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Diffstat (limited to 'pixman/pixman/pixman-arm-neon.c')
-rw-r--r-- | pixman/pixman/pixman-arm-neon.c | 2774 |
1 files changed, 2774 insertions, 0 deletions
diff --git a/pixman/pixman/pixman-arm-neon.c b/pixman/pixman/pixman-arm-neon.c new file mode 100644 index 000000000..14f74822a --- /dev/null +++ b/pixman/pixman/pixman-arm-neon.c @@ -0,0 +1,2774 @@ +/* + * Copyright © 2009 ARM Ltd, Movial Creative Technologies Oy + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that + * copyright notice and this permission notice appear in supporting + * documentation, and that the name of ARM Ltd not be used in + * advertising or publicity pertaining to distribution of the software without + * specific, written prior permission. ARM Ltd makes no + * representations about the suitability of this software for any purpose. It + * is provided "as is" without express or implied warranty. + * + * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS + * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY + * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN + * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING + * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS + * SOFTWARE. + * + * Author: Ian Rickards (ian.rickards@arm.com) + * Author: Jonathan Morton (jonathan.morton@movial.com) + * Author: Markku Vire (markku.vire@movial.com) + * + */ + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + +#include <arm_neon.h> +#include <string.h> +#include "pixman-private.h" + +/* Deal with an intrinsic that is defined differently in GCC */ +#if !defined(__ARMCC_VERSION) && !defined(__pld) +#define __pld(_x) __builtin_prefetch (_x) +#endif + +static force_inline uint8x8x4_t +unpack0565 (uint16x8_t rgb) +{ + uint16x8_t gb, b; + uint8x8x4_t res; + + res.val[3] = vdup_n_u8 (0); + gb = vshrq_n_u16 (rgb, 5); + b = vshrq_n_u16 (rgb, 5 + 6); + + res.val[0] = vmovn_u16 (rgb); /* get low 5 bits */ + res.val[1] = vmovn_u16 (gb); /* get mid 6 bits */ + res.val[2] = vmovn_u16 (b); /* get top 5 bits */ + + res.val[0] = vshl_n_u8 (res.val[0], 3); /* shift to top */ + res.val[1] = vshl_n_u8 (res.val[1], 2); /* shift to top */ + res.val[2] = vshl_n_u8 (res.val[2], 3); /* shift to top */ + + res.val[0] = vsri_n_u8 (res.val[0], res.val[0], 5); + res.val[1] = vsri_n_u8 (res.val[1], res.val[1], 6); + res.val[2] = vsri_n_u8 (res.val[2], res.val[2], 5); + + return res; +} + +static force_inline uint16x8_t +pack0565 (uint8x8x4_t s) +{ + uint16x8_t rgb, val_g, val_r; + + rgb = vshll_n_u8 (s.val[2], 8); + val_g = vshll_n_u8 (s.val[1], 8); + val_r = vshll_n_u8 (s.val[0], 8); + rgb = vsriq_n_u16 (rgb, val_g, 5); + rgb = vsriq_n_u16 (rgb, val_r, 5 + 6); + + return rgb; +} + +static force_inline uint8x8_t +neon2mul (uint8x8_t x, + uint8x8_t alpha) +{ + uint16x8_t tmp, tmp2; + uint8x8_t res; + + tmp = vmull_u8 (x, alpha); + tmp2 = vrshrq_n_u16 (tmp, 8); + res = vraddhn_u16 (tmp, tmp2); + + return res; +} + +static force_inline uint8x8x4_t +neon8mul (uint8x8x4_t x, + uint8x8_t alpha) +{ + uint16x8x4_t tmp; + uint8x8x4_t res; + uint16x8_t qtmp1, qtmp2; + + tmp.val[0] = vmull_u8 (x.val[0], alpha); + tmp.val[1] = vmull_u8 (x.val[1], alpha); + tmp.val[2] = vmull_u8 (x.val[2], alpha); + tmp.val[3] = vmull_u8 (x.val[3], alpha); + + qtmp1 = vrshrq_n_u16 (tmp.val[0], 8); + qtmp2 = vrshrq_n_u16 (tmp.val[1], 8); + res.val[0] = vraddhn_u16 (tmp.val[0], qtmp1); + qtmp1 = vrshrq_n_u16 (tmp.val[2], 8); + res.val[1] = vraddhn_u16 (tmp.val[1], qtmp2); + qtmp2 = vrshrq_n_u16 (tmp.val[3], 8); + res.val[2] = vraddhn_u16 (tmp.val[2], qtmp1); + res.val[3] = vraddhn_u16 (tmp.val[3], qtmp2); + + return res; +} + +static force_inline uint8x8x4_t +neon8qadd (uint8x8x4_t x, + uint8x8x4_t y) +{ + uint8x8x4_t res; + + res.val[0] = vqadd_u8 (x.val[0], y.val[0]); + res.val[1] = vqadd_u8 (x.val[1], y.val[1]); + res.val[2] = vqadd_u8 (x.val[2], y.val[2]); + res.val[3] = vqadd_u8 (x.val[3], y.val[3]); + + return res; +} + +static void +neon_composite_add_8000_8000 (pixman_implementation_t * impl, + pixman_op_t op, + pixman_image_t * src_image, + pixman_image_t * mask_image, + pixman_image_t * dst_image, + int32_t src_x, + int32_t src_y, + int32_t mask_x, + int32_t mask_y, + int32_t dest_x, + int32_t dest_y, + int32_t width, + int32_t height) +{ + uint8_t *dst_line, *dst; + uint8_t *src_line, *src; + int dst_stride, src_stride; + uint16_t w; + + PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint8_t, src_stride, src_line, 1); + PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint8_t, dst_stride, dst_line, 1); + + if (width >= 8) + { + /* Use overlapping 8-pixel method */ + while (height--) + { + uint8_t *keep_dst = 0; + uint8x8_t sval, dval, temp; + + dst = dst_line; + dst_line += dst_stride; + src = src_line; + src_line += src_stride; + w = width; + +#ifndef USE_GCC_INLINE_ASM + sval = vld1_u8 ((void *)src); + dval = vld1_u8 ((void *)dst); + keep_dst = dst; + + temp = vqadd_u8 (dval, sval); + + src += (w & 7); + dst += (w & 7); + w -= (w & 7); + + while (w) + { + sval = vld1_u8 ((void *)src); + dval = vld1_u8 ((void *)dst); + + vst1_u8 ((void *)keep_dst, temp); + keep_dst = dst; + + temp = vqadd_u8 (dval, sval); + + src += 8; + dst += 8; + w -= 8; + } + + vst1_u8 ((void *)keep_dst, temp); +#else + asm volatile ( +/* avoid using d8-d15 (q4-q7) aapcs callee-save registers */ + "vld1.8 {d0}, [%[src]]\n\t" + "vld1.8 {d4}, [%[dst]]\n\t" + "mov %[keep_dst], %[dst]\n\t" + + "and ip, %[w], #7\n\t" + "add %[src], %[src], ip\n\t" + "add %[dst], %[dst], ip\n\t" + "subs %[w], %[w], ip\n\t" + "b 9f\n\t" +/* LOOP */ + "2:\n\t" + "vld1.8 {d0}, [%[src]]!\n\t" + "vld1.8 {d4}, [%[dst]]!\n\t" + "vst1.8 {d20}, [%[keep_dst]]\n\t" + "sub %[keep_dst], %[dst], #8\n\t" + "subs %[w], %[w], #8\n\t" + "9:\n\t" + "vqadd.u8 d20, d0, d4\n\t" + + "bne 2b\n\t" + + "1:\n\t" + "vst1.8 {d20}, [%[keep_dst]]\n\t" + + : [w] "+r" (w), [src] "+r" (src), [dst] "+r" (dst), [keep_dst] "=r" (keep_dst) + : + : "ip", "cc", "memory", "d0", "d4", + "d20" + ); +#endif + } + } + else + { + const uint8_t nil = 0; + const uint8x8_t vnil = vld1_dup_u8 (&nil); + + while (height--) + { + uint8x8_t sval = vnil, dval = vnil; + uint8_t *dst4 = 0, *dst2 = 0; + + dst = dst_line; + dst_line += dst_stride; + src = src_line; + src_line += src_stride; + w = width; + + if (w & 4) + { + sval = vreinterpret_u8_u32 ( + vld1_lane_u32 ((void *)src, vreinterpret_u32_u8 (sval), 1)); + dval = vreinterpret_u8_u32 ( + vld1_lane_u32 ((void *)dst, vreinterpret_u32_u8 (dval), 1)); + + dst4 = dst; + src += 4; + dst += 4; + } + + if (w & 2) + { + sval = vreinterpret_u8_u16 ( + vld1_lane_u16 ((void *)src, vreinterpret_u16_u8 (sval), 1)); + dval = vreinterpret_u8_u16 ( + vld1_lane_u16 ((void *)dst, vreinterpret_u16_u8 (dval), 1)); + + dst2 = dst; + src += 2; + dst += 2; + } + + if (w & 1) + { + sval = vld1_lane_u8 (src, sval, 1); + dval = vld1_lane_u8 (dst, dval, 1); + } + + dval = vqadd_u8 (dval, sval); + + if (w & 1) + vst1_lane_u8 (dst, dval, 1); + + if (w & 2) + vst1_lane_u16 ((void *)dst2, vreinterpret_u16_u8 (dval), 1); + + if (w & 4) + vst1_lane_u32 ((void *)dst4, vreinterpret_u32_u8 (dval), 1); + } + } +} + +static void +neon_composite_over_8888_8888 (pixman_implementation_t * impl, + pixman_op_t op, + pixman_image_t * src_image, + pixman_image_t * mask_image, + pixman_image_t * dst_image, + int32_t src_x, + int32_t src_y, + int32_t mask_x, + int32_t mask_y, + int32_t dest_x, + int32_t dest_y, + int32_t width, + int32_t height) +{ + uint32_t *dst_line, *dst; + uint32_t *src_line, *src; + int dst_stride, src_stride; + uint32_t w; + + PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint32_t, dst_stride, dst_line, 1); + PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint32_t, src_stride, src_line, 1); + + if (width >= 8) + { + /* Use overlapping 8-pixel method */ + while (height--) + { + uint32_t *keep_dst = 0; + uint8x8x4_t sval, dval, temp; + + dst = dst_line; + dst_line += dst_stride; + src = src_line; + src_line += src_stride; + w = width; + +#ifndef USE_GCC_INLINE_ASM + sval = vld4_u8 ((void *)src); + dval = vld4_u8 ((void *)dst); + keep_dst = dst; + + temp = neon8mul (dval, vmvn_u8 (sval.val[3])); + temp = neon8qadd (sval, temp); + + src += (w & 7); + dst += (w & 7); + w -= (w & 7); + + while (w) + { + sval = vld4_u8 ((void *)src); + dval = vld4_u8 ((void *)dst); + + vst4_u8 ((void *)keep_dst, temp); + keep_dst = dst; + + temp = neon8mul (dval, vmvn_u8 (sval.val[3])); + temp = neon8qadd (sval, temp); + + src += 8; + dst += 8; + w -= 8; + } + + vst4_u8 ((void *)keep_dst, temp); +#else + asm volatile ( +/* avoid using d8-d15 (q4-q7) aapcs callee-save registers */ + "vld4.8 {d0-d3}, [%[src]]\n\t" + "vld4.8 {d4-d7}, [%[dst]]\n\t" + "mov %[keep_dst], %[dst]\n\t" + + "and ip, %[w], #7\n\t" + "add %[src], %[src], ip, LSL#2\n\t" + "add %[dst], %[dst], ip, LSL#2\n\t" + "subs %[w], %[w], ip\n\t" + "b 9f\n\t" +/* LOOP */ + "2:\n\t" + "vld4.8 {d0-d3}, [%[src]]!\n\t" + "vld4.8 {d4-d7}, [%[dst]]!\n\t" + "vst4.8 {d20-d23}, [%[keep_dst]]\n\t" + "sub %[keep_dst], %[dst], #8*4\n\t" + "subs %[w], %[w], #8\n\t" + "9:\n\t" + "vmvn.8 d31, d3\n\t" + "vmull.u8 q10, d31, d4\n\t" + "vmull.u8 q11, d31, d5\n\t" + "vmull.u8 q12, d31, d6\n\t" + "vmull.u8 q13, d31, d7\n\t" + "vrshr.u16 q8, q10, #8\n\t" + "vrshr.u16 q9, q11, #8\n\t" + "vraddhn.u16 d20, q10, q8\n\t" + "vraddhn.u16 d21, q11, q9\n\t" + "vrshr.u16 q8, q12, #8\n\t" + "vrshr.u16 q9, q13, #8\n\t" + "vraddhn.u16 d22, q12, q8\n\t" + "vraddhn.u16 d23, q13, q9\n\t" +/* result in d20-d23 */ + "vqadd.u8 d20, d0, d20\n\t" + "vqadd.u8 d21, d1, d21\n\t" + "vqadd.u8 d22, d2, d22\n\t" + "vqadd.u8 d23, d3, d23\n\t" + + "bne 2b\n\t" + + "1:\n\t" + "vst4.8 {d20-d23}, [%[keep_dst]]\n\t" + + : [w] "+r" (w), [src] "+r" (src), [dst] "+r" (dst), [keep_dst] "=r" (keep_dst) + : + : "ip", "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", + "d16", "d17", "d18", "d19", "d20", "d21", "d22", "d23" + ); +#endif + } + } + else + { + uint8x8_t alpha_selector = vreinterpret_u8_u64 ( + vcreate_u64 (0x0707070703030303ULL)); + + /* Handle width < 8 */ + while (height--) + { + dst = dst_line; + dst_line += dst_stride; + src = src_line; + src_line += src_stride; + w = width; + + while (w >= 2) + { + uint8x8_t sval, dval; + + /* two 32-bit pixels packed into D-reg; ad-hoc vectorization */ + sval = vreinterpret_u8_u32 (vld1_u32 ((void *)src)); + dval = vreinterpret_u8_u32 (vld1_u32 ((void *)dst)); + dval = neon2mul (dval, vtbl1_u8 (vmvn_u8 (sval), alpha_selector)); + vst1_u8 ((void *)dst, vqadd_u8 (sval, dval)); + + src += 2; + dst += 2; + w -= 2; + } + + if (w) + { + uint8x8_t sval, dval; + + /* single 32-bit pixel in lane 0 */ + sval = vreinterpret_u8_u32 (vld1_dup_u32 ((void *)src)); /* only interested in lane 0 */ + dval = vreinterpret_u8_u32 (vld1_dup_u32 ((void *)dst)); /* only interested in lane 0 */ + dval = neon2mul (dval, vtbl1_u8 (vmvn_u8 (sval), alpha_selector)); + vst1_lane_u32 ((void *)dst, vreinterpret_u32_u8 (vqadd_u8 (sval, dval)), 0); + } + } + } +} + +static void +neon_composite_over_8888_n_8888 (pixman_implementation_t * impl, + pixman_op_t op, + pixman_image_t * src_image, + pixman_image_t * mask_image, + pixman_image_t * dst_image, + int32_t src_x, + int32_t src_y, + int32_t mask_x, + int32_t mask_y, + int32_t dest_x, + int32_t dest_y, + int32_t width, + int32_t height) +{ + uint32_t *dst_line, *dst; + uint32_t *src_line, *src; + uint32_t mask; + int dst_stride, src_stride; + uint32_t w; + uint8x8_t mask_alpha; + + PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint32_t, dst_stride, dst_line, 1); + PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint32_t, src_stride, src_line, 1); + + mask = _pixman_image_get_solid (mask_image, dst_image->bits.format); + mask_alpha = vdup_n_u8 ((mask) >> 24); + + if (width >= 8) + { + /* Use overlapping 8-pixel method */ + while (height--) + { + dst = dst_line; + dst_line += dst_stride; + src = src_line; + src_line += src_stride; + w = width; + + uint32_t *keep_dst = 0; + +#ifndef USE_GCC_INLINE_ASM + uint8x8x4_t sval, dval, temp; + + sval = vld4_u8 ((void *)src); + dval = vld4_u8 ((void *)dst); + keep_dst = dst; + + sval = neon8mul (sval, mask_alpha); + temp = neon8mul (dval, vmvn_u8 (sval.val[3])); + temp = neon8qadd (sval, temp); + + src += (w & 7); + dst += (w & 7); + w -= (w & 7); + + while (w) + { + sval = vld4_u8 ((void *)src); + dval = vld4_u8 ((void *)dst); + + vst4_u8 ((void *)keep_dst, temp); + keep_dst = dst; + + sval = neon8mul (sval, mask_alpha); + temp = neon8mul (dval, vmvn_u8 (sval.val[3])); + temp = neon8qadd (sval, temp); + + src += 8; + dst += 8; + w -= 8; + } + vst4_u8 ((void *)keep_dst, temp); +#else + asm volatile ( +/* avoid using d8-d15 (q4-q7) aapcs callee-save registers */ + "vdup.32 d30, %[mask]\n\t" + "vdup.8 d30, d30[3]\n\t" + + "vld4.8 {d0-d3}, [%[src]]\n\t" + "vld4.8 {d4-d7}, [%[dst]]\n\t" + "mov %[keep_dst], %[dst]\n\t" + + "and ip, %[w], #7\n\t" + "add %[src], %[src], ip, LSL#2\n\t" + "add %[dst], %[dst], ip, LSL#2\n\t" + "subs %[w], %[w], ip\n\t" + "b 9f\n\t" +/* LOOP */ + "2:\n\t" + "vld4.8 {d0-d3}, [%[src]]!\n\t" + "vld4.8 {d4-d7}, [%[dst]]!\n\t" + "vst4.8 {d20-d23}, [%[keep_dst]]\n\t" + "sub %[keep_dst], %[dst], #8*4\n\t" + "subs %[w], %[w], #8\n\t" + + "9:\n\t" + "vmull.u8 q10, d30, d0\n\t" + "vmull.u8 q11, d30, d1\n\t" + "vmull.u8 q12, d30, d2\n\t" + "vmull.u8 q13, d30, d3\n\t" + "vrshr.u16 q8, q10, #8\n\t" + "vrshr.u16 q9, q11, #8\n\t" + "vraddhn.u16 d0, q10, q8\n\t" + "vraddhn.u16 d1, q11, q9\n\t" + "vrshr.u16 q9, q13, #8\n\t" + "vrshr.u16 q8, q12, #8\n\t" + "vraddhn.u16 d3, q13, q9\n\t" + "vraddhn.u16 d2, q12, q8\n\t" + + "vmvn.8 d31, d3\n\t" + "vmull.u8 q10, d31, d4\n\t" + "vmull.u8 q11, d31, d5\n\t" + "vmull.u8 q12, d31, d6\n\t" + "vmull.u8 q13, d31, d7\n\t" + "vrshr.u16 q8, q10, #8\n\t" + "vrshr.u16 q9, q11, #8\n\t" + "vraddhn.u16 d20, q10, q8\n\t" + "vrshr.u16 q8, q12, #8\n\t" + "vraddhn.u16 d21, q11, q9\n\t" + "vrshr.u16 q9, q13, #8\n\t" + "vraddhn.u16 d22, q12, q8\n\t" + "vraddhn.u16 d23, q13, q9\n\t" + +/* result in d20-d23 */ + "vqadd.u8 d20, d0, d20\n\t" + "vqadd.u8 d21, d1, d21\n\t" + "vqadd.u8 d22, d2, d22\n\t" + "vqadd.u8 d23, d3, d23\n\t" + + "bne 2b\n\t" + + "1:\n\t" + "vst4.8 {d20-d23}, [%[keep_dst]]\n\t" + + : [w] "+r" (w), [src] "+r" (src), [dst] "+r" (dst), [keep_dst] "=r" (keep_dst) + : [mask] "r" (mask) + : "ip", "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", + "d16", "d17", "d18", "d19", "d20", "d21", "d22", "d23", "d24", "d25", "d26", "d27", + "d30", "d31" + ); +#endif + } + } + else + { + uint8x8_t alpha_selector = vreinterpret_u8_u64 (vcreate_u64 (0x0707070703030303ULL)); + + /* Handle width < 8 */ + while (height--) + { + dst = dst_line; + dst_line += dst_stride; + src = src_line; + src_line += src_stride; + w = width; + + while (w >= 2) + { + uint8x8_t sval, dval; + + sval = vreinterpret_u8_u32 (vld1_u32 ((void *)src)); + dval = vreinterpret_u8_u32 (vld1_u32 ((void *)dst)); + + /* sval * const alpha_mul */ + sval = neon2mul (sval, mask_alpha); + + /* dval * 255-(src alpha) */ + dval = neon2mul (dval, vtbl1_u8 (vmvn_u8 (sval), alpha_selector)); + + vst1_u8 ((void *)dst, vqadd_u8 (sval, dval)); + + src += 2; + dst += 2; + w -= 2; + } + + if (w) + { + uint8x8_t sval, dval; + + sval = vreinterpret_u8_u32 (vld1_dup_u32 ((void *)src)); + dval = vreinterpret_u8_u32 (vld1_dup_u32 ((void *)dst)); + + /* sval * const alpha_mul */ + sval = neon2mul (sval, mask_alpha); + + /* dval * 255-(src alpha) */ + dval = neon2mul (dval, vtbl1_u8 (vmvn_u8 (sval), alpha_selector)); + + vst1_lane_u32 ((void *)dst, vreinterpret_u32_u8 (vqadd_u8 (sval, dval)), 0); + } + } + } +} + +static void +neon_composite_over_n_8_0565 (pixman_implementation_t * impl, + pixman_op_t op, + pixman_image_t * src_image, + pixman_image_t * mask_image, + pixman_image_t * dst_image, + int32_t src_x, + int32_t src_y, + int32_t mask_x, + int32_t mask_y, + int32_t dest_x, + int32_t dest_y, + int32_t width, + int32_t height) +{ + uint32_t src, srca; + uint16_t *dst_line, *dst; + uint8_t *mask_line, *mask; + int dst_stride, mask_stride; + uint32_t w; + uint8x8_t sval2; + uint8x8x4_t sval8; + + src = _pixman_image_get_solid (src_image, dst_image->bits.format); + + srca = src >> 24; + if (src == 0) + return; + + sval2=vreinterpret_u8_u32 (vdup_n_u32 (src)); + sval8.val[0]=vdup_lane_u8 (sval2,0); + sval8.val[1]=vdup_lane_u8 (sval2,1); + sval8.val[2]=vdup_lane_u8 (sval2,2); + sval8.val[3]=vdup_lane_u8 (sval2,3); + + PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint16_t, dst_stride, dst_line, 1); + PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, uint8_t, mask_stride, mask_line, 1); + + if (width>=8) + { + /* Use overlapping 8-pixel method, modified to avoid rewritten dest being reused */ + while (height--) + { + uint16_t *keep_dst=0; + + dst = dst_line; + dst_line += dst_stride; + mask = mask_line; + mask_line += mask_stride; + w = width; + +#ifndef USE_GCC_INLINE_ASM + uint8x8_t alpha; + uint16x8_t dval, temp; + uint8x8x4_t sval8temp; + + alpha = vld1_u8 ((void *)mask); + dval = vld1q_u16 ((void *)dst); + keep_dst = dst; + + sval8temp = neon8mul (sval8, alpha); + temp = pack0565 (neon8qadd (sval8temp, neon8mul (unpack0565 (dval), vmvn_u8 (sval8temp.val[3])))); + + mask += (w & 7); + dst += (w & 7); + w -= (w & 7); + + while (w) + { + dval = vld1q_u16 ((void *)dst); + alpha = vld1_u8 ((void *)mask); + + vst1q_u16 ((void *)keep_dst, temp); + keep_dst = dst; + + sval8temp = neon8mul (sval8, alpha); + temp = pack0565 (neon8qadd (sval8temp, neon8mul (unpack0565 (dval), vmvn_u8 (sval8temp.val[3])))); + + mask+=8; + dst+=8; + w-=8; + } + vst1q_u16 ((void *)keep_dst, temp); +#else + asm volatile ( + "vdup.32 d0, %[src]\n\t" + "vdup.8 d1, d0[1]\n\t" + "vdup.8 d2, d0[2]\n\t" + "vdup.8 d3, d0[3]\n\t" + "vdup.8 d0, d0[0]\n\t" + + "vld1.8 {q12}, [%[dst]]\n\t" + "vld1.8 {d31}, [%[mask]]\n\t" + "mov %[keep_dst], %[dst]\n\t" + + "and ip, %[w], #7\n\t" + "add %[mask], %[mask], ip\n\t" + "add %[dst], %[dst], ip, LSL#1\n\t" + "subs %[w], %[w], ip\n\t" + "b 9f\n\t" +/* LOOP */ + "2:\n\t" + + "vld1.16 {q12}, [%[dst]]!\n\t" + "vld1.8 {d31}, [%[mask]]!\n\t" + "vst1.16 {q10}, [%[keep_dst]]\n\t" + "sub %[keep_dst], %[dst], #8*2\n\t" + "subs %[w], %[w], #8\n\t" + "9:\n\t" +/* expand 0565 q12 to 8888 {d4-d7} */ + "vmovn.u16 d4, q12\t\n" + "vshr.u16 q11, q12, #5\t\n" + "vshr.u16 q10, q12, #6+5\t\n" + "vmovn.u16 d5, q11\t\n" + "vmovn.u16 d6, q10\t\n" + "vshl.u8 d4, d4, #3\t\n" + "vshl.u8 d5, d5, #2\t\n" + "vshl.u8 d6, d6, #3\t\n" + "vsri.u8 d4, d4, #5\t\n" + "vsri.u8 d5, d5, #6\t\n" + "vsri.u8 d6, d6, #5\t\n" + + "vmull.u8 q10, d31, d0\n\t" + "vmull.u8 q11, d31, d1\n\t" + "vmull.u8 q12, d31, d2\n\t" + "vmull.u8 q13, d31, d3\n\t" + "vrshr.u16 q8, q10, #8\n\t" + "vrshr.u16 q9, q11, #8\n\t" + "vraddhn.u16 d20, q10, q8\n\t" + "vraddhn.u16 d21, q11, q9\n\t" + "vrshr.u16 q9, q13, #8\n\t" + "vrshr.u16 q8, q12, #8\n\t" + "vraddhn.u16 d23, q13, q9\n\t" + "vraddhn.u16 d22, q12, q8\n\t" + +/* duplicate in 4/2/1 & 8pix vsns */ + "vmvn.8 d30, d23\n\t" + "vmull.u8 q14, d30, d6\n\t" + "vmull.u8 q13, d30, d5\n\t" + "vmull.u8 q12, d30, d4\n\t" + "vrshr.u16 q8, q14, #8\n\t" + "vrshr.u16 q9, q13, #8\n\t" + "vraddhn.u16 d6, q14, q8\n\t" + "vrshr.u16 q8, q12, #8\n\t" + "vraddhn.u16 d5, q13, q9\n\t" + "vqadd.u8 d6, d6, d22\n\t" /* moved up */ + "vraddhn.u16 d4, q12, q8\n\t" +/* intentionally don't calculate alpha */ +/* result in d4-d6 */ + +/* "vqadd.u8 d6, d6, d22\n\t" ** moved up */ + "vqadd.u8 d5, d5, d21\n\t" + "vqadd.u8 d4, d4, d20\n\t" + +/* pack 8888 {d20-d23} to 0565 q10 */ + "vshll.u8 q10, d6, #8\n\t" + "vshll.u8 q3, d5, #8\n\t" + "vshll.u8 q2, d4, #8\n\t" + "vsri.u16 q10, q3, #5\t\n" + "vsri.u16 q10, q2, #11\t\n" + + "bne 2b\n\t" + + "1:\n\t" + "vst1.16 {q10}, [%[keep_dst]]\n\t" + + : [w] "+r" (w), [dst] "+r" (dst), [mask] "+r" (mask), [keep_dst] "=r" (keep_dst) + : [src] "r" (src) + : "ip", "cc", "memory", "d0","d1","d2","d3","d4","d5","d6","d7", + "d16","d17","d18","d19","d20","d21","d22","d23","d24","d25","d26","d27","d28","d29", + "d30","d31" + ); +#endif + } + } + else + { + while (height--) + { + void *dst4=0, *dst2=0; + + dst = dst_line; + dst_line += dst_stride; + mask = mask_line; + mask_line += mask_stride; + w = width; + + +#ifndef USE_GCC_INLINE_ASM + uint8x8_t alpha; + uint16x8_t dval, temp; + uint8x8x4_t sval8temp; + + if (w&4) + { + alpha = vreinterpret_u8_u32 (vld1_lane_u32 ((void *)mask, vreinterpret_u32_u8 (alpha),1)); + dval = vreinterpretq_u16_u64 (vld1q_lane_u64 ((void *)dst, vreinterpretq_u64_u16 (dval),1)); + dst4=dst; + mask+=4; + dst+=4; + } + if (w&2) + { + alpha = vreinterpret_u8_u16 (vld1_lane_u16 ((void *)mask, vreinterpret_u16_u8 (alpha),1)); + dval = vreinterpretq_u16_u32 (vld1q_lane_u32 ((void *)dst, vreinterpretq_u32_u16 (dval),1)); + dst2=dst; + mask+=2; + dst+=2; + } + if (w&1) + { + alpha = vld1_lane_u8 ((void *)mask, alpha,1); + dval = vld1q_lane_u16 ((void *)dst, dval,1); + } + + sval8temp = neon8mul (sval8, alpha); + temp = pack0565 (neon8qadd (sval8temp, neon8mul (unpack0565 (dval), vmvn_u8 (sval8temp.val[3])))); + + if (w&1) + vst1q_lane_u16 ((void *)dst, temp,1); + if (w&2) + vst1q_lane_u32 ((void *)dst2, vreinterpretq_u32_u16 (temp),1); + if (w&4) + vst1q_lane_u64 ((void *)dst4, vreinterpretq_u64_u16 (temp),1); +#else + asm volatile ( + "vdup.32 d0, %[src]\n\t" + "vdup.8 d1, d0[1]\n\t" + "vdup.8 d2, d0[2]\n\t" + "vdup.8 d3, d0[3]\n\t" + "vdup.8 d0, d0[0]\n\t" + + "tst %[w], #4\t\n" + "beq skip_load4\t\n" + + "vld1.64 {d25}, [%[dst]]\n\t" + "vld1.32 {d31[1]}, [%[mask]]\n\t" + "mov %[dst4], %[dst]\t\n" + "add %[mask], %[mask], #4\t\n" + "add %[dst], %[dst], #4*2\t\n" + + "skip_load4:\t\n" + "tst %[w], #2\t\n" + "beq skip_load2\t\n" + "vld1.32 {d24[1]}, [%[dst]]\n\t" + "vld1.16 {d31[1]}, [%[mask]]\n\t" + "mov %[dst2], %[dst]\t\n" + "add %[mask], %[mask], #2\t\n" + "add %[dst], %[dst], #2*2\t\n" + + "skip_load2:\t\n" + "tst %[w], #1\t\n" + "beq skip_load1\t\n" + "vld1.16 {d24[1]}, [%[dst]]\n\t" + "vld1.8 {d31[1]}, [%[mask]]\n\t" + + "skip_load1:\t\n" +/* expand 0565 q12 to 8888 {d4-d7} */ + "vmovn.u16 d4, q12\t\n" + "vshr.u16 q11, q12, #5\t\n" + "vshr.u16 q10, q12, #6+5\t\n" + "vmovn.u16 d5, q11\t\n" + "vmovn.u16 d6, q10\t\n" + "vshl.u8 d4, d4, #3\t\n" + "vshl.u8 d5, d5, #2\t\n" + "vshl.u8 d6, d6, #3\t\n" + "vsri.u8 d4, d4, #5\t\n" + "vsri.u8 d5, d5, #6\t\n" + "vsri.u8 d6, d6, #5\t\n" + + "vmull.u8 q10, d31, d0\n\t" + "vmull.u8 q11, d31, d1\n\t" + "vmull.u8 q12, d31, d2\n\t" + "vmull.u8 q13, d31, d3\n\t" + "vrshr.u16 q8, q10, #8\n\t" + "vrshr.u16 q9, q11, #8\n\t" + "vraddhn.u16 d20, q10, q8\n\t" + "vraddhn.u16 d21, q11, q9\n\t" + "vrshr.u16 q9, q13, #8\n\t" + "vrshr.u16 q8, q12, #8\n\t" + "vraddhn.u16 d23, q13, q9\n\t" + "vraddhn.u16 d22, q12, q8\n\t" + +/* duplicate in 4/2/1 & 8pix vsns */ + "vmvn.8 d30, d23\n\t" + "vmull.u8 q14, d30, d6\n\t" + "vmull.u8 q13, d30, d5\n\t" + "vmull.u8 q12, d30, d4\n\t" + "vrshr.u16 q8, q14, #8\n\t" + "vrshr.u16 q9, q13, #8\n\t" + "vraddhn.u16 d6, q14, q8\n\t" + "vrshr.u16 q8, q12, #8\n\t" + "vraddhn.u16 d5, q13, q9\n\t" + "vqadd.u8 d6, d6, d22\n\t" /* moved up */ + "vraddhn.u16 d4, q12, q8\n\t" +/* intentionally don't calculate alpha */ +/* result in d4-d6 */ + +/* "vqadd.u8 d6, d6, d22\n\t" ** moved up */ + "vqadd.u8 d5, d5, d21\n\t" + "vqadd.u8 d4, d4, d20\n\t" + +/* pack 8888 {d20-d23} to 0565 q10 */ + "vshll.u8 q10, d6, #8\n\t" + "vshll.u8 q3, d5, #8\n\t" + "vshll.u8 q2, d4, #8\n\t" + "vsri.u16 q10, q3, #5\t\n" + "vsri.u16 q10, q2, #11\t\n" + + "tst %[w], #1\n\t" + "beq skip_store1\t\n" + "vst1.16 {d20[1]}, [%[dst]]\t\n" + "skip_store1:\t\n" + "tst %[w], #2\n\t" + "beq skip_store2\t\n" + "vst1.32 {d20[1]}, [%[dst2]]\t\n" + "skip_store2:\t\n" + "tst %[w], #4\n\t" + "beq skip_store4\t\n" + "vst1.16 {d21}, [%[dst4]]\t\n" + "skip_store4:\t\n" + + : [w] "+r" (w), [dst] "+r" (dst), [mask] "+r" (mask), [dst4] "+r" (dst4), [dst2] "+r" (dst2) + : [src] "r" (src) + : "ip", "cc", "memory", "d0","d1","d2","d3","d4","d5","d6","d7", + "d16","d17","d18","d19","d20","d21","d22","d23","d24","d25","d26","d27","d28","d29", + "d30","d31" + ); +#endif + } + } +} + +static void +neon_composite_over_n_8_8888 (pixman_implementation_t * impl, + pixman_op_t op, + pixman_image_t * src_image, + pixman_image_t * mask_image, + pixman_image_t * dst_image, + int32_t src_x, + int32_t src_y, + int32_t mask_x, + int32_t mask_y, + int32_t dest_x, + int32_t dest_y, + int32_t width, + int32_t height) +{ + uint32_t src, srca; + uint32_t *dst_line, *dst; + uint8_t *mask_line, *mask; + int dst_stride, mask_stride; + uint32_t w; + uint8x8_t sval2; + uint8x8x4_t sval8; + uint8x8_t mask_selector = vreinterpret_u8_u64 (vcreate_u64 (0x0101010100000000ULL)); + uint8x8_t alpha_selector = vreinterpret_u8_u64 (vcreate_u64 (0x0707070703030303ULL)); + + src = _pixman_image_get_solid (src_image, dst_image->bits.format); + + /* bail out if fully transparent */ + srca = src >> 24; + if (src == 0) + return; + + sval2 = vreinterpret_u8_u32 (vdup_n_u32 (src)); + sval8.val[0] = vdup_lane_u8 (sval2, 0); + sval8.val[1] = vdup_lane_u8 (sval2, 1); + sval8.val[2] = vdup_lane_u8 (sval2, 2); + sval8.val[3] = vdup_lane_u8 (sval2, 3); + + PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint32_t, dst_stride, dst_line, 1); + PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, uint8_t, mask_stride, mask_line, 1); + + if (width >= 8) + { + /* Use overlapping 8-pixel method, modified to avoid + * rewritten dest being reused + */ + while (height--) + { + uint32_t *keep_dst = 0; + + dst = dst_line; + dst_line += dst_stride; + mask = mask_line; + mask_line += mask_stride; + w = width; + +#ifndef USE_GCC_INLINE_ASM + uint8x8_t alpha; + uint8x8x4_t dval, temp; + + alpha = vld1_u8 ((void *)mask); + dval = vld4_u8 ((void *)dst); + keep_dst = dst; + + temp = neon8mul (sval8, alpha); + dval = neon8mul (dval, vmvn_u8 (temp.val[3])); + temp = neon8qadd (temp, dval); + + mask += (w & 7); + dst += (w & 7); + w -= (w & 7); + + while (w) + { + alpha = vld1_u8 ((void *)mask); + dval = vld4_u8 ((void *)dst); + + vst4_u8 ((void *)keep_dst, temp); + keep_dst = dst; + + temp = neon8mul (sval8, alpha); + dval = neon8mul (dval, vmvn_u8 (temp.val[3])); + temp = neon8qadd (temp, dval); + + mask += 8; + dst += 8; + w -= 8; + } + vst4_u8 ((void *)keep_dst, temp); +#else + asm volatile ( + "vdup.32 d0, %[src]\n\t" + "vdup.8 d1, d0[1]\n\t" + "vdup.8 d2, d0[2]\n\t" + "vdup.8 d3, d0[3]\n\t" + "vdup.8 d0, d0[0]\n\t" + + "vld4.8 {d4-d7}, [%[dst]]\n\t" + "vld1.8 {d31}, [%[mask]]\n\t" + "mov %[keep_dst], %[dst]\n\t" + + "and ip, %[w], #7\n\t" + "add %[mask], %[mask], ip\n\t" + "add %[dst], %[dst], ip, LSL#2\n\t" + "subs %[w], %[w], ip\n\t" + "b 9f\n\t" +/* LOOP */ + "2:\n\t" + "vld4.8 {d4-d7}, [%[dst]]!\n\t" + "vld1.8 {d31}, [%[mask]]!\n\t" + "vst4.8 {d20-d23}, [%[keep_dst]]\n\t" + "sub %[keep_dst], %[dst], #8*4\n\t" + "subs %[w], %[w], #8\n\t" + "9:\n\t" + + "vmull.u8 q10, d31, d0\n\t" + "vmull.u8 q11, d31, d1\n\t" + "vmull.u8 q12, d31, d2\n\t" + "vmull.u8 q13, d31, d3\n\t" + "vrshr.u16 q8, q10, #8\n\t" + "vrshr.u16 q9, q11, #8\n\t" + "vraddhn.u16 d20, q10, q8\n\t" + "vraddhn.u16 d21, q11, q9\n\t" + "vrshr.u16 q9, q13, #8\n\t" + "vrshr.u16 q8, q12, #8\n\t" + "vraddhn.u16 d23, q13, q9\n\t" + "vraddhn.u16 d22, q12, q8\n\t" + + "vmvn.8 d30, d23\n\t" + "vmull.u8 q12, d30, d4\n\t" + "vmull.u8 q13, d30, d5\n\t" + "vmull.u8 q14, d30, d6\n\t" + "vmull.u8 q15, d30, d7\n\t" + + "vrshr.u16 q8, q12, #8\n\t" + "vrshr.u16 q9, q13, #8\n\t" + "vraddhn.u16 d4, q12, q8\n\t" + "vrshr.u16 q8, q14, #8\n\t" + "vraddhn.u16 d5, q13, q9\n\t" + "vrshr.u16 q9, q15, #8\n\t" + "vraddhn.u16 d6, q14, q8\n\t" + "vraddhn.u16 d7, q15, q9\n\t" +/* result in d4-d7 */ + + "vqadd.u8 d20, d4, d20\n\t" + "vqadd.u8 d21, d5, d21\n\t" + "vqadd.u8 d22, d6, d22\n\t" + "vqadd.u8 d23, d7, d23\n\t" + + "bne 2b\n\t" + + "1:\n\t" + "vst4.8 {d20-d23}, [%[keep_dst]]\n\t" + + : [w] "+r" (w), [dst] "+r" (dst), [mask] "+r" (mask), [keep_dst] "=r" (keep_dst) + : [src] "r" (src) + : "ip", "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", + "d16", "d17", "d18", "d19", "d20", "d21", "d22", "d23", "d24", "d25", "d26", "d27", "d28", "d29", + "d30", "d31" + ); +#endif + } + } + else + { + while (height--) + { + uint8x8_t alpha; + + dst = dst_line; + dst_line += dst_stride; + mask = mask_line; + mask_line += mask_stride; + w = width; + + while (w >= 2) + { + uint8x8_t dval, temp, res; + + alpha = vtbl1_u8 ( + vreinterpret_u8_u16 (vld1_dup_u16 ((void *)mask)), mask_selector); + dval = vld1_u8 ((void *)dst); + + temp = neon2mul (sval2, alpha); + res = vqadd_u8 ( + temp, neon2mul (dval, vtbl1_u8 (vmvn_u8 (temp), alpha_selector))); + + vst1_u8 ((void *)dst, res); + + mask += 2; + dst += 2; + w -= 2; + } + + if (w) + { + uint8x8_t dval, temp, res; + + alpha = vtbl1_u8 (vld1_dup_u8 ((void *)mask), mask_selector); + dval = vreinterpret_u8_u32 (vld1_dup_u32 ((void *)dst)); + + temp = neon2mul (sval2, alpha); + res = vqadd_u8 ( + temp, neon2mul (dval, vtbl1_u8 (vmvn_u8 (temp), alpha_selector))); + + vst1_lane_u32 ((void *)dst, vreinterpret_u32_u8 (res), 0); + } + } + } +} + +static void +neon_composite_add_8888_8_8 (pixman_implementation_t * impl, + pixman_op_t op, + pixman_image_t * src_image, + pixman_image_t * mask_image, + pixman_image_t * dst_image, + int32_t src_x, + int32_t src_y, + int32_t mask_x, + int32_t mask_y, + int32_t dest_x, + int32_t dest_y, + int32_t width, + int32_t height) +{ + uint8_t *dst_line, *dst; + uint8_t *mask_line, *mask; + int dst_stride, mask_stride; + uint32_t w; + uint32_t src; + uint8x8_t sa; + + PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint8_t, dst_stride, dst_line, 1); + PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, uint8_t, mask_stride, mask_line, 1); + src = _pixman_image_get_solid (src_image, dst_image->bits.format); + sa = vdup_n_u8 ((src) >> 24); + + if (width >= 8) + { + /* Use overlapping 8-pixel method, modified to avoid rewritten dest being reused */ + while (height--) + { + dst = dst_line; + dst_line += dst_stride; + mask = mask_line; + mask_line += mask_stride; + w = width; + + uint8x8_t mval, dval, res; + uint8_t *keep_dst; + + mval = vld1_u8 ((void *)mask); + dval = vld1_u8 ((void *)dst); + keep_dst = dst; + + res = vqadd_u8 (neon2mul (mval, sa), dval); + + mask += (w & 7); + dst += (w & 7); + w -= w & 7; + + while (w) + { + mval = vld1_u8 ((void *)mask); + dval = vld1_u8 ((void *)dst); + vst1_u8 ((void *)keep_dst, res); + keep_dst = dst; + + res = vqadd_u8 (neon2mul (mval, sa), dval); + + mask += 8; + dst += 8; + w -= 8; + } + vst1_u8 ((void *)keep_dst, res); + } + } + else + { + /* Use 4/2/1 load/store method to handle 1-7 pixels */ + while (height--) + { + dst = dst_line; + dst_line += dst_stride; + mask = mask_line; + mask_line += mask_stride; + w = width; + + uint8x8_t mval = sa, dval = sa, res; + uint8_t *dst4 = 0, *dst2 = 0; + + if (w & 4) + { + mval = vreinterpret_u8_u32 ( + vld1_lane_u32 ((void *)mask, vreinterpret_u32_u8 (mval), 1)); + dval = vreinterpret_u8_u32 ( + vld1_lane_u32 ((void *)dst, vreinterpret_u32_u8 (dval), 1)); + + dst4 = dst; + mask += 4; + dst += 4; + } + + if (w & 2) + { + mval = vreinterpret_u8_u16 ( + vld1_lane_u16 ((void *)mask, vreinterpret_u16_u8 (mval), 1)); + dval = vreinterpret_u8_u16 ( + vld1_lane_u16 ((void *)dst, vreinterpret_u16_u8 (dval), 1)); + dst2 = dst; + mask += 2; + dst += 2; + } + + if (w & 1) + { + mval = vld1_lane_u8 (mask, mval, 1); + dval = vld1_lane_u8 (dst, dval, 1); + } + + res = vqadd_u8 (neon2mul (mval, sa), dval); + + if (w & 1) + vst1_lane_u8 (dst, res, 1); + if (w & 2) + vst1_lane_u16 ((void *)dst2, vreinterpret_u16_u8 (res), 1); + if (w & 4) + vst1_lane_u32 ((void *)dst4, vreinterpret_u32_u8 (res), 1); + } + } +} + +#ifdef USE_GCC_INLINE_ASM + +static void +neon_composite_src_16_16 (pixman_implementation_t * impl, + pixman_op_t op, + pixman_image_t * src_image, + pixman_image_t * mask_image, + pixman_image_t * dst_image, + int32_t src_x, + int32_t src_y, + int32_t mask_x, + int32_t mask_y, + int32_t dest_x, + int32_t dest_y, + int32_t width, + int32_t height) +{ + uint16_t *dst_line, *src_line; + uint32_t dst_stride, src_stride; + + if (!height || !width) + return; + + /* We simply copy 16-bit-aligned pixels from one place to another. */ + PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint16_t, src_stride, src_line, 1); + PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint16_t, dst_stride, dst_line, 1); + + /* Preload the first input scanline */ + { + uint16_t *src_ptr = src_line; + uint32_t count = width; + + asm volatile ( + "0: @ loop \n" + " subs %[count], %[count], #32 \n" + " pld [%[src]] \n" + " add %[src], %[src], #64 \n" + " bgt 0b \n" + + /* Clobbered input registers marked as input/outputs */ + : [src] "+r" (src_ptr), [count] "+r" (count) + : /* no unclobbered inputs */ + : "cc" + ); + } + + while (height--) + { + uint16_t *dst_ptr = dst_line; + uint16_t *src_ptr = src_line; + uint32_t count = width; + uint32_t tmp = 0; + + /* Uses multi-register access and preloading to maximise bandwidth. + * Each pixel is one halfword, so a quadword contains 8px. + * Preload frequency assumed a 64-byte cacheline. + */ + asm volatile ( + " cmp %[count], #64 \n" + " blt 1f @ skip oversized fragments \n" + "0: @ start with eight quadwords at a time \n" + /* preload from next scanline */ + " pld [%[src], %[src_stride], LSL #1] \n" + " sub %[count], %[count], #64 \n" + " vld1.16 {d16, d17, d18, d19}, [%[src]]! \n" + " vld1.16 {d20, d21, d22, d23}, [%[src]]! \n" + /* preload from next scanline */ + " pld [%[src], %[src_stride], LSL #1] \n" + " vld1.16 {d24, d25, d26, d27}, [%[src]]! \n" + " vld1.16 {d28, d29, d30, d31}, [%[src]]! \n" + " cmp %[count], #64 \n" + " vst1.16 {d16, d17, d18, d19}, [%[dst]]! \n" + " vst1.16 {d20, d21, d22, d23}, [%[dst]]! \n" + " vst1.16 {d24, d25, d26, d27}, [%[dst]]! \n" + " vst1.16 {d28, d29, d30, d31}, [%[dst]]! \n" + " bge 0b \n" + " cmp %[count], #0 \n" + " beq 7f @ aligned fastpath \n" + "1: @ four quadwords \n" + " tst %[count], #32 \n" + " beq 2f @ skip oversized fragment \n" + /* preload from next scanline */ + " pld [%[src], %[src_stride], LSL #1] \n" + " vld1.16 {d16, d17, d18, d19}, [%[src]]! \n" + " vld1.16 {d20, d21, d22, d23}, [%[src]]! \n" + " vst1.16 {d16, d17, d18, d19}, [%[dst]]! \n" + " vst1.16 {d20, d21, d22, d23}, [%[dst]]! \n" + "2: @ two quadwords \n" + " tst %[count], #16 \n" + " beq 3f @ skip oversized fragment \n" + /* preload from next scanline */ + " pld [%[src], %[src_stride], LSL #1] \n" + " vld1.16 {d16, d17, d18, d19}, [%[src]]! \n" + " vst1.16 {d16, d17, d18, d19}, [%[dst]]! \n" + "3: @ one quadword \n" + " tst %[count], #8 \n" + " beq 4f @ skip oversized fragment \n" + " vld1.16 {d16, d17}, [%[src]]! \n" + " vst1.16 {d16, d17}, [%[dst]]! \n" + "4: @ one doubleword \n" + " tst %[count], #4 \n" + " beq 5f @ skip oversized fragment \n" + " vld1.16 {d16}, [%[src]]! \n" + " vst1.16 {d16}, [%[dst]]! \n" + "5: @ one word \n" + " tst %[count], #2 \n" + " beq 6f @ skip oversized fragment \n" + " ldr %[tmp], [%[src]], #4 \n" + " str %[tmp], [%[dst]], #4 \n" + "6: @ one halfword \n" + " tst %[count], #1 \n" + " beq 7f @ skip oversized fragment \n" + " ldrh %[tmp], [%[src]] \n" + " strh %[tmp], [%[dst]] \n" + "7: @ end \n" + + /* Clobbered input registers marked as input/outputs */ + : [dst] "+r" (dst_ptr), [src] "+r" (src_ptr), + [count] "+r" (count), [tmp] "+r" (tmp) + + /* Unclobbered input */ + : [src_stride] "r" (src_stride) + + /* Clobbered vector registers */ + : "d16", "d17", "d18", "d19", "d20", "d21", "d22", "d23", + "d24", "d25", "d26", "d27", "d28", "d29", "d30", "d31", "cc", "memory" + ); + + src_line += src_stride; + dst_line += dst_stride; + } +} + +#endif /* USE_GCC_INLINE_ASM */ + +static void +neon_composite_src_24_16 (pixman_implementation_t * impl, + pixman_op_t op, + pixman_image_t * src_image, + pixman_image_t * mask_image, + pixman_image_t * dst_image, + int32_t src_x, + int32_t src_y, + int32_t mask_x, + int32_t mask_y, + int32_t dest_x, + int32_t dest_y, + int32_t width, + int32_t height) +{ + uint16_t *dst_line; + uint32_t *src_line; + uint32_t dst_stride, src_stride; + + if (!width || !height) + return; + + /* We simply copy pixels from one place to another, + * assuming that the source's alpha is opaque. + */ + PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint32_t, src_stride, src_line, 1); + PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint16_t, dst_stride, dst_line, 1); + + /* Preload the first input scanline */ + { + uint8_t *src_ptr = (uint8_t*) src_line; + uint32_t count = (width + 15) / 16; + +#ifdef USE_GCC_INLINE_ASM + asm volatile ( + "0: @ loop \n" + " subs %[count], %[count], #1 \n" + " pld [%[src]] \n" + " add %[src], %[src], #64 \n" + " bgt 0b \n" + + /* Clobbered input registers marked as input/outputs */ + : [src] "+r" (src_ptr), [count] "+r" (count) + : /* no unclobbered inputs */ + : "cc" + ); +#else + do + { + __pld (src_ptr); + src_ptr += 64; + } + while (--count); +#endif + } + + while (height--) + { + uint16_t *dst_ptr = dst_line; + uint32_t *src_ptr = src_line; + uint32_t count = width; + const uint32_t rb_mask = 0x1F; + const uint32_t g_mask = 0x3F; + + /* If you're going to complain about a goto, take a long hard look + * at the massive blocks of assembler this skips over. ;-) + */ + if (count < 8) + goto small_stuff; + +#ifdef USE_GCC_INLINE_ASM + + /* This is not as aggressive as the RGB565-source case. + * Generally the source is in cached RAM when the formats are + * different, so we use preload. + * + * We don't need to blend, so we are not reading from the + * uncached framebuffer. + */ + asm volatile ( + " cmp %[count], #16 \n" + " blt 1f @ skip oversized fragments \n" + "0: @ start with sixteen pixels at a time \n" + " sub %[count], %[count], #16 \n" + " pld [%[src], %[src_stride], lsl #2] @ preload from next scanline \n" + " vld4.8 {d0, d1, d2, d3}, [%[src]]! @ d3 is alpha and ignored, d2-0 are rgb. \n" + " vld4.8 {d4, d5, d6, d7}, [%[src]]! @ d7 is alpha and ignored, d6-4 are rgb. \n" + " vshll.u8 q8, d2, #8 @ expand first red for repacking \n" + " vshll.u8 q10, d1, #8 @ expand first green for repacking \n" + " vshll.u8 q11, d0, #8 @ expand first blue for repacking \n" + " vshll.u8 q9, d6, #8 @ expand second red for repacking \n" + " vsri.u16 q8, q10, #5 @ insert first green after red \n" + " vshll.u8 q10, d5, #8 @ expand second green for repacking \n" + " vsri.u16 q8, q11, #11 @ insert first blue after green \n" + " vshll.u8 q11, d4, #8 @ expand second blue for repacking \n" + " vsri.u16 q9, q10, #5 @ insert second green after red \n" + " vsri.u16 q9, q11, #11 @ insert second blue after green \n" + " cmp %[count], #16 \n" + " vst1.16 {d16, d17, d18, d19}, [%[dst]]! @ store 16 pixels \n" + " bge 0b \n" + "1: @ end of main loop \n" + " cmp %[count], #8 @ can we still do an 8-pixel block? \n" + " blt 2f \n" + " sub %[count], %[count], #8 \n" + " pld [%[src], %[src_stride], lsl #2] @ preload from next scanline \n" + " vld4.8 {d0, d1, d2, d3}, [%[src]]! @ d3 is alpha and ignored, d2-0 are rgb. \n" + " vshll.u8 q8, d2, #8 @ expand first red for repacking \n" + " vshll.u8 q10, d1, #8 @ expand first green for repacking \n" + " vshll.u8 q11, d0, #8 @ expand first blue for repacking \n" + " vsri.u16 q8, q10, #5 @ insert first green after red \n" + " vsri.u16 q8, q11, #11 @ insert first blue after green \n" + " vst1.16 {d16, d17}, [%[dst]]! @ store 8 pixels \n" + "2: @ end \n" + + /* Clobbered input and working registers marked as input/outputs */ + : [dst] "+r" (dst_ptr), [src] "+r" (src_ptr), [count] "+r" (count) + + /* Unclobbered input */ + : [src_stride] "r" (src_stride) + + /* Clobbered vector registers */ + + /* NB: these are the quad aliases of the + * double registers used in the asm + */ + : "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d16", "d17", + "d18", "d19", "d20", "d21", "d22", "d23", "cc", "memory" + ); +#else + /* A copy of the above code, in intrinsics-form. */ + while (count >= 16) + { + uint8x8x4_t pixel_set_a, pixel_set_b; + uint16x8_t red_a, green_a, blue_a; + uint16x8_t red_b, green_b, blue_b; + uint16x8_t dest_pixels_a, dest_pixels_b; + + count -= 16; + __pld (src_ptr + src_stride); + pixel_set_a = vld4_u8 ((uint8_t*)(src_ptr)); + pixel_set_b = vld4_u8 ((uint8_t*)(src_ptr + 8)); + src_ptr += 16; + + red_a = vshll_n_u8 (pixel_set_a.val[2], 8); + green_a = vshll_n_u8 (pixel_set_a.val[1], 8); + blue_a = vshll_n_u8 (pixel_set_a.val[0], 8); + + red_b = vshll_n_u8 (pixel_set_b.val[2], 8); + green_b = vshll_n_u8 (pixel_set_b.val[1], 8); + blue_b = vshll_n_u8 (pixel_set_b.val[0], 8); + + dest_pixels_a = vsriq_n_u16 (red_a, green_a, 5); + dest_pixels_b = vsriq_n_u16 (red_b, green_b, 5); + + dest_pixels_a = vsriq_n_u16 (dest_pixels_a, blue_a, 11); + dest_pixels_b = vsriq_n_u16 (dest_pixels_b, blue_b, 11); + + /* There doesn't seem to be an intrinsic for the + * double-quadword variant + */ + vst1q_u16 (dst_ptr, dest_pixels_a); + vst1q_u16 (dst_ptr + 8, dest_pixels_b); + dst_ptr += 16; + } + + /* 8-pixel loop */ + if (count >= 8) + { + uint8x8x4_t pixel_set_a; + uint16x8_t red_a, green_a, blue_a; + uint16x8_t dest_pixels_a; + + __pld (src_ptr + src_stride); + count -= 8; + pixel_set_a = vld4_u8 ((uint8_t*)(src_ptr)); + src_ptr += 8; + + red_a = vshll_n_u8 (pixel_set_a.val[2], 8); + green_a = vshll_n_u8 (pixel_set_a.val[1], 8); + blue_a = vshll_n_u8 (pixel_set_a.val[0], 8); + + dest_pixels_a = vsriq_n_u16 (red_a, green_a, 5); + dest_pixels_a = vsriq_n_u16 (dest_pixels_a, blue_a, 11); + + vst1q_u16 (dst_ptr, dest_pixels_a); + dst_ptr += 8; + } + +#endif /* USE_GCC_INLINE_ASM */ + + small_stuff: + if (count) + __pld (src_ptr + src_stride); + + while (count >= 2) + { + uint32_t src_pixel_a = *src_ptr++; + uint32_t src_pixel_b = *src_ptr++; + + /* ARM is really good at shift-then-ALU ops. */ + /* This should be a total of six shift-ANDs and five shift-ORs. */ + uint32_t dst_pixels_a; + uint32_t dst_pixels_b; + + dst_pixels_a = ((src_pixel_a >> 3) & rb_mask); + dst_pixels_a |= ((src_pixel_a >> 10) & g_mask) << 5; + dst_pixels_a |= ((src_pixel_a >> 19) & rb_mask) << 11; + + dst_pixels_b = ((src_pixel_b >> 3) & rb_mask); + dst_pixels_b |= ((src_pixel_b >> 10) & g_mask) << 5; + dst_pixels_b |= ((src_pixel_b >> 19) & rb_mask) << 11; + + /* little-endian mode only */ + *((uint32_t*) dst_ptr) = dst_pixels_a | (dst_pixels_b << 16); + dst_ptr += 2; + count -= 2; + } + + if (count) + { + uint32_t src_pixel = *src_ptr++; + + /* ARM is really good at shift-then-ALU ops. + * This block should end up as three shift-ANDs + * and two shift-ORs. + */ + uint32_t tmp_blue = (src_pixel >> 3) & rb_mask; + uint32_t tmp_green = (src_pixel >> 10) & g_mask; + uint32_t tmp_red = (src_pixel >> 19) & rb_mask; + uint16_t dst_pixel = (tmp_red << 11) | (tmp_green << 5) | tmp_blue; + + *dst_ptr++ = dst_pixel; + count--; + } + + src_line += src_stride; + dst_line += dst_stride; + } +} + +static pixman_bool_t +pixman_fill_neon (uint32_t *bits, + int stride, + int bpp, + int x, + int y, + int width, + int height, + uint32_t _xor) +{ + uint32_t byte_stride, color; + char *dst; + + /* stride is always multiple of 32bit units in pixman */ + byte_stride = stride * sizeof(uint32_t); + + switch (bpp) + { + case 8: + dst = ((char *) bits) + y * byte_stride + x; + _xor &= 0xff; + color = _xor << 24 | _xor << 16 | _xor << 8 | _xor; + break; + + case 16: + dst = ((char *) bits) + y * byte_stride + x * 2; + _xor &= 0xffff; + color = _xor << 16 | _xor; + width *= 2; /* width to bytes */ + break; + + case 32: + dst = ((char *) bits) + y * byte_stride + x * 4; + color = _xor; + width *= 4; /* width to bytes */ + break; + + default: + return FALSE; + } + +#ifdef USE_GCC_INLINE_ASM + if (width < 16) + { + /* We have a special case for such small widths that don't allow + * us to use wide 128-bit stores anyway. We don't waste time + * trying to align writes, since there are only very few of them anyway + */ + asm volatile ( + "cmp %[height], #0\n"/* Check if empty fill */ + "beq 3f\n" + "vdup.32 d0, %[color]\n"/* Fill the color to neon req */ + + /* Check if we have a such width that can easily be handled by single + * operation for each scanline. This significantly reduces the number + * of test/branch instructions for each scanline + */ + "cmp %[width], #8\n" + "beq 4f\n" + "cmp %[width], #4\n" + "beq 5f\n" + "cmp %[width], #2\n" + "beq 6f\n" + + /* Loop starts here for each scanline */ + "1:\n" + "mov r4, %[dst]\n" /* Starting address of the current line */ + "tst %[width], #8\n" + "beq 2f\n" + "vst1.8 {d0}, [r4]!\n" + "2:\n" + "tst %[width], #4\n" + "beq 2f\n" + "str %[color], [r4], #4\n" + "2:\n" + "tst %[width], #2\n" + "beq 2f\n" + "strh %[color], [r4], #2\n" + "2:\n" + "tst %[width], #1\n" + "beq 2f\n" + "strb %[color], [r4], #1\n" + "2:\n" + + "subs %[height], %[height], #1\n" + "add %[dst], %[dst], %[byte_stride]\n" + "bne 1b\n" + "b 3f\n" + + /* Special fillers for those widths that we can do with single operation */ + "4:\n" + "subs %[height], %[height], #1\n" + "vst1.8 {d0}, [%[dst]]\n" + "add %[dst], %[dst], %[byte_stride]\n" + "bne 4b\n" + "b 3f\n" + + "5:\n" + "subs %[height], %[height], #1\n" + "str %[color], [%[dst]]\n" + "add %[dst], %[dst], %[byte_stride]\n" + "bne 5b\n" + "b 3f\n" + + "6:\n" + "subs %[height], %[height], #1\n" + "strh %[color], [%[dst]]\n" + "add %[dst], %[dst], %[byte_stride]\n" + "bne 6b\n" + + "3:\n" + : [height] "+r" (height), [dst] "+r" (dst) + : [color] "r" (color), [width] "r" (width), + [byte_stride] "r" (byte_stride) + : "memory", "cc", "d0", "r4"); + } + else + { + asm volatile ( + "cmp %[height], #0\n"/* Check if empty fill */ + "beq 5f\n" + "vdup.32 q0, %[color]\n"/* Fill the color to neon req */ + + /* Loop starts here for each scanline */ + "1:\n" + "mov r4, %[dst]\n"/* Starting address of the current line */ + "mov r5, %[width]\n"/* We're going to write this many bytes */ + "ands r6, r4, #15\n"/* Are we at the 128-bit aligned address? */ + "beq 2f\n"/* Jump to the best case */ + + /* We're not 128-bit aligned: However, we know that we can get to the + next aligned location, since the fill is at least 16 bytes wide */ + "rsb r6, r6, #16\n" /* We would need to go forward this much */ + "sub r5, r5, r6\n"/* Update bytes left */ + "tst r6, #1\n" + "beq 6f\n" + "vst1.8 {d0[0]}, [r4]!\n"/* Store byte, now we are word aligned */ + "6:\n" + "tst r6, #2\n" + "beq 6f\n" + "vst1.16 {d0[0]}, [r4, :16]!\n"/* Store half word, now we are 16-bit aligned */ + "6:\n" + "tst r6, #4\n" + "beq 6f\n" + "vst1.32 {d0[0]}, [r4, :32]!\n"/* Store word, now we're 32-bit aligned */ + "6:\n" + "tst r6, #8\n" + "beq 2f\n" + "vst1.64 {d0}, [r4, :64]!\n"/* Store qword now we're 64-bit aligned */ + + /* The good case: We're 128-bit aligned for this scanline */ + "2:\n" + "and r6, r5, #15\n"/* Number of tailing bytes */ + "cmp r5, r6\n"/* Do we have at least one qword to write? */ + "beq 6f\n"/* No, we just write the tail */ + "lsr r5, r5, #4\n"/* This many full qwords to write */ + + /* The main block: Do 128-bit aligned writes */ + "3:\n" + "subs r5, r5, #1\n" + "vst1.64 {d0, d1}, [r4, :128]!\n" + "bne 3b\n" + + /* Handle the tailing bytes: Do 64, 32, 16 and 8-bit aligned writes as needed. + We know that we're currently at 128-bit aligned address, so we can just + pick the biggest operations that the remaining write width allows */ + "6:\n" + "cmp r6, #0\n" + "beq 4f\n" + "tst r6, #8\n" + "beq 6f\n" + "vst1.64 {d0}, [r4, :64]!\n" + "6:\n" + "tst r6, #4\n" + "beq 6f\n" + "vst1.32 {d0[0]}, [r4, :32]!\n" + "6:\n" + "tst r6, #2\n" + "beq 6f\n" + "vst1.16 {d0[0]}, [r4, :16]!\n" + "6:\n" + "tst r6, #1\n" + "beq 4f\n" + "vst1.8 {d0[0]}, [r4]!\n" + "4:\n" + + /* Handle the next scanline */ + "subs %[height], %[height], #1\n" + "add %[dst], %[dst], %[byte_stride]\n" + "bne 1b\n" + "5:\n" + : [height] "+r" (height), [dst] "+r" (dst) + : [color] "r" (color), [width] "r" (width), + [byte_stride] "r" (byte_stride) + : "memory", "cc", "d0", "d1", "r4", "r5", "r6"); + } + return TRUE; + +#else + + /* TODO: intrinsic version for armcc */ + return FALSE; + +#endif +} + +/* TODO: is there a more generic way of doing this being introduced? */ +#define NEON_SCANLINE_BUFFER_PIXELS (1024) + +static inline void +neon_quadword_copy (void * dst, + void * src, + uint32_t count, /* of quadwords */ + uint32_t trailer_count /* of bytes */) +{ + uint8_t *t_dst = dst, *t_src = src; + + /* Uses aligned multi-register loads to maximise read bandwidth + * on uncached memory such as framebuffers + * The accesses do not have the aligned qualifiers, so that the copy + * may convert between aligned-uncached and unaligned-cached memory. + * It is assumed that the CPU can infer alignedness from the address. + */ + +#ifdef USE_GCC_INLINE_ASM + + asm volatile ( + " cmp %[count], #8 \n" + " blt 1f @ skip oversized fragments \n" + "0: @ start with eight quadwords at a time \n" + " sub %[count], %[count], #8 \n" + " vld1.8 {d16, d17, d18, d19}, [%[src]]! \n" + " vld1.8 {d20, d21, d22, d23}, [%[src]]! \n" + " vld1.8 {d24, d25, d26, d27}, [%[src]]! \n" + " vld1.8 {d28, d29, d30, d31}, [%[src]]! \n" + " cmp %[count], #8 \n" + " vst1.8 {d16, d17, d18, d19}, [%[dst]]! \n" + " vst1.8 {d20, d21, d22, d23}, [%[dst]]! \n" + " vst1.8 {d24, d25, d26, d27}, [%[dst]]! \n" + " vst1.8 {d28, d29, d30, d31}, [%[dst]]! \n" + " bge 0b \n" + "1: @ four quadwords \n" + " tst %[count], #4 \n" + " beq 2f @ skip oversized fragment \n" + " vld1.8 {d16, d17, d18, d19}, [%[src]]! \n" + " vld1.8 {d20, d21, d22, d23}, [%[src]]! \n" + " vst1.8 {d16, d17, d18, d19}, [%[dst]]! \n" + " vst1.8 {d20, d21, d22, d23}, [%[dst]]! \n" + "2: @ two quadwords \n" + " tst %[count], #2 \n" + " beq 3f @ skip oversized fragment \n" + " vld1.8 {d16, d17, d18, d19}, [%[src]]! \n" + " vst1.8 {d16, d17, d18, d19}, [%[dst]]! \n" + "3: @ one quadword \n" + " tst %[count], #1 \n" + " beq 4f @ skip oversized fragment \n" + " vld1.8 {d16, d17}, [%[src]]! \n" + " vst1.8 {d16, d17}, [%[dst]]! \n" + "4: @ end \n" + + /* Clobbered input registers marked as input/outputs */ + : [dst] "+r" (t_dst), [src] "+r" (t_src), [count] "+r" (count) + + /* No unclobbered inputs */ + : + + /* Clobbered vector registers */ + : "d16", "d17", "d18", "d19", "d20", "d21", "d22", "d23", "d24", "d25", + "d26", "d27", "d28", "d29", "d30", "d31", "cc", "memory"); + +#else + + while (count >= 8) + { + uint8x16x4_t t1 = vld4q_u8 (t_src); + uint8x16x4_t t2 = vld4q_u8 (t_src + sizeof(uint8x16x4_t)); + + t_src += sizeof(uint8x16x4_t) * 2; + vst4q_u8 (t_dst, t1); + vst4q_u8 (t_dst + sizeof(uint8x16x4_t), t2); + t_dst += sizeof(uint8x16x4_t) * 2; + count -= 8; + } + + if (count & 4) + { + uint8x16x4_t t1 = vld4q_u8 (t_src); + + t_src += sizeof(uint8x16x4_t); + vst4q_u8 (t_dst, t1); + t_dst += sizeof(uint8x16x4_t); + } + + if (count & 2) + { + uint8x8x4_t t1 = vld4_u8 (t_src); + + t_src += sizeof(uint8x8x4_t); + vst4_u8 (t_dst, t1); + t_dst += sizeof(uint8x8x4_t); + } + + if (count & 1) + { + uint8x16_t t1 = vld1q_u8 (t_src); + + t_src += sizeof(uint8x16_t); + vst1q_u8 (t_dst, t1); + t_dst += sizeof(uint8x16_t); + } + +#endif /* !USE_GCC_INLINE_ASM */ + + if (trailer_count) + { + if (trailer_count & 8) + { + uint8x8_t t1 = vld1_u8 (t_src); + + t_src += sizeof(uint8x8_t); + vst1_u8 (t_dst, t1); + t_dst += sizeof(uint8x8_t); + } + + if (trailer_count & 4) + { + *((uint32_t*) t_dst) = *((uint32_t*) t_src); + + t_dst += 4; + t_src += 4; + } + + if (trailer_count & 2) + { + *((uint16_t*) t_dst) = *((uint16_t*) t_src); + + t_dst += 2; + t_src += 2; + } + + if (trailer_count & 1) + { + *t_dst++ = *t_src++; + } + } +} + +static inline void +solid_over_565_8_pix_neon (uint32_t glyph_colour, + uint16_t *dest, + uint8_t * in_mask, + uint32_t dest_stride, /* bytes, not elements */ + uint32_t mask_stride, + uint32_t count /* 8-pixel groups */) +{ + /* Inner loop of glyph blitter (solid colour, alpha mask) */ + +#ifdef USE_GCC_INLINE_ASM + + asm volatile ( + " vld4.8 {d20[], d21[], d22[], d23[]}, [%[glyph_colour]] @ splat solid colour components \n" + "0: @ loop \n" + " vld1.16 {d0, d1}, [%[dest]] @ load first pixels from framebuffer \n" + " vld1.8 {d17}, [%[in_mask]] @ load alpha mask of glyph \n" + " vmull.u8 q9, d17, d23 @ apply glyph colour alpha to mask \n" + " vshrn.u16 d17, q9, #8 @ reformat it to match original mask \n" + " vmvn d18, d17 @ we need the inverse mask for the background \n" + " vsli.u16 q3, q0, #5 @ duplicate framebuffer blue bits \n" + " vshrn.u16 d2, q0, #8 @ unpack red from framebuffer pixels \n" + " vshrn.u16 d4, q0, #3 @ unpack green \n" + " vsri.u8 d2, d2, #5 @ duplicate red bits (extend 5 to 8) \n" + " vshrn.u16 d6, q3, #2 @ unpack extended blue (truncate 10 to 8) \n" + " vsri.u8 d4, d4, #6 @ duplicate green bits (extend 6 to 8) \n" + " vmull.u8 q1, d2, d18 @ apply inverse mask to background red... \n" + " vmull.u8 q2, d4, d18 @ ...green... \n" + " vmull.u8 q3, d6, d18 @ ...blue \n" + " subs %[count], %[count], #1 @ decrement/test loop counter \n" + " vmlal.u8 q1, d17, d22 @ add masked foreground red... \n" + " vmlal.u8 q2, d17, d21 @ ...green... \n" + " vmlal.u8 q3, d17, d20 @ ...blue \n" + " add %[in_mask], %[in_mask], %[mask_stride] @ advance mask pointer, while we wait \n" + " vsri.16 q1, q2, #5 @ pack green behind red \n" + " vsri.16 q1, q3, #11 @ pack blue into pixels \n" + " vst1.16 {d2, d3}, [%[dest]] @ store composited pixels \n" + " add %[dest], %[dest], %[dest_stride] @ advance framebuffer pointer \n" + " bne 0b @ next please \n" + + /* Clobbered registers marked as input/outputs */ + : [dest] "+r" (dest), [in_mask] "+r" (in_mask), [count] "+r" (count) + + /* Inputs */ + : [dest_stride] "r" (dest_stride), [mask_stride] "r" (mask_stride), [glyph_colour] "r" (&glyph_colour) + + /* Clobbers, including the inputs we modify, and potentially lots of memory */ + : "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d17", "d18", "d19", + "d20", "d21", "d22", "d23", "d24", "d25", "cc", "memory" + ); + +#else + + uint8x8x4_t solid_colour = vld4_dup_u8 ((uint8_t*) &glyph_colour); + + while (count--) + { + uint16x8_t pixels = vld1q_u16 (dest); + uint8x8_t mask = vshrn_n_u16 (vmull_u8 (solid_colour.val[3], vld1_u8 (in_mask)), 8); + uint8x8_t mask_image = vmvn_u8 (mask); + + uint8x8_t t_red = vshrn_n_u16 (pixels, 8); + uint8x8_t t_green = vshrn_n_u16 (pixels, 3); + uint8x8_t t_blue = vshrn_n_u16 (vsli_n_u8 (pixels, pixels, 5), 2); + + uint16x8_t s_red = vmull_u8 (vsri_n_u8 (t_red, t_red, 5), mask_image); + uint16x8_t s_green = vmull_u8 (vsri_n_u8 (t_green, t_green, 6), mask_image); + uint16x8_t s_blue = vmull_u8 (t_blue, mask_image); + + s_red = vmlal (s_red, mask, solid_colour.val[2]); + s_green = vmlal (s_green, mask, solid_colour.val[1]); + s_blue = vmlal (s_blue, mask, solid_colour.val[0]); + + pixels = vsri_n_u16 (s_red, s_green, 5); + pixels = vsri_n_u16 (pixels, s_blue, 11); + vst1q_u16 (dest, pixels); + + dest += dest_stride; + mask += mask_stride; + } + +#endif +} + +#if 0 /* this is broken currently */ +static void +neon_composite_over_n_8_0565 (pixman_implementation_t * impl, + pixman_op_t op, + pixman_image_t * src_image, + pixman_image_t * mask_image, + pixman_image_t * dst_image, + int32_t src_x, + int32_t src_y, + int32_t mask_x, + int32_t mask_y, + int32_t dest_x, + int32_t dest_y, + int32_t width, + int32_t height) +{ + uint32_t src, srca; + uint16_t *dst_line, *aligned_line; + uint8_t *mask_line; + uint32_t dst_stride, mask_stride; + uint32_t kernel_count, copy_count, copy_tail; + uint8_t kernel_offset, copy_offset; + + src = _pixman_image_get_solid (src_image, dst_image->bits.format); + + /* bail out if fully transparent or degenerate */ + srca = src >> 24; + if (src == 0) + return; + + if (width == 0 || height == 0) + return; + + if (width > NEON_SCANLINE_BUFFER_PIXELS) + { + /* split the blit, so we can use a fixed-size scanline buffer + * TODO: there must be a more elegant way of doing this. + */ + int x; + for (x = 0; x < width; x += NEON_SCANLINE_BUFFER_PIXELS) + { + neon_composite_over_n_8_0565 ( + impl, op, + src_image, mask_image, dst_image, + src_x + x, src_y, mask_x + x, mask_y, dest_x + x, dest_y, + (x + NEON_SCANLINE_BUFFER_PIXELS > width) ? width - x : NEON_SCANLINE_BUFFER_PIXELS, height); + } + + return; + } + + PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint16_t, dst_stride, dst_line, 1); + PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, uint8_t, mask_stride, mask_line, 1); + + /* keep within minimum number of aligned quadwords on width + * while also keeping the minimum number of columns to process + */ + { + unsigned long aligned_left = (unsigned long)(dst_line) & ~0xF; + unsigned long aligned_right = (((unsigned long)(dst_line + width)) + 0xF) & ~0xF; + unsigned long ceiling_length = (((unsigned long) width) * sizeof(*dst_line) + 0xF) & ~0xF; + + /* the fast copy should be quadword aligned */ + copy_offset = dst_line - ((uint16_t*) aligned_left); + aligned_line = dst_line - copy_offset; + copy_count = (uint32_t) ((aligned_right - aligned_left) >> 4); + copy_tail = 0; + + if (aligned_right - aligned_left > ceiling_length) + { + /* unaligned routine is tightest */ + kernel_count = (uint32_t) (ceiling_length >> 4); + kernel_offset = copy_offset; + } + else + { + /* aligned routine is equally tight, so it is safer to align */ + kernel_count = copy_count; + kernel_offset = 0; + } + + /* We should avoid reading beyond scanline ends for safety */ + if (aligned_line < (dst_line - dest_x) || + (aligned_line + (copy_count * 16 / sizeof(*dst_line))) > ((dst_line - dest_x) + dst_image->bits.width)) + { + /* switch to precise read */ + copy_offset = kernel_offset = 0; + aligned_line = dst_line; + kernel_count = (uint32_t) (ceiling_length >> 4); + copy_count = (width * sizeof(*dst_line)) >> 4; + copy_tail = (width * sizeof(*dst_line)) & 0xF; + } + } + + { + uint16_t scan_line[NEON_SCANLINE_BUFFER_PIXELS + 8]; /* deliberately not initialised */ + uint8_t glyph_line[NEON_SCANLINE_BUFFER_PIXELS + 8]; + int y = height; + + /* row-major order */ + /* left edge, middle block, right edge */ + for ( ; y--; mask_line += mask_stride, aligned_line += dst_stride, dst_line += dst_stride) + { + /* We don't want to overrun the edges of the glyph, + * so realign the edge data into known buffers + */ + neon_quadword_copy (glyph_line + copy_offset, mask_line, width >> 4, width & 0xF); + + /* Uncached framebuffer access is really, really slow + * if we do it piecemeal. It should be much faster if we + * grab it all at once. One scanline should easily fit in + * L1 cache, so this should not waste RAM bandwidth. + */ + neon_quadword_copy (scan_line, aligned_line, copy_count, copy_tail); + + /* Apply the actual filter */ + solid_over_565_8_pix_neon ( + src, scan_line + kernel_offset, + glyph_line + kernel_offset, 8 * sizeof(*dst_line), + 8, kernel_count); + + /* Copy the modified scanline back */ + neon_quadword_copy (dst_line, scan_line + copy_offset, + width >> 3, (width & 7) * 2); + } + } +} +#endif + +#ifdef USE_GCC_INLINE_ASM + +static inline void +plain_over_565_8_pix_neon (uint32_t colour, + uint16_t *dest, + uint32_t dest_stride, /* bytes, not elements */ + uint32_t count /* 8-pixel groups */) +{ + /* Inner loop for plain translucent rects + * (solid colour without alpha mask) + */ + asm volatile ( + " vld4.8 {d20[], d21[], d22[], d23[]}, [%[colour]] @ solid colour load/splat \n" + " vmull.u8 q12, d23, d22 @ premultiply alpha red \n" + " vmull.u8 q13, d23, d21 @ premultiply alpha green \n" + " vmull.u8 q14, d23, d20 @ premultiply alpha blue \n" + " vmvn d18, d23 @ inverse alpha for background \n" + "0: @ loop\n" + " vld1.16 {d0, d1}, [%[dest]] @ load first pixels from framebuffer \n" + " vshrn.u16 d2, q0, #8 @ unpack red from framebuffer pixels \n" + " vshrn.u16 d4, q0, #3 @ unpack green \n" + " vsli.u16 q3, q0, #5 @ duplicate framebuffer blue bits \n" + " vsri.u8 d2, d2, #5 @ duplicate red bits (extend 5 to 8) \n" + " vsri.u8 d4, d4, #6 @ duplicate green bits (extend 6 to 8) \n" + " vshrn.u16 d6, q3, #2 @ unpack extended blue (truncate 10 to 8) \n" + " vmov q0, q12 @ retrieve foreground red \n" + " vmlal.u8 q0, d2, d18 @ blend red - my kingdom for a four-operand MLA \n" + " vmov q1, q13 @ retrieve foreground green \n" + " vmlal.u8 q1, d4, d18 @ blend green \n" + " vmov q2, q14 @ retrieve foreground blue \n" + " vmlal.u8 q2, d6, d18 @ blend blue \n" + " subs %[count], %[count], #1 @ decrement/test loop counter \n" + " vsri.16 q0, q1, #5 @ pack green behind red \n" + " vsri.16 q0, q2, #11 @ pack blue into pixels \n" + " vst1.16 {d0, d1}, [%[dest]] @ store composited pixels \n" + " add %[dest], %[dest], %[dest_stride] @ advance framebuffer pointer \n" + " bne 0b @ next please \n" + + /* Clobbered registers marked as input/outputs */ + : [dest] "+r" (dest), [count] "+r" (count) + + /* Inputs */ + : [dest_stride] "r" (dest_stride), [colour] "r" (&colour) + + /* Clobbers, including the inputs we modify, and + * potentially lots of memory + */ + : "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d18", "d19", + "d20", "d21", "d22", "d23", "d24", "d25", "d26", "d27", "d28", "d29", + "cc", "memory" + ); +} + +static void +neon_composite_over_n_0565 (pixman_implementation_t * impl, + pixman_op_t op, + pixman_image_t * src_image, + pixman_image_t * mask_image, + pixman_image_t * dst_image, + int32_t src_x, + int32_t src_y, + int32_t mask_x, + int32_t mask_y, + int32_t dest_x, + int32_t dest_y, + int32_t width, + int32_t height) +{ + uint32_t src, srca; + uint16_t *dst_line, *aligned_line; + uint32_t dst_stride; + uint32_t kernel_count, copy_count, copy_tail; + uint8_t kernel_offset, copy_offset; + + src = _pixman_image_get_solid (src_image, dst_image->bits.format); + + /* bail out if fully transparent */ + srca = src >> 24; + if (src == 0) + return; + + if (width == 0 || height == 0) + return; + + if (width > NEON_SCANLINE_BUFFER_PIXELS) + { + /* split the blit, so we can use a fixed-size scanline buffer * + * TODO: there must be a more elegant way of doing this. + */ + int x; + + for (x = 0; x < width; x += NEON_SCANLINE_BUFFER_PIXELS) + { + neon_composite_over_n_0565 ( + impl, op, + src_image, mask_image, dst_image, + src_x + x, src_y, mask_x + x, mask_y, dest_x + x, dest_y, + (x + NEON_SCANLINE_BUFFER_PIXELS > width) ? width - x : NEON_SCANLINE_BUFFER_PIXELS, height); + } + return; + } + + PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint16_t, dst_stride, dst_line, 1); + + /* keep within minimum number of aligned quadwords on width + * while also keeping the minimum number of columns to process + */ + { + unsigned long aligned_left = (unsigned long)(dst_line) & ~0xF; + unsigned long aligned_right = (((unsigned long)(dst_line + width)) + 0xF) & ~0xF; + unsigned long ceiling_length = (((unsigned long) width) * sizeof(*dst_line) + 0xF) & ~0xF; + + /* the fast copy should be quadword aligned */ + copy_offset = dst_line - ((uint16_t*) aligned_left); + aligned_line = dst_line - copy_offset; + copy_count = (uint32_t) ((aligned_right - aligned_left) >> 4); + copy_tail = 0; + + if (aligned_right - aligned_left > ceiling_length) + { + /* unaligned routine is tightest */ + kernel_count = (uint32_t) (ceiling_length >> 4); + kernel_offset = copy_offset; + } + else + { + /* aligned routine is equally tight, so it is safer to align */ + kernel_count = copy_count; + kernel_offset = 0; + } + + /* We should avoid reading beyond scanline ends for safety */ + if (aligned_line < (dst_line - dest_x) || + (aligned_line + (copy_count * 16 / sizeof(*dst_line))) > ((dst_line - dest_x) + dst_image->bits.width)) + { + /* switch to precise read */ + copy_offset = kernel_offset = 0; + aligned_line = dst_line; + kernel_count = (uint32_t) (ceiling_length >> 4); + copy_count = (width * sizeof(*dst_line)) >> 4; + copy_tail = (width * sizeof(*dst_line)) & 0xF; + } + } + + { + uint16_t scan_line[NEON_SCANLINE_BUFFER_PIXELS + 8]; /* deliberately not initialised */ + + /* row-major order */ + /* left edge, middle block, right edge */ + for ( ; height--; aligned_line += dst_stride, dst_line += dst_stride) + { + /* Uncached framebuffer access is really, really slow if we do it piecemeal. + * It should be much faster if we grab it all at once. + * One scanline should easily fit in L1 cache, so this should + * not waste RAM bandwidth. + */ + neon_quadword_copy (scan_line, aligned_line, copy_count, copy_tail); + + /* Apply the actual filter */ + plain_over_565_8_pix_neon ( + src, scan_line + kernel_offset, 8 * sizeof(*dst_line), kernel_count); + + /* Copy the modified scanline back */ + neon_quadword_copy ( + dst_line, scan_line + copy_offset, width >> 3, (width & 7) * 2); + } + } +} + +static inline void +ARGB8_over_565_8_pix_neon (uint32_t *src, + uint16_t *dest, + uint32_t src_stride, /* bytes, not elements */ + uint32_t count /* 8-pixel groups */) +{ + asm volatile ( + "0: @ loop\n" + " pld [%[src], %[src_stride]] @ preload from next scanline \n" + " vld1.16 {d0, d1}, [%[dest]] @ load pixels from framebuffer \n" + " vld4.8 {d20, d21, d22, d23},[%[src]]! @ load source image pixels \n" + " vsli.u16 q3, q0, #5 @ duplicate framebuffer blue bits \n" + " vshrn.u16 d2, q0, #8 @ unpack red from framebuffer pixels \n" + " vshrn.u16 d4, q0, #3 @ unpack green \n" + " vmvn d18, d23 @ we need the inverse alpha for the background \n" + " vsri.u8 d2, d2, #5 @ duplicate red bits (extend 5 to 8) \n" + " vshrn.u16 d6, q3, #2 @ unpack extended blue (truncate 10 to 8) \n" + " vsri.u8 d4, d4, #6 @ duplicate green bits (extend 6 to 8) \n" + " vmull.u8 q1, d2, d18 @ apply inverse alpha to background red... \n" + " vmull.u8 q2, d4, d18 @ ...green... \n" + " vmull.u8 q3, d6, d18 @ ...blue \n" + " subs %[count], %[count], #1 @ decrement/test loop counter \n" + " vmlal.u8 q1, d23, d22 @ add blended foreground red... \n" + " vmlal.u8 q2, d23, d21 @ ...green... \n" + " vmlal.u8 q3, d23, d20 @ ...blue \n" + " vsri.16 q1, q2, #5 @ pack green behind red \n" + " vsri.16 q1, q3, #11 @ pack blue into pixels \n" + " vst1.16 {d2, d3}, [%[dest]]! @ store composited pixels \n" + " bne 0b @ next please \n" + + /* Clobbered registers marked as input/outputs */ + : [dest] "+r" (dest), [src] "+r" (src), [count] "+r" (count) + + /* Inputs */ + : [src_stride] "r" (src_stride) + + /* Clobbers, including the inputs we modify, and potentially lots of memory */ + : "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d17", "d18", "d20", + "d21", "d22", "d23", "cc", "memory" + ); +} + +static void +neon_composite_over_8888_0565 (pixman_implementation_t * impl, + pixman_op_t op, + pixman_image_t * src_image, + pixman_image_t * mask_image, + pixman_image_t * dst_image, + int32_t src_x, + int32_t src_y, + int32_t mask_x, + int32_t mask_y, + int32_t dest_x, + int32_t dest_y, + int32_t width, + int32_t height) +{ + uint32_t *src_line; + uint16_t *dst_line, *aligned_line; + uint32_t dst_stride, src_stride; + uint32_t kernel_count, copy_count, copy_tail; + uint8_t kernel_offset, copy_offset; + + /* we assume mask is opaque + * so the only alpha to deal with is embedded in src + */ + if (width > NEON_SCANLINE_BUFFER_PIXELS) + { + /* split the blit, so we can use a fixed-size scanline buffer */ + int x; + for (x = 0; x < width; x += NEON_SCANLINE_BUFFER_PIXELS) + { + neon_composite_over_8888_0565 ( + impl, op, + src_image, mask_image, dst_image, + src_x + x, src_y, mask_x + x, mask_y, dest_x + x, dest_y, + (x + NEON_SCANLINE_BUFFER_PIXELS > width) ? width - x : NEON_SCANLINE_BUFFER_PIXELS, height); + } + return; + } + + PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint16_t, dst_stride, dst_line, 1); + PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint32_t, src_stride, src_line, 1); + + /* keep within minimum number of aligned quadwords on width + * while also keeping the minimum number of columns to process + */ + { + unsigned long aligned_left = (unsigned long)(dst_line) & ~0xF; + unsigned long aligned_right = (((unsigned long)(dst_line + width)) + 0xF) & ~0xF; + unsigned long ceiling_length = (((unsigned long) width) * sizeof(*dst_line) + 0xF) & ~0xF; + + /* the fast copy should be quadword aligned */ + copy_offset = dst_line - ((uint16_t*) aligned_left); + aligned_line = dst_line - copy_offset; + copy_count = (uint32_t) ((aligned_right - aligned_left) >> 4); + copy_tail = 0; + + if (aligned_right - aligned_left > ceiling_length) + { + /* unaligned routine is tightest */ + kernel_count = (uint32_t) (ceiling_length >> 4); + kernel_offset = copy_offset; + } + else + { + /* aligned routine is equally tight, so it is safer to align */ + kernel_count = copy_count; + kernel_offset = 0; + } + + /* We should avoid reading beyond scanline ends for safety */ + if (aligned_line < (dst_line - dest_x) || + (aligned_line + (copy_count * 16 / sizeof(*dst_line))) > ((dst_line - dest_x) + dst_image->bits.width)) + { + /* switch to precise read */ + copy_offset = kernel_offset = 0; + aligned_line = dst_line; + kernel_count = (uint32_t) (ceiling_length >> 4); + copy_count = (width * sizeof(*dst_line)) >> 4; + copy_tail = (width * sizeof(*dst_line)) & 0xF; + } + } + + /* Preload the first input scanline */ + { + uint8_t *src_ptr = (uint8_t*) src_line; + uint32_t count = (width + 15) / 16; + +#ifdef USE_GCC_INLINE_ASM + asm volatile ( + "0: @ loop \n" + " subs %[count], %[count], #1 \n" + " pld [%[src]] \n" + " add %[src], %[src], #64 \n" + " bgt 0b \n" + + /* Clobbered input registers marked as input/outputs */ + : [src] "+r" (src_ptr), [count] "+r" (count) + : /* no unclobbered inputs */ + : "cc" + ); +#else + do + { + __pld (src_ptr); + src_ptr += 64; + } + while (--count); +#endif + } + + { + uint16_t scan_line[NEON_SCANLINE_BUFFER_PIXELS + 8]; /* deliberately not initialised */ + + /* row-major order */ + /* left edge, middle block, right edge */ + for ( ; height--; src_line += src_stride, aligned_line += dst_stride) + { + /* Uncached framebuffer access is really, really slow if we do + * it piecemeal. It should be much faster if we grab it all at + * once. One scanline should easily fit in L1 cache, so this + * should not waste RAM bandwidth. + */ + neon_quadword_copy (scan_line, aligned_line, copy_count, copy_tail); + + /* Apply the actual filter */ + ARGB8_over_565_8_pix_neon ( + src_line, scan_line + kernel_offset, + src_stride * sizeof(*src_line), kernel_count); + + /* Copy the modified scanline back */ + neon_quadword_copy (dst_line, + scan_line + copy_offset, + width >> 3, (width & 7) * 2); + } + } +} + +#endif /* USE_GCC_INLINE_ASM */ + +static const pixman_fast_path_t arm_neon_fast_path_array[] = +{ + { PIXMAN_OP_ADD, PIXMAN_solid, PIXMAN_a8, PIXMAN_a8, neon_composite_add_8888_8_8, 0 }, + { PIXMAN_OP_ADD, PIXMAN_a8, PIXMAN_null, PIXMAN_a8, neon_composite_add_8000_8000, 0 }, + { PIXMAN_OP_OVER, PIXMAN_solid, PIXMAN_a8, PIXMAN_r5g6b5, neon_composite_over_n_8_0565, 0 }, + { PIXMAN_OP_OVER, PIXMAN_solid, PIXMAN_a8, PIXMAN_b5g6r5, neon_composite_over_n_8_0565, 0 }, + { PIXMAN_OP_SRC, PIXMAN_a8r8g8b8, PIXMAN_null, PIXMAN_r5g6b5, neon_composite_src_24_16, 0 }, + { PIXMAN_OP_SRC, PIXMAN_x8r8g8b8, PIXMAN_null, PIXMAN_r5g6b5, neon_composite_src_24_16, 0 }, + { PIXMAN_OP_SRC, PIXMAN_a8b8g8r8, PIXMAN_null, PIXMAN_b5g6r5, neon_composite_src_24_16, 0 }, + { PIXMAN_OP_SRC, PIXMAN_x8b8g8r8, PIXMAN_null, PIXMAN_b5g6r5, neon_composite_src_24_16, 0 }, +#ifdef USE_GCC_INLINE_ASM + { PIXMAN_OP_SRC, PIXMAN_r5g6b5, PIXMAN_null, PIXMAN_r5g6b5, neon_composite_src_16_16, 0 }, + { PIXMAN_OP_SRC, PIXMAN_b5g6r5, PIXMAN_null, PIXMAN_b5g6r5, neon_composite_src_16_16, 0 }, +#if 0 /* this code has some bugs */ + { PIXMAN_OP_OVER, PIXMAN_solid, PIXMAN_null, PIXMAN_r5g6b5, neon_composite_over_n_0565, 0 }, + { PIXMAN_OP_OVER, PIXMAN_solid, PIXMAN_null, PIXMAN_b5g6r5, neon_composite_over_n_0565, 0 }, + { PIXMAN_OP_OVER, PIXMAN_a8r8g8b8, PIXMAN_null, PIXMAN_r5g6b5, neon_composite_over_8888_0565, 0 }, + { PIXMAN_OP_OVER, PIXMAN_a8b8g8r8, PIXMAN_null, PIXMAN_b5g6r5, neon_composite_over_8888_0565, 0 }, +#endif +#endif + { PIXMAN_OP_OVER, PIXMAN_a8r8g8b8, PIXMAN_null, PIXMAN_a8r8g8b8, neon_composite_over_8888_8888, 0 }, + { PIXMAN_OP_OVER, PIXMAN_a8r8g8b8, PIXMAN_null, PIXMAN_x8r8g8b8, neon_composite_over_8888_8888, 0 }, + { PIXMAN_OP_OVER, PIXMAN_a8b8g8r8, PIXMAN_null, PIXMAN_a8b8g8r8, neon_composite_over_8888_8888, 0 }, + { PIXMAN_OP_OVER, PIXMAN_a8b8g8r8, PIXMAN_null, PIXMAN_x8b8g8r8, neon_composite_over_8888_8888, 0 }, + { PIXMAN_OP_OVER, PIXMAN_a8r8g8b8, PIXMAN_a8, PIXMAN_a8r8g8b8, neon_composite_over_8888_n_8888, NEED_SOLID_MASK }, + { PIXMAN_OP_OVER, PIXMAN_a8r8g8b8, PIXMAN_a8, PIXMAN_x8r8g8b8, neon_composite_over_8888_n_8888, NEED_SOLID_MASK }, + { PIXMAN_OP_OVER, PIXMAN_solid, PIXMAN_a8, PIXMAN_a8r8g8b8, neon_composite_over_n_8_8888, 0 }, + { PIXMAN_OP_OVER, PIXMAN_solid, PIXMAN_a8, PIXMAN_x8r8g8b8, neon_composite_over_n_8_8888, 0 }, + { PIXMAN_OP_OVER, PIXMAN_solid, PIXMAN_a8, PIXMAN_a8b8g8r8, neon_composite_over_n_8_8888, 0 }, + { PIXMAN_OP_OVER, PIXMAN_solid, PIXMAN_a8, PIXMAN_x8b8g8r8, neon_composite_over_n_8_8888, 0 }, + { PIXMAN_OP_NONE }, +}; + +const pixman_fast_path_t *const arm_neon_fast_paths = arm_neon_fast_path_array; + +static void +arm_neon_composite (pixman_implementation_t *imp, + pixman_op_t op, + pixman_image_t * src, + pixman_image_t * mask, + pixman_image_t * dest, + int32_t src_x, + int32_t src_y, + int32_t mask_x, + int32_t mask_y, + int32_t dest_x, + int32_t dest_y, + int32_t width, + int32_t height) +{ + if (_pixman_run_fast_path (arm_neon_fast_paths, imp, + op, src, mask, dest, + src_x, src_y, + mask_x, mask_y, + dest_x, dest_y, + width, height)) + { + return; + } + + _pixman_implementation_composite (imp->delegate, op, + src, mask, dest, + src_x, src_y, + mask_x, mask_y, + dest_x, dest_y, + width, height); +} + +static pixman_bool_t +pixman_blt_neon (void *src_bits, + void *dst_bits, + int src_stride, + int dst_stride, + int src_bpp, + int dst_bpp, + int src_x, + int src_y, + int dst_x, + int dst_y, + int width, + int height) +{ + if (!width || !height) + return TRUE; + + /* accelerate only straight copies involving complete bytes */ + if (src_bpp != dst_bpp || (src_bpp & 7)) + return FALSE; + + { + uint32_t bytes_per_pixel = src_bpp >> 3; + uint32_t byte_width = width * bytes_per_pixel; + /* parameter is in words for some reason */ + int32_t src_stride_bytes = src_stride * 4; + int32_t dst_stride_bytes = dst_stride * 4; + uint8_t *src_bytes = ((uint8_t*) src_bits) + + src_y * src_stride_bytes + src_x * bytes_per_pixel; + uint8_t *dst_bytes = ((uint8_t*) dst_bits) + + dst_y * dst_stride_bytes + dst_x * bytes_per_pixel; + uint32_t quadword_count = byte_width / 16; + uint32_t offset = byte_width % 16; + + while (height--) + { + neon_quadword_copy (dst_bytes, src_bytes, quadword_count, offset); + src_bytes += src_stride_bytes; + dst_bytes += dst_stride_bytes; + } + } + + return TRUE; +} + +static pixman_bool_t +arm_neon_blt (pixman_implementation_t *imp, + uint32_t * src_bits, + uint32_t * dst_bits, + int src_stride, + int dst_stride, + int src_bpp, + int dst_bpp, + int src_x, + int src_y, + int dst_x, + int dst_y, + int width, + int height) +{ + if (pixman_blt_neon ( + src_bits, dst_bits, src_stride, dst_stride, src_bpp, dst_bpp, + src_x, src_y, dst_x, dst_y, width, height)) + { + return TRUE; + } + + return _pixman_implementation_blt ( + imp->delegate, + src_bits, dst_bits, src_stride, dst_stride, src_bpp, dst_bpp, + src_x, src_y, dst_x, dst_y, width, height); +} + +static pixman_bool_t +arm_neon_fill (pixman_implementation_t *imp, + uint32_t * bits, + int stride, + int bpp, + int x, + int y, + int width, + int height, + uint32_t xor) +{ + if (pixman_fill_neon (bits, stride, bpp, x, y, width, height, xor)) + return TRUE; + + return _pixman_implementation_fill ( + imp->delegate, bits, stride, bpp, x, y, width, height, xor); +} + +pixman_implementation_t * +_pixman_implementation_create_arm_neon (void) +{ + pixman_implementation_t *simd = _pixman_implementation_create_arm_simd (); + pixman_implementation_t *imp = _pixman_implementation_create (simd); + + imp->composite = arm_neon_composite; +#if 0 /* this code has some bugs */ + imp->blt = arm_neon_blt; +#endif + imp->fill = arm_neon_fill; + + return imp; +} + |