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-rw-r--r--mesalib/common.py1
-rw-r--r--mesalib/docs/index.html17
-rw-r--r--mesalib/docs/relnotes.html2
-rw-r--r--mesalib/docs/relnotes/10.0.5.html173
-rw-r--r--mesalib/docs/relnotes/10.1.1.html254
-rwxr-xr-x[-rw-r--r--]mesalib/include/GL/glext.h19
-rw-r--r--mesalib/scons/gallium.py50
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_debug.c13
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_debug.h9
-rw-r--r--mesalib/src/glsl/ast_to_hir.cpp1564
-rwxr-xr-xmesalib/src/glsl/builtin_functions.cpp20
-rw-r--r--mesalib/src/glsl/link_uniform_initializers.cpp4
-rw-r--r--mesalib/src/glsl/linker.cpp2
-rw-r--r--mesalib/src/glsl/lower_named_interface_blocks.cpp8
-rw-r--r--mesalib/src/glsl/opt_if_simplification.cpp10
-rw-r--r--mesalib/src/mesa/drivers/common/meta.c134
-rw-r--r--mesalib/src/mesa/drivers/common/meta.h14
-rw-r--r--mesalib/src/mesa/drivers/common/meta_blit.c329
-rw-r--r--mesalib/src/mesa/drivers/common/meta_generate_mipmap.c40
-rw-r--r--mesalib/src/mesa/drivers/dri/common/utils.c7
-rw-r--r--mesalib/src/mesa/drivers/dri/common/utils.h4
-rw-r--r--mesalib/src/mesa/main/fbobject.c18
-rw-r--r--mesalib/src/mesa/main/formats.c9
-rw-r--r--mesalib/src/mesa/main/formats.h3
-rw-r--r--mesalib/src/mesa/main/getstring.c2
-rw-r--r--mesalib/src/mesa/main/glformats.c16
-rw-r--r--mesalib/src/mesa/main/mtypes.h3
-rw-r--r--mesalib/src/mesa/main/texgetimage.c5
-rw-r--r--mesalib/src/mesa/main/teximage.c16
-rw-r--r--mesalib/src/mesa/main/texstate.c2
-rw-r--r--mesalib/src/mesa/main/varray.c2
-rw-r--r--mesalib/src/mesa/state_tracker/st_atom_framebuffer.c35
-rw-r--r--mesalib/src/mesa/state_tracker/st_extensions.c4
-rw-r--r--mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp5
-rw-r--r--mesalib/src/mesa/state_tracker/st_texture.c6
-rw-r--r--mesalib/src/mesa/swrast/s_blit.c8
36 files changed, 1705 insertions, 1103 deletions
diff --git a/mesalib/common.py b/mesalib/common.py
index 22c172571..d6e621545 100644
--- a/mesalib/common.py
+++ b/mesalib/common.py
@@ -91,6 +91,7 @@ def AddOptions(opts):
opts.Add(EnumOption('platform', 'target platform', host_platform,
allowed_values=('cygwin', 'darwin', 'freebsd', 'haiku', 'linux', 'sunos', 'windows')))
opts.Add(BoolOption('embedded', 'embedded build', 'no'))
+ opts.Add(BoolOption('analyze', 'enable static code analysis where available', 'no'))
opts.Add('toolchain', 'compiler toolchain', default_toolchain)
opts.Add(BoolOption('gles', 'EXPERIMENTAL: enable OpenGL ES support', 'no'))
opts.Add(BoolOption('llvm', 'use LLVM', default_llvm))
diff --git a/mesalib/docs/index.html b/mesalib/docs/index.html
index 3342747e7..186bda28c 100644
--- a/mesalib/docs/index.html
+++ b/mesalib/docs/index.html
@@ -16,6 +16,23 @@
<h1>News</h1>
+<h2>April 18, 2014</h2>
+<p>
+<a href="relnotes/10.1.1.html">Mesa 10.1.1</a> is released.
+This is a bug-fix release.
+</p>
+
+<h2>April 18, 2014</h2>
+<p>
+<a href="relnotes/10.0.5.html">Mesa 10.0.5</a> is released.
+This is a bug-fix release.
+<br>
+NOTE: Since the 10.1.1 release is being released concurrently, it is
+anticipated that 10.0.5 will be the final release in the 10.0
+series. Users of 10.0 are encouraged to migrate to the 10.1 series in
+order to obtain future fixes.
+</p>
+
<h2>March 12, 2014</h2>
<p>
<a href="relnotes/10.0.4.html">Mesa 10.0.4</a> is released.
diff --git a/mesalib/docs/relnotes.html b/mesalib/docs/relnotes.html
index 7ec7296fc..4e2b7d6ff 100644
--- a/mesalib/docs/relnotes.html
+++ b/mesalib/docs/relnotes.html
@@ -21,7 +21,9 @@ The release notes summarize what's new or changed in each Mesa release.
</p>
<ul>
+<li><a href="relnotes/10.1.1html">10.1.1 release notes</a>
<li><a href="relnotes/10.1.html">10.1 release notes</a>
+<li><a href="relnotes/10.0.5.html">10.0.5 release notes</a>
<li><a href="relnotes/10.0.4.html">10.0.4 release notes</a>
<li><a href="relnotes/10.0.3.html">10.0.3 release notes</a>
<li><a href="relnotes/10.0.2.html">10.0.2 release notes</a>
diff --git a/mesalib/docs/relnotes/10.0.5.html b/mesalib/docs/relnotes/10.0.5.html
new file mode 100644
index 000000000..3e08ee1ed
--- /dev/null
+++ b/mesalib/docs/relnotes/10.0.5.html
@@ -0,0 +1,173 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.0.5 Release Notes / April 18, 2014</h1>
+
+<p>
+Mesa 10.0.5 is a bug fix release which fixes bugs found since the 10.0.4 release.
+</p>
+<p>
+Mesa 10.0.5 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts not supported.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+db606aadd0fe321f3664099677d159bc MesaLib-10.0.5.tar.gz
+e6009ccd8898d7104bb325b6af9ec354 MesaLib-10.0.5.tar.bz2
+c8ab9e502542bf32299a4df85b0b704d MesaLib-10.0.5.zip
+</pre>
+
+
+<h2>New features</h2>
+<p>None</p>
+
+<h2>Bug fixes</h2>
+
+<p>This list is likely incomplete.</p>
+
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58660">Bug 58660</a> - CAYMAN broken with HyperZ on</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64471">Bug 64471</a> - Radeon HD6570 lockup in Brütal Legend with HyperZ</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66352">Bug 66352</a> - GPU lockup in L4D2 on TURKS with HyperZ</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68799">Bug 68799</a> - [APITRACE] Hyper-Z lockup with Falcon BMS 4.32u6 on CAYMAN</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=71547">Bug 71547</a> - compilation failure :#error &quot;SSE4.1 instruction set not enabled&quot;</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72685">Bug 72685</a> - [radeonsi hyperz] Artifacts in Unigine Sanctuary</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73088">Bug 73088</a> - [HyperZ] Juniper (6770): Gone Home / Unigine Heaven 4.0 lock up system after several minutes of use</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74428">Bug 74428</a> - hyperz causes gpu hang in Counter-strike: Source</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74803">Bug 74803</a> - [r600g] HyperZ broken on RV630 (Cogs shadows are broken)</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74863">Bug 74863</a> - [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected!</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74892">Bug 74892</a> - HyperZ GPU lockup with radeonsi 7970M PITCAIRN and Distance Alpha game</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74988">Bug 74988</a> - Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75279">Bug 75279</a> - XCloseDisplay() takes one minute around nouveau_dri.so, freezing Firefox startup</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77102">Bug 77102</a> - gallium nouveau has no profile in vdpau and libva</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77207">Bug 77207</a> - [ivb/hsw] batch overwritten with garbage</li>
+
+</ul>
+
+<h2>Changes</h2>
+
+<p>The full set of changes can be viewed by using the following git command:</p>
+
+<pre>
+ git log mesa-10.0.4..mesa-10.0.5
+</pre>
+
+<p>Alex Deucher (1):</p>
+<ul>
+ <li>radeon: reverse DBG_NO_HYPERZ logic</li>
+</ul>
+
+<p>Brian Paul (9):</p>
+<ul>
+ <li>mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT</li>
+ <li>mesa: fix copy &amp; paste bugs in pack_ubyte_SARGB8()</li>
+ <li>mesa: fix copy &amp; paste bugs in pack_ubyte_SRGB8()</li>
+ <li>mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up</li>
+ <li>st/mesa: add null pointer checking in query object functions</li>
+ <li>mesa: fix glMultiDrawArrays inside a display list</li>
+ <li>cso: fix sampler view count in cso_set_sampler_views()</li>
+ <li>svga: replace sampler assertion with conditional</li>
+ <li>svga: move LIST_INITHEAD(dirty_buffers) earlier in svga_context_create()</li>
+</ul>
+
+<p>Carl Worth (3):</p>
+<ul>
+ <li>docs: Add md5sums for the 10.0.4 release.</li>
+ <li>Ignore patches which don't apply.</li>
+ <li>Update version to 10.0.5</li>
+</ul>
+
+<p>Christian König (2):</p>
+<ul>
+ <li>st/mesa: recreate sampler view on context change v3</li>
+ <li>st/mesa: fix sampler view handling with shared textures v4</li>
+</ul>
+
+<p>Courtney Goeltzenleuchter (1):</p>
+<ul>
+ <li>mesa: add bounds checking to eliminate buffer overrun</li>
+</ul>
+
+<p>Emil Velikov (2):</p>
+<ul>
+ <li>mesa: return v.value_int64 when the requested type is TYPE_INT64</li>
+ <li>glx: drop obsolete _XUnlock_Mutex in __glXInitialize error path</li>
+</ul>
+
+<p>Eric Anholt (1):</p>
+<ul>
+ <li>i965: Fix buffer overruns in MSAA MCS buffer clearing.</li>
+</ul>
+
+<p>Ilia Mirkin (6):</p>
+<ul>
+ <li>nouveau: fix fence waiting logic in screen destroy</li>
+ <li>nv50: adjust blit_3d handling of ms output textures</li>
+ <li>mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture</li>
+ <li>nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list</li>
+ <li>nouveau: there may not have been a texture if the fbo was incomplete</li>
+ <li>nouveau: fix firmware check on nvd7/nvd9</li>
+</ul>
+
+<p>Johannes Nixdorf (1):</p>
+<ul>
+ <li>configure.ac: fix the detection of expat with pkg-config</li>
+</ul>
+
+<p>Jonathan Gray (1):</p>
+<ul>
+ <li>gallium: add endian detection for OpenBSD</li>
+</ul>
+
+<p>José Fonseca (1):</p>
+<ul>
+ <li>draw: Duplicate TGSI tokens in draw_pipe_pstipple module.</li>
+</ul>
+
+<p>Matt Turner (1):</p>
+<ul>
+ <li>mesa: Wrap SSE4.1 code in #ifdef __SSE4_1__.</li>
+</ul>
+
+<p>Paul Berry (1):</p>
+<ul>
+ <li>i965/gen7: Prefer vertical alignment of 4 when possible.</li>
+</ul>
+
+</div>
+</body>
+</html>
diff --git a/mesalib/docs/relnotes/10.1.1.html b/mesalib/docs/relnotes/10.1.1.html
new file mode 100644
index 000000000..88997485b
--- /dev/null
+++ b/mesalib/docs/relnotes/10.1.1.html
@@ -0,0 +1,254 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.1.1 Release Notes / April 18, 2014</h1>
+
+<p>
+Mesa 10.1.1 is a bug fix release which fixes bugs found since the 10.1 release.
+</p>
+<p>
+Mesa 10.1.1 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+96e63674ccfa98e7ec6eb4fee3f770c3 MesaLib-10.1.1.tar.gz
+1fde7ed079df7aeb9b6a744ca033de8d MesaLib-10.1.1.tar.bz2
+e64d0a562638664b13d2edf22321df59 MesaLib-10.1.1.zip
+</pre>
+
+
+<h2>New features</h2>
+<p>None</p>
+
+<h2>Bug fixes</h2>
+
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=71547">Bug 71547</a> - compilation failure :#error &quot;SSE4.1 instruction set not enabled&quot;</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74868">Bug 74868</a> - r600g: Diablo III Crashes After a few minutes</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74988">Bug 74988</a> - Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75279">Bug 75279</a> - XCloseDisplay() takes one minute around nouveau_dri.so, freezing Firefox startup</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75543">Bug 75543</a> - OSMesa Gallium OSMesaMakeCurrent</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75660">Bug 75660</a> - u_inlines.h:277:pipe_buffer_map_range: Assertion `length' failed.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76323">Bug 76323</a> - GLSL compiler ignores layout(binding=N) on uniform blocks</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76377">Bug 76377</a> - DRI3 should only be enabled on Linux due to a udev dependency</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76749">Bug 76749</a> - [HSW] DOTA world lighting has no effect</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77102">Bug 77102</a> - gallium nouveau has no profile in vdpau and libva</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77207">Bug 77207</a> - [ivb/hsw] batch overwritten with garbage</li>
+
+</ul>
+
+<h2>Changes</h2>
+
+<p>Aaron Watry (1):</p>
+<ul>
+ <li>gallium/util: Fix memory leak</li>
+</ul>
+
+<p>Alexander von Gluck IV (1):</p>
+<ul>
+ <li>haiku: Fix build through scons corrections and viewport fixes</li>
+</ul>
+
+<p>Anuj Phogat (2):</p>
+<ul>
+ <li>mesa: Set initial internal format of a texture to GL_RGBA</li>
+ <li>mesa: Allow GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL combinations in glTexImage{123}D()</li>
+</ul>
+
+<p>Brian Paul (12):</p>
+<ul>
+ <li>softpipe: use 64-bit arithmetic in softpipe_resource_layout()</li>
+ <li>mesa: don't call ctx-&gt;Driver.ClearBufferSubData() if size==0</li>
+ <li>st/osmesa: check buffer size when searching for buffers</li>
+ <li>mesa: fix copy &amp; paste bugs in pack_ubyte_SARGB8()</li>
+ <li>mesa: fix copy &amp; paste bugs in pack_ubyte_SRGB8()</li>
+ <li>c11/threads: don't include assert.h if the assert macro is already defined</li>
+ <li>mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up</li>
+ <li>st/mesa: add null pointer checking in query object functions</li>
+ <li>mesa: fix glMultiDrawArrays inside a display list</li>
+ <li>cso: fix sampler view count in cso_set_sampler_views()</li>
+ <li>svga: replace sampler assertion with conditional</li>
+ <li>svga: move LIST_INITHEAD(dirty_buffers) earlier in svga_context_create()</li>
+</ul>
+
+<p>Carl Worth (3):</p>
+<ul>
+ <li>cherry-ignore: Ignore a few patches</li>
+ <li>glsl: Allow explicit binding on atomics again</li>
+ <li>Update VERSION to 10.1.1</li>
+</ul>
+
+<p>Chia-I Wu (1):</p>
+<ul>
+ <li>i965/vec4: fix record clearing in copy propagation</li>
+</ul>
+
+<p>Christian König (2):</p>
+<ul>
+ <li>st/mesa: recreate sampler view on context change v3</li>
+ <li>st/mesa: fix sampler view handling with shared textures v4</li>
+</ul>
+
+<p>Courtney Goeltzenleuchter (1):</p>
+<ul>
+ <li>mesa: add bounds checking to eliminate buffer overrun</li>
+</ul>
+
+<p>Emil Velikov (5):</p>
+<ul>
+ <li>nv50: add missing brackets when handling the samplers array</li>
+ <li>mesa: return v.value_int64 when the requested type is TYPE_INT64</li>
+ <li>configure: enable dri3 only for linux</li>
+ <li>glx: drop obsolete _XUnlock_Mutex in __glXInitialize error path</li>
+ <li>configure: cleanup libudev handling</li>
+</ul>
+
+<p>Eric Anholt (1):</p>
+<ul>
+ <li>i965: Fix buffer overruns in MSAA MCS buffer clearing.</li>
+</ul>
+
+<p>Hans (2):</p>
+<ul>
+ <li>util: don't define isfinite(), isnan() for MSVC &gt;= 1800</li>
+ <li>mesa: don't define c99 math functions for MSVC &gt;= 1800</li>
+</ul>
+
+<p>Ian Romanick (7):</p>
+<ul>
+ <li>linker: Split set_uniform_binding into separate functions for blocks and samplers</li>
+ <li>linker: Various trivial clean-ups in set_sampler_binding</li>
+ <li>linker: Fold set_uniform_binding into call site</li>
+ <li>linker: Clean up "unused parameter" warnings</li>
+ <li>linker: Set block bindings based on UniformBlocks rather than UniformStorage</li>
+ <li>linker: Set binding for all elements of UBO array</li>
+ <li>glsl: Propagate explicit binding information from the AST all the way to the linker</li>
+</ul>
+
+<p>Ilia Mirkin (8):</p>
+<ul>
+ <li>nouveau: fix fence waiting logic in screen destroy</li>
+ <li>nv50: adjust blit_3d handling of ms output textures</li>
+ <li>loader: add special logic to distinguish nouveau from nouveau_vieux</li>
+ <li>mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture</li>
+ <li>nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list</li>
+ <li>nouveau: there may not have been a texture if the fbo was incomplete</li>
+ <li>nvc0/ir: move sample id to second source arg to fix sampler2DMS</li>
+ <li>nouveau: fix firmware check on nvd7/nvd9</li>
+</ul>
+
+<p>Johannes Nixdorf (1):</p>
+<ul>
+ <li>configure.ac: fix the detection of expat with pkg-config</li>
+</ul>
+
+<p>Jonathan Gray (7):</p>
+<ul>
+ <li>gallium: add endian detection for OpenBSD</li>
+ <li>loader: use 0 instead of FALSE which isn't defined</li>
+ <li>loader: don't limit the non-udev path to only android</li>
+ <li>megadriver_stub.c: don't use _GNU_SOURCE to gate the compat code</li>
+ <li>egl/dri2: don't require libudev to build drm/wayland platforms</li>
+ <li>egl/dri2: use drm macros to construct device name</li>
+ <li>configure: don't require libudev for gbm or egl drm/wayland</li>
+</ul>
+
+<p>José Fonseca (4):</p>
+<ul>
+ <li>c11/threads: Fix nano to milisecond conversion.</li>
+ <li>mapi/u_thread: Use GetCurrentThreadId</li>
+ <li>c11/threads: Don't implement thrd_current on Windows.</li>
+ <li>draw: Duplicate TGSI tokens in draw_pipe_pstipple module.</li>
+</ul>
+
+<p>Kenneth Graunke (4):</p>
+<ul>
+ <li>i965/fs: Fix register comparisons in saturate propagation.</li>
+ <li>glsl: Fix lack of i2u in lower_ubo_reference.</li>
+ <li>i965: Stop advertising GL_MESA_ycbcr_texture.</li>
+ <li>glsl: Try vectorizing when seeing a repeated assignment to a channel.</li>
+</ul>
+
+<p>Marek Olšák (13):</p>
+<ul>
+ <li>r600g: fix texelFetchOffset GLSL functions</li>
+ <li>r600g: fix blitting the last 2 mipmap levels for Evergreen</li>
+ <li>mesa: fix the format of glEdgeFlagPointer</li>
+ <li>r600g,radeonsi: fix MAX_TEXTURE_3D_LEVELS and MAX_TEXTURE_ARRAY_LAYERS limits</li>
+ <li>st/mesa: fix per-vertex edge flags and GLSL support (v2)</li>
+ <li>mesa: mark GL_RGB9_E5 as not color-renderable</li>
+ <li>mesa: fix texture border handling for cube arrays</li>
+ <li>mesa: allow generating mipmaps for cube arrays</li>
+ <li>mesa: fix software fallback for generating mipmaps for cube arrays</li>
+ <li>mesa: fix software fallback for generating mipmaps for 3D textures</li>
+ <li>st/mesa: fix generating mipmaps for cube arrays</li>
+ <li>st/mesa: drop the lowering of quad strips to triangle strips</li>
+ <li>r600g: implement edge flags</li>
+</ul>
+
+<p>Matt Turner (4):</p>
+<ul>
+ <li>mesa: Wrap SSE4.1 code in #ifdef __SSE4_1__.</li>
+ <li>i965/fs: Fix off-by-one in saturate propagation.</li>
+ <li>i965/fs: Don't propagate saturate modifiers into partial writes.</li>
+ <li>i965/fs: Don't propagate saturation modifiers if there are source modifiers.</li>
+</ul>
+
+<p>Michel Dänzer (1):</p>
+<ul>
+ <li>r600g: Don't leak bytecode on shader compile failure</li>
+</ul>
+
+<p>Mike Stroyan (1):</p>
+<ul>
+ <li>i965: Avoid dependency hints on math opcodes</li>
+</ul>
+
+<p>Thomas Hellstrom (5):</p>
+<ul>
+ <li>winsys/svga: Replace the query mm buffer pool with a slab pool v3</li>
+ <li>winsys/svga: Update the vmwgfx_drm.h header to latest version from kernel</li>
+ <li>winsys/svga: Fix prime surface references also for guest-backed surfaces</li>
+ <li>st/xa: Bind destination before setting new state</li>
+ <li>st/xa: Make sure unused samplers are set to NULL</li>
+</ul>
+
+<p>Tom Stellard (1):</p>
+<ul>
+ <li>configure: Use LLVM shared libraries by default</li>
+</ul>
+
+</div>
+</body>
+</html>
diff --git a/mesalib/include/GL/glext.h b/mesalib/include/GL/glext.h
index 7ea5a0d4d..a626580bc 100644..100755
--- a/mesalib/include/GL/glext.h
+++ b/mesalib/include/GL/glext.h
@@ -33,7 +33,7 @@ extern "C" {
** used to make the header, and the header can be found at
** http://www.opengl.org/registry/
**
-** Khronos $Revision: 25406 $ on $Date: 2014-02-18 16:34:26 -0800 (Tue, 18 Feb 2014) $
+** Khronos $Revision: 25853 $ on $Date: 2014-03-13 03:40:45 -0700 (Thu, 13 Mar 2014) $
*/
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
@@ -53,7 +53,7 @@ extern "C" {
#define GLAPI extern
#endif
-#define GL_GLEXT_VERSION 20140218
+#define GL_GLEXT_VERSION 20140313
/* Generated C header for:
* API: gl
@@ -7080,6 +7080,10 @@ GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *strin
#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
#endif /* GL_EXT_separate_specular_color */
+#ifndef GL_EXT_shader_image_load_formatted
+#define GL_EXT_shader_image_load_formatted 1
+#endif /* GL_EXT_shader_image_load_formatted */
+
#ifndef GL_EXT_shader_image_load_store
#define GL_EXT_shader_image_load_store 1
#define GL_MAX_IMAGE_UNITS_EXT 0x8F38
@@ -9427,6 +9431,17 @@ GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLs
#define GL_NV_shader_storage_buffer_object 1
#endif /* GL_NV_shader_storage_buffer_object */
+#ifndef GL_NV_shader_thread_group
+#define GL_NV_shader_thread_group 1
+#define GL_WARP_SIZE_NV 0x9339
+#define GL_WARPS_PER_SM_NV 0x933A
+#define GL_SM_COUNT_NV 0x933B
+#endif /* GL_NV_shader_thread_group */
+
+#ifndef GL_NV_shader_thread_shuffle
+#define GL_NV_shader_thread_shuffle 1
+#endif /* GL_NV_shader_thread_shuffle */
+
#ifndef GL_NV_tessellation_program5
#define GL_NV_tessellation_program5 1
#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8
diff --git a/mesalib/scons/gallium.py b/mesalib/scons/gallium.py
index e11d4dba3..d13d0e67b 100644
--- a/mesalib/scons/gallium.py
+++ b/mesalib/scons/gallium.py
@@ -36,6 +36,8 @@ import os.path
import re
import subprocess
import platform as _platform
+import sys
+import tempfile
import SCons.Action
import SCons.Builder
@@ -104,6 +106,28 @@ def num_jobs():
return 1
+def check_cc(env, cc, expr, cpp_opt = '-E'):
+ # Invoke C-preprocessor to determine whether the specified expression is
+ # true or not.
+
+ sys.stdout.write('Checking for %s ... ' % cc)
+
+ source = tempfile.NamedTemporaryFile(suffix='.c', delete=False)
+ source.write('#if !(%s)\n#error\n#endif\n' % expr)
+ source.close()
+
+ pipe = SCons.Action._subproc(env, [env['CC'], cpp_opt, source.name],
+ stdin = 'devnull',
+ stderr = 'devnull',
+ stdout = 'devnull')
+ result = pipe.wait() == 0
+
+ os.unlink(source.name)
+
+ sys.stdout.write(' %s\n' % ['no', 'yes'][int(bool(result))])
+ return result
+
+
def generate(env):
"""Common environment generation code"""
@@ -137,10 +161,18 @@ def generate(env):
if os.environ.has_key('LDFLAGS'):
env['LINKFLAGS'] += SCons.Util.CLVar(os.environ['LDFLAGS'])
- env['gcc'] = 'gcc' in os.path.basename(env['CC']).split('-')
- env['msvc'] = env['CC'] == 'cl'
+ # Detect gcc/clang not by executable name, but through pre-defined macros
+ # as autoconf does, to avoid drawing wrong conclusions when using tools
+ # that overrice CC/CXX like scan-build.
+ env['gcc'] = 0
+ env['clang'] = 0
+ env['msvc'] = 0
+ if _platform.system() == 'Windows':
+ env['msvc'] = check_cc(env, 'MSVC', 'defined(_MSC_VER)', '/E')
+ if not env['msvc']:
+ env['gcc'] = check_cc(env, 'GCC', 'defined(__GNUC__) && !defined(__clang__)')
+ env['clang'] = check_cc(env, 'Clang', '__clang__')
env['suncc'] = env['platform'] == 'sunos' and os.path.basename(env['CC']) == 'cc'
- env['clang'] = env['CC'] == 'clang'
env['icc'] = 'icc' == os.path.basename(env['CC'])
if env['msvc'] and env['toolchain'] == 'default' and env['machine'] == 'x86_64':
@@ -452,6 +484,18 @@ def generate(env):
env.Append(CCFLAGS = ['/MT'])
env.Append(SHCCFLAGS = ['/LD'])
+ # Static code analysis
+ if env['analyze']:
+ if env['msvc']:
+ # http://msdn.microsoft.com/en-us/library/ms173498.aspx
+ env.Append(CCFLAGS = [
+ '/analyze',
+ #'/analyze:log', '${TARGET.base}.xml',
+ ])
+ if env['clang']:
+ # scan-build will produce more comprehensive output
+ env.Append(CCFLAGS = ['--analyze'])
+
# Assembler options
if gcc_compat:
if env['machine'] == 'x86':
diff --git a/mesalib/src/gallium/auxiliary/util/u_debug.c b/mesalib/src/gallium/auxiliary/util/u_debug.c
index ae248e020..dc840e856 100644
--- a/mesalib/src/gallium/auxiliary/util/u_debug.c
+++ b/mesalib/src/gallium/auxiliary/util/u_debug.c
@@ -274,10 +274,7 @@ void _debug_assert_fail(const char *expr,
const char *function)
{
_debug_printf("%s:%u:%s: Assertion `%s' failed.\n", file, line, function, expr);
- if (debug_get_bool_option("GALLIUM_ABORT_ON_ASSERT", TRUE))
- os_abort();
- else
- _debug_printf("continuing...\n");
+ os_abort();
}
@@ -337,10 +334,10 @@ debug_dump_flags(const struct debug_named_value *names,
while(names->name) {
if((names->value & value) == names->value) {
if (!first)
- util_strncat(output, "|", sizeof(output));
+ util_strncat(output, "|", sizeof(output) - strlen(output) - 1);
else
first = 0;
- util_strncat(output, names->name, sizeof(output) - 1);
+ util_strncat(output, names->name, sizeof(output) - strlen(output) - 1);
output[sizeof(output) - 1] = '\0';
value &= ~names->value;
}
@@ -349,12 +346,12 @@ debug_dump_flags(const struct debug_named_value *names,
if (value) {
if (!first)
- util_strncat(output, "|", sizeof(output));
+ util_strncat(output, "|", sizeof(output) - strlen(output) - 1);
else
first = 0;
util_snprintf(rest, sizeof(rest), "0x%08lx", value);
- util_strncat(output, rest, sizeof(output) - 1);
+ util_strncat(output, rest, sizeof(output) - strlen(output) - 1);
output[sizeof(output) - 1] = '\0';
}
diff --git a/mesalib/src/gallium/auxiliary/util/u_debug.h b/mesalib/src/gallium/auxiliary/util/u_debug.h
index 9e4eb41dc..9c414211b 100644
--- a/mesalib/src/gallium/auxiliary/util/u_debug.h
+++ b/mesalib/src/gallium/auxiliary/util/u_debug.h
@@ -151,10 +151,17 @@ void debug_print_format(const char *msg, unsigned fmt );
long
debug_get_num_option(const char *name, long dfault);
+#ifdef _MSC_VER
+__declspec(noreturn)
+#endif
void _debug_assert_fail(const char *expr,
const char *file,
unsigned line,
- const char *function);
+ const char *function)
+#ifdef __GNUC__
+ __attribute__((__noreturn__))
+#endif
+;
/**
diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp
index 717dc68ea..0411befa9 100644
--- a/mesalib/src/glsl/ast_to_hir.cpp
+++ b/mesalib/src/glsl/ast_to_hir.cpp
@@ -174,7 +174,7 @@ _mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state)
*/
bool
apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
if (to->base_type == from->type->base_type)
@@ -225,8 +225,8 @@ apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from,
static const struct glsl_type *
arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b,
- bool multiply,
- struct _mesa_glsl_parse_state *state, YYLTYPE *loc)
+ bool multiply,
+ struct _mesa_glsl_parse_state *state, YYLTYPE *loc)
{
const glsl_type *type_a = value_a->type;
const glsl_type *type_b = value_b->type;
@@ -239,7 +239,7 @@ arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b,
*/
if (!type_a->is_numeric() || !type_b->is_numeric()) {
_mesa_glsl_error(loc, state,
- "operands to arithmetic operators must be numeric");
+ "operands to arithmetic operators must be numeric");
return glsl_type::error_type;
}
@@ -251,8 +251,8 @@ arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b,
if (!apply_implicit_conversion(type_a, value_b, state)
&& !apply_implicit_conversion(type_b, value_a, state)) {
_mesa_glsl_error(loc, state,
- "could not implicitly convert operands to "
- "arithmetic operator");
+ "could not implicitly convert operands to "
+ "arithmetic operator");
return glsl_type::error_type;
}
type_a = value_a->type;
@@ -269,7 +269,7 @@ arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b,
*/
if (type_a->base_type != type_b->base_type) {
_mesa_glsl_error(loc, state,
- "base type mismatch for arithmetic operator");
+ "base type mismatch for arithmetic operator");
return glsl_type::error_type;
}
@@ -291,7 +291,7 @@ arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b,
*/
if (type_a->is_scalar()) {
if (!type_b->is_scalar())
- return type_b;
+ return type_b;
} else if (type_b->is_scalar()) {
return type_a;
}
@@ -309,11 +309,11 @@ arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b,
*/
if (type_a->is_vector() && type_b->is_vector()) {
if (type_a == type_b) {
- return type_a;
+ return type_a;
} else {
- _mesa_glsl_error(loc, state,
- "vector size mismatch for arithmetic operator");
- return glsl_type::error_type;
+ _mesa_glsl_error(loc, state,
+ "vector size mismatch for arithmetic operator");
+ return glsl_type::error_type;
}
}
@@ -344,64 +344,64 @@ arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b,
*/
if (! multiply) {
if (type_a == type_b)
- return type_a;
+ return type_a;
} else {
if (type_a->is_matrix() && type_b->is_matrix()) {
- /* Matrix multiply. The columns of A must match the rows of B. Given
- * the other previously tested constraints, this means the vector type
- * of a row from A must be the same as the vector type of a column from
- * B.
- */
- if (type_a->row_type() == type_b->column_type()) {
- /* The resulting matrix has the number of columns of matrix B and
- * the number of rows of matrix A. We get the row count of A by
- * looking at the size of a vector that makes up a column. The
- * transpose (size of a row) is done for B.
- */
- const glsl_type *const type =
- glsl_type::get_instance(type_a->base_type,
- type_a->column_type()->vector_elements,
- type_b->row_type()->vector_elements);
- assert(type != glsl_type::error_type);
-
- return type;
- }
+ /* Matrix multiply. The columns of A must match the rows of B. Given
+ * the other previously tested constraints, this means the vector type
+ * of a row from A must be the same as the vector type of a column from
+ * B.
+ */
+ if (type_a->row_type() == type_b->column_type()) {
+ /* The resulting matrix has the number of columns of matrix B and
+ * the number of rows of matrix A. We get the row count of A by
+ * looking at the size of a vector that makes up a column. The
+ * transpose (size of a row) is done for B.
+ */
+ const glsl_type *const type =
+ glsl_type::get_instance(type_a->base_type,
+ type_a->column_type()->vector_elements,
+ type_b->row_type()->vector_elements);
+ assert(type != glsl_type::error_type);
+
+ return type;
+ }
} else if (type_a->is_matrix()) {
- /* A is a matrix and B is a column vector. Columns of A must match
- * rows of B. Given the other previously tested constraints, this
- * means the vector type of a row from A must be the same as the
- * vector the type of B.
- */
- if (type_a->row_type() == type_b) {
- /* The resulting vector has a number of elements equal to
- * the number of rows of matrix A. */
- const glsl_type *const type =
- glsl_type::get_instance(type_a->base_type,
- type_a->column_type()->vector_elements,
- 1);
- assert(type != glsl_type::error_type);
-
- return type;
- }
+ /* A is a matrix and B is a column vector. Columns of A must match
+ * rows of B. Given the other previously tested constraints, this
+ * means the vector type of a row from A must be the same as the
+ * vector the type of B.
+ */
+ if (type_a->row_type() == type_b) {
+ /* The resulting vector has a number of elements equal to
+ * the number of rows of matrix A. */
+ const glsl_type *const type =
+ glsl_type::get_instance(type_a->base_type,
+ type_a->column_type()->vector_elements,
+ 1);
+ assert(type != glsl_type::error_type);
+
+ return type;
+ }
} else {
- assert(type_b->is_matrix());
-
- /* A is a row vector and B is a matrix. Columns of A must match rows
- * of B. Given the other previously tested constraints, this means
- * the type of A must be the same as the vector type of a column from
- * B.
- */
- if (type_a == type_b->column_type()) {
- /* The resulting vector has a number of elements equal to
- * the number of columns of matrix B. */
- const glsl_type *const type =
- glsl_type::get_instance(type_a->base_type,
- type_b->row_type()->vector_elements,
- 1);
- assert(type != glsl_type::error_type);
-
- return type;
- }
+ assert(type_b->is_matrix());
+
+ /* A is a row vector and B is a matrix. Columns of A must match rows
+ * of B. Given the other previously tested constraints, this means
+ * the type of A must be the same as the vector type of a column from
+ * B.
+ */
+ if (type_a == type_b->column_type()) {
+ /* The resulting vector has a number of elements equal to
+ * the number of columns of matrix B. */
+ const glsl_type *const type =
+ glsl_type::get_instance(type_a->base_type,
+ type_b->row_type()->vector_elements,
+ 1);
+ assert(type != glsl_type::error_type);
+
+ return type;
+ }
}
_mesa_glsl_error(loc, state, "size mismatch for matrix multiplication");
@@ -418,7 +418,7 @@ arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b,
static const struct glsl_type *
unary_arithmetic_result_type(const struct glsl_type *type,
- struct _mesa_glsl_parse_state *state, YYLTYPE *loc)
+ struct _mesa_glsl_parse_state *state, YYLTYPE *loc)
{
/* From GLSL 1.50 spec, page 57:
*
@@ -430,7 +430,7 @@ unary_arithmetic_result_type(const struct glsl_type *type,
*/
if (!type->is_numeric()) {
_mesa_glsl_error(loc, state,
- "operands to arithmetic operators must be numeric");
+ "operands to arithmetic operators must be numeric");
return glsl_type::error_type;
}
@@ -504,8 +504,8 @@ bit_logic_result_type(const struct glsl_type *type_a,
static const struct glsl_type *
modulus_result_type(const struct glsl_type *type_a,
- const struct glsl_type *type_b,
- struct _mesa_glsl_parse_state *state, YYLTYPE *loc)
+ const struct glsl_type *type_b,
+ struct _mesa_glsl_parse_state *state, YYLTYPE *loc)
{
if (!state->check_version(130, 300, loc, "operator '%%' is reserved")) {
return glsl_type::error_type;
@@ -526,7 +526,7 @@ modulus_result_type(const struct glsl_type *type_a,
}
if (type_a->base_type != type_b->base_type) {
_mesa_glsl_error(loc, state,
- "operands of %% must have the same base type");
+ "operands of %% must have the same base type");
return glsl_type::error_type;
}
@@ -537,8 +537,8 @@ modulus_result_type(const struct glsl_type *type_a,
*/
if (type_a->is_vector()) {
if (!type_b->is_vector()
- || (type_a->vector_elements == type_b->vector_elements))
- return type_a;
+ || (type_a->vector_elements == type_b->vector_elements))
+ return type_a;
} else
return type_b;
@@ -552,7 +552,7 @@ modulus_result_type(const struct glsl_type *type_a,
static const struct glsl_type *
relational_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b,
- struct _mesa_glsl_parse_state *state, YYLTYPE *loc)
+ struct _mesa_glsl_parse_state *state, YYLTYPE *loc)
{
const glsl_type *type_a = value_a->type;
const glsl_type *type_b = value_b->type;
@@ -567,8 +567,8 @@ relational_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b,
|| !type_a->is_scalar()
|| !type_b->is_scalar()) {
_mesa_glsl_error(loc, state,
- "operands to relational operators must be scalar and "
- "numeric");
+ "operands to relational operators must be scalar and "
+ "numeric");
return glsl_type::error_type;
}
@@ -579,8 +579,8 @@ relational_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b,
if (!apply_implicit_conversion(type_a, value_b, state)
&& !apply_implicit_conversion(type_b, value_a, state)) {
_mesa_glsl_error(loc, state,
- "could not implicitly convert operands to "
- "relational operator");
+ "could not implicitly convert operands to "
+ "relational operator");
return glsl_type::error_type;
}
type_a = value_a->type;
@@ -623,13 +623,13 @@ shift_result_type(const struct glsl_type *type_a,
*/
if (!type_a->is_integer()) {
_mesa_glsl_error(loc, state, "LHS of operator %s must be an integer or "
- "integer vector", ast_expression::operator_string(op));
+ "integer vector", ast_expression::operator_string(op));
return glsl_type::error_type;
}
if (!type_b->is_integer()) {
_mesa_glsl_error(loc, state, "RHS of operator %s must be an integer or "
- "integer vector", ast_expression::operator_string(op));
+ "integer vector", ast_expression::operator_string(op));
return glsl_type::error_type;
}
@@ -638,8 +638,8 @@ shift_result_type(const struct glsl_type *type_a,
*/
if (type_a->is_scalar() && !type_b->is_scalar()) {
_mesa_glsl_error(loc, state, "if the first operand of %s is scalar, the "
- "second must be scalar as well",
- ast_expression::operator_string(op));
+ "second must be scalar as well",
+ ast_expression::operator_string(op));
return glsl_type::error_type;
}
@@ -650,8 +650,8 @@ shift_result_type(const struct glsl_type *type_a,
type_b->is_vector() &&
type_a->vector_elements != type_b->vector_elements) {
_mesa_glsl_error(loc, state, "vector operands to operator %s must "
- "have same number of elements",
- ast_expression::operator_string(op));
+ "have same number of elements",
+ ast_expression::operator_string(op));
return glsl_type::error_type;
}
@@ -738,11 +738,11 @@ mark_whole_array_access(ir_rvalue *access)
static bool
do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state,
- const char *non_lvalue_description,
- ir_rvalue *lhs, ir_rvalue *rhs,
+ const char *non_lvalue_description,
+ ir_rvalue *lhs, ir_rvalue *rhs,
ir_rvalue **out_rvalue, bool needs_rvalue,
bool is_initializer,
- YYLTYPE lhs_loc)
+ YYLTYPE lhs_loc)
{
void *ctx = state;
bool error_emitted = (lhs->type->is_error() || rhs->type->is_error());
@@ -792,30 +792,29 @@ do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state,
if (non_lvalue_description != NULL) {
_mesa_glsl_error(&lhs_loc, state,
"assignment to %s",
- non_lvalue_description);
- error_emitted = true;
+ non_lvalue_description);
+ error_emitted = true;
} else if (lhs->variable_referenced() != NULL
- && lhs->variable_referenced()->data.read_only) {
+ && lhs->variable_referenced()->data.read_only) {
_mesa_glsl_error(&lhs_loc, state,
"assignment to read-only variable '%s'",
lhs->variable_referenced()->name);
error_emitted = true;
-
} else if (lhs->type->is_array() &&
!state->check_version(120, 300, &lhs_loc,
"whole array assignment forbidden")) {
- /* From page 32 (page 38 of the PDF) of the GLSL 1.10 spec:
- *
- * "Other binary or unary expressions, non-dereferenced
- * arrays, function names, swizzles with repeated fields,
- * and constants cannot be l-values."
+ /* From page 32 (page 38 of the PDF) of the GLSL 1.10 spec:
+ *
+ * "Other binary or unary expressions, non-dereferenced
+ * arrays, function names, swizzles with repeated fields,
+ * and constants cannot be l-values."
*
* The restriction on arrays is lifted in GLSL 1.20 and GLSL ES 3.00.
- */
- error_emitted = true;
+ */
+ error_emitted = true;
} else if (!lhs->is_lvalue()) {
- _mesa_glsl_error(& lhs_loc, state, "non-lvalue in assignment");
- error_emitted = true;
+ _mesa_glsl_error(& lhs_loc, state, "non-lvalue in assignment");
+ error_emitted = true;
}
}
@@ -830,24 +829,24 @@ do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state,
* is either not an l-value or not a whole array.
*/
if (lhs->type->is_unsized_array()) {
- ir_dereference *const d = lhs->as_dereference();
+ ir_dereference *const d = lhs->as_dereference();
- assert(d != NULL);
+ assert(d != NULL);
- ir_variable *const var = d->variable_referenced();
+ ir_variable *const var = d->variable_referenced();
- assert(var != NULL);
+ assert(var != NULL);
- if (var->data.max_array_access >= unsigned(rhs->type->array_size())) {
- /* FINISHME: This should actually log the location of the RHS. */
- _mesa_glsl_error(& lhs_loc, state, "array size must be > %u due to "
- "previous access",
- var->data.max_array_access);
- }
+ if (var->data.max_array_access >= unsigned(rhs->type->array_size())) {
+ /* FINISHME: This should actually log the location of the RHS. */
+ _mesa_glsl_error(& lhs_loc, state, "array size must be > %u due to "
+ "previous access",
+ var->data.max_array_access);
+ }
- var->type = glsl_type::get_array_instance(lhs->type->element_type(),
- rhs->type->array_size());
- d->type = var->type;
+ var->type = glsl_type::get_array_instance(lhs->type->element_type(),
+ rhs->type->array_size());
+ d->type = var->type;
}
if (lhs->type->is_array()) {
mark_whole_array_access(rhs);
@@ -908,8 +907,7 @@ get_lvalue_copy(exec_list *instructions, ir_rvalue *lvalue)
ir_rvalue *
-ast_node::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ast_node::hir(exec_list *instructions, struct _mesa_glsl_parse_state *state)
{
(void) instructions;
(void) state;
@@ -951,19 +949,19 @@ do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1)
case GLSL_TYPE_ARRAY: {
for (unsigned int i = 0; i < op0->type->length; i++) {
- ir_rvalue *e0, *e1, *result;
-
- e0 = new(mem_ctx) ir_dereference_array(op0->clone(mem_ctx, NULL),
- new(mem_ctx) ir_constant(i));
- e1 = new(mem_ctx) ir_dereference_array(op1->clone(mem_ctx, NULL),
- new(mem_ctx) ir_constant(i));
- result = do_comparison(mem_ctx, operation, e0, e1);
-
- if (cmp) {
- cmp = new(mem_ctx) ir_expression(join_op, cmp, result);
- } else {
- cmp = result;
- }
+ ir_rvalue *e0, *e1, *result;
+
+ e0 = new(mem_ctx) ir_dereference_array(op0->clone(mem_ctx, NULL),
+ new(mem_ctx) ir_constant(i));
+ e1 = new(mem_ctx) ir_dereference_array(op1->clone(mem_ctx, NULL),
+ new(mem_ctx) ir_constant(i));
+ result = do_comparison(mem_ctx, operation, e0, e1);
+
+ if (cmp) {
+ cmp = new(mem_ctx) ir_expression(join_op, cmp, result);
+ } else {
+ cmp = result;
+ }
}
mark_whole_array_access(op0);
@@ -973,20 +971,20 @@ do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1)
case GLSL_TYPE_STRUCT: {
for (unsigned int i = 0; i < op0->type->length; i++) {
- ir_rvalue *e0, *e1, *result;
- const char *field_name = op0->type->fields.structure[i].name;
-
- e0 = new(mem_ctx) ir_dereference_record(op0->clone(mem_ctx, NULL),
- field_name);
- e1 = new(mem_ctx) ir_dereference_record(op1->clone(mem_ctx, NULL),
- field_name);
- result = do_comparison(mem_ctx, operation, e0, e1);
-
- if (cmp) {
- cmp = new(mem_ctx) ir_expression(join_op, cmp, result);
- } else {
- cmp = result;
- }
+ ir_rvalue *e0, *e1, *result;
+ const char *field_name = op0->type->fields.structure[i].name;
+
+ e0 = new(mem_ctx) ir_dereference_record(op0->clone(mem_ctx, NULL),
+ field_name);
+ e1 = new(mem_ctx) ir_dereference_record(op1->clone(mem_ctx, NULL),
+ field_name);
+ result = do_comparison(mem_ctx, operation, e0, e1);
+
+ if (cmp) {
+ cmp = new(mem_ctx) ir_expression(join_op, cmp, result);
+ } else {
+ cmp = result;
+ }
}
break;
}
@@ -1031,8 +1029,8 @@ get_scalar_boolean_operand(exec_list *instructions,
if (!*error_emitted) {
YYLTYPE loc = expr->get_location();
_mesa_glsl_error(&loc, state, "%s of `%s' must be scalar boolean",
- operand_name,
- parent_expr->operator_string(parent_expr->oper));
+ operand_name,
+ parent_expr->operator_string(parent_expr->oper));
*error_emitted = true;
}
@@ -1098,7 +1096,7 @@ constant_one_for_inc_dec(void *ctx, const glsl_type *type)
ir_rvalue *
ast_expression::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
return do_hir(instructions, state, true);
}
@@ -1181,8 +1179,8 @@ ast_expression::do_hir(exec_list *instructions,
switch (this->oper) {
case ast_aggregate:
- assert(!"ast_aggregate: Should never get here.");
- break;
+ assert(!"ast_aggregate: Should never get here.");
+ break;
case ast_assign: {
op[0] = this->subexpressions[0]->hir(instructions, state);
@@ -1214,7 +1212,7 @@ ast_expression::do_hir(exec_list *instructions,
error_emitted = type->is_error();
result = new(ctx) ir_expression(operations[this->oper], type,
- op[0], NULL);
+ op[0], NULL);
break;
case ast_add:
@@ -1225,12 +1223,12 @@ ast_expression::do_hir(exec_list *instructions,
op[1] = this->subexpressions[1]->hir(instructions, state);
type = arithmetic_result_type(op[0], op[1],
- (this->oper == ast_mul),
- state, & loc);
+ (this->oper == ast_mul),
+ state, & loc);
error_emitted = type->is_error();
result = new(ctx) ir_expression(operations[this->oper], type,
- op[0], op[1]);
+ op[0], op[1]);
break;
case ast_mod:
@@ -1242,7 +1240,7 @@ ast_expression::do_hir(exec_list *instructions,
assert(operations[this->oper] == ir_binop_mod);
result = new(ctx) ir_expression(operations[this->oper], type,
- op[0], op[1]);
+ op[0], op[1]);
error_emitted = type->is_error();
break;
@@ -1278,7 +1276,7 @@ ast_expression::do_hir(exec_list *instructions,
&& type->is_scalar()));
result = new(ctx) ir_expression(operations[this->oper], type,
- op[0], op[1]);
+ op[0], op[1]);
error_emitted = type->is_error();
break;
@@ -1297,15 +1295,15 @@ ast_expression::do_hir(exec_list *instructions,
* case this conversion is done."
*/
if ((!apply_implicit_conversion(op[0]->type, op[1], state)
- && !apply_implicit_conversion(op[1]->type, op[0], state))
- || (op[0]->type != op[1]->type)) {
- _mesa_glsl_error(& loc, state, "operands of `%s' must have the same "
- "type", (this->oper == ast_equal) ? "==" : "!=");
- error_emitted = true;
+ && !apply_implicit_conversion(op[1]->type, op[0], state))
+ || (op[0]->type != op[1]->type)) {
+ _mesa_glsl_error(& loc, state, "operands of `%s' must have the same "
+ "type", (this->oper == ast_equal) ? "==" : "!=");
+ error_emitted = true;
} else if ((op[0]->type->is_array() || op[1]->type->is_array()) &&
!state->check_version(120, 300, &loc,
"array comparisons forbidden")) {
- error_emitted = true;
+ error_emitted = true;
} else if ((op[0]->type->contains_opaque() ||
op[1]->type->contains_opaque())) {
_mesa_glsl_error(&loc, state, "opaque type comparisons forbidden");
@@ -1313,10 +1311,10 @@ ast_expression::do_hir(exec_list *instructions,
}
if (error_emitted) {
- result = new(ctx) ir_constant(false);
+ result = new(ctx) ir_constant(false);
} else {
- result = do_comparison(ctx, operations[this->oper], op[0], op[1]);
- assert(result->type == glsl_type::bool_type);
+ result = do_comparison(ctx, operations[this->oper], op[0], op[1]);
+ assert(result->type == glsl_type::bool_type);
}
break;
@@ -1328,7 +1326,7 @@ ast_expression::do_hir(exec_list *instructions,
type = bit_logic_result_type(op[0]->type, op[1]->type, this->oper,
state, &loc);
result = new(ctx) ir_expression(operations[this->oper], type,
- op[0], op[1]);
+ op[0], op[1]);
error_emitted = op[0]->type->is_error() || op[1]->type->is_error();
break;
@@ -1336,12 +1334,12 @@ ast_expression::do_hir(exec_list *instructions,
op[0] = this->subexpressions[0]->hir(instructions, state);
if (!state->check_bitwise_operations_allowed(&loc)) {
- error_emitted = true;
+ error_emitted = true;
}
if (!op[0]->type->is_integer()) {
- _mesa_glsl_error(&loc, state, "operand of `~' must be an integer");
- error_emitted = true;
+ _mesa_glsl_error(&loc, state, "operand of `~' must be an integer");
+ error_emitted = true;
}
type = error_emitted ? glsl_type::error_type : op[0]->type;
@@ -1351,35 +1349,35 @@ ast_expression::do_hir(exec_list *instructions,
case ast_logic_and: {
exec_list rhs_instructions;
op[0] = get_scalar_boolean_operand(instructions, state, this, 0,
- "LHS", &error_emitted);
+ "LHS", &error_emitted);
op[1] = get_scalar_boolean_operand(&rhs_instructions, state, this, 1,
- "RHS", &error_emitted);
+ "RHS", &error_emitted);
if (rhs_instructions.is_empty()) {
- result = new(ctx) ir_expression(ir_binop_logic_and, op[0], op[1]);
- type = result->type;
+ result = new(ctx) ir_expression(ir_binop_logic_and, op[0], op[1]);
+ type = result->type;
} else {
- ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type,
- "and_tmp",
- ir_var_temporary);
- instructions->push_tail(tmp);
-
- ir_if *const stmt = new(ctx) ir_if(op[0]);
- instructions->push_tail(stmt);
-
- stmt->then_instructions.append_list(&rhs_instructions);
- ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp);
- ir_assignment *const then_assign =
- new(ctx) ir_assignment(then_deref, op[1]);
- stmt->then_instructions.push_tail(then_assign);
-
- ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp);
- ir_assignment *const else_assign =
- new(ctx) ir_assignment(else_deref, new(ctx) ir_constant(false));
- stmt->else_instructions.push_tail(else_assign);
-
- result = new(ctx) ir_dereference_variable(tmp);
- type = tmp->type;
+ ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type,
+ "and_tmp",
+ ir_var_temporary);
+ instructions->push_tail(tmp);
+
+ ir_if *const stmt = new(ctx) ir_if(op[0]);
+ instructions->push_tail(stmt);
+
+ stmt->then_instructions.append_list(&rhs_instructions);
+ ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp);
+ ir_assignment *const then_assign =
+ new(ctx) ir_assignment(then_deref, op[1]);
+ stmt->then_instructions.push_tail(then_assign);
+
+ ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp);
+ ir_assignment *const else_assign =
+ new(ctx) ir_assignment(else_deref, new(ctx) ir_constant(false));
+ stmt->else_instructions.push_tail(else_assign);
+
+ result = new(ctx) ir_dereference_variable(tmp);
+ type = tmp->type;
}
break;
}
@@ -1387,35 +1385,35 @@ ast_expression::do_hir(exec_list *instructions,
case ast_logic_or: {
exec_list rhs_instructions;
op[0] = get_scalar_boolean_operand(instructions, state, this, 0,
- "LHS", &error_emitted);
+ "LHS", &error_emitted);
op[1] = get_scalar_boolean_operand(&rhs_instructions, state, this, 1,
- "RHS", &error_emitted);
+ "RHS", &error_emitted);
if (rhs_instructions.is_empty()) {
- result = new(ctx) ir_expression(ir_binop_logic_or, op[0], op[1]);
- type = result->type;
+ result = new(ctx) ir_expression(ir_binop_logic_or, op[0], op[1]);
+ type = result->type;
} else {
- ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type,
- "or_tmp",
- ir_var_temporary);
- instructions->push_tail(tmp);
-
- ir_if *const stmt = new(ctx) ir_if(op[0]);
- instructions->push_tail(stmt);
-
- ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp);
- ir_assignment *const then_assign =
- new(ctx) ir_assignment(then_deref, new(ctx) ir_constant(true));
- stmt->then_instructions.push_tail(then_assign);
-
- stmt->else_instructions.append_list(&rhs_instructions);
- ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp);
- ir_assignment *const else_assign =
- new(ctx) ir_assignment(else_deref, op[1]);
- stmt->else_instructions.push_tail(else_assign);
-
- result = new(ctx) ir_dereference_variable(tmp);
- type = tmp->type;
+ ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type,
+ "or_tmp",
+ ir_var_temporary);
+ instructions->push_tail(tmp);
+
+ ir_if *const stmt = new(ctx) ir_if(op[0]);
+ instructions->push_tail(stmt);
+
+ ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp);
+ ir_assignment *const then_assign =
+ new(ctx) ir_assignment(then_deref, new(ctx) ir_constant(true));
+ stmt->then_instructions.push_tail(then_assign);
+
+ stmt->else_instructions.append_list(&rhs_instructions);
+ ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp);
+ ir_assignment *const else_assign =
+ new(ctx) ir_assignment(else_deref, op[1]);
+ stmt->else_instructions.push_tail(else_assign);
+
+ result = new(ctx) ir_dereference_variable(tmp);
+ type = tmp->type;
}
break;
}
@@ -1428,20 +1426,20 @@ ast_expression::do_hir(exec_list *instructions,
* expressions and result in a Boolean expression."
*/
op[0] = get_scalar_boolean_operand(instructions, state, this, 0, "LHS",
- &error_emitted);
+ &error_emitted);
op[1] = get_scalar_boolean_operand(instructions, state, this, 1, "RHS",
- &error_emitted);
+ &error_emitted);
result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type,
- op[0], op[1]);
+ op[0], op[1]);
break;
case ast_logic_not:
op[0] = get_scalar_boolean_operand(instructions, state, this, 0,
- "operand", &error_emitted);
+ "operand", &error_emitted);
result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type,
- op[0], NULL);
+ op[0], NULL);
break;
case ast_mul_assign:
@@ -1452,11 +1450,11 @@ ast_expression::do_hir(exec_list *instructions,
op[1] = this->subexpressions[1]->hir(instructions, state);
type = arithmetic_result_type(op[0], op[1],
- (this->oper == ast_mul_assign),
- state, & loc);
+ (this->oper == ast_mul_assign),
+ state, & loc);
ir_rvalue *temp_rhs = new(ctx) ir_expression(operations[this->oper], type,
- op[0], op[1]);
+ op[0], op[1]);
error_emitted =
do_assignment(instructions, state,
@@ -1483,7 +1481,7 @@ ast_expression::do_hir(exec_list *instructions,
ir_rvalue *temp_rhs;
temp_rhs = new(ctx) ir_expression(operations[this->oper], type,
- op[0], op[1]);
+ op[0], op[1]);
error_emitted =
do_assignment(instructions, state,
@@ -1537,7 +1535,7 @@ ast_expression::do_hir(exec_list *instructions,
* first expression, which must result in a scalar Boolean."
*/
op[0] = get_scalar_boolean_operand(instructions, state, this, 0,
- "condition", &error_emitted);
+ "condition", &error_emitted);
/* The :? operator is implemented by generating an anonymous temporary
* followed by an if-statement. The last instruction in each branch of
@@ -1560,16 +1558,16 @@ ast_expression::do_hir(exec_list *instructions,
* expression."
*/
if ((!apply_implicit_conversion(op[1]->type, op[2], state)
- && !apply_implicit_conversion(op[2]->type, op[1], state))
- || (op[1]->type != op[2]->type)) {
- YYLTYPE loc = this->subexpressions[1]->get_location();
-
- _mesa_glsl_error(& loc, state, "second and third operands of ?: "
- "operator must have matching types");
- error_emitted = true;
- type = glsl_type::error_type;
+ && !apply_implicit_conversion(op[2]->type, op[1], state))
+ || (op[1]->type != op[2]->type)) {
+ YYLTYPE loc = this->subexpressions[1]->get_location();
+
+ _mesa_glsl_error(& loc, state, "second and third operands of ?: "
+ "operator must have matching types");
+ error_emitted = true;
+ type = glsl_type::error_type;
} else {
- type = op[1]->type;
+ type = op[1]->type;
}
/* From page 33 (page 39 of the PDF) of the GLSL 1.10 spec:
@@ -1581,7 +1579,7 @@ ast_expression::do_hir(exec_list *instructions,
!state->check_version(120, 300, &loc,
"second and third operands of ?: operator "
"cannot be arrays")) {
- error_emitted = true;
+ error_emitted = true;
}
ir_constant *cond_val = op[0]->constant_expression_value();
@@ -1589,32 +1587,32 @@ ast_expression::do_hir(exec_list *instructions,
ir_constant *else_val = op[2]->constant_expression_value();
if (then_instructions.is_empty()
- && else_instructions.is_empty()
- && (cond_val != NULL) && (then_val != NULL) && (else_val != NULL)) {
- result = (cond_val->value.b[0]) ? then_val : else_val;
+ && else_instructions.is_empty()
+ && (cond_val != NULL) && (then_val != NULL) && (else_val != NULL)) {
+ result = (cond_val->value.b[0]) ? then_val : else_val;
} else {
- ir_variable *const tmp =
- new(ctx) ir_variable(type, "conditional_tmp", ir_var_temporary);
- instructions->push_tail(tmp);
-
- ir_if *const stmt = new(ctx) ir_if(op[0]);
- instructions->push_tail(stmt);
-
- then_instructions.move_nodes_to(& stmt->then_instructions);
- ir_dereference *const then_deref =
- new(ctx) ir_dereference_variable(tmp);
- ir_assignment *const then_assign =
- new(ctx) ir_assignment(then_deref, op[1]);
- stmt->then_instructions.push_tail(then_assign);
-
- else_instructions.move_nodes_to(& stmt->else_instructions);
- ir_dereference *const else_deref =
- new(ctx) ir_dereference_variable(tmp);
- ir_assignment *const else_assign =
- new(ctx) ir_assignment(else_deref, op[2]);
- stmt->else_instructions.push_tail(else_assign);
-
- result = new(ctx) ir_dereference_variable(tmp);
+ ir_variable *const tmp =
+ new(ctx) ir_variable(type, "conditional_tmp", ir_var_temporary);
+ instructions->push_tail(tmp);
+
+ ir_if *const stmt = new(ctx) ir_if(op[0]);
+ instructions->push_tail(stmt);
+
+ then_instructions.move_nodes_to(& stmt->then_instructions);
+ ir_dereference *const then_deref =
+ new(ctx) ir_dereference_variable(tmp);
+ ir_assignment *const then_assign =
+ new(ctx) ir_assignment(then_deref, op[1]);
+ stmt->then_instructions.push_tail(then_assign);
+
+ else_instructions.move_nodes_to(& stmt->else_instructions);
+ ir_dereference *const else_deref =
+ new(ctx) ir_dereference_variable(tmp);
+ ir_assignment *const else_assign =
+ new(ctx) ir_assignment(else_deref, op[2]);
+ stmt->else_instructions.push_tail(else_assign);
+
+ result = new(ctx) ir_dereference_variable(tmp);
}
break;
}
@@ -1622,7 +1620,7 @@ ast_expression::do_hir(exec_list *instructions,
case ast_pre_inc:
case ast_pre_dec: {
this->non_lvalue_description = (this->oper == ast_pre_inc)
- ? "pre-increment operation" : "pre-decrement operation";
+ ? "pre-increment operation" : "pre-decrement operation";
op[0] = this->subexpressions[0]->hir(instructions, state);
op[1] = constant_one_for_inc_dec(ctx, op[0]->type);
@@ -1631,7 +1629,7 @@ ast_expression::do_hir(exec_list *instructions,
ir_rvalue *temp_rhs;
temp_rhs = new(ctx) ir_expression(operations[this->oper], type,
- op[0], op[1]);
+ op[0], op[1]);
error_emitted =
do_assignment(instructions, state,
@@ -1645,7 +1643,7 @@ ast_expression::do_hir(exec_list *instructions,
case ast_post_inc:
case ast_post_dec: {
this->non_lvalue_description = (this->oper == ast_post_inc)
- ? "post-increment operation" : "post-decrement operation";
+ ? "post-increment operation" : "post-decrement operation";
op[0] = this->subexpressions[0]->hir(instructions, state);
op[1] = constant_one_for_inc_dec(ctx, op[0]->type);
@@ -1655,7 +1653,7 @@ ast_expression::do_hir(exec_list *instructions,
ir_rvalue *temp_rhs;
temp_rhs = new(ctx) ir_expression(operations[this->oper], type,
- op[0], op[1]);
+ op[0], op[1]);
/* Get a temporary of a copy of the lvalue before it's modified.
* This may get thrown away later.
@@ -1684,10 +1682,10 @@ ast_expression::do_hir(exec_list *instructions,
op[1] = subexpressions[1]->hir(instructions, state);
result = _mesa_ast_array_index_to_hir(ctx, state, op[0], op[1],
- loc, index_loc);
+ loc, index_loc);
if (result->type->is_error())
- error_emitted = true;
+ error_emitted = true;
break;
}
@@ -1705,17 +1703,17 @@ ast_expression::do_hir(exec_list *instructions,
* as 'variable_identifier'.
*/
ir_variable *var =
- state->symbols->get_variable(this->primary_expression.identifier);
+ state->symbols->get_variable(this->primary_expression.identifier);
if (var != NULL) {
- var->data.used = true;
- result = new(ctx) ir_dereference_variable(var);
+ var->data.used = true;
+ result = new(ctx) ir_dereference_variable(var);
} else {
- _mesa_glsl_error(& loc, state, "`%s' undeclared",
- this->primary_expression.identifier);
+ _mesa_glsl_error(& loc, state, "`%s' undeclared",
+ this->primary_expression.identifier);
- result = ir_rvalue::error_value(ctx);
- error_emitted = true;
+ result = ir_rvalue::error_value(ctx);
+ error_emitted = true;
}
break;
}
@@ -1751,37 +1749,37 @@ ast_expression::do_hir(exec_list *instructions,
YYLTYPE previous_operand_loc = loc;
foreach_list_typed (ast_node, ast, link, &this->expressions) {
- /* If one of the operands of comma operator does not generate any
- * code, we want to emit a warning. At each pass through the loop
- * previous_tail_pred will point to the last instruction in the
- * stream *before* processing the previous operand. Naturally,
- * instructions->tail_pred will point to the last instruction in the
- * stream *after* processing the previous operand. If the two
- * pointers match, then the previous operand had no effect.
- *
- * The warning behavior here differs slightly from GCC. GCC will
- * only emit a warning if none of the left-hand operands have an
- * effect. However, it will emit a warning for each. I believe that
- * there are some cases in C (especially with GCC extensions) where
- * it is useful to have an intermediate step in a sequence have no
- * effect, but I don't think these cases exist in GLSL. Either way,
- * it would be a giant hassle to replicate that behavior.
- */
- if (previous_tail_pred == instructions->tail_pred) {
- _mesa_glsl_warning(&previous_operand_loc, state,
- "left-hand operand of comma expression has "
- "no effect");
- }
-
- /* tail_pred is directly accessed instead of using the get_tail()
- * method for performance reasons. get_tail() has extra code to
- * return NULL when the list is empty. We don't care about that
- * here, so using tail_pred directly is fine.
- */
- previous_tail_pred = instructions->tail_pred;
- previous_operand_loc = ast->get_location();
-
- result = ast->hir(instructions, state);
+ /* If one of the operands of comma operator does not generate any
+ * code, we want to emit a warning. At each pass through the loop
+ * previous_tail_pred will point to the last instruction in the
+ * stream *before* processing the previous operand. Naturally,
+ * instructions->tail_pred will point to the last instruction in the
+ * stream *after* processing the previous operand. If the two
+ * pointers match, then the previous operand had no effect.
+ *
+ * The warning behavior here differs slightly from GCC. GCC will
+ * only emit a warning if none of the left-hand operands have an
+ * effect. However, it will emit a warning for each. I believe that
+ * there are some cases in C (especially with GCC extensions) where
+ * it is useful to have an intermediate step in a sequence have no
+ * effect, but I don't think these cases exist in GLSL. Either way,
+ * it would be a giant hassle to replicate that behavior.
+ */
+ if (previous_tail_pred == instructions->tail_pred) {
+ _mesa_glsl_warning(&previous_operand_loc, state,
+ "left-hand operand of comma expression has "
+ "no effect");
+ }
+
+ /* tail_pred is directly accessed instead of using the get_tail()
+ * method for performance reasons. get_tail() has extra code to
+ * return NULL when the list is empty. We don't care about that
+ * here, so using tail_pred directly is fine.
+ */
+ previous_tail_pred = instructions->tail_pred;
+ previous_operand_loc = ast->get_location();
+
+ result = ast->hir(instructions, state);
}
/* Any errors should have already been emitted in the loop above.
@@ -1802,7 +1800,7 @@ ast_expression::do_hir(exec_list *instructions,
ir_rvalue *
ast_expression_statement::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
/* It is possible to have expression statements that don't have an
* expression. This is the solitary semicolon:
@@ -1824,7 +1822,7 @@ ast_expression_statement::hir(exec_list *instructions,
ir_rvalue *
ast_compound_statement::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
if (new_scope)
state->symbols->push_scope();
@@ -1851,8 +1849,7 @@ process_array_size(exec_node *node,
exec_list dummy_instructions;
ast_node *array_size = exec_node_data(ast_node, node, link);
- ir_rvalue *const ir = array_size->hir(& dummy_instructions,
- state);
+ ir_rvalue *const ir = array_size->hir(& dummy_instructions, state);
YYLTYPE loc = array_size->get_location();
if (ir == NULL) {
@@ -1933,8 +1930,7 @@ process_array_type(YYLTYPE *loc, const glsl_type *base,
for (exec_node *node = array_specifier->array_dimensions.tail_pred;
!node->is_head_sentinel(); node = node->prev) {
unsigned array_size = process_array_size(node, state);
- array_type = glsl_type::get_array_instance(array_type,
- array_size);
+ array_type = glsl_type::get_array_instance(array_type, array_size);
}
if (array_specifier->is_unsized_array)
@@ -1947,7 +1943,7 @@ process_array_type(YYLTYPE *loc, const glsl_type *base,
const glsl_type *
ast_type_specifier::glsl_type(const char **name,
- struct _mesa_glsl_parse_state *state) const
+ struct _mesa_glsl_parse_state *state) const
{
const struct glsl_type *type;
@@ -2011,7 +2007,7 @@ is_varying_var(ir_variable *var, gl_shader_stage target)
*/
static void
validate_matrix_layout_for_type(struct _mesa_glsl_parse_state *state,
- YYLTYPE *loc,
+ YYLTYPE *loc,
const glsl_type *type,
ir_variable *var)
{
@@ -2240,7 +2236,7 @@ validate_explicit_location(const struct ast_type_qualifier *qual,
_mesa_glsl_error(loc, state,
"%s cannot be given an explicit location in %s shader",
mode_string(var),
- _mesa_shader_stage_to_string(state->stage));
+ _mesa_shader_stage_to_string(state->stage));
} else {
var->data.explicit_location = true;
@@ -2347,21 +2343,21 @@ apply_image_qualifier_to_variable(const struct ast_type_qualifier *qual,
static void
apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
- ir_variable *var,
- struct _mesa_glsl_parse_state *state,
- YYLTYPE *loc,
+ ir_variable *var,
+ struct _mesa_glsl_parse_state *state,
+ YYLTYPE *loc,
bool is_parameter)
{
STATIC_ASSERT(sizeof(qual->flags.q) <= sizeof(qual->flags.i));
if (qual->flags.q.invariant) {
if (var->data.used) {
- _mesa_glsl_error(loc, state,
- "variable `%s' may not be redeclared "
- "`invariant' after being used",
- var->name);
+ _mesa_glsl_error(loc, state,
+ "variable `%s' may not be redeclared "
+ "`invariant' after being used",
+ var->name);
} else {
- var->data.invariant = 1;
+ var->data.invariant = 1;
}
}
@@ -2379,9 +2375,9 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
if (qual->flags.q.attribute && state->stage != MESA_SHADER_VERTEX) {
var->type = glsl_type::error_type;
_mesa_glsl_error(loc, state,
- "`attribute' variables may not be declared in the "
- "%s shader",
- _mesa_shader_stage_to_string(state->stage));
+ "`attribute' variables may not be declared in the "
+ "%s shader",
+ _mesa_shader_stage_to_string(state->stage));
}
/* Section 6.1.1 (Function Calling Conventions) of the GLSL 1.10 spec says:
@@ -2474,18 +2470,18 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
if (state->all_invariant && (state->current_function == NULL)) {
switch (state->stage) {
case MESA_SHADER_VERTEX:
- if (var->data.mode == ir_var_shader_out)
- var->data.invariant = true;
- break;
+ if (var->data.mode == ir_var_shader_out)
+ var->data.invariant = true;
+ break;
case MESA_SHADER_GEOMETRY:
- if ((var->data.mode == ir_var_shader_in)
+ if ((var->data.mode == ir_var_shader_in)
|| (var->data.mode == ir_var_shader_out))
- var->data.invariant = true;
- break;
+ var->data.invariant = true;
+ break;
case MESA_SHADER_FRAGMENT:
- if (var->data.mode == ir_var_shader_in)
- var->data.invariant = true;
- break;
+ if (var->data.mode == ir_var_shader_in)
+ var->data.invariant = true;
+ break;
case MESA_SHADER_COMPUTE:
/* Invariance isn't meaningful in compute shaders. */
break;
@@ -2501,7 +2497,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
if ((qual->flags.q.origin_upper_left || qual->flags.q.pixel_center_integer)
&& (strcmp(var->name, "gl_FragCoord") != 0)) {
const char *const qual_string = (qual->flags.q.origin_upper_left)
- ? "origin_upper_left" : "pixel_center_integer";
+ ? "origin_upper_left" : "pixel_center_integer";
_mesa_glsl_error(loc, state,
"layout qualifier `%s' can only be applied to "
@@ -2512,8 +2508,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
if (qual->flags.q.explicit_location) {
validate_explicit_location(qual, var, state, loc);
} else if (qual->flags.q.explicit_index) {
- _mesa_glsl_error(loc, state,
- "explicit index requires explicit location");
+ _mesa_glsl_error(loc, state, "explicit index requires explicit location");
}
if (qual->flags.q.explicit_binding &&
@@ -2577,13 +2572,13 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
if (qual->has_layout() && uses_deprecated_qualifier) {
if (relaxed_layout_qualifier_checking) {
- _mesa_glsl_warning(loc, state,
- "`layout' qualifier may not be used with "
- "`attribute' or `varying'");
+ _mesa_glsl_warning(loc, state,
+ "`layout' qualifier may not be used with "
+ "`attribute' or `varying'");
} else {
- _mesa_glsl_error(loc, state,
- "`layout' qualifier may not be used with "
- "`attribute' or `varying'");
+ _mesa_glsl_error(loc, state,
+ "`layout' qualifier may not be used with "
+ "`attribute' or `varying'");
}
}
@@ -2600,7 +2595,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
_mesa_glsl_error(loc, state,
"extension GL_AMD_conservative_depth or "
"GL_ARB_conservative_depth must be enabled "
- "to use depth layout qualifiers");
+ "to use depth layout qualifiers");
} else if (depth_layout_count > 0
&& strcmp(var->name, "gl_FragDepth") != 0) {
_mesa_glsl_error(loc, state,
@@ -2628,8 +2623,8 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
qual->flags.q.shared) {
_mesa_glsl_error(loc, state,
"uniform block layout qualifiers std140, packed, and "
- "shared can only be applied to uniform blocks, not "
- "members");
+ "shared can only be applied to uniform blocks, not "
+ "members");
}
if (qual->flags.q.row_major || qual->flags.q.column_major) {
@@ -2665,7 +2660,7 @@ get_variable_being_redeclared(ir_variable *var, YYLTYPE loc,
ir_variable *earlier = state->symbols->get_variable(var->name);
if (earlier == NULL ||
(state->current_function != NULL &&
- !state->symbols->name_declared_this_scope(var->name))) {
+ !state->symbols->name_declared_this_scope(var->name))) {
return NULL;
}
@@ -2686,19 +2681,19 @@ get_variable_being_redeclared(ir_variable *var, YYLTYPE loc,
const unsigned size = unsigned(var->type->array_size());
check_builtin_array_max_size(var->name, size, loc, state);
if ((size > 0) && (size <= earlier->data.max_array_access)) {
- _mesa_glsl_error(& loc, state, "array size must be > %u due to "
- "previous access",
- earlier->data.max_array_access);
+ _mesa_glsl_error(& loc, state, "array size must be > %u due to "
+ "previous access",
+ earlier->data.max_array_access);
}
earlier->type = var->type;
delete var;
var = NULL;
} else if ((state->ARB_fragment_coord_conventions_enable ||
- state->is_version(150, 0))
- && strcmp(var->name, "gl_FragCoord") == 0
- && earlier->type == var->type
- && earlier->data.mode == var->data.mode) {
+ state->is_version(150, 0))
+ && strcmp(var->name, "gl_FragCoord") == 0
+ && earlier->type == var->type
+ && earlier->data.mode == var->data.mode) {
/* Allow redeclaration of gl_FragCoord for ARB_fcc layout
* qualifiers.
*/
@@ -2716,42 +2711,42 @@ get_variable_being_redeclared(ir_variable *var, YYLTYPE loc,
* * gl_SecondaryColor
*/
} else if (state->is_version(130, 0)
- && (strcmp(var->name, "gl_FrontColor") == 0
- || strcmp(var->name, "gl_BackColor") == 0
- || strcmp(var->name, "gl_FrontSecondaryColor") == 0
- || strcmp(var->name, "gl_BackSecondaryColor") == 0
- || strcmp(var->name, "gl_Color") == 0
- || strcmp(var->name, "gl_SecondaryColor") == 0)
- && earlier->type == var->type
- && earlier->data.mode == var->data.mode) {
+ && (strcmp(var->name, "gl_FrontColor") == 0
+ || strcmp(var->name, "gl_BackColor") == 0
+ || strcmp(var->name, "gl_FrontSecondaryColor") == 0
+ || strcmp(var->name, "gl_BackSecondaryColor") == 0
+ || strcmp(var->name, "gl_Color") == 0
+ || strcmp(var->name, "gl_SecondaryColor") == 0)
+ && earlier->type == var->type
+ && earlier->data.mode == var->data.mode) {
earlier->data.interpolation = var->data.interpolation;
/* Layout qualifiers for gl_FragDepth. */
} else if ((state->AMD_conservative_depth_enable ||
state->ARB_conservative_depth_enable)
- && strcmp(var->name, "gl_FragDepth") == 0
- && earlier->type == var->type
- && earlier->data.mode == var->data.mode) {
+ && strcmp(var->name, "gl_FragDepth") == 0
+ && earlier->type == var->type
+ && earlier->data.mode == var->data.mode) {
/** From the AMD_conservative_depth spec:
* Within any shader, the first redeclarations of gl_FragDepth
* must appear before any use of gl_FragDepth.
*/
if (earlier->data.used) {
- _mesa_glsl_error(&loc, state,
- "the first redeclaration of gl_FragDepth "
- "must appear before any use of gl_FragDepth");
+ _mesa_glsl_error(&loc, state,
+ "the first redeclaration of gl_FragDepth "
+ "must appear before any use of gl_FragDepth");
}
/* Prevent inconsistent redeclaration of depth layout qualifier. */
if (earlier->data.depth_layout != ir_depth_layout_none
- && earlier->data.depth_layout != var->data.depth_layout) {
- _mesa_glsl_error(&loc, state,
- "gl_FragDepth: depth layout is declared here "
- "as '%s, but it was previously declared as "
- "'%s'",
- depth_layout_string(var->data.depth_layout),
- depth_layout_string(earlier->data.depth_layout));
+ && earlier->data.depth_layout != var->data.depth_layout) {
+ _mesa_glsl_error(&loc, state,
+ "gl_FragDepth: depth layout is declared here "
+ "as '%s, but it was previously declared as "
+ "'%s'",
+ depth_layout_string(var->data.depth_layout),
+ depth_layout_string(earlier->data.depth_layout));
}
earlier->data.depth_layout = var->data.depth_layout;
@@ -2805,7 +2800,7 @@ process_initializer(ir_variable *var, ast_declaration *decl,
*/
if (var->type->contains_opaque()) {
_mesa_glsl_error(& initializer_loc, state,
- "cannot initialize opaque variable");
+ "cannot initialize opaque variable");
}
if ((var->data.mode == ir_var_shader_in) && (state->current_function == NULL)) {
@@ -2824,8 +2819,7 @@ process_initializer(ir_variable *var, ast_declaration *decl,
_mesa_ast_set_aggregate_type(var->type, decl->initializer);
ir_dereference *const lhs = new(state) ir_dereference_variable(var);
- ir_rvalue *rhs = decl->initializer->hir(initializer_instructions,
- state);
+ ir_rvalue *rhs = decl->initializer->hir(initializer_instructions, state);
/* Calculate the constant value if this is a const or uniform
* declaration.
@@ -2835,10 +2829,10 @@ process_initializer(ir_variable *var, ast_declaration *decl,
ir_rvalue *new_rhs = validate_assignment(state, initializer_loc,
var->type, rhs, true);
if (new_rhs != NULL) {
- rhs = new_rhs;
+ rhs = new_rhs;
- ir_constant *constant_value = rhs->constant_expression_value();
- if (!constant_value) {
+ ir_constant *constant_value = rhs->constant_expression_value();
+ if (!constant_value) {
/* If ARB_shading_language_420pack is enabled, initializers of
* const-qualified local variables do not have to be constant
* expressions. Const-qualified global variables must still be
@@ -2858,35 +2852,35 @@ process_initializer(ir_variable *var, ast_declaration *decl,
}
}
} else {
- rhs = constant_value;
- var->constant_value = constant_value;
- }
+ rhs = constant_value;
+ var->constant_value = constant_value;
+ }
} else {
- if (var->type->is_numeric()) {
- /* Reduce cascading errors. */
- var->constant_value = ir_constant::zero(state, var->type);
- }
+ if (var->type->is_numeric()) {
+ /* Reduce cascading errors. */
+ var->constant_value = ir_constant::zero(state, var->type);
+ }
}
}
if (rhs && !rhs->type->is_error()) {
bool temp = var->data.read_only;
if (type->qualifier.flags.q.constant)
- var->data.read_only = false;
+ var->data.read_only = false;
/* Never emit code to initialize a uniform.
*/
const glsl_type *initializer_type;
if (!type->qualifier.flags.q.uniform) {
- do_assignment(initializer_instructions, state,
+ do_assignment(initializer_instructions, state,
NULL,
lhs, rhs,
&result, true,
true,
type->get_location());
- initializer_type = result->type;
+ initializer_type = result->type;
} else
- initializer_type = rhs->type;
+ initializer_type = rhs->type;
var->constant_initializer = rhs->constant_expression_value();
var->data.has_initializer = true;
@@ -3033,7 +3027,7 @@ validate_identifier(const char *identifier, YYLTYPE loc,
ir_rvalue *
ast_declarator_list::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
const struct glsl_type *decl_type;
@@ -3056,39 +3050,33 @@ ast_declarator_list::hir(exec_list *instructions,
assert(this->type == NULL);
if (state->current_function != NULL) {
- _mesa_glsl_error(& loc, state,
- "all uses of `invariant' keyword must be at global "
- "scope");
+ _mesa_glsl_error(& loc, state,
+ "all uses of `invariant' keyword must be at global "
+ "scope");
}
foreach_list_typed (ast_declaration, decl, link, &this->declarations) {
- assert(decl->array_specifier == NULL);
- assert(decl->initializer == NULL);
-
- ir_variable *const earlier =
- state->symbols->get_variable(decl->identifier);
- if (earlier == NULL) {
- _mesa_glsl_error(& loc, state,
- "undeclared variable `%s' cannot be marked "
- "invariant", decl->identifier);
- } else if ((state->stage == MESA_SHADER_VERTEX)
- && (earlier->data.mode != ir_var_shader_out)) {
- _mesa_glsl_error(& loc, state,
- "`%s' cannot be marked invariant, vertex shader "
- "outputs only", decl->identifier);
- } else if ((state->stage == MESA_SHADER_FRAGMENT)
- && (earlier->data.mode != ir_var_shader_in)) {
- _mesa_glsl_error(& loc, state,
- "`%s' cannot be marked invariant, fragment shader "
- "inputs only", decl->identifier);
- } else if (earlier->data.used) {
- _mesa_glsl_error(& loc, state,
- "variable `%s' may not be redeclared "
- "`invariant' after being used",
- earlier->name);
- } else {
- earlier->data.invariant = true;
- }
+ assert(decl->array_specifier == NULL);
+ assert(decl->initializer == NULL);
+
+ ir_variable *const earlier =
+ state->symbols->get_variable(decl->identifier);
+ if (earlier == NULL) {
+ _mesa_glsl_error(& loc, state,
+ "undeclared variable `%s' cannot be marked "
+ "invariant", decl->identifier);
+ } else if (!is_varying_var(earlier, state->stage)) {
+ _mesa_glsl_error(&loc, state,
+ "`%s' cannot be marked invariant; interfaces between "
+ "shader stages only.", decl->identifier);
+ } else if (earlier->data.used) {
+ _mesa_glsl_error(& loc, state,
+ "variable `%s' may not be redeclared "
+ "`invariant' after being used",
+ earlier->name);
+ } else {
+ earlier->data.invariant = true;
+ }
}
/* Invariant redeclarations do not have r-values.
@@ -3185,16 +3173,16 @@ ast_declarator_list::hir(exec_list *instructions,
*/
if ((decl_type == NULL) || decl_type->is_void()) {
- if (type_name != NULL) {
- _mesa_glsl_error(& loc, state,
- "invalid type `%s' in declaration of `%s'",
- type_name, decl->identifier);
- } else {
- _mesa_glsl_error(& loc, state,
- "invalid type in declaration of `%s'",
- decl->identifier);
- }
- continue;
+ if (type_name != NULL) {
+ _mesa_glsl_error(& loc, state,
+ "invalid type `%s' in declaration of `%s'",
+ type_name, decl->identifier);
+ } else {
+ _mesa_glsl_error(& loc, state,
+ "invalid type in declaration of `%s'",
+ decl->identifier);
+ }
+ continue;
}
var_type = process_array_type(&loc, decl_type, decl->array_specifier,
@@ -3225,7 +3213,7 @@ ast_declarator_list::hir(exec_list *instructions,
/* From page 22 (page 28 of the PDF) of the GLSL 1.10 specification;
*
* "Global variables can only use the qualifiers const,
- * attribute, uni form, or varying. Only one may be
+ * attribute, uniform, or varying. Only one may be
* specified.
*
* Local variables can only use the qualifier const."
@@ -3234,95 +3222,86 @@ ast_declarator_list::hir(exec_list *instructions,
* any extension that adds the 'layout' keyword.
*/
if (!state->is_version(130, 300)
- && !state->has_explicit_attrib_location()
- && !state->has_separate_shader_objects()
- && !state->ARB_fragment_coord_conventions_enable) {
- if (this->type->qualifier.flags.q.out) {
- _mesa_glsl_error(& loc, state,
- "`out' qualifier in declaration of `%s' "
- "only valid for function parameters in %s",
- decl->identifier, state->get_version_string());
- }
- if (this->type->qualifier.flags.q.in) {
- _mesa_glsl_error(& loc, state,
- "`in' qualifier in declaration of `%s' "
- "only valid for function parameters in %s",
- decl->identifier, state->get_version_string());
- }
- /* FINISHME: Test for other invalid qualifiers. */
+ && !state->has_explicit_attrib_location()
+ && !state->has_separate_shader_objects()
+ && !state->ARB_fragment_coord_conventions_enable) {
+ if (this->type->qualifier.flags.q.out) {
+ _mesa_glsl_error(& loc, state,
+ "`out' qualifier in declaration of `%s' "
+ "only valid for function parameters in %s",
+ decl->identifier, state->get_version_string());
+ }
+ if (this->type->qualifier.flags.q.in) {
+ _mesa_glsl_error(& loc, state,
+ "`in' qualifier in declaration of `%s' "
+ "only valid for function parameters in %s",
+ decl->identifier, state->get_version_string());
+ }
+ /* FINISHME: Test for other invalid qualifiers. */
}
apply_type_qualifier_to_variable(& this->type->qualifier, var, state,
& loc, false);
if (this->type->qualifier.flags.q.invariant) {
- if ((state->stage == MESA_SHADER_VERTEX) &&
- var->data.mode != ir_var_shader_out) {
- _mesa_glsl_error(& loc, state,
- "`%s' cannot be marked invariant, vertex shader "
- "outputs only", var->name);
- } else if ((state->stage == MESA_SHADER_FRAGMENT) &&
- var->data.mode != ir_var_shader_in) {
- /* FINISHME: Note that this doesn't work for invariant on
- * a function signature inval
- */
- _mesa_glsl_error(& loc, state,
- "`%s' cannot be marked invariant, fragment shader "
- "inputs only", var->name);
- }
+ if (!is_varying_var(var, state->stage)) {
+ _mesa_glsl_error(&loc, state,
+ "`%s' cannot be marked invariant; interfaces between "
+ "shader stages only", var->name);
+ }
}
if (state->current_function != NULL) {
- const char *mode = NULL;
- const char *extra = "";
-
- /* There is no need to check for 'inout' here because the parser will
- * only allow that in function parameter lists.
- */
- if (this->type->qualifier.flags.q.attribute) {
- mode = "attribute";
- } else if (this->type->qualifier.flags.q.uniform) {
- mode = "uniform";
- } else if (this->type->qualifier.flags.q.varying) {
- mode = "varying";
- } else if (this->type->qualifier.flags.q.in) {
- mode = "in";
- extra = " or in function parameter list";
- } else if (this->type->qualifier.flags.q.out) {
- mode = "out";
- extra = " or in function parameter list";
- }
-
- if (mode) {
- _mesa_glsl_error(& loc, state,
- "%s variable `%s' must be declared at "
- "global scope%s",
- mode, var->name, extra);
- }
+ const char *mode = NULL;
+ const char *extra = "";
+
+ /* There is no need to check for 'inout' here because the parser will
+ * only allow that in function parameter lists.
+ */
+ if (this->type->qualifier.flags.q.attribute) {
+ mode = "attribute";
+ } else if (this->type->qualifier.flags.q.uniform) {
+ mode = "uniform";
+ } else if (this->type->qualifier.flags.q.varying) {
+ mode = "varying";
+ } else if (this->type->qualifier.flags.q.in) {
+ mode = "in";
+ extra = " or in function parameter list";
+ } else if (this->type->qualifier.flags.q.out) {
+ mode = "out";
+ extra = " or in function parameter list";
+ }
+
+ if (mode) {
+ _mesa_glsl_error(& loc, state,
+ "%s variable `%s' must be declared at "
+ "global scope%s",
+ mode, var->name, extra);
+ }
} else if (var->data.mode == ir_var_shader_in) {
var->data.read_only = true;
- if (state->stage == MESA_SHADER_VERTEX) {
- bool error_emitted = false;
-
- /* From page 31 (page 37 of the PDF) of the GLSL 1.50 spec:
- *
- * "Vertex shader inputs can only be float, floating-point
- * vectors, matrices, signed and unsigned integers and integer
- * vectors. Vertex shader inputs can also form arrays of these
- * types, but not structures."
- *
- * From page 31 (page 27 of the PDF) of the GLSL 1.30 spec:
- *
- * "Vertex shader inputs can only be float, floating-point
- * vectors, matrices, signed and unsigned integers and integer
- * vectors. They cannot be arrays or structures."
- *
- * From page 23 (page 29 of the PDF) of the GLSL 1.20 spec:
- *
- * "The attribute qualifier can be used only with float,
- * floating-point vectors, and matrices. Attribute variables
- * cannot be declared as arrays or structures."
+ if (state->stage == MESA_SHADER_VERTEX) {
+ bool error_emitted = false;
+
+ /* From page 31 (page 37 of the PDF) of the GLSL 1.50 spec:
+ *
+ * "Vertex shader inputs can only be float, floating-point
+ * vectors, matrices, signed and unsigned integers and integer
+ * vectors. Vertex shader inputs can also form arrays of these
+ * types, but not structures."
+ *
+ * From page 31 (page 27 of the PDF) of the GLSL 1.30 spec:
+ *
+ * "Vertex shader inputs can only be float, floating-point
+ * vectors, matrices, signed and unsigned integers and integer
+ * vectors. They cannot be arrays or structures."
+ *
+ * From page 23 (page 29 of the PDF) of the GLSL 1.20 spec:
+ *
+ * "The attribute qualifier can be used only with float,
+ * floating-point vectors, and matrices. Attribute variables
+ * cannot be declared as arrays or structures."
*
* From page 33 (page 39 of the PDF) of the GLSL ES 3.00 spec:
*
@@ -3330,35 +3309,35 @@ ast_declarator_list::hir(exec_list *instructions,
* vectors, matrices, signed and unsigned integers and integer
* vectors. Vertex shader inputs cannot be arrays or
* structures."
- */
+ */
const glsl_type *check_type = var->type;
while (check_type->is_array())
check_type = check_type->element_type();
- switch (check_type->base_type) {
- case GLSL_TYPE_FLOAT:
- break;
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- if (state->is_version(120, 300))
- break;
- /* FALLTHROUGH */
- default:
- _mesa_glsl_error(& loc, state,
- "vertex shader input / attribute cannot have "
- "type %s`%s'",
- var->type->is_array() ? "array of " : "",
- check_type->name);
- error_emitted = true;
- }
-
- if (!error_emitted && var->type->is_array() &&
+ switch (check_type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ break;
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ if (state->is_version(120, 300))
+ break;
+ /* FALLTHROUGH */
+ default:
+ _mesa_glsl_error(& loc, state,
+ "vertex shader input / attribute cannot have "
+ "type %s`%s'",
+ var->type->is_array() ? "array of " : "",
+ check_type->name);
+ error_emitted = true;
+ }
+
+ if (!error_emitted && var->type->is_array() &&
!state->check_version(150, 0, &loc,
"vertex shader input / attribute "
"cannot have array type")) {
- error_emitted = true;
- }
- } else if (state->stage == MESA_SHADER_GEOMETRY) {
+ error_emitted = true;
+ }
+ } else if (state->stage == MESA_SHADER_GEOMETRY) {
/* From section 4.3.4 (Inputs) of the GLSL 1.50 spec:
*
* Geometry shader input variables get the per-vertex values
@@ -3607,9 +3586,9 @@ ast_declarator_list::hir(exec_list *instructions,
}
if (decl->initializer != NULL) {
- result = process_initializer((earlier == NULL) ? var : earlier,
- decl, this->type,
- &initializer_instructions, state);
+ result = process_initializer((earlier == NULL) ? var : earlier,
+ decl, this->type,
+ &initializer_instructions, state);
}
/* From page 23 (page 29 of the PDF) of the GLSL 1.10 spec:
@@ -3619,14 +3598,14 @@ ast_declarator_list::hir(exec_list *instructions,
* declared."
*/
if (this->type->qualifier.flags.q.constant && decl->initializer == NULL) {
- _mesa_glsl_error(& loc, state,
- "const declaration of `%s' must be initialized",
- decl->identifier);
+ _mesa_glsl_error(& loc, state,
+ "const declaration of `%s' must be initialized",
+ decl->identifier);
}
if (state->es_shader) {
- const glsl_type *const t = (earlier == NULL)
- ? var->type : earlier->type;
+ const glsl_type *const t = (earlier == NULL)
+ ? var->type : earlier->type;
if (t->is_unsized_array())
/* Section 10.17 of the GLSL ES 1.00 specification states that
@@ -3658,32 +3637,32 @@ ast_declarator_list::hir(exec_list *instructions,
if (earlier == NULL) {
validate_identifier(decl->identifier, loc, state);
- /* Add the variable to the symbol table. Note that the initializer's
- * IR was already processed earlier (though it hasn't been emitted
- * yet), without the variable in scope.
- *
- * This differs from most C-like languages, but it follows the GLSL
- * specification. From page 28 (page 34 of the PDF) of the GLSL 1.50
- * spec:
- *
- * "Within a declaration, the scope of a name starts immediately
- * after the initializer if present or immediately after the name
- * being declared if not."
- */
- if (!state->symbols->add_variable(var)) {
- YYLTYPE loc = this->get_location();
- _mesa_glsl_error(&loc, state, "name `%s' already taken in the "
- "current scope", decl->identifier);
- continue;
- }
-
- /* Push the variable declaration to the top. It means that all the
- * variable declarations will appear in a funny last-to-first order,
- * but otherwise we run into trouble if a function is prototyped, a
- * global var is decled, then the function is defined with usage of
- * the global var. See glslparsertest's CorrectModule.frag.
- */
- instructions->push_head(var);
+ /* Add the variable to the symbol table. Note that the initializer's
+ * IR was already processed earlier (though it hasn't been emitted
+ * yet), without the variable in scope.
+ *
+ * This differs from most C-like languages, but it follows the GLSL
+ * specification. From page 28 (page 34 of the PDF) of the GLSL 1.50
+ * spec:
+ *
+ * "Within a declaration, the scope of a name starts immediately
+ * after the initializer if present or immediately after the name
+ * being declared if not."
+ */
+ if (!state->symbols->add_variable(var)) {
+ YYLTYPE loc = this->get_location();
+ _mesa_glsl_error(&loc, state, "name `%s' already taken in the "
+ "current scope", decl->identifier);
+ continue;
+ }
+
+ /* Push the variable declaration to the top. It means that all the
+ * variable declarations will appear in a funny last-to-first order,
+ * but otherwise we run into trouble if a function is prototyped, a
+ * global var is decled, then the function is defined with usage of
+ * the global var. See glslparsertest's CorrectModule.frag.
+ */
+ instructions->push_head(var);
}
instructions->append_list(&initializer_instructions);
@@ -3705,7 +3684,7 @@ ast_declarator_list::hir(exec_list *instructions,
ir_rvalue *
ast_parameter_declarator::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
const struct glsl_type *type;
@@ -3716,13 +3695,13 @@ ast_parameter_declarator::hir(exec_list *instructions,
if (type == NULL) {
if (name != NULL) {
- _mesa_glsl_error(& loc, state,
- "invalid type `%s' in declaration of `%s'",
- name, this->identifier);
+ _mesa_glsl_error(& loc, state,
+ "invalid type `%s' in declaration of `%s'",
+ name, this->identifier);
} else {
- _mesa_glsl_error(& loc, state,
- "invalid type in declaration of `%s'",
- this->identifier);
+ _mesa_glsl_error(& loc, state,
+ "invalid type in declaration of `%s'",
+ this->identifier);
}
type = glsl_type::error_type;
@@ -3742,8 +3721,8 @@ ast_parameter_declarator::hir(exec_list *instructions,
*/
if (type->is_void()) {
if (this->identifier != NULL)
- _mesa_glsl_error(& loc, state,
- "named parameter cannot have type `void'");
+ _mesa_glsl_error(& loc, state,
+ "named parameter cannot have type `void'");
is_void = true;
return NULL;
@@ -3761,7 +3740,7 @@ ast_parameter_declarator::hir(exec_list *instructions,
if (!type->is_error() && type->is_unsized_array()) {
_mesa_glsl_error(&loc, state, "arrays passed as parameters must have "
- "a declared size");
+ "a declared size");
type = glsl_type::error_type;
}
@@ -3773,7 +3752,7 @@ ast_parameter_declarator::hir(exec_list *instructions,
* for function parameters the default mode is 'in'.
*/
apply_type_qualifier_to_variable(& this->type->qualifier, var, state, & loc,
- true);
+ true);
/* From section 4.1.7 of the GLSL 4.40 spec:
*
@@ -3819,9 +3798,9 @@ ast_parameter_declarator::hir(exec_list *instructions,
void
ast_parameter_declarator::parameters_to_hir(exec_list *ast_parameters,
- bool formal,
- exec_list *ir_parameters,
- _mesa_glsl_parse_state *state)
+ bool formal,
+ exec_list *ir_parameters,
+ _mesa_glsl_parse_state *state)
{
ast_parameter_declarator *void_param = NULL;
unsigned count = 0;
@@ -3831,7 +3810,7 @@ ast_parameter_declarator::parameters_to_hir(exec_list *ast_parameters,
param->hir(ir_parameters, state);
if (param->is_void)
- void_param = param;
+ void_param = param;
count++;
}
@@ -3840,7 +3819,7 @@ ast_parameter_declarator::parameters_to_hir(exec_list *ast_parameters,
YYLTYPE loc = void_param->get_location();
_mesa_glsl_error(& loc, state,
- "`void' parameter must be only parameter");
+ "`void' parameter must be only parameter");
}
}
@@ -3861,7 +3840,7 @@ emit_function(_mesa_glsl_parse_state *state, ir_function *f)
ir_rvalue *
ast_function::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
ir_function *f = NULL;
@@ -3903,8 +3882,8 @@ ast_function::hir(exec_list *instructions,
* signatures for functions with the same name.
*/
ast_parameter_declarator::parameters_to_hir(& this->parameters,
- is_definition,
- & hir_parameters, state);
+ is_definition,
+ & hir_parameters, state);
const char *return_type_name;
const glsl_type *return_type =
@@ -3913,8 +3892,8 @@ ast_function::hir(exec_list *instructions,
if (!return_type) {
YYLTYPE loc = this->get_location();
_mesa_glsl_error(&loc, state,
- "function `%s' has undeclared return type `%s'",
- name, return_type_name);
+ "function `%s' has undeclared return type `%s'",
+ name, return_type_name);
return_type = glsl_type::error_type;
}
@@ -3924,7 +3903,7 @@ ast_function::hir(exec_list *instructions,
if (this->return_type->has_qualifiers()) {
YYLTYPE loc = this->get_location();
_mesa_glsl_error(& loc, state,
- "function `%s' return type has qualifiers", name);
+ "function `%s' return type has qualifiers", name);
}
/* Section 6.1 (Function Definitions) of the GLSL 1.20 spec says:
@@ -3935,8 +3914,8 @@ ast_function::hir(exec_list *instructions,
if (return_type->is_unsized_array()) {
YYLTYPE loc = this->get_location();
_mesa_glsl_error(& loc, state,
- "function `%s' return type array must be explicitly "
- "sized", name);
+ "function `%s' return type array must be explicitly "
+ "sized", name);
}
/* From section 4.1.7 of the GLSL 4.40 spec:
@@ -3959,20 +3938,20 @@ ast_function::hir(exec_list *instructions,
if (f != NULL && (state->es_shader || f->has_user_signature())) {
sig = f->exact_matching_signature(state, &hir_parameters);
if (sig != NULL) {
- const char *badvar = sig->qualifiers_match(&hir_parameters);
- if (badvar != NULL) {
- YYLTYPE loc = this->get_location();
+ const char *badvar = sig->qualifiers_match(&hir_parameters);
+ if (badvar != NULL) {
+ YYLTYPE loc = this->get_location();
- _mesa_glsl_error(&loc, state, "function `%s' parameter `%s' "
- "qualifiers don't match prototype", name, badvar);
- }
+ _mesa_glsl_error(&loc, state, "function `%s' parameter `%s' "
+ "qualifiers don't match prototype", name, badvar);
+ }
- if (sig->return_type != return_type) {
- YYLTYPE loc = this->get_location();
+ if (sig->return_type != return_type) {
+ YYLTYPE loc = this->get_location();
- _mesa_glsl_error(&loc, state, "function `%s' return type doesn't "
- "match prototype", name);
- }
+ _mesa_glsl_error(&loc, state, "function `%s' return type doesn't "
+ "match prototype", name);
+ }
if (sig->is_defined) {
if (is_definition) {
@@ -3985,17 +3964,17 @@ ast_function::hir(exec_list *instructions,
*/
return NULL;
}
- }
+ }
}
} else {
f = new(ctx) ir_function(name);
if (!state->symbols->add_function(f)) {
- /* This function name shadows a non-function use of the same name. */
- YYLTYPE loc = this->get_location();
+ /* This function name shadows a non-function use of the same name. */
+ YYLTYPE loc = this->get_location();
- _mesa_glsl_error(&loc, state, "function name `%s' conflicts with "
- "non-function", name);
- return NULL;
+ _mesa_glsl_error(&loc, state, "function name `%s' conflicts with "
+ "non-function", name);
+ return NULL;
}
emit_function(state, f);
@@ -4004,15 +3983,15 @@ ast_function::hir(exec_list *instructions,
/* Verify the return type of main() */
if (strcmp(name, "main") == 0) {
if (! return_type->is_void()) {
- YYLTYPE loc = this->get_location();
+ YYLTYPE loc = this->get_location();
- _mesa_glsl_error(& loc, state, "main() must return void");
+ _mesa_glsl_error(& loc, state, "main() must return void");
}
if (!hir_parameters.is_empty()) {
- YYLTYPE loc = this->get_location();
+ YYLTYPE loc = this->get_location();
- _mesa_glsl_error(& loc, state, "main() must not take any parameters");
+ _mesa_glsl_error(& loc, state, "main() must not take any parameters");
}
}
@@ -4034,7 +4013,7 @@ ast_function::hir(exec_list *instructions,
ir_rvalue *
ast_function_definition::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
prototype->is_definition = true;
prototype->hir(instructions, state);
@@ -4060,11 +4039,11 @@ ast_function_definition::hir(exec_list *instructions,
* the same name.
*/
if (state->symbols->name_declared_this_scope(var->name)) {
- YYLTYPE loc = this->get_location();
+ YYLTYPE loc = this->get_location();
- _mesa_glsl_error(& loc, state, "parameter `%s' redeclared", var->name);
+ _mesa_glsl_error(& loc, state, "parameter `%s' redeclared", var->name);
} else {
- state->symbols->add_variable(var);
+ state->symbols->add_variable(var);
}
}
@@ -4080,9 +4059,9 @@ ast_function_definition::hir(exec_list *instructions,
if (!signature->return_type->is_void() && !state->found_return) {
YYLTYPE loc = this->get_location();
_mesa_glsl_error(& loc, state, "function `%s' has non-void return type "
- "%s, but no return statement",
- signature->function_name(),
- signature->return_type->name);
+ "%s, but no return statement",
+ signature->function_name(),
+ signature->return_type->name);
}
/* Function definitions do not have r-values.
@@ -4093,7 +4072,7 @@ ast_function_definition::hir(exec_list *instructions,
ir_rvalue *
ast_jump_statement::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
@@ -4103,23 +4082,23 @@ ast_jump_statement::hir(exec_list *instructions,
assert(state->current_function);
if (opt_return_value) {
- ir_rvalue *ret = opt_return_value->hir(instructions, state);
-
- /* The value of the return type can be NULL if the shader says
- * 'return foo();' and foo() is a function that returns void.
- *
- * NOTE: The GLSL spec doesn't say that this is an error. The type
- * of the return value is void. If the return type of the function is
- * also void, then this should compile without error. Seriously.
- */
- const glsl_type *const ret_type =
- (ret == NULL) ? glsl_type::void_type : ret->type;
+ ir_rvalue *ret = opt_return_value->hir(instructions, state);
+
+ /* The value of the return type can be NULL if the shader says
+ * 'return foo();' and foo() is a function that returns void.
+ *
+ * NOTE: The GLSL spec doesn't say that this is an error. The type
+ * of the return value is void. If the return type of the function is
+ * also void, then this should compile without error. Seriously.
+ */
+ const glsl_type *const ret_type =
+ (ret == NULL) ? glsl_type::void_type : ret->type;
/* Implicit conversions are not allowed for return values prior to
* ARB_shading_language_420pack.
*/
if (state->current_function->return_type != ret_type) {
- YYLTYPE loc = this->get_location();
+ YYLTYPE loc = this->get_location();
if (state->ARB_shading_language_420pack_enable) {
if (!apply_implicit_conversion(state->current_function->return_type,
@@ -4156,18 +4135,18 @@ ast_jump_statement::hir(exec_list *instructions,
"return argument");
}
- inst = new(ctx) ir_return(ret);
+ inst = new(ctx) ir_return(ret);
} else {
- if (state->current_function->return_type->base_type !=
- GLSL_TYPE_VOID) {
- YYLTYPE loc = this->get_location();
-
- _mesa_glsl_error(& loc, state,
- "`return' with no value, in function %s returning "
- "non-void",
- state->current_function->function_name());
- }
- inst = new(ctx) ir_return;
+ if (state->current_function->return_type->base_type !=
+ GLSL_TYPE_VOID) {
+ YYLTYPE loc = this->get_location();
+
+ _mesa_glsl_error(& loc, state,
+ "`return' with no value, in function %s returning "
+ "non-void",
+ state->current_function->function_name());
+ }
+ inst = new(ctx) ir_return;
}
state->found_return = true;
@@ -4177,10 +4156,10 @@ ast_jump_statement::hir(exec_list *instructions,
case ast_discard:
if (state->stage != MESA_SHADER_FRAGMENT) {
- YYLTYPE loc = this->get_location();
+ YYLTYPE loc = this->get_location();
- _mesa_glsl_error(& loc, state,
- "`discard' may only appear in a fragment shader");
+ _mesa_glsl_error(& loc, state,
+ "`discard' may only appear in a fragment shader");
}
instructions->push_tail(new(ctx) ir_discard);
break;
@@ -4188,26 +4167,25 @@ ast_jump_statement::hir(exec_list *instructions,
case ast_break:
case ast_continue:
if (mode == ast_continue &&
- state->loop_nesting_ast == NULL) {
- YYLTYPE loc = this->get_location();
+ state->loop_nesting_ast == NULL) {
+ YYLTYPE loc = this->get_location();
- _mesa_glsl_error(& loc, state,
- "continue may only appear in a loop");
+ _mesa_glsl_error(& loc, state, "continue may only appear in a loop");
} else if (mode == ast_break &&
- state->loop_nesting_ast == NULL &&
- state->switch_state.switch_nesting_ast == NULL) {
- YYLTYPE loc = this->get_location();
+ state->loop_nesting_ast == NULL &&
+ state->switch_state.switch_nesting_ast == NULL) {
+ YYLTYPE loc = this->get_location();
- _mesa_glsl_error(& loc, state,
- "break may only appear in a loop or a switch");
+ _mesa_glsl_error(& loc, state,
+ "break may only appear in a loop or a switch");
} else {
- /* For a loop, inline the for loop expression again, since we don't
- * know where near the end of the loop body the normal copy of it is
- * going to be placed. Same goes for the condition for a do-while
- * loop.
- */
- if (state->loop_nesting_ast != NULL &&
- mode == ast_continue) {
+ /* For a loop, inline the for loop expression again, since we don't
+ * know where near the end of the loop body the normal copy of it is
+ * going to be placed. Same goes for the condition for a do-while
+ * loop.
+ */
+ if (state->loop_nesting_ast != NULL &&
+ mode == ast_continue) {
if (state->loop_nesting_ast->rest_expression) {
state->loop_nesting_ast->rest_expression->hir(instructions,
state);
@@ -4218,26 +4196,26 @@ ast_jump_statement::hir(exec_list *instructions,
}
}
- if (state->switch_state.is_switch_innermost &&
- mode == ast_break) {
- /* Force break out of switch by setting is_break switch state.
- */
- ir_variable *const is_break_var = state->switch_state.is_break_var;
- ir_dereference_variable *const deref_is_break_var =
- new(ctx) ir_dereference_variable(is_break_var);
- ir_constant *const true_val = new(ctx) ir_constant(true);
- ir_assignment *const set_break_var =
- new(ctx) ir_assignment(deref_is_break_var, true_val);
+ if (state->switch_state.is_switch_innermost &&
+ mode == ast_break) {
+ /* Force break out of switch by setting is_break switch state.
+ */
+ ir_variable *const is_break_var = state->switch_state.is_break_var;
+ ir_dereference_variable *const deref_is_break_var =
+ new(ctx) ir_dereference_variable(is_break_var);
+ ir_constant *const true_val = new(ctx) ir_constant(true);
+ ir_assignment *const set_break_var =
+ new(ctx) ir_assignment(deref_is_break_var, true_val);
- instructions->push_tail(set_break_var);
- }
- else {
- ir_loop_jump *const jump =
- new(ctx) ir_loop_jump((mode == ast_break)
- ? ir_loop_jump::jump_break
- : ir_loop_jump::jump_continue);
- instructions->push_tail(jump);
- }
+ instructions->push_tail(set_break_var);
+ }
+ else {
+ ir_loop_jump *const jump =
+ new(ctx) ir_loop_jump((mode == ast_break)
+ ? ir_loop_jump::jump_break
+ : ir_loop_jump::jump_continue);
+ instructions->push_tail(jump);
+ }
}
break;
@@ -4251,7 +4229,7 @@ ast_jump_statement::hir(exec_list *instructions,
ir_rvalue *
ast_selection_statement::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
@@ -4270,7 +4248,7 @@ ast_selection_statement::hir(exec_list *instructions,
YYLTYPE loc = this->condition->get_location();
_mesa_glsl_error(& loc, state, "if-statement condition must be scalar "
- "boolean");
+ "boolean");
}
ir_if *const stmt = new(ctx) ir_if(condition);
@@ -4297,7 +4275,7 @@ ast_selection_statement::hir(exec_list *instructions,
ir_rvalue *
ast_switch_statement::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
@@ -4314,9 +4292,9 @@ ast_switch_statement::hir(exec_list *instructions,
YYLTYPE loc = this->test_expression->get_location();
_mesa_glsl_error(& loc,
- state,
- "switch-statement expression must be scalar "
- "integer");
+ state,
+ "switch-statement expression must be scalar "
+ "integer");
}
/* Track the switch-statement nesting in a stack-like manner.
@@ -4334,27 +4312,28 @@ ast_switch_statement::hir(exec_list *instructions,
ir_rvalue *const is_fallthru_val = new (ctx) ir_constant(false);
state->switch_state.is_fallthru_var =
new(ctx) ir_variable(glsl_type::bool_type,
- "switch_is_fallthru_tmp",
- ir_var_temporary);
+ "switch_is_fallthru_tmp",
+ ir_var_temporary);
instructions->push_tail(state->switch_state.is_fallthru_var);
ir_dereference_variable *deref_is_fallthru_var =
new(ctx) ir_dereference_variable(state->switch_state.is_fallthru_var);
instructions->push_tail(new(ctx) ir_assignment(deref_is_fallthru_var,
- is_fallthru_val));
+ is_fallthru_val));
/* Initalize is_break state to false.
*/
ir_rvalue *const is_break_val = new (ctx) ir_constant(false);
- state->switch_state.is_break_var = new(ctx) ir_variable(glsl_type::bool_type,
- "switch_is_break_tmp",
- ir_var_temporary);
+ state->switch_state.is_break_var =
+ new(ctx) ir_variable(glsl_type::bool_type,
+ "switch_is_break_tmp",
+ ir_var_temporary);
instructions->push_tail(state->switch_state.is_break_var);
ir_dereference_variable *deref_is_break_var =
new(ctx) ir_dereference_variable(state->switch_state.is_break_var);
instructions->push_tail(new(ctx) ir_assignment(deref_is_break_var,
- is_break_val));
+ is_break_val));
/* Cache test expression.
*/
@@ -4375,7 +4354,7 @@ ast_switch_statement::hir(exec_list *instructions,
void
ast_switch_statement::test_to_hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
@@ -4385,8 +4364,8 @@ ast_switch_statement::test_to_hir(exec_list *instructions,
state);
state->switch_state.test_var = new(ctx) ir_variable(test_val->type,
- "switch_test_tmp",
- ir_var_temporary);
+ "switch_test_tmp",
+ ir_var_temporary);
ir_dereference_variable *deref_test_var =
new(ctx) ir_dereference_variable(state->switch_state.test_var);
@@ -4397,7 +4376,7 @@ ast_switch_statement::test_to_hir(exec_list *instructions,
ir_rvalue *
ast_switch_body::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
if (stmts != NULL)
stmts->hir(instructions, state);
@@ -4408,7 +4387,7 @@ ast_switch_body::hir(exec_list *instructions,
ir_rvalue *
ast_case_statement_list::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
foreach_list_typed (ast_case_statement, case_stmt, link, & this->cases)
case_stmt->hir(instructions, state);
@@ -4419,7 +4398,7 @@ ast_case_statement_list::hir(exec_list *instructions,
ir_rvalue *
ast_case_statement::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
labels->hir(instructions, state);
@@ -4431,8 +4410,8 @@ ast_case_statement::hir(exec_list *instructions,
new(state) ir_dereference_variable(state->switch_state.is_break_var);
ir_assignment *const reset_fallthru_on_break =
new(state) ir_assignment(deref_is_fallthru_var,
- false_val,
- deref_is_break_var);
+ false_val,
+ deref_is_break_var);
instructions->push_tail(reset_fallthru_on_break);
/* Guard case statements depending on fallthru state. */
@@ -4452,7 +4431,7 @@ ast_case_statement::hir(exec_list *instructions,
ir_rvalue *
ast_case_label_list::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
foreach_list_typed (ast_case_label, label, link, & this->labels)
label->hir(instructions, state);
@@ -4463,7 +4442,7 @@ ast_case_label_list::hir(exec_list *instructions,
ir_rvalue *
ast_case_label::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
@@ -4481,62 +4460,57 @@ ast_case_label::hir(exec_list *instructions,
ir_constant *label_const = label_rval->constant_expression_value();
if (!label_const) {
- YYLTYPE loc = this->test_value->get_location();
+ YYLTYPE loc = this->test_value->get_location();
- _mesa_glsl_error(& loc, state,
- "switch statement case label must be a "
- "constant expression");
+ _mesa_glsl_error(& loc, state,
+ "switch statement case label must be a "
+ "constant expression");
- /* Stuff a dummy value in to allow processing to continue. */
- label_const = new(ctx) ir_constant(0);
+ /* Stuff a dummy value in to allow processing to continue. */
+ label_const = new(ctx) ir_constant(0);
} else {
- ast_expression *previous_label = (ast_expression *)
- hash_table_find(state->switch_state.labels_ht,
- (void *)(uintptr_t)label_const->value.u[0]);
-
- if (previous_label) {
- YYLTYPE loc = this->test_value->get_location();
- _mesa_glsl_error(& loc, state,
- "duplicate case value");
-
- loc = previous_label->get_location();
- _mesa_glsl_error(& loc, state,
- "this is the previous case label");
- } else {
- hash_table_insert(state->switch_state.labels_ht,
- this->test_value,
- (void *)(uintptr_t)label_const->value.u[0]);
- }
+ ast_expression *previous_label = (ast_expression *)
+ hash_table_find(state->switch_state.labels_ht,
+ (void *)(uintptr_t)label_const->value.u[0]);
+
+ if (previous_label) {
+ YYLTYPE loc = this->test_value->get_location();
+ _mesa_glsl_error(& loc, state, "duplicate case value");
+
+ loc = previous_label->get_location();
+ _mesa_glsl_error(& loc, state, "this is the previous case label");
+ } else {
+ hash_table_insert(state->switch_state.labels_ht,
+ this->test_value,
+ (void *)(uintptr_t)label_const->value.u[0]);
+ }
}
ir_dereference_variable *deref_test_var =
- new(ctx) ir_dereference_variable(state->switch_state.test_var);
+ new(ctx) ir_dereference_variable(state->switch_state.test_var);
ir_rvalue *const test_cond = new(ctx) ir_expression(ir_binop_all_equal,
- label_const,
- deref_test_var);
+ label_const,
+ deref_test_var);
ir_assignment *set_fallthru_on_test =
- new(ctx) ir_assignment(deref_fallthru_var,
- true_val,
- test_cond);
+ new(ctx) ir_assignment(deref_fallthru_var, true_val, test_cond);
instructions->push_tail(set_fallthru_on_test);
} else { /* default case */
if (state->switch_state.previous_default) {
- YYLTYPE loc = this->get_location();
- _mesa_glsl_error(& loc, state,
- "multiple default labels in one switch");
+ YYLTYPE loc = this->get_location();
+ _mesa_glsl_error(& loc, state,
+ "multiple default labels in one switch");
- loc = state->switch_state.previous_default->get_location();
- _mesa_glsl_error(& loc, state,
- "this is the first default label");
+ loc = state->switch_state.previous_default->get_location();
+ _mesa_glsl_error(& loc, state, "this is the first default label");
}
state->switch_state.previous_default = this;
/* Set falltrhu state. */
ir_assignment *set_fallthru =
- new(ctx) ir_assignment(deref_fallthru_var, true_val);
+ new(ctx) ir_assignment(deref_fallthru_var, true_val);
instructions->push_tail(set_fallthru);
}
@@ -4547,34 +4521,34 @@ ast_case_label::hir(exec_list *instructions,
void
ast_iteration_statement::condition_to_hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
if (condition != NULL) {
ir_rvalue *const cond =
- condition->hir(instructions, state);
+ condition->hir(instructions, state);
if ((cond == NULL)
- || !cond->type->is_boolean() || !cond->type->is_scalar()) {
- YYLTYPE loc = condition->get_location();
+ || !cond->type->is_boolean() || !cond->type->is_scalar()) {
+ YYLTYPE loc = condition->get_location();
- _mesa_glsl_error(& loc, state,
- "loop condition must be scalar boolean");
+ _mesa_glsl_error(& loc, state,
+ "loop condition must be scalar boolean");
} else {
- /* As the first code in the loop body, generate a block that looks
- * like 'if (!condition) break;' as the loop termination condition.
- */
- ir_rvalue *const not_cond =
- new(ctx) ir_expression(ir_unop_logic_not, cond);
+ /* As the first code in the loop body, generate a block that looks
+ * like 'if (!condition) break;' as the loop termination condition.
+ */
+ ir_rvalue *const not_cond =
+ new(ctx) ir_expression(ir_unop_logic_not, cond);
- ir_if *const if_stmt = new(ctx) ir_if(not_cond);
+ ir_if *const if_stmt = new(ctx) ir_if(not_cond);
- ir_jump *const break_stmt =
- new(ctx) ir_loop_jump(ir_loop_jump::jump_break);
+ ir_jump *const break_stmt =
+ new(ctx) ir_loop_jump(ir_loop_jump::jump_break);
- if_stmt->then_instructions.push_tail(break_stmt);
- instructions->push_tail(if_stmt);
+ if_stmt->then_instructions.push_tail(break_stmt);
+ instructions->push_tail(if_stmt);
}
}
}
@@ -4582,7 +4556,7 @@ ast_iteration_statement::condition_to_hir(exec_list *instructions,
ir_rvalue *
ast_iteration_statement::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
@@ -4674,7 +4648,7 @@ is_valid_default_precision_type(const struct glsl_type *const type)
ir_rvalue *
ast_type_specifier::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
if (this->default_precision == ast_precision_none && this->structure == NULL)
return NULL;
@@ -4796,10 +4770,10 @@ ast_type_specifier::hir(exec_list *instructions,
*/
unsigned
ast_process_structure_or_interface_block(exec_list *instructions,
- struct _mesa_glsl_parse_state *state,
- exec_list *declarations,
- YYLTYPE &loc,
- glsl_struct_field **fields_ret,
+ struct _mesa_glsl_parse_state *state,
+ exec_list *declarations,
+ YYLTYPE &loc,
+ glsl_struct_field **fields_ret,
bool is_interface,
bool block_row_major,
bool allow_reserved_names,
@@ -4814,7 +4788,7 @@ ast_process_structure_or_interface_block(exec_list *instructions,
*/
foreach_list_typed (ast_declarator_list, decl_list, link, declarations) {
foreach_list_const (decl_ptr, & decl_list->declarations) {
- decl_count++;
+ decl_count++;
}
}
@@ -4824,7 +4798,7 @@ ast_process_structure_or_interface_block(exec_list *instructions,
* other structure definitions or in interface blocks are processed.
*/
glsl_struct_field *const fields = ralloc_array(state, glsl_struct_field,
- decl_count);
+ decl_count);
unsigned i = 0;
foreach_list_typed (ast_declarator_list, decl_list, link, declarations) {
@@ -4836,15 +4810,15 @@ ast_process_structure_or_interface_block(exec_list *instructions,
* embedded structure definitions have been removed from the language.
*/
if (state->es_shader && decl_list->type->specifier->structure != NULL) {
- _mesa_glsl_error(&loc, state, "embedded structure definitions are "
- "not allowed in GLSL ES 1.00");
+ _mesa_glsl_error(&loc, state, "embedded structure definitions are "
+ "not allowed in GLSL ES 1.00");
}
const glsl_type *decl_type =
decl_list->type->glsl_type(& type_name, state);
foreach_list_typed (ast_declaration, decl, link,
- &decl_list->declarations) {
+ &decl_list->declarations) {
if (!allow_reserved_names)
validate_identifier(decl->identifier, loc, state);
@@ -4899,10 +4873,10 @@ ast_process_structure_or_interface_block(exec_list *instructions,
"members");
}
- field_type = process_array_type(&loc, decl_type,
+ field_type = process_array_type(&loc, decl_type,
decl->array_specifier, state);
fields[i].type = field_type;
- fields[i].name = decl->identifier;
+ fields[i].name = decl->identifier;
fields[i].location = -1;
fields[i].interpolation =
interpret_interpolation_qualifier(qual, var_mode, state, &loc);
@@ -4933,7 +4907,7 @@ ast_process_structure_or_interface_block(exec_list *instructions,
fields[i].row_major = false;
}
- i++;
+ i++;
}
}
@@ -4946,7 +4920,7 @@ ast_process_structure_or_interface_block(exec_list *instructions,
ir_rvalue *
ast_struct_specifier::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
YYLTYPE loc = this->get_location();
@@ -4980,10 +4954,10 @@ ast_struct_specifier::hir(exec_list *instructions,
glsl_struct_field *fields;
unsigned decl_count =
ast_process_structure_or_interface_block(instructions,
- state,
- &this->declarations,
- loc,
- &fields,
+ state,
+ &this->declarations,
+ loc,
+ &fields,
false,
false,
false /* allow_reserved_names */,
@@ -4998,12 +4972,12 @@ ast_struct_specifier::hir(exec_list *instructions,
_mesa_glsl_error(& loc, state, "struct `%s' previously defined", name);
} else {
const glsl_type **s = reralloc(state, state->user_structures,
- const glsl_type *,
- state->num_user_structures + 1);
+ const glsl_type *,
+ state->num_user_structures + 1);
if (s != NULL) {
- s[state->num_user_structures] = t;
- state->user_structures = s;
- state->num_user_structures++;
+ s[state->num_user_structures] = t;
+ state->user_structures = s;
+ state->num_user_structures++;
}
}
@@ -5049,7 +5023,7 @@ private:
ir_rvalue *
ast_interface_block::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+ struct _mesa_glsl_parse_state *state)
{
YYLTYPE loc = this->get_location();
@@ -5560,7 +5534,7 @@ ast_cs_input_layout::hir(exec_list *instructions,
static void
detect_conflicting_assignments(struct _mesa_glsl_parse_state *state,
- exec_list *instructions)
+ exec_list *instructions)
{
bool gl_FragColor_assigned = false;
bool gl_FragData_assigned = false;
@@ -5575,18 +5549,18 @@ detect_conflicting_assignments(struct _mesa_glsl_parse_state *state,
ir_variable *var = ((ir_instruction *)node)->as_variable();
if (!var || !var->data.assigned)
- continue;
+ continue;
if (strcmp(var->name, "gl_FragColor") == 0)
- gl_FragColor_assigned = true;
+ gl_FragColor_assigned = true;
else if (strcmp(var->name, "gl_FragData") == 0)
- gl_FragData_assigned = true;
+ gl_FragData_assigned = true;
else if (strncmp(var->name, "gl_", 3) != 0) {
- if (state->stage == MESA_SHADER_FRAGMENT &&
- var->data.mode == ir_var_shader_out) {
- user_defined_fs_output_assigned = true;
- user_defined_fs_output = var;
- }
+ if (state->stage == MESA_SHADER_FRAGMENT &&
+ var->data.mode == ir_var_shader_out) {
+ user_defined_fs_output_assigned = true;
+ user_defined_fs_output = var;
+ }
}
}
@@ -5607,15 +5581,15 @@ detect_conflicting_assignments(struct _mesa_glsl_parse_state *state,
*/
if (gl_FragColor_assigned && gl_FragData_assigned) {
_mesa_glsl_error(&loc, state, "fragment shader writes to both "
- "`gl_FragColor' and `gl_FragData'");
+ "`gl_FragColor' and `gl_FragData'");
} else if (gl_FragColor_assigned && user_defined_fs_output_assigned) {
_mesa_glsl_error(&loc, state, "fragment shader writes to both "
- "`gl_FragColor' and `%s'",
- user_defined_fs_output->name);
+ "`gl_FragColor' and `%s'",
+ user_defined_fs_output->name);
} else if (gl_FragData_assigned && user_defined_fs_output_assigned) {
_mesa_glsl_error(&loc, state, "fragment shader writes to both "
- "`gl_FragData' and `%s'",
- user_defined_fs_output->name);
+ "`gl_FragData' and `%s'",
+ user_defined_fs_output->name);
}
}
diff --git a/mesalib/src/glsl/builtin_functions.cpp b/mesalib/src/glsl/builtin_functions.cpp
index 636a7d9f1..a326f4358 100755
--- a/mesalib/src/glsl/builtin_functions.cpp
+++ b/mesalib/src/glsl/builtin_functions.cpp
@@ -62,6 +62,12 @@
#include "program/prog_instruction.h"
#include <limits>
+#define f(x) join(x)
+#define join(x) x ## f
+#define M_PIf f(M_PI)
+#define M_PI_2f f(M_PI_2)
+#define M_PI_4f f(M_PI_4)
+
using namespace ir_builder;
/**
@@ -2538,11 +2544,11 @@ ir_expression *
builtin_builder::asin_expr(ir_variable *x)
{
return mul(sign(x),
- sub(imm(1.5707964f),
+ sub(imm(M_PI_2f),
mul(sqrt(sub(imm(1.0f), abs(x))),
- add(imm(1.5707964f),
+ add(imm(M_PI_2f),
mul(abs(x),
- add(imm(-0.21460183f),
+ add(imm(M_PI_4f - 1.0f),
mul(abs(x),
add(imm(0.086566724f),
mul(abs(x), imm(-0.03102955f))))))))));
@@ -2586,7 +2592,7 @@ builtin_builder::_acos(const glsl_type *type)
ir_variable *x = in_var(type, "x");
MAKE_SIG(type, always_available, 1, x);
- body.emit(ret(sub(imm(1.5707964f), asin_expr(x))));
+ body.emit(ret(sub(imm(M_PI_2f), asin_expr(x))));
return sig;
}
@@ -2623,13 +2629,13 @@ builtin_builder::_atan2(const glsl_type *type)
ir_if *inner_if = new(mem_ctx) ir_if(less(x, imm(0.0f)));
inner_if->then_instructions.push_tail(
if_tree(gequal(y, imm(0.0f)),
- assign(r, add(r, imm(3.141593f))),
- assign(r, sub(r, imm(3.141593f)))));
+ assign(r, add(r, imm(M_PIf))),
+ assign(r, sub(r, imm(M_PIf)))));
outer_then.emit(inner_if);
/* Else... */
outer_if->else_instructions.push_tail(
- assign(r, mul(sign(y), imm(1.5707965f))));
+ assign(r, mul(sign(y), imm(M_PI_2f))));
body.emit(outer_if);
diff --git a/mesalib/src/glsl/link_uniform_initializers.cpp b/mesalib/src/glsl/link_uniform_initializers.cpp
index e60bb64bc..2100e0517 100644
--- a/mesalib/src/glsl/link_uniform_initializers.cpp
+++ b/mesalib/src/glsl/link_uniform_initializers.cpp
@@ -296,8 +296,10 @@ link_set_uniform_initializers(struct gl_shader_program *prog)
linker::set_block_binding(prog, iface_type->name,
var->data.binding);
}
+ } else if (type->contains_atomic()) {
+ /* we don't actually need to do anything. */
} else {
- assert(!"Explicit binding not on a sampler or UBO.");
+ assert(!"Explicit binding not on a sampler, UBO or atomic.");
}
} else if (var->constant_value) {
linker::set_uniform_initializer(mem_ctx, prog, var->name,
diff --git a/mesalib/src/glsl/linker.cpp b/mesalib/src/glsl/linker.cpp
index c8dc0661d..c2f7f4863 100644
--- a/mesalib/src/glsl/linker.cpp
+++ b/mesalib/src/glsl/linker.cpp
@@ -297,7 +297,7 @@ linker_warning(gl_shader_program *prog, const char *fmt, ...)
{
va_list ap;
- ralloc_strcat(&prog->InfoLog, "error: ");
+ ralloc_strcat(&prog->InfoLog, "warning: ");
va_start(ap, fmt);
ralloc_vasprintf_append(&prog->InfoLog, fmt, ap);
va_end(ap);
diff --git a/mesalib/src/glsl/lower_named_interface_blocks.cpp b/mesalib/src/glsl/lower_named_interface_blocks.cpp
index 09d867ea3..04e0d36e6 100644
--- a/mesalib/src/glsl/lower_named_interface_blocks.cpp
+++ b/mesalib/src/glsl/lower_named_interface_blocks.cpp
@@ -125,8 +125,8 @@ flatten_named_interface_blocks_declarations::run(exec_list *instructions)
for (unsigned i = 0; i < iface_t->length; i++) {
const char * field_name = iface_t->fields.structure[i].name;
char *iface_field_name =
- ralloc_asprintf(mem_ctx, "%s.%s",
- iface_t->name, field_name);
+ ralloc_asprintf(mem_ctx, "%s.%s.%s",
+ iface_t->name, var->name, field_name);
ir_variable *found_var =
(ir_variable *) hash_table_find(interface_namespace,
@@ -217,8 +217,8 @@ flatten_named_interface_blocks_declarations::handle_rvalue(ir_rvalue **rvalue)
if (var->get_interface_type() != NULL) {
char *iface_field_name =
- ralloc_asprintf(mem_ctx, "%s.%s", var->get_interface_type()->name,
- ir->field);
+ ralloc_asprintf(mem_ctx, "%s.%s.%s", var->get_interface_type()->name,
+ var->name, ir->field);
/* Find the variable in the set of flattened interface blocks */
ir_variable *found_var =
(ir_variable *) hash_table_find(interface_namespace,
diff --git a/mesalib/src/glsl/opt_if_simplification.cpp b/mesalib/src/glsl/opt_if_simplification.cpp
index 2bec8252e..e05f03190 100644
--- a/mesalib/src/glsl/opt_if_simplification.cpp
+++ b/mesalib/src/glsl/opt_if_simplification.cpp
@@ -90,15 +90,9 @@ ir_if_simplification_visitor::visit_leave(ir_if *ir)
* that matters out.
*/
if (condition_constant->value.b[0]) {
- foreach_list_safe(n, &ir->then_instructions) {
- ir_instruction *then_ir = (ir_instruction *) n;
- ir->insert_before(then_ir);
- }
+ ir->insert_before(&ir->then_instructions);
} else {
- foreach_list_safe(n, &ir->else_instructions) {
- ir_instruction *else_ir = (ir_instruction *) n;
- ir->insert_before(else_ir);
- }
+ ir->insert_before(&ir->else_instructions);
}
ir->remove();
this->made_progress = true;
diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c
index acf927b09..ac27abba6 100644
--- a/mesalib/src/mesa/drivers/common/meta.c
+++ b/mesalib/src/mesa/drivers/common/meta.c
@@ -37,6 +37,7 @@
#include "main/arbprogram.h"
#include "main/arrayobj.h"
#include "main/blend.h"
+#include "main/blit.h"
#include "main/bufferobj.h"
#include "main/buffers.h"
#include "main/colortab.h"
@@ -93,6 +94,45 @@ static void meta_glsl_clear_cleanup(struct clear_state *clear);
static void meta_decompress_cleanup(struct decompress_state *decompress);
static void meta_drawpix_cleanup(struct drawpix_state *drawpix);
+void
+_mesa_meta_bind_fbo_image(GLenum attachment,
+ struct gl_texture_image *texImage, GLuint layer)
+{
+ struct gl_texture_object *texObj = texImage->TexObject;
+ int level = texImage->Level;
+ GLenum target = texObj->Target;
+
+ switch (target) {
+ case GL_TEXTURE_1D:
+ _mesa_FramebufferTexture1D(GL_FRAMEBUFFER,
+ attachment,
+ target,
+ texObj->Name,
+ level);
+ break;
+ case GL_TEXTURE_1D_ARRAY:
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_TEXTURE_3D:
+ _mesa_FramebufferTextureLayer(GL_FRAMEBUFFER,
+ attachment,
+ texObj->Name,
+ level,
+ layer);
+ break;
+ default: /* 2D / cube */
+ if (target == GL_TEXTURE_CUBE_MAP)
+ target = GL_TEXTURE_CUBE_MAP_POSITIVE_X + texImage->Face;
+
+ _mesa_FramebufferTexture2D(GL_FRAMEBUFFER,
+ attachment,
+ target,
+ texObj->Name,
+ level);
+ }
+}
+
GLuint
_mesa_meta_compile_shader_with_debug(struct gl_context *ctx, GLenum target,
const GLcharARB *source)
@@ -2421,6 +2461,9 @@ _mesa_meta_setup_texture_coords(GLenum faceTarget,
GLuint i;
GLfloat r;
+ if (faceTarget == GL_TEXTURE_CUBE_MAP_ARRAY)
+ faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + slice % 6;
+
/* Currently all texture targets want the W component to be 1.0.
*/
coords0[3] = 1.0F;
@@ -2689,6 +2732,84 @@ get_temp_image_type(struct gl_context *ctx, mesa_format format)
}
/**
+ * Attempts to wrap the destination texture in an FBO and use
+ * glBlitFramebuffer() to implement glCopyTexSubImage().
+ */
+static bool
+copytexsubimage_using_blit_framebuffer(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_image *texImage,
+ GLint xoffset,
+ GLint yoffset,
+ GLint zoffset,
+ struct gl_renderbuffer *rb,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height)
+{
+ struct gl_texture_object *texObj = texImage->TexObject;
+ GLuint fbo;
+ bool success = false;
+ GLbitfield mask;
+ GLenum status;
+
+ if (!ctx->Extensions.ARB_framebuffer_object)
+ return false;
+
+ _mesa_unlock_texture(ctx, texObj);
+
+ _mesa_meta_begin(ctx, MESA_META_ALL);
+
+ _mesa_GenFramebuffers(1, &fbo);
+ _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo);
+
+ if (rb->_BaseFormat == GL_DEPTH_STENCIL ||
+ rb->_BaseFormat == GL_DEPTH_COMPONENT) {
+ _mesa_meta_bind_fbo_image(GL_DEPTH_ATTACHMENT, texImage, zoffset);
+ mask = GL_DEPTH_BUFFER_BIT;
+
+ if (rb->_BaseFormat == GL_DEPTH_STENCIL &&
+ texImage->_BaseFormat == GL_DEPTH_STENCIL) {
+ _mesa_meta_bind_fbo_image(GL_STENCIL_ATTACHMENT, texImage, zoffset);
+ mask |= GL_STENCIL_BUFFER_BIT;
+ }
+ _mesa_DrawBuffer(GL_NONE);
+ } else {
+ _mesa_meta_bind_fbo_image(GL_COLOR_ATTACHMENT0, texImage, zoffset);
+ mask = GL_COLOR_BUFFER_BIT;
+ _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0);
+ }
+
+ status = _mesa_CheckFramebufferStatus(GL_DRAW_FRAMEBUFFER);
+ if (status != GL_FRAMEBUFFER_COMPLETE)
+ goto out;
+
+ ctx->Meta->Blit.no_ctsi_fallback = true;
+
+ /* Since we've bound a new draw framebuffer, we need to update
+ * its derived state -- _Xmin, etc -- for BlitFramebuffer's clipping to
+ * be correct.
+ */
+ _mesa_update_state(ctx);
+
+ /* We skip the core BlitFramebuffer checks for format consistency, which
+ * are too strict for CopyTexImage. We know meta will be fine with format
+ * changes.
+ */
+ _mesa_meta_BlitFramebuffer(ctx, x, y,
+ x + width, y + height,
+ xoffset, yoffset,
+ xoffset + width, yoffset + height,
+ mask, GL_NEAREST);
+ ctx->Meta->Blit.no_ctsi_fallback = false;
+ success = true;
+
+ out:
+ _mesa_lock_texture(ctx, texObj);
+ _mesa_DeleteFramebuffers(1, &fbo);
+ _mesa_meta_end(ctx);
+ return success;
+}
+
+/**
* Helper for _mesa_meta_CopyTexSubImage1/2/3D() functions.
* Have to be careful with locking and meta state for pixel transfer.
*/
@@ -2705,11 +2826,14 @@ _mesa_meta_CopyTexSubImage(struct gl_context *ctx, GLuint dims,
GLint bpp;
void *buf;
- /* The gl_renderbuffer is part of the interface for
- * dd_function_table::CopyTexSubImage, but this implementation does not use
- * it.
- */
- (void) rb;
+ if (copytexsubimage_using_blit_framebuffer(ctx, dims,
+ texImage,
+ xoffset, yoffset, zoffset,
+ rb,
+ x, y,
+ width, height)) {
+ return;
+ }
/* Choose format/type for temporary image buffer */
format = _mesa_get_format_base_format(texImage->TexFormat);
diff --git a/mesalib/src/mesa/drivers/common/meta.h b/mesalib/src/mesa/drivers/common/meta.h
index 4faae0b40..fde4f9a7a 100644
--- a/mesalib/src/mesa/drivers/common/meta.h
+++ b/mesalib/src/mesa/drivers/common/meta.h
@@ -240,6 +240,14 @@ enum blit_msaa_shader {
BLIT_MSAA_SHADER_2D_MULTISAMPLE_COPY_UINT,
BLIT_MSAA_SHADER_2D_MULTISAMPLE_DEPTH_RESOLVE,
BLIT_MSAA_SHADER_2D_MULTISAMPLE_DEPTH_COPY,
+ BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE,
+ BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_INT,
+ BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_UINT,
+ BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_COPY,
+ BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_COPY_INT,
+ BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_COPY_UINT,
+ BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_DEPTH_RESOLVE,
+ BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_DEPTH_COPY,
BLIT_MSAA_SHADER_COUNT,
};
@@ -250,10 +258,10 @@ struct blit_state
{
GLuint VAO;
GLuint VBO;
- GLuint DepthFP;
struct blit_shader_table shaders;
GLuint msaa_shaders[BLIT_MSAA_SHADER_COUNT];
struct temp_texture depthTex;
+ bool no_ctsi_fallback;
};
@@ -505,4 +513,8 @@ _mesa_meta_blit_shader_table_cleanup(struct blit_shader_table *table);
void
_mesa_meta_glsl_generate_mipmap_cleanup(struct gen_mipmap_state *mipmap);
+void
+_mesa_meta_bind_fbo_image(GLenum attachment,
+ struct gl_texture_image *texImage, GLuint layer);
+
#endif /* META_H */
diff --git a/mesalib/src/mesa/drivers/common/meta_blit.c b/mesalib/src/mesa/drivers/common/meta_blit.c
index 31e494fb8..5d72dd2ec 100644
--- a/mesalib/src/mesa/drivers/common/meta_blit.c
+++ b/mesalib/src/mesa/drivers/common/meta_blit.c
@@ -33,11 +33,13 @@
#include "main/enable.h"
#include "main/enums.h"
#include "main/fbobject.h"
+#include "main/image.h"
#include "main/macros.h"
#include "main/matrix.h"
#include "main/multisample.h"
#include "main/objectlabel.h"
#include "main/readpix.h"
+#include "main/scissor.h"
#include "main/shaderapi.h"
#include "main/texobj.h"
#include "main/texenv.h"
@@ -52,37 +54,6 @@
/** Return offset in bytes of the field within a vertex struct */
#define OFFSET(FIELD) ((void *) offsetof(struct vertex, FIELD))
-/**
- * One-time init for drawing depth pixels.
- */
-static void
-init_blit_depth_pixels(struct gl_context *ctx)
-{
- static const char *program =
- "!!ARBfp1.0\n"
- "TEX result.depth, fragment.texcoord[0], texture[0], %s; \n"
- "END \n";
- char program2[200];
- struct blit_state *blit = &ctx->Meta->Blit;
- struct temp_texture *tex = _mesa_meta_get_temp_texture(ctx);
- const char *texTarget;
-
- assert(blit->DepthFP == 0);
-
- /* replace %s with "RECT" or "2D" */
- assert(strlen(program) + 4 < sizeof(program2));
- if (tex->Target == GL_TEXTURE_RECTANGLE)
- texTarget = "RECT";
- else
- texTarget = "2D";
- _mesa_snprintf(program2, sizeof(program2), program, texTarget);
-
- _mesa_GenProgramsARB(1, &blit->DepthFP);
- _mesa_BindProgramARB(GL_FRAGMENT_PROGRAM_ARB, blit->DepthFP);
- _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
- strlen(program2), (const GLubyte *) program2);
-}
-
static void
setup_glsl_msaa_blit_shader(struct gl_context *ctx,
struct blit_state *blit,
@@ -97,7 +68,9 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx,
bool dst_is_msaa = false;
GLenum src_datatype;
const char *vec4_prefix;
+ const char *sampler_array_suffix = "";
char *name;
+ const char *texcoord_type = "vec2";
if (src_rb) {
src_datatype = _mesa_get_format_datatype(src_rb->Format);
@@ -125,6 +98,7 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx,
switch (target) {
case GL_TEXTURE_2D_MULTISAMPLE:
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
if (src_rb->_BaseFormat == GL_DEPTH_COMPONENT ||
src_rb->_BaseFormat == GL_DEPTH_STENCIL) {
if (dst_is_msaa)
@@ -137,6 +111,13 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx,
else
shader_index = BLIT_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE;
}
+
+ if (target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) {
+ shader_index += (BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE -
+ BLIT_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE);
+ sampler_array_suffix = "Array";
+ texcoord_type = "vec3";
+ }
break;
default:
_mesa_problem(ctx, "Unkown texture target %s\n",
@@ -167,6 +148,8 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx,
mem_ctx = ralloc_context(NULL);
if (shader_index == BLIT_MSAA_SHADER_2D_MULTISAMPLE_DEPTH_RESOLVE ||
+ shader_index == BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_DEPTH_RESOLVE ||
+ shader_index == BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_DEPTH_COPY ||
shader_index == BLIT_MSAA_SHADER_2D_MULTISAMPLE_DEPTH_COPY) {
char *sample_index;
const char *arb_sample_shading_extension_string;
@@ -197,26 +180,31 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx,
vs_source = ralloc_asprintf(mem_ctx,
"#version 130\n"
"in vec2 position;\n"
- "in vec2 textureCoords;\n"
- "out vec2 texCoords;\n"
+ "in %s textureCoords;\n"
+ "out %s texCoords;\n"
"void main()\n"
"{\n"
" texCoords = textureCoords;\n"
" gl_Position = vec4(position, 0.0, 1.0);\n"
- "}\n");
+ "}\n",
+ texcoord_type,
+ texcoord_type);
fs_source = ralloc_asprintf(mem_ctx,
"#version 130\n"
"#extension GL_ARB_texture_multisample : enable\n"
"%s\n"
- "uniform sampler2DMS texSampler;\n"
- "in vec2 texCoords;\n"
+ "uniform sampler2DMS%s texSampler;\n"
+ "in %s texCoords;\n"
"out vec4 out_color;\n"
"\n"
"void main()\n"
"{\n"
- " gl_FragDepth = texelFetch(texSampler, ivec2(texCoords), %s).r;\n"
+ " gl_FragDepth = texelFetch(texSampler, i%s(texCoords), %s).r;\n"
"}\n",
arb_sample_shading_extension_string,
+ sampler_array_suffix,
+ texcoord_type,
+ texcoord_type,
sample_index);
} else {
/* You can create 2D_MULTISAMPLE textures with 0 sample count (meaning 1
@@ -234,7 +222,7 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx,
if (dst_is_msaa) {
arb_sample_shading_extension_string = "#extension GL_ARB_sample_shading : enable";
- sample_resolve = ralloc_asprintf(mem_ctx, " out_color = texelFetch(texSampler, ivec2(texCoords), gl_SampleID);");
+ sample_resolve = ralloc_asprintf(mem_ctx, " out_color = texelFetch(texSampler, i%s(texCoords), gl_SampleID);", texcoord_type);
merge_function = "";
} else {
int i;
@@ -263,8 +251,8 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx,
sample_resolve = rzalloc_size(mem_ctx, 1);
for (i = 0; i < samples; i++) {
ralloc_asprintf_append(&sample_resolve,
- " gvec4 sample_1_%d = texelFetch(texSampler, ivec2(texCoords), %d);\n",
- i, i);
+ " gvec4 sample_1_%d = texelFetch(texSampler, i%s(texCoords), %d);\n",
+ i, texcoord_type, i);
}
/* Now, merge each pair of samples, then merge each pair of those,
* etc.
@@ -294,20 +282,22 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx,
vs_source = ralloc_asprintf(mem_ctx,
"#version 130\n"
"in vec2 position;\n"
- "in vec2 textureCoords;\n"
- "out vec2 texCoords;\n"
+ "in %s textureCoords;\n"
+ "out %s texCoords;\n"
"void main()\n"
"{\n"
" texCoords = textureCoords;\n"
" gl_Position = vec4(position, 0.0, 1.0);\n"
- "}\n");
+ "}\n",
+ texcoord_type,
+ texcoord_type);
fs_source = ralloc_asprintf(mem_ctx,
"#version 130\n"
"#extension GL_ARB_texture_multisample : enable\n"
"%s\n"
"#define gvec4 %svec4\n"
- "uniform %ssampler2DMS texSampler;\n"
- "in vec2 texCoords;\n"
+ "uniform %ssampler2DMS%s texSampler;\n"
+ "in %s texCoords;\n"
"out gvec4 out_color;\n"
"\n"
"%s" /* merge_function */
@@ -318,6 +308,8 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx,
arb_sample_shading_extension_string,
vec4_prefix,
vec4_prefix,
+ sampler_array_suffix,
+ texcoord_type,
merge_function,
sample_resolve);
}
@@ -350,7 +342,8 @@ setup_glsl_blit_framebuffer(struct gl_context *ctx,
_mesa_meta_setup_vertex_objects(&blit->VAO, &blit->VBO, true, 2, 2, 0);
- if (target == GL_TEXTURE_2D_MULTISAMPLE) {
+ if (target == GL_TEXTURE_2D_MULTISAMPLE ||
+ target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) {
setup_glsl_msaa_blit_shader(ctx, blit, src_rb, target);
} else {
_mesa_meta_setup_blit_shader(ctx, target, &blit->shaders);
@@ -389,6 +382,7 @@ blitframebuffer_texture(struct gl_context *ctx,
ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler->Name : 0;
GLuint tempTex = 0;
struct gl_renderbuffer *rb = readAtt->Renderbuffer;
+ struct temp_texture *meta_temp_texture;
if (rb->NumSamples && !ctx->Extensions.ARB_texture_multisample)
return false;
@@ -398,23 +392,18 @@ blitframebuffer_texture(struct gl_context *ctx,
filter = GL_LINEAR;
}
- if (readAtt->Texture) {
+ if (readAtt->Texture &&
+ (readAtt->Texture->Target == GL_TEXTURE_2D ||
+ readAtt->Texture->Target == GL_TEXTURE_RECTANGLE ||
+ readAtt->Texture->Target == GL_TEXTURE_2D_MULTISAMPLE ||
+ readAtt->Texture->Target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY)) {
/* If there's a texture attached of a type we can handle, then just use
* it directly.
*/
srcLevel = readAtt->TextureLevel;
texObj = readAtt->Texture;
target = texObj->Target;
-
- switch (target) {
- case GL_TEXTURE_2D:
- case GL_TEXTURE_RECTANGLE:
- case GL_TEXTURE_2D_MULTISAMPLE:
- break;
- default:
- return false;
- }
- } else if (ctx->Driver.BindRenderbufferTexImage) {
+ } else if (!readAtt->Texture && ctx->Driver.BindRenderbufferTexImage) {
/* Otherwise, we need the driver to be able to bind a renderbuffer as
* a texture image.
*/
@@ -449,7 +438,42 @@ blitframebuffer_texture(struct gl_context *ctx,
}
}
} else {
- return false;
+ GLenum tex_base_format;
+ int srcW = abs(srcY1 - srcY0);
+ int srcH = abs(srcY1 - srcY0);
+ /* Fall back to doing a CopyTexSubImage to get the destination
+ * renderbuffer into a texture.
+ */
+ if (ctx->Meta->Blit.no_ctsi_fallback)
+ return false;
+
+ if (rb->NumSamples > 1)
+ return false;
+
+ if (do_depth) {
+ meta_temp_texture = _mesa_meta_get_temp_depth_texture(ctx);
+ tex_base_format = GL_DEPTH_COMPONENT;
+ } else {
+ meta_temp_texture = _mesa_meta_get_temp_texture(ctx);
+ tex_base_format =
+ _mesa_base_tex_format(ctx, rb->InternalFormat);
+ }
+
+ srcLevel = 0;
+ target = meta_temp_texture->Target;
+ texObj = _mesa_lookup_texture(ctx, meta_temp_texture->TexObj);
+
+ _mesa_meta_setup_copypix_texture(ctx, meta_temp_texture,
+ srcX0, srcY0,
+ srcW, srcH,
+ tex_base_format,
+ filter);
+
+
+ srcX0 = 0;
+ srcY0 = 0;
+ srcX1 = srcW;
+ srcY1 = srcH;
}
baseLevelSave = texObj->BaseLevel;
@@ -533,7 +557,8 @@ blitframebuffer_texture(struct gl_context *ctx,
}
else {
assert(target == GL_TEXTURE_RECTANGLE_ARB ||
- target == GL_TEXTURE_2D_MULTISAMPLE);
+ target == GL_TEXTURE_2D_MULTISAMPLE ||
+ target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY);
s0 = (float) srcX0;
s1 = (float) srcX1;
t0 = (float) srcY0;
@@ -600,47 +625,53 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter)
{
- struct blit_state *blit = &ctx->Meta->Blit;
- struct temp_texture *tex = _mesa_meta_get_temp_texture(ctx);
- struct temp_texture *depthTex = _mesa_meta_get_temp_depth_texture(ctx);
- const GLsizei maxTexSize = tex->MaxSize;
- const GLint srcX = MIN2(srcX0, srcX1);
- const GLint srcY = MIN2(srcY0, srcY1);
- const GLint srcW = abs(srcX1 - srcX0);
- const GLint srcH = abs(srcY1 - srcY0);
- const GLint dstX = MIN2(dstX0, dstX1);
- const GLint dstY = MIN2(dstY0, dstY1);
const GLint dstW = abs(dstX1 - dstX0);
const GLint dstH = abs(dstY1 - dstY0);
- const GLint srcFlipX = (srcX1 - srcX0) / srcW;
- const GLint srcFlipY = (srcY1 - srcY0) / srcH;
const GLint dstFlipX = (dstX1 - dstX0) / dstW;
const GLint dstFlipY = (dstY1 - dstY0) / dstH;
- const GLint flipX = srcFlipX * dstFlipX;
- const GLint flipY = srcFlipY * dstFlipY;
- struct vertex verts[4];
- GLboolean newTex;
+ struct {
+ GLint srcX0, srcY0, srcX1, srcY1;
+ GLint dstX0, dstY0, dstX1, dstY1;
+ } clip = {
+ srcX0, srcY0, srcX1, srcY1,
+ dstX0, dstY0, dstX1, dstY1
+ };
+
const GLboolean use_glsl_version = ctx->Extensions.ARB_vertex_shader &&
ctx->Extensions.ARB_fragment_shader;
- /* In addition to falling back if the blit size is larger than the maximum
- * texture size, fallback if the source is multisampled. This fallback can
- * be removed once Mesa gets support ARB_texture_multisample.
- */
- if (srcW > maxTexSize || srcH > maxTexSize) {
- /* XXX avoid this fallback */
- goto fallback;
- }
-
/* Multisample texture blit support requires texture multisample. */
if (ctx->ReadBuffer->Visual.samples > 0 &&
!ctx->Extensions.ARB_texture_multisample) {
goto fallback;
}
- /* only scissor effects blit so save/clear all other relevant state */
- _mesa_meta_begin(ctx, ~MESA_META_SCISSOR);
+ /* Clip a copy of the blit coordinates. If these differ from the input
+ * coordinates, then we'll set the scissor.
+ */
+ if (!_mesa_clip_blit(ctx, &clip.srcX0, &clip.srcY0, &clip.srcX1, &clip.srcY1,
+ &clip.dstX0, &clip.dstY0, &clip.dstX1, &clip.dstY1)) {
+ /* clipped/scissored everything away */
+ return;
+ }
+
+ /* Only scissor affects blit, but we're doing to set a custom scissor if
+ * necessary anyway, so save/clear state.
+ */
+ _mesa_meta_begin(ctx, MESA_META_ALL);
+
+ /* If the clipping earlier changed the destination rect at all, then
+ * enable the scissor to clip to it.
+ */
+ if (clip.dstX0 != dstX0 || clip.dstY0 != dstY0 ||
+ clip.dstX1 != dstX1 || clip.dstY1 != dstY1) {
+ _mesa_set_enable(ctx, GL_SCISSOR_TEST, GL_TRUE);
+ _mesa_Scissor(MIN2(clip.dstX0, clip.dstX1),
+ MIN2(clip.dstY0, clip.dstY1),
+ abs(clip.dstX0 - clip.dstX1),
+ abs(clip.dstY0 - clip.dstY1));
+ }
/* Try faster, direct texture approach first */
if (mask & GL_COLOR_BUFFER_BIT) {
@@ -669,132 +700,10 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx,
}
}
- /* Choose between glsl version and fixed function version of
- * BlitFramebuffer function.
- */
- if (use_glsl_version) {
- setup_glsl_blit_framebuffer(ctx, blit, NULL, tex->Target);
- }
- else {
- _mesa_meta_setup_ff_tnl_for_blit(&blit->VAO, &blit->VBO, 2);
- }
-
- /* Silence valgrind warnings about reading uninitialized stack. */
- memset(verts, 0, sizeof(verts));
-
- /* Continue with "normal" approach which involves copying the src rect
- * into a temporary texture and is "blitted" by drawing a textured quad.
- */
- {
- /* setup vertex positions */
- verts[0].x = -1.0F * flipX;
- verts[0].y = -1.0F * flipY;
- verts[1].x = 1.0F * flipX;
- verts[1].y = -1.0F * flipY;
- verts[2].x = 1.0F * flipX;
- verts[2].y = 1.0F * flipY;
- verts[3].x = -1.0F * flipX;
- verts[3].y = 1.0F * flipY;
-
- }
-
- if (!use_glsl_version)
- _mesa_set_enable(ctx, tex->Target, GL_TRUE);
-
- if (mask & GL_COLOR_BUFFER_BIT) {
- const struct gl_framebuffer *readFb = ctx->ReadBuffer;
- const struct gl_renderbuffer *colorReadRb = readFb->_ColorReadBuffer;
- const GLenum rb_base_format =
- _mesa_base_tex_format(ctx, colorReadRb->InternalFormat);
-
- /* Using the exact source rectangle to create the texture does incorrect
- * linear filtering along the edges. So, allocate the texture extended along
- * edges by one pixel in x, y directions.
- */
- _mesa_meta_setup_copypix_texture(ctx, tex,
- srcX - 1, srcY - 1, srcW + 2, srcH + 2,
- rb_base_format, filter);
- /* texcoords (after texture allocation!) */
- {
- verts[0].tex[0] = 1.0F;
- verts[0].tex[1] = 1.0F;
- verts[1].tex[0] = tex->Sright - 1.0F;
- verts[1].tex[1] = 1.0F;
- verts[2].tex[0] = tex->Sright - 1.0F;
- verts[2].tex[1] = tex->Ttop - 1.0F;
- verts[3].tex[0] = 1.0F;
- verts[3].tex[1] = tex->Ttop - 1.0F;
-
- /* upload new vertex data */
- _mesa_BufferSubData(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
- }
-
- _mesa_set_viewport(ctx, 0, dstX, dstY, dstW, dstH);
- _mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
- _mesa_set_enable(ctx, GL_DEPTH_TEST, GL_FALSE);
- _mesa_DepthMask(GL_FALSE);
- _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
- mask &= ~GL_COLOR_BUFFER_BIT;
- }
-
- if ((mask & GL_DEPTH_BUFFER_BIT) &&
- _mesa_is_desktop_gl(ctx) &&
- ctx->Extensions.ARB_depth_texture &&
- ctx->Extensions.ARB_fragment_program) {
-
- GLuint *tmp = malloc(srcW * srcH * sizeof(GLuint));
-
- if (tmp) {
-
- newTex = _mesa_meta_alloc_texture(depthTex, srcW, srcH,
- GL_DEPTH_COMPONENT);
- _mesa_ReadPixels(srcX, srcY, srcW, srcH, GL_DEPTH_COMPONENT,
- GL_UNSIGNED_INT, tmp);
- _mesa_meta_setup_drawpix_texture(ctx, depthTex, newTex,
- srcW, srcH, GL_DEPTH_COMPONENT,
- GL_UNSIGNED_INT, tmp);
-
- /* texcoords (after texture allocation!) */
- {
- verts[0].tex[0] = 0.0F;
- verts[0].tex[1] = 0.0F;
- verts[1].tex[0] = depthTex->Sright;
- verts[1].tex[1] = 0.0F;
- verts[2].tex[0] = depthTex->Sright;
- verts[2].tex[1] = depthTex->Ttop;
- verts[3].tex[0] = 0.0F;
- verts[3].tex[1] = depthTex->Ttop;
-
- /* upload new vertex data */
- _mesa_BufferSubData(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
- }
-
- if (!blit->DepthFP)
- init_blit_depth_pixels(ctx);
-
- _mesa_BindProgramARB(GL_FRAGMENT_PROGRAM_ARB, blit->DepthFP);
- _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_TRUE);
- _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
- _mesa_set_enable(ctx, GL_DEPTH_TEST, GL_TRUE);
- _mesa_DepthFunc(GL_ALWAYS);
- _mesa_DepthMask(GL_TRUE);
-
- _mesa_set_viewport(ctx, 0, dstX, dstY, dstW, dstH);
- _mesa_BufferSubData(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
- _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
- mask &= ~GL_DEPTH_BUFFER_BIT;
-
- free(tmp);
- }
- }
-
if (mask & GL_STENCIL_BUFFER_BIT) {
/* XXX can't easily do stencil */
}
- if (!use_glsl_version)
- _mesa_set_enable(ctx, tex->Target, GL_FALSE);
-
_mesa_meta_end(ctx);
fallback:
@@ -813,10 +722,6 @@ _mesa_meta_glsl_blit_cleanup(struct blit_state *blit)
_mesa_DeleteBuffers(1, &blit->VBO);
blit->VBO = 0;
}
- if (blit->DepthFP) {
- _mesa_DeleteProgramsARB(1, &blit->DepthFP);
- blit->DepthFP = 0;
- }
_mesa_meta_blit_shader_table_cleanup(&blit->shaders);
diff --git a/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c b/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c
index d62819c4c..3c9ac89af 100644
--- a/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c
+++ b/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c
@@ -44,38 +44,6 @@
#include "main/viewport.h"
#include "drivers/common/meta.h"
-/**
- * Bind a particular texture level/layer to mipmap->FBO's GL_COLOR_ATTACHMENT0.
- */
-static void
-bind_fbo_image(struct gl_texture_object *texObj, GLenum target,
- GLuint level, GLuint layer)
-{
- switch (target) {
- case GL_TEXTURE_1D:
- _mesa_FramebufferTexture1D(GL_FRAMEBUFFER,
- GL_COLOR_ATTACHMENT0,
- target,
- texObj->Name,
- level);
- break;
- case GL_TEXTURE_1D_ARRAY:
- case GL_TEXTURE_2D_ARRAY:
- case GL_TEXTURE_3D:
- _mesa_FramebufferTextureLayer(GL_FRAMEBUFFER,
- GL_COLOR_ATTACHMENT0,
- texObj->Name,
- level,
- layer);
- break;
- default: /* 2D / cube */
- _mesa_FramebufferTexture2D(GL_FRAMEBUFFER,
- GL_COLOR_ATTACHMENT0,
- target,
- texObj->Name,
- level);
- }
-}
/**
* Check if the call to _mesa_meta_GenerateMipmap() will require a
@@ -135,7 +103,7 @@ fallback_required(struct gl_context *ctx, GLenum target,
_mesa_GenFramebuffers(1, &mipmap->FBO);
_mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, mipmap->FBO);
- bind_fbo_image(texObj, target, srcLevel, 0);
+ _mesa_meta_bind_fbo_image(GL_COLOR_ATTACHMENT0, baseImage, 0);
status = _mesa_CheckFramebufferStatus(GL_FRAMEBUFFER_EXT);
@@ -221,7 +189,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
*/
if (use_glsl_version) {
_mesa_meta_setup_vertex_objects(&mipmap->VAO, &mipmap->VBO, true,
- 2, 3, 0);
+ 2, 4, 0);
_mesa_meta_setup_blit_shader(ctx, target, &mipmap->shaders);
} else {
_mesa_meta_setup_ff_tnl_for_blit(&mipmap->VAO, &mipmap->VBO, 3);
@@ -281,6 +249,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
for (dstLevel = baseLevel + 1; dstLevel <= maxLevel; dstLevel++) {
const struct gl_texture_image *srcImage;
+ struct gl_texture_image *dstImage;
const GLuint srcLevel = dstLevel - 1;
GLuint layer;
GLsizei srcWidth, srcHeight, srcDepth;
@@ -325,6 +294,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
*/
break;
}
+ dstImage = _mesa_select_tex_image(ctx, texObj, faceTarget, dstLevel);
/* limit minification to src level */
_mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel);
@@ -347,7 +317,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
_mesa_BufferData(GL_ARRAY_BUFFER_ARB, sizeof(verts),
verts, GL_DYNAMIC_DRAW_ARB);
- bind_fbo_image(texObj, faceTarget, dstLevel, layer);
+ _mesa_meta_bind_fbo_image(GL_COLOR_ATTACHMENT0, dstImage, layer);
/* sanity check */
if (_mesa_CheckFramebufferStatus(GL_FRAMEBUFFER) !=
diff --git a/mesalib/src/mesa/drivers/dri/common/utils.c b/mesalib/src/mesa/drivers/dri/common/utils.c
index 1f29e0b08..eee77ec69 100644
--- a/mesalib/src/mesa/drivers/dri/common/utils.c
+++ b/mesalib/src/mesa/drivers/dri/common/utils.c
@@ -32,6 +32,7 @@
#include <string.h>
#include <stdlib.h>
#include <stdbool.h>
+#include <stdint.h>
#include "main/macros.h"
#include "main/mtypes.h"
#include "main/cpuinfo.h"
@@ -40,14 +41,12 @@
#include "dri_util.h"
-unsigned
+uint64_t
driParseDebugString( const char * debug,
const struct dri_debug_control * control )
{
- unsigned flag;
-
+ uint64_t flag = 0;
- flag = 0;
if ( debug != NULL ) {
while( control->string != NULL ) {
if ( !strcmp( debug, "all" ) ||
diff --git a/mesalib/src/mesa/drivers/dri/common/utils.h b/mesalib/src/mesa/drivers/dri/common/utils.h
index 094143446..3760c38fc 100644
--- a/mesalib/src/mesa/drivers/dri/common/utils.h
+++ b/mesalib/src/mesa/drivers/dri/common/utils.h
@@ -34,10 +34,10 @@
struct dri_debug_control {
const char * string;
- unsigned flag;
+ uint64_t flag;
};
-extern unsigned driParseDebugString( const char * debug,
+extern uint64_t driParseDebugString( const char * debug,
const struct dri_debug_control * control );
extern unsigned driGetRendererString( char * buffer,
diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c
index 6c4f1b548..ca16ae1ec 100644
--- a/mesalib/src/mesa/main/fbobject.c
+++ b/mesalib/src/mesa/main/fbobject.c
@@ -2676,8 +2676,7 @@ _mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment,
return;
}
else if (rb == &DummyRenderbuffer) {
- /* This is what NVIDIA does */
- _mesa_error(ctx, GL_INVALID_VALUE,
+ _mesa_error(ctx, GL_INVALID_OPERATION,
"glFramebufferRenderbufferEXT(renderbuffer %u)",
renderbuffer);
return;
@@ -2771,8 +2770,21 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
}
if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
- /* the depth and stencil attachments must point to the same buffer */
const struct gl_renderbuffer_attachment *depthAtt, *stencilAtt;
+ if (pname == GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) {
+ /* This behavior is first specified in OpenGL 4.4 specification.
+ *
+ * From the OpenGL 4.4 spec page 275:
+ * "This query cannot be performed for a combined depth+stencil
+ * attachment, since it does not have a single format."
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetFramebufferAttachmentParameteriv("
+ "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"
+ " is invalid for depth+stencil attachment)");
+ return;
+ }
+ /* the depth and stencil attachments must point to the same buffer */
depthAtt = get_attachment(ctx, buffer, GL_DEPTH_ATTACHMENT);
stencilAtt = get_attachment(ctx, buffer, GL_STENCIL_ATTACHMENT);
if (depthAtt->Renderbuffer != stencilAtt->Renderbuffer) {
diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c
index fb2501c69..5c670115e 100644
--- a/mesalib/src/mesa/main/formats.c
+++ b/mesalib/src/mesa/main/formats.c
@@ -2035,6 +2035,15 @@ _mesa_is_format_signed(mesa_format format)
}
}
+/**
+ * Is the given format an integer format?
+ */
+GLboolean
+_mesa_is_format_integer(mesa_format format)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT);
+}
/**
* Return color encoding for given format.
diff --git a/mesalib/src/mesa/main/formats.h b/mesalib/src/mesa/main/formats.h
index 89bd0219e..185010e02 100644
--- a/mesalib/src/mesa/main/formats.h
+++ b/mesalib/src/mesa/main/formats.h
@@ -445,6 +445,9 @@ _mesa_is_format_unsigned(mesa_format format);
extern GLboolean
_mesa_is_format_signed(mesa_format format);
+extern GLboolean
+_mesa_is_format_integer(mesa_format format);
+
extern GLenum
_mesa_get_format_color_encoding(mesa_format format);
diff --git a/mesalib/src/mesa/main/getstring.c b/mesalib/src/mesa/main/getstring.c
index 3ac62d402..b0bd3190b 100644
--- a/mesalib/src/mesa/main/getstring.c
+++ b/mesalib/src/mesa/main/getstring.c
@@ -166,7 +166,7 @@ _mesa_GetStringi(GLenum name, GLuint index)
}
return _mesa_get_enabled_extension(ctx, index);
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetStringi");
return (const GLubyte *) 0;
}
}
diff --git a/mesalib/src/mesa/main/glformats.c b/mesalib/src/mesa/main/glformats.c
index 77cf26337..9bb341cc0 100644
--- a/mesalib/src/mesa/main/glformats.c
+++ b/mesalib/src/mesa/main/glformats.c
@@ -1238,6 +1238,22 @@ GLenum
_mesa_error_check_format_and_type(const struct gl_context *ctx,
GLenum format, GLenum type)
{
+ /* From OpenGL 3.3 spec, page 220:
+ * "If the format is DEPTH_STENCIL, then values are taken from
+ * both the depth buffer and the stencil buffer. If there is no
+ * depth buffer or if there is no stencil buffer, then the error
+ * INVALID_OPERATION occurs. If the type parameter is not
+ * UNSIGNED_INT_24_8 or FLOAT_32_UNSIGNED_INT_24_8_REV, then the
+ * error INVALID_ENUM occurs."
+ *
+ * OpenGL ES still generates GL_INVALID_OPERATION because glReadPixels
+ * cannot be used to read depth or stencil in that API.
+ */
+ if (_mesa_is_desktop_gl(ctx) && format == GL_DEPTH_STENCIL
+ && type != GL_UNSIGNED_INT_24_8
+ && type != GL_FLOAT_32_UNSIGNED_INT_24_8_REV)
+ return GL_INVALID_ENUM;
+
/* special type-based checks (see glReadPixels, glDrawPixels error lists) */
switch (type) {
case GL_BITMAP:
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 4d014d1ee..66943836c 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -1402,6 +1402,9 @@ struct gl_texture_attrib
/** Bitwise-OR of all Texture.Unit[i]._GenFlags */
GLbitfield _GenFlags;
+
+ /** Upper bound on _ReallyEnabled texunits. */
+ GLint _MaxEnabledTexImageUnit;
};
diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c
index daabf2e81..2beb0abe6 100644
--- a/mesalib/src/mesa/main/texgetimage.c
+++ b/mesalib/src/mesa/main/texgetimage.c
@@ -853,6 +853,11 @@ getteximage_error_check(struct gl_context *ctx, GLenum target, GLint level,
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
return GL_TRUE;
}
+ else if (_mesa_is_enum_format_integer(format) !=
+ _mesa_is_format_integer(texImage->TexFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ return GL_TRUE;
+ }
if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack, texImage->Width,
texImage->Height, texImage->Depth,
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index 57a766f99..c7f301cbd 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -4374,7 +4374,7 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples,
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- GLboolean sizeOK, dimensionsOK;
+ GLboolean sizeOK, dimensionsOK, samplesOK;
mesa_format texFormat;
GLenum sample_count_error;
@@ -4411,7 +4411,17 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples,
sample_count_error = _mesa_check_sample_count(ctx, target,
internalformat, samples);
- if (sample_count_error != GL_NO_ERROR) {
+ samplesOK = sample_count_error == GL_NO_ERROR;
+
+ /* Page 254 of OpenGL 4.4 spec says:
+ * "Proxy arrays for two-dimensional multisample and two-dimensional
+ * multisample array textures are operated on in the same way when
+ * TexImage2DMultisample is called with target specified as
+ * PROXY_TEXTURE_2D_MULTISAMPLE, or TexImage3DMultisample is called
+ * with target specified as PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY.
+ * However, if samples is not supported, then no error is generated.
+ */
+ if (!samplesOK && !_mesa_is_proxy_texture(target)) {
_mesa_error(ctx, sample_count_error, "%s(samples)", func);
return;
}
@@ -4443,7 +4453,7 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples,
width, height, depth, 0);
if (_mesa_is_proxy_texture(target)) {
- if (dimensionsOK && sizeOK) {
+ if (samplesOK && dimensionsOK && sizeOK) {
init_teximage_fields_ms(ctx, texImage, width, height, depth, 0,
internalformat, texFormat,
samples, fixedsamplelocations);
diff --git a/mesalib/src/mesa/main/texstate.c b/mesalib/src/mesa/main/texstate.c
index fcae878cf..b68920ce1 100644
--- a/mesalib/src/mesa/main/texstate.c
+++ b/mesalib/src/mesa/main/texstate.c
@@ -550,6 +550,7 @@ update_texture_state( struct gl_context *ctx )
ctx->Texture._GenFlags = 0x0;
ctx->Texture._TexMatEnabled = 0x0;
ctx->Texture._TexGenEnabled = 0x0;
+ ctx->Texture._MaxEnabledTexImageUnit = -1;
/*
* Update texture unit state.
@@ -636,6 +637,7 @@ update_texture_state( struct gl_context *ctx )
/* if we get here, we know this texture unit is enabled */
ctx->Texture._EnabledUnits |= (1 << unit);
+ ctx->Texture._MaxEnabledTexImageUnit = unit;
if (enabledTargetsByStage[MESA_SHADER_FRAGMENT])
enabledFragUnits |= (1 << unit);
diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c
index b88d70018..66a3ef119 100644
--- a/mesalib/src/mesa/main/varray.c
+++ b/mesalib/src/mesa/main/varray.c
@@ -738,7 +738,7 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
return array->Enabled;
case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
- return array->Size;
+ return (array->Format == GL_BGRA) ? GL_BGRA : array->Size;
case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
return array->Stride;
case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
diff --git a/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c b/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c
index 4c4f839d1..a17417c35 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -31,6 +31,8 @@
* Brian Paul
*/
+#include <limits.h>
+
#include "st_context.h"
#include "st_atom.h"
#include "st_cb_bitmap.h"
@@ -44,6 +46,26 @@
/**
+ * Update framebuffer size.
+ *
+ * We need to derive pipe_framebuffer size from the bound pipe_surfaces here
+ * instead of copying gl_framebuffer size because for certain target types
+ * (like PIPE_TEXTURE_1D_ARRAY) gl_framebuffer::Height has the number of layers
+ * instead of 1.
+ */
+static void
+update_framebuffer_size(struct pipe_framebuffer_state *framebuffer,
+ struct pipe_surface *surface)
+{
+ assert(surface);
+ assert(surface->width < UINT_MAX);
+ assert(surface->height < UINT_MAX);
+ framebuffer->width = MIN2(framebuffer->width, surface->width);
+ framebuffer->height = MIN2(framebuffer->height, surface->height);
+}
+
+
+/**
* Update framebuffer state (color, depth, stencil, etc. buffers)
*/
static void
@@ -57,8 +79,8 @@ update_framebuffer_state( struct st_context *st )
st_flush_bitmap_cache(st);
st->state.fb_orientation = st_fb_orientation(fb);
- framebuffer->width = fb->Width;
- framebuffer->height = fb->Height;
+ framebuffer->width = UINT_MAX;
+ framebuffer->height = UINT_MAX;
/*printf("------ fb size %d x %d\n", fb->Width, fb->Height);*/
@@ -81,6 +103,7 @@ update_framebuffer_state( struct st_context *st )
if (strb->surface) {
pipe_surface_reference(&framebuffer->cbufs[i], strb->surface);
+ update_framebuffer_size(framebuffer, strb->surface);
}
strb->defined = GL_TRUE; /* we'll be drawing something */
}
@@ -100,12 +123,14 @@ update_framebuffer_state( struct st_context *st )
st_update_renderbuffer_surface(st, strb);
}
pipe_surface_reference(&framebuffer->zsbuf, strb->surface);
+ update_framebuffer_size(framebuffer, strb->surface);
}
else {
strb = st_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer);
if (strb) {
assert(strb->surface);
pipe_surface_reference(&framebuffer->zsbuf, strb->surface);
+ update_framebuffer_size(framebuffer, strb->surface);
}
else
pipe_surface_reference(&framebuffer->zsbuf, NULL);
@@ -122,6 +147,12 @@ update_framebuffer_state( struct st_context *st )
}
#endif
+ /* _mesa_test_framebuffer_completeness refuses framebuffers with no
+ * attachments, so this should never happen.
+ */
+ assert(framebuffer->width != UINT_MAX);
+ assert(framebuffer->height != UINT_MAX);
+
cso_set_framebuffer(st->cso_context, framebuffer);
}
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index 059989342..70726886e 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -635,6 +635,8 @@ void st_init_extensions(struct st_context *st)
if (!st->options.disable_shader_bit_encoding) {
ctx->Extensions.ARB_shader_bit_encoding = GL_TRUE;
}
+
+ ctx->Extensions.EXT_shader_integer_mix = GL_TRUE;
} else {
/* Optional integer support for GLSL 1.2. */
if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
@@ -642,6 +644,8 @@ void st_init_extensions(struct st_context *st)
screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
PIPE_SHADER_CAP_INTEGERS)) {
ctx->Const.NativeIntegers = GL_TRUE;
+
+ ctx->Extensions.EXT_shader_integer_mix = GL_TRUE;
}
}
diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index edd0aa765..15b5279b8 100644
--- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -632,7 +632,10 @@ glsl_to_tgsi_visitor::get_opcode(ir_instruction *ir, unsigned op,
st_src_reg src0, st_src_reg src1)
{
int type = GLSL_TYPE_FLOAT;
-
+
+ if (op == TGSI_OPCODE_MOV)
+ return op;
+
assert(src0.type != GLSL_TYPE_ARRAY);
assert(src0.type != GLSL_TYPE_STRUCT);
assert(src1.type != GLSL_TYPE_ARRAY);
diff --git a/mesalib/src/mesa/state_tracker/st_texture.c b/mesalib/src/mesa/state_tracker/st_texture.c
index f664ef5f1..92035e801 100644
--- a/mesalib/src/mesa/state_tracker/st_texture.c
+++ b/mesalib/src/mesa/state_tracker/st_texture.c
@@ -443,7 +443,7 @@ struct pipe_sampler_view **
st_texture_get_sampler_view(struct st_context *st,
struct st_texture_object *stObj)
{
- struct pipe_sampler_view **used = NULL, **free = NULL;
+ struct pipe_sampler_view *used = NULL, **free = NULL;
GLuint i;
for (i = 0; i < stObj->num_sampler_views; ++i) {
@@ -455,7 +455,7 @@ st_texture_get_sampler_view(struct st_context *st,
return sv;
/* Wasn't the right one, but remember it as template */
- used = sv;
+ used = *sv;
} else {
/* Found a free slot, remember that */
free = sv;
@@ -475,7 +475,7 @@ st_texture_get_sampler_view(struct st_context *st,
/* Add just any sampler view to be used as a template */
if (used)
- pipe_sampler_view_reference(free, *used);
+ pipe_sampler_view_reference(free, used);
return free;
}
diff --git a/mesalib/src/mesa/swrast/s_blit.c b/mesalib/src/mesa/swrast/s_blit.c
index 1ba188c5f..e3b45f146 100644
--- a/mesalib/src/mesa/swrast/s_blit.c
+++ b/mesalib/src/mesa/swrast/s_blit.c
@@ -29,6 +29,7 @@
#include "main/macros.h"
#include "main/format_unpack.h"
#include "main/format_pack.h"
+#include "main/condrender.h"
#include "s_context.h"
@@ -748,6 +749,13 @@ _swrast_BlitFramebuffer(struct gl_context *ctx,
};
GLint i;
+ /* Page 679 of OpenGL 4.4 spec says:
+ * "Added BlitFramebuffer to commands affected by conditional rendering in
+ * section 10.10 (Bug 9562)."
+ */
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* Do not blit */
+
if (!_mesa_clip_blit(ctx, &srcX0, &srcY0, &srcX1, &srcY1,
&dstX0, &dstY0, &dstX1, &dstY1)) {
return;