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-rw-r--r--mesalib/windows/VC8/mesa/gdi/gdi.vcxproj294
-rw-r--r--mesalib/windows/VC8/mesa/gdi/gdi.vcxproj.filters53
-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj130
-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters102
-rw-r--r--mesalib/windows/VC8/mesa/glu/glu.vcxproj470
-rw-r--r--mesalib/windows/VC8/mesa/glu/glu.vcxproj.filters604
-rw-r--r--mesalib/windows/VC8/mesa/makefile13
-rw-r--r--mesalib/windows/VC8/mesa/mesa/mesa.vcxproj819
-rw-r--r--mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters1306
-rw-r--r--mesalib/windows/VC8/mesa/mesavc10.sln63
-rw-r--r--mesalib/windows/VC8/mesa/osmesa/osmesa.vcxproj274
-rw-r--r--mesalib/windows/VC8/mesa/osmesa/osmesa.vcxproj.filters27
-rw-r--r--mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj261
-rw-r--r--mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj.filters42
14 files changed, 4455 insertions, 3 deletions
diff --git a/mesalib/windows/VC8/mesa/gdi/gdi.vcxproj b/mesalib/windows/VC8/mesa/gdi/gdi.vcxproj
new file mode 100644
index 000000000..43ba76377
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/gdi/gdi.vcxproj
@@ -0,0 +1,294 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug Static CRT|Win32">
+ <Configuration>Debug Static CRT</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release Static CRT|Win32">
+ <Configuration>Release Static CRT</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{A1B24907-E196-4826-B6AF-26723629B633}</ProjectGuid>
+ <RootNamespace>gdi</RootNamespace>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Static CRT|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Static CRT|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Static CRT|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Static CRT|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug Static CRT|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug Static CRT|Win32'">$(Configuration)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug Static CRT|Win32'">false</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release Static CRT|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release Static CRT|Win32'">$(Configuration)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release Static CRT|Win32'">false</LinkIncremental>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Midl>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MkTypLibCompatible>true</MkTypLibCompatible>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ <TypeLibraryName>.\Debug/gdi.tlb</TypeLibraryName>
+ </Midl>
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/mesa/main;../../../../src/mesa/glapi;../../../../src/mesa/swrast;../../../../src/mesa/shader;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_USRDLL;GDI_EXPORTS;_DLL;BUILD_GL32;MESA_MINWARN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <BrowseInformation>true</BrowseInformation>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <CompileAs>Default</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
+ <AdditionalDependencies>gdi32.lib;user32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)mesaopengl32.dll</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>$(TargetDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <ModuleDefinitionFile>..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def</ModuleDefinitionFile>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ProgramDatabaseFile>$(TargetDir)mesaopengl32.pdb</ProgramDatabaseFile>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ <PostBuildEvent>
+ <Command>if not exist ..\..\..\..\lib md ..\..\..\..\lib
+copy "$(TargetDir)mesaopengl32.lib" ..\..\..\..\lib
+copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\lib
+if exist ..\..\..\..\progs\demos copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\progs\demos
+</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Midl>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MkTypLibCompatible>true</MkTypLibCompatible>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ <TypeLibraryName>.\Release/gdi.tlb</TypeLibraryName>
+ </Midl>
+ <ClCompile>
+ <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
+ <OmitFramePointers>true</OmitFramePointers>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <AdditionalIncludeDirectories>../../main;../../../../include;../../../../src/mesa;../../../../src/mesa/main;../../../../src/mesa/glapi;../../../../src/mesa/swrast;../../../../src/mesa/shader;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;GDI_EXPORTS;_DLL;BUILD_GL32;MESA_MINWARN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <PrecompiledHeaderOutputFile>.\Release/gdi.pch</PrecompiledHeaderOutputFile>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <CompileAs>Default</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
+ <AdditionalDependencies>gdi32.lib;user32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)mesaopengl32.dll</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>$(TargetDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <ModuleDefinitionFile>..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def</ModuleDefinitionFile>
+ <ProgramDatabaseFile>$(TargetDir)mesaopengl32.pdb</ProgramDatabaseFile>
+ <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ <PostBuildEvent>
+ <Command>if not exist ..\..\..\..\lib md ..\..\..\..\lib
+copy "$(TargetDir)mesaopengl32.lib" ..\..\..\..\lib
+copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\lib
+if exist ..\..\..\..\progs\demos copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\progs\demos
+</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Static CRT|Win32'">
+ <Midl>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MkTypLibCompatible>true</MkTypLibCompatible>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ <TypeLibraryName>.\Debug/gdi.tlb</TypeLibraryName>
+ </Midl>
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/mesa/main;../../../../src/mesa/glapi;../../../../src/mesa/swrast;../../../../src/mesa/shader;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_USRDLL;GDI_EXPORTS;BUILD_GL32;MESA_MINWARN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ <BrowseInformation>true</BrowseInformation>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <CompileAs>Default</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
+ <AdditionalDependencies>gdi32.lib;user32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)mesaopengl32.dll</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>$(TargetDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <ModuleDefinitionFile>..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def</ModuleDefinitionFile>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ProgramDatabaseFile>$(TargetDir)mesaopengl32.pdb</ProgramDatabaseFile>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ <PostBuildEvent>
+ <Command>if not exist ..\..\..\..\lib md ..\..\..\..\lib
+copy "$(TargetDir)mesaopengl32.lib" ..\..\..\..\lib
+copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\lib
+if exist ..\..\..\..\progs\demos copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\progs\demos
+</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Static CRT|Win32'">
+ <Midl>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MkTypLibCompatible>true</MkTypLibCompatible>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ <TypeLibraryName>.\Release/gdi.tlb</TypeLibraryName>
+ </Midl>
+ <ClCompile>
+ <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
+ <OmitFramePointers>true</OmitFramePointers>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <AdditionalIncludeDirectories>../../main;../../../../include;../../../../src/mesa;../../../../src/mesa/main;../../../../src/mesa/glapi;../../../../src/mesa/swrast;../../../../src/mesa/shader;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;GDI_EXPORTS;BUILD_GL32;MESA_MINWARN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <ExceptionHandling>
+ </ExceptionHandling>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ <BufferSecurityCheck>false</BufferSecurityCheck>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
+ <PrecompiledHeaderOutputFile>.\Release/gdi.pch</PrecompiledHeaderOutputFile>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <CompileAs>Default</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
+ <AdditionalDependencies>gdi32.lib;user32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)mesaopengl32.dll</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>$(TargetDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <ModuleDefinitionFile>..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def</ModuleDefinitionFile>
+ <ProgramDatabaseFile>$(TargetDir)mesaopengl32.pdb</ProgramDatabaseFile>
+ <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ <PostBuildEvent>
+ <Command>if not exist ..\..\..\..\lib md ..\..\..\..\lib
+copy "$(TargetDir)mesaopengl32.lib" ..\..\..\..\lib
+copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\lib
+if exist ..\..\..\..\progs\demos copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\progs\demos
+</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\common\driverfuncs.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\common\meta.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\windows\gdi\wgl.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\windows\gdi\wmesa.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\mesa\drivers\windows\gdi\colors.h" />
+ <ClInclude Include="..\..\..\..\src\mesa\drivers\common\driverfuncs.h" />
+ <ClInclude Include="..\..\..\..\src\mesa\drivers\common\meta.h" />
+ <ClInclude Include="..\..\..\..\include\GL\wmesa.h" />
+ <ClInclude Include="..\..\..\..\src\mesa\drivers\windows\gdi\wmesadef.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\mesa\mesa.vcxproj">
+ <Project>{2120c974-2717-4709-b44f-d6e6d0a56448}</Project>
+ <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
+ </ProjectReference>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/mesalib/windows/VC8/mesa/gdi/gdi.vcxproj.filters b/mesalib/windows/VC8/mesa/gdi/gdi.vcxproj.filters
new file mode 100644
index 000000000..1cad613a4
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/gdi/gdi.vcxproj.filters
@@ -0,0 +1,53 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{32b43877-e1f1-4f3b-aea5-b0f7e1c2df85}</UniqueIdentifier>
+ <Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{5ce415aa-5b50-4d19-a9d4-9375265e95a3}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{04ff9bfe-d3ec-40a2-a180-680cee67aff0}</UniqueIdentifier>
+ <Extensions>ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\common\driverfuncs.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\common\meta.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\windows\gdi\wgl.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\windows\gdi\wmesa.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def">
+ <Filter>Source Files</Filter>
+ </None>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\mesa\drivers\windows\gdi\colors.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\mesa\drivers\common\driverfuncs.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\mesa\drivers\common\meta.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\include\GL\wmesa.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\mesa\drivers\windows\gdi\wmesadef.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
new file mode 100644
index 000000000..cfd1197e9
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
@@ -0,0 +1,130 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{98AB3D51-1820-4D14-9195-75FCA6997784}</ProjectGuid>
+ <RootNamespace>glsl_apps_compile</RootNamespace>
+ <Keyword>Win32Proj</Keyword>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <CharacterSet>Unicode</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">compile</TargetName>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">compile</TargetName>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ </ClCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Console</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ <TargetMachine>MachineX86</TargetMachine>
+ </Link>
+ <PostBuildEvent>
+ <Command>copy "$(OutDir)compile.exe" ..\..\..\..\src\glsl\apps</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <PrecompiledHeader>
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+ </ClInclude>
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+ </ClInclude>
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+ </ClInclude>
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+ </ClInclude>
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+ </ClInclude>
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+ </ClInclude>
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+ </ClInclude>
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+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\glu\sgi\libnurbs\internals\simplemath.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\glu\sgi\libnurbs\internals\slicer.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
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+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\glu\sgi\libtess\tessmono.h">
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+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\glu\sgi\libnurbs\internals\trimline.h">
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+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\glu\sgi\libnurbs\internals\trimregion.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\glu\sgi\libnurbs\internals\trimvertex.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\glu\sgi\libnurbs\internals\trimvertpool.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\glu\sgi\libnurbs\internals\types.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\glu\sgi\libnurbs\internals\uarray.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\glu\sgi\libnurbs\internals\varray.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\zlassert.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/mesalib/windows/VC8/mesa/makefile b/mesalib/windows/VC8/mesa/makefile
index 34265e497..88c87d90f 100644
--- a/mesalib/windows/VC8/mesa/makefile
+++ b/mesalib/windows/VC8/mesa/makefile
@@ -1,12 +1,19 @@
-SLNFILE=mesa.sln
+ifdef VS2010
+MHMAKESLNFILE=mesavc10.sln
+BUILDCMD=devenv.com $(MHMAKESLNFILE) /build
+else
+MHMAKESLNFILE=mesa.sln
+BUILDCMD=vcbuild $(MHMAKESLNFILE)
+endif
+SLNFILE=
all: Release\swrast_dri.dll Debug\swrast_dri.dll
Debug\swrast_dri.dll:
- vcbuild $(SLNFILE) "Debug|Win32"
+ $(BUILDCMD) "Debug|Win32"
Release\swrast_dri.dll:
- vcbuild $(SLNFILE) "Release|Win32"
+ $(BUILDCMD) "Release|Win32"
clean: cleanthis
diff --git a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj
new file mode 100644
index 000000000..6a0c990b7
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj
@@ -0,0 +1,819 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug Static CRT|Win32">
+ <Configuration>Debug Static CRT</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release Static CRT|Win32">
+ <Configuration>Release Static CRT</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{2120C974-2717-4709-B44F-D6E6D0A56448}</ProjectGuid>
+ <RootNamespace>mesa</RootNamespace>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Static CRT|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Static CRT|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Static CRT|Win32'" Label="PropertySheets">
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diff --git a/mesalib/windows/VC8/mesa/mesavc10.sln b/mesalib/windows/VC8/mesa/mesavc10.sln
new file mode 100644
index 000000000..d5e6f9883
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/mesavc10.sln
@@ -0,0 +1,63 @@
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2010
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gdi", "gdi\gdi.vcxproj", "{A1B24907-E196-4826-B6AF-26723629B633}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glu", "glu\glu.vcxproj", "{2E50FDAF-430B-475B-AE6B-60B68F2875BA}"
+EndProject
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+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "osmesa", "osmesa\osmesa.vcxproj", "{8D6CD423-383B-49E7-81BC-D20C70B07DF5}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glsl_apps_compile", "glsl_apps_compile\glsl_apps_compile.vcxproj", "{98AB3D51-1820-4D14-9195-75FCA6997784}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "swrast_dri", "swrast_dri\swrast_dri.vcxproj", "{FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
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+ Debug|Win32 = Debug|Win32
+ Release Static CRT|Win32 = Release Static CRT|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
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index 000000000..23b03ec11
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index 000000000..29349d0f4
--- /dev/null
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