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-rw-r--r--mesalib/docs/GL3.txt276
-rw-r--r--mesalib/docs/relnotes/10.0.html7
-rw-r--r--mesalib/include/GL/osmesa.h19
-rw-r--r--mesalib/src/gallium/Automake.inc2
-rw-r--r--mesalib/src/mesa/main/performance_monitor.c3
-rw-r--r--mesalib/src/mesa/state_tracker/st_format.c6
6 files changed, 168 insertions, 145 deletions
diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt
index a8cffab44..5f6fa7e80 100644
--- a/mesalib/docs/GL3.txt
+++ b/mesalib/docs/GL3.txt
@@ -18,164 +18,164 @@ are exposed in the 3.0 context as extensions.
Feature Status
----------------------------------------------------- ------------------------
-GL 3.0:
-
-GLSL 1.30 DONE (i965, r600, radeonsi)
-glBindFragDataLocation, glGetFragDataLocation DONE
-Conditional rendering (GL_NV_conditional_render) DONE (i965, r300, r600, radeonsi, swrast)
-Map buffer subranges (GL_ARB_map_buffer_range) DONE (i965, r300, r600, radeonsi, swrast)
-Clamping controls (GL_ARB_color_buffer_float) DONE (i965, r300, r600, radeonsi)
-Float textures, renderbuffers (GL_ARB_texture_float) DONE (i965, r300, r600, radeonsi)
-GL_EXT_packed_float DONE (i965, r600, radeonsi)
-GL_EXT_texture_shared_exponent DONE (i965, r600, radeonsi, swrast)
-Float depth buffers (GL_ARB_depth_buffer_float) DONE (i965, r600, radeonsi)
-Framebuffer objects (GL_ARB_framebuffer_object) DONE (i965, r300, r600, radeonsi, swrast)
-Half-float DONE (i965, r300, r600, radeonsi, swrast)
-Non-normalized Integer texture/framebuffer formats DONE (i965, r600, radeonsi)
-1D/2D Texture arrays DONE (i965, r600, radeonsi)
-Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (i965, r600, radeonsi, swrast)
-GL_EXT_texture_compression_rgtc DONE (i965, r300, r600, radeonsi, swrast)
-Red and red/green texture formats DONE (i965, r300, r600, radeonsi, swrast)
-Transform feedback (GL_EXT_transform_feedback) DONE (i965, r600, radeonsi)
-Vertex array objects (GL_APPLE_vertex_array_object) DONE (all drivers)
-sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE (i965, r600, radeonsi)
-glClearBuffer commands DONE
-glGetStringi command DONE
-glTexParameterI, glGetTexParameterI commands DONE
-glVertexAttribI commands DONE
-Depth format cube textures DONE (i965, r600, radeonsi)
-GLX_ARB_create_context (GLX 1.4 is required) DONE
-
-
-GL 3.1:
-
-GLSL 1.40 DONE (i965, r600, radeonsi)
-Forward compatible context support/deprecations DONE (i965, r600, radeonsi)
-Instanced drawing (GL_ARB_draw_instanced) DONE (i965, r600, radeonsi, swrast)
-Buffer copying (GL_ARB_copy_buffer) DONE (i965, r300, r600, radeonsi, swrast)
-Primitive restart (GL_NV_primitive_restart) DONE (i965, r300, r600, radeonsi)
-16 vertex texture image units DONE (i965, r600, radeonsi)
-Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts (i965, r600, radeonsi)
-Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, radeonsi, swrast)
-Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE (i965, r600, radeonsi, swrast)
-Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600, radeonsi)
-
-
-GL 3.2:
-
-Core/compatibility profiles DONE
-GLSL 1.50 DONE (i965)
-Geometry shaders DONE (i965)
-BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (i965, r300, r600, radeonsi, swrast)
-Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (i965, r300, r600, radeonsi, swrast)
-Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (i965, r300, r600, radeonsi, swrast)
-Provoking vertex (GL_ARB_provoking_vertex) DONE (i965, r300, r600, radeonsi, swrast)
-Seamless cubemaps (GL_ARB_seamless_cube_map) DONE (i965, r600, radeonsi)
-Multisample textures (GL_ARB_texture_multisample) DONE (i965, r600, radeonsi)
-Frag depth clamp (GL_ARB_depth_clamp) DONE (i965, r600, swrast, radeonsi)
-Fence objects (GL_ARB_sync) DONE (i965, r300, r600, radeonsi, swrast)
-GLX_ARB_create_context_profile DONE
-
-
-GL 3.3:
-
-GLSL 3.30 DONE (i965)
-GL_ARB_blend_func_extended DONE (i965, r600, radeonsi, softpipe)
-GL_ARB_explicit_attrib_location DONE (i915, i965, r300, r600, radeonsi, swrast)
-GL_ARB_occlusion_query2 DONE (i965, r300, r600, radeonsi, swrast)
-GL_ARB_sampler_objects DONE (i965, r300, r600, radeonsi)
-GL_ARB_shader_bit_encoding DONE (i965, r600, radeonsi)
-GL_ARB_texture_rgb10_a2ui DONE (i965, r600, radeonsi)
-GL_ARB_texture_swizzle DONE (i965, r300, r600, radeonsi, swrast)
-GL_ARB_timer_query DONE (i965, r600, radeonsi)
-GL_ARB_instanced_arrays DONE (i965, r300, r600, radeonsi)
-GL_ARB_vertex_type_2_10_10_10_rev DONE (i965, r600, radeonsi)
+GL 3.0 --- all DONE: i965, nv50, nvc0, r600, radeonsi
+
+ GLSL 1.30 DONE ()
+ glBindFragDataLocation, glGetFragDataLocation DONE
+ Conditional rendering (GL_NV_conditional_render) DONE (r300, swrast)
+ Map buffer subranges (GL_ARB_map_buffer_range) DONE (r300, swrast)
+ Clamping controls (GL_ARB_color_buffer_float) DONE (r300)
+ Float textures, renderbuffers (GL_ARB_texture_float) DONE (r300)
+ GL_EXT_packed_float DONE ()
+ GL_EXT_texture_shared_exponent DONE (swrast)
+ Float depth buffers (GL_ARB_depth_buffer_float) DONE ()
+ Framebuffer objects (GL_ARB_framebuffer_object) DONE (r300, swrast)
+ Half-float DONE (r300, swrast)
+ Non-normalized Integer texture/framebuffer formats DONE ()
+ 1D/2D Texture arrays DONE ()
+ Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (swrast)
+ GL_EXT_texture_compression_rgtc DONE (r300, swrast)
+ Red and red/green texture formats DONE (r300, swrast)
+ Transform feedback (GL_EXT_transform_feedback) DONE ()
+ Vertex array objects (GL_APPLE_vertex_array_object) DONE
+ sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE ()
+ glClearBuffer commands DONE
+ glGetStringi command DONE
+ glTexParameterI, glGetTexParameterI commands DONE
+ glVertexAttribI commands DONE
+ Depth format cube textures DONE ()
+ GLX_ARB_create_context (GLX 1.4 is required) DONE
+
+
+GL 3.1 --- all DONE: i965, nv50, nvc0, r600, radeonsi
+
+ GLSL 1.40 DONE ()
+ Forward compatible context support/deprecations DONE ()
+ Instanced drawing (GL_ARB_draw_instanced) DONE (swrast)
+ Buffer copying (GL_ARB_copy_buffer) DONE (r300, swrast)
+ Primitive restart (GL_NV_primitive_restart) DONE (r300, )
+ 16 vertex texture image units DONE ()
+ Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts ()
+ Rectangular textures (GL_ARB_texture_rectangle) DONE (r300, swrast)
+ Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE (swrast)
+ Signed normalized textures (GL_EXT_texture_snorm) DONE (r300)
+
+
+GL 3.2 --- all DONE: i965
+
+ Core/compatibility profiles DONE
+ GLSL 1.50 DONE ()
+ Geometry shaders DONE ()
+ BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (nv50, nvc0, r300, r600, radeonsi, swrast)
+ Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (nv50, nvc0, r300, r600, radeonsi, swrast)
+ Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (nv50, nvc0, r300, r600, radeonsi, swrast)
+ Provoking vertex (GL_ARB_provoking_vertex) DONE (nv50, nvc0, r300, r600, radeonsi, swrast)
+ Seamless cubemaps (GL_ARB_seamless_cube_map) DONE (nvc0, r600, radeonsi)
+ Multisample textures (GL_ARB_texture_multisample) DONE (nvc0, r600, radeonsi)
+ Frag depth clamp (GL_ARB_depth_clamp) DONE (nv50, nvc0, r600, swrast, radeonsi)
+ Fence objects (GL_ARB_sync) DONE (nv50, nvc0, r300, r600, radeonsi, swrast)
+ GLX_ARB_create_context_profile DONE
+
+
+GL 3.3 --- all DONE: i965
+
+ GLSL 3.30 DONE ()
+ GL_ARB_blend_func_extended DONE (nv50, nvc0, r600, radeonsi, softpipe)
+ GL_ARB_explicit_attrib_location DONE (i915, nv50, nvc0, r300, r600, radeonsi, swrast)
+ GL_ARB_occlusion_query2 DONE (nv50, nvc0, r300, r600, radeonsi, swrast)
+ GL_ARB_sampler_objects DONE (nv50, nvc0, r300, r600, radeonsi)
+ GL_ARB_shader_bit_encoding DONE (nv50, nvc0, r600, radeonsi)
+ GL_ARB_texture_rgb10_a2ui DONE (r600, radeonsi)
+ GL_ARB_texture_swizzle DONE (nv50, nvc0, r300, r600, radeonsi, swrast)
+ GL_ARB_timer_query DONE (nv50, nvc0, r600, radeonsi)
+ GL_ARB_instanced_arrays DONE (nv50, nvc0, r300, r600, radeonsi)
+ GL_ARB_vertex_type_2_10_10_10_rev DONE (r600, radeonsi)
GL 4.0:
-GLSL 4.0 not started
-GL_ARB_texture_query_lod DONE (i965)
-GL_ARB_draw_buffers_blend DONE (i965, r600, radeonsi, softpipe)
-GL_ARB_draw_indirect started (Christoph)
-GL_ARB_gpu_shader5 started
-GL_ARB_gpu_shader_fp64 not started
-GL_ARB_sample_shading DONE (i965)
-GL_ARB_shader_subroutine not started
-GL_ARB_tessellation_shader not started
-GL_ARB_texture_buffer_object_rgb32 DONE (i965, r600, radeonsi, softpipe)
-GL_ARB_texture_cube_map_array DONE (i965, r600, softpipe)
-GL_ARB_texture_gather DONE (i965)
-GL_ARB_transform_feedback2 DONE (i965, r600, radeonsi)
-GL_ARB_transform_feedback3 DONE (i965, r600, radeonsi)
+ GLSL 4.0 not started
+ GL_ARB_texture_query_lod DONE (i965)
+ GL_ARB_draw_buffers_blend DONE (i965, r600, radeonsi, softpipe)
+ GL_ARB_draw_indirect started (Christoph)
+ GL_ARB_gpu_shader5 started
+ GL_ARB_gpu_shader_fp64 not started
+ GL_ARB_sample_shading DONE (i965)
+ GL_ARB_shader_subroutine not started
+ GL_ARB_tessellation_shader not started
+ GL_ARB_texture_buffer_object_rgb32 DONE (i965, r600, radeonsi, softpipe)
+ GL_ARB_texture_cube_map_array DONE (i965, r600, softpipe)
+ GL_ARB_texture_gather DONE (i965)
+ GL_ARB_transform_feedback2 DONE (i965, r600, radeonsi)
+ GL_ARB_transform_feedback3 DONE (i965, r600, radeonsi)
GL 4.1:
-GLSL 4.1 not started
-GL_ARB_ES2_compatibility DONE (i965, r300, r600, radeonsi)
-GL_ARB_get_program_binary DONE (0 binary formats)
-GL_ARB_separate_shader_objects some infrastructure done
-GL_ARB_shader_precision not started
-GL_ARB_vertex_attrib_64bit not started
-GL_ARB_viewport_array not started
+ GLSL 4.1 not started
+ GL_ARB_ES2_compatibility DONE (i965, r300, r600, radeonsi)
+ GL_ARB_get_program_binary DONE (0 binary formats)
+ GL_ARB_separate_shader_objects some infrastructure done
+ GL_ARB_shader_precision not started
+ GL_ARB_vertex_attrib_64bit not started
+ GL_ARB_viewport_array not started
GL 4.2:
-GLSL 4.2 not started
-GL_ARB_texture_compression_bptc not started
-GL_ARB_compressed_texture_pixel_storage not started
-GL_ARB_shader_atomic_counters DONE (i965)
-GL_ARB_texture_storage DONE (all drivers)
-GL_ARB_transform_feedback_instanced DONE (i965, r600, radeonsi)
-GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi)
-GL_ARB_shader_image_load_store not started
-GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
-GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
-GL_ARB_internalformat_query DONE (i965, r300, r600, radeonsi)
-GL_ARB_map_buffer_alignment DONE (r300, r600, radeonsi)
+ GLSL 4.2 not started
+ GL_ARB_texture_compression_bptc not started
+ GL_ARB_compressed_texture_pixel_storage not started
+ GL_ARB_shader_atomic_counters DONE (i965)
+ GL_ARB_texture_storage DONE (all drivers)
+ GL_ARB_transform_feedback_instanced DONE (i965, r600, radeonsi)
+ GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi)
+ GL_ARB_shader_image_load_store not started
+ GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
+ GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
+ GL_ARB_internalformat_query DONE (i965, r300, r600, radeonsi)
+ GL_ARB_map_buffer_alignment DONE (r300, r600, radeonsi)
GL 4.3:
-GLSL 4.3 not started
-GL_ARB_arrays_of_arrays not started
-GL_ARB_ES3_compatibility DONE (i965)
-GL_ARB_clear_buffer_object not started
-GL_ARB_compute_shader not started
-GL_ARB_copy_image not started
-GL_KHR_debug DONE (all drivers)
-GL_ARB_explicit_uniform_location not started
-GL_ARB_fragment_layer_viewport not started
-GL_ARB_framebuffer_no_attachments not started
-GL_ARB_internalformat_query2 not started
-GL_ARB_invalidate_subdata DONE (all drivers)
-GL_ARB_multi_draw_indirect not started
-GL_ARB_program_interface_query not started
-GL_ARB_robust_buffer_access_behavior not started
-GL_ARB_shader_image_size not started
-GL_ARB_shader_storage_buffer_object not started
-GL_ARB_stencil_texturing not started
-GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi)
-GL_ARB_texture_query_levels DONE (i965)
-GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
-GL_ARB_texture_view not started
-GL_ARB_vertex_attrib_binding DONE (all drivers)
+ GLSL 4.3 not started
+ GL_ARB_arrays_of_arrays not started
+ GL_ARB_ES3_compatibility DONE (i965)
+ GL_ARB_clear_buffer_object not started
+ GL_ARB_compute_shader not started
+ GL_ARB_copy_image not started
+ GL_KHR_debug DONE (all drivers)
+ GL_ARB_explicit_uniform_location not started
+ GL_ARB_fragment_layer_viewport not started
+ GL_ARB_framebuffer_no_attachments not started
+ GL_ARB_internalformat_query2 not started
+ GL_ARB_invalidate_subdata DONE (all drivers)
+ GL_ARB_multi_draw_indirect not started
+ GL_ARB_program_interface_query not started
+ GL_ARB_robust_buffer_access_behavior not started
+ GL_ARB_shader_image_size not started
+ GL_ARB_shader_storage_buffer_object not started
+ GL_ARB_stencil_texturing not started
+ GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi)
+ GL_ARB_texture_query_levels DONE (i965)
+ GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
+ GL_ARB_texture_view not started
+ GL_ARB_vertex_attrib_binding DONE (all drivers)
GL 4.4:
-GLSL 4.4 not started
-GL_MAX_VERTEX_ATTRIB_STRIDE not started
-GL_ARB_buffer_storage not started
-GL_ARB_clear_texture not started
-GL_ARB_enhanced_layouts not started
-GL_ARB_multi_bind not started
-GL_ARB_query_buffer_object not started
-GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi, swrast)
-GL_ARB_texture_stencil8 not started
-GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, r600)
+ GLSL 4.4 not started
+ GL_MAX_VERTEX_ATTRIB_STRIDE not started
+ GL_ARB_buffer_storage not started
+ GL_ARB_clear_texture not started
+ GL_ARB_enhanced_layouts not started
+ GL_ARB_multi_bind not started
+ GL_ARB_query_buffer_object not started
+ GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi, swrast)
+ GL_ARB_texture_stencil8 not started
+ GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, r600)
More info about these features and the work involved can be found at
diff --git a/mesalib/docs/relnotes/10.0.html b/mesalib/docs/relnotes/10.0.html
index eabe77f83..1e4f7716f 100644
--- a/mesalib/docs/relnotes/10.0.html
+++ b/mesalib/docs/relnotes/10.0.html
@@ -55,6 +55,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_vertex_attrib_binding</li>
<li>GL_ARB_vertex_type_10f_11f_11f_rev on i965 and r600g</li>
<li>GL_KHR_debug</li>
+<li>GLX_MESA_query_renderer</li>
</ul>
@@ -64,7 +65,11 @@ TBD.
<h2>Changes</h2>
-TBD.
+<ul>
+<li>Removed X.Org state tracker (unmaintained and broken)</li>
+<li>Removed the video-accel r300 targets</li>
+<li>Removed the video-accel softpipe targets</li>
+</ul>
</div>
</body>
diff --git a/mesalib/include/GL/osmesa.h b/mesalib/include/GL/osmesa.h
index 10c472d49..16ee89ae4 100644
--- a/mesalib/include/GL/osmesa.h
+++ b/mesalib/include/GL/osmesa.h
@@ -60,8 +60,8 @@ extern "C" {
#include <GL/gl.h>
-#define OSMESA_MAJOR_VERSION 6
-#define OSMESA_MINOR_VERSION 5
+#define OSMESA_MAJOR_VERSION 10
+#define OSMESA_MINOR_VERSION 0
#define OSMESA_PATCH_VERSION 0
@@ -270,6 +270,21 @@ OSMesaGetProcAddress( const char *funcName );
GLAPI void GLAPIENTRY
OSMesaColorClamp(GLboolean enable);
+
+/**
+ * Enable/disable Gallium post-process filters.
+ * This should be called after a context is created, but before it is
+ * made current for the first time. After a context has been made
+ * current, this function has no effect.
+ * If the enable_value param is zero, the filter is disabled. Otherwise
+ * the filter is enabled, and the value may control the filter's quality.
+ * New in Mesa 10.0
+ */
+GLAPI void GLAPIENTRY
+OSMesaPostprocess(OSMesaContext osmesa, const char *filter,
+ unsigned enable_value);
+
+
#ifdef __cplusplus
}
#endif
diff --git a/mesalib/src/gallium/Automake.inc b/mesalib/src/gallium/Automake.inc
index b6b9b367a..1e4a34f5d 100644
--- a/mesalib/src/gallium/Automake.inc
+++ b/mesalib/src/gallium/Automake.inc
@@ -65,11 +65,11 @@ GALLIUM_VDPAU_LINKER_FLAGS = \
-shared \
-no-undefined
-# TODO: add -export-symbols-regex
GALLIUM_XVMC_LINKER_FLAGS = \
-module \
-version-number $(XVMC_MAJOR):$(XVMC_MINOR) \
-shared \
+ -export-symbols-regex '^XvMC' \
-no-undefined
GALLIUM_VDPAU_LIB_DEPS = \
diff --git a/mesalib/src/mesa/main/performance_monitor.c b/mesalib/src/mesa/main/performance_monitor.c
index 6491b4200..4981e6fb2 100644
--- a/mesalib/src/mesa/main/performance_monitor.c
+++ b/mesalib/src/mesa/main/performance_monitor.c
@@ -547,6 +547,7 @@ _mesa_GetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname,
GET_CURRENT_CONTEXT(ctx);
struct gl_perf_monitor_object *m = lookup_monitor(ctx, monitor);
+ bool result_available;
if (m == NULL) {
_mesa_error(ctx, GL_INVALID_VALUE,
@@ -569,7 +570,7 @@ _mesa_GetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname,
}
/* If the monitor has never ended, there is no result. */
- bool result_available = m->Ended &&
+ result_available = m->Ended &&
ctx->Driver.IsPerfMonitorResultAvailable(ctx, m);
/* AMD appears to return 0 for all queries unless a result is available. */
diff --git a/mesalib/src/mesa/state_tracker/st_format.c b/mesalib/src/mesa/state_tracker/st_format.c
index 33c2ca661..ec2552384 100644
--- a/mesalib/src/mesa/state_tracker/st_format.c
+++ b/mesalib/src/mesa/state_tracker/st_format.c
@@ -45,6 +45,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include "util/u_format.h"
+#include "st_cb_texture.h"
#include "st_context.h"
#include "st_format.h"
@@ -1726,6 +1727,7 @@ st_ChooseTextureFormat(struct gl_context *ctx, GLenum target,
struct st_context *st = st_context(ctx);
enum pipe_format pFormat;
unsigned bindings;
+ enum pipe_texture_target pTarget = gl_target_to_pipe(target);
if (target == GL_TEXTURE_1D || target == GL_TEXTURE_1D_ARRAY) {
/* We don't do compression for these texture targets because of
@@ -1782,12 +1784,12 @@ st_ChooseTextureFormat(struct gl_context *ctx, GLenum target,
}
pFormat = st_choose_format(st, internalFormat, format, type,
- PIPE_TEXTURE_2D, 0, bindings, ctx->Mesa_DXTn);
+ pTarget, 0, bindings, ctx->Mesa_DXTn);
if (pFormat == PIPE_FORMAT_NONE) {
/* try choosing format again, this time without render target bindings */
pFormat = st_choose_format(st, internalFormat, format, type,
- PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW,
+ pTarget, 0, PIPE_BIND_SAMPLER_VIEW,
ctx->Mesa_DXTn);
}