diff options
Diffstat (limited to 'xorg-server/dix/events.c')
-rw-r--r-- | xorg-server/dix/events.c | 12116 |
1 files changed, 6061 insertions, 6055 deletions
diff --git a/xorg-server/dix/events.c b/xorg-server/dix/events.c index 8a4c6b9ac..050bb96e4 100644 --- a/xorg-server/dix/events.c +++ b/xorg-server/dix/events.c @@ -1,6055 +1,6061 @@ -/************************************************************ - -Copyright 1987, 1998 The Open Group - -Permission to use, copy, modify, distribute, and sell this software and its -documentation for any purpose is hereby granted without fee, provided that -the above copyright notice appear in all copies and that both that -copyright notice and this permission notice appear in supporting -documentation. - -The above copyright notice and this permission notice shall be included in -all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -Except as contained in this notice, the name of The Open Group shall not be -used in advertising or otherwise to promote the sale, use or other dealings -in this Software without prior written authorization from The Open Group. - - -Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. - - All Rights Reserved - -Permission to use, copy, modify, and distribute this software and its -documentation for any purpose and without fee is hereby granted, -provided that the above copyright notice appear in all copies and that -both that copyright notice and this permission notice appear in -supporting documentation, and that the name of Digital not be -used in advertising or publicity pertaining to distribution of the -software without specific, written prior permission. - -DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING -ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL -DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR -ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, -WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, -ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS -SOFTWARE. - -********************************************************/ - -/* The panoramix components contained the following notice */ -/***************************************************************** - -Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts. - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software. - -The above copyright notice and this permission notice shall be included in -all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING, -BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY, -WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR -IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -Except as contained in this notice, the name of Digital Equipment Corporation -shall not be used in advertising or otherwise to promote the sale, use or other -dealings in this Software without prior written authorization from Digital -Equipment Corporation. - -******************************************************************/ - -/* - * Copyright (c) 2003-2005, Oracle and/or its affiliates. All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** @file events.c - * This file handles event delivery and a big part of the server-side protocol - * handling (the parts for input devices). - */ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include <X11/X.h> -#include "misc.h" -#include "resource.h" -#include <X11/Xproto.h> -#include "windowstr.h" -#include "inputstr.h" -#include "inpututils.h" -#include "scrnintstr.h" -#include "cursorstr.h" - -#include "dixstruct.h" -#ifdef PANORAMIX -#include "panoramiX.h" -#include "panoramiXsrv.h" -#endif -#include "globals.h" - -#include <X11/extensions/XKBproto.h> -#include "xkbsrv.h" -#include "xace.h" - -#ifdef XSERVER_DTRACE -#include <sys/types.h> -typedef const char *string; -#include "Xserver-dtrace.h" -#endif - -#include <X11/extensions/XIproto.h> -#include <X11/extensions/XI2proto.h> -#include <X11/extensions/XI.h> -#include <X11/extensions/XI2.h> -#include "exglobals.h" -#include "exevents.h" -#include "extnsionst.h" - -#include "dixevents.h" -#include "dixgrabs.h" -#include "dispatch.h" - -#include <X11/extensions/ge.h> -#include "geext.h" -#include "geint.h" - -#include "eventstr.h" -#include "enterleave.h" -#include "eventconvert.h" - -/* Extension events type numbering starts at EXTENSION_EVENT_BASE. */ -#define NoSuchEvent 0x80000000 /* so doesn't match NoEventMask */ -#define StructureAndSubMask ( StructureNotifyMask | SubstructureNotifyMask ) -#define AllButtonsMask ( \ - Button1Mask | Button2Mask | Button3Mask | Button4Mask | Button5Mask ) -#define MotionMask ( \ - PointerMotionMask | Button1MotionMask | \ - Button2MotionMask | Button3MotionMask | Button4MotionMask | \ - Button5MotionMask | ButtonMotionMask ) -#define PropagateMask ( \ - KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | \ - MotionMask ) -#define PointerGrabMask ( \ - ButtonPressMask | ButtonReleaseMask | \ - EnterWindowMask | LeaveWindowMask | \ - PointerMotionHintMask | KeymapStateMask | \ - MotionMask ) -#define AllModifiersMask ( \ - ShiftMask | LockMask | ControlMask | Mod1Mask | Mod2Mask | \ - Mod3Mask | Mod4Mask | Mod5Mask ) -#define LastEventMask OwnerGrabButtonMask -#define AllEventMasks (LastEventMask|(LastEventMask-1)) - - -/* @return the core event type or 0 if the event is not a core event */ -static inline int -core_get_type(const xEvent *event) -{ - int type = event->u.u.type; - - return ((type & EXTENSION_EVENT_BASE) || type == GenericEvent) ? 0 : type; -} - -/* @return the XI2 event type or 0 if the event is not a XI2 event */ -static inline int -xi2_get_type(const xEvent *event) -{ - xGenericEvent* e = (xGenericEvent*)event; - - return (e->type != GenericEvent || e->extension != IReqCode) ? 0 : e->evtype; -} - -/** - * Used to indicate a implicit passive grab created by a ButtonPress event. - * See DeliverEventsToWindow(). - */ -#define ImplicitGrabMask (1 << 7) - -#define WID(w) ((w) ? ((w)->drawable.id) : 0) - -#define XE_KBPTR (xE->u.keyButtonPointer) - - -CallbackListPtr EventCallback; -CallbackListPtr DeviceEventCallback; - -#define DNPMCOUNT 8 - -Mask DontPropagateMasks[DNPMCOUNT]; -static int DontPropagateRefCnts[DNPMCOUNT]; - -static void CheckVirtualMotion( DeviceIntPtr pDev, QdEventPtr qe, WindowPtr pWin); -static void CheckPhysLimits(DeviceIntPtr pDev, - CursorPtr cursor, - Bool generateEvents, - Bool confineToScreen, - ScreenPtr pScreen); - -/** Key repeat hack. Do not use but in TryClientEvents */ -extern BOOL EventIsKeyRepeat(xEvent *event); - -/** - * Main input device struct. - * inputInfo.pointer - * is the core pointer. Referred to as "virtual core pointer", "VCP", - * "core pointer" or inputInfo.pointer. The VCP is the first master - * pointer device and cannot be deleted. - * - * inputInfo.keyboard - * is the core keyboard ("virtual core keyboard", "VCK", "core keyboard"). - * See inputInfo.pointer. - * - * inputInfo.devices - * linked list containing all devices including VCP and VCK. - * - * inputInfo.off_devices - * Devices that have not been initialized and are thus turned off. - * - * inputInfo.numDevices - * Total number of devices. - * - * inputInfo.all_devices - * Virtual device used for XIAllDevices passive grabs. This device is - * not part of the inputInfo.devices list and mostly unset except for - * the deviceid. It exists because passivegrabs need a valid device - * reference. - * - * inputInfo.all_master_devices - * Virtual device used for XIAllMasterDevices passive grabs. This device - * is not part of the inputInfo.devices list and mostly unset except for - * the deviceid. It exists because passivegrabs need a valid device - * reference. - */ -InputInfo inputInfo; - -EventSyncInfoRec syncEvents; - -/** - * The root window the given device is currently on. - */ -#define RootWindow(sprite) sprite->spriteTrace[0] - -static xEvent* swapEvent = NULL; -static int swapEventLen = 0; - -void -NotImplemented(xEvent *from, xEvent *to) -{ - FatalError("Not implemented"); -} - -/** - * Convert the given event type from an XI event to a core event. - * @param[in] The XI 1.x event type. - * @return The matching core event type or 0 if there is none. - */ -int -XItoCoreType(int xitype) -{ - int coretype = 0; - if (xitype == DeviceMotionNotify) - coretype = MotionNotify; - else if (xitype == DeviceButtonPress) - coretype = ButtonPress; - else if (xitype == DeviceButtonRelease) - coretype = ButtonRelease; - else if (xitype == DeviceKeyPress) - coretype = KeyPress; - else if (xitype == DeviceKeyRelease) - coretype = KeyRelease; - - return coretype; -} - -/** - * @return true if the device owns a cursor, false if device shares a cursor - * sprite with another device. - */ -Bool -DevHasCursor(DeviceIntPtr pDev) -{ - return pDev->spriteInfo->spriteOwner; -} - -/* - * @return true if a device is a pointer, check is the same as used by XI to - * fill the 'use' field. - */ -Bool -IsPointerDevice(DeviceIntPtr dev) -{ - return (dev->type == MASTER_POINTER) || - (dev->valuator && dev->button) || - (dev->valuator && !dev->key); -} - -/* - * @return true if a device is a keyboard, check is the same as used by XI to - * fill the 'use' field. - * - * Some pointer devices have keys as well (e.g. multimedia keys). Try to not - * count them as keyboard devices. - */ -Bool -IsKeyboardDevice(DeviceIntPtr dev) -{ - return (dev->type == MASTER_KEYBOARD) || - ((dev->key && dev->kbdfeed) && !IsPointerDevice(dev)); -} - -Bool -IsMaster(DeviceIntPtr dev) -{ - return dev->type == MASTER_POINTER || dev->type == MASTER_KEYBOARD; -} - -Bool -IsFloating(DeviceIntPtr dev) -{ - return GetMaster(dev, MASTER_KEYBOARD) == NULL; -} - - -/** - * Max event opcode. - */ -extern int lastEvent; - -extern int DeviceMotionNotify; - -#define CantBeFiltered NoEventMask -/** - * Event masks for each event type. - * - * One set of filters for each device, initialized by memcpy of - * default_filter in InitEvents. - * - * Filters are used whether a given event may be delivered to a client, - * usually in the form of if (window-event-mask & filter); then deliver event. - * - * One notable filter is for PointerMotion/DevicePointerMotion events. Each - * time a button is pressed, the filter is modified to also contain the - * matching ButtonXMotion mask. - */ -static Mask filters[MAXDEVICES][128]; - -static const Mask default_filter[128] = -{ - NoSuchEvent, /* 0 */ - NoSuchEvent, /* 1 */ - KeyPressMask, /* KeyPress */ - KeyReleaseMask, /* KeyRelease */ - ButtonPressMask, /* ButtonPress */ - ButtonReleaseMask, /* ButtonRelease */ - PointerMotionMask, /* MotionNotify (initial state) */ - EnterWindowMask, /* EnterNotify */ - LeaveWindowMask, /* LeaveNotify */ - FocusChangeMask, /* FocusIn */ - FocusChangeMask, /* FocusOut */ - KeymapStateMask, /* KeymapNotify */ - ExposureMask, /* Expose */ - CantBeFiltered, /* GraphicsExpose */ - CantBeFiltered, /* NoExpose */ - VisibilityChangeMask, /* VisibilityNotify */ - SubstructureNotifyMask, /* CreateNotify */ - StructureAndSubMask, /* DestroyNotify */ - StructureAndSubMask, /* UnmapNotify */ - StructureAndSubMask, /* MapNotify */ - SubstructureRedirectMask, /* MapRequest */ - StructureAndSubMask, /* ReparentNotify */ - StructureAndSubMask, /* ConfigureNotify */ - SubstructureRedirectMask, /* ConfigureRequest */ - StructureAndSubMask, /* GravityNotify */ - ResizeRedirectMask, /* ResizeRequest */ - StructureAndSubMask, /* CirculateNotify */ - SubstructureRedirectMask, /* CirculateRequest */ - PropertyChangeMask, /* PropertyNotify */ - CantBeFiltered, /* SelectionClear */ - CantBeFiltered, /* SelectionRequest */ - CantBeFiltered, /* SelectionNotify */ - ColormapChangeMask, /* ColormapNotify */ - CantBeFiltered, /* ClientMessage */ - CantBeFiltered /* MappingNotify */ -}; - -/** - * For the given event, return the matching event filter. This filter may then - * be AND'ed with the selected event mask. - * - * For XI2 events, the returned filter is simply the byte containing the event - * mask we're interested in. E.g. for a mask of (1 << 13), this would be - * byte[1]. - * - * @param[in] dev The device the event belongs to, may be NULL. - * @param[in] event The event to get the filter for. Only the type of the - * event matters, or the extension + evtype for GenericEvents. - * @return The filter mask for the given event. - * - * @see GetEventMask - */ -Mask -GetEventFilter(DeviceIntPtr dev, xEvent *event) -{ - int evtype = 0; - - if (event->u.u.type != GenericEvent) - return filters[dev ? dev->id : 0][event->u.u.type]; - else if ((evtype = xi2_get_type(event))) - return (1 << (evtype % 8)); - ErrorF("[dix] Unknown event type %d. No filter\n", event->u.u.type); - return 0; -} - -/** - * Return the windows complete XI2 mask for the given XI2 event type. - */ -Mask -GetWindowXI2Mask(DeviceIntPtr dev, WindowPtr win, xEvent* ev) -{ - OtherInputMasks *inputMasks = wOtherInputMasks(win); - int filter; - int evtype; - - if (!inputMasks || xi2_get_type(ev) == 0) - return 0; - - evtype = ((xGenericEvent*)ev)->evtype; - filter = GetEventFilter(dev, ev); - - return ((inputMasks->xi2mask[dev->id][evtype/8] & filter) || - inputMasks->xi2mask[XIAllDevices][evtype/8] || - (inputMasks->xi2mask[XIAllMasterDevices][evtype/8] && IsMaster(dev))); -} - -Mask -GetEventMask(DeviceIntPtr dev, xEvent *event, InputClients* other) -{ - int evtype; - - /* XI2 filters are only ever 8 bit, so let's return a 8 bit mask */ - if ((evtype = xi2_get_type(event))) - { - int byte = evtype / 8; - return (other->xi2mask[dev->id][byte] | - other->xi2mask[XIAllDevices][byte] | - (IsMaster(dev)? other->xi2mask[XIAllMasterDevices][byte] : 0)); - } else if (core_get_type(event) != 0) - return other->mask[XIAllDevices]; - else - return other->mask[dev->id]; -} - - -static CARD8 criticalEvents[32] = -{ - 0x7c, 0x30, 0x40 /* key, button, expose, and configure events */ -}; - -static void -SyntheticMotion(DeviceIntPtr dev, int x, int y) { - int screenno = 0; - -#ifdef PANORAMIX - if (!noPanoramiXExtension) - screenno = dev->spriteInfo->sprite->screen->myNum; -#endif - PostSyntheticMotion(dev, x, y, screenno, - (syncEvents.playingEvents) ? syncEvents.time.milliseconds : currentTime.milliseconds); - -} - -#ifdef PANORAMIX -static void PostNewCursor(DeviceIntPtr pDev); - -static Bool -pointOnScreen(ScreenPtr pScreen, int x, int y) -{ - return x >= pScreen->x && x < pScreen->x + pScreen->width && - y >= pScreen->y && y < pScreen->y + pScreen->height; -} - -static Bool -XineramaSetCursorPosition( - DeviceIntPtr pDev, - int x, - int y, - Bool generateEvent -){ - ScreenPtr pScreen; - int i; - SpritePtr pSprite = pDev->spriteInfo->sprite; - - /* x,y are in Screen 0 coordinates. We need to decide what Screen - to send the message too and what the coordinates relative to - that screen are. */ - - pScreen = pSprite->screen; - x += screenInfo.screens[0]->x; - y += screenInfo.screens[0]->y; - - if(!pointOnScreen(pScreen, x, y)) - { - FOR_NSCREENS(i) - { - if(i == pScreen->myNum) - continue; - if(pointOnScreen(screenInfo.screens[i], x, y)) - { - pScreen = screenInfo.screens[i]; - break; - } - } - } - - pSprite->screen = pScreen; - pSprite->hotPhys.x = x - screenInfo.screens[0]->x; - pSprite->hotPhys.y = y - screenInfo.screens[0]->y; - x -= pScreen->x; - y -= pScreen->y; - - return (*pScreen->SetCursorPosition)(pDev, pScreen, x, y, generateEvent); -} - - -static void -XineramaConstrainCursor(DeviceIntPtr pDev) -{ - SpritePtr pSprite = pDev->spriteInfo->sprite; - ScreenPtr pScreen; - BoxRec newBox; - - pScreen = pSprite->screen; - newBox = pSprite->physLimits; - - /* Translate the constraining box to the screen - the sprite is actually on */ - newBox.x1 += screenInfo.screens[0]->x - pScreen->x; - newBox.x2 += screenInfo.screens[0]->x - pScreen->x; - newBox.y1 += screenInfo.screens[0]->y - pScreen->y; - newBox.y2 += screenInfo.screens[0]->y - pScreen->y; - - (* pScreen->ConstrainCursor)(pDev, pScreen, &newBox); -} - - -static Bool -XineramaSetWindowPntrs(DeviceIntPtr pDev, WindowPtr pWin) -{ - SpritePtr pSprite = pDev->spriteInfo->sprite; - - if(pWin == screenInfo.screens[0]->root) { - int i; - FOR_NSCREENS(i) - pSprite->windows[i] = screenInfo.screens[i]->root; - } else { - PanoramiXRes *win; - int rc, i; - - rc = dixLookupResourceByType((pointer *)&win, pWin->drawable.id, - XRT_WINDOW, serverClient, DixReadAccess); - if (rc != Success) - return FALSE; - - FOR_NSCREENS(i) { - rc = dixLookupWindow(pSprite->windows + i, win->info[i].id, - serverClient, DixReadAccess); - if (rc != Success) /* window is being unmapped */ - return FALSE; - } - } - return TRUE; -} - -static void -XineramaConfineCursorToWindow(DeviceIntPtr pDev, - WindowPtr pWin, - Bool generateEvents) -{ - SpritePtr pSprite = pDev->spriteInfo->sprite; - - int x, y, off_x, off_y, i; - - if(!XineramaSetWindowPntrs(pDev, pWin)) - return; - - i = PanoramiXNumScreens - 1; - - RegionCopy(&pSprite->Reg1, - &pSprite->windows[i]->borderSize); - off_x = screenInfo.screens[i]->x; - off_y = screenInfo.screens[i]->y; - - while(i--) { - x = off_x - screenInfo.screens[i]->x; - y = off_y - screenInfo.screens[i]->y; - - if(x || y) - RegionTranslate(&pSprite->Reg1, x, y); - - RegionUnion(&pSprite->Reg1, &pSprite->Reg1, - &pSprite->windows[i]->borderSize); - - off_x = screenInfo.screens[i]->x; - off_y = screenInfo.screens[i]->y; - } - - pSprite->hotLimits = *RegionExtents(&pSprite->Reg1); - - if(RegionNumRects(&pSprite->Reg1) > 1) - pSprite->hotShape = &pSprite->Reg1; - else - pSprite->hotShape = NullRegion; - - pSprite->confined = FALSE; - pSprite->confineWin = (pWin == screenInfo.screens[0]->root) ? NullWindow : pWin; - - CheckPhysLimits(pDev, pSprite->current, generateEvents, FALSE, NULL); -} - -#endif /* PANORAMIX */ - -/** - * Modifies the filter for the given protocol event type to the given masks. - * - * There's only two callers: UpdateDeviceState() and XI's SetMaskForExtEvent(). - * The latter initialises masks for the matching XI events, it's a once-off - * setting. - * UDS however changes the mask for MotionNotify and DeviceMotionNotify each - * time a button is pressed to include the matching ButtonXMotion mask in the - * filter. - * - * @param[in] deviceid The device to modify the filter for. - * @param[in] mask The new filter mask. - * @param[in] event Protocol event type. - */ -void -SetMaskForEvent(int deviceid, Mask mask, int event) -{ - if (deviceid < 0 || deviceid >= MAXDEVICES) - FatalError("SetMaskForEvent: bogus device id"); - filters[deviceid][event] = mask; -} - -void -SetCriticalEvent(int event) -{ - if (event >= 128) - FatalError("SetCriticalEvent: bogus event number"); - criticalEvents[event >> 3] |= 1 << (event & 7); -} - -void -ConfineToShape(DeviceIntPtr pDev, RegionPtr shape, int *px, int *py) -{ - BoxRec box; - int x = *px, y = *py; - int incx = 1, incy = 1; - SpritePtr pSprite; - - pSprite = pDev->spriteInfo->sprite; - if (RegionContainsPoint(shape, x, y, &box)) - return; - box = *RegionExtents(shape); - /* this is rather crude */ - do { - x += incx; - if (x >= box.x2) - { - incx = -1; - x = *px - 1; - } - else if (x < box.x1) - { - incx = 1; - x = *px; - y += incy; - if (y >= box.y2) - { - incy = -1; - y = *py - 1; - } - else if (y < box.y1) - return; /* should never get here! */ - } - } while (!RegionContainsPoint(shape, x, y, &box)); - *px = x; - *py = y; -} - -static void -CheckPhysLimits( - DeviceIntPtr pDev, - CursorPtr cursor, - Bool generateEvents, - Bool confineToScreen, /* unused if PanoramiX on */ - ScreenPtr pScreen) /* unused if PanoramiX on */ -{ - HotSpot new; - SpritePtr pSprite = pDev->spriteInfo->sprite; - - if (!cursor) - return; - new = pSprite->hotPhys; -#ifdef PANORAMIX - if (!noPanoramiXExtension) - /* I don't care what the DDX has to say about it */ - pSprite->physLimits = pSprite->hotLimits; - else -#endif - { - if (pScreen) - new.pScreen = pScreen; - else - pScreen = new.pScreen; - (*pScreen->CursorLimits) (pDev, pScreen, cursor, &pSprite->hotLimits, - &pSprite->physLimits); - pSprite->confined = confineToScreen; - (* pScreen->ConstrainCursor)(pDev, pScreen, &pSprite->physLimits); - } - - /* constrain the pointer to those limits */ - if (new.x < pSprite->physLimits.x1) - new.x = pSprite->physLimits.x1; - else - if (new.x >= pSprite->physLimits.x2) - new.x = pSprite->physLimits.x2 - 1; - if (new.y < pSprite->physLimits.y1) - new.y = pSprite->physLimits.y1; - else - if (new.y >= pSprite->physLimits.y2) - new.y = pSprite->physLimits.y2 - 1; - if (pSprite->hotShape) - ConfineToShape(pDev, pSprite->hotShape, &new.x, &new.y); - if (( -#ifdef PANORAMIX - noPanoramiXExtension && -#endif - (pScreen != pSprite->hotPhys.pScreen)) || - (new.x != pSprite->hotPhys.x) || (new.y != pSprite->hotPhys.y)) - { -#ifdef PANORAMIX - if (!noPanoramiXExtension) - XineramaSetCursorPosition (pDev, new.x, new.y, generateEvents); - else -#endif - { - if (pScreen != pSprite->hotPhys.pScreen) - pSprite->hotPhys = new; - (*pScreen->SetCursorPosition) - (pDev, pScreen, new.x, new.y, generateEvents); - } - if (!generateEvents) - SyntheticMotion(pDev, new.x, new.y); - } - -#ifdef PANORAMIX - /* Tell DDX what the limits are */ - if (!noPanoramiXExtension) - XineramaConstrainCursor(pDev); -#endif -} - -static void -CheckVirtualMotion( - DeviceIntPtr pDev, - QdEventPtr qe, - WindowPtr pWin) -{ - SpritePtr pSprite = pDev->spriteInfo->sprite; - RegionPtr reg = NULL; - DeviceEvent *ev = NULL; - - if (qe) - { - ev = &qe->event->device_event; - switch(ev->type) - { - case ET_Motion: - case ET_ButtonPress: - case ET_ButtonRelease: - case ET_KeyPress: - case ET_KeyRelease: - case ET_ProximityIn: - case ET_ProximityOut: - pSprite->hot.pScreen = qe->pScreen; - pSprite->hot.x = ev->root_x; - pSprite->hot.y = ev->root_y; - pWin = pDev->deviceGrab.grab ? pDev->deviceGrab.grab->confineTo : NullWindow; - break; - default: - break; - } - } - if (pWin) - { - BoxRec lims; - -#ifdef PANORAMIX - if (!noPanoramiXExtension) { - int x, y, off_x, off_y, i; - - if(!XineramaSetWindowPntrs(pDev, pWin)) - return; - - i = PanoramiXNumScreens - 1; - - RegionCopy(&pSprite->Reg2, - &pSprite->windows[i]->borderSize); - off_x = screenInfo.screens[i]->x; - off_y = screenInfo.screens[i]->y; - - while(i--) { - x = off_x - screenInfo.screens[i]->x; - y = off_y - screenInfo.screens[i]->y; - - if(x || y) - RegionTranslate(&pSprite->Reg2, x, y); - - RegionUnion(&pSprite->Reg2, &pSprite->Reg2, - &pSprite->windows[i]->borderSize); - - off_x = screenInfo.screens[i]->x; - off_y = screenInfo.screens[i]->y; - } - } else -#endif - { - if (pSprite->hot.pScreen != pWin->drawable.pScreen) - { - pSprite->hot.pScreen = pWin->drawable.pScreen; - pSprite->hot.x = pSprite->hot.y = 0; - } - } - - lims = *RegionExtents(&pWin->borderSize); - if (pSprite->hot.x < lims.x1) - pSprite->hot.x = lims.x1; - else if (pSprite->hot.x >= lims.x2) - pSprite->hot.x = lims.x2 - 1; - if (pSprite->hot.y < lims.y1) - pSprite->hot.y = lims.y1; - else if (pSprite->hot.y >= lims.y2) - pSprite->hot.y = lims.y2 - 1; - -#ifdef PANORAMIX - if (!noPanoramiXExtension) - { - if (RegionNumRects(&pSprite->Reg2) > 1) - reg = &pSprite->Reg2; - - } else -#endif - { - if (wBoundingShape(pWin)) - reg = &pWin->borderSize; - } - - if (reg) - ConfineToShape(pDev, reg, &pSprite->hot.x, &pSprite->hot.y); - - if (qe && ev) - { - qe->pScreen = pSprite->hot.pScreen; - ev->root_x = pSprite->hot.x; - ev->root_y = pSprite->hot.y; - } - } -#ifdef PANORAMIX - if (noPanoramiXExtension) /* No typo. Only set the root win if disabled */ -#endif - RootWindow(pDev->spriteInfo->sprite) = pSprite->hot.pScreen->root; -} - -static void -ConfineCursorToWindow(DeviceIntPtr pDev, WindowPtr pWin, Bool generateEvents, Bool confineToScreen) -{ - SpritePtr pSprite = pDev->spriteInfo->sprite; - - if (syncEvents.playingEvents) - { - CheckVirtualMotion(pDev, (QdEventPtr)NULL, pWin); - SyntheticMotion(pDev, pSprite->hot.x, pSprite->hot.y); - } - else - { -#ifdef PANORAMIX - if(!noPanoramiXExtension) { - XineramaConfineCursorToWindow(pDev, pWin, generateEvents); - return; - } -#endif - pSprite->hotLimits = *RegionExtents(&pWin->borderSize); - pSprite->hotShape = wBoundingShape(pWin) ? &pWin->borderSize - : NullRegion; - CheckPhysLimits(pDev, pSprite->current, generateEvents, - confineToScreen, pWin->drawable.pScreen); - } -} - -Bool -PointerConfinedToScreen(DeviceIntPtr pDev) -{ - return pDev->spriteInfo->sprite->confined; -} - -/** - * Update the sprite cursor to the given cursor. - * - * ChangeToCursor() will display the new cursor and free the old cursor (if - * applicable). If the provided cursor is already the updated cursor, nothing - * happens. - */ -static void -ChangeToCursor(DeviceIntPtr pDev, CursorPtr cursor) -{ - SpritePtr pSprite = pDev->spriteInfo->sprite; - ScreenPtr pScreen; - - if (cursor != pSprite->current) - { - if ((pSprite->current->bits->xhot != cursor->bits->xhot) || - (pSprite->current->bits->yhot != cursor->bits->yhot)) - CheckPhysLimits(pDev, cursor, FALSE, pSprite->confined, - (ScreenPtr)NULL); -#ifdef PANORAMIX - /* XXX: is this really necessary?? (whot) */ - if (!noPanoramiXExtension) - pScreen = pSprite->screen; - else -#endif - pScreen = pSprite->hotPhys.pScreen; - - (*pScreen->DisplayCursor)(pDev, pScreen, cursor); - FreeCursor(pSprite->current, (Cursor)0); - pSprite->current = cursor; - pSprite->current->refcnt++; - } -} - -/** - * @returns true if b is a descendent of a - */ -Bool -IsParent(WindowPtr a, WindowPtr b) -{ - for (b = b->parent; b; b = b->parent) - if (b == a) return TRUE; - return FALSE; -} - -/** - * Update the cursor displayed on the screen. - * - * Called whenever a cursor may have changed shape or position. - */ -static void -PostNewCursor(DeviceIntPtr pDev) -{ - WindowPtr win; - GrabPtr grab = pDev->deviceGrab.grab; - SpritePtr pSprite = pDev->spriteInfo->sprite; - CursorPtr pCursor; - - if (syncEvents.playingEvents) - return; - if (grab) - { - if (grab->cursor) - { - ChangeToCursor(pDev, grab->cursor); - return; - } - if (IsParent(grab->window, pSprite->win)) - win = pSprite->win; - else - win = grab->window; - } - else - win = pSprite->win; - for (; win; win = win->parent) - { - if (win->optional) - { - pCursor = WindowGetDeviceCursor(win, pDev); - if (!pCursor && win->optional->cursor != NullCursor) - pCursor = win->optional->cursor; - if (pCursor) - { - ChangeToCursor(pDev, pCursor); - return; - } - } - } -} - - -/** - * @param dev device which you want to know its current root window - * @return root window where dev's sprite is located - */ -WindowPtr -GetCurrentRootWindow(DeviceIntPtr dev) -{ - return RootWindow(dev->spriteInfo->sprite); -} - -/** - * @return window underneath the cursor sprite. - */ -WindowPtr -GetSpriteWindow(DeviceIntPtr pDev) -{ - return pDev->spriteInfo->sprite->win; -} - -/** - * @return current sprite cursor. - */ -CursorPtr -GetSpriteCursor(DeviceIntPtr pDev) -{ - return pDev->spriteInfo->sprite->current; -} - -/** - * Set x/y current sprite position in screen coordinates. - */ -void -GetSpritePosition(DeviceIntPtr pDev, int *px, int *py) -{ - SpritePtr pSprite = pDev->spriteInfo->sprite; - *px = pSprite->hotPhys.x; - *py = pSprite->hotPhys.y; -} - -#ifdef PANORAMIX -int -XineramaGetCursorScreen(DeviceIntPtr pDev) -{ - if(!noPanoramiXExtension) { - return pDev->spriteInfo->sprite->screen->myNum; - } else { - return 0; - } -} -#endif /* PANORAMIX */ - -#define TIMESLOP (5 * 60 * 1000) /* 5 minutes */ - -static void -MonthChangedOrBadTime(InternalEvent *ev) -{ - /* If the ddx/OS is careless about not processing timestamped events from - * different sources in sorted order, then it's possible for time to go - * backwards when it should not. Here we ensure a decent time. - */ - if ((currentTime.milliseconds - ev->any.time) > TIMESLOP) - currentTime.months++; - else - ev->any.time = currentTime.milliseconds; -} - -static void -NoticeTime(InternalEvent *ev) -{ - if (ev->any.time < currentTime.milliseconds) - MonthChangedOrBadTime(ev); - currentTime.milliseconds = ev->any.time; - lastDeviceEventTime = currentTime; -} - -void -NoticeEventTime(InternalEvent *ev) -{ - if (!syncEvents.playingEvents) - NoticeTime(ev); -} - -/************************************************************************** - * The following procedures deal with synchronous events * - **************************************************************************/ - -/** - * EnqueueEvent is a device's processInputProc if a device is frozen. - * Instead of delivering the events to the client, the event is tacked onto a - * linked list for later delivery. - */ -void -EnqueueEvent(InternalEvent *ev, DeviceIntPtr device) -{ - QdEventPtr tail = *syncEvents.pendtail; - QdEventPtr qe; - SpritePtr pSprite = device->spriteInfo->sprite; - int eventlen; - DeviceEvent *event = &ev->device_event; - - NoticeTime((InternalEvent*)event); - - /* Fix for key repeating bug. */ - if (device->key != NULL && device->key->xkbInfo != NULL && - event->type == ET_KeyRelease) - AccessXCancelRepeatKey(device->key->xkbInfo, event->detail.key); - - if (DeviceEventCallback) - { - DeviceEventInfoRec eventinfo; - - /* The RECORD spec says that the root window field of motion events - * must be valid. At this point, it hasn't been filled in yet, so - * we do it here. The long expression below is necessary to get - * the current root window; the apparently reasonable alternative - * GetCurrentRootWindow()->drawable.id doesn't give you the right - * answer on the first motion event after a screen change because - * the data that GetCurrentRootWindow relies on hasn't been - * updated yet. - */ - if (ev->any.type == ET_Motion) - ev->device_event.root = pSprite->hotPhys.pScreen->root->drawable.id; - - eventinfo.event = ev; - eventinfo.device = device; - CallCallbacks(&DeviceEventCallback, (pointer)&eventinfo); - } - - if (event->type == ET_Motion) - { -#ifdef PANORAMIX - if(!noPanoramiXExtension) { - event->root_x += pSprite->screen->x - screenInfo.screens[0]->x; - event->root_y += pSprite->screen->y - screenInfo.screens[0]->y; - } -#endif - pSprite->hotPhys.x = event->root_x; - pSprite->hotPhys.y = event->root_y; - /* do motion compression, but not if from different devices */ - if (tail && - (tail->event->any.type == ET_Motion) && - (tail->device == device) && - (tail->pScreen == pSprite->hotPhys.pScreen)) - { - DeviceEvent *tailev = &tail->event->device_event; - tailev->root_x = pSprite->hotPhys.x; - tailev->root_y = pSprite->hotPhys.y; - tailev->time = event->time; - tail->months = currentTime.months; - return; - } - } - - eventlen = event->length; - - qe = malloc(sizeof(QdEventRec) + eventlen); - if (!qe) - return; - qe->next = (QdEventPtr)NULL; - qe->device = device; - qe->pScreen = pSprite->hotPhys.pScreen; - qe->months = currentTime.months; - qe->event = (InternalEvent *)(qe + 1); - memcpy(qe->event, event, eventlen); - if (tail) - syncEvents.pendtail = &tail->next; - *syncEvents.pendtail = qe; -} - -/** - * Run through the list of events queued up in syncEvents. - * For each event do: - * If the device for this event is not frozen anymore, take it and process it - * as usually. - * After that, check if there's any devices in the list that are not frozen. - * If there is none, we're done. If there is at least one device that is not - * frozen, then re-run from the beginning of the event queue. - */ -static void -PlayReleasedEvents(void) -{ - QdEventPtr *prev, qe; - DeviceIntPtr dev; - DeviceIntPtr pDev; - - prev = &syncEvents.pending; - while ( (qe = *prev) ) - { - if (!qe->device->deviceGrab.sync.frozen) - { - *prev = qe->next; - pDev = qe->device; - if (*syncEvents.pendtail == *prev) - syncEvents.pendtail = prev; - if (qe->event->any.type == ET_Motion) - CheckVirtualMotion(pDev, qe, NullWindow); - syncEvents.time.months = qe->months; - syncEvents.time.milliseconds = qe->event->any.time; -#ifdef PANORAMIX - /* Translate back to the sprite screen since processInputProc - will translate from sprite screen to screen 0 upon reentry - to the DIX layer */ - if(!noPanoramiXExtension) { - DeviceEvent *ev = &qe->event->device_event; - switch(ev->type) - { - case ET_Motion: - case ET_ButtonPress: - case ET_ButtonRelease: - case ET_KeyPress: - case ET_KeyRelease: - case ET_ProximityIn: - case ET_ProximityOut: - ev->root_x += screenInfo.screens[0]->x - - pDev->spriteInfo->sprite->screen->x; - ev->root_y += screenInfo.screens[0]->y - - pDev->spriteInfo->sprite->screen->y; - break; - default: - break; - } - - } -#endif - (*qe->device->public.processInputProc)(qe->event, qe->device); - free(qe); - for (dev = inputInfo.devices; dev && dev->deviceGrab.sync.frozen; dev = dev->next) - ; - if (!dev) - break; - /* Playing the event may have unfrozen another device. */ - /* So to play it safe, restart at the head of the queue */ - prev = &syncEvents.pending; - } - else - prev = &qe->next; - } -} - -/** - * Freeze or thaw the given devices. The device's processing proc is - * switched to either the real processing proc (in case of thawing) or an - * enqueuing processing proc (usually EnqueueEvent()). - * - * @param dev The device to freeze/thaw - * @param frozen True to freeze or false to thaw. - */ -static void -FreezeThaw(DeviceIntPtr dev, Bool frozen) -{ - dev->deviceGrab.sync.frozen = frozen; - if (frozen) - dev->public.processInputProc = dev->public.enqueueInputProc; - else - dev->public.processInputProc = dev->public.realInputProc; -} - -/** - * Unfreeze devices and replay all events to the respective clients. - * - * ComputeFreezes takes the first event in the device's frozen event queue. It - * runs up the sprite tree (spriteTrace) and searches for the window to replay - * the events from. If it is found, it checks for passive grabs one down from - * the window or delivers the events. - */ -static void -ComputeFreezes(void) -{ - DeviceIntPtr replayDev = syncEvents.replayDev; - WindowPtr w; - GrabPtr grab; - DeviceIntPtr dev; - - for (dev = inputInfo.devices; dev; dev = dev->next) - FreezeThaw(dev, dev->deviceGrab.sync.other || - (dev->deviceGrab.sync.state >= FROZEN)); - if (syncEvents.playingEvents || (!replayDev && !syncEvents.pending)) - return; - syncEvents.playingEvents = TRUE; - if (replayDev) - { - DeviceEvent* event = replayDev->deviceGrab.sync.event; - - syncEvents.replayDev = (DeviceIntPtr)NULL; - - w = XYToWindow(replayDev->spriteInfo->sprite, - event->root_x, event->root_y); - if (!CheckDeviceGrabs(replayDev, event, syncEvents.replayWin)) - { - if (replayDev->focus && !IsPointerEvent((InternalEvent*)event)) - DeliverFocusedEvent(replayDev, (InternalEvent*)event, w); - else - DeliverDeviceEvents(w, (InternalEvent*)event, NullGrab, - NullWindow, replayDev); - } - } - for (dev = inputInfo.devices; dev; dev = dev->next) - { - if (!dev->deviceGrab.sync.frozen) - { - PlayReleasedEvents(); - break; - } - } - syncEvents.playingEvents = FALSE; - for (dev = inputInfo.devices; dev; dev = dev->next) - { - if (DevHasCursor(dev)) - { - /* the following may have been skipped during replay, - so do it now */ - if ((grab = dev->deviceGrab.grab) && grab->confineTo) - { - if (grab->confineTo->drawable.pScreen != - dev->spriteInfo->sprite->hotPhys.pScreen) - dev->spriteInfo->sprite->hotPhys.x = - dev->spriteInfo->sprite->hotPhys.y = 0; - ConfineCursorToWindow(dev, grab->confineTo, TRUE, TRUE); - } - else - ConfineCursorToWindow(dev, - dev->spriteInfo->sprite->hotPhys.pScreen->root, - TRUE, FALSE); - PostNewCursor(dev); - } - } -} - -#ifdef RANDR -void -ScreenRestructured (ScreenPtr pScreen) -{ - GrabPtr grab; - DeviceIntPtr pDev; - - for (pDev = inputInfo.devices; pDev; pDev = pDev->next) - { - if (!DevHasCursor(pDev)) - continue; - - /* GrabDevice doesn't have a confineTo field, so we don't need to - * worry about it. */ - if ((grab = pDev->deviceGrab.grab) && grab->confineTo) - { - if (grab->confineTo->drawable.pScreen - != pDev->spriteInfo->sprite->hotPhys.pScreen) - pDev->spriteInfo->sprite->hotPhys.x = pDev->spriteInfo->sprite->hotPhys.y = 0; - ConfineCursorToWindow(pDev, grab->confineTo, TRUE, TRUE); - } - else - ConfineCursorToWindow(pDev, - pDev->spriteInfo->sprite->hotPhys.pScreen->root, - TRUE, FALSE); - } -} -#endif - -static void -CheckGrabForSyncs(DeviceIntPtr thisDev, Bool thisMode, Bool otherMode) -{ - GrabPtr grab = thisDev->deviceGrab.grab; - DeviceIntPtr dev; - - if (thisMode == GrabModeSync) - thisDev->deviceGrab.sync.state = FROZEN_NO_EVENT; - else - { /* free both if same client owns both */ - thisDev->deviceGrab.sync.state = THAWED; - if (thisDev->deviceGrab.sync.other && - (CLIENT_BITS(thisDev->deviceGrab.sync.other->resource) == - CLIENT_BITS(grab->resource))) - thisDev->deviceGrab.sync.other = NullGrab; - } - - if (IsMaster(thisDev)) - { - dev = GetPairedDevice(thisDev); - if (otherMode == GrabModeSync) - dev->deviceGrab.sync.other = grab; - else - { /* free both if same client owns both */ - if (dev->deviceGrab.sync.other && - (CLIENT_BITS(dev->deviceGrab.sync.other->resource) == - CLIENT_BITS(grab->resource))) - dev->deviceGrab.sync.other = NullGrab; - } - } - ComputeFreezes(); -} - -/** - * Save the device's master device id. This needs to be done - * if a client directly grabs a slave device that is attached to a master. For - * the duration of the grab, the device is detached, ungrabbing re-attaches it - * though. - * - * We store the ID of the master device only in case the master disappears - * while the device has a grab. - */ -static void -DetachFromMaster(DeviceIntPtr dev) -{ - if (IsFloating(dev)) - return; - - dev->saved_master_id = GetMaster(dev, MASTER_ATTACHED)->id; - - AttachDevice(NULL, dev, NULL); -} - -static void -ReattachToOldMaster(DeviceIntPtr dev) -{ - DeviceIntPtr master = NULL; - - if (IsMaster(dev)) - return; - - dixLookupDevice(&master, dev->saved_master_id, serverClient, DixUseAccess); - - if (master) - { - AttachDevice(serverClient, dev, master); - dev->saved_master_id = 0; - } -} - -/** - * Activate a pointer grab on the given device. A pointer grab will cause all - * core pointer events of this device to be delivered to the grabbing client only. - * No other device will send core events to the grab client while the grab is - * on, but core events will be sent to other clients. - * Can cause the cursor to change if a grab cursor is set. - * - * Note that parameter autoGrab may be (True & ImplicitGrabMask) if the grab - * is an implicit grab caused by a ButtonPress event. - * - * @param mouse The device to grab. - * @param grab The grab structure, needs to be setup. - * @param autoGrab True if the grab was caused by a button down event and not - * explicitely by a client. - */ -void -ActivatePointerGrab(DeviceIntPtr mouse, GrabPtr grab, - TimeStamp time, Bool autoGrab) -{ - GrabInfoPtr grabinfo = &mouse->deviceGrab; - WindowPtr oldWin = (grabinfo->grab) ? - grabinfo->grab->window - : mouse->spriteInfo->sprite->win; - Bool isPassive = autoGrab & ~ImplicitGrabMask; - - /* slave devices need to float for the duration of the grab. */ - if (grab->grabtype == GRABTYPE_XI2 && - !(autoGrab & ImplicitGrabMask) && !IsMaster(mouse)) - DetachFromMaster(mouse); - - if (grab->confineTo) - { - if (grab->confineTo->drawable.pScreen - != mouse->spriteInfo->sprite->hotPhys.pScreen) - mouse->spriteInfo->sprite->hotPhys.x = - mouse->spriteInfo->sprite->hotPhys.y = 0; - ConfineCursorToWindow(mouse, grab->confineTo, FALSE, TRUE); - } - DoEnterLeaveEvents(mouse, mouse->id, oldWin, grab->window, NotifyGrab); - mouse->valuator->motionHintWindow = NullWindow; - if (syncEvents.playingEvents) - grabinfo->grabTime = syncEvents.time; - else - grabinfo->grabTime = time; - if (grab->cursor) - grab->cursor->refcnt++; - grabinfo->activeGrab = *grab; - grabinfo->grab = &grabinfo->activeGrab; - grabinfo->fromPassiveGrab = isPassive; - grabinfo->implicitGrab = autoGrab & ImplicitGrabMask; - PostNewCursor(mouse); - CheckGrabForSyncs(mouse,(Bool)grab->pointerMode, (Bool)grab->keyboardMode); -} - -/** - * Delete grab on given device, update the sprite. - * - * Extension devices are set up for ActivateKeyboardGrab(). - */ -void -DeactivatePointerGrab(DeviceIntPtr mouse) -{ - GrabPtr grab = mouse->deviceGrab.grab; - DeviceIntPtr dev; - Bool wasImplicit = (mouse->deviceGrab.fromPassiveGrab && - mouse->deviceGrab.implicitGrab); - - mouse->valuator->motionHintWindow = NullWindow; - mouse->deviceGrab.grab = NullGrab; - mouse->deviceGrab.sync.state = NOT_GRABBED; - mouse->deviceGrab.fromPassiveGrab = FALSE; - - for (dev = inputInfo.devices; dev; dev = dev->next) - { - if (dev->deviceGrab.sync.other == grab) - dev->deviceGrab.sync.other = NullGrab; - } - DoEnterLeaveEvents(mouse, mouse->id, grab->window, - mouse->spriteInfo->sprite->win, NotifyUngrab); - if (grab->confineTo) - ConfineCursorToWindow(mouse, GetCurrentRootWindow(mouse), FALSE, FALSE); - PostNewCursor(mouse); - if (grab->cursor) - FreeCursor(grab->cursor, (Cursor)0); - - if (!wasImplicit && grab->grabtype == GRABTYPE_XI2) - ReattachToOldMaster(mouse); - - ComputeFreezes(); -} - -/** - * Activate a keyboard grab on the given device. - * - * Extension devices have ActivateKeyboardGrab() set as their grabbing proc. - */ -void -ActivateKeyboardGrab(DeviceIntPtr keybd, GrabPtr grab, TimeStamp time, Bool passive) -{ - GrabInfoPtr grabinfo = &keybd->deviceGrab; - WindowPtr oldWin; - - /* slave devices need to float for the duration of the grab. */ - if (grab->grabtype == GRABTYPE_XI2 && - !(passive & ImplicitGrabMask) && - !IsMaster(keybd)) - DetachFromMaster(keybd); - - if (grabinfo->grab) - oldWin = grabinfo->grab->window; - else if (keybd->focus) - oldWin = keybd->focus->win; - else - oldWin = keybd->spriteInfo->sprite->win; - if (oldWin == FollowKeyboardWin) - oldWin = keybd->focus->win; - if (keybd->valuator) - keybd->valuator->motionHintWindow = NullWindow; - DoFocusEvents(keybd, oldWin, grab->window, NotifyGrab); - if (syncEvents.playingEvents) - grabinfo->grabTime = syncEvents.time; - else - grabinfo->grabTime = time; - grabinfo->activeGrab = *grab; - grabinfo->grab = &grabinfo->activeGrab; - grabinfo->fromPassiveGrab = passive; - grabinfo->implicitGrab = passive & ImplicitGrabMask; - CheckGrabForSyncs(keybd, (Bool)grab->keyboardMode, (Bool)grab->pointerMode); -} - -/** - * Delete keyboard grab for the given device. - */ -void -DeactivateKeyboardGrab(DeviceIntPtr keybd) -{ - GrabPtr grab = keybd->deviceGrab.grab; - DeviceIntPtr dev; - WindowPtr focusWin = keybd->focus ? keybd->focus->win - : keybd->spriteInfo->sprite->win; - Bool wasImplicit = (keybd->deviceGrab.fromPassiveGrab && - keybd->deviceGrab.implicitGrab); - - if (focusWin == FollowKeyboardWin) - focusWin = inputInfo.keyboard->focus->win; - if (keybd->valuator) - keybd->valuator->motionHintWindow = NullWindow; - keybd->deviceGrab.grab = NullGrab; - keybd->deviceGrab.sync.state = NOT_GRABBED; - keybd->deviceGrab.fromPassiveGrab = FALSE; - - for (dev = inputInfo.devices; dev; dev = dev->next) - { - if (dev->deviceGrab.sync.other == grab) - dev->deviceGrab.sync.other = NullGrab; - } - DoFocusEvents(keybd, grab->window, focusWin, NotifyUngrab); - - if (!wasImplicit && grab->grabtype == GRABTYPE_XI2) - ReattachToOldMaster(keybd); - - ComputeFreezes(); -} - -void -AllowSome(ClientPtr client, - TimeStamp time, - DeviceIntPtr thisDev, - int newState) -{ - Bool thisGrabbed, otherGrabbed, othersFrozen, thisSynced; - TimeStamp grabTime; - DeviceIntPtr dev; - GrabInfoPtr devgrabinfo, - grabinfo = &thisDev->deviceGrab; - - thisGrabbed = grabinfo->grab && SameClient(grabinfo->grab, client); - thisSynced = FALSE; - otherGrabbed = FALSE; - othersFrozen = FALSE; - grabTime = grabinfo->grabTime; - for (dev = inputInfo.devices; dev; dev = dev->next) - { - devgrabinfo = &dev->deviceGrab; - - if (dev == thisDev) - continue; - if (devgrabinfo->grab && SameClient(devgrabinfo->grab, client)) - { - if (!(thisGrabbed || otherGrabbed) || - (CompareTimeStamps(devgrabinfo->grabTime, grabTime) == LATER)) - grabTime = devgrabinfo->grabTime; - otherGrabbed = TRUE; - if (grabinfo->sync.other == devgrabinfo->grab) - thisSynced = TRUE; - if (devgrabinfo->sync.state >= FROZEN) - othersFrozen = TRUE; - } - } - if (!((thisGrabbed && grabinfo->sync.state >= FROZEN) || thisSynced)) - return; - if ((CompareTimeStamps(time, currentTime) == LATER) || - (CompareTimeStamps(time, grabTime) == EARLIER)) - return; - switch (newState) - { - case THAWED: /* Async */ - if (thisGrabbed) - grabinfo->sync.state = THAWED; - if (thisSynced) - grabinfo->sync.other = NullGrab; - ComputeFreezes(); - break; - case FREEZE_NEXT_EVENT: /* Sync */ - if (thisGrabbed) - { - grabinfo->sync.state = FREEZE_NEXT_EVENT; - if (thisSynced) - grabinfo->sync.other = NullGrab; - ComputeFreezes(); - } - break; - case THAWED_BOTH: /* AsyncBoth */ - if (othersFrozen) - { - for (dev = inputInfo.devices; dev; dev = dev->next) - { - devgrabinfo = &dev->deviceGrab; - if (devgrabinfo->grab - && SameClient(devgrabinfo->grab, client)) - devgrabinfo->sync.state = THAWED; - if (devgrabinfo->sync.other && - SameClient(devgrabinfo->sync.other, client)) - devgrabinfo->sync.other = NullGrab; - } - ComputeFreezes(); - } - break; - case FREEZE_BOTH_NEXT_EVENT: /* SyncBoth */ - if (othersFrozen) - { - for (dev = inputInfo.devices; dev; dev = dev->next) - { - devgrabinfo = &dev->deviceGrab; - if (devgrabinfo->grab - && SameClient(devgrabinfo->grab, client)) - devgrabinfo->sync.state = FREEZE_BOTH_NEXT_EVENT; - if (devgrabinfo->sync.other - && SameClient(devgrabinfo->sync.other, client)) - devgrabinfo->sync.other = NullGrab; - } - ComputeFreezes(); - } - break; - case NOT_GRABBED: /* Replay */ - if (thisGrabbed && grabinfo->sync.state == FROZEN_WITH_EVENT) - { - if (thisSynced) - grabinfo->sync.other = NullGrab; - syncEvents.replayDev = thisDev; - syncEvents.replayWin = grabinfo->grab->window; - (*grabinfo->DeactivateGrab)(thisDev); - syncEvents.replayDev = (DeviceIntPtr)NULL; - } - break; - case THAW_OTHERS: /* AsyncOthers */ - if (othersFrozen) - { - for (dev = inputInfo.devices; dev; dev = dev->next) - { - if (dev == thisDev) - continue; - devgrabinfo = &dev->deviceGrab; - if (devgrabinfo->grab - && SameClient(devgrabinfo->grab, client)) - devgrabinfo->sync.state = THAWED; - if (devgrabinfo->sync.other - && SameClient(devgrabinfo->sync.other, client)) - devgrabinfo->sync.other = NullGrab; - } - ComputeFreezes(); - } - break; - } -} - -/** - * Server-side protocol handling for AllowEvents request. - * - * Release some events from a frozen device. - */ -int -ProcAllowEvents(ClientPtr client) -{ - TimeStamp time; - DeviceIntPtr mouse = NULL; - DeviceIntPtr keybd = NULL; - REQUEST(xAllowEventsReq); - - REQUEST_SIZE_MATCH(xAllowEventsReq); - time = ClientTimeToServerTime(stuff->time); - - mouse = PickPointer(client); - keybd = PickKeyboard(client); - - switch (stuff->mode) - { - case ReplayPointer: - AllowSome(client, time, mouse, NOT_GRABBED); - break; - case SyncPointer: - AllowSome(client, time, mouse, FREEZE_NEXT_EVENT); - break; - case AsyncPointer: - AllowSome(client, time, mouse, THAWED); - break; - case ReplayKeyboard: - AllowSome(client, time, keybd, NOT_GRABBED); - break; - case SyncKeyboard: - AllowSome(client, time, keybd, FREEZE_NEXT_EVENT); - break; - case AsyncKeyboard: - AllowSome(client, time, keybd, THAWED); - break; - case SyncBoth: - AllowSome(client, time, keybd, FREEZE_BOTH_NEXT_EVENT); - break; - case AsyncBoth: - AllowSome(client, time, keybd, THAWED_BOTH); - break; - default: - client->errorValue = stuff->mode; - return BadValue; - } - return Success; -} - -/** - * Deactivate grabs from any device that has been grabbed by the client. - */ -void -ReleaseActiveGrabs(ClientPtr client) -{ - DeviceIntPtr dev; - Bool done; - - /* XXX CloseDownClient should remove passive grabs before - * releasing active grabs. - */ - do { - done = TRUE; - for (dev = inputInfo.devices; dev; dev = dev->next) - { - if (dev->deviceGrab.grab && SameClient(dev->deviceGrab.grab, client)) - { - (*dev->deviceGrab.DeactivateGrab)(dev); - done = FALSE; - } - } - } while (!done); -} - -/************************************************************************** - * The following procedures deal with delivering events * - **************************************************************************/ - -/** - * Deliver the given events to the given client. - * - * More than one event may be delivered at a time. This is the case with - * DeviceMotionNotifies which may be followed by DeviceValuator events. - * - * TryClientEvents() is the last station before actually writing the events to - * the socket. Anything that is not filtered here, will get delivered to the - * client. - * An event is only delivered if - * - mask and filter match up. - * - no other client has a grab on the device that caused the event. - * - * - * @param client The target client to deliver to. - * @param dev The device the event came from. May be NULL. - * @param pEvents The events to be delivered. - * @param count Number of elements in pEvents. - * @param mask Event mask as set by the window. - * @param filter Mask based on event type. - * @param grab Possible grab on the device that caused the event. - * - * @return 1 if event was delivered, 0 if not or -1 if grab was not set by the - * client. - */ -int -TryClientEvents (ClientPtr client, DeviceIntPtr dev, xEvent *pEvents, - int count, Mask mask, Mask filter, GrabPtr grab) -{ - int type; - -#ifdef DEBUG_EVENTS - ErrorF("[dix] Event([%d, %d], mask=0x%lx), client=%d%s", - pEvents->u.u.type, pEvents->u.u.detail, mask, - client ? client->index : -1, - (client && client->clientGone) ? " (gone)" : ""); -#endif - - if (!client || client == serverClient || client->clientGone) { -#ifdef DEBUG_EVENTS - ErrorF(" not delivered to fake/dead client\n"); -#endif - return 0; - } - - if (filter != CantBeFiltered && !(mask & filter)) - { - #ifdef DEBUG_EVENTS - ErrorF(" filtered\n"); - #endif - return 0; - } - - if (grab && !SameClient(grab, client)) - { -#ifdef DEBUG_EVENTS - ErrorF(" not delivered due to grab\n"); -#endif - return -1; /* don't send, but notify caller */ - } - - type = pEvents->u.u.type; - if (type == MotionNotify) - { - if (mask & PointerMotionHintMask) - { - if (WID(dev->valuator->motionHintWindow) == - pEvents->u.keyButtonPointer.event) - { -#ifdef DEBUG_EVENTS - ErrorF("[dix] \n"); - ErrorF("[dix] motionHintWindow == keyButtonPointer.event\n"); -#endif - return 1; /* don't send, but pretend we did */ - } - pEvents->u.u.detail = NotifyHint; - } - else - { - pEvents->u.u.detail = NotifyNormal; - } - } - else if (type == DeviceMotionNotify) - { - if (MaybeSendDeviceMotionNotifyHint((deviceKeyButtonPointer*)pEvents, - mask) != 0) - return 1; - } else if (type == KeyPress) - { - if (EventIsKeyRepeat(pEvents)) - { - if (!_XkbWantsDetectableAutoRepeat(client)) - { - xEvent release = *pEvents; - release.u.u.type = KeyRelease; - WriteEventsToClient(client, 1, &release); -#ifdef DEBUG_EVENTS - ErrorF(" (plus fake core release for repeat)"); -#endif - } else - { -#ifdef DEBUG_EVENTS - ErrorF(" (detectable autorepeat for core)"); -#endif - } - } - - } else if (type == DeviceKeyPress) - { - if (EventIsKeyRepeat(pEvents)) - { - if (!_XkbWantsDetectableAutoRepeat(client)) - { - deviceKeyButtonPointer release = *(deviceKeyButtonPointer *)pEvents; - release.type = DeviceKeyRelease; -#ifdef DEBUG_EVENTS - ErrorF(" (plus fake xi1 release for repeat)"); -#endif - WriteEventsToClient(client, 1, (xEvent *) &release); - } - else { -#ifdef DEBUG_EVENTS - ErrorF(" (detectable autorepeat for core)"); -#endif - } - } - } - - if (BitIsOn(criticalEvents, type)) - { - if (client->smart_priority < SMART_MAX_PRIORITY) - client->smart_priority++; - SetCriticalOutputPending(); - } - - WriteEventsToClient(client, count, pEvents); -#ifdef DEBUG_EVENTS - ErrorF("[dix] delivered\n"); -#endif - return 1; -} - -static BOOL -ActivateImplicitGrab(DeviceIntPtr dev, ClientPtr client, WindowPtr win, - xEvent *event, Mask deliveryMask) -{ - GrabRec tempGrab; - OtherInputMasks *inputMasks; - CARD8 type = event->u.u.type; - GrabType grabtype; - - if (type == ButtonPress) - grabtype = GRABTYPE_CORE; - else if (type == DeviceButtonPress) - grabtype = GRABTYPE_XI; - else if ((type = xi2_get_type(event)) == XI_ButtonPress) - grabtype = GRABTYPE_XI2; - else - return FALSE; - - memset(&tempGrab, 0, sizeof(GrabRec)); - tempGrab.next = NULL; - tempGrab.device = dev; - tempGrab.resource = client->clientAsMask; - tempGrab.window = win; - tempGrab.ownerEvents = (deliveryMask & OwnerGrabButtonMask) ? TRUE : FALSE; - tempGrab.eventMask = deliveryMask; - tempGrab.keyboardMode = GrabModeAsync; - tempGrab.pointerMode = GrabModeAsync; - tempGrab.confineTo = NullWindow; - tempGrab.cursor = NullCursor; - tempGrab.type = type; - tempGrab.grabtype = grabtype; - - /* get the XI and XI2 device mask */ - inputMasks = wOtherInputMasks(win); - tempGrab.deviceMask = (inputMasks) ? inputMasks->inputEvents[dev->id]: 0; - - if (inputMasks) - memcpy(tempGrab.xi2mask, inputMasks->xi2mask, - sizeof(tempGrab.xi2mask)); - - (*dev->deviceGrab.ActivateGrab)(dev, &tempGrab, - currentTime, TRUE | ImplicitGrabMask); - return TRUE; -} - -enum EventDeliveryState { - EVENT_DELIVERED, /**< Event has been delivered to a client */ - EVENT_NOT_DELIVERED, /**< Event was not delivered to any client */ - EVENT_SKIP, /**< Event can be discarded by the caller */ - EVENT_REJECTED, /**< Event was rejected for delivery to the client */ -}; - -/** - * Attempt event delivery to the client owning the window. - */ -static enum EventDeliveryState -DeliverToWindowOwner(DeviceIntPtr dev, WindowPtr win, - xEvent *events, int count, Mask filter, - GrabPtr grab) -{ - /* if nobody ever wants to see this event, skip some work */ - if (filter != CantBeFiltered && - !((wOtherEventMasks(win)|win->eventMask) & filter)) - return EVENT_SKIP; - - if (IsInterferingGrab(wClient(win), dev, events)) - return EVENT_SKIP; - - if (!XaceHook(XACE_RECEIVE_ACCESS, wClient(win), win, events, count)) - { - int attempt = TryClientEvents(wClient(win), dev, events, - count, win->eventMask, - filter, grab); - if (attempt > 0) - return EVENT_DELIVERED; - if (attempt < 0) - return EVENT_REJECTED; - } - - return EVENT_NOT_DELIVERED; -} - - -/** - * Get the list of clients that should be tried for event delivery on the - * given window. - * - * @return 1 if the client list should be traversed, zero if the event - * should be skipped. - */ -static Bool -GetClientsForDelivery(DeviceIntPtr dev, WindowPtr win, - xEvent *events, Mask filter, InputClients **clients) -{ - int rc = 0; - - if (core_get_type(events) != 0) - *clients = (InputClients *)wOtherClients(win); - else if (xi2_get_type(events) != 0) - { - OtherInputMasks *inputMasks = wOtherInputMasks(win); - /* Has any client selected for the event? */ - if (!GetWindowXI2Mask(dev, win, events)) - goto out; - *clients = inputMasks->inputClients; - } else { - OtherInputMasks *inputMasks = wOtherInputMasks(win); - /* Has any client selected for the event? */ - if (!inputMasks || - !(inputMasks->inputEvents[dev->id] & filter)) - goto out; - - *clients = inputMasks->inputClients; - } - - rc = 1; -out: - return rc; -} - -/** - * Try delivery on each client in inputclients, provided the event mask - * accepts it and there is no interfering core grab.. - */ -static enum EventDeliveryState -DeliverEventToInputClients(DeviceIntPtr dev, InputClients *inputclients, - WindowPtr win, xEvent *events, - int count, Mask filter, GrabPtr grab, - ClientPtr *client_return, Mask *mask_return) -{ - int attempt; - enum EventDeliveryState rc = EVENT_NOT_DELIVERED; - - for (; inputclients; inputclients = inputclients->next) - { - Mask mask; - ClientPtr client = rClient(inputclients); - - if (IsInterferingGrab(client, dev, events)) - continue; - - mask = GetEventMask(dev, events, inputclients); - - if (XaceHook(XACE_RECEIVE_ACCESS, client, win, - events, count)) - /* do nothing */; - else if ( (attempt = TryClientEvents(client, dev, - events, count, - mask, filter, grab)) ) - { - if (attempt > 0) - { - rc = EVENT_DELIVERED; - *client_return = client; - *mask_return = mask; - /* Success overrides non-success, so if we've been - * successful on one client, return that */ - } else if (rc == EVENT_NOT_DELIVERED) - rc = EVENT_REJECTED; - } - } - - return rc; -} - - -/** - * Deliver events to clients registered on the window. - * - * @param client_return On successful delivery, set to the recipient. - * @param mask_return On successful delivery, set to the recipient's event - * mask for this event. - */ -static enum EventDeliveryState -DeliverEventToWindowMask(DeviceIntPtr dev, WindowPtr win, xEvent *events, - int count, Mask filter, GrabPtr grab, - ClientPtr *client_return, Mask *mask_return) -{ - InputClients *clients; - - if (!GetClientsForDelivery(dev, win, events, filter, &clients)) - return EVENT_SKIP; - - return DeliverEventToInputClients(dev, clients, win, events, count, filter, - grab, client_return, mask_return); - -} - - -/** - * Deliver events to a window. At this point, we do not yet know if the event - * actually needs to be delivered. May activate a grab if the event is a - * button press. - * - * Core events are always delivered to the window owner. If the filter is - * something other than CantBeFiltered, the event is also delivered to other - * clients with the matching mask on the window. - * - * More than one event may be delivered at a time. This is the case with - * DeviceMotionNotifies which may be followed by DeviceValuator events. - * - * @param pWin The window that would get the event. - * @param pEvents The events to be delivered. - * @param count Number of elements in pEvents. - * @param filter Mask based on event type. - * @param grab Possible grab on the device that caused the event. - * - * @return a positive number if at least one successful delivery has been - * made, 0 if no events were delivered, or a negative number if the event - * has not been delivered _and_ rejected by at least one client. - */ -int -DeliverEventsToWindow(DeviceIntPtr pDev, WindowPtr pWin, xEvent - *pEvents, int count, Mask filter, GrabPtr grab) -{ - int deliveries = 0, nondeliveries = 0; - ClientPtr client = NullClient; - Mask deliveryMask = 0; /* If a grab occurs due to a button press, then - this mask is the mask of the grab. */ - int type = pEvents->u.u.type; - - /* Deliver to window owner */ - if ((filter == CantBeFiltered) || core_get_type(pEvents) != 0) - { - enum EventDeliveryState rc; - - rc = DeliverToWindowOwner(pDev, pWin, pEvents, count, filter, grab); - - switch(rc) - { - case EVENT_SKIP: - return 0; - case EVENT_REJECTED: - nondeliveries--; - break; - case EVENT_DELIVERED: - /* We delivered to the owner, with our event mask */ - deliveries++; - client = wClient(pWin); - deliveryMask = pWin->eventMask; - break; - case EVENT_NOT_DELIVERED: - break; - } - } - - /* CantBeFiltered means only window owner gets the event */ - if (filter != CantBeFiltered) - { - enum EventDeliveryState rc; - - rc = DeliverEventToWindowMask(pDev, pWin, pEvents, count, filter, - grab, &client, &deliveryMask); - - switch(rc) - { - case EVENT_SKIP: - return 0; - case EVENT_REJECTED: - nondeliveries--; - break; - case EVENT_DELIVERED: - deliveries++; - break; - case EVENT_NOT_DELIVERED: - break; - } - } - - if (deliveries) - { - /* - * Note that since core events are delivered first, an implicit grab may - * be activated on a core grab, stopping the XI events. - */ - if (!grab && ActivateImplicitGrab(pDev, client, pWin, pEvents, deliveryMask)) - /* grab activated */; - else if (type == MotionNotify) - pDev->valuator->motionHintWindow = pWin; - else if (type == DeviceMotionNotify || type == DeviceButtonPress) - CheckDeviceGrabAndHintWindow (pWin, type, - (deviceKeyButtonPointer*) pEvents, - grab, client, deliveryMask); - return deliveries; - } - return nondeliveries; -} - -void -DeliverRawEvent(RawDeviceEvent *ev, DeviceIntPtr device) -{ - GrabPtr grab = device->deviceGrab.grab; - - if (grab) - DeliverGrabbedEvent((InternalEvent*)ev, device, FALSE); - else { /* deliver to all root windows */ - xEvent *xi; - int i; - int filter; - - i = EventToXI2((InternalEvent*)ev, (xEvent**)&xi); - if (i != Success) - { - ErrorF("[Xi] %s: XI2 conversion failed in %s (%d)\n", - __func__, device->name, i); - return; - } - - filter = GetEventFilter(device, xi); - - for (i = 0; i < screenInfo.numScreens; i++) - DeliverEventsToWindow(device, screenInfo.screens[i]->root, xi, 1, - filter, NullGrab); - free(xi); - } -} - -/* If the event goes to dontClient, don't send it and return 0. if - send works, return 1 or if send didn't work, return 2. - Only works for core events. -*/ - -#ifdef PANORAMIX -static int -XineramaTryClientEventsResult( - ClientPtr client, - GrabPtr grab, - Mask mask, - Mask filter -){ - if ((client) && (client != serverClient) && (!client->clientGone) && - ((filter == CantBeFiltered) || (mask & filter))) - { - if (grab && !SameClient(grab, client)) return -1; - else return 1; - } - return 0; -} -#endif - -/** - * Try to deliver events to the interested parties. - * - * @param pWin The window that would get the event. - * @param pEvents The events to be delivered. - * @param count Number of elements in pEvents. - * @param filter Mask based on event type. - * @param dontClient Don't deliver to the dontClient. - */ -int -MaybeDeliverEventsToClient(WindowPtr pWin, xEvent *pEvents, - int count, Mask filter, ClientPtr dontClient) -{ - OtherClients *other; - - - if (pWin->eventMask & filter) - { - if (wClient(pWin) == dontClient) - return 0; -#ifdef PANORAMIX - if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) - return XineramaTryClientEventsResult( - wClient(pWin), NullGrab, pWin->eventMask, filter); -#endif - if (XaceHook(XACE_RECEIVE_ACCESS, wClient(pWin), pWin, pEvents, count)) - return 1; /* don't send, but pretend we did */ - return TryClientEvents(wClient(pWin), NULL, pEvents, count, - pWin->eventMask, filter, NullGrab); - } - for (other = wOtherClients(pWin); other; other = other->next) - { - if (other->mask & filter) - { - if (SameClient(other, dontClient)) - return 0; -#ifdef PANORAMIX - if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) - return XineramaTryClientEventsResult( - rClient(other), NullGrab, other->mask, filter); -#endif - if (XaceHook(XACE_RECEIVE_ACCESS, rClient(other), pWin, pEvents, - count)) - return 1; /* don't send, but pretend we did */ - return TryClientEvents(rClient(other), NULL, pEvents, count, - other->mask, filter, NullGrab); - } - } - return 2; -} - -static Window FindChildForEvent(SpritePtr pSprite, WindowPtr event) -{ - WindowPtr w = DeepestSpriteWin(pSprite); - Window child = None; - - /* If the search ends up past the root should the child field be - set to none or should the value in the argument be passed - through. It probably doesn't matter since everyone calls - this function with child == None anyway. */ - while (w) - { - /* If the source window is same as event window, child should be - none. Don't bother going all all the way back to the root. */ - - if (w == event) - { - child = None; - break; - } - - if (w->parent == event) - { - child = w->drawable.id; - break; - } - w = w->parent; - } - return child; -} - -/** - * Adjust event fields to comply with the window properties. - * - * @param xE Event to be modified in place - * @param pWin The window to get the information from. - * @param child Child window setting for event (if applicable) - * @param calcChild If True, calculate the child window. - */ -void -FixUpEventFromWindow( - SpritePtr pSprite, - xEvent *xE, - WindowPtr pWin, - Window child, - Bool calcChild) -{ - int evtype; - - if (calcChild) - child = FindChildForEvent(pSprite, pWin); - - if ((evtype = xi2_get_type(xE))) - { - xXIDeviceEvent* event = (xXIDeviceEvent*)xE; - - switch (evtype) - { - case XI_RawKeyPress: - case XI_RawKeyRelease: - case XI_RawButtonPress: - case XI_RawButtonRelease: - case XI_RawMotion: - case XI_DeviceChanged: - case XI_HierarchyChanged: - case XI_PropertyEvent: - return; - default: - break; - } - - event->root = RootWindow(pSprite)->drawable.id; - event->event = pWin->drawable.id; - if (pSprite->hot.pScreen == pWin->drawable.pScreen) - { - event->event_x = event->root_x - FP1616(pWin->drawable.x, 0); - event->event_y = event->root_y - FP1616(pWin->drawable.y, 0); - event->child = child; - } else - { - event->event_x = 0; - event->event_y = 0; - event->child = None; - } - - if (event->evtype == XI_Enter || event->evtype == XI_Leave || - event->evtype == XI_FocusIn || event->evtype == XI_FocusOut) - ((xXIEnterEvent*)event)->same_screen = - (pSprite->hot.pScreen == pWin->drawable.pScreen); - - } else - { - XE_KBPTR.root = RootWindow(pSprite)->drawable.id; - XE_KBPTR.event = pWin->drawable.id; - if (pSprite->hot.pScreen == pWin->drawable.pScreen) - { - XE_KBPTR.sameScreen = xTrue; - XE_KBPTR.child = child; - XE_KBPTR.eventX = - XE_KBPTR.rootX - pWin->drawable.x; - XE_KBPTR.eventY = - XE_KBPTR.rootY - pWin->drawable.y; - } - else - { - XE_KBPTR.sameScreen = xFalse; - XE_KBPTR.child = None; - XE_KBPTR.eventX = 0; - XE_KBPTR.eventY = 0; - } - } -} - -/** - * Check if a given event is deliverable at all on a given window. - * - * This function only checks if any client wants it, not for a specific - * client. - * - * @param[in] dev The device this event is being sent for. - * @param[in] event The event that is to be sent. - * @param[in] win The current event window. - * - * @return Bitmask of ::EVENT_XI2_MASK, ::EVENT_XI1_MASK, ::EVENT_CORE_MASK, and - * ::EVENT_DONT_PROPAGATE_MASK. - */ -int -EventIsDeliverable(DeviceIntPtr dev, InternalEvent* event, WindowPtr win) -{ - int rc = 0; - int filter = 0; - int type; - OtherInputMasks *inputMasks = wOtherInputMasks(win); - xEvent ev; - - /* XXX: this makes me gag */ - type = GetXI2Type(event); - ev.u.u.type = GenericEvent; /* GetEventFilter only cares about type and evtype*/ - ((xGenericEvent*)&ev)->extension = IReqCode; - ((xGenericEvent*)&ev)->evtype = type; - filter = GetEventFilter(dev, &ev); - if (type && inputMasks && - ((inputMasks->xi2mask[XIAllDevices][type/8] & filter) || - ((inputMasks->xi2mask[XIAllMasterDevices][type/8] & filter) && IsMaster(dev)) || - (inputMasks->xi2mask[dev->id][type/8] & filter))) - rc |= EVENT_XI2_MASK; - - type = GetXIType(event); - ev.u.u.type = type; - filter = GetEventFilter(dev, &ev); - - /* Check for XI mask */ - if (type && inputMasks && - (inputMasks->deliverableEvents[dev->id] & filter) && - (inputMasks->inputEvents[dev->id] & filter)) - rc |= EVENT_XI1_MASK; - - /* Check for XI DontPropagate mask */ - if (type && inputMasks && - (inputMasks->dontPropagateMask[dev->id] & filter)) - rc |= EVENT_DONT_PROPAGATE_MASK; - - /* Check for core mask */ - type = GetCoreType(event); - if (type && (win->deliverableEvents & filter) && - ((wOtherEventMasks(win) | win->eventMask) & filter)) - rc |= EVENT_CORE_MASK; - - /* Check for core DontPropagate mask */ - if (type && (filter & wDontPropagateMask(win))) - rc |= EVENT_DONT_PROPAGATE_MASK; - - return rc; -} - -/** - * Deliver events caused by input devices. - * - * For events from a non-grabbed, non-focus device, DeliverDeviceEvents is - * called directly from the processInputProc. - * For grabbed devices, DeliverGrabbedEvent is called first, and _may_ call - * DeliverDeviceEvents. - * For focused events, DeliverFocusedEvent is called first, and _may_ call - * DeliverDeviceEvents. - * - * @param pWin Window to deliver event to. - * @param event The events to deliver, not yet in wire format. - * @param grab Possible grab on a device. - * @param stopAt Don't recurse up to the root window. - * @param dev The device that is responsible for the event. - * - * @see DeliverGrabbedEvent - * @see DeliverFocusedEvent - */ -int -DeliverDeviceEvents(WindowPtr pWin, InternalEvent *event, GrabPtr grab, - WindowPtr stopAt, DeviceIntPtr dev) -{ - SpritePtr pSprite = dev->spriteInfo->sprite; - Window child = None; - Mask filter; - int deliveries = 0; - xEvent *xE = NULL, *core = NULL; - int rc, mask, count = 0; - - verify_internal_event(event); - - while (pWin) - { - if ((mask = EventIsDeliverable(dev, event, pWin))) - { - /* XI2 events first */ - if (mask & EVENT_XI2_MASK) - { - xEvent *xi2 = NULL; - rc = EventToXI2(event, &xi2); - if (rc == Success) - { - /* XXX: XACE */ - filter = GetEventFilter(dev, xi2); - FixUpEventFromWindow(pSprite, xi2, pWin, child, FALSE); - deliveries = DeliverEventsToWindow(dev, pWin, xi2, 1, - filter, grab); - free(xi2); - if (deliveries > 0) - goto unwind; - } else if (rc != BadMatch) - ErrorF("[dix] %s: XI2 conversion failed in DDE (%d).\n", - dev->name, rc); - } - - /* XI events */ - if (mask & EVENT_XI1_MASK) - { - rc = EventToXI(event, &xE, &count); - if (rc == Success) { - if (XaceHook(XACE_SEND_ACCESS, NULL, dev, pWin, xE, count) == Success) { - filter = GetEventFilter(dev, xE); - FixUpEventFromWindow(pSprite, xE, pWin, child, FALSE); - deliveries = DeliverEventsToWindow(dev, pWin, xE, count, - filter, grab); - if (deliveries > 0) - goto unwind; - } - } else if (rc != BadMatch) - ErrorF("[dix] %s: XI conversion failed in DDE (%d, %d). Skipping delivery.\n", - dev->name, event->any.type, rc); - } - - /* Core event */ - if ((mask & EVENT_CORE_MASK) && IsMaster(dev) && dev->coreEvents) - { - rc = EventToCore(event, &core, &count); - if (rc == Success) { - if (XaceHook(XACE_SEND_ACCESS, NULL, dev, pWin, core, count) == Success) { - filter = GetEventFilter(dev, core); - FixUpEventFromWindow(pSprite, core, pWin, child, FALSE); - deliveries = DeliverEventsToWindow(dev, pWin, core, - count, filter, grab); - if (deliveries > 0) - goto unwind; - } - } else if (rc != BadMatch) - ErrorF("[dix] %s: Core conversion failed in DDE (%d, %d).\n", - dev->name, event->any.type, rc); - } - - if ((deliveries < 0) || (pWin == stopAt) || - (mask & EVENT_DONT_PROPAGATE_MASK)) - { - deliveries = 0; - goto unwind; - } - } - - child = pWin->drawable.id; - pWin = pWin->parent; - } - -unwind: - free(core); - free(xE); - return deliveries; -} - -/** - * Deliver event to a window and it's immediate parent. Used for most window - * events (CreateNotify, ConfigureNotify, etc.). Not useful for events that - * propagate up the tree or extension events - * - * In case of a ReparentNotify event, the event will be delivered to the - * otherParent as well. - * - * @param pWin Window to deliver events to. - * @param xE Events to deliver. - * @param count number of events in xE. - * @param otherParent Used for ReparentNotify events. - */ -int -DeliverEvents(WindowPtr pWin, xEvent *xE, int count, - WindowPtr otherParent) -{ - DeviceIntRec dummy; - int deliveries; - -#ifdef PANORAMIX - if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) - return count; -#endif - - if (!count) - return 0; - - dummy.id = XIAllDevices; - - switch (xE->u.u.type) - { - case DestroyNotify: - case UnmapNotify: - case MapNotify: - case MapRequest: - case ReparentNotify: - case ConfigureNotify: - case ConfigureRequest: - case GravityNotify: - case CirculateNotify: - case CirculateRequest: - xE->u.destroyNotify.event = pWin->drawable.id; - break; - } - - switch (xE->u.u.type) - { - case DestroyNotify: - case UnmapNotify: - case MapNotify: - case ReparentNotify: - case ConfigureNotify: - case GravityNotify: - case CirculateNotify: - break; - default: - { - Mask filter; - filter = GetEventFilter(&dummy, xE); - return DeliverEventsToWindow(&dummy, pWin, xE, count, filter, - NullGrab); - } - } - - deliveries = DeliverEventsToWindow(&dummy, pWin, xE, count, - StructureNotifyMask, NullGrab); - if (pWin->parent) - { - xE->u.destroyNotify.event = pWin->parent->drawable.id; - deliveries += DeliverEventsToWindow(&dummy, pWin->parent, xE, count, - SubstructureNotifyMask, NullGrab); - if (xE->u.u.type == ReparentNotify) - { - xE->u.destroyNotify.event = otherParent->drawable.id; - deliveries += DeliverEventsToWindow(&dummy, - otherParent, xE, count, SubstructureNotifyMask, - NullGrab); - } - } - return deliveries; -} - - -static Bool -PointInBorderSize(WindowPtr pWin, int x, int y) -{ - BoxRec box; - - if(RegionContainsPoint(&pWin->borderSize, x, y, &box)) - return TRUE; - -#ifdef PANORAMIX - if(!noPanoramiXExtension && - XineramaSetWindowPntrs(inputInfo.pointer, pWin)) { - SpritePtr pSprite = inputInfo.pointer->spriteInfo->sprite; - int i; - - FOR_NSCREENS_FORWARD_SKIP(i) { - if(RegionContainsPoint(&pSprite->windows[i]->borderSize, - x + screenInfo.screens[0]->x - screenInfo.screens[i]->x, - y + screenInfo.screens[0]->y - screenInfo.screens[i]->y, - &box)) - return TRUE; - } - } -#endif - return FALSE; -} - -/** - * Traversed from the root window to the window at the position x/y. While - * traversing, it sets up the traversal history in the spriteTrace array. - * After completing, the spriteTrace history is set in the following way: - * spriteTrace[0] ... root window - * spriteTrace[1] ... top level window that encloses x/y - * ... - * spriteTrace[spriteTraceGood - 1] ... window at x/y - * - * @returns the window at the given coordinates. - */ -WindowPtr -XYToWindow(SpritePtr pSprite, int x, int y) -{ - WindowPtr pWin; - BoxRec box; - - pSprite->spriteTraceGood = 1; /* root window still there */ - pWin = RootWindow(pSprite)->firstChild; - while (pWin) - { - if ((pWin->mapped) && - (x >= pWin->drawable.x - wBorderWidth (pWin)) && - (x < pWin->drawable.x + (int)pWin->drawable.width + - wBorderWidth(pWin)) && - (y >= pWin->drawable.y - wBorderWidth (pWin)) && - (y < pWin->drawable.y + (int)pWin->drawable.height + - wBorderWidth (pWin)) - /* When a window is shaped, a further check - * is made to see if the point is inside - * borderSize - */ - && (!wBoundingShape(pWin) || PointInBorderSize(pWin, x, y)) - && (!wInputShape(pWin) || - RegionContainsPoint(wInputShape(pWin), - x - pWin->drawable.x, - y - pWin->drawable.y, &box)) -#ifdef ROOTLESS - /* In rootless mode windows may be offscreen, even when - * they're in X's stack. (E.g. if the native window system - * implements some form of virtual desktop system). - */ - && !pWin->rootlessUnhittable -#endif - ) - { - if (pSprite->spriteTraceGood >= pSprite->spriteTraceSize) - { - pSprite->spriteTraceSize += 10; - pSprite->spriteTrace = realloc(pSprite->spriteTrace, - pSprite->spriteTraceSize*sizeof(WindowPtr)); - } - pSprite->spriteTrace[pSprite->spriteTraceGood++] = pWin; - pWin = pWin->firstChild; - } - else - pWin = pWin->nextSib; - } - return DeepestSpriteWin(pSprite); -} - -/** - * Ungrab a currently FocusIn grabbed device and grab the device on the - * given window. If the win given is the NoneWin, the device is ungrabbed if - * applicable and FALSE is returned. - * - * @returns TRUE if the device has been grabbed, or FALSE otherwise. - */ -BOOL -ActivateFocusInGrab(DeviceIntPtr dev, WindowPtr old, WindowPtr win) -{ - BOOL rc = FALSE; - DeviceEvent event; - - if (dev->deviceGrab.grab) - { - if (!dev->deviceGrab.fromPassiveGrab || - dev->deviceGrab.grab->type != XI_Enter || - dev->deviceGrab.grab->window == win || - IsParent(dev->deviceGrab.grab->window, win)) - return FALSE; - DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveUngrab); - (*dev->deviceGrab.DeactivateGrab)(dev); - } - - if (win == NoneWin || win == PointerRootWin) - return FALSE; - - memset(&event, 0, sizeof(DeviceEvent)); - event.header = ET_Internal; - event.type = ET_FocusIn; - event.length = sizeof(DeviceEvent); - event.time = GetTimeInMillis(); - event.deviceid = dev->id; - event.sourceid = dev->id; - event.detail.button = 0; - rc = (CheckPassiveGrabsOnWindow(win, dev, (InternalEvent *) &event, FALSE, - TRUE) != NULL); - if (rc) - DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveUngrab); - return rc; -} - -/** - * Ungrab a currently Enter grabbed device and grab the device for the given - * window. - * - * @returns TRUE if the device has been grabbed, or FALSE otherwise. - */ -static BOOL -ActivateEnterGrab(DeviceIntPtr dev, WindowPtr old, WindowPtr win) -{ - BOOL rc = FALSE; - DeviceEvent event; - - if (dev->deviceGrab.grab) - { - if (!dev->deviceGrab.fromPassiveGrab || - dev->deviceGrab.grab->type != XI_Enter || - dev->deviceGrab.grab->window == win || - IsParent(dev->deviceGrab.grab->window, win)) - return FALSE; - DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveUngrab); - (*dev->deviceGrab.DeactivateGrab)(dev); - } - - memset(&event, 0, sizeof(DeviceEvent)); - event.header = ET_Internal; - event.type = ET_Enter; - event.length = sizeof(DeviceEvent); - event.time = GetTimeInMillis(); - event.deviceid = dev->id; - event.sourceid = dev->id; - event.detail.button = 0; - rc = (CheckPassiveGrabsOnWindow(win, dev, (InternalEvent *) &event, FALSE, - TRUE) != NULL); - if (rc) - DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveGrab); - return rc; -} - -/** - * Update the sprite coordinates based on the event. Update the cursor - * position, then update the event with the new coordinates that may have been - * changed. If the window underneath the sprite has changed, change to new - * cursor and send enter/leave events. - * - * CheckMotion() will not do anything and return FALSE if the event is not a - * pointer event. - * - * @return TRUE if the sprite has moved or FALSE otherwise. - */ -Bool -CheckMotion(DeviceEvent *ev, DeviceIntPtr pDev) -{ - WindowPtr prevSpriteWin, newSpriteWin; - SpritePtr pSprite = pDev->spriteInfo->sprite; - - verify_internal_event((InternalEvent *)ev); - - prevSpriteWin = pSprite->win; - - if (ev && !syncEvents.playingEvents) - { - /* GetPointerEvents() guarantees that pointer events have the correct - rootX/Y set already. */ - switch (ev->type) - { - case ET_ButtonPress: - case ET_ButtonRelease: - case ET_Motion: - break; - default: - /* all other events return FALSE */ - return FALSE; - } - - -#ifdef PANORAMIX - if (!noPanoramiXExtension) - { - /* Motion events entering DIX get translated to Screen 0 - coordinates. Replayed events have already been - translated since they've entered DIX before */ - ev->root_x += pSprite->screen->x - screenInfo.screens[0]->x; - ev->root_y += pSprite->screen->y - screenInfo.screens[0]->y; - } else -#endif - { - if (pSprite->hot.pScreen != pSprite->hotPhys.pScreen) - { - pSprite->hot.pScreen = pSprite->hotPhys.pScreen; - RootWindow(pDev->spriteInfo->sprite) = - pSprite->hot.pScreen->root; - } - } - - pSprite->hot.x = ev->root_x; - pSprite->hot.y = ev->root_y; - if (pSprite->hot.x < pSprite->physLimits.x1) - pSprite->hot.x = pSprite->physLimits.x1; - else if (pSprite->hot.x >= pSprite->physLimits.x2) - pSprite->hot.x = pSprite->physLimits.x2 - 1; - if (pSprite->hot.y < pSprite->physLimits.y1) - pSprite->hot.y = pSprite->physLimits.y1; - else if (pSprite->hot.y >= pSprite->physLimits.y2) - pSprite->hot.y = pSprite->physLimits.y2 - 1; - if (pSprite->hotShape) - ConfineToShape(pDev, pSprite->hotShape, &pSprite->hot.x, &pSprite->hot.y); - pSprite->hotPhys = pSprite->hot; - - if ((pSprite->hotPhys.x != ev->root_x) || - (pSprite->hotPhys.y != ev->root_y)) - { -#ifdef PANORAMIX - if (!noPanoramiXExtension) - { - XineramaSetCursorPosition( - pDev, pSprite->hotPhys.x, pSprite->hotPhys.y, FALSE); - } else -#endif - { - (*pSprite->hotPhys.pScreen->SetCursorPosition)( - pDev, pSprite->hotPhys.pScreen, - pSprite->hotPhys.x, pSprite->hotPhys.y, FALSE); - } - } - - ev->root_x = pSprite->hot.x; - ev->root_y = pSprite->hot.y; - } - - newSpriteWin = XYToWindow(pSprite, pSprite->hot.x, pSprite->hot.y); - - if (newSpriteWin != prevSpriteWin) - { - int sourceid; - if (!ev) { - UpdateCurrentTimeIf(); - sourceid = pDev->id; /* when from WindowsRestructured */ - } else - sourceid = ev->sourceid; - - if (prevSpriteWin != NullWindow) { - if (!ActivateEnterGrab(pDev, prevSpriteWin, newSpriteWin)) - DoEnterLeaveEvents(pDev, sourceid, prevSpriteWin, - newSpriteWin, NotifyNormal); - } - /* set pSprite->win after ActivateEnterGrab, otherwise - sprite window == grab_window and no enter/leave events are - sent. */ - pSprite->win = newSpriteWin; - PostNewCursor(pDev); - return FALSE; - } - return TRUE; -} - -/** - * Windows have restructured, we need to update the sprite position and the - * sprite's cursor. - */ -void -WindowsRestructured(void) -{ - DeviceIntPtr pDev = inputInfo.devices; - while(pDev) - { - if (IsMaster(pDev) || IsFloating(pDev)) - CheckMotion(NULL, pDev); - pDev = pDev->next; - } -} - -#ifdef PANORAMIX -/* This was added to support reconfiguration under Xdmx. The problem is - * that if the 0th screen (i.e., screenInfo.screens[0]) is moved to an origin - * other than 0,0, the information in the private sprite structure must - * be updated accordingly, or XYToWindow (and other routines) will not - * compute correctly. */ -void ReinitializeRootWindow(WindowPtr win, int xoff, int yoff) -{ - GrabPtr grab; - DeviceIntPtr pDev; - SpritePtr pSprite; - - if (noPanoramiXExtension) return; - - pDev = inputInfo.devices; - while(pDev) - { - if (DevHasCursor(pDev)) - { - pSprite = pDev->spriteInfo->sprite; - pSprite->hot.x -= xoff; - pSprite->hot.y -= yoff; - - pSprite->hotPhys.x -= xoff; - pSprite->hotPhys.y -= yoff; - - pSprite->hotLimits.x1 -= xoff; - pSprite->hotLimits.y1 -= yoff; - pSprite->hotLimits.x2 -= xoff; - pSprite->hotLimits.y2 -= yoff; - - if (RegionNotEmpty(&pSprite->Reg1)) - RegionTranslate(&pSprite->Reg1, xoff, yoff); - if (RegionNotEmpty(&pSprite->Reg2)) - RegionTranslate(&pSprite->Reg2, xoff, yoff); - - /* FIXME: if we call ConfineCursorToWindow, must we do anything else? */ - if ((grab = pDev->deviceGrab.grab) && grab->confineTo) { - if (grab->confineTo->drawable.pScreen - != pSprite->hotPhys.pScreen) - pSprite->hotPhys.x = pSprite->hotPhys.y = 0; - ConfineCursorToWindow(pDev, grab->confineTo, TRUE, TRUE); - } else - ConfineCursorToWindow( - pDev, - pSprite->hotPhys.pScreen->root, - TRUE, FALSE); - - } - pDev = pDev->next; - } -} -#endif - -/** - * Initialize a sprite for the given device and set it to some sane values. If - * the device already has a sprite alloc'd, don't realloc but just reset to - * default values. - * If a window is supplied, the sprite will be initialized with the window's - * cursor and positioned in the center of the window's screen. The root window - * is a good choice to pass in here. - * - * It's a good idea to call it only for pointer devices, unless you have a - * really talented keyboard. - * - * @param pDev The device to initialize. - * @param pWin The window where to generate the sprite in. - * - */ -void -InitializeSprite(DeviceIntPtr pDev, WindowPtr pWin) -{ - SpritePtr pSprite; - ScreenPtr pScreen; - CursorPtr pCursor; - - if (!pDev->spriteInfo->sprite) - { - DeviceIntPtr it; - - pDev->spriteInfo->sprite = (SpritePtr)calloc(1, sizeof(SpriteRec)); - if (!pDev->spriteInfo->sprite) - FatalError("InitializeSprite: failed to allocate sprite struct"); - - /* We may have paired another device with this device before our - * device had a actual sprite. We need to check for this and reset the - * sprite field for all paired devices. - * - * The VCK is always paired with the VCP before the VCP has a sprite. - */ - for (it = inputInfo.devices; it; it = it->next) - { - if (it->spriteInfo->paired == pDev) - it->spriteInfo->sprite = pDev->spriteInfo->sprite; - } - if (inputInfo.keyboard->spriteInfo->paired == pDev) - inputInfo.keyboard->spriteInfo->sprite = pDev->spriteInfo->sprite; - } - - pSprite = pDev->spriteInfo->sprite; - pDev->spriteInfo->spriteOwner = TRUE; - - pScreen = (pWin) ? pWin->drawable.pScreen : (ScreenPtr)NULL; - pSprite->hot.pScreen = pScreen; - pSprite->hotPhys.pScreen = pScreen; - if (pScreen) - { - pSprite->hotPhys.x = pScreen->width / 2; - pSprite->hotPhys.y = pScreen->height / 2; - pSprite->hotLimits.x2 = pScreen->width; - pSprite->hotLimits.y2 = pScreen->height; - } - - pSprite->hot = pSprite->hotPhys; - pSprite->win = pWin; - - if (pWin) - { - pCursor = wCursor(pWin); - pSprite->spriteTrace = (WindowPtr *)calloc(1, 32*sizeof(WindowPtr)); - if (!pSprite->spriteTrace) - FatalError("Failed to allocate spriteTrace"); - pSprite->spriteTraceSize = 32; - - RootWindow(pDev->spriteInfo->sprite) = pWin; - pSprite->spriteTraceGood = 1; - - pSprite->pEnqueueScreen = pScreen; - pSprite->pDequeueScreen = pSprite->pEnqueueScreen; - - } else { - pCursor = NullCursor; - pSprite->spriteTrace = NULL; - pSprite->spriteTraceSize = 0; - pSprite->spriteTraceGood = 0; - pSprite->pEnqueueScreen = screenInfo.screens[0]; - pSprite->pDequeueScreen = pSprite->pEnqueueScreen; - } - if (pCursor) - pCursor->refcnt++; - if (pSprite->current) - FreeCursor(pSprite->current, None); - pSprite->current = pCursor; - - if (pScreen) - { - (*pScreen->RealizeCursor) ( pDev, pScreen, pSprite->current); - (*pScreen->CursorLimits) ( pDev, pScreen, pSprite->current, - &pSprite->hotLimits, &pSprite->physLimits); - pSprite->confined = FALSE; - - (*pScreen->ConstrainCursor) (pDev, pScreen, - &pSprite->physLimits); - (*pScreen->SetCursorPosition) (pDev, pScreen, pSprite->hot.x, - pSprite->hot.y, - FALSE); - (*pScreen->DisplayCursor) (pDev, pScreen, pSprite->current); - } -#ifdef PANORAMIX - if(!noPanoramiXExtension) { - pSprite->hotLimits.x1 = -screenInfo.screens[0]->x; - pSprite->hotLimits.y1 = -screenInfo.screens[0]->y; - pSprite->hotLimits.x2 = PanoramiXPixWidth - screenInfo.screens[0]->x; - pSprite->hotLimits.y2 = PanoramiXPixHeight - screenInfo.screens[0]->y; - pSprite->physLimits = pSprite->hotLimits; - pSprite->confineWin = NullWindow; - pSprite->hotShape = NullRegion; - pSprite->screen = pScreen; - /* gotta UNINIT these someplace */ - RegionNull(&pSprite->Reg1); - RegionNull(&pSprite->Reg2); - } -#endif -} - -/** - * Update the mouse sprite info when the server switches from a pScreen to another. - * Otherwise, the pScreen of the mouse sprite is never updated when we switch - * from a pScreen to another. Never updating the pScreen of the mouse sprite - * implies that windows that are in pScreen whose pScreen->myNum >0 will never - * get pointer events. This is because in CheckMotion(), sprite.hotPhys.pScreen - * always points to the first pScreen it has been set by - * DefineInitialRootWindow(). - * - * Calling this function is useful for use cases where the server - * has more than one pScreen. - * This function is similar to DefineInitialRootWindow() but it does not - * reset the mouse pointer position. - * @param win must be the new pScreen we are switching to. - */ -void -UpdateSpriteForScreen(DeviceIntPtr pDev, ScreenPtr pScreen) -{ - SpritePtr pSprite = NULL; - WindowPtr win = NULL; - CursorPtr pCursor; - if (!pScreen) - return ; - - if (!pDev->spriteInfo->sprite) - return; - - pSprite = pDev->spriteInfo->sprite; - - win = pScreen->root; - - pSprite->hotPhys.pScreen = pScreen; - pSprite->hot = pSprite->hotPhys; - pSprite->hotLimits.x2 = pScreen->width; - pSprite->hotLimits.y2 = pScreen->height; - pSprite->win = win; - pCursor = wCursor(win); - if (pCursor) - pCursor->refcnt++; - if (pSprite->current) - FreeCursor(pSprite->current, 0); - pSprite->current = pCursor; - pSprite->spriteTraceGood = 1; - pSprite->spriteTrace[0] = win; - (*pScreen->CursorLimits) (pDev, - pScreen, - pSprite->current, - &pSprite->hotLimits, - &pSprite->physLimits); - pSprite->confined = FALSE; - (*pScreen->ConstrainCursor) (pDev, pScreen, &pSprite->physLimits); - (*pScreen->DisplayCursor) (pDev, pScreen, pSprite->current); - -#ifdef PANORAMIX - if(!noPanoramiXExtension) { - pSprite->hotLimits.x1 = -screenInfo.screens[0]->x; - pSprite->hotLimits.y1 = -screenInfo.screens[0]->y; - pSprite->hotLimits.x2 = PanoramiXPixWidth - screenInfo.screens[0]->x; - pSprite->hotLimits.y2 = PanoramiXPixHeight - screenInfo.screens[0]->y; - pSprite->physLimits = pSprite->hotLimits; - pSprite->screen = pScreen; - } -#endif -} - -/* - * This does not take any shortcuts, and even ignores its argument, since - * it does not happen very often, and one has to walk up the tree since - * this might be a newly instantiated cursor for an intermediate window - * between the one the pointer is in and the one that the last cursor was - * instantiated from. - */ -void -WindowHasNewCursor(WindowPtr pWin) -{ - DeviceIntPtr pDev; - - for(pDev = inputInfo.devices; pDev; pDev = pDev->next) - if (DevHasCursor(pDev)) - PostNewCursor(pDev); -} - -void -NewCurrentScreen(DeviceIntPtr pDev, ScreenPtr newScreen, int x, int y) -{ - SpritePtr pSprite = pDev->spriteInfo->sprite; - - pSprite->hotPhys.x = x; - pSprite->hotPhys.y = y; -#ifdef PANORAMIX - if(!noPanoramiXExtension) { - pSprite->hotPhys.x += newScreen->x - screenInfo.screens[0]->x; - pSprite->hotPhys.y += newScreen->y - screenInfo.screens[0]->y; - if (newScreen != pSprite->screen) { - pSprite->screen = newScreen; - /* Make sure we tell the DDX to update its copy of the screen */ - if(pSprite->confineWin) - XineramaConfineCursorToWindow(pDev, - pSprite->confineWin, TRUE); - else - XineramaConfineCursorToWindow(pDev, screenInfo.screens[0]->root, TRUE); - /* if the pointer wasn't confined, the DDX won't get - told of the pointer warp so we reposition it here */ - if(!syncEvents.playingEvents) - (*pSprite->screen->SetCursorPosition)( - pDev, - pSprite->screen, - pSprite->hotPhys.x + screenInfo.screens[0]->x - - pSprite->screen->x, - pSprite->hotPhys.y + screenInfo.screens[0]->y - - pSprite->screen->y, FALSE); - } - } else -#endif - if (newScreen != pSprite->hotPhys.pScreen) - ConfineCursorToWindow(pDev, newScreen->root, TRUE, FALSE); -} - -#ifdef PANORAMIX - -static Bool -XineramaPointInWindowIsVisible( - WindowPtr pWin, - int x, - int y -) -{ - BoxRec box; - int i, xoff, yoff; - - if (!pWin->realized) return FALSE; - - if (RegionContainsPoint(&pWin->borderClip, x, y, &box)) - return TRUE; - - if(!XineramaSetWindowPntrs(inputInfo.pointer, pWin)) return FALSE; - - xoff = x + screenInfo.screens[0]->x; - yoff = y + screenInfo.screens[0]->y; - - FOR_NSCREENS_FORWARD_SKIP(i) { - pWin = inputInfo.pointer->spriteInfo->sprite->windows[i]; - x = xoff - screenInfo.screens[i]->x; - y = yoff - screenInfo.screens[i]->y; - - if(RegionContainsPoint(&pWin->borderClip, x, y, &box) - && (!wInputShape(pWin) || - RegionContainsPoint(wInputShape(pWin), - x - pWin->drawable.x, - y - pWin->drawable.y, &box))) - return TRUE; - - } - - return FALSE; -} - -static int -XineramaWarpPointer(ClientPtr client) -{ - WindowPtr dest = NULL; - int x, y, rc; - SpritePtr pSprite = PickPointer(client)->spriteInfo->sprite; - - REQUEST(xWarpPointerReq); - - - if (stuff->dstWid != None) { - rc = dixLookupWindow(&dest, stuff->dstWid, client, DixReadAccess); - if (rc != Success) - return rc; - } - x = pSprite->hotPhys.x; - y = pSprite->hotPhys.y; - - if (stuff->srcWid != None) - { - int winX, winY; - XID winID = stuff->srcWid; - WindowPtr source; - - rc = dixLookupWindow(&source, winID, client, DixReadAccess); - if (rc != Success) - return rc; - - winX = source->drawable.x; - winY = source->drawable.y; - if(source == screenInfo.screens[0]->root) { - winX -= screenInfo.screens[0]->x; - winY -= screenInfo.screens[0]->y; - } - if (x < winX + stuff->srcX || - y < winY + stuff->srcY || - (stuff->srcWidth != 0 && - winX + stuff->srcX + (int)stuff->srcWidth < x) || - (stuff->srcHeight != 0 && - winY + stuff->srcY + (int)stuff->srcHeight < y) || - !XineramaPointInWindowIsVisible(source, x, y)) - return Success; - } - if (dest) { - x = dest->drawable.x; - y = dest->drawable.y; - if(dest == screenInfo.screens[0]->root) { - x -= screenInfo.screens[0]->x; - y -= screenInfo.screens[0]->y; - } - } - - x += stuff->dstX; - y += stuff->dstY; - - if (x < pSprite->physLimits.x1) - x = pSprite->physLimits.x1; - else if (x >= pSprite->physLimits.x2) - x = pSprite->physLimits.x2 - 1; - if (y < pSprite->physLimits.y1) - y = pSprite->physLimits.y1; - else if (y >= pSprite->physLimits.y2) - y = pSprite->physLimits.y2 - 1; - if (pSprite->hotShape) - ConfineToShape(PickPointer(client), pSprite->hotShape, &x, &y); - - XineramaSetCursorPosition(PickPointer(client), x, y, TRUE); - - return Success; -} - -#endif - - -/** - * Server-side protocol handling for WarpPointer request. - * Warps the cursor position to the coordinates given in the request. - */ -int -ProcWarpPointer(ClientPtr client) -{ - WindowPtr dest = NULL; - int x, y, rc; - ScreenPtr newScreen; - DeviceIntPtr dev, tmp; - SpritePtr pSprite; - - REQUEST(xWarpPointerReq); - REQUEST_SIZE_MATCH(xWarpPointerReq); - - dev = PickPointer(client); - - for (tmp = inputInfo.devices; tmp; tmp = tmp->next) { - if (GetMaster(tmp, MASTER_ATTACHED) == dev) { - rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, DixWriteAccess); - if (rc != Success) - return rc; - } - } - - if (dev->lastSlave) - dev = dev->lastSlave; - pSprite = dev->spriteInfo->sprite; - -#ifdef PANORAMIX - if(!noPanoramiXExtension) - return XineramaWarpPointer(client); -#endif - - if (stuff->dstWid != None) { - rc = dixLookupWindow(&dest, stuff->dstWid, client, DixGetAttrAccess); - if (rc != Success) - return rc; - } - x = pSprite->hotPhys.x; - y = pSprite->hotPhys.y; - - if (stuff->srcWid != None) - { - int winX, winY; - XID winID = stuff->srcWid; - WindowPtr source; - - rc = dixLookupWindow(&source, winID, client, DixGetAttrAccess); - if (rc != Success) - return rc; - - winX = source->drawable.x; - winY = source->drawable.y; - if (source->drawable.pScreen != pSprite->hotPhys.pScreen || - x < winX + stuff->srcX || - y < winY + stuff->srcY || - (stuff->srcWidth != 0 && - winX + stuff->srcX + (int)stuff->srcWidth < x) || - (stuff->srcHeight != 0 && - winY + stuff->srcY + (int)stuff->srcHeight < y) || - !PointInWindowIsVisible(source, x, y)) - return Success; - } - if (dest) - { - x = dest->drawable.x; - y = dest->drawable.y; - newScreen = dest->drawable.pScreen; - } else - newScreen = pSprite->hotPhys.pScreen; - - x += stuff->dstX; - y += stuff->dstY; - - if (x < 0) - x = 0; - else if (x >= newScreen->width) - x = newScreen->width - 1; - if (y < 0) - y = 0; - else if (y >= newScreen->height) - y = newScreen->height - 1; - - if (newScreen == pSprite->hotPhys.pScreen) - { - if (x < pSprite->physLimits.x1) - x = pSprite->physLimits.x1; - else if (x >= pSprite->physLimits.x2) - x = pSprite->physLimits.x2 - 1; - if (y < pSprite->physLimits.y1) - y = pSprite->physLimits.y1; - else if (y >= pSprite->physLimits.y2) - y = pSprite->physLimits.y2 - 1; - if (pSprite->hotShape) - ConfineToShape(dev, pSprite->hotShape, &x, &y); - (*newScreen->SetCursorPosition)(dev, newScreen, x, y, TRUE); - } - else if (!PointerConfinedToScreen(dev)) - { - NewCurrentScreen(dev, newScreen, x, y); - } - return Success; -} - -static Bool -BorderSizeNotEmpty(DeviceIntPtr pDev, WindowPtr pWin) -{ - if(RegionNotEmpty(&pWin->borderSize)) - return TRUE; - -#ifdef PANORAMIX - if(!noPanoramiXExtension && XineramaSetWindowPntrs(pDev, pWin)) { - int i; - - FOR_NSCREENS_FORWARD_SKIP(i) { - if(RegionNotEmpty(&pDev->spriteInfo->sprite->windows[i]->borderSize)) - return TRUE; - } - } -#endif - return FALSE; -} - -/** - * "CheckPassiveGrabsOnWindow" checks to see if the event passed in causes a - * passive grab set on the window to be activated. - * If activate is true and a passive grab is found, it will be activated, - * and the event will be delivered to the client. - * - * @param pWin The window that may be subject to a passive grab. - * @param device Device that caused the event. - * @param event The current device event. - * @param checkCore Check for core grabs too. - * @param activate If a grab is found, activate it and deliver the event. - */ - -GrabPtr -CheckPassiveGrabsOnWindow( - WindowPtr pWin, - DeviceIntPtr device, - InternalEvent *event, - BOOL checkCore, - BOOL activate) -{ - SpritePtr pSprite = device->spriteInfo->sprite; - GrabPtr grab = wPassiveGrabs(pWin); - GrabRec tempGrab; - GrabInfoPtr grabinfo; -#define CORE_MATCH 0x1 -#define XI_MATCH 0x2 -#define XI2_MATCH 0x4 - int match = 0; - - if (!grab) - return NULL; - /* Fill out the grab details, but leave the type for later before - * comparing */ - switch (event->any.type) - { - case ET_KeyPress: - case ET_KeyRelease: - tempGrab.detail.exact = event->device_event.detail.key; - break; - case ET_ButtonPress: - case ET_ButtonRelease: - tempGrab.detail.exact = event->device_event.detail.button; - break; - default: - tempGrab.detail.exact = 0; - break; - } - tempGrab.window = pWin; - tempGrab.device = device; - tempGrab.detail.pMask = NULL; - tempGrab.modifiersDetail.pMask = NULL; - tempGrab.next = NULL; - for (; grab; grab = grab->next) - { - DeviceIntPtr gdev; - XkbSrvInfoPtr xkbi = NULL; - xEvent *xE = NULL; - int count, rc; - - gdev= grab->modifierDevice; - if (grab->grabtype == GRABTYPE_CORE) - { - if (IsPointerDevice(device)) - gdev = GetPairedDevice(device); - else - gdev = device; - } else if (grab->grabtype == GRABTYPE_XI2) - { - /* if the device is an attached slave device, gdev must be the - * attached master keyboard. Since the slave may have been - * reattached after the grab, the modifier device may not be the - * same. */ - if (!IsMaster(grab->device) && !IsFloating(device)) - gdev = GetMaster(device, MASTER_KEYBOARD); - } - - - if (gdev && gdev->key) - xkbi= gdev->key->xkbInfo; - tempGrab.modifierDevice = grab->modifierDevice; - tempGrab.modifiersDetail.exact = xkbi ? xkbi->state.grab_mods : 0; - - /* Check for XI2 and XI grabs first */ - tempGrab.type = GetXI2Type(event); - tempGrab.grabtype = GRABTYPE_XI2; - if (GrabMatchesSecond(&tempGrab, grab, FALSE)) - match = XI2_MATCH; - - if (!match) - { - tempGrab.grabtype = GRABTYPE_XI; - if ((tempGrab.type = GetXIType(event)) && - (GrabMatchesSecond(&tempGrab, grab, FALSE))) - match = XI_MATCH; - } - - /* Check for a core grab (ignore the device when comparing) */ - if (!match && checkCore) - { - tempGrab.grabtype = GRABTYPE_CORE; - if ((tempGrab.type = GetCoreType(event)) && - (GrabMatchesSecond(&tempGrab, grab, TRUE))) - match = CORE_MATCH; - } - - if (!match || (grab->confineTo && - (!grab->confineTo->realized || - !BorderSizeNotEmpty(device, grab->confineTo)))) - continue; - - grabinfo = &device->deviceGrab; - /* In some cases a passive core grab may exist, but the client - * already has a core grab on some other device. In this case we - * must not get the grab, otherwise we may never ungrab the - * device. - */ - - if (grab->grabtype == GRABTYPE_CORE) - { - DeviceIntPtr other; - BOOL interfering = FALSE; - - /* A passive grab may have been created for a different device - than it is assigned to at this point in time. - Update the grab's device and modifier device to reflect the - current state. - Since XGrabDeviceButton requires to specify the - modifierDevice explicitly, we don't override this choice. - */ - if (tempGrab.type < GenericEvent) - { - grab->device = device; - grab->modifierDevice = GetPairedDevice(device); - } - - for (other = inputInfo.devices; other; other = other->next) - { - GrabPtr othergrab = other->deviceGrab.grab; - if (othergrab && othergrab->grabtype == GRABTYPE_CORE && - SameClient(grab, rClient(othergrab)) && - ((IsPointerDevice(grab->device) && - IsPointerDevice(othergrab->device)) || - (IsKeyboardDevice(grab->device) && - IsKeyboardDevice(othergrab->device)))) - { - interfering = TRUE; - break; - } - } - if (interfering) - continue; - } - - if (!activate) - { - return grab; - } - else if (!GetXIType(event) && !GetCoreType(event)) - { - ErrorF("Event type %d in CheckPassiveGrabsOnWindow is neither" - " XI 1.x nor core\n", event->any.type); - return NULL; - } - - /* The only consumers of corestate are Xi 1.x and core events, which - * are guaranteed to come from DeviceEvents. */ - if (match & (XI_MATCH | CORE_MATCH)) - { - event->device_event.corestate &= 0x1f00; - event->device_event.corestate |= tempGrab.modifiersDetail.exact & - (~0x1f00); - } - - if (match & CORE_MATCH) - { - rc = EventToCore(event, &xE, &count); - if (rc != Success) - { - if (rc != BadMatch) - ErrorF("[dix] %s: core conversion failed in CPGFW " - "(%d, %d).\n", device->name, event->any.type, rc); - continue; - } - } else if (match & XI2_MATCH) - { - rc = EventToXI2(event, &xE); - if (rc != Success) - { - if (rc != BadMatch) - ErrorF("[dix] %s: XI2 conversion failed in CPGFW " - "(%d, %d).\n", device->name, event->any.type, rc); - continue; - } - count = 1; - } else - { - rc = EventToXI(event, &xE, &count); - if (rc != Success) - { - if (rc != BadMatch) - ErrorF("[dix] %s: XI conversion failed in CPGFW " - "(%d, %d).\n", device->name, event->any.type, rc); - continue; - } - } - - (*grabinfo->ActivateGrab)(device, grab, currentTime, TRUE); - - if (xE) - { - FixUpEventFromWindow(pSprite, xE, grab->window, None, TRUE); - - /* XXX: XACE? */ - TryClientEvents(rClient(grab), device, xE, count, - GetEventFilter(device, xE), - GetEventFilter(device, xE), grab); - } - - if (grabinfo->sync.state == FROZEN_NO_EVENT) - { - if (!grabinfo->sync.event) - grabinfo->sync.event = calloc(1, sizeof(DeviceEvent)); - *grabinfo->sync.event = event->device_event; - grabinfo->sync.state = FROZEN_WITH_EVENT; - } - - free(xE); - return grab; - } - return NULL; -#undef CORE_MATCH -#undef XI_MATCH -#undef XI2_MATCH -} - -/** - * CheckDeviceGrabs handles both keyboard and pointer events that may cause - * a passive grab to be activated. - * - * If the event is a keyboard event, the ancestors of the focus window are - * traced down and tried to see if they have any passive grabs to be - * activated. If the focus window itself is reached and it's descendants - * contain the pointer, the ancestors of the window that the pointer is in - * are then traced down starting at the focus window, otherwise no grabs are - * activated. - * If the event is a pointer event, the ancestors of the window that the - * pointer is in are traced down starting at the root until CheckPassiveGrabs - * causes a passive grab to activate or all the windows are - * tried. PRH - * - * If a grab is activated, the event has been sent to the client already! - * - * The event we pass in must always be an XI event. From this, we then emulate - * the core event and then check for grabs. - * - * @param device The device that caused the event. - * @param xE The event to handle (Device{Button|Key}Press). - * @param count Number of events in list. - * @return TRUE if a grab has been activated or false otherwise. -*/ - -Bool -CheckDeviceGrabs(DeviceIntPtr device, DeviceEvent *event, WindowPtr ancestor) -{ - int i; - WindowPtr pWin = NULL; - FocusClassPtr focus = IsPointerEvent((InternalEvent*)event) ? NULL : device->focus; - BOOL sendCore = (IsMaster(device) && device->coreEvents); - Bool ret = FALSE; - - if (event->type != ET_ButtonPress && - event->type != ET_KeyPress) - return FALSE; - - if (event->type == ET_ButtonPress - && (device->button->buttonsDown != 1)) - return FALSE; - - if (device->deviceGrab.grab) - return FALSE; - - i = 0; - if (ancestor) - { - while (i < device->spriteInfo->sprite->spriteTraceGood) - if (device->spriteInfo->sprite->spriteTrace[i++] == ancestor) - break; - if (i == device->spriteInfo->sprite->spriteTraceGood) - goto out; - } - - if (focus) - { - for (; i < focus->traceGood; i++) - { - pWin = focus->trace[i]; - if (CheckPassiveGrabsOnWindow(pWin, device, (InternalEvent *) event, - sendCore, TRUE)) - { - ret = TRUE; - goto out; - } - } - - if ((focus->win == NoneWin) || - (i >= device->spriteInfo->sprite->spriteTraceGood) || - (pWin && pWin != device->spriteInfo->sprite->spriteTrace[i-1])) - goto out; - } - - for (; i < device->spriteInfo->sprite->spriteTraceGood; i++) - { - pWin = device->spriteInfo->sprite->spriteTrace[i]; - if (CheckPassiveGrabsOnWindow(pWin, device, (InternalEvent *) event, - sendCore, TRUE)) - { - ret = TRUE; - goto out; - } - } - -out: - if (ret == TRUE && event->type == ET_KeyPress) - device->deviceGrab.activatingKey = event->detail.key; - return ret; -} - -/** - * Called for keyboard events to deliver event to whatever client owns the - * focus. - * - * The event is delivered to the keyboard's focus window, the root window or - * to the window owning the input focus. - * - * @param keybd The keyboard originating the event. - * @param event The event, not yet in wire format. - * @param window Window underneath the sprite. - */ -void -DeliverFocusedEvent(DeviceIntPtr keybd, InternalEvent *event, WindowPtr window) -{ - DeviceIntPtr ptr; - WindowPtr focus = keybd->focus->win; - BOOL sendCore = (IsMaster(keybd) && keybd->coreEvents); - xEvent *core = NULL, *xE = NULL, *xi2 = NULL; - int count, rc; - int deliveries = 0; - - if (focus == FollowKeyboardWin) - focus = inputInfo.keyboard->focus->win; - if (!focus) - return; - if (focus == PointerRootWin) - { - DeliverDeviceEvents(window, event, NullGrab, NullWindow, keybd); - return; - } - if ((focus == window) || IsParent(focus, window)) - { - if (DeliverDeviceEvents(window, event, NullGrab, focus, keybd)) - return; - } - - /* just deliver it to the focus window */ - ptr = GetPairedDevice(keybd); - - - rc = EventToXI2(event, &xi2); - if (rc == Success) - { - /* XXX: XACE */ - int filter = GetEventFilter(keybd, xi2); - FixUpEventFromWindow(ptr->spriteInfo->sprite, xi2, focus, None, FALSE); - deliveries = DeliverEventsToWindow(keybd, focus, xi2, 1, - filter, NullGrab); - if (deliveries > 0) - goto unwind; - } else if (rc != BadMatch) - ErrorF("[dix] %s: XI2 conversion failed in DFE (%d, %d). Skipping delivery.\n", - keybd->name, event->any.type, rc); - - rc = EventToXI(event, &xE, &count); - if (rc == Success && - XaceHook(XACE_SEND_ACCESS, NULL, keybd, focus, xE, count) == Success) - { - FixUpEventFromWindow(ptr->spriteInfo->sprite, xE, focus, None, FALSE); - deliveries = DeliverEventsToWindow(keybd, focus, xE, count, - GetEventFilter(keybd, xE), - NullGrab); - - if (deliveries > 0) - goto unwind; - } else if (rc != BadMatch) - ErrorF("[dix] %s: XI conversion failed in DFE (%d, %d). Skipping delivery.\n", - keybd->name, event->any.type, rc); - - if (sendCore) - { - rc = EventToCore(event, &core, &count); - if (rc == Success) { - if (XaceHook(XACE_SEND_ACCESS, NULL, keybd, focus, core, count) == Success) { - FixUpEventFromWindow(keybd->spriteInfo->sprite, core, focus, - None, FALSE); - deliveries = DeliverEventsToWindow(keybd, focus, core, count, - GetEventFilter(keybd, core), - NullGrab); - } - } else if (rc != BadMatch) - ErrorF("[dix] %s: core conversion failed DFE (%d, %d). Skipping delivery.\n", - keybd->name, event->any.type, rc); - } - -unwind: - free(core); - free(xE); - free(xi2); - return; -} - -/** - * Deliver an event from a device that is currently grabbed. Uses - * DeliverDeviceEvents() for further delivery if a ownerEvents is set on the - * grab. If not, TryClientEvents() is used. - * - * @param deactivateGrab True if the device's grab should be deactivated. - * - * @return The number of events delivered. - */ -int -DeliverGrabbedEvent(InternalEvent *event, DeviceIntPtr thisDev, - Bool deactivateGrab) -{ - GrabPtr grab; - GrabInfoPtr grabinfo; - int deliveries = 0; - DeviceIntPtr dev; - SpritePtr pSprite = thisDev->spriteInfo->sprite; - BOOL sendCore = FALSE; - int rc, count = 0; - xEvent *xi = NULL; - xEvent *xi2 = NULL; - xEvent *core = NULL; - - grabinfo = &thisDev->deviceGrab; - grab = grabinfo->grab; - - if (grab->ownerEvents) - { - WindowPtr focus; - - /* Hack: Some pointer device have a focus class. So we need to check - * for the type of event, to see if we really want to deliver it to - * the focus window. For pointer events, the answer is no. - */ - if (IsPointerEvent(event)) - focus = PointerRootWin; - else if (thisDev->focus) - { - focus = thisDev->focus->win; - if (focus == FollowKeyboardWin) - focus = inputInfo.keyboard->focus->win; - } - else - focus = PointerRootWin; - if (focus == PointerRootWin) - deliveries = DeliverDeviceEvents(pSprite->win, event, grab, - NullWindow, thisDev); - else if (focus && (focus == pSprite->win || - IsParent(focus, pSprite->win))) - deliveries = DeliverDeviceEvents(pSprite->win, event, grab, focus, - thisDev); - else if (focus) - deliveries = DeliverDeviceEvents(focus, event, grab, focus, - thisDev); - } - if (!deliveries) - { - Mask mask; - - /* XXX: In theory, we could pass the internal events through to - * everything and only convert just before hitting the wire. We can't - * do that yet, so DGE is the last stop for internal events. From here - * onwards, we deal with core/XI events. - */ - - mask = grab->eventMask; - - sendCore = (IsMaster(thisDev) && thisDev->coreEvents); - /* try core event */ - if (sendCore && grab->grabtype == GRABTYPE_CORE) - { - rc = EventToCore(event, &core, &count); - if (rc == Success) - { - FixUpEventFromWindow(pSprite, core, grab->window, None, TRUE); - if (XaceHook(XACE_SEND_ACCESS, 0, thisDev, - grab->window, core, count) || - XaceHook(XACE_RECEIVE_ACCESS, rClient(grab), - grab->window, core, count)) - deliveries = 1; /* don't send, but pretend we did */ - else if (!IsInterferingGrab(rClient(grab), thisDev, core)) - { - deliveries = TryClientEvents(rClient(grab), thisDev, - core, count, mask, - GetEventFilter(thisDev, core), - grab); - } - } else if (rc != BadMatch) - ErrorF("[dix] DeliverGrabbedEvent. Core conversion failed.\n"); - } - - if (!deliveries) - { - rc = EventToXI2(event, &xi2); - if (rc == Success) - { - int evtype = xi2_get_type(xi2); - mask = grab->xi2mask[XIAllDevices][evtype/8] | - grab->xi2mask[XIAllMasterDevices][evtype/8] | - grab->xi2mask[thisDev->id][evtype/8]; - /* try XI2 event */ - FixUpEventFromWindow(pSprite, xi2, grab->window, None, TRUE); - /* XXX: XACE */ - deliveries = TryClientEvents(rClient(grab), thisDev, xi2, 1, mask, - GetEventFilter(thisDev, xi2), grab); - } else if (rc != BadMatch) - ErrorF("[dix] %s: XI2 conversion failed in DGE (%d, %d). Skipping delivery.\n", - thisDev->name, event->any.type, rc); - } - - if (!deliveries) - { - rc = EventToXI(event, &xi, &count); - if (rc == Success) - { - /* try XI event */ - if (grabinfo->fromPassiveGrab && - grabinfo->implicitGrab) - mask = grab->deviceMask; - else - mask = grab->eventMask; - - FixUpEventFromWindow(pSprite, xi, grab->window, None, TRUE); - - if (XaceHook(XACE_SEND_ACCESS, 0, thisDev, - grab->window, xi, count) || - XaceHook(XACE_RECEIVE_ACCESS, rClient(grab), - grab->window, xi, count)) - deliveries = 1; /* don't send, but pretend we did */ - else - { - deliveries = - TryClientEvents(rClient(grab), thisDev, - xi, count, - mask, - GetEventFilter(thisDev, xi), - grab); - } - } else if (rc != BadMatch) - ErrorF("[dix] %s: XI conversion failed in DGE (%d, %d). Skipping delivery.\n", - thisDev->name, event->any.type, rc); - } - - if (deliveries && (event->any.type == ET_Motion)) - thisDev->valuator->motionHintWindow = grab->window; - } - if (deliveries && !deactivateGrab && event->any.type != ET_Motion) - { - switch (grabinfo->sync.state) - { - case FREEZE_BOTH_NEXT_EVENT: - dev = GetPairedDevice(thisDev); - if (dev) - { - FreezeThaw(dev, TRUE); - if ((dev->deviceGrab.sync.state == FREEZE_BOTH_NEXT_EVENT) && - (CLIENT_BITS(grab->resource) == - CLIENT_BITS(dev->deviceGrab.grab->resource))) - dev->deviceGrab.sync.state = FROZEN_NO_EVENT; - else - dev->deviceGrab.sync.other = grab; - } - /* fall through */ - case FREEZE_NEXT_EVENT: - grabinfo->sync.state = FROZEN_WITH_EVENT; - FreezeThaw(thisDev, TRUE); - if (!grabinfo->sync.event) - grabinfo->sync.event = calloc(1, sizeof(InternalEvent)); - *grabinfo->sync.event = event->device_event; - break; - } - } - - free(core); - free(xi); - free(xi2); - - return deliveries; -} - -/* This function is used to set the key pressed or key released state - - this is only used when the pressing of keys does not cause - the device's processInputProc to be called, as in for example Mouse Keys. -*/ -void -FixKeyState (DeviceEvent *event, DeviceIntPtr keybd) -{ - int key = event->detail.key; - - if (event->type == ET_KeyPress) { - DebugF("FixKeyState: Key %d %s\n",key, - ((event->type == ET_KeyPress) ? "down" : "up")); - } - - if (event->type == ET_KeyPress) - set_key_down(keybd, key, KEY_PROCESSED); - else if (event->type == ET_KeyRelease) - set_key_up(keybd, key, KEY_PROCESSED); - else - FatalError("Impossible keyboard event"); -} - -#define AtMostOneClient \ - (SubstructureRedirectMask | ResizeRedirectMask | ButtonPressMask) -#define ManagerMask \ - (SubstructureRedirectMask | ResizeRedirectMask) - -/** - * Recalculate which events may be deliverable for the given window. - * Recalculated mask is used for quicker determination which events may be - * delivered to a window. - * - * The otherEventMasks on a WindowOptional is the combination of all event - * masks set by all clients on the window. - * deliverableEventMask is the combination of the eventMask and the - * otherEventMask plus the events that may be propagated to the parent. - * - * Traverses to siblings and parents of the window. - */ -void -RecalculateDeliverableEvents(WindowPtr pWin) -{ - OtherClients *others; - WindowPtr pChild; - - pChild = pWin; - while (1) - { - if (pChild->optional) - { - pChild->optional->otherEventMasks = 0; - for (others = wOtherClients(pChild); others; others = others->next) - { - pChild->optional->otherEventMasks |= others->mask; - } - } - pChild->deliverableEvents = pChild->eventMask| - wOtherEventMasks(pChild); - if (pChild->parent) - pChild->deliverableEvents |= - (pChild->parent->deliverableEvents & - ~wDontPropagateMask(pChild) & PropagateMask); - if (pChild->firstChild) - { - pChild = pChild->firstChild; - continue; - } - while (!pChild->nextSib && (pChild != pWin)) - pChild = pChild->parent; - if (pChild == pWin) - break; - pChild = pChild->nextSib; - } -} - -/** - * - * \param value must conform to DeleteType - */ -int -OtherClientGone(pointer value, XID id) -{ - OtherClientsPtr other, prev; - WindowPtr pWin = (WindowPtr)value; - - prev = 0; - for (other = wOtherClients(pWin); other; other = other->next) - { - if (other->resource == id) - { - if (prev) - prev->next = other->next; - else - { - if (!(pWin->optional->otherClients = other->next)) - CheckWindowOptionalNeed (pWin); - } - free(other); - RecalculateDeliverableEvents(pWin); - return Success; - } - prev = other; - } - FatalError("client not on event list"); - /*NOTREACHED*/ - return -1; /* make compiler happy */ -} - -int -EventSelectForWindow(WindowPtr pWin, ClientPtr client, Mask mask) -{ - Mask check; - OtherClients * others; - DeviceIntPtr dev; - int rc; - - if (mask & ~AllEventMasks) - { - client->errorValue = mask; - return BadValue; - } - check = (mask & ManagerMask); - if (check) { - rc = XaceHook(XACE_RESOURCE_ACCESS, client, pWin->drawable.id, - RT_WINDOW, pWin, RT_NONE, NULL, DixManageAccess); - if (rc != Success) - return rc; - } - check = (mask & AtMostOneClient); - if (check & (pWin->eventMask|wOtherEventMasks(pWin))) - { /* It is illegal for two different - clients to select on any of the - events for AtMostOneClient. However, - it is OK, for some client to - continue selecting on one of those - events. */ - if ((wClient(pWin) != client) && (check & pWin->eventMask)) - return BadAccess; - for (others = wOtherClients (pWin); others; others = others->next) - { - if (!SameClient(others, client) && (check & others->mask)) - return BadAccess; - } - } - if (wClient (pWin) == client) - { - check = pWin->eventMask; - pWin->eventMask = mask; - } - else - { - for (others = wOtherClients (pWin); others; others = others->next) - { - if (SameClient(others, client)) - { - check = others->mask; - if (mask == 0) - { - FreeResource(others->resource, RT_NONE); - return Success; - } - else - others->mask = mask; - goto maskSet; - } - } - check = 0; - if (!pWin->optional && !MakeWindowOptional (pWin)) - return BadAlloc; - others = malloc(sizeof(OtherClients)); - if (!others) - return BadAlloc; - others->mask = mask; - others->resource = FakeClientID(client->index); - others->next = pWin->optional->otherClients; - pWin->optional->otherClients = others; - if (!AddResource(others->resource, RT_OTHERCLIENT, (pointer)pWin)) - return BadAlloc; - } -maskSet: - if ((mask & PointerMotionHintMask) && !(check & PointerMotionHintMask)) - { - for (dev = inputInfo.devices; dev; dev = dev->next) - { - if (dev->valuator && dev->valuator->motionHintWindow == pWin) - dev->valuator->motionHintWindow = NullWindow; - } - } - RecalculateDeliverableEvents(pWin); - return Success; -} - -int -EventSuppressForWindow(WindowPtr pWin, ClientPtr client, - Mask mask, Bool *checkOptional) -{ - int i, free; - - if (mask & ~PropagateMask) - { - client->errorValue = mask; - return BadValue; - } - if (pWin->dontPropagate) - DontPropagateRefCnts[pWin->dontPropagate]--; - if (!mask) - i = 0; - else - { - for (i = DNPMCOUNT, free = 0; --i > 0; ) - { - if (!DontPropagateRefCnts[i]) - free = i; - else if (mask == DontPropagateMasks[i]) - break; - } - if (!i && free) - { - i = free; - DontPropagateMasks[i] = mask; - } - } - if (i || !mask) - { - pWin->dontPropagate = i; - if (i) - DontPropagateRefCnts[i]++; - if (pWin->optional) - { - pWin->optional->dontPropagateMask = mask; - *checkOptional = TRUE; - } - } - else - { - if (!pWin->optional && !MakeWindowOptional (pWin)) - { - if (pWin->dontPropagate) - DontPropagateRefCnts[pWin->dontPropagate]++; - return BadAlloc; - } - pWin->dontPropagate = 0; - pWin->optional->dontPropagateMask = mask; - } - RecalculateDeliverableEvents(pWin); - return Success; -} - -/** - * Assembles an EnterNotify or LeaveNotify and sends it event to the client. - * Uses the paired keyboard to get some additional information. - */ -void -CoreEnterLeaveEvent( - DeviceIntPtr mouse, - int type, - int mode, - int detail, - WindowPtr pWin, - Window child) -{ - xEvent event; - WindowPtr focus; - DeviceIntPtr keybd; - GrabPtr grab = mouse->deviceGrab.grab; - Mask mask; - - keybd = GetPairedDevice(mouse); - - if ((pWin == mouse->valuator->motionHintWindow) && - (detail != NotifyInferior)) - mouse->valuator->motionHintWindow = NullWindow; - if (grab) - { - mask = (pWin == grab->window) ? grab->eventMask : 0; - if (grab->ownerEvents) - mask |= EventMaskForClient(pWin, rClient(grab)); - } - else - { - mask = pWin->eventMask | wOtherEventMasks(pWin); - } - - memset(&event, 0, sizeof(xEvent)); - event.u.u.type = type; - event.u.u.detail = detail; - event.u.enterLeave.time = currentTime.milliseconds; - event.u.enterLeave.rootX = mouse->spriteInfo->sprite->hot.x; - event.u.enterLeave.rootY = mouse->spriteInfo->sprite->hot.y; - /* Counts on the same initial structure of crossing & button events! */ - FixUpEventFromWindow(mouse->spriteInfo->sprite, &event, pWin, None, FALSE); - /* Enter/Leave events always set child */ - event.u.enterLeave.child = child; - event.u.enterLeave.flags = event.u.keyButtonPointer.sameScreen ? - ELFlagSameScreen : 0; - event.u.enterLeave.state = mouse->button ? (mouse->button->state & 0x1f00) : 0; - if (keybd) - event.u.enterLeave.state |= - XkbGrabStateFromRec(&keybd->key->xkbInfo->state); - event.u.enterLeave.mode = mode; - focus = (keybd) ? keybd->focus->win : None; - if ((focus != NoneWin) && - ((pWin == focus) || (focus == PointerRootWin) || - IsParent(focus, pWin))) - event.u.enterLeave.flags |= ELFlagFocus; - - if ((mask & GetEventFilter(mouse, &event))) - { - if (grab) - TryClientEvents(rClient(grab), mouse, &event, 1, mask, - GetEventFilter(mouse, &event), grab); - else - DeliverEventsToWindow(mouse, pWin, &event, 1, - GetEventFilter(mouse, &event), - NullGrab); - } - - if ((type == EnterNotify) && (mask & KeymapStateMask)) - { - xKeymapEvent ke; - ClientPtr client = grab ? rClient(grab) : wClient(pWin); - if (XaceHook(XACE_DEVICE_ACCESS, client, keybd, DixReadAccess)) - memset((char *)&ke.map[0], 0, 31); - else - memmove((char *)&ke.map[0], (char *)&keybd->key->down[1], 31); - - ke.type = KeymapNotify; - if (grab) - TryClientEvents(rClient(grab), keybd, (xEvent *)&ke, 1, - mask, KeymapStateMask, grab); - else - DeliverEventsToWindow(mouse, pWin, (xEvent *)&ke, 1, - KeymapStateMask, NullGrab); - } -} - -void -DeviceEnterLeaveEvent( - DeviceIntPtr mouse, - int sourceid, - int type, - int mode, - int detail, - WindowPtr pWin, - Window child) -{ - GrabPtr grab = mouse->deviceGrab.grab; - xXIEnterEvent *event; - int filter; - int btlen, len, i; - DeviceIntPtr kbd; - - if ((mode == XINotifyPassiveGrab && type == XI_Leave) || - (mode == XINotifyPassiveUngrab && type == XI_Enter)) - return; - - btlen = (mouse->button) ? bits_to_bytes(mouse->button->numButtons) : 0; - btlen = bytes_to_int32(btlen); - len = sizeof(xXIEnterEvent) + btlen * 4; - - event = calloc(1, len); - event->type = GenericEvent; - event->extension = IReqCode; - event->evtype = type; - event->length = (len - sizeof(xEvent))/4; - event->buttons_len = btlen; - event->detail = detail; - event->time = currentTime.milliseconds; - event->deviceid = mouse->id; - event->sourceid = sourceid; - event->mode = mode; - event->root_x = FP1616(mouse->spriteInfo->sprite->hot.x, 0); - event->root_y = FP1616(mouse->spriteInfo->sprite->hot.y, 0); - - for (i = 0; mouse && mouse->button && i < mouse->button->numButtons; i++) - if (BitIsOn(mouse->button->down, i)) - SetBit(&event[1], i); - - kbd = GetMaster(mouse, MASTER_KEYBOARD); - if (kbd && kbd->key) - { - event->mods.base_mods = kbd->key->xkbInfo->state.base_mods; - event->mods.latched_mods = kbd->key->xkbInfo->state.latched_mods; - event->mods.locked_mods = kbd->key->xkbInfo->state.locked_mods; - - event->group.base_group = kbd->key->xkbInfo->state.base_group; - event->group.latched_group = kbd->key->xkbInfo->state.latched_group; - event->group.locked_group = kbd->key->xkbInfo->state.locked_group; - } - - FixUpEventFromWindow(mouse->spriteInfo->sprite, (xEvent*)event, pWin, - None, FALSE); - - filter = GetEventFilter(mouse, (xEvent*)event); - - if (grab) - { - Mask mask; - mask = grab->xi2mask[XIAllDevices][type/8] | - grab->xi2mask[XIAllMasterDevices][type/8] | - grab->xi2mask[mouse->id][type/8]; - TryClientEvents(rClient(grab), mouse, (xEvent*)event, 1, mask, - filter, grab); - } else { - if (!GetWindowXI2Mask(mouse, pWin, (xEvent*)event)) - goto out; - DeliverEventsToWindow(mouse, pWin, (xEvent*)event, 1, filter, - NullGrab); - } - -out: - free(event); -} - -void -CoreFocusEvent(DeviceIntPtr dev, int type, int mode, int detail, WindowPtr pWin) -{ - xEvent event; - - memset(&event, 0, sizeof(xEvent)); - event.u.focus.mode = mode; - event.u.u.type = type; - event.u.u.detail = detail; - event.u.focus.window = pWin->drawable.id; - - DeliverEventsToWindow(dev, pWin, &event, 1, - GetEventFilter(dev, &event), NullGrab); - if ((type == FocusIn) && - ((pWin->eventMask | wOtherEventMasks(pWin)) & KeymapStateMask)) - { - xKeymapEvent ke; - ClientPtr client = wClient(pWin); - if (XaceHook(XACE_DEVICE_ACCESS, client, dev, DixReadAccess)) - memset((char *)&ke.map[0], 0, 31); - else - memmove((char *)&ke.map[0], (char *)&dev->key->down[1], 31); - - ke.type = KeymapNotify; - DeliverEventsToWindow(dev, pWin, (xEvent *)&ke, 1, - KeymapStateMask, NullGrab); - } -} - -/** - * Set the input focus to the given window. Subsequent keyboard events will be - * delivered to the given window. - * - * Usually called from ProcSetInputFocus as result of a client request. If so, - * the device is the inputInfo.keyboard. - * If called from ProcXSetInputFocus as result of a client xinput request, the - * device is set to the device specified by the client. - * - * @param client Client that requested input focus change. - * @param dev Focus device. - * @param focusID The window to obtain the focus. Can be PointerRoot or None. - * @param revertTo Specifies where the focus reverts to when window becomes - * unviewable. - * @param ctime Specifies the time. - * @param followOK True if pointer is allowed to follow the keyboard. - */ -int -SetInputFocus( - ClientPtr client, - DeviceIntPtr dev, - Window focusID, - CARD8 revertTo, - Time ctime, - Bool followOK) -{ - FocusClassPtr focus; - WindowPtr focusWin; - int mode, rc; - TimeStamp time; - DeviceIntPtr keybd; /* used for FollowKeyboard or FollowKeyboardWin */ - - - UpdateCurrentTime(); - if ((revertTo != RevertToParent) && - (revertTo != RevertToPointerRoot) && - (revertTo != RevertToNone) && - ((revertTo != RevertToFollowKeyboard) || !followOK)) - { - client->errorValue = revertTo; - return BadValue; - } - time = ClientTimeToServerTime(ctime); - - if (IsKeyboardDevice(dev)) - keybd = dev; - else - keybd = GetPairedDevice(dev); - - if ((focusID == None) || (focusID == PointerRoot)) - focusWin = (WindowPtr)(long)focusID; - else if ((focusID == FollowKeyboard) && followOK) - { - focusWin = keybd->focus->win; - } - else { - rc = dixLookupWindow(&focusWin, focusID, client, DixSetAttrAccess); - if (rc != Success) - return rc; - /* It is a match error to try to set the input focus to an - unviewable window. */ - if(!focusWin->realized) - return BadMatch; - } - rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, DixSetFocusAccess); - if (rc != Success) - return Success; - - focus = dev->focus; - if ((CompareTimeStamps(time, currentTime) == LATER) || - (CompareTimeStamps(time, focus->time) == EARLIER)) - return Success; - mode = (dev->deviceGrab.grab) ? NotifyWhileGrabbed : NotifyNormal; - if (focus->win == FollowKeyboardWin) - { - if (!ActivateFocusInGrab(dev, keybd->focus->win, focusWin)) - DoFocusEvents(dev, keybd->focus->win, focusWin, mode); - } else - { - if (!ActivateFocusInGrab(dev, focus->win, focusWin)) - DoFocusEvents(dev, focus->win, focusWin, mode); - } - focus->time = time; - focus->revert = revertTo; - if (focusID == FollowKeyboard) - focus->win = FollowKeyboardWin; - else - focus->win = focusWin; - if ((focusWin == NoneWin) || (focusWin == PointerRootWin)) - focus->traceGood = 0; - else - { - int depth = 0; - WindowPtr pWin; - - for (pWin = focusWin; pWin; pWin = pWin->parent) depth++; - if (depth > focus->traceSize) - { - focus->traceSize = depth+1; - focus->trace = realloc(focus->trace, - focus->traceSize * sizeof(WindowPtr)); - } - focus->traceGood = depth; - for (pWin = focusWin, depth--; pWin; pWin = pWin->parent, depth--) - focus->trace[depth] = pWin; - } - return Success; -} - -/** - * Server-side protocol handling for SetInputFocus request. - * - * Sets the input focus for the virtual core keyboard. - */ -int -ProcSetInputFocus(ClientPtr client) -{ - DeviceIntPtr kbd = PickKeyboard(client); - REQUEST(xSetInputFocusReq); - - REQUEST_SIZE_MATCH(xSetInputFocusReq); - - return SetInputFocus(client, kbd, stuff->focus, - stuff->revertTo, stuff->time, FALSE); -} - -/** - * Server-side protocol handling for GetInputFocus request. - * - * Sends the current input focus for the client's keyboard back to the - * client. - */ -int -ProcGetInputFocus(ClientPtr client) -{ - DeviceIntPtr kbd = PickKeyboard(client); - xGetInputFocusReply rep; - FocusClassPtr focus = kbd->focus; - int rc; - /* REQUEST(xReq); */ - REQUEST_SIZE_MATCH(xReq); - - rc = XaceHook(XACE_DEVICE_ACCESS, client, kbd, DixGetFocusAccess); - if (rc != Success) - return rc; - - memset(&rep, 0, sizeof(xGetInputFocusReply)); - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - if (focus->win == NoneWin) - rep.focus = None; - else if (focus->win == PointerRootWin) - rep.focus = PointerRoot; - else rep.focus = focus->win->drawable.id; - rep.revertTo = focus->revert; - WriteReplyToClient(client, sizeof(xGetInputFocusReply), &rep); - return Success; -} - -/** - * Server-side protocol handling for GrabPointer request. - * - * Sets an active grab on the client's ClientPointer and returns success - * status to client. - */ -int -ProcGrabPointer(ClientPtr client) -{ - xGrabPointerReply rep; - DeviceIntPtr device = PickPointer(client); - GrabPtr grab; - GrabMask mask; - WindowPtr confineTo; - CursorPtr oldCursor; - REQUEST(xGrabPointerReq); - TimeStamp time; - int rc; - - REQUEST_SIZE_MATCH(xGrabPointerReq); - UpdateCurrentTime(); - - if (stuff->eventMask & ~PointerGrabMask) - { - client->errorValue = stuff->eventMask; - return BadValue; - } - - if (stuff->confineTo == None) - confineTo = NullWindow; - else - { - rc = dixLookupWindow(&confineTo, stuff->confineTo, client, - DixSetAttrAccess); - if (rc != Success) - return rc; - } - - memset(&rep, 0, sizeof(xGrabPointerReply)); - oldCursor = NullCursor; - grab = device->deviceGrab.grab; - - if (grab) - { - if (grab->confineTo && !confineTo) - ConfineCursorToWindow(device, GetCurrentRootWindow(device), FALSE, - FALSE); - oldCursor = grab->cursor; - } - - mask.core = stuff->eventMask; - - rc = GrabDevice(client, device, stuff->pointerMode, stuff->keyboardMode, - stuff->grabWindow, stuff->ownerEvents, stuff->time, - &mask, GRABTYPE_CORE, stuff->cursor, - stuff->confineTo, &rep.status); - if (rc != Success) - return rc; - - if (oldCursor && rep.status == GrabSuccess) - FreeCursor (oldCursor, (Cursor)0); - - time = ClientTimeToServerTime(stuff->time); - rep.type = X_Reply; - rep.sequenceNumber = client->sequence; - rep.length = 0; - WriteReplyToClient(client, sizeof(xGrabPointerReply), &rep); - return Success; -} - -/** - * Server-side protocol handling for ChangeActivePointerGrab request. - * - * Changes properties of the grab hold by the client. If the client does not - * hold an active grab on the device, nothing happens. - */ -int -ProcChangeActivePointerGrab(ClientPtr client) -{ - DeviceIntPtr device; - GrabPtr grab; - CursorPtr newCursor, oldCursor; - REQUEST(xChangeActivePointerGrabReq); - TimeStamp time; - - REQUEST_SIZE_MATCH(xChangeActivePointerGrabReq); - if (stuff->eventMask & ~PointerGrabMask) - { - client->errorValue = stuff->eventMask; - return BadValue; - } - if (stuff->cursor == None) - newCursor = NullCursor; - else - { - int rc = dixLookupResourceByType((pointer *)&newCursor, stuff->cursor, - RT_CURSOR, client, DixUseAccess); - if (rc != Success) - { - client->errorValue = stuff->cursor; - return rc; - } - } - - device = PickPointer(client); - grab = device->deviceGrab.grab; - - if (!grab) - return Success; - if (!SameClient(grab, client)) - return Success; - time = ClientTimeToServerTime(stuff->time); - if ((CompareTimeStamps(time, currentTime) == LATER) || - (CompareTimeStamps(time, device->deviceGrab.grabTime) == EARLIER)) - return Success; - oldCursor = grab->cursor; - grab->cursor = newCursor; - if (newCursor) - newCursor->refcnt++; - PostNewCursor(device); - if (oldCursor) - FreeCursor(oldCursor, (Cursor)0); - grab->eventMask = stuff->eventMask; - return Success; -} - -/** - * Server-side protocol handling for UngrabPointer request. - * - * Deletes a pointer grab on a device the client has grabbed. - */ -int -ProcUngrabPointer(ClientPtr client) -{ - DeviceIntPtr device = PickPointer(client); - GrabPtr grab; - TimeStamp time; - REQUEST(xResourceReq); - - REQUEST_SIZE_MATCH(xResourceReq); - UpdateCurrentTime(); - grab = device->deviceGrab.grab; - - time = ClientTimeToServerTime(stuff->id); - if ((CompareTimeStamps(time, currentTime) != LATER) && - (CompareTimeStamps(time, device->deviceGrab.grabTime) != EARLIER) && - (grab) && SameClient(grab, client)) - (*device->deviceGrab.DeactivateGrab)(device); - return Success; -} - -/** - * Sets a grab on the given device. - * - * Called from ProcGrabKeyboard to work on the client's keyboard. - * Called from ProcXGrabDevice to work on the device specified by the client. - * - * The parameters this_mode and other_mode represent the keyboard_mode and - * pointer_mode parameters of XGrabKeyboard(). - * See man page for details on all the parameters - * - * @param client Client that owns the grab. - * @param dev The device to grab. - * @param this_mode GrabModeSync or GrabModeAsync - * @param other_mode GrabModeSync or GrabModeAsync - * @param status Return code to be returned to the caller. - * - * @returns Success or BadValue. - */ -int -GrabDevice(ClientPtr client, DeviceIntPtr dev, - unsigned pointer_mode, unsigned keyboard_mode, Window grabWindow, - unsigned ownerEvents, Time ctime, GrabMask *mask, - int grabtype, Cursor curs, Window confineToWin, CARD8 *status) -{ - WindowPtr pWin, confineTo; - GrabPtr grab; - TimeStamp time; - Mask access_mode = DixGrabAccess; - int rc; - GrabInfoPtr grabInfo = &dev->deviceGrab; - CursorPtr cursor; - - UpdateCurrentTime(); - if ((keyboard_mode != GrabModeSync) && (keyboard_mode != GrabModeAsync)) - { - client->errorValue = keyboard_mode; - return BadValue; - } - if ((pointer_mode != GrabModeSync) && (pointer_mode != GrabModeAsync)) - { - client->errorValue = pointer_mode; - return BadValue; - } - if ((ownerEvents != xFalse) && (ownerEvents != xTrue)) - { - client->errorValue = ownerEvents; - return BadValue; - } - - rc = dixLookupWindow(&pWin, grabWindow, client, DixSetAttrAccess); - if (rc != Success) - return rc; - - if (confineToWin == None) - confineTo = NullWindow; - else - { - rc = dixLookupWindow(&confineTo, confineToWin, client, - DixSetAttrAccess); - if (rc != Success) - return rc; - } - - if (curs == None) - cursor = NullCursor; - else - { - rc = dixLookupResourceByType((pointer *)&cursor, curs, RT_CURSOR, - client, DixUseAccess); - if (rc != Success) - { - client->errorValue = curs; - return rc; - } - access_mode |= DixForceAccess; - } - - if (keyboard_mode == GrabModeSync || pointer_mode == GrabModeSync) - access_mode |= DixFreezeAccess; - rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, access_mode); - if (rc != Success) - return rc; - - time = ClientTimeToServerTime(ctime); - grab = grabInfo->grab; - if (grab && grab->grabtype != grabtype) - *status = AlreadyGrabbed; - if (grab && !SameClient(grab, client)) - *status = AlreadyGrabbed; - else if ((!pWin->realized) || - (confineTo && - !(confineTo->realized - && BorderSizeNotEmpty(dev, confineTo)))) - *status = GrabNotViewable; - else if ((CompareTimeStamps(time, currentTime) == LATER) || - (CompareTimeStamps(time, grabInfo->grabTime) == EARLIER)) - *status = GrabInvalidTime; - else if (grabInfo->sync.frozen && - grabInfo->sync.other && !SameClient(grabInfo->sync.other, client)) - *status = GrabFrozen; - else - { - GrabRec tempGrab; - - /* Otherwise segfaults happen on grabbed MPX devices */ - memset(&tempGrab, 0, sizeof(GrabRec)); - - tempGrab.next = NULL; - tempGrab.window = pWin; - tempGrab.resource = client->clientAsMask; - tempGrab.ownerEvents = ownerEvents; - tempGrab.keyboardMode = keyboard_mode; - tempGrab.pointerMode = pointer_mode; - if (grabtype == GRABTYPE_CORE) - tempGrab.eventMask = mask->core; - else if (grabtype == GRABTYPE_XI) - tempGrab.eventMask = mask->xi; - else - memcpy(tempGrab.xi2mask, mask->xi2mask, sizeof(tempGrab.xi2mask)); - tempGrab.device = dev; - tempGrab.cursor = cursor; - tempGrab.confineTo = confineTo; - tempGrab.grabtype = grabtype; - (*grabInfo->ActivateGrab)(dev, &tempGrab, time, FALSE); - *status = GrabSuccess; - } - return Success; -} - -/** - * Server-side protocol handling for GrabKeyboard request. - * - * Grabs the client's keyboard and returns success status to client. - */ -int -ProcGrabKeyboard(ClientPtr client) -{ - xGrabKeyboardReply rep; - REQUEST(xGrabKeyboardReq); - int result; - DeviceIntPtr keyboard = PickKeyboard(client); - GrabMask mask; - - REQUEST_SIZE_MATCH(xGrabKeyboardReq); - - memset(&rep, 0, sizeof(xGrabKeyboardReply)); - mask.core = KeyPressMask | KeyReleaseMask; - - result = GrabDevice(client, keyboard, stuff->pointerMode, - stuff->keyboardMode, stuff->grabWindow, stuff->ownerEvents, - stuff->time, &mask, GRABTYPE_CORE, None, None, - &rep.status); - - if (result != Success) - return result; - rep.type = X_Reply; - rep.sequenceNumber = client->sequence; - rep.length = 0; - WriteReplyToClient(client, sizeof(xGrabKeyboardReply), &rep); - return Success; -} - -/** - * Server-side protocol handling for UngrabKeyboard request. - * - * Deletes a possible grab on the client's keyboard. - */ -int -ProcUngrabKeyboard(ClientPtr client) -{ - DeviceIntPtr device = PickKeyboard(client); - GrabPtr grab; - TimeStamp time; - REQUEST(xResourceReq); - - REQUEST_SIZE_MATCH(xResourceReq); - UpdateCurrentTime(); - - grab = device->deviceGrab.grab; - - time = ClientTimeToServerTime(stuff->id); - if ((CompareTimeStamps(time, currentTime) != LATER) && - (CompareTimeStamps(time, device->deviceGrab.grabTime) != EARLIER) && - (grab) && SameClient(grab, client) && grab->grabtype == GRABTYPE_CORE) - (*device->deviceGrab.DeactivateGrab)(device); - return Success; -} - -/** - * Server-side protocol handling for QueryPointer request. - * - * Returns the current state and position of the client's ClientPointer to the - * client. - */ -int -ProcQueryPointer(ClientPtr client) -{ - xQueryPointerReply rep; - WindowPtr pWin, t; - DeviceIntPtr mouse = PickPointer(client); - DeviceIntPtr keyboard; - SpritePtr pSprite; - int rc; - REQUEST(xResourceReq); - REQUEST_SIZE_MATCH(xResourceReq); - - rc = dixLookupWindow(&pWin, stuff->id, client, DixGetAttrAccess); - if (rc != Success) - return rc; - rc = XaceHook(XACE_DEVICE_ACCESS, client, mouse, DixReadAccess); - if (rc != Success && rc != BadAccess) - return rc; - - keyboard = GetPairedDevice(mouse); - - pSprite = mouse->spriteInfo->sprite; - if (mouse->valuator->motionHintWindow) - MaybeStopHint(mouse, client); - memset(&rep, 0, sizeof(xQueryPointerReply)); - rep.type = X_Reply; - rep.sequenceNumber = client->sequence; - rep.mask = mouse->button ? (mouse->button->state) : 0; - rep.mask |= XkbStateFieldFromRec(&keyboard->key->xkbInfo->state); - rep.length = 0; - rep.root = (GetCurrentRootWindow(mouse))->drawable.id; - rep.rootX = pSprite->hot.x; - rep.rootY = pSprite->hot.y; - rep.child = None; - if (pSprite->hot.pScreen == pWin->drawable.pScreen) - { - rep.sameScreen = xTrue; - rep.winX = pSprite->hot.x - pWin->drawable.x; - rep.winY = pSprite->hot.y - pWin->drawable.y; - for (t = pSprite->win; t; t = t->parent) - if (t->parent == pWin) - { - rep.child = t->drawable.id; - break; - } - } - else - { - rep.sameScreen = xFalse; - rep.winX = 0; - rep.winY = 0; - } - -#ifdef PANORAMIX - if(!noPanoramiXExtension) { - rep.rootX += screenInfo.screens[0]->x; - rep.rootY += screenInfo.screens[0]->y; - if(stuff->id == rep.root) { - rep.winX += screenInfo.screens[0]->x; - rep.winY += screenInfo.screens[0]->y; - } - } -#endif - - if (rc == BadAccess) { - rep.mask = 0; - rep.child = None; - rep.rootX = 0; - rep.rootY = 0; - rep.winX = 0; - rep.winY = 0; - } - - WriteReplyToClient(client, sizeof(xQueryPointerReply), &rep); - - return Success; -} - -/** - * Initializes the device list and the DIX sprite to sane values. Allocates - * trace memory used for quick window traversal. - */ -void -InitEvents(void) -{ - int i; - - inputInfo.numDevices = 0; - inputInfo.devices = (DeviceIntPtr)NULL; - inputInfo.off_devices = (DeviceIntPtr)NULL; - inputInfo.keyboard = (DeviceIntPtr)NULL; - inputInfo.pointer = (DeviceIntPtr)NULL; - for (i = 0; i < MAXDEVICES; i++) - { - memcpy(&filters[i], default_filter, sizeof(default_filter)); - } - - syncEvents.replayDev = (DeviceIntPtr)NULL; - syncEvents.replayWin = NullWindow; - while (syncEvents.pending) - { - QdEventPtr next = syncEvents.pending->next; - free(syncEvents.pending); - syncEvents.pending = next; - } - syncEvents.pendtail = &syncEvents.pending; - syncEvents.playingEvents = FALSE; - syncEvents.time.months = 0; - syncEvents.time.milliseconds = 0; /* hardly matters */ - currentTime.months = 0; - currentTime.milliseconds = GetTimeInMillis(); - lastDeviceEventTime = currentTime; - for (i = 0; i < DNPMCOUNT; i++) - { - DontPropagateMasks[i] = 0; - DontPropagateRefCnts[i] = 0; - } - - InputEventList = InitEventList(GetMaximumEventsNum()); - if (!InputEventList) - FatalError("[dix] Failed to allocate input event list.\n"); -} - -void -CloseDownEvents(void) -{ - FreeEventList(InputEventList, GetMaximumEventsNum()); - InputEventList = NULL; -} - -/** - * Server-side protocol handling for SendEvent request. - * - * Locates the window to send the event to and forwards the event. - */ -int -ProcSendEvent(ClientPtr client) -{ - WindowPtr pWin; - WindowPtr effectiveFocus = NullWindow; /* only set if dest==InputFocus */ - DeviceIntPtr dev = PickPointer(client); - DeviceIntPtr keybd = GetPairedDevice(dev); - SpritePtr pSprite = dev->spriteInfo->sprite; - REQUEST(xSendEventReq); - - REQUEST_SIZE_MATCH(xSendEventReq); - - /* The client's event type must be a core event type or one defined by an - extension. */ - - if ( ! ((stuff->event.u.u.type > X_Reply && - stuff->event.u.u.type < LASTEvent) || - (stuff->event.u.u.type >= EXTENSION_EVENT_BASE && - stuff->event.u.u.type < (unsigned)lastEvent))) - { - client->errorValue = stuff->event.u.u.type; - return BadValue; - } - if (stuff->event.u.u.type == ClientMessage && - stuff->event.u.u.detail != 8 && - stuff->event.u.u.detail != 16 && - stuff->event.u.u.detail != 32) - { - client->errorValue = stuff->event.u.u.detail; - return BadValue; - } - if (stuff->eventMask & ~AllEventMasks) - { - client->errorValue = stuff->eventMask; - return BadValue; - } - - if (stuff->destination == PointerWindow) - pWin = pSprite->win; - else if (stuff->destination == InputFocus) - { - WindowPtr inputFocus = (keybd) ? keybd->focus->win : NoneWin; - - if (inputFocus == NoneWin) - return Success; - - /* If the input focus is PointerRootWin, send the event to where - the pointer is if possible, then perhaps propogate up to root. */ - if (inputFocus == PointerRootWin) - inputFocus = GetCurrentRootWindow(dev); - - if (IsParent(inputFocus, pSprite->win)) - { - effectiveFocus = inputFocus; - pWin = pSprite->win; - } - else - effectiveFocus = pWin = inputFocus; - } - else - dixLookupWindow(&pWin, stuff->destination, client, DixSendAccess); - - if (!pWin) - return BadWindow; - if ((stuff->propagate != xFalse) && (stuff->propagate != xTrue)) - { - client->errorValue = stuff->propagate; - return BadValue; - } - stuff->event.u.u.type |= 0x80; - if (stuff->propagate) - { - for (;pWin; pWin = pWin->parent) - { - if (XaceHook(XACE_SEND_ACCESS, client, NULL, pWin, - &stuff->event, 1)) - return Success; - if (DeliverEventsToWindow(dev, pWin, - &stuff->event, 1, stuff->eventMask, NullGrab)) - return Success; - if (pWin == effectiveFocus) - return Success; - stuff->eventMask &= ~wDontPropagateMask(pWin); - if (!stuff->eventMask) - break; - } - } - else if (!XaceHook(XACE_SEND_ACCESS, client, NULL, pWin, &stuff->event, 1)) - DeliverEventsToWindow(dev, pWin, &stuff->event, - 1, stuff->eventMask, NullGrab); - return Success; -} - -/** - * Server-side protocol handling for UngrabKey request. - * - * Deletes a passive grab for the given key. Works on the - * client's keyboard. - */ -int -ProcUngrabKey(ClientPtr client) -{ - REQUEST(xUngrabKeyReq); - WindowPtr pWin; - GrabRec tempGrab; - DeviceIntPtr keybd = PickKeyboard(client); - int rc; - - REQUEST_SIZE_MATCH(xUngrabKeyReq); - rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixGetAttrAccess); - if (rc != Success) - return rc; - - if (((stuff->key > keybd->key->xkbInfo->desc->max_key_code) || - (stuff->key < keybd->key->xkbInfo->desc->min_key_code)) - && (stuff->key != AnyKey)) - { - client->errorValue = stuff->key; - return BadValue; - } - if ((stuff->modifiers != AnyModifier) && - (stuff->modifiers & ~AllModifiersMask)) - { - client->errorValue = stuff->modifiers; - return BadValue; - } - tempGrab.resource = client->clientAsMask; - tempGrab.device = keybd; - tempGrab.window = pWin; - tempGrab.modifiersDetail.exact = stuff->modifiers; - tempGrab.modifiersDetail.pMask = NULL; - tempGrab.modifierDevice = GetPairedDevice(keybd); - tempGrab.type = KeyPress; - tempGrab.grabtype = GRABTYPE_CORE; - tempGrab.detail.exact = stuff->key; - tempGrab.detail.pMask = NULL; - tempGrab.next = NULL; - - if (!DeletePassiveGrabFromList(&tempGrab)) - return BadAlloc; - return Success; -} - -/** - * Server-side protocol handling for GrabKey request. - * - * Creates a grab for the client's keyboard and adds it to the list of passive - * grabs. - */ -int -ProcGrabKey(ClientPtr client) -{ - WindowPtr pWin; - REQUEST(xGrabKeyReq); - GrabPtr grab; - DeviceIntPtr keybd = PickKeyboard(client); - int rc; - GrabParameters param; - GrabMask mask; - - REQUEST_SIZE_MATCH(xGrabKeyReq); - - memset(¶m, 0, sizeof(param)); - param.grabtype = GRABTYPE_CORE; - param.ownerEvents = stuff->ownerEvents; - param.this_device_mode = stuff->keyboardMode; - param.other_devices_mode = stuff->pointerMode; - param.modifiers = stuff->modifiers; - - rc = CheckGrabValues(client, ¶m); - if (rc != Success) - return rc; - - if (((stuff->key > keybd->key->xkbInfo->desc->max_key_code) || - (stuff->key < keybd->key->xkbInfo->desc->min_key_code)) - && (stuff->key != AnyKey)) - { - client->errorValue = stuff->key; - return BadValue; - } - rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixSetAttrAccess); - if (rc != Success) - return rc; - - - mask.core = (KeyPressMask | KeyReleaseMask); - - grab = CreateGrab(client->index, keybd, keybd, pWin, GRABTYPE_CORE, &mask, - ¶m, KeyPress, stuff->key, NullWindow, NullCursor); - if (!grab) - return BadAlloc; - return AddPassiveGrabToList(client, grab); -} - - -/** - * Server-side protocol handling for GrabButton request. - * - * Creates a grab for the client's ClientPointer and adds it as a passive grab - * to the list. - */ -int -ProcGrabButton(ClientPtr client) -{ - WindowPtr pWin, confineTo; - REQUEST(xGrabButtonReq); - CursorPtr cursor; - GrabPtr grab; - DeviceIntPtr ptr, modifierDevice; - Mask access_mode = DixGrabAccess; - GrabMask mask; - GrabParameters param; - int rc; - - REQUEST_SIZE_MATCH(xGrabButtonReq); - if ((stuff->pointerMode != GrabModeSync) && - (stuff->pointerMode != GrabModeAsync)) - { - client->errorValue = stuff->pointerMode; - return BadValue; - } - if ((stuff->keyboardMode != GrabModeSync) && - (stuff->keyboardMode != GrabModeAsync)) - { - client->errorValue = stuff->keyboardMode; - return BadValue; - } - if ((stuff->modifiers != AnyModifier) && - (stuff->modifiers & ~AllModifiersMask)) - { - client->errorValue = stuff->modifiers; - return BadValue; - } - if ((stuff->ownerEvents != xFalse) && (stuff->ownerEvents != xTrue)) - { - client->errorValue = stuff->ownerEvents; - return BadValue; - } - if (stuff->eventMask & ~PointerGrabMask) - { - client->errorValue = stuff->eventMask; - return BadValue; - } - rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixSetAttrAccess); - if (rc != Success) - return rc; - if (stuff->confineTo == None) - confineTo = NullWindow; - else { - rc = dixLookupWindow(&confineTo, stuff->confineTo, client, - DixSetAttrAccess); - if (rc != Success) - return rc; - } - if (stuff->cursor == None) - cursor = NullCursor; - else - { - rc = dixLookupResourceByType((pointer *)&cursor, stuff->cursor, RT_CURSOR, - client, DixUseAccess); - if (rc != Success) - { - client->errorValue = stuff->cursor; - return rc; - } - access_mode |= DixForceAccess; - } - - ptr = PickPointer(client); - modifierDevice = GetPairedDevice(ptr); - if (stuff->pointerMode == GrabModeSync || - stuff->keyboardMode == GrabModeSync) - access_mode |= DixFreezeAccess; - rc = XaceHook(XACE_DEVICE_ACCESS, client, ptr, access_mode); - if (rc != Success) - return rc; - - memset(¶m, 0, sizeof(param)); - param.grabtype = GRABTYPE_CORE; - param.ownerEvents = stuff->ownerEvents; - param.this_device_mode = stuff->keyboardMode; - param.other_devices_mode = stuff->pointerMode; - param.modifiers = stuff->modifiers; - - mask.core = stuff->eventMask; - - grab = CreateGrab(client->index, ptr, modifierDevice, pWin, - GRABTYPE_CORE, &mask, ¶m, ButtonPress, - stuff->button, confineTo, cursor); - if (!grab) - return BadAlloc; - return AddPassiveGrabToList(client, grab); -} - -/** - * Server-side protocol handling for UngrabButton request. - * - * Deletes a passive grab on the client's ClientPointer from the list. - */ -int -ProcUngrabButton(ClientPtr client) -{ - REQUEST(xUngrabButtonReq); - WindowPtr pWin; - GrabRec tempGrab; - int rc; - DeviceIntPtr ptr; - - REQUEST_SIZE_MATCH(xUngrabButtonReq); - if ((stuff->modifiers != AnyModifier) && - (stuff->modifiers & ~AllModifiersMask)) - { - client->errorValue = stuff->modifiers; - return BadValue; - } - rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixReadAccess); - if (rc != Success) - return rc; - - ptr = PickPointer(client); - - tempGrab.resource = client->clientAsMask; - tempGrab.device = ptr; - tempGrab.window = pWin; - tempGrab.modifiersDetail.exact = stuff->modifiers; - tempGrab.modifiersDetail.pMask = NULL; - tempGrab.modifierDevice = GetPairedDevice(ptr); - tempGrab.type = ButtonPress; - tempGrab.detail.exact = stuff->button; - tempGrab.grabtype = GRABTYPE_CORE; - tempGrab.detail.pMask = NULL; - tempGrab.next = NULL; - - if (!DeletePassiveGrabFromList(&tempGrab)) - return BadAlloc; - return Success; -} - -/** - * Deactivate any grab that may be on the window, remove the focus. - * Delete any XInput extension events from the window too. Does not change the - * window mask. Use just before the window is deleted. - * - * If freeResources is set, passive grabs on the window are deleted. - * - * @param pWin The window to delete events from. - * @param freeResources True if resources associated with the window should be - * deleted. - */ -void -DeleteWindowFromAnyEvents(WindowPtr pWin, Bool freeResources) -{ - WindowPtr parent; - DeviceIntPtr mouse = inputInfo.pointer; - DeviceIntPtr keybd = inputInfo.keyboard; - FocusClassPtr focus; - OtherClientsPtr oc; - GrabPtr passive; - GrabPtr grab; - - - /* Deactivate any grabs performed on this window, before making any - input focus changes. */ - grab = mouse->deviceGrab.grab; - if (grab && - ((grab->window == pWin) || (grab->confineTo == pWin))) - (*mouse->deviceGrab.DeactivateGrab)(mouse); - - - /* Deactivating a keyboard grab should cause focus events. */ - grab = keybd->deviceGrab.grab; - if (grab && (grab->window == pWin)) - (*keybd->deviceGrab.DeactivateGrab)(keybd); - - /* And now the real devices */ - for (mouse = inputInfo.devices; mouse; mouse = mouse->next) - { - grab = mouse->deviceGrab.grab; - if (grab && ((grab->window == pWin) || (grab->confineTo == pWin))) - (*mouse->deviceGrab.DeactivateGrab)(mouse); - } - - - for (keybd = inputInfo.devices; keybd; keybd = keybd->next) - { - if (IsKeyboardDevice(keybd)) - { - focus = keybd->focus; - - /* If the focus window is a root window (ie. has no parent) then don't - delete the focus from it. */ - - if ((pWin == focus->win) && (pWin->parent != NullWindow)) - { - int focusEventMode = NotifyNormal; - - /* If a grab is in progress, then alter the mode of focus events. */ - - if (keybd->deviceGrab.grab) - focusEventMode = NotifyWhileGrabbed; - - switch (focus->revert) - { - case RevertToNone: - DoFocusEvents(keybd, pWin, NoneWin, focusEventMode); - focus->win = NoneWin; - focus->traceGood = 0; - break; - case RevertToParent: - parent = pWin; - do - { - parent = parent->parent; - focus->traceGood--; - } while (!parent->realized - /* This would be a good protocol change -- windows being reparented - during SaveSet processing would cause the focus to revert to the - nearest enclosing window which will survive the death of the exiting - client, instead of ending up reverting to a dying window and thence - to None - */ -#ifdef NOTDEF - || wClient(parent)->clientGone -#endif - ); - if (!ActivateFocusInGrab(keybd, pWin, parent)) - DoFocusEvents(keybd, pWin, parent, focusEventMode); - focus->win = parent; - focus->revert = RevertToNone; - break; - case RevertToPointerRoot: - if (!ActivateFocusInGrab(keybd, pWin, PointerRootWin)) - DoFocusEvents(keybd, pWin, PointerRootWin, focusEventMode); - focus->win = PointerRootWin; - focus->traceGood = 0; - break; - } - } - } - - if (IsPointerDevice(keybd)) - { - if (keybd->valuator->motionHintWindow == pWin) - keybd->valuator->motionHintWindow = NullWindow; - } - } - - if (freeResources) - { - if (pWin->dontPropagate) - DontPropagateRefCnts[pWin->dontPropagate]--; - while ( (oc = wOtherClients(pWin)) ) - FreeResource(oc->resource, RT_NONE); - while ( (passive = wPassiveGrabs(pWin)) ) - FreeResource(passive->resource, RT_NONE); - } - - DeleteWindowFromAnyExtEvents(pWin, freeResources); -} - -/** - * Call this whenever some window at or below pWin has changed geometry. If - * there is a grab on the window, the cursor will be re-confined into the - * window. - */ -void -CheckCursorConfinement(WindowPtr pWin) -{ - GrabPtr grab; - WindowPtr confineTo; - DeviceIntPtr pDev; - -#ifdef PANORAMIX - if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) return; -#endif - - for (pDev = inputInfo.devices; pDev; pDev = pDev->next) - { - if (DevHasCursor(pDev)) - { - grab = pDev->deviceGrab.grab; - if (grab && (confineTo = grab->confineTo)) - { - if (!BorderSizeNotEmpty(pDev, confineTo)) - (*pDev->deviceGrab.DeactivateGrab)(pDev); - else if ((pWin == confineTo) || IsParent(pWin, confineTo)) - ConfineCursorToWindow(pDev, confineTo, TRUE, TRUE); - } - } - } -} - -Mask -EventMaskForClient(WindowPtr pWin, ClientPtr client) -{ - OtherClientsPtr other; - - if (wClient (pWin) == client) - return pWin->eventMask; - for (other = wOtherClients(pWin); other; other = other->next) - { - if (SameClient(other, client)) - return other->mask; - } - return 0; -} - -/** - * Server-side protocol handling for RecolorCursor request. - */ -int -ProcRecolorCursor(ClientPtr client) -{ - CursorPtr pCursor; - int rc, nscr; - ScreenPtr pscr; - Bool displayed; - SpritePtr pSprite = PickPointer(client)->spriteInfo->sprite; - REQUEST(xRecolorCursorReq); - - REQUEST_SIZE_MATCH(xRecolorCursorReq); - rc = dixLookupResourceByType((pointer *)&pCursor, stuff->cursor, RT_CURSOR, - client, DixWriteAccess); - if (rc != Success) - { - client->errorValue = stuff->cursor; - return rc; - } - - pCursor->foreRed = stuff->foreRed; - pCursor->foreGreen = stuff->foreGreen; - pCursor->foreBlue = stuff->foreBlue; - - pCursor->backRed = stuff->backRed; - pCursor->backGreen = stuff->backGreen; - pCursor->backBlue = stuff->backBlue; - - for (nscr = 0; nscr < screenInfo.numScreens; nscr++) - { - pscr = screenInfo.screens[nscr]; -#ifdef PANORAMIX - if(!noPanoramiXExtension) - displayed = (pscr == pSprite->screen); - else -#endif - displayed = (pscr == pSprite->hotPhys.pScreen); - ( *pscr->RecolorCursor)(PickPointer(client), pscr, pCursor, - (pCursor == pSprite->current) && displayed); - } - return Success; -} - -/** - * Write the given events to a client, swapping the byte order if necessary. - * To swap the byte ordering, a callback is called that has to be set up for - * the given event type. - * - * In the case of DeviceMotionNotify trailed by DeviceValuators, the events - * can be more than one. Usually it's just one event. - * - * Do not modify the event structure passed in. See comment below. - * - * @param pClient Client to send events to. - * @param count Number of events. - * @param events The event list. - */ -void -WriteEventsToClient(ClientPtr pClient, int count, xEvent *events) -{ -#ifdef PANORAMIX - xEvent eventCopy; -#endif - xEvent *eventTo, *eventFrom; - int i, - eventlength = sizeof(xEvent); - - if (!pClient || pClient == serverClient || pClient->clientGone) - return; - - for (i = 0; i < count; i++) - if ((events[i].u.u.type & 0x7f) != KeymapNotify) - events[i].u.u.sequenceNumber = pClient->sequence; - - /* Let XKB rewrite the state, as it depends on client preferences. */ - XkbFilterEvents(pClient, count, events); - -#ifdef PANORAMIX - if(!noPanoramiXExtension && - (screenInfo.screens[0]->x || screenInfo.screens[0]->y)) - { - switch(events->u.u.type) { - case MotionNotify: - case ButtonPress: - case ButtonRelease: - case KeyPress: - case KeyRelease: - case EnterNotify: - case LeaveNotify: - /* - When multiple clients want the same event DeliverEventsToWindow - passes the same event structure multiple times so we can't - modify the one passed to us - */ - count = 1; /* should always be 1 */ - memcpy(&eventCopy, events, sizeof(xEvent)); - eventCopy.u.keyButtonPointer.rootX += screenInfo.screens[0]->x; - eventCopy.u.keyButtonPointer.rootY += screenInfo.screens[0]->y; - if(eventCopy.u.keyButtonPointer.event == - eventCopy.u.keyButtonPointer.root) - { - eventCopy.u.keyButtonPointer.eventX += screenInfo.screens[0]->x; - eventCopy.u.keyButtonPointer.eventY += screenInfo.screens[0]->y; - } - events = &eventCopy; - break; - default: break; - } - } -#endif - - if (EventCallback) - { - EventInfoRec eventinfo; - eventinfo.client = pClient; - eventinfo.events = events; - eventinfo.count = count; - CallCallbacks(&EventCallback, (pointer)&eventinfo); - } -#ifdef XSERVER_DTRACE - if (XSERVER_SEND_EVENT_ENABLED()) { - for (i = 0; i < count; i++) - { - XSERVER_SEND_EVENT(pClient->index, events[i].u.u.type, &events[i]); - } - } -#endif - /* Just a safety check to make sure we only have one GenericEvent, it just - * makes things easier for me right now. (whot) */ - for (i = 1; i < count; i++) - { - if (events[i].u.u.type == GenericEvent) - { - ErrorF("[dix] TryClientEvents: Only one GenericEvent at a time.\n"); - return; - } - } - - if (events->u.u.type == GenericEvent) - { - eventlength += ((xGenericEvent*)events)->length * 4; - } - - if(pClient->swapped) - { - if (eventlength > swapEventLen) - { - swapEventLen = eventlength; - swapEvent = realloc(swapEvent, swapEventLen); - if (!swapEvent) - { - FatalError("WriteEventsToClient: Out of memory.\n"); - return; - } - } - - for(i = 0; i < count; i++) - { - eventFrom = &events[i]; - eventTo = swapEvent; - - /* Remember to strip off the leading bit of type in case - this event was sent with "SendEvent." */ - (*EventSwapVector[eventFrom->u.u.type & 0177]) - (eventFrom, eventTo); - - WriteToClient(pClient, eventlength, (char *)eventTo); - } - } - else - { - /* only one GenericEvent, remember? that means either count is 1 and - * eventlength is arbitrary or eventlength is 32 and count doesn't - * matter. And we're all set. Woohoo. */ - WriteToClient(pClient, count * eventlength, (char *) events); - } -} - -/* - * Set the client pointer for the given client. - * - * A client can have exactly one ClientPointer. Each time a - * request/reply/event is processed and the choice of devices is ambiguous - * (e.g. QueryPointer request), the server will pick the ClientPointer (see - * PickPointer()). - * If a keyboard is needed, the first keyboard paired with the CP is used. - */ -int -SetClientPointer(ClientPtr client, DeviceIntPtr device) -{ - int rc = XaceHook(XACE_DEVICE_ACCESS, client, device, DixUseAccess); - if (rc != Success) - return rc; - - if (!IsMaster(device)) - { - ErrorF("[dix] Need master device for ClientPointer. This is a bug.\n"); - return BadDevice; - } else if (!device->spriteInfo->spriteOwner) - { - ErrorF("[dix] Device %d does not have a sprite. " - "Cannot be ClientPointer\n", device->id); - return BadDevice; - } - client->clientPtr = device; - return Success; -} - -/* PickPointer will pick an appropriate pointer for the given client. - * - * An "appropriate device" is (in order of priority): - * 1) A device the given client has a core grab on. - * 2) A device set as ClientPointer for the given client. - * 3) The first master device. - */ -DeviceIntPtr -PickPointer(ClientPtr client) -{ - DeviceIntPtr it = inputInfo.devices; - - /* First, check if the client currently has a grab on a device. Even - * keyboards count. */ - for(it = inputInfo.devices; it; it = it->next) - { - GrabPtr grab = it->deviceGrab.grab; - if (grab && grab->grabtype == GRABTYPE_CORE && SameClient(grab, client)) - { - it = GetMaster(it, MASTER_POINTER); - return it; /* Always return a core grabbed device */ - } - } - - if (!client->clientPtr) - { - it = inputInfo.devices; - while (it) - { - if (IsMaster(it) && it->spriteInfo->spriteOwner) - { - client->clientPtr = it; - break; - } - it = it->next; - } - } - return client->clientPtr; -} - -/* PickKeyboard will pick an appropriate keyboard for the given client by - * searching the list of devices for the keyboard device that is paired with - * the client's pointer. - */ -DeviceIntPtr -PickKeyboard(ClientPtr client) -{ - DeviceIntPtr ptr = PickPointer(client); - DeviceIntPtr kbd = GetMaster(ptr, MASTER_KEYBOARD); - - if (!kbd) - { - ErrorF("[dix] ClientPointer not paired with a keyboard. This " - "is a bug.\n"); - } - - return kbd; -} - -/* A client that has one or more core grabs does not get core events from - * devices it does not have a grab on. Legacy applications behave bad - * otherwise because they are not used to it and the events interfere. - * Only applies for core events. - * - * Return true if a core event from the device would interfere and should not - * be delivered. - */ -Bool -IsInterferingGrab(ClientPtr client, DeviceIntPtr dev, xEvent* event) -{ - DeviceIntPtr it = inputInfo.devices; - - switch(event->u.u.type) - { - case KeyPress: - case KeyRelease: - case ButtonPress: - case ButtonRelease: - case MotionNotify: - case EnterNotify: - case LeaveNotify: - break; - default: - return FALSE; - } - - if (dev->deviceGrab.grab && SameClient(dev->deviceGrab.grab, client)) - return FALSE; - - while(it) - { - if (it != dev) - { - if (it->deviceGrab.grab && SameClient(it->deviceGrab.grab, client) - && !it->deviceGrab.fromPassiveGrab) - { - if ((IsPointerDevice(it) && IsPointerDevice(dev)) || - (IsKeyboardDevice(it) && IsKeyboardDevice(dev))) - return TRUE; - } - } - it = it->next; - } - - return FALSE; -} - +/************************************************************
+
+Copyright 1987, 1998 The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+
+Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
+
+ All Rights Reserved
+
+Permission to use, copy, modify, and distribute this software and its
+documentation for any purpose and without fee is hereby granted,
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in
+supporting documentation, and that the name of Digital not be
+used in advertising or publicity pertaining to distribution of the
+software without specific, written prior permission.
+
+DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
+DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
+ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
+ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+SOFTWARE.
+
+********************************************************/
+
+/* The panoramix components contained the following notice */
+/*****************************************************************
+
+Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING,
+BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY,
+WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
+IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of Digital Equipment Corporation
+shall not be used in advertising or otherwise to promote the sale, use or other
+dealings in this Software without prior written authorization from Digital
+Equipment Corporation.
+
+******************************************************************/
+
+/*
+ * Copyright (c) 2003-2005, Oracle and/or its affiliates. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/** @file events.c
+ * This file handles event delivery and a big part of the server-side protocol
+ * handling (the parts for input devices).
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <X11/X.h>
+#include "misc.h"
+#include "resource.h"
+#include <X11/Xproto.h>
+#include "windowstr.h"
+#include "inputstr.h"
+#include "inpututils.h"
+#include "scrnintstr.h"
+#include "cursorstr.h"
+
+#include "dixstruct.h"
+#ifdef PANORAMIX
+#include "panoramiX.h"
+#include "panoramiXsrv.h"
+#endif
+#include "globals.h"
+
+#include <X11/extensions/XKBproto.h>
+#include "xkbsrv.h"
+#include "xace.h"
+
+#ifdef XSERVER_DTRACE
+#include <sys/types.h>
+typedef const char *string;
+#include "Xserver-dtrace.h"
+#endif
+
+#include <X11/extensions/XIproto.h>
+#include <X11/extensions/XI2proto.h>
+#include <X11/extensions/XI.h>
+#include <X11/extensions/XI2.h>
+#include "exglobals.h"
+#include "exevents.h"
+#include "extnsionst.h"
+
+#include "dixevents.h"
+#include "dixgrabs.h"
+#include "dispatch.h"
+
+#include <X11/extensions/ge.h>
+#include "geext.h"
+#include "geint.h"
+
+#include "eventstr.h"
+#include "enterleave.h"
+#include "eventconvert.h"
+
+/* Extension events type numbering starts at EXTENSION_EVENT_BASE. */
+#define NoSuchEvent 0x80000000 /* so doesn't match NoEventMask */
+#define StructureAndSubMask ( StructureNotifyMask | SubstructureNotifyMask )
+#define AllButtonsMask ( \
+ Button1Mask | Button2Mask | Button3Mask | Button4Mask | Button5Mask )
+#define MotionMask ( \
+ PointerMotionMask | Button1MotionMask | \
+ Button2MotionMask | Button3MotionMask | Button4MotionMask | \
+ Button5MotionMask | ButtonMotionMask )
+#define PropagateMask ( \
+ KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | \
+ MotionMask )
+#define PointerGrabMask ( \
+ ButtonPressMask | ButtonReleaseMask | \
+ EnterWindowMask | LeaveWindowMask | \
+ PointerMotionHintMask | KeymapStateMask | \
+ MotionMask )
+#define AllModifiersMask ( \
+ ShiftMask | LockMask | ControlMask | Mod1Mask | Mod2Mask | \
+ Mod3Mask | Mod4Mask | Mod5Mask )
+#define LastEventMask OwnerGrabButtonMask
+#define AllEventMasks (LastEventMask|(LastEventMask-1))
+
+
+/* @return the core event type or 0 if the event is not a core event */
+static inline int
+core_get_type(const xEvent *event)
+{
+ int type = event->u.u.type;
+
+ return ((type & EXTENSION_EVENT_BASE) || type == GenericEvent) ? 0 : type;
+}
+
+/* @return the XI2 event type or 0 if the event is not a XI2 event */
+static inline int
+xi2_get_type(const xEvent *event)
+{
+ xGenericEvent* e = (xGenericEvent*)event;
+
+ return (e->type != GenericEvent || e->extension != IReqCode) ? 0 : e->evtype;
+}
+
+/**
+ * Used to indicate a implicit passive grab created by a ButtonPress event.
+ * See DeliverEventsToWindow().
+ */
+#define ImplicitGrabMask (1 << 7)
+
+#define WID(w) ((w) ? ((w)->drawable.id) : 0)
+
+#define XE_KBPTR (xE->u.keyButtonPointer)
+
+
+CallbackListPtr EventCallback;
+CallbackListPtr DeviceEventCallback;
+
+#define DNPMCOUNT 8
+
+Mask DontPropagateMasks[DNPMCOUNT];
+static int DontPropagateRefCnts[DNPMCOUNT];
+
+static void CheckVirtualMotion( DeviceIntPtr pDev, QdEventPtr qe, WindowPtr pWin);
+static void CheckPhysLimits(DeviceIntPtr pDev,
+ CursorPtr cursor,
+ Bool generateEvents,
+ Bool confineToScreen,
+ ScreenPtr pScreen);
+
+/** Key repeat hack. Do not use but in TryClientEvents */
+extern BOOL EventIsKeyRepeat(xEvent *event);
+
+/**
+ * Main input device struct.
+ * inputInfo.pointer
+ * is the core pointer. Referred to as "virtual core pointer", "VCP",
+ * "core pointer" or inputInfo.pointer. The VCP is the first master
+ * pointer device and cannot be deleted.
+ *
+ * inputInfo.keyboard
+ * is the core keyboard ("virtual core keyboard", "VCK", "core keyboard").
+ * See inputInfo.pointer.
+ *
+ * inputInfo.devices
+ * linked list containing all devices including VCP and VCK.
+ *
+ * inputInfo.off_devices
+ * Devices that have not been initialized and are thus turned off.
+ *
+ * inputInfo.numDevices
+ * Total number of devices.
+ *
+ * inputInfo.all_devices
+ * Virtual device used for XIAllDevices passive grabs. This device is
+ * not part of the inputInfo.devices list and mostly unset except for
+ * the deviceid. It exists because passivegrabs need a valid device
+ * reference.
+ *
+ * inputInfo.all_master_devices
+ * Virtual device used for XIAllMasterDevices passive grabs. This device
+ * is not part of the inputInfo.devices list and mostly unset except for
+ * the deviceid. It exists because passivegrabs need a valid device
+ * reference.
+ */
+InputInfo inputInfo;
+
+EventSyncInfoRec syncEvents;
+
+/**
+ * The root window the given device is currently on.
+ */
+#define RootWindow(sprite) sprite->spriteTrace[0]
+
+static xEvent* swapEvent = NULL;
+static int swapEventLen = 0;
+
+void
+NotImplemented(xEvent *from, xEvent *to)
+{
+ FatalError("Not implemented");
+}
+
+/**
+ * Convert the given event type from an XI event to a core event.
+ * @param[in] The XI 1.x event type.
+ * @return The matching core event type or 0 if there is none.
+ */
+int
+XItoCoreType(int xitype)
+{
+ int coretype = 0;
+ if (xitype == DeviceMotionNotify)
+ coretype = MotionNotify;
+ else if (xitype == DeviceButtonPress)
+ coretype = ButtonPress;
+ else if (xitype == DeviceButtonRelease)
+ coretype = ButtonRelease;
+ else if (xitype == DeviceKeyPress)
+ coretype = KeyPress;
+ else if (xitype == DeviceKeyRelease)
+ coretype = KeyRelease;
+
+ return coretype;
+}
+
+/**
+ * @return true if the device owns a cursor, false if device shares a cursor
+ * sprite with another device.
+ */
+Bool
+DevHasCursor(DeviceIntPtr pDev)
+{
+ return pDev->spriteInfo->spriteOwner;
+}
+
+/*
+ * @return true if a device is a pointer, check is the same as used by XI to
+ * fill the 'use' field.
+ */
+Bool
+IsPointerDevice(DeviceIntPtr dev)
+{
+ return (dev->type == MASTER_POINTER) ||
+ (dev->valuator && dev->button) ||
+ (dev->valuator && !dev->key);
+}
+
+/*
+ * @return true if a device is a keyboard, check is the same as used by XI to
+ * fill the 'use' field.
+ *
+ * Some pointer devices have keys as well (e.g. multimedia keys). Try to not
+ * count them as keyboard devices.
+ */
+Bool
+IsKeyboardDevice(DeviceIntPtr dev)
+{
+ return (dev->type == MASTER_KEYBOARD) ||
+ ((dev->key && dev->kbdfeed) && !IsPointerDevice(dev));
+}
+
+Bool
+IsMaster(DeviceIntPtr dev)
+{
+ return dev->type == MASTER_POINTER || dev->type == MASTER_KEYBOARD;
+}
+
+Bool
+IsFloating(DeviceIntPtr dev)
+{
+ return GetMaster(dev, MASTER_KEYBOARD) == NULL;
+}
+
+
+/**
+ * Max event opcode.
+ */
+extern int lastEvent;
+
+extern int DeviceMotionNotify;
+
+#define CantBeFiltered NoEventMask
+/**
+ * Event masks for each event type.
+ *
+ * One set of filters for each device, initialized by memcpy of
+ * default_filter in InitEvents.
+ *
+ * Filters are used whether a given event may be delivered to a client,
+ * usually in the form of if (window-event-mask & filter); then deliver event.
+ *
+ * One notable filter is for PointerMotion/DevicePointerMotion events. Each
+ * time a button is pressed, the filter is modified to also contain the
+ * matching ButtonXMotion mask.
+ */
+static Mask filters[MAXDEVICES][128];
+
+static const Mask default_filter[128] =
+{
+ NoSuchEvent, /* 0 */
+ NoSuchEvent, /* 1 */
+ KeyPressMask, /* KeyPress */
+ KeyReleaseMask, /* KeyRelease */
+ ButtonPressMask, /* ButtonPress */
+ ButtonReleaseMask, /* ButtonRelease */
+ PointerMotionMask, /* MotionNotify (initial state) */
+ EnterWindowMask, /* EnterNotify */
+ LeaveWindowMask, /* LeaveNotify */
+ FocusChangeMask, /* FocusIn */
+ FocusChangeMask, /* FocusOut */
+ KeymapStateMask, /* KeymapNotify */
+ ExposureMask, /* Expose */
+ CantBeFiltered, /* GraphicsExpose */
+ CantBeFiltered, /* NoExpose */
+ VisibilityChangeMask, /* VisibilityNotify */
+ SubstructureNotifyMask, /* CreateNotify */
+ StructureAndSubMask, /* DestroyNotify */
+ StructureAndSubMask, /* UnmapNotify */
+ StructureAndSubMask, /* MapNotify */
+ SubstructureRedirectMask, /* MapRequest */
+ StructureAndSubMask, /* ReparentNotify */
+ StructureAndSubMask, /* ConfigureNotify */
+ SubstructureRedirectMask, /* ConfigureRequest */
+ StructureAndSubMask, /* GravityNotify */
+ ResizeRedirectMask, /* ResizeRequest */
+ StructureAndSubMask, /* CirculateNotify */
+ SubstructureRedirectMask, /* CirculateRequest */
+ PropertyChangeMask, /* PropertyNotify */
+ CantBeFiltered, /* SelectionClear */
+ CantBeFiltered, /* SelectionRequest */
+ CantBeFiltered, /* SelectionNotify */
+ ColormapChangeMask, /* ColormapNotify */
+ CantBeFiltered, /* ClientMessage */
+ CantBeFiltered /* MappingNotify */
+};
+
+/**
+ * For the given event, return the matching event filter. This filter may then
+ * be AND'ed with the selected event mask.
+ *
+ * For XI2 events, the returned filter is simply the byte containing the event
+ * mask we're interested in. E.g. for a mask of (1 << 13), this would be
+ * byte[1].
+ *
+ * @param[in] dev The device the event belongs to, may be NULL.
+ * @param[in] event The event to get the filter for. Only the type of the
+ * event matters, or the extension + evtype for GenericEvents.
+ * @return The filter mask for the given event.
+ *
+ * @see GetEventMask
+ */
+Mask
+GetEventFilter(DeviceIntPtr dev, xEvent *event)
+{
+ int evtype = 0;
+
+ if (event->u.u.type != GenericEvent)
+ return filters[dev ? dev->id : 0][event->u.u.type];
+ else if ((evtype = xi2_get_type(event)))
+ return (1 << (evtype % 8));
+ ErrorF("[dix] Unknown event type %d. No filter\n", event->u.u.type);
+ return 0;
+}
+
+/**
+ * Return the windows complete XI2 mask for the given XI2 event type.
+ */
+Mask
+GetWindowXI2Mask(DeviceIntPtr dev, WindowPtr win, xEvent* ev)
+{
+ OtherInputMasks *inputMasks = wOtherInputMasks(win);
+ int filter;
+ int evtype;
+
+ if (!inputMasks || xi2_get_type(ev) == 0)
+ return 0;
+
+ evtype = ((xGenericEvent*)ev)->evtype;
+ filter = GetEventFilter(dev, ev);
+
+ return ((inputMasks->xi2mask[dev->id][evtype/8] & filter) ||
+ inputMasks->xi2mask[XIAllDevices][evtype/8] ||
+ (inputMasks->xi2mask[XIAllMasterDevices][evtype/8] && IsMaster(dev)));
+}
+
+Mask
+GetEventMask(DeviceIntPtr dev, xEvent *event, InputClients* other)
+{
+ int evtype;
+
+ /* XI2 filters are only ever 8 bit, so let's return a 8 bit mask */
+ if ((evtype = xi2_get_type(event)))
+ {
+ int byte = evtype / 8;
+ return (other->xi2mask[dev->id][byte] |
+ other->xi2mask[XIAllDevices][byte] |
+ (IsMaster(dev)? other->xi2mask[XIAllMasterDevices][byte] : 0));
+ } else if (core_get_type(event) != 0)
+ return other->mask[XIAllDevices];
+ else
+ return other->mask[dev->id];
+}
+
+
+static CARD8 criticalEvents[32] =
+{
+ 0x7c, 0x30, 0x40 /* key, button, expose, and configure events */
+};
+
+static void
+SyntheticMotion(DeviceIntPtr dev, int x, int y) {
+ int screenno = 0;
+
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension)
+ screenno = dev->spriteInfo->sprite->screen->myNum;
+#endif
+ PostSyntheticMotion(dev, x, y, screenno,
+ (syncEvents.playingEvents) ? syncEvents.time.milliseconds : currentTime.milliseconds);
+
+}
+
+#ifdef PANORAMIX
+static void PostNewCursor(DeviceIntPtr pDev);
+
+static Bool
+pointOnScreen(ScreenPtr pScreen, int x, int y)
+{
+ return x >= pScreen->x && x < pScreen->x + pScreen->width &&
+ y >= pScreen->y && y < pScreen->y + pScreen->height;
+}
+
+static Bool
+XineramaSetCursorPosition(
+ DeviceIntPtr pDev,
+ int x,
+ int y,
+ Bool generateEvent
+){
+ ScreenPtr pScreen;
+ int i;
+ SpritePtr pSprite = pDev->spriteInfo->sprite;
+
+ /* x,y are in Screen 0 coordinates. We need to decide what Screen
+ to send the message too and what the coordinates relative to
+ that screen are. */
+
+ pScreen = pSprite->screen;
+ x += screenInfo.screens[0]->x;
+ y += screenInfo.screens[0]->y;
+
+ if(!pointOnScreen(pScreen, x, y))
+ {
+ FOR_NSCREENS(i)
+ {
+ if(i == pScreen->myNum)
+ continue;
+ if(pointOnScreen(screenInfo.screens[i], x, y))
+ {
+ pScreen = screenInfo.screens[i];
+ break;
+ }
+ }
+ }
+
+ pSprite->screen = pScreen;
+ pSprite->hotPhys.x = x - screenInfo.screens[0]->x;
+ pSprite->hotPhys.y = y - screenInfo.screens[0]->y;
+ x -= pScreen->x;
+ y -= pScreen->y;
+
+ return (*pScreen->SetCursorPosition)(pDev, pScreen, x, y, generateEvent);
+}
+
+
+static void
+XineramaConstrainCursor(DeviceIntPtr pDev)
+{
+ SpritePtr pSprite = pDev->spriteInfo->sprite;
+ ScreenPtr pScreen;
+ BoxRec newBox;
+
+ pScreen = pSprite->screen;
+ newBox = pSprite->physLimits;
+
+ /* Translate the constraining box to the screen
+ the sprite is actually on */
+ newBox.x1 += screenInfo.screens[0]->x - pScreen->x;
+ newBox.x2 += screenInfo.screens[0]->x - pScreen->x;
+ newBox.y1 += screenInfo.screens[0]->y - pScreen->y;
+ newBox.y2 += screenInfo.screens[0]->y - pScreen->y;
+
+ (* pScreen->ConstrainCursor)(pDev, pScreen, &newBox);
+}
+
+
+static Bool
+XineramaSetWindowPntrs(DeviceIntPtr pDev, WindowPtr pWin)
+{
+ SpritePtr pSprite = pDev->spriteInfo->sprite;
+
+ if(pWin == screenInfo.screens[0]->root) {
+ int i;
+ FOR_NSCREENS(i)
+ pSprite->windows[i] = screenInfo.screens[i]->root;
+ } else {
+ PanoramiXRes *win;
+ int rc, i;
+
+ rc = dixLookupResourceByType((pointer *)&win, pWin->drawable.id,
+ XRT_WINDOW, serverClient, DixReadAccess);
+ if (rc != Success)
+ return FALSE;
+
+ FOR_NSCREENS(i) {
+ rc = dixLookupWindow(pSprite->windows + i, win->info[i].id,
+ serverClient, DixReadAccess);
+ if (rc != Success) /* window is being unmapped */
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+static void
+XineramaConfineCursorToWindow(DeviceIntPtr pDev,
+ WindowPtr pWin,
+ Bool generateEvents)
+{
+ SpritePtr pSprite = pDev->spriteInfo->sprite;
+
+ int x, y, off_x, off_y, i;
+
+ if(!XineramaSetWindowPntrs(pDev, pWin))
+ return;
+
+ i = PanoramiXNumScreens - 1;
+
+ RegionCopy(&pSprite->Reg1,
+ &pSprite->windows[i]->borderSize);
+ off_x = screenInfo.screens[i]->x;
+ off_y = screenInfo.screens[i]->y;
+
+ while(i--) {
+ x = off_x - screenInfo.screens[i]->x;
+ y = off_y - screenInfo.screens[i]->y;
+
+ if(x || y)
+ RegionTranslate(&pSprite->Reg1, x, y);
+
+ RegionUnion(&pSprite->Reg1, &pSprite->Reg1,
+ &pSprite->windows[i]->borderSize);
+
+ off_x = screenInfo.screens[i]->x;
+ off_y = screenInfo.screens[i]->y;
+ }
+
+ pSprite->hotLimits = *RegionExtents(&pSprite->Reg1);
+
+ if(RegionNumRects(&pSprite->Reg1) > 1)
+ pSprite->hotShape = &pSprite->Reg1;
+ else
+ pSprite->hotShape = NullRegion;
+
+ pSprite->confined = FALSE;
+ pSprite->confineWin = (pWin == screenInfo.screens[0]->root) ? NullWindow : pWin;
+
+ CheckPhysLimits(pDev, pSprite->current, generateEvents, FALSE, NULL);
+}
+
+#endif /* PANORAMIX */
+
+/**
+ * Modifies the filter for the given protocol event type to the given masks.
+ *
+ * There's only two callers: UpdateDeviceState() and XI's SetMaskForExtEvent().
+ * The latter initialises masks for the matching XI events, it's a once-off
+ * setting.
+ * UDS however changes the mask for MotionNotify and DeviceMotionNotify each
+ * time a button is pressed to include the matching ButtonXMotion mask in the
+ * filter.
+ *
+ * @param[in] deviceid The device to modify the filter for.
+ * @param[in] mask The new filter mask.
+ * @param[in] event Protocol event type.
+ */
+void
+SetMaskForEvent(int deviceid, Mask mask, int event)
+{
+ if (deviceid < 0 || deviceid >= MAXDEVICES)
+ FatalError("SetMaskForEvent: bogus device id");
+ filters[deviceid][event] = mask;
+}
+
+void
+SetCriticalEvent(int event)
+{
+ if (event >= 128)
+ FatalError("SetCriticalEvent: bogus event number");
+ criticalEvents[event >> 3] |= 1 << (event & 7);
+}
+
+void
+ConfineToShape(DeviceIntPtr pDev, RegionPtr shape, int *px, int *py)
+{
+ BoxRec box;
+ int x = *px, y = *py;
+ int incx = 1, incy = 1;
+ SpritePtr pSprite;
+
+ pSprite = pDev->spriteInfo->sprite;
+ if (RegionContainsPoint(shape, x, y, &box))
+ return;
+ box = *RegionExtents(shape);
+ /* this is rather crude */
+ do {
+ x += incx;
+ if (x >= box.x2)
+ {
+ incx = -1;
+ x = *px - 1;
+ }
+ else if (x < box.x1)
+ {
+ incx = 1;
+ x = *px;
+ y += incy;
+ if (y >= box.y2)
+ {
+ incy = -1;
+ y = *py - 1;
+ }
+ else if (y < box.y1)
+ return; /* should never get here! */
+ }
+ } while (!RegionContainsPoint(shape, x, y, &box));
+ *px = x;
+ *py = y;
+}
+
+static void
+CheckPhysLimits(
+ DeviceIntPtr pDev,
+ CursorPtr cursor,
+ Bool generateEvents,
+ Bool confineToScreen, /* unused if PanoramiX on */
+ ScreenPtr pScreen) /* unused if PanoramiX on */
+{
+ HotSpot new;
+ SpritePtr pSprite = pDev->spriteInfo->sprite;
+
+ if (!cursor)
+ return;
+ new = pSprite->hotPhys;
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension)
+ /* I don't care what the DDX has to say about it */
+ pSprite->physLimits = pSprite->hotLimits;
+ else
+#endif
+ {
+ if (pScreen)
+ new.pScreen = pScreen;
+ else
+ pScreen = new.pScreen;
+ (*pScreen->CursorLimits) (pDev, pScreen, cursor, &pSprite->hotLimits,
+ &pSprite->physLimits);
+ pSprite->confined = confineToScreen;
+ (* pScreen->ConstrainCursor)(pDev, pScreen, &pSprite->physLimits);
+ }
+
+ /* constrain the pointer to those limits */
+ if (new.x < pSprite->physLimits.x1)
+ new.x = pSprite->physLimits.x1;
+ else
+ if (new.x >= pSprite->physLimits.x2)
+ new.x = pSprite->physLimits.x2 - 1;
+ if (new.y < pSprite->physLimits.y1)
+ new.y = pSprite->physLimits.y1;
+ else
+ if (new.y >= pSprite->physLimits.y2)
+ new.y = pSprite->physLimits.y2 - 1;
+ if (pSprite->hotShape)
+ ConfineToShape(pDev, pSprite->hotShape, &new.x, &new.y);
+ if ((
+#ifdef PANORAMIX
+ noPanoramiXExtension &&
+#endif
+ (pScreen != pSprite->hotPhys.pScreen)) ||
+ (new.x != pSprite->hotPhys.x) || (new.y != pSprite->hotPhys.y))
+ {
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension)
+ {
+ if (pScreen && ((new.x != pSprite->hotPhys.x) || (new.y != pSprite->hotPhys.y)))
+ XineramaSetCursorPosition (pDev, new.x, new.y, generateEvents);
+ }
+ else
+#endif
+ {
+ if (pScreen != pSprite->hotPhys.pScreen)
+ pSprite->hotPhys = new;
+ (*pScreen->SetCursorPosition)
+ (pDev, pScreen, new.x, new.y, generateEvents);
+ }
+ if (!generateEvents)
+ SyntheticMotion(pDev, new.x, new.y);
+ }
+
+#ifdef PANORAMIX
+ /* Tell DDX what the limits are */
+ if (!noPanoramiXExtension)
+ XineramaConstrainCursor(pDev);
+#endif
+}
+
+static void
+CheckVirtualMotion(
+ DeviceIntPtr pDev,
+ QdEventPtr qe,
+ WindowPtr pWin)
+{
+ SpritePtr pSprite = pDev->spriteInfo->sprite;
+ RegionPtr reg = NULL;
+ DeviceEvent *ev = NULL;
+
+ if (qe)
+ {
+ ev = &qe->event->device_event;
+ switch(ev->type)
+ {
+ case ET_Motion:
+ case ET_ButtonPress:
+ case ET_ButtonRelease:
+ case ET_KeyPress:
+ case ET_KeyRelease:
+ case ET_ProximityIn:
+ case ET_ProximityOut:
+ pSprite->hot.pScreen = qe->pScreen;
+ pSprite->hot.x = ev->root_x;
+ pSprite->hot.y = ev->root_y;
+ pWin = pDev->deviceGrab.grab ? pDev->deviceGrab.grab->confineTo : NullWindow;
+ break;
+ default:
+ break;
+ }
+ }
+ if (pWin)
+ {
+ BoxRec lims;
+
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension) {
+ int x, y, off_x, off_y, i;
+
+ if(!XineramaSetWindowPntrs(pDev, pWin))
+ return;
+
+ i = PanoramiXNumScreens - 1;
+
+ RegionCopy(&pSprite->Reg2,
+ &pSprite->windows[i]->borderSize);
+ off_x = screenInfo.screens[i]->x;
+ off_y = screenInfo.screens[i]->y;
+
+ while(i--) {
+ x = off_x - screenInfo.screens[i]->x;
+ y = off_y - screenInfo.screens[i]->y;
+
+ if(x || y)
+ RegionTranslate(&pSprite->Reg2, x, y);
+
+ RegionUnion(&pSprite->Reg2, &pSprite->Reg2,
+ &pSprite->windows[i]->borderSize);
+
+ off_x = screenInfo.screens[i]->x;
+ off_y = screenInfo.screens[i]->y;
+ }
+ } else
+#endif
+ {
+ if (pSprite->hot.pScreen != pWin->drawable.pScreen)
+ {
+ pSprite->hot.pScreen = pWin->drawable.pScreen;
+ pSprite->hot.x = pSprite->hot.y = 0;
+ }
+ }
+
+ lims = *RegionExtents(&pWin->borderSize);
+ if (pSprite->hot.x < lims.x1)
+ pSprite->hot.x = lims.x1;
+ else if (pSprite->hot.x >= lims.x2)
+ pSprite->hot.x = lims.x2 - 1;
+ if (pSprite->hot.y < lims.y1)
+ pSprite->hot.y = lims.y1;
+ else if (pSprite->hot.y >= lims.y2)
+ pSprite->hot.y = lims.y2 - 1;
+
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension)
+ {
+ if (RegionNumRects(&pSprite->Reg2) > 1)
+ reg = &pSprite->Reg2;
+
+ } else
+#endif
+ {
+ if (wBoundingShape(pWin))
+ reg = &pWin->borderSize;
+ }
+
+ if (reg)
+ ConfineToShape(pDev, reg, &pSprite->hot.x, &pSprite->hot.y);
+
+ if (qe && ev)
+ {
+ qe->pScreen = pSprite->hot.pScreen;
+ ev->root_x = pSprite->hot.x;
+ ev->root_y = pSprite->hot.y;
+ }
+ }
+#ifdef PANORAMIX
+ if (noPanoramiXExtension) /* No typo. Only set the root win if disabled */
+#endif
+ RootWindow(pDev->spriteInfo->sprite) = pSprite->hot.pScreen->root;
+}
+
+static void
+ConfineCursorToWindow(DeviceIntPtr pDev, WindowPtr pWin, Bool generateEvents, Bool confineToScreen)
+{
+ SpritePtr pSprite = pDev->spriteInfo->sprite;
+
+ if (syncEvents.playingEvents)
+ {
+ CheckVirtualMotion(pDev, (QdEventPtr)NULL, pWin);
+ SyntheticMotion(pDev, pSprite->hot.x, pSprite->hot.y);
+ }
+ else
+ {
+#ifdef PANORAMIX
+ if(!noPanoramiXExtension) {
+ XineramaConfineCursorToWindow(pDev, pWin, generateEvents);
+ return;
+ }
+#endif
+ pSprite->hotLimits = *RegionExtents(&pWin->borderSize);
+ pSprite->hotShape = wBoundingShape(pWin) ? &pWin->borderSize
+ : NullRegion;
+ CheckPhysLimits(pDev, pSprite->current, generateEvents,
+ confineToScreen, pWin->drawable.pScreen);
+ }
+}
+
+Bool
+PointerConfinedToScreen(DeviceIntPtr pDev)
+{
+ return pDev->spriteInfo->sprite->confined;
+}
+
+/**
+ * Update the sprite cursor to the given cursor.
+ *
+ * ChangeToCursor() will display the new cursor and free the old cursor (if
+ * applicable). If the provided cursor is already the updated cursor, nothing
+ * happens.
+ */
+static void
+ChangeToCursor(DeviceIntPtr pDev, CursorPtr cursor)
+{
+ SpritePtr pSprite = pDev->spriteInfo->sprite;
+ ScreenPtr pScreen;
+
+ if (cursor != pSprite->current)
+ {
+ if ((pSprite->current->bits->xhot != cursor->bits->xhot) ||
+ (pSprite->current->bits->yhot != cursor->bits->yhot))
+ CheckPhysLimits(pDev, cursor, FALSE, pSprite->confined,
+ (ScreenPtr)NULL);
+#ifdef PANORAMIX
+ /* XXX: is this really necessary?? (whot) */
+ if (!noPanoramiXExtension)
+ pScreen = pSprite->screen;
+ else
+#endif
+ pScreen = pSprite->hotPhys.pScreen;
+
+ (*pScreen->DisplayCursor)(pDev, pScreen, cursor);
+ FreeCursor(pSprite->current, (Cursor)0);
+ pSprite->current = cursor;
+ pSprite->current->refcnt++;
+ }
+}
+
+/**
+ * @returns true if b is a descendent of a
+ */
+Bool
+IsParent(WindowPtr a, WindowPtr b)
+{
+ for (b = b->parent; b; b = b->parent)
+ if (b == a) return TRUE;
+ return FALSE;
+}
+
+/**
+ * Update the cursor displayed on the screen.
+ *
+ * Called whenever a cursor may have changed shape or position.
+ */
+static void
+PostNewCursor(DeviceIntPtr pDev)
+{
+ WindowPtr win;
+ GrabPtr grab = pDev->deviceGrab.grab;
+ SpritePtr pSprite = pDev->spriteInfo->sprite;
+ CursorPtr pCursor;
+
+ if (syncEvents.playingEvents)
+ return;
+ if (grab)
+ {
+ if (grab->cursor)
+ {
+ ChangeToCursor(pDev, grab->cursor);
+ return;
+ }
+ if (IsParent(grab->window, pSprite->win))
+ win = pSprite->win;
+ else
+ win = grab->window;
+ }
+ else
+ win = pSprite->win;
+ for (; win; win = win->parent)
+ {
+ if (win->optional)
+ {
+ pCursor = WindowGetDeviceCursor(win, pDev);
+ if (!pCursor && win->optional->cursor != NullCursor)
+ pCursor = win->optional->cursor;
+ if (pCursor)
+ {
+ ChangeToCursor(pDev, pCursor);
+ return;
+ }
+ }
+ }
+}
+
+
+/**
+ * @param dev device which you want to know its current root window
+ * @return root window where dev's sprite is located
+ */
+WindowPtr
+GetCurrentRootWindow(DeviceIntPtr dev)
+{
+ return RootWindow(dev->spriteInfo->sprite);
+}
+
+/**
+ * @return window underneath the cursor sprite.
+ */
+WindowPtr
+GetSpriteWindow(DeviceIntPtr pDev)
+{
+ return pDev->spriteInfo->sprite->win;
+}
+
+/**
+ * @return current sprite cursor.
+ */
+CursorPtr
+GetSpriteCursor(DeviceIntPtr pDev)
+{
+ return pDev->spriteInfo->sprite->current;
+}
+
+/**
+ * Set x/y current sprite position in screen coordinates.
+ */
+void
+GetSpritePosition(DeviceIntPtr pDev, int *px, int *py)
+{
+ SpritePtr pSprite = pDev->spriteInfo->sprite;
+ *px = pSprite->hotPhys.x;
+ *py = pSprite->hotPhys.y;
+}
+
+#ifdef PANORAMIX
+int
+XineramaGetCursorScreen(DeviceIntPtr pDev)
+{
+ if(!noPanoramiXExtension) {
+ return pDev->spriteInfo->sprite->screen->myNum;
+ } else {
+ return 0;
+ }
+}
+#endif /* PANORAMIX */
+
+#define TIMESLOP (5 * 60 * 1000) /* 5 minutes */
+
+static void
+MonthChangedOrBadTime(InternalEvent *ev)
+{
+ /* If the ddx/OS is careless about not processing timestamped events from
+ * different sources in sorted order, then it's possible for time to go
+ * backwards when it should not. Here we ensure a decent time.
+ */
+ if ((currentTime.milliseconds - ev->any.time) > TIMESLOP)
+ currentTime.months++;
+ else
+ ev->any.time = currentTime.milliseconds;
+}
+
+static void
+NoticeTime(InternalEvent *ev)
+{
+ if (ev->any.time < currentTime.milliseconds)
+ MonthChangedOrBadTime(ev);
+ currentTime.milliseconds = ev->any.time;
+ lastDeviceEventTime = currentTime;
+}
+
+void
+NoticeEventTime(InternalEvent *ev)
+{
+ if (!syncEvents.playingEvents)
+ NoticeTime(ev);
+}
+
+/**************************************************************************
+ * The following procedures deal with synchronous events *
+ **************************************************************************/
+
+/**
+ * EnqueueEvent is a device's processInputProc if a device is frozen.
+ * Instead of delivering the events to the client, the event is tacked onto a
+ * linked list for later delivery.
+ */
+void
+EnqueueEvent(InternalEvent *ev, DeviceIntPtr device)
+{
+ QdEventPtr tail = *syncEvents.pendtail;
+ QdEventPtr qe;
+ SpritePtr pSprite = device->spriteInfo->sprite;
+ int eventlen;
+ DeviceEvent *event = &ev->device_event;
+
+ NoticeTime((InternalEvent*)event);
+
+ /* Fix for key repeating bug. */
+ if (device->key != NULL && device->key->xkbInfo != NULL &&
+ event->type == ET_KeyRelease)
+ AccessXCancelRepeatKey(device->key->xkbInfo, event->detail.key);
+
+ if (DeviceEventCallback)
+ {
+ DeviceEventInfoRec eventinfo;
+
+ /* The RECORD spec says that the root window field of motion events
+ * must be valid. At this point, it hasn't been filled in yet, so
+ * we do it here. The long expression below is necessary to get
+ * the current root window; the apparently reasonable alternative
+ * GetCurrentRootWindow()->drawable.id doesn't give you the right
+ * answer on the first motion event after a screen change because
+ * the data that GetCurrentRootWindow relies on hasn't been
+ * updated yet.
+ */
+ if (ev->any.type == ET_Motion)
+ ev->device_event.root = pSprite->hotPhys.pScreen->root->drawable.id;
+
+ eventinfo.event = ev;
+ eventinfo.device = device;
+ CallCallbacks(&DeviceEventCallback, (pointer)&eventinfo);
+ }
+
+ if (event->type == ET_Motion)
+ {
+#ifdef PANORAMIX
+ if(!noPanoramiXExtension) {
+ event->root_x += pSprite->screen->x - screenInfo.screens[0]->x;
+ event->root_y += pSprite->screen->y - screenInfo.screens[0]->y;
+ }
+#endif
+ pSprite->hotPhys.x = event->root_x;
+ pSprite->hotPhys.y = event->root_y;
+ /* do motion compression, but not if from different devices */
+ if (tail &&
+ (tail->event->any.type == ET_Motion) &&
+ (tail->device == device) &&
+ (tail->pScreen == pSprite->hotPhys.pScreen))
+ {
+ DeviceEvent *tailev = &tail->event->device_event;
+ tailev->root_x = pSprite->hotPhys.x;
+ tailev->root_y = pSprite->hotPhys.y;
+ tailev->time = event->time;
+ tail->months = currentTime.months;
+ return;
+ }
+ }
+
+ eventlen = event->length;
+
+ qe = malloc(sizeof(QdEventRec) + eventlen);
+ if (!qe)
+ return;
+ qe->next = (QdEventPtr)NULL;
+ qe->device = device;
+ qe->pScreen = pSprite->hotPhys.pScreen;
+ qe->months = currentTime.months;
+ qe->event = (InternalEvent *)(qe + 1);
+ memcpy(qe->event, event, eventlen);
+ if (tail)
+ syncEvents.pendtail = &tail->next;
+ *syncEvents.pendtail = qe;
+}
+
+/**
+ * Run through the list of events queued up in syncEvents.
+ * For each event do:
+ * If the device for this event is not frozen anymore, take it and process it
+ * as usually.
+ * After that, check if there's any devices in the list that are not frozen.
+ * If there is none, we're done. If there is at least one device that is not
+ * frozen, then re-run from the beginning of the event queue.
+ */
+static void
+PlayReleasedEvents(void)
+{
+ QdEventPtr *prev, qe;
+ DeviceIntPtr dev;
+ DeviceIntPtr pDev;
+
+ prev = &syncEvents.pending;
+ while ( (qe = *prev) )
+ {
+ if (!qe->device->deviceGrab.sync.frozen)
+ {
+ *prev = qe->next;
+ pDev = qe->device;
+ if (*syncEvents.pendtail == *prev)
+ syncEvents.pendtail = prev;
+ if (qe->event->any.type == ET_Motion)
+ CheckVirtualMotion(pDev, qe, NullWindow);
+ syncEvents.time.months = qe->months;
+ syncEvents.time.milliseconds = qe->event->any.time;
+#ifdef PANORAMIX
+ /* Translate back to the sprite screen since processInputProc
+ will translate from sprite screen to screen 0 upon reentry
+ to the DIX layer */
+ if(!noPanoramiXExtension) {
+ DeviceEvent *ev = &qe->event->device_event;
+ switch(ev->type)
+ {
+ case ET_Motion:
+ case ET_ButtonPress:
+ case ET_ButtonRelease:
+ case ET_KeyPress:
+ case ET_KeyRelease:
+ case ET_ProximityIn:
+ case ET_ProximityOut:
+ ev->root_x += screenInfo.screens[0]->x -
+ pDev->spriteInfo->sprite->screen->x;
+ ev->root_y += screenInfo.screens[0]->y -
+ pDev->spriteInfo->sprite->screen->y;
+ break;
+ default:
+ break;
+ }
+
+ }
+#endif
+ (*qe->device->public.processInputProc)(qe->event, qe->device);
+ free(qe);
+ for (dev = inputInfo.devices; dev && dev->deviceGrab.sync.frozen; dev = dev->next)
+ ;
+ if (!dev)
+ break;
+ /* Playing the event may have unfrozen another device. */
+ /* So to play it safe, restart at the head of the queue */
+ prev = &syncEvents.pending;
+ }
+ else
+ prev = &qe->next;
+ }
+}
+
+/**
+ * Freeze or thaw the given devices. The device's processing proc is
+ * switched to either the real processing proc (in case of thawing) or an
+ * enqueuing processing proc (usually EnqueueEvent()).
+ *
+ * @param dev The device to freeze/thaw
+ * @param frozen True to freeze or false to thaw.
+ */
+static void
+FreezeThaw(DeviceIntPtr dev, Bool frozen)
+{
+ dev->deviceGrab.sync.frozen = frozen;
+ if (frozen)
+ dev->public.processInputProc = dev->public.enqueueInputProc;
+ else
+ dev->public.processInputProc = dev->public.realInputProc;
+}
+
+/**
+ * Unfreeze devices and replay all events to the respective clients.
+ *
+ * ComputeFreezes takes the first event in the device's frozen event queue. It
+ * runs up the sprite tree (spriteTrace) and searches for the window to replay
+ * the events from. If it is found, it checks for passive grabs one down from
+ * the window or delivers the events.
+ */
+static void
+ComputeFreezes(void)
+{
+ DeviceIntPtr replayDev = syncEvents.replayDev;
+ WindowPtr w;
+ GrabPtr grab;
+ DeviceIntPtr dev;
+
+ for (dev = inputInfo.devices; dev; dev = dev->next)
+ FreezeThaw(dev, dev->deviceGrab.sync.other ||
+ (dev->deviceGrab.sync.state >= FROZEN));
+ if (syncEvents.playingEvents || (!replayDev && !syncEvents.pending))
+ return;
+ syncEvents.playingEvents = TRUE;
+ if (replayDev)
+ {
+ DeviceEvent* event = replayDev->deviceGrab.sync.event;
+
+ syncEvents.replayDev = (DeviceIntPtr)NULL;
+
+ w = XYToWindow(replayDev->spriteInfo->sprite,
+ event->root_x, event->root_y);
+ if (!CheckDeviceGrabs(replayDev, event, syncEvents.replayWin))
+ {
+ if (replayDev->focus && !IsPointerEvent((InternalEvent*)event))
+ DeliverFocusedEvent(replayDev, (InternalEvent*)event, w);
+ else
+ DeliverDeviceEvents(w, (InternalEvent*)event, NullGrab,
+ NullWindow, replayDev);
+ }
+ }
+ for (dev = inputInfo.devices; dev; dev = dev->next)
+ {
+ if (!dev->deviceGrab.sync.frozen)
+ {
+ PlayReleasedEvents();
+ break;
+ }
+ }
+ syncEvents.playingEvents = FALSE;
+ for (dev = inputInfo.devices; dev; dev = dev->next)
+ {
+ if (DevHasCursor(dev))
+ {
+ /* the following may have been skipped during replay,
+ so do it now */
+ if ((grab = dev->deviceGrab.grab) && grab->confineTo)
+ {
+ if (grab->confineTo->drawable.pScreen !=
+ dev->spriteInfo->sprite->hotPhys.pScreen)
+ dev->spriteInfo->sprite->hotPhys.x =
+ dev->spriteInfo->sprite->hotPhys.y = 0;
+ ConfineCursorToWindow(dev, grab->confineTo, TRUE, TRUE);
+ }
+ else
+ ConfineCursorToWindow(dev,
+ dev->spriteInfo->sprite->hotPhys.pScreen->root,
+ TRUE, FALSE);
+ PostNewCursor(dev);
+ }
+ }
+}
+
+#ifdef RANDR
+void
+ScreenRestructured (ScreenPtr pScreen)
+{
+ GrabPtr grab;
+ DeviceIntPtr pDev;
+
+ for (pDev = inputInfo.devices; pDev; pDev = pDev->next)
+ {
+ if (!DevHasCursor(pDev))
+ continue;
+
+ /* GrabDevice doesn't have a confineTo field, so we don't need to
+ * worry about it. */
+ if ((grab = pDev->deviceGrab.grab) && grab->confineTo)
+ {
+ if (grab->confineTo->drawable.pScreen
+ != pDev->spriteInfo->sprite->hotPhys.pScreen)
+ pDev->spriteInfo->sprite->hotPhys.x = pDev->spriteInfo->sprite->hotPhys.y = 0;
+ ConfineCursorToWindow(pDev, grab->confineTo, TRUE, TRUE);
+ }
+ else
+ ConfineCursorToWindow(pDev,
+ pDev->spriteInfo->sprite->hotPhys.pScreen->root,
+ TRUE, FALSE);
+ }
+}
+#endif
+
+static void
+CheckGrabForSyncs(DeviceIntPtr thisDev, Bool thisMode, Bool otherMode)
+{
+ GrabPtr grab = thisDev->deviceGrab.grab;
+ DeviceIntPtr dev;
+
+ if (thisMode == GrabModeSync)
+ thisDev->deviceGrab.sync.state = FROZEN_NO_EVENT;
+ else
+ { /* free both if same client owns both */
+ thisDev->deviceGrab.sync.state = THAWED;
+ if (thisDev->deviceGrab.sync.other &&
+ (CLIENT_BITS(thisDev->deviceGrab.sync.other->resource) ==
+ CLIENT_BITS(grab->resource)))
+ thisDev->deviceGrab.sync.other = NullGrab;
+ }
+
+ if (IsMaster(thisDev))
+ {
+ dev = GetPairedDevice(thisDev);
+ if (otherMode == GrabModeSync)
+ dev->deviceGrab.sync.other = grab;
+ else
+ { /* free both if same client owns both */
+ if (dev->deviceGrab.sync.other &&
+ (CLIENT_BITS(dev->deviceGrab.sync.other->resource) ==
+ CLIENT_BITS(grab->resource)))
+ dev->deviceGrab.sync.other = NullGrab;
+ }
+ }
+ ComputeFreezes();
+}
+
+/**
+ * Save the device's master device id. This needs to be done
+ * if a client directly grabs a slave device that is attached to a master. For
+ * the duration of the grab, the device is detached, ungrabbing re-attaches it
+ * though.
+ *
+ * We store the ID of the master device only in case the master disappears
+ * while the device has a grab.
+ */
+static void
+DetachFromMaster(DeviceIntPtr dev)
+{
+ if (IsFloating(dev))
+ return;
+
+ dev->saved_master_id = GetMaster(dev, MASTER_ATTACHED)->id;
+
+ AttachDevice(NULL, dev, NULL);
+}
+
+static void
+ReattachToOldMaster(DeviceIntPtr dev)
+{
+ DeviceIntPtr master = NULL;
+
+ if (IsMaster(dev))
+ return;
+
+ dixLookupDevice(&master, dev->saved_master_id, serverClient, DixUseAccess);
+
+ if (master)
+ {
+ AttachDevice(serverClient, dev, master);
+ dev->saved_master_id = 0;
+ }
+}
+
+/**
+ * Activate a pointer grab on the given device. A pointer grab will cause all
+ * core pointer events of this device to be delivered to the grabbing client only.
+ * No other device will send core events to the grab client while the grab is
+ * on, but core events will be sent to other clients.
+ * Can cause the cursor to change if a grab cursor is set.
+ *
+ * Note that parameter autoGrab may be (True & ImplicitGrabMask) if the grab
+ * is an implicit grab caused by a ButtonPress event.
+ *
+ * @param mouse The device to grab.
+ * @param grab The grab structure, needs to be setup.
+ * @param autoGrab True if the grab was caused by a button down event and not
+ * explicitely by a client.
+ */
+void
+ActivatePointerGrab(DeviceIntPtr mouse, GrabPtr grab,
+ TimeStamp time, Bool autoGrab)
+{
+ GrabInfoPtr grabinfo = &mouse->deviceGrab;
+ WindowPtr oldWin = (grabinfo->grab) ?
+ grabinfo->grab->window
+ : mouse->spriteInfo->sprite->win;
+ Bool isPassive = autoGrab & ~ImplicitGrabMask;
+
+ /* slave devices need to float for the duration of the grab. */
+ if (grab->grabtype == GRABTYPE_XI2 &&
+ !(autoGrab & ImplicitGrabMask) && !IsMaster(mouse))
+ DetachFromMaster(mouse);
+
+ if (grab->confineTo)
+ {
+ if (grab->confineTo->drawable.pScreen
+ != mouse->spriteInfo->sprite->hotPhys.pScreen)
+ mouse->spriteInfo->sprite->hotPhys.x =
+ mouse->spriteInfo->sprite->hotPhys.y = 0;
+ ConfineCursorToWindow(mouse, grab->confineTo, FALSE, TRUE);
+ }
+ DoEnterLeaveEvents(mouse, mouse->id, oldWin, grab->window, NotifyGrab);
+ mouse->valuator->motionHintWindow = NullWindow;
+ if (syncEvents.playingEvents)
+ grabinfo->grabTime = syncEvents.time;
+ else
+ grabinfo->grabTime = time;
+ if (grab->cursor)
+ grab->cursor->refcnt++;
+ grabinfo->activeGrab = *grab;
+ grabinfo->grab = &grabinfo->activeGrab;
+ grabinfo->fromPassiveGrab = isPassive;
+ grabinfo->implicitGrab = autoGrab & ImplicitGrabMask;
+ PostNewCursor(mouse);
+ CheckGrabForSyncs(mouse,(Bool)grab->pointerMode, (Bool)grab->keyboardMode);
+}
+
+/**
+ * Delete grab on given device, update the sprite.
+ *
+ * Extension devices are set up for ActivateKeyboardGrab().
+ */
+void
+DeactivatePointerGrab(DeviceIntPtr mouse)
+{
+ GrabPtr grab = mouse->deviceGrab.grab;
+ DeviceIntPtr dev;
+ Bool wasImplicit = (mouse->deviceGrab.fromPassiveGrab &&
+ mouse->deviceGrab.implicitGrab);
+
+ mouse->valuator->motionHintWindow = NullWindow;
+ mouse->deviceGrab.grab = NullGrab;
+ mouse->deviceGrab.sync.state = NOT_GRABBED;
+ mouse->deviceGrab.fromPassiveGrab = FALSE;
+
+ for (dev = inputInfo.devices; dev; dev = dev->next)
+ {
+ if (dev->deviceGrab.sync.other == grab)
+ dev->deviceGrab.sync.other = NullGrab;
+ }
+ DoEnterLeaveEvents(mouse, mouse->id, grab->window,
+ mouse->spriteInfo->sprite->win, NotifyUngrab);
+ if (grab->confineTo)
+ ConfineCursorToWindow(mouse, GetCurrentRootWindow(mouse), FALSE, FALSE);
+ PostNewCursor(mouse);
+ if (grab->cursor)
+ FreeCursor(grab->cursor, (Cursor)0);
+
+ if (!wasImplicit && grab->grabtype == GRABTYPE_XI2)
+ ReattachToOldMaster(mouse);
+
+ ComputeFreezes();
+}
+
+/**
+ * Activate a keyboard grab on the given device.
+ *
+ * Extension devices have ActivateKeyboardGrab() set as their grabbing proc.
+ */
+void
+ActivateKeyboardGrab(DeviceIntPtr keybd, GrabPtr grab, TimeStamp time, Bool passive)
+{
+ GrabInfoPtr grabinfo = &keybd->deviceGrab;
+ WindowPtr oldWin;
+
+ /* slave devices need to float for the duration of the grab. */
+ if (grab->grabtype == GRABTYPE_XI2 &&
+ !(passive & ImplicitGrabMask) &&
+ !IsMaster(keybd))
+ DetachFromMaster(keybd);
+
+ if (grabinfo->grab)
+ oldWin = grabinfo->grab->window;
+ else if (keybd->focus)
+ oldWin = keybd->focus->win;
+ else
+ oldWin = keybd->spriteInfo->sprite->win;
+ if (oldWin == FollowKeyboardWin)
+ oldWin = keybd->focus->win;
+ if (keybd->valuator)
+ keybd->valuator->motionHintWindow = NullWindow;
+ DoFocusEvents(keybd, oldWin, grab->window, NotifyGrab);
+ if (syncEvents.playingEvents)
+ grabinfo->grabTime = syncEvents.time;
+ else
+ grabinfo->grabTime = time;
+ grabinfo->activeGrab = *grab;
+ grabinfo->grab = &grabinfo->activeGrab;
+ grabinfo->fromPassiveGrab = passive;
+ grabinfo->implicitGrab = passive & ImplicitGrabMask;
+ CheckGrabForSyncs(keybd, (Bool)grab->keyboardMode, (Bool)grab->pointerMode);
+}
+
+/**
+ * Delete keyboard grab for the given device.
+ */
+void
+DeactivateKeyboardGrab(DeviceIntPtr keybd)
+{
+ GrabPtr grab = keybd->deviceGrab.grab;
+ DeviceIntPtr dev;
+ WindowPtr focusWin = keybd->focus ? keybd->focus->win
+ : keybd->spriteInfo->sprite->win;
+ Bool wasImplicit = (keybd->deviceGrab.fromPassiveGrab &&
+ keybd->deviceGrab.implicitGrab);
+
+ if (focusWin == FollowKeyboardWin)
+ focusWin = inputInfo.keyboard->focus->win;
+ if (keybd->valuator)
+ keybd->valuator->motionHintWindow = NullWindow;
+ keybd->deviceGrab.grab = NullGrab;
+ keybd->deviceGrab.sync.state = NOT_GRABBED;
+ keybd->deviceGrab.fromPassiveGrab = FALSE;
+
+ for (dev = inputInfo.devices; dev; dev = dev->next)
+ {
+ if (dev->deviceGrab.sync.other == grab)
+ dev->deviceGrab.sync.other = NullGrab;
+ }
+ DoFocusEvents(keybd, grab->window, focusWin, NotifyUngrab);
+
+ if (!wasImplicit && grab->grabtype == GRABTYPE_XI2)
+ ReattachToOldMaster(keybd);
+
+ ComputeFreezes();
+}
+
+void
+AllowSome(ClientPtr client,
+ TimeStamp time,
+ DeviceIntPtr thisDev,
+ int newState)
+{
+ Bool thisGrabbed, otherGrabbed, othersFrozen, thisSynced;
+ TimeStamp grabTime;
+ DeviceIntPtr dev;
+ GrabInfoPtr devgrabinfo,
+ grabinfo = &thisDev->deviceGrab;
+
+ thisGrabbed = grabinfo->grab && SameClient(grabinfo->grab, client);
+ thisSynced = FALSE;
+ otherGrabbed = FALSE;
+ othersFrozen = FALSE;
+ grabTime = grabinfo->grabTime;
+ for (dev = inputInfo.devices; dev; dev = dev->next)
+ {
+ devgrabinfo = &dev->deviceGrab;
+
+ if (dev == thisDev)
+ continue;
+ if (devgrabinfo->grab && SameClient(devgrabinfo->grab, client))
+ {
+ if (!(thisGrabbed || otherGrabbed) ||
+ (CompareTimeStamps(devgrabinfo->grabTime, grabTime) == LATER))
+ grabTime = devgrabinfo->grabTime;
+ otherGrabbed = TRUE;
+ if (grabinfo->sync.other == devgrabinfo->grab)
+ thisSynced = TRUE;
+ if (devgrabinfo->sync.state >= FROZEN)
+ othersFrozen = TRUE;
+ }
+ }
+ if (!((thisGrabbed && grabinfo->sync.state >= FROZEN) || thisSynced))
+ return;
+ if ((CompareTimeStamps(time, currentTime) == LATER) ||
+ (CompareTimeStamps(time, grabTime) == EARLIER))
+ return;
+ switch (newState)
+ {
+ case THAWED: /* Async */
+ if (thisGrabbed)
+ grabinfo->sync.state = THAWED;
+ if (thisSynced)
+ grabinfo->sync.other = NullGrab;
+ ComputeFreezes();
+ break;
+ case FREEZE_NEXT_EVENT: /* Sync */
+ if (thisGrabbed)
+ {
+ grabinfo->sync.state = FREEZE_NEXT_EVENT;
+ if (thisSynced)
+ grabinfo->sync.other = NullGrab;
+ ComputeFreezes();
+ }
+ break;
+ case THAWED_BOTH: /* AsyncBoth */
+ if (othersFrozen)
+ {
+ for (dev = inputInfo.devices; dev; dev = dev->next)
+ {
+ devgrabinfo = &dev->deviceGrab;
+ if (devgrabinfo->grab
+ && SameClient(devgrabinfo->grab, client))
+ devgrabinfo->sync.state = THAWED;
+ if (devgrabinfo->sync.other &&
+ SameClient(devgrabinfo->sync.other, client))
+ devgrabinfo->sync.other = NullGrab;
+ }
+ ComputeFreezes();
+ }
+ break;
+ case FREEZE_BOTH_NEXT_EVENT: /* SyncBoth */
+ if (othersFrozen)
+ {
+ for (dev = inputInfo.devices; dev; dev = dev->next)
+ {
+ devgrabinfo = &dev->deviceGrab;
+ if (devgrabinfo->grab
+ && SameClient(devgrabinfo->grab, client))
+ devgrabinfo->sync.state = FREEZE_BOTH_NEXT_EVENT;
+ if (devgrabinfo->sync.other
+ && SameClient(devgrabinfo->sync.other, client))
+ devgrabinfo->sync.other = NullGrab;
+ }
+ ComputeFreezes();
+ }
+ break;
+ case NOT_GRABBED: /* Replay */
+ if (thisGrabbed && grabinfo->sync.state == FROZEN_WITH_EVENT)
+ {
+ if (thisSynced)
+ grabinfo->sync.other = NullGrab;
+ syncEvents.replayDev = thisDev;
+ syncEvents.replayWin = grabinfo->grab->window;
+ (*grabinfo->DeactivateGrab)(thisDev);
+ syncEvents.replayDev = (DeviceIntPtr)NULL;
+ }
+ break;
+ case THAW_OTHERS: /* AsyncOthers */
+ if (othersFrozen)
+ {
+ for (dev = inputInfo.devices; dev; dev = dev->next)
+ {
+ if (dev == thisDev)
+ continue;
+ devgrabinfo = &dev->deviceGrab;
+ if (devgrabinfo->grab
+ && SameClient(devgrabinfo->grab, client))
+ devgrabinfo->sync.state = THAWED;
+ if (devgrabinfo->sync.other
+ && SameClient(devgrabinfo->sync.other, client))
+ devgrabinfo->sync.other = NullGrab;
+ }
+ ComputeFreezes();
+ }
+ break;
+ }
+}
+
+/**
+ * Server-side protocol handling for AllowEvents request.
+ *
+ * Release some events from a frozen device.
+ */
+int
+ProcAllowEvents(ClientPtr client)
+{
+ TimeStamp time;
+ DeviceIntPtr mouse = NULL;
+ DeviceIntPtr keybd = NULL;
+ REQUEST(xAllowEventsReq);
+
+ REQUEST_SIZE_MATCH(xAllowEventsReq);
+ time = ClientTimeToServerTime(stuff->time);
+
+ mouse = PickPointer(client);
+ keybd = PickKeyboard(client);
+
+ switch (stuff->mode)
+ {
+ case ReplayPointer:
+ AllowSome(client, time, mouse, NOT_GRABBED);
+ break;
+ case SyncPointer:
+ AllowSome(client, time, mouse, FREEZE_NEXT_EVENT);
+ break;
+ case AsyncPointer:
+ AllowSome(client, time, mouse, THAWED);
+ break;
+ case ReplayKeyboard:
+ AllowSome(client, time, keybd, NOT_GRABBED);
+ break;
+ case SyncKeyboard:
+ AllowSome(client, time, keybd, FREEZE_NEXT_EVENT);
+ break;
+ case AsyncKeyboard:
+ AllowSome(client, time, keybd, THAWED);
+ break;
+ case SyncBoth:
+ AllowSome(client, time, keybd, FREEZE_BOTH_NEXT_EVENT);
+ break;
+ case AsyncBoth:
+ AllowSome(client, time, keybd, THAWED_BOTH);
+ break;
+ default:
+ client->errorValue = stuff->mode;
+ return BadValue;
+ }
+ return Success;
+}
+
+/**
+ * Deactivate grabs from any device that has been grabbed by the client.
+ */
+void
+ReleaseActiveGrabs(ClientPtr client)
+{
+ DeviceIntPtr dev;
+ Bool done;
+
+ /* XXX CloseDownClient should remove passive grabs before
+ * releasing active grabs.
+ */
+ do {
+ done = TRUE;
+ for (dev = inputInfo.devices; dev; dev = dev->next)
+ {
+ if (dev->deviceGrab.grab && SameClient(dev->deviceGrab.grab, client))
+ {
+ (*dev->deviceGrab.DeactivateGrab)(dev);
+ done = FALSE;
+ }
+ }
+ } while (!done);
+}
+
+/**************************************************************************
+ * The following procedures deal with delivering events *
+ **************************************************************************/
+
+/**
+ * Deliver the given events to the given client.
+ *
+ * More than one event may be delivered at a time. This is the case with
+ * DeviceMotionNotifies which may be followed by DeviceValuator events.
+ *
+ * TryClientEvents() is the last station before actually writing the events to
+ * the socket. Anything that is not filtered here, will get delivered to the
+ * client.
+ * An event is only delivered if
+ * - mask and filter match up.
+ * - no other client has a grab on the device that caused the event.
+ *
+ *
+ * @param client The target client to deliver to.
+ * @param dev The device the event came from. May be NULL.
+ * @param pEvents The events to be delivered.
+ * @param count Number of elements in pEvents.
+ * @param mask Event mask as set by the window.
+ * @param filter Mask based on event type.
+ * @param grab Possible grab on the device that caused the event.
+ *
+ * @return 1 if event was delivered, 0 if not or -1 if grab was not set by the
+ * client.
+ */
+int
+TryClientEvents (ClientPtr client, DeviceIntPtr dev, xEvent *pEvents,
+ int count, Mask mask, Mask filter, GrabPtr grab)
+{
+ int type;
+
+#ifdef DEBUG_EVENTS
+ ErrorF("[dix] Event([%d, %d], mask=0x%lx), client=%d%s",
+ pEvents->u.u.type, pEvents->u.u.detail, mask,
+ client ? client->index : -1,
+ (client && client->clientGone) ? " (gone)" : "");
+#endif
+
+ if (!client || client == serverClient || client->clientGone) {
+#ifdef DEBUG_EVENTS
+ ErrorF(" not delivered to fake/dead client\n");
+#endif
+ return 0;
+ }
+
+ if (filter != CantBeFiltered && !(mask & filter))
+ {
+ #ifdef DEBUG_EVENTS
+ ErrorF(" filtered\n");
+ #endif
+ return 0;
+ }
+
+ if (grab && !SameClient(grab, client))
+ {
+#ifdef DEBUG_EVENTS
+ ErrorF(" not delivered due to grab\n");
+#endif
+ return -1; /* don't send, but notify caller */
+ }
+
+ type = pEvents->u.u.type;
+ if (type == MotionNotify)
+ {
+ if (mask & PointerMotionHintMask)
+ {
+ if (WID(dev->valuator->motionHintWindow) ==
+ pEvents->u.keyButtonPointer.event)
+ {
+#ifdef DEBUG_EVENTS
+ ErrorF("[dix] \n");
+ ErrorF("[dix] motionHintWindow == keyButtonPointer.event\n");
+#endif
+ return 1; /* don't send, but pretend we did */
+ }
+ pEvents->u.u.detail = NotifyHint;
+ }
+ else
+ {
+ pEvents->u.u.detail = NotifyNormal;
+ }
+ }
+ else if (type == DeviceMotionNotify)
+ {
+ if (MaybeSendDeviceMotionNotifyHint((deviceKeyButtonPointer*)pEvents,
+ mask) != 0)
+ return 1;
+ } else if (type == KeyPress)
+ {
+ if (EventIsKeyRepeat(pEvents))
+ {
+ if (!_XkbWantsDetectableAutoRepeat(client))
+ {
+ xEvent release = *pEvents;
+ release.u.u.type = KeyRelease;
+ WriteEventsToClient(client, 1, &release);
+#ifdef DEBUG_EVENTS
+ ErrorF(" (plus fake core release for repeat)");
+#endif
+ } else
+ {
+#ifdef DEBUG_EVENTS
+ ErrorF(" (detectable autorepeat for core)");
+#endif
+ }
+ }
+
+ } else if (type == DeviceKeyPress)
+ {
+ if (EventIsKeyRepeat(pEvents))
+ {
+ if (!_XkbWantsDetectableAutoRepeat(client))
+ {
+ deviceKeyButtonPointer release = *(deviceKeyButtonPointer *)pEvents;
+ release.type = DeviceKeyRelease;
+#ifdef DEBUG_EVENTS
+ ErrorF(" (plus fake xi1 release for repeat)");
+#endif
+ WriteEventsToClient(client, 1, (xEvent *) &release);
+ }
+ else {
+#ifdef DEBUG_EVENTS
+ ErrorF(" (detectable autorepeat for core)");
+#endif
+ }
+ }
+ }
+
+ if (BitIsOn(criticalEvents, type))
+ {
+ if (client->smart_priority < SMART_MAX_PRIORITY)
+ client->smart_priority++;
+ SetCriticalOutputPending();
+ }
+
+ WriteEventsToClient(client, count, pEvents);
+#ifdef DEBUG_EVENTS
+ ErrorF("[dix] delivered\n");
+#endif
+ return 1;
+}
+
+static BOOL
+ActivateImplicitGrab(DeviceIntPtr dev, ClientPtr client, WindowPtr win,
+ xEvent *event, Mask deliveryMask)
+{
+ GrabRec tempGrab;
+ OtherInputMasks *inputMasks;
+ CARD8 type = event->u.u.type;
+ GrabType grabtype;
+
+ if (type == ButtonPress)
+ grabtype = GRABTYPE_CORE;
+ else if (type == DeviceButtonPress)
+ grabtype = GRABTYPE_XI;
+ else if ((type = xi2_get_type(event)) == XI_ButtonPress)
+ grabtype = GRABTYPE_XI2;
+ else
+ return FALSE;
+
+ memset(&tempGrab, 0, sizeof(GrabRec));
+ tempGrab.next = NULL;
+ tempGrab.device = dev;
+ tempGrab.resource = client->clientAsMask;
+ tempGrab.window = win;
+ tempGrab.ownerEvents = (deliveryMask & OwnerGrabButtonMask) ? TRUE : FALSE;
+ tempGrab.eventMask = deliveryMask;
+ tempGrab.keyboardMode = GrabModeAsync;
+ tempGrab.pointerMode = GrabModeAsync;
+ tempGrab.confineTo = NullWindow;
+ tempGrab.cursor = NullCursor;
+ tempGrab.type = type;
+ tempGrab.grabtype = grabtype;
+
+ /* get the XI and XI2 device mask */
+ inputMasks = wOtherInputMasks(win);
+ tempGrab.deviceMask = (inputMasks) ? inputMasks->inputEvents[dev->id]: 0;
+
+ if (inputMasks)
+ memcpy(tempGrab.xi2mask, inputMasks->xi2mask,
+ sizeof(tempGrab.xi2mask));
+
+ (*dev->deviceGrab.ActivateGrab)(dev, &tempGrab,
+ currentTime, TRUE | ImplicitGrabMask);
+ return TRUE;
+}
+
+enum EventDeliveryState {
+ EVENT_DELIVERED, /**< Event has been delivered to a client */
+ EVENT_NOT_DELIVERED, /**< Event was not delivered to any client */
+ EVENT_SKIP, /**< Event can be discarded by the caller */
+ EVENT_REJECTED, /**< Event was rejected for delivery to the client */
+};
+
+/**
+ * Attempt event delivery to the client owning the window.
+ */
+static enum EventDeliveryState
+DeliverToWindowOwner(DeviceIntPtr dev, WindowPtr win,
+ xEvent *events, int count, Mask filter,
+ GrabPtr grab)
+{
+ /* if nobody ever wants to see this event, skip some work */
+ if (filter != CantBeFiltered &&
+ !((wOtherEventMasks(win)|win->eventMask) & filter))
+ return EVENT_SKIP;
+
+ if (IsInterferingGrab(wClient(win), dev, events))
+ return EVENT_SKIP;
+
+ if (!XaceHook(XACE_RECEIVE_ACCESS, wClient(win), win, events, count))
+ {
+ int attempt = TryClientEvents(wClient(win), dev, events,
+ count, win->eventMask,
+ filter, grab);
+ if (attempt > 0)
+ return EVENT_DELIVERED;
+ if (attempt < 0)
+ return EVENT_REJECTED;
+ }
+
+ return EVENT_NOT_DELIVERED;
+}
+
+
+/**
+ * Get the list of clients that should be tried for event delivery on the
+ * given window.
+ *
+ * @return 1 if the client list should be traversed, zero if the event
+ * should be skipped.
+ */
+static Bool
+GetClientsForDelivery(DeviceIntPtr dev, WindowPtr win,
+ xEvent *events, Mask filter, InputClients **clients)
+{
+ int rc = 0;
+
+ if (core_get_type(events) != 0)
+ *clients = (InputClients *)wOtherClients(win);
+ else if (xi2_get_type(events) != 0)
+ {
+ OtherInputMasks *inputMasks = wOtherInputMasks(win);
+ /* Has any client selected for the event? */
+ if (!GetWindowXI2Mask(dev, win, events))
+ goto out;
+ *clients = inputMasks->inputClients;
+ } else {
+ OtherInputMasks *inputMasks = wOtherInputMasks(win);
+ /* Has any client selected for the event? */
+ if (!inputMasks ||
+ !(inputMasks->inputEvents[dev->id] & filter))
+ goto out;
+
+ *clients = inputMasks->inputClients;
+ }
+
+ rc = 1;
+out:
+ return rc;
+}
+
+/**
+ * Try delivery on each client in inputclients, provided the event mask
+ * accepts it and there is no interfering core grab..
+ */
+static enum EventDeliveryState
+DeliverEventToInputClients(DeviceIntPtr dev, InputClients *inputclients,
+ WindowPtr win, xEvent *events,
+ int count, Mask filter, GrabPtr grab,
+ ClientPtr *client_return, Mask *mask_return)
+{
+ int attempt;
+ enum EventDeliveryState rc = EVENT_NOT_DELIVERED;
+
+ for (; inputclients; inputclients = inputclients->next)
+ {
+ Mask mask;
+ ClientPtr client = rClient(inputclients);
+
+ if (IsInterferingGrab(client, dev, events))
+ continue;
+
+ mask = GetEventMask(dev, events, inputclients);
+
+ if (XaceHook(XACE_RECEIVE_ACCESS, client, win,
+ events, count))
+ /* do nothing */;
+ else if ( (attempt = TryClientEvents(client, dev,
+ events, count,
+ mask, filter, grab)) )
+ {
+ if (attempt > 0)
+ {
+ rc = EVENT_DELIVERED;
+ *client_return = client;
+ *mask_return = mask;
+ /* Success overrides non-success, so if we've been
+ * successful on one client, return that */
+ } else if (rc == EVENT_NOT_DELIVERED)
+ rc = EVENT_REJECTED;
+ }
+ }
+
+ return rc;
+}
+
+
+/**
+ * Deliver events to clients registered on the window.
+ *
+ * @param client_return On successful delivery, set to the recipient.
+ * @param mask_return On successful delivery, set to the recipient's event
+ * mask for this event.
+ */
+static enum EventDeliveryState
+DeliverEventToWindowMask(DeviceIntPtr dev, WindowPtr win, xEvent *events,
+ int count, Mask filter, GrabPtr grab,
+ ClientPtr *client_return, Mask *mask_return)
+{
+ InputClients *clients;
+
+ if (!GetClientsForDelivery(dev, win, events, filter, &clients))
+ return EVENT_SKIP;
+
+ return DeliverEventToInputClients(dev, clients, win, events, count, filter,
+ grab, client_return, mask_return);
+
+}
+
+
+/**
+ * Deliver events to a window. At this point, we do not yet know if the event
+ * actually needs to be delivered. May activate a grab if the event is a
+ * button press.
+ *
+ * Core events are always delivered to the window owner. If the filter is
+ * something other than CantBeFiltered, the event is also delivered to other
+ * clients with the matching mask on the window.
+ *
+ * More than one event may be delivered at a time. This is the case with
+ * DeviceMotionNotifies which may be followed by DeviceValuator events.
+ *
+ * @param pWin The window that would get the event.
+ * @param pEvents The events to be delivered.
+ * @param count Number of elements in pEvents.
+ * @param filter Mask based on event type.
+ * @param grab Possible grab on the device that caused the event.
+ *
+ * @return a positive number if at least one successful delivery has been
+ * made, 0 if no events were delivered, or a negative number if the event
+ * has not been delivered _and_ rejected by at least one client.
+ */
+int
+DeliverEventsToWindow(DeviceIntPtr pDev, WindowPtr pWin, xEvent
+ *pEvents, int count, Mask filter, GrabPtr grab)
+{
+ int deliveries = 0, nondeliveries = 0;
+ ClientPtr client = NullClient;
+ Mask deliveryMask = 0; /* If a grab occurs due to a button press, then
+ this mask is the mask of the grab. */
+ int type = pEvents->u.u.type;
+
+ /* Deliver to window owner */
+ if ((filter == CantBeFiltered) || core_get_type(pEvents) != 0)
+ {
+ enum EventDeliveryState rc;
+
+ rc = DeliverToWindowOwner(pDev, pWin, pEvents, count, filter, grab);
+
+ switch(rc)
+ {
+ case EVENT_SKIP:
+ return 0;
+ case EVENT_REJECTED:
+ nondeliveries--;
+ break;
+ case EVENT_DELIVERED:
+ /* We delivered to the owner, with our event mask */
+ deliveries++;
+ client = wClient(pWin);
+ deliveryMask = pWin->eventMask;
+ break;
+ case EVENT_NOT_DELIVERED:
+ break;
+ }
+ }
+
+ /* CantBeFiltered means only window owner gets the event */
+ if (filter != CantBeFiltered)
+ {
+ enum EventDeliveryState rc;
+
+ rc = DeliverEventToWindowMask(pDev, pWin, pEvents, count, filter,
+ grab, &client, &deliveryMask);
+
+ switch(rc)
+ {
+ case EVENT_SKIP:
+ return 0;
+ case EVENT_REJECTED:
+ nondeliveries--;
+ break;
+ case EVENT_DELIVERED:
+ deliveries++;
+ break;
+ case EVENT_NOT_DELIVERED:
+ break;
+ }
+ }
+
+ if (deliveries)
+ {
+ /*
+ * Note that since core events are delivered first, an implicit grab may
+ * be activated on a core grab, stopping the XI events.
+ */
+ if (!grab && ActivateImplicitGrab(pDev, client, pWin, pEvents, deliveryMask))
+ /* grab activated */;
+ else if (type == MotionNotify)
+ pDev->valuator->motionHintWindow = pWin;
+ else if (type == DeviceMotionNotify || type == DeviceButtonPress)
+ CheckDeviceGrabAndHintWindow (pWin, type,
+ (deviceKeyButtonPointer*) pEvents,
+ grab, client, deliveryMask);
+ return deliveries;
+ }
+ return nondeliveries;
+}
+
+void
+DeliverRawEvent(RawDeviceEvent *ev, DeviceIntPtr device)
+{
+ GrabPtr grab = device->deviceGrab.grab;
+
+ if (grab)
+ DeliverGrabbedEvent((InternalEvent*)ev, device, FALSE);
+ else { /* deliver to all root windows */
+ xEvent *xi;
+ int i;
+ int filter;
+
+ i = EventToXI2((InternalEvent*)ev, (xEvent**)&xi);
+ if (i != Success)
+ {
+ ErrorF("[Xi] %s: XI2 conversion failed in %s (%d)\n",
+ __FUNCTION__, device->name, i);
+ return;
+ }
+
+ filter = GetEventFilter(device, xi);
+
+ for (i = 0; i < screenInfo.numScreens; i++)
+ DeliverEventsToWindow(device, screenInfo.screens[i]->root, xi, 1,
+ filter, NullGrab);
+ free(xi);
+ }
+}
+
+/* If the event goes to dontClient, don't send it and return 0. if
+ send works, return 1 or if send didn't work, return 2.
+ Only works for core events.
+*/
+
+#ifdef PANORAMIX
+static int
+XineramaTryClientEventsResult(
+ ClientPtr client,
+ GrabPtr grab,
+ Mask mask,
+ Mask filter
+){
+ if ((client) && (client != serverClient) && (!client->clientGone) &&
+ ((filter == CantBeFiltered) || (mask & filter)))
+ {
+ if (grab && !SameClient(grab, client)) return -1;
+ else return 1;
+ }
+ return 0;
+}
+#endif
+
+/**
+ * Try to deliver events to the interested parties.
+ *
+ * @param pWin The window that would get the event.
+ * @param pEvents The events to be delivered.
+ * @param count Number of elements in pEvents.
+ * @param filter Mask based on event type.
+ * @param dontClient Don't deliver to the dontClient.
+ */
+int
+MaybeDeliverEventsToClient(WindowPtr pWin, xEvent *pEvents,
+ int count, Mask filter, ClientPtr dontClient)
+{
+ OtherClients *other;
+
+
+ if (pWin->eventMask & filter)
+ {
+ if (wClient(pWin) == dontClient)
+ return 0;
+#ifdef PANORAMIX
+ if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum)
+ return XineramaTryClientEventsResult(
+ wClient(pWin), NullGrab, pWin->eventMask, filter);
+#endif
+ if (XaceHook(XACE_RECEIVE_ACCESS, wClient(pWin), pWin, pEvents, count))
+ return 1; /* don't send, but pretend we did */
+ return TryClientEvents(wClient(pWin), NULL, pEvents, count,
+ pWin->eventMask, filter, NullGrab);
+ }
+ for (other = wOtherClients(pWin); other; other = other->next)
+ {
+ if (other->mask & filter)
+ {
+ if (SameClient(other, dontClient))
+ return 0;
+#ifdef PANORAMIX
+ if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum)
+ return XineramaTryClientEventsResult(
+ rClient(other), NullGrab, other->mask, filter);
+#endif
+ if (XaceHook(XACE_RECEIVE_ACCESS, rClient(other), pWin, pEvents,
+ count))
+ return 1; /* don't send, but pretend we did */
+ return TryClientEvents(rClient(other), NULL, pEvents, count,
+ other->mask, filter, NullGrab);
+ }
+ }
+ return 2;
+}
+
+static Window FindChildForEvent(SpritePtr pSprite, WindowPtr event)
+{
+ WindowPtr w = DeepestSpriteWin(pSprite);
+ Window child = None;
+
+ /* If the search ends up past the root should the child field be
+ set to none or should the value in the argument be passed
+ through. It probably doesn't matter since everyone calls
+ this function with child == None anyway. */
+ while (w)
+ {
+ /* If the source window is same as event window, child should be
+ none. Don't bother going all all the way back to the root. */
+
+ if (w == event)
+ {
+ child = None;
+ break;
+ }
+
+ if (w->parent == event)
+ {
+ child = w->drawable.id;
+ break;
+ }
+ w = w->parent;
+ }
+ return child;
+}
+
+/**
+ * Adjust event fields to comply with the window properties.
+ *
+ * @param xE Event to be modified in place
+ * @param pWin The window to get the information from.
+ * @param child Child window setting for event (if applicable)
+ * @param calcChild If True, calculate the child window.
+ */
+void
+FixUpEventFromWindow(
+ SpritePtr pSprite,
+ xEvent *xE,
+ WindowPtr pWin,
+ Window child,
+ Bool calcChild)
+{
+ int evtype;
+
+ if (calcChild)
+ child = FindChildForEvent(pSprite, pWin);
+
+ if ((evtype = xi2_get_type(xE)))
+ {
+ xXIDeviceEvent* event = (xXIDeviceEvent*)xE;
+
+ switch (evtype)
+ {
+ case XI_RawKeyPress:
+ case XI_RawKeyRelease:
+ case XI_RawButtonPress:
+ case XI_RawButtonRelease:
+ case XI_RawMotion:
+ case XI_DeviceChanged:
+ case XI_HierarchyChanged:
+ case XI_PropertyEvent:
+ return;
+ default:
+ break;
+ }
+
+ event->root = RootWindow(pSprite)->drawable.id;
+ event->event = pWin->drawable.id;
+ if (pSprite->hot.pScreen == pWin->drawable.pScreen)
+ {
+ event->event_x = event->root_x - FP1616(pWin->drawable.x, 0);
+ event->event_y = event->root_y - FP1616(pWin->drawable.y, 0);
+ event->child = child;
+ } else
+ {
+ event->event_x = 0;
+ event->event_y = 0;
+ event->child = None;
+ }
+
+ if (event->evtype == XI_Enter || event->evtype == XI_Leave ||
+ event->evtype == XI_FocusIn || event->evtype == XI_FocusOut)
+ ((xXIEnterEvent*)event)->same_screen =
+ (pSprite->hot.pScreen == pWin->drawable.pScreen);
+
+ } else
+ {
+ XE_KBPTR.root = RootWindow(pSprite)->drawable.id;
+ XE_KBPTR.event = pWin->drawable.id;
+ if (pSprite->hot.pScreen == pWin->drawable.pScreen)
+ {
+ XE_KBPTR.sameScreen = xTrue;
+ XE_KBPTR.child = child;
+ XE_KBPTR.eventX =
+ XE_KBPTR.rootX - pWin->drawable.x;
+ XE_KBPTR.eventY =
+ XE_KBPTR.rootY - pWin->drawable.y;
+ }
+ else
+ {
+ XE_KBPTR.sameScreen = xFalse;
+ XE_KBPTR.child = None;
+ XE_KBPTR.eventX = 0;
+ XE_KBPTR.eventY = 0;
+ }
+ }
+}
+
+/**
+ * Check if a given event is deliverable at all on a given window.
+ *
+ * This function only checks if any client wants it, not for a specific
+ * client.
+ *
+ * @param[in] dev The device this event is being sent for.
+ * @param[in] event The event that is to be sent.
+ * @param[in] win The current event window.
+ *
+ * @return Bitmask of ::EVENT_XI2_MASK, ::EVENT_XI1_MASK, ::EVENT_CORE_MASK, and
+ * ::EVENT_DONT_PROPAGATE_MASK.
+ */
+int
+EventIsDeliverable(DeviceIntPtr dev, InternalEvent* event, WindowPtr win)
+{
+ int rc = 0;
+ int filter = 0;
+ int type;
+ OtherInputMasks *inputMasks = wOtherInputMasks(win);
+ xEvent ev;
+
+ /* XXX: this makes me gag */
+ type = GetXI2Type(event);
+ ev.u.u.type = GenericEvent; /* GetEventFilter only cares about type and evtype*/
+ ((xGenericEvent*)&ev)->extension = IReqCode;
+ ((xGenericEvent*)&ev)->evtype = type;
+ filter = GetEventFilter(dev, &ev);
+ if (type && inputMasks &&
+ ((inputMasks->xi2mask[XIAllDevices][type/8] & filter) ||
+ ((inputMasks->xi2mask[XIAllMasterDevices][type/8] & filter) && IsMaster(dev)) ||
+ (inputMasks->xi2mask[dev->id][type/8] & filter)))
+ rc |= EVENT_XI2_MASK;
+
+ type = GetXIType(event);
+ ev.u.u.type = type;
+ filter = GetEventFilter(dev, &ev);
+
+ /* Check for XI mask */
+ if (type && inputMasks &&
+ (inputMasks->deliverableEvents[dev->id] & filter) &&
+ (inputMasks->inputEvents[dev->id] & filter))
+ rc |= EVENT_XI1_MASK;
+
+ /* Check for XI DontPropagate mask */
+ if (type && inputMasks &&
+ (inputMasks->dontPropagateMask[dev->id] & filter))
+ rc |= EVENT_DONT_PROPAGATE_MASK;
+
+ /* Check for core mask */
+ type = GetCoreType(event);
+ if (type && (win->deliverableEvents & filter) &&
+ ((wOtherEventMasks(win) | win->eventMask) & filter))
+ rc |= EVENT_CORE_MASK;
+
+ /* Check for core DontPropagate mask */
+ if (type && (filter & wDontPropagateMask(win)))
+ rc |= EVENT_DONT_PROPAGATE_MASK;
+
+ return rc;
+}
+
+/**
+ * Deliver events caused by input devices.
+ *
+ * For events from a non-grabbed, non-focus device, DeliverDeviceEvents is
+ * called directly from the processInputProc.
+ * For grabbed devices, DeliverGrabbedEvent is called first, and _may_ call
+ * DeliverDeviceEvents.
+ * For focused events, DeliverFocusedEvent is called first, and _may_ call
+ * DeliverDeviceEvents.
+ *
+ * @param pWin Window to deliver event to.
+ * @param event The events to deliver, not yet in wire format.
+ * @param grab Possible grab on a device.
+ * @param stopAt Don't recurse up to the root window.
+ * @param dev The device that is responsible for the event.
+ *
+ * @see DeliverGrabbedEvent
+ * @see DeliverFocusedEvent
+ */
+int
+DeliverDeviceEvents(WindowPtr pWin, InternalEvent *event, GrabPtr grab,
+ WindowPtr stopAt, DeviceIntPtr dev)
+{
+ SpritePtr pSprite = dev->spriteInfo->sprite;
+ Window child = None;
+ Mask filter;
+ int deliveries = 0;
+ xEvent *xE = NULL, *core = NULL;
+ int rc, mask, count = 0;
+
+ verify_internal_event(event);
+
+ while (pWin)
+ {
+ if ((mask = EventIsDeliverable(dev, event, pWin)))
+ {
+ /* XI2 events first */
+ if (mask & EVENT_XI2_MASK)
+ {
+ xEvent *xi2 = NULL;
+ rc = EventToXI2(event, &xi2);
+ if (rc == Success)
+ {
+ /* XXX: XACE */
+ filter = GetEventFilter(dev, xi2);
+ FixUpEventFromWindow(pSprite, xi2, pWin, child, FALSE);
+ deliveries = DeliverEventsToWindow(dev, pWin, xi2, 1,
+ filter, grab);
+ free(xi2);
+ if (deliveries > 0)
+ goto unwind;
+ } else if (rc != BadMatch)
+ ErrorF("[dix] %s: XI2 conversion failed in DDE (%d).\n",
+ dev->name, rc);
+ }
+
+ /* XI events */
+ if (mask & EVENT_XI1_MASK)
+ {
+ rc = EventToXI(event, &xE, &count);
+ if (rc == Success) {
+ if (XaceHook(XACE_SEND_ACCESS, NULL, dev, pWin, xE, count) == Success) {
+ filter = GetEventFilter(dev, xE);
+ FixUpEventFromWindow(pSprite, xE, pWin, child, FALSE);
+ deliveries = DeliverEventsToWindow(dev, pWin, xE, count,
+ filter, grab);
+ if (deliveries > 0)
+ goto unwind;
+ }
+ } else if (rc != BadMatch)
+ ErrorF("[dix] %s: XI conversion failed in DDE (%d, %d). Skipping delivery.\n",
+ dev->name, event->any.type, rc);
+ }
+
+ /* Core event */
+ if ((mask & EVENT_CORE_MASK) && IsMaster(dev) && dev->coreEvents)
+ {
+ rc = EventToCore(event, &core, &count);
+ if (rc == Success) {
+ if (XaceHook(XACE_SEND_ACCESS, NULL, dev, pWin, core, count) == Success) {
+ filter = GetEventFilter(dev, core);
+ FixUpEventFromWindow(pSprite, core, pWin, child, FALSE);
+ deliveries = DeliverEventsToWindow(dev, pWin, core,
+ count, filter, grab);
+ if (deliveries > 0)
+ goto unwind;
+ }
+ } else if (rc != BadMatch)
+ ErrorF("[dix] %s: Core conversion failed in DDE (%d, %d).\n",
+ dev->name, event->any.type, rc);
+ }
+
+ if ((deliveries < 0) || (pWin == stopAt) ||
+ (mask & EVENT_DONT_PROPAGATE_MASK))
+ {
+ deliveries = 0;
+ goto unwind;
+ }
+ }
+
+ child = pWin->drawable.id;
+ pWin = pWin->parent;
+ }
+
+unwind:
+ free(core);
+ free(xE);
+ return deliveries;
+}
+
+/**
+ * Deliver event to a window and it's immediate parent. Used for most window
+ * events (CreateNotify, ConfigureNotify, etc.). Not useful for events that
+ * propagate up the tree or extension events
+ *
+ * In case of a ReparentNotify event, the event will be delivered to the
+ * otherParent as well.
+ *
+ * @param pWin Window to deliver events to.
+ * @param xE Events to deliver.
+ * @param count number of events in xE.
+ * @param otherParent Used for ReparentNotify events.
+ */
+int
+DeliverEvents(WindowPtr pWin, xEvent *xE, int count,
+ WindowPtr otherParent)
+{
+ DeviceIntRec dummy;
+ int deliveries;
+
+#ifdef PANORAMIX
+ if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum)
+ return count;
+#endif
+
+ if (!count)
+ return 0;
+
+ dummy.id = XIAllDevices;
+
+ switch (xE->u.u.type)
+ {
+ case DestroyNotify:
+ case UnmapNotify:
+ case MapNotify:
+ case MapRequest:
+ case ReparentNotify:
+ case ConfigureNotify:
+ case ConfigureRequest:
+ case GravityNotify:
+ case CirculateNotify:
+ case CirculateRequest:
+ xE->u.destroyNotify.event = pWin->drawable.id;
+ break;
+ }
+
+ switch (xE->u.u.type)
+ {
+ case DestroyNotify:
+ case UnmapNotify:
+ case MapNotify:
+ case ReparentNotify:
+ case ConfigureNotify:
+ case GravityNotify:
+ case CirculateNotify:
+ break;
+ default:
+ {
+ Mask filter;
+ filter = GetEventFilter(&dummy, xE);
+ return DeliverEventsToWindow(&dummy, pWin, xE, count, filter,
+ NullGrab);
+ }
+ }
+
+ deliveries = DeliverEventsToWindow(&dummy, pWin, xE, count,
+ StructureNotifyMask, NullGrab);
+ if (pWin->parent)
+ {
+ xE->u.destroyNotify.event = pWin->parent->drawable.id;
+ deliveries += DeliverEventsToWindow(&dummy, pWin->parent, xE, count,
+ SubstructureNotifyMask, NullGrab);
+ if (xE->u.u.type == ReparentNotify)
+ {
+ xE->u.destroyNotify.event = otherParent->drawable.id;
+ deliveries += DeliverEventsToWindow(&dummy,
+ otherParent, xE, count, SubstructureNotifyMask,
+ NullGrab);
+ }
+ }
+ return deliveries;
+}
+
+
+static Bool
+PointInBorderSize(WindowPtr pWin, int x, int y)
+{
+ BoxRec box;
+
+ if(RegionContainsPoint(&pWin->borderSize, x, y, &box))
+ return TRUE;
+
+#ifdef PANORAMIX
+ if(!noPanoramiXExtension &&
+ XineramaSetWindowPntrs(inputInfo.pointer, pWin)) {
+ SpritePtr pSprite = inputInfo.pointer->spriteInfo->sprite;
+ int i;
+
+ FOR_NSCREENS_FORWARD_SKIP(i) {
+ if(RegionContainsPoint(&pSprite->windows[i]->borderSize,
+ x + screenInfo.screens[0]->x - screenInfo.screens[i]->x,
+ y + screenInfo.screens[0]->y - screenInfo.screens[i]->y,
+ &box))
+ return TRUE;
+ }
+ }
+#endif
+ return FALSE;
+}
+
+/**
+ * Traversed from the root window to the window at the position x/y. While
+ * traversing, it sets up the traversal history in the spriteTrace array.
+ * After completing, the spriteTrace history is set in the following way:
+ * spriteTrace[0] ... root window
+ * spriteTrace[1] ... top level window that encloses x/y
+ * ...
+ * spriteTrace[spriteTraceGood - 1] ... window at x/y
+ *
+ * @returns the window at the given coordinates.
+ */
+WindowPtr
+XYToWindow(SpritePtr pSprite, int x, int y)
+{
+ WindowPtr pWin;
+ BoxRec box;
+
+ pSprite->spriteTraceGood = 1; /* root window still there */
+ pWin = RootWindow(pSprite)->firstChild;
+ while (pWin)
+ {
+ if ((pWin->mapped) &&
+ (x >= pWin->drawable.x - wBorderWidth (pWin)) &&
+ (x < pWin->drawable.x + (int)pWin->drawable.width +
+ wBorderWidth(pWin)) &&
+ (y >= pWin->drawable.y - wBorderWidth (pWin)) &&
+ (y < pWin->drawable.y + (int)pWin->drawable.height +
+ wBorderWidth (pWin))
+ /* When a window is shaped, a further check
+ * is made to see if the point is inside
+ * borderSize
+ */
+ && (!wBoundingShape(pWin) || PointInBorderSize(pWin, x, y))
+ && (!wInputShape(pWin) ||
+ RegionContainsPoint(wInputShape(pWin),
+ x - pWin->drawable.x,
+ y - pWin->drawable.y, &box))
+#ifdef ROOTLESS
+ /* In rootless mode windows may be offscreen, even when
+ * they're in X's stack. (E.g. if the native window system
+ * implements some form of virtual desktop system).
+ */
+ && !pWin->rootlessUnhittable
+#endif
+ )
+ {
+ if (pSprite->spriteTraceGood >= pSprite->spriteTraceSize)
+ {
+ pSprite->spriteTraceSize += 10;
+ pSprite->spriteTrace = realloc(pSprite->spriteTrace,
+ pSprite->spriteTraceSize*sizeof(WindowPtr));
+ }
+ pSprite->spriteTrace[pSprite->spriteTraceGood++] = pWin;
+ pWin = pWin->firstChild;
+ }
+ else
+ pWin = pWin->nextSib;
+ }
+ return DeepestSpriteWin(pSprite);
+}
+
+/**
+ * Ungrab a currently FocusIn grabbed device and grab the device on the
+ * given window. If the win given is the NoneWin, the device is ungrabbed if
+ * applicable and FALSE is returned.
+ *
+ * @returns TRUE if the device has been grabbed, or FALSE otherwise.
+ */
+BOOL
+ActivateFocusInGrab(DeviceIntPtr dev, WindowPtr old, WindowPtr win)
+{
+ BOOL rc = FALSE;
+ DeviceEvent event;
+
+ if (dev->deviceGrab.grab)
+ {
+ if (!dev->deviceGrab.fromPassiveGrab ||
+ dev->deviceGrab.grab->type != XI_Enter ||
+ dev->deviceGrab.grab->window == win ||
+ IsParent(dev->deviceGrab.grab->window, win))
+ return FALSE;
+ DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveUngrab);
+ (*dev->deviceGrab.DeactivateGrab)(dev);
+ }
+
+ if (win == NoneWin || win == PointerRootWin)
+ return FALSE;
+
+ memset(&event, 0, sizeof(DeviceEvent));
+ event.header = ET_Internal;
+ event.type = ET_FocusIn;
+ event.length = sizeof(DeviceEvent);
+ event.time = GetTimeInMillis();
+ event.deviceid = dev->id;
+ event.sourceid = dev->id;
+ event.detail.button = 0;
+ rc = (CheckPassiveGrabsOnWindow(win, dev, (InternalEvent *) &event, FALSE,
+ TRUE) != NULL);
+ if (rc)
+ DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveUngrab);
+ return rc;
+}
+
+/**
+ * Ungrab a currently Enter grabbed device and grab the device for the given
+ * window.
+ *
+ * @returns TRUE if the device has been grabbed, or FALSE otherwise.
+ */
+static BOOL
+ActivateEnterGrab(DeviceIntPtr dev, WindowPtr old, WindowPtr win)
+{
+ BOOL rc = FALSE;
+ DeviceEvent event;
+
+ if (dev->deviceGrab.grab)
+ {
+ if (!dev->deviceGrab.fromPassiveGrab ||
+ dev->deviceGrab.grab->type != XI_Enter ||
+ dev->deviceGrab.grab->window == win ||
+ IsParent(dev->deviceGrab.grab->window, win))
+ return FALSE;
+ DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveUngrab);
+ (*dev->deviceGrab.DeactivateGrab)(dev);
+ }
+
+ memset(&event, 0, sizeof(DeviceEvent));
+ event.header = ET_Internal;
+ event.type = ET_Enter;
+ event.length = sizeof(DeviceEvent);
+ event.time = GetTimeInMillis();
+ event.deviceid = dev->id;
+ event.sourceid = dev->id;
+ event.detail.button = 0;
+ rc = (CheckPassiveGrabsOnWindow(win, dev, (InternalEvent *) &event, FALSE,
+ TRUE) != NULL);
+ if (rc)
+ DoEnterLeaveEvents(dev, dev->id, old, win, XINotifyPassiveGrab);
+ return rc;
+}
+
+/**
+ * Update the sprite coordinates based on the event. Update the cursor
+ * position, then update the event with the new coordinates that may have been
+ * changed. If the window underneath the sprite has changed, change to new
+ * cursor and send enter/leave events.
+ *
+ * CheckMotion() will not do anything and return FALSE if the event is not a
+ * pointer event.
+ *
+ * @return TRUE if the sprite has moved or FALSE otherwise.
+ */
+Bool
+CheckMotion(DeviceEvent *ev, DeviceIntPtr pDev)
+{
+ WindowPtr prevSpriteWin, newSpriteWin;
+ SpritePtr pSprite = pDev->spriteInfo->sprite;
+
+ verify_internal_event((InternalEvent *)ev);
+
+ if (!pSprite)
+ return FALSE;
+
+ prevSpriteWin = pSprite->win;
+
+ if (ev && !syncEvents.playingEvents)
+ {
+ /* GetPointerEvents() guarantees that pointer events have the correct
+ rootX/Y set already. */
+ switch (ev->type)
+ {
+ case ET_ButtonPress:
+ case ET_ButtonRelease:
+ case ET_Motion:
+ break;
+ default:
+ /* all other events return FALSE */
+ return FALSE;
+ }
+
+
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension)
+ {
+ /* Motion events entering DIX get translated to Screen 0
+ coordinates. Replayed events have already been
+ translated since they've entered DIX before */
+ ev->root_x += pSprite->screen->x - screenInfo.screens[0]->x;
+ ev->root_y += pSprite->screen->y - screenInfo.screens[0]->y;
+ } else
+#endif
+ {
+ if (pSprite->hot.pScreen != pSprite->hotPhys.pScreen)
+ {
+ pSprite->hot.pScreen = pSprite->hotPhys.pScreen;
+ RootWindow(pDev->spriteInfo->sprite) =
+ pSprite->hot.pScreen->root;
+ }
+ }
+
+ pSprite->hot.x = ev->root_x;
+ pSprite->hot.y = ev->root_y;
+ if (pSprite->hot.x < pSprite->physLimits.x1)
+ pSprite->hot.x = pSprite->physLimits.x1;
+ else if (pSprite->hot.x >= pSprite->physLimits.x2)
+ pSprite->hot.x = pSprite->physLimits.x2 - 1;
+ if (pSprite->hot.y < pSprite->physLimits.y1)
+ pSprite->hot.y = pSprite->physLimits.y1;
+ else if (pSprite->hot.y >= pSprite->physLimits.y2)
+ pSprite->hot.y = pSprite->physLimits.y2 - 1;
+ if (pSprite->hotShape)
+ ConfineToShape(pDev, pSprite->hotShape, &pSprite->hot.x, &pSprite->hot.y);
+ pSprite->hotPhys = pSprite->hot;
+
+ if ((pSprite->hotPhys.x != ev->root_x) ||
+ (pSprite->hotPhys.y != ev->root_y))
+ {
+#ifdef PANORAMIX
+ if (!noPanoramiXExtension)
+ {
+ XineramaSetCursorPosition(
+ pDev, pSprite->hotPhys.x, pSprite->hotPhys.y, FALSE);
+ } else
+#endif
+ {
+ (*pSprite->hotPhys.pScreen->SetCursorPosition)(
+ pDev, pSprite->hotPhys.pScreen,
+ pSprite->hotPhys.x, pSprite->hotPhys.y, FALSE);
+ }
+ }
+
+ ev->root_x = pSprite->hot.x;
+ ev->root_y = pSprite->hot.y;
+ }
+
+ newSpriteWin = XYToWindow(pSprite, pSprite->hot.x, pSprite->hot.y);
+
+ if (newSpriteWin != prevSpriteWin)
+ {
+ int sourceid;
+ if (!ev) {
+ UpdateCurrentTimeIf();
+ sourceid = pDev->id; /* when from WindowsRestructured */
+ } else
+ sourceid = ev->sourceid;
+
+ if (prevSpriteWin != NullWindow) {
+ if (!ActivateEnterGrab(pDev, prevSpriteWin, newSpriteWin))
+ DoEnterLeaveEvents(pDev, sourceid, prevSpriteWin,
+ newSpriteWin, NotifyNormal);
+ }
+ /* set pSprite->win after ActivateEnterGrab, otherwise
+ sprite window == grab_window and no enter/leave events are
+ sent. */
+ pSprite->win = newSpriteWin;
+ PostNewCursor(pDev);
+ return FALSE;
+ }
+ return TRUE;
+}
+
+/**
+ * Windows have restructured, we need to update the sprite position and the
+ * sprite's cursor.
+ */
+void
+WindowsRestructured(void)
+{
+ DeviceIntPtr pDev = inputInfo.devices;
+ while(pDev)
+ {
+ if (IsMaster(pDev) || IsFloating(pDev))
+ CheckMotion(NULL, pDev);
+ pDev = pDev->next;
+ }
+}
+
+#ifdef PANORAMIX
+/* This was added to support reconfiguration under Xdmx. The problem is
+ * that if the 0th screen (i.e., screenInfo.screens[0]) is moved to an origin
+ * other than 0,0, the information in the private sprite structure must
+ * be updated accordingly, or XYToWindow (and other routines) will not
+ * compute correctly. */
+void ReinitializeRootWindow(WindowPtr win, int xoff, int yoff)
+{
+ GrabPtr grab;
+ DeviceIntPtr pDev;
+ SpritePtr pSprite;
+
+ if (noPanoramiXExtension) return;
+
+ pDev = inputInfo.devices;
+ while(pDev)
+ {
+ if (DevHasCursor(pDev))
+ {
+ pSprite = pDev->spriteInfo->sprite;
+ pSprite->hot.x -= xoff;
+ pSprite->hot.y -= yoff;
+
+ pSprite->hotPhys.x -= xoff;
+ pSprite->hotPhys.y -= yoff;
+
+ pSprite->hotLimits.x1 -= xoff;
+ pSprite->hotLimits.y1 -= yoff;
+ pSprite->hotLimits.x2 -= xoff;
+ pSprite->hotLimits.y2 -= yoff;
+
+ if (RegionNotEmpty(&pSprite->Reg1))
+ RegionTranslate(&pSprite->Reg1, xoff, yoff);
+ if (RegionNotEmpty(&pSprite->Reg2))
+ RegionTranslate(&pSprite->Reg2, xoff, yoff);
+
+ /* FIXME: if we call ConfineCursorToWindow, must we do anything else? */
+ if ((grab = pDev->deviceGrab.grab) && grab->confineTo) {
+ if (grab->confineTo->drawable.pScreen
+ != pSprite->hotPhys.pScreen)
+ pSprite->hotPhys.x = pSprite->hotPhys.y = 0;
+ ConfineCursorToWindow(pDev, grab->confineTo, TRUE, TRUE);
+ } else
+ ConfineCursorToWindow(
+ pDev,
+ pSprite->hotPhys.pScreen->root,
+ TRUE, FALSE);
+
+ }
+ pDev = pDev->next;
+ }
+}
+#endif
+
+/**
+ * Initialize a sprite for the given device and set it to some sane values. If
+ * the device already has a sprite alloc'd, don't realloc but just reset to
+ * default values.
+ * If a window is supplied, the sprite will be initialized with the window's
+ * cursor and positioned in the center of the window's screen. The root window
+ * is a good choice to pass in here.
+ *
+ * It's a good idea to call it only for pointer devices, unless you have a
+ * really talented keyboard.
+ *
+ * @param pDev The device to initialize.
+ * @param pWin The window where to generate the sprite in.
+ *
+ */
+void
+InitializeSprite(DeviceIntPtr pDev, WindowPtr pWin)
+{
+ SpritePtr pSprite;
+ ScreenPtr pScreen;
+ CursorPtr pCursor;
+
+ if (!pDev->spriteInfo->sprite)
+ {
+ DeviceIntPtr it;
+
+ pDev->spriteInfo->sprite = (SpritePtr)calloc(1, sizeof(SpriteRec));
+ if (!pDev->spriteInfo->sprite)
+ FatalError("InitializeSprite: failed to allocate sprite struct");
+
+ /* We may have paired another device with this device before our
+ * device had a actual sprite. We need to check for this and reset the
+ * sprite field for all paired devices.
+ *
+ * The VCK is always paired with the VCP before the VCP has a sprite.
+ */
+ for (it = inputInfo.devices; it; it = it->next)
+ {
+ if (it->spriteInfo->paired == pDev)
+ it->spriteInfo->sprite = pDev->spriteInfo->sprite;
+ }
+ if (inputInfo.keyboard->spriteInfo->paired == pDev)
+ inputInfo.keyboard->spriteInfo->sprite = pDev->spriteInfo->sprite;
+ }
+
+ pSprite = pDev->spriteInfo->sprite;
+ pDev->spriteInfo->spriteOwner = TRUE;
+
+ pScreen = (pWin) ? pWin->drawable.pScreen : (ScreenPtr)NULL;
+ pSprite->hot.pScreen = pScreen;
+ pSprite->hotPhys.pScreen = pScreen;
+ if (pScreen)
+ {
+ pSprite->hotPhys.x = pScreen->width / 2;
+ pSprite->hotPhys.y = pScreen->height / 2;
+ pSprite->hotLimits.x2 = pScreen->width;
+ pSprite->hotLimits.y2 = pScreen->height;
+ }
+
+ pSprite->hot = pSprite->hotPhys;
+ pSprite->win = pWin;
+
+ if (pWin)
+ {
+ pCursor = wCursor(pWin);
+ pSprite->spriteTrace = (WindowPtr *)calloc(1, 32*sizeof(WindowPtr));
+ if (!pSprite->spriteTrace)
+ FatalError("Failed to allocate spriteTrace");
+ pSprite->spriteTraceSize = 32;
+
+ RootWindow(pDev->spriteInfo->sprite) = pWin;
+ pSprite->spriteTraceGood = 1;
+
+ pSprite->pEnqueueScreen = pScreen;
+ pSprite->pDequeueScreen = pSprite->pEnqueueScreen;
+
+ } else {
+ pCursor = NullCursor;
+ pSprite->spriteTrace = NULL;
+ pSprite->spriteTraceSize = 0;
+ pSprite->spriteTraceGood = 0;
+ pSprite->pEnqueueScreen = screenInfo.screens[0];
+ pSprite->pDequeueScreen = pSprite->pEnqueueScreen;
+ }
+ if (pCursor)
+ pCursor->refcnt++;
+ if (pSprite->current)
+ FreeCursor(pSprite->current, None);
+ pSprite->current = pCursor;
+
+ if (pScreen)
+ {
+ (*pScreen->RealizeCursor) ( pDev, pScreen, pSprite->current);
+ (*pScreen->CursorLimits) ( pDev, pScreen, pSprite->current,
+ &pSprite->hotLimits, &pSprite->physLimits);
+ pSprite->confined = FALSE;
+
+ (*pScreen->ConstrainCursor) (pDev, pScreen,
+ &pSprite->physLimits);
+ (*pScreen->SetCursorPosition) (pDev, pScreen, pSprite->hot.x,
+ pSprite->hot.y,
+ FALSE);
+ (*pScreen->DisplayCursor) (pDev, pScreen, pSprite->current);
+ }
+#ifdef PANORAMIX
+ if(!noPanoramiXExtension) {
+ pSprite->hotLimits.x1 = -screenInfo.screens[0]->x;
+ pSprite->hotLimits.y1 = -screenInfo.screens[0]->y;
+ pSprite->hotLimits.x2 = PanoramiXPixWidth - screenInfo.screens[0]->x;
+ pSprite->hotLimits.y2 = PanoramiXPixHeight - screenInfo.screens[0]->y;
+ pSprite->physLimits = pSprite->hotLimits;
+ pSprite->confineWin = NullWindow;
+ pSprite->hotShape = NullRegion;
+ pSprite->screen = pScreen;
+ /* gotta UNINIT these someplace */
+ RegionNull(&pSprite->Reg1);
+ RegionNull(&pSprite->Reg2);
+ }
+#endif
+}
+
+/**
+ * Update the mouse sprite info when the server switches from a pScreen to another.
+ * Otherwise, the pScreen of the mouse sprite is never updated when we switch
+ * from a pScreen to another. Never updating the pScreen of the mouse sprite
+ * implies that windows that are in pScreen whose pScreen->myNum >0 will never
+ * get pointer events. This is because in CheckMotion(), sprite.hotPhys.pScreen
+ * always points to the first pScreen it has been set by
+ * DefineInitialRootWindow().
+ *
+ * Calling this function is useful for use cases where the server
+ * has more than one pScreen.
+ * This function is similar to DefineInitialRootWindow() but it does not
+ * reset the mouse pointer position.
+ * @param win must be the new pScreen we are switching to.
+ */
+void
+UpdateSpriteForScreen(DeviceIntPtr pDev, ScreenPtr pScreen)
+{
+ SpritePtr pSprite = NULL;
+ WindowPtr win = NULL;
+ CursorPtr pCursor;
+ if (!pScreen)
+ return ;
+
+ if (!pDev->spriteInfo->sprite)
+ return;
+
+ pSprite = pDev->spriteInfo->sprite;
+
+ win = pScreen->root;
+
+ pSprite->hotPhys.pScreen = pScreen;
+ pSprite->hot = pSprite->hotPhys;
+ pSprite->hotLimits.x2 = pScreen->width;
+ pSprite->hotLimits.y2 = pScreen->height;
+ pSprite->win = win;
+ pCursor = wCursor(win);
+ if (pCursor)
+ pCursor->refcnt++;
+ if (pSprite->current)
+ FreeCursor(pSprite->current, 0);
+ pSprite->current = pCursor;
+ pSprite->spriteTraceGood = 1;
+ pSprite->spriteTrace[0] = win;
+ (*pScreen->CursorLimits) (pDev,
+ pScreen,
+ pSprite->current,
+ &pSprite->hotLimits,
+ &pSprite->physLimits);
+ pSprite->confined = FALSE;
+ (*pScreen->ConstrainCursor) (pDev, pScreen, &pSprite->physLimits);
+ (*pScreen->DisplayCursor) (pDev, pScreen, pSprite->current);
+
+#ifdef PANORAMIX
+ if(!noPanoramiXExtension) {
+ pSprite->hotLimits.x1 = -screenInfo.screens[0]->x;
+ pSprite->hotLimits.y1 = -screenInfo.screens[0]->y;
+ pSprite->hotLimits.x2 = PanoramiXPixWidth - screenInfo.screens[0]->x;
+ pSprite->hotLimits.y2 = PanoramiXPixHeight - screenInfo.screens[0]->y;
+ pSprite->physLimits = pSprite->hotLimits;
+ pSprite->screen = pScreen;
+ }
+#endif
+}
+
+/*
+ * This does not take any shortcuts, and even ignores its argument, since
+ * it does not happen very often, and one has to walk up the tree since
+ * this might be a newly instantiated cursor for an intermediate window
+ * between the one the pointer is in and the one that the last cursor was
+ * instantiated from.
+ */
+void
+WindowHasNewCursor(WindowPtr pWin)
+{
+ DeviceIntPtr pDev;
+
+ for(pDev = inputInfo.devices; pDev; pDev = pDev->next)
+ if (DevHasCursor(pDev))
+ PostNewCursor(pDev);
+}
+
+void
+NewCurrentScreen(DeviceIntPtr pDev, ScreenPtr newScreen, int x, int y)
+{
+ SpritePtr pSprite = pDev->spriteInfo->sprite;
+
+ pSprite->hotPhys.x = x;
+ pSprite->hotPhys.y = y;
+#ifdef PANORAMIX
+ if(!noPanoramiXExtension) {
+ pSprite->hotPhys.x += newScreen->x - screenInfo.screens[0]->x;
+ pSprite->hotPhys.y += newScreen->y - screenInfo.screens[0]->y;
+ if (newScreen != pSprite->screen) {
+ pSprite->screen = newScreen;
+ /* Make sure we tell the DDX to update its copy of the screen */
+ if(pSprite->confineWin)
+ XineramaConfineCursorToWindow(pDev,
+ pSprite->confineWin, TRUE);
+ else
+ XineramaConfineCursorToWindow(pDev, screenInfo.screens[0]->root, TRUE);
+ /* if the pointer wasn't confined, the DDX won't get
+ told of the pointer warp so we reposition it here */
+ if(!syncEvents.playingEvents)
+ (*pSprite->screen->SetCursorPosition)(
+ pDev,
+ pSprite->screen,
+ pSprite->hotPhys.x + screenInfo.screens[0]->x -
+ pSprite->screen->x,
+ pSprite->hotPhys.y + screenInfo.screens[0]->y -
+ pSprite->screen->y, FALSE);
+ }
+ } else
+#endif
+ if (newScreen != pSprite->hotPhys.pScreen)
+ ConfineCursorToWindow(pDev, newScreen->root, TRUE, FALSE);
+}
+
+#ifdef PANORAMIX
+
+static Bool
+XineramaPointInWindowIsVisible(
+ WindowPtr pWin,
+ int x,
+ int y
+)
+{
+ BoxRec box;
+ int i, xoff, yoff;
+
+ if (!pWin->realized) return FALSE;
+
+ if (RegionContainsPoint(&pWin->borderClip, x, y, &box))
+ return TRUE;
+
+ if(!XineramaSetWindowPntrs(inputInfo.pointer, pWin)) return FALSE;
+
+ xoff = x + screenInfo.screens[0]->x;
+ yoff = y + screenInfo.screens[0]->y;
+
+ FOR_NSCREENS_FORWARD_SKIP(i) {
+ pWin = inputInfo.pointer->spriteInfo->sprite->windows[i];
+ x = xoff - screenInfo.screens[i]->x;
+ y = yoff - screenInfo.screens[i]->y;
+
+ if(RegionContainsPoint(&pWin->borderClip, x, y, &box)
+ && (!wInputShape(pWin) ||
+ RegionContainsPoint(wInputShape(pWin),
+ x - pWin->drawable.x,
+ y - pWin->drawable.y, &box)))
+ return TRUE;
+
+ }
+
+ return FALSE;
+}
+
+static int
+XineramaWarpPointer(ClientPtr client)
+{
+ WindowPtr dest = NULL;
+ int x, y, rc;
+ SpritePtr pSprite = PickPointer(client)->spriteInfo->sprite;
+
+ REQUEST(xWarpPointerReq);
+
+
+ if (stuff->dstWid != None) {
+ rc = dixLookupWindow(&dest, stuff->dstWid, client, DixReadAccess);
+ if (rc != Success)
+ return rc;
+ }
+ x = pSprite->hotPhys.x;
+ y = pSprite->hotPhys.y;
+
+ if (stuff->srcWid != None)
+ {
+ int winX, winY;
+ XID winID = stuff->srcWid;
+ WindowPtr source;
+
+ rc = dixLookupWindow(&source, winID, client, DixReadAccess);
+ if (rc != Success)
+ return rc;
+
+ winX = source->drawable.x;
+ winY = source->drawable.y;
+ if(source == screenInfo.screens[0]->root) {
+ winX -= screenInfo.screens[0]->x;
+ winY -= screenInfo.screens[0]->y;
+ }
+ if (x < winX + stuff->srcX ||
+ y < winY + stuff->srcY ||
+ (stuff->srcWidth != 0 &&
+ winX + stuff->srcX + (int)stuff->srcWidth < x) ||
+ (stuff->srcHeight != 0 &&
+ winY + stuff->srcY + (int)stuff->srcHeight < y) ||
+ !XineramaPointInWindowIsVisible(source, x, y))
+ return Success;
+ }
+ if (dest) {
+ x = dest->drawable.x;
+ y = dest->drawable.y;
+ if(dest == screenInfo.screens[0]->root) {
+ x -= screenInfo.screens[0]->x;
+ y -= screenInfo.screens[0]->y;
+ }
+ }
+
+ x += stuff->dstX;
+ y += stuff->dstY;
+
+ if (x < pSprite->physLimits.x1)
+ x = pSprite->physLimits.x1;
+ else if (x >= pSprite->physLimits.x2)
+ x = pSprite->physLimits.x2 - 1;
+ if (y < pSprite->physLimits.y1)
+ y = pSprite->physLimits.y1;
+ else if (y >= pSprite->physLimits.y2)
+ y = pSprite->physLimits.y2 - 1;
+ if (pSprite->hotShape)
+ ConfineToShape(PickPointer(client), pSprite->hotShape, &x, &y);
+
+ XineramaSetCursorPosition(PickPointer(client), x, y, TRUE);
+
+ return Success;
+}
+
+#endif
+
+
+/**
+ * Server-side protocol handling for WarpPointer request.
+ * Warps the cursor position to the coordinates given in the request.
+ */
+int
+ProcWarpPointer(ClientPtr client)
+{
+ WindowPtr dest = NULL;
+ int x, y, rc;
+ ScreenPtr newScreen;
+ DeviceIntPtr dev, tmp;
+ SpritePtr pSprite;
+
+ REQUEST(xWarpPointerReq);
+ REQUEST_SIZE_MATCH(xWarpPointerReq);
+
+ dev = PickPointer(client);
+
+ for (tmp = inputInfo.devices; tmp; tmp = tmp->next) {
+ if (GetMaster(tmp, MASTER_ATTACHED) == dev) {
+ rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, DixWriteAccess);
+ if (rc != Success)
+ return rc;
+ }
+ }
+
+ if (dev->lastSlave)
+ dev = dev->lastSlave;
+ pSprite = dev->spriteInfo->sprite;
+
+#ifdef PANORAMIX
+ if(!noPanoramiXExtension)
+ return XineramaWarpPointer(client);
+#endif
+
+ if (stuff->dstWid != None) {
+ rc = dixLookupWindow(&dest, stuff->dstWid, client, DixGetAttrAccess);
+ if (rc != Success)
+ return rc;
+ }
+ x = pSprite->hotPhys.x;
+ y = pSprite->hotPhys.y;
+
+ if (stuff->srcWid != None)
+ {
+ int winX, winY;
+ XID winID = stuff->srcWid;
+ WindowPtr source;
+
+ rc = dixLookupWindow(&source, winID, client, DixGetAttrAccess);
+ if (rc != Success)
+ return rc;
+
+ winX = source->drawable.x;
+ winY = source->drawable.y;
+ if (source->drawable.pScreen != pSprite->hotPhys.pScreen ||
+ x < winX + stuff->srcX ||
+ y < winY + stuff->srcY ||
+ (stuff->srcWidth != 0 &&
+ winX + stuff->srcX + (int)stuff->srcWidth < x) ||
+ (stuff->srcHeight != 0 &&
+ winY + stuff->srcY + (int)stuff->srcHeight < y) ||
+ !PointInWindowIsVisible(source, x, y))
+ return Success;
+ }
+ if (dest)
+ {
+ x = dest->drawable.x;
+ y = dest->drawable.y;
+ newScreen = dest->drawable.pScreen;
+ } else
+ newScreen = pSprite->hotPhys.pScreen;
+
+ x += stuff->dstX;
+ y += stuff->dstY;
+
+ if (x < 0)
+ x = 0;
+ else if (x >= newScreen->width)
+ x = newScreen->width - 1;
+ if (y < 0)
+ y = 0;
+ else if (y >= newScreen->height)
+ y = newScreen->height - 1;
+
+ if (newScreen == pSprite->hotPhys.pScreen)
+ {
+ if (x < pSprite->physLimits.x1)
+ x = pSprite->physLimits.x1;
+ else if (x >= pSprite->physLimits.x2)
+ x = pSprite->physLimits.x2 - 1;
+ if (y < pSprite->physLimits.y1)
+ y = pSprite->physLimits.y1;
+ else if (y >= pSprite->physLimits.y2)
+ y = pSprite->physLimits.y2 - 1;
+ if (pSprite->hotShape)
+ ConfineToShape(dev, pSprite->hotShape, &x, &y);
+ (*newScreen->SetCursorPosition)(dev, newScreen, x, y, TRUE);
+ }
+ else if (!PointerConfinedToScreen(dev))
+ {
+ NewCurrentScreen(dev, newScreen, x, y);
+ }
+ return Success;
+}
+
+static Bool
+BorderSizeNotEmpty(DeviceIntPtr pDev, WindowPtr pWin)
+{
+ if(RegionNotEmpty(&pWin->borderSize))
+ return TRUE;
+
+#ifdef PANORAMIX
+ if(!noPanoramiXExtension && XineramaSetWindowPntrs(pDev, pWin)) {
+ int i;
+
+ FOR_NSCREENS_FORWARD_SKIP(i) {
+ if(RegionNotEmpty(&pDev->spriteInfo->sprite->windows[i]->borderSize))
+ return TRUE;
+ }
+ }
+#endif
+ return FALSE;
+}
+
+/**
+ * "CheckPassiveGrabsOnWindow" checks to see if the event passed in causes a
+ * passive grab set on the window to be activated.
+ * If activate is true and a passive grab is found, it will be activated,
+ * and the event will be delivered to the client.
+ *
+ * @param pWin The window that may be subject to a passive grab.
+ * @param device Device that caused the event.
+ * @param event The current device event.
+ * @param checkCore Check for core grabs too.
+ * @param activate If a grab is found, activate it and deliver the event.
+ */
+
+GrabPtr
+CheckPassiveGrabsOnWindow(
+ WindowPtr pWin,
+ DeviceIntPtr device,
+ InternalEvent *event,
+ BOOL checkCore,
+ BOOL activate)
+{
+ SpritePtr pSprite = device->spriteInfo->sprite;
+ GrabPtr grab = wPassiveGrabs(pWin);
+ GrabRec tempGrab;
+ GrabInfoPtr grabinfo;
+#define CORE_MATCH 0x1
+#define XI_MATCH 0x2
+#define XI2_MATCH 0x4
+ int match = 0;
+
+ if (!grab)
+ return NULL;
+ /* Fill out the grab details, but leave the type for later before
+ * comparing */
+ switch (event->any.type)
+ {
+ case ET_KeyPress:
+ case ET_KeyRelease:
+ tempGrab.detail.exact = event->device_event.detail.key;
+ break;
+ case ET_ButtonPress:
+ case ET_ButtonRelease:
+ tempGrab.detail.exact = event->device_event.detail.button;
+ break;
+ default:
+ tempGrab.detail.exact = 0;
+ break;
+ }
+ tempGrab.window = pWin;
+ tempGrab.device = device;
+ tempGrab.detail.pMask = NULL;
+ tempGrab.modifiersDetail.pMask = NULL;
+ tempGrab.next = NULL;
+ for (; grab; grab = grab->next)
+ {
+ DeviceIntPtr gdev;
+ XkbSrvInfoPtr xkbi = NULL;
+ xEvent *xE = NULL;
+ int count, rc;
+
+ gdev= grab->modifierDevice;
+ if (grab->grabtype == GRABTYPE_CORE)
+ {
+ if (IsPointerDevice(device))
+ gdev = GetPairedDevice(device);
+ else
+ gdev = device;
+ } else if (grab->grabtype == GRABTYPE_XI2)
+ {
+ /* if the device is an attached slave device, gdev must be the
+ * attached master keyboard. Since the slave may have been
+ * reattached after the grab, the modifier device may not be the
+ * same. */
+ if (!IsMaster(grab->device) && !IsFloating(device))
+ gdev = GetMaster(device, MASTER_KEYBOARD);
+ }
+
+
+ if (gdev && gdev->key)
+ xkbi= gdev->key->xkbInfo;
+ tempGrab.modifierDevice = grab->modifierDevice;
+ tempGrab.modifiersDetail.exact = xkbi ? xkbi->state.grab_mods : 0;
+
+ /* Check for XI2 and XI grabs first */
+ tempGrab.type = GetXI2Type(event);
+ tempGrab.grabtype = GRABTYPE_XI2;
+ if (GrabMatchesSecond(&tempGrab, grab, FALSE))
+ match = XI2_MATCH;
+
+ if (!match)
+ {
+ tempGrab.grabtype = GRABTYPE_XI;
+ if ((tempGrab.type = GetXIType(event)) &&
+ (GrabMatchesSecond(&tempGrab, grab, FALSE)))
+ match = XI_MATCH;
+ }
+
+ /* Check for a core grab (ignore the device when comparing) */
+ if (!match && checkCore)
+ {
+ tempGrab.grabtype = GRABTYPE_CORE;
+ if ((tempGrab.type = GetCoreType(event)) &&
+ (GrabMatchesSecond(&tempGrab, grab, TRUE)))
+ match = CORE_MATCH;
+ }
+
+ if (!match || (grab->confineTo &&
+ (!grab->confineTo->realized ||
+ !BorderSizeNotEmpty(device, grab->confineTo))))
+ continue;
+
+ grabinfo = &device->deviceGrab;
+ /* In some cases a passive core grab may exist, but the client
+ * already has a core grab on some other device. In this case we
+ * must not get the grab, otherwise we may never ungrab the
+ * device.
+ */
+
+ if (grab->grabtype == GRABTYPE_CORE)
+ {
+ DeviceIntPtr other;
+ BOOL interfering = FALSE;
+
+ /* A passive grab may have been created for a different device
+ than it is assigned to at this point in time.
+ Update the grab's device and modifier device to reflect the
+ current state.
+ Since XGrabDeviceButton requires to specify the
+ modifierDevice explicitly, we don't override this choice.
+ */
+ if (tempGrab.type < GenericEvent)
+ {
+ grab->device = device;
+ grab->modifierDevice = GetPairedDevice(device);
+ }
+
+ for (other = inputInfo.devices; other; other = other->next)
+ {
+ GrabPtr othergrab = other->deviceGrab.grab;
+ if (othergrab && othergrab->grabtype == GRABTYPE_CORE &&
+ SameClient(grab, rClient(othergrab)) &&
+ ((IsPointerDevice(grab->device) &&
+ IsPointerDevice(othergrab->device)) ||
+ (IsKeyboardDevice(grab->device) &&
+ IsKeyboardDevice(othergrab->device))))
+ {
+ interfering = TRUE;
+ break;
+ }
+ }
+ if (interfering)
+ continue;
+ }
+
+ if (!activate)
+ {
+ return grab;
+ }
+ else if (!GetXIType(event) && !GetCoreType(event))
+ {
+ ErrorF("Event type %d in CheckPassiveGrabsOnWindow is neither"
+ " XI 1.x nor core\n", event->any.type);
+ return NULL;
+ }
+
+ /* The only consumers of corestate are Xi 1.x and core events, which
+ * are guaranteed to come from DeviceEvents. */
+ if (match & (XI_MATCH | CORE_MATCH))
+ {
+ event->device_event.corestate &= 0x1f00;
+ event->device_event.corestate |= tempGrab.modifiersDetail.exact &
+ (~0x1f00);
+ }
+
+ if (match & CORE_MATCH)
+ {
+ rc = EventToCore(event, &xE, &count);
+ if (rc != Success)
+ {
+ if (rc != BadMatch)
+ ErrorF("[dix] %s: core conversion failed in CPGFW "
+ "(%d, %d).\n", device->name, event->any.type, rc);
+ continue;
+ }
+ } else if (match & XI2_MATCH)
+ {
+ rc = EventToXI2(event, &xE);
+ if (rc != Success)
+ {
+ if (rc != BadMatch)
+ ErrorF("[dix] %s: XI2 conversion failed in CPGFW "
+ "(%d, %d).\n", device->name, event->any.type, rc);
+ continue;
+ }
+ count = 1;
+ } else
+ {
+ rc = EventToXI(event, &xE, &count);
+ if (rc != Success)
+ {
+ if (rc != BadMatch)
+ ErrorF("[dix] %s: XI conversion failed in CPGFW "
+ "(%d, %d).\n", device->name, event->any.type, rc);
+ continue;
+ }
+ }
+
+ (*grabinfo->ActivateGrab)(device, grab, currentTime, TRUE);
+
+ if (xE)
+ {
+ FixUpEventFromWindow(pSprite, xE, grab->window, None, TRUE);
+
+ /* XXX: XACE? */
+ TryClientEvents(rClient(grab), device, xE, count,
+ GetEventFilter(device, xE),
+ GetEventFilter(device, xE), grab);
+ }
+
+ if (grabinfo->sync.state == FROZEN_NO_EVENT)
+ {
+ if (!grabinfo->sync.event)
+ grabinfo->sync.event = calloc(1, sizeof(DeviceEvent));
+ *grabinfo->sync.event = event->device_event;
+ grabinfo->sync.state = FROZEN_WITH_EVENT;
+ }
+
+ free(xE);
+ return grab;
+ }
+ return NULL;
+#undef CORE_MATCH
+#undef XI_MATCH
+#undef XI2_MATCH
+}
+
+/**
+ * CheckDeviceGrabs handles both keyboard and pointer events that may cause
+ * a passive grab to be activated.
+ *
+ * If the event is a keyboard event, the ancestors of the focus window are
+ * traced down and tried to see if they have any passive grabs to be
+ * activated. If the focus window itself is reached and it's descendants
+ * contain the pointer, the ancestors of the window that the pointer is in
+ * are then traced down starting at the focus window, otherwise no grabs are
+ * activated.
+ * If the event is a pointer event, the ancestors of the window that the
+ * pointer is in are traced down starting at the root until CheckPassiveGrabs
+ * causes a passive grab to activate or all the windows are
+ * tried. PRH
+ *
+ * If a grab is activated, the event has been sent to the client already!
+ *
+ * The event we pass in must always be an XI event. From this, we then emulate
+ * the core event and then check for grabs.
+ *
+ * @param device The device that caused the event.
+ * @param xE The event to handle (Device{Button|Key}Press).
+ * @param count Number of events in list.
+ * @return TRUE if a grab has been activated or false otherwise.
+*/
+
+Bool
+CheckDeviceGrabs(DeviceIntPtr device, DeviceEvent *event, WindowPtr ancestor)
+{
+ int i;
+ WindowPtr pWin = NULL;
+ FocusClassPtr focus = IsPointerEvent((InternalEvent*)event) ? NULL : device->focus;
+ BOOL sendCore = (IsMaster(device) && device->coreEvents);
+ Bool ret = FALSE;
+
+ if (event->type != ET_ButtonPress &&
+ event->type != ET_KeyPress)
+ return FALSE;
+
+ if (event->type == ET_ButtonPress
+ && (device->button->buttonsDown != 1))
+ return FALSE;
+
+ if (device->deviceGrab.grab)
+ return FALSE;
+
+ i = 0;
+ if (ancestor)
+ {
+ while (i < device->spriteInfo->sprite->spriteTraceGood)
+ if (device->spriteInfo->sprite->spriteTrace[i++] == ancestor)
+ break;
+ if (i == device->spriteInfo->sprite->spriteTraceGood)
+ goto out;
+ }
+
+ if (focus)
+ {
+ for (; i < focus->traceGood; i++)
+ {
+ pWin = focus->trace[i];
+ if (CheckPassiveGrabsOnWindow(pWin, device, (InternalEvent *) event,
+ sendCore, TRUE))
+ {
+ ret = TRUE;
+ goto out;
+ }
+ }
+
+ if ((focus->win == NoneWin) ||
+ (i >= device->spriteInfo->sprite->spriteTraceGood) ||
+ (pWin && pWin != device->spriteInfo->sprite->spriteTrace[i-1]))
+ goto out;
+ }
+
+ for (; i < device->spriteInfo->sprite->spriteTraceGood; i++)
+ {
+ pWin = device->spriteInfo->sprite->spriteTrace[i];
+ if (CheckPassiveGrabsOnWindow(pWin, device, (InternalEvent *) event,
+ sendCore, TRUE))
+ {
+ ret = TRUE;
+ goto out;
+ }
+ }
+
+out:
+ if (ret == TRUE && event->type == ET_KeyPress)
+ device->deviceGrab.activatingKey = event->detail.key;
+ return ret;
+}
+
+/**
+ * Called for keyboard events to deliver event to whatever client owns the
+ * focus.
+ *
+ * The event is delivered to the keyboard's focus window, the root window or
+ * to the window owning the input focus.
+ *
+ * @param keybd The keyboard originating the event.
+ * @param event The event, not yet in wire format.
+ * @param window Window underneath the sprite.
+ */
+void
+DeliverFocusedEvent(DeviceIntPtr keybd, InternalEvent *event, WindowPtr window)
+{
+ DeviceIntPtr ptr;
+ WindowPtr focus = keybd->focus->win;
+ BOOL sendCore = (IsMaster(keybd) && keybd->coreEvents);
+ xEvent *core = NULL, *xE = NULL, *xi2 = NULL;
+ int count, rc;
+ int deliveries = 0;
+
+ if (focus == FollowKeyboardWin)
+ focus = inputInfo.keyboard->focus->win;
+ if (!focus)
+ return;
+ if (focus == PointerRootWin)
+ {
+ DeliverDeviceEvents(window, event, NullGrab, NullWindow, keybd);
+ return;
+ }
+ if ((focus == window) || IsParent(focus, window))
+ {
+ if (DeliverDeviceEvents(window, event, NullGrab, focus, keybd))
+ return;
+ }
+
+ /* just deliver it to the focus window */
+ ptr = GetPairedDevice(keybd);
+
+
+ rc = EventToXI2(event, &xi2);
+ if (rc == Success)
+ {
+ /* XXX: XACE */
+ int filter = GetEventFilter(keybd, xi2);
+ FixUpEventFromWindow(ptr->spriteInfo->sprite, xi2, focus, None, FALSE);
+ deliveries = DeliverEventsToWindow(keybd, focus, xi2, 1,
+ filter, NullGrab);
+ if (deliveries > 0)
+ goto unwind;
+ } else if (rc != BadMatch)
+ ErrorF("[dix] %s: XI2 conversion failed in DFE (%d, %d). Skipping delivery.\n",
+ keybd->name, event->any.type, rc);
+
+ rc = EventToXI(event, &xE, &count);
+ if (rc == Success &&
+ XaceHook(XACE_SEND_ACCESS, NULL, keybd, focus, xE, count) == Success)
+ {
+ FixUpEventFromWindow(ptr->spriteInfo->sprite, xE, focus, None, FALSE);
+ deliveries = DeliverEventsToWindow(keybd, focus, xE, count,
+ GetEventFilter(keybd, xE),
+ NullGrab);
+
+ if (deliveries > 0)
+ goto unwind;
+ } else if (rc != BadMatch)
+ ErrorF("[dix] %s: XI conversion failed in DFE (%d, %d). Skipping delivery.\n",
+ keybd->name, event->any.type, rc);
+
+ if (sendCore)
+ {
+ rc = EventToCore(event, &core, &count);
+ if (rc == Success) {
+ if (XaceHook(XACE_SEND_ACCESS, NULL, keybd, focus, core, count) == Success) {
+ FixUpEventFromWindow(keybd->spriteInfo->sprite, core, focus,
+ None, FALSE);
+ deliveries = DeliverEventsToWindow(keybd, focus, core, count,
+ GetEventFilter(keybd, core),
+ NullGrab);
+ }
+ } else if (rc != BadMatch)
+ ErrorF("[dix] %s: core conversion failed DFE (%d, %d). Skipping delivery.\n",
+ keybd->name, event->any.type, rc);
+ }
+
+unwind:
+ free(core);
+ free(xE);
+ free(xi2);
+ return;
+}
+
+/**
+ * Deliver an event from a device that is currently grabbed. Uses
+ * DeliverDeviceEvents() for further delivery if a ownerEvents is set on the
+ * grab. If not, TryClientEvents() is used.
+ *
+ * @param deactivateGrab True if the device's grab should be deactivated.
+ *
+ * @return The number of events delivered.
+ */
+int
+DeliverGrabbedEvent(InternalEvent *event, DeviceIntPtr thisDev,
+ Bool deactivateGrab)
+{
+ GrabPtr grab;
+ GrabInfoPtr grabinfo;
+ int deliveries = 0;
+ DeviceIntPtr dev;
+ SpritePtr pSprite = thisDev->spriteInfo->sprite;
+ BOOL sendCore = FALSE;
+ int rc, count = 0;
+ xEvent *xi = NULL;
+ xEvent *xi2 = NULL;
+ xEvent *core = NULL;
+
+ grabinfo = &thisDev->deviceGrab;
+ grab = grabinfo->grab;
+
+ if (grab->ownerEvents)
+ {
+ WindowPtr focus;
+
+ /* Hack: Some pointer device have a focus class. So we need to check
+ * for the type of event, to see if we really want to deliver it to
+ * the focus window. For pointer events, the answer is no.
+ */
+ if (IsPointerEvent(event))
+ focus = PointerRootWin;
+ else if (thisDev->focus)
+ {
+ focus = thisDev->focus->win;
+ if (focus == FollowKeyboardWin)
+ focus = inputInfo.keyboard->focus->win;
+ }
+ else
+ focus = PointerRootWin;
+ if (focus == PointerRootWin)
+ deliveries = DeliverDeviceEvents(pSprite->win, event, grab,
+ NullWindow, thisDev);
+ else if (focus && (focus == pSprite->win ||
+ IsParent(focus, pSprite->win)))
+ deliveries = DeliverDeviceEvents(pSprite->win, event, grab, focus,
+ thisDev);
+ else if (focus)
+ deliveries = DeliverDeviceEvents(focus, event, grab, focus,
+ thisDev);
+ }
+ if (!deliveries)
+ {
+ Mask mask;
+
+ /* XXX: In theory, we could pass the internal events through to
+ * everything and only convert just before hitting the wire. We can't
+ * do that yet, so DGE is the last stop for internal events. From here
+ * onwards, we deal with core/XI events.
+ */
+
+ mask = grab->eventMask;
+
+ sendCore = (IsMaster(thisDev) && thisDev->coreEvents);
+ /* try core event */
+ if (sendCore && grab->grabtype == GRABTYPE_CORE)
+ {
+ rc = EventToCore(event, &core, &count);
+ if (rc == Success)
+ {
+ FixUpEventFromWindow(pSprite, core, grab->window, None, TRUE);
+ if (XaceHook(XACE_SEND_ACCESS, 0, thisDev,
+ grab->window, core, count) ||
+ XaceHook(XACE_RECEIVE_ACCESS, rClient(grab),
+ grab->window, core, count))
+ deliveries = 1; /* don't send, but pretend we did */
+ else if (!IsInterferingGrab(rClient(grab), thisDev, core))
+ {
+ deliveries = TryClientEvents(rClient(grab), thisDev,
+ core, count, mask,
+ GetEventFilter(thisDev, core),
+ grab);
+ }
+ } else if (rc != BadMatch)
+ ErrorF("[dix] DeliverGrabbedEvent. Core conversion failed.\n");
+ }
+
+ if (!deliveries)
+ {
+ rc = EventToXI2(event, &xi2);
+ if (rc == Success)
+ {
+ int evtype = xi2_get_type(xi2);
+ mask = grab->xi2mask[XIAllDevices][evtype/8] |
+ grab->xi2mask[XIAllMasterDevices][evtype/8] |
+ grab->xi2mask[thisDev->id][evtype/8];
+ /* try XI2 event */
+ FixUpEventFromWindow(pSprite, xi2, grab->window, None, TRUE);
+ /* XXX: XACE */
+ deliveries = TryClientEvents(rClient(grab), thisDev, xi2, 1, mask,
+ GetEventFilter(thisDev, xi2), grab);
+ } else if (rc != BadMatch)
+ ErrorF("[dix] %s: XI2 conversion failed in DGE (%d, %d). Skipping delivery.\n",
+ thisDev->name, event->any.type, rc);
+ }
+
+ if (!deliveries)
+ {
+ rc = EventToXI(event, &xi, &count);
+ if (rc == Success)
+ {
+ /* try XI event */
+ if (grabinfo->fromPassiveGrab &&
+ grabinfo->implicitGrab)
+ mask = grab->deviceMask;
+ else
+ mask = grab->eventMask;
+
+ FixUpEventFromWindow(pSprite, xi, grab->window, None, TRUE);
+
+ if (XaceHook(XACE_SEND_ACCESS, 0, thisDev,
+ grab->window, xi, count) ||
+ XaceHook(XACE_RECEIVE_ACCESS, rClient(grab),
+ grab->window, xi, count))
+ deliveries = 1; /* don't send, but pretend we did */
+ else
+ {
+ deliveries =
+ TryClientEvents(rClient(grab), thisDev,
+ xi, count,
+ mask,
+ GetEventFilter(thisDev, xi),
+ grab);
+ }
+ } else if (rc != BadMatch)
+ ErrorF("[dix] %s: XI conversion failed in DGE (%d, %d). Skipping delivery.\n",
+ thisDev->name, event->any.type, rc);
+ }
+
+ if (deliveries && (event->any.type == ET_Motion))
+ thisDev->valuator->motionHintWindow = grab->window;
+ }
+ if (deliveries && !deactivateGrab && event->any.type != ET_Motion)
+ {
+ switch (grabinfo->sync.state)
+ {
+ case FREEZE_BOTH_NEXT_EVENT:
+ dev = GetPairedDevice(thisDev);
+ if (dev)
+ {
+ FreezeThaw(dev, TRUE);
+ if ((dev->deviceGrab.sync.state == FREEZE_BOTH_NEXT_EVENT) &&
+ (CLIENT_BITS(grab->resource) ==
+ CLIENT_BITS(dev->deviceGrab.grab->resource)))
+ dev->deviceGrab.sync.state = FROZEN_NO_EVENT;
+ else
+ dev->deviceGrab.sync.other = grab;
+ }
+ /* fall through */
+ case FREEZE_NEXT_EVENT:
+ grabinfo->sync.state = FROZEN_WITH_EVENT;
+ FreezeThaw(thisDev, TRUE);
+ if (!grabinfo->sync.event)
+ grabinfo->sync.event = calloc(1, sizeof(InternalEvent));
+ *grabinfo->sync.event = event->device_event;
+ break;
+ }
+ }
+
+ free(core);
+ free(xi);
+ free(xi2);
+
+ return deliveries;
+}
+
+/* This function is used to set the key pressed or key released state -
+ this is only used when the pressing of keys does not cause
+ the device's processInputProc to be called, as in for example Mouse Keys.
+*/
+void
+FixKeyState (DeviceEvent *event, DeviceIntPtr keybd)
+{
+ int key = event->detail.key;
+
+ if (event->type == ET_KeyPress) {
+ DebugF("FixKeyState: Key %d %s\n",key,
+ ((event->type == ET_KeyPress) ? "down" : "up"));
+ }
+
+ if (event->type == ET_KeyPress)
+ set_key_down(keybd, key, KEY_PROCESSED);
+ else if (event->type == ET_KeyRelease)
+ set_key_up(keybd, key, KEY_PROCESSED);
+ else
+ FatalError("Impossible keyboard event");
+}
+
+#define AtMostOneClient \
+ (SubstructureRedirectMask | ResizeRedirectMask | ButtonPressMask)
+#define ManagerMask \
+ (SubstructureRedirectMask | ResizeRedirectMask)
+
+/**
+ * Recalculate which events may be deliverable for the given window.
+ * Recalculated mask is used for quicker determination which events may be
+ * delivered to a window.
+ *
+ * The otherEventMasks on a WindowOptional is the combination of all event
+ * masks set by all clients on the window.
+ * deliverableEventMask is the combination of the eventMask and the
+ * otherEventMask plus the events that may be propagated to the parent.
+ *
+ * Traverses to siblings and parents of the window.
+ */
+void
+RecalculateDeliverableEvents(WindowPtr pWin)
+{
+ OtherClients *others;
+ WindowPtr pChild;
+
+ pChild = pWin;
+ while (1)
+ {
+ if (pChild->optional)
+ {
+ pChild->optional->otherEventMasks = 0;
+ for (others = wOtherClients(pChild); others; others = others->next)
+ {
+ pChild->optional->otherEventMasks |= others->mask;
+ }
+ }
+ pChild->deliverableEvents = pChild->eventMask|
+ wOtherEventMasks(pChild);
+ if (pChild->parent)
+ pChild->deliverableEvents |=
+ (pChild->parent->deliverableEvents &
+ ~wDontPropagateMask(pChild) & PropagateMask);
+ if (pChild->firstChild)
+ {
+ pChild = pChild->firstChild;
+ continue;
+ }
+ while (!pChild->nextSib && (pChild != pWin))
+ pChild = pChild->parent;
+ if (pChild == pWin)
+ break;
+ pChild = pChild->nextSib;
+ }
+}
+
+/**
+ *
+ * \param value must conform to DeleteType
+ */
+int
+OtherClientGone(pointer value, XID id)
+{
+ OtherClientsPtr other, prev;
+ WindowPtr pWin = (WindowPtr)value;
+
+ prev = 0;
+ for (other = wOtherClients(pWin); other; other = other->next)
+ {
+ if (other->resource == id)
+ {
+ if (prev)
+ prev->next = other->next;
+ else
+ {
+ if (!(pWin->optional->otherClients = other->next))
+ CheckWindowOptionalNeed (pWin);
+ }
+ free(other);
+ RecalculateDeliverableEvents(pWin);
+ return Success;
+ }
+ prev = other;
+ }
+ FatalError("client not on event list");
+ /*NOTREACHED*/
+ return -1; /* make compiler happy */
+}
+
+int
+EventSelectForWindow(WindowPtr pWin, ClientPtr client, Mask mask)
+{
+ Mask check;
+ OtherClients * others;
+ DeviceIntPtr dev;
+ int rc;
+
+ if (mask & ~AllEventMasks)
+ {
+ client->errorValue = mask;
+ return BadValue;
+ }
+ check = (mask & ManagerMask);
+ if (check) {
+ rc = XaceHook(XACE_RESOURCE_ACCESS, client, pWin->drawable.id,
+ RT_WINDOW, pWin, RT_NONE, NULL, DixManageAccess);
+ if (rc != Success)
+ return rc;
+ }
+ check = (mask & AtMostOneClient);
+ if (check & (pWin->eventMask|wOtherEventMasks(pWin)))
+ { /* It is illegal for two different
+ clients to select on any of the
+ events for AtMostOneClient. However,
+ it is OK, for some client to
+ continue selecting on one of those
+ events. */
+ if ((wClient(pWin) != client) && (check & pWin->eventMask))
+ return BadAccess;
+ for (others = wOtherClients (pWin); others; others = others->next)
+ {
+ if (!SameClient(others, client) && (check & others->mask))
+ return BadAccess;
+ }
+ }
+ if (wClient (pWin) == client)
+ {
+ check = pWin->eventMask;
+ pWin->eventMask = mask;
+ }
+ else
+ {
+ for (others = wOtherClients (pWin); others; others = others->next)
+ {
+ if (SameClient(others, client))
+ {
+ check = others->mask;
+ if (mask == 0)
+ {
+ FreeResource(others->resource, RT_NONE);
+ return Success;
+ }
+ else
+ others->mask = mask;
+ goto maskSet;
+ }
+ }
+ check = 0;
+ if (!pWin->optional && !MakeWindowOptional (pWin))
+ return BadAlloc;
+ others = malloc(sizeof(OtherClients));
+ if (!others)
+ return BadAlloc;
+ others->mask = mask;
+ others->resource = FakeClientID(client->index);
+ others->next = pWin->optional->otherClients;
+ pWin->optional->otherClients = others;
+ if (!AddResource(others->resource, RT_OTHERCLIENT, (pointer)pWin))
+ return BadAlloc;
+ }
+maskSet:
+ if ((mask & PointerMotionHintMask) && !(check & PointerMotionHintMask))
+ {
+ for (dev = inputInfo.devices; dev; dev = dev->next)
+ {
+ if (dev->valuator && dev->valuator->motionHintWindow == pWin)
+ dev->valuator->motionHintWindow = NullWindow;
+ }
+ }
+ RecalculateDeliverableEvents(pWin);
+ return Success;
+}
+
+int
+EventSuppressForWindow(WindowPtr pWin, ClientPtr client,
+ Mask mask, Bool *checkOptional)
+{
+ int i, free;
+
+ if (mask & ~PropagateMask)
+ {
+ client->errorValue = mask;
+ return BadValue;
+ }
+ if (pWin->dontPropagate)
+ DontPropagateRefCnts[pWin->dontPropagate]--;
+ if (!mask)
+ i = 0;
+ else
+ {
+ for (i = DNPMCOUNT, free = 0; --i > 0; )
+ {
+ if (!DontPropagateRefCnts[i])
+ free = i;
+ else if (mask == DontPropagateMasks[i])
+ break;
+ }
+ if (!i && free)
+ {
+ i = free;
+ DontPropagateMasks[i] = mask;
+ }
+ }
+ if (i || !mask)
+ {
+ pWin->dontPropagate = i;
+ if (i)
+ DontPropagateRefCnts[i]++;
+ if (pWin->optional)
+ {
+ pWin->optional->dontPropagateMask = mask;
+ *checkOptional = TRUE;
+ }
+ }
+ else
+ {
+ if (!pWin->optional && !MakeWindowOptional (pWin))
+ {
+ if (pWin->dontPropagate)
+ DontPropagateRefCnts[pWin->dontPropagate]++;
+ return BadAlloc;
+ }
+ pWin->dontPropagate = 0;
+ pWin->optional->dontPropagateMask = mask;
+ }
+ RecalculateDeliverableEvents(pWin);
+ return Success;
+}
+
+/**
+ * Assembles an EnterNotify or LeaveNotify and sends it event to the client.
+ * Uses the paired keyboard to get some additional information.
+ */
+void
+CoreEnterLeaveEvent(
+ DeviceIntPtr mouse,
+ int type,
+ int mode,
+ int detail,
+ WindowPtr pWin,
+ Window child)
+{
+ xEvent event;
+ WindowPtr focus;
+ DeviceIntPtr keybd;
+ GrabPtr grab = mouse->deviceGrab.grab;
+ Mask mask;
+
+ keybd = GetPairedDevice(mouse);
+
+ if ((pWin == mouse->valuator->motionHintWindow) &&
+ (detail != NotifyInferior))
+ mouse->valuator->motionHintWindow = NullWindow;
+ if (grab)
+ {
+ mask = (pWin == grab->window) ? grab->eventMask : 0;
+ if (grab->ownerEvents)
+ mask |= EventMaskForClient(pWin, rClient(grab));
+ }
+ else
+ {
+ mask = pWin->eventMask | wOtherEventMasks(pWin);
+ }
+
+ memset(&event, 0, sizeof(xEvent));
+ event.u.u.type = type;
+ event.u.u.detail = detail;
+ event.u.enterLeave.time = currentTime.milliseconds;
+ event.u.enterLeave.rootX = mouse->spriteInfo->sprite->hot.x;
+ event.u.enterLeave.rootY = mouse->spriteInfo->sprite->hot.y;
+ /* Counts on the same initial structure of crossing & button events! */
+ FixUpEventFromWindow(mouse->spriteInfo->sprite, &event, pWin, None, FALSE);
+ /* Enter/Leave events always set child */
+ event.u.enterLeave.child = child;
+ event.u.enterLeave.flags = event.u.keyButtonPointer.sameScreen ?
+ ELFlagSameScreen : 0;
+ event.u.enterLeave.state = mouse->button ? (mouse->button->state & 0x1f00) : 0;
+ if (keybd)
+ event.u.enterLeave.state |=
+ XkbGrabStateFromRec(&keybd->key->xkbInfo->state);
+ event.u.enterLeave.mode = mode;
+ focus = (keybd) ? keybd->focus->win : None;
+ if ((focus != NoneWin) &&
+ ((pWin == focus) || (focus == PointerRootWin) ||
+ IsParent(focus, pWin)))
+ event.u.enterLeave.flags |= ELFlagFocus;
+
+ if ((mask & GetEventFilter(mouse, &event)))
+ {
+ if (grab)
+ TryClientEvents(rClient(grab), mouse, &event, 1, mask,
+ GetEventFilter(mouse, &event), grab);
+ else
+ DeliverEventsToWindow(mouse, pWin, &event, 1,
+ GetEventFilter(mouse, &event),
+ NullGrab);
+ }
+
+ if ((type == EnterNotify) && (mask & KeymapStateMask))
+ {
+ xKeymapEvent ke;
+ ClientPtr client = grab ? rClient(grab) : wClient(pWin);
+ if (XaceHook(XACE_DEVICE_ACCESS, client, keybd, DixReadAccess))
+ memset((char *)&ke.map[0], 0, 31);
+ else
+ memmove((char *)&ke.map[0], (char *)&keybd->key->down[1], 31);
+
+ ke.type = KeymapNotify;
+ if (grab)
+ TryClientEvents(rClient(grab), keybd, (xEvent *)&ke, 1,
+ mask, KeymapStateMask, grab);
+ else
+ DeliverEventsToWindow(mouse, pWin, (xEvent *)&ke, 1,
+ KeymapStateMask, NullGrab);
+ }
+}
+
+void
+DeviceEnterLeaveEvent(
+ DeviceIntPtr mouse,
+ int sourceid,
+ int type,
+ int mode,
+ int detail,
+ WindowPtr pWin,
+ Window child)
+{
+ GrabPtr grab = mouse->deviceGrab.grab;
+ xXIEnterEvent *event;
+ int filter;
+ int btlen, len, i;
+ DeviceIntPtr kbd;
+
+ if ((mode == XINotifyPassiveGrab && type == XI_Leave) ||
+ (mode == XINotifyPassiveUngrab && type == XI_Enter))
+ return;
+
+ btlen = (mouse->button) ? bits_to_bytes(mouse->button->numButtons) : 0;
+ btlen = bytes_to_int32(btlen);
+ len = sizeof(xXIEnterEvent) + btlen * 4;
+
+ event = calloc(1, len);
+ event->type = GenericEvent;
+ event->extension = IReqCode;
+ event->evtype = type;
+ event->length = (len - sizeof(xEvent))/4;
+ event->buttons_len = btlen;
+ event->detail = detail;
+ event->time = currentTime.milliseconds;
+ event->deviceid = mouse->id;
+ event->sourceid = sourceid;
+ event->mode = mode;
+ event->root_x = FP1616(mouse->spriteInfo->sprite->hot.x, 0);
+ event->root_y = FP1616(mouse->spriteInfo->sprite->hot.y, 0);
+
+ for (i = 0; mouse && mouse->button && i < mouse->button->numButtons; i++)
+ if (BitIsOn(mouse->button->down, i))
+ SetBit(&event[1], i);
+
+ kbd = GetMaster(mouse, MASTER_KEYBOARD);
+ if (kbd && kbd->key)
+ {
+ event->mods.base_mods = kbd->key->xkbInfo->state.base_mods;
+ event->mods.latched_mods = kbd->key->xkbInfo->state.latched_mods;
+ event->mods.locked_mods = kbd->key->xkbInfo->state.locked_mods;
+
+ event->group.base_group = kbd->key->xkbInfo->state.base_group;
+ event->group.latched_group = kbd->key->xkbInfo->state.latched_group;
+ event->group.locked_group = kbd->key->xkbInfo->state.locked_group;
+ }
+
+ FixUpEventFromWindow(mouse->spriteInfo->sprite, (xEvent*)event, pWin,
+ None, FALSE);
+
+ filter = GetEventFilter(mouse, (xEvent*)event);
+
+ if (grab)
+ {
+ Mask mask;
+ mask = grab->xi2mask[XIAllDevices][type/8] |
+ grab->xi2mask[XIAllMasterDevices][type/8] |
+ grab->xi2mask[mouse->id][type/8];
+ TryClientEvents(rClient(grab), mouse, (xEvent*)event, 1, mask,
+ filter, grab);
+ } else {
+ if (!GetWindowXI2Mask(mouse, pWin, (xEvent*)event))
+ goto out;
+ DeliverEventsToWindow(mouse, pWin, (xEvent*)event, 1, filter,
+ NullGrab);
+ }
+
+out:
+ free(event);
+}
+
+void
+CoreFocusEvent(DeviceIntPtr dev, int type, int mode, int detail, WindowPtr pWin)
+{
+ xEvent event;
+
+ memset(&event, 0, sizeof(xEvent));
+ event.u.focus.mode = mode;
+ event.u.u.type = type;
+ event.u.u.detail = detail;
+ event.u.focus.window = pWin->drawable.id;
+
+ DeliverEventsToWindow(dev, pWin, &event, 1,
+ GetEventFilter(dev, &event), NullGrab);
+ if ((type == FocusIn) &&
+ ((pWin->eventMask | wOtherEventMasks(pWin)) & KeymapStateMask))
+ {
+ xKeymapEvent ke;
+ ClientPtr client = wClient(pWin);
+ if (XaceHook(XACE_DEVICE_ACCESS, client, dev, DixReadAccess))
+ memset((char *)&ke.map[0], 0, 31);
+ else
+ memmove((char *)&ke.map[0], (char *)&dev->key->down[1], 31);
+
+ ke.type = KeymapNotify;
+ DeliverEventsToWindow(dev, pWin, (xEvent *)&ke, 1,
+ KeymapStateMask, NullGrab);
+ }
+}
+
+/**
+ * Set the input focus to the given window. Subsequent keyboard events will be
+ * delivered to the given window.
+ *
+ * Usually called from ProcSetInputFocus as result of a client request. If so,
+ * the device is the inputInfo.keyboard.
+ * If called from ProcXSetInputFocus as result of a client xinput request, the
+ * device is set to the device specified by the client.
+ *
+ * @param client Client that requested input focus change.
+ * @param dev Focus device.
+ * @param focusID The window to obtain the focus. Can be PointerRoot or None.
+ * @param revertTo Specifies where the focus reverts to when window becomes
+ * unviewable.
+ * @param ctime Specifies the time.
+ * @param followOK True if pointer is allowed to follow the keyboard.
+ */
+int
+SetInputFocus(
+ ClientPtr client,
+ DeviceIntPtr dev,
+ Window focusID,
+ CARD8 revertTo,
+ Time ctime,
+ Bool followOK)
+{
+ FocusClassPtr focus;
+ WindowPtr focusWin;
+ int mode, rc;
+ TimeStamp time;
+ DeviceIntPtr keybd; /* used for FollowKeyboard or FollowKeyboardWin */
+
+
+ UpdateCurrentTime();
+ if ((revertTo != RevertToParent) &&
+ (revertTo != RevertToPointerRoot) &&
+ (revertTo != RevertToNone) &&
+ ((revertTo != RevertToFollowKeyboard) || !followOK))
+ {
+ client->errorValue = revertTo;
+ return BadValue;
+ }
+ time = ClientTimeToServerTime(ctime);
+
+ if (IsKeyboardDevice(dev))
+ keybd = dev;
+ else
+ keybd = GetPairedDevice(dev);
+
+ if ((focusID == None) || (focusID == PointerRoot))
+ focusWin = (WindowPtr)(long)focusID;
+ else if ((focusID == FollowKeyboard) && followOK)
+ {
+ focusWin = keybd->focus->win;
+ }
+ else {
+ rc = dixLookupWindow(&focusWin, focusID, client, DixSetAttrAccess);
+ if (rc != Success)
+ return rc;
+ /* It is a match error to try to set the input focus to an
+ unviewable window. */
+ if(!focusWin->realized)
+ return BadMatch;
+ }
+ rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, DixSetFocusAccess);
+ if (rc != Success)
+ return Success;
+
+ focus = dev->focus;
+ if ((CompareTimeStamps(time, currentTime) == LATER) ||
+ (CompareTimeStamps(time, focus->time) == EARLIER))
+ return Success;
+ mode = (dev->deviceGrab.grab) ? NotifyWhileGrabbed : NotifyNormal;
+ if (focus->win == FollowKeyboardWin)
+ {
+ if (!ActivateFocusInGrab(dev, keybd->focus->win, focusWin))
+ DoFocusEvents(dev, keybd->focus->win, focusWin, mode);
+ } else
+ {
+ if (!ActivateFocusInGrab(dev, focus->win, focusWin))
+ DoFocusEvents(dev, focus->win, focusWin, mode);
+ }
+ focus->time = time;
+ focus->revert = revertTo;
+ if (focusID == FollowKeyboard)
+ focus->win = FollowKeyboardWin;
+ else
+ focus->win = focusWin;
+ if ((focusWin == NoneWin) || (focusWin == PointerRootWin))
+ focus->traceGood = 0;
+ else
+ {
+ int depth = 0;
+ WindowPtr pWin;
+
+ for (pWin = focusWin; pWin; pWin = pWin->parent) depth++;
+ if (depth > focus->traceSize)
+ {
+ focus->traceSize = depth+1;
+ focus->trace = realloc(focus->trace,
+ focus->traceSize * sizeof(WindowPtr));
+ }
+ focus->traceGood = depth;
+ for (pWin = focusWin, depth--; pWin; pWin = pWin->parent, depth--)
+ focus->trace[depth] = pWin;
+ }
+ return Success;
+}
+
+/**
+ * Server-side protocol handling for SetInputFocus request.
+ *
+ * Sets the input focus for the virtual core keyboard.
+ */
+int
+ProcSetInputFocus(ClientPtr client)
+{
+ DeviceIntPtr kbd = PickKeyboard(client);
+ REQUEST(xSetInputFocusReq);
+
+ REQUEST_SIZE_MATCH(xSetInputFocusReq);
+
+ return SetInputFocus(client, kbd, stuff->focus,
+ stuff->revertTo, stuff->time, FALSE);
+}
+
+/**
+ * Server-side protocol handling for GetInputFocus request.
+ *
+ * Sends the current input focus for the client's keyboard back to the
+ * client.
+ */
+int
+ProcGetInputFocus(ClientPtr client)
+{
+ DeviceIntPtr kbd = PickKeyboard(client);
+ xGetInputFocusReply rep;
+ FocusClassPtr focus = kbd->focus;
+ int rc;
+ /* REQUEST(xReq); */
+ REQUEST_SIZE_MATCH(xReq);
+
+ rc = XaceHook(XACE_DEVICE_ACCESS, client, kbd, DixGetFocusAccess);
+ if (rc != Success)
+ return rc;
+
+ memset(&rep, 0, sizeof(xGetInputFocusReply));
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ if (focus->win == NoneWin)
+ rep.focus = None;
+ else if (focus->win == PointerRootWin)
+ rep.focus = PointerRoot;
+ else rep.focus = focus->win->drawable.id;
+ rep.revertTo = focus->revert;
+ WriteReplyToClient(client, sizeof(xGetInputFocusReply), &rep);
+ return Success;
+}
+
+/**
+ * Server-side protocol handling for GrabPointer request.
+ *
+ * Sets an active grab on the client's ClientPointer and returns success
+ * status to client.
+ */
+int
+ProcGrabPointer(ClientPtr client)
+{
+ xGrabPointerReply rep;
+ DeviceIntPtr device = PickPointer(client);
+ GrabPtr grab;
+ GrabMask mask;
+ WindowPtr confineTo;
+ CursorPtr oldCursor;
+ REQUEST(xGrabPointerReq);
+ TimeStamp time;
+ int rc;
+
+ REQUEST_SIZE_MATCH(xGrabPointerReq);
+ UpdateCurrentTime();
+
+ if (stuff->eventMask & ~PointerGrabMask)
+ {
+ client->errorValue = stuff->eventMask;
+ return BadValue;
+ }
+
+ if (stuff->confineTo == None)
+ confineTo = NullWindow;
+ else
+ {
+ rc = dixLookupWindow(&confineTo, stuff->confineTo, client,
+ DixSetAttrAccess);
+ if (rc != Success)
+ return rc;
+ }
+
+ memset(&rep, 0, sizeof(xGrabPointerReply));
+ oldCursor = NullCursor;
+ grab = device->deviceGrab.grab;
+
+ if (grab)
+ {
+ if (grab->confineTo && !confineTo)
+ ConfineCursorToWindow(device, GetCurrentRootWindow(device), FALSE,
+ FALSE);
+ oldCursor = grab->cursor;
+ }
+
+ mask.core = stuff->eventMask;
+
+ rc = GrabDevice(client, device, stuff->pointerMode, stuff->keyboardMode,
+ stuff->grabWindow, stuff->ownerEvents, stuff->time,
+ &mask, GRABTYPE_CORE, stuff->cursor,
+ stuff->confineTo, &rep.status);
+ if (rc != Success)
+ return rc;
+
+ if (oldCursor && rep.status == GrabSuccess)
+ FreeCursor (oldCursor, (Cursor)0);
+
+ time = ClientTimeToServerTime(stuff->time);
+ rep.type = X_Reply;
+ rep.sequenceNumber = client->sequence;
+ rep.length = 0;
+ WriteReplyToClient(client, sizeof(xGrabPointerReply), &rep);
+ return Success;
+}
+
+/**
+ * Server-side protocol handling for ChangeActivePointerGrab request.
+ *
+ * Changes properties of the grab hold by the client. If the client does not
+ * hold an active grab on the device, nothing happens.
+ */
+int
+ProcChangeActivePointerGrab(ClientPtr client)
+{
+ DeviceIntPtr device;
+ GrabPtr grab;
+ CursorPtr newCursor, oldCursor;
+ REQUEST(xChangeActivePointerGrabReq);
+ TimeStamp time;
+
+ REQUEST_SIZE_MATCH(xChangeActivePointerGrabReq);
+ if (stuff->eventMask & ~PointerGrabMask)
+ {
+ client->errorValue = stuff->eventMask;
+ return BadValue;
+ }
+ if (stuff->cursor == None)
+ newCursor = NullCursor;
+ else
+ {
+ int rc = dixLookupResourceByType((pointer *)&newCursor, stuff->cursor,
+ RT_CURSOR, client, DixUseAccess);
+ if (rc != Success)
+ {
+ client->errorValue = stuff->cursor;
+ return rc;
+ }
+ }
+
+ device = PickPointer(client);
+ grab = device->deviceGrab.grab;
+
+ if (!grab)
+ return Success;
+ if (!SameClient(grab, client))
+ return Success;
+ time = ClientTimeToServerTime(stuff->time);
+ if ((CompareTimeStamps(time, currentTime) == LATER) ||
+ (CompareTimeStamps(time, device->deviceGrab.grabTime) == EARLIER))
+ return Success;
+ oldCursor = grab->cursor;
+ grab->cursor = newCursor;
+ if (newCursor)
+ newCursor->refcnt++;
+ PostNewCursor(device);
+ if (oldCursor)
+ FreeCursor(oldCursor, (Cursor)0);
+ grab->eventMask = stuff->eventMask;
+ return Success;
+}
+
+/**
+ * Server-side protocol handling for UngrabPointer request.
+ *
+ * Deletes a pointer grab on a device the client has grabbed.
+ */
+int
+ProcUngrabPointer(ClientPtr client)
+{
+ DeviceIntPtr device = PickPointer(client);
+ GrabPtr grab;
+ TimeStamp time;
+ REQUEST(xResourceReq);
+
+ REQUEST_SIZE_MATCH(xResourceReq);
+ UpdateCurrentTime();
+ grab = device->deviceGrab.grab;
+
+ time = ClientTimeToServerTime(stuff->id);
+ if ((CompareTimeStamps(time, currentTime) != LATER) &&
+ (CompareTimeStamps(time, device->deviceGrab.grabTime) != EARLIER) &&
+ (grab) && SameClient(grab, client))
+ (*device->deviceGrab.DeactivateGrab)(device);
+ return Success;
+}
+
+/**
+ * Sets a grab on the given device.
+ *
+ * Called from ProcGrabKeyboard to work on the client's keyboard.
+ * Called from ProcXGrabDevice to work on the device specified by the client.
+ *
+ * The parameters this_mode and other_mode represent the keyboard_mode and
+ * pointer_mode parameters of XGrabKeyboard().
+ * See man page for details on all the parameters
+ *
+ * @param client Client that owns the grab.
+ * @param dev The device to grab.
+ * @param this_mode GrabModeSync or GrabModeAsync
+ * @param other_mode GrabModeSync or GrabModeAsync
+ * @param status Return code to be returned to the caller.
+ *
+ * @returns Success or BadValue.
+ */
+int
+GrabDevice(ClientPtr client, DeviceIntPtr dev,
+ unsigned pointer_mode, unsigned keyboard_mode, Window grabWindow,
+ unsigned ownerEvents, Time ctime, GrabMask *mask,
+ int grabtype, Cursor curs, Window confineToWin, CARD8 *status)
+{
+ WindowPtr pWin, confineTo;
+ GrabPtr grab;
+ TimeStamp time;
+ Mask access_mode = DixGrabAccess;
+ int rc;
+ GrabInfoPtr grabInfo = &dev->deviceGrab;
+ CursorPtr cursor;
+
+ UpdateCurrentTime();
+ if ((keyboard_mode != GrabModeSync) && (keyboard_mode != GrabModeAsync))
+ {
+ client->errorValue = keyboard_mode;
+ return BadValue;
+ }
+ if ((pointer_mode != GrabModeSync) && (pointer_mode != GrabModeAsync))
+ {
+ client->errorValue = pointer_mode;
+ return BadValue;
+ }
+ if ((ownerEvents != xFalse) && (ownerEvents != xTrue))
+ {
+ client->errorValue = ownerEvents;
+ return BadValue;
+ }
+
+ rc = dixLookupWindow(&pWin, grabWindow, client, DixSetAttrAccess);
+ if (rc != Success)
+ return rc;
+
+ if (confineToWin == None)
+ confineTo = NullWindow;
+ else
+ {
+ rc = dixLookupWindow(&confineTo, confineToWin, client,
+ DixSetAttrAccess);
+ if (rc != Success)
+ return rc;
+ }
+
+ if (curs == None)
+ cursor = NullCursor;
+ else
+ {
+ rc = dixLookupResourceByType((pointer *)&cursor, curs, RT_CURSOR,
+ client, DixUseAccess);
+ if (rc != Success)
+ {
+ client->errorValue = curs;
+ return rc;
+ }
+ access_mode |= DixForceAccess;
+ }
+
+ if (keyboard_mode == GrabModeSync || pointer_mode == GrabModeSync)
+ access_mode |= DixFreezeAccess;
+ rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, access_mode);
+ if (rc != Success)
+ return rc;
+
+ time = ClientTimeToServerTime(ctime);
+ grab = grabInfo->grab;
+ if (grab && grab->grabtype != grabtype)
+ *status = AlreadyGrabbed;
+ if (grab && !SameClient(grab, client))
+ *status = AlreadyGrabbed;
+ else if ((!pWin->realized) ||
+ (confineTo &&
+ !(confineTo->realized
+ && BorderSizeNotEmpty(dev, confineTo))))
+ *status = GrabNotViewable;
+ else if ((CompareTimeStamps(time, currentTime) == LATER) ||
+ (CompareTimeStamps(time, grabInfo->grabTime) == EARLIER))
+ *status = GrabInvalidTime;
+ else if (grabInfo->sync.frozen &&
+ grabInfo->sync.other && !SameClient(grabInfo->sync.other, client))
+ *status = GrabFrozen;
+ else
+ {
+ GrabRec tempGrab;
+
+ /* Otherwise segfaults happen on grabbed MPX devices */
+ memset(&tempGrab, 0, sizeof(GrabRec));
+
+ tempGrab.next = NULL;
+ tempGrab.window = pWin;
+ tempGrab.resource = client->clientAsMask;
+ tempGrab.ownerEvents = ownerEvents;
+ tempGrab.keyboardMode = keyboard_mode;
+ tempGrab.pointerMode = pointer_mode;
+ if (grabtype == GRABTYPE_CORE)
+ tempGrab.eventMask = mask->core;
+ else if (grabtype == GRABTYPE_XI)
+ tempGrab.eventMask = mask->xi;
+ else
+ memcpy(tempGrab.xi2mask, mask->xi2mask, sizeof(tempGrab.xi2mask));
+ tempGrab.device = dev;
+ tempGrab.cursor = cursor;
+ tempGrab.confineTo = confineTo;
+ tempGrab.grabtype = grabtype;
+ (*grabInfo->ActivateGrab)(dev, &tempGrab, time, FALSE);
+ *status = GrabSuccess;
+ }
+ return Success;
+}
+
+/**
+ * Server-side protocol handling for GrabKeyboard request.
+ *
+ * Grabs the client's keyboard and returns success status to client.
+ */
+int
+ProcGrabKeyboard(ClientPtr client)
+{
+ xGrabKeyboardReply rep;
+ REQUEST(xGrabKeyboardReq);
+ int result;
+ DeviceIntPtr keyboard = PickKeyboard(client);
+ GrabMask mask;
+
+ REQUEST_SIZE_MATCH(xGrabKeyboardReq);
+
+ memset(&rep, 0, sizeof(xGrabKeyboardReply));
+ mask.core = KeyPressMask | KeyReleaseMask;
+
+ result = GrabDevice(client, keyboard, stuff->pointerMode,
+ stuff->keyboardMode, stuff->grabWindow, stuff->ownerEvents,
+ stuff->time, &mask, GRABTYPE_CORE, None, None,
+ &rep.status);
+
+ if (result != Success)
+ return result;
+ rep.type = X_Reply;
+ rep.sequenceNumber = client->sequence;
+ rep.length = 0;
+ WriteReplyToClient(client, sizeof(xGrabKeyboardReply), &rep);
+ return Success;
+}
+
+/**
+ * Server-side protocol handling for UngrabKeyboard request.
+ *
+ * Deletes a possible grab on the client's keyboard.
+ */
+int
+ProcUngrabKeyboard(ClientPtr client)
+{
+ DeviceIntPtr device = PickKeyboard(client);
+ GrabPtr grab;
+ TimeStamp time;
+ REQUEST(xResourceReq);
+
+ REQUEST_SIZE_MATCH(xResourceReq);
+ UpdateCurrentTime();
+
+ grab = device->deviceGrab.grab;
+
+ time = ClientTimeToServerTime(stuff->id);
+ if ((CompareTimeStamps(time, currentTime) != LATER) &&
+ (CompareTimeStamps(time, device->deviceGrab.grabTime) != EARLIER) &&
+ (grab) && SameClient(grab, client) && grab->grabtype == GRABTYPE_CORE)
+ (*device->deviceGrab.DeactivateGrab)(device);
+ return Success;
+}
+
+/**
+ * Server-side protocol handling for QueryPointer request.
+ *
+ * Returns the current state and position of the client's ClientPointer to the
+ * client.
+ */
+int
+ProcQueryPointer(ClientPtr client)
+{
+ xQueryPointerReply rep;
+ WindowPtr pWin, t;
+ DeviceIntPtr mouse = PickPointer(client);
+ DeviceIntPtr keyboard;
+ SpritePtr pSprite;
+ int rc;
+ REQUEST(xResourceReq);
+ REQUEST_SIZE_MATCH(xResourceReq);
+
+ rc = dixLookupWindow(&pWin, stuff->id, client, DixGetAttrAccess);
+ if (rc != Success)
+ return rc;
+ rc = XaceHook(XACE_DEVICE_ACCESS, client, mouse, DixReadAccess);
+ if (rc != Success && rc != BadAccess)
+ return rc;
+
+ keyboard = GetPairedDevice(mouse);
+
+ pSprite = mouse->spriteInfo->sprite;
+ if (mouse->valuator->motionHintWindow)
+ MaybeStopHint(mouse, client);
+ memset(&rep, 0, sizeof(xQueryPointerReply));
+ rep.type = X_Reply;
+ rep.sequenceNumber = client->sequence;
+ rep.mask = mouse->button ? (mouse->button->state) : 0;
+ rep.mask |= XkbStateFieldFromRec(&keyboard->key->xkbInfo->state);
+ rep.length = 0;
+ rep.root = (GetCurrentRootWindow(mouse))->drawable.id;
+ rep.rootX = pSprite->hot.x;
+ rep.rootY = pSprite->hot.y;
+ rep.child = None;
+ if (pSprite->hot.pScreen == pWin->drawable.pScreen)
+ {
+ rep.sameScreen = xTrue;
+ rep.winX = pSprite->hot.x - pWin->drawable.x;
+ rep.winY = pSprite->hot.y - pWin->drawable.y;
+ for (t = pSprite->win; t; t = t->parent)
+ if (t->parent == pWin)
+ {
+ rep.child = t->drawable.id;
+ break;
+ }
+ }
+ else
+ {
+ rep.sameScreen = xFalse;
+ rep.winX = 0;
+ rep.winY = 0;
+ }
+
+#ifdef PANORAMIX
+ if(!noPanoramiXExtension) {
+ rep.rootX += screenInfo.screens[0]->x;
+ rep.rootY += screenInfo.screens[0]->y;
+ if(stuff->id == rep.root) {
+ rep.winX += screenInfo.screens[0]->x;
+ rep.winY += screenInfo.screens[0]->y;
+ }
+ }
+#endif
+
+ if (rc == BadAccess) {
+ rep.mask = 0;
+ rep.child = None;
+ rep.rootX = 0;
+ rep.rootY = 0;
+ rep.winX = 0;
+ rep.winY = 0;
+ }
+
+ WriteReplyToClient(client, sizeof(xQueryPointerReply), &rep);
+
+ return Success;
+}
+
+/**
+ * Initializes the device list and the DIX sprite to sane values. Allocates
+ * trace memory used for quick window traversal.
+ */
+void
+InitEvents(void)
+{
+ int i;
+
+ inputInfo.numDevices = 0;
+ inputInfo.devices = (DeviceIntPtr)NULL;
+ inputInfo.off_devices = (DeviceIntPtr)NULL;
+ inputInfo.keyboard = (DeviceIntPtr)NULL;
+ inputInfo.pointer = (DeviceIntPtr)NULL;
+ for (i = 0; i < MAXDEVICES; i++)
+ {
+ memcpy(&filters[i], default_filter, sizeof(default_filter));
+ }
+
+ syncEvents.replayDev = (DeviceIntPtr)NULL;
+ syncEvents.replayWin = NullWindow;
+ while (syncEvents.pending)
+ {
+ QdEventPtr next = syncEvents.pending->next;
+ free(syncEvents.pending);
+ syncEvents.pending = next;
+ }
+ syncEvents.pendtail = &syncEvents.pending;
+ syncEvents.playingEvents = FALSE;
+ syncEvents.time.months = 0;
+ syncEvents.time.milliseconds = 0; /* hardly matters */
+ currentTime.months = 0;
+ currentTime.milliseconds = GetTimeInMillis();
+ lastDeviceEventTime = currentTime;
+ for (i = 0; i < DNPMCOUNT; i++)
+ {
+ DontPropagateMasks[i] = 0;
+ DontPropagateRefCnts[i] = 0;
+ }
+
+ InputEventList = InitEventList(GetMaximumEventsNum());
+ if (!InputEventList)
+ FatalError("[dix] Failed to allocate input event list.\n");
+}
+
+void
+CloseDownEvents(void)
+{
+ FreeEventList(InputEventList, GetMaximumEventsNum());
+ InputEventList = NULL;
+}
+
+/**
+ * Server-side protocol handling for SendEvent request.
+ *
+ * Locates the window to send the event to and forwards the event.
+ */
+int
+ProcSendEvent(ClientPtr client)
+{
+ WindowPtr pWin;
+ WindowPtr effectiveFocus = NullWindow; /* only set if dest==InputFocus */
+ DeviceIntPtr dev = PickPointer(client);
+ DeviceIntPtr keybd = GetPairedDevice(dev);
+ SpritePtr pSprite = dev->spriteInfo->sprite;
+ REQUEST(xSendEventReq);
+
+ REQUEST_SIZE_MATCH(xSendEventReq);
+
+ /* The client's event type must be a core event type or one defined by an
+ extension. */
+
+ if ( ! ((stuff->event.u.u.type > X_Reply &&
+ stuff->event.u.u.type < LASTEvent) ||
+ (stuff->event.u.u.type >= EXTENSION_EVENT_BASE &&
+ stuff->event.u.u.type < (unsigned)lastEvent)))
+ {
+ client->errorValue = stuff->event.u.u.type;
+ return BadValue;
+ }
+ if (stuff->event.u.u.type == ClientMessage &&
+ stuff->event.u.u.detail != 8 &&
+ stuff->event.u.u.detail != 16 &&
+ stuff->event.u.u.detail != 32)
+ {
+ client->errorValue = stuff->event.u.u.detail;
+ return BadValue;
+ }
+ if (stuff->eventMask & ~AllEventMasks)
+ {
+ client->errorValue = stuff->eventMask;
+ return BadValue;
+ }
+
+ if (stuff->destination == PointerWindow)
+ pWin = pSprite->win;
+ else if (stuff->destination == InputFocus)
+ {
+ WindowPtr inputFocus = (keybd) ? keybd->focus->win : NoneWin;
+
+ if (inputFocus == NoneWin)
+ return Success;
+
+ /* If the input focus is PointerRootWin, send the event to where
+ the pointer is if possible, then perhaps propogate up to root. */
+ if (inputFocus == PointerRootWin)
+ inputFocus = GetCurrentRootWindow(dev);
+
+ if (IsParent(inputFocus, pSprite->win))
+ {
+ effectiveFocus = inputFocus;
+ pWin = pSprite->win;
+ }
+ else
+ effectiveFocus = pWin = inputFocus;
+ }
+ else
+ dixLookupWindow(&pWin, stuff->destination, client, DixSendAccess);
+
+ if (!pWin)
+ return BadWindow;
+ if ((stuff->propagate != xFalse) && (stuff->propagate != xTrue))
+ {
+ client->errorValue = stuff->propagate;
+ return BadValue;
+ }
+ stuff->event.u.u.type |= 0x80;
+ if (stuff->propagate)
+ {
+ for (;pWin; pWin = pWin->parent)
+ {
+ if (XaceHook(XACE_SEND_ACCESS, client, NULL, pWin,
+ &stuff->event, 1))
+ return Success;
+ if (DeliverEventsToWindow(dev, pWin,
+ &stuff->event, 1, stuff->eventMask, NullGrab))
+ return Success;
+ if (pWin == effectiveFocus)
+ return Success;
+ stuff->eventMask &= ~wDontPropagateMask(pWin);
+ if (!stuff->eventMask)
+ break;
+ }
+ }
+ else if (!XaceHook(XACE_SEND_ACCESS, client, NULL, pWin, &stuff->event, 1))
+ DeliverEventsToWindow(dev, pWin, &stuff->event,
+ 1, stuff->eventMask, NullGrab);
+ return Success;
+}
+
+/**
+ * Server-side protocol handling for UngrabKey request.
+ *
+ * Deletes a passive grab for the given key. Works on the
+ * client's keyboard.
+ */
+int
+ProcUngrabKey(ClientPtr client)
+{
+ REQUEST(xUngrabKeyReq);
+ WindowPtr pWin;
+ GrabRec tempGrab;
+ DeviceIntPtr keybd = PickKeyboard(client);
+ int rc;
+
+ REQUEST_SIZE_MATCH(xUngrabKeyReq);
+ rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixGetAttrAccess);
+ if (rc != Success)
+ return rc;
+
+ if (((stuff->key > keybd->key->xkbInfo->desc->max_key_code) ||
+ (stuff->key < keybd->key->xkbInfo->desc->min_key_code))
+ && (stuff->key != AnyKey))
+ {
+ client->errorValue = stuff->key;
+ return BadValue;
+ }
+ if ((stuff->modifiers != AnyModifier) &&
+ (stuff->modifiers & ~AllModifiersMask))
+ {
+ client->errorValue = stuff->modifiers;
+ return BadValue;
+ }
+ tempGrab.resource = client->clientAsMask;
+ tempGrab.device = keybd;
+ tempGrab.window = pWin;
+ tempGrab.modifiersDetail.exact = stuff->modifiers;
+ tempGrab.modifiersDetail.pMask = NULL;
+ tempGrab.modifierDevice = GetPairedDevice(keybd);
+ tempGrab.type = KeyPress;
+ tempGrab.grabtype = GRABTYPE_CORE;
+ tempGrab.detail.exact = stuff->key;
+ tempGrab.detail.pMask = NULL;
+ tempGrab.next = NULL;
+
+ if (!DeletePassiveGrabFromList(&tempGrab))
+ return BadAlloc;
+ return Success;
+}
+
+/**
+ * Server-side protocol handling for GrabKey request.
+ *
+ * Creates a grab for the client's keyboard and adds it to the list of passive
+ * grabs.
+ */
+int
+ProcGrabKey(ClientPtr client)
+{
+ WindowPtr pWin;
+ REQUEST(xGrabKeyReq);
+ GrabPtr grab;
+ DeviceIntPtr keybd = PickKeyboard(client);
+ int rc;
+ GrabParameters param;
+ GrabMask mask;
+
+ REQUEST_SIZE_MATCH(xGrabKeyReq);
+
+ memset(¶m, 0, sizeof(param));
+ param.grabtype = GRABTYPE_CORE;
+ param.ownerEvents = stuff->ownerEvents;
+ param.this_device_mode = stuff->keyboardMode;
+ param.other_devices_mode = stuff->pointerMode;
+ param.modifiers = stuff->modifiers;
+
+ rc = CheckGrabValues(client, ¶m);
+ if (rc != Success)
+ return rc;
+
+ if (((stuff->key > keybd->key->xkbInfo->desc->max_key_code) ||
+ (stuff->key < keybd->key->xkbInfo->desc->min_key_code))
+ && (stuff->key != AnyKey))
+ {
+ client->errorValue = stuff->key;
+ return BadValue;
+ }
+ rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixSetAttrAccess);
+ if (rc != Success)
+ return rc;
+
+
+ mask.core = (KeyPressMask | KeyReleaseMask);
+
+ grab = CreateGrab(client->index, keybd, keybd, pWin, GRABTYPE_CORE, &mask,
+ ¶m, KeyPress, stuff->key, NullWindow, NullCursor);
+ if (!grab)
+ return BadAlloc;
+ return AddPassiveGrabToList(client, grab);
+}
+
+
+/**
+ * Server-side protocol handling for GrabButton request.
+ *
+ * Creates a grab for the client's ClientPointer and adds it as a passive grab
+ * to the list.
+ */
+int
+ProcGrabButton(ClientPtr client)
+{
+ WindowPtr pWin, confineTo;
+ REQUEST(xGrabButtonReq);
+ CursorPtr cursor;
+ GrabPtr grab;
+ DeviceIntPtr ptr, modifierDevice;
+ Mask access_mode = DixGrabAccess;
+ GrabMask mask;
+ GrabParameters param;
+ int rc;
+
+ REQUEST_SIZE_MATCH(xGrabButtonReq);
+ if ((stuff->pointerMode != GrabModeSync) &&
+ (stuff->pointerMode != GrabModeAsync))
+ {
+ client->errorValue = stuff->pointerMode;
+ return BadValue;
+ }
+ if ((stuff->keyboardMode != GrabModeSync) &&
+ (stuff->keyboardMode != GrabModeAsync))
+ {
+ client->errorValue = stuff->keyboardMode;
+ return BadValue;
+ }
+ if ((stuff->modifiers != AnyModifier) &&
+ (stuff->modifiers & ~AllModifiersMask))
+ {
+ client->errorValue = stuff->modifiers;
+ return BadValue;
+ }
+ if ((stuff->ownerEvents != xFalse) && (stuff->ownerEvents != xTrue))
+ {
+ client->errorValue = stuff->ownerEvents;
+ return BadValue;
+ }
+ if (stuff->eventMask & ~PointerGrabMask)
+ {
+ client->errorValue = stuff->eventMask;
+ return BadValue;
+ }
+ rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixSetAttrAccess);
+ if (rc != Success)
+ return rc;
+ if (stuff->confineTo == None)
+ confineTo = NullWindow;
+ else {
+ rc = dixLookupWindow(&confineTo, stuff->confineTo, client,
+ DixSetAttrAccess);
+ if (rc != Success)
+ return rc;
+ }
+ if (stuff->cursor == None)
+ cursor = NullCursor;
+ else
+ {
+ rc = dixLookupResourceByType((pointer *)&cursor, stuff->cursor, RT_CURSOR,
+ client, DixUseAccess);
+ if (rc != Success)
+ {
+ client->errorValue = stuff->cursor;
+ return rc;
+ }
+ access_mode |= DixForceAccess;
+ }
+
+ ptr = PickPointer(client);
+ modifierDevice = GetPairedDevice(ptr);
+ if (stuff->pointerMode == GrabModeSync ||
+ stuff->keyboardMode == GrabModeSync)
+ access_mode |= DixFreezeAccess;
+ rc = XaceHook(XACE_DEVICE_ACCESS, client, ptr, access_mode);
+ if (rc != Success)
+ return rc;
+
+ memset(¶m, 0, sizeof(param));
+ param.grabtype = GRABTYPE_CORE;
+ param.ownerEvents = stuff->ownerEvents;
+ param.this_device_mode = stuff->keyboardMode;
+ param.other_devices_mode = stuff->pointerMode;
+ param.modifiers = stuff->modifiers;
+
+ mask.core = stuff->eventMask;
+
+ grab = CreateGrab(client->index, ptr, modifierDevice, pWin,
+ GRABTYPE_CORE, &mask, ¶m, ButtonPress,
+ stuff->button, confineTo, cursor);
+ if (!grab)
+ return BadAlloc;
+ return AddPassiveGrabToList(client, grab);
+}
+
+/**
+ * Server-side protocol handling for UngrabButton request.
+ *
+ * Deletes a passive grab on the client's ClientPointer from the list.
+ */
+int
+ProcUngrabButton(ClientPtr client)
+{
+ REQUEST(xUngrabButtonReq);
+ WindowPtr pWin;
+ GrabRec tempGrab;
+ int rc;
+ DeviceIntPtr ptr;
+
+ REQUEST_SIZE_MATCH(xUngrabButtonReq);
+ if ((stuff->modifiers != AnyModifier) &&
+ (stuff->modifiers & ~AllModifiersMask))
+ {
+ client->errorValue = stuff->modifiers;
+ return BadValue;
+ }
+ rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixReadAccess);
+ if (rc != Success)
+ return rc;
+
+ ptr = PickPointer(client);
+
+ tempGrab.resource = client->clientAsMask;
+ tempGrab.device = ptr;
+ tempGrab.window = pWin;
+ tempGrab.modifiersDetail.exact = stuff->modifiers;
+ tempGrab.modifiersDetail.pMask = NULL;
+ tempGrab.modifierDevice = GetPairedDevice(ptr);
+ tempGrab.type = ButtonPress;
+ tempGrab.detail.exact = stuff->button;
+ tempGrab.grabtype = GRABTYPE_CORE;
+ tempGrab.detail.pMask = NULL;
+ tempGrab.next = NULL;
+
+ if (!DeletePassiveGrabFromList(&tempGrab))
+ return BadAlloc;
+ return Success;
+}
+
+/**
+ * Deactivate any grab that may be on the window, remove the focus.
+ * Delete any XInput extension events from the window too. Does not change the
+ * window mask. Use just before the window is deleted.
+ *
+ * If freeResources is set, passive grabs on the window are deleted.
+ *
+ * @param pWin The window to delete events from.
+ * @param freeResources True if resources associated with the window should be
+ * deleted.
+ */
+void
+DeleteWindowFromAnyEvents(WindowPtr pWin, Bool freeResources)
+{
+ WindowPtr parent;
+ DeviceIntPtr mouse = inputInfo.pointer;
+ DeviceIntPtr keybd = inputInfo.keyboard;
+ FocusClassPtr focus;
+ OtherClientsPtr oc;
+ GrabPtr passive;
+ GrabPtr grab;
+
+
+ /* Deactivate any grabs performed on this window, before making any
+ input focus changes. */
+ grab = mouse->deviceGrab.grab;
+ if (grab &&
+ ((grab->window == pWin) || (grab->confineTo == pWin)))
+ (*mouse->deviceGrab.DeactivateGrab)(mouse);
+
+
+ /* Deactivating a keyboard grab should cause focus events. */
+ grab = keybd->deviceGrab.grab;
+ if (grab && (grab->window == pWin))
+ (*keybd->deviceGrab.DeactivateGrab)(keybd);
+
+ /* And now the real devices */
+ for (mouse = inputInfo.devices; mouse; mouse = mouse->next)
+ {
+ grab = mouse->deviceGrab.grab;
+ if (grab && ((grab->window == pWin) || (grab->confineTo == pWin)))
+ (*mouse->deviceGrab.DeactivateGrab)(mouse);
+ }
+
+
+ for (keybd = inputInfo.devices; keybd; keybd = keybd->next)
+ {
+ if (IsKeyboardDevice(keybd))
+ {
+ focus = keybd->focus;
+
+ /* If the focus window is a root window (ie. has no parent) then don't
+ delete the focus from it. */
+
+ if ((pWin == focus->win) && (pWin->parent != NullWindow))
+ {
+ int focusEventMode = NotifyNormal;
+
+ /* If a grab is in progress, then alter the mode of focus events. */
+
+ if (keybd->deviceGrab.grab)
+ focusEventMode = NotifyWhileGrabbed;
+
+ switch (focus->revert)
+ {
+ case RevertToNone:
+ DoFocusEvents(keybd, pWin, NoneWin, focusEventMode);
+ focus->win = NoneWin;
+ focus->traceGood = 0;
+ break;
+ case RevertToParent:
+ parent = pWin;
+ do
+ {
+ parent = parent->parent;
+ focus->traceGood--;
+ } while (!parent->realized
+ /* This would be a good protocol change -- windows being reparented
+ during SaveSet processing would cause the focus to revert to the
+ nearest enclosing window which will survive the death of the exiting
+ client, instead of ending up reverting to a dying window and thence
+ to None
+ */
+#ifdef NOTDEF
+ || wClient(parent)->clientGone
+#endif
+ );
+ if (!ActivateFocusInGrab(keybd, pWin, parent))
+ DoFocusEvents(keybd, pWin, parent, focusEventMode);
+ focus->win = parent;
+ focus->revert = RevertToNone;
+ break;
+ case RevertToPointerRoot:
+ if (!ActivateFocusInGrab(keybd, pWin, PointerRootWin))
+ DoFocusEvents(keybd, pWin, PointerRootWin, focusEventMode);
+ focus->win = PointerRootWin;
+ focus->traceGood = 0;
+ break;
+ }
+ }
+ }
+
+ if (IsPointerDevice(keybd))
+ {
+ if (keybd->valuator->motionHintWindow == pWin)
+ keybd->valuator->motionHintWindow = NullWindow;
+ }
+ }
+
+ if (freeResources)
+ {
+ if (pWin->dontPropagate)
+ DontPropagateRefCnts[pWin->dontPropagate]--;
+ while ( (oc = wOtherClients(pWin)) )
+ FreeResource(oc->resource, RT_NONE);
+ while ( (passive = wPassiveGrabs(pWin)) )
+ FreeResource(passive->resource, RT_NONE);
+ }
+
+ DeleteWindowFromAnyExtEvents(pWin, freeResources);
+}
+
+/**
+ * Call this whenever some window at or below pWin has changed geometry. If
+ * there is a grab on the window, the cursor will be re-confined into the
+ * window.
+ */
+void
+CheckCursorConfinement(WindowPtr pWin)
+{
+ GrabPtr grab;
+ WindowPtr confineTo;
+ DeviceIntPtr pDev;
+
+#ifdef PANORAMIX
+ if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) return;
+#endif
+
+ for (pDev = inputInfo.devices; pDev; pDev = pDev->next)
+ {
+ if (DevHasCursor(pDev))
+ {
+ grab = pDev->deviceGrab.grab;
+ if (grab && (confineTo = grab->confineTo))
+ {
+ if (!BorderSizeNotEmpty(pDev, confineTo))
+ (*pDev->deviceGrab.DeactivateGrab)(pDev);
+ else if ((pWin == confineTo) || IsParent(pWin, confineTo))
+ ConfineCursorToWindow(pDev, confineTo, TRUE, TRUE);
+ }
+ }
+ }
+}
+
+Mask
+EventMaskForClient(WindowPtr pWin, ClientPtr client)
+{
+ OtherClientsPtr other;
+
+ if (wClient (pWin) == client)
+ return pWin->eventMask;
+ for (other = wOtherClients(pWin); other; other = other->next)
+ {
+ if (SameClient(other, client))
+ return other->mask;
+ }
+ return 0;
+}
+
+/**
+ * Server-side protocol handling for RecolorCursor request.
+ */
+int
+ProcRecolorCursor(ClientPtr client)
+{
+ CursorPtr pCursor;
+ int rc, nscr;
+ ScreenPtr pscr;
+ Bool displayed;
+ SpritePtr pSprite = PickPointer(client)->spriteInfo->sprite;
+ REQUEST(xRecolorCursorReq);
+
+ REQUEST_SIZE_MATCH(xRecolorCursorReq);
+ rc = dixLookupResourceByType((pointer *)&pCursor, stuff->cursor, RT_CURSOR,
+ client, DixWriteAccess);
+ if (rc != Success)
+ {
+ client->errorValue = stuff->cursor;
+ return rc;
+ }
+
+ pCursor->foreRed = stuff->foreRed;
+ pCursor->foreGreen = stuff->foreGreen;
+ pCursor->foreBlue = stuff->foreBlue;
+
+ pCursor->backRed = stuff->backRed;
+ pCursor->backGreen = stuff->backGreen;
+ pCursor->backBlue = stuff->backBlue;
+
+ for (nscr = 0; nscr < screenInfo.numScreens; nscr++)
+ {
+ pscr = screenInfo.screens[nscr];
+#ifdef PANORAMIX
+ if(!noPanoramiXExtension)
+ displayed = (pscr == pSprite->screen);
+ else
+#endif
+ displayed = (pscr == pSprite->hotPhys.pScreen);
+ ( *pscr->RecolorCursor)(PickPointer(client), pscr, pCursor,
+ (pCursor == pSprite->current) && displayed);
+ }
+ return Success;
+}
+
+/**
+ * Write the given events to a client, swapping the byte order if necessary.
+ * To swap the byte ordering, a callback is called that has to be set up for
+ * the given event type.
+ *
+ * In the case of DeviceMotionNotify trailed by DeviceValuators, the events
+ * can be more than one. Usually it's just one event.
+ *
+ * Do not modify the event structure passed in. See comment below.
+ *
+ * @param pClient Client to send events to.
+ * @param count Number of events.
+ * @param events The event list.
+ */
+void
+WriteEventsToClient(ClientPtr pClient, int count, xEvent *events)
+{
+#ifdef PANORAMIX
+ xEvent eventCopy;
+#endif
+ xEvent *eventTo, *eventFrom;
+ int i,
+ eventlength = sizeof(xEvent);
+
+ if (!pClient || pClient == serverClient || pClient->clientGone)
+ return;
+
+ for (i = 0; i < count; i++)
+ if ((events[i].u.u.type & 0x7f) != KeymapNotify)
+ events[i].u.u.sequenceNumber = pClient->sequence;
+
+ /* Let XKB rewrite the state, as it depends on client preferences. */
+ XkbFilterEvents(pClient, count, events);
+
+#ifdef PANORAMIX
+ if(!noPanoramiXExtension &&
+ (screenInfo.screens[0]->x || screenInfo.screens[0]->y))
+ {
+ switch(events->u.u.type) {
+ case MotionNotify:
+ case ButtonPress:
+ case ButtonRelease:
+ case KeyPress:
+ case KeyRelease:
+ case EnterNotify:
+ case LeaveNotify:
+ /*
+ When multiple clients want the same event DeliverEventsToWindow
+ passes the same event structure multiple times so we can't
+ modify the one passed to us
+ */
+ count = 1; /* should always be 1 */
+ memcpy(&eventCopy, events, sizeof(xEvent));
+ eventCopy.u.keyButtonPointer.rootX += screenInfo.screens[0]->x;
+ eventCopy.u.keyButtonPointer.rootY += screenInfo.screens[0]->y;
+ if(eventCopy.u.keyButtonPointer.event ==
+ eventCopy.u.keyButtonPointer.root)
+ {
+ eventCopy.u.keyButtonPointer.eventX += screenInfo.screens[0]->x;
+ eventCopy.u.keyButtonPointer.eventY += screenInfo.screens[0]->y;
+ }
+ events = &eventCopy;
+ break;
+ default: break;
+ }
+ }
+#endif
+
+ if (EventCallback)
+ {
+ EventInfoRec eventinfo;
+ eventinfo.client = pClient;
+ eventinfo.events = events;
+ eventinfo.count = count;
+ CallCallbacks(&EventCallback, (pointer)&eventinfo);
+ }
+#ifdef XSERVER_DTRACE
+ if (XSERVER_SEND_EVENT_ENABLED()) {
+ for (i = 0; i < count; i++)
+ {
+ XSERVER_SEND_EVENT(pClient->index, events[i].u.u.type, &events[i]);
+ }
+ }
+#endif
+ /* Just a safety check to make sure we only have one GenericEvent, it just
+ * makes things easier for me right now. (whot) */
+ for (i = 1; i < count; i++)
+ {
+ if (events[i].u.u.type == GenericEvent)
+ {
+ ErrorF("[dix] TryClientEvents: Only one GenericEvent at a time.\n");
+ return;
+ }
+ }
+
+ if (events->u.u.type == GenericEvent)
+ {
+ eventlength += ((xGenericEvent*)events)->length * 4;
+ }
+
+ if(pClient->swapped)
+ {
+ if (eventlength > swapEventLen)
+ {
+ swapEventLen = eventlength;
+ swapEvent = realloc(swapEvent, swapEventLen);
+ if (!swapEvent)
+ {
+ FatalError("WriteEventsToClient: Out of memory.\n");
+ return;
+ }
+ }
+
+ for(i = 0; i < count; i++)
+ {
+ eventFrom = &events[i];
+ eventTo = swapEvent;
+
+ /* Remember to strip off the leading bit of type in case
+ this event was sent with "SendEvent." */
+ (*EventSwapVector[eventFrom->u.u.type & 0177])
+ (eventFrom, eventTo);
+
+ WriteToClient(pClient, eventlength, (char *)eventTo);
+ }
+ }
+ else
+ {
+ /* only one GenericEvent, remember? that means either count is 1 and
+ * eventlength is arbitrary or eventlength is 32 and count doesn't
+ * matter. And we're all set. Woohoo. */
+ WriteToClient(pClient, count * eventlength, (char *) events);
+ }
+}
+
+/*
+ * Set the client pointer for the given client.
+ *
+ * A client can have exactly one ClientPointer. Each time a
+ * request/reply/event is processed and the choice of devices is ambiguous
+ * (e.g. QueryPointer request), the server will pick the ClientPointer (see
+ * PickPointer()).
+ * If a keyboard is needed, the first keyboard paired with the CP is used.
+ */
+int
+SetClientPointer(ClientPtr client, DeviceIntPtr device)
+{
+ int rc = XaceHook(XACE_DEVICE_ACCESS, client, device, DixUseAccess);
+ if (rc != Success)
+ return rc;
+
+ if (!IsMaster(device))
+ {
+ ErrorF("[dix] Need master device for ClientPointer. This is a bug.\n");
+ return BadDevice;
+ } else if (!device->spriteInfo->spriteOwner)
+ {
+ ErrorF("[dix] Device %d does not have a sprite. "
+ "Cannot be ClientPointer\n", device->id);
+ return BadDevice;
+ }
+ client->clientPtr = device;
+ return Success;
+}
+
+/* PickPointer will pick an appropriate pointer for the given client.
+ *
+ * An "appropriate device" is (in order of priority):
+ * 1) A device the given client has a core grab on.
+ * 2) A device set as ClientPointer for the given client.
+ * 3) The first master device.
+ */
+DeviceIntPtr
+PickPointer(ClientPtr client)
+{
+ DeviceIntPtr it = inputInfo.devices;
+
+ /* First, check if the client currently has a grab on a device. Even
+ * keyboards count. */
+ for(it = inputInfo.devices; it; it = it->next)
+ {
+ GrabPtr grab = it->deviceGrab.grab;
+ if (grab && grab->grabtype == GRABTYPE_CORE && SameClient(grab, client))
+ {
+ it = GetMaster(it, MASTER_POINTER);
+ return it; /* Always return a core grabbed device */
+ }
+ }
+
+ if (!client->clientPtr)
+ {
+ it = inputInfo.devices;
+ while (it)
+ {
+ if (IsMaster(it) && it->spriteInfo->spriteOwner)
+ {
+ client->clientPtr = it;
+ break;
+ }
+ it = it->next;
+ }
+ }
+ return client->clientPtr;
+}
+
+/* PickKeyboard will pick an appropriate keyboard for the given client by
+ * searching the list of devices for the keyboard device that is paired with
+ * the client's pointer.
+ */
+DeviceIntPtr
+PickKeyboard(ClientPtr client)
+{
+ DeviceIntPtr ptr = PickPointer(client);
+ DeviceIntPtr kbd = GetMaster(ptr, MASTER_KEYBOARD);
+
+ if (!kbd)
+ {
+ ErrorF("[dix] ClientPointer not paired with a keyboard. This "
+ "is a bug.\n");
+ }
+
+ return kbd;
+}
+
+/* A client that has one or more core grabs does not get core events from
+ * devices it does not have a grab on. Legacy applications behave bad
+ * otherwise because they are not used to it and the events interfere.
+ * Only applies for core events.
+ *
+ * Return true if a core event from the device would interfere and should not
+ * be delivered.
+ */
+Bool
+IsInterferingGrab(ClientPtr client, DeviceIntPtr dev, xEvent* event)
+{
+ DeviceIntPtr it = inputInfo.devices;
+
+ switch(event->u.u.type)
+ {
+ case KeyPress:
+ case KeyRelease:
+ case ButtonPress:
+ case ButtonRelease:
+ case MotionNotify:
+ case EnterNotify:
+ case LeaveNotify:
+ break;
+ default:
+ return FALSE;
+ }
+
+ if (dev->deviceGrab.grab && SameClient(dev->deviceGrab.grab, client))
+ return FALSE;
+
+ while(it)
+ {
+ if (it != dev)
+ {
+ if (it->deviceGrab.grab && SameClient(it->deviceGrab.grab, client)
+ && !it->deviceGrab.fromPassiveGrab)
+ {
+ if ((IsPointerDevice(it) && IsPointerDevice(dev)) ||
+ (IsKeyboardDevice(it) && IsKeyboardDevice(dev)))
+ return TRUE;
+ }
+ }
+ it = it->next;
+ }
+
+ return FALSE;
+}
+
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