diff options
Diffstat (limited to 'mesalib')
152 files changed, 6811 insertions, 6651 deletions
diff --git a/mesalib/configure.ac b/mesalib/configure.ac index d06730d34..cd02babd6 100644 --- a/mesalib/configure.ac +++ b/mesalib/configure.ac @@ -28,7 +28,7 @@ AC_SUBST([OSMESA_VERSION]) dnl Versions for external dependencies LIBDRM_REQUIRED=2.4.38 -LIBDRM_RADEON_REQUIRED=2.4.54 +LIBDRM_RADEON_REQUIRED=2.4.56 LIBDRM_INTEL_REQUIRED=2.4.52 LIBDRM_NVVIEUX_REQUIRED=2.4.33 LIBDRM_NOUVEAU_REQUIRED="2.4.33 libdrm >= 2.4.41" @@ -301,10 +301,20 @@ AC_ARG_ENABLE([debug], if test "x$enable_debug" = xyes; then DEFINES="$DEFINES -DDEBUG" if test "x$GCC" = xyes; then - CFLAGS="$CFLAGS -g -O0" + if ! echo "$CFLAGS" | grep -q -e '-g'; then + CFLAGS="$CFLAGS -g" + fi + if ! echo "$CFLAGS" | grep -q -e '-O'; then + CFLAGS="$CFLAGS -O0" + fi fi if test "x$GXX" = xyes; then - CXXFLAGS="$CXXFLAGS -g -O0" + if ! echo "$CXXFLAGS" | grep -q -e '-g'; then + CXXFLAGS="$CXXFLAGS -g" + fi + if ! echo "$CXXFLAGS" | grep -q -e '-O'; then + CXXFLAGS="$CXXFLAGS -O0" + fi fi fi @@ -525,10 +535,10 @@ AC_CHECK_FUNC([dlopen], [DEFINES="$DEFINES -DHAVE_DLOPEN"], AC_SUBST([DLOPEN_LIBS]) dnl Check if that library also has dladdr -save_LDFLAGS="$LDFLAGS" -LDFLAGS="$LDFLAGS $DLOPEN_LIBS" +save_LIBS="$LIBS" +LIBS="$LIBS $DLOPEN_LIBS" AC_CHECK_FUNCS([dladdr]) -LDFLAGS="$save_LDFLAGS" +LIBS="$save_LIBS" case "$host_os" in darwin*|mingw*) @@ -714,7 +724,7 @@ GALLIUM_DRIVERS_DEFAULT="r300,r600,svga,swrast" AC_ARG_WITH([gallium-drivers], [AS_HELP_STRING([--with-gallium-drivers@<:@=DIRS...@:>@], [comma delimited Gallium drivers list, e.g. - "i915,ilo,nouveau,r300,r600,radeonsi,freedreno,svga,swrast" + "i915,ilo,nouveau,r300,r600,radeonsi,freedreno,svga,swrast,vc4" @<:@default=r300,r600,svga,swrast@:>@])], [with_gallium_drivers="$withval"], [with_gallium_drivers="$GALLIUM_DRIVERS_DEFAULT"]) @@ -1845,6 +1855,7 @@ gallium_check_st() { gallium_require_llvm() { if test "x$MESA_LLVM" = x0; then + case "$host" in *gnux32) return;; esac case "$host_cpu" in i*86|x86_64|amd64) AC_MSG_ERROR([LLVM is required to build $1 on x86 and x86_64]);; esac @@ -1935,7 +1946,7 @@ if test -n "$with_gallium_drivers"; then gallium_require_drm_loader gallium_require_llvm "Gallium R300" GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS r300" - gallium_check_st "radeon/drm" "dri/r300" "xa/r300" "" "" + gallium_check_st "radeon/drm" "dri/r300" ;; xr600) HAVE_GALLIUM_R600=yes @@ -1952,7 +1963,7 @@ if test -n "$with_gallium_drivers"; then if test "x$enable_opencl" = xyes; then LLVM_COMPONENTS="${LLVM_COMPONENTS} bitreader asmparser" fi - gallium_check_st "radeon/drm" "dri/r600" "xa/r600" "xvmc/r600" "vdpau/r600" "omx/r600" + gallium_check_st "radeon/drm" "dri/r600" "" "xvmc/r600" "vdpau/r600" "omx/r600" ;; xradeonsi) HAVE_GALLIUM_RADEONSI=yes @@ -1961,7 +1972,7 @@ if test -n "$with_gallium_drivers"; then GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS radeonsi" radeon_llvm_check "radeonsi" require_egl_drm "radeonsi" - gallium_check_st "radeon/drm" "dri/radeonsi" "xa/radeonsi" "" "vdpau/radeonsi" "omx/radeonsi" + gallium_check_st "radeon/drm" "dri/radeonsi" "" "" "vdpau/radeonsi" "omx/radeonsi" ;; xnouveau) HAVE_GALLIUM_NOUVEAU=yes @@ -1988,6 +1999,22 @@ if test -n "$with_gallium_drivers"; then if test "x$enable_dri" = xyes; then GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS dri/swrast" fi + + if test "x$have_libdrm" = xyes; then + GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS dri/kms-swrast" + fi + ;; + xvc4) + HAVE_GALLIUM_VC4=yes + gallium_require_drm_loader + GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS vc4" + gallium_check_st "vc4/drm" "dri-vc4" "" "" "" + + case "$host_cpu" in + i?86 | x86_64 | amd64) + USE_VC4_SIMULATOR=yes + ;; + esac ;; *) AC_MSG_ERROR([Unknown Gallium driver: $driver]) @@ -2050,6 +2077,7 @@ AM_CONDITIONAL(HAVE_GALLIUM_NOUVEAU, test "x$HAVE_GALLIUM_NOUVEAU" = xyes) AM_CONDITIONAL(HAVE_GALLIUM_FREEDRENO, test "x$HAVE_GALLIUM_FREEDRENO" = xyes) AM_CONDITIONAL(HAVE_GALLIUM_SOFTPIPE, test "x$HAVE_GALLIUM_SOFTPIPE" = xyes) AM_CONDITIONAL(HAVE_GALLIUM_LLVMPIPE, test "x$HAVE_GALLIUM_LLVMPIPE" = xyes) +AM_CONDITIONAL(HAVE_GALLIUM_VC4, test "x$HAVE_GALLIUM_VC4" = xyes) AM_CONDITIONAL(NEED_GALLIUM_SOFTPIPE_DRIVER, test "x$HAVE_GALLIUM_SVGA" = xyes -o \ "x$HAVE_GALLIUM_SOFTPIPE" = xyes) @@ -2115,6 +2143,10 @@ AM_CONDITIONAL(HAVE_LOADER_GALLIUM, test x$enable_gallium_loader = xyes) AM_CONDITIONAL(HAVE_DRM_LOADER_GALLIUM, test x$enable_gallium_drm_loader = xyes) AM_CONDITIONAL(HAVE_GALLIUM_COMPUTE, test x$enable_opencl = xyes) AM_CONDITIONAL(HAVE_MESA_LLVM, test x$MESA_LLVM = x1) +AM_CONDITIONAL(USE_VC4_SIMULATOR, test x$USE_VC4_SIMULATOR = xyes) +if test "x$USE_VC4_SIMULATOR" = xyes -a "x$HAVE_GALLIUM_ILO" = xyes; then + AC_MSG_ERROR([VC4 simulator on x86 replaces i965 driver build, so ilo must be disabled.]) +fi AC_SUBST([ELF_LIB]) @@ -2187,6 +2219,7 @@ AC_CONFIG_FILES([Makefile src/gallium/drivers/softpipe/Makefile src/gallium/drivers/svga/Makefile src/gallium/drivers/trace/Makefile + src/gallium/drivers/vc4/Makefile src/gallium/state_trackers/Makefile src/gallium/state_trackers/clover/Makefile src/gallium/state_trackers/dri/Makefile @@ -2224,10 +2257,12 @@ AC_CONFIG_FILES([Makefile src/gallium/winsys/svga/drm/Makefile src/gallium/winsys/sw/dri/Makefile src/gallium/winsys/sw/fbdev/Makefile + src/gallium/winsys/sw/kms-dri/Makefile src/gallium/winsys/sw/null/Makefile src/gallium/winsys/sw/wayland/Makefile src/gallium/winsys/sw/wrapper/Makefile src/gallium/winsys/sw/xlib/Makefile + src/gallium/winsys/vc4/drm/Makefile src/gbm/Makefile src/gbm/main/gbm.pc src/glsl/Makefile @@ -2264,7 +2299,8 @@ AC_CONFIG_FILES([Makefile src/mesa/drivers/osmesa/osmesa.pc src/mesa/drivers/x11/Makefile src/mesa/main/tests/Makefile - src/mesa/main/tests/hash_table/Makefile]) + src/util/Makefile + src/util/tests/hash_table/Makefile]) dnl Sort the dirs alphabetically GALLIUM_TARGET_DIRS=`echo $GALLIUM_TARGET_DIRS|tr " " "\n"|sort -u|tr "\n" " "` diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt index f9e33b4fe..3d610f6e1 100644 --- a/mesalib/docs/GL3.txt +++ b/mesalib/docs/GL3.txt @@ -18,9 +18,8 @@ are exposed in the 3.0 context as extensions. Feature Status ----------------------------------------------------- ------------------------ -GL 3.0 --- all DONE: i965, nv50, nvc0, r600, radeonsi +GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi - GLSL 1.30 DONE () glBindFragDataLocation, glGetFragDataLocation DONE Conditional rendering (GL_NV_conditional_render) DONE (r300, swrast) Map buffer subranges (GL_ARB_map_buffer_range) DONE (r300, swrast) @@ -49,9 +48,8 @@ GL 3.0 --- all DONE: i965, nv50, nvc0, r600, radeonsi Multisample anti-aliasing DONE (r300) -GL 3.1 --- all DONE: i965, nv50, nvc0, r600, radeonsi +GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi - GLSL 1.40 DONE () Forward compatible context support/deprecations DONE () Instanced drawing (GL_ARB_draw_instanced) DONE (swrast) Buffer copying (GL_ARB_copy_buffer) DONE (r300, swrast) @@ -63,10 +61,9 @@ GL 3.1 --- all DONE: i965, nv50, nvc0, r600, radeonsi Signed normalized textures (GL_EXT_texture_snorm) DONE (r300) -GL 3.2 --- all DONE: i965, nv50, nvc0, r600, radeonsi +GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi Core/compatibility profiles DONE - GLSL 1.50 DONE () Geometry shaders DONE () BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (r300, swrast) Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (r300, swrast) @@ -79,9 +76,8 @@ GL 3.2 --- all DONE: i965, nv50, nvc0, r600, radeonsi GLX_ARB_create_context_profile DONE -GL 3.3 --- all DONE: i965, nv50, nvc0, r600, radeonsi +GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi - GLSL 3.30 DONE () GL_ARB_blend_func_extended DONE (softpipe) GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL) GL_ARB_occlusion_query2 DONE (r300, swrast) @@ -94,9 +90,8 @@ GL 3.3 --- all DONE: i965, nv50, nvc0, r600, radeonsi GL_ARB_vertex_type_2_10_10_10_rev DONE () -GL 4.0: +GL 4.0, GLSL 4.00: - GLSL 4.0 not started GL_ARB_draw_buffers_blend DONE (i965, nv50, nvc0, r600, radeonsi, softpipe) GL_ARB_draw_indirect DONE (i965, nvc0, radeonsi, softpipe, llvmpipe) GL_ARB_gpu_shader5 started @@ -105,11 +100,11 @@ GL 4.0: - Dynamically uniform UBO array indices started (Chris) - Implicit signed -> unsigned conversions DONE - Fused multiply-add DONE (i965, nvc0) - - Packing/bitfield/conversion functions DONE (i965, nvc0) - - Enhanced textureGather DONE (i965, nvc0, radeonsi) + - Packing/bitfield/conversion functions DONE (i965, nvc0, r600) + - Enhanced textureGather DONE (i965, nvc0, r600, radeonsi) - Geometry shader instancing DONE (i965, nvc0) - Geometry shader multiple streams DONE (i965, nvc0) - - Enhanced per-sample shading DONE (i965) + - Enhanced per-sample shading DONE (i965, r600) - Interpolation functions DONE (i965) - New overload resolution rules DONE GL_ARB_gpu_shader_fp64 started (Dave) @@ -118,15 +113,14 @@ GL 4.0: GL_ARB_tessellation_shader started (Fabian) GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, softpipe) GL_ARB_texture_cube_map_array DONE (i965, nv50, nvc0, r600, radeonsi, softpipe) - GL_ARB_texture_gather DONE (i965, nv50, nvc0, radeonsi, r600) - GL_ARB_texture_query_lod DONE (i965, nv50, nvc0, radeonsi) + GL_ARB_texture_gather DONE (i965, nv50, nvc0, r600, radeonsi) + GL_ARB_texture_query_lod DONE (i965, nv50, nvc0, r600, radeonsi) GL_ARB_transform_feedback2 DONE (i965, nv50, nvc0, r600, radeonsi) GL_ARB_transform_feedback3 DONE (i965, nv50, nvc0, r600, radeonsi) -GL 4.1: +GL 4.1, GLSL 4.10: - GLSL 4.1 not started GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r300, r600, radeonsi) GL_ARB_get_program_binary DONE (0 binary formats) GL_ARB_separate_shader_objects DONE (all drivers) @@ -135,9 +129,8 @@ GL 4.1: GL_ARB_viewport_array DONE (i965, nv50, nvc0, r600) -GL 4.2: +GL 4.2, GLSL 4.20: - GLSL 4.2 not started GL_ARB_texture_compression_bptc not started GL_ARB_compressed_texture_pixel_storage DONE (all drivers) GL_ARB_shader_atomic_counters DONE (i965) @@ -151,14 +144,13 @@ GL 4.2: GL_ARB_map_buffer_alignment DONE (all drivers) -GL 4.3: +GL 4.3, GLSL 4.30: - GLSL 4.3 not started GL_ARB_arrays_of_arrays started (Timothy) GL_ARB_ES3_compatibility DONE (i965) GL_ARB_clear_buffer_object DONE (all drivers) GL_ARB_compute_shader started (currently stalled) - GL_ARB_copy_image not started + GL_ARB_copy_image DONE (i965) GL_KHR_debug DONE (all drivers) GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL) GL_ARB_fragment_layer_viewport DONE (nv50, nvc0, r600) @@ -178,9 +170,8 @@ GL 4.3: GL_ARB_vertex_attrib_binding DONE (all drivers) -GL 4.4: +GL 4.4, GLSL 4.40: - GLSL 4.4 not started GL_MAX_VERTEX_ATTRIB_STRIDE not started GL_ARB_buffer_storage DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi) GL_ARB_clear_texture DONE (i965) diff --git a/mesalib/docs/index.html b/mesalib/docs/index.html index 8aef51a18..584bc4ec7 100644 --- a/mesalib/docs/index.html +++ b/mesalib/docs/index.html @@ -16,7 +16,13 @@ <h1>News</h1> -<h2>July 78, 2014</h2> +<h2>August 2, 2014</h2> +<p> +<a href="relnotes/10.2.5.html">Mesa 10.2.5</a> is released. +This is a bug-fix release. +</p> + +<h2>July 18, 2014</h2> <p> <a href="relnotes/10.2.4.html">Mesa 10.2.4</a> is released. This is a bug-fix release. diff --git a/mesalib/docs/relnotes.html b/mesalib/docs/relnotes.html index ca008830a..c7e0983a8 100644 --- a/mesalib/docs/relnotes.html +++ b/mesalib/docs/relnotes.html @@ -21,6 +21,7 @@ The release notes summarize what's new or changed in each Mesa release. </p> <ul> +<li><a href="relnotes/10.2.5.html">10.2.5 release notes</a> <li><a href="relnotes/10.2.4.html">10.2.4 release notes</a> <li><a href="relnotes/10.2.3.html">10.2.3 release notes</a> <li><a href="relnotes/10.2.2.html">10.2.2 release notes</a> diff --git a/mesalib/docs/relnotes/10.2.5.html b/mesalib/docs/relnotes/10.2.5.html new file mode 100644 index 000000000..a75d9b5fc --- /dev/null +++ b/mesalib/docs/relnotes/10.2.5.html @@ -0,0 +1,188 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.2.5 Release Notes / August 2, 2014</h1> + +<p> +Mesa 10.2.5 is a bug fix release which fixes bugs found since the 10.2.4 release. +</p> +<p> +Mesa 10.2.5 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + +<h2>SHA256 checksums</h2> +<pre> +b4459f0bf7f4a3c8fb78ece3c9d2eac3d0e5bf38cb470f2a72705e744bd0310d MesaLib-10.2.5.tar.bz2 +7b4dd0cb683f8c7dc48a3e7a315742bed58ddcd7b756c462aca4177bd1acdc79 MesaLib-10.2.5.tar.gz +6180565914fb238dd77ccdaff96b6155d9a6e1b3e981ebbf6a6851301b384fed MesaLib-10.2.5.zip +</pre> + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80991">Bug 80991</a> - [BDW]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 fails</li> + +</ul> + +<h2>Changes</h2> + +<p>Abdiel Janulgue (3):</p> +<ul> + <li>i965/fs: Refactor check for potential copy propagated instructions.</li> + <li>i965/fs: skip copy-propate for logical instructions with negated src entries</li> + <li>i965/vec4: skip copy-propate for logical instructions with negated src entries</li> +</ul> + +<p>Adel Gadllah (1):</p> +<ul> + <li>i915: Fix up intelInitScreen2 for DRI3</li> +</ul> + +<p>Anuj Phogat (2):</p> +<ul> + <li>i965: Fix z_offset computation in intel_miptree_unmap_depthstencil()</li> + <li>mesa: Don't use memcpy() in _mesa_texstore() for float depth texture data</li> +</ul> + +<p>Brian Paul (3):</p> +<ul> + <li>mesa: fix geometry shader memory leaks</li> + <li>st/mesa: fix geometry shader memory leak</li> + <li>gallium/u_blitter: fix some shader memory leaks</li> +</ul> + +<p>Carl Worth (6):</p> +<ul> + <li>docs: Add sha256 checksums for the 10.2.3 release</li> + <li>Update VERSION to 10.2.4</li> + <li>Add release notes for 10.2.4</li> + <li>docs: Add SHA256 checksums for the 10.2.4 release</li> + <li>cherry-ignore: Ignore a few patches picked in the previous stable release</li> + <li>Update version to 10.2.5</li> +</ul> + +<p>Christian König (1):</p> +<ul> + <li>radeonsi: fix order of r600_need_dma_space and r600_context_bo_reloc</li> +</ul> + +<p>Eric Anholt (1):</p> +<ul> + <li>i965: Generalize the pixel_x/y workaround for all UW types.</li> +</ul> + +<p>Ian Romanick (2):</p> +<ul> + <li>mesa: Don't allow GL_TEXTURE_BORDER queries outside compat profile</li> + <li>mesa: Don't allow GL_TEXTURE_{LUMINANCE,INTENSITY}_* queries outside compat profile</li> +</ul> + +<p>Ilia Mirkin (5):</p> +<ul> + <li>nv50/ir: retrieve shadow compare from first arg</li> + <li>nv50/ir: ignore bias for samplerCubeShadow on nv50</li> + <li>nvc0/ir: do quadops on the right texture coordinates for TXD</li> + <li>nvc0/ir: use manual TXD when offsets are involved</li> + <li>nvc0: make sure that the local memory allocation is aligned to 0x10</li> +</ul> + +<p>Jason Ekstrand (2):</p> +<ul> + <li>main/format_pack: Fix a wrong datatype in pack_ubyte_R8G8_UNORM</li> + <li>main/get_hash_params: Add GL_SAMPLE_SHADING_ARB</li> +</ul> + +<p>Jordan Justen (1):</p> +<ul> + <li>i965: Add auxiliary surface field #defines for Broadwell.</li> +</ul> + +<p>José Fonseca (1):</p> +<ul> + <li>st/wgl: Clamp wglChoosePixelFormatARB's output nNumFormats to nMaxFormats.</li> +</ul> + +<p>Kenneth Graunke (13):</p> +<ul> + <li>i965: Don't copy propagate abs into Broadwell logic instructions.</li> + <li>i965: Set execution size to 8 for instructions with force_sechalf set.</li> + <li>i965/fs: Set force_uncompressed and force_sechalf on samplepos setup.</li> + <li>i965/fs: Use WE_all for gl_SampleID header register munging.</li> + <li>i965: Add plumbing for Broadwell's auxiliary surface support.</li> + <li>i965: Drop SINT workaround for CMS layout on Broadwell.</li> + <li>i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell.</li> + <li>i965: Add 2x MSAA support to the MCS allocation function.</li> + <li>i965: Enable compressed multisample support (CMS) on Broadwell.</li> + <li>i965: Add missing persample_shading field to brw_wm_debug_recompile.</li> + <li>i965/fs: Fix gl_SampleID for 2x MSAA and SIMD16 mode.</li> + <li>i965/fs: Fix gl_SampleMask handling for SIMD16 on Gen8+.</li> + <li>i965/fs: Set LastRT on the final FB write on Broadwell.</li> +</ul> + +<p>Marek Olšák (14):</p> +<ul> + <li>gallium: fix u_default_transfer_inline_write for textures</li> + <li>st/mesa: fix samplerCubeShadow with bias</li> + <li>radeonsi: fix samplerCubeShadow with bias</li> + <li>radeonsi: add support for TXB2</li> + <li>r600g: switch SNORM conversion to DX and GLES behavior</li> + <li>radeonsi: fix CMASK and HTILE calculations for Hawaii</li> + <li>gallium/util: add a helper for calculating primitive count from vertex count</li> + <li>radeonsi: fix a hang with instancing on Hawaii</li> + <li>radeonsi: fix a hang with streamout on Hawaii</li> + <li>winsys/radeon: fix vram_size overflow with Hawaii</li> + <li>radeonsi: fix occlusion queries on Hawaii</li> + <li>r600g,radeonsi: switch all occurences of array_size to util_max_layer</li> + <li>radeonsi: fix build because of lack of draw_indirect infrastructure in 10.2</li> + <li>radeonsi: use DRAW_PREAMBLE on CIK</li> +</ul> + +<p>Matt Turner (8):</p> +<ul> + <li>i965/vec4: Don't return void from a void function.</li> + <li>i965/vec4: Don't fix_math_operand() on Gen >= 8.</li> + <li>i965/fs: Don't fix_math_operand() on Gen >= 8.</li> + <li>i965/fs: Make try_constant_propagate() static.</li> + <li>i965/fs: Constant propagate into 2-src math instructions on Gen8.</li> + <li>i965/vec4: Constant propagate into 2-src math instructions on Gen8.</li> + <li>i965/fs: Don't use brw_imm_* unnecessarily.</li> + <li>i965/fs: Set correct number of regs_written for MCS fetches.</li> +</ul> + +<p>Thorsten Glaser (1):</p> +<ul> + <li>nv50: fix build failure on m68k due to invalid struct alignment assumptions</li> +</ul> + +<p>Tom Stellard (1):</p> +<ul> + <li>clover: Call end_query before getting timestamp result v2</li> +</ul> + +</div> +</body> +</html> diff --git a/mesalib/docs/relnotes/10.3.html b/mesalib/docs/relnotes/10.3.html index 1f4e1da7b..f023ca6dc 100644 --- a/mesalib/docs/relnotes/10.3.html +++ b/mesalib/docs/relnotes/10.3.html @@ -51,14 +51,16 @@ Note: some of the new features are only available with certain drivers. <li>GL_ARB_sample_shading on radeonsi</li> <li>GL_ARB_stencil_texturing on nv50, nvc0, r600, and radeonsi</li> <li>GL_ARB_texture_cube_map_array on radeonsi</li> -<li>GL_ARB_texture_gather on radeonsi, r600</li> +<li>GL_ARB_texture_gather on r600, radeonsi</li> <li>GL_ARB_texture_query_levels on nv50, nvc0, llvmpipe, r600, radeonsi, softpipe</li> -<li>GL_ARB_texture_query_lod on radeonsi</li> +<li>GL_ARB_texture_query_lod on r600, radeonsi</li> <li>GL_ARB_viewport_array on nvc0</li> <li>GL_ARB_seamless_cubemap_per_texture on i965, llvmpipe, nvc0, r600, radeonsi, softpipe</li> <li>GL_ARB_fragment_layer_viewport on nv50, nvc0, llvmpipe, r600</li> <li>GL_AMD_vertex_shader_viewport_index on i965/gen7+, r600</li> <li>GL_ARB_clear_texture on i965</li> +<li>A new software rasterizer driver (kms_swrast_dri.so) that works with +DRM drivers that don't have a full-fledged GEM (such as qxl or simpledrm)</li> </ul> diff --git a/mesalib/include/GL/glext.h b/mesalib/include/GL/glext.h index a626580bc..5e678306b 100644 --- a/mesalib/include/GL/glext.h +++ b/mesalib/include/GL/glext.h @@ -33,7 +33,7 @@ extern "C" { ** used to make the header, and the header can be found at ** http://www.opengl.org/registry/ ** -** Khronos $Revision: 25853 $ on $Date: 2014-03-13 03:40:45 -0700 (Thu, 13 Mar 2014) $ +** Khronos $Revision: 27498 $ on $Date: 2014-07-25 19:12:07 -0700 (Fri, 25 Jul 2014) $ */ #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) @@ -53,7 +53,7 @@ extern "C" { #define GLAPI extern #endif -#define GL_GLEXT_VERSION 20140313 +#define GL_GLEXT_VERSION 20140725 /* Generated C header for: * API: gl @@ -1308,11 +1308,13 @@ GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array); #define GL_UNIFORM_BUFFER_START 0x8A29 #define GL_UNIFORM_BUFFER_SIZE 0x8A2A #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 @@ -1331,6 +1333,7 @@ GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array); #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 #define GL_INVALID_INDEX 0xFFFFFFFFu typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); @@ -2212,6 +2215,7 @@ typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED #define GL_DISPATCH_INDIRECT_BUFFER 0x90EE #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF +#define GL_COMPUTE_SHADER_BIT 0x00000020 #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 #define GL_DEBUG_CALLBACK_FUNCTION 0x8244 @@ -2436,6 +2440,7 @@ typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum #define GL_VERTEX_BINDING_STRIDE 0x82D8 #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 #define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA +#define GL_VERTEX_BINDING_BUFFER 0x8F4F #define GL_DISPLAY_LIST 0x82E7 typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); @@ -2677,7 +2682,6 @@ GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp); #ifndef GL_ARB_compute_shader #define GL_ARB_compute_shader 1 -#define GL_COMPUTE_SHADER_BIT 0x00000020 #endif /* GL_ARB_compute_shader */ #ifndef GL_ARB_compute_variable_group_size @@ -4043,9 +4047,6 @@ GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m); #ifndef GL_ARB_uniform_buffer_object #define GL_ARB_uniform_buffer_object 1 -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 #endif /* GL_ARB_uniform_buffer_object */ #ifndef GL_ARB_vertex_array_bgra @@ -4428,11 +4429,11 @@ typedef void (APIENTRYP PFNGLTEXCOORD3BOESPROC) (GLbyte s, GLbyte t, GLbyte r); typedef void (APIENTRYP PFNGLTEXCOORD3BVOESPROC) (const GLbyte *coords); typedef void (APIENTRYP PFNGLTEXCOORD4BOESPROC) (GLbyte s, GLbyte t, GLbyte r, GLbyte q); typedef void (APIENTRYP PFNGLTEXCOORD4BVOESPROC) (const GLbyte *coords); -typedef void (APIENTRYP PFNGLVERTEX2BOESPROC) (GLbyte x); +typedef void (APIENTRYP PFNGLVERTEX2BOESPROC) (GLbyte x, GLbyte y); typedef void (APIENTRYP PFNGLVERTEX2BVOESPROC) (const GLbyte *coords); -typedef void (APIENTRYP PFNGLVERTEX3BOESPROC) (GLbyte x, GLbyte y); +typedef void (APIENTRYP PFNGLVERTEX3BOESPROC) (GLbyte x, GLbyte y, GLbyte z); typedef void (APIENTRYP PFNGLVERTEX3BVOESPROC) (const GLbyte *coords); -typedef void (APIENTRYP PFNGLVERTEX4BOESPROC) (GLbyte x, GLbyte y, GLbyte z); +typedef void (APIENTRYP PFNGLVERTEX4BOESPROC) (GLbyte x, GLbyte y, GLbyte z, GLbyte w); typedef void (APIENTRYP PFNGLVERTEX4BVOESPROC) (const GLbyte *coords); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMultiTexCoord1bOES (GLenum texture, GLbyte s); @@ -4451,11 +4452,11 @@ GLAPI void APIENTRY glTexCoord3bOES (GLbyte s, GLbyte t, GLbyte r); GLAPI void APIENTRY glTexCoord3bvOES (const GLbyte *coords); GLAPI void APIENTRY glTexCoord4bOES (GLbyte s, GLbyte t, GLbyte r, GLbyte q); GLAPI void APIENTRY glTexCoord4bvOES (const GLbyte *coords); -GLAPI void APIENTRY glVertex2bOES (GLbyte x); +GLAPI void APIENTRY glVertex2bOES (GLbyte x, GLbyte y); GLAPI void APIENTRY glVertex2bvOES (const GLbyte *coords); -GLAPI void APIENTRY glVertex3bOES (GLbyte x, GLbyte y); +GLAPI void APIENTRY glVertex3bOES (GLbyte x, GLbyte y, GLbyte z); GLAPI void APIENTRY glVertex3bvOES (const GLbyte *coords); -GLAPI void APIENTRY glVertex4bOES (GLbyte x, GLbyte y, GLbyte z); +GLAPI void APIENTRY glVertex4bOES (GLbyte x, GLbyte y, GLbyte z, GLbyte w); GLAPI void APIENTRY glVertex4bvOES (const GLbyte *coords); #endif #endif /* GL_OES_byte_coordinates */ @@ -4803,6 +4804,113 @@ GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRG #endif #endif /* GL_AMD_draw_buffers_blend */ +#ifndef GL_AMD_gcn_shader +#define GL_AMD_gcn_shader 1 +#endif /* GL_AMD_gcn_shader */ + +#ifndef GL_AMD_gpu_shader_int64 +#define GL_AMD_gpu_shader_int64 1 +typedef int64_t GLint64EXT; +#define GL_INT64_NV 0x140E +#define GL_UNSIGNED_INT64_NV 0x140F +#define GL_INT8_NV 0x8FE0 +#define GL_INT8_VEC2_NV 0x8FE1 +#define GL_INT8_VEC3_NV 0x8FE2 +#define GL_INT8_VEC4_NV 0x8FE3 +#define GL_INT16_NV 0x8FE4 +#define GL_INT16_VEC2_NV 0x8FE5 +#define GL_INT16_VEC3_NV 0x8FE6 +#define GL_INT16_VEC4_NV 0x8FE7 +#define GL_INT64_VEC2_NV 0x8FE9 +#define GL_INT64_VEC3_NV 0x8FEA +#define GL_INT64_VEC4_NV 0x8FEB +#define GL_UNSIGNED_INT8_NV 0x8FEC +#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED +#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE +#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF +#define GL_UNSIGNED_INT16_NV 0x8FF0 +#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 +#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 +#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 +#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 +#define GL_FLOAT16_NV 0x8FF8 +#define GL_FLOAT16_VEC2_NV 0x8FF9 +#define GL_FLOAT16_VEC3_NV 0x8FFA +#define GL_FLOAT16_VEC4_NV 0x8FFB +typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); +typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); +typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params); +typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x); +GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x); +GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params); +GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params); +GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x); +GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x); +GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#endif +#endif /* GL_AMD_gpu_shader_int64 */ + #ifndef GL_AMD_interleaved_elements #define GL_AMD_interleaved_elements 1 #define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 @@ -4965,6 +5073,11 @@ GLAPI void APIENTRY glStencilOpValueAMD (GLenum face, GLuint value); #define GL_AMD_transform_feedback3_lines_triangles 1 #endif /* GL_AMD_transform_feedback3_lines_triangles */ +#ifndef GL_AMD_transform_feedback4 +#define GL_AMD_transform_feedback4 1 +#define GL_STREAM_RASTERIZATION_AMD 0x91A0 +#endif /* GL_AMD_transform_feedback4 */ + #ifndef GL_AMD_vertex_shader_layer #define GL_AMD_vertex_shader_layer 1 #endif /* GL_AMD_vertex_shader_layer */ @@ -7274,6 +7387,10 @@ GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffse #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF #define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +#endif #endif /* GL_EXT_texture_array */ #ifndef GL_EXT_texture_buffer_object @@ -8289,6 +8406,16 @@ GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum t #endif #endif /* GL_NV_bindless_multi_draw_indirect */ +#ifndef GL_NV_bindless_multi_draw_indirect_count +#define GL_NV_bindless_multi_draw_indirect_count 1 +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessCountNV (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); +GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessCountNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); +#endif +#endif /* GL_NV_bindless_multi_draw_indirect_count */ + #ifndef GL_NV_bindless_texture #define GL_NV_bindless_texture 1 typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); @@ -8637,12 +8764,10 @@ GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, G #define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit); GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); #endif #endif /* GL_NV_geometry_program4 */ @@ -8721,103 +8846,6 @@ GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint #ifndef GL_NV_gpu_shader5 #define GL_NV_gpu_shader5 1 -typedef int64_t GLint64EXT; -#define GL_INT64_NV 0x140E -#define GL_UNSIGNED_INT64_NV 0x140F -#define GL_INT8_NV 0x8FE0 -#define GL_INT8_VEC2_NV 0x8FE1 -#define GL_INT8_VEC3_NV 0x8FE2 -#define GL_INT8_VEC4_NV 0x8FE3 -#define GL_INT16_NV 0x8FE4 -#define GL_INT16_VEC2_NV 0x8FE5 -#define GL_INT16_VEC3_NV 0x8FE6 -#define GL_INT16_VEC4_NV 0x8FE7 -#define GL_INT64_VEC2_NV 0x8FE9 -#define GL_INT64_VEC3_NV 0x8FEA -#define GL_INT64_VEC4_NV 0x8FEB -#define GL_UNSIGNED_INT8_NV 0x8FEC -#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED -#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE -#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF -#define GL_UNSIGNED_INT16_NV 0x8FF0 -#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 -#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 -#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 -#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 -#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 -#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 -#define GL_FLOAT16_NV 0x8FF8 -#define GL_FLOAT16_VEC2_NV 0x8FF9 -#define GL_FLOAT16_VEC3_NV 0x8FFA -#define GL_FLOAT16_VEC4_NV 0x8FFB -typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); -typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); -typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); -typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); -typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x); -GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y); -GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x); -GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y); -GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params); -GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x); -GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); -GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x); -GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); -GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -#endif #endif /* GL_NV_gpu_shader5 */ #ifndef GL_NV_half_float @@ -9118,6 +9146,40 @@ GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint bindi #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 #define GL_PRIMARY_COLOR_NV 0x852C #define GL_SECONDARY_COLOR_NV 0x852D +#define GL_ROUNDED_RECT_NV 0xE8 +#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 +#define GL_ROUNDED_RECT2_NV 0xEA +#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB +#define GL_ROUNDED_RECT4_NV 0xEC +#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED +#define GL_ROUNDED_RECT8_NV 0xEE +#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF +#define GL_RELATIVE_RECT_NV 0xF7 +#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 +#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 +#define GL_FONT_UNAVAILABLE_NV 0x936A +#define GL_FONT_UNINTELLIGIBLE_NV 0x936B +#define GL_CONIC_CURVE_TO_NV 0x1A +#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B +#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 +#define GL_STANDARD_FONT_FORMAT_NV 0x936C +#define GL_2_BYTES_NV 0x1407 +#define GL_3_BYTES_NV 0x1408 +#define GL_4_BYTES_NV 0x1409 +#define GL_EYE_LINEAR_NV 0x2400 +#define GL_OBJECT_LINEAR_NV 0x2401 +#define GL_CONSTANT_NV 0x8576 +#define GL_PATH_PROJECTION_NV 0x1701 +#define GL_PATH_MODELVIEW_NV 0x1700 +#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 +#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 +#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 +#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 +#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 +#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 +#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 +#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 +#define GL_FRAGMENT_INPUT_NV 0x936D typedef GLuint (APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); typedef void (APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); typedef GLboolean (APIENTRYP PFNGLISPATHNVPROC) (GLuint path); @@ -9167,6 +9229,21 @@ typedef GLboolean (APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint typedef GLboolean (APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); typedef GLfloat (APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); typedef GLboolean (APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +typedef void (APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); +typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef GLenum (APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); +typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); #ifdef GL_GLEXT_PROTOTYPES GLAPI GLuint APIENTRY glGenPathsNV (GLsizei range); GLAPI void APIENTRY glDeletePathsNV (GLuint path, GLsizei range); @@ -9217,6 +9294,21 @@ GLAPI GLboolean APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloa GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y); GLAPI GLfloat APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments); GLAPI GLboolean APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +GLAPI void APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); +GLAPI void APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode); +GLAPI void APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI GLenum APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); +GLAPI GLenum APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI GLenum APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI void APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); +GLAPI void APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); #endif #endif /* GL_NV_path_rendering */ @@ -9385,6 +9477,10 @@ GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, #define GL_NV_shader_atomic_float 1 #endif /* GL_NV_shader_atomic_float */ +#ifndef GL_NV_shader_atomic_int64 +#define GL_NV_shader_atomic_int64 1 +#endif /* GL_NV_shader_atomic_int64 */ + #ifndef GL_NV_shader_buffer_load #define GL_NV_shader_buffer_load 1 #define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D @@ -9401,7 +9497,6 @@ typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result); typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); #ifdef GL_GLEXT_PROTOTYPES @@ -9416,7 +9511,6 @@ GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pnam GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result); GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value); GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params); GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value); GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); #endif @@ -9656,7 +9750,7 @@ GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenu #define GL_SKIP_COMPONENTS1_NV -6 typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLenum bufferMode); typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); @@ -9669,7 +9763,7 @@ typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei coun #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode); GLAPI void APIENTRY glEndTransformFeedbackNV (void); -GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode); +GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLsizei count, const GLint *attribs, GLenum bufferMode); GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset); GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer); diff --git a/mesalib/include/GL/glxext.h b/mesalib/include/GL/glxext.h index 826fda5b5..b96133e34 100644 --- a/mesalib/include/GL/glxext.h +++ b/mesalib/include/GL/glxext.h @@ -33,10 +33,10 @@ extern "C" { ** used to make the header, and the header can be found at ** http://www.opengl.org/registry/ ** -** Khronos $Revision: 25407 $ on $Date: 2014-02-18 16:51:56 -0800 (Tue, 18 Feb 2014) $ +** Khronos $Revision: 27498 $ on $Date: 2014-07-25 19:12:07 -0700 (Fri, 25 Jul 2014) $ */ -#define GLX_GLXEXT_VERSION 20140218 +#define GLX_GLXEXT_VERSION 20140725 /* Generated C header for: * API: glx @@ -290,6 +290,23 @@ void glXFreeContextEXT (Display *dpy, GLXContext context); #endif #endif /* GLX_EXT_import_context */ +#ifndef GLX_EXT_stereo_tree +#define GLX_EXT_stereo_tree 1 +typedef struct { + int type; + unsigned long serial; + Bool send_event; + Display *display; + int extension; + int evtype; + GLXDrawable window; + Bool stereo_tree; +} GLXStereoNotifyEventEXT; +#define GLX_STEREO_TREE_EXT 0x20F5 +#define GLX_STEREO_NOTIFY_MASK_EXT 0x00000001 +#define GLX_STEREO_NOTIFY_EXT 0x00000000 +#endif /* GLX_EXT_stereo_tree */ + #ifndef GLX_EXT_swap_control #define GLX_EXT_swap_control 1 #define GLX_SWAP_INTERVAL_EXT 0x20F1 @@ -451,6 +468,16 @@ Bool glXSet3DfxModeMESA (int mode); #endif #endif /* GLX_MESA_set_3dfx_mode */ +#ifndef GLX_NV_copy_buffer +#define GLX_NV_copy_buffer 1 +typedef void ( *PFNGLXCOPYBUFFERSUBDATANVPROC) (Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void ( *PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC) (Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +#ifdef GLX_GLXEXT_PROTOTYPES +void glXCopyBufferSubDataNV (Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +void glXNamedCopyBufferSubDataNV (Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +#endif +#endif /* GLX_NV_copy_buffer */ + #ifndef GLX_NV_copy_image #define GLX_NV_copy_image 1 typedef void ( *PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); @@ -527,8 +554,8 @@ void glXReleaseVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV devic #endif #endif /* GLX_NV_video_capture */ -#ifndef GLX_NV_video_output -#define GLX_NV_video_output 1 +#ifndef GLX_NV_video_out +#define GLX_NV_video_out 1 typedef unsigned int GLXVideoDeviceNV; #define GLX_VIDEO_OUT_COLOR_NV 0x20C3 #define GLX_VIDEO_OUT_ALPHA_NV 0x20C4 @@ -554,7 +581,7 @@ int glXReleaseVideoImageNV (Display *dpy, GLXPbuffer pbuf); int glXSendPbufferToVideoNV (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock); int glXGetVideoInfoNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); #endif -#endif /* GLX_NV_video_output */ +#endif /* GLX_NV_video_out */ #ifndef GLX_OML_swap_method #define GLX_OML_swap_method 1 diff --git a/mesalib/include/GL/internal/dri_interface.h b/mesalib/include/GL/internal/dri_interface.h index 7c28c13c2..8c5ceb98c 100644 --- a/mesalib/include/GL/internal/dri_interface.h +++ b/mesalib/include/GL/internal/dri_interface.h @@ -1005,7 +1005,7 @@ struct __DRIdri2ExtensionRec { * extensions. */ #define __DRI_IMAGE "DRI_IMAGE" -#define __DRI_IMAGE_VERSION 9 +#define __DRI_IMAGE_VERSION 10 /** * These formats correspond to the similarly named MESA_FORMAT_* @@ -1134,6 +1134,13 @@ enum __DRIChromaSiting { /*@}*/ /** + * \name Capabilities that might be returned by __DRIimageExtensionRec::getCapabilities + */ +/*@{*/ +#define __DRI_IMAGE_CAP_GLOBAL_NAMES 1 +/*@}*/ + +/** * blitImage flags */ @@ -1261,6 +1268,14 @@ struct __DRIimageExtensionRec { int dstx0, int dsty0, int dstwidth, int dstheight, int srcx0, int srcy0, int srcwidth, int srcheight, int flush_flag); + + /** + * Query for general capabilities of the driver that concern + * buffer sharing and image importing. + * + * \since 10 + */ + int (*getCapabilities)(__DRIscreen *screen); }; diff --git a/mesalib/include/GL/wglext.h b/mesalib/include/GL/wglext.h index e60c6527d..5860c867a 100644 --- a/mesalib/include/GL/wglext.h +++ b/mesalib/include/GL/wglext.h @@ -1,13 +1,13 @@ #ifndef __wglext_h_ -#define __wglext_h_ +#define __wglext_h_ 1 #ifdef __cplusplus extern "C" { #endif /* -** Copyright (c) 2007-2010 The Khronos Group Inc. -** +** Copyright (c) 2013-2014 The Khronos Group Inc. +** ** Permission is hereby granted, free of charge, to any person obtaining a ** copy of this software and/or associated documentation files (the ** "Materials"), to deal in the Materials without restriction, including @@ -15,10 +15,10 @@ extern "C" { ** distribute, sublicense, and/or sell copies of the Materials, and to ** permit persons to whom the Materials are furnished to do so, subject to ** the following conditions: -** +** ** The above copyright notice and this permission notice shall be included ** in all copies or substantial portions of the Materials. -** +** ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. @@ -27,676 +27,515 @@ extern "C" { ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. */ - -/* Function declaration macros - to move into glplatform.h */ +/* +** This header is generated from the Khronos OpenGL / OpenGL ES XML +** API Registry. The current version of the Registry, generator scripts +** used to make the header, and the header can be found at +** http://www.opengl.org/registry/ +** +** Khronos $Revision: 27191 $ on $Date: 2014-06-30 15:11:33 -0700 (Mon, 30 Jun 2014) $ +*/ #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) #define WIN32_LEAN_AND_MEAN 1 #include <windows.h> #endif -#ifndef APIENTRY -#define APIENTRY -#endif -#ifndef APIENTRYP -#define APIENTRYP APIENTRY * -#endif -#ifndef GLAPI -#define GLAPI extern -#endif - -/*************************************************************/ +#define WGL_WGLEXT_VERSION 20140630 -/* Header file version number */ -/* wglext.h last updated 2010/08/06 */ -/* Current version at http://www.opengl.org/registry/ */ -#define WGL_WGLEXT_VERSION 22 +/* Generated C header for: + * API: wgl + * Versions considered: .* + * Versions emitted: _nomatch_^ + * Default extensions included: wgl + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ #ifndef WGL_ARB_buffer_region -#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 -#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 -#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 -#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 -#endif - -#ifndef WGL_ARB_multisample -#define WGL_SAMPLE_BUFFERS_ARB 0x2041 -#define WGL_SAMPLES_ARB 0x2042 -#endif - -#ifndef WGL_ARB_extensions_string -#endif - -#ifndef WGL_ARB_pixel_format -#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 -#define WGL_DRAW_TO_WINDOW_ARB 0x2001 -#define WGL_DRAW_TO_BITMAP_ARB 0x2002 -#define WGL_ACCELERATION_ARB 0x2003 -#define WGL_NEED_PALETTE_ARB 0x2004 -#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 -#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 -#define WGL_SWAP_METHOD_ARB 0x2007 -#define WGL_NUMBER_OVERLAYS_ARB 0x2008 -#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 -#define WGL_TRANSPARENT_ARB 0x200A -#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 -#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 -#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 -#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A -#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B -#define WGL_SHARE_DEPTH_ARB 0x200C -#define WGL_SHARE_STENCIL_ARB 0x200D -#define WGL_SHARE_ACCUM_ARB 0x200E -#define WGL_SUPPORT_GDI_ARB 0x200F -#define WGL_SUPPORT_OPENGL_ARB 0x2010 -#define WGL_DOUBLE_BUFFER_ARB 0x2011 -#define WGL_STEREO_ARB 0x2012 -#define WGL_PIXEL_TYPE_ARB 0x2013 -#define WGL_COLOR_BITS_ARB 0x2014 -#define WGL_RED_BITS_ARB 0x2015 -#define WGL_RED_SHIFT_ARB 0x2016 -#define WGL_GREEN_BITS_ARB 0x2017 -#define WGL_GREEN_SHIFT_ARB 0x2018 -#define WGL_BLUE_BITS_ARB 0x2019 -#define WGL_BLUE_SHIFT_ARB 0x201A -#define WGL_ALPHA_BITS_ARB 0x201B -#define WGL_ALPHA_SHIFT_ARB 0x201C -#define WGL_ACCUM_BITS_ARB 0x201D -#define WGL_ACCUM_RED_BITS_ARB 0x201E -#define WGL_ACCUM_GREEN_BITS_ARB 0x201F -#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 -#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 -#define WGL_DEPTH_BITS_ARB 0x2022 -#define WGL_STENCIL_BITS_ARB 0x2023 -#define WGL_AUX_BUFFERS_ARB 0x2024 -#define WGL_NO_ACCELERATION_ARB 0x2025 -#define WGL_GENERIC_ACCELERATION_ARB 0x2026 -#define WGL_FULL_ACCELERATION_ARB 0x2027 -#define WGL_SWAP_EXCHANGE_ARB 0x2028 -#define WGL_SWAP_COPY_ARB 0x2029 -#define WGL_SWAP_UNDEFINED_ARB 0x202A -#define WGL_TYPE_RGBA_ARB 0x202B -#define WGL_TYPE_COLORINDEX_ARB 0x202C -#endif - -#ifndef WGL_ARB_make_current_read -#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 -#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 -#endif - -#ifndef WGL_ARB_pbuffer -#define WGL_DRAW_TO_PBUFFER_ARB 0x202D -#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E -#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F -#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 -#define WGL_PBUFFER_LARGEST_ARB 0x2033 -#define WGL_PBUFFER_WIDTH_ARB 0x2034 -#define WGL_PBUFFER_HEIGHT_ARB 0x2035 -#define WGL_PBUFFER_LOST_ARB 0x2036 -#endif - -#ifndef WGL_ARB_render_texture -#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 -#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 -#define WGL_TEXTURE_FORMAT_ARB 0x2072 -#define WGL_TEXTURE_TARGET_ARB 0x2073 -#define WGL_MIPMAP_TEXTURE_ARB 0x2074 -#define WGL_TEXTURE_RGB_ARB 0x2075 -#define WGL_TEXTURE_RGBA_ARB 0x2076 -#define WGL_NO_TEXTURE_ARB 0x2077 -#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 -#define WGL_TEXTURE_1D_ARB 0x2079 -#define WGL_TEXTURE_2D_ARB 0x207A -#define WGL_MIPMAP_LEVEL_ARB 0x207B -#define WGL_CUBE_MAP_FACE_ARB 0x207C -#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D -#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E -#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F -#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 -#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 -#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 -#define WGL_FRONT_LEFT_ARB 0x2083 -#define WGL_FRONT_RIGHT_ARB 0x2084 -#define WGL_BACK_LEFT_ARB 0x2085 -#define WGL_BACK_RIGHT_ARB 0x2086 -#define WGL_AUX0_ARB 0x2087 -#define WGL_AUX1_ARB 0x2088 -#define WGL_AUX2_ARB 0x2089 -#define WGL_AUX3_ARB 0x208A -#define WGL_AUX4_ARB 0x208B -#define WGL_AUX5_ARB 0x208C -#define WGL_AUX6_ARB 0x208D -#define WGL_AUX7_ARB 0x208E -#define WGL_AUX8_ARB 0x208F -#define WGL_AUX9_ARB 0x2090 -#endif - -#ifndef WGL_ARB_pixel_format_float -#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 -#endif - -#ifndef WGL_ARB_framebuffer_sRGB -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 +#define WGL_ARB_buffer_region 1 +#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 +#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 +#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 +#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 +typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType); +typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); +typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); +typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); +#ifdef WGL_WGLEXT_PROTOTYPES +HANDLE WINAPI wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType); +VOID WINAPI wglDeleteBufferRegionARB (HANDLE hRegion); +BOOL WINAPI wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height); +BOOL WINAPI wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); #endif +#endif /* WGL_ARB_buffer_region */ #ifndef WGL_ARB_create_context -#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 +#define WGL_ARB_create_context 1 +#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 -#define WGL_CONTEXT_FLAGS_ARB 0x2094 -#define ERROR_INVALID_VERSION_ARB 0x2095 +#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 +#define WGL_CONTEXT_FLAGS_ARB 0x2094 +#define ERROR_INVALID_VERSION_ARB 0x2095 +typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList); +#ifdef WGL_WGLEXT_PROTOTYPES +HGLRC WINAPI wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *attribList); #endif +#endif /* WGL_ARB_create_context */ #ifndef WGL_ARB_create_context_profile -#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define WGL_ARB_create_context_profile 1 +#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 +#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define ERROR_INVALID_PROFILE_ARB 0x2096 -#endif +#define ERROR_INVALID_PROFILE_ARB 0x2096 +#endif /* WGL_ARB_create_context_profile */ #ifndef WGL_ARB_create_context_robustness +#define WGL_ARB_create_context_robustness 1 #define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 #define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 -#endif - -#ifndef WGL_EXT_make_current_read -#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 -#endif - -#ifndef WGL_EXT_pixel_format -#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 -#define WGL_DRAW_TO_WINDOW_EXT 0x2001 -#define WGL_DRAW_TO_BITMAP_EXT 0x2002 -#define WGL_ACCELERATION_EXT 0x2003 -#define WGL_NEED_PALETTE_EXT 0x2004 -#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 -#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 -#define WGL_SWAP_METHOD_EXT 0x2007 -#define WGL_NUMBER_OVERLAYS_EXT 0x2008 -#define WGL_NUMBER_UNDERLAYS_EXT 0x2009 -#define WGL_TRANSPARENT_EXT 0x200A -#define WGL_TRANSPARENT_VALUE_EXT 0x200B -#define WGL_SHARE_DEPTH_EXT 0x200C -#define WGL_SHARE_STENCIL_EXT 0x200D -#define WGL_SHARE_ACCUM_EXT 0x200E -#define WGL_SUPPORT_GDI_EXT 0x200F -#define WGL_SUPPORT_OPENGL_EXT 0x2010 -#define WGL_DOUBLE_BUFFER_EXT 0x2011 -#define WGL_STEREO_EXT 0x2012 -#define WGL_PIXEL_TYPE_EXT 0x2013 -#define WGL_COLOR_BITS_EXT 0x2014 -#define WGL_RED_BITS_EXT 0x2015 -#define WGL_RED_SHIFT_EXT 0x2016 -#define WGL_GREEN_BITS_EXT 0x2017 -#define WGL_GREEN_SHIFT_EXT 0x2018 -#define WGL_BLUE_BITS_EXT 0x2019 -#define WGL_BLUE_SHIFT_EXT 0x201A -#define WGL_ALPHA_BITS_EXT 0x201B -#define WGL_ALPHA_SHIFT_EXT 0x201C -#define WGL_ACCUM_BITS_EXT 0x201D -#define WGL_ACCUM_RED_BITS_EXT 0x201E -#define WGL_ACCUM_GREEN_BITS_EXT 0x201F -#define WGL_ACCUM_BLUE_BITS_EXT 0x2020 -#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 -#define WGL_DEPTH_BITS_EXT 0x2022 -#define WGL_STENCIL_BITS_EXT 0x2023 -#define WGL_AUX_BUFFERS_EXT 0x2024 -#define WGL_NO_ACCELERATION_EXT 0x2025 -#define WGL_GENERIC_ACCELERATION_EXT 0x2026 -#define WGL_FULL_ACCELERATION_EXT 0x2027 -#define WGL_SWAP_EXCHANGE_EXT 0x2028 -#define WGL_SWAP_COPY_EXT 0x2029 -#define WGL_SWAP_UNDEFINED_EXT 0x202A -#define WGL_TYPE_RGBA_EXT 0x202B -#define WGL_TYPE_COLORINDEX_EXT 0x202C -#endif - -#ifndef WGL_EXT_pbuffer -#define WGL_DRAW_TO_PBUFFER_EXT 0x202D -#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E -#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F -#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 -#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 -#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 -#define WGL_PBUFFER_LARGEST_EXT 0x2033 -#define WGL_PBUFFER_WIDTH_EXT 0x2034 -#define WGL_PBUFFER_HEIGHT_EXT 0x2035 -#endif - -#ifndef WGL_EXT_depth_float -#define WGL_DEPTH_FLOAT_EXT 0x2040 -#endif - -#ifndef WGL_3DFX_multisample -#define WGL_SAMPLE_BUFFERS_3DFX 0x2060 -#define WGL_SAMPLES_3DFX 0x2061 -#endif - -#ifndef WGL_EXT_multisample -#define WGL_SAMPLE_BUFFERS_EXT 0x2041 -#define WGL_SAMPLES_EXT 0x2042 -#endif - -#ifndef WGL_I3D_digital_video_control -#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 -#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 -#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 -#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 -#endif - -#ifndef WGL_I3D_gamma -#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E -#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F -#endif - -#ifndef WGL_I3D_genlock -#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 -#define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045 -#define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046 -#define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047 -#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 -#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 -#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A -#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B -#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C -#endif - -#ifndef WGL_I3D_image_buffer -#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 -#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 -#endif - -#ifndef WGL_I3D_swap_frame_lock -#endif - -#ifndef WGL_NV_render_depth_texture -#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 -#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 -#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 -#define WGL_DEPTH_COMPONENT_NV 0x20A7 -#endif - -#ifndef WGL_NV_render_texture_rectangle -#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 -#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 -#endif - -#ifndef WGL_ATI_pixel_format_float -#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 -#endif - -#ifndef WGL_NV_float_buffer -#define WGL_FLOAT_COMPONENTS_NV 0x20B0 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 -#define WGL_TEXTURE_FLOAT_R_NV 0x20B5 -#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 -#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 -#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 -#endif - -#ifndef WGL_3DL_stereo_control -#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 -#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 -#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 -#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 -#endif - -#ifndef WGL_EXT_pixel_format_packed_float -#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 -#endif - -#ifndef WGL_EXT_framebuffer_sRGB -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 -#endif - -#ifndef WGL_NV_present_video -#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 -#endif - -#ifndef WGL_NV_video_out -#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 -#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 -#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 -#define WGL_VIDEO_OUT_COLOR_NV 0x20C3 -#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 -#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 -#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 -#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 -#define WGL_VIDEO_OUT_FRAME 0x20C8 -#define WGL_VIDEO_OUT_FIELD_1 0x20C9 -#define WGL_VIDEO_OUT_FIELD_2 0x20CA -#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB -#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC -#endif - -#ifndef WGL_NV_swap_group -#endif - -#ifndef WGL_NV_gpu_affinity -#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 -#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 -#endif - -#ifndef WGL_AMD_gpu_association -#define WGL_GPU_VENDOR_AMD 0x1F00 -#define WGL_GPU_RENDERER_STRING_AMD 0x1F01 -#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 -#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 -#define WGL_GPU_RAM_AMD 0x21A3 -#define WGL_GPU_CLOCK_AMD 0x21A4 -#define WGL_GPU_NUM_PIPES_AMD 0x21A5 -#define WGL_GPU_NUM_SIMD_AMD 0x21A6 -#define WGL_GPU_NUM_RB_AMD 0x21A7 -#define WGL_GPU_NUM_SPI_AMD 0x21A8 -#endif - -#ifndef WGL_NV_video_capture -#define WGL_UNIQUE_ID_NV 0x20CE -#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF -#endif - -#ifndef WGL_NV_copy_image -#endif - -#ifndef WGL_NV_multisample_coverage -#define WGL_COVERAGE_SAMPLES_NV 0x2042 -#define WGL_COLOR_SAMPLES_NV 0x20B9 -#endif - -#ifndef WGL_EXT_create_context_es2_profile -#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 -#endif - - -/*************************************************************/ - -#ifndef WGL_ARB_pbuffer -DECLARE_HANDLE(HPBUFFERARB); -#endif -#ifndef WGL_EXT_pbuffer -DECLARE_HANDLE(HPBUFFEREXT); -#endif -#ifndef WGL_NV_present_video -DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); -#endif -#ifndef WGL_NV_video_output -DECLARE_HANDLE(HPVIDEODEV); -#endif -#ifndef WGL_NV_gpu_affinity -DECLARE_HANDLE(HPGPUNV); -DECLARE_HANDLE(HGPUNV); - -typedef struct _GPU_DEVICE { - DWORD cb; - CHAR DeviceName[32]; - CHAR DeviceString[128]; - DWORD Flags; - RECT rcVirtualScreen; -} GPU_DEVICE, *PGPU_DEVICE; -#endif -#ifndef WGL_NV_video_capture -DECLARE_HANDLE(HVIDEOINPUTDEVICENV); -#endif - -#ifndef WGL_ARB_buffer_region -#define WGL_ARB_buffer_region 1 -#ifdef WGL_WGLEXT_PROTOTYPES -extern HANDLE WINAPI wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType); -extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE hRegion); -extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height); -extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); -#endif /* WGL_WGLEXT_PROTOTYPES */ -typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType); -typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); -typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); -typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); -#endif - -#ifndef WGL_ARB_multisample -#define WGL_ARB_multisample 1 -#endif +#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 +#endif /* WGL_ARB_create_context_robustness */ #ifndef WGL_ARB_extensions_string #define WGL_ARB_extensions_string 1 +typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); #ifdef WGL_WGLEXT_PROTOTYPES -extern const char * WINAPI wglGetExtensionsStringARB (HDC hdc); -#endif /* WGL_WGLEXT_PROTOTYPES */ -typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); +const char *WINAPI wglGetExtensionsStringARB (HDC hdc); #endif +#endif /* WGL_ARB_extensions_string */ -#ifndef WGL_ARB_pixel_format -#define WGL_ARB_pixel_format 1 -#ifdef WGL_WGLEXT_PROTOTYPES -extern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues); -extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues); -extern BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); -#endif /* WGL_WGLEXT_PROTOTYPES */ -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues); -typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); -#endif +#ifndef WGL_ARB_framebuffer_sRGB +#define WGL_ARB_framebuffer_sRGB 1 +#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 +#endif /* WGL_ARB_framebuffer_sRGB */ #ifndef WGL_ARB_make_current_read #define WGL_ARB_make_current_read 1 -#ifdef WGL_WGLEXT_PROTOTYPES -extern BOOL WINAPI wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); -extern HDC WINAPI wglGetCurrentReadDCARB (void); -#endif /* WGL_WGLEXT_PROTOTYPES */ +#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 +#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); +HDC WINAPI wglGetCurrentReadDCARB (void); #endif +#endif /* WGL_ARB_make_current_read */ + +#ifndef WGL_ARB_multisample +#define WGL_ARB_multisample 1 +#define WGL_SAMPLE_BUFFERS_ARB 0x2041 +#define WGL_SAMPLES_ARB 0x2042 +#endif /* WGL_ARB_multisample */ #ifndef WGL_ARB_pbuffer #define WGL_ARB_pbuffer 1 -#ifdef WGL_WGLEXT_PROTOTYPES -extern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); -extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB hPbuffer); -extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC); -extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB hPbuffer); -extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piValue); -#endif /* WGL_WGLEXT_PROTOTYPES */ +DECLARE_HANDLE(HPBUFFERARB); +#define WGL_DRAW_TO_PBUFFER_ARB 0x202D +#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E +#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F +#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 +#define WGL_PBUFFER_LARGEST_ARB 0x2033 +#define WGL_PBUFFER_WIDTH_ARB 0x2034 +#define WGL_PBUFFER_HEIGHT_ARB 0x2035 +#define WGL_PBUFFER_LOST_ARB 0x2036 typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer); typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC); typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer); typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue); +#ifdef WGL_WGLEXT_PROTOTYPES +HPBUFFERARB WINAPI wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); +HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB hPbuffer); +int WINAPI wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC); +BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB hPbuffer); +BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piValue); +#endif +#endif /* WGL_ARB_pbuffer */ + +#ifndef WGL_ARB_pixel_format +#define WGL_ARB_pixel_format 1 +#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 +#define WGL_DRAW_TO_WINDOW_ARB 0x2001 +#define WGL_DRAW_TO_BITMAP_ARB 0x2002 +#define WGL_ACCELERATION_ARB 0x2003 +#define WGL_NEED_PALETTE_ARB 0x2004 +#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 +#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 +#define WGL_SWAP_METHOD_ARB 0x2007 +#define WGL_NUMBER_OVERLAYS_ARB 0x2008 +#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 +#define WGL_TRANSPARENT_ARB 0x200A +#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 +#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 +#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 +#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A +#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B +#define WGL_SHARE_DEPTH_ARB 0x200C +#define WGL_SHARE_STENCIL_ARB 0x200D +#define WGL_SHARE_ACCUM_ARB 0x200E +#define WGL_SUPPORT_GDI_ARB 0x200F +#define WGL_SUPPORT_OPENGL_ARB 0x2010 +#define WGL_DOUBLE_BUFFER_ARB 0x2011 +#define WGL_STEREO_ARB 0x2012 +#define WGL_PIXEL_TYPE_ARB 0x2013 +#define WGL_COLOR_BITS_ARB 0x2014 +#define WGL_RED_BITS_ARB 0x2015 +#define WGL_RED_SHIFT_ARB 0x2016 +#define WGL_GREEN_BITS_ARB 0x2017 +#define WGL_GREEN_SHIFT_ARB 0x2018 +#define WGL_BLUE_BITS_ARB 0x2019 +#define WGL_BLUE_SHIFT_ARB 0x201A +#define WGL_ALPHA_BITS_ARB 0x201B +#define WGL_ALPHA_SHIFT_ARB 0x201C +#define WGL_ACCUM_BITS_ARB 0x201D +#define WGL_ACCUM_RED_BITS_ARB 0x201E +#define WGL_ACCUM_GREEN_BITS_ARB 0x201F +#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 +#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 +#define WGL_DEPTH_BITS_ARB 0x2022 +#define WGL_STENCIL_BITS_ARB 0x2023 +#define WGL_AUX_BUFFERS_ARB 0x2024 +#define WGL_NO_ACCELERATION_ARB 0x2025 +#define WGL_GENERIC_ACCELERATION_ARB 0x2026 +#define WGL_FULL_ACCELERATION_ARB 0x2027 +#define WGL_SWAP_EXCHANGE_ARB 0x2028 +#define WGL_SWAP_COPY_ARB 0x2029 +#define WGL_SWAP_UNDEFINED_ARB 0x202A +#define WGL_TYPE_RGBA_ARB 0x202B +#define WGL_TYPE_COLORINDEX_ARB 0x202C +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues); +typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues); +BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues); +BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); #endif +#endif /* WGL_ARB_pixel_format */ + +#ifndef WGL_ARB_pixel_format_float +#define WGL_ARB_pixel_format_float 1 +#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 +#endif /* WGL_ARB_pixel_format_float */ #ifndef WGL_ARB_render_texture #define WGL_ARB_render_texture 1 -#ifdef WGL_WGLEXT_PROTOTYPES -extern BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer); -extern BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer); -extern BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList); -#endif /* WGL_WGLEXT_PROTOTYPES */ +#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 +#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 +#define WGL_TEXTURE_FORMAT_ARB 0x2072 +#define WGL_TEXTURE_TARGET_ARB 0x2073 +#define WGL_MIPMAP_TEXTURE_ARB 0x2074 +#define WGL_TEXTURE_RGB_ARB 0x2075 +#define WGL_TEXTURE_RGBA_ARB 0x2076 +#define WGL_NO_TEXTURE_ARB 0x2077 +#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 +#define WGL_TEXTURE_1D_ARB 0x2079 +#define WGL_TEXTURE_2D_ARB 0x207A +#define WGL_MIPMAP_LEVEL_ARB 0x207B +#define WGL_CUBE_MAP_FACE_ARB 0x207C +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 +#define WGL_FRONT_LEFT_ARB 0x2083 +#define WGL_FRONT_RIGHT_ARB 0x2084 +#define WGL_BACK_LEFT_ARB 0x2085 +#define WGL_BACK_RIGHT_ARB 0x2086 +#define WGL_AUX0_ARB 0x2087 +#define WGL_AUX1_ARB 0x2088 +#define WGL_AUX2_ARB 0x2089 +#define WGL_AUX3_ARB 0x208A +#define WGL_AUX4_ARB 0x208B +#define WGL_AUX5_ARB 0x208C +#define WGL_AUX6_ARB 0x208D +#define WGL_AUX7_ARB 0x208E +#define WGL_AUX8_ARB 0x208F +#define WGL_AUX9_ARB 0x2090 typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer); +BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer); +BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList); #endif +#endif /* WGL_ARB_render_texture */ -#ifndef WGL_ARB_pixel_format_float -#define WGL_ARB_pixel_format_float 1 -#endif +#ifndef WGL_ARB_robustness_application_isolation +#define WGL_ARB_robustness_application_isolation 1 +#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 +#endif /* WGL_ARB_robustness_application_isolation */ -#ifndef WGL_ARB_framebuffer_sRGB -#define WGL_ARB_framebuffer_sRGB 1 -#endif +#ifndef WGL_ARB_robustness_share_group_isolation +#define WGL_ARB_robustness_share_group_isolation 1 +#endif /* WGL_ARB_robustness_share_group_isolation */ -#ifndef WGL_ARB_create_context -#define WGL_ARB_create_context 1 +#ifndef WGL_3DFX_multisample +#define WGL_3DFX_multisample 1 +#define WGL_SAMPLE_BUFFERS_3DFX 0x2060 +#define WGL_SAMPLES_3DFX 0x2061 +#endif /* WGL_3DFX_multisample */ + +#ifndef WGL_3DL_stereo_control +#define WGL_3DL_stereo_control 1 +#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 +#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 +#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 +#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 +typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState); #ifdef WGL_WGLEXT_PROTOTYPES -extern HGLRC WINAPI wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *attribList); -#endif /* WGL_WGLEXT_PROTOTYPES */ -typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList); +BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, UINT uState); #endif +#endif /* WGL_3DL_stereo_control */ -#ifndef WGL_ARB_create_context_profile -#define WGL_ARB_create_context_profile 1 -#endif +#ifndef WGL_AMD_gpu_association +#define WGL_AMD_gpu_association 1 +#define WGL_GPU_VENDOR_AMD 0x1F00 +#define WGL_GPU_RENDERER_STRING_AMD 0x1F01 +#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 +#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 +#define WGL_GPU_RAM_AMD 0x21A3 +#define WGL_GPU_CLOCK_AMD 0x21A4 +#define WGL_GPU_NUM_PIPES_AMD 0x21A5 +#define WGL_GPU_NUM_SIMD_AMD 0x21A6 +#define WGL_GPU_NUM_RB_AMD 0x21A7 +#define WGL_GPU_NUM_SPI_AMD 0x21A8 +typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids); +typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, int property, GLenum dataType, UINT size, void *data); +typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc); +typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id); +typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int *attribList); +typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc); +typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc); +typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); +typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#ifdef WGL_WGLEXT_PROTOTYPES +UINT WINAPI wglGetGPUIDsAMD (UINT maxCount, UINT *ids); +INT WINAPI wglGetGPUInfoAMD (UINT id, int property, GLenum dataType, UINT size, void *data); +UINT WINAPI wglGetContextGPUIDAMD (HGLRC hglrc); +HGLRC WINAPI wglCreateAssociatedContextAMD (UINT id); +HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList); +BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC hglrc); +BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC hglrc); +HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void); +VOID WINAPI wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif +#endif /* WGL_AMD_gpu_association */ -#ifndef WGL_ARB_create_context_robustness -#define WGL_ARB_create_context_robustness 1 -#endif +#ifndef WGL_ATI_pixel_format_float +#define WGL_ATI_pixel_format_float 1 +#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 +#endif /* WGL_ATI_pixel_format_float */ + +#ifndef WGL_EXT_create_context_es2_profile +#define WGL_EXT_create_context_es2_profile 1 +#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 +#endif /* WGL_EXT_create_context_es2_profile */ + +#ifndef WGL_EXT_create_context_es_profile +#define WGL_EXT_create_context_es_profile 1 +#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 +#endif /* WGL_EXT_create_context_es_profile */ + +#ifndef WGL_EXT_depth_float +#define WGL_EXT_depth_float 1 +#define WGL_DEPTH_FLOAT_EXT 0x2040 +#endif /* WGL_EXT_depth_float */ #ifndef WGL_EXT_display_color_table #define WGL_EXT_display_color_table 1 -#ifdef WGL_WGLEXT_PROTOTYPES -extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id); -extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length); -extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id); -extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort id); -#endif /* WGL_WGLEXT_PROTOTYPES */ typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id); typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length); typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id); typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id); +#ifdef WGL_WGLEXT_PROTOTYPES +GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id); +GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length); +GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id); +VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort id); #endif +#endif /* WGL_EXT_display_color_table */ #ifndef WGL_EXT_extensions_string #define WGL_EXT_extensions_string 1 +typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void); #ifdef WGL_WGLEXT_PROTOTYPES -extern const char * WINAPI wglGetExtensionsStringEXT (void); -#endif /* WGL_WGLEXT_PROTOTYPES */ -typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void); +const char *WINAPI wglGetExtensionsStringEXT (void); #endif +#endif /* WGL_EXT_extensions_string */ + +#ifndef WGL_EXT_framebuffer_sRGB +#define WGL_EXT_framebuffer_sRGB 1 +#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 +#endif /* WGL_EXT_framebuffer_sRGB */ #ifndef WGL_EXT_make_current_read #define WGL_EXT_make_current_read 1 -#ifdef WGL_WGLEXT_PROTOTYPES -extern BOOL WINAPI wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); -extern HDC WINAPI wglGetCurrentReadDCEXT (void); -#endif /* WGL_WGLEXT_PROTOTYPES */ +#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); +HDC WINAPI wglGetCurrentReadDCEXT (void); #endif +#endif /* WGL_EXT_make_current_read */ + +#ifndef WGL_EXT_multisample +#define WGL_EXT_multisample 1 +#define WGL_SAMPLE_BUFFERS_EXT 0x2041 +#define WGL_SAMPLES_EXT 0x2042 +#endif /* WGL_EXT_multisample */ #ifndef WGL_EXT_pbuffer #define WGL_EXT_pbuffer 1 -#ifdef WGL_WGLEXT_PROTOTYPES -extern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); -extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer); -extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC); -extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer); -extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue); -#endif /* WGL_WGLEXT_PROTOTYPES */ +DECLARE_HANDLE(HPBUFFEREXT); +#define WGL_DRAW_TO_PBUFFER_EXT 0x202D +#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E +#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F +#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 +#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 +#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 +#define WGL_PBUFFER_LARGEST_EXT 0x2033 +#define WGL_PBUFFER_WIDTH_EXT 0x2034 +#define WGL_PBUFFER_HEIGHT_EXT 0x2035 typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer); typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC); typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer); typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue); +#ifdef WGL_WGLEXT_PROTOTYPES +HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); +HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer); +int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC); +BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer); +BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue); #endif +#endif /* WGL_EXT_pbuffer */ #ifndef WGL_EXT_pixel_format #define WGL_EXT_pixel_format 1 -#ifdef WGL_WGLEXT_PROTOTYPES -extern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues); -extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues); -extern BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); -#endif /* WGL_WGLEXT_PROTOTYPES */ +#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 +#define WGL_DRAW_TO_WINDOW_EXT 0x2001 +#define WGL_DRAW_TO_BITMAP_EXT 0x2002 +#define WGL_ACCELERATION_EXT 0x2003 +#define WGL_NEED_PALETTE_EXT 0x2004 +#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 +#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 +#define WGL_SWAP_METHOD_EXT 0x2007 +#define WGL_NUMBER_OVERLAYS_EXT 0x2008 +#define WGL_NUMBER_UNDERLAYS_EXT 0x2009 +#define WGL_TRANSPARENT_EXT 0x200A +#define WGL_TRANSPARENT_VALUE_EXT 0x200B +#define WGL_SHARE_DEPTH_EXT 0x200C +#define WGL_SHARE_STENCIL_EXT 0x200D +#define WGL_SHARE_ACCUM_EXT 0x200E +#define WGL_SUPPORT_GDI_EXT 0x200F +#define WGL_SUPPORT_OPENGL_EXT 0x2010 +#define WGL_DOUBLE_BUFFER_EXT 0x2011 +#define WGL_STEREO_EXT 0x2012 +#define WGL_PIXEL_TYPE_EXT 0x2013 +#define WGL_COLOR_BITS_EXT 0x2014 +#define WGL_RED_BITS_EXT 0x2015 +#define WGL_RED_SHIFT_EXT 0x2016 +#define WGL_GREEN_BITS_EXT 0x2017 +#define WGL_GREEN_SHIFT_EXT 0x2018 +#define WGL_BLUE_BITS_EXT 0x2019 +#define WGL_BLUE_SHIFT_EXT 0x201A +#define WGL_ALPHA_BITS_EXT 0x201B +#define WGL_ALPHA_SHIFT_EXT 0x201C +#define WGL_ACCUM_BITS_EXT 0x201D +#define WGL_ACCUM_RED_BITS_EXT 0x201E +#define WGL_ACCUM_GREEN_BITS_EXT 0x201F +#define WGL_ACCUM_BLUE_BITS_EXT 0x2020 +#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 +#define WGL_DEPTH_BITS_EXT 0x2022 +#define WGL_STENCIL_BITS_EXT 0x2023 +#define WGL_AUX_BUFFERS_EXT 0x2024 +#define WGL_NO_ACCELERATION_EXT 0x2025 +#define WGL_GENERIC_ACCELERATION_EXT 0x2026 +#define WGL_FULL_ACCELERATION_EXT 0x2027 +#define WGL_SWAP_EXCHANGE_EXT 0x2028 +#define WGL_SWAP_COPY_EXT 0x2029 +#define WGL_SWAP_UNDEFINED_EXT 0x202A +#define WGL_TYPE_RGBA_EXT 0x202B +#define WGL_TYPE_COLORINDEX_EXT 0x202C typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues); typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues); typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues); +BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues); +BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); #endif +#endif /* WGL_EXT_pixel_format */ + +#ifndef WGL_EXT_pixel_format_packed_float +#define WGL_EXT_pixel_format_packed_float 1 +#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 +#endif /* WGL_EXT_pixel_format_packed_float */ #ifndef WGL_EXT_swap_control #define WGL_EXT_swap_control 1 -#ifdef WGL_WGLEXT_PROTOTYPES -extern BOOL WINAPI wglSwapIntervalEXT (int interval); -extern int WINAPI wglGetSwapIntervalEXT (void); -#endif /* WGL_WGLEXT_PROTOTYPES */ typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void); -#endif - -#ifndef WGL_EXT_depth_float -#define WGL_EXT_depth_float 1 -#endif - -#ifndef WGL_NV_vertex_array_range -#define WGL_NV_vertex_array_range 1 #ifdef WGL_WGLEXT_PROTOTYPES -extern void* WINAPI wglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); -extern void WINAPI wglFreeMemoryNV (void *pointer); -#endif /* WGL_WGLEXT_PROTOTYPES */ -typedef void* (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); -typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer); -#endif - -#ifndef WGL_3DFX_multisample -#define WGL_3DFX_multisample 1 -#endif - -#ifndef WGL_EXT_multisample -#define WGL_EXT_multisample 1 +BOOL WINAPI wglSwapIntervalEXT (int interval); +int WINAPI wglGetSwapIntervalEXT (void); #endif +#endif /* WGL_EXT_swap_control */ -#ifndef WGL_OML_sync_control -#define WGL_OML_sync_control 1 -#ifdef WGL_WGLEXT_PROTOTYPES -extern BOOL WINAPI wglGetSyncValuesOML (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc); -extern BOOL WINAPI wglGetMscRateOML (HDC hdc, INT32 *numerator, INT32 *denominator); -extern INT64 WINAPI wglSwapBuffersMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); -extern INT64 WINAPI wglSwapLayerBuffersMscOML (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); -extern BOOL WINAPI wglWaitForMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc); -extern BOOL WINAPI wglWaitForSbcOML (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc); -#endif /* WGL_WGLEXT_PROTOTYPES */ -typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc); -typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator); -typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); -typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); -typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc); -typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc); -#endif +#ifndef WGL_EXT_swap_control_tear +#define WGL_EXT_swap_control_tear 1 +#endif /* WGL_EXT_swap_control_tear */ #ifndef WGL_I3D_digital_video_control #define WGL_I3D_digital_video_control 1 -#ifdef WGL_WGLEXT_PROTOTYPES -extern BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue); -extern BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue); -#endif /* WGL_WGLEXT_PROTOTYPES */ +#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 +#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 +#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 +#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue); typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue); +BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue); #endif +#endif /* WGL_I3D_digital_video_control */ #ifndef WGL_I3D_gamma #define WGL_I3D_gamma 1 -#ifdef WGL_WGLEXT_PROTOTYPES -extern BOOL WINAPI wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue); -extern BOOL WINAPI wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue); -extern BOOL WINAPI wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue); -extern BOOL WINAPI wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue); -#endif /* WGL_WGLEXT_PROTOTYPES */ +#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E +#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue); typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue); typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue); typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue); +BOOL WINAPI wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue); +BOOL WINAPI wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue); +BOOL WINAPI wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue); #endif +#endif /* WGL_I3D_gamma */ #ifndef WGL_I3D_genlock #define WGL_I3D_genlock 1 -#ifdef WGL_WGLEXT_PROTOTYPES -extern BOOL WINAPI wglEnableGenlockI3D (HDC hDC); -extern BOOL WINAPI wglDisableGenlockI3D (HDC hDC); -extern BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag); -extern BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource); -extern BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource); -extern BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge); -extern BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge); -extern BOOL WINAPI wglGenlockSampleRateI3D (HDC hDC, UINT uRate); -extern BOOL WINAPI wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate); -extern BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay); -extern BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay); -extern BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay); -#endif /* WGL_WGLEXT_PROTOTYPES */ +#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 +#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 +#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 +#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 +#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 +#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 +#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A +#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B +#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC); typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC); typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag); @@ -709,190 +548,283 @@ typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate) typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay); typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay); typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay); -#endif +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglEnableGenlockI3D (HDC hDC); +BOOL WINAPI wglDisableGenlockI3D (HDC hDC); +BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag); +BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource); +BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource); +BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge); +BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge); +BOOL WINAPI wglGenlockSampleRateI3D (HDC hDC, UINT uRate); +BOOL WINAPI wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate); +BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay); +BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay); +BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay); +#endif +#endif /* WGL_I3D_genlock */ #ifndef WGL_I3D_image_buffer #define WGL_I3D_image_buffer 1 -#ifdef WGL_WGLEXT_PROTOTYPES -extern LPVOID WINAPI wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags); -extern BOOL WINAPI wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress); -extern BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count); -extern BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count); -#endif /* WGL_WGLEXT_PROTOTYPES */ +#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 +#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags); typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress); typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count); typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count); +#ifdef WGL_WGLEXT_PROTOTYPES +LPVOID WINAPI wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags); +BOOL WINAPI wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress); +BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count); +BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count); #endif +#endif /* WGL_I3D_image_buffer */ #ifndef WGL_I3D_swap_frame_lock #define WGL_I3D_swap_frame_lock 1 -#ifdef WGL_WGLEXT_PROTOTYPES -extern BOOL WINAPI wglEnableFrameLockI3D (void); -extern BOOL WINAPI wglDisableFrameLockI3D (void); -extern BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *pFlag); -extern BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag); -#endif /* WGL_WGLEXT_PROTOTYPES */ typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void); typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void); typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag); typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglEnableFrameLockI3D (void); +BOOL WINAPI wglDisableFrameLockI3D (void); +BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *pFlag); +BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag); #endif +#endif /* WGL_I3D_swap_frame_lock */ #ifndef WGL_I3D_swap_frame_usage #define WGL_I3D_swap_frame_usage 1 -#ifdef WGL_WGLEXT_PROTOTYPES -extern BOOL WINAPI wglGetFrameUsageI3D (float *pUsage); -extern BOOL WINAPI wglBeginFrameTrackingI3D (void); -extern BOOL WINAPI wglEndFrameTrackingI3D (void); -extern BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); -#endif /* WGL_WGLEXT_PROTOTYPES */ typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage); typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void); typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void); typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglGetFrameUsageI3D (float *pUsage); +BOOL WINAPI wglBeginFrameTrackingI3D (void); +BOOL WINAPI wglEndFrameTrackingI3D (void); +BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); +#endif +#endif /* WGL_I3D_swap_frame_usage */ + +#ifndef WGL_NV_DX_interop +#define WGL_NV_DX_interop 1 +#define WGL_ACCESS_READ_ONLY_NV 0x00000000 +#define WGL_ACCESS_READ_WRITE_NV 0x00000001 +#define WGL_ACCESS_WRITE_DISCARD_NV 0x00000002 +typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void *dxObject, HANDLE shareHandle); +typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void *dxDevice); +typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice); +typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access); +typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject); +typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access); +typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); +typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglDXSetResourceShareHandleNV (void *dxObject, HANDLE shareHandle); +HANDLE WINAPI wglDXOpenDeviceNV (void *dxDevice); +BOOL WINAPI wglDXCloseDeviceNV (HANDLE hDevice); +HANDLE WINAPI wglDXRegisterObjectNV (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access); +BOOL WINAPI wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject); +BOOL WINAPI wglDXObjectAccessNV (HANDLE hObject, GLenum access); +BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); +BOOL WINAPI wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); #endif +#endif /* WGL_NV_DX_interop */ -#ifndef WGL_ATI_pixel_format_float -#define WGL_ATI_pixel_format_float 1 -#endif +#ifndef WGL_NV_DX_interop2 +#define WGL_NV_DX_interop2 1 +#endif /* WGL_NV_DX_interop2 */ -#ifndef WGL_NV_float_buffer -#define WGL_NV_float_buffer 1 +#ifndef WGL_NV_copy_image +#define WGL_NV_copy_image 1 +typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); #endif +#endif /* WGL_NV_copy_image */ -#ifndef WGL_3DL_stereo_control -#define WGL_3DL_stereo_control 1 +#ifndef WGL_NV_delay_before_swap +#define WGL_NV_delay_before_swap 1 +typedef BOOL (WINAPI * PFNWGLDELAYBEFORESWAPNVPROC) (HDC hDC, GLfloat seconds); #ifdef WGL_WGLEXT_PROTOTYPES -extern BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, UINT uState); -#endif /* WGL_WGLEXT_PROTOTYPES */ -typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState); +BOOL WINAPI wglDelayBeforeSwapNV (HDC hDC, GLfloat seconds); #endif +#endif /* WGL_NV_delay_before_swap */ -#ifndef WGL_EXT_pixel_format_packed_float -#define WGL_EXT_pixel_format_packed_float 1 -#endif +#ifndef WGL_NV_float_buffer +#define WGL_NV_float_buffer 1 +#define WGL_FLOAT_COMPONENTS_NV 0x20B0 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 +#define WGL_TEXTURE_FLOAT_R_NV 0x20B5 +#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 +#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 +#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 +#endif /* WGL_NV_float_buffer */ -#ifndef WGL_EXT_framebuffer_sRGB -#define WGL_EXT_framebuffer_sRGB 1 +#ifndef WGL_NV_gpu_affinity +#define WGL_NV_gpu_affinity 1 +DECLARE_HANDLE(HGPUNV); +struct _GPU_DEVICE { + DWORD cb; + CHAR DeviceName[32]; + CHAR DeviceString[128]; + DWORD Flags; + RECT rcVirtualScreen; +}; +typedef struct _GPU_DEVICE *PGPU_DEVICE; +#define ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 +#define ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 +typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu); +typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); +typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList); +typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); +typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu); +BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); +HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *phGpuList); +BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); +BOOL WINAPI wglDeleteDCNV (HDC hdc); #endif +#endif /* WGL_NV_gpu_affinity */ + +#ifndef WGL_NV_multisample_coverage +#define WGL_NV_multisample_coverage 1 +#define WGL_COVERAGE_SAMPLES_NV 0x2042 +#define WGL_COLOR_SAMPLES_NV 0x20B9 +#endif /* WGL_NV_multisample_coverage */ #ifndef WGL_NV_present_video #define WGL_NV_present_video 1 -#ifdef WGL_WGLEXT_PROTOTYPES -extern int WINAPI wglEnumerateVideoDevicesNV (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList); -extern BOOL WINAPI wglBindVideoDeviceNV (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList); -extern BOOL WINAPI wglQueryCurrentContextNV (int iAttribute, int *piValue); -#endif /* WGL_WGLEXT_PROTOTYPES */ +DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); +#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList); typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList); typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *piValue); -#endif - -#ifndef WGL_NV_video_output -#define WGL_NV_video_output 1 #ifdef WGL_WGLEXT_PROTOTYPES -extern BOOL WINAPI wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice); -extern BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice); -extern BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); -extern BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer); -extern BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock); -extern BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); -#endif /* WGL_WGLEXT_PROTOTYPES */ -typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice); -typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice); -typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); -typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer); -typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock); -typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); +int WINAPI wglEnumerateVideoDevicesNV (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList); +BOOL WINAPI wglBindVideoDeviceNV (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList); +BOOL WINAPI wglQueryCurrentContextNV (int iAttribute, int *piValue); #endif +#endif /* WGL_NV_present_video */ + +#ifndef WGL_NV_render_depth_texture +#define WGL_NV_render_depth_texture 1 +#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 +#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 +#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 +#define WGL_DEPTH_COMPONENT_NV 0x20A7 +#endif /* WGL_NV_render_depth_texture */ + +#ifndef WGL_NV_render_texture_rectangle +#define WGL_NV_render_texture_rectangle 1 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 +#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 +#endif /* WGL_NV_render_texture_rectangle */ #ifndef WGL_NV_swap_group #define WGL_NV_swap_group 1 -#ifdef WGL_WGLEXT_PROTOTYPES -extern BOOL WINAPI wglJoinSwapGroupNV (HDC hDC, GLuint group); -extern BOOL WINAPI wglBindSwapBarrierNV (GLuint group, GLuint barrier); -extern BOOL WINAPI wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier); -extern BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers); -extern BOOL WINAPI wglQueryFrameCountNV (HDC hDC, GLuint *count); -extern BOOL WINAPI wglResetFrameCountNV (HDC hDC); -#endif /* WGL_WGLEXT_PROTOTYPES */ typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group); typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier); typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLuint *barrier); typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers); typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count); typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC); -#endif - -#ifndef WGL_NV_gpu_affinity -#define WGL_NV_gpu_affinity 1 #ifdef WGL_WGLEXT_PROTOTYPES -extern BOOL WINAPI wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu); -extern BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); -extern HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *phGpuList); -extern BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); -extern BOOL WINAPI wglDeleteDCNV (HDC hdc); -#endif /* WGL_WGLEXT_PROTOTYPES */ -typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu); -typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); -typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList); -typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); -typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc); +BOOL WINAPI wglJoinSwapGroupNV (HDC hDC, GLuint group); +BOOL WINAPI wglBindSwapBarrierNV (GLuint group, GLuint barrier); +BOOL WINAPI wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier); +BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers); +BOOL WINAPI wglQueryFrameCountNV (HDC hDC, GLuint *count); +BOOL WINAPI wglResetFrameCountNV (HDC hDC); #endif +#endif /* WGL_NV_swap_group */ -#ifndef WGL_AMD_gpu_association -#define WGL_AMD_gpu_association 1 +#ifndef WGL_NV_vertex_array_range +#define WGL_NV_vertex_array_range 1 +typedef void *(WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); +typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer); #ifdef WGL_WGLEXT_PROTOTYPES -extern UINT WINAPI wglGetGPUIDsAMD (UINT maxCount, UINT *ids); -extern INT WINAPI wglGetGPUInfoAMD (UINT id, int property, GLenum dataType, UINT size, void *data); -extern UINT WINAPI wglGetContextGPUIDAMD (HGLRC hglrc); -extern HGLRC WINAPI wglCreateAssociatedContextAMD (UINT id); -extern HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList); -extern BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC hglrc); -extern BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC hglrc); -extern HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void); -extern VOID WINAPI wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#endif /* WGL_WGLEXT_PROTOTYPES */ -typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids); -typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, int property, GLenum dataType, UINT size, void *data); -typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc); -typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id); -typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int *attribList); -typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc); -typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc); -typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); -typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void *WINAPI wglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); +void WINAPI wglFreeMemoryNV (void *pointer); #endif +#endif /* WGL_NV_vertex_array_range */ #ifndef WGL_NV_video_capture #define WGL_NV_video_capture 1 -#ifdef WGL_WGLEXT_PROTOTYPES -extern BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); -extern UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList); -extern BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice); -extern BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue); -extern BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice); -#endif /* WGL_WGLEXT_PROTOTYPES */ +DECLARE_HANDLE(HVIDEOINPUTDEVICENV); +#define WGL_UNIQUE_ID_NV 0x20CE +#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList); typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue); typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); -#endif - -#ifndef WGL_NV_copy_image -#define WGL_NV_copy_image 1 #ifdef WGL_WGLEXT_PROTOTYPES -extern BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); -#endif /* WGL_WGLEXT_PROTOTYPES */ -typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); +UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList); +BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice); +BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue); +BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice); #endif +#endif /* WGL_NV_video_capture */ -#ifndef WGL_NV_multisample_coverage -#define WGL_NV_multisample_coverage 1 +#ifndef WGL_NV_video_output +#define WGL_NV_video_output 1 +DECLARE_HANDLE(HPVIDEODEV); +#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 +#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 +#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 +#define WGL_VIDEO_OUT_COLOR_NV 0x20C3 +#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 +#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 +#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 +#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 +#define WGL_VIDEO_OUT_FRAME 0x20C8 +#define WGL_VIDEO_OUT_FIELD_1 0x20C9 +#define WGL_VIDEO_OUT_FIELD_2 0x20CA +#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB +#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC +typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice); +typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice); +typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); +typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer); +typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock); +typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice); +BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice); +BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); +BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer); +BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock); +BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); #endif +#endif /* WGL_NV_video_output */ +#ifndef WGL_OML_sync_control +#define WGL_OML_sync_control 1 +typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc); +typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator); +typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); +typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); +typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc); +typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglGetSyncValuesOML (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc); +BOOL WINAPI wglGetMscRateOML (HDC hdc, INT32 *numerator, INT32 *denominator); +INT64 WINAPI wglSwapBuffersMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); +INT64 WINAPI wglSwapLayerBuffersMscOML (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); +BOOL WINAPI wglWaitForMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc); +BOOL WINAPI wglWaitForSbcOML (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc); +#endif +#endif /* WGL_OML_sync_control */ #ifdef __cplusplus } diff --git a/mesalib/src/Makefile.am b/mesalib/src/Makefile.am index d4a7090dc..cede5083a 100644 --- a/mesalib/src/Makefile.am +++ b/mesalib/src/Makefile.am @@ -19,7 +19,7 @@ # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS # IN THE SOFTWARE. -SUBDIRS = gtest mapi +SUBDIRS = gtest util mapi if NEED_OPENGL_COMMON SUBDIRS += glsl mesa diff --git a/mesalib/src/SConscript b/mesalib/src/SConscript index 93a490dca..2657bba47 100644 --- a/mesalib/src/SConscript +++ b/mesalib/src/SConscript @@ -4,6 +4,7 @@ Import('*') if env['platform'] == 'windows': SConscript('getopt/SConscript') +SConscript('util/SConscript') SConscript('glsl/SConscript') if env['hostonly']: diff --git a/mesalib/src/gallium/Automake.inc b/mesalib/src/gallium/Automake.inc index 73d65a4d1..74053eb2d 100644 --- a/mesalib/src/gallium/Automake.inc +++ b/mesalib/src/gallium/Automake.inc @@ -1,5 +1,6 @@ GALLIUM_CFLAGS = \ -I$(top_srcdir)/include \ + -I$(top_srcdir)/src \ -I$(top_srcdir)/src/gallium/include \ -I$(top_srcdir)/src/gallium/auxiliary \ $(DEFINES) @@ -10,6 +11,7 @@ GALLIUM_CFLAGS = \ # preprocessor is determined by the ordering of the -I flags. GALLIUM_DRIVER_CFLAGS = \ -I$(srcdir)/include \ + -I$(top_srcdir)/src \ -I$(top_srcdir)/include \ -I$(top_srcdir)/src/gallium/include \ -I$(top_srcdir)/src/gallium/auxiliary \ @@ -19,6 +21,7 @@ GALLIUM_DRIVER_CFLAGS = \ GALLIUM_DRIVER_CXXFLAGS = \ -I$(srcdir)/include \ + -I$(top_srcdir)/src \ -I$(top_srcdir)/include \ -I$(top_srcdir)/src/gallium/include \ -I$(top_srcdir)/src/gallium/auxiliary \ diff --git a/mesalib/src/gallium/SConscript b/mesalib/src/gallium/SConscript index 8d9849e00..cb6172007 100644 --- a/mesalib/src/gallium/SConscript +++ b/mesalib/src/gallium/SConscript @@ -71,6 +71,10 @@ if env['dri']: ]) SConscript([ + 'winsys/sw/kms-dri/SConscript', + ]) + + SConscript([ 'winsys/svga/drm/SConscript', ]) diff --git a/mesalib/src/gallium/auxiliary/Makefile.am b/mesalib/src/gallium/auxiliary/Makefile.am index 727ed1f98..493d306f6 100644 --- a/mesalib/src/gallium/auxiliary/Makefile.am +++ b/mesalib/src/gallium/auxiliary/Makefile.am @@ -39,10 +39,6 @@ indices/u_unfilled_gen.c: $(srcdir)/indices/u_unfilled_gen.py $(AM_V_at)$(MKDIR_P) indices $(AM_V_GEN) $(PYTHON2) $< > $@ -util/u_format_srgb.c: $(srcdir)/util/u_format_srgb.py - $(AM_V_at)$(MKDIR_P) util - $(AM_V_GEN) $(PYTHON2) $< > $@ - util/u_format_table.c: $(srcdir)/util/u_format_table.py $(srcdir)/util/u_format_pack.py $(srcdir)/util/u_format_parse.py $(srcdir)/util/u_format.csv $(AM_V_at)$(MKDIR_P) util $(AM_V_GEN) $(PYTHON2) $(srcdir)/util/u_format_table.py $(srcdir)/util/u_format.csv > $@ diff --git a/mesalib/src/gallium/auxiliary/Makefile.sources b/mesalib/src/gallium/auxiliary/Makefile.sources index 8919783c2..3eae9e525 100644 --- a/mesalib/src/gallium/auxiliary/Makefile.sources +++ b/mesalib/src/gallium/auxiliary/Makefile.sources @@ -162,7 +162,6 @@ C_SOURCES := \ GENERATED_SOURCES := \ indices/u_indices_gen.c \ indices/u_unfilled_gen.c \ - util/u_format_srgb.c \ util/u_format_table.c GALLIVM_SOURCES := \ diff --git a/mesalib/src/gallium/auxiliary/SConscript b/mesalib/src/gallium/auxiliary/SConscript index 31dfed316..94041d247 100644 --- a/mesalib/src/gallium/auxiliary/SConscript +++ b/mesalib/src/gallium/auxiliary/SConscript @@ -3,6 +3,7 @@ Import('*') from sys import executable as python_cmd env.Append(CPPPATH = [ + '#src', 'indices', 'util', ]) @@ -22,13 +23,6 @@ env.CodeGenerate( ) env.CodeGenerate( - target = 'util/u_format_srgb.c', - script = 'util/u_format_srgb.py', - source = [], - command = python_cmd + ' $SCRIPT > $TARGET' -) - -env.CodeGenerate( target = 'util/u_format_table.c', script = '#src/gallium/auxiliary/util/u_format_table.py', source = ['#src/gallium/auxiliary/util/u_format.csv'], diff --git a/mesalib/src/gallium/auxiliary/util/u_caps.c b/mesalib/src/gallium/auxiliary/util/u_caps.c index 623070755..ec8938b37 100644 --- a/mesalib/src/gallium/auxiliary/util/u_caps.c +++ b/mesalib/src/gallium/auxiliary/util/u_caps.c @@ -198,13 +198,13 @@ static unsigned caps_sm3[] = { UTIL_CHECK_SHADER(FRAGMENT, MAX_INPUTS, 10), UTIL_CHECK_SHADER(FRAGMENT, MAX_TEMPS, 32), UTIL_CHECK_SHADER(FRAGMENT, MAX_ADDRS, 1), - UTIL_CHECK_SHADER(FRAGMENT, MAX_CONSTS, 224), + UTIL_CHECK_SHADER(FRAGMENT, MAX_CONST_BUFFER_SIZE, 224 * 16), UTIL_CHECK_SHADER(VERTEX, MAX_INSTRUCTIONS, 512), UTIL_CHECK_SHADER(VERTEX, MAX_INPUTS, 16), UTIL_CHECK_SHADER(VERTEX, MAX_TEMPS, 32), UTIL_CHECK_SHADER(VERTEX, MAX_ADDRS, 2), - UTIL_CHECK_SHADER(VERTEX, MAX_CONSTS, 256), + UTIL_CHECK_SHADER(VERTEX, MAX_CONST_BUFFER_SIZE, 256 * 16), UTIL_CHECK_TERMINATE }; diff --git a/mesalib/src/gallium/auxiliary/util/u_format_pack.py b/mesalib/src/gallium/auxiliary/util/u_format_pack.py index f9496de6c..a553e2346 100644 --- a/mesalib/src/gallium/auxiliary/util/u_format_pack.py +++ b/mesalib/src/gallium/auxiliary/util/u_format_pack.py @@ -669,7 +669,7 @@ def generate(formats): print '#include "u_half.h"' print '#include "u_format.h"' print '#include "u_format_other.h"' - print '#include "u_format_srgb.h"' + print '#include "util/format_srgb.h"' print '#include "u_format_yuv.h"' print '#include "u_format_zs.h"' print diff --git a/mesalib/src/gallium/auxiliary/util/u_format_s3tc.c b/mesalib/src/gallium/auxiliary/util/u_format_s3tc.c index 11b46020b..7e05989e6 100644 --- a/mesalib/src/gallium/auxiliary/util/u_format_s3tc.c +++ b/mesalib/src/gallium/auxiliary/util/u_format_s3tc.c @@ -27,7 +27,7 @@ #include "u_math.h" #include "u_format.h" #include "u_format_s3tc.h" -#include "u_format_srgb.h" +#include "util/format_srgb.h" #if defined(_WIN32) || defined(WIN32) diff --git a/mesalib/src/gallium/auxiliary/util/u_math.h b/mesalib/src/gallium/auxiliary/util/u_math.h index f6dcb228f..2823e0570 100644 --- a/mesalib/src/gallium/auxiliary/util/u_math.h +++ b/mesalib/src/gallium/auxiliary/util/u_math.h @@ -616,6 +616,14 @@ fui( float f ) return fi.ui; } +static INLINE float +uif(uint32_t ui) +{ + union fi fi; + fi.ui = ui; + return fi.f; +} + /** * Convert ubyte to float in [0, 1]. @@ -817,7 +825,7 @@ util_memcpy_cpu_to_le32(void * restrict dest, const void * restrict src, size_t { #ifdef PIPE_ARCH_BIG_ENDIAN size_t i, e; - asset(n % 4 == 0); + assert(n % 4 == 0); for (i = 0, e = n / 4; i < e; i++) { uint32_t * restrict d = (uint32_t* restrict)dest; diff --git a/mesalib/src/gallium/auxiliary/util/u_prim.h b/mesalib/src/gallium/auxiliary/util/u_prim.h index fd95c0ba0..cf1a18f42 100644 --- a/mesalib/src/gallium/auxiliary/util/u_prim.h +++ b/mesalib/src/gallium/auxiliary/util/u_prim.h @@ -136,6 +136,21 @@ u_prim_vertex_count(unsigned prim) return (likely(prim < PIPE_PRIM_MAX)) ? &prim_table[prim] : NULL; } +/** + * Given a vertex count, return the number of primitives. + * For polygons, return the number of triangles. + */ +static INLINE unsigned +u_prims_for_vertices(unsigned prim, unsigned num) +{ + const struct u_prim_vertex_count *info = u_prim_vertex_count(prim); + + if (num < info->min) + return 0; + + return 1 + ((num - info->min) / info->incr); +} + static INLINE boolean u_validate_pipe_prim( unsigned pipe_prim, unsigned nr ) { const struct u_prim_vertex_count *count = u_prim_vertex_count(pipe_prim); diff --git a/mesalib/src/glsl/.gitignore b/mesalib/src/glsl/.gitignore index 43720f60b..dda423f83 100644 --- a/mesalib/src/glsl/.gitignore +++ b/mesalib/src/glsl/.gitignore @@ -4,3 +4,7 @@ glsl_parser.cpp glsl_parser.h glsl_parser.output glsl_test +subtest-cr/ +subtest-lf/ +subtest-cr-lf/ +subtest-lf-cr/ diff --git a/mesalib/src/glsl/Makefile.am b/mesalib/src/glsl/Makefile.am index 00261fd0d..0ccc81d75 100644 --- a/mesalib/src/glsl/Makefile.am +++ b/mesalib/src/glsl/Makefile.am @@ -21,6 +21,7 @@ AM_CPPFLAGS = \ -I$(top_srcdir)/include \ + -I$(top_srcdir)/src \ -I$(top_srcdir)/src/mapi \ -I$(top_srcdir)/src/mesa/ \ -I$(top_srcdir)/src/glsl/glcpp \ @@ -32,9 +33,9 @@ AM_CXXFLAGS = $(VISIBILITY_CXXFLAGS) include Makefile.sources TESTS = glcpp/tests/glcpp-test \ + glcpp/tests/glcpp-test-cr-lf \ tests/general-ir-test \ tests/optimization-test \ - tests/ralloc-test \ tests/sampler-types-test \ tests/uniform-initializer-test @@ -47,14 +48,12 @@ check_PROGRAMS = \ glcpp/glcpp \ glsl_test \ tests/general-ir-test \ - tests/ralloc-test \ tests/sampler-types-test \ tests/uniform-initializer-test noinst_PROGRAMS = glsl_compiler tests_general_ir_test_SOURCES = \ - $(top_srcdir)/src/mesa/main/hash_table.c \ $(top_srcdir)/src/mesa/main/imports.c \ $(top_srcdir)/src/mesa/program/prog_hash_table.c\ $(top_srcdir)/src/mesa/program/symbol_table.c \ @@ -72,7 +71,6 @@ tests_general_ir_test_LDADD = \ $(PTHREAD_LIBS) tests_uniform_initializer_test_SOURCES = \ - $(top_srcdir)/src/mesa/main/hash_table.c \ $(top_srcdir)/src/mesa/main/imports.c \ $(top_srcdir)/src/mesa/program/prog_hash_table.c\ $(top_srcdir)/src/mesa/program/symbol_table.c \ @@ -87,14 +85,6 @@ tests_uniform_initializer_test_LDADD = \ $(top_builddir)/src/glsl/libglsl.la \ $(PTHREAD_LIBS) -tests_ralloc_test_SOURCES = \ - tests/ralloc_test.cpp \ - $(top_builddir)/src/glsl/ralloc.c -tests_ralloc_test_CFLAGS = $(PTHREAD_CFLAGS) -tests_ralloc_test_LDADD = \ - $(top_builddir)/src/gtest/libgtest.la \ - $(PTHREAD_LIBS) - tests_sampler_types_test_SOURCES = \ $(top_srcdir)/src/mesa/program/prog_hash_table.c\ $(top_srcdir)/src/mesa/program/symbol_table.c \ @@ -107,6 +97,8 @@ tests_sampler_types_test_LDADD = \ $(top_builddir)/src/glsl/libglsl.la \ $(PTHREAD_LIBS) +libglcpp_la_LIBADD = \ + $(top_builddir)/src/util/libmesautil.la libglcpp_la_SOURCES = \ glcpp/glcpp-lex.c \ glcpp/glcpp-parse.c \ @@ -127,7 +119,6 @@ libglsl_la_SOURCES = \ $(LIBGLSL_FILES) glsl_compiler_SOURCES = \ - $(top_srcdir)/src/mesa/main/hash_table.c \ $(top_srcdir)/src/mesa/main/imports.c \ $(top_srcdir)/src/mesa/program/prog_hash_table.c \ $(top_srcdir)/src/mesa/program/symbol_table.c \ @@ -138,7 +129,6 @@ glsl_compiler_LDADD = \ $(PTHREAD_LIBS) glsl_test_SOURCES = \ - $(top_srcdir)/src/mesa/main/hash_table.c \ $(top_srcdir)/src/mesa/main/imports.c \ $(top_srcdir)/src/mesa/program/prog_hash_table.c \ $(top_srcdir)/src/mesa/program/symbol_table.c \ diff --git a/mesalib/src/glsl/Makefile.sources b/mesalib/src/glsl/Makefile.sources index b54eae72d..2131ddafb 100644 --- a/mesalib/src/glsl/Makefile.sources +++ b/mesalib/src/glsl/Makefile.sources @@ -6,7 +6,6 @@ GLSL_BUILDDIR = $(top_builddir)/src/glsl # libglcpp LIBGLCPP_FILES = \ - $(GLSL_SRCDIR)/ralloc.c \ $(GLSL_SRCDIR)/glcpp/pp.c LIBGLCPP_GENERATED_FILES = \ diff --git a/mesalib/src/glsl/SConscript b/mesalib/src/glsl/SConscript index dc354775a..847e96246 100644 --- a/mesalib/src/glsl/SConscript +++ b/mesalib/src/glsl/SConscript @@ -8,12 +8,15 @@ env = env.Clone() env.Prepend(CPPPATH = [ '#include', + '#src', '#src/mapi', '#src/mesa', '#src/glsl', '#src/glsl/glcpp', ]) +env.Prepend(LIBS = [mesautil]) + # Make glcpp-parse.h and glsl_parser.h reachable from the include path. env.Append(CPPPATH = [Dir('.').abspath, Dir('glcpp').abspath]) @@ -55,7 +58,6 @@ if env['msvc']: # Copy these files to avoid generation object files into src/mesa/program env.Prepend(CPPPATH = ['#src/mesa/main']) -env.Command('hash_table.c', '#src/mesa/main/hash_table.c', Copy('$TARGET', '$SOURCE')) env.Command('imports.c', '#src/mesa/main/imports.c', Copy('$TARGET', '$SOURCE')) # Copy these files to avoid generation object files into src/mesa/program env.Prepend(CPPPATH = ['#src/mesa/program']) @@ -65,7 +67,6 @@ env.Command('symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET' compiler_objs = env.StaticObject(source_lists['GLSL_COMPILER_CXX_FILES']) mesa_objs = env.StaticObject([ - 'hash_table.c', 'imports.c', 'prog_hash_table.c', 'symbol_table.c', diff --git a/mesalib/src/glsl/ast_function.cpp b/mesalib/src/glsl/ast_function.cpp index 4981fe174..39c7beeb2 100644 --- a/mesalib/src/glsl/ast_function.cpp +++ b/mesalib/src/glsl/ast_function.cpp @@ -450,20 +450,21 @@ match_function_by_name(const char *name, goto done; /* no match */ if (f != NULL) { + /* In desktop GL, the presence of a user-defined signature hides any + * built-in signatures, so we must ignore them. In contrast, in ES2 + * user-defined signatures add new overloads, so we must consider them. + */ + bool allow_builtins = state->es_shader || !f->has_user_signature(); + /* Look for a match in the local shader. If exact, we're done. */ bool is_exact = false; sig = local_sig = f->matching_signature(state, actual_parameters, - &is_exact); + allow_builtins, &is_exact); if (is_exact) goto done; - if (!state->es_shader && f->has_user_signature()) { - /* In desktop GL, the presence of a user-defined signature hides any - * built-in signatures, so we must ignore them. In contrast, in ES2 - * user-defined signatures add new overloads, so we must proceed. - */ + if (!allow_builtins) goto done; - } } /* Local shader has no exact candidates; check the built-ins. */ diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp index a15ee9c05..30b02d016 100644 --- a/mesalib/src/glsl/ast_to_hir.cpp +++ b/mesalib/src/glsl/ast_to_hir.cpp @@ -4110,12 +4110,27 @@ ast_function::hir(exec_list *instructions, name); } + /* Create an ir_function if one doesn't already exist. */ + f = state->symbols->get_function(name); + if (f == NULL) { + f = new(ctx) ir_function(name); + if (!state->symbols->add_function(f)) { + /* This function name shadows a non-function use of the same name. */ + YYLTYPE loc = this->get_location(); + + _mesa_glsl_error(&loc, state, "function name `%s' conflicts with " + "non-function", name); + return NULL; + } + + emit_function(state, f); + } + /* Verify that this function's signature either doesn't match a previously * seen signature for a function with the same name, or, if a match is found, * that the previously seen signature does not have an associated definition. */ - f = state->symbols->get_function(name); - if (f != NULL && (state->es_shader || f->has_user_signature())) { + if (state->es_shader || f->has_user_signature()) { sig = f->exact_matching_signature(state, &hir_parameters); if (sig != NULL) { const char *badvar = sig->qualifiers_match(&hir_parameters); @@ -4146,18 +4161,6 @@ ast_function::hir(exec_list *instructions, } } } - } else { - f = new(ctx) ir_function(name); - if (!state->symbols->add_function(f)) { - /* This function name shadows a non-function use of the same name. */ - YYLTYPE loc = this->get_location(); - - _mesa_glsl_error(&loc, state, "function name `%s' conflicts with " - "non-function", name); - return NULL; - } - - emit_function(state, f); } /* Verify the return type of main() */ @@ -4597,12 +4600,6 @@ ast_case_statement_list::hir(exec_list *instructions, */ if (!default_case.is_empty()) { - /* Default case was the last one, no checks required. */ - if (after_default.is_empty()) { - instructions->append_list(&default_case); - return NULL; - } - ir_rvalue *const true_val = new (state) ir_constant(true); ir_dereference_variable *deref_run_default_var = new(state) ir_dereference_variable(state->switch_state.run_default); @@ -4614,6 +4611,12 @@ ast_case_statement_list::hir(exec_list *instructions, new(state) ir_assignment(deref_run_default_var, true_val); instructions->push_tail(init_var); + /* Default case was the last one, no checks required. */ + if (after_default.is_empty()) { + instructions->append_list(&default_case); + return NULL; + } + foreach_in_list(ir_instruction, ir, &after_default) { ir_assignment *assign = ir->as_assignment(); @@ -5072,7 +5075,7 @@ ast_process_structure_or_interface_block(exec_list *instructions, YYLTYPE &loc, glsl_struct_field **fields_ret, bool is_interface, - bool block_row_major, + enum glsl_matrix_layout matrix_layout, bool allow_reserved_names, ir_variable_mode var_mode) { @@ -5203,13 +5206,29 @@ ast_process_structure_or_interface_block(exec_list *instructions, "in uniform blocks or structures."); } - if (field_type->is_matrix() || - (field_type->is_array() && field_type->fields.array->is_matrix())) { - fields[i].row_major = block_row_major; + /* Propogate row- / column-major information down the fields of the + * structure or interface block. Structures need this data because + * the structure may contain a structure that contains ... a matrix + * that need the proper layout. + */ + if (field_type->without_array()->is_matrix() + || field_type->without_array()->is_record()) { + /* If no layout is specified for the field, inherit the layout + * from the block. + */ + fields[i].matrix_layout = matrix_layout; + if (qual->flags.q.row_major) - fields[i].row_major = true; + fields[i].matrix_layout = GLSL_MATRIX_LAYOUT_ROW_MAJOR; else if (qual->flags.q.column_major) - fields[i].row_major = false; + fields[i].matrix_layout = GLSL_MATRIX_LAYOUT_COLUMN_MAJOR; + + /* If we're processing an interface block, the matrix layout must + * be decided by this point. + */ + assert(!is_interface + || fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR + || fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR); } i++; @@ -5264,7 +5283,7 @@ ast_struct_specifier::hir(exec_list *instructions, loc, &fields, false, - false, + GLSL_MATRIX_LAYOUT_INHERITED, false /* allow_reserved_names */, ir_var_auto); @@ -5364,8 +5383,13 @@ ast_interface_block::hir(exec_list *instructions, assert(!"interface block layout qualifier not found!"); } + enum glsl_matrix_layout matrix_layout = GLSL_MATRIX_LAYOUT_INHERITED; + if (this->layout.flags.q.row_major) + matrix_layout = GLSL_MATRIX_LAYOUT_ROW_MAJOR; + else if (this->layout.flags.q.column_major) + matrix_layout = GLSL_MATRIX_LAYOUT_COLUMN_MAJOR; + bool redeclaring_per_vertex = strcmp(this->block_name, "gl_PerVertex") == 0; - bool block_row_major = this->layout.flags.q.row_major; exec_list declared_variables; glsl_struct_field *fields; @@ -5381,7 +5405,7 @@ ast_interface_block::hir(exec_list *instructions, loc, &fields, true, - block_row_major, + matrix_layout, redeclaring_per_vertex, var_mode); @@ -5589,6 +5613,9 @@ ast_interface_block::hir(exec_list *instructions, var_mode); } + var->data.matrix_layout = matrix_layout == GLSL_MATRIX_LAYOUT_INHERITED + ? GLSL_MATRIX_LAYOUT_COLUMN_MAJOR : matrix_layout; + if (state->stage == MESA_SHADER_GEOMETRY && var_mode == ir_var_shader_in) handle_geometry_shader_input_decl(state, loc, var); @@ -5629,6 +5656,13 @@ ast_interface_block::hir(exec_list *instructions, var->data.sample = fields[i].sample; var->init_interface_type(block_type); + if (fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_INHERITED) { + var->data.matrix_layout = matrix_layout == GLSL_MATRIX_LAYOUT_INHERITED + ? GLSL_MATRIX_LAYOUT_COLUMN_MAJOR : matrix_layout; + } else { + var->data.matrix_layout = fields[i].matrix_layout; + } + if (fields[i].stream != -1 && ((unsigned)fields[i].stream) != this->layout.stream) { _mesa_glsl_error(&loc, state, diff --git a/mesalib/src/glsl/builtin_functions.cpp b/mesalib/src/glsl/builtin_functions.cpp index e01742c4d..185fe98b3 100644 --- a/mesalib/src/glsl/builtin_functions.cpp +++ b/mesalib/src/glsl/builtin_functions.cpp @@ -706,7 +706,8 @@ builtin_builder::find(_mesa_glsl_parse_state *state, if (f == NULL) return NULL; - ir_function_signature *sig = f->matching_signature(state, actual_parameters); + ir_function_signature *sig = + f->matching_signature(state, actual_parameters, true); if (sig == NULL) return NULL; diff --git a/mesalib/src/glsl/builtin_types.cpp b/mesalib/src/glsl/builtin_types.cpp index 0a0fa8cd3..10fac0f81 100644 --- a/mesalib/src/glsl/builtin_types.cpp +++ b/mesalib/src/glsl/builtin_types.cpp @@ -36,6 +36,7 @@ #include "glsl_types.h" #include "glsl_parser_extras.h" +#include "util/macros.h" /** * Declarations of type flyweights (glsl_type::_foo_type) and @@ -48,69 +49,69 @@ #define STRUCT_TYPE(NAME) \ const glsl_type glsl_type::_struct_##NAME##_type = \ - glsl_type(NAME##_fields, Elements(NAME##_fields), #NAME); \ + glsl_type(NAME##_fields, ARRAY_SIZE(NAME##_fields), #NAME); \ const glsl_type *const glsl_type::struct_##NAME##_type = \ &glsl_type::_struct_##NAME##_type; static const struct glsl_struct_field gl_DepthRangeParameters_fields[] = { - { glsl_type::float_type, "near", false, -1 }, - { glsl_type::float_type, "far", false, -1 }, - { glsl_type::float_type, "diff", false, -1 }, + { glsl_type::float_type, "near", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::float_type, "far", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::float_type, "diff", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, }; static const struct glsl_struct_field gl_PointParameters_fields[] = { - { glsl_type::float_type, "size", false, -1 }, - { glsl_type::float_type, "sizeMin", false, -1 }, - { glsl_type::float_type, "sizeMax", false, -1 }, - { glsl_type::float_type, "fadeThresholdSize", false, -1 }, - { glsl_type::float_type, "distanceConstantAttenuation", false, -1 }, - { glsl_type::float_type, "distanceLinearAttenuation", false, -1 }, - { glsl_type::float_type, "distanceQuadraticAttenuation", false, -1 }, + { glsl_type::float_type, "size", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::float_type, "sizeMin", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::float_type, "sizeMax", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::float_type, "fadeThresholdSize", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::float_type, "distanceConstantAttenuation", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::float_type, "distanceLinearAttenuation", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::float_type, "distanceQuadraticAttenuation", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, }; static const struct glsl_struct_field gl_MaterialParameters_fields[] = { - { glsl_type::vec4_type, "emission", false, -1 }, - { glsl_type::vec4_type, "ambient", false, -1 }, - { glsl_type::vec4_type, "diffuse", false, -1 }, - { glsl_type::vec4_type, "specular", false, -1 }, - { glsl_type::float_type, "shininess", false, -1 }, + { glsl_type::vec4_type, "emission", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::vec4_type, "ambient", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::vec4_type, "diffuse", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::vec4_type, "specular", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::float_type, "shininess", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, }; static const struct glsl_struct_field gl_LightSourceParameters_fields[] = { - { glsl_type::vec4_type, "ambient", false, -1 }, - { glsl_type::vec4_type, "diffuse", false, -1 }, - { glsl_type::vec4_type, "specular", false, -1 }, - { glsl_type::vec4_type, "position", false, -1 }, - { glsl_type::vec4_type, "halfVector", false, -1 }, - { glsl_type::vec3_type, "spotDirection", false, -1 }, - { glsl_type::float_type, "spotExponent", false, -1 }, - { glsl_type::float_type, "spotCutoff", false, -1 }, - { glsl_type::float_type, "spotCosCutoff", false, -1 }, - { glsl_type::float_type, "constantAttenuation", false, -1 }, - { glsl_type::float_type, "linearAttenuation", false, -1 }, - { glsl_type::float_type, "quadraticAttenuation", false, -1 }, + { glsl_type::vec4_type, "ambient", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::vec4_type, "diffuse", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::vec4_type, "specular", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::vec4_type, "position", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::vec4_type, "halfVector", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::vec3_type, "spotDirection", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::float_type, "spotExponent", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::float_type, "spotCutoff", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::float_type, "spotCosCutoff", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::float_type, "constantAttenuation", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::float_type, "linearAttenuation", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::float_type, "quadraticAttenuation", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, }; static const struct glsl_struct_field gl_LightModelParameters_fields[] = { - { glsl_type::vec4_type, "ambient", false, -1 }, + { glsl_type::vec4_type, "ambient", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, }; static const struct glsl_struct_field gl_LightModelProducts_fields[] = { - { glsl_type::vec4_type, "sceneColor", false, -1 }, + { glsl_type::vec4_type, "sceneColor", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, }; static const struct glsl_struct_field gl_LightProducts_fields[] = { - { glsl_type::vec4_type, "ambient", false, -1 }, - { glsl_type::vec4_type, "diffuse", false, -1 }, - { glsl_type::vec4_type, "specular", false, -1 }, + { glsl_type::vec4_type, "ambient", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::vec4_type, "diffuse", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::vec4_type, "specular", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, }; static const struct glsl_struct_field gl_FogParameters_fields[] = { - { glsl_type::vec4_type, "color", false, -1 }, - { glsl_type::float_type, "density", false, -1 }, - { glsl_type::float_type, "start", false, -1 }, - { glsl_type::float_type, "end", false, -1 }, - { glsl_type::float_type, "scale", false, -1 }, + { glsl_type::vec4_type, "color", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::float_type, "density", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::float_type, "start", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::float_type, "end", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, + { glsl_type::float_type, "scale", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 }, }; #include "builtin_type_macros.h" @@ -265,7 +266,7 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state) { struct glsl_symbol_table *symbols = state->symbols; - for (unsigned i = 0; i < Elements(builtin_type_versions); i++) { + for (unsigned i = 0; i < ARRAY_SIZE(builtin_type_versions); i++) { const struct builtin_type_versions *const t = &builtin_type_versions[i]; if (state->is_version(t->min_gl, t->min_es)) { add_type(symbols, t->type); @@ -276,7 +277,7 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state) * they're still present. We've removed them in 1.40+ (OpenGL 3.1+). */ if (!state->es_shader && state->language_version < 140) { - for (unsigned i = 0; i < Elements(deprecated_types); i++) { + for (unsigned i = 0; i < ARRAY_SIZE(deprecated_types); i++) { add_type(symbols, deprecated_types[i]); } } diff --git a/mesalib/src/glsl/builtin_variables.cpp b/mesalib/src/glsl/builtin_variables.cpp index 4c5b9c070..5b6f4ae62 100644 --- a/mesalib/src/glsl/builtin_variables.cpp +++ b/mesalib/src/glsl/builtin_variables.cpp @@ -317,7 +317,7 @@ per_vertex_accumulator::add_field(int slot, const glsl_type *type, assert(this->num_fields < ARRAY_SIZE(this->fields)); this->fields[this->num_fields].type = type; this->fields[this->num_fields].name = name; - this->fields[this->num_fields].row_major = false; + this->fields[this->num_fields].matrix_layout = GLSL_MATRIX_LAYOUT_INHERITED; this->fields[this->num_fields].location = slot; this->fields[this->num_fields].interpolation = INTERP_QUALIFIER_NONE; this->fields[this->num_fields].centroid = 0; diff --git a/mesalib/src/glsl/glcpp/glcpp-lex.l b/mesalib/src/glsl/glcpp/glcpp-lex.l index a1a8e76af..98d500ec0 100644 --- a/mesalib/src/glsl/glcpp/glcpp-lex.l +++ b/mesalib/src/glsl/glcpp/glcpp-lex.l @@ -52,14 +52,107 @@ void glcpp_set_column (int column_no , yyscan_t yyscanner); yylloc->last_column = yycolumn + 1; \ parser->has_new_line_number = 0; \ parser->has_new_source_number = 0; \ - } while(0); + } while(0); #define YY_USER_INIT \ do { \ yylineno = 1; \ - yycolumn = 1; \ + yycolumn = 0; \ yylloc->source = 0; \ } while(0) + +/* It's ugly to have macros that have return statements inside of + * them, but flex-based lexer generation is all built around the + * return statement. + * + * To mitigate the ugliness, we defer as much of the logic as possible + * to an actual function, not a macro (see + * glcpplex_update_state_per_token) and we make the word RETURN + * prominent in all of the macros which may return. + * + * The most-commonly-used macro is RETURN_TOKEN which will perform all + * necessary state updates based on the provided token,, then + * conditionally return the token. It will not return a token if the + * parser is currently skipping tokens, (such as within #if + * 0...#else). + * + * The RETURN_TOKEN_NEVER_SKIP macro is a lower-level variant that + * makes the token returning unconditional. This is needed for things + * like #if and the tokens of its condition, (since these must be + * evaluated by the parser even when otherwise skipping). + * + * Finally, RETURN_STRING_TOKEN is a simple convenience wrapper on top + * of RETURN_TOKEN that performs a string copy of yytext before the + * return. + */ +#define RETURN_TOKEN_NEVER_SKIP(token) \ + do { \ + if (glcpp_lex_update_state_per_token (parser, token)) \ + return token; \ + } while (0) + +#define RETURN_TOKEN(token) \ + do { \ + if (! parser->skipping) { \ + RETURN_TOKEN_NEVER_SKIP(token); \ + } \ + } while(0) + +#define RETURN_STRING_TOKEN(token) \ + do { \ + if (! parser->skipping) { \ + yylval->str = ralloc_strdup (yyextra, yytext); \ + RETURN_TOKEN_NEVER_SKIP (token); \ + } \ + } while(0) + + +/* Update all state necessary for each token being returned. + * + * Here we'll be tracking newlines and spaces so that the lexer can + * alter its behavior as necessary, (for example, '#' has special + * significance if it is the first non-whitespace, non-comment token + * in a line, but does not otherwise). + * + * NOTE: If this function returns FALSE, then no token should be + * returned at all. This is used to suprress duplicate SPACE tokens. + */ +static int +glcpp_lex_update_state_per_token (glcpp_parser_t *parser, int token) +{ + /* After the first non-space token in a line, we won't + * allow any '#' to introduce a directive. */ + if (token == NEWLINE) { + parser->first_non_space_token_this_line = 1; + } else if (token != SPACE) { + parser->first_non_space_token_this_line = 0; + } + + /* Track newlines just to know whether a newline needs + * to be inserted if end-of-file comes early. */ + if (token == NEWLINE) { + parser->last_token_was_newline = 1; + } else { + parser->last_token_was_newline = 0; + } + + /* Track spaces to avoid emitting multiple SPACE + * tokens in a row. */ + if (token == SPACE) { + if (! parser->last_token_was_space) { + parser->last_token_was_space = 1; + return 1; + } else { + parser->last_token_was_space = 1; + return 0; + } + } else { + parser->last_token_was_space = 0; + return 1; + } +} + + %} %option bison-bridge bison-locations reentrant noyywrap @@ -67,14 +160,19 @@ void glcpp_set_column (int column_no , yyscan_t yyscanner); %option prefix="glcpp_" %option stack %option never-interactive +%option warn nodefault + + /* Note: When adding any start conditions to this list, you must also + * update the "Internal compiler error" catch-all rule near the end of + * this file. */ -%x DONE COMMENT UNREACHABLE SKIP DEFINE NEWLINE_CATCHUP +%x COMMENT DEFINE DONE HASH NEWLINE_CATCHUP UNREACHABLE SPACE [[:space:]] NONSPACE [^[:space:]] -NEWLINE [\n] HSPACE [ \t] -HASH ^{HSPACE}*#{HSPACE}* +HASH # +NEWLINE (\r\n|\n\r|\r|\n) IDENTIFIER [_a-zA-Z][_a-zA-Z0-9]* PP_NUMBER [.]?[0-9]([._a-zA-Z0-9]|[eEpP][-+])* PUNCTUATION [][(){}.&*~!/%<>^|;,=+-] @@ -111,270 +209,357 @@ HEXADECIMAL_INTEGER 0[xX][0-9a-fA-F]+[uU]? parser->commented_newlines--; if (parser->commented_newlines == 0) BEGIN INITIAL; - return NEWLINE; + RETURN_TOKEN_NEVER_SKIP (NEWLINE); } - /* The handling of the SKIP vs INITIAL start states requires - * some special handling. Typically, a lexer would change - * start states with statements like "BEGIN SKIP" within the - * lexer rules. We can't get away with that here, since we - * need the parser to actually evaluate expressions for - * directives like "#if". + /* Set up the parser->skipping bit here before doing any lexing. + * + * This bit controls whether tokens are skipped, (as implemented by + * RETURN_TOKEN), such as between "#if 0" and "#endif". * - * So, here, in code that will be executed on every call to - * the lexer,and before any rules, we examine the skip_stack - * as set by the parser to know whether to change from INITIAL - * to SKIP or from SKIP back to INITIAL. + * The parser maintains a skip_stack indicating whether we should be + * skipping, (and nested levels of #if/#ifdef/#ifndef/#endif) will + * push and pop items from the stack. * - * Three cases cause us to switch out of the SKIP state and - * back to the INITIAL state: + * Here are the rules for determining whether we are skipping: * - * 1. The top of the skip_stack is of type SKIP_NO_SKIP - * This means we're still evaluating some #if - * hierarchy, but we're on a branch of it where - * content should not be skipped (such as "#if 1" or - * "#else" or so). + * 1. If the skip stack is NULL, we are outside of all #if blocks + * and we are not skipping. * - * 2. The skip_stack is NULL meaning that we've reached - * the last #endif. + * 2. If the skip stack is non-NULL, the type of the top node in + * the stack determines whether to skip. A type of + * SKIP_NO_SKIP is used for blocks wheere we are emitting + * tokens, (such as between #if 1 and #endif, or after the + * #else of an #if 0, etc.). * - * 3. The lexing_directive bit is set. This indicates that we are - * lexing a pre-processor directive, (such as #if, #elif, or - * #else). For the #if and #elif directives we always need to - * parse the conditions, (even if otherwise within an #if - * 0). And for #else, we want to be able to generate an error - * if any garbage follows #else. + * 3. The lexing_directive bit overrides the skip stack. This bit + * is set when we are actively lexing the expression for a + * pre-processor condition, (such as #if, #elif, or #else). In + * this case, even if otherwise skipping, we need to emit the + * tokens for this condition so that the parser can evaluate + * the expression. (For, #else, there's no expression, but we + * emit tokens so the parser can generate a nice error message + * if there are any tokens here). */ - if (YY_START == INITIAL || YY_START == SKIP) { - if (parser->lexing_directive || - parser->skip_stack == NULL || - parser->skip_stack->type == SKIP_NO_SKIP) - { - BEGIN INITIAL; - } else { - BEGIN SKIP; - } + if (parser->skip_stack && + parser->skip_stack->type != SKIP_NO_SKIP && + ! parser->lexing_directive) + { + parser->skipping = 1; + } else { + parser->skipping = 0; } /* Single-line comments */ -"//"[^\n]* { +<INITIAL,DEFINE,HASH>"//"[^\r\n]* { } /* Multi-line comments */ -"/*" { yy_push_state(COMMENT, yyscanner); } -<COMMENT>[^*\n]* -<COMMENT>[^*\n]*\n { yylineno++; yycolumn = 0; parser->commented_newlines++; } -<COMMENT>"*"+[^*/\n]* -<COMMENT>"*"+[^*/\n]*\n { yylineno++; yycolumn = 0; parser->commented_newlines++; } +<INITIAL,DEFINE,HASH>"/*" { yy_push_state(COMMENT, yyscanner); } +<COMMENT>[^*\r\n]* +<COMMENT>[^*\r\n]*{NEWLINE} { yylineno++; yycolumn = 0; parser->commented_newlines++; } +<COMMENT>"*"+[^*/\r\n]* +<COMMENT>"*"+[^*/\r\n]*{NEWLINE} { yylineno++; yycolumn = 0; parser->commented_newlines++; } <COMMENT>"*"+"/" { yy_pop_state(yyscanner); - if (yyextra->space_tokens) - return SPACE; + /* In the <HASH> start condition, we don't want any SPACE token. */ + if (yyextra->space_tokens && YY_START != HASH) + RETURN_TOKEN (SPACE); +} + +{HASH} { + + /* If the '#' is the first non-whitespace, non-comment token on this + * line, then it introduces a directive, switch to the <HASH> start + * condition. + * + * Otherwise, this is just punctuation, so return the HASH_TOKEN + * token. */ + if (parser->first_non_space_token_this_line) { + BEGIN HASH; + } + + RETURN_TOKEN_NEVER_SKIP (HASH_TOKEN); } -{HASH}version{HSPACE}+ { - yylval->str = ralloc_strdup (yyextra, yytext); +<HASH>version{HSPACE}+ { + BEGIN INITIAL; yyextra->space_tokens = 0; - return HASH_VERSION; + RETURN_STRING_TOKEN (VERSION_TOKEN); +} + + /* Swallow empty #pragma directives, (to avoid confusing the + * downstream compiler). */ +<HASH>pragma{HSPACE}*/{NEWLINE} { + BEGIN INITIAL; } /* glcpp doesn't handle #extension, #version, or #pragma directives. * Simply pass them through to the main compiler's lexer/parser. */ -{HASH}(extension|pragma)[^\n]* { - if (parser->commented_newlines) - BEGIN NEWLINE_CATCHUP; - yylval->str = ralloc_strdup (yyextra, yytext); - yylineno++; - yycolumn = 0; - return OTHER; +<HASH>(extension|pragma)[^\r\n]* { + BEGIN INITIAL; + RETURN_STRING_TOKEN (PRAGMA); } -{HASH}line{HSPACE}+ { - return HASH_LINE; +<HASH>line{HSPACE}+ { + BEGIN INITIAL; + RETURN_TOKEN (LINE); } -<SKIP,INITIAL>{ -{HASH}ifdef { +<HASH>{NEWLINE} { + BEGIN INITIAL; + RETURN_TOKEN_NEVER_SKIP (NEWLINE); +} + + /* For the pre-processor directives, we return these tokens + * even when we are otherwise skipping. */ +<HASH>ifdef { + BEGIN INITIAL; yyextra->lexing_directive = 1; yyextra->space_tokens = 0; - return HASH_IFDEF; + RETURN_TOKEN_NEVER_SKIP (IFDEF); } -{HASH}ifndef { +<HASH>ifndef { + BEGIN INITIAL; yyextra->lexing_directive = 1; yyextra->space_tokens = 0; - return HASH_IFNDEF; + RETURN_TOKEN_NEVER_SKIP (IFNDEF); } -{HASH}if/[^_a-zA-Z0-9] { +<HASH>if/[^_a-zA-Z0-9] { + BEGIN INITIAL; yyextra->lexing_directive = 1; yyextra->space_tokens = 0; - return HASH_IF; + RETURN_TOKEN_NEVER_SKIP (IF); } -{HASH}elif/[^_a-zA-Z0-9] { +<HASH>elif/[^_a-zA-Z0-9] { + BEGIN INITIAL; yyextra->lexing_directive = 1; yyextra->space_tokens = 0; - return HASH_ELIF; + RETURN_TOKEN_NEVER_SKIP (ELIF); } -{HASH}else { +<HASH>else { + BEGIN INITIAL; yyextra->space_tokens = 0; - return HASH_ELSE; + RETURN_TOKEN_NEVER_SKIP (ELSE); } -{HASH}endif { +<HASH>endif { + BEGIN INITIAL; yyextra->space_tokens = 0; - return HASH_ENDIF; -} + RETURN_TOKEN_NEVER_SKIP (ENDIF); } -<SKIP>[^\n] { - if (parser->commented_newlines) - BEGIN NEWLINE_CATCHUP; +<HASH>error[^\r\n]* { + BEGIN INITIAL; + RETURN_STRING_TOKEN (ERROR_TOKEN); } -{HASH}error.* { - char *p; - for (p = yytext; !isalpha(p[0]); p++); /* skip " # " */ - p += 5; /* skip "error" */ - glcpp_error(yylloc, yyextra, "#error%s", p); + /* After we see a "#define" we enter the <DEFINE> start state + * for the lexer. Within <DEFINE> we are looking for the first + * identifier and specifically checking whether the identifier + * is followed by a '(' or not, (to lex either a + * FUNC_IDENTIFIER or an OBJ_IDENITIFIER token). + * + * While in the <DEFINE> state we also need to explicitly + * handle a few other things that may appear before the + * identifier: + * + * * Comments, (handled above with the main support for + * comments). + * + * * Whitespace (simply ignored) + * + * * Anything else, (not an identifier, not a comment, + * and not whitespace). This will generate an error. + */ +<HASH>define{HSPACE}* { + if (! parser->skipping) { + BEGIN DEFINE; + yyextra->space_tokens = 0; + RETURN_TOKEN (DEFINE_TOKEN); + } } -{HASH}define{HSPACE}+ { +<HASH>undef { + BEGIN INITIAL; yyextra->space_tokens = 0; - yy_push_state(DEFINE, yyscanner); - return HASH_DEFINE; + RETURN_TOKEN (UNDEF); } +<HASH>{HSPACE}+ { + /* Nothing to do here. Importantly, don't leave the <HASH> + * start condition, since it's legal to have space between the + * '#' and the directive.. */ +} + + /* This will catch any non-directive garbage after a HASH */ +<HASH>{NONSPACE} { + BEGIN INITIAL; + RETURN_TOKEN (GARBAGE); +} + + /* An identifier immediately followed by '(' */ <DEFINE>{IDENTIFIER}/"(" { - yy_pop_state(yyscanner); - yylval->str = ralloc_strdup (yyextra, yytext); - return FUNC_IDENTIFIER; + BEGIN INITIAL; + RETURN_STRING_TOKEN (FUNC_IDENTIFIER); } + /* An identifier not immediately followed by '(' */ <DEFINE>{IDENTIFIER} { - yy_pop_state(yyscanner); - yylval->str = ralloc_strdup (yyextra, yytext); - return OBJ_IDENTIFIER; + BEGIN INITIAL; + RETURN_STRING_TOKEN (OBJ_IDENTIFIER); } -{HASH}undef { - yyextra->space_tokens = 0; - return HASH_UNDEF; + /* Whitespace */ +<DEFINE>{HSPACE}+ { + /* Just ignore it. Nothing to do here. */ } -{HASH} { - yyextra->space_tokens = 0; - return HASH; + /* '/' not followed by '*', so not a comment. This is an error. */ +<DEFINE>[/][^*]{NONSPACE}* { + BEGIN INITIAL; + glcpp_error(yylloc, yyextra, "#define followed by a non-identifier: %s", yytext); + RETURN_STRING_TOKEN (INTEGER_STRING); +} + + /* A character that can't start an identifier, comment, or + * space. This is an error. */ +<DEFINE>[^_a-zA-Z/[:space:]]{NONSPACE}* { + BEGIN INITIAL; + glcpp_error(yylloc, yyextra, "#define followed by a non-identifier: %s", yytext); + RETURN_STRING_TOKEN (INTEGER_STRING); } {DECIMAL_INTEGER} { - yylval->str = ralloc_strdup (yyextra, yytext); - return INTEGER_STRING; + RETURN_STRING_TOKEN (INTEGER_STRING); } {OCTAL_INTEGER} { - yylval->str = ralloc_strdup (yyextra, yytext); - return INTEGER_STRING; + RETURN_STRING_TOKEN (INTEGER_STRING); } {HEXADECIMAL_INTEGER} { - yylval->str = ralloc_strdup (yyextra, yytext); - return INTEGER_STRING; + RETURN_STRING_TOKEN (INTEGER_STRING); } "<<" { - return LEFT_SHIFT; + RETURN_TOKEN (LEFT_SHIFT); } ">>" { - return RIGHT_SHIFT; + RETURN_TOKEN (RIGHT_SHIFT); } "<=" { - return LESS_OR_EQUAL; + RETURN_TOKEN (LESS_OR_EQUAL); } ">=" { - return GREATER_OR_EQUAL; + RETURN_TOKEN (GREATER_OR_EQUAL); } "==" { - return EQUAL; + RETURN_TOKEN (EQUAL); } "!=" { - return NOT_EQUAL; + RETURN_TOKEN (NOT_EQUAL); } "&&" { - return AND; + RETURN_TOKEN (AND); } "||" { - return OR; + RETURN_TOKEN (OR); +} + +"++" { + RETURN_TOKEN (PLUS_PLUS); +} + +"--" { + RETURN_TOKEN (MINUS_MINUS); } "##" { - if (parser->is_gles) - glcpp_error(yylloc, yyextra, "Token pasting (##) is illegal in GLES"); - return PASTE; + if (! parser->skipping) { + if (parser->is_gles) + glcpp_error(yylloc, yyextra, "Token pasting (##) is illegal in GLES"); + RETURN_TOKEN (PASTE); + } } "defined" { - return DEFINED; + RETURN_TOKEN (DEFINED); } {IDENTIFIER} { - yylval->str = ralloc_strdup (yyextra, yytext); - return IDENTIFIER; + RETURN_STRING_TOKEN (IDENTIFIER); } {PP_NUMBER} { - yylval->str = ralloc_strdup (yyextra, yytext); - return OTHER; + RETURN_STRING_TOKEN (OTHER); } {PUNCTUATION} { - return yytext[0]; + RETURN_TOKEN (yytext[0]); } {OTHER}+ { - yylval->str = ralloc_strdup (yyextra, yytext); - return OTHER; + RETURN_STRING_TOKEN (OTHER); } {HSPACE} { if (yyextra->space_tokens) { - return SPACE; + RETURN_TOKEN (SPACE); } } -<SKIP,INITIAL>\n { + /* We preserve all newlines, even between #if 0..#endif, so no + skipping.. */ +<*>{NEWLINE} { if (parser->commented_newlines) { BEGIN NEWLINE_CATCHUP; + } else { + BEGIN INITIAL; } + yyextra->space_tokens = 1; yyextra->lexing_directive = 0; yylineno++; yycolumn = 0; - return NEWLINE; + RETURN_TOKEN_NEVER_SKIP (NEWLINE); } - /* Handle missing newline at EOF. */ -<INITIAL><<EOF>> { +<INITIAL,COMMENT,DEFINE,HASH><<EOF>> { + if (YY_START == COMMENT) + glcpp_error(yylloc, yyextra, "Unterminated comment"); BEGIN DONE; /* Don't keep matching this rule forever. */ yyextra->lexing_directive = 0; - return NEWLINE; + if (! parser->last_token_was_newline) + RETURN_TOKEN (NEWLINE); } + /* This is a catch-all to avoid the annoying default flex action which + * matches any character and prints it. If any input ever matches this + * rule, then we have made a mistake above and need to fix one or more + * of the preceding patterns to match that input. */ + +<*>. { + glcpp_error(yylloc, yyextra, "Internal compiler error: Unexpected character: %s", yytext); + /* We don't actually use the UNREACHABLE start condition. We - only have this action here so that we can pretend to call some + only have this block here so that we can pretend to call some generated functions, (to avoid "defined but not used" warnings. */ -<UNREACHABLE>. { - unput('.'); - yy_top_state(yyextra); + if (YY_START == UNREACHABLE) { + unput('.'); + yy_top_state(yyextra); + } } %% diff --git a/mesalib/src/glsl/glcpp/glcpp-parse.y b/mesalib/src/glsl/glcpp/glcpp-parse.y index 084078eb0..a61697394 100644 --- a/mesalib/src/glsl/glcpp/glcpp-parse.y +++ b/mesalib/src/glsl/glcpp/glcpp-parse.y @@ -57,6 +57,9 @@ _string_list_append_item (string_list_t *list, const char *str); static int _string_list_contains (string_list_t *list, const char *member, int *index); +static const char * +_string_list_has_duplicate (string_list_t *list); + static int _string_list_length (string_list_t *list); @@ -105,18 +108,25 @@ _parser_active_list_pop (glcpp_parser_t *parser); static int _parser_active_list_contains (glcpp_parser_t *parser, const char *identifier); +typedef enum { + EXPANSION_MODE_IGNORE_DEFINED, + EXPANSION_MODE_EVALUATE_DEFINED +} expansion_mode_t; + /* Expand list, and begin lexing from the result (after first * prefixing a token of type 'head_token_type'). */ static void _glcpp_parser_expand_and_lex_from (glcpp_parser_t *parser, int head_token_type, - token_list_t *list); + token_list_t *list, + expansion_mode_t mode); /* Perform macro expansion in-place on the given list. */ static void _glcpp_parser_expand_token_list (glcpp_parser_t *parser, - token_list_t *list); + token_list_t *list, + expansion_mode_t mode); static void _glcpp_parser_print_expanded_token_list (glcpp_parser_t *parser, @@ -164,14 +174,18 @@ add_builtin_define(glcpp_parser_t *parser, const char *name, int value); %lex-param {glcpp_parser_t *parser} %expect 0 -%token COMMA_FINAL DEFINED ELIF_EXPANDED HASH HASH_DEFINE FUNC_IDENTIFIER OBJ_IDENTIFIER HASH_ELIF HASH_ELSE HASH_ENDIF HASH_IF HASH_IFDEF HASH_IFNDEF HASH_LINE HASH_UNDEF HASH_VERSION IDENTIFIER IF_EXPANDED INTEGER INTEGER_STRING LINE_EXPANDED NEWLINE OTHER PLACEHOLDER SPACE + + /* We use HASH_TOKEN, DEFINE_TOKEN and VERSION_TOKEN (as opposed to + * HASH, DEFINE, and VERSION) to avoid conflicts with other symbols, + * (such as the <HASH> and <DEFINE> start conditions in the lexer). */ +%token DEFINED ELIF_EXPANDED HASH_TOKEN DEFINE_TOKEN FUNC_IDENTIFIER OBJ_IDENTIFIER ELIF ELSE ENDIF ERROR_TOKEN IF IFDEF IFNDEF LINE PRAGMA UNDEF VERSION_TOKEN GARBAGE IDENTIFIER IF_EXPANDED INTEGER INTEGER_STRING LINE_EXPANDED NEWLINE OTHER PLACEHOLDER SPACE PLUS_PLUS MINUS_MINUS %token PASTE %type <ival> INTEGER operator SPACE integer_constant %type <expression_value> expression -%type <str> IDENTIFIER FUNC_IDENTIFIER OBJ_IDENTIFIER INTEGER_STRING OTHER +%type <str> IDENTIFIER FUNC_IDENTIFIER OBJ_IDENTIFIER INTEGER_STRING OTHER ERROR_TOKEN PRAGMA %type <string_list> identifier_list -%type <token> preprocessing_token conditional_token -%type <token_list> pp_tokens replacement_list text_line conditional_tokens +%type <token> preprocessing_token +%type <token_list> pp_tokens replacement_list text_line %left OR %left AND %left '|' @@ -184,6 +198,8 @@ add_builtin_define(glcpp_parser_t *parser, const char *name, int value); %left '*' '/' '%' %right UNARY +%debug + %% input: @@ -192,27 +208,14 @@ input: ; line: - control_line { - ralloc_asprintf_rewrite_tail (&parser->output, &parser->output_length, "\n"); - } -| HASH_LINE { - glcpp_parser_resolve_implicit_version(parser); - } pp_tokens NEWLINE { - - if (parser->skip_stack == NULL || - parser->skip_stack->type == SKIP_NO_SKIP) - { - _glcpp_parser_expand_and_lex_from (parser, - LINE_EXPANDED, $3); - } - } + control_line +| SPACE control_line | text_line { _glcpp_parser_print_expanded_token_list (parser, $1); ralloc_asprintf_rewrite_tail (&parser->output, &parser->output_length, "\n"); ralloc_free ($1); } | expanded_line -| HASH non_directive ; expanded_line: @@ -259,29 +262,48 @@ define: ; control_line: - HASH_DEFINE { + control_line_success { + ralloc_asprintf_rewrite_tail (&parser->output, &parser->output_length, "\n"); + } +| control_line_error +| HASH_TOKEN LINE { + glcpp_parser_resolve_implicit_version(parser); + } pp_tokens NEWLINE { + + if (parser->skip_stack == NULL || + parser->skip_stack->type == SKIP_NO_SKIP) + { + _glcpp_parser_expand_and_lex_from (parser, + LINE_EXPANDED, $4, + EXPANSION_MODE_IGNORE_DEFINED); + } + } +; + +control_line_success: + HASH_TOKEN DEFINE_TOKEN { glcpp_parser_resolve_implicit_version(parser); } define -| HASH_UNDEF { +| HASH_TOKEN UNDEF { glcpp_parser_resolve_implicit_version(parser); } IDENTIFIER NEWLINE { macro_t *macro; - if (strcmp("__LINE__", $3) == 0 - || strcmp("__FILE__", $3) == 0 - || strcmp("__VERSION__", $3) == 0) + if (strcmp("__LINE__", $4) == 0 + || strcmp("__FILE__", $4) == 0 + || strcmp("__VERSION__", $4) == 0) glcpp_error(& @1, parser, "Built-in (pre-defined)" " macro names can not be undefined."); - macro = hash_table_find (parser->defines, $3); + macro = hash_table_find (parser->defines, $4); if (macro) { - hash_table_remove (parser->defines, $3); + hash_table_remove (parser->defines, $4); ralloc_free (macro); } - ralloc_free ($3); + ralloc_free ($4); } -| HASH_IF { +| HASH_TOKEN IF { glcpp_parser_resolve_implicit_version(parser); - } conditional_tokens NEWLINE { + } pp_tokens NEWLINE { /* Be careful to only evaluate the 'if' expression if * we are not skipping. When we are skipping, we * simply push a new 0-valued 'if' onto the skip @@ -293,7 +315,8 @@ control_line: parser->skip_stack->type == SKIP_NO_SKIP) { _glcpp_parser_expand_and_lex_from (parser, - IF_EXPANDED, $3); + IF_EXPANDED, $4, + EXPANSION_MODE_EVALUATE_DEFINED); } else { @@ -301,7 +324,7 @@ control_line: parser->skip_stack->type = SKIP_TO_ENDIF; } } -| HASH_IF NEWLINE { +| HASH_TOKEN IF NEWLINE { /* #if without an expression is only an error if we * are not skipping */ if (parser->skip_stack == NULL || @@ -311,21 +334,21 @@ control_line: } _glcpp_parser_skip_stack_push_if (parser, & @1, 0); } -| HASH_IFDEF { +| HASH_TOKEN IFDEF { glcpp_parser_resolve_implicit_version(parser); } IDENTIFIER junk NEWLINE { - macro_t *macro = hash_table_find (parser->defines, $3); - ralloc_free ($3); + macro_t *macro = hash_table_find (parser->defines, $4); + ralloc_free ($4); _glcpp_parser_skip_stack_push_if (parser, & @1, macro != NULL); } -| HASH_IFNDEF { +| HASH_TOKEN IFNDEF { glcpp_parser_resolve_implicit_version(parser); } IDENTIFIER junk NEWLINE { - macro_t *macro = hash_table_find (parser->defines, $3); - ralloc_free ($3); - _glcpp_parser_skip_stack_push_if (parser, & @2, macro == NULL); + macro_t *macro = hash_table_find (parser->defines, $4); + ralloc_free ($4); + _glcpp_parser_skip_stack_push_if (parser, & @3, macro == NULL); } -| HASH_ELIF conditional_tokens NEWLINE { +| HASH_TOKEN ELIF pp_tokens NEWLINE { /* Be careful to only evaluate the 'elif' expression * if we are not skipping. When we are skipping, we * simply change to a 0-valued 'elif' on the skip @@ -337,7 +360,8 @@ control_line: parser->skip_stack->type == SKIP_TO_ELSE) { _glcpp_parser_expand_and_lex_from (parser, - ELIF_EXPANDED, $2); + ELIF_EXPANDED, $3, + EXPANSION_MODE_EVALUATE_DEFINED); } else if (parser->skip_stack && parser->skip_stack->has_else) @@ -350,7 +374,7 @@ control_line: "elif", 0); } } -| HASH_ELIF NEWLINE { +| HASH_TOKEN ELIF NEWLINE { /* #elif without an expression is an error unless we * are skipping. */ if (parser->skip_stack && @@ -370,7 +394,7 @@ control_line: glcpp_warning(& @1, parser, "ignoring illegal #elif without expression"); } } -| HASH_ELSE { parser->lexing_directive = 1; } NEWLINE { +| HASH_TOKEN ELSE { parser->lexing_directive = 1; } NEWLINE { if (parser->skip_stack && parser->skip_stack->has_else) { @@ -383,24 +407,39 @@ control_line: parser->skip_stack->has_else = true; } } -| HASH_ENDIF { +| HASH_TOKEN ENDIF { _glcpp_parser_skip_stack_pop (parser, & @1); } NEWLINE -| HASH_VERSION integer_constant NEWLINE { +| HASH_TOKEN VERSION_TOKEN integer_constant NEWLINE { if (parser->version_resolved) { glcpp_error(& @1, parser, "#version must appear on the first line"); } - _glcpp_parser_handle_version_declaration(parser, $2, NULL, true); + _glcpp_parser_handle_version_declaration(parser, $3, NULL, true); } -| HASH_VERSION integer_constant IDENTIFIER NEWLINE { +| HASH_TOKEN VERSION_TOKEN integer_constant IDENTIFIER NEWLINE { if (parser->version_resolved) { glcpp_error(& @1, parser, "#version must appear on the first line"); } - _glcpp_parser_handle_version_declaration(parser, $2, $3, true); + _glcpp_parser_handle_version_declaration(parser, $3, $4, true); } -| HASH NEWLINE { +| HASH_TOKEN NEWLINE { glcpp_parser_resolve_implicit_version(parser); } +| HASH_TOKEN PRAGMA NEWLINE { + ralloc_asprintf_rewrite_tail (&parser->output, &parser->output_length, "#%s", $2); + } +; + +control_line_error: + HASH_TOKEN ERROR_TOKEN NEWLINE { + glcpp_error(& @1, parser, "#%s", $2); + } +| HASH_TOKEN DEFINE_TOKEN NEWLINE { + glcpp_error (& @1, parser, "#define without macro name"); + } +| HASH_TOKEN GARBAGE pp_tokens NEWLINE { + glcpp_error (& @1, parser, "Illegal non-directive after #"); + } ; integer_constant: @@ -612,12 +651,6 @@ text_line: | pp_tokens NEWLINE ; -non_directive: - pp_tokens NEWLINE { - yyerror (& @1, parser, "Invalid tokens after #"); - } -; - replacement_list: /* empty */ { $$ = NULL; } | pp_tokens @@ -630,31 +663,6 @@ junk: } ; -conditional_token: - /* Handle "defined" operator */ - DEFINED IDENTIFIER { - int v = hash_table_find (parser->defines, $2) ? 1 : 0; - $$ = _token_create_ival (parser, INTEGER, v); - } -| DEFINED '(' IDENTIFIER ')' { - int v = hash_table_find (parser->defines, $3) ? 1 : 0; - $$ = _token_create_ival (parser, INTEGER, v); - } -| preprocessing_token -; - -conditional_tokens: - /* Exactly the same as pp_tokens, but using conditional_token */ - conditional_token { - $$ = _token_list_create (parser); - _token_list_append ($$, $1); - } -| conditional_tokens conditional_token { - $$ = $1; - _token_list_append ($$, $2); - } -; - pp_tokens: preprocessing_token { parser->space_tokens = 1; @@ -680,6 +688,10 @@ preprocessing_token: $$ = _token_create_ival (parser, $1, $1); $$->location = yylloc; } +| DEFINED { + $$ = _token_create_ival (parser, DEFINED, DEFINED); + $$->location = yylloc; + } | OTHER { $$ = _token_create_str (parser, OTHER, $1); $$->location = yylloc; @@ -722,6 +734,8 @@ operator: | ',' { $$ = ','; } | '=' { $$ = '='; } | PASTE { $$ = PASTE; } +| PLUS_PLUS { $$ = PLUS_PLUS; } +| MINUS_MINUS { $$ = MINUS_MINUS; } ; %% @@ -777,6 +791,25 @@ _string_list_contains (string_list_t *list, const char *member, int *index) return 0; } +/* Return duplicate string in list (if any), NULL otherwise. */ +const char * +_string_list_has_duplicate (string_list_t *list) +{ + string_node_t *node, *dup; + + if (list == NULL) + return NULL; + + for (node = list->head; node; node = node->next) { + for (dup = node->next; dup; dup = dup->next) { + if (strcmp (node->str, dup->str) == 0) + return node->str; + } + } + + return NULL; +} + int _string_list_length (string_list_t *list) { @@ -1123,14 +1156,21 @@ _token_print (char **out, size_t *len, token_t *token) case PASTE: ralloc_asprintf_rewrite_tail (out, len, "##"); break; - case COMMA_FINAL: - ralloc_asprintf_rewrite_tail (out, len, ","); + case PLUS_PLUS: + ralloc_asprintf_rewrite_tail (out, len, "++"); + break; + case MINUS_MINUS: + ralloc_asprintf_rewrite_tail (out, len, "--"); + break; + case DEFINED: + ralloc_asprintf_rewrite_tail (out, len, "defined"); break; case PLACEHOLDER: /* Nothing to print. */ break; default: assert(!"Error: Don't know how to print token."); + break; } } @@ -1308,12 +1348,16 @@ glcpp_parser_create (const struct gl_extensions *extensions, gl_api api) parser->active = NULL; parser->lexing_directive = 0; parser->space_tokens = 1; + parser->last_token_was_newline = 0; + parser->last_token_was_space = 0; + parser->first_non_space_token_this_line = 1; parser->newline_as_space = 0; parser->in_control_line = 0; parser->paren_count = 0; parser->commented_newlines = 0; parser->skip_stack = NULL; + parser->skipping = 0; parser->lex_from_list = NULL; parser->lex_from_node = NULL; @@ -1459,15 +1503,143 @@ _token_list_create_with_one_integer (void *ctx, int ival) return _token_list_create_with_one_ival (ctx, INTEGER, ival); } +/* Evaluate a DEFINED token node (based on subsequent tokens in the list). + * + * Note: This function must only be called when "node" is a DEFINED token, + * (and will abort with an assertion failure otherwise). + * + * If "node" is followed, (ignoring any SPACE tokens), by an IDENTIFIER token + * (optionally preceded and followed by '(' and ')' tokens) then the following + * occurs: + * + * If the identifier is a defined macro, this function returns 1. + * + * If the identifier is not a defined macro, this function returns 0. + * + * In either case, *last will be updated to the last node in the list + * consumed by the evaluation, (either the token of the identifier or the + * token of the closing parenthesis). + * + * In all other cases, (such as "node is the final node of the list", or + * "missing closing parenthesis", etc.), this function generates a + * preprocessor error, returns -1 and *last will not be set. + */ +static int +_glcpp_parser_evaluate_defined (glcpp_parser_t *parser, + token_node_t *node, + token_node_t **last) +{ + token_node_t *argument, *defined = node; + + assert (node->token->type == DEFINED); + + node = node->next; + + /* Ignore whitespace after DEFINED token. */ + while (node && node->token->type == SPACE) + node = node->next; + + if (node == NULL) + goto FAIL; + + if (node->token->type == IDENTIFIER || node->token->type == OTHER) { + argument = node; + } else if (node->token->type == '(') { + node = node->next; + + /* Ignore whitespace after '(' token. */ + while (node && node->token->type == SPACE) + node = node->next; + + if (node == NULL || (node->token->type != IDENTIFIER && + node->token->type != OTHER)) + { + goto FAIL; + } + + argument = node; + + node = node->next; + + /* Ignore whitespace after identifier, before ')' token. */ + while (node && node->token->type == SPACE) + node = node->next; + + if (node == NULL || node->token->type != ')') + goto FAIL; + } else { + goto FAIL; + } + + *last = node; + + return hash_table_find (parser->defines, + argument->token->value.str) ? 1 : 0; + +FAIL: + glcpp_error (&defined->token->location, parser, + "\"defined\" not followed by an identifier"); + return -1; +} + +/* Evaluate all DEFINED nodes in a given list, modifying the list in place. + */ +static void +_glcpp_parser_evaluate_defined_in_list (glcpp_parser_t *parser, + token_list_t *list) +{ + token_node_t *node, *node_prev, *replacement, *last = NULL; + int value; + + if (list == NULL) + return; + + node_prev = NULL; + node = list->head; + + while (node) { + + if (node->token->type != DEFINED) + goto NEXT; + + value = _glcpp_parser_evaluate_defined (parser, node, &last); + if (value == -1) + goto NEXT; + + replacement = ralloc (list, token_node_t); + replacement->token = _token_create_ival (list, INTEGER, value); + + /* Splice replacement node into list, replacing from "node" + * through "last". */ + if (node_prev) + node_prev->next = replacement; + else + list->head = replacement; + replacement->next = last->next; + if (last == list->tail) + list->tail = replacement; + + node = replacement; + + NEXT: + node_prev = node; + node = node->next; + } +} + /* Perform macro expansion on 'list', placing the resulting tokens * into a new list which is initialized with a first token of type * 'head_token_type'. Then begin lexing from the resulting list, * (return to the current lexing source when this list is exhausted). + * + * See the documentation of _glcpp_parser_expand_token_list for a description + * of the "mode" parameter. */ static void _glcpp_parser_expand_and_lex_from (glcpp_parser_t *parser, int head_token_type, - token_list_t *list) + token_list_t *list, + expansion_mode_t mode) { token_list_t *expanded; token_t *token; @@ -1475,7 +1647,7 @@ _glcpp_parser_expand_and_lex_from (glcpp_parser_t *parser, expanded = _token_list_create (parser); token = _token_create_ival (parser, head_token_type, head_token_type); _token_list_append (expanded, token); - _glcpp_parser_expand_token_list (parser, list); + _glcpp_parser_expand_token_list (parser, list, mode); _token_list_append_list (expanded, list); glcpp_parser_lex_from (parser, expanded); } @@ -1538,12 +1710,15 @@ _glcpp_parser_apply_pastes (glcpp_parser_t *parser, token_list_t *list) * *last to the last node in the list that was consumed by the * expansion. Specifically, *last will be set as follows: as the * token of the closing right parenthesis. + * + * See the documentation of _glcpp_parser_expand_token_list for a description + * of the "mode" parameter. */ static token_list_t * _glcpp_parser_expand_function (glcpp_parser_t *parser, token_node_t *node, - token_node_t **last) - + token_node_t **last, + expansion_mode_t mode) { macro_t *macro; const char *identifier; @@ -1612,7 +1787,8 @@ _glcpp_parser_expand_function (glcpp_parser_t *parser, expanded_argument = _token_list_copy (parser, argument); _glcpp_parser_expand_token_list (parser, - expanded_argument); + expanded_argument, + mode); _token_list_append_list (substituted, expanded_argument); } else { @@ -1652,11 +1828,15 @@ _glcpp_parser_expand_function (glcpp_parser_t *parser, * * As the token of the closing right parenthesis in the case of * function-like macro expansion. + * + * See the documentation of _glcpp_parser_expand_token_list for a description + * of the "mode" parameter. */ static token_list_t * _glcpp_parser_expand_node (glcpp_parser_t *parser, token_node_t *node, - token_node_t **last) + token_node_t **last, + expansion_mode_t mode) { token_t *token = node->token; const char *identifier; @@ -1664,14 +1844,6 @@ _glcpp_parser_expand_node (glcpp_parser_t *parser, /* We only expand identifiers */ if (token->type != IDENTIFIER) { - /* We change any COMMA into a COMMA_FINAL to prevent - * it being mistaken for an argument separator - * later. */ - if (token->type == ',') { - token->type = COMMA_FINAL; - token->value.ival = COMMA_FINAL; - } - return NULL; } @@ -1723,7 +1895,7 @@ _glcpp_parser_expand_node (glcpp_parser_t *parser, return replacement; } - return _glcpp_parser_expand_function (parser, node, last); + return _glcpp_parser_expand_function (parser, node, last, mode); } /* Push a new identifier onto the parser's active list. @@ -1782,11 +1954,28 @@ _parser_active_list_contains (glcpp_parser_t *parser, const char *identifier) /* Walk over the token list replacing nodes with their expansion. * Whenever nodes are expanded the walking will walk over the new * nodes, continuing to expand as necessary. The results are placed in - * 'list' itself; + * 'list' itself. + * + * The "mode" argument controls the handling of any DEFINED tokens that + * result from expansion as follows: + * + * EXPANSION_MODE_IGNORE_DEFINED: Any resulting DEFINED tokens will be + * left in the final list, unevaluated. This is the correct mode + * for expanding any list in any context other than a + * preprocessor conditional, (#if or #elif). + * + * EXPANSION_MODE_EVALUATE_DEFINED: Any resulting DEFINED tokens will be + * evaluated to 0 or 1 tokens depending on whether the following + * token is the name of a defined macro. If the DEFINED token is + * not followed by an (optionally parenthesized) identifier, then + * an error will be generated. This the correct mode for + * expanding any list in the context of a preprocessor + * conditional, (#if or #elif). */ static void _glcpp_parser_expand_token_list (glcpp_parser_t *parser, - token_list_t *list) + token_list_t *list, + expansion_mode_t mode) { token_node_t *node_prev; token_node_t *node, *last = NULL; @@ -1801,15 +1990,23 @@ _glcpp_parser_expand_token_list (glcpp_parser_t *parser, node_prev = NULL; node = list->head; + if (mode == EXPANSION_MODE_EVALUATE_DEFINED) + _glcpp_parser_evaluate_defined_in_list (parser, list); + while (node) { while (parser->active && parser->active->marker == node) _parser_active_list_pop (parser); - expansion = _glcpp_parser_expand_node (parser, node, &last); + expansion = _glcpp_parser_expand_node (parser, node, &last, mode); if (expansion) { token_node_t *n; + if (mode == EXPANSION_MODE_EVALUATE_DEFINED) { + _glcpp_parser_evaluate_defined_in_list (parser, + expansion); + } + for (n = node; n != last->next; n = n->next) while (parser->active && parser->active->marker == n) @@ -1862,7 +2059,7 @@ _glcpp_parser_print_expanded_token_list (glcpp_parser_t *parser, if (list == NULL) return; - _glcpp_parser_expand_token_list (parser, list); + _glcpp_parser_expand_token_list (parser, list, EXPANSION_MODE_IGNORE_DEFINED); _token_list_trim_trailing_space (list); @@ -1923,6 +2120,10 @@ _define_object_macro (glcpp_parser_t *parser, { macro_t *macro, *previous; + /* We define pre-defined macros before we've started parsing the + * actual file. So if there's no location defined yet, that's what + * were doing and we don't want to generate an error for using the + * reserved names. */ if (loc != NULL) _check_for_reserved_macro_name(parser, loc, identifier); @@ -1955,9 +2156,16 @@ _define_function_macro (glcpp_parser_t *parser, token_list_t *replacements) { macro_t *macro, *previous; + const char *dup; _check_for_reserved_macro_name(parser, loc, identifier); + /* Check for any duplicate parameter names. */ + if ((dup = _string_list_has_duplicate (parameters)) != NULL) { + glcpp_error (loc, parser, "Duplicate macro parameter \"%s\"", + dup); + } + macro = ralloc (parser, macro_t); ralloc_steal (macro, parameters); ralloc_steal (macro, replacements); @@ -2020,11 +2228,11 @@ glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser) if (ret == NEWLINE) parser->in_control_line = 0; } - else if (ret == HASH_DEFINE || - ret == HASH_UNDEF || ret == HASH_IF || - ret == HASH_IFDEF || ret == HASH_IFNDEF || - ret == HASH_ELIF || ret == HASH_ELSE || - ret == HASH_ENDIF || ret == HASH) + else if (ret == DEFINE_TOKEN || + ret == UNDEF || ret == IF || + ret == IFDEF || ret == IFNDEF || + ret == ELIF || ret == ELSE || + ret == ENDIF || ret == HASH_TOKEN) { parser->in_control_line = 1; } @@ -2117,7 +2325,7 @@ _glcpp_parser_skip_stack_change_if (glcpp_parser_t *parser, YYLTYPE *loc, const char *type, int condition) { if (parser->skip_stack == NULL) { - glcpp_error (loc, parser, "%s without #if\n", type); + glcpp_error (loc, parser, "#%s without #if\n", type); return; } @@ -2170,6 +2378,8 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio if (extensions != NULL) { if (extensions->OES_EGL_image_external) add_builtin_define(parser, "GL_OES_EGL_image_external", 1); + if (extensions->OES_standard_derivatives) + add_builtin_define(parser, "GL_OES_standard_derivatives", 1); } } else { add_builtin_define(parser, "GL_ARB_draw_buffers", 1); diff --git a/mesalib/src/glsl/glcpp/glcpp.c b/mesalib/src/glsl/glcpp/glcpp.c index 07b1500b6..ca188015c 100644 --- a/mesalib/src/glsl/glcpp/glcpp.c +++ b/mesalib/src/glsl/glcpp/glcpp.c @@ -124,6 +124,7 @@ enum { const static struct option long_options[] = { {"disable-line-continuations", no_argument, 0, DISABLE_LINE_CONTINUATIONS_OPT }, + {"debug", no_argument, 0, 'd'}, {0, 0, 0, 0 } }; @@ -140,11 +141,14 @@ main (int argc, char *argv[]) init_fake_gl_context (&gl_ctx); - while ((c = getopt_long(argc, argv, "", long_options, NULL)) != -1) { + while ((c = getopt_long(argc, argv, "d", long_options, NULL)) != -1) { switch (c) { case DISABLE_LINE_CONTINUATIONS_OPT: gl_ctx.Const.DisableGLSLLineContinuations = true; break; + case 'd': + glcpp_parser_debug = 1; + break; default: usage (); exit (1); diff --git a/mesalib/src/glsl/glcpp/glcpp.h b/mesalib/src/glsl/glcpp/glcpp.h index 64b487202..70aa14b6e 100644 --- a/mesalib/src/glsl/glcpp/glcpp.h +++ b/mesalib/src/glsl/glcpp/glcpp.h @@ -29,7 +29,7 @@ #include "main/mtypes.h" -#include "../ralloc.h" +#include "util/ralloc.h" #include "program/hash_table.h" @@ -177,11 +177,15 @@ struct glcpp_parser { active_list_t *active; int lexing_directive; int space_tokens; + int last_token_was_newline; + int last_token_was_space; + int first_non_space_token_this_line; int newline_as_space; int in_control_line; int paren_count; int commented_newlines; skip_node_t *skip_stack; + int skipping; token_list_t *lex_from_list; token_node_t *lex_from_node; char *output; diff --git a/mesalib/src/glsl/glcpp/pp.c b/mesalib/src/glsl/glcpp/pp.c index 4a623f81e..a54bcbe16 100644 --- a/mesalib/src/glsl/glcpp/pp.c +++ b/mesalib/src/glsl/glcpp/pp.c @@ -70,6 +70,42 @@ glcpp_warning (YYLTYPE *locp, glcpp_parser_t *parser, const char *fmt, ...) &parser->info_log_length, "\n"); } +/* Given str, (that's expected to start with a newline terminator of some + * sort), return a pointer to the first character in str after the newline. + * + * A newline terminator can be any of the following sequences: + * + * "\r\n" + * "\n\r" + * "\n" + * "\r" + * + * And the longest such sequence will be skipped. + */ +static const char * +skip_newline (const char *str) +{ + const char *ret = str; + + if (ret == NULL) + return ret; + + if (*ret == '\0') + return ret; + + if (*ret == '\r') { + ret++; + if (*ret && *ret == '\n') + ret++; + } else if (*ret == '\n') { + ret++; + if (*ret && *ret == '\r') + ret++; + } + + return ret; +} + /* Remove any line continuation characters in the shader, (whether in * preprocessing directives or in GLSL code). */ @@ -78,10 +114,49 @@ remove_line_continuations(glcpp_parser_t *ctx, const char *shader) { char *clean = ralloc_strdup(ctx, ""); const char *backslash, *newline, *search_start; + const char *cr, *lf; + char newline_separator[3]; int collapsed_newlines = 0; search_start = shader; + /* Determine what flavor of newlines this shader is using. GLSL + * provides for 4 different possible ways to separate lines, (using + * one or two characters): + * + * "\n" (line-feed, like Linux, Unix, and new Mac OS) + * "\r" (carriage-return, like old Mac files) + * "\r\n" (carriage-return + line-feed, like DOS files) + * "\n\r" (line-feed + carriage-return, like nothing, really) + * + * This code explicitly supports a shader that uses a mixture of + * newline terminators and will properly handle line continuation + * backslashes followed by any of the above. + * + * But, since we must also insert additional newlines in the output + * (for any collapsed lines) we attempt to maintain consistency by + * examining the first encountered newline terminator, and using the + * same terminator for any newlines we insert. + */ + cr = strchr(search_start, '\r'); + lf = strchr(search_start, '\n'); + + newline_separator[0] = '\n'; + newline_separator[1] = '\0'; + newline_separator[2] = '\0'; + + if (cr == NULL) { + /* Nothing to do. */ + } else if (lf == NULL) { + newline_separator[0] = '\r'; + } else if (lf == cr + 1) { + newline_separator[0] = '\r'; + newline_separator[1] = '\n'; + } else if (cr == lf + 1) { + newline_separator[0] = '\n'; + newline_separator[1] = '\r'; + } + while (true) { backslash = strchr(search_start, '\\'); @@ -91,17 +166,24 @@ remove_line_continuations(glcpp_parser_t *ctx, const char *shader) * line numbers. */ if (collapsed_newlines) { - newline = strchr(search_start, '\n'); + cr = strchr (search_start, '\r'); + lf = strchr (search_start, '\n'); + if (cr && lf) + newline = cr < lf ? cr : lf; + else if (cr) + newline = cr; + else + newline = lf; if (newline && (backslash == NULL || newline < backslash)) { ralloc_strncat(&clean, shader, newline - shader + 1); while (collapsed_newlines) { - ralloc_strcat(&clean, "\n"); + ralloc_strcat(&clean, newline_separator); collapsed_newlines--; } - shader = newline + 1; + shader = skip_newline (newline); search_start = shader; } } @@ -116,15 +198,11 @@ remove_line_continuations(glcpp_parser_t *ctx, const char *shader) * advance the shader pointer to the character after the * newline. */ - if (backslash[1] == '\n' || - (backslash[1] == '\r' && backslash[2] == '\n')) + if (backslash[1] == '\r' || backslash[1] == '\n') { collapsed_newlines++; ralloc_strncat(&clean, shader, backslash - shader); - if (backslash[1] == '\n') - shader = backslash + 2; - else - shader = backslash + 3; + shader = skip_newline (backslash + 1); search_start = shader; } } diff --git a/mesalib/src/glsl/glsl_lexer.ll b/mesalib/src/glsl/glsl_lexer.ll index db7b1d179..b7c4aad3a 100644 --- a/mesalib/src/glsl/glsl_lexer.ll +++ b/mesalib/src/glsl/glsl_lexer.ll @@ -152,7 +152,11 @@ literal_integer(char *text, int len, struct _mesa_glsl_parse_state *state, %option never-interactive %option prefix="_mesa_glsl_lexer_" %option extra-type="struct _mesa_glsl_parse_state *" +%option warn nodefault + /* Note: When adding any start conditions to this list, you must also + * update the "Internal compiler error" catch-all rule near the end of + * this file. */ %x PP PRAGMA DEC_INT [1-9][0-9]* @@ -236,6 +240,7 @@ HASH ^{SPC}#{SPC} return INTCONSTANT; } <PP>\n { BEGIN 0; yylineno++; yycolumn = 0; return EOL; } +<PP>. { return yytext[0]; } \n { yylineno++; yycolumn = 0; } diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp index 890123ad1..2d94d3554 100644 --- a/mesalib/src/glsl/glsl_parser_extras.cpp +++ b/mesalib/src/glsl/glsl_parser_extras.cpp @@ -31,7 +31,7 @@ extern "C" { #include "main/shaderobj.h" } -#include "ralloc.h" +#include "util/ralloc.h" #include "ast.h" #include "glsl_parser_extras.h" #include "glsl_parser.h" @@ -1487,7 +1487,7 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader, if (shader->InfoLog) ralloc_free(shader->InfoLog); - shader->symbols = state->symbols; + shader->symbols = new(shader->ir) glsl_symbol_table; shader->CompileStatus = !state->error; shader->InfoLog = state->info_log; shader->Version = state->language_version; @@ -1500,6 +1500,30 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader, /* Retain any live IR, but trash the rest. */ reparent_ir(shader->ir, shader->ir); + /* Destroy the symbol table. Create a new symbol table that contains only + * the variables and functions that still exist in the IR. The symbol + * table will be used later during linking. + * + * There must NOT be any freed objects still referenced by the symbol + * table. That could cause the linker to dereference freed memory. + * + * We don't have to worry about types or interface-types here because those + * are fly-weights that are looked up by glsl_type. + */ + foreach_in_list (ir_instruction, ir, shader->ir) { + switch (ir->ir_type) { + case ir_type_function: + shader->symbols->add_function((ir_function *) ir); + break; + case ir_type_variable: + shader->symbols->add_variable((ir_variable *) ir); + break; + default: + break; + } + } + + delete state->symbols; ralloc_free(state); } diff --git a/mesalib/src/glsl/glsl_types.cpp b/mesalib/src/glsl/glsl_types.cpp index f9cd258fe..66e9b1330 100644 --- a/mesalib/src/glsl/glsl_types.cpp +++ b/mesalib/src/glsl/glsl_types.cpp @@ -108,7 +108,7 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, this->fields.structure[i].interpolation = fields[i].interpolation; this->fields.structure[i].centroid = fields[i].centroid; this->fields.structure[i].sample = fields[i].sample; - this->fields.structure[i].row_major = fields[i].row_major; + this->fields.structure[i].matrix_layout = fields[i].matrix_layout; } } @@ -136,7 +136,7 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, this->fields.structure[i].interpolation = fields[i].interpolation; this->fields.structure[i].centroid = fields[i].centroid; this->fields.structure[i].sample = fields[i].sample; - this->fields.structure[i].row_major = fields[i].row_major; + this->fields.structure[i].matrix_layout = fields[i].matrix_layout; } } @@ -496,8 +496,8 @@ glsl_type::record_compare(const glsl_type *b) const if (strcmp(this->fields.structure[i].name, b->fields.structure[i].name) != 0) return false; - if (this->fields.structure[i].row_major - != b->fields.structure[i].row_major) + if (this->fields.structure[i].matrix_layout + != b->fields.structure[i].matrix_layout) return false; if (this->fields.structure[i].location != b->fields.structure[i].location) @@ -826,9 +826,18 @@ glsl_type::std140_base_alignment(bool row_major) const if (this->is_record()) { unsigned base_alignment = 16; for (unsigned i = 0; i < this->length; i++) { + bool field_row_major = row_major; + const enum glsl_matrix_layout matrix_layout = + glsl_matrix_layout(this->fields.structure[i].matrix_layout); + if (matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) { + field_row_major = true; + } else if (matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) { + field_row_major = false; + } + const struct glsl_type *field_type = this->fields.structure[i].type; base_alignment = MAX2(base_alignment, - field_type->std140_base_alignment(row_major)); + field_type->std140_base_alignment(field_row_major)); } return base_alignment; } @@ -872,8 +881,7 @@ glsl_type::std140_size(bool row_major) const * and <R> rows, the matrix is stored identically to a row of <S>*<R> * row vectors with <C> components each, according to rule (4). */ - if (this->is_matrix() || (this->is_array() && - this->fields.array->is_matrix())) { + if (this->without_array()->is_matrix()) { const struct glsl_type *element_type; const struct glsl_type *vec_type; unsigned int array_len; @@ -935,14 +943,29 @@ glsl_type::std140_size(bool row_major) const */ if (this->is_record()) { unsigned size = 0; + unsigned max_align = 0; + for (unsigned i = 0; i < this->length; i++) { + bool field_row_major = row_major; + const enum glsl_matrix_layout matrix_layout = + glsl_matrix_layout(this->fields.structure[i].matrix_layout); + if (matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) { + field_row_major = true; + } else if (matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) { + field_row_major = false; + } + const struct glsl_type *field_type = this->fields.structure[i].type; - unsigned align = field_type->std140_base_alignment(row_major); + unsigned align = field_type->std140_base_alignment(field_row_major); size = glsl_align(size, align); - size += field_type->std140_size(row_major); + size += field_type->std140_size(field_row_major); + + max_align = MAX2(align, max_align); + + if (field_type->is_record() && (i + 1 < this->length)) + size = glsl_align(size, 16); } - size = glsl_align(size, - this->fields.structure[0].type->std140_base_alignment(row_major)); + size = glsl_align(size, max_align); return size; } diff --git a/mesalib/src/glsl/glsl_types.h b/mesalib/src/glsl/glsl_types.h index 0b63d4850..d545533dc 100644 --- a/mesalib/src/glsl/glsl_types.h +++ b/mesalib/src/glsl/glsl_types.h @@ -79,9 +79,30 @@ enum glsl_interface_packing { GLSL_INTERFACE_PACKING_PACKED }; +enum glsl_matrix_layout { + /** + * The layout of the matrix is inherited from the object containing the + * matrix (the top level structure or the uniform block). + */ + GLSL_MATRIX_LAYOUT_INHERITED, + + /** + * Explicit column-major layout + * + * If a uniform block doesn't have an explicit layout set, it will default + * to this layout. + */ + GLSL_MATRIX_LAYOUT_COLUMN_MAJOR, + + /** + * Row-major layout + */ + GLSL_MATRIX_LAYOUT_ROW_MAJOR +}; + #ifdef __cplusplus #include "GL/gl.h" -#include "ralloc.h" +#include "util/ralloc.h" struct glsl_type { GLenum gl_type; @@ -465,6 +486,18 @@ struct glsl_type { } /** + * Get the type stripped of any arrays + * + * \return + * Pointer to the type of elements of the first non-array type for array + * types, or pointer to itself for non-array types. + */ + const glsl_type *without_array() const + { + return this->is_array() ? this->fields.array : this; + } + + /** * Return the amount of atomic counter storage required for a type. */ unsigned atomic_size() const @@ -643,7 +676,6 @@ private: struct glsl_struct_field { const struct glsl_type *type; const char *name; - bool row_major; /** * For interface blocks, gl_varying_slot corresponding to the input/output @@ -673,6 +705,11 @@ struct glsl_struct_field { unsigned sample:1; /** + * Layout of the matrix. Uses glsl_matrix_layout values. + */ + unsigned matrix_layout:2; + + /** * For interface blocks, it has a value if this variable uses multiple vertex * streams (as in ir_variable::stream). -1 otherwise. */ diff --git a/mesalib/src/glsl/ir.h b/mesalib/src/glsl/ir.h index ea19924ab..31c354556 100644 --- a/mesalib/src/glsl/ir.h +++ b/mesalib/src/glsl/ir.h @@ -29,7 +29,7 @@ #include <stdio.h> #include <stdlib.h> -#include "ralloc.h" +#include "util/ralloc.h" #include "glsl_types.h" #include "list.h" #include "ir_visitor.h" @@ -660,6 +660,11 @@ public: unsigned location_frac:2; /** + * Layout of the matrix. Uses glsl_matrix_layout values. + */ + unsigned matrix_layout:2; + + /** * Non-zero if this variable was created by lowering a named interface * block which was not an array. * @@ -974,6 +979,7 @@ public: */ ir_function_signature *matching_signature(_mesa_glsl_parse_state *state, const exec_list *actual_param, + bool allow_builtins, bool *match_is_exact); /** @@ -981,7 +987,8 @@ public: * conversions into account. */ ir_function_signature *matching_signature(_mesa_glsl_parse_state *state, - const exec_list *actual_param); + const exec_list *actual_param, + bool allow_builtins); /** * Find a signature that exactly matches a set of actual parameters without diff --git a/mesalib/src/glsl/ir_function.cpp b/mesalib/src/glsl/ir_function.cpp index 7d6c2f451..98bec45ce 100644 --- a/mesalib/src/glsl/ir_function.cpp +++ b/mesalib/src/glsl/ir_function.cpp @@ -281,15 +281,18 @@ choose_best_inexact_overload(_mesa_glsl_parse_state *state, ir_function_signature * ir_function::matching_signature(_mesa_glsl_parse_state *state, - const exec_list *actual_parameters) + const exec_list *actual_parameters, + bool allow_builtins) { bool is_exact; - return matching_signature(state, actual_parameters, &is_exact); + return matching_signature(state, actual_parameters, allow_builtins, + &is_exact); } ir_function_signature * ir_function::matching_signature(_mesa_glsl_parse_state *state, const exec_list *actual_parameters, + bool allow_builtins, bool *is_exact) { ir_function_signature **inexact_matches = NULL; @@ -308,7 +311,8 @@ ir_function::matching_signature(_mesa_glsl_parse_state *state, */ foreach_in_list(ir_function_signature, sig, &this->signatures) { /* Skip over any built-ins that aren't available in this shader. */ - if (sig->is_builtin() && !sig->is_builtin_available(state)) + if (sig->is_builtin() && (!allow_builtins || + !sig->is_builtin_available(state))) continue; switch (parameter_lists_match(state, & sig->parameters, actual_parameters)) { diff --git a/mesalib/src/glsl/ir_reader.cpp b/mesalib/src/glsl/ir_reader.cpp index e3566e1d6..ae00e7934 100644 --- a/mesalib/src/glsl/ir_reader.cpp +++ b/mesalib/src/glsl/ir_reader.cpp @@ -677,7 +677,8 @@ ir_reader::read_call(s_expression *expr) return NULL; } - ir_function_signature *callee = f->matching_signature(state, ¶meters); + ir_function_signature *callee = + f->matching_signature(state, ¶meters, true); if (callee == NULL) { ir_read_error(expr, "couldn't find matching signature for function " "%s", name->value()); diff --git a/mesalib/src/glsl/ir_variable_refcount.cpp b/mesalib/src/glsl/ir_variable_refcount.cpp index 923eb1a82..f67fe6784 100644 --- a/mesalib/src/glsl/ir_variable_refcount.cpp +++ b/mesalib/src/glsl/ir_variable_refcount.cpp @@ -33,7 +33,7 @@ #include "ir_visitor.h" #include "ir_variable_refcount.h" #include "glsl_types.h" -#include "main/hash_table.h" +#include "util/hash_table.h" ir_variable_refcount_visitor::ir_variable_refcount_visitor() { diff --git a/mesalib/src/glsl/link_functions.cpp b/mesalib/src/glsl/link_functions.cpp index 2ce9609b5..f86aec689 100644 --- a/mesalib/src/glsl/link_functions.cpp +++ b/mesalib/src/glsl/link_functions.cpp @@ -307,7 +307,7 @@ find_matching_signature(const char *name, const exec_list *actual_parameters, continue; ir_function_signature *sig = - f->matching_signature(NULL, actual_parameters); + f->matching_signature(NULL, actual_parameters, use_builtin); if ((sig == NULL) || (!sig->is_defined && !sig->is_intrinsic)) diff --git a/mesalib/src/glsl/link_uniform_block_active_visitor.cpp b/mesalib/src/glsl/link_uniform_block_active_visitor.cpp index 854309f9b..9da6a4bba 100644 --- a/mesalib/src/glsl/link_uniform_block_active_visitor.cpp +++ b/mesalib/src/glsl/link_uniform_block_active_visitor.cpp @@ -73,6 +73,45 @@ process_block(void *mem_ctx, struct hash_table *ht, ir_variable *var) } ir_visitor_status +link_uniform_block_active_visitor::visit(ir_variable *var) +{ + if (!var->is_in_uniform_block()) + return visit_continue; + + const glsl_type *const block_type = var->is_interface_instance() + ? var->type : var->get_interface_type(); + + /* Section 2.11.6 (Uniform Variables) of the OpenGL ES 3.0.3 spec says: + * + * "All members of a named uniform block declared with a shared or + * std140 layout qualifier are considered active, even if they are not + * referenced in any shader in the program. The uniform block itself is + * also considered active, even if no member of the block is + * referenced." + */ + if (block_type->interface_packing == GLSL_INTERFACE_PACKING_PACKED) + return visit_continue; + + /* Process the block. Bail if there was an error. + */ + link_uniform_block_active *const b = + process_block(this->mem_ctx, this->ht, var); + if (b == NULL) { + linker_error(this->prog, + "uniform block `%s' has mismatching definitions", + var->get_interface_type()->name); + this->success = false; + return visit_stop; + } + + assert(b->num_array_elements == 0); + assert(b->array_elements == NULL); + assert(b->type != NULL); + + return visit_continue; +} + +ir_visitor_status link_uniform_block_active_visitor::visit_enter(ir_dereference_array *ir) { ir_dereference_variable *const d = ir->array->as_dereference_variable(); diff --git a/mesalib/src/glsl/link_uniform_block_active_visitor.h b/mesalib/src/glsl/link_uniform_block_active_visitor.h index 524cd6b91..e5ea50155 100644 --- a/mesalib/src/glsl/link_uniform_block_active_visitor.h +++ b/mesalib/src/glsl/link_uniform_block_active_visitor.h @@ -26,7 +26,7 @@ #define LINK_UNIFORM_BLOCK_ACTIVE_VISITOR_H #include "ir.h" -#include "main/hash_table.h" +#include "util/hash_table.h" struct link_uniform_block_active { const glsl_type *type; @@ -51,6 +51,7 @@ public: virtual ir_visitor_status visit_enter(ir_dereference_array *); virtual ir_visitor_status visit(ir_dereference_variable *); + virtual ir_visitor_status visit(ir_variable *); bool success; diff --git a/mesalib/src/glsl/link_uniform_blocks.cpp b/mesalib/src/glsl/link_uniform_blocks.cpp index fef3626bf..536fcd458 100644 --- a/mesalib/src/glsl/link_uniform_blocks.cpp +++ b/mesalib/src/glsl/link_uniform_blocks.cpp @@ -26,7 +26,7 @@ #include "linker.h" #include "ir_uniform.h" #include "link_uniform_block_active_visitor.h" -#include "main/hash_table.h" +#include "util/hash_table.h" #include "program.h" namespace { @@ -68,7 +68,8 @@ private: } virtual void visit_field(const glsl_type *type, const char *name, - bool row_major, const glsl_type *record_type) + bool row_major, const glsl_type *record_type, + bool last_field) { assert(this->index < this->num_variables); @@ -76,7 +77,7 @@ private: v->Name = ralloc_strdup(mem_ctx, name); v->Type = type; - v->RowMajor = row_major; + v->RowMajor = type->without_array()->is_matrix() && row_major; if (this->is_array_instance) { v->IndexName = ralloc_strdup(mem_ctx, name); @@ -103,7 +104,20 @@ private: this->offset = glsl_align(this->offset, alignment); v->Offset = this->offset; + + /* If this is the last field of a structure, apply rule #9. The + * GL_ARB_uniform_buffer_object spec says: + * + * "The structure may have padding at the end; the base offset of + * the member following the sub-structure is rounded up to the next + * multiple of the base alignment of the structure." + * + * last_field won't be set if this is the last field of a UBO that is + * not a named instance. + */ this->offset += size; + if (last_field) + this->offset = glsl_align(this->offset, 16); /* From the GL_ARB_uniform_buffer_object spec: * diff --git a/mesalib/src/glsl/link_uniforms.cpp b/mesalib/src/glsl/link_uniforms.cpp index 6c731976b..3251097bc 100644 --- a/mesalib/src/glsl/link_uniforms.cpp +++ b/mesalib/src/glsl/link_uniforms.cpp @@ -59,13 +59,11 @@ values_for_type(const glsl_type *type) void program_resource_visitor::process(const glsl_type *type, const char *name) { - assert(type->is_record() - || (type->is_array() && type->fields.array->is_record()) - || type->is_interface() - || (type->is_array() && type->fields.array->is_interface())); + assert(type->without_array()->is_record() + || type->without_array()->is_interface()); char *name_copy = ralloc_strdup(NULL, name); - recursion(type, &name_copy, strlen(name), false, NULL); + recursion(type, &name_copy, strlen(name), false, NULL, false); ralloc_free(name_copy); } @@ -73,6 +71,8 @@ void program_resource_visitor::process(ir_variable *var) { const glsl_type *t = var->type; + const bool row_major = + var->data.matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR; /* false is always passed for the row_major parameter to the other * processing functions because no information is available to do @@ -110,7 +110,7 @@ program_resource_visitor::process(ir_variable *var) * lowering is only applied to non-uniform interface blocks, so we * can safely pass false for row_major. */ - recursion(var->type, &name, new_length, false, NULL); + recursion(var->type, &name, new_length, row_major, NULL, false); } ralloc_free(name); } else if (var->data.from_named_ifc_block_nonarray) { @@ -134,29 +134,30 @@ program_resource_visitor::process(ir_variable *var) * is only applied to non-uniform interface blocks, so we can safely * pass false for row_major. */ - recursion(var->type, &name, strlen(name), false, NULL); + recursion(var->type, &name, strlen(name), row_major, NULL, false); ralloc_free(name); - } else if (t->is_record() || (t->is_array() && t->fields.array->is_record())) { + } else if (t->without_array()->is_record()) { char *name = ralloc_strdup(NULL, var->name); - recursion(var->type, &name, strlen(name), false, NULL); + recursion(var->type, &name, strlen(name), row_major, NULL, false); ralloc_free(name); } else if (t->is_interface()) { char *name = ralloc_strdup(NULL, var->type->name); - recursion(var->type, &name, strlen(name), false, NULL); + recursion(var->type, &name, strlen(name), row_major, NULL, false); ralloc_free(name); } else if (t->is_array() && t->fields.array->is_interface()) { char *name = ralloc_strdup(NULL, var->type->fields.array->name); - recursion(var->type, &name, strlen(name), false, NULL); + recursion(var->type, &name, strlen(name), row_major, NULL, false); ralloc_free(name); } else { - this->visit_field(t, var->name, false, NULL); + this->visit_field(t, var->name, row_major, NULL, false); } } void program_resource_visitor::recursion(const glsl_type *t, char **name, size_t name_length, bool row_major, - const glsl_type *record_type) + const glsl_type *record_type, + bool last_field) { /* Records need to have each field processed individually. * @@ -182,8 +183,25 @@ program_resource_visitor::recursion(const glsl_type *t, char **name, ralloc_asprintf_rewrite_tail(name, &new_length, ".%s", field); } + /* The layout of structures at the top level of the block is set + * during parsing. For matrices contained in multiple levels of + * structures in the block, the inner structures have no layout. + * These cases must potentially inherit the layout from the outer + * levels. + */ + bool field_row_major = row_major; + const enum glsl_matrix_layout matrix_layout = + glsl_matrix_layout(t->fields.structure[i].matrix_layout); + if (matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) { + field_row_major = true; + } else if (matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) { + field_row_major = false; + } + recursion(t->fields.structure[i].type, name, new_length, - t->fields.structure[i].row_major, record_type); + field_row_major, + record_type, + (i + 1) == t->length); /* Only the first leaf-field of the record gets called with the * record type pointer. @@ -202,7 +220,8 @@ program_resource_visitor::recursion(const glsl_type *t, char **name, ralloc_asprintf_rewrite_tail(name, &new_length, "[%u]", i); recursion(t->fields.array, name, new_length, row_major, - record_type); + record_type, + (i + 1) == t->length); /* Only the first leaf-field of the record gets called with the * record type pointer. @@ -210,14 +229,15 @@ program_resource_visitor::recursion(const glsl_type *t, char **name, record_type = NULL; } } else { - this->visit_field(t, *name, row_major, record_type); + this->visit_field(t, *name, row_major, record_type, last_field); } } void program_resource_visitor::visit_field(const glsl_type *type, const char *name, bool row_major, - const glsl_type *) + const glsl_type *, + bool /* last_field */) { visit_field(type, name, row_major); } @@ -299,10 +319,8 @@ private: virtual void visit_field(const glsl_type *type, const char *name, bool row_major) { - assert(!type->is_record()); - assert(!(type->is_array() && type->fields.array->is_record())); - assert(!type->is_interface()); - assert(!(type->is_array() && type->fields.array->is_interface())); + assert(!type->without_array()->is_record()); + assert(!type->without_array()->is_interface()); (void) row_major; @@ -427,7 +445,6 @@ public: */ if (var->is_interface_instance()) { ubo_byte_offset = 0; - ubo_row_major = false; } else { const struct gl_uniform_block *const block = &prog->UniformBlocks[ubo_block_index]; @@ -437,7 +454,6 @@ public: const struct gl_uniform_buffer_variable *const ubo_var = &block->Uniforms[var->data.location]; - ubo_row_major = ubo_var->RowMajor; ubo_byte_offset = ubo_var->Offset; } @@ -452,7 +468,6 @@ public: int ubo_block_index; int ubo_byte_offset; - bool ubo_row_major; gl_shader_stage shader_type; private: @@ -512,14 +527,11 @@ private: } virtual void visit_field(const glsl_type *type, const char *name, - bool row_major, const glsl_type *record_type) + bool row_major, const glsl_type *record_type, + bool last_field) { - assert(!type->is_record()); - assert(!(type->is_array() && type->fields.array->is_record())); - assert(!type->is_interface()); - assert(!(type->is_array() && type->fields.array->is_interface())); - - (void) row_major; + assert(!type->without_array()->is_record()); + assert(!type->without_array()->is_interface()); unsigned id; bool found = this->map->get(id, name); @@ -577,23 +589,25 @@ private: this->uniforms[id].block_index = this->ubo_block_index; const unsigned alignment = record_type - ? record_type->std140_base_alignment(ubo_row_major) - : type->std140_base_alignment(ubo_row_major); + ? record_type->std140_base_alignment(row_major) + : type->std140_base_alignment(row_major); this->ubo_byte_offset = glsl_align(this->ubo_byte_offset, alignment); this->uniforms[id].offset = this->ubo_byte_offset; - this->ubo_byte_offset += type->std140_size(ubo_row_major); + this->ubo_byte_offset += type->std140_size(row_major); + + if (last_field) + this->ubo_byte_offset = glsl_align(this->ubo_byte_offset, 16); if (type->is_array()) { this->uniforms[id].array_stride = - glsl_align(type->fields.array->std140_size(ubo_row_major), 16); + glsl_align(type->fields.array->std140_size(row_major), 16); } else { this->uniforms[id].array_stride = 0; } - if (type->is_matrix() || - (type->is_array() && type->fields.array->is_matrix())) { + if (type->without_array()->is_matrix()) { this->uniforms[id].matrix_stride = 16; - this->uniforms[id].row_major = ubo_row_major; + this->uniforms[id].row_major = row_major; } else { this->uniforms[id].matrix_stride = 0; this->uniforms[id].row_major = false; diff --git a/mesalib/src/glsl/link_varyings.cpp b/mesalib/src/glsl/link_varyings.cpp index a3fc2ae34..1438a4b16 100644 --- a/mesalib/src/glsl/link_varyings.cpp +++ b/mesalib/src/glsl/link_varyings.cpp @@ -1068,10 +1068,8 @@ private: virtual void visit_field(const glsl_type *type, const char *name, bool row_major) { - assert(!type->is_record()); - assert(!(type->is_array() && type->fields.array->is_record())); - assert(!type->is_interface()); - assert(!(type->is_array() && type->fields.array->is_interface())); + assert(!type->without_array()->is_record()); + assert(!type->without_array()->is_interface()); (void) row_major; diff --git a/mesalib/src/glsl/linker.cpp b/mesalib/src/glsl/linker.cpp index d588bc63e..0096fb023 100644 --- a/mesalib/src/glsl/linker.cpp +++ b/mesalib/src/glsl/linker.cpp @@ -1129,7 +1129,8 @@ get_main_function_signature(gl_shader *sh) * We don't have to check for multiple definitions of main (in multiple * shaders) because that would have already been caught above. */ - ir_function_signature *sig = f->matching_signature(NULL, &void_parameters); + ir_function_signature *sig = + f->matching_signature(NULL, &void_parameters, false); if ((sig != NULL) && sig->is_defined) { return sig; } diff --git a/mesalib/src/glsl/linker.h b/mesalib/src/glsl/linker.h index 130915db4..8851da6c8 100644 --- a/mesalib/src/glsl/linker.h +++ b/mesalib/src/glsl/linker.h @@ -138,11 +138,15 @@ protected: * \param name Fully qualified name of the field. * \param row_major For a matrix type, is it stored row-major. * \param record_type Type of the record containing the field. + * \param last_field Set if \c name is the last field of the structure + * containing it. This will always be false for items + * not contained in a structure or interface block. * * The default implementation just calls the other \c visit_field method. */ virtual void visit_field(const glsl_type *type, const char *name, - bool row_major, const glsl_type *record_type); + bool row_major, const glsl_type *record_type, + bool last_field); /** * Method invoked for each leaf of the variable @@ -168,9 +172,13 @@ private: /** * \param name_length Length of the current name \b not including the * terminating \c NUL character. + * \param last_field Set if \c name is the last field of the structure + * containing it. This will always be false for items + * not contained in a structure or interface block. */ void recursion(const glsl_type *t, char **name, size_t name_length, - bool row_major, const glsl_type *record_type); + bool row_major, const glsl_type *record_type, + bool last_field); }; void diff --git a/mesalib/src/glsl/list.h b/mesalib/src/glsl/list.h index 3ee6cdaa9..b6c32bccc 100644 --- a/mesalib/src/glsl/list.h +++ b/mesalib/src/glsl/list.h @@ -69,7 +69,7 @@ #endif #include <assert.h> -#include "ralloc.h" +#include "util/ralloc.h" struct exec_node { struct exec_node *next; diff --git a/mesalib/src/glsl/loop_controls.cpp b/mesalib/src/glsl/loop_controls.cpp index 36b49eb46..1c1d34fef 100644 --- a/mesalib/src/glsl/loop_controls.cpp +++ b/mesalib/src/glsl/loop_controls.cpp @@ -123,9 +123,20 @@ calculate_iterations(ir_rvalue *from, ir_rvalue *to, ir_rvalue *increment, bool valid_loop = false; for (unsigned i = 0; i < Elements(bias); i++) { - iter = (increment->type->is_integer()) - ? new(mem_ctx) ir_constant(iter_value + bias[i]) - : new(mem_ctx) ir_constant(float(iter_value + bias[i])); + /* Increment may be of type int, uint or float. */ + switch (increment->type->base_type) { + case GLSL_TYPE_INT: + iter = new(mem_ctx) ir_constant(iter_value + bias[i]); + break; + case GLSL_TYPE_UINT: + iter = new(mem_ctx) ir_constant(unsigned(iter_value + bias[i])); + break; + case GLSL_TYPE_FLOAT: + iter = new(mem_ctx) ir_constant(float(iter_value + bias[i])); + break; + default: + unreachable(!"Unsupported type for loop iterator."); + } ir_expression *const mul = new(mem_ctx) ir_expression(ir_binop_mul, increment->type, iter, diff --git a/mesalib/src/glsl/lower_packed_varyings.cpp b/mesalib/src/glsl/lower_packed_varyings.cpp index c72b80a32..780148315 100644 --- a/mesalib/src/glsl/lower_packed_varyings.cpp +++ b/mesalib/src/glsl/lower_packed_varyings.cpp @@ -655,7 +655,7 @@ lower_packed_varyings(void *mem_ctx, unsigned locations_used, ir_function *main_func = shader->symbols->get_function("main"); exec_list void_parameters; ir_function_signature *main_func_sig - = main_func->matching_signature(NULL, &void_parameters); + = main_func->matching_signature(NULL, &void_parameters, false); exec_list new_instructions; lower_packed_varyings_visitor visitor(mem_ctx, locations_used, mode, gs_input_vertices, &new_instructions); diff --git a/mesalib/src/glsl/lower_ubo_reference.cpp b/mesalib/src/glsl/lower_ubo_reference.cpp index 67b752d3d..3cdfc04ac 100644 --- a/mesalib/src/glsl/lower_ubo_reference.cpp +++ b/mesalib/src/glsl/lower_ubo_reference.cpp @@ -40,6 +40,96 @@ using namespace ir_builder; +/** + * Determine if a thing being dereferenced is row-major + * + * There is some trickery here. + * + * If the thing being dereferenced is a member of uniform block \b without an + * instance name, then the name of the \c ir_variable is the field name of an + * interface type. If this field is row-major, then the thing referenced is + * row-major. + * + * If the thing being dereferenced is a member of uniform block \b with an + * instance name, then the last dereference in the tree will be an + * \c ir_dereference_record. If that record field is row-major, then the + * thing referenced is row-major. + */ +static bool +is_dereferenced_thing_row_major(const ir_dereference *deref) +{ + bool matrix = false; + const ir_rvalue *ir = deref; + + while (true) { + matrix = matrix || ir->type->without_array()->is_matrix(); + + switch (ir->ir_type) { + case ir_type_dereference_array: { + const ir_dereference_array *const array_deref = + (const ir_dereference_array *) ir; + + ir = array_deref->array; + break; + } + + case ir_type_dereference_record: { + const ir_dereference_record *const record_deref = + (const ir_dereference_record *) ir; + + ir = record_deref->record; + + const int idx = ir->type->field_index(record_deref->field); + assert(idx >= 0); + + const enum glsl_matrix_layout matrix_layout = + glsl_matrix_layout(ir->type->fields.structure[idx].matrix_layout); + + switch (matrix_layout) { + case GLSL_MATRIX_LAYOUT_INHERITED: + break; + case GLSL_MATRIX_LAYOUT_COLUMN_MAJOR: + return false; + case GLSL_MATRIX_LAYOUT_ROW_MAJOR: + return matrix || deref->type->without_array()->is_record(); + } + + break; + } + + case ir_type_dereference_variable: { + const ir_dereference_variable *const var_deref = + (const ir_dereference_variable *) ir; + + const enum glsl_matrix_layout matrix_layout = + glsl_matrix_layout(var_deref->var->data.matrix_layout); + + switch (matrix_layout) { + case GLSL_MATRIX_LAYOUT_INHERITED: + assert(!matrix); + return false; + case GLSL_MATRIX_LAYOUT_COLUMN_MAJOR: + return false; + case GLSL_MATRIX_LAYOUT_ROW_MAJOR: + return matrix || deref->type->is_record(); + } + + unreachable("invalid matrix layout"); + break; + } + + default: + return false; + } + } + + /* The tree must have ended with a dereference that wasn't an + * ir_dereference_variable. That is invalid, and it should be impossible. + */ + unreachable("invalid dereference tree"); + return false; +} + namespace { class lower_ubo_reference_visitor : public ir_rvalue_enter_visitor { public: @@ -50,7 +140,7 @@ public: void handle_rvalue(ir_rvalue **rvalue); void emit_ubo_loads(ir_dereference *deref, ir_variable *base_offset, - unsigned int deref_offset); + unsigned int deref_offset, bool row_major); ir_expression *ubo_load(const struct glsl_type *type, ir_rvalue *offset); @@ -174,7 +264,7 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue) ir_rvalue *offset = new(mem_ctx) ir_constant(0u); unsigned const_offset = 0; - bool row_major = ubo_var->RowMajor; + bool row_major = is_dereferenced_thing_row_major(deref); /* Calculate the offset to the start of the region of the UBO * dereferenced by *rvalue. This may be a variable offset if an @@ -219,7 +309,8 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue) if (array_index->type->base_type == GLSL_TYPE_INT) array_index = i2u(array_index); - ir_constant *const_index = array_index->as_constant(); + ir_constant *const_index = + array_index->constant_expression_value(NULL); if (const_index) { const_offset += array_stride * const_index->value.u[0]; } else { @@ -236,20 +327,27 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue) const glsl_type *struct_type = deref_record->record->type; unsigned intra_struct_offset = 0; - unsigned max_field_align = 16; for (unsigned int i = 0; i < struct_type->length; i++) { const glsl_type *type = struct_type->fields.structure[i].type; - unsigned field_align = type->std140_base_alignment(row_major); - max_field_align = MAX2(field_align, max_field_align); + + ir_dereference_record *field_deref = + new(mem_ctx) ir_dereference_record(deref_record->record, + struct_type->fields.structure[i].name); + const bool field_row_major = + is_dereferenced_thing_row_major(field_deref); + + ralloc_free(field_deref); + + unsigned field_align = type->std140_base_alignment(field_row_major); + intra_struct_offset = glsl_align(intra_struct_offset, field_align); if (strcmp(struct_type->fields.structure[i].name, deref_record->field) == 0) break; - intra_struct_offset += type->std140_size(row_major); + intra_struct_offset += type->std140_size(field_row_major); } - const_offset = glsl_align(const_offset, max_field_align); const_offset += intra_struct_offset; deref = deref_record->record->as_dereference(); @@ -278,7 +376,7 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue) base_ir->insert_before(assign(load_offset, offset)); deref = new(mem_ctx) ir_dereference_variable(load_var); - emit_ubo_loads(deref, load_offset, const_offset); + emit_ubo_loads(deref, load_offset, const_offset, row_major); *rvalue = deref; progress = true; @@ -308,7 +406,8 @@ lower_ubo_reference_visitor::ubo_load(const glsl_type *type, void lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref, ir_variable *base_offset, - unsigned int deref_offset) + unsigned int deref_offset, + bool row_major) { if (deref->type->is_record()) { unsigned int field_offset = 0; @@ -322,18 +421,19 @@ lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref, field_offset = glsl_align(field_offset, - field->type->std140_base_alignment(ubo_var->RowMajor)); + field->type->std140_base_alignment(row_major)); - emit_ubo_loads(field_deref, base_offset, deref_offset + field_offset); + emit_ubo_loads(field_deref, base_offset, deref_offset + field_offset, + row_major); - field_offset += field->type->std140_size(ubo_var->RowMajor); + field_offset += field->type->std140_size(row_major); } return; } if (deref->type->is_array()) { unsigned array_stride = - glsl_align(deref->type->fields.array->std140_size(ubo_var->RowMajor), + glsl_align(deref->type->fields.array->std140_size(row_major), 16); for (unsigned i = 0; i < deref->type->length; i++) { @@ -342,7 +442,8 @@ lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref, new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL), element); emit_ubo_loads(element_deref, base_offset, - deref_offset + i * array_stride); + deref_offset + i * array_stride, + row_major); } return; } @@ -354,10 +455,19 @@ lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref, new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL), col); - /* std140 always rounds the stride of arrays (and matrices) - * to a vec4, so matrices are always 16 between columns/rows. - */ - emit_ubo_loads(col_deref, base_offset, deref_offset + i * 16); + if (row_major) { + /* For a row-major matrix, the next column starts at the next + * element. + */ + emit_ubo_loads(col_deref, base_offset, deref_offset + i * 4, + row_major); + } else { + /* std140 always rounds the stride of arrays (and matrices) to a + * vec4, so matrices are always 16 between columns/rows. + */ + emit_ubo_loads(col_deref, base_offset, deref_offset + i * 16, + row_major); + } } return; } @@ -365,7 +475,7 @@ lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref, assert(deref->type->is_scalar() || deref->type->is_vector()); - if (!ubo_var->RowMajor) { + if (!row_major) { ir_rvalue *offset = add(base_offset, new(mem_ctx) ir_constant(deref_offset)); base_ir->insert_before(assign(deref->clone(mem_ctx, NULL), diff --git a/mesalib/src/glsl/opt_dead_code.cpp b/mesalib/src/glsl/opt_dead_code.cpp index da90bfb40..f45bf5dfd 100644 --- a/mesalib/src/glsl/opt_dead_code.cpp +++ b/mesalib/src/glsl/opt_dead_code.cpp @@ -31,7 +31,7 @@ #include "ir_visitor.h" #include "ir_variable_refcount.h" #include "glsl_types.h" -#include "main/hash_table.h" +#include "util/hash_table.h" static bool debug = false; @@ -99,10 +99,31 @@ do_dead_code(exec_list *instructions, bool uniform_locations_assigned) * stage. Also, once uniform locations have been assigned, the * declaration cannot be deleted. */ - if (entry->var->data.mode == ir_var_uniform && - (uniform_locations_assigned || - entry->var->constant_value)) - continue; + if (entry->var->data.mode == ir_var_uniform) { + if (uniform_locations_assigned || entry->var->constant_value) + continue; + + /* Section 2.11.6 (Uniform Variables) of the OpenGL ES 3.0.3 spec + * says: + * + * "All members of a named uniform block declared with a + * shared or std140 layout qualifier are considered active, + * even if they are not referenced in any shader in the + * program. The uniform block itself is also considered + * active, even if no member of the block is referenced." + * + * If the variable is in a uniform block with one of those + * layouts, do not eliminate it. + */ + if (entry->var->is_in_uniform_block()) { + const glsl_type *const block_type = + entry->var->is_interface_instance() + ? entry->var->type : entry->var->get_interface_type(); + + if (block_type->interface_packing != GLSL_INTERFACE_PACKING_PACKED) + continue; + } + } entry->var->remove(); progress = true; diff --git a/mesalib/src/glsl/standalone_scaffolding.cpp b/mesalib/src/glsl/standalone_scaffolding.cpp index 809732c7e..abdd83a44 100644 --- a/mesalib/src/glsl/standalone_scaffolding.cpp +++ b/mesalib/src/glsl/standalone_scaffolding.cpp @@ -31,7 +31,7 @@ #include <assert.h> #include <string.h> -#include "ralloc.h" +#include "util/ralloc.h" void _mesa_warning(struct gl_context *ctx, const char *fmt, ...) diff --git a/mesalib/src/loader/Makefile.am b/mesalib/src/loader/Makefile.am index c02de6f59..16b9f8f70 100644 --- a/mesalib/src/loader/Makefile.am +++ b/mesalib/src/loader/Makefile.am @@ -26,6 +26,7 @@ noinst_LTLIBRARIES = libloader.la libloader_la_CPPFLAGS = \ $(DEFINES) \ -I$(top_srcdir)/include \ + -I$(top_srcdir)/src \ $(VISIBILITY_CFLAGS) \ $(LIBUDEV_CFLAGS) diff --git a/mesalib/src/mapi/glapi/gen/ARB_copy_image.xml b/mesalib/src/mapi/glapi/gen/ARB_copy_image.xml new file mode 100644 index 000000000..2fbd84557 --- /dev/null +++ b/mesalib/src/mapi/glapi/gen/ARB_copy_image.xml @@ -0,0 +1,28 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<category name="GL_ARB_copy_image" number="123"> + + <function name="CopyImageSubData" offset="assign"> + <param name="srcName" type="GLuint"/> + <param name="srcTarget" type="GLenum"/> + <param name="srcLevel" type="GLint"/> + <param name="srcX" type="GLint"/> + <param name="srcY" type="GLint"/> + <param name="srcZ" type="GLint"/> + <param name="dstName" type="GLuint"/> + <param name="dstTarget" type="GLenum"/> + <param name="dstLevel" type="GLint"/> + <param name="dstX" type="GLint"/> + <param name="dstY" type="GLint"/> + <param name="dstZ" type="GLint"/> + <param name="srcWidth" type="GLsizei"/> + <param name="srcHeight" type="GLsizei"/> + <param name="srcDepth" type="GLsizei"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/mesalib/src/mapi/glapi/gen/GL4x.xml b/mesalib/src/mapi/glapi/gen/GL4x.xml index 8efef0b91..848316e9e 100644 --- a/mesalib/src/mapi/glapi/gen/GL4x.xml +++ b/mesalib/src/mapi/glapi/gen/GL4x.xml @@ -12,6 +12,32 @@ <function name="MinSampleShading" offset="assign"> <param name="value" type="GLfloat"/> </function> + + <function name="BlendFunci" static_dispatch="false" alias="BlendFunciARB"> + <param name="buf" type="GLuint"/> + <param name="sfactor" type="GLenum"/> + <param name="dfactor" type="GLenum"/> + </function> + + <function name="BlendFuncSeparatei" static_dispatch="false" alias="BlendFuncSeparateiARB"> + <param name="buf" type="GLuint"/> + <param name="sfactorRGB" type="GLenum"/> + <param name="dfactorRGB" type="GLenum"/> + <param name="sfactorAlpha" type="GLenum"/> + <param name="dfactorAlpha" type="GLenum"/> + </function> + + <function name="BlendEquationi" static_dispatch="false" alias="BlendEquationiARB"> + <param name="buf" type="GLuint"/> + <param name="mode" type="GLenum"/> + </function> + + <function name="BlendEquationSeparatei" static_dispatch="false" alias="BlendEquationSeparateiARB" > + <param name="buf" type="GLuint"/> + <param name="modeRGB" type="GLenum"/> + <param name="modeA" type="GLenum"/> + </function> + </category> <category name="4.3"> diff --git a/mesalib/src/mapi/glapi/gen/Makefile.am b/mesalib/src/mapi/glapi/gen/Makefile.am index 212731fa4..645def4ef 100644 --- a/mesalib/src/mapi/glapi/gen/Makefile.am +++ b/mesalib/src/mapi/glapi/gen/Makefile.am @@ -117,6 +117,7 @@ API_XML = \ ARB_compressed_texture_pixel_storage.xml \ ARB_compute_shader.xml \ ARB_copy_buffer.xml \ + ARB_copy_image.xml \ ARB_debug_output.xml \ ARB_depth_buffer_float.xml \ ARB_depth_clamp.xml \ diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml index e011509e5..619717d9e 100644 --- a/mesalib/src/mapi/glapi/gen/gl_API.xml +++ b/mesalib/src/mapi/glapi/gen/gl_API.xml @@ -8302,7 +8302,7 @@ <xi:include href="ARB_compute_shader.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> -<!-- ARB extension #123 --> +<xi:include href="ARB_copy_image.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> <xi:include href="ARB_texture_view.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> diff --git a/mesalib/src/mapi/glapi/gen/gl_genexec.py b/mesalib/src/mapi/glapi/gen/gl_genexec.py index 460919397..d479e66da 100644 --- a/mesalib/src/mapi/glapi/gen/gl_genexec.py +++ b/mesalib/src/mapi/glapi/gen/gl_genexec.py @@ -62,6 +62,7 @@ header = """/** #include "main/condrender.h" #include "main/context.h" #include "main/convolve.h" +#include "main/copyimage.h" #include "main/depth.h" #include "main/dlist.h" #include "main/drawpix.h" diff --git a/mesalib/src/mapi/glapi/gen/gl_gentable.py b/mesalib/src/mapi/glapi/gen/gl_gentable.py index 9db6a773a..7577b66a6 100644 --- a/mesalib/src/mapi/glapi/gen/gl_gentable.py +++ b/mesalib/src/mapi/glapi/gen/gl_gentable.py @@ -42,7 +42,7 @@ header = """/* GLXEXT is the define used in the xserver when the GLX extension i #endif #if (defined(GLXEXT) && defined(HAVE_BACKTRACE)) \\ - || (!defined(GLXEXT) && defined(DEBUG) && !defined(_WIN32_WCE) && !defined(__CYGWIN__) && !defined(__MINGW32__) && !defined(__OpenBSD__) && !defined(__NetBSD__)) + || (!defined(GLXEXT) && defined(DEBUG) && !defined(_WIN32_WCE) && !defined(__CYGWIN__) && !defined(__MINGW32__) && !defined(__OpenBSD__) && !defined(__NetBSD__) && !defined(__DragonFly__)) #define USE_BACKTRACE #endif diff --git a/mesalib/src/mesa/Makefile.am b/mesalib/src/mesa/Makefile.am index 88eeff9ee..57c1e4a57 100644 --- a/mesalib/src/mesa/Makefile.am +++ b/mesalib/src/mesa/Makefile.am @@ -64,6 +64,7 @@ include Makefile.sources BUILT_SOURCES = \ main/get_hash.h \ + main/format_info.c \ $(BUILDDIR)main/git_sha1.h \ $(BUILDDIR)program/program_parse.tab.c \ $(BUILDDIR)program/lex.yy.c @@ -81,6 +82,15 @@ main/get_hash.h: $(GLAPI)/gl_and_es_API.xml main/get_hash_params.py \ -f $< > $@.tmp; \ mv $@.tmp $@; +main/format_info.c: main/formats.csv \ + main/format_parser.py main/format_info.py + $(AM_V_GEN)set -e; \ + $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/main/format_info.py \ + $< > $@.tmp; \ + mv $@.tmp $@; + +main/formats.c: main/format_info.c + noinst_LTLIBRARIES = $(ARCH_LIBS) if NEED_LIBMESA noinst_LTLIBRARIES += libmesa.la diff --git a/mesalib/src/mesa/Makefile.sources b/mesalib/src/mesa/Makefile.sources index f4904fbbd..594565771 100644 --- a/mesalib/src/mesa/Makefile.sources +++ b/mesalib/src/mesa/Makefile.sources @@ -3,6 +3,9 @@ # This file is among different build systems. SRCDIR must be defined with # a trailing slash because the Android build system leaves it undefined. +SRCDIR = $(top_srcdir)/src/mesa/ +BUILDDIR = $(top_builddir)/src/mesa/ + # this is part of MAIN_FILES MAIN_ES_FILES = \ $(SRCDIR)main/es1_conversion.c @@ -28,6 +31,7 @@ MAIN_FILES = \ $(SRCDIR)main/condrender.c \ $(SRCDIR)main/context.c \ $(SRCDIR)main/convolve.c \ + $(SRCDIR)main/copyimage.c \ $(SRCDIR)main/cpuinfo.c \ $(SRCDIR)main/debug.c \ $(SRCDIR)main/depth.c \ @@ -48,13 +52,13 @@ MAIN_FILES = \ $(SRCDIR)main/formats.c \ $(SRCDIR)main/format_pack.c \ $(SRCDIR)main/format_unpack.c \ + $(SRCDIR)main/format_utils.c \ $(SRCDIR)main/framebuffer.c \ $(SRCDIR)main/get.c \ $(SRCDIR)main/genmipmap.c \ $(SRCDIR)main/getstring.c \ $(SRCDIR)main/glformats.c \ $(SRCDIR)main/hash.c \ - $(SRCDIR)main/hash_table.c \ $(SRCDIR)main/hint.c \ $(SRCDIR)main/histogram.c \ $(SRCDIR)main/image.c \ @@ -321,6 +325,7 @@ SPARC_FILES = \ COMMON_DRIVER_FILES = \ $(SRCDIR)drivers/common/driverfuncs.c \ $(SRCDIR)drivers/common/meta_blit.c \ + $(SRCDIR)drivers/common/meta_copy_image.c \ $(SRCDIR)drivers/common/meta_generate_mipmap.c \ $(SRCDIR)drivers/common/meta.c @@ -349,6 +354,7 @@ MESA_GALLIUM_FILES = \ INCLUDE_DIRS = \ -I$(top_srcdir)/include \ + -I$(top_srcdir)/src \ -I$(top_srcdir)/src/glsl \ -I$(top_builddir)/src/glsl \ -I$(top_srcdir)/src/glsl/glcpp \ diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript index f56578672..e7c4f5ca1 100644 --- a/mesalib/src/mesa/SConscript +++ b/mesalib/src/mesa/SConscript @@ -11,6 +11,7 @@ from sys import executable as python_cmd env = env.Clone() env.Append(CPPPATH = [ + '#/src', '#/src/mapi', '#/src/glsl', '#/src/mesa', @@ -31,316 +32,22 @@ else: ('HAVE_DLOPEN', '1'), ]) -# -# Source files -# - -main_sources = [ - 'main/api_arrayelt.c', - 'main/api_exec.c', - 'main/api_loopback.c', - 'main/api_validate.c', - 'main/accum.c', - 'main/arbprogram.c', - 'main/atifragshader.c', - 'main/attrib.c', - 'main/arrayobj.c', - 'main/blend.c', - 'main/blit.c', - 'main/bufferobj.c', - 'main/buffers.c', - 'main/clear.c', - 'main/clip.c', - 'main/colortab.c', - 'main/compute.c', - 'main/condrender.c', - 'main/context.c', - 'main/convolve.c', - 'main/cpuinfo.c', - 'main/debug.c', - 'main/depth.c', - 'main/dlist.c', - 'main/drawpix.c', - 'main/drawtex.c', - 'main/enable.c', - 'main/enums.c', - 'main/errors.c', - 'main/es1_conversion.c', - 'main/eval.c', - 'main/execmem.c', - 'main/extensions.c', - 'main/fbobject.c', - 'main/feedback.c', - 'main/ff_fragment_shader.cpp', - 'main/ffvertex_prog.c', - 'main/fog.c', - 'main/formatquery.c', - 'main/formats.c', - 'main/format_pack.c', - 'main/format_unpack.c', - 'main/framebuffer.c', - 'main/genmipmap.c', - 'main/getstring.c', - 'main/glformats.c', - 'main/hash.c', - 'main/hash_table.c', - 'main/hint.c', - 'main/histogram.c', - 'main/image.c', - 'main/imports.c', - 'main/light.c', - 'main/lines.c', - 'main/matrix.c', - 'main/mipmap.c', - 'main/mm.c', - 'main/multisample.c', - 'main/objectlabel.c', - 'main/pack.c', - 'main/pbo.c', - 'main/performance_monitor.c', - 'main/pipelineobj.c', - 'main/pixel.c', - 'main/pixelstore.c', - 'main/pixeltransfer.c', - 'main/points.c', - 'main/polygon.c', - 'main/querymatrix.c', - 'main/queryobj.c', - 'main/rastpos.c', - 'main/readpix.c', - 'main/remap.c', - 'main/renderbuffer.c', - 'main/samplerobj.c', - 'main/scissor.c', - 'main/set.c', - 'main/shaderapi.c', - 'main/shaderimage.c', - 'main/shaderobj.c', - 'main/shader_query.cpp', - 'main/shared.c', - 'main/state.c', - 'main/stencil.c', - 'main/syncobj.c', - 'main/texcompress.c', - 'main/texcompress_cpal.c', - 'main/texcompress_rgtc.c', - 'main/texcompress_s3tc.c', - 'main/texcompress_fxt1.c', - 'main/texcompress_etc.c', - 'main/texenv.c', - 'main/texformat.c', - 'main/texgen.c', - 'main/texgetimage.c', - 'main/teximage.c', - 'main/texobj.c', - 'main/texparam.c', - 'main/texstate.c', - 'main/texstorage.c', - 'main/texstore.c', - 'main/texturebarrier.c', - 'main/textureview.c', - 'main/transformfeedback.c', - 'main/uniform_query.cpp', - 'main/uniforms.c', - 'main/varray.c', - 'main/vdpau.c', - 'main/version.c', - 'main/viewport.c', - 'main/vtxfmt.c', -] - -glget_sources = [ - 'main/get.c', -] - -math_sources = [ - 'math/m_debug_clip.c', - 'math/m_debug_norm.c', - 'math/m_debug_xform.c', - 'math/m_eval.c', - 'math/m_matrix.c', - 'math/m_translate.c', - 'math/m_vector.c', - 'math/m_xform.c', -] - -swrast_sources = [ - 'swrast/s_aaline.c', - 'swrast/s_aatriangle.c', - 'swrast/s_alpha.c', - 'swrast/s_atifragshader.c', - 'swrast/s_bitmap.c', - 'swrast/s_blend.c', - 'swrast/s_blit.c', - 'swrast/s_clear.c', - 'swrast/s_copypix.c', - 'swrast/s_context.c', - 'swrast/s_depth.c', - 'swrast/s_drawpix.c', - 'swrast/s_feedback.c', - 'swrast/s_fog.c', - 'swrast/s_fragprog.c', - 'swrast/s_lines.c', - 'swrast/s_logic.c', - 'swrast/s_masking.c', - 'swrast/s_points.c', - 'swrast/s_renderbuffer.c', - 'swrast/s_span.c', - 'swrast/s_stencil.c', - 'swrast/s_texcombine.c', - 'swrast/s_texfetch.c', - 'swrast/s_texfilter.c', - 'swrast/s_texrender.c', - 'swrast/s_texture.c', - 'swrast/s_triangle.c', - 'swrast/s_zoom.c', -] - -swrast_setup_sources = [ - 'swrast_setup/ss_context.c', - 'swrast_setup/ss_triangle.c', -] - -tnl_sources = [ - 'tnl/t_context.c', - 'tnl/t_pipeline.c', - 'tnl/t_draw.c', - 'tnl/t_rasterpos.c', - 'tnl/t_vb_program.c', - 'tnl/t_vb_render.c', - 'tnl/t_vb_texgen.c', - 'tnl/t_vb_texmat.c', - 'tnl/t_vb_vertex.c', - 'tnl/t_vb_fog.c', - 'tnl/t_vb_light.c', - 'tnl/t_vb_normals.c', - 'tnl/t_vb_points.c', - 'tnl/t_vp_build.c', - 'tnl/t_vertex.c', - 'tnl/t_vertex_sse.c', - 'tnl/t_vertex_generic.c', -] - -vbo_sources = [ - 'vbo/vbo_context.c', - 'vbo/vbo_exec.c', - 'vbo/vbo_exec_api.c', - 'vbo/vbo_exec_array.c', - 'vbo/vbo_exec_draw.c', - 'vbo/vbo_exec_eval.c', - 'vbo/vbo_noop.c', - 'vbo/vbo_primitive_restart.c', - 'vbo/vbo_rebase.c', - 'vbo/vbo_split.c', - 'vbo/vbo_split_copy.c', - 'vbo/vbo_split_inplace.c', - 'vbo/vbo_save.c', - 'vbo/vbo_save_api.c', - 'vbo/vbo_save_draw.c', - 'vbo/vbo_save_loopback.c', -] - -statetracker_sources = [ - 'state_tracker/st_atom.c', - 'state_tracker/st_atom_array.c', - 'state_tracker/st_atom_blend.c', - 'state_tracker/st_atom_clip.c', - 'state_tracker/st_atom_constbuf.c', - 'state_tracker/st_atom_depth.c', - 'state_tracker/st_atom_framebuffer.c', - 'state_tracker/st_atom_msaa.c', - 'state_tracker/st_atom_pixeltransfer.c', - 'state_tracker/st_atom_sampler.c', - 'state_tracker/st_atom_scissor.c', - 'state_tracker/st_atom_shader.c', - 'state_tracker/st_atom_rasterizer.c', - 'state_tracker/st_atom_stipple.c', - 'state_tracker/st_atom_texture.c', - 'state_tracker/st_atom_viewport.c', - 'state_tracker/st_cb_bitmap.c', - 'state_tracker/st_cb_blit.c', - 'state_tracker/st_cb_bufferobjects.c', - 'state_tracker/st_cb_clear.c', - 'state_tracker/st_cb_condrender.c', - 'state_tracker/st_cb_flush.c', - 'state_tracker/st_cb_drawpixels.c', - 'state_tracker/st_cb_drawtex.c', - 'state_tracker/st_cb_eglimage.c', - 'state_tracker/st_cb_fbo.c', - 'state_tracker/st_cb_feedback.c', - 'state_tracker/st_cb_msaa.c', - 'state_tracker/st_cb_program.c', - 'state_tracker/st_cb_queryobj.c', - 'state_tracker/st_cb_rasterpos.c', - 'state_tracker/st_cb_readpixels.c', - 'state_tracker/st_cb_syncobj.c', - 'state_tracker/st_cb_strings.c', - 'state_tracker/st_cb_texture.c', - 'state_tracker/st_cb_texturebarrier.c', - 'state_tracker/st_cb_viewport.c', - 'state_tracker/st_cb_xformfb.c', - 'state_tracker/st_context.c', - 'state_tracker/st_debug.c', - 'state_tracker/st_draw.c', - 'state_tracker/st_draw_feedback.c', - 'state_tracker/st_extensions.c', - 'state_tracker/st_format.c', - 'state_tracker/st_glsl_to_tgsi.cpp', - 'state_tracker/st_gen_mipmap.c', - 'state_tracker/st_manager.c', - 'state_tracker/st_mesa_to_tgsi.c', - 'state_tracker/st_program.c', - 'state_tracker/st_texture.c', - 'state_tracker/st_vdpau.c', -] +# parse Makefile.sources +source_lists = env.ParseSourceList('Makefile.sources') env.Append(YACCFLAGS = '-d -p "_mesa_program_"') program_lex = env.CFile('program/lex.yy.c', 'program/program_lexer.l') program_parse = env.CFile('program/program_parse.tab.c', 'program/program_parse.y') - -program_sources = [ - 'program/arbprogparse.c', - 'program/prog_hash_table.c', - 'program/ir_to_mesa.cpp', - 'program/program.c', - 'program/program_parse_extra.c', - 'program/prog_cache.c', - 'program/prog_execute.c', - 'program/prog_instruction.c', - 'program/prog_noise.c', - 'program/prog_optimize.c', - 'program/prog_opt_constant_fold.c', - 'program/prog_parameter.c', - 'program/prog_parameter_layout.c', - 'program/prog_print.c', - 'program/prog_statevars.c', - 'program/programopt.c', - 'program/sampler.cpp', - 'program/symbol_table.c', - 'program/string_to_uint_map.cpp', +program_sources = source_lists['PROGRAM_FILES'] + [ program_lex, program_parse[0], ] -common_driver_sources = [ - 'drivers/common/driverfuncs.c', - 'drivers/common/meta.c', - 'drivers/common/meta_blit.c', - 'drivers/common/meta_generate_mipmap.c' -] - mesa_sources = ( - main_sources + - glget_sources + - math_sources + + source_lists['MESA_FILES'] + program_sources + - vbo_sources + - tnl_sources + - swrast_sources + - swrast_setup_sources + - common_driver_sources + - statetracker_sources + source_lists['STATETRACKER_FILES'] ) GLAPI = '#src/mapi/glapi/' @@ -352,6 +59,13 @@ get_hash_header = env.CodeGenerate( command = python_cmd + ' $SCRIPT ' + ' -f $SOURCE > $TARGET' ) +format_info = env.CodeGenerate( + target = 'main/format_info.c', + script = 'main/format_info.py', + source = 'main/formats.csv', + command = python_cmd + ' $SCRIPT ' + ' $SOURCE > $TARGET' +) + # # Assembly sources # @@ -364,45 +78,14 @@ if (env['gcc'] or env['clang']) and \ 'USE_3DNOW_ASM', 'USE_SSE_ASM', ]) - mesa_sources += [ - 'x86/common_x86.c', - 'x86/x86_xform.c', - 'x86/3dnow.c', - 'x86/sse.c', - 'x86/common_x86_asm.S', - 'x86/x86_xform2.S', - 'x86/x86_xform3.S', - 'x86/x86_xform4.S', - 'x86/x86_cliptest.S', - 'x86/mmx_blend.S', - 'x86/3dnow_xform1.S', - 'x86/3dnow_xform2.S', - 'x86/3dnow_xform3.S', - 'x86/3dnow_xform4.S', - 'x86/3dnow_normal.S', - 'x86/sse_xform1.S', - 'x86/sse_xform2.S', - 'x86/sse_xform3.S', - 'x86/sse_xform4.S', - 'x86/sse_normal.S', - 'x86/read_rgba_span_x86.S', - ] + mesa_sources += source_lists['X86_FILES'] elif env['machine'] == 'x86_64': env.Append(CPPDEFINES = [ 'USE_X86_64_ASM', ]) - mesa_sources += [ - 'x86/common_x86.c', - 'x86-64/x86-64.c', - 'x86-64/xform4.S', - ] + mesa_sources += source_lists['X86_64_FILES'] elif env['machine'] == 'sparc': - mesa_sources += [ - 'sparc/sparc.c', - 'sparc/sparc_clip.S', - 'sparc/norm.S', - 'sparc/xform.S', - ] + mesa_sources += source_lists['SPARC_FILES'] else: pass diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c index b12898f26..a1d06d412 100644 --- a/mesalib/src/mesa/drivers/common/meta.c +++ b/mesalib/src/mesa/drivers/common/meta.c @@ -84,7 +84,7 @@ #include "drivers/common/meta.h" #include "main/enums.h" #include "main/glformats.h" -#include "../glsl/ralloc.h" +#include "util/ralloc.h" /** Return offset in bytes of the field within a vertex struct */ #define OFFSET(FIELD) ((void *) offsetof(struct vertex, FIELD)) @@ -101,18 +101,18 @@ static void meta_decompress_cleanup(struct decompress_state *decompress); static void meta_drawpix_cleanup(struct drawpix_state *drawpix); void -_mesa_meta_bind_fbo_image(GLenum attachment, +_mesa_meta_bind_fbo_image(GLenum fboTarget, GLenum attachment, struct gl_texture_image *texImage, GLuint layer) { struct gl_texture_object *texObj = texImage->TexObject; int level = texImage->Level; - GLenum target = texObj->Target; + GLenum texTarget = texObj->Target; - switch (target) { + switch (texTarget) { case GL_TEXTURE_1D: - _mesa_FramebufferTexture1D(GL_FRAMEBUFFER, + _mesa_FramebufferTexture1D(fboTarget, attachment, - target, + texTarget, texObj->Name, level); break; @@ -121,19 +121,19 @@ _mesa_meta_bind_fbo_image(GLenum attachment, case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: case GL_TEXTURE_CUBE_MAP_ARRAY: case GL_TEXTURE_3D: - _mesa_FramebufferTextureLayer(GL_FRAMEBUFFER, + _mesa_FramebufferTextureLayer(fboTarget, attachment, texObj->Name, level, layer); break; default: /* 2D / cube */ - if (target == GL_TEXTURE_CUBE_MAP) - target = GL_TEXTURE_CUBE_MAP_POSITIVE_X + texImage->Face; + if (texTarget == GL_TEXTURE_CUBE_MAP) + texTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + texImage->Face; - _mesa_FramebufferTexture2D(GL_FRAMEBUFFER, + _mesa_FramebufferTexture2D(fboTarget, attachment, - target, + texTarget, texObj->Name, level); } @@ -2732,9 +2732,9 @@ _mesa_meta_blit_shader_table_cleanup(struct blit_shader_table *table) static GLenum get_temp_image_type(struct gl_context *ctx, mesa_format format) { - GLenum baseFormat; - - baseFormat = _mesa_get_format_base_format(format); + const GLenum baseFormat = _mesa_get_format_base_format(format); + const GLenum datatype = _mesa_get_format_datatype(format); + const GLint format_red_bits = _mesa_get_format_bits(format, GL_RED_BITS); switch (baseFormat) { case GL_RGBA: @@ -2745,30 +2745,24 @@ get_temp_image_type(struct gl_context *ctx, mesa_format format) case GL_LUMINANCE: case GL_LUMINANCE_ALPHA: case GL_INTENSITY: - if (ctx->DrawBuffer->Visual.redBits <= 8) { + if (datatype == GL_INT || datatype == GL_UNSIGNED_INT) { + return datatype; + } else if (format_red_bits <= 8) { return GL_UNSIGNED_BYTE; - } else if (ctx->DrawBuffer->Visual.redBits <= 16) { + } else if (format_red_bits <= 16) { return GL_UNSIGNED_SHORT; - } else { - GLenum datatype = _mesa_get_format_datatype(format); - if (datatype == GL_INT || datatype == GL_UNSIGNED_INT) - return datatype; - return GL_FLOAT; } - case GL_DEPTH_COMPONENT: { - GLenum datatype = _mesa_get_format_datatype(format); + return GL_FLOAT; + case GL_DEPTH_COMPONENT: if (datatype == GL_FLOAT) return GL_FLOAT; else return GL_UNSIGNED_INT; - } - case GL_DEPTH_STENCIL: { - GLenum datatype = _mesa_get_format_datatype(format); + case GL_DEPTH_STENCIL: if (datatype == GL_FLOAT) return GL_FLOAT_32_UNSIGNED_INT_24_8_REV; else return GL_UNSIGNED_INT_24_8; - } default: _mesa_problem(ctx, "Unexpected format %d in get_temp_image_type()", baseFormat); @@ -2808,17 +2802,20 @@ copytexsubimage_using_blit_framebuffer(struct gl_context *ctx, GLuint dims, if (rb->_BaseFormat == GL_DEPTH_STENCIL || rb->_BaseFormat == GL_DEPTH_COMPONENT) { - _mesa_meta_bind_fbo_image(GL_DEPTH_ATTACHMENT, texImage, zoffset); + _mesa_meta_bind_fbo_image(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, + texImage, zoffset); mask = GL_DEPTH_BUFFER_BIT; if (rb->_BaseFormat == GL_DEPTH_STENCIL && texImage->_BaseFormat == GL_DEPTH_STENCIL) { - _mesa_meta_bind_fbo_image(GL_STENCIL_ATTACHMENT, texImage, zoffset); + _mesa_meta_bind_fbo_image(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, + texImage, zoffset); mask |= GL_STENCIL_BUFFER_BIT; } _mesa_DrawBuffer(GL_NONE); } else { - _mesa_meta_bind_fbo_image(GL_COLOR_ATTACHMENT0, texImage, zoffset); + _mesa_meta_bind_fbo_image(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, + texImage, zoffset); mask = GL_COLOR_BUFFER_BIT; _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0); } @@ -3362,7 +3359,8 @@ cleartexsubimage_color(struct gl_context *ctx, GLenum datatype; GLenum status; - _mesa_meta_bind_fbo_image(GL_COLOR_ATTACHMENT0, texImage, zoffset); + _mesa_meta_bind_fbo_image(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, + texImage, zoffset); status = _mesa_CheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); if (status != GL_FRAMEBUFFER_COMPLETE) @@ -3408,10 +3406,12 @@ cleartexsubimage_depth_stencil(struct gl_context *ctx, GLfloat depthValue; GLenum status; - _mesa_meta_bind_fbo_image(GL_DEPTH_ATTACHMENT, texImage, zoffset); + _mesa_meta_bind_fbo_image(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, + texImage, zoffset); if (texImage->_BaseFormat == GL_DEPTH_STENCIL) - _mesa_meta_bind_fbo_image(GL_STENCIL_ATTACHMENT, texImage, zoffset); + _mesa_meta_bind_fbo_image(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, + texImage, zoffset); status = _mesa_CheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); if (status != GL_FRAMEBUFFER_COMPLETE) diff --git a/mesalib/src/mesa/drivers/common/meta.h b/mesalib/src/mesa/drivers/common/meta.h index b269dceed..e2da2f427 100644 --- a/mesalib/src/mesa/drivers/common/meta.h +++ b/mesalib/src/mesa/drivers/common/meta.h @@ -440,6 +440,14 @@ _mesa_meta_and_swrast_BlitFramebuffer(struct gl_context *ctx, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +bool +_mesa_meta_CopyImageSubData_uncompressed(struct gl_context *ctx, + struct gl_texture_image *src_tex_image, + int src_x, int src_y, int src_z, + struct gl_texture_image *dst_tex_image, + int dst_x, int dst_y, int dst_z, + int src_width, int src_height); + extern void _mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers); @@ -570,7 +578,7 @@ void _mesa_meta_glsl_generate_mipmap_cleanup(struct gen_mipmap_state *mipmap); void -_mesa_meta_bind_fbo_image(GLenum attachment, +_mesa_meta_bind_fbo_image(GLenum target, GLenum attachment, struct gl_texture_image *texImage, GLuint layer); #endif /* META_H */ diff --git a/mesalib/src/mesa/drivers/common/meta_blit.c b/mesalib/src/mesa/drivers/common/meta_blit.c index bbf0c3c45..955e73f57 100644 --- a/mesalib/src/mesa/drivers/common/meta_blit.c +++ b/mesalib/src/mesa/drivers/common/meta_blit.c @@ -49,7 +49,7 @@ #include "main/viewport.h" #include "swrast/swrast.h" #include "drivers/common/meta.h" -#include "../glsl/ralloc.h" +#include "util/ralloc.h" /** Return offset in bytes of the field within a vertex struct */ #define OFFSET(FIELD) ((void *) offsetof(struct vertex, FIELD)) @@ -709,6 +709,9 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx, */ _mesa_meta_begin(ctx, MESA_META_ALL & ~MESA_META_DRAW_BUFFERS); + /* Dithering shouldn't be performed for glBlitFramebuffer */ + _mesa_set_enable(ctx, GL_DITHER, GL_FALSE); + /* If the clipping earlier changed the destination rect at all, then * enable the scissor to clip to it. */ diff --git a/mesalib/src/mesa/drivers/common/meta_copy_image.c b/mesalib/src/mesa/drivers/common/meta_copy_image.c new file mode 100644 index 000000000..c40c2f011 --- /dev/null +++ b/mesalib/src/mesa/drivers/common/meta_copy_image.c @@ -0,0 +1,199 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2014 Intel Corporation. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "glheader.h" +#include "context.h" +#include "enums.h" +#include "imports.h" +#include "macros.h" +#include "teximage.h" +#include "texobj.h" +#include "fbobject.h" +#include "buffers.h" +#include "state.h" +#include "mtypes.h" +#include "meta.h" + +/* This function makes a texture view without bothering with all of the API + * checks. Most of them are the same for CopyTexSubImage so checking would + * be redundant. The one major difference is that we don't check for + * whether the texture is immutable or not. However, since the view will + * be created and then immediately destroyed, this should not be a problem. + */ +static bool +make_view(struct gl_context *ctx, struct gl_texture_image *tex_image, + struct gl_texture_image **view_tex_image, GLuint *view_tex_name, + GLenum internal_format) +{ + struct gl_texture_object *tex_obj = tex_image->TexObject; + struct gl_texture_object *view_tex_obj; + mesa_format tex_format; + + /* Set up the new texture object */ + _mesa_GenTextures(1, view_tex_name); + view_tex_obj = _mesa_lookup_texture(ctx, *view_tex_name); + if (!view_tex_obj) + return false; + + tex_format = _mesa_choose_texture_format(ctx, view_tex_obj, tex_obj->Target, + 0, internal_format, + GL_NONE, GL_NONE); + + if (!ctx->Driver.TestProxyTexImage(ctx, tex_obj->Target, 0, tex_format, + tex_image->Width, tex_image->Height, + tex_image->Depth, 0)) { + return false; + } + + view_tex_obj->Target = tex_obj->Target; + + *view_tex_image = _mesa_get_tex_image(ctx, view_tex_obj, tex_obj->Target, 0); + _mesa_init_teximage_fields(ctx, *view_tex_image, + tex_image->Width, tex_image->Height, + tex_image->Depth, + 0, internal_format, tex_format); + + view_tex_obj->MinLevel = 0; + view_tex_obj->NumLevels = 1; + view_tex_obj->MinLayer = tex_obj->MinLayer; + view_tex_obj->NumLayers = tex_obj->NumLayers; + view_tex_obj->Immutable = tex_obj->Immutable; + view_tex_obj->ImmutableLevels = tex_obj->ImmutableLevels; + view_tex_obj->Target = tex_obj->Target; + + if (ctx->Driver.TextureView != NULL && + !ctx->Driver.TextureView(ctx, view_tex_obj, tex_obj)) { + _mesa_DeleteTextures(1, view_tex_name); + *view_tex_name = 0; + return false; /* driver recorded error */ + } + + return true; +} + +/** A partial implementation of glCopyImageSubData + * + * This is a partial implementation of glCopyImageSubData that works only + * if both textures are uncompressed and the destination texture is + * renderable. It uses a slight abuse of a texture view (see make_view) to + * turn the source texture into the destination texture type and then uses + * _mesa_meta_BlitFramebuffers to do the copy. + */ +bool +_mesa_meta_CopyImageSubData_uncompressed(struct gl_context *ctx, + struct gl_texture_image *src_tex_image, + int src_x, int src_y, int src_z, + struct gl_texture_image *dst_tex_image, + int dst_x, int dst_y, int dst_z, + int src_width, int src_height) +{ + GLuint src_view_texture = 0; + struct gl_texture_image *src_view_tex_image; + GLuint fbos[2]; + bool success = false; + GLbitfield mask; + GLenum status, attachment; + + if (_mesa_is_format_compressed(dst_tex_image->TexFormat)) + return false; + + if (_mesa_is_format_compressed(src_tex_image->TexFormat)) + return false; + + if (src_tex_image->InternalFormat == dst_tex_image->InternalFormat) { + src_view_tex_image = src_tex_image; + } else { + if (!make_view(ctx, src_tex_image, &src_view_tex_image, &src_view_texture, + dst_tex_image->InternalFormat)) + goto cleanup; + } + + /* We really only need to stash the bound framebuffers. */ + _mesa_meta_begin(ctx, 0); + + _mesa_GenFramebuffers(2, fbos); + _mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, fbos[0]); + _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, fbos[1]); + + switch (_mesa_get_format_base_format(src_tex_image->TexFormat)) { + case GL_DEPTH_COMPONENT: + attachment = GL_DEPTH_ATTACHMENT; + mask = GL_DEPTH_BUFFER_BIT; + break; + case GL_DEPTH_STENCIL: + attachment = GL_DEPTH_STENCIL_ATTACHMENT; + mask = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT; + break; + case GL_STENCIL_INDEX: + attachment = GL_STENCIL_ATTACHMENT; + mask = GL_STENCIL_BUFFER_BIT; + break; + default: + attachment = GL_COLOR_ATTACHMENT0; + mask = GL_COLOR_BUFFER_BIT; + _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0); + _mesa_ReadBuffer(GL_COLOR_ATTACHMENT0); + } + + _mesa_meta_bind_fbo_image(GL_READ_FRAMEBUFFER, attachment, + src_view_tex_image, src_z); + + status = _mesa_CheckFramebufferStatus(GL_READ_FRAMEBUFFER); + if (status != GL_FRAMEBUFFER_COMPLETE) + goto meta_end; + + _mesa_meta_bind_fbo_image(GL_DRAW_FRAMEBUFFER, attachment, + dst_tex_image, dst_z); + + status = _mesa_CheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); + if (status != GL_FRAMEBUFFER_COMPLETE) + goto meta_end; + + /* Since we've bound a new draw framebuffer, we need to update its + * derived state -- _Xmin, etc -- for BlitFramebuffer's clipping to + * be correct. + */ + _mesa_update_state(ctx); + + /* We skip the core BlitFramebuffer checks for format consistency. + * We have already created views to ensure that the texture formats + * match. + */ + ctx->Driver.BlitFramebuffer(ctx, src_x, src_y, + src_x + src_width, src_y + src_height, + dst_x, dst_y, + dst_x + src_width, dst_y + src_height, + mask, GL_NEAREST); + + success = true; + +meta_end: + _mesa_DeleteFramebuffers(2, fbos); + _mesa_meta_end(ctx); + +cleanup: + _mesa_DeleteTextures(1, &src_view_texture); + + return success; +} diff --git a/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c b/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c index 4b1718df9..8ffd8da3b 100644 --- a/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c +++ b/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c @@ -104,7 +104,7 @@ fallback_required(struct gl_context *ctx, GLenum target, _mesa_GenFramebuffers(1, &mipmap->FBO); _mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, mipmap->FBO); - _mesa_meta_bind_fbo_image(GL_COLOR_ATTACHMENT0, baseImage, 0); + _mesa_meta_bind_fbo_image(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, baseImage, 0); status = _mesa_CheckFramebufferStatus(GL_FRAMEBUFFER_EXT); @@ -327,7 +327,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, _mesa_BufferData(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts, GL_DYNAMIC_DRAW_ARB); - _mesa_meta_bind_fbo_image(GL_COLOR_ATTACHMENT0, dstImage, layer); + _mesa_meta_bind_fbo_image(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, dstImage, layer); /* sanity check */ if (_mesa_CheckFramebufferStatus(GL_FRAMEBUFFER) != diff --git a/mesalib/src/mesa/drivers/dri/common/SConscript b/mesalib/src/mesa/drivers/dri/common/SConscript index d003139bf..0bee1b41f 100644 --- a/mesalib/src/mesa/drivers/dri/common/SConscript +++ b/mesalib/src/mesa/drivers/dri/common/SConscript @@ -10,6 +10,7 @@ drienv.Replace(CPPPATH = [ xmlpool_options.dir.dir, # Dir to generated xmlpool/options.h '#include', '#include/GL/internal', + '#src', '#src/mapi', '#src/gallium/include', '#src/gallium/auxiliary', diff --git a/mesalib/src/mesa/drivers/dri/common/xmlconfig.c b/mesalib/src/mesa/drivers/dri/common/xmlconfig.c index 58d0e0656..ce376475c 100644 --- a/mesalib/src/mesa/drivers/dri/common/xmlconfig.c +++ b/mesalib/src/mesa/drivers/dri/common/xmlconfig.c @@ -45,6 +45,8 @@ extern char *program_invocation_name, *program_invocation_short_name; # endif # define GET_PROGRAM_NAME() program_invocation_short_name +#elif defined(__CYGWIN__) +# define GET_PROGRAM_NAME() program_invocation_short_name #elif defined(__FreeBSD__) && (__FreeBSD__ >= 2) # include <osreldate.h> # if (__FreeBSD_version >= 440000) diff --git a/mesalib/src/mesa/drivers/dri/common/xmlconfig.h b/mesalib/src/mesa/drivers/dri/common/xmlconfig.h index af0323485..8969843bd 100644 --- a/mesalib/src/mesa/drivers/dri/common/xmlconfig.h +++ b/mesalib/src/mesa/drivers/dri/common/xmlconfig.h @@ -58,7 +58,7 @@ typedef struct driOptionInfo { char *name; /**< \brief Name */ driOptionType type; /**< \brief Type */ driOptionRange *ranges; /**< \brief Array of ranges */ - uint nRanges; /**< \brief Number of ranges */ + unsigned int nRanges; /**< \brief Number of ranges */ } driOptionInfo; /** \brief Option cache @@ -76,7 +76,7 @@ typedef struct driOptionCache { * \li Default values in screen * \li Actual values in contexts */ - uint tableSize; + unsigned int tableSize; /**< \brief Size of the arrays * * In the current implementation it's not actually a size but log2(size). diff --git a/mesalib/src/mesa/drivers/windows/gdi/SConscript b/mesalib/src/mesa/drivers/windows/gdi/SConscript index 10a7eeaa1..1f4d7e1fa 100644 --- a/mesalib/src/mesa/drivers/windows/gdi/SConscript +++ b/mesalib/src/mesa/drivers/windows/gdi/SConscript @@ -3,6 +3,7 @@ Import('*') env = env.Clone() env.Prepend(CPPPATH = [ + '#src', '#src/mapi', '#src/mesa', ]) @@ -16,6 +17,7 @@ if not env['gles']: env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS']) env.Prepend(LIBS = [ + mesautil, glapi, mesa, glsl, diff --git a/mesalib/src/mesa/main/.gitignore b/mesalib/src/mesa/main/.gitignore index 837f49036..fec06291a 100644 --- a/mesalib/src/mesa/main/.gitignore +++ b/mesalib/src/mesa/main/.gitignore @@ -8,3 +8,4 @@ git_sha1.h.tmp remap_helper.h get_hash.h get_hash.h.tmp +format_info.c diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c index 7b1bba097..b6879ceb5 100644 --- a/mesalib/src/mesa/main/bufferobj.c +++ b/mesalib/src/mesa/main/bufferobj.c @@ -31,6 +31,7 @@ */ #include <stdbool.h> +#include <inttypes.h> /* for PRId64 macro */ #include "glheader.h" #include "enums.h" #include "hash.h" @@ -832,6 +833,9 @@ _mesa_init_buffer_objects( struct gl_context *ctx ) _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, ctx->Shared->NullBufferObj); + _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, + ctx->Shared->NullBufferObj); + _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer, ctx->Shared->NullBufferObj); @@ -842,6 +846,14 @@ _mesa_init_buffer_objects( struct gl_context *ctx ) ctx->UniformBufferBindings[i].Offset = -1; ctx->UniformBufferBindings[i].Size = -1; } + + for (i = 0; i < MAX_COMBINED_ATOMIC_BUFFERS; i++) { + _mesa_reference_buffer_object(ctx, + &ctx->AtomicBufferBindings[i].BufferObject, + ctx->Shared->NullBufferObj); + ctx->AtomicBufferBindings[i].Offset = -1; + ctx->AtomicBufferBindings[i].Size = -1; + } } @@ -857,6 +869,8 @@ _mesa_free_buffer_objects( struct gl_context *ctx ) _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL); + _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, NULL); + _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer, NULL); for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) { @@ -864,6 +878,13 @@ _mesa_free_buffer_objects( struct gl_context *ctx ) &ctx->UniformBufferBindings[i].BufferObject, NULL); } + + for (i = 0; i < MAX_COMBINED_ATOMIC_BUFFERS; i++) { + _mesa_reference_buffer_object(ctx, + &ctx->AtomicBufferBindings[i].BufferObject, + NULL); + } + } bool @@ -1200,6 +1221,17 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids) _mesa_BindBuffer( GL_UNIFORM_BUFFER, 0 ); } + /* unbind Atomci Buffer binding points */ + for (j = 0; j < ctx->Const.MaxAtomicBufferBindings; j++) { + if (ctx->AtomicBufferBindings[j].BufferObject == bufObj) { + _mesa_BindBufferBase( GL_ATOMIC_COUNTER_BUFFER, j, 0 ); + } + } + + if (ctx->UniformBuffer == bufObj) { + _mesa_BindBuffer( GL_ATOMIC_COUNTER_BUFFER, 0 ); + } + /* unbind any pixel pack/unpack pointers bound to this buffer */ if (ctx->Pack.BufferObj == bufObj) { _mesa_BindBuffer( GL_PIXEL_PACK_BUFFER_EXT, 0 ); @@ -2793,8 +2825,8 @@ bind_buffers_check_offset_and_size(struct gl_context *ctx, * value in <offsets> is less than zero (per binding)." */ _mesa_error(ctx, GL_INVALID_VALUE, - "glBindBuffersRange(offsets[%u]=%lld < 0)", - index, (long long int) offsets[index]); + "glBindBuffersRange(offsets[%u]=%" PRId64 " < 0)", + index, (int64_t) offsets[index]); return false; } @@ -2805,8 +2837,8 @@ bind_buffers_check_offset_and_size(struct gl_context *ctx, * value in <sizes> is less than or equal to zero (per binding)." */ _mesa_error(ctx, GL_INVALID_VALUE, - "glBindBuffersRange(sizes[%u]=%lld <= 0)", - index, (long long int) sizes[index]); + "glBindBuffersRange(sizes[%u]=%" PRId64 " <= 0)", + index, (int64_t) sizes[index]); return false; } @@ -3001,11 +3033,11 @@ bind_uniform_buffers_range(struct gl_context *ctx, GLuint first, GLsizei count, */ if (offsets[i] & (ctx->Const.UniformBufferOffsetAlignment - 1)) { _mesa_error(ctx, GL_INVALID_VALUE, - "glBindBuffersRange(offsets[%u]=%lld is misaligned; " - "it must be a multiple of the value of " + "glBindBuffersRange(offsets[%u]=%" PRId64 + " is misaligned; it must be a multiple of the value of " "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT=%u when " "target=GL_UNIFORM_BUFFER)", - i, (long long int) offsets[i], + i, (int64_t) offsets[i], ctx->Const.UniformBufferOffsetAlignment); continue; } @@ -3239,19 +3271,19 @@ bind_xfb_buffers_range(struct gl_context *ctx, */ if (offsets[i] & 0x3) { _mesa_error(ctx, GL_INVALID_VALUE, - "glBindBuffersRange(offsets[%u]=%lld is misaligned; " - "it must be a multiple of 4 when " + "glBindBuffersRange(offsets[%u]=%" PRId64 + " is misaligned; it must be a multiple of 4 when " "target=GL_TRANSFORM_FEEDBACK_BUFFER)", - i, (long long int) offsets[i]); + i, (int64_t) offsets[i]); continue; } if (sizes[i] & 0x3) { _mesa_error(ctx, GL_INVALID_VALUE, - "glBindBuffersRange(sizes[%u]=%lld is misaligned; " - "it must be a multiple of 4 when " + "glBindBuffersRange(sizes[%u]=%" PRId64 + " is misaligned; it must be a multiple of 4 when " "target=GL_TRANSFORM_FEEDBACK_BUFFER)", - i, (long long int) sizes[i]); + i, (int64_t) sizes[i]); continue; } @@ -3457,10 +3489,10 @@ bind_atomic_buffers_range(struct gl_context *ctx, */ if (offsets[i] & (ATOMIC_COUNTER_SIZE - 1)) { _mesa_error(ctx, GL_INVALID_VALUE, - "glBindBuffersRange(offsets[%u]=%lld is misaligned; " - "it must be a multiple of %d when " + "glBindBuffersRange(offsets[%u]=%" PRId64 + " is misaligned; it must be a multiple of %d when " "target=GL_ATOMIC_COUNTER_BUFFER)", - i, (long long int) offsets[i], ATOMIC_COUNTER_SIZE); + i, (int64_t) offsets[i], ATOMIC_COUNTER_SIZE); continue; } diff --git a/mesalib/src/mesa/main/buffers.c b/mesalib/src/mesa/main/buffers.c index b13a7af65..140cf6e82 100644 --- a/mesalib/src/mesa/main/buffers.c +++ b/mesalib/src/mesa/main/buffers.c @@ -494,10 +494,11 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers, } /* - * If n==1, destMask[0] may have up to four bits set. + * destMask[0] may have up to four bits set + * (ex: glDrawBuffer(GL_FRONT_AND_BACK)). * Otherwise, destMask[x] can only have one bit set. */ - if (n == 1) { + if (_mesa_bitcount(destMask[0]) > 1) { GLuint count = 0, destMask0 = destMask[0]; while (destMask0) { GLint bufIndex = ffs(destMask0) - 1; @@ -566,16 +567,11 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers, void _mesa_update_draw_buffers(struct gl_context *ctx) { - GLenum buffers[MAX_DRAW_BUFFERS]; - GLuint i; - /* should be a window system FBO */ assert(_mesa_is_winsys_fbo(ctx->DrawBuffer)); - for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) - buffers[i] = ctx->Color.DrawBuffer[i]; - - _mesa_drawbuffers(ctx, ctx->Const.MaxDrawBuffers, buffers, NULL); + _mesa_drawbuffers(ctx, ctx->Const.MaxDrawBuffers, + ctx->Color.DrawBuffer, NULL); } diff --git a/mesalib/src/mesa/main/compiler.h b/mesalib/src/mesa/main/compiler.h index 79d8740e5..35160223e 100644 --- a/mesalib/src/mesa/main/compiler.h +++ b/mesalib/src/mesa/main/compiler.h @@ -44,6 +44,8 @@ #include <float.h> #include <stdarg.h> +#include "util/macros.h" + #include "c99_compat.h" /* inline, __func__, etc. */ @@ -130,23 +132,6 @@ extern "C" { #endif -/** - * __builtin_expect macros - */ -#if !defined(__GNUC__) -# define __builtin_expect(x, y) (x) -#endif - -#ifndef likely -# ifdef __GNUC__ -# define likely(x) __builtin_expect(!!(x), 1) -# define unlikely(x) __builtin_expect(!!(x), 0) -# else -# define likely(x) (x) -# define unlikely(x) (x) -# endif -#endif - /* XXX: Use standard `__func__` instead */ #ifndef __FUNCTION__ # define __FUNCTION__ __func__ @@ -238,65 +223,16 @@ static INLINE GLuint CPU_TO_LE32(GLuint x) #endif -/** - * Static (compile-time) assertion. - * Basically, use COND to dimension an array. If COND is false/zero the - * array size will be -1 and we'll get a compilation error. - */ -#define STATIC_ASSERT(COND) \ - do { \ - (void) sizeof(char [1 - 2*!(COND)]); \ - } while (0) - -/** - * Unreachable macro. Useful for suppressing "control reaches end of non-void - * function" warnings. - */ -#if __GNUC__ >= 4 && __GNUC_MINOR__ >= 5 -#define unreachable(str) \ -do { \ - assert(!str); \ - __builtin_unreachable(); \ -} while (0) -#elif (defined(__clang__) && defined(__has_builtin)) -# if __has_builtin(__builtin_unreachable) -# define unreachable(str) \ -do { \ - assert(!str); \ - __builtin_unreachable(); \ -} while (0) -# endif -#endif - -#ifndef unreachable -#define unreachable(str) -#endif - /* * A trick to suppress uninitialized variable warning without generating any * code */ #define uninitialized_var(x) x = x -#if (__GNUC__ >= 3) -#define PRINTFLIKE(f, a) __attribute__ ((format(__printf__, f, a))) -#else -#define PRINTFLIKE(f, a) -#endif - #ifndef NULL #define NULL 0 #endif -/* Used to optionally mark structures with misaligned elements or size as - * packed, to trade off performance for space. - */ -#if (__GNUC__ >= 3) -#define PACKED __attribute__((__packed__)) -#else -#define PACKED -#endif - /** * LONGSTRING macro @@ -329,25 +265,7 @@ do { \ #define FLT_MAX_EXP 128 #endif - -/** - * USE_IEEE: Determine if we're using IEEE floating point - */ -#if defined(__i386__) || defined(__386__) || defined(__sparc__) || \ - defined(__s390__) || defined(__s390x__) || defined(__powerpc__) || \ - defined(__x86_64__) || \ - defined(__m68k__) || \ - defined(ia64) || defined(__ia64__) || \ - defined(__hppa__) || defined(hpux) || \ - defined(__mips) || defined(_MIPS_ARCH) || \ - defined(__arm__) || defined(__aarch64__) || \ - defined(__sh__) || defined(__m32r__) || \ - (defined(__sun) && defined(_IEEE_754)) || \ - defined(__alpha__) -#define USE_IEEE #define IEEE_ONE 0x3f800000 -#endif - /** * START/END_FAST_MATH macros: @@ -433,30 +351,6 @@ do { \ #endif #ifdef __cplusplus -/** - * Macro function that evaluates to true if T is a trivially - * destructible type -- that is, if its (non-virtual) destructor - * performs no action and all member variables and base classes are - * trivially destructible themselves. - */ -# if defined(__GNUC__) -# if ((__GNUC__ > 4) || ((__GNUC__ == 4) && (__GNUC_MINOR__ >= 3))) -# define HAS_TRIVIAL_DESTRUCTOR(T) __has_trivial_destructor(T) -# endif -# elif (defined(__clang__) && defined(__has_feature)) -# if __has_feature(has_trivial_destructor) -# define HAS_TRIVIAL_DESTRUCTOR(T) __has_trivial_destructor(T) -# endif -# endif -# ifndef HAS_TRIVIAL_DESTRUCTOR - /* It's always safe (if inefficient) to assume that a - * destructor is non-trivial. - */ -# define HAS_TRIVIAL_DESTRUCTOR(T) (false) -# endif -#endif - -#ifdef __cplusplus } #endif diff --git a/mesalib/src/mesa/main/copyimage.c b/mesalib/src/mesa/main/copyimage.c new file mode 100644 index 000000000..dcbc83de6 --- /dev/null +++ b/mesalib/src/mesa/main/copyimage.c @@ -0,0 +1,356 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2014 Intel Corporation. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Jason Ekstrand <jason.ekstrand@intel.com> + */ + +#include "glheader.h" +#include "errors.h" +#include "enums.h" +#include "copyimage.h" +#include "teximage.h" +#include "texobj.h" +#include "fbobject.h" +#include "textureview.h" + +static bool +prepare_target(struct gl_context *ctx, GLuint name, GLenum *target, int level, + struct gl_texture_object **tex_obj, + struct gl_texture_image **tex_image, GLuint *tmp_tex, + const char *dbg_prefix) +{ + struct gl_renderbuffer *rb; + + if (name == 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyImageSubData(%sName = %d)", dbg_prefix, name); + return false; + } + + /* + * INVALID_ENUM is generated + * * if either <srcTarget> or <dstTarget> + * - is not RENDERBUFFER or a valid non-proxy texture target + * - is TEXTURE_BUFFER, or + * - is one of the cubemap face selectors described in table 3.17, + */ + switch (*target) { + case GL_RENDERBUFFER: + /* Not a texture target, but valid */ + case GL_TEXTURE_1D: + case GL_TEXTURE_1D_ARRAY: + case GL_TEXTURE_2D: + case GL_TEXTURE_3D: + case GL_TEXTURE_CUBE_MAP: + case GL_TEXTURE_RECTANGLE: + case GL_TEXTURE_2D_ARRAY: + case GL_TEXTURE_CUBE_MAP_ARRAY: + case GL_TEXTURE_2D_MULTISAMPLE: + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: + /* These are all valid */ + break; + case GL_TEXTURE_EXTERNAL_OES: + /* Only exists in ES */ + case GL_TEXTURE_BUFFER: + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glCopyImageSubData(%sTarget = %s)", dbg_prefix, + _mesa_lookup_enum_by_nr(*target)); + return false; + } + + if (*target == GL_RENDERBUFFER) { + rb = _mesa_lookup_renderbuffer(ctx, name); + if (!rb) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyImageSubData(%sName = %u)", dbg_prefix, name); + return false; + } + + if (!rb->Name) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyImageSubData(%sName incomplete)", dbg_prefix); + return false; + } + + if (level != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyImageSubData(%sLevel = %u)", dbg_prefix, level); + return false; + } + + if (rb->NumSamples > 1) + *target = GL_TEXTURE_2D_MULTISAMPLE; + else + *target = GL_TEXTURE_2D; + + *tmp_tex = 0; + _mesa_GenTextures(1, tmp_tex); + if (*tmp_tex == 0) + return false; /* Error already set by GenTextures */ + + _mesa_BindTexture(*target, *tmp_tex); + *tex_obj = _mesa_lookup_texture(ctx, *tmp_tex); + *tex_image = _mesa_get_tex_image(ctx, *tex_obj, *target, 0); + + if (!ctx->Driver.BindRenderbufferTexImage(ctx, rb, *tex_image)) { + _mesa_problem(ctx, "Failed to create texture from renderbuffer"); + return false; + } + + if (ctx->Driver.FinishRenderTexture && !rb->NeedsFinishRenderTexture) { + rb->NeedsFinishRenderTexture = true; + ctx->Driver.FinishRenderTexture(ctx, rb); + } + } else { + *tex_obj = _mesa_lookup_texture(ctx, name); + if (!*tex_obj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyImageSubData(%sName = %u)", dbg_prefix, name); + return false; + } + + _mesa_test_texobj_completeness(ctx, *tex_obj); + if (!(*tex_obj)->_BaseComplete || + (level != 0 && !(*tex_obj)->_MipmapComplete)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyImageSubData(%sName incomplete)", dbg_prefix); + return false; + } + + if ((*tex_obj)->Target != *target) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glCopyImageSubData(%sTarget = %s)", dbg_prefix, + _mesa_lookup_enum_by_nr(*target)); + return false; + } + + if (level < 0 || level >= MAX_TEXTURE_LEVELS) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyImageSubData(%sLevel = %d)", dbg_prefix, level); + return false; + } + + *tex_image = _mesa_select_tex_image(ctx, *tex_obj, *target, level); + if (!*tex_image) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyImageSubData(%sLevel = %u)", dbg_prefix, level); + return false; + } + } + + return true; +} + +static bool +check_region_bounds(struct gl_context *ctx, struct gl_texture_image *tex_image, + int x, int y, int z, int width, int height, int depth, + const char *dbg_prefix) +{ + if (width < 0 || height < 0 || depth < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyImageSubData(%sWidth, %sHeight, or %sDepth is negative)", + dbg_prefix, dbg_prefix, dbg_prefix); + return false; + } + + if (x < 0 || y < 0 || z < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyImageSubData(%sX, %sY, or %sZ is negative)", + dbg_prefix, dbg_prefix, dbg_prefix); + return false; + } + + if (x + width > tex_image->Width) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyImageSubData(%sX or %sWidth exceeds image bounds)", + dbg_prefix, dbg_prefix); + return false; + } + + switch (tex_image->TexObject->Target) { + case GL_TEXTURE_1D: + case GL_TEXTURE_1D_ARRAY: + if (y != 0 || height != 1) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyImageSubData(%sY or %sHeight exceeds image bounds)", + dbg_prefix, dbg_prefix); + return false; + } + break; + default: + if (y + height > tex_image->Height) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyImageSubData(%sY or %sHeight exceeds image bounds)", + dbg_prefix, dbg_prefix); + return false; + } + break; + } + + switch (tex_image->TexObject->Target) { + case GL_TEXTURE_1D: + case GL_TEXTURE_2D: + case GL_TEXTURE_2D_MULTISAMPLE: + case GL_TEXTURE_RECTANGLE: + if (z != 0 || depth != 1) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyImageSubData(%sZ or %sDepth exceeds image bounds)", + dbg_prefix, dbg_prefix); + return false; + } + break; + case GL_TEXTURE_CUBE_MAP: + if (z < 0 || z + depth > 6) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyImageSubData(%sZ or %sDepth exceeds image bounds)", + dbg_prefix, dbg_prefix); + return false; + } + break; + case GL_TEXTURE_1D_ARRAY: + if (z < 0 || z + depth > tex_image->Height) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyImageSubData(%sZ or %sDepth exceeds image bounds)", + dbg_prefix, dbg_prefix); + return false; + } + break; + case GL_TEXTURE_CUBE_MAP_ARRAY: + case GL_TEXTURE_2D_ARRAY: + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: + case GL_TEXTURE_3D: + if (z < 0 || z + depth > tex_image->Depth) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyImageSubData(%sZ or %sDepth exceeds image bounds)", + dbg_prefix, dbg_prefix); + return false; + } + break; + } + + return true; +} + +void GLAPIENTRY +_mesa_CopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel, + GLint srcX, GLint srcY, GLint srcZ, + GLuint dstName, GLenum dstTarget, GLint dstLevel, + GLint dstX, GLint dstY, GLint dstZ, + GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint tmpTexNames[2] = { 0, 0 }; + struct gl_texture_object *srcTexObj, *dstTexObj; + struct gl_texture_image *srcTexImage, *dstTexImage; + GLuint src_bw, src_bh, dst_bw, dst_bh; + int i, srcNewZ, dstNewZ, Bpt; + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glCopyImageSubData(%u, %s, %d, %d, %d, %d, " + "%u, %s, %d, %d, %d, %d, " + "%d, %d, %d)\n", + srcName, _mesa_lookup_enum_by_nr(srcTarget), srcLevel, + srcX, srcY, srcZ, + dstName, _mesa_lookup_enum_by_nr(dstTarget), dstLevel, + dstX, dstY, dstZ, + srcWidth, srcHeight, srcWidth); + + if (!prepare_target(ctx, srcName, &srcTarget, srcLevel, + &srcTexObj, &srcTexImage, &tmpTexNames[0], "src")) + goto cleanup; + + if (!prepare_target(ctx, dstName, &dstTarget, dstLevel, + &dstTexObj, &dstTexImage, &tmpTexNames[1], "dst")) + goto cleanup; + + _mesa_get_format_block_size(srcTexImage->TexFormat, &src_bw, &src_bh); + if ((srcX % src_bw != 0) || (srcY % src_bh != 0) || + (srcWidth % src_bw != 0) || (srcHeight % src_bh != 0)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyImageSubData(unaligned src rectangle)"); + goto cleanup; + } + + _mesa_get_format_block_size(dstTexImage->TexFormat, &dst_bw, &dst_bh); + if ((dstX % dst_bw != 0) || (dstY % dst_bh != 0)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyImageSubData(unaligned dst rectangle)"); + goto cleanup; + } + + /* Very simple sanity check. This is sufficient if one of the textures + * is compressed. */ + Bpt = _mesa_get_format_bytes(srcTexImage->TexFormat); + if (_mesa_get_format_bytes(dstTexImage->TexFormat) != Bpt) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyImageSubData(internalFormat mismatch)"); + goto cleanup; + } + + if (!check_region_bounds(ctx, srcTexImage, srcX, srcY, srcZ, + srcWidth, srcHeight, srcDepth, "src")) + goto cleanup; + + if (!check_region_bounds(ctx, dstTexImage, dstX, dstY, dstZ, + (srcWidth / src_bw) * dst_bw, + (srcHeight / src_bh) * dst_bh, srcDepth, "dst")) + goto cleanup; + + if (_mesa_is_format_compressed(srcTexImage->TexFormat)) { + /* XXX: Technically, we should probaby do some more specific checking + * here. However, this should be sufficient for all compressed + * formats that mesa supports since it is a direct memory copy. + */ + } else if (_mesa_is_format_compressed(dstTexImage->TexFormat)) { + } else if (_mesa_texture_view_compatible_format(ctx, + srcTexImage->InternalFormat, + dstTexImage->InternalFormat)) { + } else { + return; /* Error loged by _mesa_texture_view_compatible_format */ + } + + for (i = 0; i < srcDepth; ++i) { + if (srcTexObj->Target == GL_TEXTURE_CUBE_MAP) { + srcTexImage = srcTexObj->Image[i + srcZ][srcLevel]; + srcNewZ = 0; + } else { + srcNewZ = srcZ + i; + } + + if (dstTexObj->Target == GL_TEXTURE_CUBE_MAP) { + dstTexImage = dstTexObj->Image[i + dstZ][dstLevel]; + dstNewZ = 0; + } else { + dstNewZ = dstZ + i; + } + + ctx->Driver.CopyImageSubData(ctx, srcTexImage, srcX, srcY, srcNewZ, + dstTexImage, dstX, dstY, dstNewZ, + srcWidth, srcHeight); + } + +cleanup: + _mesa_DeleteTextures(2, tmpTexNames); +} diff --git a/mesalib/src/mesa/main/copyimage.h b/mesalib/src/mesa/main/copyimage.h new file mode 100644 index 000000000..40e95b663 --- /dev/null +++ b/mesalib/src/mesa/main/copyimage.h @@ -0,0 +1,49 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2014 Intel Corporation. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Jason Ekstrand <jason.ekstrand@intel.com> + */ + + +#ifndef COPYIMAGE_H +#define COPYIMAGE_H + +#include "mtypes.h" + +#ifdef __cplusplus +extern "C" { +#endif + +extern void GLAPIENTRY +_mesa_CopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel, + GLint srcX, GLint srcY, GLint srcZ, + GLuint destName, GLenum destTarget, GLint destLevel, + GLint destX, GLint destY, GLint destZ, + GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); + +#ifdef __cplusplus +} +#endif + +#endif /* COPYIMAGE_H */ diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h index 89765351e..c130b14a5 100644 --- a/mesalib/src/mesa/main/dd.h +++ b/mesalib/src/mesa/main/dd.h @@ -269,6 +269,22 @@ struct dd_function_table { GLsizei width, GLsizei height); /** + * Called by glCopyImageSubData(). + * + * This function should copy one 2-D slice from srcTexImage to + * dstTexImage. If one of the textures is 3-D or is a 1-D or 2-D array + * texture, this function will be called multiple times: once for each + * slice. If one of the textures is a cube map, this function will be + * called once for each face to be copied. + */ + void (*CopyImageSubData)(struct gl_context *ctx, + struct gl_texture_image *src_image, + int src_x, int src_y, int src_z, + struct gl_texture_image *dstTexImage, + int dst_x, int dst_y, int dst_z, + int src_width, int src_height); + + /** * Called by glGenerateMipmap() or when GL_GENERATE_MIPMAP_SGIS is enabled. * Note that if the texture is a cube map, the <target> parameter will * indicate which cube face to generate (GL_POSITIVE/NEGATIVE_X/Y/Z). diff --git a/mesalib/src/mesa/main/enable.c b/mesalib/src/mesa/main/enable.c index 0f3bcf0a9..417548a3c 100644 --- a/mesalib/src/mesa/main/enable.c +++ b/mesalib/src/mesa/main/enable.c @@ -313,7 +313,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) } } break; - case GL_CLIP_DISTANCE0: + case GL_CLIP_DISTANCE0: /* aka GL_CLIP_PLANE0 */ case GL_CLIP_DISTANCE1: case GL_CLIP_DISTANCE2: case GL_CLIP_DISTANCE3: @@ -1202,7 +1202,7 @@ _mesa_IsEnabled( GLenum cap ) return ctx->Eval.AutoNormal; case GL_BLEND: return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */ - case GL_CLIP_DISTANCE0: + case GL_CLIP_DISTANCE0: /* aka GL_CLIP_PLANE0 */ case GL_CLIP_DISTANCE1: case GL_CLIP_DISTANCE2: case GL_CLIP_DISTANCE3: diff --git a/mesalib/src/mesa/main/errors.c b/mesalib/src/mesa/main/errors.c index aa0ff50ac..9cde1e020 100644 --- a/mesalib/src/mesa/main/errors.c +++ b/mesalib/src/mesa/main/errors.c @@ -36,7 +36,7 @@ #include "hash.h" #include "mtypes.h" #include "version.h" -#include "hash_table.h" +#include "util/hash_table.h" static mtx_t DynamicIDMutex = _MTX_INITIALIZER_NP; static GLuint NextDynamicID = 1; diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c index 9ac8377a4..d60838a1c 100644 --- a/mesalib/src/mesa/main/extensions.c +++ b/mesalib/src/mesa/main/extensions.c @@ -95,6 +95,7 @@ static const struct extension extension_table[] = { { "GL_ARB_compressed_texture_pixel_storage", o(dummy_true), GL, 2011 }, { "GL_ARB_compute_shader", o(ARB_compute_shader), GL, 2012 }, { "GL_ARB_copy_buffer", o(dummy_true), GL, 2008 }, + { "GL_ARB_copy_image", o(ARB_copy_image), GL, 2012 }, { "GL_ARB_conservative_depth", o(ARB_conservative_depth), GL, 2011 }, { "GL_ARB_debug_output", o(dummy_true), GL, 2009 }, { "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL, 2008 }, diff --git a/mesalib/src/mesa/main/format_info.py b/mesalib/src/mesa/main/format_info.py new file mode 100644 index 000000000..448bd0055 --- /dev/null +++ b/mesalib/src/mesa/main/format_info.py @@ -0,0 +1,192 @@ +#!/usr/bin/env python +# +# Copyright 2014 Intel Corporation +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +import format_parser as parser +import sys + +def get_gl_base_format(fmat): + if fmat.name == 'MESA_FORMAT_NONE': + return 'GL_NONE' + elif fmat.name in ['MESA_FORMAT_YCBCR', 'MESA_FORMAT_YCBCR_REV']: + return 'GL_YCBCR_MESA' + elif fmat.has_channel('r'): + if fmat.has_channel('g'): + if fmat.has_channel('b'): + if fmat.has_channel('a'): + return 'GL_RGBA' + else: + return 'GL_RGB' + else: + return 'GL_RG' + else: + return 'GL_RED' + elif fmat.has_channel('l'): + if fmat.has_channel('a'): + return 'GL_LUMINANCE_ALPHA' + else: + return 'GL_LUMINANCE' + elif fmat.has_channel('a') and fmat.num_channels() == 1: + return 'GL_ALPHA' + elif fmat.has_channel('z'): + if fmat.has_channel('s'): + return 'GL_DEPTH_STENCIL' + else: + return 'GL_DEPTH_COMPONENT' + elif fmat.has_channel('s'): + return 'GL_STENCIL_INDEX' + elif fmat.has_channel('i') and fmat.num_channels() == 1: + return 'GL_INTENSITY' + else: + assert False + +def get_gl_data_type(fmat): + if fmat.is_compressed(): + if 'SIGNED' in fmat.name or 'SNORM' in fmat.name: + return 'GL_SIGNED_NORMALIZED' + else: + return 'GL_UNSIGNED_NORMALIZED' + elif fmat.name in ['MESA_FORMAT_YCBCR', 'MESA_FORMAT_YCBCR_REV']: + return 'GL_UNSIGNED_NORMALIZED' + + channel = None + for chan in fmat.channels: + if chan.type == 'x' and len(fmat.channels) > 1: + continue # We can do better + elif chan.name == 's' and fmat.has_channel('z'): + continue # We'll use the type from the depth instead + + channel = chan + break; + + if channel.type == parser.UNSIGNED: + if channel.norm: + return 'GL_UNSIGNED_NORMALIZED' + else: + return 'GL_UNSIGNED_INT' + elif channel.type == parser.SIGNED: + if channel.norm: + return 'GL_SIGNED_NORMALIZED' + else: + return 'GL_INT' + elif channel.type == parser.FLOAT: + return 'GL_FLOAT' + elif channel.type == parser.VOID: + return 'GL_NONE' + else: + assert False + +def get_mesa_layout(fmat): + if fmat.layout == 'array': + return 'MESA_FORMAT_LAYOUT_ARRAY' + elif fmat.layout == 'packed': + return 'MESA_FORMAT_LAYOUT_PACKED' + else: + return 'MESA_FORMAT_LAYOUT_OTHER' + +def get_channel_bits(fmat, chan_name): + if fmat.is_compressed(): + # These values are pretty-much bogus, but OpenGL requires that we + # return an "approximate" number of bits. + if fmat.layout == 's3tc': + return 4 if fmat.has_channel(chan_name) else 0 + elif fmat.layout == 'fxt1': + if chan_name in 'rgb': + return 4 + elif chan_name == 'a': + return 1 if fmat.has_channel('a') else 0 + else: + return 0 + elif fmat.layout == 'rgtc': + return 8 if fmat.has_channel(chan_name) else 0 + elif fmat.layout in ('etc1', 'etc2'): + if fmat.name.endswith('_ALPHA1') and chan_name == 'a': + return 1 + + bits = 11 if fmat.name.endswith('11_EAC') else 8 + return bits if fmat.has_channel(chan_name) else 0 + else: + assert False + else: + # Uncompressed textures + for chan in fmat.channels: + if chan.name == chan_name: + return chan.size + return 0 + +formats = parser.parse(sys.argv[1]) + +print ''' +/* + * Mesa 3-D graphics library + * + * Copyright (c) 2014 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + + /* + * This file is AUTOGENERATED by format_info.py. Do not edit it + * manually or commit it into version control. + */ + +static struct gl_format_info format_info[MESA_FORMAT_COUNT] = +{ +''' + +for fmat in formats: + print ' {' + print ' {0},'.format(fmat.name) + print ' "{0}",'.format(fmat.name) + print ' {0},'.format(get_mesa_layout(fmat)) + print ' {0},'.format(get_gl_base_format(fmat)) + print ' {0},'.format(get_gl_data_type(fmat)) + + bits = [ get_channel_bits(fmat, name) for name in ['r', 'g', 'b', 'a']] + print ' {0},'.format(', '.join(map(str, bits))) + bits = [ get_channel_bits(fmat, name) for name in ['l', 'i', 'z', 's']] + print ' {0},'.format(', '.join(map(str, bits))) + + print ' {0}, {1}, {2},'.format(fmat.block_width, fmat.block_height, + int(fmat.block_size() / 8)) + + print ' {{ {0} }},'.format(', '.join(map(str, fmat.swizzle))) + print ' },' + +print '};' diff --git a/mesalib/src/mesa/main/format_pack.c b/mesalib/src/mesa/main/format_pack.c index c97c05297..6cbf8593b 100644 --- a/mesalib/src/mesa/main/format_pack.c +++ b/mesalib/src/mesa/main/format_pack.c @@ -41,6 +41,7 @@ #include "macros.h" #include "../../gallium/auxiliary/util/u_format_rgb9e5.h" #include "../../gallium/auxiliary/util/u_format_r11g11b10f.h" +#include "util/format_srgb.h" /** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */ @@ -58,39 +59,6 @@ typedef void (*pack_float_rgba_row_func)(GLuint n, const GLfloat src[][4], void *dst); - -static inline GLfloat -linear_to_srgb(GLfloat cl) -{ - if (cl < 0.0f) - return 0.0f; - else if (cl < 0.0031308f) - return 12.92f * cl; - else if (cl < 1.0f) - return 1.055f * powf(cl, 0.41666f) - 0.055f; - else - return 1.0f; -} - - -static inline GLubyte -linear_float_to_srgb_ubyte(GLfloat cl) -{ - GLubyte res = FLOAT_TO_UBYTE(linear_to_srgb(cl)); - return res; -} - - -static inline GLubyte -linear_ubyte_to_srgb_ubyte(GLubyte cl) -{ - GLubyte res = FLOAT_TO_UBYTE(linear_to_srgb(cl / 255.0f)); - return res; -} - - - - /* * MESA_FORMAT_A8B8G8R8_UNORM */ @@ -1043,18 +1011,18 @@ static void pack_ubyte_BGR_SRGB8(const GLubyte src[4], void *dst) { GLubyte *d = ((GLubyte *) dst); - d[2] = linear_ubyte_to_srgb_ubyte(src[RCOMP]); - d[1] = linear_ubyte_to_srgb_ubyte(src[GCOMP]); - d[0] = linear_ubyte_to_srgb_ubyte(src[BCOMP]); + d[2] = util_format_linear_to_srgb_8unorm(src[RCOMP]); + d[1] = util_format_linear_to_srgb_8unorm(src[GCOMP]); + d[0] = util_format_linear_to_srgb_8unorm(src[BCOMP]); } static void pack_float_BGR_SRGB8(const GLfloat src[4], void *dst) { GLubyte *d = ((GLubyte *) dst); - d[2] = linear_float_to_srgb_ubyte(src[RCOMP]); - d[1] = linear_float_to_srgb_ubyte(src[GCOMP]); - d[0] = linear_float_to_srgb_ubyte(src[BCOMP]); + d[2] = util_format_linear_float_to_srgb_8unorm(src[RCOMP]); + d[1] = util_format_linear_float_to_srgb_8unorm(src[GCOMP]); + d[0] = util_format_linear_float_to_srgb_8unorm(src[BCOMP]); } @@ -1064,9 +1032,9 @@ static void pack_ubyte_A8B8G8R8_SRGB(const GLubyte src[4], void *dst) { GLuint *d = ((GLuint *) dst); - GLubyte r = linear_ubyte_to_srgb_ubyte(src[RCOMP]); - GLubyte g = linear_ubyte_to_srgb_ubyte(src[GCOMP]); - GLubyte b = linear_ubyte_to_srgb_ubyte(src[BCOMP]); + GLubyte r = util_format_linear_to_srgb_8unorm(src[RCOMP]); + GLubyte g = util_format_linear_to_srgb_8unorm(src[GCOMP]); + GLubyte b = util_format_linear_to_srgb_8unorm(src[BCOMP]); *d = PACK_COLOR_8888(r, g, b, src[ACOMP]); } @@ -1075,9 +1043,9 @@ pack_float_A8B8G8R8_SRGB(const GLfloat src[4], void *dst) { GLuint *d = ((GLuint *) dst); GLubyte r, g, b, a; - r = linear_float_to_srgb_ubyte(src[RCOMP]); - g = linear_float_to_srgb_ubyte(src[GCOMP]); - b = linear_float_to_srgb_ubyte(src[BCOMP]); + r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]); + g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]); + b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]); UNCLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]); *d = PACK_COLOR_8888(r, g, b, a); } @@ -1089,9 +1057,9 @@ static void pack_ubyte_B8G8R8A8_SRGB(const GLubyte src[4], void *dst) { GLuint *d = ((GLuint *) dst); - GLubyte r = linear_ubyte_to_srgb_ubyte(src[RCOMP]); - GLubyte g = linear_ubyte_to_srgb_ubyte(src[GCOMP]); - GLubyte b = linear_ubyte_to_srgb_ubyte(src[BCOMP]); + GLubyte r = util_format_linear_to_srgb_8unorm(src[RCOMP]); + GLubyte g = util_format_linear_to_srgb_8unorm(src[GCOMP]); + GLubyte b = util_format_linear_to_srgb_8unorm(src[BCOMP]); *d = PACK_COLOR_8888(src[ACOMP], r, g, b); } @@ -1100,9 +1068,9 @@ pack_float_B8G8R8A8_SRGB(const GLfloat src[4], void *dst) { GLuint *d = ((GLuint *) dst); GLubyte r, g, b, a; - r = linear_float_to_srgb_ubyte(src[RCOMP]); - g = linear_float_to_srgb_ubyte(src[GCOMP]); - b = linear_float_to_srgb_ubyte(src[BCOMP]); + r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]); + g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]); + b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]); UNCLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]); *d = PACK_COLOR_8888(a, r, g, b); } @@ -1114,9 +1082,9 @@ static void pack_ubyte_R8G8B8A8_SRGB(const GLubyte src[4], void *dst) { GLuint *d = ((GLuint *) dst); - GLubyte r = linear_ubyte_to_srgb_ubyte(src[RCOMP]); - GLubyte g = linear_ubyte_to_srgb_ubyte(src[GCOMP]); - GLubyte b = linear_ubyte_to_srgb_ubyte(src[BCOMP]); + GLubyte r = util_format_linear_to_srgb_8unorm(src[RCOMP]); + GLubyte g = util_format_linear_to_srgb_8unorm(src[GCOMP]); + GLubyte b = util_format_linear_to_srgb_8unorm(src[BCOMP]); *d = PACK_COLOR_8888(src[ACOMP], b, g, r); } @@ -1125,9 +1093,9 @@ pack_float_R8G8B8A8_SRGB(const GLfloat src[4], void *dst) { GLuint *d = ((GLuint *) dst); GLubyte r, g, b, a; - r = linear_float_to_srgb_ubyte(src[RCOMP]); - g = linear_float_to_srgb_ubyte(src[GCOMP]); - b = linear_float_to_srgb_ubyte(src[BCOMP]); + r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]); + g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]); + b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]); UNCLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]); *d = PACK_COLOR_8888(a, b, g, r); } @@ -1139,14 +1107,14 @@ static void pack_ubyte_L_SRGB8(const GLubyte src[4], void *dst) { GLubyte *d = ((GLubyte *) dst); - *d = linear_ubyte_to_srgb_ubyte(src[RCOMP]); + *d = util_format_linear_to_srgb_8unorm(src[RCOMP]); } static void pack_float_L_SRGB8(const GLfloat src[4], void *dst) { GLubyte *d = ((GLubyte *) dst); - GLubyte l = linear_float_to_srgb_ubyte(src[RCOMP]); + GLubyte l = util_format_linear_float_to_srgb_8unorm(src[RCOMP]); *d = l; } @@ -1157,7 +1125,7 @@ static void pack_ubyte_L8A8_SRGB(const GLubyte src[4], void *dst) { GLushort *d = ((GLushort *) dst); - GLubyte l = linear_ubyte_to_srgb_ubyte(src[RCOMP]); + GLubyte l = util_format_linear_to_srgb_8unorm(src[RCOMP]); *d = PACK_COLOR_88(src[ACOMP], l); } @@ -1165,7 +1133,7 @@ static void pack_float_L8A8_SRGB(const GLfloat src[4], void *dst) { GLushort *d = ((GLushort *) dst); - GLubyte a, l = linear_float_to_srgb_ubyte(src[RCOMP]); + GLubyte a, l = util_format_linear_float_to_srgb_8unorm(src[RCOMP]); CLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]); *d = PACK_COLOR_88(a, l); } @@ -1742,9 +1710,9 @@ static void pack_float_R8G8B8X8_SRGB(const GLfloat src[4], void *dst) { GLuint *d = (GLuint *) dst; - GLubyte r = linear_float_to_srgb_ubyte(src[RCOMP]); - GLubyte g = linear_float_to_srgb_ubyte(src[GCOMP]); - GLubyte b = linear_float_to_srgb_ubyte(src[BCOMP]); + GLubyte r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]); + GLubyte g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]); + GLubyte b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]); *d = PACK_COLOR_8888(127, b, g, r); } @@ -1892,9 +1860,9 @@ static void pack_float_B8G8R8X8_SRGB(const GLfloat src[4], void *dst) { GLuint *d = (GLuint *) dst; - GLubyte r = linear_float_to_srgb_ubyte(src[RCOMP]); - GLubyte g = linear_float_to_srgb_ubyte(src[GCOMP]); - GLubyte b = linear_float_to_srgb_ubyte(src[BCOMP]); + GLubyte r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]); + GLubyte g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]); + GLubyte b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]); *d = PACK_COLOR_8888(127, r, g, b); } diff --git a/mesalib/src/mesa/main/format_parser.py b/mesalib/src/mesa/main/format_parser.py new file mode 100644 index 000000000..5e45c74de --- /dev/null +++ b/mesalib/src/mesa/main/format_parser.py @@ -0,0 +1,521 @@ +#!/usr/bin/env python +# +# Copyright 2009 VMware, Inc. +# Copyright 2014 Intel Corporation +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +VOID = 'x' +UNSIGNED = 'u' +SIGNED = 's' +FLOAT = 'f' + +ARRAY = 'array' +PACKED = 'packed' +OTHER = 'other' + +RGB = 'rgb' +SRGB = 'srgb' +YUV = 'yuv' +ZS = 'zs' + +def is_power_of_two(x): + return not bool(x & (x - 1)) + +VERY_LARGE = 99999999999999999999999 + +class Channel: + """Describes a color channel.""" + + def __init__(self, type, norm, size): + self.type = type + self.norm = norm + self.size = size + self.sign = type in (SIGNED, FLOAT) + self.name = None # Set when the channels are added to the format + self.shift = -1 # Set when the channels are added to the format + self.index = -1 # Set when the channels are added to the format + + def __str__(self): + s = str(self.type) + if self.norm: + s += 'n' + s += str(self.size) + return s + + def __eq__(self, other): + return self.type == other.type and self.norm == other.norm and self.size == other.size + + def max(self): + """Returns the maximum representable number.""" + if self.type == FLOAT: + return VERY_LARGE + if self.norm: + return 1 + if self.type == UNSIGNED: + return (1 << self.size) - 1 + if self.type == SIGNED: + return (1 << (self.size - 1)) - 1 + assert False + + def min(self): + """Returns the minimum representable number.""" + if self.type == FLOAT: + return -VERY_LARGE + if self.type == UNSIGNED: + return 0 + if self.norm: + return -1 + if self.type == SIGNED: + return -(1 << (self.size - 1)) + assert False + + def one(self): + """Returns the value that represents 1.0f.""" + if self.type == UNSIGNED: + return (1 << self.size) - 1 + if self.type == SIGNED: + return (1 << (self.size - 1)) - 1 + else: + return 1 + + def is_power_of_two(self): + """Returns true if the size of this channel is a power of two.""" + return is_power_of_two(self.size) + +class Swizzle: + """Describes a swizzle operation. + + A Swizzle is a mapping from one set of channels in one format to the + channels in another. Each channel in the destination format is + associated with one of the following constants: + + * SWIZZLE_X: The first channel in the source format + * SWIZZLE_Y: The second channel in the source format + * SWIZZLE_Z: The third channel in the source format + * SWIZZLE_W: The fourth channel in the source format + * SWIZZLE_ZERO: The numeric constant 0 + * SWIZZLE_ONE: THe numeric constant 1 + * SWIZZLE_NONE: No data available for this channel + + Sometimes a Swizzle is represented by a 4-character string. In this + case, the source channels are represented by the characters "x", "y", + "z", and "w"; the numeric constants are represented as "0" and "1"; and + no mapping is represented by "_". For instance, the map from + luminance-alpha to rgba is given by "xxxy" because each of the three rgb + channels maps to the first luminance-alpha channel and the alpha channel + maps to second luminance-alpha channel. The mapping from bgr to rgba is + given by "zyx1" because the first three colors are reversed and alpha is + always 1. + """ + + __identity_str = 'xyzw01_' + + SWIZZLE_X = 0 + SWIZZLE_Y = 1 + SWIZZLE_Z = 2 + SWIZZLE_W = 3 + SWIZZLE_ZERO = 4 + SWIZZLE_ONE = 5 + SWIZZLE_NONE = 6 + + def __init__(self, swizzle): + """Creates a Swizzle object from a string or array.""" + if isinstance(swizzle, str): + swizzle = [Swizzle.__identity_str.index(c) for c in swizzle] + else: + swizzle = list(swizzle) + for s in swizzle: + assert isinstance(s, int) and 0 <= s and s <= Swizzle.SWIZZLE_NONE + + assert len(swizzle) <= 4 + + self.__list = swizzle + [Swizzle.SWIZZLE_NONE] * (4 - len(swizzle)) + assert len(self.__list) == 4 + + def __iter__(self): + """Returns an iterator that iterates over this Swizzle. + + The values that the iterator produces are described by the SWIZZLE_* + constants. + """ + return self.__list.__iter__() + + def __str__(self): + """Returns a string representation of this Swizzle.""" + return ''.join(Swizzle.__identity_str[i] for i in self.__list) + + def __getitem__(self, idx): + """Returns the SWIZZLE_* constant for the given destination channel. + + Valid values for the destination channel include any of the SWIZZLE_* + constants or any of the following single-character strings: "x", "y", + "z", "w", "r", "g", "b", "a", "z" "s". + """ + + if isinstance(idx, int): + assert idx >= Swizzle.SWIZZLE_X and idx <= Swizzle.SWIZZLE_NONE + if idx <= Swizzle.SWIZZLE_W: + return self.__list.__getitem__(idx) + else: + return idx + elif isinstance(idx, str): + if idx in 'xyzw': + idx = 'xyzw'.find(idx) + elif idx in 'rgba': + idx = 'rgba'.find(idx) + elif idx in 'zs': + idx = 'zs'.find(idx) + else: + assert False + return self.__list.__getitem__(idx) + else: + assert False + + def __mul__(self, other): + """Returns the composition of this Swizzle with another Swizzle. + + The resulting swizzle is such that, for any valid input to + __getitem__, (a * b)[i] = a[b[i]]. + """ + assert isinstance(other, Swizzle) + return Swizzle(self[x] for x in other) + + def inverse(self): + """Returns a pseudo-inverse of this swizzle. + + Since swizzling isn't necisaraly a bijection, a Swizzle can never + be truely inverted. However, the swizzle returned is *almost* the + inverse of this swizzle in the sense that, for each i in range(3), + a[a.inverse()[i]] is either i or SWIZZLE_NONE. If swizzle is just + a permutation with no channels added or removed, then this + function returns the actual inverse. + + This "pseudo-inverse" idea can be demonstrated by mapping from + luminance-alpha to rgba that is given by "xxxy". To get from rgba + to lumanence-alpha, we use Swizzle("xxxy").inverse() or "xw__". + This maps the first component in the lumanence-alpha texture is + the red component of the rgba image and the second to the alpha + component, exactly as you would expect. + """ + rev = [Swizzle.SWIZZLE_NONE] * 4 + for i in xrange(4): + for j in xrange(4): + if self.__list[j] == i and rev[i] == Swizzle.SWIZZLE_NONE: + rev[i] = j + return Swizzle(rev) + + +class Format: + """Describes a pixel format.""" + + def __init__(self, name, layout, block_width, block_height, channels, swizzle, colorspace): + """Constructs a Format from some metadata and a list of channels. + + The channel objects must be unique to this Format and should not be + re-used to construct another Format. This is because certain channel + information such as shift, offset, and the channel name are set when + the Format is created and are calculated based on the entire list of + channels. + + Arguments: + name -- Name of the format such as 'MESA_FORMAT_A8R8G8B8' + layout -- One of 'array', 'packed' 'other', or a compressed layout + block_width -- The block width if the format is compressed, 1 otherwise + block_height -- The block height if the format is compressed, 1 otherwise + channels -- A list of Channel objects + swizzle -- A Swizzle from this format to rgba + colorspace -- one of 'rgb', 'srgb', 'yuv', or 'zs' + """ + self.name = name + self.layout = layout + self.block_width = block_width + self.block_height = block_height + self.channels = channels + assert isinstance(swizzle, Swizzle) + self.swizzle = swizzle + self.name = name + assert colorspace in (RGB, SRGB, YUV, ZS) + self.colorspace = colorspace + + # Name the channels + chan_names = ['']*4 + if self.colorspace in (RGB, SRGB): + for (i, s) in enumerate(swizzle): + if s < 4: + chan_names[s] += 'rgba'[i] + elif colorspace == ZS: + for (i, s) in enumerate(swizzle): + if s < 4: + chan_names[s] += 'zs'[i] + else: + chan_names = ['x', 'y', 'z', 'w'] + + for c, name in zip(self.channels, chan_names): + assert c.name is None + if name == 'rgb': + c.name = 'l' + elif name == 'rgba': + c.name = 'i' + elif name == '': + c.name = 'x' + else: + c.name = name + + # Set indices and offsets + if self.layout == PACKED: + shift = 0 + for channel in self.channels: + assert channel.shift == -1 + channel.shift = shift + shift += channel.size + for idx, channel in enumerate(self.channels): + assert channel.index == -1 + channel.index = idx + else: + pass # Shift means nothing here + + def __str__(self): + return self.name + + def short_name(self): + """Returns a short name for a format. + + The short name should be suitable to be used as suffix in function + names. + """ + + name = self.name + if name.startswith('MESA_FORMAT_'): + name = name[len('MESA_FORMAT_'):] + name = name.lower() + return name + + def block_size(self): + """Returns the block size (in bits) of the format.""" + size = 0 + for channel in self.channels: + size += channel.size + return size + + def num_channels(self): + """Returns the number of channels in the format.""" + nr_channels = 0 + for channel in self.channels: + if channel.size: + nr_channels += 1 + return nr_channels + + def array_element(self): + """Returns a non-void channel if this format is an array, otherwise None. + + If the returned channel is not None, then this format can be + considered to be an array of num_channels() channels identical to the + returned channel. + """ + if self.layout == ARRAY: + return self.channels[0] + elif self.layout == PACKED: + ref_channel = self.channels[0] + if ref_channel.type == VOID: + ref_channel = self.channels[1] + for channel in self.channels: + if channel.size == 0 or channel.type == VOID: + continue + if channel.size != ref_channel.size or channel.size % 8 != 0: + return None + if channel.type != ref_channel.type: + return None + if channel.norm != ref_channel.norm: + return None + return ref_channel + else: + return None + + def is_array(self): + """Returns true if this format can be considered an array format. + + This function will return true if self.layout == 'array'. However, + some formats, such as MESA_FORMAT_A8G8B8R8, can be considered as + array formats even though they are technically packed. + """ + return self.array_element() != None + + def is_compressed(self): + """Returns true if this is a compressed format.""" + return self.block_width != 1 or self.block_height != 1 + + def is_int(self): + """Returns true if this format is an integer format. + + See also: is_norm() + """ + if self.layout not in (ARRAY, PACKED): + return False + for channel in self.channels: + if channel.type not in (VOID, UNSIGNED, SIGNED): + return False + return True + + def is_float(self): + """Returns true if this format is an floating-point format.""" + if self.layout not in (ARRAY, PACKED): + return False + for channel in self.channels: + if channel.type not in (VOID, FLOAT): + return False + return True + + def channel_type(self): + """Returns the type of the channels in this format.""" + _type = VOID + for c in self.channels: + if c.type == VOID: + continue + if _type == VOID: + _type = c.type + assert c.type == _type + return _type + + def channel_size(self): + """Returns the size (in bits) of the channels in this format. + + This function should only be called if all of the channels have the + same size. This is always the case if is_array() returns true. + """ + size = None + for c in self.channels: + if c.type == VOID: + continue + if size is None: + size = c.size + assert c.size == size + return size + + def max_channel_size(self): + """Returns the size of the largest channel.""" + size = 0 + for c in self.channels: + if c.type == VOID: + continue + size = max(size, c.size) + return size + + def is_normalized(self): + """Returns true if this format is normalized. + + While only integer formats can be normalized, not all integer formats + are normalized. Normalized integer formats are those where the + integer value is re-interpreted as a fixed point value in the range + [0, 1]. + """ + norm = None + for c in self.channels: + if c.type == VOID: + continue + if norm is None: + norm = c.norm + assert c.norm == norm + return norm + + def has_channel(self, name): + """Returns true if this format has the given channel.""" + if self.is_compressed(): + # Compressed formats are a bit tricky because the list of channels + # contains a single channel of type void. Since we don't have any + # channel information there, we pull it from the swizzle. + if str(self.swizzle) == 'xxxx': + return name == 'i' + elif str(self.swizzle)[0:3] in ('xxx', 'yyy'): + if name == 'l': + return True + elif name == 'a': + return self.swizzle['a'] <= Swizzle.SWIZZLE_W + else: + return False + elif name in 'rgba': + return self.swizzle[name] <= Swizzle.SWIZZLE_W + else: + return False + else: + for channel in self.channels: + if channel.name == name: + return True + return False + + def get_channel(self, name): + """Returns the channel with the given name if it exists.""" + for channel in self.channels: + if channel.name == name: + return channel + return None + +def _parse_channels(fields, layout, colorspace, swizzle): + channels = [] + for field in fields: + if not field: + continue + + type = field[0] if field[0] else 'x' + + if field[1] == 'n': + norm = True + size = int(field[2:]) + else: + norm = False + size = int(field[1:]) + + channel = Channel(type, norm, size) + channels.append(channel) + + return channels + +def parse(filename): + """Parse a format descrition in CSV format. + + This function parses the given CSV file and returns an iterable of + channels.""" + + with open(filename) as stream: + for line in stream: + try: + comment = line.index('#') + except ValueError: + pass + else: + line = line[:comment] + line = line.strip() + if not line: + continue + + fields = [field.strip() for field in line.split(',')] + + name = fields[0] + layout = fields[1] + block_width = int(fields[2]) + block_height = int(fields[3]) + colorspace = fields[9] + + swizzle = Swizzle(fields[8]) + channels = _parse_channels(fields[4:8], layout, colorspace, swizzle) + + yield Format(name, layout, block_width, block_height, channels, swizzle, colorspace) diff --git a/mesalib/src/mesa/main/format_unpack.c b/mesalib/src/mesa/main/format_unpack.c index ad5ea4cd1..b84ed0248 100644 --- a/mesalib/src/mesa/main/format_unpack.c +++ b/mesalib/src/mesa/main/format_unpack.c @@ -28,6 +28,7 @@ #include "macros.h" #include "../../gallium/auxiliary/util/u_format_rgb9e5.h" #include "../../gallium/auxiliary/util/u_format_r11g11b10f.h" +#include "util/format_srgb.h" /** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */ @@ -53,34 +54,6 @@ struct z32f_x24s8 #define EXPAND_6_8(X) ( ((X) << 2) | ((X) >> 4) ) -/** - * Convert an 8-bit sRGB value from non-linear space to a - * linear RGB value in [0, 1]. - * Implemented with a 256-entry lookup table. - */ -GLfloat -_mesa_nonlinear_to_linear(GLubyte cs8) -{ - static GLfloat table[256]; - static GLboolean tableReady = GL_FALSE; - if (!tableReady) { - /* compute lookup table now */ - GLuint i; - for (i = 0; i < 256; i++) { - const GLfloat cs = UBYTE_TO_FLOAT(i); - if (cs <= 0.04045) { - table[i] = cs / 12.92f; - } - else { - table[i] = (GLfloat) pow((cs + 0.055) / 1.055, 2.4); - } - } - tableReady = GL_TRUE; - } - return table[cs8]; -} - - /**********************************************************************/ /* Unpack, returning GLfloat colors */ /**********************************************************************/ @@ -763,9 +736,9 @@ unpack_BGR_SRGB8(const void *src, GLfloat dst[][4], GLuint n) const GLubyte *s = (const GLubyte *) src; GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = _mesa_nonlinear_to_linear(s[i*3+2]); - dst[i][GCOMP] = _mesa_nonlinear_to_linear(s[i*3+1]); - dst[i][BCOMP] = _mesa_nonlinear_to_linear(s[i*3+0]); + dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float(s[i*3+2]); + dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float(s[i*3+1]); + dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float(s[i*3+0]); dst[i][ACOMP] = 1.0F; } } @@ -776,9 +749,9 @@ unpack_A8B8G8R8_SRGB(const void *src, GLfloat dst[][4], GLuint n) const GLuint *s = ((const GLuint *) src); GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 24) ); - dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff ); - dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff ); + dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 24) ); + dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff ); + dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff ); dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] & 0xff ); /* linear! */ } } @@ -789,9 +762,9 @@ unpack_B8G8R8A8_SRGB(const void *src, GLfloat dst[][4], GLuint n) const GLuint *s = ((const GLuint *) src); GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff ); - dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff ); - dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff ); + dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff ); + dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff ); + dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] ) & 0xff ); dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */ } } @@ -802,9 +775,9 @@ unpack_R8G8B8A8_SRGB(const void *src, GLfloat dst[][4], GLuint n) const GLuint *s = ((const GLuint *) src); GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff ); - dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff ); - dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff ); + dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] ) & 0xff ); + dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff ); + dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff ); dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */ } } @@ -817,7 +790,7 @@ unpack_L_SRGB8(const void *src, GLfloat dst[][4], GLuint n) for (i = 0; i < n; i++) { dst[i][RCOMP] = dst[i][GCOMP] = - dst[i][BCOMP] = _mesa_nonlinear_to_linear(s[i]); + dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float(s[i]); dst[i][ACOMP] = 1.0F; } } @@ -830,7 +803,7 @@ unpack_L8A8_SRGB(const void *src, GLfloat dst[][4], GLuint n) for (i = 0; i < n; i++) { dst[i][RCOMP] = dst[i][GCOMP] = - dst[i][BCOMP] = _mesa_nonlinear_to_linear(s[i] & 0xff); + dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float(s[i] & 0xff); dst[i][ACOMP] = UBYTE_TO_FLOAT(s[i] >> 8); /* linear! */ } } @@ -2124,9 +2097,9 @@ unpack_R8G8B8X8_SRGB(const void *src, GLfloat dst[][4], GLuint n) const GLuint *s = ((const GLuint *) src); GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff ); - dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff ); - dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff ); + dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] ) & 0xff ); + dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff ); + dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff ); dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */ } } @@ -2319,9 +2292,9 @@ unpack_B8G8R8X8_SRGB(const void *src, GLfloat dst[][4], GLuint n) const GLuint *s = ((const GLuint *) src); GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff ); - dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff ); - dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff ); + dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff ); + dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff ); + dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] ) & 0xff ); dst[i][ACOMP] = 1.0F; } } diff --git a/mesalib/src/mesa/main/format_unpack.h b/mesalib/src/mesa/main/format_unpack.h index 51f97df4d..eba3c6650 100644 --- a/mesalib/src/mesa/main/format_unpack.h +++ b/mesalib/src/mesa/main/format_unpack.h @@ -25,9 +25,6 @@ #ifndef FORMAT_UNPACK_H #define FORMAT_UNPACK_H -extern GLfloat -_mesa_nonlinear_to_linear(GLubyte cs8); - extern void _mesa_unpack_rgba_row(mesa_format format, GLuint n, const void *src, GLfloat dst[][4]); diff --git a/mesalib/src/mesa/main/format_utils.c b/mesalib/src/mesa/main/format_utils.c new file mode 100644 index 000000000..240e3bc0c --- /dev/null +++ b/mesalib/src/mesa/main/format_utils.c @@ -0,0 +1,977 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2014 Intel Corporation All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "format_utils.h" +#include "glformats.h" + +static const uint8_t map_identity[7] = { 0, 1, 2, 3, 4, 5, 6 }; +static const uint8_t map_3210[7] = { 3, 2, 1, 0, 4, 5, 6 }; +static const uint8_t map_1032[7] = { 1, 0, 3, 2, 4, 5, 6 }; + +/** + * Describes a format as an array format, if possible + * + * A helper function for figuring out if a (possibly packed) format is + * actually an array format and, if so, what the array parameters are. + * + * \param[in] format the mesa format + * \param[out] type the GL type of the array (GL_BYTE, etc.) + * \param[out] num_components the number of components in the array + * \param[out] swizzle a swizzle describing how to get from the + * given format to RGBA + * \param[out] normalized for integer formats, this represents whether + * the format is a normalized integer or a + * regular integer + * \return true if this format is an array format, false otherwise + */ +bool +_mesa_format_to_array(mesa_format format, GLenum *type, int *num_components, + uint8_t swizzle[4], bool *normalized) +{ + int i; + GLuint format_components; + uint8_t packed_swizzle[4]; + const uint8_t *endian; + + if (_mesa_is_format_compressed(format)) + return false; + + *normalized = !_mesa_is_format_integer(format); + + _mesa_format_to_type_and_comps(format, type, &format_components); + + switch (_mesa_get_format_layout(format)) { + case MESA_FORMAT_LAYOUT_ARRAY: + *num_components = format_components; + _mesa_get_format_swizzle(format, swizzle); + return true; + case MESA_FORMAT_LAYOUT_PACKED: + switch (*type) { + case GL_UNSIGNED_BYTE: + case GL_BYTE: + if (_mesa_get_format_max_bits(format) != 8) + return false; + *num_components = _mesa_get_format_bytes(format); + switch (*num_components) { + case 1: + endian = map_identity; + break; + case 2: + endian = _mesa_little_endian() ? map_identity : map_1032; + break; + case 4: + endian = _mesa_little_endian() ? map_identity : map_3210; + break; + default: + endian = map_identity; + assert(!"Invalid number of components"); + } + break; + case GL_UNSIGNED_SHORT: + case GL_SHORT: + case GL_HALF_FLOAT: + if (_mesa_get_format_max_bits(format) != 16) + return false; + *num_components = _mesa_get_format_bytes(format) / 2; + switch (*num_components) { + case 1: + endian = map_identity; + break; + case 2: + endian = _mesa_little_endian() ? map_identity : map_1032; + break; + default: + endian = map_identity; + assert(!"Invalid number of components"); + } + break; + case GL_UNSIGNED_INT: + case GL_INT: + case GL_FLOAT: + /* This isn't packed. At least not really. */ + assert(format_components == 1); + if (_mesa_get_format_max_bits(format) != 32) + return false; + *num_components = format_components; + endian = map_identity; + break; + default: + return false; + } + + _mesa_get_format_swizzle(format, packed_swizzle); + + for (i = 0; i < 4; ++i) + swizzle[i] = endian[packed_swizzle[i]]; + + return true; + case MESA_FORMAT_LAYOUT_OTHER: + default: + return false; + } +} + +/* A bunch of format conversion macros and helper functions used below */ + +/* Only guaranteed to work for BITS <= 32 */ +#define MAX_UINT(BITS) ((BITS) == 32 ? UINT32_MAX : ((1u << (BITS)) - 1)) +#define MAX_INT(BITS) ((int)MAX_UINT((BITS) - 1)) + +/* Extends an integer of size SRC_BITS to one of size DST_BITS linearly */ +#define EXTEND_NORMALIZED_INT(X, SRC_BITS, DST_BITS) \ + (((X) * (int)(MAX_UINT(DST_BITS) / MAX_UINT(SRC_BITS))) + \ + ((DST_BITS % SRC_BITS) ? ((X) >> (SRC_BITS - DST_BITS % SRC_BITS)) : 0)) + +static inline float +unorm_to_float(unsigned x, unsigned src_bits) +{ + return x * (1.0f / (float)MAX_UINT(src_bits)); +} + +static inline float +snorm_to_float(int x, unsigned src_bits) +{ + if (x == -MAX_INT(src_bits)) + return -1.0f; + else + return x * (1.0f / (float)MAX_INT(src_bits)); +} + +static inline uint16_t +unorm_to_half(unsigned x, unsigned src_bits) +{ + return _mesa_float_to_half(unorm_to_float(x, src_bits)); +} + +static inline uint16_t +snorm_to_half(int x, unsigned src_bits) +{ + return _mesa_float_to_half(snorm_to_float(x, src_bits)); +} + +static inline unsigned +float_to_unorm(float x, unsigned dst_bits) +{ + if (x < 0.0f) + return 0; + else if (x > 1.0f) + return MAX_UINT(dst_bits); + else + return F_TO_I(x * MAX_UINT(dst_bits)); +} + +static inline unsigned +half_to_unorm(uint16_t x, unsigned dst_bits) +{ + return float_to_unorm(_mesa_half_to_float(x), dst_bits); +} + +static inline unsigned +unorm_to_unorm(unsigned x, unsigned src_bits, unsigned dst_bits) +{ + if (src_bits < dst_bits) + return EXTEND_NORMALIZED_INT(x, src_bits, dst_bits); + else + return x >> (src_bits - dst_bits); +} + +static inline unsigned +snorm_to_unorm(int x, unsigned src_bits, unsigned dst_bits) +{ + if (x < 0) + return 0; + else + return unorm_to_unorm(x, src_bits - 1, dst_bits); +} + +static inline int +float_to_snorm(float x, unsigned dst_bits) +{ + if (x < -1.0f) + return -MAX_INT(dst_bits); + else if (x > 1.0f) + return MAX_INT(dst_bits); + else + return F_TO_I(x * MAX_INT(dst_bits)); +} + +static inline int +half_to_snorm(uint16_t x, unsigned dst_bits) +{ + return float_to_snorm(_mesa_half_to_float(x), dst_bits); +} + +static inline int +unorm_to_snorm(unsigned x, unsigned src_bits, unsigned dst_bits) +{ + return unorm_to_unorm(x, src_bits, dst_bits - 1); +} + +static inline int +snorm_to_snorm(int x, unsigned src_bits, unsigned dst_bits) +{ + if (x < -MAX_INT(src_bits)) + return -MAX_INT(dst_bits); + else if (src_bits < dst_bits) + return EXTEND_NORMALIZED_INT(x, src_bits - 1, dst_bits - 1); + else + return x >> (src_bits - dst_bits); +} + +static inline unsigned +float_to_uint(float x) +{ + if (x < 0.0f) + return 0; + else + return x; +} + +static inline unsigned +half_to_uint(uint16_t x) +{ + if (_mesa_half_is_negative(x)) + return 0; + else + return _mesa_float_to_half(x); +} + +/** + * Attempts to perform the given swizzle-and-convert operation with memcpy + * + * This function determines if the given swizzle-and-convert operation can + * be done with a simple memcpy and, if so, does the memcpy. If not, it + * returns false and we fall back to the standard version below. + * + * The arguments are exactly the same as for _mesa_swizzle_and_convert + * + * \return true if it successfully performed the swizzle-and-convert + * operation with memcpy, false otherwise + */ +static bool +swizzle_convert_try_memcpy(void *dst, GLenum dst_type, int num_dst_channels, + const void *src, GLenum src_type, int num_src_channels, + const uint8_t swizzle[4], bool normalized, int count) +{ + int i; + + if (src_type != dst_type) + return false; + if (num_src_channels != num_dst_channels) + return false; + + for (i = 0; i < num_dst_channels; ++i) + if (swizzle[i] != i && swizzle[i] != MESA_FORMAT_SWIZZLE_NONE) + return false; + + memcpy(dst, src, count * num_src_channels * _mesa_sizeof_type(src_type)); + + return true; +} + +/** + * Represents a single instance of the standard swizzle-and-convert loop + * + * Any swizzle-and-convert operation simply loops through the pixels and + * performs the transformation operation one pixel at a time. This macro + * embodies one instance of the conversion loop. This way we can do all + * control flow outside of the loop and allow the compiler to unroll + * everything inside the loop. + * + * Note: This loop is carefully crafted for performance. Be careful when + * changing it and run some benchmarks to ensure no performance regressions + * if you do. + * + * \param DST_TYPE the C datatype of the destination + * \param DST_CHANS the number of destination channels + * \param SRC_TYPE the C datatype of the source + * \param SRC_CHANS the number of source channels + * \param CONV an expression for converting from the source data, + * storred in the variable "src", to the destination + * format + */ +#define SWIZZLE_CONVERT_LOOP(DST_TYPE, DST_CHANS, SRC_TYPE, SRC_CHANS, CONV) \ + for (s = 0; s < count; ++s) { \ + for (j = 0; j < SRC_CHANS; ++j) { \ + SRC_TYPE src = typed_src[j]; \ + tmp[j] = CONV; \ + } \ + \ + typed_dst[0] = tmp[swizzle_x]; \ + if (DST_CHANS > 1) { \ + typed_dst[1] = tmp[swizzle_y]; \ + if (DST_CHANS > 2) { \ + typed_dst[2] = tmp[swizzle_z]; \ + if (DST_CHANS > 3) { \ + typed_dst[3] = tmp[swizzle_w]; \ + } \ + } \ + } \ + typed_src += SRC_CHANS; \ + typed_dst += DST_CHANS; \ + } \ + +/** + * Represents a single swizzle-and-convert operation + * + * This macro represents everything done in a single swizzle-and-convert + * operation. The actual work is done by the SWIZZLE_CONVERT_LOOP macro. + * This macro acts as a wrapper that uses a nested switch to ensure that + * all looping parameters get unrolled. + * + * This macro makes assumptions about variables etc. in the calling + * function. Changes to _mesa_swizzle_and_convert may require changes to + * this macro. + * + * \param DST_TYPE the C datatype of the destination + * \param SRC_TYPE the C datatype of the source + * \param CONV an expression for converting from the source data, + * storred in the variable "src", to the destination + * format + */ +#define SWIZZLE_CONVERT(DST_TYPE, SRC_TYPE, CONV) \ + do { \ + const SRC_TYPE *typed_src = void_src; \ + DST_TYPE *typed_dst = void_dst; \ + DST_TYPE tmp[7]; \ + tmp[4] = 0; \ + tmp[5] = one; \ + switch (num_dst_channels) { \ + case 1: \ + switch (num_src_channels) { \ + case 1: \ + SWIZZLE_CONVERT_LOOP(DST_TYPE, 1, SRC_TYPE, 1, CONV) \ + break; \ + case 2: \ + SWIZZLE_CONVERT_LOOP(DST_TYPE, 1, SRC_TYPE, 2, CONV) \ + break; \ + case 3: \ + SWIZZLE_CONVERT_LOOP(DST_TYPE, 1, SRC_TYPE, 3, CONV) \ + break; \ + case 4: \ + SWIZZLE_CONVERT_LOOP(DST_TYPE, 1, SRC_TYPE, 4, CONV) \ + break; \ + } \ + break; \ + case 2: \ + switch (num_src_channels) { \ + case 1: \ + SWIZZLE_CONVERT_LOOP(DST_TYPE, 2, SRC_TYPE, 1, CONV) \ + break; \ + case 2: \ + SWIZZLE_CONVERT_LOOP(DST_TYPE, 2, SRC_TYPE, 2, CONV) \ + break; \ + case 3: \ + SWIZZLE_CONVERT_LOOP(DST_TYPE, 2, SRC_TYPE, 3, CONV) \ + break; \ + case 4: \ + SWIZZLE_CONVERT_LOOP(DST_TYPE, 2, SRC_TYPE, 4, CONV) \ + break; \ + } \ + break; \ + case 3: \ + switch (num_src_channels) { \ + case 1: \ + SWIZZLE_CONVERT_LOOP(DST_TYPE, 3, SRC_TYPE, 1, CONV) \ + break; \ + case 2: \ + SWIZZLE_CONVERT_LOOP(DST_TYPE, 3, SRC_TYPE, 2, CONV) \ + break; \ + case 3: \ + SWIZZLE_CONVERT_LOOP(DST_TYPE, 3, SRC_TYPE, 3, CONV) \ + break; \ + case 4: \ + SWIZZLE_CONVERT_LOOP(DST_TYPE, 3, SRC_TYPE, 4, CONV) \ + break; \ + } \ + break; \ + case 4: \ + switch (num_src_channels) { \ + case 1: \ + SWIZZLE_CONVERT_LOOP(DST_TYPE, 4, SRC_TYPE, 1, CONV) \ + break; \ + case 2: \ + SWIZZLE_CONVERT_LOOP(DST_TYPE, 4, SRC_TYPE, 2, CONV) \ + break; \ + case 3: \ + SWIZZLE_CONVERT_LOOP(DST_TYPE, 4, SRC_TYPE, 3, CONV) \ + break; \ + case 4: \ + SWIZZLE_CONVERT_LOOP(DST_TYPE, 4, SRC_TYPE, 4, CONV) \ + break; \ + } \ + break; \ + } \ + } while (0); + +/** + * Convert between array-based color formats. + * + * Most format conversion operations required by GL can be performed by + * converting one channel at a time, shuffling the channels around, and + * optionally filling missing channels with zeros and ones. This function + * does just that in a general, yet efficient, way. + * + * The swizzle parameter is an array of 4 numbers (see + * _mesa_get_format_swizzle) that describes where each channel in the + * destination should come from in the source. If swizzle[i] < 4 then it + * means that dst[i] = CONVERT(src[swizzle[i]]). If swizzle[i] is + * MESA_FORMAT_SWIZZLE_ZERO or MESA_FORMAT_SWIZZLE_ONE, the corresponding + * dst[i] will be filled with the appropreate representation of zero or one + * respectively. + * + * Under most circumstances, the source and destination images must be + * different as no care is taken not to clobber one with the other. + * However, if they have the same number of bits per pixel, it is safe to + * do an in-place conversion. + * + * \param[out] dst pointer to where the converted data should + * be stored + * + * \param[in] dst_type the destination GL type of the converted + * data (GL_BYTE, etc.) + * + * \param[in] num_dst_channels the number of channels in the converted + * data + * + * \param[in] src pointer to the source data + * + * \param[in] src_type the GL type of the source data (GL_BYTE, + * etc.) + * + * \param[in] num_src_channels the number of channels in the source data + * (the number of channels total, not just + * the number used) + * + * \param[in] swizzle describes how to get the destination data + * from the source data. + * + * \param[in] normalized for integer types, this indicates whether + * the data should be considered as integers + * or as normalized integers; + * + * \param[in] count the number of pixels to convert + */ +void +_mesa_swizzle_and_convert(void *void_dst, GLenum dst_type, int num_dst_channels, + const void *void_src, GLenum src_type, int num_src_channels, + const uint8_t swizzle[4], bool normalized, int count) +{ + int s, j; + register uint8_t swizzle_x, swizzle_y, swizzle_z, swizzle_w; + + if (swizzle_convert_try_memcpy(void_dst, dst_type, num_dst_channels, + void_src, src_type, num_src_channels, + swizzle, normalized, count)) + return; + + swizzle_x = swizzle[0]; + swizzle_y = swizzle[1]; + swizzle_z = swizzle[2]; + swizzle_w = swizzle[3]; + + switch (dst_type) { + case GL_FLOAT: + { + const float one = 1.0f; + switch (src_type) { + case GL_FLOAT: + SWIZZLE_CONVERT(float, float, src) + break; + case GL_HALF_FLOAT: + SWIZZLE_CONVERT(float, uint16_t, _mesa_half_to_float(src)) + break; + case GL_UNSIGNED_BYTE: + if (normalized) { + SWIZZLE_CONVERT(float, uint8_t, unorm_to_float(src, 8)) + } else { + SWIZZLE_CONVERT(float, uint8_t, src) + } + break; + case GL_BYTE: + if (normalized) { + SWIZZLE_CONVERT(float, int8_t, snorm_to_float(src, 8)) + } else { + SWIZZLE_CONVERT(float, int8_t, src) + } + break; + case GL_UNSIGNED_SHORT: + if (normalized) { + SWIZZLE_CONVERT(float, uint16_t, unorm_to_float(src, 16)) + } else { + SWIZZLE_CONVERT(float, uint16_t, src) + } + break; + case GL_SHORT: + if (normalized) { + SWIZZLE_CONVERT(float, int16_t, snorm_to_float(src, 16)) + } else { + SWIZZLE_CONVERT(float, int16_t, src) + } + break; + case GL_UNSIGNED_INT: + if (normalized) { + SWIZZLE_CONVERT(float, uint32_t, unorm_to_float(src, 32)) + } else { + SWIZZLE_CONVERT(float, uint32_t, src) + } + break; + case GL_INT: + if (normalized) { + SWIZZLE_CONVERT(float, int32_t, snorm_to_float(src, 32)) + } else { + SWIZZLE_CONVERT(float, int32_t, src) + } + break; + default: + assert(!"Invalid channel type combination"); + } + } + break; + case GL_HALF_FLOAT: + { + const uint16_t one = _mesa_float_to_half(1.0f); + switch (src_type) { + case GL_FLOAT: + SWIZZLE_CONVERT(uint16_t, float, _mesa_float_to_half(src)) + break; + case GL_HALF_FLOAT: + SWIZZLE_CONVERT(uint16_t, uint16_t, src) + break; + case GL_UNSIGNED_BYTE: + if (normalized) { + SWIZZLE_CONVERT(uint16_t, uint8_t, unorm_to_half(src, 8)) + } else { + SWIZZLE_CONVERT(uint16_t, uint8_t, _mesa_float_to_half(src)) + } + break; + case GL_BYTE: + if (normalized) { + SWIZZLE_CONVERT(uint16_t, int8_t, snorm_to_half(src, 8)) + } else { + SWIZZLE_CONVERT(uint16_t, int8_t, _mesa_float_to_half(src)) + } + break; + case GL_UNSIGNED_SHORT: + if (normalized) { + SWIZZLE_CONVERT(uint16_t, uint16_t, unorm_to_half(src, 16)) + } else { + SWIZZLE_CONVERT(uint16_t, uint16_t, _mesa_float_to_half(src)) + } + break; + case GL_SHORT: + if (normalized) { + SWIZZLE_CONVERT(uint16_t, int16_t, snorm_to_half(src, 16)) + } else { + SWIZZLE_CONVERT(uint16_t, int16_t, _mesa_float_to_half(src)) + } + break; + case GL_UNSIGNED_INT: + if (normalized) { + SWIZZLE_CONVERT(uint16_t, uint32_t, unorm_to_half(src, 32)) + } else { + SWIZZLE_CONVERT(uint16_t, uint32_t, _mesa_float_to_half(src)) + } + break; + case GL_INT: + if (normalized) { + SWIZZLE_CONVERT(uint16_t, int32_t, snorm_to_half(src, 32)) + } else { + SWIZZLE_CONVERT(uint16_t, int32_t, _mesa_float_to_half(src)) + } + break; + default: + assert(!"Invalid channel type combination"); + } + } + break; + case GL_UNSIGNED_BYTE: + { + const uint8_t one = normalized ? UINT8_MAX : 1; + switch (src_type) { + case GL_FLOAT: + if (normalized) { + SWIZZLE_CONVERT(uint8_t, float, float_to_unorm(src, 8)) + } else { + SWIZZLE_CONVERT(uint8_t, float, (src < 0) ? 0 : src) + } + break; + case GL_HALF_FLOAT: + if (normalized) { + SWIZZLE_CONVERT(uint8_t, uint16_t, half_to_unorm(src, 8)) + } else { + SWIZZLE_CONVERT(uint8_t, uint16_t, half_to_uint(src)) + } + break; + case GL_UNSIGNED_BYTE: + SWIZZLE_CONVERT(uint8_t, uint8_t, src) + break; + case GL_BYTE: + if (normalized) { + SWIZZLE_CONVERT(uint8_t, int8_t, snorm_to_unorm(src, 8, 8)) + } else { + SWIZZLE_CONVERT(uint8_t, int8_t, (src < 0) ? 0 : src) + } + break; + case GL_UNSIGNED_SHORT: + if (normalized) { + SWIZZLE_CONVERT(uint8_t, uint16_t, unorm_to_unorm(src, 16, 8)) + } else { + SWIZZLE_CONVERT(uint8_t, uint16_t, src) + } + break; + case GL_SHORT: + if (normalized) { + SWIZZLE_CONVERT(uint8_t, int16_t, snorm_to_unorm(src, 16, 8)) + } else { + SWIZZLE_CONVERT(uint8_t, int16_t, (src < 0) ? 0 : src) + } + break; + case GL_UNSIGNED_INT: + if (normalized) { + SWIZZLE_CONVERT(uint8_t, uint32_t, unorm_to_unorm(src, 32, 8)) + } else { + SWIZZLE_CONVERT(uint8_t, uint32_t, src) + } + break; + case GL_INT: + if (normalized) { + SWIZZLE_CONVERT(uint8_t, int32_t, snorm_to_unorm(src, 32, 8)) + } else { + SWIZZLE_CONVERT(uint8_t, int32_t, (src < 0) ? 0 : src) + } + break; + default: + assert(!"Invalid channel type combination"); + } + } + break; + case GL_BYTE: + { + const int8_t one = normalized ? INT8_MAX : 1; + switch (src_type) { + case GL_FLOAT: + if (normalized) { + SWIZZLE_CONVERT(uint8_t, float, float_to_snorm(src, 8)) + } else { + SWIZZLE_CONVERT(uint8_t, float, src) + } + break; + case GL_HALF_FLOAT: + if (normalized) { + SWIZZLE_CONVERT(uint8_t, uint16_t, half_to_snorm(src, 8)) + } else { + SWIZZLE_CONVERT(uint8_t, uint16_t, _mesa_half_to_float(src)) + } + break; + case GL_UNSIGNED_BYTE: + if (normalized) { + SWIZZLE_CONVERT(int8_t, uint8_t, unorm_to_snorm(src, 8, 8)) + } else { + SWIZZLE_CONVERT(int8_t, uint8_t, src) + } + break; + case GL_BYTE: + SWIZZLE_CONVERT(int8_t, int8_t, src) + break; + case GL_UNSIGNED_SHORT: + if (normalized) { + SWIZZLE_CONVERT(int8_t, uint16_t, unorm_to_snorm(src, 16, 8)) + } else { + SWIZZLE_CONVERT(int8_t, uint16_t, src) + } + break; + case GL_SHORT: + if (normalized) { + SWIZZLE_CONVERT(int8_t, int16_t, snorm_to_snorm(src, 16, 8)) + } else { + SWIZZLE_CONVERT(int8_t, int16_t, src) + } + break; + case GL_UNSIGNED_INT: + if (normalized) { + SWIZZLE_CONVERT(int8_t, uint32_t, unorm_to_snorm(src, 32, 8)) + } else { + SWIZZLE_CONVERT(int8_t, uint32_t, src) + } + break; + case GL_INT: + if (normalized) { + SWIZZLE_CONVERT(int8_t, int32_t, snorm_to_snorm(src, 32, 8)) + } else { + SWIZZLE_CONVERT(int8_t, int32_t, src) + } + break; + default: + assert(!"Invalid channel type combination"); + } + } + break; + case GL_UNSIGNED_SHORT: + { + const uint16_t one = normalized ? UINT16_MAX : 1; + switch (src_type) { + case GL_FLOAT: + if (normalized) { + SWIZZLE_CONVERT(uint16_t, float, float_to_unorm(src, 16)) + } else { + SWIZZLE_CONVERT(uint16_t, float, (src < 0) ? 0 : src) + } + break; + case GL_HALF_FLOAT: + if (normalized) { + SWIZZLE_CONVERT(uint16_t, uint16_t, half_to_unorm(src, 16)) + } else { + SWIZZLE_CONVERT(uint16_t, uint16_t, half_to_uint(src)) + } + break; + case GL_UNSIGNED_BYTE: + if (normalized) { + SWIZZLE_CONVERT(uint16_t, uint8_t, unorm_to_unorm(src, 8, 16)) + } else { + SWIZZLE_CONVERT(uint16_t, uint8_t, src) + } + break; + case GL_BYTE: + if (normalized) { + SWIZZLE_CONVERT(uint16_t, int8_t, snorm_to_unorm(src, 8, 16)) + } else { + SWIZZLE_CONVERT(uint16_t, int8_t, (src < 0) ? 0 : src) + } + break; + case GL_UNSIGNED_SHORT: + SWIZZLE_CONVERT(uint16_t, uint16_t, src) + break; + case GL_SHORT: + if (normalized) { + SWIZZLE_CONVERT(uint16_t, int16_t, snorm_to_unorm(src, 16, 16)) + } else { + SWIZZLE_CONVERT(uint16_t, int16_t, (src < 0) ? 0 : src) + } + break; + case GL_UNSIGNED_INT: + if (normalized) { + SWIZZLE_CONVERT(uint16_t, uint32_t, unorm_to_unorm(src, 32, 16)) + } else { + SWIZZLE_CONVERT(uint16_t, uint32_t, src) + } + break; + case GL_INT: + if (normalized) { + SWIZZLE_CONVERT(uint16_t, int32_t, snorm_to_unorm(src, 32, 16)) + } else { + SWIZZLE_CONVERT(uint16_t, int32_t, (src < 0) ? 0 : src) + } + break; + default: + assert(!"Invalid channel type combination"); + } + } + break; + case GL_SHORT: + { + const int16_t one = normalized ? INT16_MAX : 1; + switch (src_type) { + case GL_FLOAT: + if (normalized) { + SWIZZLE_CONVERT(uint16_t, float, float_to_snorm(src, 16)) + } else { + SWIZZLE_CONVERT(uint16_t, float, src) + } + break; + case GL_HALF_FLOAT: + if (normalized) { + SWIZZLE_CONVERT(uint16_t, uint16_t, half_to_snorm(src, 16)) + } else { + SWIZZLE_CONVERT(uint16_t, uint16_t, _mesa_half_to_float(src)) + } + break; + case GL_UNSIGNED_BYTE: + if (normalized) { + SWIZZLE_CONVERT(int16_t, uint8_t, unorm_to_snorm(src, 8, 16)) + } else { + SWIZZLE_CONVERT(int16_t, uint8_t, src) + } + break; + case GL_BYTE: + if (normalized) { + SWIZZLE_CONVERT(int16_t, int8_t, snorm_to_snorm(src, 8, 16)) + } else { + SWIZZLE_CONVERT(int16_t, int8_t, src) + } + break; + case GL_UNSIGNED_SHORT: + if (normalized) { + SWIZZLE_CONVERT(int16_t, uint16_t, unorm_to_snorm(src, 16, 16)) + } else { + SWIZZLE_CONVERT(int16_t, uint16_t, src) + } + break; + case GL_SHORT: + SWIZZLE_CONVERT(int16_t, int16_t, src) + break; + case GL_UNSIGNED_INT: + if (normalized) { + SWIZZLE_CONVERT(int16_t, uint32_t, unorm_to_snorm(src, 32, 16)) + } else { + SWIZZLE_CONVERT(int16_t, uint32_t, src) + } + break; + case GL_INT: + if (normalized) { + SWIZZLE_CONVERT(int16_t, int32_t, snorm_to_snorm(src, 32, 16)) + } else { + SWIZZLE_CONVERT(int16_t, int32_t, src) + } + break; + default: + assert(!"Invalid channel type combination"); + } + } + break; + case GL_UNSIGNED_INT: + { + const uint32_t one = normalized ? UINT32_MAX : 1; + switch (src_type) { case GL_FLOAT: + if (normalized) { + SWIZZLE_CONVERT(uint32_t, float, float_to_unorm(src, 32)) + } else { + SWIZZLE_CONVERT(uint32_t, float, (src < 0) ? 0 : src) + } + break; + case GL_HALF_FLOAT: + if (normalized) { + SWIZZLE_CONVERT(uint32_t, uint16_t, half_to_unorm(src, 32)) + } else { + SWIZZLE_CONVERT(uint32_t, uint16_t, half_to_uint(src)) + } + break; + case GL_UNSIGNED_BYTE: + if (normalized) { + SWIZZLE_CONVERT(uint32_t, uint8_t, unorm_to_unorm(src, 8, 32)) + } else { + SWIZZLE_CONVERT(uint32_t, uint8_t, src) + } + break; + case GL_BYTE: + if (normalized) { + SWIZZLE_CONVERT(uint32_t, int8_t, snorm_to_unorm(src, 8, 32)) + } else { + SWIZZLE_CONVERT(uint32_t, int8_t, (src < 0) ? 0 : src) + } + break; + case GL_UNSIGNED_SHORT: + if (normalized) { + SWIZZLE_CONVERT(uint32_t, uint16_t, unorm_to_unorm(src, 16, 32)) + } else { + SWIZZLE_CONVERT(uint32_t, uint16_t, src) + } + break; + case GL_SHORT: + if (normalized) { + SWIZZLE_CONVERT(uint32_t, int16_t, snorm_to_unorm(src, 16, 32)) + } else { + SWIZZLE_CONVERT(uint32_t, int16_t, (src < 0) ? 0 : src) + } + break; + case GL_UNSIGNED_INT: + SWIZZLE_CONVERT(uint32_t, uint32_t, src) + break; + case GL_INT: + if (normalized) { + SWIZZLE_CONVERT(uint32_t, int32_t, snorm_to_unorm(src, 32, 32)) + } else { + SWIZZLE_CONVERT(uint32_t, int32_t, (src < 0) ? 0 : src) + } + break; + default: + assert(!"Invalid channel type combination"); + } + } + break; + case GL_INT: + { + const int32_t one = normalized ? INT32_MAX : 1; + switch (src_type) { + case GL_FLOAT: + if (normalized) { + SWIZZLE_CONVERT(uint32_t, float, float_to_snorm(src, 32)) + } else { + SWIZZLE_CONVERT(uint32_t, float, src) + } + break; + case GL_HALF_FLOAT: + if (normalized) { + SWIZZLE_CONVERT(uint32_t, uint16_t, half_to_snorm(src, 32)) + } else { + SWIZZLE_CONVERT(uint32_t, uint16_t, _mesa_half_to_float(src)) + } + break; + case GL_UNSIGNED_BYTE: + if (normalized) { + SWIZZLE_CONVERT(int32_t, uint8_t, unorm_to_snorm(src, 8, 32)) + } else { + SWIZZLE_CONVERT(int32_t, uint8_t, src) + } + break; + case GL_BYTE: + if (normalized) { + SWIZZLE_CONVERT(int32_t, int8_t, snorm_to_snorm(src, 8, 32)) + } else { + SWIZZLE_CONVERT(int32_t, int8_t, src) + } + break; + case GL_UNSIGNED_SHORT: + if (normalized) { + SWIZZLE_CONVERT(int32_t, uint16_t, unorm_to_snorm(src, 16, 32)) + } else { + SWIZZLE_CONVERT(int32_t, uint16_t, src) + } + break; + case GL_SHORT: + if (normalized) { + SWIZZLE_CONVERT(int32_t, int16_t, snorm_to_snorm(src, 16, 32)) + } else { + SWIZZLE_CONVERT(int32_t, int16_t, src) + } + break; + case GL_UNSIGNED_INT: + if (normalized) { + SWIZZLE_CONVERT(int32_t, uint32_t, unorm_to_snorm(src, 32, 32)) + } else { + SWIZZLE_CONVERT(int32_t, uint32_t, src) + } + break; + case GL_INT: + SWIZZLE_CONVERT(int32_t, int32_t, src) + break; + default: + assert(!"Invalid channel type combination"); + } + } + break; + default: + assert(!"Invalid channel type"); + } +} diff --git a/mesalib/src/mesa/main/format_utils.h b/mesalib/src/mesa/main/format_utils.h new file mode 100644 index 000000000..9f778e377 --- /dev/null +++ b/mesalib/src/mesa/main/format_utils.h @@ -0,0 +1,45 @@ +/** + * \file format_utils.h + * A collection of format conversion utility functions. + */ + +/* + * Mesa 3-D graphics library + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 2014 Intel Corporation All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef FORMAT_UTILS_H +#define FORMAT_UTILS_H + +#include "imports.h" + +bool +_mesa_format_to_array(mesa_format, GLenum *type, int *num_components, + uint8_t swizzle[4], bool *normalized); + +void +_mesa_swizzle_and_convert(void *dst, GLenum dst_type, int num_dst_channels, + const void *src, GLenum src_type, int num_src_channels, + const uint8_t swizzle[4], bool normalized, int count); + +#endif diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c index 1f20a9a6a..f03425e41 100644 --- a/mesalib/src/mesa/main/formats.c +++ b/mesalib/src/mesa/main/formats.c @@ -40,6 +40,8 @@ struct gl_format_info /** text name for debugging */ const char *StrName; + enum mesa_format_layout Layout; + /** * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA, * GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA, @@ -59,7 +61,6 @@ struct gl_format_info GLubyte AlphaBits; GLubyte LuminanceBits; GLubyte IntensityBits; - GLubyte IndexBits; GLubyte DepthBits; GLubyte StencilBits; @@ -68,1745 +69,11 @@ struct gl_format_info */ GLubyte BlockWidth, BlockHeight; GLubyte BytesPerBlock; -}; - -/** - * Info about each format. - * These must be in the same order as the MESA_FORMAT_* enums so that - * we can do lookups without searching. - */ -static struct gl_format_info format_info[MESA_FORMAT_COUNT] = -{ - /* Packed unorm formats */ - { - MESA_FORMAT_NONE, /* Name */ - "MESA_FORMAT_NONE", /* StrName */ - GL_NONE, /* BaseFormat */ - GL_NONE, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 0, 0, 0 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_A8B8G8R8_UNORM, /* Name */ - "MESA_FORMAT_A8B8G8R8_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_X8B8G8R8_UNORM, /* Name */ - "MESA_FORMAT_X8B8G8R8_UNORM",/* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_R8G8B8A8_UNORM, /* Name */ - "MESA_FORMAT_R8G8B8A8_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_R8G8B8X8_UNORM, /* Name */ - "MESA_FORMAT_R8G8B8X8_UNORM",/* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B8G8R8A8_UNORM, /* Name */ - "MESA_FORMAT_B8G8R8A8_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B8G8R8X8_UNORM, /* Name */ - "MESA_FORMAT_B8G8R8X8_UNORM",/* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_A8R8G8B8_UNORM, /* Name */ - "MESA_FORMAT_A8R8G8B8_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_X8R8G8B8_UNORM, /* Name */ - "MESA_FORMAT_X8R8G8B8_UNORM",/* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_L16A16_UNORM, /* Name */ - "MESA_FORMAT_L16A16_UNORM", /* StrName */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */ - 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_A16L16_UNORM, /* Name */ - "MESA_FORMAT_A16L16_UNORM", /* StrName */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */ - 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B5G6R5_UNORM, /* Name */ - "MESA_FORMAT_B5G6R5_UNORM", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_R5G6B5_UNORM, /* Name */ - "MESA_FORMAT_R5G6B5_UNORM", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B4G4R4A4_UNORM, /* Name */ - "MESA_FORMAT_B4G4R4A4_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B4G4R4X4_UNORM, - "MESA_FORMAT_B4G4R4X4_UNORM", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_A4R4G4B4_UNORM, /* Name */ - "MESA_FORMAT_A4R4G4B4_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_A1B5G5R5_UNORM, /* Name */ - "MESA_FORMAT_A1B5G5R5_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B5G5R5A1_UNORM, /* Name */ - "MESA_FORMAT_B5G5R5A1_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B5G5R5X1_UNORM, - "MESA_FORMAT_B5G5R5X1_UNORM", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 5, 5, 5, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_A1R5G5B5_UNORM, /* Name */ - "MESA_FORMAT_A1R5G5B5_UNORM",/* StrName */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_L8A8_UNORM, /* Name */ - "MESA_FORMAT_L8A8_UNORM", /* StrName */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ - 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_A8L8_UNORM, /* Name */ - "MESA_FORMAT_A8L8_UNORM", /* StrName */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ - 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_R8G8_UNORM, - "MESA_FORMAT_R8G8_UNORM", - GL_RG, - GL_UNSIGNED_NORMALIZED, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_G8R8_UNORM, - "MESA_FORMAT_G8R8_UNORM", - GL_RG, - GL_UNSIGNED_NORMALIZED, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_L4A4_UNORM, /* Name */ - "MESA_FORMAT_L4A4_UNORM", /* StrName */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */ - 4, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_B2G3R3_UNORM, /* Name */ - "MESA_FORMAT_B2G3R3_UNORM", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 3, 3, 2, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_R16G16_UNORM, - "MESA_FORMAT_R16G16_UNORM", - GL_RG, - GL_UNSIGNED_NORMALIZED, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_G16R16_UNORM, - "MESA_FORMAT_G16R16_UNORM", - GL_RG, - GL_UNSIGNED_NORMALIZED, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_B10G10R10A2_UNORM, - "MESA_FORMAT_B10G10R10A2_UNORM", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 10, 10, 10, 2, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_B10G10R10X2_UNORM, - "MESA_FORMAT_B10G10R10X2_UNORM", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 10, 10, 10, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R10G10B10A2_UNORM, - "MESA_FORMAT_R10G10B10A2_UNORM", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 10, 10, 10, 2, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_S8_UINT_Z24_UNORM, /* Name */ - "MESA_FORMAT_S8_UINT_Z24_UNORM", /* StrName */ - GL_DEPTH_STENCIL, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_X8_UINT_Z24_UNORM, /* Name */ - "MESA_FORMAT_X8_UINT_Z24_UNORM", /* StrName */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_Z24_UNORM_S8_UINT, /* Name */ - "MESA_FORMAT_Z24_UNORM_S8_UINT", /* StrName */ - GL_DEPTH_STENCIL, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_Z24_UNORM_X8_UINT, /* Name */ - "MESA_FORMAT_Z24_UNORM_X8_UINT", /* StrName */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_YCBCR, /* Name */ - "MESA_FORMAT_YCBCR", /* StrName */ - GL_YCBCR_MESA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_YCBCR_REV, /* Name */ - "MESA_FORMAT_YCBCR_REV", /* StrName */ - GL_YCBCR_MESA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - - /* Array unorm formats */ - { - MESA_FORMAT_A_UNORM8, /* Name */ - "MESA_FORMAT_A_UNORM8", /* StrName */ - GL_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_A_UNORM16, /* Name */ - "MESA_FORMAT_A_UNORM16", /* StrName */ - GL_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_L_UNORM8, /* Name */ - "MESA_FORMAT_L_UNORM8", /* StrName */ - GL_LUMINANCE, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_L_UNORM16, /* Name */ - "MESA_FORMAT_L_UNORM16", /* StrName */ - GL_LUMINANCE, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_I_UNORM8, /* Name */ - "MESA_FORMAT_I_UNORM8", /* StrName */ - GL_INTENSITY, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 8, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_I_UNORM16, /* Name */ - "MESA_FORMAT_I_UNORM16", /* StrName */ - GL_INTENSITY, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 16, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_R_UNORM8, - "MESA_FORMAT_R_UNORM8", - GL_RED, - GL_UNSIGNED_NORMALIZED, - 8, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_R_UNORM16, - "MESA_FORMAT_R_UNORM16", - GL_RED, - GL_UNSIGNED_NORMALIZED, - 16, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_BGR_UNORM8, /* Name */ - "MESA_FORMAT_BGR_UNORM8", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 3 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_RGB_UNORM8, /* Name */ - "MESA_FORMAT_RGB_UNORM8", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 3 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_RGBA_UNORM16, - "MESA_FORMAT_RGBA_UNORM16", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 16, 16, 16, 16, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBX_UNORM16, - "MESA_FORMAT_RGBX_UNORM16", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_Z_UNORM16, /* Name */ - "MESA_FORMAT_Z_UNORM16", /* StrName */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 16, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 2 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_Z_UNORM32, /* Name */ - "MESA_FORMAT_Z_UNORM32", /* StrName */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_S_UINT8, /* Name */ - "MESA_FORMAT_S_UINT8", /* StrName */ - GL_STENCIL_INDEX, /* BaseFormat */ - GL_UNSIGNED_INT, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 8, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ - }, - - /* Packed signed/normalized formats */ - { - MESA_FORMAT_A8B8G8R8_SNORM, - "MESA_FORMAT_A8B8G8R8_SNORM", - GL_RGBA, - GL_SIGNED_NORMALIZED, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_X8B8G8R8_SNORM, - "MESA_FORMAT_X8B8G8R8_SNORM", - GL_RGB, - GL_SIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 /* 4 bpp, but no alpha */ - }, - { - MESA_FORMAT_R8G8B8A8_SNORM, - "MESA_FORMAT_R8G8B8A8_SNORM", - GL_RGBA, - GL_SIGNED_NORMALIZED, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R8G8B8X8_SNORM, - "MESA_FORMAT_R8G8B8X8_SNORM", - GL_RGB, - GL_SIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R16G16_SNORM, - "MESA_FORMAT_R16G16_SNORM", - GL_RG, - GL_SIGNED_NORMALIZED, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_G16R16_SNORM, - "MESA_FORMAT_G16R16_SNORM", - GL_RG, - GL_SIGNED_NORMALIZED, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R8G8_SNORM, - "MESA_FORMAT_R8G8_SNORM", - GL_RG, - GL_SIGNED_NORMALIZED, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_G8R8_SNORM, - "MESA_FORMAT_G8R8_SNORM", - GL_RG, - GL_SIGNED_NORMALIZED, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_L8A8_SNORM, - "MESA_FORMAT_L8A8_SNORM", - GL_LUMINANCE_ALPHA, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 8, - 8, 0, 0, 0, 0, - 1, 1, 2 - }, - - /* Array signed/normalized formats */ - { - MESA_FORMAT_A_SNORM8, - "MESA_FORMAT_A_SNORM8", - GL_ALPHA, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 8, - 0, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_A_SNORM16, - "MESA_FORMAT_A_SNORM16", - GL_ALPHA, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 16, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_L_SNORM8, - "MESA_FORMAT_L_SNORM8", - GL_LUMINANCE, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 0, - 8, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_L_SNORM16, - "MESA_FORMAT_L_SNORM16", - GL_LUMINANCE, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 0, - 16, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_I_SNORM8, - "MESA_FORMAT_I_SNORM8", - GL_INTENSITY, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 0, - 0, 8, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_I_SNORM16, - "MESA_FORMAT_I_SNORM16", - GL_INTENSITY, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 0, - 0, 16, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_R_SNORM8, /* Name */ - "MESA_FORMAT_R_SNORM8", /* StrName */ - GL_RED, /* BaseFormat */ - GL_SIGNED_NORMALIZED, /* DataType */ - 8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 1 /* BlockWidth/Height,Bytes */ - }, - { - MESA_FORMAT_R_SNORM16, - "MESA_FORMAT_R_SNORM16", - GL_RED, - GL_SIGNED_NORMALIZED, - 16, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_LA_SNORM16, - "MESA_FORMAT_LA_SNORM16", - GL_LUMINANCE_ALPHA, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 16, - 16, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RGB_SNORM16, - "MESA_FORMAT_RGB_SNORM16", - GL_RGB, - GL_SIGNED_NORMALIZED, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 6 - }, - { - MESA_FORMAT_RGBA_SNORM16, - "MESA_FORMAT_RGBA_SNORM16", - GL_RGBA, - GL_SIGNED_NORMALIZED, - 16, 16, 16, 16, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBX_SNORM16, - "MESA_FORMAT_RGBX_SNORM16", - GL_RGB, - GL_SIGNED_NORMALIZED, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - - /* Packed sRGB formats */ - { - MESA_FORMAT_A8B8G8R8_SRGB, - "MESA_FORMAT_A8B8G8R8_SRGB", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_B8G8R8A8_SRGB, - "MESA_FORMAT_B8G8R8A8_SRGB", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_B8G8R8X8_SRGB, - "MESA_FORMAT_B8G8R8X8_SRGB", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R8G8B8A8_SRGB, - "MESA_FORMAT_R8G8B8A8_SRGB", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R8G8B8X8_SRGB, - "MESA_FORMAT_R8G8B8X8_SRGB", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_L8A8_SRGB, - "MESA_FORMAT_L8A8_SRGB", - GL_LUMINANCE_ALPHA, - GL_UNSIGNED_NORMALIZED, - 0, 0, 0, 8, - 8, 0, 0, 0, 0, - 1, 1, 2 - }, - - /* Array sRGB formats */ - { - MESA_FORMAT_L_SRGB8, - "MESA_FORMAT_L_SRGB8", - GL_LUMINANCE, - GL_UNSIGNED_NORMALIZED, - 0, 0, 0, 0, - 8, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_BGR_SRGB8, - "MESA_FORMAT_BGR_SRGB8", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 3 - }, - - /* Packed float formats */ - { - MESA_FORMAT_R9G9B9E5_FLOAT, - "MESA_FORMAT_RGB9_E5", - GL_RGB, - GL_FLOAT, - 9, 9, 9, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R11G11B10_FLOAT, - "MESA_FORMAT_R11G11B10_FLOAT", - GL_RGB, - GL_FLOAT, - 11, 11, 10, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_Z32_FLOAT_S8X24_UINT, /* Name */ - "MESA_FORMAT_Z32_FLOAT_S8X24_UINT", /* StrName */ - GL_DEPTH_STENCIL, /* BaseFormat */ - /* DataType here is used to answer GL_TEXTURE_DEPTH_TYPE queries, and is - * never used for stencil because stencil is always GL_UNSIGNED_INT. - */ - GL_FLOAT, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 32, 8, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 8 /* BlockWidth/Height,Bytes */ - }, - - /* Array float formats */ - { - MESA_FORMAT_A_FLOAT16, - "MESA_FORMAT_A_FLOAT16", - GL_ALPHA, - GL_FLOAT, - 0, 0, 0, 16, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_A_FLOAT32, - "MESA_FORMAT_A_FLOAT32", - GL_ALPHA, - GL_FLOAT, - 0, 0, 0, 32, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_L_FLOAT16, - "MESA_FORMAT_L_FLOAT16", - GL_LUMINANCE, - GL_FLOAT, - 0, 0, 0, 0, - 16, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_L_FLOAT32, - "MESA_FORMAT_L_FLOAT32", - GL_LUMINANCE, - GL_FLOAT, - 0, 0, 0, 0, - 32, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_LA_FLOAT16, - "MESA_FORMAT_LA_FLOAT16", - GL_LUMINANCE_ALPHA, - GL_FLOAT, - 0, 0, 0, 16, - 16, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_LA_FLOAT32, - "MESA_FORMAT_LA_FLOAT32", - GL_LUMINANCE_ALPHA, - GL_FLOAT, - 0, 0, 0, 32, - 32, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_I_FLOAT16, - "MESA_FORMAT_I_FLOAT16", - GL_INTENSITY, - GL_FLOAT, - 0, 0, 0, 0, - 0, 16, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_I_FLOAT32, - "MESA_FORMAT_I_FLOAT32", - GL_INTENSITY, - GL_FLOAT, - 0, 0, 0, 0, - 0, 32, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R_FLOAT16, - "MESA_FORMAT_R_FLOAT16", - GL_RED, - GL_FLOAT, - 16, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_R_FLOAT32, - "MESA_FORMAT_R_FLOAT32", - GL_RED, - GL_FLOAT, - 32, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RG_FLOAT16, - "MESA_FORMAT_RG_FLOAT16", - GL_RG, - GL_FLOAT, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RG_FLOAT32, - "MESA_FORMAT_RG_FLOAT32", - GL_RG, - GL_FLOAT, - 32, 32, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGB_FLOAT16, - "MESA_FORMAT_RGB_FLOAT16", - GL_RGB, - GL_FLOAT, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 6 - }, - { - MESA_FORMAT_RGB_FLOAT32, - "MESA_FORMAT_RGB_FLOAT32", - GL_RGB, - GL_FLOAT, - 32, 32, 32, 0, - 0, 0, 0, 0, 0, - 1, 1, 12 - }, - { - MESA_FORMAT_RGBA_FLOAT16, - "MESA_FORMAT_RGBA_FLOAT16", - GL_RGBA, - GL_FLOAT, - 16, 16, 16, 16, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBA_FLOAT32, - "MESA_FORMAT_RGBA_FLOAT32", - GL_RGBA, - GL_FLOAT, - 32, 32, 32, 32, - 0, 0, 0, 0, 0, - 1, 1, 16 - }, - { - MESA_FORMAT_RGBX_FLOAT16, - "MESA_FORMAT_RGBX_FLOAT16", - GL_RGB, - GL_FLOAT, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBX_FLOAT32, - "MESA_FORMAT_RGBX_FLOAT32", - GL_RGB, - GL_FLOAT, - 32, 32, 32, 0, - 0, 0, 0, 0, 0, - 1, 1, 16 - }, - { - MESA_FORMAT_Z_FLOAT32, /* Name */ - "MESA_FORMAT_Z_FLOAT32", /* StrName */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ - 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */ - 1, 1, 4 /* BlockWidth/Height,Bytes */ - }, - - /* Packed signed/unsigned non-normalized integer formats */ - { - MESA_FORMAT_B10G10R10A2_UINT, - "MESA_FORMAT_B10G10R10A2_UINT", - GL_RGBA, - GL_UNSIGNED_INT, - 10, 10, 10, 2, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R10G10B10A2_UINT, - "MESA_FORMAT_R10G10B10A2_UINT", - GL_RGBA, - GL_UNSIGNED_INT, - 10, 10, 10, 2, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - - /* Array signed/unsigned non-normalized integer formats */ - { - MESA_FORMAT_A_UINT8, - "MESA_FORMAT_A_UINT8", - GL_ALPHA, - GL_UNSIGNED_INT, - 0, 0, 0, 8, - 0, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_A_UINT16, - "MESA_FORMAT_A_UINT16", - GL_ALPHA, - GL_UNSIGNED_INT, - 0, 0, 0, 16, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_A_UINT32, - "MESA_FORMAT_A_UINT32", - GL_ALPHA, - GL_UNSIGNED_INT, - 0, 0, 0, 32, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_A_SINT8, - "MESA_FORMAT_A_SINT8", - GL_ALPHA, - GL_INT, - 0, 0, 0, 8, - 0, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_A_SINT16, - "MESA_FORMAT_A_SINT16", - GL_ALPHA, - GL_INT, - 0, 0, 0, 16, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_A_SINT32, - "MESA_FORMAT_A_SINT32", - GL_ALPHA, - GL_INT, - 0, 0, 0, 32, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_I_UINT8, - "MESA_FORMAT_I_UINT8", - GL_INTENSITY, - GL_UNSIGNED_INT, - 0, 0, 0, 0, - 0, 8, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_I_UINT16, - "MESA_FORMAT_I_UINT16", - GL_INTENSITY, - GL_UNSIGNED_INT, - 0, 0, 0, 0, - 0, 16, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_I_UINT32, - "MESA_FORMAT_I_UINT32", - GL_INTENSITY, - GL_UNSIGNED_INT, - 0, 0, 0, 0, - 0, 32, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_I_SINT8, - "MESA_FORMAT_I_SINT8", - GL_INTENSITY, - GL_INT, - 0, 0, 0, 0, - 0, 8, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_I_SINT16, - "MESA_FORMAT_I_SINT16", - GL_INTENSITY, - GL_INT, - 0, 0, 0, 0, - 0, 16, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_I_SINT32, - "MESA_FORMAT_I_SINT32", - GL_INTENSITY, - GL_INT, - 0, 0, 0, 0, - 0, 32, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_L_UINT8, - "MESA_FORMAT_L_UINT8", - GL_LUMINANCE, - GL_UNSIGNED_INT, - 0, 0, 0, 0, - 8, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_L_UINT16, - "MESA_FORMAT_L_UINT16", - GL_LUMINANCE, - GL_UNSIGNED_INT, - 0, 0, 0, 0, - 16, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_L_UINT32, - "MESA_FORMAT_L_UINT32", - GL_LUMINANCE, - GL_UNSIGNED_INT, - 0, 0, 0, 0, - 32, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_L_SINT8, - "MESA_FORMAT_L_SINT8", - GL_LUMINANCE, - GL_INT, - 0, 0, 0, 0, - 8, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_L_SINT16, - "MESA_FORMAT_L_SINT16", - GL_LUMINANCE, - GL_INT, - 0, 0, 0, 0, - 16, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_L_SINT32, - "MESA_FORMAT_L_SINT32", - GL_LUMINANCE, - GL_INT, - 0, 0, 0, 0, - 32, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_LA_UINT8, - "MESA_FORMAT_LA_UINT8", - GL_LUMINANCE_ALPHA, - GL_UNSIGNED_INT, - 0, 0, 0, 8, - 8, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_LA_UINT16, - "MESA_FORMAT_LA_UINT16", - GL_LUMINANCE_ALPHA, - GL_UNSIGNED_INT, - 0, 0, 0, 16, - 16, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_LA_UINT32, - "MESA_FORMAT_LA_UINT32", - GL_LUMINANCE_ALPHA, - GL_UNSIGNED_INT, - 0, 0, 0, 32, - 32, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_LA_SINT8, - "MESA_FORMAT_LA_SINT8", - GL_LUMINANCE_ALPHA, - GL_INT, - 0, 0, 0, 8, - 8, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_LA_SINT16, - "MESA_FORMAT_LA_SINT16", - GL_LUMINANCE_ALPHA, - GL_INT, - 0, 0, 0, 16, - 16, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_LA_SINT32, - "MESA_FORMAT_LA_SINT32", - GL_LUMINANCE_ALPHA, - GL_INT, - 0, 0, 0, 32, - 32, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_R_UINT8, - "MESA_FORMAT_R_UINT8", - GL_RED, - GL_UNSIGNED_INT, - 8, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_R_UINT16, - "MESA_FORMAT_R_UINT16", - GL_RED, - GL_UNSIGNED_INT, - 16, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_R_UINT32, - "MESA_FORMAT_R_UINT32", - GL_RED, - GL_UNSIGNED_INT, - 32, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_R_SINT8, - "MESA_FORMAT_R_SINT8", - GL_RED, - GL_INT, - 8, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 1 - }, - { - MESA_FORMAT_R_SINT16, - "MESA_FORMAT_R_SINT16", - GL_RED, - GL_INT, - 16, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_R_SINT32, - "MESA_FORMAT_R_SINT32", - GL_RED, - GL_INT, - 32, 0, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RG_UINT8, - "MESA_FORMAT_RG_UINT8", - GL_RG, - GL_UNSIGNED_INT, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_RG_UINT16, - "MESA_FORMAT_RG_UINT16", - GL_RG, - GL_UNSIGNED_INT, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RG_UINT32, - "MESA_FORMAT_RG_UINT32", - GL_RG, - GL_UNSIGNED_INT, - 32, 32, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RG_SINT8, - "MESA_FORMAT_RG_SINT8", - GL_RG, - GL_INT, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 2 - }, - { - MESA_FORMAT_RG_SINT16, - "MESA_FORMAT_RG_SINT16", - GL_RG, - GL_INT, - 16, 16, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RG_SINT32, - "MESA_FORMAT_RG_SINT32", - GL_RG, - GL_INT, - 32, 32, 0, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGB_UINT8, - "MESA_FORMAT_RGB_UINT8", - GL_RGB, - GL_UNSIGNED_INT, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 3 - }, - { - MESA_FORMAT_RGB_UINT16, - "MESA_FORMAT_RGB_UINT16", - GL_RGB, - GL_UNSIGNED_INT, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 6 - }, - { - MESA_FORMAT_RGB_UINT32, - "MESA_FORMAT_RGB_UINT32", - GL_RGB, - GL_UNSIGNED_INT, - 32, 32, 32, 0, - 0, 0, 0, 0, 0, - 1, 1, 12 - }, - { - MESA_FORMAT_RGB_SINT8, - "MESA_FORMAT_RGB_SINT8", - GL_RGB, - GL_INT, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 3 - }, - { - MESA_FORMAT_RGB_SINT16, - "MESA_FORMAT_RGB_SINT16", - GL_RGB, - GL_INT, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 6 - }, - { - MESA_FORMAT_RGB_SINT32, - "MESA_FORMAT_RGB_SINT32", - GL_RGB, - GL_INT, - 32, 32, 32, 0, - 0, 0, 0, 0, 0, - 1, 1, 12 - }, - { - MESA_FORMAT_RGBA_UINT8, - "MESA_FORMAT_RGBA_UINT8", - GL_RGBA, - GL_UNSIGNED_INT, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RGBA_UINT16, - "MESA_FORMAT_RGBA_UINT16", - GL_RGBA, - GL_UNSIGNED_INT, - 16, 16, 16, 16, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBA_UINT32, - "MESA_FORMAT_RGBA_UINT32", - GL_RGBA, - GL_UNSIGNED_INT, - 32, 32, 32, 32, - 0, 0, 0, 0, 0, - 1, 1, 16 - }, - { - MESA_FORMAT_RGBA_SINT8, - "MESA_FORMAT_RGBA_SINT8", - GL_RGBA, - GL_INT, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RGBA_SINT16, - "MESA_FORMAT_RGBA_SINT16", - GL_RGBA, - GL_INT, - 16, 16, 16, 16, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBA_SINT32, - "MESA_FORMAT_RGBA_SINT32", - GL_RGBA, - GL_INT, - 32, 32, 32, 32, - 0, 0, 0, 0, 0, - 1, 1, 16 - }, - { - MESA_FORMAT_RGBX_UINT8, - "MESA_FORMAT_RGBX_UINT8", - GL_RGB, - GL_UNSIGNED_INT, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RGBX_UINT16, - "MESA_FORMAT_RGBX_UINT16", - GL_RGB, - GL_UNSIGNED_INT, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBX_UINT32, - "MESA_FORMAT_RGBX_UINT32", - GL_RGB, - GL_UNSIGNED_INT, - 32, 32, 32, 0, - 0, 0, 0, 0, 0, - 1, 1, 16 - }, - { - MESA_FORMAT_RGBX_SINT8, - "MESA_FORMAT_RGBX_SINT8", - GL_RGB, - GL_INT, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 1, 1, 4 - }, - { - MESA_FORMAT_RGBX_SINT16, - "MESA_FORMAT_RGBX_SINT16", - GL_RGB, - GL_INT, - 16, 16, 16, 0, - 0, 0, 0, 0, 0, - 1, 1, 8 - }, - { - MESA_FORMAT_RGBX_SINT32, - "MESA_FORMAT_RGBX_SINT32", - GL_RGB, - GL_INT, - 32, 32, 32, 0, - 0, 0, 0, 0, 0, - 1, 1, 16 - }, - - /* DXT compressed formats */ - { - MESA_FORMAT_RGB_DXT1, /* Name */ - "MESA_FORMAT_RGB_DXT1", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_RGBA_DXT1, - "MESA_FORMAT_RGBA_DXT1", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_RGBA_DXT3, - "MESA_FORMAT_RGBA_DXT3", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_RGBA_DXT5, - "MESA_FORMAT_RGBA_DXT5", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - - /* DXT sRGB compressed formats */ - { - MESA_FORMAT_SRGB_DXT1, /* Name */ - "MESA_FORMAT_SRGB_DXT1", /* StrName */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED, /* DataType */ - 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_SRGBA_DXT1, - "MESA_FORMAT_SRGBA_DXT1", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_SRGBA_DXT3, - "MESA_FORMAT_SRGBA_DXT3", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_SRGBA_DXT5, - "MESA_FORMAT_SRGBA_DXT5", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 4, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - - /* FXT1 compressed formats */ - { - MESA_FORMAT_RGB_FXT1, - "MESA_FORMAT_RGB_FXT1", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 0, /* approx Red/Green/BlueBits */ - 0, 0, 0, 0, 0, - 8, 4, 16 /* 16 bytes per 8x4 block */ - }, - { - MESA_FORMAT_RGBA_FXT1, - "MESA_FORMAT_RGBA_FXT1", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 4, 4, 4, 1, /* approx Red/Green/Blue/AlphaBits */ - 0, 0, 0, 0, 0, - 8, 4, 16 /* 16 bytes per 8x4 block */ - }, - - /* RGTC compressed formats */ - { - MESA_FORMAT_R_RGTC1_UNORM, - "MESA_FORMAT_R_RGTC1_UNORM", - GL_RED, - GL_UNSIGNED_NORMALIZED, - 8, 0, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_R_RGTC1_SNORM, - "MESA_FORMAT_R_RGTC1_SNORM", - GL_RED, - GL_SIGNED_NORMALIZED, - 8, 0, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_RG_RGTC2_UNORM, - "MESA_FORMAT_RG_RGTC2_UNORM", - GL_RG, - GL_UNSIGNED_NORMALIZED, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_RG_RGTC2_SNORM, - "MESA_FORMAT_RG_RGTC2_SNORM", - GL_RG, - GL_SIGNED_NORMALIZED, - 8, 8, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - - /* LATC1/2 compressed formats */ - { - MESA_FORMAT_L_LATC1_UNORM, - "MESA_FORMAT_L_LATC1_UNORM", - GL_LUMINANCE, - GL_UNSIGNED_NORMALIZED, - 0, 0, 0, 0, - 4, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_L_LATC1_SNORM, - "MESA_FORMAT_L_LATC1_SNORM", - GL_LUMINANCE, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 0, - 4, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_LA_LATC2_UNORM, - "MESA_FORMAT_LA_LATC2_UNORM", - GL_LUMINANCE_ALPHA, - GL_UNSIGNED_NORMALIZED, - 0, 0, 0, 4, - 4, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_LA_LATC2_SNORM, - "MESA_FORMAT_LA_LATC2_SNORM", - GL_LUMINANCE_ALPHA, - GL_SIGNED_NORMALIZED, - 0, 0, 0, 4, - 4, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - - /* ETC1/2 compressed formats */ - { - MESA_FORMAT_ETC1_RGB8, - "MESA_FORMAT_ETC1_RGB8", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_RGB8, - "MESA_FORMAT_ETC2_RGB8", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_SRGB8, - "MESA_FORMAT_ETC2_SRGB8", - GL_RGB, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 0, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_RGBA8_EAC, - "MESA_FORMAT_ETC2_RGBA8_EAC", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC, - "MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 8, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_R11_EAC, - "MESA_FORMAT_ETC2_R11_EAC", - GL_RED, - GL_UNSIGNED_NORMALIZED, - 11, 0, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_RG11_EAC, - "MESA_FORMAT_ETC2_RG11_EAC", - GL_RG, - GL_UNSIGNED_NORMALIZED, - 11, 11, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_SIGNED_R11_EAC, - "MESA_FORMAT_ETC2_SIGNED_R11_EAC", - GL_RED, - GL_SIGNED_NORMALIZED, - 11, 0, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_SIGNED_RG11_EAC, - "MESA_FORMAT_ETC2_SIGNED_RG11_EAC", - GL_RG, - GL_SIGNED_NORMALIZED, - 11, 11, 0, 0, - 0, 0, 0, 0, 0, - 4, 4, 16 /* 16 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1, - "MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 1, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, - { - MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1, - "MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1", - GL_RGBA, - GL_UNSIGNED_NORMALIZED, - 8, 8, 8, 1, - 0, 0, 0, 0, 0, - 4, 4, 8 /* 8 bytes per 4x4 block */ - }, + uint8_t Swizzle[4]; }; - +#include "format_info.c" static const struct gl_format_info * _mesa_get_format_info(mesa_format format) @@ -1881,7 +148,7 @@ _mesa_get_format_bits(mesa_format format, GLenum pname) case GL_TEXTURE_LUMINANCE_SIZE: return info->LuminanceBits; case GL_INDEX_BITS: - return info->IndexBits; + return 0; case GL_DEPTH_BITS: case GL_TEXTURE_DEPTH_SIZE_ARB: case GL_RENDERBUFFER_DEPTH_SIZE_EXT: @@ -1915,6 +182,21 @@ _mesa_get_format_max_bits(mesa_format format) /** + * Return the layout type of the given format. + * The return value will be one of: + * MESA_FORMAT_LAYOUT_ARRAY + * MESA_FORMAT_LAYOUT_PACKED + * MESA_FORMAT_LAYOUT_OTHER + */ +extern enum mesa_format_layout +_mesa_get_format_layout(mesa_format format) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + return info->Layout; +} + + +/** * Return the data type (or more specifically, the data representation) * for the given format. * The return value will be one of: @@ -1961,6 +243,33 @@ _mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh) } +/** + * Returns the an array of four numbers representing the transformation + * from the RGBA or SZ colorspace to the given format. For array formats, + * the i'th RGBA component is given by: + * + * if (swizzle[i] <= MESA_FORMAT_SWIZZLE_W) + * comp = data[swizzle[i]]; + * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ZERO) + * comp = 0; + * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ONE) + * comp = 1; + * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_NONE) + * // data does not contain a channel of this format + * + * For packed formats, the swizzle gives the number of components left of + * the least significant bit. + * + * Compressed formats have no swizzle. + */ +void +_mesa_get_format_swizzle(mesa_format format, uint8_t swizzle_out[4]) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + memcpy(swizzle_out, info->Swizzle, sizeof(info->Swizzle)); +} + + /** Is the given format a compressed format? */ GLboolean _mesa_is_format_compressed(mesa_format format) @@ -2331,7 +640,6 @@ check_format_to_type_and_comps(void) } } - /** * Do sanity checking of the format info table. */ diff --git a/mesalib/src/mesa/main/formats.csv b/mesalib/src/mesa/main/formats.csv new file mode 100644 index 000000000..eade6facd --- /dev/null +++ b/mesalib/src/mesa/main/formats.csv @@ -0,0 +1,282 @@ +########################################################################### +# +# Copyright 2009-2010 VMware, Inc. +# Copyright 2014 Intel Corporation +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################### + +# This CSV file has the input data for gen_format.h and gen_format.c +# +# Each format entry contains: +# - name, per enum mesa_format +# - layout +# - pixel block's width +# - pixel block's height +# - channel encoding (only meaningful for array or packed layout), containing for each +# channel the following information: +# - type, one of +# - 'x': void +# - 'u': unsigned +# - 's': signed +# - 'h': fixed +# - 'f': FLOAT +# - optionally followed by 'n' if it is normalized +# - number of bits +# - channel swizzle +# - color space: rgb, srgb, yub, sz + +# None +# Described as regular uint_8 bytes, i.e. MESA_FORMAT_R8_USCALED +MESA_FORMAT_NONE , other , 1, 1, x8 , , , , 0001, rgb + +# Packed unorm formats +MESA_FORMAT_A8B8G8R8_UNORM , packed, 1, 1, un8 , un8 , un8 , un8 , wzyx, rgb +MESA_FORMAT_X8B8G8R8_UNORM , packed, 1, 1, x8 , un8 , un8 , un8 , wzy1, rgb +MESA_FORMAT_R8G8B8A8_UNORM , packed, 1, 1, un8 , un8 , un8 , un8 , xyzw, rgb +MESA_FORMAT_R8G8B8X8_UNORM , packed, 1, 1, un8 , un8 , un8 , x8 , xyz1, rgb +MESA_FORMAT_B8G8R8A8_UNORM , packed, 1, 1, un8 , un8 , un8 , un8 , zyxw, rgb +MESA_FORMAT_B8G8R8X8_UNORM , packed, 1, 1, un8 , un8 , un8 , x8 , zyx1, rgb +MESA_FORMAT_A8R8G8B8_UNORM , packed, 1, 1, un8 , un8 , un8 , un8 , yzwx, rgb +MESA_FORMAT_X8R8G8B8_UNORM , packed, 1, 1, x8 , un8 , un8 , un8 , yzw1, rgb +MESA_FORMAT_L16A16_UNORM , packed, 1, 1, un16, un16, , , xxxy, rgb +MESA_FORMAT_A16L16_UNORM , packed, 1, 1, un16, un16, , , yyyx, rgb +MESA_FORMAT_B5G6R5_UNORM , packed, 1, 1, un5 , un6 , un5 , , zyx1, rgb +MESA_FORMAT_R5G6B5_UNORM , packed, 1, 1, un5 , un6 , un5 , , xyz1, rgb +MESA_FORMAT_B4G4R4A4_UNORM , packed, 1, 1, un4 , un4 , un4 , un4 , zyxw, rgb +MESA_FORMAT_B4G4R4X4_UNORM , packed, 1, 1, un4 , un4 , un4 , x4 , zyx1, rgb +MESA_FORMAT_A4R4G4B4_UNORM , packed, 1, 1, un4 , un4 , un4 , un4 , yzwx, rgb +MESA_FORMAT_A1B5G5R5_UNORM , packed, 1, 1, un1 , un5 , un5 , un5 , wzyx, rgb +MESA_FORMAT_B5G5R5A1_UNORM , packed, 1, 1, un5 , un5 , un5 , un1 , zyxw, rgb +MESA_FORMAT_B5G5R5X1_UNORM , packed, 1, 1, un5 , un5 , un5 , x1 , zyx1, rgb +MESA_FORMAT_A1R5G5B5_UNORM , packed, 1, 1, un1 , un5 , un5 , un5 , yzwx, rgb +MESA_FORMAT_L8A8_UNORM , packed, 1, 1, un8 , un8 , , , xxxy, rgb +MESA_FORMAT_A8L8_UNORM , packed, 1, 1, un8 , un8 , , , yyyx, rgb +MESA_FORMAT_R8G8_UNORM , packed, 1, 1, un8 , un8 , , , xy01, rgb +MESA_FORMAT_G8R8_UNORM , packed, 1, 1, un8 , un8 , , , yx01, rgb +MESA_FORMAT_L4A4_UNORM , packed, 1, 1, un4 , un4 , , , xxxy, rgb + +MESA_FORMAT_B2G3R3_UNORM , packed, 1, 1, un2 , un3 , un3 , , zyx1, rgb +MESA_FORMAT_R16G16_UNORM , packed, 1, 1, un16, un16, , , xy01, rgb +MESA_FORMAT_G16R16_UNORM , packed, 1, 1, un16, un16, , , yx01, rgb +MESA_FORMAT_B10G10R10A2_UNORM , packed, 1, 1, un10, un10, un10, un2 , zyxw, rgb +MESA_FORMAT_B10G10R10X2_UNORM , packed, 1, 1, un10, un10, un10, x2 , zyx1, rgb +MESA_FORMAT_R10G10B10A2_UNORM , packed, 1, 1, un10, un10, un10, un2 , xyzw, rgb + +MESA_FORMAT_S8_UINT_Z24_UNORM , packed, 1, 1, un24, u8 , , , xy__, zs +MESA_FORMAT_X8_UINT_Z24_UNORM , packed, 1, 1, un24, x8 , , , x___, zs +MESA_FORMAT_Z24_UNORM_S8_UINT , packed, 1, 1, u8 , un24, , , yx__, zs +MESA_FORMAT_Z24_UNORM_X8_UINT , packed, 1, 1, x8 , un24, , , y___, zs + +MESA_FORMAT_YCBCR , other , 1, 1, x16 , , , , xyzw, yuv +MESA_FORMAT_YCBCR_REV , other , 1, 1, x16 , , , , xyzw, yuv + +# Array normalized formats +MESA_FORMAT_A_UNORM8 , array , 1, 1, un8 , , , , 000x, rgb +MESA_FORMAT_A_UNORM16 , array , 1, 1, un16, , , , 000x, rgb +MESA_FORMAT_L_UNORM8 , array , 1, 1, un8 , , , , xxx1, rgb +MESA_FORMAT_L_UNORM16 , array , 1, 1, un16, , , , xxx1, rgb +MESA_FORMAT_I_UNORM8 , array , 1, 1, un8 , , , , xxxx, rgb +MESA_FORMAT_I_UNORM16 , array , 1, 1, un16, , , , xxxx, rgb +MESA_FORMAT_R_UNORM8 , array , 1, 1, un8 , , , , x001, rgb +MESA_FORMAT_R_UNORM16 , array , 1, 1, un16, , , , x001, rgb +MESA_FORMAT_BGR_UNORM8 , array , 1, 1, un8 , un8 , un8 , , zyx1, rgb +MESA_FORMAT_RGB_UNORM8 , array , 1, 1, un8 , un8 , un8 , , xyz1, rgb +MESA_FORMAT_RGBA_UNORM16 , array , 1, 1, un16, un16, un16, un16, xyzw, rgb +MESA_FORMAT_RGBX_UNORM16 , array , 1, 1, un16, un16, un16, x16 , xyz1, rgb + +MESA_FORMAT_Z_UNORM16 , array , 1, 1, un16, , , , x___, zs +MESA_FORMAT_Z_UNORM32 , array , 1, 1, un32, , , , x___, zs +MESA_FORMAT_S_UINT8 , array , 1, 1, u8 , , , , _x__, zs + +# Packed signed formats +MESA_FORMAT_A8B8G8R8_SNORM , packed, 1, 1, sn8 , sn8 , sn8 , sn8 , wzyx, rgb +MESA_FORMAT_X8B8G8R8_SNORM , packed, 1, 1, x8 , sn8 , sn8 , sn8 , wzy1, rgb +MESA_FORMAT_R8G8B8A8_SNORM , packed, 1, 1, sn8 , sn8 , sn8 , sn8 , xyzw, rgb +MESA_FORMAT_R8G8B8X8_SNORM , packed, 1, 1, sn8 , sn8 , sn8 , x8 , xyz1, rgb +MESA_FORMAT_R16G16_SNORM , packed, 1, 1, sn16, sn16, , , xy01, rgb +MESA_FORMAT_G16R16_SNORM , packed, 1, 1, sn16, sn16, , , yx01, rgb +MESA_FORMAT_R8G8_SNORM , packed, 1, 1, sn8 , sn8 , , , xy01, rgb +MESA_FORMAT_G8R8_SNORM , packed, 1, 1, sn8 , sn8 , , , yx01, rgb +MESA_FORMAT_L8A8_SNORM , packed, 1, 1, sn8 , sn8 , , , xxxy, rgb + +# Array signed/normalized formats +MESA_FORMAT_A_SNORM8 , array , 1, 1, sn8 , , , , 000x, rgb +MESA_FORMAT_A_SNORM16 , array , 1, 1, sn16, , , , 000x, rgb +MESA_FORMAT_L_SNORM8 , array , 1, 1, sn8 , , , , xxx1, rgb +MESA_FORMAT_L_SNORM16 , array , 1, 1, sn16, , , , xxx1, rgb +MESA_FORMAT_I_SNORM8 , array , 1, 1, sn8 , , , , xxxx, rgb +MESA_FORMAT_I_SNORM16 , array , 1, 1, sn16, , , , xxxx, rgb +MESA_FORMAT_R_SNORM8 , array , 1, 1, sn8 , , , , x001, rgb +MESA_FORMAT_R_SNORM16 , array , 1, 1, sn16, , , , x001, rgb +MESA_FORMAT_LA_SNORM16 , array , 1, 1, sn16, sn16, , , xxxy, rgb +MESA_FORMAT_RGB_SNORM16 , array , 1, 1, sn16, sn16, sn16, , xyz1, rgb +MESA_FORMAT_RGBA_SNORM16 , array , 1, 1, sn16, sn16, sn16, sn16, xyzw, rgb +MESA_FORMAT_RGBX_SNORM16 , array , 1, 1, sn16, sn16, sn16, x16 , xyz1, rgb + +# Packed sRGB formats +MESA_FORMAT_A8B8G8R8_SRGB , packed, 1, 1, un8 , un8 , un8 , un8 , wzyx, srgb +MESA_FORMAT_B8G8R8A8_SRGB , packed, 1, 1, un8 , un8 , un8 , un8 , zyxw, srgb +MESA_FORMAT_B8G8R8X8_SRGB , packed, 1, 1, un8 , un8 , un8 , x8 , zyx1, srgb +MESA_FORMAT_R8G8B8A8_SRGB , packed, 1, 1, un8 , un8 , un8 , un8 , xyzw, srgb +MESA_FORMAT_R8G8B8X8_SRGB , packed, 1, 1, un8 , un8 , un8 , x8 , xyz1, srgb +MESA_FORMAT_L8A8_SRGB , packed, 1, 1, un8 , un8 , , , xxxy, srgb + +# Array sRGB formats +MESA_FORMAT_L_SRGB8 , array , 1, 1, un8 , , , , xxx1, srgb +MESA_FORMAT_BGR_SRGB8 , array , 1, 1, un8 , un8 , un8 , , zyx1, srgb + +# Packed float formats +MESA_FORMAT_R9G9B9E5_FLOAT , other , 1, 1, f9 , f9 , f9 , x5 , xyz1, rgb +MESA_FORMAT_R11G11B10_FLOAT , packed, 1, 1, f11 , f11 , f10 , , xyz1, rgb +MESA_FORMAT_Z32_FLOAT_S8X24_UINT , packed, 1, 1, u8 , x24 , f32 , , zx__, zs + +# Array float formats +MESA_FORMAT_A_FLOAT16 , array , 1, 1, f16 , , , , 000x, rgb +MESA_FORMAT_A_FLOAT32 , array , 1, 1, f32 , , , , 000x, rgb +MESA_FORMAT_L_FLOAT16 , array , 1, 1, f16 , , , , xxx1, rgb +MESA_FORMAT_L_FLOAT32 , array , 1, 1, f32 , , , , xxx1, rgb +MESA_FORMAT_LA_FLOAT16 , array , 1, 1, f16 , f16 , , , xxxy, rgb +MESA_FORMAT_LA_FLOAT32 , array , 1, 1, f32 , f32 , , , xxxy, rgb +MESA_FORMAT_I_FLOAT16 , array , 1, 1, f16 , , , , xxxx, rgb +MESA_FORMAT_I_FLOAT32 , array , 1, 1, f32 , , , , xxxx, rgb +MESA_FORMAT_R_FLOAT16 , array , 1, 1, f16 , , , , x001, rgb +MESA_FORMAT_R_FLOAT32 , array , 1, 1, f32 , , , , x001, rgb +MESA_FORMAT_RG_FLOAT16 , array , 1, 1, f16 , f16 , , , xy01, rgb +MESA_FORMAT_RG_FLOAT32 , array , 1, 1, f32 , f32 , , , xy01, rgb +MESA_FORMAT_RGB_FLOAT16 , array , 1, 1, f16 , f16 , f16 , , xyz1, rgb +MESA_FORMAT_RGB_FLOAT32 , array , 1, 1, f32 , f32 , f32 , , xyz1, rgb +MESA_FORMAT_RGBA_FLOAT16 , array , 1, 1, f16 , f16 , f16 , f16 , xyzw, rgb +MESA_FORMAT_RGBA_FLOAT32 , array , 1, 1, f32 , f32 , f32 , f32 , xyzw, rgb +MESA_FORMAT_RGBX_FLOAT16 , array , 1, 1, f16 , f16 , f16 , x16 , xyz1, rgb +MESA_FORMAT_RGBX_FLOAT32 , array , 1, 1, f32 , f32 , f32 , x32 , xyz1, rgb +MESA_FORMAT_Z_FLOAT32 , array , 1, 1, f32 , , , , x___, zs + +# Packed signed/unsigned non-normalized integer formats +MESA_FORMAT_B10G10R10A2_UINT , packed, 1, 1, u10 , u10 , u10 , u2 , zyxw, rgb +MESA_FORMAT_R10G10B10A2_UINT , packed, 1, 1, u10 , u10 , u10 , u2 , xyzw, rgb + +# Array signed/unsigned non-normalized integer formats +MESA_FORMAT_A_UINT8 , array , 1, 1, u8 , , , , 000x, rgb +MESA_FORMAT_A_UINT16 , array , 1, 1, u16 , , , , 000x, rgb +MESA_FORMAT_A_UINT32 , array , 1, 1, u32 , , , , 000x, rgb +MESA_FORMAT_A_SINT8 , array , 1, 1, s8 , , , , 000x, rgb +MESA_FORMAT_A_SINT16 , array , 1, 1, s16 , , , , 000x, rgb +MESA_FORMAT_A_SINT32 , array , 1, 1, s32 , , , , 000x, rgb + +MESA_FORMAT_I_UINT8 , array , 1, 1, u8 , , , , xxxx, rgb +MESA_FORMAT_I_UINT16 , array , 1, 1, u16 , , , , xxxx, rgb +MESA_FORMAT_I_UINT32 , array , 1, 1, u32 , , , , xxxx, rgb +MESA_FORMAT_I_SINT8 , array , 1, 1, s8 , , , , xxxx, rgb +MESA_FORMAT_I_SINT16 , array , 1, 1, s16 , , , , xxxx, rgb +MESA_FORMAT_I_SINT32 , array , 1, 1, s32 , , , , xxxx, rgb + +MESA_FORMAT_L_UINT8 , array , 1, 1, u8 , , , , xxx1, rgb +MESA_FORMAT_L_UINT16 , array , 1, 1, u16 , , , , xxx1, rgb +MESA_FORMAT_L_UINT32 , array , 1, 1, u32 , , , , xxx1, rgb +MESA_FORMAT_L_SINT8 , array , 1, 1, s8 , , , , xxx1, rgb +MESA_FORMAT_L_SINT16 , array , 1, 1, s16 , , , , xxx1, rgb +MESA_FORMAT_L_SINT32 , array , 1, 1, s32 , , , , xxx1, rgb + +MESA_FORMAT_LA_UINT8 , array , 1, 1, u8 , u8 , , , xxxy, rgb +MESA_FORMAT_LA_UINT16 , array , 1, 1, u16 , u16 , , , xxxy, rgb +MESA_FORMAT_LA_UINT32 , array , 1, 1, u32 , u32 , , , xxxy, rgb +MESA_FORMAT_LA_SINT8 , array , 1, 1, s8 , s8 , , , xxxy, rgb +MESA_FORMAT_LA_SINT16 , array , 1, 1, s16 , s16 , , , xxxy, rgb +MESA_FORMAT_LA_SINT32 , array , 1, 1, s32 , s32 , , , xxxy, rgb + +MESA_FORMAT_R_UINT8 , array , 1, 1, u8 , , , , x001, rgb +MESA_FORMAT_R_UINT16 , array , 1, 1, u16 , , , , x001, rgb +MESA_FORMAT_R_UINT32 , array , 1, 1, u32 , , , , x001, rgb +MESA_FORMAT_R_SINT8 , array , 1, 1, s8 , , , , x001, rgb +MESA_FORMAT_R_SINT16 , array , 1, 1, s16 , , , , x001, rgb +MESA_FORMAT_R_SINT32 , array , 1, 1, s32 , , , , x001, rgb + +MESA_FORMAT_RG_UINT8 , array , 1, 1, u8 , u8 , , , xy01, rgb +MESA_FORMAT_RG_UINT16 , array , 1, 1, u16 , u16 , , , xy01, rgb +MESA_FORMAT_RG_UINT32 , array , 1, 1, u32 , u32 , , , xy01, rgb +MESA_FORMAT_RG_SINT8 , array , 1, 1, s8 , s8 , , , xy01, rgb +MESA_FORMAT_RG_SINT16 , array , 1, 1, s16 , s16 , , , xy01, rgb +MESA_FORMAT_RG_SINT32 , array , 1, 1, s32 , s32 , , , xy01, rgb + +MESA_FORMAT_RGB_UINT8 , array , 1, 1, u8 , u8 , u8 , , xyz1, rgb +MESA_FORMAT_RGB_UINT16 , array , 1, 1, u16 , u16 , u16 , , xyz1, rgb +MESA_FORMAT_RGB_UINT32 , array , 1, 1, u32 , u32 , u32 , , xyz1, rgb +MESA_FORMAT_RGB_SINT8 , array , 1, 1, s8 , s8 , s8 , , xyz1, rgb +MESA_FORMAT_RGB_SINT16 , array , 1, 1, s16 , s16 , s16 , , xyz1, rgb +MESA_FORMAT_RGB_SINT32 , array , 1, 1, s32 , s32 , s32 , , xyz1, rgb + +MESA_FORMAT_RGBA_UINT8 , array , 1, 1, u8 , u8 , u8 , u8 , xyzw, rgb +MESA_FORMAT_RGBA_UINT16 , array , 1, 1, u16 , u16 , u16 , u16 , xyzw, rgb +MESA_FORMAT_RGBA_UINT32 , array , 1, 1, u32 , u32 , u32 , u32 , xyzw, rgb +MESA_FORMAT_RGBA_SINT8 , array , 1, 1, s8 , s8 , s8 , s8 , xyzw, rgb +MESA_FORMAT_RGBA_SINT16 , array , 1, 1, s16 , s16 , s16 , s16 , xyzw, rgb +MESA_FORMAT_RGBA_SINT32 , array , 1, 1, s32 , s32 , s32 , s32 , xyzw, rgb + +MESA_FORMAT_RGBX_UINT8 , array , 1, 1, u8 , u8 , u8 , x8 , xyz1, rgb +MESA_FORMAT_RGBX_UINT16 , array , 1, 1, u16 , u16 , u16 , x16 , xyz1, rgb +MESA_FORMAT_RGBX_UINT32 , array , 1, 1, u32 , u32 , u32 , x32 , xyz1, rgb +MESA_FORMAT_RGBX_SINT8 , array , 1, 1, s8 , s8 , s8 , x8 , xyz1, rgb +MESA_FORMAT_RGBX_SINT16 , array , 1, 1, s16 , s16 , s16 , x16 , xyz1, rgb +MESA_FORMAT_RGBX_SINT32 , array , 1, 1, s32 , s32 , s32 , x32 , xyz1, rgb + +# DTX compressed formats +MESA_FORMAT_RGB_DXT1 , s3tc , 4, 4, x64 , , , , xyz1, rgb +MESA_FORMAT_RGBA_DXT1 , s3tc , 4, 4, x64 , , , , xyzw, rgb +MESA_FORMAT_RGBA_DXT3 , s3tc , 4, 4, x128, , , , xyzw, rgb +MESA_FORMAT_RGBA_DXT5 , s3tc , 4, 4, x128, , , , xyzw, rgb + +# DTX sRGB compressed formats +MESA_FORMAT_SRGB_DXT1 , s3tc , 4, 4, x64 , , , , xyz1, srgb +MESA_FORMAT_SRGBA_DXT1 , s3tc , 4, 4, x64 , , , , xyzw, srgb +MESA_FORMAT_SRGBA_DXT3 , s3tc , 4, 4, x128, , , , xyzw, srgb +MESA_FORMAT_SRGBA_DXT5 , s3tc , 4, 4, x128, , , , xyzw, srgb + +# FXT1 compressed formats +MESA_FORMAT_RGB_FXT1 , fxt1 , 8, 4, x128, , , , xyz1, rgb +MESA_FORMAT_RGBA_FXT1 , fxt1 , 8, 4, x128, , , , xyzw, rgb + +# RGTC compressed formats +MESA_FORMAT_R_RGTC1_UNORM , rgtc , 4, 4, x64 , , , , x001, rgb +MESA_FORMAT_R_RGTC1_SNORM , rgtc , 4, 4, x64 , , , , x001, rgb +MESA_FORMAT_RG_RGTC2_UNORM , rgtc , 4, 4, x128, , , , xy01, rgb +MESA_FORMAT_RG_RGTC2_SNORM , rgtc , 4, 4, x128, , , , xy01, rgb + +# LATC1/2 compressed formats +MESA_FORMAT_L_LATC1_UNORM , rgtc , 4, 4, x64 , , , , xxx1, rgb +MESA_FORMAT_L_LATC1_SNORM , rgtc , 4, 4, x64 , , , , xxx1, rgb +MESA_FORMAT_LA_LATC2_UNORM , rgtc , 4, 4, x128, , , , xxxy, rgb +MESA_FORMAT_LA_LATC2_SNORM , rgtc , 4, 4, x128, , , , xxxy, rgb + +# ETC1/2 compressed formats +MESA_FORMAT_ETC1_RGB8 , etc1 , 4, 4, x64 , , , , xyz1, rgb +MESA_FORMAT_ETC2_RGB8 , etc2 , 4, 4, x64 , , , , xyz1, rgb +MESA_FORMAT_ETC2_SRGB8 , etc2 , 4, 4, x64 , , , , xyz1, srgb +MESA_FORMAT_ETC2_RGBA8_EAC , etc2 , 4, 4, x128, , , , xyzw, rgb +MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC , etc2 , 4, 4, x128, , , , xyzw, srgb +MESA_FORMAT_ETC2_R11_EAC , etc2 , 4, 4, x64 , , , , x001, rgb +MESA_FORMAT_ETC2_RG11_EAC , etc2 , 4, 4, x128, , , , xy01, rgb +MESA_FORMAT_ETC2_SIGNED_R11_EAC , etc2 , 4, 4, x64 , , , , x001, rgb +MESA_FORMAT_ETC2_SIGNED_RG11_EAC , etc2 , 4, 4, x128, , , , xy01, rgb +MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1 , etc2 , 4, 4, x64 , , , , xyzw, rgb +MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1, etc2 , 4, 4, x64 , , , , xyzw, srgb diff --git a/mesalib/src/mesa/main/formats.h b/mesalib/src/mesa/main/formats.h index dc50bc830..457c8abf8 100644 --- a/mesalib/src/mesa/main/formats.h +++ b/mesalib/src/mesa/main/formats.h @@ -35,6 +35,7 @@ #include <GL/gl.h> #include <stdbool.h> +#include <stdint.h> #ifdef __cplusplus @@ -56,6 +57,29 @@ extern "C" { */ #define MAX_PIXEL_BYTES 16 +/** + * Specifies the layout of a pixel format. See the MESA_FORMAT + * documentation below. + */ +enum mesa_format_layout { + MESA_FORMAT_LAYOUT_ARRAY, + MESA_FORMAT_LAYOUT_PACKED, + MESA_FORMAT_LAYOUT_OTHER, +}; + +/** + * An enum representing different possible swizzling values. This is used + * to interpret the output of _mesa_get_format_swizzle + */ +enum { + MESA_FORMAT_SWIZZLE_X = 0, + MESA_FORMAT_SWIZZLE_Y = 1, + MESA_FORMAT_SWIZZLE_Z = 2, + MESA_FORMAT_SWIZZLE_W = 3, + MESA_FORMAT_SWIZZLE_ZERO = 4, + MESA_FORMAT_SWIZZLE_ONE = 5, + MESA_FORMAT_SWIZZLE_NONE = 6, +}; /** * Mesa texture/renderbuffer image formats. @@ -419,6 +443,9 @@ _mesa_get_format_bits(mesa_format format, GLenum pname); extern GLuint _mesa_get_format_max_bits(mesa_format format); +extern enum mesa_format_layout +_mesa_get_format_layout(mesa_format format); + extern GLenum _mesa_get_format_datatype(mesa_format format); @@ -428,6 +455,9 @@ _mesa_get_format_base_format(mesa_format format); extern void _mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh); +extern void +_mesa_get_format_swizzle(mesa_format format, uint8_t swizzle_out[4]); + extern GLboolean _mesa_is_format_compressed(mesa_format format); diff --git a/mesalib/src/mesa/main/get_hash_params.py b/mesalib/src/mesa/main/get_hash_params.py index 35d6172a3..ff858207b 100644 --- a/mesalib/src/mesa/main/get_hash_params.py +++ b/mesalib/src/mesa/main/get_hash_params.py @@ -84,6 +84,7 @@ descriptor=[ [ "SAMPLES_ARB", "BUFFER_INT(Visual.samples), extra_new_buffers" ], # GL_ARB_sample_shading + [ "SAMPLE_SHADING_ARB", "CONTEXT_BOOL(Multisample.SampleShading), extra_gl40_ARB_sample_shading" ], [ "MIN_SAMPLE_SHADING_VALUE_ARB", "CONTEXT_FLOAT(Multisample.MinSampleShadingValue), extra_gl40_ARB_sample_shading" ], # GL_SGIS_generate_mipmap diff --git a/mesalib/src/mesa/main/glformats.c b/mesalib/src/mesa/main/glformats.c index 304d45298..0fb25ba0f 100644 --- a/mesalib/src/mesa/main/glformats.c +++ b/mesalib/src/mesa/main/glformats.c @@ -353,6 +353,170 @@ _mesa_bytes_per_vertex_attrib(GLint comps, GLenum type) } } +/** + * Test if the given format is unsized. + */ +GLboolean +_mesa_is_enum_format_unsized(GLenum format) +{ + switch (format) { + case GL_RGBA: + case GL_BGRA: + case GL_ABGR_EXT: + case GL_RGB: + case GL_BGR: + case GL_RG: + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_INTENSITY: + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + + case GL_SRGB: + case GL_SRGB_ALPHA: + case GL_SLUMINANCE: + case GL_SLUMINANCE_ALPHA: + + case GL_RGBA_SNORM: + case GL_RGB_SNORM: + case GL_RG_SNORM: + case GL_RED_SNORM: + case GL_ALPHA_SNORM: + case GL_INTENSITY_SNORM: + case GL_LUMINANCE_SNORM: + case GL_LUMINANCE_ALPHA_SNORM: + + case GL_RED_INTEGER: + case GL_GREEN_INTEGER: + case GL_BLUE_INTEGER: + case GL_ALPHA_INTEGER: + case GL_RGB_INTEGER: + case GL_RGBA_INTEGER: + case GL_BGR_INTEGER: + case GL_BGRA_INTEGER: + case GL_RG_INTEGER: + case GL_LUMINANCE_INTEGER_EXT: + case GL_LUMINANCE_ALPHA_INTEGER_EXT: + + case GL_DEPTH_COMPONENT: + case GL_DEPTH_STENCIL: + case GL_STENCIL_INDEX: + return GL_TRUE; + default: + return GL_FALSE; + } +} + +/** + * Test if the given format is a UNORM (unsigned-normalized) format. + */ +GLboolean +_mesa_is_enum_format_unorm(GLenum format) +{ + switch(format) { + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_ALPHA4: + case GL_ALPHA8: + case GL_ALPHA12: + case GL_ALPHA16: + case 1: + case GL_LUMINANCE: + case GL_SLUMINANCE: + case GL_LUMINANCE4: + case GL_LUMINANCE8: + case GL_LUMINANCE12: + case GL_LUMINANCE16: + case 2: + case GL_LUMINANCE_ALPHA: + case GL_SLUMINANCE_ALPHA: + case GL_LUMINANCE4_ALPHA4: + case GL_LUMINANCE6_ALPHA2: + case GL_LUMINANCE8_ALPHA8: + case GL_LUMINANCE12_ALPHA4: + case GL_LUMINANCE12_ALPHA12: + case GL_LUMINANCE16_ALPHA16: + case GL_INTENSITY: + case GL_INTENSITY4: + case GL_INTENSITY8: + case GL_INTENSITY12: + case GL_INTENSITY16: + case GL_R8: + case GL_R16: + case GL_RG: + case GL_RG8: + case GL_RG16: + case 3: + case GL_RGB: + case GL_BGR: + case GL_SRGB: + case GL_R3_G3_B2: + case GL_RGB4: + case GL_RGB5: + case GL_RGB565: + case GL_RGB8: + case GL_RGB10: + case GL_RGB12: + case GL_RGB16: + case 4: + case GL_ABGR_EXT: + case GL_RGBA: + case GL_BGRA: + case GL_SRGB_ALPHA: + case GL_RGBA2: + case GL_RGBA4: + case GL_RGB5_A1: + case GL_RGBA8: + case GL_RGB10_A2: + case GL_RGBA12: + case GL_RGBA16: + return GL_TRUE; + default: + return GL_FALSE; + } +} + +/** + * Test if the given format is a SNORM (signed-normalized) format. + */ +GLboolean +_mesa_is_enum_format_snorm(GLenum format) +{ + switch (format) { + /* signed, normalized texture formats */ + case GL_RED_SNORM: + case GL_R8_SNORM: + case GL_R16_SNORM: + case GL_RG_SNORM: + case GL_RG8_SNORM: + case GL_RG16_SNORM: + case GL_RGB_SNORM: + case GL_RGB8_SNORM: + case GL_RGB16_SNORM: + case GL_RGBA_SNORM: + case GL_RGBA8_SNORM: + case GL_RGBA16_SNORM: + case GL_ALPHA_SNORM: + case GL_ALPHA8_SNORM: + case GL_ALPHA16_SNORM: + case GL_LUMINANCE_SNORM: + case GL_LUMINANCE8_SNORM: + case GL_LUMINANCE16_SNORM: + case GL_LUMINANCE_ALPHA_SNORM: + case GL_LUMINANCE8_ALPHA8_SNORM: + case GL_LUMINANCE16_ALPHA16_SNORM: + case GL_INTENSITY_SNORM: + case GL_INTENSITY8_SNORM: + case GL_INTENSITY16_SNORM: + return GL_TRUE; + default: + return GL_FALSE; + } +} /** * Test if the given format is an integer (non-normalized) format. diff --git a/mesalib/src/mesa/main/glformats.h b/mesalib/src/mesa/main/glformats.h index d64114ec9..7b0321570 100644 --- a/mesalib/src/mesa/main/glformats.h +++ b/mesalib/src/mesa/main/glformats.h @@ -57,6 +57,15 @@ extern GLboolean _mesa_is_type_unsigned(GLenum type); extern GLboolean +_mesa_is_enum_format_unsized(GLenum format); + +extern GLboolean +_mesa_is_enum_format_unorm(GLenum format); + +extern GLboolean +_mesa_is_enum_format_snorm(GLenum format); + +extern GLboolean _mesa_is_enum_format_integer(GLenum format); extern GLboolean diff --git a/mesalib/src/mesa/main/hash.c b/mesalib/src/mesa/main/hash.c index 674c29d65..52095f7d1 100644 --- a/mesalib/src/mesa/main/hash.c +++ b/mesalib/src/mesa/main/hash.c @@ -37,7 +37,7 @@ #include "glheader.h" #include "imports.h" #include "hash.h" -#include "hash_table.h" +#include "util/hash_table.h" /** * Magic GLuint object name that gets stored outside of the struct hash_table. diff --git a/mesalib/src/mesa/main/imports.h b/mesalib/src/mesa/main/imports.h index 09e55ebf0..59fd19c36 100644 --- a/mesalib/src/mesa/main/imports.h +++ b/mesalib/src/mesa/main/imports.h @@ -164,7 +164,6 @@ INV_SQRTF(float x) ***/ static inline GLfloat LOG2(GLfloat x) { -#ifdef USE_IEEE #if 0 /* This is pretty fast, but not accurate enough (only 2 fractional bits). * Based on code from http://www.stereopsis.com/log2.html @@ -186,13 +185,6 @@ static inline GLfloat LOG2(GLfloat x) num.i += 127 << 23; num.f = ((-1.0f/3) * num.f + 2) * num.f - 2.0f/3; return num.f + log_2; -#else - /* - * NOTE: log_base_2(x) = log(x) / log(2) - * NOTE: 1.442695 = 1/log(2). - */ - return (GLfloat) (log(x) * 1.442695F); -#endif } @@ -200,14 +192,7 @@ static inline GLfloat LOG2(GLfloat x) /*** *** IS_INF_OR_NAN: test if float is infinite or NaN ***/ -#ifdef USE_IEEE -static inline int IS_INF_OR_NAN( float x ) -{ - fi_type tmp; - tmp.f = x; - return !(int)((unsigned int)((tmp.i & 0x7fffffff)-0x7f800000) >> 31); -} -#elif defined(isfinite) +#if defined(isfinite) #define IS_INF_OR_NAN(x) (!isfinite(x)) #elif defined(finite) #define IS_INF_OR_NAN(x) (!finite(x)) @@ -321,7 +306,7 @@ static inline int IFLOOR(float f) __asm__ ("fstps %0" : "=m" (ai) : "t" (af) : "st"); __asm__ ("fstps %0" : "=m" (bi) : "t" (bf) : "st"); return (ai - bi) >> 1; -#elif defined(USE_IEEE) +#else int ai, bi; double af, bf; fi_type u; @@ -330,9 +315,6 @@ static inline int IFLOOR(float f) u.f = (float) af; ai = u.i; u.f = (float) bf; bi = u.i; return (ai - bi) >> 1; -#else - int i = IROUND(f); - return (i > f) ? i - 1 : i; #endif } @@ -356,7 +338,7 @@ static inline int ICEIL(float f) __asm__ ("fstps %0" : "=m" (ai) : "t" (af) : "st"); __asm__ ("fstps %0" : "=m" (bi) : "t" (bf) : "st"); return (ai - bi + 1) >> 1; -#elif defined(USE_IEEE) +#else int ai, bi; double af, bf; fi_type u; @@ -365,9 +347,6 @@ static inline int ICEIL(float f) u.f = (float) af; ai = u.i; u.f = (float) bf; bi = u.i; return (ai - bi + 1) >> 1; -#else - int i = IROUND(f); - return (i < f) ? i + 1 : i; #endif } @@ -552,6 +531,11 @@ _mesa_float_to_half(float f); extern float _mesa_half_to_float(GLhalfARB h); +static inline bool +_mesa_half_is_negative(GLhalfARB h) +{ + return h & 0x8000; +} extern void * _mesa_bsearch( const void *key, const void *base, size_t nmemb, size_t size, diff --git a/mesalib/src/mesa/main/macros.h b/mesalib/src/mesa/main/macros.h index 5228c3a8f..0ba658a9a 100644 --- a/mesalib/src/mesa/main/macros.h +++ b/mesalib/src/mesa/main/macros.h @@ -140,7 +140,7 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256]; *** UNCLAMPED_FLOAT_TO_UBYTE: clamp float to [0,1] and map to ubyte in [0,255] *** CLAMPED_FLOAT_TO_UBYTE: map float known to be in [0,1] to ubyte in [0,255] ***/ -#if defined(USE_IEEE) && !defined(DEBUG) +#ifndef DEBUG /* This function/macro is sensitive to precision. Test very carefully * if you change it! */ @@ -818,7 +818,9 @@ DIFFERENT_SIGNS(GLfloat x, GLfloat y) #define ENUM_TO_BOOLEAN(E) ((E) ? GL_TRUE : GL_FALSE) /* Compute the size of an array */ -#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) +#ifndef ARRAY_SIZE +# define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) +#endif /* Stringify */ #define STRINGIFY(x) #x diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 3f60a5530..e141ac658 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -1693,6 +1693,9 @@ struct gl_array_attrib /** One of the DRAW_xxx flags, not consumed by drivers */ gl_draw_method DrawMethod; + + /** Legal array datatypes */ + GLbitfield LegalTypesMask; }; @@ -2048,13 +2051,31 @@ typedef enum */ typedef enum { - SYSTEM_VALUE_FRONT_FACE, /**< Fragment shader only (not done yet) */ - SYSTEM_VALUE_VERTEX_ID, /**< Vertex shader only */ - SYSTEM_VALUE_INSTANCE_ID, /**< Vertex shader only */ - SYSTEM_VALUE_SAMPLE_ID, /**< Fragment shader only */ - SYSTEM_VALUE_SAMPLE_POS, /**< Fragment shader only */ - SYSTEM_VALUE_SAMPLE_MASK_IN, /**< Fragment shader only */ - SYSTEM_VALUE_INVOCATION_ID, /**< Geometry shader only */ + /** + * \name Vertex shader system values + */ + /*@{*/ + SYSTEM_VALUE_VERTEX_ID, + SYSTEM_VALUE_INSTANCE_ID, + /*@}*/ + + /** + * \name Geometry shader system values + */ + /*@{*/ + SYSTEM_VALUE_INVOCATION_ID, + /*@}*/ + + /** + * \name Fragment shader system values + */ + /*@{*/ + SYSTEM_VALUE_FRONT_FACE, /**< (not done yet) */ + SYSTEM_VALUE_SAMPLE_ID, + SYSTEM_VALUE_SAMPLE_POS, + SYSTEM_VALUE_SAMPLE_MASK_IN, + /*@}*/ + SYSTEM_VALUE_MAX /**< Number of values */ } gl_system_value; @@ -3531,6 +3552,7 @@ struct gl_extensions GLboolean ARB_color_buffer_float; GLboolean ARB_compute_shader; GLboolean ARB_conservative_depth; + GLboolean ARB_copy_image; GLboolean ARB_depth_buffer_float; GLboolean ARB_depth_clamp; GLboolean ARB_depth_texture; diff --git a/mesalib/src/mesa/main/performance_monitor.c b/mesalib/src/mesa/main/performance_monitor.c index c26eda4c6..c02910e31 100644 --- a/mesalib/src/mesa/main/performance_monitor.c +++ b/mesalib/src/mesa/main/performance_monitor.c @@ -43,7 +43,7 @@ #include "mtypes.h" #include "performance_monitor.h" #include "bitset.h" -#include "ralloc.h" +#include "util/ralloc.h" void _mesa_init_performance_monitors(struct gl_context *ctx) diff --git a/mesalib/src/mesa/main/pipelineobj.c b/mesalib/src/mesa/main/pipelineobj.c index 90c1d005f..017d4257e 100644 --- a/mesalib/src/mesa/main/pipelineobj.c +++ b/mesalib/src/mesa/main/pipelineobj.c @@ -44,7 +44,7 @@ #include "main/uniforms.h" #include "program/program.h" #include "program/prog_parameter.h" -#include "ralloc.h" +#include "util/ralloc.h" #include <stdbool.h> #include "../glsl/glsl_parser_extras.h" #include "../glsl/ir_uniform.h" diff --git a/mesalib/src/mesa/main/set.c b/mesalib/src/mesa/main/set.c index 989e5dece..52c1dabd8 100644 --- a/mesalib/src/mesa/main/set.c +++ b/mesalib/src/mesa/main/set.c @@ -36,7 +36,7 @@ #include "macros.h" #include "set.h" -#include "ralloc.h" +#include "util/ralloc.h" /* * From Knuth -- a good choice for hash/rehash values is p, p-2 where diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c index 2bbef35d3..b4a5e7050 100644 --- a/mesalib/src/mesa/main/shaderapi.c +++ b/mesalib/src/mesa/main/shaderapi.c @@ -42,7 +42,6 @@ #include "main/dispatch.h" #include "main/enums.h" #include "main/hash.h" -#include "main/hash_table.h" #include "main/mtypes.h" #include "main/pipelineobj.h" #include "main/shaderapi.h" @@ -52,7 +51,8 @@ #include "program/program.h" #include "program/prog_print.h" #include "program/prog_parameter.h" -#include "ralloc.h" +#include "util/ralloc.h" +#include "util/hash_table.h" #include <stdbool.h> #include "../glsl/glsl_parser_extras.h" #include "../glsl/ir.h" diff --git a/mesalib/src/mesa/main/shaderobj.c b/mesalib/src/mesa/main/shaderobj.c index b9feff4a4..693e9a259 100644 --- a/mesalib/src/mesa/main/shaderobj.c +++ b/mesalib/src/mesa/main/shaderobj.c @@ -40,7 +40,7 @@ #include "program/program.h" #include "program/prog_parameter.h" #include "program/hash_table.h" -#include "ralloc.h" +#include "util/ralloc.h" /**********************************************************************/ /*** Shader object functions ***/ diff --git a/mesalib/src/mesa/main/shared.c b/mesalib/src/mesa/main/shared.c index 5ae7014b1..0189dd296 100644 --- a/mesalib/src/mesa/main/shared.c +++ b/mesalib/src/mesa/main/shared.c @@ -30,7 +30,6 @@ #include "imports.h" #include "mtypes.h" #include "hash.h" -#include "hash_table.h" #include "atifragshader.h" #include "bufferobj.h" #include "shared.h" @@ -42,6 +41,7 @@ #include "shaderobj.h" #include "syncobj.h" +#include "util/hash_table.h" /** * Allocate and initialize a shared context state structure. diff --git a/mesalib/src/mesa/main/syncobj.c b/mesalib/src/mesa/main/syncobj.c index a88d7e469..225399eda 100644 --- a/mesalib/src/mesa/main/syncobj.c +++ b/mesalib/src/mesa/main/syncobj.c @@ -64,7 +64,7 @@ #include "dispatch.h" #include "mtypes.h" #include "set.h" -#include "hash_table.h" +#include "util/hash_table.h" #include "syncobj.h" diff --git a/mesalib/src/mesa/main/texcompress_etc.c b/mesalib/src/mesa/main/texcompress_etc.c index ae973b001..98b4fe201 100644 --- a/mesalib/src/mesa/main/texcompress_etc.c +++ b/mesalib/src/mesa/main/texcompress_etc.c @@ -43,6 +43,7 @@ #include "texstore.h" #include "macros.h" #include "format_unpack.h" +#include "util/format_srgb.h" struct etc2_block { @@ -1307,9 +1308,9 @@ fetch_etc2_srgb8(const GLubyte *map, etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst, false /* punchthrough_alpha */); - texel[RCOMP] = _mesa_nonlinear_to_linear(dst[0]); - texel[GCOMP] = _mesa_nonlinear_to_linear(dst[1]); - texel[BCOMP] = _mesa_nonlinear_to_linear(dst[2]); + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(dst[0]); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(dst[1]); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(dst[2]); texel[ACOMP] = 1.0f; } @@ -1345,9 +1346,9 @@ fetch_etc2_srgb8_alpha8_eac(const GLubyte *map, etc2_rgba8_parse_block(&block, src); etc2_rgba8_fetch_texel(&block, i % 4, j % 4, dst); - texel[RCOMP] = _mesa_nonlinear_to_linear(dst[0]); - texel[GCOMP] = _mesa_nonlinear_to_linear(dst[1]); - texel[BCOMP] = _mesa_nonlinear_to_linear(dst[2]); + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(dst[0]); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(dst[1]); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(dst[2]); texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]); } @@ -1473,9 +1474,9 @@ fetch_etc2_srgb8_punchthrough_alpha1(const GLubyte *map, true /* punchthrough alpha */); etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst, true /* punchthrough alpha */); - texel[RCOMP] = _mesa_nonlinear_to_linear(dst[0]); - texel[GCOMP] = _mesa_nonlinear_to_linear(dst[1]); - texel[BCOMP] = _mesa_nonlinear_to_linear(dst[2]); + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(dst[0]); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(dst[1]); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(dst[2]); texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]); } diff --git a/mesalib/src/mesa/main/texcompress_s3tc.c b/mesalib/src/mesa/main/texcompress_s3tc.c index 894c46de1..5b275efe0 100644 --- a/mesalib/src/mesa/main/texcompress_s3tc.c +++ b/mesalib/src/mesa/main/texcompress_s3tc.c @@ -44,6 +44,7 @@ #include "texcompress_s3tc.h" #include "texstore.h" #include "format_unpack.h" +#include "util/format_srgb.h" #if defined(_WIN32) || defined(WIN32) @@ -419,9 +420,9 @@ fetch_srgb_dxt1(const GLubyte *map, if (fetch_ext_rgb_dxt1) { GLubyte tex[4]; fetch_ext_rgb_dxt1(rowStride, map, i, j, tex); - texel[RCOMP] = _mesa_nonlinear_to_linear(tex[RCOMP]); - texel[GCOMP] = _mesa_nonlinear_to_linear(tex[GCOMP]); - texel[BCOMP] = _mesa_nonlinear_to_linear(tex[BCOMP]); + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]); texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); } else { @@ -436,9 +437,9 @@ fetch_srgba_dxt1(const GLubyte *map, if (fetch_ext_rgba_dxt1) { GLubyte tex[4]; fetch_ext_rgba_dxt1(rowStride, map, i, j, tex); - texel[RCOMP] = _mesa_nonlinear_to_linear(tex[RCOMP]); - texel[GCOMP] = _mesa_nonlinear_to_linear(tex[GCOMP]); - texel[BCOMP] = _mesa_nonlinear_to_linear(tex[BCOMP]); + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]); texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); } else { @@ -453,9 +454,9 @@ fetch_srgba_dxt3(const GLubyte *map, if (fetch_ext_rgba_dxt3) { GLubyte tex[4]; fetch_ext_rgba_dxt3(rowStride, map, i, j, tex); - texel[RCOMP] = _mesa_nonlinear_to_linear(tex[RCOMP]); - texel[GCOMP] = _mesa_nonlinear_to_linear(tex[GCOMP]); - texel[BCOMP] = _mesa_nonlinear_to_linear(tex[BCOMP]); + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]); texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); } else { @@ -470,9 +471,9 @@ fetch_srgba_dxt5(const GLubyte *map, if (fetch_ext_rgba_dxt5) { GLubyte tex[4]; fetch_ext_rgba_dxt5(rowStride, map, i, j, tex); - texel[RCOMP] = _mesa_nonlinear_to_linear(tex[RCOMP]); - texel[GCOMP] = _mesa_nonlinear_to_linear(tex[GCOMP]); - texel[BCOMP] = _mesa_nonlinear_to_linear(tex[BCOMP]); + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]); texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); } else { diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index fb2dee7d8..bb050b188 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -1770,9 +1770,9 @@ compressedteximage_only_format(const struct gl_context *ctx, GLenum format) * Helper function to determine whether a target and specific compression * format are supported. */ -static GLboolean -target_can_be_compressed(const struct gl_context *ctx, GLenum target, - GLenum intFormat) +GLboolean +_mesa_target_can_be_compressed(const struct gl_context *ctx, GLenum target, + GLenum intFormat) { (void) intFormat; /* not used yet */ @@ -1781,6 +1781,7 @@ target_can_be_compressed(const struct gl_context *ctx, GLenum target, case GL_PROXY_TEXTURE_2D: return GL_TRUE; /* true for any compressed format so far */ case GL_PROXY_TEXTURE_CUBE_MAP: + case GL_TEXTURE_CUBE_MAP: case GL_TEXTURE_CUBE_MAP_POSITIVE_X: case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: @@ -2211,7 +2212,7 @@ texture_error_check( struct gl_context *ctx, /* additional checks for compressed textures */ if (_mesa_is_compressed_format(ctx, internalFormat)) { - if (!target_can_be_compressed(ctx, target, internalFormat)) { + if (!_mesa_target_can_be_compressed(ctx, target, internalFormat)) { _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage%dD(target can't be compressed)", dimensions); return GL_TRUE; @@ -2297,9 +2298,16 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions, GLenum error = GL_NO_ERROR; char *reason = ""; /* no error */ - if (!target_can_be_compressed(ctx, target, internalFormat)) { + if (!_mesa_target_can_be_compressed(ctx, target, internalFormat)) { reason = "target"; - error = GL_INVALID_ENUM; + /* From section 3.8.6, page 146 of OpenGL ES 3.0 spec: + * + * "The ETC2/EAC texture compression algorithm supports only + * two-dimensional images. If internalformat is an ETC2/EAC format, + * CompressedTexImage3D will generate an INVALID_OPERATION error if + * target is not TEXTURE_2D_ARRAY." + */ + error = _mesa_is_desktop_gl(ctx) ? GL_INVALID_ENUM : GL_INVALID_OPERATION; goto error; } @@ -2704,6 +2712,17 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, "glCopyTexImage%dD(srgb usage mismatch)", dimensions); return GL_TRUE; } + + /* Page 139, Table 3.15 of OpenGL ES 3.0 spec does not define ReadPixels + * types for SNORM formats. Also, conversion to SNORM formats is not + * allowed by Table 3.2 on Page 110. + */ + if(_mesa_is_enum_format_snorm(internalFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexImage%dD(internalFormat=%s)", dimensions, + _mesa_lookup_enum_by_nr(internalFormat)); + return GL_TRUE; + } } if (!_mesa_source_buffer_exists(ctx, baseFormat)) { @@ -2722,6 +2741,8 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, if (_mesa_is_color_format(internalFormat)) { bool is_int = _mesa_is_enum_format_integer(internalFormat); bool is_rbint = _mesa_is_enum_format_integer(rb_internal_format); + bool is_unorm = _mesa_is_enum_format_unorm(internalFormat); + bool is_rbunorm = _mesa_is_enum_format_unorm(rb_internal_format); if (is_int || is_rbint) { if (is_int != is_rbint) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -2735,10 +2756,23 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, return GL_TRUE; } } + + /* From page 138 of OpenGL ES 3.0 spec: + * "The error INVALID_OPERATION is generated if floating-point RGBA + * data is required; if signed integer RGBA data is required and the + * format of the current color buffer is not signed integer; if + * unsigned integer RGBA data is required and the format of the + * current color buffer is not unsigned integer; or if fixed-point + * RGBA data is required and the format of the current color buffer + * is not fixed-point. + */ + if (_mesa_is_gles(ctx) && is_unorm != is_rbunorm) + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexImage%dD(unorm vs non-unorm)", dimensions); } if (_mesa_is_compressed_format(ctx, internalFormat)) { - if (!target_can_be_compressed(ctx, target, internalFormat)) { + if (!_mesa_target_can_be_compressed(ctx, target, internalFormat)) { _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexImage%dD(target)", dimensions); return GL_TRUE; @@ -3608,6 +3642,28 @@ copytexsubimage_by_slice(struct gl_context *ctx, } } +static GLboolean +formats_differ_in_component_sizes (mesa_format f1, + mesa_format f2) +{ + GLint f1_r_bits = _mesa_get_format_bits(f1, GL_RED_BITS); + GLint f1_g_bits = _mesa_get_format_bits(f1, GL_GREEN_BITS); + GLint f1_b_bits = _mesa_get_format_bits(f1, GL_BLUE_BITS); + GLint f1_a_bits = _mesa_get_format_bits(f1, GL_ALPHA_BITS); + + GLint f2_r_bits = _mesa_get_format_bits(f2, GL_RED_BITS); + GLint f2_g_bits = _mesa_get_format_bits(f2, GL_GREEN_BITS); + GLint f2_b_bits = _mesa_get_format_bits(f2, GL_BLUE_BITS); + GLint f2_a_bits = _mesa_get_format_bits(f2, GL_ALPHA_BITS); + + if ((f1_r_bits && f2_r_bits && f1_r_bits != f2_r_bits) + || (f1_g_bits && f2_g_bits && f1_g_bits != f2_g_bits) + || (f1_b_bits && f2_b_bits && f1_b_bits != f2_b_bits) + || (f1_a_bits && f2_a_bits && f1_a_bits != f2_a_bits)) + return GL_TRUE; + + return GL_FALSE; +} /** * Implement the glCopyTexImage1/2D() functions. @@ -3621,6 +3677,7 @@ copyteximage(struct gl_context *ctx, GLuint dims, struct gl_texture_image *texImage; const GLuint face = _mesa_tex_target_to_face(target); mesa_format texFormat; + struct gl_renderbuffer *rb; FLUSH_VERTICES(ctx, 0); @@ -3650,6 +3707,40 @@ copyteximage(struct gl_context *ctx, GLuint dims, texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, internalFormat, GL_NONE, GL_NONE); + + rb = _mesa_get_read_renderbuffer_for_format(ctx, internalFormat); + + if (_mesa_is_gles3(ctx)) { + if (_mesa_is_enum_format_unsized(internalFormat)) { + /* Conversion from GL_RGB10_A2 source buffer format is not allowed in + * OpenGL ES 3.0. Khronos bug# 9807. + */ + if (rb->InternalFormat == GL_RGB10_A2) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexImage%uD(Reading from GL_RGB10_A2 buffer and" + " writing to unsized internal format)", dims); + return; + } + } + /* From Page 139 of OpenGL ES 3.0 spec: + * "If internalformat is sized, the internal format of the new texel + * array is internalformat, and this is also the new texel array’s + * effective internal format. If the component sizes of internalformat + * do not exactly match the corresponding component sizes of the source + * buffer’s effective internal format, described below, an + * INVALID_OPERATION error is generated. If internalformat is unsized, + * the internal format of the new texel array is the effective internal + * format of the source buffer, and this is also the new texel array’s + * effective internal format. + */ + else if (formats_differ_in_component_sizes (texFormat, rb->Format)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexImage%uD(componenet size changed in" + " internal format)", dims); + return; + } + } + assert(texFormat != MESA_FORMAT_NONE); if (!ctx->Driver.TestProxyTexImage(ctx, proxy_target(target), diff --git a/mesalib/src/mesa/main/teximage.h b/mesalib/src/mesa/main/teximage.h index 42305f44f..52bfa7816 100644 --- a/mesalib/src/mesa/main/teximage.h +++ b/mesalib/src/mesa/main/teximage.h @@ -123,6 +123,9 @@ _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level, mesa_format format, GLint width, GLint height, GLint depth, GLint border); +extern GLboolean +_mesa_target_can_be_compressed(const struct gl_context *ctx, GLenum target, + GLenum intFormat); extern GLuint _mesa_tex_target_to_face(GLenum target); diff --git a/mesalib/src/mesa/main/texstorage.c b/mesalib/src/mesa/main/texstorage.c index 86c8f3c92..897d5891a 100644 --- a/mesalib/src/mesa/main/texstorage.c +++ b/mesalib/src/mesa/main/texstorage.c @@ -41,6 +41,7 @@ #include "texstorage.h" #include "textureview.h" #include "mtypes.h" +#include "glformats.h" @@ -53,6 +54,13 @@ static GLboolean legal_texobj_target(struct gl_context *ctx, GLuint dims, GLenum target) { + if (_mesa_is_gles3(ctx) + && target != GL_TEXTURE_2D + && target != GL_TEXTURE_CUBE_MAP + && target != GL_TEXTURE_3D + && target != GL_TEXTURE_2D_ARRAY) + return GL_FALSE; + switch (dims) { case 1: switch (target) { @@ -294,6 +302,23 @@ tex_storage_error_check(struct gl_context *ctx, GLuint dims, GLenum target, return GL_TRUE; } + /* From section 3.8.6, page 146 of OpenGL ES 3.0 spec: + * + * "The ETC2/EAC texture compression algorithm supports only + * two-dimensional images. If internalformat is an ETC2/EAC format, + * CompressedTexImage3D will generate an INVALID_OPERATION error if + * target is not TEXTURE_2D_ARRAY." + * + * This should also be applicable for glTexStorage3D(). + */ + if (_mesa_is_compressed_format(ctx, internalformat) + && !_mesa_target_can_be_compressed(ctx, target, internalformat)) { + _mesa_error(ctx, _mesa_is_desktop_gl(ctx)? + GL_INVALID_ENUM : GL_INVALID_OPERATION, + "glTexStorage3D(internalformat = %s)", + _mesa_lookup_enum_by_nr(internalformat)); + } + /* levels check */ if (levels < 1) { _mesa_error(ctx, GL_INVALID_VALUE, "glTexStorage%uD(levels < 1)", diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c index aea53f8d1..0e036d9eb 100644 --- a/mesalib/src/mesa/main/texstore.c +++ b/mesalib/src/mesa/main/texstore.c @@ -55,6 +55,7 @@ #include "bufferobj.h" #include "colormac.h" #include "format_pack.h" +#include "format_utils.h" #include "image.h" #include "macros.h" #include "mipmap.h" @@ -87,35 +88,6 @@ enum { typedef GLboolean (*StoreTexImageFunc)(TEXSTORE_PARAMS); -/** - * Return GL_TRUE if the given image format is one that be converted - * to another format by swizzling. - */ -static GLboolean -can_swizzle(GLenum logicalBaseFormat) -{ - switch (logicalBaseFormat) { - case GL_RGBA: - case GL_RGB: - case GL_LUMINANCE_ALPHA: - case GL_INTENSITY: - case GL_ALPHA: - case GL_LUMINANCE: - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_BGR: - case GL_BGRA: - case GL_ABGR_EXT: - case GL_RG: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - - enum { IDX_LUMINANCE = 0, IDX_ALPHA, @@ -233,21 +205,44 @@ static int get_map_idx(GLenum value) { switch (value) { - case GL_LUMINANCE: return IDX_LUMINANCE; - case GL_ALPHA: return IDX_ALPHA; - case GL_INTENSITY: return IDX_INTENSITY; - case GL_LUMINANCE_ALPHA: return IDX_LUMINANCE_ALPHA; - case GL_RGB: return IDX_RGB; - case GL_RGBA: return IDX_RGBA; - case GL_RED: return IDX_RED; - case GL_GREEN: return IDX_GREEN; - case GL_BLUE: return IDX_BLUE; - case GL_BGR: return IDX_BGR; - case GL_BGRA: return IDX_BGRA; - case GL_ABGR_EXT: return IDX_ABGR; - case GL_RG: return IDX_RG; + case GL_LUMINANCE: + case GL_LUMINANCE_INTEGER_EXT: + return IDX_LUMINANCE; + case GL_ALPHA: + case GL_ALPHA_INTEGER: + return IDX_ALPHA; + case GL_INTENSITY: + return IDX_INTENSITY; + case GL_LUMINANCE_ALPHA: + case GL_LUMINANCE_ALPHA_INTEGER_EXT: + return IDX_LUMINANCE_ALPHA; + case GL_RGB: + case GL_RGB_INTEGER: + return IDX_RGB; + case GL_RGBA: + case GL_RGBA_INTEGER: + return IDX_RGBA; + case GL_RED: + case GL_RED_INTEGER: + return IDX_RED; + case GL_GREEN: + return IDX_GREEN; + case GL_BLUE: + return IDX_BLUE; + case GL_BGR: + case GL_BGR_INTEGER: + return IDX_BGR; + case GL_BGRA: + case GL_BGRA_INTEGER: + return IDX_BGRA; + case GL_ABGR_EXT: + return IDX_ABGR; + case GL_RG: + case GL_RG_INTEGER: + return IDX_RG; default: - _mesa_problem(NULL, "Unexpected inFormat"); + _mesa_problem(NULL, "Unexpected inFormat %s", + _mesa_lookup_enum_by_nr(value)); return 0; } } @@ -662,257 +657,9 @@ _mesa_make_temp_ubyte_image(struct gl_context *ctx, GLuint dims, } -/** - * Copy GLubyte pixels from <src> to <dst> with swizzling. - * \param dst destination pixels - * \param dstComponents number of color components in destination pixels - * \param src source pixels - * \param srcComponents number of color components in source pixels - * \param map the swizzle mapping. map[X] says where to find the X component - * in the source image's pixels. For example, if the source image - * is GL_BGRA and X = red, map[0] yields 2. - * \param count number of pixels to copy/swizzle. - */ -static void -swizzle_copy(GLubyte *dst, GLuint dstComponents, const GLubyte *src, - GLuint srcComponents, const GLubyte *map, GLuint count) -{ -#define SWZ_CPY(dst, src, count, dstComps, srcComps) \ - do { \ - GLuint i; \ - for (i = 0; i < count; i++) { \ - GLuint j; \ - if (srcComps == 4) { \ - COPY_4UBV(tmp, src); \ - } \ - else { \ - for (j = 0; j < srcComps; j++) { \ - tmp[j] = src[j]; \ - } \ - } \ - src += srcComps; \ - for (j = 0; j < dstComps; j++) { \ - dst[j] = tmp[map[j]]; \ - } \ - dst += dstComps; \ - } \ - } while (0) - - GLubyte tmp[6]; - - tmp[ZERO] = 0x0; - tmp[ONE] = 0xff; - - ASSERT(srcComponents <= 4); - ASSERT(dstComponents <= 4); - - switch (dstComponents) { - case 4: - switch (srcComponents) { - case 4: - SWZ_CPY(dst, src, count, 4, 4); - break; - case 3: - SWZ_CPY(dst, src, count, 4, 3); - break; - case 2: - SWZ_CPY(dst, src, count, 4, 2); - break; - case 1: - SWZ_CPY(dst, src, count, 4, 1); - break; - default: - ; - } - break; - case 3: - switch (srcComponents) { - case 4: - SWZ_CPY(dst, src, count, 3, 4); - break; - case 3: - SWZ_CPY(dst, src, count, 3, 3); - break; - case 2: - SWZ_CPY(dst, src, count, 3, 2); - break; - case 1: - SWZ_CPY(dst, src, count, 3, 1); - break; - default: - ; - } - break; - case 2: - switch (srcComponents) { - case 4: - SWZ_CPY(dst, src, count, 2, 4); - break; - case 3: - SWZ_CPY(dst, src, count, 2, 3); - break; - case 2: - SWZ_CPY(dst, src, count, 2, 2); - break; - case 1: - SWZ_CPY(dst, src, count, 2, 1); - break; - default: - ; - } - break; - case 1: - switch (srcComponents) { - case 4: - SWZ_CPY(dst, src, count, 1, 4); - break; - case 3: - SWZ_CPY(dst, src, count, 1, 3); - break; - case 2: - SWZ_CPY(dst, src, count, 1, 2); - break; - case 1: - SWZ_CPY(dst, src, count, 1, 1); - break; - default: - ; - } - break; - default: - ; - } -#undef SWZ_CPY -} - - - static const GLubyte map_identity[6] = { 0, 1, 2, 3, ZERO, ONE }; static const GLubyte map_3210[6] = { 3, 2, 1, 0, ZERO, ONE }; - - -/** - * For 1-byte/pixel formats (or 8_8_8_8 packed formats), return a - * mapping array depending on endianness. - */ -static const GLubyte * -type_mapping( GLenum srcType ) -{ - switch (srcType) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - return map_identity; - case GL_UNSIGNED_INT_8_8_8_8: - return _mesa_little_endian() ? map_3210 : map_identity; - case GL_UNSIGNED_INT_8_8_8_8_REV: - return _mesa_little_endian() ? map_identity : map_3210; - default: - return NULL; - } -} - - -/** - * For 1-byte/pixel formats (or 8_8_8_8 packed formats), return a - * mapping array depending on pixelstore byte swapping state. - */ -static const GLubyte * -byteswap_mapping( GLboolean swapBytes, - GLenum srcType ) -{ - if (!swapBytes) - return map_identity; - - switch (srcType) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - return map_identity; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - return map_3210; - default: - return NULL; - } -} - - - -/** - * Transfer a GLubyte texture image with component swizzling. - */ -static void -_mesa_swizzle_ubyte_image(struct gl_context *ctx, - GLuint dimensions, - GLenum srcFormat, - GLenum srcType, - - GLenum baseInternalFormat, - - const GLubyte *rgba2dst, - GLuint dstComponents, - - GLint dstRowStride, - GLubyte **dstSlices, - - GLint srcWidth, GLint srcHeight, GLint srcDepth, - const GLvoid *srcAddr, - const struct gl_pixelstore_attrib *srcPacking ) -{ - GLint srcComponents = _mesa_components_in_format(srcFormat); - const GLubyte *srctype2ubyte, *swap; - GLubyte map[4], src2base[6], base2rgba[6]; - GLint i; - const GLint srcRowStride = - _mesa_image_row_stride(srcPacking, srcWidth, - srcFormat, GL_UNSIGNED_BYTE); - const GLint srcImageStride - = _mesa_image_image_stride(srcPacking, srcWidth, srcHeight, srcFormat, - GL_UNSIGNED_BYTE); - const GLubyte *srcImage - = (const GLubyte *) _mesa_image_address(dimensions, srcPacking, srcAddr, - srcWidth, srcHeight, srcFormat, - GL_UNSIGNED_BYTE, 0, 0, 0); - - (void) ctx; - - /* Translate from src->baseInternal->GL_RGBA->dst. This will - * correctly deal with RGBA->RGB->RGBA conversions where the final - * A value must be 0xff regardless of the incoming alpha values. - */ - compute_component_mapping(srcFormat, baseInternalFormat, src2base); - compute_component_mapping(baseInternalFormat, GL_RGBA, base2rgba); - swap = byteswap_mapping(srcPacking->SwapBytes, srcType); - srctype2ubyte = type_mapping(srcType); - - - for (i = 0; i < 4; i++) - map[i] = srctype2ubyte[swap[src2base[base2rgba[rgba2dst[i]]]]]; - -/* printf("map %d %d %d %d\n", map[0], map[1], map[2], map[3]); */ - - if (srcComponents == dstComponents && - srcRowStride == dstRowStride && - srcRowStride == srcWidth * srcComponents && - dimensions < 3) { - /* 1 and 2D images only */ - GLubyte *dstImage = dstSlices[0]; - swizzle_copy(dstImage, dstComponents, srcImage, srcComponents, map, - srcWidth * srcHeight); - } - else { - GLint img, row; - for (img = 0; img < srcDepth; img++) { - const GLubyte *srcRow = srcImage; - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - swizzle_copy(dstRow, dstComponents, srcRow, srcComponents, map, srcWidth); - dstRow += dstRowStride; - srcRow += srcRowStride; - } - srcImage += srcImageStride; - } - } -} +static const GLubyte map_1032[6] = { 1, 0, 3, 2, ZERO, ONE }; /** @@ -988,6 +735,10 @@ store_ubyte_texture(TEXSTORE_PARAMS) if (!tempImage) return GL_FALSE; + /* This way we will use the RGB versions of the packing functions and it + * will work for both RGB and sRGB textures*/ + dstFormat = _mesa_get_srgb_format_linear(dstFormat); + src = tempImage; for (img = 0; img < srcDepth; img++) { _mesa_pack_ubyte_rgba_rect(dstFormat, srcWidth, srcHeight, @@ -1178,845 +929,13 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) dst += dstRowStride; src += srcRowStride; } + return GL_TRUE; + } else { + return GL_FALSE; } - else { - return store_ubyte_texture(ctx, dims, baseInternalFormat, - dstFormat, dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, srcPacking); - } - return GL_TRUE; -} - - -/** - * Store a texture in MESA_FORMAT_A8B8G8R8_UNORM or MESA_FORMAT_R8G8B8A8_UNORM. - */ -static GLboolean -_mesa_texstore_rgba8888(TEXSTORE_PARAMS) -{ - const GLboolean littleEndian = _mesa_little_endian(); - - ASSERT(dstFormat == MESA_FORMAT_A8B8G8R8_UNORM || - dstFormat == MESA_FORMAT_R8G8B8A8_UNORM || - dstFormat == MESA_FORMAT_X8B8G8R8_UNORM || - dstFormat == MESA_FORMAT_R8G8B8X8_UNORM); - ASSERT(_mesa_get_format_bytes(dstFormat) == 4); - - if (!ctx->_ImageTransferState && - (srcType == GL_UNSIGNED_BYTE || - srcType == GL_UNSIGNED_INT_8_8_8_8 || - srcType == GL_UNSIGNED_INT_8_8_8_8_REV) && - can_swizzle(baseInternalFormat) && - can_swizzle(srcFormat)) { - - GLubyte dstmap[4]; - - /* dstmap - how to swizzle from RGBA to dst format: - */ - if ((littleEndian && (dstFormat == MESA_FORMAT_A8B8G8R8_UNORM || - dstFormat == MESA_FORMAT_X8B8G8R8_UNORM)) || - (!littleEndian && (dstFormat == MESA_FORMAT_R8G8B8A8_UNORM || - dstFormat == MESA_FORMAT_R8G8B8X8_UNORM))) { - dstmap[3] = 0; - dstmap[2] = 1; - dstmap[1] = 2; - dstmap[0] = 3; - } - else { - dstmap[3] = 3; - dstmap[2] = 2; - dstmap[1] = 1; - dstmap[0] = 0; - } - - _mesa_swizzle_ubyte_image(ctx, dims, - srcFormat, - srcType, - baseInternalFormat, - dstmap, 4, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcAddr, - srcPacking); - } - else { - return store_ubyte_texture(ctx, dims, baseInternalFormat, - dstFormat, dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, srcPacking); - } - return GL_TRUE; -} - - -static GLboolean -_mesa_texstore_argb8888(TEXSTORE_PARAMS) -{ - const GLboolean littleEndian = _mesa_little_endian(); - - ASSERT(dstFormat == MESA_FORMAT_B8G8R8A8_UNORM || - dstFormat == MESA_FORMAT_A8R8G8B8_UNORM || - dstFormat == MESA_FORMAT_B8G8R8X8_UNORM || - dstFormat == MESA_FORMAT_X8R8G8B8_UNORM ); - ASSERT(_mesa_get_format_bytes(dstFormat) == 4); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - (dstFormat == MESA_FORMAT_B8G8R8A8_UNORM || - dstFormat == MESA_FORMAT_B8G8R8X8_UNORM) && - srcFormat == GL_RGB && - (baseInternalFormat == GL_RGBA || - baseInternalFormat == GL_RGB) && - srcType == GL_UNSIGNED_BYTE) { - int img, row, col; - for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = - _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); - GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, - srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLuint *d4 = (GLuint *) dstRow; - for (col = 0; col < srcWidth; col++) { - d4[col] = PACK_COLOR_8888(0xff, - srcRow[col * 3 + RCOMP], - srcRow[col * 3 + GCOMP], - srcRow[col * 3 + BCOMP]); - } - dstRow += dstRowStride; - srcRow += srcRowStride; - } - } - } - else if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - dstFormat == MESA_FORMAT_B8G8R8A8_UNORM && - srcFormat == GL_LUMINANCE_ALPHA && - baseInternalFormat == GL_RGBA && - srcType == GL_UNSIGNED_BYTE) { - /* special case of storing LA -> ARGB8888 */ - int img, row, col; - const GLint srcRowStride = - _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); - for (img = 0; img < srcDepth; img++) { - const GLubyte *srcRow = (const GLubyte *) - _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, - srcHeight, srcFormat, srcType, img, 0, 0); - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLuint *d4 = (GLuint *) dstRow; - for (col = 0; col < srcWidth; col++) { - GLubyte l = srcRow[col * 2 + 0], a = srcRow[col * 2 + 1]; - d4[col] = PACK_COLOR_8888(a, l, l, l); - } - dstRow += dstRowStride; - srcRow += srcRowStride; - } - } - } - else if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - dstFormat == MESA_FORMAT_B8G8R8A8_UNORM && - srcFormat == GL_RGBA && - baseInternalFormat == GL_RGBA && - srcType == GL_UNSIGNED_BYTE) { - /* same as above case, but src data has alpha too */ - GLint img, row, col; - /* For some reason, streaming copies to write-combined regions - * are extremely sensitive to the characteristics of how the - * source data is retrieved. By reordering the source reads to - * be in-order, the speed of this operation increases by half. - * Strangely the same isn't required for the RGB path, above. - */ - for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = - _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); - GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, - srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLuint *d4 = (GLuint *) dstRow; - for (col = 0; col < srcWidth; col++) { - d4[col] = PACK_COLOR_8888(srcRow[col * 4 + ACOMP], - srcRow[col * 4 + RCOMP], - srcRow[col * 4 + GCOMP], - srcRow[col * 4 + BCOMP]); - } - dstRow += dstRowStride; - srcRow += srcRowStride; - } - } - } - else if (!ctx->_ImageTransferState && - (srcType == GL_UNSIGNED_BYTE || - srcType == GL_UNSIGNED_INT_8_8_8_8 || - srcType == GL_UNSIGNED_INT_8_8_8_8_REV) && - can_swizzle(baseInternalFormat) && - can_swizzle(srcFormat)) { - - GLubyte dstmap[4]; - - /* dstmap - how to swizzle from RGBA to dst format: - */ - if ((littleEndian && dstFormat == MESA_FORMAT_B8G8R8A8_UNORM) || - (littleEndian && dstFormat == MESA_FORMAT_B8G8R8X8_UNORM) || - (!littleEndian && dstFormat == MESA_FORMAT_A8R8G8B8_UNORM) || - (!littleEndian && dstFormat == MESA_FORMAT_X8R8G8B8_UNORM)) { - dstmap[3] = 3; /* alpha */ - dstmap[2] = 0; /* red */ - dstmap[1] = 1; /* green */ - dstmap[0] = 2; /* blue */ - } - else { - assert((littleEndian && dstFormat == MESA_FORMAT_A8R8G8B8_UNORM) || - (!littleEndian && dstFormat == MESA_FORMAT_B8G8R8A8_UNORM) || - (littleEndian && dstFormat == MESA_FORMAT_X8R8G8B8_UNORM) || - (!littleEndian && dstFormat == MESA_FORMAT_B8G8R8X8_UNORM)); - dstmap[3] = 2; - dstmap[2] = 1; - dstmap[1] = 0; - dstmap[0] = 3; - } - - _mesa_swizzle_ubyte_image(ctx, dims, - srcFormat, - srcType, - baseInternalFormat, - dstmap, 4, - dstRowStride, - dstSlices, - srcWidth, srcHeight, srcDepth, srcAddr, - srcPacking); - } - else { - return store_ubyte_texture(ctx, dims, baseInternalFormat, - dstFormat, dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, srcPacking); - } - return GL_TRUE; -} - - -static GLboolean -_mesa_texstore_rgb888(TEXSTORE_PARAMS) -{ - ASSERT(dstFormat == MESA_FORMAT_BGR_UNORM8); - ASSERT(_mesa_get_format_bytes(dstFormat) == 3); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - srcFormat == GL_RGBA && - srcType == GL_UNSIGNED_BYTE) { - /* extract RGB from RGBA */ - GLint img, row, col; - for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = - _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); - GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, - srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - for (col = 0; col < srcWidth; col++) { - dstRow[col * 3 + 0] = srcRow[col * 4 + BCOMP]; - dstRow[col * 3 + 1] = srcRow[col * 4 + GCOMP]; - dstRow[col * 3 + 2] = srcRow[col * 4 + RCOMP]; - } - dstRow += dstRowStride; - srcRow += srcRowStride; - } - } - } - else if (!ctx->_ImageTransferState && - srcType == GL_UNSIGNED_BYTE && - can_swizzle(baseInternalFormat) && - can_swizzle(srcFormat)) { - - GLubyte dstmap[4]; - - /* dstmap - how to swizzle from RGBA to dst format: - */ - dstmap[0] = 2; - dstmap[1] = 1; - dstmap[2] = 0; - dstmap[3] = ONE; /* ? */ - - _mesa_swizzle_ubyte_image(ctx, dims, - srcFormat, - srcType, - baseInternalFormat, - dstmap, 3, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcAddr, - srcPacking); - } - else { - return store_ubyte_texture(ctx, dims, baseInternalFormat, - dstFormat, dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, srcPacking); - } - return GL_TRUE; -} - - -static GLboolean -_mesa_texstore_bgr888(TEXSTORE_PARAMS) -{ - ASSERT(dstFormat == MESA_FORMAT_RGB_UNORM8); - ASSERT(_mesa_get_format_bytes(dstFormat) == 3); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - srcFormat == GL_RGBA && - srcType == GL_UNSIGNED_BYTE) { - /* extract BGR from RGBA */ - int img, row, col; - for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = - _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); - GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, - srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - for (col = 0; col < srcWidth; col++) { - dstRow[col * 3 + 0] = srcRow[col * 4 + RCOMP]; - dstRow[col * 3 + 1] = srcRow[col * 4 + GCOMP]; - dstRow[col * 3 + 2] = srcRow[col * 4 + BCOMP]; - } - dstRow += dstRowStride; - srcRow += srcRowStride; - } - } - } - else if (!ctx->_ImageTransferState && - srcType == GL_UNSIGNED_BYTE && - can_swizzle(baseInternalFormat) && - can_swizzle(srcFormat)) { - - GLubyte dstmap[4]; - - /* dstmap - how to swizzle from RGBA to dst format: - */ - dstmap[0] = 0; - dstmap[1] = 1; - dstmap[2] = 2; - dstmap[3] = ONE; /* ? */ - - _mesa_swizzle_ubyte_image(ctx, dims, - srcFormat, - srcType, - baseInternalFormat, - dstmap, 3, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcAddr, - srcPacking); - } - else { - return store_ubyte_texture(ctx, dims, baseInternalFormat, - dstFormat, dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, srcPacking); - } - return GL_TRUE; -} - - -static GLboolean -_mesa_texstore_argb2101010(TEXSTORE_PARAMS) -{ - ASSERT(dstFormat == MESA_FORMAT_B10G10R10A2_UNORM || - dstFormat == MESA_FORMAT_B10G10R10X2_UNORM); - ASSERT(_mesa_get_format_bytes(dstFormat) == 4); - - { - /* general path */ - /* Hardcode GL_RGBA as the base format, which forces alpha to 1.0 - * if the internal format is RGB. */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - GL_RGBA, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[img]; - if (baseInternalFormat == GL_RGBA || baseInternalFormat == GL_RGB) { - for (row = 0; row < srcHeight; row++) { - GLuint *dstUI = (GLuint *) dstRow; - for (col = 0; col < srcWidth; col++) { - GLushort a,r,g,b; - - UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]); - UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]); - UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]); - UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]); - dstUI[col] = PACK_COLOR_2101010_US(a, r, g, b); - src += 4; - } - dstRow += dstRowStride; - } - } else { - ASSERT(0); - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -/** - * Do texstore for 2-channel, 4-bit/channel, unsigned normalized formats. - */ -static GLboolean -_mesa_texstore_unorm44(TEXSTORE_PARAMS) -{ - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_L4A4_UNORM); - ASSERT(_mesa_get_format_bytes(dstFormat) == 1); - - { - /* general path */ - const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLubyte *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLubyte *dstUS = (GLubyte *) dstRow; - for (col = 0; col < srcWidth; col++) { - /* src[0] is luminance, src[1] is alpha */ - dstUS[col] = PACK_COLOR_44( src[1], - src[0] ); - src += 2; - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -/** - * Do texstore for 2-channel, 8-bit/channel, unsigned normalized formats. - */ -static GLboolean -_mesa_texstore_unorm88(TEXSTORE_PARAMS) -{ - const GLboolean littleEndian = _mesa_little_endian(); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_L8A8_UNORM || - dstFormat == MESA_FORMAT_A8L8_UNORM || - dstFormat == MESA_FORMAT_R8G8_UNORM || - dstFormat == MESA_FORMAT_G8R8_UNORM); - ASSERT(_mesa_get_format_bytes(dstFormat) == 2); - - if (!ctx->_ImageTransferState && - littleEndian && - srcType == GL_UNSIGNED_BYTE && - can_swizzle(baseInternalFormat) && - can_swizzle(srcFormat)) { - GLubyte dstmap[4]; - - /* dstmap - how to swizzle from RGBA to dst format: - */ - if (dstFormat == MESA_FORMAT_L8A8_UNORM || dstFormat == MESA_FORMAT_A8L8_UNORM) { - if ((littleEndian && dstFormat == MESA_FORMAT_L8A8_UNORM) || - (!littleEndian && dstFormat == MESA_FORMAT_A8L8_UNORM)) { - dstmap[0] = 0; - dstmap[1] = 3; - } - else { - dstmap[0] = 3; - dstmap[1] = 0; - } - } - else { - if ((littleEndian && dstFormat == MESA_FORMAT_R8G8_UNORM) || - (!littleEndian && dstFormat == MESA_FORMAT_G8R8_UNORM)) { - dstmap[0] = 0; - dstmap[1] = 1; - } - else { - dstmap[0] = 1; - dstmap[1] = 0; - } - } - dstmap[2] = ZERO; /* ? */ - dstmap[3] = ONE; /* ? */ - - _mesa_swizzle_ubyte_image(ctx, dims, - srcFormat, - srcType, - baseInternalFormat, - dstmap, 2, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcAddr, - srcPacking); - } - else { - /* general path */ - const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLubyte *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLushort *dstUS = (GLushort *) dstRow; - if (dstFormat == MESA_FORMAT_L8A8_UNORM || - dstFormat == MESA_FORMAT_R8G8_UNORM) { - for (col = 0; col < srcWidth; col++) { - /* src[0] is luminance (or R), src[1] is alpha (or G) */ - dstUS[col] = PACK_COLOR_88( src[1], - src[0] ); - src += 2; - } - } - else { - for (col = 0; col < srcWidth; col++) { - /* src[0] is luminance (or R), src[1] is alpha (or G) */ - dstUS[col] = PACK_COLOR_88_REV( src[1], - src[0] ); - src += 2; - } - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -/** - * Do texstore for 2-channel, 16-bit/channel, unsigned normalized formats. - */ -static GLboolean -_mesa_texstore_unorm1616(TEXSTORE_PARAMS) -{ - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_L16A16_UNORM || - dstFormat == MESA_FORMAT_A16L16_UNORM || - dstFormat == MESA_FORMAT_R16G16_UNORM || - dstFormat == MESA_FORMAT_G16R16_UNORM); - ASSERT(_mesa_get_format_bytes(dstFormat) == 4); - - { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLuint *dstUI = (GLuint *) dstRow; - if (dstFormat == MESA_FORMAT_L16A16_UNORM || - dstFormat == MESA_FORMAT_R16G16_UNORM) { - for (col = 0; col < srcWidth; col++) { - GLushort l, a; - - UNCLAMPED_FLOAT_TO_USHORT(l, src[0]); - UNCLAMPED_FLOAT_TO_USHORT(a, src[1]); - dstUI[col] = PACK_COLOR_1616(a, l); - src += 2; - } - } - else { - for (col = 0; col < srcWidth; col++) { - GLushort l, a; - - UNCLAMPED_FLOAT_TO_USHORT(l, src[0]); - UNCLAMPED_FLOAT_TO_USHORT(a, src[1]); - dstUI[col] = PACK_COLOR_1616_REV(a, l); - src += 2; - } - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -/* Texstore for R16, A16, L16, I16. */ -static GLboolean -_mesa_texstore_unorm16(TEXSTORE_PARAMS) -{ - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_R_UNORM16 || - dstFormat == MESA_FORMAT_A_UNORM16 || - dstFormat == MESA_FORMAT_L_UNORM16 || - dstFormat == MESA_FORMAT_I_UNORM16); - ASSERT(_mesa_get_format_bytes(dstFormat) == 2); - - { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLushort *dstUS = (GLushort *) dstRow; - for (col = 0; col < srcWidth; col++) { - GLushort r; - - UNCLAMPED_FLOAT_TO_USHORT(r, src[0]); - dstUS[col] = r; - src += 1; - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -static GLboolean -_mesa_texstore_rgba_16(TEXSTORE_PARAMS) -{ - ASSERT(dstFormat == MESA_FORMAT_RGBA_UNORM16 || - dstFormat == MESA_FORMAT_RGBX_UNORM16); - ASSERT(_mesa_get_format_bytes(dstFormat) == 8); - - { - /* general path */ - /* Hardcode GL_RGBA as the base format, which forces alpha to 1.0 - * if the internal format is RGB. */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - GL_RGBA, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *src = tempImage; - GLint img, row, col; - - if (!tempImage) - return GL_FALSE; - - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLushort *dstUS = (GLushort *) dstRow; - for (col = 0; col < srcWidth; col++) { - GLushort r, g, b, a; - - UNCLAMPED_FLOAT_TO_USHORT(r, src[0]); - UNCLAMPED_FLOAT_TO_USHORT(g, src[1]); - UNCLAMPED_FLOAT_TO_USHORT(b, src[2]); - UNCLAMPED_FLOAT_TO_USHORT(a, src[3]); - dstUS[col*4+0] = r; - dstUS[col*4+1] = g; - dstUS[col*4+2] = b; - dstUS[col*4+3] = a; - src += 4; - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -static GLboolean -_mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS) -{ - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_RGB_SNORM16 || - dstFormat == MESA_FORMAT_RGBA_SNORM16 || - dstFormat == MESA_FORMAT_RGBX_SNORM16); - - { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *src = tempImage; - const GLuint comps = _mesa_get_format_bytes(dstFormat) / 2; - GLint img, row, col; - - if (!tempImage) - return GL_FALSE; - - /* Note: tempImage is always float[4] / RGBA. We convert to 1, 2, - * 3 or 4 components/pixel here. - */ - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLshort *dstRowS = (GLshort *) dstRow; - if (dstFormat == MESA_FORMAT_RGBA_SNORM16) { - for (col = 0; col < srcWidth; col++) { - GLuint c; - for (c = 0; c < comps; c++) { - GLshort p; - UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 4 + c]); - dstRowS[col * comps + c] = p; - } - } - dstRow += dstRowStride; - src += 4 * srcWidth; - } - else if (dstFormat == MESA_FORMAT_RGBX_SNORM16) { - for (col = 0; col < srcWidth; col++) { - GLuint c; - - for (c = 0; c < 3; c++) { - GLshort p; - UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 3 + c]); - dstRowS[col * comps + c] = p; - } - dstRowS[col * comps + 3] = 32767; - } - dstRow += dstRowStride; - src += 3 * srcWidth; - } - else { - for (col = 0; col < srcWidth; col++) { - GLuint c; - for (c = 0; c < comps; c++) { - GLshort p; - UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 3 + c]); - dstRowS[col * comps + c] = p; - } - } - dstRow += dstRowStride; - src += 3 * srcWidth; - } - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -/** - * Texstore for _mesa_texformat_a8, _mesa_texformat_l8, _mesa_texformat_i8. - */ -static GLboolean -_mesa_texstore_unorm8(TEXSTORE_PARAMS) -{ - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_A_UNORM8 || - dstFormat == MESA_FORMAT_L_UNORM8 || - dstFormat == MESA_FORMAT_I_UNORM8 || - dstFormat == MESA_FORMAT_R_UNORM8); - ASSERT(_mesa_get_format_bytes(dstFormat) == 1); - - if (!ctx->_ImageTransferState && - srcType == GL_UNSIGNED_BYTE && - can_swizzle(baseInternalFormat) && - can_swizzle(srcFormat)) { - GLubyte dstmap[4]; - - /* dstmap - how to swizzle from RGBA to dst format: - */ - if (dstFormat == MESA_FORMAT_A_UNORM8) { - dstmap[0] = 3; - } - else { - dstmap[0] = 0; - } - dstmap[1] = ZERO; /* ? */ - dstmap[2] = ZERO; /* ? */ - dstmap[3] = ONE; /* ? */ - - _mesa_swizzle_ubyte_image(ctx, dims, - srcFormat, - srcType, - baseInternalFormat, - dstmap, 1, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, srcAddr, - srcPacking); - } - else { - /* general path */ - const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLubyte *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - for (col = 0; col < srcWidth; col++) { - dstRow[col] = src[col]; - } - dstRow += dstRowStride; - src += srcWidth; - } - } - free((void *) tempImage); - } - return GL_TRUE; } - /** * Texstore for _mesa_texformat_ycbcr or _mesa_texformat_ycbcr_REV. */ @@ -2063,330 +982,6 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS) /** - * Store a texture in a signed normalized 8-bit format. - */ -static GLboolean -_mesa_texstore_snorm8(TEXSTORE_PARAMS) -{ - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_A_SNORM8 || - dstFormat == MESA_FORMAT_L_SNORM8 || - dstFormat == MESA_FORMAT_I_SNORM8 || - dstFormat == MESA_FORMAT_R_SNORM8); - ASSERT(_mesa_get_format_bytes(dstFormat) == 1); - - { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLbyte *dstRow = (GLbyte *) dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - for (col = 0; col < srcWidth; col++) { - dstRow[col] = FLOAT_TO_BYTE_TEX(src[col]); - } - dstRow += dstRowStride; - src += srcWidth; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -/** - * Store a texture in a signed normalized two-channel 16-bit format. - */ -static GLboolean -_mesa_texstore_snorm88(TEXSTORE_PARAMS) -{ - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_L8A8_SNORM || - dstFormat == MESA_FORMAT_G8R8_SNORM || - dstFormat == MESA_FORMAT_R8G8_SNORM); - ASSERT(_mesa_get_format_bytes(dstFormat) == 2); - - { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLbyte *dstRow = (GLbyte *) dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLushort *dst = (GLushort *) dstRow; - - if (dstFormat == MESA_FORMAT_L8A8_SNORM || - dstFormat == MESA_FORMAT_R8G8_SNORM) { - for (col = 0; col < srcWidth; col++) { - GLubyte l = FLOAT_TO_BYTE_TEX(src[0]); - GLubyte a = FLOAT_TO_BYTE_TEX(src[1]); - - dst[col] = PACK_COLOR_88_REV(l, a); - src += 2; - } - } else { - for (col = 0; col < srcWidth; col++) { - GLubyte l = FLOAT_TO_BYTE_TEX(src[0]); - GLubyte a = FLOAT_TO_BYTE_TEX(src[1]); - - dst[col] = PACK_COLOR_88(l, a); - src += 2; - } - } - - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - -/* Texstore for signed R16, A16, L16, I16. */ -static GLboolean -_mesa_texstore_snorm16(TEXSTORE_PARAMS) -{ - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_R_SNORM16 || - dstFormat == MESA_FORMAT_A_SNORM16 || - dstFormat == MESA_FORMAT_L_SNORM16 || - dstFormat == MESA_FORMAT_I_SNORM16); - ASSERT(_mesa_get_format_bytes(dstFormat) == 2); - - { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLshort *dstUS = (GLshort *) dstRow; - for (col = 0; col < srcWidth; col++) { - GLushort r; - - UNCLAMPED_FLOAT_TO_SHORT(r, src[0]); - dstUS[col] = r; - src += 1; - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - -/** - * Do texstore for 2-channel, 16-bit/channel, signed normalized formats. - */ -static GLboolean -_mesa_texstore_snorm1616(TEXSTORE_PARAMS) -{ - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_LA_SNORM16 || - dstFormat == MESA_FORMAT_G16R16_SNORM || - dstFormat == MESA_FORMAT_R16G16_SNORM); - ASSERT(_mesa_get_format_bytes(dstFormat) == 4); - - { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLuint *dst = (GLuint *) dstRow; - - if (dstFormat == MESA_FORMAT_LA_SNORM16 || - dstFormat == MESA_FORMAT_R16G16_SNORM) { - for (col = 0; col < srcWidth; col++) { - GLushort l, a; - - UNCLAMPED_FLOAT_TO_SHORT(l, src[0]); - UNCLAMPED_FLOAT_TO_SHORT(a, src[1]); - dst[col] = PACK_COLOR_1616_REV(l, a); - src += 2; - } - } else { - for (col = 0; col < srcWidth; col++) { - GLushort l, a; - - UNCLAMPED_FLOAT_TO_SHORT(l, src[0]); - UNCLAMPED_FLOAT_TO_SHORT(a, src[1]); - dst[col] = PACK_COLOR_1616_REV(l, a); - src += 2; - } - } - - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - -/** - * Store a texture in MESA_FORMAT_X8B8G8R8_SNORM or - * MESA_FORMAT_R8G8B8X8_SNORM. - */ -static GLboolean -_mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS) -{ - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_X8B8G8R8_SNORM || - dstFormat == MESA_FORMAT_R8G8B8X8_SNORM); - ASSERT(_mesa_get_format_bytes(dstFormat) == 4); - - { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *srcRow = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLbyte *dstRow = (GLbyte *) dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLbyte *dst = dstRow; - if (dstFormat == MESA_FORMAT_X8B8G8R8_SNORM) { - for (col = 0; col < srcWidth; col++) { - dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]); - dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]); - dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]); - dst[0] = 127; - srcRow += 3; - dst += 4; - } - } - else { - for (col = 0; col < srcWidth; col++) { - dst[0] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]); - dst[1] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]); - dst[2] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]); - dst[3] = 127; - srcRow += 3; - dst += 4; - } - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - - -/** - * Store a texture in MESA_FORMAT_A8B8G8R8_SNORM or - * MESA_FORMAT_R8G8B8A8_SNORM - */ -static GLboolean -_mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) -{ - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_A8B8G8R8_SNORM || - dstFormat == MESA_FORMAT_R8G8B8A8_SNORM); - ASSERT(_mesa_get_format_bytes(dstFormat) == 4); - - { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *srcRow = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLbyte *dstRow = (GLbyte *) dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLbyte *dst = dstRow; - if (dstFormat == MESA_FORMAT_A8B8G8R8_SNORM) { - for (col = 0; col < srcWidth; col++) { - dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]); - dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]); - dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]); - dst[0] = FLOAT_TO_BYTE_TEX(srcRow[ACOMP]); - srcRow += 4; - dst += 4; - } - } - else { - for (col = 0; col < srcWidth; col++) { - dst[0] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]); - dst[1] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]); - dst[2] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]); - dst[3] = FLOAT_TO_BYTE_TEX(srcRow[ACOMP]); - srcRow += 4; - dst += 4; - } - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -/** * Store a combined depth/stencil texture image. */ static GLboolean @@ -2599,742 +1194,6 @@ _mesa_texstore_s8(TEXSTORE_PARAMS) } -/** - * Store an image in any of the formats: - * _mesa_texformat_rgba_float32 - * _mesa_texformat_rgb_float32 - * _mesa_texformat_alpha_float32 - * _mesa_texformat_luminance_float32 - * _mesa_texformat_luminance_alpha_float32 - * _mesa_texformat_intensity_float32 - */ -static GLboolean -_mesa_texstore_rgba_float32(TEXSTORE_PARAMS) -{ - GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - GLint components = _mesa_components_in_format(baseFormat); - - /* this forces alpha to 1 in _mesa_make_temp_float_image */ - if (dstFormat == MESA_FORMAT_RGBX_FLOAT32) { - baseFormat = GL_RGBA; - components = 4; - } - - ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT32 || - dstFormat == MESA_FORMAT_RGB_FLOAT32 || - dstFormat == MESA_FORMAT_A_FLOAT32 || - dstFormat == MESA_FORMAT_L_FLOAT32 || - dstFormat == MESA_FORMAT_LA_FLOAT32 || - dstFormat == MESA_FORMAT_I_FLOAT32 || - dstFormat == MESA_FORMAT_R_FLOAT32 || - dstFormat == MESA_FORMAT_RG_FLOAT32 || - dstFormat == MESA_FORMAT_RGBX_FLOAT32); - ASSERT(baseInternalFormat == GL_RGBA || - baseInternalFormat == GL_RGB || - baseInternalFormat == GL_ALPHA || - baseInternalFormat == GL_LUMINANCE || - baseInternalFormat == GL_LUMINANCE_ALPHA || - baseInternalFormat == GL_INTENSITY || - baseInternalFormat == GL_RED || - baseInternalFormat == GL_RG); - ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLfloat)); - - { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *srcRow = tempImage; - GLint bytesPerRow; - GLint img, row; - if (!tempImage) - return GL_FALSE; - bytesPerRow = srcWidth * components * sizeof(GLfloat); - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - memcpy(dstRow, srcRow, bytesPerRow); - dstRow += dstRowStride; - srcRow += srcWidth * components; - } - } - - free((void *) tempImage); - } - return GL_TRUE; -} - - - -/** - * As above, but store 16-bit floats. - */ -static GLboolean -_mesa_texstore_rgba_float16(TEXSTORE_PARAMS) -{ - GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - GLint components = _mesa_components_in_format(baseFormat); - - /* this forces alpha to 1 in _mesa_make_temp_float_image */ - if (dstFormat == MESA_FORMAT_RGBX_FLOAT16) { - baseFormat = GL_RGBA; - components = 4; - } - - ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT16 || - dstFormat == MESA_FORMAT_RGB_FLOAT16 || - dstFormat == MESA_FORMAT_A_FLOAT16 || - dstFormat == MESA_FORMAT_L_FLOAT16 || - dstFormat == MESA_FORMAT_LA_FLOAT16 || - dstFormat == MESA_FORMAT_I_FLOAT16 || - dstFormat == MESA_FORMAT_R_FLOAT16 || - dstFormat == MESA_FORMAT_RG_FLOAT16 || - dstFormat == MESA_FORMAT_RGBX_FLOAT16); - ASSERT(baseInternalFormat == GL_RGBA || - baseInternalFormat == GL_RGB || - baseInternalFormat == GL_ALPHA || - baseInternalFormat == GL_LUMINANCE || - baseInternalFormat == GL_LUMINANCE_ALPHA || - baseInternalFormat == GL_INTENSITY || - baseInternalFormat == GL_RED || - baseInternalFormat == GL_RG); - ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLhalfARB)); - - { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *src = tempImage; - GLint img, row; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLhalfARB *dstTexel = (GLhalfARB *) dstRow; - GLint i; - for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = _mesa_float_to_half(src[i]); - } - dstRow += dstRowStride; - src += srcWidth * components; - } - } - - free((void *) tempImage); - } - return GL_TRUE; -} - - -/* non-normalized, signed int8 */ -static GLboolean -_mesa_texstore_rgba_int8(TEXSTORE_PARAMS) -{ - GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - GLint components = _mesa_components_in_format(baseFormat); - - /* this forces alpha to 1 in make_temp_uint_image */ - if (dstFormat == MESA_FORMAT_RGBX_SINT8) { - baseFormat = GL_RGBA; - components = 4; - } - - ASSERT(dstFormat == MESA_FORMAT_R_SINT8 || - dstFormat == MESA_FORMAT_RG_SINT8 || - dstFormat == MESA_FORMAT_RGB_SINT8 || - dstFormat == MESA_FORMAT_RGBA_SINT8 || - dstFormat == MESA_FORMAT_A_SINT8 || - dstFormat == MESA_FORMAT_I_SINT8 || - dstFormat == MESA_FORMAT_L_SINT8 || - dstFormat == MESA_FORMAT_LA_SINT8 || - dstFormat == MESA_FORMAT_RGBX_SINT8); - ASSERT(baseInternalFormat == GL_RGBA || - baseInternalFormat == GL_RGB || - baseInternalFormat == GL_RG || - baseInternalFormat == GL_RED || - baseInternalFormat == GL_ALPHA || - baseInternalFormat == GL_LUMINANCE || - baseInternalFormat == GL_LUMINANCE_ALPHA || - baseInternalFormat == GL_INTENSITY); - ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLbyte)); - - { - /* general path */ - const GLuint *tempImage = make_temp_uint_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, - srcAddr, - srcPacking); - const GLuint *src = tempImage; - GLint img, row; - GLboolean is_unsigned = _mesa_is_type_unsigned(srcType); - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLbyte *dstTexel = (GLbyte *) dstRow; - GLint i; - if (is_unsigned) { - for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = (GLbyte) MIN2(src[i], 0x7f); - } - } else { - for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = (GLbyte) CLAMP((GLint) src[i], -0x80, 0x7f); - } - } - dstRow += dstRowStride; - src += srcWidth * components; - } - } - - free((void *) tempImage); - } - return GL_TRUE; -} - - -/* non-normalized, signed int16 */ -static GLboolean -_mesa_texstore_rgba_int16(TEXSTORE_PARAMS) -{ - GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - GLint components = _mesa_components_in_format(baseFormat); - - /* this forces alpha to 1 in make_temp_uint_image */ - if (dstFormat == MESA_FORMAT_RGBX_SINT16) { - baseFormat = GL_RGBA; - components = 4; - } - - ASSERT(dstFormat == MESA_FORMAT_R_SINT16 || - dstFormat == MESA_FORMAT_RG_SINT16 || - dstFormat == MESA_FORMAT_RGB_SINT16 || - dstFormat == MESA_FORMAT_RGBA_SINT16 || - dstFormat == MESA_FORMAT_A_SINT16 || - dstFormat == MESA_FORMAT_L_SINT16 || - dstFormat == MESA_FORMAT_I_SINT16 || - dstFormat == MESA_FORMAT_LA_SINT16 || - dstFormat == MESA_FORMAT_RGBX_SINT16); - ASSERT(baseInternalFormat == GL_RGBA || - baseInternalFormat == GL_RGB || - baseInternalFormat == GL_RG || - baseInternalFormat == GL_RED || - baseInternalFormat == GL_ALPHA || - baseInternalFormat == GL_LUMINANCE || - baseInternalFormat == GL_LUMINANCE_ALPHA || - baseInternalFormat == GL_INTENSITY); - ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLshort)); - - { - /* general path */ - const GLuint *tempImage = make_temp_uint_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, - srcAddr, - srcPacking); - const GLuint *src = tempImage; - GLint img, row; - GLboolean is_unsigned = _mesa_is_type_unsigned(srcType); - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLshort *dstTexel = (GLshort *) dstRow; - GLint i; - if (is_unsigned) { - for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = (GLshort) MIN2(src[i], 0x7fff); - } - } else { - for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = (GLshort)CLAMP((GLint) src[i], -0x8000, 0x7fff); - } - } - dstRow += dstRowStride; - src += srcWidth * components; - } - } - - free((void *) tempImage); - } - return GL_TRUE; -} - - -/* non-normalized, signed int32 */ -static GLboolean -_mesa_texstore_rgba_int32(TEXSTORE_PARAMS) -{ - GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - GLint components = _mesa_components_in_format(baseFormat); - - /* this forces alpha to 1 in make_temp_uint_image */ - if (dstFormat == MESA_FORMAT_RGBX_SINT32) { - baseFormat = GL_RGBA; - components = 4; - } - - ASSERT(dstFormat == MESA_FORMAT_R_SINT32 || - dstFormat == MESA_FORMAT_RG_SINT32 || - dstFormat == MESA_FORMAT_RGB_SINT32 || - dstFormat == MESA_FORMAT_RGBA_SINT32 || - dstFormat == MESA_FORMAT_A_SINT32 || - dstFormat == MESA_FORMAT_I_SINT32 || - dstFormat == MESA_FORMAT_L_SINT32 || - dstFormat == MESA_FORMAT_LA_SINT32 || - dstFormat == MESA_FORMAT_RGBX_SINT32); - ASSERT(baseInternalFormat == GL_RGBA || - baseInternalFormat == GL_RGB || - baseInternalFormat == GL_RG || - baseInternalFormat == GL_RED || - baseInternalFormat == GL_ALPHA || - baseInternalFormat == GL_LUMINANCE || - baseInternalFormat == GL_LUMINANCE_ALPHA || - baseInternalFormat == GL_INTENSITY); - ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLint)); - - { - /* general path */ - const GLuint *tempImage = make_temp_uint_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, - srcAddr, - srcPacking); - const GLuint *src = tempImage; - GLint img, row; - GLboolean is_unsigned = _mesa_is_type_unsigned(srcType); - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLint *dstTexel = (GLint *) dstRow; - GLint i; - if (is_unsigned) { - for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = (GLint) MIN2(src[i], 0x7fffffff); - } - } else { - for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = (GLint) src[i]; - } - } - dstRow += dstRowStride; - src += srcWidth * components; - } - } - - free((void *) tempImage); - } - return GL_TRUE; -} - - -/* non-normalized, unsigned int8 */ -static GLboolean -_mesa_texstore_rgba_uint8(TEXSTORE_PARAMS) -{ - GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - GLint components = _mesa_components_in_format(baseFormat); - - /* this forces alpha to 1 in make_temp_uint_image */ - if (dstFormat == MESA_FORMAT_RGBX_UINT8) { - baseFormat = GL_RGBA; - components = 4; - } - - ASSERT(dstFormat == MESA_FORMAT_R_UINT8 || - dstFormat == MESA_FORMAT_RG_UINT8 || - dstFormat == MESA_FORMAT_RGB_UINT8 || - dstFormat == MESA_FORMAT_RGBA_UINT8 || - dstFormat == MESA_FORMAT_A_UINT8 || - dstFormat == MESA_FORMAT_I_UINT8 || - dstFormat == MESA_FORMAT_L_UINT8 || - dstFormat == MESA_FORMAT_LA_UINT8 || - dstFormat == MESA_FORMAT_RGBX_UINT8); - ASSERT(baseInternalFormat == GL_RGBA || - baseInternalFormat == GL_RGB || - baseInternalFormat == GL_RG || - baseInternalFormat == GL_RED || - baseInternalFormat == GL_ALPHA || - baseInternalFormat == GL_LUMINANCE || - baseInternalFormat == GL_LUMINANCE_ALPHA || - baseInternalFormat == GL_INTENSITY); - ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLubyte)); - - { - /* general path */ - const GLuint *tempImage = - make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, srcPacking); - const GLuint *src = tempImage; - GLint img, row; - GLboolean is_unsigned = _mesa_is_type_unsigned(srcType); - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLubyte *dstTexel = (GLubyte *) dstRow; - GLint i; - if (is_unsigned) { - for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = (GLubyte) MIN2(src[i], 0xff); - } - } else { - for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = (GLubyte) CLAMP((GLint) src[i], 0, 0xff); - } - } - dstRow += dstRowStride; - src += srcWidth * components; - } - } - - free((void *) tempImage); - } - return GL_TRUE; -} - - -/* non-normalized, unsigned int16 */ -static GLboolean -_mesa_texstore_rgba_uint16(TEXSTORE_PARAMS) -{ - GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - GLint components = _mesa_components_in_format(baseFormat); - - /* this forces alpha to 1 in make_temp_uint_image */ - if (dstFormat == MESA_FORMAT_RGBX_UINT16) { - baseFormat = GL_RGBA; - components = 4; - } - - ASSERT(dstFormat == MESA_FORMAT_R_UINT16 || - dstFormat == MESA_FORMAT_RG_UINT16 || - dstFormat == MESA_FORMAT_RGB_UINT16 || - dstFormat == MESA_FORMAT_RGBA_UINT16 || - dstFormat == MESA_FORMAT_A_UINT16 || - dstFormat == MESA_FORMAT_I_UINT16 || - dstFormat == MESA_FORMAT_L_UINT16 || - dstFormat == MESA_FORMAT_LA_UINT16 || - dstFormat == MESA_FORMAT_RGBX_UINT16); - ASSERT(baseInternalFormat == GL_RGBA || - baseInternalFormat == GL_RGB || - baseInternalFormat == GL_RG || - baseInternalFormat == GL_RED || - baseInternalFormat == GL_ALPHA || - baseInternalFormat == GL_LUMINANCE || - baseInternalFormat == GL_LUMINANCE_ALPHA || - baseInternalFormat == GL_INTENSITY); - ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLushort)); - - { - /* general path */ - const GLuint *tempImage = - make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, srcPacking); - const GLuint *src = tempImage; - GLint img, row; - GLboolean is_unsigned = _mesa_is_type_unsigned(srcType); - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLushort *dstTexel = (GLushort *) dstRow; - GLint i; - if (is_unsigned) { - for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = (GLushort) MIN2(src[i], 0xffff); - } - } else { - for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = (GLushort) CLAMP((GLint) src[i], 0, 0xffff); - } - } - dstRow += dstRowStride; - src += srcWidth * components; - } - } - - free((void *) tempImage); - } - return GL_TRUE; -} - - -/* non-normalized, unsigned int32 */ -static GLboolean -_mesa_texstore_rgba_uint32(TEXSTORE_PARAMS) -{ - GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - GLint components = _mesa_components_in_format(baseFormat); - - /* this forces alpha to 1 in make_temp_uint_image */ - if (dstFormat == MESA_FORMAT_RGBX_UINT32) { - baseFormat = GL_RGBA; - components = 4; - } - - ASSERT(dstFormat == MESA_FORMAT_R_UINT32 || - dstFormat == MESA_FORMAT_RG_UINT32 || - dstFormat == MESA_FORMAT_RGB_UINT32 || - dstFormat == MESA_FORMAT_RGBA_UINT32 || - dstFormat == MESA_FORMAT_A_UINT32 || - dstFormat == MESA_FORMAT_I_UINT32 || - dstFormat == MESA_FORMAT_L_UINT32 || - dstFormat == MESA_FORMAT_LA_UINT32 || - dstFormat == MESA_FORMAT_RGBX_UINT32); - ASSERT(baseInternalFormat == GL_RGBA || - baseInternalFormat == GL_RGB || - baseInternalFormat == GL_RG || - baseInternalFormat == GL_RED || - baseInternalFormat == GL_ALPHA || - baseInternalFormat == GL_LUMINANCE || - baseInternalFormat == GL_LUMINANCE_ALPHA || - baseInternalFormat == GL_INTENSITY); - ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLuint)); - - { - /* general path */ - const GLuint *tempImage = - make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, srcPacking); - const GLuint *src = tempImage; - GLboolean is_unsigned = _mesa_is_type_unsigned(srcType); - GLint img, row; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLuint *dstTexel = (GLuint *) dstRow; - GLint i; - if (is_unsigned) { - for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = src[i]; - } - } else { - for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = MAX2((GLint) src[i], 0); - } - } - dstRow += dstRowStride; - src += srcWidth * components; - } - } - - free((void *) tempImage); - } - return GL_TRUE; -} - - -static GLboolean -_mesa_texstore_srgb8(TEXSTORE_PARAMS) -{ - mesa_format newDstFormat; - GLboolean k; - - ASSERT(dstFormat == MESA_FORMAT_BGR_SRGB8); - - /* reuse normal rgb texstore code */ - newDstFormat = MESA_FORMAT_BGR_UNORM8; - - k = _mesa_texstore_rgb888(ctx, dims, baseInternalFormat, - newDstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, - srcAddr, srcPacking); - return k; -} - - -static GLboolean -_mesa_texstore_srgba8(TEXSTORE_PARAMS) -{ - mesa_format newDstFormat; - GLboolean k; - - ASSERT(dstFormat == MESA_FORMAT_A8B8G8R8_SRGB || - dstFormat == MESA_FORMAT_R8G8B8X8_SRGB || - dstFormat == MESA_FORMAT_R8G8B8A8_SRGB); - - newDstFormat = _mesa_get_srgb_format_linear(dstFormat); - - k = _mesa_texstore_rgba8888(ctx, dims, baseInternalFormat, - newDstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, - srcAddr, srcPacking); - return k; -} - - -static GLboolean -_mesa_texstore_sargb8(TEXSTORE_PARAMS) -{ - mesa_format newDstFormat; - GLboolean k; - - assert(dstFormat == MESA_FORMAT_B8G8R8A8_SRGB || - dstFormat == MESA_FORMAT_B8G8R8X8_SRGB); - - newDstFormat = _mesa_get_srgb_format_linear(dstFormat); - - k = _mesa_texstore_argb8888(ctx, dims, baseInternalFormat, - newDstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, - srcAddr, srcPacking); - return k; -} - - -static GLboolean -_mesa_texstore_sl8(TEXSTORE_PARAMS) -{ - mesa_format newDstFormat; - GLboolean k; - - ASSERT(dstFormat == MESA_FORMAT_L_SRGB8); - - newDstFormat = MESA_FORMAT_L_UNORM8; - - /* _mesa_textore_a8 handles luminance8 too */ - k = _mesa_texstore_unorm8(ctx, dims, baseInternalFormat, - newDstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, - srcAddr, srcPacking); - return k; -} - - -static GLboolean -_mesa_texstore_sla8(TEXSTORE_PARAMS) -{ - mesa_format newDstFormat; - GLboolean k; - - ASSERT(dstFormat == MESA_FORMAT_L8A8_SRGB); - - /* reuse normal luminance/alpha texstore code */ - newDstFormat = MESA_FORMAT_L8A8_UNORM; - - k = _mesa_texstore_unorm88(ctx, dims, baseInternalFormat, - newDstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, - srcAddr, srcPacking); - return k; -} - -static GLboolean -_mesa_texstore_rgb9_e5(TEXSTORE_PARAMS) -{ - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_R9G9B9E5_FLOAT); - ASSERT(baseInternalFormat == GL_RGB); - - { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *srcRow = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLuint *dstUI = (GLuint*)dstRow; - for (col = 0; col < srcWidth; col++) { - dstUI[col] = float3_to_rgb9e5(&srcRow[col * 3]); - } - dstRow += dstRowStride; - srcRow += srcWidth * 3; - } - } - - free((void *) tempImage); - } - return GL_TRUE; -} - -static GLboolean -_mesa_texstore_r11_g11_b10f(TEXSTORE_PARAMS) -{ - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_R11G11B10_FLOAT); - ASSERT(baseInternalFormat == GL_RGB); - - { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *srcRow = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[img]; - for (row = 0; row < srcHeight; row++) { - GLuint *dstUI = (GLuint*)dstRow; - for (col = 0; col < srcWidth; col++) { - dstUI[col] = float3_to_r11g11b10f(&srcRow[col * 3]); - } - dstRow += dstRowStride; - srcRow += srcWidth * 3; - } - } - - free((void *) tempImage); - } - return GL_TRUE; -} - - static GLboolean _mesa_texstore_z32f_x24s8(TEXSTORE_PARAMS) { @@ -3496,118 +1355,16 @@ _mesa_texstore_abgr2101010_uint(TEXSTORE_PARAMS) return GL_TRUE; } -static GLboolean -_mesa_texstore_abgr2101010(TEXSTORE_PARAMS) -{ - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_R10G10B10A2_UNORM); - ASSERT(_mesa_get_format_bytes(dstFormat) == 4); - - { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = dstSlices[img]; - - for (row = 0; row < srcHeight; row++) { - GLuint *dstUI = (GLuint *) dstRow; - for (col = 0; col < srcWidth; col++) { - GLushort a,r,g,b; - - UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]); - UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]); - UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]); - UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]); - dstUI[col] = PACK_COLOR_2101010_US(a, b, g, r); - src += 4; - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} static GLboolean -_mesa_texstore_null(TEXSTORE_PARAMS) -{ - (void) ctx; (void) dims; - (void) baseInternalFormat; - (void) dstFormat; - (void) dstRowStride; (void) dstSlices, - (void) srcWidth; (void) srcHeight; (void) srcDepth; - (void) srcFormat; (void) srcType; - (void) srcAddr; - (void) srcPacking; - - /* should never happen */ - _mesa_problem(NULL, "_mesa_texstore_null() is called"); - return GL_FALSE; -} - - -/** - * Return the StoreTexImageFunc pointer to store an image in the given format. - */ -static StoreTexImageFunc -_mesa_get_texstore_func(mesa_format format) +texstore_depth_stencil(TEXSTORE_PARAMS) { static StoreTexImageFunc table[MESA_FORMAT_COUNT]; static GLboolean initialized = GL_FALSE; if (!initialized) { - table[MESA_FORMAT_NONE] = _mesa_texstore_null; - - table[MESA_FORMAT_A8B8G8R8_UNORM] = _mesa_texstore_rgba8888; - table[MESA_FORMAT_R8G8B8A8_UNORM] = _mesa_texstore_rgba8888; - table[MESA_FORMAT_B8G8R8A8_UNORM] = _mesa_texstore_argb8888; - table[MESA_FORMAT_A8R8G8B8_UNORM] = _mesa_texstore_argb8888; - table[MESA_FORMAT_X8B8G8R8_UNORM] = _mesa_texstore_rgba8888; - table[MESA_FORMAT_R8G8B8X8_UNORM] = _mesa_texstore_rgba8888; - table[MESA_FORMAT_B8G8R8X8_UNORM] = _mesa_texstore_argb8888; - table[MESA_FORMAT_X8R8G8B8_UNORM] = _mesa_texstore_argb8888; - table[MESA_FORMAT_BGR_UNORM8] = _mesa_texstore_rgb888; - table[MESA_FORMAT_RGB_UNORM8] = _mesa_texstore_bgr888; - table[MESA_FORMAT_B5G6R5_UNORM] = _mesa_texstore_rgb565; - table[MESA_FORMAT_R5G6B5_UNORM] = _mesa_texstore_rgb565; - table[MESA_FORMAT_B4G4R4A4_UNORM] = store_ubyte_texture; - table[MESA_FORMAT_A4R4G4B4_UNORM] = store_ubyte_texture; - table[MESA_FORMAT_A1B5G5R5_UNORM] = store_ubyte_texture; - table[MESA_FORMAT_B5G5R5A1_UNORM] = store_ubyte_texture; - table[MESA_FORMAT_A1R5G5B5_UNORM] = store_ubyte_texture; - table[MESA_FORMAT_L4A4_UNORM] = _mesa_texstore_unorm44; - table[MESA_FORMAT_L8A8_UNORM] = _mesa_texstore_unorm88; - table[MESA_FORMAT_A8L8_UNORM] = _mesa_texstore_unorm88; - table[MESA_FORMAT_L16A16_UNORM] = _mesa_texstore_unorm1616; - table[MESA_FORMAT_A16L16_UNORM] = _mesa_texstore_unorm1616; - table[MESA_FORMAT_B2G3R3_UNORM] = store_ubyte_texture; - table[MESA_FORMAT_A_UNORM8] = _mesa_texstore_unorm8; - table[MESA_FORMAT_A_UNORM16] = _mesa_texstore_unorm16; - table[MESA_FORMAT_L_UNORM8] = _mesa_texstore_unorm8; - table[MESA_FORMAT_L_UNORM16] = _mesa_texstore_unorm16; - table[MESA_FORMAT_I_UNORM8] = _mesa_texstore_unorm8; - table[MESA_FORMAT_I_UNORM16] = _mesa_texstore_unorm16; - table[MESA_FORMAT_YCBCR] = _mesa_texstore_ycbcr; - table[MESA_FORMAT_YCBCR_REV] = _mesa_texstore_ycbcr; - table[MESA_FORMAT_R_UNORM8] = _mesa_texstore_unorm8; - table[MESA_FORMAT_R8G8_UNORM] = _mesa_texstore_unorm88; - table[MESA_FORMAT_G8R8_UNORM] = _mesa_texstore_unorm88; - table[MESA_FORMAT_R_UNORM16] = _mesa_texstore_unorm16; - table[MESA_FORMAT_R16G16_UNORM] = _mesa_texstore_unorm1616; - table[MESA_FORMAT_G16R16_UNORM] = _mesa_texstore_unorm1616; - table[MESA_FORMAT_B10G10R10A2_UNORM] = _mesa_texstore_argb2101010; + memset(table, 0, sizeof table); + table[MESA_FORMAT_S8_UINT_Z24_UNORM] = _mesa_texstore_z24_s8; table[MESA_FORMAT_Z24_UNORM_S8_UINT] = _mesa_texstore_s8_z24; table[MESA_FORMAT_Z_UNORM16] = _mesa_texstore_z16; @@ -3615,11 +1372,28 @@ _mesa_get_texstore_func(mesa_format format) table[MESA_FORMAT_X8_UINT_Z24_UNORM] = _mesa_texstore_z24_x8; table[MESA_FORMAT_Z_UNORM32] = _mesa_texstore_z32; table[MESA_FORMAT_S_UINT8] = _mesa_texstore_s8; - table[MESA_FORMAT_BGR_SRGB8] = _mesa_texstore_srgb8; - table[MESA_FORMAT_A8B8G8R8_SRGB] = _mesa_texstore_srgba8; - table[MESA_FORMAT_B8G8R8A8_SRGB] = _mesa_texstore_sargb8; - table[MESA_FORMAT_L_SRGB8] = _mesa_texstore_sl8; - table[MESA_FORMAT_L8A8_SRGB] = _mesa_texstore_sla8; + table[MESA_FORMAT_Z_FLOAT32] = _mesa_texstore_z32; + table[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = _mesa_texstore_z32f_x24s8; + + initialized = GL_TRUE; + } + + ASSERT(table[dstFormat]); + return table[dstFormat](ctx, dims, baseInternalFormat, + dstFormat, dstRowStride, dstSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, srcPacking); +} + +static GLboolean +texstore_compressed(TEXSTORE_PARAMS) +{ + static StoreTexImageFunc table[MESA_FORMAT_COUNT]; + static GLboolean initialized = GL_FALSE; + + if (!initialized) { + memset(table, 0, sizeof table); + table[MESA_FORMAT_SRGB_DXT1] = _mesa_texstore_rgb_dxt1; table[MESA_FORMAT_SRGBA_DXT1] = _mesa_texstore_rgba_dxt1; table[MESA_FORMAT_SRGBA_DXT3] = _mesa_texstore_rgba_dxt3; @@ -3630,32 +1404,6 @@ _mesa_get_texstore_func(mesa_format format) table[MESA_FORMAT_RGBA_DXT1] = _mesa_texstore_rgba_dxt1; table[MESA_FORMAT_RGBA_DXT3] = _mesa_texstore_rgba_dxt3; table[MESA_FORMAT_RGBA_DXT5] = _mesa_texstore_rgba_dxt5; - table[MESA_FORMAT_RGBA_FLOAT32] = _mesa_texstore_rgba_float32; - table[MESA_FORMAT_RGBA_FLOAT16] = _mesa_texstore_rgba_float16; - table[MESA_FORMAT_RGB_FLOAT32] = _mesa_texstore_rgba_float32; - table[MESA_FORMAT_RGB_FLOAT16] = _mesa_texstore_rgba_float16; - table[MESA_FORMAT_A_FLOAT32] = _mesa_texstore_rgba_float32; - table[MESA_FORMAT_A_FLOAT16] = _mesa_texstore_rgba_float16; - table[MESA_FORMAT_L_FLOAT32] = _mesa_texstore_rgba_float32; - table[MESA_FORMAT_L_FLOAT16] = _mesa_texstore_rgba_float16; - table[MESA_FORMAT_LA_FLOAT32] = _mesa_texstore_rgba_float32; - table[MESA_FORMAT_LA_FLOAT16] = _mesa_texstore_rgba_float16; - table[MESA_FORMAT_I_FLOAT32] = _mesa_texstore_rgba_float32; - table[MESA_FORMAT_I_FLOAT16] = _mesa_texstore_rgba_float16; - table[MESA_FORMAT_R_FLOAT32] = _mesa_texstore_rgba_float32; - table[MESA_FORMAT_R_FLOAT16] = _mesa_texstore_rgba_float16; - table[MESA_FORMAT_RG_FLOAT32] = _mesa_texstore_rgba_float32; - table[MESA_FORMAT_RG_FLOAT16] = _mesa_texstore_rgba_float16; - table[MESA_FORMAT_R_SNORM8] = _mesa_texstore_snorm8; - table[MESA_FORMAT_R8G8_SNORM] = _mesa_texstore_snorm88; - table[MESA_FORMAT_X8B8G8R8_SNORM] = _mesa_texstore_signed_rgbx8888; - table[MESA_FORMAT_A8B8G8R8_SNORM] = _mesa_texstore_signed_rgba8888; - table[MESA_FORMAT_R8G8B8A8_SNORM] = _mesa_texstore_signed_rgba8888; - table[MESA_FORMAT_R_SNORM16] = _mesa_texstore_snorm16; - table[MESA_FORMAT_R16G16_SNORM] = _mesa_texstore_snorm1616; - table[MESA_FORMAT_RGB_SNORM16] = _mesa_texstore_signed_rgba_16; - table[MESA_FORMAT_RGBA_SNORM16] = _mesa_texstore_signed_rgba_16; - table[MESA_FORMAT_RGBA_UNORM16] = _mesa_texstore_rgba_16; table[MESA_FORMAT_R_RGTC1_UNORM] = _mesa_texstore_red_rgtc1; table[MESA_FORMAT_R_RGTC1_SNORM] = _mesa_texstore_signed_red_rgtc1; table[MESA_FORMAT_RG_RGTC2_UNORM] = _mesa_texstore_rg_rgtc2; @@ -3677,107 +1425,327 @@ _mesa_get_texstore_func(mesa_format format) _mesa_texstore_etc2_rgb8_punchthrough_alpha1; table[MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1] = _mesa_texstore_etc2_srgb8_punchthrough_alpha1; - table[MESA_FORMAT_A_SNORM8] = _mesa_texstore_snorm8; - table[MESA_FORMAT_L_SNORM8] = _mesa_texstore_snorm8; - table[MESA_FORMAT_L8A8_SNORM] = _mesa_texstore_snorm88; - table[MESA_FORMAT_I_SNORM8] = _mesa_texstore_snorm8; - table[MESA_FORMAT_A_SNORM16] = _mesa_texstore_snorm16; - table[MESA_FORMAT_L_SNORM16] = _mesa_texstore_snorm16; - table[MESA_FORMAT_LA_SNORM16] = _mesa_texstore_snorm1616; - table[MESA_FORMAT_I_SNORM16] = _mesa_texstore_snorm16; - table[MESA_FORMAT_R9G9B9E5_FLOAT] = _mesa_texstore_rgb9_e5; - table[MESA_FORMAT_R11G11B10_FLOAT] = _mesa_texstore_r11_g11_b10f; - table[MESA_FORMAT_Z_FLOAT32] = _mesa_texstore_z32; - table[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = _mesa_texstore_z32f_x24s8; - table[MESA_FORMAT_A_UINT8] = _mesa_texstore_rgba_uint8; - table[MESA_FORMAT_A_UINT16] = _mesa_texstore_rgba_uint16; - table[MESA_FORMAT_A_UINT32] = _mesa_texstore_rgba_uint32; - table[MESA_FORMAT_A_SINT8] = _mesa_texstore_rgba_int8; - table[MESA_FORMAT_A_SINT16] = _mesa_texstore_rgba_int16; - table[MESA_FORMAT_A_SINT32] = _mesa_texstore_rgba_int32; - - table[MESA_FORMAT_I_UINT8] = _mesa_texstore_rgba_uint8; - table[MESA_FORMAT_I_UINT16] = _mesa_texstore_rgba_uint16; - table[MESA_FORMAT_I_UINT32] = _mesa_texstore_rgba_uint32; - table[MESA_FORMAT_I_SINT8] = _mesa_texstore_rgba_int8; - table[MESA_FORMAT_I_SINT16] = _mesa_texstore_rgba_int16; - table[MESA_FORMAT_I_SINT32] = _mesa_texstore_rgba_int32; - - table[MESA_FORMAT_L_UINT8] = _mesa_texstore_rgba_uint8; - table[MESA_FORMAT_L_UINT16] = _mesa_texstore_rgba_uint16; - table[MESA_FORMAT_L_UINT32] = _mesa_texstore_rgba_uint32; - table[MESA_FORMAT_L_SINT8] = _mesa_texstore_rgba_int8; - table[MESA_FORMAT_L_SINT16] = _mesa_texstore_rgba_int16; - table[MESA_FORMAT_L_SINT32] = _mesa_texstore_rgba_int32; - - table[MESA_FORMAT_LA_UINT8] = _mesa_texstore_rgba_uint8; - table[MESA_FORMAT_LA_UINT16] = _mesa_texstore_rgba_uint16; - table[MESA_FORMAT_LA_UINT32] = _mesa_texstore_rgba_uint32; - table[MESA_FORMAT_LA_SINT8] = _mesa_texstore_rgba_int8; - table[MESA_FORMAT_LA_SINT16] = _mesa_texstore_rgba_int16; - table[MESA_FORMAT_LA_SINT32] = _mesa_texstore_rgba_int32; - - table[MESA_FORMAT_R_SINT8] = _mesa_texstore_rgba_int8; - table[MESA_FORMAT_RG_SINT8] = _mesa_texstore_rgba_int8; - table[MESA_FORMAT_RGB_SINT8] = _mesa_texstore_rgba_int8; - table[MESA_FORMAT_RGBA_SINT8] = _mesa_texstore_rgba_int8; - table[MESA_FORMAT_R_SINT16] = _mesa_texstore_rgba_int16; - table[MESA_FORMAT_RG_SINT16] = _mesa_texstore_rgba_int16; - table[MESA_FORMAT_RGB_SINT16] = _mesa_texstore_rgba_int16; - table[MESA_FORMAT_RGBA_SINT16] = _mesa_texstore_rgba_int16; - table[MESA_FORMAT_R_SINT32] = _mesa_texstore_rgba_int32; - table[MESA_FORMAT_RG_SINT32] = _mesa_texstore_rgba_int32; - table[MESA_FORMAT_RGB_SINT32] = _mesa_texstore_rgba_int32; - table[MESA_FORMAT_RGBA_SINT32] = _mesa_texstore_rgba_int32; - - table[MESA_FORMAT_R_UINT8] = _mesa_texstore_rgba_uint8; - table[MESA_FORMAT_RG_UINT8] = _mesa_texstore_rgba_uint8; - table[MESA_FORMAT_RGB_UINT8] = _mesa_texstore_rgba_uint8; - table[MESA_FORMAT_RGBA_UINT8] = _mesa_texstore_rgba_uint8; - table[MESA_FORMAT_R_UINT16] = _mesa_texstore_rgba_uint16; - table[MESA_FORMAT_RG_UINT16] = _mesa_texstore_rgba_uint16; - table[MESA_FORMAT_RGB_UINT16] = _mesa_texstore_rgba_uint16; - table[MESA_FORMAT_RGBA_UINT16] = _mesa_texstore_rgba_uint16; - table[MESA_FORMAT_R_UINT32] = _mesa_texstore_rgba_uint32; - table[MESA_FORMAT_RG_UINT32] = _mesa_texstore_rgba_uint32; - table[MESA_FORMAT_RGB_UINT32] = _mesa_texstore_rgba_uint32; - table[MESA_FORMAT_RGBA_UINT32] = _mesa_texstore_rgba_uint32; + initialized = GL_TRUE; + } + + ASSERT(table[dstFormat]); + return table[dstFormat](ctx, dims, baseInternalFormat, + dstFormat, dstRowStride, dstSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, srcPacking); +} + +static void +invert_swizzle(uint8_t dst[4], const uint8_t src[4]) +{ + int i, j; + + dst[0] = MESA_FORMAT_SWIZZLE_NONE; + dst[1] = MESA_FORMAT_SWIZZLE_NONE; + dst[2] = MESA_FORMAT_SWIZZLE_NONE; + dst[3] = MESA_FORMAT_SWIZZLE_NONE; + + for (i = 0; i < 4; ++i) + for (j = 0; j < 4; ++j) + if (src[j] == i && dst[i] == MESA_FORMAT_SWIZZLE_NONE) + dst[i] = j; +} + +/** Store a texture by per-channel conversions and swizzling. + * + * This function attempts to perform a texstore operation by doing simple + * per-channel conversions and swizzling. This covers a huge chunk of the + * texture storage operations that anyone cares about. If this function is + * incapable of performing the operation, it bails and returns GL_FALSE. + */ +static GLboolean +texstore_swizzle(TEXSTORE_PARAMS) +{ + const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, + srcFormat, srcType); + const GLint srcImageStride = _mesa_image_image_stride(srcPacking, + srcWidth, srcHeight, srcFormat, srcType); + const GLubyte *srcImage = (const GLubyte *) _mesa_image_address(dims, + srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const int src_components = _mesa_components_in_format(srcFormat); + + GLubyte swizzle[4], rgba2base[6], base2src[6], rgba2dst[4], dst2rgba[4]; + const GLubyte *swap; + GLenum dst_type; + int dst_components; + bool is_array, normalized, need_swap; + GLint i, img, row; + const GLubyte *src_row; + GLubyte *dst_row; + + is_array = _mesa_format_to_array(dstFormat, &dst_type, &dst_components, + rgba2dst, &normalized); + + if (!is_array) + return GL_FALSE; + + switch (srcType) { + case GL_FLOAT: + case GL_UNSIGNED_BYTE: + case GL_BYTE: + case GL_UNSIGNED_SHORT: + case GL_SHORT: + case GL_UNSIGNED_INT: + case GL_INT: + /* If wa have to swap bytes in a multi-byte datatype, that means + * we're not doing an array conversion anymore */ + if (srcPacking->SwapBytes) + return GL_FALSE; + need_swap = false; + break; + case GL_UNSIGNED_INT_8_8_8_8: + need_swap = srcPacking->SwapBytes; + if (_mesa_little_endian()) + need_swap = !need_swap; + srcType = GL_UNSIGNED_BYTE; + break; + case GL_UNSIGNED_INT_8_8_8_8_REV: + need_swap = srcPacking->SwapBytes; + if (!_mesa_little_endian()) + need_swap = !need_swap; + srcType = GL_UNSIGNED_BYTE; + break; + default: + return GL_FALSE; + } + swap = need_swap ? map_3210 : map_identity; + + compute_component_mapping(srcFormat, baseInternalFormat, base2src); + compute_component_mapping(baseInternalFormat, GL_RGBA, rgba2base); + invert_swizzle(dst2rgba, rgba2dst); + + for (i = 0; i < 4; i++) { + if (dst2rgba[i] == MESA_FORMAT_SWIZZLE_NONE) + swizzle[i] = MESA_FORMAT_SWIZZLE_NONE; + else + swizzle[i] = swap[base2src[rgba2base[dst2rgba[i]]]]; + } + + /* Is it normalized? */ + normalized |= !_mesa_is_enum_format_integer(srcFormat); + + for (img = 0; img < srcDepth; img++) { + if (dstRowStride == srcWidth * dst_components && + srcRowStride == srcWidth * src_components) { + _mesa_swizzle_and_convert(dstSlices[img], dst_type, dst_components, + srcImage, srcType, src_components, + swizzle, normalized, srcWidth * srcHeight); + } else { + src_row = srcImage; + dst_row = dstSlices[img]; + for (row = 0; row < srcHeight; row++) { + _mesa_swizzle_and_convert(dst_row, dst_type, dst_components, + src_row, srcType, src_components, + swizzle, normalized, srcWidth); + dst_row += dstRowStride; + src_row += srcRowStride; + } + } + srcImage += srcImageStride; + } + + return GL_TRUE; +} + + +/** Stores a texture by converting float and then to the texture format + * + * This function performs a texstore operation by converting to float, + * applying pixel transfer ops, and then converting to the texture's + * internal format using pixel store functions. This function will work + * for any rgb or srgb textore format. + */ +static GLboolean +texstore_via_float(TEXSTORE_PARAMS) +{ + GLuint i, img, row; + const GLint src_stride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); + float *tmp_row; + bool need_convert; + uint8_t *src_row, *dst_row, map[4], rgba2base[6], base2rgba[6]; + + tmp_row = malloc(srcWidth * 4 * sizeof(*tmp_row)); + if (!tmp_row) + return GL_FALSE; + + /* The GL spec (4.0, compatibility profile) only specifies srgb + * conversion as something that is done in the sampler during the + * filtering process before the colors are handed to the shader. + * Furthermore, the flowchart (Figure 3.7 in the 4.0 compatibility spec) + * does not list RGB <-> sRGB conversions anywhere. Therefore, we just + * treat sRGB formats the same as RGB formats for the purposes of + * texture upload and transfer ops. + */ + dstFormat = _mesa_get_srgb_format_linear(dstFormat); + + need_convert = false; + if (baseInternalFormat != _mesa_get_format_base_format(dstFormat)) { + compute_component_mapping(GL_RGBA, baseInternalFormat, base2rgba); + compute_component_mapping(baseInternalFormat, GL_RGBA, rgba2base); + for (i = 0; i < 4; ++i) { + map[i] = base2rgba[rgba2base[i]]; + if (map[i] != i) + need_convert = true; + } + } + + for (img = 0; img < srcDepth; img++) { + dst_row = dstSlices[img]; + src_row = _mesa_image_address(dims, srcPacking, srcAddr, + srcWidth, srcHeight, + srcFormat, srcType, + img, 0, 0); + for (row = 0; row < srcHeight; row++) { + _mesa_unpack_color_span_float(ctx, srcWidth, GL_RGBA, tmp_row, + srcFormat, srcType, src_row, + srcPacking, ctx->_ImageTransferState); + if (need_convert) + _mesa_swizzle_and_convert(tmp_row, GL_FLOAT, 4, + tmp_row, GL_FLOAT, 4, + map, false, srcWidth); + _mesa_pack_float_rgba_row(dstFormat, srcWidth, + (const GLfloat (*)[4])tmp_row, + dst_row); + dst_row += dstRowStride; + src_row += src_stride; + } + } + + return GL_TRUE; +} + +/** Stores an integer rgba texture + * + * This function performs an integer texture storage operation by unpacking + * the texture to 32-bit integers, and repacking it into the internal + * format of the texture. This will work for any integer rgb texture + * storage operation. + */ +static GLboolean +texstore_rgba_integer(TEXSTORE_PARAMS) +{ + GLuint i, img, row, *tmp_row; + GLenum dst_type, tmp_type; + const GLint src_stride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); + int num_dst_components; + bool is_array, normalized; + uint8_t *src_row, *dst_row; + uint8_t swizzle[4], rgba2base[6], base2rgba[6], rgba2dst[4], dst2rgba[4]; + + tmp_row = malloc(srcWidth * 4 * sizeof(*tmp_row)); + if (!tmp_row) + return GL_FALSE; + + is_array = _mesa_format_to_array(dstFormat, &dst_type, &num_dst_components, + rgba2dst, &normalized); + + assert(is_array && !normalized); + + if (!is_array) + return GL_FALSE; + + invert_swizzle(dst2rgba, rgba2dst); + compute_component_mapping(GL_RGBA, baseInternalFormat, base2rgba); + compute_component_mapping(baseInternalFormat, GL_RGBA, rgba2base); + + for (i = 0; i < 4; ++i) { + if (dst2rgba[i] == MESA_FORMAT_SWIZZLE_NONE) + swizzle[i] = MESA_FORMAT_SWIZZLE_NONE; + else + swizzle[i] = base2rgba[rgba2base[dst2rgba[i]]]; + } + + if (_mesa_is_type_unsigned(srcType)) { + tmp_type = GL_UNSIGNED_INT; + } else { + tmp_type = GL_INT; + } + + for (img = 0; img < srcDepth; img++) { + dst_row = dstSlices[img]; + src_row = _mesa_image_address(dims, srcPacking, srcAddr, + srcWidth, srcHeight, + srcFormat, srcType, + img, 0, 0); + for (row = 0; row < srcHeight; row++) { + _mesa_unpack_color_span_uint(ctx, srcWidth, GL_RGBA, tmp_row, + srcFormat, srcType, src_row, srcPacking); + _mesa_swizzle_and_convert(dst_row, dst_type, num_dst_components, + tmp_row, tmp_type, 4, + swizzle, false, srcWidth); + dst_row += dstRowStride; + src_row += src_stride; + } + } + + return GL_TRUE; +} + +static GLboolean +texstore_rgba(TEXSTORE_PARAMS) +{ + static StoreTexImageFunc table[MESA_FORMAT_COUNT]; + static GLboolean initialized = GL_FALSE; + + if (!initialized) { + memset(table, 0, sizeof table); + + table[MESA_FORMAT_B5G6R5_UNORM] = _mesa_texstore_rgb565; + table[MESA_FORMAT_R5G6B5_UNORM] = _mesa_texstore_rgb565; + table[MESA_FORMAT_YCBCR] = _mesa_texstore_ycbcr; + table[MESA_FORMAT_YCBCR_REV] = _mesa_texstore_ycbcr; table[MESA_FORMAT_B10G10R10A2_UINT] = _mesa_texstore_argb2101010_uint; table[MESA_FORMAT_R10G10B10A2_UINT] = _mesa_texstore_abgr2101010_uint; - table[MESA_FORMAT_B4G4R4X4_UNORM] = store_ubyte_texture; - table[MESA_FORMAT_B5G5R5X1_UNORM] = store_ubyte_texture; - table[MESA_FORMAT_R8G8B8X8_SNORM] = _mesa_texstore_signed_rgbx8888; - table[MESA_FORMAT_R8G8B8X8_SRGB] = _mesa_texstore_srgba8; - table[MESA_FORMAT_R8G8B8A8_SRGB] = _mesa_texstore_srgba8; - table[MESA_FORMAT_RGBX_UINT8] = _mesa_texstore_rgba_uint8; - table[MESA_FORMAT_RGBX_SINT8] = _mesa_texstore_rgba_int8; - table[MESA_FORMAT_B10G10R10X2_UNORM] = _mesa_texstore_argb2101010; - table[MESA_FORMAT_RGBX_UNORM16] = _mesa_texstore_rgba_16; - table[MESA_FORMAT_RGBX_SNORM16] = _mesa_texstore_signed_rgba_16; - table[MESA_FORMAT_RGBX_FLOAT16] = _mesa_texstore_rgba_float16; - table[MESA_FORMAT_RGBX_UINT16] = _mesa_texstore_rgba_uint16; - table[MESA_FORMAT_RGBX_SINT16] = _mesa_texstore_rgba_int16; - table[MESA_FORMAT_RGBX_FLOAT32] = _mesa_texstore_rgba_float32; - table[MESA_FORMAT_RGBX_UINT32] = _mesa_texstore_rgba_uint32; - table[MESA_FORMAT_RGBX_SINT32] = _mesa_texstore_rgba_int32; - - table[MESA_FORMAT_R10G10B10A2_UNORM] = _mesa_texstore_abgr2101010; - - table[MESA_FORMAT_G8R8_SNORM] = _mesa_texstore_snorm88; - table[MESA_FORMAT_G16R16_SNORM] = _mesa_texstore_snorm1616; - - table[MESA_FORMAT_B8G8R8X8_SRGB] = _mesa_texstore_sargb8; - initialized = GL_TRUE; } - ASSERT(table[format]); - return table[format]; -} + if (table[dstFormat] && table[dstFormat](ctx, dims, baseInternalFormat, + dstFormat, dstRowStride, dstSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking)) { + return GL_TRUE; + } + + if (texstore_swizzle(ctx, dims, baseInternalFormat, + dstFormat, + dstRowStride, dstSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, srcPacking)) { + return GL_TRUE; + } + if (_mesa_is_format_integer(dstFormat)) { + return texstore_rgba_integer(ctx, dims, baseInternalFormat, + dstFormat, dstRowStride, dstSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + } else if (_mesa_get_format_max_bits(dstFormat) <= 8 && + !_mesa_is_format_signed(dstFormat)) { + return store_ubyte_texture(ctx, dims, baseInternalFormat, + dstFormat, + dstRowStride, dstSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, srcPacking); + } else { + return texstore_via_float(ctx, dims, baseInternalFormat, + dstFormat, dstRowStride, dstSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + } +} GLboolean _mesa_texstore_needs_transfer_ops(struct gl_context *ctx, @@ -3863,8 +1831,6 @@ _mesa_texstore_memcpy(TEXSTORE_PARAMS) srcAddr, srcPacking); return GL_TRUE; } - - /** * Store user data into texture memory. * Called via glTex[Sub]Image1/2/3D() @@ -3873,9 +1839,6 @@ _mesa_texstore_memcpy(TEXSTORE_PARAMS) GLboolean _mesa_texstore(TEXSTORE_PARAMS) { - StoreTexImageFunc storeImage; - GLboolean success; - if (_mesa_texstore_memcpy(ctx, dims, baseInternalFormat, dstFormat, dstRowStride, dstSlices, @@ -3884,14 +1847,22 @@ _mesa_texstore(TEXSTORE_PARAMS) return GL_TRUE; } - storeImage = _mesa_get_texstore_func(dstFormat); - - success = storeImage(ctx, dims, baseInternalFormat, - dstFormat, - dstRowStride, dstSlices, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, srcPacking); - return success; + if (_mesa_is_depth_or_stencil_format(baseInternalFormat)) { + return texstore_depth_stencil(ctx, dims, baseInternalFormat, + dstFormat, dstRowStride, dstSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, srcPacking); + } else if (_mesa_is_format_compressed(dstFormat)) { + return texstore_compressed(ctx, dims, baseInternalFormat, + dstFormat, dstRowStride, dstSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, srcPacking); + } else { + return texstore_rgba(ctx, dims, baseInternalFormat, + dstFormat, dstRowStride, dstSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, srcPacking); + } } diff --git a/mesalib/src/mesa/main/textureview.c b/mesalib/src/mesa/main/textureview.c index 77a3b782b..b3521e219 100644 --- a/mesalib/src/mesa/main/textureview.c +++ b/mesalib/src/mesa/main/textureview.c @@ -320,15 +320,11 @@ target_valid(struct gl_context *ctx, GLenum origTarget, GLenum newTarget) * If an error is found, record it with _mesa_error() * \return false if any error, true otherwise. */ -static bool -compatible_format(struct gl_context *ctx, const struct gl_texture_object *origTexObj, - GLenum internalformat) +GLboolean +_mesa_texture_view_compatible_format(struct gl_context *ctx, + GLenum origInternalFormat, + GLenum newInternalFormat) { - /* Level 0 of a texture created by glTextureStorage or glTextureView - * is always defined. - */ - struct gl_texture_image *texImage = origTexObj->Image[0][0]; - GLint origInternalFormat = texImage->InternalFormat; unsigned int origViewClass, newViewClass; /* The two textures' internal formats must be compatible according to @@ -337,19 +333,15 @@ compatible_format(struct gl_context *ctx, const struct gl_texture_object *origTe * The internal formats must be identical if not in that table, * or an INVALID_OPERATION error is generated. */ - if (origInternalFormat == internalformat) - return true; + if (origInternalFormat == newInternalFormat) + return GL_TRUE; origViewClass = lookup_view_class(ctx, origInternalFormat); - newViewClass = lookup_view_class(ctx, internalformat); + newViewClass = lookup_view_class(ctx, newInternalFormat); if ((origViewClass == newViewClass) && origViewClass != false) - return true; + return GL_TRUE; - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTextureView(internalformat %s not compatible with origtexture %s)", - _mesa_lookup_enum_by_nr(internalformat), - _mesa_lookup_enum_by_nr(origInternalFormat)); - return false; + return GL_FALSE; } /** * Helper function for TexStorage and teximagemultisample to set immutable @@ -512,8 +504,14 @@ _mesa_TextureView(GLuint texture, GLenum target, GLuint origtexture, return; } - if (!compatible_format(ctx, origTexObj, internalformat)) { - return; /* Error logged */ + if (!_mesa_texture_view_compatible_format(ctx, + origTexObj->Image[0][0]->InternalFormat, + internalformat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTextureView(internalformat %s not compatible with origtexture %s)", + _mesa_lookup_enum_by_nr(internalformat), + _mesa_lookup_enum_by_nr(origTexObj->Image[0][0]->InternalFormat)); + return; } texFormat = _mesa_choose_texture_format(ctx, texObj, target, 0, diff --git a/mesalib/src/mesa/main/textureview.h b/mesalib/src/mesa/main/textureview.h index 3088ac193..549a13cd8 100644 --- a/mesalib/src/mesa/main/textureview.h +++ b/mesalib/src/mesa/main/textureview.h @@ -29,6 +29,10 @@ #ifndef TEXTUREVIEW_H #define TEXTUREVIEW_H +GLboolean +_mesa_texture_view_compatible_format(struct gl_context *ctx, + GLenum origInternalFormat, + GLenum newInternalFormat); extern void GLAPIENTRY _mesa_TextureView(GLuint texture, GLenum target, GLuint origtexture, diff --git a/mesalib/src/mesa/main/uniform_query.cpp b/mesalib/src/mesa/main/uniform_query.cpp index 609d94bd7..7e630e65b 100644 --- a/mesalib/src/mesa/main/uniform_query.cpp +++ b/mesalib/src/mesa/main/uniform_query.cpp @@ -171,18 +171,17 @@ _mesa_GetActiveUniformsiv(GLuint program, _mesa_error(ctx, GL_INVALID_ENUM, "glGetActiveUniformsiv(pname)"); } -static bool +static struct gl_uniform_storage * validate_uniform_parameters(struct gl_context *ctx, struct gl_shader_program *shProg, GLint location, GLsizei count, - unsigned *loc, unsigned *array_index, const char *caller, bool negative_one_is_not_valid) { if (!shProg || !shProg->LinkStatus) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s(program not linked)", caller); - return false; + return NULL; } if (location == -1) { @@ -214,7 +213,7 @@ validate_uniform_parameters(struct gl_context *ctx, caller, location); } - return false; + return NULL; } /* From page 12 (page 26 of the PDF) of the OpenGL 2.1 spec: @@ -224,7 +223,7 @@ validate_uniform_parameters(struct gl_context *ctx, */ if (count < 0) { _mesa_error(ctx, GL_INVALID_VALUE, "%s(count < 0)", caller); - return false; + return NULL; } /* Page 82 (page 96 of the PDF) of the OpenGL 2.1 spec says: @@ -243,14 +242,14 @@ validate_uniform_parameters(struct gl_context *ctx, if (location < -1) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s(location=%d)", caller, location); - return false; + return NULL; } /* Check that the given location is in bounds of uniform remap table. */ if (location >= (GLint) shProg->NumUniformRemapTable) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s(location=%d)", caller, location); - return false; + return NULL; } /* If the driver storage pointer in remap table is -1, we ignore silently. @@ -266,30 +265,33 @@ validate_uniform_parameters(struct gl_context *ctx, */ if (shProg->UniformRemapTable[location] == INACTIVE_UNIFORM_EXPLICIT_LOCATION) - return false; + return NULL; - _mesa_uniform_split_location_offset(shProg, location, loc, array_index); + struct gl_uniform_storage *const uni = shProg->UniformRemapTable[location]; - if (shProg->UniformStorage[*loc].array_elements == 0 && count > 1) { + if (uni->array_elements == 0 && count > 1) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s(count > 1 for non-array, location=%d)", caller, location); - return false; + return NULL; } + /* The array index specified by the uniform location is just the uniform + * location minus the base location of of the uniform. + */ + *array_index = location - uni->remap_location; + /* If the uniform is an array, check that array_index is in bounds. * If not an array, check that array_index is zero. * array_index is unsigned so no need to check for less than zero. */ - unsigned limit = shProg->UniformStorage[*loc].array_elements; - if (limit == 0) - limit = 1; + const unsigned limit = MAX2(uni->array_elements, 1); if (*array_index >= limit) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s(location=%d)", caller, location); - return false; + return NULL; } - return true; + return uni; } /** @@ -302,15 +304,14 @@ _mesa_get_uniform(struct gl_context *ctx, GLuint program, GLint location, { struct gl_shader_program *shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetUniformfv"); - struct gl_uniform_storage *uni; - unsigned loc, offset; + unsigned offset; - if (!validate_uniform_parameters(ctx, shProg, location, 1, - &loc, &offset, "glGetUniform", true)) + struct gl_uniform_storage *const uni = + validate_uniform_parameters(ctx, shProg, location, 1, + &offset, "glGetUniform", true); + if (uni == NULL) return; - uni = &shProg->UniformStorage[loc]; - { unsigned elements = (uni->type->is_sampler()) ? 1 : uni->type->components(); @@ -607,18 +608,17 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg, GLint location, GLsizei count, const GLvoid *values, GLenum type) { - unsigned loc, offset; + unsigned offset; unsigned components; unsigned src_components; enum glsl_base_type basicType; - struct gl_uniform_storage *uni; - if (!validate_uniform_parameters(ctx, shProg, location, count, - &loc, &offset, "glUniform", false)) + struct gl_uniform_storage *const uni = + validate_uniform_parameters(ctx, shProg, location, count, + &offset, "glUniform", false); + if (uni == NULL) return; - uni = &shProg->UniformStorage[loc]; - /* Verify that the types are compatible. */ switch (type) { @@ -894,17 +894,17 @@ _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg, GLint location, GLsizei count, GLboolean transpose, const GLfloat *values) { - unsigned loc, offset; + unsigned offset; unsigned vectors; unsigned components; unsigned elements; - struct gl_uniform_storage *uni; - if (!validate_uniform_parameters(ctx, shProg, location, count, - &loc, &offset, "glUniformMatrix", false)) + struct gl_uniform_storage *const uni = + validate_uniform_parameters(ctx, shProg, location, count, + &offset, "glUniformMatrix", false); + if (uni == NULL) return; - uni = &shProg->UniformStorage[loc]; if (!uni->type->is_matrix()) { _mesa_error(ctx, GL_INVALID_OPERATION, "glUniformMatrix(non-matrix uniform)"); @@ -993,9 +993,7 @@ _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg, * * Returns the uniform index into UniformStorage (also the * glGetActiveUniformsiv uniform index), and stores the referenced - * array offset in *offset, or GL_INVALID_INDEX (-1). Those two - * return values can be encoded into a uniform location for - * glUniform* using _mesa_uniform_merge_location_offset(index, offset). + * array offset in *offset, or GL_INVALID_INDEX (-1). */ extern "C" unsigned _mesa_get_uniform_location(struct gl_context *ctx, diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c index f450173af..0d0cbf57e 100644 --- a/mesalib/src/mesa/main/uniforms.c +++ b/mesalib/src/mesa/main/uniforms.c @@ -932,7 +932,8 @@ _mesa_GetUniformLocation(GLuint programObj, const GLcharARB *name) shProg->UniformStorage[index].atomic_buffer_index != -1) return -1; - return _mesa_uniform_merge_location_offset(shProg, index, offset); + /* location in remap table + array element offset */ + return shProg->UniformStorage[index].remap_location + offset; } GLuint GLAPIENTRY @@ -1089,18 +1090,38 @@ _mesa_GetActiveUniformBlockiv(GLuint program, params[0] = strlen(block->Name) + 1; return; - case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: - params[0] = block->NumUniforms; + case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: { + unsigned count = 0; + + for (i = 0; i < block->NumUniforms; i++) { + unsigned offset; + const int idx = + _mesa_get_uniform_location(ctx, shProg, + block->Uniforms[i].IndexName, + &offset); + if (idx != -1) + count++; + } + + params[0] = count; return; + } + + case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: { + unsigned count = 0; - case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: for (i = 0; i < block->NumUniforms; i++) { unsigned offset; - params[i] = _mesa_get_uniform_location(ctx, shProg, - block->Uniforms[i].IndexName, - &offset); + const int idx = + _mesa_get_uniform_location(ctx, shProg, + block->Uniforms[i].IndexName, + &offset); + + if (idx != -1) + params[count++] = idx; } return; + } case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: params[0] = shProg->UniformBlockStageIndex[MESA_SHADER_VERTEX][uniformBlockIndex] != -1; diff --git a/mesalib/src/mesa/main/uniforms.h b/mesalib/src/mesa/main/uniforms.h index 10518dcbb..e7a370e84 100644 --- a/mesalib/src/mesa/main/uniforms.h +++ b/mesalib/src/mesa/main/uniforms.h @@ -323,69 +323,6 @@ struct gl_builtin_uniform_desc { unsigned int num_elements; }; -/** - * \name GLSL uniform arrays and structs require special handling. - * - * The GL_ARB_shader_objects spec says that if you use - * glGetUniformLocation to get the location of an array, you CANNOT - * access other elements of the array by adding an offset to the - * returned location. For example, you must call - * glGetUniformLocation("foo[16]") if you want to set the 16th element - * of the array with glUniform(). - * - * HOWEVER, some other OpenGL drivers allow accessing array elements - * by adding an offset to the returned array location. And some apps - * seem to depend on that behaviour. - * - * Mesa's gl_uniform_list doesn't directly support this since each - * entry in the list describes one uniform variable, not one uniform - * element. We could insert dummy entries in the list for each array - * element after [0] but that causes complications elsewhere. - * - * We solve this problem by creating multiple entries for uniform arrays - * in the UniformRemapTable so that their elements get sequential locations. - * - * Utility functions below offer functionality to split UniformRemapTable - * location in to location of the uniform in UniformStorage + offset to the - * array element (0 if not an array) and also merge it back again as the - * UniformRemapTable location. - * - */ -/*@{*/ -/** - * Combine the uniform's storage index and the array index - */ -static inline GLint -_mesa_uniform_merge_location_offset(const struct gl_shader_program *prog, - unsigned storage_index, - unsigned uniform_array_index) -{ - /* location in remap table + array element offset */ - return prog->UniformStorage[storage_index].remap_location + - uniform_array_index; -} - -/** - * Separate the uniform storage index and array index - */ -static inline void -_mesa_uniform_split_location_offset(const struct gl_shader_program *prog, - GLint location, unsigned *storage_index, - unsigned *uniform_array_index) -{ - *storage_index = prog->UniformRemapTable[location] - prog->UniformStorage; - *uniform_array_index = location - - prog->UniformRemapTable[location]->remap_location; - - /*gl_uniform_storage in UniformStorage with the calculated base_location - * must match with the entry in remap table - */ - assert(&prog->UniformStorage[*storage_index] == - prog->UniformRemapTable[location]); -} -/*@}*/ - - #ifdef __cplusplus } #endif diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c index 46956efb5..230fb30cb 100644 --- a/mesalib/src/mesa/main/varray.c +++ b/mesalib/src/mesa/main/varray.c @@ -24,6 +24,8 @@ */ +#include <inttypes.h> /* for PRId64 macro */ + #include "glheader.h" #include "imports.h" #include "bufferobj.h" @@ -46,21 +48,22 @@ /** Used to indicate which GL datatypes are accepted by each of the * glVertex/Color/Attrib/EtcPointer() functions. */ -#define BOOL_BIT 0x1 -#define BYTE_BIT 0x2 -#define UNSIGNED_BYTE_BIT 0x4 -#define SHORT_BIT 0x8 -#define UNSIGNED_SHORT_BIT 0x10 -#define INT_BIT 0x20 -#define UNSIGNED_INT_BIT 0x40 -#define HALF_BIT 0x80 -#define FLOAT_BIT 0x100 -#define DOUBLE_BIT 0x200 -#define FIXED_ES_BIT 0x400 -#define FIXED_GL_BIT 0x800 -#define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000 -#define INT_2_10_10_10_REV_BIT 0x2000 -#define UNSIGNED_INT_10F_11F_11F_REV_BIT 0x4000 +#define BOOL_BIT (1 << 0) +#define BYTE_BIT (1 << 1) +#define UNSIGNED_BYTE_BIT (1 << 2) +#define SHORT_BIT (1 << 3) +#define UNSIGNED_SHORT_BIT (1 << 4) +#define INT_BIT (1 << 5) +#define UNSIGNED_INT_BIT (1 << 6) +#define HALF_BIT (1 << 7) +#define FLOAT_BIT (1 << 8) +#define DOUBLE_BIT (1 << 9) +#define FIXED_ES_BIT (1 << 10) +#define FIXED_GL_BIT (1 << 11) +#define UNSIGNED_INT_2_10_10_10_REV_BIT (1 << 12) +#define INT_2_10_10_10_REV_BIT (1 << 13) +#define UNSIGNED_INT_10F_11F_11F_REV_BIT (1 << 14) +#define ALL_TYPE_BITS ((1 << 15) - 1) /** Convert GL datatype enum into a <type>_BIT value seen above */ @@ -179,6 +182,53 @@ vertex_binding_divisor(struct gl_context *ctx, GLuint bindingIndex, /** + * Examine the API profile and extensions to determine which types are legal + * for vertex arrays. This is called once from update_array_format(). + */ +static GLbitfield +get_legal_types_mask(const struct gl_context *ctx) +{ + GLbitfield legalTypesMask = ALL_TYPE_BITS; + + if (_mesa_is_gles(ctx)) { + legalTypesMask &= ~(FIXED_GL_BIT | + DOUBLE_BIT | + UNSIGNED_INT_10F_11F_11F_REV_BIT); + + /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until + * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or + * GL_OES_vertex_type_10_10_10_2. GL_HALF_FLOAT data is not allowed + * until 3.0 or with the GL_OES_vertex_half float extension, which isn't + * quite as trivial as we'd like because it uses a different enum value + * for GL_HALF_FLOAT_OES. + */ + if (ctx->Version < 30) { + legalTypesMask &= ~(UNSIGNED_INT_BIT | + INT_BIT | + UNSIGNED_INT_2_10_10_10_REV_BIT | + INT_2_10_10_10_REV_BIT | + HALF_BIT); + } + } + else { + legalTypesMask &= ~FIXED_ES_BIT; + + if (!ctx->Extensions.ARB_ES2_compatibility) + legalTypesMask &= ~FIXED_GL_BIT; + + if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) + legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT | + INT_2_10_10_10_REV_BIT); + + if (!ctx->Extensions.ARB_vertex_type_10f_11f_11f_rev) + legalTypesMask &= ~UNSIGNED_INT_10F_11F_11F_REV_BIT; + } + + return legalTypesMask; +} + + +/** * Does error checking and updates the format in an attrib array. * * Called by update_array() and VertexAttrib*Format(). @@ -208,40 +258,19 @@ update_array_format(struct gl_context *ctx, GLuint elementSize; GLenum format = GL_RGBA; - if (_mesa_is_gles(ctx)) { - legalTypesMask &= ~(FIXED_GL_BIT | DOUBLE_BIT | UNSIGNED_INT_10F_11F_11F_REV_BIT); - - /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until - * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or - * GL_OES_vertex_type_10_10_10_2. GL_HALF_FLOAT data is not allowed - * until 3.0 or with the GL_OES_vertex_half float extension, which isn't - * quite as trivial as we'd like because it uses a different enum value - * for GL_HALF_FLOAT_OES. + if (ctx->Array.LegalTypesMask == 0) { + /* One-time initialization. We can't do this in _mesa_init_varrays() + * below because extensions are not yet enabled at that point. */ - if (ctx->Version < 30) { - legalTypesMask &= ~(UNSIGNED_INT_BIT - | INT_BIT - | UNSIGNED_INT_2_10_10_10_REV_BIT - | INT_2_10_10_10_REV_BIT - | HALF_BIT); - } + ctx->Array.LegalTypesMask = get_legal_types_mask(ctx); + } + + legalTypesMask &= ctx->Array.LegalTypesMask; + if (_mesa_is_gles(ctx) && sizeMax == BGRA_OR_4) { /* BGRA ordering is not supported in ES contexts. */ - if (sizeMax == BGRA_OR_4) - sizeMax = 4; - } else { - legalTypesMask &= ~FIXED_ES_BIT; - - if (!ctx->Extensions.ARB_ES2_compatibility) - legalTypesMask &= ~FIXED_GL_BIT; - - if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) - legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT | - INT_2_10_10_10_REV_BIT); - - if (!ctx->Extensions.ARB_vertex_type_10f_11f_11f_rev) - legalTypesMask &= ~UNSIGNED_INT_10F_11F_11F_REV_BIT; + sizeMax = 4; } typeBit = type_to_bit(ctx, type); @@ -1397,7 +1426,8 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, */ if (offset < 0) { _mesa_error(ctx, GL_INVALID_VALUE, - "glBindVertexBuffer(offset=%lld < 0)", (long long)offset); + "glBindVertexBuffer(offset=%" PRId64 " < 0)", + (int64_t) offset); return; } @@ -1523,15 +1553,15 @@ _mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers, */ if (offsets[i] < 0) { _mesa_error(ctx, GL_INVALID_VALUE, - "glBindVertexBuffer(offsets[%u]=%lldd < 0)", - i, (long long int) offsets[i]); + "glBindVertexBuffer(offsets[%u]=%" PRId64 " < 0)", + i, (int64_t) offsets[i]); continue; } if (strides[i] < 0) { _mesa_error(ctx, GL_INVALID_VALUE, - "glBindVertexBuffer(strides[%u]=%lld < 0)", - i, (long long int) strides[i]); + "glBindVertexBuffer(strides[%u]=%d < 0)", + i, strides[i]); continue; } diff --git a/mesalib/src/mesa/main/vdpau.c b/mesalib/src/mesa/main/vdpau.c index 975b812cd..e1c3e00ba 100644 --- a/mesalib/src/mesa/main/vdpau.c +++ b/mesalib/src/mesa/main/vdpau.c @@ -32,9 +32,9 @@ */ #include <stdbool.h> +#include "util/hash_table.h" #include "context.h" #include "glformats.h" -#include "hash_table.h" #include "set.h" #include "texobj.h" #include "teximage.h" diff --git a/mesalib/src/mesa/program/arbprogparse.c b/mesalib/src/mesa/program/arbprogparse.c index 5b9665091..7dec399a5 100644 --- a/mesalib/src/mesa/program/arbprogparse.c +++ b/mesalib/src/mesa/program/arbprogparse.c @@ -60,6 +60,7 @@ having three separate program parameter arrays. #include "prog_parameter.h" #include "prog_statevars.h" #include "prog_instruction.h" +#include "prog_optimize.h" #include "program_parser.h" @@ -84,6 +85,9 @@ _mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target, return; } + if ((ctx->_Shader->Flags & GLSL_NO_OPT) == 0) + _mesa_optimize_program(ctx, &prog); + free(program->Base.String); /* Copy the relevant contents of the arb_program struct into the @@ -177,6 +181,9 @@ _mesa_parse_arb_vertex_program(struct gl_context *ctx, GLenum target, return; } + if ((ctx->_Shader->Flags & GLSL_NO_OPT) == 0) + _mesa_optimize_program(ctx, &prog); + free(program->Base.String); /* Copy the relevant contents of the arb_program struct into the diff --git a/mesalib/src/mesa/program/ir_to_mesa.cpp b/mesalib/src/mesa/program/ir_to_mesa.cpp index 2a82e9d9d..b088160d3 100644 --- a/mesalib/src/mesa/program/ir_to_mesa.cpp +++ b/mesalib/src/mesa/program/ir_to_mesa.cpp @@ -793,7 +793,7 @@ ir_to_mesa_visitor::visit(ir_function *ir) const ir_function_signature *sig; exec_list empty; - sig = ir->matching_signature(NULL, &empty); + sig = ir->matching_signature(NULL, &empty, false); assert(sig); diff --git a/mesalib/src/mesa/program/prog_execute.c b/mesalib/src/mesa/program/prog_execute.c index 115525eba..fcc9ed518 100644 --- a/mesalib/src/mesa/program/prog_execute.c +++ b/mesalib/src/mesa/program/prog_execute.c @@ -52,7 +52,6 @@ /** * Set x to positive or negative infinity. */ -#if defined(USE_IEEE) || defined(_WIN32) #define SET_POS_INFINITY(x) \ do { \ fi_type fi; \ @@ -65,10 +64,6 @@ fi.i = 0xFF800000; \ x = fi.f; \ } while (0) -#else -#define SET_POS_INFINITY(x) x = (GLfloat) HUGE_VAL -#define SET_NEG_INFINITY(x) x = (GLfloat) -HUGE_VAL -#endif #define SET_FLOAT_BITS(x, bits) ((fi_type *) (void *) &(x))->i = bits diff --git a/mesalib/src/mesa/program/program.c b/mesalib/src/mesa/program/program.c index aedce3e3c..ef5bf6b11 100644 --- a/mesalib/src/mesa/program/program.c +++ b/mesalib/src/mesa/program/program.c @@ -226,27 +226,24 @@ _mesa_find_line_column(const GLubyte *string, const GLubyte *pos, /** - * Initialize a new vertex/fragment program object. + * Initialize a new gl_program object. */ -static struct gl_program * -_mesa_init_program_struct( struct gl_context *ctx, struct gl_program *prog, - GLenum target, GLuint id) +static void +init_program_struct(struct gl_program *prog, GLenum target, GLuint id) { - (void) ctx; - if (prog) { - GLuint i; - memset(prog, 0, sizeof(*prog)); - prog->Id = id; - prog->Target = target; - prog->RefCount = 1; - prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB; - - /* default mapping from samplers to texture units */ - for (i = 0; i < MAX_SAMPLERS; i++) - prog->SamplerUnits[i] = i; - } + GLuint i; - return prog; + assert(prog); + + memset(prog, 0, sizeof(*prog)); + prog->Id = id; + prog->Target = target; + prog->RefCount = 1; + prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB; + + /* default mapping from samplers to texture units */ + for (i = 0; i < MAX_SAMPLERS; i++) + prog->SamplerUnits[i] = i; } @@ -254,13 +251,15 @@ _mesa_init_program_struct( struct gl_context *ctx, struct gl_program *prog, * Initialize a new fragment program object. */ struct gl_program * -_mesa_init_fragment_program( struct gl_context *ctx, struct gl_fragment_program *prog, - GLenum target, GLuint id) +_mesa_init_fragment_program(struct gl_context *ctx, + struct gl_fragment_program *prog, + GLenum target, GLuint id) { - if (prog) - return _mesa_init_program_struct( ctx, &prog->Base, target, id ); - else - return NULL; + if (prog) { + init_program_struct(&prog->Base, target, id); + return &prog->Base; + } + return NULL; } @@ -268,13 +267,15 @@ _mesa_init_fragment_program( struct gl_context *ctx, struct gl_fragment_program * Initialize a new vertex program object. */ struct gl_program * -_mesa_init_vertex_program( struct gl_context *ctx, struct gl_vertex_program *prog, - GLenum target, GLuint id) +_mesa_init_vertex_program(struct gl_context *ctx, + struct gl_vertex_program *prog, + GLenum target, GLuint id) { - if (prog) - return _mesa_init_program_struct( ctx, &prog->Base, target, id ); - else - return NULL; + if (prog) { + init_program_struct(&prog->Base, target, id); + return &prog->Base; + } + return NULL; } @@ -283,13 +284,14 @@ _mesa_init_vertex_program( struct gl_context *ctx, struct gl_vertex_program *pro */ struct gl_program * _mesa_init_compute_program(struct gl_context *ctx, - struct gl_compute_program *prog, GLenum target, - GLuint id) + struct gl_compute_program *prog, + GLenum target, GLuint id) { - if (prog) - return _mesa_init_program_struct( ctx, &prog->Base, target, id ); - else - return NULL; + if (prog) { + init_program_struct(&prog->Base, target, id); + return &prog->Base; + } + return NULL; } @@ -297,13 +299,15 @@ _mesa_init_compute_program(struct gl_context *ctx, * Initialize a new geometry program object. */ struct gl_program * -_mesa_init_geometry_program( struct gl_context *ctx, struct gl_geometry_program *prog, - GLenum target, GLuint id) +_mesa_init_geometry_program(struct gl_context *ctx, + struct gl_geometry_program *prog, + GLenum target, GLuint id) { - if (prog) - return _mesa_init_program_struct( ctx, &prog->Base, target, id ); - else - return NULL; + if (prog) { + init_program_struct(&prog->Base, target, id); + return &prog->Base; + } + return NULL; } diff --git a/mesalib/src/mesa/program/register_allocate.c b/mesalib/src/mesa/program/register_allocate.c index 6fac69033..549154e8a 100644 --- a/mesalib/src/mesa/program/register_allocate.c +++ b/mesalib/src/mesa/program/register_allocate.c @@ -71,8 +71,8 @@ */ #include <stdbool.h> -#include <ralloc.h> +#include "util/ralloc.h" #include "main/imports.h" #include "main/macros.h" #include "main/mtypes.h" diff --git a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c index 3b4d28d47..e0cb979f2 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -31,6 +31,8 @@ */ +#include <inttypes.h> /* for PRId64 macro */ + #include "main/imports.h" #include "main/mtypes.h" #include "main/arrayobj.h" @@ -271,7 +273,8 @@ st_bufferobj_data(struct gl_context *ctx, pipe_resource_reference( &st_obj->buffer, NULL ); if (ST_DEBUG & DEBUG_BUFFER) { - debug_printf("Create buffer size %td bind 0x%x\n", size, bind); + debug_printf("Create buffer size %" PRId64 " bind 0x%x\n", + (int64_t) size, bind); } if (size != 0) { diff --git a/mesalib/src/mesa/state_tracker/st_cb_clear.c b/mesalib/src/mesa/state_tracker/st_cb_clear.c index 4bfa8d75a..2c1414e48 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_clear.c +++ b/mesalib/src/mesa/state_tracker/st_cb_clear.c @@ -173,6 +173,9 @@ draw_quad(struct st_context *st, return; } + /* Convert Z from [0,1] to [-1,1] range */ + z = z * 2.0f - 1.0f; + /* positions */ vertices[0][0][0] = x0; vertices[0][0][1] = y0; @@ -319,11 +322,11 @@ clear_with_quad(struct gl_context *ctx, unsigned clear_buffers) struct pipe_viewport_state vp; vp.scale[0] = 0.5f * fb_width; vp.scale[1] = fb_height * (invert ? -0.5f : 0.5f); - vp.scale[2] = 1.0f; + vp.scale[2] = 0.5f; vp.scale[3] = 1.0f; vp.translate[0] = 0.5f * fb_width; vp.translate[1] = 0.5f * fb_height; - vp.translate[2] = 0.0f; + vp.translate[2] = 0.5f; vp.translate[3] = 0.0f; cso_set_viewport(st->cso_context, &vp); } diff --git a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c index 6119cc275..d13a17f50 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c @@ -494,22 +494,19 @@ make_texture(struct st_context *st, pipeFormat = st_choose_matching_format(pipe->screen, PIPE_BIND_SAMPLER_VIEW, format, type, unpack->SwapBytes); - if (pipeFormat != PIPE_FORMAT_NONE) { - mformat = st_pipe_format_to_mesa_format(pipeFormat); - baseInternalFormat = _mesa_get_format_base_format(mformat); - } - else { + if (pipeFormat == PIPE_FORMAT_NONE) { /* Use the generic approach. */ GLenum intFormat = internal_format(ctx, format, type); - baseInternalFormat = _mesa_base_tex_format(ctx, intFormat); pipeFormat = st_choose_format(st, intFormat, format, type, PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW, FALSE); assert(pipeFormat != PIPE_FORMAT_NONE); - mformat = st_pipe_format_to_mesa_format(pipeFormat); } + mformat = st_pipe_format_to_mesa_format(pipeFormat); + baseInternalFormat = _mesa_get_format_base_format(mformat); + pixels = _mesa_map_pbo_source(ctx, unpack, pixels); if (!pixels) return NULL; diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c index aa6b05f0b..c4b2107ba 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_texture.c +++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c @@ -719,6 +719,8 @@ st_TexSubImage(struct gl_context *ctx, GLuint dims, /* From now on, we need the gallium representation of dimensions. */ if (gl_target == GL_TEXTURE_1D_ARRAY) { + zoffset = yoffset; + yoffset = 0; depth = height; height = 1; } diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c index aa59fbfa9..7ac484056 100644 --- a/mesalib/src/mesa/state_tracker/st_extensions.c +++ b/mesalib/src/mesa/state_tracker/st_extensions.c @@ -146,7 +146,7 @@ void st_init_limits(struct st_context *st) c->MaxUniformBlockSize = screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT, - PIPE_SHADER_CAP_MAX_CONSTS) * 16; + PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE); if (c->MaxUniformBlockSize < 16384) { can_ubo = FALSE; } @@ -194,7 +194,8 @@ void st_init_limits(struct st_context *st) _min(screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_ADDRS), MAX_PROGRAM_ADDRESS_REGS); pc->MaxParameters = pc->MaxNativeParameters = - screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_CONSTS); + screen->get_shader_param(screen, sh, + PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE) / sizeof(float[4]); pc->MaxUniformComponents = 4 * MIN2(pc->MaxNativeParameters, MAX_UNIFORMS); diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 5ea146547..0290553c6 100644 --- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -1192,7 +1192,7 @@ glsl_to_tgsi_visitor::visit(ir_function *ir) const ir_function_signature *sig; exec_list empty; - sig = ir->matching_signature(NULL, &empty); + sig = ir->matching_signature(NULL, &empty, false); assert(sig); @@ -1354,7 +1354,7 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir) /* Quick peephole: Emit OPCODE_MAD(-a, -b, a) instead of AND(a, NOT(b)) */ - if (ir->operation == ir_binop_logic_and) { + if (!native_integers && ir->operation == ir_binop_logic_and) { if (try_emit_mad_for_and_not(ir, 1)) return; if (try_emit_mad_for_and_not(ir, 0)) @@ -1947,16 +1947,16 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir) break; case ir_binop_ubo_load: { - ir_constant *uniform_block = ir->operands[0]->as_constant(); + ir_constant *const_uniform_block = ir->operands[0]->as_constant(); ir_constant *const_offset_ir = ir->operands[1]->as_constant(); unsigned const_offset = const_offset_ir ? const_offset_ir->value.u[0] : 0; + unsigned const_block = const_uniform_block ? const_uniform_block->value.u[0] + 1 : 0; st_src_reg index_reg = get_temp(glsl_type::uint_type); st_src_reg cbuf; cbuf.type = glsl_type::vec4_type->base_type; cbuf.file = PROGRAM_CONSTANT; cbuf.index = 0; - cbuf.index2D = uniform_block->value.u[0] + 1; cbuf.reladdr = NULL; cbuf.negate = 0; @@ -1966,7 +1966,6 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir) /* Constant index into constant buffer */ cbuf.reladdr = NULL; cbuf.index = const_offset / 16; - cbuf.has_index2 = true; } else { /* Relative/variable index into constant buffer */ @@ -1976,6 +1975,20 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir) memcpy(cbuf.reladdr, &index_reg, sizeof(index_reg)); } + if (const_uniform_block) { + /* Constant constant buffer */ + cbuf.reladdr2 = NULL; + cbuf.index2D = const_block; + cbuf.has_index2 = true; + } + else { + /* Relative/variable constant buffer */ + cbuf.reladdr2 = ralloc(mem_ctx, st_src_reg); + cbuf.index2D = 1; + memcpy(cbuf.reladdr2, &op[0], sizeof(st_src_reg)); + cbuf.has_index2 = true; + } + cbuf.swizzle = swizzle_for_size(ir->type->vector_elements); cbuf.swizzle += MAKE_SWIZZLE4(const_offset % 16 / 4, const_offset % 16 / 4, @@ -3216,78 +3229,6 @@ count_resources(glsl_to_tgsi_visitor *v, gl_program *prog) _mesa_update_shader_textures_used(v->shader_program, prog); } -static void -set_uniform_initializer(struct gl_context *ctx, void *mem_ctx, - struct gl_shader_program *shader_program, - const char *name, const glsl_type *type, - ir_constant *val) -{ - if (type->is_record()) { - ir_constant *field_constant; - - field_constant = (ir_constant *)val->components.get_head(); - - for (unsigned int i = 0; i < type->length; i++) { - const glsl_type *field_type = type->fields.structure[i].type; - const char *field_name = ralloc_asprintf(mem_ctx, "%s.%s", name, - type->fields.structure[i].name); - set_uniform_initializer(ctx, mem_ctx, shader_program, field_name, - field_type, field_constant); - field_constant = (ir_constant *)field_constant->next; - } - return; - } - - unsigned offset; - unsigned index = _mesa_get_uniform_location(ctx, shader_program, name, - &offset); - if (offset == GL_INVALID_INDEX) { - fail_link(shader_program, - "Couldn't find uniform for initializer %s\n", name); - return; - } - int loc = _mesa_uniform_merge_location_offset(shader_program, index, offset); - - for (unsigned int i = 0; i < (type->is_array() ? type->length : 1); i++) { - ir_constant *element; - const glsl_type *element_type; - if (type->is_array()) { - element = val->array_elements[i]; - element_type = type->fields.array; - } else { - element = val; - element_type = type; - } - - void *values; - - if (element_type->base_type == GLSL_TYPE_BOOL) { - int *conv = ralloc_array(mem_ctx, int, element_type->components()); - for (unsigned int j = 0; j < element_type->components(); j++) { - conv[j] = element->value.b[j]; - } - values = (void *)conv; - element_type = glsl_type::get_instance(GLSL_TYPE_INT, - element_type->vector_elements, - 1); - } else { - values = &element->value; - } - - if (element_type->is_matrix()) { - _mesa_uniform_matrix(ctx, shader_program, - element_type->matrix_columns, - element_type->vector_elements, - loc, 1, GL_FALSE, (GLfloat *)values); - } else { - _mesa_uniform(ctx, shader_program, loc, element_type->matrix_columns, - values, element_type->gl_type); - } - - loc++; - } -} - /** * Returns the mask of channels (bitmask of WRITEMASK_X,Y,Z,W) which * are read from the given src in this instruction @@ -4225,14 +4166,22 @@ struct st_translate { }; /** Map Mesa's SYSTEM_VALUE_x to TGSI_SEMANTIC_x */ -static unsigned mesa_sysval_to_semantic[SYSTEM_VALUE_MAX] = { - TGSI_SEMANTIC_FACE, +const unsigned _mesa_sysval_to_semantic[SYSTEM_VALUE_MAX] = { + /* Vertex shader + */ TGSI_SEMANTIC_VERTEXID, TGSI_SEMANTIC_INSTANCEID, + + /* Geometry shader + */ + TGSI_SEMANTIC_INVOCATIONID, + + /* Fragment shader + */ + TGSI_SEMANTIC_FACE, TGSI_SEMANTIC_SAMPLEID, TGSI_SEMANTIC_SAMPLEPOS, TGSI_SEMANTIC_SAMPLEMASK, - TGSI_SEMANTIC_INVOCATIONID, }; /** @@ -4321,9 +4270,8 @@ dst_register(struct st_translate *t, return ureg_dst_undef(); case PROGRAM_TEMPORARY: - assert(index >= 0); - assert(index < (int) Elements(t->temps)); - + assert(index < Elements(t->temps)); + if (ureg_dst_is_undef(t->temps[index])) t->temps[index] = ureg_DECL_local_temporary(t->ureg); @@ -4332,8 +4280,7 @@ dst_register(struct st_translate *t, case PROGRAM_ARRAY: array = index >> 16; - assert(array >= 0); - assert(array < (int) Elements(t->arrays)); + assert(array < Elements(t->arrays)); if (ureg_dst_is_undef(t->arrays[array])) t->arrays[array] = ureg_DECL_array_temporary( @@ -4367,51 +4314,45 @@ dst_register(struct st_translate *t, * Map a glsl_to_tgsi src register to a TGSI ureg_src register. */ static struct ureg_src -src_register(struct st_translate *t, - gl_register_file file, - GLint index, GLint index2D) +src_register(struct st_translate *t, const struct st_src_reg *reg) { - switch(file) { + switch(reg->file) { case PROGRAM_UNDEFINED: return ureg_src_undef(); case PROGRAM_TEMPORARY: case PROGRAM_ARRAY: - return ureg_src(dst_register(t, file, index)); + return ureg_src(dst_register(t, reg->file, reg->index)); case PROGRAM_UNIFORM: - assert(index >= 0); - return t->constants[index]; + assert(reg->index >= 0); + return t->constants[reg->index]; case PROGRAM_STATE_VAR: case PROGRAM_CONSTANT: /* ie, immediate */ - if (index2D) { - struct ureg_src src; - src = ureg_src_register(TGSI_FILE_CONSTANT, index); - src.Dimension = 1; - src.DimensionIndex = index2D; - return src; - } else if (index < 0) + if (reg->has_index2) + return ureg_src_register(TGSI_FILE_CONSTANT, reg->index); + else if (reg->index < 0) return ureg_DECL_constant(t->ureg, 0); else - return t->constants[index]; + return t->constants[reg->index]; case PROGRAM_IMMEDIATE: - return t->immediates[index]; + return t->immediates[reg->index]; case PROGRAM_INPUT: - assert(t->inputMapping[index] < Elements(t->inputs)); - return t->inputs[t->inputMapping[index]]; + assert(t->inputMapping[reg->index] < Elements(t->inputs)); + return t->inputs[t->inputMapping[reg->index]]; case PROGRAM_OUTPUT: - assert(t->outputMapping[index] < Elements(t->outputs)); - return ureg_src(t->outputs[t->outputMapping[index]]); /* not needed? */ + assert(t->outputMapping[reg->index] < Elements(t->outputs)); + return ureg_src(t->outputs[t->outputMapping[reg->index]]); /* not needed? */ case PROGRAM_ADDRESS: - return ureg_src(t->address[index]); + return ureg_src(t->address[reg->index]); case PROGRAM_SYSTEM_VALUE: - assert(index < (int) Elements(t->systemValues)); - return t->systemValues[index]; + assert(reg->index < (int) Elements(t->systemValues)); + return t->systemValues[reg->index]; default: assert(!"unknown src register file"); @@ -4472,13 +4413,12 @@ translate_dst(struct st_translate *t, static struct ureg_src translate_src(struct st_translate *t, const st_src_reg *src_reg) { - struct ureg_src src = src_register(t, src_reg->file, src_reg->index, src_reg->index2D); + struct ureg_src src = src_register(t, src_reg); if (src_reg->has_index2) { /* 2D indexes occur with geometry shader inputs (attrib, vertex) * and UBO constant buffers (buffer, position). */ - src = src_register(t, src_reg->file, src_reg->index, src_reg->index2D); if (src_reg->reladdr2) src = ureg_src_dimension_indirect(src, ureg_src(t->address[1]), src_reg->index2D); @@ -4900,6 +4840,21 @@ st_translate_program( assert(numInputs <= Elements(t->inputs)); assert(numOutputs <= Elements(t->outputs)); + assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_FRONT_FACE] == + TGSI_SEMANTIC_FACE); + assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_VERTEX_ID] == + TGSI_SEMANTIC_VERTEXID); + assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_INSTANCE_ID] == + TGSI_SEMANTIC_INSTANCEID); + assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_SAMPLE_ID] == + TGSI_SEMANTIC_SAMPLEID); + assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_SAMPLE_POS] == + TGSI_SEMANTIC_SAMPLEPOS); + assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_SAMPLE_MASK_IN] == + TGSI_SEMANTIC_SAMPLEMASK); + assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_INVOCATION_ID] == + TGSI_SEMANTIC_INVOCATIONID); + t = CALLOC_STRUCT(st_translate); if (!t) { ret = PIPE_ERROR_OUT_OF_MEMORY; @@ -5035,7 +4990,7 @@ st_translate_program( unsigned numSys = 0; for (i = 0; sysInputs; i++) { if (sysInputs & (1 << i)) { - unsigned semName = mesa_sysval_to_semantic[i]; + unsigned semName = _mesa_sysval_to_semantic[i]; t->systemValues[i] = ureg_DECL_system_value(ureg, numSys, semName, 0); if (semName == TGSI_SEMANTIC_INSTANCEID || semName == TGSI_SEMANTIC_VERTEXID) { @@ -5109,8 +5064,7 @@ st_translate_program( unsigned num_ubos = program->shader->NumUniformBlocks; for (i = 0; i < num_ubos; i++) { - unsigned size = - program->shader_program->UniformBlocks[i].UniformBufferSize; + unsigned size = program->shader->UniformBlocks[i].UniformBufferSize; unsigned num_const_vecs = (size + 15) / 16; unsigned first, last; assert(num_const_vecs > 0); diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.h b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.h index 2e7cb78d5..18f666f5b 100644 --- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.h +++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.h @@ -73,6 +73,7 @@ st_translate_stream_output_info(struct glsl_to_tgsi_visitor *glsl_to_tgsi, const GLuint outputMapping[], struct pipe_stream_output_info *so); +extern const unsigned _mesa_sysval_to_semantic[SYSTEM_VALUE_MAX]; #ifdef __cplusplus } diff --git a/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c b/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c index 683cd1cac..26a5f51c7 100644 --- a/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -44,6 +44,7 @@ #include "util/u_debug.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "st_glsl_to_tgsi.h" /* for _mesa_sysval_to_semantic */ #define PROGRAM_ANY_CONST ((1 << PROGRAM_STATE_VAR) | \ @@ -96,14 +97,6 @@ struct st_translate { }; -/** Map Mesa's SYSTEM_VALUE_x to TGSI_SEMANTIC_x */ -static unsigned mesa_sysval_to_semantic[SYSTEM_VALUE_MAX] = { - TGSI_SEMANTIC_FACE, - TGSI_SEMANTIC_VERTEXID, - TGSI_SEMANTIC_INSTANCEID -}; - - /** * Make note of a branch to a label in the TGSI code. * After we've emitted all instructions, we'll go over the list @@ -1147,7 +1140,7 @@ st_translate_mesa_program( unsigned numSys = 0; for (i = 0; sysInputs; i++) { if (sysInputs & (1 << i)) { - unsigned semName = mesa_sysval_to_semantic[i]; + unsigned semName = _mesa_sysval_to_semantic[i]; t->systemValues[i] = ureg_DECL_system_value(ureg, numSys, semName, 0); if (semName == TGSI_SEMANTIC_INSTANCEID || semName == TGSI_SEMANTIC_VERTEXID) { diff --git a/mesalib/src/mesa/state_tracker/st_program.c b/mesalib/src/mesa/state_tracker/st_program.c index 9d7b7c475..fbf8930cb 100644 --- a/mesalib/src/mesa/state_tracker/st_program.c +++ b/mesalib/src/mesa/state_tracker/st_program.c @@ -393,13 +393,12 @@ st_translate_vertex_program(struct st_context *st, &vpv->tgsi.stream_output); } - vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->tgsi); - if (ST_DEBUG & DEBUG_TGSI) { - tgsi_dump( vpv->tgsi.tokens, 0 ); + tgsi_dump(vpv->tgsi.tokens, 0); debug_printf("\n"); } + vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->tgsi); return vpv; fail: @@ -804,15 +803,15 @@ st_translate_fragment_program(struct st_context *st, variant->tgsi.tokens = ureg_get_tokens( ureg, NULL ); ureg_destroy( ureg ); - /* fill in variant */ - variant->driver_shader = pipe->create_fs_state(pipe, &variant->tgsi); - variant->key = *key; - if (ST_DEBUG & DEBUG_TGSI) { - tgsi_dump( variant->tgsi.tokens, 0/*TGSI_DUMP_VERBOSE*/ ); + tgsi_dump(variant->tgsi.tokens, 0/*TGSI_DUMP_VERBOSE*/); debug_printf("\n"); } + /* fill in variant */ + variant->driver_shader = pipe->create_fs_state(pipe, &variant->tgsi); + variant->key = *key; + if (deleteFP) { /* Free the temporary program made above */ struct gl_fragment_program *fp = &stfp->Base; @@ -1173,10 +1172,6 @@ st_translate_geometry_program(struct st_context *st, &stgp->tgsi.stream_output); } - /* fill in new variant */ - gpv->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi); - gpv->key = *key; - if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) { _mesa_print_program(&stgp->Base.Base); debug_printf("\n"); @@ -1187,6 +1182,9 @@ st_translate_geometry_program(struct st_context *st, debug_printf("\n"); } + /* fill in new variant */ + gpv->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi); + gpv->key = *key; return gpv; } diff --git a/mesalib/src/mesa/swrast/s_texfetch.c b/mesalib/src/mesa/swrast/s_texfetch.c index e508368c8..aef023217 100644 --- a/mesalib/src/mesa/swrast/s_texfetch.c +++ b/mesalib/src/mesa/swrast/s_texfetch.c @@ -46,35 +46,7 @@ #include "s_texfetch.h" #include "../../gallium/auxiliary/util/u_format_rgb9e5.h" #include "../../gallium/auxiliary/util/u_format_r11g11b10f.h" - - -/** - * Convert an 8-bit sRGB value from non-linear space to a - * linear RGB value in [0, 1]. - * Implemented with a 256-entry lookup table. - */ -static inline GLfloat -nonlinear_to_linear(GLubyte cs8) -{ - static GLfloat table[256]; - static GLboolean tableReady = GL_FALSE; - if (!tableReady) { - /* compute lookup table now */ - GLuint i; - for (i = 0; i < 256; i++) { - const GLfloat cs = UBYTE_TO_FLOAT(i); - if (cs <= 0.04045) { - table[i] = cs / 12.92f; - } - else { - table[i] = (GLfloat) pow((cs + 0.055) / 1.055, 2.4); - } - } - tableReady = GL_TRUE; - } - return table[cs8]; -} - +#include "util/format_srgb.h" /* Texel fetch routines for all supported formats diff --git a/mesalib/src/mesa/swrast/s_texfetch_tmp.h b/mesalib/src/mesa/swrast/s_texfetch_tmp.h index deda59246..72037ec00 100644 --- a/mesalib/src/mesa/swrast/s_texfetch_tmp.h +++ b/mesalib/src/mesa/swrast/s_texfetch_tmp.h @@ -737,9 +737,9 @@ FETCH(BGR_SRGB8)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) { const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3); - texel[RCOMP] = nonlinear_to_linear(src[2]); - texel[GCOMP] = nonlinear_to_linear(src[1]); - texel[BCOMP] = nonlinear_to_linear(src[0]); + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(src[2]); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(src[1]); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(src[0]); texel[ACOMP] = 1.0F; } @@ -749,9 +749,9 @@ FETCH(A8B8G8R8_SRGB)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) { const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = nonlinear_to_linear( (s >> 24) ); - texel[GCOMP] = nonlinear_to_linear( (s >> 16) & 0xff ); - texel[BCOMP] = nonlinear_to_linear( (s >> 8) & 0xff ); + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 24) ); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff ); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff ); texel[ACOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); /* linear! */ } @@ -761,9 +761,9 @@ FETCH(B8G8R8A8_SRGB)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) { const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = nonlinear_to_linear( (s >> 16) & 0xff ); - texel[GCOMP] = nonlinear_to_linear( (s >> 8) & 0xff ); - texel[BCOMP] = nonlinear_to_linear( (s ) & 0xff ); + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff ); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff ); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s ) & 0xff ); texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) ); /* linear! */ } @@ -773,9 +773,9 @@ FETCH(R8G8B8A8_SRGB)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) { const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = nonlinear_to_linear( (s ) & 0xff ); - texel[GCOMP] = nonlinear_to_linear( (s >> 8) & 0xff ); - texel[BCOMP] = nonlinear_to_linear( (s >> 16) & 0xff ); + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s ) & 0xff ); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff ); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff ); texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) ); /* linear! */ } @@ -785,9 +785,9 @@ FETCH(R8G8B8X8_SRGB)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) { const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - texel[RCOMP] = nonlinear_to_linear( (s ) & 0xff ); - texel[GCOMP] = nonlinear_to_linear( (s >> 8) & 0xff ); - texel[BCOMP] = nonlinear_to_linear( (s >> 16) & 0xff ); + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s ) & 0xff ); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff ); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff ); texel[ACOMP] = 1.0f; } @@ -799,7 +799,7 @@ FETCH(L_SRGB8)(const struct swrast_texture_image *texImage, const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); texel[RCOMP] = texel[GCOMP] = - texel[BCOMP] = nonlinear_to_linear(src[0]); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(src[0]); texel[ACOMP] = 1.0F; } @@ -811,7 +811,7 @@ FETCH(L8A8_SRGB)(const struct swrast_texture_image *texImage, const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 2); texel[RCOMP] = texel[GCOMP] = - texel[BCOMP] = nonlinear_to_linear(src[0]); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(src[0]); texel[ACOMP] = UBYTE_TO_FLOAT(src[1]); /* linear */ } diff --git a/mesalib/src/mesa/x86/common_x86.c b/mesalib/src/mesa/x86/common_x86.c index b401c354a..2a936a473 100644 --- a/mesalib/src/mesa/x86/common_x86.c +++ b/mesalib/src/mesa/x86/common_x86.c @@ -343,16 +343,18 @@ _mesa_get_x86_features(void) #endif #elif defined(USE_X86_64_ASM) - unsigned int uninitialized_var(eax), uninitialized_var(ebx), - uninitialized_var(ecx), uninitialized_var(edx); + { + unsigned int uninitialized_var(eax), uninitialized_var(ebx), + uninitialized_var(ecx), uninitialized_var(edx); - /* Always available on x86-64. */ - _mesa_x86_cpu_features |= X86_FEATURE_XMM | X86_FEATURE_XMM2; + /* Always available on x86-64. */ + _mesa_x86_cpu_features |= X86_FEATURE_XMM | X86_FEATURE_XMM2; - __get_cpuid(1, &eax, &ebx, &ecx, &edx); + __get_cpuid(1, &eax, &ebx, &ecx, &edx); - if (ecx & bit_SSE4_1) - _mesa_x86_cpu_features |= X86_FEATURE_SSE4_1; + if (ecx & bit_SSE4_1) + _mesa_x86_cpu_features |= X86_FEATURE_SSE4_1; + } #endif /* USE_X86_64_ASM */ (void) detection_debug; diff --git a/mesalib/src/util/.gitignore b/mesalib/src/util/.gitignore new file mode 100644 index 000000000..e945ecbb5 --- /dev/null +++ b/mesalib/src/util/.gitignore @@ -0,0 +1 @@ +format_srgb.c diff --git a/mesalib/src/util/Makefile.am b/mesalib/src/util/Makefile.am new file mode 100644 index 000000000..4733a1a74 --- /dev/null +++ b/mesalib/src/util/Makefile.am @@ -0,0 +1,41 @@ +# Copyright © 2014 Intel Corporation +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# the rights to use, copy, modify, merge, publish, distribute, sublicense, +# and/or sell copies of the Software, and to permit persons to whom the +# Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. + +SUBDIRS = . tests/hash_table + +include Makefile.sources + +noinst_LTLIBRARIES = libmesautil.la + +libmesautil_la_CPPFLAGS = \ + $(DEFINES) \ + -I$(top_srcdir)/include \ + $(VISIBILITY_CFLAGS) + +libmesautil_la_SOURCES = \ + $(MESA_UTIL_FILES) \ + $(MESA_UTIL_GENERATED_FILES) + +BUILT_SOURCES = $(MESA_UTIL_GENERATED_FILES) +CLEANFILES = $(BUILT_SOURCES) + +format_srgb.c: $(srcdir)/format_srgb.py + $(AM_V_GEN) $(PYTHON2) $< > $@ diff --git a/mesalib/src/util/Makefile.sources b/mesalib/src/util/Makefile.sources new file mode 100644 index 000000000..b99aa25e8 --- /dev/null +++ b/mesalib/src/util/Makefile.sources @@ -0,0 +1,6 @@ +MESA_UTIL_FILES := \ + hash_table.c \ + ralloc.c + +MESA_UTIL_GENERATED_FILES = \ + format_srgb.c diff --git a/mesalib/src/util/SConscript b/mesalib/src/util/SConscript new file mode 100644 index 000000000..84803c016 --- /dev/null +++ b/mesalib/src/util/SConscript @@ -0,0 +1,35 @@ +import common + +Import('*') + +from sys import executable as python_cmd + +env = env.Clone() + +env.Prepend(CPPPATH = [ + '#include', + '#src/util', +]) + +env.CodeGenerate( + target = 'format_srgb.c', + script = 'format_srgb.py', + source = [], + command = python_cmd + ' $SCRIPT > $TARGET' +) + +# parse Makefile.sources +source_lists = env.ParseSourceList('Makefile.sources') + +mesautil_sources = ( + source_lists['MESA_UTIL_FILES'] + + source_lists['MESA_UTIL_GENERATED_FILES'] +) + +mesautil = env.ConvenienceLibrary( + target = 'mesautil', + source = mesautil_sources, +) + +env.Alias('mesautil', mesautil) +Export('mesautil') diff --git a/mesalib/src/gallium/auxiliary/util/u_format_srgb.h b/mesalib/src/util/format_srgb.h index 740a91974..4a8d73f12 100644 --- a/mesalib/src/gallium/auxiliary/util/u_format_srgb.h +++ b/mesalib/src/util/format_srgb.h @@ -37,11 +37,9 @@ #ifndef U_FORMAT_SRGB_H_ #define U_FORMAT_SRGB_H_ - -#include "pipe/p_compiler.h" -#include "u_pack_color.h" -#include "u_math.h" - +#include <stdint.h> +#include <math.h> +#include "c99_compat.h" extern const float util_format_srgb_8unorm_to_linear_float_table[256]; @@ -56,54 +54,58 @@ extern const unsigned util_format_linear_to_srgb_helper_table[104]; +static inline float +util_format_linear_to_srgb_float(float cl) +{ + if (cl < 0.0f) + return 0.0f; + else if (cl < 0.0031308f) + return 12.92f * cl; + else if (cl < 1.0f) + return 1.055f * powf(cl, 0.41666f) - 0.055f; + else + return 1.0f; +} + + /** * Convert a unclamped linear float to srgb value in the [0,255]. */ -static INLINE uint8_t +static inline uint8_t util_format_linear_float_to_srgb_8unorm(float x) { - /* this would be exact but (probably much) slower */ - if (0) { - if (x >= 1.0f) - return 255; - else if (x >= 0.0031308f) - return float_to_ubyte(1.055f * powf(x, 0.41666666f) - 0.055f); - else if (x > 0.0f) - return float_to_ubyte(12.92f * x); - else - return 0; - } - else { - /* - * This is taken from https://gist.github.com/rygorous/2203834 - * Use LUT and do linear interpolation. - */ - union fi almostone, minval, f; - unsigned tab, bias, scale, t; - - almostone.ui = 0x3f7fffff; - minval.ui = (127-13) << 23; - - /* - * Clamp to [2^(-13), 1-eps]; these two values map to 0 and 1, respectively. - * The tests are carefully written so that NaNs map to 0, same as in the - * reference implementation. - */ - if (!(x > minval.f)) - x = minval.f; - if (x > almostone.f) - x = almostone.f; - - /* Do the table lookup and unpack bias, scale */ - f.f = x; - tab = util_format_linear_to_srgb_helper_table[(f.ui - minval.ui) >> 20]; - bias = (tab >> 16) << 9; - scale = tab & 0xffff; - - /* Grab next-highest mantissa bits and perform linear interpolation */ - t = (f.ui >> 12) & 0xff; - return (uint8_t) ((bias + scale*t) >> 16); - } + /* + * This is taken from https://gist.github.com/rygorous/2203834 + * Use LUT and do linear interpolation. + */ + union { + uint32_t ui; + float f; + } almostone, minval, f; + unsigned tab, bias, scale, t; + + almostone.ui = 0x3f7fffff; + minval.ui = (127-13) << 23; + + /* + * Clamp to [2^(-13), 1-eps]; these two values map to 0 and 1, respectively. + * The tests are carefully written so that NaNs map to 0, same as in the + * reference implementation. + */ + if (!(x > minval.f)) + x = minval.f; + if (x > almostone.f) + x = almostone.f; + + /* Do the table lookup and unpack bias, scale */ + f.f = x; + tab = util_format_linear_to_srgb_helper_table[(f.ui - minval.ui) >> 20]; + bias = (tab >> 16) << 9; + scale = tab & 0xffff; + + /* Grab next-highest mantissa bits and perform linear interpolation */ + t = (f.ui >> 12) & 0xff; + return (uint8_t) ((bias + scale*t) >> 16); } @@ -112,7 +114,7 @@ util_format_linear_float_to_srgb_8unorm(float x) * linear RGB value in [0, 1]. * Implemented with a 256-entry lookup table. */ -static INLINE float +static inline float util_format_srgb_8unorm_to_linear_float(uint8_t x) { return util_format_srgb_8unorm_to_linear_float_table[x]; @@ -127,7 +129,7 @@ util_format_srgb_8unorm_to_linear_float(uint8_t x) /** * Convert a 8bit normalized value from linear to srgb. */ -static INLINE uint8_t +static inline uint8_t util_format_linear_to_srgb_8unorm(uint8_t x) { return util_format_linear_to_srgb_8unorm_table[x]; @@ -137,7 +139,7 @@ util_format_linear_to_srgb_8unorm(uint8_t x) /** * Convert a 8bit normalized value from srgb to linear. */ -static INLINE uint8_t +static inline uint8_t util_format_srgb_to_linear_8unorm(uint8_t x) { return util_format_srgb_to_linear_8unorm_table[x]; diff --git a/mesalib/src/gallium/auxiliary/util/u_format_srgb.py b/mesalib/src/util/format_srgb.py index c6c02f053..d5cbcf764 100644 --- a/mesalib/src/gallium/auxiliary/util/u_format_srgb.py +++ b/mesalib/src/util/format_srgb.py @@ -109,7 +109,7 @@ def generate_srgb_tables(): start = ((127 - numexp) << 23) + bucket*(bucketsize << stepshift) sum_a = 0.0 sum_b = 0.0 - + for i in range(0, bucketsize): j = (i << stepshift) >> mantshift fint = start + (i << stepshift) @@ -123,7 +123,7 @@ def generate_srgb_tables(): scaled_a = solved_a * 65536.0 / 512.0 scaled_b = solved_b * 65536.0 - + int_a = int(scaled_a + 0.5) int_b = int(scaled_b + 0.5) @@ -146,9 +146,9 @@ def main(): # This will print the copyright message on the top of this file print CopyRight.strip() print - print '#include "u_format_srgb.h"' + print '#include "format_srgb.h"' print - generate_srgb_tables() + generate_srgb_tables() if __name__ == '__main__': diff --git a/mesalib/src/mesa/main/hash_table.c b/mesalib/src/util/hash_table.c index ad8f89852..1b6726c79 100644 --- a/mesalib/src/mesa/main/hash_table.c +++ b/mesalib/src/util/hash_table.c @@ -43,9 +43,9 @@ #include <stdlib.h> #include <string.h> -#include "main/hash_table.h" -#include "main/macros.h" +#include "hash_table.h" #include "ralloc.h" +#include "macros.h" static const uint32_t deleted_key_value; diff --git a/mesalib/src/mesa/main/hash_table.h b/mesalib/src/util/hash_table.h index f51131aee..d6b6ebf40 100644 --- a/mesalib/src/mesa/main/hash_table.h +++ b/mesalib/src/util/hash_table.h @@ -28,10 +28,11 @@ #ifndef _HASH_TABLE_H #define _HASH_TABLE_H +#include <stdlib.h> #include <inttypes.h> #include <stdbool.h> - -#include "compiler.h" +#include "c99_compat.h" +#include "macros.h" #ifdef __cplusplus extern "C" { diff --git a/mesalib/src/util/macros.h b/mesalib/src/util/macros.h new file mode 100644 index 000000000..ee05e05a4 --- /dev/null +++ b/mesalib/src/util/macros.h @@ -0,0 +1,128 @@ +/* + * Copyright © 2014 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#ifndef UTIL_MACROS_H +#define UTIL_MACROS_H + +/* Compute the size of an array */ +#ifndef ARRAY_SIZE +# define ARRAY_SIZE(x) (sizeof(x) / sizeof(*(x))) +#endif + + +/** + * __builtin_expect macros + */ +#if !defined(__GNUC__) +# define __builtin_expect(x, y) (x) +#endif + +#ifndef likely +# ifdef __GNUC__ +# define likely(x) __builtin_expect(!!(x), 1) +# define unlikely(x) __builtin_expect(!!(x), 0) +# else +# define likely(x) (x) +# define unlikely(x) (x) +# endif +#endif + + +/** + * Static (compile-time) assertion. + * Basically, use COND to dimension an array. If COND is false/zero the + * array size will be -1 and we'll get a compilation error. + */ +#define STATIC_ASSERT(COND) \ + do { \ + (void) sizeof(char [1 - 2*!(COND)]); \ + } while (0) + + +/** + * Unreachable macro. Useful for suppressing "control reaches end of non-void + * function" warnings. + */ +#if __GNUC__ >= 4 && __GNUC_MINOR__ >= 5 +#define unreachable(str) \ +do { \ + assert(!str); \ + __builtin_unreachable(); \ +} while (0) +#elif (defined(__clang__) && defined(__has_builtin)) +# if __has_builtin(__builtin_unreachable) +# define unreachable(str) \ +do { \ + assert(!str); \ + __builtin_unreachable(); \ +} while (0) +# endif +#endif + +#ifndef unreachable +#define unreachable(str) +#endif + + +#if (__GNUC__ >= 3) +#define PRINTFLIKE(f, a) __attribute__ ((format(__printf__, f, a))) +#else +#define PRINTFLIKE(f, a) +#endif + + +/* Used to optionally mark structures with misaligned elements or size as + * packed, to trade off performance for space. + */ +#if (__GNUC__ >= 3) +#define PACKED __attribute__((__packed__)) +#else +#define PACKED +#endif + + +#ifdef __cplusplus +/** + * Macro function that evaluates to true if T is a trivially + * destructible type -- that is, if its (non-virtual) destructor + * performs no action and all member variables and base classes are + * trivially destructible themselves. + */ +# if defined(__GNUC__) +# if ((__GNUC__ > 4) || ((__GNUC__ == 4) && (__GNUC_MINOR__ >= 3))) +# define HAS_TRIVIAL_DESTRUCTOR(T) __has_trivial_destructor(T) +# endif +# elif (defined(__clang__) && defined(__has_feature)) +# if __has_feature(has_trivial_destructor) +# define HAS_TRIVIAL_DESTRUCTOR(T) __has_trivial_destructor(T) +# endif +# endif +# ifndef HAS_TRIVIAL_DESTRUCTOR + /* It's always safe (if inefficient) to assume that a + * destructor is non-trivial. + */ +# define HAS_TRIVIAL_DESTRUCTOR(T) (false) +# endif +#endif + +#endif /* UTIL_MACROS_H */ diff --git a/mesalib/src/glsl/ralloc.c b/mesalib/src/util/ralloc.c index 36bc61fd0..36bc61fd0 100644 --- a/mesalib/src/glsl/ralloc.c +++ b/mesalib/src/util/ralloc.c diff --git a/mesalib/src/glsl/ralloc.h b/mesalib/src/util/ralloc.h index 1fe53573f..4b88f3286 100644 --- a/mesalib/src/glsl/ralloc.h +++ b/mesalib/src/util/ralloc.h @@ -53,7 +53,8 @@ extern "C" { #include <stddef.h> #include <stdarg.h> #include <stdbool.h> -#include "main/compiler.h" + +#include "macros.h" /** * \def ralloc(ctx, type) |