diff options
Diffstat (limited to 'mesalib')
36 files changed, 1764 insertions, 1107 deletions
diff --git a/mesalib/common.py b/mesalib/common.py index 22c172571..d6e621545 100644 --- a/mesalib/common.py +++ b/mesalib/common.py @@ -91,6 +91,7 @@ def AddOptions(opts): opts.Add(EnumOption('platform', 'target platform', host_platform, allowed_values=('cygwin', 'darwin', 'freebsd', 'haiku', 'linux', 'sunos', 'windows'))) opts.Add(BoolOption('embedded', 'embedded build', 'no')) + opts.Add(BoolOption('analyze', 'enable static code analysis where available', 'no')) opts.Add('toolchain', 'compiler toolchain', default_toolchain) opts.Add(BoolOption('gles', 'EXPERIMENTAL: enable OpenGL ES support', 'no')) opts.Add(BoolOption('llvm', 'use LLVM', default_llvm)) diff --git a/mesalib/docs/index.html b/mesalib/docs/index.html index 3342747e7..186bda28c 100644 --- a/mesalib/docs/index.html +++ b/mesalib/docs/index.html @@ -16,6 +16,23 @@ <h1>News</h1> +<h2>April 18, 2014</h2> +<p> +<a href="relnotes/10.1.1.html">Mesa 10.1.1</a> is released. +This is a bug-fix release. +</p> + +<h2>April 18, 2014</h2> +<p> +<a href="relnotes/10.0.5.html">Mesa 10.0.5</a> is released. +This is a bug-fix release. +<br> +NOTE: Since the 10.1.1 release is being released concurrently, it is +anticipated that 10.0.5 will be the final release in the 10.0 +series. Users of 10.0 are encouraged to migrate to the 10.1 series in +order to obtain future fixes. +</p> + <h2>March 12, 2014</h2> <p> <a href="relnotes/10.0.4.html">Mesa 10.0.4</a> is released. diff --git a/mesalib/docs/relnotes.html b/mesalib/docs/relnotes.html index 7ec7296fc..4e2b7d6ff 100644 --- a/mesalib/docs/relnotes.html +++ b/mesalib/docs/relnotes.html @@ -21,7 +21,9 @@ The release notes summarize what's new or changed in each Mesa release. </p> <ul> +<li><a href="relnotes/10.1.1html">10.1.1 release notes</a> <li><a href="relnotes/10.1.html">10.1 release notes</a> +<li><a href="relnotes/10.0.5.html">10.0.5 release notes</a> <li><a href="relnotes/10.0.4.html">10.0.4 release notes</a> <li><a href="relnotes/10.0.3.html">10.0.3 release notes</a> <li><a href="relnotes/10.0.2.html">10.0.2 release notes</a> diff --git a/mesalib/docs/relnotes/10.0.5.html b/mesalib/docs/relnotes/10.0.5.html new file mode 100644 index 000000000..3e08ee1ed --- /dev/null +++ b/mesalib/docs/relnotes/10.0.5.html @@ -0,0 +1,173 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.0.5 Release Notes / April 18, 2014</h1> + +<p> +Mesa 10.0.5 is a bug fix release which fixes bugs found since the 10.0.4 release. +</p> +<p> +Mesa 10.0.5 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts not supported. +</p> + + +<h2>MD5 checksums</h2> +<pre> +db606aadd0fe321f3664099677d159bc MesaLib-10.0.5.tar.gz +e6009ccd8898d7104bb325b6af9ec354 MesaLib-10.0.5.tar.bz2 +c8ab9e502542bf32299a4df85b0b704d MesaLib-10.0.5.zip +</pre> + + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58660">Bug 58660</a> - CAYMAN broken with HyperZ on</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64471">Bug 64471</a> - Radeon HD6570 lockup in Brütal Legend with HyperZ</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66352">Bug 66352</a> - GPU lockup in L4D2 on TURKS with HyperZ</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68799">Bug 68799</a> - [APITRACE] Hyper-Z lockup with Falcon BMS 4.32u6 on CAYMAN</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=71547">Bug 71547</a> - compilation failure :#error "SSE4.1 instruction set not enabled"</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72685">Bug 72685</a> - [radeonsi hyperz] Artifacts in Unigine Sanctuary</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73088">Bug 73088</a> - [HyperZ] Juniper (6770): Gone Home / Unigine Heaven 4.0 lock up system after several minutes of use</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74428">Bug 74428</a> - hyperz causes gpu hang in Counter-strike: Source</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74803">Bug 74803</a> - [r600g] HyperZ broken on RV630 (Cogs shadows are broken)</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74863">Bug 74863</a> - [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected!</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74892">Bug 74892</a> - HyperZ GPU lockup with radeonsi 7970M PITCAIRN and Distance Alpha game</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74988">Bug 74988</a> - Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75279">Bug 75279</a> - XCloseDisplay() takes one minute around nouveau_dri.so, freezing Firefox startup</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77102">Bug 77102</a> - gallium nouveau has no profile in vdpau and libva</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77207">Bug 77207</a> - [ivb/hsw] batch overwritten with garbage</li> + +</ul> + +<h2>Changes</h2> + +<p>The full set of changes can be viewed by using the following git command:</p> + +<pre> + git log mesa-10.0.4..mesa-10.0.5 +</pre> + +<p>Alex Deucher (1):</p> +<ul> + <li>radeon: reverse DBG_NO_HYPERZ logic</li> +</ul> + +<p>Brian Paul (9):</p> +<ul> + <li>mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT</li> + <li>mesa: fix copy & paste bugs in pack_ubyte_SARGB8()</li> + <li>mesa: fix copy & paste bugs in pack_ubyte_SRGB8()</li> + <li>mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up</li> + <li>st/mesa: add null pointer checking in query object functions</li> + <li>mesa: fix glMultiDrawArrays inside a display list</li> + <li>cso: fix sampler view count in cso_set_sampler_views()</li> + <li>svga: replace sampler assertion with conditional</li> + <li>svga: move LIST_INITHEAD(dirty_buffers) earlier in svga_context_create()</li> +</ul> + +<p>Carl Worth (3):</p> +<ul> + <li>docs: Add md5sums for the 10.0.4 release.</li> + <li>Ignore patches which don't apply.</li> + <li>Update version to 10.0.5</li> +</ul> + +<p>Christian König (2):</p> +<ul> + <li>st/mesa: recreate sampler view on context change v3</li> + <li>st/mesa: fix sampler view handling with shared textures v4</li> +</ul> + +<p>Courtney Goeltzenleuchter (1):</p> +<ul> + <li>mesa: add bounds checking to eliminate buffer overrun</li> +</ul> + +<p>Emil Velikov (2):</p> +<ul> + <li>mesa: return v.value_int64 when the requested type is TYPE_INT64</li> + <li>glx: drop obsolete _XUnlock_Mutex in __glXInitialize error path</li> +</ul> + +<p>Eric Anholt (1):</p> +<ul> + <li>i965: Fix buffer overruns in MSAA MCS buffer clearing.</li> +</ul> + +<p>Ilia Mirkin (6):</p> +<ul> + <li>nouveau: fix fence waiting logic in screen destroy</li> + <li>nv50: adjust blit_3d handling of ms output textures</li> + <li>mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture</li> + <li>nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list</li> + <li>nouveau: there may not have been a texture if the fbo was incomplete</li> + <li>nouveau: fix firmware check on nvd7/nvd9</li> +</ul> + +<p>Johannes Nixdorf (1):</p> +<ul> + <li>configure.ac: fix the detection of expat with pkg-config</li> +</ul> + +<p>Jonathan Gray (1):</p> +<ul> + <li>gallium: add endian detection for OpenBSD</li> +</ul> + +<p>José Fonseca (1):</p> +<ul> + <li>draw: Duplicate TGSI tokens in draw_pipe_pstipple module.</li> +</ul> + +<p>Matt Turner (1):</p> +<ul> + <li>mesa: Wrap SSE4.1 code in #ifdef __SSE4_1__.</li> +</ul> + +<p>Paul Berry (1):</p> +<ul> + <li>i965/gen7: Prefer vertical alignment of 4 when possible.</li> +</ul> + +</div> +</body> +</html> diff --git a/mesalib/docs/relnotes/10.1.1.html b/mesalib/docs/relnotes/10.1.1.html new file mode 100644 index 000000000..88997485b --- /dev/null +++ b/mesalib/docs/relnotes/10.1.1.html @@ -0,0 +1,254 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.1.1 Release Notes / April 18, 2014</h1> + +<p> +Mesa 10.1.1 is a bug fix release which fixes bugs found since the 10.1 release. +</p> +<p> +Mesa 10.1.1 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>MD5 checksums</h2> +<pre> +96e63674ccfa98e7ec6eb4fee3f770c3 MesaLib-10.1.1.tar.gz +1fde7ed079df7aeb9b6a744ca033de8d MesaLib-10.1.1.tar.bz2 +e64d0a562638664b13d2edf22321df59 MesaLib-10.1.1.zip +</pre> + + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=71547">Bug 71547</a> - compilation failure :#error "SSE4.1 instruction set not enabled"</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74868">Bug 74868</a> - r600g: Diablo III Crashes After a few minutes</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74988">Bug 74988</a> - Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75279">Bug 75279</a> - XCloseDisplay() takes one minute around nouveau_dri.so, freezing Firefox startup</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75543">Bug 75543</a> - OSMesa Gallium OSMesaMakeCurrent</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75660">Bug 75660</a> - u_inlines.h:277:pipe_buffer_map_range: Assertion `length' failed.</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76323">Bug 76323</a> - GLSL compiler ignores layout(binding=N) on uniform blocks</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76377">Bug 76377</a> - DRI3 should only be enabled on Linux due to a udev dependency</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76749">Bug 76749</a> - [HSW] DOTA world lighting has no effect</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77102">Bug 77102</a> - gallium nouveau has no profile in vdpau and libva</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77207">Bug 77207</a> - [ivb/hsw] batch overwritten with garbage</li> + +</ul> + +<h2>Changes</h2> + +<p>Aaron Watry (1):</p> +<ul> + <li>gallium/util: Fix memory leak</li> +</ul> + +<p>Alexander von Gluck IV (1):</p> +<ul> + <li>haiku: Fix build through scons corrections and viewport fixes</li> +</ul> + +<p>Anuj Phogat (2):</p> +<ul> + <li>mesa: Set initial internal format of a texture to GL_RGBA</li> + <li>mesa: Allow GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL combinations in glTexImage{123}D()</li> +</ul> + +<p>Brian Paul (12):</p> +<ul> + <li>softpipe: use 64-bit arithmetic in softpipe_resource_layout()</li> + <li>mesa: don't call ctx->Driver.ClearBufferSubData() if size==0</li> + <li>st/osmesa: check buffer size when searching for buffers</li> + <li>mesa: fix copy & paste bugs in pack_ubyte_SARGB8()</li> + <li>mesa: fix copy & paste bugs in pack_ubyte_SRGB8()</li> + <li>c11/threads: don't include assert.h if the assert macro is already defined</li> + <li>mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up</li> + <li>st/mesa: add null pointer checking in query object functions</li> + <li>mesa: fix glMultiDrawArrays inside a display list</li> + <li>cso: fix sampler view count in cso_set_sampler_views()</li> + <li>svga: replace sampler assertion with conditional</li> + <li>svga: move LIST_INITHEAD(dirty_buffers) earlier in svga_context_create()</li> +</ul> + +<p>Carl Worth (3):</p> +<ul> + <li>cherry-ignore: Ignore a few patches</li> + <li>glsl: Allow explicit binding on atomics again</li> + <li>Update VERSION to 10.1.1</li> +</ul> + +<p>Chia-I Wu (1):</p> +<ul> + <li>i965/vec4: fix record clearing in copy propagation</li> +</ul> + +<p>Christian König (2):</p> +<ul> + <li>st/mesa: recreate sampler view on context change v3</li> + <li>st/mesa: fix sampler view handling with shared textures v4</li> +</ul> + +<p>Courtney Goeltzenleuchter (1):</p> +<ul> + <li>mesa: add bounds checking to eliminate buffer overrun</li> +</ul> + +<p>Emil Velikov (5):</p> +<ul> + <li>nv50: add missing brackets when handling the samplers array</li> + <li>mesa: return v.value_int64 when the requested type is TYPE_INT64</li> + <li>configure: enable dri3 only for linux</li> + <li>glx: drop obsolete _XUnlock_Mutex in __glXInitialize error path</li> + <li>configure: cleanup libudev handling</li> +</ul> + +<p>Eric Anholt (1):</p> +<ul> + <li>i965: Fix buffer overruns in MSAA MCS buffer clearing.</li> +</ul> + +<p>Hans (2):</p> +<ul> + <li>util: don't define isfinite(), isnan() for MSVC >= 1800</li> + <li>mesa: don't define c99 math functions for MSVC >= 1800</li> +</ul> + +<p>Ian Romanick (7):</p> +<ul> + <li>linker: Split set_uniform_binding into separate functions for blocks and samplers</li> + <li>linker: Various trivial clean-ups in set_sampler_binding</li> + <li>linker: Fold set_uniform_binding into call site</li> + <li>linker: Clean up "unused parameter" warnings</li> + <li>linker: Set block bindings based on UniformBlocks rather than UniformStorage</li> + <li>linker: Set binding for all elements of UBO array</li> + <li>glsl: Propagate explicit binding information from the AST all the way to the linker</li> +</ul> + +<p>Ilia Mirkin (8):</p> +<ul> + <li>nouveau: fix fence waiting logic in screen destroy</li> + <li>nv50: adjust blit_3d handling of ms output textures</li> + <li>loader: add special logic to distinguish nouveau from nouveau_vieux</li> + <li>mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture</li> + <li>nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list</li> + <li>nouveau: there may not have been a texture if the fbo was incomplete</li> + <li>nvc0/ir: move sample id to second source arg to fix sampler2DMS</li> + <li>nouveau: fix firmware check on nvd7/nvd9</li> +</ul> + +<p>Johannes Nixdorf (1):</p> +<ul> + <li>configure.ac: fix the detection of expat with pkg-config</li> +</ul> + +<p>Jonathan Gray (7):</p> +<ul> + <li>gallium: add endian detection for OpenBSD</li> + <li>loader: use 0 instead of FALSE which isn't defined</li> + <li>loader: don't limit the non-udev path to only android</li> + <li>megadriver_stub.c: don't use _GNU_SOURCE to gate the compat code</li> + <li>egl/dri2: don't require libudev to build drm/wayland platforms</li> + <li>egl/dri2: use drm macros to construct device name</li> + <li>configure: don't require libudev for gbm or egl drm/wayland</li> +</ul> + +<p>José Fonseca (4):</p> +<ul> + <li>c11/threads: Fix nano to milisecond conversion.</li> + <li>mapi/u_thread: Use GetCurrentThreadId</li> + <li>c11/threads: Don't implement thrd_current on Windows.</li> + <li>draw: Duplicate TGSI tokens in draw_pipe_pstipple module.</li> +</ul> + +<p>Kenneth Graunke (4):</p> +<ul> + <li>i965/fs: Fix register comparisons in saturate propagation.</li> + <li>glsl: Fix lack of i2u in lower_ubo_reference.</li> + <li>i965: Stop advertising GL_MESA_ycbcr_texture.</li> + <li>glsl: Try vectorizing when seeing a repeated assignment to a channel.</li> +</ul> + +<p>Marek Olšák (13):</p> +<ul> + <li>r600g: fix texelFetchOffset GLSL functions</li> + <li>r600g: fix blitting the last 2 mipmap levels for Evergreen</li> + <li>mesa: fix the format of glEdgeFlagPointer</li> + <li>r600g,radeonsi: fix MAX_TEXTURE_3D_LEVELS and MAX_TEXTURE_ARRAY_LAYERS limits</li> + <li>st/mesa: fix per-vertex edge flags and GLSL support (v2)</li> + <li>mesa: mark GL_RGB9_E5 as not color-renderable</li> + <li>mesa: fix texture border handling for cube arrays</li> + <li>mesa: allow generating mipmaps for cube arrays</li> + <li>mesa: fix software fallback for generating mipmaps for cube arrays</li> + <li>mesa: fix software fallback for generating mipmaps for 3D textures</li> + <li>st/mesa: fix generating mipmaps for cube arrays</li> + <li>st/mesa: drop the lowering of quad strips to triangle strips</li> + <li>r600g: implement edge flags</li> +</ul> + +<p>Matt Turner (4):</p> +<ul> + <li>mesa: Wrap SSE4.1 code in #ifdef __SSE4_1__.</li> + <li>i965/fs: Fix off-by-one in saturate propagation.</li> + <li>i965/fs: Don't propagate saturate modifiers into partial writes.</li> + <li>i965/fs: Don't propagate saturation modifiers if there are source modifiers.</li> +</ul> + +<p>Michel Dänzer (1):</p> +<ul> + <li>r600g: Don't leak bytecode on shader compile failure</li> +</ul> + +<p>Mike Stroyan (1):</p> +<ul> + <li>i965: Avoid dependency hints on math opcodes</li> +</ul> + +<p>Thomas Hellstrom (5):</p> +<ul> + <li>winsys/svga: Replace the query mm buffer pool with a slab pool v3</li> + <li>winsys/svga: Update the vmwgfx_drm.h header to latest version from kernel</li> + <li>winsys/svga: Fix prime surface references also for guest-backed surfaces</li> + <li>st/xa: Bind destination before setting new state</li> + <li>st/xa: Make sure unused samplers are set to NULL</li> +</ul> + +<p>Tom Stellard (1):</p> +<ul> + <li>configure: Use LLVM shared libraries by default</li> +</ul> + +</div> +</body> +</html> diff --git a/mesalib/include/GL/glext.h b/mesalib/include/GL/glext.h index 62bae4c4a..a626580bc 100644 --- a/mesalib/include/GL/glext.h +++ b/mesalib/include/GL/glext.h @@ -6,7 +6,7 @@ extern "C" { #endif /* -** Copyright (c) 2013 The Khronos Group Inc. +** Copyright (c) 2013-2014 The Khronos Group Inc. ** ** Permission is hereby granted, free of charge, to any person obtaining a ** copy of this software and/or associated documentation files (the @@ -33,7 +33,7 @@ extern "C" { ** used to make the header, and the header can be found at ** http://www.opengl.org/registry/ ** -** Khronos $Revision: 24502 $ on $Date: 2013-12-12 13:14:39 -0800 (Thu, 12 Dec 2013) $ +** Khronos $Revision: 25853 $ on $Date: 2014-03-13 03:40:45 -0700 (Thu, 13 Mar 2014) $ */ #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) @@ -53,7 +53,7 @@ extern "C" { #define GLAPI extern #endif -#define GL_GLEXT_VERSION 20131212 +#define GL_GLEXT_VERSION 20140313 /* Generated C header for: * API: gl @@ -1485,7 +1485,7 @@ typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum atta typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); -typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); +typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); @@ -1505,7 +1505,7 @@ GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLui GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); -GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask); +GLAPI void APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask); #endif #endif /* GL_VERSION_3_2 */ @@ -7080,6 +7080,10 @@ GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *strin #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA #endif /* GL_EXT_separate_specular_color */ +#ifndef GL_EXT_shader_image_load_formatted +#define GL_EXT_shader_image_load_formatted 1 +#endif /* GL_EXT_shader_image_load_formatted */ + #ifndef GL_EXT_shader_image_load_store #define GL_EXT_shader_image_load_store 1 #define GL_MAX_IMAGE_UNITS_EXT 0x8F38 @@ -8126,6 +8130,52 @@ GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const void #endif #endif /* GL_INTEL_parallel_arrays */ +#ifndef GL_INTEL_performance_query +#define GL_INTEL_performance_query 1 +#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 +#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 +#define GL_PERFQUERY_WAIT_INTEL 0x83FB +#define GL_PERFQUERY_FLUSH_INTEL 0x83FA +#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 +#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 +#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 +#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 +#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 +#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 +#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 +#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 +#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 +#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA +#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB +#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC +#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD +#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE +#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF +#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 +typedef void (APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); +typedef void (APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); +typedef void (APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); +typedef void (APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); +typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); +typedef void (APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); +typedef void (APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); +GLAPI void APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); +GLAPI void APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); +GLAPI void APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); +GLAPI void APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); +GLAPI void APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); +GLAPI void APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); +GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); +GLAPI void APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); +GLAPI void APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); +#endif +#endif /* GL_INTEL_performance_query */ + #ifndef GL_MESAX_texture_stack #define GL_MESAX_texture_stack 1 #define GL_TEXTURE_1D_STACK_MESAX 0x8759 @@ -8220,6 +8270,15 @@ GLAPI void APIENTRY glEndConditionalRenderNVX (void); #endif #endif /* GL_NVX_conditional_render */ +#ifndef GL_NVX_gpu_memory_info +#define GL_NVX_gpu_memory_info 1 +#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 +#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 +#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 +#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A +#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B +#endif /* GL_NVX_gpu_memory_info */ + #ifndef GL_NV_bindless_multi_draw_indirect #define GL_NV_bindless_multi_draw_indirect 1 typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); @@ -9372,6 +9431,17 @@ GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLs #define GL_NV_shader_storage_buffer_object 1 #endif /* GL_NV_shader_storage_buffer_object */ +#ifndef GL_NV_shader_thread_group +#define GL_NV_shader_thread_group 1 +#define GL_WARP_SIZE_NV 0x9339 +#define GL_WARPS_PER_SM_NV 0x933A +#define GL_SM_COUNT_NV 0x933B +#endif /* GL_NV_shader_thread_group */ + +#ifndef GL_NV_shader_thread_shuffle +#define GL_NV_shader_thread_shuffle 1 +#endif /* GL_NV_shader_thread_shuffle */ + #ifndef GL_NV_tessellation_program5 #define GL_NV_tessellation_program5 1 #define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 @@ -9647,7 +9717,7 @@ typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const void *vdpDevice, const void typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void); typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); -typedef void (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); +typedef GLboolean (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface); typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access); diff --git a/mesalib/scons/gallium.py b/mesalib/scons/gallium.py index e11d4dba3..d13d0e67b 100644 --- a/mesalib/scons/gallium.py +++ b/mesalib/scons/gallium.py @@ -36,6 +36,8 @@ import os.path import re import subprocess import platform as _platform +import sys +import tempfile import SCons.Action import SCons.Builder @@ -104,6 +106,28 @@ def num_jobs(): return 1 +def check_cc(env, cc, expr, cpp_opt = '-E'): + # Invoke C-preprocessor to determine whether the specified expression is + # true or not. + + sys.stdout.write('Checking for %s ... ' % cc) + + source = tempfile.NamedTemporaryFile(suffix='.c', delete=False) + source.write('#if !(%s)\n#error\n#endif\n' % expr) + source.close() + + pipe = SCons.Action._subproc(env, [env['CC'], cpp_opt, source.name], + stdin = 'devnull', + stderr = 'devnull', + stdout = 'devnull') + result = pipe.wait() == 0 + + os.unlink(source.name) + + sys.stdout.write(' %s\n' % ['no', 'yes'][int(bool(result))]) + return result + + def generate(env): """Common environment generation code""" @@ -137,10 +161,18 @@ def generate(env): if os.environ.has_key('LDFLAGS'): env['LINKFLAGS'] += SCons.Util.CLVar(os.environ['LDFLAGS']) - env['gcc'] = 'gcc' in os.path.basename(env['CC']).split('-') - env['msvc'] = env['CC'] == 'cl' + # Detect gcc/clang not by executable name, but through pre-defined macros + # as autoconf does, to avoid drawing wrong conclusions when using tools + # that overrice CC/CXX like scan-build. + env['gcc'] = 0 + env['clang'] = 0 + env['msvc'] = 0 + if _platform.system() == 'Windows': + env['msvc'] = check_cc(env, 'MSVC', 'defined(_MSC_VER)', '/E') + if not env['msvc']: + env['gcc'] = check_cc(env, 'GCC', 'defined(__GNUC__) && !defined(__clang__)') + env['clang'] = check_cc(env, 'Clang', '__clang__') env['suncc'] = env['platform'] == 'sunos' and os.path.basename(env['CC']) == 'cc' - env['clang'] = env['CC'] == 'clang' env['icc'] = 'icc' == os.path.basename(env['CC']) if env['msvc'] and env['toolchain'] == 'default' and env['machine'] == 'x86_64': @@ -452,6 +484,18 @@ def generate(env): env.Append(CCFLAGS = ['/MT']) env.Append(SHCCFLAGS = ['/LD']) + # Static code analysis + if env['analyze']: + if env['msvc']: + # http://msdn.microsoft.com/en-us/library/ms173498.aspx + env.Append(CCFLAGS = [ + '/analyze', + #'/analyze:log', '${TARGET.base}.xml', + ]) + if env['clang']: + # scan-build will produce more comprehensive output + env.Append(CCFLAGS = ['--analyze']) + # Assembler options if gcc_compat: if env['machine'] == 'x86': diff --git a/mesalib/src/gallium/auxiliary/util/u_debug.c b/mesalib/src/gallium/auxiliary/util/u_debug.c index ae248e020..dc840e856 100644 --- a/mesalib/src/gallium/auxiliary/util/u_debug.c +++ b/mesalib/src/gallium/auxiliary/util/u_debug.c @@ -274,10 +274,7 @@ void _debug_assert_fail(const char *expr, const char *function) { _debug_printf("%s:%u:%s: Assertion `%s' failed.\n", file, line, function, expr); - if (debug_get_bool_option("GALLIUM_ABORT_ON_ASSERT", TRUE)) - os_abort(); - else - _debug_printf("continuing...\n"); + os_abort(); } @@ -337,10 +334,10 @@ debug_dump_flags(const struct debug_named_value *names, while(names->name) { if((names->value & value) == names->value) { if (!first) - util_strncat(output, "|", sizeof(output)); + util_strncat(output, "|", sizeof(output) - strlen(output) - 1); else first = 0; - util_strncat(output, names->name, sizeof(output) - 1); + util_strncat(output, names->name, sizeof(output) - strlen(output) - 1); output[sizeof(output) - 1] = '\0'; value &= ~names->value; } @@ -349,12 +346,12 @@ debug_dump_flags(const struct debug_named_value *names, if (value) { if (!first) - util_strncat(output, "|", sizeof(output)); + util_strncat(output, "|", sizeof(output) - strlen(output) - 1); else first = 0; util_snprintf(rest, sizeof(rest), "0x%08lx", value); - util_strncat(output, rest, sizeof(output) - 1); + util_strncat(output, rest, sizeof(output) - strlen(output) - 1); output[sizeof(output) - 1] = '\0'; } diff --git a/mesalib/src/gallium/auxiliary/util/u_debug.h b/mesalib/src/gallium/auxiliary/util/u_debug.h index 9e4eb41dc..9c414211b 100644 --- a/mesalib/src/gallium/auxiliary/util/u_debug.h +++ b/mesalib/src/gallium/auxiliary/util/u_debug.h @@ -151,10 +151,17 @@ void debug_print_format(const char *msg, unsigned fmt ); long debug_get_num_option(const char *name, long dfault); +#ifdef _MSC_VER +__declspec(noreturn) +#endif void _debug_assert_fail(const char *expr, const char *file, unsigned line, - const char *function); + const char *function) +#ifdef __GNUC__ + __attribute__((__noreturn__)) +#endif +; /** diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp index 717dc68ea..0411befa9 100644 --- a/mesalib/src/glsl/ast_to_hir.cpp +++ b/mesalib/src/glsl/ast_to_hir.cpp @@ -174,7 +174,7 @@ _mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state) */ bool apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state) { void *ctx = state; if (to->base_type == from->type->base_type) @@ -225,8 +225,8 @@ apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from, static const struct glsl_type * arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, - bool multiply, - struct _mesa_glsl_parse_state *state, YYLTYPE *loc) + bool multiply, + struct _mesa_glsl_parse_state *state, YYLTYPE *loc) { const glsl_type *type_a = value_a->type; const glsl_type *type_b = value_b->type; @@ -239,7 +239,7 @@ arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, */ if (!type_a->is_numeric() || !type_b->is_numeric()) { _mesa_glsl_error(loc, state, - "operands to arithmetic operators must be numeric"); + "operands to arithmetic operators must be numeric"); return glsl_type::error_type; } @@ -251,8 +251,8 @@ arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, if (!apply_implicit_conversion(type_a, value_b, state) && !apply_implicit_conversion(type_b, value_a, state)) { _mesa_glsl_error(loc, state, - "could not implicitly convert operands to " - "arithmetic operator"); + "could not implicitly convert operands to " + "arithmetic operator"); return glsl_type::error_type; } type_a = value_a->type; @@ -269,7 +269,7 @@ arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, */ if (type_a->base_type != type_b->base_type) { _mesa_glsl_error(loc, state, - "base type mismatch for arithmetic operator"); + "base type mismatch for arithmetic operator"); return glsl_type::error_type; } @@ -291,7 +291,7 @@ arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, */ if (type_a->is_scalar()) { if (!type_b->is_scalar()) - return type_b; + return type_b; } else if (type_b->is_scalar()) { return type_a; } @@ -309,11 +309,11 @@ arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, */ if (type_a->is_vector() && type_b->is_vector()) { if (type_a == type_b) { - return type_a; + return type_a; } else { - _mesa_glsl_error(loc, state, - "vector size mismatch for arithmetic operator"); - return glsl_type::error_type; + _mesa_glsl_error(loc, state, + "vector size mismatch for arithmetic operator"); + return glsl_type::error_type; } } @@ -344,64 +344,64 @@ arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, */ if (! multiply) { if (type_a == type_b) - return type_a; + return type_a; } else { if (type_a->is_matrix() && type_b->is_matrix()) { - /* Matrix multiply. The columns of A must match the rows of B. Given - * the other previously tested constraints, this means the vector type - * of a row from A must be the same as the vector type of a column from - * B. - */ - if (type_a->row_type() == type_b->column_type()) { - /* The resulting matrix has the number of columns of matrix B and - * the number of rows of matrix A. We get the row count of A by - * looking at the size of a vector that makes up a column. The - * transpose (size of a row) is done for B. - */ - const glsl_type *const type = - glsl_type::get_instance(type_a->base_type, - type_a->column_type()->vector_elements, - type_b->row_type()->vector_elements); - assert(type != glsl_type::error_type); - - return type; - } + /* Matrix multiply. The columns of A must match the rows of B. Given + * the other previously tested constraints, this means the vector type + * of a row from A must be the same as the vector type of a column from + * B. + */ + if (type_a->row_type() == type_b->column_type()) { + /* The resulting matrix has the number of columns of matrix B and + * the number of rows of matrix A. We get the row count of A by + * looking at the size of a vector that makes up a column. The + * transpose (size of a row) is done for B. + */ + const glsl_type *const type = + glsl_type::get_instance(type_a->base_type, + type_a->column_type()->vector_elements, + type_b->row_type()->vector_elements); + assert(type != glsl_type::error_type); + + return type; + } } else if (type_a->is_matrix()) { - /* A is a matrix and B is a column vector. Columns of A must match - * rows of B. Given the other previously tested constraints, this - * means the vector type of a row from A must be the same as the - * vector the type of B. - */ - if (type_a->row_type() == type_b) { - /* The resulting vector has a number of elements equal to - * the number of rows of matrix A. */ - const glsl_type *const type = - glsl_type::get_instance(type_a->base_type, - type_a->column_type()->vector_elements, - 1); - assert(type != glsl_type::error_type); - - return type; - } + /* A is a matrix and B is a column vector. Columns of A must match + * rows of B. Given the other previously tested constraints, this + * means the vector type of a row from A must be the same as the + * vector the type of B. + */ + if (type_a->row_type() == type_b) { + /* The resulting vector has a number of elements equal to + * the number of rows of matrix A. */ + const glsl_type *const type = + glsl_type::get_instance(type_a->base_type, + type_a->column_type()->vector_elements, + 1); + assert(type != glsl_type::error_type); + + return type; + } } else { - assert(type_b->is_matrix()); - - /* A is a row vector and B is a matrix. Columns of A must match rows - * of B. Given the other previously tested constraints, this means - * the type of A must be the same as the vector type of a column from - * B. - */ - if (type_a == type_b->column_type()) { - /* The resulting vector has a number of elements equal to - * the number of columns of matrix B. */ - const glsl_type *const type = - glsl_type::get_instance(type_a->base_type, - type_b->row_type()->vector_elements, - 1); - assert(type != glsl_type::error_type); - - return type; - } + assert(type_b->is_matrix()); + + /* A is a row vector and B is a matrix. Columns of A must match rows + * of B. Given the other previously tested constraints, this means + * the type of A must be the same as the vector type of a column from + * B. + */ + if (type_a == type_b->column_type()) { + /* The resulting vector has a number of elements equal to + * the number of columns of matrix B. */ + const glsl_type *const type = + glsl_type::get_instance(type_a->base_type, + type_b->row_type()->vector_elements, + 1); + assert(type != glsl_type::error_type); + + return type; + } } _mesa_glsl_error(loc, state, "size mismatch for matrix multiplication"); @@ -418,7 +418,7 @@ arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, static const struct glsl_type * unary_arithmetic_result_type(const struct glsl_type *type, - struct _mesa_glsl_parse_state *state, YYLTYPE *loc) + struct _mesa_glsl_parse_state *state, YYLTYPE *loc) { /* From GLSL 1.50 spec, page 57: * @@ -430,7 +430,7 @@ unary_arithmetic_result_type(const struct glsl_type *type, */ if (!type->is_numeric()) { _mesa_glsl_error(loc, state, - "operands to arithmetic operators must be numeric"); + "operands to arithmetic operators must be numeric"); return glsl_type::error_type; } @@ -504,8 +504,8 @@ bit_logic_result_type(const struct glsl_type *type_a, static const struct glsl_type * modulus_result_type(const struct glsl_type *type_a, - const struct glsl_type *type_b, - struct _mesa_glsl_parse_state *state, YYLTYPE *loc) + const struct glsl_type *type_b, + struct _mesa_glsl_parse_state *state, YYLTYPE *loc) { if (!state->check_version(130, 300, loc, "operator '%%' is reserved")) { return glsl_type::error_type; @@ -526,7 +526,7 @@ modulus_result_type(const struct glsl_type *type_a, } if (type_a->base_type != type_b->base_type) { _mesa_glsl_error(loc, state, - "operands of %% must have the same base type"); + "operands of %% must have the same base type"); return glsl_type::error_type; } @@ -537,8 +537,8 @@ modulus_result_type(const struct glsl_type *type_a, */ if (type_a->is_vector()) { if (!type_b->is_vector() - || (type_a->vector_elements == type_b->vector_elements)) - return type_a; + || (type_a->vector_elements == type_b->vector_elements)) + return type_a; } else return type_b; @@ -552,7 +552,7 @@ modulus_result_type(const struct glsl_type *type_a, static const struct glsl_type * relational_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, - struct _mesa_glsl_parse_state *state, YYLTYPE *loc) + struct _mesa_glsl_parse_state *state, YYLTYPE *loc) { const glsl_type *type_a = value_a->type; const glsl_type *type_b = value_b->type; @@ -567,8 +567,8 @@ relational_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, || !type_a->is_scalar() || !type_b->is_scalar()) { _mesa_glsl_error(loc, state, - "operands to relational operators must be scalar and " - "numeric"); + "operands to relational operators must be scalar and " + "numeric"); return glsl_type::error_type; } @@ -579,8 +579,8 @@ relational_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, if (!apply_implicit_conversion(type_a, value_b, state) && !apply_implicit_conversion(type_b, value_a, state)) { _mesa_glsl_error(loc, state, - "could not implicitly convert operands to " - "relational operator"); + "could not implicitly convert operands to " + "relational operator"); return glsl_type::error_type; } type_a = value_a->type; @@ -623,13 +623,13 @@ shift_result_type(const struct glsl_type *type_a, */ if (!type_a->is_integer()) { _mesa_glsl_error(loc, state, "LHS of operator %s must be an integer or " - "integer vector", ast_expression::operator_string(op)); + "integer vector", ast_expression::operator_string(op)); return glsl_type::error_type; } if (!type_b->is_integer()) { _mesa_glsl_error(loc, state, "RHS of operator %s must be an integer or " - "integer vector", ast_expression::operator_string(op)); + "integer vector", ast_expression::operator_string(op)); return glsl_type::error_type; } @@ -638,8 +638,8 @@ shift_result_type(const struct glsl_type *type_a, */ if (type_a->is_scalar() && !type_b->is_scalar()) { _mesa_glsl_error(loc, state, "if the first operand of %s is scalar, the " - "second must be scalar as well", - ast_expression::operator_string(op)); + "second must be scalar as well", + ast_expression::operator_string(op)); return glsl_type::error_type; } @@ -650,8 +650,8 @@ shift_result_type(const struct glsl_type *type_a, type_b->is_vector() && type_a->vector_elements != type_b->vector_elements) { _mesa_glsl_error(loc, state, "vector operands to operator %s must " - "have same number of elements", - ast_expression::operator_string(op)); + "have same number of elements", + ast_expression::operator_string(op)); return glsl_type::error_type; } @@ -738,11 +738,11 @@ mark_whole_array_access(ir_rvalue *access) static bool do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state, - const char *non_lvalue_description, - ir_rvalue *lhs, ir_rvalue *rhs, + const char *non_lvalue_description, + ir_rvalue *lhs, ir_rvalue *rhs, ir_rvalue **out_rvalue, bool needs_rvalue, bool is_initializer, - YYLTYPE lhs_loc) + YYLTYPE lhs_loc) { void *ctx = state; bool error_emitted = (lhs->type->is_error() || rhs->type->is_error()); @@ -792,30 +792,29 @@ do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state, if (non_lvalue_description != NULL) { _mesa_glsl_error(&lhs_loc, state, "assignment to %s", - non_lvalue_description); - error_emitted = true; + non_lvalue_description); + error_emitted = true; } else if (lhs->variable_referenced() != NULL - && lhs->variable_referenced()->data.read_only) { + && lhs->variable_referenced()->data.read_only) { _mesa_glsl_error(&lhs_loc, state, "assignment to read-only variable '%s'", lhs->variable_referenced()->name); error_emitted = true; - } else if (lhs->type->is_array() && !state->check_version(120, 300, &lhs_loc, "whole array assignment forbidden")) { - /* From page 32 (page 38 of the PDF) of the GLSL 1.10 spec: - * - * "Other binary or unary expressions, non-dereferenced - * arrays, function names, swizzles with repeated fields, - * and constants cannot be l-values." + /* From page 32 (page 38 of the PDF) of the GLSL 1.10 spec: + * + * "Other binary or unary expressions, non-dereferenced + * arrays, function names, swizzles with repeated fields, + * and constants cannot be l-values." * * The restriction on arrays is lifted in GLSL 1.20 and GLSL ES 3.00. - */ - error_emitted = true; + */ + error_emitted = true; } else if (!lhs->is_lvalue()) { - _mesa_glsl_error(& lhs_loc, state, "non-lvalue in assignment"); - error_emitted = true; + _mesa_glsl_error(& lhs_loc, state, "non-lvalue in assignment"); + error_emitted = true; } } @@ -830,24 +829,24 @@ do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state, * is either not an l-value or not a whole array. */ if (lhs->type->is_unsized_array()) { - ir_dereference *const d = lhs->as_dereference(); + ir_dereference *const d = lhs->as_dereference(); - assert(d != NULL); + assert(d != NULL); - ir_variable *const var = d->variable_referenced(); + ir_variable *const var = d->variable_referenced(); - assert(var != NULL); + assert(var != NULL); - if (var->data.max_array_access >= unsigned(rhs->type->array_size())) { - /* FINISHME: This should actually log the location of the RHS. */ - _mesa_glsl_error(& lhs_loc, state, "array size must be > %u due to " - "previous access", - var->data.max_array_access); - } + if (var->data.max_array_access >= unsigned(rhs->type->array_size())) { + /* FINISHME: This should actually log the location of the RHS. */ + _mesa_glsl_error(& lhs_loc, state, "array size must be > %u due to " + "previous access", + var->data.max_array_access); + } - var->type = glsl_type::get_array_instance(lhs->type->element_type(), - rhs->type->array_size()); - d->type = var->type; + var->type = glsl_type::get_array_instance(lhs->type->element_type(), + rhs->type->array_size()); + d->type = var->type; } if (lhs->type->is_array()) { mark_whole_array_access(rhs); @@ -908,8 +907,7 @@ get_lvalue_copy(exec_list *instructions, ir_rvalue *lvalue) ir_rvalue * -ast_node::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) +ast_node::hir(exec_list *instructions, struct _mesa_glsl_parse_state *state) { (void) instructions; (void) state; @@ -951,19 +949,19 @@ do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1) case GLSL_TYPE_ARRAY: { for (unsigned int i = 0; i < op0->type->length; i++) { - ir_rvalue *e0, *e1, *result; - - e0 = new(mem_ctx) ir_dereference_array(op0->clone(mem_ctx, NULL), - new(mem_ctx) ir_constant(i)); - e1 = new(mem_ctx) ir_dereference_array(op1->clone(mem_ctx, NULL), - new(mem_ctx) ir_constant(i)); - result = do_comparison(mem_ctx, operation, e0, e1); - - if (cmp) { - cmp = new(mem_ctx) ir_expression(join_op, cmp, result); - } else { - cmp = result; - } + ir_rvalue *e0, *e1, *result; + + e0 = new(mem_ctx) ir_dereference_array(op0->clone(mem_ctx, NULL), + new(mem_ctx) ir_constant(i)); + e1 = new(mem_ctx) ir_dereference_array(op1->clone(mem_ctx, NULL), + new(mem_ctx) ir_constant(i)); + result = do_comparison(mem_ctx, operation, e0, e1); + + if (cmp) { + cmp = new(mem_ctx) ir_expression(join_op, cmp, result); + } else { + cmp = result; + } } mark_whole_array_access(op0); @@ -973,20 +971,20 @@ do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1) case GLSL_TYPE_STRUCT: { for (unsigned int i = 0; i < op0->type->length; i++) { - ir_rvalue *e0, *e1, *result; - const char *field_name = op0->type->fields.structure[i].name; - - e0 = new(mem_ctx) ir_dereference_record(op0->clone(mem_ctx, NULL), - field_name); - e1 = new(mem_ctx) ir_dereference_record(op1->clone(mem_ctx, NULL), - field_name); - result = do_comparison(mem_ctx, operation, e0, e1); - - if (cmp) { - cmp = new(mem_ctx) ir_expression(join_op, cmp, result); - } else { - cmp = result; - } + ir_rvalue *e0, *e1, *result; + const char *field_name = op0->type->fields.structure[i].name; + + e0 = new(mem_ctx) ir_dereference_record(op0->clone(mem_ctx, NULL), + field_name); + e1 = new(mem_ctx) ir_dereference_record(op1->clone(mem_ctx, NULL), + field_name); + result = do_comparison(mem_ctx, operation, e0, e1); + + if (cmp) { + cmp = new(mem_ctx) ir_expression(join_op, cmp, result); + } else { + cmp = result; + } } break; } @@ -1031,8 +1029,8 @@ get_scalar_boolean_operand(exec_list *instructions, if (!*error_emitted) { YYLTYPE loc = expr->get_location(); _mesa_glsl_error(&loc, state, "%s of `%s' must be scalar boolean", - operand_name, - parent_expr->operator_string(parent_expr->oper)); + operand_name, + parent_expr->operator_string(parent_expr->oper)); *error_emitted = true; } @@ -1098,7 +1096,7 @@ constant_one_for_inc_dec(void *ctx, const glsl_type *type) ir_rvalue * ast_expression::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state) { return do_hir(instructions, state, true); } @@ -1181,8 +1179,8 @@ ast_expression::do_hir(exec_list *instructions, switch (this->oper) { case ast_aggregate: - assert(!"ast_aggregate: Should never get here."); - break; + assert(!"ast_aggregate: Should never get here."); + break; case ast_assign: { op[0] = this->subexpressions[0]->hir(instructions, state); @@ -1214,7 +1212,7 @@ ast_expression::do_hir(exec_list *instructions, error_emitted = type->is_error(); result = new(ctx) ir_expression(operations[this->oper], type, - op[0], NULL); + op[0], NULL); break; case ast_add: @@ -1225,12 +1223,12 @@ ast_expression::do_hir(exec_list *instructions, op[1] = this->subexpressions[1]->hir(instructions, state); type = arithmetic_result_type(op[0], op[1], - (this->oper == ast_mul), - state, & loc); + (this->oper == ast_mul), + state, & loc); error_emitted = type->is_error(); result = new(ctx) ir_expression(operations[this->oper], type, - op[0], op[1]); + op[0], op[1]); break; case ast_mod: @@ -1242,7 +1240,7 @@ ast_expression::do_hir(exec_list *instructions, assert(operations[this->oper] == ir_binop_mod); result = new(ctx) ir_expression(operations[this->oper], type, - op[0], op[1]); + op[0], op[1]); error_emitted = type->is_error(); break; @@ -1278,7 +1276,7 @@ ast_expression::do_hir(exec_list *instructions, && type->is_scalar())); result = new(ctx) ir_expression(operations[this->oper], type, - op[0], op[1]); + op[0], op[1]); error_emitted = type->is_error(); break; @@ -1297,15 +1295,15 @@ ast_expression::do_hir(exec_list *instructions, * case this conversion is done." */ if ((!apply_implicit_conversion(op[0]->type, op[1], state) - && !apply_implicit_conversion(op[1]->type, op[0], state)) - || (op[0]->type != op[1]->type)) { - _mesa_glsl_error(& loc, state, "operands of `%s' must have the same " - "type", (this->oper == ast_equal) ? "==" : "!="); - error_emitted = true; + && !apply_implicit_conversion(op[1]->type, op[0], state)) + || (op[0]->type != op[1]->type)) { + _mesa_glsl_error(& loc, state, "operands of `%s' must have the same " + "type", (this->oper == ast_equal) ? "==" : "!="); + error_emitted = true; } else if ((op[0]->type->is_array() || op[1]->type->is_array()) && !state->check_version(120, 300, &loc, "array comparisons forbidden")) { - error_emitted = true; + error_emitted = true; } else if ((op[0]->type->contains_opaque() || op[1]->type->contains_opaque())) { _mesa_glsl_error(&loc, state, "opaque type comparisons forbidden"); @@ -1313,10 +1311,10 @@ ast_expression::do_hir(exec_list *instructions, } if (error_emitted) { - result = new(ctx) ir_constant(false); + result = new(ctx) ir_constant(false); } else { - result = do_comparison(ctx, operations[this->oper], op[0], op[1]); - assert(result->type == glsl_type::bool_type); + result = do_comparison(ctx, operations[this->oper], op[0], op[1]); + assert(result->type == glsl_type::bool_type); } break; @@ -1328,7 +1326,7 @@ ast_expression::do_hir(exec_list *instructions, type = bit_logic_result_type(op[0]->type, op[1]->type, this->oper, state, &loc); result = new(ctx) ir_expression(operations[this->oper], type, - op[0], op[1]); + op[0], op[1]); error_emitted = op[0]->type->is_error() || op[1]->type->is_error(); break; @@ -1336,12 +1334,12 @@ ast_expression::do_hir(exec_list *instructions, op[0] = this->subexpressions[0]->hir(instructions, state); if (!state->check_bitwise_operations_allowed(&loc)) { - error_emitted = true; + error_emitted = true; } if (!op[0]->type->is_integer()) { - _mesa_glsl_error(&loc, state, "operand of `~' must be an integer"); - error_emitted = true; + _mesa_glsl_error(&loc, state, "operand of `~' must be an integer"); + error_emitted = true; } type = error_emitted ? glsl_type::error_type : op[0]->type; @@ -1351,35 +1349,35 @@ ast_expression::do_hir(exec_list *instructions, case ast_logic_and: { exec_list rhs_instructions; op[0] = get_scalar_boolean_operand(instructions, state, this, 0, - "LHS", &error_emitted); + "LHS", &error_emitted); op[1] = get_scalar_boolean_operand(&rhs_instructions, state, this, 1, - "RHS", &error_emitted); + "RHS", &error_emitted); if (rhs_instructions.is_empty()) { - result = new(ctx) ir_expression(ir_binop_logic_and, op[0], op[1]); - type = result->type; + result = new(ctx) ir_expression(ir_binop_logic_and, op[0], op[1]); + type = result->type; } else { - ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type, - "and_tmp", - ir_var_temporary); - instructions->push_tail(tmp); - - ir_if *const stmt = new(ctx) ir_if(op[0]); - instructions->push_tail(stmt); - - stmt->then_instructions.append_list(&rhs_instructions); - ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp); - ir_assignment *const then_assign = - new(ctx) ir_assignment(then_deref, op[1]); - stmt->then_instructions.push_tail(then_assign); - - ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp); - ir_assignment *const else_assign = - new(ctx) ir_assignment(else_deref, new(ctx) ir_constant(false)); - stmt->else_instructions.push_tail(else_assign); - - result = new(ctx) ir_dereference_variable(tmp); - type = tmp->type; + ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type, + "and_tmp", + ir_var_temporary); + instructions->push_tail(tmp); + + ir_if *const stmt = new(ctx) ir_if(op[0]); + instructions->push_tail(stmt); + + stmt->then_instructions.append_list(&rhs_instructions); + ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp); + ir_assignment *const then_assign = + new(ctx) ir_assignment(then_deref, op[1]); + stmt->then_instructions.push_tail(then_assign); + + ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp); + ir_assignment *const else_assign = + new(ctx) ir_assignment(else_deref, new(ctx) ir_constant(false)); + stmt->else_instructions.push_tail(else_assign); + + result = new(ctx) ir_dereference_variable(tmp); + type = tmp->type; } break; } @@ -1387,35 +1385,35 @@ ast_expression::do_hir(exec_list *instructions, case ast_logic_or: { exec_list rhs_instructions; op[0] = get_scalar_boolean_operand(instructions, state, this, 0, - "LHS", &error_emitted); + "LHS", &error_emitted); op[1] = get_scalar_boolean_operand(&rhs_instructions, state, this, 1, - "RHS", &error_emitted); + "RHS", &error_emitted); if (rhs_instructions.is_empty()) { - result = new(ctx) ir_expression(ir_binop_logic_or, op[0], op[1]); - type = result->type; + result = new(ctx) ir_expression(ir_binop_logic_or, op[0], op[1]); + type = result->type; } else { - ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type, - "or_tmp", - ir_var_temporary); - instructions->push_tail(tmp); - - ir_if *const stmt = new(ctx) ir_if(op[0]); - instructions->push_tail(stmt); - - ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp); - ir_assignment *const then_assign = - new(ctx) ir_assignment(then_deref, new(ctx) ir_constant(true)); - stmt->then_instructions.push_tail(then_assign); - - stmt->else_instructions.append_list(&rhs_instructions); - ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp); - ir_assignment *const else_assign = - new(ctx) ir_assignment(else_deref, op[1]); - stmt->else_instructions.push_tail(else_assign); - - result = new(ctx) ir_dereference_variable(tmp); - type = tmp->type; + ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type, + "or_tmp", + ir_var_temporary); + instructions->push_tail(tmp); + + ir_if *const stmt = new(ctx) ir_if(op[0]); + instructions->push_tail(stmt); + + ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp); + ir_assignment *const then_assign = + new(ctx) ir_assignment(then_deref, new(ctx) ir_constant(true)); + stmt->then_instructions.push_tail(then_assign); + + stmt->else_instructions.append_list(&rhs_instructions); + ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp); + ir_assignment *const else_assign = + new(ctx) ir_assignment(else_deref, op[1]); + stmt->else_instructions.push_tail(else_assign); + + result = new(ctx) ir_dereference_variable(tmp); + type = tmp->type; } break; } @@ -1428,20 +1426,20 @@ ast_expression::do_hir(exec_list *instructions, * expressions and result in a Boolean expression." */ op[0] = get_scalar_boolean_operand(instructions, state, this, 0, "LHS", - &error_emitted); + &error_emitted); op[1] = get_scalar_boolean_operand(instructions, state, this, 1, "RHS", - &error_emitted); + &error_emitted); result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type, - op[0], op[1]); + op[0], op[1]); break; case ast_logic_not: op[0] = get_scalar_boolean_operand(instructions, state, this, 0, - "operand", &error_emitted); + "operand", &error_emitted); result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type, - op[0], NULL); + op[0], NULL); break; case ast_mul_assign: @@ -1452,11 +1450,11 @@ ast_expression::do_hir(exec_list *instructions, op[1] = this->subexpressions[1]->hir(instructions, state); type = arithmetic_result_type(op[0], op[1], - (this->oper == ast_mul_assign), - state, & loc); + (this->oper == ast_mul_assign), + state, & loc); ir_rvalue *temp_rhs = new(ctx) ir_expression(operations[this->oper], type, - op[0], op[1]); + op[0], op[1]); error_emitted = do_assignment(instructions, state, @@ -1483,7 +1481,7 @@ ast_expression::do_hir(exec_list *instructions, ir_rvalue *temp_rhs; temp_rhs = new(ctx) ir_expression(operations[this->oper], type, - op[0], op[1]); + op[0], op[1]); error_emitted = do_assignment(instructions, state, @@ -1537,7 +1535,7 @@ ast_expression::do_hir(exec_list *instructions, * first expression, which must result in a scalar Boolean." */ op[0] = get_scalar_boolean_operand(instructions, state, this, 0, - "condition", &error_emitted); + "condition", &error_emitted); /* The :? operator is implemented by generating an anonymous temporary * followed by an if-statement. The last instruction in each branch of @@ -1560,16 +1558,16 @@ ast_expression::do_hir(exec_list *instructions, * expression." */ if ((!apply_implicit_conversion(op[1]->type, op[2], state) - && !apply_implicit_conversion(op[2]->type, op[1], state)) - || (op[1]->type != op[2]->type)) { - YYLTYPE loc = this->subexpressions[1]->get_location(); - - _mesa_glsl_error(& loc, state, "second and third operands of ?: " - "operator must have matching types"); - error_emitted = true; - type = glsl_type::error_type; + && !apply_implicit_conversion(op[2]->type, op[1], state)) + || (op[1]->type != op[2]->type)) { + YYLTYPE loc = this->subexpressions[1]->get_location(); + + _mesa_glsl_error(& loc, state, "second and third operands of ?: " + "operator must have matching types"); + error_emitted = true; + type = glsl_type::error_type; } else { - type = op[1]->type; + type = op[1]->type; } /* From page 33 (page 39 of the PDF) of the GLSL 1.10 spec: @@ -1581,7 +1579,7 @@ ast_expression::do_hir(exec_list *instructions, !state->check_version(120, 300, &loc, "second and third operands of ?: operator " "cannot be arrays")) { - error_emitted = true; + error_emitted = true; } ir_constant *cond_val = op[0]->constant_expression_value(); @@ -1589,32 +1587,32 @@ ast_expression::do_hir(exec_list *instructions, ir_constant *else_val = op[2]->constant_expression_value(); if (then_instructions.is_empty() - && else_instructions.is_empty() - && (cond_val != NULL) && (then_val != NULL) && (else_val != NULL)) { - result = (cond_val->value.b[0]) ? then_val : else_val; + && else_instructions.is_empty() + && (cond_val != NULL) && (then_val != NULL) && (else_val != NULL)) { + result = (cond_val->value.b[0]) ? then_val : else_val; } else { - ir_variable *const tmp = - new(ctx) ir_variable(type, "conditional_tmp", ir_var_temporary); - instructions->push_tail(tmp); - - ir_if *const stmt = new(ctx) ir_if(op[0]); - instructions->push_tail(stmt); - - then_instructions.move_nodes_to(& stmt->then_instructions); - ir_dereference *const then_deref = - new(ctx) ir_dereference_variable(tmp); - ir_assignment *const then_assign = - new(ctx) ir_assignment(then_deref, op[1]); - stmt->then_instructions.push_tail(then_assign); - - else_instructions.move_nodes_to(& stmt->else_instructions); - ir_dereference *const else_deref = - new(ctx) ir_dereference_variable(tmp); - ir_assignment *const else_assign = - new(ctx) ir_assignment(else_deref, op[2]); - stmt->else_instructions.push_tail(else_assign); - - result = new(ctx) ir_dereference_variable(tmp); + ir_variable *const tmp = + new(ctx) ir_variable(type, "conditional_tmp", ir_var_temporary); + instructions->push_tail(tmp); + + ir_if *const stmt = new(ctx) ir_if(op[0]); + instructions->push_tail(stmt); + + then_instructions.move_nodes_to(& stmt->then_instructions); + ir_dereference *const then_deref = + new(ctx) ir_dereference_variable(tmp); + ir_assignment *const then_assign = + new(ctx) ir_assignment(then_deref, op[1]); + stmt->then_instructions.push_tail(then_assign); + + else_instructions.move_nodes_to(& stmt->else_instructions); + ir_dereference *const else_deref = + new(ctx) ir_dereference_variable(tmp); + ir_assignment *const else_assign = + new(ctx) ir_assignment(else_deref, op[2]); + stmt->else_instructions.push_tail(else_assign); + + result = new(ctx) ir_dereference_variable(tmp); } break; } @@ -1622,7 +1620,7 @@ ast_expression::do_hir(exec_list *instructions, case ast_pre_inc: case ast_pre_dec: { this->non_lvalue_description = (this->oper == ast_pre_inc) - ? "pre-increment operation" : "pre-decrement operation"; + ? "pre-increment operation" : "pre-decrement operation"; op[0] = this->subexpressions[0]->hir(instructions, state); op[1] = constant_one_for_inc_dec(ctx, op[0]->type); @@ -1631,7 +1629,7 @@ ast_expression::do_hir(exec_list *instructions, ir_rvalue *temp_rhs; temp_rhs = new(ctx) ir_expression(operations[this->oper], type, - op[0], op[1]); + op[0], op[1]); error_emitted = do_assignment(instructions, state, @@ -1645,7 +1643,7 @@ ast_expression::do_hir(exec_list *instructions, case ast_post_inc: case ast_post_dec: { this->non_lvalue_description = (this->oper == ast_post_inc) - ? "post-increment operation" : "post-decrement operation"; + ? "post-increment operation" : "post-decrement operation"; op[0] = this->subexpressions[0]->hir(instructions, state); op[1] = constant_one_for_inc_dec(ctx, op[0]->type); @@ -1655,7 +1653,7 @@ ast_expression::do_hir(exec_list *instructions, ir_rvalue *temp_rhs; temp_rhs = new(ctx) ir_expression(operations[this->oper], type, - op[0], op[1]); + op[0], op[1]); /* Get a temporary of a copy of the lvalue before it's modified. * This may get thrown away later. @@ -1684,10 +1682,10 @@ ast_expression::do_hir(exec_list *instructions, op[1] = subexpressions[1]->hir(instructions, state); result = _mesa_ast_array_index_to_hir(ctx, state, op[0], op[1], - loc, index_loc); + loc, index_loc); if (result->type->is_error()) - error_emitted = true; + error_emitted = true; break; } @@ -1705,17 +1703,17 @@ ast_expression::do_hir(exec_list *instructions, * as 'variable_identifier'. */ ir_variable *var = - state->symbols->get_variable(this->primary_expression.identifier); + state->symbols->get_variable(this->primary_expression.identifier); if (var != NULL) { - var->data.used = true; - result = new(ctx) ir_dereference_variable(var); + var->data.used = true; + result = new(ctx) ir_dereference_variable(var); } else { - _mesa_glsl_error(& loc, state, "`%s' undeclared", - this->primary_expression.identifier); + _mesa_glsl_error(& loc, state, "`%s' undeclared", + this->primary_expression.identifier); - result = ir_rvalue::error_value(ctx); - error_emitted = true; + result = ir_rvalue::error_value(ctx); + error_emitted = true; } break; } @@ -1751,37 +1749,37 @@ ast_expression::do_hir(exec_list *instructions, YYLTYPE previous_operand_loc = loc; foreach_list_typed (ast_node, ast, link, &this->expressions) { - /* If one of the operands of comma operator does not generate any - * code, we want to emit a warning. At each pass through the loop - * previous_tail_pred will point to the last instruction in the - * stream *before* processing the previous operand. Naturally, - * instructions->tail_pred will point to the last instruction in the - * stream *after* processing the previous operand. If the two - * pointers match, then the previous operand had no effect. - * - * The warning behavior here differs slightly from GCC. GCC will - * only emit a warning if none of the left-hand operands have an - * effect. However, it will emit a warning for each. I believe that - * there are some cases in C (especially with GCC extensions) where - * it is useful to have an intermediate step in a sequence have no - * effect, but I don't think these cases exist in GLSL. Either way, - * it would be a giant hassle to replicate that behavior. - */ - if (previous_tail_pred == instructions->tail_pred) { - _mesa_glsl_warning(&previous_operand_loc, state, - "left-hand operand of comma expression has " - "no effect"); - } - - /* tail_pred is directly accessed instead of using the get_tail() - * method for performance reasons. get_tail() has extra code to - * return NULL when the list is empty. We don't care about that - * here, so using tail_pred directly is fine. - */ - previous_tail_pred = instructions->tail_pred; - previous_operand_loc = ast->get_location(); - - result = ast->hir(instructions, state); + /* If one of the operands of comma operator does not generate any + * code, we want to emit a warning. At each pass through the loop + * previous_tail_pred will point to the last instruction in the + * stream *before* processing the previous operand. Naturally, + * instructions->tail_pred will point to the last instruction in the + * stream *after* processing the previous operand. If the two + * pointers match, then the previous operand had no effect. + * + * The warning behavior here differs slightly from GCC. GCC will + * only emit a warning if none of the left-hand operands have an + * effect. However, it will emit a warning for each. I believe that + * there are some cases in C (especially with GCC extensions) where + * it is useful to have an intermediate step in a sequence have no + * effect, but I don't think these cases exist in GLSL. Either way, + * it would be a giant hassle to replicate that behavior. + */ + if (previous_tail_pred == instructions->tail_pred) { + _mesa_glsl_warning(&previous_operand_loc, state, + "left-hand operand of comma expression has " + "no effect"); + } + + /* tail_pred is directly accessed instead of using the get_tail() + * method for performance reasons. get_tail() has extra code to + * return NULL when the list is empty. We don't care about that + * here, so using tail_pred directly is fine. + */ + previous_tail_pred = instructions->tail_pred; + previous_operand_loc = ast->get_location(); + + result = ast->hir(instructions, state); } /* Any errors should have already been emitted in the loop above. @@ -1802,7 +1800,7 @@ ast_expression::do_hir(exec_list *instructions, ir_rvalue * ast_expression_statement::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state) { /* It is possible to have expression statements that don't have an * expression. This is the solitary semicolon: @@ -1824,7 +1822,7 @@ ast_expression_statement::hir(exec_list *instructions, ir_rvalue * ast_compound_statement::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state) { if (new_scope) state->symbols->push_scope(); @@ -1851,8 +1849,7 @@ process_array_size(exec_node *node, exec_list dummy_instructions; ast_node *array_size = exec_node_data(ast_node, node, link); - ir_rvalue *const ir = array_size->hir(& dummy_instructions, - state); + ir_rvalue *const ir = array_size->hir(& dummy_instructions, state); YYLTYPE loc = array_size->get_location(); if (ir == NULL) { @@ -1933,8 +1930,7 @@ process_array_type(YYLTYPE *loc, const glsl_type *base, for (exec_node *node = array_specifier->array_dimensions.tail_pred; !node->is_head_sentinel(); node = node->prev) { unsigned array_size = process_array_size(node, state); - array_type = glsl_type::get_array_instance(array_type, - array_size); + array_type = glsl_type::get_array_instance(array_type, array_size); } if (array_specifier->is_unsized_array) @@ -1947,7 +1943,7 @@ process_array_type(YYLTYPE *loc, const glsl_type *base, const glsl_type * ast_type_specifier::glsl_type(const char **name, - struct _mesa_glsl_parse_state *state) const + struct _mesa_glsl_parse_state *state) const { const struct glsl_type *type; @@ -2011,7 +2007,7 @@ is_varying_var(ir_variable *var, gl_shader_stage target) */ static void validate_matrix_layout_for_type(struct _mesa_glsl_parse_state *state, - YYLTYPE *loc, + YYLTYPE *loc, const glsl_type *type, ir_variable *var) { @@ -2240,7 +2236,7 @@ validate_explicit_location(const struct ast_type_qualifier *qual, _mesa_glsl_error(loc, state, "%s cannot be given an explicit location in %s shader", mode_string(var), - _mesa_shader_stage_to_string(state->stage)); + _mesa_shader_stage_to_string(state->stage)); } else { var->data.explicit_location = true; @@ -2347,21 +2343,21 @@ apply_image_qualifier_to_variable(const struct ast_type_qualifier *qual, static void apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, - ir_variable *var, - struct _mesa_glsl_parse_state *state, - YYLTYPE *loc, + ir_variable *var, + struct _mesa_glsl_parse_state *state, + YYLTYPE *loc, bool is_parameter) { STATIC_ASSERT(sizeof(qual->flags.q) <= sizeof(qual->flags.i)); if (qual->flags.q.invariant) { if (var->data.used) { - _mesa_glsl_error(loc, state, - "variable `%s' may not be redeclared " - "`invariant' after being used", - var->name); + _mesa_glsl_error(loc, state, + "variable `%s' may not be redeclared " + "`invariant' after being used", + var->name); } else { - var->data.invariant = 1; + var->data.invariant = 1; } } @@ -2379,9 +2375,9 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, if (qual->flags.q.attribute && state->stage != MESA_SHADER_VERTEX) { var->type = glsl_type::error_type; _mesa_glsl_error(loc, state, - "`attribute' variables may not be declared in the " - "%s shader", - _mesa_shader_stage_to_string(state->stage)); + "`attribute' variables may not be declared in the " + "%s shader", + _mesa_shader_stage_to_string(state->stage)); } /* Section 6.1.1 (Function Calling Conventions) of the GLSL 1.10 spec says: @@ -2474,18 +2470,18 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, if (state->all_invariant && (state->current_function == NULL)) { switch (state->stage) { case MESA_SHADER_VERTEX: - if (var->data.mode == ir_var_shader_out) - var->data.invariant = true; - break; + if (var->data.mode == ir_var_shader_out) + var->data.invariant = true; + break; case MESA_SHADER_GEOMETRY: - if ((var->data.mode == ir_var_shader_in) + if ((var->data.mode == ir_var_shader_in) || (var->data.mode == ir_var_shader_out)) - var->data.invariant = true; - break; + var->data.invariant = true; + break; case MESA_SHADER_FRAGMENT: - if (var->data.mode == ir_var_shader_in) - var->data.invariant = true; - break; + if (var->data.mode == ir_var_shader_in) + var->data.invariant = true; + break; case MESA_SHADER_COMPUTE: /* Invariance isn't meaningful in compute shaders. */ break; @@ -2501,7 +2497,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, if ((qual->flags.q.origin_upper_left || qual->flags.q.pixel_center_integer) && (strcmp(var->name, "gl_FragCoord") != 0)) { const char *const qual_string = (qual->flags.q.origin_upper_left) - ? "origin_upper_left" : "pixel_center_integer"; + ? "origin_upper_left" : "pixel_center_integer"; _mesa_glsl_error(loc, state, "layout qualifier `%s' can only be applied to " @@ -2512,8 +2508,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, if (qual->flags.q.explicit_location) { validate_explicit_location(qual, var, state, loc); } else if (qual->flags.q.explicit_index) { - _mesa_glsl_error(loc, state, - "explicit index requires explicit location"); + _mesa_glsl_error(loc, state, "explicit index requires explicit location"); } if (qual->flags.q.explicit_binding && @@ -2577,13 +2572,13 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, if (qual->has_layout() && uses_deprecated_qualifier) { if (relaxed_layout_qualifier_checking) { - _mesa_glsl_warning(loc, state, - "`layout' qualifier may not be used with " - "`attribute' or `varying'"); + _mesa_glsl_warning(loc, state, + "`layout' qualifier may not be used with " + "`attribute' or `varying'"); } else { - _mesa_glsl_error(loc, state, - "`layout' qualifier may not be used with " - "`attribute' or `varying'"); + _mesa_glsl_error(loc, state, + "`layout' qualifier may not be used with " + "`attribute' or `varying'"); } } @@ -2600,7 +2595,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, _mesa_glsl_error(loc, state, "extension GL_AMD_conservative_depth or " "GL_ARB_conservative_depth must be enabled " - "to use depth layout qualifiers"); + "to use depth layout qualifiers"); } else if (depth_layout_count > 0 && strcmp(var->name, "gl_FragDepth") != 0) { _mesa_glsl_error(loc, state, @@ -2628,8 +2623,8 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, qual->flags.q.shared) { _mesa_glsl_error(loc, state, "uniform block layout qualifiers std140, packed, and " - "shared can only be applied to uniform blocks, not " - "members"); + "shared can only be applied to uniform blocks, not " + "members"); } if (qual->flags.q.row_major || qual->flags.q.column_major) { @@ -2665,7 +2660,7 @@ get_variable_being_redeclared(ir_variable *var, YYLTYPE loc, ir_variable *earlier = state->symbols->get_variable(var->name); if (earlier == NULL || (state->current_function != NULL && - !state->symbols->name_declared_this_scope(var->name))) { + !state->symbols->name_declared_this_scope(var->name))) { return NULL; } @@ -2686,19 +2681,19 @@ get_variable_being_redeclared(ir_variable *var, YYLTYPE loc, const unsigned size = unsigned(var->type->array_size()); check_builtin_array_max_size(var->name, size, loc, state); if ((size > 0) && (size <= earlier->data.max_array_access)) { - _mesa_glsl_error(& loc, state, "array size must be > %u due to " - "previous access", - earlier->data.max_array_access); + _mesa_glsl_error(& loc, state, "array size must be > %u due to " + "previous access", + earlier->data.max_array_access); } earlier->type = var->type; delete var; var = NULL; } else if ((state->ARB_fragment_coord_conventions_enable || - state->is_version(150, 0)) - && strcmp(var->name, "gl_FragCoord") == 0 - && earlier->type == var->type - && earlier->data.mode == var->data.mode) { + state->is_version(150, 0)) + && strcmp(var->name, "gl_FragCoord") == 0 + && earlier->type == var->type + && earlier->data.mode == var->data.mode) { /* Allow redeclaration of gl_FragCoord for ARB_fcc layout * qualifiers. */ @@ -2716,42 +2711,42 @@ get_variable_being_redeclared(ir_variable *var, YYLTYPE loc, * * gl_SecondaryColor */ } else if (state->is_version(130, 0) - && (strcmp(var->name, "gl_FrontColor") == 0 - || strcmp(var->name, "gl_BackColor") == 0 - || strcmp(var->name, "gl_FrontSecondaryColor") == 0 - || strcmp(var->name, "gl_BackSecondaryColor") == 0 - || strcmp(var->name, "gl_Color") == 0 - || strcmp(var->name, "gl_SecondaryColor") == 0) - && earlier->type == var->type - && earlier->data.mode == var->data.mode) { + && (strcmp(var->name, "gl_FrontColor") == 0 + || strcmp(var->name, "gl_BackColor") == 0 + || strcmp(var->name, "gl_FrontSecondaryColor") == 0 + || strcmp(var->name, "gl_BackSecondaryColor") == 0 + || strcmp(var->name, "gl_Color") == 0 + || strcmp(var->name, "gl_SecondaryColor") == 0) + && earlier->type == var->type + && earlier->data.mode == var->data.mode) { earlier->data.interpolation = var->data.interpolation; /* Layout qualifiers for gl_FragDepth. */ } else if ((state->AMD_conservative_depth_enable || state->ARB_conservative_depth_enable) - && strcmp(var->name, "gl_FragDepth") == 0 - && earlier->type == var->type - && earlier->data.mode == var->data.mode) { + && strcmp(var->name, "gl_FragDepth") == 0 + && earlier->type == var->type + && earlier->data.mode == var->data.mode) { /** From the AMD_conservative_depth spec: * Within any shader, the first redeclarations of gl_FragDepth * must appear before any use of gl_FragDepth. */ if (earlier->data.used) { - _mesa_glsl_error(&loc, state, - "the first redeclaration of gl_FragDepth " - "must appear before any use of gl_FragDepth"); + _mesa_glsl_error(&loc, state, + "the first redeclaration of gl_FragDepth " + "must appear before any use of gl_FragDepth"); } /* Prevent inconsistent redeclaration of depth layout qualifier. */ if (earlier->data.depth_layout != ir_depth_layout_none - && earlier->data.depth_layout != var->data.depth_layout) { - _mesa_glsl_error(&loc, state, - "gl_FragDepth: depth layout is declared here " - "as '%s, but it was previously declared as " - "'%s'", - depth_layout_string(var->data.depth_layout), - depth_layout_string(earlier->data.depth_layout)); + && earlier->data.depth_layout != var->data.depth_layout) { + _mesa_glsl_error(&loc, state, + "gl_FragDepth: depth layout is declared here " + "as '%s, but it was previously declared as " + "'%s'", + depth_layout_string(var->data.depth_layout), + depth_layout_string(earlier->data.depth_layout)); } earlier->data.depth_layout = var->data.depth_layout; @@ -2805,7 +2800,7 @@ process_initializer(ir_variable *var, ast_declaration *decl, */ if (var->type->contains_opaque()) { _mesa_glsl_error(& initializer_loc, state, - "cannot initialize opaque variable"); + "cannot initialize opaque variable"); } if ((var->data.mode == ir_var_shader_in) && (state->current_function == NULL)) { @@ -2824,8 +2819,7 @@ process_initializer(ir_variable *var, ast_declaration *decl, _mesa_ast_set_aggregate_type(var->type, decl->initializer); ir_dereference *const lhs = new(state) ir_dereference_variable(var); - ir_rvalue *rhs = decl->initializer->hir(initializer_instructions, - state); + ir_rvalue *rhs = decl->initializer->hir(initializer_instructions, state); /* Calculate the constant value if this is a const or uniform * declaration. @@ -2835,10 +2829,10 @@ process_initializer(ir_variable *var, ast_declaration *decl, ir_rvalue *new_rhs = validate_assignment(state, initializer_loc, var->type, rhs, true); if (new_rhs != NULL) { - rhs = new_rhs; + rhs = new_rhs; - ir_constant *constant_value = rhs->constant_expression_value(); - if (!constant_value) { + ir_constant *constant_value = rhs->constant_expression_value(); + if (!constant_value) { /* If ARB_shading_language_420pack is enabled, initializers of * const-qualified local variables do not have to be constant * expressions. Const-qualified global variables must still be @@ -2858,35 +2852,35 @@ process_initializer(ir_variable *var, ast_declaration *decl, } } } else { - rhs = constant_value; - var->constant_value = constant_value; - } + rhs = constant_value; + var->constant_value = constant_value; + } } else { - if (var->type->is_numeric()) { - /* Reduce cascading errors. */ - var->constant_value = ir_constant::zero(state, var->type); - } + if (var->type->is_numeric()) { + /* Reduce cascading errors. */ + var->constant_value = ir_constant::zero(state, var->type); + } } } if (rhs && !rhs->type->is_error()) { bool temp = var->data.read_only; if (type->qualifier.flags.q.constant) - var->data.read_only = false; + var->data.read_only = false; /* Never emit code to initialize a uniform. */ const glsl_type *initializer_type; if (!type->qualifier.flags.q.uniform) { - do_assignment(initializer_instructions, state, + do_assignment(initializer_instructions, state, NULL, lhs, rhs, &result, true, true, type->get_location()); - initializer_type = result->type; + initializer_type = result->type; } else - initializer_type = rhs->type; + initializer_type = rhs->type; var->constant_initializer = rhs->constant_expression_value(); var->data.has_initializer = true; @@ -3033,7 +3027,7 @@ validate_identifier(const char *identifier, YYLTYPE loc, ir_rvalue * ast_declarator_list::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state) { void *ctx = state; const struct glsl_type *decl_type; @@ -3056,39 +3050,33 @@ ast_declarator_list::hir(exec_list *instructions, assert(this->type == NULL); if (state->current_function != NULL) { - _mesa_glsl_error(& loc, state, - "all uses of `invariant' keyword must be at global " - "scope"); + _mesa_glsl_error(& loc, state, + "all uses of `invariant' keyword must be at global " + "scope"); } foreach_list_typed (ast_declaration, decl, link, &this->declarations) { - assert(decl->array_specifier == NULL); - assert(decl->initializer == NULL); - - ir_variable *const earlier = - state->symbols->get_variable(decl->identifier); - if (earlier == NULL) { - _mesa_glsl_error(& loc, state, - "undeclared variable `%s' cannot be marked " - "invariant", decl->identifier); - } else if ((state->stage == MESA_SHADER_VERTEX) - && (earlier->data.mode != ir_var_shader_out)) { - _mesa_glsl_error(& loc, state, - "`%s' cannot be marked invariant, vertex shader " - "outputs only", decl->identifier); - } else if ((state->stage == MESA_SHADER_FRAGMENT) - && (earlier->data.mode != ir_var_shader_in)) { - _mesa_glsl_error(& loc, state, - "`%s' cannot be marked invariant, fragment shader " - "inputs only", decl->identifier); - } else if (earlier->data.used) { - _mesa_glsl_error(& loc, state, - "variable `%s' may not be redeclared " - "`invariant' after being used", - earlier->name); - } else { - earlier->data.invariant = true; - } + assert(decl->array_specifier == NULL); + assert(decl->initializer == NULL); + + ir_variable *const earlier = + state->symbols->get_variable(decl->identifier); + if (earlier == NULL) { + _mesa_glsl_error(& loc, state, + "undeclared variable `%s' cannot be marked " + "invariant", decl->identifier); + } else if (!is_varying_var(earlier, state->stage)) { + _mesa_glsl_error(&loc, state, + "`%s' cannot be marked invariant; interfaces between " + "shader stages only.", decl->identifier); + } else if (earlier->data.used) { + _mesa_glsl_error(& loc, state, + "variable `%s' may not be redeclared " + "`invariant' after being used", + earlier->name); + } else { + earlier->data.invariant = true; + } } /* Invariant redeclarations do not have r-values. @@ -3185,16 +3173,16 @@ ast_declarator_list::hir(exec_list *instructions, */ if ((decl_type == NULL) || decl_type->is_void()) { - if (type_name != NULL) { - _mesa_glsl_error(& loc, state, - "invalid type `%s' in declaration of `%s'", - type_name, decl->identifier); - } else { - _mesa_glsl_error(& loc, state, - "invalid type in declaration of `%s'", - decl->identifier); - } - continue; + if (type_name != NULL) { + _mesa_glsl_error(& loc, state, + "invalid type `%s' in declaration of `%s'", + type_name, decl->identifier); + } else { + _mesa_glsl_error(& loc, state, + "invalid type in declaration of `%s'", + decl->identifier); + } + continue; } var_type = process_array_type(&loc, decl_type, decl->array_specifier, @@ -3225,7 +3213,7 @@ ast_declarator_list::hir(exec_list *instructions, /* From page 22 (page 28 of the PDF) of the GLSL 1.10 specification; * * "Global variables can only use the qualifiers const, - * attribute, uni form, or varying. Only one may be + * attribute, uniform, or varying. Only one may be * specified. * * Local variables can only use the qualifier const." @@ -3234,95 +3222,86 @@ ast_declarator_list::hir(exec_list *instructions, * any extension that adds the 'layout' keyword. */ if (!state->is_version(130, 300) - && !state->has_explicit_attrib_location() - && !state->has_separate_shader_objects() - && !state->ARB_fragment_coord_conventions_enable) { - if (this->type->qualifier.flags.q.out) { - _mesa_glsl_error(& loc, state, - "`out' qualifier in declaration of `%s' " - "only valid for function parameters in %s", - decl->identifier, state->get_version_string()); - } - if (this->type->qualifier.flags.q.in) { - _mesa_glsl_error(& loc, state, - "`in' qualifier in declaration of `%s' " - "only valid for function parameters in %s", - decl->identifier, state->get_version_string()); - } - /* FINISHME: Test for other invalid qualifiers. */ + && !state->has_explicit_attrib_location() + && !state->has_separate_shader_objects() + && !state->ARB_fragment_coord_conventions_enable) { + if (this->type->qualifier.flags.q.out) { + _mesa_glsl_error(& loc, state, + "`out' qualifier in declaration of `%s' " + "only valid for function parameters in %s", + decl->identifier, state->get_version_string()); + } + if (this->type->qualifier.flags.q.in) { + _mesa_glsl_error(& loc, state, + "`in' qualifier in declaration of `%s' " + "only valid for function parameters in %s", + decl->identifier, state->get_version_string()); + } + /* FINISHME: Test for other invalid qualifiers. */ } apply_type_qualifier_to_variable(& this->type->qualifier, var, state, & loc, false); if (this->type->qualifier.flags.q.invariant) { - if ((state->stage == MESA_SHADER_VERTEX) && - var->data.mode != ir_var_shader_out) { - _mesa_glsl_error(& loc, state, - "`%s' cannot be marked invariant, vertex shader " - "outputs only", var->name); - } else if ((state->stage == MESA_SHADER_FRAGMENT) && - var->data.mode != ir_var_shader_in) { - /* FINISHME: Note that this doesn't work for invariant on - * a function signature inval - */ - _mesa_glsl_error(& loc, state, - "`%s' cannot be marked invariant, fragment shader " - "inputs only", var->name); - } + if (!is_varying_var(var, state->stage)) { + _mesa_glsl_error(&loc, state, + "`%s' cannot be marked invariant; interfaces between " + "shader stages only", var->name); + } } if (state->current_function != NULL) { - const char *mode = NULL; - const char *extra = ""; - - /* There is no need to check for 'inout' here because the parser will - * only allow that in function parameter lists. - */ - if (this->type->qualifier.flags.q.attribute) { - mode = "attribute"; - } else if (this->type->qualifier.flags.q.uniform) { - mode = "uniform"; - } else if (this->type->qualifier.flags.q.varying) { - mode = "varying"; - } else if (this->type->qualifier.flags.q.in) { - mode = "in"; - extra = " or in function parameter list"; - } else if (this->type->qualifier.flags.q.out) { - mode = "out"; - extra = " or in function parameter list"; - } - - if (mode) { - _mesa_glsl_error(& loc, state, - "%s variable `%s' must be declared at " - "global scope%s", - mode, var->name, extra); - } + const char *mode = NULL; + const char *extra = ""; + + /* There is no need to check for 'inout' here because the parser will + * only allow that in function parameter lists. + */ + if (this->type->qualifier.flags.q.attribute) { + mode = "attribute"; + } else if (this->type->qualifier.flags.q.uniform) { + mode = "uniform"; + } else if (this->type->qualifier.flags.q.varying) { + mode = "varying"; + } else if (this->type->qualifier.flags.q.in) { + mode = "in"; + extra = " or in function parameter list"; + } else if (this->type->qualifier.flags.q.out) { + mode = "out"; + extra = " or in function parameter list"; + } + + if (mode) { + _mesa_glsl_error(& loc, state, + "%s variable `%s' must be declared at " + "global scope%s", + mode, var->name, extra); + } } else if (var->data.mode == ir_var_shader_in) { var->data.read_only = true; - if (state->stage == MESA_SHADER_VERTEX) { - bool error_emitted = false; - - /* From page 31 (page 37 of the PDF) of the GLSL 1.50 spec: - * - * "Vertex shader inputs can only be float, floating-point - * vectors, matrices, signed and unsigned integers and integer - * vectors. Vertex shader inputs can also form arrays of these - * types, but not structures." - * - * From page 31 (page 27 of the PDF) of the GLSL 1.30 spec: - * - * "Vertex shader inputs can only be float, floating-point - * vectors, matrices, signed and unsigned integers and integer - * vectors. They cannot be arrays or structures." - * - * From page 23 (page 29 of the PDF) of the GLSL 1.20 spec: - * - * "The attribute qualifier can be used only with float, - * floating-point vectors, and matrices. Attribute variables - * cannot be declared as arrays or structures." + if (state->stage == MESA_SHADER_VERTEX) { + bool error_emitted = false; + + /* From page 31 (page 37 of the PDF) of the GLSL 1.50 spec: + * + * "Vertex shader inputs can only be float, floating-point + * vectors, matrices, signed and unsigned integers and integer + * vectors. Vertex shader inputs can also form arrays of these + * types, but not structures." + * + * From page 31 (page 27 of the PDF) of the GLSL 1.30 spec: + * + * "Vertex shader inputs can only be float, floating-point + * vectors, matrices, signed and unsigned integers and integer + * vectors. They cannot be arrays or structures." + * + * From page 23 (page 29 of the PDF) of the GLSL 1.20 spec: + * + * "The attribute qualifier can be used only with float, + * floating-point vectors, and matrices. Attribute variables + * cannot be declared as arrays or structures." * * From page 33 (page 39 of the PDF) of the GLSL ES 3.00 spec: * @@ -3330,35 +3309,35 @@ ast_declarator_list::hir(exec_list *instructions, * vectors, matrices, signed and unsigned integers and integer * vectors. Vertex shader inputs cannot be arrays or * structures." - */ + */ const glsl_type *check_type = var->type; while (check_type->is_array()) check_type = check_type->element_type(); - switch (check_type->base_type) { - case GLSL_TYPE_FLOAT: - break; - case GLSL_TYPE_UINT: - case GLSL_TYPE_INT: - if (state->is_version(120, 300)) - break; - /* FALLTHROUGH */ - default: - _mesa_glsl_error(& loc, state, - "vertex shader input / attribute cannot have " - "type %s`%s'", - var->type->is_array() ? "array of " : "", - check_type->name); - error_emitted = true; - } - - if (!error_emitted && var->type->is_array() && + switch (check_type->base_type) { + case GLSL_TYPE_FLOAT: + break; + case GLSL_TYPE_UINT: + case GLSL_TYPE_INT: + if (state->is_version(120, 300)) + break; + /* FALLTHROUGH */ + default: + _mesa_glsl_error(& loc, state, + "vertex shader input / attribute cannot have " + "type %s`%s'", + var->type->is_array() ? "array of " : "", + check_type->name); + error_emitted = true; + } + + if (!error_emitted && var->type->is_array() && !state->check_version(150, 0, &loc, "vertex shader input / attribute " "cannot have array type")) { - error_emitted = true; - } - } else if (state->stage == MESA_SHADER_GEOMETRY) { + error_emitted = true; + } + } else if (state->stage == MESA_SHADER_GEOMETRY) { /* From section 4.3.4 (Inputs) of the GLSL 1.50 spec: * * Geometry shader input variables get the per-vertex values @@ -3607,9 +3586,9 @@ ast_declarator_list::hir(exec_list *instructions, } if (decl->initializer != NULL) { - result = process_initializer((earlier == NULL) ? var : earlier, - decl, this->type, - &initializer_instructions, state); + result = process_initializer((earlier == NULL) ? var : earlier, + decl, this->type, + &initializer_instructions, state); } /* From page 23 (page 29 of the PDF) of the GLSL 1.10 spec: @@ -3619,14 +3598,14 @@ ast_declarator_list::hir(exec_list *instructions, * declared." */ if (this->type->qualifier.flags.q.constant && decl->initializer == NULL) { - _mesa_glsl_error(& loc, state, - "const declaration of `%s' must be initialized", - decl->identifier); + _mesa_glsl_error(& loc, state, + "const declaration of `%s' must be initialized", + decl->identifier); } if (state->es_shader) { - const glsl_type *const t = (earlier == NULL) - ? var->type : earlier->type; + const glsl_type *const t = (earlier == NULL) + ? var->type : earlier->type; if (t->is_unsized_array()) /* Section 10.17 of the GLSL ES 1.00 specification states that @@ -3658,32 +3637,32 @@ ast_declarator_list::hir(exec_list *instructions, if (earlier == NULL) { validate_identifier(decl->identifier, loc, state); - /* Add the variable to the symbol table. Note that the initializer's - * IR was already processed earlier (though it hasn't been emitted - * yet), without the variable in scope. - * - * This differs from most C-like languages, but it follows the GLSL - * specification. From page 28 (page 34 of the PDF) of the GLSL 1.50 - * spec: - * - * "Within a declaration, the scope of a name starts immediately - * after the initializer if present or immediately after the name - * being declared if not." - */ - if (!state->symbols->add_variable(var)) { - YYLTYPE loc = this->get_location(); - _mesa_glsl_error(&loc, state, "name `%s' already taken in the " - "current scope", decl->identifier); - continue; - } - - /* Push the variable declaration to the top. It means that all the - * variable declarations will appear in a funny last-to-first order, - * but otherwise we run into trouble if a function is prototyped, a - * global var is decled, then the function is defined with usage of - * the global var. See glslparsertest's CorrectModule.frag. - */ - instructions->push_head(var); + /* Add the variable to the symbol table. Note that the initializer's + * IR was already processed earlier (though it hasn't been emitted + * yet), without the variable in scope. + * + * This differs from most C-like languages, but it follows the GLSL + * specification. From page 28 (page 34 of the PDF) of the GLSL 1.50 + * spec: + * + * "Within a declaration, the scope of a name starts immediately + * after the initializer if present or immediately after the name + * being declared if not." + */ + if (!state->symbols->add_variable(var)) { + YYLTYPE loc = this->get_location(); + _mesa_glsl_error(&loc, state, "name `%s' already taken in the " + "current scope", decl->identifier); + continue; + } + + /* Push the variable declaration to the top. It means that all the + * variable declarations will appear in a funny last-to-first order, + * but otherwise we run into trouble if a function is prototyped, a + * global var is decled, then the function is defined with usage of + * the global var. See glslparsertest's CorrectModule.frag. + */ + instructions->push_head(var); } instructions->append_list(&initializer_instructions); @@ -3705,7 +3684,7 @@ ast_declarator_list::hir(exec_list *instructions, ir_rvalue * ast_parameter_declarator::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state) { void *ctx = state; const struct glsl_type *type; @@ -3716,13 +3695,13 @@ ast_parameter_declarator::hir(exec_list *instructions, if (type == NULL) { if (name != NULL) { - _mesa_glsl_error(& loc, state, - "invalid type `%s' in declaration of `%s'", - name, this->identifier); + _mesa_glsl_error(& loc, state, + "invalid type `%s' in declaration of `%s'", + name, this->identifier); } else { - _mesa_glsl_error(& loc, state, - "invalid type in declaration of `%s'", - this->identifier); + _mesa_glsl_error(& loc, state, + "invalid type in declaration of `%s'", + this->identifier); } type = glsl_type::error_type; @@ -3742,8 +3721,8 @@ ast_parameter_declarator::hir(exec_list *instructions, */ if (type->is_void()) { if (this->identifier != NULL) - _mesa_glsl_error(& loc, state, - "named parameter cannot have type `void'"); + _mesa_glsl_error(& loc, state, + "named parameter cannot have type `void'"); is_void = true; return NULL; @@ -3761,7 +3740,7 @@ ast_parameter_declarator::hir(exec_list *instructions, if (!type->is_error() && type->is_unsized_array()) { _mesa_glsl_error(&loc, state, "arrays passed as parameters must have " - "a declared size"); + "a declared size"); type = glsl_type::error_type; } @@ -3773,7 +3752,7 @@ ast_parameter_declarator::hir(exec_list *instructions, * for function parameters the default mode is 'in'. */ apply_type_qualifier_to_variable(& this->type->qualifier, var, state, & loc, - true); + true); /* From section 4.1.7 of the GLSL 4.40 spec: * @@ -3819,9 +3798,9 @@ ast_parameter_declarator::hir(exec_list *instructions, void ast_parameter_declarator::parameters_to_hir(exec_list *ast_parameters, - bool formal, - exec_list *ir_parameters, - _mesa_glsl_parse_state *state) + bool formal, + exec_list *ir_parameters, + _mesa_glsl_parse_state *state) { ast_parameter_declarator *void_param = NULL; unsigned count = 0; @@ -3831,7 +3810,7 @@ ast_parameter_declarator::parameters_to_hir(exec_list *ast_parameters, param->hir(ir_parameters, state); if (param->is_void) - void_param = param; + void_param = param; count++; } @@ -3840,7 +3819,7 @@ ast_parameter_declarator::parameters_to_hir(exec_list *ast_parameters, YYLTYPE loc = void_param->get_location(); _mesa_glsl_error(& loc, state, - "`void' parameter must be only parameter"); + "`void' parameter must be only parameter"); } } @@ -3861,7 +3840,7 @@ emit_function(_mesa_glsl_parse_state *state, ir_function *f) ir_rvalue * ast_function::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state) { void *ctx = state; ir_function *f = NULL; @@ -3903,8 +3882,8 @@ ast_function::hir(exec_list *instructions, * signatures for functions with the same name. */ ast_parameter_declarator::parameters_to_hir(& this->parameters, - is_definition, - & hir_parameters, state); + is_definition, + & hir_parameters, state); const char *return_type_name; const glsl_type *return_type = @@ -3913,8 +3892,8 @@ ast_function::hir(exec_list *instructions, if (!return_type) { YYLTYPE loc = this->get_location(); _mesa_glsl_error(&loc, state, - "function `%s' has undeclared return type `%s'", - name, return_type_name); + "function `%s' has undeclared return type `%s'", + name, return_type_name); return_type = glsl_type::error_type; } @@ -3924,7 +3903,7 @@ ast_function::hir(exec_list *instructions, if (this->return_type->has_qualifiers()) { YYLTYPE loc = this->get_location(); _mesa_glsl_error(& loc, state, - "function `%s' return type has qualifiers", name); + "function `%s' return type has qualifiers", name); } /* Section 6.1 (Function Definitions) of the GLSL 1.20 spec says: @@ -3935,8 +3914,8 @@ ast_function::hir(exec_list *instructions, if (return_type->is_unsized_array()) { YYLTYPE loc = this->get_location(); _mesa_glsl_error(& loc, state, - "function `%s' return type array must be explicitly " - "sized", name); + "function `%s' return type array must be explicitly " + "sized", name); } /* From section 4.1.7 of the GLSL 4.40 spec: @@ -3959,20 +3938,20 @@ ast_function::hir(exec_list *instructions, if (f != NULL && (state->es_shader || f->has_user_signature())) { sig = f->exact_matching_signature(state, &hir_parameters); if (sig != NULL) { - const char *badvar = sig->qualifiers_match(&hir_parameters); - if (badvar != NULL) { - YYLTYPE loc = this->get_location(); + const char *badvar = sig->qualifiers_match(&hir_parameters); + if (badvar != NULL) { + YYLTYPE loc = this->get_location(); - _mesa_glsl_error(&loc, state, "function `%s' parameter `%s' " - "qualifiers don't match prototype", name, badvar); - } + _mesa_glsl_error(&loc, state, "function `%s' parameter `%s' " + "qualifiers don't match prototype", name, badvar); + } - if (sig->return_type != return_type) { - YYLTYPE loc = this->get_location(); + if (sig->return_type != return_type) { + YYLTYPE loc = this->get_location(); - _mesa_glsl_error(&loc, state, "function `%s' return type doesn't " - "match prototype", name); - } + _mesa_glsl_error(&loc, state, "function `%s' return type doesn't " + "match prototype", name); + } if (sig->is_defined) { if (is_definition) { @@ -3985,17 +3964,17 @@ ast_function::hir(exec_list *instructions, */ return NULL; } - } + } } } else { f = new(ctx) ir_function(name); if (!state->symbols->add_function(f)) { - /* This function name shadows a non-function use of the same name. */ - YYLTYPE loc = this->get_location(); + /* This function name shadows a non-function use of the same name. */ + YYLTYPE loc = this->get_location(); - _mesa_glsl_error(&loc, state, "function name `%s' conflicts with " - "non-function", name); - return NULL; + _mesa_glsl_error(&loc, state, "function name `%s' conflicts with " + "non-function", name); + return NULL; } emit_function(state, f); @@ -4004,15 +3983,15 @@ ast_function::hir(exec_list *instructions, /* Verify the return type of main() */ if (strcmp(name, "main") == 0) { if (! return_type->is_void()) { - YYLTYPE loc = this->get_location(); + YYLTYPE loc = this->get_location(); - _mesa_glsl_error(& loc, state, "main() must return void"); + _mesa_glsl_error(& loc, state, "main() must return void"); } if (!hir_parameters.is_empty()) { - YYLTYPE loc = this->get_location(); + YYLTYPE loc = this->get_location(); - _mesa_glsl_error(& loc, state, "main() must not take any parameters"); + _mesa_glsl_error(& loc, state, "main() must not take any parameters"); } } @@ -4034,7 +4013,7 @@ ast_function::hir(exec_list *instructions, ir_rvalue * ast_function_definition::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state) { prototype->is_definition = true; prototype->hir(instructions, state); @@ -4060,11 +4039,11 @@ ast_function_definition::hir(exec_list *instructions, * the same name. */ if (state->symbols->name_declared_this_scope(var->name)) { - YYLTYPE loc = this->get_location(); + YYLTYPE loc = this->get_location(); - _mesa_glsl_error(& loc, state, "parameter `%s' redeclared", var->name); + _mesa_glsl_error(& loc, state, "parameter `%s' redeclared", var->name); } else { - state->symbols->add_variable(var); + state->symbols->add_variable(var); } } @@ -4080,9 +4059,9 @@ ast_function_definition::hir(exec_list *instructions, if (!signature->return_type->is_void() && !state->found_return) { YYLTYPE loc = this->get_location(); _mesa_glsl_error(& loc, state, "function `%s' has non-void return type " - "%s, but no return statement", - signature->function_name(), - signature->return_type->name); + "%s, but no return statement", + signature->function_name(), + signature->return_type->name); } /* Function definitions do not have r-values. @@ -4093,7 +4072,7 @@ ast_function_definition::hir(exec_list *instructions, ir_rvalue * ast_jump_statement::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state) { void *ctx = state; @@ -4103,23 +4082,23 @@ ast_jump_statement::hir(exec_list *instructions, assert(state->current_function); if (opt_return_value) { - ir_rvalue *ret = opt_return_value->hir(instructions, state); - - /* The value of the return type can be NULL if the shader says - * 'return foo();' and foo() is a function that returns void. - * - * NOTE: The GLSL spec doesn't say that this is an error. The type - * of the return value is void. If the return type of the function is - * also void, then this should compile without error. Seriously. - */ - const glsl_type *const ret_type = - (ret == NULL) ? glsl_type::void_type : ret->type; + ir_rvalue *ret = opt_return_value->hir(instructions, state); + + /* The value of the return type can be NULL if the shader says + * 'return foo();' and foo() is a function that returns void. + * + * NOTE: The GLSL spec doesn't say that this is an error. The type + * of the return value is void. If the return type of the function is + * also void, then this should compile without error. Seriously. + */ + const glsl_type *const ret_type = + (ret == NULL) ? glsl_type::void_type : ret->type; /* Implicit conversions are not allowed for return values prior to * ARB_shading_language_420pack. */ if (state->current_function->return_type != ret_type) { - YYLTYPE loc = this->get_location(); + YYLTYPE loc = this->get_location(); if (state->ARB_shading_language_420pack_enable) { if (!apply_implicit_conversion(state->current_function->return_type, @@ -4156,18 +4135,18 @@ ast_jump_statement::hir(exec_list *instructions, "return argument"); } - inst = new(ctx) ir_return(ret); + inst = new(ctx) ir_return(ret); } else { - if (state->current_function->return_type->base_type != - GLSL_TYPE_VOID) { - YYLTYPE loc = this->get_location(); - - _mesa_glsl_error(& loc, state, - "`return' with no value, in function %s returning " - "non-void", - state->current_function->function_name()); - } - inst = new(ctx) ir_return; + if (state->current_function->return_type->base_type != + GLSL_TYPE_VOID) { + YYLTYPE loc = this->get_location(); + + _mesa_glsl_error(& loc, state, + "`return' with no value, in function %s returning " + "non-void", + state->current_function->function_name()); + } + inst = new(ctx) ir_return; } state->found_return = true; @@ -4177,10 +4156,10 @@ ast_jump_statement::hir(exec_list *instructions, case ast_discard: if (state->stage != MESA_SHADER_FRAGMENT) { - YYLTYPE loc = this->get_location(); + YYLTYPE loc = this->get_location(); - _mesa_glsl_error(& loc, state, - "`discard' may only appear in a fragment shader"); + _mesa_glsl_error(& loc, state, + "`discard' may only appear in a fragment shader"); } instructions->push_tail(new(ctx) ir_discard); break; @@ -4188,26 +4167,25 @@ ast_jump_statement::hir(exec_list *instructions, case ast_break: case ast_continue: if (mode == ast_continue && - state->loop_nesting_ast == NULL) { - YYLTYPE loc = this->get_location(); + state->loop_nesting_ast == NULL) { + YYLTYPE loc = this->get_location(); - _mesa_glsl_error(& loc, state, - "continue may only appear in a loop"); + _mesa_glsl_error(& loc, state, "continue may only appear in a loop"); } else if (mode == ast_break && - state->loop_nesting_ast == NULL && - state->switch_state.switch_nesting_ast == NULL) { - YYLTYPE loc = this->get_location(); + state->loop_nesting_ast == NULL && + state->switch_state.switch_nesting_ast == NULL) { + YYLTYPE loc = this->get_location(); - _mesa_glsl_error(& loc, state, - "break may only appear in a loop or a switch"); + _mesa_glsl_error(& loc, state, + "break may only appear in a loop or a switch"); } else { - /* For a loop, inline the for loop expression again, since we don't - * know where near the end of the loop body the normal copy of it is - * going to be placed. Same goes for the condition for a do-while - * loop. - */ - if (state->loop_nesting_ast != NULL && - mode == ast_continue) { + /* For a loop, inline the for loop expression again, since we don't + * know where near the end of the loop body the normal copy of it is + * going to be placed. Same goes for the condition for a do-while + * loop. + */ + if (state->loop_nesting_ast != NULL && + mode == ast_continue) { if (state->loop_nesting_ast->rest_expression) { state->loop_nesting_ast->rest_expression->hir(instructions, state); @@ -4218,26 +4196,26 @@ ast_jump_statement::hir(exec_list *instructions, } } - if (state->switch_state.is_switch_innermost && - mode == ast_break) { - /* Force break out of switch by setting is_break switch state. - */ - ir_variable *const is_break_var = state->switch_state.is_break_var; - ir_dereference_variable *const deref_is_break_var = - new(ctx) ir_dereference_variable(is_break_var); - ir_constant *const true_val = new(ctx) ir_constant(true); - ir_assignment *const set_break_var = - new(ctx) ir_assignment(deref_is_break_var, true_val); + if (state->switch_state.is_switch_innermost && + mode == ast_break) { + /* Force break out of switch by setting is_break switch state. + */ + ir_variable *const is_break_var = state->switch_state.is_break_var; + ir_dereference_variable *const deref_is_break_var = + new(ctx) ir_dereference_variable(is_break_var); + ir_constant *const true_val = new(ctx) ir_constant(true); + ir_assignment *const set_break_var = + new(ctx) ir_assignment(deref_is_break_var, true_val); - instructions->push_tail(set_break_var); - } - else { - ir_loop_jump *const jump = - new(ctx) ir_loop_jump((mode == ast_break) - ? ir_loop_jump::jump_break - : ir_loop_jump::jump_continue); - instructions->push_tail(jump); - } + instructions->push_tail(set_break_var); + } + else { + ir_loop_jump *const jump = + new(ctx) ir_loop_jump((mode == ast_break) + ? ir_loop_jump::jump_break + : ir_loop_jump::jump_continue); + instructions->push_tail(jump); + } } break; @@ -4251,7 +4229,7 @@ ast_jump_statement::hir(exec_list *instructions, ir_rvalue * ast_selection_statement::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state) { void *ctx = state; @@ -4270,7 +4248,7 @@ ast_selection_statement::hir(exec_list *instructions, YYLTYPE loc = this->condition->get_location(); _mesa_glsl_error(& loc, state, "if-statement condition must be scalar " - "boolean"); + "boolean"); } ir_if *const stmt = new(ctx) ir_if(condition); @@ -4297,7 +4275,7 @@ ast_selection_statement::hir(exec_list *instructions, ir_rvalue * ast_switch_statement::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state) { void *ctx = state; @@ -4314,9 +4292,9 @@ ast_switch_statement::hir(exec_list *instructions, YYLTYPE loc = this->test_expression->get_location(); _mesa_glsl_error(& loc, - state, - "switch-statement expression must be scalar " - "integer"); + state, + "switch-statement expression must be scalar " + "integer"); } /* Track the switch-statement nesting in a stack-like manner. @@ -4334,27 +4312,28 @@ ast_switch_statement::hir(exec_list *instructions, ir_rvalue *const is_fallthru_val = new (ctx) ir_constant(false); state->switch_state.is_fallthru_var = new(ctx) ir_variable(glsl_type::bool_type, - "switch_is_fallthru_tmp", - ir_var_temporary); + "switch_is_fallthru_tmp", + ir_var_temporary); instructions->push_tail(state->switch_state.is_fallthru_var); ir_dereference_variable *deref_is_fallthru_var = new(ctx) ir_dereference_variable(state->switch_state.is_fallthru_var); instructions->push_tail(new(ctx) ir_assignment(deref_is_fallthru_var, - is_fallthru_val)); + is_fallthru_val)); /* Initalize is_break state to false. */ ir_rvalue *const is_break_val = new (ctx) ir_constant(false); - state->switch_state.is_break_var = new(ctx) ir_variable(glsl_type::bool_type, - "switch_is_break_tmp", - ir_var_temporary); + state->switch_state.is_break_var = + new(ctx) ir_variable(glsl_type::bool_type, + "switch_is_break_tmp", + ir_var_temporary); instructions->push_tail(state->switch_state.is_break_var); ir_dereference_variable *deref_is_break_var = new(ctx) ir_dereference_variable(state->switch_state.is_break_var); instructions->push_tail(new(ctx) ir_assignment(deref_is_break_var, - is_break_val)); + is_break_val)); /* Cache test expression. */ @@ -4375,7 +4354,7 @@ ast_switch_statement::hir(exec_list *instructions, void ast_switch_statement::test_to_hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state) { void *ctx = state; @@ -4385,8 +4364,8 @@ ast_switch_statement::test_to_hir(exec_list *instructions, state); state->switch_state.test_var = new(ctx) ir_variable(test_val->type, - "switch_test_tmp", - ir_var_temporary); + "switch_test_tmp", + ir_var_temporary); ir_dereference_variable *deref_test_var = new(ctx) ir_dereference_variable(state->switch_state.test_var); @@ -4397,7 +4376,7 @@ ast_switch_statement::test_to_hir(exec_list *instructions, ir_rvalue * ast_switch_body::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state) { if (stmts != NULL) stmts->hir(instructions, state); @@ -4408,7 +4387,7 @@ ast_switch_body::hir(exec_list *instructions, ir_rvalue * ast_case_statement_list::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state) { foreach_list_typed (ast_case_statement, case_stmt, link, & this->cases) case_stmt->hir(instructions, state); @@ -4419,7 +4398,7 @@ ast_case_statement_list::hir(exec_list *instructions, ir_rvalue * ast_case_statement::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state) { labels->hir(instructions, state); @@ -4431,8 +4410,8 @@ ast_case_statement::hir(exec_list *instructions, new(state) ir_dereference_variable(state->switch_state.is_break_var); ir_assignment *const reset_fallthru_on_break = new(state) ir_assignment(deref_is_fallthru_var, - false_val, - deref_is_break_var); + false_val, + deref_is_break_var); instructions->push_tail(reset_fallthru_on_break); /* Guard case statements depending on fallthru state. */ @@ -4452,7 +4431,7 @@ ast_case_statement::hir(exec_list *instructions, ir_rvalue * ast_case_label_list::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state) { foreach_list_typed (ast_case_label, label, link, & this->labels) label->hir(instructions, state); @@ -4463,7 +4442,7 @@ ast_case_label_list::hir(exec_list *instructions, ir_rvalue * ast_case_label::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state) { void *ctx = state; @@ -4481,62 +4460,57 @@ ast_case_label::hir(exec_list *instructions, ir_constant *label_const = label_rval->constant_expression_value(); if (!label_const) { - YYLTYPE loc = this->test_value->get_location(); + YYLTYPE loc = this->test_value->get_location(); - _mesa_glsl_error(& loc, state, - "switch statement case label must be a " - "constant expression"); + _mesa_glsl_error(& loc, state, + "switch statement case label must be a " + "constant expression"); - /* Stuff a dummy value in to allow processing to continue. */ - label_const = new(ctx) ir_constant(0); + /* Stuff a dummy value in to allow processing to continue. */ + label_const = new(ctx) ir_constant(0); } else { - ast_expression *previous_label = (ast_expression *) - hash_table_find(state->switch_state.labels_ht, - (void *)(uintptr_t)label_const->value.u[0]); - - if (previous_label) { - YYLTYPE loc = this->test_value->get_location(); - _mesa_glsl_error(& loc, state, - "duplicate case value"); - - loc = previous_label->get_location(); - _mesa_glsl_error(& loc, state, - "this is the previous case label"); - } else { - hash_table_insert(state->switch_state.labels_ht, - this->test_value, - (void *)(uintptr_t)label_const->value.u[0]); - } + ast_expression *previous_label = (ast_expression *) + hash_table_find(state->switch_state.labels_ht, + (void *)(uintptr_t)label_const->value.u[0]); + + if (previous_label) { + YYLTYPE loc = this->test_value->get_location(); + _mesa_glsl_error(& loc, state, "duplicate case value"); + + loc = previous_label->get_location(); + _mesa_glsl_error(& loc, state, "this is the previous case label"); + } else { + hash_table_insert(state->switch_state.labels_ht, + this->test_value, + (void *)(uintptr_t)label_const->value.u[0]); + } } ir_dereference_variable *deref_test_var = - new(ctx) ir_dereference_variable(state->switch_state.test_var); + new(ctx) ir_dereference_variable(state->switch_state.test_var); ir_rvalue *const test_cond = new(ctx) ir_expression(ir_binop_all_equal, - label_const, - deref_test_var); + label_const, + deref_test_var); ir_assignment *set_fallthru_on_test = - new(ctx) ir_assignment(deref_fallthru_var, - true_val, - test_cond); + new(ctx) ir_assignment(deref_fallthru_var, true_val, test_cond); instructions->push_tail(set_fallthru_on_test); } else { /* default case */ if (state->switch_state.previous_default) { - YYLTYPE loc = this->get_location(); - _mesa_glsl_error(& loc, state, - "multiple default labels in one switch"); + YYLTYPE loc = this->get_location(); + _mesa_glsl_error(& loc, state, + "multiple default labels in one switch"); - loc = state->switch_state.previous_default->get_location(); - _mesa_glsl_error(& loc, state, - "this is the first default label"); + loc = state->switch_state.previous_default->get_location(); + _mesa_glsl_error(& loc, state, "this is the first default label"); } state->switch_state.previous_default = this; /* Set falltrhu state. */ ir_assignment *set_fallthru = - new(ctx) ir_assignment(deref_fallthru_var, true_val); + new(ctx) ir_assignment(deref_fallthru_var, true_val); instructions->push_tail(set_fallthru); } @@ -4547,34 +4521,34 @@ ast_case_label::hir(exec_list *instructions, void ast_iteration_statement::condition_to_hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state) { void *ctx = state; if (condition != NULL) { ir_rvalue *const cond = - condition->hir(instructions, state); + condition->hir(instructions, state); if ((cond == NULL) - || !cond->type->is_boolean() || !cond->type->is_scalar()) { - YYLTYPE loc = condition->get_location(); + || !cond->type->is_boolean() || !cond->type->is_scalar()) { + YYLTYPE loc = condition->get_location(); - _mesa_glsl_error(& loc, state, - "loop condition must be scalar boolean"); + _mesa_glsl_error(& loc, state, + "loop condition must be scalar boolean"); } else { - /* As the first code in the loop body, generate a block that looks - * like 'if (!condition) break;' as the loop termination condition. - */ - ir_rvalue *const not_cond = - new(ctx) ir_expression(ir_unop_logic_not, cond); + /* As the first code in the loop body, generate a block that looks + * like 'if (!condition) break;' as the loop termination condition. + */ + ir_rvalue *const not_cond = + new(ctx) ir_expression(ir_unop_logic_not, cond); - ir_if *const if_stmt = new(ctx) ir_if(not_cond); + ir_if *const if_stmt = new(ctx) ir_if(not_cond); - ir_jump *const break_stmt = - new(ctx) ir_loop_jump(ir_loop_jump::jump_break); + ir_jump *const break_stmt = + new(ctx) ir_loop_jump(ir_loop_jump::jump_break); - if_stmt->then_instructions.push_tail(break_stmt); - instructions->push_tail(if_stmt); + if_stmt->then_instructions.push_tail(break_stmt); + instructions->push_tail(if_stmt); } } } @@ -4582,7 +4556,7 @@ ast_iteration_statement::condition_to_hir(exec_list *instructions, ir_rvalue * ast_iteration_statement::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state) { void *ctx = state; @@ -4674,7 +4648,7 @@ is_valid_default_precision_type(const struct glsl_type *const type) ir_rvalue * ast_type_specifier::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state) { if (this->default_precision == ast_precision_none && this->structure == NULL) return NULL; @@ -4796,10 +4770,10 @@ ast_type_specifier::hir(exec_list *instructions, */ unsigned ast_process_structure_or_interface_block(exec_list *instructions, - struct _mesa_glsl_parse_state *state, - exec_list *declarations, - YYLTYPE &loc, - glsl_struct_field **fields_ret, + struct _mesa_glsl_parse_state *state, + exec_list *declarations, + YYLTYPE &loc, + glsl_struct_field **fields_ret, bool is_interface, bool block_row_major, bool allow_reserved_names, @@ -4814,7 +4788,7 @@ ast_process_structure_or_interface_block(exec_list *instructions, */ foreach_list_typed (ast_declarator_list, decl_list, link, declarations) { foreach_list_const (decl_ptr, & decl_list->declarations) { - decl_count++; + decl_count++; } } @@ -4824,7 +4798,7 @@ ast_process_structure_or_interface_block(exec_list *instructions, * other structure definitions or in interface blocks are processed. */ glsl_struct_field *const fields = ralloc_array(state, glsl_struct_field, - decl_count); + decl_count); unsigned i = 0; foreach_list_typed (ast_declarator_list, decl_list, link, declarations) { @@ -4836,15 +4810,15 @@ ast_process_structure_or_interface_block(exec_list *instructions, * embedded structure definitions have been removed from the language. */ if (state->es_shader && decl_list->type->specifier->structure != NULL) { - _mesa_glsl_error(&loc, state, "embedded structure definitions are " - "not allowed in GLSL ES 1.00"); + _mesa_glsl_error(&loc, state, "embedded structure definitions are " + "not allowed in GLSL ES 1.00"); } const glsl_type *decl_type = decl_list->type->glsl_type(& type_name, state); foreach_list_typed (ast_declaration, decl, link, - &decl_list->declarations) { + &decl_list->declarations) { if (!allow_reserved_names) validate_identifier(decl->identifier, loc, state); @@ -4899,10 +4873,10 @@ ast_process_structure_or_interface_block(exec_list *instructions, "members"); } - field_type = process_array_type(&loc, decl_type, + field_type = process_array_type(&loc, decl_type, decl->array_specifier, state); fields[i].type = field_type; - fields[i].name = decl->identifier; + fields[i].name = decl->identifier; fields[i].location = -1; fields[i].interpolation = interpret_interpolation_qualifier(qual, var_mode, state, &loc); @@ -4933,7 +4907,7 @@ ast_process_structure_or_interface_block(exec_list *instructions, fields[i].row_major = false; } - i++; + i++; } } @@ -4946,7 +4920,7 @@ ast_process_structure_or_interface_block(exec_list *instructions, ir_rvalue * ast_struct_specifier::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state) { YYLTYPE loc = this->get_location(); @@ -4980,10 +4954,10 @@ ast_struct_specifier::hir(exec_list *instructions, glsl_struct_field *fields; unsigned decl_count = ast_process_structure_or_interface_block(instructions, - state, - &this->declarations, - loc, - &fields, + state, + &this->declarations, + loc, + &fields, false, false, false /* allow_reserved_names */, @@ -4998,12 +4972,12 @@ ast_struct_specifier::hir(exec_list *instructions, _mesa_glsl_error(& loc, state, "struct `%s' previously defined", name); } else { const glsl_type **s = reralloc(state, state->user_structures, - const glsl_type *, - state->num_user_structures + 1); + const glsl_type *, + state->num_user_structures + 1); if (s != NULL) { - s[state->num_user_structures] = t; - state->user_structures = s; - state->num_user_structures++; + s[state->num_user_structures] = t; + state->user_structures = s; + state->num_user_structures++; } } @@ -5049,7 +5023,7 @@ private: ir_rvalue * ast_interface_block::hir(exec_list *instructions, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state) { YYLTYPE loc = this->get_location(); @@ -5560,7 +5534,7 @@ ast_cs_input_layout::hir(exec_list *instructions, static void detect_conflicting_assignments(struct _mesa_glsl_parse_state *state, - exec_list *instructions) + exec_list *instructions) { bool gl_FragColor_assigned = false; bool gl_FragData_assigned = false; @@ -5575,18 +5549,18 @@ detect_conflicting_assignments(struct _mesa_glsl_parse_state *state, ir_variable *var = ((ir_instruction *)node)->as_variable(); if (!var || !var->data.assigned) - continue; + continue; if (strcmp(var->name, "gl_FragColor") == 0) - gl_FragColor_assigned = true; + gl_FragColor_assigned = true; else if (strcmp(var->name, "gl_FragData") == 0) - gl_FragData_assigned = true; + gl_FragData_assigned = true; else if (strncmp(var->name, "gl_", 3) != 0) { - if (state->stage == MESA_SHADER_FRAGMENT && - var->data.mode == ir_var_shader_out) { - user_defined_fs_output_assigned = true; - user_defined_fs_output = var; - } + if (state->stage == MESA_SHADER_FRAGMENT && + var->data.mode == ir_var_shader_out) { + user_defined_fs_output_assigned = true; + user_defined_fs_output = var; + } } } @@ -5607,15 +5581,15 @@ detect_conflicting_assignments(struct _mesa_glsl_parse_state *state, */ if (gl_FragColor_assigned && gl_FragData_assigned) { _mesa_glsl_error(&loc, state, "fragment shader writes to both " - "`gl_FragColor' and `gl_FragData'"); + "`gl_FragColor' and `gl_FragData'"); } else if (gl_FragColor_assigned && user_defined_fs_output_assigned) { _mesa_glsl_error(&loc, state, "fragment shader writes to both " - "`gl_FragColor' and `%s'", - user_defined_fs_output->name); + "`gl_FragColor' and `%s'", + user_defined_fs_output->name); } else if (gl_FragData_assigned && user_defined_fs_output_assigned) { _mesa_glsl_error(&loc, state, "fragment shader writes to both " - "`gl_FragData' and `%s'", - user_defined_fs_output->name); + "`gl_FragData' and `%s'", + user_defined_fs_output->name); } } diff --git a/mesalib/src/glsl/builtin_functions.cpp b/mesalib/src/glsl/builtin_functions.cpp index 26ea9231f..3991f9d8d 100644 --- a/mesalib/src/glsl/builtin_functions.cpp +++ b/mesalib/src/glsl/builtin_functions.cpp @@ -62,6 +62,12 @@ #include "program/prog_instruction.h" #include <limits> +#define f(x) join(x) +#define join(x) x ## f +#define M_PIf f(M_PI) +#define M_PI_2f f(M_PI_2) +#define M_PI_4f f(M_PI_4) + using namespace ir_builder; /** @@ -2538,11 +2544,11 @@ ir_expression * builtin_builder::asin_expr(ir_variable *x) { return mul(sign(x), - sub(imm(1.5707964f), + sub(imm(M_PI_2f), mul(sqrt(sub(imm(1.0f), abs(x))), - add(imm(1.5707964f), + add(imm(M_PI_2f), mul(abs(x), - add(imm(-0.21460183f), + add(imm(M_PI_4f - 1.0f), mul(abs(x), add(imm(0.086566724f), mul(abs(x), imm(-0.03102955f)))))))))); @@ -2586,7 +2592,7 @@ builtin_builder::_acos(const glsl_type *type) ir_variable *x = in_var(type, "x"); MAKE_SIG(type, always_available, 1, x); - body.emit(ret(sub(imm(1.5707964f), asin_expr(x)))); + body.emit(ret(sub(imm(M_PI_2f), asin_expr(x)))); return sig; } @@ -2623,13 +2629,13 @@ builtin_builder::_atan2(const glsl_type *type) ir_if *inner_if = new(mem_ctx) ir_if(less(x, imm(0.0f))); inner_if->then_instructions.push_tail( if_tree(gequal(y, imm(0.0f)), - assign(r, add(r, imm(3.141593f))), - assign(r, sub(r, imm(3.141593f))))); + assign(r, add(r, imm(M_PIf))), + assign(r, sub(r, imm(M_PIf))))); outer_then.emit(inner_if); /* Else... */ outer_if->else_instructions.push_tail( - assign(r, mul(sign(y), imm(1.5707965f)))); + assign(r, mul(sign(y), imm(M_PI_2f)))); body.emit(outer_if); diff --git a/mesalib/src/glsl/link_uniform_initializers.cpp b/mesalib/src/glsl/link_uniform_initializers.cpp index e60bb64bc..2100e0517 100644 --- a/mesalib/src/glsl/link_uniform_initializers.cpp +++ b/mesalib/src/glsl/link_uniform_initializers.cpp @@ -296,8 +296,10 @@ link_set_uniform_initializers(struct gl_shader_program *prog) linker::set_block_binding(prog, iface_type->name, var->data.binding); } + } else if (type->contains_atomic()) { + /* we don't actually need to do anything. */ } else { - assert(!"Explicit binding not on a sampler or UBO."); + assert(!"Explicit binding not on a sampler, UBO or atomic."); } } else if (var->constant_value) { linker::set_uniform_initializer(mem_ctx, prog, var->name, diff --git a/mesalib/src/glsl/linker.cpp b/mesalib/src/glsl/linker.cpp index c8dc0661d..c2f7f4863 100644 --- a/mesalib/src/glsl/linker.cpp +++ b/mesalib/src/glsl/linker.cpp @@ -297,7 +297,7 @@ linker_warning(gl_shader_program *prog, const char *fmt, ...) { va_list ap; - ralloc_strcat(&prog->InfoLog, "error: "); + ralloc_strcat(&prog->InfoLog, "warning: "); va_start(ap, fmt); ralloc_vasprintf_append(&prog->InfoLog, fmt, ap); va_end(ap); diff --git a/mesalib/src/glsl/lower_named_interface_blocks.cpp b/mesalib/src/glsl/lower_named_interface_blocks.cpp index 09d867ea3..04e0d36e6 100644 --- a/mesalib/src/glsl/lower_named_interface_blocks.cpp +++ b/mesalib/src/glsl/lower_named_interface_blocks.cpp @@ -125,8 +125,8 @@ flatten_named_interface_blocks_declarations::run(exec_list *instructions) for (unsigned i = 0; i < iface_t->length; i++) { const char * field_name = iface_t->fields.structure[i].name; char *iface_field_name = - ralloc_asprintf(mem_ctx, "%s.%s", - iface_t->name, field_name); + ralloc_asprintf(mem_ctx, "%s.%s.%s", + iface_t->name, var->name, field_name); ir_variable *found_var = (ir_variable *) hash_table_find(interface_namespace, @@ -217,8 +217,8 @@ flatten_named_interface_blocks_declarations::handle_rvalue(ir_rvalue **rvalue) if (var->get_interface_type() != NULL) { char *iface_field_name = - ralloc_asprintf(mem_ctx, "%s.%s", var->get_interface_type()->name, - ir->field); + ralloc_asprintf(mem_ctx, "%s.%s.%s", var->get_interface_type()->name, + var->name, ir->field); /* Find the variable in the set of flattened interface blocks */ ir_variable *found_var = (ir_variable *) hash_table_find(interface_namespace, diff --git a/mesalib/src/glsl/opt_if_simplification.cpp b/mesalib/src/glsl/opt_if_simplification.cpp index 2bec8252e..e05f03190 100644 --- a/mesalib/src/glsl/opt_if_simplification.cpp +++ b/mesalib/src/glsl/opt_if_simplification.cpp @@ -90,15 +90,9 @@ ir_if_simplification_visitor::visit_leave(ir_if *ir) * that matters out. */ if (condition_constant->value.b[0]) { - foreach_list_safe(n, &ir->then_instructions) { - ir_instruction *then_ir = (ir_instruction *) n; - ir->insert_before(then_ir); - } + ir->insert_before(&ir->then_instructions); } else { - foreach_list_safe(n, &ir->else_instructions) { - ir_instruction *else_ir = (ir_instruction *) n; - ir->insert_before(else_ir); - } + ir->insert_before(&ir->else_instructions); } ir->remove(); this->made_progress = true; diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c index acf927b09..ac27abba6 100644 --- a/mesalib/src/mesa/drivers/common/meta.c +++ b/mesalib/src/mesa/drivers/common/meta.c @@ -37,6 +37,7 @@ #include "main/arbprogram.h" #include "main/arrayobj.h" #include "main/blend.h" +#include "main/blit.h" #include "main/bufferobj.h" #include "main/buffers.h" #include "main/colortab.h" @@ -93,6 +94,45 @@ static void meta_glsl_clear_cleanup(struct clear_state *clear); static void meta_decompress_cleanup(struct decompress_state *decompress); static void meta_drawpix_cleanup(struct drawpix_state *drawpix); +void +_mesa_meta_bind_fbo_image(GLenum attachment, + struct gl_texture_image *texImage, GLuint layer) +{ + struct gl_texture_object *texObj = texImage->TexObject; + int level = texImage->Level; + GLenum target = texObj->Target; + + switch (target) { + case GL_TEXTURE_1D: + _mesa_FramebufferTexture1D(GL_FRAMEBUFFER, + attachment, + target, + texObj->Name, + level); + break; + case GL_TEXTURE_1D_ARRAY: + case GL_TEXTURE_2D_ARRAY: + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: + case GL_TEXTURE_CUBE_MAP_ARRAY: + case GL_TEXTURE_3D: + _mesa_FramebufferTextureLayer(GL_FRAMEBUFFER, + attachment, + texObj->Name, + level, + layer); + break; + default: /* 2D / cube */ + if (target == GL_TEXTURE_CUBE_MAP) + target = GL_TEXTURE_CUBE_MAP_POSITIVE_X + texImage->Face; + + _mesa_FramebufferTexture2D(GL_FRAMEBUFFER, + attachment, + target, + texObj->Name, + level); + } +} + GLuint _mesa_meta_compile_shader_with_debug(struct gl_context *ctx, GLenum target, const GLcharARB *source) @@ -2421,6 +2461,9 @@ _mesa_meta_setup_texture_coords(GLenum faceTarget, GLuint i; GLfloat r; + if (faceTarget == GL_TEXTURE_CUBE_MAP_ARRAY) + faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + slice % 6; + /* Currently all texture targets want the W component to be 1.0. */ coords0[3] = 1.0F; @@ -2689,6 +2732,84 @@ get_temp_image_type(struct gl_context *ctx, mesa_format format) } /** + * Attempts to wrap the destination texture in an FBO and use + * glBlitFramebuffer() to implement glCopyTexSubImage(). + */ +static bool +copytexsubimage_using_blit_framebuffer(struct gl_context *ctx, GLuint dims, + struct gl_texture_image *texImage, + GLint xoffset, + GLint yoffset, + GLint zoffset, + struct gl_renderbuffer *rb, + GLint x, GLint y, + GLsizei width, GLsizei height) +{ + struct gl_texture_object *texObj = texImage->TexObject; + GLuint fbo; + bool success = false; + GLbitfield mask; + GLenum status; + + if (!ctx->Extensions.ARB_framebuffer_object) + return false; + + _mesa_unlock_texture(ctx, texObj); + + _mesa_meta_begin(ctx, MESA_META_ALL); + + _mesa_GenFramebuffers(1, &fbo); + _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); + + if (rb->_BaseFormat == GL_DEPTH_STENCIL || + rb->_BaseFormat == GL_DEPTH_COMPONENT) { + _mesa_meta_bind_fbo_image(GL_DEPTH_ATTACHMENT, texImage, zoffset); + mask = GL_DEPTH_BUFFER_BIT; + + if (rb->_BaseFormat == GL_DEPTH_STENCIL && + texImage->_BaseFormat == GL_DEPTH_STENCIL) { + _mesa_meta_bind_fbo_image(GL_STENCIL_ATTACHMENT, texImage, zoffset); + mask |= GL_STENCIL_BUFFER_BIT; + } + _mesa_DrawBuffer(GL_NONE); + } else { + _mesa_meta_bind_fbo_image(GL_COLOR_ATTACHMENT0, texImage, zoffset); + mask = GL_COLOR_BUFFER_BIT; + _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0); + } + + status = _mesa_CheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); + if (status != GL_FRAMEBUFFER_COMPLETE) + goto out; + + ctx->Meta->Blit.no_ctsi_fallback = true; + + /* Since we've bound a new draw framebuffer, we need to update + * its derived state -- _Xmin, etc -- for BlitFramebuffer's clipping to + * be correct. + */ + _mesa_update_state(ctx); + + /* We skip the core BlitFramebuffer checks for format consistency, which + * are too strict for CopyTexImage. We know meta will be fine with format + * changes. + */ + _mesa_meta_BlitFramebuffer(ctx, x, y, + x + width, y + height, + xoffset, yoffset, + xoffset + width, yoffset + height, + mask, GL_NEAREST); + ctx->Meta->Blit.no_ctsi_fallback = false; + success = true; + + out: + _mesa_lock_texture(ctx, texObj); + _mesa_DeleteFramebuffers(1, &fbo); + _mesa_meta_end(ctx); + return success; +} + +/** * Helper for _mesa_meta_CopyTexSubImage1/2/3D() functions. * Have to be careful with locking and meta state for pixel transfer. */ @@ -2705,11 +2826,14 @@ _mesa_meta_CopyTexSubImage(struct gl_context *ctx, GLuint dims, GLint bpp; void *buf; - /* The gl_renderbuffer is part of the interface for - * dd_function_table::CopyTexSubImage, but this implementation does not use - * it. - */ - (void) rb; + if (copytexsubimage_using_blit_framebuffer(ctx, dims, + texImage, + xoffset, yoffset, zoffset, + rb, + x, y, + width, height)) { + return; + } /* Choose format/type for temporary image buffer */ format = _mesa_get_format_base_format(texImage->TexFormat); diff --git a/mesalib/src/mesa/drivers/common/meta.h b/mesalib/src/mesa/drivers/common/meta.h index 4faae0b40..fde4f9a7a 100644 --- a/mesalib/src/mesa/drivers/common/meta.h +++ b/mesalib/src/mesa/drivers/common/meta.h @@ -240,6 +240,14 @@ enum blit_msaa_shader { BLIT_MSAA_SHADER_2D_MULTISAMPLE_COPY_UINT, BLIT_MSAA_SHADER_2D_MULTISAMPLE_DEPTH_RESOLVE, BLIT_MSAA_SHADER_2D_MULTISAMPLE_DEPTH_COPY, + BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE, + BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_INT, + BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_UINT, + BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_COPY, + BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_COPY_INT, + BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_COPY_UINT, + BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_DEPTH_RESOLVE, + BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_DEPTH_COPY, BLIT_MSAA_SHADER_COUNT, }; @@ -250,10 +258,10 @@ struct blit_state { GLuint VAO; GLuint VBO; - GLuint DepthFP; struct blit_shader_table shaders; GLuint msaa_shaders[BLIT_MSAA_SHADER_COUNT]; struct temp_texture depthTex; + bool no_ctsi_fallback; }; @@ -505,4 +513,8 @@ _mesa_meta_blit_shader_table_cleanup(struct blit_shader_table *table); void _mesa_meta_glsl_generate_mipmap_cleanup(struct gen_mipmap_state *mipmap); +void +_mesa_meta_bind_fbo_image(GLenum attachment, + struct gl_texture_image *texImage, GLuint layer); + #endif /* META_H */ diff --git a/mesalib/src/mesa/drivers/common/meta_blit.c b/mesalib/src/mesa/drivers/common/meta_blit.c index 31e494fb8..5d72dd2ec 100644 --- a/mesalib/src/mesa/drivers/common/meta_blit.c +++ b/mesalib/src/mesa/drivers/common/meta_blit.c @@ -33,11 +33,13 @@ #include "main/enable.h" #include "main/enums.h" #include "main/fbobject.h" +#include "main/image.h" #include "main/macros.h" #include "main/matrix.h" #include "main/multisample.h" #include "main/objectlabel.h" #include "main/readpix.h" +#include "main/scissor.h" #include "main/shaderapi.h" #include "main/texobj.h" #include "main/texenv.h" @@ -52,37 +54,6 @@ /** Return offset in bytes of the field within a vertex struct */ #define OFFSET(FIELD) ((void *) offsetof(struct vertex, FIELD)) -/** - * One-time init for drawing depth pixels. - */ -static void -init_blit_depth_pixels(struct gl_context *ctx) -{ - static const char *program = - "!!ARBfp1.0\n" - "TEX result.depth, fragment.texcoord[0], texture[0], %s; \n" - "END \n"; - char program2[200]; - struct blit_state *blit = &ctx->Meta->Blit; - struct temp_texture *tex = _mesa_meta_get_temp_texture(ctx); - const char *texTarget; - - assert(blit->DepthFP == 0); - - /* replace %s with "RECT" or "2D" */ - assert(strlen(program) + 4 < sizeof(program2)); - if (tex->Target == GL_TEXTURE_RECTANGLE) - texTarget = "RECT"; - else - texTarget = "2D"; - _mesa_snprintf(program2, sizeof(program2), program, texTarget); - - _mesa_GenProgramsARB(1, &blit->DepthFP); - _mesa_BindProgramARB(GL_FRAGMENT_PROGRAM_ARB, blit->DepthFP); - _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(program2), (const GLubyte *) program2); -} - static void setup_glsl_msaa_blit_shader(struct gl_context *ctx, struct blit_state *blit, @@ -97,7 +68,9 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx, bool dst_is_msaa = false; GLenum src_datatype; const char *vec4_prefix; + const char *sampler_array_suffix = ""; char *name; + const char *texcoord_type = "vec2"; if (src_rb) { src_datatype = _mesa_get_format_datatype(src_rb->Format); @@ -125,6 +98,7 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx, switch (target) { case GL_TEXTURE_2D_MULTISAMPLE: + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: if (src_rb->_BaseFormat == GL_DEPTH_COMPONENT || src_rb->_BaseFormat == GL_DEPTH_STENCIL) { if (dst_is_msaa) @@ -137,6 +111,13 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx, else shader_index = BLIT_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE; } + + if (target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) { + shader_index += (BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE - + BLIT_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE); + sampler_array_suffix = "Array"; + texcoord_type = "vec3"; + } break; default: _mesa_problem(ctx, "Unkown texture target %s\n", @@ -167,6 +148,8 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx, mem_ctx = ralloc_context(NULL); if (shader_index == BLIT_MSAA_SHADER_2D_MULTISAMPLE_DEPTH_RESOLVE || + shader_index == BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_DEPTH_RESOLVE || + shader_index == BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_DEPTH_COPY || shader_index == BLIT_MSAA_SHADER_2D_MULTISAMPLE_DEPTH_COPY) { char *sample_index; const char *arb_sample_shading_extension_string; @@ -197,26 +180,31 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx, vs_source = ralloc_asprintf(mem_ctx, "#version 130\n" "in vec2 position;\n" - "in vec2 textureCoords;\n" - "out vec2 texCoords;\n" + "in %s textureCoords;\n" + "out %s texCoords;\n" "void main()\n" "{\n" " texCoords = textureCoords;\n" " gl_Position = vec4(position, 0.0, 1.0);\n" - "}\n"); + "}\n", + texcoord_type, + texcoord_type); fs_source = ralloc_asprintf(mem_ctx, "#version 130\n" "#extension GL_ARB_texture_multisample : enable\n" "%s\n" - "uniform sampler2DMS texSampler;\n" - "in vec2 texCoords;\n" + "uniform sampler2DMS%s texSampler;\n" + "in %s texCoords;\n" "out vec4 out_color;\n" "\n" "void main()\n" "{\n" - " gl_FragDepth = texelFetch(texSampler, ivec2(texCoords), %s).r;\n" + " gl_FragDepth = texelFetch(texSampler, i%s(texCoords), %s).r;\n" "}\n", arb_sample_shading_extension_string, + sampler_array_suffix, + texcoord_type, + texcoord_type, sample_index); } else { /* You can create 2D_MULTISAMPLE textures with 0 sample count (meaning 1 @@ -234,7 +222,7 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx, if (dst_is_msaa) { arb_sample_shading_extension_string = "#extension GL_ARB_sample_shading : enable"; - sample_resolve = ralloc_asprintf(mem_ctx, " out_color = texelFetch(texSampler, ivec2(texCoords), gl_SampleID);"); + sample_resolve = ralloc_asprintf(mem_ctx, " out_color = texelFetch(texSampler, i%s(texCoords), gl_SampleID);", texcoord_type); merge_function = ""; } else { int i; @@ -263,8 +251,8 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx, sample_resolve = rzalloc_size(mem_ctx, 1); for (i = 0; i < samples; i++) { ralloc_asprintf_append(&sample_resolve, - " gvec4 sample_1_%d = texelFetch(texSampler, ivec2(texCoords), %d);\n", - i, i); + " gvec4 sample_1_%d = texelFetch(texSampler, i%s(texCoords), %d);\n", + i, texcoord_type, i); } /* Now, merge each pair of samples, then merge each pair of those, * etc. @@ -294,20 +282,22 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx, vs_source = ralloc_asprintf(mem_ctx, "#version 130\n" "in vec2 position;\n" - "in vec2 textureCoords;\n" - "out vec2 texCoords;\n" + "in %s textureCoords;\n" + "out %s texCoords;\n" "void main()\n" "{\n" " texCoords = textureCoords;\n" " gl_Position = vec4(position, 0.0, 1.0);\n" - "}\n"); + "}\n", + texcoord_type, + texcoord_type); fs_source = ralloc_asprintf(mem_ctx, "#version 130\n" "#extension GL_ARB_texture_multisample : enable\n" "%s\n" "#define gvec4 %svec4\n" - "uniform %ssampler2DMS texSampler;\n" - "in vec2 texCoords;\n" + "uniform %ssampler2DMS%s texSampler;\n" + "in %s texCoords;\n" "out gvec4 out_color;\n" "\n" "%s" /* merge_function */ @@ -318,6 +308,8 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx, arb_sample_shading_extension_string, vec4_prefix, vec4_prefix, + sampler_array_suffix, + texcoord_type, merge_function, sample_resolve); } @@ -350,7 +342,8 @@ setup_glsl_blit_framebuffer(struct gl_context *ctx, _mesa_meta_setup_vertex_objects(&blit->VAO, &blit->VBO, true, 2, 2, 0); - if (target == GL_TEXTURE_2D_MULTISAMPLE) { + if (target == GL_TEXTURE_2D_MULTISAMPLE || + target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) { setup_glsl_msaa_blit_shader(ctx, blit, src_rb, target); } else { _mesa_meta_setup_blit_shader(ctx, target, &blit->shaders); @@ -389,6 +382,7 @@ blitframebuffer_texture(struct gl_context *ctx, ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler->Name : 0; GLuint tempTex = 0; struct gl_renderbuffer *rb = readAtt->Renderbuffer; + struct temp_texture *meta_temp_texture; if (rb->NumSamples && !ctx->Extensions.ARB_texture_multisample) return false; @@ -398,23 +392,18 @@ blitframebuffer_texture(struct gl_context *ctx, filter = GL_LINEAR; } - if (readAtt->Texture) { + if (readAtt->Texture && + (readAtt->Texture->Target == GL_TEXTURE_2D || + readAtt->Texture->Target == GL_TEXTURE_RECTANGLE || + readAtt->Texture->Target == GL_TEXTURE_2D_MULTISAMPLE || + readAtt->Texture->Target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY)) { /* If there's a texture attached of a type we can handle, then just use * it directly. */ srcLevel = readAtt->TextureLevel; texObj = readAtt->Texture; target = texObj->Target; - - switch (target) { - case GL_TEXTURE_2D: - case GL_TEXTURE_RECTANGLE: - case GL_TEXTURE_2D_MULTISAMPLE: - break; - default: - return false; - } - } else if (ctx->Driver.BindRenderbufferTexImage) { + } else if (!readAtt->Texture && ctx->Driver.BindRenderbufferTexImage) { /* Otherwise, we need the driver to be able to bind a renderbuffer as * a texture image. */ @@ -449,7 +438,42 @@ blitframebuffer_texture(struct gl_context *ctx, } } } else { - return false; + GLenum tex_base_format; + int srcW = abs(srcY1 - srcY0); + int srcH = abs(srcY1 - srcY0); + /* Fall back to doing a CopyTexSubImage to get the destination + * renderbuffer into a texture. + */ + if (ctx->Meta->Blit.no_ctsi_fallback) + return false; + + if (rb->NumSamples > 1) + return false; + + if (do_depth) { + meta_temp_texture = _mesa_meta_get_temp_depth_texture(ctx); + tex_base_format = GL_DEPTH_COMPONENT; + } else { + meta_temp_texture = _mesa_meta_get_temp_texture(ctx); + tex_base_format = + _mesa_base_tex_format(ctx, rb->InternalFormat); + } + + srcLevel = 0; + target = meta_temp_texture->Target; + texObj = _mesa_lookup_texture(ctx, meta_temp_texture->TexObj); + + _mesa_meta_setup_copypix_texture(ctx, meta_temp_texture, + srcX0, srcY0, + srcW, srcH, + tex_base_format, + filter); + + + srcX0 = 0; + srcY0 = 0; + srcX1 = srcW; + srcY1 = srcH; } baseLevelSave = texObj->BaseLevel; @@ -533,7 +557,8 @@ blitframebuffer_texture(struct gl_context *ctx, } else { assert(target == GL_TEXTURE_RECTANGLE_ARB || - target == GL_TEXTURE_2D_MULTISAMPLE); + target == GL_TEXTURE_2D_MULTISAMPLE || + target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY); s0 = (float) srcX0; s1 = (float) srcX1; t0 = (float) srcY0; @@ -600,47 +625,53 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { - struct blit_state *blit = &ctx->Meta->Blit; - struct temp_texture *tex = _mesa_meta_get_temp_texture(ctx); - struct temp_texture *depthTex = _mesa_meta_get_temp_depth_texture(ctx); - const GLsizei maxTexSize = tex->MaxSize; - const GLint srcX = MIN2(srcX0, srcX1); - const GLint srcY = MIN2(srcY0, srcY1); - const GLint srcW = abs(srcX1 - srcX0); - const GLint srcH = abs(srcY1 - srcY0); - const GLint dstX = MIN2(dstX0, dstX1); - const GLint dstY = MIN2(dstY0, dstY1); const GLint dstW = abs(dstX1 - dstX0); const GLint dstH = abs(dstY1 - dstY0); - const GLint srcFlipX = (srcX1 - srcX0) / srcW; - const GLint srcFlipY = (srcY1 - srcY0) / srcH; const GLint dstFlipX = (dstX1 - dstX0) / dstW; const GLint dstFlipY = (dstY1 - dstY0) / dstH; - const GLint flipX = srcFlipX * dstFlipX; - const GLint flipY = srcFlipY * dstFlipY; - struct vertex verts[4]; - GLboolean newTex; + struct { + GLint srcX0, srcY0, srcX1, srcY1; + GLint dstX0, dstY0, dstX1, dstY1; + } clip = { + srcX0, srcY0, srcX1, srcY1, + dstX0, dstY0, dstX1, dstY1 + }; + const GLboolean use_glsl_version = ctx->Extensions.ARB_vertex_shader && ctx->Extensions.ARB_fragment_shader; - /* In addition to falling back if the blit size is larger than the maximum - * texture size, fallback if the source is multisampled. This fallback can - * be removed once Mesa gets support ARB_texture_multisample. - */ - if (srcW > maxTexSize || srcH > maxTexSize) { - /* XXX avoid this fallback */ - goto fallback; - } - /* Multisample texture blit support requires texture multisample. */ if (ctx->ReadBuffer->Visual.samples > 0 && !ctx->Extensions.ARB_texture_multisample) { goto fallback; } - /* only scissor effects blit so save/clear all other relevant state */ - _mesa_meta_begin(ctx, ~MESA_META_SCISSOR); + /* Clip a copy of the blit coordinates. If these differ from the input + * coordinates, then we'll set the scissor. + */ + if (!_mesa_clip_blit(ctx, &clip.srcX0, &clip.srcY0, &clip.srcX1, &clip.srcY1, + &clip.dstX0, &clip.dstY0, &clip.dstX1, &clip.dstY1)) { + /* clipped/scissored everything away */ + return; + } + + /* Only scissor affects blit, but we're doing to set a custom scissor if + * necessary anyway, so save/clear state. + */ + _mesa_meta_begin(ctx, MESA_META_ALL); + + /* If the clipping earlier changed the destination rect at all, then + * enable the scissor to clip to it. + */ + if (clip.dstX0 != dstX0 || clip.dstY0 != dstY0 || + clip.dstX1 != dstX1 || clip.dstY1 != dstY1) { + _mesa_set_enable(ctx, GL_SCISSOR_TEST, GL_TRUE); + _mesa_Scissor(MIN2(clip.dstX0, clip.dstX1), + MIN2(clip.dstY0, clip.dstY1), + abs(clip.dstX0 - clip.dstX1), + abs(clip.dstY0 - clip.dstY1)); + } /* Try faster, direct texture approach first */ if (mask & GL_COLOR_BUFFER_BIT) { @@ -669,132 +700,10 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx, } } - /* Choose between glsl version and fixed function version of - * BlitFramebuffer function. - */ - if (use_glsl_version) { - setup_glsl_blit_framebuffer(ctx, blit, NULL, tex->Target); - } - else { - _mesa_meta_setup_ff_tnl_for_blit(&blit->VAO, &blit->VBO, 2); - } - - /* Silence valgrind warnings about reading uninitialized stack. */ - memset(verts, 0, sizeof(verts)); - - /* Continue with "normal" approach which involves copying the src rect - * into a temporary texture and is "blitted" by drawing a textured quad. - */ - { - /* setup vertex positions */ - verts[0].x = -1.0F * flipX; - verts[0].y = -1.0F * flipY; - verts[1].x = 1.0F * flipX; - verts[1].y = -1.0F * flipY; - verts[2].x = 1.0F * flipX; - verts[2].y = 1.0F * flipY; - verts[3].x = -1.0F * flipX; - verts[3].y = 1.0F * flipY; - - } - - if (!use_glsl_version) - _mesa_set_enable(ctx, tex->Target, GL_TRUE); - - if (mask & GL_COLOR_BUFFER_BIT) { - const struct gl_framebuffer *readFb = ctx->ReadBuffer; - const struct gl_renderbuffer *colorReadRb = readFb->_ColorReadBuffer; - const GLenum rb_base_format = - _mesa_base_tex_format(ctx, colorReadRb->InternalFormat); - - /* Using the exact source rectangle to create the texture does incorrect - * linear filtering along the edges. So, allocate the texture extended along - * edges by one pixel in x, y directions. - */ - _mesa_meta_setup_copypix_texture(ctx, tex, - srcX - 1, srcY - 1, srcW + 2, srcH + 2, - rb_base_format, filter); - /* texcoords (after texture allocation!) */ - { - verts[0].tex[0] = 1.0F; - verts[0].tex[1] = 1.0F; - verts[1].tex[0] = tex->Sright - 1.0F; - verts[1].tex[1] = 1.0F; - verts[2].tex[0] = tex->Sright - 1.0F; - verts[2].tex[1] = tex->Ttop - 1.0F; - verts[3].tex[0] = 1.0F; - verts[3].tex[1] = tex->Ttop - 1.0F; - - /* upload new vertex data */ - _mesa_BufferSubData(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); - } - - _mesa_set_viewport(ctx, 0, dstX, dstY, dstW, dstH); - _mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); - _mesa_set_enable(ctx, GL_DEPTH_TEST, GL_FALSE); - _mesa_DepthMask(GL_FALSE); - _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); - mask &= ~GL_COLOR_BUFFER_BIT; - } - - if ((mask & GL_DEPTH_BUFFER_BIT) && - _mesa_is_desktop_gl(ctx) && - ctx->Extensions.ARB_depth_texture && - ctx->Extensions.ARB_fragment_program) { - - GLuint *tmp = malloc(srcW * srcH * sizeof(GLuint)); - - if (tmp) { - - newTex = _mesa_meta_alloc_texture(depthTex, srcW, srcH, - GL_DEPTH_COMPONENT); - _mesa_ReadPixels(srcX, srcY, srcW, srcH, GL_DEPTH_COMPONENT, - GL_UNSIGNED_INT, tmp); - _mesa_meta_setup_drawpix_texture(ctx, depthTex, newTex, - srcW, srcH, GL_DEPTH_COMPONENT, - GL_UNSIGNED_INT, tmp); - - /* texcoords (after texture allocation!) */ - { - verts[0].tex[0] = 0.0F; - verts[0].tex[1] = 0.0F; - verts[1].tex[0] = depthTex->Sright; - verts[1].tex[1] = 0.0F; - verts[2].tex[0] = depthTex->Sright; - verts[2].tex[1] = depthTex->Ttop; - verts[3].tex[0] = 0.0F; - verts[3].tex[1] = depthTex->Ttop; - - /* upload new vertex data */ - _mesa_BufferSubData(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); - } - - if (!blit->DepthFP) - init_blit_depth_pixels(ctx); - - _mesa_BindProgramARB(GL_FRAGMENT_PROGRAM_ARB, blit->DepthFP); - _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_TRUE); - _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); - _mesa_set_enable(ctx, GL_DEPTH_TEST, GL_TRUE); - _mesa_DepthFunc(GL_ALWAYS); - _mesa_DepthMask(GL_TRUE); - - _mesa_set_viewport(ctx, 0, dstX, dstY, dstW, dstH); - _mesa_BufferSubData(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); - _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); - mask &= ~GL_DEPTH_BUFFER_BIT; - - free(tmp); - } - } - if (mask & GL_STENCIL_BUFFER_BIT) { /* XXX can't easily do stencil */ } - if (!use_glsl_version) - _mesa_set_enable(ctx, tex->Target, GL_FALSE); - _mesa_meta_end(ctx); fallback: @@ -813,10 +722,6 @@ _mesa_meta_glsl_blit_cleanup(struct blit_state *blit) _mesa_DeleteBuffers(1, &blit->VBO); blit->VBO = 0; } - if (blit->DepthFP) { - _mesa_DeleteProgramsARB(1, &blit->DepthFP); - blit->DepthFP = 0; - } _mesa_meta_blit_shader_table_cleanup(&blit->shaders); diff --git a/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c b/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c index d62819c4c..3c9ac89af 100644 --- a/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c +++ b/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c @@ -44,38 +44,6 @@ #include "main/viewport.h" #include "drivers/common/meta.h" -/** - * Bind a particular texture level/layer to mipmap->FBO's GL_COLOR_ATTACHMENT0. - */ -static void -bind_fbo_image(struct gl_texture_object *texObj, GLenum target, - GLuint level, GLuint layer) -{ - switch (target) { - case GL_TEXTURE_1D: - _mesa_FramebufferTexture1D(GL_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0, - target, - texObj->Name, - level); - break; - case GL_TEXTURE_1D_ARRAY: - case GL_TEXTURE_2D_ARRAY: - case GL_TEXTURE_3D: - _mesa_FramebufferTextureLayer(GL_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0, - texObj->Name, - level, - layer); - break; - default: /* 2D / cube */ - _mesa_FramebufferTexture2D(GL_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0, - target, - texObj->Name, - level); - } -} /** * Check if the call to _mesa_meta_GenerateMipmap() will require a @@ -135,7 +103,7 @@ fallback_required(struct gl_context *ctx, GLenum target, _mesa_GenFramebuffers(1, &mipmap->FBO); _mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, mipmap->FBO); - bind_fbo_image(texObj, target, srcLevel, 0); + _mesa_meta_bind_fbo_image(GL_COLOR_ATTACHMENT0, baseImage, 0); status = _mesa_CheckFramebufferStatus(GL_FRAMEBUFFER_EXT); @@ -221,7 +189,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, */ if (use_glsl_version) { _mesa_meta_setup_vertex_objects(&mipmap->VAO, &mipmap->VBO, true, - 2, 3, 0); + 2, 4, 0); _mesa_meta_setup_blit_shader(ctx, target, &mipmap->shaders); } else { _mesa_meta_setup_ff_tnl_for_blit(&mipmap->VAO, &mipmap->VBO, 3); @@ -281,6 +249,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, for (dstLevel = baseLevel + 1; dstLevel <= maxLevel; dstLevel++) { const struct gl_texture_image *srcImage; + struct gl_texture_image *dstImage; const GLuint srcLevel = dstLevel - 1; GLuint layer; GLsizei srcWidth, srcHeight, srcDepth; @@ -325,6 +294,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, */ break; } + dstImage = _mesa_select_tex_image(ctx, texObj, faceTarget, dstLevel); /* limit minification to src level */ _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel); @@ -347,7 +317,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, _mesa_BufferData(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts, GL_DYNAMIC_DRAW_ARB); - bind_fbo_image(texObj, faceTarget, dstLevel, layer); + _mesa_meta_bind_fbo_image(GL_COLOR_ATTACHMENT0, dstImage, layer); /* sanity check */ if (_mesa_CheckFramebufferStatus(GL_FRAMEBUFFER) != diff --git a/mesalib/src/mesa/drivers/dri/common/utils.c b/mesalib/src/mesa/drivers/dri/common/utils.c index 1f29e0b08..eee77ec69 100644 --- a/mesalib/src/mesa/drivers/dri/common/utils.c +++ b/mesalib/src/mesa/drivers/dri/common/utils.c @@ -32,6 +32,7 @@ #include <string.h> #include <stdlib.h> #include <stdbool.h> +#include <stdint.h> #include "main/macros.h" #include "main/mtypes.h" #include "main/cpuinfo.h" @@ -40,14 +41,12 @@ #include "dri_util.h" -unsigned +uint64_t driParseDebugString( const char * debug, const struct dri_debug_control * control ) { - unsigned flag; - + uint64_t flag = 0; - flag = 0; if ( debug != NULL ) { while( control->string != NULL ) { if ( !strcmp( debug, "all" ) || diff --git a/mesalib/src/mesa/drivers/dri/common/utils.h b/mesalib/src/mesa/drivers/dri/common/utils.h index 094143446..3760c38fc 100644 --- a/mesalib/src/mesa/drivers/dri/common/utils.h +++ b/mesalib/src/mesa/drivers/dri/common/utils.h @@ -34,10 +34,10 @@ struct dri_debug_control { const char * string; - unsigned flag; + uint64_t flag; }; -extern unsigned driParseDebugString( const char * debug, +extern uint64_t driParseDebugString( const char * debug, const struct dri_debug_control * control ); extern unsigned driGetRendererString( char * buffer, diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c index 6c4f1b548..ca16ae1ec 100644 --- a/mesalib/src/mesa/main/fbobject.c +++ b/mesalib/src/mesa/main/fbobject.c @@ -2676,8 +2676,7 @@ _mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment, return; } else if (rb == &DummyRenderbuffer) { - /* This is what NVIDIA does */ - _mesa_error(ctx, GL_INVALID_VALUE, + _mesa_error(ctx, GL_INVALID_OPERATION, "glFramebufferRenderbufferEXT(renderbuffer %u)", renderbuffer); return; @@ -2771,8 +2770,21 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, } if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { - /* the depth and stencil attachments must point to the same buffer */ const struct gl_renderbuffer_attachment *depthAtt, *stencilAtt; + if (pname == GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) { + /* This behavior is first specified in OpenGL 4.4 specification. + * + * From the OpenGL 4.4 spec page 275: + * "This query cannot be performed for a combined depth+stencil + * attachment, since it does not have a single format." + */ + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetFramebufferAttachmentParameteriv(" + "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE" + " is invalid for depth+stencil attachment)"); + return; + } + /* the depth and stencil attachments must point to the same buffer */ depthAtt = get_attachment(ctx, buffer, GL_DEPTH_ATTACHMENT); stencilAtt = get_attachment(ctx, buffer, GL_STENCIL_ATTACHMENT); if (depthAtt->Renderbuffer != stencilAtt->Renderbuffer) { diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c index fb2501c69..5c670115e 100644 --- a/mesalib/src/mesa/main/formats.c +++ b/mesalib/src/mesa/main/formats.c @@ -2035,6 +2035,15 @@ _mesa_is_format_signed(mesa_format format) } } +/** + * Is the given format an integer format? + */ +GLboolean +_mesa_is_format_integer(mesa_format format) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT); +} /** * Return color encoding for given format. diff --git a/mesalib/src/mesa/main/formats.h b/mesalib/src/mesa/main/formats.h index 89bd0219e..185010e02 100644 --- a/mesalib/src/mesa/main/formats.h +++ b/mesalib/src/mesa/main/formats.h @@ -445,6 +445,9 @@ _mesa_is_format_unsigned(mesa_format format); extern GLboolean _mesa_is_format_signed(mesa_format format); +extern GLboolean +_mesa_is_format_integer(mesa_format format); + extern GLenum _mesa_get_format_color_encoding(mesa_format format); diff --git a/mesalib/src/mesa/main/getstring.c b/mesalib/src/mesa/main/getstring.c index 3ac62d402..b0bd3190b 100644 --- a/mesalib/src/mesa/main/getstring.c +++ b/mesalib/src/mesa/main/getstring.c @@ -166,7 +166,7 @@ _mesa_GetStringi(GLenum name, GLuint index) } return _mesa_get_enabled_extension(ctx, index); default: - _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" ); + _mesa_error(ctx, GL_INVALID_ENUM, "glGetStringi"); return (const GLubyte *) 0; } } diff --git a/mesalib/src/mesa/main/glformats.c b/mesalib/src/mesa/main/glformats.c index 77cf26337..9bb341cc0 100644 --- a/mesalib/src/mesa/main/glformats.c +++ b/mesalib/src/mesa/main/glformats.c @@ -1238,6 +1238,22 @@ GLenum _mesa_error_check_format_and_type(const struct gl_context *ctx, GLenum format, GLenum type) { + /* From OpenGL 3.3 spec, page 220: + * "If the format is DEPTH_STENCIL, then values are taken from + * both the depth buffer and the stencil buffer. If there is no + * depth buffer or if there is no stencil buffer, then the error + * INVALID_OPERATION occurs. If the type parameter is not + * UNSIGNED_INT_24_8 or FLOAT_32_UNSIGNED_INT_24_8_REV, then the + * error INVALID_ENUM occurs." + * + * OpenGL ES still generates GL_INVALID_OPERATION because glReadPixels + * cannot be used to read depth or stencil in that API. + */ + if (_mesa_is_desktop_gl(ctx) && format == GL_DEPTH_STENCIL + && type != GL_UNSIGNED_INT_24_8 + && type != GL_FLOAT_32_UNSIGNED_INT_24_8_REV) + return GL_INVALID_ENUM; + /* special type-based checks (see glReadPixels, glDrawPixels error lists) */ switch (type) { case GL_BITMAP: diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 4d014d1ee..66943836c 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -1402,6 +1402,9 @@ struct gl_texture_attrib /** Bitwise-OR of all Texture.Unit[i]._GenFlags */ GLbitfield _GenFlags; + + /** Upper bound on _ReallyEnabled texunits. */ + GLint _MaxEnabledTexImageUnit; }; diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c index daabf2e81..2beb0abe6 100644 --- a/mesalib/src/mesa/main/texgetimage.c +++ b/mesalib/src/mesa/main/texgetimage.c @@ -853,6 +853,11 @@ getteximage_error_check(struct gl_context *ctx, GLenum target, GLint level, _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } + else if (_mesa_is_enum_format_integer(format) != + _mesa_is_format_integer(texImage->TexFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); + return GL_TRUE; + } if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack, texImage->Width, texImage->Height, texImage->Depth, diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index 57a766f99..c7f301cbd 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -4374,7 +4374,7 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples, { struct gl_texture_object *texObj; struct gl_texture_image *texImage; - GLboolean sizeOK, dimensionsOK; + GLboolean sizeOK, dimensionsOK, samplesOK; mesa_format texFormat; GLenum sample_count_error; @@ -4411,7 +4411,17 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples, sample_count_error = _mesa_check_sample_count(ctx, target, internalformat, samples); - if (sample_count_error != GL_NO_ERROR) { + samplesOK = sample_count_error == GL_NO_ERROR; + + /* Page 254 of OpenGL 4.4 spec says: + * "Proxy arrays for two-dimensional multisample and two-dimensional + * multisample array textures are operated on in the same way when + * TexImage2DMultisample is called with target specified as + * PROXY_TEXTURE_2D_MULTISAMPLE, or TexImage3DMultisample is called + * with target specified as PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY. + * However, if samples is not supported, then no error is generated. + */ + if (!samplesOK && !_mesa_is_proxy_texture(target)) { _mesa_error(ctx, sample_count_error, "%s(samples)", func); return; } @@ -4443,7 +4453,7 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples, width, height, depth, 0); if (_mesa_is_proxy_texture(target)) { - if (dimensionsOK && sizeOK) { + if (samplesOK && dimensionsOK && sizeOK) { init_teximage_fields_ms(ctx, texImage, width, height, depth, 0, internalformat, texFormat, samples, fixedsamplelocations); diff --git a/mesalib/src/mesa/main/texstate.c b/mesalib/src/mesa/main/texstate.c index fcae878cf..b68920ce1 100644 --- a/mesalib/src/mesa/main/texstate.c +++ b/mesalib/src/mesa/main/texstate.c @@ -550,6 +550,7 @@ update_texture_state( struct gl_context *ctx ) ctx->Texture._GenFlags = 0x0; ctx->Texture._TexMatEnabled = 0x0; ctx->Texture._TexGenEnabled = 0x0; + ctx->Texture._MaxEnabledTexImageUnit = -1; /* * Update texture unit state. @@ -636,6 +637,7 @@ update_texture_state( struct gl_context *ctx ) /* if we get here, we know this texture unit is enabled */ ctx->Texture._EnabledUnits |= (1 << unit); + ctx->Texture._MaxEnabledTexImageUnit = unit; if (enabledTargetsByStage[MESA_SHADER_FRAGMENT]) enabledFragUnits |= (1 << unit); diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c index b88d70018..66a3ef119 100644 --- a/mesalib/src/mesa/main/varray.c +++ b/mesalib/src/mesa/main/varray.c @@ -738,7 +738,7 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname, case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: return array->Enabled; case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: - return array->Size; + return (array->Format == GL_BGRA) ? GL_BGRA : array->Size; case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: return array->Stride; case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: diff --git a/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c b/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c index 4c4f839d1..a17417c35 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c @@ -31,6 +31,8 @@ * Brian Paul */ +#include <limits.h> + #include "st_context.h" #include "st_atom.h" #include "st_cb_bitmap.h" @@ -44,6 +46,26 @@ /** + * Update framebuffer size. + * + * We need to derive pipe_framebuffer size from the bound pipe_surfaces here + * instead of copying gl_framebuffer size because for certain target types + * (like PIPE_TEXTURE_1D_ARRAY) gl_framebuffer::Height has the number of layers + * instead of 1. + */ +static void +update_framebuffer_size(struct pipe_framebuffer_state *framebuffer, + struct pipe_surface *surface) +{ + assert(surface); + assert(surface->width < UINT_MAX); + assert(surface->height < UINT_MAX); + framebuffer->width = MIN2(framebuffer->width, surface->width); + framebuffer->height = MIN2(framebuffer->height, surface->height); +} + + +/** * Update framebuffer state (color, depth, stencil, etc. buffers) */ static void @@ -57,8 +79,8 @@ update_framebuffer_state( struct st_context *st ) st_flush_bitmap_cache(st); st->state.fb_orientation = st_fb_orientation(fb); - framebuffer->width = fb->Width; - framebuffer->height = fb->Height; + framebuffer->width = UINT_MAX; + framebuffer->height = UINT_MAX; /*printf("------ fb size %d x %d\n", fb->Width, fb->Height);*/ @@ -81,6 +103,7 @@ update_framebuffer_state( struct st_context *st ) if (strb->surface) { pipe_surface_reference(&framebuffer->cbufs[i], strb->surface); + update_framebuffer_size(framebuffer, strb->surface); } strb->defined = GL_TRUE; /* we'll be drawing something */ } @@ -100,12 +123,14 @@ update_framebuffer_state( struct st_context *st ) st_update_renderbuffer_surface(st, strb); } pipe_surface_reference(&framebuffer->zsbuf, strb->surface); + update_framebuffer_size(framebuffer, strb->surface); } else { strb = st_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer); if (strb) { assert(strb->surface); pipe_surface_reference(&framebuffer->zsbuf, strb->surface); + update_framebuffer_size(framebuffer, strb->surface); } else pipe_surface_reference(&framebuffer->zsbuf, NULL); @@ -122,6 +147,12 @@ update_framebuffer_state( struct st_context *st ) } #endif + /* _mesa_test_framebuffer_completeness refuses framebuffers with no + * attachments, so this should never happen. + */ + assert(framebuffer->width != UINT_MAX); + assert(framebuffer->height != UINT_MAX); + cso_set_framebuffer(st->cso_context, framebuffer); } diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c index 059989342..70726886e 100644 --- a/mesalib/src/mesa/state_tracker/st_extensions.c +++ b/mesalib/src/mesa/state_tracker/st_extensions.c @@ -635,6 +635,8 @@ void st_init_extensions(struct st_context *st) if (!st->options.disable_shader_bit_encoding) { ctx->Extensions.ARB_shader_bit_encoding = GL_TRUE; } + + ctx->Extensions.EXT_shader_integer_mix = GL_TRUE; } else { /* Optional integer support for GLSL 1.2. */ if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX, @@ -642,6 +644,8 @@ void st_init_extensions(struct st_context *st) screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_INTEGERS)) { ctx->Const.NativeIntegers = GL_TRUE; + + ctx->Extensions.EXT_shader_integer_mix = GL_TRUE; } } diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index edd0aa765..15b5279b8 100644 --- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -632,7 +632,10 @@ glsl_to_tgsi_visitor::get_opcode(ir_instruction *ir, unsigned op, st_src_reg src0, st_src_reg src1) { int type = GLSL_TYPE_FLOAT; - + + if (op == TGSI_OPCODE_MOV) + return op; + assert(src0.type != GLSL_TYPE_ARRAY); assert(src0.type != GLSL_TYPE_STRUCT); assert(src1.type != GLSL_TYPE_ARRAY); diff --git a/mesalib/src/mesa/state_tracker/st_texture.c b/mesalib/src/mesa/state_tracker/st_texture.c index f664ef5f1..92035e801 100644 --- a/mesalib/src/mesa/state_tracker/st_texture.c +++ b/mesalib/src/mesa/state_tracker/st_texture.c @@ -443,7 +443,7 @@ struct pipe_sampler_view ** st_texture_get_sampler_view(struct st_context *st, struct st_texture_object *stObj) { - struct pipe_sampler_view **used = NULL, **free = NULL; + struct pipe_sampler_view *used = NULL, **free = NULL; GLuint i; for (i = 0; i < stObj->num_sampler_views; ++i) { @@ -455,7 +455,7 @@ st_texture_get_sampler_view(struct st_context *st, return sv; /* Wasn't the right one, but remember it as template */ - used = sv; + used = *sv; } else { /* Found a free slot, remember that */ free = sv; @@ -475,7 +475,7 @@ st_texture_get_sampler_view(struct st_context *st, /* Add just any sampler view to be used as a template */ if (used) - pipe_sampler_view_reference(free, *used); + pipe_sampler_view_reference(free, used); return free; } diff --git a/mesalib/src/mesa/swrast/s_blit.c b/mesalib/src/mesa/swrast/s_blit.c index 1ba188c5f..e3b45f146 100644 --- a/mesalib/src/mesa/swrast/s_blit.c +++ b/mesalib/src/mesa/swrast/s_blit.c @@ -29,6 +29,7 @@ #include "main/macros.h" #include "main/format_unpack.h" #include "main/format_pack.h" +#include "main/condrender.h" #include "s_context.h" @@ -748,6 +749,13 @@ _swrast_BlitFramebuffer(struct gl_context *ctx, }; GLint i; + /* Page 679 of OpenGL 4.4 spec says: + * "Added BlitFramebuffer to commands affected by conditional rendering in + * section 10.10 (Bug 9562)." + */ + if (!_mesa_check_conditional_render(ctx)) + return; /* Do not blit */ + if (!_mesa_clip_blit(ctx, &srcX0, &srcY0, &srcX1, &srcY1, &dstX0, &dstY0, &dstX1, &dstY1)) { return; |