINE4_NV" value="0x8503"/>
<enum name="SOURCE3_RGB_NV" count="1" value="0x8583">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="SOURCE3_ALPHA_NV" count="1" value="0x858B">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND3_RGB_NV" count="1" value="0x8593">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND3_ALPHA_NV" count="1" value="0x859B">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
@@ -12210,20 +12210,20 @@
<category name="GL_SGIX_texture_coordinate_clamp" number="235">
<enum name="TEXTURE_MAX_CLAMP_S_SGIX" count="1" value="0x8369">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_MAX_CLAMP_T_SGIX" count="1" value="0x836A">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_MAX_CLAMP_R_SGIX" count="1" value="0x836B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -12262,8 +12262,8 @@
<enum name="DU8DV8_ATI" value="0x877A"/>
<enum name="BUMP_ENVMAP_ATI" value="0x877B"/>
<enum name="BUMP_TARGET_ATI" count="1" value="0x877C">
- <size name="TexEnviv"/>
- <size name="TexEnvfv"/>
+ <size name="TexEnviv" mode="get"/>
+ <size name="TexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
</enum>
@@ -12568,30 +12568,30 @@
added for this extension. -->
<enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126">
- <size name="PointParameteriv"/>
+ <size name="PointParameteriv" mode="get"/>
</enum>
<enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127">
- <size name="PointParameteriv"/>
+ <size name="PointParameteriv" mode="get"/>
</enum>
<enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128">
- <size name="PointParameteriv"/>
+ <size name="PointParameteriv" mode="get"/>
</enum>
<enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129">
- <size name="PointParameteriv"/>
+ <size name="PointParameteriv" mode="get"/>
</enum>
<enum name="POINT_SPRITE_NV" count="1" value="0x8861">
<size name="Get" mode="get"/>
</enum>
<enum name="COORD_REPLACE_NV" count="1" value="0x8862">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="POINT_SPRITE_R_MODE_NV" count="1" value="0x8863">
- <size name="PointParameterfv"/>
- <size name="PointParameteriv"/>
+ <size name="PointParameterfv" mode="get"/>
+ <size name="PointParameteriv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
@@ -12725,8 +12725,8 @@
<category name="GL_NV_texture_expand_normal" number="286">
<enum name="TEXTURE_UNSIGNED_REMAP_MODE_NV" count="1" value="0x888F">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -12892,22 +12892,22 @@
<category name="GL_APPLE_texture_range" number="367">
<enum name="TEXTURE_STORAGE_HINT_APPLE" count="1" value="0x85BC">
- <size name="TexParameteriv"/>
- <size name="TexParameterfv"/>
+ <size name="TexParameteriv" mode="get"/>
+ <size name="TexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
</enum>
<enum name="STORAGE_PRIVATE_APPLE" count="1" value="0x85BD">
- <size name="TexParameteriv"/>
- <size name="TexParameterfv"/>
+ <size name="TexParameteriv" mode="get"/>
+ <size name="TexParameterfv" mode="get"/>
</enum>
<enum name="STORAGE_CACHED_APPLE" count="1" value="0x85BE">
- <size name="TexParameteriv"/>
- <size name="TexParameterfv"/>
+ <size name="TexParameteriv" mode="get"/>
+ <size name="TexParameterfv" mode="get"/>
</enum>
<enum name="STORAGE_SHARED_APPLE" count="1" value="0x85BF">
- <size name="TexParameteriv"/>
- <size name="TexParameterfv"/>
+ <size name="TexParameteriv" mode="get"/>
+ <size name="TexParameterfv" mode="get"/>
</enum>
<enum name="TEXTURE_RANGE_LENGTH_APPLE" count="1" value="0x85B7">
<size name="GetTexParameteriv" mode="get"/>
@@ -13059,16 +13059,16 @@
<category name="GL_SGIS_point_parameters">
<enum name="POINT_SIZE_MIN_SGIS" count="1" value="0x8126">
- <size name="PointParameterfv"/>
+ <size name="PointParameterfv" mode="get"/>
</enum>
<enum name="POINT_SIZE_MAX_SGIS" count="1" value="0x8127">
- <size name="PointParameterfv"/>
+ <size name="PointParameterfv" mode="get"/>
</enum>
<enum name="POINT_FADE_THRESHOLD_SIZE_SGIS" count="1" value="0x8128">
- <size name="PointParameterfv"/>
+ <size name="PointParameterfv" mode="get"/>
</enum>
<enum name="POINT_DISTANCE_ATTENUATION_SGIS" count="3" value="0x8129">
- <size name="PointParameterfv"/>
+ <size name="PointParameterfv" mode="get"/>
</enum>
<function name="PointParameterfSGIS" alias="PointParameterf" static_dispatch="false">
diff --git a/mesalib/src/mapi/glapi/gen/gl_apitemp.py b/mesalib/src/mapi/glapi/gen/gl_apitemp.py
index 4157032c5..4157032c5 100644..100755
--- a/mesalib/src/mapi/glapi/gen/gl_apitemp.py
+++ b/mesalib/src/mapi/glapi/gen/gl_apitemp.py
diff --git a/mesalib/src/mapi/glapi/gen/gl_enums.py b/mesalib/src/mapi/glapi/gen/gl_enums.py
index 806d38445..6aa36c363 100644..100755
--- a/mesalib/src/mapi/glapi/gen/gl_enums.py
+++ b/mesalib/src/mapi/glapi/gen/gl_enums.py
@@ -1,4 +1,4 @@
-#!/usr/bin/python2
+#!/usr/bin/env python
# -*- Mode: Python; py-indent-offset: 8 -*-
# (C) Copyright Zack Rusin 2005
diff --git a/mesalib/src/mapi/glapi/gen/gl_gentable.py b/mesalib/src/mapi/glapi/gen/gl_gentable.py
index 5c3527166..ee7d63f5f 100644..100755
--- a/mesalib/src/mapi/glapi/gen/gl_gentable.py
+++ b/mesalib/src/mapi/glapi/gen/gl_gentable.py
@@ -54,7 +54,7 @@ header = """/* GLXEXT is the define used in the xserver when the GLX extension i
#include <stdlib.h>
#include <stdio.h>
-#include "main/glheader.h"
+#include "glheader.h"
#include "glapi.h"
#include "glapitable.h"
@@ -111,7 +111,7 @@ __glapi_gentable_set_remaining_noop(struct _glapi_table *disp) {
struct _glapi_table *
_glapi_create_table_from_handle(void *handle, const char *symbol_prefix) {
- struct _glapi_table *disp = calloc(1, sizeof(struct _glapi_table));
+ struct _glapi_table *disp = calloc(_glapi_get_dispatch_table_size(), sizeof(void*));
char symboln[512];
if(!disp)
diff --git a/mesalib/src/mapi/glapi/gen/gl_procs.py b/mesalib/src/mapi/glapi/gen/gl_procs.py
index f139c58ea..f139c58ea 100644..100755
--- a/mesalib/src/mapi/glapi/gen/gl_procs.py
+++ b/mesalib/src/mapi/glapi/gen/gl_procs.py
diff --git a/mesalib/src/mapi/glapi/gen/gl_table.py b/mesalib/src/mapi/glapi/gen/gl_table.py
index fd384689f..0c9c0b8a1 100644..100755
--- a/mesalib/src/mapi/glapi/gen/gl_table.py
+++ b/mesalib/src/mapi/glapi/gen/gl_table.py
@@ -1,4 +1,4 @@
-#!/usr/bin/python2
+#!/usr/bin/env python
# (C) Copyright IBM Corporation 2004
# All Rights Reserved.
@@ -87,6 +87,7 @@ class PrintRemapTable(gl_XML.gl_print_base):
def printRealHeader(self):
print """
+#include "glapitable.h"
/**
* \\file main/dispatch.h
* Macros for handling GL dispatch tables.
@@ -101,6 +102,11 @@ class PrintRemapTable(gl_XML.gl_print_base):
return
def printBody(self, api):
+ print '#ifdef _MSC_VER'
+ print '#ifndef INLINE'
+ print '#define INLINE __inline'
+ print '#endif'
+ print '#endif'
print '#define CALL_by_offset(disp, cast, offset, parameters) \\'
print ' (*(cast (GET_by_offset(disp, offset)))) parameters'
print '#define GET_by_offset(disp, offset) \\'
@@ -151,7 +157,7 @@ class PrintRemapTable(gl_XML.gl_print_base):
remap_table = "driDispatchRemapTable"
print '#define %s_size %u' % (remap_table, count)
- print 'extern int %s[ %s_size ];' % (remap_table, remap_table)
+ print 'SERVEXTERN int %s[ %s_size ];' % (remap_table, remap_table)
print ''
for f, index in functions:
@@ -170,11 +176,11 @@ class PrintRemapTable(gl_XML.gl_print_base):
print 'typedef %s (GLAPIENTRYP _glptr_%s)(%s);' % (f.return_type, f.name, arg_string)
print '#define CALL_%s(disp, parameters) \\' % (f.name)
print ' (* GET_%s(disp)) parameters' % (f.name)
- print 'static inline _glptr_%s GET_%s(struct _glapi_table *disp) {' % (f.name, f.name)
+ print 'static INLINE _glptr_%s GET_%s(struct _glapi_table *disp) {' % (f.name, f.name)
print ' return (_glptr_%s) (GET_by_offset(disp, _gloffset_%s));' % (f.name, f.name)
print '}'
print
- print 'static inline void SET_%s(struct _glapi_table *disp, %s (GLAPIENTRYP fn)(%s)) {' % (f.name, f.return_type, arg_string)
+ print 'static INLINE void SET_%s(struct _glapi_table *disp, %s (GLAPIENTRYP fn)(%s)) {' % (f.name, f.return_type, arg_string)
print ' SET_by_offset(disp, _gloffset_%s, fn);' % (f.name)
print '}'
print
diff --git a/mesalib/src/mapi/glapi/gen/remap_helper.py b/mesalib/src/mapi/glapi/gen/remap_helper.py
index e1a13d0b3..8ac047ccc 100644..100755
--- a/mesalib/src/mapi/glapi/gen/remap_helper.py
+++ b/mesalib/src/mapi/glapi/gen/remap_helper.py
@@ -64,8 +64,8 @@ class PrintGlRemap(gl_XML.gl_print_base):
def printRealHeader(self):
- print '#include "main/dispatch.h"'
- print '#include "main/remap.h"'
+ print '#include "dispatch.h"'
+ print '#include "remap.h"'
print ''
return
diff --git a/mesalib/src/mapi/glapi/glapi.h b/mesalib/src/mapi/glapi/glapi.h
index c764271b0..b10f19a63 100644
--- a/mesalib/src/mapi/glapi/glapi.h
+++ b/mesalib/src/mapi/glapi/glapi.h
@@ -44,14 +44,13 @@
#ifndef _GLAPI_H
#define _GLAPI_H
-#include "glapi/glthread.h"
+#include "glthread.h"
#ifdef __cplusplus
extern "C" {
#endif
-
#ifdef _GLAPI_NO_EXPORTS
# define _GLAPI_EXPORT
#else /* _GLAPI_NO_EXPORTS */
@@ -68,123 +67,124 @@ extern "C" {
# endif
#endif /* _GLAPI_NO_EXPORTS */
+#include "GL/gl.h"
+#include "GL/glext.h"
+#include "glthread.h"
+
+
+struct _glapi_table;
+
+typedef void (*_glapi_proc)(void); /* generic function pointer */
+
+typedef void (*_glapi_warning_func)(void *ctx, const char *str, ...);
-/* Is this needed? It is incomplete anyway. */
-#ifdef USE_MGL_NAMESPACE
+
+#if defined(USE_MGL_NAMESPACE)
#define _glapi_set_dispatch _mglapi_set_dispatch
#define _glapi_get_dispatch _mglapi_get_dispatch
#define _glapi_set_context _mglapi_set_context
#define _glapi_get_context _mglapi_get_context
-#define _glapi_Dispatch _mglapi_Dispatch
#define _glapi_Context _mglapi_Context
+#define _glapi_Dispatch _mglapi_Dispatch
#endif
-typedef void (*_glapi_proc)(void);
-struct _glapi_table;
+/*
+ * Number of extension functions which we can dynamically add at runtime.
+ */
+#define MAX_EXTENSION_FUNCS 300
+/**
+ ** Define the GET_CURRENT_CONTEXT() macro.
+ ** \param C local variable which will hold the current context.
+ **/
#if defined (GLX_USE_TLS)
-_GLAPI_EXPORT extern __thread struct _glapi_table * _glapi_tls_Dispatch
- __attribute__((tls_model("initial-exec")));
-
-_GLAPI_EXPORT extern __thread void * _glapi_tls_Context
- __attribute__((tls_model("initial-exec")));
+_GLAPI_EXPORT extern __thread struct _glapi_table * _glapi_tls_Dispatch;
-_GLAPI_EXPORT extern const struct _glapi_table *_glapi_Dispatch;
_GLAPI_EXPORT extern const void *_glapi_Context;
+_GLAPI_EXPORT extern const struct _glapi_table *_glapi_Dispatch;
+
+_GLAPI_EXPORT extern __thread void * _glapi_tls_Context;
# define GET_DISPATCH() _glapi_tls_Dispatch
# define GET_CURRENT_CONTEXT(C) struct gl_context *C = (struct gl_context *) _glapi_tls_Context
#else
-_GLAPI_EXPORT extern struct _glapi_table *_glapi_Dispatch;
-_GLAPI_EXPORT extern void *_glapi_Context;
+#ifdef INSERVER
+#define SERVEXTERN _declspec(dllimport)
+#else
+#define SERVEXTERN _declspec(dllexport)
+#endif
+
+SERVEXTERN void *_glapi_Context;
+SERVEXTERN struct _glapi_table *_glapi_Dispatch;
# ifdef THREADS
# define GET_DISPATCH() \
(likely(_glapi_Dispatch) ? _glapi_Dispatch : _glapi_get_dispatch())
+
# define GET_CURRENT_CONTEXT(C) struct gl_context *C = (struct gl_context *) \
(likely(_glapi_Context) ? _glapi_Context : _glapi_get_context())
-
# else
-
# define GET_DISPATCH() _glapi_Dispatch
# define GET_CURRENT_CONTEXT(C) struct gl_context *C = (struct gl_context *) _glapi_Context
-
# endif
#endif /* defined (GLX_USE_TLS) */
-void
-_glapi_destroy_multithread(void);
-
+/**
+ ** GL API public functions
+ **/
-_GLAPI_EXPORT void
+SERVEXTERN void
_glapi_check_multithread(void);
-_GLAPI_EXPORT void
+SERVEXTERN void
_glapi_set_context(void *context);
-_GLAPI_EXPORT void *
+SERVEXTERN void *
_glapi_get_context(void);
-_GLAPI_EXPORT void
+SERVEXTERN void
_glapi_set_dispatch(struct _glapi_table *dispatch);
-_GLAPI_EXPORT struct _glapi_table *
+SERVEXTERN struct _glapi_table *
_glapi_get_dispatch(void);
+SERVEXTERN int
+_glapi_begin_dispatch_override(struct _glapi_table *override);
+
+SERVEXTERN void
+_glapi_end_dispatch_override(int layer);
+
+struct _glapi_table *
+_glapi_get_override_dispatch(int layer);
-_GLAPI_EXPORT unsigned int
+SERVEXTERN GLuint
_glapi_get_dispatch_table_size(void);
-_GLAPI_EXPORT int
+SERVEXTERN int
_glapi_add_dispatch( const char * const * function_names,
const char * parameter_signature );
-_GLAPI_EXPORT int
-_glapi_get_proc_offset(const char *funcName);
-
-
_GLAPI_EXPORT _glapi_proc
_glapi_get_proc_address(const char *funcName);
-
-_GLAPI_EXPORT const char *
-_glapi_get_proc_name(unsigned int offset);
-
-
-_GLAPI_EXPORT struct _glapi_table *
+extern struct _glapi_table *
_glapi_create_table_from_handle(void *handle, const char *symbol_prefix);
-
-_GLAPI_EXPORT unsigned long
-_glthread_GetID(void);
-
-
-/*
- * These stubs are kept so that the old DRI drivers still load.
- */
-_GLAPI_EXPORT void
-_glapi_noop_enable_warnings(unsigned char enable);
-
-
-_GLAPI_EXPORT void
-_glapi_set_warning_func(_glapi_proc func);
-
+#endif
#ifdef __cplusplus
}
#endif
-
-#endif /* _GLAPI_H */
diff --git a/mesalib/src/mapi/glapi/glapi_getproc.c b/mesalib/src/mapi/glapi/glapi_getproc.c
index bfde92cf2..d52b26450 100644
--- a/mesalib/src/mapi/glapi/glapi_getproc.c
+++ b/mesalib/src/mapi/glapi/glapi_getproc.c
@@ -369,6 +369,7 @@ set_entry_info( struct _glapi_function * entry, const char * signature, unsigned
* the parameter signature of a static function.
*/
+#ifndef INSERVER
int
_glapi_add_dispatch( const char * const * function_names,
const char * parameter_signature )
@@ -478,12 +479,12 @@ _glapi_add_dispatch( const char * const * function_names,
return offset;
}
-
+#endif
/**
* Return offset of entrypoint for named function within dispatch table.
*/
-GLint
+GLint _GLAPI_EXPORT
_glapi_get_proc_offset(const char *funcName)
{
GLint offset;
@@ -504,7 +505,7 @@ _glapi_get_proc_offset(const char *funcName)
* in the name of static functions, try generating a new API entrypoint on
* the fly with assembly language.
*/
-_glapi_proc
+_glapi_proc _GLAPI_EXPORT
_glapi_get_proc_address(const char *funcName)
{
_glapi_proc func;
@@ -545,7 +546,7 @@ _glapi_get_proc_address(const char *funcName)
* Return the name of the function at the given dispatch offset.
* This is only intended for debugging.
*/
-const char *
+const char * _GLAPI_EXPORT
_glapi_get_proc_name(GLuint offset)
{
const char * n;
@@ -571,7 +572,7 @@ _glapi_get_proc_name(GLuint offset)
* Return size of dispatch table struct as number of functions (or
* slots).
*/
-GLuint
+GLuint _GLAPI_EXPORT
_glapi_get_dispatch_table_size(void)
{
/*
diff --git a/mesalib/src/mapi/glapi/glapi_nop.c b/mesalib/src/mapi/glapi/glapi_nop.c
index 2597c8cb8..77873684c 100644
--- a/mesalib/src/mapi/glapi/glapi_nop.c
+++ b/mesalib/src/mapi/glapi/glapi_nop.c
@@ -41,12 +41,12 @@
#include "glapi/glapi_priv.h"
-void
+void _GLAPI_EXPORT
_glapi_noop_enable_warnings(unsigned char enable)
{
}
-void
+void _GLAPI_EXPORT
_glapi_set_warning_func(_glapi_proc func)
{
}
diff --git a/mesalib/src/mapi/glapi/glthread.c b/mesalib/src/mapi/glapi/glthread.c
index 00915380f..239090ecf 100644
--- a/mesalib/src/mapi/glapi/glthread.c
+++ b/mesalib/src/mapi/glapi/glthread.c
@@ -1,6 +1,6 @@
#include "glapi/glapi.h"
-unsigned long
+unsigned long _GLAPI_EXPORT
_glthread_GetID(void)
{
return u_thread_self();
diff --git a/mesalib/src/mapi/mapi_abi.py b/mesalib/src/mapi/mapi_abi.py
index f5ff8d843..f5ff8d843 100644..100755
--- a/mesalib/src/mapi/mapi_abi.py
+++ b/mesalib/src/mapi/mapi_abi.py
diff --git a/mesalib/src/mesa/drivers/dri/common/drisw_util.c b/mesalib/src/mesa/drivers/dri/common/drisw_util.c
index 89f03c310..e8bac6414 100644
--- a/mesalib/src/mesa/drivers/dri/common/drisw_util.c
+++ b/mesalib/src/mesa/drivers/dri/common/drisw_util.c
@@ -110,6 +110,7 @@ driCreateContextAttribs(__DRIscreen *screen, int api,
unsigned major_version = 1;
unsigned minor_version = 0;
uint32_t flags = 0;
+ unsigned i;
/* Either num_attribs is zero and attribs is NULL, or num_attribs is not
* zero and attribs is not NULL.
@@ -135,7 +136,7 @@ driCreateContextAttribs(__DRIscreen *screen, int api,
return NULL;
}
- for (unsigned i = 0; i < num_attribs; i++) {
+ for (i = 0; i < num_attribs; i++) {
switch (attribs[i * 2]) {
case __DRI_CTX_ATTRIB_MAJOR_VERSION:
major_version = attribs[i * 2 + 1];
diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast.c b/mesalib/src/mesa/drivers/dri/swrast/swrast.c
index 332c7b72f..945f8f5e1 100644
--- a/mesalib/src/mesa/drivers/dri/swrast/swrast.c
+++ b/mesalib/src/mesa/drivers/dri/swrast/swrast.c
@@ -32,6 +32,11 @@
* The back-buffer is allocated by the driver and is private.
*/
+#ifdef _MSC_VER
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
#include "main/api_exec.h"
#include "main/context.h"
#include "main/extensions.h"
@@ -174,7 +179,7 @@ swrastFillInModes(__DRIscreen *psp,
format = MESA_FORMAT_ARGB8888;
break;
default:
- fprintf(stderr, "[%s:%u] bad depth %d\n", __func__, __LINE__,
+ fprintf(stderr, "[%s:%u] bad depth %d\n", __FUNCTION__, __LINE__,
pixel_bits);
return NULL;
}
@@ -185,7 +190,7 @@ swrastFillInModes(__DRIscreen *psp,
back_buffer_factor, msaa_samples_array, 1,
GL_TRUE);
if (configs == NULL) {
- fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
+ fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __FUNCTION__,
__LINE__);
return NULL;
}
@@ -832,15 +837,15 @@ dri_unbind_context(__DRIcontext * cPriv)
const struct __DriverAPIRec driDriverAPI = {
- .InitScreen = dri_init_screen,
- .DestroyScreen = dri_destroy_screen,
- .CreateContext = dri_create_context,
- .DestroyContext = dri_destroy_context,
- .CreateBuffer = dri_create_buffer,
- .DestroyBuffer = dri_destroy_buffer,
- .SwapBuffers = dri_swap_buffers,
- .MakeCurrent = dri_make_current,
- .UnbindContext = dri_unbind_context,
+ /*.InitScreen = */dri_init_screen,
+ /*.DestroyScreen = */dri_destroy_screen,
+ /*.CreateContext = */dri_create_context,
+ /*.DestroyContext = */dri_destroy_context,
+ /*.CreateBuffer = */dri_create_buffer,
+ /*.DestroyBuffer = */dri_destroy_buffer,
+ /*.SwapBuffers = */dri_swap_buffers,
+ /*.MakeCurrent = */dri_make_current,
+ /*.UnbindContext = */dri_unbind_context,
};
/* This is the table of extensions that the loader will dlsym() for. */
diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast_priv.h b/mesalib/src/mesa/drivers/dri/swrast/swrast_priv.h
index 535f6fe59..339e4502f 100644
--- a/mesalib/src/mesa/drivers/dri/swrast/swrast_priv.h
+++ b/mesalib/src/mesa/drivers/dri/swrast/swrast_priv.h
@@ -33,6 +33,13 @@
#include "dri_util.h"
#include "swrast/s_context.h"
+#ifdef _MSC_VER
+#ifdef PUBLIC
+#undef PUBLIC
+#endif
+#define PUBLIC __declspec(dllexport)
+#endif
+
/**
* Debugging
diff --git a/mesalib/src/mesa/main/.gitignore b/mesalib/src/mesa/main/.gitignore
index 837f49036..b1b83f102 100644
--- a/mesalib/src/mesa/main/.gitignore
+++ b/mesalib/src/mesa/main/.gitignore
@@ -1,10 +1,11 @@
-api_exec.c
-dispatch.h
-enums.c
-get_es1.c
-get_es2.c
-git_sha1.h
-git_sha1.h.tmp
-remap_helper.h
-get_hash.h
-get_hash.h.tmp
+api_exec.c
+dispatch.h
+enums.c
+get_es1.c
+get_es2.c
+git_sha1.h
+git_sha1.h.tmp
+remap_helper.h
+get_hash.h
+get_hash.h.tmp
+glapitable.h
diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c
index b22340ff3..ab5bbbf6d 100644
--- a/mesalib/src/mesa/main/bufferobj.c
+++ b/mesalib/src/mesa/main/bufferobj.c
@@ -234,7 +234,7 @@ buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target,
*
* Default callback for the \c dd_function_table::NewBufferObject() hook.
*/
-static struct gl_buffer_object *
+struct gl_buffer_object *
_mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target )
{
struct gl_buffer_object *obj;
@@ -252,7 +252,7 @@ _mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target )
*
* Default callback for the \c dd_function_table::DeleteBuffer() hook.
*/
-static void
+void
_mesa_delete_buffer_object(struct gl_context *ctx,
struct gl_buffer_object *bufObj)
{
@@ -404,7 +404,7 @@ _mesa_total_buffer_object_memory(struct gl_context *ctx)
* \return GL_TRUE for success, GL_FALSE for failure
* \sa glBufferDataARB, dd_function_table::BufferData.
*/
-static GLboolean
+GLboolean
_mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
const GLvoid * data, GLenum usage,
struct gl_buffer_object * bufObj )
@@ -448,7 +448,7 @@ _mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
*
* \sa glBufferSubDataARB, dd_function_table::BufferSubData.
*/
-static void
+void
_mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
GLsizeiptrARB size, const GLvoid * data,
struct gl_buffer_object * bufObj )
@@ -481,7 +481,7 @@ _mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
*
* \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
*/
-static void
+void
_mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
GLsizeiptrARB size, GLvoid * data,
struct gl_buffer_object * bufObj )
@@ -538,7 +538,7 @@ _mesa_buffer_flush_mapped_range( struct gl_context *ctx,
*
* \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
*/
-static GLboolean
+GLboolean
_mesa_buffer_unmap( struct gl_context *ctx, struct gl_buffer_object *bufObj )
{
(void) ctx;
diff --git a/mesalib/src/mesa/main/config.h b/mesalib/src/mesa/main/config.h
index 0bcf27c34..fcb8952ff 100644
--- a/mesalib/src/mesa/main/config.h
+++ b/mesalib/src/mesa/main/config.h
@@ -32,6 +32,10 @@
#define MESA_CONFIG_H_INCLUDED
+#define PACKAGE_VERSION "9.2-devel"
+#define PACKAGE_BUGREPORT "https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa"
+
+
/**
* \name OpenGL implementation limits
*/
diff --git a/mesalib/src/mesa/main/dlopen.h b/mesalib/src/mesa/main/dlopen.h
index 55a56f0d7..b060cdbac 100644
--- a/mesalib/src/mesa/main/dlopen.h
+++ b/mesalib/src/mesa/main/dlopen.h
@@ -52,7 +52,7 @@ _mesa_dlopen(const char *libname, int flags)
#elif defined(HAVE_DLOPEN)
flags = RTLD_LAZY | RTLD_GLOBAL; /* Overriding flags at this time */
return dlopen(libname, flags);
-#elif defined(__MINGW32__)
+#elif defined(__MINGW32__) || defined(_WIN32)
return LoadLibraryA(libname);
#else
return NULL;
@@ -82,7 +82,7 @@ _mesa_dlsym(void *handle, const char *fname)
u.v = dlsym(handle, fname2);
#elif defined(HAVE_DLOPEN)
u.v = dlsym(handle, fname);
-#elif defined(__MINGW32__)
+#elif defined(__MINGW32__) || defined(_WIN32)
u.v = (void *) GetProcAddress(handle, fname);
#else
u.v = NULL;
@@ -100,7 +100,7 @@ _mesa_dlclose(void *handle)
(void) handle;
#elif defined(HAVE_DLOPEN)
dlclose(handle);
-#elif defined(__MINGW32__)
+#elif defined(__MINGW32__) || defined(_WIN32)
FreeLibrary(handle);
#else
(void) handle;
diff --git a/mesalib/src/mesa/main/queryobj.c b/mesalib/src/mesa/main/queryobj.c
index 6b636f4cb..eb79e457e 100644
--- a/mesalib/src/mesa/main/queryobj.c
+++ b/mesalib/src/mesa/main/queryobj.c
@@ -40,7 +40,7 @@
* \param id - the new object's ID
* \return pointer to new query_object object or NULL if out of memory.
*/
-static struct gl_query_object *
+struct gl_query_object *
_mesa_new_query_object(struct gl_context *ctx, GLuint id)
{
struct gl_query_object *q = MALLOC_STRUCT(gl_query_object);
@@ -72,7 +72,7 @@ _mesa_new_query_object(struct gl_context *ctx, GLuint id)
* Begin a query. Software driver fallback.
* Called via ctx->Driver.BeginQuery().
*/
-static void
+void
_mesa_begin_query(struct gl_context *ctx, struct gl_query_object *q)
{
ctx->NewState |= _NEW_DEPTH; /* for swrast */
@@ -83,7 +83,7 @@ _mesa_begin_query(struct gl_context *ctx, struct gl_query_object *q)
* End a query. Software driver fallback.
* Called via ctx->Driver.EndQuery().
*/
-static void
+void
_mesa_end_query(struct gl_context *ctx, struct gl_query_object *q)
{
ctx->NewState |= _NEW_DEPTH; /* for swrast */
@@ -95,7 +95,7 @@ _mesa_end_query(struct gl_context *ctx, struct gl_query_object *q)
* Wait for query to complete. Software driver fallback.
* Called via ctx->Driver.WaitQuery().
*/
-static void
+void
_mesa_wait_query(struct gl_context *ctx, struct gl_query_object *q)
{
/* For software drivers, _mesa_end_query() should have completed the query.
@@ -123,7 +123,7 @@ _mesa_check_query(struct gl_context *ctx, struct gl_query_object *q)
* Delete a query object. Called via ctx->Driver.DeleteQuery().
* Not removed from hash table here.
*/
-static void
+void
_mesa_delete_query(struct gl_context *ctx, struct gl_query_object *q)
{
free(q->Label);
diff --git a/mesalib/src/mesa/main/remap.c b/mesalib/src/mesa/main/remap.c
index 4a881865a..02365f76e 100644
--- a/mesalib/src/mesa/main/remap.c
+++ b/mesalib/src/mesa/main/remap.c
@@ -35,9 +35,9 @@
* a dynamic entry, or the corresponding static entry, in glapi.
*/
+#include "glapi/glapi.h"
#include "remap.h"
#include "imports.h"
-#include "glapi/glapi.h"
#define MAX_ENTRY_POINTS 16
@@ -46,7 +46,7 @@
/* this is global for quick access */
-int driDispatchRemapTable[driDispatchRemapTable_size];
+SERVEXTERN int driDispatchRemapTable[driDispatchRemapTable_size];
/**
diff --git a/mesalib/src/mesa/main/remap.h b/mesalib/src/mesa/main/remap.h
index 7199169d3..f6e856c64 100644
--- a/mesalib/src/mesa/main/remap.h
+++ b/mesalib/src/mesa/main/remap.h
@@ -40,7 +40,7 @@ struct gl_function_remap {
};
-extern int
+SERVEXTERN int
driDispatchRemapTable[];
extern const char *
diff --git a/mesalib/src/mesa/main/syncobj.c b/mesalib/src/mesa/main/syncobj.c
index 92c7cb0e1..f9736938a 100644
--- a/mesalib/src/mesa/main/syncobj.c
+++ b/mesalib/src/mesa/main/syncobj.c
@@ -127,7 +127,7 @@ _mesa_wait_sync(struct gl_context *ctx, struct gl_sync_object *syncObj,
}
-void
+void GLAPIENTRY
_mesa_init_sync_object_functions(struct dd_function_table *driver)
{
driver->NewSyncObject = _mesa_new_sync_object;
@@ -144,7 +144,7 @@ _mesa_init_sync_object_functions(struct dd_function_table *driver)
/**
* Allocate/init the context state related to sync objects.
*/
-void
+void GLAPIENTRY
_mesa_init_sync(struct gl_context *ctx)
{
(void) ctx;
@@ -154,7 +154,7 @@ _mesa_init_sync(struct gl_context *ctx)
/**
* Free the context state related to sync objects.
*/
-void
+void GLAPIENTRY
_mesa_free_sync_data(struct gl_context *ctx)
{
(void) ctx;
@@ -173,7 +173,7 @@ _mesa_validate_sync(struct gl_context *ctx, struct gl_sync_object *syncObj)
}
-void
+void GLAPIENTRY
_mesa_ref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj)
{
_glthread_LOCK_MUTEX(ctx->Shared->Mutex);
@@ -182,7 +182,7 @@ _mesa_ref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj)
}
-void
+void GLAPIENTRY
_mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj)
{
struct set_entry *entry;
diff --git a/mesalib/src/mesa/main/syncobj.h b/mesalib/src/mesa/main/syncobj.h
index 025a9b132..a6563b09d 100644
--- a/mesalib/src/mesa/main/syncobj.h
+++ b/mesalib/src/mesa/main/syncobj.h
@@ -38,19 +38,19 @@ struct dd_function_table;
struct gl_context;
struct gl_sync_object;
-extern void
+extern void GLAPIENTRY
_mesa_init_sync_object_functions(struct dd_function_table *driver);
-extern void
+extern void GLAPIENTRY
_mesa_init_sync(struct gl_context *);
-extern void
+extern void GLAPIENTRY
_mesa_free_sync_data(struct gl_context *);
-extern void
+extern void GLAPIENTRY
_mesa_ref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj);
-extern void
+extern void GLAPIENTRY
_mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj);
extern int
diff --git a/mesalib/src/mesa/main/version.c b/mesalib/src/mesa/main/version.c
index 55411faf8..ee77947b4 100644
--- a/mesalib/src/mesa/main/version.c
+++ b/mesalib/src/mesa/main/version.c
@@ -26,7 +26,7 @@
#include "imports.h"
#include "mtypes.h"
#include "version.h"
-#include "git_sha1.h"
+/*#include "git_sha1.h"*/
/**
* Scans 'string' to see if it ends with 'ending'.
diff --git a/mesalib/src/mesa/program/.gitignore b/mesalib/src/mesa/program/.gitignore
index 4c20872e1..2f1601fcc 100644..100755
--- a/mesalib/src/mesa/program/.gitignore
+++ b/mesalib/src/mesa/program/.gitignore
@@ -1,4 +1,4 @@
-program_parse.output
-lex.yy.c
-program_parse.tab.c
-program_parse.tab.h
+lex.yy.c
+program_parse.output
+program_parse.tab.c
+program_parse.tab.h \ No newline at end of file
diff --git a/mesalib/src/mesa/program/doflexbison.bat b/mesalib/src/mesa/program/doflexbison.bat
new file mode 100644
index 000000000..b39b53cf8
--- /dev/null
+++ b/mesalib/src/mesa/program/doflexbison.bat
@@ -0,0 +1,18 @@
+@echo off
+setlocal
+
+cd "%~dp0"
+
+set M4=..\..\..\..\tools\mhmake\m4.exe
+set BISON_PKGDATADIR=../../../../tools/mhmake/src/bisondata
+
+set path=..\..\..\..\tools\mhmake;%path%
+
+..\..\..\..\tools\mhmake\bison.exe -v -d -p "_mesa_program_" --output=program_parse.tab.c program_parse.y
+
+copy "..\..\..\..\tools\mhmake\flex++.exe" flex.exe
+flex.exe --never-interactive --outfile=lex.yy.c program_lexer.l
+del flex.exe
+
+endlocal
+
diff --git a/mesalib/src/mesa/program/hash_table.h b/mesalib/src/mesa/program/hash_table.h
index e95fc4982..b814497a6 100644
--- a/mesalib/src/mesa/program/hash_table.h
+++ b/mesalib/src/mesa/program/hash_table.h
@@ -37,6 +37,7 @@
#include <stdint.h>
#include <limits.h>
#include <assert.h>
+#include <unistd.h>
struct string_to_uint_map;
diff --git a/mesalib/windows/VC8/mesa/.gitignore b/mesalib/windows/VC8/mesa/.gitignore
new file mode 100644
index 000000000..2647b8950
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/.gitignore
@@ -0,0 +1,2 @@
+ipch
+*.opensdf
diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
new file mode 100644
index 000000000..a2ca8bd1b
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
@@ -0,0 +1,291 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{98AB3D51-1820-4D14-9195-75FCA6997784}</ProjectGuid>
+ <RootNamespace>glsl_apps_compile</RootNamespace>
+ <Keyword>Win32Proj</Keyword>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">compile</TargetName>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">compile</TargetName>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">compile</TargetName>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">compile</TargetName>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <AdditionalIncludeDirectories>..\..\..\..\include;..\..\..\..\src\mesa;..\..\..\..\src\glsl;..\..\..\..\src\mapi;..\..\..\..\..\include;..\..\..\..\..</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Console</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ <TargetMachine>MachineX86</TargetMachine>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <AdditionalIncludeDirectories>..\..\..\..\include;..\..\..\..\src\mesa;..\..\..\..\src\glsl;..\..\..\..\src\mapi;..\..\..\..\..\include;..\..\..\..\..</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Console</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <AdditionalIncludeDirectories>..\..\..\..\include;..\..\..\..\src\mesa;..\..\..\..\src\glsl;..\..\..\..\src\mapi;..\..\..\..\..\include;..\..\..\..\..</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Console</SubSystem>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ <TargetMachine>MachineX86</TargetMachine>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <AdditionalIncludeDirectories>..\..\..\..\include;..\..\..\..\src\mesa;..\..\..\..\src\glsl;..\..\..\..\src\mapi;..\..\..\..\..\include;..\..\..\..\..</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Console</SubSystem>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_array_index.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_expr.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_function.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_to_hir.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_type.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_compiler\builtin_stubs.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_types.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\getopt.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-lex.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-parse.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\pp.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_lexer.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser_extras.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_symbol_table.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_types.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\hir_field_selection.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_basic_block.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_builder.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_clone.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_constant_expression.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_expression_flattening.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function_can_inline.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function_detect_recursion.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hierarchical_visitor.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hv_accept.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_import_prototypes.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_print_visitor.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_reader.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_rvalue_visitor.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_set_program_inouts.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_validate.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_variables.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_variable_refcount.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\linker.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_functions.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_interface_blocks.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniforms.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_blocks.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_block_active_visitor.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_initializers.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_varyings.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\loop_analysis.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\loop_controls.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\loop_unroll.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_discard.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_discard_flow.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_if_to_cond_assign.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_instructions.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_jumps.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_clip_distance.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_mat_op_to_vec.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_named_interface_blocks.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_noise.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_packed_varyings.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_texture_projection.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_variable_index_to_cond_assign.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector_insert.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_cond_assign.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_swizzle.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\main.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_algebraic.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_array_splitting.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_folding.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_propagation.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_variable.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation_elements.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_builtin_varyings.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code_local.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_functions.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_flatten_nested_if_blocks.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_flip_matrices.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_function_inlining.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_if_simplification.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_noop_swizzle.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_redundant_jumps.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_structure_splitting.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_swizzle_swizzle.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_tree_grafting.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\standalone_scaffolding.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ralloc.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\strtod.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\s_expression.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\hash_table.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\imports.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_hash_table.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\symbol_table.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\glsl\strtod.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="..\..\..\..\src\glsl\glsl_lexer.ll">
+ <FileType>Document</FileType>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\doflexbison.bat</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\glsl\doflexbison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\glsl_lexer.cpp;..\..\..\..\src\glsl\glcpp\glcpp-lex.c;..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\glsl\glsl_lexer.cpp;..\..\..\..\src\glsl\glcpp\glcpp-lex.c;..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\doflexbison.bat</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\glsl\doflexbison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\glsl_lexer.cpp;..\..\..\..\src\glsl\glcpp\glcpp-lex.c;..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\glsl\glsl_lexer.cpp;..\..\..\..\src\glsl\glcpp\glcpp-lex.c;..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\glsl_parser.yy;%(AdditionalInputs)</AdditionalInputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\glsl\glsl_parser.yy;%(AdditionalInputs)</AdditionalInputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\glsl_parser.yy;%(AdditionalInputs)</AdditionalInputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\glsl\glsl_parser.yy;%(AdditionalInputs)</AdditionalInputs>
+ </CustomBuild>
+ <None Include="..\..\..\..\src\glsl\glsl_parser.yy">
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\dobison.bat</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\glsl\dobison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\dobison.bat</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\glsl\dobison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <FileType>Document</FileType>
+ </None>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters
new file mode 100644
index 000000000..8681fca80
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters
@@ -0,0 +1,310 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_expr.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_function.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_to_hir.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_type.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_lexer.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser_extras.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_symbol_table.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_types.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\hir_field_selection.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_basic_block.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_clone.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_constant_expression.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_expression_flattening.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function_can_inline.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function_detect_recursion.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hierarchical_visitor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hv_accept.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_import_prototypes.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_print_visitor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_reader.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_rvalue_visitor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_set_program_inouts.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_validate.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_variables.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_variable_refcount.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_functions.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniforms.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\linker.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\loop_analysis.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\loop_controls.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\loop_unroll.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_noise.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_variable_index_to_cond_assign.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\main.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_redundant_jumps.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ralloc.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\s_expression.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\symbol_table.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\pp.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-lex.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-parse.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\getopt.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_swizzle.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_folding.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_structure_splitting.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_variable.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_algebraic.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_if_simplification.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_instructions.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code_local.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_cond_assign.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_function_inlining.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_texture_projection.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_functions.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\strtod.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_discard.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_mat_op_to_vec.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_tree_grafting.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\standalone_scaffolding.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_noop_swizzle.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_jumps.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_clip_distance.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_propagation.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_if_to_cond_assign.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_swizzle_swizzle.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation_elements.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_array_splitting.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_builder.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_discard_flow.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_initializers.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_compiler\builtin_stubs.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_hash_table.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\hash_table.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_packed_varyings.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_varyings.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_blocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\imports.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_block_active_visitor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_flatten_nested_if_blocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_array_index.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector_insert.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_flip_matrices.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_named_interface_blocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_interface_blocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_types.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_builtin_varyings.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\glsl\strtod.h">
+ <Filter>Source Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="..\..\..\..\src\glsl\glsl_lexer.ll">
+ <Filter>Source Files</Filter>
+ </CustomBuild>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="..\..\..\..\src\glsl\glsl_parser.yy">
+ <Filter>Source Files</Filter>
+ </None>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/mesalib/windows/VC8/mesa/makefile b/mesalib/windows/VC8/mesa/makefile
new file mode 100644
index 000000000..adef514ed
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/makefile
@@ -0,0 +1,95 @@
+ifdef VS2008
+MHMAKESLNFILE=mesa.sln
+BUILDCMD=vcbuild $(MHMAKESLNFILE)
+else
+MHMAKESLNFILE=mesavc10.sln
+BUILDCMD=devenv.com $(MHMAKESLNFILE) /build
+endif
+
+ifdef IS64
+DBGBUILDCMD=$(BUILDCMD) "Debug|x64"
+RELBUILDCMD=$(BUILDCMD) "Release|x64"
+TARGETDIR=x64
+else
+DBGBUILDCMD=$(BUILDCMD) "Debug|Win32"
+RELBUILDCMD=$(BUILDCMD) "Release|Win32"
+TARGETDIR=Win32
+endif
+
+
+DEPS:=$(wildcard ..\..\..\src\mesa\swrast\*.c) \
+ $(wildcard ..\..\..\src\mesa\swrast\*.h) \
+ $(wildcard ..\..\..\src\mesa\swrast_setup\*.c) \
+ $(wildcard ..\..\..\src\mesa\swrast_setup\*.h) \
+ $(wildcard ..\..\..\src\mesa\main\*.c) \
+ $(wildcard ..\..\..\src\mesa\main\*.h) \
+ $(wildcard ..\..\..\src\mesa\math\*.c) \
+ $(wildcard ..\..\..\src\mesa\math\*.h) \
+ $(wildcard ..\..\..\src\mesa\program\*.c) \
+ $(wildcard ..\..\..\src\mesa\program\*.cpp) \
+ $(wildcard ..\..\..\src\mesa\program\*.h) \
+ $(wildcard ..\..\..\src\mesa\shader\*.c) \
+ $(wildcard ..\..\..\src\mesa\shader\*.h) \
+ $(wildcard ..\..\..\src\mesa\shader\slang\*.c) \
+ $(wildcard ..\..\..\src\mesa\shader\slang\*.h) \
+ $(wildcard ..\..\..\src\mesa\shader\slang\library\*.c) \
+ $(wildcard ..\..\..\src\mesa\shader\slang\library\*.h) \
+ $(wildcard ..\..\..\src\mesa\glapi\*.c) \
+ $(wildcard ..\..\..\src\mesa\glapi\*.h) \
+ $(wildcard ..\..\..\src\mesa\math\*.c) \
+ $(wildcard ..\..\..\src\mesa\math\*.h) \
+ $(wildcard ..\..\..\src\mesa\tnl\*.c) \
+ $(wildcard ..\..\..\src\mesa\tnl\*.h) \
+ $(wildcard ..\..\..\src\mesa\vbo\*.c) \
+ $(wildcard ..\..\..\src\mesa\vbo\*.h) \
+ $(wildcard ..\..\..\src\glsl\glcpp\*.c) \
+ $(wildcard ..\..\..\src\glsl\glcpp\*.h) \
+ $(wildcard ..\..\..\src\glsl\*.c) \
+ $(wildcard ..\..\..\src\glsl\*.h) \
+ $(wildcard ..\..\..\src\glsl\*.cpp) \
+ $(wildcard ..\..\..\src\mesa\drivers\dri\swrast\*.c) \
+ $(wildcard ..\..\..\src\mesa\drivers\dri\swrast\*.h) \
+ $(wildcard ..\..\..\src\mesa\drivers\dri\common\*.c) \
+ $(wildcard ..\..\..\src\mesa\drivers\dri\common\*.h) \
+ $(wildcard ..\..\..\src\mesa\drivers\common\*.c) \
+ $(wildcard ..\..\..\src\mesa\drivers\common\*.h) \
+ ..\..\..\src\mesa\main\dispatch.h \
+ ..\..\..\src\mesa\main\glapitable.h \
+ ..\..\..\src\mesa\main\enums.c \
+ ..\..\..\src\mesa\main\api_exec.c \
+ ..\..\..\src\mesa\main\get_hash.h \
+ ..\..\..\src\mesa\main\remap_helper.h
+
+all: $(TARGETDIR)\Release\swrast_dri.dll $(TARGETDIR)\Debug\swrast_dri.dll
+
+..\..\..\src\mesa\main\dispatch.h: $(wildcard ..\..\..\src\mapi\glapi\gen\*.xml) ..\..\..\src\mapi\glapi\gen\gl_table.py
+ cd ..\..\..\src\mapi\glapi\gen & python gl_table.py -f gl_and_es_API.xml -m remap_table > ..\..\..\mesa\main\dispatch.h
+
+..\..\..\src\mesa\main\glapitable.h: $(wildcard ..\..\..\src\mapi\glapi\gen\*.xml) ..\..\..\src\mapi\glapi\gen\gl_table.py
+ cd ..\..\..\src\mapi\glapi\gen & python gl_table.py -f gl_and_es_API.xml > ..\..\..\mesa\main\glapitable.h
+
+..\..\..\src\mesa\main\enums.c: $(wildcard ..\..\..\src\mapi\glapi\gen\*.xml) ..\..\..\src\mapi\glapi\gen\gl_enums.py
+ cd ..\..\..\src\mapi\glapi\gen & python gl_enums.py -f gl_and_es_API.xml > ..\..\..\mesa\main\enums.c
+
+..\..\..\src\mesa\main\api_exec.c: $(wildcard ..\..\..\src\mapi\glapi\gen\*.xml) ..\..\..\src\mapi\glapi\gen\gl_genexec.py
+ cd ..\..\..\src\mapi\glapi\gen & python gl_genexec.py -f gl_and_es_API.xml > ..\..\..\mesa\main\api_exec.c
+
+GET_HASH_GEN = ..\..\..\src\mesa\main\get_hash_generator.py
+..\..\..\src\mesa\main\get_hash.h: ..\..\..\src\mapi\glapi\gen\gl_and_es_API.xml ..\..\..\src\mesa\main\get_hash_params.py $(GET_HASH_GEN)
+ python $(GET_HASH_GEN) -f $< > $@
+
+REMAP_HELPER = ..\..\..\src\mapi\glapi\gen\remap_helper.py
+..\..\..\src\mesa\main\remap_helper.h: ..\..\..\src\mapi\glapi\gen\gl_and_es_API.xml $(REMAP_HELPER)
+ python $(REMAP_HELPER) -f $< > $@
+
+$(TARGETDIR)\Debug\swrast_dri.dll: $(DEPS)
+ $(DBGBUILDCMD)
+
+$(TARGETDIR)\Release\swrast_dri.dll: $(DEPS)
+ $(RELBUILDCMD)
+
+clean: cleanthis
+
+cleanthis:
+ del -e Debug
+ del -e Release
diff --git a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj
new file mode 100644
index 000000000..e8a54c4ee
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj
@@ -0,0 +1,487 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{2120C974-2717-4709-B44F-D6E6D0A56448}</ProjectGuid>
+ <RootNamespace>mesa</RootNamespace>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+ <PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PreBuildEventUseInBuild>
+ <PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</PreBuildEventUseInBuild>
+ <PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</PreLinkEventUseInBuild>
+ <PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</PreLinkEventUseInBuild>
+ <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</PostBuildEventUseInBuild>
+ <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</PostBuildEventUseInBuild>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
+ <OmitFramePointers>true</OmitFramePointers>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/glsl;../../../../src/mapi;../../../../src/mesa/main;../../../../src/mesa/shader;../../../../src/mesa/shader/slang;../../../../../include;../../../../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_LIB;_DLL;_GDI32_;BUILD_GL32;WIN32_THREADS;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <ForcedIncludeFiles>../../../../src/mesa/main/compiler.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
+ <BufferSecurityCheck>false</BufferSecurityCheck>
+ <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Lib>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <LinkTimeCodeGeneration>true</LinkTimeCodeGeneration>
+ </Lib>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
+ <OmitFramePointers>true</OmitFramePointers>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/glsl;../../../../src/mapi;../../../../src/mesa/main;../../../../src/mesa/shader;../../../../src/mesa/shader/slang;../../../../../include;../../../../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_LIB;_DLL;_GDI32_;BUILD_GL32;WIN32_THREADS;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <ForcedIncludeFiles>../../../../src/mesa/main/compiler.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
+ <BufferSecurityCheck>false</BufferSecurityCheck>
+ <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Lib>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <LinkTimeCodeGeneration>true</LinkTimeCodeGeneration>
+ </Lib>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/glsl;../../../../src/mapi;../../../../src/mesa/main;../../../../src/mesa/shader;../../../../src/mesa/shader/slang;../../../../../include;../../../../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;DEBUG;WIN32;_LIB;_DLL;_GDI32_;BUILD_GL32;WIN32_THREADS;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <BrowseInformation>true</BrowseInformation>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <ForcedIncludeFiles>../../../../src/mesa/main/compiler.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Lib>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ </Lib>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/glsl;../../../../src/mapi;../../../../src/mesa/main;../../../../src/mesa/shader;../../../../src/mesa/shader/slang;../../../../../include;../../../../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;DEBUG;WIN32;_LIB;_DLL;_GDI32_;BUILD_GL32;WIN32_THREADS;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <BrowseInformation>true</BrowseInformation>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <ForcedIncludeFiles>../../../../src/mesa/main/compiler.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Lib>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ </Lib>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\glsl_apps_compile\glsl_apps_compile.vcxproj">
+ <Project>{98ab3d51-1820-4d14-9195-75fca6997784}</Project>
+ <CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
+ <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
+ </ProjectReference>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_array_index.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_expr.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_function.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_to_hir.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_type.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_compiler\builtin_stubs.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_types.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-lex.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-parse.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\pp.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_lexer.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser_extras.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_symbol_table.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_types.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\hir_field_selection.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_basic_block.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_builder.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_clone.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_constant_expression.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_expression_flattening.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function_can_inline.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function_detect_recursion.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hierarchical_visitor.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hv_accept.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_import_prototypes.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_print_visitor.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_reader.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_rvalue_visitor.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_set_program_inouts.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_validate.cpp">
+ <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ </ForcedIncludeFiles>
+ <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ </ForcedIncludeFiles>
+ <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ </ForcedIncludeFiles>
+ <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ </ForcedIncludeFiles>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_variables.cpp">
+ <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ </ForcedIncludeFiles>
+ <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ </ForcedIncludeFiles>
+ <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ </ForcedIncludeFiles>
+ <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ </ForcedIncludeFiles>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_variable_refcount.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\linker.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_functions.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_interface_blocks.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniforms.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_blocks.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_block_active_visitor.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_initializers.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_varyings.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\loop_analysis.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\loop_controls.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\loop_unroll.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_discard.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_discard_flow.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_if_to_cond_assign.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_instructions.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_jumps.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_clip_distance.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_mat_op_to_vec.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_named_interface_blocks.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_noise.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_packed_varyings.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_texture_projection.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_variable_index_to_cond_assign.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector_insert.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_cond_assign.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_swizzle.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_algebraic.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_array_splitting.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_folding.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_propagation.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_variable.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation_elements.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_builtin_varyings.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code_local.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_functions.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_flatten_nested_if_blocks.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_flip_matrices.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_function_inlining.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_if_simplification.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_noop_swizzle.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_redundant_jumps.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_structure_splitting.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_swizzle_swizzle.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_tree_grafting.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ralloc.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\strtod.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\s_expression.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\accum.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_arrayelt.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_exec.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_loopback.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_validate.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\arbprogram.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\atifragshader.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\drawtex.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\errors.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\es1_conversion.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\formatquery.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\format_pack.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\glformats.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\hash_table.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\pack.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\pixeltransfer.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\querymatrix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\remap.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\set.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\shaderapi.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\shaderobj.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\shader_query.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_cpal.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texstorage.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\uniform_query.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\transformfeedback.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\uniforms.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\arbprogparse.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\arrayobj.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\attrib.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\blend.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\bufferobj.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\buffers.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\ff_fragment_shader.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\clear.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\clip.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\colortab.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\condrender.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\context.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\convolve.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\cpuinfo.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\debug.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\depth.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\dlist.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\drawpix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\enable.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\enums.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\eval.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\execmem.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\extensions.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texturebarrier.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\fbobject.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\feedback.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\ffvertex_prog.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\fog.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\formats.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\format_unpack.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\framebuffer.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\get.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\getstring.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\hash.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\ir_to_mesa.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_hash_table.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\string_to_uint_map.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\lex.yy.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\program.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\programopt.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\program_parse.tab.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\program_parse_extra.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_cache.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_execute.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_instruction.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_noise.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_optimize.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_opt_constant_fold.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_parameter.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_parameter_layout.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_print.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_statevars.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\register_allocate.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\sampler.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\symbol_table.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\hint.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\histogram.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\image.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\imports.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\light.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\lines.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_eval.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_matrix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_translate.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_vector.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_xform.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\matrix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\mipmap.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\mm.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\multisample.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\pbo.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\pixel.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\pixelstore.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\points.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\polygon.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\queryobj.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\rastpos.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\readpix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\renderbuffer.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\scissor.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\shared.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\state.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\stencil.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\syncobj.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_context.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_draw.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_pipeline.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_rasterpos.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_fog.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_light.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_normals.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_points.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_program.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_render.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_texgen.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_texmat.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_vertex.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vertex.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vertex_generic.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vp_build.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_fxt1.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_rgtc.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_s3tc.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_etc.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texenv.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\samplerobj.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texformat.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texgen.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texgetimage.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\teximage.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texobj.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texparam.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texstate.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texstore.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\varray.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_noop.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_context.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_api.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_array.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_draw.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_eval.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_primitive_restart.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_rebase.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save_api.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save_draw.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save_loopback.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_split.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_split_copy.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_split_inplace.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\version.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\viewport.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\vtxfmt.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\glsl\strtod.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="..\..\..\..\src\mesa\program\program_lexer.l">
+ <FileType>Document</FileType>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\mesa\program\doflexbison.bat</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\mesa\program\doflexbison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\mesa\program\lex.yy.c;..\..\..\..\src\mesa\program\program_parse.tab.c;..\..\..\..\src\mesa\program\program_parse.tab.h;%(Outputs)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\mesa\program\lex.yy.c;..\..\..\..\src\mesa\program\program_parse.tab.c;..\..\..\..\src\mesa\program\program_parse.tab.h;%(Outputs)</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\mesa\program\doflexbison.bat</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\mesa\program\doflexbison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\mesa\program\lex.yy.c;..\..\..\..\src\mesa\program\program_parse.tab.c;..\..\..\..\src\mesa\program\program_parse.tab.h;%(Outputs)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\mesa\program\lex.yy.c;..\..\..\..\src\mesa\program\program_parse.tab.c;..\..\..\..\src\mesa\program\program_parse.tab.h;%(Outputs)</Outputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\mesa\program\program_parse.y;%(AdditionalInputs)</AdditionalInputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\mesa\program\program_parse.y;%(AdditionalInputs)</AdditionalInputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\mesa\program\program_parse.y;%(AdditionalInputs)</AdditionalInputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\mesa\program\program_parse.y;%(AdditionalInputs)</AdditionalInputs>
+ </CustomBuild>
+ <None Include="..\..\..\..\src\mesa\program\program_parse.y">
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\mesa\program\dobison.bat</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\mesa\program\dobison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\mesa\program\program_parse.tab.c;..\..\..\..\src\mesa\program\program_parse.tab.h;%(Outputs)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\mesa\program\program_parse.tab.c;..\..\..\..\src\mesa\program\program_parse.tab.h;%(Outputs)</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\mesa\program\dobison.bat</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\mesa\program\dobison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\mesa\program\program_parse.tab.c;..\..\..\..\src\mesa\program\program_parse.tab.h;%(Outputs)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\mesa\program\program_parse.tab.c;..\..\..\..\src\mesa\program\program_parse.tab.h;%(Outputs)</Outputs>
+ <FileType>Document</FileType>
+ </None>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters
new file mode 100644
index 000000000..4805cc0b4
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters
@@ -0,0 +1,771 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{8411a2f0-9621-4bb9-9aec-30713df37794}</UniqueIdentifier>
+ <Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{82940400-de84-4aa3-8c90-a68fc32ae059}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_arrayelt.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_exec.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_loopback.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_validate.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\arrayobj.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\attrib.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\blend.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\bufferobj.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\ff_fragment_shader.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\buffers.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\clear.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\clip.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\colortab.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\condrender.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\context.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\convolve.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\cpuinfo.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\debug.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\depth.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\dlist.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\drawpix.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\enable.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\enums.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\eval.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\execmem.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\extensions.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texturebarrier.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\fbobject.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\feedback.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\ffvertex_prog.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\fog.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\formats.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\format_unpack.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\framebuffer.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\get.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\getstring.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\hash.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\hint.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\histogram.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\image.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\imports.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\light.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\lines.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_eval.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_matrix.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_translate.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_vector.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_xform.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\matrix.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\mipmap.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\mm.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\multisample.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\pixel.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\pixelstore.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\points.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\polygon.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\queryobj.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\rastpos.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\readpix.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\renderbuffer.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\scissor.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\shared.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\state.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\stencil.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\syncobj.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_context.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_draw.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_pipeline.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_rasterpos.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_fog.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_light.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_normals.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_points.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_program.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_render.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_texgen.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_texmat.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_vertex.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vertex.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vertex_generic.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vp_build.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_fxt1.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_s3tc.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_etc.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texenv.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\samplerobj.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texformat.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texgen.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texgetimage.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\teximage.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texobj.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texparam.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texstate.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texstore.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\varray.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_noop.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_context.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_api.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_array.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_draw.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_eval.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_rebase.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save_api.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save_draw.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save_loopback.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_split.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_split_copy.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_split_inplace.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\version.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\viewport.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\vtxfmt.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\arbprogparse.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\arbprogram.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\atifragshader.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\symbol_table.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\programopt.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\program.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\program_parse_extra.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_cache.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_execute.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_instruction.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_noise.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_optimize.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_opt_constant_fold.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_parameter.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_parameter_layout.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_print.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_statevars.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\lex.yy.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\program_parse.tab.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\transformfeedback.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\shaderobj.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\shader_query.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\uniform_query.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\shaderapi.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\accum.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\querymatrix.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\uniforms.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\ir_to_mesa.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\string_to_uint_map.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ralloc.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_variable_index_to_cond_assign.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hierarchical_visitor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_types.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_variables.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function_can_inline.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function_detect_recursion.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_rvalue_visitor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hv_accept.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_symbol_table.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_constant_expression.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_clone.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\linker.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser_extras.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_variable_refcount.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_basic_block.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\loop_analysis.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\loop_controls.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_expression_flattening.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_import_prototypes.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_functions.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniforms.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\loop_unroll.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_redundant_jumps.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_to_hir.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_expr.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\hir_field_selection.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_lexer.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_type.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\pp.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-parse.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-lex.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_reader.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_print_visitor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_validate.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_set_program_inouts.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_noise.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_function.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\s_expression.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\pack.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\pixeltransfer.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\register_allocate.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_swizzle.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_folding.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_structure_splitting.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_variable.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_algebraic.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_if_simplification.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_instructions.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code_local.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_cond_assign.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_function_inlining.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_texture_projection.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_functions.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\strtod.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_discard.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_mat_op_to_vec.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_tree_grafting.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_noop_swizzle.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_jumps.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_clip_distance.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_propagation.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_if_to_cond_assign.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_swizzle_swizzle.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\sampler.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation_elements.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\pbo.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_rgtc.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texstorage.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\format_pack.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\errors.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_array_splitting.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_builder.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_discard_flow.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_primitive_restart.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_initializers.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\glformats.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_cpal.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_compiler\builtin_stubs.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\es1_conversion.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\drawtex.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\hash_table.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_hash_table.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\set.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_packed_varyings.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_varyings.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\formatquery.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_blocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_block_active_visitor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_flatten_nested_if_blocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\remap.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector_insert.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_named_interface_blocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_interface_blocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_flip_matrices.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_array_index.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_types.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_builtin_varyings.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\glsl\strtod.h">
+ <Filter>Source Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="..\..\..\..\src\mesa\program\program_lexer.l">
+ <Filter>Source Files</Filter>
+ </CustomBuild>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="..\..\..\..\src\mesa\program\program_parse.y">
+ <Filter>Source Files</Filter>
+ </None>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/mesalib/windows/VC8/mesa/mesavc10.sln b/mesalib/windows/VC8/mesa/mesavc10.sln
new file mode 100644
index 000000000..ab63a128a
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/mesavc10.sln
@@ -0,0 +1,45 @@
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2010
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mesa", "mesa\mesa.vcxproj", "{2120C974-2717-4709-B44F-D6E6D0A56448}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glsl_apps_compile", "glsl_apps_compile\glsl_apps_compile.vcxproj", "{98AB3D51-1820-4D14-9195-75FCA6997784}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "swrast_dri", "swrast_dri\swrast_dri.vcxproj", "{FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Debug|x64 = Debug|x64
+ Release|Win32 = Release|Win32
+ Release|x64 = Release|x64
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Debug|Win32.ActiveCfg = Debug|Win32
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Debug|Win32.Build.0 = Debug|Win32
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Debug|x64.ActiveCfg = Debug|x64
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Debug|x64.Build.0 = Debug|x64
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Release|Win32.ActiveCfg = Release|Win32
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Release|Win32.Build.0 = Release|Win32
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Release|x64.ActiveCfg = Release|x64
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Release|x64.Build.0 = Release|x64
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug|Win32.ActiveCfg = Debug|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug|Win32.Build.0 = Debug|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug|x64.ActiveCfg = Debug|x64
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug|x64.Build.0 = Debug|x64
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release|Win32.ActiveCfg = Release|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release|Win32.Build.0 = Release|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release|x64.ActiveCfg = Release|x64
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release|x64.Build.0 = Release|x64
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Debug|Win32.ActiveCfg = Debug|Win32
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Debug|Win32.Build.0 = Debug|Win32
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Debug|x64.ActiveCfg = Debug|x64
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Debug|x64.Build.0 = Debug|x64
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Release|Win32.ActiveCfg = Release|Win32
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Release|Win32.Build.0 = Release|Win32
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Release|x64.ActiveCfg = Release|x64
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Release|x64.Build.0 = Release|x64
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj b/mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj
new file mode 100644
index 000000000..6ee615773
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj
@@ -0,0 +1,285 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}</ProjectGuid>
+ <RootNamespace>swrast_dri</RootNamespace>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkIncremental>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Midl>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MkTypLibCompatible>true</MkTypLibCompatible>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ <TypeLibraryName>.\Debug/swrast_dri.tlb</TypeLibraryName>
+ </Midl>
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/glsl;../../../../src/mapi;../../../../src/mesa/main;../../../../src/mesa/shader;../../../../src/mesa/shader/slang;../../../../../include;../../../../src/mesa/drivers/dri/common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;DEBUG;WIN32;_DLL;SWRAST_DRI_EXPORTS;_GDI32_;BUILD_GL32;WIN32_THREADS;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <BrowseInformation>true</BrowseInformation>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <CompileAs>Default</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalDependencies>gdi32.lib;user32.lib;vcxsrv.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)swrast_dri.dll</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>$(TargetDir);..\..\..\..\..\xorg-server\obj\servdebug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ProgramDatabaseFile>$(TargetDir)swrast_dri.pdb</ProgramDatabaseFile>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Midl>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MkTypLibCompatible>true</MkTypLibCompatible>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TypeLibraryName>.\Debug/swrast_dri.tlb</TypeLibraryName>
+ </Midl>
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/glsl;../../../../src/mapi;../../../../src/mesa/main;../../../../src/mesa/shader;../../../../src/mesa/shader/slang;../../../../../include;../../../../src/mesa/drivers/dri/common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;DEBUG;WIN32;_DLL;SWRAST_DRI_EXPORTS;_GDI32_;BUILD_GL32;WIN32_THREADS;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <BrowseInformation>true</BrowseInformation>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <CompileAs>Default</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalDependencies>gdi32.lib;user32.lib;vcxsrv.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)swrast_dri.dll</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>$(TargetDir);..\..\..\..\..\xorg-server\obj64\servdebug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ProgramDatabaseFile>$(TargetDir)swrast_dri.pdb</ProgramDatabaseFile>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Midl>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MkTypLibCompatible>true</MkTypLibCompatible>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ <TypeLibraryName>.\Release/swrast_dri.tlb</TypeLibraryName>
+ </Midl>
+ <ClCompile>
+ <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
+ <OmitFramePointers>true</OmitFramePointers>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/glsl;../../../../src/mapi;../../../../src/mesa/main;../../../../src/mesa/shader;../../../../src/mesa/shader/slang;../../../../../include;../../../../src/mesa/drivers/dri/common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_DLL;SWRAST_DRI_EXPORTS;_GDI32_;BUILD_GL32;WIN32_THREADS;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <ExceptionHandling>
+ </ExceptionHandling>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <BufferSecurityCheck>false</BufferSecurityCheck>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
+ <PrecompiledHeaderOutputFile>.\Release/swrast_dri.pch</PrecompiledHeaderOutputFile>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <CompileAs>Default</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalDependencies>gdi32.lib;user32.lib;vcxsrv.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)swrast_dri.dll</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>$(TargetDir);..\..\..\..\..\xorg-server\obj\servrelease;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <ProgramDatabaseFile>$(TargetDir)swrast_dri.pdb</ProgramDatabaseFile>
+ <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Midl>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MkTypLibCompatible>true</MkTypLibCompatible>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TypeLibraryName>.\Release/swrast_dri.tlb</TypeLibraryName>
+ </Midl>
+ <ClCompile>
+ <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
+ <OmitFramePointers>true</OmitFramePointers>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/glsl;../../../../src/mapi;../../../../src/mesa/main;../../../../src/mesa/shader;../../../../src/mesa/shader/slang;../../../../../include;../../../../src/mesa/drivers/dri/common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_DLL;SWRAST_DRI_EXPORTS;_GDI32_;BUILD_GL32;WIN32_THREADS;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <ExceptionHandling>
+ </ExceptionHandling>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <BufferSecurityCheck>false</BufferSecurityCheck>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
+ <PrecompiledHeaderOutputFile>.\Release/swrast_dri.pch</PrecompiledHeaderOutputFile>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <CompileAs>Default</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalDependencies>gdi32.lib;user32.lib;vcxsrv.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)swrast_dri.dll</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>$(TargetDir);..\..\..\..\..\xorg-server\obj64\servrelease;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <ProgramDatabaseFile>$(TargetDir)swrast_dri.pdb</ProgramDatabaseFile>
+ <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\common\driverfuncs.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\common\meta.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\dri\common\drisw_util.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\dri\swrast\swrast.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\dri\common\utils.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_aaline.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_aatriangle.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_alpha.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_atifragshader.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_bitmap.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_blend.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_blit.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_clear.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_context.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_copypix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_depth.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_drawpix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_feedback.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_fog.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_fragprog.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_lines.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_logic.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_masking.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_points.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_renderbuffer.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_span.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_stencil.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texcombine.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texrender.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texfetch.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texfilter.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texture.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_triangle.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_zoom.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast_setup\ss_context.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast_setup\ss_triangle.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\mesa\drivers\dri\swrast\swrast_priv.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\mesa\mesa.vcxproj">
+ <Project>{2120c974-2717-4709-b44f-d6e6d0a56448}</Project>
+ <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
+ </ProjectReference>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj.filters b/mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj.filters
new file mode 100644
index 000000000..f3c012ac1
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj.filters
@@ -0,0 +1,132 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{3f55ce52-2780-4f28-bb1f-06759ea15ba4}</UniqueIdentifier>
+ <Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{b64ef3e4-df7d-40b7-8ecd-4805cbbdc8b8}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{aaf2266b-a56e-474d-926c-d8a91f25992f}</UniqueIdentifier>
+ <Extensions>ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\common\driverfuncs.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\common\meta.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\dri\swrast\swrast.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\dri\common\utils.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\dri\common\drisw_util.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast_setup\ss_context.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_context.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_lines.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_bitmap.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_clear.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_copypix.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_drawpix.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_zoom.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast_setup\ss_triangle.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_masking.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_aaline.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_points.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_feedback.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_triangle.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_depth.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texfilter.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texture.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_aatriangle.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_alpha.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_atifragshader.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_blend.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_blit.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_fog.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_fragprog.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_logic.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_span.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_stencil.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texcombine.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texfetch.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texrender.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_renderbuffer.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\mesa\drivers\dri\swrast\swrast_priv.h">
+ <Filter>Source Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+</Project> \ No newline at end of file