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-rw-r--r--mesalib/configure.ac2
-rw-r--r--mesalib/docs/GL3.txt4
-rw-r--r--mesalib/docs/relnotes/10.3.html1
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_math.h17
-rw-r--r--mesalib/src/glsl/ast_array_index.cpp3
-rw-r--r--mesalib/src/glsl/ast_to_hir.cpp2
-rw-r--r--mesalib/src/glsl/builtin_variables.cpp6
-rw-r--r--mesalib/src/glsl/ir_validate.cpp1
-rw-r--r--mesalib/src/glsl/link_uniform_block_active_visitor.cpp50
-rw-r--r--mesalib/src/glsl/link_uniform_blocks.cpp6
-rw-r--r--mesalib/src/glsl/lower_ubo_reference.cpp56
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_clear_texture.xml34
-rw-r--r--mesalib/src/mapi/glapi/gen/Makefile.am1
-rwxr-xr-xmesalib/src/mapi/glapi/gen/gl_API.xml4
-rw-r--r--mesalib/src/mesa/drivers/common/driverfuncs.c1
-rw-r--r--mesalib/src/mesa/drivers/common/meta.c197
-rw-r--r--mesalib/src/mesa/drivers/common/meta.h11
-rw-r--r--mesalib/src/mesa/main/config.h11
-rw-r--r--mesalib/src/mesa/main/dd.h14
-rw-r--r--mesalib/src/mesa/main/extensions.c1
-rw-r--r--mesalib/src/mesa/main/get_hash_params.py7
-rwxr-xr-xmesalib/src/mesa/main/imports.h6
-rw-r--r--mesalib/src/mesa/main/mtypes.h1
-rw-r--r--mesalib/src/mesa/main/teximage.c321
-rw-r--r--mesalib/src/mesa/main/teximage.h10
-rw-r--r--mesalib/src/mesa/main/texstore.c87
-rw-r--r--mesalib/src/mesa/main/texstore.h7
-rw-r--r--mesalib/src/mesa/main/uniform_query.cpp2
-rw-r--r--mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp12
29 files changed, 802 insertions, 73 deletions
diff --git a/mesalib/configure.ac b/mesalib/configure.ac
index 744e55ce3..d06730d34 100644
--- a/mesalib/configure.ac
+++ b/mesalib/configure.ac
@@ -32,7 +32,7 @@ LIBDRM_RADEON_REQUIRED=2.4.54
LIBDRM_INTEL_REQUIRED=2.4.52
LIBDRM_NVVIEUX_REQUIRED=2.4.33
LIBDRM_NOUVEAU_REQUIRED="2.4.33 libdrm >= 2.4.41"
-LIBDRM_FREEDRENO_REQUIRED=2.4.51
+LIBDRM_FREEDRENO_REQUIRED=2.4.55
DRI2PROTO_REQUIRED=2.6
DRI3PROTO_REQUIRED=1.0
PRESENTPROTO_REQUIRED=1.0
diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt
index 0f37da410..f9e33b4fe 100644
--- a/mesalib/docs/GL3.txt
+++ b/mesalib/docs/GL3.txt
@@ -157,7 +157,7 @@ GL 4.3:
GL_ARB_arrays_of_arrays started (Timothy)
GL_ARB_ES3_compatibility DONE (i965)
GL_ARB_clear_buffer_object DONE (all drivers)
- GL_ARB_compute_shader started (Paul Berry)
+ GL_ARB_compute_shader started (currently stalled)
GL_ARB_copy_image not started
GL_KHR_debug DONE (all drivers)
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
@@ -183,7 +183,7 @@ GL 4.4:
GLSL 4.4 not started
GL_MAX_VERTEX_ATTRIB_STRIDE not started
GL_ARB_buffer_storage DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi)
- GL_ARB_clear_texture not started
+ GL_ARB_clear_texture DONE (i965)
GL_ARB_enhanced_layouts not started
GL_ARB_multi_bind DONE (all drivers)
GL_ARB_query_buffer_object not started
diff --git a/mesalib/docs/relnotes/10.3.html b/mesalib/docs/relnotes/10.3.html
index 90247c09c..1f4e1da7b 100644
--- a/mesalib/docs/relnotes/10.3.html
+++ b/mesalib/docs/relnotes/10.3.html
@@ -58,6 +58,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_seamless_cubemap_per_texture on i965, llvmpipe, nvc0, r600, radeonsi, softpipe</li>
<li>GL_ARB_fragment_layer_viewport on nv50, nvc0, llvmpipe, r600</li>
<li>GL_AMD_vertex_shader_viewport_index on i965/gen7+, r600</li>
+<li>GL_ARB_clear_texture on i965</li>
</ul>
diff --git a/mesalib/src/gallium/auxiliary/util/u_math.h b/mesalib/src/gallium/auxiliary/util/u_math.h
index b9ed197d7..f6dcb228f 100644
--- a/mesalib/src/gallium/auxiliary/util/u_math.h
+++ b/mesalib/src/gallium/auxiliary/util/u_math.h
@@ -812,6 +812,23 @@ util_bswap16(uint16_t n)
(n << 8);
}
+static INLINE void*
+util_memcpy_cpu_to_le32(void * restrict dest, const void * restrict src, size_t n)
+{
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ size_t i, e;
+ asset(n % 4 == 0);
+
+ for (i = 0, e = n / 4; i < e; i++) {
+ uint32_t * restrict d = (uint32_t* restrict)dest;
+ const uint32_t * restrict s = (const uint32_t* restrict)src;
+ d[i] = util_bswap32(s[i]);
+ }
+ return dest;
+#else
+ return memcpy(dest, src, n);
+#endif
+}
/**
* Clamp X to [MIN, MAX].
diff --git a/mesalib/src/glsl/ast_array_index.cpp b/mesalib/src/glsl/ast_array_index.cpp
index f3b060ea6..50f9987c8 100644
--- a/mesalib/src/glsl/ast_array_index.cpp
+++ b/mesalib/src/glsl/ast_array_index.cpp
@@ -181,7 +181,8 @@ _mesa_ast_array_index_to_hir(void *mem_ctx,
if (array->type->is_unsized_array()) {
_mesa_glsl_error(&loc, state, "unsized array index must be constant");
} else if (array->type->fields.array->is_interface()
- && array->variable_referenced()->data.mode == ir_var_uniform) {
+ && array->variable_referenced()->data.mode == ir_var_uniform
+ && !state->is_version(400, 0) && !state->ARB_gpu_shader5_enable) {
/* Page 46 in section 4.3.7 of the OpenGL ES 3.00 spec says:
*
* "All indexes used to index a uniform block array must be
diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp
index 328cd1b1b..a15ee9c05 100644
--- a/mesalib/src/glsl/ast_to_hir.cpp
+++ b/mesalib/src/glsl/ast_to_hir.cpp
@@ -5212,7 +5212,7 @@ ast_process_structure_or_interface_block(exec_list *instructions,
fields[i].row_major = false;
}
- i++;
+ i++;
}
}
diff --git a/mesalib/src/glsl/builtin_variables.cpp b/mesalib/src/glsl/builtin_variables.cpp
index 34973023f..4c5b9c070 100644
--- a/mesalib/src/glsl/builtin_variables.cpp
+++ b/mesalib/src/glsl/builtin_variables.cpp
@@ -672,6 +672,12 @@ builtin_variable_generator::generate_constants()
}
if (state->is_version(430, 0) || state->ARB_compute_shader_enable) {
+ add_const("gl_MaxComputeAtomicCounterBuffers", MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS);
+ add_const("gl_MaxComputeAtomicCounters", MAX_COMPUTE_ATOMIC_COUNTERS);
+ add_const("gl_MaxComputeImageUniforms", MAX_COMPUTE_IMAGE_UNIFORMS);
+ add_const("gl_MaxComputeTextureImageUnits", MAX_COMPUTE_TEXTURE_IMAGE_UNITS);
+ add_const("gl_MaxComputeUniformComponents", MAX_COMPUTE_UNIFORM_COMPONENTS);
+
add_const_ivec3("gl_MaxComputeWorkGroupCount",
state->Const.MaxComputeWorkGroupCount[0],
state->Const.MaxComputeWorkGroupCount[1],
diff --git a/mesalib/src/glsl/ir_validate.cpp b/mesalib/src/glsl/ir_validate.cpp
index 37e1ce33e..4f85b7db8 100644
--- a/mesalib/src/glsl/ir_validate.cpp
+++ b/mesalib/src/glsl/ir_validate.cpp
@@ -495,7 +495,6 @@ ir_validate::visit_leave(ir_expression *ir)
break;
case ir_binop_ubo_load:
- assert(ir->operands[0]->as_constant());
assert(ir->operands[0]->type == glsl_type::uint_type);
assert(ir->operands[1]->type == glsl_type::uint_type);
diff --git a/mesalib/src/glsl/link_uniform_block_active_visitor.cpp b/mesalib/src/glsl/link_uniform_block_active_visitor.cpp
index d19ce20c7..854309f9b 100644
--- a/mesalib/src/glsl/link_uniform_block_active_visitor.cpp
+++ b/mesalib/src/glsl/link_uniform_block_active_visitor.cpp
@@ -109,32 +109,44 @@ link_uniform_block_active_visitor::visit_enter(ir_dereference_array *ir)
assert((b->num_array_elements == 0) == (b->array_elements == NULL));
assert(b->type != NULL);
- /* Determine whether or not this array index has already been added to the
- * list of active array indices. At this point all constant folding must
- * have occured, and the array index must be a constant.
- */
ir_constant *c = ir->array_index->as_constant();
- assert(c != NULL);
- const unsigned idx = c->get_uint_component(0);
+ if (c) {
+ /* Index is a constant, so mark just that element used, if not already */
+ const unsigned idx = c->get_uint_component(0);
- unsigned i;
- for (i = 0; i < b->num_array_elements; i++) {
- if (b->array_elements[i] == idx)
- break;
- }
+ unsigned i;
+ for (i = 0; i < b->num_array_elements; i++) {
+ if (b->array_elements[i] == idx)
+ break;
+ }
- assert(i <= b->num_array_elements);
+ assert(i <= b->num_array_elements);
- if (i == b->num_array_elements) {
- b->array_elements = reralloc(this->mem_ctx,
- b->array_elements,
- unsigned,
- b->num_array_elements + 1);
+ if (i == b->num_array_elements) {
+ b->array_elements = reralloc(this->mem_ctx,
+ b->array_elements,
+ unsigned,
+ b->num_array_elements + 1);
- b->array_elements[b->num_array_elements] = idx;
+ b->array_elements[b->num_array_elements] = idx;
- b->num_array_elements++;
+ b->num_array_elements++;
+ }
+ } else {
+ /* The array index is not a constant, so mark the entire array used. */
+ assert(b->type->is_array());
+ if (b->num_array_elements < b->type->length) {
+ b->num_array_elements = b->type->length;
+ b->array_elements = reralloc(this->mem_ctx,
+ b->array_elements,
+ unsigned,
+ b->num_array_elements);
+
+ for (unsigned i = 0; i < b->num_array_elements; i++) {
+ b->array_elements[i] = i;
+ }
+ }
}
return visit_continue_with_parent;
diff --git a/mesalib/src/glsl/link_uniform_blocks.cpp b/mesalib/src/glsl/link_uniform_blocks.cpp
index 53a18c934..fef3626bf 100644
--- a/mesalib/src/glsl/link_uniform_blocks.cpp
+++ b/mesalib/src/glsl/link_uniform_blocks.cpp
@@ -92,13 +92,13 @@ private:
unsigned len = strlen(close_bracket + 1) + 1;
memmove(open_bracket, close_bracket + 1, len);
- } else {
+ } else {
v->IndexName = v->Name;
}
const unsigned alignment = record_type
- ? record_type->std140_base_alignment(v->RowMajor)
- : type->std140_base_alignment(v->RowMajor);
+ ? record_type->std140_base_alignment(v->RowMajor)
+ : type->std140_base_alignment(v->RowMajor);
unsigned size = type->std140_size(v->RowMajor);
this->offset = glsl_align(this->offset, alignment);
diff --git a/mesalib/src/glsl/lower_ubo_reference.cpp b/mesalib/src/glsl/lower_ubo_reference.cpp
index 90e65bd0e..67b752d3d 100644
--- a/mesalib/src/glsl/lower_ubo_reference.cpp
+++ b/mesalib/src/glsl/lower_ubo_reference.cpp
@@ -57,7 +57,7 @@ public:
void *mem_ctx;
struct gl_shader *shader;
struct gl_uniform_buffer_variable *ubo_var;
- unsigned uniform_block;
+ ir_rvalue *uniform_block;
bool progress;
};
@@ -69,9 +69,11 @@ public:
* \c UniformBlocks array.
*/
static const char *
-interface_field_name(void *mem_ctx, char *base_name, ir_dereference *d)
+interface_field_name(void *mem_ctx, char *base_name, ir_dereference *d,
+ ir_rvalue **nonconst_block_index)
{
- ir_constant *previous_index = NULL;
+ ir_rvalue *previous_index = NULL;
+ *nonconst_block_index = NULL;
while (d != NULL) {
switch (d->ir_type) {
@@ -79,13 +81,21 @@ interface_field_name(void *mem_ctx, char *base_name, ir_dereference *d)
ir_dereference_variable *v = (ir_dereference_variable *) d;
if (previous_index
&& v->var->is_interface_instance()
- && v->var->type->is_array())
- return ralloc_asprintf(mem_ctx,
- "%s[%d]",
- base_name,
- previous_index->get_uint_component(0));
- else
+ && v->var->type->is_array()) {
+
+ ir_constant *const_index = previous_index->as_constant();
+ if (!const_index) {
+ *nonconst_block_index = previous_index;
+ return ralloc_asprintf(mem_ctx, "%s[0]", base_name);
+ } else {
+ return ralloc_asprintf(mem_ctx,
+ "%s[%d]",
+ base_name,
+ const_index->get_uint_component(0));
+ }
+ } else {
return base_name;
+ }
break;
}
@@ -101,7 +111,8 @@ interface_field_name(void *mem_ctx, char *base_name, ir_dereference *d)
ir_dereference_array *a = (ir_dereference_array *) d;
d = a->array->as_dereference();
- previous_index = a->array_index->as_constant();
+ previous_index = a->array_index;
+
break;
}
@@ -131,14 +142,24 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
mem_ctx = ralloc_parent(*rvalue);
+ ir_rvalue *nonconst_block_index;
const char *const field_name =
interface_field_name(mem_ctx, (char *) var->get_interface_type()->name,
- deref);
+ deref, &nonconst_block_index);
- this->uniform_block = -1;
+ this->uniform_block = NULL;
for (unsigned i = 0; i < shader->NumUniformBlocks; i++) {
if (strcmp(field_name, shader->UniformBlocks[i].Name) == 0) {
- this->uniform_block = i;
+
+ ir_constant *index = new(mem_ctx) ir_constant(i);
+
+ if (nonconst_block_index) {
+ if (nonconst_block_index->type != glsl_type::uint_type)
+ nonconst_block_index = i2u(nonconst_block_index);
+ this->uniform_block = add(nonconst_block_index, index);
+ } else {
+ this->uniform_block = index;
+ }
struct gl_uniform_block *block = &shader->UniformBlocks[i];
@@ -149,7 +170,7 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
}
}
- assert(this->uniform_block != (unsigned) -1);
+ assert(this->uniform_block);
ir_rvalue *offset = new(mem_ctx) ir_constant(0u);
unsigned const_offset = 0;
@@ -267,11 +288,12 @@ ir_expression *
lower_ubo_reference_visitor::ubo_load(const glsl_type *type,
ir_rvalue *offset)
{
+ ir_rvalue *block_ref = this->uniform_block->clone(mem_ctx, NULL);
return new(mem_ctx)
ir_expression(ir_binop_ubo_load,
- type,
- new(mem_ctx) ir_constant(this->uniform_block),
- offset);
+ type,
+ block_ref,
+ offset);
}
diff --git a/mesalib/src/mapi/glapi/gen/ARB_clear_texture.xml b/mesalib/src/mapi/glapi/gen/ARB_clear_texture.xml
new file mode 100644
index 000000000..bd9116f8b
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/ARB_clear_texture.xml
@@ -0,0 +1,34 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<category name="GL_ARB_clear_texture" number="145">
+
+ <enum name="CLEAR_TEXTURE" value="0x9365"/>
+
+ <function name ="ClearTexImage" offset="assign">
+ <param name="texture" type="GLuint"/>
+ <param name="level" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="data" type="const GLvoid *"/>
+ </function>
+
+ <function name ="ClearTexSubImage" offset="assign">
+ <param name="texture" type="GLuint"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="data" type="const GLvoid *"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/Makefile.am b/mesalib/src/mapi/glapi/gen/Makefile.am
index be7d9e0ef..212731fa4 100644
--- a/mesalib/src/mapi/glapi/gen/Makefile.am
+++ b/mesalib/src/mapi/glapi/gen/Makefile.am
@@ -112,6 +112,7 @@ API_XML = \
ARB_base_instance.xml \
ARB_blend_func_extended.xml \
ARB_clear_buffer_object.xml \
+ ARB_clear_texture.xml \
ARB_color_buffer_float.xml \
ARB_compressed_texture_pixel_storage.xml \
ARB_compute_shader.xml \
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml
index 1356b4b03..c38086fd9 100755
--- a/mesalib/src/mapi/glapi/gen/gl_API.xml
+++ b/mesalib/src/mapi/glapi/gen/gl_API.xml
@@ -8358,7 +8358,9 @@
</function>
</category>
-<!-- ARB extensions #145...#146 -->
+<xi:include href="ARB_clear_texture.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- ARB extension #146 -->
<xi:include href="ARB_multi_bind.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
diff --git a/mesalib/src/mesa/drivers/common/driverfuncs.c b/mesalib/src/mesa/drivers/common/driverfuncs.c
index 6ece5d80e..4f0f7a686 100644
--- a/mesalib/src/mesa/drivers/common/driverfuncs.c
+++ b/mesalib/src/mesa/drivers/common/driverfuncs.c
@@ -95,6 +95,7 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->TexImage = _mesa_store_teximage;
driver->TexSubImage = _mesa_store_texsubimage;
driver->GetTexImage = _mesa_meta_GetTexImage;
+ driver->ClearTexSubImage = _mesa_meta_ClearTexSubImage;
driver->CopyTexSubImage = _mesa_meta_CopyTexSubImage;
driver->GenerateMipmap = _mesa_meta_GenerateMipmap;
driver->TestProxyTexImage = _mesa_test_proxy_teximage;
diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c
index 89d7a157c..b12898f26 100644
--- a/mesalib/src/mesa/drivers/common/meta.c
+++ b/mesalib/src/mesa/drivers/common/meta.c
@@ -40,6 +40,7 @@
#include "main/blit.h"
#include "main/bufferobj.h"
#include "main/buffers.h"
+#include "main/clear.h"
#include "main/colortab.h"
#include "main/condrender.h"
#include "main/depth.h"
@@ -47,6 +48,7 @@
#include "main/fbobject.h"
#include "main/feedback.h"
#include "main/formats.h"
+#include "main/format_unpack.h"
#include "main/glformats.h"
#include "main/image.h"
#include "main/macros.h"
@@ -71,6 +73,7 @@
#include "main/teximage.h"
#include "main/texparam.h"
#include "main/texstate.h"
+#include "main/texstore.h"
#include "main/transformfeedback.h"
#include "main/uniforms.h"
#include "main/varray.h"
@@ -505,6 +508,11 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
_mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, GL_FALSE);
}
+ if (state & MESA_META_DITHER) {
+ save->DitherFlag = ctx->Color.DitherFlag;
+ _mesa_set_enable(ctx, GL_DITHER, GL_TRUE);
+ }
+
if (state & MESA_META_COLOR_MASK) {
memcpy(save->ColorMask, ctx->Color.ColorMask,
sizeof(ctx->Color.ColorMask));
@@ -875,6 +883,9 @@ _mesa_meta_end(struct gl_context *ctx)
_mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, save->ColorLogicOpEnabled);
}
+ if (state & MESA_META_DITHER)
+ _mesa_set_enable(ctx, GL_DITHER, save->DitherFlag);
+
if (state & MESA_META_COLOR_MASK) {
GLuint i;
for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
@@ -3339,3 +3350,189 @@ _mesa_meta_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
_mesa_meta_end(ctx);
}
+
+static bool
+cleartexsubimage_color(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ const GLvoid *clearValue,
+ GLint zoffset)
+{
+ mesa_format format;
+ union gl_color_union colorValue;
+ GLenum datatype;
+ GLenum status;
+
+ _mesa_meta_bind_fbo_image(GL_COLOR_ATTACHMENT0, texImage, zoffset);
+
+ status = _mesa_CheckFramebufferStatus(GL_DRAW_FRAMEBUFFER);
+ if (status != GL_FRAMEBUFFER_COMPLETE)
+ return false;
+
+ /* We don't want to apply an sRGB conversion so override the format */
+ format = _mesa_get_srgb_format_linear(texImage->TexFormat);
+ datatype = _mesa_get_format_datatype(format);
+
+ switch (datatype) {
+ case GL_UNSIGNED_INT:
+ case GL_INT:
+ if (clearValue)
+ _mesa_unpack_uint_rgba_row(format, 1, clearValue,
+ (GLuint (*)[4]) colorValue.ui);
+ else
+ memset(&colorValue, 0, sizeof colorValue);
+ if (datatype == GL_INT)
+ _mesa_ClearBufferiv(GL_COLOR, 0, colorValue.i);
+ else
+ _mesa_ClearBufferuiv(GL_COLOR, 0, colorValue.ui);
+ break;
+ default:
+ if (clearValue)
+ _mesa_unpack_rgba_row(format, 1, clearValue,
+ (GLfloat (*)[4]) colorValue.f);
+ else
+ memset(&colorValue, 0, sizeof colorValue);
+ _mesa_ClearBufferfv(GL_COLOR, 0, colorValue.f);
+ break;
+ }
+
+ return true;
+}
+
+static bool
+cleartexsubimage_depth_stencil(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ const GLvoid *clearValue,
+ GLint zoffset)
+{
+ GLint stencilValue;
+ GLfloat depthValue;
+ GLenum status;
+
+ _mesa_meta_bind_fbo_image(GL_DEPTH_ATTACHMENT, texImage, zoffset);
+
+ if (texImage->_BaseFormat == GL_DEPTH_STENCIL)
+ _mesa_meta_bind_fbo_image(GL_STENCIL_ATTACHMENT, texImage, zoffset);
+
+ status = _mesa_CheckFramebufferStatus(GL_DRAW_FRAMEBUFFER);
+ if (status != GL_FRAMEBUFFER_COMPLETE)
+ return false;
+
+ if (clearValue) {
+ GLuint depthStencilValue[2];
+
+ /* Convert the clearValue from whatever format it's in to a floating
+ * point value for the depth and an integer value for the stencil index
+ */
+ _mesa_unpack_float_32_uint_24_8_depth_stencil_row(texImage->TexFormat,
+ 1, /* n */
+ clearValue,
+ depthStencilValue);
+ /* We need a memcpy here instead of a cast because we need to
+ * reinterpret the bytes as a float rather than converting it
+ */
+ memcpy(&depthValue, depthStencilValue, sizeof depthValue);
+ stencilValue = depthStencilValue[1] & 0xff;
+ } else {
+ depthValue = 0.0f;
+ stencilValue = 0;
+ }
+
+ if (texImage->_BaseFormat == GL_DEPTH_STENCIL)
+ _mesa_ClearBufferfi(GL_DEPTH_STENCIL, 0, depthValue, stencilValue);
+ else
+ _mesa_ClearBufferfv(GL_DEPTH, 0, &depthValue);
+
+ return true;
+}
+
+static bool
+cleartexsubimage_for_zoffset(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint zoffset,
+ const GLvoid *clearValue)
+{
+ GLuint fbo;
+ bool success;
+
+ _mesa_GenFramebuffers(1, &fbo);
+ _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo);
+
+ switch(texImage->_BaseFormat) {
+ case GL_DEPTH_STENCIL:
+ case GL_DEPTH_COMPONENT:
+ success = cleartexsubimage_depth_stencil(ctx, texImage,
+ clearValue, zoffset);
+ break;
+ default:
+ success = cleartexsubimage_color(ctx, texImage, clearValue, zoffset);
+ break;
+ }
+
+ _mesa_DeleteFramebuffers(1, &fbo);
+
+ return success;
+}
+
+static bool
+cleartexsubimage_using_fbo(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ const GLvoid *clearValue)
+{
+ bool success = true;
+ GLint z;
+
+ _mesa_meta_begin(ctx,
+ MESA_META_SCISSOR |
+ MESA_META_COLOR_MASK |
+ MESA_META_DITHER |
+ MESA_META_FRAMEBUFFER_SRGB);
+
+ _mesa_set_enable(ctx, GL_DITHER, GL_FALSE);
+
+ _mesa_set_enable(ctx, GL_SCISSOR_TEST, GL_TRUE);
+ _mesa_Scissor(xoffset, yoffset, width, height);
+
+ for (z = zoffset; z < zoffset + depth; z++) {
+ if (!cleartexsubimage_for_zoffset(ctx, texImage, z, clearValue)) {
+ success = false;
+ break;
+ }
+ }
+
+ _mesa_meta_end(ctx);
+
+ return success;
+}
+
+extern void
+_mesa_meta_ClearTexSubImage(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ const GLvoid *clearValue)
+{
+ bool res;
+
+ _mesa_unlock_texture(ctx, texImage->TexObject);
+
+ res = cleartexsubimage_using_fbo(ctx, texImage,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ clearValue);
+
+ _mesa_lock_texture(ctx, texImage->TexObject);
+
+ if (res)
+ return;
+
+ _mesa_warning(ctx,
+ "Falling back to mapping the texture in "
+ "glClearTexSubImage\n");
+
+ _mesa_store_cleartexsubimage(ctx, texImage,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ clearValue);
+}
diff --git a/mesalib/src/mesa/drivers/common/meta.h b/mesalib/src/mesa/drivers/common/meta.h
index 765f8dfe4..b269dceed 100644
--- a/mesalib/src/mesa/drivers/common/meta.h
+++ b/mesalib/src/mesa/drivers/common/meta.h
@@ -59,6 +59,7 @@
#define MESA_META_FRAMEBUFFER_SRGB 0x200000
#define MESA_META_OCCLUSION_QUERY 0x400000
#define MESA_META_DRAW_BUFFERS 0x800000
+#define MESA_META_DITHER 0x1000000
/**\}*/
/**
@@ -84,6 +85,9 @@ struct save_state
GLbitfield BlendEnabled;
GLboolean ColorLogicOpEnabled;
+ /** MESA_META_DITHER */
+ GLboolean DitherFlag;
+
/** MESA_META_COLOR_MASK */
GLubyte ColorMask[MAX_DRAW_BUFFERS][4];
@@ -473,6 +477,13 @@ _mesa_meta_CopyTexSubImage(struct gl_context *ctx, GLuint dims,
GLsizei width, GLsizei height);
extern void
+_mesa_meta_ClearTexSubImage(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ const GLvoid *clearValue);
+
+extern void
_mesa_meta_GetTexImage(struct gl_context *ctx,
GLenum format, GLenum type, GLvoid *pixels,
struct gl_texture_image *texImage);
diff --git a/mesalib/src/mesa/main/config.h b/mesalib/src/mesa/main/config.h
index 04175991e..a6d44f9fe 100644
--- a/mesalib/src/mesa/main/config.h
+++ b/mesalib/src/mesa/main/config.h
@@ -293,6 +293,17 @@
#define PERFQUERY_HAVE_GPA_EXTENDED_COUNTERS 0
/*@}*/
+/** For GL_ARB_compute_shader */
+/*@{*/
+#define MAX_COMPUTE_UNIFORM_BLOCKS 12
+#define MAX_COMPUTE_TEXTURE_IMAGE_UNITS 16
+#define MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 8
+#define MAX_COMPUTE_ATOMIC_COUNTERS 8
+#define MAX_COMPUTE_SHARED_MEMORY_SIZE 32768
+#define MAX_COMPUTE_UNIFORM_COMPONENTS 512
+#define MAX_COMPUTE_IMAGE_UNIFORMS 8
+/*@}*/
+
/*
* Color channel component order
*
diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h
index 633ea2c3a..89765351e 100644
--- a/mesalib/src/mesa/main/dd.h
+++ b/mesalib/src/mesa/main/dd.h
@@ -239,6 +239,20 @@ struct dd_function_table {
struct gl_texture_image *texImage );
/**
+ * Called by glClearTex[Sub]Image
+ *
+ * Clears a rectangular region of the image to a given value. The
+ * clearValue argument is either NULL or points to a single texel to use as
+ * the clear value in the same internal format as the texture image. If it
+ * is NULL then the texture should be cleared to zeroes.
+ */
+ void (*ClearTexSubImage)(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ const GLvoid *clearValue);
+
+ /**
* Called by glCopyTex[Sub]Image[123]D().
*
* This function should copy a rectangular region in the rb to a single
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index 92e3f0d68..9ac8377a4 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -90,6 +90,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL, 2009 },
{ "GL_ARB_buffer_storage", o(ARB_buffer_storage), GL, 2013 },
{ "GL_ARB_clear_buffer_object", o(dummy_true), GL, 2012 },
+ { "GL_ARB_clear_texture", o(ARB_clear_texture), GL, 2013 },
{ "GL_ARB_color_buffer_float", o(ARB_color_buffer_float), GL, 2004 },
{ "GL_ARB_compressed_texture_pixel_storage", o(dummy_true), GL, 2011 },
{ "GL_ARB_compute_shader", o(ARB_compute_shader), GL, 2012 },
diff --git a/mesalib/src/mesa/main/get_hash_params.py b/mesalib/src/mesa/main/get_hash_params.py
index d45962d95..35d6172a3 100644
--- a/mesalib/src/mesa/main/get_hash_params.py
+++ b/mesalib/src/mesa/main/get_hash_params.py
@@ -774,6 +774,13 @@ descriptor=[
# GL_ARB_compute_shader
[ "MAX_COMPUTE_WORK_GROUP_INVOCATIONS", "CONTEXT_INT(Const.MaxComputeWorkGroupInvocations), extra_ARB_compute_shader" ],
+ [ "MAX_COMPUTE_UNIFORM_BLOCKS", "CONST(MAX_COMPUTE_UNIFORM_BLOCKS), extra_ARB_compute_shader" ],
+ [ "MAX_COMPUTE_TEXTURE_IMAGE_UNITS", "CONST(MAX_COMPUTE_TEXTURE_IMAGE_UNITS), extra_ARB_compute_shader" ],
+ [ "MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS", "CONST(MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS), extra_ARB_compute_shader" ],
+ [ "MAX_COMPUTE_ATOMIC_COUNTERS", "CONST(MAX_COMPUTE_ATOMIC_COUNTERS), extra_ARB_compute_shader" ],
+ [ "MAX_COMPUTE_SHARED_MEMORY_SIZE", "CONST(MAX_COMPUTE_SHARED_MEMORY_SIZE), extra_ARB_compute_shader" ],
+ [ "MAX_COMPUTE_UNIFORM_COMPONENTS", "CONST(MAX_COMPUTE_UNIFORM_COMPONENTS), extra_ARB_compute_shader" ],
+ [ "MAX_COMPUTE_IMAGE_UNIFORMS", "CONST(MAX_COMPUTE_IMAGE_UNIFORMS), extra_ARB_compute_shader" ],
# GL_ARB_gpu_shader5
[ "MAX_GEOMETRY_SHADER_INVOCATIONS", "CONST(MAX_GEOMETRY_SHADER_INVOCATIONS), extra_ARB_gpu_shader5" ],
diff --git a/mesalib/src/mesa/main/imports.h b/mesalib/src/mesa/main/imports.h
index ba869286f..aee495a4c 100755
--- a/mesalib/src/mesa/main/imports.h
+++ b/mesalib/src/mesa/main/imports.h
@@ -273,10 +273,12 @@ static inline int IROUND_POS(float f)
return (int) (f + 0.5F);
}
+#ifdef __x86_64__
+# include <xmmintrin.h>
+#endif
/**
* Convert float to int using a fast method. The rounding mode may vary.
- * XXX We could use an x86-64/SSE2 version here.
*/
static inline int F_TO_I(float f)
{
@@ -291,6 +293,8 @@ static inline int F_TO_I(float f)
fistp r
}
return r;
+#elif defined(__x86_64__)
+ return _mm_cvt_ss2si(_mm_load_ss(&f));
#else
return IROUND(f);
#endif
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 91d9172f9..3f60a5530 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -3527,6 +3527,7 @@ struct gl_extensions
GLboolean ARB_base_instance;
GLboolean ARB_blend_func_extended;
GLboolean ARB_buffer_storage;
+ GLboolean ARB_clear_texture;
GLboolean ARB_color_buffer_float;
GLboolean ARB_compute_shader;
GLboolean ARB_conservative_depth;
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index a06959463..fb2dee7d8 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -51,6 +51,7 @@
#include "textureview.h"
#include "mtypes.h"
#include "glformats.h"
+#include "texstore.h"
/**
@@ -2010,6 +2011,43 @@ _mesa_legal_texture_base_format_for_target(struct gl_context *ctx,
return true;
}
+static bool
+texture_formats_agree(GLenum internalFormat,
+ GLenum format)
+{
+ GLboolean colorFormat;
+ GLboolean is_format_depth_or_depthstencil;
+ GLboolean is_internalFormat_depth_or_depthstencil;
+
+ /* Even though there are no color-index textures, we still have to support
+ * uploading color-index data and remapping it to RGB via the
+ * GL_PIXEL_MAP_I_TO_[RGBA] tables.
+ */
+ const GLboolean indexFormat = (format == GL_COLOR_INDEX);
+
+ is_internalFormat_depth_or_depthstencil =
+ _mesa_is_depth_format(internalFormat) ||
+ _mesa_is_depthstencil_format(internalFormat);
+
+ is_format_depth_or_depthstencil =
+ _mesa_is_depth_format(format) ||
+ _mesa_is_depthstencil_format(format);
+
+ colorFormat = _mesa_is_color_format(format);
+
+ if (_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat)
+ return false;
+
+ if (is_internalFormat_depth_or_depthstencil !=
+ is_format_depth_or_depthstencil)
+ return false;
+
+ if (_mesa_is_ycbcr_format(internalFormat) != _mesa_is_ycbcr_format(format))
+ return false;
+
+ return true;
+}
+
/**
* Test the glTexImage[123]D() parameters for errors.
*
@@ -2043,17 +2081,8 @@ texture_error_check( struct gl_context *ctx,
GLint width, GLint height,
GLint depth, GLint border )
{
- GLboolean colorFormat;
- GLboolean is_format_depth_or_depthstencil;
- GLboolean is_internalFormat_depth_or_depthstencil;
GLenum err;
- /* Even though there are no color-index textures, we still have to support
- * uploading color-index data and remapping it to RGB via the
- * GL_PIXEL_MAP_I_TO_[RGBA] tables.
- */
- const GLboolean indexFormat = (format == GL_COLOR_INDEX);
-
/* Note: for proxy textures, some error conditions immediately generate
* a GL error in the usual way. But others do not generate a GL error.
* Instead, they cause the width, height, depth, format fields of the
@@ -2136,18 +2165,7 @@ texture_error_check( struct gl_context *ctx,
}
/* make sure internal format and format basically agree */
- is_internalFormat_depth_or_depthstencil =
- _mesa_is_depth_format(internalFormat) ||
- _mesa_is_depthstencil_format(internalFormat);
-
- is_format_depth_or_depthstencil =
- _mesa_is_depth_format(format) ||
- _mesa_is_depthstencil_format(format);
-
- colorFormat = _mesa_is_color_format(format);
- if ((_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat) ||
- (is_internalFormat_depth_or_depthstencil != is_format_depth_or_depthstencil) ||
- (_mesa_is_ycbcr_format(internalFormat) != _mesa_is_ycbcr_format(format))) {
+ if (!texture_formats_agree(internalFormat, format)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glTexImage%dD(incompatible internalFormat = %s, format = %s)",
dimensions, _mesa_lookup_enum_by_nr(internalFormat),
@@ -3818,6 +3836,266 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
x, y, width, height);
}
+static bool
+check_clear_tex_image(struct gl_context *ctx,
+ const char *function,
+ struct gl_texture_image *texImage,
+ GLenum format, GLenum type,
+ const void *data,
+ GLubyte *clearValue)
+{
+ struct gl_texture_object *texObj = texImage->TexObject;
+ static const GLubyte zeroData[MAX_PIXEL_BYTES];
+ GLenum internalFormat = texImage->InternalFormat;
+ GLenum err;
+
+ if (texObj->Target == GL_TEXTURE_BUFFER) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(buffer texture)", function);
+ return false;
+ }
+
+ if (_mesa_is_compressed_format(ctx, internalFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(compressed texture)", function);
+ return false;
+ }
+
+ err = _mesa_error_check_format_and_type(ctx, format, type);
+ if (err != GL_NO_ERROR) {
+ _mesa_error(ctx, err,
+ "%s(incompatible format = %s, type = %s)",
+ function,
+ _mesa_lookup_enum_by_nr(format),
+ _mesa_lookup_enum_by_nr(type));
+ return false;
+ }
+
+ /* make sure internal format and format basically agree */
+ if (!texture_formats_agree(internalFormat, format)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(incompatible internalFormat = %s, format = %s)",
+ function,
+ _mesa_lookup_enum_by_nr(internalFormat),
+ _mesa_lookup_enum_by_nr(format));
+ return false;
+ }
+
+ if (ctx->Version >= 30 || ctx->Extensions.EXT_texture_integer) {
+ /* both source and dest must be integer-valued, or neither */
+ if (_mesa_is_format_integer_color(texImage->TexFormat) !=
+ _mesa_is_enum_format_integer(format)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(integer/non-integer format mismatch)",
+ function);
+ return false;
+ }
+ }
+
+ if (!_mesa_texstore(ctx,
+ 1, /* dims */
+ texImage->_BaseFormat,
+ texImage->TexFormat,
+ 0, /* dstRowStride */
+ &clearValue,
+ 1, 1, 1, /* srcWidth/Height/Depth */
+ format, type,
+ data ? data : zeroData,
+ &ctx->DefaultPacking)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid format)", function);
+ return false;
+ }
+
+ return true;
+}
+
+static struct gl_texture_object *
+get_tex_obj_for_clear(struct gl_context *ctx,
+ const char *function,
+ GLuint texture)
+{
+ struct gl_texture_object *texObj;
+
+ if (texture == 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(zero texture)", function);
+ return NULL;
+ }
+
+ texObj = _mesa_lookup_texture(ctx, texture);
+
+ if (texObj == NULL) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-gen name)", function);
+ return NULL;
+ }
+
+ if (texObj->Target == 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(unbound tex)", function);
+ return NULL;
+ }
+
+ return texObj;
+}
+
+static int
+get_tex_images_for_clear(struct gl_context *ctx,
+ const char *function,
+ struct gl_texture_object *texObj,
+ GLint level,
+ struct gl_texture_image **texImages)
+{
+ GLenum target;
+ int i;
+
+ if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid level)", function);
+ return 0;
+ }
+
+ if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
+ for (i = 0; i < MAX_FACES; i++) {
+ target = GL_TEXTURE_CUBE_MAP_POSITIVE_X + i;
+
+ texImages[i] = _mesa_select_tex_image(ctx, texObj, target, level);
+ if (texImages[i] == NULL) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(invalid level)", function);
+ return 0;
+ }
+ }
+
+ return MAX_FACES;
+ }
+
+ texImages[0] = _mesa_select_tex_image(ctx, texObj, texObj->Target, level);
+
+ if (texImages[0] == NULL) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid level)", function);
+ return 0;
+ }
+
+ return 1;
+}
+
+void GLAPIENTRY
+_mesa_ClearTexSubImage( GLuint texture, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const void *data )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImages[MAX_FACES];
+ GLubyte clearValue[MAX_FACES][MAX_PIXEL_BYTES];
+ int i, numImages;
+ int minDepth, maxDepth;
+
+ texObj = get_tex_obj_for_clear(ctx, "glClearTexSubImage", texture);
+
+ if (texObj == NULL)
+ return;
+
+ _mesa_lock_texture(ctx, texObj);
+
+ numImages = get_tex_images_for_clear(ctx, "glClearTexSubImage",
+ texObj, level, texImages);
+ if (numImages == 0)
+ goto out;
+
+ if (numImages == 1) {
+ minDepth = -(int) texImages[0]->Border;
+ maxDepth = texImages[0]->Depth;
+ } else {
+ minDepth = 0;
+ maxDepth = numImages;
+ }
+
+ if (xoffset < -(GLint) texImages[0]->Border ||
+ yoffset < -(GLint) texImages[0]->Border ||
+ zoffset < minDepth ||
+ width < 0 ||
+ height < 0 ||
+ depth < 0 ||
+ xoffset + width > texImages[0]->Width ||
+ yoffset + height > texImages[0]->Height ||
+ zoffset + depth > maxDepth) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glClearSubTexImage(invalid dimensions)");
+ goto out;
+ }
+
+ if (numImages == 1) {
+ if (check_clear_tex_image(ctx, "glClearTexSubImage",
+ texImages[0],
+ format, type, data, clearValue[0])) {
+ ctx->Driver.ClearTexSubImage(ctx,
+ texImages[0],
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ data ? clearValue[0] : NULL);
+ }
+ } else {
+ for (i = zoffset; i < zoffset + depth; i++) {
+ if (!check_clear_tex_image(ctx, "glClearTexSubImage",
+ texImages[i],
+ format, type, data, clearValue[i]))
+ goto out;
+ }
+ for (i = zoffset; i < zoffset + depth; i++) {
+ ctx->Driver.ClearTexSubImage(ctx,
+ texImages[i],
+ xoffset, yoffset, 0,
+ width, height, 1,
+ data ? clearValue[i] : NULL);
+ }
+ }
+
+ out:
+ _mesa_unlock_texture(ctx, texObj);
+}
+
+void GLAPIENTRY
+_mesa_ClearTexImage( GLuint texture, GLint level,
+ GLenum format, GLenum type, const void *data )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImages[MAX_FACES];
+ GLubyte clearValue[MAX_FACES][MAX_PIXEL_BYTES];
+ int i, numImages;
+
+ texObj = get_tex_obj_for_clear(ctx, "glClearTexImage", texture);
+
+ if (texObj == NULL)
+ return;
+
+ _mesa_lock_texture(ctx, texObj);
+
+ numImages = get_tex_images_for_clear(ctx, "glClearTexImage",
+ texObj, level, texImages);
+
+ for (i = 0; i < numImages; i++) {
+ if (!check_clear_tex_image(ctx, "glClearTexImage",
+ texImages[i],
+ format, type, data,
+ clearValue[i]))
+ goto out;
+ }
+
+ for (i = 0; i < numImages; i++) {
+ ctx->Driver.ClearTexSubImage(ctx, texImages[i],
+ -(GLint) texImages[i]->Border, /* xoffset */
+ -(GLint) texImages[i]->Border, /* yoffset */
+ -(GLint) texImages[i]->Border, /* zoffset */
+ texImages[i]->Width,
+ texImages[i]->Height,
+ texImages[i]->Depth,
+ data ? clearValue[i] : NULL);
+ }
+
+out:
+ _mesa_unlock_texture(ctx, texObj);
+}
+
@@ -4578,7 +4856,6 @@ _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples,
"glTexStorage2DMultisample");
}
-
void GLAPIENTRY
_mesa_TexStorage3DMultisample(GLenum target, GLsizei samples,
GLenum internalformat, GLsizei width,
diff --git a/mesalib/src/mesa/main/teximage.h b/mesalib/src/mesa/main/teximage.h
index dd1504b40..42305f44f 100644
--- a/mesalib/src/mesa/main/teximage.h
+++ b/mesalib/src/mesa/main/teximage.h
@@ -261,6 +261,16 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
extern void GLAPIENTRY
+_mesa_ClearTexSubImage( GLuint texture, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const void *data );
+
+extern void GLAPIENTRY
+_mesa_ClearTexImage( GLuint texture, GLint level,
+ GLenum format, GLenum type, const void *data );
+
+extern void GLAPIENTRY
_mesa_CompressedTexImage1D(GLenum target, GLint level,
GLenum internalformat, GLsizei width,
GLint border, GLsizei imageSize,
diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c
index d363f9faa..aea53f8d1 100644
--- a/mesalib/src/mesa/main/texstore.c
+++ b/mesalib/src/mesa/main/texstore.c
@@ -3830,6 +3830,21 @@ _mesa_texstore_can_use_memcpy(struct gl_context *ctx,
return GL_FALSE;
}
+ /* Depth texture data needs clamping in following cases:
+ * - Floating point dstFormat with signed srcType: clamp to [0.0, 1.0].
+ * - Fixed point dstFormat with signed srcType: clamp to [0, 2^n -1].
+ *
+ * All the cases except one (float dstFormat with float srcType) are ruled
+ * out by _mesa_format_matches_format_and_type() check above. Handle the
+ * remaining case here.
+ */
+ if ((baseInternalFormat == GL_DEPTH_COMPONENT ||
+ baseInternalFormat == GL_DEPTH_STENCIL) &&
+ (srcType == GL_FLOAT ||
+ srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV)) {
+ return GL_FALSE;
+ }
+
return GL_TRUE;
}
@@ -4079,6 +4094,78 @@ _mesa_store_texsubimage(struct gl_context *ctx, GLuint dims,
format, type, pixels, packing, "glTexSubImage");
}
+static void
+clear_image_to_zero(GLubyte *dstMap, GLint dstRowStride,
+ GLsizei width, GLsizei height,
+ GLsizei clearValueSize)
+{
+ GLsizei y;
+
+ for (y = 0; y < height; y++) {
+ memset(dstMap, 0, clearValueSize * width);
+ dstMap += dstRowStride;
+ }
+}
+
+static void
+clear_image_to_value(GLubyte *dstMap, GLint dstRowStride,
+ GLsizei width, GLsizei height,
+ const GLvoid *clearValue,
+ GLsizei clearValueSize)
+{
+ GLsizei y, x;
+
+ for (y = 0; y < height; y++) {
+ for (x = 0; x < width; x++) {
+ memcpy(dstMap, clearValue, clearValueSize);
+ dstMap += clearValueSize;
+ }
+ dstMap += dstRowStride - clearValueSize * width;
+ }
+}
+
+/*
+ * Fallback for Driver.ClearTexSubImage().
+ */
+void
+_mesa_store_cleartexsubimage(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ const GLvoid *clearValue)
+{
+ GLubyte *dstMap;
+ GLint dstRowStride;
+ GLsizeiptr clearValueSize;
+ GLsizei z;
+
+ clearValueSize = _mesa_get_format_bytes(texImage->TexFormat);
+
+ for (z = 0; z < depth; z++) {
+ ctx->Driver.MapTextureImage(ctx, texImage,
+ z + zoffset, xoffset, yoffset,
+ width, height,
+ GL_MAP_WRITE_BIT,
+ &dstMap, &dstRowStride);
+ if (dstMap == NULL) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glClearTex*Image");
+ return;
+ }
+
+ if (clearValue) {
+ clear_image_to_value(dstMap, dstRowStride,
+ width, height,
+ clearValue,
+ clearValueSize);
+ } else {
+ clear_image_to_zero(dstMap, dstRowStride,
+ width, height,
+ clearValueSize);
+ }
+
+ ctx->Driver.UnmapTextureImage(ctx, texImage, z + zoffset);
+ }
+}
/**
* Fallback for Driver.CompressedTexImage()
diff --git a/mesalib/src/mesa/main/texstore.h b/mesalib/src/mesa/main/texstore.h
index c4cfffde6..dd1e1d015 100644
--- a/mesalib/src/mesa/main/texstore.h
+++ b/mesalib/src/mesa/main/texstore.h
@@ -118,6 +118,13 @@ _mesa_store_texsubimage(struct gl_context *ctx, GLuint dims,
extern void
+_mesa_store_cleartexsubimage(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ const GLvoid *clearValue);
+
+extern void
_mesa_store_compressed_teximage(struct gl_context *ctx, GLuint dims,
struct gl_texture_image *texImage,
GLsizei imageSize, const GLvoid *data);
diff --git a/mesalib/src/mesa/main/uniform_query.cpp b/mesalib/src/mesa/main/uniform_query.cpp
index 480bc6f16..609d94bd7 100644
--- a/mesalib/src/mesa/main/uniform_query.cpp
+++ b/mesalib/src/mesa/main/uniform_query.cpp
@@ -91,7 +91,7 @@ _mesa_GetActiveUniformsiv(GLuint program,
if (uniformCount < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glGetUniformIndices(uniformCount < 0)");
+ "glGetActiveUniformsiv(uniformCount < 0)");
return;
}
diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 5c51e63d9..5ea146547 100644
--- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -2028,6 +2028,15 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
*/
emit(ir, TGSI_OPCODE_MAD, result_dst, op[0], op[1], op[2]);
break;
+ case ir_unop_interpolate_at_centroid:
+ emit(ir, TGSI_OPCODE_INTERP_CENTROID, result_dst, op[0]);
+ break;
+ case ir_binop_interpolate_at_offset:
+ emit(ir, TGSI_OPCODE_INTERP_OFFSET, result_dst, op[0], op[1]);
+ break;
+ case ir_binop_interpolate_at_sample:
+ emit(ir, TGSI_OPCODE_INTERP_SAMPLE, result_dst, op[0], op[1]);
+ break;
case ir_unop_pack_snorm_2x16:
case ir_unop_pack_unorm_2x16:
case ir_unop_pack_half_2x16:
@@ -2049,9 +2058,6 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
case ir_binop_ldexp:
case ir_binop_carry:
case ir_binop_borrow:
- case ir_unop_interpolate_at_centroid:
- case ir_binop_interpolate_at_offset:
- case ir_binop_interpolate_at_sample:
/* This operation is not supported, or should have already been handled.
*/
assert(!"Invalid ir opcode in glsl_to_tgsi_visitor::visit()");