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-rw-r--r--mesalib/configs/autoconf.in2
-rw-r--r--mesalib/configs/freebsd-dri2
-rw-r--r--mesalib/configs/linux-dri2
-rw-r--r--mesalib/configs/linux-dri-debug2
-rw-r--r--mesalib/configs/linux-dri-ppc2
-rw-r--r--mesalib/configs/linux-dri-x86-642
-rw-r--r--mesalib/configs/linux-dri-xcb2
-rw-r--r--mesalib/configure.ac32
-rw-r--r--mesalib/docs/relnotes-7.12.html5
-rw-r--r--mesalib/include/GLES/glext.h76
-rw-r--r--mesalib/scons/gallium.py2
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_format_r11g11b10f.h66
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_format_table.py2
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_math.h13
-rw-r--r--mesalib/src/glsl/Android.mk95
-rw-r--r--mesalib/src/glsl/Makefile82
-rw-r--r--mesalib/src/glsl/Makefile.sources104
-rw-r--r--mesalib/src/glsl/SConscript82
-rw-r--r--mesalib/src/glsl/ast.h1
-rw-r--r--mesalib/src/glsl/ast_to_hir.cpp81
-rw-r--r--mesalib/src/glsl/ast_type.cpp1
-rw-r--r--mesalib/src/glsl/builtin_types.h10
-rw-r--r--mesalib/src/glsl/glcpp/glcpp-parse.y3
-rw-r--r--mesalib/src/glsl/glsl_lexer.ll962
-rw-r--r--mesalib/src/glsl/glsl_parser.yy2
-rw-r--r--mesalib/src/glsl/glsl_parser_extras.cpp1
-rw-r--r--mesalib/src/glsl/glsl_parser_extras.h2
-rw-r--r--mesalib/src/glsl/glsl_types.cpp41
-rw-r--r--mesalib/src/glsl/glsl_types.h16
-rw-r--r--mesalib/src/glsl/ir.cpp5
-rw-r--r--mesalib/src/glsl/ir.h34
-rw-r--r--mesalib/src/glsl/ir_clone.cpp5
-rw-r--r--mesalib/src/glsl/ir_constant_expression.cpp2
-rw-r--r--mesalib/src/glsl/ir_print_visitor.cpp4
-rw-r--r--mesalib/src/glsl/ir_reader.cpp6
-rw-r--r--mesalib/src/glsl/ir_validate.cpp7
-rw-r--r--mesalib/src/glsl/ir_variable.cpp13
-rw-r--r--mesalib/src/glsl/linker.cpp107
-rw-r--r--mesalib/src/glsl/ralloc.c8
-rw-r--r--mesalib/src/glsl/standalone_scaffolding.cpp1
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml67
-rw-r--r--mesalib/src/mapi/glapi/gen/Makefile1
-rw-r--r--mesalib/src/mapi/glapi/gen/es_EXT.xml8
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_API.xml2
-rw-r--r--mesalib/src/mapi/glapi/glapi_gentable.c42
-rw-r--r--mesalib/src/mapi/glapi/glapi_mapi_tmp.h1536
-rw-r--r--mesalib/src/mapi/glapi/glapi_sparc.S620
-rw-r--r--mesalib/src/mapi/glapi/glapi_x86-64.S2904
-rw-r--r--mesalib/src/mapi/glapi/glapi_x86.S928
-rw-r--r--mesalib/src/mapi/glapi/glapitable.h570
-rw-r--r--mesalib/src/mapi/glapi/glapitemp.h260
-rw-r--r--mesalib/src/mapi/glapi/glprocs.h1436
-rw-r--r--mesalib/src/mesa/SConscript1
-rw-r--r--mesalib/src/mesa/drivers/common/driverfuncs.c6
-rw-r--r--mesalib/src/mesa/drivers/common/meta.c137
-rw-r--r--mesalib/src/mesa/drivers/common/meta.h3
-rw-r--r--mesalib/src/mesa/drivers/dri/common/Makefile.sources5
-rw-r--r--mesalib/src/mesa/drivers/dri/common/dri_util.c596
-rw-r--r--mesalib/src/mesa/drivers/dri/common/dri_util.h285
-rw-r--r--mesalib/src/mesa/drivers/dri/common/drirenderbuffer.c200
-rw-r--r--mesalib/src/mesa/drivers/dri/common/drirenderbuffer.h71
-rw-r--r--mesalib/src/mesa/drivers/dri/common/memops.h17
-rw-r--r--mesalib/src/mesa/drivers/dri/common/spantmp_common.h11
-rw-r--r--mesalib/src/mesa/drivers/dri/common/texmem.c1341
-rw-r--r--mesalib/src/mesa/drivers/dri/common/texmem.h334
-rw-r--r--mesalib/src/mesa/drivers/dri/common/utils.c118
-rw-r--r--mesalib/src/mesa/drivers/dri/common/utils.h25
-rw-r--r--mesalib/src/mesa/drivers/dri/common/vblank.c434
-rw-r--r--mesalib/src/mesa/drivers/dri/common/vblank.h71
-rw-r--r--mesalib/src/mesa/drivers/dri/common/xmlpool/de.po141
-rw-r--r--mesalib/src/mesa/drivers/dri/swrast/swrast.c84
-rw-r--r--mesalib/src/mesa/drivers/dri/swrast/swrast_priv.h295
-rw-r--r--mesalib/src/mesa/drivers/windows/gdi/wgl.c10
-rw-r--r--mesalib/src/mesa/main/APIspec.xml9
-rw-r--r--mesalib/src/mesa/main/api_exec.c9
-rw-r--r--mesalib/src/mesa/main/arrayobj.c1
-rw-r--r--mesalib/src/mesa/main/attrib.c2
-rw-r--r--mesalib/src/mesa/main/dd.h18
-rw-r--r--mesalib/src/mesa/main/debug.c3
-rw-r--r--mesalib/src/mesa/main/dispatch.h1216
-rw-r--r--mesalib/src/mesa/main/dlist.c11
-rw-r--r--mesalib/src/mesa/main/enable.c13
-rw-r--r--mesalib/src/mesa/main/enums.c5525
-rw-r--r--mesalib/src/mesa/main/extensions.c4
-rw-r--r--mesalib/src/mesa/main/fbobject.c6
-rw-r--r--mesalib/src/mesa/main/ff_fragment_shader.cpp9
-rw-r--r--mesalib/src/mesa/main/ffvertex_prog.c43
-rw-r--r--mesalib/src/mesa/main/fog.c14
-rw-r--r--mesalib/src/mesa/main/format_unpack.c128
-rw-r--r--mesalib/src/mesa/main/format_unpack.h8
-rw-r--r--mesalib/src/mesa/main/formats.c318
-rw-r--r--mesalib/src/mesa/main/formats.h3
-rw-r--r--mesalib/src/mesa/main/get.c14
-rw-r--r--mesalib/src/mesa/main/glheader.h8
-rw-r--r--mesalib/src/mesa/main/mipmap.c1
-rw-r--r--mesalib/src/mesa/main/mtypes.h10
-rw-r--r--mesalib/src/mesa/main/pack.c1
-rw-r--r--mesalib/src/mesa/main/remap_helper.h3546
-rw-r--r--mesalib/src/mesa/main/renderbuffer.c29
-rw-r--r--mesalib/src/mesa/main/renderbuffer.h12
-rw-r--r--mesalib/src/mesa/main/shaderapi.c2
-rw-r--r--mesalib/src/mesa/main/shared.c1
-rw-r--r--mesalib/src/mesa/main/texgetimage.c11
-rw-r--r--mesalib/src/mesa/main/teximage.c60
-rw-r--r--mesalib/src/mesa/main/texobj.c22
-rw-r--r--mesalib/src/mesa/main/texparam.c112
-rw-r--r--mesalib/src/mesa/main/texstate.c3
-rw-r--r--mesalib/src/mesa/main/texstorage.c402
-rw-r--r--mesalib/src/mesa/main/texstorage.h61
-rw-r--r--mesalib/src/mesa/main/uniforms.c1
-rw-r--r--mesalib/src/mesa/main/varray.c1
-rw-r--r--mesalib/src/mesa/program/ir_to_mesa.cpp26
-rw-r--r--mesalib/src/mesa/program/nvfragparse.c14
-rw-r--r--mesalib/src/mesa/program/prog_instruction.h2
-rw-r--r--mesalib/src/mesa/program/program.c2
-rw-r--r--mesalib/src/mesa/sources.mak1
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_texture.c64
-rw-r--r--mesalib/src/mesa/state_tracker/st_extensions.c4
-rw-r--r--mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp3
-rw-r--r--mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c1
-rw-r--r--mesalib/src/mesa/state_tracker/st_program.c16
-rw-r--r--mesalib/src/mesa/state_tracker/st_texture.c1
-rw-r--r--mesalib/src/mesa/swrast/s_depth.c2885
-rw-r--r--mesalib/src/mesa/swrast/s_depth.h116
-rw-r--r--mesalib/src/mesa/swrast/s_readpix.c596
-rw-r--r--mesalib/src/mesa/swrast/s_texfilter.c22
-rw-r--r--mesalib/src/mesa/swrast/s_texrender.c1
-rw-r--r--mesalib/src/mesa/swrast/s_texture.c32
-rw-r--r--mesalib/src/mesa/swrast/swrast.h7
-rw-r--r--mesalib/src/mesa/vbo/vbo_split_copy.c1
130 files changed, 14466 insertions, 15409 deletions
diff --git a/mesalib/configs/autoconf.in b/mesalib/configs/autoconf.in
index 96fe5da87..3d4c749cf 100644
--- a/mesalib/configs/autoconf.in
+++ b/mesalib/configs/autoconf.in
@@ -25,7 +25,7 @@ CXXFLAGS = $(CXXFLAGS_NOVISIBILITY) @VISIBILITY_CXXFLAGS@
LDFLAGS = @LDFLAGS@
EXTRA_LIB_PATH = @EXTRA_LIB_PATH@
RADEON_CFLAGS = @RADEON_CFLAGS@
-RADEON_LDFLAGS = @RADEON_LDFLAGS@
+RADEON_LIBS = @RADEON_LIBS@
NOUVEAU_CFLAGS = @NOUVEAU_CFLAGS@
NOUVEAU_LIBS = @NOUVEAU_LIBS@
INTEL_LIBS = @INTEL_LIBS@
diff --git a/mesalib/configs/freebsd-dri b/mesalib/configs/freebsd-dri
index 9e810c4b8..b18ac51e3 100644
--- a/mesalib/configs/freebsd-dri
+++ b/mesalib/configs/freebsd-dri
@@ -47,5 +47,5 @@ DRIVER_DIRS = dri
DRM_SOURCE_PATH=$(TOP)/../drm
-DRI_DIRS = i915 i965 r200 r300 radeon
+DRI_DIRS = i915 i965 r200 radeon
diff --git a/mesalib/configs/linux-dri b/mesalib/configs/linux-dri
index aa2dddc1c..44c0c3d1d 100644
--- a/mesalib/configs/linux-dri
+++ b/mesalib/configs/linux-dri
@@ -62,7 +62,7 @@ GALLIUM_WINSYS_DIRS = sw sw/xlib drm/vmware drm/intel drm/i965 svga/drm
GALLIUM_TARGET_DIRS = dri-vmwgfx
GALLIUM_STATE_TRACKERS_DIRS = egl dri
-DRI_DIRS = i915 i965 nouveau r200 r300 r600 radeon swrast
+DRI_DIRS = i915 i965 nouveau r200 radeon swrast
INTEL_LIBS = $(shell $(PKG_CONFIG) --libs libdrm_intel)
INTEL_CFLAGS = $(shell $(PKG_CONFIG) --cflags libdrm_intel)
diff --git a/mesalib/configs/linux-dri-debug b/mesalib/configs/linux-dri-debug
index c42654ce3..a1a4465d8 100644
--- a/mesalib/configs/linux-dri-debug
+++ b/mesalib/configs/linux-dri-debug
@@ -10,5 +10,5 @@ ARCH_FLAGS = -DDEBUG
# Helpful to reduce the amount of stuff that gets built sometimes:
#DRI_DIRS = i915tex i915
#DRI_DIRS = i965
-#DRI_DIRS = radeon r200 r300
+#DRI_DIRS = radeon r200
diff --git a/mesalib/configs/linux-dri-ppc b/mesalib/configs/linux-dri-ppc
index cc1ab9c4f..5dd3615ff 100644
--- a/mesalib/configs/linux-dri-ppc
+++ b/mesalib/configs/linux-dri-ppc
@@ -13,5 +13,5 @@ MESA_ASM_SOURCES = $(PPC_SOURCES)
# Build only the drivers for cards that exist on PowerPC. At some point MGA
# will be added, but not yet.
-DRI_DIRS = r200 r300 radeon
+DRI_DIRS = r200 radeon
diff --git a/mesalib/configs/linux-dri-x86-64 b/mesalib/configs/linux-dri-x86-64
index 84f547812..c1dff630f 100644
--- a/mesalib/configs/linux-dri-x86-64
+++ b/mesalib/configs/linux-dri-x86-64
@@ -16,5 +16,5 @@ LIB_DIR = lib64
# Library/program dependencies
EXTRA_LIB_PATH=-L/usr/X11R6/lib64
-DRI_DIRS = i915 i965 r200 r300 radeon
+DRI_DIRS = i915 i965 r200 radeon
diff --git a/mesalib/configs/linux-dri-xcb b/mesalib/configs/linux-dri-xcb
index 6968bebe4..85665207b 100644
--- a/mesalib/configs/linux-dri-xcb
+++ b/mesalib/configs/linux-dri-xcb
@@ -52,4 +52,4 @@ GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl \
SRC_DIRS = glx gallium mesa glu
DRIVER_DIRS = dri
-DRI_DIRS = i915 r200 r300 radeon
+DRI_DIRS = i915 r200 radeon
diff --git a/mesalib/configure.ac b/mesalib/configure.ac
index 369614528..30b3b96c3 100644
--- a/mesalib/configure.ac
+++ b/mesalib/configure.ac
@@ -24,7 +24,7 @@ USER_CXXFLAGS="$CXXFLAGS"
dnl Versions for external dependencies
LIBDRM_REQUIRED=2.4.24
LIBDRM_RADEON_REQUIRED=2.4.24
-LIBDRM_INTEL_REQUIRED=2.4.24
+LIBDRM_INTEL_REQUIRED=2.4.27
LIBDRM_NOUVEAU_REQUIRED=0.6
DRI2PROTO_REQUIRED=2.6
GLPROTO_REQUIRED=1.4.14
@@ -1185,19 +1185,19 @@ if test "x$enable_dri" = xyes; then
case "$host_cpu" in
x86_64)
if test "x$DRI_DIRS" = "xyes"; then
- DRI_DIRS="i915 i965 nouveau r200 r300 r600 radeon swrast"
+ DRI_DIRS="i915 i965 nouveau r200 radeon swrast"
fi
;;
powerpc*)
# Build only the drivers for cards that exist on PowerPC.
if test "x$DRI_DIRS" = "xyes"; then
- DRI_DIRS="r200 r300 r600 radeon swrast"
+ DRI_DIRS="r200 radeon swrast"
fi
;;
sparc*)
# Build only the drivers for cards that exist on sparc
if test "x$DRI_DIRS" = "xyes"; then
- DRI_DIRS="r200 r300 r600 radeon swrast"
+ DRI_DIRS="r200 radeon swrast"
fi
;;
esac
@@ -1207,7 +1207,7 @@ if test "x$enable_dri" = xyes; then
DEFINES="$DEFINES -DIN_DRI_DRIVER -DHAVE_ALIAS"
if test "x$DRI_DIRS" = "xyes"; then
- DRI_DIRS="i915 i965 nouveau r200 r300 r600 radeon swrast"
+ DRI_DIRS="i915 i965 nouveau r200 radeon swrast"
fi
;;
gnu*)
@@ -1227,7 +1227,7 @@ if test "x$enable_dri" = xyes; then
# default drivers
if test "x$DRI_DIRS" = "xyes"; then
- DRI_DIRS="i915 i965 nouveau r200 r300 r600 radeon swrast"
+ DRI_DIRS="i915 i965 nouveau r200 radeon swrast"
fi
DRI_DIRS=`echo "$DRI_DIRS" | $SED 's/ */ /g'`
@@ -1276,20 +1276,10 @@ case $DRI_DIRS in
esac
case $DRI_DIRS in
-*radeon*|*r200*|*r300*|*r600*)
- PKG_CHECK_MODULES([LIBDRM_RADEON],
- [libdrm_radeon >= $LIBDRM_RADEON_REQUIRED],
- HAVE_LIBDRM_RADEON=yes,
- HAVE_LIBDRM_RADEON=no)
-
- if test "x$HAVE_LIBDRM_RADEON" = xyes; then
- RADEON_CFLAGS="-DHAVE_LIBDRM_RADEON=1 $LIBDRM_RADEON_CFLAGS"
- RADEON_LDFLAGS=$LIBDRM_RADEON_LIBS
- fi
+*radeon*|*r200*)
+ PKG_CHECK_MODULES([RADEON], [libdrm_radeon >= $LIBDRM_RADEON_REQUIRED])
;;
esac
-AC_SUBST([RADEON_CFLAGS])
-AC_SUBST([RADEON_LDFLAGS])
dnl
@@ -1878,9 +1868,9 @@ if test "x$with_gallium_drivers" != x; then
if test "x$HAVE_ST_VA" = xyes; then
GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS va-softpipe"
fi
- if test "x$HAVE_ST_VDPAU" == xyes ||
- test "x$HAVE_ST_XVMC" == xyes ||
- test "x$HAVE_ST_VA" == xyes; then
+ if test "x$HAVE_ST_VDPAU" = xyes ||
+ test "x$HAVE_ST_XVMC" = xyes ||
+ test "x$HAVE_ST_VA" = xyes; then
if test "x$HAVE_WINSYS_XLIB" != xyes; then
GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS sw/xlib"
fi
diff --git a/mesalib/docs/relnotes-7.12.html b/mesalib/docs/relnotes-7.12.html
index 514962112..a92278e0a 100644
--- a/mesalib/docs/relnotes-7.12.html
+++ b/mesalib/docs/relnotes-7.12.html
@@ -39,10 +39,13 @@ tbd
<li>GL_ARB_ES2_compatibility (r300g, r600g)
<li>GL_ARB_depth_buffer_float (r600g)
<li>GL_ARB_vertex_type_2_10_10_10_rev (r600g)
+<li>GL_ARB_texture_storage (gallium drivers and swrast)
<li>GL_EXT_packed_float (i965)
<li>GL_EXT_texture_array (r600g)
<li>GL_EXT_texture_shared_exponent (i965)
+<li>GL_NV_fog_distance (all gallium drivers, nouveau classic)
<li>GL_NV_primitive_restart (r600g)
+<li>GL_OES_EGL_image_external (gallium drivers)
<li>Many updates to the VMware svga Gallium driver
</ul>
@@ -66,6 +69,8 @@ tbd
to a color (e.g., RGBA) texture. However, the data cannot be stored
internally as color-index.</li>
<li>Removed support for GL_APPLE_client_storage extension.
+<li>Removed the classic Mesa r300 and r600 drivers, which are superseded
+ by the gallium drivers for this hardware.
</ul>
diff --git a/mesalib/include/GLES/glext.h b/mesalib/include/GLES/glext.h
index 162909a80..130e4b063 100644
--- a/mesalib/include/GLES/glext.h
+++ b/mesalib/include/GLES/glext.h
@@ -1,7 +1,7 @@
#ifndef __glext_h_
#define __glext_h_
-/* $Revision: 10965 $ on $Date:: 2010-04-09 02:11:29 -0700 #$ */
+/* $Revision: 13240 $ on $Date:: 2010-12-17 15:16:00 -0800 #$ */
#ifdef __cplusplus
extern "C" {
@@ -68,6 +68,14 @@ extern "C" {
typedef void* GLeglImageOES;
#endif
+/* GL_OES_EGL_image_external */
+#ifndef GL_OES_EGL_image_external
+/* GLeglImageOES defined in GL_OES_EGL_image already. */
+#define GL_TEXTURE_EXTERNAL_OES 0x8D65
+#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
+#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
+#endif
+
/* GL_OES_element_index_uint */
#ifndef GL_OES_element_index_uint
#define GL_UNSIGNED_INT 0x1405
@@ -235,6 +243,34 @@ typedef void* GLeglImageOES;
/* GL_APPLE_texture_2D_limited_npot */
/* No new tokens introduced by this extension. */
+/* GL_APPLE_framebuffer_multisample */
+#ifndef GL_APPLE_framebuffer_multisample
+#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
+#define GL_MAX_SAMPLES_APPLE 0x8D57
+#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
+#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
+#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
+#endif
+
+/* GL_APPLE_texture_format_BGRA8888 */
+#ifndef GL_APPLE_texture_format_BGRA8888
+#define GL_BGRA_EXT 0x80E1
+#endif
+
+/* GL_APPLE_texture_max_level */
+#ifndef GL_APPLE_texture_max_level
+#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
+#endif
+
+/*------------------------------------------------------------------------*
+ * ARM extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_ARM_rgba8 */
+/* No new tokens introduced by this extension. */
+
/*------------------------------------------------------------------------*
* EXT extension tokens
*------------------------------------------------------------------------*/
@@ -499,6 +535,12 @@ typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target,
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
#endif
+/* GL_OES_EGL_image_external */
+#ifndef GL_OES_EGL_image_external
+#define GL_OES_EGL_image_external 1
+/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
+#endif
+
/* GL_OES_element_index_uint */
#ifndef GL_OES_element_index_uint
#define GL_OES_element_index_uint 1
@@ -800,6 +842,36 @@ typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
#define GL_APPLE_texture_2D_limited_npot 1
#endif
+/* GL_APPLE_framebuffer_multisample */
+#ifndef GL_APPLE_framebuffer_multisample
+#define GL_APPLE_framebuffer_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+GL_API void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
+#endif
+
+/* GL_APPLE_texture_format_BGRA8888 */
+#ifndef GL_APPLE_texture_format_BGRA8888
+#define GL_APPLE_texture_format_BGRA8888 1
+#endif
+
+/* GL_APPLE_texture_max_level */
+#ifndef GL_APPLE_texture_max_level
+#define GL_APPLE_texture_max_level 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * ARM extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_ARM_rgba8 */
+#ifndef GL_ARM_rgba8
+#define GL_ARM_rgba8 1
+#endif
+
/*------------------------------------------------------------------------*
* EXT extension functions
*------------------------------------------------------------------------*/
@@ -887,7 +959,7 @@ GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GL
GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
#endif
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
#endif
/*------------------------------------------------------------------------*
diff --git a/mesalib/scons/gallium.py b/mesalib/scons/gallium.py
index c3350b3ca..18be73f76 100644
--- a/mesalib/scons/gallium.py
+++ b/mesalib/scons/gallium.py
@@ -540,7 +540,7 @@ def generate(env):
if env['platform'] == 'windows':
# Avoid depending on gcc runtime DLLs
linkflags += ['-static-libgcc']
- if env['machine'] == 'x86_64':
+ if 'w64' in env['CC'].split('-'):
linkflags += ['-static-libstdc++']
# Handle the @xx symbol munging of DLL exports
shlinkflags += ['-Wl,--enable-stdcall-fixup']
diff --git a/mesalib/src/gallium/auxiliary/util/u_format_r11g11b10f.h b/mesalib/src/gallium/auxiliary/util/u_format_r11g11b10f.h
index 8e0572aa7..6bb430296 100644
--- a/mesalib/src/gallium/auxiliary/util/u_format_r11g11b10f.h
+++ b/mesalib/src/gallium/auxiliary/util/u_format_r11g11b10f.h
@@ -27,6 +27,7 @@
* below.
*/
+#define UF11(e, m) ((e << 6) | (m))
#define UF11_EXPONENT_BIAS 15
#define UF11_EXPONENT_BITS 0x1F
#define UF11_EXPONENT_SHIFT 6
@@ -34,10 +35,11 @@
#define UF11_MANTISSA_SHIFT (23 - UF11_EXPONENT_SHIFT)
#define UF11_MAX_EXPONENT (UF11_EXPONENT_BITS << UF11_EXPONENT_SHIFT)
+#define UF10(e, m) ((e << 5) | (m))
#define UF10_EXPONENT_BIAS 15
#define UF10_EXPONENT_BITS 0x1F
#define UF10_EXPONENT_SHIFT 5
-#define UF10_MANTISSA_BITS 0x3F
+#define UF10_MANTISSA_BITS 0x1F
#define UF10_MANTISSA_SHIFT (23 - UF10_EXPONENT_SHIFT)
#define UF10_MAX_EXPONENT (UF10_EXPONENT_BITS << UF10_EXPONENT_SHIFT)
@@ -58,14 +60,30 @@ static INLINE unsigned f32_to_uf11(float val)
int exponent = ((f32.ui >> 23) & 0xff) - 127;
int mantissa = f32.ui & 0x007fffff;
- if (sign) return 0;
-
if (exponent == 128) { /* Infinity or NaN */
+ /* From the GL_EXT_packed_float spec:
+ *
+ * "Additionally: negative infinity is converted to zero; positive
+ * infinity is converted to positive infinity; and both positive and
+ * negative NaN are converted to positive NaN."
+ */
uf11 = UF11_MAX_EXPONENT;
- if (mantissa) uf11 |= (mantissa & UF11_MANTISSA_BITS);
- }
- else if (exponent > 15) { /* Overflow - flush to Infinity */
- uf11 = UF11_MAX_EXPONENT;
+ if (mantissa) {
+ uf11 |= 1; /* NaN */
+ } else {
+ if (sign)
+ uf11 = 0; /* 0.0 */
+ }
+ } else if (sign) {
+ return 0;
+ } else if (val > 65024.0f) {
+ /* From the GL_EXT_packed_float spec:
+ *
+ * "Likewise, finite positive values greater than 65024 (the maximum
+ * finite representable unsigned 11-bit floating-point value) are
+ * converted to 65024."
+ */
+ uf11 = UF11(30, 63);
}
else if (exponent > -15) { /* Representable value */
exponent += UF11_EXPONENT_BIAS;
@@ -128,14 +146,30 @@ static INLINE unsigned f32_to_uf10(float val)
int exponent = ((f32.ui >> 23) & 0xff) - 127;
int mantissa = f32.ui & 0x007fffff;
- if (sign) return 0;
-
- if (exponent == 128) { /* Infinity or NaN */
- uf10 = UF10_MAX_EXPONENT;
- if (mantissa) uf10 |= (mantissa & UF10_MANTISSA_BITS);
- }
- else if (exponent > 15) { /* Overflow - flush to Infinity */
+ if (exponent == 128) {
+ /* From the GL_EXT_packed_float spec:
+ *
+ * "Additionally: negative infinity is converted to zero; positive
+ * infinity is converted to positive infinity; and both positive and
+ * negative NaN are converted to positive NaN."
+ */
uf10 = UF10_MAX_EXPONENT;
+ if (mantissa) {
+ uf10 |= 1; /* NaN */
+ } else {
+ if (sign)
+ uf10 = 0; /* 0.0 */
+ }
+ } else if (sign) {
+ return 0;
+ } else if (val > 64512.0f) { /* Overflow - flush to Infinity */
+ /* From the GL_EXT_packed_float spec:
+ *
+ * "Likewise, finite positive values greater than 64512 (the maximum
+ * finite representable unsigned 10-bit floating-point value) are
+ * converted to 64512."
+ */
+ uf10 = UF10(30, 31);
}
else if (exponent > -15) { /* Representable value */
exponent += UF10_EXPONENT_BIAS;
@@ -153,8 +187,8 @@ static INLINE float uf10_to_f32(uint16_t val)
uint32_t ui;
} f32;
- int exponent = (val & 0x07c0) >> UF10_EXPONENT_SHIFT;
- int mantissa = (val & 0x003f);
+ int exponent = (val & 0x03e0) >> UF10_EXPONENT_SHIFT;
+ int mantissa = (val & 0x001f);
f32.f = 0.0;
diff --git a/mesalib/src/gallium/auxiliary/util/u_format_table.py b/mesalib/src/gallium/auxiliary/util/u_format_table.py
index 250a53598..703d99959 100644
--- a/mesalib/src/gallium/auxiliary/util/u_format_table.py
+++ b/mesalib/src/gallium/auxiliary/util/u_format_table.py
@@ -115,7 +115,7 @@ def write_format_table(formats):
if channel.size:
print " {%s, %s, %s, %u}%s\t/* %s = %s */" % (type_map[channel.type], bool_map(channel.norm), bool_map(channel.pure), channel.size, sep, "xyzw"[i], channel.name)
else:
- print " {0, 0, 0}%s" % (sep,)
+ print " {0, 0, 0, 0}%s" % (sep,)
print " },"
print " {"
for i in range(4):
diff --git a/mesalib/src/gallium/auxiliary/util/u_math.h b/mesalib/src/gallium/auxiliary/util/u_math.h
index c74c1da76..b9295f4f8 100644
--- a/mesalib/src/gallium/auxiliary/util/u_math.h
+++ b/mesalib/src/gallium/auxiliary/util/u_math.h
@@ -574,6 +574,19 @@ util_bitcount(unsigned n)
/**
+ * Convert from little endian to CPU byte order.
+ */
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+#define util_le32_to_cpu(x) util_bswap32(x)
+#define util_le16_to_cpu(x) util_bswap16(x)
+#else
+#define util_le32_to_cpu(x) (x)
+#define util_le16_to_cpu(x) (x)
+#endif
+
+
+/**
* Reverse byte order of a 32 bit word.
*/
static INLINE uint32_t
diff --git a/mesalib/src/glsl/Android.mk b/mesalib/src/glsl/Android.mk
index 9bf4ff782..d7d17dd6d 100644
--- a/mesalib/src/glsl/Android.mk
+++ b/mesalib/src/glsl/Android.mk
@@ -25,81 +25,7 @@
LOCAL_PATH := $(call my-dir)
-# from Makefile
-LIBGLCPP_SOURCES = \
- glcpp/glcpp-lex.c \
- glcpp/glcpp-parse.c \
- glcpp/pp.c
-
-C_SOURCES = \
- strtod.c \
- ralloc.c \
- $(LIBGLCPP_SOURCES)
-
-CXX_SOURCES = \
- ast_expr.cpp \
- ast_function.cpp \
- ast_to_hir.cpp \
- ast_type.cpp \
- glsl_lexer.cpp \
- glsl_parser.cpp \
- glsl_parser_extras.cpp \
- glsl_types.cpp \
- glsl_symbol_table.cpp \
- hir_field_selection.cpp \
- ir_basic_block.cpp \
- ir_clone.cpp \
- ir_constant_expression.cpp \
- ir.cpp \
- ir_expression_flattening.cpp \
- ir_function_can_inline.cpp \
- ir_function_detect_recursion.cpp \
- ir_function.cpp \
- ir_hierarchical_visitor.cpp \
- ir_hv_accept.cpp \
- ir_import_prototypes.cpp \
- ir_print_visitor.cpp \
- ir_reader.cpp \
- ir_rvalue_visitor.cpp \
- ir_set_program_inouts.cpp \
- ir_validate.cpp \
- ir_variable.cpp \
- ir_variable_refcount.cpp \
- linker.cpp \
- link_functions.cpp \
- loop_analysis.cpp \
- loop_controls.cpp \
- loop_unroll.cpp \
- lower_clip_distance.cpp \
- lower_discard.cpp \
- lower_if_to_cond_assign.cpp \
- lower_instructions.cpp \
- lower_jumps.cpp \
- lower_mat_op_to_vec.cpp \
- lower_noise.cpp \
- lower_texture_projection.cpp \
- lower_variable_index_to_cond_assign.cpp \
- lower_vec_index_to_cond_assign.cpp \
- lower_vec_index_to_swizzle.cpp \
- lower_vector.cpp \
- opt_algebraic.cpp \
- opt_constant_folding.cpp \
- opt_constant_propagation.cpp \
- opt_constant_variable.cpp \
- opt_copy_propagation.cpp \
- opt_copy_propagation_elements.cpp \
- opt_dead_code.cpp \
- opt_dead_code_local.cpp \
- opt_dead_functions.cpp \
- opt_discard_simplification.cpp \
- opt_function_inlining.cpp \
- opt_if_simplification.cpp \
- opt_noop_swizzle.cpp \
- opt_redundant_jumps.cpp \
- opt_structure_splitting.cpp \
- opt_swizzle_swizzle.cpp \
- opt_tree_grafting.cpp \
- s_expression.cpp
+include $(LOCAL_PATH)/Makefile.sources
# ---------------------------------------
# Build libmesa_glsl
@@ -108,9 +34,9 @@ CXX_SOURCES = \
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
- $(C_SOURCES) \
- $(CXX_SOURCES) \
- builtin_function.cpp
+ $(LIBGLCPP_SOURCES) \
+ $(LIBGLSL_SOURCES) \
+ $(LIBGLSL_CXX_SOURCES)
LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/mapi \
@@ -129,11 +55,11 @@ include $(BUILD_STATIC_LIBRARY)
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
- $(C_SOURCES) \
- $(CXX_SOURCES) \
- builtin_stubs.cpp \
- main.cpp \
- standalone_scaffolding.cpp
+ $(LIBGLCPP_SOURCES) \
+ $(LIBGLSL_SOURCES) \
+ $(LIBGLSL_CXX_SOURCES) \
+ $(BUILTIN_COMPILER_CXX_SOURCES) \
+ $(GLSL_COMPILER_CXX_SOURCES)
LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/mapi \
@@ -156,8 +82,7 @@ include $(BUILD_HOST_EXECUTABLE)
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
- main.cpp \
- standalone_scaffolding.cpp
+ $(GLSL_COMPILER_CXX_SOURCES)
LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/mapi \
diff --git a/mesalib/src/glsl/Makefile b/mesalib/src/glsl/Makefile
index 504f1fb43..d9ecbc8e3 100644
--- a/mesalib/src/glsl/Makefile
+++ b/mesalib/src/glsl/Makefile
@@ -7,86 +7,23 @@ include $(TOP)/configs/current
LIBNAME = glsl
-LIBGLCPP_SOURCES = \
- glcpp/glcpp-lex.c \
- glcpp/glcpp-parse.c \
- glcpp/pp.c
+include Makefile.sources
GLCPP_SOURCES = \
+ $(LIBGLCPP_GENERATED_SOURCES) \
$(LIBGLCPP_SOURCES) \
ralloc.c \
glcpp/glcpp.c
C_SOURCES = \
- strtod.c \
- ralloc.c \
- $(LIBGLCPP_SOURCES)
+ $(LIBGLCPP_GENERATED_SOURCES) \
+ $(LIBGLCPP_SOURCES) \
+ $(LIBGLSL_SOURCES)
+# common sources for builtin_compiler and libglsl
CXX_SOURCES = \
- ast_expr.cpp \
- ast_function.cpp \
- ast_to_hir.cpp \
- ast_type.cpp \
- glsl_lexer.cpp \
- glsl_parser.cpp \
- glsl_parser_extras.cpp \
- glsl_types.cpp \
- glsl_symbol_table.cpp \
- hir_field_selection.cpp \
- ir_basic_block.cpp \
- ir_clone.cpp \
- ir_constant_expression.cpp \
- ir.cpp \
- ir_expression_flattening.cpp \
- ir_function_can_inline.cpp \
- ir_function_detect_recursion.cpp \
- ir_function.cpp \
- ir_hierarchical_visitor.cpp \
- ir_hv_accept.cpp \
- ir_import_prototypes.cpp \
- ir_print_visitor.cpp \
- ir_reader.cpp \
- ir_rvalue_visitor.cpp \
- ir_set_program_inouts.cpp \
- ir_validate.cpp \
- ir_variable.cpp \
- ir_variable_refcount.cpp \
- linker.cpp \
- link_functions.cpp \
- link_uniforms.cpp \
- loop_analysis.cpp \
- loop_controls.cpp \
- loop_unroll.cpp \
- lower_clip_distance.cpp \
- lower_discard.cpp \
- lower_if_to_cond_assign.cpp \
- lower_instructions.cpp \
- lower_jumps.cpp \
- lower_mat_op_to_vec.cpp \
- lower_noise.cpp \
- lower_texture_projection.cpp \
- lower_variable_index_to_cond_assign.cpp \
- lower_vec_index_to_cond_assign.cpp \
- lower_vec_index_to_swizzle.cpp \
- lower_vector.cpp \
- opt_algebraic.cpp \
- opt_constant_folding.cpp \
- opt_constant_propagation.cpp \
- opt_constant_variable.cpp \
- opt_copy_propagation.cpp \
- opt_copy_propagation_elements.cpp \
- opt_dead_code.cpp \
- opt_dead_code_local.cpp \
- opt_dead_functions.cpp \
- opt_discard_simplification.cpp \
- opt_function_inlining.cpp \
- opt_if_simplification.cpp \
- opt_noop_swizzle.cpp \
- opt_redundant_jumps.cpp \
- opt_structure_splitting.cpp \
- opt_swizzle_swizzle.cpp \
- opt_tree_grafting.cpp \
- s_expression.cpp
+ $(BUILTIN_COMPILER_GENERATED_CXX_SOURCES) \
+ $(LIBGLSL_CXX_SOURCES)
LIBS = \
$(TOP)/src/glsl/libglsl.a
@@ -97,8 +34,7 @@ GLSL2_C_SOURCES = \
../mesa/program/hash_table.c \
../mesa/program/symbol_table.c
GLSL2_CXX_SOURCES = \
- main.cpp \
- standalone_scaffolding.cpp
+ $(GLSL_COMPILER_CXX_SOURCES)
GLSL2_OBJECTS = \
$(GLSL2_C_SOURCES:.c=.o) \
diff --git a/mesalib/src/glsl/Makefile.sources b/mesalib/src/glsl/Makefile.sources
new file mode 100644
index 000000000..b4bfff09c
--- /dev/null
+++ b/mesalib/src/glsl/Makefile.sources
@@ -0,0 +1,104 @@
+# shared source lists for Makefile, SConscript, and Android.mk
+
+# libglcpp
+
+LIBGLCPP_SOURCES := \
+ glcpp/pp.c
+
+LIBGLCPP_GENERATED_SOURCES := \
+ glcpp/glcpp-lex.c \
+ glcpp/glcpp-parse.c
+
+# libglsl
+
+LIBGLSL_SOURCES := \
+ strtod.c \
+ ralloc.c
+
+LIBGLSL_CXX_SOURCES := \
+ ast_expr.cpp \
+ ast_function.cpp \
+ ast_to_hir.cpp \
+ ast_type.cpp \
+ glsl_parser_extras.cpp \
+ glsl_types.cpp \
+ glsl_symbol_table.cpp \
+ hir_field_selection.cpp \
+ ir_basic_block.cpp \
+ ir_clone.cpp \
+ ir_constant_expression.cpp \
+ ir.cpp \
+ ir_expression_flattening.cpp \
+ ir_function_can_inline.cpp \
+ ir_function_detect_recursion.cpp \
+ ir_function.cpp \
+ ir_hierarchical_visitor.cpp \
+ ir_hv_accept.cpp \
+ ir_import_prototypes.cpp \
+ ir_print_visitor.cpp \
+ ir_reader.cpp \
+ ir_rvalue_visitor.cpp \
+ ir_set_program_inouts.cpp \
+ ir_validate.cpp \
+ ir_variable.cpp \
+ ir_variable_refcount.cpp \
+ linker.cpp \
+ link_functions.cpp \
+ link_uniforms.cpp \
+ loop_analysis.cpp \
+ loop_controls.cpp \
+ loop_unroll.cpp \
+ lower_clip_distance.cpp \
+ lower_discard.cpp \
+ lower_if_to_cond_assign.cpp \
+ lower_instructions.cpp \
+ lower_jumps.cpp \
+ lower_mat_op_to_vec.cpp \
+ lower_noise.cpp \
+ lower_texture_projection.cpp \
+ lower_variable_index_to_cond_assign.cpp \
+ lower_vec_index_to_cond_assign.cpp \
+ lower_vec_index_to_swizzle.cpp \
+ lower_vector.cpp \
+ opt_algebraic.cpp \
+ opt_constant_folding.cpp \
+ opt_constant_propagation.cpp \
+ opt_constant_variable.cpp \
+ opt_copy_propagation.cpp \
+ opt_copy_propagation_elements.cpp \
+ opt_dead_code.cpp \
+ opt_dead_code_local.cpp \
+ opt_dead_functions.cpp \
+ opt_discard_simplification.cpp \
+ opt_function_inlining.cpp \
+ opt_if_simplification.cpp \
+ opt_noop_swizzle.cpp \
+ opt_redundant_jumps.cpp \
+ opt_structure_splitting.cpp \
+ opt_swizzle_swizzle.cpp \
+ opt_tree_grafting.cpp \
+ s_expression.cpp
+
+# glsl_compiler
+
+GLSL_COMPILER_CXX_SOURCES := \
+ standalone_scaffolding.cpp \
+ main.cpp
+
+# builtin_compiler
+#
+# This is built before libglsl to generate builtin_funciton.cpp for libglsl.
+# For this to work, a dummy version of builtin_function.cpp,
+# builtin_stubs.cpp, is used.
+
+BUILTIN_COMPILER_CXX_SOURCES := \
+ builtin_stubs.cpp
+
+BUILTIN_COMPILER_GENERATED_CXX_SOURCES := \
+ glsl_lexer.cpp \
+ glsl_parser.cpp
+
+# libglsl generated sources
+LIBGLSL_GENERATED_CXX_SOURCES := \
+ $(BUILTIN_COMPILER_GENERATED_CXX_SOURCES) \
+ builtin_function.cpp
diff --git a/mesalib/src/glsl/SConscript b/mesalib/src/glsl/SConscript
index 09c7edbc4..b8154d608 100644
--- a/mesalib/src/glsl/SConscript
+++ b/mesalib/src/glsl/SConscript
@@ -30,78 +30,21 @@ glcpp_parser = env.CFile('glcpp/glcpp-parse.c', 'glcpp/glcpp-parse.y')
glsl_lexer = parser_env.CXXFile('glsl_lexer.cpp', 'glsl_lexer.ll')
glsl_parser = parser_env.CXXFile('glsl_parser.cpp', 'glsl_parser.yy')
+# common generated sources
glsl_sources = [
glcpp_lexer,
glcpp_parser[0],
- 'glcpp/pp.c',
- 'ast_expr.cpp',
- 'ast_function.cpp',
- 'ast_to_hir.cpp',
- 'ast_type.cpp',
glsl_lexer,
glsl_parser[0],
- 'glsl_parser_extras.cpp',
- 'glsl_types.cpp',
- 'glsl_symbol_table.cpp',
- 'hir_field_selection.cpp',
- 'ir_basic_block.cpp',
- 'ir_clone.cpp',
- 'ir_constant_expression.cpp',
- 'ir.cpp',
- 'ir_expression_flattening.cpp',
- 'ir_function_can_inline.cpp',
- 'ir_function_detect_recursion.cpp',
- 'ir_function.cpp',
- 'ir_hierarchical_visitor.cpp',
- 'ir_hv_accept.cpp',
- 'ir_import_prototypes.cpp',
- 'ir_print_visitor.cpp',
- 'ir_reader.cpp',
- 'ir_rvalue_visitor.cpp',
- 'ir_set_program_inouts.cpp',
- 'ir_validate.cpp',
- 'ir_variable.cpp',
- 'ir_variable_refcount.cpp',
- 'linker.cpp',
- 'link_functions.cpp',
- 'link_uniforms.cpp',
- 'loop_analysis.cpp',
- 'loop_controls.cpp',
- 'loop_unroll.cpp',
- 'lower_clip_distance.cpp',
- 'lower_discard.cpp',
- 'lower_if_to_cond_assign.cpp',
- 'lower_instructions.cpp',
- 'lower_jumps.cpp',
- 'lower_mat_op_to_vec.cpp',
- 'lower_noise.cpp',
- 'lower_variable_index_to_cond_assign.cpp',
- 'lower_vec_index_to_cond_assign.cpp',
- 'lower_vec_index_to_swizzle.cpp',
- 'lower_vector.cpp',
- 'opt_algebraic.cpp',
- 'opt_constant_folding.cpp',
- 'opt_constant_propagation.cpp',
- 'opt_constant_variable.cpp',
- 'opt_copy_propagation.cpp',
- 'opt_copy_propagation_elements.cpp',
- 'opt_dead_code.cpp',
- 'opt_dead_code_local.cpp',
- 'opt_dead_functions.cpp',
- 'opt_discard_simplification.cpp',
- 'opt_function_inlining.cpp',
- 'opt_if_simplification.cpp',
- 'opt_noop_swizzle.cpp',
- 'opt_redundant_jumps.cpp',
- 'opt_structure_splitting.cpp',
- 'opt_swizzle_swizzle.cpp',
- 'opt_tree_grafting.cpp',
- 'ralloc.c',
- 's_expression.cpp',
- 'standalone_scaffolding.cpp',
- 'strtod.c',
]
+# parse Makefile.sources
+source_lists = env.ParseSourceList('Makefile.sources')
+
+# add non-generated sources
+for l in ('LIBGLCPP_SOURCES', 'LIBGLSL_SOURCES', 'LIBGLSL_CXX_SOURCES'):
+ glsl_sources += source_lists[l]
+
if env['msvc']:
env.Prepend(CPPPATH = ['#/src/getopt'])
env.PrependUnique(LIBS = [getopt])
@@ -114,16 +57,19 @@ else:
env.Command('hash_table.c', '#src/mesa/program/hash_table.c', Copy('$TARGET', '$SOURCE'))
env.Command('symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE'))
- main_obj = env.StaticObject('main.cpp')
+ compiler_objs = env.StaticObject(source_lists['GLSL_COMPILER_CXX_SOURCES'])
mesa_objs = env.StaticObject([
'hash_table.c',
'symbol_table.c',
])
+ compiler_objs += mesa_objs
+
builtin_compiler = env.Program(
target = 'builtin_compiler',
- source = main_obj + glsl_sources + ['builtin_stubs.cpp'] + mesa_objs,
+ source = compiler_objs + glsl_sources + \
+ source_lists['BUILTIN_COMPILER_CXX_SOURCES'],
)
# SCons builtin dependency scanner doesn't detect that glsl_lexer.ll
@@ -174,7 +120,7 @@ env.Prepend(LIBS = [glsl])
glsl2 = env.Program(
target = 'glsl2',
- source = main_obj + mesa_objs,
+ source = compiler_objs,
)
env.Alias('glsl2', glsl2)
diff --git a/mesalib/src/glsl/ast.h b/mesalib/src/glsl/ast.h
index 0cd19dc30..eb40a75b0 100644
--- a/mesalib/src/glsl/ast.h
+++ b/mesalib/src/glsl/ast.h
@@ -441,6 +441,7 @@ enum ast_types {
ast_sampler2drect,
ast_sampler3d,
ast_samplercube,
+ ast_samplerexternaloes,
ast_sampler1dshadow,
ast_sampler2dshadow,
ast_sampler2drectshadow,
diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp
index fa6206e5e..ed6abdc70 100644
--- a/mesalib/src/glsl/ast_to_hir.cpp
+++ b/mesalib/src/glsl/ast_to_hir.cpp
@@ -935,6 +935,28 @@ check_builtin_array_max_size(const char *name, unsigned size,
return false;
}
+/**
+ * Create the constant 1, of a which is appropriate for incrementing and
+ * decrementing values of the given GLSL type. For example, if type is vec4,
+ * this creates a constant value of 1.0 having type float.
+ *
+ * If the given type is invalid for increment and decrement operators, return
+ * a floating point 1--the error will be detected later.
+ */
+static ir_rvalue *
+constant_one_for_inc_dec(void *ctx, const glsl_type *type)
+{
+ switch (type->base_type) {
+ case GLSL_TYPE_UINT:
+ return new(ctx) ir_constant((unsigned) 1);
+ case GLSL_TYPE_INT:
+ return new(ctx) ir_constant(1);
+ default:
+ case GLSL_TYPE_FLOAT:
+ return new(ctx) ir_constant(1.0f);
+ }
+}
+
ir_rvalue *
ast_expression::hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state)
@@ -1442,10 +1464,7 @@ ast_expression::hir(exec_list *instructions,
case ast_pre_inc:
case ast_pre_dec: {
op[0] = this->subexpressions[0]->hir(instructions, state);
- if (op[0]->type->base_type == GLSL_TYPE_FLOAT)
- op[1] = new(ctx) ir_constant(1.0f);
- else
- op[1] = new(ctx) ir_constant(1);
+ op[1] = constant_one_for_inc_dec(ctx, op[0]->type);
type = arithmetic_result_type(op[0], op[1], false, state, & loc);
@@ -1463,10 +1482,7 @@ ast_expression::hir(exec_list *instructions,
case ast_post_inc:
case ast_post_dec: {
op[0] = this->subexpressions[0]->hir(instructions, state);
- if (op[0]->type->base_type == GLSL_TYPE_FLOAT)
- op[1] = new(ctx) ir_constant(1.0f);
- else
- op[1] = new(ctx) ir_constant(1);
+ op[1] = constant_one_for_inc_dec(ctx, op[0]->type);
error_emitted = op[0]->type->is_error() || op[1]->type->is_error();
@@ -1812,7 +1828,17 @@ process_array_type(YYLTYPE *loc, const glsl_type *base, ast_node *array_size,
{
unsigned length = 0;
- /* FINISHME: Reject delcarations of multidimensional arrays. */
+ /* From page 19 (page 25) of the GLSL 1.20 spec:
+ *
+ * "Only one-dimensional arrays may be declared."
+ */
+ if (base->is_array()) {
+ _mesa_glsl_error(loc, state,
+ "invalid array of `%s' (only one-dimensional arrays "
+ "may be declared)",
+ base->name);
+ return glsl_type::error_type;
+ }
if (array_size != NULL) {
exec_list dummy_instructions;
@@ -2341,6 +2367,9 @@ process_initializer(ir_variable *var, ast_declaration *decl,
} else
initializer_type = rhs->type;
+ var->constant_initializer = rhs->constant_expression_value();
+ var->has_initializer = true;
+
/* If the declared variable is an unsized array, it must inherrit
* its full type from the initializer. A declaration such as
*
@@ -2445,14 +2474,32 @@ ast_declarator_list::hir(exec_list *instructions,
decl_type = this->type->specifier->glsl_type(& type_name, state);
if (this->declarations.is_empty()) {
- if (decl_type != NULL) {
- /* Warn if this empty declaration is not for declaring a structure.
- */
- if (this->type->specifier->structure == NULL) {
+ /* If there is no structure involved in the program text, there are two
+ * possible scenarios:
+ *
+ * - The program text contained something like 'vec4;'. This is an
+ * empty declaration. It is valid but weird. Emit a warning.
+ *
+ * - The program text contained something like 'S;' and 'S' is not the
+ * name of a known structure type. This is both invalid and weird.
+ * Emit an error.
+ *
+ * Note that if decl_type is NULL and there is a structure involved,
+ * there must have been some sort of error with the structure. In this
+ * case we assume that an error was already generated on this line of
+ * code for the structure. There is no need to generate an additional,
+ * confusing error.
+ */
+ assert(this->type->specifier->structure == NULL || decl_type != NULL
+ || state->error);
+ if (this->type->specifier->structure == NULL) {
+ if (decl_type != NULL) {
_mesa_glsl_warning(&loc, state, "empty declaration");
+ } else {
+ _mesa_glsl_error(&loc, state,
+ "invalid type `%s' in empty declaration",
+ type_name);
}
- } else {
- _mesa_glsl_error(& loc, state, "incomplete declaration");
}
}
@@ -2480,6 +2527,8 @@ ast_declarator_list::hir(exec_list *instructions,
if (decl->is_array) {
var_type = process_array_type(&loc, decl_type, decl->array_size,
state);
+ if (var_type->is_error())
+ continue;
} else {
var_type = decl_type;
}
@@ -2921,7 +2970,7 @@ ast_parameter_declarator::hir(exec_list *instructions,
type = process_array_type(&loc, type, this->array_size, state);
}
- if (type->array_size() == 0) {
+ if (!type->is_error() && type->array_size() == 0) {
_mesa_glsl_error(&loc, state, "arrays passed as parameters must have "
"a declared size.");
type = glsl_type::error_type;
diff --git a/mesalib/src/glsl/ast_type.cpp b/mesalib/src/glsl/ast_type.cpp
index c680ae5f6..79c43eefb 100644
--- a/mesalib/src/glsl/ast_type.cpp
+++ b/mesalib/src/glsl/ast_type.cpp
@@ -83,6 +83,7 @@ ast_type_specifier::ast_type_specifier(int specifier)
"sampler2DRect",
"sampler3D",
"samplerCube",
+ "samplerExternalOES",
"sampler1DShadow",
"sampler2DShadow",
"sampler2DRectShadow",
diff --git a/mesalib/src/glsl/builtin_types.h b/mesalib/src/glsl/builtin_types.h
index 58b9a8127..cc99b1bde 100644
--- a/mesalib/src/glsl/builtin_types.h
+++ b/mesalib/src/glsl/builtin_types.h
@@ -300,3 +300,13 @@ const glsl_type glsl_type::builtin_EXT_texture_buffer_object_types[] = {
GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_UINT, "usamplerBuffer"),
};
/*@}*/
+
+/** \name Sampler types added by GL_OES_EGL_image_external
+ */
+/*@{*/
+
+const glsl_type glsl_type::builtin_OES_EGL_image_external_types[] = {
+ glsl_type(GL_SAMPLER_EXTERNAL_OES,
+ GLSL_SAMPLER_DIM_EXTERNAL, 0, 0, GLSL_TYPE_FLOAT, "samplerExternalOES"),
+};
+/*@}*/
diff --git a/mesalib/src/glsl/glcpp/glcpp-parse.y b/mesalib/src/glsl/glcpp/glcpp-parse.y
index 17941a9be..1b17ff43a 100644
--- a/mesalib/src/glsl/glcpp/glcpp-parse.y
+++ b/mesalib/src/glsl/glcpp/glcpp-parse.y
@@ -1136,6 +1136,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
add_builtin_define(parser, "GL_AMD_conservative_depth", 1);
add_builtin_define(parser, "GL_ARB_conservative_depth", 1);
}
+
+ if (extensions->OES_EGL_image_external)
+ add_builtin_define(parser, "GL_OES_EGL_image_external", 1);
}
language_version = 110;
diff --git a/mesalib/src/glsl/glsl_lexer.ll b/mesalib/src/glsl/glsl_lexer.ll
index 267ca0f1c..49f3bc82e 100644
--- a/mesalib/src/glsl/glsl_lexer.ll
+++ b/mesalib/src/glsl/glsl_lexer.ll
@@ -1,457 +1,505 @@
-%{
-/*
- * Copyright © 2008, 2009 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-#include <ctype.h>
-#include "strtod.h"
-#include "ast.h"
-#include "glsl_parser_extras.h"
-#include "glsl_parser.h"
-
-static int classify_identifier(struct _mesa_glsl_parse_state *, const char *);
-
-#ifdef _MSC_VER
-#define YY_NO_UNISTD_H
-#endif
-
-#define YY_USER_ACTION \
- do { \
- yylloc->source = 0; \
- yylloc->first_column = yycolumn + 1; \
- yylloc->first_line = yylineno + 1; \
- yycolumn += yyleng; \
- } while(0);
-
-#define YY_USER_INIT yylineno = 0; yycolumn = 0;
-
-#define IS_UINT (yytext[yyleng - 1] == 'u' || yytext[yyleng - 1] == 'U')
-
-/* A macro for handling reserved words and keywords across language versions.
- *
- * Certain words start out as identifiers, become reserved words in
- * later language revisions, and finally become language keywords.
- *
- * For example, consider the following lexer rule:
- * samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER)
- *
- * This means that "samplerBuffer" will be treated as:
- * - a keyword (SAMPLERBUFFER token) ...in GLSL >= 1.40
- * - a reserved word - error ...in GLSL >= 1.30
- * - an identifier ...in GLSL < 1.30
- */
-#define KEYWORD(reserved_version, allowed_version, token) \
- do { \
- if (yyextra->language_version >= allowed_version) { \
- return token; \
- } else if (yyextra->language_version >= reserved_version) { \
- _mesa_glsl_error(yylloc, yyextra, \
- "Illegal use of reserved word `%s'", yytext); \
- return ERROR_TOK; \
- } else { \
- yylval->identifier = strdup(yytext); \
- return classify_identifier(yyextra, yytext); \
- } \
- } while (0)
-
-/* The ES macro can be used in KEYWORD checks:
- *
- * word KEYWORD(110 || ES, 400, TOKEN)
- * ...means the word is reserved in GLSL ES 1.00, while
- *
- * word KEYWORD(110, 130 || ES, TOKEN)
- * ...means the word is a legal keyword in GLSL ES 1.00.
- */
-#define ES yyextra->es_shader
-%}
-
-%option bison-bridge bison-locations reentrant noyywrap
-%option nounput noyy_top_state
-%option never-interactive
-%option prefix="_mesa_glsl_"
-%option extra-type="struct _mesa_glsl_parse_state *"
-
-%x PP PRAGMA
-
-DEC_INT [1-9][0-9]*
-HEX_INT 0[xX][0-9a-fA-F]+
-OCT_INT 0[0-7]*
-INT ({DEC_INT}|{HEX_INT}|{OCT_INT})
-SPC [ \t]*
-SPCP [ \t]+
-HASH ^{SPC}#{SPC}
-%%
-
-[ \r\t]+ ;
-
- /* Preprocessor tokens. */
-^[ \t]*#[ \t]*$ ;
-^[ \t]*#[ \t]*version { BEGIN PP; return VERSION; }
-^[ \t]*#[ \t]*extension { BEGIN PP; return EXTENSION; }
-{HASH}line{SPCP}{INT}{SPCP}{INT}{SPC}$ {
- /* Eat characters until the first digit is
- * encountered
- */
- char *ptr = yytext;
- while (!isdigit(*ptr))
- ptr++;
-
- /* Subtract one from the line number because
- * yylineno is zero-based instead of
- * one-based.
- */
- yylineno = strtol(ptr, &ptr, 0) - 1;
- yylloc->source = strtol(ptr, NULL, 0);
- }
-{HASH}line{SPCP}{INT}{SPC}$ {
- /* Eat characters until the first digit is
- * encountered
- */
- char *ptr = yytext;
- while (!isdigit(*ptr))
- ptr++;
-
- /* Subtract one from the line number because
- * yylineno is zero-based instead of
- * one-based.
- */
- yylineno = strtol(ptr, &ptr, 0) - 1;
- }
-^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}on{SPC}\) {
- BEGIN PP;
- return PRAGMA_DEBUG_ON;
- }
-^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}off{SPC}\) {
- BEGIN PP;
- return PRAGMA_DEBUG_OFF;
- }
-^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}on{SPC}\) {
- BEGIN PP;
- return PRAGMA_OPTIMIZE_ON;
- }
-^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}off{SPC}\) {
- BEGIN PP;
- return PRAGMA_OPTIMIZE_OFF;
- }
-^{SPC}#{SPC}pragma{SPCP}STDGL{SPCP}invariant{SPC}\({SPC}all{SPC}\) {
- BEGIN PP;
- return PRAGMA_INVARIANT_ALL;
- }
-^{SPC}#{SPC}pragma{SPCP} { BEGIN PRAGMA; }
-
-<PRAGMA>\n { BEGIN 0; yylineno++; yycolumn = 0; }
-<PRAGMA>. { }
-
-<PP>\/\/[^\n]* { }
-<PP>[ \t\r]* { }
-<PP>: return COLON;
-<PP>[_a-zA-Z][_a-zA-Z0-9]* {
- yylval->identifier = strdup(yytext);
- return IDENTIFIER;
- }
-<PP>[1-9][0-9]* {
- yylval->n = strtol(yytext, NULL, 10);
- return INTCONSTANT;
- }
-<PP>\n { BEGIN 0; yylineno++; yycolumn = 0; return EOL; }
-
-\n { yylineno++; yycolumn = 0; }
-
-attribute return ATTRIBUTE;
-const return CONST_TOK;
-bool return BOOL_TOK;
-float return FLOAT_TOK;
-int return INT_TOK;
-uint KEYWORD(130, 130, UINT_TOK);
-
-break return BREAK;
-continue return CONTINUE;
-do return DO;
-while return WHILE;
-else return ELSE;
-for return FOR;
-if return IF;
-discard return DISCARD;
-return return RETURN;
-
-bvec2 return BVEC2;
-bvec3 return BVEC3;
-bvec4 return BVEC4;
-ivec2 return IVEC2;
-ivec3 return IVEC3;
-ivec4 return IVEC4;
-uvec2 KEYWORD(130, 130, UVEC2);
-uvec3 KEYWORD(130, 130, UVEC3);
-uvec4 KEYWORD(130, 130, UVEC4);
-vec2 return VEC2;
-vec3 return VEC3;
-vec4 return VEC4;
-mat2 return MAT2X2;
-mat3 return MAT3X3;
-mat4 return MAT4X4;
-mat2x2 KEYWORD(120, 120, MAT2X2);
-mat2x3 KEYWORD(120, 120, MAT2X3);
-mat2x4 KEYWORD(120, 120, MAT2X4);
-mat3x2 KEYWORD(120, 120, MAT3X2);
-mat3x3 KEYWORD(120, 120, MAT3X3);
-mat3x4 KEYWORD(120, 120, MAT3X4);
-mat4x2 KEYWORD(120, 120, MAT4X2);
-mat4x3 KEYWORD(120, 120, MAT4X3);
-mat4x4 KEYWORD(120, 120, MAT4X4);
-
-in return IN_TOK;
-out return OUT_TOK;
-inout return INOUT_TOK;
-uniform return UNIFORM;
-varying return VARYING;
-centroid KEYWORD(120, 120, CENTROID);
-invariant KEYWORD(120 || ES, 120 || ES, INVARIANT);
-flat KEYWORD(130 || ES, 130, FLAT);
-smooth KEYWORD(130, 130, SMOOTH);
-noperspective KEYWORD(130, 130, NOPERSPECTIVE);
-
-sampler1D return SAMPLER1D;
-sampler2D return SAMPLER2D;
-sampler3D return SAMPLER3D;
-samplerCube return SAMPLERCUBE;
-sampler1DArray KEYWORD(130, 130, SAMPLER1DARRAY);
-sampler2DArray KEYWORD(130, 130, SAMPLER2DARRAY);
-sampler1DShadow return SAMPLER1DSHADOW;
-sampler2DShadow return SAMPLER2DSHADOW;
-samplerCubeShadow KEYWORD(130, 130, SAMPLERCUBESHADOW);
-sampler1DArrayShadow KEYWORD(130, 130, SAMPLER1DARRAYSHADOW);
-sampler2DArrayShadow KEYWORD(130, 130, SAMPLER2DARRAYSHADOW);
-isampler1D KEYWORD(130, 130, ISAMPLER1D);
-isampler2D KEYWORD(130, 130, ISAMPLER2D);
-isampler3D KEYWORD(130, 130, ISAMPLER3D);
-isamplerCube KEYWORD(130, 130, ISAMPLERCUBE);
-isampler1DArray KEYWORD(130, 130, ISAMPLER1DARRAY);
-isampler2DArray KEYWORD(130, 130, ISAMPLER2DARRAY);
-usampler1D KEYWORD(130, 130, USAMPLER1D);
-usampler2D KEYWORD(130, 130, USAMPLER2D);
-usampler3D KEYWORD(130, 130, USAMPLER3D);
-usamplerCube KEYWORD(130, 130, USAMPLERCUBE);
-usampler1DArray KEYWORD(130, 130, USAMPLER1DARRAY);
-usampler2DArray KEYWORD(130, 130, USAMPLER2DARRAY);
-
-
-struct return STRUCT;
-void return VOID_TOK;
-
-layout {
- if ((yyextra->language_version >= 140)
- || yyextra->AMD_conservative_depth_enable
- || yyextra->ARB_explicit_attrib_location_enable
- || yyextra->ARB_fragment_coord_conventions_enable) {
- return LAYOUT_TOK;
- } else {
- yylval->identifier = strdup(yytext);
- return IDENTIFIER;
- }
- }
-
-\+\+ return INC_OP;
--- return DEC_OP;
-\<= return LE_OP;
->= return GE_OP;
-== return EQ_OP;
-!= return NE_OP;
-&& return AND_OP;
-\|\| return OR_OP;
-"^^" return XOR_OP;
-"<<" return LEFT_OP;
-">>" return RIGHT_OP;
-
-\*= return MUL_ASSIGN;
-\/= return DIV_ASSIGN;
-\+= return ADD_ASSIGN;
-\%= return MOD_ASSIGN;
-\<\<= return LEFT_ASSIGN;
->>= return RIGHT_ASSIGN;
-&= return AND_ASSIGN;
-"^=" return XOR_ASSIGN;
-\|= return OR_ASSIGN;
--= return SUB_ASSIGN;
-
-[1-9][0-9]*[uU]? {
- yylval->n = strtol(yytext, NULL, 10);
- return IS_UINT ? UINTCONSTANT : INTCONSTANT;
- }
-0[xX][0-9a-fA-F]+[uU]? {
- yylval->n = strtol(yytext + 2, NULL, 16);
- return IS_UINT ? UINTCONSTANT : INTCONSTANT;
- }
-0[0-7]*[uU]? {
- yylval->n = strtol(yytext, NULL, 8);
- return IS_UINT ? UINTCONSTANT : INTCONSTANT;
- }
-
-[0-9]+\.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
- yylval->real = glsl_strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
-\.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
- yylval->real = glsl_strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
-[0-9]+\.([eE][+-]?[0-9]+)?[fF]? {
- yylval->real = glsl_strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
-[0-9]+[eE][+-]?[0-9]+[fF]? {
- yylval->real = glsl_strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
-[0-9]+[fF] {
- yylval->real = glsl_strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
-
-true {
- yylval->n = 1;
- return BOOLCONSTANT;
- }
-false {
- yylval->n = 0;
- return BOOLCONSTANT;
- }
-
-
- /* Reserved words in GLSL 1.10. */
-asm KEYWORD(110 || ES, 999, ASM);
-class KEYWORD(110 || ES, 999, CLASS);
-union KEYWORD(110 || ES, 999, UNION);
-enum KEYWORD(110 || ES, 999, ENUM);
-typedef KEYWORD(110 || ES, 999, TYPEDEF);
-template KEYWORD(110 || ES, 999, TEMPLATE);
-this KEYWORD(110 || ES, 999, THIS);
-packed KEYWORD(110 || ES, 999, PACKED_TOK);
-goto KEYWORD(110 || ES, 999, GOTO);
-switch KEYWORD(110 || ES, 130, SWITCH);
-default KEYWORD(110 || ES, 130, DEFAULT);
-inline KEYWORD(110 || ES, 999, INLINE_TOK);
-noinline KEYWORD(110 || ES, 999, NOINLINE);
-volatile KEYWORD(110 || ES, 999, VOLATILE);
-public KEYWORD(110 || ES, 999, PUBLIC_TOK);
-static KEYWORD(110 || ES, 999, STATIC);
-extern KEYWORD(110 || ES, 999, EXTERN);
-external KEYWORD(110 || ES, 999, EXTERNAL);
-interface KEYWORD(110 || ES, 999, INTERFACE);
-long KEYWORD(110 || ES, 999, LONG_TOK);
-short KEYWORD(110 || ES, 999, SHORT_TOK);
-double KEYWORD(110 || ES, 400, DOUBLE_TOK);
-half KEYWORD(110 || ES, 999, HALF);
-fixed KEYWORD(110 || ES, 999, FIXED_TOK);
-unsigned KEYWORD(110 || ES, 999, UNSIGNED);
-input KEYWORD(110 || ES, 999, INPUT_TOK);
-output KEYWORD(110 || ES, 999, OUTPUT);
-hvec2 KEYWORD(110 || ES, 999, HVEC2);
-hvec3 KEYWORD(110 || ES, 999, HVEC3);
-hvec4 KEYWORD(110 || ES, 999, HVEC4);
-dvec2 KEYWORD(110 || ES, 400, DVEC2);
-dvec3 KEYWORD(110 || ES, 400, DVEC3);
-dvec4 KEYWORD(110 || ES, 400, DVEC4);
-fvec2 KEYWORD(110 || ES, 999, FVEC2);
-fvec3 KEYWORD(110 || ES, 999, FVEC3);
-fvec4 KEYWORD(110 || ES, 999, FVEC4);
-sampler2DRect return SAMPLER2DRECT;
-sampler3DRect KEYWORD(110 || ES, 999, SAMPLER3DRECT);
-sampler2DRectShadow return SAMPLER2DRECTSHADOW;
-sizeof KEYWORD(110 || ES, 999, SIZEOF);
-cast KEYWORD(110 || ES, 999, CAST);
-namespace KEYWORD(110 || ES, 999, NAMESPACE);
-using KEYWORD(110 || ES, 999, USING);
-
- /* Additional reserved words in GLSL 1.20. */
-lowp KEYWORD(120, 130 || ES, LOWP);
-mediump KEYWORD(120, 130 || ES, MEDIUMP);
-highp KEYWORD(120, 130 || ES, HIGHP);
-precision KEYWORD(120, 130 || ES, PRECISION);
-
- /* Additional reserved words in GLSL 1.30. */
-case KEYWORD(130, 130, CASE);
-common KEYWORD(130, 999, COMMON);
-partition KEYWORD(130, 999, PARTITION);
-active KEYWORD(130, 999, ACTIVE);
-superp KEYWORD(130 || ES, 999, SUPERP);
-samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER);
-filter KEYWORD(130, 999, FILTER);
-image1D KEYWORD(130, 999, IMAGE1D);
-image2D KEYWORD(130, 999, IMAGE2D);
-image3D KEYWORD(130, 999, IMAGE3D);
-imageCube KEYWORD(130, 999, IMAGECUBE);
-iimage1D KEYWORD(130, 999, IIMAGE1D);
-iimage2D KEYWORD(130, 999, IIMAGE2D);
-iimage3D KEYWORD(130, 999, IIMAGE3D);
-iimageCube KEYWORD(130, 999, IIMAGECUBE);
-uimage1D KEYWORD(130, 999, UIMAGE1D);
-uimage2D KEYWORD(130, 999, UIMAGE2D);
-uimage3D KEYWORD(130, 999, UIMAGE3D);
-uimageCube KEYWORD(130, 999, UIMAGECUBE);
-image1DArray KEYWORD(130, 999, IMAGE1DARRAY);
-image2DArray KEYWORD(130, 999, IMAGE2DARRAY);
-iimage1DArray KEYWORD(130, 999, IIMAGE1DARRAY);
-iimage2DArray KEYWORD(130, 999, IIMAGE2DARRAY);
-uimage1DArray KEYWORD(130, 999, UIMAGE1DARRAY);
-uimage2DArray KEYWORD(130, 999, UIMAGE2DARRAY);
-image1DShadow KEYWORD(130, 999, IMAGE1DSHADOW);
-image2DShadow KEYWORD(130, 999, IMAGE2DSHADOW);
-image1DArrayShadow KEYWORD(130, 999, IMAGE1DARRAYSHADOW);
-image2DArrayShadow KEYWORD(130, 999, IMAGE2DARRAYSHADOW);
-imageBuffer KEYWORD(130, 999, IMAGEBUFFER);
-iimageBuffer KEYWORD(130, 999, IIMAGEBUFFER);
-uimageBuffer KEYWORD(130, 999, UIMAGEBUFFER);
-row_major KEYWORD(130, 999, ROW_MAJOR);
-
-[_a-zA-Z][_a-zA-Z0-9]* {
- struct _mesa_glsl_parse_state *state = yyextra;
- void *ctx = state;
- yylval->identifier = ralloc_strdup(ctx, yytext);
- return classify_identifier(state, yytext);
- }
-
-. { return yytext[0]; }
-
-%%
-
-int
-classify_identifier(struct _mesa_glsl_parse_state *state, const char *name)
-{
- if (state->symbols->get_variable(name) || state->symbols->get_function(name))
- return IDENTIFIER;
- else if (state->symbols->get_type(name))
- return TYPE_IDENTIFIER;
- else
- return NEW_IDENTIFIER;
-}
-
-void
-_mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state, const char *string)
-{
- yylex_init_extra(state, & state->scanner);
- yy_scan_string(string, state->scanner);
-}
-
-void
-_mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state)
-{
- yylex_destroy(state->scanner);
-}
+%{
+/*
+ * Copyright © 2008, 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#include <ctype.h>
+#include <limits.h>
+#include "strtod.h"
+#include "ast.h"
+#include "glsl_parser_extras.h"
+#include "glsl_parser.h"
+
+static int classify_identifier(struct _mesa_glsl_parse_state *, const char *);
+
+#ifdef _MSC_VER
+#define YY_NO_UNISTD_H
+#endif
+
+#define YY_USER_ACTION \
+ do { \
+ yylloc->source = 0; \
+ yylloc->first_column = yycolumn + 1; \
+ yylloc->first_line = yylineno + 1; \
+ yycolumn += yyleng; \
+ } while(0);
+
+#define YY_USER_INIT yylineno = 0; yycolumn = 0;
+
+/* A macro for handling reserved words and keywords across language versions.
+ *
+ * Certain words start out as identifiers, become reserved words in
+ * later language revisions, and finally become language keywords.
+ *
+ * For example, consider the following lexer rule:
+ * samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER)
+ *
+ * This means that "samplerBuffer" will be treated as:
+ * - a keyword (SAMPLERBUFFER token) ...in GLSL >= 1.40
+ * - a reserved word - error ...in GLSL >= 1.30
+ * - an identifier ...in GLSL < 1.30
+ */
+#define KEYWORD(reserved_version, allowed_version, token) \
+ do { \
+ if (yyextra->language_version >= allowed_version) { \
+ return token; \
+ } else if (yyextra->language_version >= reserved_version) { \
+ _mesa_glsl_error(yylloc, yyextra, \
+ "Illegal use of reserved word `%s'", yytext); \
+ return ERROR_TOK; \
+ } else { \
+ yylval->identifier = strdup(yytext); \
+ return classify_identifier(yyextra, yytext); \
+ } \
+ } while (0)
+
+/* The ES macro can be used in KEYWORD checks:
+ *
+ * word KEYWORD(110 || ES, 400, TOKEN)
+ * ...means the word is reserved in GLSL ES 1.00, while
+ *
+ * word KEYWORD(110, 130 || ES, TOKEN)
+ * ...means the word is a legal keyword in GLSL ES 1.00.
+ */
+#define ES yyextra->es_shader
+
+static int
+literal_integer(char *text, int len, struct _mesa_glsl_parse_state *state,
+ YYSTYPE *lval, YYLTYPE *lloc, int base)
+{
+ bool is_uint = (text[len - 1] == 'u' ||
+ text[len - 1] == 'U');
+ const char *digits = text;
+
+ /* Skip "0x" */
+ if (base == 16)
+ digits += 2;
+
+#ifdef _MSC_VER
+ unsigned __int64 value = _strtoui64(digits, NULL, base);
+#else
+ unsigned long long value = strtoull(digits, NULL, base);
+#endif
+
+ lval->n = (int)value;
+
+ if (value > UINT_MAX) {
+ /* Note that signed 0xffffffff is valid, not out of range! */
+ if (state->language_version >= 130) {
+ _mesa_glsl_error(lloc, state,
+ "Literal value `%s' out of range", text);
+ } else {
+ _mesa_glsl_warning(lloc, state,
+ "Literal value `%s' out of range", text);
+ }
+ } else if (base == 10 && !is_uint && (unsigned)value > (unsigned)INT_MAX + 1) {
+ /* Tries to catch unintentionally providing a negative value.
+ * Note that -2147483648 is parsed as -(2147483648), so we don't
+ * want to warn for INT_MAX.
+ */
+ _mesa_glsl_warning(lloc, state,
+ "Signed literal value `%s' is interpreted as %d",
+ text, lval->n);
+ }
+ return is_uint ? UINTCONSTANT : INTCONSTANT;
+}
+
+#define LITERAL_INTEGER(base) \
+ literal_integer(yytext, yyleng, yyextra, yylval, yylloc, base)
+
+%}
+
+%option bison-bridge bison-locations reentrant noyywrap
+%option nounput noyy_top_state
+%option never-interactive
+%option prefix="_mesa_glsl_"
+%option extra-type="struct _mesa_glsl_parse_state *"
+
+%x PP PRAGMA
+
+DEC_INT [1-9][0-9]*
+HEX_INT 0[xX][0-9a-fA-F]+
+OCT_INT 0[0-7]*
+INT ({DEC_INT}|{HEX_INT}|{OCT_INT})
+SPC [ \t]*
+SPCP [ \t]+
+HASH ^{SPC}#{SPC}
+%%
+
+[ \r\t]+ ;
+
+ /* Preprocessor tokens. */
+^[ \t]*#[ \t]*$ ;
+^[ \t]*#[ \t]*version { BEGIN PP; return VERSION; }
+^[ \t]*#[ \t]*extension { BEGIN PP; return EXTENSION; }
+{HASH}line{SPCP}{INT}{SPCP}{INT}{SPC}$ {
+ /* Eat characters until the first digit is
+ * encountered
+ */
+ char *ptr = yytext;
+ while (!isdigit(*ptr))
+ ptr++;
+
+ /* Subtract one from the line number because
+ * yylineno is zero-based instead of
+ * one-based.
+ */
+ yylineno = strtol(ptr, &ptr, 0) - 1;
+ yylloc->source = strtol(ptr, NULL, 0);
+ }
+{HASH}line{SPCP}{INT}{SPC}$ {
+ /* Eat characters until the first digit is
+ * encountered
+ */
+ char *ptr = yytext;
+ while (!isdigit(*ptr))
+ ptr++;
+
+ /* Subtract one from the line number because
+ * yylineno is zero-based instead of
+ * one-based.
+ */
+ yylineno = strtol(ptr, &ptr, 0) - 1;
+ }
+^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}on{SPC}\) {
+ BEGIN PP;
+ return PRAGMA_DEBUG_ON;
+ }
+^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}off{SPC}\) {
+ BEGIN PP;
+ return PRAGMA_DEBUG_OFF;
+ }
+^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}on{SPC}\) {
+ BEGIN PP;
+ return PRAGMA_OPTIMIZE_ON;
+ }
+^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}off{SPC}\) {
+ BEGIN PP;
+ return PRAGMA_OPTIMIZE_OFF;
+ }
+^{SPC}#{SPC}pragma{SPCP}STDGL{SPCP}invariant{SPC}\({SPC}all{SPC}\) {
+ BEGIN PP;
+ return PRAGMA_INVARIANT_ALL;
+ }
+^{SPC}#{SPC}pragma{SPCP} { BEGIN PRAGMA; }
+
+<PRAGMA>\n { BEGIN 0; yylineno++; yycolumn = 0; }
+<PRAGMA>. { }
+
+<PP>\/\/[^\n]* { }
+<PP>[ \t\r]* { }
+<PP>: return COLON;
+<PP>[_a-zA-Z][_a-zA-Z0-9]* {
+ yylval->identifier = strdup(yytext);
+ return IDENTIFIER;
+ }
+<PP>[1-9][0-9]* {
+ yylval->n = strtol(yytext, NULL, 10);
+ return INTCONSTANT;
+ }
+<PP>\n { BEGIN 0; yylineno++; yycolumn = 0; return EOL; }
+
+\n { yylineno++; yycolumn = 0; }
+
+attribute return ATTRIBUTE;
+const return CONST_TOK;
+bool return BOOL_TOK;
+float return FLOAT_TOK;
+int return INT_TOK;
+uint KEYWORD(130, 130, UINT_TOK);
+
+break return BREAK;
+continue return CONTINUE;
+do return DO;
+while return WHILE;
+else return ELSE;
+for return FOR;
+if return IF;
+discard return DISCARD;
+return return RETURN;
+
+bvec2 return BVEC2;
+bvec3 return BVEC3;
+bvec4 return BVEC4;
+ivec2 return IVEC2;
+ivec3 return IVEC3;
+ivec4 return IVEC4;
+uvec2 KEYWORD(130, 130, UVEC2);
+uvec3 KEYWORD(130, 130, UVEC3);
+uvec4 KEYWORD(130, 130, UVEC4);
+vec2 return VEC2;
+vec3 return VEC3;
+vec4 return VEC4;
+mat2 return MAT2X2;
+mat3 return MAT3X3;
+mat4 return MAT4X4;
+mat2x2 KEYWORD(120, 120, MAT2X2);
+mat2x3 KEYWORD(120, 120, MAT2X3);
+mat2x4 KEYWORD(120, 120, MAT2X4);
+mat3x2 KEYWORD(120, 120, MAT3X2);
+mat3x3 KEYWORD(120, 120, MAT3X3);
+mat3x4 KEYWORD(120, 120, MAT3X4);
+mat4x2 KEYWORD(120, 120, MAT4X2);
+mat4x3 KEYWORD(120, 120, MAT4X3);
+mat4x4 KEYWORD(120, 120, MAT4X4);
+
+in return IN_TOK;
+out return OUT_TOK;
+inout return INOUT_TOK;
+uniform return UNIFORM;
+varying return VARYING;
+centroid KEYWORD(120, 120, CENTROID);
+invariant KEYWORD(120 || ES, 120 || ES, INVARIANT);
+flat KEYWORD(130 || ES, 130, FLAT);
+smooth KEYWORD(130, 130, SMOOTH);
+noperspective KEYWORD(130, 130, NOPERSPECTIVE);
+
+sampler1D return SAMPLER1D;
+sampler2D return SAMPLER2D;
+sampler3D return SAMPLER3D;
+samplerCube return SAMPLERCUBE;
+sampler1DArray KEYWORD(130, 130, SAMPLER1DARRAY);
+sampler2DArray KEYWORD(130, 130, SAMPLER2DARRAY);
+sampler1DShadow return SAMPLER1DSHADOW;
+sampler2DShadow return SAMPLER2DSHADOW;
+samplerCubeShadow KEYWORD(130, 130, SAMPLERCUBESHADOW);
+sampler1DArrayShadow KEYWORD(130, 130, SAMPLER1DARRAYSHADOW);
+sampler2DArrayShadow KEYWORD(130, 130, SAMPLER2DARRAYSHADOW);
+isampler1D KEYWORD(130, 130, ISAMPLER1D);
+isampler2D KEYWORD(130, 130, ISAMPLER2D);
+isampler3D KEYWORD(130, 130, ISAMPLER3D);
+isamplerCube KEYWORD(130, 130, ISAMPLERCUBE);
+isampler1DArray KEYWORD(130, 130, ISAMPLER1DARRAY);
+isampler2DArray KEYWORD(130, 130, ISAMPLER2DARRAY);
+usampler1D KEYWORD(130, 130, USAMPLER1D);
+usampler2D KEYWORD(130, 130, USAMPLER2D);
+usampler3D KEYWORD(130, 130, USAMPLER3D);
+usamplerCube KEYWORD(130, 130, USAMPLERCUBE);
+usampler1DArray KEYWORD(130, 130, USAMPLER1DARRAY);
+usampler2DArray KEYWORD(130, 130, USAMPLER2DARRAY);
+
+samplerExternalOES {
+ if (yyextra->OES_EGL_image_external_enable)
+ return SAMPLEREXTERNALOES;
+ else
+ return IDENTIFIER;
+ }
+
+
+struct return STRUCT;
+void return VOID_TOK;
+
+layout {
+ if ((yyextra->language_version >= 140)
+ || yyextra->AMD_conservative_depth_enable
+ || yyextra->ARB_explicit_attrib_location_enable
+ || yyextra->ARB_fragment_coord_conventions_enable) {
+ return LAYOUT_TOK;
+ } else {
+ yylval->identifier = strdup(yytext);
+ return IDENTIFIER;
+ }
+ }
+
+\+\+ return INC_OP;
+-- return DEC_OP;
+\<= return LE_OP;
+>= return GE_OP;
+== return EQ_OP;
+!= return NE_OP;
+&& return AND_OP;
+\|\| return OR_OP;
+"^^" return XOR_OP;
+"<<" return LEFT_OP;
+">>" return RIGHT_OP;
+
+\*= return MUL_ASSIGN;
+\/= return DIV_ASSIGN;
+\+= return ADD_ASSIGN;
+\%= return MOD_ASSIGN;
+\<\<= return LEFT_ASSIGN;
+>>= return RIGHT_ASSIGN;
+&= return AND_ASSIGN;
+"^=" return XOR_ASSIGN;
+\|= return OR_ASSIGN;
+-= return SUB_ASSIGN;
+
+[1-9][0-9]*[uU]? {
+ return LITERAL_INTEGER(10);
+ }
+0[xX][0-9a-fA-F]+[uU]? {
+ return LITERAL_INTEGER(16);
+ }
+0[0-7]*[uU]? {
+ return LITERAL_INTEGER(8);
+ }
+
+[0-9]+\.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
+ yylval->real = glsl_strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
+\.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
+ yylval->real = glsl_strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
+[0-9]+\.([eE][+-]?[0-9]+)?[fF]? {
+ yylval->real = glsl_strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
+[0-9]+[eE][+-]?[0-9]+[fF]? {
+ yylval->real = glsl_strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
+[0-9]+[fF] {
+ yylval->real = glsl_strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
+
+true {
+ yylval->n = 1;
+ return BOOLCONSTANT;
+ }
+false {
+ yylval->n = 0;
+ return BOOLCONSTANT;
+ }
+
+
+ /* Reserved words in GLSL 1.10. */
+asm KEYWORD(110 || ES, 999, ASM);
+class KEYWORD(110 || ES, 999, CLASS);
+union KEYWORD(110 || ES, 999, UNION);
+enum KEYWORD(110 || ES, 999, ENUM);
+typedef KEYWORD(110 || ES, 999, TYPEDEF);
+template KEYWORD(110 || ES, 999, TEMPLATE);
+this KEYWORD(110 || ES, 999, THIS);
+packed KEYWORD(110 || ES, 999, PACKED_TOK);
+goto KEYWORD(110 || ES, 999, GOTO);
+switch KEYWORD(110 || ES, 130, SWITCH);
+default KEYWORD(110 || ES, 130, DEFAULT);
+inline KEYWORD(110 || ES, 999, INLINE_TOK);
+noinline KEYWORD(110 || ES, 999, NOINLINE);
+volatile KEYWORD(110 || ES, 999, VOLATILE);
+public KEYWORD(110 || ES, 999, PUBLIC_TOK);
+static KEYWORD(110 || ES, 999, STATIC);
+extern KEYWORD(110 || ES, 999, EXTERN);
+external KEYWORD(110 || ES, 999, EXTERNAL);
+interface KEYWORD(110 || ES, 999, INTERFACE);
+long KEYWORD(110 || ES, 999, LONG_TOK);
+short KEYWORD(110 || ES, 999, SHORT_TOK);
+double KEYWORD(110 || ES, 400, DOUBLE_TOK);
+half KEYWORD(110 || ES, 999, HALF);
+fixed KEYWORD(110 || ES, 999, FIXED_TOK);
+unsigned KEYWORD(110 || ES, 999, UNSIGNED);
+input KEYWORD(110 || ES, 999, INPUT_TOK);
+output KEYWORD(110 || ES, 999, OUTPUT);
+hvec2 KEYWORD(110 || ES, 999, HVEC2);
+hvec3 KEYWORD(110 || ES, 999, HVEC3);
+hvec4 KEYWORD(110 || ES, 999, HVEC4);
+dvec2 KEYWORD(110 || ES, 400, DVEC2);
+dvec3 KEYWORD(110 || ES, 400, DVEC3);
+dvec4 KEYWORD(110 || ES, 400, DVEC4);
+fvec2 KEYWORD(110 || ES, 999, FVEC2);
+fvec3 KEYWORD(110 || ES, 999, FVEC3);
+fvec4 KEYWORD(110 || ES, 999, FVEC4);
+sampler2DRect return SAMPLER2DRECT;
+sampler3DRect KEYWORD(110 || ES, 999, SAMPLER3DRECT);
+sampler2DRectShadow return SAMPLER2DRECTSHADOW;
+sizeof KEYWORD(110 || ES, 999, SIZEOF);
+cast KEYWORD(110 || ES, 999, CAST);
+namespace KEYWORD(110 || ES, 999, NAMESPACE);
+using KEYWORD(110 || ES, 999, USING);
+
+ /* Additional reserved words in GLSL 1.20. */
+lowp KEYWORD(120, 130 || ES, LOWP);
+mediump KEYWORD(120, 130 || ES, MEDIUMP);
+highp KEYWORD(120, 130 || ES, HIGHP);
+precision KEYWORD(120, 130 || ES, PRECISION);
+
+ /* Additional reserved words in GLSL 1.30. */
+case KEYWORD(130, 130, CASE);
+common KEYWORD(130, 999, COMMON);
+partition KEYWORD(130, 999, PARTITION);
+active KEYWORD(130, 999, ACTIVE);
+superp KEYWORD(130 || ES, 999, SUPERP);
+samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER);
+filter KEYWORD(130, 999, FILTER);
+image1D KEYWORD(130, 999, IMAGE1D);
+image2D KEYWORD(130, 999, IMAGE2D);
+image3D KEYWORD(130, 999, IMAGE3D);
+imageCube KEYWORD(130, 999, IMAGECUBE);
+iimage1D KEYWORD(130, 999, IIMAGE1D);
+iimage2D KEYWORD(130, 999, IIMAGE2D);
+iimage3D KEYWORD(130, 999, IIMAGE3D);
+iimageCube KEYWORD(130, 999, IIMAGECUBE);
+uimage1D KEYWORD(130, 999, UIMAGE1D);
+uimage2D KEYWORD(130, 999, UIMAGE2D);
+uimage3D KEYWORD(130, 999, UIMAGE3D);
+uimageCube KEYWORD(130, 999, UIMAGECUBE);
+image1DArray KEYWORD(130, 999, IMAGE1DARRAY);
+image2DArray KEYWORD(130, 999, IMAGE2DARRAY);
+iimage1DArray KEYWORD(130, 999, IIMAGE1DARRAY);
+iimage2DArray KEYWORD(130, 999, IIMAGE2DARRAY);
+uimage1DArray KEYWORD(130, 999, UIMAGE1DARRAY);
+uimage2DArray KEYWORD(130, 999, UIMAGE2DARRAY);
+image1DShadow KEYWORD(130, 999, IMAGE1DSHADOW);
+image2DShadow KEYWORD(130, 999, IMAGE2DSHADOW);
+image1DArrayShadow KEYWORD(130, 999, IMAGE1DARRAYSHADOW);
+image2DArrayShadow KEYWORD(130, 999, IMAGE2DARRAYSHADOW);
+imageBuffer KEYWORD(130, 999, IMAGEBUFFER);
+iimageBuffer KEYWORD(130, 999, IIMAGEBUFFER);
+uimageBuffer KEYWORD(130, 999, UIMAGEBUFFER);
+row_major KEYWORD(130, 999, ROW_MAJOR);
+
+[_a-zA-Z][_a-zA-Z0-9]* {
+ struct _mesa_glsl_parse_state *state = yyextra;
+ void *ctx = state;
+ yylval->identifier = ralloc_strdup(ctx, yytext);
+ return classify_identifier(state, yytext);
+ }
+
+. { return yytext[0]; }
+
+%%
+
+int
+classify_identifier(struct _mesa_glsl_parse_state *state, const char *name)
+{
+ if (state->symbols->get_variable(name) || state->symbols->get_function(name))
+ return IDENTIFIER;
+ else if (state->symbols->get_type(name))
+ return TYPE_IDENTIFIER;
+ else
+ return NEW_IDENTIFIER;
+}
+
+void
+_mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state, const char *string)
+{
+ yylex_init_extra(state, & state->scanner);
+ yy_scan_string(string, state->scanner);
+}
+
+void
+_mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state)
+{
+ yylex_destroy(state->scanner);
+}
diff --git a/mesalib/src/glsl/glsl_parser.yy b/mesalib/src/glsl/glsl_parser.yy
index 25d02fb1e..d32d6e4e1 100644
--- a/mesalib/src/glsl/glsl_parser.yy
+++ b/mesalib/src/glsl/glsl_parser.yy
@@ -92,6 +92,7 @@
%token SAMPLER2DARRAYSHADOW ISAMPLER1D ISAMPLER2D ISAMPLER3D ISAMPLERCUBE
%token ISAMPLER1DARRAY ISAMPLER2DARRAY USAMPLER1D USAMPLER2D USAMPLER3D
%token USAMPLERCUBE USAMPLER1DARRAY USAMPLER2DARRAY
+%token SAMPLEREXTERNALOES
%token STRUCT VOID_TOK WHILE
%token <identifier> IDENTIFIER TYPE_IDENTIFIER NEW_IDENTIFIER
%type <identifier> any_identifier
@@ -1368,6 +1369,7 @@ basic_type_specifier_nonarray:
| SAMPLER2DRECT { $$ = ast_sampler2drect; }
| SAMPLER3D { $$ = ast_sampler3d; }
| SAMPLERCUBE { $$ = ast_samplercube; }
+ | SAMPLEREXTERNALOES { $$ = ast_samplerexternaloes; }
| SAMPLER1DSHADOW { $$ = ast_sampler1dshadow; }
| SAMPLER2DSHADOW { $$ = ast_sampler2dshadow; }
| SAMPLER2DRECTSHADOW { $$ = ast_sampler2drectshadow; }
diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp
index e2112fe6d..e627dabf7 100644
--- a/mesalib/src/glsl/glsl_parser_extras.cpp
+++ b/mesalib/src/glsl/glsl_parser_extras.cpp
@@ -267,6 +267,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(AMD_conservative_depth, true, false, true, true, false, AMD_conservative_depth),
EXT(AMD_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export),
EXT(OES_texture_3D, true, false, true, false, true, EXT_texture3D),
+ EXT(OES_EGL_image_external, true, false, true, false, true, OES_EGL_image_external),
};
#undef EXT
diff --git a/mesalib/src/glsl/glsl_parser_extras.h b/mesalib/src/glsl/glsl_parser_extras.h
index 903e9744d..7c7ed7f75 100644
--- a/mesalib/src/glsl/glsl_parser_extras.h
+++ b/mesalib/src/glsl/glsl_parser_extras.h
@@ -190,6 +190,8 @@ struct _mesa_glsl_parse_state {
bool AMD_shader_stencil_export_warn;
bool OES_texture_3D_enable;
bool OES_texture_3D_warn;
+ bool OES_EGL_image_external_enable;
+ bool OES_EGL_image_external_warn;
/*@}*/
/** Extensions supported by the OpenGL implementation. */
diff --git a/mesalib/src/glsl/glsl_types.cpp b/mesalib/src/glsl/glsl_types.cpp
index c94aec0d2..8587da0a3 100644
--- a/mesalib/src/glsl/glsl_types.cpp
+++ b/mesalib/src/glsl/glsl_types.cpp
@@ -203,6 +203,15 @@ glsl_type::generate_OES_texture_3D_types(glsl_symbol_table *symtab, bool warn)
void
+glsl_type::generate_OES_EGL_image_external_types(glsl_symbol_table *symtab,
+ bool warn)
+{
+ add_types_to_symbol_table(symtab, builtin_OES_EGL_image_external_types,
+ Elements(builtin_OES_EGL_image_external_types),
+ warn);
+}
+
+void
_mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state)
{
switch (state->language_version) {
@@ -238,6 +247,15 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state)
glsl_type::generate_EXT_texture_array_types(state->symbols,
state->EXT_texture_array_warn);
}
+
+ /* We cannot check for language_version == 100 here because we need the
+ * types to support fixed-function program generation. But this is fine
+ * since the extension is never enabled for OpenGL contexts.
+ */
+ if (state->OES_EGL_image_external_enable) {
+ glsl_type::generate_OES_EGL_image_external_types(state->symbols,
+ state->OES_EGL_image_external_warn);
+ }
}
@@ -258,6 +276,29 @@ const glsl_type *glsl_type::get_base_type() const
}
+const glsl_type *glsl_type::get_scalar_type() const
+{
+ const glsl_type *type = this;
+
+ /* Handle arrays */
+ while (type->base_type == GLSL_TYPE_ARRAY)
+ type = type->fields.array;
+
+ /* Handle vectors and matrices */
+ switch (type->base_type) {
+ case GLSL_TYPE_UINT:
+ return uint_type;
+ case GLSL_TYPE_INT:
+ return int_type;
+ case GLSL_TYPE_FLOAT:
+ return float_type;
+ default:
+ /* Handle everything else */
+ return type;
+ }
+}
+
+
void
_mesa_glsl_release_types(void)
{
diff --git a/mesalib/src/glsl/glsl_types.h b/mesalib/src/glsl/glsl_types.h
index 048696693..56b8efe7b 100644
--- a/mesalib/src/glsl/glsl_types.h
+++ b/mesalib/src/glsl/glsl_types.h
@@ -62,7 +62,8 @@ enum glsl_sampler_dim {
GLSL_SAMPLER_DIM_3D,
GLSL_SAMPLER_DIM_CUBE,
GLSL_SAMPLER_DIM_RECT,
- GLSL_SAMPLER_DIM_BUF
+ GLSL_SAMPLER_DIM_BUF,
+ GLSL_SAMPLER_DIM_EXTERNAL
};
@@ -178,6 +179,17 @@ struct glsl_type {
const glsl_type *get_base_type() const;
/**
+ * Get the basic scalar type which this type aggregates.
+ *
+ * If the type is a numeric or boolean scalar, vector, or matrix, or an
+ * array of any of those, this function gets the scalar type of the
+ * individual components. For structs and arrays of structs, this function
+ * returns the struct type. For samplers and arrays of samplers, this
+ * function returns the sampler type.
+ */
+ const glsl_type *get_scalar_type() const;
+
+ /**
* Query the type of elements in an array
*
* \return
@@ -478,6 +490,7 @@ private:
static const glsl_type builtin_ARB_texture_rectangle_types[];
static const glsl_type builtin_EXT_texture_array_types[];
static const glsl_type builtin_EXT_texture_buffer_object_types[];
+ static const glsl_type builtin_OES_EGL_image_external_types[];
/*@}*/
/**
@@ -496,6 +509,7 @@ private:
static void generate_ARB_texture_rectangle_types(glsl_symbol_table *, bool);
static void generate_EXT_texture_array_types(glsl_symbol_table *, bool);
static void generate_OES_texture_3D_types(glsl_symbol_table *, bool);
+ static void generate_OES_EGL_image_external_types(glsl_symbol_table *, bool);
/*@}*/
/**
diff --git a/mesalib/src/glsl/ir.cpp b/mesalib/src/glsl/ir.cpp
index ef7300e65..a5eca5a51 100644
--- a/mesalib/src/glsl/ir.cpp
+++ b/mesalib/src/glsl/ir.cpp
@@ -1326,9 +1326,11 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name,
this->type = type;
this->name = ralloc_strdup(this, name);
this->explicit_location = false;
+ this->has_initializer = false;
this->location = -1;
this->warn_extension = NULL;
this->constant_value = NULL;
+ this->constant_initializer = NULL;
this->origin_upper_left = false;
this->pixel_center_integer = false;
this->depth_layout = ir_depth_layout_none;
@@ -1489,6 +1491,9 @@ steal_memory(ir_instruction *ir, void *new_ctx)
if (var != NULL && var->constant_value != NULL)
steal_memory(var->constant_value, ir);
+ if (var != NULL && var->constant_initializer != NULL)
+ steal_memory(var->constant_initializer, ir);
+
/* The components of aggregate constants are not visited by the normal
* visitor, so steal their values by hand.
*/
diff --git a/mesalib/src/glsl/ir.h b/mesalib/src/glsl/ir.h
index 404d4cffa..5878c051b 100644
--- a/mesalib/src/glsl/ir.h
+++ b/mesalib/src/glsl/ir.h
@@ -356,14 +356,6 @@ public:
/*@}*/
/**
- * \brief Layout qualifier for gl_FragDepth.
- *
- * This is not equal to \c ir_depth_layout_none if and only if this
- * variable is \c gl_FragDepth and a layout qualifier is specified.
- */
- ir_depth_layout depth_layout;
-
- /**
* Was the location explicitly set in the shader?
*
* If the location is explicitly set in the shader, it \b cannot be changed
@@ -373,6 +365,22 @@ public:
unsigned explicit_location:1;
/**
+ * Does this variable have an initializer?
+ *
+ * This is used by the linker to cross-validiate initializers of global
+ * variables.
+ */
+ unsigned has_initializer:1;
+
+ /**
+ * \brief Layout qualifier for gl_FragDepth.
+ *
+ * This is not equal to \c ir_depth_layout_none if and only if this
+ * variable is \c gl_FragDepth and a layout qualifier is specified.
+ */
+ ir_depth_layout depth_layout;
+
+ /**
* Storage location of the base of this variable
*
* The precise meaning of this field depends on the nature of the variable.
@@ -414,6 +422,16 @@ public:
* Value assigned in the initializer of a variable declared "const"
*/
ir_constant *constant_value;
+
+ /**
+ * Constant expression assigned in the initializer of the variable
+ *
+ * \warning
+ * This field and \c ::constant_value are distinct. Even if the two fields
+ * refer to constants with the same value, they must point to separate
+ * objects.
+ */
+ ir_constant *constant_initializer;
};
diff --git a/mesalib/src/glsl/ir_clone.cpp b/mesalib/src/glsl/ir_clone.cpp
index 9adf47050..e8ac9fbe4 100644
--- a/mesalib/src/glsl/ir_clone.cpp
+++ b/mesalib/src/glsl/ir_clone.cpp
@@ -50,6 +50,7 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const
var->origin_upper_left = this->origin_upper_left;
var->pixel_center_integer = this->pixel_center_integer;
var->explicit_location = this->explicit_location;
+ var->has_initializer = this->has_initializer;
var->num_state_slots = this->num_state_slots;
if (this->state_slots) {
@@ -68,6 +69,10 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const
if (this->constant_value)
var->constant_value = this->constant_value->clone(mem_ctx, ht);
+ if (this->constant_initializer)
+ var->constant_initializer =
+ this->constant_initializer->clone(mem_ctx, ht);
+
if (ht) {
hash_table_insert(ht, var, (void *)const_cast<ir_variable *>(this));
}
diff --git a/mesalib/src/glsl/ir_constant_expression.cpp b/mesalib/src/glsl/ir_constant_expression.cpp
index 83f084d88..492be325f 100644
--- a/mesalib/src/glsl/ir_constant_expression.cpp
+++ b/mesalib/src/glsl/ir_constant_expression.cpp
@@ -719,7 +719,7 @@ ir_expression::constant_expression_value()
}
break;
case ir_binop_nequal:
- assert(op[0]->type != op[1]->type);
+ assert(op[0]->type == op[1]->type);
for (unsigned c = 0; c < components; c++) {
switch (op[0]->type->base_type) {
case GLSL_TYPE_UINT:
diff --git a/mesalib/src/glsl/ir_print_visitor.cpp b/mesalib/src/glsl/ir_print_visitor.cpp
index b713bd03b..1471355f3 100644
--- a/mesalib/src/glsl/ir_print_visitor.cpp
+++ b/mesalib/src/glsl/ir_print_visitor.cpp
@@ -368,8 +368,6 @@ void ir_print_visitor::visit(ir_assignment *ir)
void ir_print_visitor::visit(ir_constant *ir)
{
- const glsl_type *const base_type = ir->type->get_base_type();
-
printf("(constant ");
print_type(ir->type);
printf(" (");
@@ -390,7 +388,7 @@ void ir_print_visitor::visit(ir_constant *ir)
for (unsigned i = 0; i < ir->type->components(); i++) {
if (i != 0)
printf(" ");
- switch (base_type->base_type) {
+ switch (ir->type->base_type) {
case GLSL_TYPE_UINT: printf("%u", ir->value.u[i]); break;
case GLSL_TYPE_INT: printf("%d", ir->value.i[i]); break;
case GLSL_TYPE_FLOAT: printf("%f", ir->value.f[i]); break;
diff --git a/mesalib/src/glsl/ir_reader.cpp b/mesalib/src/glsl/ir_reader.cpp
index e3a3ed97d..6f50cc439 100644
--- a/mesalib/src/glsl/ir_reader.cpp
+++ b/mesalib/src/glsl/ir_reader.cpp
@@ -773,8 +773,6 @@ ir_reader::read_constant(s_expression *expr)
return new(mem_ctx) ir_constant(type, &elements);
}
- const glsl_type *const base_type = type->get_base_type();
-
ir_constant_data data = { { 0 } };
// Read in list of values (at most 16).
@@ -787,7 +785,7 @@ ir_reader::read_constant(s_expression *expr)
s_expression *expr = (s_expression*) it.get();
- if (base_type->base_type == GLSL_TYPE_FLOAT) {
+ if (type->base_type == GLSL_TYPE_FLOAT) {
s_number *value = SX_AS_NUMBER(expr);
if (value == NULL) {
ir_read_error(values, "expected numbers");
@@ -801,7 +799,7 @@ ir_reader::read_constant(s_expression *expr)
return NULL;
}
- switch (base_type->base_type) {
+ switch (type->base_type) {
case GLSL_TYPE_UINT: {
data.u[k] = value->value();
break;
diff --git a/mesalib/src/glsl/ir_validate.cpp b/mesalib/src/glsl/ir_validate.cpp
index c387ecbca..a3520120f 100644
--- a/mesalib/src/glsl/ir_validate.cpp
+++ b/mesalib/src/glsl/ir_validate.cpp
@@ -496,6 +496,13 @@ ir_validate::visit(ir_variable *ir)
}
}
+ if (ir->constant_initializer != NULL && !ir->has_initializer) {
+ printf("ir_variable didn't have an initializer, but has a constant "
+ "initializer value.\n");
+ ir->print();
+ abort();
+ }
+
return visit_continue;
}
diff --git a/mesalib/src/glsl/ir_variable.cpp b/mesalib/src/glsl/ir_variable.cpp
index 1ee84d219..3092507bc 100644
--- a/mesalib/src/glsl/ir_variable.cpp
+++ b/mesalib/src/glsl/ir_variable.cpp
@@ -400,7 +400,7 @@ add_builtin_variable(exec_list *instructions, glsl_symbol_table *symtab,
}
}
-static void
+static ir_variable *
add_builtin_constant(exec_list *instructions, glsl_symbol_table *symtab,
const char *name, int value)
{
@@ -408,6 +408,9 @@ add_builtin_constant(exec_list *instructions, glsl_symbol_table *symtab,
name, glsl_type::int_type,
ir_var_auto, -1);
var->constant_value = new(var) ir_constant(value);
+ var->constant_initializer = new(var) ir_constant(value);
+ var->has_initializer = true;
+ return var;
}
/* Several constants in GLSL ES have different names than normal desktop GLSL.
@@ -749,16 +752,12 @@ generate_ARB_draw_buffers_variables(exec_list *instructions,
/* gl_MaxDrawBuffers is available in all shader stages.
*/
ir_variable *const mdb =
- add_variable(instructions, state->symbols,
- "gl_MaxDrawBuffers", glsl_type::int_type, ir_var_auto, -1);
+ add_builtin_constant(instructions, state->symbols, "gl_MaxDrawBuffers",
+ state->Const.MaxDrawBuffers);
if (warn)
mdb->warn_extension = "GL_ARB_draw_buffers";
- mdb->constant_value = new(mdb)
- ir_constant(int(state->Const.MaxDrawBuffers));
-
-
/* gl_FragData is only available in the fragment shader.
*/
if (target == fragment_shader) {
diff --git a/mesalib/src/glsl/linker.cpp b/mesalib/src/glsl/linker.cpp
index beadec6f6..915d5bbcf 100644
--- a/mesalib/src/glsl/linker.cpp
+++ b/mesalib/src/glsl/linker.cpp
@@ -415,43 +415,63 @@ cross_validate_globals(struct gl_shader_program *prog,
existing->explicit_location = true;
}
- /* Validate layout qualifiers for gl_FragDepth.
- *
- * From the AMD/ARB_conservative_depth specs:
- * "If gl_FragDepth is redeclared in any fragment shader in
- * a program, it must be redeclared in all fragment shaders in that
- * program that have static assignments to gl_FragDepth. All
- * redeclarations of gl_FragDepth in all fragment shaders in
- * a single program must have the same set of qualifiers."
- */
- if (strcmp(var->name, "gl_FragDepth") == 0) {
- bool layout_declared = var->depth_layout != ir_depth_layout_none;
- bool layout_differs = var->depth_layout != existing->depth_layout;
- if (layout_declared && layout_differs) {
- linker_error(prog,
- "All redeclarations of gl_FragDepth in all fragment shaders "
- "in a single program must have the same set of qualifiers.");
- }
- if (var->used && layout_differs) {
- linker_error(prog,
- "If gl_FragDepth is redeclared with a layout qualifier in"
- "any fragment shader, it must be redeclared with the same"
- "layout qualifier in all fragment shaders that have"
- "assignments to gl_FragDepth");
- }
- }
-
- /* FINISHME: Handle non-constant initializers.
+ /* Validate layout qualifiers for gl_FragDepth.
+ *
+ * From the AMD/ARB_conservative_depth specs:
+ *
+ * "If gl_FragDepth is redeclared in any fragment shader in a
+ * program, it must be redeclared in all fragment shaders in
+ * that program that have static assignments to
+ * gl_FragDepth. All redeclarations of gl_FragDepth in all
+ * fragment shaders in a single program must have the same set
+ * of qualifiers."
+ */
+ if (strcmp(var->name, "gl_FragDepth") == 0) {
+ bool layout_declared = var->depth_layout != ir_depth_layout_none;
+ bool layout_differs =
+ var->depth_layout != existing->depth_layout;
+
+ if (layout_declared && layout_differs) {
+ linker_error(prog,
+ "All redeclarations of gl_FragDepth in all "
+ "fragment shaders in a single program must have "
+ "the same set of qualifiers.");
+ }
+
+ if (var->used && layout_differs) {
+ linker_error(prog,
+ "If gl_FragDepth is redeclared with a layout "
+ "qualifier in any fragment shader, it must be "
+ "redeclared with the same layout qualifier in "
+ "all fragment shaders that have assignments to "
+ "gl_FragDepth");
+ }
+ }
+
+ /* Page 35 (page 41 of the PDF) of the GLSL 4.20 spec says:
+ *
+ * "If a shared global has multiple initializers, the
+ * initializers must all be constant expressions, and they
+ * must all have the same value. Otherwise, a link error will
+ * result. (A shared global having only one initializer does
+ * not require that initializer to be a constant expression.)"
+ *
+ * Previous to 4.20 the GLSL spec simply said that initializers
+ * must have the same value. In this case of non-constant
+ * initializers, this was impossible to determine. As a result,
+ * no vendor actually implemented that behavior. The 4.20
+ * behavior matches the implemented behavior of at least one other
+ * vendor, so we'll implement that for all GLSL versions.
*/
- if (var->constant_value != NULL) {
- if (existing->constant_value != NULL) {
- if (!var->constant_value->has_value(existing->constant_value)) {
+ if (var->constant_initializer != NULL) {
+ if (existing->constant_initializer != NULL) {
+ if (!var->constant_initializer->has_value(existing->constant_initializer)) {
linker_error(prog, "initializers for %s "
"`%s' have differing values\n",
mode_string(var), var->name);
return false;
}
- } else
+ } else {
/* If the first-seen instance of a particular uniform did not
* have an initializer but a later instance does, copy the
* initializer to the version stored in the symbol table.
@@ -464,8 +484,29 @@ cross_validate_globals(struct gl_shader_program *prog,
* FINISHME: modify the shader, and linking with the second
* FINISHME: will fail.
*/
- existing->constant_value =
- var->constant_value->clone(ralloc_parent(existing), NULL);
+ existing->constant_initializer =
+ var->constant_initializer->clone(ralloc_parent(existing),
+ NULL);
+ }
+ }
+
+ if (var->has_initializer) {
+ if (existing->has_initializer
+ && (var->constant_initializer == NULL
+ || existing->constant_initializer == NULL)) {
+ linker_error(prog,
+ "shared global variable `%s' has multiple "
+ "non-constant initializers.\n",
+ var->name);
+ return false;
+ }
+
+ /* Some instance had an initializer, so keep track of that. In
+ * this location, all sorts of initializers (constant or
+ * otherwise) will propagate the existence to the variable
+ * stored in the symbol table.
+ */
+ existing->has_initializer = true;
}
if (existing->invariant != var->invariant) {
diff --git a/mesalib/src/glsl/ralloc.c b/mesalib/src/glsl/ralloc.c
index f5f3934ac..91e4bab2e 100644
--- a/mesalib/src/glsl/ralloc.c
+++ b/mesalib/src/glsl/ralloc.c
@@ -33,6 +33,12 @@
#include <limits.h>
#endif
+/* Some versions of MinGW are missing _vscprintf's declaration, although they
+ * still provide the symbol in the import library. */
+#ifdef __MINGW32__
+_CRTIMP int _vscprintf(const char *format, va_list argptr);
+#endif
+
#include "ralloc.h"
#ifdef __GNUC__
@@ -397,7 +403,7 @@ printf_length(const char *fmt, va_list untouched_args)
va_list args;
va_copy(args, untouched_args);
-#ifdef _MSC_VER
+#ifdef _WIN32
/* We need to use _vcsprintf to calculate the size as vsnprintf returns -1
* if the number of characters to write is greater than count.
*/
diff --git a/mesalib/src/glsl/standalone_scaffolding.cpp b/mesalib/src/glsl/standalone_scaffolding.cpp
index 5cc6c9879..24cc64ad9 100644
--- a/mesalib/src/glsl/standalone_scaffolding.cpp
+++ b/mesalib/src/glsl/standalone_scaffolding.cpp
@@ -72,6 +72,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
ctx->Extensions.EXT_texture_array = true;
ctx->Extensions.NV_texture_rectangle = true;
ctx->Extensions.EXT_texture3D = true;
+ ctx->Extensions.OES_EGL_image_external = true;
ctx->Const.GLSLVersion = 120;
diff --git a/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml b/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml
new file mode 100644
index 000000000..945467939
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml
@@ -0,0 +1,67 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+
+<OpenGLAPI>
+
+<category name="GL_ARB_texture_storage" number="117">
+
+ <enum name="GL_TEXTURE_IMMUTABLE_FORMAT" value="0x912F"/>
+
+ <function name="TexStorage1D" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="levels" type="GLsizei"/>
+ <param name="internalFormat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ </function>
+
+ <function name="TexStorage2D" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="levels" type="GLsizei"/>
+ <param name="internalFormat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ </function>
+
+ <function name="TexStorage3D" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="levels" type="GLsizei"/>
+ <param name="internalFormat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ </function>
+
+ <function name="TextureStorage1DEXT" offset="assign">
+ <param name="texture" type="GLuint"/>
+ <param name="target" type="GLenum"/>
+ <param name="levels" type="GLsizei"/>
+ <param name="internalFormat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ </function>
+
+ <function name="TextureStorage2DEXT" offset="assign">
+ <param name="texture" type="GLuint"/>
+ <param name="target" type="GLenum"/>
+ <param name="levels" type="GLsizei"/>
+ <param name="internalFormat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ </function>
+
+ <function name="TextureStorage3DEXT" offset="assign">
+ <param name="texture" type="GLuint"/>
+ <param name="target" type="GLenum"/>
+ <param name="levels" type="GLsizei"/>
+ <param name="internalFormat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ </function>
+
+</category>
+
+
+</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/Makefile b/mesalib/src/mapi/glapi/gen/Makefile
index ec82d48ce..4110cda7b 100644
--- a/mesalib/src/mapi/glapi/gen/Makefile
+++ b/mesalib/src/mapi/glapi/gen/Makefile
@@ -87,6 +87,7 @@ API_XML = \
ARB_seamless_cube_map.xml \
ARB_sync.xml \
ARB_texture_buffer_object.xml \
+ ARB_texture_storage.xml \
ARB_vertex_array_object.xml \
AMD_draw_buffers_blend.xml \
ARB_vertex_type_2_10_10_10_rev.xml \
diff --git a/mesalib/src/mapi/glapi/gen/es_EXT.xml b/mesalib/src/mapi/glapi/gen/es_EXT.xml
index 1327bb602..bc98aee3d 100644
--- a/mesalib/src/mapi/glapi/gen/es_EXT.xml
+++ b/mesalib/src/mapi/glapi/gen/es_EXT.xml
@@ -615,4 +615,12 @@
<!-- 69. GL_EXT_multi_draw_arrays -->
+<!-- 87. GL_OES_EGL_image_external -->
+<category name="GL_OES_EGL_image_external" number="87">
+ <enum name="TEXTURE_EXTERNAL_OES" value="0x8D65"/>
+ <enum name="SAMPLER_EXTERNAL_OES" value="0x8D66"/>
+ <enum name="TEXTURE_BINDING_EXTERNAL_OES" value="0x8D67"/>
+ <enum name="REQUIRED_TEXTURE_IMAGE_UNITS_OES" value="0x8D68"/>
+</category>
+
</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml
index be66a4001..9baf66bd0 100644
--- a/mesalib/src/mapi/glapi/gen/gl_API.xml
+++ b/mesalib/src/mapi/glapi/gen/gl_API.xml
@@ -12420,6 +12420,8 @@
<xi:include href="ARB_texture_buffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="ARB_texture_storage.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<xi:include href="ARB_vertex_type_2_10_10_10_rev.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/glapi_gentable.c b/mesalib/src/mapi/glapi/glapi_gentable.c
index 27d1f861b..e6e841d5d 100644
--- a/mesalib/src/mapi/glapi/glapi_gentable.c
+++ b/mesalib/src/mapi/glapi/glapi_gentable.c
@@ -6373,6 +6373,48 @@ _glapi_create_table_from_handle(void *handle, const char *symbol_prefix) {
}
+ if(!disp->TexStorage1D) {
+ void ** procp = (void **) &disp->TexStorage1D;
+ snprintf(symboln, sizeof(symboln), "%sTexStorage1D", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexStorage2D) {
+ void ** procp = (void **) &disp->TexStorage2D;
+ snprintf(symboln, sizeof(symboln), "%sTexStorage2D", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexStorage3D) {
+ void ** procp = (void **) &disp->TexStorage3D;
+ snprintf(symboln, sizeof(symboln), "%sTexStorage3D", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TextureStorage1DEXT) {
+ void ** procp = (void **) &disp->TextureStorage1DEXT;
+ snprintf(symboln, sizeof(symboln), "%sTextureStorage1DEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TextureStorage2DEXT) {
+ void ** procp = (void **) &disp->TextureStorage2DEXT;
+ snprintf(symboln, sizeof(symboln), "%sTextureStorage2DEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TextureStorage3DEXT) {
+ void ** procp = (void **) &disp->TextureStorage3DEXT;
+ snprintf(symboln, sizeof(symboln), "%sTextureStorage3DEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
if(!disp->PolygonOffsetEXT) {
void ** procp = (void **) &disp->PolygonOffsetEXT;
snprintf(symboln, sizeof(symboln), "%sPolygonOffsetEXT", symbol_prefix);
diff --git a/mesalib/src/mapi/glapi/glapi_mapi_tmp.h b/mesalib/src/mapi/glapi/glapi_mapi_tmp.h
index 7f49ff020..11a824a84 100644
--- a/mesalib/src/mapi/glapi/glapi_mapi_tmp.h
+++ b/mesalib/src/mapi/glapi/glapi_mapi_tmp.h
@@ -900,25 +900,31 @@ GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformfvARB)(GLhandleARB program, GLint lo
GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint *params);
GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint *params);
GLAPI void APIENTRY GLAPI_PREFIX(ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width);
+GLAPI void APIENTRY GLAPI_PREFIX(TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth);
+GLAPI void APIENTRY GLAPI_PREFIX(TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width);
+GLAPI void APIENTRY GLAPI_PREFIX(TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth);
GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_689)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_690)(const GLfloat *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_691)(GLint x, GLint y, GLint z, GLint width, GLint height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_692)(const GLint *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_693)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_694)(const GLshort *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_695)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_696)(const GLfixed *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_697)(GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_698)(GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_699)(GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_700)(GLenum pname, GLfloat param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_701)(GLenum pname, const GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_702)(GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_703)(GLenum pname, const GLint *params);
-GLbitfield APIENTRY GLAPI_PREFIX(_dispatch_stub_704)(GLfixed *mantissa, GLint *exponent);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_705)(GLclampf value, GLboolean invert);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_706)(GLenum pattern);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_695)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_696)(const GLfloat *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_697)(GLint x, GLint y, GLint z, GLint width, GLint height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_698)(const GLint *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_699)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_700)(const GLshort *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_701)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_702)(const GLfixed *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_703)(GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_704)(GLenum pname, GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_705)(GLenum pname, GLint *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_706)(GLenum pname, GLfloat param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_707)(GLenum pname, const GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_708)(GLenum pname, GLint param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_709)(GLenum pname, const GLint *params);
+GLbitfield APIENTRY GLAPI_PREFIX(_dispatch_stub_710)(GLfixed *mantissa, GLint *exponent);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_711)(GLclampf value, GLboolean invert);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_712)(GLenum pattern);
GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer);
GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
@@ -981,7 +987,7 @@ GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord);
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord);
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord);
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_741)(GLenum mode);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_747)(GLenum mode);
GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void);
@@ -1056,15 +1062,15 @@ GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLi
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v);
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w);
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_783)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_784)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_785)(GLsizei n, const GLuint *fences);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_786)(GLuint fence);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_787)(GLsizei n, GLuint *fences);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_788)(GLuint fence, GLenum pname, GLint *params);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_789)(GLuint fence);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_790)(GLuint fence, GLenum condition);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_791)(GLuint fence);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_789)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_790)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_791)(GLsizei n, const GLuint *fences);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_792)(GLuint fence);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_793)(GLsizei n, GLuint *fences);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_794)(GLuint fence, GLenum pname, GLint *params);
+GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_795)(GLuint fence);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_796)(GLuint fence, GLenum condition);
+GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_797)(GLuint fence);
GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences);
GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program);
GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program);
@@ -1153,12 +1159,12 @@ GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param);
GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param);
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params);
GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_872)(GLenum face);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_873)(GLuint array);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_874)(GLsizei n, const GLuint *arrays);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_878)(GLenum face);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_879)(GLuint array);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_880)(GLsizei n, const GLuint *arrays);
GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_875)(GLsizei n, GLuint *arrays);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_876)(GLuint array);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_881)(GLsizei n, GLuint *arrays);
+GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_882)(GLuint array);
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array);
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
@@ -1169,54 +1175,54 @@ GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei
GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index);
GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index);
GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_885)(GLenum func, GLclampx ref);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_886)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_887)(GLclampx depth);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_888)(GLenum plane, const GLfixed *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_889)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_890)(GLclampx zNear, GLclampx zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_891)(GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_892)(GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_893)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_894)(GLenum plane, GLfixed *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_895)(GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_896)(GLenum light, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_897)(GLenum face, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_898)(GLenum target, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_899)(GLenum coord, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_900)(GLenum target, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_901)(GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_902)(GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_903)(GLenum light, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_904)(GLenum light, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_905)(GLfixed width);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_906)(const GLfixed *m);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_907)(GLenum face, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_908)(GLenum face, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_909)(const GLfixed *m);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_910)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_911)(GLfixed nx, GLfixed ny, GLfixed nz);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_912)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_913)(GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_914)(GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_915)(GLfixed size);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_916)(GLfixed factor, GLfixed units);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_917)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_918)(GLclampx value, GLboolean invert);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_919)(GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_920)(GLenum target, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_921)(GLenum target, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_922)(GLenum coord, GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_923)(GLenum coord, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_924)(GLenum target, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_925)(GLenum target, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_926)(GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_927)(GLenum plane, const GLfloat *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_928)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_929)(GLenum plane, GLfloat *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_930)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_931)(GLclampd zmin, GLclampd zmax);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_932)(GLenum modeRGB, GLenum modeA);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_891)(GLenum func, GLclampx ref);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_892)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_893)(GLclampx depth);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_894)(GLenum plane, const GLfixed *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_895)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_896)(GLclampx zNear, GLclampx zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_897)(GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_898)(GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_899)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_900)(GLenum plane, GLfixed *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_901)(GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_902)(GLenum light, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_903)(GLenum face, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_904)(GLenum target, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_905)(GLenum coord, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_906)(GLenum target, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_907)(GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_908)(GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_909)(GLenum light, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_910)(GLenum light, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_911)(GLfixed width);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_912)(const GLfixed *m);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_913)(GLenum face, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_914)(GLenum face, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_915)(const GLfixed *m);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_916)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_917)(GLfixed nx, GLfixed ny, GLfixed nz);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_918)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_919)(GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_920)(GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_921)(GLfixed size);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_922)(GLfixed factor, GLfixed units);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_923)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_924)(GLclampx value, GLboolean invert);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_925)(GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_926)(GLenum target, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_927)(GLenum target, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_928)(GLenum coord, GLenum pname, GLint param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_929)(GLenum coord, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_930)(GLenum target, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_931)(GLenum target, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_932)(GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_933)(GLenum plane, const GLfloat *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_934)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_935)(GLenum plane, GLfloat *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_936)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_937)(GLclampd zmin, GLclampd zmax);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_938)(GLenum modeRGB, GLenum modeA);
GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA);
GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer);
GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer);
@@ -1252,10 +1258,10 @@ GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer);
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer);
GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_950)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_956)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_951)(GLenum target, GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_952)(GLenum target, GLintptr offset, GLsizeiptr size);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_957)(GLenum target, GLenum pname, GLint param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_958)(GLenum target, GLintptr offset, GLsizeiptr size);
GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name);
GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name);
GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name);
@@ -1368,8 +1374,8 @@ GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, G
GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode);
GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1010)(GLenum target, GLenum pname, GLvoid **params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1011)(GLenum target, GLsizei length, GLvoid *pointer);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_1016)(GLenum target, GLenum pname, GLvoid **params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_1017)(GLenum target, GLsizei length, GLvoid *pointer);
GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value);
GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);
GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);
@@ -1377,11 +1383,11 @@ GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program);
GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string);
GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program);
GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1019)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1020)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1021)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1022)(GLuint id, GLenum pname, GLint64EXT *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_1023)(GLuint id, GLenum pname, GLuint64EXT *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_1025)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_1026)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_1027)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_1028)(GLuint id, GLenum pname, GLint64EXT *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_1029)(GLuint id, GLenum pname, GLuint64EXT *params);
GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset);
GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset);
#undef MAPI_TMP_DEFINES
@@ -7457,2754 +7463,2796 @@ GLAPI void APIENTRY GLAPI_PREFIX(ReadnPixelsARB)(GLint x, GLint y, GLsizei width
((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)) _func)(x, y, width, height, format, type, bufSize, data);
}
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
+GLAPI void APIENTRY GLAPI_PREFIX(TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width)
{
const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[688];
+ ((void (APIENTRY *)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width)) _func)(target, levels, internalFormat, width);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[689];
+ ((void (APIENTRY *)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height)) _func)(target, levels, internalFormat, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[690];
+ ((void (APIENTRY *)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth)) _func)(target, levels, internalFormat, width, height, depth);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[691];
+ ((void (APIENTRY *)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width)) _func)(texture, target, levels, internalFormat, width);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[692];
+ ((void (APIENTRY *)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height)) _func)(texture, target, levels, internalFormat, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[693];
+ ((void (APIENTRY *)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth)) _func)(texture, target, levels, internalFormat, width, height, depth);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[694];
((void (APIENTRY *)(GLfloat factor, GLfloat bias)) _func)(factor, bias);
}
GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[707];
+ mapi_func _func = ((const mapi_func *) _tbl)[713];
((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[708];
+ mapi_func _func = ((const mapi_func *) _tbl)[714];
((void (APIENTRY *)(GLsizei stride, GLsizei count, const GLboolean *pointer)) _func)(stride, count, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[709];
+ mapi_func _func = ((const mapi_func *) _tbl)[715];
((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[710];
+ mapi_func _func = ((const mapi_func *) _tbl)[716];
((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[711];
+ mapi_func _func = ((const mapi_func *) _tbl)[717];
((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[712];
+ mapi_func _func = ((const mapi_func *) _tbl)[718];
((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[713];
+ mapi_func _func = ((const mapi_func *) _tbl)[719];
((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[713];
+ mapi_func _func = ((const mapi_func *) _tbl)[719];
((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[713];
+ mapi_func _func = ((const mapi_func *) _tbl)[719];
((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[714];
+ mapi_func _func = ((const mapi_func *) _tbl)[720];
((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[714];
+ mapi_func _func = ((const mapi_func *) _tbl)[720];
((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[714];
+ mapi_func _func = ((const mapi_func *) _tbl)[720];
((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[715];
+ mapi_func _func = ((const mapi_func *) _tbl)[721];
((void (APIENTRY *)(GLint first, GLsizei count)) _func)(first, count);
}
GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[716];
+ mapi_func _func = ((const mapi_func *) _tbl)[722];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[717];
+ mapi_func _func = ((const mapi_func *) _tbl)[723];
((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[717];
+ mapi_func _func = ((const mapi_func *) _tbl)[723];
((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[718];
+ mapi_func _func = ((const mapi_func *) _tbl)[724];
((void (APIENTRY *)(const GLbyte *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[718];
+ mapi_func _func = ((const mapi_func *) _tbl)[724];
((void (APIENTRY *)(const GLbyte *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[719];
+ mapi_func _func = ((const mapi_func *) _tbl)[725];
((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[719];
+ mapi_func _func = ((const mapi_func *) _tbl)[725];
((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[720];
+ mapi_func _func = ((const mapi_func *) _tbl)[726];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[720];
+ mapi_func _func = ((const mapi_func *) _tbl)[726];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[721];
+ mapi_func _func = ((const mapi_func *) _tbl)[727];
((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[721];
+ mapi_func _func = ((const mapi_func *) _tbl)[727];
((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[722];
+ mapi_func _func = ((const mapi_func *) _tbl)[728];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[722];
+ mapi_func _func = ((const mapi_func *) _tbl)[728];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[723];
+ mapi_func _func = ((const mapi_func *) _tbl)[729];
((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[723];
+ mapi_func _func = ((const mapi_func *) _tbl)[729];
((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[724];
+ mapi_func _func = ((const mapi_func *) _tbl)[730];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[724];
+ mapi_func _func = ((const mapi_func *) _tbl)[730];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[725];
+ mapi_func _func = ((const mapi_func *) _tbl)[731];
((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[725];
+ mapi_func _func = ((const mapi_func *) _tbl)[731];
((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[726];
+ mapi_func _func = ((const mapi_func *) _tbl)[732];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[726];
+ mapi_func _func = ((const mapi_func *) _tbl)[732];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[727];
+ mapi_func _func = ((const mapi_func *) _tbl)[733];
((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[727];
+ mapi_func _func = ((const mapi_func *) _tbl)[733];
((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[728];
+ mapi_func _func = ((const mapi_func *) _tbl)[734];
((void (APIENTRY *)(const GLubyte *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[728];
+ mapi_func _func = ((const mapi_func *) _tbl)[734];
((void (APIENTRY *)(const GLubyte *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[729];
+ mapi_func _func = ((const mapi_func *) _tbl)[735];
((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[729];
+ mapi_func _func = ((const mapi_func *) _tbl)[735];
((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[730];
+ mapi_func _func = ((const mapi_func *) _tbl)[736];
((void (APIENTRY *)(const GLuint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[730];
+ mapi_func _func = ((const mapi_func *) _tbl)[736];
((void (APIENTRY *)(const GLuint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[731];
+ mapi_func _func = ((const mapi_func *) _tbl)[737];
((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[731];
+ mapi_func _func = ((const mapi_func *) _tbl)[737];
((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[732];
+ mapi_func _func = ((const mapi_func *) _tbl)[738];
((void (APIENTRY *)(const GLushort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[732];
+ mapi_func _func = ((const mapi_func *) _tbl)[738];
((void (APIENTRY *)(const GLushort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[733];
+ mapi_func _func = ((const mapi_func *) _tbl)[739];
((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[733];
+ mapi_func _func = ((const mapi_func *) _tbl)[739];
((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[734];
+ mapi_func _func = ((const mapi_func *) _tbl)[740];
((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
}
GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[734];
+ mapi_func _func = ((const mapi_func *) _tbl)[740];
((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
}
GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[735];
+ mapi_func _func = ((const mapi_func *) _tbl)[741];
((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
}
GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[735];
+ mapi_func _func = ((const mapi_func *) _tbl)[741];
((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[736];
+ mapi_func _func = ((const mapi_func *) _tbl)[742];
((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[736];
+ mapi_func _func = ((const mapi_func *) _tbl)[742];
((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[737];
+ mapi_func _func = ((const mapi_func *) _tbl)[743];
((void (APIENTRY *)(GLdouble coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[737];
+ mapi_func _func = ((const mapi_func *) _tbl)[743];
((void (APIENTRY *)(GLdouble coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[738];
+ mapi_func _func = ((const mapi_func *) _tbl)[744];
((void (APIENTRY *)(const GLdouble *coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[738];
+ mapi_func _func = ((const mapi_func *) _tbl)[744];
((void (APIENTRY *)(const GLdouble *coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[739];
+ mapi_func _func = ((const mapi_func *) _tbl)[745];
((void (APIENTRY *)(GLfloat coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[739];
+ mapi_func _func = ((const mapi_func *) _tbl)[745];
((void (APIENTRY *)(GLfloat coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[740];
+ mapi_func _func = ((const mapi_func *) _tbl)[746];
((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[740];
+ mapi_func _func = ((const mapi_func *) _tbl)[746];
((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[742];
+ mapi_func _func = ((const mapi_func *) _tbl)[748];
((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
}
GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[742];
+ mapi_func _func = ((const mapi_func *) _tbl)[748];
((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
}
GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[743];
+ mapi_func _func = ((const mapi_func *) _tbl)[749];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[744];
+ mapi_func _func = ((const mapi_func *) _tbl)[750];
((void (APIENTRY *)(GLsizei length, const GLvoid *pointer)) _func)(length, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[745];
+ mapi_func _func = ((const mapi_func *) _tbl)[751];
((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(stage, portion, variable, input, mapping, componentUsage);
}
GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[746];
+ mapi_func _func = ((const mapi_func *) _tbl)[752];
((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)) _func)(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum);
}
GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[747];
+ mapi_func _func = ((const mapi_func *) _tbl)[753];
((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[748];
+ mapi_func _func = ((const mapi_func *) _tbl)[754];
((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[749];
+ mapi_func _func = ((const mapi_func *) _tbl)[755];
((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[750];
+ mapi_func _func = ((const mapi_func *) _tbl)[756];
((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[751];
+ mapi_func _func = ((const mapi_func *) _tbl)[757];
((void (APIENTRY *)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(variable, input, mapping, componentUsage);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[752];
+ mapi_func _func = ((const mapi_func *) _tbl)[758];
((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)) _func)(stage, portion, variable, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[753];
+ mapi_func _func = ((const mapi_func *) _tbl)[759];
((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)) _func)(stage, portion, variable, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[754];
+ mapi_func _func = ((const mapi_func *) _tbl)[760];
((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)) _func)(stage, portion, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[755];
+ mapi_func _func = ((const mapi_func *) _tbl)[761];
((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLint *params)) _func)(stage, portion, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[756];
+ mapi_func _func = ((const mapi_func *) _tbl)[762];
((void (APIENTRY *)(GLenum variable, GLenum pname, GLfloat *params)) _func)(variable, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[757];
+ mapi_func _func = ((const mapi_func *) _tbl)[763];
((void (APIENTRY *)(GLenum variable, GLenum pname, GLint *params)) _func)(variable, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[758];
+ mapi_func _func = ((const mapi_func *) _tbl)[764];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[759];
+ mapi_func _func = ((const mapi_func *) _tbl)[765];
((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[759];
+ mapi_func _func = ((const mapi_func *) _tbl)[765];
((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[759];
+ mapi_func _func = ((const mapi_func *) _tbl)[765];
((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[760];
+ mapi_func _func = ((const mapi_func *) _tbl)[766];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[760];
+ mapi_func _func = ((const mapi_func *) _tbl)[766];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[760];
+ mapi_func _func = ((const mapi_func *) _tbl)[766];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[761];
+ mapi_func _func = ((const mapi_func *) _tbl)[767];
((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[761];
+ mapi_func _func = ((const mapi_func *) _tbl)[767];
((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[761];
+ mapi_func _func = ((const mapi_func *) _tbl)[767];
((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[762];
+ mapi_func _func = ((const mapi_func *) _tbl)[768];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[762];
+ mapi_func _func = ((const mapi_func *) _tbl)[768];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[762];
+ mapi_func _func = ((const mapi_func *) _tbl)[768];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[763];
+ mapi_func _func = ((const mapi_func *) _tbl)[769];
((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[763];
+ mapi_func _func = ((const mapi_func *) _tbl)[769];
((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[763];
+ mapi_func _func = ((const mapi_func *) _tbl)[769];
((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[764];
+ mapi_func _func = ((const mapi_func *) _tbl)[770];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[764];
+ mapi_func _func = ((const mapi_func *) _tbl)[770];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[764];
+ mapi_func _func = ((const mapi_func *) _tbl)[770];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[765];
+ mapi_func _func = ((const mapi_func *) _tbl)[771];
((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[765];
+ mapi_func _func = ((const mapi_func *) _tbl)[771];
((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[765];
+ mapi_func _func = ((const mapi_func *) _tbl)[771];
((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[766];
+ mapi_func _func = ((const mapi_func *) _tbl)[772];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[766];
+ mapi_func _func = ((const mapi_func *) _tbl)[772];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[766];
+ mapi_func _func = ((const mapi_func *) _tbl)[772];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[767];
+ mapi_func _func = ((const mapi_func *) _tbl)[773];
((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[767];
+ mapi_func _func = ((const mapi_func *) _tbl)[773];
((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[767];
+ mapi_func _func = ((const mapi_func *) _tbl)[773];
((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[768];
+ mapi_func _func = ((const mapi_func *) _tbl)[774];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[768];
+ mapi_func _func = ((const mapi_func *) _tbl)[774];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[768];
+ mapi_func _func = ((const mapi_func *) _tbl)[774];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[769];
+ mapi_func _func = ((const mapi_func *) _tbl)[775];
((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[769];
+ mapi_func _func = ((const mapi_func *) _tbl)[775];
((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[769];
+ mapi_func _func = ((const mapi_func *) _tbl)[775];
((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[770];
+ mapi_func _func = ((const mapi_func *) _tbl)[776];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[770];
+ mapi_func _func = ((const mapi_func *) _tbl)[776];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[770];
+ mapi_func _func = ((const mapi_func *) _tbl)[776];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[771];
+ mapi_func _func = ((const mapi_func *) _tbl)[777];
((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[771];
+ mapi_func _func = ((const mapi_func *) _tbl)[777];
((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[771];
+ mapi_func _func = ((const mapi_func *) _tbl)[777];
((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[772];
+ mapi_func _func = ((const mapi_func *) _tbl)[778];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[772];
+ mapi_func _func = ((const mapi_func *) _tbl)[778];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[772];
+ mapi_func _func = ((const mapi_func *) _tbl)[778];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[773];
+ mapi_func _func = ((const mapi_func *) _tbl)[779];
((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[773];
+ mapi_func _func = ((const mapi_func *) _tbl)[779];
((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[773];
+ mapi_func _func = ((const mapi_func *) _tbl)[779];
((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[774];
+ mapi_func _func = ((const mapi_func *) _tbl)[780];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[774];
+ mapi_func _func = ((const mapi_func *) _tbl)[780];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[774];
+ mapi_func _func = ((const mapi_func *) _tbl)[780];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[775];
+ mapi_func _func = ((const mapi_func *) _tbl)[781];
((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[776];
+ mapi_func _func = ((const mapi_func *) _tbl)[782];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[777];
+ mapi_func _func = ((const mapi_func *) _tbl)[783];
((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[778];
+ mapi_func _func = ((const mapi_func *) _tbl)[784];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[779];
+ mapi_func _func = ((const mapi_func *) _tbl)[785];
((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[780];
+ mapi_func _func = ((const mapi_func *) _tbl)[786];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[781];
+ mapi_func _func = ((const mapi_func *) _tbl)[787];
((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[782];
+ mapi_func _func = ((const mapi_func *) _tbl)[788];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[792];
+ mapi_func _func = ((const mapi_func *) _tbl)[798];
return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *ids, GLboolean *residences)) _func)(n, ids, residences);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[793];
+ mapi_func _func = ((const mapi_func *) _tbl)[799];
((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[793];
+ mapi_func _func = ((const mapi_func *) _tbl)[799];
((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[794];
+ mapi_func _func = ((const mapi_func *) _tbl)[800];
((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[794];
+ mapi_func _func = ((const mapi_func *) _tbl)[800];
((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs);
}
GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[795];
+ mapi_func _func = ((const mapi_func *) _tbl)[801];
((void (APIENTRY *)(GLenum target, GLuint id, const GLfloat *params)) _func)(target, id, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[796];
+ mapi_func _func = ((const mapi_func *) _tbl)[802];
((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[796];
+ mapi_func _func = ((const mapi_func *) _tbl)[802];
((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[797];
+ mapi_func _func = ((const mapi_func *) _tbl)[803];
((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLdouble *params)) _func)(target, index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[798];
+ mapi_func _func = ((const mapi_func *) _tbl)[804];
((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLfloat *params)) _func)(target, index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[799];
+ mapi_func _func = ((const mapi_func *) _tbl)[805];
((void (APIENTRY *)(GLuint id, GLenum pname, GLubyte *program)) _func)(id, pname, program);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[800];
+ mapi_func _func = ((const mapi_func *) _tbl)[806];
((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[801];
+ mapi_func _func = ((const mapi_func *) _tbl)[807];
((void (APIENTRY *)(GLenum target, GLuint address, GLenum pname, GLint *params)) _func)(target, address, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[802];
+ mapi_func _func = ((const mapi_func *) _tbl)[808];
((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[802];
+ mapi_func _func = ((const mapi_func *) _tbl)[808];
((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[802];
+ mapi_func _func = ((const mapi_func *) _tbl)[808];
((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[803];
+ mapi_func _func = ((const mapi_func *) _tbl)[809];
((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[804];
+ mapi_func _func = ((const mapi_func *) _tbl)[810];
((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[805];
+ mapi_func _func = ((const mapi_func *) _tbl)[811];
((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[806];
+ mapi_func _func = ((const mapi_func *) _tbl)[812];
return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[806];
+ mapi_func _func = ((const mapi_func *) _tbl)[812];
return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
}
GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[807];
+ mapi_func _func = ((const mapi_func *) _tbl)[813];
((void (APIENTRY *)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)) _func)(target, id, len, program);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[808];
+ mapi_func _func = ((const mapi_func *) _tbl)[814];
((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)) _func)(target, index, num, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[809];
+ mapi_func _func = ((const mapi_func *) _tbl)[815];
((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)) _func)(target, index, num, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[810];
+ mapi_func _func = ((const mapi_func *) _tbl)[816];
((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
}
GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[811];
+ mapi_func _func = ((const mapi_func *) _tbl)[817];
((void (APIENTRY *)(GLenum target, GLuint address, GLenum matrix, GLenum transform)) _func)(target, address, matrix, transform);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[812];
+ mapi_func _func = ((const mapi_func *) _tbl)[818];
((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[813];
+ mapi_func _func = ((const mapi_func *) _tbl)[819];
((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[814];
+ mapi_func _func = ((const mapi_func *) _tbl)[820];
((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[815];
+ mapi_func _func = ((const mapi_func *) _tbl)[821];
((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[816];
+ mapi_func _func = ((const mapi_func *) _tbl)[822];
((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[817];
+ mapi_func _func = ((const mapi_func *) _tbl)[823];
((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[818];
+ mapi_func _func = ((const mapi_func *) _tbl)[824];
((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[819];
+ mapi_func _func = ((const mapi_func *) _tbl)[825];
((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[820];
+ mapi_func _func = ((const mapi_func *) _tbl)[826];
((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[821];
+ mapi_func _func = ((const mapi_func *) _tbl)[827];
((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[822];
+ mapi_func _func = ((const mapi_func *) _tbl)[828];
((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[823];
+ mapi_func _func = ((const mapi_func *) _tbl)[829];
((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[824];
+ mapi_func _func = ((const mapi_func *) _tbl)[830];
((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[825];
+ mapi_func _func = ((const mapi_func *) _tbl)[831];
((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[826];
+ mapi_func _func = ((const mapi_func *) _tbl)[832];
((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[827];
+ mapi_func _func = ((const mapi_func *) _tbl)[833];
((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[828];
+ mapi_func _func = ((const mapi_func *) _tbl)[834];
((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[829];
+ mapi_func _func = ((const mapi_func *) _tbl)[835];
((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[830];
+ mapi_func _func = ((const mapi_func *) _tbl)[836];
((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[831];
+ mapi_func _func = ((const mapi_func *) _tbl)[837];
((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[832];
+ mapi_func _func = ((const mapi_func *) _tbl)[838];
((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[833];
+ mapi_func _func = ((const mapi_func *) _tbl)[839];
((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[834];
+ mapi_func _func = ((const mapi_func *) _tbl)[840];
((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[835];
+ mapi_func _func = ((const mapi_func *) _tbl)[841];
((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[836];
+ mapi_func _func = ((const mapi_func *) _tbl)[842];
((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[837];
+ mapi_func _func = ((const mapi_func *) _tbl)[843];
((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[838];
+ mapi_func _func = ((const mapi_func *) _tbl)[844];
((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[839];
+ mapi_func _func = ((const mapi_func *) _tbl)[845];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[840];
+ mapi_func _func = ((const mapi_func *) _tbl)[846];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[841];
+ mapi_func _func = ((const mapi_func *) _tbl)[847];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[842];
+ mapi_func _func = ((const mapi_func *) _tbl)[848];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[843];
+ mapi_func _func = ((const mapi_func *) _tbl)[849];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[844];
+ mapi_func _func = ((const mapi_func *) _tbl)[850];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[845];
+ mapi_func _func = ((const mapi_func *) _tbl)[851];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[846];
+ mapi_func _func = ((const mapi_func *) _tbl)[852];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[847];
+ mapi_func _func = ((const mapi_func *) _tbl)[853];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[848];
+ mapi_func _func = ((const mapi_func *) _tbl)[854];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[849];
+ mapi_func _func = ((const mapi_func *) _tbl)[855];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[850];
+ mapi_func _func = ((const mapi_func *) _tbl)[856];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[851];
+ mapi_func _func = ((const mapi_func *) _tbl)[857];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLubyte *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[852];
+ mapi_func _func = ((const mapi_func *) _tbl)[858];
((void (APIENTRY *)(GLenum pname, GLfloat *param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[853];
+ mapi_func _func = ((const mapi_func *) _tbl)[859];
((void (APIENTRY *)(GLenum pname, GLint *param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[854];
+ mapi_func _func = ((const mapi_func *) _tbl)[860];
((void (APIENTRY *)(GLenum pname, const GLfloat *param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[855];
+ mapi_func _func = ((const mapi_func *) _tbl)[861];
((void (APIENTRY *)(GLenum pname, const GLint *param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[856];
+ mapi_func _func = ((const mapi_func *) _tbl)[862];
((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod);
}
GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[857];
+ mapi_func _func = ((const mapi_func *) _tbl)[863];
((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
}
GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[858];
+ mapi_func _func = ((const mapi_func *) _tbl)[864];
((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
}
GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[859];
+ mapi_func _func = ((const mapi_func *) _tbl)[865];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[860];
+ mapi_func _func = ((const mapi_func *) _tbl)[866];
((void (APIENTRY *)(GLuint id)) _func)(id);
}
GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[861];
+ mapi_func _func = ((const mapi_func *) _tbl)[867];
((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod);
}
GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[862];
+ mapi_func _func = ((const mapi_func *) _tbl)[868];
((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
}
GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[863];
+ mapi_func _func = ((const mapi_func *) _tbl)[869];
((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[864];
+ mapi_func _func = ((const mapi_func *) _tbl)[870];
((void (APIENTRY *)(GLuint id)) _func)(id);
}
GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[865];
+ mapi_func _func = ((const mapi_func *) _tbl)[871];
((void (APIENTRY *)(void)) _func)();
}
GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[866];
+ mapi_func _func = ((const mapi_func *) _tbl)[872];
return ((GLuint (APIENTRY *)(GLuint range)) _func)(range);
}
GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[867];
+ mapi_func _func = ((const mapi_func *) _tbl)[873];
((void (APIENTRY *)(GLuint dst, GLuint coord, GLenum swizzle)) _func)(dst, coord, swizzle);
}
GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[868];
+ mapi_func _func = ((const mapi_func *) _tbl)[874];
((void (APIENTRY *)(GLuint dst, GLuint interp, GLenum swizzle)) _func)(dst, interp, swizzle);
}
GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[869];
+ mapi_func _func = ((const mapi_func *) _tbl)[875];
((void (APIENTRY *)(GLuint dst, const GLfloat *value)) _func)(dst, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[870];
+ mapi_func _func = ((const mapi_func *) _tbl)[876];
((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[870];
+ mapi_func _func = ((const mapi_func *) _tbl)[876];
((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[871];
+ mapi_func _func = ((const mapi_func *) _tbl)[877];
((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[871];
+ mapi_func _func = ((const mapi_func *) _tbl)[877];
((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[874];
+ mapi_func _func = ((const mapi_func *) _tbl)[880];
((void (APIENTRY *)(GLsizei n, const GLuint *arrays)) _func)(n, arrays);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[876];
+ mapi_func _func = ((const mapi_func *) _tbl)[882];
return ((GLboolean (APIENTRY *)(GLuint array)) _func)(array);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[877];
+ mapi_func _func = ((const mapi_func *) _tbl)[883];
((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)) _func)(id, len, name, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[878];
+ mapi_func _func = ((const mapi_func *) _tbl)[884];
((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)) _func)(id, len, name, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[879];
+ mapi_func _func = ((const mapi_func *) _tbl)[885];
((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(id, len, name, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[880];
+ mapi_func _func = ((const mapi_func *) _tbl)[886];
((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)) _func)(id, len, name, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[881];
+ mapi_func _func = ((const mapi_func *) _tbl)[887];
((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(id, len, name, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[882];
+ mapi_func _func = ((const mapi_func *) _tbl)[888];
((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)) _func)(id, len, name, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[883];
+ mapi_func _func = ((const mapi_func *) _tbl)[889];
((void (APIENTRY *)(GLuint index)) _func)(index);
}
GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[883];
+ mapi_func _func = ((const mapi_func *) _tbl)[889];
((void (APIENTRY *)(GLuint index)) _func)(index);
}
GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[884];
+ mapi_func _func = ((const mapi_func *) _tbl)[890];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[932];
+ mapi_func _func = ((const mapi_func *) _tbl)[938];
((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[933];
+ mapi_func _func = ((const mapi_func *) _tbl)[939];
((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[933];
+ mapi_func _func = ((const mapi_func *) _tbl)[939];
((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[934];
+ mapi_func _func = ((const mapi_func *) _tbl)[940];
((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[934];
+ mapi_func _func = ((const mapi_func *) _tbl)[940];
((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
}
GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[935];
+ mapi_func _func = ((const mapi_func *) _tbl)[941];
return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
}
GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[935];
+ mapi_func _func = ((const mapi_func *) _tbl)[941];
return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[936];
+ mapi_func _func = ((const mapi_func *) _tbl)[942];
((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[936];
+ mapi_func _func = ((const mapi_func *) _tbl)[942];
((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[937];
+ mapi_func _func = ((const mapi_func *) _tbl)[943];
((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[937];
+ mapi_func _func = ((const mapi_func *) _tbl)[943];
((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[938];
+ mapi_func _func = ((const mapi_func *) _tbl)[944];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[938];
+ mapi_func _func = ((const mapi_func *) _tbl)[944];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[939];
+ mapi_func _func = ((const mapi_func *) _tbl)[945];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[939];
+ mapi_func _func = ((const mapi_func *) _tbl)[945];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[940];
+ mapi_func _func = ((const mapi_func *) _tbl)[946];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[940];
+ mapi_func _func = ((const mapi_func *) _tbl)[946];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[941];
+ mapi_func _func = ((const mapi_func *) _tbl)[947];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[941];
+ mapi_func _func = ((const mapi_func *) _tbl)[947];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[942];
+ mapi_func _func = ((const mapi_func *) _tbl)[948];
((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[942];
+ mapi_func _func = ((const mapi_func *) _tbl)[948];
((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[943];
+ mapi_func _func = ((const mapi_func *) _tbl)[949];
((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[943];
+ mapi_func _func = ((const mapi_func *) _tbl)[949];
((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[944];
+ mapi_func _func = ((const mapi_func *) _tbl)[950];
((void (APIENTRY *)(GLenum target)) _func)(target);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[944];
+ mapi_func _func = ((const mapi_func *) _tbl)[950];
((void (APIENTRY *)(GLenum target)) _func)(target);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[945];
+ mapi_func _func = ((const mapi_func *) _tbl)[951];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[945];
+ mapi_func _func = ((const mapi_func *) _tbl)[951];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[946];
+ mapi_func _func = ((const mapi_func *) _tbl)[952];
((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[946];
+ mapi_func _func = ((const mapi_func *) _tbl)[952];
((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[947];
+ mapi_func _func = ((const mapi_func *) _tbl)[953];
return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[947];
+ mapi_func _func = ((const mapi_func *) _tbl)[953];
return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[948];
+ mapi_func _func = ((const mapi_func *) _tbl)[954];
return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[948];
+ mapi_func _func = ((const mapi_func *) _tbl)[954];
return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[949];
+ mapi_func _func = ((const mapi_func *) _tbl)[955];
((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
}
GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[949];
+ mapi_func _func = ((const mapi_func *) _tbl)[955];
((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
}
GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[950];
+ mapi_func _func = ((const mapi_func *) _tbl)[956];
((void (APIENTRY *)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)) _func)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[953];
+ mapi_func _func = ((const mapi_func *) _tbl)[959];
((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[953];
+ mapi_func _func = ((const mapi_func *) _tbl)[959];
((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name);
}
GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[954];
+ mapi_func _func = ((const mapi_func *) _tbl)[960];
return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
}
GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[954];
+ mapi_func _func = ((const mapi_func *) _tbl)[960];
return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[955];
+ mapi_func _func = ((const mapi_func *) _tbl)[961];
((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[955];
+ mapi_func _func = ((const mapi_func *) _tbl)[961];
((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[956];
+ mapi_func _func = ((const mapi_func *) _tbl)[962];
((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[956];
+ mapi_func _func = ((const mapi_func *) _tbl)[962];
((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[957];
+ mapi_func _func = ((const mapi_func *) _tbl)[963];
((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[957];
+ mapi_func _func = ((const mapi_func *) _tbl)[963];
((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[958];
+ mapi_func _func = ((const mapi_func *) _tbl)[964];
((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[958];
+ mapi_func _func = ((const mapi_func *) _tbl)[964];
((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[959];
+ mapi_func _func = ((const mapi_func *) _tbl)[965];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[959];
+ mapi_func _func = ((const mapi_func *) _tbl)[965];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[960];
+ mapi_func _func = ((const mapi_func *) _tbl)[966];
((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[960];
+ mapi_func _func = ((const mapi_func *) _tbl)[966];
((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[961];
+ mapi_func _func = ((const mapi_func *) _tbl)[967];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[961];
+ mapi_func _func = ((const mapi_func *) _tbl)[967];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[962];
+ mapi_func _func = ((const mapi_func *) _tbl)[968];
((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[962];
+ mapi_func _func = ((const mapi_func *) _tbl)[968];
((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[963];
+ mapi_func _func = ((const mapi_func *) _tbl)[969];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[963];
+ mapi_func _func = ((const mapi_func *) _tbl)[969];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[964];
+ mapi_func _func = ((const mapi_func *) _tbl)[970];
((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[964];
+ mapi_func _func = ((const mapi_func *) _tbl)[970];
((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[965];
+ mapi_func _func = ((const mapi_func *) _tbl)[971];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[965];
+ mapi_func _func = ((const mapi_func *) _tbl)[971];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[966];
+ mapi_func _func = ((const mapi_func *) _tbl)[972];
((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[966];
+ mapi_func _func = ((const mapi_func *) _tbl)[972];
((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[967];
+ mapi_func _func = ((const mapi_func *) _tbl)[973];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[967];
+ mapi_func _func = ((const mapi_func *) _tbl)[973];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[968];
+ mapi_func _func = ((const mapi_func *) _tbl)[974];
((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[968];
+ mapi_func _func = ((const mapi_func *) _tbl)[974];
((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[969];
+ mapi_func _func = ((const mapi_func *) _tbl)[975];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[969];
+ mapi_func _func = ((const mapi_func *) _tbl)[975];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[970];
+ mapi_func _func = ((const mapi_func *) _tbl)[976];
((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[970];
+ mapi_func _func = ((const mapi_func *) _tbl)[976];
((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[971];
+ mapi_func _func = ((const mapi_func *) _tbl)[977];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[971];
+ mapi_func _func = ((const mapi_func *) _tbl)[977];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[972];
+ mapi_func _func = ((const mapi_func *) _tbl)[978];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[972];
+ mapi_func _func = ((const mapi_func *) _tbl)[978];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[973];
+ mapi_func _func = ((const mapi_func *) _tbl)[979];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[973];
+ mapi_func _func = ((const mapi_func *) _tbl)[979];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[974];
+ mapi_func _func = ((const mapi_func *) _tbl)[980];
((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[974];
+ mapi_func _func = ((const mapi_func *) _tbl)[980];
((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[975];
+ mapi_func _func = ((const mapi_func *) _tbl)[981];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[975];
+ mapi_func _func = ((const mapi_func *) _tbl)[981];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[976];
+ mapi_func _func = ((const mapi_func *) _tbl)[982];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[976];
+ mapi_func _func = ((const mapi_func *) _tbl)[982];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[977];
+ mapi_func _func = ((const mapi_func *) _tbl)[983];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[977];
+ mapi_func _func = ((const mapi_func *) _tbl)[983];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[978];
+ mapi_func _func = ((const mapi_func *) _tbl)[984];
((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[978];
+ mapi_func _func = ((const mapi_func *) _tbl)[984];
((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[979];
+ mapi_func _func = ((const mapi_func *) _tbl)[985];
((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[979];
+ mapi_func _func = ((const mapi_func *) _tbl)[985];
((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[980];
+ mapi_func _func = ((const mapi_func *) _tbl)[986];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[980];
+ mapi_func _func = ((const mapi_func *) _tbl)[986];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[981];
+ mapi_func _func = ((const mapi_func *) _tbl)[987];
((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[981];
+ mapi_func _func = ((const mapi_func *) _tbl)[987];
((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[982];
+ mapi_func _func = ((const mapi_func *) _tbl)[988];
((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[982];
+ mapi_func _func = ((const mapi_func *) _tbl)[988];
((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[983];
+ mapi_func _func = ((const mapi_func *) _tbl)[989];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[983];
+ mapi_func _func = ((const mapi_func *) _tbl)[989];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[984];
+ mapi_func _func = ((const mapi_func *) _tbl)[990];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[984];
+ mapi_func _func = ((const mapi_func *) _tbl)[990];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[985];
+ mapi_func _func = ((const mapi_func *) _tbl)[991];
((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[985];
+ mapi_func _func = ((const mapi_func *) _tbl)[991];
((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[986];
+ mapi_func _func = ((const mapi_func *) _tbl)[992];
((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[986];
+ mapi_func _func = ((const mapi_func *) _tbl)[992];
((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[987];
+ mapi_func _func = ((const mapi_func *) _tbl)[993];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[987];
+ mapi_func _func = ((const mapi_func *) _tbl)[993];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[987];
+ mapi_func _func = ((const mapi_func *) _tbl)[993];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
}
GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[988];
+ mapi_func _func = ((const mapi_func *) _tbl)[994];
((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a);
}
GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[988];
+ mapi_func _func = ((const mapi_func *) _tbl)[994];
((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a);
}
GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[989];
+ mapi_func _func = ((const mapi_func *) _tbl)[995];
((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
}
GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[989];
+ mapi_func _func = ((const mapi_func *) _tbl)[995];
((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
}
GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[990];
+ mapi_func _func = ((const mapi_func *) _tbl)[996];
((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
}
GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[990];
+ mapi_func _func = ((const mapi_func *) _tbl)[996];
((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[991];
+ mapi_func _func = ((const mapi_func *) _tbl)[997];
((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[991];
+ mapi_func _func = ((const mapi_func *) _tbl)[997];
((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[992];
+ mapi_func _func = ((const mapi_func *) _tbl)[998];
((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[992];
+ mapi_func _func = ((const mapi_func *) _tbl)[998];
((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[993];
+ mapi_func _func = ((const mapi_func *) _tbl)[999];
return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[993];
+ mapi_func _func = ((const mapi_func *) _tbl)[999];
return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
}
GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[994];
+ mapi_func _func = ((const mapi_func *) _tbl)[1000];
((void (APIENTRY *)(GLint r, GLint g, GLint b, GLint a)) _func)(r, g, b, a);
}
GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[995];
+ mapi_func _func = ((const mapi_func *) _tbl)[1001];
((void (APIENTRY *)(GLuint r, GLuint g, GLuint b, GLuint a)) _func)(r, g, b, a);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[996];
+ mapi_func _func = ((const mapi_func *) _tbl)[1002];
((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[996];
+ mapi_func _func = ((const mapi_func *) _tbl)[1002];
((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[997];
+ mapi_func _func = ((const mapi_func *) _tbl)[1003];
((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[997];
+ mapi_func _func = ((const mapi_func *) _tbl)[1003];
((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[998];
+ mapi_func _func = ((const mapi_func *) _tbl)[1004];
((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[998];
+ mapi_func _func = ((const mapi_func *) _tbl)[1004];
((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[999];
+ mapi_func _func = ((const mapi_func *) _tbl)[1005];
((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[999];
+ mapi_func _func = ((const mapi_func *) _tbl)[1005];
((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1000];
+ mapi_func _func = ((const mapi_func *) _tbl)[1006];
((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode);
}
GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1000];
+ mapi_func _func = ((const mapi_func *) _tbl)[1006];
((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode);
}
GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1001];
+ mapi_func _func = ((const mapi_func *) _tbl)[1007];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1001];
+ mapi_func _func = ((const mapi_func *) _tbl)[1007];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1002];
+ mapi_func _func = ((const mapi_func *) _tbl)[1008];
((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1002];
+ mapi_func _func = ((const mapi_func *) _tbl)[1008];
((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1003];
+ mapi_func _func = ((const mapi_func *) _tbl)[1009];
((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1003];
+ mapi_func _func = ((const mapi_func *) _tbl)[1009];
((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1004];
+ mapi_func _func = ((const mapi_func *) _tbl)[1010];
((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)) _func)(target, index, buffer, offset);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1005];
+ mapi_func _func = ((const mapi_func *) _tbl)[1011];
((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1005];
+ mapi_func _func = ((const mapi_func *) _tbl)[1011];
((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size);
}
GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1006];
+ mapi_func _func = ((const mapi_func *) _tbl)[1012];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1006];
+ mapi_func _func = ((const mapi_func *) _tbl)[1012];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1007];
+ mapi_func _func = ((const mapi_func *) _tbl)[1013];
((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1007];
+ mapi_func _func = ((const mapi_func *) _tbl)[1013];
((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
}
GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1008];
+ mapi_func _func = ((const mapi_func *) _tbl)[1014];
((void (APIENTRY *)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode);
}
GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1008];
+ mapi_func _func = ((const mapi_func *) _tbl)[1014];
((void (APIENTRY *)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1009];
+ mapi_func _func = ((const mapi_func *) _tbl)[1015];
((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1009];
+ mapi_func _func = ((const mapi_func *) _tbl)[1015];
((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1012];
+ mapi_func _func = ((const mapi_func *) _tbl)[1018];
((void (APIENTRY *)(GLenum objectType, GLuint name, GLenum pname, GLint *value)) _func)(objectType, name, pname, value);
}
GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1013];
+ mapi_func _func = ((const mapi_func *) _tbl)[1019];
return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
}
GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1014];
+ mapi_func _func = ((const mapi_func *) _tbl)[1020];
return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
}
GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1015];
+ mapi_func _func = ((const mapi_func *) _tbl)[1021];
((void (APIENTRY *)(GLuint program)) _func)(program);
}
GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1016];
+ mapi_func _func = ((const mapi_func *) _tbl)[1022];
return ((GLuint (APIENTRY *)(GLenum type, const GLchar *string)) _func)(type, string);
}
GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1017];
+ mapi_func _func = ((const mapi_func *) _tbl)[1023];
((void (APIENTRY *)(GLenum type, GLuint program)) _func)(type, program);
}
GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1018];
+ mapi_func _func = ((const mapi_func *) _tbl)[1024];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1024];
+ mapi_func _func = ((const mapi_func *) _tbl)[1030];
((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
}
GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1025];
+ mapi_func _func = ((const mapi_func *) _tbl)[1031];
((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
}
@@ -12823,29 +12871,47 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnUniformuivARB))"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReadnPixelsARB))"\n"
"\t"STUB_ASM_CODE("687")"\n"
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffsetEXT))"\n"
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexStorage1D))"\n"
"\t"STUB_ASM_CODE("688")"\n"
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexStorage2D))"\n"
+"\t"STUB_ASM_CODE("689")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexStorage3D))"\n"
+"\t"STUB_ASM_CODE("690")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TextureStorage1DEXT))"\n"
+"\t"STUB_ASM_CODE("691")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TextureStorage2DEXT))"\n"
+"\t"STUB_ASM_CODE("692")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TextureStorage3DEXT))"\n"
+"\t"STUB_ASM_CODE("693")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffsetEXT))"\n"
+"\t"STUB_ASM_CODE("694")"\n"
+
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointerEXT))"\n"
-"\t"STUB_ASM_CODE("707")"\n"
+"\t"STUB_ASM_CODE("713")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointerEXT))"\n"
-"\t"STUB_ASM_CODE("708")"\n"
+"\t"STUB_ASM_CODE("714")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointerEXT))"\n"
-"\t"STUB_ASM_CODE("709")"\n"
+"\t"STUB_ASM_CODE("715")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointerEXT))"\n"
-"\t"STUB_ASM_CODE("710")"\n"
+"\t"STUB_ASM_CODE("716")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointerEXT))"\n"
-"\t"STUB_ASM_CODE("711")"\n"
+"\t"STUB_ASM_CODE("717")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointerEXT))"\n"
-"\t"STUB_ASM_CODE("712")"\n"
+"\t"STUB_ASM_CODE("718")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfEXT))"\n"
-"\t"STUB_ASM_CODE("713")"\n"
+"\t"STUB_ASM_CODE("719")"\n"
".globl "GLAPI_PREFIX_STR(PointParameterf)"\n"
".set "GLAPI_PREFIX_STR(PointParameterf)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n"
@@ -12854,7 +12920,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfEXT))"\n"
".set "GLAPI_PREFIX_STR(PointParameterfARB)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfvEXT))"\n"
-"\t"STUB_ASM_CODE("714")"\n"
+"\t"STUB_ASM_CODE("720")"\n"
".globl "GLAPI_PREFIX_STR(PointParameterfv)"\n"
".set "GLAPI_PREFIX_STR(PointParameterfv)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n"
@@ -12863,211 +12929,211 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfvEXT))"\n"
".set "GLAPI_PREFIX_STR(PointParameterfvARB)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LockArraysEXT))"\n"
-"\t"STUB_ASM_CODE("715")"\n"
+"\t"STUB_ASM_CODE("721")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnlockArraysEXT))"\n"
-"\t"STUB_ASM_CODE("716")"\n"
+"\t"STUB_ASM_CODE("722")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bEXT))"\n"
-"\t"STUB_ASM_CODE("717")"\n"
+"\t"STUB_ASM_CODE("723")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3b)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3b)", "GLAPI_PREFIX_STR(SecondaryColor3bEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bvEXT))"\n"
-"\t"STUB_ASM_CODE("718")"\n"
+"\t"STUB_ASM_CODE("724")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3bv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3bv)", "GLAPI_PREFIX_STR(SecondaryColor3bvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dEXT))"\n"
-"\t"STUB_ASM_CODE("719")"\n"
+"\t"STUB_ASM_CODE("725")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3d)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3d)", "GLAPI_PREFIX_STR(SecondaryColor3dEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dvEXT))"\n"
-"\t"STUB_ASM_CODE("720")"\n"
+"\t"STUB_ASM_CODE("726")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3dv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3dv)", "GLAPI_PREFIX_STR(SecondaryColor3dvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fEXT))"\n"
-"\t"STUB_ASM_CODE("721")"\n"
+"\t"STUB_ASM_CODE("727")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3f)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3f)", "GLAPI_PREFIX_STR(SecondaryColor3fEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fvEXT))"\n"
-"\t"STUB_ASM_CODE("722")"\n"
+"\t"STUB_ASM_CODE("728")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3fv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3fv)", "GLAPI_PREFIX_STR(SecondaryColor3fvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3iEXT))"\n"
-"\t"STUB_ASM_CODE("723")"\n"
+"\t"STUB_ASM_CODE("729")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3i)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3i)", "GLAPI_PREFIX_STR(SecondaryColor3iEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ivEXT))"\n"
-"\t"STUB_ASM_CODE("724")"\n"
+"\t"STUB_ASM_CODE("730")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3iv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3iv)", "GLAPI_PREFIX_STR(SecondaryColor3ivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3sEXT))"\n"
-"\t"STUB_ASM_CODE("725")"\n"
+"\t"STUB_ASM_CODE("731")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3s)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3s)", "GLAPI_PREFIX_STR(SecondaryColor3sEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3svEXT))"\n"
-"\t"STUB_ASM_CODE("726")"\n"
+"\t"STUB_ASM_CODE("732")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3sv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3sv)", "GLAPI_PREFIX_STR(SecondaryColor3svEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubEXT))"\n"
-"\t"STUB_ASM_CODE("727")"\n"
+"\t"STUB_ASM_CODE("733")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3ub)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3ub)", "GLAPI_PREFIX_STR(SecondaryColor3ubEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubvEXT))"\n"
-"\t"STUB_ASM_CODE("728")"\n"
+"\t"STUB_ASM_CODE("734")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3ubv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3ubv)", "GLAPI_PREFIX_STR(SecondaryColor3ubvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uiEXT))"\n"
-"\t"STUB_ASM_CODE("729")"\n"
+"\t"STUB_ASM_CODE("735")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3ui)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3ui)", "GLAPI_PREFIX_STR(SecondaryColor3uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uivEXT))"\n"
-"\t"STUB_ASM_CODE("730")"\n"
+"\t"STUB_ASM_CODE("736")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3uiv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3uiv)", "GLAPI_PREFIX_STR(SecondaryColor3uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usEXT))"\n"
-"\t"STUB_ASM_CODE("731")"\n"
+"\t"STUB_ASM_CODE("737")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3us)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3us)", "GLAPI_PREFIX_STR(SecondaryColor3usEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usvEXT))"\n"
-"\t"STUB_ASM_CODE("732")"\n"
+"\t"STUB_ASM_CODE("738")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3usv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3usv)", "GLAPI_PREFIX_STR(SecondaryColor3usvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColorPointerEXT))"\n"
-"\t"STUB_ASM_CODE("733")"\n"
+"\t"STUB_ASM_CODE("739")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColorPointer)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColorPointer)", "GLAPI_PREFIX_STR(SecondaryColorPointerEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawArraysEXT))"\n"
-"\t"STUB_ASM_CODE("734")"\n"
+"\t"STUB_ASM_CODE("740")"\n"
".globl "GLAPI_PREFIX_STR(MultiDrawArrays)"\n"
".set "GLAPI_PREFIX_STR(MultiDrawArrays)", "GLAPI_PREFIX_STR(MultiDrawArraysEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsEXT))"\n"
-"\t"STUB_ASM_CODE("735")"\n"
+"\t"STUB_ASM_CODE("741")"\n"
".globl "GLAPI_PREFIX_STR(MultiDrawElements)"\n"
".set "GLAPI_PREFIX_STR(MultiDrawElements)", "GLAPI_PREFIX_STR(MultiDrawElementsEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordPointerEXT))"\n"
-"\t"STUB_ASM_CODE("736")"\n"
+"\t"STUB_ASM_CODE("742")"\n"
".globl "GLAPI_PREFIX_STR(FogCoordPointer)"\n"
".set "GLAPI_PREFIX_STR(FogCoordPointer)", "GLAPI_PREFIX_STR(FogCoordPointerEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddEXT))"\n"
-"\t"STUB_ASM_CODE("737")"\n"
+"\t"STUB_ASM_CODE("743")"\n"
".globl "GLAPI_PREFIX_STR(FogCoordd)"\n"
".set "GLAPI_PREFIX_STR(FogCoordd)", "GLAPI_PREFIX_STR(FogCoorddEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddvEXT))"\n"
-"\t"STUB_ASM_CODE("738")"\n"
+"\t"STUB_ASM_CODE("744")"\n"
".globl "GLAPI_PREFIX_STR(FogCoorddv)"\n"
".set "GLAPI_PREFIX_STR(FogCoorddv)", "GLAPI_PREFIX_STR(FogCoorddvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfEXT))"\n"
-"\t"STUB_ASM_CODE("739")"\n"
+"\t"STUB_ASM_CODE("745")"\n"
".globl "GLAPI_PREFIX_STR(FogCoordf)"\n"
".set "GLAPI_PREFIX_STR(FogCoordf)", "GLAPI_PREFIX_STR(FogCoordfEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfvEXT))"\n"
-"\t"STUB_ASM_CODE("740")"\n"
+"\t"STUB_ASM_CODE("746")"\n"
".globl "GLAPI_PREFIX_STR(FogCoordfv)"\n"
".set "GLAPI_PREFIX_STR(FogCoordfv)", "GLAPI_PREFIX_STR(FogCoordfvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateEXT))"\n"
-"\t"STUB_ASM_CODE("742")"\n"
+"\t"STUB_ASM_CODE("748")"\n"
".globl "GLAPI_PREFIX_STR(BlendFuncSeparate)"\n"
".set "GLAPI_PREFIX_STR(BlendFuncSeparate)", "GLAPI_PREFIX_STR(BlendFuncSeparateEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushVertexArrayRangeNV))"\n"
-"\t"STUB_ASM_CODE("743")"\n"
+"\t"STUB_ASM_CODE("749")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexArrayRangeNV))"\n"
-"\t"STUB_ASM_CODE("744")"\n"
+"\t"STUB_ASM_CODE("750")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerInputNV))"\n"
-"\t"STUB_ASM_CODE("745")"\n"
+"\t"STUB_ASM_CODE("751")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerOutputNV))"\n"
-"\t"STUB_ASM_CODE("746")"\n"
+"\t"STUB_ASM_CODE("752")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfNV))"\n"
-"\t"STUB_ASM_CODE("747")"\n"
+"\t"STUB_ASM_CODE("753")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("748")"\n"
+"\t"STUB_ASM_CODE("754")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameteriNV))"\n"
-"\t"STUB_ASM_CODE("749")"\n"
+"\t"STUB_ASM_CODE("755")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterivNV))"\n"
-"\t"STUB_ASM_CODE("750")"\n"
+"\t"STUB_ASM_CODE("756")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FinalCombinerInputNV))"\n"
-"\t"STUB_ASM_CODE("751")"\n"
+"\t"STUB_ASM_CODE("757")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("752")"\n"
+"\t"STUB_ASM_CODE("758")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterivNV))"\n"
-"\t"STUB_ASM_CODE("753")"\n"
+"\t"STUB_ASM_CODE("759")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("754")"\n"
+"\t"STUB_ASM_CODE("760")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterivNV))"\n"
-"\t"STUB_ASM_CODE("755")"\n"
+"\t"STUB_ASM_CODE("761")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("756")"\n"
+"\t"STUB_ASM_CODE("762")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterivNV))"\n"
-"\t"STUB_ASM_CODE("757")"\n"
+"\t"STUB_ASM_CODE("763")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResizeBuffersMESA))"\n"
-"\t"STUB_ASM_CODE("758")"\n"
+"\t"STUB_ASM_CODE("764")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dMESA))"\n"
-"\t"STUB_ASM_CODE("759")"\n"
+"\t"STUB_ASM_CODE("765")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2d)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2d)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n"
@@ -13076,7 +13142,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos2dARB)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dvMESA))"\n"
-"\t"STUB_ASM_CODE("760")"\n"
+"\t"STUB_ASM_CODE("766")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2dv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2dv)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n"
@@ -13085,7 +13151,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dvMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos2dvARB)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fMESA))"\n"
-"\t"STUB_ASM_CODE("761")"\n"
+"\t"STUB_ASM_CODE("767")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2f)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2f)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n"
@@ -13094,7 +13160,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos2fARB)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fvMESA))"\n"
-"\t"STUB_ASM_CODE("762")"\n"
+"\t"STUB_ASM_CODE("768")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2fv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2fv)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n"
@@ -13103,7 +13169,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fvMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos2fvARB)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2iMESA))"\n"
-"\t"STUB_ASM_CODE("763")"\n"
+"\t"STUB_ASM_CODE("769")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2i)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2i)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n"
@@ -13112,7 +13178,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2iMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos2iARB)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2ivMESA))"\n"
-"\t"STUB_ASM_CODE("764")"\n"
+"\t"STUB_ASM_CODE("770")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2iv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2iv)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n"
@@ -13121,7 +13187,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2ivMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos2ivARB)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2sMESA))"\n"
-"\t"STUB_ASM_CODE("765")"\n"
+"\t"STUB_ASM_CODE("771")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2s)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2s)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n"
@@ -13130,7 +13196,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2sMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos2sARB)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2svMESA))"\n"
-"\t"STUB_ASM_CODE("766")"\n"
+"\t"STUB_ASM_CODE("772")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2sv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2sv)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n"
@@ -13139,7 +13205,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2svMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos2svARB)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dMESA))"\n"
-"\t"STUB_ASM_CODE("767")"\n"
+"\t"STUB_ASM_CODE("773")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3d)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3d)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n"
@@ -13148,7 +13214,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos3dARB)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dvMESA))"\n"
-"\t"STUB_ASM_CODE("768")"\n"
+"\t"STUB_ASM_CODE("774")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3dv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3dv)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n"
@@ -13157,7 +13223,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dvMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos3dvARB)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fMESA))"\n"
-"\t"STUB_ASM_CODE("769")"\n"
+"\t"STUB_ASM_CODE("775")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3f)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3f)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n"
@@ -13166,7 +13232,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos3fARB)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fvMESA))"\n"
-"\t"STUB_ASM_CODE("770")"\n"
+"\t"STUB_ASM_CODE("776")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3fv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3fv)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n"
@@ -13175,7 +13241,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fvMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos3fvARB)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3iMESA))"\n"
-"\t"STUB_ASM_CODE("771")"\n"
+"\t"STUB_ASM_CODE("777")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3i)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3i)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n"
@@ -13184,7 +13250,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3iMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos3iARB)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3ivMESA))"\n"
-"\t"STUB_ASM_CODE("772")"\n"
+"\t"STUB_ASM_CODE("778")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3iv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3iv)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n"
@@ -13193,7 +13259,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3ivMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos3ivARB)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3sMESA))"\n"
-"\t"STUB_ASM_CODE("773")"\n"
+"\t"STUB_ASM_CODE("779")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3s)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3s)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n"
@@ -13202,7 +13268,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3sMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos3sARB)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3svMESA))"\n"
-"\t"STUB_ASM_CODE("774")"\n"
+"\t"STUB_ASM_CODE("780")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3sv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3sv)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n"
@@ -13211,70 +13277,70 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3svMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos3svARB)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dMESA))"\n"
-"\t"STUB_ASM_CODE("775")"\n"
+"\t"STUB_ASM_CODE("781")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dvMESA))"\n"
-"\t"STUB_ASM_CODE("776")"\n"
+"\t"STUB_ASM_CODE("782")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fMESA))"\n"
-"\t"STUB_ASM_CODE("777")"\n"
+"\t"STUB_ASM_CODE("783")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fvMESA))"\n"
-"\t"STUB_ASM_CODE("778")"\n"
+"\t"STUB_ASM_CODE("784")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4iMESA))"\n"
-"\t"STUB_ASM_CODE("779")"\n"
+"\t"STUB_ASM_CODE("785")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4ivMESA))"\n"
-"\t"STUB_ASM_CODE("780")"\n"
+"\t"STUB_ASM_CODE("786")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4sMESA))"\n"
-"\t"STUB_ASM_CODE("781")"\n"
+"\t"STUB_ASM_CODE("787")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4svMESA))"\n"
-"\t"STUB_ASM_CODE("782")"\n"
+"\t"STUB_ASM_CODE("788")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AreProgramsResidentNV))"\n"
-"\t"STUB_ASM_CODE("792")"\n"
+"\t"STUB_ASM_CODE("798")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindProgramNV))"\n"
-"\t"STUB_ASM_CODE("793")"\n"
+"\t"STUB_ASM_CODE("799")"\n"
".globl "GLAPI_PREFIX_STR(BindProgramARB)"\n"
".set "GLAPI_PREFIX_STR(BindProgramARB)", "GLAPI_PREFIX_STR(BindProgramNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteProgramsNV))"\n"
-"\t"STUB_ASM_CODE("794")"\n"
+"\t"STUB_ASM_CODE("800")"\n"
".globl "GLAPI_PREFIX_STR(DeleteProgramsARB)"\n"
".set "GLAPI_PREFIX_STR(DeleteProgramsARB)", "GLAPI_PREFIX_STR(DeleteProgramsNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ExecuteProgramNV))"\n"
-"\t"STUB_ASM_CODE("795")"\n"
+"\t"STUB_ASM_CODE("801")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenProgramsNV))"\n"
-"\t"STUB_ASM_CODE("796")"\n"
+"\t"STUB_ASM_CODE("802")"\n"
".globl "GLAPI_PREFIX_STR(GenProgramsARB)"\n"
".set "GLAPI_PREFIX_STR(GenProgramsARB)", "GLAPI_PREFIX_STR(GenProgramsNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterdvNV))"\n"
-"\t"STUB_ASM_CODE("797")"\n"
+"\t"STUB_ASM_CODE("803")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("798")"\n"
+"\t"STUB_ASM_CODE("804")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramStringNV))"\n"
-"\t"STUB_ASM_CODE("799")"\n"
+"\t"STUB_ASM_CODE("805")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramivNV))"\n"
-"\t"STUB_ASM_CODE("800")"\n"
+"\t"STUB_ASM_CODE("806")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTrackMatrixivNV))"\n"
-"\t"STUB_ASM_CODE("801")"\n"
+"\t"STUB_ASM_CODE("807")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribPointervNV))"\n"
-"\t"STUB_ASM_CODE("802")"\n"
+"\t"STUB_ASM_CODE("808")"\n"
".globl "GLAPI_PREFIX_STR(GetVertexAttribPointerv)"\n"
".set "GLAPI_PREFIX_STR(GetVertexAttribPointerv)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n"
@@ -13283,568 +13349,568 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribPointervNV))"\n"
".set "GLAPI_PREFIX_STR(GetVertexAttribPointervARB)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribdvNV))"\n"
-"\t"STUB_ASM_CODE("803")"\n"
+"\t"STUB_ASM_CODE("809")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribfvNV))"\n"
-"\t"STUB_ASM_CODE("804")"\n"
+"\t"STUB_ASM_CODE("810")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribivNV))"\n"
-"\t"STUB_ASM_CODE("805")"\n"
+"\t"STUB_ASM_CODE("811")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsProgramNV))"\n"
-"\t"STUB_ASM_CODE("806")"\n"
+"\t"STUB_ASM_CODE("812")"\n"
".globl "GLAPI_PREFIX_STR(IsProgramARB)"\n"
".set "GLAPI_PREFIX_STR(IsProgramARB)", "GLAPI_PREFIX_STR(IsProgramNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadProgramNV))"\n"
-"\t"STUB_ASM_CODE("807")"\n"
+"\t"STUB_ASM_CODE("813")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4dvNV))"\n"
-"\t"STUB_ASM_CODE("808")"\n"
+"\t"STUB_ASM_CODE("814")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4fvNV))"\n"
-"\t"STUB_ASM_CODE("809")"\n"
+"\t"STUB_ASM_CODE("815")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RequestResidentProgramsNV))"\n"
-"\t"STUB_ASM_CODE("810")"\n"
+"\t"STUB_ASM_CODE("816")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TrackMatrixNV))"\n"
-"\t"STUB_ASM_CODE("811")"\n"
+"\t"STUB_ASM_CODE("817")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dNV))"\n"
-"\t"STUB_ASM_CODE("812")"\n"
+"\t"STUB_ASM_CODE("818")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dvNV))"\n"
-"\t"STUB_ASM_CODE("813")"\n"
+"\t"STUB_ASM_CODE("819")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fNV))"\n"
-"\t"STUB_ASM_CODE("814")"\n"
+"\t"STUB_ASM_CODE("820")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fvNV))"\n"
-"\t"STUB_ASM_CODE("815")"\n"
+"\t"STUB_ASM_CODE("821")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1sNV))"\n"
-"\t"STUB_ASM_CODE("816")"\n"
+"\t"STUB_ASM_CODE("822")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1svNV))"\n"
-"\t"STUB_ASM_CODE("817")"\n"
+"\t"STUB_ASM_CODE("823")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dNV))"\n"
-"\t"STUB_ASM_CODE("818")"\n"
+"\t"STUB_ASM_CODE("824")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dvNV))"\n"
-"\t"STUB_ASM_CODE("819")"\n"
+"\t"STUB_ASM_CODE("825")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fNV))"\n"
-"\t"STUB_ASM_CODE("820")"\n"
+"\t"STUB_ASM_CODE("826")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fvNV))"\n"
-"\t"STUB_ASM_CODE("821")"\n"
+"\t"STUB_ASM_CODE("827")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2sNV))"\n"
-"\t"STUB_ASM_CODE("822")"\n"
+"\t"STUB_ASM_CODE("828")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2svNV))"\n"
-"\t"STUB_ASM_CODE("823")"\n"
+"\t"STUB_ASM_CODE("829")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dNV))"\n"
-"\t"STUB_ASM_CODE("824")"\n"
+"\t"STUB_ASM_CODE("830")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dvNV))"\n"
-"\t"STUB_ASM_CODE("825")"\n"
+"\t"STUB_ASM_CODE("831")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fNV))"\n"
-"\t"STUB_ASM_CODE("826")"\n"
+"\t"STUB_ASM_CODE("832")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fvNV))"\n"
-"\t"STUB_ASM_CODE("827")"\n"
+"\t"STUB_ASM_CODE("833")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3sNV))"\n"
-"\t"STUB_ASM_CODE("828")"\n"
+"\t"STUB_ASM_CODE("834")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3svNV))"\n"
-"\t"STUB_ASM_CODE("829")"\n"
+"\t"STUB_ASM_CODE("835")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dNV))"\n"
-"\t"STUB_ASM_CODE("830")"\n"
+"\t"STUB_ASM_CODE("836")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dvNV))"\n"
-"\t"STUB_ASM_CODE("831")"\n"
+"\t"STUB_ASM_CODE("837")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fNV))"\n"
-"\t"STUB_ASM_CODE("832")"\n"
+"\t"STUB_ASM_CODE("838")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fvNV))"\n"
-"\t"STUB_ASM_CODE("833")"\n"
+"\t"STUB_ASM_CODE("839")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4sNV))"\n"
-"\t"STUB_ASM_CODE("834")"\n"
+"\t"STUB_ASM_CODE("840")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4svNV))"\n"
-"\t"STUB_ASM_CODE("835")"\n"
+"\t"STUB_ASM_CODE("841")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubNV))"\n"
-"\t"STUB_ASM_CODE("836")"\n"
+"\t"STUB_ASM_CODE("842")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubvNV))"\n"
-"\t"STUB_ASM_CODE("837")"\n"
+"\t"STUB_ASM_CODE("843")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribPointerNV))"\n"
-"\t"STUB_ASM_CODE("838")"\n"
+"\t"STUB_ASM_CODE("844")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1dvNV))"\n"
-"\t"STUB_ASM_CODE("839")"\n"
+"\t"STUB_ASM_CODE("845")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1fvNV))"\n"
-"\t"STUB_ASM_CODE("840")"\n"
+"\t"STUB_ASM_CODE("846")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1svNV))"\n"
-"\t"STUB_ASM_CODE("841")"\n"
+"\t"STUB_ASM_CODE("847")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2dvNV))"\n"
-"\t"STUB_ASM_CODE("842")"\n"
+"\t"STUB_ASM_CODE("848")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2fvNV))"\n"
-"\t"STUB_ASM_CODE("843")"\n"
+"\t"STUB_ASM_CODE("849")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2svNV))"\n"
-"\t"STUB_ASM_CODE("844")"\n"
+"\t"STUB_ASM_CODE("850")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3dvNV))"\n"
-"\t"STUB_ASM_CODE("845")"\n"
+"\t"STUB_ASM_CODE("851")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3fvNV))"\n"
-"\t"STUB_ASM_CODE("846")"\n"
+"\t"STUB_ASM_CODE("852")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3svNV))"\n"
-"\t"STUB_ASM_CODE("847")"\n"
+"\t"STUB_ASM_CODE("853")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4dvNV))"\n"
-"\t"STUB_ASM_CODE("848")"\n"
+"\t"STUB_ASM_CODE("854")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4fvNV))"\n"
-"\t"STUB_ASM_CODE("849")"\n"
+"\t"STUB_ASM_CODE("855")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4svNV))"\n"
-"\t"STUB_ASM_CODE("850")"\n"
+"\t"STUB_ASM_CODE("856")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4ubvNV))"\n"
-"\t"STUB_ASM_CODE("851")"\n"
+"\t"STUB_ASM_CODE("857")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexBumpParameterfvATI))"\n"
-"\t"STUB_ASM_CODE("852")"\n"
+"\t"STUB_ASM_CODE("858")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexBumpParameterivATI))"\n"
-"\t"STUB_ASM_CODE("853")"\n"
+"\t"STUB_ASM_CODE("859")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBumpParameterfvATI))"\n"
-"\t"STUB_ASM_CODE("854")"\n"
+"\t"STUB_ASM_CODE("860")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBumpParameterivATI))"\n"
-"\t"STUB_ASM_CODE("855")"\n"
+"\t"STUB_ASM_CODE("861")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp1ATI))"\n"
-"\t"STUB_ASM_CODE("856")"\n"
+"\t"STUB_ASM_CODE("862")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp2ATI))"\n"
-"\t"STUB_ASM_CODE("857")"\n"
+"\t"STUB_ASM_CODE("863")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp3ATI))"\n"
-"\t"STUB_ASM_CODE("858")"\n"
+"\t"STUB_ASM_CODE("864")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("859")"\n"
+"\t"STUB_ASM_CODE("865")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("860")"\n"
+"\t"STUB_ASM_CODE("866")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp1ATI))"\n"
-"\t"STUB_ASM_CODE("861")"\n"
+"\t"STUB_ASM_CODE("867")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp2ATI))"\n"
-"\t"STUB_ASM_CODE("862")"\n"
+"\t"STUB_ASM_CODE("868")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp3ATI))"\n"
-"\t"STUB_ASM_CODE("863")"\n"
+"\t"STUB_ASM_CODE("869")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("864")"\n"
+"\t"STUB_ASM_CODE("870")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("865")"\n"
+"\t"STUB_ASM_CODE("871")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFragmentShadersATI))"\n"
-"\t"STUB_ASM_CODE("866")"\n"
+"\t"STUB_ASM_CODE("872")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PassTexCoordATI))"\n"
-"\t"STUB_ASM_CODE("867")"\n"
+"\t"STUB_ASM_CODE("873")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SampleMapATI))"\n"
-"\t"STUB_ASM_CODE("868")"\n"
+"\t"STUB_ASM_CODE("874")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SetFragmentShaderConstantATI))"\n"
-"\t"STUB_ASM_CODE("869")"\n"
+"\t"STUB_ASM_CODE("875")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameteriNV))"\n"
-"\t"STUB_ASM_CODE("870")"\n"
+"\t"STUB_ASM_CODE("876")"\n"
".globl "GLAPI_PREFIX_STR(PointParameteri)"\n"
".set "GLAPI_PREFIX_STR(PointParameteri)", "GLAPI_PREFIX_STR(PointParameteriNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterivNV))"\n"
-"\t"STUB_ASM_CODE("871")"\n"
+"\t"STUB_ASM_CODE("877")"\n"
".globl "GLAPI_PREFIX_STR(PointParameteriv)"\n"
".set "GLAPI_PREFIX_STR(PointParameteriv)", "GLAPI_PREFIX_STR(PointParameterivNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteVertexArrays))"\n"
-"\t"STUB_ASM_CODE("874")"\n"
+"\t"STUB_ASM_CODE("880")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsVertexArray))"\n"
-"\t"STUB_ASM_CODE("876")"\n"
+"\t"STUB_ASM_CODE("882")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterdvNV))"\n"
-"\t"STUB_ASM_CODE("877")"\n"
+"\t"STUB_ASM_CODE("883")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("878")"\n"
+"\t"STUB_ASM_CODE("884")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dNV))"\n"
-"\t"STUB_ASM_CODE("879")"\n"
+"\t"STUB_ASM_CODE("885")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dvNV))"\n"
-"\t"STUB_ASM_CODE("880")"\n"
+"\t"STUB_ASM_CODE("886")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4fNV))"\n"
-"\t"STUB_ASM_CODE("881")"\n"
+"\t"STUB_ASM_CODE("887")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4fvNV))"\n"
-"\t"STUB_ASM_CODE("882")"\n"
+"\t"STUB_ASM_CODE("888")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartIndexNV))"\n"
-"\t"STUB_ASM_CODE("883")"\n"
+"\t"STUB_ASM_CODE("889")"\n"
".globl "GLAPI_PREFIX_STR(PrimitiveRestartIndex)"\n"
".set "GLAPI_PREFIX_STR(PrimitiveRestartIndex)", "GLAPI_PREFIX_STR(PrimitiveRestartIndexNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartNV))"\n"
-"\t"STUB_ASM_CODE("884")"\n"
+"\t"STUB_ASM_CODE("890")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparate))"\n"
-"\t"STUB_ASM_CODE("932")"\n"
+"\t"STUB_ASM_CODE("938")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFramebufferEXT))"\n"
-"\t"STUB_ASM_CODE("933")"\n"
+"\t"STUB_ASM_CODE("939")"\n"
".globl "GLAPI_PREFIX_STR(BindFramebuffer)"\n"
".set "GLAPI_PREFIX_STR(BindFramebuffer)", "GLAPI_PREFIX_STR(BindFramebufferEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindRenderbufferEXT))"\n"
-"\t"STUB_ASM_CODE("934")"\n"
+"\t"STUB_ASM_CODE("940")"\n"
".globl "GLAPI_PREFIX_STR(BindRenderbuffer)"\n"
".set "GLAPI_PREFIX_STR(BindRenderbuffer)", "GLAPI_PREFIX_STR(BindRenderbufferEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CheckFramebufferStatusEXT))"\n"
-"\t"STUB_ASM_CODE("935")"\n"
+"\t"STUB_ASM_CODE("941")"\n"
".globl "GLAPI_PREFIX_STR(CheckFramebufferStatus)"\n"
".set "GLAPI_PREFIX_STR(CheckFramebufferStatus)", "GLAPI_PREFIX_STR(CheckFramebufferStatusEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFramebuffersEXT))"\n"
-"\t"STUB_ASM_CODE("936")"\n"
+"\t"STUB_ASM_CODE("942")"\n"
".globl "GLAPI_PREFIX_STR(DeleteFramebuffers)"\n"
".set "GLAPI_PREFIX_STR(DeleteFramebuffers)", "GLAPI_PREFIX_STR(DeleteFramebuffersEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteRenderbuffersEXT))"\n"
-"\t"STUB_ASM_CODE("937")"\n"
+"\t"STUB_ASM_CODE("943")"\n"
".globl "GLAPI_PREFIX_STR(DeleteRenderbuffers)"\n"
".set "GLAPI_PREFIX_STR(DeleteRenderbuffers)", "GLAPI_PREFIX_STR(DeleteRenderbuffersEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferRenderbufferEXT))"\n"
-"\t"STUB_ASM_CODE("938")"\n"
+"\t"STUB_ASM_CODE("944")"\n"
".globl "GLAPI_PREFIX_STR(FramebufferRenderbuffer)"\n"
".set "GLAPI_PREFIX_STR(FramebufferRenderbuffer)", "GLAPI_PREFIX_STR(FramebufferRenderbufferEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture1DEXT))"\n"
-"\t"STUB_ASM_CODE("939")"\n"
+"\t"STUB_ASM_CODE("945")"\n"
".globl "GLAPI_PREFIX_STR(FramebufferTexture1D)"\n"
".set "GLAPI_PREFIX_STR(FramebufferTexture1D)", "GLAPI_PREFIX_STR(FramebufferTexture1DEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture2DEXT))"\n"
-"\t"STUB_ASM_CODE("940")"\n"
+"\t"STUB_ASM_CODE("946")"\n"
".globl "GLAPI_PREFIX_STR(FramebufferTexture2D)"\n"
".set "GLAPI_PREFIX_STR(FramebufferTexture2D)", "GLAPI_PREFIX_STR(FramebufferTexture2DEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture3DEXT))"\n"
-"\t"STUB_ASM_CODE("941")"\n"
+"\t"STUB_ASM_CODE("947")"\n"
".globl "GLAPI_PREFIX_STR(FramebufferTexture3D)"\n"
".set "GLAPI_PREFIX_STR(FramebufferTexture3D)", "GLAPI_PREFIX_STR(FramebufferTexture3DEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFramebuffersEXT))"\n"
-"\t"STUB_ASM_CODE("942")"\n"
+"\t"STUB_ASM_CODE("948")"\n"
".globl "GLAPI_PREFIX_STR(GenFramebuffers)"\n"
".set "GLAPI_PREFIX_STR(GenFramebuffers)", "GLAPI_PREFIX_STR(GenFramebuffersEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenRenderbuffersEXT))"\n"
-"\t"STUB_ASM_CODE("943")"\n"
+"\t"STUB_ASM_CODE("949")"\n"
".globl "GLAPI_PREFIX_STR(GenRenderbuffers)"\n"
".set "GLAPI_PREFIX_STR(GenRenderbuffers)", "GLAPI_PREFIX_STR(GenRenderbuffersEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenerateMipmapEXT))"\n"
-"\t"STUB_ASM_CODE("944")"\n"
+"\t"STUB_ASM_CODE("950")"\n"
".globl "GLAPI_PREFIX_STR(GenerateMipmap)"\n"
".set "GLAPI_PREFIX_STR(GenerateMipmap)", "GLAPI_PREFIX_STR(GenerateMipmapEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT))"\n"
-"\t"STUB_ASM_CODE("945")"\n"
+"\t"STUB_ASM_CODE("951")"\n"
".globl "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)"\n"
".set "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)", "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT))"\n"
-"\t"STUB_ASM_CODE("946")"\n"
+"\t"STUB_ASM_CODE("952")"\n"
".globl "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)"\n"
".set "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)", "GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsFramebufferEXT))"\n"
-"\t"STUB_ASM_CODE("947")"\n"
+"\t"STUB_ASM_CODE("953")"\n"
".globl "GLAPI_PREFIX_STR(IsFramebuffer)"\n"
".set "GLAPI_PREFIX_STR(IsFramebuffer)", "GLAPI_PREFIX_STR(IsFramebufferEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsRenderbufferEXT))"\n"
-"\t"STUB_ASM_CODE("948")"\n"
+"\t"STUB_ASM_CODE("954")"\n"
".globl "GLAPI_PREFIX_STR(IsRenderbuffer)"\n"
".set "GLAPI_PREFIX_STR(IsRenderbuffer)", "GLAPI_PREFIX_STR(IsRenderbufferEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageEXT))"\n"
-"\t"STUB_ASM_CODE("949")"\n"
+"\t"STUB_ASM_CODE("955")"\n"
".globl "GLAPI_PREFIX_STR(RenderbufferStorage)"\n"
".set "GLAPI_PREFIX_STR(RenderbufferStorage)", "GLAPI_PREFIX_STR(RenderbufferStorageEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlitFramebuffer))"\n"
-"\t"STUB_ASM_CODE("950")"\n"
+"\t"STUB_ASM_CODE("956")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragDataLocationEXT))"\n"
-"\t"STUB_ASM_CODE("953")"\n"
+"\t"STUB_ASM_CODE("959")"\n"
".globl "GLAPI_PREFIX_STR(BindFragDataLocation)"\n"
".set "GLAPI_PREFIX_STR(BindFragDataLocation)", "GLAPI_PREFIX_STR(BindFragDataLocationEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFragDataLocationEXT))"\n"
-"\t"STUB_ASM_CODE("954")"\n"
+"\t"STUB_ASM_CODE("960")"\n"
".globl "GLAPI_PREFIX_STR(GetFragDataLocation)"\n"
".set "GLAPI_PREFIX_STR(GetFragDataLocation)", "GLAPI_PREFIX_STR(GetFragDataLocationEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformuivEXT))"\n"
-"\t"STUB_ASM_CODE("955")"\n"
+"\t"STUB_ASM_CODE("961")"\n"
".globl "GLAPI_PREFIX_STR(GetUniformuiv)"\n"
".set "GLAPI_PREFIX_STR(GetUniformuiv)", "GLAPI_PREFIX_STR(GetUniformuivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIivEXT))"\n"
-"\t"STUB_ASM_CODE("956")"\n"
+"\t"STUB_ASM_CODE("962")"\n"
".globl "GLAPI_PREFIX_STR(GetVertexAttribIiv)"\n"
".set "GLAPI_PREFIX_STR(GetVertexAttribIiv)", "GLAPI_PREFIX_STR(GetVertexAttribIivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIuivEXT))"\n"
-"\t"STUB_ASM_CODE("957")"\n"
+"\t"STUB_ASM_CODE("963")"\n"
".globl "GLAPI_PREFIX_STR(GetVertexAttribIuiv)"\n"
".set "GLAPI_PREFIX_STR(GetVertexAttribIuiv)", "GLAPI_PREFIX_STR(GetVertexAttribIuivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uiEXT))"\n"
-"\t"STUB_ASM_CODE("958")"\n"
+"\t"STUB_ASM_CODE("964")"\n"
".globl "GLAPI_PREFIX_STR(Uniform1ui)"\n"
".set "GLAPI_PREFIX_STR(Uniform1ui)", "GLAPI_PREFIX_STR(Uniform1uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uivEXT))"\n"
-"\t"STUB_ASM_CODE("959")"\n"
+"\t"STUB_ASM_CODE("965")"\n"
".globl "GLAPI_PREFIX_STR(Uniform1uiv)"\n"
".set "GLAPI_PREFIX_STR(Uniform1uiv)", "GLAPI_PREFIX_STR(Uniform1uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uiEXT))"\n"
-"\t"STUB_ASM_CODE("960")"\n"
+"\t"STUB_ASM_CODE("966")"\n"
".globl "GLAPI_PREFIX_STR(Uniform2ui)"\n"
".set "GLAPI_PREFIX_STR(Uniform2ui)", "GLAPI_PREFIX_STR(Uniform2uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uivEXT))"\n"
-"\t"STUB_ASM_CODE("961")"\n"
+"\t"STUB_ASM_CODE("967")"\n"
".globl "GLAPI_PREFIX_STR(Uniform2uiv)"\n"
".set "GLAPI_PREFIX_STR(Uniform2uiv)", "GLAPI_PREFIX_STR(Uniform2uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uiEXT))"\n"
-"\t"STUB_ASM_CODE("962")"\n"
+"\t"STUB_ASM_CODE("968")"\n"
".globl "GLAPI_PREFIX_STR(Uniform3ui)"\n"
".set "GLAPI_PREFIX_STR(Uniform3ui)", "GLAPI_PREFIX_STR(Uniform3uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uivEXT))"\n"
-"\t"STUB_ASM_CODE("963")"\n"
+"\t"STUB_ASM_CODE("969")"\n"
".globl "GLAPI_PREFIX_STR(Uniform3uiv)"\n"
".set "GLAPI_PREFIX_STR(Uniform3uiv)", "GLAPI_PREFIX_STR(Uniform3uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uiEXT))"\n"
-"\t"STUB_ASM_CODE("964")"\n"
+"\t"STUB_ASM_CODE("970")"\n"
".globl "GLAPI_PREFIX_STR(Uniform4ui)"\n"
".set "GLAPI_PREFIX_STR(Uniform4ui)", "GLAPI_PREFIX_STR(Uniform4uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uivEXT))"\n"
-"\t"STUB_ASM_CODE("965")"\n"
+"\t"STUB_ASM_CODE("971")"\n"
".globl "GLAPI_PREFIX_STR(Uniform4uiv)"\n"
".set "GLAPI_PREFIX_STR(Uniform4uiv)", "GLAPI_PREFIX_STR(Uniform4uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1iEXT))"\n"
-"\t"STUB_ASM_CODE("966")"\n"
+"\t"STUB_ASM_CODE("972")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI1i)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI1i)", "GLAPI_PREFIX_STR(VertexAttribI1iEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1ivEXT))"\n"
-"\t"STUB_ASM_CODE("967")"\n"
+"\t"STUB_ASM_CODE("973")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI1iv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI1iv)", "GLAPI_PREFIX_STR(VertexAttribI1ivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uiEXT))"\n"
-"\t"STUB_ASM_CODE("968")"\n"
+"\t"STUB_ASM_CODE("974")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI1ui)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI1ui)", "GLAPI_PREFIX_STR(VertexAttribI1uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uivEXT))"\n"
-"\t"STUB_ASM_CODE("969")"\n"
+"\t"STUB_ASM_CODE("975")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI1uiv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI1uiv)", "GLAPI_PREFIX_STR(VertexAttribI1uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2iEXT))"\n"
-"\t"STUB_ASM_CODE("970")"\n"
+"\t"STUB_ASM_CODE("976")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI2i)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI2i)", "GLAPI_PREFIX_STR(VertexAttribI2iEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2ivEXT))"\n"
-"\t"STUB_ASM_CODE("971")"\n"
+"\t"STUB_ASM_CODE("977")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI2iv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI2iv)", "GLAPI_PREFIX_STR(VertexAttribI2ivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uiEXT))"\n"
-"\t"STUB_ASM_CODE("972")"\n"
+"\t"STUB_ASM_CODE("978")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI2ui)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI2ui)", "GLAPI_PREFIX_STR(VertexAttribI2uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uivEXT))"\n"
-"\t"STUB_ASM_CODE("973")"\n"
+"\t"STUB_ASM_CODE("979")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI2uiv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI2uiv)", "GLAPI_PREFIX_STR(VertexAttribI2uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3iEXT))"\n"
-"\t"STUB_ASM_CODE("974")"\n"
+"\t"STUB_ASM_CODE("980")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI3i)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI3i)", "GLAPI_PREFIX_STR(VertexAttribI3iEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3ivEXT))"\n"
-"\t"STUB_ASM_CODE("975")"\n"
+"\t"STUB_ASM_CODE("981")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI3iv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI3iv)", "GLAPI_PREFIX_STR(VertexAttribI3ivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uiEXT))"\n"
-"\t"STUB_ASM_CODE("976")"\n"
+"\t"STUB_ASM_CODE("982")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI3ui)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI3ui)", "GLAPI_PREFIX_STR(VertexAttribI3uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uivEXT))"\n"
-"\t"STUB_ASM_CODE("977")"\n"
+"\t"STUB_ASM_CODE("983")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI3uiv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI3uiv)", "GLAPI_PREFIX_STR(VertexAttribI3uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4bvEXT))"\n"
-"\t"STUB_ASM_CODE("978")"\n"
+"\t"STUB_ASM_CODE("984")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4bv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4bv)", "GLAPI_PREFIX_STR(VertexAttribI4bvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4iEXT))"\n"
-"\t"STUB_ASM_CODE("979")"\n"
+"\t"STUB_ASM_CODE("985")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4i)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4i)", "GLAPI_PREFIX_STR(VertexAttribI4iEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ivEXT))"\n"
-"\t"STUB_ASM_CODE("980")"\n"
+"\t"STUB_ASM_CODE("986")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4iv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4iv)", "GLAPI_PREFIX_STR(VertexAttribI4ivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4svEXT))"\n"
-"\t"STUB_ASM_CODE("981")"\n"
+"\t"STUB_ASM_CODE("987")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4sv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4sv)", "GLAPI_PREFIX_STR(VertexAttribI4svEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ubvEXT))"\n"
-"\t"STUB_ASM_CODE("982")"\n"
+"\t"STUB_ASM_CODE("988")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4ubv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4ubv)", "GLAPI_PREFIX_STR(VertexAttribI4ubvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uiEXT))"\n"
-"\t"STUB_ASM_CODE("983")"\n"
+"\t"STUB_ASM_CODE("989")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4ui)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4ui)", "GLAPI_PREFIX_STR(VertexAttribI4uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uivEXT))"\n"
-"\t"STUB_ASM_CODE("984")"\n"
+"\t"STUB_ASM_CODE("990")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4uiv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4uiv)", "GLAPI_PREFIX_STR(VertexAttribI4uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4usvEXT))"\n"
-"\t"STUB_ASM_CODE("985")"\n"
+"\t"STUB_ASM_CODE("991")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4usv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4usv)", "GLAPI_PREFIX_STR(VertexAttribI4usvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribIPointerEXT))"\n"
-"\t"STUB_ASM_CODE("986")"\n"
+"\t"STUB_ASM_CODE("992")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribIPointer)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribIPointer)", "GLAPI_PREFIX_STR(VertexAttribIPointerEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureLayerEXT))"\n"
-"\t"STUB_ASM_CODE("987")"\n"
+"\t"STUB_ASM_CODE("993")"\n"
".globl "GLAPI_PREFIX_STR(FramebufferTextureLayer)"\n"
".set "GLAPI_PREFIX_STR(FramebufferTextureLayer)", "GLAPI_PREFIX_STR(FramebufferTextureLayerEXT)"\n"
@@ -13853,154 +13919,154 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureLayerEXT))"\n"
".set "GLAPI_PREFIX_STR(FramebufferTextureLayerARB)", "GLAPI_PREFIX_STR(FramebufferTextureLayerEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMaskIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("988")"\n"
+"\t"STUB_ASM_CODE("994")"\n"
".globl "GLAPI_PREFIX_STR(ColorMaski)"\n"
".set "GLAPI_PREFIX_STR(ColorMaski)", "GLAPI_PREFIX_STR(ColorMaskIndexedEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("989")"\n"
+"\t"STUB_ASM_CODE("995")"\n"
".globl "GLAPI_PREFIX_STR(Disablei)"\n"
".set "GLAPI_PREFIX_STR(Disablei)", "GLAPI_PREFIX_STR(DisableIndexedEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("990")"\n"
+"\t"STUB_ASM_CODE("996")"\n"
".globl "GLAPI_PREFIX_STR(Enablei)"\n"
".set "GLAPI_PREFIX_STR(Enablei)", "GLAPI_PREFIX_STR(EnableIndexedEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBooleanIndexedvEXT))"\n"
-"\t"STUB_ASM_CODE("991")"\n"
+"\t"STUB_ASM_CODE("997")"\n"
".globl "GLAPI_PREFIX_STR(GetBooleani_v)"\n"
".set "GLAPI_PREFIX_STR(GetBooleani_v)", "GLAPI_PREFIX_STR(GetBooleanIndexedvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetIntegerIndexedvEXT))"\n"
-"\t"STUB_ASM_CODE("992")"\n"
+"\t"STUB_ASM_CODE("998")"\n"
".globl "GLAPI_PREFIX_STR(GetIntegeri_v)"\n"
".set "GLAPI_PREFIX_STR(GetIntegeri_v)", "GLAPI_PREFIX_STR(GetIntegerIndexedvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsEnabledIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("993")"\n"
+"\t"STUB_ASM_CODE("999")"\n"
".globl "GLAPI_PREFIX_STR(IsEnabledi)"\n"
".set "GLAPI_PREFIX_STR(IsEnabledi)", "GLAPI_PREFIX_STR(IsEnabledIndexedEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIiEXT))"\n"
-"\t"STUB_ASM_CODE("994")"\n"
+"\t"STUB_ASM_CODE("1000")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIuiEXT))"\n"
-"\t"STUB_ASM_CODE("995")"\n"
+"\t"STUB_ASM_CODE("1001")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIivEXT))"\n"
-"\t"STUB_ASM_CODE("996")"\n"
+"\t"STUB_ASM_CODE("1002")"\n"
".globl "GLAPI_PREFIX_STR(GetTexParameterIiv)"\n"
".set "GLAPI_PREFIX_STR(GetTexParameterIiv)", "GLAPI_PREFIX_STR(GetTexParameterIivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIuivEXT))"\n"
-"\t"STUB_ASM_CODE("997")"\n"
+"\t"STUB_ASM_CODE("1003")"\n"
".globl "GLAPI_PREFIX_STR(GetTexParameterIuiv)"\n"
".set "GLAPI_PREFIX_STR(GetTexParameterIuiv)", "GLAPI_PREFIX_STR(GetTexParameterIuivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIivEXT))"\n"
-"\t"STUB_ASM_CODE("998")"\n"
+"\t"STUB_ASM_CODE("1004")"\n"
".globl "GLAPI_PREFIX_STR(TexParameterIiv)"\n"
".set "GLAPI_PREFIX_STR(TexParameterIiv)", "GLAPI_PREFIX_STR(TexParameterIivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIuivEXT))"\n"
-"\t"STUB_ASM_CODE("999")"\n"
+"\t"STUB_ASM_CODE("1005")"\n"
".globl "GLAPI_PREFIX_STR(TexParameterIuiv)"\n"
".set "GLAPI_PREFIX_STR(TexParameterIuiv)", "GLAPI_PREFIX_STR(TexParameterIuivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginConditionalRenderNV))"\n"
-"\t"STUB_ASM_CODE("1000")"\n"
+"\t"STUB_ASM_CODE("1006")"\n"
".globl "GLAPI_PREFIX_STR(BeginConditionalRender)"\n"
".set "GLAPI_PREFIX_STR(BeginConditionalRender)", "GLAPI_PREFIX_STR(BeginConditionalRenderNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndConditionalRenderNV))"\n"
-"\t"STUB_ASM_CODE("1001")"\n"
+"\t"STUB_ASM_CODE("1007")"\n"
".globl "GLAPI_PREFIX_STR(EndConditionalRender)"\n"
".set "GLAPI_PREFIX_STR(EndConditionalRender)", "GLAPI_PREFIX_STR(EndConditionalRenderNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginTransformFeedbackEXT))"\n"
-"\t"STUB_ASM_CODE("1002")"\n"
+"\t"STUB_ASM_CODE("1008")"\n"
".globl "GLAPI_PREFIX_STR(BeginTransformFeedback)"\n"
".set "GLAPI_PREFIX_STR(BeginTransformFeedback)", "GLAPI_PREFIX_STR(BeginTransformFeedbackEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferBaseEXT))"\n"
-"\t"STUB_ASM_CODE("1003")"\n"
+"\t"STUB_ASM_CODE("1009")"\n"
".globl "GLAPI_PREFIX_STR(BindBufferBase)"\n"
".set "GLAPI_PREFIX_STR(BindBufferBase)", "GLAPI_PREFIX_STR(BindBufferBaseEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferOffsetEXT))"\n"
-"\t"STUB_ASM_CODE("1004")"\n"
+"\t"STUB_ASM_CODE("1010")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferRangeEXT))"\n"
-"\t"STUB_ASM_CODE("1005")"\n"
+"\t"STUB_ASM_CODE("1011")"\n"
".globl "GLAPI_PREFIX_STR(BindBufferRange)"\n"
".set "GLAPI_PREFIX_STR(BindBufferRange)", "GLAPI_PREFIX_STR(BindBufferRangeEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndTransformFeedbackEXT))"\n"
-"\t"STUB_ASM_CODE("1006")"\n"
+"\t"STUB_ASM_CODE("1012")"\n"
".globl "GLAPI_PREFIX_STR(EndTransformFeedback)"\n"
".set "GLAPI_PREFIX_STR(EndTransformFeedback)", "GLAPI_PREFIX_STR(EndTransformFeedbackEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT))"\n"
-"\t"STUB_ASM_CODE("1007")"\n"
+"\t"STUB_ASM_CODE("1013")"\n"
".globl "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)"\n"
".set "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)", "GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT))"\n"
-"\t"STUB_ASM_CODE("1008")"\n"
+"\t"STUB_ASM_CODE("1014")"\n"
".globl "GLAPI_PREFIX_STR(TransformFeedbackVaryings)"\n"
".set "GLAPI_PREFIX_STR(TransformFeedbackVaryings)", "GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProvokingVertexEXT))"\n"
-"\t"STUB_ASM_CODE("1009")"\n"
+"\t"STUB_ASM_CODE("1015")"\n"
".globl "GLAPI_PREFIX_STR(ProvokingVertex)"\n"
".set "GLAPI_PREFIX_STR(ProvokingVertex)", "GLAPI_PREFIX_STR(ProvokingVertexEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivAPPLE))"\n"
-"\t"STUB_ASM_CODE("1012")"\n"
+"\t"STUB_ASM_CODE("1018")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectPurgeableAPPLE))"\n"
-"\t"STUB_ASM_CODE("1013")"\n"
+"\t"STUB_ASM_CODE("1019")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectUnpurgeableAPPLE))"\n"
-"\t"STUB_ASM_CODE("1014")"\n"
+"\t"STUB_ASM_CODE("1020")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveProgramEXT))"\n"
-"\t"STUB_ASM_CODE("1015")"\n"
+"\t"STUB_ASM_CODE("1021")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderProgramEXT))"\n"
-"\t"STUB_ASM_CODE("1016")"\n"
+"\t"STUB_ASM_CODE("1022")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseShaderProgramEXT))"\n"
-"\t"STUB_ASM_CODE("1017")"\n"
+"\t"STUB_ASM_CODE("1023")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TextureBarrierNV))"\n"
-"\t"STUB_ASM_CODE("1018")"\n"
+"\t"STUB_ASM_CODE("1024")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetRenderbufferStorageOES))"\n"
-"\t"STUB_ASM_CODE("1024")"\n"
+"\t"STUB_ASM_CODE("1030")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetTexture2DOES))"\n"
-"\t"STUB_ASM_CODE("1025")"\n"
+"\t"STUB_ASM_CODE("1031")"\n"
);
#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
diff --git a/mesalib/src/mapi/glapi/glapi_sparc.S b/mesalib/src/mapi/glapi/glapi_sparc.S
index 15b9e8737..004ea9f22 100644
--- a/mesalib/src/mapi/glapi/glapi_sparc.S
+++ b/mesalib/src/mapi/glapi/glapi_sparc.S
@@ -880,323 +880,329 @@ gl_dispatch_functions_start:
GL_STUB(glGetnUniformivARB, 682)
GL_STUB(glGetnUniformuivARB, 683)
GL_STUB(glReadnPixelsARB, 684)
- GL_STUB(glPolygonOffsetEXT, 685)
- GL_STUB(gl_dispatch_stub_686, 686)
- HIDDEN(gl_dispatch_stub_686)
- GL_STUB(gl_dispatch_stub_687, 687)
- HIDDEN(gl_dispatch_stub_687)
- GL_STUB(gl_dispatch_stub_688, 688)
- HIDDEN(gl_dispatch_stub_688)
- GL_STUB(gl_dispatch_stub_689, 689)
- HIDDEN(gl_dispatch_stub_689)
- GL_STUB(gl_dispatch_stub_690, 690)
- HIDDEN(gl_dispatch_stub_690)
- GL_STUB(gl_dispatch_stub_691, 691)
- HIDDEN(gl_dispatch_stub_691)
+ GL_STUB(glTexStorage1D, 685)
+ GL_STUB(glTexStorage2D, 686)
+ GL_STUB(glTexStorage3D, 687)
+ GL_STUB(glTextureStorage1DEXT, 688)
+ GL_STUB(glTextureStorage2DEXT, 689)
+ GL_STUB(glTextureStorage3DEXT, 690)
+ GL_STUB(glPolygonOffsetEXT, 691)
GL_STUB(gl_dispatch_stub_692, 692)
HIDDEN(gl_dispatch_stub_692)
GL_STUB(gl_dispatch_stub_693, 693)
HIDDEN(gl_dispatch_stub_693)
- GL_STUB(glColorPointerEXT, 694)
- GL_STUB(glEdgeFlagPointerEXT, 695)
- GL_STUB(glIndexPointerEXT, 696)
- GL_STUB(glNormalPointerEXT, 697)
- GL_STUB(glTexCoordPointerEXT, 698)
- GL_STUB(glVertexPointerEXT, 699)
- GL_STUB(glPointParameterfEXT, 700)
- GL_STUB(glPointParameterfvEXT, 701)
- GL_STUB(glLockArraysEXT, 702)
- GL_STUB(glUnlockArraysEXT, 703)
- GL_STUB(glSecondaryColor3bEXT, 704)
- GL_STUB(glSecondaryColor3bvEXT, 705)
- GL_STUB(glSecondaryColor3dEXT, 706)
- GL_STUB(glSecondaryColor3dvEXT, 707)
- GL_STUB(glSecondaryColor3fEXT, 708)
- GL_STUB(glSecondaryColor3fvEXT, 709)
- GL_STUB(glSecondaryColor3iEXT, 710)
- GL_STUB(glSecondaryColor3ivEXT, 711)
- GL_STUB(glSecondaryColor3sEXT, 712)
- GL_STUB(glSecondaryColor3svEXT, 713)
- GL_STUB(glSecondaryColor3ubEXT, 714)
- GL_STUB(glSecondaryColor3ubvEXT, 715)
- GL_STUB(glSecondaryColor3uiEXT, 716)
- GL_STUB(glSecondaryColor3uivEXT, 717)
- GL_STUB(glSecondaryColor3usEXT, 718)
- GL_STUB(glSecondaryColor3usvEXT, 719)
- GL_STUB(glSecondaryColorPointerEXT, 720)
- GL_STUB(glMultiDrawArraysEXT, 721)
- GL_STUB(glMultiDrawElementsEXT, 722)
- GL_STUB(glFogCoordPointerEXT, 723)
- GL_STUB(glFogCoorddEXT, 724)
- GL_STUB(glFogCoorddvEXT, 725)
- GL_STUB(glFogCoordfEXT, 726)
- GL_STUB(glFogCoordfvEXT, 727)
- GL_STUB(gl_dispatch_stub_728, 728)
- HIDDEN(gl_dispatch_stub_728)
- GL_STUB(glBlendFuncSeparateEXT, 729)
- GL_STUB(glFlushVertexArrayRangeNV, 730)
- GL_STUB(glVertexArrayRangeNV, 731)
- GL_STUB(glCombinerInputNV, 732)
- GL_STUB(glCombinerOutputNV, 733)
- GL_STUB(glCombinerParameterfNV, 734)
- GL_STUB(glCombinerParameterfvNV, 735)
- GL_STUB(glCombinerParameteriNV, 736)
- GL_STUB(glCombinerParameterivNV, 737)
- GL_STUB(glFinalCombinerInputNV, 738)
- GL_STUB(glGetCombinerInputParameterfvNV, 739)
- GL_STUB(glGetCombinerInputParameterivNV, 740)
- GL_STUB(glGetCombinerOutputParameterfvNV, 741)
- GL_STUB(glGetCombinerOutputParameterivNV, 742)
- GL_STUB(glGetFinalCombinerInputParameterfvNV, 743)
- GL_STUB(glGetFinalCombinerInputParameterivNV, 744)
- GL_STUB(glResizeBuffersMESA, 745)
- GL_STUB(glWindowPos2dMESA, 746)
- GL_STUB(glWindowPos2dvMESA, 747)
- GL_STUB(glWindowPos2fMESA, 748)
- GL_STUB(glWindowPos2fvMESA, 749)
- GL_STUB(glWindowPos2iMESA, 750)
- GL_STUB(glWindowPos2ivMESA, 751)
- GL_STUB(glWindowPos2sMESA, 752)
- GL_STUB(glWindowPos2svMESA, 753)
- GL_STUB(glWindowPos3dMESA, 754)
- GL_STUB(glWindowPos3dvMESA, 755)
- GL_STUB(glWindowPos3fMESA, 756)
- GL_STUB(glWindowPos3fvMESA, 757)
- GL_STUB(glWindowPos3iMESA, 758)
- GL_STUB(glWindowPos3ivMESA, 759)
- GL_STUB(glWindowPos3sMESA, 760)
- GL_STUB(glWindowPos3svMESA, 761)
- GL_STUB(glWindowPos4dMESA, 762)
- GL_STUB(glWindowPos4dvMESA, 763)
- GL_STUB(glWindowPos4fMESA, 764)
- GL_STUB(glWindowPos4fvMESA, 765)
- GL_STUB(glWindowPos4iMESA, 766)
- GL_STUB(glWindowPos4ivMESA, 767)
- GL_STUB(glWindowPos4sMESA, 768)
- GL_STUB(glWindowPos4svMESA, 769)
- GL_STUB(gl_dispatch_stub_770, 770)
- HIDDEN(gl_dispatch_stub_770)
- GL_STUB(gl_dispatch_stub_771, 771)
- HIDDEN(gl_dispatch_stub_771)
- GL_STUB(gl_dispatch_stub_772, 772)
- HIDDEN(gl_dispatch_stub_772)
- GL_STUB(gl_dispatch_stub_773, 773)
- HIDDEN(gl_dispatch_stub_773)
- GL_STUB(gl_dispatch_stub_774, 774)
- HIDDEN(gl_dispatch_stub_774)
- GL_STUB(gl_dispatch_stub_775, 775)
- HIDDEN(gl_dispatch_stub_775)
+ GL_STUB(gl_dispatch_stub_694, 694)
+ HIDDEN(gl_dispatch_stub_694)
+ GL_STUB(gl_dispatch_stub_695, 695)
+ HIDDEN(gl_dispatch_stub_695)
+ GL_STUB(gl_dispatch_stub_696, 696)
+ HIDDEN(gl_dispatch_stub_696)
+ GL_STUB(gl_dispatch_stub_697, 697)
+ HIDDEN(gl_dispatch_stub_697)
+ GL_STUB(gl_dispatch_stub_698, 698)
+ HIDDEN(gl_dispatch_stub_698)
+ GL_STUB(gl_dispatch_stub_699, 699)
+ HIDDEN(gl_dispatch_stub_699)
+ GL_STUB(glColorPointerEXT, 700)
+ GL_STUB(glEdgeFlagPointerEXT, 701)
+ GL_STUB(glIndexPointerEXT, 702)
+ GL_STUB(glNormalPointerEXT, 703)
+ GL_STUB(glTexCoordPointerEXT, 704)
+ GL_STUB(glVertexPointerEXT, 705)
+ GL_STUB(glPointParameterfEXT, 706)
+ GL_STUB(glPointParameterfvEXT, 707)
+ GL_STUB(glLockArraysEXT, 708)
+ GL_STUB(glUnlockArraysEXT, 709)
+ GL_STUB(glSecondaryColor3bEXT, 710)
+ GL_STUB(glSecondaryColor3bvEXT, 711)
+ GL_STUB(glSecondaryColor3dEXT, 712)
+ GL_STUB(glSecondaryColor3dvEXT, 713)
+ GL_STUB(glSecondaryColor3fEXT, 714)
+ GL_STUB(glSecondaryColor3fvEXT, 715)
+ GL_STUB(glSecondaryColor3iEXT, 716)
+ GL_STUB(glSecondaryColor3ivEXT, 717)
+ GL_STUB(glSecondaryColor3sEXT, 718)
+ GL_STUB(glSecondaryColor3svEXT, 719)
+ GL_STUB(glSecondaryColor3ubEXT, 720)
+ GL_STUB(glSecondaryColor3ubvEXT, 721)
+ GL_STUB(glSecondaryColor3uiEXT, 722)
+ GL_STUB(glSecondaryColor3uivEXT, 723)
+ GL_STUB(glSecondaryColor3usEXT, 724)
+ GL_STUB(glSecondaryColor3usvEXT, 725)
+ GL_STUB(glSecondaryColorPointerEXT, 726)
+ GL_STUB(glMultiDrawArraysEXT, 727)
+ GL_STUB(glMultiDrawElementsEXT, 728)
+ GL_STUB(glFogCoordPointerEXT, 729)
+ GL_STUB(glFogCoorddEXT, 730)
+ GL_STUB(glFogCoorddvEXT, 731)
+ GL_STUB(glFogCoordfEXT, 732)
+ GL_STUB(glFogCoordfvEXT, 733)
+ GL_STUB(gl_dispatch_stub_734, 734)
+ HIDDEN(gl_dispatch_stub_734)
+ GL_STUB(glBlendFuncSeparateEXT, 735)
+ GL_STUB(glFlushVertexArrayRangeNV, 736)
+ GL_STUB(glVertexArrayRangeNV, 737)
+ GL_STUB(glCombinerInputNV, 738)
+ GL_STUB(glCombinerOutputNV, 739)
+ GL_STUB(glCombinerParameterfNV, 740)
+ GL_STUB(glCombinerParameterfvNV, 741)
+ GL_STUB(glCombinerParameteriNV, 742)
+ GL_STUB(glCombinerParameterivNV, 743)
+ GL_STUB(glFinalCombinerInputNV, 744)
+ GL_STUB(glGetCombinerInputParameterfvNV, 745)
+ GL_STUB(glGetCombinerInputParameterivNV, 746)
+ GL_STUB(glGetCombinerOutputParameterfvNV, 747)
+ GL_STUB(glGetCombinerOutputParameterivNV, 748)
+ GL_STUB(glGetFinalCombinerInputParameterfvNV, 749)
+ GL_STUB(glGetFinalCombinerInputParameterivNV, 750)
+ GL_STUB(glResizeBuffersMESA, 751)
+ GL_STUB(glWindowPos2dMESA, 752)
+ GL_STUB(glWindowPos2dvMESA, 753)
+ GL_STUB(glWindowPos2fMESA, 754)
+ GL_STUB(glWindowPos2fvMESA, 755)
+ GL_STUB(glWindowPos2iMESA, 756)
+ GL_STUB(glWindowPos2ivMESA, 757)
+ GL_STUB(glWindowPos2sMESA, 758)
+ GL_STUB(glWindowPos2svMESA, 759)
+ GL_STUB(glWindowPos3dMESA, 760)
+ GL_STUB(glWindowPos3dvMESA, 761)
+ GL_STUB(glWindowPos3fMESA, 762)
+ GL_STUB(glWindowPos3fvMESA, 763)
+ GL_STUB(glWindowPos3iMESA, 764)
+ GL_STUB(glWindowPos3ivMESA, 765)
+ GL_STUB(glWindowPos3sMESA, 766)
+ GL_STUB(glWindowPos3svMESA, 767)
+ GL_STUB(glWindowPos4dMESA, 768)
+ GL_STUB(glWindowPos4dvMESA, 769)
+ GL_STUB(glWindowPos4fMESA, 770)
+ GL_STUB(glWindowPos4fvMESA, 771)
+ GL_STUB(glWindowPos4iMESA, 772)
+ GL_STUB(glWindowPos4ivMESA, 773)
+ GL_STUB(glWindowPos4sMESA, 774)
+ GL_STUB(glWindowPos4svMESA, 775)
GL_STUB(gl_dispatch_stub_776, 776)
HIDDEN(gl_dispatch_stub_776)
GL_STUB(gl_dispatch_stub_777, 777)
HIDDEN(gl_dispatch_stub_777)
GL_STUB(gl_dispatch_stub_778, 778)
HIDDEN(gl_dispatch_stub_778)
- GL_STUB(glAreProgramsResidentNV, 779)
- GL_STUB(glBindProgramNV, 780)
- GL_STUB(glDeleteProgramsNV, 781)
- GL_STUB(glExecuteProgramNV, 782)
- GL_STUB(glGenProgramsNV, 783)
- GL_STUB(glGetProgramParameterdvNV, 784)
- GL_STUB(glGetProgramParameterfvNV, 785)
- GL_STUB(glGetProgramStringNV, 786)
- GL_STUB(glGetProgramivNV, 787)
- GL_STUB(glGetTrackMatrixivNV, 788)
- GL_STUB(glGetVertexAttribPointervNV, 789)
- GL_STUB(glGetVertexAttribdvNV, 790)
- GL_STUB(glGetVertexAttribfvNV, 791)
- GL_STUB(glGetVertexAttribivNV, 792)
- GL_STUB(glIsProgramNV, 793)
- GL_STUB(glLoadProgramNV, 794)
- GL_STUB(glProgramParameters4dvNV, 795)
- GL_STUB(glProgramParameters4fvNV, 796)
- GL_STUB(glRequestResidentProgramsNV, 797)
- GL_STUB(glTrackMatrixNV, 798)
- GL_STUB(glVertexAttrib1dNV, 799)
- GL_STUB(glVertexAttrib1dvNV, 800)
- GL_STUB(glVertexAttrib1fNV, 801)
- GL_STUB(glVertexAttrib1fvNV, 802)
- GL_STUB(glVertexAttrib1sNV, 803)
- GL_STUB(glVertexAttrib1svNV, 804)
- GL_STUB(glVertexAttrib2dNV, 805)
- GL_STUB(glVertexAttrib2dvNV, 806)
- GL_STUB(glVertexAttrib2fNV, 807)
- GL_STUB(glVertexAttrib2fvNV, 808)
- GL_STUB(glVertexAttrib2sNV, 809)
- GL_STUB(glVertexAttrib2svNV, 810)
- GL_STUB(glVertexAttrib3dNV, 811)
- GL_STUB(glVertexAttrib3dvNV, 812)
- GL_STUB(glVertexAttrib3fNV, 813)
- GL_STUB(glVertexAttrib3fvNV, 814)
- GL_STUB(glVertexAttrib3sNV, 815)
- GL_STUB(glVertexAttrib3svNV, 816)
- GL_STUB(glVertexAttrib4dNV, 817)
- GL_STUB(glVertexAttrib4dvNV, 818)
- GL_STUB(glVertexAttrib4fNV, 819)
- GL_STUB(glVertexAttrib4fvNV, 820)
- GL_STUB(glVertexAttrib4sNV, 821)
- GL_STUB(glVertexAttrib4svNV, 822)
- GL_STUB(glVertexAttrib4ubNV, 823)
- GL_STUB(glVertexAttrib4ubvNV, 824)
- GL_STUB(glVertexAttribPointerNV, 825)
- GL_STUB(glVertexAttribs1dvNV, 826)
- GL_STUB(glVertexAttribs1fvNV, 827)
- GL_STUB(glVertexAttribs1svNV, 828)
- GL_STUB(glVertexAttribs2dvNV, 829)
- GL_STUB(glVertexAttribs2fvNV, 830)
- GL_STUB(glVertexAttribs2svNV, 831)
- GL_STUB(glVertexAttribs3dvNV, 832)
- GL_STUB(glVertexAttribs3fvNV, 833)
- GL_STUB(glVertexAttribs3svNV, 834)
- GL_STUB(glVertexAttribs4dvNV, 835)
- GL_STUB(glVertexAttribs4fvNV, 836)
- GL_STUB(glVertexAttribs4svNV, 837)
- GL_STUB(glVertexAttribs4ubvNV, 838)
- GL_STUB(glGetTexBumpParameterfvATI, 839)
- GL_STUB(glGetTexBumpParameterivATI, 840)
- GL_STUB(glTexBumpParameterfvATI, 841)
- GL_STUB(glTexBumpParameterivATI, 842)
- GL_STUB(glAlphaFragmentOp1ATI, 843)
- GL_STUB(glAlphaFragmentOp2ATI, 844)
- GL_STUB(glAlphaFragmentOp3ATI, 845)
- GL_STUB(glBeginFragmentShaderATI, 846)
- GL_STUB(glBindFragmentShaderATI, 847)
- GL_STUB(glColorFragmentOp1ATI, 848)
- GL_STUB(glColorFragmentOp2ATI, 849)
- GL_STUB(glColorFragmentOp3ATI, 850)
- GL_STUB(glDeleteFragmentShaderATI, 851)
- GL_STUB(glEndFragmentShaderATI, 852)
- GL_STUB(glGenFragmentShadersATI, 853)
- GL_STUB(glPassTexCoordATI, 854)
- GL_STUB(glSampleMapATI, 855)
- GL_STUB(glSetFragmentShaderConstantATI, 856)
- GL_STUB(glPointParameteriNV, 857)
- GL_STUB(glPointParameterivNV, 858)
- GL_STUB(gl_dispatch_stub_859, 859)
- HIDDEN(gl_dispatch_stub_859)
- GL_STUB(gl_dispatch_stub_860, 860)
- HIDDEN(gl_dispatch_stub_860)
- GL_STUB(gl_dispatch_stub_861, 861)
- HIDDEN(gl_dispatch_stub_861)
- GL_STUB(gl_dispatch_stub_862, 862)
- HIDDEN(gl_dispatch_stub_862)
- GL_STUB(gl_dispatch_stub_863, 863)
- HIDDEN(gl_dispatch_stub_863)
- GL_STUB(glGetProgramNamedParameterdvNV, 864)
- GL_STUB(glGetProgramNamedParameterfvNV, 865)
- GL_STUB(glProgramNamedParameter4dNV, 866)
- GL_STUB(glProgramNamedParameter4dvNV, 867)
- GL_STUB(glProgramNamedParameter4fNV, 868)
- GL_STUB(glProgramNamedParameter4fvNV, 869)
- GL_STUB(glPrimitiveRestartIndexNV, 870)
- GL_STUB(glPrimitiveRestartNV, 871)
- GL_STUB(gl_dispatch_stub_872, 872)
- HIDDEN(gl_dispatch_stub_872)
- GL_STUB(gl_dispatch_stub_873, 873)
- HIDDEN(gl_dispatch_stub_873)
- GL_STUB(glBindFramebufferEXT, 874)
- GL_STUB(glBindRenderbufferEXT, 875)
- GL_STUB(glCheckFramebufferStatusEXT, 876)
- GL_STUB(glDeleteFramebuffersEXT, 877)
- GL_STUB(glDeleteRenderbuffersEXT, 878)
- GL_STUB(glFramebufferRenderbufferEXT, 879)
- GL_STUB(glFramebufferTexture1DEXT, 880)
- GL_STUB(glFramebufferTexture2DEXT, 881)
- GL_STUB(glFramebufferTexture3DEXT, 882)
- GL_STUB(glGenFramebuffersEXT, 883)
- GL_STUB(glGenRenderbuffersEXT, 884)
- GL_STUB(glGenerateMipmapEXT, 885)
- GL_STUB(glGetFramebufferAttachmentParameterivEXT, 886)
- GL_STUB(glGetRenderbufferParameterivEXT, 887)
- GL_STUB(glIsFramebufferEXT, 888)
- GL_STUB(glIsRenderbufferEXT, 889)
- GL_STUB(glRenderbufferStorageEXT, 890)
- GL_STUB(gl_dispatch_stub_891, 891)
- HIDDEN(gl_dispatch_stub_891)
- GL_STUB(gl_dispatch_stub_892, 892)
- HIDDEN(gl_dispatch_stub_892)
- GL_STUB(gl_dispatch_stub_893, 893)
- HIDDEN(gl_dispatch_stub_893)
- GL_STUB(glBindFragDataLocationEXT, 894)
- GL_STUB(glGetFragDataLocationEXT, 895)
- GL_STUB(glGetUniformuivEXT, 896)
- GL_STUB(glGetVertexAttribIivEXT, 897)
- GL_STUB(glGetVertexAttribIuivEXT, 898)
- GL_STUB(glUniform1uiEXT, 899)
- GL_STUB(glUniform1uivEXT, 900)
- GL_STUB(glUniform2uiEXT, 901)
- GL_STUB(glUniform2uivEXT, 902)
- GL_STUB(glUniform3uiEXT, 903)
- GL_STUB(glUniform3uivEXT, 904)
- GL_STUB(glUniform4uiEXT, 905)
- GL_STUB(glUniform4uivEXT, 906)
- GL_STUB(glVertexAttribI1iEXT, 907)
- GL_STUB(glVertexAttribI1ivEXT, 908)
- GL_STUB(glVertexAttribI1uiEXT, 909)
- GL_STUB(glVertexAttribI1uivEXT, 910)
- GL_STUB(glVertexAttribI2iEXT, 911)
- GL_STUB(glVertexAttribI2ivEXT, 912)
- GL_STUB(glVertexAttribI2uiEXT, 913)
- GL_STUB(glVertexAttribI2uivEXT, 914)
- GL_STUB(glVertexAttribI3iEXT, 915)
- GL_STUB(glVertexAttribI3ivEXT, 916)
- GL_STUB(glVertexAttribI3uiEXT, 917)
- GL_STUB(glVertexAttribI3uivEXT, 918)
- GL_STUB(glVertexAttribI4bvEXT, 919)
- GL_STUB(glVertexAttribI4iEXT, 920)
- GL_STUB(glVertexAttribI4ivEXT, 921)
- GL_STUB(glVertexAttribI4svEXT, 922)
- GL_STUB(glVertexAttribI4ubvEXT, 923)
- GL_STUB(glVertexAttribI4uiEXT, 924)
- GL_STUB(glVertexAttribI4uivEXT, 925)
- GL_STUB(glVertexAttribI4usvEXT, 926)
- GL_STUB(glVertexAttribIPointerEXT, 927)
- GL_STUB(glFramebufferTextureLayerEXT, 928)
- GL_STUB(glColorMaskIndexedEXT, 929)
- GL_STUB(glDisableIndexedEXT, 930)
- GL_STUB(glEnableIndexedEXT, 931)
- GL_STUB(glGetBooleanIndexedvEXT, 932)
- GL_STUB(glGetIntegerIndexedvEXT, 933)
- GL_STUB(glIsEnabledIndexedEXT, 934)
- GL_STUB(glClearColorIiEXT, 935)
- GL_STUB(glClearColorIuiEXT, 936)
- GL_STUB(glGetTexParameterIivEXT, 937)
- GL_STUB(glGetTexParameterIuivEXT, 938)
- GL_STUB(glTexParameterIivEXT, 939)
- GL_STUB(glTexParameterIuivEXT, 940)
- GL_STUB(glBeginConditionalRenderNV, 941)
- GL_STUB(glEndConditionalRenderNV, 942)
- GL_STUB(glBeginTransformFeedbackEXT, 943)
- GL_STUB(glBindBufferBaseEXT, 944)
- GL_STUB(glBindBufferOffsetEXT, 945)
- GL_STUB(glBindBufferRangeEXT, 946)
- GL_STUB(glEndTransformFeedbackEXT, 947)
- GL_STUB(glGetTransformFeedbackVaryingEXT, 948)
- GL_STUB(glTransformFeedbackVaryingsEXT, 949)
- GL_STUB(glProvokingVertexEXT, 950)
- GL_STUB(gl_dispatch_stub_951, 951)
- HIDDEN(gl_dispatch_stub_951)
- GL_STUB(gl_dispatch_stub_952, 952)
- HIDDEN(gl_dispatch_stub_952)
- GL_STUB(glGetObjectParameterivAPPLE, 953)
- GL_STUB(glObjectPurgeableAPPLE, 954)
- GL_STUB(glObjectUnpurgeableAPPLE, 955)
- GL_STUB(glActiveProgramEXT, 956)
- GL_STUB(glCreateShaderProgramEXT, 957)
- GL_STUB(glUseShaderProgramEXT, 958)
- GL_STUB(glTextureBarrierNV, 959)
- GL_STUB(gl_dispatch_stub_960, 960)
- HIDDEN(gl_dispatch_stub_960)
- GL_STUB(gl_dispatch_stub_961, 961)
- HIDDEN(gl_dispatch_stub_961)
- GL_STUB(gl_dispatch_stub_962, 962)
- HIDDEN(gl_dispatch_stub_962)
- GL_STUB(gl_dispatch_stub_963, 963)
- HIDDEN(gl_dispatch_stub_963)
- GL_STUB(gl_dispatch_stub_964, 964)
- HIDDEN(gl_dispatch_stub_964)
- GL_STUB(glEGLImageTargetRenderbufferStorageOES, 965)
- GL_STUB(glEGLImageTargetTexture2DOES, 966)
+ GL_STUB(gl_dispatch_stub_779, 779)
+ HIDDEN(gl_dispatch_stub_779)
+ GL_STUB(gl_dispatch_stub_780, 780)
+ HIDDEN(gl_dispatch_stub_780)
+ GL_STUB(gl_dispatch_stub_781, 781)
+ HIDDEN(gl_dispatch_stub_781)
+ GL_STUB(gl_dispatch_stub_782, 782)
+ HIDDEN(gl_dispatch_stub_782)
+ GL_STUB(gl_dispatch_stub_783, 783)
+ HIDDEN(gl_dispatch_stub_783)
+ GL_STUB(gl_dispatch_stub_784, 784)
+ HIDDEN(gl_dispatch_stub_784)
+ GL_STUB(glAreProgramsResidentNV, 785)
+ GL_STUB(glBindProgramNV, 786)
+ GL_STUB(glDeleteProgramsNV, 787)
+ GL_STUB(glExecuteProgramNV, 788)
+ GL_STUB(glGenProgramsNV, 789)
+ GL_STUB(glGetProgramParameterdvNV, 790)
+ GL_STUB(glGetProgramParameterfvNV, 791)
+ GL_STUB(glGetProgramStringNV, 792)
+ GL_STUB(glGetProgramivNV, 793)
+ GL_STUB(glGetTrackMatrixivNV, 794)
+ GL_STUB(glGetVertexAttribPointervNV, 795)
+ GL_STUB(glGetVertexAttribdvNV, 796)
+ GL_STUB(glGetVertexAttribfvNV, 797)
+ GL_STUB(glGetVertexAttribivNV, 798)
+ GL_STUB(glIsProgramNV, 799)
+ GL_STUB(glLoadProgramNV, 800)
+ GL_STUB(glProgramParameters4dvNV, 801)
+ GL_STUB(glProgramParameters4fvNV, 802)
+ GL_STUB(glRequestResidentProgramsNV, 803)
+ GL_STUB(glTrackMatrixNV, 804)
+ GL_STUB(glVertexAttrib1dNV, 805)
+ GL_STUB(glVertexAttrib1dvNV, 806)
+ GL_STUB(glVertexAttrib1fNV, 807)
+ GL_STUB(glVertexAttrib1fvNV, 808)
+ GL_STUB(glVertexAttrib1sNV, 809)
+ GL_STUB(glVertexAttrib1svNV, 810)
+ GL_STUB(glVertexAttrib2dNV, 811)
+ GL_STUB(glVertexAttrib2dvNV, 812)
+ GL_STUB(glVertexAttrib2fNV, 813)
+ GL_STUB(glVertexAttrib2fvNV, 814)
+ GL_STUB(glVertexAttrib2sNV, 815)
+ GL_STUB(glVertexAttrib2svNV, 816)
+ GL_STUB(glVertexAttrib3dNV, 817)
+ GL_STUB(glVertexAttrib3dvNV, 818)
+ GL_STUB(glVertexAttrib3fNV, 819)
+ GL_STUB(glVertexAttrib3fvNV, 820)
+ GL_STUB(glVertexAttrib3sNV, 821)
+ GL_STUB(glVertexAttrib3svNV, 822)
+ GL_STUB(glVertexAttrib4dNV, 823)
+ GL_STUB(glVertexAttrib4dvNV, 824)
+ GL_STUB(glVertexAttrib4fNV, 825)
+ GL_STUB(glVertexAttrib4fvNV, 826)
+ GL_STUB(glVertexAttrib4sNV, 827)
+ GL_STUB(glVertexAttrib4svNV, 828)
+ GL_STUB(glVertexAttrib4ubNV, 829)
+ GL_STUB(glVertexAttrib4ubvNV, 830)
+ GL_STUB(glVertexAttribPointerNV, 831)
+ GL_STUB(glVertexAttribs1dvNV, 832)
+ GL_STUB(glVertexAttribs1fvNV, 833)
+ GL_STUB(glVertexAttribs1svNV, 834)
+ GL_STUB(glVertexAttribs2dvNV, 835)
+ GL_STUB(glVertexAttribs2fvNV, 836)
+ GL_STUB(glVertexAttribs2svNV, 837)
+ GL_STUB(glVertexAttribs3dvNV, 838)
+ GL_STUB(glVertexAttribs3fvNV, 839)
+ GL_STUB(glVertexAttribs3svNV, 840)
+ GL_STUB(glVertexAttribs4dvNV, 841)
+ GL_STUB(glVertexAttribs4fvNV, 842)
+ GL_STUB(glVertexAttribs4svNV, 843)
+ GL_STUB(glVertexAttribs4ubvNV, 844)
+ GL_STUB(glGetTexBumpParameterfvATI, 845)
+ GL_STUB(glGetTexBumpParameterivATI, 846)
+ GL_STUB(glTexBumpParameterfvATI, 847)
+ GL_STUB(glTexBumpParameterivATI, 848)
+ GL_STUB(glAlphaFragmentOp1ATI, 849)
+ GL_STUB(glAlphaFragmentOp2ATI, 850)
+ GL_STUB(glAlphaFragmentOp3ATI, 851)
+ GL_STUB(glBeginFragmentShaderATI, 852)
+ GL_STUB(glBindFragmentShaderATI, 853)
+ GL_STUB(glColorFragmentOp1ATI, 854)
+ GL_STUB(glColorFragmentOp2ATI, 855)
+ GL_STUB(glColorFragmentOp3ATI, 856)
+ GL_STUB(glDeleteFragmentShaderATI, 857)
+ GL_STUB(glEndFragmentShaderATI, 858)
+ GL_STUB(glGenFragmentShadersATI, 859)
+ GL_STUB(glPassTexCoordATI, 860)
+ GL_STUB(glSampleMapATI, 861)
+ GL_STUB(glSetFragmentShaderConstantATI, 862)
+ GL_STUB(glPointParameteriNV, 863)
+ GL_STUB(glPointParameterivNV, 864)
+ GL_STUB(gl_dispatch_stub_865, 865)
+ HIDDEN(gl_dispatch_stub_865)
+ GL_STUB(gl_dispatch_stub_866, 866)
+ HIDDEN(gl_dispatch_stub_866)
+ GL_STUB(gl_dispatch_stub_867, 867)
+ HIDDEN(gl_dispatch_stub_867)
+ GL_STUB(gl_dispatch_stub_868, 868)
+ HIDDEN(gl_dispatch_stub_868)
+ GL_STUB(gl_dispatch_stub_869, 869)
+ HIDDEN(gl_dispatch_stub_869)
+ GL_STUB(glGetProgramNamedParameterdvNV, 870)
+ GL_STUB(glGetProgramNamedParameterfvNV, 871)
+ GL_STUB(glProgramNamedParameter4dNV, 872)
+ GL_STUB(glProgramNamedParameter4dvNV, 873)
+ GL_STUB(glProgramNamedParameter4fNV, 874)
+ GL_STUB(glProgramNamedParameter4fvNV, 875)
+ GL_STUB(glPrimitiveRestartIndexNV, 876)
+ GL_STUB(glPrimitiveRestartNV, 877)
+ GL_STUB(gl_dispatch_stub_878, 878)
+ HIDDEN(gl_dispatch_stub_878)
+ GL_STUB(gl_dispatch_stub_879, 879)
+ HIDDEN(gl_dispatch_stub_879)
+ GL_STUB(glBindFramebufferEXT, 880)
+ GL_STUB(glBindRenderbufferEXT, 881)
+ GL_STUB(glCheckFramebufferStatusEXT, 882)
+ GL_STUB(glDeleteFramebuffersEXT, 883)
+ GL_STUB(glDeleteRenderbuffersEXT, 884)
+ GL_STUB(glFramebufferRenderbufferEXT, 885)
+ GL_STUB(glFramebufferTexture1DEXT, 886)
+ GL_STUB(glFramebufferTexture2DEXT, 887)
+ GL_STUB(glFramebufferTexture3DEXT, 888)
+ GL_STUB(glGenFramebuffersEXT, 889)
+ GL_STUB(glGenRenderbuffersEXT, 890)
+ GL_STUB(glGenerateMipmapEXT, 891)
+ GL_STUB(glGetFramebufferAttachmentParameterivEXT, 892)
+ GL_STUB(glGetRenderbufferParameterivEXT, 893)
+ GL_STUB(glIsFramebufferEXT, 894)
+ GL_STUB(glIsRenderbufferEXT, 895)
+ GL_STUB(glRenderbufferStorageEXT, 896)
+ GL_STUB(gl_dispatch_stub_897, 897)
+ HIDDEN(gl_dispatch_stub_897)
+ GL_STUB(gl_dispatch_stub_898, 898)
+ HIDDEN(gl_dispatch_stub_898)
+ GL_STUB(gl_dispatch_stub_899, 899)
+ HIDDEN(gl_dispatch_stub_899)
+ GL_STUB(glBindFragDataLocationEXT, 900)
+ GL_STUB(glGetFragDataLocationEXT, 901)
+ GL_STUB(glGetUniformuivEXT, 902)
+ GL_STUB(glGetVertexAttribIivEXT, 903)
+ GL_STUB(glGetVertexAttribIuivEXT, 904)
+ GL_STUB(glUniform1uiEXT, 905)
+ GL_STUB(glUniform1uivEXT, 906)
+ GL_STUB(glUniform2uiEXT, 907)
+ GL_STUB(glUniform2uivEXT, 908)
+ GL_STUB(glUniform3uiEXT, 909)
+ GL_STUB(glUniform3uivEXT, 910)
+ GL_STUB(glUniform4uiEXT, 911)
+ GL_STUB(glUniform4uivEXT, 912)
+ GL_STUB(glVertexAttribI1iEXT, 913)
+ GL_STUB(glVertexAttribI1ivEXT, 914)
+ GL_STUB(glVertexAttribI1uiEXT, 915)
+ GL_STUB(glVertexAttribI1uivEXT, 916)
+ GL_STUB(glVertexAttribI2iEXT, 917)
+ GL_STUB(glVertexAttribI2ivEXT, 918)
+ GL_STUB(glVertexAttribI2uiEXT, 919)
+ GL_STUB(glVertexAttribI2uivEXT, 920)
+ GL_STUB(glVertexAttribI3iEXT, 921)
+ GL_STUB(glVertexAttribI3ivEXT, 922)
+ GL_STUB(glVertexAttribI3uiEXT, 923)
+ GL_STUB(glVertexAttribI3uivEXT, 924)
+ GL_STUB(glVertexAttribI4bvEXT, 925)
+ GL_STUB(glVertexAttribI4iEXT, 926)
+ GL_STUB(glVertexAttribI4ivEXT, 927)
+ GL_STUB(glVertexAttribI4svEXT, 928)
+ GL_STUB(glVertexAttribI4ubvEXT, 929)
+ GL_STUB(glVertexAttribI4uiEXT, 930)
+ GL_STUB(glVertexAttribI4uivEXT, 931)
+ GL_STUB(glVertexAttribI4usvEXT, 932)
+ GL_STUB(glVertexAttribIPointerEXT, 933)
+ GL_STUB(glFramebufferTextureLayerEXT, 934)
+ GL_STUB(glColorMaskIndexedEXT, 935)
+ GL_STUB(glDisableIndexedEXT, 936)
+ GL_STUB(glEnableIndexedEXT, 937)
+ GL_STUB(glGetBooleanIndexedvEXT, 938)
+ GL_STUB(glGetIntegerIndexedvEXT, 939)
+ GL_STUB(glIsEnabledIndexedEXT, 940)
+ GL_STUB(glClearColorIiEXT, 941)
+ GL_STUB(glClearColorIuiEXT, 942)
+ GL_STUB(glGetTexParameterIivEXT, 943)
+ GL_STUB(glGetTexParameterIuivEXT, 944)
+ GL_STUB(glTexParameterIivEXT, 945)
+ GL_STUB(glTexParameterIuivEXT, 946)
+ GL_STUB(glBeginConditionalRenderNV, 947)
+ GL_STUB(glEndConditionalRenderNV, 948)
+ GL_STUB(glBeginTransformFeedbackEXT, 949)
+ GL_STUB(glBindBufferBaseEXT, 950)
+ GL_STUB(glBindBufferOffsetEXT, 951)
+ GL_STUB(glBindBufferRangeEXT, 952)
+ GL_STUB(glEndTransformFeedbackEXT, 953)
+ GL_STUB(glGetTransformFeedbackVaryingEXT, 954)
+ GL_STUB(glTransformFeedbackVaryingsEXT, 955)
+ GL_STUB(glProvokingVertexEXT, 956)
+ GL_STUB(gl_dispatch_stub_957, 957)
+ HIDDEN(gl_dispatch_stub_957)
+ GL_STUB(gl_dispatch_stub_958, 958)
+ HIDDEN(gl_dispatch_stub_958)
+ GL_STUB(glGetObjectParameterivAPPLE, 959)
+ GL_STUB(glObjectPurgeableAPPLE, 960)
+ GL_STUB(glObjectUnpurgeableAPPLE, 961)
+ GL_STUB(glActiveProgramEXT, 962)
+ GL_STUB(glCreateShaderProgramEXT, 963)
+ GL_STUB(glUseShaderProgramEXT, 964)
+ GL_STUB(glTextureBarrierNV, 965)
+ GL_STUB(gl_dispatch_stub_966, 966)
+ HIDDEN(gl_dispatch_stub_966)
+ GL_STUB(gl_dispatch_stub_967, 967)
+ HIDDEN(gl_dispatch_stub_967)
+ GL_STUB(gl_dispatch_stub_968, 968)
+ HIDDEN(gl_dispatch_stub_968)
+ GL_STUB(gl_dispatch_stub_969, 969)
+ HIDDEN(gl_dispatch_stub_969)
+ GL_STUB(gl_dispatch_stub_970, 970)
+ HIDDEN(gl_dispatch_stub_970)
+ GL_STUB(glEGLImageTargetRenderbufferStorageOES, 971)
+ GL_STUB(glEGLImageTargetTexture2DOES, 972)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
diff --git a/mesalib/src/mapi/glapi/glapi_x86-64.S b/mesalib/src/mapi/glapi/glapi_x86-64.S
index a1fbe74ab..5c3d15af6 100644
--- a/mesalib/src/mapi/glapi/glapi_x86-64.S
+++ b/mesalib/src/mapi/glapi/glapi_x86-64.S
@@ -26009,21 +26009,25 @@ GL_PREFIX(ReadnPixelsARB):
.size GL_PREFIX(ReadnPixelsARB), .-GL_PREFIX(ReadnPixelsARB)
.p2align 4,,15
- .globl GL_PREFIX(PolygonOffsetEXT)
- .type GL_PREFIX(PolygonOffsetEXT), @function
-GL_PREFIX(PolygonOffsetEXT):
+ .globl GL_PREFIX(TexStorage1D)
+ .type GL_PREFIX(TexStorage1D), @function
+GL_PREFIX(TexStorage1D):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 5480(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
movq 5480(%rax), %r11
jmp *%r11
#else
@@ -26033,23 +26037,26 @@ GL_PREFIX(PolygonOffsetEXT):
movq 5480(%rax), %r11
jmp *%r11
1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _glapi_get_dispatch
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
movq 5480(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT)
+ .size GL_PREFIX(TexStorage1D), .-GL_PREFIX(TexStorage1D)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_686)
- .type GL_PREFIX(_dispatch_stub_686), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_686))
-GL_PREFIX(_dispatch_stub_686):
+ .globl GL_PREFIX(TexStorage2D)
+ .type GL_PREFIX(TexStorage2D), @function
+GL_PREFIX(TexStorage2D):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 5488(%rax), %r11
@@ -26057,9 +26064,13 @@ GL_PREFIX(_dispatch_stub_686):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
- pushq %rbp
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _x86_64_get_dispatch@PLT
- popq %rbp
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5488(%rax), %r11
@@ -26073,21 +26084,24 @@ GL_PREFIX(_dispatch_stub_686):
1:
pushq %rdi
pushq %rsi
- pushq %rbp
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _glapi_get_dispatch
- popq %rbp
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5488(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_686), .-GL_PREFIX(_dispatch_stub_686)
+ .size GL_PREFIX(TexStorage2D), .-GL_PREFIX(TexStorage2D)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_687)
- .type GL_PREFIX(_dispatch_stub_687), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_687))
-GL_PREFIX(_dispatch_stub_687):
+ .globl GL_PREFIX(TexStorage3D)
+ .type GL_PREFIX(TexStorage3D), @function
+GL_PREFIX(TexStorage3D):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 5496(%rax), %r11
@@ -26095,9 +26109,17 @@ GL_PREFIX(_dispatch_stub_687):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5496(%rax), %r11
@@ -26111,33 +26133,44 @@ GL_PREFIX(_dispatch_stub_687):
1:
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
pushq %rbp
call _glapi_get_dispatch
popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_687), .-GL_PREFIX(_dispatch_stub_687)
+ .size GL_PREFIX(TexStorage3D), .-GL_PREFIX(TexStorage3D)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_688)
- .type GL_PREFIX(_dispatch_stub_688), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_688))
-GL_PREFIX(_dispatch_stub_688):
+ .globl GL_PREFIX(TextureStorage1DEXT)
+ .type GL_PREFIX(TextureStorage1DEXT), @function
+GL_PREFIX(TextureStorage1DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 5504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
movq 5504(%rax), %r11
jmp *%r11
#else
@@ -26147,23 +26180,26 @@ GL_PREFIX(_dispatch_stub_688):
movq 5504(%rax), %r11
jmp *%r11
1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
movq 5504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_688), .-GL_PREFIX(_dispatch_stub_688)
+ .size GL_PREFIX(TextureStorage1DEXT), .-GL_PREFIX(TextureStorage1DEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_689)
- .type GL_PREFIX(_dispatch_stub_689), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_689))
-GL_PREFIX(_dispatch_stub_689):
+ .globl GL_PREFIX(TextureStorage2DEXT)
+ .type GL_PREFIX(TextureStorage2DEXT), @function
+GL_PREFIX(TextureStorage2DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 5512(%rax), %r11
@@ -26171,9 +26207,17 @@ GL_PREFIX(_dispatch_stub_689):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5512(%rax), %r11
@@ -26187,21 +26231,28 @@ GL_PREFIX(_dispatch_stub_689):
1:
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
pushq %rbp
call _glapi_get_dispatch
popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_689), .-GL_PREFIX(_dispatch_stub_689)
+ .size GL_PREFIX(TextureStorage2DEXT), .-GL_PREFIX(TextureStorage2DEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_690)
- .type GL_PREFIX(_dispatch_stub_690), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_690))
-GL_PREFIX(_dispatch_stub_690):
+ .globl GL_PREFIX(TextureStorage3DEXT)
+ .type GL_PREFIX(TextureStorage3DEXT), @function
+GL_PREFIX(TextureStorage3DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 5520(%rax), %r11
@@ -26209,9 +26260,17 @@ GL_PREFIX(_dispatch_stub_690):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5520(%rax), %r11
@@ -26225,33 +26284,40 @@ GL_PREFIX(_dispatch_stub_690):
1:
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
pushq %rbp
call _glapi_get_dispatch
popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_690), .-GL_PREFIX(_dispatch_stub_690)
+ .size GL_PREFIX(TextureStorage3DEXT), .-GL_PREFIX(TextureStorage3DEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_691)
- .type GL_PREFIX(_dispatch_stub_691), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_691))
-GL_PREFIX(_dispatch_stub_691):
+ .globl GL_PREFIX(PolygonOffsetEXT)
+ .type GL_PREFIX(PolygonOffsetEXT), @function
+GL_PREFIX(PolygonOffsetEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 5528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
movq 5528(%rax), %r11
jmp *%r11
#else
@@ -26261,17 +26327,17 @@ GL_PREFIX(_dispatch_stub_691):
movq 5528(%rax), %r11
jmp *%r11
1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
movq 5528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_691), .-GL_PREFIX(_dispatch_stub_691)
+ .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT)
.p2align 4,,15
.globl GL_PREFIX(_dispatch_stub_692)
@@ -26322,7 +26388,11 @@ GL_PREFIX(_dispatch_stub_693):
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
popq %rdi
movq 5544(%rax), %r11
jmp *%r11
@@ -26334,7 +26404,11 @@ GL_PREFIX(_dispatch_stub_693):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
popq %rdi
movq 5544(%rax), %r11
jmp *%r11
@@ -26342,12 +26416,232 @@ GL_PREFIX(_dispatch_stub_693):
.size GL_PREFIX(_dispatch_stub_693), .-GL_PREFIX(_dispatch_stub_693)
.p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_694)
+ .type GL_PREFIX(_dispatch_stub_694), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_694))
+GL_PREFIX(_dispatch_stub_694):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5552(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 5552(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5552(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 5552(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_694), .-GL_PREFIX(_dispatch_stub_694)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_695)
+ .type GL_PREFIX(_dispatch_stub_695), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_695))
+GL_PREFIX(_dispatch_stub_695):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5560(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5560(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5560(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5560(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_695), .-GL_PREFIX(_dispatch_stub_695)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_696)
+ .type GL_PREFIX(_dispatch_stub_696), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_696))
+GL_PREFIX(_dispatch_stub_696):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5568(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5568(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5568(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5568(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_696), .-GL_PREFIX(_dispatch_stub_696)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_697)
+ .type GL_PREFIX(_dispatch_stub_697), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_697))
+GL_PREFIX(_dispatch_stub_697):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5576(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5576(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5576(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5576(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_697), .-GL_PREFIX(_dispatch_stub_697)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_698)
+ .type GL_PREFIX(_dispatch_stub_698), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_698))
+GL_PREFIX(_dispatch_stub_698):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5584(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5584(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5584(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5584(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_698), .-GL_PREFIX(_dispatch_stub_698)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_699)
+ .type GL_PREFIX(_dispatch_stub_699), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_699))
+GL_PREFIX(_dispatch_stub_699):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5592(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5592(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5592(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5592(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_699), .-GL_PREFIX(_dispatch_stub_699)
+
+ .p2align 4,,15
.globl GL_PREFIX(ColorPointerEXT)
.type GL_PREFIX(ColorPointerEXT), @function
GL_PREFIX(ColorPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5552(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26361,13 +26655,13 @@ GL_PREFIX(ColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5552(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5552(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26381,7 +26675,7 @@ GL_PREFIX(ColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5552(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT)
@@ -26392,7 +26686,7 @@ GL_PREFIX(ColorPointerEXT):
GL_PREFIX(EdgeFlagPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5560(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26402,13 +26696,13 @@ GL_PREFIX(EdgeFlagPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5560(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5560(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26418,7 +26712,7 @@ GL_PREFIX(EdgeFlagPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5560(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT)
@@ -26429,7 +26723,7 @@ GL_PREFIX(EdgeFlagPointerEXT):
GL_PREFIX(IndexPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5568(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26443,13 +26737,13 @@ GL_PREFIX(IndexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5568(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5568(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26463,7 +26757,7 @@ GL_PREFIX(IndexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5568(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT)
@@ -26474,7 +26768,7 @@ GL_PREFIX(IndexPointerEXT):
GL_PREFIX(NormalPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5576(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26488,13 +26782,13 @@ GL_PREFIX(NormalPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5576(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5576(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26508,7 +26802,7 @@ GL_PREFIX(NormalPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5576(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT)
@@ -26519,7 +26813,7 @@ GL_PREFIX(NormalPointerEXT):
GL_PREFIX(TexCoordPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5584(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26533,13 +26827,13 @@ GL_PREFIX(TexCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5584(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5584(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26553,7 +26847,7 @@ GL_PREFIX(TexCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5584(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT)
@@ -26564,7 +26858,7 @@ GL_PREFIX(TexCoordPointerEXT):
GL_PREFIX(VertexPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5592(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26578,13 +26872,13 @@ GL_PREFIX(VertexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5592(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5592(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26598,7 +26892,7 @@ GL_PREFIX(VertexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5592(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT)
@@ -26609,7 +26903,7 @@ GL_PREFIX(VertexPointerEXT):
GL_PREFIX(PointParameterfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5600(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -26619,13 +26913,13 @@ GL_PREFIX(PointParameterfEXT):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5600(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5600(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -26635,7 +26929,7 @@ GL_PREFIX(PointParameterfEXT):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5600(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT)
@@ -26646,7 +26940,7 @@ GL_PREFIX(PointParameterfEXT):
GL_PREFIX(PointParameterfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5608(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26656,13 +26950,13 @@ GL_PREFIX(PointParameterfvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 5608(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5608(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26672,7 +26966,7 @@ GL_PREFIX(PointParameterfvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 5608(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT)
@@ -26683,7 +26977,7 @@ GL_PREFIX(PointParameterfvEXT):
GL_PREFIX(LockArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5616(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26693,13 +26987,13 @@ GL_PREFIX(LockArraysEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 5616(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5616(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26709,7 +27003,7 @@ GL_PREFIX(LockArraysEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 5616(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT)
@@ -26720,25 +27014,25 @@ GL_PREFIX(LockArraysEXT):
GL_PREFIX(UnlockArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5624(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5624(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5624(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5624(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT)
@@ -26749,7 +27043,7 @@ GL_PREFIX(UnlockArraysEXT):
GL_PREFIX(SecondaryColor3bEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5632(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26759,13 +27053,13 @@ GL_PREFIX(SecondaryColor3bEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5632(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5632(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26775,7 +27069,7 @@ GL_PREFIX(SecondaryColor3bEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5632(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT)
@@ -26786,25 +27080,25 @@ GL_PREFIX(SecondaryColor3bEXT):
GL_PREFIX(SecondaryColor3bvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5640(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5640(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5640(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5640(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT)
@@ -26815,7 +27109,7 @@ GL_PREFIX(SecondaryColor3bvEXT):
GL_PREFIX(SecondaryColor3dEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5648(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -26827,13 +27121,13 @@ GL_PREFIX(SecondaryColor3dEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5648(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5648(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -26845,7 +27139,7 @@ GL_PREFIX(SecondaryColor3dEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5648(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT)
@@ -26856,25 +27150,25 @@ GL_PREFIX(SecondaryColor3dEXT):
GL_PREFIX(SecondaryColor3dvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5656(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5656(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5656(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5656(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT)
@@ -26885,7 +27179,7 @@ GL_PREFIX(SecondaryColor3dvEXT):
GL_PREFIX(SecondaryColor3fEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5664(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -26897,13 +27191,13 @@ GL_PREFIX(SecondaryColor3fEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5664(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5664(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -26915,7 +27209,7 @@ GL_PREFIX(SecondaryColor3fEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5664(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT)
@@ -26926,25 +27220,25 @@ GL_PREFIX(SecondaryColor3fEXT):
GL_PREFIX(SecondaryColor3fvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5672(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5672(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5672(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5672(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT)
@@ -26955,7 +27249,7 @@ GL_PREFIX(SecondaryColor3fvEXT):
GL_PREFIX(SecondaryColor3iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5680(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26965,13 +27259,13 @@ GL_PREFIX(SecondaryColor3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5680(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5680(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26981,7 +27275,7 @@ GL_PREFIX(SecondaryColor3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5680(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT)
@@ -26992,25 +27286,25 @@ GL_PREFIX(SecondaryColor3iEXT):
GL_PREFIX(SecondaryColor3ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5688(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5688(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5688(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5688(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT)
@@ -27021,7 +27315,7 @@ GL_PREFIX(SecondaryColor3ivEXT):
GL_PREFIX(SecondaryColor3sEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5696(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27031,13 +27325,13 @@ GL_PREFIX(SecondaryColor3sEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5696(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5696(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27047,7 +27341,7 @@ GL_PREFIX(SecondaryColor3sEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5696(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT)
@@ -27058,25 +27352,25 @@ GL_PREFIX(SecondaryColor3sEXT):
GL_PREFIX(SecondaryColor3svEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5704(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5704(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5704(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5704(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT)
@@ -27087,7 +27381,7 @@ GL_PREFIX(SecondaryColor3svEXT):
GL_PREFIX(SecondaryColor3ubEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5712(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27097,13 +27391,13 @@ GL_PREFIX(SecondaryColor3ubEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5712(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5712(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27113,7 +27407,7 @@ GL_PREFIX(SecondaryColor3ubEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5712(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT)
@@ -27124,25 +27418,25 @@ GL_PREFIX(SecondaryColor3ubEXT):
GL_PREFIX(SecondaryColor3ubvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5720(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5720(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5720(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5720(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT)
@@ -27153,7 +27447,7 @@ GL_PREFIX(SecondaryColor3ubvEXT):
GL_PREFIX(SecondaryColor3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5728(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27163,13 +27457,13 @@ GL_PREFIX(SecondaryColor3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5728(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5728(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27179,7 +27473,7 @@ GL_PREFIX(SecondaryColor3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5728(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT)
@@ -27190,25 +27484,25 @@ GL_PREFIX(SecondaryColor3uiEXT):
GL_PREFIX(SecondaryColor3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5736(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5736(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5736(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5736(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT)
@@ -27219,7 +27513,7 @@ GL_PREFIX(SecondaryColor3uivEXT):
GL_PREFIX(SecondaryColor3usEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5744(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27229,13 +27523,13 @@ GL_PREFIX(SecondaryColor3usEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5744(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5744(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27245,7 +27539,7 @@ GL_PREFIX(SecondaryColor3usEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5744(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT)
@@ -27256,25 +27550,25 @@ GL_PREFIX(SecondaryColor3usEXT):
GL_PREFIX(SecondaryColor3usvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5752(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5752(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5752(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5752(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT)
@@ -27285,7 +27579,7 @@ GL_PREFIX(SecondaryColor3usvEXT):
GL_PREFIX(SecondaryColorPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5760(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27299,13 +27593,13 @@ GL_PREFIX(SecondaryColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5760(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27319,7 +27613,7 @@ GL_PREFIX(SecondaryColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT)
@@ -27330,7 +27624,7 @@ GL_PREFIX(SecondaryColorPointerEXT):
GL_PREFIX(MultiDrawArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5768(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27344,13 +27638,13 @@ GL_PREFIX(MultiDrawArraysEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5768(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5768(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27364,7 +27658,7 @@ GL_PREFIX(MultiDrawArraysEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5768(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT)
@@ -27375,7 +27669,7 @@ GL_PREFIX(MultiDrawArraysEXT):
GL_PREFIX(MultiDrawElementsEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5776(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27389,13 +27683,13 @@ GL_PREFIX(MultiDrawElementsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5776(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5776(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27409,7 +27703,7 @@ GL_PREFIX(MultiDrawElementsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5776(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT)
@@ -27420,7 +27714,7 @@ GL_PREFIX(MultiDrawElementsEXT):
GL_PREFIX(FogCoordPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5784(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27430,13 +27724,13 @@ GL_PREFIX(FogCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5784(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5784(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27446,7 +27740,7 @@ GL_PREFIX(FogCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5784(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT)
@@ -27457,7 +27751,7 @@ GL_PREFIX(FogCoordPointerEXT):
GL_PREFIX(FogCoorddEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5792(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $8, %rsp
@@ -27465,13 +27759,13 @@ GL_PREFIX(FogCoorddEXT):
call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5792(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5792(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
@@ -27479,7 +27773,7 @@ GL_PREFIX(FogCoorddEXT):
call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5792(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT)
@@ -27490,25 +27784,25 @@ GL_PREFIX(FogCoorddEXT):
GL_PREFIX(FogCoorddvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5800(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5800(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5800(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5800(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT)
@@ -27519,7 +27813,7 @@ GL_PREFIX(FogCoorddvEXT):
GL_PREFIX(FogCoordfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5808(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $8, %rsp
@@ -27527,13 +27821,13 @@ GL_PREFIX(FogCoordfEXT):
call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5808(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5808(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
@@ -27541,7 +27835,7 @@ GL_PREFIX(FogCoordfEXT):
call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5808(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT)
@@ -27552,58 +27846,58 @@ GL_PREFIX(FogCoordfEXT):
GL_PREFIX(FogCoordfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5816(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5816(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5816(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5816(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_728)
- .type GL_PREFIX(_dispatch_stub_728), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_728))
-GL_PREFIX(_dispatch_stub_728):
+ .globl GL_PREFIX(_dispatch_stub_734)
+ .type GL_PREFIX(_dispatch_stub_734), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_734))
+GL_PREFIX(_dispatch_stub_734):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5824(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5824(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5824(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5824(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_728), .-GL_PREFIX(_dispatch_stub_728)
+ .size GL_PREFIX(_dispatch_stub_734), .-GL_PREFIX(_dispatch_stub_734)
.p2align 4,,15
.globl GL_PREFIX(BlendFuncSeparateEXT)
@@ -27611,7 +27905,7 @@ GL_PREFIX(_dispatch_stub_728):
GL_PREFIX(BlendFuncSeparateEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5832(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27625,13 +27919,13 @@ GL_PREFIX(BlendFuncSeparateEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5832(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27645,7 +27939,7 @@ GL_PREFIX(BlendFuncSeparateEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT)
@@ -27656,25 +27950,25 @@ GL_PREFIX(BlendFuncSeparateEXT):
GL_PREFIX(FlushVertexArrayRangeNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5840(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5840(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5840(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5840(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV)
@@ -27685,7 +27979,7 @@ GL_PREFIX(FlushVertexArrayRangeNV):
GL_PREFIX(VertexArrayRangeNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5848(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27695,13 +27989,13 @@ GL_PREFIX(VertexArrayRangeNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5848(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5848(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27711,7 +28005,7 @@ GL_PREFIX(VertexArrayRangeNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5848(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV)
@@ -27722,7 +28016,7 @@ GL_PREFIX(VertexArrayRangeNV):
GL_PREFIX(CombinerInputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5856(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27740,13 +28034,13 @@ GL_PREFIX(CombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5856(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5856(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27764,7 +28058,7 @@ GL_PREFIX(CombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5856(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV)
@@ -27775,7 +28069,7 @@ GL_PREFIX(CombinerInputNV):
GL_PREFIX(CombinerOutputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5864(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27793,13 +28087,13 @@ GL_PREFIX(CombinerOutputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5864(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27817,7 +28111,7 @@ GL_PREFIX(CombinerOutputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV)
@@ -27828,7 +28122,7 @@ GL_PREFIX(CombinerOutputNV):
GL_PREFIX(CombinerParameterfNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5872(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -27838,13 +28132,13 @@ GL_PREFIX(CombinerParameterfNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5872(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5872(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -27854,7 +28148,7 @@ GL_PREFIX(CombinerParameterfNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5872(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV)
@@ -27865,7 +28159,7 @@ GL_PREFIX(CombinerParameterfNV):
GL_PREFIX(CombinerParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5880(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27875,13 +28169,13 @@ GL_PREFIX(CombinerParameterfvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5880(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5880(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27891,7 +28185,7 @@ GL_PREFIX(CombinerParameterfvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5880(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV)
@@ -27902,7 +28196,7 @@ GL_PREFIX(CombinerParameterfvNV):
GL_PREFIX(CombinerParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5888(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27912,13 +28206,13 @@ GL_PREFIX(CombinerParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5888(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5888(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27928,7 +28222,7 @@ GL_PREFIX(CombinerParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5888(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV)
@@ -27939,7 +28233,7 @@ GL_PREFIX(CombinerParameteriNV):
GL_PREFIX(CombinerParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5896(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27949,13 +28243,13 @@ GL_PREFIX(CombinerParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5896(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27965,7 +28259,7 @@ GL_PREFIX(CombinerParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV)
@@ -27976,7 +28270,7 @@ GL_PREFIX(CombinerParameterivNV):
GL_PREFIX(FinalCombinerInputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5904(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27990,13 +28284,13 @@ GL_PREFIX(FinalCombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5904(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5904(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28010,7 +28304,7 @@ GL_PREFIX(FinalCombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5904(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV)
@@ -28021,7 +28315,7 @@ GL_PREFIX(FinalCombinerInputNV):
GL_PREFIX(GetCombinerInputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5912(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28035,13 +28329,13 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5912(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5912(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28055,7 +28349,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5912(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV)
@@ -28066,7 +28360,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
GL_PREFIX(GetCombinerInputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5920(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28080,13 +28374,13 @@ GL_PREFIX(GetCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5920(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5920(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28100,7 +28394,7 @@ GL_PREFIX(GetCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5920(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV)
@@ -28111,7 +28405,7 @@ GL_PREFIX(GetCombinerInputParameterivNV):
GL_PREFIX(GetCombinerOutputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5928(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28125,13 +28419,13 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5928(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5928(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28145,7 +28439,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5928(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV)
@@ -28156,7 +28450,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
GL_PREFIX(GetCombinerOutputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5936(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28170,13 +28464,13 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5936(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5936(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28190,7 +28484,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5936(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV)
@@ -28201,7 +28495,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
GL_PREFIX(GetFinalCombinerInputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5944(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28211,13 +28505,13 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5944(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5944(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28227,7 +28521,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5944(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV)
@@ -28238,7 +28532,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
GL_PREFIX(GetFinalCombinerInputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5952(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28248,13 +28542,13 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5952(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5952(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28264,7 +28558,7 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5952(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV)
@@ -28275,25 +28569,25 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
GL_PREFIX(ResizeBuffersMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5960(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5960(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5960(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5960(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA)
@@ -28304,7 +28598,7 @@ GL_PREFIX(ResizeBuffersMESA):
GL_PREFIX(WindowPos2dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5968(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -28314,13 +28608,13 @@ GL_PREFIX(WindowPos2dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5968(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5968(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -28330,7 +28624,7 @@ GL_PREFIX(WindowPos2dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5968(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA)
@@ -28341,25 +28635,25 @@ GL_PREFIX(WindowPos2dMESA):
GL_PREFIX(WindowPos2dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5976(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5976(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5976(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5976(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA)
@@ -28370,7 +28664,7 @@ GL_PREFIX(WindowPos2dvMESA):
GL_PREFIX(WindowPos2fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5984(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -28380,13 +28674,13 @@ GL_PREFIX(WindowPos2fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5984(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5984(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -28396,7 +28690,7 @@ GL_PREFIX(WindowPos2fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5984(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA)
@@ -28407,25 +28701,25 @@ GL_PREFIX(WindowPos2fMESA):
GL_PREFIX(WindowPos2fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5992(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5992(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5992(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5992(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA)
@@ -28436,7 +28730,7 @@ GL_PREFIX(WindowPos2fvMESA):
GL_PREFIX(WindowPos2iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6000(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28446,13 +28740,13 @@ GL_PREFIX(WindowPos2iMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 6000(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6000(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28462,7 +28756,7 @@ GL_PREFIX(WindowPos2iMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 6000(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA)
@@ -28473,25 +28767,25 @@ GL_PREFIX(WindowPos2iMESA):
GL_PREFIX(WindowPos2ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6008(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6008(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6008(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6008(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA)
@@ -28502,7 +28796,7 @@ GL_PREFIX(WindowPos2ivMESA):
GL_PREFIX(WindowPos2sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6016(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28512,13 +28806,13 @@ GL_PREFIX(WindowPos2sMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 6016(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6016(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28528,7 +28822,7 @@ GL_PREFIX(WindowPos2sMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 6016(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA)
@@ -28539,25 +28833,25 @@ GL_PREFIX(WindowPos2sMESA):
GL_PREFIX(WindowPos2svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6024(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6024(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6024(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6024(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA)
@@ -28568,7 +28862,7 @@ GL_PREFIX(WindowPos2svMESA):
GL_PREFIX(WindowPos3dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6032(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -28580,13 +28874,13 @@ GL_PREFIX(WindowPos3dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 6032(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6032(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -28598,7 +28892,7 @@ GL_PREFIX(WindowPos3dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 6032(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA)
@@ -28609,25 +28903,25 @@ GL_PREFIX(WindowPos3dMESA):
GL_PREFIX(WindowPos3dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6040(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6040(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6040(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6040(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA)
@@ -28638,7 +28932,7 @@ GL_PREFIX(WindowPos3dvMESA):
GL_PREFIX(WindowPos3fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6048(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -28650,13 +28944,13 @@ GL_PREFIX(WindowPos3fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 6048(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6048(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -28668,7 +28962,7 @@ GL_PREFIX(WindowPos3fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 6048(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA)
@@ -28679,25 +28973,25 @@ GL_PREFIX(WindowPos3fMESA):
GL_PREFIX(WindowPos3fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6056(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6056(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6056(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6056(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA)
@@ -28708,7 +29002,7 @@ GL_PREFIX(WindowPos3fvMESA):
GL_PREFIX(WindowPos3iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6064(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28718,13 +29012,13 @@ GL_PREFIX(WindowPos3iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 6064(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6064(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28734,7 +29028,7 @@ GL_PREFIX(WindowPos3iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 6064(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA)
@@ -28745,25 +29039,25 @@ GL_PREFIX(WindowPos3iMESA):
GL_PREFIX(WindowPos3ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6072(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6072(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6072(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6072(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA)
@@ -28774,7 +29068,7 @@ GL_PREFIX(WindowPos3ivMESA):
GL_PREFIX(WindowPos3sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6080(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28784,13 +29078,13 @@ GL_PREFIX(WindowPos3sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 6080(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6080(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28800,7 +29094,7 @@ GL_PREFIX(WindowPos3sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 6080(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA)
@@ -28811,25 +29105,25 @@ GL_PREFIX(WindowPos3sMESA):
GL_PREFIX(WindowPos3svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6088(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6088(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6088(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6088(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA)
@@ -28840,7 +29134,7 @@ GL_PREFIX(WindowPos3svMESA):
GL_PREFIX(WindowPos4dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6096(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -28854,13 +29148,13 @@ GL_PREFIX(WindowPos4dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 6096(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6096(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -28874,7 +29168,7 @@ GL_PREFIX(WindowPos4dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 6096(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA)
@@ -28885,25 +29179,25 @@ GL_PREFIX(WindowPos4dMESA):
GL_PREFIX(WindowPos4dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6104(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6104(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6104(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6104(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA)
@@ -28914,7 +29208,7 @@ GL_PREFIX(WindowPos4dvMESA):
GL_PREFIX(WindowPos4fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6112(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -28928,13 +29222,13 @@ GL_PREFIX(WindowPos4fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 6112(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6112(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -28948,7 +29242,7 @@ GL_PREFIX(WindowPos4fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 6112(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA)
@@ -28959,25 +29253,25 @@ GL_PREFIX(WindowPos4fMESA):
GL_PREFIX(WindowPos4fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6120(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6120(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6120(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6120(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA)
@@ -28988,7 +29282,7 @@ GL_PREFIX(WindowPos4fvMESA):
GL_PREFIX(WindowPos4iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6128(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29002,13 +29296,13 @@ GL_PREFIX(WindowPos4iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 6128(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6128(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29022,7 +29316,7 @@ GL_PREFIX(WindowPos4iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 6128(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA)
@@ -29033,25 +29327,25 @@ GL_PREFIX(WindowPos4iMESA):
GL_PREFIX(WindowPos4ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6136(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6136(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6136(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6136(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA)
@@ -29062,7 +29356,7 @@ GL_PREFIX(WindowPos4ivMESA):
GL_PREFIX(WindowPos4sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6144(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29076,13 +29370,13 @@ GL_PREFIX(WindowPos4sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 6144(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6144(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29096,7 +29390,7 @@ GL_PREFIX(WindowPos4sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 6144(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA)
@@ -29107,37 +29401,37 @@ GL_PREFIX(WindowPos4sMESA):
GL_PREFIX(WindowPos4svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6152(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6152(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6152(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6152(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_770)
- .type GL_PREFIX(_dispatch_stub_770), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_770))
-GL_PREFIX(_dispatch_stub_770):
+ .globl GL_PREFIX(_dispatch_stub_776)
+ .type GL_PREFIX(_dispatch_stub_776), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_776))
+GL_PREFIX(_dispatch_stub_776):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6160(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29151,13 +29445,13 @@ GL_PREFIX(_dispatch_stub_770):
popq %rdx
popq %rsi
popq %rdi
- movq 6160(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6160(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29171,19 +29465,19 @@ GL_PREFIX(_dispatch_stub_770):
popq %rdx
popq %rsi
popq %rdi
- movq 6160(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_770), .-GL_PREFIX(_dispatch_stub_770)
+ .size GL_PREFIX(_dispatch_stub_776), .-GL_PREFIX(_dispatch_stub_776)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_771)
- .type GL_PREFIX(_dispatch_stub_771), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_771))
-GL_PREFIX(_dispatch_stub_771):
+ .globl GL_PREFIX(_dispatch_stub_777)
+ .type GL_PREFIX(_dispatch_stub_777), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_777))
+GL_PREFIX(_dispatch_stub_777):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6168(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29201,13 +29495,13 @@ GL_PREFIX(_dispatch_stub_771):
popq %rdx
popq %rsi
popq %rdi
- movq 6168(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6168(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29225,19 +29519,19 @@ GL_PREFIX(_dispatch_stub_771):
popq %rdx
popq %rsi
popq %rdi
- movq 6168(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_771), .-GL_PREFIX(_dispatch_stub_771)
+ .size GL_PREFIX(_dispatch_stub_777), .-GL_PREFIX(_dispatch_stub_777)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_772)
- .type GL_PREFIX(_dispatch_stub_772), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_772))
-GL_PREFIX(_dispatch_stub_772):
+ .globl GL_PREFIX(_dispatch_stub_778)
+ .type GL_PREFIX(_dispatch_stub_778), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_778))
+GL_PREFIX(_dispatch_stub_778):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6176(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29247,13 +29541,13 @@ GL_PREFIX(_dispatch_stub_772):
popq %rbp
popq %rsi
popq %rdi
- movq 6176(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6176(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29263,49 +29557,49 @@ GL_PREFIX(_dispatch_stub_772):
popq %rbp
popq %rsi
popq %rdi
- movq 6176(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_772), .-GL_PREFIX(_dispatch_stub_772)
+ .size GL_PREFIX(_dispatch_stub_778), .-GL_PREFIX(_dispatch_stub_778)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_773)
- .type GL_PREFIX(_dispatch_stub_773), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_773))
-GL_PREFIX(_dispatch_stub_773):
+ .globl GL_PREFIX(_dispatch_stub_779)
+ .type GL_PREFIX(_dispatch_stub_779), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_779))
+GL_PREFIX(_dispatch_stub_779):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6184(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6184(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6184(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6184(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773)
+ .size GL_PREFIX(_dispatch_stub_779), .-GL_PREFIX(_dispatch_stub_779)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_774)
- .type GL_PREFIX(_dispatch_stub_774), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_774))
-GL_PREFIX(_dispatch_stub_774):
+ .globl GL_PREFIX(_dispatch_stub_780)
+ .type GL_PREFIX(_dispatch_stub_780), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_780))
+GL_PREFIX(_dispatch_stub_780):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6192(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29315,13 +29609,13 @@ GL_PREFIX(_dispatch_stub_774):
popq %rbp
popq %rsi
popq %rdi
- movq 6192(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6192(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29331,19 +29625,19 @@ GL_PREFIX(_dispatch_stub_774):
popq %rbp
popq %rsi
popq %rdi
- movq 6192(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774)
+ .size GL_PREFIX(_dispatch_stub_780), .-GL_PREFIX(_dispatch_stub_780)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_775)
- .type GL_PREFIX(_dispatch_stub_775), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_775))
-GL_PREFIX(_dispatch_stub_775):
+ .globl GL_PREFIX(_dispatch_stub_781)
+ .type GL_PREFIX(_dispatch_stub_781), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_781))
+GL_PREFIX(_dispatch_stub_781):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6200(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29353,13 +29647,13 @@ GL_PREFIX(_dispatch_stub_775):
popq %rdx
popq %rsi
popq %rdi
- movq 6200(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6200(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29369,49 +29663,49 @@ GL_PREFIX(_dispatch_stub_775):
popq %rdx
popq %rsi
popq %rdi
- movq 6200(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_775), .-GL_PREFIX(_dispatch_stub_775)
+ .size GL_PREFIX(_dispatch_stub_781), .-GL_PREFIX(_dispatch_stub_781)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_776)
- .type GL_PREFIX(_dispatch_stub_776), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_776))
-GL_PREFIX(_dispatch_stub_776):
+ .globl GL_PREFIX(_dispatch_stub_782)
+ .type GL_PREFIX(_dispatch_stub_782), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_782))
+GL_PREFIX(_dispatch_stub_782):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6208(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6208(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6208(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6208(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_776), .-GL_PREFIX(_dispatch_stub_776)
+ .size GL_PREFIX(_dispatch_stub_782), .-GL_PREFIX(_dispatch_stub_782)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_777)
- .type GL_PREFIX(_dispatch_stub_777), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_777))
-GL_PREFIX(_dispatch_stub_777):
+ .globl GL_PREFIX(_dispatch_stub_783)
+ .type GL_PREFIX(_dispatch_stub_783), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_783))
+GL_PREFIX(_dispatch_stub_783):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6216(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29421,13 +29715,13 @@ GL_PREFIX(_dispatch_stub_777):
popq %rbp
popq %rsi
popq %rdi
- movq 6216(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6216(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29437,40 +29731,40 @@ GL_PREFIX(_dispatch_stub_777):
popq %rbp
popq %rsi
popq %rdi
- movq 6216(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_777), .-GL_PREFIX(_dispatch_stub_777)
+ .size GL_PREFIX(_dispatch_stub_783), .-GL_PREFIX(_dispatch_stub_783)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_778)
- .type GL_PREFIX(_dispatch_stub_778), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_778))
-GL_PREFIX(_dispatch_stub_778):
+ .globl GL_PREFIX(_dispatch_stub_784)
+ .type GL_PREFIX(_dispatch_stub_784), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_784))
+GL_PREFIX(_dispatch_stub_784):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6224(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6224(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6224(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6224(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_778), .-GL_PREFIX(_dispatch_stub_778)
+ .size GL_PREFIX(_dispatch_stub_784), .-GL_PREFIX(_dispatch_stub_784)
.p2align 4,,15
.globl GL_PREFIX(AreProgramsResidentNV)
@@ -29478,7 +29772,7 @@ GL_PREFIX(_dispatch_stub_778):
GL_PREFIX(AreProgramsResidentNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6232(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29488,13 +29782,13 @@ GL_PREFIX(AreProgramsResidentNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6232(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6232(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29504,7 +29798,7 @@ GL_PREFIX(AreProgramsResidentNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6232(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV)
@@ -29515,7 +29809,7 @@ GL_PREFIX(AreProgramsResidentNV):
GL_PREFIX(BindProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6240(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29525,13 +29819,13 @@ GL_PREFIX(BindProgramNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6240(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6240(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29541,7 +29835,7 @@ GL_PREFIX(BindProgramNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6240(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV)
@@ -29552,7 +29846,7 @@ GL_PREFIX(BindProgramNV):
GL_PREFIX(DeleteProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6248(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29562,13 +29856,13 @@ GL_PREFIX(DeleteProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6248(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6248(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29578,7 +29872,7 @@ GL_PREFIX(DeleteProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6248(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV)
@@ -29589,7 +29883,7 @@ GL_PREFIX(DeleteProgramsNV):
GL_PREFIX(ExecuteProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6256(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29599,13 +29893,13 @@ GL_PREFIX(ExecuteProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6256(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6256(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29615,7 +29909,7 @@ GL_PREFIX(ExecuteProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6256(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV)
@@ -29626,7 +29920,7 @@ GL_PREFIX(ExecuteProgramNV):
GL_PREFIX(GenProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6264(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29636,13 +29930,13 @@ GL_PREFIX(GenProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6264(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6264(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29652,7 +29946,7 @@ GL_PREFIX(GenProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6264(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV)
@@ -29663,7 +29957,7 @@ GL_PREFIX(GenProgramsNV):
GL_PREFIX(GetProgramParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6272(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29677,13 +29971,13 @@ GL_PREFIX(GetProgramParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6272(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6272(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29697,7 +29991,7 @@ GL_PREFIX(GetProgramParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6272(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV)
@@ -29708,7 +30002,7 @@ GL_PREFIX(GetProgramParameterdvNV):
GL_PREFIX(GetProgramParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6280(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29722,13 +30016,13 @@ GL_PREFIX(GetProgramParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6280(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6280(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29742,7 +30036,7 @@ GL_PREFIX(GetProgramParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6280(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV)
@@ -29753,7 +30047,7 @@ GL_PREFIX(GetProgramParameterfvNV):
GL_PREFIX(GetProgramStringNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6288(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29763,13 +30057,13 @@ GL_PREFIX(GetProgramStringNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6288(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6288(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29779,7 +30073,7 @@ GL_PREFIX(GetProgramStringNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6288(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV)
@@ -29790,7 +30084,7 @@ GL_PREFIX(GetProgramStringNV):
GL_PREFIX(GetProgramivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6296(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29800,13 +30094,13 @@ GL_PREFIX(GetProgramivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6296(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6296(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29816,7 +30110,7 @@ GL_PREFIX(GetProgramivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6296(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV)
@@ -29827,7 +30121,7 @@ GL_PREFIX(GetProgramivNV):
GL_PREFIX(GetTrackMatrixivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6304(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29841,13 +30135,13 @@ GL_PREFIX(GetTrackMatrixivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6304(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6304(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29861,7 +30155,7 @@ GL_PREFIX(GetTrackMatrixivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6304(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV)
@@ -29872,7 +30166,7 @@ GL_PREFIX(GetTrackMatrixivNV):
GL_PREFIX(GetVertexAttribPointervNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6312(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29882,13 +30176,13 @@ GL_PREFIX(GetVertexAttribPointervNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6312(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6312(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29898,7 +30192,7 @@ GL_PREFIX(GetVertexAttribPointervNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6312(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV)
@@ -29909,7 +30203,7 @@ GL_PREFIX(GetVertexAttribPointervNV):
GL_PREFIX(GetVertexAttribdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6320(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29919,13 +30213,13 @@ GL_PREFIX(GetVertexAttribdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6320(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6320(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29935,7 +30229,7 @@ GL_PREFIX(GetVertexAttribdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6320(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV)
@@ -29946,7 +30240,7 @@ GL_PREFIX(GetVertexAttribdvNV):
GL_PREFIX(GetVertexAttribfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6328(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29956,13 +30250,13 @@ GL_PREFIX(GetVertexAttribfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6328(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6328(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29972,7 +30266,7 @@ GL_PREFIX(GetVertexAttribfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6328(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV)
@@ -29983,7 +30277,7 @@ GL_PREFIX(GetVertexAttribfvNV):
GL_PREFIX(GetVertexAttribivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6336(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29993,13 +30287,13 @@ GL_PREFIX(GetVertexAttribivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6336(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6336(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30009,7 +30303,7 @@ GL_PREFIX(GetVertexAttribivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6336(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV)
@@ -30020,25 +30314,25 @@ GL_PREFIX(GetVertexAttribivNV):
GL_PREFIX(IsProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6344(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6344(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6344(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6344(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV)
@@ -30049,7 +30343,7 @@ GL_PREFIX(IsProgramNV):
GL_PREFIX(LoadProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6352(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30063,13 +30357,13 @@ GL_PREFIX(LoadProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6352(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6352(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30083,7 +30377,7 @@ GL_PREFIX(LoadProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6352(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV)
@@ -30094,7 +30388,7 @@ GL_PREFIX(LoadProgramNV):
GL_PREFIX(ProgramParameters4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6360(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30108,13 +30402,13 @@ GL_PREFIX(ProgramParameters4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6360(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6360(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30128,7 +30422,7 @@ GL_PREFIX(ProgramParameters4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6360(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV)
@@ -30139,7 +30433,7 @@ GL_PREFIX(ProgramParameters4dvNV):
GL_PREFIX(ProgramParameters4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6368(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30153,13 +30447,13 @@ GL_PREFIX(ProgramParameters4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6368(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6368(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30173,7 +30467,7 @@ GL_PREFIX(ProgramParameters4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6368(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV)
@@ -30184,7 +30478,7 @@ GL_PREFIX(ProgramParameters4fvNV):
GL_PREFIX(RequestResidentProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6376(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30194,13 +30488,13 @@ GL_PREFIX(RequestResidentProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6376(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6376(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30210,7 +30504,7 @@ GL_PREFIX(RequestResidentProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6376(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV)
@@ -30221,7 +30515,7 @@ GL_PREFIX(RequestResidentProgramsNV):
GL_PREFIX(TrackMatrixNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6384(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30235,13 +30529,13 @@ GL_PREFIX(TrackMatrixNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6384(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6384(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30255,7 +30549,7 @@ GL_PREFIX(TrackMatrixNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6384(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV)
@@ -30266,7 +30560,7 @@ GL_PREFIX(TrackMatrixNV):
GL_PREFIX(VertexAttrib1dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6392(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -30276,13 +30570,13 @@ GL_PREFIX(VertexAttrib1dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 6392(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6392(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -30292,7 +30586,7 @@ GL_PREFIX(VertexAttrib1dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 6392(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV)
@@ -30303,7 +30597,7 @@ GL_PREFIX(VertexAttrib1dNV):
GL_PREFIX(VertexAttrib1dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6400(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30313,13 +30607,13 @@ GL_PREFIX(VertexAttrib1dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6400(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6400(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30329,7 +30623,7 @@ GL_PREFIX(VertexAttrib1dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6400(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV)
@@ -30340,7 +30634,7 @@ GL_PREFIX(VertexAttrib1dvNV):
GL_PREFIX(VertexAttrib1fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6408(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -30350,13 +30644,13 @@ GL_PREFIX(VertexAttrib1fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 6408(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6408(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -30366,7 +30660,7 @@ GL_PREFIX(VertexAttrib1fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 6408(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV)
@@ -30377,7 +30671,7 @@ GL_PREFIX(VertexAttrib1fNV):
GL_PREFIX(VertexAttrib1fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6416(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30387,13 +30681,13 @@ GL_PREFIX(VertexAttrib1fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6416(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6416(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30403,7 +30697,7 @@ GL_PREFIX(VertexAttrib1fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6416(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV)
@@ -30414,7 +30708,7 @@ GL_PREFIX(VertexAttrib1fvNV):
GL_PREFIX(VertexAttrib1sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6424(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30424,13 +30718,13 @@ GL_PREFIX(VertexAttrib1sNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6424(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6424(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30440,7 +30734,7 @@ GL_PREFIX(VertexAttrib1sNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6424(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV)
@@ -30451,7 +30745,7 @@ GL_PREFIX(VertexAttrib1sNV):
GL_PREFIX(VertexAttrib1svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6432(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30461,13 +30755,13 @@ GL_PREFIX(VertexAttrib1svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6432(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6432(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30477,7 +30771,7 @@ GL_PREFIX(VertexAttrib1svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6432(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV)
@@ -30488,7 +30782,7 @@ GL_PREFIX(VertexAttrib1svNV):
GL_PREFIX(VertexAttrib2dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6440(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -30500,13 +30794,13 @@ GL_PREFIX(VertexAttrib2dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 6440(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6440(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -30518,7 +30812,7 @@ GL_PREFIX(VertexAttrib2dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 6440(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV)
@@ -30529,7 +30823,7 @@ GL_PREFIX(VertexAttrib2dNV):
GL_PREFIX(VertexAttrib2dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6448(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30539,13 +30833,13 @@ GL_PREFIX(VertexAttrib2dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6448(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6448(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30555,7 +30849,7 @@ GL_PREFIX(VertexAttrib2dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6448(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV)
@@ -30566,7 +30860,7 @@ GL_PREFIX(VertexAttrib2dvNV):
GL_PREFIX(VertexAttrib2fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6456(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -30578,13 +30872,13 @@ GL_PREFIX(VertexAttrib2fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 6456(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6456(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -30596,7 +30890,7 @@ GL_PREFIX(VertexAttrib2fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 6456(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV)
@@ -30607,7 +30901,7 @@ GL_PREFIX(VertexAttrib2fNV):
GL_PREFIX(VertexAttrib2fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6464(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30617,13 +30911,13 @@ GL_PREFIX(VertexAttrib2fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6464(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6464(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30633,7 +30927,7 @@ GL_PREFIX(VertexAttrib2fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6464(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV)
@@ -30644,7 +30938,7 @@ GL_PREFIX(VertexAttrib2fvNV):
GL_PREFIX(VertexAttrib2sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6472(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30654,13 +30948,13 @@ GL_PREFIX(VertexAttrib2sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6472(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6472(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30670,7 +30964,7 @@ GL_PREFIX(VertexAttrib2sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6472(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV)
@@ -30681,7 +30975,7 @@ GL_PREFIX(VertexAttrib2sNV):
GL_PREFIX(VertexAttrib2svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6480(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30691,13 +30985,13 @@ GL_PREFIX(VertexAttrib2svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6480(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6480(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30707,7 +31001,7 @@ GL_PREFIX(VertexAttrib2svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6480(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV)
@@ -30718,7 +31012,7 @@ GL_PREFIX(VertexAttrib2svNV):
GL_PREFIX(VertexAttrib3dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6488(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -30732,13 +31026,13 @@ GL_PREFIX(VertexAttrib3dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 6488(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6488(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -30752,7 +31046,7 @@ GL_PREFIX(VertexAttrib3dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 6488(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV)
@@ -30763,7 +31057,7 @@ GL_PREFIX(VertexAttrib3dNV):
GL_PREFIX(VertexAttrib3dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6496(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30773,13 +31067,13 @@ GL_PREFIX(VertexAttrib3dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6496(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6496(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30789,7 +31083,7 @@ GL_PREFIX(VertexAttrib3dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6496(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV)
@@ -30800,7 +31094,7 @@ GL_PREFIX(VertexAttrib3dvNV):
GL_PREFIX(VertexAttrib3fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6504(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -30814,13 +31108,13 @@ GL_PREFIX(VertexAttrib3fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 6504(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6504(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -30834,7 +31128,7 @@ GL_PREFIX(VertexAttrib3fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 6504(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV)
@@ -30845,7 +31139,7 @@ GL_PREFIX(VertexAttrib3fNV):
GL_PREFIX(VertexAttrib3fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6512(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30855,13 +31149,13 @@ GL_PREFIX(VertexAttrib3fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6512(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6512(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30871,7 +31165,7 @@ GL_PREFIX(VertexAttrib3fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6512(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV)
@@ -30882,7 +31176,7 @@ GL_PREFIX(VertexAttrib3fvNV):
GL_PREFIX(VertexAttrib3sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6520(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30896,13 +31190,13 @@ GL_PREFIX(VertexAttrib3sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6520(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6520(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30916,7 +31210,7 @@ GL_PREFIX(VertexAttrib3sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6520(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV)
@@ -30927,7 +31221,7 @@ GL_PREFIX(VertexAttrib3sNV):
GL_PREFIX(VertexAttrib3svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6528(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30937,13 +31231,13 @@ GL_PREFIX(VertexAttrib3svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6528(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6528(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30953,7 +31247,7 @@ GL_PREFIX(VertexAttrib3svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6528(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV)
@@ -30964,7 +31258,7 @@ GL_PREFIX(VertexAttrib3svNV):
GL_PREFIX(VertexAttrib4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6536(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -30980,13 +31274,13 @@ GL_PREFIX(VertexAttrib4dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 6536(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6536(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -31002,7 +31296,7 @@ GL_PREFIX(VertexAttrib4dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 6536(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV)
@@ -31013,7 +31307,7 @@ GL_PREFIX(VertexAttrib4dNV):
GL_PREFIX(VertexAttrib4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6544(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31023,13 +31317,13 @@ GL_PREFIX(VertexAttrib4dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6544(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6544(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31039,7 +31333,7 @@ GL_PREFIX(VertexAttrib4dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6544(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV)
@@ -31050,7 +31344,7 @@ GL_PREFIX(VertexAttrib4dvNV):
GL_PREFIX(VertexAttrib4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6552(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -31066,13 +31360,13 @@ GL_PREFIX(VertexAttrib4fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 6552(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6552(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -31088,7 +31382,7 @@ GL_PREFIX(VertexAttrib4fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 6552(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV)
@@ -31099,7 +31393,7 @@ GL_PREFIX(VertexAttrib4fNV):
GL_PREFIX(VertexAttrib4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6560(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31109,13 +31403,13 @@ GL_PREFIX(VertexAttrib4fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6560(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6560(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31125,7 +31419,7 @@ GL_PREFIX(VertexAttrib4fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6560(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV)
@@ -31136,7 +31430,7 @@ GL_PREFIX(VertexAttrib4fvNV):
GL_PREFIX(VertexAttrib4sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6568(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31150,13 +31444,13 @@ GL_PREFIX(VertexAttrib4sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6568(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6568(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31170,7 +31464,7 @@ GL_PREFIX(VertexAttrib4sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6568(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV)
@@ -31181,7 +31475,7 @@ GL_PREFIX(VertexAttrib4sNV):
GL_PREFIX(VertexAttrib4svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6576(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31191,13 +31485,13 @@ GL_PREFIX(VertexAttrib4svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6576(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6576(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31207,7 +31501,7 @@ GL_PREFIX(VertexAttrib4svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6576(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV)
@@ -31218,7 +31512,7 @@ GL_PREFIX(VertexAttrib4svNV):
GL_PREFIX(VertexAttrib4ubNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6584(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31232,13 +31526,13 @@ GL_PREFIX(VertexAttrib4ubNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6584(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6584(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31252,7 +31546,7 @@ GL_PREFIX(VertexAttrib4ubNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6584(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV)
@@ -31263,7 +31557,7 @@ GL_PREFIX(VertexAttrib4ubNV):
GL_PREFIX(VertexAttrib4ubvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6592(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31273,13 +31567,13 @@ GL_PREFIX(VertexAttrib4ubvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6592(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6592(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31289,7 +31583,7 @@ GL_PREFIX(VertexAttrib4ubvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6592(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV)
@@ -31300,7 +31594,7 @@ GL_PREFIX(VertexAttrib4ubvNV):
GL_PREFIX(VertexAttribPointerNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6600(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31314,13 +31608,13 @@ GL_PREFIX(VertexAttribPointerNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6600(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6600(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31334,7 +31628,7 @@ GL_PREFIX(VertexAttribPointerNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6600(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV)
@@ -31345,7 +31639,7 @@ GL_PREFIX(VertexAttribPointerNV):
GL_PREFIX(VertexAttribs1dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6608(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31355,13 +31649,13 @@ GL_PREFIX(VertexAttribs1dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6608(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6608(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31371,7 +31665,7 @@ GL_PREFIX(VertexAttribs1dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6608(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV)
@@ -31382,7 +31676,7 @@ GL_PREFIX(VertexAttribs1dvNV):
GL_PREFIX(VertexAttribs1fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6616(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31392,13 +31686,13 @@ GL_PREFIX(VertexAttribs1fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6616(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6616(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31408,7 +31702,7 @@ GL_PREFIX(VertexAttribs1fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6616(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV)
@@ -31419,7 +31713,7 @@ GL_PREFIX(VertexAttribs1fvNV):
GL_PREFIX(VertexAttribs1svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6624(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31429,13 +31723,13 @@ GL_PREFIX(VertexAttribs1svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6624(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6624(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31445,7 +31739,7 @@ GL_PREFIX(VertexAttribs1svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6624(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV)
@@ -31456,7 +31750,7 @@ GL_PREFIX(VertexAttribs1svNV):
GL_PREFIX(VertexAttribs2dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6632(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31466,13 +31760,13 @@ GL_PREFIX(VertexAttribs2dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6632(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6632(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31482,7 +31776,7 @@ GL_PREFIX(VertexAttribs2dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6632(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV)
@@ -31493,7 +31787,7 @@ GL_PREFIX(VertexAttribs2dvNV):
GL_PREFIX(VertexAttribs2fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6640(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31503,13 +31797,13 @@ GL_PREFIX(VertexAttribs2fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6640(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6640(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31519,7 +31813,7 @@ GL_PREFIX(VertexAttribs2fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6640(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV)
@@ -31530,7 +31824,7 @@ GL_PREFIX(VertexAttribs2fvNV):
GL_PREFIX(VertexAttribs2svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6648(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31540,13 +31834,13 @@ GL_PREFIX(VertexAttribs2svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6648(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6648(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31556,7 +31850,7 @@ GL_PREFIX(VertexAttribs2svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6648(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV)
@@ -31567,7 +31861,7 @@ GL_PREFIX(VertexAttribs2svNV):
GL_PREFIX(VertexAttribs3dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6656(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31577,13 +31871,13 @@ GL_PREFIX(VertexAttribs3dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6656(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6656(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31593,7 +31887,7 @@ GL_PREFIX(VertexAttribs3dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6656(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV)
@@ -31604,7 +31898,7 @@ GL_PREFIX(VertexAttribs3dvNV):
GL_PREFIX(VertexAttribs3fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6664(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31614,13 +31908,13 @@ GL_PREFIX(VertexAttribs3fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6664(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6664(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31630,7 +31924,7 @@ GL_PREFIX(VertexAttribs3fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6664(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV)
@@ -31641,7 +31935,7 @@ GL_PREFIX(VertexAttribs3fvNV):
GL_PREFIX(VertexAttribs3svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6672(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31651,13 +31945,13 @@ GL_PREFIX(VertexAttribs3svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6672(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6672(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31667,7 +31961,7 @@ GL_PREFIX(VertexAttribs3svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6672(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV)
@@ -31678,7 +31972,7 @@ GL_PREFIX(VertexAttribs3svNV):
GL_PREFIX(VertexAttribs4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6680(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31688,13 +31982,13 @@ GL_PREFIX(VertexAttribs4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6680(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6680(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31704,7 +31998,7 @@ GL_PREFIX(VertexAttribs4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6680(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV)
@@ -31715,7 +32009,7 @@ GL_PREFIX(VertexAttribs4dvNV):
GL_PREFIX(VertexAttribs4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6688(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31725,13 +32019,13 @@ GL_PREFIX(VertexAttribs4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6688(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6688(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31741,7 +32035,7 @@ GL_PREFIX(VertexAttribs4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6688(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV)
@@ -31752,7 +32046,7 @@ GL_PREFIX(VertexAttribs4fvNV):
GL_PREFIX(VertexAttribs4svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6696(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31762,13 +32056,13 @@ GL_PREFIX(VertexAttribs4svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6696(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6696(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31778,7 +32072,7 @@ GL_PREFIX(VertexAttribs4svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6696(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV)
@@ -31789,7 +32083,7 @@ GL_PREFIX(VertexAttribs4svNV):
GL_PREFIX(VertexAttribs4ubvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6704(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31799,13 +32093,13 @@ GL_PREFIX(VertexAttribs4ubvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6704(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6704(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31815,7 +32109,7 @@ GL_PREFIX(VertexAttribs4ubvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6704(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV)
@@ -31826,7 +32120,7 @@ GL_PREFIX(VertexAttribs4ubvNV):
GL_PREFIX(GetTexBumpParameterfvATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6712(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31836,13 +32130,13 @@ GL_PREFIX(GetTexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6712(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6712(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31852,7 +32146,7 @@ GL_PREFIX(GetTexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6712(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI)
@@ -31863,7 +32157,7 @@ GL_PREFIX(GetTexBumpParameterfvATI):
GL_PREFIX(GetTexBumpParameterivATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6720(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31873,13 +32167,13 @@ GL_PREFIX(GetTexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6720(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6720(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31889,7 +32183,7 @@ GL_PREFIX(GetTexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6720(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI)
@@ -31900,7 +32194,7 @@ GL_PREFIX(GetTexBumpParameterivATI):
GL_PREFIX(TexBumpParameterfvATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6728(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31910,13 +32204,13 @@ GL_PREFIX(TexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6728(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6728(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31926,7 +32220,7 @@ GL_PREFIX(TexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6728(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI)
@@ -31937,7 +32231,7 @@ GL_PREFIX(TexBumpParameterfvATI):
GL_PREFIX(TexBumpParameterivATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6736(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31947,13 +32241,13 @@ GL_PREFIX(TexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6736(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6736(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31963,7 +32257,7 @@ GL_PREFIX(TexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6736(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI)
@@ -31974,7 +32268,7 @@ GL_PREFIX(TexBumpParameterivATI):
GL_PREFIX(AlphaFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6744(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31992,13 +32286,13 @@ GL_PREFIX(AlphaFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6744(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6744(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32016,7 +32310,7 @@ GL_PREFIX(AlphaFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6744(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI)
@@ -32027,7 +32321,7 @@ GL_PREFIX(AlphaFragmentOp1ATI):
GL_PREFIX(AlphaFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6752(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32045,13 +32339,13 @@ GL_PREFIX(AlphaFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6752(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6752(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32069,7 +32363,7 @@ GL_PREFIX(AlphaFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6752(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI)
@@ -32080,7 +32374,7 @@ GL_PREFIX(AlphaFragmentOp2ATI):
GL_PREFIX(AlphaFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6760(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32098,13 +32392,13 @@ GL_PREFIX(AlphaFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6760(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6760(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32122,7 +32416,7 @@ GL_PREFIX(AlphaFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6760(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI)
@@ -32133,25 +32427,25 @@ GL_PREFIX(AlphaFragmentOp3ATI):
GL_PREFIX(BeginFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6768(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6768(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6768(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6768(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI)
@@ -32162,25 +32456,25 @@ GL_PREFIX(BeginFragmentShaderATI):
GL_PREFIX(BindFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6776(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6776(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6776(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6776(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI)
@@ -32191,7 +32485,7 @@ GL_PREFIX(BindFragmentShaderATI):
GL_PREFIX(ColorFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6784(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32209,13 +32503,13 @@ GL_PREFIX(ColorFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6784(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6784(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32233,7 +32527,7 @@ GL_PREFIX(ColorFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6784(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI)
@@ -32244,7 +32538,7 @@ GL_PREFIX(ColorFragmentOp1ATI):
GL_PREFIX(ColorFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6792(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32262,13 +32556,13 @@ GL_PREFIX(ColorFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6792(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6792(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32286,7 +32580,7 @@ GL_PREFIX(ColorFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6792(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI)
@@ -32297,7 +32591,7 @@ GL_PREFIX(ColorFragmentOp2ATI):
GL_PREFIX(ColorFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6800(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32315,13 +32609,13 @@ GL_PREFIX(ColorFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6800(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6800(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32339,7 +32633,7 @@ GL_PREFIX(ColorFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6800(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI)
@@ -32350,25 +32644,25 @@ GL_PREFIX(ColorFragmentOp3ATI):
GL_PREFIX(DeleteFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6808(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6808(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6808(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6808(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI)
@@ -32379,25 +32673,25 @@ GL_PREFIX(DeleteFragmentShaderATI):
GL_PREFIX(EndFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6816(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6816(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6816(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6816(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI)
@@ -32408,25 +32702,25 @@ GL_PREFIX(EndFragmentShaderATI):
GL_PREFIX(GenFragmentShadersATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6824(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6824(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6824(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6824(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI)
@@ -32437,7 +32731,7 @@ GL_PREFIX(GenFragmentShadersATI):
GL_PREFIX(PassTexCoordATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6832(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32447,13 +32741,13 @@ GL_PREFIX(PassTexCoordATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6832(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6832(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32463,7 +32757,7 @@ GL_PREFIX(PassTexCoordATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6832(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI)
@@ -32474,7 +32768,7 @@ GL_PREFIX(PassTexCoordATI):
GL_PREFIX(SampleMapATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6840(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32484,13 +32778,13 @@ GL_PREFIX(SampleMapATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6840(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6840(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32500,7 +32794,7 @@ GL_PREFIX(SampleMapATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6840(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI)
@@ -32511,7 +32805,7 @@ GL_PREFIX(SampleMapATI):
GL_PREFIX(SetFragmentShaderConstantATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6848(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32521,13 +32815,13 @@ GL_PREFIX(SetFragmentShaderConstantATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6848(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6848(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32537,7 +32831,7 @@ GL_PREFIX(SetFragmentShaderConstantATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6848(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI)
@@ -32548,7 +32842,7 @@ GL_PREFIX(SetFragmentShaderConstantATI):
GL_PREFIX(PointParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6856(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32558,13 +32852,13 @@ GL_PREFIX(PointParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6856(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6856(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32574,7 +32868,7 @@ GL_PREFIX(PointParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6856(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV)
@@ -32585,7 +32879,7 @@ GL_PREFIX(PointParameteriNV):
GL_PREFIX(PointParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6864(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32595,13 +32889,13 @@ GL_PREFIX(PointParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6864(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6864(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32611,79 +32905,79 @@ GL_PREFIX(PointParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6864(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_859)
- .type GL_PREFIX(_dispatch_stub_859), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_859))
-GL_PREFIX(_dispatch_stub_859):
+ .globl GL_PREFIX(_dispatch_stub_865)
+ .type GL_PREFIX(_dispatch_stub_865), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_865))
+GL_PREFIX(_dispatch_stub_865):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6872(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6872(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6872(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6872(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_859), .-GL_PREFIX(_dispatch_stub_859)
+ .size GL_PREFIX(_dispatch_stub_865), .-GL_PREFIX(_dispatch_stub_865)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_860)
- .type GL_PREFIX(_dispatch_stub_860), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_860))
-GL_PREFIX(_dispatch_stub_860):
+ .globl GL_PREFIX(_dispatch_stub_866)
+ .type GL_PREFIX(_dispatch_stub_866), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_866))
+GL_PREFIX(_dispatch_stub_866):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6880(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6880(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6880(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6880(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_860), .-GL_PREFIX(_dispatch_stub_860)
+ .size GL_PREFIX(_dispatch_stub_866), .-GL_PREFIX(_dispatch_stub_866)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_861)
- .type GL_PREFIX(_dispatch_stub_861), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_861))
-GL_PREFIX(_dispatch_stub_861):
+ .globl GL_PREFIX(_dispatch_stub_867)
+ .type GL_PREFIX(_dispatch_stub_867), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_867))
+GL_PREFIX(_dispatch_stub_867):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6888(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32693,13 +32987,13 @@ GL_PREFIX(_dispatch_stub_861):
popq %rbp
popq %rsi
popq %rdi
- movq 6888(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6888(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32709,19 +33003,19 @@ GL_PREFIX(_dispatch_stub_861):
popq %rbp
popq %rsi
popq %rdi
- movq 6888(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_861), .-GL_PREFIX(_dispatch_stub_861)
+ .size GL_PREFIX(_dispatch_stub_867), .-GL_PREFIX(_dispatch_stub_867)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_862)
- .type GL_PREFIX(_dispatch_stub_862), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_862))
-GL_PREFIX(_dispatch_stub_862):
+ .globl GL_PREFIX(_dispatch_stub_868)
+ .type GL_PREFIX(_dispatch_stub_868), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_868))
+GL_PREFIX(_dispatch_stub_868):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6896(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32731,13 +33025,13 @@ GL_PREFIX(_dispatch_stub_862):
popq %rbp
popq %rsi
popq %rdi
- movq 6896(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6896(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32747,40 +33041,40 @@ GL_PREFIX(_dispatch_stub_862):
popq %rbp
popq %rsi
popq %rdi
- movq 6896(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_862), .-GL_PREFIX(_dispatch_stub_862)
+ .size GL_PREFIX(_dispatch_stub_868), .-GL_PREFIX(_dispatch_stub_868)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_863)
- .type GL_PREFIX(_dispatch_stub_863), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_863))
-GL_PREFIX(_dispatch_stub_863):
+ .globl GL_PREFIX(_dispatch_stub_869)
+ .type GL_PREFIX(_dispatch_stub_869), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_869))
+GL_PREFIX(_dispatch_stub_869):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6904(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6904(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6904(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6904(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_863), .-GL_PREFIX(_dispatch_stub_863)
+ .size GL_PREFIX(_dispatch_stub_869), .-GL_PREFIX(_dispatch_stub_869)
.p2align 4,,15
.globl GL_PREFIX(GetProgramNamedParameterdvNV)
@@ -32788,7 +33082,7 @@ GL_PREFIX(_dispatch_stub_863):
GL_PREFIX(GetProgramNamedParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6912(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32802,13 +33096,13 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6912(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6912(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32822,7 +33116,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6912(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV)
@@ -32833,7 +33127,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
GL_PREFIX(GetProgramNamedParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6920(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32847,13 +33141,13 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6920(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6920(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32867,7 +33161,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6920(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV)
@@ -32878,7 +33172,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
GL_PREFIX(ProgramNamedParameter4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6928(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -32898,13 +33192,13 @@ GL_PREFIX(ProgramNamedParameter4dNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6928(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6928(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -32924,7 +33218,7 @@ GL_PREFIX(ProgramNamedParameter4dNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6928(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV)
@@ -32935,7 +33229,7 @@ GL_PREFIX(ProgramNamedParameter4dNV):
GL_PREFIX(ProgramNamedParameter4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6936(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32949,13 +33243,13 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6936(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6936(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32969,7 +33263,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6936(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV)
@@ -32980,7 +33274,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
GL_PREFIX(ProgramNamedParameter4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6944(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -33000,13 +33294,13 @@ GL_PREFIX(ProgramNamedParameter4fNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6944(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6944(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -33026,7 +33320,7 @@ GL_PREFIX(ProgramNamedParameter4fNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6944(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV)
@@ -33037,7 +33331,7 @@ GL_PREFIX(ProgramNamedParameter4fNV):
GL_PREFIX(ProgramNamedParameter4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6952(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33051,13 +33345,13 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6952(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6952(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33071,7 +33365,7 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6952(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV)
@@ -33082,25 +33376,25 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
GL_PREFIX(PrimitiveRestartIndexNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6960(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6960(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6960(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6960(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PrimitiveRestartIndexNV), .-GL_PREFIX(PrimitiveRestartIndexNV)
@@ -33111,37 +33405,37 @@ GL_PREFIX(PrimitiveRestartIndexNV):
GL_PREFIX(PrimitiveRestartNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6968(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6968(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6968(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6968(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PrimitiveRestartNV), .-GL_PREFIX(PrimitiveRestartNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_872)
- .type GL_PREFIX(_dispatch_stub_872), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_872))
-GL_PREFIX(_dispatch_stub_872):
+ .globl GL_PREFIX(_dispatch_stub_878)
+ .type GL_PREFIX(_dispatch_stub_878), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_878))
+GL_PREFIX(_dispatch_stub_878):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6976(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33151,13 +33445,13 @@ GL_PREFIX(_dispatch_stub_872):
popq %rbp
popq %rsi
popq %rdi
- movq 6976(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6976(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33167,19 +33461,19 @@ GL_PREFIX(_dispatch_stub_872):
popq %rbp
popq %rsi
popq %rdi
- movq 6976(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_872), .-GL_PREFIX(_dispatch_stub_872)
+ .size GL_PREFIX(_dispatch_stub_878), .-GL_PREFIX(_dispatch_stub_878)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_873)
- .type GL_PREFIX(_dispatch_stub_873), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_873))
-GL_PREFIX(_dispatch_stub_873):
+ .globl GL_PREFIX(_dispatch_stub_879)
+ .type GL_PREFIX(_dispatch_stub_879), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_879))
+GL_PREFIX(_dispatch_stub_879):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6984(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33189,13 +33483,13 @@ GL_PREFIX(_dispatch_stub_873):
popq %rbp
popq %rsi
popq %rdi
- movq 6984(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6984(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33205,10 +33499,10 @@ GL_PREFIX(_dispatch_stub_873):
popq %rbp
popq %rsi
popq %rdi
- movq 6984(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_873), .-GL_PREFIX(_dispatch_stub_873)
+ .size GL_PREFIX(_dispatch_stub_879), .-GL_PREFIX(_dispatch_stub_879)
.p2align 4,,15
.globl GL_PREFIX(BindFramebufferEXT)
@@ -33216,7 +33510,7 @@ GL_PREFIX(_dispatch_stub_873):
GL_PREFIX(BindFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6992(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33226,13 +33520,13 @@ GL_PREFIX(BindFramebufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6992(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6992(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33242,7 +33536,7 @@ GL_PREFIX(BindFramebufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6992(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT)
@@ -33253,7 +33547,7 @@ GL_PREFIX(BindFramebufferEXT):
GL_PREFIX(BindRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7000(%rax), %r11
+ movq 7048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33263,13 +33557,13 @@ GL_PREFIX(BindRenderbufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7000(%rax), %r11
+ movq 7048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7000(%rax), %r11
+ movq 7048(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33279,7 +33573,7 @@ GL_PREFIX(BindRenderbufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7000(%rax), %r11
+ movq 7048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT)
@@ -33290,25 +33584,25 @@ GL_PREFIX(BindRenderbufferEXT):
GL_PREFIX(CheckFramebufferStatusEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7008(%rax), %r11
+ movq 7056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 7008(%rax), %r11
+ movq 7056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7008(%rax), %r11
+ movq 7056(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 7008(%rax), %r11
+ movq 7056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT)
@@ -33319,7 +33613,7 @@ GL_PREFIX(CheckFramebufferStatusEXT):
GL_PREFIX(DeleteFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7016(%rax), %r11
+ movq 7064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33329,13 +33623,13 @@ GL_PREFIX(DeleteFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7016(%rax), %r11
+ movq 7064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7016(%rax), %r11
+ movq 7064(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33345,7 +33639,7 @@ GL_PREFIX(DeleteFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7016(%rax), %r11
+ movq 7064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT)
@@ -33356,7 +33650,7 @@ GL_PREFIX(DeleteFramebuffersEXT):
GL_PREFIX(DeleteRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7024(%rax), %r11
+ movq 7072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33366,13 +33660,13 @@ GL_PREFIX(DeleteRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7024(%rax), %r11
+ movq 7072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7024(%rax), %r11
+ movq 7072(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33382,7 +33676,7 @@ GL_PREFIX(DeleteRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7024(%rax), %r11
+ movq 7072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT)
@@ -33393,7 +33687,7 @@ GL_PREFIX(DeleteRenderbuffersEXT):
GL_PREFIX(FramebufferRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7032(%rax), %r11
+ movq 7080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33407,13 +33701,13 @@ GL_PREFIX(FramebufferRenderbufferEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7032(%rax), %r11
+ movq 7080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7032(%rax), %r11
+ movq 7080(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33427,7 +33721,7 @@ GL_PREFIX(FramebufferRenderbufferEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7032(%rax), %r11
+ movq 7080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT)
@@ -33438,7 +33732,7 @@ GL_PREFIX(FramebufferRenderbufferEXT):
GL_PREFIX(FramebufferTexture1DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7040(%rax), %r11
+ movq 7088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33452,13 +33746,13 @@ GL_PREFIX(FramebufferTexture1DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7040(%rax), %r11
+ movq 7088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7040(%rax), %r11
+ movq 7088(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33472,7 +33766,7 @@ GL_PREFIX(FramebufferTexture1DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7040(%rax), %r11
+ movq 7088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT)
@@ -33483,7 +33777,7 @@ GL_PREFIX(FramebufferTexture1DEXT):
GL_PREFIX(FramebufferTexture2DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7048(%rax), %r11
+ movq 7096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33497,13 +33791,13 @@ GL_PREFIX(FramebufferTexture2DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7048(%rax), %r11
+ movq 7096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7048(%rax), %r11
+ movq 7096(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33517,7 +33811,7 @@ GL_PREFIX(FramebufferTexture2DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7048(%rax), %r11
+ movq 7096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT)
@@ -33528,7 +33822,7 @@ GL_PREFIX(FramebufferTexture2DEXT):
GL_PREFIX(FramebufferTexture3DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7056(%rax), %r11
+ movq 7104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33546,13 +33840,13 @@ GL_PREFIX(FramebufferTexture3DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7056(%rax), %r11
+ movq 7104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7056(%rax), %r11
+ movq 7104(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33570,7 +33864,7 @@ GL_PREFIX(FramebufferTexture3DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7056(%rax), %r11
+ movq 7104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT)
@@ -33581,7 +33875,7 @@ GL_PREFIX(FramebufferTexture3DEXT):
GL_PREFIX(GenFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7064(%rax), %r11
+ movq 7112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33591,13 +33885,13 @@ GL_PREFIX(GenFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7064(%rax), %r11
+ movq 7112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7064(%rax), %r11
+ movq 7112(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33607,7 +33901,7 @@ GL_PREFIX(GenFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7064(%rax), %r11
+ movq 7112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT)
@@ -33618,7 +33912,7 @@ GL_PREFIX(GenFramebuffersEXT):
GL_PREFIX(GenRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7072(%rax), %r11
+ movq 7120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33628,13 +33922,13 @@ GL_PREFIX(GenRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7072(%rax), %r11
+ movq 7120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7072(%rax), %r11
+ movq 7120(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33644,7 +33938,7 @@ GL_PREFIX(GenRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7072(%rax), %r11
+ movq 7120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT)
@@ -33655,25 +33949,25 @@ GL_PREFIX(GenRenderbuffersEXT):
GL_PREFIX(GenerateMipmapEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7080(%rax), %r11
+ movq 7128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 7080(%rax), %r11
+ movq 7128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7080(%rax), %r11
+ movq 7128(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 7080(%rax), %r11
+ movq 7128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT)
@@ -33684,7 +33978,7 @@ GL_PREFIX(GenerateMipmapEXT):
GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7088(%rax), %r11
+ movq 7136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33698,13 +33992,13 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7088(%rax), %r11
+ movq 7136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7088(%rax), %r11
+ movq 7136(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33718,7 +34012,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7088(%rax), %r11
+ movq 7136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT)
@@ -33729,7 +34023,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
GL_PREFIX(GetRenderbufferParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7096(%rax), %r11
+ movq 7144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33739,13 +34033,13 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7096(%rax), %r11
+ movq 7144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7096(%rax), %r11
+ movq 7144(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33755,7 +34049,7 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7096(%rax), %r11
+ movq 7144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT)
@@ -33766,25 +34060,25 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
GL_PREFIX(IsFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7104(%rax), %r11
+ movq 7152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 7104(%rax), %r11
+ movq 7152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7104(%rax), %r11
+ movq 7152(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 7104(%rax), %r11
+ movq 7152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT)
@@ -33795,25 +34089,25 @@ GL_PREFIX(IsFramebufferEXT):
GL_PREFIX(IsRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7112(%rax), %r11
+ movq 7160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 7112(%rax), %r11
+ movq 7160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7112(%rax), %r11
+ movq 7160(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 7112(%rax), %r11
+ movq 7160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT)
@@ -33824,7 +34118,7 @@ GL_PREFIX(IsRenderbufferEXT):
GL_PREFIX(RenderbufferStorageEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7120(%rax), %r11
+ movq 7168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33838,13 +34132,13 @@ GL_PREFIX(RenderbufferStorageEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7120(%rax), %r11
+ movq 7168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7120(%rax), %r11
+ movq 7168(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33858,19 +34152,19 @@ GL_PREFIX(RenderbufferStorageEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7120(%rax), %r11
+ movq 7168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_891)
- .type GL_PREFIX(_dispatch_stub_891), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_891))
-GL_PREFIX(_dispatch_stub_891):
+ .globl GL_PREFIX(_dispatch_stub_897)
+ .type GL_PREFIX(_dispatch_stub_897), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_897))
+GL_PREFIX(_dispatch_stub_897):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7128(%rax), %r11
+ movq 7176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33888,13 +34182,13 @@ GL_PREFIX(_dispatch_stub_891):
popq %rdx
popq %rsi
popq %rdi
- movq 7128(%rax), %r11
+ movq 7176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7128(%rax), %r11
+ movq 7176(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33912,19 +34206,19 @@ GL_PREFIX(_dispatch_stub_891):
popq %rdx
popq %rsi
popq %rdi
- movq 7128(%rax), %r11
+ movq 7176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_891), .-GL_PREFIX(_dispatch_stub_891)
+ .size GL_PREFIX(_dispatch_stub_897), .-GL_PREFIX(_dispatch_stub_897)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_892)
- .type GL_PREFIX(_dispatch_stub_892), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_892))
-GL_PREFIX(_dispatch_stub_892):
+ .globl GL_PREFIX(_dispatch_stub_898)
+ .type GL_PREFIX(_dispatch_stub_898), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_898))
+GL_PREFIX(_dispatch_stub_898):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7136(%rax), %r11
+ movq 7184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33934,13 +34228,13 @@ GL_PREFIX(_dispatch_stub_892):
popq %rdx
popq %rsi
popq %rdi
- movq 7136(%rax), %r11
+ movq 7184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7136(%rax), %r11
+ movq 7184(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33950,19 +34244,19 @@ GL_PREFIX(_dispatch_stub_892):
popq %rdx
popq %rsi
popq %rdi
- movq 7136(%rax), %r11
+ movq 7184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_892), .-GL_PREFIX(_dispatch_stub_892)
+ .size GL_PREFIX(_dispatch_stub_898), .-GL_PREFIX(_dispatch_stub_898)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_893)
- .type GL_PREFIX(_dispatch_stub_893), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_893))
-GL_PREFIX(_dispatch_stub_893):
+ .globl GL_PREFIX(_dispatch_stub_899)
+ .type GL_PREFIX(_dispatch_stub_899), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_899))
+GL_PREFIX(_dispatch_stub_899):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7144(%rax), %r11
+ movq 7192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33972,13 +34266,13 @@ GL_PREFIX(_dispatch_stub_893):
popq %rdx
popq %rsi
popq %rdi
- movq 7144(%rax), %r11
+ movq 7192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7144(%rax), %r11
+ movq 7192(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33988,10 +34282,10 @@ GL_PREFIX(_dispatch_stub_893):
popq %rdx
popq %rsi
popq %rdi
- movq 7144(%rax), %r11
+ movq 7192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_893), .-GL_PREFIX(_dispatch_stub_893)
+ .size GL_PREFIX(_dispatch_stub_899), .-GL_PREFIX(_dispatch_stub_899)
.p2align 4,,15
.globl GL_PREFIX(BindFragDataLocationEXT)
@@ -33999,7 +34293,7 @@ GL_PREFIX(_dispatch_stub_893):
GL_PREFIX(BindFragDataLocationEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7152(%rax), %r11
+ movq 7200(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34009,13 +34303,13 @@ GL_PREFIX(BindFragDataLocationEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7152(%rax), %r11
+ movq 7200(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7152(%rax), %r11
+ movq 7200(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34025,7 +34319,7 @@ GL_PREFIX(BindFragDataLocationEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7152(%rax), %r11
+ movq 7200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFragDataLocationEXT), .-GL_PREFIX(BindFragDataLocationEXT)
@@ -34036,7 +34330,7 @@ GL_PREFIX(BindFragDataLocationEXT):
GL_PREFIX(GetFragDataLocationEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7160(%rax), %r11
+ movq 7208(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34046,13 +34340,13 @@ GL_PREFIX(GetFragDataLocationEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7160(%rax), %r11
+ movq 7208(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7160(%rax), %r11
+ movq 7208(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34062,7 +34356,7 @@ GL_PREFIX(GetFragDataLocationEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7160(%rax), %r11
+ movq 7208(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFragDataLocationEXT), .-GL_PREFIX(GetFragDataLocationEXT)
@@ -34073,7 +34367,7 @@ GL_PREFIX(GetFragDataLocationEXT):
GL_PREFIX(GetUniformuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7168(%rax), %r11
+ movq 7216(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34083,13 +34377,13 @@ GL_PREFIX(GetUniformuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7168(%rax), %r11
+ movq 7216(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7168(%rax), %r11
+ movq 7216(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34099,7 +34393,7 @@ GL_PREFIX(GetUniformuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7168(%rax), %r11
+ movq 7216(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetUniformuivEXT), .-GL_PREFIX(GetUniformuivEXT)
@@ -34110,7 +34404,7 @@ GL_PREFIX(GetUniformuivEXT):
GL_PREFIX(GetVertexAttribIivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7176(%rax), %r11
+ movq 7224(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34120,13 +34414,13 @@ GL_PREFIX(GetVertexAttribIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7176(%rax), %r11
+ movq 7224(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7176(%rax), %r11
+ movq 7224(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34136,7 +34430,7 @@ GL_PREFIX(GetVertexAttribIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7176(%rax), %r11
+ movq 7224(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribIivEXT), .-GL_PREFIX(GetVertexAttribIivEXT)
@@ -34147,7 +34441,7 @@ GL_PREFIX(GetVertexAttribIivEXT):
GL_PREFIX(GetVertexAttribIuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7184(%rax), %r11
+ movq 7232(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34157,13 +34451,13 @@ GL_PREFIX(GetVertexAttribIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7184(%rax), %r11
+ movq 7232(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7184(%rax), %r11
+ movq 7232(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34173,7 +34467,7 @@ GL_PREFIX(GetVertexAttribIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7184(%rax), %r11
+ movq 7232(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribIuivEXT), .-GL_PREFIX(GetVertexAttribIuivEXT)
@@ -34184,7 +34478,7 @@ GL_PREFIX(GetVertexAttribIuivEXT):
GL_PREFIX(Uniform1uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7192(%rax), %r11
+ movq 7240(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34194,13 +34488,13 @@ GL_PREFIX(Uniform1uiEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7192(%rax), %r11
+ movq 7240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7192(%rax), %r11
+ movq 7240(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34210,7 +34504,7 @@ GL_PREFIX(Uniform1uiEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7192(%rax), %r11
+ movq 7240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1uiEXT), .-GL_PREFIX(Uniform1uiEXT)
@@ -34221,7 +34515,7 @@ GL_PREFIX(Uniform1uiEXT):
GL_PREFIX(Uniform1uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7200(%rax), %r11
+ movq 7248(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34231,13 +34525,13 @@ GL_PREFIX(Uniform1uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7200(%rax), %r11
+ movq 7248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7200(%rax), %r11
+ movq 7248(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34247,7 +34541,7 @@ GL_PREFIX(Uniform1uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7200(%rax), %r11
+ movq 7248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1uivEXT), .-GL_PREFIX(Uniform1uivEXT)
@@ -34258,7 +34552,7 @@ GL_PREFIX(Uniform1uivEXT):
GL_PREFIX(Uniform2uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7208(%rax), %r11
+ movq 7256(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34268,13 +34562,13 @@ GL_PREFIX(Uniform2uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7208(%rax), %r11
+ movq 7256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7208(%rax), %r11
+ movq 7256(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34284,7 +34578,7 @@ GL_PREFIX(Uniform2uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7208(%rax), %r11
+ movq 7256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2uiEXT), .-GL_PREFIX(Uniform2uiEXT)
@@ -34295,7 +34589,7 @@ GL_PREFIX(Uniform2uiEXT):
GL_PREFIX(Uniform2uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7216(%rax), %r11
+ movq 7264(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34305,13 +34599,13 @@ GL_PREFIX(Uniform2uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7216(%rax), %r11
+ movq 7264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7216(%rax), %r11
+ movq 7264(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34321,7 +34615,7 @@ GL_PREFIX(Uniform2uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7216(%rax), %r11
+ movq 7264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2uivEXT), .-GL_PREFIX(Uniform2uivEXT)
@@ -34332,7 +34626,7 @@ GL_PREFIX(Uniform2uivEXT):
GL_PREFIX(Uniform3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7224(%rax), %r11
+ movq 7272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34346,13 +34640,13 @@ GL_PREFIX(Uniform3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7224(%rax), %r11
+ movq 7272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7224(%rax), %r11
+ movq 7272(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34366,7 +34660,7 @@ GL_PREFIX(Uniform3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7224(%rax), %r11
+ movq 7272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3uiEXT), .-GL_PREFIX(Uniform3uiEXT)
@@ -34377,7 +34671,7 @@ GL_PREFIX(Uniform3uiEXT):
GL_PREFIX(Uniform3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7232(%rax), %r11
+ movq 7280(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34387,13 +34681,13 @@ GL_PREFIX(Uniform3uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7232(%rax), %r11
+ movq 7280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7232(%rax), %r11
+ movq 7280(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34403,7 +34697,7 @@ GL_PREFIX(Uniform3uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7232(%rax), %r11
+ movq 7280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3uivEXT), .-GL_PREFIX(Uniform3uivEXT)
@@ -34414,7 +34708,7 @@ GL_PREFIX(Uniform3uivEXT):
GL_PREFIX(Uniform4uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7240(%rax), %r11
+ movq 7288(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34428,13 +34722,13 @@ GL_PREFIX(Uniform4uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7240(%rax), %r11
+ movq 7288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7240(%rax), %r11
+ movq 7288(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34448,7 +34742,7 @@ GL_PREFIX(Uniform4uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7240(%rax), %r11
+ movq 7288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4uiEXT), .-GL_PREFIX(Uniform4uiEXT)
@@ -34459,7 +34753,7 @@ GL_PREFIX(Uniform4uiEXT):
GL_PREFIX(Uniform4uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7248(%rax), %r11
+ movq 7296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34469,13 +34763,13 @@ GL_PREFIX(Uniform4uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7248(%rax), %r11
+ movq 7296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7248(%rax), %r11
+ movq 7296(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34485,7 +34779,7 @@ GL_PREFIX(Uniform4uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7248(%rax), %r11
+ movq 7296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4uivEXT), .-GL_PREFIX(Uniform4uivEXT)
@@ -34496,7 +34790,7 @@ GL_PREFIX(Uniform4uivEXT):
GL_PREFIX(VertexAttribI1iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7256(%rax), %r11
+ movq 7304(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34506,13 +34800,13 @@ GL_PREFIX(VertexAttribI1iEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7256(%rax), %r11
+ movq 7304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7256(%rax), %r11
+ movq 7304(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34522,7 +34816,7 @@ GL_PREFIX(VertexAttribI1iEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7256(%rax), %r11
+ movq 7304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1iEXT), .-GL_PREFIX(VertexAttribI1iEXT)
@@ -34533,7 +34827,7 @@ GL_PREFIX(VertexAttribI1iEXT):
GL_PREFIX(VertexAttribI1ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7264(%rax), %r11
+ movq 7312(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34543,13 +34837,13 @@ GL_PREFIX(VertexAttribI1ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7264(%rax), %r11
+ movq 7312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7264(%rax), %r11
+ movq 7312(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34559,7 +34853,7 @@ GL_PREFIX(VertexAttribI1ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7264(%rax), %r11
+ movq 7312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1ivEXT), .-GL_PREFIX(VertexAttribI1ivEXT)
@@ -34570,7 +34864,7 @@ GL_PREFIX(VertexAttribI1ivEXT):
GL_PREFIX(VertexAttribI1uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7272(%rax), %r11
+ movq 7320(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34580,13 +34874,13 @@ GL_PREFIX(VertexAttribI1uiEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7272(%rax), %r11
+ movq 7320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7272(%rax), %r11
+ movq 7320(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34596,7 +34890,7 @@ GL_PREFIX(VertexAttribI1uiEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7272(%rax), %r11
+ movq 7320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1uiEXT), .-GL_PREFIX(VertexAttribI1uiEXT)
@@ -34607,7 +34901,7 @@ GL_PREFIX(VertexAttribI1uiEXT):
GL_PREFIX(VertexAttribI1uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7280(%rax), %r11
+ movq 7328(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34617,13 +34911,13 @@ GL_PREFIX(VertexAttribI1uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7280(%rax), %r11
+ movq 7328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7280(%rax), %r11
+ movq 7328(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34633,7 +34927,7 @@ GL_PREFIX(VertexAttribI1uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7280(%rax), %r11
+ movq 7328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1uivEXT), .-GL_PREFIX(VertexAttribI1uivEXT)
@@ -34644,7 +34938,7 @@ GL_PREFIX(VertexAttribI1uivEXT):
GL_PREFIX(VertexAttribI2iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7288(%rax), %r11
+ movq 7336(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34654,13 +34948,13 @@ GL_PREFIX(VertexAttribI2iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7288(%rax), %r11
+ movq 7336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7288(%rax), %r11
+ movq 7336(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34670,7 +34964,7 @@ GL_PREFIX(VertexAttribI2iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7288(%rax), %r11
+ movq 7336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2iEXT), .-GL_PREFIX(VertexAttribI2iEXT)
@@ -34681,7 +34975,7 @@ GL_PREFIX(VertexAttribI2iEXT):
GL_PREFIX(VertexAttribI2ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7296(%rax), %r11
+ movq 7344(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34691,13 +34985,13 @@ GL_PREFIX(VertexAttribI2ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7296(%rax), %r11
+ movq 7344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7296(%rax), %r11
+ movq 7344(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34707,7 +35001,7 @@ GL_PREFIX(VertexAttribI2ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7296(%rax), %r11
+ movq 7344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2ivEXT), .-GL_PREFIX(VertexAttribI2ivEXT)
@@ -34718,7 +35012,7 @@ GL_PREFIX(VertexAttribI2ivEXT):
GL_PREFIX(VertexAttribI2uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7304(%rax), %r11
+ movq 7352(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34728,13 +35022,13 @@ GL_PREFIX(VertexAttribI2uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7304(%rax), %r11
+ movq 7352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7304(%rax), %r11
+ movq 7352(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34744,7 +35038,7 @@ GL_PREFIX(VertexAttribI2uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7304(%rax), %r11
+ movq 7352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2uiEXT), .-GL_PREFIX(VertexAttribI2uiEXT)
@@ -34755,7 +35049,7 @@ GL_PREFIX(VertexAttribI2uiEXT):
GL_PREFIX(VertexAttribI2uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7312(%rax), %r11
+ movq 7360(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34765,13 +35059,13 @@ GL_PREFIX(VertexAttribI2uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7312(%rax), %r11
+ movq 7360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7312(%rax), %r11
+ movq 7360(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34781,7 +35075,7 @@ GL_PREFIX(VertexAttribI2uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7312(%rax), %r11
+ movq 7360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2uivEXT), .-GL_PREFIX(VertexAttribI2uivEXT)
@@ -34792,7 +35086,7 @@ GL_PREFIX(VertexAttribI2uivEXT):
GL_PREFIX(VertexAttribI3iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7320(%rax), %r11
+ movq 7368(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34806,13 +35100,13 @@ GL_PREFIX(VertexAttribI3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7320(%rax), %r11
+ movq 7368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7320(%rax), %r11
+ movq 7368(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34826,7 +35120,7 @@ GL_PREFIX(VertexAttribI3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7320(%rax), %r11
+ movq 7368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3iEXT), .-GL_PREFIX(VertexAttribI3iEXT)
@@ -34837,7 +35131,7 @@ GL_PREFIX(VertexAttribI3iEXT):
GL_PREFIX(VertexAttribI3ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7328(%rax), %r11
+ movq 7376(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34847,13 +35141,13 @@ GL_PREFIX(VertexAttribI3ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7328(%rax), %r11
+ movq 7376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7328(%rax), %r11
+ movq 7376(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34863,7 +35157,7 @@ GL_PREFIX(VertexAttribI3ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7328(%rax), %r11
+ movq 7376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3ivEXT), .-GL_PREFIX(VertexAttribI3ivEXT)
@@ -34874,7 +35168,7 @@ GL_PREFIX(VertexAttribI3ivEXT):
GL_PREFIX(VertexAttribI3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7336(%rax), %r11
+ movq 7384(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34888,13 +35182,13 @@ GL_PREFIX(VertexAttribI3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7336(%rax), %r11
+ movq 7384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7336(%rax), %r11
+ movq 7384(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34908,7 +35202,7 @@ GL_PREFIX(VertexAttribI3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7336(%rax), %r11
+ movq 7384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3uiEXT), .-GL_PREFIX(VertexAttribI3uiEXT)
@@ -34919,7 +35213,7 @@ GL_PREFIX(VertexAttribI3uiEXT):
GL_PREFIX(VertexAttribI3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7344(%rax), %r11
+ movq 7392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34929,13 +35223,13 @@ GL_PREFIX(VertexAttribI3uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7344(%rax), %r11
+ movq 7392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7344(%rax), %r11
+ movq 7392(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34945,7 +35239,7 @@ GL_PREFIX(VertexAttribI3uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7344(%rax), %r11
+ movq 7392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3uivEXT), .-GL_PREFIX(VertexAttribI3uivEXT)
@@ -34956,7 +35250,7 @@ GL_PREFIX(VertexAttribI3uivEXT):
GL_PREFIX(VertexAttribI4bvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7352(%rax), %r11
+ movq 7400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34966,13 +35260,13 @@ GL_PREFIX(VertexAttribI4bvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7352(%rax), %r11
+ movq 7400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7352(%rax), %r11
+ movq 7400(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34982,7 +35276,7 @@ GL_PREFIX(VertexAttribI4bvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7352(%rax), %r11
+ movq 7400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4bvEXT), .-GL_PREFIX(VertexAttribI4bvEXT)
@@ -34993,7 +35287,7 @@ GL_PREFIX(VertexAttribI4bvEXT):
GL_PREFIX(VertexAttribI4iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7360(%rax), %r11
+ movq 7408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35007,13 +35301,13 @@ GL_PREFIX(VertexAttribI4iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7360(%rax), %r11
+ movq 7408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7360(%rax), %r11
+ movq 7408(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35027,7 +35321,7 @@ GL_PREFIX(VertexAttribI4iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7360(%rax), %r11
+ movq 7408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4iEXT), .-GL_PREFIX(VertexAttribI4iEXT)
@@ -35038,7 +35332,7 @@ GL_PREFIX(VertexAttribI4iEXT):
GL_PREFIX(VertexAttribI4ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7368(%rax), %r11
+ movq 7416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35048,13 +35342,13 @@ GL_PREFIX(VertexAttribI4ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7368(%rax), %r11
+ movq 7416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7368(%rax), %r11
+ movq 7416(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35064,7 +35358,7 @@ GL_PREFIX(VertexAttribI4ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7368(%rax), %r11
+ movq 7416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4ivEXT), .-GL_PREFIX(VertexAttribI4ivEXT)
@@ -35075,7 +35369,7 @@ GL_PREFIX(VertexAttribI4ivEXT):
GL_PREFIX(VertexAttribI4svEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7376(%rax), %r11
+ movq 7424(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35085,13 +35379,13 @@ GL_PREFIX(VertexAttribI4svEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7376(%rax), %r11
+ movq 7424(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7376(%rax), %r11
+ movq 7424(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35101,7 +35395,7 @@ GL_PREFIX(VertexAttribI4svEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7376(%rax), %r11
+ movq 7424(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4svEXT), .-GL_PREFIX(VertexAttribI4svEXT)
@@ -35112,7 +35406,7 @@ GL_PREFIX(VertexAttribI4svEXT):
GL_PREFIX(VertexAttribI4ubvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7384(%rax), %r11
+ movq 7432(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35122,13 +35416,13 @@ GL_PREFIX(VertexAttribI4ubvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7384(%rax), %r11
+ movq 7432(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7384(%rax), %r11
+ movq 7432(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35138,7 +35432,7 @@ GL_PREFIX(VertexAttribI4ubvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7384(%rax), %r11
+ movq 7432(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4ubvEXT), .-GL_PREFIX(VertexAttribI4ubvEXT)
@@ -35149,7 +35443,7 @@ GL_PREFIX(VertexAttribI4ubvEXT):
GL_PREFIX(VertexAttribI4uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7392(%rax), %r11
+ movq 7440(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35163,13 +35457,13 @@ GL_PREFIX(VertexAttribI4uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7392(%rax), %r11
+ movq 7440(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7392(%rax), %r11
+ movq 7440(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35183,7 +35477,7 @@ GL_PREFIX(VertexAttribI4uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7392(%rax), %r11
+ movq 7440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4uiEXT), .-GL_PREFIX(VertexAttribI4uiEXT)
@@ -35194,7 +35488,7 @@ GL_PREFIX(VertexAttribI4uiEXT):
GL_PREFIX(VertexAttribI4uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7400(%rax), %r11
+ movq 7448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35204,13 +35498,13 @@ GL_PREFIX(VertexAttribI4uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7400(%rax), %r11
+ movq 7448(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7400(%rax), %r11
+ movq 7448(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35220,7 +35514,7 @@ GL_PREFIX(VertexAttribI4uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7400(%rax), %r11
+ movq 7448(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4uivEXT), .-GL_PREFIX(VertexAttribI4uivEXT)
@@ -35231,7 +35525,7 @@ GL_PREFIX(VertexAttribI4uivEXT):
GL_PREFIX(VertexAttribI4usvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7408(%rax), %r11
+ movq 7456(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35241,13 +35535,13 @@ GL_PREFIX(VertexAttribI4usvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7408(%rax), %r11
+ movq 7456(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7408(%rax), %r11
+ movq 7456(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35257,7 +35551,7 @@ GL_PREFIX(VertexAttribI4usvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7408(%rax), %r11
+ movq 7456(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4usvEXT), .-GL_PREFIX(VertexAttribI4usvEXT)
@@ -35268,7 +35562,7 @@ GL_PREFIX(VertexAttribI4usvEXT):
GL_PREFIX(VertexAttribIPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7416(%rax), %r11
+ movq 7464(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35282,13 +35576,13 @@ GL_PREFIX(VertexAttribIPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7416(%rax), %r11
+ movq 7464(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7416(%rax), %r11
+ movq 7464(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35302,7 +35596,7 @@ GL_PREFIX(VertexAttribIPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7416(%rax), %r11
+ movq 7464(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribIPointerEXT), .-GL_PREFIX(VertexAttribIPointerEXT)
@@ -35313,7 +35607,7 @@ GL_PREFIX(VertexAttribIPointerEXT):
GL_PREFIX(FramebufferTextureLayerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7424(%rax), %r11
+ movq 7472(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35327,13 +35621,13 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7424(%rax), %r11
+ movq 7472(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7424(%rax), %r11
+ movq 7472(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35347,7 +35641,7 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7424(%rax), %r11
+ movq 7472(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT)
@@ -35358,7 +35652,7 @@ GL_PREFIX(FramebufferTextureLayerEXT):
GL_PREFIX(ColorMaskIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7432(%rax), %r11
+ movq 7480(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35372,13 +35666,13 @@ GL_PREFIX(ColorMaskIndexedEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7432(%rax), %r11
+ movq 7480(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7432(%rax), %r11
+ movq 7480(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35392,7 +35686,7 @@ GL_PREFIX(ColorMaskIndexedEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7432(%rax), %r11
+ movq 7480(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT)
@@ -35403,7 +35697,7 @@ GL_PREFIX(ColorMaskIndexedEXT):
GL_PREFIX(DisableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7440(%rax), %r11
+ movq 7488(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35413,13 +35707,13 @@ GL_PREFIX(DisableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7440(%rax), %r11
+ movq 7488(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7440(%rax), %r11
+ movq 7488(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35429,7 +35723,7 @@ GL_PREFIX(DisableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7440(%rax), %r11
+ movq 7488(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT)
@@ -35440,7 +35734,7 @@ GL_PREFIX(DisableIndexedEXT):
GL_PREFIX(EnableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7448(%rax), %r11
+ movq 7496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35450,13 +35744,13 @@ GL_PREFIX(EnableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7448(%rax), %r11
+ movq 7496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7448(%rax), %r11
+ movq 7496(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35466,7 +35760,7 @@ GL_PREFIX(EnableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7448(%rax), %r11
+ movq 7496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT)
@@ -35477,7 +35771,7 @@ GL_PREFIX(EnableIndexedEXT):
GL_PREFIX(GetBooleanIndexedvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7456(%rax), %r11
+ movq 7504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35487,13 +35781,13 @@ GL_PREFIX(GetBooleanIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7456(%rax), %r11
+ movq 7504(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7456(%rax), %r11
+ movq 7504(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35503,7 +35797,7 @@ GL_PREFIX(GetBooleanIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7456(%rax), %r11
+ movq 7504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT)
@@ -35514,7 +35808,7 @@ GL_PREFIX(GetBooleanIndexedvEXT):
GL_PREFIX(GetIntegerIndexedvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7464(%rax), %r11
+ movq 7512(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35524,13 +35818,13 @@ GL_PREFIX(GetIntegerIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7464(%rax), %r11
+ movq 7512(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7464(%rax), %r11
+ movq 7512(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35540,7 +35834,7 @@ GL_PREFIX(GetIntegerIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7464(%rax), %r11
+ movq 7512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT)
@@ -35551,7 +35845,7 @@ GL_PREFIX(GetIntegerIndexedvEXT):
GL_PREFIX(IsEnabledIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7472(%rax), %r11
+ movq 7520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35561,13 +35855,13 @@ GL_PREFIX(IsEnabledIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7472(%rax), %r11
+ movq 7520(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7472(%rax), %r11
+ movq 7520(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35577,7 +35871,7 @@ GL_PREFIX(IsEnabledIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7472(%rax), %r11
+ movq 7520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT)
@@ -35588,7 +35882,7 @@ GL_PREFIX(IsEnabledIndexedEXT):
GL_PREFIX(ClearColorIiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7480(%rax), %r11
+ movq 7528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35602,13 +35896,13 @@ GL_PREFIX(ClearColorIiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7480(%rax), %r11
+ movq 7528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7480(%rax), %r11
+ movq 7528(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35622,7 +35916,7 @@ GL_PREFIX(ClearColorIiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7480(%rax), %r11
+ movq 7528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClearColorIiEXT), .-GL_PREFIX(ClearColorIiEXT)
@@ -35633,7 +35927,7 @@ GL_PREFIX(ClearColorIiEXT):
GL_PREFIX(ClearColorIuiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7488(%rax), %r11
+ movq 7536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35647,13 +35941,13 @@ GL_PREFIX(ClearColorIuiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7488(%rax), %r11
+ movq 7536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7488(%rax), %r11
+ movq 7536(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35667,7 +35961,7 @@ GL_PREFIX(ClearColorIuiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7488(%rax), %r11
+ movq 7536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClearColorIuiEXT), .-GL_PREFIX(ClearColorIuiEXT)
@@ -35678,7 +35972,7 @@ GL_PREFIX(ClearColorIuiEXT):
GL_PREFIX(GetTexParameterIivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7496(%rax), %r11
+ movq 7544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35688,13 +35982,13 @@ GL_PREFIX(GetTexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7496(%rax), %r11
+ movq 7544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7496(%rax), %r11
+ movq 7544(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35704,7 +35998,7 @@ GL_PREFIX(GetTexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7496(%rax), %r11
+ movq 7544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexParameterIivEXT), .-GL_PREFIX(GetTexParameterIivEXT)
@@ -35715,7 +36009,7 @@ GL_PREFIX(GetTexParameterIivEXT):
GL_PREFIX(GetTexParameterIuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7504(%rax), %r11
+ movq 7552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35725,13 +36019,13 @@ GL_PREFIX(GetTexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7504(%rax), %r11
+ movq 7552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7504(%rax), %r11
+ movq 7552(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35741,7 +36035,7 @@ GL_PREFIX(GetTexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7504(%rax), %r11
+ movq 7552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexParameterIuivEXT), .-GL_PREFIX(GetTexParameterIuivEXT)
@@ -35752,7 +36046,7 @@ GL_PREFIX(GetTexParameterIuivEXT):
GL_PREFIX(TexParameterIivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7512(%rax), %r11
+ movq 7560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35762,13 +36056,13 @@ GL_PREFIX(TexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7512(%rax), %r11
+ movq 7560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7512(%rax), %r11
+ movq 7560(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35778,7 +36072,7 @@ GL_PREFIX(TexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7512(%rax), %r11
+ movq 7560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexParameterIivEXT), .-GL_PREFIX(TexParameterIivEXT)
@@ -35789,7 +36083,7 @@ GL_PREFIX(TexParameterIivEXT):
GL_PREFIX(TexParameterIuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7520(%rax), %r11
+ movq 7568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35799,13 +36093,13 @@ GL_PREFIX(TexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7520(%rax), %r11
+ movq 7568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7520(%rax), %r11
+ movq 7568(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35815,7 +36109,7 @@ GL_PREFIX(TexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7520(%rax), %r11
+ movq 7568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexParameterIuivEXT), .-GL_PREFIX(TexParameterIuivEXT)
@@ -35826,7 +36120,7 @@ GL_PREFIX(TexParameterIuivEXT):
GL_PREFIX(BeginConditionalRenderNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7528(%rax), %r11
+ movq 7576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35836,13 +36130,13 @@ GL_PREFIX(BeginConditionalRenderNV):
popq %rbp
popq %rsi
popq %rdi
- movq 7528(%rax), %r11
+ movq 7576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7528(%rax), %r11
+ movq 7576(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35852,7 +36146,7 @@ GL_PREFIX(BeginConditionalRenderNV):
popq %rbp
popq %rsi
popq %rdi
- movq 7528(%rax), %r11
+ movq 7576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV)
@@ -35863,25 +36157,25 @@ GL_PREFIX(BeginConditionalRenderNV):
GL_PREFIX(EndConditionalRenderNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7536(%rax), %r11
+ movq 7584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 7536(%rax), %r11
+ movq 7584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7536(%rax), %r11
+ movq 7584(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 7536(%rax), %r11
+ movq 7584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV)
@@ -35892,25 +36186,25 @@ GL_PREFIX(EndConditionalRenderNV):
GL_PREFIX(BeginTransformFeedbackEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7544(%rax), %r11
+ movq 7592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 7544(%rax), %r11
+ movq 7592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7544(%rax), %r11
+ movq 7592(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 7544(%rax), %r11
+ movq 7592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginTransformFeedbackEXT), .-GL_PREFIX(BeginTransformFeedbackEXT)
@@ -35921,7 +36215,7 @@ GL_PREFIX(BeginTransformFeedbackEXT):
GL_PREFIX(BindBufferBaseEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7552(%rax), %r11
+ movq 7600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35931,13 +36225,13 @@ GL_PREFIX(BindBufferBaseEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7552(%rax), %r11
+ movq 7600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7552(%rax), %r11
+ movq 7600(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35947,7 +36241,7 @@ GL_PREFIX(BindBufferBaseEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7552(%rax), %r11
+ movq 7600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferBaseEXT), .-GL_PREFIX(BindBufferBaseEXT)
@@ -35958,7 +36252,7 @@ GL_PREFIX(BindBufferBaseEXT):
GL_PREFIX(BindBufferOffsetEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7560(%rax), %r11
+ movq 7608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -35972,13 +36266,13 @@ GL_PREFIX(BindBufferOffsetEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7560(%rax), %r11
+ movq 7608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7560(%rax), %r11
+ movq 7608(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -35992,7 +36286,7 @@ GL_PREFIX(BindBufferOffsetEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7560(%rax), %r11
+ movq 7608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferOffsetEXT), .-GL_PREFIX(BindBufferOffsetEXT)
@@ -36003,7 +36297,7 @@ GL_PREFIX(BindBufferOffsetEXT):
GL_PREFIX(BindBufferRangeEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7568(%rax), %r11
+ movq 7616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -36017,13 +36311,13 @@ GL_PREFIX(BindBufferRangeEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7568(%rax), %r11
+ movq 7616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7568(%rax), %r11
+ movq 7616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -36037,7 +36331,7 @@ GL_PREFIX(BindBufferRangeEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7568(%rax), %r11
+ movq 7616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferRangeEXT), .-GL_PREFIX(BindBufferRangeEXT)
@@ -36048,25 +36342,25 @@ GL_PREFIX(BindBufferRangeEXT):
GL_PREFIX(EndTransformFeedbackEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7576(%rax), %r11
+ movq 7624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 7576(%rax), %r11
+ movq 7624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7576(%rax), %r11
+ movq 7624(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 7576(%rax), %r11
+ movq 7624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndTransformFeedbackEXT), .-GL_PREFIX(EndTransformFeedbackEXT)
@@ -36077,7 +36371,7 @@ GL_PREFIX(EndTransformFeedbackEXT):
GL_PREFIX(GetTransformFeedbackVaryingEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7584(%rax), %r11
+ movq 7632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -36095,13 +36389,13 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7584(%rax), %r11
+ movq 7632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7584(%rax), %r11
+ movq 7632(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -36119,7 +36413,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7584(%rax), %r11
+ movq 7632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTransformFeedbackVaryingEXT), .-GL_PREFIX(GetTransformFeedbackVaryingEXT)
@@ -36130,7 +36424,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT):
GL_PREFIX(TransformFeedbackVaryingsEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7592(%rax), %r11
+ movq 7640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -36144,13 +36438,13 @@ GL_PREFIX(TransformFeedbackVaryingsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7592(%rax), %r11
+ movq 7640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7592(%rax), %r11
+ movq 7640(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -36164,7 +36458,7 @@ GL_PREFIX(TransformFeedbackVaryingsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7592(%rax), %r11
+ movq 7640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TransformFeedbackVaryingsEXT), .-GL_PREFIX(TransformFeedbackVaryingsEXT)
@@ -36175,37 +36469,37 @@ GL_PREFIX(TransformFeedbackVaryingsEXT):
GL_PREFIX(ProvokingVertexEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7600(%rax), %r11
+ movq 7648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 7600(%rax), %r11
+ movq 7648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7600(%rax), %r11
+ movq 7648(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 7600(%rax), %r11
+ movq 7648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_951)
- .type GL_PREFIX(_dispatch_stub_951), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_951))
-GL_PREFIX(_dispatch_stub_951):
+ .globl GL_PREFIX(_dispatch_stub_957)
+ .type GL_PREFIX(_dispatch_stub_957), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_957))
+GL_PREFIX(_dispatch_stub_957):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7608(%rax), %r11
+ movq 7656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -36215,13 +36509,13 @@ GL_PREFIX(_dispatch_stub_951):
popq %rdx
popq %rsi
popq %rdi
- movq 7608(%rax), %r11
+ movq 7656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7608(%rax), %r11
+ movq 7656(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -36231,19 +36525,19 @@ GL_PREFIX(_dispatch_stub_951):
popq %rdx
popq %rsi
popq %rdi
- movq 7608(%rax), %r11
+ movq 7656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_951), .-GL_PREFIX(_dispatch_stub_951)
+ .size GL_PREFIX(_dispatch_stub_957), .-GL_PREFIX(_dispatch_stub_957)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_952)
- .type GL_PREFIX(_dispatch_stub_952), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_952))
-GL_PREFIX(_dispatch_stub_952):
+ .globl GL_PREFIX(_dispatch_stub_958)
+ .type GL_PREFIX(_dispatch_stub_958), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_958))
+GL_PREFIX(_dispatch_stub_958):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7616(%rax), %r11
+ movq 7664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -36253,13 +36547,13 @@ GL_PREFIX(_dispatch_stub_952):
popq %rdx
popq %rsi
popq %rdi
- movq 7616(%rax), %r11
+ movq 7664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7616(%rax), %r11
+ movq 7664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -36269,10 +36563,10 @@ GL_PREFIX(_dispatch_stub_952):
popq %rdx
popq %rsi
popq %rdi
- movq 7616(%rax), %r11
+ movq 7664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_952), .-GL_PREFIX(_dispatch_stub_952)
+ .size GL_PREFIX(_dispatch_stub_958), .-GL_PREFIX(_dispatch_stub_958)
.p2align 4,,15
.globl GL_PREFIX(GetObjectParameterivAPPLE)
@@ -36280,7 +36574,7 @@ GL_PREFIX(_dispatch_stub_952):
GL_PREFIX(GetObjectParameterivAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7624(%rax), %r11
+ movq 7672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -36294,13 +36588,13 @@ GL_PREFIX(GetObjectParameterivAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 7624(%rax), %r11
+ movq 7672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7624(%rax), %r11
+ movq 7672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -36314,7 +36608,7 @@ GL_PREFIX(GetObjectParameterivAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 7624(%rax), %r11
+ movq 7672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetObjectParameterivAPPLE), .-GL_PREFIX(GetObjectParameterivAPPLE)
@@ -36325,7 +36619,7 @@ GL_PREFIX(GetObjectParameterivAPPLE):
GL_PREFIX(ObjectPurgeableAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7632(%rax), %r11
+ movq 7680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -36335,13 +36629,13 @@ GL_PREFIX(ObjectPurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 7632(%rax), %r11
+ movq 7680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7632(%rax), %r11
+ movq 7680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -36351,7 +36645,7 @@ GL_PREFIX(ObjectPurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 7632(%rax), %r11
+ movq 7680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ObjectPurgeableAPPLE), .-GL_PREFIX(ObjectPurgeableAPPLE)
@@ -36362,7 +36656,7 @@ GL_PREFIX(ObjectPurgeableAPPLE):
GL_PREFIX(ObjectUnpurgeableAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7640(%rax), %r11
+ movq 7688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -36372,13 +36666,13 @@ GL_PREFIX(ObjectUnpurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 7640(%rax), %r11
+ movq 7688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7640(%rax), %r11
+ movq 7688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -36388,7 +36682,7 @@ GL_PREFIX(ObjectUnpurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 7640(%rax), %r11
+ movq 7688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ObjectUnpurgeableAPPLE), .-GL_PREFIX(ObjectUnpurgeableAPPLE)
@@ -36399,25 +36693,25 @@ GL_PREFIX(ObjectUnpurgeableAPPLE):
GL_PREFIX(ActiveProgramEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7648(%rax), %r11
+ movq 7696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 7648(%rax), %r11
+ movq 7696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7648(%rax), %r11
+ movq 7696(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 7648(%rax), %r11
+ movq 7696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ActiveProgramEXT), .-GL_PREFIX(ActiveProgramEXT)
@@ -36428,7 +36722,7 @@ GL_PREFIX(ActiveProgramEXT):
GL_PREFIX(CreateShaderProgramEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7656(%rax), %r11
+ movq 7704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -36438,13 +36732,13 @@ GL_PREFIX(CreateShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7656(%rax), %r11
+ movq 7704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7656(%rax), %r11
+ movq 7704(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -36454,7 +36748,7 @@ GL_PREFIX(CreateShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7656(%rax), %r11
+ movq 7704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CreateShaderProgramEXT), .-GL_PREFIX(CreateShaderProgramEXT)
@@ -36465,7 +36759,7 @@ GL_PREFIX(CreateShaderProgramEXT):
GL_PREFIX(UseShaderProgramEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7664(%rax), %r11
+ movq 7712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -36475,13 +36769,13 @@ GL_PREFIX(UseShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7664(%rax), %r11
+ movq 7712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7664(%rax), %r11
+ movq 7712(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -36491,7 +36785,7 @@ GL_PREFIX(UseShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7664(%rax), %r11
+ movq 7712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UseShaderProgramEXT), .-GL_PREFIX(UseShaderProgramEXT)
@@ -36502,37 +36796,37 @@ GL_PREFIX(UseShaderProgramEXT):
GL_PREFIX(TextureBarrierNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7672(%rax), %r11
+ movq 7720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 7672(%rax), %r11
+ movq 7720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7672(%rax), %r11
+ movq 7720(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 7672(%rax), %r11
+ movq 7720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TextureBarrierNV), .-GL_PREFIX(TextureBarrierNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_960)
- .type GL_PREFIX(_dispatch_stub_960), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_960))
-GL_PREFIX(_dispatch_stub_960):
+ .globl GL_PREFIX(_dispatch_stub_966)
+ .type GL_PREFIX(_dispatch_stub_966), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_966))
+GL_PREFIX(_dispatch_stub_966):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7680(%rax), %r11
+ movq 7728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -36546,13 +36840,13 @@ GL_PREFIX(_dispatch_stub_960):
popq %rdx
popq %rsi
popq %rdi
- movq 7680(%rax), %r11
+ movq 7728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7680(%rax), %r11
+ movq 7728(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -36566,19 +36860,19 @@ GL_PREFIX(_dispatch_stub_960):
popq %rdx
popq %rsi
popq %rdi
- movq 7680(%rax), %r11
+ movq 7728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_960), .-GL_PREFIX(_dispatch_stub_960)
+ .size GL_PREFIX(_dispatch_stub_966), .-GL_PREFIX(_dispatch_stub_966)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_961)
- .type GL_PREFIX(_dispatch_stub_961), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_961))
-GL_PREFIX(_dispatch_stub_961):
+ .globl GL_PREFIX(_dispatch_stub_967)
+ .type GL_PREFIX(_dispatch_stub_967), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_967))
+GL_PREFIX(_dispatch_stub_967):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7688(%rax), %r11
+ movq 7736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -36592,13 +36886,13 @@ GL_PREFIX(_dispatch_stub_961):
popq %rdx
popq %rsi
popq %rdi
- movq 7688(%rax), %r11
+ movq 7736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7688(%rax), %r11
+ movq 7736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -36612,19 +36906,19 @@ GL_PREFIX(_dispatch_stub_961):
popq %rdx
popq %rsi
popq %rdi
- movq 7688(%rax), %r11
+ movq 7736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_961), .-GL_PREFIX(_dispatch_stub_961)
+ .size GL_PREFIX(_dispatch_stub_967), .-GL_PREFIX(_dispatch_stub_967)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_962)
- .type GL_PREFIX(_dispatch_stub_962), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_962))
-GL_PREFIX(_dispatch_stub_962):
+ .globl GL_PREFIX(_dispatch_stub_968)
+ .type GL_PREFIX(_dispatch_stub_968), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_968))
+GL_PREFIX(_dispatch_stub_968):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7696(%rax), %r11
+ movq 7744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -36638,13 +36932,13 @@ GL_PREFIX(_dispatch_stub_962):
popq %rdx
popq %rsi
popq %rdi
- movq 7696(%rax), %r11
+ movq 7744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7696(%rax), %r11
+ movq 7744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -36658,19 +36952,19 @@ GL_PREFIX(_dispatch_stub_962):
popq %rdx
popq %rsi
popq %rdi
- movq 7696(%rax), %r11
+ movq 7744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_962), .-GL_PREFIX(_dispatch_stub_962)
+ .size GL_PREFIX(_dispatch_stub_968), .-GL_PREFIX(_dispatch_stub_968)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_963)
- .type GL_PREFIX(_dispatch_stub_963), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_963))
-GL_PREFIX(_dispatch_stub_963):
+ .globl GL_PREFIX(_dispatch_stub_969)
+ .type GL_PREFIX(_dispatch_stub_969), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_969))
+GL_PREFIX(_dispatch_stub_969):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7704(%rax), %r11
+ movq 7752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -36680,13 +36974,13 @@ GL_PREFIX(_dispatch_stub_963):
popq %rdx
popq %rsi
popq %rdi
- movq 7704(%rax), %r11
+ movq 7752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7704(%rax), %r11
+ movq 7752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -36696,19 +36990,19 @@ GL_PREFIX(_dispatch_stub_963):
popq %rdx
popq %rsi
popq %rdi
- movq 7704(%rax), %r11
+ movq 7752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_963), .-GL_PREFIX(_dispatch_stub_963)
+ .size GL_PREFIX(_dispatch_stub_969), .-GL_PREFIX(_dispatch_stub_969)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_964)
- .type GL_PREFIX(_dispatch_stub_964), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_964))
-GL_PREFIX(_dispatch_stub_964):
+ .globl GL_PREFIX(_dispatch_stub_970)
+ .type GL_PREFIX(_dispatch_stub_970), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_970))
+GL_PREFIX(_dispatch_stub_970):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7712(%rax), %r11
+ movq 7760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -36718,13 +37012,13 @@ GL_PREFIX(_dispatch_stub_964):
popq %rdx
popq %rsi
popq %rdi
- movq 7712(%rax), %r11
+ movq 7760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7712(%rax), %r11
+ movq 7760(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -36734,10 +37028,10 @@ GL_PREFIX(_dispatch_stub_964):
popq %rdx
popq %rsi
popq %rdi
- movq 7712(%rax), %r11
+ movq 7760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_964), .-GL_PREFIX(_dispatch_stub_964)
+ .size GL_PREFIX(_dispatch_stub_970), .-GL_PREFIX(_dispatch_stub_970)
.p2align 4,,15
.globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES)
@@ -36745,7 +37039,7 @@ GL_PREFIX(_dispatch_stub_964):
GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7720(%rax), %r11
+ movq 7768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -36755,13 +37049,13 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
popq %rbp
popq %rsi
popq %rdi
- movq 7720(%rax), %r11
+ movq 7768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7720(%rax), %r11
+ movq 7768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -36771,7 +37065,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
popq %rbp
popq %rsi
popq %rdi
- movq 7720(%rax), %r11
+ movq 7768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES)
@@ -36782,7 +37076,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
GL_PREFIX(EGLImageTargetTexture2DOES):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7728(%rax), %r11
+ movq 7776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -36792,13 +37086,13 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
popq %rbp
popq %rsi
popq %rdi
- movq 7728(%rax), %r11
+ movq 7776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7728(%rax), %r11
+ movq 7776(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -36808,7 +37102,7 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
popq %rbp
popq %rsi
popq %rdi
- movq 7728(%rax), %r11
+ movq 7776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES)
@@ -37076,10 +37370,10 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
.globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV)
.globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV)
.globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV)
- .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_861)
- .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_863)
+ .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_867)
+ .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_869)
.globl GL_PREFIX(PrimitiveRestartIndex) ; .set GL_PREFIX(PrimitiveRestartIndex), GL_PREFIX(PrimitiveRestartIndexNV)
- .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_873)
+ .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_879)
.globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT)
.globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT)
.globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT)
@@ -37097,7 +37391,7 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
.globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT)
.globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT)
.globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT)
- .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_891)
+ .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_897)
.globl GL_PREFIX(BindFragDataLocation) ; .set GL_PREFIX(BindFragDataLocation), GL_PREFIX(BindFragDataLocationEXT)
.globl GL_PREFIX(GetFragDataLocation) ; .set GL_PREFIX(GetFragDataLocation), GL_PREFIX(GetFragDataLocationEXT)
.globl GL_PREFIX(GetUniformuiv) ; .set GL_PREFIX(GetUniformuiv), GL_PREFIX(GetUniformuivEXT)
diff --git a/mesalib/src/mapi/glapi/glapi_x86.S b/mesalib/src/mapi/glapi/glapi_x86.S
index a72193f87..11bb0ad35 100644
--- a/mesalib/src/mapi/glapi/glapi_x86.S
+++ b/mesalib/src/mapi/glapi/glapi_x86.S
@@ -835,323 +835,329 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(GetnUniformivARB, 682, GetnUniformivARB@16)
GL_STUB(GetnUniformuivARB, 683, GetnUniformuivARB@16)
GL_STUB(ReadnPixelsARB, 684, ReadnPixelsARB@32)
- GL_STUB(PolygonOffsetEXT, 685, PolygonOffsetEXT@8)
- GL_STUB(_dispatch_stub_686, 686, _dispatch_stub_686@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_686, _dispatch_stub_686@8))
- GL_STUB(_dispatch_stub_687, 687, _dispatch_stub_687@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_687, _dispatch_stub_687@8))
- GL_STUB(_dispatch_stub_688, 688, _dispatch_stub_688@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_688, _dispatch_stub_688@8))
- GL_STUB(_dispatch_stub_689, 689, _dispatch_stub_689@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_689, _dispatch_stub_689@8))
- GL_STUB(_dispatch_stub_690, 690, _dispatch_stub_690@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_690, _dispatch_stub_690@8))
- GL_STUB(_dispatch_stub_691, 691, _dispatch_stub_691@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_691, _dispatch_stub_691@8))
+ GL_STUB(TexStorage1D, 685, TexStorage1D@16)
+ GL_STUB(TexStorage2D, 686, TexStorage2D@20)
+ GL_STUB(TexStorage3D, 687, TexStorage3D@24)
+ GL_STUB(TextureStorage1DEXT, 688, TextureStorage1DEXT@20)
+ GL_STUB(TextureStorage2DEXT, 689, TextureStorage2DEXT@24)
+ GL_STUB(TextureStorage3DEXT, 690, TextureStorage3DEXT@28)
+ GL_STUB(PolygonOffsetEXT, 691, PolygonOffsetEXT@8)
GL_STUB(_dispatch_stub_692, 692, _dispatch_stub_692@8)
HIDDEN(GL_PREFIX(_dispatch_stub_692, _dispatch_stub_692@8))
- GL_STUB(_dispatch_stub_693, 693, _dispatch_stub_693@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_693, _dispatch_stub_693@4))
- GL_STUB(ColorPointerEXT, 694, ColorPointerEXT@20)
- GL_STUB(EdgeFlagPointerEXT, 695, EdgeFlagPointerEXT@12)
- GL_STUB(IndexPointerEXT, 696, IndexPointerEXT@16)
- GL_STUB(NormalPointerEXT, 697, NormalPointerEXT@16)
- GL_STUB(TexCoordPointerEXT, 698, TexCoordPointerEXT@20)
- GL_STUB(VertexPointerEXT, 699, VertexPointerEXT@20)
- GL_STUB(PointParameterfEXT, 700, PointParameterfEXT@8)
- GL_STUB(PointParameterfvEXT, 701, PointParameterfvEXT@8)
- GL_STUB(LockArraysEXT, 702, LockArraysEXT@8)
- GL_STUB(UnlockArraysEXT, 703, UnlockArraysEXT@0)
- GL_STUB(SecondaryColor3bEXT, 704, SecondaryColor3bEXT@12)
- GL_STUB(SecondaryColor3bvEXT, 705, SecondaryColor3bvEXT@4)
- GL_STUB(SecondaryColor3dEXT, 706, SecondaryColor3dEXT@24)
- GL_STUB(SecondaryColor3dvEXT, 707, SecondaryColor3dvEXT@4)
- GL_STUB(SecondaryColor3fEXT, 708, SecondaryColor3fEXT@12)
- GL_STUB(SecondaryColor3fvEXT, 709, SecondaryColor3fvEXT@4)
- GL_STUB(SecondaryColor3iEXT, 710, SecondaryColor3iEXT@12)
- GL_STUB(SecondaryColor3ivEXT, 711, SecondaryColor3ivEXT@4)
- GL_STUB(SecondaryColor3sEXT, 712, SecondaryColor3sEXT@12)
- GL_STUB(SecondaryColor3svEXT, 713, SecondaryColor3svEXT@4)
- GL_STUB(SecondaryColor3ubEXT, 714, SecondaryColor3ubEXT@12)
- GL_STUB(SecondaryColor3ubvEXT, 715, SecondaryColor3ubvEXT@4)
- GL_STUB(SecondaryColor3uiEXT, 716, SecondaryColor3uiEXT@12)
- GL_STUB(SecondaryColor3uivEXT, 717, SecondaryColor3uivEXT@4)
- GL_STUB(SecondaryColor3usEXT, 718, SecondaryColor3usEXT@12)
- GL_STUB(SecondaryColor3usvEXT, 719, SecondaryColor3usvEXT@4)
- GL_STUB(SecondaryColorPointerEXT, 720, SecondaryColorPointerEXT@16)
- GL_STUB(MultiDrawArraysEXT, 721, MultiDrawArraysEXT@16)
- GL_STUB(MultiDrawElementsEXT, 722, MultiDrawElementsEXT@20)
- GL_STUB(FogCoordPointerEXT, 723, FogCoordPointerEXT@12)
- GL_STUB(FogCoorddEXT, 724, FogCoorddEXT@8)
- GL_STUB(FogCoorddvEXT, 725, FogCoorddvEXT@4)
- GL_STUB(FogCoordfEXT, 726, FogCoordfEXT@4)
- GL_STUB(FogCoordfvEXT, 727, FogCoordfvEXT@4)
- GL_STUB(_dispatch_stub_728, 728, _dispatch_stub_728@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_728, _dispatch_stub_728@4))
- GL_STUB(BlendFuncSeparateEXT, 729, BlendFuncSeparateEXT@16)
- GL_STUB(FlushVertexArrayRangeNV, 730, FlushVertexArrayRangeNV@0)
- GL_STUB(VertexArrayRangeNV, 731, VertexArrayRangeNV@8)
- GL_STUB(CombinerInputNV, 732, CombinerInputNV@24)
- GL_STUB(CombinerOutputNV, 733, CombinerOutputNV@40)
- GL_STUB(CombinerParameterfNV, 734, CombinerParameterfNV@8)
- GL_STUB(CombinerParameterfvNV, 735, CombinerParameterfvNV@8)
- GL_STUB(CombinerParameteriNV, 736, CombinerParameteriNV@8)
- GL_STUB(CombinerParameterivNV, 737, CombinerParameterivNV@8)
- GL_STUB(FinalCombinerInputNV, 738, FinalCombinerInputNV@16)
- GL_STUB(GetCombinerInputParameterfvNV, 739, GetCombinerInputParameterfvNV@20)
- GL_STUB(GetCombinerInputParameterivNV, 740, GetCombinerInputParameterivNV@20)
- GL_STUB(GetCombinerOutputParameterfvNV, 741, GetCombinerOutputParameterfvNV@16)
- GL_STUB(GetCombinerOutputParameterivNV, 742, GetCombinerOutputParameterivNV@16)
- GL_STUB(GetFinalCombinerInputParameterfvNV, 743, GetFinalCombinerInputParameterfvNV@12)
- GL_STUB(GetFinalCombinerInputParameterivNV, 744, GetFinalCombinerInputParameterivNV@12)
- GL_STUB(ResizeBuffersMESA, 745, ResizeBuffersMESA@0)
- GL_STUB(WindowPos2dMESA, 746, WindowPos2dMESA@16)
- GL_STUB(WindowPos2dvMESA, 747, WindowPos2dvMESA@4)
- GL_STUB(WindowPos2fMESA, 748, WindowPos2fMESA@8)
- GL_STUB(WindowPos2fvMESA, 749, WindowPos2fvMESA@4)
- GL_STUB(WindowPos2iMESA, 750, WindowPos2iMESA@8)
- GL_STUB(WindowPos2ivMESA, 751, WindowPos2ivMESA@4)
- GL_STUB(WindowPos2sMESA, 752, WindowPos2sMESA@8)
- GL_STUB(WindowPos2svMESA, 753, WindowPos2svMESA@4)
- GL_STUB(WindowPos3dMESA, 754, WindowPos3dMESA@24)
- GL_STUB(WindowPos3dvMESA, 755, WindowPos3dvMESA@4)
- GL_STUB(WindowPos3fMESA, 756, WindowPos3fMESA@12)
- GL_STUB(WindowPos3fvMESA, 757, WindowPos3fvMESA@4)
- GL_STUB(WindowPos3iMESA, 758, WindowPos3iMESA@12)
- GL_STUB(WindowPos3ivMESA, 759, WindowPos3ivMESA@4)
- GL_STUB(WindowPos3sMESA, 760, WindowPos3sMESA@12)
- GL_STUB(WindowPos3svMESA, 761, WindowPos3svMESA@4)
- GL_STUB(WindowPos4dMESA, 762, WindowPos4dMESA@32)
- GL_STUB(WindowPos4dvMESA, 763, WindowPos4dvMESA@4)
- GL_STUB(WindowPos4fMESA, 764, WindowPos4fMESA@16)
- GL_STUB(WindowPos4fvMESA, 765, WindowPos4fvMESA@4)
- GL_STUB(WindowPos4iMESA, 766, WindowPos4iMESA@16)
- GL_STUB(WindowPos4ivMESA, 767, WindowPos4ivMESA@4)
- GL_STUB(WindowPos4sMESA, 768, WindowPos4sMESA@16)
- GL_STUB(WindowPos4svMESA, 769, WindowPos4svMESA@4)
- GL_STUB(_dispatch_stub_770, 770, _dispatch_stub_770@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_770, _dispatch_stub_770@20))
- GL_STUB(_dispatch_stub_771, 771, _dispatch_stub_771@24)
- HIDDEN(GL_PREFIX(_dispatch_stub_771, _dispatch_stub_771@24))
- GL_STUB(_dispatch_stub_772, 772, _dispatch_stub_772@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_772, _dispatch_stub_772@8))
- GL_STUB(_dispatch_stub_773, 773, _dispatch_stub_773@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@4))
- GL_STUB(_dispatch_stub_774, 774, _dispatch_stub_774@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@8))
- GL_STUB(_dispatch_stub_775, 775, _dispatch_stub_775@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_775, _dispatch_stub_775@12))
- GL_STUB(_dispatch_stub_776, 776, _dispatch_stub_776@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@4))
- GL_STUB(_dispatch_stub_777, 777, _dispatch_stub_777@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_777, _dispatch_stub_777@8))
- GL_STUB(_dispatch_stub_778, 778, _dispatch_stub_778@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_778, _dispatch_stub_778@4))
- GL_STUB(AreProgramsResidentNV, 779, AreProgramsResidentNV@12)
- GL_STUB(BindProgramNV, 780, BindProgramNV@8)
- GL_STUB(DeleteProgramsNV, 781, DeleteProgramsNV@8)
- GL_STUB(ExecuteProgramNV, 782, ExecuteProgramNV@12)
- GL_STUB(GenProgramsNV, 783, GenProgramsNV@8)
- GL_STUB(GetProgramParameterdvNV, 784, GetProgramParameterdvNV@16)
- GL_STUB(GetProgramParameterfvNV, 785, GetProgramParameterfvNV@16)
- GL_STUB(GetProgramStringNV, 786, GetProgramStringNV@12)
- GL_STUB(GetProgramivNV, 787, GetProgramivNV@12)
- GL_STUB(GetTrackMatrixivNV, 788, GetTrackMatrixivNV@16)
- GL_STUB(GetVertexAttribPointervNV, 789, GetVertexAttribPointervNV@12)
- GL_STUB(GetVertexAttribdvNV, 790, GetVertexAttribdvNV@12)
- GL_STUB(GetVertexAttribfvNV, 791, GetVertexAttribfvNV@12)
- GL_STUB(GetVertexAttribivNV, 792, GetVertexAttribivNV@12)
- GL_STUB(IsProgramNV, 793, IsProgramNV@4)
- GL_STUB(LoadProgramNV, 794, LoadProgramNV@16)
- GL_STUB(ProgramParameters4dvNV, 795, ProgramParameters4dvNV@16)
- GL_STUB(ProgramParameters4fvNV, 796, ProgramParameters4fvNV@16)
- GL_STUB(RequestResidentProgramsNV, 797, RequestResidentProgramsNV@8)
- GL_STUB(TrackMatrixNV, 798, TrackMatrixNV@16)
- GL_STUB(VertexAttrib1dNV, 799, VertexAttrib1dNV@12)
- GL_STUB(VertexAttrib1dvNV, 800, VertexAttrib1dvNV@8)
- GL_STUB(VertexAttrib1fNV, 801, VertexAttrib1fNV@8)
- GL_STUB(VertexAttrib1fvNV, 802, VertexAttrib1fvNV@8)
- GL_STUB(VertexAttrib1sNV, 803, VertexAttrib1sNV@8)
- GL_STUB(VertexAttrib1svNV, 804, VertexAttrib1svNV@8)
- GL_STUB(VertexAttrib2dNV, 805, VertexAttrib2dNV@20)
- GL_STUB(VertexAttrib2dvNV, 806, VertexAttrib2dvNV@8)
- GL_STUB(VertexAttrib2fNV, 807, VertexAttrib2fNV@12)
- GL_STUB(VertexAttrib2fvNV, 808, VertexAttrib2fvNV@8)
- GL_STUB(VertexAttrib2sNV, 809, VertexAttrib2sNV@12)
- GL_STUB(VertexAttrib2svNV, 810, VertexAttrib2svNV@8)
- GL_STUB(VertexAttrib3dNV, 811, VertexAttrib3dNV@28)
- GL_STUB(VertexAttrib3dvNV, 812, VertexAttrib3dvNV@8)
- GL_STUB(VertexAttrib3fNV, 813, VertexAttrib3fNV@16)
- GL_STUB(VertexAttrib3fvNV, 814, VertexAttrib3fvNV@8)
- GL_STUB(VertexAttrib3sNV, 815, VertexAttrib3sNV@16)
- GL_STUB(VertexAttrib3svNV, 816, VertexAttrib3svNV@8)
- GL_STUB(VertexAttrib4dNV, 817, VertexAttrib4dNV@36)
- GL_STUB(VertexAttrib4dvNV, 818, VertexAttrib4dvNV@8)
- GL_STUB(VertexAttrib4fNV, 819, VertexAttrib4fNV@20)
- GL_STUB(VertexAttrib4fvNV, 820, VertexAttrib4fvNV@8)
- GL_STUB(VertexAttrib4sNV, 821, VertexAttrib4sNV@20)
- GL_STUB(VertexAttrib4svNV, 822, VertexAttrib4svNV@8)
- GL_STUB(VertexAttrib4ubNV, 823, VertexAttrib4ubNV@20)
- GL_STUB(VertexAttrib4ubvNV, 824, VertexAttrib4ubvNV@8)
- GL_STUB(VertexAttribPointerNV, 825, VertexAttribPointerNV@20)
- GL_STUB(VertexAttribs1dvNV, 826, VertexAttribs1dvNV@12)
- GL_STUB(VertexAttribs1fvNV, 827, VertexAttribs1fvNV@12)
- GL_STUB(VertexAttribs1svNV, 828, VertexAttribs1svNV@12)
- GL_STUB(VertexAttribs2dvNV, 829, VertexAttribs2dvNV@12)
- GL_STUB(VertexAttribs2fvNV, 830, VertexAttribs2fvNV@12)
- GL_STUB(VertexAttribs2svNV, 831, VertexAttribs2svNV@12)
- GL_STUB(VertexAttribs3dvNV, 832, VertexAttribs3dvNV@12)
- GL_STUB(VertexAttribs3fvNV, 833, VertexAttribs3fvNV@12)
- GL_STUB(VertexAttribs3svNV, 834, VertexAttribs3svNV@12)
- GL_STUB(VertexAttribs4dvNV, 835, VertexAttribs4dvNV@12)
- GL_STUB(VertexAttribs4fvNV, 836, VertexAttribs4fvNV@12)
- GL_STUB(VertexAttribs4svNV, 837, VertexAttribs4svNV@12)
- GL_STUB(VertexAttribs4ubvNV, 838, VertexAttribs4ubvNV@12)
- GL_STUB(GetTexBumpParameterfvATI, 839, GetTexBumpParameterfvATI@8)
- GL_STUB(GetTexBumpParameterivATI, 840, GetTexBumpParameterivATI@8)
- GL_STUB(TexBumpParameterfvATI, 841, TexBumpParameterfvATI@8)
- GL_STUB(TexBumpParameterivATI, 842, TexBumpParameterivATI@8)
- GL_STUB(AlphaFragmentOp1ATI, 843, AlphaFragmentOp1ATI@24)
- GL_STUB(AlphaFragmentOp2ATI, 844, AlphaFragmentOp2ATI@36)
- GL_STUB(AlphaFragmentOp3ATI, 845, AlphaFragmentOp3ATI@48)
- GL_STUB(BeginFragmentShaderATI, 846, BeginFragmentShaderATI@0)
- GL_STUB(BindFragmentShaderATI, 847, BindFragmentShaderATI@4)
- GL_STUB(ColorFragmentOp1ATI, 848, ColorFragmentOp1ATI@28)
- GL_STUB(ColorFragmentOp2ATI, 849, ColorFragmentOp2ATI@40)
- GL_STUB(ColorFragmentOp3ATI, 850, ColorFragmentOp3ATI@52)
- GL_STUB(DeleteFragmentShaderATI, 851, DeleteFragmentShaderATI@4)
- GL_STUB(EndFragmentShaderATI, 852, EndFragmentShaderATI@0)
- GL_STUB(GenFragmentShadersATI, 853, GenFragmentShadersATI@4)
- GL_STUB(PassTexCoordATI, 854, PassTexCoordATI@12)
- GL_STUB(SampleMapATI, 855, SampleMapATI@12)
- GL_STUB(SetFragmentShaderConstantATI, 856, SetFragmentShaderConstantATI@8)
- GL_STUB(PointParameteriNV, 857, PointParameteriNV@8)
- GL_STUB(PointParameterivNV, 858, PointParameterivNV@8)
- GL_STUB(_dispatch_stub_859, 859, _dispatch_stub_859@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_859, _dispatch_stub_859@4))
- GL_STUB(_dispatch_stub_860, 860, _dispatch_stub_860@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_860, _dispatch_stub_860@4))
- GL_STUB(_dispatch_stub_861, 861, _dispatch_stub_861@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_861, _dispatch_stub_861@8))
- GL_STUB(_dispatch_stub_862, 862, _dispatch_stub_862@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_862, _dispatch_stub_862@8))
- GL_STUB(_dispatch_stub_863, 863, _dispatch_stub_863@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_863, _dispatch_stub_863@4))
- GL_STUB(GetProgramNamedParameterdvNV, 864, GetProgramNamedParameterdvNV@16)
- GL_STUB(GetProgramNamedParameterfvNV, 865, GetProgramNamedParameterfvNV@16)
- GL_STUB(ProgramNamedParameter4dNV, 866, ProgramNamedParameter4dNV@44)
- GL_STUB(ProgramNamedParameter4dvNV, 867, ProgramNamedParameter4dvNV@16)
- GL_STUB(ProgramNamedParameter4fNV, 868, ProgramNamedParameter4fNV@28)
- GL_STUB(ProgramNamedParameter4fvNV, 869, ProgramNamedParameter4fvNV@16)
- GL_STUB(PrimitiveRestartIndexNV, 870, PrimitiveRestartIndexNV@4)
- GL_STUB(PrimitiveRestartNV, 871, PrimitiveRestartNV@0)
- GL_STUB(_dispatch_stub_872, 872, _dispatch_stub_872@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_872, _dispatch_stub_872@16))
- GL_STUB(_dispatch_stub_873, 873, _dispatch_stub_873@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_873, _dispatch_stub_873@8))
- GL_STUB(BindFramebufferEXT, 874, BindFramebufferEXT@8)
- GL_STUB(BindRenderbufferEXT, 875, BindRenderbufferEXT@8)
- GL_STUB(CheckFramebufferStatusEXT, 876, CheckFramebufferStatusEXT@4)
- GL_STUB(DeleteFramebuffersEXT, 877, DeleteFramebuffersEXT@8)
- GL_STUB(DeleteRenderbuffersEXT, 878, DeleteRenderbuffersEXT@8)
- GL_STUB(FramebufferRenderbufferEXT, 879, FramebufferRenderbufferEXT@16)
- GL_STUB(FramebufferTexture1DEXT, 880, FramebufferTexture1DEXT@20)
- GL_STUB(FramebufferTexture2DEXT, 881, FramebufferTexture2DEXT@20)
- GL_STUB(FramebufferTexture3DEXT, 882, FramebufferTexture3DEXT@24)
- GL_STUB(GenFramebuffersEXT, 883, GenFramebuffersEXT@8)
- GL_STUB(GenRenderbuffersEXT, 884, GenRenderbuffersEXT@8)
- GL_STUB(GenerateMipmapEXT, 885, GenerateMipmapEXT@4)
- GL_STUB(GetFramebufferAttachmentParameterivEXT, 886, GetFramebufferAttachmentParameterivEXT@16)
- GL_STUB(GetRenderbufferParameterivEXT, 887, GetRenderbufferParameterivEXT@12)
- GL_STUB(IsFramebufferEXT, 888, IsFramebufferEXT@4)
- GL_STUB(IsRenderbufferEXT, 889, IsRenderbufferEXT@4)
- GL_STUB(RenderbufferStorageEXT, 890, RenderbufferStorageEXT@16)
- GL_STUB(_dispatch_stub_891, 891, _dispatch_stub_891@40)
- HIDDEN(GL_PREFIX(_dispatch_stub_891, _dispatch_stub_891@40))
- GL_STUB(_dispatch_stub_892, 892, _dispatch_stub_892@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_892, _dispatch_stub_892@12))
- GL_STUB(_dispatch_stub_893, 893, _dispatch_stub_893@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_893, _dispatch_stub_893@12))
- GL_STUB(BindFragDataLocationEXT, 894, BindFragDataLocationEXT@12)
- GL_STUB(GetFragDataLocationEXT, 895, GetFragDataLocationEXT@8)
- GL_STUB(GetUniformuivEXT, 896, GetUniformuivEXT@12)
- GL_STUB(GetVertexAttribIivEXT, 897, GetVertexAttribIivEXT@12)
- GL_STUB(GetVertexAttribIuivEXT, 898, GetVertexAttribIuivEXT@12)
- GL_STUB(Uniform1uiEXT, 899, Uniform1uiEXT@8)
- GL_STUB(Uniform1uivEXT, 900, Uniform1uivEXT@12)
- GL_STUB(Uniform2uiEXT, 901, Uniform2uiEXT@12)
- GL_STUB(Uniform2uivEXT, 902, Uniform2uivEXT@12)
- GL_STUB(Uniform3uiEXT, 903, Uniform3uiEXT@16)
- GL_STUB(Uniform3uivEXT, 904, Uniform3uivEXT@12)
- GL_STUB(Uniform4uiEXT, 905, Uniform4uiEXT@20)
- GL_STUB(Uniform4uivEXT, 906, Uniform4uivEXT@12)
- GL_STUB(VertexAttribI1iEXT, 907, VertexAttribI1iEXT@8)
- GL_STUB(VertexAttribI1ivEXT, 908, VertexAttribI1ivEXT@8)
- GL_STUB(VertexAttribI1uiEXT, 909, VertexAttribI1uiEXT@8)
- GL_STUB(VertexAttribI1uivEXT, 910, VertexAttribI1uivEXT@8)
- GL_STUB(VertexAttribI2iEXT, 911, VertexAttribI2iEXT@12)
- GL_STUB(VertexAttribI2ivEXT, 912, VertexAttribI2ivEXT@8)
- GL_STUB(VertexAttribI2uiEXT, 913, VertexAttribI2uiEXT@12)
- GL_STUB(VertexAttribI2uivEXT, 914, VertexAttribI2uivEXT@8)
- GL_STUB(VertexAttribI3iEXT, 915, VertexAttribI3iEXT@16)
- GL_STUB(VertexAttribI3ivEXT, 916, VertexAttribI3ivEXT@8)
- GL_STUB(VertexAttribI3uiEXT, 917, VertexAttribI3uiEXT@16)
- GL_STUB(VertexAttribI3uivEXT, 918, VertexAttribI3uivEXT@8)
- GL_STUB(VertexAttribI4bvEXT, 919, VertexAttribI4bvEXT@8)
- GL_STUB(VertexAttribI4iEXT, 920, VertexAttribI4iEXT@20)
- GL_STUB(VertexAttribI4ivEXT, 921, VertexAttribI4ivEXT@8)
- GL_STUB(VertexAttribI4svEXT, 922, VertexAttribI4svEXT@8)
- GL_STUB(VertexAttribI4ubvEXT, 923, VertexAttribI4ubvEXT@8)
- GL_STUB(VertexAttribI4uiEXT, 924, VertexAttribI4uiEXT@20)
- GL_STUB(VertexAttribI4uivEXT, 925, VertexAttribI4uivEXT@8)
- GL_STUB(VertexAttribI4usvEXT, 926, VertexAttribI4usvEXT@8)
- GL_STUB(VertexAttribIPointerEXT, 927, VertexAttribIPointerEXT@20)
- GL_STUB(FramebufferTextureLayerEXT, 928, FramebufferTextureLayerEXT@20)
- GL_STUB(ColorMaskIndexedEXT, 929, ColorMaskIndexedEXT@20)
- GL_STUB(DisableIndexedEXT, 930, DisableIndexedEXT@8)
- GL_STUB(EnableIndexedEXT, 931, EnableIndexedEXT@8)
- GL_STUB(GetBooleanIndexedvEXT, 932, GetBooleanIndexedvEXT@12)
- GL_STUB(GetIntegerIndexedvEXT, 933, GetIntegerIndexedvEXT@12)
- GL_STUB(IsEnabledIndexedEXT, 934, IsEnabledIndexedEXT@8)
- GL_STUB(ClearColorIiEXT, 935, ClearColorIiEXT@16)
- GL_STUB(ClearColorIuiEXT, 936, ClearColorIuiEXT@16)
- GL_STUB(GetTexParameterIivEXT, 937, GetTexParameterIivEXT@12)
- GL_STUB(GetTexParameterIuivEXT, 938, GetTexParameterIuivEXT@12)
- GL_STUB(TexParameterIivEXT, 939, TexParameterIivEXT@12)
- GL_STUB(TexParameterIuivEXT, 940, TexParameterIuivEXT@12)
- GL_STUB(BeginConditionalRenderNV, 941, BeginConditionalRenderNV@8)
- GL_STUB(EndConditionalRenderNV, 942, EndConditionalRenderNV@0)
- GL_STUB(BeginTransformFeedbackEXT, 943, BeginTransformFeedbackEXT@4)
- GL_STUB(BindBufferBaseEXT, 944, BindBufferBaseEXT@12)
- GL_STUB(BindBufferOffsetEXT, 945, BindBufferOffsetEXT@16)
- GL_STUB(BindBufferRangeEXT, 946, BindBufferRangeEXT@20)
- GL_STUB(EndTransformFeedbackEXT, 947, EndTransformFeedbackEXT@0)
- GL_STUB(GetTransformFeedbackVaryingEXT, 948, GetTransformFeedbackVaryingEXT@28)
- GL_STUB(TransformFeedbackVaryingsEXT, 949, TransformFeedbackVaryingsEXT@16)
- GL_STUB(ProvokingVertexEXT, 950, ProvokingVertexEXT@4)
- GL_STUB(_dispatch_stub_951, 951, _dispatch_stub_951@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_951, _dispatch_stub_951@12))
- GL_STUB(_dispatch_stub_952, 952, _dispatch_stub_952@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_952, _dispatch_stub_952@12))
- GL_STUB(GetObjectParameterivAPPLE, 953, GetObjectParameterivAPPLE@16)
- GL_STUB(ObjectPurgeableAPPLE, 954, ObjectPurgeableAPPLE@12)
- GL_STUB(ObjectUnpurgeableAPPLE, 955, ObjectUnpurgeableAPPLE@12)
- GL_STUB(ActiveProgramEXT, 956, ActiveProgramEXT@4)
- GL_STUB(CreateShaderProgramEXT, 957, CreateShaderProgramEXT@8)
- GL_STUB(UseShaderProgramEXT, 958, UseShaderProgramEXT@8)
- GL_STUB(TextureBarrierNV, 959, TextureBarrierNV@0)
- GL_STUB(_dispatch_stub_960, 960, _dispatch_stub_960@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_960, _dispatch_stub_960@16))
- GL_STUB(_dispatch_stub_961, 961, _dispatch_stub_961@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_961, _dispatch_stub_961@16))
- GL_STUB(_dispatch_stub_962, 962, _dispatch_stub_962@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_962, _dispatch_stub_962@16))
- GL_STUB(_dispatch_stub_963, 963, _dispatch_stub_963@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_963, _dispatch_stub_963@12))
- GL_STUB(_dispatch_stub_964, 964, _dispatch_stub_964@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_964, _dispatch_stub_964@12))
- GL_STUB(EGLImageTargetRenderbufferStorageOES, 965, EGLImageTargetRenderbufferStorageOES@8)
- GL_STUB(EGLImageTargetTexture2DOES, 966, EGLImageTargetTexture2DOES@8)
+ GL_STUB(_dispatch_stub_693, 693, _dispatch_stub_693@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_693, _dispatch_stub_693@8))
+ GL_STUB(_dispatch_stub_694, 694, _dispatch_stub_694@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_694, _dispatch_stub_694@8))
+ GL_STUB(_dispatch_stub_695, 695, _dispatch_stub_695@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_695, _dispatch_stub_695@8))
+ GL_STUB(_dispatch_stub_696, 696, _dispatch_stub_696@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_696, _dispatch_stub_696@8))
+ GL_STUB(_dispatch_stub_697, 697, _dispatch_stub_697@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_697, _dispatch_stub_697@8))
+ GL_STUB(_dispatch_stub_698, 698, _dispatch_stub_698@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_698, _dispatch_stub_698@8))
+ GL_STUB(_dispatch_stub_699, 699, _dispatch_stub_699@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_699, _dispatch_stub_699@4))
+ GL_STUB(ColorPointerEXT, 700, ColorPointerEXT@20)
+ GL_STUB(EdgeFlagPointerEXT, 701, EdgeFlagPointerEXT@12)
+ GL_STUB(IndexPointerEXT, 702, IndexPointerEXT@16)
+ GL_STUB(NormalPointerEXT, 703, NormalPointerEXT@16)
+ GL_STUB(TexCoordPointerEXT, 704, TexCoordPointerEXT@20)
+ GL_STUB(VertexPointerEXT, 705, VertexPointerEXT@20)
+ GL_STUB(PointParameterfEXT, 706, PointParameterfEXT@8)
+ GL_STUB(PointParameterfvEXT, 707, PointParameterfvEXT@8)
+ GL_STUB(LockArraysEXT, 708, LockArraysEXT@8)
+ GL_STUB(UnlockArraysEXT, 709, UnlockArraysEXT@0)
+ GL_STUB(SecondaryColor3bEXT, 710, SecondaryColor3bEXT@12)
+ GL_STUB(SecondaryColor3bvEXT, 711, SecondaryColor3bvEXT@4)
+ GL_STUB(SecondaryColor3dEXT, 712, SecondaryColor3dEXT@24)
+ GL_STUB(SecondaryColor3dvEXT, 713, SecondaryColor3dvEXT@4)
+ GL_STUB(SecondaryColor3fEXT, 714, SecondaryColor3fEXT@12)
+ GL_STUB(SecondaryColor3fvEXT, 715, SecondaryColor3fvEXT@4)
+ GL_STUB(SecondaryColor3iEXT, 716, SecondaryColor3iEXT@12)
+ GL_STUB(SecondaryColor3ivEXT, 717, SecondaryColor3ivEXT@4)
+ GL_STUB(SecondaryColor3sEXT, 718, SecondaryColor3sEXT@12)
+ GL_STUB(SecondaryColor3svEXT, 719, SecondaryColor3svEXT@4)
+ GL_STUB(SecondaryColor3ubEXT, 720, SecondaryColor3ubEXT@12)
+ GL_STUB(SecondaryColor3ubvEXT, 721, SecondaryColor3ubvEXT@4)
+ GL_STUB(SecondaryColor3uiEXT, 722, SecondaryColor3uiEXT@12)
+ GL_STUB(SecondaryColor3uivEXT, 723, SecondaryColor3uivEXT@4)
+ GL_STUB(SecondaryColor3usEXT, 724, SecondaryColor3usEXT@12)
+ GL_STUB(SecondaryColor3usvEXT, 725, SecondaryColor3usvEXT@4)
+ GL_STUB(SecondaryColorPointerEXT, 726, SecondaryColorPointerEXT@16)
+ GL_STUB(MultiDrawArraysEXT, 727, MultiDrawArraysEXT@16)
+ GL_STUB(MultiDrawElementsEXT, 728, MultiDrawElementsEXT@20)
+ GL_STUB(FogCoordPointerEXT, 729, FogCoordPointerEXT@12)
+ GL_STUB(FogCoorddEXT, 730, FogCoorddEXT@8)
+ GL_STUB(FogCoorddvEXT, 731, FogCoorddvEXT@4)
+ GL_STUB(FogCoordfEXT, 732, FogCoordfEXT@4)
+ GL_STUB(FogCoordfvEXT, 733, FogCoordfvEXT@4)
+ GL_STUB(_dispatch_stub_734, 734, _dispatch_stub_734@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_734, _dispatch_stub_734@4))
+ GL_STUB(BlendFuncSeparateEXT, 735, BlendFuncSeparateEXT@16)
+ GL_STUB(FlushVertexArrayRangeNV, 736, FlushVertexArrayRangeNV@0)
+ GL_STUB(VertexArrayRangeNV, 737, VertexArrayRangeNV@8)
+ GL_STUB(CombinerInputNV, 738, CombinerInputNV@24)
+ GL_STUB(CombinerOutputNV, 739, CombinerOutputNV@40)
+ GL_STUB(CombinerParameterfNV, 740, CombinerParameterfNV@8)
+ GL_STUB(CombinerParameterfvNV, 741, CombinerParameterfvNV@8)
+ GL_STUB(CombinerParameteriNV, 742, CombinerParameteriNV@8)
+ GL_STUB(CombinerParameterivNV, 743, CombinerParameterivNV@8)
+ GL_STUB(FinalCombinerInputNV, 744, FinalCombinerInputNV@16)
+ GL_STUB(GetCombinerInputParameterfvNV, 745, GetCombinerInputParameterfvNV@20)
+ GL_STUB(GetCombinerInputParameterivNV, 746, GetCombinerInputParameterivNV@20)
+ GL_STUB(GetCombinerOutputParameterfvNV, 747, GetCombinerOutputParameterfvNV@16)
+ GL_STUB(GetCombinerOutputParameterivNV, 748, GetCombinerOutputParameterivNV@16)
+ GL_STUB(GetFinalCombinerInputParameterfvNV, 749, GetFinalCombinerInputParameterfvNV@12)
+ GL_STUB(GetFinalCombinerInputParameterivNV, 750, GetFinalCombinerInputParameterivNV@12)
+ GL_STUB(ResizeBuffersMESA, 751, ResizeBuffersMESA@0)
+ GL_STUB(WindowPos2dMESA, 752, WindowPos2dMESA@16)
+ GL_STUB(WindowPos2dvMESA, 753, WindowPos2dvMESA@4)
+ GL_STUB(WindowPos2fMESA, 754, WindowPos2fMESA@8)
+ GL_STUB(WindowPos2fvMESA, 755, WindowPos2fvMESA@4)
+ GL_STUB(WindowPos2iMESA, 756, WindowPos2iMESA@8)
+ GL_STUB(WindowPos2ivMESA, 757, WindowPos2ivMESA@4)
+ GL_STUB(WindowPos2sMESA, 758, WindowPos2sMESA@8)
+ GL_STUB(WindowPos2svMESA, 759, WindowPos2svMESA@4)
+ GL_STUB(WindowPos3dMESA, 760, WindowPos3dMESA@24)
+ GL_STUB(WindowPos3dvMESA, 761, WindowPos3dvMESA@4)
+ GL_STUB(WindowPos3fMESA, 762, WindowPos3fMESA@12)
+ GL_STUB(WindowPos3fvMESA, 763, WindowPos3fvMESA@4)
+ GL_STUB(WindowPos3iMESA, 764, WindowPos3iMESA@12)
+ GL_STUB(WindowPos3ivMESA, 765, WindowPos3ivMESA@4)
+ GL_STUB(WindowPos3sMESA, 766, WindowPos3sMESA@12)
+ GL_STUB(WindowPos3svMESA, 767, WindowPos3svMESA@4)
+ GL_STUB(WindowPos4dMESA, 768, WindowPos4dMESA@32)
+ GL_STUB(WindowPos4dvMESA, 769, WindowPos4dvMESA@4)
+ GL_STUB(WindowPos4fMESA, 770, WindowPos4fMESA@16)
+ GL_STUB(WindowPos4fvMESA, 771, WindowPos4fvMESA@4)
+ GL_STUB(WindowPos4iMESA, 772, WindowPos4iMESA@16)
+ GL_STUB(WindowPos4ivMESA, 773, WindowPos4ivMESA@4)
+ GL_STUB(WindowPos4sMESA, 774, WindowPos4sMESA@16)
+ GL_STUB(WindowPos4svMESA, 775, WindowPos4svMESA@4)
+ GL_STUB(_dispatch_stub_776, 776, _dispatch_stub_776@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@20))
+ GL_STUB(_dispatch_stub_777, 777, _dispatch_stub_777@24)
+ HIDDEN(GL_PREFIX(_dispatch_stub_777, _dispatch_stub_777@24))
+ GL_STUB(_dispatch_stub_778, 778, _dispatch_stub_778@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_778, _dispatch_stub_778@8))
+ GL_STUB(_dispatch_stub_779, 779, _dispatch_stub_779@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_779, _dispatch_stub_779@4))
+ GL_STUB(_dispatch_stub_780, 780, _dispatch_stub_780@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_780, _dispatch_stub_780@8))
+ GL_STUB(_dispatch_stub_781, 781, _dispatch_stub_781@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_781, _dispatch_stub_781@12))
+ GL_STUB(_dispatch_stub_782, 782, _dispatch_stub_782@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_782, _dispatch_stub_782@4))
+ GL_STUB(_dispatch_stub_783, 783, _dispatch_stub_783@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_783, _dispatch_stub_783@8))
+ GL_STUB(_dispatch_stub_784, 784, _dispatch_stub_784@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_784, _dispatch_stub_784@4))
+ GL_STUB(AreProgramsResidentNV, 785, AreProgramsResidentNV@12)
+ GL_STUB(BindProgramNV, 786, BindProgramNV@8)
+ GL_STUB(DeleteProgramsNV, 787, DeleteProgramsNV@8)
+ GL_STUB(ExecuteProgramNV, 788, ExecuteProgramNV@12)
+ GL_STUB(GenProgramsNV, 789, GenProgramsNV@8)
+ GL_STUB(GetProgramParameterdvNV, 790, GetProgramParameterdvNV@16)
+ GL_STUB(GetProgramParameterfvNV, 791, GetProgramParameterfvNV@16)
+ GL_STUB(GetProgramStringNV, 792, GetProgramStringNV@12)
+ GL_STUB(GetProgramivNV, 793, GetProgramivNV@12)
+ GL_STUB(GetTrackMatrixivNV, 794, GetTrackMatrixivNV@16)
+ GL_STUB(GetVertexAttribPointervNV, 795, GetVertexAttribPointervNV@12)
+ GL_STUB(GetVertexAttribdvNV, 796, GetVertexAttribdvNV@12)
+ GL_STUB(GetVertexAttribfvNV, 797, GetVertexAttribfvNV@12)
+ GL_STUB(GetVertexAttribivNV, 798, GetVertexAttribivNV@12)
+ GL_STUB(IsProgramNV, 799, IsProgramNV@4)
+ GL_STUB(LoadProgramNV, 800, LoadProgramNV@16)
+ GL_STUB(ProgramParameters4dvNV, 801, ProgramParameters4dvNV@16)
+ GL_STUB(ProgramParameters4fvNV, 802, ProgramParameters4fvNV@16)
+ GL_STUB(RequestResidentProgramsNV, 803, RequestResidentProgramsNV@8)
+ GL_STUB(TrackMatrixNV, 804, TrackMatrixNV@16)
+ GL_STUB(VertexAttrib1dNV, 805, VertexAttrib1dNV@12)
+ GL_STUB(VertexAttrib1dvNV, 806, VertexAttrib1dvNV@8)
+ GL_STUB(VertexAttrib1fNV, 807, VertexAttrib1fNV@8)
+ GL_STUB(VertexAttrib1fvNV, 808, VertexAttrib1fvNV@8)
+ GL_STUB(VertexAttrib1sNV, 809, VertexAttrib1sNV@8)
+ GL_STUB(VertexAttrib1svNV, 810, VertexAttrib1svNV@8)
+ GL_STUB(VertexAttrib2dNV, 811, VertexAttrib2dNV@20)
+ GL_STUB(VertexAttrib2dvNV, 812, VertexAttrib2dvNV@8)
+ GL_STUB(VertexAttrib2fNV, 813, VertexAttrib2fNV@12)
+ GL_STUB(VertexAttrib2fvNV, 814, VertexAttrib2fvNV@8)
+ GL_STUB(VertexAttrib2sNV, 815, VertexAttrib2sNV@12)
+ GL_STUB(VertexAttrib2svNV, 816, VertexAttrib2svNV@8)
+ GL_STUB(VertexAttrib3dNV, 817, VertexAttrib3dNV@28)
+ GL_STUB(VertexAttrib3dvNV, 818, VertexAttrib3dvNV@8)
+ GL_STUB(VertexAttrib3fNV, 819, VertexAttrib3fNV@16)
+ GL_STUB(VertexAttrib3fvNV, 820, VertexAttrib3fvNV@8)
+ GL_STUB(VertexAttrib3sNV, 821, VertexAttrib3sNV@16)
+ GL_STUB(VertexAttrib3svNV, 822, VertexAttrib3svNV@8)
+ GL_STUB(VertexAttrib4dNV, 823, VertexAttrib4dNV@36)
+ GL_STUB(VertexAttrib4dvNV, 824, VertexAttrib4dvNV@8)
+ GL_STUB(VertexAttrib4fNV, 825, VertexAttrib4fNV@20)
+ GL_STUB(VertexAttrib4fvNV, 826, VertexAttrib4fvNV@8)
+ GL_STUB(VertexAttrib4sNV, 827, VertexAttrib4sNV@20)
+ GL_STUB(VertexAttrib4svNV, 828, VertexAttrib4svNV@8)
+ GL_STUB(VertexAttrib4ubNV, 829, VertexAttrib4ubNV@20)
+ GL_STUB(VertexAttrib4ubvNV, 830, VertexAttrib4ubvNV@8)
+ GL_STUB(VertexAttribPointerNV, 831, VertexAttribPointerNV@20)
+ GL_STUB(VertexAttribs1dvNV, 832, VertexAttribs1dvNV@12)
+ GL_STUB(VertexAttribs1fvNV, 833, VertexAttribs1fvNV@12)
+ GL_STUB(VertexAttribs1svNV, 834, VertexAttribs1svNV@12)
+ GL_STUB(VertexAttribs2dvNV, 835, VertexAttribs2dvNV@12)
+ GL_STUB(VertexAttribs2fvNV, 836, VertexAttribs2fvNV@12)
+ GL_STUB(VertexAttribs2svNV, 837, VertexAttribs2svNV@12)
+ GL_STUB(VertexAttribs3dvNV, 838, VertexAttribs3dvNV@12)
+ GL_STUB(VertexAttribs3fvNV, 839, VertexAttribs3fvNV@12)
+ GL_STUB(VertexAttribs3svNV, 840, VertexAttribs3svNV@12)
+ GL_STUB(VertexAttribs4dvNV, 841, VertexAttribs4dvNV@12)
+ GL_STUB(VertexAttribs4fvNV, 842, VertexAttribs4fvNV@12)
+ GL_STUB(VertexAttribs4svNV, 843, VertexAttribs4svNV@12)
+ GL_STUB(VertexAttribs4ubvNV, 844, VertexAttribs4ubvNV@12)
+ GL_STUB(GetTexBumpParameterfvATI, 845, GetTexBumpParameterfvATI@8)
+ GL_STUB(GetTexBumpParameterivATI, 846, GetTexBumpParameterivATI@8)
+ GL_STUB(TexBumpParameterfvATI, 847, TexBumpParameterfvATI@8)
+ GL_STUB(TexBumpParameterivATI, 848, TexBumpParameterivATI@8)
+ GL_STUB(AlphaFragmentOp1ATI, 849, AlphaFragmentOp1ATI@24)
+ GL_STUB(AlphaFragmentOp2ATI, 850, AlphaFragmentOp2ATI@36)
+ GL_STUB(AlphaFragmentOp3ATI, 851, AlphaFragmentOp3ATI@48)
+ GL_STUB(BeginFragmentShaderATI, 852, BeginFragmentShaderATI@0)
+ GL_STUB(BindFragmentShaderATI, 853, BindFragmentShaderATI@4)
+ GL_STUB(ColorFragmentOp1ATI, 854, ColorFragmentOp1ATI@28)
+ GL_STUB(ColorFragmentOp2ATI, 855, ColorFragmentOp2ATI@40)
+ GL_STUB(ColorFragmentOp3ATI, 856, ColorFragmentOp3ATI@52)
+ GL_STUB(DeleteFragmentShaderATI, 857, DeleteFragmentShaderATI@4)
+ GL_STUB(EndFragmentShaderATI, 858, EndFragmentShaderATI@0)
+ GL_STUB(GenFragmentShadersATI, 859, GenFragmentShadersATI@4)
+ GL_STUB(PassTexCoordATI, 860, PassTexCoordATI@12)
+ GL_STUB(SampleMapATI, 861, SampleMapATI@12)
+ GL_STUB(SetFragmentShaderConstantATI, 862, SetFragmentShaderConstantATI@8)
+ GL_STUB(PointParameteriNV, 863, PointParameteriNV@8)
+ GL_STUB(PointParameterivNV, 864, PointParameterivNV@8)
+ GL_STUB(_dispatch_stub_865, 865, _dispatch_stub_865@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_865, _dispatch_stub_865@4))
+ GL_STUB(_dispatch_stub_866, 866, _dispatch_stub_866@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_866, _dispatch_stub_866@4))
+ GL_STUB(_dispatch_stub_867, 867, _dispatch_stub_867@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_867, _dispatch_stub_867@8))
+ GL_STUB(_dispatch_stub_868, 868, _dispatch_stub_868@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_868, _dispatch_stub_868@8))
+ GL_STUB(_dispatch_stub_869, 869, _dispatch_stub_869@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_869, _dispatch_stub_869@4))
+ GL_STUB(GetProgramNamedParameterdvNV, 870, GetProgramNamedParameterdvNV@16)
+ GL_STUB(GetProgramNamedParameterfvNV, 871, GetProgramNamedParameterfvNV@16)
+ GL_STUB(ProgramNamedParameter4dNV, 872, ProgramNamedParameter4dNV@44)
+ GL_STUB(ProgramNamedParameter4dvNV, 873, ProgramNamedParameter4dvNV@16)
+ GL_STUB(ProgramNamedParameter4fNV, 874, ProgramNamedParameter4fNV@28)
+ GL_STUB(ProgramNamedParameter4fvNV, 875, ProgramNamedParameter4fvNV@16)
+ GL_STUB(PrimitiveRestartIndexNV, 876, PrimitiveRestartIndexNV@4)
+ GL_STUB(PrimitiveRestartNV, 877, PrimitiveRestartNV@0)
+ GL_STUB(_dispatch_stub_878, 878, _dispatch_stub_878@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_878, _dispatch_stub_878@16))
+ GL_STUB(_dispatch_stub_879, 879, _dispatch_stub_879@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_879, _dispatch_stub_879@8))
+ GL_STUB(BindFramebufferEXT, 880, BindFramebufferEXT@8)
+ GL_STUB(BindRenderbufferEXT, 881, BindRenderbufferEXT@8)
+ GL_STUB(CheckFramebufferStatusEXT, 882, CheckFramebufferStatusEXT@4)
+ GL_STUB(DeleteFramebuffersEXT, 883, DeleteFramebuffersEXT@8)
+ GL_STUB(DeleteRenderbuffersEXT, 884, DeleteRenderbuffersEXT@8)
+ GL_STUB(FramebufferRenderbufferEXT, 885, FramebufferRenderbufferEXT@16)
+ GL_STUB(FramebufferTexture1DEXT, 886, FramebufferTexture1DEXT@20)
+ GL_STUB(FramebufferTexture2DEXT, 887, FramebufferTexture2DEXT@20)
+ GL_STUB(FramebufferTexture3DEXT, 888, FramebufferTexture3DEXT@24)
+ GL_STUB(GenFramebuffersEXT, 889, GenFramebuffersEXT@8)
+ GL_STUB(GenRenderbuffersEXT, 890, GenRenderbuffersEXT@8)
+ GL_STUB(GenerateMipmapEXT, 891, GenerateMipmapEXT@4)
+ GL_STUB(GetFramebufferAttachmentParameterivEXT, 892, GetFramebufferAttachmentParameterivEXT@16)
+ GL_STUB(GetRenderbufferParameterivEXT, 893, GetRenderbufferParameterivEXT@12)
+ GL_STUB(IsFramebufferEXT, 894, IsFramebufferEXT@4)
+ GL_STUB(IsRenderbufferEXT, 895, IsRenderbufferEXT@4)
+ GL_STUB(RenderbufferStorageEXT, 896, RenderbufferStorageEXT@16)
+ GL_STUB(_dispatch_stub_897, 897, _dispatch_stub_897@40)
+ HIDDEN(GL_PREFIX(_dispatch_stub_897, _dispatch_stub_897@40))
+ GL_STUB(_dispatch_stub_898, 898, _dispatch_stub_898@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_898, _dispatch_stub_898@12))
+ GL_STUB(_dispatch_stub_899, 899, _dispatch_stub_899@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_899, _dispatch_stub_899@12))
+ GL_STUB(BindFragDataLocationEXT, 900, BindFragDataLocationEXT@12)
+ GL_STUB(GetFragDataLocationEXT, 901, GetFragDataLocationEXT@8)
+ GL_STUB(GetUniformuivEXT, 902, GetUniformuivEXT@12)
+ GL_STUB(GetVertexAttribIivEXT, 903, GetVertexAttribIivEXT@12)
+ GL_STUB(GetVertexAttribIuivEXT, 904, GetVertexAttribIuivEXT@12)
+ GL_STUB(Uniform1uiEXT, 905, Uniform1uiEXT@8)
+ GL_STUB(Uniform1uivEXT, 906, Uniform1uivEXT@12)
+ GL_STUB(Uniform2uiEXT, 907, Uniform2uiEXT@12)
+ GL_STUB(Uniform2uivEXT, 908, Uniform2uivEXT@12)
+ GL_STUB(Uniform3uiEXT, 909, Uniform3uiEXT@16)
+ GL_STUB(Uniform3uivEXT, 910, Uniform3uivEXT@12)
+ GL_STUB(Uniform4uiEXT, 911, Uniform4uiEXT@20)
+ GL_STUB(Uniform4uivEXT, 912, Uniform4uivEXT@12)
+ GL_STUB(VertexAttribI1iEXT, 913, VertexAttribI1iEXT@8)
+ GL_STUB(VertexAttribI1ivEXT, 914, VertexAttribI1ivEXT@8)
+ GL_STUB(VertexAttribI1uiEXT, 915, VertexAttribI1uiEXT@8)
+ GL_STUB(VertexAttribI1uivEXT, 916, VertexAttribI1uivEXT@8)
+ GL_STUB(VertexAttribI2iEXT, 917, VertexAttribI2iEXT@12)
+ GL_STUB(VertexAttribI2ivEXT, 918, VertexAttribI2ivEXT@8)
+ GL_STUB(VertexAttribI2uiEXT, 919, VertexAttribI2uiEXT@12)
+ GL_STUB(VertexAttribI2uivEXT, 920, VertexAttribI2uivEXT@8)
+ GL_STUB(VertexAttribI3iEXT, 921, VertexAttribI3iEXT@16)
+ GL_STUB(VertexAttribI3ivEXT, 922, VertexAttribI3ivEXT@8)
+ GL_STUB(VertexAttribI3uiEXT, 923, VertexAttribI3uiEXT@16)
+ GL_STUB(VertexAttribI3uivEXT, 924, VertexAttribI3uivEXT@8)
+ GL_STUB(VertexAttribI4bvEXT, 925, VertexAttribI4bvEXT@8)
+ GL_STUB(VertexAttribI4iEXT, 926, VertexAttribI4iEXT@20)
+ GL_STUB(VertexAttribI4ivEXT, 927, VertexAttribI4ivEXT@8)
+ GL_STUB(VertexAttribI4svEXT, 928, VertexAttribI4svEXT@8)
+ GL_STUB(VertexAttribI4ubvEXT, 929, VertexAttribI4ubvEXT@8)
+ GL_STUB(VertexAttribI4uiEXT, 930, VertexAttribI4uiEXT@20)
+ GL_STUB(VertexAttribI4uivEXT, 931, VertexAttribI4uivEXT@8)
+ GL_STUB(VertexAttribI4usvEXT, 932, VertexAttribI4usvEXT@8)
+ GL_STUB(VertexAttribIPointerEXT, 933, VertexAttribIPointerEXT@20)
+ GL_STUB(FramebufferTextureLayerEXT, 934, FramebufferTextureLayerEXT@20)
+ GL_STUB(ColorMaskIndexedEXT, 935, ColorMaskIndexedEXT@20)
+ GL_STUB(DisableIndexedEXT, 936, DisableIndexedEXT@8)
+ GL_STUB(EnableIndexedEXT, 937, EnableIndexedEXT@8)
+ GL_STUB(GetBooleanIndexedvEXT, 938, GetBooleanIndexedvEXT@12)
+ GL_STUB(GetIntegerIndexedvEXT, 939, GetIntegerIndexedvEXT@12)
+ GL_STUB(IsEnabledIndexedEXT, 940, IsEnabledIndexedEXT@8)
+ GL_STUB(ClearColorIiEXT, 941, ClearColorIiEXT@16)
+ GL_STUB(ClearColorIuiEXT, 942, ClearColorIuiEXT@16)
+ GL_STUB(GetTexParameterIivEXT, 943, GetTexParameterIivEXT@12)
+ GL_STUB(GetTexParameterIuivEXT, 944, GetTexParameterIuivEXT@12)
+ GL_STUB(TexParameterIivEXT, 945, TexParameterIivEXT@12)
+ GL_STUB(TexParameterIuivEXT, 946, TexParameterIuivEXT@12)
+ GL_STUB(BeginConditionalRenderNV, 947, BeginConditionalRenderNV@8)
+ GL_STUB(EndConditionalRenderNV, 948, EndConditionalRenderNV@0)
+ GL_STUB(BeginTransformFeedbackEXT, 949, BeginTransformFeedbackEXT@4)
+ GL_STUB(BindBufferBaseEXT, 950, BindBufferBaseEXT@12)
+ GL_STUB(BindBufferOffsetEXT, 951, BindBufferOffsetEXT@16)
+ GL_STUB(BindBufferRangeEXT, 952, BindBufferRangeEXT@20)
+ GL_STUB(EndTransformFeedbackEXT, 953, EndTransformFeedbackEXT@0)
+ GL_STUB(GetTransformFeedbackVaryingEXT, 954, GetTransformFeedbackVaryingEXT@28)
+ GL_STUB(TransformFeedbackVaryingsEXT, 955, TransformFeedbackVaryingsEXT@16)
+ GL_STUB(ProvokingVertexEXT, 956, ProvokingVertexEXT@4)
+ GL_STUB(_dispatch_stub_957, 957, _dispatch_stub_957@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_957, _dispatch_stub_957@12))
+ GL_STUB(_dispatch_stub_958, 958, _dispatch_stub_958@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_958, _dispatch_stub_958@12))
+ GL_STUB(GetObjectParameterivAPPLE, 959, GetObjectParameterivAPPLE@16)
+ GL_STUB(ObjectPurgeableAPPLE, 960, ObjectPurgeableAPPLE@12)
+ GL_STUB(ObjectUnpurgeableAPPLE, 961, ObjectUnpurgeableAPPLE@12)
+ GL_STUB(ActiveProgramEXT, 962, ActiveProgramEXT@4)
+ GL_STUB(CreateShaderProgramEXT, 963, CreateShaderProgramEXT@8)
+ GL_STUB(UseShaderProgramEXT, 964, UseShaderProgramEXT@8)
+ GL_STUB(TextureBarrierNV, 965, TextureBarrierNV@0)
+ GL_STUB(_dispatch_stub_966, 966, _dispatch_stub_966@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_966, _dispatch_stub_966@16))
+ GL_STUB(_dispatch_stub_967, 967, _dispatch_stub_967@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_967, _dispatch_stub_967@16))
+ GL_STUB(_dispatch_stub_968, 968, _dispatch_stub_968@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_968, _dispatch_stub_968@16))
+ GL_STUB(_dispatch_stub_969, 969, _dispatch_stub_969@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_969, _dispatch_stub_969@12))
+ GL_STUB(_dispatch_stub_970, 970, _dispatch_stub_970@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_970, _dispatch_stub_970@12))
+ GL_STUB(EGLImageTargetRenderbufferStorageOES, 971, EGLImageTargetRenderbufferStorageOES@8)
+ GL_STUB(EGLImageTargetTexture2DOES, 972, EGLImageTargetTexture2DOES@8)
GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
@@ -1346,152 +1352,152 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB_ALIAS(BlendEquationIndexedAMD, 598, BlendEquationIndexedAMD@8, BlendEquationiARB, BlendEquationiARB@8)
GL_STUB_ALIAS(BlendFuncSeparateIndexedAMD, 599, BlendFuncSeparateIndexedAMD@20, BlendFuncSeparateiARB, BlendFuncSeparateiARB@20)
GL_STUB_ALIAS(BlendFuncIndexedAMD, 600, BlendFuncIndexedAMD@12, BlendFunciARB, BlendFunciARB@12)
- GL_STUB_ALIAS(PointParameterf, 700, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
- GL_STUB_ALIAS(PointParameterfARB, 700, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
- GL_STUB_ALIAS(PointParameterfv, 701, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8)
- GL_STUB_ALIAS(PointParameterfvARB, 701, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8)
- GL_STUB_ALIAS(SecondaryColor3b, 704, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12)
- GL_STUB_ALIAS(SecondaryColor3bv, 705, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3d, 706, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24)
- GL_STUB_ALIAS(SecondaryColor3dv, 707, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3f, 708, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12)
- GL_STUB_ALIAS(SecondaryColor3fv, 709, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3i, 710, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12)
- GL_STUB_ALIAS(SecondaryColor3iv, 711, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4)
- GL_STUB_ALIAS(SecondaryColor3s, 712, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12)
- GL_STUB_ALIAS(SecondaryColor3sv, 713, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4)
- GL_STUB_ALIAS(SecondaryColor3ub, 714, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12)
- GL_STUB_ALIAS(SecondaryColor3ubv, 715, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3ui, 716, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12)
- GL_STUB_ALIAS(SecondaryColor3uiv, 717, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4)
- GL_STUB_ALIAS(SecondaryColor3us, 718, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12)
- GL_STUB_ALIAS(SecondaryColor3usv, 719, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4)
- GL_STUB_ALIAS(SecondaryColorPointer, 720, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16)
- GL_STUB_ALIAS(MultiDrawArrays, 721, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16)
- GL_STUB_ALIAS(MultiDrawElements, 722, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20)
- GL_STUB_ALIAS(FogCoordPointer, 723, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12)
- GL_STUB_ALIAS(FogCoordd, 724, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8)
- GL_STUB_ALIAS(FogCoorddv, 725, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4)
- GL_STUB_ALIAS(FogCoordf, 726, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
- GL_STUB_ALIAS(FogCoordfv, 727, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
- GL_STUB_ALIAS(BlendFuncSeparate, 729, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
- GL_STUB_ALIAS(WindowPos2d, 746, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16)
- GL_STUB_ALIAS(WindowPos2dARB, 746, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16)
- GL_STUB_ALIAS(WindowPos2dv, 747, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
- GL_STUB_ALIAS(WindowPos2dvARB, 747, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
- GL_STUB_ALIAS(WindowPos2f, 748, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8)
- GL_STUB_ALIAS(WindowPos2fARB, 748, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8)
- GL_STUB_ALIAS(WindowPos2fv, 749, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
- GL_STUB_ALIAS(WindowPos2fvARB, 749, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
- GL_STUB_ALIAS(WindowPos2i, 750, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8)
- GL_STUB_ALIAS(WindowPos2iARB, 750, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8)
- GL_STUB_ALIAS(WindowPos2iv, 751, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
- GL_STUB_ALIAS(WindowPos2ivARB, 751, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
- GL_STUB_ALIAS(WindowPos2s, 752, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8)
- GL_STUB_ALIAS(WindowPos2sARB, 752, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8)
- GL_STUB_ALIAS(WindowPos2sv, 753, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4)
- GL_STUB_ALIAS(WindowPos2svARB, 753, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4)
- GL_STUB_ALIAS(WindowPos3d, 754, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24)
- GL_STUB_ALIAS(WindowPos3dARB, 754, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24)
- GL_STUB_ALIAS(WindowPos3dv, 755, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
- GL_STUB_ALIAS(WindowPos3dvARB, 755, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
- GL_STUB_ALIAS(WindowPos3f, 756, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12)
- GL_STUB_ALIAS(WindowPos3fARB, 756, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12)
- GL_STUB_ALIAS(WindowPos3fv, 757, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
- GL_STUB_ALIAS(WindowPos3fvARB, 757, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
- GL_STUB_ALIAS(WindowPos3i, 758, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12)
- GL_STUB_ALIAS(WindowPos3iARB, 758, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12)
- GL_STUB_ALIAS(WindowPos3iv, 759, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
- GL_STUB_ALIAS(WindowPos3ivARB, 759, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
- GL_STUB_ALIAS(WindowPos3s, 760, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12)
- GL_STUB_ALIAS(WindowPos3sARB, 760, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12)
- GL_STUB_ALIAS(WindowPos3sv, 761, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4)
- GL_STUB_ALIAS(WindowPos3svARB, 761, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4)
- GL_STUB_ALIAS(BindProgramARB, 780, BindProgramARB@8, BindProgramNV, BindProgramNV@8)
- GL_STUB_ALIAS(DeleteProgramsARB, 781, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8)
- GL_STUB_ALIAS(GenProgramsARB, 783, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8)
- GL_STUB_ALIAS(GetVertexAttribPointerv, 789, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
- GL_STUB_ALIAS(GetVertexAttribPointervARB, 789, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
- GL_STUB_ALIAS(IsProgramARB, 793, IsProgramARB@4, IsProgramNV, IsProgramNV@4)
- GL_STUB_ALIAS(PointParameteri, 857, PointParameteri@8, PointParameteriNV, PointParameteriNV@8)
- GL_STUB_ALIAS(PointParameteriv, 858, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
- GL_STUB_ALIAS(DeleteVertexArrays, 861, DeleteVertexArrays@8, _dispatch_stub_861, _dispatch_stub_861@8)
- GL_STUB_ALIAS(IsVertexArray, 863, IsVertexArray@4, _dispatch_stub_863, _dispatch_stub_863@4)
- GL_STUB_ALIAS(PrimitiveRestartIndex, 870, PrimitiveRestartIndex@4, PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4)
- GL_STUB_ALIAS(BlendEquationSeparate, 873, BlendEquationSeparate@8, _dispatch_stub_873, _dispatch_stub_873@8)
- GL_STUB_ALIAS(BindFramebuffer, 874, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
- GL_STUB_ALIAS(BindRenderbuffer, 875, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
- GL_STUB_ALIAS(CheckFramebufferStatus, 876, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
- GL_STUB_ALIAS(DeleteFramebuffers, 877, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
- GL_STUB_ALIAS(DeleteRenderbuffers, 878, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
- GL_STUB_ALIAS(FramebufferRenderbuffer, 879, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
- GL_STUB_ALIAS(FramebufferTexture1D, 880, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
- GL_STUB_ALIAS(FramebufferTexture2D, 881, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
- GL_STUB_ALIAS(FramebufferTexture3D, 882, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
- GL_STUB_ALIAS(GenFramebuffers, 883, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8)
- GL_STUB_ALIAS(GenRenderbuffers, 884, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8)
- GL_STUB_ALIAS(GenerateMipmap, 885, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4)
- GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 886, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
- GL_STUB_ALIAS(GetRenderbufferParameteriv, 887, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
- GL_STUB_ALIAS(IsFramebuffer, 888, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
- GL_STUB_ALIAS(IsRenderbuffer, 889, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
- GL_STUB_ALIAS(RenderbufferStorage, 890, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
- GL_STUB_ALIAS(BlitFramebuffer, 891, BlitFramebuffer@40, _dispatch_stub_891, _dispatch_stub_891@40)
- GL_STUB_ALIAS(BindFragDataLocation, 894, BindFragDataLocation@12, BindFragDataLocationEXT, BindFragDataLocationEXT@12)
- GL_STUB_ALIAS(GetFragDataLocation, 895, GetFragDataLocation@8, GetFragDataLocationEXT, GetFragDataLocationEXT@8)
- GL_STUB_ALIAS(GetUniformuiv, 896, GetUniformuiv@12, GetUniformuivEXT, GetUniformuivEXT@12)
- GL_STUB_ALIAS(GetVertexAttribIiv, 897, GetVertexAttribIiv@12, GetVertexAttribIivEXT, GetVertexAttribIivEXT@12)
- GL_STUB_ALIAS(GetVertexAttribIuiv, 898, GetVertexAttribIuiv@12, GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12)
- GL_STUB_ALIAS(Uniform1ui, 899, Uniform1ui@8, Uniform1uiEXT, Uniform1uiEXT@8)
- GL_STUB_ALIAS(Uniform1uiv, 900, Uniform1uiv@12, Uniform1uivEXT, Uniform1uivEXT@12)
- GL_STUB_ALIAS(Uniform2ui, 901, Uniform2ui@12, Uniform2uiEXT, Uniform2uiEXT@12)
- GL_STUB_ALIAS(Uniform2uiv, 902, Uniform2uiv@12, Uniform2uivEXT, Uniform2uivEXT@12)
- GL_STUB_ALIAS(Uniform3ui, 903, Uniform3ui@16, Uniform3uiEXT, Uniform3uiEXT@16)
- GL_STUB_ALIAS(Uniform3uiv, 904, Uniform3uiv@12, Uniform3uivEXT, Uniform3uivEXT@12)
- GL_STUB_ALIAS(Uniform4ui, 905, Uniform4ui@20, Uniform4uiEXT, Uniform4uiEXT@20)
- GL_STUB_ALIAS(Uniform4uiv, 906, Uniform4uiv@12, Uniform4uivEXT, Uniform4uivEXT@12)
- GL_STUB_ALIAS(VertexAttribI1i, 907, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8)
- GL_STUB_ALIAS(VertexAttribI1iv, 908, VertexAttribI1iv@8, VertexAttribI1ivEXT, VertexAttribI1ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI1ui, 909, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8)
- GL_STUB_ALIAS(VertexAttribI1uiv, 910, VertexAttribI1uiv@8, VertexAttribI1uivEXT, VertexAttribI1uivEXT@8)
- GL_STUB_ALIAS(VertexAttribI2i, 911, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12)
- GL_STUB_ALIAS(VertexAttribI2iv, 912, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI2ui, 913, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12)
- GL_STUB_ALIAS(VertexAttribI2uiv, 914, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8)
- GL_STUB_ALIAS(VertexAttribI3i, 915, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16)
- GL_STUB_ALIAS(VertexAttribI3iv, 916, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI3ui, 917, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16)
- GL_STUB_ALIAS(VertexAttribI3uiv, 918, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8)
- GL_STUB_ALIAS(VertexAttribI4bv, 919, VertexAttribI4bv@8, VertexAttribI4bvEXT, VertexAttribI4bvEXT@8)
- GL_STUB_ALIAS(VertexAttribI4i, 920, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20)
- GL_STUB_ALIAS(VertexAttribI4iv, 921, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI4sv, 922, VertexAttribI4sv@8, VertexAttribI4svEXT, VertexAttribI4svEXT@8)
- GL_STUB_ALIAS(VertexAttribI4ubv, 923, VertexAttribI4ubv@8, VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8)
- GL_STUB_ALIAS(VertexAttribI4ui, 924, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20)
- GL_STUB_ALIAS(VertexAttribI4uiv, 925, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8)
- GL_STUB_ALIAS(VertexAttribI4usv, 926, VertexAttribI4usv@8, VertexAttribI4usvEXT, VertexAttribI4usvEXT@8)
- GL_STUB_ALIAS(VertexAttribIPointer, 927, VertexAttribIPointer@20, VertexAttribIPointerEXT, VertexAttribIPointerEXT@20)
- GL_STUB_ALIAS(FramebufferTextureLayer, 928, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
- GL_STUB_ALIAS(FramebufferTextureLayerARB, 928, FramebufferTextureLayerARB@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
- GL_STUB_ALIAS(ColorMaski, 929, ColorMaski@20, ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
- GL_STUB_ALIAS(Disablei, 930, Disablei@8, DisableIndexedEXT, DisableIndexedEXT@8)
- GL_STUB_ALIAS(Enablei, 931, Enablei@8, EnableIndexedEXT, EnableIndexedEXT@8)
- GL_STUB_ALIAS(GetBooleani_v, 932, GetBooleani_v@12, GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
- GL_STUB_ALIAS(GetIntegeri_v, 933, GetIntegeri_v@12, GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
- GL_STUB_ALIAS(IsEnabledi, 934, IsEnabledi@8, IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
- GL_STUB_ALIAS(GetTexParameterIiv, 937, GetTexParameterIiv@12, GetTexParameterIivEXT, GetTexParameterIivEXT@12)
- GL_STUB_ALIAS(GetTexParameterIuiv, 938, GetTexParameterIuiv@12, GetTexParameterIuivEXT, GetTexParameterIuivEXT@12)
- GL_STUB_ALIAS(TexParameterIiv, 939, TexParameterIiv@12, TexParameterIivEXT, TexParameterIivEXT@12)
- GL_STUB_ALIAS(TexParameterIuiv, 940, TexParameterIuiv@12, TexParameterIuivEXT, TexParameterIuivEXT@12)
- GL_STUB_ALIAS(BeginConditionalRender, 941, BeginConditionalRender@8, BeginConditionalRenderNV, BeginConditionalRenderNV@8)
- GL_STUB_ALIAS(EndConditionalRender, 942, EndConditionalRender@0, EndConditionalRenderNV, EndConditionalRenderNV@0)
- GL_STUB_ALIAS(BeginTransformFeedback, 943, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
- GL_STUB_ALIAS(BindBufferBase, 944, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
- GL_STUB_ALIAS(BindBufferRange, 946, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
- GL_STUB_ALIAS(EndTransformFeedback, 947, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
- GL_STUB_ALIAS(GetTransformFeedbackVarying, 948, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
- GL_STUB_ALIAS(TransformFeedbackVaryings, 949, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
- GL_STUB_ALIAS(ProvokingVertex, 950, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
+ GL_STUB_ALIAS(PointParameterf, 706, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
+ GL_STUB_ALIAS(PointParameterfARB, 706, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
+ GL_STUB_ALIAS(PointParameterfv, 707, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8)
+ GL_STUB_ALIAS(PointParameterfvARB, 707, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8)
+ GL_STUB_ALIAS(SecondaryColor3b, 710, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3bv, 711, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3d, 712, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24)
+ GL_STUB_ALIAS(SecondaryColor3dv, 713, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3f, 714, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3fv, 715, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3i, 716, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3iv, 717, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3s, 718, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3sv, 719, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3ub, 720, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3ubv, 721, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3ui, 722, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3uiv, 723, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3us, 724, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3usv, 725, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4)
+ GL_STUB_ALIAS(SecondaryColorPointer, 726, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16)
+ GL_STUB_ALIAS(MultiDrawArrays, 727, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16)
+ GL_STUB_ALIAS(MultiDrawElements, 728, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20)
+ GL_STUB_ALIAS(FogCoordPointer, 729, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12)
+ GL_STUB_ALIAS(FogCoordd, 730, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8)
+ GL_STUB_ALIAS(FogCoorddv, 731, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4)
+ GL_STUB_ALIAS(FogCoordf, 732, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
+ GL_STUB_ALIAS(FogCoordfv, 733, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
+ GL_STUB_ALIAS(BlendFuncSeparate, 735, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
+ GL_STUB_ALIAS(WindowPos2d, 752, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16)
+ GL_STUB_ALIAS(WindowPos2dARB, 752, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16)
+ GL_STUB_ALIAS(WindowPos2dv, 753, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
+ GL_STUB_ALIAS(WindowPos2dvARB, 753, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
+ GL_STUB_ALIAS(WindowPos2f, 754, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8)
+ GL_STUB_ALIAS(WindowPos2fARB, 754, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8)
+ GL_STUB_ALIAS(WindowPos2fv, 755, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
+ GL_STUB_ALIAS(WindowPos2fvARB, 755, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
+ GL_STUB_ALIAS(WindowPos2i, 756, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8)
+ GL_STUB_ALIAS(WindowPos2iARB, 756, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8)
+ GL_STUB_ALIAS(WindowPos2iv, 757, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
+ GL_STUB_ALIAS(WindowPos2ivARB, 757, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
+ GL_STUB_ALIAS(WindowPos2s, 758, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8)
+ GL_STUB_ALIAS(WindowPos2sARB, 758, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8)
+ GL_STUB_ALIAS(WindowPos2sv, 759, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4)
+ GL_STUB_ALIAS(WindowPos2svARB, 759, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4)
+ GL_STUB_ALIAS(WindowPos3d, 760, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24)
+ GL_STUB_ALIAS(WindowPos3dARB, 760, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24)
+ GL_STUB_ALIAS(WindowPos3dv, 761, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
+ GL_STUB_ALIAS(WindowPos3dvARB, 761, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
+ GL_STUB_ALIAS(WindowPos3f, 762, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12)
+ GL_STUB_ALIAS(WindowPos3fARB, 762, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12)
+ GL_STUB_ALIAS(WindowPos3fv, 763, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
+ GL_STUB_ALIAS(WindowPos3fvARB, 763, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
+ GL_STUB_ALIAS(WindowPos3i, 764, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12)
+ GL_STUB_ALIAS(WindowPos3iARB, 764, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12)
+ GL_STUB_ALIAS(WindowPos3iv, 765, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
+ GL_STUB_ALIAS(WindowPos3ivARB, 765, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
+ GL_STUB_ALIAS(WindowPos3s, 766, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12)
+ GL_STUB_ALIAS(WindowPos3sARB, 766, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12)
+ GL_STUB_ALIAS(WindowPos3sv, 767, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4)
+ GL_STUB_ALIAS(WindowPos3svARB, 767, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4)
+ GL_STUB_ALIAS(BindProgramARB, 786, BindProgramARB@8, BindProgramNV, BindProgramNV@8)
+ GL_STUB_ALIAS(DeleteProgramsARB, 787, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8)
+ GL_STUB_ALIAS(GenProgramsARB, 789, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8)
+ GL_STUB_ALIAS(GetVertexAttribPointerv, 795, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
+ GL_STUB_ALIAS(GetVertexAttribPointervARB, 795, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
+ GL_STUB_ALIAS(IsProgramARB, 799, IsProgramARB@4, IsProgramNV, IsProgramNV@4)
+ GL_STUB_ALIAS(PointParameteri, 863, PointParameteri@8, PointParameteriNV, PointParameteriNV@8)
+ GL_STUB_ALIAS(PointParameteriv, 864, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
+ GL_STUB_ALIAS(DeleteVertexArrays, 867, DeleteVertexArrays@8, _dispatch_stub_867, _dispatch_stub_867@8)
+ GL_STUB_ALIAS(IsVertexArray, 869, IsVertexArray@4, _dispatch_stub_869, _dispatch_stub_869@4)
+ GL_STUB_ALIAS(PrimitiveRestartIndex, 876, PrimitiveRestartIndex@4, PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4)
+ GL_STUB_ALIAS(BlendEquationSeparate, 879, BlendEquationSeparate@8, _dispatch_stub_879, _dispatch_stub_879@8)
+ GL_STUB_ALIAS(BindFramebuffer, 880, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
+ GL_STUB_ALIAS(BindRenderbuffer, 881, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
+ GL_STUB_ALIAS(CheckFramebufferStatus, 882, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
+ GL_STUB_ALIAS(DeleteFramebuffers, 883, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
+ GL_STUB_ALIAS(DeleteRenderbuffers, 884, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
+ GL_STUB_ALIAS(FramebufferRenderbuffer, 885, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
+ GL_STUB_ALIAS(FramebufferTexture1D, 886, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
+ GL_STUB_ALIAS(FramebufferTexture2D, 887, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
+ GL_STUB_ALIAS(FramebufferTexture3D, 888, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
+ GL_STUB_ALIAS(GenFramebuffers, 889, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8)
+ GL_STUB_ALIAS(GenRenderbuffers, 890, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8)
+ GL_STUB_ALIAS(GenerateMipmap, 891, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4)
+ GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 892, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
+ GL_STUB_ALIAS(GetRenderbufferParameteriv, 893, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
+ GL_STUB_ALIAS(IsFramebuffer, 894, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
+ GL_STUB_ALIAS(IsRenderbuffer, 895, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
+ GL_STUB_ALIAS(RenderbufferStorage, 896, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
+ GL_STUB_ALIAS(BlitFramebuffer, 897, BlitFramebuffer@40, _dispatch_stub_897, _dispatch_stub_897@40)
+ GL_STUB_ALIAS(BindFragDataLocation, 900, BindFragDataLocation@12, BindFragDataLocationEXT, BindFragDataLocationEXT@12)
+ GL_STUB_ALIAS(GetFragDataLocation, 901, GetFragDataLocation@8, GetFragDataLocationEXT, GetFragDataLocationEXT@8)
+ GL_STUB_ALIAS(GetUniformuiv, 902, GetUniformuiv@12, GetUniformuivEXT, GetUniformuivEXT@12)
+ GL_STUB_ALIAS(GetVertexAttribIiv, 903, GetVertexAttribIiv@12, GetVertexAttribIivEXT, GetVertexAttribIivEXT@12)
+ GL_STUB_ALIAS(GetVertexAttribIuiv, 904, GetVertexAttribIuiv@12, GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12)
+ GL_STUB_ALIAS(Uniform1ui, 905, Uniform1ui@8, Uniform1uiEXT, Uniform1uiEXT@8)
+ GL_STUB_ALIAS(Uniform1uiv, 906, Uniform1uiv@12, Uniform1uivEXT, Uniform1uivEXT@12)
+ GL_STUB_ALIAS(Uniform2ui, 907, Uniform2ui@12, Uniform2uiEXT, Uniform2uiEXT@12)
+ GL_STUB_ALIAS(Uniform2uiv, 908, Uniform2uiv@12, Uniform2uivEXT, Uniform2uivEXT@12)
+ GL_STUB_ALIAS(Uniform3ui, 909, Uniform3ui@16, Uniform3uiEXT, Uniform3uiEXT@16)
+ GL_STUB_ALIAS(Uniform3uiv, 910, Uniform3uiv@12, Uniform3uivEXT, Uniform3uivEXT@12)
+ GL_STUB_ALIAS(Uniform4ui, 911, Uniform4ui@20, Uniform4uiEXT, Uniform4uiEXT@20)
+ GL_STUB_ALIAS(Uniform4uiv, 912, Uniform4uiv@12, Uniform4uivEXT, Uniform4uivEXT@12)
+ GL_STUB_ALIAS(VertexAttribI1i, 913, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8)
+ GL_STUB_ALIAS(VertexAttribI1iv, 914, VertexAttribI1iv@8, VertexAttribI1ivEXT, VertexAttribI1ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI1ui, 915, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8)
+ GL_STUB_ALIAS(VertexAttribI1uiv, 916, VertexAttribI1uiv@8, VertexAttribI1uivEXT, VertexAttribI1uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI2i, 917, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12)
+ GL_STUB_ALIAS(VertexAttribI2iv, 918, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI2ui, 919, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12)
+ GL_STUB_ALIAS(VertexAttribI2uiv, 920, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI3i, 921, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16)
+ GL_STUB_ALIAS(VertexAttribI3iv, 922, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI3ui, 923, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16)
+ GL_STUB_ALIAS(VertexAttribI3uiv, 924, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4bv, 925, VertexAttribI4bv@8, VertexAttribI4bvEXT, VertexAttribI4bvEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4i, 926, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20)
+ GL_STUB_ALIAS(VertexAttribI4iv, 927, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4sv, 928, VertexAttribI4sv@8, VertexAttribI4svEXT, VertexAttribI4svEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4ubv, 929, VertexAttribI4ubv@8, VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4ui, 930, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20)
+ GL_STUB_ALIAS(VertexAttribI4uiv, 931, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4usv, 932, VertexAttribI4usv@8, VertexAttribI4usvEXT, VertexAttribI4usvEXT@8)
+ GL_STUB_ALIAS(VertexAttribIPointer, 933, VertexAttribIPointer@20, VertexAttribIPointerEXT, VertexAttribIPointerEXT@20)
+ GL_STUB_ALIAS(FramebufferTextureLayer, 934, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
+ GL_STUB_ALIAS(FramebufferTextureLayerARB, 934, FramebufferTextureLayerARB@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
+ GL_STUB_ALIAS(ColorMaski, 935, ColorMaski@20, ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
+ GL_STUB_ALIAS(Disablei, 936, Disablei@8, DisableIndexedEXT, DisableIndexedEXT@8)
+ GL_STUB_ALIAS(Enablei, 937, Enablei@8, EnableIndexedEXT, EnableIndexedEXT@8)
+ GL_STUB_ALIAS(GetBooleani_v, 938, GetBooleani_v@12, GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
+ GL_STUB_ALIAS(GetIntegeri_v, 939, GetIntegeri_v@12, GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
+ GL_STUB_ALIAS(IsEnabledi, 940, IsEnabledi@8, IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
+ GL_STUB_ALIAS(GetTexParameterIiv, 943, GetTexParameterIiv@12, GetTexParameterIivEXT, GetTexParameterIivEXT@12)
+ GL_STUB_ALIAS(GetTexParameterIuiv, 944, GetTexParameterIuiv@12, GetTexParameterIuivEXT, GetTexParameterIuivEXT@12)
+ GL_STUB_ALIAS(TexParameterIiv, 945, TexParameterIiv@12, TexParameterIivEXT, TexParameterIivEXT@12)
+ GL_STUB_ALIAS(TexParameterIuiv, 946, TexParameterIuiv@12, TexParameterIuivEXT, TexParameterIuivEXT@12)
+ GL_STUB_ALIAS(BeginConditionalRender, 947, BeginConditionalRender@8, BeginConditionalRenderNV, BeginConditionalRenderNV@8)
+ GL_STUB_ALIAS(EndConditionalRender, 948, EndConditionalRender@0, EndConditionalRenderNV, EndConditionalRenderNV@0)
+ GL_STUB_ALIAS(BeginTransformFeedback, 949, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
+ GL_STUB_ALIAS(BindBufferBase, 950, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
+ GL_STUB_ALIAS(BindBufferRange, 952, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
+ GL_STUB_ALIAS(EndTransformFeedback, 953, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
+ GL_STUB_ALIAS(GetTransformFeedbackVarying, 954, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
+ GL_STUB_ALIAS(TransformFeedbackVaryings, 955, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
+ GL_STUB_ALIAS(ProvokingVertex, 956, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
GLOBL GLNAME(gl_dispatch_functions_end)
HIDDEN(GLNAME(gl_dispatch_functions_end))
diff --git a/mesalib/src/mapi/glapi/glapitable.h b/mesalib/src/mapi/glapi/glapitable.h
index 2bce0b098..e5c5449a9 100644
--- a/mesalib/src/mapi/glapi/glapitable.h
+++ b/mesalib/src/mapi/glapi/glapitable.h
@@ -725,288 +725,294 @@ struct _glapi_table
void (GLAPIENTRYP GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint * params); /* 682 */
void (GLAPIENTRYP GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params); /* 683 */
void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 684 */
- void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 685 */
- void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 686 */
- void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 687 */
- void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 688 */
- void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 689 */
- void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 690 */
- void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 691 */
- void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 692 */
- void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 693 */
- void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 694 */
- void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 695 */
- void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 696 */
- void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 697 */
- void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 698 */
- void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 699 */
- void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 700 */
- void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 701 */
- void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 702 */
- void (GLAPIENTRYP UnlockArraysEXT)(void); /* 703 */
- void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 704 */
- void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 705 */
- void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 706 */
- void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 707 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 708 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 709 */
- void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 710 */
- void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 711 */
- void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 712 */
- void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 713 */
- void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 714 */
- void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 715 */
- void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 716 */
- void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 717 */
- void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 718 */
- void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 719 */
- void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 720 */
- void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 721 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 722 */
- void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 723 */
- void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 724 */
- void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 725 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 726 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 727 */
- void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 728 */
- void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 729 */
- void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 730 */
- void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 731 */
- void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 732 */
- void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 733 */
- void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 734 */
- void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 735 */
- void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 736 */
- void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 737 */
- void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 738 */
- void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 739 */
- void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 740 */
- void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 741 */
- void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 742 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 743 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 744 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 745 */
- void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 746 */
- void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 747 */
- void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 748 */
- void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 749 */
- void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 750 */
- void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 751 */
- void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 752 */
- void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 753 */
- void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 754 */
- void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 755 */
- void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 756 */
- void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 757 */
- void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 758 */
- void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 759 */
- void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 760 */
- void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 761 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 762 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 763 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 764 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 765 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 766 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 767 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 768 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 769 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 770 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 771 */
- void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 772 */
- void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 773 */
- void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 774 */
- void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 775 */
- GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 776 */
- void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 777 */
- GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 778 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 779 */
- void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 780 */
- void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 781 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 782 */
- void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 783 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 784 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 785 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 786 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 787 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 788 */
- void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 789 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 790 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 791 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 792 */
- GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 793 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 794 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 795 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 796 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 797 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 798 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 799 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 800 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 801 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 802 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 803 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 804 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 805 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 806 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 807 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 808 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 809 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 810 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 811 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 812 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 813 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 814 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 815 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 816 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 817 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 818 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 819 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 820 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 821 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 822 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 823 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 824 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 825 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 826 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 827 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 828 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 829 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 830 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 831 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 832 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 833 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 834 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 835 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 836 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 837 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 838 */
- void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 839 */
- void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 840 */
- void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 841 */
- void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 842 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 843 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 844 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 845 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 846 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 847 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 848 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 849 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 850 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 851 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 852 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 853 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 854 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 855 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 856 */
- void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 857 */
- void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 858 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 859 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 860 */
- void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 861 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 862 */
- GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 863 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 864 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 865 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 866 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 867 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 868 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 869 */
- void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 870 */
- void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 871 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 872 */
- void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 873 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 874 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 875 */
- GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 876 */
- void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 877 */
- void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 878 */
- void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 879 */
- void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 880 */
- void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 881 */
- void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 882 */
- void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 883 */
- void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 884 */
- void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 885 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 886 */
- void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 887 */
- GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 888 */
- GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 889 */
- void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 890 */
- void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 891 */
- void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 892 */
- void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 893 */
- void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 894 */
- GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 895 */
- void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 896 */
- void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 897 */
- void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 898 */
- void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 899 */
- void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 900 */
- void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 901 */
- void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 902 */
- void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 903 */
- void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 904 */
- void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 905 */
- void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 906 */
- void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 907 */
- void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 908 */
- void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 909 */
- void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 910 */
- void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 911 */
- void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 912 */
- void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 913 */
- void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 914 */
- void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 915 */
- void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 916 */
- void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 917 */
- void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 918 */
- void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 919 */
- void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 920 */
- void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 921 */
- void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 922 */
- void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 923 */
- void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 924 */
- void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 925 */
- void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 926 */
- void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 927 */
- void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 928 */
- void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 929 */
- void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 930 */
- void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 931 */
- void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 932 */
- void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 933 */
- GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 934 */
- void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 935 */
- void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 936 */
- void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 937 */
- void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 938 */
- void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 939 */
- void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 940 */
- void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 941 */
- void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 942 */
- void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 943 */
- void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 944 */
- void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 945 */
- void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 946 */
- void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 947 */
- void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 948 */
- void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 949 */
- void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 950 */
- void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 951 */
- void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 952 */
- void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 953 */
- GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 954 */
- GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 955 */
- void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 956 */
- GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 957 */
- void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 958 */
- void (GLAPIENTRYP TextureBarrierNV)(void); /* 959 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 960 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 961 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 962 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 963 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 964 */
- void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 965 */
- void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 966 */
+ void (GLAPIENTRYP TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 685 */
+ void (GLAPIENTRYP TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 686 */
+ void (GLAPIENTRYP TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 687 */
+ void (GLAPIENTRYP TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 688 */
+ void (GLAPIENTRYP TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 689 */
+ void (GLAPIENTRYP TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 690 */
+ void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 691 */
+ void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 692 */
+ void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 693 */
+ void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 694 */
+ void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 695 */
+ void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 696 */
+ void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 697 */
+ void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 698 */
+ void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 699 */
+ void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 700 */
+ void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 701 */
+ void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 702 */
+ void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 703 */
+ void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 704 */
+ void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 705 */
+ void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 706 */
+ void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 707 */
+ void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 708 */
+ void (GLAPIENTRYP UnlockArraysEXT)(void); /* 709 */
+ void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 710 */
+ void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 711 */
+ void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 712 */
+ void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 713 */
+ void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 714 */
+ void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 715 */
+ void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 716 */
+ void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 717 */
+ void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 718 */
+ void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 719 */
+ void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 720 */
+ void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 721 */
+ void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 722 */
+ void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 723 */
+ void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 724 */
+ void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 725 */
+ void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 726 */
+ void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 727 */
+ void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 728 */
+ void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 729 */
+ void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 730 */
+ void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 731 */
+ void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 732 */
+ void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 733 */
+ void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 734 */
+ void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 735 */
+ void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 736 */
+ void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 737 */
+ void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 738 */
+ void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 739 */
+ void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 740 */
+ void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 741 */
+ void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 742 */
+ void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 743 */
+ void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 744 */
+ void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 745 */
+ void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 746 */
+ void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 747 */
+ void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 748 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 749 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 750 */
+ void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 751 */
+ void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 752 */
+ void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 753 */
+ void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 754 */
+ void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 755 */
+ void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 756 */
+ void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 757 */
+ void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 758 */
+ void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 759 */
+ void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 760 */
+ void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 761 */
+ void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 762 */
+ void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 763 */
+ void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 764 */
+ void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 765 */
+ void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 766 */
+ void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 767 */
+ void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 768 */
+ void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 769 */
+ void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 770 */
+ void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 771 */
+ void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 772 */
+ void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 773 */
+ void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 774 */
+ void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 775 */
+ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 776 */
+ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 777 */
+ void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 778 */
+ void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 779 */
+ void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 780 */
+ void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 781 */
+ GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 782 */
+ void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 783 */
+ GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 784 */
+ GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 785 */
+ void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 786 */
+ void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 787 */
+ void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 788 */
+ void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 789 */
+ void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 790 */
+ void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 791 */
+ void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 792 */
+ void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 793 */
+ void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 794 */
+ void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 795 */
+ void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 796 */
+ void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 797 */
+ void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 798 */
+ GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 799 */
+ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 800 */
+ void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 801 */
+ void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 802 */
+ void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 803 */
+ void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 804 */
+ void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 805 */
+ void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 806 */
+ void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 807 */
+ void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 808 */
+ void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 809 */
+ void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 810 */
+ void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 811 */
+ void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 812 */
+ void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 813 */
+ void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 814 */
+ void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 815 */
+ void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 816 */
+ void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 817 */
+ void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 818 */
+ void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 819 */
+ void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 820 */
+ void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 821 */
+ void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 822 */
+ void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 823 */
+ void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 824 */
+ void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 825 */
+ void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 826 */
+ void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 827 */
+ void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 828 */
+ void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 829 */
+ void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 830 */
+ void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 831 */
+ void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 832 */
+ void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 833 */
+ void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 834 */
+ void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 835 */
+ void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 836 */
+ void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 837 */
+ void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 838 */
+ void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 839 */
+ void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 840 */
+ void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 841 */
+ void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 842 */
+ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 843 */
+ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 844 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 845 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 846 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 847 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 848 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 849 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 850 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 851 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 852 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 853 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 854 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 855 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 856 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 857 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 858 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 859 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 860 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 861 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 862 */
+ void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 863 */
+ void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 864 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 865 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 866 */
+ void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 867 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 868 */
+ GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 869 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 870 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 871 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 872 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 873 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 874 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 875 */
+ void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 876 */
+ void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 877 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 878 */
+ void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 879 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 880 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 881 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 882 */
+ void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 883 */
+ void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 884 */
+ void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 885 */
+ void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 886 */
+ void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 887 */
+ void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 888 */
+ void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 889 */
+ void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 890 */
+ void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 891 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 892 */
+ void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 893 */
+ GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 894 */
+ GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 895 */
+ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 896 */
+ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 897 */
+ void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 898 */
+ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 899 */
+ void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 900 */
+ GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 901 */
+ void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 902 */
+ void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 903 */
+ void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 904 */
+ void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 905 */
+ void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 906 */
+ void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 907 */
+ void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 908 */
+ void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 909 */
+ void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 910 */
+ void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 911 */
+ void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 912 */
+ void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 913 */
+ void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 914 */
+ void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 915 */
+ void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 916 */
+ void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 917 */
+ void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 918 */
+ void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 919 */
+ void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 920 */
+ void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 921 */
+ void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 922 */
+ void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 923 */
+ void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 924 */
+ void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 925 */
+ void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 926 */
+ void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 927 */
+ void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 928 */
+ void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 929 */
+ void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 930 */
+ void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 931 */
+ void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 932 */
+ void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 933 */
+ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 934 */
+ void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 935 */
+ void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 936 */
+ void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 937 */
+ void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 938 */
+ void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 939 */
+ GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 940 */
+ void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 941 */
+ void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 942 */
+ void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 943 */
+ void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 944 */
+ void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 945 */
+ void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 946 */
+ void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 947 */
+ void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 948 */
+ void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 949 */
+ void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 950 */
+ void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 951 */
+ void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 952 */
+ void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 953 */
+ void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 954 */
+ void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 955 */
+ void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 956 */
+ void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 957 */
+ void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 958 */
+ void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 959 */
+ GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 960 */
+ GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 961 */
+ void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 962 */
+ GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 963 */
+ void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 964 */
+ void (GLAPIENTRYP TextureBarrierNV)(void); /* 965 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 966 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 967 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 968 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 969 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 970 */
+ void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 971 */
+ void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 972 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/mesalib/src/mapi/glapi/glapitemp.h b/mesalib/src/mapi/glapi/glapitemp.h
index a0282ddc0..a421d72c9 100644
--- a/mesalib/src/mapi/glapi/glapitemp.h
+++ b/mesalib/src/mapi/glapi/glapitemp.h
@@ -5372,71 +5372,107 @@ KEYWORD1 void KEYWORD2 NAME(ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLs
DISPATCH(ReadnPixelsARB, (x, y, width, height, format, type, bufSize, data), (F, "glReadnPixelsARB(%d, %d, %d, %d, 0x%x, 0x%x, %d, %p);\n", x, y, width, height, format, type, bufSize, (const void *) data));
}
+KEYWORD1 void KEYWORD2 NAME(TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width)
+{
+ (void) target; (void) levels; (void) internalFormat; (void) width;
+ DISPATCH(TexStorage1D, (target, levels, internalFormat, width), (F, "glTexStorage1D(0x%x, %d, 0x%x, %d);\n", target, levels, internalFormat, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height)
+{
+ (void) target; (void) levels; (void) internalFormat; (void) width; (void) height;
+ DISPATCH(TexStorage2D, (target, levels, internalFormat, width, height), (F, "glTexStorage2D(0x%x, %d, 0x%x, %d, %d);\n", target, levels, internalFormat, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth)
+{
+ (void) target; (void) levels; (void) internalFormat; (void) width; (void) height; (void) depth;
+ DISPATCH(TexStorage3D, (target, levels, internalFormat, width, height, depth), (F, "glTexStorage3D(0x%x, %d, 0x%x, %d, %d, %d);\n", target, levels, internalFormat, width, height, depth));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width)
+{
+ (void) texture; (void) target; (void) levels; (void) internalFormat; (void) width;
+ DISPATCH(TextureStorage1DEXT, (texture, target, levels, internalFormat, width), (F, "glTextureStorage1DEXT(%d, 0x%x, %d, 0x%x, %d);\n", texture, target, levels, internalFormat, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height)
+{
+ (void) texture; (void) target; (void) levels; (void) internalFormat; (void) width; (void) height;
+ DISPATCH(TextureStorage2DEXT, (texture, target, levels, internalFormat, width, height), (F, "glTextureStorage2DEXT(%d, 0x%x, %d, 0x%x, %d, %d);\n", texture, target, levels, internalFormat, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth)
+{
+ (void) texture; (void) target; (void) levels; (void) internalFormat; (void) width; (void) height; (void) depth;
+ DISPATCH(TextureStorage3DEXT, (texture, target, levels, internalFormat, width, height, depth), (F, "glTextureStorage3DEXT(%d, 0x%x, %d, 0x%x, %d, %d, %d);\n", texture, target, levels, internalFormat, width, height, depth));
+}
+
KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
{
(void) factor; (void) bias;
DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_686)(GLenum pname, GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLenum pname, GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_686)(GLenum pname, GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLenum pname, GLfloat * params)
{
(void) pname; (void) params;
DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_687)(GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_693)(GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_687)(GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_693)(GLenum pname, GLint * params)
{
(void) pname; (void) params;
DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_688)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_694)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_688)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_694)(GLenum pname, GLfloat param)
{
(void) pname; (void) param;
DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(GLenum pname, const GLfloat * params)
{
(void) pname; (void) params;
DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(GLenum pname, GLint param)
{
(void) pname; (void) param;
DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_691)(GLenum pname, const GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLenum pname, const GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_691)(GLenum pname, const GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLenum pname, const GLint * params)
{
(void) pname; (void) params;
DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLclampf value, GLboolean invert);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLclampf value, GLboolean invert);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLclampf value, GLboolean invert)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLclampf value, GLboolean invert)
{
(void) value; (void) invert;
DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_693)(GLenum pattern);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLenum pattern);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_693)(GLenum pattern)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLenum pattern)
{
(void) pattern;
DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
@@ -5496,9 +5532,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_706)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_706)(GLenum pname, GLfloat param)
{
(void) pname; (void) param;
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
@@ -5522,9 +5558,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_707)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_707)(GLenum pname, const GLfloat * params)
{
(void) pname; (void) params;
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
@@ -5829,9 +5865,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_728)(GLenum mode);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLenum mode);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_728)(GLenum mode)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLenum mode)
{
(void) mode;
DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
@@ -5849,9 +5885,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_729)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_729)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
(void) sfactorRGB; (void) dfactorRGB; (void) sfactorAlpha; (void) dfactorAlpha;
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
@@ -6287,73 +6323,73 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
{
(void) mode; (void) first; (void) count; (void) primcount; (void) modestride;
DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
{
(void) mode; (void) count; (void) type; (void) indices; (void) primcount; (void) modestride;
DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLsizei n, const GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLsizei n, const GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLsizei n, const GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLsizei n, const GLuint * fences)
{
(void) n; (void) fences;
DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint fence);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLuint fence);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint fence)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLuint fence)
{
(void) fence;
DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLsizei n, GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLsizei n, GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLsizei n, GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLsizei n, GLuint * fences)
{
(void) n; (void) fences;
DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint fence, GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLuint fence, GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint fence, GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLuint fence, GLenum pname, GLint * params)
{
(void) fence; (void) pname; (void) params;
DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_776)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_782)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_776)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_782)(GLuint fence)
{
(void) fence;
RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLuint fence, GLenum condition);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLuint fence, GLenum condition);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLuint fence, GLenum condition)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLuint fence, GLenum condition)
{
(void) fence; (void) condition;
DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_778)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_784)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_778)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_784)(GLuint fence)
{
(void) fence;
RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
@@ -6885,17 +6921,17 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para
DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_859)(GLenum face);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLenum face);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_859)(GLenum face)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLenum face)
{
(void) face;
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_860)(GLuint array);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLuint array);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_860)(GLuint array)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLuint array)
{
(void) array;
DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
@@ -6907,17 +6943,17 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_861)(GLsizei n, const GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLsizei n, const GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_861)(GLsizei n, const GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLsizei n, const GLuint * arrays)
{
(void) n; (void) arrays;
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_862)(GLsizei n, GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_868)(GLsizei n, GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_862)(GLsizei n, GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_868)(GLsizei n, GLuint * arrays)
{
(void) n; (void) arrays;
DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
@@ -6929,9 +6965,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_863)(GLuint array);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_869)(GLuint array);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_863)(GLuint array)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_869)(GLuint array)
{
(void) array;
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
@@ -6990,9 +7026,9 @@ KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLclampd zmin, GLclampd zmax);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLclampd zmin, GLclampd zmax);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLclampd zmin, GLclampd zmax)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLclampd zmin, GLclampd zmax)
{
(void) zmin; (void) zmax;
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
@@ -7004,9 +7040,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_873)(GLenum modeRGB, GLenum modeA);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_879)(GLenum modeRGB, GLenum modeA);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_873)(GLenum modeRGB, GLenum modeA)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_879)(GLenum modeRGB, GLenum modeA)
{
(void) modeRGB; (void) modeA;
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
@@ -7222,25 +7258,25 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_891)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_897)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_891)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_897)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
(void) srcX0; (void) srcY0; (void) srcX1; (void) srcY1; (void) dstX0; (void) dstY0; (void) dstX1; (void) dstY1; (void) mask; (void) filter;
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_892)(GLenum target, GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_898)(GLenum target, GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_892)(GLenum target, GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_898)(GLenum target, GLenum pname, GLint param)
{
(void) target; (void) pname; (void) param;
DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_893)(GLenum target, GLintptr offset, GLsizeiptr size);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_899)(GLenum target, GLintptr offset, GLsizeiptr size);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_893)(GLenum target, GLintptr offset, GLsizeiptr size)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_899)(GLenum target, GLintptr offset, GLsizeiptr size)
{
(void) target; (void) offset; (void) size;
DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
@@ -7914,17 +7950,17 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_951)(GLenum target, GLenum pname, GLvoid ** params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_957)(GLenum target, GLenum pname, GLvoid ** params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_951)(GLenum target, GLenum pname, GLvoid ** params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_957)(GLenum target, GLenum pname, GLvoid ** params)
{
(void) target; (void) pname; (void) params;
DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_952)(GLenum target, GLsizei length, GLvoid * pointer);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_958)(GLenum target, GLsizei length, GLvoid * pointer);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_952)(GLenum target, GLsizei length, GLvoid * pointer)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_958)(GLenum target, GLsizei length, GLvoid * pointer)
{
(void) target; (void) length; (void) pointer;
DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
@@ -7971,41 +8007,41 @@ KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void)
DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_960)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_966)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_960)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_966)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
(void) frontfunc; (void) backfunc; (void) ref; (void) mask;
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_961)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_967)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_961)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_967)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
(void) target; (void) index; (void) count; (void) params;
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_962)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_968)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_962)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_968)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
(void) target; (void) index; (void) count; (void) params;
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_969)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_969)(GLuint id, GLenum pname, GLint64EXT * params)
{
(void) id; (void) pname; (void) params;
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_964)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_970)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_964)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_970)(GLuint id, GLenum pname, GLuint64EXT * params)
{
(void) id; (void) pname; (void) params;
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
@@ -8881,15 +8917,21 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(GetnUniformivARB),
TABLE_ENTRY(GetnUniformuivARB),
TABLE_ENTRY(ReadnPixelsARB),
+ TABLE_ENTRY(TexStorage1D),
+ TABLE_ENTRY(TexStorage2D),
+ TABLE_ENTRY(TexStorage3D),
+ TABLE_ENTRY(TextureStorage1DEXT),
+ TABLE_ENTRY(TextureStorage2DEXT),
+ TABLE_ENTRY(TextureStorage3DEXT),
TABLE_ENTRY(PolygonOffsetEXT),
- TABLE_ENTRY(_dispatch_stub_686),
- TABLE_ENTRY(_dispatch_stub_687),
- TABLE_ENTRY(_dispatch_stub_688),
- TABLE_ENTRY(_dispatch_stub_689),
- TABLE_ENTRY(_dispatch_stub_690),
- TABLE_ENTRY(_dispatch_stub_691),
TABLE_ENTRY(_dispatch_stub_692),
TABLE_ENTRY(_dispatch_stub_693),
+ TABLE_ENTRY(_dispatch_stub_694),
+ TABLE_ENTRY(_dispatch_stub_695),
+ TABLE_ENTRY(_dispatch_stub_696),
+ TABLE_ENTRY(_dispatch_stub_697),
+ TABLE_ENTRY(_dispatch_stub_698),
+ TABLE_ENTRY(_dispatch_stub_699),
TABLE_ENTRY(ColorPointerEXT),
TABLE_ENTRY(EdgeFlagPointerEXT),
TABLE_ENTRY(IndexPointerEXT),
@@ -8924,7 +8966,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(FogCoorddvEXT),
TABLE_ENTRY(FogCoordfEXT),
TABLE_ENTRY(FogCoordfvEXT),
- TABLE_ENTRY(_dispatch_stub_728),
+ TABLE_ENTRY(_dispatch_stub_734),
TABLE_ENTRY(BlendFuncSeparateEXT),
TABLE_ENTRY(FlushVertexArrayRangeNV),
TABLE_ENTRY(VertexArrayRangeNV),
@@ -8966,15 +9008,15 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(WindowPos4ivMESA),
TABLE_ENTRY(WindowPos4sMESA),
TABLE_ENTRY(WindowPos4svMESA),
- TABLE_ENTRY(_dispatch_stub_770),
- TABLE_ENTRY(_dispatch_stub_771),
- TABLE_ENTRY(_dispatch_stub_772),
- TABLE_ENTRY(_dispatch_stub_773),
- TABLE_ENTRY(_dispatch_stub_774),
- TABLE_ENTRY(_dispatch_stub_775),
TABLE_ENTRY(_dispatch_stub_776),
TABLE_ENTRY(_dispatch_stub_777),
TABLE_ENTRY(_dispatch_stub_778),
+ TABLE_ENTRY(_dispatch_stub_779),
+ TABLE_ENTRY(_dispatch_stub_780),
+ TABLE_ENTRY(_dispatch_stub_781),
+ TABLE_ENTRY(_dispatch_stub_782),
+ TABLE_ENTRY(_dispatch_stub_783),
+ TABLE_ENTRY(_dispatch_stub_784),
TABLE_ENTRY(AreProgramsResidentNV),
TABLE_ENTRY(BindProgramNV),
TABLE_ENTRY(DeleteProgramsNV),
@@ -9055,11 +9097,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(SetFragmentShaderConstantATI),
TABLE_ENTRY(PointParameteriNV),
TABLE_ENTRY(PointParameterivNV),
- TABLE_ENTRY(_dispatch_stub_859),
- TABLE_ENTRY(_dispatch_stub_860),
- TABLE_ENTRY(_dispatch_stub_861),
- TABLE_ENTRY(_dispatch_stub_862),
- TABLE_ENTRY(_dispatch_stub_863),
+ TABLE_ENTRY(_dispatch_stub_865),
+ TABLE_ENTRY(_dispatch_stub_866),
+ TABLE_ENTRY(_dispatch_stub_867),
+ TABLE_ENTRY(_dispatch_stub_868),
+ TABLE_ENTRY(_dispatch_stub_869),
TABLE_ENTRY(GetProgramNamedParameterdvNV),
TABLE_ENTRY(GetProgramNamedParameterfvNV),
TABLE_ENTRY(ProgramNamedParameter4dNV),
@@ -9068,8 +9110,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(ProgramNamedParameter4fvNV),
TABLE_ENTRY(PrimitiveRestartIndexNV),
TABLE_ENTRY(PrimitiveRestartNV),
- TABLE_ENTRY(_dispatch_stub_872),
- TABLE_ENTRY(_dispatch_stub_873),
+ TABLE_ENTRY(_dispatch_stub_878),
+ TABLE_ENTRY(_dispatch_stub_879),
TABLE_ENTRY(BindFramebufferEXT),
TABLE_ENTRY(BindRenderbufferEXT),
TABLE_ENTRY(CheckFramebufferStatusEXT),
@@ -9087,9 +9129,9 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(IsFramebufferEXT),
TABLE_ENTRY(IsRenderbufferEXT),
TABLE_ENTRY(RenderbufferStorageEXT),
- TABLE_ENTRY(_dispatch_stub_891),
- TABLE_ENTRY(_dispatch_stub_892),
- TABLE_ENTRY(_dispatch_stub_893),
+ TABLE_ENTRY(_dispatch_stub_897),
+ TABLE_ENTRY(_dispatch_stub_898),
+ TABLE_ENTRY(_dispatch_stub_899),
TABLE_ENTRY(BindFragDataLocationEXT),
TABLE_ENTRY(GetFragDataLocationEXT),
TABLE_ENTRY(GetUniformuivEXT),
@@ -9147,8 +9189,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
TABLE_ENTRY(TransformFeedbackVaryingsEXT),
TABLE_ENTRY(ProvokingVertexEXT),
- TABLE_ENTRY(_dispatch_stub_951),
- TABLE_ENTRY(_dispatch_stub_952),
+ TABLE_ENTRY(_dispatch_stub_957),
+ TABLE_ENTRY(_dispatch_stub_958),
TABLE_ENTRY(GetObjectParameterivAPPLE),
TABLE_ENTRY(ObjectPurgeableAPPLE),
TABLE_ENTRY(ObjectUnpurgeableAPPLE),
@@ -9156,11 +9198,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(CreateShaderProgramEXT),
TABLE_ENTRY(UseShaderProgramEXT),
TABLE_ENTRY(TextureBarrierNV),
- TABLE_ENTRY(_dispatch_stub_960),
- TABLE_ENTRY(_dispatch_stub_961),
- TABLE_ENTRY(_dispatch_stub_962),
- TABLE_ENTRY(_dispatch_stub_963),
- TABLE_ENTRY(_dispatch_stub_964),
+ TABLE_ENTRY(_dispatch_stub_966),
+ TABLE_ENTRY(_dispatch_stub_967),
+ TABLE_ENTRY(_dispatch_stub_968),
+ TABLE_ENTRY(_dispatch_stub_969),
+ TABLE_ENTRY(_dispatch_stub_970),
TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
TABLE_ENTRY(EGLImageTargetTexture2DOES),
/* A whole bunch of no-op functions. These might be called
@@ -9472,10 +9514,10 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(BlendFuncIndexedAMD),
TABLE_ENTRY(PointParameterf),
TABLE_ENTRY(PointParameterfARB),
- TABLE_ENTRY(_dispatch_stub_700),
+ TABLE_ENTRY(_dispatch_stub_706),
TABLE_ENTRY(PointParameterfv),
TABLE_ENTRY(PointParameterfvARB),
- TABLE_ENTRY(_dispatch_stub_701),
+ TABLE_ENTRY(_dispatch_stub_707),
TABLE_ENTRY(SecondaryColor3b),
TABLE_ENTRY(SecondaryColor3bv),
TABLE_ENTRY(SecondaryColor3d),
@@ -9501,7 +9543,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(FogCoordf),
TABLE_ENTRY(FogCoordfv),
TABLE_ENTRY(BlendFuncSeparate),
- TABLE_ENTRY(_dispatch_stub_729),
+ TABLE_ENTRY(_dispatch_stub_735),
TABLE_ENTRY(WindowPos2d),
TABLE_ENTRY(WindowPos2dARB),
TABLE_ENTRY(WindowPos2dv),
diff --git a/mesalib/src/mapi/glapi/glprocs.h b/mesalib/src/mapi/glapi/glprocs.h
index 215dbcfcd..5227a0be8 100644
--- a/mesalib/src/mapi/glapi/glprocs.h
+++ b/mesalib/src/mapi/glapi/glprocs.h
@@ -737,6 +737,12 @@ static const char gl_string_table[] =
"glGetnUniformivARB\0"
"glGetnUniformuivARB\0"
"glReadnPixelsARB\0"
+ "glTexStorage1D\0"
+ "glTexStorage2D\0"
+ "glTexStorage3D\0"
+ "glTextureStorage1DEXT\0"
+ "glTextureStorage2DEXT\0"
+ "glTextureStorage3DEXT\0"
"glPolygonOffsetEXT\0"
"glGetPixelTexGenParameterfvSGIS\0"
"glGetPixelTexGenParameterivSGIS\0"
@@ -1401,41 +1407,41 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_686 mgl_dispatch_stub_686
-#define gl_dispatch_stub_687 mgl_dispatch_stub_687
-#define gl_dispatch_stub_688 mgl_dispatch_stub_688
-#define gl_dispatch_stub_689 mgl_dispatch_stub_689
-#define gl_dispatch_stub_690 mgl_dispatch_stub_690
-#define gl_dispatch_stub_691 mgl_dispatch_stub_691
#define gl_dispatch_stub_692 mgl_dispatch_stub_692
#define gl_dispatch_stub_693 mgl_dispatch_stub_693
-#define gl_dispatch_stub_728 mgl_dispatch_stub_728
-#define gl_dispatch_stub_770 mgl_dispatch_stub_770
-#define gl_dispatch_stub_771 mgl_dispatch_stub_771
-#define gl_dispatch_stub_772 mgl_dispatch_stub_772
-#define gl_dispatch_stub_773 mgl_dispatch_stub_773
-#define gl_dispatch_stub_774 mgl_dispatch_stub_774
-#define gl_dispatch_stub_775 mgl_dispatch_stub_775
+#define gl_dispatch_stub_694 mgl_dispatch_stub_694
+#define gl_dispatch_stub_695 mgl_dispatch_stub_695
+#define gl_dispatch_stub_696 mgl_dispatch_stub_696
+#define gl_dispatch_stub_697 mgl_dispatch_stub_697
+#define gl_dispatch_stub_698 mgl_dispatch_stub_698
+#define gl_dispatch_stub_699 mgl_dispatch_stub_699
+#define gl_dispatch_stub_734 mgl_dispatch_stub_734
#define gl_dispatch_stub_776 mgl_dispatch_stub_776
#define gl_dispatch_stub_777 mgl_dispatch_stub_777
#define gl_dispatch_stub_778 mgl_dispatch_stub_778
-#define gl_dispatch_stub_859 mgl_dispatch_stub_859
-#define gl_dispatch_stub_860 mgl_dispatch_stub_860
-#define gl_dispatch_stub_861 mgl_dispatch_stub_861
-#define gl_dispatch_stub_862 mgl_dispatch_stub_862
-#define gl_dispatch_stub_863 mgl_dispatch_stub_863
-#define gl_dispatch_stub_872 mgl_dispatch_stub_872
-#define gl_dispatch_stub_873 mgl_dispatch_stub_873
-#define gl_dispatch_stub_891 mgl_dispatch_stub_891
-#define gl_dispatch_stub_892 mgl_dispatch_stub_892
-#define gl_dispatch_stub_893 mgl_dispatch_stub_893
-#define gl_dispatch_stub_951 mgl_dispatch_stub_951
-#define gl_dispatch_stub_952 mgl_dispatch_stub_952
-#define gl_dispatch_stub_960 mgl_dispatch_stub_960
-#define gl_dispatch_stub_961 mgl_dispatch_stub_961
-#define gl_dispatch_stub_962 mgl_dispatch_stub_962
-#define gl_dispatch_stub_963 mgl_dispatch_stub_963
-#define gl_dispatch_stub_964 mgl_dispatch_stub_964
+#define gl_dispatch_stub_779 mgl_dispatch_stub_779
+#define gl_dispatch_stub_780 mgl_dispatch_stub_780
+#define gl_dispatch_stub_781 mgl_dispatch_stub_781
+#define gl_dispatch_stub_782 mgl_dispatch_stub_782
+#define gl_dispatch_stub_783 mgl_dispatch_stub_783
+#define gl_dispatch_stub_784 mgl_dispatch_stub_784
+#define gl_dispatch_stub_865 mgl_dispatch_stub_865
+#define gl_dispatch_stub_866 mgl_dispatch_stub_866
+#define gl_dispatch_stub_867 mgl_dispatch_stub_867
+#define gl_dispatch_stub_868 mgl_dispatch_stub_868
+#define gl_dispatch_stub_869 mgl_dispatch_stub_869
+#define gl_dispatch_stub_878 mgl_dispatch_stub_878
+#define gl_dispatch_stub_879 mgl_dispatch_stub_879
+#define gl_dispatch_stub_897 mgl_dispatch_stub_897
+#define gl_dispatch_stub_898 mgl_dispatch_stub_898
+#define gl_dispatch_stub_899 mgl_dispatch_stub_899
+#define gl_dispatch_stub_957 mgl_dispatch_stub_957
+#define gl_dispatch_stub_958 mgl_dispatch_stub_958
+#define gl_dispatch_stub_966 mgl_dispatch_stub_966
+#define gl_dispatch_stub_967 mgl_dispatch_stub_967
+#define gl_dispatch_stub_968 mgl_dispatch_stub_968
+#define gl_dispatch_stub_969 mgl_dispatch_stub_969
+#define gl_dispatch_stub_970 mgl_dispatch_stub_970
#endif /* USE_MGL_NAMESPACE */
@@ -1453,41 +1459,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_686(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_687(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_688(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_689(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_690(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_691(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_692(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_693(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_728(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_770(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_771(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_772(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_773(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_774(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_775(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_776(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_777(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_778(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_859(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_860(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_861(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_862(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_863(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_872(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_873(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_891(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_892(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_893(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_951(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_952(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_960(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_961(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_962(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_963(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_964(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_692(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_693(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_694(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_695(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_696(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_697(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_698(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_699(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_734(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_776(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_777(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_778(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_779(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_780(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_781(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_782(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_783(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_784(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_865(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_866(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_867(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_868(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_869(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_878(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_879(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_897(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_898(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_899(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_957(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_958(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_966(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_967(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_968(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_969(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_970(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2176,653 +2182,659 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(11295, glGetnUniformivARB, glGetnUniformivARB, NULL, 682),
NAME_FUNC_OFFSET(11314, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 683),
NAME_FUNC_OFFSET(11334, glReadnPixelsARB, glReadnPixelsARB, NULL, 684),
- NAME_FUNC_OFFSET(11351, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 685),
- NAME_FUNC_OFFSET(11370, gl_dispatch_stub_686, gl_dispatch_stub_686, NULL, 686),
- NAME_FUNC_OFFSET(11402, gl_dispatch_stub_687, gl_dispatch_stub_687, NULL, 687),
- NAME_FUNC_OFFSET(11434, gl_dispatch_stub_688, gl_dispatch_stub_688, NULL, 688),
- NAME_FUNC_OFFSET(11462, gl_dispatch_stub_689, gl_dispatch_stub_689, NULL, 689),
- NAME_FUNC_OFFSET(11491, gl_dispatch_stub_690, gl_dispatch_stub_690, NULL, 690),
- NAME_FUNC_OFFSET(11519, gl_dispatch_stub_691, gl_dispatch_stub_691, NULL, 691),
- NAME_FUNC_OFFSET(11548, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692),
- NAME_FUNC_OFFSET(11565, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693),
- NAME_FUNC_OFFSET(11585, glColorPointerEXT, glColorPointerEXT, NULL, 694),
- NAME_FUNC_OFFSET(11603, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 695),
- NAME_FUNC_OFFSET(11624, glIndexPointerEXT, glIndexPointerEXT, NULL, 696),
- NAME_FUNC_OFFSET(11642, glNormalPointerEXT, glNormalPointerEXT, NULL, 697),
- NAME_FUNC_OFFSET(11661, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 698),
- NAME_FUNC_OFFSET(11682, glVertexPointerEXT, glVertexPointerEXT, NULL, 699),
- NAME_FUNC_OFFSET(11701, glPointParameterfEXT, glPointParameterfEXT, NULL, 700),
- NAME_FUNC_OFFSET(11722, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 701),
- NAME_FUNC_OFFSET(11744, glLockArraysEXT, glLockArraysEXT, NULL, 702),
- NAME_FUNC_OFFSET(11760, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 703),
- NAME_FUNC_OFFSET(11778, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 704),
- NAME_FUNC_OFFSET(11800, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 705),
- NAME_FUNC_OFFSET(11823, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 706),
- NAME_FUNC_OFFSET(11845, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 707),
- NAME_FUNC_OFFSET(11868, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 708),
- NAME_FUNC_OFFSET(11890, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 709),
- NAME_FUNC_OFFSET(11913, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 710),
- NAME_FUNC_OFFSET(11935, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 711),
- NAME_FUNC_OFFSET(11958, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 712),
- NAME_FUNC_OFFSET(11980, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 713),
- NAME_FUNC_OFFSET(12003, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 714),
- NAME_FUNC_OFFSET(12026, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 715),
- NAME_FUNC_OFFSET(12050, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 716),
- NAME_FUNC_OFFSET(12073, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 717),
- NAME_FUNC_OFFSET(12097, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 718),
- NAME_FUNC_OFFSET(12120, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 719),
- NAME_FUNC_OFFSET(12144, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 720),
- NAME_FUNC_OFFSET(12171, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 721),
- NAME_FUNC_OFFSET(12192, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 722),
- NAME_FUNC_OFFSET(12215, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 723),
- NAME_FUNC_OFFSET(12236, glFogCoorddEXT, glFogCoorddEXT, NULL, 724),
- NAME_FUNC_OFFSET(12251, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 725),
- NAME_FUNC_OFFSET(12267, glFogCoordfEXT, glFogCoordfEXT, NULL, 726),
- NAME_FUNC_OFFSET(12282, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 727),
- NAME_FUNC_OFFSET(12298, gl_dispatch_stub_728, gl_dispatch_stub_728, NULL, 728),
- NAME_FUNC_OFFSET(12316, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 729),
- NAME_FUNC_OFFSET(12339, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 730),
- NAME_FUNC_OFFSET(12365, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 731),
- NAME_FUNC_OFFSET(12386, glCombinerInputNV, glCombinerInputNV, NULL, 732),
- NAME_FUNC_OFFSET(12404, glCombinerOutputNV, glCombinerOutputNV, NULL, 733),
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- NAME_FUNC_OFFSET(12856, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 751),
- NAME_FUNC_OFFSET(12875, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 752),
- NAME_FUNC_OFFSET(12893, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 753),
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- NAME_FUNC_OFFSET(12930, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 755),
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- NAME_FUNC_OFFSET(12986, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 758),
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- NAME_FUNC_OFFSET(14232, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 822),
- NAME_FUNC_OFFSET(14252, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 823),
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- NAME_FUNC_OFFSET(14293, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 825),
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- NAME_FUNC_OFFSET(14359, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 828),
- NAME_FUNC_OFFSET(14380, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 829),
- NAME_FUNC_OFFSET(14401, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 830),
- NAME_FUNC_OFFSET(14422, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 831),
- NAME_FUNC_OFFSET(14443, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 832),
- NAME_FUNC_OFFSET(14464, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 833),
- NAME_FUNC_OFFSET(14485, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 834),
- NAME_FUNC_OFFSET(14506, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 835),
- NAME_FUNC_OFFSET(14527, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 836),
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- NAME_FUNC_OFFSET(14569, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 838),
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- NAME_FUNC_OFFSET(14645, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 841),
- NAME_FUNC_OFFSET(14669, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 842),
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- NAME_FUNC_OFFSET(14737, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 845),
- NAME_FUNC_OFFSET(14759, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 846),
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- NAME_FUNC_OFFSET(14852, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 850),
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- NAME_FUNC_OFFSET(14923, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 853),
- NAME_FUNC_OFFSET(14947, glPassTexCoordATI, glPassTexCoordATI, NULL, 854),
- NAME_FUNC_OFFSET(14965, glSampleMapATI, glSampleMapATI, NULL, 855),
- NAME_FUNC_OFFSET(14980, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 856),
- NAME_FUNC_OFFSET(15011, glPointParameteriNV, glPointParameteriNV, NULL, 857),
- NAME_FUNC_OFFSET(15031, glPointParameterivNV, glPointParameterivNV, NULL, 858),
- NAME_FUNC_OFFSET(15052, gl_dispatch_stub_859, gl_dispatch_stub_859, NULL, 859),
- NAME_FUNC_OFFSET(15075, gl_dispatch_stub_860, gl_dispatch_stub_860, NULL, 860),
- NAME_FUNC_OFFSET(15098, gl_dispatch_stub_861, gl_dispatch_stub_861, NULL, 861),
- NAME_FUNC_OFFSET(15124, gl_dispatch_stub_862, gl_dispatch_stub_862, NULL, 862),
- NAME_FUNC_OFFSET(15147, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863),
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- NAME_FUNC_OFFSET(15287, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 868),
- NAME_FUNC_OFFSET(15315, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 869),
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- NAME_FUNC_OFFSET(15370, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 871),
- NAME_FUNC_OFFSET(15391, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
- NAME_FUNC_OFFSET(15408, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
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- NAME_FUNC_OFFSET(15456, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 875),
- NAME_FUNC_OFFSET(15478, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 876),
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- NAME_FUNC_OFFSET(15530, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 878),
- NAME_FUNC_OFFSET(15555, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 879),
- NAME_FUNC_OFFSET(15584, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 880),
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- NAME_FUNC_OFFSET(15636, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 882),
- NAME_FUNC_OFFSET(15662, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 883),
- NAME_FUNC_OFFSET(15683, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 884),
- NAME_FUNC_OFFSET(15705, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 885),
- NAME_FUNC_OFFSET(15725, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 886),
- NAME_FUNC_OFFSET(15766, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 887),
- NAME_FUNC_OFFSET(15798, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 888),
- NAME_FUNC_OFFSET(15817, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 889),
- NAME_FUNC_OFFSET(15837, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 890),
- NAME_FUNC_OFFSET(15862, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891),
- NAME_FUNC_OFFSET(15883, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892),
- NAME_FUNC_OFFSET(15907, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893),
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- NAME_FUNC_OFFSET(15963, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 895),
- NAME_FUNC_OFFSET(15988, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 896),
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- NAME_FUNC_OFFSET(16138, glUniform3uivEXT, glUniform3uivEXT, NULL, 904),
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- NAME_FUNC_OFFSET(16231, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 909),
- NAME_FUNC_OFFSET(16253, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 910),
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- NAME_FUNC_OFFSET(16297, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 912),
- NAME_FUNC_OFFSET(16319, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 913),
- NAME_FUNC_OFFSET(16341, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 914),
- NAME_FUNC_OFFSET(16364, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 915),
- NAME_FUNC_OFFSET(16385, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 916),
- NAME_FUNC_OFFSET(16407, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 917),
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- NAME_FUNC_OFFSET(16474, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 920),
- NAME_FUNC_OFFSET(16495, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 921),
- NAME_FUNC_OFFSET(16517, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 922),
- NAME_FUNC_OFFSET(16539, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 923),
- NAME_FUNC_OFFSET(16562, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 924),
- NAME_FUNC_OFFSET(16584, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 925),
- NAME_FUNC_OFFSET(16607, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 926),
- NAME_FUNC_OFFSET(16630, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 927),
- NAME_FUNC_OFFSET(16656, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 928),
- NAME_FUNC_OFFSET(16685, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 929),
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- NAME_FUNC_OFFSET(16727, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 931),
- NAME_FUNC_OFFSET(16746, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 932),
- NAME_FUNC_OFFSET(16770, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 933),
- NAME_FUNC_OFFSET(16794, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 934),
- NAME_FUNC_OFFSET(16816, glClearColorIiEXT, glClearColorIiEXT, NULL, 935),
- NAME_FUNC_OFFSET(16834, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 936),
- NAME_FUNC_OFFSET(16853, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 937),
- NAME_FUNC_OFFSET(16877, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 938),
- NAME_FUNC_OFFSET(16902, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 939),
- NAME_FUNC_OFFSET(16923, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 940),
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- NAME_FUNC_OFFSET(16972, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 942),
- NAME_FUNC_OFFSET(16997, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 943),
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- NAME_FUNC_OFFSET(17045, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 945),
- NAME_FUNC_OFFSET(17067, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 946),
- NAME_FUNC_OFFSET(17088, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 947),
- NAME_FUNC_OFFSET(17114, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 948),
- NAME_FUNC_OFFSET(17147, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 949),
- NAME_FUNC_OFFSET(17178, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 950),
- NAME_FUNC_OFFSET(17199, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951),
- NAME_FUNC_OFFSET(17230, gl_dispatch_stub_952, gl_dispatch_stub_952, NULL, 952),
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- NAME_FUNC_OFFSET(17326, glActiveProgramEXT, glActiveProgramEXT, NULL, 956),
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- NAME_FUNC_OFFSET(17496, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963),
- NAME_FUNC_OFFSET(17520, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964),
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- NAME_FUNC_OFFSET(17584, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 966),
- NAME_FUNC_OFFSET(17613, glArrayElement, glArrayElement, NULL, 306),
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- NAME_FUNC_OFFSET(17648, glDrawArrays, glDrawArrays, NULL, 310),
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- NAME_FUNC_OFFSET(17729, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
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- NAME_FUNC_OFFSET(17812, glGetPointerv, glGetPointerv, NULL, 329),
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- NAME_FUNC_OFFSET(18198, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(18228, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(18247, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(18270, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(18295, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
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- NAME_FUNC_OFFSET(18347, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(18375, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(18402, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(18430, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(18459, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(18488, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(18514, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(18545, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(18576, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(18600, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
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- NAME_FUNC_OFFSET(18641, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(18670, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
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- NAME_FUNC_OFFSET(18714, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(18740, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(18766, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(18781, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(18793, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(18813, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(18830, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(18846, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(18865, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(18888, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET(18904, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
- NAME_FUNC_OFFSET(18926, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
- NAME_FUNC_OFFSET(18944, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
- NAME_FUNC_OFFSET(18963, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(18981, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(19000, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
- NAME_FUNC_OFFSET(19018, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
- NAME_FUNC_OFFSET(19037, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
- NAME_FUNC_OFFSET(19055, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
- NAME_FUNC_OFFSET(19074, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
- NAME_FUNC_OFFSET(19092, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
- NAME_FUNC_OFFSET(19111, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(19129, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(19148, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
- NAME_FUNC_OFFSET(19166, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
- NAME_FUNC_OFFSET(19185, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
- NAME_FUNC_OFFSET(19203, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
- NAME_FUNC_OFFSET(19222, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
- NAME_FUNC_OFFSET(19240, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
- NAME_FUNC_OFFSET(19259, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(19277, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(19296, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
- NAME_FUNC_OFFSET(19314, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
- NAME_FUNC_OFFSET(19333, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
- NAME_FUNC_OFFSET(19351, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
- NAME_FUNC_OFFSET(19370, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
- NAME_FUNC_OFFSET(19388, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
- NAME_FUNC_OFFSET(19407, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(19425, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(19444, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
- NAME_FUNC_OFFSET(19462, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
- NAME_FUNC_OFFSET(19481, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
- NAME_FUNC_OFFSET(19499, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
- NAME_FUNC_OFFSET(19518, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
- NAME_FUNC_OFFSET(19541, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
- NAME_FUNC_OFFSET(19564, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
- NAME_FUNC_OFFSET(19587, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
- NAME_FUNC_OFFSET(19610, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
- NAME_FUNC_OFFSET(19633, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
- NAME_FUNC_OFFSET(19650, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
- NAME_FUNC_OFFSET(19673, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
- NAME_FUNC_OFFSET(19696, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
- NAME_FUNC_OFFSET(19719, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
- NAME_FUNC_OFFSET(19745, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
- NAME_FUNC_OFFSET(19771, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
- NAME_FUNC_OFFSET(19797, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
- NAME_FUNC_OFFSET(19821, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
- NAME_FUNC_OFFSET(19848, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
- NAME_FUNC_OFFSET(19874, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
- NAME_FUNC_OFFSET(19894, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
- NAME_FUNC_OFFSET(19914, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
- NAME_FUNC_OFFSET(19934, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
- NAME_FUNC_OFFSET(19957, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
- NAME_FUNC_OFFSET(19981, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
- NAME_FUNC_OFFSET(20004, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
- NAME_FUNC_OFFSET(20028, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
- NAME_FUNC_OFFSET(20045, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
- NAME_FUNC_OFFSET(20063, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
- NAME_FUNC_OFFSET(20080, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
- NAME_FUNC_OFFSET(20098, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
- NAME_FUNC_OFFSET(20115, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
- NAME_FUNC_OFFSET(20133, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
- NAME_FUNC_OFFSET(20150, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
- NAME_FUNC_OFFSET(20168, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
- NAME_FUNC_OFFSET(20185, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
- NAME_FUNC_OFFSET(20203, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
- NAME_FUNC_OFFSET(20220, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
- NAME_FUNC_OFFSET(20238, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
- NAME_FUNC_OFFSET(20255, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
- NAME_FUNC_OFFSET(20273, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
- NAME_FUNC_OFFSET(20290, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
- NAME_FUNC_OFFSET(20308, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
- NAME_FUNC_OFFSET(20325, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
- NAME_FUNC_OFFSET(20343, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
- NAME_FUNC_OFFSET(20362, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
- NAME_FUNC_OFFSET(20381, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
- NAME_FUNC_OFFSET(20400, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
- NAME_FUNC_OFFSET(20419, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
- NAME_FUNC_OFFSET(20439, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
- NAME_FUNC_OFFSET(20459, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
- NAME_FUNC_OFFSET(20479, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
- NAME_FUNC_OFFSET(20497, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
- NAME_FUNC_OFFSET(20514, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
- NAME_FUNC_OFFSET(20532, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
- NAME_FUNC_OFFSET(20549, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
- NAME_FUNC_OFFSET(20567, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
- NAME_FUNC_OFFSET(20585, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
- NAME_FUNC_OFFSET(20602, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
- NAME_FUNC_OFFSET(20620, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
- NAME_FUNC_OFFSET(20639, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
- NAME_FUNC_OFFSET(20658, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
- NAME_FUNC_OFFSET(20677, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
- NAME_FUNC_OFFSET(20699, glBindBufferARB, glBindBufferARB, NULL, 510),
- NAME_FUNC_OFFSET(20712, glBufferDataARB, glBufferDataARB, NULL, 511),
- NAME_FUNC_OFFSET(20725, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
- NAME_FUNC_OFFSET(20741, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
- NAME_FUNC_OFFSET(20757, glGenBuffersARB, glGenBuffersARB, NULL, 514),
- NAME_FUNC_OFFSET(20770, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
- NAME_FUNC_OFFSET(20793, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
- NAME_FUNC_OFFSET(20813, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
- NAME_FUNC_OFFSET(20832, glIsBufferARB, glIsBufferARB, NULL, 518),
- NAME_FUNC_OFFSET(20843, glMapBufferARB, glMapBufferARB, NULL, 519),
- NAME_FUNC_OFFSET(20855, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
- NAME_FUNC_OFFSET(20869, glBeginQueryARB, glBeginQueryARB, NULL, 521),
- NAME_FUNC_OFFSET(20882, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
- NAME_FUNC_OFFSET(20898, glEndQueryARB, glEndQueryARB, NULL, 523),
- NAME_FUNC_OFFSET(20909, glGenQueriesARB, glGenQueriesARB, NULL, 524),
- NAME_FUNC_OFFSET(20922, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
- NAME_FUNC_OFFSET(20941, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
- NAME_FUNC_OFFSET(20961, glGetQueryivARB, glGetQueryivARB, NULL, 527),
- NAME_FUNC_OFFSET(20974, glIsQueryARB, glIsQueryARB, NULL, 528),
- NAME_FUNC_OFFSET(20984, glCompileShaderARB, glCompileShaderARB, NULL, 530),
- NAME_FUNC_OFFSET(21000, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
- NAME_FUNC_OFFSET(21019, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
- NAME_FUNC_OFFSET(21037, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
- NAME_FUNC_OFFSET(21058, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
- NAME_FUNC_OFFSET(21073, glGetUniformivARB, glGetUniformivARB, NULL, 544),
- NAME_FUNC_OFFSET(21088, glLinkProgramARB, glLinkProgramARB, NULL, 545),
- NAME_FUNC_OFFSET(21102, glShaderSourceARB, glShaderSourceARB, NULL, 546),
- NAME_FUNC_OFFSET(21117, glUniform1fARB, glUniform1fARB, NULL, 547),
- NAME_FUNC_OFFSET(21129, glUniform1fvARB, glUniform1fvARB, NULL, 548),
- NAME_FUNC_OFFSET(21142, glUniform1iARB, glUniform1iARB, NULL, 549),
- NAME_FUNC_OFFSET(21154, glUniform1ivARB, glUniform1ivARB, NULL, 550),
- NAME_FUNC_OFFSET(21167, glUniform2fARB, glUniform2fARB, NULL, 551),
- NAME_FUNC_OFFSET(21179, glUniform2fvARB, glUniform2fvARB, NULL, 552),
- NAME_FUNC_OFFSET(21192, glUniform2iARB, glUniform2iARB, NULL, 553),
- NAME_FUNC_OFFSET(21204, glUniform2ivARB, glUniform2ivARB, NULL, 554),
- NAME_FUNC_OFFSET(21217, glUniform3fARB, glUniform3fARB, NULL, 555),
- NAME_FUNC_OFFSET(21229, glUniform3fvARB, glUniform3fvARB, NULL, 556),
- NAME_FUNC_OFFSET(21242, glUniform3iARB, glUniform3iARB, NULL, 557),
- NAME_FUNC_OFFSET(21254, glUniform3ivARB, glUniform3ivARB, NULL, 558),
- NAME_FUNC_OFFSET(21267, glUniform4fARB, glUniform4fARB, NULL, 559),
- NAME_FUNC_OFFSET(21279, glUniform4fvARB, glUniform4fvARB, NULL, 560),
- NAME_FUNC_OFFSET(21292, glUniform4iARB, glUniform4iARB, NULL, 561),
- NAME_FUNC_OFFSET(21304, glUniform4ivARB, glUniform4ivARB, NULL, 562),
- NAME_FUNC_OFFSET(21317, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
- NAME_FUNC_OFFSET(21336, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
- NAME_FUNC_OFFSET(21355, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
- NAME_FUNC_OFFSET(21374, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
- NAME_FUNC_OFFSET(21387, glValidateProgramARB, glValidateProgramARB, NULL, 567),
- NAME_FUNC_OFFSET(21405, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
- NAME_FUNC_OFFSET(21426, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
- NAME_FUNC_OFFSET(21444, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
- NAME_FUNC_OFFSET(21464, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET(21478, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET(21495, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET(21511, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(21536, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(21558, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
- NAME_FUNC_OFFSET(21585, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
- NAME_FUNC_OFFSET(21609, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575),
- NAME_FUNC_OFFSET(21645, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597),
- NAME_FUNC_OFFSET(21679, glBlendEquationiARB, glBlendEquationiARB, NULL, 598),
- NAME_FUNC_OFFSET(21705, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599),
- NAME_FUNC_OFFSET(21735, glBlendFunciARB, glBlendFunciARB, NULL, 600),
- NAME_FUNC_OFFSET(21757, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692),
- NAME_FUNC_OFFSET(21773, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693),
- NAME_FUNC_OFFSET(21792, glPointParameterfEXT, glPointParameterfEXT, NULL, 700),
- NAME_FUNC_OFFSET(21810, glPointParameterfEXT, glPointParameterfEXT, NULL, 700),
- NAME_FUNC_OFFSET(21831, glPointParameterfEXT, glPointParameterfEXT, NULL, 700),
- NAME_FUNC_OFFSET(21853, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 701),
- NAME_FUNC_OFFSET(21872, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 701),
- NAME_FUNC_OFFSET(21894, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 701),
- NAME_FUNC_OFFSET(21917, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 704),
- NAME_FUNC_OFFSET(21936, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 705),
- NAME_FUNC_OFFSET(21956, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 706),
- NAME_FUNC_OFFSET(21975, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 707),
- NAME_FUNC_OFFSET(21995, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 708),
- NAME_FUNC_OFFSET(22014, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 709),
- NAME_FUNC_OFFSET(22034, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 710),
- NAME_FUNC_OFFSET(22053, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 711),
- NAME_FUNC_OFFSET(22073, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 712),
- NAME_FUNC_OFFSET(22092, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 713),
- NAME_FUNC_OFFSET(22112, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 714),
- NAME_FUNC_OFFSET(22132, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 715),
- NAME_FUNC_OFFSET(22153, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 716),
- NAME_FUNC_OFFSET(22173, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 717),
- NAME_FUNC_OFFSET(22194, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 718),
- NAME_FUNC_OFFSET(22214, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 719),
- NAME_FUNC_OFFSET(22235, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 720),
- NAME_FUNC_OFFSET(22259, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 721),
- NAME_FUNC_OFFSET(22277, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 722),
- NAME_FUNC_OFFSET(22297, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 723),
- NAME_FUNC_OFFSET(22315, glFogCoorddEXT, glFogCoorddEXT, NULL, 724),
- NAME_FUNC_OFFSET(22327, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 725),
- NAME_FUNC_OFFSET(22340, glFogCoordfEXT, glFogCoordfEXT, NULL, 726),
- NAME_FUNC_OFFSET(22352, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 727),
- NAME_FUNC_OFFSET(22365, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 729),
- NAME_FUNC_OFFSET(22385, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 729),
- NAME_FUNC_OFFSET(22409, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 746),
- NAME_FUNC_OFFSET(22423, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 746),
- NAME_FUNC_OFFSET(22440, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 747),
- NAME_FUNC_OFFSET(22455, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 747),
- NAME_FUNC_OFFSET(22473, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 748),
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- NAME_FUNC_OFFSET(22504, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 749),
- NAME_FUNC_OFFSET(22519, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 749),
- NAME_FUNC_OFFSET(22537, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 750),
- NAME_FUNC_OFFSET(22551, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 750),
- NAME_FUNC_OFFSET(22568, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 751),
- NAME_FUNC_OFFSET(22583, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 751),
- NAME_FUNC_OFFSET(22601, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 752),
- NAME_FUNC_OFFSET(22615, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 752),
- NAME_FUNC_OFFSET(22632, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 753),
- NAME_FUNC_OFFSET(22647, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 753),
- NAME_FUNC_OFFSET(22665, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 754),
- NAME_FUNC_OFFSET(22679, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 754),
- NAME_FUNC_OFFSET(22696, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 755),
- NAME_FUNC_OFFSET(22711, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 755),
- NAME_FUNC_OFFSET(22729, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 756),
- NAME_FUNC_OFFSET(22743, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 756),
- NAME_FUNC_OFFSET(22760, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 757),
- NAME_FUNC_OFFSET(22775, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 757),
- NAME_FUNC_OFFSET(22793, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 758),
- NAME_FUNC_OFFSET(22807, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 758),
- NAME_FUNC_OFFSET(22824, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 759),
- NAME_FUNC_OFFSET(22839, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 759),
- NAME_FUNC_OFFSET(22857, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 760),
- NAME_FUNC_OFFSET(22871, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 760),
- NAME_FUNC_OFFSET(22888, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 761),
- NAME_FUNC_OFFSET(22903, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 761),
- NAME_FUNC_OFFSET(22921, glBindProgramNV, glBindProgramNV, NULL, 780),
- NAME_FUNC_OFFSET(22938, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 781),
- NAME_FUNC_OFFSET(22958, glGenProgramsNV, glGenProgramsNV, NULL, 783),
- NAME_FUNC_OFFSET(22975, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 789),
- NAME_FUNC_OFFSET(23001, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 789),
- NAME_FUNC_OFFSET(23030, glIsProgramNV, glIsProgramNV, NULL, 793),
- NAME_FUNC_OFFSET(23045, glPointParameteriNV, glPointParameteriNV, NULL, 857),
- NAME_FUNC_OFFSET(23063, glPointParameterivNV, glPointParameterivNV, NULL, 858),
- NAME_FUNC_OFFSET(23082, gl_dispatch_stub_861, gl_dispatch_stub_861, NULL, 861),
- NAME_FUNC_OFFSET(23103, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863),
- NAME_FUNC_OFFSET(23119, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 870),
- NAME_FUNC_OFFSET(23143, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
- NAME_FUNC_OFFSET(23167, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
- NAME_FUNC_OFFSET(23194, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 874),
- NAME_FUNC_OFFSET(23212, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 875),
- NAME_FUNC_OFFSET(23231, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 876),
- NAME_FUNC_OFFSET(23256, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 877),
- NAME_FUNC_OFFSET(23277, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 878),
- NAME_FUNC_OFFSET(23299, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 879),
- NAME_FUNC_OFFSET(23325, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 880),
- NAME_FUNC_OFFSET(23348, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 881),
- NAME_FUNC_OFFSET(23371, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 882),
- NAME_FUNC_OFFSET(23394, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 883),
- NAME_FUNC_OFFSET(23412, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 884),
- NAME_FUNC_OFFSET(23431, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 885),
- NAME_FUNC_OFFSET(23448, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 886),
- NAME_FUNC_OFFSET(23486, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 887),
- NAME_FUNC_OFFSET(23515, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 888),
- NAME_FUNC_OFFSET(23531, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 889),
- NAME_FUNC_OFFSET(23548, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 890),
- NAME_FUNC_OFFSET(23570, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891),
- NAME_FUNC_OFFSET(23588, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 894),
- NAME_FUNC_OFFSET(23611, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 895),
- NAME_FUNC_OFFSET(23633, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 896),
- NAME_FUNC_OFFSET(23649, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 897),
- NAME_FUNC_OFFSET(23670, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 898),
- NAME_FUNC_OFFSET(23692, glUniform1uiEXT, glUniform1uiEXT, NULL, 899),
- NAME_FUNC_OFFSET(23705, glUniform1uivEXT, glUniform1uivEXT, NULL, 900),
- NAME_FUNC_OFFSET(23719, glUniform2uiEXT, glUniform2uiEXT, NULL, 901),
- NAME_FUNC_OFFSET(23732, glUniform2uivEXT, glUniform2uivEXT, NULL, 902),
- NAME_FUNC_OFFSET(23746, glUniform3uiEXT, glUniform3uiEXT, NULL, 903),
- NAME_FUNC_OFFSET(23759, glUniform3uivEXT, glUniform3uivEXT, NULL, 904),
- NAME_FUNC_OFFSET(23773, glUniform4uiEXT, glUniform4uiEXT, NULL, 905),
- NAME_FUNC_OFFSET(23786, glUniform4uivEXT, glUniform4uivEXT, NULL, 906),
- NAME_FUNC_OFFSET(23800, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 907),
- NAME_FUNC_OFFSET(23818, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 908),
- NAME_FUNC_OFFSET(23837, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 909),
- NAME_FUNC_OFFSET(23856, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 910),
- NAME_FUNC_OFFSET(23876, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 911),
- NAME_FUNC_OFFSET(23894, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 912),
- NAME_FUNC_OFFSET(23913, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 913),
- NAME_FUNC_OFFSET(23932, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 914),
- NAME_FUNC_OFFSET(23952, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 915),
- NAME_FUNC_OFFSET(23970, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 916),
- NAME_FUNC_OFFSET(23989, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 917),
- NAME_FUNC_OFFSET(24008, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 918),
- NAME_FUNC_OFFSET(24028, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 919),
- NAME_FUNC_OFFSET(24047, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 920),
- NAME_FUNC_OFFSET(24065, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 921),
- NAME_FUNC_OFFSET(24084, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 922),
- NAME_FUNC_OFFSET(24103, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 923),
- NAME_FUNC_OFFSET(24123, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 924),
- NAME_FUNC_OFFSET(24142, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 925),
- NAME_FUNC_OFFSET(24162, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 926),
- NAME_FUNC_OFFSET(24182, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 927),
- NAME_FUNC_OFFSET(24205, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 928),
- NAME_FUNC_OFFSET(24231, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 928),
- NAME_FUNC_OFFSET(24260, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 929),
- NAME_FUNC_OFFSET(24273, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 930),
- NAME_FUNC_OFFSET(24284, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 931),
- NAME_FUNC_OFFSET(24294, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 932),
- NAME_FUNC_OFFSET(24310, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 933),
- NAME_FUNC_OFFSET(24326, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 934),
- NAME_FUNC_OFFSET(24339, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 937),
- NAME_FUNC_OFFSET(24360, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 938),
- NAME_FUNC_OFFSET(24382, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 939),
- NAME_FUNC_OFFSET(24400, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 940),
- NAME_FUNC_OFFSET(24419, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 941),
- NAME_FUNC_OFFSET(24444, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 942),
- NAME_FUNC_OFFSET(24467, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 943),
- NAME_FUNC_OFFSET(24492, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 944),
- NAME_FUNC_OFFSET(24509, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 946),
- NAME_FUNC_OFFSET(24527, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 947),
- NAME_FUNC_OFFSET(24550, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 948),
- NAME_FUNC_OFFSET(24580, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 949),
- NAME_FUNC_OFFSET(24608, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 950),
+ NAME_FUNC_OFFSET(11351, glTexStorage1D, glTexStorage1D, NULL, 685),
+ NAME_FUNC_OFFSET(11366, glTexStorage2D, glTexStorage2D, NULL, 686),
+ NAME_FUNC_OFFSET(11381, glTexStorage3D, glTexStorage3D, NULL, 687),
+ NAME_FUNC_OFFSET(11396, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 688),
+ NAME_FUNC_OFFSET(11418, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 689),
+ NAME_FUNC_OFFSET(11440, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 690),
+ NAME_FUNC_OFFSET(11462, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 691),
+ NAME_FUNC_OFFSET(11481, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692),
+ NAME_FUNC_OFFSET(11513, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693),
+ NAME_FUNC_OFFSET(11545, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL, 694),
+ NAME_FUNC_OFFSET(11573, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695),
+ NAME_FUNC_OFFSET(11602, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696),
+ NAME_FUNC_OFFSET(11630, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
+ NAME_FUNC_OFFSET(11659, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
+ NAME_FUNC_OFFSET(11676, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699),
+ NAME_FUNC_OFFSET(11696, glColorPointerEXT, glColorPointerEXT, NULL, 700),
+ NAME_FUNC_OFFSET(11714, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 701),
+ NAME_FUNC_OFFSET(11735, glIndexPointerEXT, glIndexPointerEXT, NULL, 702),
+ NAME_FUNC_OFFSET(11753, glNormalPointerEXT, glNormalPointerEXT, NULL, 703),
+ NAME_FUNC_OFFSET(11772, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 704),
+ NAME_FUNC_OFFSET(11793, glVertexPointerEXT, glVertexPointerEXT, NULL, 705),
+ NAME_FUNC_OFFSET(11812, glPointParameterfEXT, glPointParameterfEXT, NULL, 706),
+ NAME_FUNC_OFFSET(11833, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707),
+ NAME_FUNC_OFFSET(11855, glLockArraysEXT, glLockArraysEXT, NULL, 708),
+ NAME_FUNC_OFFSET(11871, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 709),
+ NAME_FUNC_OFFSET(11889, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 710),
+ NAME_FUNC_OFFSET(11911, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 711),
+ NAME_FUNC_OFFSET(11934, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 712),
+ NAME_FUNC_OFFSET(11956, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 713),
+ NAME_FUNC_OFFSET(11979, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 714),
+ NAME_FUNC_OFFSET(12001, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 715),
+ NAME_FUNC_OFFSET(12024, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 716),
+ NAME_FUNC_OFFSET(12046, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 717),
+ NAME_FUNC_OFFSET(12069, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 718),
+ NAME_FUNC_OFFSET(12091, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 719),
+ NAME_FUNC_OFFSET(12114, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 720),
+ NAME_FUNC_OFFSET(12137, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 721),
+ NAME_FUNC_OFFSET(12161, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 722),
+ NAME_FUNC_OFFSET(12184, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 723),
+ NAME_FUNC_OFFSET(12208, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 724),
+ NAME_FUNC_OFFSET(12231, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 725),
+ NAME_FUNC_OFFSET(12255, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 726),
+ NAME_FUNC_OFFSET(12282, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 727),
+ NAME_FUNC_OFFSET(12303, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 728),
+ NAME_FUNC_OFFSET(12326, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 729),
+ NAME_FUNC_OFFSET(12347, glFogCoorddEXT, glFogCoorddEXT, NULL, 730),
+ NAME_FUNC_OFFSET(12362, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731),
+ NAME_FUNC_OFFSET(12378, glFogCoordfEXT, glFogCoordfEXT, NULL, 732),
+ NAME_FUNC_OFFSET(12393, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733),
+ NAME_FUNC_OFFSET(12409, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, 734),
+ NAME_FUNC_OFFSET(12427, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735),
+ NAME_FUNC_OFFSET(12450, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 736),
+ NAME_FUNC_OFFSET(12476, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 737),
+ NAME_FUNC_OFFSET(12497, glCombinerInputNV, glCombinerInputNV, NULL, 738),
+ NAME_FUNC_OFFSET(12515, glCombinerOutputNV, glCombinerOutputNV, NULL, 739),
+ NAME_FUNC_OFFSET(12534, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 740),
+ NAME_FUNC_OFFSET(12557, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 741),
+ NAME_FUNC_OFFSET(12581, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 742),
+ NAME_FUNC_OFFSET(12604, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 743),
+ NAME_FUNC_OFFSET(12628, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 744),
+ NAME_FUNC_OFFSET(12651, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 745),
+ NAME_FUNC_OFFSET(12683, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 746),
+ NAME_FUNC_OFFSET(12715, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 747),
+ NAME_FUNC_OFFSET(12748, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 748),
+ NAME_FUNC_OFFSET(12781, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 749),
+ NAME_FUNC_OFFSET(12818, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 750),
+ NAME_FUNC_OFFSET(12855, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 751),
+ NAME_FUNC_OFFSET(12875, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
+ NAME_FUNC_OFFSET(12893, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753),
+ NAME_FUNC_OFFSET(12912, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754),
+ NAME_FUNC_OFFSET(12930, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755),
+ NAME_FUNC_OFFSET(12949, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756),
+ NAME_FUNC_OFFSET(12967, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757),
+ NAME_FUNC_OFFSET(12986, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758),
+ NAME_FUNC_OFFSET(13004, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759),
+ NAME_FUNC_OFFSET(13023, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760),
+ NAME_FUNC_OFFSET(13041, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761),
+ NAME_FUNC_OFFSET(13060, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762),
+ NAME_FUNC_OFFSET(13078, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763),
+ NAME_FUNC_OFFSET(13097, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764),
+ NAME_FUNC_OFFSET(13115, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765),
+ NAME_FUNC_OFFSET(13134, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766),
+ NAME_FUNC_OFFSET(13152, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767),
+ NAME_FUNC_OFFSET(13171, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 768),
+ NAME_FUNC_OFFSET(13189, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 769),
+ NAME_FUNC_OFFSET(13208, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 770),
+ NAME_FUNC_OFFSET(13226, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 771),
+ NAME_FUNC_OFFSET(13245, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 772),
+ NAME_FUNC_OFFSET(13263, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 773),
+ NAME_FUNC_OFFSET(13282, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 774),
+ NAME_FUNC_OFFSET(13300, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 775),
+ NAME_FUNC_OFFSET(13319, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776),
+ NAME_FUNC_OFFSET(13344, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
+ NAME_FUNC_OFFSET(13371, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778),
+ NAME_FUNC_OFFSET(13388, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, 779),
+ NAME_FUNC_OFFSET(13404, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780),
+ NAME_FUNC_OFFSET(13418, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781),
+ NAME_FUNC_OFFSET(13433, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782),
+ NAME_FUNC_OFFSET(13445, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783),
+ NAME_FUNC_OFFSET(13458, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784),
+ NAME_FUNC_OFFSET(13472, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 785),
+ NAME_FUNC_OFFSET(13496, glBindProgramNV, glBindProgramNV, NULL, 786),
+ NAME_FUNC_OFFSET(13512, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787),
+ NAME_FUNC_OFFSET(13531, glExecuteProgramNV, glExecuteProgramNV, NULL, 788),
+ NAME_FUNC_OFFSET(13550, glGenProgramsNV, glGenProgramsNV, NULL, 789),
+ NAME_FUNC_OFFSET(13566, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 790),
+ NAME_FUNC_OFFSET(13592, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 791),
+ NAME_FUNC_OFFSET(13618, glGetProgramStringNV, glGetProgramStringNV, NULL, 792),
+ NAME_FUNC_OFFSET(13639, glGetProgramivNV, glGetProgramivNV, NULL, 793),
+ NAME_FUNC_OFFSET(13656, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 794),
+ NAME_FUNC_OFFSET(13677, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795),
+ NAME_FUNC_OFFSET(13705, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 796),
+ NAME_FUNC_OFFSET(13727, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 797),
+ NAME_FUNC_OFFSET(13749, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 798),
+ NAME_FUNC_OFFSET(13771, glIsProgramNV, glIsProgramNV, NULL, 799),
+ NAME_FUNC_OFFSET(13785, glLoadProgramNV, glLoadProgramNV, NULL, 800),
+ NAME_FUNC_OFFSET(13801, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 801),
+ NAME_FUNC_OFFSET(13826, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 802),
+ NAME_FUNC_OFFSET(13851, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 803),
+ NAME_FUNC_OFFSET(13879, glTrackMatrixNV, glTrackMatrixNV, NULL, 804),
+ NAME_FUNC_OFFSET(13895, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 805),
+ NAME_FUNC_OFFSET(13914, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 806),
+ NAME_FUNC_OFFSET(13934, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 807),
+ NAME_FUNC_OFFSET(13953, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 808),
+ NAME_FUNC_OFFSET(13973, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 809),
+ NAME_FUNC_OFFSET(13992, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 810),
+ NAME_FUNC_OFFSET(14012, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 811),
+ NAME_FUNC_OFFSET(14031, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 812),
+ NAME_FUNC_OFFSET(14051, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 813),
+ NAME_FUNC_OFFSET(14070, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 814),
+ NAME_FUNC_OFFSET(14090, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 815),
+ NAME_FUNC_OFFSET(14109, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 816),
+ NAME_FUNC_OFFSET(14129, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 817),
+ NAME_FUNC_OFFSET(14148, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 818),
+ NAME_FUNC_OFFSET(14168, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 819),
+ NAME_FUNC_OFFSET(14187, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 820),
+ NAME_FUNC_OFFSET(14207, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 821),
+ NAME_FUNC_OFFSET(14226, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 822),
+ NAME_FUNC_OFFSET(14246, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 823),
+ NAME_FUNC_OFFSET(14265, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 824),
+ NAME_FUNC_OFFSET(14285, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 825),
+ NAME_FUNC_OFFSET(14304, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 826),
+ NAME_FUNC_OFFSET(14324, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 827),
+ NAME_FUNC_OFFSET(14343, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 828),
+ NAME_FUNC_OFFSET(14363, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 829),
+ NAME_FUNC_OFFSET(14383, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 830),
+ NAME_FUNC_OFFSET(14404, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 831),
+ NAME_FUNC_OFFSET(14428, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 832),
+ NAME_FUNC_OFFSET(14449, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 833),
+ NAME_FUNC_OFFSET(14470, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 834),
+ NAME_FUNC_OFFSET(14491, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 835),
+ NAME_FUNC_OFFSET(14512, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 836),
+ NAME_FUNC_OFFSET(14533, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 837),
+ NAME_FUNC_OFFSET(14554, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 838),
+ NAME_FUNC_OFFSET(14575, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 839),
+ NAME_FUNC_OFFSET(14596, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 840),
+ NAME_FUNC_OFFSET(14617, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 841),
+ NAME_FUNC_OFFSET(14638, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 842),
+ NAME_FUNC_OFFSET(14659, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 843),
+ NAME_FUNC_OFFSET(14680, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 844),
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+ NAME_FUNC_OFFSET(14729, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 846),
+ NAME_FUNC_OFFSET(14756, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 847),
+ NAME_FUNC_OFFSET(14780, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 848),
+ NAME_FUNC_OFFSET(14804, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 849),
+ NAME_FUNC_OFFSET(14826, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 850),
+ NAME_FUNC_OFFSET(14848, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 851),
+ NAME_FUNC_OFFSET(14870, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 852),
+ NAME_FUNC_OFFSET(14895, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 853),
+ NAME_FUNC_OFFSET(14919, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 854),
+ NAME_FUNC_OFFSET(14941, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 855),
+ NAME_FUNC_OFFSET(14963, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 856),
+ NAME_FUNC_OFFSET(14985, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 857),
+ NAME_FUNC_OFFSET(15011, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 858),
+ NAME_FUNC_OFFSET(15034, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 859),
+ NAME_FUNC_OFFSET(15058, glPassTexCoordATI, glPassTexCoordATI, NULL, 860),
+ NAME_FUNC_OFFSET(15076, glSampleMapATI, glSampleMapATI, NULL, 861),
+ NAME_FUNC_OFFSET(15091, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 862),
+ NAME_FUNC_OFFSET(15122, glPointParameteriNV, glPointParameteriNV, NULL, 863),
+ NAME_FUNC_OFFSET(15142, glPointParameterivNV, glPointParameterivNV, NULL, 864),
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+ NAME_FUNC_OFFSET(15186, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
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+ NAME_FUNC_OFFSET(15258, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869),
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+ NAME_FUNC_OFFSET(15369, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 873),
+ NAME_FUNC_OFFSET(15398, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 874),
+ NAME_FUNC_OFFSET(15426, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 875),
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+ NAME_FUNC_OFFSET(15481, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 877),
+ NAME_FUNC_OFFSET(15502, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
+ NAME_FUNC_OFFSET(15519, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879),
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+ NAME_FUNC_OFFSET(15567, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 881),
+ NAME_FUNC_OFFSET(15589, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 882),
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+ NAME_FUNC_OFFSET(15641, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 884),
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+ NAME_FUNC_OFFSET(15695, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 886),
+ NAME_FUNC_OFFSET(15721, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 887),
+ NAME_FUNC_OFFSET(15747, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 888),
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+ NAME_FUNC_OFFSET(15794, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 890),
+ NAME_FUNC_OFFSET(15816, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 891),
+ NAME_FUNC_OFFSET(15836, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 892),
+ NAME_FUNC_OFFSET(15877, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 893),
+ NAME_FUNC_OFFSET(15909, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894),
+ NAME_FUNC_OFFSET(15928, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 895),
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+ NAME_FUNC_OFFSET(16342, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 915),
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+ NAME_FUNC_OFFSET(16408, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 918),
+ NAME_FUNC_OFFSET(16430, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 919),
+ NAME_FUNC_OFFSET(16452, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 920),
+ NAME_FUNC_OFFSET(16475, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 921),
+ NAME_FUNC_OFFSET(16496, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 922),
+ NAME_FUNC_OFFSET(16518, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 923),
+ NAME_FUNC_OFFSET(16540, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 924),
+ NAME_FUNC_OFFSET(16563, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 925),
+ NAME_FUNC_OFFSET(16585, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 926),
+ NAME_FUNC_OFFSET(16606, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 927),
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+ NAME_FUNC_OFFSET(16650, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 929),
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+ NAME_FUNC_OFFSET(16718, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 932),
+ NAME_FUNC_OFFSET(16741, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 933),
+ NAME_FUNC_OFFSET(16767, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934),
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+ NAME_FUNC_OFFSET(16905, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 940),
+ NAME_FUNC_OFFSET(16927, glClearColorIiEXT, glClearColorIiEXT, NULL, 941),
+ NAME_FUNC_OFFSET(16945, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 942),
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+ NAME_FUNC_OFFSET(17156, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 951),
+ NAME_FUNC_OFFSET(17178, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 952),
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+ NAME_FUNC_OFFSET(17258, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 955),
+ NAME_FUNC_OFFSET(17289, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 956),
+ NAME_FUNC_OFFSET(17310, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957),
+ NAME_FUNC_OFFSET(17341, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958),
+ NAME_FUNC_OFFSET(17361, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 959),
+ NAME_FUNC_OFFSET(17389, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 960),
+ NAME_FUNC_OFFSET(17412, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 961),
+ NAME_FUNC_OFFSET(17437, glActiveProgramEXT, glActiveProgramEXT, NULL, 962),
+ NAME_FUNC_OFFSET(17456, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 963),
+ NAME_FUNC_OFFSET(17481, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 964),
+ NAME_FUNC_OFFSET(17503, glTextureBarrierNV, glTextureBarrierNV, NULL, 965),
+ NAME_FUNC_OFFSET(17522, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966),
+ NAME_FUNC_OFFSET(17547, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967),
+ NAME_FUNC_OFFSET(17576, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968),
+ NAME_FUNC_OFFSET(17607, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969),
+ NAME_FUNC_OFFSET(17631, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970),
+ NAME_FUNC_OFFSET(17656, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 971),
+ NAME_FUNC_OFFSET(17695, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 972),
+ NAME_FUNC_OFFSET(17724, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(17742, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(17759, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(17775, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(17800, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(17820, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(17840, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(17863, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(17886, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(17906, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(17923, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(17940, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(17955, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(17979, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(17998, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(18017, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(18033, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(18052, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(18075, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(18091, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(18107, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(18134, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(18161, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(18181, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(18200, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(18219, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(18249, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(18279, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18309, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18339, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(18358, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(18381, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(18406, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(18431, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(18458, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(18486, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(18513, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(18541, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(18570, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(18599, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(18625, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(18656, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(18687, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(18711, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(18734, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(18752, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(18781, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(18810, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(18825, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(18851, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(18877, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(18892, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(18904, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(18924, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(18941, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(18957, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(18976, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(18999, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(19015, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(19037, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(19055, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(19074, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(19092, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(19111, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(19129, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(19148, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(19166, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(19185, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(19203, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(19222, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(19240, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(19259, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(19277, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(19296, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(19314, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(19333, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(19351, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(19370, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(19388, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(19407, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(19425, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(19444, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(19462, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(19481, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(19499, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(19518, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(19536, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(19555, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(19573, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(19592, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(19610, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(19629, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(19652, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET(19675, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET(19698, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET(19721, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET(19744, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET(19761, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET(19784, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET(19807, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET(19830, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET(19856, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET(19882, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET(19908, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET(19932, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET(19959, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
+ NAME_FUNC_OFFSET(19985, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
+ NAME_FUNC_OFFSET(20005, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
+ NAME_FUNC_OFFSET(20025, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+ NAME_FUNC_OFFSET(20045, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET(20068, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET(20092, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
+ NAME_FUNC_OFFSET(20115, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
+ NAME_FUNC_OFFSET(20139, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
+ NAME_FUNC_OFFSET(20156, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
+ NAME_FUNC_OFFSET(20174, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+ NAME_FUNC_OFFSET(20191, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
+ NAME_FUNC_OFFSET(20209, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
+ NAME_FUNC_OFFSET(20226, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
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+ NAME_FUNC_OFFSET(20261, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
+ NAME_FUNC_OFFSET(20279, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+ NAME_FUNC_OFFSET(20296, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
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+ NAME_FUNC_OFFSET(20331, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
+ NAME_FUNC_OFFSET(20349, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+ NAME_FUNC_OFFSET(20366, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
+ NAME_FUNC_OFFSET(20384, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+ NAME_FUNC_OFFSET(20401, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
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+ NAME_FUNC_OFFSET(20436, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
+ NAME_FUNC_OFFSET(20454, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
+ NAME_FUNC_OFFSET(20473, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+ NAME_FUNC_OFFSET(20492, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
+ NAME_FUNC_OFFSET(20511, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
+ NAME_FUNC_OFFSET(20530, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+ NAME_FUNC_OFFSET(20550, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+ NAME_FUNC_OFFSET(20570, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+ NAME_FUNC_OFFSET(20590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+ NAME_FUNC_OFFSET(20608, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+ NAME_FUNC_OFFSET(20625, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
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+ NAME_FUNC_OFFSET(20660, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+ NAME_FUNC_OFFSET(20678, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+ NAME_FUNC_OFFSET(20696, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+ NAME_FUNC_OFFSET(20713, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+ NAME_FUNC_OFFSET(20731, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+ NAME_FUNC_OFFSET(20750, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+ NAME_FUNC_OFFSET(20769, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+ NAME_FUNC_OFFSET(20788, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+ NAME_FUNC_OFFSET(20810, glBindBufferARB, glBindBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET(20823, glBufferDataARB, glBufferDataARB, NULL, 511),
+ NAME_FUNC_OFFSET(20836, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET(20852, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET(20868, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+ NAME_FUNC_OFFSET(20881, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+ NAME_FUNC_OFFSET(20904, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+ NAME_FUNC_OFFSET(20924, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET(20943, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(20954, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(20966, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET(20980, glBeginQueryARB, glBeginQueryARB, NULL, 521),
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+ NAME_FUNC_OFFSET(21020, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET(21033, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+ NAME_FUNC_OFFSET(21052, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET(21072, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET(21085, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET(21095, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET(21111, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET(21130, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET(21148, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET(21169, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET(21184, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET(21199, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET(21213, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET(21228, glUniform1fARB, glUniform1fARB, NULL, 547),
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+ NAME_FUNC_OFFSET(21253, glUniform1iARB, glUniform1iARB, NULL, 549),
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+ NAME_FUNC_OFFSET(21303, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET(21315, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET(21328, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET(21340, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET(21353, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET(21365, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET(21378, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET(21390, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET(21403, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET(21415, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET(21428, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+ NAME_FUNC_OFFSET(21447, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+ NAME_FUNC_OFFSET(21466, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET(21485, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET(21498, glValidateProgramARB, glValidateProgramARB, NULL, 567),
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+ NAME_FUNC_OFFSET(21537, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+ NAME_FUNC_OFFSET(21555, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET(21575, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(21589, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(21606, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(21622, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(21647, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(21669, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET(21696, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET(21720, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575),
+ NAME_FUNC_OFFSET(21756, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597),
+ NAME_FUNC_OFFSET(21790, glBlendEquationiARB, glBlendEquationiARB, NULL, 598),
+ NAME_FUNC_OFFSET(21816, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599),
+ NAME_FUNC_OFFSET(21846, glBlendFunciARB, glBlendFunciARB, NULL, 600),
+ NAME_FUNC_OFFSET(21868, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
+ NAME_FUNC_OFFSET(21884, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699),
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+ NAME_FUNC_OFFSET(21921, glPointParameterfEXT, glPointParameterfEXT, NULL, 706),
+ NAME_FUNC_OFFSET(21942, glPointParameterfEXT, glPointParameterfEXT, NULL, 706),
+ NAME_FUNC_OFFSET(21964, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707),
+ NAME_FUNC_OFFSET(21983, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707),
+ NAME_FUNC_OFFSET(22005, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707),
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+ NAME_FUNC_OFFSET(22047, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 711),
+ NAME_FUNC_OFFSET(22067, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 712),
+ NAME_FUNC_OFFSET(22086, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 713),
+ NAME_FUNC_OFFSET(22106, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 714),
+ NAME_FUNC_OFFSET(22125, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 715),
+ NAME_FUNC_OFFSET(22145, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 716),
+ NAME_FUNC_OFFSET(22164, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 717),
+ NAME_FUNC_OFFSET(22184, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 718),
+ NAME_FUNC_OFFSET(22203, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 719),
+ NAME_FUNC_OFFSET(22223, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 720),
+ NAME_FUNC_OFFSET(22243, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 721),
+ NAME_FUNC_OFFSET(22264, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 722),
+ NAME_FUNC_OFFSET(22284, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 723),
+ NAME_FUNC_OFFSET(22305, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 724),
+ NAME_FUNC_OFFSET(22325, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 725),
+ NAME_FUNC_OFFSET(22346, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 726),
+ NAME_FUNC_OFFSET(22370, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 727),
+ NAME_FUNC_OFFSET(22388, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 728),
+ NAME_FUNC_OFFSET(22408, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 729),
+ NAME_FUNC_OFFSET(22426, glFogCoorddEXT, glFogCoorddEXT, NULL, 730),
+ NAME_FUNC_OFFSET(22438, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731),
+ NAME_FUNC_OFFSET(22451, glFogCoordfEXT, glFogCoordfEXT, NULL, 732),
+ NAME_FUNC_OFFSET(22463, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733),
+ NAME_FUNC_OFFSET(22476, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735),
+ NAME_FUNC_OFFSET(22496, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735),
+ NAME_FUNC_OFFSET(22520, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
+ NAME_FUNC_OFFSET(22534, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
+ NAME_FUNC_OFFSET(22551, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753),
+ NAME_FUNC_OFFSET(22566, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753),
+ NAME_FUNC_OFFSET(22584, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754),
+ NAME_FUNC_OFFSET(22598, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754),
+ NAME_FUNC_OFFSET(22615, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755),
+ NAME_FUNC_OFFSET(22630, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755),
+ NAME_FUNC_OFFSET(22648, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756),
+ NAME_FUNC_OFFSET(22662, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756),
+ NAME_FUNC_OFFSET(22679, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757),
+ NAME_FUNC_OFFSET(22694, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757),
+ NAME_FUNC_OFFSET(22712, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758),
+ NAME_FUNC_OFFSET(22726, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758),
+ NAME_FUNC_OFFSET(22743, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759),
+ NAME_FUNC_OFFSET(22758, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759),
+ NAME_FUNC_OFFSET(22776, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760),
+ NAME_FUNC_OFFSET(22790, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760),
+ NAME_FUNC_OFFSET(22807, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761),
+ NAME_FUNC_OFFSET(22822, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761),
+ NAME_FUNC_OFFSET(22840, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762),
+ NAME_FUNC_OFFSET(22854, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762),
+ NAME_FUNC_OFFSET(22871, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763),
+ NAME_FUNC_OFFSET(22886, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763),
+ NAME_FUNC_OFFSET(22904, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764),
+ NAME_FUNC_OFFSET(22918, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764),
+ NAME_FUNC_OFFSET(22935, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765),
+ NAME_FUNC_OFFSET(22950, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765),
+ NAME_FUNC_OFFSET(22968, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766),
+ NAME_FUNC_OFFSET(22982, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766),
+ NAME_FUNC_OFFSET(22999, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767),
+ NAME_FUNC_OFFSET(23014, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767),
+ NAME_FUNC_OFFSET(23032, glBindProgramNV, glBindProgramNV, NULL, 786),
+ NAME_FUNC_OFFSET(23049, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787),
+ NAME_FUNC_OFFSET(23069, glGenProgramsNV, glGenProgramsNV, NULL, 789),
+ NAME_FUNC_OFFSET(23086, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795),
+ NAME_FUNC_OFFSET(23112, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795),
+ NAME_FUNC_OFFSET(23141, glIsProgramNV, glIsProgramNV, NULL, 799),
+ NAME_FUNC_OFFSET(23156, glPointParameteriNV, glPointParameteriNV, NULL, 863),
+ NAME_FUNC_OFFSET(23174, glPointParameterivNV, glPointParameterivNV, NULL, 864),
+ NAME_FUNC_OFFSET(23193, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
+ NAME_FUNC_OFFSET(23214, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869),
+ NAME_FUNC_OFFSET(23230, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 876),
+ NAME_FUNC_OFFSET(23254, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879),
+ NAME_FUNC_OFFSET(23278, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879),
+ NAME_FUNC_OFFSET(23305, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 880),
+ NAME_FUNC_OFFSET(23323, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 881),
+ NAME_FUNC_OFFSET(23342, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 882),
+ NAME_FUNC_OFFSET(23367, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 883),
+ NAME_FUNC_OFFSET(23388, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 884),
+ NAME_FUNC_OFFSET(23410, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 885),
+ NAME_FUNC_OFFSET(23436, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 886),
+ NAME_FUNC_OFFSET(23459, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 887),
+ NAME_FUNC_OFFSET(23482, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 888),
+ NAME_FUNC_OFFSET(23505, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 889),
+ NAME_FUNC_OFFSET(23523, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 890),
+ NAME_FUNC_OFFSET(23542, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 891),
+ NAME_FUNC_OFFSET(23559, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 892),
+ NAME_FUNC_OFFSET(23597, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 893),
+ NAME_FUNC_OFFSET(23626, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894),
+ NAME_FUNC_OFFSET(23642, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 895),
+ NAME_FUNC_OFFSET(23659, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 896),
+ NAME_FUNC_OFFSET(23681, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897),
+ NAME_FUNC_OFFSET(23699, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 900),
+ NAME_FUNC_OFFSET(23722, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 901),
+ NAME_FUNC_OFFSET(23744, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902),
+ NAME_FUNC_OFFSET(23760, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 903),
+ NAME_FUNC_OFFSET(23781, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 904),
+ NAME_FUNC_OFFSET(23803, glUniform1uiEXT, glUniform1uiEXT, NULL, 905),
+ NAME_FUNC_OFFSET(23816, glUniform1uivEXT, glUniform1uivEXT, NULL, 906),
+ NAME_FUNC_OFFSET(23830, glUniform2uiEXT, glUniform2uiEXT, NULL, 907),
+ NAME_FUNC_OFFSET(23843, glUniform2uivEXT, glUniform2uivEXT, NULL, 908),
+ NAME_FUNC_OFFSET(23857, glUniform3uiEXT, glUniform3uiEXT, NULL, 909),
+ NAME_FUNC_OFFSET(23870, glUniform3uivEXT, glUniform3uivEXT, NULL, 910),
+ NAME_FUNC_OFFSET(23884, glUniform4uiEXT, glUniform4uiEXT, NULL, 911),
+ NAME_FUNC_OFFSET(23897, glUniform4uivEXT, glUniform4uivEXT, NULL, 912),
+ NAME_FUNC_OFFSET(23911, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 913),
+ NAME_FUNC_OFFSET(23929, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 914),
+ NAME_FUNC_OFFSET(23948, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 915),
+ NAME_FUNC_OFFSET(23967, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 916),
+ NAME_FUNC_OFFSET(23987, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 917),
+ NAME_FUNC_OFFSET(24005, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 918),
+ NAME_FUNC_OFFSET(24024, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 919),
+ NAME_FUNC_OFFSET(24043, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 920),
+ NAME_FUNC_OFFSET(24063, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 921),
+ NAME_FUNC_OFFSET(24081, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 922),
+ NAME_FUNC_OFFSET(24100, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 923),
+ NAME_FUNC_OFFSET(24119, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 924),
+ NAME_FUNC_OFFSET(24139, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 925),
+ NAME_FUNC_OFFSET(24158, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 926),
+ NAME_FUNC_OFFSET(24176, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 927),
+ NAME_FUNC_OFFSET(24195, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 928),
+ NAME_FUNC_OFFSET(24214, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 929),
+ NAME_FUNC_OFFSET(24234, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 930),
+ NAME_FUNC_OFFSET(24253, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 931),
+ NAME_FUNC_OFFSET(24273, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 932),
+ NAME_FUNC_OFFSET(24293, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 933),
+ NAME_FUNC_OFFSET(24316, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934),
+ NAME_FUNC_OFFSET(24342, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934),
+ NAME_FUNC_OFFSET(24371, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 935),
+ NAME_FUNC_OFFSET(24384, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 936),
+ NAME_FUNC_OFFSET(24395, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937),
+ NAME_FUNC_OFFSET(24405, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 938),
+ NAME_FUNC_OFFSET(24421, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 939),
+ NAME_FUNC_OFFSET(24437, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 940),
+ NAME_FUNC_OFFSET(24450, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 943),
+ NAME_FUNC_OFFSET(24471, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 944),
+ NAME_FUNC_OFFSET(24493, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 945),
+ NAME_FUNC_OFFSET(24511, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 946),
+ NAME_FUNC_OFFSET(24530, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 947),
+ NAME_FUNC_OFFSET(24555, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 948),
+ NAME_FUNC_OFFSET(24578, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 949),
+ NAME_FUNC_OFFSET(24603, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 950),
+ NAME_FUNC_OFFSET(24620, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 952),
+ NAME_FUNC_OFFSET(24638, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 953),
+ NAME_FUNC_OFFSET(24661, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 954),
+ NAME_FUNC_OFFSET(24691, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 955),
+ NAME_FUNC_OFFSET(24719, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 956),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript
index 45414bcde..7688ce941 100644
--- a/mesalib/src/mesa/SConscript
+++ b/mesalib/src/mesa/SConscript
@@ -126,6 +126,7 @@ main_sources = [
'main/texpal.c',
'main/texparam.c',
'main/texstate.c',
+ 'main/texstorage.c',
'main/texstore.c',
'main/texturebarrier.c',
'main/transformfeedback.c',
diff --git a/mesalib/src/mesa/drivers/common/driverfuncs.c b/mesalib/src/mesa/drivers/common/driverfuncs.c
index 263d4025f..27ea559b3 100644
--- a/mesalib/src/mesa/drivers/common/driverfuncs.c
+++ b/mesalib/src/mesa/drivers/common/driverfuncs.c
@@ -120,6 +120,7 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->UnmapTexture = NULL;
driver->TextureMemCpy = memcpy;
driver->IsTextureResident = NULL;
+ driver->DrawTex = _mesa_meta_DrawTex;
/* Vertex/fragment programs */
driver->BindProgram = NULL;
@@ -179,6 +180,8 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->NewFramebuffer = _mesa_new_framebuffer;
driver->NewRenderbuffer = _mesa_new_soft_renderbuffer;
+ driver->MapRenderbuffer = _mesa_map_soft_renderbuffer;
+ driver->UnmapRenderbuffer = _mesa_unmap_soft_renderbuffer;
driver->RenderTexture = _swrast_render_texture;
driver->FinishRenderTexture = _swrast_finish_render_texture;
driver->FramebufferRenderbuffer = _mesa_framebuffer_renderbuffer;
@@ -217,6 +220,9 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->EndList = NULL;
driver->BeginCallList = NULL;
driver->EndCallList = NULL;
+
+ /* GL_ARB_texture_storage */
+ driver->AllocTextureStorage = _swrast_AllocTextureStorage;
}
diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c
index c7bb93380..3e553341d 100644
--- a/mesalib/src/mesa/drivers/common/meta.c
+++ b/mesalib/src/mesa/drivers/common/meta.c
@@ -278,6 +278,14 @@ struct decompress_state
GLint Width, Height;
};
+/**
+ * State for glDrawTex()
+ */
+struct drawtex_state
+{
+ GLuint ArrayObj;
+ GLuint VBO;
+};
#define MAX_META_OPS_DEPTH 8
/**
@@ -299,6 +307,7 @@ struct gl_meta_state
struct bitmap_state Bitmap; /**< For _mesa_meta_Bitmap() */
struct gen_mipmap_state Mipmap; /**< For _mesa_meta_GenerateMipmap() */
struct decompress_state Decompress; /**< For texture decompression */
+ struct drawtex_state DrawTex; /**< For _mesa_meta_DrawTex() */
};
@@ -3332,3 +3341,131 @@ _mesa_meta_GetTexImage(struct gl_context *ctx,
_mesa_get_teximage(ctx, format, type, pixels, texImage);
}
}
+
+
+/**
+ * Meta implementation of ctx->Driver.DrawTex() in terms
+ * of polygon rendering.
+ */
+void
+_mesa_meta_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
+ GLfloat width, GLfloat height)
+{
+#if FEATURE_OES_draw_texture
+ struct drawtex_state *drawtex = &ctx->Meta->DrawTex;
+ struct vertex {
+ GLfloat x, y, z, st[MAX_TEXTURE_UNITS][2];
+ };
+ struct vertex verts[4];
+ GLuint i;
+
+ _mesa_meta_begin(ctx, (MESA_META_RASTERIZATION |
+ MESA_META_SHADER |
+ MESA_META_TRANSFORM |
+ MESA_META_VERTEX |
+ MESA_META_VIEWPORT));
+
+ if (drawtex->ArrayObj == 0) {
+ /* one-time setup */
+ GLint active_texture;
+
+ /* create vertex array object */
+ _mesa_GenVertexArrays(1, &drawtex->ArrayObj);
+ _mesa_BindVertexArray(drawtex->ArrayObj);
+
+ /* create vertex array buffer */
+ _mesa_GenBuffersARB(1, &drawtex->VBO);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, drawtex->VBO);
+ _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts),
+ NULL, GL_DYNAMIC_DRAW_ARB);
+
+ /* client active texture is not part of the array object */
+ active_texture = ctx->Array.ActiveTexture;
+
+ /* setup vertex arrays */
+ _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x));
+ _mesa_EnableClientState(GL_VERTEX_ARRAY);
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ _mesa_ClientActiveTextureARB(GL_TEXTURE0 + i);
+ _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(st[i]));
+ _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);
+ }
+
+ /* restore client active texture */
+ _mesa_ClientActiveTextureARB(GL_TEXTURE0 + active_texture);
+ }
+ else {
+ _mesa_BindVertexArray(drawtex->ArrayObj);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, drawtex->VBO);
+ }
+
+ /* vertex positions, texcoords */
+ {
+ const GLfloat x1 = x + width;
+ const GLfloat y1 = y + height;
+
+ z = CLAMP(z, 0.0, 1.0);
+ z = invert_z(z);
+
+ verts[0].x = x;
+ verts[0].y = y;
+ verts[0].z = z;
+
+ verts[1].x = x1;
+ verts[1].y = y;
+ verts[1].z = z;
+
+ verts[2].x = x1;
+ verts[2].y = y1;
+ verts[2].z = z;
+
+ verts[3].x = x;
+ verts[3].y = y1;
+ verts[3].z = z;
+
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ const struct gl_texture_object *texObj;
+ const struct gl_texture_image *texImage;
+ GLfloat s, t, s1, t1;
+ GLuint tw, th;
+
+ if (!ctx->Texture.Unit[i]._ReallyEnabled) {
+ GLuint j;
+ for (j = 0; j < 4; j++) {
+ verts[j].st[i][0] = 0.0f;
+ verts[j].st[i][1] = 0.0f;
+ }
+ continue;
+ }
+
+ texObj = ctx->Texture.Unit[i]._Current;
+ texImage = texObj->Image[0][texObj->BaseLevel];
+ tw = texImage->Width2;
+ th = texImage->Height2;
+
+ s = (GLfloat) texObj->CropRect[0] / tw;
+ t = (GLfloat) texObj->CropRect[1] / th;
+ s1 = (GLfloat) (texObj->CropRect[0] + texObj->CropRect[2]) / tw;
+ t1 = (GLfloat) (texObj->CropRect[1] + texObj->CropRect[3]) / th;
+
+ verts[0].st[i][0] = s;
+ verts[0].st[i][1] = t;
+
+ verts[1].st[i][0] = s1;
+ verts[1].st[i][1] = t;
+
+ verts[2].st[i][0] = s1;
+ verts[2].st[i][1] = t1;
+
+ verts[3].st[i][0] = s;
+ verts[3].st[i][1] = t1;
+ }
+
+ _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
+ }
+
+ _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
+
+ _mesa_meta_end(ctx);
+#endif /* FEATURE_OES_draw_texture */
+}
diff --git a/mesalib/src/mesa/drivers/common/meta.h b/mesalib/src/mesa/drivers/common/meta.h
index e0435a822..719813984 100644
--- a/mesalib/src/mesa/drivers/common/meta.h
+++ b/mesalib/src/mesa/drivers/common/meta.h
@@ -129,5 +129,8 @@ _mesa_meta_GetTexImage(struct gl_context *ctx,
GLenum format, GLenum type, GLvoid *pixels,
struct gl_texture_image *texImage);
+extern void
+_mesa_meta_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
+ GLfloat width, GLfloat height);
#endif /* META_H */
diff --git a/mesalib/src/mesa/drivers/dri/common/Makefile.sources b/mesalib/src/mesa/drivers/dri/common/Makefile.sources
index 3432dda45..040b71725 100644
--- a/mesalib/src/mesa/drivers/dri/common/Makefile.sources
+++ b/mesalib/src/mesa/drivers/dri/common/Makefile.sources
@@ -1,13 +1,10 @@
mesa_dri_common_gallium_SOURCES := \
utils.c \
- vblank.c \
dri_util.c \
xmlconfig.c
mesa_dri_common_SOURCES := \
- $(mesa_dri_common_gallium_SOURCES) \
- texmem.c \
- drirenderbuffer.c
+ $(mesa_dri_common_gallium_SOURCES)
# Paths are relative to MESA_TOP.
mesa_dri_common_INCLUDES := \
diff --git a/mesalib/src/mesa/drivers/dri/common/dri_util.c b/mesalib/src/mesa/drivers/dri/common/dri_util.c
index cdd413737..da4e39f9c 100644
--- a/mesalib/src/mesa/drivers/dri/common/dri_util.c
+++ b/mesalib/src/mesa/drivers/dri/common/dri_util.c
@@ -17,19 +17,11 @@
#include <assert.h>
#include <stdarg.h>
-#include <unistd.h>
-#include <sys/mman.h>
#include <stdio.h>
-#ifndef MAP_FAILED
-#define MAP_FAILED ((void *)-1)
-#endif
-
#include "main/imports.h"
-#define None 0
#include "dri_util.h"
-#include "drm_sarea.h"
#include "utils.h"
#include "xmlpool.h"
#include "../glsl/glsl_parser_extras.h"
@@ -50,27 +42,6 @@ typedef GLboolean ( * PFNGLXGETMSCRATEOMLPROC) (__DRIdrawable *drawable, int32_t
static void dri_get_drawable(__DRIdrawable *pdp);
static void dri_put_drawable(__DRIdrawable *pdp);
-/**
- * This is just a token extension used to signal that the driver
- * supports setting a read drawable.
- */
-const __DRIextension driReadDrawableExtension = {
- __DRI_READ_DRAWABLE, __DRI_READ_DRAWABLE_VERSION
-};
-
-GLint
-driIntersectArea( drm_clip_rect_t rect1, drm_clip_rect_t rect2 )
-{
- if (rect2.x1 > rect1.x1) rect1.x1 = rect2.x1;
- if (rect2.x2 < rect1.x2) rect1.x2 = rect2.x2;
- if (rect2.y1 > rect1.y1) rect1.y1 = rect2.y1;
- if (rect2.y2 < rect1.y2) rect1.y2 = rect2.y2;
-
- if (rect1.x1 > rect1.x2 || rect1.y1 > rect1.y2) return 0;
-
- return (rect1.x2 - rect1.x1) * (rect1.y2 - rect1.y1);
-}
-
/*****************************************************************/
/** \name Context (un)binding functions */
/*****************************************************************/
@@ -174,294 +145,10 @@ static int driBindContext(__DRIcontext *pcp,
dri_get_drawable(prp);
}
- /*
- ** Now that we have a context associated with this drawable, we can
- ** initialize the drawable information if has not been done before.
- */
-
- if (!psp->dri2.enabled) {
- if (pdp && !pdp->pStamp) {
- DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID);
- __driUtilUpdateDrawableInfo(pdp);
- DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID);
- }
- if (prp && pdp != prp && !prp->pStamp) {
- DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID);
- __driUtilUpdateDrawableInfo(prp);
- DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID);
- }
- }
-
/* Call device-specific MakeCurrent */
return (*psp->DriverAPI.MakeCurrent)(pcp, pdp, prp);
}
-/*@}*/
-
-
-/*****************************************************************/
-/** \name Drawable handling functions */
-/*****************************************************************/
-/*@{*/
-
-/**
- * Update private drawable information.
- *
- * \param pdp pointer to the private drawable information to update.
- *
- * This function basically updates the __DRIdrawable struct's
- * cliprect information by calling \c __DRIinterfaceMethods::getDrawableInfo.
- * This is usually called by the DRI_VALIDATE_DRAWABLE_INFO macro which
- * compares the __DRIdrwablePrivate pStamp and lastStamp values. If
- * the values are different that means we have to update the clipping
- * info.
- */
-void
-__driUtilUpdateDrawableInfo(__DRIdrawable *pdp)
-{
- __DRIscreen *psp = pdp->driScreenPriv;
- __DRIcontext *pcp = pdp->driContextPriv;
-
- if (!pcp
- || ((pdp != pcp->driDrawablePriv) && (pdp != pcp->driReadablePriv))) {
- /* ERROR!!!
- * ...but we must ignore it. There can be many contexts bound to a
- * drawable.
- */
- }
-
- if (pdp->pClipRects) {
- free(pdp->pClipRects);
- pdp->pClipRects = NULL;
- }
-
- if (pdp->pBackClipRects) {
- free(pdp->pBackClipRects);
- pdp->pBackClipRects = NULL;
- }
-
- DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID);
-
- if (! (*psp->getDrawableInfo->getDrawableInfo)(pdp,
- &pdp->index, &pdp->lastStamp,
- &pdp->x, &pdp->y, &pdp->w, &pdp->h,
- &pdp->numClipRects, &pdp->pClipRects,
- &pdp->backX,
- &pdp->backY,
- &pdp->numBackClipRects,
- &pdp->pBackClipRects,
- pdp->loaderPrivate)) {
- /* Error -- eg the window may have been destroyed. Keep going
- * with no cliprects.
- */
- pdp->pStamp = &pdp->lastStamp; /* prevent endless loop */
- pdp->numClipRects = 0;
- pdp->pClipRects = NULL;
- pdp->numBackClipRects = 0;
- pdp->pBackClipRects = NULL;
- }
- else
- pdp->pStamp = &(psp->pSAREA->drawableTable[pdp->index].stamp);
-
- DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID);
-}
-
-/*@}*/
-
-/*****************************************************************/
-/** \name GLX callbacks */
-/*****************************************************************/
-/*@{*/
-
-static void driReportDamage(__DRIdrawable *pdp,
- struct drm_clip_rect *pClipRects, int numClipRects)
-{
- __DRIscreen *psp = pdp->driScreenPriv;
-
- /* Check that we actually have the new damage report method */
- if (psp->damage) {
- /* Report the damage. Currently, all our drivers draw
- * directly to the front buffer, so we report the damage there
- * rather than to the backing storein (if any).
- */
- (*psp->damage->reportDamage)(pdp,
- pdp->x, pdp->y,
- pClipRects, numClipRects,
- GL_TRUE, pdp->loaderPrivate);
- }
-}
-
-
-/**
- * Swap buffers.
- *
- * \param drawablePrivate opaque pointer to the per-drawable private info.
- *
- * \internal
- * This function calls __DRIdrawable::swapBuffers.
- *
- * Is called directly from glXSwapBuffers().
- */
-static void driSwapBuffers(__DRIdrawable *dPriv)
-{
- __DRIscreen *psp = dPriv->driScreenPriv;
- drm_clip_rect_t *rects;
- int i;
-
- psp->DriverAPI.SwapBuffers(dPriv);
-
- if (!dPriv->numClipRects)
- return;
-
- rects = malloc(sizeof(*rects) * dPriv->numClipRects);
-
- if (!rects)
- return;
-
- for (i = 0; i < dPriv->numClipRects; i++) {
- rects[i].x1 = dPriv->pClipRects[i].x1 - dPriv->x;
- rects[i].y1 = dPriv->pClipRects[i].y1 - dPriv->y;
- rects[i].x2 = dPriv->pClipRects[i].x2 - dPriv->x;
- rects[i].y2 = dPriv->pClipRects[i].y2 - dPriv->y;
- }
-
- driReportDamage(dPriv, rects, dPriv->numClipRects);
- free(rects);
-}
-
-static int driDrawableGetMSC( __DRIscreen *sPriv, __DRIdrawable *dPriv,
- int64_t *msc )
-{
- return sPriv->DriverAPI.GetDrawableMSC(sPriv, dPriv, msc);
-}
-
-
-static int driWaitForMSC(__DRIdrawable *dPriv, int64_t target_msc,
- int64_t divisor, int64_t remainder,
- int64_t * msc, int64_t * sbc)
-{
- __DRIswapInfo sInfo;
- int status;
-
- status = dPriv->driScreenPriv->DriverAPI.WaitForMSC( dPriv, target_msc,
- divisor, remainder,
- msc );
-
- /* GetSwapInfo() may not be provided by the driver if GLX_SGI_video_sync
- * is supported but GLX_OML_sync_control is not. Therefore, don't return
- * an error value if GetSwapInfo() is not implemented.
- */
- if ( status == 0
- && dPriv->driScreenPriv->DriverAPI.GetSwapInfo ) {
- status = dPriv->driScreenPriv->DriverAPI.GetSwapInfo( dPriv, & sInfo );
- *sbc = sInfo.swap_count;
- }
-
- return status;
-}
-
-
-const __DRImediaStreamCounterExtension driMediaStreamCounterExtension = {
- { __DRI_MEDIA_STREAM_COUNTER, __DRI_MEDIA_STREAM_COUNTER_VERSION },
- driWaitForMSC,
- driDrawableGetMSC,
-};
-
-
-static void driCopySubBuffer(__DRIdrawable *dPriv,
- int x, int y, int w, int h)
-{
- drm_clip_rect_t rect;
-
- rect.x1 = x;
- rect.y1 = dPriv->h - y - h;
- rect.x2 = x + w;
- rect.y2 = rect.y1 + h;
- driReportDamage(dPriv, &rect, 1);
-
- dPriv->driScreenPriv->DriverAPI.CopySubBuffer(dPriv, x, y, w, h);
-}
-
-const __DRIcopySubBufferExtension driCopySubBufferExtension = {
- { __DRI_COPY_SUB_BUFFER, __DRI_COPY_SUB_BUFFER_VERSION },
- driCopySubBuffer
-};
-
-static void driSetSwapInterval(__DRIdrawable *dPriv, unsigned int interval)
-{
- dPriv->swap_interval = interval;
-}
-
-static unsigned int driGetSwapInterval(__DRIdrawable *dPriv)
-{
- return dPriv->swap_interval;
-}
-
-const __DRIswapControlExtension driSwapControlExtension = {
- { __DRI_SWAP_CONTROL, __DRI_SWAP_CONTROL_VERSION },
- driSetSwapInterval,
- driGetSwapInterval
-};
-
-
-/**
- * This is called via __DRIscreenRec's createNewDrawable pointer.
- */
-static __DRIdrawable *
-driCreateNewDrawable(__DRIscreen *psp, const __DRIconfig *config,
- drm_drawable_t hwDrawable, int renderType,
- const int *attrs, void *data)
-{
- __DRIdrawable *pdp;
-
- /* Since pbuffers are not yet supported, no drawable attributes are
- * supported either.
- */
- (void) attrs;
- (void) renderType;
-
- pdp = malloc(sizeof *pdp);
- if (!pdp) {
- return NULL;
- }
-
- pdp->driContextPriv = NULL;
- pdp->loaderPrivate = data;
- pdp->hHWDrawable = hwDrawable;
- pdp->refcount = 1;
- pdp->pStamp = NULL;
- pdp->lastStamp = 0;
- pdp->index = 0;
- pdp->x = 0;
- pdp->y = 0;
- pdp->w = 0;
- pdp->h = 0;
- pdp->numClipRects = 0;
- pdp->numBackClipRects = 0;
- pdp->pClipRects = NULL;
- pdp->pBackClipRects = NULL;
- pdp->vblSeq = 0;
- pdp->vblFlags = 0;
-
- pdp->driScreenPriv = psp;
-
- if (!(*psp->DriverAPI.CreateBuffer)(psp, pdp, &config->modes, 0)) {
- free(pdp);
- return NULL;
- }
-
- pdp->msc_base = 0;
-
- /* This special default value is replaced with the configured
- * default value when the drawable is first bound to a direct
- * rendering context.
- */
- pdp->swap_interval = (unsigned)-1;
-
- return pdp;
-}
-
-
static __DRIdrawable *
dri2CreateNewDrawable(__DRIscreen *screen,
const __DRIconfig *config,
@@ -469,15 +156,24 @@ dri2CreateNewDrawable(__DRIscreen *screen,
{
__DRIdrawable *pdraw;
- pdraw = driCreateNewDrawable(screen, config, 0, 0, NULL, loaderPrivate);
+ pdraw = malloc(sizeof *pdraw);
if (!pdraw)
- return NULL;
+ return NULL;
- pdraw->pClipRects = &pdraw->dri2.clipRect;
- pdraw->pBackClipRects = &pdraw->dri2.clipRect;
+ pdraw->driContextPriv = NULL;
+ pdraw->loaderPrivate = loaderPrivate;
+ pdraw->refcount = 1;
+ pdraw->lastStamp = 0;
+ pdraw->w = 0;
+ pdraw->h = 0;
+ pdraw->driScreenPriv = screen;
+
+ if (!(*screen->DriverAPI.CreateBuffer)(screen, pdraw, &config->modes, 0)) {
+ free(pdraw);
+ return NULL;
+ }
- pdraw->pStamp = &pdraw->dri2.stamp;
- *pdraw->pStamp = pdraw->lastStamp + 1;
+ pdraw->dri2.stamp = pdraw->lastStamp + 1;
return pdraw;
}
@@ -549,14 +245,6 @@ static void dri_put_drawable(__DRIdrawable *pdp)
psp = pdp->driScreenPriv;
(*psp->DriverAPI.DestroyBuffer)(pdp);
- if (pdp->pClipRects && pdp->pClipRects != &pdp->dri2.clipRect) {
- free(pdp->pClipRects);
- pdp->pClipRects = NULL;
- }
- if (pdp->pBackClipRects && pdp->pClipRects != &pdp->dri2.clipRect) {
- free(pdp->pBackClipRects);
- pdp->pBackClipRects = NULL;
- }
free(pdp);
}
}
@@ -591,58 +279,6 @@ driDestroyContext(__DRIcontext *pcp)
}
}
-
-/**
- * Create the per-drawable private driver information.
- *
- * \param render_type Type of rendering target. \c GLX_RGBA_TYPE is the only
- * type likely to ever be supported for direct-rendering.
- * However, \c GLX_RGBA_FLOAT_TYPE_ARB may eventually be
- * supported by some drivers.
- * \param shared Context with which to share textures, etc. or NULL
- *
- * \returns An opaque pointer to the per-context private information on
- * success, or \c NULL on failure.
- *
- * \internal
- * This function allocates and fills a __DRIcontextRec structure. It
- * performs some device independent initialization and passes all the
- * relevent information to __DriverAPIRec::CreateContext to create the
- * context.
- *
- */
-static __DRIcontext *
-driCreateNewContext(__DRIscreen *psp, const __DRIconfig *config,
- int render_type, __DRIcontext *shared,
- drm_context_t hwContext, void *data)
-{
- __DRIcontext *pcp;
- void * const shareCtx = (shared != NULL) ? shared->driverPrivate : NULL;
-
- (void) render_type;
-
- pcp = malloc(sizeof *pcp);
- if (!pcp)
- return NULL;
-
- pcp->driScreenPriv = psp;
- pcp->driDrawablePriv = NULL;
- pcp->loaderPrivate = data;
-
- pcp->dri2.draw_stamp = 0;
- pcp->dri2.read_stamp = 0;
-
- pcp->hHWContext = hwContext;
-
- if ( !(*psp->DriverAPI.CreateContext)(API_OPENGL,
- &config->modes, pcp, shareCtx) ) {
- free(pcp);
- return NULL;
- }
-
- return pcp;
-}
-
static unsigned int
dri2GetAPIMask(__DRIscreen *screen)
{
@@ -739,14 +375,8 @@ static void driDestroyScreen(__DRIscreen *psp)
if (psp->DriverAPI.DestroyScreen)
(*psp->DriverAPI.DestroyScreen)(psp);
- if (!psp->dri2.enabled) {
- (void)drmUnmap((drmAddress)psp->pSAREA, SAREA_MAX);
- (void)drmUnmap((drmAddress)psp->pFB, psp->fbSize);
- (void)drmCloseOnce(psp->fd);
- } else {
- driDestroyOptionCache(&psp->optionCache);
- driDestroyOptionInfo(&psp->optionInfo);
- }
+ driDestroyOptionCache(&psp->optionCache);
+ driDestroyOptionInfo(&psp->optionInfo);
free(psp);
}
@@ -759,12 +389,6 @@ setupLoaderExtensions(__DRIscreen *psp,
int i;
for (i = 0; extensions[i]; i++) {
- if (strcmp(extensions[i]->name, __DRI_GET_DRAWABLE_INFO) == 0)
- psp->getDrawableInfo = (__DRIgetDrawableInfoExtension *) extensions[i];
- if (strcmp(extensions[i]->name, __DRI_DAMAGE) == 0)
- psp->damage = (__DRIdamageExtension *) extensions[i];
- if (strcmp(extensions[i]->name, __DRI_SYSTEM_TIME) == 0)
- psp->systemTime = (__DRIsystemTimeExtension *) extensions[i];
if (strcmp(extensions[i]->name, __DRI_DRI2_LOADER) == 0)
psp->dri2.loader = (__DRIdri2LoaderExtension *) extensions[i];
if (strcmp(extensions[i]->name, __DRI_IMAGE_LOOKUP) == 0)
@@ -775,99 +399,6 @@ setupLoaderExtensions(__DRIscreen *psp,
}
/**
- * This is the bootstrap function for the driver. libGL supplies all of the
- * requisite information about the system, and the driver initializes itself.
- * This routine also fills in the linked list pointed to by \c driver_modes
- * with the \c struct gl_config that the driver can support for windows or
- * pbuffers.
- *
- * For legacy DRI.
- *
- * \param scrn Index of the screen
- * \param ddx_version Version of the 2D DDX. This may not be meaningful for
- * all drivers.
- * \param dri_version Version of the "server-side" DRI.
- * \param drm_version Version of the kernel DRM.
- * \param frame_buffer Data describing the location and layout of the
- * framebuffer.
- * \param pSAREA Pointer to the SAREA.
- * \param fd Device handle for the DRM.
- * \param extensions ??
- * \param driver_modes Returns modes suppoted by the driver
- * \param loaderPrivate ??
- *
- * \note There is no need to check the minimum API version in this
- * function. Since the name of this function is versioned, it is
- * impossible for a loader that is too old to even load this driver.
- */
-static __DRIscreen *
-driCreateNewScreen(int scrn,
- const __DRIversion *ddx_version,
- const __DRIversion *dri_version,
- const __DRIversion *drm_version,
- const __DRIframebuffer *frame_buffer,
- drmAddress pSAREA, int fd,
- const __DRIextension **extensions,
- const __DRIconfig ***driver_modes,
- void *loaderPrivate)
-{
- static const __DRIextension *emptyExtensionList[] = { NULL };
- __DRIscreen *psp;
-
- (void) loaderPrivate;
-
- if (driDriverAPI.InitScreen == NULL) {
- __driUtilMessage("driver does not support DRI1");
- return NULL;
- }
-
- psp = calloc(1, sizeof *psp);
- if (!psp)
- return NULL;
-
- setupLoaderExtensions(psp, extensions);
-
- /*
- ** NOT_DONE: This is used by the X server to detect when the client
- ** has died while holding the drawable lock. The client sets the
- ** drawable lock to this value.
- */
- psp->drawLockID = 1;
-
- psp->drm_version = *drm_version;
- psp->ddx_version = *ddx_version;
- psp->dri_version = *dri_version;
-
- psp->pSAREA = pSAREA;
- psp->lock = (drmLock *) &psp->pSAREA->lock;
-
- psp->pFB = frame_buffer->base;
- psp->fbSize = frame_buffer->size;
- psp->fbStride = frame_buffer->stride;
- psp->fbWidth = frame_buffer->width;
- psp->fbHeight = frame_buffer->height;
- psp->devPrivSize = frame_buffer->dev_priv_size;
- psp->pDevPriv = frame_buffer->dev_priv;
- psp->fbBPP = psp->fbStride * 8 / frame_buffer->width;
-
- psp->extensions = emptyExtensionList;
- psp->fd = fd;
- psp->myNum = scrn;
- psp->dri2.enabled = GL_FALSE;
-
- psp->DriverAPI = driDriverAPI;
- psp->api_mask = (1 << __DRI_API_OPENGL);
-
- *driver_modes = driDriverAPI.InitScreen(psp);
- if (*driver_modes == NULL) {
- free(psp);
- return NULL;
- }
-
- return psp;
-}
-
-/**
* DRI2
*/
static __DRIscreen *
@@ -899,7 +430,6 @@ dri2CreateNewScreen(int scrn, int fd,
psp->extensions = emptyExtensionList;
psp->fd = fd;
psp->myNum = scrn;
- psp->dri2.enabled = GL_TRUE;
psp->DriverAPI = driDriverAPI;
psp->api_mask = (1 << __DRI_API_OPENGL);
@@ -935,7 +465,7 @@ const __DRIcoreExtension driCoreExtension = {
driIndexConfigAttrib,
NULL,
driDestroyDrawable,
- driSwapBuffers,
+ NULL,
NULL,
driCopyContext,
driDestroyContext,
@@ -943,14 +473,6 @@ const __DRIcoreExtension driCoreExtension = {
driUnbindContext
};
-/** Legacy DRI interface */
-const __DRIlegacyExtension driLegacyExtension = {
- { __DRI_LEGACY, __DRI_LEGACY_VERSION },
- driCreateNewScreen,
- driCreateNewDrawable,
- driCreateNewContext,
-};
-
/** DRI2 interface */
const __DRIdri2Extension driDRI2Extension = {
{ __DRI_DRI2, __DRI_DRI2_VERSION },
@@ -970,73 +492,27 @@ const __DRI2configQueryExtension dri2ConfigQueryExtension = {
dri2ConfigQueryf,
};
-/**
- * Calculate amount of swap interval used between GLX buffer swaps.
- *
- * The usage value, on the range [0,max], is the fraction of total swap
- * interval time used between GLX buffer swaps is calculated.
- *
- * \f$p = t_d / (i * t_r)\f$
- *
- * Where \f$t_d\f$ is the time since the last GLX buffer swap, \f$i\f$ is the
- * swap interval (as set by \c glXSwapIntervalSGI), and \f$t_r\f$ time
- * required for a single vertical refresh period (as returned by \c
- * glXGetMscRateOML).
- *
- * See the documentation for the GLX_MESA_swap_frame_usage extension for more
- * details.
- *
- * \param dPriv Pointer to the private drawable structure.
- * \return If less than a single swap interval time period was required
- * between GLX buffer swaps, a number greater than 0 and less than
- * 1.0 is returned. If exactly one swap interval time period is
- * required, 1.0 is returned, and if more than one is required then
- * a number greater than 1.0 will be returned.
- *
- * \sa glXSwapIntervalSGI glXGetMscRateOML
- *
- * \todo Instead of caching the \c glXGetMscRateOML function pointer, would it
- * be possible to cache the sync rate?
- */
-float
-driCalculateSwapUsage( __DRIdrawable *dPriv, int64_t last_swap_ust,
- int64_t current_ust )
-{
- int32_t n;
- int32_t d;
- int interval;
- float usage = 1.0;
- __DRIscreen *psp = dPriv->driScreenPriv;
-
- if ( (*psp->systemTime->getMSCRate)(dPriv, &n, &d, dPriv->loaderPrivate) ) {
- interval = (dPriv->swap_interval != 0) ? dPriv->swap_interval : 1;
-
-
- /* We want to calculate
- * (current_UST - last_swap_UST) / (interval * us_per_refresh). We get
- * current_UST by calling __glXGetUST. last_swap_UST is stored in
- * dPriv->swap_ust. interval has already been calculated.
- *
- * The only tricky part is us_per_refresh. us_per_refresh is
- * 1000000 / MSC_rate. We know the MSC_rate is n / d. We can flip it
- * around and say us_per_refresh = 1000000 * d / n. Since this goes in
- * the denominator of the final calculation, we calculate
- * (interval * 1000000 * d) and move n into the numerator.
- */
-
- usage = (current_ust - last_swap_ust);
- usage *= n;
- usage /= (interval * d);
- usage /= 1000000.0;
- }
-
- return usage;
-}
-
void
dri2InvalidateDrawable(__DRIdrawable *drawable)
{
drawable->dri2.stamp++;
}
-/*@}*/
+/**
+ * Check that the gl_framebuffer associated with dPriv is the right size.
+ * Resize the gl_framebuffer if needed.
+ * It's expected that the dPriv->driverPrivate member points to a
+ * gl_framebuffer object.
+ */
+void
+driUpdateFramebufferSize(struct gl_context *ctx, const __DRIdrawable *dPriv)
+{
+ struct gl_framebuffer *fb = (struct gl_framebuffer *) dPriv->driverPrivate;
+ if (fb && (dPriv->w != fb->Width || dPriv->h != fb->Height)) {
+ ctx->Driver.ResizeBuffers(ctx, fb, dPriv->w, dPriv->h);
+ /* if the driver needs the hw lock for ResizeBuffers, the drawable
+ might have changed again by now */
+ assert(fb->Width == dPriv->w);
+ assert(fb->Height == dPriv->h);
+ }
+}
diff --git a/mesalib/src/mesa/drivers/dri/common/dri_util.h b/mesalib/src/mesa/drivers/dri/common/dri_util.h
index 3d3d5c9cd..7a3b0a9b2 100644
--- a/mesalib/src/mesa/drivers/dri/common/dri_util.h
+++ b/mesalib/src/mesa/drivers/dri/common/dri_util.h
@@ -58,75 +58,14 @@
#define GLX_BAD_CONTEXT 5
-typedef struct __DRIswapInfoRec __DRIswapInfo;
-
/**
* Extensions.
*/
-extern const __DRIlegacyExtension driLegacyExtension;
extern const __DRIcoreExtension driCoreExtension;
extern const __DRIdri2Extension driDRI2Extension;
-extern const __DRIextension driReadDrawableExtension;
-extern const __DRIcopySubBufferExtension driCopySubBufferExtension;
-extern const __DRIswapControlExtension driSwapControlExtension;
-extern const __DRImediaStreamCounterExtension driMediaStreamCounterExtension;
extern const __DRI2configQueryExtension dri2ConfigQueryExtension;
/**
- * Used by DRI_VALIDATE_DRAWABLE_INFO
- */
-#define DRI_VALIDATE_DRAWABLE_INFO_ONCE(pDrawPriv) \
- do { \
- if (*(pDrawPriv->pStamp) != pDrawPriv->lastStamp) { \
- __driUtilUpdateDrawableInfo(pDrawPriv); \
- } \
- } while (0)
-
-
-/**
- * Utility macro to validate the drawable information.
- *
- * See __DRIdrawable::pStamp and __DRIdrawable::lastStamp.
- */
-#define DRI_VALIDATE_DRAWABLE_INFO(psp, pdp) \
-do { \
- while (*(pdp->pStamp) != pdp->lastStamp) { \
- register unsigned int hwContext = psp->pSAREA->lock.lock & \
- ~(DRM_LOCK_HELD | DRM_LOCK_CONT); \
- DRM_UNLOCK(psp->fd, &psp->pSAREA->lock, hwContext); \
- \
- DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); \
- DRI_VALIDATE_DRAWABLE_INFO_ONCE(pdp); \
- DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); \
- \
- DRM_LIGHT_LOCK(psp->fd, &psp->pSAREA->lock, hwContext); \
- } \
-} while (0)
-
-/**
- * Same as above, but for two drawables simultaneously.
- *
- */
-
-#define DRI_VALIDATE_TWO_DRAWABLES_INFO(psp, pdp, prp) \
-do { \
- while (*((pdp)->pStamp) != (pdp)->lastStamp || \
- *((prp)->pStamp) != (prp)->lastStamp) { \
- register unsigned int hwContext = (psp)->pSAREA->lock.lock & \
- ~(DRM_LOCK_HELD | DRM_LOCK_CONT); \
- DRM_UNLOCK((psp)->fd, &(psp)->pSAREA->lock, hwContext); \
- \
- DRM_SPINLOCK(&(psp)->pSAREA->drawable_lock, (psp)->drawLockID); \
- DRI_VALIDATE_DRAWABLE_INFO_ONCE(pdp); \
- DRI_VALIDATE_DRAWABLE_INFO_ONCE(prp); \
- DRM_SPINUNLOCK(&(psp)->pSAREA->drawable_lock, (psp)->drawLockID); \
- \
- DRM_LIGHT_LOCK((psp)->fd, &(psp)->pSAREA->lock, hwContext); \
- } \
-} while (0)
-
-
-/**
* Driver callback functions.
*
* Each DRI driver must have one of these structures with all the pointers set
@@ -137,8 +76,6 @@ do { \
* this structure.
*/
struct __DriverAPIRec {
- const __DRIconfig **(*InitScreen) (__DRIscreen * priv);
-
/**
* Screen destruction callback
*/
@@ -171,11 +108,6 @@ struct __DriverAPIRec {
void (*DestroyBuffer)(__DRIdrawable *driDrawPriv);
/**
- * Buffer swapping callback
- */
- void (*SwapBuffers)(__DRIdrawable *driDrawPriv);
-
- /**
* Context activation callback
*/
GLboolean (*MakeCurrent)(__DRIcontext *driContextPriv,
@@ -186,40 +118,6 @@ struct __DriverAPIRec {
* Context unbinding callback
*/
GLboolean (*UnbindContext)(__DRIcontext *driContextPriv);
-
- /**
- * Retrieves statistics about buffer swap operations. Required if
- * GLX_OML_sync_control or GLX_MESA_swap_frame_usage is supported.
- */
- int (*GetSwapInfo)( __DRIdrawable *dPriv, __DRIswapInfo * sInfo );
-
-
- /**
- * These are required if GLX_OML_sync_control is supported.
- */
- /*@{*/
- int (*WaitForMSC)( __DRIdrawable *priv, int64_t target_msc,
- int64_t divisor, int64_t remainder,
- int64_t * msc );
- int (*WaitForSBC)( __DRIdrawable *priv, int64_t target_sbc,
- int64_t * msc, int64_t * sbc );
-
- int64_t (*SwapBuffersMSC)( __DRIdrawable *priv, int64_t target_msc,
- int64_t divisor, int64_t remainder );
- /*@}*/
- void (*CopySubBuffer)(__DRIdrawable *driDrawPriv,
- int x, int y, int w, int h);
-
- /**
- * New version of GetMSC so we can pass drawable data to the low
- * level DRM driver (e.g. pipe info). Required if
- * GLX_SGI_video_sync or GLX_OML_sync_control is supported.
- */
- int (*GetDrawableMSC) ( __DRIscreen * priv,
- __DRIdrawable *drawablePrivate,
- int64_t *count);
-
-
/* DRI2 Entry point */
const __DRIconfig **(*InitScreen2) (__DRIscreen * priv);
@@ -234,47 +132,11 @@ struct __DriverAPIRec {
extern const struct __DriverAPIRec driDriverAPI;
-struct __DRIswapInfoRec {
- /**
- * Number of swapBuffers operations that have been *completed*.
- */
- uint64_t swap_count;
-
- /**
- * Unadjusted system time of the last buffer swap. This is the time
- * when the swap completed, not the time when swapBuffers was called.
- */
- int64_t swap_ust;
-
- /**
- * Number of swap operations that occurred after the swap deadline. That
- * is if a swap happens more than swap_interval frames after the previous
- * swap, it has missed its deadline. If swap_interval is 0, then the
- * swap deadline is 1 frame after the previous swap.
- */
- uint64_t swap_missed_count;
-
- /**
- * Amount of time used by the last swap that missed its deadline. This
- * is calculated as (__glXGetUST() - swap_ust) / (swap_interval *
- * time_for_single_vrefresh)). If the actual value of swap_interval is
- * 0, then 1 is used instead. If swap_missed_count is non-zero, this
- * should be greater-than 1.0.
- */
- float swap_missed_usage;
-};
-
-
/**
* Per-drawable private DRI driver information.
*/
struct __DRIdrawableRec {
/**
- * Kernel drawable handle
- */
- drm_drawable_t hHWDrawable;
-
- /**
* Driver's private drawable information.
*
* This structure is opaque.
@@ -298,77 +160,15 @@ struct __DRIdrawableRec {
int refcount;
/**
- * Index of this drawable information in the SAREA.
- */
- unsigned int index;
-
- /**
- * Pointer to the "drawable has changed ID" stamp in the SAREA (or
- * to dri2.stamp if DRI2 is being used).
- */
- unsigned int *pStamp;
-
- /**
* Last value of the stamp.
*
- * If this differs from the value stored at __DRIdrawable::pStamp,
+ * If this differs from the value stored at __DRIdrawable::dri2.stamp,
* then the drawable information has been modified by the X server, and the
* drawable information (below) should be retrieved from the X server.
*/
unsigned int lastStamp;
- /**
- * \name Drawable
- *
- * Drawable information used in software fallbacks.
- */
- /*@{*/
- int x;
- int y;
- int w;
- int h;
- int numClipRects;
- drm_clip_rect_t *pClipRects;
- /*@}*/
-
- /**
- * \name Back and depthbuffer
- *
- * Information about the back and depthbuffer where different from above.
- */
- /*@{*/
- int backX;
- int backY;
- int backClipRectType;
- int numBackClipRects;
- drm_clip_rect_t *pBackClipRects;
- /*@}*/
-
- /**
- * \name Vertical blank tracking information
- * Used for waiting on vertical blank events.
- */
- /*@{*/
- unsigned int vblSeq;
- unsigned int vblFlags;
- /*@}*/
-
- /**
- * \name Monotonic MSC tracking
- *
- * Low level driver is responsible for updating msc_base and
- * vblSeq values so that higher level code can calculate
- * a new msc value or msc target for a WaitMSC call. The new value
- * will be:
- * msc = msc_base + get_vblank_count() - vblank_base;
- *
- * And for waiting on a value, core code will use:
- * actual_target = target_msc - msc_base + vblank_base;
- */
- /*@{*/
- int64_t vblank_base;
- int64_t msc_base;
- /*@}*/
+ int w, h;
/**
* Pointer to context to which this drawable is currently bound.
@@ -381,14 +181,10 @@ struct __DRIdrawableRec {
__DRIscreen *driScreenPriv;
/**
- * Controls swap interval as used by GLX_SGI_swap_control and
- * GLX_MESA_swap_control.
+ * Drawable timestamp. Increased when the loader calls invalidate.
*/
- unsigned int swap_interval;
-
struct {
unsigned int stamp;
- drm_clip_rect_t clipRect;
} dri2;
};
@@ -397,11 +193,6 @@ struct __DRIdrawableRec {
*/
struct __DRIcontextRec {
/**
- * Kernel context handle used to access the device lock.
- */
- drm_context_t hHWContext;
-
- /**
* Device driver's private context data. This structure is opaque.
*/
void *driverPrivate;
@@ -447,15 +238,6 @@ struct __DRIscreenRec {
struct __DriverAPIRec DriverAPI;
const __DRIextension **extensions;
- /**
- * DDX / 2D driver version information.
- */
- __DRIversion ddx_version;
-
- /**
- * DRI X extension version information.
- */
- __DRIversion dri_version;
/**
* DRM (kernel module) version information.
@@ -463,14 +245,6 @@ struct __DRIscreenRec {
__DRIversion drm_version;
/**
- * ID used when the client sets the drawable lock.
- *
- * The X server uses this value to detect if the client has died while
- * holding the drawable lock.
- */
- int drawLockID;
-
- /**
* File descriptor returned when the kernel device driver is opened.
*
* Used to:
@@ -481,39 +255,6 @@ struct __DRIscreenRec {
int fd;
/**
- * SAREA pointer
- *
- * Used to access:
- * - the device lock
- * - the device-independent per-drawable and per-context(?) information
- */
- drm_sarea_t *pSAREA;
-
- /**
- * \name Direct frame buffer access information
- * Used for software fallbacks.
- */
- /*@{*/
- unsigned char *pFB;
- int fbSize;
- int fbOrigin;
- int fbStride;
- int fbWidth;
- int fbHeight;
- int fbBPP;
- /*@}*/
-
- /**
- * \name Device-dependent private information (stored in the SAREA).
- *
- * This data is accessed by the client driver only.
- */
- /*@{*/
- void *pDevPriv;
- int devPrivSize;
- /*@}*/
-
- /**
* Device-dependent private information (not stored in the SAREA).
*
* This pointer is never touched by the DRI layer.
@@ -524,23 +265,14 @@ struct __DRIscreenRec {
void *private;
#endif
- /* Extensions provided by the loader. */
- const __DRIgetDrawableInfoExtension *getDrawableInfo;
- const __DRIsystemTimeExtension *systemTime;
- const __DRIdamageExtension *damage;
-
struct {
/* Flag to indicate that this is a DRI2 screen. Many of the above
* fields will not be valid or initializaed in that case. */
- int enabled;
__DRIdri2LoaderExtension *loader;
__DRIimageLookupExtension *image;
__DRIuseInvalidateExtension *useInvalidate;
} dri2;
- /* The lock actually in use, old sarea or DRI2 */
- drmLock *lock;
-
driOptionCache optionInfo;
driOptionCache optionCache;
unsigned int api_mask;
@@ -548,16 +280,9 @@ struct __DRIscreenRec {
};
extern void
-__driUtilUpdateDrawableInfo(__DRIdrawable *pdp);
-
-extern float
-driCalculateSwapUsage( __DRIdrawable *dPriv,
- int64_t last_swap_ust, int64_t current_ust );
-
-extern GLint
-driIntersectArea( drm_clip_rect_t rect1, drm_clip_rect_t rect2 );
+dri2InvalidateDrawable(__DRIdrawable *drawable);
extern void
-dri2InvalidateDrawable(__DRIdrawable *drawable);
+driUpdateFramebufferSize(struct gl_context *ctx, const __DRIdrawable *dPriv);
#endif /* _DRI_UTIL_H_ */
diff --git a/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.c b/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.c
deleted file mode 100644
index 5e032bd15..000000000
--- a/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.c
+++ /dev/null
@@ -1,200 +0,0 @@
-
-#include "main/mtypes.h"
-#include "main/formats.h"
-#include "main/renderbuffer.h"
-#include "main/imports.h"
-#include "drirenderbuffer.h"
-
-
-/**
- * This will get called when a window (gl_framebuffer) is resized (probably
- * via driUpdateFramebufferSize(), below).
- * Just update width, height and internal format fields for now.
- * There's usually no memory allocation above because the present
- * DRI drivers use statically-allocated full-screen buffers. If that's not
- * the case for a DRI driver, a different AllocStorage method should
- * be used.
- */
-static GLboolean
-driRenderbufferStorage(struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLenum internalFormat, GLuint width, GLuint height)
-{
- rb->Width = width;
- rb->Height = height;
- rb->InternalFormat = internalFormat;
- return GL_TRUE;
-}
-
-
-static void
-driDeleteRenderbuffer(struct gl_renderbuffer *rb)
-{
- /* don't free rb->Data Chances are it's a memory mapped region for
- * the dri drivers.
- */
- free(rb);
-}
-
-
-/**
- * Allocate a new driRenderbuffer object.
- * Individual drivers are free to implement different versions of
- * this function.
- *
- * At this time, this function can only be used for window-system
- * renderbuffers, not user-created RBOs.
- *
- * \param format Either GL_RGBA, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24,
- * GL_DEPTH_COMPONENT32, or GL_STENCIL_INDEX8_EXT (for now).
- * \param addr address in main memory of the buffer. Probably a memory
- * mapped region.
- * \param cpp chars or bytes per pixel
- * \param offset start of renderbuffer with respect to start of framebuffer
- * \param pitch pixels per row
- */
-driRenderbuffer *
-driNewRenderbuffer(gl_format format, GLvoid *addr,
- GLint cpp, GLint offset, GLint pitch,
- __DRIdrawable *dPriv)
-{
- driRenderbuffer *drb;
-
- assert(cpp > 0);
- assert(pitch > 0);
-
- drb = calloc(1, sizeof(driRenderbuffer));
- if (drb) {
- const GLuint name = 0;
-
- _mesa_init_renderbuffer(&drb->Base, name);
-
- /* Make sure we're using a null-valued GetPointer routine */
- assert(drb->Base.GetPointer(NULL, &drb->Base, 0, 0) == NULL);
-
- switch (format) {
- case MESA_FORMAT_ARGB8888:
- if (cpp == 2) {
- /* override format */
- format = MESA_FORMAT_RGB565;
- }
- drb->Base.DataType = GL_UNSIGNED_BYTE;
- break;
- case MESA_FORMAT_Z16:
- /* Depth */
- /* we always Get/Put 32-bit Z values */
- drb->Base.DataType = GL_UNSIGNED_INT;
- assert(cpp == 2);
- break;
- case MESA_FORMAT_Z32:
- /* Depth */
- /* we always Get/Put 32-bit Z values */
- drb->Base.DataType = GL_UNSIGNED_INT;
- assert(cpp == 4);
- break;
- case MESA_FORMAT_Z24_S8:
- drb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
- assert(cpp == 4);
- break;
- case MESA_FORMAT_S8_Z24:
- drb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
- assert(cpp == 4);
- break;
- case MESA_FORMAT_S8:
- /* Stencil */
- drb->Base.DataType = GL_UNSIGNED_BYTE;
- break;
- default:
- _mesa_problem(NULL, "Bad format 0x%x in driNewRenderbuffer", format);
- return NULL;
- }
-
- drb->Base.Format = format;
-
- drb->Base.InternalFormat =
- drb->Base._BaseFormat = _mesa_get_format_base_format(format);
-
- drb->Base.AllocStorage = driRenderbufferStorage;
- drb->Base.Delete = driDeleteRenderbuffer;
-
- drb->Base.Data = addr;
-
- /* DRI renderbuffer-specific fields: */
- drb->dPriv = dPriv;
- drb->offset = offset;
- drb->pitch = pitch;
- drb->cpp = cpp;
-
- /* may be changed if page flipping is active: */
- drb->flippedOffset = offset;
- drb->flippedPitch = pitch;
- drb->flippedData = addr;
- }
- return drb;
-}
-
-
-/**
- * Update the front and back renderbuffers' flippedPitch/Offset/Data fields.
- * If stereo, flip both the left and right pairs.
- * This is used when we do double buffering via page flipping.
- * \param fb the framebuffer we're page flipping
- * \param flipped if true, set flipped values, else set non-flipped values
- */
-void
-driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped)
-{
- const GLuint count = fb->Visual.stereoMode ? 2 : 1;
- GLuint lr; /* left or right */
-
- /* we shouldn't really call this function if single-buffered, but
- * play it safe.
- */
- if (!fb->Visual.doubleBufferMode)
- return;
-
- for (lr = 0; lr < count; lr++) {
- GLuint frontBuf = (lr == 0) ? BUFFER_FRONT_LEFT : BUFFER_FRONT_RIGHT;
- GLuint backBuf = (lr == 0) ? BUFFER_BACK_LEFT : BUFFER_BACK_RIGHT;
- driRenderbuffer *front_drb
- = (driRenderbuffer *) fb->Attachment[frontBuf].Renderbuffer;
- driRenderbuffer *back_drb
- = (driRenderbuffer *) fb->Attachment[backBuf].Renderbuffer;
-
- if (flipped) {
- front_drb->flippedOffset = back_drb->offset;
- front_drb->flippedPitch = back_drb->pitch;
- front_drb->flippedData = back_drb->Base.Data;
- back_drb->flippedOffset = front_drb->offset;
- back_drb->flippedPitch = front_drb->pitch;
- back_drb->flippedData = front_drb->Base.Data;
- }
- else {
- front_drb->flippedOffset = front_drb->offset;
- front_drb->flippedPitch = front_drb->pitch;
- front_drb->flippedData = front_drb->Base.Data;
- back_drb->flippedOffset = back_drb->offset;
- back_drb->flippedPitch = back_drb->pitch;
- back_drb->flippedData = back_drb->Base.Data;
- }
- }
-}
-
-
-/**
- * Check that the gl_framebuffer associated with dPriv is the right size.
- * Resize the gl_framebuffer if needed.
- * It's expected that the dPriv->driverPrivate member points to a
- * gl_framebuffer object.
- */
-void
-driUpdateFramebufferSize(struct gl_context *ctx, const __DRIdrawable *dPriv)
-{
- struct gl_framebuffer *fb = (struct gl_framebuffer *) dPriv->driverPrivate;
- if (fb && (dPriv->w != fb->Width || dPriv->h != fb->Height)) {
- ctx->Driver.ResizeBuffers(ctx, fb, dPriv->w, dPriv->h);
- /* if the driver needs the hw lock for ResizeBuffers, the drawable
- might have changed again by now */
- assert(fb->Width == dPriv->w);
- assert(fb->Height == dPriv->h);
- }
-}
diff --git a/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.h b/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.h
deleted file mode 100644
index b9065b2dd..000000000
--- a/mesalib/src/mesa/drivers/dri/common/drirenderbuffer.h
+++ /dev/null
@@ -1,71 +0,0 @@
-
-/**
- * A driRenderbuffer is dervied from gl_renderbuffer.
- * It describes a color buffer (front or back), a depth buffer, or stencil
- * buffer etc.
- * Specific to DRI drivers are the offset and pitch fields.
- */
-
-
-#ifndef DRIRENDERBUFFER_H
-#define DRIRENDERBUFFER_H
-
-#include "main/mtypes.h"
-#include "main/formats.h"
-#include "dri_util.h"
-
-
-typedef struct {
- struct gl_renderbuffer Base;
-
- /* Chars or bytes per pixel. If Z and Stencil are stored together this
- * will typically be 32 whether this a depth or stencil renderbuffer.
- */
- GLint cpp;
-
- /* Buffer position and pitch (row stride). Recall that for today's DRI
- * drivers, we have statically allocated color/depth/stencil buffers.
- * So this information describes the whole screen, not just a window.
- * To address pixels in a window, we need to know the window's position
- * and size with respect to the screen.
- */
- GLint offset; /* in bytes */
- GLint pitch; /* in pixels */
-
- /* If the driver can do page flipping (full-screen double buffering)
- * the current front/back buffers may get swapped.
- * If page flipping is disabled, these fields will be identical to
- * the offset/pitch/Data above.
- * If page flipping is enabled, and this is the front(back) renderbuffer,
- * flippedOffset/Pitch/Data will have the back(front) renderbuffer's values.
- */
- GLint flippedOffset;
- GLint flippedPitch;
- GLvoid *flippedData; /* mmap'd address of buffer memory, if used */
-
- /* Pointer to corresponding __DRIdrawable. This is used to compute
- * the window's position within the framebuffer.
- */
- __DRIdrawable *dPriv;
-
- /* XXX this is for radeon/r200 only. We should really create a new
- * r200Renderbuffer class, derived from this class... not a huge deal.
- */
- GLboolean depthHasSurface;
-} driRenderbuffer;
-
-
-extern driRenderbuffer *
-driNewRenderbuffer(gl_format format, GLvoid *addr,
- GLint cpp, GLint offset, GLint pitch,
- __DRIdrawable *dPriv);
-
-extern void
-driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped);
-
-
-extern void
-driUpdateFramebufferSize(struct gl_context *ctx, const __DRIdrawable *dPriv);
-
-
-#endif /* DRIRENDERBUFFER_H */
diff --git a/mesalib/src/mesa/drivers/dri/common/memops.h b/mesalib/src/mesa/drivers/dri/common/memops.h
deleted file mode 100644
index 9cd1d8ec3..000000000
--- a/mesalib/src/mesa/drivers/dri/common/memops.h
+++ /dev/null
@@ -1,17 +0,0 @@
-#ifndef DRIMEMSETIO_H
-#define DRIMEMSETIO_H
-/*
-* memset an area in I/O space
-* We need to be careful about this on some archs
-*/
-static INLINE void drimemsetio(void* address, int c, int size)
-{
-#if defined(__powerpc__) || defined(__ia64__)
- int i;
- for(i=0;i<size;i++)
- *((char *)address + i)=c;
-#else
- memset(address,c,size);
-#endif
-}
-#endif
diff --git a/mesalib/src/mesa/drivers/dri/common/spantmp_common.h b/mesalib/src/mesa/drivers/dri/common/spantmp_common.h
index a4509a569..8916e7b0c 100644
--- a/mesalib/src/mesa/drivers/dri/common/spantmp_common.h
+++ b/mesalib/src/mesa/drivers/dri/common/spantmp_common.h
@@ -49,17 +49,14 @@
#ifndef HW_CLIPLOOP
#define HW_CLIPLOOP() \
do { \
- int _nc = dPriv->numClipRects; \
- while ( _nc-- ) { \
- int minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
- int miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
- int maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
- int maxy = dPriv->pClipRects[_nc].y2 - dPriv->y;
+ int minx = 0; \
+ int miny = 0; \
+ int maxx = dPriv->w; \
+ int maxy = dPriv->h;
#endif
#ifndef HW_ENDCLIPLOOP
#define HW_ENDCLIPLOOP() \
- } \
} while (0)
#endif
diff --git a/mesalib/src/mesa/drivers/dri/common/texmem.c b/mesalib/src/mesa/drivers/dri/common/texmem.c
deleted file mode 100644
index 798ef1ee8..000000000
--- a/mesalib/src/mesa/drivers/dri/common/texmem.c
+++ /dev/null
@@ -1,1341 +0,0 @@
-/*
- * Copyright 2000-2001 VA Linux Systems, Inc.
- * (C) Copyright IBM Corporation 2002, 2003
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Ian Romanick <idr@us.ibm.com>
- * Keith Whitwell <keithw@tungstengraphics.com>
- * Kevin E. Martin <kem@users.sourceforge.net>
- * Gareth Hughes <gareth@nvidia.com>
- */
-
-/** \file texmem.c
- * Implements all of the device-independent texture memory management.
- *
- * Currently, only a simple LRU texture memory management policy is
- * implemented. In the (hopefully very near) future, better policies will be
- * implemented. The idea is that the DRI should be able to run in one of two
- * modes. In the default mode the DRI will dynamically attempt to discover
- * the best texture management policy for the running application. In the
- * other mode, the user (via some sort of as yet TBD mechanism) will select
- * a texture management policy that is known to work well with the
- * application.
- */
-
-#include "main/imports.h"
-#include "main/macros.h"
-#include "main/simple_list.h"
-#include "texmem.h"
-
-
-static unsigned dummy_swap_counter;
-
-
-/**
- * Calculate \f$\log_2\f$ of a value. This is a particularly poor
- * implementation of this function. However, since system performance is in
- * no way dependent on this function, the slowness of the implementation is
- * irrelevent.
- *
- * \param n Value whose \f$\log_2\f$ is to be calculated
- */
-
-static GLuint
-driLog2( GLuint n )
-{
- GLuint log2;
-
- for ( log2 = 1 ; n > 1 ; log2++ ) {
- n >>= 1;
- }
-
- return log2;
-}
-
-
-
-
-/**
- * Determine if a texture is resident in textureable memory. Depending on
- * the driver, this may or may not be on-card memory. It could be AGP memory
- * or anyother type of memory from which the hardware can directly read
- * texels.
- *
- * This function is intended to be used as the \c IsTextureResident function
- * in the device's \c dd_function_table.
- *
- * \param ctx GL context pointer (currently unused)
- * \param texObj Texture object to be tested
- */
-
-GLboolean
-driIsTextureResident( struct gl_context * ctx,
- struct gl_texture_object * texObj )
-{
- driTextureObject * t;
-
-
- t = (driTextureObject *) texObj->DriverData;
- return( (t != NULL) && (t->memBlock != NULL) );
-}
-
-
-
-
-/**
- * (Re)initialize the global circular LRU list. The last element
- * in the array (\a heap->nrRegions) is the sentinal. Keeping it
- * at the end of the array allows the other elements of the array
- * to be addressed rationally when looking up objects at a particular
- * location in texture memory.
- *
- * \param heap Texture heap to be reset
- */
-
-static void resetGlobalLRU( driTexHeap * heap )
-{
- drmTextureRegionPtr list = heap->global_regions;
- unsigned sz = 1U << heap->logGranularity;
- unsigned i;
-
- for (i = 0 ; (i+1) * sz <= heap->size ; i++) {
- list[i].prev = i-1;
- list[i].next = i+1;
- list[i].age = 0;
- }
-
- i--;
- list[0].prev = heap->nrRegions;
- list[i].prev = i-1;
- list[i].next = heap->nrRegions;
- list[heap->nrRegions].prev = i;
- list[heap->nrRegions].next = 0;
- heap->global_age[0] = 0;
-}
-
-/**
- * Print out debugging information about the local texture LRU.
- *
- * \param heap Texture heap to be printed
- * \param callername Name of calling function
- */
-static void printLocalLRU( driTexHeap * heap, const char *callername )
-{
- driTextureObject *t;
- unsigned sz = 1U << heap->logGranularity;
-
- fprintf( stderr, "%s in %s:\nLocal LRU, heap %d:\n",
- __FUNCTION__, callername, heap->heapId );
-
- foreach ( t, &heap->texture_objects ) {
- if (!t->memBlock)
- continue;
- if (!t->tObj) {
- fprintf( stderr, "Placeholder (%p) %d at 0x%x sz 0x%x\n",
- (void *)t,
- t->memBlock->ofs / sz,
- t->memBlock->ofs,
- t->memBlock->size );
- } else {
- fprintf( stderr, "Texture (%p) at 0x%x sz 0x%x\n",
- (void *)t,
- t->memBlock->ofs,
- t->memBlock->size );
- }
- }
- foreach ( t, heap->swapped_objects ) {
- if (!t->tObj) {
- fprintf( stderr, "Swapped Placeholder (%p)\n", (void *)t );
- } else {
- fprintf( stderr, "Swapped Texture (%p)\n", (void *)t );
- }
- }
-
- fprintf( stderr, "\n" );
-}
-
-/**
- * Print out debugging information about the global texture LRU.
- *
- * \param heap Texture heap to be printed
- * \param callername Name of calling function
- */
-static void printGlobalLRU( driTexHeap * heap, const char *callername )
-{
- drmTextureRegionPtr list = heap->global_regions;
- unsigned int i, j;
-
- fprintf( stderr, "%s in %s:\nGlobal LRU, heap %d list %p:\n",
- __FUNCTION__, callername, heap->heapId, (void *)list );
-
- for ( i = 0, j = heap->nrRegions ; i < heap->nrRegions ; i++ ) {
- fprintf( stderr, "list[%d] age %d next %d prev %d in_use %d\n",
- j, list[j].age, list[j].next, list[j].prev, list[j].in_use );
- j = list[j].next;
- if ( j == heap->nrRegions ) break;
- }
-
- if ( j != heap->nrRegions ) {
- fprintf( stderr, "Loop detected in global LRU\n" );
- for ( i = 0 ; i < heap->nrRegions ; i++ ) {
- fprintf( stderr, "list[%d] age %d next %d prev %d in_use %d\n",
- i, list[i].age, list[i].next, list[i].prev, list[i].in_use );
- }
- }
-
- fprintf( stderr, "\n" );
-}
-
-
-/**
- * Called by the client whenever it touches a local texture.
- *
- * \param t Texture object that the client has accessed
- */
-
-void driUpdateTextureLRU( driTextureObject * t )
-{
- driTexHeap * heap;
- drmTextureRegionPtr list;
- unsigned shift;
- unsigned start;
- unsigned end;
- unsigned i;
-
-
- heap = t->heap;
- if ( heap != NULL ) {
- shift = heap->logGranularity;
- start = t->memBlock->ofs >> shift;
- end = (t->memBlock->ofs + t->memBlock->size - 1) >> shift;
-
-
- heap->local_age = ++heap->global_age[0];
- list = heap->global_regions;
-
-
- /* Update the context's local LRU
- */
-
- move_to_head( & heap->texture_objects, t );
-
-
- for (i = start ; i <= end ; i++) {
- list[i].age = heap->local_age;
-
- /* remove_from_list(i)
- */
- list[(unsigned)list[i].next].prev = list[i].prev;
- list[(unsigned)list[i].prev].next = list[i].next;
-
- /* insert_at_head(list, i)
- */
- list[i].prev = heap->nrRegions;
- list[i].next = list[heap->nrRegions].next;
- list[(unsigned)list[heap->nrRegions].next].prev = i;
- list[heap->nrRegions].next = i;
- }
-
- if ( 0 ) {
- printGlobalLRU( heap, __FUNCTION__ );
- printLocalLRU( heap, __FUNCTION__ );
- }
- }
-}
-
-
-
-
-/**
- * Keep track of swapped out texture objects.
- *
- * \param t Texture object to be "swapped" out of its texture heap
- */
-
-void driSwapOutTextureObject( driTextureObject * t )
-{
- unsigned face;
-
-
- if ( t->memBlock != NULL ) {
- assert( t->heap != NULL );
- mmFreeMem( t->memBlock );
- t->memBlock = NULL;
-
- if (t->timestamp > t->heap->timestamp)
- t->heap->timestamp = t->timestamp;
-
- t->heap->texture_swaps[0]++;
- move_to_tail( t->heap->swapped_objects, t );
- t->heap = NULL;
- }
- else {
- assert( t->heap == NULL );
- }
-
-
- for ( face = 0 ; face < 6 ; face++ ) {
- t->dirty_images[face] = ~0;
- }
-}
-
-
-
-
-/**
- * Destroy hardware state associated with texture \a t. Calls the
- * \a destroy_texture_object method associated with the heap from which
- * \a t was allocated.
- *
- * \param t Texture object to be destroyed
- */
-
-void driDestroyTextureObject( driTextureObject * t )
-{
- driTexHeap * heap;
-
-
- if ( 0 ) {
- fprintf( stderr, "[%s:%d] freeing %p (tObj = %p, DriverData = %p)\n",
- __FILE__, __LINE__,
- (void *)t,
- (void *)((t != NULL) ? t->tObj : NULL),
- (void *)((t != NULL && t->tObj != NULL) ? t->tObj->DriverData : NULL ));
- }
-
- if ( t != NULL ) {
- if ( t->memBlock ) {
- heap = t->heap;
- assert( heap != NULL );
-
- heap->texture_swaps[0]++;
-
- mmFreeMem( t->memBlock );
- t->memBlock = NULL;
-
- if (t->timestamp > t->heap->timestamp)
- t->heap->timestamp = t->timestamp;
-
- heap->destroy_texture_object( heap->driverContext, t );
- t->heap = NULL;
- }
-
- if ( t->tObj != NULL ) {
- assert( t->tObj->DriverData == t );
- t->tObj->DriverData = NULL;
- }
-
- remove_from_list( t );
- FREE( t );
- }
-
- if ( 0 ) {
- fprintf( stderr, "[%s:%d] done freeing %p\n", __FILE__, __LINE__, (void *)t );
- }
-}
-
-
-
-
-/**
- * Update the local heap's representation of texture memory based on
- * data in the SAREA. This is done each time it is detected that some other
- * direct rendering client has held the lock. This pertains to both our local
- * textures and the textures belonging to other clients. Keep track of other
- * client's textures by pushing a placeholder texture onto the LRU list --
- * these are denoted by \a tObj being \a NULL.
- *
- * \param heap Heap whose state is to be updated
- * \param offset Byte offset in the heap that has been stolen
- * \param size Size, in bytes, of the stolen block
- * \param in_use Non-zero if the block is pinned/reserved by the kernel
- */
-
-static void driTexturesGone( driTexHeap * heap, int offset, int size,
- int in_use )
-{
- driTextureObject * t;
- driTextureObject * tmp;
-
-
- foreach_s ( t, tmp, & heap->texture_objects ) {
- if ( (t->memBlock->ofs < (offset + size))
- && ((t->memBlock->ofs + t->memBlock->size) > offset) ) {
- /* It overlaps - kick it out. If the texture object is just a
- * place holder, then destroy it all together. Otherwise, mark
- * it as being swapped out.
- */
-
- if ( t->tObj != NULL ) {
- driSwapOutTextureObject( t );
- }
- else {
- driDestroyTextureObject( t );
- }
- }
- }
-
-
- {
- t = (driTextureObject *) CALLOC( heap->texture_object_size );
- if ( t == NULL ) return;
-
- t->memBlock = mmAllocMem( heap->memory_heap, size, 0, offset );
- if ( t->memBlock == NULL ) {
- fprintf( stderr, "Couldn't alloc placeholder: heap %u sz %x ofs %x\n", heap->heapId,
- (int)size, (int)offset );
- mmDumpMemInfo( heap->memory_heap );
- FREE(t);
- return;
- }
- t->heap = heap;
- if (in_use)
- t->reserved = 1;
- insert_at_head( & heap->texture_objects, t );
- }
-}
-
-
-
-
-/**
- * Called by the client on lock contention to determine whether textures have
- * been stolen. If another client has modified a region in which we have
- * textures, then we need to figure out which of our textures have been
- * removed and update our global LRU.
- *
- * \param heap Texture heap to be updated
- */
-
-void driAgeTextures( driTexHeap * heap )
-{
- drmTextureRegionPtr list = heap->global_regions;
- unsigned sz = 1U << (heap->logGranularity);
- unsigned i, nr = 0;
-
-
- /* Have to go right round from the back to ensure stuff ends up
- * LRU in the local list... Fix with a cursor pointer.
- */
-
- for (i = list[heap->nrRegions].prev ;
- i != heap->nrRegions && nr < heap->nrRegions ;
- i = list[i].prev, nr++) {
- /* If switching texturing schemes, then the SAREA might not have been
- * properly cleared, so we need to reset the global texture LRU.
- */
-
- if ( (i * sz) > heap->size ) {
- nr = heap->nrRegions;
- break;
- }
-
- if (list[i].age > heap->local_age)
- driTexturesGone( heap, i * sz, sz, list[i].in_use);
- }
-
- /* Loop or uninitialized heap detected. Reset.
- */
-
- if (nr == heap->nrRegions) {
- driTexturesGone( heap, 0, heap->size, 0);
- resetGlobalLRU( heap );
- }
-
- if ( 0 ) {
- printGlobalLRU( heap, __FUNCTION__ );
- printLocalLRU( heap, __FUNCTION__ );
- }
-
- heap->local_age = heap->global_age[0];
-}
-
-
-
-
-#define INDEX_ARRAY_SIZE 6 /* I'm not aware of driver with more than 2 heaps */
-
-/**
- * Allocate memory from a texture heap to hold a texture object. This
- * routine will attempt to allocate memory for the texture from the heaps
- * specified by \c heap_array in order. That is, first it will try to
- * allocate from \c heap_array[0], then \c heap_array[1], and so on.
- *
- * \param heap_array Array of pointers to texture heaps to use
- * \param nr_heaps Number of heap pointer in \a heap_array
- * \param t Texture object for which space is needed
- * \return The ID of the heap from which memory was allocated, or -1 if
- * memory could not be allocated.
- *
- * \bug The replacement policy implemented by this function is horrible.
- */
-
-
-int
-driAllocateTexture( driTexHeap * const * heap_array, unsigned nr_heaps,
- driTextureObject * t )
-{
- driTexHeap * heap;
- driTextureObject * temp;
- driTextureObject * cursor;
- unsigned id;
-
-
- /* In case it already has texture space, initialize heap. This also
- * prevents GCC from issuing a warning that heap might be used
- * uninitialized.
- */
-
- heap = t->heap;
-
-
- /* Run through each of the existing heaps and try to allocate a buffer
- * to hold the texture.
- */
-
- for ( id = 0 ; (t->memBlock == NULL) && (id < nr_heaps) ; id++ ) {
- heap = heap_array[ id ];
- if ( heap != NULL ) {
- t->memBlock = mmAllocMem( heap->memory_heap, t->totalSize,
- heap->alignmentShift, 0 );
- }
- }
-
-
- /* Kick textures out until the requested texture fits.
- */
-
- if ( t->memBlock == NULL ) {
- unsigned index[INDEX_ARRAY_SIZE];
- unsigned nrGoodHeaps = 0;
-
- /* Trying to avoid dynamic memory allocation. If you have more
- * heaps, increase INDEX_ARRAY_SIZE. I'm not aware of any
- * drivers with more than 2 tex heaps. */
- assert( nr_heaps < INDEX_ARRAY_SIZE );
-
- /* Sort large enough heaps by duty. Insertion sort should be
- * fast enough for such a short array. */
- for ( id = 0 ; id < nr_heaps ; id++ ) {
- heap = heap_array[ id ];
-
- if ( heap != NULL && t->totalSize <= heap->size ) {
- unsigned j;
-
- for ( j = 0 ; j < nrGoodHeaps; j++ ) {
- if ( heap->duty > heap_array[ index[ j ] ]->duty )
- break;
- }
-
- if ( j < nrGoodHeaps ) {
- memmove( &index[ j+1 ], &index[ j ],
- sizeof(index[ 0 ]) * (nrGoodHeaps - j) );
- }
-
- index[ j ] = id;
-
- nrGoodHeaps++;
- }
- }
-
- for ( id = 0 ; (t->memBlock == NULL) && (id < nrGoodHeaps) ; id++ ) {
- heap = heap_array[ index[ id ] ];
-
- for ( cursor = heap->texture_objects.prev, temp = cursor->prev;
- cursor != &heap->texture_objects ;
- cursor = temp, temp = cursor->prev ) {
-
- /* The the LRU element. If the texture is bound to one of
- * the texture units, then we cannot kick it out.
- */
- if ( cursor->bound || cursor->reserved ) {
- continue;
- }
-
- if ( cursor->memBlock )
- heap->duty -= cursor->memBlock->size;
-
- /* If this is a placeholder, there's no need to keep it */
- if (cursor->tObj)
- driSwapOutTextureObject( cursor );
- else
- driDestroyTextureObject( cursor );
-
- t->memBlock = mmAllocMem( heap->memory_heap, t->totalSize,
- heap->alignmentShift, 0 );
-
- if (t->memBlock)
- break;
- }
- }
-
- /* Rebalance duties. If a heap kicked more data than its duty,
- * then all other heaps get that amount multiplied with their
- * relative weight added to their duty. The negative duty is
- * reset to 0. In the end all heaps have a duty >= 0.
- *
- * CAUTION: we must not change the heap pointer here, because it
- * is used below to update the texture object.
- */
- for ( id = 0 ; id < nr_heaps ; id++ )
- if ( heap_array[ id ] != NULL && heap_array[ id ]->duty < 0) {
- int duty = -heap_array[ id ]->duty;
- double weight = heap_array[ id ]->weight;
- unsigned j;
-
- for ( j = 0 ; j < nr_heaps ; j++ )
- if ( j != id && heap_array[ j ] != NULL ) {
- heap_array[ j ]->duty += (double) duty *
- heap_array[ j ]->weight / weight;
- }
-
- heap_array[ id ]->duty = 0;
- }
- }
-
-
- if ( t->memBlock != NULL ) {
- /* id and heap->heapId may or may not be the same value here.
- */
-
- assert( heap != NULL );
- assert( (t->heap == NULL) || (t->heap == heap) );
-
- t->heap = heap;
- return heap->heapId;
- }
- else {
- assert( t->heap == NULL );
-
- fprintf( stderr, "[%s:%d] unable to allocate texture\n",
- __FUNCTION__, __LINE__ );
- return -1;
- }
-}
-
-
-
-
-
-
-/**
- * Set the location where the texture-swap counter is stored.
- */
-
-void
-driSetTextureSwapCounterLocation( driTexHeap * heap, unsigned * counter )
-{
- heap->texture_swaps = (counter == NULL) ? & dummy_swap_counter : counter;
-}
-
-
-
-
-/**
- * Create a new heap for texture data.
- *
- * \param heap_id Device-dependent heap identifier. This value
- * will returned by driAllocateTexture when memory
- * is allocated from this heap.
- * \param context Device-dependent driver context. This is
- * supplied as the first parameter to the
- * \c destroy_tex_obj function.
- * \param size Size, in bytes, of the texture region
- * \param alignmentShift Alignment requirement for textures. If textures
- * must be allocated on a 4096 byte boundry, this
- * would be 12.
- * \param nr_regions Number of regions into which this texture space
- * should be partitioned
- * \param global_regions Array of \c drmTextureRegion structures in the SAREA
- * \param global_age Pointer to the global texture age in the SAREA
- * \param swapped_objects Pointer to the list of texture objects that are
- * not in texture memory (i.e., have been swapped
- * out).
- * \param texture_object_size Size, in bytes, of a device-dependent texture
- * object
- * \param destroy_tex_obj Function used to destroy a device-dependent
- * texture object
- *
- * \sa driDestroyTextureHeap
- */
-
-driTexHeap *
-driCreateTextureHeap( unsigned heap_id, void * context, unsigned size,
- unsigned alignmentShift, unsigned nr_regions,
- drmTextureRegionPtr global_regions, unsigned * global_age,
- driTextureObject * swapped_objects,
- unsigned texture_object_size,
- destroy_texture_object_t * destroy_tex_obj
- )
-{
- driTexHeap * heap;
- unsigned l;
-
-
- if ( 0 )
- fprintf( stderr, "%s( %u, %p, %u, %u, %u )\n",
- __FUNCTION__,
- heap_id, (void *)context, size, alignmentShift, nr_regions );
-
- heap = (driTexHeap *) CALLOC( sizeof( driTexHeap ) );
- if ( heap != NULL ) {
- l = driLog2( (size - 1) / nr_regions );
- if ( l < alignmentShift )
- {
- l = alignmentShift;
- }
-
- heap->logGranularity = l;
- heap->size = size & ~((1L << l) - 1);
-
- heap->memory_heap = mmInit( 0, heap->size );
- if ( heap->memory_heap != NULL ) {
- heap->heapId = heap_id;
- heap->driverContext = context;
-
- heap->alignmentShift = alignmentShift;
- heap->nrRegions = nr_regions;
- heap->global_regions = global_regions;
- heap->global_age = global_age;
- heap->swapped_objects = swapped_objects;
- heap->texture_object_size = texture_object_size;
- heap->destroy_texture_object = destroy_tex_obj;
-
- /* Force global heap init */
- if (heap->global_age[0] == 0)
- heap->local_age = ~0;
- else
- heap->local_age = 0;
-
- make_empty_list( & heap->texture_objects );
- driSetTextureSwapCounterLocation( heap, NULL );
-
- heap->weight = heap->size;
- heap->duty = 0;
- }
- else {
- FREE( heap );
- heap = NULL;
- }
- }
-
-
- if ( 0 )
- fprintf( stderr, "%s returning %p\n", __FUNCTION__, (void *)heap );
-
- return heap;
-}
-
-
-
-
-/** Destroys a texture heap
- *
- * \param heap Texture heap to be destroyed
- */
-
-void
-driDestroyTextureHeap( driTexHeap * heap )
-{
- driTextureObject * t;
- driTextureObject * temp;
-
-
- if ( heap != NULL ) {
- foreach_s( t, temp, & heap->texture_objects ) {
- driDestroyTextureObject( t );
- }
- foreach_s( t, temp, heap->swapped_objects ) {
- driDestroyTextureObject( t );
- }
-
- mmDestroy( heap->memory_heap );
- FREE( heap );
- }
-}
-
-
-
-
-/****************************************************************************/
-/**
- * Determine how many texels (including all mipmap levels) would be required
- * for a texture map of size \f$2^^\c base_size_log2\f$ would require.
- *
- * \param base_size_log2 \f$log_2\f$ of the size of a side of the texture
- * \param dimensions Number of dimensions of the texture. Either 2 or 3.
- * \param faces Number of faces of the texture. Either 1 or 6 (for cube maps).
- * \return Number of texels
- */
-
-static unsigned
-texels_this_map_size( int base_size_log2, unsigned dimensions, unsigned faces )
-{
- unsigned texels;
-
-
- assert( (faces == 1) || (faces == 6) );
- assert( (dimensions == 2) || (dimensions == 3) );
-
- texels = 0;
- if ( base_size_log2 >= 0 ) {
- texels = (1U << (dimensions * base_size_log2));
-
- /* See http://www.mail-archive.com/dri-devel@lists.sourceforge.net/msg03636.html
- * for the complete explaination of why this formulation is used.
- * Basically, the smaller mipmap levels sum to 0.333 the size of the
- * level 0 map. The total size is therefore the size of the map
- * multipled by 1.333. The +2 is there to round up.
- */
-
- texels = (texels * 4 * faces + 2) / 3;
- }
-
- return texels;
-}
-
-
-
-
-struct maps_per_heap {
- unsigned c[32];
-};
-
-static void
-fill_in_maximums( driTexHeap * const * heaps, unsigned nr_heaps,
- unsigned max_bytes_per_texel, unsigned max_size,
- unsigned mipmaps_at_once, unsigned dimensions,
- unsigned faces, struct maps_per_heap * max_textures )
-{
- unsigned heap;
- unsigned log2_size;
- unsigned mask;
-
-
- /* Determine how many textures of each size can be stored in each
- * texture heap.
- */
-
- for ( heap = 0 ; heap < nr_heaps ; heap++ ) {
- if ( heaps[ heap ] == NULL ) {
- (void) memset( max_textures[ heap ].c, 0,
- sizeof( max_textures[ heap ].c ) );
- continue;
- }
-
- mask = (1U << heaps[ heap ]->logGranularity) - 1;
-
- if ( 0 ) {
- fprintf( stderr, "[%s:%d] heap[%u] = %u bytes, mask = 0x%08x\n",
- __FILE__, __LINE__,
- heap, heaps[ heap ]->size, mask );
- }
-
- for ( log2_size = max_size ; log2_size > 0 ; log2_size-- ) {
- unsigned total;
-
-
- /* Determine the total number of bytes required by a texture of
- * size log2_size.
- */
-
- total = texels_this_map_size( log2_size, dimensions, faces )
- - texels_this_map_size( log2_size - mipmaps_at_once,
- dimensions, faces );
- total *= max_bytes_per_texel;
- total = (total + mask) & ~mask;
-
- /* The number of textures of a given size that will fit in a heap
- * is equal to the size of the heap divided by the size of the
- * texture.
- */
-
- max_textures[ heap ].c[ log2_size ] = heaps[ heap ]->size / total;
-
- if ( 0 ) {
- fprintf( stderr, "[%s:%d] max_textures[%u].c[%02u] "
- "= 0x%08x / 0x%08x "
- "= %u (%u)\n",
- __FILE__, __LINE__,
- heap, log2_size,
- heaps[ heap ]->size, total,
- heaps[ heap ]->size / total,
- max_textures[ heap ].c[ log2_size ] );
- }
- }
- }
-}
-
-
-static unsigned
-get_max_size( unsigned nr_heaps,
- unsigned texture_units,
- unsigned max_size,
- int all_textures_one_heap,
- struct maps_per_heap * max_textures )
-{
- unsigned heap;
- unsigned log2_size;
-
-
- /* Determine the largest texture size such that a texture of that size
- * can be bound to each texture unit at the same time. Some hardware
- * may require that all textures be in the same texture heap for
- * multitexturing.
- */
-
- for ( log2_size = max_size ; log2_size > 0 ; log2_size-- ) {
- unsigned total = 0;
-
- for ( heap = 0 ; heap < nr_heaps ; heap++ )
- {
- total += max_textures[ heap ].c[ log2_size ];
-
- if ( 0 ) {
- fprintf( stderr, "[%s:%d] max_textures[%u].c[%02u] = %u, "
- "total = %u\n", __FILE__, __LINE__, heap, log2_size,
- max_textures[ heap ].c[ log2_size ], total );
- }
-
- if ( (max_textures[ heap ].c[ log2_size ] >= texture_units)
- || (!all_textures_one_heap && (total >= texture_units)) ) {
- /* The number of mipmap levels is the log-base-2 of the
- * maximum texture size plus 1. If the maximum texture size
- * is 1x1, the log-base-2 is 0 and 1 mipmap level (the base
- * level) is available.
- */
-
- return log2_size + 1;
- }
- }
- }
-
- /* This should NEVER happen. It should always be possible to have at
- * *least* a 1x1 texture in memory!
- */
- assert( log2_size != 0 );
- return 0;
-}
-
-#define SET_MAX(f,v) \
- do { if ( max_sizes[v] != 0 ) { limits-> f = max_sizes[v]; } } while( 0 )
-
-#define SET_MAX_RECT(f,v) \
- do { if ( max_sizes[v] != 0 ) { limits-> f = 1 << (max_sizes[v] - 1); } } while( 0 )
-
-
-/**
- * Given the amount of texture memory, the number of texture units, and the
- * maximum size of a texel, calculate the maximum texture size the driver can
- * advertise.
- *
- * \param heaps Texture heaps for this card
- * \param nr_heap Number of texture heaps
- * \param limits OpenGL contants. MaxTextureUnits must be set.
- * \param max_bytes_per_texel Maximum size of a single texel, in bytes
- * \param max_2D_size \f$\log_2\f$ of the maximum 2D texture size (i.e.,
- * 1024x1024 textures, this would be 10)
- * \param max_3D_size \f$\log_2\f$ of the maximum 3D texture size (i.e.,
- * 1024x1024x1024 textures, this would be 10)
- * \param max_cube_size \f$\log_2\f$ of the maximum cube texture size (i.e.,
- * 1024x1024 textures, this would be 10)
- * \param max_rect_size \f$\log_2\f$ of the maximum texture rectangle size
- * (i.e., 1024x1024 textures, this would be 10). This is a power-of-2
- * even though texture rectangles need not be a power-of-2.
- * \param mipmaps_at_once Total number of mipmaps that can be used
- * at one time. For most hardware this will be \f$\c max_size + 1\f$.
- * For hardware that does not support mipmapping, this will be 1.
- * \param all_textures_one_heap True if the hardware requires that all
- * textures be in a single texture heap for multitexturing.
- * \param allow_larger_textures 0 conservative, 1 calculate limits
- * so at least one worst-case texture can fit, 2 just use hw limits.
- */
-
-void
-driCalculateMaxTextureLevels( driTexHeap * const * heaps,
- unsigned nr_heaps,
- struct gl_constants * limits,
- unsigned max_bytes_per_texel,
- unsigned max_2D_size,
- unsigned max_3D_size,
- unsigned max_cube_size,
- unsigned max_rect_size,
- unsigned mipmaps_at_once,
- int all_textures_one_heap,
- int allow_larger_textures )
-{
- struct maps_per_heap max_textures[8];
- unsigned i;
- const unsigned dimensions[4] = { 2, 3, 2, 2 };
- const unsigned faces[4] = { 1, 1, 6, 1 };
- unsigned max_sizes[4];
- unsigned mipmaps[4];
-
-
- max_sizes[0] = max_2D_size;
- max_sizes[1] = max_3D_size;
- max_sizes[2] = max_cube_size;
- max_sizes[3] = max_rect_size;
-
- mipmaps[0] = mipmaps_at_once;
- mipmaps[1] = mipmaps_at_once;
- mipmaps[2] = mipmaps_at_once;
- mipmaps[3] = 1;
-
-
- /* Calculate the maximum number of texture levels in two passes. The
- * first pass determines how many textures of each power-of-two size
- * (including all mipmap levels for that size) can fit in each texture
- * heap. The second pass finds the largest texture size that allows
- * a texture of that size to be bound to every texture unit.
- */
-
- for ( i = 0 ; i < 4 ; i++ ) {
- if ( (allow_larger_textures != 2) && (max_sizes[ i ] != 0) ) {
- fill_in_maximums( heaps, nr_heaps, max_bytes_per_texel,
- max_sizes[ i ], mipmaps[ i ],
- dimensions[ i ], faces[ i ],
- max_textures );
-
- max_sizes[ i ] = get_max_size( nr_heaps,
- allow_larger_textures == 1 ?
- 1 : limits->MaxTextureUnits,
- max_sizes[ i ],
- all_textures_one_heap,
- max_textures );
- }
- else if (max_sizes[ i ] != 0) {
- max_sizes[ i ] += 1;
- }
- }
-
- SET_MAX( MaxTextureLevels, 0 );
- SET_MAX( Max3DTextureLevels, 1 );
- SET_MAX( MaxCubeTextureLevels, 2 );
- SET_MAX_RECT( MaxTextureRectSize, 3 );
-}
-
-
-
-
-/**
- * Perform initial binding of default textures objects on a per unit, per
- * texture target basis.
- *
- * \param ctx Current OpenGL context
- * \param swapped List of swapped-out textures
- * \param targets Bit-mask of value texture targets
- */
-
-void driInitTextureObjects( struct gl_context *ctx, driTextureObject * swapped,
- GLuint targets )
-{
- struct gl_texture_object *texObj;
- GLuint tmp = ctx->Texture.CurrentUnit;
- unsigned i;
-
-
- for ( i = 0 ; i < ctx->Const.MaxTextureUnits ; i++ ) {
- ctx->Texture.CurrentUnit = i;
-
- if ( (targets & DRI_TEXMGR_DO_TEXTURE_1D) != 0 ) {
- texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_1D_INDEX];
- ctx->Driver.BindTexture( ctx, GL_TEXTURE_1D, texObj );
- move_to_tail( swapped, (driTextureObject *) texObj->DriverData );
- }
-
- if ( (targets & DRI_TEXMGR_DO_TEXTURE_2D) != 0 ) {
- texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_2D_INDEX];
- ctx->Driver.BindTexture( ctx, GL_TEXTURE_2D, texObj );
- move_to_tail( swapped, (driTextureObject *) texObj->DriverData );
- }
-
- if ( (targets & DRI_TEXMGR_DO_TEXTURE_3D) != 0 ) {
- texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_3D_INDEX];
- ctx->Driver.BindTexture( ctx, GL_TEXTURE_3D, texObj );
- move_to_tail( swapped, (driTextureObject *) texObj->DriverData );
- }
-
- if ( (targets & DRI_TEXMGR_DO_TEXTURE_CUBE) != 0 ) {
- texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_CUBE_INDEX];
- ctx->Driver.BindTexture( ctx, GL_TEXTURE_CUBE_MAP_ARB, texObj );
- move_to_tail( swapped, (driTextureObject *) texObj->DriverData );
- }
-
- if ( (targets & DRI_TEXMGR_DO_TEXTURE_RECT) != 0 ) {
- texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_RECT_INDEX];
- ctx->Driver.BindTexture( ctx, GL_TEXTURE_RECTANGLE_NV, texObj );
- move_to_tail( swapped, (driTextureObject *) texObj->DriverData );
- }
- }
-
- ctx->Texture.CurrentUnit = tmp;
-}
-
-
-
-
-/**
- * Verify that the specified texture is in the specificed heap.
- *
- * \param tex Texture to be tested.
- * \param heap Texture memory heap to be tested.
- * \return True if the texture is in the heap, false otherwise.
- */
-
-static GLboolean
-check_in_heap( const driTextureObject * tex, const driTexHeap * heap )
-{
-#if 1
- return tex->heap == heap;
-#else
- driTextureObject * curr;
-
- foreach( curr, & heap->texture_objects ) {
- if ( curr == tex ) {
- break;
- }
- }
-
- return curr == tex;
-#endif
-}
-
-
-
-/****************************************************************************/
-/**
- * Validate the consistency of a set of texture heaps.
- * Original version by Keith Whitwell in r200/r200_sanity.c.
- */
-
-GLboolean
-driValidateTextureHeaps( driTexHeap * const * texture_heaps,
- unsigned nr_heaps, const driTextureObject * swapped )
-{
- driTextureObject *t;
- unsigned i;
-
- for ( i = 0 ; i < nr_heaps ; i++ ) {
- int last_end = 0;
- unsigned textures_in_heap = 0;
- unsigned blocks_in_mempool = 0;
- const driTexHeap * heap = texture_heaps[i];
- const struct mem_block *p = heap->memory_heap;
-
- /* Check each texture object has a MemBlock, and is linked into
- * the correct heap.
- *
- * Check the texobj base address corresponds to the MemBlock
- * range. Check the texobj size (recalculate?) fits within
- * the MemBlock.
- *
- * Count the number of texobj's using this heap.
- */
-
- foreach ( t, &heap->texture_objects ) {
- if ( !check_in_heap( t, heap ) ) {
- fprintf( stderr, "%s memory block for texture object @ %p not "
- "found in heap #%d\n",
- __FUNCTION__, (void *)t, i );
- return GL_FALSE;
- }
-
-
- if ( t->totalSize > t->memBlock->size ) {
- fprintf( stderr, "%s: Memory block for texture object @ %p is "
- "only %u bytes, but %u are required\n",
- __FUNCTION__, (void *)t, t->totalSize, t->memBlock->size );
- return GL_FALSE;
- }
-
- textures_in_heap++;
- }
-
- /* Validate the contents of the heap:
- * - Ordering
- * - Overlaps
- * - Bounds
- */
-
- while ( p != NULL ) {
- if (p->reserved) {
- fprintf( stderr, "%s: Block (%08x,%x), is reserved?!\n",
- __FUNCTION__, p->ofs, p->size );
- return GL_FALSE;
- }
-
- if (p->ofs != last_end) {
- fprintf( stderr, "%s: blocks_in_mempool = %d, last_end = %d, p->ofs = %d\n",
- __FUNCTION__, blocks_in_mempool, last_end, p->ofs );
- return GL_FALSE;
- }
-
- if (!p->reserved && !p->free) {
- blocks_in_mempool++;
- }
-
- last_end = p->ofs + p->size;
- p = p->next;
- }
-
- if (textures_in_heap != blocks_in_mempool) {
- fprintf( stderr, "%s: Different number of textures objects (%u) and "
- "inuse memory blocks (%u)\n",
- __FUNCTION__, textures_in_heap, blocks_in_mempool );
- return GL_FALSE;
- }
-
-#if 0
- fprintf( stderr, "%s: textures_in_heap = %u\n",
- __FUNCTION__, textures_in_heap );
-#endif
- }
-
-
- /* Check swapped texobj's have zero memblocks
- */
- i = 0;
- foreach ( t, swapped ) {
- if ( t->memBlock != NULL ) {
- fprintf( stderr, "%s: Swapped texobj %p has non-NULL memblock %p\n",
- __FUNCTION__, (void *)t, (void *)t->memBlock );
- return GL_FALSE;
- }
- i++;
- }
-
-#if 0
- fprintf( stderr, "%s: swapped texture count = %u\n", __FUNCTION__, i );
-#endif
-
- return GL_TRUE;
-}
-
-
-
-
-/****************************************************************************/
-/**
- * Compute which mipmap levels that really need to be sent to the hardware.
- * This depends on the base image size, GL_TEXTURE_MIN_LOD,
- * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL.
- */
-
-void
-driCalculateTextureFirstLastLevel( driTextureObject * t )
-{
- struct gl_texture_object * const tObj = t->tObj;
- const struct gl_texture_image * const baseImage =
- tObj->Image[0][tObj->BaseLevel];
-
- /* These must be signed values. MinLod and MaxLod can be negative numbers,
- * and having firstLevel and lastLevel as signed prevents the need for
- * extra sign checks.
- */
- int firstLevel;
- int lastLevel;
-
- /* Yes, this looks overly complicated, but it's all needed.
- */
-
- switch (tObj->Target) {
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_TEXTURE_3D:
- case GL_TEXTURE_CUBE_MAP:
- if (tObj->Sampler.MinFilter == GL_NEAREST ||
- tObj->Sampler.MinFilter == GL_LINEAR) {
- /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL.
- */
-
- firstLevel = lastLevel = tObj->BaseLevel;
- }
- else {
- firstLevel = tObj->BaseLevel + (GLint)(tObj->Sampler.MinLod + 0.5);
- firstLevel = MAX2(firstLevel, tObj->BaseLevel);
- firstLevel = MIN2(firstLevel, tObj->BaseLevel + baseImage->MaxLog2);
- lastLevel = tObj->BaseLevel + (GLint)(tObj->Sampler.MaxLod + 0.5);
- lastLevel = MAX2(lastLevel, t->tObj->BaseLevel);
- lastLevel = MIN2(lastLevel, t->tObj->BaseLevel + baseImage->MaxLog2);
- lastLevel = MIN2(lastLevel, t->tObj->MaxLevel);
- lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */
- }
- break;
- case GL_TEXTURE_RECTANGLE_NV:
- case GL_TEXTURE_4D_SGIS:
- firstLevel = lastLevel = 0;
- break;
- default:
- return;
- }
-
- /* save these values */
- t->firstLevel = firstLevel;
- t->lastLevel = lastLevel;
-}
-
-
-
-
-/**
- * \name DRI texture formats. These vars are initialized to either the
- * big- or little-endian Mesa formats.
- */
-/*@{*/
-gl_format _dri_texformat_rgba8888 = MESA_FORMAT_NONE;
-gl_format _dri_texformat_argb8888 = MESA_FORMAT_NONE;
-gl_format _dri_texformat_rgb565 = MESA_FORMAT_NONE;
-gl_format _dri_texformat_argb4444 = MESA_FORMAT_NONE;
-gl_format _dri_texformat_argb1555 = MESA_FORMAT_NONE;
-gl_format _dri_texformat_al88 = MESA_FORMAT_NONE;
-gl_format _dri_texformat_a8 = MESA_FORMAT_A8;
-gl_format _dri_texformat_i8 = MESA_FORMAT_I8;
-gl_format _dri_texformat_l8 = MESA_FORMAT_L8;
-/*@}*/
-
-
-/**
- * Initialize _dri_texformat_* vars according to whether we're on
- * a big or little endian system.
- */
-void
-driInitTextureFormats(void)
-{
- if (_mesa_little_endian()) {
- _dri_texformat_rgba8888 = MESA_FORMAT_RGBA8888;
- _dri_texformat_argb8888 = MESA_FORMAT_ARGB8888;
- _dri_texformat_rgb565 = MESA_FORMAT_RGB565;
- _dri_texformat_argb4444 = MESA_FORMAT_ARGB4444;
- _dri_texformat_argb1555 = MESA_FORMAT_ARGB1555;
- _dri_texformat_al88 = MESA_FORMAT_AL88;
- }
- else {
- _dri_texformat_rgba8888 = MESA_FORMAT_RGBA8888_REV;
- _dri_texformat_argb8888 = MESA_FORMAT_ARGB8888_REV;
- _dri_texformat_rgb565 = MESA_FORMAT_RGB565_REV;
- _dri_texformat_argb4444 = MESA_FORMAT_ARGB4444_REV;
- _dri_texformat_argb1555 = MESA_FORMAT_ARGB1555_REV;
- _dri_texformat_al88 = MESA_FORMAT_AL88_REV;
- }
-}
diff --git a/mesalib/src/mesa/drivers/dri/common/texmem.h b/mesalib/src/mesa/drivers/dri/common/texmem.h
deleted file mode 100644
index 3815c4107..000000000
--- a/mesalib/src/mesa/drivers/dri/common/texmem.h
+++ /dev/null
@@ -1,334 +0,0 @@
-/*
- * Copyright 2000-2001 VA Linux Systems, Inc.
- * (c) Copyright IBM Corporation 2002
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Ian Romanick <idr@us.ibm.com>
- * Keith Whitwell <keithw@tungstengraphics.com>
- * Kevin E. Martin <kem@users.sourceforge.net>
- * Gareth Hughes <gareth@nvidia.com>
- */
-
-/** \file texmem.h
- * Public interface to the DRI texture memory management routines.
- *
- * \sa texmem.c
- */
-
-#ifndef DRI_TEXMEM_H
-#define DRI_TEXMEM_H
-
-#include "main/mtypes.h"
-#include "main/formats.h"
-#include "main/mm.h"
-#include "xf86drm.h"
-
-struct dri_tex_heap;
-typedef struct dri_tex_heap driTexHeap;
-
-struct dri_texture_object;
-typedef struct dri_texture_object driTextureObject;
-
-
-/**
- * Base texture object type. Each driver will extend this type with its own
- * private data members.
- */
-
-struct dri_texture_object {
- struct dri_texture_object * next;
- struct dri_texture_object * prev;
-
- driTexHeap * heap; /**< Texture heap currently stored in */
- struct gl_texture_object * tObj;/**< Pointer to Mesa texture object
- * If NULL, this texture object is a
- * "placeholder" object representing
- * texture memory in use by another context.
- * A placeholder should have a heap and a memBlock.
- */
- struct mem_block *memBlock; /**< Memory block containing texture */
-
- unsigned reserved; /**< Cannot be swapped out by user contexts. */
-
- unsigned bound; /**< Bitmask indicating which tex units
- * this texture object is bound to.
- * Bit 0 = unit 0, Bit 1 = unit 1, etc
- */
-
- unsigned totalSize; /**< Total size of the texture,
- * including all mipmap levels
- */
-
- unsigned dirty_images[6]; /**< Flags for whether or not images
- * need to be uploaded to local or
- * AGP texture space. One flag set
- * for each cube face for cubic
- * textures. Bit zero corresponds to
- * the base-level, which may or may
- * not be the level zero mipmap.
- */
-
- unsigned timestamp; /**< Timestamp used to
- * synchronize with 3d engine
- * in hardware where textures
- * are uploaded directly to
- * the framebuffer.
- */
-
- unsigned firstLevel; /**< Image in \c tObj->Image[0] that
- * corresponds to the base-level of
- * this texture object.
- */
-
- unsigned lastLevel; /**< Last image in \c tObj->Image[0]
- * used by the
- * current LOD settings of
- * this texture object. This
- * value must be greater than
- * or equal to \c firstLevel.
- */
-};
-
-
-typedef void (destroy_texture_object_t)( void * driverContext,
- driTextureObject * t );
-
-/**
- * Client-private representation of texture memory state.
- *
- * Clients will place one or more of these structs in their driver
- * context struct to manage one or more global texture heaps.
- */
-
-struct dri_tex_heap {
-
- /** Client-supplied heap identifier
- */
- unsigned heapId;
-
- /** Pointer to the client's private context
- */
- void *driverContext;
-
- /** Total size of the heap, in bytes
- */
- unsigned size;
-
- /** \brief \f$log_2\f$ of size of single heap region
- *
- * Each context takes memory from the global texture heap in
- * \f$2^{logGranularity}\f$ byte blocks. The value of
- * \a logGranularity is based on the amount of memory represented
- * by the heap and the maximum number of regions in the SAREA. Given
- * \a b bytes of texture memory an \a n regions in the SAREA,
- * \a logGranularity will be \f$\lfloor\log_2( b / n )\rfloor\f$.
- */
- unsigned logGranularity;
-
- /** \brief Required alignment of allocations in this heap
- *
- * The alignment shift is supplied to \a mmAllocMem when memory is
- * allocated from this heap. The value of \a alignmentShift will
- * typically reflect some require of the hardware. This value has
- * \b no \b relation to \a logGranularity. \a alignmentShift is a
- * per-context value.
- *
- * \sa mmAllocMem
- */
- unsigned alignmentShift;
-
- /** Number of elements in global list (the SAREA).
- */
- unsigned nrRegions;
-
- /** Pointer to SAREA \a driTexRegion array
- */
- drmTextureRegionPtr global_regions;
-
- /** Pointer to the texture state age (generation number) in the SAREA
- */
- unsigned * global_age;
-
- /** Local age (generation number) of texture state
- */
- unsigned local_age;
-
- /** Memory heap used to manage texture memory represented by
- * this texture heap.
- */
- struct mem_block * memory_heap;
-
- /** List of objects that we currently believe to be in texture
- * memory.
- */
- driTextureObject texture_objects;
-
- /** Pointer to the list of texture objects that are not in
- * texture memory.
- */
- driTextureObject * swapped_objects;
-
- /** Size of the driver-speicific texture object.
- */
- unsigned texture_object_size;
-
-
- /**
- * \brief Function to destroy driver-specific texture object data.
- *
- * This function is supplied by the driver so that the texture manager
- * can release all resources associated with a texture object. This
- * function should only release driver-specific data. That is,
- * \a driDestroyTextureObject will release the texture memory
- * associated with the texture object, it will release the memory
- * for the texture object itself, and it will unlink the texture
- * object from the texture object lists.
- *
- * \param driverContext Pointer to the driver supplied context
- * \param t Texture object that is to be destroyed
- * \sa driDestroyTextureObject
- */
-
- destroy_texture_object_t * destroy_texture_object;
-
-
- /**
- */
- unsigned * texture_swaps;
-
- /**
- * Timestamp used to synchronize with 3d engine in hardware
- * where textures are uploaded directly to the
- * framebuffer.
- */
- unsigned timestamp;
-
- /** \brief Kick/upload weight
- *
- * When not enough free space is available this weight
- * influences the choice of the heap from which textures are
- * kicked. By default the weight is equal to the heap size.
- */
- double weight;
-
- /** \brief Kick/upload duty
- *
- * The heap with the highest duty will be chosen for kicking
- * textures if not enough free space is available. The duty is
- * reduced by the amount of data kicked. Rebalancing of
- * negative duties takes the weights into account.
- */
- int duty;
-};
-
-
-
-
-/**
- * Called by the client on lock contention to determine whether textures have
- * been stolen. If another client has modified a region in which we have
- * textures, then we need to figure out which of our textures have been
- * removed and update our global LRU.
- *
- * \param heap Texture heap to be updated
- * \hideinitializer
- */
-
-#define DRI_AGE_TEXTURES( heap ) \
- do { \
- if ( ((heap) != NULL) \
- && ((heap)->local_age != (heap)->global_age[0]) ) \
- driAgeTextures( heap ); \
- } while( 0 )
-
-
-
-
-/* This should be called whenever there has been contention on the hardware
- * lock. driAgeTextures should not be called directly. Instead, clients
- * should use DRI_AGE_TEXTURES, above.
- */
-
-void driAgeTextures( driTexHeap * heap );
-
-void driUpdateTextureLRU( driTextureObject * t );
-void driSwapOutTextureObject( driTextureObject * t );
-void driDestroyTextureObject( driTextureObject * t );
-int driAllocateTexture( driTexHeap * const * heap_array, unsigned nr_heaps,
- driTextureObject * t );
-
-GLboolean driIsTextureResident( struct gl_context * ctx,
- struct gl_texture_object * texObj );
-
-driTexHeap * driCreateTextureHeap( unsigned heap_id, void * context,
- unsigned size, unsigned alignmentShift, unsigned nr_regions,
- drmTextureRegionPtr global_regions, unsigned * global_age,
- driTextureObject * swapped_objects, unsigned texture_object_size,
- destroy_texture_object_t * destroy_tex_obj );
-void driDestroyTextureHeap( driTexHeap * heap );
-
-void
-driCalculateMaxTextureLevels( driTexHeap * const * heaps,
- unsigned nr_heaps,
- struct gl_constants * limits,
- unsigned max_bytes_per_texel,
- unsigned max_2D_size,
- unsigned max_3D_size,
- unsigned max_cube_size,
- unsigned max_rect_size,
- unsigned mipmaps_at_once,
- int all_textures_one_heap,
- int allow_larger_textures );
-
-void
-driSetTextureSwapCounterLocation( driTexHeap * heap, unsigned * counter );
-
-#define DRI_TEXMGR_DO_TEXTURE_1D 0x0001
-#define DRI_TEXMGR_DO_TEXTURE_2D 0x0002
-#define DRI_TEXMGR_DO_TEXTURE_3D 0x0004
-#define DRI_TEXMGR_DO_TEXTURE_CUBE 0x0008
-#define DRI_TEXMGR_DO_TEXTURE_RECT 0x0010
-
-void driInitTextureObjects( struct gl_context *ctx, driTextureObject * swapped,
- GLuint targets );
-
-GLboolean driValidateTextureHeaps( driTexHeap * const * texture_heaps,
- unsigned nr_heaps, const driTextureObject * swapped );
-
-extern void driCalculateTextureFirstLastLevel( driTextureObject * t );
-
-
-extern gl_format _dri_texformat_rgba8888;
-extern gl_format _dri_texformat_argb8888;
-extern gl_format _dri_texformat_rgb565;
-extern gl_format _dri_texformat_argb4444;
-extern gl_format _dri_texformat_argb1555;
-extern gl_format _dri_texformat_al88;
-extern gl_format _dri_texformat_a8;
-extern gl_format _dri_texformat_ci8;
-extern gl_format _dri_texformat_i8;
-extern gl_format _dri_texformat_l8;
-
-extern void driInitTextureFormats( void );
-
-#endif /* DRI_TEXMEM_H */
diff --git a/mesalib/src/mesa/drivers/dri/common/utils.c b/mesalib/src/mesa/drivers/dri/common/utils.c
index 54156d34a..d8656a784 100644
--- a/mesalib/src/mesa/drivers/dri/common/utils.c
+++ b/mesalib/src/mesa/drivers/dri/common/utils.c
@@ -138,124 +138,6 @@ driGetRendererString( char * buffer, const char * hardware_name,
/**
- * Utility function used by drivers to test the verions of other components.
- *
- * \param driver_name Name of the driver. Used in error messages.
- * \param driActual Actual DRI version supplied __driCreateNewScreen.
- * \param driExpected Minimum DRI version required by the driver.
- * \param ddxActual Actual DDX version supplied __driCreateNewScreen.
- * \param ddxExpected Minimum DDX minor and range of DDX major version required by the driver.
- * \param drmActual Actual DRM version supplied __driCreateNewScreen.
- * \param drmExpected Minimum DRM version required by the driver.
- *
- * \returns \c GL_TRUE if all version requirements are met. Otherwise,
- * \c GL_FALSE is returned.
- *
- * \sa __driCreateNewScreen, driCheckDriDdxDrmVersions2
- *
- * \todo
- * Now that the old \c driCheckDriDdxDrmVersions function is gone, this
- * function and \c driCheckDriDdxDrmVersions2 should be renamed.
- */
-GLboolean
-driCheckDriDdxDrmVersions3(const char * driver_name,
- const __DRIversion * driActual,
- const __DRIversion * driExpected,
- const __DRIversion * ddxActual,
- const __DRIutilversion2 * ddxExpected,
- const __DRIversion * drmActual,
- const __DRIversion * drmExpected)
-{
- static const char format[] = "%s DRI driver expected %s version %d.%d.x "
- "but got version %d.%d.%d\n";
- static const char format2[] = "%s DRI driver expected %s version %d-%d.%d.x "
- "but got version %d.%d.%d\n";
-
-
- /* Check the DRI version */
- if ( (driActual->major != driExpected->major)
- || (driActual->minor < driExpected->minor) ) {
- fprintf(stderr, format, driver_name, "DRI",
- driExpected->major, driExpected->minor,
- driActual->major, driActual->minor, driActual->patch);
- return GL_FALSE;
- }
-
- /* Check that the DDX driver version is compatible */
- if ( (ddxActual->major < ddxExpected->major_min)
- || (ddxActual->major > ddxExpected->major_max)
- || (ddxActual->minor < ddxExpected->minor) ) {
- fprintf(stderr, format2, driver_name, "DDX",
- ddxExpected->major_min, ddxExpected->major_max, ddxExpected->minor,
- ddxActual->major, ddxActual->minor, ddxActual->patch);
- return GL_FALSE;
- }
-
- /* Check that the DRM driver version is compatible */
- if ( (drmActual->major != drmExpected->major)
- || (drmActual->minor < drmExpected->minor) ) {
- fprintf(stderr, format, driver_name, "DRM",
- drmExpected->major, drmExpected->minor,
- drmActual->major, drmActual->minor, drmActual->patch);
- return GL_FALSE;
- }
-
- return GL_TRUE;
-}
-
-GLboolean
-driCheckDriDdxDrmVersions2(const char * driver_name,
- const __DRIversion * driActual,
- const __DRIversion * driExpected,
- const __DRIversion * ddxActual,
- const __DRIversion * ddxExpected,
- const __DRIversion * drmActual,
- const __DRIversion * drmExpected)
-{
- __DRIutilversion2 ddx_expected;
- ddx_expected.major_min = ddxExpected->major;
- ddx_expected.major_max = ddxExpected->major;
- ddx_expected.minor = ddxExpected->minor;
- ddx_expected.patch = ddxExpected->patch;
- return driCheckDriDdxDrmVersions3(driver_name, driActual,
- driExpected, ddxActual, & ddx_expected,
- drmActual, drmExpected);
-}
-
-GLboolean driClipRectToFramebuffer( const struct gl_framebuffer *buffer,
- GLint *x, GLint *y,
- GLsizei *width, GLsizei *height )
-{
- /* left clipping */
- if (*x < buffer->_Xmin) {
- *width -= (buffer->_Xmin - *x);
- *x = buffer->_Xmin;
- }
-
- /* right clipping */
- if (*x + *width > buffer->_Xmax)
- *width -= (*x + *width - buffer->_Xmax - 1);
-
- if (*width <= 0)
- return GL_FALSE;
-
- /* bottom clipping */
- if (*y < buffer->_Ymin) {
- *height -= (buffer->_Ymin - *y);
- *y = buffer->_Ymin;
- }
-
- /* top clipping */
- if (*y + *height > buffer->_Ymax)
- *height -= (*y + *height - buffer->_Ymax - 1);
-
- if (*height <= 0)
- return GL_FALSE;
-
- return GL_TRUE;
-}
-
-/**
* Creates a set of \c struct gl_config that a driver will expose.
*
* A set of \c struct gl_config will be created based on the supplied
diff --git a/mesalib/src/mesa/drivers/dri/common/utils.h b/mesalib/src/mesa/drivers/dri/common/utils.h
index 100d0dd51..c2302de5d 100644
--- a/mesalib/src/mesa/drivers/dri/common/utils.h
+++ b/mesalib/src/mesa/drivers/dri/common/utils.h
@@ -39,17 +39,6 @@ struct dri_debug_control {
unsigned flag;
};
-/**
- * Used to store a version which includes a major range instead of a single
- * major version number.
- */
-struct __DRIutilversionRec2 {
- int major_min; /** min allowed Major version number. */
- int major_max; /** max allowed Major version number. */
- int minor; /**< Minor version number. */
- int patch; /**< Patch-level. */
-};
-
extern void
__driUtilMessage(const char *f, ...);
@@ -59,20 +48,6 @@ extern unsigned driParseDebugString( const char * debug,
extern unsigned driGetRendererString( char * buffer,
const char * hardware_name, GLuint agp_mode );
-extern GLboolean driCheckDriDdxDrmVersions2(const char * driver_name,
- const __DRIversion * driActual, const __DRIversion * driExpected,
- const __DRIversion * ddxActual, const __DRIversion * ddxExpected,
- const __DRIversion * drmActual, const __DRIversion * drmExpected);
-
-extern GLboolean driCheckDriDdxDrmVersions3(const char * driver_name,
- const __DRIversion * driActual, const __DRIversion * driExpected,
- const __DRIversion * ddxActual, const __DRIutilversion2 * ddxExpected,
- const __DRIversion * drmActual, const __DRIversion * drmExpected);
-
-extern GLboolean driClipRectToFramebuffer( const struct gl_framebuffer *buffer,
- GLint *x, GLint *y,
- GLsizei *width, GLsizei *height );
-
struct __DRIconfigRec {
struct gl_config modes;
};
diff --git a/mesalib/src/mesa/drivers/dri/common/vblank.c b/mesalib/src/mesa/drivers/dri/common/vblank.c
deleted file mode 100644
index 3b8136844..000000000
--- a/mesalib/src/mesa/drivers/dri/common/vblank.c
+++ /dev/null
@@ -1,434 +0,0 @@
-/* -*- mode: c; c-basic-offset: 3 -*- */
-/*
- * (c) Copyright IBM Corporation 2002
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Ian Romanick <idr@us.ibm.com>
- */
-
-#include "main/glheader.h"
-#include "xf86drm.h"
-#include "main/mtypes.h"
-#include "main/macros.h"
-#include "main/dd.h"
-#include "vblank.h"
-#include "xmlpool.h"
-
-static unsigned int msc_to_vblank(__DRIdrawable * dPriv, int64_t msc)
-{
- return (unsigned int)(msc - dPriv->msc_base + dPriv->vblank_base);
-}
-
-static int64_t vblank_to_msc(__DRIdrawable * dPriv, unsigned int vblank)
-{
- return (int64_t)(vblank - dPriv->vblank_base + dPriv->msc_base);
-}
-
-
-/****************************************************************************/
-/**
- * Get the current MSC refresh counter.
- *
- * Stores the 64-bit count of vertical refreshes since some (arbitrary)
- * point in time in \c count. Unless the value wraps around, which it
- * may, it will never decrease for a given drawable.
- *
- * \warning This function is called from \c glXGetVideoSyncSGI, which expects
- * a \c count of type \c unsigned (32-bit), and \c glXGetSyncValuesOML, which
- * expects a \c count of type \c int64_t (signed 64-bit). The kernel ioctl
- * currently always returns a \c sequence of type \c unsigned.
- *
- * \param priv Pointer to the DRI screen private struct.
- * \param dPriv Pointer to the DRI drawable private struct
- * \param count Storage to hold MSC counter.
- * \return Zero is returned on success. A negative errno value
- * is returned on failure.
- */
-int driDrawableGetMSC32( __DRIscreen * priv,
- __DRIdrawable * dPriv,
- int64_t * count)
-{
- drmVBlank vbl;
- int ret;
-
- /* Don't wait for anything. Just get the current refresh count. */
-
- vbl.request.type = DRM_VBLANK_RELATIVE;
- vbl.request.sequence = 0;
- if ( dPriv && dPriv->vblFlags & VBLANK_FLAG_SECONDARY )
- vbl.request.type |= DRM_VBLANK_SECONDARY;
-
- ret = drmWaitVBlank( priv->fd, &vbl );
-
- if (dPriv) {
- *count = vblank_to_msc(dPriv, vbl.reply.sequence);
- } else {
- /* Old driver (no knowledge of drawable MSC callback) */
- *count = vbl.reply.sequence;
- }
-
- return ret;
-}
-
-/****************************************************************************/
-/**
- * Wait for a specified refresh count. This implements most of the
- * functionality of \c glXWaitForMscOML from the GLX_OML_sync_control spec.
- * Waits for the \c target_msc refresh. If that has already passed, it
- * waits until \f$(MSC \bmod divisor)\f$ is equal to \c remainder. If
- * \c target_msc is 0, use the behavior of glXWaitVideoSyncSGI(), which
- * omits the initial check against a target MSC value.
- *
- * This function is actually something of a hack. The problem is that, at
- * the time of this writing, none of the existing DRM modules support an
- * ioctl that returns a 64-bit count (at least not on 32-bit platforms).
- * However, this function exists to support a GLX function that requires
- * the use of 64-bit counts. As such, there is a little bit of ugly
- * hackery at the end of this function to make the 32-bit count act like
- * a 64-bit count. There are still some cases where this will break, but
- * I believe it catches the most common cases.
- *
- * The real solution is to provide an ioctl that uses a 64-bit count.
- *
- * \param dpy Pointer to the \c Display.
- * \param priv Pointer to the DRI drawable private.
- * \param target_msc Desired refresh count to wait for. A value of 0
- * means to use the glXWaitVideoSyncSGI() behavior.
- * \param divisor MSC divisor if \c target_msc is already reached.
- * \param remainder Desired MSC remainder if \c target_msc is already
- * reached.
- * \param msc Buffer to hold MSC when done waiting.
- *
- * \return Zero on success or \c GLX_BAD_CONTEXT on failure.
- */
-
-int driWaitForMSC32( __DRIdrawable *priv,
- int64_t target_msc, int64_t divisor, int64_t remainder,
- int64_t * msc )
-{
- drmVBlank vbl;
-
-
- if ( divisor != 0 ) {
- int64_t next = target_msc;
- int64_t r;
- int dont_wait = (target_msc == 0);
-
- do {
- /* dont_wait means we're using the glXWaitVideoSyncSGI() behavior.
- * The first time around, just get the current count and proceed
- * to the test for (MSC % divisor) == remainder.
- */
- vbl.request.type = dont_wait ? DRM_VBLANK_RELATIVE :
- DRM_VBLANK_ABSOLUTE;
- vbl.request.sequence = next ? msc_to_vblank(priv, next) : 0;
- if ( priv->vblFlags & VBLANK_FLAG_SECONDARY )
- vbl.request.type |= DRM_VBLANK_SECONDARY;
-
- if ( drmWaitVBlank( priv->driScreenPriv->fd, &vbl ) != 0 ) {
- /* FIXME: This doesn't seem like the right thing to return here.
- */
- return GLX_BAD_CONTEXT;
- }
-
- *msc = vblank_to_msc(priv, vbl.reply.sequence);
-
- if (!dont_wait && *msc == next)
- break;
- dont_wait = 0;
-
- /* Assuming the wait-done test fails, the next refresh to wait for
- * will be one that satisfies (MSC % divisor) == remainder. The
- * value (MSC - (MSC % divisor) + remainder) is the refresh value
- * closest to the current value that would satisfy the equation.
- * If this refresh has already happened, we add divisor to obtain
- * the next refresh after the current one that will satisfy it.
- */
- r = ((uint64_t)*msc % divisor);
- next = (*msc - r + remainder);
- if (next <= *msc)
- next += divisor;
-
- } while (r != remainder);
- }
- else {
- /* If the \c divisor is zero, just wait until the MSC is greater
- * than or equal to \c target_msc.
- */
-
- vbl.request.type = DRM_VBLANK_ABSOLUTE;
- vbl.request.sequence = target_msc ? msc_to_vblank(priv, target_msc) : 0;
-
- if ( priv->vblFlags & VBLANK_FLAG_SECONDARY )
- vbl.request.type |= DRM_VBLANK_SECONDARY;
-
- if ( drmWaitVBlank( priv->driScreenPriv->fd, &vbl ) != 0 ) {
- /* FIXME: This doesn't seem like the right thing to return here.
- */
- return GLX_BAD_CONTEXT;
- }
- }
-
- *msc = vblank_to_msc(priv, vbl.reply.sequence);
-
- if ( *msc < target_msc ) {
- *msc += 0x0000000100000000LL;
- }
-
- return 0;
-}
-
-
-/****************************************************************************/
-/**
- * Gets a set of default vertical-blank-wait flags based on the internal GLX
- * API version and several configuration options.
- */
-
-GLuint driGetDefaultVBlankFlags( const driOptionCache *optionCache )
-{
- GLuint flags = VBLANK_FLAG_INTERVAL;
- int vblank_mode;
-
-
- if ( driCheckOption( optionCache, "vblank_mode", DRI_ENUM ) )
- vblank_mode = driQueryOptioni( optionCache, "vblank_mode" );
- else
- vblank_mode = DRI_CONF_VBLANK_DEF_INTERVAL_1;
-
- switch (vblank_mode) {
- case DRI_CONF_VBLANK_NEVER:
- flags = 0;
- break;
- case DRI_CONF_VBLANK_DEF_INTERVAL_0:
- break;
- case DRI_CONF_VBLANK_DEF_INTERVAL_1:
- flags |= VBLANK_FLAG_THROTTLE;
- break;
- case DRI_CONF_VBLANK_ALWAYS_SYNC:
- flags |= VBLANK_FLAG_SYNC;
- break;
- }
-
- return flags;
-}
-
-
-/****************************************************************************/
-/**
- * Wrapper to call \c drmWaitVBlank. The main purpose of this function is to
- * wrap the error message logging. The error message should only be logged
- * the first time the \c drmWaitVBlank fails. If \c drmWaitVBlank is
- * successful, \c vbl_seq will be set the sequence value in the reply.
- *
- * \param vbl Pointer to drmVBlank packet describing how to wait.
- * \param vbl_seq Location to store the current refresh counter.
- * \param fd File descriptor use to call into the DRM.
- * \return Zero on success or -1 on failure.
- */
-
-static int do_wait( drmVBlank * vbl, GLuint * vbl_seq, int fd )
-{
- int ret;
-
-
- ret = drmWaitVBlank( fd, vbl );
- if ( ret != 0 ) {
- static GLboolean first_time = GL_TRUE;
-
- if ( first_time ) {
- fprintf(stderr,
- "%s: drmWaitVBlank returned %d, IRQs don't seem to be"
- " working correctly.\nTry adjusting the vblank_mode"
- " configuration parameter.\n", __FUNCTION__, ret);
- first_time = GL_FALSE;
- }
-
- return -1;
- }
-
- *vbl_seq = vbl->reply.sequence;
- return 0;
-}
-
-
-/****************************************************************************/
-/**
- * Returns the default swap interval of the given drawable.
- */
-
-static unsigned
-driGetDefaultVBlankInterval( const __DRIdrawable *priv )
-{
- if ( (priv->vblFlags & (VBLANK_FLAG_THROTTLE | VBLANK_FLAG_SYNC)) != 0 ) {
- return 1;
- }
- else {
- return 0;
- }
-}
-
-
-/****************************************************************************/
-/**
- * Sets the default swap interval when the drawable is first bound to a
- * direct rendering context.
- */
-
-void driDrawableInitVBlank( __DRIdrawable *priv )
-{
- if ( priv->swap_interval == (unsigned)-1 &&
- !( priv->vblFlags & VBLANK_FLAG_NO_IRQ ) ) {
- /* Get current vertical blank sequence */
- drmVBlank vbl;
-
- vbl.request.type = DRM_VBLANK_RELATIVE;
- if ( priv->vblFlags & VBLANK_FLAG_SECONDARY )
- vbl.request.type |= DRM_VBLANK_SECONDARY;
- vbl.request.sequence = 0;
- do_wait( &vbl, &priv->vblSeq, priv->driScreenPriv->fd );
- priv->vblank_base = priv->vblSeq;
-
- priv->swap_interval = driGetDefaultVBlankInterval( priv );
- }
-}
-
-
-/****************************************************************************/
-/**
- * Returns the current swap interval of the given drawable.
- */
-
-unsigned
-driGetVBlankInterval( const __DRIdrawable *priv )
-{
- if ( (priv->vblFlags & VBLANK_FLAG_INTERVAL) != 0 ) {
- /* this must have been initialized when the drawable was first bound
- * to a direct rendering context. */
- assert ( priv->swap_interval != (unsigned)-1 );
-
- return priv->swap_interval;
- }
- else
- return driGetDefaultVBlankInterval( priv );
-}
-
-
-/****************************************************************************/
-/**
- * Returns the current vertical blank sequence number of the given drawable.
- */
-
-void
-driGetCurrentVBlank( __DRIdrawable *priv )
-{
- drmVBlank vbl;
-
- vbl.request.type = DRM_VBLANK_RELATIVE;
- if ( priv->vblFlags & VBLANK_FLAG_SECONDARY ) {
- vbl.request.type |= DRM_VBLANK_SECONDARY;
- }
- vbl.request.sequence = 0;
-
- (void) do_wait( &vbl, &priv->vblSeq, priv->driScreenPriv->fd );
-}
-
-
-/****************************************************************************/
-/**
- * Waits for the vertical blank for use with glXSwapBuffers.
- *
- * \param missed_deadline Set to \c GL_TRUE if the MSC after waiting is later
- * than the "target" based on \c priv->vblFlags. The idea is
- * that if \c missed_deadline is set, then the application is
- * not achieving its desired framerate.
- * \return Zero on success, -1 on error.
- */
-
-int
-driWaitForVBlank( __DRIdrawable *priv, GLboolean * missed_deadline )
-{
- drmVBlank vbl;
- unsigned original_seq;
- unsigned deadline;
- unsigned interval;
- unsigned diff;
-
- *missed_deadline = GL_FALSE;
- if ( (priv->vblFlags & (VBLANK_FLAG_INTERVAL |
- VBLANK_FLAG_THROTTLE |
- VBLANK_FLAG_SYNC)) == 0 ||
- (priv->vblFlags & VBLANK_FLAG_NO_IRQ) != 0 ) {
- return 0;
- }
-
-
- /* VBLANK_FLAG_SYNC means to wait for at least one vertical blank. If
- * that flag is not set, do a fake wait for zero vertical blanking
- * periods so that we can get the current MSC.
- *
- * VBLANK_FLAG_INTERVAL and VBLANK_FLAG_THROTTLE mean to wait for at
- * least one vertical blank since the last wait. Since do_wait modifies
- * priv->vblSeq, we have to save the original value of priv->vblSeq for the
- * VBLANK_FLAG_INTERVAL / VBLANK_FLAG_THROTTLE calculation later.
- */
-
- original_seq = priv->vblSeq;
- interval = driGetVBlankInterval(priv);
- deadline = original_seq + interval;
-
- vbl.request.type = DRM_VBLANK_RELATIVE;
- if ( priv->vblFlags & VBLANK_FLAG_SECONDARY ) {
- vbl.request.type |= DRM_VBLANK_SECONDARY;
- }
- vbl.request.sequence = ((priv->vblFlags & VBLANK_FLAG_SYNC) != 0) ? 1 : 0;
-
- if ( do_wait( & vbl, &priv->vblSeq, priv->driScreenPriv->fd ) != 0 ) {
- return -1;
- }
-
- diff = priv->vblSeq - deadline;
-
- /* No need to wait again if we've already reached the target */
- if (diff <= (1 << 23)) {
- *missed_deadline = (priv->vblFlags & VBLANK_FLAG_SYNC) ? (diff > 0) :
- GL_TRUE;
- return 0;
- }
-
- /* Wait until the target vertical blank. */
- vbl.request.type = DRM_VBLANK_ABSOLUTE;
- if ( priv->vblFlags & VBLANK_FLAG_SECONDARY ) {
- vbl.request.type |= DRM_VBLANK_SECONDARY;
- }
- vbl.request.sequence = deadline;
-
- if ( do_wait( & vbl, &priv->vblSeq, priv->driScreenPriv->fd ) != 0 ) {
- return -1;
- }
-
- diff = priv->vblSeq - deadline;
- *missed_deadline = diff > 0 && diff <= (1 << 23);
-
- return 0;
-}
diff --git a/mesalib/src/mesa/drivers/dri/common/vblank.h b/mesalib/src/mesa/drivers/dri/common/vblank.h
deleted file mode 100644
index c46f4ccc3..000000000
--- a/mesalib/src/mesa/drivers/dri/common/vblank.h
+++ /dev/null
@@ -1,71 +0,0 @@
-/* -*- mode: c; c-basic-offset: 3 -*- */
-/*
- * (c) Copyright IBM Corporation 2002
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Ian Romanick <idr@us.ibm.com>
- */
-
-#ifndef DRI_VBLANK_H
-#define DRI_VBLANK_H
-
-#include "main/context.h"
-#include "dri_util.h"
-#include "xmlconfig.h"
-
-#define VBLANK_FLAG_INTERVAL (1U << 0) /* Respect the swap_interval setting
- */
-#define VBLANK_FLAG_THROTTLE (1U << 1) /* Wait 1 refresh since last call.
- */
-#define VBLANK_FLAG_SYNC (1U << 2) /* Sync to the next refresh.
- */
-#define VBLANK_FLAG_NO_IRQ (1U << 7) /* DRM has no IRQ to wait on.
- */
-#define VBLANK_FLAG_SECONDARY (1U << 8) /* Wait for secondary vblank.
- */
-
-extern int driGetMSC32( __DRIscreen * priv, int64_t * count );
-extern int driDrawableGetMSC32( __DRIscreen * priv,
- __DRIdrawable * drawablePrivate,
- int64_t * count);
-extern int driWaitForMSC32( __DRIdrawable *priv,
- int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc );
-extern GLuint driGetDefaultVBlankFlags( const driOptionCache *optionCache );
-extern void driDrawableInitVBlank ( __DRIdrawable *priv );
-extern unsigned driGetVBlankInterval( const __DRIdrawable *priv );
-extern void driGetCurrentVBlank( __DRIdrawable *priv );
-extern int driWaitForVBlank( __DRIdrawable *priv,
- GLboolean * missed_deadline );
-
-#undef usleep
-#include <unistd.h> /* for usleep() */
-#include <sched.h> /* for sched_yield() */
-
-#define DO_USLEEP(nr) \
- do { \
- if (0) fprintf(stderr, "%s: usleep for %u\n", __FUNCTION__, nr ); \
- if (1) usleep( nr ); \
- sched_yield(); \
- } while( 0 )
-
-#endif /* DRI_VBLANK_H */
diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/de.po b/mesalib/src/mesa/drivers/dri/common/xmlpool/de.po
index 4ea82f901..933a05c04 100644
--- a/mesalib/src/mesa/drivers/dri/common/xmlpool/de.po
+++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/de.po
@@ -7,10 +7,11 @@ msgid ""
msgstr ""
"Project-Id-Version: Mesa 6.3\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2005-04-11 23:19+0200\n"
+"POT-Creation-Date: 2011-08-30 11:40+0200\n"
"PO-Revision-Date: 2005-04-11 01:34+0200\n"
"Last-Translator: Felix Kuehling <fxkuehl@gmx.de>\n"
"Language-Team: German <de@li.org>\n"
+"Language: de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
@@ -32,148 +33,148 @@ msgstr "Zeige Performanceboxen"
msgid "Image Quality"
msgstr "Bildqualität"
-#: t_options.h:77
+#: t_options.h:82
msgid "Texture color depth"
msgstr "Texturfarbtiefe"
-#: t_options.h:78
+#: t_options.h:83
msgid "Prefer frame buffer color depth"
msgstr "Bevorzuge Farbtiefe des Framebuffers"
-#: t_options.h:79
+#: t_options.h:84
msgid "Prefer 32 bits per texel"
msgstr "Bevorzuge 32 bits pro Texel"
-#: t_options.h:80
+#: t_options.h:85
msgid "Prefer 16 bits per texel"
msgstr "Bevorzuge 16 bits pro Texel"
-#: t_options.h:81
+#: t_options.h:86
msgid "Force 16 bits per texel"
msgstr "Erzwinge 16 bits pro Texel"
-#: t_options.h:87
+#: t_options.h:92
msgid "Initial maximum value for anisotropic texture filtering"
msgstr "Initialer Maximalwert für anisotropische Texturfilterung"
-#: t_options.h:92
+#: t_options.h:97
msgid "Forbid negative texture LOD bias"
msgstr "Verbiete negative Textur-Detailgradverschiebung"
-#: t_options.h:97
+#: t_options.h:102
msgid ""
"Enable S3TC texture compression even if software support is not available"
msgstr ""
"Aktiviere S3TC Texturkomprimierung auch wenn die nötige "
"Softwareunterstützung fehlt"
-#: t_options.h:104
+#: t_options.h:109
msgid "Initial color reduction method"
msgstr "Initiale Farbreduktionsmethode"
-#: t_options.h:105
+#: t_options.h:110
msgid "Round colors"
msgstr "Farben runden"
-#: t_options.h:106
+#: t_options.h:111
msgid "Dither colors"
msgstr "Farben rastern"
-#: t_options.h:114
+#: t_options.h:119
msgid "Color rounding method"
msgstr "Farbrundungsmethode"
-#: t_options.h:115
+#: t_options.h:120
msgid "Round color components downward"
msgstr "Farbkomponenten abrunden"
-#: t_options.h:116
+#: t_options.h:121
msgid "Round to nearest color"
msgstr "Zur ähnlichsten Farbe runden"
-#: t_options.h:125
+#: t_options.h:130
msgid "Color dithering method"
msgstr "Farbrasterungsmethode"
-#: t_options.h:126
+#: t_options.h:131
msgid "Horizontal error diffusion"
msgstr "Horizontale Fehlerstreuung"
-#: t_options.h:127
+#: t_options.h:132
msgid "Horizontal error diffusion, reset error at line start"
msgstr "Horizontale Fehlerstreuung, Fehler am Zeilenanfang zurücksetzen"
-#: t_options.h:128
+#: t_options.h:133
msgid "Ordered 2D color dithering"
msgstr "Geordnete 2D Farbrasterung"
-#: t_options.h:134
+#: t_options.h:139
msgid "Floating point depth buffer"
msgstr "Fließkomma z-Puffer"
-#: t_options.h:140
+#: t_options.h:145
msgid "Performance"
msgstr "Leistung"
-#: t_options.h:148
+#: t_options.h:153
msgid "TCL mode (Transformation, Clipping, Lighting)"
msgstr "TCL-Modus (Transformation, Clipping, Licht)"
-#: t_options.h:149
+#: t_options.h:154
msgid "Use software TCL pipeline"
msgstr "Benutze die Software-TCL-Pipeline"
-#: t_options.h:150
+#: t_options.h:155
msgid "Use hardware TCL as first TCL pipeline stage"
msgstr "Benutze Hardware TCL als erste Stufe der TCL-Pipeline"
-#: t_options.h:151
+#: t_options.h:156
msgid "Bypass the TCL pipeline"
msgstr "Umgehe die TCL-Pipeline"
-#: t_options.h:152
+#: t_options.h:157
msgid ""
"Bypass the TCL pipeline with state-based machine code generated on-the-fly"
msgstr ""
"Umgehe die TCL-Pipeline mit zur Laufzeit erzeugtem, zustandsbasiertem "
"Maschinencode"
-#: t_options.h:161
+#: t_options.h:166
msgid "Method to limit rendering latency"
msgstr "Methode zur Begrenzung der Bildverzögerung"
-#: t_options.h:162
+#: t_options.h:167
msgid "Busy waiting for the graphics hardware"
msgstr "Aktives Warten auf die Grafikhardware"
-#: t_options.h:163
+#: t_options.h:168
msgid "Sleep for brief intervals while waiting for the graphics hardware"
msgstr "Kurze Schlafintervalle beim Warten auf die Grafikhardware"
-#: t_options.h:164
+#: t_options.h:169
msgid "Let the graphics hardware emit a software interrupt and sleep"
msgstr ""
"Die Grafikhardware eine Softwareunterbrechnung erzeugen lassen und schlafen"
-#: t_options.h:174
+#: t_options.h:179
msgid "Synchronization with vertical refresh (swap intervals)"
msgstr "Synchronisation mit der vertikalen Bildwiederholung"
-#: t_options.h:175
+#: t_options.h:180
msgid "Never synchronize with vertical refresh, ignore application's choice"
msgstr ""
"Niemals mit der Bildwiederholung synchronisieren, Anweisungen der Anwendung "
"ignorieren"
-#: t_options.h:176
+#: t_options.h:181
msgid "Initial swap interval 0, obey application's choice"
msgstr "Initiales Bildinterval 0, Anweisungen der Anwendung gehorchen"
-#: t_options.h:177
+#: t_options.h:182
msgid "Initial swap interval 1, obey application's choice"
msgstr "Initiales Bildinterval 1, Anweisungen der Anwendung gehorchen"
-#: t_options.h:178
+#: t_options.h:183
msgid ""
"Always synchronize with vertical refresh, application chooses the minimum "
"swap interval"
@@ -181,60 +182,100 @@ msgstr ""
"Immer mit der Bildwiederholung synchronisieren, Anwendung wählt das minimale "
"Bildintervall"
-#: t_options.h:186
+#: t_options.h:191
msgid "Use HyperZ to boost performance"
msgstr "HyperZ zur Leistungssteigerung verwenden"
-#: t_options.h:191
+#: t_options.h:196
+msgid "A post-processing filter to cel-shade the output"
+msgstr "Nachbearbeitungsfilter für Cell Shading"
+
+#: t_options.h:201
+msgid "A post-processing filter to remove the red channel"
+msgstr "Nachbearbeitungsfilter zum Entfernen des Rotkanals"
+
+#: t_options.h:206
+msgid "A post-processing filter to remove the green channel"
+msgstr "Nachbearbeitungsfilter zum Entfernen des Grünkanals"
+
+#: t_options.h:211
+msgid "A post-processing filter to remove the blue channel"
+msgstr "Nachbearbeitungsfilter zum Entfernen des Blaukanals"
+
+#: t_options.h:216
+msgid ""
+"Morphological anti-aliasing based on Jimenez\\' MLAA. 0 to disable, 8 for "
+"default quality"
+msgstr "Morphologische Kantenglättung (Anti-Aliasing) basierend auf "
+"Jimenez\' MLAA. 0 für deaktiviert, 8 für Standardqualität"
+
+#: t_options.h:221
+msgid ""
+"Morphological anti-aliasing based on Jimenez\\' MLAA. 0 to disable, 8 for "
+"default quality. Color version, usable with 2d GL apps"
+msgstr "Morphologische Kantenglättung (Anti-Aliasing) basierend auf "
+"Jimenez\' MLAA. 0 für deaktiviert, 8 für Standardqualität. "
+"Farbversion, für 2D-Anwendungen"
+
+#: t_options.h:226
msgid "Number of texture units used"
msgstr "Anzahl der benutzten Textureinheiten"
-#: t_options.h:196
+#: t_options.h:231
msgid "Support larger textures not guaranteed to fit into graphics memory"
-msgstr "Unterstütze grosse Texturen die evtl. nicht in den Grafikspeicher passen"
+msgstr ""
+"Unterstütze grosse Texturen die evtl. nicht in den Grafikspeicher passen"
-#: t_options.h:197
+#: t_options.h:232
msgid "No"
msgstr "Nein"
-#: t_options.h:198
+#: t_options.h:233
msgid "At least 1 texture must fit under worst-case assumptions"
msgstr "Mindestens 1 Textur muss auch im schlechtesten Fall Platz haben"
-#: t_options.h:199
+#: t_options.h:234
msgid "Announce hardware limits"
msgstr "Benutze Hardware-Limits"
-#: t_options.h:205
+#: t_options.h:240
msgid "Texture filtering quality vs. speed, AKA “brilinear” texture filtering"
msgstr ""
"Texturfilterqualität versus -geschwindigkeit, auch bekannt als „brilineare“ "
"Texturfilterung"
-#: t_options.h:213
+#: t_options.h:248
msgid "Used types of texture memory"
msgstr "Benutzte Arten von Texturspeicher"
-#: t_options.h:214
+#: t_options.h:249
msgid "All available memory"
msgstr "Aller verfügbarer Speicher"
-#: t_options.h:215
+#: t_options.h:250
msgid "Only card memory (if available)"
msgstr "Nur Grafikspeicher (falls verfügbar)"
-#: t_options.h:216
+#: t_options.h:251
msgid "Only GART (AGP/PCIE) memory (if available)"
msgstr "Nur GART-Speicher (AGP/PCIE) (falls verfügbar)"
-#: t_options.h:224
+#: t_options.h:259
msgid "Features that are not hardware-accelerated"
msgstr "Funktionalität, die nicht hardwarebeschleunigt ist"
-#: t_options.h:228
+#: t_options.h:263
msgid "Enable extension GL_ARB_vertex_program"
msgstr "Erweiterung GL_ARB_vertex_program aktivieren"
-#: t_options.h:233
+#: t_options.h:268
msgid "Enable extension GL_NV_vertex_program"
msgstr "Erweiterung GL_NV_vertex_program aktivieren"
+
+#: t_options.h:273
+msgid "Enable flushing batchbuffer after each draw call"
+msgstr "Aktiviere sofortige Leerung des Stapelpuffers nach jedem Zeichenaufruf"
+
+#: t_options.h:278
+msgid "Enable flushing GPU caches with each draw call"
+msgstr "Aktiviere sofortige Leerung der GPU-Zwischenspeicher mit jedem Zeichenaufruf"
diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast.c b/mesalib/src/mesa/drivers/dri/swrast/swrast.c
index b1abc502f..75eb46ee6 100644
--- a/mesalib/src/mesa/drivers/dri/swrast/swrast.c
+++ b/mesalib/src/mesa/drivers/dri/swrast/swrast.c
@@ -296,7 +296,7 @@ swrast_alloc_front_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
rb->Data = NULL;
rb->Width = width;
rb->Height = height;
-
+ rb->RowStride = width;
xrb->pitch = bytes_per_line(width * xrb->bpp, 32);
return GL_TRUE;
@@ -320,7 +320,8 @@ swrast_alloc_back_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
}
static struct swrast_renderbuffer *
-swrast_new_renderbuffer(const struct gl_config *visual, GLboolean front)
+swrast_new_renderbuffer(const struct gl_config *visual, __DRIdrawable *dPriv,
+ GLboolean front)
{
struct swrast_renderbuffer *xrb = calloc(1, sizeof *xrb);
GLuint pixel_format;
@@ -334,6 +335,7 @@ swrast_new_renderbuffer(const struct gl_config *visual, GLboolean front)
pixel_format = choose_pixel_format(visual);
+ xrb->dPriv = dPriv;
xrb->Base.Delete = swrast_delete_renderbuffer;
if (front) {
xrb->Base.AllocStorage = swrast_alloc_front_storage;
@@ -380,6 +382,78 @@ swrast_new_renderbuffer(const struct gl_config *visual, GLboolean front)
return xrb;
}
+static void
+swrast_map_renderbuffer(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint x, GLuint y, GLuint w, GLuint h,
+ GLbitfield mode,
+ GLubyte **out_map,
+ GLint *out_stride)
+{
+ struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
+ GLubyte *map = rb->Data;
+ int cpp = _mesa_get_format_bytes(rb->Format);
+ int stride = rb->RowStride * cpp;
+
+ if (rb->AllocStorage == swrast_alloc_front_storage) {
+ __DRIdrawable *dPriv = xrb->dPriv;
+ __DRIscreen *sPriv = dPriv->driScreenPriv;
+
+ xrb->map_mode = mode;
+ xrb->map_x = x;
+ xrb->map_y = y;
+ xrb->map_w = w;
+ xrb->map_h = h;
+
+ stride = w * cpp;
+ rb->Data = malloc(h * stride);
+
+ sPriv->swrast_loader->getImage(dPriv, x, y, w, h,
+ (char *)rb->Data,
+ dPriv->loaderPrivate);
+
+ *out_map = rb->Data;
+ *out_stride = stride;
+ return;
+ }
+
+ ASSERT(rb->Data);
+
+ if (rb->AllocStorage == swrast_alloc_back_storage) {
+ map += (rb->Height - 1) * stride;
+ stride = -stride;
+ }
+
+ map += y * stride;
+ map += x * cpp;
+
+ *out_map = map;
+ *out_stride = stride;
+}
+
+static void
+swrast_unmap_renderbuffer(struct gl_context *ctx,
+ struct gl_renderbuffer *rb)
+{
+ struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
+
+ if (rb->AllocStorage == swrast_alloc_front_storage) {
+ __DRIdrawable *dPriv = xrb->dPriv;
+ __DRIscreen *sPriv = dPriv->driScreenPriv;
+
+ if (xrb->map_mode & GL_MAP_WRITE_BIT) {
+ sPriv->swrast_loader->putImage(dPriv, __DRI_SWRAST_IMAGE_OP_DRAW,
+ xrb->map_x, xrb->map_y,
+ xrb->map_w, xrb->map_h,
+ rb->Data,
+ dPriv->loaderPrivate);
+ }
+
+ free(rb->Data);
+ rb->Data = NULL;
+ }
+}
+
static GLboolean
dri_create_buffer(__DRIscreen * sPriv,
__DRIdrawable * dPriv,
@@ -411,12 +485,12 @@ dri_create_buffer(__DRIscreen * sPriv,
_mesa_initialize_window_framebuffer(fb, visual);
/* add front renderbuffer */
- frontrb = swrast_new_renderbuffer(visual, GL_TRUE);
+ frontrb = swrast_new_renderbuffer(visual, dPriv, GL_TRUE);
_mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontrb->Base);
/* add back renderbuffer */
if (visual->doubleBufferMode) {
- backrb = swrast_new_renderbuffer(visual, GL_FALSE);
+ backrb = swrast_new_renderbuffer(visual, dPriv, GL_FALSE);
_mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backrb->Base);
}
@@ -581,6 +655,8 @@ swrast_init_driver_functions(struct dd_function_table *driver)
driver->GetBufferSize = NULL;
driver->Viewport = viewport;
driver->ChooseTextureFormat = swrastChooseTextureFormat;
+ driver->MapRenderbuffer = swrast_map_renderbuffer;
+ driver->UnmapRenderbuffer = swrast_unmap_renderbuffer;
}
static const char *es2_extensions[] = {
diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast_priv.h b/mesalib/src/mesa/drivers/dri/swrast/swrast_priv.h
index e61965147..405bb0fd3 100644
--- a/mesalib/src/mesa/drivers/dri/swrast/swrast_priv.h
+++ b/mesalib/src/mesa/drivers/dri/swrast/swrast_priv.h
@@ -1,145 +1,150 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright 2008, 2010 George Sapountzis <gsapountzis@gmail.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef _SWRAST_PRIV_H
-#define _SWRAST_PRIV_H
-
-#include <GL/gl.h>
-#include <GL/internal/dri_interface.h>
-#include "main/mtypes.h"
-#include "drisw_util.h"
-
-#ifdef _MSC_VER
-#ifdef PUBLIC
-#undef PUBLIC
-#endif
-#define PUBLIC __declspec(dllexport)
-#endif
-
-
-/**
- * Debugging
- */
-#define DEBUG_CORE 0
-#define DEBUG_SPAN 0
-
-#if DEBUG_CORE
-#define TRACE printf("--> %s\n", __FUNCTION__)
-#else
-#define TRACE
-#endif
-
-#if DEBUG_SPAN
-#define TRACE_SPAN printf("--> %s\n", __FUNCTION__)
-#else
-#define TRACE_SPAN
-#endif
-
-
-/**
- * Data types
- */
-struct dri_context
-{
- /* mesa, base class, must be first */
- struct gl_context Base;
-
- /* dri */
- __DRIcontext *cPriv;
-};
-
-static INLINE struct dri_context *
-dri_context(__DRIcontext * driContextPriv)
-{
- return (struct dri_context *)driContextPriv->driverPrivate;
-}
-
-static INLINE struct dri_context *
-swrast_context(struct gl_context *ctx)
-{
- return (struct dri_context *) ctx;
-}
-
-struct dri_drawable
-{
- /* mesa, base class, must be first */
- struct gl_framebuffer Base;
-
- /* dri */
- __DRIdrawable *dPriv;
-
- /* scratch row for optimized front-buffer rendering */
- char *row;
-};
-
-static INLINE struct dri_drawable *
-dri_drawable(__DRIdrawable * driDrawPriv)
-{
- return (struct dri_drawable *)driDrawPriv->driverPrivate;
-}
-
-static INLINE struct dri_drawable *
-swrast_drawable(struct gl_framebuffer *fb)
-{
- return (struct dri_drawable *) fb;
-}
-
-struct swrast_renderbuffer {
- struct gl_renderbuffer Base;
-
- /* renderbuffer pitch (in bytes) */
- GLuint pitch;
- /* bits per pixel of storage */
- GLuint bpp;
-};
-
-static INLINE struct swrast_renderbuffer *
-swrast_renderbuffer(struct gl_renderbuffer *rb)
-{
- return (struct swrast_renderbuffer *) rb;
-}
-
-
-/**
- * Pixel formats we support
- */
-#define PF_A8R8G8B8 1 /**< 32bpp TrueColor: 8-A, 8-R, 8-G, 8-B bits */
-#define PF_R5G6B5 2 /**< 16bpp TrueColor: 5-R, 6-G, 5-B bits */
-#define PF_R3G3B2 3 /**< 8bpp TrueColor: 3-R, 3-G, 2-B bits */
-#define PF_X8R8G8B8 4 /**< 32bpp TrueColor: 8-R, 8-G, 8-B bits */
-
-
-/* swrast_span.c */
-
-extern void
-swrast_set_span_funcs_back(struct swrast_renderbuffer *xrb,
- GLuint pixel_format);
-
-extern void
-swrast_set_span_funcs_front(struct swrast_renderbuffer *xrb,
- GLuint pixel_format);
-
-#endif /* _SWRAST_PRIV_H_ */
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright 2008, 2010 George Sapountzis <gsapountzis@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef _SWRAST_PRIV_H
+#define _SWRAST_PRIV_H
+
+#include <GL/gl.h>
+#include <GL/internal/dri_interface.h>
+#include "main/mtypes.h"
+#include "drisw_util.h"
+
+#ifdef _MSC_VER
+#ifdef PUBLIC
+#undef PUBLIC
+#endif
+#define PUBLIC __declspec(dllexport)
+#endif
+
+
+/**
+ * Debugging
+ */
+#define DEBUG_CORE 0
+#define DEBUG_SPAN 0
+
+#if DEBUG_CORE
+#define TRACE printf("--> %s\n", __FUNCTION__)
+#else
+#define TRACE
+#endif
+
+#if DEBUG_SPAN
+#define TRACE_SPAN printf("--> %s\n", __FUNCTION__)
+#else
+#define TRACE_SPAN
+#endif
+
+
+/**
+ * Data types
+ */
+struct dri_context
+{
+ /* mesa, base class, must be first */
+ struct gl_context Base;
+
+ /* dri */
+ __DRIcontext *cPriv;
+};
+
+static INLINE struct dri_context *
+dri_context(__DRIcontext * driContextPriv)
+{
+ return (struct dri_context *)driContextPriv->driverPrivate;
+}
+
+static INLINE struct dri_context *
+swrast_context(struct gl_context *ctx)
+{
+ return (struct dri_context *) ctx;
+}
+
+struct dri_drawable
+{
+ /* mesa, base class, must be first */
+ struct gl_framebuffer Base;
+
+ /* dri */
+ __DRIdrawable *dPriv;
+
+ /* scratch row for optimized front-buffer rendering */
+ char *row;
+};
+
+static INLINE struct dri_drawable *
+dri_drawable(__DRIdrawable * driDrawPriv)
+{
+ return (struct dri_drawable *)driDrawPriv->driverPrivate;
+}
+
+static INLINE struct dri_drawable *
+swrast_drawable(struct gl_framebuffer *fb)
+{
+ return (struct dri_drawable *) fb;
+}
+
+struct swrast_renderbuffer {
+ struct gl_renderbuffer Base;
+ __DRIdrawable *dPriv;
+
+ /* GL_MAP_*_BIT, used for mapping of front buffer. */
+ GLbitfield map_mode;
+ int map_x, map_y, map_w, map_h;
+
+ /* renderbuffer pitch (in bytes) */
+ GLuint pitch;
+ /* bits per pixel of storage */
+ GLuint bpp;
+};
+
+static INLINE struct swrast_renderbuffer *
+swrast_renderbuffer(struct gl_renderbuffer *rb)
+{
+ return (struct swrast_renderbuffer *) rb;
+}
+
+
+/**
+ * Pixel formats we support
+ */
+#define PF_A8R8G8B8 1 /**< 32bpp TrueColor: 8-A, 8-R, 8-G, 8-B bits */
+#define PF_R5G6B5 2 /**< 16bpp TrueColor: 5-R, 6-G, 5-B bits */
+#define PF_R3G3B2 3 /**< 8bpp TrueColor: 3-R, 3-G, 2-B bits */
+#define PF_X8R8G8B8 4 /**< 32bpp TrueColor: 8-R, 8-G, 8-B bits */
+
+
+/* swrast_span.c */
+
+extern void
+swrast_set_span_funcs_back(struct swrast_renderbuffer *xrb,
+ GLuint pixel_format);
+
+extern void
+swrast_set_span_funcs_front(struct swrast_renderbuffer *xrb,
+ GLuint pixel_format);
+
+#endif /* _SWRAST_PRIV_H_ */
diff --git a/mesalib/src/mesa/drivers/windows/gdi/wgl.c b/mesalib/src/mesa/drivers/windows/gdi/wgl.c
index 33baabee6..61850c26f 100644
--- a/mesalib/src/mesa/drivers/windows/gdi/wgl.c
+++ b/mesalib/src/mesa/drivers/windows/gdi/wgl.c
@@ -335,9 +335,13 @@ WINGDIAPI BOOL GLAPIENTRY wglSetPixelFormat(HDC hdc,int iPixelFormat,
const PIXELFORMATDESCRIPTOR *ppfd)
{
(void) hdc;
-
- if(iPixelFormat < 1 || iPixelFormat > npfd ||
- ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR)) {
+
+ /* SetPixelFormat (hence wglSetPixelFormat) must not touch ppfd, per
+ * http://msdn.microsoft.com/en-us/library/dd369049(v=vs.85).aspx
+ */
+ (void) ppfd;
+
+ if(iPixelFormat < 1 || iPixelFormat > npfd) {
SetLastError(0);
return(FALSE);
}
diff --git a/mesalib/src/mesa/main/APIspec.xml b/mesalib/src/mesa/main/APIspec.xml
index a92bb437c..99c726c83 100644
--- a/mesalib/src/mesa/main/APIspec.xml
+++ b/mesalib/src/mesa/main/APIspec.xml
@@ -288,6 +288,7 @@
<value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/>
<value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/>
<value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/>
+ <value name="GL_TEXTURE_EXTERNAL_OES" category="OES_EGL_image_external"/>
</desc>
<desc name="pname">
@@ -827,6 +828,7 @@
<value name="GL_MATRIX_PALETTE_OES" category="OES_matrix_palette"/>
<value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/>
<value name="GL_TEXTURE_GEN_STR_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_EXTERNAL_OES" category="OES_EGL_image_external"/>
</desc>
<desc name="cap" category="GLES2.0">
@@ -884,6 +886,7 @@
<value name="GL_MATRIX_PALETTE_OES" category="OES_matrix_palette"/>
<value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/>
<value name="GL_TEXTURE_GEN_STR_OES" category="OES_texture_cube_map"/>
+ <value name="GL_TEXTURE_EXTERNAL_OES" category="OES_EGL_image_external"/>
</desc>
<desc name="cap" category="GLES2.0">
@@ -1477,6 +1480,7 @@
<value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/>
<value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/>
<value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/>
+ <value name="GL_TEXTURE_EXTERNAL_OES" category="OES_EGL_image_external"/>
</desc>
<desc name="pname">
@@ -1544,6 +1548,7 @@
<value name="GL_MATRIX_INDEX_ARRAY_OES" category="OES_matrix_palette"/>
<value name="GL_WEIGHT_ARRAY_OES" category="OES_matrix_palette"/>
<value name="GL_POINT_SIZE_ARRAY_OES" category="OES_point_size_array"/>
+ <value name="GL_TEXTURE_EXTERNAL_OES" category="OES_EGL_image_external"/>
</desc>
<desc name="cap" category="GLES2.0">
@@ -2071,6 +2076,7 @@
<value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/>
<value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/>
<value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/>
+ <value name="GL_TEXTURE_EXTERNAL_OES" category="OES_EGL_image_external"/>
</desc>
</template>
@@ -3493,6 +3499,7 @@
<desc name="target">
<value name="GL_TEXTURE_2D"/>
+ <value name="GL_TEXTURE_EXTERNAL_OES" category="OES_EGL_image_external"/>
</desc>
</template>
@@ -3830,6 +3837,7 @@
<category name="EXT_blend_minmax"/>
<category name="EXT_multi_draw_arrays"/>
<category name="OES_EGL_image"/>
+ <category name="OES_EGL_image_external"/>
<category name="OES_matrix_palette"/>
@@ -4118,6 +4126,7 @@
<category name="EXT_blend_minmax"/>
<category name="EXT_multi_draw_arrays"/>
<category name="OES_EGL_image"/>
+ <category name="OES_EGL_image_external"/>
<category name="NV_draw_buffers"/>
<function name="DrawBuffersNV" template="DrawBuffers"/>
diff --git a/mesalib/src/mesa/main/api_exec.c b/mesalib/src/mesa/main/api_exec.c
index 1bc39db55..26fd37e63 100644
--- a/mesalib/src/mesa/main/api_exec.c
+++ b/mesalib/src/mesa/main/api_exec.c
@@ -90,6 +90,7 @@
#include "texobj.h"
#include "texparam.h"
#include "texstate.h"
+#include "texstorage.h"
#include "texturebarrier.h"
#include "transformfeedback.h"
#include "mtypes.h"
@@ -742,6 +743,14 @@ _mesa_create_exec_table(void)
/* GL_ARB_texture_buffer_object */
SET_TexBufferARB(exec, _mesa_TexBuffer);
+ /* GL_ARB_texture_storage */
+ SET_TexStorage1D(exec, _mesa_TexStorage1D);
+ SET_TexStorage2D(exec, _mesa_TexStorage2D);
+ SET_TexStorage3D(exec, _mesa_TexStorage3D);
+ SET_TextureStorage1DEXT(exec, _mesa_TextureStorage1DEXT);
+ SET_TextureStorage2DEXT(exec, _mesa_TextureStorage2DEXT);
+ SET_TextureStorage3DEXT(exec, _mesa_TextureStorage3DEXT);
+
#if FEATURE_ARB_sampler_objects
_mesa_init_sampler_object_dispatch(exec);
#endif
diff --git a/mesalib/src/mesa/main/arrayobj.c b/mesalib/src/mesa/main/arrayobj.c
index 78f56ab00..1283940f7 100644
--- a/mesalib/src/mesa/main/arrayobj.c
+++ b/mesalib/src/mesa/main/arrayobj.c
@@ -208,6 +208,7 @@ init_array(struct gl_context *ctx,
array->Ptr = NULL;
array->Enabled = GL_FALSE;
array->Normalized = GL_FALSE;
+ array->Integer = GL_FALSE;
array->_ElementSize = size * _mesa_sizeof_type(type);
#if FEATURE_ARB_vertex_buffer_object
/* Vertex array buffers */
diff --git a/mesalib/src/mesa/main/attrib.c b/mesalib/src/mesa/main/attrib.c
index 1dc1c1b97..f368eecc1 100644
--- a/mesalib/src/mesa/main/attrib.c
+++ b/mesalib/src/mesa/main/attrib.c
@@ -764,6 +764,8 @@ pop_texture_group(struct gl_context *ctx, struct texture_state *texstate)
}
else if (obj->Target == GL_TEXTURE_BUFFER)
continue;
+ else if (obj->Target == GL_TEXTURE_EXTERNAL_OES)
+ continue;
target = obj->Target;
diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h
index 8607008de..9842540da 100644
--- a/mesalib/src/mesa/main/dd.h
+++ b/mesalib/src/mesa/main/dd.h
@@ -514,6 +514,24 @@ struct dd_function_table {
/** Unmap texture images from user space */
void (*UnmapTexture)( struct gl_context *ctx, struct gl_texture_object *tObj );
+ /** For GL_ARB_texture_storage. Allocate memory for whole mipmap stack.
+ * All the gl_texture_images in the texture object will have their
+ * dimensions, format, etc. initialized already.
+ */
+ GLboolean (*AllocTextureStorage)(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLsizei levels, GLsizei width,
+ GLsizei height, GLsizei depth);
+
+ void (*MapRenderbuffer)(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint x, GLuint y, GLuint w, GLuint h,
+ GLbitfield mode,
+ GLubyte **mapOut, GLint *rowStrideOut);
+
+ void (*UnmapRenderbuffer)(struct gl_context *ctx,
+ struct gl_renderbuffer *rb);
+
/**
* Note: no context argument. This function doesn't initially look
* like it belongs here, except that the driver is the only entity
diff --git a/mesalib/src/mesa/main/debug.c b/mesalib/src/mesa/main/debug.c
index 6e695d147..72aa8cb4f 100644
--- a/mesalib/src/mesa/main/debug.c
+++ b/mesalib/src/mesa/main/debug.c
@@ -50,7 +50,8 @@ tex_target_name(GLenum tgt)
{ GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP" },
{ GL_TEXTURE_RECTANGLE, "GL_TEXTURE_RECTANGLE" },
{ GL_TEXTURE_1D_ARRAY_EXT, "GL_TEXTURE_1D_ARRAY" },
- { GL_TEXTURE_2D_ARRAY_EXT, "GL_TEXTURE_2D_ARRAY" }
+ { GL_TEXTURE_2D_ARRAY_EXT, "GL_TEXTURE_2D_ARRAY" },
+ { GL_TEXTURE_EXTERNAL_OES, "GL_TEXTURE_EXTERNAL_OES" }
};
GLuint i;
for (i = 0; i < Elements(tex_targets); i++) {
diff --git a/mesalib/src/mesa/main/dispatch.h b/mesalib/src/mesa/main/dispatch.h
index d5e05daa5..4e21b2d6e 100644
--- a/mesalib/src/mesa/main/dispatch.h
+++ b/mesalib/src/mesa/main/dispatch.h
@@ -59,7 +59,7 @@
} while(0)
/* total number of offsets below */
-#define _gloffset_COUNT 967
+#define _gloffset_COUNT 973
#define _gloffset_NewList 0
#define _gloffset_EndList 1
@@ -749,292 +749,298 @@
#define _gloffset_GetnUniformivARB 682
#define _gloffset_GetnUniformuivARB 683
#define _gloffset_ReadnPixelsARB 684
-#define _gloffset_PolygonOffsetEXT 685
-#define _gloffset_GetPixelTexGenParameterfvSGIS 686
-#define _gloffset_GetPixelTexGenParameterivSGIS 687
-#define _gloffset_PixelTexGenParameterfSGIS 688
-#define _gloffset_PixelTexGenParameterfvSGIS 689
-#define _gloffset_PixelTexGenParameteriSGIS 690
-#define _gloffset_PixelTexGenParameterivSGIS 691
-#define _gloffset_SampleMaskSGIS 692
-#define _gloffset_SamplePatternSGIS 693
-#define _gloffset_ColorPointerEXT 694
-#define _gloffset_EdgeFlagPointerEXT 695
-#define _gloffset_IndexPointerEXT 696
-#define _gloffset_NormalPointerEXT 697
-#define _gloffset_TexCoordPointerEXT 698
-#define _gloffset_VertexPointerEXT 699
-#define _gloffset_PointParameterfEXT 700
-#define _gloffset_PointParameterfvEXT 701
-#define _gloffset_LockArraysEXT 702
-#define _gloffset_UnlockArraysEXT 703
-#define _gloffset_SecondaryColor3bEXT 704
-#define _gloffset_SecondaryColor3bvEXT 705
-#define _gloffset_SecondaryColor3dEXT 706
-#define _gloffset_SecondaryColor3dvEXT 707
-#define _gloffset_SecondaryColor3fEXT 708
-#define _gloffset_SecondaryColor3fvEXT 709
-#define _gloffset_SecondaryColor3iEXT 710
-#define _gloffset_SecondaryColor3ivEXT 711
-#define _gloffset_SecondaryColor3sEXT 712
-#define _gloffset_SecondaryColor3svEXT 713
-#define _gloffset_SecondaryColor3ubEXT 714
-#define _gloffset_SecondaryColor3ubvEXT 715
-#define _gloffset_SecondaryColor3uiEXT 716
-#define _gloffset_SecondaryColor3uivEXT 717
-#define _gloffset_SecondaryColor3usEXT 718
-#define _gloffset_SecondaryColor3usvEXT 719
-#define _gloffset_SecondaryColorPointerEXT 720
-#define _gloffset_MultiDrawArraysEXT 721
-#define _gloffset_MultiDrawElementsEXT 722
-#define _gloffset_FogCoordPointerEXT 723
-#define _gloffset_FogCoorddEXT 724
-#define _gloffset_FogCoorddvEXT 725
-#define _gloffset_FogCoordfEXT 726
-#define _gloffset_FogCoordfvEXT 727
-#define _gloffset_PixelTexGenSGIX 728
-#define _gloffset_BlendFuncSeparateEXT 729
-#define _gloffset_FlushVertexArrayRangeNV 730
-#define _gloffset_VertexArrayRangeNV 731
-#define _gloffset_CombinerInputNV 732
-#define _gloffset_CombinerOutputNV 733
-#define _gloffset_CombinerParameterfNV 734
-#define _gloffset_CombinerParameterfvNV 735
-#define _gloffset_CombinerParameteriNV 736
-#define _gloffset_CombinerParameterivNV 737
-#define _gloffset_FinalCombinerInputNV 738
-#define _gloffset_GetCombinerInputParameterfvNV 739
-#define _gloffset_GetCombinerInputParameterivNV 740
-#define _gloffset_GetCombinerOutputParameterfvNV 741
-#define _gloffset_GetCombinerOutputParameterivNV 742
-#define _gloffset_GetFinalCombinerInputParameterfvNV 743
-#define _gloffset_GetFinalCombinerInputParameterivNV 744
-#define _gloffset_ResizeBuffersMESA 745
-#define _gloffset_WindowPos2dMESA 746
-#define _gloffset_WindowPos2dvMESA 747
-#define _gloffset_WindowPos2fMESA 748
-#define _gloffset_WindowPos2fvMESA 749
-#define _gloffset_WindowPos2iMESA 750
-#define _gloffset_WindowPos2ivMESA 751
-#define _gloffset_WindowPos2sMESA 752
-#define _gloffset_WindowPos2svMESA 753
-#define _gloffset_WindowPos3dMESA 754
-#define _gloffset_WindowPos3dvMESA 755
-#define _gloffset_WindowPos3fMESA 756
-#define _gloffset_WindowPos3fvMESA 757
-#define _gloffset_WindowPos3iMESA 758
-#define _gloffset_WindowPos3ivMESA 759
-#define _gloffset_WindowPos3sMESA 760
-#define _gloffset_WindowPos3svMESA 761
-#define _gloffset_WindowPos4dMESA 762
-#define _gloffset_WindowPos4dvMESA 763
-#define _gloffset_WindowPos4fMESA 764
-#define _gloffset_WindowPos4fvMESA 765
-#define _gloffset_WindowPos4iMESA 766
-#define _gloffset_WindowPos4ivMESA 767
-#define _gloffset_WindowPos4sMESA 768
-#define _gloffset_WindowPos4svMESA 769
-#define _gloffset_MultiModeDrawArraysIBM 770
-#define _gloffset_MultiModeDrawElementsIBM 771
-#define _gloffset_DeleteFencesNV 772
-#define _gloffset_FinishFenceNV 773
-#define _gloffset_GenFencesNV 774
-#define _gloffset_GetFenceivNV 775
-#define _gloffset_IsFenceNV 776
-#define _gloffset_SetFenceNV 777
-#define _gloffset_TestFenceNV 778
-#define _gloffset_AreProgramsResidentNV 779
-#define _gloffset_BindProgramNV 780
-#define _gloffset_DeleteProgramsNV 781
-#define _gloffset_ExecuteProgramNV 782
-#define _gloffset_GenProgramsNV 783
-#define _gloffset_GetProgramParameterdvNV 784
-#define _gloffset_GetProgramParameterfvNV 785
-#define _gloffset_GetProgramStringNV 786
-#define _gloffset_GetProgramivNV 787
-#define _gloffset_GetTrackMatrixivNV 788
-#define _gloffset_GetVertexAttribPointervNV 789
-#define _gloffset_GetVertexAttribdvNV 790
-#define _gloffset_GetVertexAttribfvNV 791
-#define _gloffset_GetVertexAttribivNV 792
-#define _gloffset_IsProgramNV 793
-#define _gloffset_LoadProgramNV 794
-#define _gloffset_ProgramParameters4dvNV 795
-#define _gloffset_ProgramParameters4fvNV 796
-#define _gloffset_RequestResidentProgramsNV 797
-#define _gloffset_TrackMatrixNV 798
-#define _gloffset_VertexAttrib1dNV 799
-#define _gloffset_VertexAttrib1dvNV 800
-#define _gloffset_VertexAttrib1fNV 801
-#define _gloffset_VertexAttrib1fvNV 802
-#define _gloffset_VertexAttrib1sNV 803
-#define _gloffset_VertexAttrib1svNV 804
-#define _gloffset_VertexAttrib2dNV 805
-#define _gloffset_VertexAttrib2dvNV 806
-#define _gloffset_VertexAttrib2fNV 807
-#define _gloffset_VertexAttrib2fvNV 808
-#define _gloffset_VertexAttrib2sNV 809
-#define _gloffset_VertexAttrib2svNV 810
-#define _gloffset_VertexAttrib3dNV 811
-#define _gloffset_VertexAttrib3dvNV 812
-#define _gloffset_VertexAttrib3fNV 813
-#define _gloffset_VertexAttrib3fvNV 814
-#define _gloffset_VertexAttrib3sNV 815
-#define _gloffset_VertexAttrib3svNV 816
-#define _gloffset_VertexAttrib4dNV 817
-#define _gloffset_VertexAttrib4dvNV 818
-#define _gloffset_VertexAttrib4fNV 819
-#define _gloffset_VertexAttrib4fvNV 820
-#define _gloffset_VertexAttrib4sNV 821
-#define _gloffset_VertexAttrib4svNV 822
-#define _gloffset_VertexAttrib4ubNV 823
-#define _gloffset_VertexAttrib4ubvNV 824
-#define _gloffset_VertexAttribPointerNV 825
-#define _gloffset_VertexAttribs1dvNV 826
-#define _gloffset_VertexAttribs1fvNV 827
-#define _gloffset_VertexAttribs1svNV 828
-#define _gloffset_VertexAttribs2dvNV 829
-#define _gloffset_VertexAttribs2fvNV 830
-#define _gloffset_VertexAttribs2svNV 831
-#define _gloffset_VertexAttribs3dvNV 832
-#define _gloffset_VertexAttribs3fvNV 833
-#define _gloffset_VertexAttribs3svNV 834
-#define _gloffset_VertexAttribs4dvNV 835
-#define _gloffset_VertexAttribs4fvNV 836
-#define _gloffset_VertexAttribs4svNV 837
-#define _gloffset_VertexAttribs4ubvNV 838
-#define _gloffset_GetTexBumpParameterfvATI 839
-#define _gloffset_GetTexBumpParameterivATI 840
-#define _gloffset_TexBumpParameterfvATI 841
-#define _gloffset_TexBumpParameterivATI 842
-#define _gloffset_AlphaFragmentOp1ATI 843
-#define _gloffset_AlphaFragmentOp2ATI 844
-#define _gloffset_AlphaFragmentOp3ATI 845
-#define _gloffset_BeginFragmentShaderATI 846
-#define _gloffset_BindFragmentShaderATI 847
-#define _gloffset_ColorFragmentOp1ATI 848
-#define _gloffset_ColorFragmentOp2ATI 849
-#define _gloffset_ColorFragmentOp3ATI 850
-#define _gloffset_DeleteFragmentShaderATI 851
-#define _gloffset_EndFragmentShaderATI 852
-#define _gloffset_GenFragmentShadersATI 853
-#define _gloffset_PassTexCoordATI 854
-#define _gloffset_SampleMapATI 855
-#define _gloffset_SetFragmentShaderConstantATI 856
-#define _gloffset_PointParameteriNV 857
-#define _gloffset_PointParameterivNV 858
-#define _gloffset_ActiveStencilFaceEXT 859
-#define _gloffset_BindVertexArrayAPPLE 860
-#define _gloffset_DeleteVertexArraysAPPLE 861
-#define _gloffset_GenVertexArraysAPPLE 862
-#define _gloffset_IsVertexArrayAPPLE 863
-#define _gloffset_GetProgramNamedParameterdvNV 864
-#define _gloffset_GetProgramNamedParameterfvNV 865
-#define _gloffset_ProgramNamedParameter4dNV 866
-#define _gloffset_ProgramNamedParameter4dvNV 867
-#define _gloffset_ProgramNamedParameter4fNV 868
-#define _gloffset_ProgramNamedParameter4fvNV 869
-#define _gloffset_PrimitiveRestartIndexNV 870
-#define _gloffset_PrimitiveRestartNV 871
-#define _gloffset_DepthBoundsEXT 872
-#define _gloffset_BlendEquationSeparateEXT 873
-#define _gloffset_BindFramebufferEXT 874
-#define _gloffset_BindRenderbufferEXT 875
-#define _gloffset_CheckFramebufferStatusEXT 876
-#define _gloffset_DeleteFramebuffersEXT 877
-#define _gloffset_DeleteRenderbuffersEXT 878
-#define _gloffset_FramebufferRenderbufferEXT 879
-#define _gloffset_FramebufferTexture1DEXT 880
-#define _gloffset_FramebufferTexture2DEXT 881
-#define _gloffset_FramebufferTexture3DEXT 882
-#define _gloffset_GenFramebuffersEXT 883
-#define _gloffset_GenRenderbuffersEXT 884
-#define _gloffset_GenerateMipmapEXT 885
-#define _gloffset_GetFramebufferAttachmentParameterivEXT 886
-#define _gloffset_GetRenderbufferParameterivEXT 887
-#define _gloffset_IsFramebufferEXT 888
-#define _gloffset_IsRenderbufferEXT 889
-#define _gloffset_RenderbufferStorageEXT 890
-#define _gloffset_BlitFramebufferEXT 891
-#define _gloffset_BufferParameteriAPPLE 892
-#define _gloffset_FlushMappedBufferRangeAPPLE 893
-#define _gloffset_BindFragDataLocationEXT 894
-#define _gloffset_GetFragDataLocationEXT 895
-#define _gloffset_GetUniformuivEXT 896
-#define _gloffset_GetVertexAttribIivEXT 897
-#define _gloffset_GetVertexAttribIuivEXT 898
-#define _gloffset_Uniform1uiEXT 899
-#define _gloffset_Uniform1uivEXT 900
-#define _gloffset_Uniform2uiEXT 901
-#define _gloffset_Uniform2uivEXT 902
-#define _gloffset_Uniform3uiEXT 903
-#define _gloffset_Uniform3uivEXT 904
-#define _gloffset_Uniform4uiEXT 905
-#define _gloffset_Uniform4uivEXT 906
-#define _gloffset_VertexAttribI1iEXT 907
-#define _gloffset_VertexAttribI1ivEXT 908
-#define _gloffset_VertexAttribI1uiEXT 909
-#define _gloffset_VertexAttribI1uivEXT 910
-#define _gloffset_VertexAttribI2iEXT 911
-#define _gloffset_VertexAttribI2ivEXT 912
-#define _gloffset_VertexAttribI2uiEXT 913
-#define _gloffset_VertexAttribI2uivEXT 914
-#define _gloffset_VertexAttribI3iEXT 915
-#define _gloffset_VertexAttribI3ivEXT 916
-#define _gloffset_VertexAttribI3uiEXT 917
-#define _gloffset_VertexAttribI3uivEXT 918
-#define _gloffset_VertexAttribI4bvEXT 919
-#define _gloffset_VertexAttribI4iEXT 920
-#define _gloffset_VertexAttribI4ivEXT 921
-#define _gloffset_VertexAttribI4svEXT 922
-#define _gloffset_VertexAttribI4ubvEXT 923
-#define _gloffset_VertexAttribI4uiEXT 924
-#define _gloffset_VertexAttribI4uivEXT 925
-#define _gloffset_VertexAttribI4usvEXT 926
-#define _gloffset_VertexAttribIPointerEXT 927
-#define _gloffset_FramebufferTextureLayerEXT 928
-#define _gloffset_ColorMaskIndexedEXT 929
-#define _gloffset_DisableIndexedEXT 930
-#define _gloffset_EnableIndexedEXT 931
-#define _gloffset_GetBooleanIndexedvEXT 932
-#define _gloffset_GetIntegerIndexedvEXT 933
-#define _gloffset_IsEnabledIndexedEXT 934
-#define _gloffset_ClearColorIiEXT 935
-#define _gloffset_ClearColorIuiEXT 936
-#define _gloffset_GetTexParameterIivEXT 937
-#define _gloffset_GetTexParameterIuivEXT 938
-#define _gloffset_TexParameterIivEXT 939
-#define _gloffset_TexParameterIuivEXT 940
-#define _gloffset_BeginConditionalRenderNV 941
-#define _gloffset_EndConditionalRenderNV 942
-#define _gloffset_BeginTransformFeedbackEXT 943
-#define _gloffset_BindBufferBaseEXT 944
-#define _gloffset_BindBufferOffsetEXT 945
-#define _gloffset_BindBufferRangeEXT 946
-#define _gloffset_EndTransformFeedbackEXT 947
-#define _gloffset_GetTransformFeedbackVaryingEXT 948
-#define _gloffset_TransformFeedbackVaryingsEXT 949
-#define _gloffset_ProvokingVertexEXT 950
-#define _gloffset_GetTexParameterPointervAPPLE 951
-#define _gloffset_TextureRangeAPPLE 952
-#define _gloffset_GetObjectParameterivAPPLE 953
-#define _gloffset_ObjectPurgeableAPPLE 954
-#define _gloffset_ObjectUnpurgeableAPPLE 955
-#define _gloffset_ActiveProgramEXT 956
-#define _gloffset_CreateShaderProgramEXT 957
-#define _gloffset_UseShaderProgramEXT 958
-#define _gloffset_TextureBarrierNV 959
-#define _gloffset_StencilFuncSeparateATI 960
-#define _gloffset_ProgramEnvParameters4fvEXT 961
-#define _gloffset_ProgramLocalParameters4fvEXT 962
-#define _gloffset_GetQueryObjecti64vEXT 963
-#define _gloffset_GetQueryObjectui64vEXT 964
-#define _gloffset_EGLImageTargetRenderbufferStorageOES 965
-#define _gloffset_EGLImageTargetTexture2DOES 966
+#define _gloffset_TexStorage1D 685
+#define _gloffset_TexStorage2D 686
+#define _gloffset_TexStorage3D 687
+#define _gloffset_TextureStorage1DEXT 688
+#define _gloffset_TextureStorage2DEXT 689
+#define _gloffset_TextureStorage3DEXT 690
+#define _gloffset_PolygonOffsetEXT 691
+#define _gloffset_GetPixelTexGenParameterfvSGIS 692
+#define _gloffset_GetPixelTexGenParameterivSGIS 693
+#define _gloffset_PixelTexGenParameterfSGIS 694
+#define _gloffset_PixelTexGenParameterfvSGIS 695
+#define _gloffset_PixelTexGenParameteriSGIS 696
+#define _gloffset_PixelTexGenParameterivSGIS 697
+#define _gloffset_SampleMaskSGIS 698
+#define _gloffset_SamplePatternSGIS 699
+#define _gloffset_ColorPointerEXT 700
+#define _gloffset_EdgeFlagPointerEXT 701
+#define _gloffset_IndexPointerEXT 702
+#define _gloffset_NormalPointerEXT 703
+#define _gloffset_TexCoordPointerEXT 704
+#define _gloffset_VertexPointerEXT 705
+#define _gloffset_PointParameterfEXT 706
+#define _gloffset_PointParameterfvEXT 707
+#define _gloffset_LockArraysEXT 708
+#define _gloffset_UnlockArraysEXT 709
+#define _gloffset_SecondaryColor3bEXT 710
+#define _gloffset_SecondaryColor3bvEXT 711
+#define _gloffset_SecondaryColor3dEXT 712
+#define _gloffset_SecondaryColor3dvEXT 713
+#define _gloffset_SecondaryColor3fEXT 714
+#define _gloffset_SecondaryColor3fvEXT 715
+#define _gloffset_SecondaryColor3iEXT 716
+#define _gloffset_SecondaryColor3ivEXT 717
+#define _gloffset_SecondaryColor3sEXT 718
+#define _gloffset_SecondaryColor3svEXT 719
+#define _gloffset_SecondaryColor3ubEXT 720
+#define _gloffset_SecondaryColor3ubvEXT 721
+#define _gloffset_SecondaryColor3uiEXT 722
+#define _gloffset_SecondaryColor3uivEXT 723
+#define _gloffset_SecondaryColor3usEXT 724
+#define _gloffset_SecondaryColor3usvEXT 725
+#define _gloffset_SecondaryColorPointerEXT 726
+#define _gloffset_MultiDrawArraysEXT 727
+#define _gloffset_MultiDrawElementsEXT 728
+#define _gloffset_FogCoordPointerEXT 729
+#define _gloffset_FogCoorddEXT 730
+#define _gloffset_FogCoorddvEXT 731
+#define _gloffset_FogCoordfEXT 732
+#define _gloffset_FogCoordfvEXT 733
+#define _gloffset_PixelTexGenSGIX 734
+#define _gloffset_BlendFuncSeparateEXT 735
+#define _gloffset_FlushVertexArrayRangeNV 736
+#define _gloffset_VertexArrayRangeNV 737
+#define _gloffset_CombinerInputNV 738
+#define _gloffset_CombinerOutputNV 739
+#define _gloffset_CombinerParameterfNV 740
+#define _gloffset_CombinerParameterfvNV 741
+#define _gloffset_CombinerParameteriNV 742
+#define _gloffset_CombinerParameterivNV 743
+#define _gloffset_FinalCombinerInputNV 744
+#define _gloffset_GetCombinerInputParameterfvNV 745
+#define _gloffset_GetCombinerInputParameterivNV 746
+#define _gloffset_GetCombinerOutputParameterfvNV 747
+#define _gloffset_GetCombinerOutputParameterivNV 748
+#define _gloffset_GetFinalCombinerInputParameterfvNV 749
+#define _gloffset_GetFinalCombinerInputParameterivNV 750
+#define _gloffset_ResizeBuffersMESA 751
+#define _gloffset_WindowPos2dMESA 752
+#define _gloffset_WindowPos2dvMESA 753
+#define _gloffset_WindowPos2fMESA 754
+#define _gloffset_WindowPos2fvMESA 755
+#define _gloffset_WindowPos2iMESA 756
+#define _gloffset_WindowPos2ivMESA 757
+#define _gloffset_WindowPos2sMESA 758
+#define _gloffset_WindowPos2svMESA 759
+#define _gloffset_WindowPos3dMESA 760
+#define _gloffset_WindowPos3dvMESA 761
+#define _gloffset_WindowPos3fMESA 762
+#define _gloffset_WindowPos3fvMESA 763
+#define _gloffset_WindowPos3iMESA 764
+#define _gloffset_WindowPos3ivMESA 765
+#define _gloffset_WindowPos3sMESA 766
+#define _gloffset_WindowPos3svMESA 767
+#define _gloffset_WindowPos4dMESA 768
+#define _gloffset_WindowPos4dvMESA 769
+#define _gloffset_WindowPos4fMESA 770
+#define _gloffset_WindowPos4fvMESA 771
+#define _gloffset_WindowPos4iMESA 772
+#define _gloffset_WindowPos4ivMESA 773
+#define _gloffset_WindowPos4sMESA 774
+#define _gloffset_WindowPos4svMESA 775
+#define _gloffset_MultiModeDrawArraysIBM 776
+#define _gloffset_MultiModeDrawElementsIBM 777
+#define _gloffset_DeleteFencesNV 778
+#define _gloffset_FinishFenceNV 779
+#define _gloffset_GenFencesNV 780
+#define _gloffset_GetFenceivNV 781
+#define _gloffset_IsFenceNV 782
+#define _gloffset_SetFenceNV 783
+#define _gloffset_TestFenceNV 784
+#define _gloffset_AreProgramsResidentNV 785
+#define _gloffset_BindProgramNV 786
+#define _gloffset_DeleteProgramsNV 787
+#define _gloffset_ExecuteProgramNV 788
+#define _gloffset_GenProgramsNV 789
+#define _gloffset_GetProgramParameterdvNV 790
+#define _gloffset_GetProgramParameterfvNV 791
+#define _gloffset_GetProgramStringNV 792
+#define _gloffset_GetProgramivNV 793
+#define _gloffset_GetTrackMatrixivNV 794
+#define _gloffset_GetVertexAttribPointervNV 795
+#define _gloffset_GetVertexAttribdvNV 796
+#define _gloffset_GetVertexAttribfvNV 797
+#define _gloffset_GetVertexAttribivNV 798
+#define _gloffset_IsProgramNV 799
+#define _gloffset_LoadProgramNV 800
+#define _gloffset_ProgramParameters4dvNV 801
+#define _gloffset_ProgramParameters4fvNV 802
+#define _gloffset_RequestResidentProgramsNV 803
+#define _gloffset_TrackMatrixNV 804
+#define _gloffset_VertexAttrib1dNV 805
+#define _gloffset_VertexAttrib1dvNV 806
+#define _gloffset_VertexAttrib1fNV 807
+#define _gloffset_VertexAttrib1fvNV 808
+#define _gloffset_VertexAttrib1sNV 809
+#define _gloffset_VertexAttrib1svNV 810
+#define _gloffset_VertexAttrib2dNV 811
+#define _gloffset_VertexAttrib2dvNV 812
+#define _gloffset_VertexAttrib2fNV 813
+#define _gloffset_VertexAttrib2fvNV 814
+#define _gloffset_VertexAttrib2sNV 815
+#define _gloffset_VertexAttrib2svNV 816
+#define _gloffset_VertexAttrib3dNV 817
+#define _gloffset_VertexAttrib3dvNV 818
+#define _gloffset_VertexAttrib3fNV 819
+#define _gloffset_VertexAttrib3fvNV 820
+#define _gloffset_VertexAttrib3sNV 821
+#define _gloffset_VertexAttrib3svNV 822
+#define _gloffset_VertexAttrib4dNV 823
+#define _gloffset_VertexAttrib4dvNV 824
+#define _gloffset_VertexAttrib4fNV 825
+#define _gloffset_VertexAttrib4fvNV 826
+#define _gloffset_VertexAttrib4sNV 827
+#define _gloffset_VertexAttrib4svNV 828
+#define _gloffset_VertexAttrib4ubNV 829
+#define _gloffset_VertexAttrib4ubvNV 830
+#define _gloffset_VertexAttribPointerNV 831
+#define _gloffset_VertexAttribs1dvNV 832
+#define _gloffset_VertexAttribs1fvNV 833
+#define _gloffset_VertexAttribs1svNV 834
+#define _gloffset_VertexAttribs2dvNV 835
+#define _gloffset_VertexAttribs2fvNV 836
+#define _gloffset_VertexAttribs2svNV 837
+#define _gloffset_VertexAttribs3dvNV 838
+#define _gloffset_VertexAttribs3fvNV 839
+#define _gloffset_VertexAttribs3svNV 840
+#define _gloffset_VertexAttribs4dvNV 841
+#define _gloffset_VertexAttribs4fvNV 842
+#define _gloffset_VertexAttribs4svNV 843
+#define _gloffset_VertexAttribs4ubvNV 844
+#define _gloffset_GetTexBumpParameterfvATI 845
+#define _gloffset_GetTexBumpParameterivATI 846
+#define _gloffset_TexBumpParameterfvATI 847
+#define _gloffset_TexBumpParameterivATI 848
+#define _gloffset_AlphaFragmentOp1ATI 849
+#define _gloffset_AlphaFragmentOp2ATI 850
+#define _gloffset_AlphaFragmentOp3ATI 851
+#define _gloffset_BeginFragmentShaderATI 852
+#define _gloffset_BindFragmentShaderATI 853
+#define _gloffset_ColorFragmentOp1ATI 854
+#define _gloffset_ColorFragmentOp2ATI 855
+#define _gloffset_ColorFragmentOp3ATI 856
+#define _gloffset_DeleteFragmentShaderATI 857
+#define _gloffset_EndFragmentShaderATI 858
+#define _gloffset_GenFragmentShadersATI 859
+#define _gloffset_PassTexCoordATI 860
+#define _gloffset_SampleMapATI 861
+#define _gloffset_SetFragmentShaderConstantATI 862
+#define _gloffset_PointParameteriNV 863
+#define _gloffset_PointParameterivNV 864
+#define _gloffset_ActiveStencilFaceEXT 865
+#define _gloffset_BindVertexArrayAPPLE 866
+#define _gloffset_DeleteVertexArraysAPPLE 867
+#define _gloffset_GenVertexArraysAPPLE 868
+#define _gloffset_IsVertexArrayAPPLE 869
+#define _gloffset_GetProgramNamedParameterdvNV 870
+#define _gloffset_GetProgramNamedParameterfvNV 871
+#define _gloffset_ProgramNamedParameter4dNV 872
+#define _gloffset_ProgramNamedParameter4dvNV 873
+#define _gloffset_ProgramNamedParameter4fNV 874
+#define _gloffset_ProgramNamedParameter4fvNV 875
+#define _gloffset_PrimitiveRestartIndexNV 876
+#define _gloffset_PrimitiveRestartNV 877
+#define _gloffset_DepthBoundsEXT 878
+#define _gloffset_BlendEquationSeparateEXT 879
+#define _gloffset_BindFramebufferEXT 880
+#define _gloffset_BindRenderbufferEXT 881
+#define _gloffset_CheckFramebufferStatusEXT 882
+#define _gloffset_DeleteFramebuffersEXT 883
+#define _gloffset_DeleteRenderbuffersEXT 884
+#define _gloffset_FramebufferRenderbufferEXT 885
+#define _gloffset_FramebufferTexture1DEXT 886
+#define _gloffset_FramebufferTexture2DEXT 887
+#define _gloffset_FramebufferTexture3DEXT 888
+#define _gloffset_GenFramebuffersEXT 889
+#define _gloffset_GenRenderbuffersEXT 890
+#define _gloffset_GenerateMipmapEXT 891
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 892
+#define _gloffset_GetRenderbufferParameterivEXT 893
+#define _gloffset_IsFramebufferEXT 894
+#define _gloffset_IsRenderbufferEXT 895
+#define _gloffset_RenderbufferStorageEXT 896
+#define _gloffset_BlitFramebufferEXT 897
+#define _gloffset_BufferParameteriAPPLE 898
+#define _gloffset_FlushMappedBufferRangeAPPLE 899
+#define _gloffset_BindFragDataLocationEXT 900
+#define _gloffset_GetFragDataLocationEXT 901
+#define _gloffset_GetUniformuivEXT 902
+#define _gloffset_GetVertexAttribIivEXT 903
+#define _gloffset_GetVertexAttribIuivEXT 904
+#define _gloffset_Uniform1uiEXT 905
+#define _gloffset_Uniform1uivEXT 906
+#define _gloffset_Uniform2uiEXT 907
+#define _gloffset_Uniform2uivEXT 908
+#define _gloffset_Uniform3uiEXT 909
+#define _gloffset_Uniform3uivEXT 910
+#define _gloffset_Uniform4uiEXT 911
+#define _gloffset_Uniform4uivEXT 912
+#define _gloffset_VertexAttribI1iEXT 913
+#define _gloffset_VertexAttribI1ivEXT 914
+#define _gloffset_VertexAttribI1uiEXT 915
+#define _gloffset_VertexAttribI1uivEXT 916
+#define _gloffset_VertexAttribI2iEXT 917
+#define _gloffset_VertexAttribI2ivEXT 918
+#define _gloffset_VertexAttribI2uiEXT 919
+#define _gloffset_VertexAttribI2uivEXT 920
+#define _gloffset_VertexAttribI3iEXT 921
+#define _gloffset_VertexAttribI3ivEXT 922
+#define _gloffset_VertexAttribI3uiEXT 923
+#define _gloffset_VertexAttribI3uivEXT 924
+#define _gloffset_VertexAttribI4bvEXT 925
+#define _gloffset_VertexAttribI4iEXT 926
+#define _gloffset_VertexAttribI4ivEXT 927
+#define _gloffset_VertexAttribI4svEXT 928
+#define _gloffset_VertexAttribI4ubvEXT 929
+#define _gloffset_VertexAttribI4uiEXT 930
+#define _gloffset_VertexAttribI4uivEXT 931
+#define _gloffset_VertexAttribI4usvEXT 932
+#define _gloffset_VertexAttribIPointerEXT 933
+#define _gloffset_FramebufferTextureLayerEXT 934
+#define _gloffset_ColorMaskIndexedEXT 935
+#define _gloffset_DisableIndexedEXT 936
+#define _gloffset_EnableIndexedEXT 937
+#define _gloffset_GetBooleanIndexedvEXT 938
+#define _gloffset_GetIntegerIndexedvEXT 939
+#define _gloffset_IsEnabledIndexedEXT 940
+#define _gloffset_ClearColorIiEXT 941
+#define _gloffset_ClearColorIuiEXT 942
+#define _gloffset_GetTexParameterIivEXT 943
+#define _gloffset_GetTexParameterIuivEXT 944
+#define _gloffset_TexParameterIivEXT 945
+#define _gloffset_TexParameterIuivEXT 946
+#define _gloffset_BeginConditionalRenderNV 947
+#define _gloffset_EndConditionalRenderNV 948
+#define _gloffset_BeginTransformFeedbackEXT 949
+#define _gloffset_BindBufferBaseEXT 950
+#define _gloffset_BindBufferOffsetEXT 951
+#define _gloffset_BindBufferRangeEXT 952
+#define _gloffset_EndTransformFeedbackEXT 953
+#define _gloffset_GetTransformFeedbackVaryingEXT 954
+#define _gloffset_TransformFeedbackVaryingsEXT 955
+#define _gloffset_ProvokingVertexEXT 956
+#define _gloffset_GetTexParameterPointervAPPLE 957
+#define _gloffset_TextureRangeAPPLE 958
+#define _gloffset_GetObjectParameterivAPPLE 959
+#define _gloffset_ObjectPurgeableAPPLE 960
+#define _gloffset_ObjectUnpurgeableAPPLE 961
+#define _gloffset_ActiveProgramEXT 962
+#define _gloffset_CreateShaderProgramEXT 963
+#define _gloffset_UseShaderProgramEXT 964
+#define _gloffset_TextureBarrierNV 965
+#define _gloffset_StencilFuncSeparateATI 966
+#define _gloffset_ProgramEnvParameters4fvEXT 967
+#define _gloffset_ProgramLocalParameters4fvEXT 968
+#define _gloffset_GetQueryObjecti64vEXT 969
+#define _gloffset_GetQueryObjectui64vEXT 970
+#define _gloffset_EGLImageTargetRenderbufferStorageOES 971
+#define _gloffset_EGLImageTargetTexture2DOES 972
#else /* !FEATURE_remap_table */
-#define driDispatchRemapTable_size 559
+#define driDispatchRemapTable_size 565
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -1314,288 +1320,294 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define GetnUniformivARB_remap_index 274
#define GetnUniformuivARB_remap_index 275
#define ReadnPixelsARB_remap_index 276
-#define PolygonOffsetEXT_remap_index 277
-#define GetPixelTexGenParameterfvSGIS_remap_index 278
-#define GetPixelTexGenParameterivSGIS_remap_index 279
-#define PixelTexGenParameterfSGIS_remap_index 280
-#define PixelTexGenParameterfvSGIS_remap_index 281
-#define PixelTexGenParameteriSGIS_remap_index 282
-#define PixelTexGenParameterivSGIS_remap_index 283
-#define SampleMaskSGIS_remap_index 284
-#define SamplePatternSGIS_remap_index 285
-#define ColorPointerEXT_remap_index 286
-#define EdgeFlagPointerEXT_remap_index 287
-#define IndexPointerEXT_remap_index 288
-#define NormalPointerEXT_remap_index 289
-#define TexCoordPointerEXT_remap_index 290
-#define VertexPointerEXT_remap_index 291
-#define PointParameterfEXT_remap_index 292
-#define PointParameterfvEXT_remap_index 293
-#define LockArraysEXT_remap_index 294
-#define UnlockArraysEXT_remap_index 295
-#define SecondaryColor3bEXT_remap_index 296
-#define SecondaryColor3bvEXT_remap_index 297
-#define SecondaryColor3dEXT_remap_index 298
-#define SecondaryColor3dvEXT_remap_index 299
-#define SecondaryColor3fEXT_remap_index 300
-#define SecondaryColor3fvEXT_remap_index 301
-#define SecondaryColor3iEXT_remap_index 302
-#define SecondaryColor3ivEXT_remap_index 303
-#define SecondaryColor3sEXT_remap_index 304
-#define SecondaryColor3svEXT_remap_index 305
-#define SecondaryColor3ubEXT_remap_index 306
-#define SecondaryColor3ubvEXT_remap_index 307
-#define SecondaryColor3uiEXT_remap_index 308
-#define SecondaryColor3uivEXT_remap_index 309
-#define SecondaryColor3usEXT_remap_index 310
-#define SecondaryColor3usvEXT_remap_index 311
-#define SecondaryColorPointerEXT_remap_index 312
-#define MultiDrawArraysEXT_remap_index 313
-#define MultiDrawElementsEXT_remap_index 314
-#define FogCoordPointerEXT_remap_index 315
-#define FogCoorddEXT_remap_index 316
-#define FogCoorddvEXT_remap_index 317
-#define FogCoordfEXT_remap_index 318
-#define FogCoordfvEXT_remap_index 319
-#define PixelTexGenSGIX_remap_index 320
-#define BlendFuncSeparateEXT_remap_index 321
-#define FlushVertexArrayRangeNV_remap_index 322
-#define VertexArrayRangeNV_remap_index 323
-#define CombinerInputNV_remap_index 324
-#define CombinerOutputNV_remap_index 325
-#define CombinerParameterfNV_remap_index 326
-#define CombinerParameterfvNV_remap_index 327
-#define CombinerParameteriNV_remap_index 328
-#define CombinerParameterivNV_remap_index 329
-#define FinalCombinerInputNV_remap_index 330
-#define GetCombinerInputParameterfvNV_remap_index 331
-#define GetCombinerInputParameterivNV_remap_index 332
-#define GetCombinerOutputParameterfvNV_remap_index 333
-#define GetCombinerOutputParameterivNV_remap_index 334
-#define GetFinalCombinerInputParameterfvNV_remap_index 335
-#define GetFinalCombinerInputParameterivNV_remap_index 336
-#define ResizeBuffersMESA_remap_index 337
-#define WindowPos2dMESA_remap_index 338
-#define WindowPos2dvMESA_remap_index 339
-#define WindowPos2fMESA_remap_index 340
-#define WindowPos2fvMESA_remap_index 341
-#define WindowPos2iMESA_remap_index 342
-#define WindowPos2ivMESA_remap_index 343
-#define WindowPos2sMESA_remap_index 344
-#define WindowPos2svMESA_remap_index 345
-#define WindowPos3dMESA_remap_index 346
-#define WindowPos3dvMESA_remap_index 347
-#define WindowPos3fMESA_remap_index 348
-#define WindowPos3fvMESA_remap_index 349
-#define WindowPos3iMESA_remap_index 350
-#define WindowPos3ivMESA_remap_index 351
-#define WindowPos3sMESA_remap_index 352
-#define WindowPos3svMESA_remap_index 353
-#define WindowPos4dMESA_remap_index 354
-#define WindowPos4dvMESA_remap_index 355
-#define WindowPos4fMESA_remap_index 356
-#define WindowPos4fvMESA_remap_index 357
-#define WindowPos4iMESA_remap_index 358
-#define WindowPos4ivMESA_remap_index 359
-#define WindowPos4sMESA_remap_index 360
-#define WindowPos4svMESA_remap_index 361
-#define MultiModeDrawArraysIBM_remap_index 362
-#define MultiModeDrawElementsIBM_remap_index 363
-#define DeleteFencesNV_remap_index 364
-#define FinishFenceNV_remap_index 365
-#define GenFencesNV_remap_index 366
-#define GetFenceivNV_remap_index 367
-#define IsFenceNV_remap_index 368
-#define SetFenceNV_remap_index 369
-#define TestFenceNV_remap_index 370
-#define AreProgramsResidentNV_remap_index 371
-#define BindProgramNV_remap_index 372
-#define DeleteProgramsNV_remap_index 373
-#define ExecuteProgramNV_remap_index 374
-#define GenProgramsNV_remap_index 375
-#define GetProgramParameterdvNV_remap_index 376
-#define GetProgramParameterfvNV_remap_index 377
-#define GetProgramStringNV_remap_index 378
-#define GetProgramivNV_remap_index 379
-#define GetTrackMatrixivNV_remap_index 380
-#define GetVertexAttribPointervNV_remap_index 381
-#define GetVertexAttribdvNV_remap_index 382
-#define GetVertexAttribfvNV_remap_index 383
-#define GetVertexAttribivNV_remap_index 384
-#define IsProgramNV_remap_index 385
-#define LoadProgramNV_remap_index 386
-#define ProgramParameters4dvNV_remap_index 387
-#define ProgramParameters4fvNV_remap_index 388
-#define RequestResidentProgramsNV_remap_index 389
-#define TrackMatrixNV_remap_index 390
-#define VertexAttrib1dNV_remap_index 391
-#define VertexAttrib1dvNV_remap_index 392
-#define VertexAttrib1fNV_remap_index 393
-#define VertexAttrib1fvNV_remap_index 394
-#define VertexAttrib1sNV_remap_index 395
-#define VertexAttrib1svNV_remap_index 396
-#define VertexAttrib2dNV_remap_index 397
-#define VertexAttrib2dvNV_remap_index 398
-#define VertexAttrib2fNV_remap_index 399
-#define VertexAttrib2fvNV_remap_index 400
-#define VertexAttrib2sNV_remap_index 401
-#define VertexAttrib2svNV_remap_index 402
-#define VertexAttrib3dNV_remap_index 403
-#define VertexAttrib3dvNV_remap_index 404
-#define VertexAttrib3fNV_remap_index 405
-#define VertexAttrib3fvNV_remap_index 406
-#define VertexAttrib3sNV_remap_index 407
-#define VertexAttrib3svNV_remap_index 408
-#define VertexAttrib4dNV_remap_index 409
-#define VertexAttrib4dvNV_remap_index 410
-#define VertexAttrib4fNV_remap_index 411
-#define VertexAttrib4fvNV_remap_index 412
-#define VertexAttrib4sNV_remap_index 413
-#define VertexAttrib4svNV_remap_index 414
-#define VertexAttrib4ubNV_remap_index 415
-#define VertexAttrib4ubvNV_remap_index 416
-#define VertexAttribPointerNV_remap_index 417
-#define VertexAttribs1dvNV_remap_index 418
-#define VertexAttribs1fvNV_remap_index 419
-#define VertexAttribs1svNV_remap_index 420
-#define VertexAttribs2dvNV_remap_index 421
-#define VertexAttribs2fvNV_remap_index 422
-#define VertexAttribs2svNV_remap_index 423
-#define VertexAttribs3dvNV_remap_index 424
-#define VertexAttribs3fvNV_remap_index 425
-#define VertexAttribs3svNV_remap_index 426
-#define VertexAttribs4dvNV_remap_index 427
-#define VertexAttribs4fvNV_remap_index 428
-#define VertexAttribs4svNV_remap_index 429
-#define VertexAttribs4ubvNV_remap_index 430
-#define GetTexBumpParameterfvATI_remap_index 431
-#define GetTexBumpParameterivATI_remap_index 432
-#define TexBumpParameterfvATI_remap_index 433
-#define TexBumpParameterivATI_remap_index 434
-#define AlphaFragmentOp1ATI_remap_index 435
-#define AlphaFragmentOp2ATI_remap_index 436
-#define AlphaFragmentOp3ATI_remap_index 437
-#define BeginFragmentShaderATI_remap_index 438
-#define BindFragmentShaderATI_remap_index 439
-#define ColorFragmentOp1ATI_remap_index 440
-#define ColorFragmentOp2ATI_remap_index 441
-#define ColorFragmentOp3ATI_remap_index 442
-#define DeleteFragmentShaderATI_remap_index 443
-#define EndFragmentShaderATI_remap_index 444
-#define GenFragmentShadersATI_remap_index 445
-#define PassTexCoordATI_remap_index 446
-#define SampleMapATI_remap_index 447
-#define SetFragmentShaderConstantATI_remap_index 448
-#define PointParameteriNV_remap_index 449
-#define PointParameterivNV_remap_index 450
-#define ActiveStencilFaceEXT_remap_index 451
-#define BindVertexArrayAPPLE_remap_index 452
-#define DeleteVertexArraysAPPLE_remap_index 453
-#define GenVertexArraysAPPLE_remap_index 454
-#define IsVertexArrayAPPLE_remap_index 455
-#define GetProgramNamedParameterdvNV_remap_index 456
-#define GetProgramNamedParameterfvNV_remap_index 457
-#define ProgramNamedParameter4dNV_remap_index 458
-#define ProgramNamedParameter4dvNV_remap_index 459
-#define ProgramNamedParameter4fNV_remap_index 460
-#define ProgramNamedParameter4fvNV_remap_index 461
-#define PrimitiveRestartIndexNV_remap_index 462
-#define PrimitiveRestartNV_remap_index 463
-#define DepthBoundsEXT_remap_index 464
-#define BlendEquationSeparateEXT_remap_index 465
-#define BindFramebufferEXT_remap_index 466
-#define BindRenderbufferEXT_remap_index 467
-#define CheckFramebufferStatusEXT_remap_index 468
-#define DeleteFramebuffersEXT_remap_index 469
-#define DeleteRenderbuffersEXT_remap_index 470
-#define FramebufferRenderbufferEXT_remap_index 471
-#define FramebufferTexture1DEXT_remap_index 472
-#define FramebufferTexture2DEXT_remap_index 473
-#define FramebufferTexture3DEXT_remap_index 474
-#define GenFramebuffersEXT_remap_index 475
-#define GenRenderbuffersEXT_remap_index 476
-#define GenerateMipmapEXT_remap_index 477
-#define GetFramebufferAttachmentParameterivEXT_remap_index 478
-#define GetRenderbufferParameterivEXT_remap_index 479
-#define IsFramebufferEXT_remap_index 480
-#define IsRenderbufferEXT_remap_index 481
-#define RenderbufferStorageEXT_remap_index 482
-#define BlitFramebufferEXT_remap_index 483
-#define BufferParameteriAPPLE_remap_index 484
-#define FlushMappedBufferRangeAPPLE_remap_index 485
-#define BindFragDataLocationEXT_remap_index 486
-#define GetFragDataLocationEXT_remap_index 487
-#define GetUniformuivEXT_remap_index 488
-#define GetVertexAttribIivEXT_remap_index 489
-#define GetVertexAttribIuivEXT_remap_index 490
-#define Uniform1uiEXT_remap_index 491
-#define Uniform1uivEXT_remap_index 492
-#define Uniform2uiEXT_remap_index 493
-#define Uniform2uivEXT_remap_index 494
-#define Uniform3uiEXT_remap_index 495
-#define Uniform3uivEXT_remap_index 496
-#define Uniform4uiEXT_remap_index 497
-#define Uniform4uivEXT_remap_index 498
-#define VertexAttribI1iEXT_remap_index 499
-#define VertexAttribI1ivEXT_remap_index 500
-#define VertexAttribI1uiEXT_remap_index 501
-#define VertexAttribI1uivEXT_remap_index 502
-#define VertexAttribI2iEXT_remap_index 503
-#define VertexAttribI2ivEXT_remap_index 504
-#define VertexAttribI2uiEXT_remap_index 505
-#define VertexAttribI2uivEXT_remap_index 506
-#define VertexAttribI3iEXT_remap_index 507
-#define VertexAttribI3ivEXT_remap_index 508
-#define VertexAttribI3uiEXT_remap_index 509
-#define VertexAttribI3uivEXT_remap_index 510
-#define VertexAttribI4bvEXT_remap_index 511
-#define VertexAttribI4iEXT_remap_index 512
-#define VertexAttribI4ivEXT_remap_index 513
-#define VertexAttribI4svEXT_remap_index 514
-#define VertexAttribI4ubvEXT_remap_index 515
-#define VertexAttribI4uiEXT_remap_index 516
-#define VertexAttribI4uivEXT_remap_index 517
-#define VertexAttribI4usvEXT_remap_index 518
-#define VertexAttribIPointerEXT_remap_index 519
-#define FramebufferTextureLayerEXT_remap_index 520
-#define ColorMaskIndexedEXT_remap_index 521
-#define DisableIndexedEXT_remap_index 522
-#define EnableIndexedEXT_remap_index 523
-#define GetBooleanIndexedvEXT_remap_index 524
-#define GetIntegerIndexedvEXT_remap_index 525
-#define IsEnabledIndexedEXT_remap_index 526
-#define ClearColorIiEXT_remap_index 527
-#define ClearColorIuiEXT_remap_index 528
-#define GetTexParameterIivEXT_remap_index 529
-#define GetTexParameterIuivEXT_remap_index 530
-#define TexParameterIivEXT_remap_index 531
-#define TexParameterIuivEXT_remap_index 532
-#define BeginConditionalRenderNV_remap_index 533
-#define EndConditionalRenderNV_remap_index 534
-#define BeginTransformFeedbackEXT_remap_index 535
-#define BindBufferBaseEXT_remap_index 536
-#define BindBufferOffsetEXT_remap_index 537
-#define BindBufferRangeEXT_remap_index 538
-#define EndTransformFeedbackEXT_remap_index 539
-#define GetTransformFeedbackVaryingEXT_remap_index 540
-#define TransformFeedbackVaryingsEXT_remap_index 541
-#define ProvokingVertexEXT_remap_index 542
-#define GetTexParameterPointervAPPLE_remap_index 543
-#define TextureRangeAPPLE_remap_index 544
-#define GetObjectParameterivAPPLE_remap_index 545
-#define ObjectPurgeableAPPLE_remap_index 546
-#define ObjectUnpurgeableAPPLE_remap_index 547
-#define ActiveProgramEXT_remap_index 548
-#define CreateShaderProgramEXT_remap_index 549
-#define UseShaderProgramEXT_remap_index 550
-#define TextureBarrierNV_remap_index 551
-#define StencilFuncSeparateATI_remap_index 552
-#define ProgramEnvParameters4fvEXT_remap_index 553
-#define ProgramLocalParameters4fvEXT_remap_index 554
-#define GetQueryObjecti64vEXT_remap_index 555
-#define GetQueryObjectui64vEXT_remap_index 556
-#define EGLImageTargetRenderbufferStorageOES_remap_index 557
-#define EGLImageTargetTexture2DOES_remap_index 558
+#define TexStorage1D_remap_index 277
+#define TexStorage2D_remap_index 278
+#define TexStorage3D_remap_index 279
+#define TextureStorage1DEXT_remap_index 280
+#define TextureStorage2DEXT_remap_index 281
+#define TextureStorage3DEXT_remap_index 282
+#define PolygonOffsetEXT_remap_index 283
+#define GetPixelTexGenParameterfvSGIS_remap_index 284
+#define GetPixelTexGenParameterivSGIS_remap_index 285
+#define PixelTexGenParameterfSGIS_remap_index 286
+#define PixelTexGenParameterfvSGIS_remap_index 287
+#define PixelTexGenParameteriSGIS_remap_index 288
+#define PixelTexGenParameterivSGIS_remap_index 289
+#define SampleMaskSGIS_remap_index 290
+#define SamplePatternSGIS_remap_index 291
+#define ColorPointerEXT_remap_index 292
+#define EdgeFlagPointerEXT_remap_index 293
+#define IndexPointerEXT_remap_index 294
+#define NormalPointerEXT_remap_index 295
+#define TexCoordPointerEXT_remap_index 296
+#define VertexPointerEXT_remap_index 297
+#define PointParameterfEXT_remap_index 298
+#define PointParameterfvEXT_remap_index 299
+#define LockArraysEXT_remap_index 300
+#define UnlockArraysEXT_remap_index 301
+#define SecondaryColor3bEXT_remap_index 302
+#define SecondaryColor3bvEXT_remap_index 303
+#define SecondaryColor3dEXT_remap_index 304
+#define SecondaryColor3dvEXT_remap_index 305
+#define SecondaryColor3fEXT_remap_index 306
+#define SecondaryColor3fvEXT_remap_index 307
+#define SecondaryColor3iEXT_remap_index 308
+#define SecondaryColor3ivEXT_remap_index 309
+#define SecondaryColor3sEXT_remap_index 310
+#define SecondaryColor3svEXT_remap_index 311
+#define SecondaryColor3ubEXT_remap_index 312
+#define SecondaryColor3ubvEXT_remap_index 313
+#define SecondaryColor3uiEXT_remap_index 314
+#define SecondaryColor3uivEXT_remap_index 315
+#define SecondaryColor3usEXT_remap_index 316
+#define SecondaryColor3usvEXT_remap_index 317
+#define SecondaryColorPointerEXT_remap_index 318
+#define MultiDrawArraysEXT_remap_index 319
+#define MultiDrawElementsEXT_remap_index 320
+#define FogCoordPointerEXT_remap_index 321
+#define FogCoorddEXT_remap_index 322
+#define FogCoorddvEXT_remap_index 323
+#define FogCoordfEXT_remap_index 324
+#define FogCoordfvEXT_remap_index 325
+#define PixelTexGenSGIX_remap_index 326
+#define BlendFuncSeparateEXT_remap_index 327
+#define FlushVertexArrayRangeNV_remap_index 328
+#define VertexArrayRangeNV_remap_index 329
+#define CombinerInputNV_remap_index 330
+#define CombinerOutputNV_remap_index 331
+#define CombinerParameterfNV_remap_index 332
+#define CombinerParameterfvNV_remap_index 333
+#define CombinerParameteriNV_remap_index 334
+#define CombinerParameterivNV_remap_index 335
+#define FinalCombinerInputNV_remap_index 336
+#define GetCombinerInputParameterfvNV_remap_index 337
+#define GetCombinerInputParameterivNV_remap_index 338
+#define GetCombinerOutputParameterfvNV_remap_index 339
+#define GetCombinerOutputParameterivNV_remap_index 340
+#define GetFinalCombinerInputParameterfvNV_remap_index 341
+#define GetFinalCombinerInputParameterivNV_remap_index 342
+#define ResizeBuffersMESA_remap_index 343
+#define WindowPos2dMESA_remap_index 344
+#define WindowPos2dvMESA_remap_index 345
+#define WindowPos2fMESA_remap_index 346
+#define WindowPos2fvMESA_remap_index 347
+#define WindowPos2iMESA_remap_index 348
+#define WindowPos2ivMESA_remap_index 349
+#define WindowPos2sMESA_remap_index 350
+#define WindowPos2svMESA_remap_index 351
+#define WindowPos3dMESA_remap_index 352
+#define WindowPos3dvMESA_remap_index 353
+#define WindowPos3fMESA_remap_index 354
+#define WindowPos3fvMESA_remap_index 355
+#define WindowPos3iMESA_remap_index 356
+#define WindowPos3ivMESA_remap_index 357
+#define WindowPos3sMESA_remap_index 358
+#define WindowPos3svMESA_remap_index 359
+#define WindowPos4dMESA_remap_index 360
+#define WindowPos4dvMESA_remap_index 361
+#define WindowPos4fMESA_remap_index 362
+#define WindowPos4fvMESA_remap_index 363
+#define WindowPos4iMESA_remap_index 364
+#define WindowPos4ivMESA_remap_index 365
+#define WindowPos4sMESA_remap_index 366
+#define WindowPos4svMESA_remap_index 367
+#define MultiModeDrawArraysIBM_remap_index 368
+#define MultiModeDrawElementsIBM_remap_index 369
+#define DeleteFencesNV_remap_index 370
+#define FinishFenceNV_remap_index 371
+#define GenFencesNV_remap_index 372
+#define GetFenceivNV_remap_index 373
+#define IsFenceNV_remap_index 374
+#define SetFenceNV_remap_index 375
+#define TestFenceNV_remap_index 376
+#define AreProgramsResidentNV_remap_index 377
+#define BindProgramNV_remap_index 378
+#define DeleteProgramsNV_remap_index 379
+#define ExecuteProgramNV_remap_index 380
+#define GenProgramsNV_remap_index 381
+#define GetProgramParameterdvNV_remap_index 382
+#define GetProgramParameterfvNV_remap_index 383
+#define GetProgramStringNV_remap_index 384
+#define GetProgramivNV_remap_index 385
+#define GetTrackMatrixivNV_remap_index 386
+#define GetVertexAttribPointervNV_remap_index 387
+#define GetVertexAttribdvNV_remap_index 388
+#define GetVertexAttribfvNV_remap_index 389
+#define GetVertexAttribivNV_remap_index 390
+#define IsProgramNV_remap_index 391
+#define LoadProgramNV_remap_index 392
+#define ProgramParameters4dvNV_remap_index 393
+#define ProgramParameters4fvNV_remap_index 394
+#define RequestResidentProgramsNV_remap_index 395
+#define TrackMatrixNV_remap_index 396
+#define VertexAttrib1dNV_remap_index 397
+#define VertexAttrib1dvNV_remap_index 398
+#define VertexAttrib1fNV_remap_index 399
+#define VertexAttrib1fvNV_remap_index 400
+#define VertexAttrib1sNV_remap_index 401
+#define VertexAttrib1svNV_remap_index 402
+#define VertexAttrib2dNV_remap_index 403
+#define VertexAttrib2dvNV_remap_index 404
+#define VertexAttrib2fNV_remap_index 405
+#define VertexAttrib2fvNV_remap_index 406
+#define VertexAttrib2sNV_remap_index 407
+#define VertexAttrib2svNV_remap_index 408
+#define VertexAttrib3dNV_remap_index 409
+#define VertexAttrib3dvNV_remap_index 410
+#define VertexAttrib3fNV_remap_index 411
+#define VertexAttrib3fvNV_remap_index 412
+#define VertexAttrib3sNV_remap_index 413
+#define VertexAttrib3svNV_remap_index 414
+#define VertexAttrib4dNV_remap_index 415
+#define VertexAttrib4dvNV_remap_index 416
+#define VertexAttrib4fNV_remap_index 417
+#define VertexAttrib4fvNV_remap_index 418
+#define VertexAttrib4sNV_remap_index 419
+#define VertexAttrib4svNV_remap_index 420
+#define VertexAttrib4ubNV_remap_index 421
+#define VertexAttrib4ubvNV_remap_index 422
+#define VertexAttribPointerNV_remap_index 423
+#define VertexAttribs1dvNV_remap_index 424
+#define VertexAttribs1fvNV_remap_index 425
+#define VertexAttribs1svNV_remap_index 426
+#define VertexAttribs2dvNV_remap_index 427
+#define VertexAttribs2fvNV_remap_index 428
+#define VertexAttribs2svNV_remap_index 429
+#define VertexAttribs3dvNV_remap_index 430
+#define VertexAttribs3fvNV_remap_index 431
+#define VertexAttribs3svNV_remap_index 432
+#define VertexAttribs4dvNV_remap_index 433
+#define VertexAttribs4fvNV_remap_index 434
+#define VertexAttribs4svNV_remap_index 435
+#define VertexAttribs4ubvNV_remap_index 436
+#define GetTexBumpParameterfvATI_remap_index 437
+#define GetTexBumpParameterivATI_remap_index 438
+#define TexBumpParameterfvATI_remap_index 439
+#define TexBumpParameterivATI_remap_index 440
+#define AlphaFragmentOp1ATI_remap_index 441
+#define AlphaFragmentOp2ATI_remap_index 442
+#define AlphaFragmentOp3ATI_remap_index 443
+#define BeginFragmentShaderATI_remap_index 444
+#define BindFragmentShaderATI_remap_index 445
+#define ColorFragmentOp1ATI_remap_index 446
+#define ColorFragmentOp2ATI_remap_index 447
+#define ColorFragmentOp3ATI_remap_index 448
+#define DeleteFragmentShaderATI_remap_index 449
+#define EndFragmentShaderATI_remap_index 450
+#define GenFragmentShadersATI_remap_index 451
+#define PassTexCoordATI_remap_index 452
+#define SampleMapATI_remap_index 453
+#define SetFragmentShaderConstantATI_remap_index 454
+#define PointParameteriNV_remap_index 455
+#define PointParameterivNV_remap_index 456
+#define ActiveStencilFaceEXT_remap_index 457
+#define BindVertexArrayAPPLE_remap_index 458
+#define DeleteVertexArraysAPPLE_remap_index 459
+#define GenVertexArraysAPPLE_remap_index 460
+#define IsVertexArrayAPPLE_remap_index 461
+#define GetProgramNamedParameterdvNV_remap_index 462
+#define GetProgramNamedParameterfvNV_remap_index 463
+#define ProgramNamedParameter4dNV_remap_index 464
+#define ProgramNamedParameter4dvNV_remap_index 465
+#define ProgramNamedParameter4fNV_remap_index 466
+#define ProgramNamedParameter4fvNV_remap_index 467
+#define PrimitiveRestartIndexNV_remap_index 468
+#define PrimitiveRestartNV_remap_index 469
+#define DepthBoundsEXT_remap_index 470
+#define BlendEquationSeparateEXT_remap_index 471
+#define BindFramebufferEXT_remap_index 472
+#define BindRenderbufferEXT_remap_index 473
+#define CheckFramebufferStatusEXT_remap_index 474
+#define DeleteFramebuffersEXT_remap_index 475
+#define DeleteRenderbuffersEXT_remap_index 476
+#define FramebufferRenderbufferEXT_remap_index 477
+#define FramebufferTexture1DEXT_remap_index 478
+#define FramebufferTexture2DEXT_remap_index 479
+#define FramebufferTexture3DEXT_remap_index 480
+#define GenFramebuffersEXT_remap_index 481
+#define GenRenderbuffersEXT_remap_index 482
+#define GenerateMipmapEXT_remap_index 483
+#define GetFramebufferAttachmentParameterivEXT_remap_index 484
+#define GetRenderbufferParameterivEXT_remap_index 485
+#define IsFramebufferEXT_remap_index 486
+#define IsRenderbufferEXT_remap_index 487
+#define RenderbufferStorageEXT_remap_index 488
+#define BlitFramebufferEXT_remap_index 489
+#define BufferParameteriAPPLE_remap_index 490
+#define FlushMappedBufferRangeAPPLE_remap_index 491
+#define BindFragDataLocationEXT_remap_index 492
+#define GetFragDataLocationEXT_remap_index 493
+#define GetUniformuivEXT_remap_index 494
+#define GetVertexAttribIivEXT_remap_index 495
+#define GetVertexAttribIuivEXT_remap_index 496
+#define Uniform1uiEXT_remap_index 497
+#define Uniform1uivEXT_remap_index 498
+#define Uniform2uiEXT_remap_index 499
+#define Uniform2uivEXT_remap_index 500
+#define Uniform3uiEXT_remap_index 501
+#define Uniform3uivEXT_remap_index 502
+#define Uniform4uiEXT_remap_index 503
+#define Uniform4uivEXT_remap_index 504
+#define VertexAttribI1iEXT_remap_index 505
+#define VertexAttribI1ivEXT_remap_index 506
+#define VertexAttribI1uiEXT_remap_index 507
+#define VertexAttribI1uivEXT_remap_index 508
+#define VertexAttribI2iEXT_remap_index 509
+#define VertexAttribI2ivEXT_remap_index 510
+#define VertexAttribI2uiEXT_remap_index 511
+#define VertexAttribI2uivEXT_remap_index 512
+#define VertexAttribI3iEXT_remap_index 513
+#define VertexAttribI3ivEXT_remap_index 514
+#define VertexAttribI3uiEXT_remap_index 515
+#define VertexAttribI3uivEXT_remap_index 516
+#define VertexAttribI4bvEXT_remap_index 517
+#define VertexAttribI4iEXT_remap_index 518
+#define VertexAttribI4ivEXT_remap_index 519
+#define VertexAttribI4svEXT_remap_index 520
+#define VertexAttribI4ubvEXT_remap_index 521
+#define VertexAttribI4uiEXT_remap_index 522
+#define VertexAttribI4uivEXT_remap_index 523
+#define VertexAttribI4usvEXT_remap_index 524
+#define VertexAttribIPointerEXT_remap_index 525
+#define FramebufferTextureLayerEXT_remap_index 526
+#define ColorMaskIndexedEXT_remap_index 527
+#define DisableIndexedEXT_remap_index 528
+#define EnableIndexedEXT_remap_index 529
+#define GetBooleanIndexedvEXT_remap_index 530
+#define GetIntegerIndexedvEXT_remap_index 531
+#define IsEnabledIndexedEXT_remap_index 532
+#define ClearColorIiEXT_remap_index 533
+#define ClearColorIuiEXT_remap_index 534
+#define GetTexParameterIivEXT_remap_index 535
+#define GetTexParameterIuivEXT_remap_index 536
+#define TexParameterIivEXT_remap_index 537
+#define TexParameterIuivEXT_remap_index 538
+#define BeginConditionalRenderNV_remap_index 539
+#define EndConditionalRenderNV_remap_index 540
+#define BeginTransformFeedbackEXT_remap_index 541
+#define BindBufferBaseEXT_remap_index 542
+#define BindBufferOffsetEXT_remap_index 543
+#define BindBufferRangeEXT_remap_index 544
+#define EndTransformFeedbackEXT_remap_index 545
+#define GetTransformFeedbackVaryingEXT_remap_index 546
+#define TransformFeedbackVaryingsEXT_remap_index 547
+#define ProvokingVertexEXT_remap_index 548
+#define GetTexParameterPointervAPPLE_remap_index 549
+#define TextureRangeAPPLE_remap_index 550
+#define GetObjectParameterivAPPLE_remap_index 551
+#define ObjectPurgeableAPPLE_remap_index 552
+#define ObjectUnpurgeableAPPLE_remap_index 553
+#define ActiveProgramEXT_remap_index 554
+#define CreateShaderProgramEXT_remap_index 555
+#define UseShaderProgramEXT_remap_index 556
+#define TextureBarrierNV_remap_index 557
+#define StencilFuncSeparateATI_remap_index 558
+#define ProgramEnvParameters4fvEXT_remap_index 559
+#define ProgramLocalParameters4fvEXT_remap_index 560
+#define GetQueryObjecti64vEXT_remap_index 561
+#define GetQueryObjectui64vEXT_remap_index 562
+#define EGLImageTargetRenderbufferStorageOES_remap_index 563
+#define EGLImageTargetTexture2DOES_remap_index 564
#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
@@ -1874,6 +1886,12 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_GetnUniformivARB driDispatchRemapTable[GetnUniformivARB_remap_index]
#define _gloffset_GetnUniformuivARB driDispatchRemapTable[GetnUniformuivARB_remap_index]
#define _gloffset_ReadnPixelsARB driDispatchRemapTable[ReadnPixelsARB_remap_index]
+#define _gloffset_TexStorage1D driDispatchRemapTable[TexStorage1D_remap_index]
+#define _gloffset_TexStorage2D driDispatchRemapTable[TexStorage2D_remap_index]
+#define _gloffset_TexStorage3D driDispatchRemapTable[TexStorage3D_remap_index]
+#define _gloffset_TextureStorage1DEXT driDispatchRemapTable[TextureStorage1DEXT_remap_index]
+#define _gloffset_TextureStorage2DEXT driDispatchRemapTable[TextureStorage2DEXT_remap_index]
+#define _gloffset_TextureStorage3DEXT driDispatchRemapTable[TextureStorage3DEXT_remap_index]
#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index]
#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]
#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]
@@ -9694,6 +9712,72 @@ static INLINE void SET_ReadnPixelsARB(struct _glapi_table *disp, void (GLAPIENTR
SET_by_offset(disp, _gloffset_ReadnPixelsARB, fn);
}
+typedef void (GLAPIENTRYP _glptr_TexStorage1D)(GLenum, GLsizei, GLenum, GLsizei);
+#define CALL_TexStorage1D(disp, parameters) \
+ (* GET_TexStorage1D(disp)) parameters
+static INLINE _glptr_TexStorage1D GET_TexStorage1D(struct _glapi_table *disp) {
+ return (_glptr_TexStorage1D) (GET_by_offset(disp, _gloffset_TexStorage1D));
+}
+
+static INLINE void SET_TexStorage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei)) {
+ SET_by_offset(disp, _gloffset_TexStorage1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexStorage2D)(GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+#define CALL_TexStorage2D(disp, parameters) \
+ (* GET_TexStorage2D(disp)) parameters
+static INLINE _glptr_TexStorage2D GET_TexStorage2D(struct _glapi_table *disp) {
+ return (_glptr_TexStorage2D) (GET_by_offset(disp, _gloffset_TexStorage2D));
+}
+
+static INLINE void SET_TexStorage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_TexStorage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexStorage3D)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei);
+#define CALL_TexStorage3D(disp, parameters) \
+ (* GET_TexStorage3D(disp)) parameters
+static INLINE _glptr_TexStorage3D GET_TexStorage3D(struct _glapi_table *disp) {
+ return (_glptr_TexStorage3D) (GET_by_offset(disp, _gloffset_TexStorage3D));
+}
+
+static INLINE void SET_TexStorage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_TexStorage3D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TextureStorage1DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei);
+#define CALL_TextureStorage1DEXT(disp, parameters) \
+ (* GET_TextureStorage1DEXT(disp)) parameters
+static INLINE _glptr_TextureStorage1DEXT GET_TextureStorage1DEXT(struct _glapi_table *disp) {
+ return (_glptr_TextureStorage1DEXT) (GET_by_offset(disp, _gloffset_TextureStorage1DEXT));
+}
+
+static INLINE void SET_TextureStorage1DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei)) {
+ SET_by_offset(disp, _gloffset_TextureStorage1DEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TextureStorage2DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+#define CALL_TextureStorage2DEXT(disp, parameters) \
+ (* GET_TextureStorage2DEXT(disp)) parameters
+static INLINE _glptr_TextureStorage2DEXT GET_TextureStorage2DEXT(struct _glapi_table *disp) {
+ return (_glptr_TextureStorage2DEXT) (GET_by_offset(disp, _gloffset_TextureStorage2DEXT));
+}
+
+static INLINE void SET_TextureStorage2DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_TextureStorage2DEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TextureStorage3DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei);
+#define CALL_TextureStorage3DEXT(disp, parameters) \
+ (* GET_TextureStorage3DEXT(disp)) parameters
+static INLINE _glptr_TextureStorage3DEXT GET_TextureStorage3DEXT(struct _glapi_table *disp) {
+ return (_glptr_TextureStorage3DEXT) (GET_by_offset(disp, _gloffset_TextureStorage3DEXT));
+}
+
+static INLINE void SET_TextureStorage3DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_TextureStorage3DEXT, fn);
+}
+
typedef void (GLAPIENTRYP _glptr_PolygonOffsetEXT)(GLfloat, GLfloat);
#define CALL_PolygonOffsetEXT(disp, parameters) \
(* GET_PolygonOffsetEXT(disp)) parameters
diff --git a/mesalib/src/mesa/main/dlist.c b/mesalib/src/mesa/main/dlist.c
index 52548fdc1..e1acc8028 100644
--- a/mesalib/src/mesa/main/dlist.c
+++ b/mesalib/src/mesa/main/dlist.c
@@ -61,6 +61,7 @@
#include "shaderapi.h"
#include "syncobj.h"
#include "teximage.h"
+#include "texstorage.h"
#include "mtypes.h"
#include "varray.h"
#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
@@ -7363,7 +7364,7 @@ save_BeginConditionalRender(GLuint queryId, GLenum mode)
}
static void GLAPIENTRY
-save_EndConditionalRender()
+save_EndConditionalRender(void)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
@@ -10364,6 +10365,14 @@ _mesa_create_save_table(void)
_mesa_init_sync_dispatch(table);
SET_WaitSync(table, save_WaitSync);
+ /* GL_ARB_texture_storage (no dlist support) */
+ SET_TexStorage1D(table, _mesa_TexStorage1D);
+ SET_TexStorage2D(table, _mesa_TexStorage2D);
+ SET_TexStorage3D(table, _mesa_TexStorage3D);
+ SET_TextureStorage1DEXT(table, _mesa_TextureStorage1DEXT);
+ SET_TextureStorage2DEXT(table, _mesa_TextureStorage2DEXT);
+ SET_TextureStorage3DEXT(table, _mesa_TextureStorage3DEXT);
+
return table;
}
diff --git a/mesalib/src/mesa/main/enable.c b/mesalib/src/mesa/main/enable.c
index 689dc8a99..b2c77243b 100644
--- a/mesalib/src/mesa/main/enable.c
+++ b/mesalib/src/mesa/main/enable.c
@@ -916,6 +916,14 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
ctx->Color.sRGBEnabled = state;
break;
+ /* GL_OES_EGL_image_external */
+ case GL_TEXTURE_EXTERNAL_OES:
+ CHECK_EXTENSION(OES_EGL_image_external, cap);
+ if (!enable_texture(ctx, state, TEXTURE_EXTERNAL_BIT)) {
+ return;
+ }
+ break;
+
default:
goto invalid_enum_error;
}
@@ -1417,6 +1425,11 @@ _mesa_IsEnabled( GLenum cap )
CHECK_EXTENSION(EXT_framebuffer_sRGB);
return ctx->Color.sRGBEnabled;
+ /* GL_OES_EGL_image_external */
+ case GL_TEXTURE_EXTERNAL_OES:
+ CHECK_EXTENSION(OES_EGL_image_external);
+ return is_texture_enabled(ctx, TEXTURE_EXTERNAL_BIT);
+
default:
goto invalid_enum_error;
}
diff --git a/mesalib/src/mesa/main/enums.c b/mesalib/src/mesa/main/enums.c
index fb5ed2922..a75831db3 100644
--- a/mesalib/src/mesa/main/enums.c
+++ b/mesalib/src/mesa/main/enums.c
@@ -749,6 +749,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_GEOMETRY_VERTICES_OUT\0"
"GL_GEOMETRY_VERTICES_OUT_ARB\0"
"GL_GEQUAL\0"
+ "GL_GL_TEXTURE_IMMUTABLE_FORMAT\0"
"GL_GREATER\0"
"GL_GREEN\0"
"GL_GREEN_BIAS\0"
@@ -1662,6 +1663,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_REPLACE\0"
"GL_REPLACE_EXT\0"
"GL_REPLICATE_BORDER_HP\0"
+ "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES\0"
"GL_RESCALE_NORMAL\0"
"GL_RESCALE_NORMAL_EXT\0"
"GL_RESET_NOTIFICATION_STRATEGY_ARB\0"
@@ -1780,6 +1782,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_SAMPLER_CUBE\0"
"GL_SAMPLER_CUBE_SHADOW\0"
"GL_SAMPLER_CUBE_SHADOW_EXT\0"
+ "GL_SAMPLER_EXTERNAL_OES\0"
"GL_SAMPLES\0"
"GL_SAMPLES_3DFX\0"
"GL_SAMPLES_ARB\0"
@@ -2046,6 +2049,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_TEXTURE_BINDING_CUBE_MAP\0"
"GL_TEXTURE_BINDING_CUBE_MAP_ARB\0"
"GL_TEXTURE_BINDING_CUBE_MAP_OES\0"
+ "GL_TEXTURE_BINDING_EXTERNAL_OES\0"
"GL_TEXTURE_BINDING_RECTANGLE\0"
"GL_TEXTURE_BINDING_RECTANGLE_ARB\0"
"GL_TEXTURE_BINDING_RECTANGLE_NV\0"
@@ -2119,6 +2123,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_TEXTURE_ENV\0"
"GL_TEXTURE_ENV_COLOR\0"
"GL_TEXTURE_ENV_MODE\0"
+ "GL_TEXTURE_EXTERNAL_OES\0"
"GL_TEXTURE_FILTER_CONTROL\0"
"GL_TEXTURE_FILTER_CONTROL_EXT\0"
"GL_TEXTURE_GEN_MODE\0"
@@ -2374,7 +2379,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[2335] =
+static const enum_elt all_enums[2340] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -3088,1712 +3093,1717 @@ static const enum_elt all_enums[2335] =
{ 15474, 0x00008916 }, /* GL_GEOMETRY_VERTICES_OUT */
{ 15499, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */
{ 15528, 0x00000206 }, /* GL_GEQUAL */
- { 15538, 0x00000204 }, /* GL_GREATER */
- { 15549, 0x00001904 }, /* GL_GREEN */
- { 15558, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 15572, 0x00000D53 }, /* GL_GREEN_BITS */
- { 15586, 0x00008D95 }, /* GL_GREEN_INTEGER */
- { 15603, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */
- { 15624, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 15639, 0x00008253 }, /* GL_GUILTY_CONTEXT_RESET_ARB */
- { 15667, 0x0000140B }, /* GL_HALF_FLOAT */
- { 15681, 0x00008D61 }, /* GL_HALF_FLOAT_OES */
- { 15699, 0x00008DF2 }, /* GL_HIGH_FLOAT */
- { 15713, 0x00008DF5 }, /* GL_HIGH_INT */
- { 15725, 0x00008000 }, /* GL_HINT_BIT */
- { 15737, 0x00008024 }, /* GL_HISTOGRAM */
- { 15750, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 15774, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 15802, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 15825, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 15852, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 15869, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 15889, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 15913, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 15937, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 15965, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 15993, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 16025, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 16047, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 16073, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 16091, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 16113, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 16132, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 16155, 0x0000862A }, /* GL_IDENTITY_NV */
- { 16170, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 16190, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
- { 16226, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 16266, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
- { 16300, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 16338, 0x00001E02 }, /* GL_INCR */
- { 16346, 0x00008507 }, /* GL_INCR_WRAP */
- { 16359, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 16376, 0x00008222 }, /* GL_INDEX */
- { 16385, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 16400, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 16430, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 16464, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 16487, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 16509, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 16529, 0x00000D51 }, /* GL_INDEX_BITS */
- { 16543, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 16564, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 16582, 0x00000C30 }, /* GL_INDEX_MODE */
- { 16596, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 16612, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 16627, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 16646, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 16665, 0x00008254 }, /* GL_INNOCENT_CONTEXT_RESET_ARB */
- { 16695, 0x00001404 }, /* GL_INT */
- { 16702, 0x00008049 }, /* GL_INTENSITY */
- { 16715, 0x0000804C }, /* GL_INTENSITY12 */
- { 16730, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 16749, 0x0000804D }, /* GL_INTENSITY16 */
- { 16764, 0x00008D8B }, /* GL_INTENSITY16I_EXT */
- { 16784, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */
- { 16805, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 16824, 0x00008D85 }, /* GL_INTENSITY32I_EXT */
- { 16844, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */
- { 16865, 0x0000804A }, /* GL_INTENSITY4 */
- { 16879, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 16897, 0x0000804B }, /* GL_INTENSITY8 */
- { 16911, 0x00008D91 }, /* GL_INTENSITY8I_EXT */
- { 16930, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */
- { 16950, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 16968, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 16985, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS */
- { 17008, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */
- { 17035, 0x00008575 }, /* GL_INTERPOLATE */
- { 17050, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 17069, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 17088, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */
- { 17110, 0x00008D9F }, /* GL_INT_2_10_10_10_REV */
- { 17132, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */
- { 17150, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */
- { 17174, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
- { 17202, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */
- { 17224, 0x00008DCA }, /* GL_INT_SAMPLER_2D */
- { 17242, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */
- { 17266, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
- { 17294, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */
- { 17316, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */
- { 17339, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */
- { 17366, 0x00008DCB }, /* GL_INT_SAMPLER_3D */
- { 17384, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */
- { 17406, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */
- { 17428, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */
- { 17454, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */
- { 17474, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */
- { 17498, 0x00008B53 }, /* GL_INT_VEC2 */
- { 17510, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 17526, 0x00008B54 }, /* GL_INT_VEC3 */
- { 17538, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 17554, 0x00008B55 }, /* GL_INT_VEC4 */
- { 17566, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 17582, 0x00000500 }, /* GL_INVALID_ENUM */
- { 17598, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 17631, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 17668, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
- { 17705, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 17726, 0x00000501 }, /* GL_INVALID_VALUE */
- { 17743, 0x0000862B }, /* GL_INVERSE_NV */
- { 17757, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 17781, 0x0000150A }, /* GL_INVERT */
- { 17791, 0x00001E00 }, /* GL_KEEP */
- { 17799, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
- { 17825, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
- { 17855, 0x00000406 }, /* GL_LEFT */
- { 17863, 0x00000203 }, /* GL_LEQUAL */
- { 17873, 0x00000201 }, /* GL_LESS */
- { 17881, 0x00004000 }, /* GL_LIGHT0 */
- { 17891, 0x00004001 }, /* GL_LIGHT1 */
- { 17901, 0x00004002 }, /* GL_LIGHT2 */
- { 17911, 0x00004003 }, /* GL_LIGHT3 */
- { 17921, 0x00004004 }, /* GL_LIGHT4 */
- { 17931, 0x00004005 }, /* GL_LIGHT5 */
- { 17941, 0x00004006 }, /* GL_LIGHT6 */
- { 17951, 0x00004007 }, /* GL_LIGHT7 */
- { 17961, 0x00000B50 }, /* GL_LIGHTING */
- { 17973, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 17989, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 18012, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 18041, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 18074, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 18102, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 18126, 0x00001B01 }, /* GL_LINE */
- { 18134, 0x00002601 }, /* GL_LINEAR */
- { 18144, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 18166, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 18196, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 18227, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 18251, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 18276, 0x00000001 }, /* GL_LINES */
- { 18285, 0x0000000A }, /* GL_LINES_ADJACENCY */
- { 18304, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
- { 18327, 0x00000004 }, /* GL_LINE_BIT */
- { 18339, 0x00000002 }, /* GL_LINE_LOOP */
- { 18352, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 18372, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 18387, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 18407, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 18423, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 18447, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 18470, 0x00000003 }, /* GL_LINE_STRIP */
- { 18484, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */
- { 18508, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
- { 18536, 0x00000702 }, /* GL_LINE_TOKEN */
- { 18550, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 18564, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 18590, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 18610, 0x00008B82 }, /* GL_LINK_STATUS */
- { 18625, 0x00000B32 }, /* GL_LIST_BASE */
- { 18638, 0x00020000 }, /* GL_LIST_BIT */
- { 18650, 0x00000B33 }, /* GL_LIST_INDEX */
- { 18664, 0x00000B30 }, /* GL_LIST_MODE */
- { 18677, 0x00000101 }, /* GL_LOAD */
- { 18685, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 18697, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 18714, 0x00008252 }, /* GL_LOSE_CONTEXT_ON_RESET_ARB */
- { 18743, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 18757, 0x00008DF0 }, /* GL_LOW_FLOAT */
- { 18770, 0x00008DF3 }, /* GL_LOW_INT */
- { 18781, 0x00001909 }, /* GL_LUMINANCE */
- { 18794, 0x00008041 }, /* GL_LUMINANCE12 */
- { 18809, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 18832, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 18859, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 18881, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 18907, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 18926, 0x00008042 }, /* GL_LUMINANCE16 */
- { 18941, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
- { 18961, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
- { 18982, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 19005, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 19032, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 19051, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
- { 19071, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
- { 19092, 0x0000803F }, /* GL_LUMINANCE4 */
- { 19106, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 19127, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 19152, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 19170, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 19191, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 19216, 0x00008040 }, /* GL_LUMINANCE8 */
- { 19230, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
- { 19249, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
- { 19269, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 19290, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 19315, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 19333, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 19352, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
- { 19378, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
- { 19405, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
- { 19431, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
- { 19458, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
- { 19483, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
- { 19509, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- { 19540, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
- { 19565, 0x0000821B }, /* GL_MAJOR_VERSION */
- { 19582, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 19598, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 19618, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 19640, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 19654, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 19669, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 19693, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 19717, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 19741, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 19765, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 19782, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 19799, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 19827, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 19856, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 19885, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 19914, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 19943, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 19972, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 20001, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 20029, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 20057, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 20085, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 20113, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 20141, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 20169, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 20197, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 20225, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 20253, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 20269, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 20289, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 20311, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 20325, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 20340, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 20364, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 20388, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 20412, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 20436, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 20453, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 20470, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 20498, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 20527, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 20556, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 20585, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 20614, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 20643, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 20672, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 20700, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 20728, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 20756, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 20784, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 20812, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 20840, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 20868, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 20896, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 20924, 0x00000D10 }, /* GL_MAP_COLOR */
- { 20937, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
- { 20963, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
- { 20992, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
- { 21020, 0x00000001 }, /* GL_MAP_READ_BIT */
- { 21036, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 21051, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
- { 21077, 0x00000002 }, /* GL_MAP_WRITE_BIT */
- { 21094, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 21109, 0x00008630 }, /* GL_MATRIX0_NV */
- { 21123, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 21139, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 21155, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 21171, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 21187, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 21203, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 21219, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 21235, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 21251, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 21267, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 21283, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 21298, 0x00008631 }, /* GL_MATRIX1_NV */
- { 21312, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 21328, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 21344, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 21360, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 21376, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 21392, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 21408, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 21424, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 21440, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 21456, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 21472, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 21487, 0x00008632 }, /* GL_MATRIX2_NV */
- { 21501, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 21517, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 21533, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 21548, 0x00008633 }, /* GL_MATRIX3_NV */
- { 21562, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 21577, 0x00008634 }, /* GL_MATRIX4_NV */
- { 21591, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 21606, 0x00008635 }, /* GL_MATRIX5_NV */
- { 21620, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 21635, 0x00008636 }, /* GL_MATRIX6_NV */
- { 21649, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 21664, 0x00008637 }, /* GL_MATRIX7_NV */
- { 21678, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 21693, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 21708, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 21734, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- { 21775, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
- { 21801, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 21835, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
- { 21869, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 21900, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
- { 21931, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 21964, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
- { 21997, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 22028, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
- { 22059, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 22074, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 22096, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
- { 22118, 0x00008008 }, /* GL_MAX */
- { 22125, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 22148, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
- { 22175, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
- { 22203, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 22235, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 22261, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 22294, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 22320, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 22354, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */
- { 22376, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 22395, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
- { 22420, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 22449, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 22481, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 22517, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 22553, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 22593, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 22619, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 22649, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 22674, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 22703, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 22732, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 22765, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
- { 22798, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 22818, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 22842, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 22866, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_NV */
- { 22889, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 22913, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 22938, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 22956, 0x00008008 }, /* GL_MAX_EXT */
- { 22967, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
- { 23000, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 23035, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 23074, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- { 23106, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
- { 23139, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
- { 23173, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
- { 23205, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
- { 23241, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
- { 23277, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
- { 23317, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
- { 23357, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
- { 23401, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
- { 23436, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
- { 23475, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
- { 23514, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 23528, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 23548, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 23586, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 23615, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 23639, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 23667, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
- { 23695, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 23718, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 23755, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 23791, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 23818, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 23847, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 23881, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 23917, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 23944, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 23976, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 24012, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 24041, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 24070, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 24098, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 24136, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 24180, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 24223, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 24257, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 24296, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 24333, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 24371, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 24414, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 24457, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 24487, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 24518, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
- { 24546, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
- { 24578, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 24614, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 24650, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 24680, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
- { 24710, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 24744, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 24777, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
- { 24802, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 24831, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
- { 24860, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 24875, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
- { 24894, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- { 24921, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 24941, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 24965, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */
- { 24992, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE_ARB */
- { 25023, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 25045, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 25071, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 25098, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 25129, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 25153, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
- { 25181, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 25215, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 25235, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 25262, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 25283, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 25308, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 25333, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 25368, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
- { 25417, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
- { 25470, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
- { 25513, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
- { 25560, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
- { 25606, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
- { 25656, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
- { 25682, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 25704, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 25730, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
- { 25753, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 25775, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 25801, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
- { 25833, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 25867, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 25905, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 25938, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 25975, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
- { 26005, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 26029, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
- { 26053, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
- { 26090, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 26111, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
- { 26127, 0x00008DF4 }, /* GL_MEDIUM_INT */
- { 26141, 0x00008007 }, /* GL_MIN */
- { 26148, 0x0000802E }, /* GL_MINMAX */
- { 26158, 0x0000802E }, /* GL_MINMAX_EXT */
- { 26172, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 26189, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 26210, 0x00008030 }, /* GL_MINMAX_SINK */
- { 26225, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 26244, 0x0000821C }, /* GL_MINOR_VERSION */
- { 26261, 0x00008007 }, /* GL_MIN_EXT */
- { 26272, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
- { 26300, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
- { 26332, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 26351, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 26374, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 26397, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 26417, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 26437, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 26467, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 26495, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 26523, 0x00001700 }, /* GL_MODELVIEW */
- { 26536, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 26554, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 26573, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 26592, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 26611, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 26630, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 26649, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 26668, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 26687, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 26706, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 26725, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 26744, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 26762, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 26781, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 26800, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 26819, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 26838, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 26857, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 26876, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 26895, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 26914, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 26933, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 26952, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 26970, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 26989, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 27008, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 27026, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 27044, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 27062, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 27080, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 27098, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 27116, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 27134, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 27154, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 27196, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 27223, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 27248, 0x00002100 }, /* GL_MODULATE */
- { 27260, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 27280, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 27307, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 27332, 0x00000103 }, /* GL_MULT */
- { 27340, 0x0000809D }, /* GL_MULTISAMPLE */
- { 27355, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 27375, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 27394, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 27413, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 27437, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 27460, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 27490, 0x00002A25 }, /* GL_N3F_V3F */
- { 27501, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 27521, 0x0000150E }, /* GL_NAND */
- { 27529, 0x00002600 }, /* GL_NEAREST */
- { 27540, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 27571, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 27603, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 27628, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 27654, 0x00000200 }, /* GL_NEVER */
- { 27663, 0x00001102 }, /* GL_NICEST */
- { 27673, 0x00000000 }, /* GL_NONE */
- { 27681, 0x00000000 }, /* GL_NONE_OES */
- { 27693, 0x00001505 }, /* GL_NOOP */
- { 27701, 0x00001508 }, /* GL_NOR */
- { 27708, 0x00000BA1 }, /* GL_NORMALIZE */
- { 27721, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 27737, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 27768, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 27803, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 27827, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 27850, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 27871, 0x00008511 }, /* GL_NORMAL_MAP */
- { 27885, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 27903, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 27920, 0x00008511 }, /* GL_NORMAL_MAP_OES */
- { 27938, 0x00000205 }, /* GL_NOTEQUAL */
- { 27950, 0x00000000 }, /* GL_NO_ERROR */
- { 27962, 0x00008261 }, /* GL_NO_RESET_NOTIFICATION_ARB */
- { 27991, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 28025, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 28063, 0x0000821D }, /* GL_NUM_EXTENSIONS */
- { 28081, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS */
- { 28111, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
- { 28145, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
- { 28174, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 28206, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 28248, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 28278, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 28318, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 28349, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 28378, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 28406, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 28436, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 28453, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 28479, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 28495, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 28530, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 28552, 0x00009112 }, /* GL_OBJECT_TYPE */
- { 28567, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 28586, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 28616, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 28637, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 28665, 0x00000001 }, /* GL_ONE */
- { 28672, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 28700, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 28732, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 28760, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 28792, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 28815, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 28838, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 28861, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 28884, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 28902, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 28924, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 28946, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 28962, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 28982, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 29002, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 29020, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 29042, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 29064, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 29080, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 29100, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 29120, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 29138, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 29160, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 29182, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 29198, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 29218, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 29238, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 29259, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 29278, 0x00001507 }, /* GL_OR */
- { 29284, 0x00000A01 }, /* GL_ORDER */
- { 29293, 0x0000150D }, /* GL_OR_INVERTED */
- { 29308, 0x0000150B }, /* GL_OR_REVERSE */
- { 29322, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 29339, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 29357, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 29378, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 29398, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 29416, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 29435, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 29455, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 29475, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 29493, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 29512, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 29537, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 29561, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 29582, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 29604, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 29626, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 29651, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 29675, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 29696, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 29718, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 29740, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 29762, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 29793, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 29813, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 29838, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 29858, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 29883, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 29903, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 29928, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 29948, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 29973, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 29993, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 30018, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 30038, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 30063, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 30083, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 30108, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 30128, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 30153, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 30173, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 30198, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 30218, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 30243, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 30261, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 30282, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 30311, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 30344, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 30369, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 30392, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 30423, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 30458, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 30485, 0x00001B00 }, /* GL_POINT */
- { 30494, 0x00000000 }, /* GL_POINTS */
- { 30504, 0x00000002 }, /* GL_POINT_BIT */
- { 30517, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 30547, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 30581, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 30615, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 30650, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 30679, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 30712, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 30745, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 30779, 0x00000B11 }, /* GL_POINT_SIZE */
- { 30793, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- { 30832, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
- { 30856, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- { 30888, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- { 30919, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- { 30948, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 30974, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 30992, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 31014, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 31036, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 31059, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 31077, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 31099, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 31121, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 31144, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 31164, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 31180, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 31201, 0x00008861 }, /* GL_POINT_SPRITE */
- { 31217, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 31237, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 31266, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 31285, 0x00008861 }, /* GL_POINT_SPRITE_OES */
- { 31305, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 31331, 0x00000701 }, /* GL_POINT_TOKEN */
- { 31346, 0x00000009 }, /* GL_POLYGON */
- { 31357, 0x00000008 }, /* GL_POLYGON_BIT */
- { 31372, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 31388, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 31411, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 31436, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 31459, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 31482, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 31506, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 31530, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 31548, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 31571, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 31590, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 31613, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 31630, 0x00001203 }, /* GL_POSITION */
- { 31642, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 31674, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 31710, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 31743, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 31780, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 31811, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 31846, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 31878, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 31914, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 31947, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 31979, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 32015, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 32048, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 32085, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 32115, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 32149, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 32180, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 32215, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 32246, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 32281, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 32313, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 32349, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 32379, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 32413, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 32444, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 32479, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 32511, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 32542, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 32577, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 32609, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 32645, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 32674, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 32707, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 32737, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 32771, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 32810, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 32843, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 32883, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 32917, 0x00008578 }, /* GL_PREVIOUS */
- { 32929, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 32945, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 32961, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 32978, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 32999, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 33020, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */
- { 33044, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
- { 33072, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */
- { 33093, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */
- { 33120, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
- { 33150, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
- { 33174, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 33207, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 33239, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 33262, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS */
- { 33288, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
- { 33318, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH */
- { 33343, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
- { 33372, 0x00008257 }, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
- { 33407, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 33430, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 33460, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 33489, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 33517, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 33539, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 33567, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 33595, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 33617, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 33638, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 33678, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 33717, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 33747, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 33782, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 33815, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 33849, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 33888, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 33927, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 33949, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 33975, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 33999, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */
- { 34021, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
- { 34047, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 34070, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 34092, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 34113, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 34134, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 34161, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 34193, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 34225, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 34260, 0x00001701 }, /* GL_PROJECTION */
- { 34274, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 34295, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 34338, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 34364, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
- { 34384, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
- { 34408, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 34429, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 34448, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 34471, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 34510, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 34548, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 34568, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */
- { 34594, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 34624, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 34648, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 34668, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */
- { 34694, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 34724, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 34748, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 34768, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 34801, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 34827, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 34857, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */
- { 34884, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 34915, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 34945, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
- { 34964, 0x00002003 }, /* GL_Q */
- { 34969, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 34994, 0x00000007 }, /* GL_QUADS */
- { 35003, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- { 35047, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- { 35095, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 35112, 0x00000008 }, /* GL_QUAD_STRIP */
- { 35126, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */
- { 35153, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- { 35183, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */
- { 35207, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
- { 35234, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 35256, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 35282, 0x00008E14 }, /* GL_QUERY_NO_WAIT */
- { 35299, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
- { 35319, 0x00008866 }, /* GL_QUERY_RESULT */
- { 35335, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 35355, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 35381, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 35411, 0x00008E13 }, /* GL_QUERY_WAIT */
- { 35425, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
- { 35442, 0x00002002 }, /* GL_R */
- { 35447, 0x00008C3A }, /* GL_R11F_G11F_B10F */
- { 35465, 0x00008F98 }, /* GL_R16_SNORM */
- { 35478, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 35490, 0x00008F94 }, /* GL_R8_SNORM */
- { 35502, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */
- { 35524, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
- { 35550, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 35583, 0x00000C02 }, /* GL_READ_BUFFER */
- { 35598, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 35618, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
- { 35646, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 35678, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 35702, 0x000088B8 }, /* GL_READ_ONLY */
- { 35715, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 35732, 0x000088BA }, /* GL_READ_WRITE */
- { 35746, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 35764, 0x00001903 }, /* GL_RED */
- { 35771, 0x00008016 }, /* GL_REDUCE */
- { 35781, 0x00008016 }, /* GL_REDUCE_EXT */
- { 35795, 0x00000D15 }, /* GL_RED_BIAS */
- { 35807, 0x00000D52 }, /* GL_RED_BITS */
- { 35819, 0x00008D94 }, /* GL_RED_INTEGER */
- { 35834, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
- { 35853, 0x00000D14 }, /* GL_RED_SCALE */
- { 35866, 0x00008F90 }, /* GL_RED_SNORM */
- { 35879, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 35897, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 35919, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 35940, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
- { 35962, 0x00008A19 }, /* GL_RELEASED_APPLE */
- { 35980, 0x00001C00 }, /* GL_RENDER */
- { 35990, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 36006, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 36033, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
- { 36064, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
- { 36088, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 36116, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
- { 36144, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 36170, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
- { 36200, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 36227, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
- { 36258, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 36278, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 36305, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
- { 36336, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 36359, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 36386, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
- { 36413, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 36445, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 36481, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
- { 36517, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
- { 36537, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 36562, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
- { 36591, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 36615, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
- { 36643, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 36672, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
- { 36705, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 36727, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 36753, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
- { 36779, 0x00001F01 }, /* GL_RENDERER */
- { 36791, 0x00000C40 }, /* GL_RENDER_MODE */
- { 36806, 0x00002901 }, /* GL_REPEAT */
- { 36816, 0x00001E01 }, /* GL_REPLACE */
- { 36827, 0x00008062 }, /* GL_REPLACE_EXT */
- { 36842, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 36865, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 36883, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 36905, 0x00008256 }, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */
- { 36940, 0x00008A1B }, /* GL_RETAINED_APPLE */
- { 36958, 0x00000102 }, /* GL_RETURN */
- { 36968, 0x00008F99 }, /* GL_RG16_SNORM */
- { 36982, 0x00008F95 }, /* GL_RG8_SNORM */
- { 36995, 0x00001907 }, /* GL_RGB */
- { 37002, 0x00008052 }, /* GL_RGB10 */
- { 37011, 0x00008059 }, /* GL_RGB10_A2 */
- { 37023, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 37039, 0x00008052 }, /* GL_RGB10_EXT */
- { 37052, 0x00008053 }, /* GL_RGB12 */
- { 37061, 0x00008053 }, /* GL_RGB12_EXT */
- { 37074, 0x00008054 }, /* GL_RGB16 */
- { 37083, 0x0000881B }, /* GL_RGB16F */
- { 37093, 0x00008D89 }, /* GL_RGB16I */
- { 37103, 0x00008D89 }, /* GL_RGB16I_EXT */
- { 37117, 0x00008D77 }, /* GL_RGB16UI */
- { 37128, 0x00008D77 }, /* GL_RGB16UI_EXT */
- { 37143, 0x00008054 }, /* GL_RGB16_EXT */
- { 37156, 0x00008F9A }, /* GL_RGB16_SNORM */
- { 37171, 0x0000804E }, /* GL_RGB2_EXT */
- { 37183, 0x00008815 }, /* GL_RGB32F */
- { 37193, 0x00008D83 }, /* GL_RGB32I */
- { 37203, 0x00008D83 }, /* GL_RGB32I_EXT */
- { 37217, 0x00008D71 }, /* GL_RGB32UI */
- { 37228, 0x00008D71 }, /* GL_RGB32UI_EXT */
- { 37243, 0x0000804F }, /* GL_RGB4 */
- { 37251, 0x0000804F }, /* GL_RGB4_EXT */
- { 37263, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 37276, 0x00008050 }, /* GL_RGB5 */
- { 37284, 0x00008D62 }, /* GL_RGB565 */
- { 37294, 0x00008D62 }, /* GL_RGB565_OES */
- { 37308, 0x00008057 }, /* GL_RGB5_A1 */
- { 37319, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 37334, 0x00008057 }, /* GL_RGB5_A1_OES */
- { 37349, 0x00008050 }, /* GL_RGB5_EXT */
- { 37361, 0x00008051 }, /* GL_RGB8 */
- { 37369, 0x00008D8F }, /* GL_RGB8I */
- { 37378, 0x00008D8F }, /* GL_RGB8I_EXT */
- { 37391, 0x00008D7D }, /* GL_RGB8UI */
- { 37401, 0x00008D7D }, /* GL_RGB8UI_EXT */
- { 37415, 0x00008051 }, /* GL_RGB8_EXT */
- { 37427, 0x00008051 }, /* GL_RGB8_OES */
- { 37439, 0x00008F96 }, /* GL_RGB8_SNORM */
- { 37453, 0x00008C3D }, /* GL_RGB9_E5 */
- { 37464, 0x00001908 }, /* GL_RGBA */
- { 37472, 0x0000805A }, /* GL_RGBA12 */
- { 37482, 0x0000805A }, /* GL_RGBA12_EXT */
- { 37496, 0x0000805B }, /* GL_RGBA16 */
- { 37506, 0x0000881A }, /* GL_RGBA16F */
- { 37517, 0x00008D88 }, /* GL_RGBA16I */
- { 37528, 0x00008D88 }, /* GL_RGBA16I_EXT */
- { 37543, 0x00008D76 }, /* GL_RGBA16UI */
- { 37555, 0x00008D76 }, /* GL_RGBA16UI_EXT */
- { 37571, 0x0000805B }, /* GL_RGBA16_EXT */
- { 37585, 0x00008F9B }, /* GL_RGBA16_SNORM */
- { 37601, 0x00008055 }, /* GL_RGBA2 */
- { 37610, 0x00008055 }, /* GL_RGBA2_EXT */
- { 37623, 0x00008814 }, /* GL_RGBA32F */
- { 37634, 0x00008D82 }, /* GL_RGBA32I */
- { 37645, 0x00008D82 }, /* GL_RGBA32I_EXT */
- { 37660, 0x00008D70 }, /* GL_RGBA32UI */
- { 37672, 0x00008D70 }, /* GL_RGBA32UI_EXT */
- { 37688, 0x00008056 }, /* GL_RGBA4 */
- { 37697, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 37716, 0x00008056 }, /* GL_RGBA4_EXT */
- { 37729, 0x00008056 }, /* GL_RGBA4_OES */
- { 37742, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 37756, 0x00008058 }, /* GL_RGBA8 */
- { 37765, 0x00008D8E }, /* GL_RGBA8I */
- { 37775, 0x00008D8E }, /* GL_RGBA8I_EXT */
- { 37789, 0x00008D7C }, /* GL_RGBA8UI */
- { 37800, 0x00008D7C }, /* GL_RGBA8UI_EXT */
- { 37815, 0x00008058 }, /* GL_RGBA8_EXT */
- { 37828, 0x00008058 }, /* GL_RGBA8_OES */
- { 37841, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 37856, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 37874, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */
- { 37897, 0x00008D99 }, /* GL_RGBA_INTEGER */
- { 37913, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
- { 37933, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
- { 37958, 0x00000C31 }, /* GL_RGBA_MODE */
- { 37971, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 37984, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 37998, 0x00008D98 }, /* GL_RGB_INTEGER */
- { 38013, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
- { 38032, 0x000083A0 }, /* GL_RGB_S3TC */
- { 38044, 0x00008573 }, /* GL_RGB_SCALE */
- { 38057, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 38074, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 38091, 0x00008F92 }, /* GL_RGB_SNORM */
- { 38104, 0x00008F91 }, /* GL_RG_SNORM */
- { 38116, 0x00000407 }, /* GL_RIGHT */
- { 38125, 0x00002000 }, /* GL_S */
- { 38130, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 38144, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */
- { 38164, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */
- { 38188, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */
- { 38215, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
- { 38246, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 38267, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 38281, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */
- { 38301, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */
- { 38325, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */
- { 38352, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
- { 38383, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */
- { 38402, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */
- { 38428, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 38449, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 38463, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
- { 38481, 0x00008919 }, /* GL_SAMPLER_BINDING */
- { 38500, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */
- { 38518, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */
- { 38540, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 38556, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */
- { 38579, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */
- { 38606, 0x000080A9 }, /* GL_SAMPLES */
- { 38617, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 38633, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 38648, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 38666, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 38688, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 38716, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 38748, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 38771, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 38798, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 38816, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 38839, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 38861, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 38880, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 38903, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 38929, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 38959, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 38984, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 39013, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 39028, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 39043, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 39059, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 39084, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 39124, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 39168, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 39201, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 39231, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 39263, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 39293, 0x00001C02 }, /* GL_SELECT */
- { 39303, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 39331, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 39356, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 39372, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */
- { 39392, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
- { 39416, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 39443, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 39474, 0x0000150F }, /* GL_SET */
- { 39481, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
- { 39506, 0x00008DFA }, /* GL_SHADER_COMPILER */
- { 39525, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 39546, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 39570, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 39585, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 39600, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 39628, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 39651, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 39681, 0x00001601 }, /* GL_SHININESS */
- { 39694, 0x00001402 }, /* GL_SHORT */
- { 39703, 0x00009119 }, /* GL_SIGNALED */
- { 39715, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 39736, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 39752, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 39772, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 39791, 0x00008C46 }, /* GL_SLUMINANCE */
- { 39805, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 39820, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 39842, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 39862, 0x00001D01 }, /* GL_SMOOTH */
- { 39872, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 39905, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 39932, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 39965, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 39992, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 40009, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 40030, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 40051, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 40066, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 40085, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 40104, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 40121, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 40142, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 40163, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 40178, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 40197, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 40216, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 40233, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 40254, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 40275, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 40290, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 40309, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 40328, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 40348, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 40366, 0x00001202 }, /* GL_SPECULAR */
- { 40378, 0x00002402 }, /* GL_SPHERE_MAP */
- { 40392, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 40407, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 40425, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 40442, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 40456, 0x00008580 }, /* GL_SRC0_RGB */
- { 40468, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 40482, 0x00008581 }, /* GL_SRC1_RGB */
- { 40494, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 40508, 0x00008582 }, /* GL_SRC2_RGB */
- { 40520, 0x00000302 }, /* GL_SRC_ALPHA */
- { 40533, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 40555, 0x00000300 }, /* GL_SRC_COLOR */
- { 40568, 0x00008C40 }, /* GL_SRGB */
- { 40576, 0x00008C41 }, /* GL_SRGB8 */
- { 40585, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 40601, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 40615, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 40633, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 40652, 0x000088E6 }, /* GL_STATIC_COPY */
- { 40667, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 40686, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 40701, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 40720, 0x000088E5 }, /* GL_STATIC_READ */
- { 40735, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 40754, 0x00001802 }, /* GL_STENCIL */
- { 40765, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 40787, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 40813, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
- { 40839, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 40860, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 40885, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 40906, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 40931, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 40963, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 40999, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 41031, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 41067, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 41087, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 41114, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 41140, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 41156, 0x00008224 }, /* GL_STENCIL_BUFFER */
- { 41174, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 41196, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 41219, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 41235, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 41251, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 41268, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
- { 41286, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
- { 41305, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 41328, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 41350, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
- { 41372, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
- { 41390, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 41412, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
- { 41434, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
- { 41452, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 41474, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
- { 41496, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 41517, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 41544, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 41571, 0x00000B97 }, /* GL_STENCIL_REF */
- { 41586, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 41602, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 41631, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 41653, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 41674, 0x00000C33 }, /* GL_STEREO */
- { 41684, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
- { 41708, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
- { 41733, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
- { 41757, 0x000088E2 }, /* GL_STREAM_COPY */
- { 41772, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 41791, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 41806, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 41825, 0x000088E1 }, /* GL_STREAM_READ */
- { 41840, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 41859, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 41876, 0x000084E7 }, /* GL_SUBTRACT */
- { 41888, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 41904, 0x00009113 }, /* GL_SYNC_CONDITION */
- { 41922, 0x00009116 }, /* GL_SYNC_FENCE */
- { 41936, 0x00009115 }, /* GL_SYNC_FLAGS */
- { 41950, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
- { 41977, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- { 42007, 0x00009114 }, /* GL_SYNC_STATUS */
- { 42022, 0x00002001 }, /* GL_T */
- { 42027, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 42042, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 42061, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 42077, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 42092, 0x00002A27 }, /* GL_T2F_V3F */
- { 42103, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 42122, 0x00002A28 }, /* GL_T4F_V4F */
- { 42133, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 42156, 0x00001702 }, /* GL_TEXTURE */
- { 42167, 0x000084C0 }, /* GL_TEXTURE0 */
- { 42179, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 42195, 0x000084C1 }, /* GL_TEXTURE1 */
- { 42207, 0x000084CA }, /* GL_TEXTURE10 */
- { 42220, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 42237, 0x000084CB }, /* GL_TEXTURE11 */
- { 42250, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 42267, 0x000084CC }, /* GL_TEXTURE12 */
- { 42280, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 42297, 0x000084CD }, /* GL_TEXTURE13 */
- { 42310, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 42327, 0x000084CE }, /* GL_TEXTURE14 */
- { 42340, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 42357, 0x000084CF }, /* GL_TEXTURE15 */
- { 42370, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 42387, 0x000084D0 }, /* GL_TEXTURE16 */
- { 42400, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 42417, 0x000084D1 }, /* GL_TEXTURE17 */
- { 42430, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 42447, 0x000084D2 }, /* GL_TEXTURE18 */
- { 42460, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 42477, 0x000084D3 }, /* GL_TEXTURE19 */
- { 42490, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 42507, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 42523, 0x000084C2 }, /* GL_TEXTURE2 */
- { 42535, 0x000084D4 }, /* GL_TEXTURE20 */
- { 42548, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 42565, 0x000084D5 }, /* GL_TEXTURE21 */
- { 42578, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 42595, 0x000084D6 }, /* GL_TEXTURE22 */
- { 42608, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 42625, 0x000084D7 }, /* GL_TEXTURE23 */
- { 42638, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 42655, 0x000084D8 }, /* GL_TEXTURE24 */
- { 42668, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 42685, 0x000084D9 }, /* GL_TEXTURE25 */
- { 42698, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 42715, 0x000084DA }, /* GL_TEXTURE26 */
- { 42728, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 42745, 0x000084DB }, /* GL_TEXTURE27 */
- { 42758, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 42775, 0x000084DC }, /* GL_TEXTURE28 */
- { 42788, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 42805, 0x000084DD }, /* GL_TEXTURE29 */
- { 42818, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 42835, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 42851, 0x000084C3 }, /* GL_TEXTURE3 */
- { 42863, 0x000084DE }, /* GL_TEXTURE30 */
- { 42876, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 42893, 0x000084DF }, /* GL_TEXTURE31 */
- { 42906, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 42923, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 42939, 0x000084C4 }, /* GL_TEXTURE4 */
- { 42951, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 42967, 0x000084C5 }, /* GL_TEXTURE5 */
- { 42979, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 42995, 0x000084C6 }, /* GL_TEXTURE6 */
- { 43007, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 43023, 0x000084C7 }, /* GL_TEXTURE7 */
- { 43035, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 43051, 0x000084C8 }, /* GL_TEXTURE8 */
- { 43063, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 43079, 0x000084C9 }, /* GL_TEXTURE9 */
- { 43091, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 43107, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 43121, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */
- { 43141, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 43165, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 43179, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */
- { 43199, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 43223, 0x0000806F }, /* GL_TEXTURE_3D */
- { 43237, 0x0000806F }, /* GL_TEXTURE_3D_OES */
- { 43255, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 43277, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 43303, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 43325, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 43347, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */
- { 43375, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 43407, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 43429, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */
- { 43457, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 43489, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 43511, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
- { 43537, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */
- { 43563, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER_ARB */
- { 43593, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 43621, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 43653, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
- { 43685, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */
- { 43714, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 43747, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 43779, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 43794, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 43815, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 43840, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 43858, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 43882, 0x00008C2A }, /* GL_TEXTURE_BUFFER */
- { 43900, 0x00008C2A }, /* GL_TEXTURE_BUFFER_ARB */
- { 43922, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
- { 43959, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB */
- { 44000, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */
- { 44025, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT_ARB */
- { 44054, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 44085, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 44115, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 44145, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 44180, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 44211, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 44249, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 44276, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 44308, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 44342, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 44366, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 44394, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 44418, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 44446, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 44479, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 44503, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 44525, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 44547, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 44573, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 44607, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 44640, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 44677, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 44705, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 44737, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 44760, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 44798, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 44840, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 44871, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 44899, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 44929, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 44957, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
- { 44982, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 45002, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 45026, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 45057, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 45092, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
- { 45127, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 45158, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 45193, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
- { 45228, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 45259, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 45294, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
- { 45329, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
- { 45353, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 45384, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 45419, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
- { 45454, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 45485, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 45520, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
- { 45555, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 45586, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 45621, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
- { 45656, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- { 45685, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 45702, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 45724, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 45750, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 45765, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 45786, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 45806, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 45832, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
- { 45862, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 45882, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
- { 45906, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 45923, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 45940, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 45957, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
- { 45980, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 45997, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 46022, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 46044, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 46070, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 46088, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 46114, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 46140, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 46170, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 46197, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 46222, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 46242, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 46266, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 46293, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 46320, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 46347, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 46373, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 46403, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 46425, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 46443, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 46483, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 46513, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 46541, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 46569, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 46597, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 46618, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 46637, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 46659, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 46678, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 46698, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- { 46728, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- { 46759, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */
- { 46780, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 46805, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 46829, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 46849, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 46873, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 46893, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */
- { 46916, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 46939, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 46963, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
- { 46991, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- { 47021, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 47046, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 47080, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 47097, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 47115, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
- { 47137, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 47155, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 47173, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
- { 47192, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 47212, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 47231, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 47260, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 47277, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
- { 47299, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
- { 47329, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */
- { 47358, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- { 47394, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
- { 47431, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
- { 47472, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
- { 47505, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
- { 47539, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
- { 47577, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- { 47613, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
- { 47647, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
- { 47685, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
- { 47720, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
- { 47759, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
- { 47800, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
- { 47845, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
- { 47876, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
- { 47911, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
- { 47952, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
- { 47997, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 48023, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 48053, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 48085, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 48115, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 48149, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 48165, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 48196, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 48231, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 48259, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 48291, 0x00000004 }, /* GL_TRIANGLES */
- { 48304, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */
- { 48327, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
- { 48354, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 48370, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 48391, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 48409, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */
- { 48437, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
- { 48469, 0x00000001 }, /* GL_TRUE */
- { 48477, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
- { 48496, 0x00008255 }, /* GL_UNKNOWN_CONTEXT_RESET_ARB */
- { 48525, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 48545, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 48568, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 48588, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 48609, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 48631, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 48653, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 48673, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 48694, 0x00009118 }, /* GL_UNSIGNALED */
- { 48708, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 48725, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 48752, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 48775, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 48791, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
- { 48823, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 48850, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
- { 48881, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 48902, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
- { 48927, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 48951, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
- { 48976, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 49007, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
- { 49042, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */
- { 49070, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 49094, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 49122, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */
- { 49149, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
- { 49182, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
- { 49219, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
- { 49250, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */
- { 49277, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
- { 49310, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
- { 49347, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
- { 49378, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
- { 49410, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
- { 49446, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */
- { 49473, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
- { 49504, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
- { 49535, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
- { 49570, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
- { 49599, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
- { 49632, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */
- { 49653, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */
- { 49678, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */
- { 49699, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */
- { 49724, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */
- { 49745, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */
- { 49770, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 49793, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 49811, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 49841, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
- { 49875, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 49901, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 49931, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
- { 49965, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 49991, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 50015, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 50043, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 50071, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 50098, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 50130, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 50161, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 50175, 0x00002A20 }, /* GL_V2F */
- { 50182, 0x00002A21 }, /* GL_V3F */
- { 50189, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 50208, 0x00001F00 }, /* GL_VENDOR */
- { 50218, 0x00001F02 }, /* GL_VERSION */
- { 50229, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 50245, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 50269, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 50299, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 50330, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 50365, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 50389, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 50410, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 50433, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 50454, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 50481, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 50509, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 50537, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 50565, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 50593, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 50621, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 50649, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 50676, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 50703, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 50730, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 50757, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 50784, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 50811, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 50838, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 50865, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 50892, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 50930, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 50972, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
- { 51007, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 51038, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 51073, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
- { 51104, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
- { 51139, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 51173, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 51211, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 51242, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 51277, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 51305, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 51337, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 51367, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 51401, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 51429, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 51461, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 51481, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 51503, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 51532, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 51553, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 51582, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 51615, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 51647, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 51674, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 51705, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 51735, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 51752, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 51773, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 51800, 0x00000BA2 }, /* GL_VIEWPORT */
- { 51812, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 51828, 0x00008A1A }, /* GL_VOLATILE_APPLE */
- { 51846, 0x0000911D }, /* GL_WAIT_FAILED */
- { 51861, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 51881, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 51912, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 51947, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
- { 51982, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
- { 52002, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 52030, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
- { 52058, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 52083, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
- { 52108, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 52135, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
- { 52162, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 52187, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
- { 52212, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 52236, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 52255, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 52269, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 52287, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
- { 52305, 0x00001506 }, /* GL_XOR */
- { 52312, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 52331, 0x00008757 }, /* GL_YCBCR_MESA */
- { 52345, 0x00000000 }, /* GL_ZERO */
- { 52353, 0x00000D16 }, /* GL_ZOOM_X */
- { 52363, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 15538, 0x0000912F }, /* GL_GL_TEXTURE_IMMUTABLE_FORMAT */
+ { 15569, 0x00000204 }, /* GL_GREATER */
+ { 15580, 0x00001904 }, /* GL_GREEN */
+ { 15589, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 15603, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 15617, 0x00008D95 }, /* GL_GREEN_INTEGER */
+ { 15634, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */
+ { 15655, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 15670, 0x00008253 }, /* GL_GUILTY_CONTEXT_RESET_ARB */
+ { 15698, 0x0000140B }, /* GL_HALF_FLOAT */
+ { 15712, 0x00008D61 }, /* GL_HALF_FLOAT_OES */
+ { 15730, 0x00008DF2 }, /* GL_HIGH_FLOAT */
+ { 15744, 0x00008DF5 }, /* GL_HIGH_INT */
+ { 15756, 0x00008000 }, /* GL_HINT_BIT */
+ { 15768, 0x00008024 }, /* GL_HISTOGRAM */
+ { 15781, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 15805, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 15833, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 15856, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 15883, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 15900, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 15920, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 15944, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 15968, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 15996, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 16024, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 16056, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 16078, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 16104, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 16122, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 16144, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 16163, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 16186, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 16201, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 16221, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
+ { 16257, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 16297, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
+ { 16331, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 16369, 0x00001E02 }, /* GL_INCR */
+ { 16377, 0x00008507 }, /* GL_INCR_WRAP */
+ { 16390, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 16407, 0x00008222 }, /* GL_INDEX */
+ { 16416, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 16431, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 16461, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 16495, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 16518, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 16540, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 16560, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 16574, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 16595, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 16613, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 16627, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 16643, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 16658, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 16677, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 16696, 0x00008254 }, /* GL_INNOCENT_CONTEXT_RESET_ARB */
+ { 16726, 0x00001404 }, /* GL_INT */
+ { 16733, 0x00008049 }, /* GL_INTENSITY */
+ { 16746, 0x0000804C }, /* GL_INTENSITY12 */
+ { 16761, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 16780, 0x0000804D }, /* GL_INTENSITY16 */
+ { 16795, 0x00008D8B }, /* GL_INTENSITY16I_EXT */
+ { 16815, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */
+ { 16836, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 16855, 0x00008D85 }, /* GL_INTENSITY32I_EXT */
+ { 16875, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */
+ { 16896, 0x0000804A }, /* GL_INTENSITY4 */
+ { 16910, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 16928, 0x0000804B }, /* GL_INTENSITY8 */
+ { 16942, 0x00008D91 }, /* GL_INTENSITY8I_EXT */
+ { 16961, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */
+ { 16981, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 16999, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 17016, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS */
+ { 17039, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */
+ { 17066, 0x00008575 }, /* GL_INTERPOLATE */
+ { 17081, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 17100, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 17119, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */
+ { 17141, 0x00008D9F }, /* GL_INT_2_10_10_10_REV */
+ { 17163, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */
+ { 17181, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */
+ { 17205, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
+ { 17233, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */
+ { 17255, 0x00008DCA }, /* GL_INT_SAMPLER_2D */
+ { 17273, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */
+ { 17297, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
+ { 17325, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */
+ { 17347, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */
+ { 17370, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */
+ { 17397, 0x00008DCB }, /* GL_INT_SAMPLER_3D */
+ { 17415, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */
+ { 17437, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */
+ { 17459, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */
+ { 17485, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */
+ { 17505, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */
+ { 17529, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 17541, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 17557, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 17569, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 17585, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 17597, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 17613, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 17629, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 17662, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 17699, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
+ { 17736, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 17757, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 17774, 0x0000862B }, /* GL_INVERSE_NV */
+ { 17788, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 17812, 0x0000150A }, /* GL_INVERT */
+ { 17822, 0x00001E00 }, /* GL_KEEP */
+ { 17830, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
+ { 17856, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ { 17886, 0x00000406 }, /* GL_LEFT */
+ { 17894, 0x00000203 }, /* GL_LEQUAL */
+ { 17904, 0x00000201 }, /* GL_LESS */
+ { 17912, 0x00004000 }, /* GL_LIGHT0 */
+ { 17922, 0x00004001 }, /* GL_LIGHT1 */
+ { 17932, 0x00004002 }, /* GL_LIGHT2 */
+ { 17942, 0x00004003 }, /* GL_LIGHT3 */
+ { 17952, 0x00004004 }, /* GL_LIGHT4 */
+ { 17962, 0x00004005 }, /* GL_LIGHT5 */
+ { 17972, 0x00004006 }, /* GL_LIGHT6 */
+ { 17982, 0x00004007 }, /* GL_LIGHT7 */
+ { 17992, 0x00000B50 }, /* GL_LIGHTING */
+ { 18004, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 18020, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 18043, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 18072, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 18105, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 18133, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 18157, 0x00001B01 }, /* GL_LINE */
+ { 18165, 0x00002601 }, /* GL_LINEAR */
+ { 18175, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 18197, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 18227, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 18258, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 18282, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 18307, 0x00000001 }, /* GL_LINES */
+ { 18316, 0x0000000A }, /* GL_LINES_ADJACENCY */
+ { 18335, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
+ { 18358, 0x00000004 }, /* GL_LINE_BIT */
+ { 18370, 0x00000002 }, /* GL_LINE_LOOP */
+ { 18383, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 18403, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 18418, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 18438, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 18454, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 18478, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 18501, 0x00000003 }, /* GL_LINE_STRIP */
+ { 18515, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */
+ { 18539, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
+ { 18567, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 18581, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 18595, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 18621, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 18641, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 18656, 0x00000B32 }, /* GL_LIST_BASE */
+ { 18669, 0x00020000 }, /* GL_LIST_BIT */
+ { 18681, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 18695, 0x00000B30 }, /* GL_LIST_MODE */
+ { 18708, 0x00000101 }, /* GL_LOAD */
+ { 18716, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 18728, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 18745, 0x00008252 }, /* GL_LOSE_CONTEXT_ON_RESET_ARB */
+ { 18774, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 18788, 0x00008DF0 }, /* GL_LOW_FLOAT */
+ { 18801, 0x00008DF3 }, /* GL_LOW_INT */
+ { 18812, 0x00001909 }, /* GL_LUMINANCE */
+ { 18825, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 18840, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 18863, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 18890, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 18912, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 18938, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 18957, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 18972, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
+ { 18992, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
+ { 19013, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 19036, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 19063, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 19082, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
+ { 19102, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
+ { 19123, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 19137, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 19158, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 19183, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 19201, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 19222, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 19247, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 19261, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
+ { 19280, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
+ { 19300, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 19321, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 19346, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 19364, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 19383, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
+ { 19409, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
+ { 19436, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
+ { 19462, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
+ { 19489, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
+ { 19514, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
+ { 19540, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
+ { 19571, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
+ { 19596, 0x0000821B }, /* GL_MAJOR_VERSION */
+ { 19613, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 19629, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 19649, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 19671, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 19685, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 19700, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 19724, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 19748, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 19772, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 19796, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 19813, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 19830, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 19858, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 19887, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 19916, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 19945, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 19974, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 20003, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 20032, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 20060, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 20088, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 20116, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 20144, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 20172, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 20200, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 20228, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 20256, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 20284, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 20300, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 20320, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 20342, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 20356, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 20371, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 20395, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 20419, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 20443, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 20467, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 20484, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 20501, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 20529, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 20558, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 20587, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 20616, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 20645, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 20674, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 20703, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 20731, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 20759, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 20787, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 20815, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 20843, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 20871, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 20899, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 20927, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 20955, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 20968, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
+ { 20994, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
+ { 21023, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
+ { 21051, 0x00000001 }, /* GL_MAP_READ_BIT */
+ { 21067, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 21082, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
+ { 21108, 0x00000002 }, /* GL_MAP_WRITE_BIT */
+ { 21125, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 21140, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 21154, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 21170, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 21186, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 21202, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 21218, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 21234, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 21250, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 21266, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 21282, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 21298, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 21314, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 21329, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 21343, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 21359, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 21375, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 21391, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 21407, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 21423, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 21439, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 21455, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 21471, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 21487, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 21503, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 21518, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 21532, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 21548, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 21564, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 21579, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 21593, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 21608, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 21622, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 21637, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 21651, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 21666, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 21680, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 21695, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 21709, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 21724, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 21739, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 21765, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
+ { 21806, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
+ { 21832, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 21866, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
+ { 21900, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 21931, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
+ { 21962, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 21995, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
+ { 22028, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 22059, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
+ { 22090, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 22105, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 22127, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
+ { 22149, 0x00008008 }, /* GL_MAX */
+ { 22156, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 22179, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
+ { 22206, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
+ { 22234, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 22266, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 22292, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 22325, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 22351, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 22385, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */
+ { 22407, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 22426, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
+ { 22451, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 22480, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 22512, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 22548, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 22584, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 22624, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 22650, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 22680, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 22705, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 22734, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 22763, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 22796, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
+ { 22829, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 22849, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 22873, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 22897, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_NV */
+ { 22920, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 22944, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 22969, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 22987, 0x00008008 }, /* GL_MAX_EXT */
+ { 22998, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
+ { 23031, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 23066, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 23105, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+ { 23137, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
+ { 23170, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
+ { 23204, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
+ { 23236, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
+ { 23272, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
+ { 23308, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
+ { 23348, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
+ { 23388, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
+ { 23432, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
+ { 23467, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
+ { 23506, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
+ { 23545, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 23559, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 23579, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 23617, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 23646, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 23670, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 23698, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
+ { 23726, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 23749, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 23786, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 23822, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 23849, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 23878, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 23912, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 23948, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 23975, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 24007, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 24043, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 24072, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 24101, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 24129, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 24167, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 24211, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 24254, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 24288, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 24327, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 24364, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 24402, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 24445, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 24488, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 24518, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 24549, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
+ { 24577, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
+ { 24609, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 24645, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 24681, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 24711, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
+ { 24741, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 24775, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 24808, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
+ { 24833, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 24862, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
+ { 24891, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 24906, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
+ { 24925, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ { 24952, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 24972, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 24996, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */
+ { 25023, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE_ARB */
+ { 25054, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 25076, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 25102, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 25129, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 25160, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 25184, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
+ { 25212, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 25246, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 25266, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 25293, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 25314, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 25339, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 25364, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 25399, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
+ { 25448, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
+ { 25501, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
+ { 25544, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
+ { 25591, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
+ { 25637, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
+ { 25687, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
+ { 25713, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 25735, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 25761, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
+ { 25784, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 25806, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 25832, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
+ { 25864, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 25898, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 25936, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 25969, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 26006, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
+ { 26036, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 26060, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
+ { 26084, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
+ { 26121, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 26142, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
+ { 26158, 0x00008DF4 }, /* GL_MEDIUM_INT */
+ { 26172, 0x00008007 }, /* GL_MIN */
+ { 26179, 0x0000802E }, /* GL_MINMAX */
+ { 26189, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 26203, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 26220, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 26241, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 26256, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 26275, 0x0000821C }, /* GL_MINOR_VERSION */
+ { 26292, 0x00008007 }, /* GL_MIN_EXT */
+ { 26303, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
+ { 26331, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
+ { 26363, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 26382, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 26405, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 26428, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 26448, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 26468, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 26498, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 26526, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 26554, 0x00001700 }, /* GL_MODELVIEW */
+ { 26567, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 26585, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 26604, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 26623, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 26642, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 26661, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 26680, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 26699, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 26718, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 26737, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 26756, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 26775, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 26793, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 26812, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 26831, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 26850, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 26869, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 26888, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 26907, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 26926, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 26945, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 26964, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 26983, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 27001, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 27020, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 27039, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 27057, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 27075, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 27093, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 27111, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 27129, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 27147, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 27165, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 27185, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 27227, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 27254, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 27279, 0x00002100 }, /* GL_MODULATE */
+ { 27291, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 27311, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 27338, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 27363, 0x00000103 }, /* GL_MULT */
+ { 27371, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 27386, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 27406, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 27425, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 27444, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 27468, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 27491, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 27521, 0x00002A25 }, /* GL_N3F_V3F */
+ { 27532, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 27552, 0x0000150E }, /* GL_NAND */
+ { 27560, 0x00002600 }, /* GL_NEAREST */
+ { 27571, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 27602, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 27634, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 27659, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 27685, 0x00000200 }, /* GL_NEVER */
+ { 27694, 0x00001102 }, /* GL_NICEST */
+ { 27704, 0x00000000 }, /* GL_NONE */
+ { 27712, 0x00000000 }, /* GL_NONE_OES */
+ { 27724, 0x00001505 }, /* GL_NOOP */
+ { 27732, 0x00001508 }, /* GL_NOR */
+ { 27739, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 27752, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 27768, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 27799, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 27834, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 27858, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 27881, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 27902, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 27916, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 27934, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 27951, 0x00008511 }, /* GL_NORMAL_MAP_OES */
+ { 27969, 0x00000205 }, /* GL_NOTEQUAL */
+ { 27981, 0x00000000 }, /* GL_NO_ERROR */
+ { 27993, 0x00008261 }, /* GL_NO_RESET_NOTIFICATION_ARB */
+ { 28022, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 28056, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 28094, 0x0000821D }, /* GL_NUM_EXTENSIONS */
+ { 28112, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS */
+ { 28142, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
+ { 28176, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
+ { 28205, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 28237, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 28279, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 28309, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 28349, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 28380, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 28409, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 28437, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 28467, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 28484, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 28510, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 28526, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 28561, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 28583, 0x00009112 }, /* GL_OBJECT_TYPE */
+ { 28598, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 28617, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 28647, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 28668, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 28696, 0x00000001 }, /* GL_ONE */
+ { 28703, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 28731, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 28763, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 28791, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 28823, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 28846, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 28869, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 28892, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 28915, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 28933, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 28955, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 28977, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 28993, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 29013, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 29033, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 29051, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 29073, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 29095, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 29111, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 29131, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 29151, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 29169, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 29191, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 29213, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 29229, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 29249, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 29269, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 29290, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 29309, 0x00001507 }, /* GL_OR */
+ { 29315, 0x00000A01 }, /* GL_ORDER */
+ { 29324, 0x0000150D }, /* GL_OR_INVERTED */
+ { 29339, 0x0000150B }, /* GL_OR_REVERSE */
+ { 29353, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 29370, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 29388, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 29409, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 29429, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 29447, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 29466, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 29486, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 29506, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 29524, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 29543, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 29568, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 29592, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 29613, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 29635, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 29657, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 29682, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 29706, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 29727, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 29749, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 29771, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 29793, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 29824, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 29844, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 29869, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 29889, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 29914, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 29934, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 29959, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 29979, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 30004, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 30024, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 30049, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 30069, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 30094, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 30114, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 30139, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 30159, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 30184, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 30204, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 30229, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 30249, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 30274, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 30292, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 30313, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 30342, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 30375, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 30400, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 30423, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 30454, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 30489, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 30516, 0x00001B00 }, /* GL_POINT */
+ { 30525, 0x00000000 }, /* GL_POINTS */
+ { 30535, 0x00000002 }, /* GL_POINT_BIT */
+ { 30548, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 30578, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 30612, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 30646, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 30681, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 30710, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 30743, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 30776, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 30810, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 30824, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ { 30863, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
+ { 30887, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ { 30919, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ { 30950, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ { 30979, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 31005, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 31023, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 31045, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 31067, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 31090, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 31108, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 31130, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 31152, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 31175, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 31195, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 31211, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 31232, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 31248, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 31268, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 31297, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 31316, 0x00008861 }, /* GL_POINT_SPRITE_OES */
+ { 31336, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 31362, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 31377, 0x00000009 }, /* GL_POLYGON */
+ { 31388, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 31403, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 31419, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 31442, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 31467, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 31490, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 31513, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 31537, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 31561, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 31579, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 31602, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 31621, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 31644, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 31661, 0x00001203 }, /* GL_POSITION */
+ { 31673, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 31705, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 31741, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 31774, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 31811, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 31842, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 31877, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 31909, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 31945, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 31978, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 32010, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 32046, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 32079, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 32116, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 32146, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 32180, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 32211, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 32246, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 32277, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 32312, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 32344, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 32380, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 32410, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 32444, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 32475, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 32510, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 32542, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 32573, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 32608, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 32640, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 32676, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 32705, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 32738, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 32768, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 32802, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 32841, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 32874, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 32914, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 32948, 0x00008578 }, /* GL_PREVIOUS */
+ { 32960, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 32976, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 32992, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 33009, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 33030, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 33051, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */
+ { 33075, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
+ { 33103, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */
+ { 33124, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */
+ { 33151, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ { 33181, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
+ { 33205, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 33238, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 33270, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 33293, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS */
+ { 33319, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
+ { 33349, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH */
+ { 33374, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
+ { 33403, 0x00008257 }, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
+ { 33438, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 33461, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 33491, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 33520, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 33548, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 33570, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 33598, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 33626, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 33648, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 33669, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 33709, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 33748, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 33778, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 33813, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 33846, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 33880, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 33919, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 33958, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 33980, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 34006, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 34030, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */
+ { 34052, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
+ { 34078, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 34101, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 34123, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 34144, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 34165, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 34192, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 34224, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 34256, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 34291, 0x00001701 }, /* GL_PROJECTION */
+ { 34305, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 34326, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 34369, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 34395, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
+ { 34415, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 34439, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 34460, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 34479, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 34502, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 34541, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 34579, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 34599, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */
+ { 34625, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 34655, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 34679, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 34699, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */
+ { 34725, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 34755, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 34779, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 34799, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 34832, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 34858, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 34888, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */
+ { 34915, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 34946, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 34976, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
+ { 34995, 0x00002003 }, /* GL_Q */
+ { 35000, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 35025, 0x00000007 }, /* GL_QUADS */
+ { 35034, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ { 35078, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 35126, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 35143, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 35157, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */
+ { 35184, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ { 35214, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */
+ { 35238, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
+ { 35265, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 35287, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 35313, 0x00008E14 }, /* GL_QUERY_NO_WAIT */
+ { 35330, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
+ { 35350, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 35366, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 35386, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 35412, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 35442, 0x00008E13 }, /* GL_QUERY_WAIT */
+ { 35456, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
+ { 35473, 0x00002002 }, /* GL_R */
+ { 35478, 0x00008C3A }, /* GL_R11F_G11F_B10F */
+ { 35496, 0x00008F98 }, /* GL_R16_SNORM */
+ { 35509, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 35521, 0x00008F94 }, /* GL_R8_SNORM */
+ { 35533, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */
+ { 35555, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
+ { 35581, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 35614, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 35629, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 35649, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
+ { 35677, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 35709, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 35733, 0x000088B8 }, /* GL_READ_ONLY */
+ { 35746, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 35763, 0x000088BA }, /* GL_READ_WRITE */
+ { 35777, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 35795, 0x00001903 }, /* GL_RED */
+ { 35802, 0x00008016 }, /* GL_REDUCE */
+ { 35812, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 35826, 0x00000D15 }, /* GL_RED_BIAS */
+ { 35838, 0x00000D52 }, /* GL_RED_BITS */
+ { 35850, 0x00008D94 }, /* GL_RED_INTEGER */
+ { 35865, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
+ { 35884, 0x00000D14 }, /* GL_RED_SCALE */
+ { 35897, 0x00008F90 }, /* GL_RED_SNORM */
+ { 35910, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 35928, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 35950, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 35971, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
+ { 35993, 0x00008A19 }, /* GL_RELEASED_APPLE */
+ { 36011, 0x00001C00 }, /* GL_RENDER */
+ { 36021, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 36037, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 36064, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
+ { 36095, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
+ { 36119, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 36147, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
+ { 36175, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 36201, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
+ { 36231, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 36258, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
+ { 36289, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 36309, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 36336, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
+ { 36367, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 36390, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 36417, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
+ { 36444, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 36476, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 36512, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
+ { 36548, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
+ { 36568, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 36593, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
+ { 36622, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 36646, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
+ { 36674, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 36703, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
+ { 36736, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 36758, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 36784, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
+ { 36810, 0x00001F01 }, /* GL_RENDERER */
+ { 36822, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 36837, 0x00002901 }, /* GL_REPEAT */
+ { 36847, 0x00001E01 }, /* GL_REPLACE */
+ { 36858, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 36873, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 36896, 0x00008D68 }, /* GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES */
+ { 36932, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 36950, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 36972, 0x00008256 }, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */
+ { 37007, 0x00008A1B }, /* GL_RETAINED_APPLE */
+ { 37025, 0x00000102 }, /* GL_RETURN */
+ { 37035, 0x00008F99 }, /* GL_RG16_SNORM */
+ { 37049, 0x00008F95 }, /* GL_RG8_SNORM */
+ { 37062, 0x00001907 }, /* GL_RGB */
+ { 37069, 0x00008052 }, /* GL_RGB10 */
+ { 37078, 0x00008059 }, /* GL_RGB10_A2 */
+ { 37090, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 37106, 0x00008052 }, /* GL_RGB10_EXT */
+ { 37119, 0x00008053 }, /* GL_RGB12 */
+ { 37128, 0x00008053 }, /* GL_RGB12_EXT */
+ { 37141, 0x00008054 }, /* GL_RGB16 */
+ { 37150, 0x0000881B }, /* GL_RGB16F */
+ { 37160, 0x00008D89 }, /* GL_RGB16I */
+ { 37170, 0x00008D89 }, /* GL_RGB16I_EXT */
+ { 37184, 0x00008D77 }, /* GL_RGB16UI */
+ { 37195, 0x00008D77 }, /* GL_RGB16UI_EXT */
+ { 37210, 0x00008054 }, /* GL_RGB16_EXT */
+ { 37223, 0x00008F9A }, /* GL_RGB16_SNORM */
+ { 37238, 0x0000804E }, /* GL_RGB2_EXT */
+ { 37250, 0x00008815 }, /* GL_RGB32F */
+ { 37260, 0x00008D83 }, /* GL_RGB32I */
+ { 37270, 0x00008D83 }, /* GL_RGB32I_EXT */
+ { 37284, 0x00008D71 }, /* GL_RGB32UI */
+ { 37295, 0x00008D71 }, /* GL_RGB32UI_EXT */
+ { 37310, 0x0000804F }, /* GL_RGB4 */
+ { 37318, 0x0000804F }, /* GL_RGB4_EXT */
+ { 37330, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 37343, 0x00008050 }, /* GL_RGB5 */
+ { 37351, 0x00008D62 }, /* GL_RGB565 */
+ { 37361, 0x00008D62 }, /* GL_RGB565_OES */
+ { 37375, 0x00008057 }, /* GL_RGB5_A1 */
+ { 37386, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 37401, 0x00008057 }, /* GL_RGB5_A1_OES */
+ { 37416, 0x00008050 }, /* GL_RGB5_EXT */
+ { 37428, 0x00008051 }, /* GL_RGB8 */
+ { 37436, 0x00008D8F }, /* GL_RGB8I */
+ { 37445, 0x00008D8F }, /* GL_RGB8I_EXT */
+ { 37458, 0x00008D7D }, /* GL_RGB8UI */
+ { 37468, 0x00008D7D }, /* GL_RGB8UI_EXT */
+ { 37482, 0x00008051 }, /* GL_RGB8_EXT */
+ { 37494, 0x00008051 }, /* GL_RGB8_OES */
+ { 37506, 0x00008F96 }, /* GL_RGB8_SNORM */
+ { 37520, 0x00008C3D }, /* GL_RGB9_E5 */
+ { 37531, 0x00001908 }, /* GL_RGBA */
+ { 37539, 0x0000805A }, /* GL_RGBA12 */
+ { 37549, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 37563, 0x0000805B }, /* GL_RGBA16 */
+ { 37573, 0x0000881A }, /* GL_RGBA16F */
+ { 37584, 0x00008D88 }, /* GL_RGBA16I */
+ { 37595, 0x00008D88 }, /* GL_RGBA16I_EXT */
+ { 37610, 0x00008D76 }, /* GL_RGBA16UI */
+ { 37622, 0x00008D76 }, /* GL_RGBA16UI_EXT */
+ { 37638, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 37652, 0x00008F9B }, /* GL_RGBA16_SNORM */
+ { 37668, 0x00008055 }, /* GL_RGBA2 */
+ { 37677, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 37690, 0x00008814 }, /* GL_RGBA32F */
+ { 37701, 0x00008D82 }, /* GL_RGBA32I */
+ { 37712, 0x00008D82 }, /* GL_RGBA32I_EXT */
+ { 37727, 0x00008D70 }, /* GL_RGBA32UI */
+ { 37739, 0x00008D70 }, /* GL_RGBA32UI_EXT */
+ { 37755, 0x00008056 }, /* GL_RGBA4 */
+ { 37764, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 37783, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 37796, 0x00008056 }, /* GL_RGBA4_OES */
+ { 37809, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 37823, 0x00008058 }, /* GL_RGBA8 */
+ { 37832, 0x00008D8E }, /* GL_RGBA8I */
+ { 37842, 0x00008D8E }, /* GL_RGBA8I_EXT */
+ { 37856, 0x00008D7C }, /* GL_RGBA8UI */
+ { 37867, 0x00008D7C }, /* GL_RGBA8UI_EXT */
+ { 37882, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 37895, 0x00008058 }, /* GL_RGBA8_OES */
+ { 37908, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 37923, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 37941, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */
+ { 37964, 0x00008D99 }, /* GL_RGBA_INTEGER */
+ { 37980, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
+ { 38000, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
+ { 38025, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 38038, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 38051, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 38065, 0x00008D98 }, /* GL_RGB_INTEGER */
+ { 38080, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
+ { 38099, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 38111, 0x00008573 }, /* GL_RGB_SCALE */
+ { 38124, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 38141, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 38158, 0x00008F92 }, /* GL_RGB_SNORM */
+ { 38171, 0x00008F91 }, /* GL_RG_SNORM */
+ { 38183, 0x00000407 }, /* GL_RIGHT */
+ { 38192, 0x00002000 }, /* GL_S */
+ { 38197, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 38211, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */
+ { 38231, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */
+ { 38255, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */
+ { 38282, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
+ { 38313, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 38334, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 38348, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */
+ { 38368, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */
+ { 38392, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */
+ { 38419, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
+ { 38450, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */
+ { 38469, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */
+ { 38495, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 38516, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 38530, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
+ { 38548, 0x00008919 }, /* GL_SAMPLER_BINDING */
+ { 38567, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */
+ { 38585, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */
+ { 38607, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 38623, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */
+ { 38646, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */
+ { 38673, 0x00008D66 }, /* GL_SAMPLER_EXTERNAL_OES */
+ { 38697, 0x000080A9 }, /* GL_SAMPLES */
+ { 38708, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 38724, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 38739, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 38757, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 38779, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 38807, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 38839, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 38862, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 38889, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 38907, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 38930, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 38952, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 38971, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 38994, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 39020, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 39050, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 39075, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 39104, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 39119, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 39134, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 39150, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 39175, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 39215, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 39259, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 39292, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 39322, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 39354, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 39384, 0x00001C02 }, /* GL_SELECT */
+ { 39394, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 39422, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 39447, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 39463, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */
+ { 39483, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
+ { 39507, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 39534, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 39565, 0x0000150F }, /* GL_SET */
+ { 39572, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
+ { 39597, 0x00008DFA }, /* GL_SHADER_COMPILER */
+ { 39616, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 39637, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 39661, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 39676, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 39691, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 39719, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 39742, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 39772, 0x00001601 }, /* GL_SHININESS */
+ { 39785, 0x00001402 }, /* GL_SHORT */
+ { 39794, 0x00009119 }, /* GL_SIGNALED */
+ { 39806, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 39827, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 39843, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 39863, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 39882, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 39896, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 39911, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 39933, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 39953, 0x00001D01 }, /* GL_SMOOTH */
+ { 39963, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 39996, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 40023, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 40056, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 40083, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 40100, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 40121, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 40142, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 40157, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 40176, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 40195, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 40212, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 40233, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 40254, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 40269, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 40288, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 40307, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 40324, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 40345, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 40366, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 40381, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 40400, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 40419, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 40439, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 40457, 0x00001202 }, /* GL_SPECULAR */
+ { 40469, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 40483, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 40498, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 40516, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 40533, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 40547, 0x00008580 }, /* GL_SRC0_RGB */
+ { 40559, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 40573, 0x00008581 }, /* GL_SRC1_RGB */
+ { 40585, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 40599, 0x00008582 }, /* GL_SRC2_RGB */
+ { 40611, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 40624, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 40646, 0x00000300 }, /* GL_SRC_COLOR */
+ { 40659, 0x00008C40 }, /* GL_SRGB */
+ { 40667, 0x00008C41 }, /* GL_SRGB8 */
+ { 40676, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 40692, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 40706, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 40724, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 40743, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 40758, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 40777, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 40792, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 40811, 0x000088E5 }, /* GL_STATIC_READ */
+ { 40826, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 40845, 0x00001802 }, /* GL_STENCIL */
+ { 40856, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 40878, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 40904, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
+ { 40930, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 40951, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 40976, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 40997, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 41022, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 41054, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 41090, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 41122, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 41158, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 41178, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 41205, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 41231, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 41247, 0x00008224 }, /* GL_STENCIL_BUFFER */
+ { 41265, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 41287, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 41310, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 41326, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 41342, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 41359, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
+ { 41377, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
+ { 41396, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 41419, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 41441, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
+ { 41463, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
+ { 41481, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 41503, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
+ { 41525, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
+ { 41543, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 41565, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
+ { 41587, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 41608, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 41635, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 41662, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 41677, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 41693, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 41722, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 41744, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 41765, 0x00000C33 }, /* GL_STEREO */
+ { 41775, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 41799, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 41824, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 41848, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 41863, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 41882, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 41897, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 41916, 0x000088E1 }, /* GL_STREAM_READ */
+ { 41931, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 41950, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 41967, 0x000084E7 }, /* GL_SUBTRACT */
+ { 41979, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 41995, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 42013, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 42027, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 42041, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 42068, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 42098, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 42113, 0x00002001 }, /* GL_T */
+ { 42118, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 42133, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 42152, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 42168, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 42183, 0x00002A27 }, /* GL_T2F_V3F */
+ { 42194, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 42213, 0x00002A28 }, /* GL_T4F_V4F */
+ { 42224, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 42247, 0x00001702 }, /* GL_TEXTURE */
+ { 42258, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 42270, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 42286, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 42298, 0x000084CA }, /* GL_TEXTURE10 */
+ { 42311, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 42328, 0x000084CB }, /* GL_TEXTURE11 */
+ { 42341, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 42358, 0x000084CC }, /* GL_TEXTURE12 */
+ { 42371, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 42388, 0x000084CD }, /* GL_TEXTURE13 */
+ { 42401, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 42418, 0x000084CE }, /* GL_TEXTURE14 */
+ { 42431, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 42448, 0x000084CF }, /* GL_TEXTURE15 */
+ { 42461, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 42478, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 42491, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 42508, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 42521, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 42538, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 42551, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 42568, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 42581, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 42598, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 42614, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 42626, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 42639, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 42656, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 42669, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 42686, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 42699, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 42716, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 42729, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 42746, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 42759, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 42776, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 42789, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 42806, 0x000084DA }, /* GL_TEXTURE26 */
+ { 42819, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 42836, 0x000084DB }, /* GL_TEXTURE27 */
+ { 42849, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 42866, 0x000084DC }, /* GL_TEXTURE28 */
+ { 42879, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 42896, 0x000084DD }, /* GL_TEXTURE29 */
+ { 42909, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 42926, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 42942, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 42954, 0x000084DE }, /* GL_TEXTURE30 */
+ { 42967, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 42984, 0x000084DF }, /* GL_TEXTURE31 */
+ { 42997, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 43014, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 43030, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 43042, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 43058, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 43070, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 43086, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 43098, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 43114, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 43126, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 43142, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 43154, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 43170, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 43182, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 43198, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 43212, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */
+ { 43232, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 43256, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 43270, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */
+ { 43290, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 43314, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 43328, 0x0000806F }, /* GL_TEXTURE_3D_OES */
+ { 43346, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 43368, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 43394, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 43416, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 43438, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */
+ { 43466, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 43498, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 43520, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */
+ { 43548, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 43580, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 43602, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
+ { 43628, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */
+ { 43654, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER_ARB */
+ { 43684, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 43712, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 43744, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
+ { 43776, 0x00008D67 }, /* GL_TEXTURE_BINDING_EXTERNAL_OES */
+ { 43808, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */
+ { 43837, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 43870, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 43902, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 43917, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 43938, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 43963, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 43981, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 44005, 0x00008C2A }, /* GL_TEXTURE_BUFFER */
+ { 44023, 0x00008C2A }, /* GL_TEXTURE_BUFFER_ARB */
+ { 44045, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
+ { 44082, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB */
+ { 44123, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */
+ { 44148, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT_ARB */
+ { 44177, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 44208, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 44238, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 44268, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 44303, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 44334, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 44372, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 44399, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 44431, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 44465, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 44489, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 44517, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 44541, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 44569, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 44602, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 44626, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 44648, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 44670, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 44696, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 44730, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 44763, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 44800, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 44828, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 44860, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 44883, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 44921, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 44963, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 44994, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 45022, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 45052, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 45080, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
+ { 45105, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 45125, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 45149, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 45180, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 45215, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
+ { 45250, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 45281, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 45316, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
+ { 45351, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 45382, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 45417, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
+ { 45452, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
+ { 45476, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 45507, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 45542, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
+ { 45577, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 45608, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 45643, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
+ { 45678, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 45709, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 45744, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
+ { 45779, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 45808, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 45825, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 45847, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 45873, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 45888, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 45909, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 45929, 0x00008D65 }, /* GL_TEXTURE_EXTERNAL_OES */
+ { 45953, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 45979, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
+ { 46009, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 46029, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
+ { 46053, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 46070, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 46087, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 46104, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
+ { 46127, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 46144, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 46169, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 46191, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 46217, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 46235, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 46261, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 46287, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 46317, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 46344, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 46369, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 46389, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 46413, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 46440, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 46467, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 46494, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 46520, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 46550, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 46572, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 46590, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 46630, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 46660, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 46688, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 46716, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 46744, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 46765, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 46784, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 46806, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 46825, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 46845, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 46875, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 46906, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */
+ { 46927, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 46952, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 46976, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 46996, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 47020, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 47040, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */
+ { 47063, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 47086, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 47110, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
+ { 47138, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 47168, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 47193, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 47227, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 47244, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 47262, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
+ { 47284, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 47302, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 47320, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 47339, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 47359, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 47378, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 47407, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 47424, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
+ { 47446, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ { 47476, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */
+ { 47505, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ { 47541, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
+ { 47578, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
+ { 47619, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
+ { 47652, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
+ { 47686, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
+ { 47724, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ { 47760, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
+ { 47794, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
+ { 47832, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
+ { 47867, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
+ { 47906, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
+ { 47947, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
+ { 47992, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
+ { 48023, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
+ { 48058, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
+ { 48099, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
+ { 48144, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 48170, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 48200, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 48232, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 48262, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 48296, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 48312, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 48343, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 48378, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 48406, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 48438, 0x00000004 }, /* GL_TRIANGLES */
+ { 48451, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */
+ { 48474, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
+ { 48501, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 48517, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 48538, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 48556, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */
+ { 48584, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
+ { 48616, 0x00000001 }, /* GL_TRUE */
+ { 48624, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
+ { 48643, 0x00008255 }, /* GL_UNKNOWN_CONTEXT_RESET_ARB */
+ { 48672, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 48692, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 48715, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 48735, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 48756, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 48778, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 48800, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 48820, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 48841, 0x00009118 }, /* GL_UNSIGNALED */
+ { 48855, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 48872, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 48899, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 48922, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 48938, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
+ { 48970, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 48997, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ { 49028, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 49049, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
+ { 49074, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 49098, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
+ { 49123, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 49154, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
+ { 49189, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */
+ { 49217, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 49241, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 49269, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */
+ { 49296, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
+ { 49329, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
+ { 49366, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
+ { 49397, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */
+ { 49424, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
+ { 49457, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
+ { 49494, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
+ { 49525, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
+ { 49557, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
+ { 49593, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */
+ { 49620, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
+ { 49651, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
+ { 49682, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
+ { 49717, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
+ { 49746, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
+ { 49779, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */
+ { 49800, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */
+ { 49825, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */
+ { 49846, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */
+ { 49871, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */
+ { 49892, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */
+ { 49917, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 49940, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 49958, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 49988, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
+ { 50022, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 50048, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 50078, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
+ { 50112, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 50138, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 50162, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 50190, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 50218, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 50245, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 50277, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 50308, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 50322, 0x00002A20 }, /* GL_V2F */
+ { 50329, 0x00002A21 }, /* GL_V3F */
+ { 50336, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 50355, 0x00001F00 }, /* GL_VENDOR */
+ { 50365, 0x00001F02 }, /* GL_VERSION */
+ { 50376, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 50392, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 50416, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 50446, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 50477, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 50512, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 50536, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 50557, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 50580, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 50601, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 50628, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 50656, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 50684, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 50712, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 50740, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 50768, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 50796, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 50823, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 50850, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 50877, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 50904, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 50931, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 50958, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 50985, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 51012, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 51039, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 51077, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 51119, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
+ { 51154, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 51185, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 51220, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ { 51251, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
+ { 51286, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 51320, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 51358, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 51389, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 51424, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 51452, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 51484, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 51514, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 51548, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 51576, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 51608, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 51628, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 51650, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 51679, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 51700, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 51729, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 51762, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 51794, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 51821, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 51852, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 51882, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 51899, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 51920, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 51947, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 51959, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 51975, 0x00008A1A }, /* GL_VOLATILE_APPLE */
+ { 51993, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 52008, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 52028, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 52059, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 52094, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
+ { 52129, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
+ { 52149, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 52177, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
+ { 52205, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 52230, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
+ { 52255, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 52282, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
+ { 52309, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 52334, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
+ { 52359, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 52383, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 52402, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 52416, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 52434, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
+ { 52452, 0x00001506 }, /* GL_XOR */
+ { 52459, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 52478, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 52492, 0x00000000 }, /* GL_ZERO */
+ { 52500, 0x00000D16 }, /* GL_ZOOM_X */
+ { 52510, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1564] =
+static const unsigned reduced_enums[1569] =
{
555, /* GL_FALSE */
- 851, /* GL_LINES */
- 855, /* GL_LINE_LOOP */
- 862, /* GL_LINE_STRIP */
- 2174, /* GL_TRIANGLES */
- 2179, /* GL_TRIANGLE_STRIP */
- 2177, /* GL_TRIANGLE_FAN */
- 1539, /* GL_QUADS */
- 1543, /* GL_QUAD_STRIP */
- 1407, /* GL_POLYGON */
- 852, /* GL_LINES_ADJACENCY */
- 863, /* GL_LINE_STRIP_ADJACENCY */
- 2175, /* GL_TRIANGLES_ADJACENCY */
- 2180, /* GL_TRIANGLE_STRIP_ADJACENCY */
- 1419, /* GL_POLYGON_STIPPLE_BIT */
- 1362, /* GL_PIXEL_MODE_BIT */
- 838, /* GL_LIGHTING_BIT */
+ 852, /* GL_LINES */
+ 856, /* GL_LINE_LOOP */
+ 863, /* GL_LINE_STRIP */
+ 2179, /* GL_TRIANGLES */
+ 2184, /* GL_TRIANGLE_STRIP */
+ 2182, /* GL_TRIANGLE_FAN */
+ 1540, /* GL_QUADS */
+ 1544, /* GL_QUAD_STRIP */
+ 1408, /* GL_POLYGON */
+ 853, /* GL_LINES_ADJACENCY */
+ 864, /* GL_LINE_STRIP_ADJACENCY */
+ 2180, /* GL_TRIANGLES_ADJACENCY */
+ 2185, /* GL_TRIANGLE_STRIP_ADJACENCY */
+ 1420, /* GL_POLYGON_STIPPLE_BIT */
+ 1363, /* GL_PIXEL_MODE_BIT */
+ 839, /* GL_LIGHTING_BIT */
589, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 874, /* GL_LOAD */
- 1629, /* GL_RETURN */
- 1227, /* GL_MULT */
+ 875, /* GL_LOAD */
+ 1631, /* GL_RETURN */
+ 1228, /* GL_MULT */
24, /* GL_ADD */
- 1243, /* GL_NEVER */
- 828, /* GL_LESS */
+ 1244, /* GL_NEVER */
+ 829, /* GL_LESS */
545, /* GL_EQUAL */
- 827, /* GL_LEQUAL */
- 712, /* GL_GREATER */
- 1260, /* GL_NOTEQUAL */
+ 828, /* GL_LEQUAL */
+ 713, /* GL_GREATER */
+ 1261, /* GL_NOTEQUAL */
711, /* GL_GEQUAL */
55, /* GL_ALWAYS */
- 1838, /* GL_SRC_COLOR */
- 1295, /* GL_ONE_MINUS_SRC_COLOR */
- 1836, /* GL_SRC_ALPHA */
- 1294, /* GL_ONE_MINUS_SRC_ALPHA */
+ 1841, /* GL_SRC_COLOR */
+ 1296, /* GL_ONE_MINUS_SRC_COLOR */
+ 1839, /* GL_SRC_ALPHA */
+ 1295, /* GL_ONE_MINUS_SRC_ALPHA */
524, /* GL_DST_ALPHA */
- 1292, /* GL_ONE_MINUS_DST_ALPHA */
+ 1293, /* GL_ONE_MINUS_DST_ALPHA */
525, /* GL_DST_COLOR */
- 1293, /* GL_ONE_MINUS_DST_COLOR */
- 1837, /* GL_SRC_ALPHA_SATURATE */
+ 1294, /* GL_ONE_MINUS_DST_COLOR */
+ 1840, /* GL_SRC_ALPHA_SATURATE */
688, /* GL_FRONT_LEFT */
689, /* GL_FRONT_RIGHT */
77, /* GL_BACK_LEFT */
78, /* GL_BACK_RIGHT */
685, /* GL_FRONT */
76, /* GL_BACK */
- 826, /* GL_LEFT */
- 1719, /* GL_RIGHT */
+ 827, /* GL_LEFT */
+ 1721, /* GL_RIGHT */
686, /* GL_FRONT_AND_BACK */
71, /* GL_AUX0 */
72, /* GL_AUX1 */
73, /* GL_AUX2 */
74, /* GL_AUX3 */
- 814, /* GL_INVALID_ENUM */
- 819, /* GL_INVALID_VALUE */
- 818, /* GL_INVALID_OPERATION */
- 1843, /* GL_STACK_OVERFLOW */
- 1844, /* GL_STACK_UNDERFLOW */
- 1320, /* GL_OUT_OF_MEMORY */
- 815, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 815, /* GL_INVALID_ENUM */
+ 820, /* GL_INVALID_VALUE */
+ 819, /* GL_INVALID_OPERATION */
+ 1846, /* GL_STACK_OVERFLOW */
+ 1847, /* GL_STACK_UNDERFLOW */
+ 1321, /* GL_OUT_OF_MEMORY */
+ 816, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1340, /* GL_PASS_THROUGH_TOKEN */
- 1406, /* GL_POINT_TOKEN */
- 865, /* GL_LINE_TOKEN */
- 1420, /* GL_POLYGON_TOKEN */
+ 1341, /* GL_PASS_THROUGH_TOKEN */
+ 1407, /* GL_POINT_TOKEN */
+ 866, /* GL_LINE_TOKEN */
+ 1421, /* GL_POLYGON_TOKEN */
87, /* GL_BITMAP_TOKEN */
523, /* GL_DRAW_PIXEL_TOKEN */
353, /* GL_COPY_PIXEL_TOKEN */
- 856, /* GL_LINE_RESET_TOKEN */
+ 857, /* GL_LINE_RESET_TOKEN */
548, /* GL_EXP */
549, /* GL_EXP2 */
390, /* GL_CW */
154, /* GL_CCW */
187, /* GL_COEFF */
- 1317, /* GL_ORDER */
+ 1318, /* GL_ORDER */
444, /* GL_DOMAIN */
363, /* GL_CURRENT_COLOR */
366, /* GL_CURRENT_INDEX */
@@ -4805,33 +4815,33 @@ static const unsigned reduced_enums[1564] =
381, /* GL_CURRENT_RASTER_POSITION */
382, /* GL_CURRENT_RASTER_POSITION_VALID */
379, /* GL_CURRENT_RASTER_DISTANCE */
- 1398, /* GL_POINT_SMOOTH */
- 1382, /* GL_POINT_SIZE */
- 1397, /* GL_POINT_SIZE_RANGE */
- 1388, /* GL_POINT_SIZE_GRANULARITY */
- 857, /* GL_LINE_SMOOTH */
- 866, /* GL_LINE_WIDTH */
- 868, /* GL_LINE_WIDTH_RANGE */
- 867, /* GL_LINE_WIDTH_GRANULARITY */
- 859, /* GL_LINE_STIPPLE */
- 860, /* GL_LINE_STIPPLE_PATTERN */
- 861, /* GL_LINE_STIPPLE_REPEAT */
- 873, /* GL_LIST_MODE */
- 1082, /* GL_MAX_LIST_NESTING */
- 870, /* GL_LIST_BASE */
- 872, /* GL_LIST_INDEX */
- 1409, /* GL_POLYGON_MODE */
- 1416, /* GL_POLYGON_SMOOTH */
- 1418, /* GL_POLYGON_STIPPLE */
+ 1399, /* GL_POINT_SMOOTH */
+ 1383, /* GL_POINT_SIZE */
+ 1398, /* GL_POINT_SIZE_RANGE */
+ 1389, /* GL_POINT_SIZE_GRANULARITY */
+ 858, /* GL_LINE_SMOOTH */
+ 867, /* GL_LINE_WIDTH */
+ 869, /* GL_LINE_WIDTH_RANGE */
+ 868, /* GL_LINE_WIDTH_GRANULARITY */
+ 860, /* GL_LINE_STIPPLE */
+ 861, /* GL_LINE_STIPPLE_PATTERN */
+ 862, /* GL_LINE_STIPPLE_REPEAT */
+ 874, /* GL_LIST_MODE */
+ 1083, /* GL_MAX_LIST_NESTING */
+ 871, /* GL_LIST_BASE */
+ 873, /* GL_LIST_INDEX */
+ 1410, /* GL_POLYGON_MODE */
+ 1417, /* GL_POLYGON_SMOOTH */
+ 1419, /* GL_POLYGON_STIPPLE */
534, /* GL_EDGE_FLAG */
356, /* GL_CULL_FACE */
357, /* GL_CULL_FACE_MODE */
687, /* GL_FRONT_FACE */
- 837, /* GL_LIGHTING */
- 842, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 843, /* GL_LIGHT_MODEL_TWO_SIDE */
- 839, /* GL_LIGHT_MODEL_AMBIENT */
- 1785, /* GL_SHADE_MODEL */
+ 838, /* GL_LIGHTING */
+ 843, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 844, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 840, /* GL_LIGHT_MODEL_AMBIENT */
+ 1788, /* GL_SHADE_MODEL */
235, /* GL_COLOR_MATERIAL_FACE */
236, /* GL_COLOR_MATERIAL_PARAMETER */
234, /* GL_COLOR_MATERIAL */
@@ -4848,24 +4858,24 @@ static const unsigned reduced_enums[1564] =
414, /* GL_DEPTH_CLEAR_VALUE */
428, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1888, /* GL_STENCIL_TEST */
- 1869, /* GL_STENCIL_CLEAR_VALUE */
- 1871, /* GL_STENCIL_FUNC */
- 1890, /* GL_STENCIL_VALUE_MASK */
- 1870, /* GL_STENCIL_FAIL */
- 1885, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1886, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1887, /* GL_STENCIL_REF */
- 1891, /* GL_STENCIL_WRITEMASK */
- 1031, /* GL_MATRIX_MODE */
- 1249, /* GL_NORMALIZE */
- 2307, /* GL_VIEWPORT */
- 1222, /* GL_MODELVIEW_STACK_DEPTH */
- 1513, /* GL_PROJECTION_STACK_DEPTH */
- 2128, /* GL_TEXTURE_STACK_DEPTH */
- 1219, /* GL_MODELVIEW_MATRIX */
- 1511, /* GL_PROJECTION_MATRIX */
- 2108, /* GL_TEXTURE_MATRIX */
+ 1891, /* GL_STENCIL_TEST */
+ 1872, /* GL_STENCIL_CLEAR_VALUE */
+ 1874, /* GL_STENCIL_FUNC */
+ 1893, /* GL_STENCIL_VALUE_MASK */
+ 1873, /* GL_STENCIL_FAIL */
+ 1888, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1889, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1890, /* GL_STENCIL_REF */
+ 1894, /* GL_STENCIL_WRITEMASK */
+ 1032, /* GL_MATRIX_MODE */
+ 1250, /* GL_NORMALIZE */
+ 2312, /* GL_VIEWPORT */
+ 1223, /* GL_MODELVIEW_STACK_DEPTH */
+ 1514, /* GL_PROJECTION_STACK_DEPTH */
+ 2133, /* GL_TEXTURE_STACK_DEPTH */
+ 1220, /* GL_MODELVIEW_MATRIX */
+ 1512, /* GL_PROJECTION_MATRIX */
+ 2113, /* GL_TEXTURE_MATRIX */
69, /* GL_ATTRIB_STACK_DEPTH */
169, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
51, /* GL_ALPHA_TEST */
@@ -4875,267 +4885,267 @@ static const unsigned reduced_enums[1564] =
91, /* GL_BLEND_DST */
105, /* GL_BLEND_SRC */
88, /* GL_BLEND */
- 876, /* GL_LOGIC_OP_MODE */
- 761, /* GL_INDEX_LOGIC_OP */
+ 877, /* GL_LOGIC_OP_MODE */
+ 762, /* GL_INDEX_LOGIC_OP */
233, /* GL_COLOR_LOGIC_OP */
75, /* GL_AUX_BUFFERS */
454, /* GL_DRAW_BUFFER */
- 1566, /* GL_READ_BUFFER */
- 1762, /* GL_SCISSOR_BOX */
- 1763, /* GL_SCISSOR_TEST */
- 760, /* GL_INDEX_CLEAR_VALUE */
- 765, /* GL_INDEX_WRITEMASK */
+ 1567, /* GL_READ_BUFFER */
+ 1765, /* GL_SCISSOR_BOX */
+ 1766, /* GL_SCISSOR_TEST */
+ 761, /* GL_INDEX_CLEAR_VALUE */
+ 766, /* GL_INDEX_WRITEMASK */
230, /* GL_COLOR_CLEAR_VALUE */
272, /* GL_COLOR_WRITEMASK */
- 762, /* GL_INDEX_MODE */
- 1708, /* GL_RGBA_MODE */
+ 763, /* GL_INDEX_MODE */
+ 1710, /* GL_RGBA_MODE */
453, /* GL_DOUBLEBUFFER */
- 1892, /* GL_STEREO */
- 1620, /* GL_RENDER_MODE */
- 1341, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1399, /* GL_POINT_SMOOTH_HINT */
- 858, /* GL_LINE_SMOOTH_HINT */
- 1417, /* GL_POLYGON_SMOOTH_HINT */
+ 1895, /* GL_STEREO */
+ 1621, /* GL_RENDER_MODE */
+ 1342, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1400, /* GL_POINT_SMOOTH_HINT */
+ 859, /* GL_LINE_SMOOTH_HINT */
+ 1418, /* GL_POLYGON_SMOOTH_HINT */
609, /* GL_FOG_HINT */
- 2088, /* GL_TEXTURE_GEN_S */
- 2090, /* GL_TEXTURE_GEN_T */
- 2087, /* GL_TEXTURE_GEN_R */
- 2086, /* GL_TEXTURE_GEN_Q */
- 1354, /* GL_PIXEL_MAP_I_TO_I */
- 1360, /* GL_PIXEL_MAP_S_TO_S */
- 1356, /* GL_PIXEL_MAP_I_TO_R */
- 1352, /* GL_PIXEL_MAP_I_TO_G */
- 1350, /* GL_PIXEL_MAP_I_TO_B */
- 1348, /* GL_PIXEL_MAP_I_TO_A */
- 1358, /* GL_PIXEL_MAP_R_TO_R */
- 1346, /* GL_PIXEL_MAP_G_TO_G */
- 1344, /* GL_PIXEL_MAP_B_TO_B */
- 1342, /* GL_PIXEL_MAP_A_TO_A */
- 1355, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1361, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1357, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1353, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1351, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1349, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1359, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1347, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1345, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1343, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 2192, /* GL_UNPACK_SWAP_BYTES */
- 2187, /* GL_UNPACK_LSB_FIRST */
- 2188, /* GL_UNPACK_ROW_LENGTH */
- 2191, /* GL_UNPACK_SKIP_ROWS */
- 2190, /* GL_UNPACK_SKIP_PIXELS */
- 2185, /* GL_UNPACK_ALIGNMENT */
- 1329, /* GL_PACK_SWAP_BYTES */
- 1324, /* GL_PACK_LSB_FIRST */
- 1325, /* GL_PACK_ROW_LENGTH */
- 1328, /* GL_PACK_SKIP_ROWS */
- 1327, /* GL_PACK_SKIP_PIXELS */
- 1321, /* GL_PACK_ALIGNMENT */
- 972, /* GL_MAP_COLOR */
- 977, /* GL_MAP_STENCIL */
- 764, /* GL_INDEX_SHIFT */
- 763, /* GL_INDEX_OFFSET */
- 1582, /* GL_RED_SCALE */
- 1578, /* GL_RED_BIAS */
- 2333, /* GL_ZOOM_X */
- 2334, /* GL_ZOOM_Y */
- 718, /* GL_GREEN_SCALE */
- 714, /* GL_GREEN_BIAS */
+ 2093, /* GL_TEXTURE_GEN_S */
+ 2095, /* GL_TEXTURE_GEN_T */
+ 2092, /* GL_TEXTURE_GEN_R */
+ 2091, /* GL_TEXTURE_GEN_Q */
+ 1355, /* GL_PIXEL_MAP_I_TO_I */
+ 1361, /* GL_PIXEL_MAP_S_TO_S */
+ 1357, /* GL_PIXEL_MAP_I_TO_R */
+ 1353, /* GL_PIXEL_MAP_I_TO_G */
+ 1351, /* GL_PIXEL_MAP_I_TO_B */
+ 1349, /* GL_PIXEL_MAP_I_TO_A */
+ 1359, /* GL_PIXEL_MAP_R_TO_R */
+ 1347, /* GL_PIXEL_MAP_G_TO_G */
+ 1345, /* GL_PIXEL_MAP_B_TO_B */
+ 1343, /* GL_PIXEL_MAP_A_TO_A */
+ 1356, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1362, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1358, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1354, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1352, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1350, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1360, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1348, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1346, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1344, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 2197, /* GL_UNPACK_SWAP_BYTES */
+ 2192, /* GL_UNPACK_LSB_FIRST */
+ 2193, /* GL_UNPACK_ROW_LENGTH */
+ 2196, /* GL_UNPACK_SKIP_ROWS */
+ 2195, /* GL_UNPACK_SKIP_PIXELS */
+ 2190, /* GL_UNPACK_ALIGNMENT */
+ 1330, /* GL_PACK_SWAP_BYTES */
+ 1325, /* GL_PACK_LSB_FIRST */
+ 1326, /* GL_PACK_ROW_LENGTH */
+ 1329, /* GL_PACK_SKIP_ROWS */
+ 1328, /* GL_PACK_SKIP_PIXELS */
+ 1322, /* GL_PACK_ALIGNMENT */
+ 973, /* GL_MAP_COLOR */
+ 978, /* GL_MAP_STENCIL */
+ 765, /* GL_INDEX_SHIFT */
+ 764, /* GL_INDEX_OFFSET */
+ 1583, /* GL_RED_SCALE */
+ 1579, /* GL_RED_BIAS */
+ 2338, /* GL_ZOOM_X */
+ 2339, /* GL_ZOOM_Y */
+ 719, /* GL_GREEN_SCALE */
+ 715, /* GL_GREEN_BIAS */
115, /* GL_BLUE_SCALE */
111, /* GL_BLUE_BIAS */
50, /* GL_ALPHA_SCALE */
47, /* GL_ALPHA_BIAS */
430, /* GL_DEPTH_SCALE */
406, /* GL_DEPTH_BIAS */
- 1064, /* GL_MAX_EVAL_ORDER */
- 1081, /* GL_MAX_LIGHTS */
- 1043, /* GL_MAX_CLIP_DISTANCES */
- 1137, /* GL_MAX_TEXTURE_SIZE */
- 1088, /* GL_MAX_PIXEL_MAP_TABLE */
- 1039, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 1084, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 1085, /* GL_MAX_NAME_STACK_DEPTH */
- 1116, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 1138, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 1164, /* GL_MAX_VIEWPORT_DIMS */
- 1040, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1902, /* GL_SUBPIXEL_BITS */
- 759, /* GL_INDEX_BITS */
- 1579, /* GL_RED_BITS */
- 715, /* GL_GREEN_BITS */
+ 1065, /* GL_MAX_EVAL_ORDER */
+ 1082, /* GL_MAX_LIGHTS */
+ 1044, /* GL_MAX_CLIP_DISTANCES */
+ 1138, /* GL_MAX_TEXTURE_SIZE */
+ 1089, /* GL_MAX_PIXEL_MAP_TABLE */
+ 1040, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 1085, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 1086, /* GL_MAX_NAME_STACK_DEPTH */
+ 1117, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 1139, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 1165, /* GL_MAX_VIEWPORT_DIMS */
+ 1041, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1905, /* GL_SUBPIXEL_BITS */
+ 760, /* GL_INDEX_BITS */
+ 1580, /* GL_RED_BITS */
+ 716, /* GL_GREEN_BITS */
112, /* GL_BLUE_BITS */
48, /* GL_ALPHA_BITS */
407, /* GL_DEPTH_BITS */
- 1866, /* GL_STENCIL_BITS */
+ 1869, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 1236, /* GL_NAME_STACK_DEPTH */
+ 1237, /* GL_NAME_STACK_DEPTH */
70, /* GL_AUTO_NORMAL */
- 918, /* GL_MAP1_COLOR_4 */
- 921, /* GL_MAP1_INDEX */
- 922, /* GL_MAP1_NORMAL */
- 923, /* GL_MAP1_TEXTURE_COORD_1 */
- 924, /* GL_MAP1_TEXTURE_COORD_2 */
- 925, /* GL_MAP1_TEXTURE_COORD_3 */
- 926, /* GL_MAP1_TEXTURE_COORD_4 */
- 927, /* GL_MAP1_VERTEX_3 */
- 928, /* GL_MAP1_VERTEX_4 */
- 945, /* GL_MAP2_COLOR_4 */
- 948, /* GL_MAP2_INDEX */
- 949, /* GL_MAP2_NORMAL */
- 950, /* GL_MAP2_TEXTURE_COORD_1 */
- 951, /* GL_MAP2_TEXTURE_COORD_2 */
- 952, /* GL_MAP2_TEXTURE_COORD_3 */
- 953, /* GL_MAP2_TEXTURE_COORD_4 */
- 954, /* GL_MAP2_VERTEX_3 */
- 955, /* GL_MAP2_VERTEX_4 */
- 919, /* GL_MAP1_GRID_DOMAIN */
- 920, /* GL_MAP1_GRID_SEGMENTS */
- 946, /* GL_MAP2_GRID_DOMAIN */
- 947, /* GL_MAP2_GRID_SEGMENTS */
- 1985, /* GL_TEXTURE_1D */
- 1988, /* GL_TEXTURE_2D */
+ 919, /* GL_MAP1_COLOR_4 */
+ 922, /* GL_MAP1_INDEX */
+ 923, /* GL_MAP1_NORMAL */
+ 924, /* GL_MAP1_TEXTURE_COORD_1 */
+ 925, /* GL_MAP1_TEXTURE_COORD_2 */
+ 926, /* GL_MAP1_TEXTURE_COORD_3 */
+ 927, /* GL_MAP1_TEXTURE_COORD_4 */
+ 928, /* GL_MAP1_VERTEX_3 */
+ 929, /* GL_MAP1_VERTEX_4 */
+ 946, /* GL_MAP2_COLOR_4 */
+ 949, /* GL_MAP2_INDEX */
+ 950, /* GL_MAP2_NORMAL */
+ 951, /* GL_MAP2_TEXTURE_COORD_1 */
+ 952, /* GL_MAP2_TEXTURE_COORD_2 */
+ 953, /* GL_MAP2_TEXTURE_COORD_3 */
+ 954, /* GL_MAP2_TEXTURE_COORD_4 */
+ 955, /* GL_MAP2_VERTEX_3 */
+ 956, /* GL_MAP2_VERTEX_4 */
+ 920, /* GL_MAP1_GRID_DOMAIN */
+ 921, /* GL_MAP1_GRID_SEGMENTS */
+ 947, /* GL_MAP2_GRID_DOMAIN */
+ 948, /* GL_MAP2_GRID_SEGMENTS */
+ 1988, /* GL_TEXTURE_1D */
+ 1991, /* GL_TEXTURE_2D */
558, /* GL_FEEDBACK_BUFFER_POINTER */
559, /* GL_FEEDBACK_BUFFER_SIZE */
560, /* GL_FEEDBACK_BUFFER_TYPE */
- 1772, /* GL_SELECTION_BUFFER_POINTER */
- 1773, /* GL_SELECTION_BUFFER_SIZE */
- 2134, /* GL_TEXTURE_WIDTH */
- 2094, /* GL_TEXTURE_HEIGHT */
- 2038, /* GL_TEXTURE_COMPONENTS */
- 2016, /* GL_TEXTURE_BORDER_COLOR */
- 2015, /* GL_TEXTURE_BORDER */
+ 1775, /* GL_SELECTION_BUFFER_POINTER */
+ 1776, /* GL_SELECTION_BUFFER_SIZE */
+ 2139, /* GL_TEXTURE_WIDTH */
+ 2099, /* GL_TEXTURE_HEIGHT */
+ 2042, /* GL_TEXTURE_COMPONENTS */
+ 2020, /* GL_TEXTURE_BORDER_COLOR */
+ 2019, /* GL_TEXTURE_BORDER */
445, /* GL_DONT_CARE */
556, /* GL_FASTEST */
- 1244, /* GL_NICEST */
+ 1245, /* GL_NICEST */
56, /* GL_AMBIENT */
442, /* GL_DIFFUSE */
- 1825, /* GL_SPECULAR */
- 1421, /* GL_POSITION */
- 1828, /* GL_SPOT_DIRECTION */
- 1829, /* GL_SPOT_EXPONENT */
- 1827, /* GL_SPOT_CUTOFF */
+ 1828, /* GL_SPECULAR */
+ 1422, /* GL_POSITION */
+ 1831, /* GL_SPOT_DIRECTION */
+ 1832, /* GL_SPOT_EXPONENT */
+ 1830, /* GL_SPOT_CUTOFF */
320, /* GL_CONSTANT_ATTENUATION */
- 846, /* GL_LINEAR_ATTENUATION */
- 1538, /* GL_QUADRATIC_ATTENUATION */
+ 847, /* GL_LINEAR_ATTENUATION */
+ 1539, /* GL_QUADRATIC_ATTENUATION */
287, /* GL_COMPILE */
288, /* GL_COMPILE_AND_EXECUTE */
149, /* GL_BYTE */
- 2194, /* GL_UNSIGNED_BYTE */
- 1790, /* GL_SHORT */
- 2233, /* GL_UNSIGNED_SHORT */
- 768, /* GL_INT */
- 2197, /* GL_UNSIGNED_INT */
+ 2199, /* GL_UNSIGNED_BYTE */
+ 1793, /* GL_SHORT */
+ 2238, /* GL_UNSIGNED_SHORT */
+ 769, /* GL_INT */
+ 2202, /* GL_UNSIGNED_INT */
569, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
452, /* GL_DOUBLE */
- 720, /* GL_HALF_FLOAT */
+ 721, /* GL_HALF_FLOAT */
564, /* GL_FIXED */
165, /* GL_CLEAR */
58, /* GL_AND */
60, /* GL_AND_REVERSE */
351, /* GL_COPY */
59, /* GL_AND_INVERTED */
- 1247, /* GL_NOOP */
- 2329, /* GL_XOR */
- 1316, /* GL_OR */
- 1248, /* GL_NOR */
+ 1248, /* GL_NOOP */
+ 2334, /* GL_XOR */
+ 1317, /* GL_OR */
+ 1249, /* GL_NOR */
546, /* GL_EQUIV */
- 822, /* GL_INVERT */
- 1319, /* GL_OR_REVERSE */
+ 823, /* GL_INVERT */
+ 1320, /* GL_OR_REVERSE */
352, /* GL_COPY_INVERTED */
- 1318, /* GL_OR_INVERTED */
- 1237, /* GL_NAND */
- 1779, /* GL_SET */
+ 1319, /* GL_OR_INVERTED */
+ 1238, /* GL_NAND */
+ 1782, /* GL_SET */
543, /* GL_EMISSION */
- 1789, /* GL_SHININESS */
+ 1792, /* GL_SHININESS */
57, /* GL_AMBIENT_AND_DIFFUSE */
232, /* GL_COLOR_INDEXES */
- 1186, /* GL_MODELVIEW */
- 1510, /* GL_PROJECTION */
- 1920, /* GL_TEXTURE */
+ 1187, /* GL_MODELVIEW */
+ 1511, /* GL_PROJECTION */
+ 1923, /* GL_TEXTURE */
188, /* GL_COLOR */
399, /* GL_DEPTH */
- 1851, /* GL_STENCIL */
+ 1854, /* GL_STENCIL */
231, /* GL_COLOR_INDEX */
- 1872, /* GL_STENCIL_INDEX */
+ 1875, /* GL_STENCIL_INDEX */
415, /* GL_DEPTH_COMPONENT */
- 1575, /* GL_RED */
- 713, /* GL_GREEN */
+ 1576, /* GL_RED */
+ 714, /* GL_GREEN */
110, /* GL_BLUE */
32, /* GL_ALPHA */
- 1632, /* GL_RGB */
- 1672, /* GL_RGBA */
- 881, /* GL_LUMINANCE */
- 908, /* GL_LUMINANCE_ALPHA */
+ 1634, /* GL_RGB */
+ 1674, /* GL_RGBA */
+ 882, /* GL_LUMINANCE */
+ 909, /* GL_LUMINANCE_ALPHA */
86, /* GL_BITMAP */
- 1371, /* GL_POINT */
- 844, /* GL_LINE */
+ 1372, /* GL_POINT */
+ 845, /* GL_LINE */
561, /* GL_FILL */
- 1589, /* GL_RENDER */
+ 1590, /* GL_RENDER */
557, /* GL_FEEDBACK */
- 1771, /* GL_SELECT */
+ 1774, /* GL_SELECT */
568, /* GL_FLAT */
- 1800, /* GL_SMOOTH */
- 823, /* GL_KEEP */
- 1622, /* GL_REPLACE */
- 749, /* GL_INCR */
+ 1803, /* GL_SMOOTH */
+ 824, /* GL_KEEP */
+ 1623, /* GL_REPLACE */
+ 750, /* GL_INCR */
395, /* GL_DECR */
- 2250, /* GL_VENDOR */
- 1619, /* GL_RENDERER */
- 2251, /* GL_VERSION */
+ 2255, /* GL_VENDOR */
+ 1620, /* GL_RENDERER */
+ 2256, /* GL_VERSION */
550, /* GL_EXTENSIONS */
- 1720, /* GL_S */
- 1911, /* GL_T */
- 1558, /* GL_R */
- 1537, /* GL_Q */
- 1223, /* GL_MODULATE */
+ 1722, /* GL_S */
+ 1914, /* GL_T */
+ 1559, /* GL_R */
+ 1538, /* GL_Q */
+ 1224, /* GL_MODULATE */
394, /* GL_DECAL */
- 2081, /* GL_TEXTURE_ENV_MODE */
- 2080, /* GL_TEXTURE_ENV_COLOR */
- 2079, /* GL_TEXTURE_ENV */
+ 2085, /* GL_TEXTURE_ENV_MODE */
+ 2084, /* GL_TEXTURE_ENV_COLOR */
+ 2083, /* GL_TEXTURE_ENV */
551, /* GL_EYE_LINEAR */
- 1277, /* GL_OBJECT_LINEAR */
- 1826, /* GL_SPHERE_MAP */
- 2084, /* GL_TEXTURE_GEN_MODE */
- 1279, /* GL_OBJECT_PLANE */
+ 1278, /* GL_OBJECT_LINEAR */
+ 1829, /* GL_SPHERE_MAP */
+ 2089, /* GL_TEXTURE_GEN_MODE */
+ 1280, /* GL_OBJECT_PLANE */
552, /* GL_EYE_PLANE */
- 1238, /* GL_NEAREST */
- 845, /* GL_LINEAR */
- 1242, /* GL_NEAREST_MIPMAP_NEAREST */
- 850, /* GL_LINEAR_MIPMAP_NEAREST */
- 1241, /* GL_NEAREST_MIPMAP_LINEAR */
- 849, /* GL_LINEAR_MIPMAP_LINEAR */
- 2107, /* GL_TEXTURE_MAG_FILTER */
- 2116, /* GL_TEXTURE_MIN_FILTER */
- 2137, /* GL_TEXTURE_WRAP_S */
- 2138, /* GL_TEXTURE_WRAP_T */
+ 1239, /* GL_NEAREST */
+ 846, /* GL_LINEAR */
+ 1243, /* GL_NEAREST_MIPMAP_NEAREST */
+ 851, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1242, /* GL_NEAREST_MIPMAP_LINEAR */
+ 850, /* GL_LINEAR_MIPMAP_LINEAR */
+ 2112, /* GL_TEXTURE_MAG_FILTER */
+ 2121, /* GL_TEXTURE_MIN_FILTER */
+ 2142, /* GL_TEXTURE_WRAP_S */
+ 2143, /* GL_TEXTURE_WRAP_T */
155, /* GL_CLAMP */
- 1621, /* GL_REPEAT */
- 1415, /* GL_POLYGON_OFFSET_UNITS */
- 1414, /* GL_POLYGON_OFFSET_POINT */
- 1413, /* GL_POLYGON_OFFSET_LINE */
- 1561, /* GL_R3_G3_B2 */
- 2247, /* GL_V2F */
- 2248, /* GL_V3F */
+ 1622, /* GL_REPEAT */
+ 1416, /* GL_POLYGON_OFFSET_UNITS */
+ 1415, /* GL_POLYGON_OFFSET_POINT */
+ 1414, /* GL_POLYGON_OFFSET_LINE */
+ 1562, /* GL_R3_G3_B2 */
+ 2252, /* GL_V2F */
+ 2253, /* GL_V3F */
152, /* GL_C4UB_V2F */
153, /* GL_C4UB_V3F */
150, /* GL_C3F_V3F */
- 1235, /* GL_N3F_V3F */
+ 1236, /* GL_N3F_V3F */
151, /* GL_C4F_N3F_V3F */
- 1916, /* GL_T2F_V3F */
- 1918, /* GL_T4F_V4F */
- 1914, /* GL_T2F_C4UB_V3F */
- 1912, /* GL_T2F_C3F_V3F */
- 1915, /* GL_T2F_N3F_V3F */
- 1913, /* GL_T2F_C4F_N3F_V3F */
- 1917, /* GL_T4F_C4F_N3F_V4F */
+ 1919, /* GL_T2F_V3F */
+ 1921, /* GL_T4F_V4F */
+ 1917, /* GL_T2F_C4UB_V3F */
+ 1915, /* GL_T2F_C3F_V3F */
+ 1918, /* GL_T2F_N3F_V3F */
+ 1916, /* GL_T2F_C4F_N3F_V3F */
+ 1920, /* GL_T4F_C4F_N3F_V4F */
172, /* GL_CLIP_DISTANCE0 */
173, /* GL_CLIP_DISTANCE1 */
174, /* GL_CLIP_DISTANCE2 */
@@ -5144,184 +5154,184 @@ static const unsigned reduced_enums[1564] =
177, /* GL_CLIP_DISTANCE5 */
178, /* GL_CLIP_DISTANCE6 */
179, /* GL_CLIP_DISTANCE7 */
- 829, /* GL_LIGHT0 */
- 830, /* GL_LIGHT1 */
- 831, /* GL_LIGHT2 */
- 832, /* GL_LIGHT3 */
- 833, /* GL_LIGHT4 */
- 834, /* GL_LIGHT5 */
- 835, /* GL_LIGHT6 */
- 836, /* GL_LIGHT7 */
- 724, /* GL_HINT_BIT */
+ 830, /* GL_LIGHT0 */
+ 831, /* GL_LIGHT1 */
+ 832, /* GL_LIGHT2 */
+ 833, /* GL_LIGHT3 */
+ 834, /* GL_LIGHT4 */
+ 835, /* GL_LIGHT5 */
+ 836, /* GL_LIGHT6 */
+ 837, /* GL_LIGHT7 */
+ 725, /* GL_HINT_BIT */
322, /* GL_CONSTANT_COLOR */
- 1290, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 1291, /* GL_ONE_MINUS_CONSTANT_COLOR */
317, /* GL_CONSTANT_ALPHA */
- 1288, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 1289, /* GL_ONE_MINUS_CONSTANT_ALPHA */
89, /* GL_BLEND_COLOR */
690, /* GL_FUNC_ADD */
- 1167, /* GL_MIN */
- 1034, /* GL_MAX */
+ 1168, /* GL_MIN */
+ 1035, /* GL_MAX */
96, /* GL_BLEND_EQUATION */
696, /* GL_FUNC_SUBTRACT */
693, /* GL_FUNC_REVERSE_SUBTRACT */
331, /* GL_CONVOLUTION_1D */
332, /* GL_CONVOLUTION_2D */
- 1774, /* GL_SEPARABLE_2D */
+ 1777, /* GL_SEPARABLE_2D */
335, /* GL_CONVOLUTION_BORDER_MODE */
339, /* GL_CONVOLUTION_FILTER_SCALE */
337, /* GL_CONVOLUTION_FILTER_BIAS */
- 1576, /* GL_REDUCE */
+ 1577, /* GL_REDUCE */
341, /* GL_CONVOLUTION_FORMAT */
345, /* GL_CONVOLUTION_WIDTH */
343, /* GL_CONVOLUTION_HEIGHT */
- 1053, /* GL_MAX_CONVOLUTION_WIDTH */
- 1051, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1454, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1450, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1445, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1441, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1452, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1448, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1443, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1439, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 725, /* GL_HISTOGRAM */
- 1517, /* GL_PROXY_HISTOGRAM */
- 741, /* GL_HISTOGRAM_WIDTH */
- 731, /* GL_HISTOGRAM_FORMAT */
- 737, /* GL_HISTOGRAM_RED_SIZE */
- 733, /* GL_HISTOGRAM_GREEN_SIZE */
- 728, /* GL_HISTOGRAM_BLUE_SIZE */
- 726, /* GL_HISTOGRAM_ALPHA_SIZE */
- 735, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 739, /* GL_HISTOGRAM_SINK */
- 1168, /* GL_MINMAX */
- 1170, /* GL_MINMAX_FORMAT */
- 1172, /* GL_MINMAX_SINK */
- 1919, /* GL_TABLE_TOO_LARGE_EXT */
- 2196, /* GL_UNSIGNED_BYTE_3_3_2 */
- 2236, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 2239, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 2208, /* GL_UNSIGNED_INT_8_8_8_8 */
- 2199, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1412, /* GL_POLYGON_OFFSET_FILL */
- 1411, /* GL_POLYGON_OFFSET_FACTOR */
- 1410, /* GL_POLYGON_OFFSET_BIAS */
- 1625, /* GL_RESCALE_NORMAL */
+ 1054, /* GL_MAX_CONVOLUTION_WIDTH */
+ 1052, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1455, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1451, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1446, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1442, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1453, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1449, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1444, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1440, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 726, /* GL_HISTOGRAM */
+ 1518, /* GL_PROXY_HISTOGRAM */
+ 742, /* GL_HISTOGRAM_WIDTH */
+ 732, /* GL_HISTOGRAM_FORMAT */
+ 738, /* GL_HISTOGRAM_RED_SIZE */
+ 734, /* GL_HISTOGRAM_GREEN_SIZE */
+ 729, /* GL_HISTOGRAM_BLUE_SIZE */
+ 727, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 736, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 740, /* GL_HISTOGRAM_SINK */
+ 1169, /* GL_MINMAX */
+ 1171, /* GL_MINMAX_FORMAT */
+ 1173, /* GL_MINMAX_SINK */
+ 1922, /* GL_TABLE_TOO_LARGE_EXT */
+ 2201, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 2241, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 2244, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 2213, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 2204, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1413, /* GL_POLYGON_OFFSET_FILL */
+ 1412, /* GL_POLYGON_OFFSET_FACTOR */
+ 1411, /* GL_POLYGON_OFFSET_BIAS */
+ 1627, /* GL_RESCALE_NORMAL */
41, /* GL_ALPHA4 */
43, /* GL_ALPHA8 */
33, /* GL_ALPHA12 */
35, /* GL_ALPHA16 */
- 896, /* GL_LUMINANCE4 */
- 902, /* GL_LUMINANCE8 */
- 882, /* GL_LUMINANCE12 */
- 888, /* GL_LUMINANCE16 */
- 897, /* GL_LUMINANCE4_ALPHA4 */
- 900, /* GL_LUMINANCE6_ALPHA2 */
- 905, /* GL_LUMINANCE8_ALPHA8 */
- 885, /* GL_LUMINANCE12_ALPHA4 */
- 883, /* GL_LUMINANCE12_ALPHA12 */
- 891, /* GL_LUMINANCE16_ALPHA16 */
- 769, /* GL_INTENSITY */
- 778, /* GL_INTENSITY4 */
- 780, /* GL_INTENSITY8 */
- 770, /* GL_INTENSITY12 */
- 772, /* GL_INTENSITY16 */
- 1647, /* GL_RGB2_EXT */
- 1653, /* GL_RGB4 */
- 1656, /* GL_RGB5 */
- 1663, /* GL_RGB8 */
- 1633, /* GL_RGB10 */
- 1637, /* GL_RGB12 */
- 1639, /* GL_RGB16 */
- 1683, /* GL_RGBA2 */
- 1690, /* GL_RGBA4 */
- 1659, /* GL_RGB5_A1 */
- 1695, /* GL_RGBA8 */
- 1634, /* GL_RGB10_A2 */
- 1673, /* GL_RGBA12 */
- 1675, /* GL_RGBA16 */
- 2124, /* GL_TEXTURE_RED_SIZE */
- 2092, /* GL_TEXTURE_GREEN_SIZE */
- 2013, /* GL_TEXTURE_BLUE_SIZE */
- 1993, /* GL_TEXTURE_ALPHA_SIZE */
- 2105, /* GL_TEXTURE_LUMINANCE_SIZE */
- 2096, /* GL_TEXTURE_INTENSITY_SIZE */
- 1623, /* GL_REPLACE_EXT */
- 1521, /* GL_PROXY_TEXTURE_1D */
- 1525, /* GL_PROXY_TEXTURE_2D */
- 2132, /* GL_TEXTURE_TOO_LARGE_EXT */
- 2118, /* GL_TEXTURE_PRIORITY */
- 2126, /* GL_TEXTURE_RESIDENT */
- 1996, /* GL_TEXTURE_BINDING_1D */
- 1999, /* GL_TEXTURE_BINDING_2D */
- 2002, /* GL_TEXTURE_BINDING_3D */
- 1326, /* GL_PACK_SKIP_IMAGES */
- 1322, /* GL_PACK_IMAGE_HEIGHT */
- 2189, /* GL_UNPACK_SKIP_IMAGES */
- 2186, /* GL_UNPACK_IMAGE_HEIGHT */
- 1991, /* GL_TEXTURE_3D */
- 1529, /* GL_PROXY_TEXTURE_3D */
- 2076, /* GL_TEXTURE_DEPTH */
- 2135, /* GL_TEXTURE_WRAP_R */
- 1035, /* GL_MAX_3D_TEXTURE_SIZE */
- 2252, /* GL_VERTEX_ARRAY */
- 1250, /* GL_NORMAL_ARRAY */
+ 897, /* GL_LUMINANCE4 */
+ 903, /* GL_LUMINANCE8 */
+ 883, /* GL_LUMINANCE12 */
+ 889, /* GL_LUMINANCE16 */
+ 898, /* GL_LUMINANCE4_ALPHA4 */
+ 901, /* GL_LUMINANCE6_ALPHA2 */
+ 906, /* GL_LUMINANCE8_ALPHA8 */
+ 886, /* GL_LUMINANCE12_ALPHA4 */
+ 884, /* GL_LUMINANCE12_ALPHA12 */
+ 892, /* GL_LUMINANCE16_ALPHA16 */
+ 770, /* GL_INTENSITY */
+ 779, /* GL_INTENSITY4 */
+ 781, /* GL_INTENSITY8 */
+ 771, /* GL_INTENSITY12 */
+ 773, /* GL_INTENSITY16 */
+ 1649, /* GL_RGB2_EXT */
+ 1655, /* GL_RGB4 */
+ 1658, /* GL_RGB5 */
+ 1665, /* GL_RGB8 */
+ 1635, /* GL_RGB10 */
+ 1639, /* GL_RGB12 */
+ 1641, /* GL_RGB16 */
+ 1685, /* GL_RGBA2 */
+ 1692, /* GL_RGBA4 */
+ 1661, /* GL_RGB5_A1 */
+ 1697, /* GL_RGBA8 */
+ 1636, /* GL_RGB10_A2 */
+ 1675, /* GL_RGBA12 */
+ 1677, /* GL_RGBA16 */
+ 2129, /* GL_TEXTURE_RED_SIZE */
+ 2097, /* GL_TEXTURE_GREEN_SIZE */
+ 2017, /* GL_TEXTURE_BLUE_SIZE */
+ 1996, /* GL_TEXTURE_ALPHA_SIZE */
+ 2110, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 2101, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1624, /* GL_REPLACE_EXT */
+ 1522, /* GL_PROXY_TEXTURE_1D */
+ 1526, /* GL_PROXY_TEXTURE_2D */
+ 2137, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 2123, /* GL_TEXTURE_PRIORITY */
+ 2131, /* GL_TEXTURE_RESIDENT */
+ 1999, /* GL_TEXTURE_BINDING_1D */
+ 2002, /* GL_TEXTURE_BINDING_2D */
+ 2005, /* GL_TEXTURE_BINDING_3D */
+ 1327, /* GL_PACK_SKIP_IMAGES */
+ 1323, /* GL_PACK_IMAGE_HEIGHT */
+ 2194, /* GL_UNPACK_SKIP_IMAGES */
+ 2191, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1994, /* GL_TEXTURE_3D */
+ 1530, /* GL_PROXY_TEXTURE_3D */
+ 2080, /* GL_TEXTURE_DEPTH */
+ 2140, /* GL_TEXTURE_WRAP_R */
+ 1036, /* GL_MAX_3D_TEXTURE_SIZE */
+ 2257, /* GL_VERTEX_ARRAY */
+ 1251, /* GL_NORMAL_ARRAY */
189, /* GL_COLOR_ARRAY */
- 753, /* GL_INDEX_ARRAY */
- 2046, /* GL_TEXTURE_COORD_ARRAY */
+ 754, /* GL_INDEX_ARRAY */
+ 2050, /* GL_TEXTURE_COORD_ARRAY */
535, /* GL_EDGE_FLAG_ARRAY */
- 2258, /* GL_VERTEX_ARRAY_SIZE */
- 2260, /* GL_VERTEX_ARRAY_TYPE */
- 2259, /* GL_VERTEX_ARRAY_STRIDE */
- 1255, /* GL_NORMAL_ARRAY_TYPE */
- 1254, /* GL_NORMAL_ARRAY_STRIDE */
+ 2263, /* GL_VERTEX_ARRAY_SIZE */
+ 2265, /* GL_VERTEX_ARRAY_TYPE */
+ 2264, /* GL_VERTEX_ARRAY_STRIDE */
+ 1256, /* GL_NORMAL_ARRAY_TYPE */
+ 1255, /* GL_NORMAL_ARRAY_STRIDE */
193, /* GL_COLOR_ARRAY_SIZE */
195, /* GL_COLOR_ARRAY_TYPE */
194, /* GL_COLOR_ARRAY_STRIDE */
- 758, /* GL_INDEX_ARRAY_TYPE */
- 757, /* GL_INDEX_ARRAY_STRIDE */
- 2050, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 2052, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 2051, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 759, /* GL_INDEX_ARRAY_TYPE */
+ 758, /* GL_INDEX_ARRAY_STRIDE */
+ 2054, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 2056, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 2055, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
539, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 2257, /* GL_VERTEX_ARRAY_POINTER */
- 1253, /* GL_NORMAL_ARRAY_POINTER */
+ 2262, /* GL_VERTEX_ARRAY_POINTER */
+ 1254, /* GL_NORMAL_ARRAY_POINTER */
192, /* GL_COLOR_ARRAY_POINTER */
- 756, /* GL_INDEX_ARRAY_POINTER */
- 2049, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 757, /* GL_INDEX_ARRAY_POINTER */
+ 2053, /* GL_TEXTURE_COORD_ARRAY_POINTER */
538, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 1228, /* GL_MULTISAMPLE */
- 1748, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1750, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1755, /* GL_SAMPLE_COVERAGE */
- 1752, /* GL_SAMPLE_BUFFERS */
- 1743, /* GL_SAMPLES */
- 1759, /* GL_SAMPLE_COVERAGE_VALUE */
- 1757, /* GL_SAMPLE_COVERAGE_INVERT */
+ 1229, /* GL_MULTISAMPLE */
+ 1751, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1753, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1758, /* GL_SAMPLE_COVERAGE */
+ 1755, /* GL_SAMPLE_BUFFERS */
+ 1746, /* GL_SAMPLES */
+ 1762, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1760, /* GL_SAMPLE_COVERAGE_INVERT */
237, /* GL_COLOR_MATRIX */
239, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 1047, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1437, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1433, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1428, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1424, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1435, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1431, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1426, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1422, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 2029, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1530, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 2031, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 1048, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1438, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1434, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1429, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1425, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1436, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1432, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1427, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1423, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 2033, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1531, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 2035, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
94, /* GL_BLEND_DST_RGB */
108, /* GL_BLEND_SRC_RGB */
92, /* GL_BLEND_DST_ALPHA */
106, /* GL_BLEND_SRC_ALPHA */
243, /* GL_COLOR_TABLE */
- 1447, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1430, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1516, /* GL_PROXY_COLOR_TABLE */
- 1520, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1519, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1448, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1431, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1517, /* GL_PROXY_COLOR_TABLE */
+ 1521, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1520, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
267, /* GL_COLOR_TABLE_SCALE */
247, /* GL_COLOR_TABLE_BIAS */
252, /* GL_COLOR_TABLE_FORMAT */
@@ -5334,62 +5344,62 @@ static const unsigned reduced_enums[1564] =
258, /* GL_COLOR_TABLE_INTENSITY_SIZE */
79, /* GL_BGR */
80, /* GL_BGRA */
- 1063, /* GL_MAX_ELEMENTS_VERTICES */
- 1062, /* GL_MAX_ELEMENTS_INDICES */
- 2095, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 1064, /* GL_MAX_ELEMENTS_VERTICES */
+ 1063, /* GL_MAX_ELEMENTS_INDICES */
+ 2100, /* GL_TEXTURE_INDEX_SIZE_EXT */
186, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1393, /* GL_POINT_SIZE_MIN */
- 1389, /* GL_POINT_SIZE_MAX */
- 1378, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1374, /* GL_POINT_DISTANCE_ATTENUATION */
+ 1394, /* GL_POINT_SIZE_MIN */
+ 1390, /* GL_POINT_SIZE_MAX */
+ 1379, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1375, /* GL_POINT_DISTANCE_ATTENUATION */
159, /* GL_CLAMP_TO_BORDER */
162, /* GL_CLAMP_TO_EDGE */
- 2117, /* GL_TEXTURE_MIN_LOD */
- 2115, /* GL_TEXTURE_MAX_LOD */
- 1995, /* GL_TEXTURE_BASE_LEVEL */
- 2114, /* GL_TEXTURE_MAX_LEVEL */
- 744, /* GL_IGNORE_BORDER_HP */
+ 2122, /* GL_TEXTURE_MIN_LOD */
+ 2120, /* GL_TEXTURE_MAX_LOD */
+ 1998, /* GL_TEXTURE_BASE_LEVEL */
+ 2119, /* GL_TEXTURE_MAX_LEVEL */
+ 745, /* GL_IGNORE_BORDER_HP */
321, /* GL_CONSTANT_BORDER_HP */
- 1624, /* GL_REPLICATE_BORDER_HP */
+ 1625, /* GL_REPLICATE_BORDER_HP */
333, /* GL_CONVOLUTION_BORDER_COLOR */
- 1285, /* GL_OCCLUSION_TEST_HP */
- 1286, /* GL_OCCLUSION_TEST_RESULT_HP */
- 847, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 2023, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 2025, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 2027, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 2028, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 2026, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 2024, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 1041, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 1042, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1457, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1459, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1456, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1458, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 2103, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 2104, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 2102, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 1286, /* GL_OCCLUSION_TEST_HP */
+ 1287, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 848, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 2027, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 2029, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 2031, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 2032, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 2030, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 2028, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 1042, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 1043, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1458, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1460, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1457, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1459, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 2108, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 2109, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 2107, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
699, /* GL_GENERATE_MIPMAP */
700, /* GL_GENERATE_MIPMAP_HINT */
612, /* GL_FOG_OFFSET_SGIX */
613, /* GL_FOG_OFFSET_VALUE_SGIX */
- 2037, /* GL_TEXTURE_COMPARE_SGIX */
- 2036, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 2099, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 2091, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 2041, /* GL_TEXTURE_COMPARE_SGIX */
+ 2040, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 2104, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 2096, /* GL_TEXTURE_GEQUAL_R_SGIX */
416, /* GL_DEPTH_COMPONENT16 */
420, /* GL_DEPTH_COMPONENT24 */
424, /* GL_DEPTH_COMPONENT32 */
358, /* GL_CULL_VERTEX_EXT */
360, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
359, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 2325, /* GL_WRAP_BORDER_SUN */
- 2030, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 840, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1793, /* GL_SINGLE_COLOR */
- 1777, /* GL_SEPARATE_SPECULAR_COLOR */
- 1788, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 2330, /* GL_WRAP_BORDER_SUN */
+ 2034, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 841, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1796, /* GL_SINGLE_COLOR */
+ 1780, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1791, /* GL_SHARED_TEXTURE_PALETTE_EXT */
624, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
625, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
636, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
@@ -5401,46 +5411,46 @@ static const unsigned reduced_enums[1564] =
654, /* GL_FRAMEBUFFER_DEFAULT */
681, /* GL_FRAMEBUFFER_UNDEFINED */
432, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 917, /* GL_MAJOR_VERSION */
- 1174, /* GL_MINOR_VERSION */
- 1265, /* GL_NUM_EXTENSIONS */
+ 918, /* GL_MAJOR_VERSION */
+ 1175, /* GL_MINOR_VERSION */
+ 1266, /* GL_NUM_EXTENSIONS */
327, /* GL_CONTEXT_FLAGS */
- 752, /* GL_INDEX */
+ 753, /* GL_INDEX */
410, /* GL_DEPTH_BUFFER */
- 1867, /* GL_STENCIL_BUFFER */
+ 1870, /* GL_STENCIL_BUFFER */
298, /* GL_COMPRESSED_RED */
299, /* GL_COMPRESSED_RG */
- 877, /* GL_LOSE_CONTEXT_ON_RESET_ARB */
- 719, /* GL_GUILTY_CONTEXT_RESET_ARB */
- 767, /* GL_INNOCENT_CONTEXT_RESET_ARB */
- 2184, /* GL_UNKNOWN_CONTEXT_RESET_ARB */
- 1627, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */
- 1479, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
- 1262, /* GL_NO_RESET_NOTIFICATION_ARB */
- 2195, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 2240, /* GL_UNSIGNED_SHORT_5_6_5 */
- 2241, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 2237, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 2234, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 2209, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 2205, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 2112, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 2113, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 2111, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 1178, /* GL_MIRRORED_REPEAT */
- 1713, /* GL_RGB_S3TC */
- 1655, /* GL_RGB4_S3TC */
- 1709, /* GL_RGBA_S3TC */
- 1694, /* GL_RGBA4_S3TC */
- 1703, /* GL_RGBA_DXT5_S3TC */
- 1691, /* GL_RGBA4_DXT5_S3TC */
+ 878, /* GL_LOSE_CONTEXT_ON_RESET_ARB */
+ 720, /* GL_GUILTY_CONTEXT_RESET_ARB */
+ 768, /* GL_INNOCENT_CONTEXT_RESET_ARB */
+ 2189, /* GL_UNKNOWN_CONTEXT_RESET_ARB */
+ 1629, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */
+ 1480, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
+ 1263, /* GL_NO_RESET_NOTIFICATION_ARB */
+ 2200, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 2245, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 2246, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 2242, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 2239, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 2214, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 2210, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 2117, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 2118, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 2116, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 1179, /* GL_MIRRORED_REPEAT */
+ 1715, /* GL_RGB_S3TC */
+ 1657, /* GL_RGB4_S3TC */
+ 1711, /* GL_RGBA_S3TC */
+ 1696, /* GL_RGBA4_S3TC */
+ 1705, /* GL_RGBA_DXT5_S3TC */
+ 1693, /* GL_RGBA4_DXT5_S3TC */
309, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
304, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
305, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
306, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 1240, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 1239, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 848, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 1241, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1240, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 849, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
599, /* GL_FOG_COORDINATE_SOURCE */
591, /* GL_FOG_COORD */
615, /* GL_FRAGMENT_DEPTH */
@@ -5451,281 +5461,281 @@ static const unsigned reduced_enums[1564] =
593, /* GL_FOG_COORDINATE_ARRAY */
241, /* GL_COLOR_SUM */
385, /* GL_CURRENT_SECONDARY_COLOR */
- 1768, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1770, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1769, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1767, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1764, /* GL_SECONDARY_COLOR_ARRAY */
+ 1771, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1773, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1772, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1770, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1767, /* GL_SECONDARY_COLOR_ARRAY */
383, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
29, /* GL_ALIASED_POINT_SIZE_RANGE */
28, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1921, /* GL_TEXTURE0 */
- 1923, /* GL_TEXTURE1 */
- 1945, /* GL_TEXTURE2 */
- 1967, /* GL_TEXTURE3 */
- 1973, /* GL_TEXTURE4 */
- 1975, /* GL_TEXTURE5 */
- 1977, /* GL_TEXTURE6 */
- 1979, /* GL_TEXTURE7 */
- 1981, /* GL_TEXTURE8 */
- 1983, /* GL_TEXTURE9 */
- 1924, /* GL_TEXTURE10 */
- 1926, /* GL_TEXTURE11 */
- 1928, /* GL_TEXTURE12 */
- 1930, /* GL_TEXTURE13 */
- 1932, /* GL_TEXTURE14 */
- 1934, /* GL_TEXTURE15 */
- 1936, /* GL_TEXTURE16 */
- 1938, /* GL_TEXTURE17 */
- 1940, /* GL_TEXTURE18 */
- 1942, /* GL_TEXTURE19 */
- 1946, /* GL_TEXTURE20 */
- 1948, /* GL_TEXTURE21 */
- 1950, /* GL_TEXTURE22 */
- 1952, /* GL_TEXTURE23 */
- 1954, /* GL_TEXTURE24 */
- 1956, /* GL_TEXTURE25 */
- 1958, /* GL_TEXTURE26 */
- 1960, /* GL_TEXTURE27 */
- 1962, /* GL_TEXTURE28 */
- 1964, /* GL_TEXTURE29 */
- 1968, /* GL_TEXTURE30 */
- 1970, /* GL_TEXTURE31 */
+ 1924, /* GL_TEXTURE0 */
+ 1926, /* GL_TEXTURE1 */
+ 1948, /* GL_TEXTURE2 */
+ 1970, /* GL_TEXTURE3 */
+ 1976, /* GL_TEXTURE4 */
+ 1978, /* GL_TEXTURE5 */
+ 1980, /* GL_TEXTURE6 */
+ 1982, /* GL_TEXTURE7 */
+ 1984, /* GL_TEXTURE8 */
+ 1986, /* GL_TEXTURE9 */
+ 1927, /* GL_TEXTURE10 */
+ 1929, /* GL_TEXTURE11 */
+ 1931, /* GL_TEXTURE12 */
+ 1933, /* GL_TEXTURE13 */
+ 1935, /* GL_TEXTURE14 */
+ 1937, /* GL_TEXTURE15 */
+ 1939, /* GL_TEXTURE16 */
+ 1941, /* GL_TEXTURE17 */
+ 1943, /* GL_TEXTURE18 */
+ 1945, /* GL_TEXTURE19 */
+ 1949, /* GL_TEXTURE20 */
+ 1951, /* GL_TEXTURE21 */
+ 1953, /* GL_TEXTURE22 */
+ 1955, /* GL_TEXTURE23 */
+ 1957, /* GL_TEXTURE24 */
+ 1959, /* GL_TEXTURE25 */
+ 1961, /* GL_TEXTURE26 */
+ 1963, /* GL_TEXTURE27 */
+ 1965, /* GL_TEXTURE28 */
+ 1967, /* GL_TEXTURE29 */
+ 1971, /* GL_TEXTURE30 */
+ 1973, /* GL_TEXTURE31 */
19, /* GL_ACTIVE_TEXTURE */
166, /* GL_CLIENT_ACTIVE_TEXTURE */
- 1139, /* GL_MAX_TEXTURE_UNITS */
- 2167, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 2170, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 2172, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 2164, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1903, /* GL_SUBTRACT */
- 1120, /* GL_MAX_RENDERBUFFER_SIZE */
+ 1140, /* GL_MAX_TEXTURE_UNITS */
+ 2172, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 2175, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 2177, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 2169, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1906, /* GL_SUBTRACT */
+ 1121, /* GL_MAX_RENDERBUFFER_SIZE */
290, /* GL_COMPRESSED_ALPHA */
294, /* GL_COMPRESSED_LUMINANCE */
295, /* GL_COMPRESSED_LUMINANCE_ALPHA */
292, /* GL_COMPRESSED_INTENSITY */
300, /* GL_COMPRESSED_RGB */
301, /* GL_COMPRESSED_RGBA */
- 2044, /* GL_TEXTURE_COMPRESSION_HINT */
- 2121, /* GL_TEXTURE_RECTANGLE */
- 2009, /* GL_TEXTURE_BINDING_RECTANGLE */
- 1533, /* GL_PROXY_TEXTURE_RECTANGLE */
- 1117, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
+ 2048, /* GL_TEXTURE_COMPRESSION_HINT */
+ 2126, /* GL_TEXTURE_RECTANGLE */
+ 2013, /* GL_TEXTURE_BINDING_RECTANGLE */
+ 1534, /* GL_PROXY_TEXTURE_RECTANGLE */
+ 1118, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
431, /* GL_DEPTH_STENCIL */
- 2201, /* GL_UNSIGNED_INT_24_8 */
- 1134, /* GL_MAX_TEXTURE_LOD_BIAS */
- 2110, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 1136, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 2082, /* GL_TEXTURE_FILTER_CONTROL */
- 2100, /* GL_TEXTURE_LOD_BIAS */
+ 2206, /* GL_UNSIGNED_INT_24_8 */
+ 1135, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 2115, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1137, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 2087, /* GL_TEXTURE_FILTER_CONTROL */
+ 2105, /* GL_TEXTURE_LOD_BIAS */
274, /* GL_COMBINE4 */
- 1126, /* GL_MAX_SHININESS_NV */
- 1127, /* GL_MAX_SPOT_EXPONENT_NV */
- 750, /* GL_INCR_WRAP */
+ 1127, /* GL_MAX_SHININESS_NV */
+ 1128, /* GL_MAX_SPOT_EXPONENT_NV */
+ 751, /* GL_INCR_WRAP */
396, /* GL_DECR_WRAP */
- 1198, /* GL_MODELVIEW1_ARB */
- 1256, /* GL_NORMAL_MAP */
- 1584, /* GL_REFLECTION_MAP */
- 2054, /* GL_TEXTURE_CUBE_MAP */
- 2006, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 2066, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 2056, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 2069, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 2059, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 2072, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 2062, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1531, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 1055, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 1234, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 1471, /* GL_PRIMITIVE_RESTART_NV */
- 1470, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ 1199, /* GL_MODELVIEW1_ARB */
+ 1257, /* GL_NORMAL_MAP */
+ 1585, /* GL_REFLECTION_MAP */
+ 2058, /* GL_TEXTURE_CUBE_MAP */
+ 2009, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 2070, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 2060, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 2073, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 2063, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 2076, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 2066, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1532, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 1056, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 1235, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 1472, /* GL_PRIMITIVE_RESTART_NV */
+ 1471, /* GL_PRIMITIVE_RESTART_INDEX_NV */
607, /* GL_FOG_DISTANCE_MODE_NV */
554, /* GL_EYE_RADIAL_NV */
553, /* GL_EYE_PLANE_ABSOLUTE_NV */
273, /* GL_COMBINE */
280, /* GL_COMBINE_RGB */
275, /* GL_COMBINE_ALPHA */
- 1714, /* GL_RGB_SCALE */
+ 1716, /* GL_RGB_SCALE */
25, /* GL_ADD_SIGNED */
- 787, /* GL_INTERPOLATE */
+ 788, /* GL_INTERPOLATE */
316, /* GL_CONSTANT */
- 1463, /* GL_PRIMARY_COLOR */
- 1460, /* GL_PREVIOUS */
- 1808, /* GL_SOURCE0_RGB */
- 1814, /* GL_SOURCE1_RGB */
- 1820, /* GL_SOURCE2_RGB */
- 1824, /* GL_SOURCE3_RGB_NV */
- 1805, /* GL_SOURCE0_ALPHA */
- 1811, /* GL_SOURCE1_ALPHA */
- 1817, /* GL_SOURCE2_ALPHA */
- 1823, /* GL_SOURCE3_ALPHA_NV */
- 1299, /* GL_OPERAND0_RGB */
- 1305, /* GL_OPERAND1_RGB */
- 1311, /* GL_OPERAND2_RGB */
- 1315, /* GL_OPERAND3_RGB_NV */
- 1296, /* GL_OPERAND0_ALPHA */
- 1302, /* GL_OPERAND1_ALPHA */
- 1308, /* GL_OPERAND2_ALPHA */
- 1314, /* GL_OPERAND3_ALPHA_NV */
+ 1464, /* GL_PRIMARY_COLOR */
+ 1461, /* GL_PREVIOUS */
+ 1811, /* GL_SOURCE0_RGB */
+ 1817, /* GL_SOURCE1_RGB */
+ 1823, /* GL_SOURCE2_RGB */
+ 1827, /* GL_SOURCE3_RGB_NV */
+ 1808, /* GL_SOURCE0_ALPHA */
+ 1814, /* GL_SOURCE1_ALPHA */
+ 1820, /* GL_SOURCE2_ALPHA */
+ 1826, /* GL_SOURCE3_ALPHA_NV */
+ 1300, /* GL_OPERAND0_RGB */
+ 1306, /* GL_OPERAND1_RGB */
+ 1312, /* GL_OPERAND2_RGB */
+ 1316, /* GL_OPERAND3_RGB_NV */
+ 1297, /* GL_OPERAND0_ALPHA */
+ 1303, /* GL_OPERAND1_ALPHA */
+ 1309, /* GL_OPERAND2_ALPHA */
+ 1315, /* GL_OPERAND3_ALPHA_NV */
137, /* GL_BUFFER_OBJECT_APPLE */
- 2253, /* GL_VERTEX_ARRAY_BINDING */
- 2119, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- 2120, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 2330, /* GL_YCBCR_422_APPLE */
- 2242, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 2244, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 2131, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- 1894, /* GL_STORAGE_PRIVATE_APPLE */
- 1893, /* GL_STORAGE_CACHED_APPLE */
- 1895, /* GL_STORAGE_SHARED_APPLE */
- 1795, /* GL_SLICE_ACCUM_SUN */
- 1542, /* GL_QUAD_MESH_SUN */
- 2178, /* GL_TRIANGLE_MESH_SUN */
- 2295, /* GL_VERTEX_PROGRAM_ARB */
- 2306, /* GL_VERTEX_STATE_PROGRAM_NV */
- 2280, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 2288, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 2290, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 2292, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 2258, /* GL_VERTEX_ARRAY_BINDING */
+ 2124, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 2125, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 2335, /* GL_YCBCR_422_APPLE */
+ 2247, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 2249, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 2136, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1897, /* GL_STORAGE_PRIVATE_APPLE */
+ 1896, /* GL_STORAGE_CACHED_APPLE */
+ 1898, /* GL_STORAGE_SHARED_APPLE */
+ 1798, /* GL_SLICE_ACCUM_SUN */
+ 1543, /* GL_QUAD_MESH_SUN */
+ 2183, /* GL_TRIANGLE_MESH_SUN */
+ 2300, /* GL_VERTEX_PROGRAM_ARB */
+ 2311, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 2285, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 2293, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 2295, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 2297, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
387, /* GL_CURRENT_VERTEX_ATTRIB */
- 1487, /* GL_PROGRAM_LENGTH_ARB */
- 1503, /* GL_PROGRAM_STRING_ARB */
- 1221, /* GL_MODELVIEW_PROJECTION_NV */
- 743, /* GL_IDENTITY_NV */
- 820, /* GL_INVERSE_NV */
- 2169, /* GL_TRANSPOSE_NV */
- 821, /* GL_INVERSE_TRANSPOSE_NV */
- 1101, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 1100, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 981, /* GL_MATRIX0_NV */
- 993, /* GL_MATRIX1_NV */
- 1005, /* GL_MATRIX2_NV */
- 1009, /* GL_MATRIX3_NV */
- 1011, /* GL_MATRIX4_NV */
- 1013, /* GL_MATRIX5_NV */
- 1015, /* GL_MATRIX6_NV */
- 1017, /* GL_MATRIX7_NV */
+ 1488, /* GL_PROGRAM_LENGTH_ARB */
+ 1504, /* GL_PROGRAM_STRING_ARB */
+ 1222, /* GL_MODELVIEW_PROJECTION_NV */
+ 744, /* GL_IDENTITY_NV */
+ 821, /* GL_INVERSE_NV */
+ 2174, /* GL_TRANSPOSE_NV */
+ 822, /* GL_INVERSE_TRANSPOSE_NV */
+ 1102, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 1101, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 982, /* GL_MATRIX0_NV */
+ 994, /* GL_MATRIX1_NV */
+ 1006, /* GL_MATRIX2_NV */
+ 1010, /* GL_MATRIX3_NV */
+ 1012, /* GL_MATRIX4_NV */
+ 1014, /* GL_MATRIX5_NV */
+ 1016, /* GL_MATRIX6_NV */
+ 1018, /* GL_MATRIX7_NV */
370, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
367, /* GL_CURRENT_MATRIX_ARB */
- 1500, /* GL_PROGRAM_POINT_SIZE */
- 2301, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1499, /* GL_PROGRAM_PARAMETER_NV */
- 2286, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1505, /* GL_PROGRAM_TARGET_NV */
- 1502, /* GL_PROGRAM_RESIDENT_NV */
- 2141, /* GL_TRACK_MATRIX_NV */
- 2142, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 2296, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1481, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 1501, /* GL_PROGRAM_POINT_SIZE */
+ 2306, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1500, /* GL_PROGRAM_PARAMETER_NV */
+ 2291, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1506, /* GL_PROGRAM_TARGET_NV */
+ 1503, /* GL_PROGRAM_RESIDENT_NV */
+ 2146, /* GL_TRACK_MATRIX_NV */
+ 2147, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 2301, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1482, /* GL_PROGRAM_ERROR_POSITION_ARB */
412, /* GL_DEPTH_CLAMP */
- 2261, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 2268, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 2269, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 2270, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 2271, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 2272, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 2273, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 2274, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 2275, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 2276, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 2262, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 2263, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 2264, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 2265, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 2266, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 2267, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 929, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 936, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 937, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 938, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 939, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 940, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 941, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 942, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 943, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 944, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 930, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 931, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 932, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 933, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 934, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 935, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 956, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 963, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 964, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 965, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 966, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 967, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 968, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1480, /* GL_PROGRAM_BINDING_ARB */
- 970, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 971, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 957, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 958, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 959, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 960, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 961, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 962, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 2042, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 2039, /* GL_TEXTURE_COMPRESSED */
- 1263, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 2266, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 2273, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 2274, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 2275, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 2276, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 2277, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 2278, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 2279, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 2280, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 2281, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 2267, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 2268, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 2269, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 2270, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 2271, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 2272, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 930, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 937, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 938, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 939, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 940, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 941, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 942, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 943, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 944, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 945, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 931, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 932, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 933, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 934, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 935, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 936, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 957, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 964, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 965, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 966, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 967, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 968, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 969, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1481, /* GL_PROGRAM_BINDING_ARB */
+ 971, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 972, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 958, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 959, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 960, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 961, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 962, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 963, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 2046, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 2043, /* GL_TEXTURE_COMPRESSED */
+ 1264, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
314, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 1161, /* GL_MAX_VERTEX_UNITS_ARB */
+ 1162, /* GL_MAX_VERTEX_UNITS_ARB */
23, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 2324, /* GL_WEIGHT_SUM_UNITY_ARB */
- 2294, /* GL_VERTEX_BLEND_ARB */
+ 2329, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 2299, /* GL_VERTEX_BLEND_ARB */
389, /* GL_CURRENT_WEIGHT_ARB */
- 2322, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 2320, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 2318, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 2316, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 2311, /* GL_WEIGHT_ARRAY_ARB */
+ 2327, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 2325, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 2323, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 2321, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 2316, /* GL_WEIGHT_ARRAY_ARB */
446, /* GL_DOT3_RGB */
447, /* GL_DOT3_RGBA */
308, /* GL_COMPRESSED_RGB_FXT1_3DFX */
303, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 1229, /* GL_MULTISAMPLE_3DFX */
- 1753, /* GL_SAMPLE_BUFFERS_3DFX */
- 1744, /* GL_SAMPLES_3DFX */
- 1209, /* GL_MODELVIEW2_ARB */
- 1212, /* GL_MODELVIEW3_ARB */
- 1213, /* GL_MODELVIEW4_ARB */
- 1214, /* GL_MODELVIEW5_ARB */
- 1215, /* GL_MODELVIEW6_ARB */
- 1216, /* GL_MODELVIEW7_ARB */
- 1217, /* GL_MODELVIEW8_ARB */
- 1218, /* GL_MODELVIEW9_ARB */
- 1188, /* GL_MODELVIEW10_ARB */
- 1189, /* GL_MODELVIEW11_ARB */
- 1190, /* GL_MODELVIEW12_ARB */
- 1191, /* GL_MODELVIEW13_ARB */
- 1192, /* GL_MODELVIEW14_ARB */
- 1193, /* GL_MODELVIEW15_ARB */
- 1194, /* GL_MODELVIEW16_ARB */
- 1195, /* GL_MODELVIEW17_ARB */
- 1196, /* GL_MODELVIEW18_ARB */
- 1197, /* GL_MODELVIEW19_ARB */
- 1199, /* GL_MODELVIEW20_ARB */
- 1200, /* GL_MODELVIEW21_ARB */
- 1201, /* GL_MODELVIEW22_ARB */
- 1202, /* GL_MODELVIEW23_ARB */
- 1203, /* GL_MODELVIEW24_ARB */
- 1204, /* GL_MODELVIEW25_ARB */
- 1205, /* GL_MODELVIEW26_ARB */
- 1206, /* GL_MODELVIEW27_ARB */
- 1207, /* GL_MODELVIEW28_ARB */
- 1208, /* GL_MODELVIEW29_ARB */
- 1210, /* GL_MODELVIEW30_ARB */
- 1211, /* GL_MODELVIEW31_ARB */
+ 1230, /* GL_MULTISAMPLE_3DFX */
+ 1756, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1747, /* GL_SAMPLES_3DFX */
+ 1210, /* GL_MODELVIEW2_ARB */
+ 1213, /* GL_MODELVIEW3_ARB */
+ 1214, /* GL_MODELVIEW4_ARB */
+ 1215, /* GL_MODELVIEW5_ARB */
+ 1216, /* GL_MODELVIEW6_ARB */
+ 1217, /* GL_MODELVIEW7_ARB */
+ 1218, /* GL_MODELVIEW8_ARB */
+ 1219, /* GL_MODELVIEW9_ARB */
+ 1189, /* GL_MODELVIEW10_ARB */
+ 1190, /* GL_MODELVIEW11_ARB */
+ 1191, /* GL_MODELVIEW12_ARB */
+ 1192, /* GL_MODELVIEW13_ARB */
+ 1193, /* GL_MODELVIEW14_ARB */
+ 1194, /* GL_MODELVIEW15_ARB */
+ 1195, /* GL_MODELVIEW16_ARB */
+ 1196, /* GL_MODELVIEW17_ARB */
+ 1197, /* GL_MODELVIEW18_ARB */
+ 1198, /* GL_MODELVIEW19_ARB */
+ 1200, /* GL_MODELVIEW20_ARB */
+ 1201, /* GL_MODELVIEW21_ARB */
+ 1202, /* GL_MODELVIEW22_ARB */
+ 1203, /* GL_MODELVIEW23_ARB */
+ 1204, /* GL_MODELVIEW24_ARB */
+ 1205, /* GL_MODELVIEW25_ARB */
+ 1206, /* GL_MODELVIEW26_ARB */
+ 1207, /* GL_MODELVIEW27_ARB */
+ 1208, /* GL_MODELVIEW28_ARB */
+ 1209, /* GL_MODELVIEW29_ARB */
+ 1211, /* GL_MODELVIEW30_ARB */
+ 1212, /* GL_MODELVIEW31_ARB */
451, /* GL_DOT3_RGB_EXT */
- 1477, /* GL_PROGRAM_BINARY_LENGTH */
- 1182, /* GL_MIRROR_CLAMP_EXT */
- 1185, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 1224, /* GL_MODULATE_ADD_ATI */
- 1225, /* GL_MODULATE_SIGNED_ADD_ATI */
- 1226, /* GL_MODULATE_SUBTRACT_ATI */
- 2331, /* GL_YCBCR_MESA */
- 1323, /* GL_PACK_INVERT_MESA */
+ 1478, /* GL_PROGRAM_BINARY_LENGTH */
+ 1183, /* GL_MIRROR_CLAMP_EXT */
+ 1186, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 1225, /* GL_MODULATE_ADD_ATI */
+ 1226, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 1227, /* GL_MODULATE_SUBTRACT_ATI */
+ 2336, /* GL_YCBCR_MESA */
+ 1324, /* GL_PACK_INVERT_MESA */
392, /* GL_DEBUG_OBJECT_MESA */
393, /* GL_DEBUG_PRINT_MESA */
391, /* GL_DEBUG_ASSERT_MESA */
@@ -5739,31 +5749,31 @@ static const unsigned reduced_enums[1564] =
526, /* GL_DU8DV8_ATI */
143, /* GL_BUMP_ENVMAP_ATI */
147, /* GL_BUMP_TARGET_ATI */
- 1266, /* GL_NUM_PROGRAM_BINARY_FORMATS */
- 1475, /* GL_PROGRAM_BINARY_FORMATS */
- 1857, /* GL_STENCIL_BACK_FUNC */
- 1855, /* GL_STENCIL_BACK_FAIL */
- 1859, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1861, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 1267, /* GL_NUM_PROGRAM_BINARY_FORMATS */
+ 1476, /* GL_PROGRAM_BINARY_FORMATS */
+ 1860, /* GL_STENCIL_BACK_FUNC */
+ 1858, /* GL_STENCIL_BACK_FAIL */
+ 1862, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1864, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
616, /* GL_FRAGMENT_PROGRAM_ARB */
- 1473, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1508, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1507, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1490, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1496, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1495, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 1090, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1115, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1114, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1103, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1109, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1108, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 1685, /* GL_RGBA32F */
- 1648, /* GL_RGB32F */
- 1676, /* GL_RGBA16F */
- 1640, /* GL_RGB16F */
- 1704, /* GL_RGBA_FLOAT_MODE_ARB */
- 1058, /* GL_MAX_DRAW_BUFFERS */
+ 1474, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1509, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1508, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1491, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1497, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1496, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 1091, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1116, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1115, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1104, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1110, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1109, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 1687, /* GL_RGBA32F */
+ 1650, /* GL_RGB32F */
+ 1678, /* GL_RGBA16F */
+ 1642, /* GL_RGB16F */
+ 1706, /* GL_RGBA_FLOAT_MODE_ARB */
+ 1059, /* GL_MAX_DRAW_BUFFERS */
455, /* GL_DRAW_BUFFER0 */
459, /* GL_DRAW_BUFFER1 */
487, /* GL_DRAW_BUFFER2 */
@@ -5781,184 +5791,184 @@ static const unsigned reduced_enums[1564] =
476, /* GL_DRAW_BUFFER14 */
480, /* GL_DRAW_BUFFER15 */
97, /* GL_BLEND_EQUATION_ALPHA */
- 1032, /* GL_MATRIX_PALETTE_ARB */
- 1083, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 1086, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 1033, /* GL_MATRIX_PALETTE_ARB */
+ 1084, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 1087, /* GL_MAX_PALETTE_MATRICES_ARB */
373, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 1020, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 1021, /* GL_MATRIX_INDEX_ARRAY_ARB */
368, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 1025, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 1029, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 1027, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 1023, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 2077, /* GL_TEXTURE_DEPTH_SIZE */
+ 1026, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 1030, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 1028, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 1024, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 2081, /* GL_TEXTURE_DEPTH_SIZE */
439, /* GL_DEPTH_TEXTURE_MODE */
- 2034, /* GL_TEXTURE_COMPARE_MODE */
- 2032, /* GL_TEXTURE_COMPARE_FUNC */
+ 2038, /* GL_TEXTURE_COMPARE_MODE */
+ 2036, /* GL_TEXTURE_COMPARE_FUNC */
284, /* GL_COMPARE_REF_TO_TEXTURE */
- 1400, /* GL_POINT_SPRITE */
+ 1401, /* GL_POINT_SPRITE */
347, /* GL_COORD_REPLACE */
- 1405, /* GL_POINT_SPRITE_R_MODE_NV */
- 1548, /* GL_QUERY_COUNTER_BITS */
+ 1406, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1549, /* GL_QUERY_COUNTER_BITS */
376, /* GL_CURRENT_QUERY */
- 1552, /* GL_QUERY_RESULT */
- 1554, /* GL_QUERY_RESULT_AVAILABLE */
- 1153, /* GL_MAX_VERTEX_ATTRIBS */
- 2284, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 1553, /* GL_QUERY_RESULT */
+ 1555, /* GL_QUERY_RESULT_AVAILABLE */
+ 1154, /* GL_MAX_VERTEX_ATTRIBS */
+ 2289, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
437, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
436, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 1130, /* GL_MAX_TEXTURE_COORDS */
- 1132, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1483, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1485, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1484, /* GL_PROGRAM_FORMAT_ARB */
- 2133, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 1131, /* GL_MAX_TEXTURE_COORDS */
+ 1133, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1484, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1486, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1485, /* GL_PROGRAM_FORMAT_ARB */
+ 2138, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
409, /* GL_DEPTH_BOUNDS_TEST_EXT */
408, /* GL_DEPTH_BOUNDS_EXT */
61, /* GL_ARRAY_BUFFER */
540, /* GL_ELEMENT_ARRAY_BUFFER */
62, /* GL_ARRAY_BUFFER_BINDING */
541, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 2255, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1251, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 2260, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1252, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
190, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 754, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 2047, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 755, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 2051, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
536, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1765, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 1768, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
594, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 2312, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 2277, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1486, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 1096, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1492, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1105, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1506, /* GL_PROGRAM_TEMPORARIES_ARB */
- 1111, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1494, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1107, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1498, /* GL_PROGRAM_PARAMETERS_ARB */
- 1110, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1493, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1106, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1474, /* GL_PROGRAM_ATTRIBS_ARB */
- 1091, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1491, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1104, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1472, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1089, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1489, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 1102, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 1097, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 1093, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1509, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 2166, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1571, /* GL_READ_ONLY */
- 2326, /* GL_WRITE_ONLY */
- 1573, /* GL_READ_WRITE */
+ 2317, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 2282, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1487, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 1097, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1493, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1106, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1507, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 1112, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1495, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1108, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1499, /* GL_PROGRAM_PARAMETERS_ARB */
+ 1111, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1494, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1107, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1475, /* GL_PROGRAM_ATTRIBS_ARB */
+ 1092, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1492, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1105, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1473, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1090, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1490, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1103, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1098, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 1094, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1510, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 2171, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1572, /* GL_READ_ONLY */
+ 2331, /* GL_WRITE_ONLY */
+ 1574, /* GL_READ_WRITE */
124, /* GL_BUFFER_ACCESS */
129, /* GL_BUFFER_MAPPED */
134, /* GL_BUFFER_MAP_POINTER */
- 2140, /* GL_TIME_ELAPSED_EXT */
- 980, /* GL_MATRIX0_ARB */
- 992, /* GL_MATRIX1_ARB */
- 1004, /* GL_MATRIX2_ARB */
- 1008, /* GL_MATRIX3_ARB */
- 1010, /* GL_MATRIX4_ARB */
- 1012, /* GL_MATRIX5_ARB */
- 1014, /* GL_MATRIX6_ARB */
- 1016, /* GL_MATRIX7_ARB */
- 1018, /* GL_MATRIX8_ARB */
- 1019, /* GL_MATRIX9_ARB */
- 982, /* GL_MATRIX10_ARB */
- 983, /* GL_MATRIX11_ARB */
- 984, /* GL_MATRIX12_ARB */
- 985, /* GL_MATRIX13_ARB */
- 986, /* GL_MATRIX14_ARB */
- 987, /* GL_MATRIX15_ARB */
- 988, /* GL_MATRIX16_ARB */
- 989, /* GL_MATRIX17_ARB */
- 990, /* GL_MATRIX18_ARB */
- 991, /* GL_MATRIX19_ARB */
- 994, /* GL_MATRIX20_ARB */
- 995, /* GL_MATRIX21_ARB */
- 996, /* GL_MATRIX22_ARB */
- 997, /* GL_MATRIX23_ARB */
- 998, /* GL_MATRIX24_ARB */
- 999, /* GL_MATRIX25_ARB */
- 1000, /* GL_MATRIX26_ARB */
- 1001, /* GL_MATRIX27_ARB */
- 1002, /* GL_MATRIX28_ARB */
- 1003, /* GL_MATRIX29_ARB */
- 1006, /* GL_MATRIX30_ARB */
- 1007, /* GL_MATRIX31_ARB */
- 1898, /* GL_STREAM_DRAW */
- 1900, /* GL_STREAM_READ */
- 1896, /* GL_STREAM_COPY */
- 1847, /* GL_STATIC_DRAW */
- 1849, /* GL_STATIC_READ */
- 1845, /* GL_STATIC_COPY */
+ 2145, /* GL_TIME_ELAPSED_EXT */
+ 981, /* GL_MATRIX0_ARB */
+ 993, /* GL_MATRIX1_ARB */
+ 1005, /* GL_MATRIX2_ARB */
+ 1009, /* GL_MATRIX3_ARB */
+ 1011, /* GL_MATRIX4_ARB */
+ 1013, /* GL_MATRIX5_ARB */
+ 1015, /* GL_MATRIX6_ARB */
+ 1017, /* GL_MATRIX7_ARB */
+ 1019, /* GL_MATRIX8_ARB */
+ 1020, /* GL_MATRIX9_ARB */
+ 983, /* GL_MATRIX10_ARB */
+ 984, /* GL_MATRIX11_ARB */
+ 985, /* GL_MATRIX12_ARB */
+ 986, /* GL_MATRIX13_ARB */
+ 987, /* GL_MATRIX14_ARB */
+ 988, /* GL_MATRIX15_ARB */
+ 989, /* GL_MATRIX16_ARB */
+ 990, /* GL_MATRIX17_ARB */
+ 991, /* GL_MATRIX18_ARB */
+ 992, /* GL_MATRIX19_ARB */
+ 995, /* GL_MATRIX20_ARB */
+ 996, /* GL_MATRIX21_ARB */
+ 997, /* GL_MATRIX22_ARB */
+ 998, /* GL_MATRIX23_ARB */
+ 999, /* GL_MATRIX24_ARB */
+ 1000, /* GL_MATRIX25_ARB */
+ 1001, /* GL_MATRIX26_ARB */
+ 1002, /* GL_MATRIX27_ARB */
+ 1003, /* GL_MATRIX28_ARB */
+ 1004, /* GL_MATRIX29_ARB */
+ 1007, /* GL_MATRIX30_ARB */
+ 1008, /* GL_MATRIX31_ARB */
+ 1901, /* GL_STREAM_DRAW */
+ 1903, /* GL_STREAM_READ */
+ 1899, /* GL_STREAM_COPY */
+ 1850, /* GL_STATIC_DRAW */
+ 1852, /* GL_STATIC_READ */
+ 1848, /* GL_STATIC_COPY */
530, /* GL_DYNAMIC_DRAW */
532, /* GL_DYNAMIC_READ */
528, /* GL_DYNAMIC_COPY */
- 1363, /* GL_PIXEL_PACK_BUFFER */
- 1367, /* GL_PIXEL_UNPACK_BUFFER */
- 1364, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1368, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 1364, /* GL_PIXEL_PACK_BUFFER */
+ 1368, /* GL_PIXEL_UNPACK_BUFFER */
+ 1365, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1369, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
400, /* GL_DEPTH24_STENCIL8 */
- 2129, /* GL_TEXTURE_STENCIL_SIZE */
- 2075, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- 1092, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 1095, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 1099, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 1098, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 2282, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
- 2279, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
- 1037, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
- 1176, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
- 1112, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
- 1889, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 2134, /* GL_TEXTURE_STENCIL_SIZE */
+ 2079, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 1093, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 1096, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 1100, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 1099, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 2287, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ 2284, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
+ 1038, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
+ 1177, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
+ 1113, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
+ 1892, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
18, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 1183, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1746, /* GL_SAMPLES_PASSED */
+ 1184, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1749, /* GL_SAMPLES_PASSED */
709, /* GL_GEOMETRY_VERTICES_OUT */
703, /* GL_GEOMETRY_INPUT_TYPE */
705, /* GL_GEOMETRY_OUTPUT_TYPE */
- 1737, /* GL_SAMPLER_BINDING */
+ 1739, /* GL_SAMPLER_BINDING */
164, /* GL_CLAMP_VERTEX_COLOR_ARB */
156, /* GL_CLAMP_FRAGMENT_COLOR_ARB */
157, /* GL_CLAMP_READ_COLOR */
566, /* GL_FIXED_ONLY */
- 1387, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- 1386, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- 1385, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- 1220, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- 1512, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- 2109, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 1388, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ 1387, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ 1386, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ 1221, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 1513, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 2114, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
138, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
128, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- 1588, /* GL_RELEASED_APPLE */
- 2309, /* GL_VOLATILE_APPLE */
- 1628, /* GL_RETAINED_APPLE */
- 2183, /* GL_UNDEFINED_APPLE */
- 1536, /* GL_PURGEABLE_APPLE */
+ 1589, /* GL_RELEASED_APPLE */
+ 2314, /* GL_VOLATILE_APPLE */
+ 1630, /* GL_RETAINED_APPLE */
+ 2188, /* GL_UNDEFINED_APPLE */
+ 1537, /* GL_PURGEABLE_APPLE */
617, /* GL_FRAGMENT_SHADER */
- 2304, /* GL_VERTEX_SHADER */
- 1497, /* GL_PROGRAM_OBJECT_ARB */
- 1782, /* GL_SHADER_OBJECT_ARB */
- 1067, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 1158, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 1149, /* GL_MAX_VARYING_COMPONENTS */
- 1156, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 1049, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1283, /* GL_OBJECT_TYPE_ARB */
- 1784, /* GL_SHADER_TYPE */
+ 2309, /* GL_VERTEX_SHADER */
+ 1498, /* GL_PROGRAM_OBJECT_ARB */
+ 1785, /* GL_SHADER_OBJECT_ARB */
+ 1068, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 1159, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 1150, /* GL_MAX_VARYING_COMPONENTS */
+ 1157, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 1050, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1284, /* GL_OBJECT_TYPE_ARB */
+ 1787, /* GL_SHADER_TYPE */
582, /* GL_FLOAT_VEC2 */
584, /* GL_FLOAT_VEC3 */
586, /* GL_FLOAT_VEC4 */
- 808, /* GL_INT_VEC2 */
- 810, /* GL_INT_VEC3 */
- 812, /* GL_INT_VEC4 */
+ 809, /* GL_INT_VEC2 */
+ 811, /* GL_INT_VEC3 */
+ 813, /* GL_INT_VEC4 */
116, /* GL_BOOL */
118, /* GL_BOOL_VEC2 */
120, /* GL_BOOL_VEC3 */
@@ -5966,14 +5976,14 @@ static const unsigned reduced_enums[1564] =
570, /* GL_FLOAT_MAT2 */
574, /* GL_FLOAT_MAT3 */
578, /* GL_FLOAT_MAT4 */
- 1721, /* GL_SAMPLER_1D */
- 1727, /* GL_SAMPLER_2D */
- 1735, /* GL_SAMPLER_3D */
- 1740, /* GL_SAMPLER_CUBE */
- 1726, /* GL_SAMPLER_1D_SHADOW */
- 1734, /* GL_SAMPLER_2D_SHADOW */
- 1732, /* GL_SAMPLER_2D_RECT */
- 1733, /* GL_SAMPLER_2D_RECT_SHADOW */
+ 1723, /* GL_SAMPLER_1D */
+ 1729, /* GL_SAMPLER_2D */
+ 1737, /* GL_SAMPLER_3D */
+ 1742, /* GL_SAMPLER_CUBE */
+ 1728, /* GL_SAMPLER_1D_SHADOW */
+ 1736, /* GL_SAMPLER_2D_SHADOW */
+ 1734, /* GL_SAMPLER_2D_RECT */
+ 1735, /* GL_SAMPLER_2D_RECT_SHADOW */
572, /* GL_FLOAT_MAT2x3 */
573, /* GL_FLOAT_MAT2x4 */
576, /* GL_FLOAT_MAT3x2 */
@@ -5982,91 +5992,91 @@ static const unsigned reduced_enums[1564] =
581, /* GL_FLOAT_MAT4x3 */
398, /* GL_DELETE_STATUS */
289, /* GL_COMPILE_STATUS */
- 869, /* GL_LINK_STATUS */
- 2249, /* GL_VALIDATE_STATUS */
- 766, /* GL_INFO_LOG_LENGTH */
+ 870, /* GL_LINK_STATUS */
+ 2254, /* GL_VALIDATE_STATUS */
+ 767, /* GL_INFO_LOG_LENGTH */
64, /* GL_ATTACHED_SHADERS */
21, /* GL_ACTIVE_UNIFORMS */
22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1783, /* GL_SHADER_SOURCE_LENGTH */
+ 1786, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
619, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1786, /* GL_SHADING_LANGUAGE_VERSION */
+ 1789, /* GL_SHADING_LANGUAGE_VERSION */
375, /* GL_CURRENT_PROGRAM */
- 1332, /* GL_PALETTE4_RGB8_OES */
- 1334, /* GL_PALETTE4_RGBA8_OES */
- 1330, /* GL_PALETTE4_R5_G6_B5_OES */
- 1333, /* GL_PALETTE4_RGBA4_OES */
- 1331, /* GL_PALETTE4_RGB5_A1_OES */
- 1337, /* GL_PALETTE8_RGB8_OES */
- 1339, /* GL_PALETTE8_RGBA8_OES */
- 1335, /* GL_PALETTE8_R5_G6_B5_OES */
- 1338, /* GL_PALETTE8_RGBA4_OES */
- 1336, /* GL_PALETTE8_RGB5_A1_OES */
- 747, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
- 745, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
- 1384, /* GL_POINT_SIZE_ARRAY_OES */
- 2053, /* GL_TEXTURE_CROP_RECT_OES */
- 1021, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- 1383, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- 2232, /* GL_UNSIGNED_NORMALIZED */
- 1986, /* GL_TEXTURE_1D_ARRAY */
- 1522, /* GL_PROXY_TEXTURE_1D_ARRAY */
- 1989, /* GL_TEXTURE_2D_ARRAY */
- 1526, /* GL_PROXY_TEXTURE_2D_ARRAY */
- 1997, /* GL_TEXTURE_BINDING_1D_ARRAY */
- 2000, /* GL_TEXTURE_BINDING_2D_ARRAY */
- 1074, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
- 2017, /* GL_TEXTURE_BUFFER */
- 1128, /* GL_MAX_TEXTURE_BUFFER_SIZE */
- 2004, /* GL_TEXTURE_BINDING_BUFFER */
- 2019, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
- 2021, /* GL_TEXTURE_BUFFER_FORMAT */
- 1559, /* GL_R11F_G11F_B10F */
- 2198, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
- 1671, /* GL_RGB9_E5 */
- 2207, /* GL_UNSIGNED_INT_5_9_9_9_REV */
- 2127, /* GL_TEXTURE_SHARED_SIZE */
- 1839, /* GL_SRGB */
- 1840, /* GL_SRGB8 */
- 1842, /* GL_SRGB_ALPHA */
- 1841, /* GL_SRGB8_ALPHA8 */
- 1799, /* GL_SLUMINANCE_ALPHA */
- 1798, /* GL_SLUMINANCE8_ALPHA8 */
- 1796, /* GL_SLUMINANCE */
- 1797, /* GL_SLUMINANCE8 */
+ 1333, /* GL_PALETTE4_RGB8_OES */
+ 1335, /* GL_PALETTE4_RGBA8_OES */
+ 1331, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1334, /* GL_PALETTE4_RGBA4_OES */
+ 1332, /* GL_PALETTE4_RGB5_A1_OES */
+ 1338, /* GL_PALETTE8_RGB8_OES */
+ 1340, /* GL_PALETTE8_RGBA8_OES */
+ 1336, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1339, /* GL_PALETTE8_RGBA4_OES */
+ 1337, /* GL_PALETTE8_RGB5_A1_OES */
+ 748, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
+ 746, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
+ 1385, /* GL_POINT_SIZE_ARRAY_OES */
+ 2057, /* GL_TEXTURE_CROP_RECT_OES */
+ 1022, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
+ 1384, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ 2237, /* GL_UNSIGNED_NORMALIZED */
+ 1989, /* GL_TEXTURE_1D_ARRAY */
+ 1523, /* GL_PROXY_TEXTURE_1D_ARRAY */
+ 1992, /* GL_TEXTURE_2D_ARRAY */
+ 1527, /* GL_PROXY_TEXTURE_2D_ARRAY */
+ 2000, /* GL_TEXTURE_BINDING_1D_ARRAY */
+ 2003, /* GL_TEXTURE_BINDING_2D_ARRAY */
+ 1075, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
+ 2021, /* GL_TEXTURE_BUFFER */
+ 1129, /* GL_MAX_TEXTURE_BUFFER_SIZE */
+ 2007, /* GL_TEXTURE_BINDING_BUFFER */
+ 2023, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
+ 2025, /* GL_TEXTURE_BUFFER_FORMAT */
+ 1560, /* GL_R11F_G11F_B10F */
+ 2203, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
+ 1673, /* GL_RGB9_E5 */
+ 2212, /* GL_UNSIGNED_INT_5_9_9_9_REV */
+ 2132, /* GL_TEXTURE_SHARED_SIZE */
+ 1842, /* GL_SRGB */
+ 1843, /* GL_SRGB8 */
+ 1845, /* GL_SRGB_ALPHA */
+ 1844, /* GL_SRGB8_ALPHA8 */
+ 1802, /* GL_SLUMINANCE_ALPHA */
+ 1801, /* GL_SLUMINANCE8_ALPHA8 */
+ 1799, /* GL_SLUMINANCE */
+ 1800, /* GL_SLUMINANCE8 */
312, /* GL_COMPRESSED_SRGB */
313, /* GL_COMPRESSED_SRGB_ALPHA */
310, /* GL_COMPRESSED_SLUMINANCE */
311, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 2162, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
- 2151, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
- 1147, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
- 2160, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
- 2156, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
- 2154, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
- 1466, /* GL_PRIMITIVES_GENERATED */
- 2158, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
- 1563, /* GL_RASTERIZER_DISCARD */
- 1143, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
- 1145, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
- 785, /* GL_INTERLEAVED_ATTRIBS */
- 1775, /* GL_SEPARATE_ATTRIBS */
- 2146, /* GL_TRANSFORM_FEEDBACK_BUFFER */
- 2148, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
- 1402, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 878, /* GL_LOWER_LEFT */
- 2246, /* GL_UPPER_LEFT */
- 1863, /* GL_STENCIL_BACK_REF */
- 1864, /* GL_STENCIL_BACK_VALUE_MASK */
- 1865, /* GL_STENCIL_BACK_WRITEMASK */
+ 2167, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
+ 2156, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
+ 1148, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
+ 2165, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
+ 2161, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
+ 2159, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
+ 1467, /* GL_PRIMITIVES_GENERATED */
+ 2163, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
+ 1564, /* GL_RASTERIZER_DISCARD */
+ 1144, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
+ 1146, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
+ 786, /* GL_INTERLEAVED_ATTRIBS */
+ 1778, /* GL_SEPARATE_ATTRIBS */
+ 2151, /* GL_TRANSFORM_FEEDBACK_BUFFER */
+ 2153, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
+ 1403, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 879, /* GL_LOWER_LEFT */
+ 2251, /* GL_UPPER_LEFT */
+ 1866, /* GL_STENCIL_BACK_REF */
+ 1867, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1868, /* GL_STENCIL_BACK_WRITEMASK */
520, /* GL_DRAW_FRAMEBUFFER_BINDING */
- 1593, /* GL_RENDERBUFFER_BINDING */
- 1567, /* GL_READ_FRAMEBUFFER */
+ 1594, /* GL_RENDERBUFFER_BINDING */
+ 1568, /* GL_READ_FRAMEBUFFER */
519, /* GL_DRAW_FRAMEBUFFER */
- 1568, /* GL_READ_FRAMEBUFFER_BINDING */
- 1612, /* GL_RENDERBUFFER_SAMPLES */
+ 1569, /* GL_READ_FRAMEBUFFER_BINDING */
+ 1613, /* GL_RENDERBUFFER_SAMPLES */
633, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
630, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
645, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
@@ -6082,7 +6092,7 @@ static const unsigned reduced_enums[1564] =
676, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
682, /* GL_FRAMEBUFFER_UNSUPPORTED */
680, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 1045, /* GL_MAX_COLOR_ATTACHMENTS */
+ 1046, /* GL_MAX_COLOR_ATTACHMENTS */
196, /* GL_COLOR_ATTACHMENT0 */
199, /* GL_COLOR_ATTACHMENT1 */
213, /* GL_COLOR_ATTACHMENT2 */
@@ -6100,184 +6110,189 @@ static const unsigned reduced_enums[1564] =
208, /* GL_COLOR_ATTACHMENT14 */
210, /* GL_COLOR_ATTACHMENT15 */
403, /* GL_DEPTH_ATTACHMENT */
- 1852, /* GL_STENCIL_ATTACHMENT */
+ 1855, /* GL_STENCIL_ATTACHMENT */
621, /* GL_FRAMEBUFFER */
- 1590, /* GL_RENDERBUFFER */
- 1616, /* GL_RENDERBUFFER_WIDTH */
- 1603, /* GL_RENDERBUFFER_HEIGHT */
- 1606, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1884, /* GL_STENCIL_INDEX_EXT */
- 1873, /* GL_STENCIL_INDEX1 */
- 1878, /* GL_STENCIL_INDEX4 */
- 1881, /* GL_STENCIL_INDEX8 */
- 1874, /* GL_STENCIL_INDEX16 */
- 1610, /* GL_RENDERBUFFER_RED_SIZE */
- 1601, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1596, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1591, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1598, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1614, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 1591, /* GL_RENDERBUFFER */
+ 1617, /* GL_RENDERBUFFER_WIDTH */
+ 1604, /* GL_RENDERBUFFER_HEIGHT */
+ 1607, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1887, /* GL_STENCIL_INDEX_EXT */
+ 1876, /* GL_STENCIL_INDEX1 */
+ 1881, /* GL_STENCIL_INDEX4 */
+ 1884, /* GL_STENCIL_INDEX8 */
+ 1877, /* GL_STENCIL_INDEX16 */
+ 1611, /* GL_RENDERBUFFER_RED_SIZE */
+ 1602, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1597, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1592, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1599, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1615, /* GL_RENDERBUFFER_STENCIL_SIZE */
674, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 1123, /* GL_MAX_SAMPLES */
- 2089, /* GL_TEXTURE_GEN_STR_OES */
- 721, /* GL_HALF_FLOAT_OES */
- 1657, /* GL_RGB565 */
- 1688, /* GL_RGBA32UI */
- 1651, /* GL_RGB32UI */
+ 1124, /* GL_MAX_SAMPLES */
+ 2094, /* GL_TEXTURE_GEN_STR_OES */
+ 722, /* GL_HALF_FLOAT_OES */
+ 1659, /* GL_RGB565 */
+ 2086, /* GL_TEXTURE_EXTERNAL_OES */
+ 1745, /* GL_SAMPLER_EXTERNAL_OES */
+ 2012, /* GL_TEXTURE_BINDING_EXTERNAL_OES */
+ 1626, /* GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES */
+ 1690, /* GL_RGBA32UI */
+ 1653, /* GL_RGB32UI */
40, /* GL_ALPHA32UI_EXT */
- 777, /* GL_INTENSITY32UI_EXT */
- 895, /* GL_LUMINANCE32UI_EXT */
- 912, /* GL_LUMINANCE_ALPHA32UI_EXT */
- 1679, /* GL_RGBA16UI */
- 1643, /* GL_RGB16UI */
+ 778, /* GL_INTENSITY32UI_EXT */
+ 896, /* GL_LUMINANCE32UI_EXT */
+ 913, /* GL_LUMINANCE_ALPHA32UI_EXT */
+ 1681, /* GL_RGBA16UI */
+ 1645, /* GL_RGB16UI */
37, /* GL_ALPHA16UI_EXT */
- 774, /* GL_INTENSITY16UI_EXT */
- 890, /* GL_LUMINANCE16UI_EXT */
- 910, /* GL_LUMINANCE_ALPHA16UI_EXT */
- 1698, /* GL_RGBA8UI */
- 1666, /* GL_RGB8UI */
+ 775, /* GL_INTENSITY16UI_EXT */
+ 891, /* GL_LUMINANCE16UI_EXT */
+ 911, /* GL_LUMINANCE_ALPHA16UI_EXT */
+ 1700, /* GL_RGBA8UI */
+ 1668, /* GL_RGB8UI */
45, /* GL_ALPHA8UI_EXT */
- 782, /* GL_INTENSITY8UI_EXT */
- 904, /* GL_LUMINANCE8UI_EXT */
- 914, /* GL_LUMINANCE_ALPHA8UI_EXT */
- 1686, /* GL_RGBA32I */
- 1649, /* GL_RGB32I */
+ 783, /* GL_INTENSITY8UI_EXT */
+ 905, /* GL_LUMINANCE8UI_EXT */
+ 915, /* GL_LUMINANCE_ALPHA8UI_EXT */
+ 1688, /* GL_RGBA32I */
+ 1651, /* GL_RGB32I */
39, /* GL_ALPHA32I_EXT */
- 776, /* GL_INTENSITY32I_EXT */
- 894, /* GL_LUMINANCE32I_EXT */
- 911, /* GL_LUMINANCE_ALPHA32I_EXT */
- 1677, /* GL_RGBA16I */
- 1641, /* GL_RGB16I */
+ 777, /* GL_INTENSITY32I_EXT */
+ 895, /* GL_LUMINANCE32I_EXT */
+ 912, /* GL_LUMINANCE_ALPHA32I_EXT */
+ 1679, /* GL_RGBA16I */
+ 1643, /* GL_RGB16I */
36, /* GL_ALPHA16I_EXT */
- 773, /* GL_INTENSITY16I_EXT */
- 889, /* GL_LUMINANCE16I_EXT */
- 909, /* GL_LUMINANCE_ALPHA16I_EXT */
- 1696, /* GL_RGBA8I */
- 1664, /* GL_RGB8I */
+ 774, /* GL_INTENSITY16I_EXT */
+ 890, /* GL_LUMINANCE16I_EXT */
+ 910, /* GL_LUMINANCE_ALPHA16I_EXT */
+ 1698, /* GL_RGBA8I */
+ 1666, /* GL_RGB8I */
44, /* GL_ALPHA8I_EXT */
- 781, /* GL_INTENSITY8I_EXT */
- 903, /* GL_LUMINANCE8I_EXT */
- 913, /* GL_LUMINANCE_ALPHA8I_EXT */
- 1580, /* GL_RED_INTEGER */
- 716, /* GL_GREEN_INTEGER */
+ 782, /* GL_INTENSITY8I_EXT */
+ 904, /* GL_LUMINANCE8I_EXT */
+ 914, /* GL_LUMINANCE_ALPHA8I_EXT */
+ 1581, /* GL_RED_INTEGER */
+ 717, /* GL_GREEN_INTEGER */
113, /* GL_BLUE_INTEGER */
49, /* GL_ALPHA_INTEGER_EXT */
- 1711, /* GL_RGB_INTEGER */
- 1705, /* GL_RGBA_INTEGER */
+ 1713, /* GL_RGB_INTEGER */
+ 1707, /* GL_RGBA_INTEGER */
84, /* GL_BGR_INTEGER */
82, /* GL_BGRA_INTEGER */
- 916, /* GL_LUMINANCE_INTEGER_EXT */
- 915, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- 1707, /* GL_RGBA_INTEGER_MODE_EXT */
- 791, /* GL_INT_2_10_10_10_REV */
+ 917, /* GL_LUMINANCE_INTEGER_EXT */
+ 916, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
+ 1709, /* GL_RGBA_INTEGER_MODE_EXT */
+ 792, /* GL_INT_2_10_10_10_REV */
628, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
669, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
668, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
- 1722, /* GL_SAMPLER_1D_ARRAY */
- 1728, /* GL_SAMPLER_2D_ARRAY */
- 1738, /* GL_SAMPLER_BUFFER */
- 1724, /* GL_SAMPLER_1D_ARRAY_SHADOW */
- 1730, /* GL_SAMPLER_2D_ARRAY_SHADOW */
- 1741, /* GL_SAMPLER_CUBE_SHADOW */
- 2226, /* GL_UNSIGNED_INT_VEC2 */
- 2228, /* GL_UNSIGNED_INT_VEC3 */
- 2230, /* GL_UNSIGNED_INT_VEC4 */
- 792, /* GL_INT_SAMPLER_1D */
- 796, /* GL_INT_SAMPLER_2D */
- 802, /* GL_INT_SAMPLER_3D */
- 806, /* GL_INT_SAMPLER_CUBE */
- 800, /* GL_INT_SAMPLER_2D_RECT */
- 793, /* GL_INT_SAMPLER_1D_ARRAY */
- 797, /* GL_INT_SAMPLER_2D_ARRAY */
- 804, /* GL_INT_SAMPLER_BUFFER */
- 2210, /* GL_UNSIGNED_INT_SAMPLER_1D */
- 2214, /* GL_UNSIGNED_INT_SAMPLER_2D */
- 2220, /* GL_UNSIGNED_INT_SAMPLER_3D */
- 2224, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
- 2218, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
- 2211, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
- 2215, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
- 2222, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
+ 1724, /* GL_SAMPLER_1D_ARRAY */
+ 1730, /* GL_SAMPLER_2D_ARRAY */
+ 1740, /* GL_SAMPLER_BUFFER */
+ 1726, /* GL_SAMPLER_1D_ARRAY_SHADOW */
+ 1732, /* GL_SAMPLER_2D_ARRAY_SHADOW */
+ 1743, /* GL_SAMPLER_CUBE_SHADOW */
+ 2231, /* GL_UNSIGNED_INT_VEC2 */
+ 2233, /* GL_UNSIGNED_INT_VEC3 */
+ 2235, /* GL_UNSIGNED_INT_VEC4 */
+ 793, /* GL_INT_SAMPLER_1D */
+ 797, /* GL_INT_SAMPLER_2D */
+ 803, /* GL_INT_SAMPLER_3D */
+ 807, /* GL_INT_SAMPLER_CUBE */
+ 801, /* GL_INT_SAMPLER_2D_RECT */
+ 794, /* GL_INT_SAMPLER_1D_ARRAY */
+ 798, /* GL_INT_SAMPLER_2D_ARRAY */
+ 805, /* GL_INT_SAMPLER_BUFFER */
+ 2215, /* GL_UNSIGNED_INT_SAMPLER_1D */
+ 2219, /* GL_UNSIGNED_INT_SAMPLER_2D */
+ 2225, /* GL_UNSIGNED_INT_SAMPLER_3D */
+ 2229, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
+ 2223, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
+ 2216, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
+ 2220, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
+ 2227, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
707, /* GL_GEOMETRY_SHADER */
710, /* GL_GEOMETRY_VERTICES_OUT_ARB */
704, /* GL_GEOMETRY_INPUT_TYPE_ARB */
706, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
- 1080, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
- 1163, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
- 1078, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
- 1072, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
- 1076, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
- 879, /* GL_LOW_FLOAT */
- 1165, /* GL_MEDIUM_FLOAT */
- 722, /* GL_HIGH_FLOAT */
- 880, /* GL_LOW_INT */
- 1166, /* GL_MEDIUM_INT */
- 723, /* GL_HIGH_INT */
- 2200, /* GL_UNSIGNED_INT_10_10_10_2_OES */
- 790, /* GL_INT_10_10_10_2_OES */
- 1780, /* GL_SHADER_BINARY_FORMATS */
- 1268, /* GL_NUM_SHADER_BINARY_FORMATS */
- 1781, /* GL_SHADER_COMPILER */
- 1160, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
- 1152, /* GL_MAX_VARYING_VECTORS */
- 1069, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- 1556, /* GL_QUERY_WAIT */
- 1550, /* GL_QUERY_NO_WAIT */
- 1546, /* GL_QUERY_BY_REGION_WAIT */
- 1544, /* GL_QUERY_BY_REGION_NO_WAIT */
- 2144, /* GL_TRANSFORM_FEEDBACK */
- 2153, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- 2147, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- 2145, /* GL_TRANSFORM_FEEDBACK_BINDING */
- 1540, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ 1081, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
+ 1164, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
+ 1079, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
+ 1073, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
+ 1077, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
+ 880, /* GL_LOW_FLOAT */
+ 1166, /* GL_MEDIUM_FLOAT */
+ 723, /* GL_HIGH_FLOAT */
+ 881, /* GL_LOW_INT */
+ 1167, /* GL_MEDIUM_INT */
+ 724, /* GL_HIGH_INT */
+ 2205, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ 791, /* GL_INT_10_10_10_2_OES */
+ 1783, /* GL_SHADER_BINARY_FORMATS */
+ 1269, /* GL_NUM_SHADER_BINARY_FORMATS */
+ 1784, /* GL_SHADER_COMPILER */
+ 1161, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
+ 1153, /* GL_MAX_VARYING_VECTORS */
+ 1070, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+ 1557, /* GL_QUERY_WAIT */
+ 1551, /* GL_QUERY_NO_WAIT */
+ 1547, /* GL_QUERY_BY_REGION_WAIT */
+ 1545, /* GL_QUERY_BY_REGION_NO_WAIT */
+ 2149, /* GL_TRANSFORM_FEEDBACK */
+ 2158, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ 2152, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ 2150, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ 1541, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
562, /* GL_FIRST_VERTEX_CONVENTION */
- 824, /* GL_LAST_VERTEX_CONVENTION */
- 1514, /* GL_PROVOKING_VERTEX */
+ 825, /* GL_LAST_VERTEX_CONVENTION */
+ 1515, /* GL_PROVOKING_VERTEX */
354, /* GL_COPY_READ_BUFFER */
355, /* GL_COPY_WRITE_BUFFER */
- 1583, /* GL_RED_SNORM */
- 1718, /* GL_RG_SNORM */
- 1717, /* GL_RGB_SNORM */
- 1710, /* GL_RGBA_SNORM */
- 1562, /* GL_R8_SNORM */
- 1631, /* GL_RG8_SNORM */
- 1670, /* GL_RGB8_SNORM */
- 1702, /* GL_RGBA8_SNORM */
- 1560, /* GL_R16_SNORM */
- 1630, /* GL_RG16_SNORM */
- 1646, /* GL_RGB16_SNORM */
- 1682, /* GL_RGBA16_SNORM */
- 1792, /* GL_SIGNED_NORMALIZED */
- 1468, /* GL_PRIMITIVE_RESTART */
- 1469, /* GL_PRIMITIVE_RESTART_INDEX */
- 1125, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- 1282, /* GL_OBJECT_TYPE */
- 1905, /* GL_SYNC_CONDITION */
- 1910, /* GL_SYNC_STATUS */
- 1907, /* GL_SYNC_FLAGS */
- 1906, /* GL_SYNC_FENCE */
- 1909, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- 2193, /* GL_UNSIGNALED */
- 1791, /* GL_SIGNALED */
+ 1584, /* GL_RED_SNORM */
+ 1720, /* GL_RG_SNORM */
+ 1719, /* GL_RGB_SNORM */
+ 1712, /* GL_RGBA_SNORM */
+ 1563, /* GL_R8_SNORM */
+ 1633, /* GL_RG8_SNORM */
+ 1672, /* GL_RGB8_SNORM */
+ 1704, /* GL_RGBA8_SNORM */
+ 1561, /* GL_R16_SNORM */
+ 1632, /* GL_RG16_SNORM */
+ 1648, /* GL_RGB16_SNORM */
+ 1684, /* GL_RGBA16_SNORM */
+ 1795, /* GL_SIGNED_NORMALIZED */
+ 1469, /* GL_PRIMITIVE_RESTART */
+ 1470, /* GL_PRIMITIVE_RESTART_INDEX */
+ 1126, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ 1283, /* GL_OBJECT_TYPE */
+ 1908, /* GL_SYNC_CONDITION */
+ 1913, /* GL_SYNC_STATUS */
+ 1910, /* GL_SYNC_FLAGS */
+ 1909, /* GL_SYNC_FENCE */
+ 1912, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 2198, /* GL_UNSIGNALED */
+ 1794, /* GL_SIGNALED */
54, /* GL_ALREADY_SIGNALED */
- 2139, /* GL_TIMEOUT_EXPIRED */
+ 2144, /* GL_TIMEOUT_EXPIRED */
315, /* GL_CONDITION_SATISFIED */
- 2310, /* GL_WAIT_FAILED */
+ 2315, /* GL_WAIT_FAILED */
126, /* GL_BUFFER_ACCESS_FLAGS */
132, /* GL_BUFFER_MAP_LENGTH */
133, /* GL_BUFFER_MAP_OFFSET */
- 1155, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
- 1070, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
- 1071, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
- 1066, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
+ 1156, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
+ 1071, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
+ 1072, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
+ 1067, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
330, /* GL_CONTEXT_PROFILE_MASK */
+ 712, /* GL_GL_TEXTURE_IMMUTABLE_FORMAT */
547, /* GL_EVAL_BIT */
- 1565, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 871, /* GL_LIST_BIT */
- 2012, /* GL_TEXTURE_BIT */
- 1761, /* GL_SCISSOR_BIT */
+ 1566, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 872, /* GL_LIST_BIT */
+ 2016, /* GL_TEXTURE_BIT */
+ 1764, /* GL_SCISSOR_BIT */
30, /* GL_ALL_ATTRIB_BITS */
- 1231, /* GL_MULTISAMPLE_BIT */
+ 1232, /* GL_MULTISAMPLE_BIT */
31, /* GL_ALL_CLIENT_ATTRIB_BITS */
};
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index 52b928e41..d5a891435 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -134,6 +134,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_texture_rectangle", o(NV_texture_rectangle), GL, 2004 },
{ "GL_ARB_texture_rgb10_a2ui", o(ARB_texture_rgb10_a2ui), GL, 2009 },
{ "GL_ARB_texture_rg", o(ARB_texture_rg), GL, 2008 },
+ { "GL_ARB_texture_storage", o(ARB_texture_storage), GL, 2011 },
{ "GL_ARB_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 },
{ "GL_ARB_transform_feedback2", o(ARB_transform_feedback2), GL, 2010 },
{ "GL_ARB_transpose_matrix", o(ARB_transpose_matrix), GL, 1999 },
@@ -228,6 +229,7 @@ static const struct extension extension_table[] = {
#if FEATURE_OES_EGL_image
/* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
{ "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2, 2006 },
+ { "GL_OES_EGL_image_external", o(OES_EGL_image_external), ES1 | ES2, 2010 },
#endif
{ "GL_OES_element_index_uint", o(dummy_true), ES1 | ES2, 2005 },
{ "GL_OES_fbo_render_mipmap", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
@@ -286,6 +288,7 @@ static const struct extension extension_table[] = {
{ "GL_NV_depth_clamp", o(ARB_depth_clamp), GL, 2001 },
{ "GL_NV_draw_buffers", o(dummy_true), ES2, 2011 },
{ "GL_NV_fbo_color_attachments", o(EXT_framebuffer_object), ES2, 2010 },
+ { "GL_NV_fog_distance", o(NV_fog_distance), GL, 2001 },
{ "GL_NV_fragment_program", o(NV_fragment_program), GL, 2001 },
{ "GL_NV_fragment_program_option", o(NV_fragment_program_option), GL, 2005 },
{ "GL_NV_light_max_exponent", o(NV_light_max_exponent), GL, 1999 },
@@ -421,6 +424,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
ctx->Extensions.ARB_texture_rg = GL_TRUE;
ctx->Extensions.ARB_texture_compression_rgtc = GL_TRUE;
+ ctx->Extensions.ARB_texture_storage = GL_TRUE;
ctx->Extensions.ARB_vertex_array_object = GL_TRUE;
#if FEATURE_ARB_vertex_program
ctx->Extensions.ARB_vertex_program = GL_TRUE;
diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c
index c56062ac6..bcebf1240 100644
--- a/mesalib/src/mesa/main/fbobject.c
+++ b/mesalib/src/mesa/main/fbobject.c
@@ -1370,12 +1370,12 @@ renderbuffer_storage(GLenum target, GLenum internalFormat,
return;
}
- if (width < 1 || width > (GLsizei) ctx->Const.MaxRenderbufferSize) {
+ if (width < 0 || width > (GLsizei) ctx->Const.MaxRenderbufferSize) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(width)", func);
return;
}
- if (height < 1 || height > (GLsizei) ctx->Const.MaxRenderbufferSize) {
+ if (height < 0 || height > (GLsizei) ctx->Const.MaxRenderbufferSize) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(height)", func);
return;
}
@@ -2125,7 +2125,7 @@ _mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment,
error = !ctx->Extensions.EXT_texture_array;
break;
default:
- error = GL_FALSE;
+ error = GL_TRUE;
}
if (error) {
diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp
index b5500714b..2ce81fef6 100644
--- a/mesalib/src/mesa/main/ff_fragment_shader.cpp
+++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp
@@ -108,7 +108,7 @@ struct state_key {
/* NOTE: This array of structs must be last! (see "keySize" below) */
struct {
GLuint enabled:1;
- GLuint source_index:3; /**< TEXTURE_x_INDEX */
+ GLuint source_index:4; /**< TEXTURE_x_INDEX */
GLuint shadow:1;
GLuint ScaleShiftRGB:2;
GLuint ScaleShiftA:2;
@@ -1041,6 +1041,11 @@ static void load_texture( struct texenv_fragment_program *p, GLuint unit )
sampler_type = p->shader->symbols->get_type("samplerCube");
coords = 3;
break;
+ case TEXTURE_EXTERNAL_INDEX:
+ assert(!p->state->unit[unit].shadow);
+ sampler_type = p->shader->symbols->get_type("samplerExternalOES");
+ coords = 2;
+ break;
}
p->src_texture[unit] = new(p->mem_ctx) ir_variable(glsl_type::vec4_type,
@@ -1437,6 +1442,8 @@ create_new_program(struct gl_context *ctx, struct state_key *key)
p.shader_program->InternalSeparateShader = GL_TRUE;
state->language_version = 130;
+ if (ctx->Extensions.OES_EGL_image_external)
+ state->OES_EGL_image_external_enable = true;
_mesa_glsl_initialize_types(state);
_mesa_glsl_initialize_variables(p.instructions, state);
diff --git a/mesalib/src/mesa/main/ffvertex_prog.c b/mesalib/src/mesa/main/ffvertex_prog.c
index 2d2485c9e..846907842 100644
--- a/mesalib/src/mesa/main/ffvertex_prog.c
+++ b/mesalib/src/mesa/main/ffvertex_prog.c
@@ -61,6 +61,7 @@ struct state_key {
unsigned rescale_normals:1;
unsigned fog_source_is_depth:1;
+ unsigned fog_distance_mode:2;
unsigned separate_specular:1;
unsigned point_attenuated:1;
unsigned point_array:1;
@@ -108,7 +109,22 @@ static GLuint translate_texgen( GLboolean enabled, GLenum mode )
}
}
+#define FDM_EYE_RADIAL 0
+#define FDM_EYE_PLANE 1
+#define FDM_EYE_PLANE_ABS 2
+static GLuint translate_fog_distance_mode( GLenum mode )
+{
+ switch (mode) {
+ case GL_EYE_RADIAL_NV:
+ return FDM_EYE_RADIAL;
+ case GL_EYE_PLANE:
+ return FDM_EYE_PLANE;
+ default: /* shouldn't happen; fall through to a sensible default */
+ case GL_EYE_PLANE_ABSOLUTE_NV:
+ return FDM_EYE_PLANE_ABS;
+ }
+}
static GLboolean check_active_shininess( struct gl_context *ctx,
const struct state_key *key,
@@ -205,8 +221,10 @@ static void make_state_key( struct gl_context *ctx, struct state_key *key )
if (ctx->Transform.RescaleNormals)
key->rescale_normals = 1;
- if (ctx->Fog.FogCoordinateSource == GL_FRAGMENT_DEPTH_EXT)
+ if (ctx->Fog.FogCoordinateSource == GL_FRAGMENT_DEPTH_EXT) {
key->fog_source_is_depth = 1;
+ key->fog_distance_mode = translate_fog_distance_mode(ctx->Fog.FogDistanceMode);
+ }
if (ctx->Point._Attenuated)
key->point_attenuated = 1;
@@ -1308,14 +1326,31 @@ static void build_fog( struct tnl_program *p )
struct ureg input;
if (p->state->fog_source_is_depth) {
- input = get_eye_position_z(p);
+
+ switch (p->state->fog_distance_mode) {
+ case FDM_EYE_RADIAL: /* Z = sqrt(Xe*Xe + Ye*Ye + Ze*Ze) */
+ input = get_eye_position(p);
+ emit_op2(p, OPCODE_DP3, fog, WRITEMASK_X, input, input);
+ emit_op1(p, OPCODE_RSQ, fog, WRITEMASK_X, fog);
+ emit_op1(p, OPCODE_RCP, fog, WRITEMASK_X, fog);
+ break;
+ case FDM_EYE_PLANE: /* Z = Ze */
+ input = get_eye_position_z(p);
+ emit_op1(p, OPCODE_MOV, fog, WRITEMASK_X, input);
+ break;
+ case FDM_EYE_PLANE_ABS: /* Z = abs(Ze) */
+ input = get_eye_position_z(p);
+ emit_op1(p, OPCODE_ABS, fog, WRITEMASK_X, input);
+ break;
+ default: assert(0); break; /* can't happen */
+ }
+
}
else {
input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X);
+ emit_op1(p, OPCODE_ABS, fog, WRITEMASK_X, input);
}
- /* result.fog = {abs(f),0,0,1}; */
- emit_op1(p, OPCODE_ABS, fog, WRITEMASK_X, input);
emit_op1(p, OPCODE_MOV, fog, WRITEMASK_YZW, get_identity_param(p));
}
diff --git a/mesalib/src/mesa/main/fog.c b/mesalib/src/mesa/main/fog.c
index 88aa31a7f..d65add930 100644
--- a/mesalib/src/mesa/main/fog.c
+++ b/mesalib/src/mesa/main/fog.c
@@ -172,6 +172,19 @@ _mesa_Fogfv( GLenum pname, const GLfloat *params )
ctx->Fog.FogCoordinateSource = p;
break;
}
+ case GL_FOG_DISTANCE_MODE_NV: {
+ GLenum p = (GLenum) (GLint) *params;
+ if (!ctx->Extensions.NV_fog_distance ||
+ (p != GL_EYE_RADIAL_NV && p != GL_EYE_PLANE && p != GL_EYE_PLANE_ABSOLUTE_NV)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glFog");
+ return;
+ }
+ if (ctx->Fog.FogDistanceMode == p)
+ return;
+ FLUSH_VERTICES(ctx, _NEW_FOG);
+ ctx->Fog.FogDistanceMode = p;
+ break;
+ }
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glFog" );
return;
@@ -201,4 +214,5 @@ void _mesa_init_fog( struct gl_context * ctx )
ctx->Fog.ColorSumEnabled = GL_FALSE;
ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
ctx->Fog._Scale = 1.0f;
+ ctx->Fog.FogDistanceMode = GL_EYE_PLANE_ABSOLUTE_NV;
}
diff --git a/mesalib/src/mesa/main/format_unpack.c b/mesalib/src/mesa/main/format_unpack.c
index 2051f68fb..eaa33dfdb 100644
--- a/mesalib/src/mesa/main/format_unpack.c
+++ b/mesalib/src/mesa/main/format_unpack.c
@@ -1415,37 +1415,26 @@ _mesa_unpack_float_z_row(gl_format format, GLuint n,
typedef void (*unpack_uint_z_func)(const void *src, GLuint *dst);
static void
-unpack_uint_z_Z24_S8(const void *src, GLuint *dst)
+unpack_uint_z_Z24_X8(const void *src, GLuint *dst)
{
/* only return Z, not stencil data */
const GLuint s = *((const GLuint *) src);
- *dst = (s >> 8);
+ *dst = (s & 0xffffff00) | (s >> 24);
}
static void
-unpack_uint_z_S8_Z24(const void *src, GLuint *dst)
+unpack_uint_z_X8_Z24(const void *src, GLuint *dst)
{
/* only return Z, not stencil data */
const GLuint s = *((const GLuint *) src);
- *dst = s & 0x00ffffff;
+ *dst = (s << 8) | ((s >> 16) & 0xff);
}
static void
unpack_uint_z_Z16(const void *src, GLuint *dst)
{
- *dst = *((const GLushort *) src);
-}
-
-static void
-unpack_uint_z_X8_Z24(const void *src, GLuint *dst)
-{
- unpack_uint_z_S8_Z24(src, dst);
-}
-
-static void
-unpack_uint_z_Z24_X8(const void *src, GLuint *dst)
-{
- unpack_uint_z_Z24_S8(src, dst);
+ const GLushort s = *((const GLushort *)src);
+ *dst = (s << 16) | s;
}
static void
@@ -1466,19 +1455,15 @@ _mesa_unpack_uint_z_row(gl_format format, GLuint n,
switch (format) {
case MESA_FORMAT_Z24_S8:
- unpack = unpack_uint_z_Z24_S8;
+ case MESA_FORMAT_Z24_X8:
+ unpack = unpack_uint_z_Z24_X8;
break;
case MESA_FORMAT_S8_Z24:
- unpack = unpack_uint_z_S8_Z24;
- break;
- case MESA_FORMAT_Z16:
- unpack = unpack_uint_z_Z16;
- break;
case MESA_FORMAT_X8_Z24:
unpack = unpack_uint_z_X8_Z24;
break;
- case MESA_FORMAT_Z24_X8:
- unpack = unpack_uint_z_Z24_X8;
+ case MESA_FORMAT_Z16:
+ unpack = unpack_uint_z_Z16;
break;
case MESA_FORMAT_Z32:
unpack = unpack_uint_z_Z32;
@@ -1495,4 +1480,97 @@ _mesa_unpack_uint_z_row(gl_format format, GLuint n,
}
}
+static void
+unpack_ubyte_s_S8(const void *src, GLubyte *dst, GLuint n)
+{
+ memcpy(dst, src, n);
+}
+static void
+unpack_ubyte_s_Z24_S8(const void *src, GLubyte *dst, GLuint n)
+{
+ GLuint i;
+ const GLuint *src32 = src;
+
+ for (i = 0; i < n; i++)
+ dst[i] = src32[i] & 0xff;
+}
+
+static void
+unpack_ubyte_s_S8_Z24(const void *src, GLubyte *dst, GLuint n)
+{
+ GLuint i;
+ const GLuint *src32 = src;
+
+ for (i = 0; i < n; i++)
+ dst[i] = src32[i] >> 24;
+}
+
+static void
+unpack_ubyte_s_Z32_FLOAT_X24S8(const void *src, GLubyte *dst, GLuint n)
+{
+ GLuint i;
+ const GLuint *src32 = src;
+
+ for (i = 0; i < n; i++)
+ dst[i] = src32[i * 2 + 1] & 0xff;
+}
+
+void
+_mesa_unpack_ubyte_stencil_row(gl_format format, GLuint n,
+ const void *src, GLubyte *dst)
+{
+ switch (format) {
+ case MESA_FORMAT_S8:
+ unpack_ubyte_s_S8(src, dst, n);
+ break;
+ case MESA_FORMAT_Z24_S8:
+ unpack_ubyte_s_Z24_S8(src, dst, n);
+ break;
+ case MESA_FORMAT_S8_Z24:
+ unpack_ubyte_s_S8_Z24(src, dst, n);
+ break;
+ case MESA_FORMAT_Z32_FLOAT_X24S8:
+ unpack_ubyte_s_Z32_FLOAT_X24S8(src, dst, n);
+ break;
+ default:
+ _mesa_problem(NULL, "bad format %s in _mesa_unpack_ubyte_s_row",
+ _mesa_get_format_name(format));
+ return;
+ }
+}
+
+static void
+unpack_uint_24_8_depth_stencil_S8_Z24(const GLuint *src, GLuint *dst, GLuint n)
+{
+ GLuint i;
+
+ for (i = 0; i < n; i++) {
+ GLuint val = src[i];
+ dst[i] = val >> 24 | val << 8;
+ }
+}
+
+static void
+unpack_uint_24_8_depth_stencil_Z24_S8(const GLuint *src, GLuint *dst, GLuint n)
+{
+ memcpy(dst, src, n * 4);
+}
+
+void
+_mesa_unpack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
+ const void *src, GLuint *dst)
+{
+ switch (format) {
+ case MESA_FORMAT_Z24_S8:
+ unpack_uint_24_8_depth_stencil_Z24_S8(src, dst, n);
+ break;
+ case MESA_FORMAT_S8_Z24:
+ unpack_uint_24_8_depth_stencil_S8_Z24(src, dst, n);
+ break;
+ default:
+ _mesa_problem(NULL, "bad format %s in _mesa_unpack_ubyte_s_row",
+ _mesa_get_format_name(format));
+ return;
+ }
+}
diff --git a/mesalib/src/mesa/main/format_unpack.h b/mesalib/src/mesa/main/format_unpack.h
index c37727d91..a8a829c88 100644
--- a/mesalib/src/mesa/main/format_unpack.h
+++ b/mesalib/src/mesa/main/format_unpack.h
@@ -45,5 +45,13 @@ void
_mesa_unpack_uint_z_row(gl_format format, GLuint n,
const void *src, GLuint *dst);
+void
+_mesa_unpack_ubyte_stencil_row(gl_format format, GLuint n,
+ const void *src, GLubyte *dst);
+
+void
+_mesa_unpack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
+ const void *src, GLuint *dst);
+
#endif /* FORMAT_UNPACK_H */
diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c
index 6307f8e4d..c6febb0e5 100644
--- a/mesalib/src/mesa/main/formats.c
+++ b/mesalib/src/mesa/main/formats.c
@@ -2444,3 +2444,321 @@ _mesa_format_to_type_and_comps(gl_format format,
*comps = 1;
}
}
+
+/**
+ * Returns a MESA_FORMAT describing pixels with the given format/type if
+ * available, or MESA_FORMAT_NONE.
+ *
+ * If a format is returned, it should be suitable to memcpy
+ * _mesa_get_format_bytes() at a time to move the pixel data.
+ */
+GLboolean
+_mesa_format_matches_format_and_type(gl_format gl_format,
+ GLenum format, GLenum type)
+{
+ const GLboolean littleEndian = _mesa_little_endian();
+
+ /* Note: When reading a GL format/type combination, the format lists channel
+ * assignments from most significant channel in the type to least
+ * significant. A type with _REV indicates that the assignments are swapped,
+ * so they are listed from least significant to most significant.
+ *
+ * For sanity, please keep this switch statement ordered the same as the enum
+ * in formats.h.
+ *
+ * This matching assumes that GL_PACK/UNPACK_SWAP_BYTES is unset.
+ */
+
+ switch (gl_format) {
+
+ case MESA_FORMAT_NONE:
+ case MESA_FORMAT_COUNT:
+ return GL_FALSE;
+
+ case MESA_FORMAT_RGBA8888:
+ return ((format == GL_RGBA && (type == GL_UNSIGNED_INT_8_8_8_8 ||
+ (type == GL_UNSIGNED_BYTE && !littleEndian))) ||
+ (format == GL_ABGR_EXT && (type == GL_UNSIGNED_INT_8_8_8_8_REV ||
+ (type == GL_UNSIGNED_BYTE && littleEndian))));
+
+ case MESA_FORMAT_RGBA8888_REV:
+ return ((format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8_REV));
+
+ case MESA_FORMAT_ARGB8888:
+ return ((format == GL_BGRA && (type == GL_UNSIGNED_INT_8_8_8_8_REV ||
+ (type == GL_UNSIGNED_BYTE && littleEndian))));
+
+ case MESA_FORMAT_ARGB8888_REV:
+ return ((format == GL_BGRA && (type == GL_UNSIGNED_INT_8_8_8_8 ||
+ (type == GL_UNSIGNED_BYTE && !littleEndian))));
+
+ case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_XRGB8888_REV:
+ return GL_FALSE;
+
+ case MESA_FORMAT_RGB888:
+ return format == GL_RGB && type == GL_UNSIGNED_BYTE && littleEndian;
+
+ case MESA_FORMAT_BGR888:
+ return GL_FALSE;
+
+ case MESA_FORMAT_RGB565:
+ return format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5;
+ case MESA_FORMAT_RGB565_REV:
+ /* Some of the 16-bit MESA_FORMATs that would seem to correspond to
+ * GL_UNSIGNED_SHORT_* are byte-swapped instead of channel-reversed,
+ * according to formats.h, so they can't be matched.
+ */
+ return GL_FALSE;
+
+ case MESA_FORMAT_ARGB4444:
+ return format == GL_BGRA && type == GL_UNSIGNED_SHORT_4_4_4_4_REV;
+ case MESA_FORMAT_ARGB4444_REV:
+ return GL_FALSE;
+
+ case MESA_FORMAT_RGBA5551:
+ return format == GL_RGBA && type == GL_UNSIGNED_SHORT_5_5_5_1;
+
+ case MESA_FORMAT_ARGB1555:
+ return format == GL_BGRA && type == GL_UNSIGNED_SHORT_1_5_5_5_REV;
+ case MESA_FORMAT_ARGB1555_REV:
+ return GL_FALSE;
+
+ case MESA_FORMAT_AL44:
+ return GL_FALSE;
+ case MESA_FORMAT_AL88:
+ return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE && littleEndian;
+ case MESA_FORMAT_AL88_REV:
+ return GL_FALSE;
+
+ case MESA_FORMAT_AL1616:
+ return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_SHORT && littleEndian;
+ case MESA_FORMAT_AL1616_REV:
+ return GL_FALSE;
+
+ case MESA_FORMAT_RGB332:
+ return format == GL_RGB && type == GL_UNSIGNED_BYTE_3_3_2;
+
+ case MESA_FORMAT_A8:
+ return format == GL_ALPHA && type == GL_UNSIGNED_BYTE;
+ case MESA_FORMAT_A16:
+ return format == GL_ALPHA && type == GL_UNSIGNED_SHORT && littleEndian;
+ case MESA_FORMAT_L8:
+ return format == GL_LUMINANCE && type == GL_UNSIGNED_BYTE;
+ case MESA_FORMAT_L16:
+ return format == GL_LUMINANCE && type == GL_UNSIGNED_SHORT && littleEndian;
+ case MESA_FORMAT_I8:
+ return format == GL_INTENSITY && type == GL_UNSIGNED_BYTE;
+ case MESA_FORMAT_I16:
+ return format == GL_INTENSITY && type == GL_UNSIGNED_SHORT && littleEndian;
+
+ case MESA_FORMAT_YCBCR:
+ case MESA_FORMAT_YCBCR_REV:
+ return GL_FALSE;
+
+ case MESA_FORMAT_R8:
+ return format == GL_RED && type == GL_UNSIGNED_BYTE;
+ case MESA_FORMAT_RG88:
+ return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE && littleEndian;
+ case MESA_FORMAT_RG88_REV:
+ return GL_FALSE;
+
+ case MESA_FORMAT_R16:
+ return format == GL_RED && type == GL_UNSIGNED_SHORT && littleEndian;
+ case MESA_FORMAT_RG1616:
+ return format == GL_RG && type == GL_UNSIGNED_SHORT && littleEndian;
+ case MESA_FORMAT_RG1616_REV:
+ return GL_FALSE;
+
+ case MESA_FORMAT_ARGB2101010:
+ return format == GL_BGRA && type == GL_UNSIGNED_INT_2_10_10_10_REV;
+
+ case MESA_FORMAT_Z24_S8:
+ return format == GL_DEPTH_STENCIL && type == GL_UNSIGNED_INT_24_8;
+ case MESA_FORMAT_Z24_X8:
+ case MESA_FORMAT_S8_Z24:
+ return GL_FALSE;
+
+ case MESA_FORMAT_Z16:
+ return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_SHORT;
+
+ case MESA_FORMAT_X8_Z24:
+ return GL_FALSE;
+
+ case MESA_FORMAT_Z32:
+ return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_INT;
+
+ case MESA_FORMAT_S8:
+ return GL_FALSE;
+
+ case MESA_FORMAT_SRGB8:
+ case MESA_FORMAT_SRGBA8:
+ case MESA_FORMAT_SARGB8:
+ case MESA_FORMAT_SL8:
+ case MESA_FORMAT_SLA8:
+ case MESA_FORMAT_SRGB_DXT1:
+ case MESA_FORMAT_SRGBA_DXT1:
+ case MESA_FORMAT_SRGBA_DXT3:
+ case MESA_FORMAT_SRGBA_DXT5:
+ return GL_FALSE;
+
+ case MESA_FORMAT_RGB_FXT1:
+ case MESA_FORMAT_RGBA_FXT1:
+ case MESA_FORMAT_RGB_DXT1:
+ case MESA_FORMAT_RGBA_DXT1:
+ case MESA_FORMAT_RGBA_DXT3:
+ case MESA_FORMAT_RGBA_DXT5:
+ return GL_FALSE;
+
+ case MESA_FORMAT_RGBA_FLOAT32:
+ return format == GL_RGBA && type == GL_FLOAT;
+ case MESA_FORMAT_RGBA_FLOAT16:
+ return format == GL_RGBA && type == GL_HALF_FLOAT;
+
+ case MESA_FORMAT_RGB_FLOAT32:
+ return format == GL_RGB && type == GL_FLOAT;
+ case MESA_FORMAT_RGB_FLOAT16:
+ return format == GL_RGB && type == GL_HALF_FLOAT;
+
+ case MESA_FORMAT_ALPHA_FLOAT32:
+ return format == GL_ALPHA && type == GL_FLOAT;
+ case MESA_FORMAT_ALPHA_FLOAT16:
+ return format == GL_ALPHA && type == GL_HALF_FLOAT;
+
+ case MESA_FORMAT_LUMINANCE_FLOAT32:
+ return format == GL_LUMINANCE && type == GL_FLOAT;
+ case MESA_FORMAT_LUMINANCE_FLOAT16:
+ return format == GL_LUMINANCE && type == GL_HALF_FLOAT;
+
+ case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
+ return format == GL_LUMINANCE_ALPHA && type == GL_FLOAT;
+ case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
+ return format == GL_LUMINANCE_ALPHA && type == GL_HALF_FLOAT;
+
+ case MESA_FORMAT_INTENSITY_FLOAT32:
+ return format == GL_INTENSITY && type == GL_FLOAT;
+ case MESA_FORMAT_INTENSITY_FLOAT16:
+ return format == GL_INTENSITY && type == GL_HALF_FLOAT;
+
+ case MESA_FORMAT_R_FLOAT32:
+ return format == GL_RED && type == GL_FLOAT;
+ case MESA_FORMAT_R_FLOAT16:
+ return format == GL_RED && type == GL_HALF_FLOAT;
+
+ case MESA_FORMAT_RG_FLOAT32:
+ return format == GL_RG && type == GL_FLOAT;
+ case MESA_FORMAT_RG_FLOAT16:
+ return format == GL_RG && type == GL_HALF_FLOAT;
+
+ /* FINISHME: What do we want to do for GL_EXT_texture_integer? */
+ case MESA_FORMAT_ALPHA_UINT8:
+ case MESA_FORMAT_ALPHA_UINT16:
+ case MESA_FORMAT_ALPHA_UINT32:
+ case MESA_FORMAT_ALPHA_INT8:
+ case MESA_FORMAT_ALPHA_INT16:
+ case MESA_FORMAT_ALPHA_INT32:
+ return GL_FALSE;
+
+ case MESA_FORMAT_INTENSITY_UINT8:
+ case MESA_FORMAT_INTENSITY_UINT16:
+ case MESA_FORMAT_INTENSITY_UINT32:
+ case MESA_FORMAT_INTENSITY_INT8:
+ case MESA_FORMAT_INTENSITY_INT16:
+ case MESA_FORMAT_INTENSITY_INT32:
+ return GL_FALSE;
+
+ case MESA_FORMAT_LUMINANCE_UINT8:
+ case MESA_FORMAT_LUMINANCE_UINT16:
+ case MESA_FORMAT_LUMINANCE_UINT32:
+ case MESA_FORMAT_LUMINANCE_INT8:
+ case MESA_FORMAT_LUMINANCE_INT16:
+ case MESA_FORMAT_LUMINANCE_INT32:
+ return GL_FALSE;
+
+ case MESA_FORMAT_LUMINANCE_ALPHA_UINT8:
+ case MESA_FORMAT_LUMINANCE_ALPHA_UINT16:
+ case MESA_FORMAT_LUMINANCE_ALPHA_UINT32:
+ case MESA_FORMAT_LUMINANCE_ALPHA_INT8:
+ case MESA_FORMAT_LUMINANCE_ALPHA_INT16:
+ case MESA_FORMAT_LUMINANCE_ALPHA_INT32:
+ return GL_FALSE;
+
+ case MESA_FORMAT_R_INT8:
+ case MESA_FORMAT_RG_INT8:
+ case MESA_FORMAT_RGB_INT8:
+ case MESA_FORMAT_RGBA_INT8:
+ case MESA_FORMAT_R_INT16:
+ case MESA_FORMAT_RG_INT16:
+ case MESA_FORMAT_RGB_INT16:
+ case MESA_FORMAT_RGBA_INT16:
+ case MESA_FORMAT_R_INT32:
+ case MESA_FORMAT_RG_INT32:
+ case MESA_FORMAT_RGB_INT32:
+ case MESA_FORMAT_RGBA_INT32:
+ return GL_FALSE;
+
+ case MESA_FORMAT_R_UINT8:
+ case MESA_FORMAT_RG_UINT8:
+ case MESA_FORMAT_RGB_UINT8:
+ case MESA_FORMAT_RGBA_UINT8:
+ case MESA_FORMAT_R_UINT16:
+ case MESA_FORMAT_RG_UINT16:
+ case MESA_FORMAT_RGB_UINT16:
+ case MESA_FORMAT_RGBA_UINT16:
+ case MESA_FORMAT_R_UINT32:
+ case MESA_FORMAT_RG_UINT32:
+ case MESA_FORMAT_RGB_UINT32:
+ case MESA_FORMAT_RGBA_UINT32:
+ return GL_FALSE;
+
+ case MESA_FORMAT_DUDV8:
+ case MESA_FORMAT_SIGNED_R8:
+ case MESA_FORMAT_SIGNED_RG88_REV:
+ case MESA_FORMAT_SIGNED_RGBX8888:
+ case MESA_FORMAT_SIGNED_RGBA8888:
+ case MESA_FORMAT_SIGNED_RGBA8888_REV:
+ case MESA_FORMAT_SIGNED_R16:
+ case MESA_FORMAT_SIGNED_GR1616:
+ case MESA_FORMAT_SIGNED_RGB_16:
+ case MESA_FORMAT_SIGNED_RGBA_16:
+ case MESA_FORMAT_RGBA_16:
+ /* FINISHME: SNORM */
+ return GL_FALSE;
+
+ case MESA_FORMAT_RED_RGTC1:
+ case MESA_FORMAT_SIGNED_RED_RGTC1:
+ case MESA_FORMAT_RG_RGTC2:
+ case MESA_FORMAT_SIGNED_RG_RGTC2:
+ return GL_FALSE;
+
+ case MESA_FORMAT_L_LATC1:
+ case MESA_FORMAT_SIGNED_L_LATC1:
+ case MESA_FORMAT_LA_LATC2:
+ case MESA_FORMAT_SIGNED_LA_LATC2:
+ return GL_FALSE;
+
+ case MESA_FORMAT_SIGNED_A8:
+ case MESA_FORMAT_SIGNED_L8:
+ case MESA_FORMAT_SIGNED_AL88:
+ case MESA_FORMAT_SIGNED_I8:
+ case MESA_FORMAT_SIGNED_A16:
+ case MESA_FORMAT_SIGNED_L16:
+ case MESA_FORMAT_SIGNED_AL1616:
+ case MESA_FORMAT_SIGNED_I16:
+ /* FINISHME: SNORM */
+ return GL_FALSE;
+
+ case MESA_FORMAT_RGB9_E5_FLOAT:
+ return format == GL_RGB && type == GL_UNSIGNED_INT_5_9_9_9_REV;
+ case MESA_FORMAT_R11_G11_B10_FLOAT:
+ return format == GL_RGB && type == GL_UNSIGNED_INT_10F_11F_11F_REV;
+
+ case MESA_FORMAT_Z32_FLOAT:
+ return format == GL_DEPTH_COMPONENT && type == GL_FLOAT;
+
+ case MESA_FORMAT_Z32_FLOAT_X24S8:
+ return GL_FALSE;
+ }
+
+ return GL_FALSE;
+}
diff --git a/mesalib/src/mesa/main/formats.h b/mesalib/src/mesa/main/formats.h
index 12758f03e..f24d52548 100644
--- a/mesalib/src/mesa/main/formats.h
+++ b/mesalib/src/mesa/main/formats.h
@@ -318,5 +318,8 @@ _mesa_get_uncompressed_format(gl_format format);
extern GLuint
_mesa_format_num_components(gl_format format);
+GLboolean
+_mesa_format_matches_format_and_type(gl_format gl_format,
+ GLenum format, GLenum type);
#endif /* FORMATS_H */
diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c
index 3c388e56e..d8a063876 100644
--- a/mesalib/src/mesa/main/get.c
+++ b/mesalib/src/mesa/main/get.c
@@ -295,6 +295,7 @@ EXTRA_EXT(MESA_texture_array);
EXTRA_EXT2(EXT_secondary_color, ARB_vertex_program);
EXTRA_EXT(EXT_secondary_color);
EXTRA_EXT(EXT_fog_coord);
+EXTRA_EXT(NV_fog_distance);
EXTRA_EXT(EXT_texture_filter_anisotropic);
EXTRA_EXT(IBM_rasterpos_clip);
EXTRA_EXT(NV_point_sprite);
@@ -331,6 +332,7 @@ EXTRA_EXT(ARB_color_buffer_float);
EXTRA_EXT(ARB_copy_buffer);
EXTRA_EXT(EXT_framebuffer_sRGB);
EXTRA_EXT(ARB_texture_buffer_object);
+EXTRA_EXT(OES_EGL_image_external);
static const int
extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program[] = {
@@ -761,6 +763,12 @@ static const struct value_desc values[] = {
{ GL_SHADER_BINARY_FORMATS, CONST(0), NO_EXTRA },
#endif /* FEATURE_ES2 */
+ /* GL_OES_EGL_image_external */
+ { GL_TEXTURE_BINDING_EXTERNAL_OES, LOC_CUSTOM,
+ TYPE_INT, TEXTURE_EXTERNAL_INDEX, extra_OES_EGL_image_external },
+ { GL_TEXTURE_EXTERNAL_OES, LOC_CUSTOM,
+ TYPE_BOOLEAN, 0, extra_OES_EGL_image_external },
+
#if FEATURE_GL
/* Remaining enums are only in OpenGL */
{ 0, 0, TYPE_API_MASK, API_OPENGL_BIT, NO_EXTRA },
@@ -972,6 +980,10 @@ static const struct value_desc values[] = {
{ GL_FOG_COORDINATE_SOURCE_EXT, CONTEXT_ENUM(Fog.FogCoordinateSource),
extra_EXT_fog_coord },
+ /* GL_NV_fog_distance */
+ { GL_FOG_DISTANCE_MODE_NV, CONTEXT_ENUM(Fog.FogDistanceMode),
+ extra_NV_fog_distance },
+
/* GL_IBM_rasterpos_clip */
{ GL_RASTER_POSITION_UNCLIPPED_IBM,
CONTEXT_BOOL(Transform.RasterPositionUnclipped),
@@ -1414,6 +1426,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
case GL_TEXTURE_2D_ARRAY_EXT:
case GL_TEXTURE_CUBE_MAP_ARB:
case GL_TEXTURE_RECTANGLE_NV:
+ case GL_TEXTURE_EXTERNAL_OES:
v->value_bool = _mesa_IsEnabled(d->pname);
break;
@@ -1591,6 +1604,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
case GL_TEXTURE_BINDING_CUBE_MAP_ARB:
case GL_TEXTURE_BINDING_RECTANGLE_NV:
+ case GL_TEXTURE_BINDING_EXTERNAL_OES:
unit = ctx->Texture.CurrentUnit;
v->value_int =
ctx->Texture.Unit[unit].CurrentTex[d->offset]->Name;
diff --git a/mesalib/src/mesa/main/glheader.h b/mesalib/src/mesa/main/glheader.h
index 0df811986..c4fb1570d 100644
--- a/mesalib/src/mesa/main/glheader.h
+++ b/mesalib/src/mesa/main/glheader.h
@@ -66,6 +66,14 @@ typedef void *GLeglImageOES;
#endif
+#ifndef GL_OES_EGL_image_external
+#define GL_TEXTURE_EXTERNAL_OES 0x8D65
+#define GL_SAMPLER_EXTERNAL_OES 0x8D66
+#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
+#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
+#endif
+
+
#ifndef GL_OES_point_size_array
#define GL_POINT_SIZE_ARRAY_OES 0x8B9C
#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
diff --git a/mesalib/src/mesa/main/mipmap.c b/mesalib/src/mesa/main/mipmap.c
index 46d71bb22..461de9d1b 100644
--- a/mesalib/src/mesa/main/mipmap.c
+++ b/mesalib/src/mesa/main/mipmap.c
@@ -1751,6 +1751,7 @@ _mesa_generate_mipmap_level(GLenum target,
}
break;
case GL_TEXTURE_RECTANGLE_NV:
+ case GL_TEXTURE_EXTERNAL_OES:
/* no mipmaps, do nothing */
break;
default:
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index aa3fa6aec..61909727d 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -884,6 +884,7 @@ struct gl_fog_attrib
GLboolean ColorSumEnabled;
GLenum FogCoordinateSource; /**< GL_EXT_fog_coord */
GLfloat _Scale; /**< (End == Start) ? 1.0 : 1.0 / (End - Start) */
+ GLenum FogDistanceMode; /**< GL_NV_fog_distance */
};
@@ -1165,6 +1166,7 @@ typedef enum
TEXTURE_BUFFER_INDEX,
TEXTURE_2D_ARRAY_INDEX,
TEXTURE_1D_ARRAY_INDEX,
+ TEXTURE_EXTERNAL_INDEX,
TEXTURE_CUBE_INDEX,
TEXTURE_3D_INDEX,
TEXTURE_RECT_INDEX,
@@ -1182,6 +1184,7 @@ typedef enum
#define TEXTURE_BUFFER_BIT (1 << TEXTURE_BUFFER_INDEX)
#define TEXTURE_2D_ARRAY_BIT (1 << TEXTURE_2D_ARRAY_INDEX)
#define TEXTURE_1D_ARRAY_BIT (1 << TEXTURE_1D_ARRAY_INDEX)
+#define TEXTURE_EXTERNAL_BIT (1 << TEXTURE_EXTERNAL_INDEX)
#define TEXTURE_CUBE_BIT (1 << TEXTURE_CUBE_INDEX)
#define TEXTURE_3D_BIT (1 << TEXTURE_3D_INDEX)
#define TEXTURE_RECT_BIT (1 << TEXTURE_RECT_INDEX)
@@ -1334,6 +1337,7 @@ struct gl_texture_object
GLboolean _Complete; /**< Is texture object complete? */
GLboolean _RenderToTexture; /**< Any rendering to this texture? */
GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */
+ GLboolean Immutable; /**< GL_ARB_texture_storage */
/** Actual texture images, indexed by [cube face] and [mipmap level] */
struct gl_texture_image *Image[MAX_FACES][MAX_TEXTURE_LEVELS];
@@ -1342,6 +1346,9 @@ struct gl_texture_object
struct gl_buffer_object *BufferObject;
GLenum BufferObjectFormat;
+ /** GL_OES_EGL_image_external */
+ GLint RequiredTextureImageUnits;
+
/**
* \name For device driver.
* Note: instead of attaching driver data to this pointer, it's preferable
@@ -2826,6 +2833,7 @@ struct gl_extensions
GLboolean ARB_texture_non_power_of_two;
GLboolean ARB_texture_rg;
GLboolean ARB_texture_rgb10_a2ui;
+ GLboolean ARB_texture_storage;
GLboolean ARB_timer_query;
GLboolean ARB_transform_feedback2;
GLboolean ARB_transpose_matrix;
@@ -2900,6 +2908,7 @@ struct gl_extensions
GLboolean MESA_texture_array;
GLboolean NV_blend_square;
GLboolean NV_conditional_render;
+ GLboolean NV_fog_distance;
GLboolean NV_fragment_program;
GLboolean NV_fragment_program_option;
GLboolean NV_light_max_exponent;
@@ -2916,6 +2925,7 @@ struct gl_extensions
GLboolean S3_s3tc;
GLboolean OES_EGL_image;
GLboolean OES_draw_texture;
+ GLboolean OES_EGL_image_external;
GLboolean extension_sentinel;
/** The extension string */
const GLubyte *String;
diff --git a/mesalib/src/mesa/main/pack.c b/mesalib/src/mesa/main/pack.c
index ecdeaf5dc..539a06c9a 100644
--- a/mesalib/src/mesa/main/pack.c
+++ b/mesalib/src/mesa/main/pack.c
@@ -1983,6 +1983,7 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
break;
default:
_mesa_problem(ctx, "bad type in _mesa_pack_rgba_span_float");
+ free(luminance);
return;
}
diff --git a/mesalib/src/mesa/main/remap_helper.h b/mesalib/src/mesa/main/remap_helper.h
index 5ea2bb62c..db13fb985 100644
--- a/mesalib/src/mesa/main/remap_helper.h
+++ b/mesalib/src/mesa/main/remap_helper.h
@@ -220,4865 +220,4889 @@ static const char _mesa_function_pool[] =
"iif\0"
"glListParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[1272]: SecondaryColor3bEXT (will be remapped) */
+ /* _mesa_function_pool[1272]: TexStorage1D (will be remapped) */
+ "iiii\0"
+ "glTexStorage1D\0"
+ "\0"
+ /* _mesa_function_pool[1293]: SecondaryColor3bEXT (will be remapped) */
"iii\0"
"glSecondaryColor3b\0"
"glSecondaryColor3bEXT\0"
"\0"
- /* _mesa_function_pool[1318]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[1339]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
"pppp\0"
"glTexCoord4fColor4fNormal3fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[1364]: GetnPolygonStippleARB (will be remapped) */
+ /* _mesa_function_pool[1385]: GetnPolygonStippleARB (will be remapped) */
"ip\0"
"glGetnPolygonStippleARB\0"
"\0"
- /* _mesa_function_pool[1392]: GetPixelMapfv (offset 271) */
+ /* _mesa_function_pool[1413]: GetPixelMapfv (offset 271) */
"ip\0"
"glGetPixelMapfv\0"
"\0"
- /* _mesa_function_pool[1412]: Color3uiv (offset 22) */
+ /* _mesa_function_pool[1433]: Color3uiv (offset 22) */
"p\0"
"glColor3uiv\0"
"\0"
- /* _mesa_function_pool[1427]: IsEnabled (offset 286) */
+ /* _mesa_function_pool[1448]: IsEnabled (offset 286) */
"i\0"
"glIsEnabled\0"
"\0"
- /* _mesa_function_pool[1442]: VertexAttrib4svNV (will be remapped) */
+ /* _mesa_function_pool[1463]: VertexAttrib4svNV (will be remapped) */
"ip\0"
"glVertexAttrib4svNV\0"
"\0"
- /* _mesa_function_pool[1466]: EvalCoord2fv (offset 235) */
+ /* _mesa_function_pool[1487]: EvalCoord2fv (offset 235) */
"p\0"
"glEvalCoord2fv\0"
"\0"
- /* _mesa_function_pool[1484]: GetBufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1505]: GetBufferSubDataARB (will be remapped) */
"iiip\0"
"glGetBufferSubData\0"
"glGetBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1531]: BufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1552]: BufferSubDataARB (will be remapped) */
"iiip\0"
"glBufferSubData\0"
"glBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1572]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1593]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1610]: AttachShader (will be remapped) */
+ /* _mesa_function_pool[1631]: AttachShader (will be remapped) */
"ii\0"
"glAttachShader\0"
"\0"
- /* _mesa_function_pool[1629]: GetCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[1650]: GetCombinerInputParameterfvNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[1668]: MultiTexCoordP2ui (will be remapped) */
+ /* _mesa_function_pool[1689]: MultiTexCoordP2ui (will be remapped) */
"iii\0"
"glMultiTexCoordP2ui\0"
"\0"
- /* _mesa_function_pool[1693]: VertexAttrib2fARB (will be remapped) */
+ /* _mesa_function_pool[1714]: VertexAttrib2fARB (will be remapped) */
"iff\0"
"glVertexAttrib2f\0"
"glVertexAttrib2fARB\0"
"\0"
- /* _mesa_function_pool[1735]: GetDebugLogLengthMESA (dynamic) */
+ /* _mesa_function_pool[1756]: GetDebugLogLengthMESA (dynamic) */
"iii\0"
"glGetDebugLogLengthMESA\0"
"\0"
- /* _mesa_function_pool[1764]: GetMapiv (offset 268) */
+ /* _mesa_function_pool[1785]: GetMapiv (offset 268) */
"iip\0"
"glGetMapiv\0"
"\0"
- /* _mesa_function_pool[1780]: VertexAttrib3fARB (will be remapped) */
+ /* _mesa_function_pool[1801]: VertexAttrib3fARB (will be remapped) */
"ifff\0"
"glVertexAttrib3f\0"
"glVertexAttrib3fARB\0"
"\0"
- /* _mesa_function_pool[1823]: Indexubv (offset 316) */
+ /* _mesa_function_pool[1844]: Indexubv (offset 316) */
"p\0"
"glIndexubv\0"
"\0"
- /* _mesa_function_pool[1837]: GetQueryivARB (will be remapped) */
+ /* _mesa_function_pool[1858]: GetQueryivARB (will be remapped) */
"iip\0"
"glGetQueryiv\0"
"glGetQueryivARB\0"
"\0"
- /* _mesa_function_pool[1871]: TexImage3D (offset 371) */
+ /* _mesa_function_pool[1892]: TexImage3D (offset 371) */
"iiiiiiiiip\0"
"glTexImage3D\0"
"glTexImage3DEXT\0"
"\0"
- /* _mesa_function_pool[1912]: BindFragDataLocationEXT (will be remapped) */
+ /* _mesa_function_pool[1933]: BindFragDataLocationEXT (will be remapped) */
"iip\0"
"glBindFragDataLocationEXT\0"
"glBindFragDataLocation\0"
"\0"
- /* _mesa_function_pool[1966]: TexCoordP4ui (will be remapped) */
+ /* _mesa_function_pool[1987]: TexCoordP4ui (will be remapped) */
"ii\0"
"glTexCoordP4ui\0"
"\0"
- /* _mesa_function_pool[1985]: ReplacementCodeuiVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[2006]: ReplacementCodeuiVertex3fvSUN (dynamic) */
"pp\0"
"glReplacementCodeuiVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[2021]: EdgeFlagPointer (offset 312) */
+ /* _mesa_function_pool[2042]: EdgeFlagPointer (offset 312) */
"ip\0"
"glEdgeFlagPointer\0"
"\0"
- /* _mesa_function_pool[2043]: Color3ubv (offset 20) */
+ /* _mesa_function_pool[2064]: Color3ubv (offset 20) */
"p\0"
"glColor3ubv\0"
"\0"
- /* _mesa_function_pool[2058]: GetQueryObjectivARB (will be remapped) */
+ /* _mesa_function_pool[2079]: GetQueryObjectivARB (will be remapped) */
"iip\0"
"glGetQueryObjectiv\0"
"glGetQueryObjectivARB\0"
"\0"
- /* _mesa_function_pool[2104]: Vertex3dv (offset 135) */
+ /* _mesa_function_pool[2125]: Vertex3dv (offset 135) */
"p\0"
"glVertex3dv\0"
"\0"
- /* _mesa_function_pool[2119]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[2140]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[2166]: CompressedTexSubImage2DARB (will be remapped) */
+ /* _mesa_function_pool[2187]: CompressedTexSubImage2DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexSubImage2D\0"
"glCompressedTexSubImage2DARB\0"
"\0"
- /* _mesa_function_pool[2232]: CombinerOutputNV (will be remapped) */
+ /* _mesa_function_pool[2253]: CombinerOutputNV (will be remapped) */
"iiiiiiiiii\0"
"glCombinerOutputNV\0"
"\0"
- /* _mesa_function_pool[2263]: VertexAttribs3fvNV (will be remapped) */
+ /* _mesa_function_pool[2284]: VertexAttribs3fvNV (will be remapped) */
"iip\0"
"glVertexAttribs3fvNV\0"
"\0"
- /* _mesa_function_pool[2289]: GetnMapivARB (will be remapped) */
+ /* _mesa_function_pool[2310]: GetnMapivARB (will be remapped) */
"iiip\0"
"glGetnMapivARB\0"
"\0"
- /* _mesa_function_pool[2310]: Uniform2fARB (will be remapped) */
+ /* _mesa_function_pool[2331]: Uniform2fARB (will be remapped) */
"iff\0"
"glUniform2f\0"
"glUniform2fARB\0"
"\0"
- /* _mesa_function_pool[2342]: LightModeliv (offset 166) */
+ /* _mesa_function_pool[2363]: LightModeliv (offset 166) */
"ip\0"
"glLightModeliv\0"
"\0"
- /* _mesa_function_pool[2361]: VertexAttrib1svARB (will be remapped) */
+ /* _mesa_function_pool[2382]: VertexAttrib1svARB (will be remapped) */
"ip\0"
"glVertexAttrib1sv\0"
"glVertexAttrib1svARB\0"
"\0"
- /* _mesa_function_pool[2404]: VertexAttribs1dvNV (will be remapped) */
+ /* _mesa_function_pool[2425]: VertexAttribs1dvNV (will be remapped) */
"iip\0"
"glVertexAttribs1dvNV\0"
"\0"
- /* _mesa_function_pool[2430]: VertexP3ui (will be remapped) */
+ /* _mesa_function_pool[2451]: VertexP3ui (will be remapped) */
"ii\0"
"glVertexP3ui\0"
"\0"
- /* _mesa_function_pool[2447]: Uniform2ivARB (will be remapped) */
+ /* _mesa_function_pool[2468]: Uniform2ivARB (will be remapped) */
"iip\0"
"glUniform2iv\0"
"glUniform2ivARB\0"
"\0"
- /* _mesa_function_pool[2481]: GetImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[2502]: GetImageTransformParameterfvHP (dynamic) */
"iip\0"
"glGetImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[2519]: Normal3bv (offset 53) */
+ /* _mesa_function_pool[2540]: Normal3bv (offset 53) */
"p\0"
"glNormal3bv\0"
"\0"
- /* _mesa_function_pool[2534]: TexGeniv (offset 193) */
+ /* _mesa_function_pool[2555]: TexGeniv (offset 193) */
"iip\0"
"glTexGeniv\0"
"\0"
- /* _mesa_function_pool[2550]: TexCoordP1uiv (will be remapped) */
+ /* _mesa_function_pool[2571]: TexCoordP1uiv (will be remapped) */
"ip\0"
"glTexCoordP1uiv\0"
"\0"
- /* _mesa_function_pool[2570]: WeightubvARB (dynamic) */
+ /* _mesa_function_pool[2591]: WeightubvARB (dynamic) */
"ip\0"
"glWeightubvARB\0"
"\0"
- /* _mesa_function_pool[2589]: VertexAttrib1fvNV (will be remapped) */
+ /* _mesa_function_pool[2610]: VertexAttrib1fvNV (will be remapped) */
"ip\0"
"glVertexAttrib1fvNV\0"
"\0"
- /* _mesa_function_pool[2613]: Vertex3iv (offset 139) */
+ /* _mesa_function_pool[2634]: Vertex3iv (offset 139) */
"p\0"
"glVertex3iv\0"
"\0"
- /* _mesa_function_pool[2628]: CopyConvolutionFilter1D (offset 354) */
+ /* _mesa_function_pool[2649]: CopyConvolutionFilter1D (offset 354) */
"iiiii\0"
"glCopyConvolutionFilter1D\0"
"glCopyConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[2690]: VertexAttribI1uiEXT (will be remapped) */
+ /* _mesa_function_pool[2711]: VertexAttribI1uiEXT (will be remapped) */
"ii\0"
"glVertexAttribI1uiEXT\0"
"glVertexAttribI1ui\0"
"\0"
- /* _mesa_function_pool[2735]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[2756]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[2783]: TexCoordP1ui (will be remapped) */
+ /* _mesa_function_pool[2804]: TexCoordP1ui (will be remapped) */
"ii\0"
"glTexCoordP1ui\0"
"\0"
- /* _mesa_function_pool[2802]: DeleteSync (will be remapped) */
+ /* _mesa_function_pool[2823]: DeleteSync (will be remapped) */
"i\0"
"glDeleteSync\0"
"\0"
- /* _mesa_function_pool[2818]: FragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[2839]: FragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[2848]: BlendColor (offset 336) */
+ /* _mesa_function_pool[2869]: BlendColor (offset 336) */
"ffff\0"
"glBlendColor\0"
"glBlendColorEXT\0"
"\0"
- /* _mesa_function_pool[2883]: UniformMatrix4fvARB (will be remapped) */
+ /* _mesa_function_pool[2904]: UniformMatrix4fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix4fv\0"
"glUniformMatrix4fvARB\0"
"\0"
- /* _mesa_function_pool[2930]: DeleteVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[2951]: DeleteVertexArraysAPPLE (will be remapped) */
"ip\0"
"glDeleteVertexArrays\0"
"glDeleteVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[2981]: TexBuffer (will be remapped) */
+ /* _mesa_function_pool[3002]: TexBuffer (will be remapped) */
"iii\0"
"glTexBuffer\0"
"\0"
- /* _mesa_function_pool[2998]: ReadInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[3019]: ReadInstrumentsSGIX (dynamic) */
"i\0"
"glReadInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[3023]: CallLists (offset 3) */
+ /* _mesa_function_pool[3044]: CallLists (offset 3) */
"iip\0"
"glCallLists\0"
"\0"
- /* _mesa_function_pool[3040]: UniformMatrix2x4fv (will be remapped) */
+ /* _mesa_function_pool[3061]: UniformMatrix2x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x4fv\0"
"\0"
- /* _mesa_function_pool[3067]: ReadnPixelsARB (will be remapped) */
+ /* _mesa_function_pool[3088]: ReadnPixelsARB (will be remapped) */
"iiiiiiip\0"
"glReadnPixelsARB\0"
"\0"
- /* _mesa_function_pool[3094]: Color4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[3115]: Color4ubVertex3fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[3121]: Normal3iv (offset 59) */
+ /* _mesa_function_pool[3142]: Normal3iv (offset 59) */
"p\0"
"glNormal3iv\0"
"\0"
- /* _mesa_function_pool[3136]: PassThrough (offset 199) */
+ /* _mesa_function_pool[3157]: PassThrough (offset 199) */
"f\0"
"glPassThrough\0"
"\0"
- /* _mesa_function_pool[3153]: GetnPixelMapusvARB (will be remapped) */
+ /* _mesa_function_pool[3174]: GetnPixelMapusvARB (will be remapped) */
"iip\0"
"glGetnPixelMapusvARB\0"
"\0"
- /* _mesa_function_pool[3179]: TexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[3200]: TexParameterIivEXT (will be remapped) */
"iip\0"
"glTexParameterIivEXT\0"
"glTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[3223]: FramebufferTextureLayerEXT (will be remapped) */
+ /* _mesa_function_pool[3244]: FramebufferTextureLayerEXT (will be remapped) */
"iiiii\0"
"glFramebufferTextureLayer\0"
"glFramebufferTextureLayerARB\0"
"glFramebufferTextureLayerEXT\0"
"\0"
- /* _mesa_function_pool[3314]: GetListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[3335]: GetListParameterfvSGIX (dynamic) */
"iip\0"
"glGetListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[3344]: Viewport (offset 305) */
+ /* _mesa_function_pool[3365]: Viewport (offset 305) */
"iiii\0"
"glViewport\0"
"\0"
- /* _mesa_function_pool[3361]: VertexAttrib4NusvARB (will be remapped) */
+ /* _mesa_function_pool[3382]: VertexAttrib4NusvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nusv\0"
"glVertexAttrib4NusvARB\0"
"\0"
- /* _mesa_function_pool[3408]: VertexP4uiv (will be remapped) */
+ /* _mesa_function_pool[3429]: VertexP4uiv (will be remapped) */
"ip\0"
"glVertexP4uiv\0"
"\0"
- /* _mesa_function_pool[3426]: VertexAttribP3ui (will be remapped) */
+ /* _mesa_function_pool[3447]: VertexAttribP3ui (will be remapped) */
"iiii\0"
"glVertexAttribP3ui\0"
"\0"
- /* _mesa_function_pool[3451]: WindowPos4svMESA (will be remapped) */
+ /* _mesa_function_pool[3472]: WindowPos4svMESA (will be remapped) */
"p\0"
"glWindowPos4svMESA\0"
"\0"
- /* _mesa_function_pool[3473]: CreateProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[3494]: CreateProgramObjectARB (will be remapped) */
"\0"
"glCreateProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[3500]: DeleteTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[3521]: DeleteTransformFeedbacks (will be remapped) */
"ip\0"
"glDeleteTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[3531]: UniformMatrix4x3fv (will be remapped) */
+ /* _mesa_function_pool[3552]: UniformMatrix4x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x3fv\0"
"\0"
- /* _mesa_function_pool[3558]: PrioritizeTextures (offset 331) */
+ /* _mesa_function_pool[3579]: PrioritizeTextures (offset 331) */
"ipp\0"
"glPrioritizeTextures\0"
"glPrioritizeTexturesEXT\0"
"\0"
- /* _mesa_function_pool[3608]: VertexAttribI3uiEXT (will be remapped) */
+ /* _mesa_function_pool[3629]: VertexAttribI3uiEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3uiEXT\0"
"glVertexAttribI3ui\0"
"\0"
- /* _mesa_function_pool[3655]: AsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[3676]: AsyncMarkerSGIX (dynamic) */
"i\0"
"glAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[3676]: GlobalAlphaFactorubSUN (dynamic) */
+ /* _mesa_function_pool[3697]: GlobalAlphaFactorubSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorubSUN\0"
"\0"
- /* _mesa_function_pool[3704]: ClearColorIuiEXT (will be remapped) */
+ /* _mesa_function_pool[3725]: ClearColorIuiEXT (will be remapped) */
"iiii\0"
"glClearColorIuiEXT\0"
"\0"
- /* _mesa_function_pool[3729]: ClearDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[3750]: ClearDebugLogMESA (dynamic) */
"iii\0"
"glClearDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[3754]: Uniform4uiEXT (will be remapped) */
+ /* _mesa_function_pool[3775]: Uniform4uiEXT (will be remapped) */
"iiiii\0"
"glUniform4uiEXT\0"
"glUniform4ui\0"
"\0"
- /* _mesa_function_pool[3790]: ResetHistogram (offset 369) */
+ /* _mesa_function_pool[3811]: ResetHistogram (offset 369) */
"i\0"
"glResetHistogram\0"
"glResetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[3830]: GetProgramNamedParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[3851]: GetProgramNamedParameterfvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterfvNV\0"
"\0"
- /* _mesa_function_pool[3867]: PointParameterfEXT (will be remapped) */
+ /* _mesa_function_pool[3888]: PointParameterfEXT (will be remapped) */
"if\0"
"glPointParameterf\0"
"glPointParameterfARB\0"
"glPointParameterfEXT\0"
"glPointParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[3953]: MultiTexCoordP4uiv (will be remapped) */
+ /* _mesa_function_pool[3974]: MultiTexCoordP4uiv (will be remapped) */
"iip\0"
"glMultiTexCoordP4uiv\0"
"\0"
- /* _mesa_function_pool[3979]: LoadIdentityDeformationMapSGIX (dynamic) */
+ /* _mesa_function_pool[4000]: LoadIdentityDeformationMapSGIX (dynamic) */
"i\0"
"glLoadIdentityDeformationMapSGIX\0"
"\0"
- /* _mesa_function_pool[4015]: GenFencesNV (will be remapped) */
+ /* _mesa_function_pool[4036]: GenFencesNV (will be remapped) */
"ip\0"
"glGenFencesNV\0"
"\0"
- /* _mesa_function_pool[4033]: ImageTransformParameterfHP (dynamic) */
+ /* _mesa_function_pool[4054]: ImageTransformParameterfHP (dynamic) */
"iif\0"
"glImageTransformParameterfHP\0"
"\0"
- /* _mesa_function_pool[4067]: MatrixIndexusvARB (dynamic) */
+ /* _mesa_function_pool[4088]: MatrixIndexusvARB (dynamic) */
"ip\0"
"glMatrixIndexusvARB\0"
"\0"
- /* _mesa_function_pool[4091]: DrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[4112]: DrawElementsBaseVertex (will be remapped) */
"iiipi\0"
"glDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[4123]: DisableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[4144]: DisableVertexAttribArrayARB (will be remapped) */
"i\0"
"glDisableVertexAttribArray\0"
"glDisableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[4183]: GetnConvolutionFilterARB (will be remapped) */
+ /* _mesa_function_pool[4204]: GetnConvolutionFilterARB (will be remapped) */
"iiiip\0"
"glGetnConvolutionFilterARB\0"
"\0"
- /* _mesa_function_pool[4217]: TexCoord2sv (offset 109) */
+ /* _mesa_function_pool[4238]: TexCoord2sv (offset 109) */
"p\0"
"glTexCoord2sv\0"
"\0"
- /* _mesa_function_pool[4234]: ColorP4uiv (will be remapped) */
+ /* _mesa_function_pool[4255]: ColorP4uiv (will be remapped) */
"ip\0"
"glColorP4uiv\0"
"\0"
- /* _mesa_function_pool[4251]: Vertex4dv (offset 143) */
+ /* _mesa_function_pool[4272]: Vertex4dv (offset 143) */
"p\0"
"glVertex4dv\0"
"\0"
- /* _mesa_function_pool[4266]: StencilMaskSeparate (will be remapped) */
+ /* _mesa_function_pool[4287]: StencilMaskSeparate (will be remapped) */
"ii\0"
"glStencilMaskSeparate\0"
"\0"
- /* _mesa_function_pool[4292]: ProgramLocalParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[4313]: ProgramLocalParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramLocalParameter4dARB\0"
"\0"
- /* _mesa_function_pool[4329]: CompressedTexImage3DARB (will be remapped) */
+ /* _mesa_function_pool[4350]: CompressedTexImage3DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexImage3D\0"
"glCompressedTexImage3DARB\0"
"\0"
- /* _mesa_function_pool[4389]: Color3sv (offset 18) */
+ /* _mesa_function_pool[4410]: Color3sv (offset 18) */
"p\0"
"glColor3sv\0"
"\0"
- /* _mesa_function_pool[4403]: GetConvolutionParameteriv (offset 358) */
+ /* _mesa_function_pool[4424]: GetConvolutionParameteriv (offset 358) */
"iip\0"
"glGetConvolutionParameteriv\0"
"glGetConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[4467]: DeleteSamplers (will be remapped) */
+ /* _mesa_function_pool[4488]: DeleteSamplers (will be remapped) */
"ip\0"
"glDeleteSamplers\0"
"\0"
- /* _mesa_function_pool[4488]: VertexAttrib1fARB (will be remapped) */
+ /* _mesa_function_pool[4509]: VertexAttrib1fARB (will be remapped) */
"if\0"
"glVertexAttrib1f\0"
"glVertexAttrib1fARB\0"
"\0"
- /* _mesa_function_pool[4529]: Vertex2dv (offset 127) */
+ /* _mesa_function_pool[4550]: Vertex2dv (offset 127) */
"p\0"
"glVertex2dv\0"
"\0"
- /* _mesa_function_pool[4544]: TestFenceNV (will be remapped) */
+ /* _mesa_function_pool[4565]: TestFenceNV (will be remapped) */
"i\0"
"glTestFenceNV\0"
"\0"
- /* _mesa_function_pool[4561]: GetVertexAttribIuivEXT (will be remapped) */
+ /* _mesa_function_pool[4582]: GetVertexAttribIuivEXT (will be remapped) */
"iip\0"
"glGetVertexAttribIuivEXT\0"
"glGetVertexAttribIuiv\0"
"\0"
- /* _mesa_function_pool[4613]: MultiTexCoord1fvARB (offset 379) */
+ /* _mesa_function_pool[4634]: MultiTexCoord1fvARB (offset 379) */
"ip\0"
"glMultiTexCoord1fv\0"
"glMultiTexCoord1fvARB\0"
"\0"
- /* _mesa_function_pool[4658]: TexCoord3iv (offset 115) */
+ /* _mesa_function_pool[4679]: TexCoord3iv (offset 115) */
"p\0"
"glTexCoord3iv\0"
"\0"
- /* _mesa_function_pool[4675]: Uniform2uivEXT (will be remapped) */
+ /* _mesa_function_pool[4696]: Uniform2uivEXT (will be remapped) */
"iip\0"
"glUniform2uivEXT\0"
"glUniform2uiv\0"
"\0"
- /* _mesa_function_pool[4711]: ColorFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[4732]: ColorFragmentOp2ATI (will be remapped) */
"iiiiiiiiii\0"
"glColorFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[4745]: SecondaryColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[4766]: TexStorage2D (will be remapped) */
+ "iiiii\0"
+ "glTexStorage2D\0"
+ "\0"
+ /* _mesa_function_pool[4788]: SecondaryColorPointerListIBM (dynamic) */
"iiipi\0"
"glSecondaryColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[4783]: GetPixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[4826]: GetPixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[4819]: Color3fv (offset 14) */
+ /* _mesa_function_pool[4862]: Color3fv (offset 14) */
"p\0"
"glColor3fv\0"
"\0"
- /* _mesa_function_pool[4833]: GetnPixelMapfvARB (will be remapped) */
+ /* _mesa_function_pool[4876]: GetnPixelMapfvARB (will be remapped) */
"iip\0"
"glGetnPixelMapfvARB\0"
"\0"
- /* _mesa_function_pool[4858]: ReplacementCodeubSUN (dynamic) */
+ /* _mesa_function_pool[4901]: TextureStorage1DEXT (will be remapped) */
+ "iiiii\0"
+ "glTextureStorage1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[4930]: ReplacementCodeubSUN (dynamic) */
"i\0"
"glReplacementCodeubSUN\0"
"\0"
- /* _mesa_function_pool[4884]: FinishAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[4956]: FinishAsyncSGIX (dynamic) */
"p\0"
"glFinishAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[4905]: GetnUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[4977]: GetnUniformfvARB (will be remapped) */
"iiip\0"
"glGetnUniformfvARB\0"
"\0"
- /* _mesa_function_pool[4930]: GetDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[5002]: GetDebugLogMESA (dynamic) */
"iiiipp\0"
"glGetDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[4956]: FogCoorddEXT (will be remapped) */
+ /* _mesa_function_pool[5028]: FogCoorddEXT (will be remapped) */
"d\0"
"glFogCoordd\0"
"glFogCoorddEXT\0"
"\0"
- /* _mesa_function_pool[4986]: BeginConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[5058]: BeginConditionalRenderNV (will be remapped) */
"ii\0"
"glBeginConditionalRenderNV\0"
"glBeginConditionalRender\0"
"\0"
- /* _mesa_function_pool[5042]: Color4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[5114]: Color4ubVertex3fSUN (dynamic) */
"iiiifff\0"
"glColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[5073]: FogCoordfEXT (will be remapped) */
+ /* _mesa_function_pool[5145]: FogCoordfEXT (will be remapped) */
"f\0"
"glFogCoordf\0"
"glFogCoordfEXT\0"
"\0"
- /* _mesa_function_pool[5103]: PointSize (offset 173) */
+ /* _mesa_function_pool[5175]: PointSize (offset 173) */
"f\0"
"glPointSize\0"
"\0"
- /* _mesa_function_pool[5118]: VertexAttribI2uivEXT (will be remapped) */
+ /* _mesa_function_pool[5190]: VertexAttribI2uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2uivEXT\0"
"glVertexAttribI2uiv\0"
"\0"
- /* _mesa_function_pool[5165]: TexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[5237]: TexCoord2fVertex3fSUN (dynamic) */
"fffff\0"
"glTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[5196]: PopName (offset 200) */
+ /* _mesa_function_pool[5268]: PopName (offset 200) */
"\0"
"glPopName\0"
"\0"
- /* _mesa_function_pool[5208]: GetSamplerParameterfv (will be remapped) */
+ /* _mesa_function_pool[5280]: GetSamplerParameterfv (will be remapped) */
"iip\0"
"glGetSamplerParameterfv\0"
"\0"
- /* _mesa_function_pool[5237]: GlobalAlphaFactoriSUN (dynamic) */
+ /* _mesa_function_pool[5309]: GlobalAlphaFactoriSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoriSUN\0"
"\0"
- /* _mesa_function_pool[5264]: VertexAttrib2dNV (will be remapped) */
+ /* _mesa_function_pool[5336]: VertexAttrib2dNV (will be remapped) */
"idd\0"
"glVertexAttrib2dNV\0"
"\0"
- /* _mesa_function_pool[5288]: GetProgramInfoLog (will be remapped) */
+ /* _mesa_function_pool[5360]: GetProgramInfoLog (will be remapped) */
"iipp\0"
"glGetProgramInfoLog\0"
"\0"
- /* _mesa_function_pool[5314]: VertexP2ui (will be remapped) */
+ /* _mesa_function_pool[5386]: VertexP2ui (will be remapped) */
"ii\0"
"glVertexP2ui\0"
"\0"
- /* _mesa_function_pool[5331]: VertexAttrib4NbvARB (will be remapped) */
+ /* _mesa_function_pool[5403]: VertexAttrib4NbvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nbv\0"
"glVertexAttrib4NbvARB\0"
"\0"
- /* _mesa_function_pool[5376]: GetActiveAttribARB (will be remapped) */
+ /* _mesa_function_pool[5448]: GetActiveAttribARB (will be remapped) */
"iiipppp\0"
"glGetActiveAttrib\0"
"glGetActiveAttribARB\0"
"\0"
- /* _mesa_function_pool[5424]: Vertex4sv (offset 149) */
+ /* _mesa_function_pool[5496]: Vertex4sv (offset 149) */
"p\0"
"glVertex4sv\0"
"\0"
- /* _mesa_function_pool[5439]: VertexAttrib4ubNV (will be remapped) */
+ /* _mesa_function_pool[5511]: VertexAttrib4ubNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4ubNV\0"
"\0"
- /* _mesa_function_pool[5466]: VertexAttribI1ivEXT (will be remapped) */
+ /* _mesa_function_pool[5538]: VertexAttribI1ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI1ivEXT\0"
"glVertexAttribI1iv\0"
"\0"
- /* _mesa_function_pool[5511]: ClampColor (will be remapped) */
+ /* _mesa_function_pool[5583]: ClampColor (will be remapped) */
"ii\0"
"glClampColor\0"
"\0"
- /* _mesa_function_pool[5528]: TextureRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[5600]: TextureRangeAPPLE (will be remapped) */
"iip\0"
"glTextureRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[5553]: GetTexEnvfv (offset 276) */
+ /* _mesa_function_pool[5625]: GetTexEnvfv (offset 276) */
"iip\0"
"glGetTexEnvfv\0"
"\0"
- /* _mesa_function_pool[5572]: VertexAttribP2uiv (will be remapped) */
+ /* _mesa_function_pool[5644]: VertexAttribP2uiv (will be remapped) */
"iiip\0"
"glVertexAttribP2uiv\0"
"\0"
- /* _mesa_function_pool[5598]: BindTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[5670]: BindTransformFeedback (will be remapped) */
"ii\0"
"glBindTransformFeedback\0"
"\0"
- /* _mesa_function_pool[5626]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[5698]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"ffffffffffff\0"
"glTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[5679]: Indexub (offset 315) */
+ /* _mesa_function_pool[5751]: Indexub (offset 315) */
"i\0"
"glIndexub\0"
"\0"
- /* _mesa_function_pool[5692]: VertexAttrib4fNV (will be remapped) */
+ /* _mesa_function_pool[5764]: VertexAttrib4fNV (will be remapped) */
"iffff\0"
"glVertexAttrib4fNV\0"
"\0"
- /* _mesa_function_pool[5718]: TexEnvi (offset 186) */
+ /* _mesa_function_pool[5790]: TexEnvi (offset 186) */
"iii\0"
"glTexEnvi\0"
"\0"
- /* _mesa_function_pool[5733]: GetClipPlane (offset 259) */
+ /* _mesa_function_pool[5805]: GetClipPlane (offset 259) */
"ip\0"
"glGetClipPlane\0"
"\0"
- /* _mesa_function_pool[5752]: CombinerParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[5824]: CombinerParameterfvNV (will be remapped) */
"ip\0"
"glCombinerParameterfvNV\0"
"\0"
- /* _mesa_function_pool[5780]: TexCoordP4uiv (will be remapped) */
+ /* _mesa_function_pool[5852]: TexCoordP4uiv (will be remapped) */
"ip\0"
"glTexCoordP4uiv\0"
"\0"
- /* _mesa_function_pool[5800]: VertexAttribs3dvNV (will be remapped) */
+ /* _mesa_function_pool[5872]: VertexAttribs3dvNV (will be remapped) */
"iip\0"
"glVertexAttribs3dvNV\0"
"\0"
- /* _mesa_function_pool[5826]: VertexAttribI2uiEXT (will be remapped) */
+ /* _mesa_function_pool[5898]: VertexAttribI2uiEXT (will be remapped) */
"iii\0"
"glVertexAttribI2uiEXT\0"
"glVertexAttribI2ui\0"
"\0"
- /* _mesa_function_pool[5872]: VertexAttribs4fvNV (will be remapped) */
+ /* _mesa_function_pool[5944]: VertexAttribs4fvNV (will be remapped) */
"iip\0"
"glVertexAttribs4fvNV\0"
"\0"
- /* _mesa_function_pool[5898]: VertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[5970]: VertexArrayRangeNV (will be remapped) */
"ip\0"
"glVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[5923]: FragmentLightiSGIX (dynamic) */
+ /* _mesa_function_pool[5995]: FragmentLightiSGIX (dynamic) */
"iii\0"
"glFragmentLightiSGIX\0"
"\0"
- /* _mesa_function_pool[5949]: PolygonOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[6021]: PolygonOffsetEXT (will be remapped) */
"ff\0"
"glPolygonOffsetEXT\0"
"\0"
- /* _mesa_function_pool[5972]: VertexAttribI4uivEXT (will be remapped) */
+ /* _mesa_function_pool[6044]: VertexAttribI4uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4uivEXT\0"
"glVertexAttribI4uiv\0"
"\0"
- /* _mesa_function_pool[6019]: PollAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[6091]: PollAsyncSGIX (dynamic) */
"p\0"
"glPollAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[6038]: DeleteFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[6110]: DeleteFragmentShaderATI (will be remapped) */
"i\0"
"glDeleteFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[6067]: Scaled (offset 301) */
+ /* _mesa_function_pool[6139]: Scaled (offset 301) */
"ddd\0"
"glScaled\0"
"\0"
- /* _mesa_function_pool[6081]: ResumeTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[6153]: ResumeTransformFeedback (will be remapped) */
"\0"
"glResumeTransformFeedback\0"
"\0"
- /* _mesa_function_pool[6109]: Scalef (offset 302) */
+ /* _mesa_function_pool[6181]: Scalef (offset 302) */
"fff\0"
"glScalef\0"
"\0"
- /* _mesa_function_pool[6123]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[6195]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[6161]: ProgramEnvParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[6233]: ProgramEnvParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramEnvParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[6196]: MultTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[6268]: MultTransposeMatrixdARB (will be remapped) */
"p\0"
"glMultTransposeMatrixd\0"
"glMultTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[6248]: ColorMaskIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[6320]: ColorMaskIndexedEXT (will be remapped) */
"iiiii\0"
"glColorMaskIndexedEXT\0"
"glColorMaski\0"
"\0"
- /* _mesa_function_pool[6290]: ObjectUnpurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[6362]: ObjectUnpurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectUnpurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[6320]: TexCoordP3ui (will be remapped) */
+ /* _mesa_function_pool[6392]: TexCoordP3ui (will be remapped) */
"ii\0"
"glTexCoordP3ui\0"
"\0"
- /* _mesa_function_pool[6339]: AlphaFunc (offset 240) */
+ /* _mesa_function_pool[6411]: AlphaFunc (offset 240) */
"if\0"
"glAlphaFunc\0"
"\0"
- /* _mesa_function_pool[6355]: WindowPos2svMESA (will be remapped) */
+ /* _mesa_function_pool[6427]: WindowPos2svMESA (will be remapped) */
"p\0"
"glWindowPos2sv\0"
"glWindowPos2svARB\0"
"glWindowPos2svMESA\0"
"\0"
- /* _mesa_function_pool[6410]: EdgeFlag (offset 41) */
+ /* _mesa_function_pool[6482]: EdgeFlag (offset 41) */
"i\0"
"glEdgeFlag\0"
"\0"
- /* _mesa_function_pool[6424]: TexCoord2iv (offset 107) */
+ /* _mesa_function_pool[6496]: TexCoord2iv (offset 107) */
"p\0"
"glTexCoord2iv\0"
"\0"
- /* _mesa_function_pool[6441]: CompressedTexImage1DARB (will be remapped) */
+ /* _mesa_function_pool[6513]: CompressedTexImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexImage1D\0"
"glCompressedTexImage1DARB\0"
"\0"
- /* _mesa_function_pool[6499]: Rotated (offset 299) */
+ /* _mesa_function_pool[6571]: Rotated (offset 299) */
"dddd\0"
"glRotated\0"
"\0"
- /* _mesa_function_pool[6515]: GetTexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[6587]: GetTexParameterIuivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIuivEXT\0"
"glGetTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[6567]: VertexAttrib2sNV (will be remapped) */
+ /* _mesa_function_pool[6639]: VertexAttrib2sNV (will be remapped) */
"iii\0"
"glVertexAttrib2sNV\0"
"\0"
- /* _mesa_function_pool[6591]: ReadPixels (offset 256) */
+ /* _mesa_function_pool[6663]: ReadPixels (offset 256) */
"iiiiiip\0"
"glReadPixels\0"
"\0"
- /* _mesa_function_pool[6613]: VertexAttribDivisorARB (will be remapped) */
+ /* _mesa_function_pool[6685]: VertexAttribDivisorARB (will be remapped) */
"ii\0"
"glVertexAttribDivisorARB\0"
"\0"
- /* _mesa_function_pool[6642]: EdgeFlagv (offset 42) */
+ /* _mesa_function_pool[6714]: EdgeFlagv (offset 42) */
"p\0"
"glEdgeFlagv\0"
"\0"
- /* _mesa_function_pool[6657]: NormalPointerListIBM (dynamic) */
+ /* _mesa_function_pool[6729]: NormalPointerListIBM (dynamic) */
"iipi\0"
"glNormalPointerListIBM\0"
"\0"
- /* _mesa_function_pool[6686]: IndexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6758]: IndexPointerEXT (will be remapped) */
"iiip\0"
"glIndexPointerEXT\0"
"\0"
- /* _mesa_function_pool[6710]: Color4iv (offset 32) */
+ /* _mesa_function_pool[6782]: Color4iv (offset 32) */
"p\0"
"glColor4iv\0"
"\0"
- /* _mesa_function_pool[6724]: TexParameterf (offset 178) */
+ /* _mesa_function_pool[6796]: TexParameterf (offset 178) */
"iif\0"
"glTexParameterf\0"
"\0"
- /* _mesa_function_pool[6745]: TexParameteri (offset 180) */
+ /* _mesa_function_pool[6817]: TexParameteri (offset 180) */
"iii\0"
"glTexParameteri\0"
"\0"
- /* _mesa_function_pool[6766]: NormalPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6838]: NormalPointerEXT (will be remapped) */
"iiip\0"
"glNormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[6791]: MultiTexCoord3dARB (offset 392) */
+ /* _mesa_function_pool[6863]: MultiTexCoord3dARB (offset 392) */
"iddd\0"
"glMultiTexCoord3d\0"
"glMultiTexCoord3dARB\0"
"\0"
- /* _mesa_function_pool[6836]: MultiTexCoord2iARB (offset 388) */
+ /* _mesa_function_pool[6908]: MultiTexCoord2iARB (offset 388) */
"iii\0"
"glMultiTexCoord2i\0"
"glMultiTexCoord2iARB\0"
"\0"
- /* _mesa_function_pool[6880]: DrawPixels (offset 257) */
+ /* _mesa_function_pool[6952]: DrawPixels (offset 257) */
"iiiip\0"
"glDrawPixels\0"
"\0"
- /* _mesa_function_pool[6900]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[6972]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
"iffffffff\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[6960]: MultiTexCoord2svARB (offset 391) */
+ /* _mesa_function_pool[7032]: MultiTexCoord2svARB (offset 391) */
"ip\0"
"glMultiTexCoord2sv\0"
"glMultiTexCoord2svARB\0"
"\0"
- /* _mesa_function_pool[7005]: ReplacementCodeubvSUN (dynamic) */
+ /* _mesa_function_pool[7077]: ReplacementCodeubvSUN (dynamic) */
"p\0"
"glReplacementCodeubvSUN\0"
"\0"
- /* _mesa_function_pool[7032]: Uniform3iARB (will be remapped) */
+ /* _mesa_function_pool[7104]: Uniform3iARB (will be remapped) */
"iiii\0"
"glUniform3i\0"
"glUniform3iARB\0"
"\0"
- /* _mesa_function_pool[7065]: DrawTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[7137]: DrawTransformFeedback (will be remapped) */
"ii\0"
"glDrawTransformFeedback\0"
"\0"
- /* _mesa_function_pool[7093]: DrawElementsInstancedARB (will be remapped) */
+ /* _mesa_function_pool[7165]: DrawElementsInstancedARB (will be remapped) */
"iiipi\0"
"glDrawElementsInstancedARB\0"
"glDrawElementsInstancedEXT\0"
"glDrawElementsInstanced\0"
"\0"
- /* _mesa_function_pool[7178]: GetShaderInfoLog (will be remapped) */
+ /* _mesa_function_pool[7250]: GetShaderInfoLog (will be remapped) */
"iipp\0"
"glGetShaderInfoLog\0"
"\0"
- /* _mesa_function_pool[7203]: WeightivARB (dynamic) */
+ /* _mesa_function_pool[7275]: WeightivARB (dynamic) */
"ip\0"
"glWeightivARB\0"
"\0"
- /* _mesa_function_pool[7221]: PollInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[7293]: PollInstrumentsSGIX (dynamic) */
"p\0"
"glPollInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[7246]: GlobalAlphaFactordSUN (dynamic) */
+ /* _mesa_function_pool[7318]: GlobalAlphaFactordSUN (dynamic) */
"d\0"
"glGlobalAlphaFactordSUN\0"
"\0"
- /* _mesa_function_pool[7273]: GetFinalCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[7345]: GetFinalCombinerInputParameterfvNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[7315]: GenerateMipmapEXT (will be remapped) */
+ /* _mesa_function_pool[7387]: GenerateMipmapEXT (will be remapped) */
"i\0"
"glGenerateMipmap\0"
"glGenerateMipmapEXT\0"
"\0"
- /* _mesa_function_pool[7355]: GenLists (offset 5) */
+ /* _mesa_function_pool[7427]: GenLists (offset 5) */
"i\0"
"glGenLists\0"
"\0"
- /* _mesa_function_pool[7369]: DepthRangef (will be remapped) */
+ /* _mesa_function_pool[7441]: DepthRangef (will be remapped) */
"ff\0"
"glDepthRangef\0"
"\0"
- /* _mesa_function_pool[7387]: GetMapAttribParameterivNV (dynamic) */
+ /* _mesa_function_pool[7459]: GetMapAttribParameterivNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterivNV\0"
"\0"
- /* _mesa_function_pool[7421]: CreateShaderObjectARB (will be remapped) */
+ /* _mesa_function_pool[7493]: CreateShaderObjectARB (will be remapped) */
"i\0"
"glCreateShaderObjectARB\0"
"\0"
- /* _mesa_function_pool[7448]: GetSharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[7520]: GetSharpenTexFuncSGIS (dynamic) */
"ip\0"
"glGetSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[7476]: BufferDataARB (will be remapped) */
+ /* _mesa_function_pool[7548]: BufferDataARB (will be remapped) */
"iipi\0"
"glBufferData\0"
"glBufferDataARB\0"
"\0"
- /* _mesa_function_pool[7511]: FlushVertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[7583]: FlushVertexArrayRangeNV (will be remapped) */
"\0"
"glFlushVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[7539]: MapGrid2d (offset 226) */
+ /* _mesa_function_pool[7611]: MapGrid2d (offset 226) */
"iddidd\0"
"glMapGrid2d\0"
"\0"
- /* _mesa_function_pool[7559]: MapGrid2f (offset 227) */
+ /* _mesa_function_pool[7631]: MapGrid2f (offset 227) */
"iffiff\0"
"glMapGrid2f\0"
"\0"
- /* _mesa_function_pool[7579]: SampleMapATI (will be remapped) */
+ /* _mesa_function_pool[7651]: SampleMapATI (will be remapped) */
"iii\0"
"glSampleMapATI\0"
"\0"
- /* _mesa_function_pool[7599]: VertexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[7671]: VertexPointerEXT (will be remapped) */
"iiiip\0"
"glVertexPointerEXT\0"
"\0"
- /* _mesa_function_pool[7625]: GetTexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[7697]: GetTexFilterFuncSGIS (dynamic) */
"iip\0"
"glGetTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[7653]: Scissor (offset 176) */
+ /* _mesa_function_pool[7725]: Scissor (offset 176) */
"iiii\0"
"glScissor\0"
"\0"
- /* _mesa_function_pool[7669]: Fogf (offset 153) */
+ /* _mesa_function_pool[7741]: Fogf (offset 153) */
"if\0"
"glFogf\0"
"\0"
- /* _mesa_function_pool[7680]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[7752]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[7725]: TexSubImage1D (offset 332) */
+ /* _mesa_function_pool[7797]: TexSubImage1D (offset 332) */
"iiiiiip\0"
"glTexSubImage1D\0"
"glTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[7769]: VertexAttrib1sARB (will be remapped) */
+ /* _mesa_function_pool[7841]: VertexAttrib1sARB (will be remapped) */
"ii\0"
"glVertexAttrib1s\0"
"glVertexAttrib1sARB\0"
"\0"
- /* _mesa_function_pool[7810]: FenceSync (will be remapped) */
+ /* _mesa_function_pool[7882]: FenceSync (will be remapped) */
"ii\0"
"glFenceSync\0"
"\0"
- /* _mesa_function_pool[7826]: Color4usv (offset 40) */
+ /* _mesa_function_pool[7898]: Color4usv (offset 40) */
"p\0"
"glColor4usv\0"
"\0"
- /* _mesa_function_pool[7841]: Fogi (offset 155) */
+ /* _mesa_function_pool[7913]: Fogi (offset 155) */
"ii\0"
"glFogi\0"
"\0"
- /* _mesa_function_pool[7852]: DepthRange (offset 288) */
+ /* _mesa_function_pool[7924]: DepthRange (offset 288) */
"dd\0"
"glDepthRange\0"
"\0"
- /* _mesa_function_pool[7869]: RasterPos3iv (offset 75) */
+ /* _mesa_function_pool[7941]: RasterPos3iv (offset 75) */
"p\0"
"glRasterPos3iv\0"
"\0"
- /* _mesa_function_pool[7887]: FinalCombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[7959]: FinalCombinerInputNV (will be remapped) */
"iiii\0"
"glFinalCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[7916]: TexCoord2i (offset 106) */
+ /* _mesa_function_pool[7988]: TexCoord2i (offset 106) */
"ii\0"
"glTexCoord2i\0"
"\0"
- /* _mesa_function_pool[7933]: PixelMapfv (offset 251) */
+ /* _mesa_function_pool[8005]: PixelMapfv (offset 251) */
"iip\0"
"glPixelMapfv\0"
"\0"
- /* _mesa_function_pool[7951]: Color4ui (offset 37) */
+ /* _mesa_function_pool[8023]: Color4ui (offset 37) */
"iiii\0"
"glColor4ui\0"
"\0"
- /* _mesa_function_pool[7968]: RasterPos3s (offset 76) */
+ /* _mesa_function_pool[8040]: RasterPos3s (offset 76) */
"iii\0"
"glRasterPos3s\0"
"\0"
- /* _mesa_function_pool[7987]: Color3usv (offset 24) */
+ /* _mesa_function_pool[8059]: Color3usv (offset 24) */
"p\0"
"glColor3usv\0"
"\0"
- /* _mesa_function_pool[8002]: FlushRasterSGIX (dynamic) */
+ /* _mesa_function_pool[8074]: FlushRasterSGIX (dynamic) */
"\0"
"glFlushRasterSGIX\0"
"\0"
- /* _mesa_function_pool[8022]: TexCoord2f (offset 104) */
+ /* _mesa_function_pool[8094]: TexCoord2f (offset 104) */
"ff\0"
"glTexCoord2f\0"
"\0"
- /* _mesa_function_pool[8039]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[8111]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
"ifffff\0"
"glReplacementCodeuiTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[8088]: TexCoord2d (offset 102) */
+ /* _mesa_function_pool[8160]: TexCoord2d (offset 102) */
"dd\0"
"glTexCoord2d\0"
"\0"
- /* _mesa_function_pool[8105]: RasterPos3d (offset 70) */
+ /* _mesa_function_pool[8177]: RasterPos3d (offset 70) */
"ddd\0"
"glRasterPos3d\0"
"\0"
- /* _mesa_function_pool[8124]: RasterPos3f (offset 72) */
+ /* _mesa_function_pool[8196]: RasterPos3f (offset 72) */
"fff\0"
"glRasterPos3f\0"
"\0"
- /* _mesa_function_pool[8143]: Uniform1fARB (will be remapped) */
+ /* _mesa_function_pool[8215]: Uniform1fARB (will be remapped) */
"if\0"
"glUniform1f\0"
"glUniform1fARB\0"
"\0"
- /* _mesa_function_pool[8174]: AreTexturesResident (offset 322) */
+ /* _mesa_function_pool[8246]: AreTexturesResident (offset 322) */
"ipp\0"
"glAreTexturesResident\0"
"glAreTexturesResidentEXT\0"
"\0"
- /* _mesa_function_pool[8226]: TexCoord2s (offset 108) */
+ /* _mesa_function_pool[8298]: TexCoord2s (offset 108) */
"ii\0"
"glTexCoord2s\0"
"\0"
- /* _mesa_function_pool[8243]: StencilOpSeparate (will be remapped) */
+ /* _mesa_function_pool[8315]: StencilOpSeparate (will be remapped) */
"iiii\0"
"glStencilOpSeparate\0"
"glStencilOpSeparateATI\0"
"\0"
- /* _mesa_function_pool[8292]: ColorTableParameteriv (offset 341) */
+ /* _mesa_function_pool[8364]: ColorTableParameteriv (offset 341) */
"iip\0"
"glColorTableParameteriv\0"
"glColorTableParameterivSGI\0"
"\0"
- /* _mesa_function_pool[8348]: FogCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[8420]: FogCoordPointerListIBM (dynamic) */
"iipi\0"
"glFogCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[8379]: WindowPos3dMESA (will be remapped) */
+ /* _mesa_function_pool[8451]: WindowPos3dMESA (will be remapped) */
"ddd\0"
"glWindowPos3d\0"
"glWindowPos3dARB\0"
"glWindowPos3dMESA\0"
"\0"
- /* _mesa_function_pool[8433]: Color4us (offset 39) */
+ /* _mesa_function_pool[8505]: Color4us (offset 39) */
"iiii\0"
"glColor4us\0"
"\0"
- /* _mesa_function_pool[8450]: PointParameterfvEXT (will be remapped) */
+ /* _mesa_function_pool[8522]: PointParameterfvEXT (will be remapped) */
"ip\0"
"glPointParameterfv\0"
"glPointParameterfvARB\0"
"glPointParameterfvEXT\0"
"glPointParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[8540]: Color3bv (offset 10) */
+ /* _mesa_function_pool[8612]: Color3bv (offset 10) */
"p\0"
"glColor3bv\0"
"\0"
- /* _mesa_function_pool[8554]: GetnCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[8626]: GetnCompressedTexImageARB (will be remapped) */
"iiip\0"
"glGetnCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[8588]: WindowPos2fvMESA (will be remapped) */
+ /* _mesa_function_pool[8660]: WindowPos2fvMESA (will be remapped) */
"p\0"
"glWindowPos2fv\0"
"glWindowPos2fvARB\0"
"glWindowPos2fvMESA\0"
"\0"
- /* _mesa_function_pool[8643]: SecondaryColor3bvEXT (will be remapped) */
+ /* _mesa_function_pool[8715]: SecondaryColor3bvEXT (will be remapped) */
"p\0"
"glSecondaryColor3bv\0"
"glSecondaryColor3bvEXT\0"
"\0"
- /* _mesa_function_pool[8689]: VertexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[8761]: VertexPointerListIBM (dynamic) */
"iiipi\0"
"glVertexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[8719]: GetProgramLocalParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[8791]: GetProgramLocalParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterfvARB\0"
"\0"
- /* _mesa_function_pool[8756]: FragmentMaterialfSGIX (dynamic) */
+ /* _mesa_function_pool[8828]: FragmentMaterialfSGIX (dynamic) */
"iif\0"
"glFragmentMaterialfSGIX\0"
"\0"
- /* _mesa_function_pool[8785]: BindSampler (will be remapped) */
+ /* _mesa_function_pool[8857]: BindSampler (will be remapped) */
"ii\0"
"glBindSampler\0"
"\0"
- /* _mesa_function_pool[8803]: RenderbufferStorageEXT (will be remapped) */
+ /* _mesa_function_pool[8875]: RenderbufferStorageEXT (will be remapped) */
"iiii\0"
"glRenderbufferStorage\0"
"glRenderbufferStorageEXT\0"
"\0"
- /* _mesa_function_pool[8856]: IsFenceNV (will be remapped) */
+ /* _mesa_function_pool[8928]: IsFenceNV (will be remapped) */
"i\0"
"glIsFenceNV\0"
"\0"
- /* _mesa_function_pool[8871]: AttachObjectARB (will be remapped) */
+ /* _mesa_function_pool[8943]: AttachObjectARB (will be remapped) */
"ii\0"
"glAttachObjectARB\0"
"\0"
- /* _mesa_function_pool[8893]: GetFragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[8965]: GetFragmentLightivSGIX (dynamic) */
"iip\0"
"glGetFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[8923]: UniformMatrix2fvARB (will be remapped) */
+ /* _mesa_function_pool[8995]: UniformMatrix2fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix2fv\0"
"glUniformMatrix2fvARB\0"
"\0"
- /* _mesa_function_pool[8970]: MultiTexCoord2fARB (offset 386) */
+ /* _mesa_function_pool[9042]: MultiTexCoord2fARB (offset 386) */
"iff\0"
"glMultiTexCoord2f\0"
"glMultiTexCoord2fARB\0"
"\0"
- /* _mesa_function_pool[9014]: ColorTable (offset 339) */
+ /* _mesa_function_pool[9086]: ColorTable (offset 339) */
"iiiiip\0"
"glColorTable\0"
"glColorTableSGI\0"
"glColorTableEXT\0"
"\0"
- /* _mesa_function_pool[9067]: IndexPointer (offset 314) */
+ /* _mesa_function_pool[9139]: IndexPointer (offset 314) */
"iip\0"
"glIndexPointer\0"
"\0"
- /* _mesa_function_pool[9087]: Accum (offset 213) */
+ /* _mesa_function_pool[9159]: Accum (offset 213) */
"if\0"
"glAccum\0"
"\0"
- /* _mesa_function_pool[9099]: GetTexImage (offset 281) */
+ /* _mesa_function_pool[9171]: GetTexImage (offset 281) */
"iiiip\0"
"glGetTexImage\0"
"\0"
- /* _mesa_function_pool[9120]: MapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[9192]: MapControlPointsNV (dynamic) */
"iiiiiiiip\0"
"glMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[9152]: ConvolutionFilter2D (offset 349) */
+ /* _mesa_function_pool[9224]: ConvolutionFilter2D (offset 349) */
"iiiiiip\0"
"glConvolutionFilter2D\0"
"glConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[9208]: Finish (offset 216) */
+ /* _mesa_function_pool[9280]: Finish (offset 216) */
"\0"
"glFinish\0"
"\0"
- /* _mesa_function_pool[9219]: MapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[9291]: MapParameterfvNV (dynamic) */
"iip\0"
"glMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[9243]: ClearStencil (offset 207) */
+ /* _mesa_function_pool[9315]: ClearStencil (offset 207) */
"i\0"
"glClearStencil\0"
"\0"
- /* _mesa_function_pool[9261]: VertexAttrib3dvARB (will be remapped) */
+ /* _mesa_function_pool[9333]: VertexAttrib3dvARB (will be remapped) */
"ip\0"
"glVertexAttrib3dv\0"
"glVertexAttrib3dvARB\0"
"\0"
- /* _mesa_function_pool[9304]: Uniform4uivEXT (will be remapped) */
+ /* _mesa_function_pool[9376]: Uniform4uivEXT (will be remapped) */
"iip\0"
"glUniform4uivEXT\0"
"glUniform4uiv\0"
"\0"
- /* _mesa_function_pool[9340]: HintPGI (dynamic) */
+ /* _mesa_function_pool[9412]: HintPGI (dynamic) */
"ii\0"
"glHintPGI\0"
"\0"
- /* _mesa_function_pool[9354]: ConvolutionParameteriv (offset 353) */
+ /* _mesa_function_pool[9426]: ConvolutionParameteriv (offset 353) */
"iip\0"
"glConvolutionParameteriv\0"
"glConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[9412]: Color4s (offset 33) */
+ /* _mesa_function_pool[9484]: Color4s (offset 33) */
"iiii\0"
"glColor4s\0"
"\0"
- /* _mesa_function_pool[9428]: InterleavedArrays (offset 317) */
+ /* _mesa_function_pool[9500]: InterleavedArrays (offset 317) */
"iip\0"
"glInterleavedArrays\0"
"\0"
- /* _mesa_function_pool[9453]: RasterPos2fv (offset 65) */
+ /* _mesa_function_pool[9525]: RasterPos2fv (offset 65) */
"p\0"
"glRasterPos2fv\0"
"\0"
- /* _mesa_function_pool[9471]: TexCoord1fv (offset 97) */
+ /* _mesa_function_pool[9543]: TexCoord1fv (offset 97) */
"p\0"
"glTexCoord1fv\0"
"\0"
- /* _mesa_function_pool[9488]: Vertex2d (offset 126) */
+ /* _mesa_function_pool[9560]: Vertex2d (offset 126) */
"dd\0"
"glVertex2d\0"
"\0"
- /* _mesa_function_pool[9503]: CullParameterdvEXT (dynamic) */
+ /* _mesa_function_pool[9575]: CullParameterdvEXT (dynamic) */
"ip\0"
"glCullParameterdvEXT\0"
"\0"
- /* _mesa_function_pool[9528]: ProgramNamedParameter4fNV (will be remapped) */
+ /* _mesa_function_pool[9600]: ProgramNamedParameter4fNV (will be remapped) */
"iipffff\0"
"glProgramNamedParameter4fNV\0"
"\0"
- /* _mesa_function_pool[9565]: Color3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[9637]: Color3fVertex3fSUN (dynamic) */
"ffffff\0"
"glColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[9594]: ProgramEnvParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[9666]: ProgramEnvParameter4fvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4fvARB\0"
"glProgramParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[9651]: Color4i (offset 31) */
+ /* _mesa_function_pool[9723]: Color4i (offset 31) */
"iiii\0"
"glColor4i\0"
"\0"
- /* _mesa_function_pool[9667]: Color4f (offset 29) */
+ /* _mesa_function_pool[9739]: Color4f (offset 29) */
"ffff\0"
"glColor4f\0"
"\0"
- /* _mesa_function_pool[9683]: RasterPos4fv (offset 81) */
+ /* _mesa_function_pool[9755]: RasterPos4fv (offset 81) */
"p\0"
"glRasterPos4fv\0"
"\0"
- /* _mesa_function_pool[9701]: Color4d (offset 27) */
+ /* _mesa_function_pool[9773]: Color4d (offset 27) */
"dddd\0"
"glColor4d\0"
"\0"
- /* _mesa_function_pool[9717]: ClearIndex (offset 205) */
+ /* _mesa_function_pool[9789]: ClearIndex (offset 205) */
"f\0"
"glClearIndex\0"
"\0"
- /* _mesa_function_pool[9733]: Color4b (offset 25) */
+ /* _mesa_function_pool[9805]: Color4b (offset 25) */
"iiii\0"
"glColor4b\0"
"\0"
- /* _mesa_function_pool[9749]: LoadMatrixd (offset 292) */
+ /* _mesa_function_pool[9821]: LoadMatrixd (offset 292) */
"p\0"
"glLoadMatrixd\0"
"\0"
- /* _mesa_function_pool[9766]: FragmentLightModeliSGIX (dynamic) */
+ /* _mesa_function_pool[9838]: FragmentLightModeliSGIX (dynamic) */
"ii\0"
"glFragmentLightModeliSGIX\0"
"\0"
- /* _mesa_function_pool[9796]: RasterPos2dv (offset 63) */
+ /* _mesa_function_pool[9868]: RasterPos2dv (offset 63) */
"p\0"
"glRasterPos2dv\0"
"\0"
- /* _mesa_function_pool[9814]: ConvolutionParameterfv (offset 351) */
+ /* _mesa_function_pool[9886]: ConvolutionParameterfv (offset 351) */
"iip\0"
"glConvolutionParameterfv\0"
"glConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[9872]: TbufferMask3DFX (dynamic) */
+ /* _mesa_function_pool[9944]: TbufferMask3DFX (dynamic) */
"i\0"
"glTbufferMask3DFX\0"
"\0"
- /* _mesa_function_pool[9893]: GetTexGendv (offset 278) */
+ /* _mesa_function_pool[9965]: GetTexGendv (offset 278) */
"iip\0"
"glGetTexGendv\0"
"\0"
- /* _mesa_function_pool[9912]: GetVertexAttribfvNV (will be remapped) */
+ /* _mesa_function_pool[9984]: GetVertexAttribfvNV (will be remapped) */
"iip\0"
"glGetVertexAttribfvNV\0"
"\0"
- /* _mesa_function_pool[9939]: BeginTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[10011]: BeginTransformFeedbackEXT (will be remapped) */
"i\0"
"glBeginTransformFeedbackEXT\0"
"glBeginTransformFeedback\0"
"\0"
- /* _mesa_function_pool[9995]: LoadProgramNV (will be remapped) */
+ /* _mesa_function_pool[10067]: LoadProgramNV (will be remapped) */
"iiip\0"
"glLoadProgramNV\0"
"\0"
- /* _mesa_function_pool[10017]: WaitSync (will be remapped) */
+ /* _mesa_function_pool[10089]: WaitSync (will be remapped) */
"iii\0"
"glWaitSync\0"
"\0"
- /* _mesa_function_pool[10033]: EndList (offset 1) */
+ /* _mesa_function_pool[10105]: EndList (offset 1) */
"\0"
"glEndList\0"
"\0"
- /* _mesa_function_pool[10045]: VertexP4ui (will be remapped) */
+ /* _mesa_function_pool[10117]: VertexP4ui (will be remapped) */
"ii\0"
"glVertexP4ui\0"
"\0"
- /* _mesa_function_pool[10062]: VertexAttrib4fvNV (will be remapped) */
+ /* _mesa_function_pool[10134]: VertexAttrib4fvNV (will be remapped) */
"ip\0"
"glVertexAttrib4fvNV\0"
"\0"
- /* _mesa_function_pool[10086]: GetAttachedObjectsARB (will be remapped) */
+ /* _mesa_function_pool[10158]: GetAttachedObjectsARB (will be remapped) */
"iipp\0"
"glGetAttachedObjectsARB\0"
"\0"
- /* _mesa_function_pool[10116]: Uniform3fvARB (will be remapped) */
+ /* _mesa_function_pool[10188]: Uniform3fvARB (will be remapped) */
"iip\0"
"glUniform3fv\0"
"glUniform3fvARB\0"
"\0"
- /* _mesa_function_pool[10150]: EvalCoord1fv (offset 231) */
+ /* _mesa_function_pool[10222]: EvalCoord1fv (offset 231) */
"p\0"
"glEvalCoord1fv\0"
"\0"
- /* _mesa_function_pool[10168]: DrawRangeElements (offset 338) */
+ /* _mesa_function_pool[10240]: DrawRangeElements (offset 338) */
"iiiiip\0"
"glDrawRangeElements\0"
"glDrawRangeElementsEXT\0"
"\0"
- /* _mesa_function_pool[10219]: EvalMesh2 (offset 238) */
+ /* _mesa_function_pool[10291]: EvalMesh2 (offset 238) */
"iiiii\0"
"glEvalMesh2\0"
"\0"
- /* _mesa_function_pool[10238]: Vertex4fv (offset 145) */
+ /* _mesa_function_pool[10310]: Vertex4fv (offset 145) */
"p\0"
"glVertex4fv\0"
"\0"
- /* _mesa_function_pool[10253]: GenTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[10325]: GenTransformFeedbacks (will be remapped) */
"ip\0"
"glGenTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[10281]: SpriteParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[10353]: SpriteParameterfvSGIX (dynamic) */
"ip\0"
"glSpriteParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[10309]: CheckFramebufferStatusEXT (will be remapped) */
+ /* _mesa_function_pool[10381]: CheckFramebufferStatusEXT (will be remapped) */
"i\0"
"glCheckFramebufferStatus\0"
"glCheckFramebufferStatusEXT\0"
"\0"
- /* _mesa_function_pool[10365]: GlobalAlphaFactoruiSUN (dynamic) */
+ /* _mesa_function_pool[10437]: GlobalAlphaFactoruiSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoruiSUN\0"
"\0"
- /* _mesa_function_pool[10393]: GetHandleARB (will be remapped) */
+ /* _mesa_function_pool[10465]: GetHandleARB (will be remapped) */
"i\0"
"glGetHandleARB\0"
"\0"
- /* _mesa_function_pool[10411]: GetVertexAttribivARB (will be remapped) */
+ /* _mesa_function_pool[10483]: GetVertexAttribivARB (will be remapped) */
"iip\0"
"glGetVertexAttribiv\0"
"glGetVertexAttribivARB\0"
"\0"
- /* _mesa_function_pool[10459]: BlendFunciARB (will be remapped) */
+ /* _mesa_function_pool[10531]: BlendFunciARB (will be remapped) */
"iii\0"
"glBlendFunciARB\0"
"glBlendFuncIndexedAMD\0"
"\0"
- /* _mesa_function_pool[10502]: VertexAttribP1ui (will be remapped) */
+ /* _mesa_function_pool[10574]: VertexAttribP1ui (will be remapped) */
"iiii\0"
"glVertexAttribP1ui\0"
"\0"
- /* _mesa_function_pool[10527]: GetnUniformivARB (will be remapped) */
+ /* _mesa_function_pool[10599]: GetnUniformivARB (will be remapped) */
"iiip\0"
"glGetnUniformivARB\0"
"\0"
- /* _mesa_function_pool[10552]: GetTexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[10624]: GetTexParameterIivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIivEXT\0"
"glGetTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[10602]: CreateProgram (will be remapped) */
+ /* _mesa_function_pool[10674]: CreateProgram (will be remapped) */
"\0"
"glCreateProgram\0"
"\0"
- /* _mesa_function_pool[10620]: LoadTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[10692]: LoadTransposeMatrixdARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[10672]: ReleaseShaderCompiler (will be remapped) */
+ /* _mesa_function_pool[10744]: ReleaseShaderCompiler (will be remapped) */
"\0"
"glReleaseShaderCompiler\0"
"\0"
- /* _mesa_function_pool[10698]: GetMinmax (offset 364) */
+ /* _mesa_function_pool[10770]: GetMinmax (offset 364) */
"iiiip\0"
"glGetMinmax\0"
"glGetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[10732]: StencilFuncSeparate (will be remapped) */
+ /* _mesa_function_pool[10804]: StencilFuncSeparate (will be remapped) */
"iiii\0"
"glStencilFuncSeparate\0"
"\0"
- /* _mesa_function_pool[10760]: SecondaryColor3sEXT (will be remapped) */
+ /* _mesa_function_pool[10832]: SecondaryColor3sEXT (will be remapped) */
"iii\0"
"glSecondaryColor3s\0"
"glSecondaryColor3sEXT\0"
"\0"
- /* _mesa_function_pool[10806]: Color3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10878]: Color3fVertex3fvSUN (dynamic) */
"pp\0"
"glColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10832]: GetInteger64i_v (will be remapped) */
+ /* _mesa_function_pool[10904]: GetInteger64i_v (will be remapped) */
"iip\0"
"glGetInteger64i_v\0"
"\0"
- /* _mesa_function_pool[10855]: GetVertexAttribdvNV (will be remapped) */
+ /* _mesa_function_pool[10927]: GetVertexAttribdvNV (will be remapped) */
"iip\0"
"glGetVertexAttribdvNV\0"
"\0"
- /* _mesa_function_pool[10882]: Normal3fv (offset 57) */
+ /* _mesa_function_pool[10954]: Normal3fv (offset 57) */
"p\0"
"glNormal3fv\0"
"\0"
- /* _mesa_function_pool[10897]: GlobalAlphaFactorbSUN (dynamic) */
+ /* _mesa_function_pool[10969]: GlobalAlphaFactorbSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorbSUN\0"
"\0"
- /* _mesa_function_pool[10924]: Color3us (offset 23) */
+ /* _mesa_function_pool[10996]: Color3us (offset 23) */
"iii\0"
"glColor3us\0"
"\0"
- /* _mesa_function_pool[10940]: ImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[11012]: ImageTransformParameterfvHP (dynamic) */
"iip\0"
"glImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[10975]: VertexAttrib4ivARB (will be remapped) */
+ /* _mesa_function_pool[11047]: VertexAttrib4ivARB (will be remapped) */
"ip\0"
"glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
"\0"
- /* _mesa_function_pool[11018]: End (offset 43) */
+ /* _mesa_function_pool[11090]: End (offset 43) */
"\0"
"glEnd\0"
"\0"
- /* _mesa_function_pool[11026]: VertexAttrib3fNV (will be remapped) */
+ /* _mesa_function_pool[11098]: VertexAttrib3fNV (will be remapped) */
"ifff\0"
"glVertexAttrib3fNV\0"
"\0"
- /* _mesa_function_pool[11051]: MultiTexCoordP3uiv (will be remapped) */
+ /* _mesa_function_pool[11123]: MultiTexCoordP3uiv (will be remapped) */
"iip\0"
"glMultiTexCoordP3uiv\0"
"\0"
- /* _mesa_function_pool[11077]: VertexAttribs2dvNV (will be remapped) */
+ /* _mesa_function_pool[11149]: VertexAttribs2dvNV (will be remapped) */
"iip\0"
"glVertexAttribs2dvNV\0"
"\0"
- /* _mesa_function_pool[11103]: GetQueryObjectui64vEXT (will be remapped) */
+ /* _mesa_function_pool[11175]: GetQueryObjectui64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjectui64vEXT\0"
"\0"
- /* _mesa_function_pool[11133]: MultiTexCoord3fvARB (offset 395) */
+ /* _mesa_function_pool[11205]: MultiTexCoord3fvARB (offset 395) */
"ip\0"
"glMultiTexCoord3fv\0"
"glMultiTexCoord3fvARB\0"
"\0"
- /* _mesa_function_pool[11178]: SecondaryColor3dEXT (will be remapped) */
+ /* _mesa_function_pool[11250]: SecondaryColor3dEXT (will be remapped) */
"ddd\0"
"glSecondaryColor3d\0"
"glSecondaryColor3dEXT\0"
"\0"
- /* _mesa_function_pool[11224]: Color3ub (offset 19) */
+ /* _mesa_function_pool[11296]: Color3ub (offset 19) */
"iii\0"
"glColor3ub\0"
"\0"
- /* _mesa_function_pool[11240]: GetProgramParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[11312]: GetProgramParameterfvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterfvNV\0"
"\0"
- /* _mesa_function_pool[11272]: TangentPointerEXT (dynamic) */
+ /* _mesa_function_pool[11344]: TangentPointerEXT (dynamic) */
"iip\0"
"glTangentPointerEXT\0"
"\0"
- /* _mesa_function_pool[11297]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[11369]: Color4fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[11332]: GetInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[11404]: GetInstrumentsSGIX (dynamic) */
"\0"
"glGetInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[11355]: GetUniformuivEXT (will be remapped) */
+ /* _mesa_function_pool[11427]: GetUniformuivEXT (will be remapped) */
"iip\0"
"glGetUniformuivEXT\0"
"glGetUniformuiv\0"
"\0"
- /* _mesa_function_pool[11395]: Color3ui (offset 21) */
+ /* _mesa_function_pool[11467]: Color3ui (offset 21) */
"iii\0"
"glColor3ui\0"
"\0"
- /* _mesa_function_pool[11411]: EvalMapsNV (dynamic) */
+ /* _mesa_function_pool[11483]: EvalMapsNV (dynamic) */
"ii\0"
"glEvalMapsNV\0"
"\0"
- /* _mesa_function_pool[11428]: TexSubImage2D (offset 333) */
+ /* _mesa_function_pool[11500]: TexSubImage2D (offset 333) */
"iiiiiiiip\0"
"glTexSubImage2D\0"
"glTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[11474]: FragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[11546]: FragmentLightivSGIX (dynamic) */
"iip\0"
"glFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[11501]: GetTexParameterPointervAPPLE (will be remapped) */
+ /* _mesa_function_pool[11573]: GetTexParameterPointervAPPLE (will be remapped) */
"iip\0"
"glGetTexParameterPointervAPPLE\0"
"\0"
- /* _mesa_function_pool[11537]: TexGenfv (offset 191) */
+ /* _mesa_function_pool[11609]: TexGenfv (offset 191) */
"iip\0"
"glTexGenfv\0"
"\0"
- /* _mesa_function_pool[11553]: GetTransformFeedbackVaryingEXT (will be remapped) */
+ /* _mesa_function_pool[11625]: GetTransformFeedbackVaryingEXT (will be remapped) */
"iiipppp\0"
"glGetTransformFeedbackVaryingEXT\0"
"glGetTransformFeedbackVarying\0"
"\0"
- /* _mesa_function_pool[11625]: VertexAttrib4bvARB (will be remapped) */
+ /* _mesa_function_pool[11697]: VertexAttrib4bvARB (will be remapped) */
"ip\0"
"glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
"\0"
- /* _mesa_function_pool[11668]: ShaderBinary (will be remapped) */
+ /* _mesa_function_pool[11740]: ShaderBinary (will be remapped) */
"ipipi\0"
"glShaderBinary\0"
"\0"
- /* _mesa_function_pool[11690]: GetIntegerIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[11762]: GetIntegerIndexedvEXT (will be remapped) */
"iip\0"
"glGetIntegerIndexedvEXT\0"
"glGetIntegeri_v\0"
"\0"
- /* _mesa_function_pool[11735]: MultiTexCoord4sARB (offset 406) */
+ /* _mesa_function_pool[11807]: MultiTexCoord4sARB (offset 406) */
"iiiii\0"
"glMultiTexCoord4s\0"
"glMultiTexCoord4sARB\0"
"\0"
- /* _mesa_function_pool[11781]: GetFragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[11853]: GetFragmentMaterialivSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[11814]: WindowPos4dMESA (will be remapped) */
+ /* _mesa_function_pool[11886]: WindowPos4dMESA (will be remapped) */
"dddd\0"
"glWindowPos4dMESA\0"
"\0"
- /* _mesa_function_pool[11838]: WeightPointerARB (dynamic) */
+ /* _mesa_function_pool[11910]: WeightPointerARB (dynamic) */
"iiip\0"
"glWeightPointerARB\0"
"\0"
- /* _mesa_function_pool[11863]: WindowPos2dMESA (will be remapped) */
+ /* _mesa_function_pool[11935]: WindowPos2dMESA (will be remapped) */
"dd\0"
"glWindowPos2d\0"
"glWindowPos2dARB\0"
"glWindowPos2dMESA\0"
"\0"
- /* _mesa_function_pool[11916]: FramebufferTexture3DEXT (will be remapped) */
+ /* _mesa_function_pool[11988]: FramebufferTexture3DEXT (will be remapped) */
"iiiiii\0"
"glFramebufferTexture3D\0"
"glFramebufferTexture3DEXT\0"
"\0"
- /* _mesa_function_pool[11973]: BlendEquation (offset 337) */
+ /* _mesa_function_pool[12045]: BlendEquation (offset 337) */
"i\0"
"glBlendEquation\0"
"glBlendEquationEXT\0"
"\0"
- /* _mesa_function_pool[12011]: VertexAttrib3dNV (will be remapped) */
+ /* _mesa_function_pool[12083]: VertexAttrib3dNV (will be remapped) */
"iddd\0"
"glVertexAttrib3dNV\0"
"\0"
- /* _mesa_function_pool[12036]: VertexAttrib3dARB (will be remapped) */
+ /* _mesa_function_pool[12108]: VertexAttrib3dARB (will be remapped) */
"iddd\0"
"glVertexAttrib3d\0"
"glVertexAttrib3dARB\0"
"\0"
- /* _mesa_function_pool[12079]: VertexAttribI4usvEXT (will be remapped) */
+ /* _mesa_function_pool[12151]: VertexAttribI4usvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4usvEXT\0"
"glVertexAttribI4usv\0"
"\0"
- /* _mesa_function_pool[12126]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[12198]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"ppppp\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[12190]: VertexAttrib4fARB (will be remapped) */
+ /* _mesa_function_pool[12262]: VertexAttrib4fARB (will be remapped) */
"iffff\0"
"glVertexAttrib4f\0"
"glVertexAttrib4fARB\0"
"\0"
- /* _mesa_function_pool[12234]: GetError (offset 261) */
+ /* _mesa_function_pool[12306]: GetError (offset 261) */
"\0"
"glGetError\0"
"\0"
- /* _mesa_function_pool[12247]: IndexFuncEXT (dynamic) */
+ /* _mesa_function_pool[12319]: IndexFuncEXT (dynamic) */
"if\0"
"glIndexFuncEXT\0"
"\0"
- /* _mesa_function_pool[12266]: TexCoord3dv (offset 111) */
+ /* _mesa_function_pool[12338]: TexCoord3dv (offset 111) */
"p\0"
"glTexCoord3dv\0"
"\0"
- /* _mesa_function_pool[12283]: Indexdv (offset 45) */
+ /* _mesa_function_pool[12355]: Indexdv (offset 45) */
"p\0"
"glIndexdv\0"
"\0"
- /* _mesa_function_pool[12296]: FramebufferTexture2DEXT (will be remapped) */
+ /* _mesa_function_pool[12368]: FramebufferTexture2DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture2D\0"
"glFramebufferTexture2DEXT\0"
"\0"
- /* _mesa_function_pool[12352]: Normal3s (offset 60) */
+ /* _mesa_function_pool[12424]: Normal3s (offset 60) */
"iii\0"
"glNormal3s\0"
"\0"
- /* _mesa_function_pool[12368]: GetObjectParameterivAPPLE (will be remapped) */
+ /* _mesa_function_pool[12440]: GetObjectParameterivAPPLE (will be remapped) */
"iiip\0"
"glGetObjectParameterivAPPLE\0"
"\0"
- /* _mesa_function_pool[12402]: PushName (offset 201) */
+ /* _mesa_function_pool[12474]: PushName (offset 201) */
"i\0"
"glPushName\0"
"\0"
- /* _mesa_function_pool[12416]: MultiTexCoord2dvARB (offset 385) */
+ /* _mesa_function_pool[12488]: MultiTexCoord2dvARB (offset 385) */
"ip\0"
"glMultiTexCoord2dv\0"
"glMultiTexCoord2dvARB\0"
"\0"
- /* _mesa_function_pool[12461]: CullParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[12533]: CullParameterfvEXT (dynamic) */
"ip\0"
"glCullParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[12486]: Normal3i (offset 58) */
+ /* _mesa_function_pool[12558]: Normal3i (offset 58) */
"iii\0"
"glNormal3i\0"
"\0"
- /* _mesa_function_pool[12502]: ProgramNamedParameter4fvNV (will be remapped) */
+ /* _mesa_function_pool[12574]: ProgramNamedParameter4fvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[12537]: SecondaryColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[12609]: SecondaryColorPointerEXT (will be remapped) */
"iiip\0"
"glSecondaryColorPointer\0"
"glSecondaryColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[12594]: VertexAttrib4fvARB (will be remapped) */
+ /* _mesa_function_pool[12666]: VertexAttrib4fvARB (will be remapped) */
"ip\0"
"glVertexAttrib4fv\0"
"glVertexAttrib4fvARB\0"
"\0"
- /* _mesa_function_pool[12637]: PixelTexGenSGIX (will be remapped) */
+ /* _mesa_function_pool[12709]: PixelTexGenSGIX (will be remapped) */
"i\0"
"glPixelTexGenSGIX\0"
"\0"
- /* _mesa_function_pool[12658]: GetActiveUniformARB (will be remapped) */
+ /* _mesa_function_pool[12730]: GetActiveUniformARB (will be remapped) */
"iiipppp\0"
"glGetActiveUniform\0"
"glGetActiveUniformARB\0"
"\0"
- /* _mesa_function_pool[12708]: ImageTransformParameteriHP (dynamic) */
+ /* _mesa_function_pool[12780]: ImageTransformParameteriHP (dynamic) */
"iii\0"
"glImageTransformParameteriHP\0"
"\0"
- /* _mesa_function_pool[12742]: Normal3b (offset 52) */
+ /* _mesa_function_pool[12814]: Normal3b (offset 52) */
"iii\0"
"glNormal3b\0"
"\0"
- /* _mesa_function_pool[12758]: Normal3d (offset 54) */
+ /* _mesa_function_pool[12830]: Normal3d (offset 54) */
"ddd\0"
"glNormal3d\0"
"\0"
- /* _mesa_function_pool[12774]: Uniform1uiEXT (will be remapped) */
+ /* _mesa_function_pool[12846]: Uniform1uiEXT (will be remapped) */
"ii\0"
"glUniform1uiEXT\0"
"glUniform1ui\0"
"\0"
- /* _mesa_function_pool[12807]: Normal3f (offset 56) */
+ /* _mesa_function_pool[12879]: Normal3f (offset 56) */
"fff\0"
"glNormal3f\0"
"\0"
- /* _mesa_function_pool[12823]: MultiTexCoord1svARB (offset 383) */
+ /* _mesa_function_pool[12895]: MultiTexCoord1svARB (offset 383) */
"ip\0"
"glMultiTexCoord1sv\0"
"glMultiTexCoord1svARB\0"
"\0"
- /* _mesa_function_pool[12868]: Indexi (offset 48) */
+ /* _mesa_function_pool[12940]: Indexi (offset 48) */
"i\0"
"glIndexi\0"
"\0"
- /* _mesa_function_pool[12880]: EGLImageTargetTexture2DOES (will be remapped) */
+ /* _mesa_function_pool[12952]: EGLImageTargetTexture2DOES (will be remapped) */
"ip\0"
"glEGLImageTargetTexture2DOES\0"
"\0"
- /* _mesa_function_pool[12913]: EndQueryARB (will be remapped) */
+ /* _mesa_function_pool[12985]: EndQueryARB (will be remapped) */
"i\0"
"glEndQuery\0"
"glEndQueryARB\0"
"\0"
- /* _mesa_function_pool[12941]: DeleteFencesNV (will be remapped) */
+ /* _mesa_function_pool[13013]: DeleteFencesNV (will be remapped) */
"ip\0"
"glDeleteFencesNV\0"
"\0"
- /* _mesa_function_pool[12962]: ColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[13034]: ColorPointerListIBM (dynamic) */
"iiipi\0"
"glColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[12991]: BindBufferRangeEXT (will be remapped) */
+ /* _mesa_function_pool[13063]: BindBufferRangeEXT (will be remapped) */
"iiiii\0"
"glBindBufferRangeEXT\0"
"glBindBufferRange\0"
"\0"
- /* _mesa_function_pool[13037]: DepthMask (offset 211) */
+ /* _mesa_function_pool[13109]: DepthMask (offset 211) */
"i\0"
"glDepthMask\0"
"\0"
- /* _mesa_function_pool[13052]: IsShader (will be remapped) */
+ /* _mesa_function_pool[13124]: IsShader (will be remapped) */
"i\0"
"glIsShader\0"
"\0"
- /* _mesa_function_pool[13066]: Indexf (offset 46) */
+ /* _mesa_function_pool[13138]: Indexf (offset 46) */
"f\0"
"glIndexf\0"
"\0"
- /* _mesa_function_pool[13078]: GetImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[13150]: GetImageTransformParameterivHP (dynamic) */
"iip\0"
"glGetImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[13116]: Indexd (offset 44) */
+ /* _mesa_function_pool[13188]: Indexd (offset 44) */
"d\0"
"glIndexd\0"
"\0"
- /* _mesa_function_pool[13128]: GetMaterialiv (offset 270) */
+ /* _mesa_function_pool[13200]: GetMaterialiv (offset 270) */
"iip\0"
"glGetMaterialiv\0"
"\0"
- /* _mesa_function_pool[13149]: StencilOp (offset 244) */
+ /* _mesa_function_pool[13221]: StencilOp (offset 244) */
"iii\0"
"glStencilOp\0"
"\0"
- /* _mesa_function_pool[13166]: WindowPos4ivMESA (will be remapped) */
+ /* _mesa_function_pool[13238]: WindowPos4ivMESA (will be remapped) */
"p\0"
"glWindowPos4ivMESA\0"
"\0"
- /* _mesa_function_pool[13188]: MultiTexCoord3svARB (offset 399) */
+ /* _mesa_function_pool[13260]: MultiTexCoord3svARB (offset 399) */
"ip\0"
"glMultiTexCoord3sv\0"
"glMultiTexCoord3svARB\0"
"\0"
- /* _mesa_function_pool[13233]: TexEnvfv (offset 185) */
+ /* _mesa_function_pool[13305]: TexEnvfv (offset 185) */
"iip\0"
"glTexEnvfv\0"
"\0"
- /* _mesa_function_pool[13249]: MultiTexCoord4iARB (offset 404) */
+ /* _mesa_function_pool[13321]: MultiTexCoord4iARB (offset 404) */
"iiiii\0"
"glMultiTexCoord4i\0"
"glMultiTexCoord4iARB\0"
"\0"
- /* _mesa_function_pool[13295]: Indexs (offset 50) */
+ /* _mesa_function_pool[13367]: Indexs (offset 50) */
"i\0"
"glIndexs\0"
"\0"
- /* _mesa_function_pool[13307]: Binormal3ivEXT (dynamic) */
+ /* _mesa_function_pool[13379]: Binormal3ivEXT (dynamic) */
"p\0"
"glBinormal3ivEXT\0"
"\0"
- /* _mesa_function_pool[13327]: ResizeBuffersMESA (will be remapped) */
+ /* _mesa_function_pool[13399]: ResizeBuffersMESA (will be remapped) */
"\0"
"glResizeBuffersMESA\0"
"\0"
- /* _mesa_function_pool[13349]: MultiTexCoordP1uiv (will be remapped) */
+ /* _mesa_function_pool[13421]: MultiTexCoordP1uiv (will be remapped) */
"iip\0"
"glMultiTexCoordP1uiv\0"
"\0"
- /* _mesa_function_pool[13375]: BlendFuncSeparateiARB (will be remapped) */
+ /* _mesa_function_pool[13447]: BlendFuncSeparateiARB (will be remapped) */
"iiiii\0"
"glBlendFuncSeparateiARB\0"
"glBlendFuncSeparateIndexedAMD\0"
"\0"
- /* _mesa_function_pool[13436]: GetUniformivARB (will be remapped) */
+ /* _mesa_function_pool[13508]: GetUniformivARB (will be remapped) */
"iip\0"
"glGetUniformiv\0"
"glGetUniformivARB\0"
"\0"
- /* _mesa_function_pool[13474]: PixelTexGenParameteriSGIS (will be remapped) */
+ /* _mesa_function_pool[13546]: PixelTexGenParameteriSGIS (will be remapped) */
"ii\0"
"glPixelTexGenParameteriSGIS\0"
"\0"
- /* _mesa_function_pool[13506]: VertexPointervINTEL (dynamic) */
+ /* _mesa_function_pool[13578]: VertexPointervINTEL (dynamic) */
"iip\0"
"glVertexPointervINTEL\0"
"\0"
- /* _mesa_function_pool[13533]: Vertex2i (offset 130) */
+ /* _mesa_function_pool[13605]: Vertex2i (offset 130) */
"ii\0"
"glVertex2i\0"
"\0"
- /* _mesa_function_pool[13548]: LoadMatrixf (offset 291) */
+ /* _mesa_function_pool[13620]: LoadMatrixf (offset 291) */
"p\0"
"glLoadMatrixf\0"
"\0"
- /* _mesa_function_pool[13565]: VertexAttribI1uivEXT (will be remapped) */
+ /* _mesa_function_pool[13637]: VertexAttribI1uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI1uivEXT\0"
"glVertexAttribI1uiv\0"
"\0"
- /* _mesa_function_pool[13612]: Vertex2f (offset 128) */
+ /* _mesa_function_pool[13684]: Vertex2f (offset 128) */
"ff\0"
"glVertex2f\0"
"\0"
- /* _mesa_function_pool[13627]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[13699]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[13680]: Color4bv (offset 26) */
+ /* _mesa_function_pool[13752]: Color4bv (offset 26) */
"p\0"
"glColor4bv\0"
"\0"
- /* _mesa_function_pool[13694]: VertexPointer (offset 321) */
+ /* _mesa_function_pool[13766]: VertexPointer (offset 321) */
"iiip\0"
"glVertexPointer\0"
"\0"
- /* _mesa_function_pool[13716]: SecondaryColor3uiEXT (will be remapped) */
+ /* _mesa_function_pool[13788]: SecondaryColor3uiEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ui\0"
"glSecondaryColor3uiEXT\0"
"\0"
- /* _mesa_function_pool[13764]: StartInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[13836]: StartInstrumentsSGIX (dynamic) */
"\0"
"glStartInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[13789]: SecondaryColor3usvEXT (will be remapped) */
+ /* _mesa_function_pool[13861]: SecondaryColor3usvEXT (will be remapped) */
"p\0"
"glSecondaryColor3usv\0"
"glSecondaryColor3usvEXT\0"
"\0"
- /* _mesa_function_pool[13837]: VertexAttrib2fvNV (will be remapped) */
+ /* _mesa_function_pool[13909]: VertexAttrib2fvNV (will be remapped) */
"ip\0"
"glVertexAttrib2fvNV\0"
"\0"
- /* _mesa_function_pool[13861]: ProgramLocalParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[13933]: ProgramLocalParameter4dvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4dvARB\0"
"\0"
- /* _mesa_function_pool[13896]: DeleteLists (offset 4) */
+ /* _mesa_function_pool[13968]: DeleteLists (offset 4) */
"ii\0"
"glDeleteLists\0"
"\0"
- /* _mesa_function_pool[13914]: LogicOp (offset 242) */
+ /* _mesa_function_pool[13986]: LogicOp (offset 242) */
"i\0"
"glLogicOp\0"
"\0"
- /* _mesa_function_pool[13927]: MatrixIndexuivARB (dynamic) */
+ /* _mesa_function_pool[13999]: MatrixIndexuivARB (dynamic) */
"ip\0"
"glMatrixIndexuivARB\0"
"\0"
- /* _mesa_function_pool[13951]: Vertex2s (offset 132) */
+ /* _mesa_function_pool[14023]: Vertex2s (offset 132) */
"ii\0"
"glVertex2s\0"
"\0"
- /* _mesa_function_pool[13966]: RenderbufferStorageMultisample (will be remapped) */
+ /* _mesa_function_pool[14038]: RenderbufferStorageMultisample (will be remapped) */
"iiiii\0"
"glRenderbufferStorageMultisample\0"
"glRenderbufferStorageMultisampleEXT\0"
"\0"
- /* _mesa_function_pool[14042]: TexCoord4fv (offset 121) */
+ /* _mesa_function_pool[14114]: TexCoord4fv (offset 121) */
"p\0"
"glTexCoord4fv\0"
"\0"
- /* _mesa_function_pool[14059]: Tangent3sEXT (dynamic) */
+ /* _mesa_function_pool[14131]: Tangent3sEXT (dynamic) */
"iii\0"
"glTangent3sEXT\0"
"\0"
- /* _mesa_function_pool[14079]: GlobalAlphaFactorfSUN (dynamic) */
+ /* _mesa_function_pool[14151]: GlobalAlphaFactorfSUN (dynamic) */
"f\0"
"glGlobalAlphaFactorfSUN\0"
"\0"
- /* _mesa_function_pool[14106]: MultiTexCoord3iARB (offset 396) */
+ /* _mesa_function_pool[14178]: MultiTexCoord3iARB (offset 396) */
"iiii\0"
"glMultiTexCoord3i\0"
"glMultiTexCoord3iARB\0"
"\0"
- /* _mesa_function_pool[14151]: IsProgram (will be remapped) */
+ /* _mesa_function_pool[14223]: IsProgram (will be remapped) */
"i\0"
"glIsProgram\0"
"\0"
- /* _mesa_function_pool[14166]: TexCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[14238]: TexCoordPointerListIBM (dynamic) */
"iiipi\0"
"glTexCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[14198]: VertexAttribI4svEXT (will be remapped) */
+ /* _mesa_function_pool[14270]: VertexAttribI4svEXT (will be remapped) */
"ip\0"
"glVertexAttribI4svEXT\0"
"glVertexAttribI4sv\0"
"\0"
- /* _mesa_function_pool[14243]: GlobalAlphaFactorusSUN (dynamic) */
+ /* _mesa_function_pool[14315]: GlobalAlphaFactorusSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorusSUN\0"
"\0"
- /* _mesa_function_pool[14271]: VertexAttrib2dvNV (will be remapped) */
+ /* _mesa_function_pool[14343]: VertexAttrib2dvNV (will be remapped) */
"ip\0"
"glVertexAttrib2dvNV\0"
"\0"
- /* _mesa_function_pool[14295]: FramebufferRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[14367]: FramebufferRenderbufferEXT (will be remapped) */
"iiii\0"
"glFramebufferRenderbuffer\0"
"glFramebufferRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[14356]: ClearBufferuiv (will be remapped) */
+ /* _mesa_function_pool[14428]: ClearBufferuiv (will be remapped) */
"iip\0"
"glClearBufferuiv\0"
"\0"
- /* _mesa_function_pool[14378]: VertexAttrib1dvNV (will be remapped) */
+ /* _mesa_function_pool[14450]: VertexAttrib1dvNV (will be remapped) */
"ip\0"
"glVertexAttrib1dvNV\0"
"\0"
- /* _mesa_function_pool[14402]: GenTextures (offset 328) */
+ /* _mesa_function_pool[14474]: GenTextures (offset 328) */
"ip\0"
"glGenTextures\0"
"glGenTexturesEXT\0"
"\0"
- /* _mesa_function_pool[14437]: FramebufferTextureARB (will be remapped) */
+ /* _mesa_function_pool[14509]: FramebufferTextureARB (will be remapped) */
"iiii\0"
"glFramebufferTextureARB\0"
"\0"
- /* _mesa_function_pool[14467]: SetFenceNV (will be remapped) */
+ /* _mesa_function_pool[14539]: SetFenceNV (will be remapped) */
"ii\0"
"glSetFenceNV\0"
"\0"
- /* _mesa_function_pool[14484]: FramebufferTexture1DEXT (will be remapped) */
+ /* _mesa_function_pool[14556]: FramebufferTexture1DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture1D\0"
"glFramebufferTexture1DEXT\0"
"\0"
- /* _mesa_function_pool[14540]: GetCombinerOutputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[14612]: GetCombinerOutputParameterivNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterivNV\0"
"\0"
- /* _mesa_function_pool[14579]: MultiModeDrawArraysIBM (will be remapped) */
+ /* _mesa_function_pool[14651]: MultiModeDrawArraysIBM (will be remapped) */
"pppii\0"
"glMultiModeDrawArraysIBM\0"
"\0"
- /* _mesa_function_pool[14611]: PixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[14683]: PixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[14644]: TextureNormalEXT (dynamic) */
+ /* _mesa_function_pool[14716]: TextureNormalEXT (dynamic) */
"i\0"
"glTextureNormalEXT\0"
"\0"
- /* _mesa_function_pool[14666]: IndexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[14738]: IndexPointerListIBM (dynamic) */
"iipi\0"
"glIndexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[14694]: WeightfvARB (dynamic) */
+ /* _mesa_function_pool[14766]: WeightfvARB (dynamic) */
"ip\0"
"glWeightfvARB\0"
"\0"
- /* _mesa_function_pool[14712]: GetCombinerOutputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[14784]: GetCombinerOutputParameterfvNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[14751]: MultiTexCoordP3ui (will be remapped) */
+ /* _mesa_function_pool[14823]: MultiTexCoordP3ui (will be remapped) */
"iii\0"
"glMultiTexCoordP3ui\0"
"\0"
- /* _mesa_function_pool[14776]: RasterPos2sv (offset 69) */
+ /* _mesa_function_pool[14848]: RasterPos2sv (offset 69) */
"p\0"
"glRasterPos2sv\0"
"\0"
- /* _mesa_function_pool[14794]: Color4ubv (offset 36) */
+ /* _mesa_function_pool[14866]: Color4ubv (offset 36) */
"p\0"
"glColor4ubv\0"
"\0"
- /* _mesa_function_pool[14809]: DrawBuffer (offset 202) */
+ /* _mesa_function_pool[14881]: DrawBuffer (offset 202) */
"i\0"
"glDrawBuffer\0"
"\0"
- /* _mesa_function_pool[14825]: TexCoord2fv (offset 105) */
+ /* _mesa_function_pool[14897]: TexCoord2fv (offset 105) */
"p\0"
"glTexCoord2fv\0"
"\0"
- /* _mesa_function_pool[14842]: WindowPos4fMESA (will be remapped) */
+ /* _mesa_function_pool[14914]: WindowPos4fMESA (will be remapped) */
"ffff\0"
"glWindowPos4fMESA\0"
"\0"
- /* _mesa_function_pool[14866]: TexCoord1sv (offset 101) */
+ /* _mesa_function_pool[14938]: TexCoord1sv (offset 101) */
"p\0"
"glTexCoord1sv\0"
"\0"
- /* _mesa_function_pool[14883]: WindowPos3dvMESA (will be remapped) */
+ /* _mesa_function_pool[14955]: WindowPos3dvMESA (will be remapped) */
"p\0"
"glWindowPos3dv\0"
"glWindowPos3dvARB\0"
"glWindowPos3dvMESA\0"
"\0"
- /* _mesa_function_pool[14938]: VertexAttribP1uiv (will be remapped) */
+ /* _mesa_function_pool[15010]: VertexAttribP1uiv (will be remapped) */
"iiip\0"
"glVertexAttribP1uiv\0"
"\0"
- /* _mesa_function_pool[14964]: VertexAttribP4ui (will be remapped) */
+ /* _mesa_function_pool[15036]: VertexAttribP4ui (will be remapped) */
"iiii\0"
"glVertexAttribP4ui\0"
"\0"
- /* _mesa_function_pool[14989]: DepthFunc (offset 245) */
+ /* _mesa_function_pool[15061]: DepthFunc (offset 245) */
"i\0"
"glDepthFunc\0"
"\0"
- /* _mesa_function_pool[15004]: PixelMapusv (offset 253) */
+ /* _mesa_function_pool[15076]: PixelMapusv (offset 253) */
"iip\0"
"glPixelMapusv\0"
"\0"
- /* _mesa_function_pool[15023]: GetQueryObjecti64vEXT (will be remapped) */
+ /* _mesa_function_pool[15095]: GetQueryObjecti64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjecti64vEXT\0"
"\0"
- /* _mesa_function_pool[15052]: MultiTexCoord1dARB (offset 376) */
+ /* _mesa_function_pool[15124]: MultiTexCoord1dARB (offset 376) */
"id\0"
"glMultiTexCoord1d\0"
"glMultiTexCoord1dARB\0"
"\0"
- /* _mesa_function_pool[15095]: PointParameterivNV (will be remapped) */
+ /* _mesa_function_pool[15167]: PointParameterivNV (will be remapped) */
"ip\0"
"glPointParameteriv\0"
"glPointParameterivNV\0"
"\0"
- /* _mesa_function_pool[15139]: IsSampler (will be remapped) */
+ /* _mesa_function_pool[15211]: IsSampler (will be remapped) */
"i\0"
"glIsSampler\0"
"\0"
- /* _mesa_function_pool[15154]: BlendFunc (offset 241) */
+ /* _mesa_function_pool[15226]: BlendFunc (offset 241) */
"ii\0"
"glBlendFunc\0"
"\0"
- /* _mesa_function_pool[15170]: EndTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[15242]: EndTransformFeedbackEXT (will be remapped) */
"\0"
"glEndTransformFeedbackEXT\0"
"glEndTransformFeedback\0"
"\0"
- /* _mesa_function_pool[15221]: Uniform2fvARB (will be remapped) */
+ /* _mesa_function_pool[15293]: Uniform2fvARB (will be remapped) */
"iip\0"
"glUniform2fv\0"
"glUniform2fvARB\0"
"\0"
- /* _mesa_function_pool[15255]: BufferParameteriAPPLE (will be remapped) */
+ /* _mesa_function_pool[15327]: BufferParameteriAPPLE (will be remapped) */
"iii\0"
"glBufferParameteriAPPLE\0"
"\0"
- /* _mesa_function_pool[15284]: MultiTexCoord3dvARB (offset 393) */
+ /* _mesa_function_pool[15356]: MultiTexCoord3dvARB (offset 393) */
"ip\0"
"glMultiTexCoord3dv\0"
"glMultiTexCoord3dvARB\0"
"\0"
- /* _mesa_function_pool[15329]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[15401]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[15385]: DeleteObjectARB (will be remapped) */
+ /* _mesa_function_pool[15457]: DeleteObjectARB (will be remapped) */
"i\0"
"glDeleteObjectARB\0"
"\0"
- /* _mesa_function_pool[15406]: GetShaderPrecisionFormat (will be remapped) */
+ /* _mesa_function_pool[15478]: GetShaderPrecisionFormat (will be remapped) */
"iipp\0"
"glGetShaderPrecisionFormat\0"
"\0"
- /* _mesa_function_pool[15439]: MatrixIndexPointerARB (dynamic) */
+ /* _mesa_function_pool[15511]: MatrixIndexPointerARB (dynamic) */
"iiip\0"
"glMatrixIndexPointerARB\0"
"\0"
- /* _mesa_function_pool[15469]: ProgramNamedParameter4dvNV (will be remapped) */
+ /* _mesa_function_pool[15541]: ProgramNamedParameter4dvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[15504]: Tangent3fvEXT (dynamic) */
+ /* _mesa_function_pool[15576]: Tangent3fvEXT (dynamic) */
"p\0"
"glTangent3fvEXT\0"
"\0"
- /* _mesa_function_pool[15523]: Flush (offset 217) */
+ /* _mesa_function_pool[15595]: Flush (offset 217) */
"\0"
"glFlush\0"
"\0"
- /* _mesa_function_pool[15533]: Color4uiv (offset 38) */
+ /* _mesa_function_pool[15605]: Color4uiv (offset 38) */
"p\0"
"glColor4uiv\0"
"\0"
- /* _mesa_function_pool[15548]: VertexAttribI4iEXT (will be remapped) */
+ /* _mesa_function_pool[15620]: VertexAttribI4iEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4iEXT\0"
"glVertexAttribI4i\0"
"\0"
- /* _mesa_function_pool[15594]: GenVertexArrays (will be remapped) */
+ /* _mesa_function_pool[15666]: GenVertexArrays (will be remapped) */
"ip\0"
"glGenVertexArrays\0"
"\0"
- /* _mesa_function_pool[15616]: Uniform3uivEXT (will be remapped) */
+ /* _mesa_function_pool[15688]: Uniform3uivEXT (will be remapped) */
"iip\0"
"glUniform3uivEXT\0"
"glUniform3uiv\0"
"\0"
- /* _mesa_function_pool[15652]: RasterPos3sv (offset 77) */
+ /* _mesa_function_pool[15724]: RasterPos3sv (offset 77) */
"p\0"
"glRasterPos3sv\0"
"\0"
- /* _mesa_function_pool[15670]: TexCoordP2ui (will be remapped) */
+ /* _mesa_function_pool[15742]: TexCoordP2ui (will be remapped) */
"ii\0"
"glTexCoordP2ui\0"
"\0"
- /* _mesa_function_pool[15689]: BindFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[15761]: BindFramebufferEXT (will be remapped) */
"ii\0"
"glBindFramebuffer\0"
"glBindFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[15732]: ReferencePlaneSGIX (dynamic) */
+ /* _mesa_function_pool[15804]: ReferencePlaneSGIX (dynamic) */
"p\0"
"glReferencePlaneSGIX\0"
"\0"
- /* _mesa_function_pool[15756]: PushAttrib (offset 219) */
+ /* _mesa_function_pool[15828]: PushAttrib (offset 219) */
"i\0"
"glPushAttrib\0"
"\0"
- /* _mesa_function_pool[15772]: RasterPos2i (offset 66) */
+ /* _mesa_function_pool[15844]: RasterPos2i (offset 66) */
"ii\0"
"glRasterPos2i\0"
"\0"
- /* _mesa_function_pool[15790]: ValidateProgramARB (will be remapped) */
+ /* _mesa_function_pool[15862]: ValidateProgramARB (will be remapped) */
"i\0"
"glValidateProgram\0"
"glValidateProgramARB\0"
"\0"
- /* _mesa_function_pool[15832]: TexParameteriv (offset 181) */
+ /* _mesa_function_pool[15904]: TexParameteriv (offset 181) */
"iip\0"
"glTexParameteriv\0"
"\0"
- /* _mesa_function_pool[15854]: UnlockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[15926]: UnlockArraysEXT (will be remapped) */
"\0"
"glUnlockArraysEXT\0"
"\0"
- /* _mesa_function_pool[15874]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[15946]: TexCoord2fColor3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[15915]: WindowPos3fvMESA (will be remapped) */
+ /* _mesa_function_pool[15987]: WindowPos3fvMESA (will be remapped) */
"p\0"
"glWindowPos3fv\0"
"glWindowPos3fvARB\0"
"glWindowPos3fvMESA\0"
"\0"
- /* _mesa_function_pool[15970]: RasterPos2f (offset 64) */
+ /* _mesa_function_pool[16042]: RasterPos2f (offset 64) */
"ff\0"
"glRasterPos2f\0"
"\0"
- /* _mesa_function_pool[15988]: VertexAttrib1svNV (will be remapped) */
+ /* _mesa_function_pool[16060]: VertexAttrib1svNV (will be remapped) */
"ip\0"
"glVertexAttrib1svNV\0"
"\0"
- /* _mesa_function_pool[16012]: RasterPos2d (offset 62) */
+ /* _mesa_function_pool[16084]: RasterPos2d (offset 62) */
"dd\0"
"glRasterPos2d\0"
"\0"
- /* _mesa_function_pool[16030]: RasterPos3fv (offset 73) */
+ /* _mesa_function_pool[16102]: RasterPos3fv (offset 73) */
"p\0"
"glRasterPos3fv\0"
"\0"
- /* _mesa_function_pool[16048]: CopyTexSubImage3D (offset 373) */
+ /* _mesa_function_pool[16120]: CopyTexSubImage3D (offset 373) */
"iiiiiiiii\0"
"glCopyTexSubImage3D\0"
"glCopyTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[16102]: VertexAttrib2dARB (will be remapped) */
+ /* _mesa_function_pool[16174]: VertexAttrib2dARB (will be remapped) */
"idd\0"
"glVertexAttrib2d\0"
"glVertexAttrib2dARB\0"
"\0"
- /* _mesa_function_pool[16144]: Color4ub (offset 35) */
+ /* _mesa_function_pool[16216]: Color4ub (offset 35) */
"iiii\0"
"glColor4ub\0"
"\0"
- /* _mesa_function_pool[16161]: GetInteger64v (will be remapped) */
+ /* _mesa_function_pool[16233]: GetInteger64v (will be remapped) */
"ip\0"
"glGetInteger64v\0"
"\0"
- /* _mesa_function_pool[16181]: TextureColorMaskSGIS (dynamic) */
+ /* _mesa_function_pool[16253]: TextureColorMaskSGIS (dynamic) */
"iiii\0"
"glTextureColorMaskSGIS\0"
"\0"
- /* _mesa_function_pool[16210]: RasterPos2s (offset 68) */
+ /* _mesa_function_pool[16282]: RasterPos2s (offset 68) */
"ii\0"
"glRasterPos2s\0"
"\0"
- /* _mesa_function_pool[16228]: GetColorTable (offset 343) */
+ /* _mesa_function_pool[16300]: GetColorTable (offset 343) */
"iiip\0"
"glGetColorTable\0"
"glGetColorTableSGI\0"
"glGetColorTableEXT\0"
"\0"
- /* _mesa_function_pool[16288]: SelectBuffer (offset 195) */
+ /* _mesa_function_pool[16360]: SelectBuffer (offset 195) */
"ip\0"
"glSelectBuffer\0"
"\0"
- /* _mesa_function_pool[16307]: Indexiv (offset 49) */
+ /* _mesa_function_pool[16379]: Indexiv (offset 49) */
"p\0"
"glIndexiv\0"
"\0"
- /* _mesa_function_pool[16320]: TexCoord3i (offset 114) */
+ /* _mesa_function_pool[16392]: TexCoord3i (offset 114) */
"iii\0"
"glTexCoord3i\0"
"\0"
- /* _mesa_function_pool[16338]: CopyColorTable (offset 342) */
+ /* _mesa_function_pool[16410]: CopyColorTable (offset 342) */
"iiiii\0"
"glCopyColorTable\0"
"glCopyColorTableSGI\0"
"\0"
- /* _mesa_function_pool[16382]: GetHistogramParameterfv (offset 362) */
+ /* _mesa_function_pool[16454]: GetHistogramParameterfv (offset 362) */
"iip\0"
"glGetHistogramParameterfv\0"
"glGetHistogramParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[16442]: Frustum (offset 289) */
+ /* _mesa_function_pool[16514]: Frustum (offset 289) */
"dddddd\0"
"glFrustum\0"
"\0"
- /* _mesa_function_pool[16460]: GetString (offset 275) */
+ /* _mesa_function_pool[16532]: GetString (offset 275) */
"i\0"
"glGetString\0"
"\0"
- /* _mesa_function_pool[16475]: ColorPointervINTEL (dynamic) */
+ /* _mesa_function_pool[16547]: ColorPointervINTEL (dynamic) */
"iip\0"
"glColorPointervINTEL\0"
"\0"
- /* _mesa_function_pool[16501]: TexEnvf (offset 184) */
+ /* _mesa_function_pool[16573]: TexEnvf (offset 184) */
"iif\0"
"glTexEnvf\0"
"\0"
- /* _mesa_function_pool[16516]: VertexP2uiv (will be remapped) */
+ /* _mesa_function_pool[16588]: VertexP2uiv (will be remapped) */
"ip\0"
"glVertexP2uiv\0"
"\0"
- /* _mesa_function_pool[16534]: TexCoord3d (offset 110) */
+ /* _mesa_function_pool[16606]: TexCoord3d (offset 110) */
"ddd\0"
"glTexCoord3d\0"
"\0"
- /* _mesa_function_pool[16552]: AlphaFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[16624]: AlphaFragmentOp1ATI (will be remapped) */
"iiiiii\0"
"glAlphaFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[16582]: TexCoord3f (offset 112) */
+ /* _mesa_function_pool[16654]: TexCoord3f (offset 112) */
"fff\0"
"glTexCoord3f\0"
"\0"
- /* _mesa_function_pool[16600]: MultiTexCoord3ivARB (offset 397) */
+ /* _mesa_function_pool[16672]: MultiTexCoord3ivARB (offset 397) */
"ip\0"
"glMultiTexCoord3iv\0"
"glMultiTexCoord3ivARB\0"
"\0"
- /* _mesa_function_pool[16645]: MultiTexCoord2sARB (offset 390) */
+ /* _mesa_function_pool[16717]: MultiTexCoord2sARB (offset 390) */
"iii\0"
"glMultiTexCoord2s\0"
"glMultiTexCoord2sARB\0"
"\0"
- /* _mesa_function_pool[16689]: VertexAttrib1dvARB (will be remapped) */
+ /* _mesa_function_pool[16761]: VertexAttrib1dvARB (will be remapped) */
"ip\0"
"glVertexAttrib1dv\0"
"glVertexAttrib1dvARB\0"
"\0"
- /* _mesa_function_pool[16732]: GetnHistogramARB (will be remapped) */
+ /* _mesa_function_pool[16804]: GetnHistogramARB (will be remapped) */
"iiiiip\0"
"glGetnHistogramARB\0"
"\0"
- /* _mesa_function_pool[16759]: DeleteTextures (offset 327) */
+ /* _mesa_function_pool[16831]: DeleteTextures (offset 327) */
"ip\0"
"glDeleteTextures\0"
"glDeleteTexturesEXT\0"
"\0"
- /* _mesa_function_pool[16800]: TexCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[16872]: TexCoordPointerEXT (will be remapped) */
"iiiip\0"
"glTexCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[16828]: TexSubImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[16900]: TexSubImage4DSGIS (dynamic) */
"iiiiiiiiiiiip\0"
"glTexSubImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[16863]: TexCoord3s (offset 116) */
+ /* _mesa_function_pool[16935]: TexCoord3s (offset 116) */
"iii\0"
"glTexCoord3s\0"
"\0"
- /* _mesa_function_pool[16881]: GetTexLevelParameteriv (offset 285) */
+ /* _mesa_function_pool[16953]: GetTexLevelParameteriv (offset 285) */
"iiip\0"
"glGetTexLevelParameteriv\0"
"\0"
- /* _mesa_function_pool[16912]: CombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[16984]: CombinerStageParameterfvNV (dynamic) */
"iip\0"
"glCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[16946]: VertexAttribP4uiv (will be remapped) */
+ /* _mesa_function_pool[17018]: VertexAttribP4uiv (will be remapped) */
"iiip\0"
"glVertexAttribP4uiv\0"
"\0"
- /* _mesa_function_pool[16972]: StopInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[17044]: StopInstrumentsSGIX (dynamic) */
"i\0"
"glStopInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[16997]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[17069]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
"fffffffffffffff\0"
"glTexCoord4fColor4fNormal3fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[17053]: ClearAccum (offset 204) */
+ /* _mesa_function_pool[17125]: ClearAccum (offset 204) */
"ffff\0"
"glClearAccum\0"
"\0"
- /* _mesa_function_pool[17072]: DeformSGIX (dynamic) */
+ /* _mesa_function_pool[17144]: DeformSGIX (dynamic) */
"i\0"
"glDeformSGIX\0"
"\0"
- /* _mesa_function_pool[17088]: GetVertexAttribfvARB (will be remapped) */
+ /* _mesa_function_pool[17160]: GetVertexAttribfvARB (will be remapped) */
"iip\0"
"glGetVertexAttribfv\0"
"glGetVertexAttribfvARB\0"
"\0"
- /* _mesa_function_pool[17136]: SecondaryColor3ivEXT (will be remapped) */
+ /* _mesa_function_pool[17208]: SecondaryColor3ivEXT (will be remapped) */
"p\0"
"glSecondaryColor3iv\0"
"glSecondaryColor3ivEXT\0"
"\0"
- /* _mesa_function_pool[17182]: TexCoord4iv (offset 123) */
+ /* _mesa_function_pool[17254]: TexCoord4iv (offset 123) */
"p\0"
"glTexCoord4iv\0"
"\0"
- /* _mesa_function_pool[17199]: VertexAttribI4uiEXT (will be remapped) */
+ /* _mesa_function_pool[17271]: VertexAttribI4uiEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4uiEXT\0"
"glVertexAttribI4ui\0"
"\0"
- /* _mesa_function_pool[17247]: GetFragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[17319]: GetFragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[17280]: UniformMatrix4x2fv (will be remapped) */
+ /* _mesa_function_pool[17352]: UniformMatrix4x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x2fv\0"
"\0"
- /* _mesa_function_pool[17307]: GetDetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[17379]: GetDetailTexFuncSGIS (dynamic) */
"ip\0"
"glGetDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[17334]: GetCombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[17406]: GetCombinerStageParameterfvNV (dynamic) */
"iip\0"
"glGetCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[17371]: SamplerParameterIiv (will be remapped) */
+ /* _mesa_function_pool[17443]: SamplerParameterIiv (will be remapped) */
"iip\0"
"glSamplerParameterIiv\0"
"\0"
- /* _mesa_function_pool[17398]: PolygonOffset (offset 319) */
+ /* _mesa_function_pool[17470]: PolygonOffset (offset 319) */
"ff\0"
"glPolygonOffset\0"
"\0"
- /* _mesa_function_pool[17418]: BindVertexArray (will be remapped) */
+ /* _mesa_function_pool[17490]: BindVertexArray (will be remapped) */
"i\0"
"glBindVertexArray\0"
"\0"
- /* _mesa_function_pool[17439]: Color4ubVertex2fvSUN (dynamic) */
+ /* _mesa_function_pool[17511]: Color4ubVertex2fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex2fvSUN\0"
"\0"
- /* _mesa_function_pool[17466]: VertexP3uiv (will be remapped) */
+ /* _mesa_function_pool[17538]: VertexP3uiv (will be remapped) */
"ip\0"
"glVertexP3uiv\0"
"\0"
- /* _mesa_function_pool[17484]: Rectd (offset 86) */
+ /* _mesa_function_pool[17556]: Rectd (offset 86) */
"dddd\0"
"glRectd\0"
"\0"
- /* _mesa_function_pool[17498]: TexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[17570]: TexFilterFuncSGIS (dynamic) */
"iiip\0"
"glTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[17524]: TextureBarrierNV (will be remapped) */
+ /* _mesa_function_pool[17596]: TextureBarrierNV (will be remapped) */
"\0"
"glTextureBarrierNV\0"
"\0"
- /* _mesa_function_pool[17545]: SamplerParameterfv (will be remapped) */
+ /* _mesa_function_pool[17617]: SamplerParameterfv (will be remapped) */
"iip\0"
"glSamplerParameterfv\0"
"\0"
- /* _mesa_function_pool[17571]: VertexAttribI4ubvEXT (will be remapped) */
+ /* _mesa_function_pool[17643]: VertexAttribI4ubvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4ubvEXT\0"
"glVertexAttribI4ubv\0"
"\0"
- /* _mesa_function_pool[17618]: GetAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[17690]: GetAttribLocationARB (will be remapped) */
"ip\0"
"glGetAttribLocation\0"
"glGetAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[17665]: RasterPos3i (offset 74) */
+ /* _mesa_function_pool[17737]: RasterPos3i (offset 74) */
"iii\0"
"glRasterPos3i\0"
"\0"
- /* _mesa_function_pool[17684]: BlendEquationSeparateiARB (will be remapped) */
+ /* _mesa_function_pool[17756]: BlendEquationSeparateiARB (will be remapped) */
"iii\0"
"glBlendEquationSeparateiARB\0"
"glBlendEquationSeparateIndexedAMD\0"
"\0"
- /* _mesa_function_pool[17751]: VertexAttrib4ubvARB (will be remapped) */
+ /* _mesa_function_pool[17823]: VertexAttrib4ubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
"\0"
- /* _mesa_function_pool[17796]: DetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[17868]: DetailTexFuncSGIS (dynamic) */
"iip\0"
"glDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[17821]: Normal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[17893]: Normal3fVertex3fSUN (dynamic) */
"ffffff\0"
"glNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[17851]: CopyTexImage2D (offset 324) */
+ /* _mesa_function_pool[17923]: CopyTexImage2D (offset 324) */
"iiiiiiii\0"
"glCopyTexImage2D\0"
"glCopyTexImage2DEXT\0"
"\0"
- /* _mesa_function_pool[17898]: GetBufferPointervARB (will be remapped) */
+ /* _mesa_function_pool[17970]: GetBufferPointervARB (will be remapped) */
"iip\0"
"glGetBufferPointerv\0"
"glGetBufferPointervARB\0"
"\0"
- /* _mesa_function_pool[17946]: ProgramEnvParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[18018]: ProgramEnvParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramEnvParameter4fARB\0"
"glProgramParameter4fNV\0"
"\0"
- /* _mesa_function_pool[18004]: Uniform3ivARB (will be remapped) */
+ /* _mesa_function_pool[18076]: Uniform3ivARB (will be remapped) */
"iip\0"
"glUniform3iv\0"
"glUniform3ivARB\0"
"\0"
- /* _mesa_function_pool[18038]: Lightfv (offset 160) */
+ /* _mesa_function_pool[18110]: Lightfv (offset 160) */
"iip\0"
"glLightfv\0"
"\0"
- /* _mesa_function_pool[18053]: PrimitiveRestartIndexNV (will be remapped) */
+ /* _mesa_function_pool[18125]: PrimitiveRestartIndexNV (will be remapped) */
"i\0"
"glPrimitiveRestartIndexNV\0"
"glPrimitiveRestartIndex\0"
"\0"
- /* _mesa_function_pool[18106]: ClearDepth (offset 208) */
+ /* _mesa_function_pool[18178]: ClearDepth (offset 208) */
"d\0"
"glClearDepth\0"
"\0"
- /* _mesa_function_pool[18122]: GetFenceivNV (will be remapped) */
+ /* _mesa_function_pool[18194]: GetFenceivNV (will be remapped) */
"iip\0"
"glGetFenceivNV\0"
"\0"
- /* _mesa_function_pool[18142]: WindowPos4dvMESA (will be remapped) */
+ /* _mesa_function_pool[18214]: WindowPos4dvMESA (will be remapped) */
"p\0"
"glWindowPos4dvMESA\0"
"\0"
- /* _mesa_function_pool[18164]: ColorSubTable (offset 346) */
+ /* _mesa_function_pool[18236]: ColorSubTable (offset 346) */
"iiiiip\0"
"glColorSubTable\0"
"glColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[18207]: Color4fv (offset 30) */
+ /* _mesa_function_pool[18279]: Color4fv (offset 30) */
"p\0"
"glColor4fv\0"
"\0"
- /* _mesa_function_pool[18221]: MultiTexCoord4ivARB (offset 405) */
+ /* _mesa_function_pool[18293]: MultiTexCoord4ivARB (offset 405) */
"ip\0"
"glMultiTexCoord4iv\0"
"glMultiTexCoord4ivARB\0"
"\0"
- /* _mesa_function_pool[18266]: GetnMinmaxARB (will be remapped) */
+ /* _mesa_function_pool[18338]: GetnMinmaxARB (will be remapped) */
"iiiiip\0"
"glGetnMinmaxARB\0"
"\0"
- /* _mesa_function_pool[18290]: ProgramLocalParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[18362]: ProgramLocalParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramLocalParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[18327]: ColorPointer (offset 308) */
+ /* _mesa_function_pool[18399]: ColorPointer (offset 308) */
"iiip\0"
"glColorPointer\0"
"\0"
- /* _mesa_function_pool[18348]: Rects (offset 92) */
+ /* _mesa_function_pool[18420]: Rects (offset 92) */
"iiii\0"
"glRects\0"
"\0"
- /* _mesa_function_pool[18362]: GetMapAttribParameterfvNV (dynamic) */
+ /* _mesa_function_pool[18434]: GetMapAttribParameterfvNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterfvNV\0"
"\0"
- /* _mesa_function_pool[18396]: CreateShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[18468]: CreateShaderProgramEXT (will be remapped) */
"ip\0"
"glCreateShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[18425]: ActiveProgramEXT (will be remapped) */
+ /* _mesa_function_pool[18497]: ActiveProgramEXT (will be remapped) */
"i\0"
"glActiveProgramEXT\0"
"\0"
- /* _mesa_function_pool[18447]: Lightiv (offset 162) */
+ /* _mesa_function_pool[18519]: Lightiv (offset 162) */
"iip\0"
"glLightiv\0"
"\0"
- /* _mesa_function_pool[18462]: VertexAttrib4sARB (will be remapped) */
+ /* _mesa_function_pool[18534]: VertexAttrib4sARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4s\0"
"glVertexAttrib4sARB\0"
"\0"
- /* _mesa_function_pool[18506]: GetQueryObjectuivARB (will be remapped) */
+ /* _mesa_function_pool[18578]: GetQueryObjectuivARB (will be remapped) */
"iip\0"
"glGetQueryObjectuiv\0"
"glGetQueryObjectuivARB\0"
"\0"
- /* _mesa_function_pool[18554]: GetTexParameteriv (offset 283) */
+ /* _mesa_function_pool[18626]: GetTexParameteriv (offset 283) */
"iip\0"
"glGetTexParameteriv\0"
"\0"
- /* _mesa_function_pool[18579]: MapParameterivNV (dynamic) */
+ /* _mesa_function_pool[18651]: MapParameterivNV (dynamic) */
"iip\0"
"glMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[18603]: GenRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[18675]: GenRenderbuffersEXT (will be remapped) */
"ip\0"
"glGenRenderbuffers\0"
"glGenRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[18648]: ClearBufferfv (will be remapped) */
+ /* _mesa_function_pool[18720]: ClearBufferfv (will be remapped) */
"iip\0"
"glClearBufferfv\0"
"\0"
- /* _mesa_function_pool[18669]: VertexAttrib2dvARB (will be remapped) */
+ /* _mesa_function_pool[18741]: VertexAttrib2dvARB (will be remapped) */
"ip\0"
"glVertexAttrib2dv\0"
"glVertexAttrib2dvARB\0"
"\0"
- /* _mesa_function_pool[18712]: EdgeFlagPointerEXT (will be remapped) */
+ /* _mesa_function_pool[18784]: EdgeFlagPointerEXT (will be remapped) */
"iip\0"
"glEdgeFlagPointerEXT\0"
"\0"
- /* _mesa_function_pool[18738]: VertexAttribs2svNV (will be remapped) */
+ /* _mesa_function_pool[18810]: VertexAttribs2svNV (will be remapped) */
"iip\0"
"glVertexAttribs2svNV\0"
"\0"
- /* _mesa_function_pool[18764]: WeightbvARB (dynamic) */
+ /* _mesa_function_pool[18836]: WeightbvARB (dynamic) */
"ip\0"
"glWeightbvARB\0"
"\0"
- /* _mesa_function_pool[18782]: VertexAttrib2fvARB (will be remapped) */
+ /* _mesa_function_pool[18854]: VertexAttrib2fvARB (will be remapped) */
"ip\0"
"glVertexAttrib2fv\0"
"glVertexAttrib2fvARB\0"
"\0"
- /* _mesa_function_pool[18825]: GetBufferParameterivARB (will be remapped) */
+ /* _mesa_function_pool[18897]: GetBufferParameterivARB (will be remapped) */
"iip\0"
"glGetBufferParameteriv\0"
"glGetBufferParameterivARB\0"
"\0"
- /* _mesa_function_pool[18879]: Rectdv (offset 87) */
+ /* _mesa_function_pool[18951]: Rectdv (offset 87) */
"pp\0"
"glRectdv\0"
"\0"
- /* _mesa_function_pool[18892]: ListParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[18964]: ListParameteriSGIX (dynamic) */
"iii\0"
"glListParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[18918]: BlendEquationiARB (will be remapped) */
+ /* _mesa_function_pool[18990]: BlendEquationiARB (will be remapped) */
"ii\0"
"glBlendEquationiARB\0"
"glBlendEquationIndexedAMD\0"
"\0"
- /* _mesa_function_pool[18968]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[19040]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffff\0"
"glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[19027]: InstrumentsBufferSGIX (dynamic) */
+ /* _mesa_function_pool[19099]: InstrumentsBufferSGIX (dynamic) */
"ip\0"
"glInstrumentsBufferSGIX\0"
"\0"
- /* _mesa_function_pool[19055]: VertexAttrib4NivARB (will be remapped) */
+ /* _mesa_function_pool[19127]: VertexAttrib4NivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Niv\0"
"glVertexAttrib4NivARB\0"
"\0"
- /* _mesa_function_pool[19100]: DrawArraysInstancedARB (will be remapped) */
+ /* _mesa_function_pool[19172]: DrawArraysInstancedARB (will be remapped) */
"iiii\0"
"glDrawArraysInstancedARB\0"
"glDrawArraysInstancedEXT\0"
"glDrawArraysInstanced\0"
"\0"
- /* _mesa_function_pool[19178]: GetAttachedShaders (will be remapped) */
+ /* _mesa_function_pool[19250]: GetAttachedShaders (will be remapped) */
"iipp\0"
"glGetAttachedShaders\0"
"\0"
- /* _mesa_function_pool[19205]: GenVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[19277]: GenVertexArraysAPPLE (will be remapped) */
"ip\0"
"glGenVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[19232]: ClearBufferfi (will be remapped) */
+ /* _mesa_function_pool[19304]: ClearBufferfi (will be remapped) */
"iifi\0"
"glClearBufferfi\0"
"\0"
- /* _mesa_function_pool[19254]: Materialiv (offset 172) */
+ /* _mesa_function_pool[19326]: Materialiv (offset 172) */
"iip\0"
"glMaterialiv\0"
"\0"
- /* _mesa_function_pool[19272]: PushClientAttrib (offset 335) */
+ /* _mesa_function_pool[19344]: PushClientAttrib (offset 335) */
"i\0"
"glPushClientAttrib\0"
"\0"
- /* _mesa_function_pool[19294]: SamplerParameteriv (will be remapped) */
+ /* _mesa_function_pool[19366]: SamplerParameteriv (will be remapped) */
"iip\0"
"glSamplerParameteriv\0"
"\0"
- /* _mesa_function_pool[19320]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[19392]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[19366]: WindowPos2iMESA (will be remapped) */
+ /* _mesa_function_pool[19438]: WindowPos2iMESA (will be remapped) */
"ii\0"
"glWindowPos2i\0"
"glWindowPos2iARB\0"
"glWindowPos2iMESA\0"
"\0"
- /* _mesa_function_pool[19419]: SampleMaskSGIS (will be remapped) */
+ /* _mesa_function_pool[19491]: SampleMaskSGIS (will be remapped) */
"fi\0"
"glSampleMaskSGIS\0"
"glSampleMaskEXT\0"
"\0"
- /* _mesa_function_pool[19456]: SecondaryColor3fvEXT (will be remapped) */
+ /* _mesa_function_pool[19528]: SecondaryColor3fvEXT (will be remapped) */
"p\0"
"glSecondaryColor3fv\0"
"glSecondaryColor3fvEXT\0"
"\0"
- /* _mesa_function_pool[19502]: PolygonMode (offset 174) */
+ /* _mesa_function_pool[19574]: PolygonMode (offset 174) */
"ii\0"
"glPolygonMode\0"
"\0"
- /* _mesa_function_pool[19520]: CompressedTexSubImage1DARB (will be remapped) */
+ /* _mesa_function_pool[19592]: CompressedTexSubImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexSubImage1D\0"
"glCompressedTexSubImage1DARB\0"
"\0"
- /* _mesa_function_pool[19584]: VertexAttribI1iEXT (will be remapped) */
+ /* _mesa_function_pool[19656]: VertexAttribI1iEXT (will be remapped) */
"ii\0"
"glVertexAttribI1iEXT\0"
"glVertexAttribI1i\0"
"\0"
- /* _mesa_function_pool[19627]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[19699]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[19669]: GetVertexAttribivNV (will be remapped) */
+ /* _mesa_function_pool[19741]: GetVertexAttribivNV (will be remapped) */
"iip\0"
"glGetVertexAttribivNV\0"
"\0"
- /* _mesa_function_pool[19696]: GetProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[19768]: GetProgramStringARB (will be remapped) */
"iip\0"
"glGetProgramStringARB\0"
"\0"
- /* _mesa_function_pool[19723]: GetnUniformdvARB (will be remapped) */
+ /* _mesa_function_pool[19795]: GetnUniformdvARB (will be remapped) */
"iiip\0"
"glGetnUniformdvARB\0"
"\0"
- /* _mesa_function_pool[19748]: DrawElementsInstancedBaseVertex (will be remapped) */
+ /* _mesa_function_pool[19820]: DrawElementsInstancedBaseVertex (will be remapped) */
"iiipii\0"
"glDrawElementsInstancedBaseVertex\0"
"\0"
- /* _mesa_function_pool[19790]: VertexAttribIPointerEXT (will be remapped) */
+ /* _mesa_function_pool[19862]: VertexAttribIPointerEXT (will be remapped) */
"iiiip\0"
"glVertexAttribIPointerEXT\0"
"glVertexAttribIPointer\0"
"\0"
- /* _mesa_function_pool[19846]: TexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[19918]: TexBumpParameterfvATI (will be remapped) */
"ip\0"
"glTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[19874]: Tangent3ivEXT (dynamic) */
+ /* _mesa_function_pool[19946]: Tangent3ivEXT (dynamic) */
"p\0"
"glTangent3ivEXT\0"
"\0"
- /* _mesa_function_pool[19893]: CompileShaderARB (will be remapped) */
+ /* _mesa_function_pool[19965]: CompileShaderARB (will be remapped) */
"i\0"
"glCompileShader\0"
"glCompileShaderARB\0"
"\0"
- /* _mesa_function_pool[19931]: DeleteShader (will be remapped) */
+ /* _mesa_function_pool[20003]: DeleteShader (will be remapped) */
"i\0"
"glDeleteShader\0"
"\0"
- /* _mesa_function_pool[19949]: DisableClientState (offset 309) */
+ /* _mesa_function_pool[20021]: DisableClientState (offset 309) */
"i\0"
"glDisableClientState\0"
"\0"
- /* _mesa_function_pool[19973]: TexGeni (offset 192) */
+ /* _mesa_function_pool[20045]: TexGeni (offset 192) */
"iii\0"
"glTexGeni\0"
"\0"
- /* _mesa_function_pool[19988]: TexGenf (offset 190) */
+ /* _mesa_function_pool[20060]: TexGenf (offset 190) */
"iif\0"
"glTexGenf\0"
"\0"
- /* _mesa_function_pool[20003]: Uniform3fARB (will be remapped) */
+ /* _mesa_function_pool[20075]: Uniform3fARB (will be remapped) */
"ifff\0"
"glUniform3f\0"
"glUniform3fARB\0"
"\0"
- /* _mesa_function_pool[20036]: TexGend (offset 188) */
+ /* _mesa_function_pool[20108]: TexGend (offset 188) */
"iid\0"
"glTexGend\0"
"\0"
- /* _mesa_function_pool[20051]: ListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[20123]: ListParameterfvSGIX (dynamic) */
"iip\0"
"glListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[20078]: GetPolygonStipple (offset 274) */
+ /* _mesa_function_pool[20150]: GetPolygonStipple (offset 274) */
"p\0"
"glGetPolygonStipple\0"
"\0"
- /* _mesa_function_pool[20101]: ColorP3ui (will be remapped) */
+ /* _mesa_function_pool[20173]: ColorP3ui (will be remapped) */
"ii\0"
"glColorP3ui\0"
"\0"
- /* _mesa_function_pool[20117]: Tangent3dvEXT (dynamic) */
+ /* _mesa_function_pool[20189]: Tangent3dvEXT (dynamic) */
"p\0"
"glTangent3dvEXT\0"
"\0"
- /* _mesa_function_pool[20136]: BindBufferOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[20208]: BindBufferOffsetEXT (will be remapped) */
"iiii\0"
"glBindBufferOffsetEXT\0"
"\0"
- /* _mesa_function_pool[20164]: WindowPos3sMESA (will be remapped) */
+ /* _mesa_function_pool[20236]: WindowPos3sMESA (will be remapped) */
"iii\0"
"glWindowPos3s\0"
"glWindowPos3sARB\0"
"glWindowPos3sMESA\0"
"\0"
- /* _mesa_function_pool[20218]: VertexAttrib2svNV (will be remapped) */
+ /* _mesa_function_pool[20290]: VertexAttrib2svNV (will be remapped) */
"ip\0"
"glVertexAttrib2svNV\0"
"\0"
- /* _mesa_function_pool[20242]: DisableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[20314]: DisableIndexedEXT (will be remapped) */
"ii\0"
"glDisableIndexedEXT\0"
"glDisablei\0"
"\0"
- /* _mesa_function_pool[20277]: NormalP3uiv (will be remapped) */
+ /* _mesa_function_pool[20349]: NormalP3uiv (will be remapped) */
"ip\0"
"glNormalP3uiv\0"
"\0"
- /* _mesa_function_pool[20295]: SecondaryColorP3uiv (will be remapped) */
+ /* _mesa_function_pool[20367]: SecondaryColorP3uiv (will be remapped) */
"ip\0"
"glSecondaryColorP3uiv\0"
"\0"
- /* _mesa_function_pool[20321]: BindBufferBaseEXT (will be remapped) */
+ /* _mesa_function_pool[20393]: BindBufferBaseEXT (will be remapped) */
"iii\0"
"glBindBufferBaseEXT\0"
"glBindBufferBase\0"
"\0"
- /* _mesa_function_pool[20363]: TexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[20435]: TexCoord2fVertex3fvSUN (dynamic) */
"pp\0"
"glTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[20392]: WindowPos4sMESA (will be remapped) */
+ /* _mesa_function_pool[20464]: WindowPos4sMESA (will be remapped) */
"iiii\0"
"glWindowPos4sMESA\0"
"\0"
- /* _mesa_function_pool[20416]: GetnPixelMapuivARB (will be remapped) */
+ /* _mesa_function_pool[20488]: GetnPixelMapuivARB (will be remapped) */
"iip\0"
"glGetnPixelMapuivARB\0"
"\0"
- /* _mesa_function_pool[20442]: VertexAttrib4NuivARB (will be remapped) */
+ /* _mesa_function_pool[20514]: VertexAttrib4NuivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4NuivARB\0"
"\0"
- /* _mesa_function_pool[20489]: ClientActiveTextureARB (offset 375) */
+ /* _mesa_function_pool[20561]: ClientActiveTextureARB (offset 375) */
"i\0"
"glClientActiveTexture\0"
"glClientActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[20539]: GetSamplerParameterIuiv (will be remapped) */
+ /* _mesa_function_pool[20611]: GetSamplerParameterIuiv (will be remapped) */
"iip\0"
"glGetSamplerParameterIuiv\0"
"\0"
- /* _mesa_function_pool[20570]: ReplacementCodeusvSUN (dynamic) */
+ /* _mesa_function_pool[20642]: ReplacementCodeusvSUN (dynamic) */
"p\0"
"glReplacementCodeusvSUN\0"
"\0"
- /* _mesa_function_pool[20597]: Uniform4fARB (will be remapped) */
+ /* _mesa_function_pool[20669]: Uniform4fARB (will be remapped) */
"iffff\0"
"glUniform4f\0"
"glUniform4fARB\0"
"\0"
- /* _mesa_function_pool[20631]: Color4sv (offset 34) */
+ /* _mesa_function_pool[20703]: Color4sv (offset 34) */
"p\0"
"glColor4sv\0"
"\0"
- /* _mesa_function_pool[20645]: FlushMappedBufferRange (will be remapped) */
+ /* _mesa_function_pool[20717]: FlushMappedBufferRange (will be remapped) */
"iii\0"
"glFlushMappedBufferRange\0"
"\0"
- /* _mesa_function_pool[20675]: IsProgramNV (will be remapped) */
+ /* _mesa_function_pool[20747]: IsProgramNV (will be remapped) */
"i\0"
"glIsProgramARB\0"
"glIsProgramNV\0"
"\0"
- /* _mesa_function_pool[20707]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[20779]: FlushMappedBufferRangeAPPLE (will be remapped) */
"iii\0"
"glFlushMappedBufferRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[20742]: PixelZoom (offset 246) */
+ /* _mesa_function_pool[20814]: PixelZoom (offset 246) */
"ff\0"
"glPixelZoom\0"
"\0"
- /* _mesa_function_pool[20758]: ReplacementCodePointerSUN (dynamic) */
+ /* _mesa_function_pool[20830]: ReplacementCodePointerSUN (dynamic) */
"iip\0"
"glReplacementCodePointerSUN\0"
"\0"
- /* _mesa_function_pool[20791]: ProgramEnvParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[20863]: ProgramEnvParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramEnvParameter4dARB\0"
"glProgramParameter4dNV\0"
"\0"
- /* _mesa_function_pool[20849]: ColorTableParameterfv (offset 340) */
+ /* _mesa_function_pool[20921]: ColorTableParameterfv (offset 340) */
"iip\0"
"glColorTableParameterfv\0"
"glColorTableParameterfvSGI\0"
"\0"
- /* _mesa_function_pool[20905]: FragmentLightModelfSGIX (dynamic) */
+ /* _mesa_function_pool[20977]: FragmentLightModelfSGIX (dynamic) */
"if\0"
"glFragmentLightModelfSGIX\0"
"\0"
- /* _mesa_function_pool[20935]: Binormal3bvEXT (dynamic) */
+ /* _mesa_function_pool[21007]: Binormal3bvEXT (dynamic) */
"p\0"
"glBinormal3bvEXT\0"
"\0"
- /* _mesa_function_pool[20955]: PixelMapuiv (offset 252) */
+ /* _mesa_function_pool[21027]: PixelMapuiv (offset 252) */
"iip\0"
"glPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[20974]: Color3dv (offset 12) */
+ /* _mesa_function_pool[21046]: Color3dv (offset 12) */
"p\0"
"glColor3dv\0"
"\0"
- /* _mesa_function_pool[20988]: IsTexture (offset 330) */
+ /* _mesa_function_pool[21060]: IsTexture (offset 330) */
"i\0"
"glIsTexture\0"
"glIsTextureEXT\0"
"\0"
- /* _mesa_function_pool[21018]: GenSamplers (will be remapped) */
+ /* _mesa_function_pool[21090]: GenSamplers (will be remapped) */
"ip\0"
"glGenSamplers\0"
"\0"
- /* _mesa_function_pool[21036]: VertexAttribP3uiv (will be remapped) */
+ /* _mesa_function_pool[21108]: VertexAttribP3uiv (will be remapped) */
"iiip\0"
"glVertexAttribP3uiv\0"
"\0"
- /* _mesa_function_pool[21062]: VertexWeightfvEXT (dynamic) */
+ /* _mesa_function_pool[21134]: VertexWeightfvEXT (dynamic) */
"p\0"
"glVertexWeightfvEXT\0"
"\0"
- /* _mesa_function_pool[21085]: VertexAttrib1dARB (will be remapped) */
+ /* _mesa_function_pool[21157]: VertexAttrib1dARB (will be remapped) */
"id\0"
"glVertexAttrib1d\0"
"glVertexAttrib1dARB\0"
"\0"
- /* _mesa_function_pool[21126]: ImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[21198]: ImageTransformParameterivHP (dynamic) */
"iip\0"
"glImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[21161]: TexCoord4i (offset 122) */
+ /* _mesa_function_pool[21233]: TexCoord4i (offset 122) */
"iiii\0"
"glTexCoord4i\0"
"\0"
- /* _mesa_function_pool[21180]: DeleteQueriesARB (will be remapped) */
+ /* _mesa_function_pool[21252]: DeleteQueriesARB (will be remapped) */
"ip\0"
"glDeleteQueries\0"
"glDeleteQueriesARB\0"
"\0"
- /* _mesa_function_pool[21219]: Color4ubVertex2fSUN (dynamic) */
+ /* _mesa_function_pool[21291]: Color4ubVertex2fSUN (dynamic) */
"iiiiff\0"
"glColor4ubVertex2fSUN\0"
"\0"
- /* _mesa_function_pool[21249]: FragmentColorMaterialSGIX (dynamic) */
+ /* _mesa_function_pool[21321]: FragmentColorMaterialSGIX (dynamic) */
"ii\0"
"glFragmentColorMaterialSGIX\0"
"\0"
- /* _mesa_function_pool[21281]: CurrentPaletteMatrixARB (dynamic) */
+ /* _mesa_function_pool[21353]: CurrentPaletteMatrixARB (dynamic) */
"i\0"
"glCurrentPaletteMatrixARB\0"
"\0"
- /* _mesa_function_pool[21310]: GetMapdv (offset 266) */
+ /* _mesa_function_pool[21382]: GetMapdv (offset 266) */
"iip\0"
"glGetMapdv\0"
"\0"
- /* _mesa_function_pool[21326]: ObjectPurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[21398]: ObjectPurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectPurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[21354]: GetStringi (will be remapped) */
+ /* _mesa_function_pool[21426]: GetStringi (will be remapped) */
"ii\0"
"glGetStringi\0"
"\0"
- /* _mesa_function_pool[21371]: SamplePatternSGIS (will be remapped) */
+ /* _mesa_function_pool[21443]: SamplePatternSGIS (will be remapped) */
"i\0"
"glSamplePatternSGIS\0"
"glSamplePatternEXT\0"
"\0"
- /* _mesa_function_pool[21413]: PixelStoref (offset 249) */
+ /* _mesa_function_pool[21485]: PixelStoref (offset 249) */
"if\0"
"glPixelStoref\0"
"\0"
- /* _mesa_function_pool[21431]: IsQueryARB (will be remapped) */
+ /* _mesa_function_pool[21503]: IsQueryARB (will be remapped) */
"i\0"
"glIsQuery\0"
"glIsQueryARB\0"
"\0"
- /* _mesa_function_pool[21457]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[21529]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
"iiiiifff\0"
"glReplacementCodeuiColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[21506]: PixelStorei (offset 250) */
+ /* _mesa_function_pool[21578]: PixelStorei (offset 250) */
"ii\0"
"glPixelStorei\0"
"\0"
- /* _mesa_function_pool[21524]: VertexAttrib4usvARB (will be remapped) */
+ /* _mesa_function_pool[21596]: VertexAttrib4usvARB (will be remapped) */
"ip\0"
"glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
"\0"
- /* _mesa_function_pool[21569]: LinkProgramARB (will be remapped) */
+ /* _mesa_function_pool[21641]: LinkProgramARB (will be remapped) */
"i\0"
"glLinkProgram\0"
"glLinkProgramARB\0"
"\0"
- /* _mesa_function_pool[21603]: VertexAttrib2fNV (will be remapped) */
+ /* _mesa_function_pool[21675]: VertexAttrib2fNV (will be remapped) */
"iff\0"
"glVertexAttrib2fNV\0"
"\0"
- /* _mesa_function_pool[21627]: ShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[21699]: ShaderSourceARB (will be remapped) */
"iipp\0"
"glShaderSource\0"
"glShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[21666]: FragmentMaterialiSGIX (dynamic) */
+ /* _mesa_function_pool[21738]: FragmentMaterialiSGIX (dynamic) */
"iii\0"
"glFragmentMaterialiSGIX\0"
"\0"
- /* _mesa_function_pool[21695]: EvalCoord2dv (offset 233) */
+ /* _mesa_function_pool[21767]: EvalCoord2dv (offset 233) */
"p\0"
"glEvalCoord2dv\0"
"\0"
- /* _mesa_function_pool[21713]: VertexAttrib3svARB (will be remapped) */
+ /* _mesa_function_pool[21785]: VertexAttrib3svARB (will be remapped) */
"ip\0"
"glVertexAttrib3sv\0"
"glVertexAttrib3svARB\0"
"\0"
- /* _mesa_function_pool[21756]: ColorMaterial (offset 151) */
+ /* _mesa_function_pool[21828]: ColorMaterial (offset 151) */
"ii\0"
"glColorMaterial\0"
"\0"
- /* _mesa_function_pool[21776]: CompressedTexSubImage3DARB (will be remapped) */
+ /* _mesa_function_pool[21848]: CompressedTexSubImage3DARB (will be remapped) */
"iiiiiiiiiip\0"
"glCompressedTexSubImage3D\0"
"glCompressedTexSubImage3DARB\0"
"\0"
- /* _mesa_function_pool[21844]: WindowPos2ivMESA (will be remapped) */
+ /* _mesa_function_pool[21916]: WindowPos2ivMESA (will be remapped) */
"p\0"
"glWindowPos2iv\0"
"glWindowPos2ivARB\0"
"glWindowPos2ivMESA\0"
"\0"
- /* _mesa_function_pool[21899]: IsFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[21971]: IsFramebufferEXT (will be remapped) */
"i\0"
"glIsFramebuffer\0"
"glIsFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[21937]: Uniform4ivARB (will be remapped) */
+ /* _mesa_function_pool[22009]: Uniform4ivARB (will be remapped) */
"iip\0"
"glUniform4iv\0"
"glUniform4ivARB\0"
"\0"
- /* _mesa_function_pool[21971]: GetVertexAttribdvARB (will be remapped) */
+ /* _mesa_function_pool[22043]: GetVertexAttribdvARB (will be remapped) */
"iip\0"
"glGetVertexAttribdv\0"
"glGetVertexAttribdvARB\0"
"\0"
- /* _mesa_function_pool[22019]: TexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[22091]: TexBumpParameterivATI (will be remapped) */
"ip\0"
"glTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[22047]: GetSeparableFilter (offset 359) */
+ /* _mesa_function_pool[22119]: GetSeparableFilter (offset 359) */
"iiippp\0"
"glGetSeparableFilter\0"
"glGetSeparableFilterEXT\0"
"\0"
- /* _mesa_function_pool[22100]: Binormal3dEXT (dynamic) */
+ /* _mesa_function_pool[22172]: Binormal3dEXT (dynamic) */
"ddd\0"
"glBinormal3dEXT\0"
"\0"
- /* _mesa_function_pool[22121]: SpriteParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[22193]: SpriteParameteriSGIX (dynamic) */
"ii\0"
"glSpriteParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[22148]: RequestResidentProgramsNV (will be remapped) */
+ /* _mesa_function_pool[22220]: RequestResidentProgramsNV (will be remapped) */
"ip\0"
"glRequestResidentProgramsNV\0"
"\0"
- /* _mesa_function_pool[22180]: TagSampleBufferSGIX (dynamic) */
+ /* _mesa_function_pool[22252]: TagSampleBufferSGIX (dynamic) */
"\0"
"glTagSampleBufferSGIX\0"
"\0"
- /* _mesa_function_pool[22204]: TransformFeedbackVaryingsEXT (will be remapped) */
+ /* _mesa_function_pool[22276]: TransformFeedbackVaryingsEXT (will be remapped) */
"iipi\0"
"glTransformFeedbackVaryingsEXT\0"
"glTransformFeedbackVaryings\0"
"\0"
- /* _mesa_function_pool[22269]: FeedbackBuffer (offset 194) */
+ /* _mesa_function_pool[22341]: FeedbackBuffer (offset 194) */
"iip\0"
"glFeedbackBuffer\0"
"\0"
- /* _mesa_function_pool[22291]: RasterPos2iv (offset 67) */
+ /* _mesa_function_pool[22363]: RasterPos2iv (offset 67) */
"p\0"
"glRasterPos2iv\0"
"\0"
- /* _mesa_function_pool[22309]: TexImage1D (offset 182) */
+ /* _mesa_function_pool[22381]: TexImage1D (offset 182) */
"iiiiiiip\0"
"glTexImage1D\0"
"\0"
- /* _mesa_function_pool[22332]: ListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[22404]: ListParameterivSGIX (dynamic) */
"iip\0"
"glListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[22359]: MultiDrawElementsEXT (will be remapped) */
+ /* _mesa_function_pool[22431]: MultiDrawElementsEXT (will be remapped) */
"ipipi\0"
"glMultiDrawElements\0"
"glMultiDrawElementsEXT\0"
"\0"
- /* _mesa_function_pool[22409]: Color3s (offset 17) */
+ /* _mesa_function_pool[22481]: Color3s (offset 17) */
"iii\0"
"glColor3s\0"
"\0"
- /* _mesa_function_pool[22424]: Uniform1ivARB (will be remapped) */
+ /* _mesa_function_pool[22496]: Uniform1ivARB (will be remapped) */
"iip\0"
"glUniform1iv\0"
"glUniform1ivARB\0"
"\0"
- /* _mesa_function_pool[22458]: WindowPos2sMESA (will be remapped) */
+ /* _mesa_function_pool[22530]: WindowPos2sMESA (will be remapped) */
"ii\0"
"glWindowPos2s\0"
"glWindowPos2sARB\0"
"glWindowPos2sMESA\0"
"\0"
- /* _mesa_function_pool[22511]: WeightusvARB (dynamic) */
+ /* _mesa_function_pool[22583]: WeightusvARB (dynamic) */
"ip\0"
"glWeightusvARB\0"
"\0"
- /* _mesa_function_pool[22530]: ColorP4ui (will be remapped) */
+ /* _mesa_function_pool[22602]: ColorP4ui (will be remapped) */
"ii\0"
"glColorP4ui\0"
"\0"
- /* _mesa_function_pool[22546]: TexCoordPointer (offset 320) */
+ /* _mesa_function_pool[22618]: TexCoordPointer (offset 320) */
"iiip\0"
"glTexCoordPointer\0"
"\0"
- /* _mesa_function_pool[22570]: FogCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[22642]: FogCoordPointerEXT (will be remapped) */
"iip\0"
"glFogCoordPointer\0"
"glFogCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[22614]: GetnSeparableFilterARB (will be remapped) */
+ /* _mesa_function_pool[22686]: GetnSeparableFilterARB (will be remapped) */
"iiiipipp\0"
"glGetnSeparableFilterARB\0"
"\0"
- /* _mesa_function_pool[22649]: IndexMaterialEXT (dynamic) */
+ /* _mesa_function_pool[22721]: IndexMaterialEXT (dynamic) */
"ii\0"
"glIndexMaterialEXT\0"
"\0"
- /* _mesa_function_pool[22672]: Color3i (offset 15) */
+ /* _mesa_function_pool[22744]: Color3i (offset 15) */
"iii\0"
"glColor3i\0"
"\0"
- /* _mesa_function_pool[22687]: FrontFace (offset 157) */
+ /* _mesa_function_pool[22759]: FrontFace (offset 157) */
"i\0"
"glFrontFace\0"
"\0"
- /* _mesa_function_pool[22702]: EvalCoord2d (offset 232) */
+ /* _mesa_function_pool[22774]: EvalCoord2d (offset 232) */
"dd\0"
"glEvalCoord2d\0"
"\0"
- /* _mesa_function_pool[22720]: SecondaryColor3ubvEXT (will be remapped) */
+ /* _mesa_function_pool[22792]: SecondaryColor3ubvEXT (will be remapped) */
"p\0"
"glSecondaryColor3ubv\0"
"glSecondaryColor3ubvEXT\0"
"\0"
- /* _mesa_function_pool[22768]: EvalCoord2f (offset 234) */
+ /* _mesa_function_pool[22840]: EvalCoord2f (offset 234) */
"ff\0"
"glEvalCoord2f\0"
"\0"
- /* _mesa_function_pool[22786]: VertexAttrib4dvARB (will be remapped) */
+ /* _mesa_function_pool[22858]: VertexAttrib4dvARB (will be remapped) */
"ip\0"
"glVertexAttrib4dv\0"
"glVertexAttrib4dvARB\0"
"\0"
- /* _mesa_function_pool[22829]: BindAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[22901]: BindAttribLocationARB (will be remapped) */
"iip\0"
"glBindAttribLocation\0"
"glBindAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[22879]: Color3b (offset 9) */
+ /* _mesa_function_pool[22951]: Color3b (offset 9) */
"iii\0"
"glColor3b\0"
"\0"
- /* _mesa_function_pool[22894]: MultiTexCoord2dARB (offset 384) */
+ /* _mesa_function_pool[22966]: MultiTexCoord2dARB (offset 384) */
"idd\0"
"glMultiTexCoord2d\0"
"glMultiTexCoord2dARB\0"
"\0"
- /* _mesa_function_pool[22938]: ExecuteProgramNV (will be remapped) */
+ /* _mesa_function_pool[23010]: ExecuteProgramNV (will be remapped) */
"iip\0"
"glExecuteProgramNV\0"
"\0"
- /* _mesa_function_pool[22962]: Color3f (offset 13) */
+ /* _mesa_function_pool[23034]: Color3f (offset 13) */
"fff\0"
"glColor3f\0"
"\0"
- /* _mesa_function_pool[22977]: LightEnviSGIX (dynamic) */
+ /* _mesa_function_pool[23049]: LightEnviSGIX (dynamic) */
"ii\0"
"glLightEnviSGIX\0"
"\0"
- /* _mesa_function_pool[22997]: Color3d (offset 11) */
+ /* _mesa_function_pool[23069]: Color3d (offset 11) */
"ddd\0"
"glColor3d\0"
"\0"
- /* _mesa_function_pool[23012]: Normal3dv (offset 55) */
+ /* _mesa_function_pool[23084]: Normal3dv (offset 55) */
"p\0"
"glNormal3dv\0"
"\0"
- /* _mesa_function_pool[23027]: Lightf (offset 159) */
+ /* _mesa_function_pool[23099]: Lightf (offset 159) */
"iif\0"
"glLightf\0"
"\0"
- /* _mesa_function_pool[23041]: ReplacementCodeuiSUN (dynamic) */
+ /* _mesa_function_pool[23113]: ReplacementCodeuiSUN (dynamic) */
"i\0"
"glReplacementCodeuiSUN\0"
"\0"
- /* _mesa_function_pool[23067]: MatrixMode (offset 293) */
+ /* _mesa_function_pool[23139]: MatrixMode (offset 293) */
"i\0"
"glMatrixMode\0"
"\0"
- /* _mesa_function_pool[23083]: GetPixelMapusv (offset 273) */
+ /* _mesa_function_pool[23155]: GetPixelMapusv (offset 273) */
"ip\0"
"glGetPixelMapusv\0"
"\0"
- /* _mesa_function_pool[23104]: Lighti (offset 161) */
+ /* _mesa_function_pool[23176]: Lighti (offset 161) */
"iii\0"
"glLighti\0"
"\0"
- /* _mesa_function_pool[23118]: VertexAttribPointerNV (will be remapped) */
+ /* _mesa_function_pool[23190]: VertexAttribPointerNV (will be remapped) */
"iiiip\0"
"glVertexAttribPointerNV\0"
"\0"
- /* _mesa_function_pool[23149]: ClearDepthf (will be remapped) */
+ /* _mesa_function_pool[23221]: ClearDepthf (will be remapped) */
"f\0"
"glClearDepthf\0"
"\0"
- /* _mesa_function_pool[23166]: GetBooleanIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[23238]: GetBooleanIndexedvEXT (will be remapped) */
"iip\0"
"glGetBooleanIndexedvEXT\0"
"glGetBooleani_v\0"
"\0"
- /* _mesa_function_pool[23211]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[23283]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
"iiip\0"
"glGetFramebufferAttachmentParameteriv\0"
"glGetFramebufferAttachmentParameterivEXT\0"
"\0"
- /* _mesa_function_pool[23296]: PixelTransformParameterfEXT (dynamic) */
+ /* _mesa_function_pool[23368]: PixelTransformParameterfEXT (dynamic) */
"iif\0"
"glPixelTransformParameterfEXT\0"
"\0"
- /* _mesa_function_pool[23331]: MultiTexCoord4dvARB (offset 401) */
+ /* _mesa_function_pool[23403]: MultiTexCoord4dvARB (offset 401) */
"ip\0"
"glMultiTexCoord4dv\0"
"glMultiTexCoord4dvARB\0"
"\0"
- /* _mesa_function_pool[23376]: PixelTransformParameteriEXT (dynamic) */
+ /* _mesa_function_pool[23448]: PixelTransformParameteriEXT (dynamic) */
"iii\0"
"glPixelTransformParameteriEXT\0"
"\0"
- /* _mesa_function_pool[23411]: GetDoublev (offset 260) */
+ /* _mesa_function_pool[23483]: GetDoublev (offset 260) */
"ip\0"
"glGetDoublev\0"
"\0"
- /* _mesa_function_pool[23428]: MultiTexCoordP4ui (will be remapped) */
+ /* _mesa_function_pool[23500]: MultiTexCoordP4ui (will be remapped) */
"iii\0"
"glMultiTexCoordP4ui\0"
"\0"
- /* _mesa_function_pool[23453]: MultMatrixd (offset 295) */
+ /* _mesa_function_pool[23525]: MultMatrixd (offset 295) */
"p\0"
"glMultMatrixd\0"
"\0"
- /* _mesa_function_pool[23470]: MultMatrixf (offset 294) */
+ /* _mesa_function_pool[23542]: MultMatrixf (offset 294) */
"p\0"
"glMultMatrixf\0"
"\0"
- /* _mesa_function_pool[23487]: VertexAttribI4bvEXT (will be remapped) */
+ /* _mesa_function_pool[23559]: VertexAttribI4bvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4bvEXT\0"
"glVertexAttribI4bv\0"
"\0"
- /* _mesa_function_pool[23532]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[23604]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
"ffiiiifff\0"
"glTexCoord2fColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[23575]: Uniform1iARB (will be remapped) */
+ /* _mesa_function_pool[23647]: Uniform1iARB (will be remapped) */
"ii\0"
"glUniform1i\0"
"glUniform1iARB\0"
"\0"
- /* _mesa_function_pool[23606]: GetnMapfvARB (will be remapped) */
+ /* _mesa_function_pool[23678]: GetnMapfvARB (will be remapped) */
"iiip\0"
"glGetnMapfvARB\0"
"\0"
- /* _mesa_function_pool[23627]: VertexAttribPointerARB (will be remapped) */
+ /* _mesa_function_pool[23699]: VertexAttribPointerARB (will be remapped) */
"iiiiip\0"
"glVertexAttribPointer\0"
"glVertexAttribPointerARB\0"
"\0"
- /* _mesa_function_pool[23682]: VertexAttrib3sNV (will be remapped) */
+ /* _mesa_function_pool[23754]: VertexAttrib3sNV (will be remapped) */
"iiii\0"
"glVertexAttrib3sNV\0"
"\0"
- /* _mesa_function_pool[23707]: SharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[23779]: SharpenTexFuncSGIS (dynamic) */
"iip\0"
"glSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[23733]: MultiTexCoord4fvARB (offset 403) */
+ /* _mesa_function_pool[23805]: MultiTexCoord4fvARB (offset 403) */
"ip\0"
"glMultiTexCoord4fv\0"
"glMultiTexCoord4fvARB\0"
"\0"
- /* _mesa_function_pool[23778]: Uniform2uiEXT (will be remapped) */
+ /* _mesa_function_pool[23850]: Uniform2uiEXT (will be remapped) */
"iii\0"
"glUniform2uiEXT\0"
"glUniform2ui\0"
"\0"
- /* _mesa_function_pool[23812]: TexCoordP3uiv (will be remapped) */
+ /* _mesa_function_pool[23884]: TexCoordP3uiv (will be remapped) */
"ip\0"
"glTexCoordP3uiv\0"
"\0"
- /* _mesa_function_pool[23832]: UniformMatrix2x3fv (will be remapped) */
+ /* _mesa_function_pool[23904]: UniformMatrix2x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x3fv\0"
"\0"
- /* _mesa_function_pool[23859]: SamplerParameteri (will be remapped) */
+ /* _mesa_function_pool[23931]: SamplerParameteri (will be remapped) */
"iii\0"
"glSamplerParameteri\0"
"\0"
- /* _mesa_function_pool[23884]: SamplerParameterf (will be remapped) */
+ /* _mesa_function_pool[23956]: SamplerParameterf (will be remapped) */
"iif\0"
"glSamplerParameterf\0"
"\0"
- /* _mesa_function_pool[23909]: CombinerParameteriNV (will be remapped) */
+ /* _mesa_function_pool[23981]: CombinerParameteriNV (will be remapped) */
"ii\0"
"glCombinerParameteriNV\0"
"\0"
- /* _mesa_function_pool[23936]: DeleteAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[24008]: DeleteAsyncMarkersSGIX (dynamic) */
"ii\0"
"glDeleteAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[23965]: ReplacementCodeusSUN (dynamic) */
+ /* _mesa_function_pool[24037]: ReplacementCodeusSUN (dynamic) */
"i\0"
"glReplacementCodeusSUN\0"
"\0"
- /* _mesa_function_pool[23991]: IsAsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[24063]: IsAsyncMarkerSGIX (dynamic) */
"i\0"
"glIsAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[24014]: FrameZoomSGIX (dynamic) */
+ /* _mesa_function_pool[24086]: FrameZoomSGIX (dynamic) */
"i\0"
"glFrameZoomSGIX\0"
"\0"
- /* _mesa_function_pool[24033]: Normal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[24105]: Normal3fVertex3fvSUN (dynamic) */
"pp\0"
"glNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[24060]: GetnUniformuivARB (will be remapped) */
+ /* _mesa_function_pool[24132]: GetnUniformuivARB (will be remapped) */
"iiip\0"
"glGetnUniformuivARB\0"
"\0"
- /* _mesa_function_pool[24086]: RasterPos4sv (offset 85) */
+ /* _mesa_function_pool[24158]: RasterPos4sv (offset 85) */
"p\0"
"glRasterPos4sv\0"
"\0"
- /* _mesa_function_pool[24104]: VertexAttrib4NsvARB (will be remapped) */
+ /* _mesa_function_pool[24176]: VertexAttrib4NsvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nsv\0"
"glVertexAttrib4NsvARB\0"
"\0"
- /* _mesa_function_pool[24149]: VertexAttrib3fvARB (will be remapped) */
+ /* _mesa_function_pool[24221]: VertexAttrib3fvARB (will be remapped) */
"ip\0"
"glVertexAttrib3fv\0"
"glVertexAttrib3fvARB\0"
"\0"
- /* _mesa_function_pool[24192]: ClearColor (offset 206) */
+ /* _mesa_function_pool[24264]: ClearColor (offset 206) */
"ffff\0"
"glClearColor\0"
"\0"
- /* _mesa_function_pool[24211]: GetSynciv (will be remapped) */
+ /* _mesa_function_pool[24283]: GetSynciv (will be remapped) */
"iiipp\0"
"glGetSynciv\0"
"\0"
- /* _mesa_function_pool[24230]: ClearColorIiEXT (will be remapped) */
+ /* _mesa_function_pool[24302]: ClearColorIiEXT (will be remapped) */
"iiii\0"
"glClearColorIiEXT\0"
"\0"
- /* _mesa_function_pool[24254]: DeleteFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[24326]: DeleteFramebuffersEXT (will be remapped) */
"ip\0"
"glDeleteFramebuffers\0"
"glDeleteFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[24303]: GlobalAlphaFactorsSUN (dynamic) */
+ /* _mesa_function_pool[24375]: GlobalAlphaFactorsSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorsSUN\0"
"\0"
- /* _mesa_function_pool[24330]: IsEnabledIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[24402]: IsEnabledIndexedEXT (will be remapped) */
"ii\0"
"glIsEnabledIndexedEXT\0"
"glIsEnabledi\0"
"\0"
- /* _mesa_function_pool[24369]: TexEnviv (offset 187) */
+ /* _mesa_function_pool[24441]: TexEnviv (offset 187) */
"iip\0"
"glTexEnviv\0"
"\0"
- /* _mesa_function_pool[24385]: TexSubImage3D (offset 372) */
+ /* _mesa_function_pool[24457]: TexSubImage3D (offset 372) */
"iiiiiiiiiip\0"
"glTexSubImage3D\0"
"glTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[24433]: Tangent3fEXT (dynamic) */
+ /* _mesa_function_pool[24505]: Tangent3fEXT (dynamic) */
"fff\0"
"glTangent3fEXT\0"
"\0"
- /* _mesa_function_pool[24453]: SecondaryColor3uivEXT (will be remapped) */
+ /* _mesa_function_pool[24525]: SecondaryColor3uivEXT (will be remapped) */
"p\0"
"glSecondaryColor3uiv\0"
"glSecondaryColor3uivEXT\0"
"\0"
- /* _mesa_function_pool[24501]: MatrixIndexubvARB (dynamic) */
+ /* _mesa_function_pool[24573]: MatrixIndexubvARB (dynamic) */
"ip\0"
"glMatrixIndexubvARB\0"
"\0"
- /* _mesa_function_pool[24525]: Color4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[24597]: Color4fNormal3fVertex3fSUN (dynamic) */
"ffffffffff\0"
"glColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[24566]: PixelTexGenParameterfSGIS (will be remapped) */
+ /* _mesa_function_pool[24638]: PixelTexGenParameterfSGIS (will be remapped) */
"if\0"
"glPixelTexGenParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[24598]: CreateShader (will be remapped) */
+ /* _mesa_function_pool[24670]: CreateShader (will be remapped) */
"i\0"
"glCreateShader\0"
"\0"
- /* _mesa_function_pool[24616]: GetColorTableParameterfv (offset 344) */
+ /* _mesa_function_pool[24688]: GetColorTableParameterfv (offset 344) */
"iip\0"
"glGetColorTableParameterfv\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[24708]: FragmentLightModelfvSGIX (dynamic) */
+ /* _mesa_function_pool[24780]: FragmentLightModelfvSGIX (dynamic) */
"ip\0"
"glFragmentLightModelfvSGIX\0"
"\0"
- /* _mesa_function_pool[24739]: Bitmap (offset 8) */
+ /* _mesa_function_pool[24811]: Bitmap (offset 8) */
"iiffffp\0"
"glBitmap\0"
"\0"
- /* _mesa_function_pool[24757]: MultiTexCoord3fARB (offset 394) */
+ /* _mesa_function_pool[24829]: MultiTexCoord3fARB (offset 394) */
"ifff\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fARB\0"
"\0"
- /* _mesa_function_pool[24802]: GetTexLevelParameterfv (offset 284) */
+ /* _mesa_function_pool[24874]: GetTexLevelParameterfv (offset 284) */
"iiip\0"
"glGetTexLevelParameterfv\0"
"\0"
- /* _mesa_function_pool[24833]: GetPixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[24905]: GetPixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[24869]: GenFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[24941]: GenFramebuffersEXT (will be remapped) */
"ip\0"
"glGenFramebuffers\0"
"glGenFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[24912]: VertexAttribDivisor (will be remapped) */
+ /* _mesa_function_pool[24984]: VertexAttribDivisor (will be remapped) */
"ii\0"
"glVertexAttribDivisor\0"
"\0"
- /* _mesa_function_pool[24938]: GetProgramParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[25010]: GetProgramParameterdvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterdvNV\0"
"\0"
- /* _mesa_function_pool[24970]: Vertex2sv (offset 133) */
+ /* _mesa_function_pool[25042]: Vertex2sv (offset 133) */
"p\0"
"glVertex2sv\0"
"\0"
- /* _mesa_function_pool[24985]: GetIntegerv (offset 263) */
+ /* _mesa_function_pool[25057]: GetIntegerv (offset 263) */
"ip\0"
"glGetIntegerv\0"
"\0"
- /* _mesa_function_pool[25003]: IsVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[25075]: IsVertexArrayAPPLE (will be remapped) */
"i\0"
"glIsVertexArray\0"
"glIsVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[25043]: FragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[25115]: FragmentLightfvSGIX (dynamic) */
"iip\0"
"glFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[25070]: GetnMapdvARB (will be remapped) */
+ /* _mesa_function_pool[25142]: GetnMapdvARB (will be remapped) */
"iiip\0"
"glGetnMapdvARB\0"
"\0"
- /* _mesa_function_pool[25091]: DetachShader (will be remapped) */
+ /* _mesa_function_pool[25163]: DetachShader (will be remapped) */
"ii\0"
"glDetachShader\0"
"\0"
- /* _mesa_function_pool[25110]: VertexAttrib4NubARB (will be remapped) */
+ /* _mesa_function_pool[25182]: VertexAttrib4NubARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4Nub\0"
"glVertexAttrib4NubARB\0"
"\0"
- /* _mesa_function_pool[25158]: GetProgramEnvParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[25230]: GetProgramEnvParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterfvARB\0"
"\0"
- /* _mesa_function_pool[25193]: GetTrackMatrixivNV (will be remapped) */
+ /* _mesa_function_pool[25265]: GetTrackMatrixivNV (will be remapped) */
"iiip\0"
"glGetTrackMatrixivNV\0"
"\0"
- /* _mesa_function_pool[25220]: VertexAttrib3svNV (will be remapped) */
+ /* _mesa_function_pool[25292]: VertexAttrib3svNV (will be remapped) */
"ip\0"
"glVertexAttrib3svNV\0"
"\0"
- /* _mesa_function_pool[25244]: Uniform4fvARB (will be remapped) */
+ /* _mesa_function_pool[25316]: Uniform4fvARB (will be remapped) */
"iip\0"
"glUniform4fv\0"
"glUniform4fvARB\0"
"\0"
- /* _mesa_function_pool[25278]: MultTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[25350]: MultTransposeMatrixfARB (will be remapped) */
"p\0"
"glMultTransposeMatrixf\0"
"glMultTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[25330]: GetTexEnviv (offset 277) */
+ /* _mesa_function_pool[25402]: GetTexEnviv (offset 277) */
"iip\0"
"glGetTexEnviv\0"
"\0"
- /* _mesa_function_pool[25349]: ColorFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[25421]: ColorFragmentOp1ATI (will be remapped) */
"iiiiiii\0"
"glColorFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[25380]: GetUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[25452]: GetUniformfvARB (will be remapped) */
"iip\0"
"glGetUniformfv\0"
"glGetUniformfvARB\0"
"\0"
- /* _mesa_function_pool[25418]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
+ /* _mesa_function_pool[25490]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
"ip\0"
"glEGLImageTargetRenderbufferStorageOES\0"
"\0"
- /* _mesa_function_pool[25461]: VertexAttribI2ivEXT (will be remapped) */
+ /* _mesa_function_pool[25533]: VertexAttribI2ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2ivEXT\0"
"glVertexAttribI2iv\0"
"\0"
- /* _mesa_function_pool[25506]: PopClientAttrib (offset 334) */
+ /* _mesa_function_pool[25578]: PopClientAttrib (offset 334) */
"\0"
"glPopClientAttrib\0"
"\0"
- /* _mesa_function_pool[25526]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[25598]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffffff\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[25597]: DetachObjectARB (will be remapped) */
+ /* _mesa_function_pool[25669]: DetachObjectARB (will be remapped) */
"ii\0"
"glDetachObjectARB\0"
"\0"
- /* _mesa_function_pool[25619]: VertexBlendARB (dynamic) */
+ /* _mesa_function_pool[25691]: VertexBlendARB (dynamic) */
"i\0"
"glVertexBlendARB\0"
"\0"
- /* _mesa_function_pool[25639]: WindowPos3iMESA (will be remapped) */
+ /* _mesa_function_pool[25711]: WindowPos3iMESA (will be remapped) */
"iii\0"
"glWindowPos3i\0"
"glWindowPos3iARB\0"
"glWindowPos3iMESA\0"
"\0"
- /* _mesa_function_pool[25693]: SeparableFilter2D (offset 360) */
+ /* _mesa_function_pool[25765]: SeparableFilter2D (offset 360) */
"iiiiiipp\0"
"glSeparableFilter2D\0"
"glSeparableFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[25746]: ProgramParameteriARB (will be remapped) */
+ /* _mesa_function_pool[25818]: ProgramParameteriARB (will be remapped) */
"iii\0"
"glProgramParameteriARB\0"
"\0"
- /* _mesa_function_pool[25774]: Map1d (offset 220) */
+ /* _mesa_function_pool[25846]: Map1d (offset 220) */
"iddiip\0"
"glMap1d\0"
"\0"
- /* _mesa_function_pool[25790]: Map1f (offset 221) */
+ /* _mesa_function_pool[25862]: Map1f (offset 221) */
"iffiip\0"
"glMap1f\0"
"\0"
- /* _mesa_function_pool[25806]: CompressedTexImage2DARB (will be remapped) */
+ /* _mesa_function_pool[25878]: CompressedTexImage2DARB (will be remapped) */
"iiiiiiip\0"
"glCompressedTexImage2D\0"
"glCompressedTexImage2DARB\0"
"\0"
- /* _mesa_function_pool[25865]: ArrayElement (offset 306) */
+ /* _mesa_function_pool[25937]: ArrayElement (offset 306) */
"i\0"
"glArrayElement\0"
"glArrayElementEXT\0"
"\0"
- /* _mesa_function_pool[25901]: TexImage2D (offset 183) */
+ /* _mesa_function_pool[25973]: TexImage2D (offset 183) */
"iiiiiiiip\0"
"glTexImage2D\0"
"\0"
- /* _mesa_function_pool[25925]: DepthBoundsEXT (will be remapped) */
+ /* _mesa_function_pool[25997]: DepthBoundsEXT (will be remapped) */
"dd\0"
"glDepthBoundsEXT\0"
"\0"
- /* _mesa_function_pool[25946]: ProgramParameters4fvNV (will be remapped) */
+ /* _mesa_function_pool[26018]: ProgramParameters4fvNV (will be remapped) */
"iiip\0"
"glProgramParameters4fvNV\0"
"\0"
- /* _mesa_function_pool[25977]: DeformationMap3fSGIX (dynamic) */
+ /* _mesa_function_pool[26049]: DeformationMap3fSGIX (dynamic) */
"iffiiffiiffiip\0"
"glDeformationMap3fSGIX\0"
"\0"
- /* _mesa_function_pool[26016]: GetProgramivNV (will be remapped) */
+ /* _mesa_function_pool[26088]: GetProgramivNV (will be remapped) */
"iip\0"
"glGetProgramivNV\0"
"\0"
- /* _mesa_function_pool[26038]: GetFragDataLocationEXT (will be remapped) */
+ /* _mesa_function_pool[26110]: GetFragDataLocationEXT (will be remapped) */
"ip\0"
"glGetFragDataLocationEXT\0"
"glGetFragDataLocation\0"
"\0"
- /* _mesa_function_pool[26089]: GetMinmaxParameteriv (offset 366) */
+ /* _mesa_function_pool[26161]: GetMinmaxParameteriv (offset 366) */
"iip\0"
"glGetMinmaxParameteriv\0"
"glGetMinmaxParameterivEXT\0"
"\0"
- /* _mesa_function_pool[26143]: PixelTransferf (offset 247) */
+ /* _mesa_function_pool[26215]: PixelTransferf (offset 247) */
"if\0"
"glPixelTransferf\0"
"\0"
- /* _mesa_function_pool[26164]: CopyTexImage1D (offset 323) */
+ /* _mesa_function_pool[26236]: CopyTexImage1D (offset 323) */
"iiiiiii\0"
"glCopyTexImage1D\0"
"glCopyTexImage1DEXT\0"
"\0"
- /* _mesa_function_pool[26210]: PushMatrix (offset 298) */
+ /* _mesa_function_pool[26282]: PushMatrix (offset 298) */
"\0"
"glPushMatrix\0"
"\0"
- /* _mesa_function_pool[26225]: Fogiv (offset 156) */
+ /* _mesa_function_pool[26297]: Fogiv (offset 156) */
"ip\0"
"glFogiv\0"
"\0"
- /* _mesa_function_pool[26237]: TexCoord1dv (offset 95) */
+ /* _mesa_function_pool[26309]: TexCoord1dv (offset 95) */
"p\0"
"glTexCoord1dv\0"
"\0"
- /* _mesa_function_pool[26254]: AlphaFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[26326]: AlphaFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiii\0"
"glAlphaFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[26290]: PixelTransferi (offset 248) */
+ /* _mesa_function_pool[26362]: PixelTransferi (offset 248) */
"ii\0"
"glPixelTransferi\0"
"\0"
- /* _mesa_function_pool[26311]: GetnColorTableARB (will be remapped) */
+ /* _mesa_function_pool[26383]: GetnColorTableARB (will be remapped) */
"iiiip\0"
"glGetnColorTableARB\0"
"\0"
- /* _mesa_function_pool[26338]: VertexAttrib3fvNV (will be remapped) */
+ /* _mesa_function_pool[26410]: VertexAttrib3fvNV (will be remapped) */
"ip\0"
"glVertexAttrib3fvNV\0"
"\0"
- /* _mesa_function_pool[26362]: Rotatef (offset 300) */
+ /* _mesa_function_pool[26434]: Rotatef (offset 300) */
"ffff\0"
"glRotatef\0"
"\0"
- /* _mesa_function_pool[26378]: GetFinalCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[26450]: GetFinalCombinerInputParameterivNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[26420]: Vertex3i (offset 138) */
+ /* _mesa_function_pool[26492]: Vertex3i (offset 138) */
"iii\0"
"glVertex3i\0"
"\0"
- /* _mesa_function_pool[26436]: SecondaryColorP3ui (will be remapped) */
+ /* _mesa_function_pool[26508]: SecondaryColorP3ui (will be remapped) */
"ii\0"
"glSecondaryColorP3ui\0"
"\0"
- /* _mesa_function_pool[26461]: Vertex3f (offset 136) */
+ /* _mesa_function_pool[26533]: Vertex3f (offset 136) */
"fff\0"
"glVertex3f\0"
"\0"
- /* _mesa_function_pool[26477]: Clear (offset 203) */
+ /* _mesa_function_pool[26549]: Clear (offset 203) */
"i\0"
"glClear\0"
"\0"
- /* _mesa_function_pool[26488]: Vertex3d (offset 134) */
+ /* _mesa_function_pool[26560]: Vertex3d (offset 134) */
"ddd\0"
"glVertex3d\0"
"\0"
- /* _mesa_function_pool[26504]: GetMapParameterivNV (dynamic) */
+ /* _mesa_function_pool[26576]: GetMapParameterivNV (dynamic) */
"iip\0"
"glGetMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[26531]: Uniform4iARB (will be remapped) */
+ /* _mesa_function_pool[26603]: Uniform4iARB (will be remapped) */
"iiiii\0"
"glUniform4i\0"
"glUniform4iARB\0"
"\0"
- /* _mesa_function_pool[26565]: ReadBuffer (offset 254) */
+ /* _mesa_function_pool[26637]: ReadBuffer (offset 254) */
"i\0"
"glReadBuffer\0"
"\0"
- /* _mesa_function_pool[26581]: ConvolutionParameteri (offset 352) */
+ /* _mesa_function_pool[26653]: ConvolutionParameteri (offset 352) */
"iii\0"
"glConvolutionParameteri\0"
"glConvolutionParameteriEXT\0"
"\0"
- /* _mesa_function_pool[26637]: Ortho (offset 296) */
+ /* _mesa_function_pool[26709]: Ortho (offset 296) */
"dddddd\0"
"glOrtho\0"
"\0"
- /* _mesa_function_pool[26653]: Binormal3sEXT (dynamic) */
+ /* _mesa_function_pool[26725]: Binormal3sEXT (dynamic) */
"iii\0"
"glBinormal3sEXT\0"
"\0"
- /* _mesa_function_pool[26674]: ListBase (offset 6) */
+ /* _mesa_function_pool[26746]: ListBase (offset 6) */
"i\0"
"glListBase\0"
"\0"
- /* _mesa_function_pool[26688]: VertexAttribI3ivEXT (will be remapped) */
+ /* _mesa_function_pool[26760]: VertexAttribI3ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3ivEXT\0"
"glVertexAttribI3iv\0"
"\0"
- /* _mesa_function_pool[26733]: MultiTexCoordP1ui (will be remapped) */
+ /* _mesa_function_pool[26805]: MultiTexCoordP1ui (will be remapped) */
"iii\0"
"glMultiTexCoordP1ui\0"
"\0"
- /* _mesa_function_pool[26758]: Vertex3s (offset 140) */
+ /* _mesa_function_pool[26830]: Vertex3s (offset 140) */
"iii\0"
"glVertex3s\0"
"\0"
- /* _mesa_function_pool[26774]: ConvolutionParameterf (offset 350) */
+ /* _mesa_function_pool[26846]: ConvolutionParameterf (offset 350) */
"iif\0"
"glConvolutionParameterf\0"
"glConvolutionParameterfEXT\0"
"\0"
- /* _mesa_function_pool[26830]: GetColorTableParameteriv (offset 345) */
+ /* _mesa_function_pool[26902]: GetColorTableParameteriv (offset 345) */
"iip\0"
"glGetColorTableParameteriv\0"
"glGetColorTableParameterivSGI\0"
"glGetColorTableParameterivEXT\0"
"\0"
- /* _mesa_function_pool[26922]: ProgramEnvParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[26994]: ProgramEnvParameter4dvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4dvARB\0"
"glProgramParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[26979]: ShadeModel (offset 177) */
+ /* _mesa_function_pool[27051]: ShadeModel (offset 177) */
"i\0"
"glShadeModel\0"
"\0"
- /* _mesa_function_pool[26995]: VertexAttribs2fvNV (will be remapped) */
+ /* _mesa_function_pool[27067]: VertexAttribs2fvNV (will be remapped) */
"iip\0"
"glVertexAttribs2fvNV\0"
"\0"
- /* _mesa_function_pool[27021]: Rectiv (offset 91) */
+ /* _mesa_function_pool[27093]: Rectiv (offset 91) */
"pp\0"
"glRectiv\0"
"\0"
- /* _mesa_function_pool[27034]: UseProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[27106]: UseProgramObjectARB (will be remapped) */
"i\0"
"glUseProgram\0"
"glUseProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[27072]: GetMapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[27144]: GetMapParameterfvNV (dynamic) */
"iip\0"
"glGetMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[27099]: EndConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[27171]: EndConditionalRenderNV (will be remapped) */
"\0"
"glEndConditionalRenderNV\0"
"glEndConditionalRender\0"
"\0"
- /* _mesa_function_pool[27149]: PassTexCoordATI (will be remapped) */
+ /* _mesa_function_pool[27221]: PassTexCoordATI (will be remapped) */
"iii\0"
"glPassTexCoordATI\0"
"\0"
- /* _mesa_function_pool[27172]: DeleteProgram (will be remapped) */
+ /* _mesa_function_pool[27244]: DeleteProgram (will be remapped) */
"i\0"
"glDeleteProgram\0"
"\0"
- /* _mesa_function_pool[27191]: GetSamplerParameteriv (will be remapped) */
+ /* _mesa_function_pool[27263]: GetSamplerParameteriv (will be remapped) */
"iip\0"
"glGetSamplerParameteriv\0"
"\0"
- /* _mesa_function_pool[27220]: Tangent3dEXT (dynamic) */
+ /* _mesa_function_pool[27292]: Tangent3dEXT (dynamic) */
"ddd\0"
"glTangent3dEXT\0"
"\0"
- /* _mesa_function_pool[27240]: SecondaryColor3dvEXT (will be remapped) */
+ /* _mesa_function_pool[27312]: SecondaryColor3dvEXT (will be remapped) */
"p\0"
"glSecondaryColor3dv\0"
"glSecondaryColor3dvEXT\0"
"\0"
- /* _mesa_function_pool[27286]: AlphaFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[27358]: AlphaFragmentOp2ATI (will be remapped) */
"iiiiiiiii\0"
"glAlphaFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[27319]: Vertex2fv (offset 129) */
+ /* _mesa_function_pool[27391]: Vertex2fv (offset 129) */
"p\0"
"glVertex2fv\0"
"\0"
- /* _mesa_function_pool[27334]: MultiDrawArraysEXT (will be remapped) */
+ /* _mesa_function_pool[27406]: MultiDrawArraysEXT (will be remapped) */
"ippi\0"
"glMultiDrawArrays\0"
"glMultiDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[27379]: BindRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[27451]: BindRenderbufferEXT (will be remapped) */
"ii\0"
"glBindRenderbuffer\0"
"glBindRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[27424]: MultiTexCoord4dARB (offset 400) */
+ /* _mesa_function_pool[27496]: MultiTexCoord4dARB (offset 400) */
"idddd\0"
"glMultiTexCoord4d\0"
"glMultiTexCoord4dARB\0"
"\0"
- /* _mesa_function_pool[27470]: FramebufferTextureFaceARB (will be remapped) */
+ /* _mesa_function_pool[27542]: FramebufferTextureFaceARB (will be remapped) */
"iiiii\0"
"glFramebufferTextureFaceARB\0"
"\0"
- /* _mesa_function_pool[27505]: Vertex3sv (offset 141) */
+ /* _mesa_function_pool[27577]: Vertex3sv (offset 141) */
"p\0"
"glVertex3sv\0"
"\0"
- /* _mesa_function_pool[27520]: SecondaryColor3usEXT (will be remapped) */
+ /* _mesa_function_pool[27592]: SecondaryColor3usEXT (will be remapped) */
"iii\0"
"glSecondaryColor3us\0"
"glSecondaryColor3usEXT\0"
"\0"
- /* _mesa_function_pool[27568]: ProgramLocalParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[27640]: ProgramLocalParameter4fvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4fvARB\0"
"\0"
- /* _mesa_function_pool[27603]: DeleteProgramsNV (will be remapped) */
+ /* _mesa_function_pool[27675]: DeleteProgramsNV (will be remapped) */
"ip\0"
"glDeleteProgramsARB\0"
"glDeleteProgramsNV\0"
"\0"
- /* _mesa_function_pool[27646]: EvalMesh1 (offset 236) */
+ /* _mesa_function_pool[27718]: EvalMesh1 (offset 236) */
"iii\0"
"glEvalMesh1\0"
"\0"
- /* _mesa_function_pool[27663]: PauseTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[27735]: PauseTransformFeedback (will be remapped) */
"\0"
"glPauseTransformFeedback\0"
"\0"
- /* _mesa_function_pool[27690]: MultiTexCoord1sARB (offset 382) */
+ /* _mesa_function_pool[27762]: MultiTexCoord1sARB (offset 382) */
"ii\0"
"glMultiTexCoord1s\0"
"glMultiTexCoord1sARB\0"
"\0"
- /* _mesa_function_pool[27733]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[27805]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[27780]: GetVertexAttribPointervNV (will be remapped) */
+ /* _mesa_function_pool[27852]: GetVertexAttribPointervNV (will be remapped) */
"iip\0"
"glGetVertexAttribPointerv\0"
"glGetVertexAttribPointervARB\0"
"glGetVertexAttribPointervNV\0"
"\0"
- /* _mesa_function_pool[27868]: VertexAttribs1fvNV (will be remapped) */
+ /* _mesa_function_pool[27940]: VertexAttribs1fvNV (will be remapped) */
"iip\0"
"glVertexAttribs1fvNV\0"
"\0"
- /* _mesa_function_pool[27894]: MultiTexCoord1dvARB (offset 377) */
+ /* _mesa_function_pool[27966]: MultiTexCoord1dvARB (offset 377) */
"ip\0"
"glMultiTexCoord1dv\0"
"glMultiTexCoord1dvARB\0"
"\0"
- /* _mesa_function_pool[27939]: Uniform2iARB (will be remapped) */
+ /* _mesa_function_pool[28011]: Uniform2iARB (will be remapped) */
"iii\0"
"glUniform2i\0"
"glUniform2iARB\0"
"\0"
- /* _mesa_function_pool[27971]: Vertex2iv (offset 131) */
+ /* _mesa_function_pool[28043]: Vertex2iv (offset 131) */
"p\0"
"glVertex2iv\0"
"\0"
- /* _mesa_function_pool[27986]: GetProgramStringNV (will be remapped) */
+ /* _mesa_function_pool[28058]: GetProgramStringNV (will be remapped) */
"iip\0"
"glGetProgramStringNV\0"
"\0"
- /* _mesa_function_pool[28012]: ColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[28084]: ColorPointerEXT (will be remapped) */
"iiiip\0"
"glColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[28037]: LineWidth (offset 168) */
+ /* _mesa_function_pool[28109]: LineWidth (offset 168) */
"f\0"
"glLineWidth\0"
"\0"
- /* _mesa_function_pool[28052]: MapBufferARB (will be remapped) */
+ /* _mesa_function_pool[28124]: MapBufferARB (will be remapped) */
"ii\0"
"glMapBuffer\0"
"glMapBufferARB\0"
"\0"
- /* _mesa_function_pool[28083]: MultiDrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[28155]: MultiDrawElementsBaseVertex (will be remapped) */
"ipipip\0"
"glMultiDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[28121]: TexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[28193]: TexParameterIuivEXT (will be remapped) */
"iip\0"
"glTexParameterIuivEXT\0"
"glTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[28167]: Binormal3svEXT (dynamic) */
+ /* _mesa_function_pool[28239]: Binormal3svEXT (dynamic) */
"p\0"
"glBinormal3svEXT\0"
"\0"
- /* _mesa_function_pool[28187]: ApplyTextureEXT (dynamic) */
+ /* _mesa_function_pool[28259]: ApplyTextureEXT (dynamic) */
"i\0"
"glApplyTextureEXT\0"
"\0"
- /* _mesa_function_pool[28208]: GetBufferParameteri64v (will be remapped) */
+ /* _mesa_function_pool[28280]: GetBufferParameteri64v (will be remapped) */
"iip\0"
"glGetBufferParameteri64v\0"
"\0"
- /* _mesa_function_pool[28238]: TexGendv (offset 189) */
+ /* _mesa_function_pool[28310]: TexGendv (offset 189) */
"iip\0"
"glTexGendv\0"
"\0"
- /* _mesa_function_pool[28254]: VertexAttribI3iEXT (will be remapped) */
+ /* _mesa_function_pool[28326]: VertexAttribI3iEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3iEXT\0"
"glVertexAttribI3i\0"
"\0"
- /* _mesa_function_pool[28299]: EnableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[28371]: EnableIndexedEXT (will be remapped) */
"ii\0"
"glEnableIndexedEXT\0"
"glEnablei\0"
"\0"
- /* _mesa_function_pool[28332]: TextureMaterialEXT (dynamic) */
+ /* _mesa_function_pool[28404]: TextureMaterialEXT (dynamic) */
"ii\0"
"glTextureMaterialEXT\0"
"\0"
- /* _mesa_function_pool[28357]: TextureLightEXT (dynamic) */
+ /* _mesa_function_pool[28429]: TextureLightEXT (dynamic) */
"i\0"
"glTextureLightEXT\0"
"\0"
- /* _mesa_function_pool[28378]: ResetMinmax (offset 370) */
+ /* _mesa_function_pool[28450]: ResetMinmax (offset 370) */
"i\0"
"glResetMinmax\0"
"glResetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[28412]: SpriteParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[28484]: SpriteParameterfSGIX (dynamic) */
"if\0"
"glSpriteParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[28439]: EnableClientState (offset 313) */
+ /* _mesa_function_pool[28511]: EnableClientState (offset 313) */
"i\0"
"glEnableClientState\0"
"\0"
- /* _mesa_function_pool[28462]: VertexAttrib4sNV (will be remapped) */
+ /* _mesa_function_pool[28534]: VertexAttrib4sNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4sNV\0"
"\0"
- /* _mesa_function_pool[28488]: GetConvolutionParameterfv (offset 357) */
+ /* _mesa_function_pool[28560]: GetConvolutionParameterfv (offset 357) */
"iip\0"
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[28552]: VertexAttribs4dvNV (will be remapped) */
+ /* _mesa_function_pool[28624]: VertexAttribs4dvNV (will be remapped) */
"iip\0"
"glVertexAttribs4dvNV\0"
"\0"
- /* _mesa_function_pool[28578]: VertexAttrib4dARB (will be remapped) */
+ /* _mesa_function_pool[28650]: VertexAttrib4dARB (will be remapped) */
"idddd\0"
"glVertexAttrib4d\0"
"glVertexAttrib4dARB\0"
"\0"
- /* _mesa_function_pool[28622]: GetTexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[28694]: GetTexBumpParameterfvATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[28653]: ProgramNamedParameter4dNV (will be remapped) */
+ /* _mesa_function_pool[28725]: ProgramNamedParameter4dNV (will be remapped) */
"iipdddd\0"
"glProgramNamedParameter4dNV\0"
"\0"
- /* _mesa_function_pool[28690]: GetMaterialfv (offset 269) */
+ /* _mesa_function_pool[28762]: GetMaterialfv (offset 269) */
"iip\0"
"glGetMaterialfv\0"
"\0"
- /* _mesa_function_pool[28711]: VertexWeightfEXT (dynamic) */
+ /* _mesa_function_pool[28783]: VertexWeightfEXT (dynamic) */
"f\0"
"glVertexWeightfEXT\0"
"\0"
- /* _mesa_function_pool[28733]: SetFragmentShaderConstantATI (will be remapped) */
+ /* _mesa_function_pool[28805]: SetFragmentShaderConstantATI (will be remapped) */
"ip\0"
"glSetFragmentShaderConstantATI\0"
"\0"
- /* _mesa_function_pool[28768]: Binormal3fEXT (dynamic) */
+ /* _mesa_function_pool[28840]: Binormal3fEXT (dynamic) */
"fff\0"
"glBinormal3fEXT\0"
"\0"
- /* _mesa_function_pool[28789]: CallList (offset 2) */
+ /* _mesa_function_pool[28861]: CallList (offset 2) */
"i\0"
"glCallList\0"
"\0"
- /* _mesa_function_pool[28803]: Materialfv (offset 170) */
+ /* _mesa_function_pool[28875]: Materialfv (offset 170) */
"iip\0"
"glMaterialfv\0"
"\0"
- /* _mesa_function_pool[28821]: TexCoord3fv (offset 113) */
+ /* _mesa_function_pool[28893]: TexCoord3fv (offset 113) */
"p\0"
"glTexCoord3fv\0"
"\0"
- /* _mesa_function_pool[28838]: FogCoordfvEXT (will be remapped) */
+ /* _mesa_function_pool[28910]: FogCoordfvEXT (will be remapped) */
"p\0"
"glFogCoordfv\0"
"glFogCoordfvEXT\0"
"\0"
- /* _mesa_function_pool[28870]: MultiTexCoord1ivARB (offset 381) */
+ /* _mesa_function_pool[28942]: MultiTexCoord1ivARB (offset 381) */
"ip\0"
"glMultiTexCoord1iv\0"
"glMultiTexCoord1ivARB\0"
"\0"
- /* _mesa_function_pool[28915]: SecondaryColor3ubEXT (will be remapped) */
+ /* _mesa_function_pool[28987]: SecondaryColor3ubEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ub\0"
"glSecondaryColor3ubEXT\0"
"\0"
- /* _mesa_function_pool[28963]: MultiTexCoord2ivARB (offset 389) */
+ /* _mesa_function_pool[29035]: MultiTexCoord2ivARB (offset 389) */
"ip\0"
"glMultiTexCoord2iv\0"
"glMultiTexCoord2ivARB\0"
"\0"
- /* _mesa_function_pool[29008]: FogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[29080]: FogFuncSGIS (dynamic) */
"ip\0"
"glFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[29026]: CopyTexSubImage2D (offset 326) */
+ /* _mesa_function_pool[29098]: CopyTexSubImage2D (offset 326) */
"iiiiiiii\0"
"glCopyTexSubImage2D\0"
"glCopyTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[29079]: GetObjectParameterivARB (will be remapped) */
+ /* _mesa_function_pool[29151]: GetObjectParameterivARB (will be remapped) */
"iip\0"
"glGetObjectParameterivARB\0"
"\0"
- /* _mesa_function_pool[29110]: Color3iv (offset 16) */
+ /* _mesa_function_pool[29182]: Color3iv (offset 16) */
"p\0"
"glColor3iv\0"
"\0"
- /* _mesa_function_pool[29124]: TexCoord4fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[29196]: TexCoord4fVertex4fSUN (dynamic) */
"ffffffff\0"
"glTexCoord4fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[29158]: DrawElements (offset 311) */
+ /* _mesa_function_pool[29230]: DrawElements (offset 311) */
"iiip\0"
"glDrawElements\0"
"\0"
- /* _mesa_function_pool[29179]: BindVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[29251]: BindVertexArrayAPPLE (will be remapped) */
"i\0"
"glBindVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[29205]: GetProgramLocalParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[29277]: GetProgramLocalParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterdvARB\0"
"\0"
- /* _mesa_function_pool[29242]: GetHistogramParameteriv (offset 363) */
+ /* _mesa_function_pool[29314]: GetHistogramParameteriv (offset 363) */
"iip\0"
"glGetHistogramParameteriv\0"
"glGetHistogramParameterivEXT\0"
"\0"
- /* _mesa_function_pool[29302]: MultiTexCoord1iARB (offset 380) */
+ /* _mesa_function_pool[29374]: MultiTexCoord1iARB (offset 380) */
"ii\0"
"glMultiTexCoord1i\0"
"glMultiTexCoord1iARB\0"
"\0"
- /* _mesa_function_pool[29345]: GetConvolutionFilter (offset 356) */
+ /* _mesa_function_pool[29417]: GetConvolutionFilter (offset 356) */
"iiip\0"
"glGetConvolutionFilter\0"
"glGetConvolutionFilterEXT\0"
"\0"
- /* _mesa_function_pool[29400]: GetProgramivARB (will be remapped) */
+ /* _mesa_function_pool[29472]: GetProgramivARB (will be remapped) */
"iip\0"
"glGetProgramivARB\0"
"\0"
- /* _mesa_function_pool[29423]: TexBufferARB (will be remapped) */
+ /* _mesa_function_pool[29495]: TexBufferARB (will be remapped) */
"iii\0"
"glTexBufferARB\0"
"\0"
- /* _mesa_function_pool[29443]: BlendFuncSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[29515]: BlendFuncSeparateEXT (will be remapped) */
"iiii\0"
"glBlendFuncSeparate\0"
"glBlendFuncSeparateEXT\0"
"glBlendFuncSeparateINGR\0"
"\0"
- /* _mesa_function_pool[29516]: MapBufferRange (will be remapped) */
+ /* _mesa_function_pool[29588]: MapBufferRange (will be remapped) */
"iiii\0"
"glMapBufferRange\0"
"\0"
- /* _mesa_function_pool[29539]: ProgramParameters4dvNV (will be remapped) */
+ /* _mesa_function_pool[29611]: ProgramParameters4dvNV (will be remapped) */
"iiip\0"
"glProgramParameters4dvNV\0"
"\0"
- /* _mesa_function_pool[29570]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[29642]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[29607]: EvalPoint2 (offset 239) */
+ /* _mesa_function_pool[29679]: EvalPoint2 (offset 239) */
"ii\0"
"glEvalPoint2\0"
"\0"
- /* _mesa_function_pool[29624]: Uniform1uivEXT (will be remapped) */
+ /* _mesa_function_pool[29696]: Uniform1uivEXT (will be remapped) */
"iip\0"
"glUniform1uivEXT\0"
"glUniform1uiv\0"
"\0"
- /* _mesa_function_pool[29660]: EvalPoint1 (offset 237) */
+ /* _mesa_function_pool[29732]: EvalPoint1 (offset 237) */
"i\0"
"glEvalPoint1\0"
"\0"
- /* _mesa_function_pool[29676]: Binormal3dvEXT (dynamic) */
+ /* _mesa_function_pool[29748]: Binormal3dvEXT (dynamic) */
"p\0"
"glBinormal3dvEXT\0"
"\0"
- /* _mesa_function_pool[29696]: PopMatrix (offset 297) */
+ /* _mesa_function_pool[29768]: PopMatrix (offset 297) */
"\0"
"glPopMatrix\0"
"\0"
- /* _mesa_function_pool[29710]: FinishFenceNV (will be remapped) */
+ /* _mesa_function_pool[29782]: FinishFenceNV (will be remapped) */
"i\0"
"glFinishFenceNV\0"
"\0"
- /* _mesa_function_pool[29729]: GetFogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[29801]: GetFogFuncSGIS (dynamic) */
"p\0"
"glGetFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[29749]: GetUniformLocationARB (will be remapped) */
+ /* _mesa_function_pool[29821]: GetUniformLocationARB (will be remapped) */
"ip\0"
"glGetUniformLocation\0"
"glGetUniformLocationARB\0"
"\0"
- /* _mesa_function_pool[29798]: SecondaryColor3fEXT (will be remapped) */
+ /* _mesa_function_pool[29870]: SecondaryColor3fEXT (will be remapped) */
"fff\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fEXT\0"
"\0"
- /* _mesa_function_pool[29844]: GetTexGeniv (offset 280) */
+ /* _mesa_function_pool[29916]: GetTexGeniv (offset 280) */
"iip\0"
"glGetTexGeniv\0"
"\0"
- /* _mesa_function_pool[29863]: CombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[29935]: CombinerInputNV (will be remapped) */
"iiiiii\0"
"glCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[29889]: VertexAttrib3sARB (will be remapped) */
+ /* _mesa_function_pool[29961]: VertexAttrib3sARB (will be remapped) */
"iiii\0"
"glVertexAttrib3s\0"
"glVertexAttrib3sARB\0"
"\0"
- /* _mesa_function_pool[29932]: IsTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[30004]: IsTransformFeedback (will be remapped) */
"i\0"
"glIsTransformFeedback\0"
"\0"
- /* _mesa_function_pool[29957]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[30029]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[30002]: Map2d (offset 222) */
+ /* _mesa_function_pool[30074]: Map2d (offset 222) */
"iddiiddiip\0"
"glMap2d\0"
"\0"
- /* _mesa_function_pool[30022]: Map2f (offset 223) */
+ /* _mesa_function_pool[30094]: Map2f (offset 223) */
"iffiiffiip\0"
"glMap2f\0"
"\0"
- /* _mesa_function_pool[30042]: ProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[30114]: ProgramStringARB (will be remapped) */
"iiip\0"
"glProgramStringARB\0"
"\0"
- /* _mesa_function_pool[30067]: Vertex4s (offset 148) */
+ /* _mesa_function_pool[30139]: Vertex4s (offset 148) */
"iiii\0"
"glVertex4s\0"
"\0"
- /* _mesa_function_pool[30084]: TexCoord4fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[30156]: TexCoord4fVertex4fvSUN (dynamic) */
"pp\0"
"glTexCoord4fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[30113]: FragmentLightModelivSGIX (dynamic) */
+ /* _mesa_function_pool[30185]: TextureStorage3DEXT (will be remapped) */
+ "iiiiiii\0"
+ "glTextureStorage3DEXT\0"
+ "\0"
+ /* _mesa_function_pool[30216]: FragmentLightModelivSGIX (dynamic) */
"ip\0"
"glFragmentLightModelivSGIX\0"
"\0"
- /* _mesa_function_pool[30144]: VertexAttrib1fNV (will be remapped) */
+ /* _mesa_function_pool[30247]: VertexAttrib1fNV (will be remapped) */
"if\0"
"glVertexAttrib1fNV\0"
"\0"
- /* _mesa_function_pool[30167]: Vertex4f (offset 144) */
+ /* _mesa_function_pool[30270]: Vertex4f (offset 144) */
"ffff\0"
"glVertex4f\0"
"\0"
- /* _mesa_function_pool[30184]: EvalCoord1d (offset 228) */
+ /* _mesa_function_pool[30287]: EvalCoord1d (offset 228) */
"d\0"
"glEvalCoord1d\0"
"\0"
- /* _mesa_function_pool[30201]: Vertex4d (offset 142) */
+ /* _mesa_function_pool[30304]: Vertex4d (offset 142) */
"dddd\0"
"glVertex4d\0"
"\0"
- /* _mesa_function_pool[30218]: RasterPos4dv (offset 79) */
+ /* _mesa_function_pool[30321]: RasterPos4dv (offset 79) */
"p\0"
"glRasterPos4dv\0"
"\0"
- /* _mesa_function_pool[30236]: UseShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[30339]: UseShaderProgramEXT (will be remapped) */
"ii\0"
"glUseShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[30262]: FragmentLightfSGIX (dynamic) */
+ /* _mesa_function_pool[30365]: FragmentLightfSGIX (dynamic) */
"iif\0"
"glFragmentLightfSGIX\0"
"\0"
- /* _mesa_function_pool[30288]: GetCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[30391]: TextureStorage2DEXT (will be remapped) */
+ "iiiiii\0"
+ "glTextureStorage2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[30421]: GetCompressedTexImageARB (will be remapped) */
"iip\0"
"glGetCompressedTexImage\0"
"glGetCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[30344]: GetTexGenfv (offset 279) */
+ /* _mesa_function_pool[30477]: GetTexGenfv (offset 279) */
"iip\0"
"glGetTexGenfv\0"
"\0"
- /* _mesa_function_pool[30363]: Vertex4i (offset 146) */
+ /* _mesa_function_pool[30496]: Vertex4i (offset 146) */
"iiii\0"
"glVertex4i\0"
"\0"
- /* _mesa_function_pool[30380]: VertexWeightPointerEXT (dynamic) */
+ /* _mesa_function_pool[30513]: VertexWeightPointerEXT (dynamic) */
"iiip\0"
"glVertexWeightPointerEXT\0"
"\0"
- /* _mesa_function_pool[30411]: GetHistogram (offset 361) */
+ /* _mesa_function_pool[30544]: GetHistogram (offset 361) */
"iiiip\0"
"glGetHistogram\0"
"glGetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[30451]: ActiveStencilFaceEXT (will be remapped) */
+ /* _mesa_function_pool[30584]: ActiveStencilFaceEXT (will be remapped) */
"i\0"
"glActiveStencilFaceEXT\0"
"\0"
- /* _mesa_function_pool[30477]: StencilFuncSeparateATI (will be remapped) */
+ /* _mesa_function_pool[30610]: TexStorage3D (will be remapped) */
+ "iiiiii\0"
+ "glTexStorage3D\0"
+ "\0"
+ /* _mesa_function_pool[30633]: StencilFuncSeparateATI (will be remapped) */
"iiii\0"
"glStencilFuncSeparateATI\0"
"\0"
- /* _mesa_function_pool[30508]: Materialf (offset 169) */
+ /* _mesa_function_pool[30664]: Materialf (offset 169) */
"iif\0"
"glMaterialf\0"
"\0"
- /* _mesa_function_pool[30525]: GetShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[30681]: GetShaderSourceARB (will be remapped) */
"iipp\0"
"glGetShaderSource\0"
"glGetShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[30570]: IglooInterfaceSGIX (dynamic) */
+ /* _mesa_function_pool[30726]: IglooInterfaceSGIX (dynamic) */
"ip\0"
"glIglooInterfaceSGIX\0"
"\0"
- /* _mesa_function_pool[30595]: Materiali (offset 171) */
+ /* _mesa_function_pool[30751]: Materiali (offset 171) */
"iii\0"
"glMateriali\0"
"\0"
- /* _mesa_function_pool[30612]: VertexAttrib4dNV (will be remapped) */
+ /* _mesa_function_pool[30768]: VertexAttrib4dNV (will be remapped) */
"idddd\0"
"glVertexAttrib4dNV\0"
"\0"
- /* _mesa_function_pool[30638]: MultiModeDrawElementsIBM (will be remapped) */
+ /* _mesa_function_pool[30794]: MultiModeDrawElementsIBM (will be remapped) */
"ppipii\0"
"glMultiModeDrawElementsIBM\0"
"\0"
- /* _mesa_function_pool[30673]: Indexsv (offset 51) */
+ /* _mesa_function_pool[30829]: Indexsv (offset 51) */
"p\0"
"glIndexsv\0"
"\0"
- /* _mesa_function_pool[30686]: MultiTexCoord4svARB (offset 407) */
+ /* _mesa_function_pool[30842]: MultiTexCoord4svARB (offset 407) */
"ip\0"
"glMultiTexCoord4sv\0"
"glMultiTexCoord4svARB\0"
"\0"
- /* _mesa_function_pool[30731]: LightModelfv (offset 164) */
+ /* _mesa_function_pool[30887]: LightModelfv (offset 164) */
"ip\0"
"glLightModelfv\0"
"\0"
- /* _mesa_function_pool[30750]: TexCoord2dv (offset 103) */
+ /* _mesa_function_pool[30906]: TexCoord2dv (offset 103) */
"p\0"
"glTexCoord2dv\0"
"\0"
- /* _mesa_function_pool[30767]: GenQueriesARB (will be remapped) */
+ /* _mesa_function_pool[30923]: GenQueriesARB (will be remapped) */
"ip\0"
"glGenQueries\0"
"glGenQueriesARB\0"
"\0"
- /* _mesa_function_pool[30800]: EvalCoord1dv (offset 229) */
+ /* _mesa_function_pool[30956]: EvalCoord1dv (offset 229) */
"p\0"
"glEvalCoord1dv\0"
"\0"
- /* _mesa_function_pool[30818]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[30974]: ReplacementCodeuiVertex3fSUN (dynamic) */
"ifff\0"
"glReplacementCodeuiVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[30855]: Translated (offset 303) */
+ /* _mesa_function_pool[31011]: Translated (offset 303) */
"ddd\0"
"glTranslated\0"
"\0"
- /* _mesa_function_pool[30873]: Translatef (offset 304) */
+ /* _mesa_function_pool[31029]: Translatef (offset 304) */
"fff\0"
"glTranslatef\0"
"\0"
- /* _mesa_function_pool[30891]: Uniform3uiEXT (will be remapped) */
+ /* _mesa_function_pool[31047]: Uniform3uiEXT (will be remapped) */
"iiii\0"
"glUniform3uiEXT\0"
"glUniform3ui\0"
"\0"
- /* _mesa_function_pool[30926]: StencilMask (offset 209) */
+ /* _mesa_function_pool[31082]: StencilMask (offset 209) */
"i\0"
"glStencilMask\0"
"\0"
- /* _mesa_function_pool[30943]: Tangent3iEXT (dynamic) */
+ /* _mesa_function_pool[31099]: Tangent3iEXT (dynamic) */
"iii\0"
"glTangent3iEXT\0"
"\0"
- /* _mesa_function_pool[30963]: ClampColorARB (will be remapped) */
+ /* _mesa_function_pool[31119]: ClampColorARB (will be remapped) */
"ii\0"
"glClampColorARB\0"
"\0"
- /* _mesa_function_pool[30983]: GetLightiv (offset 265) */
+ /* _mesa_function_pool[31139]: GetLightiv (offset 265) */
"iip\0"
"glGetLightiv\0"
"\0"
- /* _mesa_function_pool[31001]: GetSamplerParameterIiv (will be remapped) */
+ /* _mesa_function_pool[31157]: GetSamplerParameterIiv (will be remapped) */
"iip\0"
"glGetSamplerParameterIiv\0"
"\0"
- /* _mesa_function_pool[31031]: DrawMeshArraysSUN (dynamic) */
+ /* _mesa_function_pool[31187]: DrawMeshArraysSUN (dynamic) */
"iiii\0"
"glDrawMeshArraysSUN\0"
"\0"
- /* _mesa_function_pool[31057]: IsList (offset 287) */
+ /* _mesa_function_pool[31213]: IsList (offset 287) */
"i\0"
"glIsList\0"
"\0"
- /* _mesa_function_pool[31069]: IsSync (will be remapped) */
+ /* _mesa_function_pool[31225]: IsSync (will be remapped) */
"i\0"
"glIsSync\0"
"\0"
- /* _mesa_function_pool[31081]: RenderMode (offset 196) */
+ /* _mesa_function_pool[31237]: RenderMode (offset 196) */
"i\0"
"glRenderMode\0"
"\0"
- /* _mesa_function_pool[31097]: GetMapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[31253]: GetMapControlPointsNV (dynamic) */
"iiiiiip\0"
"glGetMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[31130]: DrawBuffersARB (will be remapped) */
+ /* _mesa_function_pool[31286]: DrawBuffersARB (will be remapped) */
"ip\0"
"glDrawBuffers\0"
"glDrawBuffersARB\0"
"glDrawBuffersATI\0"
"glDrawBuffersNV\0"
"\0"
- /* _mesa_function_pool[31198]: ClearBufferiv (will be remapped) */
+ /* _mesa_function_pool[31354]: ClearBufferiv (will be remapped) */
"iip\0"
"glClearBufferiv\0"
"\0"
- /* _mesa_function_pool[31219]: ProgramLocalParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[31375]: ProgramLocalParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramLocalParameter4fARB\0"
"\0"
- /* _mesa_function_pool[31256]: SpriteParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[31412]: SpriteParameterivSGIX (dynamic) */
"ip\0"
"glSpriteParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[31284]: ProvokingVertexEXT (will be remapped) */
+ /* _mesa_function_pool[31440]: ProvokingVertexEXT (will be remapped) */
"i\0"
"glProvokingVertexEXT\0"
"glProvokingVertex\0"
"\0"
- /* _mesa_function_pool[31326]: MultiTexCoord1fARB (offset 378) */
+ /* _mesa_function_pool[31482]: MultiTexCoord1fARB (offset 378) */
"if\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fARB\0"
"\0"
- /* _mesa_function_pool[31369]: LoadName (offset 198) */
+ /* _mesa_function_pool[31525]: LoadName (offset 198) */
"i\0"
"glLoadName\0"
"\0"
- /* _mesa_function_pool[31383]: VertexAttribs4ubvNV (will be remapped) */
+ /* _mesa_function_pool[31539]: VertexAttribs4ubvNV (will be remapped) */
"iip\0"
"glVertexAttribs4ubvNV\0"
"\0"
- /* _mesa_function_pool[31410]: WeightsvARB (dynamic) */
+ /* _mesa_function_pool[31566]: WeightsvARB (dynamic) */
"ip\0"
"glWeightsvARB\0"
"\0"
- /* _mesa_function_pool[31428]: NormalP3ui (will be remapped) */
+ /* _mesa_function_pool[31584]: NormalP3ui (will be remapped) */
"ii\0"
"glNormalP3ui\0"
"\0"
- /* _mesa_function_pool[31445]: VertexAttribP2ui (will be remapped) */
+ /* _mesa_function_pool[31601]: VertexAttribP2ui (will be remapped) */
"iiii\0"
"glVertexAttribP2ui\0"
"\0"
- /* _mesa_function_pool[31470]: Uniform1fvARB (will be remapped) */
+ /* _mesa_function_pool[31626]: Uniform1fvARB (will be remapped) */
"iip\0"
"glUniform1fv\0"
"glUniform1fvARB\0"
"\0"
- /* _mesa_function_pool[31504]: CopyTexSubImage1D (offset 325) */
+ /* _mesa_function_pool[31660]: CopyTexSubImage1D (offset 325) */
"iiiiii\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[31555]: CullFace (offset 152) */
+ /* _mesa_function_pool[31711]: CullFace (offset 152) */
"i\0"
"glCullFace\0"
"\0"
- /* _mesa_function_pool[31569]: BindTexture (offset 307) */
+ /* _mesa_function_pool[31725]: BindTexture (offset 307) */
"ii\0"
"glBindTexture\0"
"glBindTextureEXT\0"
"\0"
- /* _mesa_function_pool[31604]: BeginFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[31760]: BeginFragmentShaderATI (will be remapped) */
"\0"
"glBeginFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[31631]: MultiTexCoord4fARB (offset 402) */
+ /* _mesa_function_pool[31787]: MultiTexCoord4fARB (offset 402) */
"iffff\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fARB\0"
"\0"
- /* _mesa_function_pool[31677]: VertexAttribs3svNV (will be remapped) */
+ /* _mesa_function_pool[31833]: VertexAttribs3svNV (will be remapped) */
"iip\0"
"glVertexAttribs3svNV\0"
"\0"
- /* _mesa_function_pool[31703]: StencilFunc (offset 243) */
+ /* _mesa_function_pool[31859]: StencilFunc (offset 243) */
"iii\0"
"glStencilFunc\0"
"\0"
- /* _mesa_function_pool[31722]: CopyPixels (offset 255) */
+ /* _mesa_function_pool[31878]: CopyPixels (offset 255) */
"iiiii\0"
"glCopyPixels\0"
"\0"
- /* _mesa_function_pool[31742]: Rectsv (offset 93) */
+ /* _mesa_function_pool[31898]: Rectsv (offset 93) */
"pp\0"
"glRectsv\0"
"\0"
- /* _mesa_function_pool[31755]: ReplacementCodeuivSUN (dynamic) */
+ /* _mesa_function_pool[31911]: ReplacementCodeuivSUN (dynamic) */
"p\0"
"glReplacementCodeuivSUN\0"
"\0"
- /* _mesa_function_pool[31782]: MultiTexCoordP2uiv (will be remapped) */
+ /* _mesa_function_pool[31938]: MultiTexCoordP2uiv (will be remapped) */
"iip\0"
"glMultiTexCoordP2uiv\0"
"\0"
- /* _mesa_function_pool[31808]: EnableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[31964]: EnableVertexAttribArrayARB (will be remapped) */
"i\0"
"glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[31866]: NormalPointervINTEL (dynamic) */
+ /* _mesa_function_pool[32022]: NormalPointervINTEL (dynamic) */
"ip\0"
"glNormalPointervINTEL\0"
"\0"
- /* _mesa_function_pool[31892]: CopyConvolutionFilter2D (offset 355) */
+ /* _mesa_function_pool[32048]: CopyConvolutionFilter2D (offset 355) */
"iiiiii\0"
"glCopyConvolutionFilter2D\0"
"glCopyConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[31955]: WindowPos3ivMESA (will be remapped) */
+ /* _mesa_function_pool[32111]: WindowPos3ivMESA (will be remapped) */
"p\0"
"glWindowPos3iv\0"
"glWindowPos3ivARB\0"
"glWindowPos3ivMESA\0"
"\0"
- /* _mesa_function_pool[32010]: CopyBufferSubData (will be remapped) */
+ /* _mesa_function_pool[32166]: CopyBufferSubData (will be remapped) */
"iiiii\0"
"glCopyBufferSubData\0"
"\0"
- /* _mesa_function_pool[32037]: NormalPointer (offset 318) */
+ /* _mesa_function_pool[32193]: NormalPointer (offset 318) */
"iip\0"
"glNormalPointer\0"
"\0"
- /* _mesa_function_pool[32058]: TexParameterfv (offset 179) */
+ /* _mesa_function_pool[32214]: TexParameterfv (offset 179) */
"iip\0"
"glTexParameterfv\0"
"\0"
- /* _mesa_function_pool[32080]: IsBufferARB (will be remapped) */
+ /* _mesa_function_pool[32236]: IsBufferARB (will be remapped) */
"i\0"
"glIsBuffer\0"
"glIsBufferARB\0"
"\0"
- /* _mesa_function_pool[32108]: WindowPos4iMESA (will be remapped) */
+ /* _mesa_function_pool[32264]: WindowPos4iMESA (will be remapped) */
"iiii\0"
"glWindowPos4iMESA\0"
"\0"
- /* _mesa_function_pool[32132]: VertexAttrib4uivARB (will be remapped) */
+ /* _mesa_function_pool[32288]: VertexAttrib4uivARB (will be remapped) */
"ip\0"
"glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"\0"
- /* _mesa_function_pool[32177]: Tangent3bvEXT (dynamic) */
+ /* _mesa_function_pool[32333]: Tangent3bvEXT (dynamic) */
"p\0"
"glTangent3bvEXT\0"
"\0"
- /* _mesa_function_pool[32196]: VertexAttribI3uivEXT (will be remapped) */
+ /* _mesa_function_pool[32352]: VertexAttribI3uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3uivEXT\0"
"glVertexAttribI3uiv\0"
"\0"
- /* _mesa_function_pool[32243]: UniformMatrix3x4fv (will be remapped) */
+ /* _mesa_function_pool[32399]: UniformMatrix3x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x4fv\0"
"\0"
- /* _mesa_function_pool[32270]: ClipPlane (offset 150) */
+ /* _mesa_function_pool[32426]: ClipPlane (offset 150) */
"ip\0"
"glClipPlane\0"
"\0"
- /* _mesa_function_pool[32286]: Recti (offset 90) */
+ /* _mesa_function_pool[32442]: Recti (offset 90) */
"iiii\0"
"glRecti\0"
"\0"
- /* _mesa_function_pool[32300]: TrackMatrixNV (will be remapped) */
+ /* _mesa_function_pool[32456]: TrackMatrixNV (will be remapped) */
"iiii\0"
"glTrackMatrixNV\0"
"\0"
- /* _mesa_function_pool[32322]: DrawRangeElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[32478]: DrawRangeElementsBaseVertex (will be remapped) */
"iiiiipi\0"
"glDrawRangeElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[32361]: SamplerParameterIuiv (will be remapped) */
+ /* _mesa_function_pool[32517]: SamplerParameterIuiv (will be remapped) */
"iip\0"
"glSamplerParameterIuiv\0"
"\0"
- /* _mesa_function_pool[32389]: TexCoordPointervINTEL (dynamic) */
+ /* _mesa_function_pool[32545]: TexCoordPointervINTEL (dynamic) */
"iip\0"
"glTexCoordPointervINTEL\0"
"\0"
- /* _mesa_function_pool[32418]: DeleteBuffersARB (will be remapped) */
+ /* _mesa_function_pool[32574]: DeleteBuffersARB (will be remapped) */
"ip\0"
"glDeleteBuffers\0"
"glDeleteBuffersARB\0"
"\0"
- /* _mesa_function_pool[32457]: PixelTransformParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[32613]: PixelTransformParameterfvEXT (dynamic) */
"iip\0"
"glPixelTransformParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[32493]: PrimitiveRestartNV (will be remapped) */
+ /* _mesa_function_pool[32649]: PrimitiveRestartNV (will be remapped) */
"\0"
"glPrimitiveRestartNV\0"
"\0"
- /* _mesa_function_pool[32516]: WindowPos4fvMESA (will be remapped) */
+ /* _mesa_function_pool[32672]: WindowPos4fvMESA (will be remapped) */
"p\0"
"glWindowPos4fvMESA\0"
"\0"
- /* _mesa_function_pool[32538]: GetPixelMapuiv (offset 272) */
+ /* _mesa_function_pool[32694]: GetPixelMapuiv (offset 272) */
"ip\0"
"glGetPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[32559]: Rectf (offset 88) */
+ /* _mesa_function_pool[32715]: Rectf (offset 88) */
"ffff\0"
"glRectf\0"
"\0"
- /* _mesa_function_pool[32573]: VertexAttrib1sNV (will be remapped) */
+ /* _mesa_function_pool[32729]: VertexAttrib1sNV (will be remapped) */
"ii\0"
"glVertexAttrib1sNV\0"
"\0"
- /* _mesa_function_pool[32596]: Indexfv (offset 47) */
+ /* _mesa_function_pool[32752]: Indexfv (offset 47) */
"p\0"
"glIndexfv\0"
"\0"
- /* _mesa_function_pool[32609]: ColorP3uiv (will be remapped) */
+ /* _mesa_function_pool[32765]: ColorP3uiv (will be remapped) */
"ip\0"
"glColorP3uiv\0"
"\0"
- /* _mesa_function_pool[32626]: SecondaryColor3svEXT (will be remapped) */
+ /* _mesa_function_pool[32782]: SecondaryColor3svEXT (will be remapped) */
"p\0"
"glSecondaryColor3sv\0"
"glSecondaryColor3svEXT\0"
"\0"
- /* _mesa_function_pool[32672]: LoadTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[32828]: LoadTransposeMatrixfARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[32724]: GetPointerv (offset 329) */
+ /* _mesa_function_pool[32880]: GetPointerv (offset 329) */
"ip\0"
"glGetPointerv\0"
"glGetPointervEXT\0"
"\0"
- /* _mesa_function_pool[32759]: Tangent3bEXT (dynamic) */
+ /* _mesa_function_pool[32915]: Tangent3bEXT (dynamic) */
"iii\0"
"glTangent3bEXT\0"
"\0"
- /* _mesa_function_pool[32779]: CombinerParameterfNV (will be remapped) */
+ /* _mesa_function_pool[32935]: CombinerParameterfNV (will be remapped) */
"if\0"
"glCombinerParameterfNV\0"
"\0"
- /* _mesa_function_pool[32806]: IndexMask (offset 212) */
+ /* _mesa_function_pool[32962]: IndexMask (offset 212) */
"i\0"
"glIndexMask\0"
"\0"
- /* _mesa_function_pool[32821]: BindProgramNV (will be remapped) */
+ /* _mesa_function_pool[32977]: BindProgramNV (will be remapped) */
"ii\0"
"glBindProgramARB\0"
"glBindProgramNV\0"
"\0"
- /* _mesa_function_pool[32858]: VertexAttrib4svARB (will be remapped) */
+ /* _mesa_function_pool[33014]: VertexAttrib4svARB (will be remapped) */
"ip\0"
"glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
"\0"
- /* _mesa_function_pool[32901]: GetFloatv (offset 262) */
+ /* _mesa_function_pool[33057]: GetFloatv (offset 262) */
"ip\0"
"glGetFloatv\0"
"\0"
- /* _mesa_function_pool[32917]: CreateDebugObjectMESA (dynamic) */
+ /* _mesa_function_pool[33073]: CreateDebugObjectMESA (dynamic) */
"\0"
"glCreateDebugObjectMESA\0"
"\0"
- /* _mesa_function_pool[32943]: GetShaderiv (will be remapped) */
+ /* _mesa_function_pool[33099]: GetShaderiv (will be remapped) */
"iip\0"
"glGetShaderiv\0"
"\0"
- /* _mesa_function_pool[32962]: ClientWaitSync (will be remapped) */
+ /* _mesa_function_pool[33118]: ClientWaitSync (will be remapped) */
"iii\0"
"glClientWaitSync\0"
"\0"
- /* _mesa_function_pool[32984]: TexCoord4s (offset 124) */
+ /* _mesa_function_pool[33140]: TexCoord4s (offset 124) */
"iiii\0"
"glTexCoord4s\0"
"\0"
- /* _mesa_function_pool[33003]: TexCoord3sv (offset 117) */
+ /* _mesa_function_pool[33159]: TexCoord3sv (offset 117) */
"p\0"
"glTexCoord3sv\0"
"\0"
- /* _mesa_function_pool[33020]: BindFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[33176]: BindFragmentShaderATI (will be remapped) */
"i\0"
"glBindFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[33047]: PopAttrib (offset 218) */
+ /* _mesa_function_pool[33203]: PopAttrib (offset 218) */
"\0"
"glPopAttrib\0"
"\0"
- /* _mesa_function_pool[33061]: Fogfv (offset 154) */
+ /* _mesa_function_pool[33217]: Fogfv (offset 154) */
"ip\0"
"glFogfv\0"
"\0"
- /* _mesa_function_pool[33073]: UnmapBufferARB (will be remapped) */
+ /* _mesa_function_pool[33229]: UnmapBufferARB (will be remapped) */
"i\0"
"glUnmapBuffer\0"
"glUnmapBufferARB\0"
"\0"
- /* _mesa_function_pool[33107]: InitNames (offset 197) */
+ /* _mesa_function_pool[33263]: InitNames (offset 197) */
"\0"
"glInitNames\0"
"\0"
- /* _mesa_function_pool[33121]: Normal3sv (offset 61) */
+ /* _mesa_function_pool[33277]: Normal3sv (offset 61) */
"p\0"
"glNormal3sv\0"
"\0"
- /* _mesa_function_pool[33136]: Minmax (offset 368) */
+ /* _mesa_function_pool[33292]: Minmax (offset 368) */
"iii\0"
"glMinmax\0"
"glMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[33162]: TexCoord4d (offset 118) */
+ /* _mesa_function_pool[33318]: TexCoord4d (offset 118) */
"dddd\0"
"glTexCoord4d\0"
"\0"
- /* _mesa_function_pool[33181]: DeformationMap3dSGIX (dynamic) */
+ /* _mesa_function_pool[33337]: DeformationMap3dSGIX (dynamic) */
"iddiiddiiddiip\0"
"glDeformationMap3dSGIX\0"
"\0"
- /* _mesa_function_pool[33220]: TexCoord4f (offset 120) */
+ /* _mesa_function_pool[33376]: TexCoord4f (offset 120) */
"ffff\0"
"glTexCoord4f\0"
"\0"
- /* _mesa_function_pool[33239]: FogCoorddvEXT (will be remapped) */
+ /* _mesa_function_pool[33395]: FogCoorddvEXT (will be remapped) */
"p\0"
"glFogCoorddv\0"
"glFogCoorddvEXT\0"
"\0"
- /* _mesa_function_pool[33271]: FinishTextureSUNX (dynamic) */
+ /* _mesa_function_pool[33427]: FinishTextureSUNX (dynamic) */
"\0"
"glFinishTextureSUNX\0"
"\0"
- /* _mesa_function_pool[33293]: GetFragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[33449]: GetFragmentLightfvSGIX (dynamic) */
"iip\0"
"glGetFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[33323]: Binormal3fvEXT (dynamic) */
+ /* _mesa_function_pool[33479]: Binormal3fvEXT (dynamic) */
"p\0"
"glBinormal3fvEXT\0"
"\0"
- /* _mesa_function_pool[33343]: GetBooleanv (offset 258) */
+ /* _mesa_function_pool[33499]: GetBooleanv (offset 258) */
"ip\0"
"glGetBooleanv\0"
"\0"
- /* _mesa_function_pool[33361]: ColorFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[33517]: ColorFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiiii\0"
"glColorFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[33398]: Hint (offset 158) */
+ /* _mesa_function_pool[33554]: Hint (offset 158) */
"ii\0"
"glHint\0"
"\0"
- /* _mesa_function_pool[33409]: Color4dv (offset 28) */
+ /* _mesa_function_pool[33565]: Color4dv (offset 28) */
"p\0"
"glColor4dv\0"
"\0"
- /* _mesa_function_pool[33423]: VertexAttrib2svARB (will be remapped) */
+ /* _mesa_function_pool[33579]: VertexAttrib2svARB (will be remapped) */
"ip\0"
"glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
"\0"
- /* _mesa_function_pool[33466]: AreProgramsResidentNV (will be remapped) */
+ /* _mesa_function_pool[33622]: AreProgramsResidentNV (will be remapped) */
"ipp\0"
"glAreProgramsResidentNV\0"
"\0"
- /* _mesa_function_pool[33495]: WindowPos3svMESA (will be remapped) */
+ /* _mesa_function_pool[33651]: WindowPos3svMESA (will be remapped) */
"p\0"
"glWindowPos3sv\0"
"glWindowPos3svARB\0"
"glWindowPos3svMESA\0"
"\0"
- /* _mesa_function_pool[33550]: CopyColorSubTable (offset 347) */
+ /* _mesa_function_pool[33706]: CopyColorSubTable (offset 347) */
"iiiii\0"
"glCopyColorSubTable\0"
"glCopyColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[33600]: WeightdvARB (dynamic) */
+ /* _mesa_function_pool[33756]: WeightdvARB (dynamic) */
"ip\0"
"glWeightdvARB\0"
"\0"
- /* _mesa_function_pool[33618]: DeleteRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[33774]: DeleteRenderbuffersEXT (will be remapped) */
"ip\0"
"glDeleteRenderbuffers\0"
"glDeleteRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[33669]: VertexAttrib4NubvARB (will be remapped) */
+ /* _mesa_function_pool[33825]: VertexAttrib4NubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
"\0"
- /* _mesa_function_pool[33716]: VertexAttrib3dvNV (will be remapped) */
+ /* _mesa_function_pool[33872]: VertexAttrib3dvNV (will be remapped) */
"ip\0"
"glVertexAttrib3dvNV\0"
"\0"
- /* _mesa_function_pool[33740]: GetObjectParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[33896]: GetObjectParameterfvARB (will be remapped) */
"iip\0"
"glGetObjectParameterfvARB\0"
"\0"
- /* _mesa_function_pool[33771]: Vertex4iv (offset 147) */
+ /* _mesa_function_pool[33927]: Vertex4iv (offset 147) */
"p\0"
"glVertex4iv\0"
"\0"
- /* _mesa_function_pool[33786]: GetProgramEnvParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[33942]: GetProgramEnvParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterdvARB\0"
"\0"
- /* _mesa_function_pool[33821]: TexCoord4dv (offset 119) */
+ /* _mesa_function_pool[33977]: TexCoord4dv (offset 119) */
"p\0"
"glTexCoord4dv\0"
"\0"
- /* _mesa_function_pool[33838]: LockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[33994]: LockArraysEXT (will be remapped) */
"ii\0"
"glLockArraysEXT\0"
"\0"
- /* _mesa_function_pool[33858]: Begin (offset 7) */
+ /* _mesa_function_pool[34014]: Begin (offset 7) */
"i\0"
"glBegin\0"
"\0"
- /* _mesa_function_pool[33869]: LightModeli (offset 165) */
+ /* _mesa_function_pool[34025]: LightModeli (offset 165) */
"ii\0"
"glLightModeli\0"
"\0"
- /* _mesa_function_pool[33887]: VertexAttribI4ivEXT (will be remapped) */
+ /* _mesa_function_pool[34043]: VertexAttribI4ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4ivEXT\0"
"glVertexAttribI4iv\0"
"\0"
- /* _mesa_function_pool[33932]: Rectfv (offset 89) */
+ /* _mesa_function_pool[34088]: Rectfv (offset 89) */
"pp\0"
"glRectfv\0"
"\0"
- /* _mesa_function_pool[33945]: LightModelf (offset 163) */
+ /* _mesa_function_pool[34101]: LightModelf (offset 163) */
"if\0"
"glLightModelf\0"
"\0"
- /* _mesa_function_pool[33963]: GetTexParameterfv (offset 282) */
+ /* _mesa_function_pool[34119]: GetTexParameterfv (offset 282) */
"iip\0"
"glGetTexParameterfv\0"
"\0"
- /* _mesa_function_pool[33988]: GetLightfv (offset 264) */
+ /* _mesa_function_pool[34144]: GetLightfv (offset 264) */
"iip\0"
"glGetLightfv\0"
"\0"
- /* _mesa_function_pool[34006]: PixelTransformParameterivEXT (dynamic) */
+ /* _mesa_function_pool[34162]: PixelTransformParameterivEXT (dynamic) */
"iip\0"
"glPixelTransformParameterivEXT\0"
"\0"
- /* _mesa_function_pool[34042]: BinormalPointerEXT (dynamic) */
+ /* _mesa_function_pool[34198]: BinormalPointerEXT (dynamic) */
"iip\0"
"glBinormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[34068]: VertexAttrib1dNV (will be remapped) */
+ /* _mesa_function_pool[34224]: VertexAttrib1dNV (will be remapped) */
"id\0"
"glVertexAttrib1dNV\0"
"\0"
- /* _mesa_function_pool[34091]: GetCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[34247]: GetCombinerInputParameterivNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[34130]: Disable (offset 214) */
+ /* _mesa_function_pool[34286]: Disable (offset 214) */
"i\0"
"glDisable\0"
"\0"
- /* _mesa_function_pool[34143]: MultiTexCoord2fvARB (offset 387) */
+ /* _mesa_function_pool[34299]: MultiTexCoord2fvARB (offset 387) */
"ip\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2fvARB\0"
"\0"
- /* _mesa_function_pool[34188]: GetRenderbufferParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[34344]: GetRenderbufferParameterivEXT (will be remapped) */
"iip\0"
"glGetRenderbufferParameteriv\0"
"glGetRenderbufferParameterivEXT\0"
"\0"
- /* _mesa_function_pool[34254]: CombinerParameterivNV (will be remapped) */
+ /* _mesa_function_pool[34410]: CombinerParameterivNV (will be remapped) */
"ip\0"
"glCombinerParameterivNV\0"
"\0"
- /* _mesa_function_pool[34282]: GenFragmentShadersATI (will be remapped) */
+ /* _mesa_function_pool[34438]: GenFragmentShadersATI (will be remapped) */
"i\0"
"glGenFragmentShadersATI\0"
"\0"
- /* _mesa_function_pool[34309]: DrawArrays (offset 310) */
+ /* _mesa_function_pool[34465]: DrawArrays (offset 310) */
"iii\0"
"glDrawArrays\0"
"glDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[34343]: WeightuivARB (dynamic) */
+ /* _mesa_function_pool[34499]: WeightuivARB (dynamic) */
"ip\0"
"glWeightuivARB\0"
"\0"
- /* _mesa_function_pool[34362]: GetVertexAttribIivEXT (will be remapped) */
+ /* _mesa_function_pool[34518]: GetVertexAttribIivEXT (will be remapped) */
"iip\0"
"glGetVertexAttribIivEXT\0"
"glGetVertexAttribIiv\0"
"\0"
- /* _mesa_function_pool[34412]: VertexAttrib2sARB (will be remapped) */
+ /* _mesa_function_pool[34568]: VertexAttrib2sARB (will be remapped) */
"iii\0"
"glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
"\0"
- /* _mesa_function_pool[34454]: GetnTexImageARB (will be remapped) */
+ /* _mesa_function_pool[34610]: GetnTexImageARB (will be remapped) */
"iiiiip\0"
"glGetnTexImageARB\0"
"\0"
- /* _mesa_function_pool[34480]: ColorMask (offset 210) */
+ /* _mesa_function_pool[34636]: ColorMask (offset 210) */
"iiii\0"
"glColorMask\0"
"\0"
- /* _mesa_function_pool[34498]: GenAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[34654]: GenAsyncMarkersSGIX (dynamic) */
"i\0"
"glGenAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[34523]: Tangent3svEXT (dynamic) */
+ /* _mesa_function_pool[34679]: Tangent3svEXT (dynamic) */
"p\0"
"glTangent3svEXT\0"
"\0"
- /* _mesa_function_pool[34542]: GetListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[34698]: GetListParameterivSGIX (dynamic) */
"iip\0"
"glGetListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[34572]: BindBufferARB (will be remapped) */
+ /* _mesa_function_pool[34728]: BindBufferARB (will be remapped) */
"ii\0"
"glBindBuffer\0"
"glBindBufferARB\0"
"\0"
- /* _mesa_function_pool[34605]: GetInfoLogARB (will be remapped) */
+ /* _mesa_function_pool[34761]: GetInfoLogARB (will be remapped) */
"iipp\0"
"glGetInfoLogARB\0"
"\0"
- /* _mesa_function_pool[34627]: RasterPos4iv (offset 83) */
+ /* _mesa_function_pool[34783]: RasterPos4iv (offset 83) */
"p\0"
"glRasterPos4iv\0"
"\0"
- /* _mesa_function_pool[34645]: Enable (offset 215) */
+ /* _mesa_function_pool[34801]: Enable (offset 215) */
"i\0"
"glEnable\0"
"\0"
- /* _mesa_function_pool[34657]: LineStipple (offset 167) */
+ /* _mesa_function_pool[34813]: LineStipple (offset 167) */
"ii\0"
"glLineStipple\0"
"\0"
- /* _mesa_function_pool[34675]: VertexAttribs4svNV (will be remapped) */
+ /* _mesa_function_pool[34831]: VertexAttribs4svNV (will be remapped) */
"iip\0"
"glVertexAttribs4svNV\0"
"\0"
- /* _mesa_function_pool[34701]: EdgeFlagPointerListIBM (dynamic) */
+ /* _mesa_function_pool[34857]: EdgeFlagPointerListIBM (dynamic) */
"ipi\0"
"glEdgeFlagPointerListIBM\0"
"\0"
- /* _mesa_function_pool[34731]: UniformMatrix3x2fv (will be remapped) */
+ /* _mesa_function_pool[34887]: UniformMatrix3x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x2fv\0"
"\0"
- /* _mesa_function_pool[34758]: GetMinmaxParameterfv (offset 365) */
+ /* _mesa_function_pool[34914]: GetMinmaxParameterfv (offset 365) */
"iip\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[34812]: VertexAttrib1fvARB (will be remapped) */
+ /* _mesa_function_pool[34968]: VertexAttrib1fvARB (will be remapped) */
"ip\0"
"glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
"\0"
- /* _mesa_function_pool[34855]: GenBuffersARB (will be remapped) */
+ /* _mesa_function_pool[35011]: GenBuffersARB (will be remapped) */
"ip\0"
"glGenBuffers\0"
"glGenBuffersARB\0"
"\0"
- /* _mesa_function_pool[34888]: VertexAttribs1svNV (will be remapped) */
+ /* _mesa_function_pool[35044]: VertexAttribs1svNV (will be remapped) */
"iip\0"
"glVertexAttribs1svNV\0"
"\0"
- /* _mesa_function_pool[34914]: Vertex3fv (offset 137) */
+ /* _mesa_function_pool[35070]: Vertex3fv (offset 137) */
"p\0"
"glVertex3fv\0"
"\0"
- /* _mesa_function_pool[34929]: GetTexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[35085]: GetTexBumpParameterivATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[34960]: Binormal3bEXT (dynamic) */
+ /* _mesa_function_pool[35116]: Binormal3bEXT (dynamic) */
"iii\0"
"glBinormal3bEXT\0"
"\0"
- /* _mesa_function_pool[34981]: FragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[35137]: FragmentMaterialivSGIX (dynamic) */
"iip\0"
"glFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[35011]: IsRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[35167]: IsRenderbufferEXT (will be remapped) */
"i\0"
"glIsRenderbuffer\0"
"glIsRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[35051]: GenProgramsNV (will be remapped) */
+ /* _mesa_function_pool[35207]: GenProgramsNV (will be remapped) */
"ip\0"
"glGenProgramsARB\0"
"glGenProgramsNV\0"
"\0"
- /* _mesa_function_pool[35088]: VertexAttrib4dvNV (will be remapped) */
+ /* _mesa_function_pool[35244]: VertexAttrib4dvNV (will be remapped) */
"ip\0"
"glVertexAttrib4dvNV\0"
"\0"
- /* _mesa_function_pool[35112]: EndFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[35268]: EndFragmentShaderATI (will be remapped) */
"\0"
"glEndFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[35137]: Binormal3iEXT (dynamic) */
+ /* _mesa_function_pool[35293]: Binormal3iEXT (dynamic) */
"iii\0"
"glBinormal3iEXT\0"
"\0"
- /* _mesa_function_pool[35158]: WindowPos2fMESA (will be remapped) */
+ /* _mesa_function_pool[35314]: WindowPos2fMESA (will be remapped) */
"ff\0"
"glWindowPos2f\0"
"glWindowPos2fARB\0"
@@ -5088,675 +5112,681 @@ static const char _mesa_function_pool[] =
/* these functions need to be remapped */
static const struct gl_function_pool_remap MESA_remap_table_functions[] = {
- { 1610, AttachShader_remap_index },
- { 10602, CreateProgram_remap_index },
- { 24598, CreateShader_remap_index },
- { 27172, DeleteProgram_remap_index },
- { 19931, DeleteShader_remap_index },
- { 25091, DetachShader_remap_index },
- { 19178, GetAttachedShaders_remap_index },
- { 5288, GetProgramInfoLog_remap_index },
+ { 1631, AttachShader_remap_index },
+ { 10674, CreateProgram_remap_index },
+ { 24670, CreateShader_remap_index },
+ { 27244, DeleteProgram_remap_index },
+ { 20003, DeleteShader_remap_index },
+ { 25163, DetachShader_remap_index },
+ { 19250, GetAttachedShaders_remap_index },
+ { 5360, GetProgramInfoLog_remap_index },
{ 425, GetProgramiv_remap_index },
- { 7178, GetShaderInfoLog_remap_index },
- { 32943, GetShaderiv_remap_index },
- { 14151, IsProgram_remap_index },
- { 13052, IsShader_remap_index },
- { 10732, StencilFuncSeparate_remap_index },
- { 4266, StencilMaskSeparate_remap_index },
- { 8243, StencilOpSeparate_remap_index },
- { 23832, UniformMatrix2x3fv_remap_index },
- { 3040, UniformMatrix2x4fv_remap_index },
- { 34731, UniformMatrix3x2fv_remap_index },
- { 32243, UniformMatrix3x4fv_remap_index },
- { 17280, UniformMatrix4x2fv_remap_index },
- { 3531, UniformMatrix4x3fv_remap_index },
- { 5511, ClampColor_remap_index },
- { 19232, ClearBufferfi_remap_index },
- { 18648, ClearBufferfv_remap_index },
- { 31198, ClearBufferiv_remap_index },
- { 14356, ClearBufferuiv_remap_index },
- { 21354, GetStringi_remap_index },
- { 2981, TexBuffer_remap_index },
+ { 7250, GetShaderInfoLog_remap_index },
+ { 33099, GetShaderiv_remap_index },
+ { 14223, IsProgram_remap_index },
+ { 13124, IsShader_remap_index },
+ { 10804, StencilFuncSeparate_remap_index },
+ { 4287, StencilMaskSeparate_remap_index },
+ { 8315, StencilOpSeparate_remap_index },
+ { 23904, UniformMatrix2x3fv_remap_index },
+ { 3061, UniformMatrix2x4fv_remap_index },
+ { 34887, UniformMatrix3x2fv_remap_index },
+ { 32399, UniformMatrix3x4fv_remap_index },
+ { 17352, UniformMatrix4x2fv_remap_index },
+ { 3552, UniformMatrix4x3fv_remap_index },
+ { 5583, ClampColor_remap_index },
+ { 19304, ClearBufferfi_remap_index },
+ { 18720, ClearBufferfv_remap_index },
+ { 31354, ClearBufferiv_remap_index },
+ { 14428, ClearBufferuiv_remap_index },
+ { 21426, GetStringi_remap_index },
+ { 3002, TexBuffer_remap_index },
{ 958, FramebufferTexture_remap_index },
- { 28208, GetBufferParameteri64v_remap_index },
- { 10832, GetInteger64i_v_remap_index },
- { 24912, VertexAttribDivisor_remap_index },
- { 10620, LoadTransposeMatrixdARB_remap_index },
- { 32672, LoadTransposeMatrixfARB_remap_index },
- { 6196, MultTransposeMatrixdARB_remap_index },
- { 25278, MultTransposeMatrixfARB_remap_index },
+ { 28280, GetBufferParameteri64v_remap_index },
+ { 10904, GetInteger64i_v_remap_index },
+ { 24984, VertexAttribDivisor_remap_index },
+ { 10692, LoadTransposeMatrixdARB_remap_index },
+ { 32828, LoadTransposeMatrixfARB_remap_index },
+ { 6268, MultTransposeMatrixdARB_remap_index },
+ { 25350, MultTransposeMatrixfARB_remap_index },
{ 236, SampleCoverageARB_remap_index },
- { 6441, CompressedTexImage1DARB_remap_index },
- { 25806, CompressedTexImage2DARB_remap_index },
- { 4329, CompressedTexImage3DARB_remap_index },
- { 19520, CompressedTexSubImage1DARB_remap_index },
- { 2166, CompressedTexSubImage2DARB_remap_index },
- { 21776, CompressedTexSubImage3DARB_remap_index },
- { 30288, GetCompressedTexImageARB_remap_index },
- { 4123, DisableVertexAttribArrayARB_remap_index },
- { 31808, EnableVertexAttribArrayARB_remap_index },
- { 33786, GetProgramEnvParameterdvARB_remap_index },
- { 25158, GetProgramEnvParameterfvARB_remap_index },
- { 29205, GetProgramLocalParameterdvARB_remap_index },
- { 8719, GetProgramLocalParameterfvARB_remap_index },
- { 19696, GetProgramStringARB_remap_index },
- { 29400, GetProgramivARB_remap_index },
- { 21971, GetVertexAttribdvARB_remap_index },
- { 17088, GetVertexAttribfvARB_remap_index },
- { 10411, GetVertexAttribivARB_remap_index },
- { 20791, ProgramEnvParameter4dARB_remap_index },
- { 26922, ProgramEnvParameter4dvARB_remap_index },
- { 17946, ProgramEnvParameter4fARB_remap_index },
- { 9594, ProgramEnvParameter4fvARB_remap_index },
- { 4292, ProgramLocalParameter4dARB_remap_index },
- { 13861, ProgramLocalParameter4dvARB_remap_index },
- { 31219, ProgramLocalParameter4fARB_remap_index },
- { 27568, ProgramLocalParameter4fvARB_remap_index },
- { 30042, ProgramStringARB_remap_index },
- { 21085, VertexAttrib1dARB_remap_index },
- { 16689, VertexAttrib1dvARB_remap_index },
- { 4488, VertexAttrib1fARB_remap_index },
- { 34812, VertexAttrib1fvARB_remap_index },
- { 7769, VertexAttrib1sARB_remap_index },
- { 2361, VertexAttrib1svARB_remap_index },
- { 16102, VertexAttrib2dARB_remap_index },
- { 18669, VertexAttrib2dvARB_remap_index },
- { 1693, VertexAttrib2fARB_remap_index },
- { 18782, VertexAttrib2fvARB_remap_index },
- { 34412, VertexAttrib2sARB_remap_index },
- { 33423, VertexAttrib2svARB_remap_index },
- { 12036, VertexAttrib3dARB_remap_index },
- { 9261, VertexAttrib3dvARB_remap_index },
- { 1780, VertexAttrib3fARB_remap_index },
- { 24149, VertexAttrib3fvARB_remap_index },
- { 29889, VertexAttrib3sARB_remap_index },
- { 21713, VertexAttrib3svARB_remap_index },
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{ 985, GetGraphicsResetStatusARB_remap_index },
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- { 24566, PixelTexGenParameterfSGIS_remap_index },
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+ { 8626, GetnCompressedTexImageARB_remap_index },
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+ { 3174, GetnPixelMapusvARB_remap_index },
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+ { 34610, GetnTexImageARB_remap_index },
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+ { 10599, GetnUniformivARB_remap_index },
+ { 24132, GetnUniformuivARB_remap_index },
+ { 3088, ReadnPixelsARB_remap_index },
+ { 1272, TexStorage1D_remap_index },
+ { 4766, TexStorage2D_remap_index },
+ { 30610, TexStorage3D_remap_index },
+ { 4901, TextureStorage1DEXT_remap_index },
+ { 30391, TextureStorage2DEXT_remap_index },
+ { 30185, TextureStorage3DEXT_remap_index },
+ { 6021, PolygonOffsetEXT_remap_index },
+ { 24905, GetPixelTexGenParameterfvSGIS_remap_index },
+ { 4826, GetPixelTexGenParameterivSGIS_remap_index },
+ { 24638, PixelTexGenParameterfSGIS_remap_index },
{ 644, PixelTexGenParameterfvSGIS_remap_index },
- { 13474, PixelTexGenParameteriSGIS_remap_index },
- { 14611, PixelTexGenParameterivSGIS_remap_index },
- { 19419, SampleMaskSGIS_remap_index },
- { 21371, SamplePatternSGIS_remap_index },
- { 28012, ColorPointerEXT_remap_index },
- { 18712, EdgeFlagPointerEXT_remap_index },
- { 6686, IndexPointerEXT_remap_index },
- { 6766, NormalPointerEXT_remap_index },
- { 16800, TexCoordPointerEXT_remap_index },
- { 7599, VertexPointerEXT_remap_index },
- { 3867, PointParameterfEXT_remap_index },
- { 8450, PointParameterfvEXT_remap_index },
- { 33838, LockArraysEXT_remap_index },
- { 15854, UnlockArraysEXT_remap_index },
- { 1272, SecondaryColor3bEXT_remap_index },
- { 8643, SecondaryColor3bvEXT_remap_index },
- { 11178, SecondaryColor3dEXT_remap_index },
- { 27240, SecondaryColor3dvEXT_remap_index },
- { 29798, SecondaryColor3fEXT_remap_index },
- { 19456, SecondaryColor3fvEXT_remap_index },
+ { 13546, PixelTexGenParameteriSGIS_remap_index },
+ { 14683, PixelTexGenParameterivSGIS_remap_index },
+ { 19491, SampleMaskSGIS_remap_index },
+ { 21443, SamplePatternSGIS_remap_index },
+ { 28084, ColorPointerEXT_remap_index },
+ { 18784, EdgeFlagPointerEXT_remap_index },
+ { 6758, IndexPointerEXT_remap_index },
+ { 6838, NormalPointerEXT_remap_index },
+ { 16872, TexCoordPointerEXT_remap_index },
+ { 7671, VertexPointerEXT_remap_index },
+ { 3888, PointParameterfEXT_remap_index },
+ { 8522, PointParameterfvEXT_remap_index },
+ { 33994, LockArraysEXT_remap_index },
+ { 15926, UnlockArraysEXT_remap_index },
+ { 1293, SecondaryColor3bEXT_remap_index },
+ { 8715, SecondaryColor3bvEXT_remap_index },
+ { 11250, SecondaryColor3dEXT_remap_index },
+ { 27312, SecondaryColor3dvEXT_remap_index },
+ { 29870, SecondaryColor3fEXT_remap_index },
+ { 19528, SecondaryColor3fvEXT_remap_index },
{ 490, SecondaryColor3iEXT_remap_index },
- { 17136, SecondaryColor3ivEXT_remap_index },
- { 10760, SecondaryColor3sEXT_remap_index },
- { 32626, SecondaryColor3svEXT_remap_index },
- { 28915, SecondaryColor3ubEXT_remap_index },
- { 22720, SecondaryColor3ubvEXT_remap_index },
- { 13716, SecondaryColor3uiEXT_remap_index },
- { 24453, SecondaryColor3uivEXT_remap_index },
- { 27520, SecondaryColor3usEXT_remap_index },
- { 13789, SecondaryColor3usvEXT_remap_index },
- { 12537, SecondaryColorPointerEXT_remap_index },
- { 27334, MultiDrawArraysEXT_remap_index },
- { 22359, MultiDrawElementsEXT_remap_index },
- { 22570, FogCoordPointerEXT_remap_index },
- { 4956, FogCoorddEXT_remap_index },
- { 33239, FogCoorddvEXT_remap_index },
- { 5073, FogCoordfEXT_remap_index },
- { 28838, FogCoordfvEXT_remap_index },
- { 12637, PixelTexGenSGIX_remap_index },
- { 29443, BlendFuncSeparateEXT_remap_index },
- { 7511, FlushVertexArrayRangeNV_remap_index },
- { 5898, VertexArrayRangeNV_remap_index },
- { 29863, CombinerInputNV_remap_index },
- { 2232, CombinerOutputNV_remap_index },
- { 32779, CombinerParameterfNV_remap_index },
- { 5752, CombinerParameterfvNV_remap_index },
- { 23909, CombinerParameteriNV_remap_index },
- { 34254, CombinerParameterivNV_remap_index },
- { 7887, FinalCombinerInputNV_remap_index },
- { 1629, GetCombinerInputParameterfvNV_remap_index },
- { 34091, GetCombinerInputParameterivNV_remap_index },
- { 14712, GetCombinerOutputParameterfvNV_remap_index },
- { 14540, GetCombinerOutputParameterivNV_remap_index },
- { 7273, GetFinalCombinerInputParameterfvNV_remap_index },
- { 26378, GetFinalCombinerInputParameterivNV_remap_index },
- { 13327, ResizeBuffersMESA_remap_index },
- { 11863, WindowPos2dMESA_remap_index },
+ { 17208, SecondaryColor3ivEXT_remap_index },
+ { 10832, SecondaryColor3sEXT_remap_index },
+ { 32782, SecondaryColor3svEXT_remap_index },
+ { 28987, SecondaryColor3ubEXT_remap_index },
+ { 22792, SecondaryColor3ubvEXT_remap_index },
+ { 13788, SecondaryColor3uiEXT_remap_index },
+ { 24525, SecondaryColor3uivEXT_remap_index },
+ { 27592, SecondaryColor3usEXT_remap_index },
+ { 13861, SecondaryColor3usvEXT_remap_index },
+ { 12609, SecondaryColorPointerEXT_remap_index },
+ { 27406, MultiDrawArraysEXT_remap_index },
+ { 22431, MultiDrawElementsEXT_remap_index },
+ { 22642, FogCoordPointerEXT_remap_index },
+ { 5028, FogCoorddEXT_remap_index },
+ { 33395, FogCoorddvEXT_remap_index },
+ { 5145, FogCoordfEXT_remap_index },
+ { 28910, FogCoordfvEXT_remap_index },
+ { 12709, PixelTexGenSGIX_remap_index },
+ { 29515, BlendFuncSeparateEXT_remap_index },
+ { 7583, FlushVertexArrayRangeNV_remap_index },
+ { 5970, VertexArrayRangeNV_remap_index },
+ { 29935, CombinerInputNV_remap_index },
+ { 2253, CombinerOutputNV_remap_index },
+ { 32935, CombinerParameterfNV_remap_index },
+ { 5824, CombinerParameterfvNV_remap_index },
+ { 23981, CombinerParameteriNV_remap_index },
+ { 34410, CombinerParameterivNV_remap_index },
+ { 7959, FinalCombinerInputNV_remap_index },
+ { 1650, GetCombinerInputParameterfvNV_remap_index },
+ { 34247, GetCombinerInputParameterivNV_remap_index },
+ { 14784, GetCombinerOutputParameterfvNV_remap_index },
+ { 14612, GetCombinerOutputParameterivNV_remap_index },
+ { 7345, GetFinalCombinerInputParameterfvNV_remap_index },
+ { 26450, GetFinalCombinerInputParameterivNV_remap_index },
+ { 13399, ResizeBuffersMESA_remap_index },
+ { 11935, WindowPos2dMESA_remap_index },
{ 1065, WindowPos2dvMESA_remap_index },
- { 35158, WindowPos2fMESA_remap_index },
- { 8588, WindowPos2fvMESA_remap_index },
- { 19366, WindowPos2iMESA_remap_index },
- { 21844, WindowPos2ivMESA_remap_index },
- { 22458, WindowPos2sMESA_remap_index },
- { 6355, WindowPos2svMESA_remap_index },
- { 8379, WindowPos3dMESA_remap_index },
- { 14883, WindowPos3dvMESA_remap_index },
+ { 35314, WindowPos2fMESA_remap_index },
+ { 8660, WindowPos2fvMESA_remap_index },
+ { 19438, WindowPos2iMESA_remap_index },
+ { 21916, WindowPos2ivMESA_remap_index },
+ { 22530, WindowPos2sMESA_remap_index },
+ { 6427, WindowPos2svMESA_remap_index },
+ { 8451, WindowPos3dMESA_remap_index },
+ { 14955, WindowPos3dvMESA_remap_index },
{ 536, WindowPos3fMESA_remap_index },
- { 15915, WindowPos3fvMESA_remap_index },
- { 25639, WindowPos3iMESA_remap_index },
- { 31955, WindowPos3ivMESA_remap_index },
- { 20164, WindowPos3sMESA_remap_index },
- { 33495, WindowPos3svMESA_remap_index },
- { 11814, WindowPos4dMESA_remap_index },
- { 18142, WindowPos4dvMESA_remap_index },
- { 14842, WindowPos4fMESA_remap_index },
- { 32516, WindowPos4fvMESA_remap_index },
- { 32108, WindowPos4iMESA_remap_index },
- { 13166, WindowPos4ivMESA_remap_index },
- { 20392, WindowPos4sMESA_remap_index },
- { 3451, WindowPos4svMESA_remap_index },
- { 14579, MultiModeDrawArraysIBM_remap_index },
- { 30638, MultiModeDrawElementsIBM_remap_index },
- { 12941, DeleteFencesNV_remap_index },
- { 29710, FinishFenceNV_remap_index },
- { 4015, GenFencesNV_remap_index },
- { 18122, GetFenceivNV_remap_index },
- { 8856, IsFenceNV_remap_index },
- { 14467, SetFenceNV_remap_index },
- { 4544, TestFenceNV_remap_index },
- { 33466, AreProgramsResidentNV_remap_index },
- { 32821, BindProgramNV_remap_index },
- { 27603, DeleteProgramsNV_remap_index },
- { 22938, ExecuteProgramNV_remap_index },
- { 35051, GenProgramsNV_remap_index },
- { 24938, GetProgramParameterdvNV_remap_index },
- { 11240, GetProgramParameterfvNV_remap_index },
- { 27986, GetProgramStringNV_remap_index },
- { 26016, GetProgramivNV_remap_index },
- { 25193, GetTrackMatrixivNV_remap_index },
- { 27780, GetVertexAttribPointervNV_remap_index },
- { 10855, GetVertexAttribdvNV_remap_index },
- { 9912, GetVertexAttribfvNV_remap_index },
- { 19669, GetVertexAttribivNV_remap_index },
- { 20675, IsProgramNV_remap_index },
- { 9995, LoadProgramNV_remap_index },
- { 29539, ProgramParameters4dvNV_remap_index },
- { 25946, ProgramParameters4fvNV_remap_index },
- { 22148, RequestResidentProgramsNV_remap_index },
- { 32300, TrackMatrixNV_remap_index },
- { 34068, VertexAttrib1dNV_remap_index },
- { 14378, VertexAttrib1dvNV_remap_index },
- { 30144, VertexAttrib1fNV_remap_index },
- { 2589, VertexAttrib1fvNV_remap_index },
- { 32573, VertexAttrib1sNV_remap_index },
- { 15988, VertexAttrib1svNV_remap_index },
- { 5264, VertexAttrib2dNV_remap_index },
- { 14271, VertexAttrib2dvNV_remap_index },
- { 21603, VertexAttrib2fNV_remap_index },
- { 13837, VertexAttrib2fvNV_remap_index },
- { 6567, VertexAttrib2sNV_remap_index },
- { 20218, VertexAttrib2svNV_remap_index },
- { 12011, VertexAttrib3dNV_remap_index },
- { 33716, VertexAttrib3dvNV_remap_index },
- { 11026, VertexAttrib3fNV_remap_index },
- { 26338, VertexAttrib3fvNV_remap_index },
- { 23682, VertexAttrib3sNV_remap_index },
- { 25220, VertexAttrib3svNV_remap_index },
- { 30612, VertexAttrib4dNV_remap_index },
- { 35088, VertexAttrib4dvNV_remap_index },
- { 5692, VertexAttrib4fNV_remap_index },
- { 10062, VertexAttrib4fvNV_remap_index },
- { 28462, VertexAttrib4sNV_remap_index },
- { 1442, VertexAttrib4svNV_remap_index },
- { 5439, VertexAttrib4ubNV_remap_index },
+ { 15987, WindowPos3fvMESA_remap_index },
+ { 25711, WindowPos3iMESA_remap_index },
+ { 32111, WindowPos3ivMESA_remap_index },
+ { 20236, WindowPos3sMESA_remap_index },
+ { 33651, WindowPos3svMESA_remap_index },
+ { 11886, WindowPos4dMESA_remap_index },
+ { 18214, WindowPos4dvMESA_remap_index },
+ { 14914, WindowPos4fMESA_remap_index },
+ { 32672, WindowPos4fvMESA_remap_index },
+ { 32264, WindowPos4iMESA_remap_index },
+ { 13238, WindowPos4ivMESA_remap_index },
+ { 20464, WindowPos4sMESA_remap_index },
+ { 3472, WindowPos4svMESA_remap_index },
+ { 14651, MultiModeDrawArraysIBM_remap_index },
+ { 30794, MultiModeDrawElementsIBM_remap_index },
+ { 13013, DeleteFencesNV_remap_index },
+ { 29782, FinishFenceNV_remap_index },
+ { 4036, GenFencesNV_remap_index },
+ { 18194, GetFenceivNV_remap_index },
+ { 8928, IsFenceNV_remap_index },
+ { 14539, SetFenceNV_remap_index },
+ { 4565, TestFenceNV_remap_index },
+ { 33622, AreProgramsResidentNV_remap_index },
+ { 32977, BindProgramNV_remap_index },
+ { 27675, DeleteProgramsNV_remap_index },
+ { 23010, ExecuteProgramNV_remap_index },
+ { 35207, GenProgramsNV_remap_index },
+ { 25010, GetProgramParameterdvNV_remap_index },
+ { 11312, GetProgramParameterfvNV_remap_index },
+ { 28058, GetProgramStringNV_remap_index },
+ { 26088, GetProgramivNV_remap_index },
+ { 25265, GetTrackMatrixivNV_remap_index },
+ { 27852, GetVertexAttribPointervNV_remap_index },
+ { 10927, GetVertexAttribdvNV_remap_index },
+ { 9984, GetVertexAttribfvNV_remap_index },
+ { 19741, GetVertexAttribivNV_remap_index },
+ { 20747, IsProgramNV_remap_index },
+ { 10067, LoadProgramNV_remap_index },
+ { 29611, ProgramParameters4dvNV_remap_index },
+ { 26018, ProgramParameters4fvNV_remap_index },
+ { 22220, RequestResidentProgramsNV_remap_index },
+ { 32456, TrackMatrixNV_remap_index },
+ { 34224, VertexAttrib1dNV_remap_index },
+ { 14450, VertexAttrib1dvNV_remap_index },
+ { 30247, VertexAttrib1fNV_remap_index },
+ { 2610, VertexAttrib1fvNV_remap_index },
+ { 32729, VertexAttrib1sNV_remap_index },
+ { 16060, VertexAttrib1svNV_remap_index },
+ { 5336, VertexAttrib2dNV_remap_index },
+ { 14343, VertexAttrib2dvNV_remap_index },
+ { 21675, VertexAttrib2fNV_remap_index },
+ { 13909, VertexAttrib2fvNV_remap_index },
+ { 6639, VertexAttrib2sNV_remap_index },
+ { 20290, VertexAttrib2svNV_remap_index },
+ { 12083, VertexAttrib3dNV_remap_index },
+ { 33872, VertexAttrib3dvNV_remap_index },
+ { 11098, VertexAttrib3fNV_remap_index },
+ { 26410, VertexAttrib3fvNV_remap_index },
+ { 23754, VertexAttrib3sNV_remap_index },
+ { 25292, VertexAttrib3svNV_remap_index },
+ { 30768, VertexAttrib4dNV_remap_index },
+ { 35244, VertexAttrib4dvNV_remap_index },
+ { 5764, VertexAttrib4fNV_remap_index },
+ { 10134, VertexAttrib4fvNV_remap_index },
+ { 28534, VertexAttrib4sNV_remap_index },
+ { 1463, VertexAttrib4svNV_remap_index },
+ { 5511, VertexAttrib4ubNV_remap_index },
{ 798, VertexAttrib4ubvNV_remap_index },
- { 23118, VertexAttribPointerNV_remap_index },
- { 2404, VertexAttribs1dvNV_remap_index },
- { 27868, VertexAttribs1fvNV_remap_index },
- { 34888, VertexAttribs1svNV_remap_index },
- { 11077, VertexAttribs2dvNV_remap_index },
- { 26995, VertexAttribs2fvNV_remap_index },
- { 18738, VertexAttribs2svNV_remap_index },
- { 5800, VertexAttribs3dvNV_remap_index },
- { 2263, VertexAttribs3fvNV_remap_index },
- { 31677, VertexAttribs3svNV_remap_index },
- { 28552, VertexAttribs4dvNV_remap_index },
- { 5872, VertexAttribs4fvNV_remap_index },
- { 34675, VertexAttribs4svNV_remap_index },
- { 31383, VertexAttribs4ubvNV_remap_index },
- { 28622, GetTexBumpParameterfvATI_remap_index },
- { 34929, GetTexBumpParameterivATI_remap_index },
- { 19846, TexBumpParameterfvATI_remap_index },
- { 22019, TexBumpParameterivATI_remap_index },
- { 16552, AlphaFragmentOp1ATI_remap_index },
- { 27286, AlphaFragmentOp2ATI_remap_index },
- { 26254, AlphaFragmentOp3ATI_remap_index },
- { 31604, BeginFragmentShaderATI_remap_index },
- { 33020, BindFragmentShaderATI_remap_index },
- { 25349, ColorFragmentOp1ATI_remap_index },
- { 4711, ColorFragmentOp2ATI_remap_index },
- { 33361, ColorFragmentOp3ATI_remap_index },
- { 6038, DeleteFragmentShaderATI_remap_index },
- { 35112, EndFragmentShaderATI_remap_index },
- { 34282, GenFragmentShadersATI_remap_index },
- { 27149, PassTexCoordATI_remap_index },
- { 7579, SampleMapATI_remap_index },
- { 28733, SetFragmentShaderConstantATI_remap_index },
+ { 23190, VertexAttribPointerNV_remap_index },
+ { 2425, VertexAttribs1dvNV_remap_index },
+ { 27940, VertexAttribs1fvNV_remap_index },
+ { 35044, VertexAttribs1svNV_remap_index },
+ { 11149, VertexAttribs2dvNV_remap_index },
+ { 27067, VertexAttribs2fvNV_remap_index },
+ { 18810, VertexAttribs2svNV_remap_index },
+ { 5872, VertexAttribs3dvNV_remap_index },
+ { 2284, VertexAttribs3fvNV_remap_index },
+ { 31833, VertexAttribs3svNV_remap_index },
+ { 28624, VertexAttribs4dvNV_remap_index },
+ { 5944, VertexAttribs4fvNV_remap_index },
+ { 34831, VertexAttribs4svNV_remap_index },
+ { 31539, VertexAttribs4ubvNV_remap_index },
+ { 28694, GetTexBumpParameterfvATI_remap_index },
+ { 35085, GetTexBumpParameterivATI_remap_index },
+ { 19918, TexBumpParameterfvATI_remap_index },
+ { 22091, TexBumpParameterivATI_remap_index },
+ { 16624, AlphaFragmentOp1ATI_remap_index },
+ { 27358, AlphaFragmentOp2ATI_remap_index },
+ { 26326, AlphaFragmentOp3ATI_remap_index },
+ { 31760, BeginFragmentShaderATI_remap_index },
+ { 33176, BindFragmentShaderATI_remap_index },
+ { 25421, ColorFragmentOp1ATI_remap_index },
+ { 4732, ColorFragmentOp2ATI_remap_index },
+ { 33517, ColorFragmentOp3ATI_remap_index },
+ { 6110, DeleteFragmentShaderATI_remap_index },
+ { 35268, EndFragmentShaderATI_remap_index },
+ { 34438, GenFragmentShadersATI_remap_index },
+ { 27221, PassTexCoordATI_remap_index },
+ { 7651, SampleMapATI_remap_index },
+ { 28805, SetFragmentShaderConstantATI_remap_index },
{ 383, PointParameteriNV_remap_index },
- { 15095, PointParameterivNV_remap_index },
- { 30451, ActiveStencilFaceEXT_remap_index },
- { 29179, BindVertexArrayAPPLE_remap_index },
- { 2930, DeleteVertexArraysAPPLE_remap_index },
- { 19205, GenVertexArraysAPPLE_remap_index },
- { 25003, IsVertexArrayAPPLE_remap_index },
+ { 15167, PointParameterivNV_remap_index },
+ { 30584, ActiveStencilFaceEXT_remap_index },
+ { 29251, BindVertexArrayAPPLE_remap_index },
+ { 2951, DeleteVertexArraysAPPLE_remap_index },
+ { 19277, GenVertexArraysAPPLE_remap_index },
+ { 25075, IsVertexArrayAPPLE_remap_index },
{ 839, GetProgramNamedParameterdvNV_remap_index },
- { 3830, GetProgramNamedParameterfvNV_remap_index },
- { 28653, ProgramNamedParameter4dNV_remap_index },
- { 15469, ProgramNamedParameter4dvNV_remap_index },
- { 9528, ProgramNamedParameter4fNV_remap_index },
- { 12502, ProgramNamedParameter4fvNV_remap_index },
- { 18053, PrimitiveRestartIndexNV_remap_index },
- { 32493, PrimitiveRestartNV_remap_index },
- { 25925, DepthBoundsEXT_remap_index },
+ { 3851, GetProgramNamedParameterfvNV_remap_index },
+ { 28725, ProgramNamedParameter4dNV_remap_index },
+ { 15541, ProgramNamedParameter4dvNV_remap_index },
+ { 9600, ProgramNamedParameter4fNV_remap_index },
+ { 12574, ProgramNamedParameter4fvNV_remap_index },
+ { 18125, PrimitiveRestartIndexNV_remap_index },
+ { 32649, PrimitiveRestartNV_remap_index },
+ { 25997, DepthBoundsEXT_remap_index },
{ 1164, BlendEquationSeparateEXT_remap_index },
- { 15689, BindFramebufferEXT_remap_index },
- { 27379, BindRenderbufferEXT_remap_index },
- { 10309, CheckFramebufferStatusEXT_remap_index },
- { 24254, DeleteFramebuffersEXT_remap_index },
- { 33618, DeleteRenderbuffersEXT_remap_index },
- { 14295, FramebufferRenderbufferEXT_remap_index },
- { 14484, FramebufferTexture1DEXT_remap_index },
- { 12296, FramebufferTexture2DEXT_remap_index },
- { 11916, FramebufferTexture3DEXT_remap_index },
- { 24869, GenFramebuffersEXT_remap_index },
- { 18603, GenRenderbuffersEXT_remap_index },
- { 7315, GenerateMipmapEXT_remap_index },
- { 23211, GetFramebufferAttachmentParameterivEXT_remap_index },
- { 34188, GetRenderbufferParameterivEXT_remap_index },
- { 21899, IsFramebufferEXT_remap_index },
- { 35011, IsRenderbufferEXT_remap_index },
- { 8803, RenderbufferStorageEXT_remap_index },
+ { 15761, BindFramebufferEXT_remap_index },
+ { 27451, BindRenderbufferEXT_remap_index },
+ { 10381, CheckFramebufferStatusEXT_remap_index },
+ { 24326, DeleteFramebuffersEXT_remap_index },
+ { 33774, DeleteRenderbuffersEXT_remap_index },
+ { 14367, FramebufferRenderbufferEXT_remap_index },
+ { 14556, FramebufferTexture1DEXT_remap_index },
+ { 12368, FramebufferTexture2DEXT_remap_index },
+ { 11988, FramebufferTexture3DEXT_remap_index },
+ { 24941, GenFramebuffersEXT_remap_index },
+ { 18675, GenRenderbuffersEXT_remap_index },
+ { 7387, GenerateMipmapEXT_remap_index },
+ { 23283, GetFramebufferAttachmentParameterivEXT_remap_index },
+ { 34344, GetRenderbufferParameterivEXT_remap_index },
+ { 21971, IsFramebufferEXT_remap_index },
+ { 35167, IsRenderbufferEXT_remap_index },
+ { 8875, RenderbufferStorageEXT_remap_index },
{ 715, BlitFramebufferEXT_remap_index },
- { 15255, BufferParameteriAPPLE_remap_index },
- { 20707, FlushMappedBufferRangeAPPLE_remap_index },
- { 1912, BindFragDataLocationEXT_remap_index },
- { 26038, GetFragDataLocationEXT_remap_index },
- { 11355, GetUniformuivEXT_remap_index },
- { 34362, GetVertexAttribIivEXT_remap_index },
- { 4561, GetVertexAttribIuivEXT_remap_index },
- { 12774, Uniform1uiEXT_remap_index },
- { 29624, Uniform1uivEXT_remap_index },
- { 23778, Uniform2uiEXT_remap_index },
- { 4675, Uniform2uivEXT_remap_index },
- { 30891, Uniform3uiEXT_remap_index },
- { 15616, Uniform3uivEXT_remap_index },
- { 3754, Uniform4uiEXT_remap_index },
- { 9304, Uniform4uivEXT_remap_index },
- { 19584, VertexAttribI1iEXT_remap_index },
- { 5466, VertexAttribI1ivEXT_remap_index },
- { 2690, VertexAttribI1uiEXT_remap_index },
- { 13565, VertexAttribI1uivEXT_remap_index },
+ { 15327, BufferParameteriAPPLE_remap_index },
+ { 20779, FlushMappedBufferRangeAPPLE_remap_index },
+ { 1933, BindFragDataLocationEXT_remap_index },
+ { 26110, GetFragDataLocationEXT_remap_index },
+ { 11427, GetUniformuivEXT_remap_index },
+ { 34518, GetVertexAttribIivEXT_remap_index },
+ { 4582, GetVertexAttribIuivEXT_remap_index },
+ { 12846, Uniform1uiEXT_remap_index },
+ { 29696, Uniform1uivEXT_remap_index },
+ { 23850, Uniform2uiEXT_remap_index },
+ { 4696, Uniform2uivEXT_remap_index },
+ { 31047, Uniform3uiEXT_remap_index },
+ { 15688, Uniform3uivEXT_remap_index },
+ { 3775, Uniform4uiEXT_remap_index },
+ { 9376, Uniform4uivEXT_remap_index },
+ { 19656, VertexAttribI1iEXT_remap_index },
+ { 5538, VertexAttribI1ivEXT_remap_index },
+ { 2711, VertexAttribI1uiEXT_remap_index },
+ { 13637, VertexAttribI1uivEXT_remap_index },
{ 81, VertexAttribI2iEXT_remap_index },
- { 25461, VertexAttribI2ivEXT_remap_index },
- { 5826, VertexAttribI2uiEXT_remap_index },
- { 5118, VertexAttribI2uivEXT_remap_index },
- { 28254, VertexAttribI3iEXT_remap_index },
- { 26688, VertexAttribI3ivEXT_remap_index },
- { 3608, VertexAttribI3uiEXT_remap_index },
- { 32196, VertexAttribI3uivEXT_remap_index },
- { 23487, VertexAttribI4bvEXT_remap_index },
- { 15548, VertexAttribI4iEXT_remap_index },
- { 33887, VertexAttribI4ivEXT_remap_index },
- { 14198, VertexAttribI4svEXT_remap_index },
- { 17571, VertexAttribI4ubvEXT_remap_index },
- { 17199, VertexAttribI4uiEXT_remap_index },
- { 5972, VertexAttribI4uivEXT_remap_index },
- { 12079, VertexAttribI4usvEXT_remap_index },
- { 19790, VertexAttribIPointerEXT_remap_index },
- { 3223, FramebufferTextureLayerEXT_remap_index },
- { 6248, ColorMaskIndexedEXT_remap_index },
- { 20242, DisableIndexedEXT_remap_index },
- { 28299, EnableIndexedEXT_remap_index },
- { 23166, GetBooleanIndexedvEXT_remap_index },
- { 11690, GetIntegerIndexedvEXT_remap_index },
- { 24330, IsEnabledIndexedEXT_remap_index },
- { 24230, ClearColorIiEXT_remap_index },
- { 3704, ClearColorIuiEXT_remap_index },
- { 10552, GetTexParameterIivEXT_remap_index },
- { 6515, GetTexParameterIuivEXT_remap_index },
- { 3179, TexParameterIivEXT_remap_index },
- { 28121, TexParameterIuivEXT_remap_index },
- { 4986, BeginConditionalRenderNV_remap_index },
- { 27099, EndConditionalRenderNV_remap_index },
- { 9939, BeginTransformFeedbackEXT_remap_index },
- { 20321, BindBufferBaseEXT_remap_index },
- { 20136, BindBufferOffsetEXT_remap_index },
- { 12991, BindBufferRangeEXT_remap_index },
- { 15170, EndTransformFeedbackEXT_remap_index },
- { 11553, GetTransformFeedbackVaryingEXT_remap_index },
- { 22204, TransformFeedbackVaryingsEXT_remap_index },
- { 31284, ProvokingVertexEXT_remap_index },
- { 11501, GetTexParameterPointervAPPLE_remap_index },
- { 5528, TextureRangeAPPLE_remap_index },
- { 12368, GetObjectParameterivAPPLE_remap_index },
- { 21326, ObjectPurgeableAPPLE_remap_index },
- { 6290, ObjectUnpurgeableAPPLE_remap_index },
- { 18425, ActiveProgramEXT_remap_index },
- { 18396, CreateShaderProgramEXT_remap_index },
- { 30236, UseShaderProgramEXT_remap_index },
- { 17524, TextureBarrierNV_remap_index },
- { 30477, StencilFuncSeparateATI_remap_index },
- { 6161, ProgramEnvParameters4fvEXT_remap_index },
- { 18290, ProgramLocalParameters4fvEXT_remap_index },
- { 15023, GetQueryObjecti64vEXT_remap_index },
- { 11103, GetQueryObjectui64vEXT_remap_index },
- { 25418, EGLImageTargetRenderbufferStorageOES_remap_index },
- { 12880, EGLImageTargetTexture2DOES_remap_index },
+ { 25533, VertexAttribI2ivEXT_remap_index },
+ { 5898, VertexAttribI2uiEXT_remap_index },
+ { 5190, VertexAttribI2uivEXT_remap_index },
+ { 28326, VertexAttribI3iEXT_remap_index },
+ { 26760, VertexAttribI3ivEXT_remap_index },
+ { 3629, VertexAttribI3uiEXT_remap_index },
+ { 32352, VertexAttribI3uivEXT_remap_index },
+ { 23559, VertexAttribI4bvEXT_remap_index },
+ { 15620, VertexAttribI4iEXT_remap_index },
+ { 34043, VertexAttribI4ivEXT_remap_index },
+ { 14270, VertexAttribI4svEXT_remap_index },
+ { 17643, VertexAttribI4ubvEXT_remap_index },
+ { 17271, VertexAttribI4uiEXT_remap_index },
+ { 6044, VertexAttribI4uivEXT_remap_index },
+ { 12151, VertexAttribI4usvEXT_remap_index },
+ { 19862, VertexAttribIPointerEXT_remap_index },
+ { 3244, FramebufferTextureLayerEXT_remap_index },
+ { 6320, ColorMaskIndexedEXT_remap_index },
+ { 20314, DisableIndexedEXT_remap_index },
+ { 28371, EnableIndexedEXT_remap_index },
+ { 23238, GetBooleanIndexedvEXT_remap_index },
+ { 11762, GetIntegerIndexedvEXT_remap_index },
+ { 24402, IsEnabledIndexedEXT_remap_index },
+ { 24302, ClearColorIiEXT_remap_index },
+ { 3725, ClearColorIuiEXT_remap_index },
+ { 10624, GetTexParameterIivEXT_remap_index },
+ { 6587, GetTexParameterIuivEXT_remap_index },
+ { 3200, TexParameterIivEXT_remap_index },
+ { 28193, TexParameterIuivEXT_remap_index },
+ { 5058, BeginConditionalRenderNV_remap_index },
+ { 27171, EndConditionalRenderNV_remap_index },
+ { 10011, BeginTransformFeedbackEXT_remap_index },
+ { 20393, BindBufferBaseEXT_remap_index },
+ { 20208, BindBufferOffsetEXT_remap_index },
+ { 13063, BindBufferRangeEXT_remap_index },
+ { 15242, EndTransformFeedbackEXT_remap_index },
+ { 11625, GetTransformFeedbackVaryingEXT_remap_index },
+ { 22276, TransformFeedbackVaryingsEXT_remap_index },
+ { 31440, ProvokingVertexEXT_remap_index },
+ { 11573, GetTexParameterPointervAPPLE_remap_index },
+ { 5600, TextureRangeAPPLE_remap_index },
+ { 12440, GetObjectParameterivAPPLE_remap_index },
+ { 21398, ObjectPurgeableAPPLE_remap_index },
+ { 6362, ObjectUnpurgeableAPPLE_remap_index },
+ { 18497, ActiveProgramEXT_remap_index },
+ { 18468, CreateShaderProgramEXT_remap_index },
+ { 30339, UseShaderProgramEXT_remap_index },
+ { 17596, TextureBarrierNV_remap_index },
+ { 30633, StencilFuncSeparateATI_remap_index },
+ { 6233, ProgramEnvParameters4fvEXT_remap_index },
+ { 18362, ProgramLocalParameters4fvEXT_remap_index },
+ { 15095, GetQueryObjecti64vEXT_remap_index },
+ { 11175, GetQueryObjectui64vEXT_remap_index },
+ { 25490, EGLImageTargetRenderbufferStorageOES_remap_index },
+ { 12952, EGLImageTargetTexture2DOES_remap_index },
{ -1, -1 }
};
/* these functions are in the ABI, but have alternative names */
static const struct gl_function_remap MESA_alt_functions[] = {
/* from GL_EXT_blend_color */
- { 2848, _gloffset_BlendColor },
+ { 2869, _gloffset_BlendColor },
/* from GL_EXT_blend_minmax */
- { 11973, _gloffset_BlendEquation },
+ { 12045, _gloffset_BlendEquation },
/* from GL_EXT_color_subtable */
- { 18164, _gloffset_ColorSubTable },
- { 33550, _gloffset_CopyColorSubTable },
+ { 18236, _gloffset_ColorSubTable },
+ { 33706, _gloffset_CopyColorSubTable },
/* from GL_EXT_convolution */
{ 277, _gloffset_ConvolutionFilter1D },
- { 2628, _gloffset_CopyConvolutionFilter1D },
- { 4403, _gloffset_GetConvolutionParameteriv },
- { 9152, _gloffset_ConvolutionFilter2D },
- { 9354, _gloffset_ConvolutionParameteriv },
- { 9814, _gloffset_ConvolutionParameterfv },
- { 22047, _gloffset_GetSeparableFilter },
- { 25693, _gloffset_SeparableFilter2D },
- { 26581, _gloffset_ConvolutionParameteri },
- { 26774, _gloffset_ConvolutionParameterf },
- { 28488, _gloffset_GetConvolutionParameterfv },
- { 29345, _gloffset_GetConvolutionFilter },
- { 31892, _gloffset_CopyConvolutionFilter2D },
+ { 2649, _gloffset_CopyConvolutionFilter1D },
+ { 4424, _gloffset_GetConvolutionParameteriv },
+ { 9224, _gloffset_ConvolutionFilter2D },
+ { 9426, _gloffset_ConvolutionParameteriv },
+ { 9886, _gloffset_ConvolutionParameterfv },
+ { 22119, _gloffset_GetSeparableFilter },
+ { 25765, _gloffset_SeparableFilter2D },
+ { 26653, _gloffset_ConvolutionParameteri },
+ { 26846, _gloffset_ConvolutionParameterf },
+ { 28560, _gloffset_GetConvolutionParameterfv },
+ { 29417, _gloffset_GetConvolutionFilter },
+ { 32048, _gloffset_CopyConvolutionFilter2D },
/* from GL_EXT_copy_texture */
- { 16048, _gloffset_CopyTexSubImage3D },
- { 17851, _gloffset_CopyTexImage2D },
- { 26164, _gloffset_CopyTexImage1D },
- { 29026, _gloffset_CopyTexSubImage2D },
- { 31504, _gloffset_CopyTexSubImage1D },
+ { 16120, _gloffset_CopyTexSubImage3D },
+ { 17923, _gloffset_CopyTexImage2D },
+ { 26236, _gloffset_CopyTexImage1D },
+ { 29098, _gloffset_CopyTexSubImage2D },
+ { 31660, _gloffset_CopyTexSubImage1D },
/* from GL_EXT_draw_range_elements */
- { 10168, _gloffset_DrawRangeElements },
+ { 10240, _gloffset_DrawRangeElements },
/* from GL_EXT_histogram */
{ 876, _gloffset_Histogram },
- { 3790, _gloffset_ResetHistogram },
- { 10698, _gloffset_GetMinmax },
- { 16382, _gloffset_GetHistogramParameterfv },
- { 26089, _gloffset_GetMinmaxParameteriv },
- { 28378, _gloffset_ResetMinmax },
- { 29242, _gloffset_GetHistogramParameteriv },
- { 30411, _gloffset_GetHistogram },
- { 33136, _gloffset_Minmax },
- { 34758, _gloffset_GetMinmaxParameterfv },
+ { 3811, _gloffset_ResetHistogram },
+ { 10770, _gloffset_GetMinmax },
+ { 16454, _gloffset_GetHistogramParameterfv },
+ { 26161, _gloffset_GetMinmaxParameteriv },
+ { 28450, _gloffset_ResetMinmax },
+ { 29314, _gloffset_GetHistogramParameteriv },
+ { 30544, _gloffset_GetHistogram },
+ { 33292, _gloffset_Minmax },
+ { 34914, _gloffset_GetMinmaxParameterfv },
/* from GL_EXT_paletted_texture */
- { 9014, _gloffset_ColorTable },
- { 16228, _gloffset_GetColorTable },
- { 24616, _gloffset_GetColorTableParameterfv },
- { 26830, _gloffset_GetColorTableParameteriv },
+ { 9086, _gloffset_ColorTable },
+ { 16300, _gloffset_GetColorTable },
+ { 24688, _gloffset_GetColorTableParameterfv },
+ { 26902, _gloffset_GetColorTableParameteriv },
/* from GL_EXT_subtexture */
- { 7725, _gloffset_TexSubImage1D },
- { 11428, _gloffset_TexSubImage2D },
+ { 7797, _gloffset_TexSubImage1D },
+ { 11500, _gloffset_TexSubImage2D },
/* from GL_EXT_texture3D */
- { 1871, _gloffset_TexImage3D },
- { 24385, _gloffset_TexSubImage3D },
+ { 1892, _gloffset_TexImage3D },
+ { 24457, _gloffset_TexSubImage3D },
/* from GL_EXT_texture_object */
- { 3558, _gloffset_PrioritizeTextures },
- { 8174, _gloffset_AreTexturesResident },
- { 14402, _gloffset_GenTextures },
- { 16759, _gloffset_DeleteTextures },
- { 20988, _gloffset_IsTexture },
- { 31569, _gloffset_BindTexture },
+ { 3579, _gloffset_PrioritizeTextures },
+ { 8246, _gloffset_AreTexturesResident },
+ { 14474, _gloffset_GenTextures },
+ { 16831, _gloffset_DeleteTextures },
+ { 21060, _gloffset_IsTexture },
+ { 31725, _gloffset_BindTexture },
/* from GL_EXT_vertex_array */
- { 25865, _gloffset_ArrayElement },
- { 32724, _gloffset_GetPointerv },
- { 34309, _gloffset_DrawArrays },
+ { 25937, _gloffset_ArrayElement },
+ { 32880, _gloffset_GetPointerv },
+ { 34465, _gloffset_DrawArrays },
/* from GL_SGI_color_table */
- { 8292, _gloffset_ColorTableParameteriv },
- { 9014, _gloffset_ColorTable },
- { 16228, _gloffset_GetColorTable },
- { 16338, _gloffset_CopyColorTable },
- { 20849, _gloffset_ColorTableParameterfv },
- { 24616, _gloffset_GetColorTableParameterfv },
- { 26830, _gloffset_GetColorTableParameteriv },
+ { 8364, _gloffset_ColorTableParameteriv },
+ { 9086, _gloffset_ColorTable },
+ { 16300, _gloffset_GetColorTable },
+ { 16410, _gloffset_CopyColorTable },
+ { 20921, _gloffset_ColorTableParameterfv },
+ { 24688, _gloffset_GetColorTableParameterfv },
+ { 26902, _gloffset_GetColorTableParameteriv },
/* from GL_VERSION_1_3 */
{ 445, _gloffset_MultiTexCoord3sARB },
{ 677, _gloffset_ActiveTextureARB },
- { 4613, _gloffset_MultiTexCoord1fvARB },
- { 6791, _gloffset_MultiTexCoord3dARB },
- { 6836, _gloffset_MultiTexCoord2iARB },
- { 6960, _gloffset_MultiTexCoord2svARB },
- { 8970, _gloffset_MultiTexCoord2fARB },
- { 11133, _gloffset_MultiTexCoord3fvARB },
- { 11735, _gloffset_MultiTexCoord4sARB },
- { 12416, _gloffset_MultiTexCoord2dvARB },
- { 12823, _gloffset_MultiTexCoord1svARB },
- { 13188, _gloffset_MultiTexCoord3svARB },
- { 13249, _gloffset_MultiTexCoord4iARB },
- { 14106, _gloffset_MultiTexCoord3iARB },
- { 15052, _gloffset_MultiTexCoord1dARB },
- { 15284, _gloffset_MultiTexCoord3dvARB },
- { 16600, _gloffset_MultiTexCoord3ivARB },
- { 16645, _gloffset_MultiTexCoord2sARB },
- { 18221, _gloffset_MultiTexCoord4ivARB },
- { 20489, _gloffset_ClientActiveTextureARB },
- { 22894, _gloffset_MultiTexCoord2dARB },
- { 23331, _gloffset_MultiTexCoord4dvARB },
- { 23733, _gloffset_MultiTexCoord4fvARB },
- { 24757, _gloffset_MultiTexCoord3fARB },
- { 27424, _gloffset_MultiTexCoord4dARB },
- { 27690, _gloffset_MultiTexCoord1sARB },
- { 27894, _gloffset_MultiTexCoord1dvARB },
- { 28870, _gloffset_MultiTexCoord1ivARB },
- { 28963, _gloffset_MultiTexCoord2ivARB },
- { 29302, _gloffset_MultiTexCoord1iARB },
- { 30686, _gloffset_MultiTexCoord4svARB },
- { 31326, _gloffset_MultiTexCoord1fARB },
- { 31631, _gloffset_MultiTexCoord4fARB },
- { 34143, _gloffset_MultiTexCoord2fvARB },
+ { 4634, _gloffset_MultiTexCoord1fvARB },
+ { 6863, _gloffset_MultiTexCoord3dARB },
+ { 6908, _gloffset_MultiTexCoord2iARB },
+ { 7032, _gloffset_MultiTexCoord2svARB },
+ { 9042, _gloffset_MultiTexCoord2fARB },
+ { 11205, _gloffset_MultiTexCoord3fvARB },
+ { 11807, _gloffset_MultiTexCoord4sARB },
+ { 12488, _gloffset_MultiTexCoord2dvARB },
+ { 12895, _gloffset_MultiTexCoord1svARB },
+ { 13260, _gloffset_MultiTexCoord3svARB },
+ { 13321, _gloffset_MultiTexCoord4iARB },
+ { 14178, _gloffset_MultiTexCoord3iARB },
+ { 15124, _gloffset_MultiTexCoord1dARB },
+ { 15356, _gloffset_MultiTexCoord3dvARB },
+ { 16672, _gloffset_MultiTexCoord3ivARB },
+ { 16717, _gloffset_MultiTexCoord2sARB },
+ { 18293, _gloffset_MultiTexCoord4ivARB },
+ { 20561, _gloffset_ClientActiveTextureARB },
+ { 22966, _gloffset_MultiTexCoord2dARB },
+ { 23403, _gloffset_MultiTexCoord4dvARB },
+ { 23805, _gloffset_MultiTexCoord4fvARB },
+ { 24829, _gloffset_MultiTexCoord3fARB },
+ { 27496, _gloffset_MultiTexCoord4dARB },
+ { 27762, _gloffset_MultiTexCoord1sARB },
+ { 27966, _gloffset_MultiTexCoord1dvARB },
+ { 28942, _gloffset_MultiTexCoord1ivARB },
+ { 29035, _gloffset_MultiTexCoord2ivARB },
+ { 29374, _gloffset_MultiTexCoord1iARB },
+ { 30842, _gloffset_MultiTexCoord4svARB },
+ { 31482, _gloffset_MultiTexCoord1fARB },
+ { 31787, _gloffset_MultiTexCoord4fARB },
+ { 34299, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
diff --git a/mesalib/src/mesa/main/renderbuffer.c b/mesalib/src/mesa/main/renderbuffer.c
index 70011e6b2..33bec42d9 100644
--- a/mesalib/src/mesa/main/renderbuffer.c
+++ b/mesalib/src/mesa/main/renderbuffer.c
@@ -1716,6 +1716,33 @@ _mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *
}
+void
+_mesa_map_soft_renderbuffer(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint x, GLuint y, GLuint w, GLuint h,
+ GLbitfield mode,
+ GLubyte **out_map,
+ GLint *out_stride)
+{
+ GLubyte *map = rb->Data;
+ int cpp = _mesa_get_format_bytes(rb->Format);
+ int stride = rb->RowStride * cpp;
+
+ ASSERT(rb->Data);
+
+ map += y * stride;
+ map += x * cpp;
+
+ *out_map = map;
+ *out_stride = stride;
+}
+
+void
+_mesa_unmap_soft_renderbuffer(struct gl_context *ctx,
+ struct gl_renderbuffer *rb)
+{
+}
+
/**********************************************************************/
/**********************************************************************/
@@ -1984,7 +2011,7 @@ _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name)
rb->Width = 0;
rb->Height = 0;
- rb->InternalFormat = GL_NONE;
+ rb->InternalFormat = GL_RGBA;
rb->Format = MESA_FORMAT_NONE;
rb->DataType = GL_NONE;
diff --git a/mesalib/src/mesa/main/renderbuffer.h b/mesalib/src/mesa/main/renderbuffer.h
index de471cd6b..cb0d712eb 100644
--- a/mesalib/src/mesa/main/renderbuffer.h
+++ b/mesalib/src/mesa/main/renderbuffer.h
@@ -46,6 +46,18 @@ _mesa_delete_renderbuffer(struct gl_renderbuffer *rb);
extern struct gl_renderbuffer *
_mesa_new_soft_renderbuffer(struct gl_context *ctx, GLuint name);
+void
+_mesa_map_soft_renderbuffer(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint x, GLuint y, GLuint w, GLuint h,
+ GLbitfield mode,
+ GLubyte **out_map,
+ GLint *out_stride);
+
+void
+_mesa_unmap_soft_renderbuffer(struct gl_context *ctx,
+ struct gl_renderbuffer *rb);
+
extern void
_mesa_set_renderbuffer_accessors(struct gl_renderbuffer *rb);
diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c
index 6868dfab0..56d955c53 100644
--- a/mesalib/src/mesa/main/shaderapi.c
+++ b/mesalib/src/mesa/main/shaderapi.c
@@ -152,6 +152,7 @@ _mesa_sizeof_glsl_type(GLenum type)
case GL_SAMPLER_1D_ARRAY_SHADOW_EXT:
case GL_SAMPLER_2D_ARRAY_SHADOW_EXT:
case GL_SAMPLER_CUBE_SHADOW_EXT:
+ case GL_SAMPLER_EXTERNAL_OES:
return 1;
case GL_FLOAT_VEC2:
case GL_INT_VEC2:
@@ -918,6 +919,7 @@ validate_samplers(const struct gl_program *prog, char *errMsg)
"TEXTURE_BUFFER",
"TEXTURE_2D_ARRAY",
"TEXTURE_1D_ARRAY",
+ "TEXTURE_EXTERNAL",
"TEXTURE_CUBE",
"TEXTURE_3D",
"TEXTURE_RECT",
diff --git a/mesalib/src/mesa/main/shared.c b/mesalib/src/mesa/main/shared.c
index 8b7159db0..caa6132d4 100644
--- a/mesalib/src/mesa/main/shared.c
+++ b/mesalib/src/mesa/main/shared.c
@@ -108,6 +108,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
GL_TEXTURE_BUFFER,
GL_TEXTURE_2D_ARRAY_EXT,
GL_TEXTURE_1D_ARRAY_EXT,
+ GL_TEXTURE_EXTERNAL_OES,
GL_TEXTURE_CUBE_MAP,
GL_TEXTURE_3D,
GL_TEXTURE_RECTANGLE_NV,
diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c
index 06e032396..31d49f2d8 100644
--- a/mesalib/src/mesa/main/texgetimage.c
+++ b/mesalib/src/mesa/main/texgetimage.c
@@ -50,7 +50,7 @@
* Can the given type represent negative values?
*/
static inline GLboolean
-type_with_negative_values(GLenum type)
+type_needs_clamping(GLenum type)
{
switch (type) {
case GL_BYTE:
@@ -58,9 +58,11 @@ type_with_negative_values(GLenum type)
case GL_INT:
case GL_FLOAT:
case GL_HALF_FLOAT_ARB:
- return GL_TRUE;
- default:
+ case GL_UNSIGNED_INT_10F_11F_11F_REV:
+ case GL_UNSIGNED_INT_5_9_9_9_REV:
return GL_FALSE;
+ default:
+ return GL_TRUE;
}
}
@@ -219,7 +221,7 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
/* In general, clamping does not apply to glGetTexImage, except when
* the returned type of the image can't hold negative values.
*/
- if (!type_with_negative_values(type)) {
+ if (type_needs_clamping(type)) {
/* the returned image type can't have negative values */
if (dataType == GL_FLOAT ||
dataType == GL_SIGNED_NORMALIZED ||
@@ -849,6 +851,7 @@ getcompressedteximage_error_check(struct gl_context *ctx, GLenum target,
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetnCompressedTexImageARB(out of bounds access:"
" bufSize (%d) is too small)", clientMemSize);
+ return GL_TRUE;
}
} else {
/* do bounds checking on PBO write */
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index acf7187fd..a84d6873d 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -549,7 +549,8 @@ _mesa_set_tex_image(struct gl_texture_object *tObj,
ASSERT(tObj);
ASSERT(texImage);
- ASSERT(target != GL_TEXTURE_RECTANGLE_NV || level == 0);
+ if (target == GL_TEXTURE_RECTANGLE_NV || target == GL_TEXTURE_EXTERNAL_OES)
+ assert(level == 0);
tObj->Image[face][level] = texImage;
@@ -607,10 +608,11 @@ _mesa_delete_texture_image(struct gl_context *ctx,
GLboolean
_mesa_is_proxy_texture(GLenum target)
{
- /* NUM_TEXTURE_TARGETS should match number of terms below,
- * except there's no proxy for GL_TEXTURE_BUFFER.
+ /*
+ * NUM_TEXTURE_TARGETS should match number of terms below, except there's no
+ * proxy for GL_TEXTURE_BUFFER and GL_TEXTURE_EXTERNAL_OES.
*/
- assert(NUM_TEXTURE_TARGETS == 8);
+ assert(NUM_TEXTURE_TARGETS == 7 + 2);
return (target == GL_PROXY_TEXTURE_1D ||
target == GL_PROXY_TEXTURE_2D ||
@@ -723,6 +725,9 @@ _mesa_select_tex_object(struct gl_context *ctx,
case GL_TEXTURE_BUFFER:
return ctx->Extensions.ARB_texture_buffer_object
? texUnit->CurrentTex[TEXTURE_BUFFER_INDEX] : NULL;
+ case GL_TEXTURE_EXTERNAL_OES:
+ return ctx->Extensions.OES_EGL_image_external
+ ? texUnit->CurrentTex[TEXTURE_EXTERNAL_INDEX] : NULL;
default:
_mesa_problem(NULL, "bad target in _mesa_select_tex_object()");
return NULL;
@@ -911,6 +916,7 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
ctx->Extensions.EXT_texture_array)
? ctx->Const.MaxTextureLevels : 0;
case GL_TEXTURE_BUFFER:
+ case GL_TEXTURE_EXTERNAL_OES:
/* fall-through */
default:
return 0; /* bad target */
@@ -942,6 +948,7 @@ _mesa_get_texture_dimensions(GLenum target)
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
case GL_TEXTURE_1D_ARRAY:
case GL_PROXY_TEXTURE_1D_ARRAY:
+ case GL_TEXTURE_EXTERNAL_OES:
return 2;
case GL_TEXTURE_3D:
case GL_PROXY_TEXTURE_3D:
@@ -1433,6 +1440,23 @@ legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target)
/**
+ * Helper function to determine if a texture object is mutable (in terms
+ * of GL_ARB_texture_storage).
+ */
+static GLboolean
+mutable_tex_object(struct gl_context *ctx, GLenum target)
+{
+ if (ctx->Extensions.ARB_texture_storage) {
+ struct gl_texture_object *texObj =
+ _mesa_get_current_tex_object(ctx, target);
+ return !texObj->Immutable;
+ }
+ return GL_TRUE;
+}
+
+
+
+/**
* Test the glTexImage[123]D() parameters for errors.
*
* \param ctx GL context.
@@ -1643,6 +1667,12 @@ texture_error_check( struct gl_context *ctx,
return GL_TRUE;
}
+ if (!mutable_tex_object(ctx, target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexImage%dD(immutable texture)", dimensions);
+ return GL_TRUE;
+ }
+
/* if we get here, the parameters are OK */
return GL_FALSE;
}
@@ -1906,6 +1936,12 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
}
}
+ if (!mutable_tex_object(ctx, target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexImage%dD(immutable texture)", dimensions);
+ return GL_TRUE;
+ }
+
/* if we get here, the parameters are OK */
return GL_FALSE;
}
@@ -2504,13 +2540,10 @@ _mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (!ctx->Extensions.OES_EGL_image) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glEGLImageTargetTexture2DOES(unsupported)");
- return;
- }
-
- if (target != GL_TEXTURE_2D) {
+ if ((target == GL_TEXTURE_2D &&
+ !ctx->Extensions.OES_EGL_image) ||
+ (target == GL_TEXTURE_EXTERNAL_OES &&
+ !ctx->Extensions.OES_EGL_image_external)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glEGLImageTargetTexture2D(target=%d)", target);
return;
@@ -3107,6 +3140,11 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
return GL_INVALID_VALUE;
}
+ if (!mutable_tex_object(ctx, target)) {
+ *reason = "immutable texture";
+ return GL_INVALID_OPERATION;
+ }
+
return GL_NO_ERROR;
}
diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c
index 4d9942ba8..e2f0dc8b6 100644
--- a/mesalib/src/mesa/main/texobj.c
+++ b/mesalib/src/mesa/main/texobj.c
@@ -107,6 +107,7 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj,
target == GL_TEXTURE_RECTANGLE_NV ||
target == GL_TEXTURE_1D_ARRAY_EXT ||
target == GL_TEXTURE_2D_ARRAY_EXT ||
+ target == GL_TEXTURE_EXTERNAL_OES ||
target == GL_TEXTURE_BUFFER);
memset(obj, 0, sizeof(*obj));
@@ -119,8 +120,12 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj,
obj->BaseLevel = 0;
obj->MaxLevel = 1000;
+ /* must be one; no support for (YUV) planes in separate buffers */
+ obj->RequiredTextureImageUnits = 1;
+
/* sampler state */
- if (target == GL_TEXTURE_RECTANGLE_NV) {
+ if (target == GL_TEXTURE_RECTANGLE_NV ||
+ target == GL_TEXTURE_EXTERNAL_OES) {
obj->Sampler.WrapS = GL_CLAMP_TO_EDGE;
obj->Sampler.WrapT = GL_CLAMP_TO_EDGE;
obj->Sampler.WrapR = GL_CLAMP_TO_EDGE;
@@ -161,7 +166,8 @@ finish_texture_init(struct gl_context *ctx, GLenum target,
{
assert(obj->Target == 0);
- if (target == GL_TEXTURE_RECTANGLE_NV) {
+ if (target == GL_TEXTURE_RECTANGLE_NV ||
+ target == GL_TEXTURE_EXTERNAL_OES) {
/* have to init wrap and filter state here - kind of klunky */
obj->Sampler.WrapS = GL_CLAMP_TO_EDGE;
obj->Sampler.WrapT = GL_CLAMP_TO_EDGE;
@@ -259,6 +265,8 @@ _mesa_copy_texture_object( struct gl_texture_object *dest,
dest->_Complete = src->_Complete;
COPY_4V(dest->Swizzle, src->Swizzle);
dest->_Swizzle = src->_Swizzle;
+
+ dest->RequiredTextureImageUnits = src->RequiredTextureImageUnits;
}
@@ -306,6 +314,7 @@ valid_texture_object(const struct gl_texture_object *tex)
case GL_TEXTURE_1D_ARRAY_EXT:
case GL_TEXTURE_2D_ARRAY_EXT:
case GL_TEXTURE_BUFFER:
+ case GL_TEXTURE_EXTERNAL_OES:
return GL_TRUE;
case 0x99:
_mesa_problem(NULL, "invalid reference to a deleted texture object");
@@ -406,6 +415,10 @@ incomplete(struct gl_texture_object *t, const char *fmt, ...)
* The gl_texture_object::Complete flag will be set to GL_TRUE or GL_FALSE
* accordingly.
*
+ * XXX TODO: For immutable textures (GL_ARB_texture_storage) we can skip
+ * many of the checks below since we know the mipmap images will have
+ * consistent sizes.
+ *
* \param ctx GL context.
* \param t texture object.
*
@@ -466,7 +479,8 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
t->Image[0][baseLevel]->HeightLog2);
maxLevels = ctx->Const.MaxCubeTextureLevels;
}
- else if (t->Target == GL_TEXTURE_RECTANGLE_NV) {
+ else if (t->Target == GL_TEXTURE_RECTANGLE_NV ||
+ t->Target == GL_TEXTURE_EXTERNAL_OES) {
maxLog2 = 0; /* not applicable */
maxLevels = 1; /* no mipmapping */
}
@@ -1001,6 +1015,8 @@ target_enum_to_index(GLenum target)
return TEXTURE_2D_ARRAY_INDEX;
case GL_TEXTURE_BUFFER_ARB:
return TEXTURE_BUFFER_INDEX;
+ case GL_TEXTURE_EXTERNAL_OES:
+ return TEXTURE_EXTERNAL_INDEX;
default:
return -1;
}
diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c
index dc5ee33a2..17eac5fc9 100644
--- a/mesalib/src/mesa/main/texparam.c
+++ b/mesalib/src/mesa/main/texparam.c
@@ -55,22 +55,38 @@ validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap)
{
const struct gl_extensions * const e = & ctx->Extensions;
- if (wrap == GL_CLAMP || wrap == GL_CLAMP_TO_EDGE ||
- (wrap == GL_CLAMP_TO_BORDER && e->ARB_texture_border_clamp)) {
- /* any texture target */
- return GL_TRUE;
+ if (target == GL_TEXTURE_RECTANGLE_NV) {
+ if (wrap == GL_CLAMP || wrap == GL_CLAMP_TO_EDGE ||
+ (wrap == GL_CLAMP_TO_BORDER && e->ARB_texture_border_clamp))
+ return GL_TRUE;
}
- else if (target != GL_TEXTURE_RECTANGLE_NV &&
- (wrap == GL_REPEAT ||
- wrap == GL_MIRRORED_REPEAT ||
- (wrap == GL_MIRROR_CLAMP_EXT &&
- (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
- (wrap == GL_MIRROR_CLAMP_TO_EDGE_EXT &&
- (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
- (wrap == GL_MIRROR_CLAMP_TO_BORDER_EXT &&
- (e->EXT_texture_mirror_clamp)))) {
- /* non-rectangle texture */
- return GL_TRUE;
+ else if (target == GL_TEXTURE_EXTERNAL_OES) {
+ if (wrap == GL_CLAMP_TO_EDGE)
+ return GL_TRUE;
+ }
+ else {
+ switch (wrap) {
+ case GL_CLAMP:
+ case GL_REPEAT:
+ case GL_CLAMP_TO_EDGE:
+ case GL_MIRRORED_REPEAT:
+ return GL_TRUE;
+ case GL_CLAMP_TO_BORDER:
+ if (e->ARB_texture_border_clamp)
+ return GL_TRUE;
+ break;
+ case GL_MIRROR_CLAMP_EXT:
+ case GL_MIRROR_CLAMP_TO_EDGE_EXT:
+ if (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)
+ return GL_TRUE;
+ break;
+ case GL_MIRROR_CLAMP_TO_BORDER_EXT:
+ if (e->EXT_texture_mirror_clamp)
+ return GL_TRUE;
+ break;
+ default:
+ break;
+ }
}
_mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)", wrap );
@@ -127,6 +143,11 @@ get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX];
}
break;
+ case GL_TEXTURE_EXTERNAL_OES:
+ if (ctx->Extensions.OES_EGL_image_external) {
+ return texUnit->CurrentTex[TEXTURE_EXTERNAL_INDEX];
+ }
+ break;
default:
;
}
@@ -226,7 +247,8 @@ set_tex_parameteri(struct gl_context *ctx,
case GL_LINEAR_MIPMAP_NEAREST:
case GL_NEAREST_MIPMAP_LINEAR:
case GL_LINEAR_MIPMAP_LINEAR:
- if (texObj->Target != GL_TEXTURE_RECTANGLE_NV) {
+ if (texObj->Target != GL_TEXTURE_RECTANGLE_NV &&
+ texObj->Target != GL_TEXTURE_EXTERNAL_OES) {
incomplete(ctx, texObj);
texObj->Sampler.MinFilter = params[0];
return GL_TRUE;
@@ -307,6 +329,8 @@ set_tex_parameteri(struct gl_context *ctx,
return GL_TRUE;
case GL_GENERATE_MIPMAP_SGIS:
+ if (params[0] && texObj->Target == GL_TEXTURE_EXTERNAL_OES)
+ goto invalid_param;
if (texObj->GenerateMipmap != params[0]) {
/* no flush() */
texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE;
@@ -394,12 +418,11 @@ set_tex_parameteri(struct gl_context *ctx,
return GL_FALSE;
}
ASSERT(comp < 4);
- if (swz >= 0) {
- flush(ctx);
- texObj->Swizzle[comp] = params[0];
- set_swizzle_component(&texObj->_Swizzle, comp, swz);
- return GL_TRUE;
- }
+
+ flush(ctx);
+ texObj->Swizzle[comp] = params[0];
+ set_swizzle_component(&texObj->_Swizzle, comp, swz);
+ return GL_TRUE;
}
goto invalid_pname;
@@ -597,6 +620,17 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
need_update = set_tex_parameteri(ctx, texObj, pname, p);
}
break;
+ case GL_TEXTURE_SWIZZLE_R_EXT:
+ case GL_TEXTURE_SWIZZLE_G_EXT:
+ case GL_TEXTURE_SWIZZLE_B_EXT:
+ case GL_TEXTURE_SWIZZLE_A_EXT:
+ {
+ GLint p[4];
+ p[0] = (GLint) param;
+ p[1] = p[2] = p[3] = 0;
+ need_update = set_tex_parameteri(ctx, texObj, pname, p);
+ }
+ break;
default:
{
/* this will generate an error if pname is illegal */
@@ -662,6 +696,22 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
break;
#endif
+ case GL_TEXTURE_SWIZZLE_R_EXT:
+ case GL_TEXTURE_SWIZZLE_G_EXT:
+ case GL_TEXTURE_SWIZZLE_B_EXT:
+ case GL_TEXTURE_SWIZZLE_A_EXT:
+ case GL_TEXTURE_SWIZZLE_RGBA_EXT:
+ {
+ GLint p[4] = {0, 0, 0, 0};
+ p[0] = (GLint) params[0];
+ if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT) {
+ p[1] = (GLint) params[1];
+ p[2] = (GLint) params[2];
+ p[3] = (GLint) params[3];
+ }
+ need_update = set_tex_parameteri(ctx, texObj, pname, p);
+ }
+ break;
default:
/* this will generate an error if pname is illegal */
need_update = set_tex_parameterf(ctx, texObj, pname, params);
@@ -1204,6 +1254,12 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
*params = (GLfloat) obj->Sampler.CubeMapSeamless;
break;
+ case GL_TEXTURE_IMMUTABLE_FORMAT:
+ if (!ctx->Extensions.ARB_texture_storage)
+ goto invalid_pname;
+ *params = (GLfloat) obj->Immutable;
+ break;
+
default:
goto invalid_pname;
}
@@ -1338,6 +1394,18 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
*params = (GLint) obj->Sampler.CubeMapSeamless;
break;
+ case GL_TEXTURE_IMMUTABLE_FORMAT:
+ if (!ctx->Extensions.ARB_texture_storage)
+ goto invalid_pname;
+ *params = (GLint) obj->Immutable;
+ break;
+
+ case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES:
+ if (!ctx->Extensions.OES_EGL_image_external)
+ goto invalid_pname;
+ *params = obj->RequiredTextureImageUnits;
+ break;
+
default:
goto invalid_pname;
}
diff --git a/mesalib/src/mesa/main/texstate.c b/mesalib/src/mesa/main/texstate.c
index 9f14d8a0d..7cd285803 100644
--- a/mesalib/src/mesa/main/texstate.c
+++ b/mesalib/src/mesa/main/texstate.c
@@ -690,7 +690,8 @@ alloc_proxy_textures( struct gl_context *ctx )
GL_TEXTURE_RECTANGLE_NV,
GL_TEXTURE_1D_ARRAY_EXT,
GL_TEXTURE_2D_ARRAY_EXT,
- GL_TEXTURE_BUFFER
+ GL_TEXTURE_BUFFER,
+ GL_TEXTURE_EXTERNAL_OES
};
GLint tgt;
diff --git a/mesalib/src/mesa/main/texstorage.c b/mesalib/src/mesa/main/texstorage.c
new file mode 100644
index 000000000..241a940cc
--- /dev/null
+++ b/mesalib/src/mesa/main/texstorage.c
@@ -0,0 +1,402 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2011 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file texstorage.c
+ * GL_ARB_texture_storage functions
+ */
+
+
+
+#include "glheader.h"
+#include "context.h"
+#include "enums.h"
+#include "imports.h"
+#include "macros.h"
+#include "mfeatures.h"
+#include "teximage.h"
+#include "texstorage.h"
+#include "mtypes.h"
+
+
+
+/**
+ * Check if the given texture target is a legal texture object target
+ * for a glTexStorage() command.
+ * This is a bit different than legal_teximage_target() when it comes
+ * to cube maps.
+ */
+static GLboolean
+legal_texobj_target(struct gl_context *ctx, GLuint dims, GLenum target)
+{
+ switch (dims) {
+ case 1:
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+ case 2:
+ switch (target) {
+ case GL_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_2D:
+ return GL_TRUE;
+ case GL_TEXTURE_CUBE_MAP:
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ return ctx->Extensions.ARB_texture_cube_map;
+ case GL_TEXTURE_RECTANGLE:
+ case GL_PROXY_TEXTURE_RECTANGLE:
+ return ctx->Extensions.NV_texture_rectangle;
+ case GL_TEXTURE_1D_ARRAY:
+ case GL_PROXY_TEXTURE_1D_ARRAY:
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
+ default:
+ return GL_FALSE;
+ }
+ case 3:
+ switch (target) {
+ case GL_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_3D:
+ return GL_TRUE;
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_PROXY_TEXTURE_2D_ARRAY:
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
+ default:
+ return GL_FALSE;
+ }
+ default:
+ _mesa_problem(ctx, "invalid dims=%u in legal_texobj_target()", dims);
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Compute the size of the next mipmap level.
+ */
+static void
+next_mipmap_level_size(GLenum target,
+ GLint *width, GLint *height, GLint *depth)
+{
+ if (*width > 1) {
+ *width /= 2;
+ }
+
+ if ((*height > 1) && (target != GL_TEXTURE_1D_ARRAY)) {
+ *height /= 2;
+ }
+
+ if ((*depth > 1) && (target != GL_TEXTURE_2D_ARRAY)) {
+ *depth /= 2;
+ }
+}
+
+
+/**
+ * Do actual memory allocation for glTexStorage1/2/3D().
+ */
+static void
+setup_texstorage(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLuint dims,
+ GLsizei levels, GLenum internalFormat,
+ GLsizei width, GLsizei height, GLsizei depth)
+{
+ const GLenum target = texObj->Target;
+ const GLuint numFaces = (target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
+ gl_format texFormat;
+ GLint level, levelWidth = width, levelHeight = height, levelDepth = depth;
+ GLuint face;
+
+ assert(levels > 0);
+ assert(width > 0);
+ assert(height > 0);
+ assert(depth > 0);
+
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, 0,
+ internalFormat, GL_NONE, GL_NONE);
+
+ /* Set up all the texture object's gl_texture_images */
+ for (level = 0; level < levels; level++) {
+ for (face = 0; face < numFaces; face++) {
+ const GLenum faceTarget =
+ (target == GL_TEXTURE_CUBE_MAP)
+ ? GL_TEXTURE_CUBE_MAP_POSITIVE_X + face : target;
+ struct gl_texture_image *texImage =
+ _mesa_get_tex_image(ctx, texObj, faceTarget, level);
+
+ if (!texImage) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
+ return;
+ }
+
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ levelWidth, levelHeight, levelDepth,
+ 0, internalFormat, texFormat);
+ }
+
+ next_mipmap_level_size(target, &levelWidth, &levelHeight, &levelDepth);
+ }
+
+ assert(levelWidth > 0);
+ assert(levelHeight > 0);
+ assert(levelDepth > 0);
+
+ if (!_mesa_is_proxy_texture(texObj->Target)) {
+ /* Do actual texture memory allocation */
+ if (!ctx->Driver.AllocTextureStorage(ctx, texObj, levels,
+ width, height, depth)) {
+ /* Reset the texture images' info to zeros.
+ * Strictly speaking, we probably don't have to do this since
+ * generating GL_OUT_OF_MEMORY can leave things in an undefined
+ * state but this puts things in a consistent state.
+ */
+ for (level = 0; level < levels; level++) {
+ for (face = 0; face < numFaces; face++) {
+ struct gl_texture_image *texImage = texObj->Image[face][level];
+ if (texImage) {
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ 0, 0, 0, 0,
+ GL_NONE, MESA_FORMAT_NONE);
+ }
+ }
+ }
+
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexStorage%uD", dims);
+
+ return;
+ }
+ }
+
+ texObj->Immutable = GL_TRUE;
+}
+
+
+/**
+ * Clear all fields of texture object to zeros. Used for proxy texture tests.
+ */
+static void
+clear_image_fields(struct gl_context *ctx,
+ GLuint dims,
+ struct gl_texture_object *texObj)
+{
+ const GLenum target = texObj->Target;
+ const GLuint numFaces = (target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
+ GLint level;
+ GLuint face;
+
+ for (level = 0; level < Elements(texObj->Image[0]); level++) {
+ for (face = 0; face < numFaces; face++) {
+ const GLenum faceTarget =
+ (target == GL_TEXTURE_CUBE_MAP)
+ ? GL_TEXTURE_CUBE_MAP_POSITIVE_X + face : target;
+ struct gl_texture_image *texImage =
+ _mesa_get_tex_image(ctx, texObj, faceTarget, level);
+
+ if (!texImage) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexStorage%uD", dims);
+ return;
+ }
+
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ 0, 0, 0, 0, GL_NONE, MESA_FORMAT_NONE);
+ }
+ }
+}
+
+
+/**
+ * Do error checking for calls to glTexStorage1/2/3D().
+ * If an error is found, record it with _mesa_error(), unless the target
+ * is a proxy texture.
+ * \return GL_TRUE if any error, GL_FALSE otherwise.
+ */
+static GLboolean
+tex_storage_error_check(struct gl_context *ctx, GLuint dims, GLenum target,
+ GLsizei levels, GLenum internalformat,
+ GLsizei width, GLsizei height, GLsizei depth)
+{
+ const GLboolean isProxy = _mesa_is_proxy_texture(target);
+ struct gl_texture_object *texObj;
+ GLuint maxDim;
+
+ /* size check */
+ if (width < 1 || height < 1 || depth < 1) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexStorage%uD(width, height or depth < 1)", dims);
+ }
+ return GL_TRUE;
+ }
+
+ /* levels check */
+ if (levels < 1 || height < 1 || depth < 1) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexStorage%uD(levels < 1)",
+ dims);
+ }
+ return GL_TRUE;
+ }
+
+ /* target check */
+ if (!legal_texobj_target(ctx, dims, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexStorage%uD(illegal target=%s)",
+ dims, _mesa_lookup_enum_by_nr(target));
+ return GL_TRUE;
+ }
+
+ /* check levels against maximum */
+ if (levels > _mesa_max_texture_levels(ctx, target)) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexStorage%uD(levels too large)", dims);
+ }
+ return GL_TRUE;
+ }
+
+ /* check levels against width/height/depth */
+ maxDim = MAX3(width, height, depth);
+ if (levels > _mesa_logbase2(maxDim) + 1) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexStorage%uD(too many levels for max texture dimension)",
+ dims);
+ }
+ return GL_TRUE;
+ }
+
+ /* non-default texture object check */
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj || (texObj->Name == 0 && !isProxy)) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexStorage%uD(texture object 0)", dims);
+ }
+ return GL_TRUE;
+ }
+
+ /* Check if texObj->Immutable is set */
+ if (texObj->Immutable) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTexStorage%uD(immutable)",
+ dims);
+ }
+ return GL_TRUE;
+ }
+
+ return GL_FALSE;
+}
+
+
+/**
+ * Helper used by _mesa_TexStorage1/2/3D().
+ */
+static void
+texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat,
+ GLsizei width, GLsizei height, GLsizei depth)
+{
+ struct gl_texture_object *texObj;
+ GLboolean error;
+
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ error = tex_storage_error_check(ctx, dims, target, levels,
+ internalformat, width, height, depth);
+ if (!error) {
+ setup_texstorage(ctx, texObj, dims, levels, internalformat,
+ width, height, depth);
+ }
+ else if (_mesa_is_proxy_texture(target)) {
+ /* clear all image fields for [levels] */
+ clear_image_fields(ctx, dims, texObj);
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat,
+ GLsizei width)
+{
+ texstorage(1, target, levels, internalformat, width, 1, 1);
+}
+
+
+void GLAPIENTRY
+_mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat,
+ GLsizei width, GLsizei height)
+{
+ texstorage(2, target, levels, internalformat, width, height, 1);
+}
+
+
+void GLAPIENTRY
+_mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat,
+ GLsizei width, GLsizei height, GLsizei depth)
+{
+ texstorage(3, target, levels, internalformat, width, height, depth);
+}
+
+
+
+/*
+ * Note: we don't support GL_EXT_direct_state_access and the spec says
+ * we don't need the following functions. However, glew checks for the
+ * presence of all six functions and will say that GL_ARB_texture_storage
+ * is not supported if these functions are missing.
+ */
+
+
+void GLAPIENTRY
+_mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels,
+ GLenum internalformat,
+ GLsizei width)
+{
+ /* no-op */
+}
+
+
+void GLAPIENTRY
+_mesa_TextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels,
+ GLenum internalformat,
+ GLsizei width, GLsizei height)
+{
+ /* no-op */
+}
+
+
+
+void GLAPIENTRY
+_mesa_TextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels,
+ GLenum internalformat,
+ GLsizei width, GLsizei height, GLsizei depth)
+{
+ /* no-op */
+}
diff --git a/mesalib/src/mesa/main/texstorage.h b/mesalib/src/mesa/main/texstorage.h
new file mode 100644
index 000000000..99382df51
--- /dev/null
+++ b/mesalib/src/mesa/main/texstorage.h
@@ -0,0 +1,61 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2011 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef TEXSTORAGE_H
+#define TEXSTORAGE_H
+
+
+extern void GLAPIENTRY
+_mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat,
+ GLsizei width);
+
+
+extern void GLAPIENTRY
+_mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat,
+ GLsizei width, GLsizei height);
+
+
+extern void GLAPIENTRY
+_mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat,
+ GLsizei width, GLsizei height, GLsizei depth);
+
+
+
+extern void GLAPIENTRY
+_mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels,
+ GLenum internalformat,
+ GLsizei width);
+
+extern void GLAPIENTRY
+_mesa_TextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels,
+ GLenum internalformat,
+ GLsizei width, GLsizei height);
+
+extern void GLAPIENTRY
+_mesa_TextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels,
+ GLenum internalformat,
+ GLsizei width, GLsizei height, GLsizei depth);
+
+
+#endif /* TEXSTORAGE_H */
diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c
index ccaedf9f1..68e44b272 100644
--- a/mesalib/src/mesa/main/uniforms.c
+++ b/mesalib/src/mesa/main/uniforms.c
@@ -148,6 +148,7 @@ is_sampler_type(GLenum type)
case GL_SAMPLER_2D_MULTISAMPLE_ARRAY:
case GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
+ case GL_SAMPLER_EXTERNAL_OES:
return GL_TRUE;
default:
return GL_FALSE;
diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c
index 13b3405e5..f1a57c1f0 100644
--- a/mesalib/src/mesa/main/varray.c
+++ b/mesalib/src/mesa/main/varray.c
@@ -212,6 +212,7 @@ update_array(struct gl_context *ctx,
array->Stride = stride;
array->StrideB = stride ? stride : elementSize;
array->Normalized = normalized;
+ array->Integer = integer;
array->Ptr = (const GLubyte *) ptr;
array->_ElementSize = elementSize;
diff --git a/mesalib/src/mesa/program/ir_to_mesa.cpp b/mesalib/src/mesa/program/ir_to_mesa.cpp
index 93563bdaa..3c2eb5707 100644
--- a/mesalib/src/mesa/program/ir_to_mesa.cpp
+++ b/mesalib/src/mesa/program/ir_to_mesa.cpp
@@ -2273,6 +2273,9 @@ ir_to_mesa_visitor::visit(ir_texture *ir)
case GLSL_SAMPLER_DIM_BUF:
assert(!"FINISHME: Implement ARB_texture_buffer_object");
break;
+ case GLSL_SAMPLER_DIM_EXTERNAL:
+ inst->tex_target = TEXTURE_EXTERNAL_INDEX;
+ break;
default:
assert(!"Should not get here.");
}
@@ -2546,7 +2549,7 @@ count_resources(struct gl_program *prog)
*
* XXX more checks are needed...
*/
-static void
+static bool
check_resources(const struct gl_context *ctx,
struct gl_shader_program *shader_program,
struct gl_program *prog)
@@ -2586,6 +2589,8 @@ check_resources(const struct gl_context *ctx,
default:
_mesa_problem(ctx, "unexpected program type in check_resources()");
}
+
+ return shader_program->LinkStatus;
}
class add_uniform_to_shader : public uniform_field_visitor {
@@ -3168,9 +3173,7 @@ get_mesa_program(struct gl_context *ctx,
}
if (!shader_program->LinkStatus) {
- free(mesa_instructions);
- _mesa_reference_program(ctx, &shader->Program, NULL);
- return NULL;
+ goto fail_exit;
}
set_branchtargets(&v, mesa_instructions, num_instructions);
@@ -3191,10 +3194,16 @@ get_mesa_program(struct gl_context *ctx,
prog->Instructions = mesa_instructions;
prog->NumInstructions = num_instructions;
+ /* Setting this to NULL prevents a possible double free in the fail_exit
+ * path (far below).
+ */
+ mesa_instructions = NULL;
+
do_set_program_inouts(shader->ir, prog, shader->Type == GL_FRAGMENT_SHADER);
count_resources(prog);
- check_resources(ctx, shader_program, prog);
+ if (!check_resources(ctx, shader_program, prog))
+ goto fail_exit;
_mesa_reference_program(ctx, &shader->Program, prog);
@@ -3203,6 +3212,11 @@ get_mesa_program(struct gl_context *ctx,
}
return prog;
+
+fail_exit:
+ free(mesa_instructions);
+ _mesa_reference_program(ctx, &shader->Program, NULL);
+ return NULL;
}
extern "C" {
@@ -3301,7 +3315,7 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
_mesa_reference_program(ctx, &linked_prog, NULL);
}
- return GL_TRUE;
+ return prog->LinkStatus;
}
diff --git a/mesalib/src/mesa/program/nvfragparse.c b/mesalib/src/mesa/program/nvfragparse.c
index ce72c610d..bcc553a9b 100644
--- a/mesalib/src/mesa/program/nvfragparse.c
+++ b/mesalib/src/mesa/program/nvfragparse.c
@@ -568,7 +568,7 @@ Parse_VectorOrScalarConstant(struct parse_state *parseState, GLfloat *vec)
*/
static GLboolean
Parse_TextureImageId(struct parse_state *parseState,
- GLubyte *texUnit, GLubyte *texTargetBit)
+ GLubyte *texUnit, GLubyte *texTarget)
{
GLubyte imageSrc[100];
GLint unit;
@@ -592,26 +592,26 @@ Parse_TextureImageId(struct parse_state *parseState,
RETURN_ERROR1("Expected ,");
if (Parse_String(parseState, "1D")) {
- *texTargetBit = TEXTURE_1D_BIT;
+ *texTarget = TEXTURE_1D_INDEX;
}
else if (Parse_String(parseState, "2D")) {
- *texTargetBit = TEXTURE_2D_BIT;
+ *texTarget = TEXTURE_2D_INDEX;
}
else if (Parse_String(parseState, "3D")) {
- *texTargetBit = TEXTURE_3D_BIT;
+ *texTarget = TEXTURE_3D_INDEX;
}
else if (Parse_String(parseState, "CUBE")) {
- *texTargetBit = TEXTURE_CUBE_BIT;
+ *texTarget = TEXTURE_CUBE_INDEX;
}
else if (Parse_String(parseState, "RECT")) {
- *texTargetBit = TEXTURE_RECT_BIT;
+ *texTarget = TEXTURE_RECT_INDEX;
}
else {
RETURN_ERROR1("Invalid texture target token");
}
/* update record of referenced texture units */
- parseState->texturesUsed[*texUnit] |= *texTargetBit;
+ parseState->texturesUsed[*texUnit] |= (1 << *texTarget);
if (_mesa_bitcount(parseState->texturesUsed[*texUnit]) > 1) {
RETURN_ERROR1("Only one texture target can be used per texture unit.");
}
diff --git a/mesalib/src/mesa/program/prog_instruction.h b/mesalib/src/mesa/program/prog_instruction.h
index db2b594e7..09659ce9c 100644
--- a/mesalib/src/mesa/program/prog_instruction.h
+++ b/mesalib/src/mesa/program/prog_instruction.h
@@ -392,7 +392,7 @@ struct prog_instruction
GLuint TexSrcUnit:5;
/** Source texture target, one of TEXTURE_{1D,2D,3D,CUBE,RECT}_INDEX */
- GLuint TexSrcTarget:3;
+ GLuint TexSrcTarget:4;
/** True if tex instruction should do shadow comparison */
GLuint TexShadow:1;
diff --git a/mesalib/src/mesa/program/program.c b/mesalib/src/mesa/program/program.c
index 736652529..582cbccf8 100644
--- a/mesalib/src/mesa/program/program.c
+++ b/mesalib/src/mesa/program/program.c
@@ -78,7 +78,7 @@ _mesa_init_program(struct gl_context *ctx)
ASSERT(MAX_TEXTURE_UNITS <= (1 << 5));
/* If this fails, increase prog_instruction::TexSrcTarget size */
- ASSERT(NUM_TEXTURE_TARGETS <= (1 << 3));
+ ASSERT(NUM_TEXTURE_TARGETS <= (1 << 4));
ctx->Program.ErrorPos = -1;
ctx->Program.ErrorString = _mesa_strdup("");
diff --git a/mesalib/src/mesa/sources.mak b/mesalib/src/mesa/sources.mak
index aedee3d1c..6e327a472 100644
--- a/mesalib/src/mesa/sources.mak
+++ b/mesalib/src/mesa/sources.mak
@@ -93,6 +93,7 @@ MAIN_SOURCES = \
main/texpal.c \
main/texparam.c \
main/texstate.c \
+ main/texstorage.c \
main/texstore.c \
main/texturebarrier.c \
main/transformfeedback.c \
diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c
index f82346bc6..c58a9df56 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_texture.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c
@@ -75,6 +75,7 @@ gl_target_to_pipe(GLenum target)
case GL_TEXTURE_1D:
return PIPE_TEXTURE_1D;
case GL_TEXTURE_2D:
+ case GL_TEXTURE_EXTERNAL_OES:
return PIPE_TEXTURE_2D;
case GL_TEXTURE_RECTANGLE_NV:
return PIPE_TEXTURE_RECT;
@@ -310,6 +311,7 @@ get_texture_dims(GLenum target)
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
case GL_TEXTURE_RECTANGLE_NV:
case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_TEXTURE_EXTERNAL_OES:
return 2;
case GL_TEXTURE_3D:
return 3;
@@ -1842,6 +1844,66 @@ st_get_default_texture(struct st_context *st)
}
+/**
+ * Called via ctx->Driver.AllocTextureStorage() to allocate texture memory
+ * for a whole mipmap stack.
+ */
+static GLboolean
+st_AllocTextureStorage(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLsizei levels, GLsizei width,
+ GLsizei height, GLsizei depth)
+{
+ const GLuint numFaces = (texObj->Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
+ struct st_context *st = st_context(ctx);
+ struct st_texture_object *stObj = st_texture_object(texObj);
+ GLuint ptWidth, ptHeight, ptDepth, ptLayers, bindings;
+ enum pipe_format fmt;
+ GLint level;
+
+ assert(levels > 0);
+
+ /* Save the level=0 dimensions */
+ stObj->width0 = width;
+ stObj->height0 = height;
+ stObj->depth0 = depth;
+ stObj->lastLevel = levels - 1;
+
+ fmt = st_mesa_format_to_pipe_format(texObj->Image[0][0]->TexFormat);
+
+ bindings = default_bindings(st, fmt);
+
+ st_gl_texture_dims_to_pipe_dims(texObj->Target,
+ width, height, depth,
+ &ptWidth, &ptHeight, &ptDepth, &ptLayers);
+
+ stObj->pt = st_texture_create(st,
+ gl_target_to_pipe(texObj->Target),
+ fmt,
+ levels,
+ ptWidth,
+ ptHeight,
+ ptDepth,
+ ptLayers,
+ bindings);
+ if (!stObj->pt)
+ return GL_FALSE;
+
+ /* Set image resource pointers */
+ for (level = 0; level < levels; level++) {
+ GLuint face;
+ for (face = 0; face < numFaces; face++) {
+ struct st_texture_image *stImage =
+ st_texture_image(texObj->Image[face][level]);
+ pipe_resource_reference(&stImage->pt, stObj->pt);
+ }
+ }
+
+ return GL_TRUE;
+}
+
+
+
void
st_init_texture_functions(struct dd_function_table *functions)
{
@@ -1879,4 +1941,6 @@ st_init_texture_functions(struct dd_function_table *functions)
/* XXX Temporary until we can query pipe's texture sizes */
functions->TestProxyTexImage = _mesa_test_proxy_teximage;
+
+ functions->AllocTextureStorage = st_AllocTextureStorage;
}
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index 6b9ff6b72..af8cc0476 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -264,6 +264,7 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
+ ctx->Extensions.ARB_texture_storage = GL_TRUE;
ctx->Extensions.ARB_vertex_array_object = GL_TRUE;
ctx->Extensions.ARB_vertex_program = GL_TRUE;
ctx->Extensions.ARB_window_pos = GL_TRUE;
@@ -290,6 +291,7 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.MESA_pack_invert = GL_TRUE;
ctx->Extensions.NV_blend_square = GL_TRUE;
+ ctx->Extensions.NV_fog_distance = GL_TRUE;
ctx->Extensions.NV_texgen_reflection = GL_TRUE;
ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
ctx->Extensions.NV_texture_rectangle = GL_TRUE;
@@ -301,6 +303,8 @@ void st_init_extensions(struct st_context *st)
#if FEATURE_OES_EGL_image
ctx->Extensions.OES_EGL_image = GL_TRUE;
+ if (ctx->API != API_OPENGL)
+ ctx->Extensions.OES_EGL_image_external = GL_TRUE;
#endif
#if FEATURE_OES_draw_texture
ctx->Extensions.OES_draw_texture = GL_TRUE;
diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 67a1b513b..6b841f1e9 100644
--- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -2725,6 +2725,9 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
case GLSL_SAMPLER_DIM_BUF:
assert(!"FINISHME: Implement ARB_texture_buffer_object");
break;
+ case GLSL_SAMPLER_DIM_EXTERNAL:
+ inst->tex_target = TEXTURE_EXTERNAL_INDEX;
+ break;
default:
assert(!"Should not get here.");
}
diff --git a/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c b/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c
index b4111b00d..27ebb1ad7 100644
--- a/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -290,6 +290,7 @@ translate_texture_target( GLuint textarget,
case TEXTURE_RECT_INDEX: return TGSI_TEXTURE_RECT;
case TEXTURE_1D_ARRAY_INDEX: return TGSI_TEXTURE_1D_ARRAY;
case TEXTURE_2D_ARRAY_INDEX: return TGSI_TEXTURE_2D_ARRAY;
+ case TEXTURE_EXTERNAL_INDEX: return TGSI_TEXTURE_2D;
default:
debug_assert( 0 );
return TGSI_TEXTURE_1D;
diff --git a/mesalib/src/mesa/state_tracker/st_program.c b/mesalib/src/mesa/state_tracker/st_program.c
index c419c4066..146e77f9d 100644
--- a/mesalib/src/mesa/state_tracker/st_program.c
+++ b/mesalib/src/mesa/state_tracker/st_program.c
@@ -416,6 +416,20 @@ st_get_vp_variant(struct st_context *st,
return vpv;
}
+static int st_translate_interp(enum glsl_interp_qualifier glsl_qual)
+{
+ switch (glsl_qual) {
+ case INTERP_QUALIFIER_NONE:
+ case INTERP_QUALIFIER_SMOOTH:
+ return TGSI_INTERPOLATE_PERSPECTIVE;
+ case INTERP_QUALIFIER_FLAT:
+ return TGSI_INTERPOLATE_CONSTANT;
+ case INTERP_QUALIFIER_NOPERSPECTIVE:
+ return TGSI_INTERPOLATE_LINEAR;
+ }
+ assert(0);
+ return TGSI_INTERPOLATE_PERSPECTIVE;
+}
/**
* Translate a Mesa fragment shader into a TGSI shader using extra info in
@@ -558,7 +572,7 @@ st_translate_fragment_program(struct st_context *st,
if (attr == FRAG_ATTRIB_PNTC)
interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
else
- interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
+ interpMode[slot] = st_translate_interp(stfp->Base.InterpQualifier[attr]);
break;
}
}
diff --git a/mesalib/src/mesa/state_tracker/st_texture.c b/mesalib/src/mesa/state_tracker/st_texture.c
index ca8106b52..3323bbbbe 100644
--- a/mesalib/src/mesa/state_tracker/st_texture.c
+++ b/mesalib/src/mesa/state_tracker/st_texture.c
@@ -133,6 +133,7 @@ st_gl_texture_dims_to_pipe_dims(GLenum texture,
break;
case GL_TEXTURE_2D:
case GL_TEXTURE_RECTANGLE:
+ case GL_TEXTURE_EXTERNAL_OES:
assert(depthIn == 1);
*widthOut = widthIn;
*heightOut = heightIn;
diff --git a/mesalib/src/mesa/swrast/s_depth.c b/mesalib/src/mesa/swrast/s_depth.c
index 90b9ee572..6ffa0a310 100644
--- a/mesalib/src/mesa/swrast/s_depth.c
+++ b/mesalib/src/mesa/swrast/s_depth.c
@@ -1,1484 +1,1401 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.2.1
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "main/glheader.h"
-#include "main/context.h"
-#include "main/formats.h"
-#include "main/macros.h"
-#include "main/imports.h"
-
-#include "s_depth.h"
-#include "s_span.h"
-
-
-/**
- * Do depth test for a horizontal span of fragments.
- * Input: zbuffer - array of z values in the zbuffer
- * z - array of fragment z values
- * Return: number of fragments which pass the test.
- */
-static GLuint
-depth_test_span16( struct gl_context *ctx, GLuint n,
- GLushort zbuffer[], const GLuint z[], GLubyte mask[] )
-{
- GLuint passed = 0;
-
- /* switch cases ordered from most frequent to less frequent */
- switch (ctx->Depth.Func) {
- case GL_LESS:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- if (z[i] < zbuffer[i]) {
- /* pass */
- zbuffer[i] = z[i];
- passed++;
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- if (z[i] < zbuffer[i]) {
- /* pass */
- passed++;
- }
- else {
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_LEQUAL:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0;i<n;i++) {
- if (mask[i]) {
- if (z[i] <= zbuffer[i]) {
- zbuffer[i] = z[i];
- passed++;
- }
- else {
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0;i<n;i++) {
- if (mask[i]) {
- if (z[i] <= zbuffer[i]) {
- /* pass */
- passed++;
- }
- else {
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_GEQUAL:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0;i<n;i++) {
- if (mask[i]) {
- if (z[i] >= zbuffer[i]) {
- zbuffer[i] = z[i];
- passed++;
- }
- else {
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0;i<n;i++) {
- if (mask[i]) {
- if (z[i] >= zbuffer[i]) {
- /* pass */
- passed++;
- }
- else {
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_GREATER:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0;i<n;i++) {
- if (mask[i]) {
- if (z[i] > zbuffer[i]) {
- zbuffer[i] = z[i];
- passed++;
- }
- else {
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0;i<n;i++) {
- if (mask[i]) {
- if (z[i] > zbuffer[i]) {
- /* pass */
- passed++;
- }
- else {
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_NOTEQUAL:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0;i<n;i++) {
- if (mask[i]) {
- if (z[i] != zbuffer[i]) {
- zbuffer[i] = z[i];
- passed++;
- }
- else {
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0;i<n;i++) {
- if (mask[i]) {
- if (z[i] != zbuffer[i]) {
- /* pass */
- passed++;
- }
- else {
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_EQUAL:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0;i<n;i++) {
- if (mask[i]) {
- if (z[i] == zbuffer[i]) {
- zbuffer[i] = z[i];
- passed++;
- }
- else {
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0;i<n;i++) {
- if (mask[i]) {
- if (z[i] == zbuffer[i]) {
- /* pass */
- passed++;
- }
- else {
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_ALWAYS:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0;i<n;i++) {
- if (mask[i]) {
- zbuffer[i] = z[i];
- passed++;
- }
- }
- }
- else {
- /* Don't update Z buffer or mask */
- passed = n;
- }
- break;
- case GL_NEVER:
- memset(mask, 0, n * sizeof(GLubyte));
- break;
- default:
- _mesa_problem(ctx, "Bad depth func in depth_test_span16");
- }
-
- return passed;
-}
-
-
-static GLuint
-depth_test_span32( struct gl_context *ctx, GLuint n,
- GLuint zbuffer[], const GLuint z[], GLubyte mask[] )
-{
- GLuint passed = 0;
-
- /* switch cases ordered from most frequent to less frequent */
- switch (ctx->Depth.Func) {
- case GL_LESS:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- if (z[i] < zbuffer[i]) {
- /* pass */
- zbuffer[i] = z[i];
- passed++;
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- if (z[i] < zbuffer[i]) {
- /* pass */
- passed++;
- }
- else {
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_LEQUAL:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0;i<n;i++) {
- if (mask[i]) {
- if (z[i] <= zbuffer[i]) {
- zbuffer[i] = z[i];
- passed++;
- }
- else {
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0;i<n;i++) {
- if (mask[i]) {
- if (z[i] <= zbuffer[i]) {
- /* pass */
- passed++;
- }
- else {
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_GEQUAL:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0;i<n;i++) {
- if (mask[i]) {
- if (z[i] >= zbuffer[i]) {
- zbuffer[i] = z[i];
- passed++;
- }
- else {
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0;i<n;i++) {
- if (mask[i]) {
- if (z[i] >= zbuffer[i]) {
- /* pass */
- passed++;
- }
- else {
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_GREATER:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0;i<n;i++) {
- if (mask[i]) {
- if (z[i] > zbuffer[i]) {
- zbuffer[i] = z[i];
- passed++;
- }
- else {
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0;i<n;i++) {
- if (mask[i]) {
- if (z[i] > zbuffer[i]) {
- /* pass */
- passed++;
- }
- else {
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_NOTEQUAL:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0;i<n;i++) {
- if (mask[i]) {
- if (z[i] != zbuffer[i]) {
- zbuffer[i] = z[i];
- passed++;
- }
- else {
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0;i<n;i++) {
- if (mask[i]) {
- if (z[i] != zbuffer[i]) {
- /* pass */
- passed++;
- }
- else {
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_EQUAL:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0;i<n;i++) {
- if (mask[i]) {
- if (z[i] == zbuffer[i]) {
- zbuffer[i] = z[i];
- passed++;
- }
- else {
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0;i<n;i++) {
- if (mask[i]) {
- if (z[i] == zbuffer[i]) {
- /* pass */
- passed++;
- }
- else {
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_ALWAYS:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0;i<n;i++) {
- if (mask[i]) {
- zbuffer[i] = z[i];
- passed++;
- }
- }
- }
- else {
- /* Don't update Z buffer or mask */
- passed = n;
- }
- break;
- case GL_NEVER:
- memset(mask, 0, n * sizeof(GLubyte));
- break;
- default:
- _mesa_problem(ctx, "Bad depth func in depth_test_span32");
- }
-
- return passed;
-}
-
-
-
-/**
- * Clamp fragment Z values to the depth near/far range (glDepthRange()).
- * This is used when GL_ARB_depth_clamp/GL_DEPTH_CLAMP is turned on.
- * In that case, vertexes are not clipped against the near/far planes
- * so rasterization will produce fragment Z values outside the usual
- * [0,1] range.
- */
-void
-_swrast_depth_clamp_span( struct gl_context *ctx, SWspan *span )
-{
- struct gl_framebuffer *fb = ctx->DrawBuffer;
- const GLuint count = span->end;
- GLint *zValues = (GLint *) span->array->z; /* sign change */
- GLint min, max;
- GLfloat min_f, max_f;
- GLuint i;
-
- if (ctx->Viewport.Near < ctx->Viewport.Far) {
- min_f = ctx->Viewport.Near;
- max_f = ctx->Viewport.Far;
- } else {
- min_f = ctx->Viewport.Far;
- max_f = ctx->Viewport.Near;
- }
-
- /* Convert floating point values in [0,1] to device Z coordinates in
- * [0, DepthMax].
- * ex: If the Z buffer has 24 bits, DepthMax = 0xffffff.
- *
- * XXX this all falls apart if we have 31 or more bits of Z because
- * the triangle rasterization code produces unsigned Z values. Negative
- * vertex Z values come out as large fragment Z uints.
- */
- min = (GLint) (min_f * fb->_DepthMaxF);
- max = (GLint) (max_f * fb->_DepthMaxF);
- if (max < 0)
- max = 0x7fffffff; /* catch over flow for 30-bit z */
-
- /* Note that we do the comparisons here using signed integers.
- */
- for (i = 0; i < count; i++) {
- if (zValues[i] < min)
- zValues[i] = min;
- if (zValues[i] > max)
- zValues[i] = max;
- }
-}
-
-
-
-/*
- * Apply depth test to span of fragments.
- */
-static GLuint
-depth_test_span( struct gl_context *ctx, SWspan *span)
-{
- struct gl_framebuffer *fb = ctx->DrawBuffer;
- struct gl_renderbuffer *rb = fb->_DepthBuffer;
- const GLint x = span->x;
- const GLint y = span->y;
- const GLuint count = span->end;
- const GLuint *zValues = span->array->z;
- GLubyte *mask = span->array->mask;
- GLuint passed;
-
- ASSERT((span->arrayMask & SPAN_XY) == 0);
- ASSERT(span->arrayMask & SPAN_Z);
-
- if (rb->GetPointer(ctx, rb, 0, 0)) {
- /* Directly access buffer */
- if (rb->DataType == GL_UNSIGNED_SHORT) {
- GLushort *zbuffer = (GLushort *) rb->GetPointer(ctx, rb, x, y);
- passed = depth_test_span16(ctx, count, zbuffer, zValues, mask);
- }
- else {
- GLuint *zbuffer = (GLuint *) rb->GetPointer(ctx, rb, x, y);
- ASSERT(rb->DataType == GL_UNSIGNED_INT);
- passed = depth_test_span32(ctx, count, zbuffer, zValues, mask);
- }
- }
- else {
- /* read depth values from buffer, test, write back */
- if (rb->DataType == GL_UNSIGNED_SHORT) {
- GLushort zbuffer[MAX_WIDTH];
- rb->GetRow(ctx, rb, count, x, y, zbuffer);
- passed = depth_test_span16(ctx, count, zbuffer, zValues, mask);
- rb->PutRow(ctx, rb, count, x, y, zbuffer, mask);
- }
- else {
- GLuint zbuffer[MAX_WIDTH];
- ASSERT(rb->DataType == GL_UNSIGNED_INT);
- rb->GetRow(ctx, rb, count, x, y, zbuffer);
- passed = depth_test_span32(ctx, count, zbuffer, zValues, mask);
- rb->PutRow(ctx, rb, count, x, y, zbuffer, mask);
- }
- }
-
- if (passed < count) {
- span->writeAll = GL_FALSE;
- }
- return passed;
-}
-
-
-
-#define Z_ADDRESS(X, Y) (zStart + (Y) * stride + (X))
-
-
-/*
- * Do depth testing for an array of fragments at assorted locations.
- */
-static void
-direct_depth_test_pixels16(struct gl_context *ctx, GLushort *zStart, GLuint stride,
- GLuint n, const GLint x[], const GLint y[],
- const GLuint z[], GLubyte mask[] )
-{
- /* switch cases ordered from most frequent to less frequent */
- switch (ctx->Depth.Func) {
- case GL_LESS:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLushort *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] < *zptr) {
- /* pass */
- *zptr = z[i];
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLushort *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] < *zptr) {
- /* pass */
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_LEQUAL:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLushort *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] <= *zptr) {
- /* pass */
- *zptr = z[i];
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLushort *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] <= *zptr) {
- /* pass */
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_GEQUAL:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLushort *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] >= *zptr) {
- /* pass */
- *zptr = z[i];
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLushort *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] >= *zptr) {
- /* pass */
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_GREATER:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLushort *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] > *zptr) {
- /* pass */
- *zptr = z[i];
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLushort *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] > *zptr) {
- /* pass */
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_NOTEQUAL:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLushort *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] != *zptr) {
- /* pass */
- *zptr = z[i];
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLushort *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] != *zptr) {
- /* pass */
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_EQUAL:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLushort *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] == *zptr) {
- /* pass */
- *zptr = z[i];
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLushort *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] == *zptr) {
- /* pass */
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_ALWAYS:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLushort *zptr = Z_ADDRESS(x[i], y[i]);
- *zptr = z[i];
- }
- }
- }
- else {
- /* Don't update Z buffer or mask */
- }
- break;
- case GL_NEVER:
- /* depth test never passes */
- memset(mask, 0, n * sizeof(GLubyte));
- break;
- default:
- _mesa_problem(ctx, "Bad depth func in direct_depth_test_pixels");
- }
-}
-
-
-
-/*
- * Do depth testing for an array of fragments with direct access to zbuffer.
- */
-static void
-direct_depth_test_pixels32(struct gl_context *ctx, GLuint *zStart, GLuint stride,
- GLuint n, const GLint x[], const GLint y[],
- const GLuint z[], GLubyte mask[] )
-{
- /* switch cases ordered from most frequent to less frequent */
- switch (ctx->Depth.Func) {
- case GL_LESS:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLuint *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] < *zptr) {
- /* pass */
- *zptr = z[i];
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLuint *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] < *zptr) {
- /* pass */
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_LEQUAL:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLuint *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] <= *zptr) {
- /* pass */
- *zptr = z[i];
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLuint *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] <= *zptr) {
- /* pass */
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_GEQUAL:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLuint *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] >= *zptr) {
- /* pass */
- *zptr = z[i];
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLuint *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] >= *zptr) {
- /* pass */
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_GREATER:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLuint *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] > *zptr) {
- /* pass */
- *zptr = z[i];
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLuint *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] > *zptr) {
- /* pass */
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_NOTEQUAL:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLuint *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] != *zptr) {
- /* pass */
- *zptr = z[i];
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLuint *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] != *zptr) {
- /* pass */
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_EQUAL:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLuint *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] == *zptr) {
- /* pass */
- *zptr = z[i];
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- else {
- /* Don't update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLuint *zptr = Z_ADDRESS(x[i], y[i]);
- if (z[i] == *zptr) {
- /* pass */
- }
- else {
- /* fail */
- mask[i] = 0;
- }
- }
- }
- }
- break;
- case GL_ALWAYS:
- if (ctx->Depth.Mask) {
- /* Update Z buffer */
- GLuint i;
- for (i=0; i<n; i++) {
- if (mask[i]) {
- GLuint *zptr = Z_ADDRESS(x[i], y[i]);
- *zptr = z[i];
- }
- }
- }
- else {
- /* Don't update Z buffer or mask */
- }
- break;
- case GL_NEVER:
- /* depth test never passes */
- memset(mask, 0, n * sizeof(GLubyte));
- break;
- default:
- _mesa_problem(ctx, "Bad depth func in direct_depth_test_pixels");
- }
-}
-
-
-
-
-static GLuint
-depth_test_pixels( struct gl_context *ctx, SWspan *span )
-{
- struct gl_framebuffer *fb = ctx->DrawBuffer;
- struct gl_renderbuffer *rb = fb->_DepthBuffer;
- const GLuint count = span->end;
- const GLint *x = span->array->x;
- const GLint *y = span->array->y;
- const GLuint *z = span->array->z;
- GLubyte *mask = span->array->mask;
-
- if (rb->GetPointer(ctx, rb, 0, 0)) {
- /* Directly access values */
- if (rb->DataType == GL_UNSIGNED_SHORT) {
- GLushort *zStart = (GLushort *) rb->Data;
- GLuint stride = rb->Width;
- direct_depth_test_pixels16(ctx, zStart, stride, count, x, y, z, mask);
- }
- else {
- GLuint *zStart = (GLuint *) rb->Data;
- GLuint stride = rb->Width;
- ASSERT(rb->DataType == GL_UNSIGNED_INT);
- direct_depth_test_pixels32(ctx, zStart, stride, count, x, y, z, mask);
- }
- }
- else {
- /* read depth values from buffer, test, write back */
- if (rb->DataType == GL_UNSIGNED_SHORT) {
- GLushort zbuffer[MAX_WIDTH];
- _swrast_get_values(ctx, rb, count, x, y, zbuffer, sizeof(GLushort));
- depth_test_span16(ctx, count, zbuffer, z, mask);
- rb->PutValues(ctx, rb, count, x, y, zbuffer, mask);
- }
- else {
- GLuint zbuffer[MAX_WIDTH];
- ASSERT(rb->DataType == GL_UNSIGNED_INT);
- _swrast_get_values(ctx, rb, count, x, y, zbuffer, sizeof(GLuint));
- depth_test_span32(ctx, count, zbuffer, z, mask);
- rb->PutValues(ctx, rb, count, x, y, zbuffer, mask);
- }
- }
-
- return count; /* not really correct, but OK */
-}
-
-
-/**
- * Apply depth (Z) buffer testing to the span.
- * \return approx number of pixels that passed (only zero is reliable)
- */
-GLuint
-_swrast_depth_test_span( struct gl_context *ctx, SWspan *span)
-{
- if (span->arrayMask & SPAN_XY)
- return depth_test_pixels(ctx, span);
- else
- return depth_test_span(ctx, span);
-}
-
-
-/**
- * GL_EXT_depth_bounds_test extension.
- * Discard fragments depending on whether the corresponding Z-buffer
- * values are outside the depth bounds test range.
- * Note: we test the Z buffer values, not the fragment Z values!
- * \return GL_TRUE if any fragments pass, GL_FALSE if no fragments pass
- */
-GLboolean
-_swrast_depth_bounds_test( struct gl_context *ctx, SWspan *span )
-{
- struct gl_framebuffer *fb = ctx->DrawBuffer;
- struct gl_renderbuffer *rb = fb->_DepthBuffer;
- GLuint zMin = (GLuint) (ctx->Depth.BoundsMin * fb->_DepthMaxF + 0.5F);
- GLuint zMax = (GLuint) (ctx->Depth.BoundsMax * fb->_DepthMaxF + 0.5F);
- GLubyte *mask = span->array->mask;
- const GLuint count = span->end;
- GLuint i;
- GLboolean anyPass = GL_FALSE;
-
- if (rb->DataType == GL_UNSIGNED_SHORT) {
- /* get 16-bit values */
- GLushort zbuffer16[MAX_WIDTH], *zbuffer;
- if (span->arrayMask & SPAN_XY) {
- _swrast_get_values(ctx, rb, count, span->array->x, span->array->y,
- zbuffer16, sizeof(GLushort));
- zbuffer = zbuffer16;
- }
- else {
- zbuffer = (GLushort*) rb->GetPointer(ctx, rb, span->x, span->y);
- if (!zbuffer) {
- rb->GetRow(ctx, rb, count, span->x, span->y, zbuffer16);
- zbuffer = zbuffer16;
- }
- }
- assert(zbuffer);
-
- /* Now do the tests */
- for (i = 0; i < count; i++) {
- if (mask[i]) {
- if (zbuffer[i] < zMin || zbuffer[i] > zMax)
- mask[i] = GL_FALSE;
- else
- anyPass = GL_TRUE;
- }
- }
- }
- else {
- /* get 32-bit values */
- GLuint zbuffer32[MAX_WIDTH], *zbuffer;
- ASSERT(rb->DataType == GL_UNSIGNED_INT);
- if (span->arrayMask & SPAN_XY) {
- _swrast_get_values(ctx, rb, count, span->array->x, span->array->y,
- zbuffer32, sizeof(GLuint));
- zbuffer = zbuffer32;
- }
- else {
- zbuffer = (GLuint*) rb->GetPointer(ctx, rb, span->x, span->y);
- if (!zbuffer) {
- rb->GetRow(ctx, rb, count, span->x, span->y, zbuffer32);
- zbuffer = zbuffer32;
- }
- }
- assert(zbuffer);
-
- /* Now do the tests */
- for (i = 0; i < count; i++) {
- if (mask[i]) {
- if (zbuffer[i] < zMin || zbuffer[i] > zMax)
- mask[i] = GL_FALSE;
- else
- anyPass = GL_TRUE;
- }
- }
- }
-
- return anyPass;
-}
-
-
-
-/**********************************************************************/
-/***** Read Depth Buffer *****/
-/**********************************************************************/
-
-
-/**
- * Read a span of depth values from the given depth renderbuffer, returning
- * the values as GLfloats.
- * This function does clipping to prevent reading outside the depth buffer's
- * bounds. Though the clipping is redundant when we're called from
- * _swrast_ReadPixels.
- */
-void
-_swrast_read_depth_span_float( struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLint n, GLint x, GLint y, GLfloat depth[] )
-{
- const GLfloat scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
-
- if (!rb) {
- /* really only doing this to prevent FP exceptions later */
- memset(depth, 0, n * sizeof(GLfloat));
- return;
- }
-
- ASSERT(rb->_BaseFormat == GL_DEPTH_COMPONENT);
-
- if (y < 0 || y >= (GLint) rb->Height ||
- x + n <= 0 || x >= (GLint) rb->Width) {
- /* span is completely outside framebuffer */
- memset(depth, 0, n * sizeof(GLfloat));
- return;
- }
-
- if (x < 0) {
- GLint dx = -x;
- GLint i;
- for (i = 0; i < dx; i++)
- depth[i] = 0.0;
- x = 0;
- n -= dx;
- depth += dx;
- }
- if (x + n > (GLint) rb->Width) {
- GLint dx = x + n - (GLint) rb->Width;
- GLint i;
- for (i = 0; i < dx; i++)
- depth[n - i - 1] = 0.0;
- n -= dx;
- }
- if (n <= 0) {
- return;
- }
-
- if (rb->DataType == GL_UNSIGNED_INT) {
- GLuint temp[MAX_WIDTH];
- GLint i;
- rb->GetRow(ctx, rb, n, x, y, temp);
- for (i = 0; i < n; i++) {
- depth[i] = temp[i] * scale;
- }
- }
- else if (rb->DataType == GL_UNSIGNED_SHORT) {
- GLushort temp[MAX_WIDTH];
- GLint i;
- rb->GetRow(ctx, rb, n, x, y, temp);
- for (i = 0; i < n; i++) {
- depth[i] = temp[i] * scale;
- }
- }
- else {
- _mesa_problem(ctx, "Invalid depth renderbuffer data type");
- }
-}
-
-
-/**
- * As above, but return 32-bit GLuint values.
- */
-void
-_swrast_read_depth_span_uint( struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLint n, GLint x, GLint y, GLuint depth[] )
-{
- GLuint depthBits;
-
- if (!rb) {
- /* really only doing this to prevent FP exceptions later */
- memset(depth, 0, n * sizeof(GLuint));
- return;
- }
-
- depthBits = _mesa_get_format_bits(rb->Format, GL_DEPTH_BITS);
-
- ASSERT(rb->_BaseFormat == GL_DEPTH_COMPONENT);
-
- if (y < 0 || y >= (GLint) rb->Height ||
- x + n <= 0 || x >= (GLint) rb->Width) {
- /* span is completely outside framebuffer */
- memset(depth, 0, n * sizeof(GLfloat));
- return;
- }
-
- if (x < 0) {
- GLint dx = -x;
- GLint i;
- for (i = 0; i < dx; i++)
- depth[i] = 0;
- x = 0;
- n -= dx;
- depth += dx;
- }
- if (x + n > (GLint) rb->Width) {
- GLint dx = x + n - (GLint) rb->Width;
- GLint i;
- for (i = 0; i < dx; i++)
- depth[n - i - 1] = 0;
- n -= dx;
- }
- if (n <= 0) {
- return;
- }
-
- if (rb->DataType == GL_UNSIGNED_INT) {
- rb->GetRow(ctx, rb, n, x, y, depth);
- if (depthBits < 32) {
- GLuint shift = 32 - depthBits;
- GLint i;
- for (i = 0; i < n; i++) {
- GLuint z = depth[i];
- depth[i] = z << shift; /* XXX lsb bits? */
- }
- }
- }
- else if (rb->DataType == GL_UNSIGNED_SHORT) {
- GLushort temp[MAX_WIDTH];
- GLint i;
- rb->GetRow(ctx, rb, n, x, y, temp);
- if (depthBits == 16) {
- for (i = 0; i < n; i++) {
- GLuint z = temp[i];
- depth[i] = (z << 16) | z;
- }
- }
- else {
- GLuint shift = 16 - depthBits;
- for (i = 0; i < n; i++) {
- GLuint z = temp[i];
- depth[i] = (z << (shift + 16)) | (z << shift); /* XXX lsb bits? */
- }
- }
- }
- else {
- _mesa_problem(ctx, "Invalid depth renderbuffer data type");
- }
-}
-
-
-
-/**
- * Clear the given z/depth renderbuffer.
- */
-void
-_swrast_clear_depth_buffer( struct gl_context *ctx, struct gl_renderbuffer *rb )
-{
- GLuint clearValue;
- GLint x, y, width, height;
-
- if (!rb || !ctx->Depth.Mask) {
- /* no depth buffer, or writing to it is disabled */
- return;
- }
-
- /* compute integer clearing value */
- if (ctx->Depth.Clear == 1.0) {
- clearValue = ctx->DrawBuffer->_DepthMax;
- }
- else {
- clearValue = (GLuint) (ctx->Depth.Clear * ctx->DrawBuffer->_DepthMaxF);
- }
-
- assert(rb->_BaseFormat == GL_DEPTH_COMPONENT);
-
- /* compute region to clear */
- x = ctx->DrawBuffer->_Xmin;
- y = ctx->DrawBuffer->_Ymin;
- width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
- height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
-
- if (rb->GetPointer(ctx, rb, 0, 0)) {
- /* Direct buffer access is possible. Either this is just malloc'd
- * memory, or perhaps the driver mmap'd the zbuffer memory.
- */
- if (rb->DataType == GL_UNSIGNED_SHORT) {
- if ((clearValue & 0xff) == ((clearValue >> 8) & 0xff) &&
- ((GLushort *) rb->GetPointer(ctx, rb, 0, 0) + width ==
- (GLushort *) rb->GetPointer(ctx, rb, 0, 1))) {
- /* optimized case */
- GLushort *dst = (GLushort *) rb->GetPointer(ctx, rb, x, y);
- GLuint len = width * height * sizeof(GLushort);
- memset(dst, (clearValue & 0xff), len);
- }
- else {
- /* general case */
- GLint i, j;
- for (i = 0; i < height; i++) {
- GLushort *dst = (GLushort *) rb->GetPointer(ctx, rb, x, y + i);
- for (j = 0; j < width; j++) {
- dst[j] = clearValue;
- }
- }
- }
- }
- else {
- GLint i, j;
- ASSERT(rb->DataType == GL_UNSIGNED_INT);
- for (i = 0; i < height; i++) {
- GLuint *dst = (GLuint *) rb->GetPointer(ctx, rb, x, y + i);
- for (j = 0; j < width; j++) {
- dst[j] = clearValue;
- }
- }
- }
- }
- else {
- /* Direct access not possible. Use PutRow to write new values. */
- if (rb->DataType == GL_UNSIGNED_SHORT) {
- GLushort clearVal16 = (GLushort) (clearValue & 0xffff);
- GLint i;
- for (i = 0; i < height; i++) {
- rb->PutMonoRow(ctx, rb, width, x, y + i, &clearVal16, NULL);
- }
- }
- else if (rb->DataType == GL_UNSIGNED_INT) {
- GLint i;
- ASSERT(sizeof(clearValue) == sizeof(GLuint));
- for (i = 0; i < height; i++) {
- rb->PutMonoRow(ctx, rb, width, x, y + i, &clearValue, NULL);
- }
- }
- else {
- _mesa_problem(ctx, "bad depth renderbuffer DataType");
- }
- }
-}
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.2.1
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/formats.h"
+#include "main/macros.h"
+#include "main/imports.h"
+
+#include "s_depth.h"
+#include "s_span.h"
+
+
+/**
+ * Do depth test for a horizontal span of fragments.
+ * Input: zbuffer - array of z values in the zbuffer
+ * z - array of fragment z values
+ * Return: number of fragments which pass the test.
+ */
+static GLuint
+depth_test_span16( struct gl_context *ctx, GLuint n,
+ GLushort zbuffer[], const GLuint z[], GLubyte mask[] )
+{
+ GLuint passed = 0;
+
+ /* switch cases ordered from most frequent to less frequent */
+ switch (ctx->Depth.Func) {
+ case GL_LESS:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ if (z[i] < zbuffer[i]) {
+ /* pass */
+ zbuffer[i] = z[i];
+ passed++;
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ if (z[i] < zbuffer[i]) {
+ /* pass */
+ passed++;
+ }
+ else {
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_LEQUAL:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0;i<n;i++) {
+ if (mask[i]) {
+ if (z[i] <= zbuffer[i]) {
+ zbuffer[i] = z[i];
+ passed++;
+ }
+ else {
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0;i<n;i++) {
+ if (mask[i]) {
+ if (z[i] <= zbuffer[i]) {
+ /* pass */
+ passed++;
+ }
+ else {
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_GEQUAL:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0;i<n;i++) {
+ if (mask[i]) {
+ if (z[i] >= zbuffer[i]) {
+ zbuffer[i] = z[i];
+ passed++;
+ }
+ else {
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0;i<n;i++) {
+ if (mask[i]) {
+ if (z[i] >= zbuffer[i]) {
+ /* pass */
+ passed++;
+ }
+ else {
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_GREATER:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0;i<n;i++) {
+ if (mask[i]) {
+ if (z[i] > zbuffer[i]) {
+ zbuffer[i] = z[i];
+ passed++;
+ }
+ else {
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0;i<n;i++) {
+ if (mask[i]) {
+ if (z[i] > zbuffer[i]) {
+ /* pass */
+ passed++;
+ }
+ else {
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_NOTEQUAL:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0;i<n;i++) {
+ if (mask[i]) {
+ if (z[i] != zbuffer[i]) {
+ zbuffer[i] = z[i];
+ passed++;
+ }
+ else {
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0;i<n;i++) {
+ if (mask[i]) {
+ if (z[i] != zbuffer[i]) {
+ /* pass */
+ passed++;
+ }
+ else {
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_EQUAL:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0;i<n;i++) {
+ if (mask[i]) {
+ if (z[i] == zbuffer[i]) {
+ zbuffer[i] = z[i];
+ passed++;
+ }
+ else {
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0;i<n;i++) {
+ if (mask[i]) {
+ if (z[i] == zbuffer[i]) {
+ /* pass */
+ passed++;
+ }
+ else {
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_ALWAYS:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0;i<n;i++) {
+ if (mask[i]) {
+ zbuffer[i] = z[i];
+ passed++;
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer or mask */
+ passed = n;
+ }
+ break;
+ case GL_NEVER:
+ memset(mask, 0, n * sizeof(GLubyte));
+ break;
+ default:
+ _mesa_problem(ctx, "Bad depth func in depth_test_span16");
+ }
+
+ return passed;
+}
+
+
+static GLuint
+depth_test_span32( struct gl_context *ctx, GLuint n,
+ GLuint zbuffer[], const GLuint z[], GLubyte mask[] )
+{
+ GLuint passed = 0;
+
+ /* switch cases ordered from most frequent to less frequent */
+ switch (ctx->Depth.Func) {
+ case GL_LESS:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ if (z[i] < zbuffer[i]) {
+ /* pass */
+ zbuffer[i] = z[i];
+ passed++;
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ if (z[i] < zbuffer[i]) {
+ /* pass */
+ passed++;
+ }
+ else {
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_LEQUAL:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0;i<n;i++) {
+ if (mask[i]) {
+ if (z[i] <= zbuffer[i]) {
+ zbuffer[i] = z[i];
+ passed++;
+ }
+ else {
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0;i<n;i++) {
+ if (mask[i]) {
+ if (z[i] <= zbuffer[i]) {
+ /* pass */
+ passed++;
+ }
+ else {
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_GEQUAL:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0;i<n;i++) {
+ if (mask[i]) {
+ if (z[i] >= zbuffer[i]) {
+ zbuffer[i] = z[i];
+ passed++;
+ }
+ else {
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0;i<n;i++) {
+ if (mask[i]) {
+ if (z[i] >= zbuffer[i]) {
+ /* pass */
+ passed++;
+ }
+ else {
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_GREATER:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0;i<n;i++) {
+ if (mask[i]) {
+ if (z[i] > zbuffer[i]) {
+ zbuffer[i] = z[i];
+ passed++;
+ }
+ else {
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0;i<n;i++) {
+ if (mask[i]) {
+ if (z[i] > zbuffer[i]) {
+ /* pass */
+ passed++;
+ }
+ else {
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_NOTEQUAL:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0;i<n;i++) {
+ if (mask[i]) {
+ if (z[i] != zbuffer[i]) {
+ zbuffer[i] = z[i];
+ passed++;
+ }
+ else {
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0;i<n;i++) {
+ if (mask[i]) {
+ if (z[i] != zbuffer[i]) {
+ /* pass */
+ passed++;
+ }
+ else {
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_EQUAL:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0;i<n;i++) {
+ if (mask[i]) {
+ if (z[i] == zbuffer[i]) {
+ zbuffer[i] = z[i];
+ passed++;
+ }
+ else {
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0;i<n;i++) {
+ if (mask[i]) {
+ if (z[i] == zbuffer[i]) {
+ /* pass */
+ passed++;
+ }
+ else {
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_ALWAYS:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0;i<n;i++) {
+ if (mask[i]) {
+ zbuffer[i] = z[i];
+ passed++;
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer or mask */
+ passed = n;
+ }
+ break;
+ case GL_NEVER:
+ memset(mask, 0, n * sizeof(GLubyte));
+ break;
+ default:
+ _mesa_problem(ctx, "Bad depth func in depth_test_span32");
+ }
+
+ return passed;
+}
+
+
+
+/**
+ * Clamp fragment Z values to the depth near/far range (glDepthRange()).
+ * This is used when GL_ARB_depth_clamp/GL_DEPTH_CLAMP is turned on.
+ * In that case, vertexes are not clipped against the near/far planes
+ * so rasterization will produce fragment Z values outside the usual
+ * [0,1] range.
+ */
+void
+_swrast_depth_clamp_span( struct gl_context *ctx, SWspan *span )
+{
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+ const GLuint count = span->end;
+ GLint *zValues = (GLint *) span->array->z; /* sign change */
+ GLint min, max;
+ GLfloat min_f, max_f;
+ GLuint i;
+
+ if (ctx->Viewport.Near < ctx->Viewport.Far) {
+ min_f = ctx->Viewport.Near;
+ max_f = ctx->Viewport.Far;
+ } else {
+ min_f = ctx->Viewport.Far;
+ max_f = ctx->Viewport.Near;
+ }
+
+ /* Convert floating point values in [0,1] to device Z coordinates in
+ * [0, DepthMax].
+ * ex: If the Z buffer has 24 bits, DepthMax = 0xffffff.
+ *
+ * XXX this all falls apart if we have 31 or more bits of Z because
+ * the triangle rasterization code produces unsigned Z values. Negative
+ * vertex Z values come out as large fragment Z uints.
+ */
+ min = (GLint) (min_f * fb->_DepthMaxF);
+ max = (GLint) (max_f * fb->_DepthMaxF);
+ if (max < 0)
+ max = 0x7fffffff; /* catch over flow for 30-bit z */
+
+ /* Note that we do the comparisons here using signed integers.
+ */
+ for (i = 0; i < count; i++) {
+ if (zValues[i] < min)
+ zValues[i] = min;
+ if (zValues[i] > max)
+ zValues[i] = max;
+ }
+}
+
+
+
+/*
+ * Apply depth test to span of fragments.
+ */
+static GLuint
+depth_test_span( struct gl_context *ctx, SWspan *span)
+{
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+ struct gl_renderbuffer *rb = fb->_DepthBuffer;
+ const GLint x = span->x;
+ const GLint y = span->y;
+ const GLuint count = span->end;
+ const GLuint *zValues = span->array->z;
+ GLubyte *mask = span->array->mask;
+ GLuint passed;
+
+ ASSERT((span->arrayMask & SPAN_XY) == 0);
+ ASSERT(span->arrayMask & SPAN_Z);
+
+ if (rb->GetPointer(ctx, rb, 0, 0)) {
+ /* Directly access buffer */
+ if (rb->DataType == GL_UNSIGNED_SHORT) {
+ GLushort *zbuffer = (GLushort *) rb->GetPointer(ctx, rb, x, y);
+ passed = depth_test_span16(ctx, count, zbuffer, zValues, mask);
+ }
+ else {
+ GLuint *zbuffer = (GLuint *) rb->GetPointer(ctx, rb, x, y);
+ ASSERT(rb->DataType == GL_UNSIGNED_INT);
+ passed = depth_test_span32(ctx, count, zbuffer, zValues, mask);
+ }
+ }
+ else {
+ /* read depth values from buffer, test, write back */
+ if (rb->DataType == GL_UNSIGNED_SHORT) {
+ GLushort zbuffer[MAX_WIDTH];
+ rb->GetRow(ctx, rb, count, x, y, zbuffer);
+ passed = depth_test_span16(ctx, count, zbuffer, zValues, mask);
+ rb->PutRow(ctx, rb, count, x, y, zbuffer, mask);
+ }
+ else {
+ GLuint zbuffer[MAX_WIDTH];
+ ASSERT(rb->DataType == GL_UNSIGNED_INT);
+ rb->GetRow(ctx, rb, count, x, y, zbuffer);
+ passed = depth_test_span32(ctx, count, zbuffer, zValues, mask);
+ rb->PutRow(ctx, rb, count, x, y, zbuffer, mask);
+ }
+ }
+
+ if (passed < count) {
+ span->writeAll = GL_FALSE;
+ }
+ return passed;
+}
+
+
+
+#define Z_ADDRESS(X, Y) (zStart + (Y) * stride + (X))
+
+
+/*
+ * Do depth testing for an array of fragments at assorted locations.
+ */
+static void
+direct_depth_test_pixels16(struct gl_context *ctx, GLushort *zStart, GLuint stride,
+ GLuint n, const GLint x[], const GLint y[],
+ const GLuint z[], GLubyte mask[] )
+{
+ /* switch cases ordered from most frequent to less frequent */
+ switch (ctx->Depth.Func) {
+ case GL_LESS:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLushort *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] < *zptr) {
+ /* pass */
+ *zptr = z[i];
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLushort *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] < *zptr) {
+ /* pass */
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_LEQUAL:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLushort *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] <= *zptr) {
+ /* pass */
+ *zptr = z[i];
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLushort *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] <= *zptr) {
+ /* pass */
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_GEQUAL:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLushort *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] >= *zptr) {
+ /* pass */
+ *zptr = z[i];
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLushort *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] >= *zptr) {
+ /* pass */
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_GREATER:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLushort *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] > *zptr) {
+ /* pass */
+ *zptr = z[i];
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLushort *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] > *zptr) {
+ /* pass */
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_NOTEQUAL:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLushort *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] != *zptr) {
+ /* pass */
+ *zptr = z[i];
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLushort *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] != *zptr) {
+ /* pass */
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_EQUAL:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLushort *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] == *zptr) {
+ /* pass */
+ *zptr = z[i];
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLushort *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] == *zptr) {
+ /* pass */
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_ALWAYS:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLushort *zptr = Z_ADDRESS(x[i], y[i]);
+ *zptr = z[i];
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer or mask */
+ }
+ break;
+ case GL_NEVER:
+ /* depth test never passes */
+ memset(mask, 0, n * sizeof(GLubyte));
+ break;
+ default:
+ _mesa_problem(ctx, "Bad depth func in direct_depth_test_pixels");
+ }
+}
+
+
+
+/*
+ * Do depth testing for an array of fragments with direct access to zbuffer.
+ */
+static void
+direct_depth_test_pixels32(struct gl_context *ctx, GLuint *zStart, GLuint stride,
+ GLuint n, const GLint x[], const GLint y[],
+ const GLuint z[], GLubyte mask[] )
+{
+ /* switch cases ordered from most frequent to less frequent */
+ switch (ctx->Depth.Func) {
+ case GL_LESS:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLuint *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] < *zptr) {
+ /* pass */
+ *zptr = z[i];
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLuint *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] < *zptr) {
+ /* pass */
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_LEQUAL:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLuint *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] <= *zptr) {
+ /* pass */
+ *zptr = z[i];
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLuint *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] <= *zptr) {
+ /* pass */
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_GEQUAL:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLuint *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] >= *zptr) {
+ /* pass */
+ *zptr = z[i];
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLuint *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] >= *zptr) {
+ /* pass */
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_GREATER:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLuint *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] > *zptr) {
+ /* pass */
+ *zptr = z[i];
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLuint *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] > *zptr) {
+ /* pass */
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_NOTEQUAL:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLuint *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] != *zptr) {
+ /* pass */
+ *zptr = z[i];
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLuint *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] != *zptr) {
+ /* pass */
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_EQUAL:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLuint *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] == *zptr) {
+ /* pass */
+ *zptr = z[i];
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLuint *zptr = Z_ADDRESS(x[i], y[i]);
+ if (z[i] == *zptr) {
+ /* pass */
+ }
+ else {
+ /* fail */
+ mask[i] = 0;
+ }
+ }
+ }
+ }
+ break;
+ case GL_ALWAYS:
+ if (ctx->Depth.Mask) {
+ /* Update Z buffer */
+ GLuint i;
+ for (i=0; i<n; i++) {
+ if (mask[i]) {
+ GLuint *zptr = Z_ADDRESS(x[i], y[i]);
+ *zptr = z[i];
+ }
+ }
+ }
+ else {
+ /* Don't update Z buffer or mask */
+ }
+ break;
+ case GL_NEVER:
+ /* depth test never passes */
+ memset(mask, 0, n * sizeof(GLubyte));
+ break;
+ default:
+ _mesa_problem(ctx, "Bad depth func in direct_depth_test_pixels");
+ }
+}
+
+
+
+
+static GLuint
+depth_test_pixels( struct gl_context *ctx, SWspan *span )
+{
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+ struct gl_renderbuffer *rb = fb->_DepthBuffer;
+ const GLuint count = span->end;
+ const GLint *x = span->array->x;
+ const GLint *y = span->array->y;
+ const GLuint *z = span->array->z;
+ GLubyte *mask = span->array->mask;
+
+ if (rb->GetPointer(ctx, rb, 0, 0)) {
+ /* Directly access values */
+ if (rb->DataType == GL_UNSIGNED_SHORT) {
+ GLushort *zStart = (GLushort *) rb->Data;
+ GLuint stride = rb->Width;
+ direct_depth_test_pixels16(ctx, zStart, stride, count, x, y, z, mask);
+ }
+ else {
+ GLuint *zStart = (GLuint *) rb->Data;
+ GLuint stride = rb->Width;
+ ASSERT(rb->DataType == GL_UNSIGNED_INT);
+ direct_depth_test_pixels32(ctx, zStart, stride, count, x, y, z, mask);
+ }
+ }
+ else {
+ /* read depth values from buffer, test, write back */
+ if (rb->DataType == GL_UNSIGNED_SHORT) {
+ GLushort zbuffer[MAX_WIDTH];
+ _swrast_get_values(ctx, rb, count, x, y, zbuffer, sizeof(GLushort));
+ depth_test_span16(ctx, count, zbuffer, z, mask);
+ rb->PutValues(ctx, rb, count, x, y, zbuffer, mask);
+ }
+ else {
+ GLuint zbuffer[MAX_WIDTH];
+ ASSERT(rb->DataType == GL_UNSIGNED_INT);
+ _swrast_get_values(ctx, rb, count, x, y, zbuffer, sizeof(GLuint));
+ depth_test_span32(ctx, count, zbuffer, z, mask);
+ rb->PutValues(ctx, rb, count, x, y, zbuffer, mask);
+ }
+ }
+
+ return count; /* not really correct, but OK */
+}
+
+
+/**
+ * Apply depth (Z) buffer testing to the span.
+ * \return approx number of pixels that passed (only zero is reliable)
+ */
+GLuint
+_swrast_depth_test_span( struct gl_context *ctx, SWspan *span)
+{
+ if (span->arrayMask & SPAN_XY)
+ return depth_test_pixels(ctx, span);
+ else
+ return depth_test_span(ctx, span);
+}
+
+
+/**
+ * GL_EXT_depth_bounds_test extension.
+ * Discard fragments depending on whether the corresponding Z-buffer
+ * values are outside the depth bounds test range.
+ * Note: we test the Z buffer values, not the fragment Z values!
+ * \return GL_TRUE if any fragments pass, GL_FALSE if no fragments pass
+ */
+GLboolean
+_swrast_depth_bounds_test( struct gl_context *ctx, SWspan *span )
+{
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+ struct gl_renderbuffer *rb = fb->_DepthBuffer;
+ GLuint zMin = (GLuint) (ctx->Depth.BoundsMin * fb->_DepthMaxF + 0.5F);
+ GLuint zMax = (GLuint) (ctx->Depth.BoundsMax * fb->_DepthMaxF + 0.5F);
+ GLubyte *mask = span->array->mask;
+ const GLuint count = span->end;
+ GLuint i;
+ GLboolean anyPass = GL_FALSE;
+
+ if (rb->DataType == GL_UNSIGNED_SHORT) {
+ /* get 16-bit values */
+ GLushort zbuffer16[MAX_WIDTH], *zbuffer;
+ if (span->arrayMask & SPAN_XY) {
+ _swrast_get_values(ctx, rb, count, span->array->x, span->array->y,
+ zbuffer16, sizeof(GLushort));
+ zbuffer = zbuffer16;
+ }
+ else {
+ zbuffer = (GLushort*) rb->GetPointer(ctx, rb, span->x, span->y);
+ if (!zbuffer) {
+ rb->GetRow(ctx, rb, count, span->x, span->y, zbuffer16);
+ zbuffer = zbuffer16;
+ }
+ }
+ assert(zbuffer);
+
+ /* Now do the tests */
+ for (i = 0; i < count; i++) {
+ if (mask[i]) {
+ if (zbuffer[i] < zMin || zbuffer[i] > zMax)
+ mask[i] = GL_FALSE;
+ else
+ anyPass = GL_TRUE;
+ }
+ }
+ }
+ else {
+ /* get 32-bit values */
+ GLuint zbuffer32[MAX_WIDTH], *zbuffer;
+ ASSERT(rb->DataType == GL_UNSIGNED_INT);
+ if (span->arrayMask & SPAN_XY) {
+ _swrast_get_values(ctx, rb, count, span->array->x, span->array->y,
+ zbuffer32, sizeof(GLuint));
+ zbuffer = zbuffer32;
+ }
+ else {
+ zbuffer = (GLuint*) rb->GetPointer(ctx, rb, span->x, span->y);
+ if (!zbuffer) {
+ rb->GetRow(ctx, rb, count, span->x, span->y, zbuffer32);
+ zbuffer = zbuffer32;
+ }
+ }
+ assert(zbuffer);
+
+ /* Now do the tests */
+ for (i = 0; i < count; i++) {
+ if (mask[i]) {
+ if (zbuffer[i] < zMin || zbuffer[i] > zMax)
+ mask[i] = GL_FALSE;
+ else
+ anyPass = GL_TRUE;
+ }
+ }
+ }
+
+ return anyPass;
+}
+
+
+
+/**********************************************************************/
+/***** Read Depth Buffer *****/
+/**********************************************************************/
+
+
+/**
+ * Read a span of depth values from the given depth renderbuffer, returning
+ * the values as GLfloats.
+ * This function does clipping to prevent reading outside the depth buffer's
+ * bounds. Though the clipping is redundant when we're called from
+ * _swrast_ReadPixels.
+ */
+void
+_swrast_read_depth_span_float( struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLint n, GLint x, GLint y, GLfloat depth[] )
+{
+ const GLfloat scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
+
+ if (!rb) {
+ /* really only doing this to prevent FP exceptions later */
+ memset(depth, 0, n * sizeof(GLfloat));
+ return;
+ }
+
+ ASSERT(rb->_BaseFormat == GL_DEPTH_COMPONENT);
+
+ if (y < 0 || y >= (GLint) rb->Height ||
+ x + n <= 0 || x >= (GLint) rb->Width) {
+ /* span is completely outside framebuffer */
+ memset(depth, 0, n * sizeof(GLfloat));
+ return;
+ }
+
+ if (x < 0) {
+ GLint dx = -x;
+ GLint i;
+ for (i = 0; i < dx; i++)
+ depth[i] = 0.0;
+ x = 0;
+ n -= dx;
+ depth += dx;
+ }
+ if (x + n > (GLint) rb->Width) {
+ GLint dx = x + n - (GLint) rb->Width;
+ GLint i;
+ for (i = 0; i < dx; i++)
+ depth[n - i - 1] = 0.0;
+ n -= dx;
+ }
+ if (n <= 0) {
+ return;
+ }
+
+ if (rb->DataType == GL_UNSIGNED_INT) {
+ GLuint temp[MAX_WIDTH];
+ GLint i;
+ rb->GetRow(ctx, rb, n, x, y, temp);
+ for (i = 0; i < n; i++) {
+ depth[i] = temp[i] * scale;
+ }
+ }
+ else if (rb->DataType == GL_UNSIGNED_SHORT) {
+ GLushort temp[MAX_WIDTH];
+ GLint i;
+ rb->GetRow(ctx, rb, n, x, y, temp);
+ for (i = 0; i < n; i++) {
+ depth[i] = temp[i] * scale;
+ }
+ }
+ else {
+ _mesa_problem(ctx, "Invalid depth renderbuffer data type");
+ }
+}
+
+/**
+ * Clear the given z/depth renderbuffer.
+ */
+void
+_swrast_clear_depth_buffer( struct gl_context *ctx, struct gl_renderbuffer *rb )
+{
+ GLuint clearValue;
+ GLint x, y, width, height;
+
+ if (!rb || !ctx->Depth.Mask) {
+ /* no depth buffer, or writing to it is disabled */
+ return;
+ }
+
+ /* compute integer clearing value */
+ if (ctx->Depth.Clear == 1.0) {
+ clearValue = ctx->DrawBuffer->_DepthMax;
+ }
+ else {
+ clearValue = (GLuint) (ctx->Depth.Clear * ctx->DrawBuffer->_DepthMaxF);
+ }
+
+ assert(rb->_BaseFormat == GL_DEPTH_COMPONENT);
+
+ /* compute region to clear */
+ x = ctx->DrawBuffer->_Xmin;
+ y = ctx->DrawBuffer->_Ymin;
+ width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
+ height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
+
+ if (rb->GetPointer(ctx, rb, 0, 0)) {
+ /* Direct buffer access is possible. Either this is just malloc'd
+ * memory, or perhaps the driver mmap'd the zbuffer memory.
+ */
+ if (rb->DataType == GL_UNSIGNED_SHORT) {
+ if ((clearValue & 0xff) == ((clearValue >> 8) & 0xff) &&
+ ((GLushort *) rb->GetPointer(ctx, rb, 0, 0) + width ==
+ (GLushort *) rb->GetPointer(ctx, rb, 0, 1))) {
+ /* optimized case */
+ GLushort *dst = (GLushort *) rb->GetPointer(ctx, rb, x, y);
+ GLuint len = width * height * sizeof(GLushort);
+ memset(dst, (clearValue & 0xff), len);
+ }
+ else {
+ /* general case */
+ GLint i, j;
+ for (i = 0; i < height; i++) {
+ GLushort *dst = (GLushort *) rb->GetPointer(ctx, rb, x, y + i);
+ for (j = 0; j < width; j++) {
+ dst[j] = clearValue;
+ }
+ }
+ }
+ }
+ else {
+ GLint i, j;
+ ASSERT(rb->DataType == GL_UNSIGNED_INT);
+ for (i = 0; i < height; i++) {
+ GLuint *dst = (GLuint *) rb->GetPointer(ctx, rb, x, y + i);
+ for (j = 0; j < width; j++) {
+ dst[j] = clearValue;
+ }
+ }
+ }
+ }
+ else {
+ /* Direct access not possible. Use PutRow to write new values. */
+ if (rb->DataType == GL_UNSIGNED_SHORT) {
+ GLushort clearVal16 = (GLushort) (clearValue & 0xffff);
+ GLint i;
+ for (i = 0; i < height; i++) {
+ rb->PutMonoRow(ctx, rb, width, x, y + i, &clearVal16, NULL);
+ }
+ }
+ else if (rb->DataType == GL_UNSIGNED_INT) {
+ GLint i;
+ ASSERT(sizeof(clearValue) == sizeof(GLuint));
+ for (i = 0; i < height; i++) {
+ rb->PutMonoRow(ctx, rb, width, x, y + i, &clearValue, NULL);
+ }
+ }
+ else {
+ _mesa_problem(ctx, "bad depth renderbuffer DataType");
+ }
+ }
+}
diff --git a/mesalib/src/mesa/swrast/s_depth.h b/mesalib/src/mesa/swrast/s_depth.h
index a35ed66bc..2caea82e0 100644
--- a/mesalib/src/mesa/swrast/s_depth.h
+++ b/mesalib/src/mesa/swrast/s_depth.h
@@ -1,61 +1,55 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.1
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef S_DEPTH_H
-#define S_DEPTH_H
-
-
-#include "main/glheader.h"
-#include "s_span.h"
-
-struct gl_context;
-struct gl_renderbuffer;
-
-
-extern GLuint
-_swrast_depth_test_span( struct gl_context *ctx, SWspan *span);
-
-extern void
-_swrast_depth_clamp_span( struct gl_context *ctx, SWspan *span );
-
-extern GLboolean
-_swrast_depth_bounds_test( struct gl_context *ctx, SWspan *span );
-
-
-extern void
-_swrast_read_depth_span_float( struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLint n, GLint x, GLint y, GLfloat depth[] );
-
-
-extern void
-_swrast_read_depth_span_uint( struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLint n, GLint x, GLint y, GLuint depth[] );
-
-
-extern void
-_swrast_clear_depth_buffer( struct gl_context *ctx, struct gl_renderbuffer *rb );
-
-
-#endif
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.1
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef S_DEPTH_H
+#define S_DEPTH_H
+
+
+#include "main/glheader.h"
+#include "s_span.h"
+
+struct gl_context;
+struct gl_renderbuffer;
+
+
+extern GLuint
+_swrast_depth_test_span( struct gl_context *ctx, SWspan *span);
+
+extern void
+_swrast_depth_clamp_span( struct gl_context *ctx, SWspan *span );
+
+extern GLboolean
+_swrast_depth_bounds_test( struct gl_context *ctx, SWspan *span );
+
+
+extern void
+_swrast_read_depth_span_float( struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLint n, GLint x, GLint y, GLfloat depth[] );
+
+extern void
+_swrast_clear_depth_buffer( struct gl_context *ctx, struct gl_renderbuffer *rb );
+
+
+#endif
diff --git a/mesalib/src/mesa/swrast/s_readpix.c b/mesalib/src/mesa/swrast/s_readpix.c
index 0d2e63f72..c36746caf 100644
--- a/mesalib/src/mesa/swrast/s_readpix.c
+++ b/mesalib/src/mesa/swrast/s_readpix.c
@@ -27,6 +27,7 @@
#include "main/colormac.h"
#include "main/feedback.h"
#include "main/formats.h"
+#include "main/format_unpack.h"
#include "main/image.h"
#include "main/imports.h"
#include "main/macros.h"
@@ -39,6 +40,57 @@
#include "s_span.h"
#include "s_stencil.h"
+/**
+ * Tries to implement glReadPixels() of GL_DEPTH_COMPONENT using memcpy of the
+ * mapping.
+ */
+static GLboolean
+fast_read_depth_pixels( struct gl_context *ctx,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height,
+ GLenum type, GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing )
+{
+ struct gl_framebuffer *fb = ctx->ReadBuffer;
+ struct gl_renderbuffer *rb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
+ GLubyte *map, *dst;
+ int stride, dstStride, j;
+
+ if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0)
+ return GL_FALSE;
+
+ if (packing->SwapBytes)
+ return GL_FALSE;
+
+ if (_mesa_get_format_datatype(rb->Format) != GL_UNSIGNED_INT)
+ return GL_FALSE;
+
+ if (!((type == GL_UNSIGNED_SHORT && rb->Format == MESA_FORMAT_Z16) ||
+ type == GL_UNSIGNED_INT))
+ return GL_FALSE;
+
+ ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT,
+ &map, &stride);
+
+ dstStride = _mesa_image_row_stride(packing, width, GL_DEPTH_COMPONENT, type);
+ dst = (GLubyte *) _mesa_image_address2d(packing, pixels, width, height,
+ GL_DEPTH_COMPONENT, type, 0, 0);
+
+ for (j = 0; j < height; j++) {
+ if (type == GL_UNSIGNED_INT) {
+ _mesa_unpack_uint_z_row(rb->Format, width, map, (GLuint *)dst);
+ } else {
+ ASSERT(type == GL_UNSIGNED_SHORT && rb->Format == MESA_FORMAT_Z16);
+ memcpy(dst, map, width * 2);
+ }
+
+ map += stride;
+ dst += dstStride;
+ }
+ ctx->Driver.UnmapRenderbuffer(ctx, rb);
+
+ return GL_TRUE;
+}
/**
* Read pixels for format=GL_DEPTH_COMPONENT.
@@ -51,9 +103,10 @@ read_depth_pixels( struct gl_context *ctx,
const struct gl_pixelstore_attrib *packing )
{
struct gl_framebuffer *fb = ctx->ReadBuffer;
- struct gl_renderbuffer *rb = fb->_DepthBuffer;
- const GLboolean biasOrScale
- = ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0;
+ struct gl_renderbuffer *rb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
+ GLint j;
+ GLubyte *dst, *map;
+ int dstStride, stride;
if (!rb)
return;
@@ -66,73 +119,27 @@ read_depth_pixels( struct gl_context *ctx,
/* width should never be > MAX_WIDTH since we did clipping earlier */
ASSERT(width <= MAX_WIDTH);
- if (type == GL_UNSIGNED_SHORT && fb->Visual.depthBits == 16
- && !biasOrScale && !packing->SwapBytes) {
- /* Special case: directly read 16-bit unsigned depth values. */
- GLint j;
- ASSERT(rb->Format == MESA_FORMAT_Z16);
- ASSERT(rb->DataType == GL_UNSIGNED_SHORT);
- for (j = 0; j < height; j++, y++) {
- void *dest =_mesa_image_address2d(packing, pixels, width, height,
- GL_DEPTH_COMPONENT, type, j, 0);
- rb->GetRow(ctx, rb, width, x, y, dest);
- }
- }
- else if (type == GL_UNSIGNED_INT && fb->Visual.depthBits == 24
- && !biasOrScale && !packing->SwapBytes) {
- /* Special case: directly read 24-bit unsigned depth values. */
- GLint j;
- ASSERT(rb->Format == MESA_FORMAT_X8_Z24 ||
- rb->Format == MESA_FORMAT_S8_Z24 ||
- rb->Format == MESA_FORMAT_Z24_X8 ||
- rb->Format == MESA_FORMAT_Z24_S8);
- ASSERT(rb->DataType == GL_UNSIGNED_INT ||
- rb->DataType == GL_UNSIGNED_INT_24_8);
- for (j = 0; j < height; j++, y++) {
- GLuint *dest = (GLuint *)
- _mesa_image_address2d(packing, pixels, width, height,
- GL_DEPTH_COMPONENT, type, j, 0);
- GLint k;
- rb->GetRow(ctx, rb, width, x, y, dest);
- /* convert range from 24-bit to 32-bit */
- if (rb->Format == MESA_FORMAT_X8_Z24 ||
- rb->Format == MESA_FORMAT_S8_Z24) {
- for (k = 0; k < width; k++) {
- /* Note: put MSByte of 24-bit value into LSByte */
- dest[k] = (dest[k] << 8) | ((dest[k] >> 16) & 0xff);
- }
- }
- else {
- for (k = 0; k < width; k++) {
- /* Note: fill in LSByte by replication */
- dest[k] = dest[k] | ((dest[k] >> 8) & 0xff);
- }
- }
- }
- }
- else if (type == GL_UNSIGNED_INT && fb->Visual.depthBits == 32
- && !biasOrScale && !packing->SwapBytes) {
- /* Special case: directly read 32-bit unsigned depth values. */
- GLint j;
- ASSERT(rb->Format == MESA_FORMAT_Z32);
- ASSERT(rb->DataType == GL_UNSIGNED_INT);
- for (j = 0; j < height; j++, y++) {
- void *dest = _mesa_image_address2d(packing, pixels, width, height,
- GL_DEPTH_COMPONENT, type, j, 0);
- rb->GetRow(ctx, rb, width, x, y, dest);
- }
- }
- else {
- /* General case (slower) */
- GLint j;
- for (j = 0; j < height; j++, y++) {
- GLfloat depthValues[MAX_WIDTH];
- GLvoid *dest = _mesa_image_address2d(packing, pixels, width, height,
- GL_DEPTH_COMPONENT, type, j, 0);
- _swrast_read_depth_span_float(ctx, rb, width, x, y, depthValues);
- _mesa_pack_depth_span(ctx, width, dest, type, depthValues, packing);
- }
+ if (fast_read_depth_pixels(ctx, x, y, width, height, type, pixels, packing))
+ return;
+
+ dstStride = _mesa_image_row_stride(packing, width, GL_DEPTH_COMPONENT, type);
+ dst = (GLubyte *) _mesa_image_address2d(packing, pixels, width, height,
+ GL_DEPTH_COMPONENT, type, 0, 0);
+
+ ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT,
+ &map, &stride);
+
+ /* General case (slower) */
+ for (j = 0; j < height; j++, y++) {
+ GLfloat depthValues[MAX_WIDTH];
+ _mesa_unpack_float_z_row(rb->Format, width, map, depthValues);
+ _mesa_pack_depth_span(ctx, width, dst, type, depthValues, packing);
+
+ dst += dstStride;
+ map += stride;
}
+
+ ctx->Driver.UnmapRenderbuffer(ctx, rb);
}
@@ -147,8 +154,10 @@ read_stencil_pixels( struct gl_context *ctx,
const struct gl_pixelstore_attrib *packing )
{
struct gl_framebuffer *fb = ctx->ReadBuffer;
- struct gl_renderbuffer *rb = fb->_StencilBuffer;
+ struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer;
GLint j;
+ GLubyte *map;
+ GLint stride;
if (!rb)
return;
@@ -156,149 +165,102 @@ read_stencil_pixels( struct gl_context *ctx,
/* width should never be > MAX_WIDTH since we did clipping earlier */
ASSERT(width <= MAX_WIDTH);
+ ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT,
+ &map, &stride);
+
/* process image row by row */
- for (j=0;j<height;j++,y++) {
+ for (j = 0; j < height; j++) {
GLvoid *dest;
GLstencil stencil[MAX_WIDTH];
- _swrast_read_stencil_span(ctx, rb, width, x, y, stencil);
-
+ _mesa_unpack_ubyte_stencil_row(rb->Format, width, map, stencil);
dest = _mesa_image_address2d(packing, pixels, width, height,
GL_STENCIL_INDEX, type, j, 0);
_mesa_pack_stencil_span(ctx, width, type, dest, stencil, packing);
- }
-}
+ map += stride;
+ }
+ ctx->Driver.UnmapRenderbuffer(ctx, rb);
+}
-/**
- * Optimized glReadPixels for particular pixel formats when pixel
- * scaling, biasing, mapping, etc. are disabled.
- * \return GL_TRUE if success, GL_FALSE if unable to do the readpixels
- */
static GLboolean
-fast_read_rgba_pixels( struct gl_context *ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- GLbitfield transferOps)
+fast_read_rgba_pixels_memcpy( struct gl_context *ctx,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ GLbitfield transferOps )
{
struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
+ GLubyte *dst, *map;
+ int dstStride, stride, j, texelBytes;
- if (!rb)
+ if (!_mesa_format_matches_format_and_type(rb->Format, format, type))
return GL_FALSE;
- ASSERT(rb->_BaseFormat == GL_RGBA ||
- rb->_BaseFormat == GL_RGB ||
- rb->_BaseFormat == GL_RG ||
- rb->_BaseFormat == GL_RED ||
- rb->_BaseFormat == GL_LUMINANCE ||
- rb->_BaseFormat == GL_INTENSITY ||
- rb->_BaseFormat == GL_LUMINANCE_ALPHA ||
- rb->_BaseFormat == GL_ALPHA);
-
- /* clipping should have already been done */
- ASSERT(x + width <= (GLint) rb->Width);
- ASSERT(y + height <= (GLint) rb->Height);
-
/* check for things we can't handle here */
- if (transferOps ||
- packing->SwapBytes ||
+ if (packing->SwapBytes ||
packing->LsbFirst) {
return GL_FALSE;
}
- if (format == GL_RGBA && rb->DataType == type) {
- const GLint dstStride = _mesa_image_row_stride(packing, width,
- format, type);
- GLubyte *dest
- = (GLubyte *) _mesa_image_address2d(packing, pixels, width, height,
- format, type, 0, 0);
- GLint row;
- ASSERT(rb->GetRow);
- for (row = 0; row < height; row++) {
- rb->GetRow(ctx, rb, width, x, y + row, dest);
- dest += dstStride;
- }
- return GL_TRUE;
- }
+ dstStride = _mesa_image_row_stride(packing, width, format, type);
+ dst = (GLubyte *) _mesa_image_address2d(packing, pixels, width, height,
+ format, type, 0, 0);
- if (format == GL_RGB &&
- rb->DataType == GL_UNSIGNED_BYTE &&
- type == GL_UNSIGNED_BYTE) {
- const GLint dstStride = _mesa_image_row_stride(packing, width,
- format, type);
- GLubyte *dest
- = (GLubyte *) _mesa_image_address2d(packing, pixels, width, height,
- format, type, 0, 0);
- GLint row;
- ASSERT(rb->GetRow);
- for (row = 0; row < height; row++) {
- GLubyte tempRow[MAX_WIDTH][4];
- GLint col;
- rb->GetRow(ctx, rb, width, x, y + row, tempRow);
- /* convert RGBA to RGB */
- for (col = 0; col < width; col++) {
- dest[col * 3 + 0] = tempRow[col][0];
- dest[col * 3 + 1] = tempRow[col][1];
- dest[col * 3 + 2] = tempRow[col][2];
- }
- dest += dstStride;
- }
- return GL_TRUE;
+ ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT,
+ &map, &stride);
+
+ texelBytes = _mesa_get_format_bytes(rb->Format);
+ for (j = 0; j < height; j++) {
+ memcpy(dst, map, width * texelBytes);
+ dst += dstStride;
+ map += stride;
}
- /* not handled */
- return GL_FALSE;
-}
+ ctx->Driver.UnmapRenderbuffer(ctx, rb);
+ return GL_TRUE;
+}
-/**
- * When we're using a low-precision color buffer (like 16-bit 5/6/5)
- * we have to adjust our color values a bit to pass conformance.
- * The problem is when a 5 or 6-bit color value is converted to an 8-bit
- * value and then a floating point value, the floating point values don't
- * increment uniformly as the 5 or 6-bit value is incremented.
- *
- * This function adjusts floating point values to compensate.
- */
-static void
-adjust_colors(const struct gl_framebuffer *fb, GLuint n, GLfloat rgba[][4])
+static GLboolean
+slow_read_rgba_pixels( struct gl_context *ctx,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ GLbitfield transferOps )
{
- const GLuint rShift = 8 - fb->Visual.redBits;
- const GLuint gShift = 8 - fb->Visual.greenBits;
- const GLuint bShift = 8 - fb->Visual.blueBits;
- GLfloat rScale = 1.0F / (GLfloat) ((1 << fb->Visual.redBits ) - 1);
- GLfloat gScale = 1.0F / (GLfloat) ((1 << fb->Visual.greenBits) - 1);
- GLfloat bScale = 1.0F / (GLfloat) ((1 << fb->Visual.blueBits ) - 1);
- GLuint i;
-
- if (fb->Visual.redBits == 0)
- rScale = 0;
- if (fb->Visual.greenBits == 0)
- gScale = 0;
- if (fb->Visual.blueBits == 0)
- bScale = 0;
-
- for (i = 0; i < n; i++) {
- GLint r, g, b;
- /* convert float back to ubyte */
- CLAMPED_FLOAT_TO_UBYTE(r, rgba[i][RCOMP]);
- CLAMPED_FLOAT_TO_UBYTE(g, rgba[i][GCOMP]);
- CLAMPED_FLOAT_TO_UBYTE(b, rgba[i][BCOMP]);
- /* using only the N most significant bits of the ubyte value, convert to
- * float in [0,1].
- */
- rgba[i][RCOMP] = (GLfloat) (r >> rShift) * rScale;
- rgba[i][GCOMP] = (GLfloat) (g >> gShift) * gScale;
- rgba[i][BCOMP] = (GLfloat) (b >> bShift) * bScale;
+ struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
+ GLfloat rgba[MAX_WIDTH][4];
+ GLubyte *dst, *map;
+ int dstStride, stride, j;
+
+ dstStride = _mesa_image_row_stride(packing, width, format, type);
+ dst = (GLubyte *) _mesa_image_address2d(packing, pixels, width, height,
+ format, type, 0, 0);
+
+ ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT,
+ &map, &stride);
+
+ for (j = 0; j < height; j++) {
+ _mesa_unpack_rgba_row(_mesa_get_srgb_format_linear(rb->Format),
+ width, map, rgba);
+ _mesa_pack_rgba_span_float(ctx, width, rgba, format, type, dst,
+ packing, transferOps);
+
+ dst += dstStride;
+ map += stride;
}
-}
+ ctx->Driver.UnmapRenderbuffer(ctx, rb);
+ return GL_TRUE;
+}
/*
* Read R, G, B, A, RGB, L, or LA pixels.
@@ -310,7 +272,6 @@ read_rgba_pixels( struct gl_context *ctx,
GLenum format, GLenum type, GLvoid *pixels,
const struct gl_pixelstore_attrib *packing )
{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
GLbitfield transferOps = ctx->_ImageTransferState;
struct gl_framebuffer *fb = ctx->ReadBuffer;
struct gl_renderbuffer *rb = fb->_ColorReadBuffer;
@@ -323,43 +284,142 @@ read_rgba_pixels( struct gl_context *ctx,
transferOps |= IMAGE_CLAMP_BIT;
}
- /* Try the optimized path first. */
- if (fast_read_rgba_pixels(ctx, x, y, width, height,
- format, type, pixels, packing, transferOps)) {
- return; /* done! */
+ if (!transferOps) {
+ /* Try the optimized paths first. */
+ if (fast_read_rgba_pixels_memcpy(ctx, x, y, width, height,
+ format, type, pixels, packing,
+ transferOps)) {
+ return;
+ }
}
- /* width should never be > MAX_WIDTH since we did clipping earlier */
- ASSERT(width <= MAX_WIDTH);
+ slow_read_rgba_pixels(ctx, x, y, width, height,
+ format, type, pixels, packing, transferOps);
+}
- {
- const GLint dstStride
- = _mesa_image_row_stride(packing, width, format, type);
- GLfloat (*rgba)[4] = swrast->SpanArrays->attribs[FRAG_ATTRIB_COL0];
- GLint row;
- GLubyte *dst
- = (GLubyte *) _mesa_image_address2d(packing, pixels, width, height,
- format, type, 0, 0);
-
- for (row = 0; row < height; row++, y++) {
-
- /* Get float rgba pixels */
- _swrast_read_rgba_span(ctx, rb, width, x, y, GL_FLOAT, rgba);
-
- /* apply fudge factor for shallow color buffers */
- if ((fb->Visual.redBits < 8 && fb->Visual.redBits != 0) ||
- (fb->Visual.greenBits < 8 && fb->Visual.greenBits != 0) ||
- (fb->Visual.blueBits < 8 && fb->Visual.blueBits != 0)) {
- adjust_colors(fb, width, rgba);
- }
+/**
+ * For a packed depth/stencil buffer being read as depth/stencil, just memcpy the
+ * data (possibly swapping 8/24 vs 24/8 as we go).
+ */
+static GLboolean
+fast_read_depth_stencil_pixels(struct gl_context *ctx,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height,
+ GLvoid *dst, int dstStride)
+{
+ struct gl_framebuffer *fb = ctx->ReadBuffer;
+ struct gl_renderbuffer *rb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
+ struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer;
+ GLubyte *map;
+ int stride, i;
+
+ if (rb != stencilRb)
+ return GL_FALSE;
+
+ if (rb->Format != MESA_FORMAT_Z24_S8 &&
+ rb->Format != MESA_FORMAT_S8_Z24)
+ return GL_FALSE;
+
+ ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT,
+ &map, &stride);
+
+ for (i = 0; i < height; i++) {
+ _mesa_unpack_uint_24_8_depth_stencil_row(rb->Format, width,
+ map, (GLuint *)dst);
+ map += stride;
+ dst += dstStride;
+ }
+
+ ctx->Driver.UnmapRenderbuffer(ctx, rb);
+
+ return GL_TRUE;
+}
+
+
+/**
+ * For non-float-depth and stencil buffers being read as 24/8 depth/stencil,
+ * copy the integer data directly instead of converting depth to float and
+ * re-packing.
+ */
+static GLboolean
+fast_read_depth_stencil_pixels_separate(struct gl_context *ctx,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height,
+ uint32_t *dst, int dstStride)
+{
+ struct gl_framebuffer *fb = ctx->ReadBuffer;
+ struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
+ struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer;
+ GLubyte *depthMap, *stencilMap;
+ int depthStride, stencilStride, i, j;
+
+ if (_mesa_get_format_datatype(depthRb->Format) != GL_UNSIGNED_INT)
+ return GL_FALSE;
+
+ ctx->Driver.MapRenderbuffer(ctx, depthRb, x, y, width, height,
+ GL_MAP_READ_BIT, &depthMap, &depthStride);
+ ctx->Driver.MapRenderbuffer(ctx, stencilRb, x, y, width, height,
+ GL_MAP_READ_BIT, &stencilMap, &stencilStride);
+
+ for (j = 0; j < height; j++) {
+ GLstencil stencilVals[MAX_WIDTH];
- /* pack the row of RGBA pixels into user's buffer */
- _mesa_pack_rgba_span_float(ctx, width, rgba, format, type, dst,
- packing, transferOps);
+ _mesa_unpack_uint_z_row(depthRb->Format, width, depthMap, dst);
+ _mesa_unpack_ubyte_stencil_row(stencilRb->Format, width,
+ stencilMap, stencilVals);
- dst += dstStride;
+ for (i = 0; i < width; i++) {
+ dst[i] = (dst[i] & 0xffffff00) | stencilVals[i];
}
+
+ depthMap += depthStride;
+ stencilMap += stencilStride;
+ dst += dstStride / 4;
}
+
+ ctx->Driver.UnmapRenderbuffer(ctx, depthRb);
+ ctx->Driver.UnmapRenderbuffer(ctx, stencilRb);
+
+ return GL_TRUE;
+}
+
+static void
+slow_read_depth_stencil_pixels_separate(struct gl_context *ctx,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height,
+ GLenum type,
+ const struct gl_pixelstore_attrib *packing,
+ GLubyte *dst, int dstStride)
+{
+ struct gl_framebuffer *fb = ctx->ReadBuffer;
+ struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
+ struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer;
+ GLubyte *depthMap, *stencilMap;
+ int depthStride, stencilStride, j;
+
+ ctx->Driver.MapRenderbuffer(ctx, depthRb, x, y, width, height,
+ GL_MAP_READ_BIT, &depthMap, &depthStride);
+ ctx->Driver.MapRenderbuffer(ctx, stencilRb, x, y, width, height,
+ GL_MAP_READ_BIT, &stencilMap, &stencilStride);
+
+ for (j = 0; j < height; j++) {
+ GLstencil stencilVals[MAX_WIDTH];
+ GLfloat depthVals[MAX_WIDTH];
+
+ _mesa_unpack_float_z_row(depthRb->Format, width, depthMap, depthVals);
+ _mesa_unpack_ubyte_stencil_row(stencilRb->Format, width,
+ stencilMap, stencilVals);
+
+ _mesa_pack_depth_stencil_span(ctx, width, type, (GLuint *)dst,
+ depthVals, stencilVals, packing);
+
+ depthMap += depthStride;
+ stencilMap += stencilStride;
+ dst += dstStride;
+ }
+
+ ctx->Driver.UnmapRenderbuffer(ctx, depthRb);
+ ctx->Driver.UnmapRenderbuffer(ctx, stencilRb);
}
@@ -379,81 +439,31 @@ read_depth_stencil_pixels(struct gl_context *ctx,
= ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0;
const GLboolean stencilTransfer = ctx->Pixel.IndexShift
|| ctx->Pixel.IndexOffset || ctx->Pixel.MapStencilFlag;
- struct gl_renderbuffer *depthRb, *stencilRb;
-
- depthRb = ctx->ReadBuffer->_DepthBuffer;
- stencilRb = ctx->ReadBuffer->_StencilBuffer;
-
- if (!depthRb || !stencilRb)
- return;
-
- depthRb = ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Renderbuffer;
- stencilRb = ctx->ReadBuffer->Attachment[BUFFER_STENCIL].Renderbuffer;
-
- if (depthRb->_BaseFormat == GL_DEPTH_STENCIL_EXT &&
- depthRb->Format == MESA_FORMAT_Z24_S8 &&
- type == GL_UNSIGNED_INT_24_8 &&
- depthRb == stencilRb &&
- depthRb->GetRow && /* May be null if depthRb is a wrapper around
- * separate depth and stencil buffers. */
- !scaleOrBias &&
- !stencilTransfer) {
- /* This is the ideal case.
- * Reading GL_DEPTH_STENCIL pixels from combined depth/stencil buffer.
- * Plus, no pixel transfer ops to worry about!
- */
- GLint i;
- GLint dstStride = _mesa_image_row_stride(packing, width,
- GL_DEPTH_STENCIL_EXT, type);
- GLubyte *dst = (GLubyte *) _mesa_image_address2d(packing, pixels,
- width, height,
- GL_DEPTH_STENCIL_EXT,
- type, 0, 0);
- for (i = 0; i < height; i++) {
- depthRb->GetRow(ctx, depthRb, width, x, y + i, dst);
- dst += dstStride;
- }
- }
- else {
- /* Reading GL_DEPTH_STENCIL pixels from separate depth/stencil buffers,
- * or we need pixel transfer.
- */
- GLint i;
- depthRb = ctx->ReadBuffer->_DepthBuffer;
- stencilRb = ctx->ReadBuffer->_StencilBuffer;
-
- for (i = 0; i < height; i++) {
- GLstencil stencilVals[MAX_WIDTH];
-
- GLuint *depthStencilDst = (GLuint *)
- _mesa_image_address2d(packing, pixels, width, height,
- GL_DEPTH_STENCIL_EXT, type, i, 0);
-
- _swrast_read_stencil_span(ctx, stencilRb, width,
- x, y + i, stencilVals);
-
- if (!scaleOrBias && !stencilTransfer
- && ctx->ReadBuffer->Visual.depthBits == 24) {
- /* ideal case */
- GLuint zVals[MAX_WIDTH]; /* 24-bit values! */
- GLint j;
- ASSERT(depthRb->DataType == GL_UNSIGNED_INT);
- /* note, we've already been clipped */
- depthRb->GetRow(ctx, depthRb, width, x, y + i, zVals);
- for (j = 0; j < width; j++) {
- depthStencilDst[j] = (zVals[j] << 8) | (stencilVals[j] & 0xff);
- }
- }
- else {
- /* general case */
- GLfloat depthVals[MAX_WIDTH];
- _swrast_read_depth_span_float(ctx, depthRb, width, x, y + i,
- depthVals);
- _mesa_pack_depth_stencil_span(ctx, width, type, depthStencilDst,
- depthVals, stencilVals, packing);
- }
- }
+ GLubyte *dst;
+ int dstStride;
+
+ dst = (GLubyte *) _mesa_image_address2d(packing, pixels,
+ width, height,
+ GL_DEPTH_STENCIL_EXT,
+ type, 0, 0);
+ dstStride = _mesa_image_row_stride(packing, width,
+ GL_DEPTH_STENCIL_EXT, type);
+
+ /* Fast 24/8 reads. */
+ if (type == GL_UNSIGNED_INT_24_8 &&
+ !scaleOrBias && !stencilTransfer && !packing->SwapBytes) {
+ if (fast_read_depth_stencil_pixels(ctx, x, y, width, height,
+ dst, dstStride))
+ return;
+
+ if (fast_read_depth_stencil_pixels_separate(ctx, x, y, width, height,
+ (uint32_t *)dst, dstStride))
+ return;
}
+
+ slow_read_depth_stencil_pixels_separate(ctx, x, y, width, height,
+ type, packing,
+ dst, dstStride);
}
@@ -469,21 +479,11 @@ _swrast_ReadPixels( struct gl_context *ctx,
const struct gl_pixelstore_attrib *packing,
GLvoid *pixels )
{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
struct gl_pixelstore_attrib clippedPacking = *packing;
if (ctx->NewState)
_mesa_update_state(ctx);
- /* Need to do swrast_render_start() before clipping or anything else
- * since this is where a driver may grab the hw lock and get an updated
- * window size.
- */
- swrast_render_start(ctx);
-
- if (swrast->NewState)
- _swrast_validate_derived( ctx );
-
/* Do all needed clipping here, so that we can forget about it later */
if (_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) {
@@ -512,6 +512,4 @@ _swrast_ReadPixels( struct gl_context *ctx,
_mesa_unmap_pbo_dest(ctx, &clippedPacking);
}
}
-
- swrast_render_finish(ctx);
}
diff --git a/mesalib/src/mesa/swrast/s_texfilter.c b/mesalib/src/mesa/swrast/s_texfilter.c
index 9de5c0276..566262557 100644
--- a/mesalib/src/mesa/swrast/s_texfilter.c
+++ b/mesalib/src/mesa/swrast/s_texfilter.c
@@ -3647,25 +3647,21 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx,
const struct gl_texture_image *img = t->Image[0][t->BaseLevel];
const struct swrast_texture_image *swImg =
swrast_texture_image_const(img);
+ texture_sample_func func;
ASSERT(t->Sampler.MinFilter == GL_NEAREST);
+ func = &sample_nearest_2d;
if (t->Sampler.WrapS == GL_REPEAT &&
t->Sampler.WrapT == GL_REPEAT &&
swImg->_IsPowerOfTwo &&
- img->Border == 0 &&
- img->TexFormat == MESA_FORMAT_RGB888) {
- return &opt_sample_rgb_2d;
- }
- else if (t->Sampler.WrapS == GL_REPEAT &&
- t->Sampler.WrapT == GL_REPEAT &&
- swImg->_IsPowerOfTwo &&
- img->Border == 0 &&
- img->TexFormat == MESA_FORMAT_RGBA8888) {
- return &opt_sample_rgba_2d;
- }
- else {
- return &sample_nearest_2d;
+ img->Border == 0) {
+ if (img->TexFormat == MESA_FORMAT_RGB888)
+ func = &opt_sample_rgb_2d;
+ else if (img->TexFormat == MESA_FORMAT_RGBA8888)
+ func = &opt_sample_rgba_2d;
}
+
+ return func;
}
case GL_TEXTURE_3D:
if (needLambda) {
diff --git a/mesalib/src/mesa/swrast/s_texrender.c b/mesalib/src/mesa/swrast/s_texrender.c
index e2b921512..83e7a6a03 100644
--- a/mesalib/src/mesa/swrast/s_texrender.c
+++ b/mesalib/src/mesa/swrast/s_texrender.c
@@ -563,6 +563,7 @@ update_wrapper(struct gl_context *ctx, struct gl_renderbuffer_attachment *att)
trb->Base.Width = trb->TexImage->Base.Width;
trb->Base.Height = trb->TexImage->Base.Height;
+ trb->Base.RowStride = trb->TexImage->RowStride;
trb->Base.InternalFormat = trb->TexImage->Base.InternalFormat;
trb->Base.Format = trb->TexImage->Base.TexFormat;
diff --git a/mesalib/src/mesa/swrast/s_texture.c b/mesalib/src/mesa/swrast/s_texture.c
index fb1edb318..ba67c6fa4 100644
--- a/mesalib/src/mesa/swrast/s_texture.c
+++ b/mesalib/src/mesa/swrast/s_texture.c
@@ -359,3 +359,35 @@ _swrast_unmap_renderbuffers(struct gl_context *ctx)
if (ctx->ReadBuffer != ctx->DrawBuffer)
map_unmap_renderbuffers(ctx, ctx->ReadBuffer, GL_FALSE);
}
+
+
+
+/**
+ * Called via ctx->Driver.AllocTextureStorage()
+ * Just have to allocate memory for the texture images.
+ */
+GLboolean
+_swrast_AllocTextureStorage(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLsizei levels, GLsizei width,
+ GLsizei height, GLsizei depth)
+{
+ const GLint numFaces = (texObj->Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
+ GLint face, level;
+
+ for (face = 0; face < numFaces; face++) {
+ for (level = 0; level < levels; level++) {
+ struct gl_texture_image *texImage = texObj->Image[face][level];
+ if (!_swrast_alloc_texture_image_buffer(ctx, texImage,
+ texImage->TexFormat,
+ texImage->Width,
+ texImage->Height,
+ texImage->Depth)) {
+ return GL_FALSE;
+ }
+ }
+ }
+
+ return GL_TRUE;
+}
+
diff --git a/mesalib/src/mesa/swrast/swrast.h b/mesalib/src/mesa/swrast/swrast.h
index 06cc65158..08d565ba0 100644
--- a/mesalib/src/mesa/swrast/swrast.h
+++ b/mesalib/src/mesa/swrast/swrast.h
@@ -249,6 +249,13 @@ _swrast_finish_render_texture(struct gl_context *ctx,
+extern GLboolean
+_swrast_AllocTextureStorage(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLsizei levels, GLsizei width,
+ GLsizei height, GLsizei depth);
+
+
/**
* The driver interface for the software rasterizer.
* XXX this may go away.
diff --git a/mesalib/src/mesa/vbo/vbo_split_copy.c b/mesalib/src/mesa/vbo/vbo_split_copy.c
index 40906e389..4dcf71ef5 100644
--- a/mesalib/src/mesa/vbo/vbo_split_copy.c
+++ b/mesalib/src/mesa/vbo/vbo_split_copy.c
@@ -518,6 +518,7 @@ replay_init( struct copy_context *copy )
dst->Ptr = copy->dstbuf + offset;
dst->Enabled = GL_TRUE;
dst->Normalized = src->Normalized;
+ dst->Integer = src->Integer;
dst->BufferObj = ctx->Shared->NullBufferObj;
dst->_ElementSize = src->_ElementSize;
dst->_MaxElement = copy->dstbuf_size; /* may be less! */