diff options
Diffstat (limited to 'xorg-server/dix/dispatch.c')
-rw-r--r-- | xorg-server/dix/dispatch.c | 113 |
1 files changed, 96 insertions, 17 deletions
diff --git a/xorg-server/dix/dispatch.c b/xorg-server/dix/dispatch.c index 7d2d3b727..fa397285c 100644 --- a/xorg-server/dix/dispatch.c +++ b/xorg-server/dix/dispatch.c @@ -3724,32 +3724,20 @@ with its screen number, a pointer to its ScreenRec, argc, and argv. */ -int -AddScreen(Bool (*pfnInit) (ScreenPtr /*pScreen */ , - int /*argc */ , - char ** /*argv */ - ), int argc, char **argv) +static int init_screen(ScreenPtr pScreen, int i, Bool gpu) { - - int i; int scanlinepad, format, depth, bitsPerPixel, j, k; - ScreenPtr pScreen; - - i = screenInfo.numScreens; - if (i == MAXSCREENS) - return -1; - - pScreen = (ScreenPtr) calloc(1, sizeof(ScreenRec)); - if (!pScreen) - return -1; dixInitScreenSpecificPrivates(pScreen); if (!dixAllocatePrivates(&pScreen->devPrivates, PRIVATE_SCREEN)) { - free(pScreen); return -1; } pScreen->myNum = i; + if (gpu) { + pScreen->myNum += GPU_SCREEN_OFFSET; + pScreen->isGPU = TRUE; + } pScreen->totalPixmapSize = 0; /* computed in CreateScratchPixmapForScreen */ pScreen->ClipNotify = 0; /* for R4 ddx compatibility */ pScreen->CreateScreenResources = 0; @@ -3784,7 +3772,33 @@ AddScreen(Bool (*pfnInit) (ScreenPtr /*pScreen */ , PixmapWidthPaddingInfo[depth].notPower2 = 0; } } + return 0; +} +int +AddScreen(Bool (*pfnInit) (ScreenPtr /*pScreen */ , + int /*argc */ , + char ** /*argv */ + ), int argc, char **argv) +{ + + int i; + ScreenPtr pScreen; + Bool ret; + + i = screenInfo.numScreens; + if (i == MAXSCREENS) + return -1; + + pScreen = (ScreenPtr) calloc(1, sizeof(ScreenRec)); + if (!pScreen) + return -1; + + ret = init_screen(pScreen, i, FALSE); + if (ret != 0) { + free(pScreen); + return ret; + } /* This is where screen specific stuff gets initialized. Load the screen structure, call the hardware, whatever. This is also where the default colormap should be allocated and @@ -3810,3 +3824,68 @@ AddScreen(Bool (*pfnInit) (ScreenPtr /*pScreen */ , return i; } + +int +AddGPUScreen(Bool (*pfnInit) (ScreenPtr /*pScreen */ , + int /*argc */ , + char ** /*argv */ + ), + int argc, char **argv) +{ + int i; + ScreenPtr pScreen; + Bool ret; + + i = screenInfo.numGPUScreens; + if (i == MAXGPUSCREENS) + return -1; + + pScreen = (ScreenPtr) calloc(1, sizeof(ScreenRec)); + if (!pScreen) + return -1; + + ret = init_screen(pScreen, i, TRUE); + if (ret != 0) { + free(pScreen); + return ret; + } + + /* This is where screen specific stuff gets initialized. Load the + screen structure, call the hardware, whatever. + This is also where the default colormap should be allocated and + also pixel values for blackPixel, whitePixel, and the cursor + Note that InitScreen is NOT allowed to modify argc, argv, or + any of the strings pointed to by argv. They may be passed to + multiple screens. + */ + screenInfo.gpuscreens[i] = pScreen; + screenInfo.numGPUScreens++; + if (!(*pfnInit) (pScreen, argc, argv)) { + dixFreePrivates(pScreen->devPrivates, PRIVATE_SCREEN); + free(pScreen); + screenInfo.numGPUScreens--; + return -1; + } + + update_desktop_dimensions(); + + return i; +} + +void +RemoveGPUScreen(ScreenPtr pScreen) +{ + int idx, j; + if (!pScreen->isGPU) + return; + + idx = pScreen->myNum - GPU_SCREEN_OFFSET; + for (j = idx; j < screenInfo.numGPUScreens - 1; j++) { + screenInfo.gpuscreens[j] = screenInfo.gpuscreens[j + 1]; + screenInfo.gpuscreens[j]->myNum = j + GPU_SCREEN_OFFSET; + } + screenInfo.numGPUScreens--; + + free(pScreen); + +} |