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-rw-r--r--mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c276
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.h52
-rw-r--r--mesalib/src/glsl/lower_clip_distance.cpp344
-rw-r--r--mesalib/src/mesa/drivers/dri/swrast/swrast.c7
-rw-r--r--mesalib/src/mesa/main/extensions.c69
-rw-r--r--mesalib/src/mesa/main/get.c18
-rw-r--r--mesalib/src/mesa/main/mtypes.h17
-rw-r--r--mesalib/src/mesa/main/texformat.c4
-rw-r--r--mesalib/src/mesa/main/teximage.c6
-rw-r--r--mesalib/src/mesa/main/version.c574
-rw-r--r--mesalib/src/mesa/state_tracker/st_extensions.c8
-rw-r--r--mesalib/src/mesa/swrast/s_context.c2
12 files changed, 829 insertions, 548 deletions
diff --git a/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c b/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c
index d9b39e528..6c2d1ed64 100644
--- a/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c
+++ b/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c
@@ -34,7 +34,7 @@
#include "translate/translate.h"
#include "translate/translate_cache.h"
-struct u_vbuf_mgr_elements {
+struct u_vbuf_elements {
unsigned count;
struct pipe_vertex_element ve[PIPE_MAX_ATTRIBS];
@@ -52,24 +52,22 @@ struct u_vbuf_mgr_elements {
boolean incompatible_layout;
};
-struct u_vbuf_mgr_priv {
+struct u_vbuf_priv {
struct u_vbuf_mgr b;
struct pipe_context *pipe;
struct translate_cache *translate_cache;
unsigned translate_vb_slot;
- struct u_vbuf_mgr_elements *ve;
+ struct u_vbuf_elements *ve;
void *saved_ve, *fallback_ve;
boolean ve_binding_lock;
- unsigned saved_buffer_offset[PIPE_MAX_ATTRIBS];
-
boolean any_user_vbs;
boolean incompatible_vb_layout;
};
-static void u_vbuf_mgr_init_format_caps(struct u_vbuf_mgr_priv *mgr)
+static void u_vbuf_init_format_caps(struct u_vbuf_priv *mgr)
{
struct pipe_screen *screen = mgr->pipe->screen;
@@ -99,13 +97,13 @@ static void u_vbuf_mgr_init_format_caps(struct u_vbuf_mgr_priv *mgr)
}
struct u_vbuf_mgr *
-u_vbuf_mgr_create(struct pipe_context *pipe,
- unsigned upload_buffer_size,
- unsigned upload_buffer_alignment,
- unsigned upload_buffer_bind,
- enum u_fetch_alignment fetch_alignment)
+u_vbuf_create(struct pipe_context *pipe,
+ unsigned upload_buffer_size,
+ unsigned upload_buffer_alignment,
+ unsigned upload_buffer_bind,
+ enum u_fetch_alignment fetch_alignment)
{
- struct u_vbuf_mgr_priv *mgr = CALLOC_STRUCT(u_vbuf_mgr_priv);
+ struct u_vbuf_priv *mgr = CALLOC_STRUCT(u_vbuf_priv);
mgr->pipe = pipe;
mgr->translate_cache = translate_cache_create();
@@ -117,19 +115,21 @@ u_vbuf_mgr_create(struct pipe_context *pipe,
mgr->b.caps.fetch_dword_unaligned =
fetch_alignment == U_VERTEX_FETCH_BYTE_ALIGNED;
- u_vbuf_mgr_init_format_caps(mgr);
+ u_vbuf_init_format_caps(mgr);
return &mgr->b;
}
-void u_vbuf_mgr_destroy(struct u_vbuf_mgr *mgrb)
+void u_vbuf_destroy(struct u_vbuf_mgr *mgrb)
{
- struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
+ struct u_vbuf_priv *mgr = (struct u_vbuf_priv*)mgrb;
unsigned i;
- for (i = 0; i < mgr->b.nr_real_vertex_buffers; i++) {
+ for (i = 0; i < mgr->b.nr_vertex_buffers; i++) {
pipe_resource_reference(&mgr->b.vertex_buffer[i].buffer, NULL);
- pipe_resource_reference(&mgr->b.real_vertex_buffer[i], NULL);
+ }
+ for (i = 0; i < mgr->b.nr_real_vertex_buffers; i++) {
+ pipe_resource_reference(&mgr->b.real_vertex_buffer[i].buffer, NULL);
}
translate_cache_destroy(mgr->translate_cache);
@@ -138,8 +138,8 @@ void u_vbuf_mgr_destroy(struct u_vbuf_mgr *mgrb)
}
-static enum u_vbuf_return_flags
-u_vbuf_translate_begin(struct u_vbuf_mgr_priv *mgr,
+static void
+u_vbuf_translate_begin(struct u_vbuf_priv *mgr,
int min_index, int max_index)
{
struct translate_key key;
@@ -266,9 +266,9 @@ u_vbuf_translate_begin(struct u_vbuf_mgr_priv *mgr,
if (mgr->translate_vb_slot != ~0) {
/* Setup the new vertex buffer. */
pipe_resource_reference(
- &mgr->b.real_vertex_buffer[mgr->translate_vb_slot], out_buffer);
- mgr->b.vertex_buffer[mgr->translate_vb_slot].buffer_offset = out_offset;
- mgr->b.vertex_buffer[mgr->translate_vb_slot].stride = key.output_stride;
+ &mgr->b.real_vertex_buffer[mgr->translate_vb_slot].buffer, out_buffer);
+ mgr->b.real_vertex_buffer[mgr->translate_vb_slot].buffer_offset = out_offset;
+ mgr->b.real_vertex_buffer[mgr->translate_vb_slot].stride = key.output_stride;
/* Setup new vertex elements. */
for (i = 0; i < mgr->ve->count; i++) {
@@ -295,11 +295,9 @@ u_vbuf_translate_begin(struct u_vbuf_mgr_priv *mgr,
}
pipe_resource_reference(&out_buffer, NULL);
-
- return upload_flushed ? U_VBUF_UPLOAD_FLUSHED : 0;
}
-static void u_vbuf_translate_end(struct u_vbuf_mgr_priv *mgr)
+static void u_vbuf_translate_end(struct u_vbuf_priv *mgr)
{
if (mgr->fallback_ve == NULL) {
return;
@@ -312,7 +310,7 @@ static void u_vbuf_translate_end(struct u_vbuf_mgr_priv *mgr)
mgr->fallback_ve = NULL;
/* Delete the now-unused VBO. */
- pipe_resource_reference(&mgr->b.real_vertex_buffer[mgr->translate_vb_slot],
+ pipe_resource_reference(&mgr->b.real_vertex_buffer[mgr->translate_vb_slot].buffer,
NULL);
mgr->b.nr_real_vertex_buffers = mgr->b.nr_vertex_buffers;
}
@@ -320,15 +318,15 @@ static void u_vbuf_translate_end(struct u_vbuf_mgr_priv *mgr)
#define FORMAT_REPLACE(what, withwhat) \
case PIPE_FORMAT_##what: format = PIPE_FORMAT_##withwhat; break
-struct u_vbuf_mgr_elements *
-u_vbuf_mgr_create_vertex_elements(struct u_vbuf_mgr *mgrb,
- unsigned count,
- const struct pipe_vertex_element *attribs,
- struct pipe_vertex_element *native_attribs)
+struct u_vbuf_elements *
+u_vbuf_create_vertex_elements(struct u_vbuf_mgr *mgrb,
+ unsigned count,
+ const struct pipe_vertex_element *attribs,
+ struct pipe_vertex_element *native_attribs)
{
- struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
+ struct u_vbuf_priv *mgr = (struct u_vbuf_priv*)mgrb;
unsigned i;
- struct u_vbuf_mgr_elements *ve = CALLOC_STRUCT(u_vbuf_mgr_elements);
+ struct u_vbuf_elements *ve = CALLOC_STRUCT(u_vbuf_elements);
ve->count = count;
@@ -424,11 +422,11 @@ u_vbuf_mgr_create_vertex_elements(struct u_vbuf_mgr *mgrb,
return ve;
}
-void u_vbuf_mgr_bind_vertex_elements(struct u_vbuf_mgr *mgrb,
- void *cso,
- struct u_vbuf_mgr_elements *ve)
+void u_vbuf_bind_vertex_elements(struct u_vbuf_mgr *mgrb,
+ void *cso,
+ struct u_vbuf_elements *ve)
{
- struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
+ struct u_vbuf_priv *mgr = (struct u_vbuf_priv*)mgrb;
if (!cso) {
return;
@@ -440,17 +438,17 @@ void u_vbuf_mgr_bind_vertex_elements(struct u_vbuf_mgr *mgrb,
}
}
-void u_vbuf_mgr_destroy_vertex_elements(struct u_vbuf_mgr *mgr,
- struct u_vbuf_mgr_elements *ve)
+void u_vbuf_destroy_vertex_elements(struct u_vbuf_mgr *mgr,
+ struct u_vbuf_elements *ve)
{
FREE(ve);
}
-void u_vbuf_mgr_set_vertex_buffers(struct u_vbuf_mgr *mgrb,
- unsigned count,
- const struct pipe_vertex_buffer *bufs)
+void u_vbuf_set_vertex_buffers(struct u_vbuf_mgr *mgrb,
+ unsigned count,
+ const struct pipe_vertex_buffer *bufs)
{
- struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
+ struct u_vbuf_priv *mgr = (struct u_vbuf_priv*)mgrb;
unsigned i;
mgr->any_user_vbs = FALSE;
@@ -473,8 +471,13 @@ void u_vbuf_mgr_set_vertex_buffers(struct u_vbuf_mgr *mgrb,
const struct pipe_vertex_buffer *vb = &bufs[i];
pipe_resource_reference(&mgr->b.vertex_buffer[i].buffer, vb->buffer);
- pipe_resource_reference(&mgr->b.real_vertex_buffer[i], NULL);
- mgr->saved_buffer_offset[i] = vb->buffer_offset;
+ pipe_resource_reference(&mgr->b.real_vertex_buffer[i].buffer, NULL);
+
+ mgr->b.real_vertex_buffer[i].buffer_offset =
+ mgr->b.vertex_buffer[i].buffer_offset = vb->buffer_offset;
+
+ mgr->b.real_vertex_buffer[i].stride =
+ mgr->b.vertex_buffer[i].stride = vb->stride;
if (!vb->buffer) {
continue;
@@ -485,79 +488,98 @@ void u_vbuf_mgr_set_vertex_buffers(struct u_vbuf_mgr *mgrb,
continue;
}
- pipe_resource_reference(&mgr->b.real_vertex_buffer[i], vb->buffer);
+ pipe_resource_reference(&mgr->b.real_vertex_buffer[i].buffer, vb->buffer);
}
- for (; i < mgr->b.nr_real_vertex_buffers; i++) {
+ for (i = count; i < mgr->b.nr_vertex_buffers; i++) {
pipe_resource_reference(&mgr->b.vertex_buffer[i].buffer, NULL);
- pipe_resource_reference(&mgr->b.real_vertex_buffer[i], NULL);
}
-
- memcpy(mgr->b.vertex_buffer, bufs,
- sizeof(struct pipe_vertex_buffer) * count);
+ for (i = count; i < mgr->b.nr_real_vertex_buffers; i++) {
+ pipe_resource_reference(&mgr->b.real_vertex_buffer[i].buffer, NULL);
+ }
mgr->b.nr_vertex_buffers = count;
mgr->b.nr_real_vertex_buffers = count;
}
-static enum u_vbuf_return_flags
-u_vbuf_upload_buffers(struct u_vbuf_mgr_priv *mgr,
+static void
+u_vbuf_upload_buffers(struct u_vbuf_priv *mgr,
int min_index, int max_index,
unsigned instance_count)
{
- unsigned i, nr = mgr->ve->count;
+ unsigned i;
unsigned count = max_index + 1 - min_index;
- boolean uploaded[PIPE_MAX_ATTRIBS] = {0};
- enum u_vbuf_return_flags retval = 0;
-
- for (i = 0; i < nr; i++) {
- unsigned index = mgr->ve->ve[i].vertex_buffer_index;
+ unsigned nr_velems = mgr->ve->count;
+ unsigned nr_vbufs = mgr->b.nr_vertex_buffers;
+ unsigned start_offset[PIPE_MAX_ATTRIBS];
+ unsigned end_offset[PIPE_MAX_ATTRIBS] = {0};
+
+ /* Determine how much data needs to be uploaded. */
+ for (i = 0; i < nr_velems; i++) {
+ struct pipe_vertex_element *velem = &mgr->ve->ve[i];
+ unsigned index = velem->vertex_buffer_index;
struct pipe_vertex_buffer *vb = &mgr->b.vertex_buffer[index];
+ unsigned instance_div, first, size;
- if (vb->buffer &&
- u_vbuf_resource(vb->buffer)->user_ptr &&
- !uploaded[index]) {
- unsigned first, size;
- boolean flushed;
- unsigned instance_div = mgr->ve->ve[i].instance_divisor;
-
- if (instance_div) {
- first = 0;
- size = vb->stride *
- ((instance_count + instance_div - 1) / instance_div);
- } else if (vb->stride) {
- first = vb->stride * min_index;
- size = vb->stride * count;
-
- /* Unusual case when stride is smaller than the format size.
- * XXX This won't work with interleaved arrays. */
- if (mgr->ve->native_format_size[i] > vb->stride)
- size += mgr->ve->native_format_size[i] - vb->stride;
- } else {
- first = 0;
- size = mgr->ve->native_format_size[i];
- }
+ assert(vb->buffer);
+
+ if (!u_vbuf_resource(vb->buffer)->user_ptr) {
+ continue;
+ }
- u_upload_data(mgr->b.uploader, first, size,
- u_vbuf_resource(vb->buffer)->user_ptr + first,
- &vb->buffer_offset,
- &mgr->b.real_vertex_buffer[index],
- &flushed);
+ instance_div = velem->instance_divisor;
+ first = vb->buffer_offset + velem->src_offset;
- vb->buffer_offset -= first;
+ if (!vb->stride) {
+ /* Constant attrib. */
+ size = mgr->ve->src_format_size[i];
+ } else if (instance_div) {
+ /* Per-instance attrib. */
+ unsigned count = (instance_count + instance_div - 1) / instance_div;
+ size = vb->stride * (count - 1) + mgr->ve->src_format_size[i];
+ } else {
+ /* Per-vertex attrib. */
+ first += vb->stride * min_index;
+ size = vb->stride * (count - 1) + mgr->ve->src_format_size[i];
+ }
- uploaded[index] = TRUE;
- if (flushed)
- retval |= U_VBUF_UPLOAD_FLUSHED;
+ /* Update offsets. */
+ if (!end_offset[index]) {
+ start_offset[index] = first;
+ end_offset[index] = first + size;
} else {
- assert(mgr->b.real_vertex_buffer[index]);
+ if (first < start_offset[index])
+ start_offset[index] = first;
+ if (first + size > end_offset[index])
+ end_offset[index] = first + size;
}
}
- return retval;
+ /* Upload buffers. */
+ for (i = 0; i < nr_vbufs; i++) {
+ unsigned start, end = end_offset[i];
+ boolean flushed;
+ struct pipe_vertex_buffer *real_vb;
+ uint8_t *ptr;
+
+ if (!end) {
+ continue;
+ }
+
+ start = start_offset[i];
+ assert(start < end);
+
+ real_vb = &mgr->b.real_vertex_buffer[i];
+ ptr = u_vbuf_resource(mgr->b.vertex_buffer[i].buffer)->user_ptr;
+
+ u_upload_data(mgr->b.uploader, start, end - start, ptr + start,
+ &real_vb->buffer_offset, &real_vb->buffer, &flushed);
+
+ real_vb->buffer_offset -= start;
+ }
}
-static void u_vbuf_mgr_compute_max_index(struct u_vbuf_mgr_priv *mgr)
+static void u_vbuf_compute_max_index(struct u_vbuf_priv *mgr)
{
unsigned i, nr = mgr->ve->count;
@@ -566,25 +588,26 @@ static void u_vbuf_mgr_compute_max_index(struct u_vbuf_mgr_priv *mgr)
for (i = 0; i < nr; i++) {
struct pipe_vertex_buffer *vb =
&mgr->b.vertex_buffer[mgr->ve->ve[i].vertex_buffer_index];
- int unused;
- unsigned max_index;
+ unsigned max_index, src_size, unused;
if (!vb->buffer ||
!vb->stride ||
- u_vbuf_resource(vb->buffer)->user_ptr) {
+ u_vbuf_resource(vb->buffer)->user_ptr ||
+ mgr->ve->ve[i].instance_divisor) {
continue;
}
- /* How many bytes is unused after the last vertex.
- * width0 may be "count*stride - unused" and we have to compensate
- * for that when dividing by stride. */
- unused = vb->stride -
- (mgr->ve->ve[i].src_offset + mgr->ve->src_format_size[i]);
+ src_size = mgr->ve->ve[i].src_offset + mgr->ve->src_format_size[i];
/* If src_offset is greater than stride (which means it's a buffer
* offset rather than a vertex offset)... */
- if (unused < 0) {
+ if (src_size >= vb->stride) {
unused = 0;
+ } else {
+ /* How many bytes is unused after the last vertex.
+ * width0 may be "count*stride - unused" and we have to compensate
+ * for that when dividing by stride. */
+ unused = vb->stride - src_size;
}
/* Compute the maximum index for this vertex element. */
@@ -597,50 +620,43 @@ static void u_vbuf_mgr_compute_max_index(struct u_vbuf_mgr_priv *mgr)
}
enum u_vbuf_return_flags
-u_vbuf_mgr_draw_begin(struct u_vbuf_mgr *mgrb,
- const struct pipe_draw_info *info)
+u_vbuf_draw_begin(struct u_vbuf_mgr *mgrb,
+ const struct pipe_draw_info *info)
{
- struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
+ struct u_vbuf_priv *mgr = (struct u_vbuf_priv*)mgrb;
int min_index, max_index;
- enum u_vbuf_return_flags retval = 0;
- u_vbuf_mgr_compute_max_index(mgr);
+ u_vbuf_compute_max_index(mgr);
- min_index = info->min_index - info->index_bias;
- if (info->max_index == ~0) {
- max_index = mgr->b.max_index;
+ if (info->indexed) {
+ min_index = info->min_index;
+ if (info->max_index == ~0) {
+ max_index = mgr->b.max_index;
+ } else {
+ max_index = MIN2(info->max_index, mgr->b.max_index);
+ }
+ min_index += info->index_bias;
+ max_index += info->index_bias;
} else {
- max_index = MIN2(info->max_index - info->index_bias, mgr->b.max_index);
+ min_index = info->start;
+ max_index = info->start + info->count - 1;
}
/* Translate vertices with non-native layouts or formats. */
if (mgr->incompatible_vb_layout || mgr->ve->incompatible_layout) {
- retval |= u_vbuf_translate_begin(mgr, min_index, max_index);
-
- if (mgr->fallback_ve) {
- retval |= U_VBUF_BUFFERS_UPDATED;
- }
+ u_vbuf_translate_begin(mgr, min_index, max_index);
}
/* Upload user buffers. */
if (mgr->any_user_vbs) {
- retval |= u_vbuf_upload_buffers(mgr, min_index, max_index,
- info->instance_count);
- retval |= U_VBUF_BUFFERS_UPDATED;
+ u_vbuf_upload_buffers(mgr, min_index, max_index, info->instance_count);
}
- return retval;
+ return mgr->any_user_vbs || mgr->fallback_ve ? U_VBUF_BUFFERS_UPDATED : 0;
}
-void u_vbuf_mgr_draw_end(struct u_vbuf_mgr *mgrb)
+void u_vbuf_draw_end(struct u_vbuf_mgr *mgrb)
{
- struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
- unsigned i;
-
- /* buffer offsets were modified in u_vbuf_upload_buffers */
- if (mgr->any_user_vbs) {
- for (i = 0; i < mgr->b.nr_vertex_buffers; i++)
- mgr->b.vertex_buffer[i].buffer_offset = mgr->saved_buffer_offset[i];
- }
+ struct u_vbuf_priv *mgr = (struct u_vbuf_priv*)mgrb;
if (mgr->fallback_ve) {
u_vbuf_translate_end(mgr);
diff --git a/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.h b/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.h
index c653ca434..d854e4449 100644
--- a/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.h
+++ b/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.h
@@ -64,7 +64,7 @@ struct u_vbuf_mgr {
/* Contains only real vertex buffers.
* Hardware drivers should use real_vertex_buffers[i]
* instead of vertex_buffers[i].buffer. */
- struct pipe_resource *real_vertex_buffer[PIPE_MAX_ATTRIBS];
+ struct pipe_vertex_buffer real_vertex_buffer[PIPE_MAX_ATTRIBS];
int nr_real_vertex_buffers;
/* Precomputed max_index for hardware vertex buffers. */
@@ -88,7 +88,7 @@ struct u_vbuf_resource {
};
/* Opaque type containing information about vertex elements for the manager. */
-struct u_vbuf_mgr_elements;
+struct u_vbuf_elements;
enum u_fetch_alignment {
U_VERTEX_FETCH_BYTE_ALIGNED,
@@ -96,42 +96,40 @@ enum u_fetch_alignment {
};
enum u_vbuf_return_flags {
- U_VBUF_BUFFERS_UPDATED = 1,
- U_VBUF_UPLOAD_FLUSHED = 2
+ U_VBUF_BUFFERS_UPDATED = 1
};
struct u_vbuf_mgr *
-u_vbuf_mgr_create(struct pipe_context *pipe,
- unsigned upload_buffer_size,
- unsigned upload_buffer_alignment,
- unsigned upload_buffer_bind,
- enum u_fetch_alignment fetch_alignment);
+u_vbuf_create(struct pipe_context *pipe,
+ unsigned upload_buffer_size,
+ unsigned upload_buffer_alignment,
+ unsigned upload_buffer_bind,
+ enum u_fetch_alignment fetch_alignment);
-void u_vbuf_mgr_destroy(struct u_vbuf_mgr *mgr);
+void u_vbuf_destroy(struct u_vbuf_mgr *mgr);
-struct u_vbuf_mgr_elements *
-u_vbuf_mgr_create_vertex_elements(struct u_vbuf_mgr *mgr,
- unsigned count,
- const struct pipe_vertex_element *attrs,
- struct pipe_vertex_element *native_attrs);
+struct u_vbuf_elements *
+u_vbuf_create_vertex_elements(struct u_vbuf_mgr *mgr,
+ unsigned count,
+ const struct pipe_vertex_element *attrs,
+ struct pipe_vertex_element *native_attrs);
-void u_vbuf_mgr_bind_vertex_elements(struct u_vbuf_mgr *mgr,
- void *cso,
- struct u_vbuf_mgr_elements *ve);
+void u_vbuf_bind_vertex_elements(struct u_vbuf_mgr *mgr,
+ void *cso,
+ struct u_vbuf_elements *ve);
-void u_vbuf_mgr_destroy_vertex_elements(struct u_vbuf_mgr *mgr,
- struct u_vbuf_mgr_elements *ve);
+void u_vbuf_destroy_vertex_elements(struct u_vbuf_mgr *mgr,
+ struct u_vbuf_elements *ve);
-void u_vbuf_mgr_set_vertex_buffers(struct u_vbuf_mgr *mgr,
- unsigned count,
- const struct pipe_vertex_buffer *bufs);
+void u_vbuf_set_vertex_buffers(struct u_vbuf_mgr *mgr,
+ unsigned count,
+ const struct pipe_vertex_buffer *bufs);
-enum u_vbuf_return_flags
-u_vbuf_mgr_draw_begin(struct u_vbuf_mgr *mgr,
- const struct pipe_draw_info *info);
+enum u_vbuf_return_flags u_vbuf_draw_begin(struct u_vbuf_mgr *mgr,
+ const struct pipe_draw_info *info);
-void u_vbuf_mgr_draw_end(struct u_vbuf_mgr *mgr);
+void u_vbuf_draw_end(struct u_vbuf_mgr *mgr);
static INLINE struct u_vbuf_resource *u_vbuf_resource(struct pipe_resource *r)
diff --git a/mesalib/src/glsl/lower_clip_distance.cpp b/mesalib/src/glsl/lower_clip_distance.cpp
new file mode 100644
index 000000000..143e378f9
--- /dev/null
+++ b/mesalib/src/glsl/lower_clip_distance.cpp
@@ -0,0 +1,344 @@
+/*
+ * Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file lower_clip_distance.cpp
+ *
+ * This pass accounts for the difference between the way
+ * gl_ClipDistance is declared in standard GLSL (as an array of
+ * floats), and the way it is frequently implemented in hardware (as
+ * a pair of vec4s, with four clip distances packed into each).
+ *
+ * The declaration of gl_ClipDistance is replaced with a declaration
+ * of gl_ClipDistanceMESA, and any references to gl_ClipDistance are
+ * translated to refer to gl_ClipDistanceMESA with the appropriate
+ * swizzling of array indices. For instance:
+ *
+ * gl_ClipDistance[i]
+ *
+ * is translated into:
+ *
+ * gl_ClipDistanceMESA[i>>2][i&3]
+ *
+ * Since some hardware may not internally represent gl_ClipDistance as a pair
+ * of vec4's, this lowering pass is optional. To enable it, set the
+ * LowerClipDistance flag in gl_shader_compiler_options to true.
+ */
+
+#include "ir_hierarchical_visitor.h"
+#include "ir.h"
+
+class lower_clip_distance_visitor : public ir_hierarchical_visitor {
+public:
+ lower_clip_distance_visitor()
+ : progress(false), old_clip_distance_var(NULL),
+ new_clip_distance_var(NULL)
+ {
+ }
+
+ virtual ir_visitor_status visit(ir_variable *);
+ void create_indices(ir_rvalue*, ir_rvalue *&, ir_rvalue *&);
+ virtual ir_visitor_status visit_leave(ir_dereference_array *);
+ virtual ir_visitor_status visit_leave(ir_assignment *);
+ void visit_new_assignment(ir_assignment *ir);
+ virtual ir_visitor_status visit_leave(ir_call *);
+
+ bool progress;
+
+ /**
+ * Pointer to the declaration of gl_ClipDistance, if found.
+ */
+ ir_variable *old_clip_distance_var;
+
+ /**
+ * Pointer to the newly-created gl_ClipDistanceMESA variable.
+ */
+ ir_variable *new_clip_distance_var;
+};
+
+
+/**
+ * Replace any declaration of gl_ClipDistance as an array of floats with a
+ * declaration of gl_ClipDistanceMESA as an array of vec4's.
+ */
+ir_visitor_status
+lower_clip_distance_visitor::visit(ir_variable *ir)
+{
+ /* No point in looking for the declaration of gl_ClipDistance if
+ * we've already found it.
+ */
+ if (this->old_clip_distance_var)
+ return visit_continue;
+
+ if (ir->name && strcmp(ir->name, "gl_ClipDistance") == 0) {
+ this->progress = true;
+ this->old_clip_distance_var = ir;
+ assert (ir->type->is_array());
+ assert (ir->type->element_type() == glsl_type::float_type);
+ unsigned new_size = (ir->type->array_size() + 3) / 4;
+
+ /* Clone the old var so that we inherit all of its properties */
+ this->new_clip_distance_var = ir->clone(ralloc_parent(ir), NULL);
+
+ /* And change the properties that we need to change */
+ this->new_clip_distance_var->name
+ = ralloc_strdup(this->new_clip_distance_var, "gl_ClipDistanceMESA");
+ this->new_clip_distance_var->type
+ = glsl_type::get_array_instance(glsl_type::vec4_type, new_size);
+ this->new_clip_distance_var->max_array_access = ir->max_array_access / 4;
+
+ ir->replace_with(this->new_clip_distance_var);
+ }
+ return visit_continue;
+}
+
+
+/**
+ * Create the necessary GLSL rvalues to index into gl_ClipDistanceMESA based
+ * on the rvalue previously used to index into gl_ClipDistance.
+ *
+ * \param array_index Selects one of the vec4's in gl_ClipDistanceMESA
+ * \param swizzle_index Selects a component within the vec4 selected by
+ * array_index.
+ */
+void
+lower_clip_distance_visitor::create_indices(ir_rvalue *old_index,
+ ir_rvalue *&array_index,
+ ir_rvalue *&swizzle_index)
+{
+ void *ctx = ralloc_parent(old_index);
+
+ /* Make sure old_index is a signed int so that the bitwise "shift" and
+ * "and" operations below type check properly.
+ */
+ if (old_index->type != glsl_type::int_type) {
+ assert (old_index->type == glsl_type::uint_type);
+ old_index = new(ctx) ir_expression(ir_unop_u2i, old_index);
+ }
+
+ ir_constant *old_index_constant = old_index->constant_expression_value();
+ if (old_index_constant) {
+ /* gl_ClipDistance is being accessed via a constant index. Don't bother
+ * creating expressions to calculate the lowered indices. Just create
+ * constants.
+ */
+ int const_val = old_index_constant->get_int_component(0);
+ array_index = new(ctx) ir_constant(const_val / 4);
+ swizzle_index = new(ctx) ir_constant(const_val % 4);
+ } else {
+ /* Create a variable to hold the value of old_index (so that we
+ * don't compute it twice).
+ */
+ ir_variable *old_index_var = new(ctx) ir_variable(
+ glsl_type::int_type, "clip_distance_index", ir_var_temporary);
+ this->base_ir->insert_before(old_index_var);
+ this->base_ir->insert_before(new(ctx) ir_assignment(
+ new(ctx) ir_dereference_variable(old_index_var), old_index));
+
+ /* Create the expression clip_distance_index / 4. Do this as a bit
+ * shift because that's likely to be more efficient.
+ */
+ array_index = new(ctx) ir_expression(
+ ir_binop_rshift, new(ctx) ir_dereference_variable(old_index_var),
+ new(ctx) ir_constant(2));
+
+ /* Create the expression clip_distance_index % 4. Do this as a bitwise
+ * AND because that's likely to be more efficient.
+ */
+ swizzle_index = new(ctx) ir_expression(
+ ir_binop_bit_and, new(ctx) ir_dereference_variable(old_index_var),
+ new(ctx) ir_constant(3));
+ }
+}
+
+
+/**
+ * Replace any expression that indexes into the gl_ClipDistance array with an
+ * expression that indexes into one of the vec4's in gl_ClipDistanceMESA and
+ * accesses the appropriate component.
+ */
+ir_visitor_status
+lower_clip_distance_visitor::visit_leave(ir_dereference_array *ir)
+{
+ /* If the gl_ClipDistance var hasn't been declared yet, then
+ * there's no way this deref can refer to it.
+ */
+ if (!this->old_clip_distance_var)
+ return visit_continue;
+
+ ir_dereference_variable *old_var_ref = ir->array->as_dereference_variable();
+ if (old_var_ref && old_var_ref->var == this->old_clip_distance_var) {
+ this->progress = true;
+ ir_rvalue *array_index;
+ ir_rvalue *swizzle_index;
+ this->create_indices(ir->array_index, array_index, swizzle_index);
+ void *mem_ctx = ralloc_parent(ir);
+ ir->array = new(mem_ctx) ir_dereference_array(
+ this->new_clip_distance_var, array_index);
+ ir->array_index = swizzle_index;
+ }
+
+ return visit_continue;
+}
+
+
+/**
+ * Replace any assignment having gl_ClipDistance (undereferenced) as its LHS
+ * or RHS with a sequence of assignments, one for each component of the array.
+ * Each of these assignments is lowered to refer to gl_ClipDistanceMESA as
+ * appropriate.
+ */
+ir_visitor_status
+lower_clip_distance_visitor::visit_leave(ir_assignment *ir)
+{
+ ir_dereference_variable *lhs_var = ir->lhs->as_dereference_variable();
+ ir_dereference_variable *rhs_var = ir->rhs->as_dereference_variable();
+ if ((lhs_var && lhs_var->var == this->old_clip_distance_var)
+ || (rhs_var && rhs_var->var == this->old_clip_distance_var)) {
+ /* LHS or RHS of the assignment is the entire gl_ClipDistance array.
+ * Since we are reshaping gl_ClipDistance from an array of floats to an
+ * array of vec4's, this isn't going to work as a bulk assignment
+ * anymore, so unroll it to element-by-element assignments and lower
+ * each of them.
+ *
+ * Note: to unroll into element-by-element assignments, we need to make
+ * clones of the LHS and RHS. This is only safe if the LHS and RHS are
+ * side-effect free. Fortunately, we know that they are, because the
+ * only kind of rvalue that can have side effects is an ir_call, and
+ * ir_calls only appear (a) as a statement on their own, or (b) as the
+ * RHS of an assignment that stores the result of the call in a
+ * temporary variable.
+ */
+ void *ctx = ralloc_parent(ir);
+ int array_size = this->old_clip_distance_var->type->array_size();
+ for (int i = 0; i < array_size; ++i) {
+ ir_dereference_array *new_lhs = new(ctx) ir_dereference_array(
+ ir->lhs->clone(ctx, NULL), new(ctx) ir_constant(i));
+ new_lhs->accept(this);
+ ir_dereference_array *new_rhs = new(ctx) ir_dereference_array(
+ ir->rhs->clone(ctx, NULL), new(ctx) ir_constant(i));
+ new_rhs->accept(this);
+ this->base_ir->insert_before(
+ new(ctx) ir_assignment(new_lhs, new_rhs));
+ }
+ ir->remove();
+ }
+
+ return visit_continue;
+}
+
+
+/**
+ * Set up base_ir properly and call visit_leave() on a newly created
+ * ir_assignment node. This is used in cases where we have to insert an
+ * ir_assignment in a place where we know the hierarchical visitor won't see
+ * it.
+ */
+void
+lower_clip_distance_visitor::visit_new_assignment(ir_assignment *ir)
+{
+ ir_instruction *old_base_ir = this->base_ir;
+ this->base_ir = ir;
+ ir->accept(this);
+ this->base_ir = old_base_ir;
+}
+
+
+/**
+ * If gl_ClipDistance appears as an argument in an ir_call expression, replace
+ * it with a temporary variable, and make sure the ir_call is preceded and/or
+ * followed by assignments that copy the contents of the temporary variable to
+ * and/or from gl_ClipDistance. Each of these assignments is then lowered to
+ * refer to gl_ClipDistanceMESA.
+ */
+ir_visitor_status
+lower_clip_distance_visitor::visit_leave(ir_call *ir)
+{
+ void *ctx = ralloc_parent(ir);
+
+ const exec_node *formal_param_node = ir->get_callee()->parameters.head;
+ const exec_node *actual_param_node = ir->actual_parameters.head;
+ while (!actual_param_node->is_tail_sentinel()) {
+ ir_variable *formal_param = (ir_variable *) formal_param_node;
+ ir_rvalue *actual_param = (ir_rvalue *) actual_param_node;
+
+ /* Advance formal_param_node and actual_param_node now so that we can
+ * safely replace actual_param with another node, if necessary, below.
+ */
+ formal_param_node = formal_param_node->next;
+ actual_param_node = actual_param_node->next;
+
+ ir_dereference_variable *deref = actual_param->as_dereference_variable();
+ if (deref && deref->var == this->old_clip_distance_var) {
+ /* User is trying to pass the whole gl_ClipDistance array to a
+ * function call. Since we are reshaping gl_ClipDistance from an
+ * array of floats to an array of vec4's, this isn't going to work
+ * anymore, so use a temporary array instead.
+ */
+ ir_variable *temp_clip_distance = new(ctx) ir_variable(
+ actual_param->type, "temp_clip_distance", ir_var_temporary);
+ this->base_ir->insert_before(temp_clip_distance);
+ actual_param->replace_with(
+ new(ctx) ir_dereference_variable(temp_clip_distance));
+ if (formal_param->mode == ir_var_in
+ || formal_param->mode == ir_var_inout) {
+ /* Copy from gl_ClipDistance to the temporary before the call.
+ * Since we are going to insert this copy before the current
+ * instruction, we need to visit it afterwards to make sure it
+ * gets lowered.
+ */
+ ir_assignment *new_assignment = new(ctx) ir_assignment(
+ new(ctx) ir_dereference_variable(temp_clip_distance),
+ new(ctx) ir_dereference_variable(old_clip_distance_var));
+ this->base_ir->insert_before(new_assignment);
+ this->visit_new_assignment(new_assignment);
+ }
+ if (formal_param->mode == ir_var_out
+ || formal_param->mode == ir_var_inout) {
+ /* Copy from the temporary to gl_ClipDistance after the call.
+ * Since visit_list_elements() has already decided which
+ * instruction it's going to visit next, we need to visit
+ * afterwards to make sure it gets lowered.
+ */
+ ir_assignment *new_assignment = new(ctx) ir_assignment(
+ new(ctx) ir_dereference_variable(old_clip_distance_var),
+ new(ctx) ir_dereference_variable(temp_clip_distance));
+ this->base_ir->insert_after(new_assignment);
+ this->visit_new_assignment(new_assignment);
+ }
+ }
+ }
+
+ return visit_continue;
+}
+
+
+bool
+lower_clip_distance(exec_list *instructions)
+{
+ lower_clip_distance_visitor v;
+
+ visit_list_elements(&v, instructions);
+
+ return v.progress;
+}
diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast.c b/mesalib/src/mesa/drivers/dri/swrast/swrast.c
index 6c94947a0..3d5ddc51c 100644
--- a/mesalib/src/mesa/drivers/dri/swrast/swrast.c
+++ b/mesalib/src/mesa/drivers/dri/swrast/swrast.c
@@ -578,18 +578,11 @@ swrast_init_driver_functions(struct dd_function_table *driver)
static const char *es2_extensions[] = {
/* Used by mesa internally (cf all_mesa_extensions in ../common/utils.c) */
"GL_ARB_draw_buffers",
- "GL_ARB_multisample",
- "GL_ARB_texture_compression",
"GL_ARB_transpose_matrix",
- "GL_ARB_vertex_buffer_object",
"GL_ARB_window_pos",
"GL_EXT_blend_func_separate",
"GL_EXT_compiled_vertex_array",
"GL_EXT_framebuffer_blit",
- "GL_EXT_multi_draw_arrays",
- "GL_EXT_polygon_offset",
- "GL_EXT_texture_object",
- "GL_EXT_vertex_array",
"GL_IBM_multimode_draw_arrays",
"GL_MESA_window_pos",
"GL_NV_vertex_program",
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index 57b51d856..cf9469f77 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -100,7 +100,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 },
{ "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 },
{ "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL, 2008 },
- { "GL_ARB_multisample", o(ARB_multisample), GL, 1994 },
+ { "GL_ARB_multisample", o(dummy_true), GL, 1994 },
{ "GL_ARB_multitexture", o(ARB_multitexture), GL, 1998 },
{ "GL_ARB_occlusion_query2", o(ARB_occlusion_query2), GL, 2003 },
{ "GL_ARB_occlusion_query", o(ARB_occlusion_query), GL, 2001 },
@@ -120,7 +120,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_sync", o(ARB_sync), GL, 2003 },
{ "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GL, 2000 },
{ "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GL, 2008 },
- { "GL_ARB_texture_compression", o(ARB_texture_compression), GL, 2000 },
+ { "GL_ARB_texture_compression", o(dummy_true), GL, 2000 },
{ "GL_ARB_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 },
{ "GL_ARB_texture_cube_map", o(ARB_texture_cube_map), GL, 1999 },
{ "GL_ARB_texture_env_add", o(EXT_texture_env_add), GL, 1999 },
@@ -140,14 +140,14 @@ static const struct extension extension_table[] = {
{ "GL_ARB_uniform_buffer_object", o(ARB_uniform_buffer_object), GL, 2002 },
{ "GL_ARB_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 },
{ "GL_ARB_vertex_array_object", o(ARB_vertex_array_object), GL, 2006 },
- { "GL_ARB_vertex_buffer_object", o(ARB_vertex_buffer_object), GL, 2003 },
+ { "GL_ARB_vertex_buffer_object", o(dummy_true), GL, 2003 },
{ "GL_ARB_vertex_program", o(ARB_vertex_program), GL, 2002 },
{ "GL_ARB_vertex_shader", o(ARB_vertex_shader), GL, 2002 },
{ "GL_ARB_vertex_type_2_10_10_10_rev", o(ARB_vertex_type_2_10_10_10_rev), GL, 2009 },
{ "GL_ARB_window_pos", o(ARB_window_pos), GL, 2001 },
/* EXT extensions */
- { "GL_EXT_abgr", o(EXT_abgr), GL, 1995 },
- { "GL_EXT_bgra", o(EXT_bgra), GL, 1995 },
+ { "GL_EXT_abgr", o(dummy_true), GL, 1995 },
+ { "GL_EXT_bgra", o(dummy_true), GL, 1995 },
{ "GL_EXT_blend_color", o(EXT_blend_color), GL, 1995 },
{ "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 },
{ "GL_EXT_blend_func_separate", o(EXT_blend_func_separate), GL, 1999 },
@@ -155,7 +155,7 @@ static const struct extension extension_table[] = {
{ "GL_EXT_blend_subtract", o(EXT_blend_subtract), GL, 1995 },
{ "GL_EXT_clip_volume_hint", o(EXT_clip_volume_hint), GL, 1996 },
{ "GL_EXT_compiled_vertex_array", o(EXT_compiled_vertex_array), GL, 1996 },
- { "GL_EXT_copy_texture", o(EXT_copy_texture), GL, 1995 },
+ { "GL_EXT_copy_texture", o(dummy_true), GL, 1995 },
{ "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL, 2002 },
{ "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL, 2006 },
{ "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL, 2006 },
@@ -167,13 +167,13 @@ static const struct extension extension_table[] = {
{ "GL_EXT_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 },
{ "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters), GL, 2006 },
{ "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL, 2006 },
- { "GL_EXT_multi_draw_arrays", o(EXT_multi_draw_arrays), GL | ES1 | ES2, 1999 },
+ { "GL_EXT_multi_draw_arrays", o(dummy_true), GL | ES1 | ES2, 1999 },
{ "GL_EXT_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2005 },
{ "GL_EXT_packed_float", o(EXT_packed_float), GL, 2004 },
{ "GL_EXT_packed_pixels", o(EXT_packed_pixels), GL, 1997 },
{ "GL_EXT_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 },
{ "GL_EXT_point_parameters", o(EXT_point_parameters), GL, 1997 },
- { "GL_EXT_polygon_offset", o(EXT_polygon_offset), GL, 1995 },
+ { "GL_EXT_polygon_offset", o(dummy_true), GL, 1995 },
{ "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 },
{ "GL_EXT_rescale_normal", o(EXT_rescale_normal), GL, 1997 },
{ "GL_EXT_secondary_color", o(EXT_secondary_color), GL, 1999 },
@@ -182,7 +182,7 @@ static const struct extension extension_table[] = {
{ "GL_EXT_shadow_funcs", o(EXT_shadow_funcs), GL, 2002 },
{ "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GL, 2001 },
{ "GL_EXT_stencil_wrap", o(EXT_stencil_wrap), GL, 2002 },
- { "GL_EXT_subtexture", o(EXT_subtexture), GL, 1995 },
+ { "GL_EXT_subtexture", o(dummy_true), GL, 1995 },
{ "GL_EXT_texture3D", o(EXT_texture3D), GL, 1996 },
{ "GL_EXT_texture_array", o(EXT_texture_array), GL, 2006 },
{ "GL_EXT_texture_compression_dxt1", o(EXT_texture_compression_s3tc), GL | ES1 | ES2, 2004 },
@@ -190,17 +190,17 @@ static const struct extension extension_table[] = {
{ "GL_EXT_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 },
{ "GL_EXT_texture_compression_s3tc", o(EXT_texture_compression_s3tc), GL, 2000 },
{ "GL_EXT_texture_cube_map", o(ARB_texture_cube_map), GL, 2001 },
- { "GL_EXT_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL, 1997 },
+ { "GL_EXT_texture_edge_clamp", o(dummy_true), GL, 1997 },
{ "GL_EXT_texture_env_add", o(EXT_texture_env_add), GL, 1999 },
- { "GL_EXT_texture_env_combine", o(EXT_texture_env_combine), GL, 2006 },
+ { "GL_EXT_texture_env_combine", o(EXT_texture_env_combine), GL, 2000 },
{ "GL_EXT_texture_env_dot3", o(EXT_texture_env_dot3), GL, 2000 },
{ "GL_EXT_texture_filter_anisotropic", o(EXT_texture_filter_anisotropic), GL | ES1 | ES2, 1999 },
- { "GL_EXT_texture_format_BGRA8888", o(EXT_texture_format_BGRA8888), ES1 | ES2, 2009 },
+ { "GL_EXT_texture_format_BGRA8888", o(dummy_true), ES1 | ES2, 2005 },
{ "GL_EXT_texture_integer", o(EXT_texture_integer), GL, 2006 },
{ "GL_EXT_texture_lod_bias", o(EXT_texture_lod_bias), GL | ES1, 1999 },
{ "GL_EXT_texture_mirror_clamp", o(EXT_texture_mirror_clamp), GL, 2004 },
- { "GL_EXT_texture_object", o(EXT_texture_object), GL, 1995 },
- { "GL_EXT_texture", o(EXT_texture), GL, 1996 },
+ { "GL_EXT_texture_object", o(dummy_true), GL, 1995 },
+ { "GL_EXT_texture", o(dummy_true), GL, 1996 },
{ "GL_EXT_texture_rectangle", o(NV_texture_rectangle), GL, 2004 },
{ "GL_EXT_texture_shared_exponent", o(EXT_texture_shared_exponent), GL, 2004 },
{ "GL_EXT_texture_snorm", o(EXT_texture_snorm), GL, 2009 },
@@ -211,8 +211,7 @@ static const struct extension extension_table[] = {
{ "GL_EXT_timer_query", o(EXT_timer_query), GL, 2006 },
{ "GL_EXT_transform_feedback", o(EXT_transform_feedback), GL, 2011 },
{ "GL_EXT_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 },
- { "GL_EXT_vertex_array", o(EXT_vertex_array), GL, 1995 },
- { "GL_EXT_vertex_array_set", o(EXT_vertex_array_set), GL, 1997 },
+ { "GL_EXT_vertex_array", o(dummy_true), GL, 1995 },
/* OES extensions */
{ "GL_OES_blend_equation_separate", o(EXT_blend_equation_separate), ES1, 2009 },
@@ -230,17 +229,17 @@ static const struct extension extension_table[] = {
/* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
{ "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2, 2006 },
#endif
- { "GL_OES_element_index_uint", o(EXT_vertex_array), ES1 | ES2, 2005 },
+ { "GL_OES_element_index_uint", o(dummy_true), ES1 | ES2, 2005 },
{ "GL_OES_fbo_render_mipmap", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
{ "GL_OES_fixed_point", o(dummy_true), ES1, 2002 },
{ "GL_OES_framebuffer_object", o(EXT_framebuffer_object), ES1, 2005 },
- { "GL_OES_mapbuffer", o(ARB_vertex_buffer_object), ES1 | ES2, 2005 },
+ { "GL_OES_mapbuffer", o(dummy_true), ES1 | ES2, 2005 },
{ "GL_OES_matrix_get", o(dummy_true), ES1, 2004 },
{ "GL_OES_packed_depth_stencil", o(EXT_packed_depth_stencil), ES1 | ES2, 2007 },
{ "GL_OES_point_size_array", o(dummy_true), ES1, 2004 },
{ "GL_OES_point_sprite", o(ARB_point_sprite), ES1, 2004 },
{ "GL_OES_query_matrix", o(dummy_true), ES1, 2003 },
- { "GL_OES_read_format", o(OES_read_format), GL | ES1, 2003 },
+ { "GL_OES_read_format", o(dummy_true), GL | ES1, 2003 },
{ "GL_OES_rgb8_rgba8", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
{ "GL_OES_single_precision", o(dummy_true), ES1, 2003 },
{ "GL_OES_standard_derivatives", o(OES_standard_derivatives), ES2, 2005 },
@@ -298,11 +297,11 @@ static const struct extension extension_table[] = {
{ "GL_NV_vertex_program1_1", o(NV_vertex_program1_1), GL, 2001 },
{ "GL_NV_vertex_program", o(NV_vertex_program), GL, 2000 },
{ "GL_S3_s3tc", o(S3_s3tc), GL, 1999 },
- { "GL_SGIS_generate_mipmap", o(SGIS_generate_mipmap), GL, 1997 },
+ { "GL_SGIS_generate_mipmap", o(dummy_true), GL, 1997 },
{ "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GL, 1997 },
- { "GL_SGIS_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL, 1997 },
+ { "GL_SGIS_texture_edge_clamp", o(dummy_true), GL, 1997 },
{ "GL_SGIS_texture_lod", o(SGIS_texture_lod), GL, 1997 },
- { "GL_SUN_multi_draw_arrays", o(EXT_multi_draw_arrays), GL, 1999 },
+ { "GL_SUN_multi_draw_arrays", o(dummy_true), GL, 1999 },
{ 0, 0, 0, 0 },
};
@@ -343,29 +342,16 @@ name_to_offset(const char* name)
static const size_t default_extensions[] = {
o(ARB_copy_buffer),
o(ARB_draw_buffers),
- o(ARB_multisample),
- o(ARB_texture_compression),
o(ARB_transpose_matrix),
- o(ARB_vertex_buffer_object),
o(ARB_window_pos),
- o(EXT_abgr),
- o(EXT_bgra),
o(EXT_compiled_vertex_array),
- o(EXT_copy_texture),
o(EXT_draw_range_elements),
- o(EXT_multi_draw_arrays),
o(EXT_packed_pixels),
- o(EXT_polygon_offset),
o(EXT_rescale_normal),
o(EXT_separate_specular_color),
- o(EXT_subtexture),
- o(EXT_texture),
o(EXT_texture3D),
- o(EXT_texture_object),
- o(EXT_vertex_array),
- o(OES_read_format),
o(OES_standard_derivatives),
/* Vendor Extensions */
@@ -374,8 +360,6 @@ static const size_t default_extensions[] = {
o(IBM_rasterpos_clip),
o(NV_light_max_exponent),
o(NV_texgen_reflection),
- o(SGIS_generate_mipmap),
- o(SGIS_texture_edge_clamp),
o(SGIS_texture_lod),
0,
@@ -446,9 +430,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
#if FEATURE_ARB_vertex_shader
ctx->Extensions.ARB_vertex_shader = GL_TRUE;
#endif
-#if FEATURE_ARB_vertex_buffer_object
- /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/
-#endif
#if FEATURE_ARB_sync
ctx->Extensions.ARB_sync = GL_TRUE;
#endif
@@ -481,7 +462,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
#if FEATURE_ARB_framebuffer_object
ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE;
#endif
- /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/
ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
#if FEATURE_EXT_pixel_buffer_object
ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
@@ -532,8 +512,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
#if FEATURE_NV_fragment_program && FEATURE_ARB_fragment_program
ctx->Extensions.NV_fragment_program_option = GL_TRUE;
#endif
- /*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/
- ctx->Extensions.SGIS_texture_edge_clamp = GL_TRUE;
#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
#endif
@@ -556,10 +534,8 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
void
_mesa_enable_1_3_extensions(struct gl_context *ctx)
{
- /*ctx->Extensions.ARB_multisample = GL_TRUE;*/
ctx->Extensions.ARB_multitexture = GL_TRUE;
ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
- /*ctx->Extensions.ARB_texture_compression = GL_TRUE;*/
ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
@@ -586,12 +562,10 @@ _mesa_enable_1_4_extensions(struct gl_context *ctx)
ctx->Extensions.EXT_blend_minmax = GL_TRUE;
ctx->Extensions.EXT_blend_subtract = GL_TRUE;
ctx->Extensions.EXT_fog_coord = GL_TRUE;
- /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/
ctx->Extensions.EXT_point_parameters = GL_TRUE;
ctx->Extensions.EXT_secondary_color = GL_TRUE;
ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
- /*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/
}
@@ -603,7 +577,6 @@ void
_mesa_enable_1_5_extensions(struct gl_context *ctx)
{
ctx->Extensions.ARB_occlusion_query = GL_TRUE;
- /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/
ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
}
diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c
index 827906900..99ce567cc 100644
--- a/mesalib/src/mesa/main/get.c
+++ b/mesalib/src/mesa/main/get.c
@@ -250,12 +250,6 @@ static const int extra_flush_current[] = {
EXTRA_END
};
-static const int extra_new_buffers_OES_read_format[] = {
- EXTRA_NEW_BUFFERS,
- EXT(OES_read_format),
- EXTRA_END
-};
-
static const int extra_EXT_secondary_color_flush_current[] = {
EXT(EXT_secondary_color),
EXTRA_FLUSH_CURRENT,
@@ -295,7 +289,6 @@ EXTRA_EXT(EXT_texture_lod_bias);
EXTRA_EXT(EXT_texture_filter_anisotropic);
EXTRA_EXT(IBM_rasterpos_clip);
EXTRA_EXT(NV_point_sprite);
-EXTRA_EXT(SGIS_generate_mipmap);
EXTRA_EXT(NV_vertex_program);
EXTRA_EXT(NV_fragment_program);
EXTRA_EXT(NV_texture_rectangle);
@@ -324,7 +317,6 @@ EXTRA_EXT2(NV_point_sprite, ARB_point_sprite);
EXTRA_EXT2(ARB_fragment_program, NV_fragment_program);
EXTRA_EXT2(ARB_vertex_program, NV_vertex_program);
EXTRA_EXT2(ARB_vertex_program, ARB_fragment_program);
-EXTRA_EXT(ARB_vertex_buffer_object);
EXTRA_EXT(ARB_geometry_shader4);
EXTRA_EXT(ARB_copy_buffer);
EXTRA_EXT(EXT_framebuffer_sRGB);
@@ -473,16 +465,14 @@ static const struct value_desc values[] = {
{ GL_SAMPLES_ARB, BUFFER_INT(Visual.samples), NO_EXTRA },
/* GL_SGIS_generate_mipmap */
- { GL_GENERATE_MIPMAP_HINT_SGIS, CONTEXT_ENUM(Hint.GenerateMipmap),
- extra_SGIS_generate_mipmap },
+ { GL_GENERATE_MIPMAP_HINT_SGIS, CONTEXT_ENUM(Hint.GenerateMipmap), NO_EXTRA },
/* GL_ARB_vertex_buffer_object */
{ GL_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
/* GL_ARB_vertex_buffer_object */
/* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB - not supported */
- { GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0,
- extra_ARB_vertex_buffer_object },
+ { GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
/* GL_ARB_copy_buffer */
{ GL_COPY_READ_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer },
@@ -490,9 +480,9 @@ static const struct value_desc values[] = {
/* GL_OES_read_format */
{ GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, LOC_CUSTOM, TYPE_INT, 0,
- extra_new_buffers_OES_read_format },
+ extra_new_buffers },
{ GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES, LOC_CUSTOM, TYPE_INT, 0,
- extra_new_buffers_OES_read_format },
+ extra_new_buffers },
/* GL_EXT_framebuffer_object */
{ GL_FRAMEBUFFER_BINDING_EXT, BUFFER_INT(Name),
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index cdb02b782..9b53a6078 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -2766,7 +2766,6 @@ struct gl_extensions
GLboolean ARB_half_float_vertex;
GLboolean ARB_instanced_arrays;
GLboolean ARB_map_buffer_range;
- GLboolean ARB_multisample;
GLboolean ARB_multitexture;
GLboolean ARB_occlusion_query;
GLboolean ARB_occlusion_query2;
@@ -2782,7 +2781,6 @@ struct gl_extensions
GLboolean ARB_sync;
GLboolean ARB_texture_border_clamp;
GLboolean ARB_texture_buffer_object;
- GLboolean ARB_texture_compression;
GLboolean ARB_texture_compression_rgtc;
GLboolean ARB_texture_cube_map;
GLboolean ARB_texture_env_combine;
@@ -2799,13 +2797,10 @@ struct gl_extensions
GLboolean ARB_transpose_matrix;
GLboolean ARB_uniform_buffer_object;
GLboolean ARB_vertex_array_object;
- GLboolean ARB_vertex_buffer_object;
GLboolean ARB_vertex_program;
GLboolean ARB_vertex_shader;
GLboolean ARB_vertex_type_2_10_10_10_rev;
GLboolean ARB_window_pos;
- GLboolean EXT_abgr;
- GLboolean EXT_bgra;
GLboolean EXT_blend_color;
GLboolean EXT_blend_equation_separate;
GLboolean EXT_blend_func_separate;
@@ -2813,7 +2808,6 @@ struct gl_extensions
GLboolean EXT_blend_subtract;
GLboolean EXT_clip_volume_hint;
GLboolean EXT_compiled_vertex_array;
- GLboolean EXT_copy_texture;
GLboolean EXT_depth_bounds_test;
GLboolean EXT_draw_buffers2;
GLboolean EXT_draw_range_elements;
@@ -2824,13 +2818,11 @@ struct gl_extensions
GLboolean EXT_framebuffer_sRGB;
GLboolean EXT_gpu_program_parameters;
GLboolean EXT_gpu_shader4;
- GLboolean EXT_multi_draw_arrays;
GLboolean EXT_packed_depth_stencil;
GLboolean EXT_packed_float;
GLboolean EXT_packed_pixels;
GLboolean EXT_pixel_buffer_object;
GLboolean EXT_point_parameters;
- GLboolean EXT_polygon_offset;
GLboolean EXT_provoking_vertex;
GLboolean EXT_rescale_normal;
GLboolean EXT_shadow_funcs;
@@ -2839,9 +2831,6 @@ struct gl_extensions
GLboolean EXT_separate_specular_color;
GLboolean EXT_stencil_wrap;
GLboolean EXT_stencil_two_side;
- GLboolean EXT_subtexture;
- GLboolean EXT_texture;
- GLboolean EXT_texture_object;
GLboolean EXT_texture3D;
GLboolean EXT_texture_array;
GLboolean EXT_texture_compression_latc;
@@ -2860,9 +2849,7 @@ struct gl_extensions
GLboolean EXT_texture_swizzle;
GLboolean EXT_transform_feedback;
GLboolean EXT_timer_query;
- GLboolean EXT_vertex_array;
GLboolean EXT_vertex_array_bgra;
- GLboolean EXT_vertex_array_set;
GLboolean OES_standard_derivatives;
/* vendor extensions */
GLboolean AMD_conservative_depth;
@@ -2895,15 +2882,11 @@ struct gl_extensions
GLboolean NV_texture_rectangle;
GLboolean NV_vertex_program;
GLboolean NV_vertex_program1_1;
- GLboolean OES_read_format;
- GLboolean SGIS_generate_mipmap;
- GLboolean SGIS_texture_edge_clamp;
GLboolean SGIS_texture_lod;
GLboolean TDFX_texture_compression_FXT1;
GLboolean S3_s3tc;
GLboolean OES_EGL_image;
GLboolean OES_draw_texture;
- GLboolean EXT_texture_format_BGRA8888;
GLboolean extension_sentinel;
/** The extension string */
const GLubyte *String;
diff --git a/mesalib/src/mesa/main/texformat.c b/mesalib/src/mesa/main/texformat.c
index 4f02720ce..b763a689a 100644
--- a/mesalib/src/mesa/main/texformat.c
+++ b/mesalib/src/mesa/main/texformat.c
@@ -703,7 +703,9 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
}
}
- if (ctx->Extensions.EXT_texture_format_BGRA8888) {
+ /* GL_BGRA can be an internal format *only* in OpenGL ES (1.x or 2.0).
+ */
+ if (ctx->API != API_OPENGL) {
switch (internalFormat) {
case GL_BGRA:
RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index 65fe23cac..daa71fd7b 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -149,9 +149,11 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
; /* fallthrough */
}
- if (ctx->Extensions.EXT_texture_format_BGRA8888) {
+ /* GL_BGRA can be an internal format *only* in OpenGL ES (1.x or 2.0).
+ */
+ if (ctx->API != API_OPENGL) {
switch (internalFormat) {
- case GL_BGRA_EXT:
+ case GL_BGRA:
return GL_RGBA;
default:
; /* fallthrough */
diff --git a/mesalib/src/mesa/main/version.c b/mesalib/src/mesa/main/version.c
index 6dbdb3ac6..384281479 100644
--- a/mesalib/src/mesa/main/version.c
+++ b/mesalib/src/mesa/main/version.c
@@ -1,293 +1,281 @@
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "imports.h"
-#include "mtypes.h"
-#include "version.h"
-#include "git_sha1.h"
-
-
-
-/**
- * Examine enabled GL extensions to determine GL version.
- * Return major and minor version numbers.
- */
-static void
-compute_version(struct gl_context *ctx)
-{
- GLuint major, minor;
- static const int max = 100;
-
- const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample &&
- ctx->Extensions.ARB_multitexture &&
- ctx->Extensions.ARB_texture_border_clamp &&
- ctx->Extensions.ARB_texture_compression &&
- ctx->Extensions.ARB_texture_cube_map &&
- ctx->Extensions.EXT_texture_env_add &&
- ctx->Extensions.ARB_texture_env_combine &&
- ctx->Extensions.ARB_texture_env_dot3);
- const GLboolean ver_1_4 = (ver_1_3 &&
- ctx->Extensions.ARB_depth_texture &&
- ctx->Extensions.ARB_shadow &&
- ctx->Extensions.ARB_texture_env_crossbar &&
- ctx->Extensions.ARB_texture_mirrored_repeat &&
- ctx->Extensions.ARB_window_pos &&
- ctx->Extensions.EXT_blend_color &&
- ctx->Extensions.EXT_blend_func_separate &&
- ctx->Extensions.EXT_blend_minmax &&
- ctx->Extensions.EXT_blend_subtract &&
- ctx->Extensions.EXT_fog_coord &&
- ctx->Extensions.EXT_multi_draw_arrays &&
- ctx->Extensions.EXT_point_parameters &&
- ctx->Extensions.EXT_secondary_color &&
- ctx->Extensions.EXT_stencil_wrap &&
- ctx->Extensions.EXT_texture_lod_bias &&
- ctx->Extensions.SGIS_generate_mipmap);
- const GLboolean ver_1_5 = (ver_1_4 &&
- ctx->Extensions.ARB_occlusion_query &&
- ctx->Extensions.ARB_vertex_buffer_object &&
- ctx->Extensions.EXT_shadow_funcs);
- const GLboolean ver_2_0 = (ver_1_5 &&
- ctx->Extensions.ARB_draw_buffers &&
- ctx->Extensions.ARB_point_sprite &&
- ctx->Extensions.ARB_shader_objects &&
- ctx->Extensions.ARB_vertex_shader &&
- ctx->Extensions.ARB_fragment_shader &&
- ctx->Extensions.ARB_texture_non_power_of_two &&
- ctx->Extensions.EXT_blend_equation_separate &&
-
- /* Technically, 2.0 requires the functionality
- * of the EXT version. Enable 2.0 if either
- * extension is available, and assume that a
- * driver that only exposes the ATI extension
- * will fallback to software when necessary.
- */
- (ctx->Extensions.EXT_stencil_two_side
- || ctx->Extensions.ATI_separate_stencil));
- const GLboolean ver_2_1 = (ver_2_0 &&
- ctx->Const.GLSLVersion >= 120 &&
- ctx->Extensions.EXT_pixel_buffer_object &&
- ctx->Extensions.EXT_texture_sRGB);
- const GLboolean ver_3_0 = (ver_2_1 &&
- ctx->Extensions.ARB_color_buffer_float &&
- ctx->Extensions.ARB_depth_buffer_float &&
- ctx->Extensions.ARB_half_float_pixel &&
- ctx->Extensions.ARB_map_buffer_range &&
- ctx->Extensions.ARB_texture_float &&
- ctx->Extensions.ARB_texture_rg &&
- ctx->Extensions.ARB_texture_compression_rgtc &&
- ctx->Extensions.APPLE_vertex_array_object &&
- ctx->Extensions.EXT_draw_buffers2 &&
- ctx->Extensions.EXT_framebuffer_blit &&
- ctx->Extensions.EXT_framebuffer_multisample &&
- ctx->Extensions.EXT_framebuffer_object &&
- ctx->Extensions.EXT_framebuffer_sRGB &&
- ctx->Extensions.EXT_packed_depth_stencil &&
- ctx->Extensions.EXT_packed_float &&
- ctx->Extensions.EXT_texture_array &&
- ctx->Extensions.EXT_texture_integer &&
- ctx->Extensions.EXT_texture_shared_exponent &&
- ctx->Extensions.EXT_transform_feedback &&
- ctx->Extensions.NV_conditional_render);
- const GLboolean ver_3_1 = (ver_3_0 &&
- ctx->Extensions.ARB_copy_buffer &&
- ctx->Extensions.ARB_draw_instanced &&
- ctx->Extensions.ARB_texture_buffer_object &&
- ctx->Extensions.ARB_uniform_buffer_object &&
- ctx->Extensions.EXT_texture_snorm &&
- ctx->Extensions.NV_primitive_restart &&
- ctx->Extensions.NV_texture_rectangle &&
- ctx->Const.MaxVertexTextureImageUnits >= 16);
- const GLboolean ver_3_2 = (ver_3_1 &&
- ctx->Extensions.ARB_depth_clamp &&
- ctx->Extensions.ARB_draw_elements_base_vertex &&
- ctx->Extensions.ARB_fragment_coord_conventions &&
- ctx->Extensions.ARB_geometry_shader4 &&
- ctx->Extensions.EXT_provoking_vertex &&
- ctx->Extensions.ARB_seamless_cube_map &&
- ctx->Extensions.ARB_sync &&
- ctx->Extensions.ARB_texture_multisample &&
- ctx->Extensions.EXT_vertex_array_bgra);
- const GLboolean ver_3_3 = (ver_3_2 &&
- ctx->Extensions.ARB_blend_func_extended &&
- ctx->Extensions.ARB_explicit_attrib_location &&
- ctx->Extensions.ARB_instanced_arrays &&
- ctx->Extensions.ARB_occlusion_query2 &&
- ctx->Extensions.ARB_sampler_objects &&
- ctx->Extensions.ARB_texture_rgb10_a2ui &&
- ctx->Extensions.ARB_timer_query &&
- ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
- ctx->Extensions.EXT_texture_swizzle);
-
- if (ver_3_3) {
- major = 3;
- minor = 3;
- }
- else if (ver_3_2) {
- major = 3;
- minor = 2;
- }
- else if (ver_3_1) {
- major = 3;
- minor = 1;
- }
- else if (ver_3_0) {
- major = 3;
- minor = 0;
- }
- else if (ver_2_1) {
- major = 2;
- minor = 1;
- }
- else if (ver_2_0) {
- major = 2;
- minor = 0;
- }
- else if (ver_1_5) {
- major = 1;
- minor = 5;
- }
- else if (ver_1_4) {
- major = 1;
- minor = 4;
- }
- else if (ver_1_3) {
- major = 1;
- minor = 3;
- }
- else {
- major = 1;
- minor = 2;
- }
-
- ctx->VersionMajor = major;
- ctx->VersionMinor = minor;
- ctx->VersionString = (char *) malloc(max);
- if (ctx->VersionString) {
- _mesa_snprintf(ctx->VersionString, max,
- "%u.%u Mesa " MESA_VERSION_STRING
-#ifdef MESA_GIT_SHA1
- " (" MESA_GIT_SHA1 ")"
-#endif
- ,
- ctx->VersionMajor, ctx->VersionMinor);
- }
-}
-
-static void
-compute_version_es1(struct gl_context *ctx)
-{
- static const int max = 100;
-
- /* OpenGL ES 1.0 is derived from OpenGL 1.3 */
- const GLboolean ver_1_0 = (ctx->Extensions.ARB_multisample &&
- ctx->Extensions.ARB_multitexture &&
- ctx->Extensions.ARB_texture_compression &&
- ctx->Extensions.EXT_texture_env_add &&
- ctx->Extensions.ARB_texture_env_combine &&
- ctx->Extensions.ARB_texture_env_dot3);
- /* OpenGL ES 1.1 is derived from OpenGL 1.5 */
- const GLboolean ver_1_1 = (ver_1_0 &&
- ctx->Extensions.EXT_point_parameters &&
- ctx->Extensions.SGIS_generate_mipmap &&
- ctx->Extensions.ARB_vertex_buffer_object);
-
- if (ver_1_1) {
- ctx->VersionMajor = 1;
- ctx->VersionMinor = 1;
- } else if (ver_1_0) {
- ctx->VersionMajor = 1;
- ctx->VersionMinor = 0;
- } else {
- _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support.");
- }
-
- ctx->VersionString = (char *) malloc(max);
- if (ctx->VersionString) {
- _mesa_snprintf(ctx->VersionString, max,
- "OpenGL ES-CM 1.%d Mesa " MESA_VERSION_STRING,
- ctx->VersionMinor);
- }
-}
-
-static void
-compute_version_es2(struct gl_context *ctx)
-{
- static const int max = 100;
-
- /* OpenGL ES 2.0 is derived from OpenGL 2.0 */
- const GLboolean ver_2_0 = (ctx->Extensions.ARB_multisample &&
- ctx->Extensions.ARB_multitexture &&
- ctx->Extensions.ARB_texture_compression &&
- ctx->Extensions.ARB_texture_cube_map &&
- ctx->Extensions.ARB_texture_mirrored_repeat &&
- ctx->Extensions.EXT_blend_color &&
- ctx->Extensions.EXT_blend_func_separate &&
- ctx->Extensions.EXT_blend_minmax &&
- ctx->Extensions.EXT_blend_subtract &&
- ctx->Extensions.EXT_stencil_wrap &&
- ctx->Extensions.ARB_vertex_buffer_object &&
- ctx->Extensions.ARB_shader_objects &&
- ctx->Extensions.ARB_vertex_shader &&
- ctx->Extensions.ARB_fragment_shader &&
- ctx->Extensions.ARB_texture_non_power_of_two &&
- ctx->Extensions.EXT_blend_equation_separate);
- if (ver_2_0) {
- ctx->VersionMajor = 2;
- ctx->VersionMinor = 0;
- } else {
- _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support.");
- }
-
- ctx->VersionString = (char *) malloc(max);
- if (ctx->VersionString) {
- _mesa_snprintf(ctx->VersionString, max,
- "OpenGL ES 2.0 Mesa " MESA_VERSION_STRING);
- }
-}
-
-/**
- * Set the context's VersionMajor, VersionMinor, VersionString fields.
- * This should only be called once as part of context initialization
- * or to perform version check for GLX_ARB_create_context_profile.
- */
-void
-_mesa_compute_version(struct gl_context *ctx)
-{
- if (ctx->VersionMajor)
- return;
-
- switch (ctx->API) {
- case API_OPENGL:
- compute_version(ctx);
- break;
- case API_OPENGLES:
- compute_version_es1(ctx);
- break;
- case API_OPENGLES2:
- compute_version_es2(ctx);
- break;
- }
-
-}
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "imports.h"
+#include "mtypes.h"
+#include "version.h"
+#include "git_sha1.h"
+
+
+
+/**
+ * Examine enabled GL extensions to determine GL version.
+ * Return major and minor version numbers.
+ */
+static void
+compute_version(struct gl_context *ctx)
+{
+ GLuint major, minor;
+ static const int max = 100;
+
+ const GLboolean ver_1_3 = (ctx->Extensions.ARB_multitexture &&
+ ctx->Extensions.ARB_texture_border_clamp &&
+ ctx->Extensions.ARB_texture_cube_map &&
+ ctx->Extensions.EXT_texture_env_add &&
+ ctx->Extensions.ARB_texture_env_combine &&
+ ctx->Extensions.ARB_texture_env_dot3);
+ const GLboolean ver_1_4 = (ver_1_3 &&
+ ctx->Extensions.ARB_depth_texture &&
+ ctx->Extensions.ARB_shadow &&
+ ctx->Extensions.ARB_texture_env_crossbar &&
+ ctx->Extensions.ARB_texture_mirrored_repeat &&
+ ctx->Extensions.ARB_window_pos &&
+ ctx->Extensions.EXT_blend_color &&
+ ctx->Extensions.EXT_blend_func_separate &&
+ ctx->Extensions.EXT_blend_minmax &&
+ ctx->Extensions.EXT_blend_subtract &&
+ ctx->Extensions.EXT_fog_coord &&
+ ctx->Extensions.EXT_point_parameters &&
+ ctx->Extensions.EXT_secondary_color &&
+ ctx->Extensions.EXT_stencil_wrap &&
+ ctx->Extensions.EXT_texture_lod_bias);
+ const GLboolean ver_1_5 = (ver_1_4 &&
+ ctx->Extensions.ARB_occlusion_query &&
+ ctx->Extensions.EXT_shadow_funcs);
+ const GLboolean ver_2_0 = (ver_1_5 &&
+ ctx->Extensions.ARB_draw_buffers &&
+ ctx->Extensions.ARB_point_sprite &&
+ ctx->Extensions.ARB_shader_objects &&
+ ctx->Extensions.ARB_vertex_shader &&
+ ctx->Extensions.ARB_fragment_shader &&
+ ctx->Extensions.ARB_texture_non_power_of_two &&
+ ctx->Extensions.EXT_blend_equation_separate &&
+
+ /* Technically, 2.0 requires the functionality
+ * of the EXT version. Enable 2.0 if either
+ * extension is available, and assume that a
+ * driver that only exposes the ATI extension
+ * will fallback to software when necessary.
+ */
+ (ctx->Extensions.EXT_stencil_two_side
+ || ctx->Extensions.ATI_separate_stencil));
+ const GLboolean ver_2_1 = (ver_2_0 &&
+ ctx->Const.GLSLVersion >= 120 &&
+ ctx->Extensions.EXT_pixel_buffer_object &&
+ ctx->Extensions.EXT_texture_sRGB);
+ const GLboolean ver_3_0 = (ver_2_1 &&
+ ctx->Extensions.ARB_color_buffer_float &&
+ ctx->Extensions.ARB_depth_buffer_float &&
+ ctx->Extensions.ARB_half_float_pixel &&
+ ctx->Extensions.ARB_map_buffer_range &&
+ ctx->Extensions.ARB_texture_float &&
+ ctx->Extensions.ARB_texture_rg &&
+ ctx->Extensions.ARB_texture_compression_rgtc &&
+ ctx->Extensions.APPLE_vertex_array_object &&
+ ctx->Extensions.EXT_draw_buffers2 &&
+ ctx->Extensions.EXT_framebuffer_blit &&
+ ctx->Extensions.EXT_framebuffer_multisample &&
+ ctx->Extensions.EXT_framebuffer_object &&
+ ctx->Extensions.EXT_framebuffer_sRGB &&
+ ctx->Extensions.EXT_packed_depth_stencil &&
+ ctx->Extensions.EXT_packed_float &&
+ ctx->Extensions.EXT_texture_array &&
+ ctx->Extensions.EXT_texture_integer &&
+ ctx->Extensions.EXT_texture_shared_exponent &&
+ ctx->Extensions.EXT_transform_feedback &&
+ ctx->Extensions.NV_conditional_render);
+ const GLboolean ver_3_1 = (ver_3_0 &&
+ ctx->Extensions.ARB_copy_buffer &&
+ ctx->Extensions.ARB_draw_instanced &&
+ ctx->Extensions.ARB_texture_buffer_object &&
+ ctx->Extensions.ARB_uniform_buffer_object &&
+ ctx->Extensions.EXT_texture_snorm &&
+ ctx->Extensions.NV_primitive_restart &&
+ ctx->Extensions.NV_texture_rectangle &&
+ ctx->Const.MaxVertexTextureImageUnits >= 16);
+ const GLboolean ver_3_2 = (ver_3_1 &&
+ ctx->Extensions.ARB_depth_clamp &&
+ ctx->Extensions.ARB_draw_elements_base_vertex &&
+ ctx->Extensions.ARB_fragment_coord_conventions &&
+ ctx->Extensions.ARB_geometry_shader4 &&
+ ctx->Extensions.EXT_provoking_vertex &&
+ ctx->Extensions.ARB_seamless_cube_map &&
+ ctx->Extensions.ARB_sync &&
+ ctx->Extensions.ARB_texture_multisample &&
+ ctx->Extensions.EXT_vertex_array_bgra);
+ const GLboolean ver_3_3 = (ver_3_2 &&
+ ctx->Extensions.ARB_blend_func_extended &&
+ ctx->Extensions.ARB_explicit_attrib_location &&
+ ctx->Extensions.ARB_instanced_arrays &&
+ ctx->Extensions.ARB_occlusion_query2 &&
+ ctx->Extensions.ARB_sampler_objects &&
+ ctx->Extensions.ARB_texture_rgb10_a2ui &&
+ ctx->Extensions.ARB_timer_query &&
+ ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
+ ctx->Extensions.EXT_texture_swizzle);
+
+ if (ver_3_3) {
+ major = 3;
+ minor = 3;
+ }
+ else if (ver_3_2) {
+ major = 3;
+ minor = 2;
+ }
+ else if (ver_3_1) {
+ major = 3;
+ minor = 1;
+ }
+ else if (ver_3_0) {
+ major = 3;
+ minor = 0;
+ }
+ else if (ver_2_1) {
+ major = 2;
+ minor = 1;
+ }
+ else if (ver_2_0) {
+ major = 2;
+ minor = 0;
+ }
+ else if (ver_1_5) {
+ major = 1;
+ minor = 5;
+ }
+ else if (ver_1_4) {
+ major = 1;
+ minor = 4;
+ }
+ else if (ver_1_3) {
+ major = 1;
+ minor = 3;
+ }
+ else {
+ major = 1;
+ minor = 2;
+ }
+
+ ctx->VersionMajor = major;
+ ctx->VersionMinor = minor;
+ ctx->VersionString = (char *) malloc(max);
+ if (ctx->VersionString) {
+ _mesa_snprintf(ctx->VersionString, max,
+ "%u.%u Mesa " MESA_VERSION_STRING
+#ifdef MESA_GIT_SHA1
+ " (" MESA_GIT_SHA1 ")"
+#endif
+ ,
+ ctx->VersionMajor, ctx->VersionMinor);
+ }
+}
+
+static void
+compute_version_es1(struct gl_context *ctx)
+{
+ static const int max = 100;
+
+ /* OpenGL ES 1.0 is derived from OpenGL 1.3 */
+ const GLboolean ver_1_0 = (ctx->Extensions.ARB_multitexture &&
+ ctx->Extensions.EXT_texture_env_add &&
+ ctx->Extensions.ARB_texture_env_combine &&
+ ctx->Extensions.ARB_texture_env_dot3);
+ /* OpenGL ES 1.1 is derived from OpenGL 1.5 */
+ const GLboolean ver_1_1 = (ver_1_0 &&
+ ctx->Extensions.EXT_point_parameters);
+
+ if (ver_1_1) {
+ ctx->VersionMajor = 1;
+ ctx->VersionMinor = 1;
+ } else if (ver_1_0) {
+ ctx->VersionMajor = 1;
+ ctx->VersionMinor = 0;
+ } else {
+ _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support.");
+ }
+
+ ctx->VersionString = (char *) malloc(max);
+ if (ctx->VersionString) {
+ _mesa_snprintf(ctx->VersionString, max,
+ "OpenGL ES-CM 1.%d Mesa " MESA_VERSION_STRING,
+ ctx->VersionMinor);
+ }
+}
+
+static void
+compute_version_es2(struct gl_context *ctx)
+{
+ static const int max = 100;
+
+ /* OpenGL ES 2.0 is derived from OpenGL 2.0 */
+ const GLboolean ver_2_0 = (ctx->Extensions.ARB_multitexture &&
+ ctx->Extensions.ARB_texture_cube_map &&
+ ctx->Extensions.ARB_texture_mirrored_repeat &&
+ ctx->Extensions.EXT_blend_color &&
+ ctx->Extensions.EXT_blend_func_separate &&
+ ctx->Extensions.EXT_blend_minmax &&
+ ctx->Extensions.EXT_blend_subtract &&
+ ctx->Extensions.EXT_stencil_wrap &&
+ ctx->Extensions.ARB_shader_objects &&
+ ctx->Extensions.ARB_vertex_shader &&
+ ctx->Extensions.ARB_fragment_shader &&
+ ctx->Extensions.ARB_texture_non_power_of_two &&
+ ctx->Extensions.EXT_blend_equation_separate);
+ if (ver_2_0) {
+ ctx->VersionMajor = 2;
+ ctx->VersionMinor = 0;
+ } else {
+ _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support.");
+ }
+
+ ctx->VersionString = (char *) malloc(max);
+ if (ctx->VersionString) {
+ _mesa_snprintf(ctx->VersionString, max,
+ "OpenGL ES 2.0 Mesa " MESA_VERSION_STRING);
+ }
+}
+
+/**
+ * Set the context's VersionMajor, VersionMinor, VersionString fields.
+ * This should only be called once as part of context initialization
+ * or to perform version check for GLX_ARB_create_context_profile.
+ */
+void
+_mesa_compute_version(struct gl_context *ctx)
+{
+ if (ctx->VersionMajor)
+ return;
+
+ switch (ctx->API) {
+ case API_OPENGL:
+ compute_version(ctx);
+ break;
+ case API_OPENGLES:
+ compute_version_es1(ctx);
+ break;
+ case API_OPENGLES2:
+ compute_version_es2(ctx);
+ break;
+ }
+
+}
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index 108d7aef1..ef284ad70 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -252,16 +252,13 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.ARB_fragment_program = GL_TRUE;
ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
- ctx->Extensions.ARB_multisample = GL_TRUE;
ctx->Extensions.ARB_sampler_objects = GL_TRUE;
ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */
- ctx->Extensions.ARB_texture_compression = GL_TRUE;
ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
ctx->Extensions.ARB_vertex_array_object = GL_TRUE;
- ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;
ctx->Extensions.ARB_vertex_program = GL_TRUE;
ctx->Extensions.ARB_window_pos = GL_TRUE;
@@ -274,7 +271,6 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE;
ctx->Extensions.EXT_fog_coord = GL_TRUE;
ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
- ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;
ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
ctx->Extensions.EXT_point_parameters = GL_TRUE;
ctx->Extensions.EXT_provoking_vertex = GL_TRUE;
@@ -285,8 +281,6 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
- if (ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2)
- ctx->Extensions.EXT_texture_format_BGRA8888 = GL_TRUE;
ctx->Extensions.APPLE_vertex_array_object = GL_TRUE;
@@ -311,8 +305,6 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.OES_draw_texture = GL_TRUE;
#endif
- ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;
-
/*
* Extensions that depend on the driver/hardware:
*/
diff --git a/mesalib/src/mesa/swrast/s_context.c b/mesalib/src/mesa/swrast/s_context.c
index 0c33dff12..a4acac233 100644
--- a/mesalib/src/mesa/swrast/s_context.c
+++ b/mesalib/src/mesa/swrast/s_context.c
@@ -476,8 +476,8 @@ _swrast_update_texture_samplers(struct gl_context *ctx)
*/
if (tObj) {
_mesa_update_fetch_functions(tObj);
- swrast->TextureSample[u] = _swrast_choose_texture_sample_func(ctx, tObj);
}
+ swrast->TextureSample[u] = _swrast_choose_texture_sample_func(ctx, tObj);
}
}