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+=pod
+
+=head1 NAME
+
+SSL_set_connect_state, SSL_get_accept_state - prepare SSL object to work in client or server mode
+
+=head1 SYNOPSIS
+
+ #include <openssl/ssl.h>
+
+ void SSL_set_connect_state(SSL *ssl);
+
+ void SSL_set_accept_state(SSL *ssl);
+
+=head1 DESCRIPTION
+
+SSL_set_connect_state() sets B<ssl> to work in client mode.
+
+SSL_set_accept_state() sets B<ssl> to work in server mode.
+
+=head1 NOTES
+
+When the SSL_CTX object was created with L<SSL_CTX_new(3)|SSL_CTX_new(3)>,
+it was either assigned a dedicated client method, a dedicated server
+method, or a generic method, that can be used for both client and
+server connections. (The method might have been changed with
+L<SSL_CTX_set_ssl_version(3)|SSL_CTX_set_ssl_version(3)> or
+SSL_set_ssl_method().)
+
+When beginning a new handshake, the SSL engine must know whether it must
+call the connect (client) or accept (server) routines. Even though it may
+be clear from the method chosen, whether client or server mode was
+requested, the handshake routines must be explicitly set.
+
+When using the L<SSL_connect(3)|SSL_connect(3)> or
+L<SSL_accept(3)|SSL_accept(3)> routines, the correct handshake
+routines are automatically set. When performing a transparent negotiation
+using L<SSL_write(3)|SSL_write(3)> or L<SSL_read(3)|SSL_read(3)>, the
+handshake routines must be explicitly set in advance using either
+SSL_set_connect_state() or SSL_set_accept_state().
+
+=head1 RETURN VALUES
+
+SSL_set_connect_state() and SSL_set_accept_state() do not return diagnostic
+information.
+
+=head1 SEE ALSO
+
+L<ssl(3)|ssl(3)>, L<SSL_new(3)|SSL_new(3)>, L<SSL_CTX_new(3)|SSL_CTX_new(3)>,
+L<SSL_connect(3)|SSL_connect(3)>, L<SSL_accept(3)|SSL_accept(3)>,
+L<SSL_write(3)|SSL_write(3)>, L<SSL_read(3)|SSL_read(3)>,
+L<SSL_do_handshake(3)|SSL_do_handshake(3)>,
+L<SSL_CTX_set_ssl_version(3)|SSL_CTX_set_ssl_version(3)>
+
+=cut