diff options
Diffstat (limited to 'xorg-server/dix')
-rw-r--r-- | xorg-server/dix/getevents.c | 2632 |
1 files changed, 1323 insertions, 1309 deletions
diff --git a/xorg-server/dix/getevents.c b/xorg-server/dix/getevents.c index 96b5ce29c..794df420b 100644 --- a/xorg-server/dix/getevents.c +++ b/xorg-server/dix/getevents.c @@ -1,1309 +1,1323 @@ -/*
- * Copyright © 2006 Nokia Corporation
- * Copyright © 2006-2007 Daniel Stone
- * Copyright © 2008 Red Hat, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Authors: Daniel Stone <daniel@fooishbar.org>
- * Peter Hutterer <peter.hutterer@who-t.net>
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <X11/X.h>
-#include <X11/keysym.h>
-#include <X11/Xproto.h>
-#include <math.h>
-
-#include "misc.h"
-#include "resource.h"
-#include "inputstr.h"
-#include "scrnintstr.h"
-#include "cursorstr.h"
-#include "dixstruct.h"
-#include "globals.h"
-#include "dixevents.h"
-#include "mipointer.h"
-#include "eventstr.h"
-#include "eventconvert.h"
-#include "inpututils.h"
-
-#include <X11/extensions/XKBproto.h>
-#include "xkbsrv.h"
-
-#ifdef PANORAMIX
-#include "panoramiX.h"
-#include "panoramiXsrv.h"
-#endif
-
-#include <X11/extensions/XI.h>
-#include <X11/extensions/XIproto.h>
-#include <pixman.h>
-#include "exglobals.h"
-#include "exevents.h"
-#include "exglobals.h"
-#include "extnsionst.h"
-#include "listdev.h" /* for sizing up DeviceClassesChangedEvent */
-
-/* Number of motion history events to store. */
-#define MOTION_HISTORY_SIZE 256
-
-/* InputEventList is the container list for all input events generated by the
- * DDX. The DDX is expected to call GetEventList() and then pass the list into
- * Get{Pointer|Keyboard}Events.
- */
-EventListPtr InputEventList = NULL;
-int InputEventListLen = 0;
-
-int
-GetEventList(EventListPtr* list)
-{
- *list = InputEventList;
- return InputEventListLen;
-}
-
-/**
- * Pick some arbitrary size for Xi motion history.
- */
-int
-GetMotionHistorySize(void)
-{
- return MOTION_HISTORY_SIZE;
-}
-
-void
-set_button_down(DeviceIntPtr pDev, int button, int type)
-{
- if (type == BUTTON_PROCESSED)
- SetBit(pDev->button->down, button);
- else
- SetBit(pDev->button->postdown, button);
-}
-
-void
-set_button_up(DeviceIntPtr pDev, int button, int type)
-{
- if (type == BUTTON_PROCESSED)
- ClearBit(pDev->button->down, button);
- else
- ClearBit(pDev->button->postdown, button);
-}
-
-Bool
-button_is_down(DeviceIntPtr pDev, int button, int type)
-{
- Bool ret = FALSE;
-
- if (type & BUTTON_PROCESSED)
- ret = ret || BitIsOn(pDev->button->down, button);
- if (type & BUTTON_POSTED)
- ret = ret || BitIsOn(pDev->button->postdown, button);
-
- return ret;
-}
-
-void
-set_key_down(DeviceIntPtr pDev, int key_code, int type)
-{
- if (type == KEY_PROCESSED)
- SetBit(pDev->key->down, key_code);
- else
- SetBit(pDev->key->postdown, key_code);
-}
-
-void
-set_key_up(DeviceIntPtr pDev, int key_code, int type)
-{
- if (type == KEY_PROCESSED)
- ClearBit(pDev->key->down, key_code);
- else
- ClearBit(pDev->key->postdown, key_code);
-}
-
-Bool
-key_is_down(DeviceIntPtr pDev, int key_code, int type)
-{
- Bool ret = FALSE;
-
- if (type & KEY_PROCESSED)
- ret = ret || BitIsOn(pDev->key->down, key_code);
- if (type & KEY_POSTED)
- ret = ret || BitIsOn(pDev->key->postdown, key_code);
-
- return ret;
-}
-
-static Bool
-key_autorepeats(DeviceIntPtr pDev, int key_code)
-{
- return !!(pDev->kbdfeed->ctrl.autoRepeats[key_code >> 3] &
- (1 << (key_code & 7)));
-}
-
-static void
-init_event(DeviceIntPtr dev, DeviceEvent* event, Time ms)
-{
- memset(event, 0, sizeof(DeviceEvent));
- event->header = ET_Internal;
- event->length = sizeof(DeviceEvent);
- event->time = ms;
- event->deviceid = dev->id;
- event->sourceid = dev->id;
-}
-
-static void
-init_raw(DeviceIntPtr dev, RawDeviceEvent *event, Time ms, int type, int detail)
-{
- memset(event, 0, sizeof(RawDeviceEvent));
- event->header = ET_Internal;
- event->length = sizeof(RawDeviceEvent);
- event->type = ET_RawKeyPress - ET_KeyPress + type;
- event->time = ms;
- event->deviceid = dev->id;
- event->sourceid = dev->id;
- event->detail.button = detail;
-}
-
-static void
-set_raw_valuators(RawDeviceEvent *event, ValuatorMask *mask, int32_t* data)
-{
- int i;
-
- for (i = 0; i < valuator_mask_size(mask); i++)
- {
- if (valuator_mask_isset(mask, i))
- {
- SetBit(event->valuators.mask, i);
- data[i] = valuator_mask_get(mask, i);
- }
- }
-}
-
-
-static void
-set_valuators(DeviceIntPtr dev, DeviceEvent* event, ValuatorMask *mask)
-{
- int i;
-
- for (i = 0; i < valuator_mask_size(mask); i++)
- {
- if (valuator_mask_isset(mask, i))
- {
- SetBit(event->valuators.mask, i);
- if (valuator_get_mode(dev, i) == Absolute)
- SetBit(event->valuators.mode, i);
- event->valuators.data[i] = valuator_mask_get(mask, i);
- event->valuators.data_frac[i] =
- dev->last.remainder[i] * (1 << 16) * (1 << 16);
- }
- }
-}
-
-void
-CreateClassesChangedEvent(EventList* event,
- DeviceIntPtr master,
- DeviceIntPtr slave,
- int type)
-{
- int i;
- DeviceChangedEvent *dce;
- CARD32 ms = GetTimeInMillis();
-
- dce = (DeviceChangedEvent*)event->event;
- memset(dce, 0, sizeof(DeviceChangedEvent));
- dce->deviceid = slave->id;
- dce->masterid = master->id;
- dce->header = ET_Internal;
- dce->length = sizeof(DeviceChangedEvent);
- dce->type = ET_DeviceChanged;
- dce->time = ms;
- dce->flags = type;
- dce->flags |= DEVCHANGE_SLAVE_SWITCH;
- dce->sourceid = slave->id;
-
- if (slave->button)
- {
- dce->buttons.num_buttons = slave->button->numButtons;
- for (i = 0; i < dce->buttons.num_buttons; i++)
- dce->buttons.names[i] = slave->button->labels[i];
- }
- if (slave->valuator)
- {
- dce->num_valuators = slave->valuator->numAxes;
- for (i = 0; i < dce->num_valuators; i++)
- {
- dce->valuators[i].min = slave->valuator->axes[i].min_value;
- dce->valuators[i].max = slave->valuator->axes[i].max_value;
- dce->valuators[i].resolution = slave->valuator->axes[i].resolution;
- dce->valuators[i].mode = slave->valuator->axes[i].mode;
- dce->valuators[i].name = slave->valuator->axes[i].label;
- }
- }
- if (slave->key)
- {
- dce->keys.min_keycode = slave->key->xkbInfo->desc->min_key_code;
- dce->keys.max_keycode = slave->key->xkbInfo->desc->max_key_code;
- }
-}
-
-/**
- * Rescale the coord between the two axis ranges.
- */
-static int
-rescaleValuatorAxis(int coord, float remainder, float *remainder_return, AxisInfoPtr from, AxisInfoPtr to,
- int defmax)
-{
- int fmin = 0, tmin = 0, fmax = defmax, tmax = defmax, coord_return;
- float value;
-
- if(from && from->min_value < from->max_value) {
- fmin = from->min_value;
- fmax = from->max_value;
- }
- if(to && to->min_value < to->max_value) {
- tmin = to->min_value;
- tmax = to->max_value;
- }
-
- if(fmin == tmin && fmax == tmax) {
- if (remainder_return)
- *remainder_return = remainder;
- return coord;
- }
-
- if(fmax == fmin) { /* avoid division by 0 */
- if (remainder_return)
- *remainder_return = 0.0;
- return 0;
- }
-
- value = (coord + remainder - fmin) * (tmax - tmin) / (fmax - fmin) + tmin;
- coord_return = lroundf(value);
- if (remainder_return)
- *remainder_return = value - coord_return;
- return coord_return;
-}
-
-/**
- * Update all coordinates when changing to a different SD
- * to ensure that relative reporting will work as expected
- * without loss of precision.
- *
- * pDev->last.valuators will be in absolute device coordinates after this
- * function.
- */
-static void
-updateSlaveDeviceCoords(DeviceIntPtr master, DeviceIntPtr pDev)
-{
- ScreenPtr scr = miPointerGetScreen(pDev);
- int i;
- DeviceIntPtr lastSlave;
-
- /* master->last.valuators[0]/[1] is in screen coords and the actual
- * position of the pointer */
- pDev->last.valuators[0] = master->last.valuators[0];
- pDev->last.valuators[1] = master->last.valuators[1];
-
- if (!pDev->valuator)
- return;
-
- /* scale back to device coordinates */
- if(pDev->valuator->numAxes > 0)
- pDev->last.valuators[0] = rescaleValuatorAxis(pDev->last.valuators[0], pDev->last.remainder[0],
- &pDev->last.remainder[0], NULL, pDev->valuator->axes + 0, scr->width);
- if(pDev->valuator->numAxes > 1)
- pDev->last.valuators[1] = rescaleValuatorAxis(pDev->last.valuators[1], pDev->last.remainder[1],
- &pDev->last.remainder[1], NULL, pDev->valuator->axes + 1, scr->height);
-
- /* calculate the other axis as well based on info from the old
- * slave-device. If the old slave had less axes than this one,
- * last.valuators is reset to 0.
- */
- if ((lastSlave = master->last.slave) && lastSlave->valuator) {
- for (i = 2; i < pDev->valuator->numAxes; i++) {
- if (i >= lastSlave->valuator->numAxes)
- pDev->last.valuators[i] = 0;
- else
- pDev->last.valuators[i] =
- rescaleValuatorAxis(pDev->last.valuators[i],
- pDev->last.remainder[i],
- &pDev->last.remainder[i],
- lastSlave->valuator->axes + i,
- pDev->valuator->axes + i, 0);
- }
- }
-
-}
-
-/**
- * Allocate the motion history buffer.
- */
-void
-AllocateMotionHistory(DeviceIntPtr pDev)
-{
- int size;
- free(pDev->valuator->motion);
-
- if (pDev->valuator->numMotionEvents < 1)
- return;
-
- /* An MD must have a motion history size large enough to keep all
- * potential valuators, plus the respective range of the valuators.
- * 3 * INT32 for (min_val, max_val, curr_val))
- */
- if (IsMaster(pDev))
- size = sizeof(INT32) * 3 * MAX_VALUATORS;
- else {
- ValuatorClassPtr v = pDev->valuator;
- int numAxes;
- /* XI1 doesn't understand mixed mode devices */
- for (numAxes = 0; numAxes < v->numAxes; numAxes++)
- if (valuator_get_mode(pDev, numAxes) != valuator_get_mode(pDev, 0))
- break;
- size = sizeof(INT32) * numAxes;
- }
-
- size += sizeof(Time);
-
- pDev->valuator->motion = calloc(pDev->valuator->numMotionEvents, size);
- pDev->valuator->first_motion = 0;
- pDev->valuator->last_motion = 0;
- if (!pDev->valuator->motion)
- ErrorF("[dix] %s: Failed to alloc motion history (%d bytes).\n",
- pDev->name, size * pDev->valuator->numMotionEvents);
-}
-
-/**
- * Dump the motion history between start and stop into the supplied buffer.
- * Only records the event for a given screen in theory, but in practice, we
- * sort of ignore this.
- *
- * If core is set, we only generate x/y, in INT16, scaled to screen coords.
- */
-int
-GetMotionHistory(DeviceIntPtr pDev, xTimecoord **buff, unsigned long start,
- unsigned long stop, ScreenPtr pScreen, BOOL core)
-{
- char *ibuff = NULL, *obuff;
- int i = 0, ret = 0;
- int j, coord;
- Time current;
- /* The size of a single motion event. */
- int size;
- int dflt;
- AxisInfo from, *to; /* for scaling */
- INT32 *ocbuf, *icbuf; /* pointer to coordinates for copying */
- INT16 *corebuf;
- AxisInfo core_axis = {0};
-
- if (!pDev->valuator || !pDev->valuator->numMotionEvents)
- return 0;
-
- if (core && !pScreen)
- return 0;
-
- if (IsMaster(pDev))
- size = (sizeof(INT32) * 3 * MAX_VALUATORS) + sizeof(Time);
- else
- size = (sizeof(INT32) * pDev->valuator->numAxes) + sizeof(Time);
-
- *buff = malloc(size * pDev->valuator->numMotionEvents);
- if (!(*buff))
- return 0;
- obuff = (char *)*buff;
-
- for (i = pDev->valuator->first_motion;
- i != pDev->valuator->last_motion;
- i = (i + 1) % pDev->valuator->numMotionEvents) {
- /* We index the input buffer by which element we're accessing, which
- * is not monotonic, and the output buffer by how many events we've
- * written so far. */
- ibuff = (char *) pDev->valuator->motion + (i * size);
- memcpy(¤t, ibuff, sizeof(Time));
-
- if (current > stop) {
- return ret;
- }
- else if (current >= start) {
- if (core)
- {
- memcpy(obuff, ibuff, sizeof(Time)); /* copy timestamp */
-
- icbuf = (INT32*)(ibuff + sizeof(Time));
- corebuf = (INT16*)(obuff + sizeof(Time));
-
- /* fetch x coordinate + range */
- memcpy(&from.min_value, icbuf++, sizeof(INT32));
- memcpy(&from.max_value, icbuf++, sizeof(INT32));
- memcpy(&coord, icbuf++, sizeof(INT32));
-
- /* scale to screen coords */
- to = &core_axis;
- to->max_value = pScreen->width;
- coord = rescaleValuatorAxis(coord, 0.0, NULL, &from, to, pScreen->width);
-
- memcpy(corebuf, &coord, sizeof(INT16));
- corebuf++;
-
- /* fetch y coordinate + range */
- memcpy(&from.min_value, icbuf++, sizeof(INT32));
- memcpy(&from.max_value, icbuf++, sizeof(INT32));
- memcpy(&coord, icbuf++, sizeof(INT32));
-
- to->max_value = pScreen->height;
- coord = rescaleValuatorAxis(coord, 0.0, NULL, &from, to, pScreen->height);
- memcpy(corebuf, &coord, sizeof(INT16));
-
- } else if (IsMaster(pDev))
- {
- memcpy(obuff, ibuff, sizeof(Time)); /* copy timestamp */
-
- ocbuf = (INT32*)(obuff + sizeof(Time));
- icbuf = (INT32*)(ibuff + sizeof(Time));
- for (j = 0; j < MAX_VALUATORS; j++)
- {
- if (j >= pDev->valuator->numAxes)
- break;
-
- /* fetch min/max/coordinate */
- memcpy(&from.min_value, icbuf++, sizeof(INT32));
- memcpy(&from.max_value, icbuf++, sizeof(INT32));
- memcpy(&coord, icbuf++, sizeof(INT32));
-
- to = (j < pDev->valuator->numAxes) ? &pDev->valuator->axes[j] : NULL;
-
- /* x/y scaled to screen if no range is present */
- if (j == 0 && (from.max_value < from.min_value))
- from.max_value = pScreen->width;
- else if (j == 1 && (from.max_value < from.min_value))
- from.max_value = pScreen->height;
-
- if (j == 0 && (to->max_value < to->min_value))
- dflt = pScreen->width;
- else if (j == 1 && (to->max_value < to->min_value))
- dflt = pScreen->height;
- else
- dflt = 0;
-
- /* scale from stored range into current range */
- coord = rescaleValuatorAxis(coord, 0.0, NULL, &from, to, 0);
- memcpy(ocbuf, &coord, sizeof(INT32));
- ocbuf++;
- }
- } else
- memcpy(obuff, ibuff, size);
-
- /* don't advance by size here. size may be different to the
- * actually written size if the MD has less valuators than MAX */
- if (core)
- obuff += sizeof(INT32) + sizeof(Time);
- else
- obuff += (sizeof(INT32) * pDev->valuator->numAxes) + sizeof(Time);
- ret++;
- }
- }
-
- return ret;
-}
-
-
-/**
- * Update the motion history for a specific device, with the list of
- * valuators.
- *
- * Layout of the history buffer:
- * for SDs: [time] [val0] [val1] ... [valn]
- * for MDs: [time] [min_val0] [max_val0] [val0] [min_val1] ... [valn]
- *
- * For events that have some valuators unset:
- * min_val == max_val == val == 0.
- */
-static void
-updateMotionHistory(DeviceIntPtr pDev, CARD32 ms, ValuatorMask *mask,
- int *valuators)
-{
- char *buff = (char *) pDev->valuator->motion;
- ValuatorClassPtr v;
- int i;
-
- if (!pDev->valuator->numMotionEvents)
- return;
-
- v = pDev->valuator;
- if (IsMaster(pDev))
- {
- buff += ((sizeof(INT32) * 3 * MAX_VALUATORS) + sizeof(CARD32)) *
- v->last_motion;
-
- memcpy(buff, &ms, sizeof(Time));
- buff += sizeof(Time);
-
- memset(buff, 0, sizeof(INT32) * 3 * MAX_VALUATORS);
-
- for (i = 0; i < v->numAxes; i++)
- {
- /* XI1 doesn't support mixed mode devices */
- if (valuator_get_mode(pDev, i) != valuator_get_mode(pDev, 0))
- break;
- if (valuator_mask_size(mask) <= i || !valuator_mask_isset(mask, i))
- {
- buff += 3 * sizeof(INT32);
- continue;
- }
- memcpy(buff, &v->axes[i].min_value, sizeof(INT32));
- buff += sizeof(INT32);
- memcpy(buff, &v->axes[i].max_value, sizeof(INT32));
- buff += sizeof(INT32);
- memcpy(buff, &valuators[i], sizeof(INT32));
- buff += sizeof(INT32);
- }
- } else
- {
-
- buff += ((sizeof(INT32) * pDev->valuator->numAxes) + sizeof(CARD32)) *
- pDev->valuator->last_motion;
-
- memcpy(buff, &ms, sizeof(Time));
- buff += sizeof(Time);
-
- memset(buff, 0, sizeof(INT32) * pDev->valuator->numAxes);
-
- for (i = 0; i < MAX_VALUATORS; i++)
- {
- if (valuator_mask_size(mask) <= i || !valuator_mask_isset(mask, i))
- {
- buff += sizeof(INT32);
- continue;
- }
- memcpy(buff, &valuators[i], sizeof(INT32));
- buff += sizeof(INT32);
- }
- }
-
- pDev->valuator->last_motion = (pDev->valuator->last_motion + 1) %
- pDev->valuator->numMotionEvents;
- /* If we're wrapping around, just keep the circular buffer going. */
- if (pDev->valuator->first_motion == pDev->valuator->last_motion)
- pDev->valuator->first_motion = (pDev->valuator->first_motion + 1) %
- pDev->valuator->numMotionEvents;
-
- return;
-}
-
-
-/**
- * Returns the maximum number of events GetKeyboardEvents,
- * GetKeyboardValuatorEvents, and GetPointerEvents will ever return.
- *
- * This MUST be absolutely constant, from init until exit.
- */
-int
-GetMaximumEventsNum(void) {
- /* One raw event
- * One device event
- * One possible device changed event
- */
- return 3;
-}
-
-
-/**
- * Clip an axis to its bounds, which are declared in the call to
- * InitValuatorAxisClassStruct.
- */
-static void
-clipAxis(DeviceIntPtr pDev, int axisNum, int *val)
-{
- AxisInfoPtr axis;
-
- if (axisNum >= pDev->valuator->numAxes)
- return;
-
- axis = pDev->valuator->axes + axisNum;
-
- /* If a value range is defined, clip. If not, do nothing */
- if (axis->max_value <= axis->min_value)
- return;
-
- if (*val < axis->min_value)
- *val = axis->min_value;
- if (*val > axis->max_value)
- *val = axis->max_value;
-}
-
-/**
- * Clip every axis in the list of valuators to its bounds.
- */
-static void
-clipValuators(DeviceIntPtr pDev, ValuatorMask *mask)
-{
- int i;
-
- for (i = 0; i < valuator_mask_size(mask); i++)
- if (valuator_mask_isset(mask, i))
- {
- int val = valuator_mask_get(mask, i);
- clipAxis(pDev, i, &val);
- valuator_mask_set(mask, i, val);
- }
-}
-
-/**
- * Create the DCCE event (does not update the master's device state yet, this
- * is done in the event processing).
- * Pull in the coordinates from the MD if necessary.
- *
- * @param events Pointer to a pre-allocated event list.
- * @param dev The slave device that generated an event.
- * @param type Either DEVCHANGE_POINTER_EVENT and/or DEVCHANGE_KEYBOARD_EVENT
- * @param num_events The current number of events, returns the number of
- * events if a DCCE was generated.
- * @return The updated @events pointer.
- */
-EventListPtr
-UpdateFromMaster(EventListPtr events, DeviceIntPtr dev, int type, int *num_events)
-{
- DeviceIntPtr master;
-
- master = GetMaster(dev, (type & DEVCHANGE_POINTER_EVENT) ? MASTER_POINTER : MASTER_KEYBOARD);
-
- if (master && master->last.slave != dev)
- {
- CreateClassesChangedEvent(events, master, dev, type);
- if (IsPointerDevice(master))
- {
- updateSlaveDeviceCoords(master, dev);
- master->last.numValuators = dev->last.numValuators;
- }
- master->last.slave = dev;
- (*num_events)++;
- events++;
- }
- return events;
-}
-
-/**
- * Move the device's pointer to the position given in the valuators.
- *
- * @param dev The device which's pointer is to be moved.
- * @param x Returns the x position of the pointer after the move.
- * @param y Returns the y position of the pointer after the move.
- * @param mask Bit mask of valid valuators.
- * @param valuators Valuator data for each axis between @first and
- * @first+@num.
- */
-static void
-moveAbsolute(DeviceIntPtr dev, int *x, int *y, ValuatorMask *mask)
-{
- int i;
-
- if (valuator_mask_isset(mask, 0))
- *x = valuator_mask_get(mask, 0);
- else
- *x = dev->last.valuators[0];
-
- if (valuator_mask_isset(mask, 1))
- *y = valuator_mask_get(mask, 1);
- else
- *y = dev->last.valuators[1];
-
- clipAxis(dev, 0, x);
- clipAxis(dev, 1, y);
-
- for (i = 2; i < valuator_mask_size(mask); i++)
- {
- if (valuator_mask_isset(mask, i))
- {
- dev->last.valuators[i] = valuator_mask_get(mask, i);
- clipAxis(dev, i, &dev->last.valuators[i]);
- }
- }
-}
-
-/**
- * Move the device's pointer by the values given in @valuators.
- *
- * @param dev The device which's pointer is to be moved.
- * @param x Returns the x position of the pointer after the move.
- * @param y Returns the y position of the pointer after the move.
- * @param mask Bit mask of valid valuators.
- * @param valuators Valuator data for each axis between @first and
- * @first+@num.
- */
-static void
-moveRelative(DeviceIntPtr dev, int *x, int *y, ValuatorMask *mask)
-{
- int i;
-
- *x = dev->last.valuators[0];
- *y = dev->last.valuators[1];
-
- if (valuator_mask_isset(mask, 0))
- *x += valuator_mask_get(mask, 0);
-
- if (valuator_mask_isset(mask, 1))
- *y += valuator_mask_get(mask, 1);
-
- /* if attached, clip both x and y to the defined limits (usually
- * co-ord space limit). If it is attached, we need x/y to go over the
- * limits to be able to change screens. */
- if(dev->u.master) {
- if (valuator_get_mode(dev, 0) == Absolute)
- clipAxis(dev, 0, x);
- if (valuator_get_mode(dev, 1) == Absolute)
- clipAxis(dev, 1, y);
- }
-
- /* calc other axes, clip, drop back into valuators */
- for (i = 2; i < valuator_mask_size(mask); i++)
- {
- if (valuator_mask_isset(mask, i))
- {
- dev->last.valuators[i] += valuator_mask_get(mask, i);
- if (valuator_get_mode(dev, i) == Absolute)
- clipAxis(dev, i, &dev->last.valuators[i]);
- valuator_mask_set(mask, i, dev->last.valuators[i]);
- }
- }
-}
-
-/**
- * Accelerate the data in valuators based on the device's acceleration scheme.
- *
- * @param dev The device which's pointer is to be moved.
- * @param first The first valuator in @valuators
- * @param num Total number of valuators in @valuators.
- * @param valuators Valuator data for each axis between @first and
- * @first+@num.
- * @param ms Current time.
- */
-static void
-accelPointer(DeviceIntPtr dev, int first, int num, int *valuators, CARD32 ms)
-{
- if (dev->valuator->accelScheme.AccelSchemeProc)
- dev->valuator->accelScheme.AccelSchemeProc(dev, first, num, valuators, ms);
-}
-
-/**
- * If we have HW cursors, this actually moves the visible sprite. If not, we
- * just do all the screen crossing, etc.
- *
- * We scale from device to screen coordinates here, call
- * miPointerSetPosition() and then scale back into device coordinates (if
- * needed). miPSP will change x/y if the screen was crossed.
- *
- * @param dev The device to be moved.
- * @param x Pointer to current x-axis value, may be modified.
- * @param y Pointer to current y-axis value, may be modified.
- * @param x_frac Fractional part of current x-axis value, may be modified.
- * @param y_frac Fractional part of current y-axis value, may be modified.
- * @param scr Screen the device's sprite is currently on.
- * @param screenx Screen x coordinate the sprite is on after the update.
- * @param screeny Screen y coordinate the sprite is on after the update.
- * @param screenx_frac Fractional part of screen x coordinate, as above.
- * @param screeny_frac Fractional part of screen y coordinate, as above.
- */
-static void
-positionSprite(DeviceIntPtr dev, int *x, int *y, float x_frac, float y_frac,
- ScreenPtr scr, int *screenx, int *screeny, float *screenx_frac, float *screeny_frac)
-{
- int old_screenx, old_screeny;
-
- /* scale x&y to screen */
- if (dev->valuator->numAxes > 0) {
- *screenx = rescaleValuatorAxis(*x, x_frac, screenx_frac,
- dev->valuator->axes + 0, NULL, scr->width);
- } else {
- *screenx = dev->last.valuators[0];
- *screenx_frac = dev->last.remainder[0];
- }
-
- if (dev->valuator->numAxes > 1) {
- *screeny = rescaleValuatorAxis(*y, y_frac, screeny_frac,
- dev->valuator->axes + 1, NULL, scr->height);
- } else {
- *screeny = dev->last.valuators[1];
- *screeny_frac = dev->last.remainder[1];
- }
-
- /* Hit the left screen edge? */
- if (*screenx <= 0 && *screenx_frac < 0.0f)
- {
- *screenx_frac = 0.0f;
- x_frac = 0.0f;
- }
- if (*screeny <= 0 && *screeny_frac < 0.0f)
- {
- *screeny_frac = 0.0f;
- y_frac = 0.0f;
- }
-
-
- old_screenx = *screenx;
- old_screeny = *screeny;
- /* This takes care of crossing screens for us, as well as clipping
- * to the current screen. */
- miPointerSetPosition(dev, screenx, screeny);
-
- if (dev->u.master) {
- dev->u.master->last.valuators[0] = *screenx;
- dev->u.master->last.valuators[1] = *screeny;
- dev->u.master->last.remainder[0] = *screenx_frac;
- dev->u.master->last.remainder[1] = *screeny_frac;
- }
-
- /* Crossed screen? Scale back to device coordiantes */
- if(*screenx != old_screenx)
- {
- scr = miPointerGetScreen(dev);
- *x = rescaleValuatorAxis(*screenx, *screenx_frac, &x_frac, NULL,
- dev->valuator->axes + 0, scr->width);
- }
- if(*screeny != old_screeny)
- {
- scr = miPointerGetScreen(dev);
- *y = rescaleValuatorAxis(*screeny, *screeny_frac, &y_frac, NULL,
- dev->valuator->axes + 1, scr->height);
- }
-
- /* dropy x/y (device coordinates) back into valuators for next event */
- dev->last.valuators[0] = *x;
- dev->last.valuators[1] = *y;
- dev->last.remainder[0] = x_frac;
- dev->last.remainder[1] = y_frac;
-}
-
-/**
- * Update the motion history for the device and (if appropriate) for its
- * master device.
- * @param dev Slave device to update.
- * @param mask Bit mask of valid valuators to append to history.
- * @param num Total number of valuators to append to history.
- * @param ms Current time
- */
-static void
-updateHistory(DeviceIntPtr dev, ValuatorMask *mask, CARD32 ms)
-{
- updateMotionHistory(dev, ms, mask, dev->last.valuators);
- if (dev->u.master)
- {
- DeviceIntPtr master = GetMaster(dev, MASTER_POINTER);
- updateMotionHistory(master, ms, mask, dev->last.valuators);
- }
-}
-
-/**
- * Convenience wrapper around GetKeyboardValuatorEvents, that takes no
- * valuators.
- */
-int
-GetKeyboardEvents(EventList *events, DeviceIntPtr pDev, int type, int key_code) {
- ValuatorMask mask;
-
- valuator_mask_zero(&mask);
- return GetKeyboardValuatorEvents(events, pDev, type, key_code, &mask);
-}
-
-
-/**
- * Returns a set of InternalEvents for KeyPress/KeyRelease, optionally
- * also with valuator events.
- *
- * events is not NULL-terminated; the return value is the number of events.
- * The DDX is responsible for allocating the event structure in the first
- * place via GetMaximumEventsNum(), and for freeing it.
- */
-int
-GetKeyboardValuatorEvents(EventList *events, DeviceIntPtr pDev, int type,
- int key_code, const ValuatorMask *mask_in) {
- int num_events = 0;
- CARD32 ms = 0;
- DeviceEvent *event;
- RawDeviceEvent *raw;
- ValuatorMask mask;
-
- /* refuse events from disabled devices */
- if (!pDev->enabled)
- return 0;
-
- if (!events ||!pDev->key || !pDev->focus || !pDev->kbdfeed ||
- (type != KeyPress && type != KeyRelease) ||
- (key_code < 8 || key_code > 255))
- return 0;
-
- num_events = 1;
-
- events = UpdateFromMaster(events, pDev, DEVCHANGE_KEYBOARD_EVENT, &num_events);
-
- /* Handle core repeating, via press/release/press/release. */
- if (type == KeyPress && key_is_down(pDev, key_code, KEY_POSTED)) {
- /* If autorepeating is disabled either globally or just for that key,
- * or we have a modifier, don't generate a repeat event. */
- if (!pDev->kbdfeed->ctrl.autoRepeat ||
- !key_autorepeats(pDev, key_code) ||
- pDev->key->xkbInfo->desc->map->modmap[key_code])
- return 0;
- }
-
- ms = GetTimeInMillis();
-
- raw = (RawDeviceEvent*)events->event;
- events++;
- num_events++;
-
- valuator_mask_copy(&mask, mask_in);
-
- init_raw(pDev, raw, ms, type, key_code);
- set_raw_valuators(raw, &mask, raw->valuators.data_raw);
-
- clipValuators(pDev, &mask);
-
- set_raw_valuators(raw, &mask, raw->valuators.data);
-
- event = (DeviceEvent*) events->event;
- init_event(pDev, event, ms);
- event->detail.key = key_code;
-
- if (type == KeyPress) {
- event->type = ET_KeyPress;
- set_key_down(pDev, key_code, KEY_POSTED);
- }
- else if (type == KeyRelease) {
- event->type = ET_KeyRelease;
- set_key_up(pDev, key_code, KEY_POSTED);
- }
-
- clipValuators(pDev, &mask);
-
- set_valuators(pDev, event, &mask);
-
- return num_events;
-}
-
-/**
- * Initialize an event list and fill with 32 byte sized events.
- * This event list is to be passed into GetPointerEvents() and
- * GetKeyboardEvents().
- *
- * @param num_events Number of elements in list.
- */
-EventListPtr
-InitEventList(int num_events)
-{
- EventListPtr events;
- int i;
-
- events = (EventListPtr)calloc(num_events, sizeof(EventList));
- if (!events)
- return NULL;
-
- for (i = 0; i < num_events; i++)
- {
- events[i].evlen = sizeof(InternalEvent);
- events[i].event = calloc(1, sizeof(InternalEvent));
- if (!events[i].event)
- {
- /* rollback */
- while(i--)
- free(events[i].event);
- free(events);
- events = NULL;
- break;
- }
- }
-
- return events;
-}
-
-/**
- * Free an event list.
- *
- * @param list The list to be freed.
- * @param num_events Number of elements in list.
- */
-void
-FreeEventList(EventListPtr list, int num_events)
-{
- if (!list)
- return;
- while(num_events--)
- free(list[num_events].event);
- free(list);
-}
-
-static void
-transformAbsolute(DeviceIntPtr dev, ValuatorMask *mask)
-{
- struct pixman_f_vector p;
-
- /* p' = M * p in homogeneous coordinates */
- p.v[0] = (valuator_mask_isset(mask, 0) ? valuator_mask_get(mask, 0) :
- dev->last.valuators[0]);
- p.v[1] = (valuator_mask_isset(mask, 1) ? valuator_mask_get(mask, 1) :
- dev->last.valuators[1]);
- p.v[2] = 1.0;
-
- pixman_f_transform_point(&dev->transform, &p);
-
- if (lround(p.v[0]) != dev->last.valuators[0])
- valuator_mask_set(mask, 0, lround(p.v[0]));
- if (lround(p.v[1]) != dev->last.valuators[1])
- valuator_mask_set(mask, 1, lround(p.v[1]));
-}
-
-/**
- * Generate a series of InternalEvents (filled into the EventList)
- * representing pointer motion, or button presses.
- *
- * events is not NULL-terminated; the return value is the number of events.
- * The DDX is responsible for allocating the event structure in the first
- * place via InitEventList() and GetMaximumEventsNum(), and for freeing it.
- *
- * In the generated events rootX/Y will be in absolute screen coords and
- * the valuator information in the absolute or relative device coords.
- *
- * last.valuators[x] of the device is always in absolute device coords.
- * last.valuators[x] of the master device is in absolute screen coords.
- *
- * master->last.valuators[x] for x > 2 is undefined.
- */
-int
-GetPointerEvents(EventList *events, DeviceIntPtr pDev, int type, int buttons,
- int flags, const ValuatorMask *mask_in) {
- int num_events = 1;
- CARD32 ms;
- DeviceEvent *event;
- RawDeviceEvent *raw;
- int x = 0, y = 0, /* device coords */
- cx, cy; /* only screen coordinates */
- float x_frac = 0.0, y_frac = 0.0, cx_frac, cy_frac;
- ScreenPtr scr = miPointerGetScreen(pDev);
- ValuatorMask mask;
-
- /* refuse events from disabled devices */
- if (!pDev->enabled)
- return 0;
-
- ms = GetTimeInMillis(); /* before pointer update to help precision */
-
- if (!scr || !pDev->valuator ||
- (type != MotionNotify && type != ButtonPress && type != ButtonRelease) ||
- (type != MotionNotify && !pDev->button) ||
- ((type == ButtonPress || type == ButtonRelease) && !buttons))
- return 0;
-
- if (type == MotionNotify &&
- (!mask_in || valuator_mask_num_valuators(mask_in) <= 0))
- return 0;
-
- events = UpdateFromMaster(events, pDev, DEVCHANGE_POINTER_EVENT, &num_events);
-
- raw = (RawDeviceEvent*)events->event;
- events++;
- num_events++;
-
- valuator_mask_copy(&mask, mask_in);
-
- init_raw(pDev, raw, ms, type, buttons);
- set_raw_valuators(raw, &mask, raw->valuators.data_raw);
-
- if (flags & POINTER_ABSOLUTE)
- {
- if (flags & POINTER_SCREEN) /* valuators are in screen coords */
- {
- int scaled;
-
- if (valuator_mask_isset(&mask, 0))
- {
- scaled = rescaleValuatorAxis(valuator_mask_get(&mask, 0),
- 0.0, &x_frac, NULL,
- pDev->valuator->axes + 0,
- scr->width);
- valuator_mask_set(&mask, 0, scaled);
- }
- if (valuator_mask_isset(&mask, 1))
- {
- scaled = rescaleValuatorAxis(valuator_mask_get(&mask, 1),
- 0.0, &y_frac, NULL,
- pDev->valuator->axes + 1,
- scr->height);
- valuator_mask_set(&mask, 1, scaled);
- }
- }
-
- transformAbsolute(pDev, &mask);
- moveAbsolute(pDev, &x, &y, &mask);
- } else {
- if (flags & POINTER_ACCELERATE) {
- /* FIXME: Pointer acceleration only requires X and Y values. This
- * should be converted to masked valuators. */
- int vals[2];
- vals[0] = valuator_mask_isset(&mask, 0) ?
- valuator_mask_get(&mask, 0) : 0;
- vals[1] = valuator_mask_isset(&mask, 1) ?
- valuator_mask_get(&mask, 1) : 0;
- accelPointer(pDev, 0, 2, vals, ms);
-
- if (valuator_mask_isset(&mask, 0))
- valuator_mask_set(&mask, 0, vals[0]);
- if (valuator_mask_isset(&mask, 1))
- valuator_mask_set(&mask, 1, vals[1]);
-
- /* The pointer acceleration code modifies the fractional part
- * in-place, so we need to extract this information first */
- x_frac = pDev->last.remainder[0];
- y_frac = pDev->last.remainder[1];
- }
- moveRelative(pDev, &x, &y, &mask);
- }
-
- set_raw_valuators(raw, &mask, raw->valuators.data);
-
- positionSprite(pDev, &x, &y, x_frac, y_frac, scr, &cx, &cy, &cx_frac, &cy_frac);
- updateHistory(pDev, &mask, ms);
-
- /* Update the valuators with the true value sent to the client*/
- if (valuator_mask_isset(&mask, 0))
- valuator_mask_set(&mask, 0, x);
- if (valuator_mask_isset(&mask, 1))
- valuator_mask_set(&mask, 1, y);
-
- clipValuators(pDev, &mask);
-
- event = (DeviceEvent*) events->event;
- init_event(pDev, event, ms);
-
- if (type == MotionNotify) {
- event->type = ET_Motion;
- event->detail.button = 0;
- }
- else {
- if (type == ButtonPress) {
- event->type = ET_ButtonPress;
- set_button_down(pDev, buttons, BUTTON_POSTED);
- }
- else if (type == ButtonRelease) {
- event->type = ET_ButtonRelease;
- set_button_up(pDev, buttons, BUTTON_POSTED);
- }
- event->detail.button = buttons;
- }
-
- event->root_x = cx; /* root_x/y always in screen coords */
- event->root_y = cy;
- event->root_x_frac = cx_frac;
- event->root_y_frac = cy_frac;
-
- set_valuators(pDev, event, &mask);
-
- return num_events;
-}
-
-
-/**
- * Generate ProximityIn/ProximityOut InternalEvents, accompanied by
- * valuators.
- *
- * events is not NULL-terminated; the return value is the number of events.
- * The DDX is responsible for allocating the event structure in the first
- * place via GetMaximumEventsNum(), and for freeing it.
- */
-int
-GetProximityEvents(EventList *events, DeviceIntPtr pDev, int type, const ValuatorMask *mask_in)
-{
- int num_events = 1, i;
- DeviceEvent *event;
- ValuatorMask mask;
-
- /* refuse events from disabled devices */
- if (!pDev->enabled)
- return 0;
-
- /* Sanity checks. */
- if ((type != ProximityIn && type != ProximityOut) || !mask_in)
- return 0;
- if (!pDev->valuator)
- return 0;
-
- valuator_mask_copy(&mask, mask_in);
-
- /* ignore relative axes for proximity. */
- for (i = 0; i < valuator_mask_size(&mask); i++)
- {
- if (valuator_mask_isset(&mask, i) &&
- valuator_get_mode(pDev, i) == Relative)
- valuator_mask_unset(&mask, i);
- }
-
- /* FIXME: posting proximity events with relative valuators only results
- * in an empty event, EventToXI() will fail to convert → no event sent
- * to client. */
-
- events = UpdateFromMaster(events, pDev, DEVCHANGE_POINTER_EVENT, &num_events);
-
- event = (DeviceEvent *) events->event;
- init_event(pDev, event, GetTimeInMillis());
- event->type = (type == ProximityIn) ? ET_ProximityIn : ET_ProximityOut;
-
- clipValuators(pDev, &mask);
-
- set_valuators(pDev, event, &mask);
-
- return num_events;
-}
-
-/**
- * Synthesize a single motion event for the core pointer.
- *
- * Used in cursor functions, e.g. when cursor confinement changes, and we need
- * to shift the pointer to get it inside the new bounds.
- */
-void
-PostSyntheticMotion(DeviceIntPtr pDev,
- int x,
- int y,
- int screen,
- unsigned long time)
-{
- DeviceEvent ev;
-
-#ifdef PANORAMIX
- /* Translate back to the sprite screen since processInputProc
- will translate from sprite screen to screen 0 upon reentry
- to the DIX layer. */
- if (!noPanoramiXExtension) {
- x += screenInfo.screens[0]->x - screenInfo.screens[screen]->x;
- y += screenInfo.screens[0]->y - screenInfo.screens[screen]->y;
- }
-#endif
-
- memset(&ev, 0, sizeof(DeviceEvent));
- init_event(pDev, &ev, time);
- ev.root_x = x;
- ev.root_y = y;
- ev.type = ET_Motion;
- ev.time = time;
-
- /* FIXME: MD/SD considerations? */
- (*pDev->public.processInputProc)((InternalEvent*)&ev, pDev);
-}
+/* + * Copyright © 2006 Nokia Corporation + * Copyright © 2006-2007 Daniel Stone + * Copyright © 2008 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: Daniel Stone <daniel@fooishbar.org> + * Peter Hutterer <peter.hutterer@who-t.net> + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <X11/X.h> +#include <X11/keysym.h> +#include <X11/Xproto.h> +#include <math.h> + +#include "misc.h" +#include "resource.h" +#include "inputstr.h" +#include "scrnintstr.h" +#include "cursorstr.h" +#include "dixstruct.h" +#include "globals.h" +#include "dixevents.h" +#include "mipointer.h" +#include "eventstr.h" +#include "eventconvert.h" +#include "inpututils.h" + +#include <X11/extensions/XKBproto.h> +#include "xkbsrv.h" + +#ifdef PANORAMIX +#include "panoramiX.h" +#include "panoramiXsrv.h" +#endif + +#include <X11/extensions/XI.h> +#include <X11/extensions/XIproto.h> +#include <pixman.h> +#include "exglobals.h" +#include "exevents.h" +#include "exglobals.h" +#include "extnsionst.h" +#include "listdev.h" /* for sizing up DeviceClassesChangedEvent */ + +/* Number of motion history events to store. */ +#define MOTION_HISTORY_SIZE 256 + +/* InputEventList is the container list for all input events generated by the + * DDX. The DDX is expected to call GetEventList() and then pass the list into + * Get{Pointer|Keyboard}Events. + */ +EventListPtr InputEventList = NULL; +int InputEventListLen = 0; + +int +GetEventList(EventListPtr* list) +{ + *list = InputEventList; + return InputEventListLen; +} + +/** + * Pick some arbitrary size for Xi motion history. + */ +int +GetMotionHistorySize(void) +{ + return MOTION_HISTORY_SIZE; +} + +void +set_button_down(DeviceIntPtr pDev, int button, int type) +{ + if (type == BUTTON_PROCESSED) + SetBit(pDev->button->down, button); + else + SetBit(pDev->button->postdown, button); +} + +void +set_button_up(DeviceIntPtr pDev, int button, int type) +{ + if (type == BUTTON_PROCESSED) + ClearBit(pDev->button->down, button); + else + ClearBit(pDev->button->postdown, button); +} + +Bool +button_is_down(DeviceIntPtr pDev, int button, int type) +{ + Bool ret = FALSE; + + if (type & BUTTON_PROCESSED) + ret = ret || BitIsOn(pDev->button->down, button); + if (type & BUTTON_POSTED) + ret = ret || BitIsOn(pDev->button->postdown, button); + + return ret; +} + +void +set_key_down(DeviceIntPtr pDev, int key_code, int type) +{ + if (type == KEY_PROCESSED) + SetBit(pDev->key->down, key_code); + else + SetBit(pDev->key->postdown, key_code); +} + +void +set_key_up(DeviceIntPtr pDev, int key_code, int type) +{ + if (type == KEY_PROCESSED) + ClearBit(pDev->key->down, key_code); + else + ClearBit(pDev->key->postdown, key_code); +} + +Bool +key_is_down(DeviceIntPtr pDev, int key_code, int type) +{ + Bool ret = FALSE; + + if (type & KEY_PROCESSED) + ret = ret || BitIsOn(pDev->key->down, key_code); + if (type & KEY_POSTED) + ret = ret || BitIsOn(pDev->key->postdown, key_code); + + return ret; +} + +static Bool +key_autorepeats(DeviceIntPtr pDev, int key_code) +{ + return !!(pDev->kbdfeed->ctrl.autoRepeats[key_code >> 3] & + (1 << (key_code & 7))); +} + +static void +init_event(DeviceIntPtr dev, DeviceEvent* event, Time ms) +{ + memset(event, 0, sizeof(DeviceEvent)); + event->header = ET_Internal; + event->length = sizeof(DeviceEvent); + event->time = ms; + event->deviceid = dev->id; + event->sourceid = dev->id; +} + +static void +init_raw(DeviceIntPtr dev, RawDeviceEvent *event, Time ms, int type, int detail) +{ + memset(event, 0, sizeof(RawDeviceEvent)); + event->header = ET_Internal; + event->length = sizeof(RawDeviceEvent); + event->type = ET_RawKeyPress - ET_KeyPress + type; + event->time = ms; + event->deviceid = dev->id; + event->sourceid = dev->id; + event->detail.button = detail; +} + +static void +set_raw_valuators(RawDeviceEvent *event, ValuatorMask *mask, int32_t* data) +{ + int i; + + for (i = 0; i < valuator_mask_size(mask); i++) + { + if (valuator_mask_isset(mask, i)) + { + SetBit(event->valuators.mask, i); + data[i] = valuator_mask_get(mask, i); + } + } +} + + +static void +set_valuators(DeviceIntPtr dev, DeviceEvent* event, ValuatorMask *mask) +{ + int i; + + for (i = 0; i < valuator_mask_size(mask); i++) + { + if (valuator_mask_isset(mask, i)) + { + SetBit(event->valuators.mask, i); + if (valuator_get_mode(dev, i) == Absolute) + SetBit(event->valuators.mode, i); + event->valuators.data[i] = valuator_mask_get(mask, i); + event->valuators.data_frac[i] = + dev->last.remainder[i] * (1 << 16) * (1 << 16); + } + } +} + +void +CreateClassesChangedEvent(EventList* event, + DeviceIntPtr master, + DeviceIntPtr slave, + int type) +{ + int i; + DeviceChangedEvent *dce; + CARD32 ms = GetTimeInMillis(); + + dce = (DeviceChangedEvent*)event->event; + memset(dce, 0, sizeof(DeviceChangedEvent)); + dce->deviceid = slave->id; + dce->masterid = master->id; + dce->header = ET_Internal; + dce->length = sizeof(DeviceChangedEvent); + dce->type = ET_DeviceChanged; + dce->time = ms; + dce->flags = type; + dce->flags |= DEVCHANGE_SLAVE_SWITCH; + dce->sourceid = slave->id; + + if (slave->button) + { + dce->buttons.num_buttons = slave->button->numButtons; + for (i = 0; i < dce->buttons.num_buttons; i++) + dce->buttons.names[i] = slave->button->labels[i]; + } + if (slave->valuator) + { + dce->num_valuators = slave->valuator->numAxes; + for (i = 0; i < dce->num_valuators; i++) + { + dce->valuators[i].min = slave->valuator->axes[i].min_value; + dce->valuators[i].max = slave->valuator->axes[i].max_value; + dce->valuators[i].resolution = slave->valuator->axes[i].resolution; + dce->valuators[i].mode = slave->valuator->axes[i].mode; + dce->valuators[i].name = slave->valuator->axes[i].label; + } + } + if (slave->key) + { + dce->keys.min_keycode = slave->key->xkbInfo->desc->min_key_code; + dce->keys.max_keycode = slave->key->xkbInfo->desc->max_key_code; + } +} + +/** + * Rescale the coord between the two axis ranges. + */ +static int +rescaleValuatorAxis(int coord, float remainder, float *remainder_return, AxisInfoPtr from, AxisInfoPtr to, + int defmax) +{ + int fmin = 0, tmin = 0, fmax = defmax, tmax = defmax, coord_return; + float value; + + if(from && from->min_value < from->max_value) { + fmin = from->min_value; + fmax = from->max_value; + } + if(to && to->min_value < to->max_value) { + tmin = to->min_value; + tmax = to->max_value; + } + + if(fmin == tmin && fmax == tmax) { + if (remainder_return) + *remainder_return = remainder; + return coord; + } + + if(fmax == fmin) { /* avoid division by 0 */ + if (remainder_return) + *remainder_return = 0.0; + return 0; + } + + value = (coord + remainder - fmin) * (tmax - tmin) / (fmax - fmin) + tmin; + coord_return = lroundf(value); + if (remainder_return) + *remainder_return = value - coord_return; + return coord_return; +} + +/** + * Update all coordinates when changing to a different SD + * to ensure that relative reporting will work as expected + * without loss of precision. + * + * pDev->last.valuators will be in absolute device coordinates after this + * function. + */ +static void +updateSlaveDeviceCoords(DeviceIntPtr master, DeviceIntPtr pDev) +{ + ScreenPtr scr = miPointerGetScreen(pDev); + int i; + DeviceIntPtr lastSlave; + + /* master->last.valuators[0]/[1] is in screen coords and the actual + * position of the pointer */ + pDev->last.valuators[0] = master->last.valuators[0]; + pDev->last.valuators[1] = master->last.valuators[1]; + + if (!pDev->valuator) + return; + + /* scale back to device coordinates */ + if(pDev->valuator->numAxes > 0) + pDev->last.valuators[0] = rescaleValuatorAxis(pDev->last.valuators[0], pDev->last.remainder[0], + &pDev->last.remainder[0], NULL, pDev->valuator->axes + 0, scr->width); + if(pDev->valuator->numAxes > 1) + pDev->last.valuators[1] = rescaleValuatorAxis(pDev->last.valuators[1], pDev->last.remainder[1], + &pDev->last.remainder[1], NULL, pDev->valuator->axes + 1, scr->height); + + /* calculate the other axis as well based on info from the old + * slave-device. If the old slave had less axes than this one, + * last.valuators is reset to 0. + */ + if ((lastSlave = master->last.slave) && lastSlave->valuator) { + for (i = 2; i < pDev->valuator->numAxes; i++) { + if (i >= lastSlave->valuator->numAxes) + pDev->last.valuators[i] = 0; + else + pDev->last.valuators[i] = + rescaleValuatorAxis(pDev->last.valuators[i], + pDev->last.remainder[i], + &pDev->last.remainder[i], + lastSlave->valuator->axes + i, + pDev->valuator->axes + i, 0); + } + } + +} + +/** + * Allocate the motion history buffer. + */ +void +AllocateMotionHistory(DeviceIntPtr pDev) +{ + int size; + free(pDev->valuator->motion); + + if (pDev->valuator->numMotionEvents < 1) + return; + + /* An MD must have a motion history size large enough to keep all + * potential valuators, plus the respective range of the valuators. + * 3 * INT32 for (min_val, max_val, curr_val)) + */ + if (IsMaster(pDev)) + size = sizeof(INT32) * 3 * MAX_VALUATORS; + else { + ValuatorClassPtr v = pDev->valuator; + int numAxes; + /* XI1 doesn't understand mixed mode devices */ + for (numAxes = 0; numAxes < v->numAxes; numAxes++) + if (valuator_get_mode(pDev, numAxes) != valuator_get_mode(pDev, 0)) + break; + size = sizeof(INT32) * numAxes; + } + + size += sizeof(Time); + + pDev->valuator->motion = calloc(pDev->valuator->numMotionEvents, size); + pDev->valuator->first_motion = 0; + pDev->valuator->last_motion = 0; + if (!pDev->valuator->motion) + ErrorF("[dix] %s: Failed to alloc motion history (%d bytes).\n", + pDev->name, size * pDev->valuator->numMotionEvents); +} + +/** + * Dump the motion history between start and stop into the supplied buffer. + * Only records the event for a given screen in theory, but in practice, we + * sort of ignore this. + * + * If core is set, we only generate x/y, in INT16, scaled to screen coords. + */ +int +GetMotionHistory(DeviceIntPtr pDev, xTimecoord **buff, unsigned long start, + unsigned long stop, ScreenPtr pScreen, BOOL core) +{ + char *ibuff = NULL, *obuff; + int i = 0, ret = 0; + int j, coord; + Time current; + /* The size of a single motion event. */ + int size; + int dflt; + AxisInfo from, *to; /* for scaling */ + INT32 *ocbuf, *icbuf; /* pointer to coordinates for copying */ + INT16 *corebuf; + AxisInfo core_axis = {0}; + + if (!pDev->valuator || !pDev->valuator->numMotionEvents) + return 0; + + if (core && !pScreen) + return 0; + + if (IsMaster(pDev)) + size = (sizeof(INT32) * 3 * MAX_VALUATORS) + sizeof(Time); + else + size = (sizeof(INT32) * pDev->valuator->numAxes) + sizeof(Time); + + *buff = malloc(size * pDev->valuator->numMotionEvents); + if (!(*buff)) + return 0; + obuff = (char *)*buff; + + for (i = pDev->valuator->first_motion; + i != pDev->valuator->last_motion; + i = (i + 1) % pDev->valuator->numMotionEvents) { + /* We index the input buffer by which element we're accessing, which + * is not monotonic, and the output buffer by how many events we've + * written so far. */ + ibuff = (char *) pDev->valuator->motion + (i * size); + memcpy(¤t, ibuff, sizeof(Time)); + + if (current > stop) { + return ret; + } + else if (current >= start) { + if (core) + { + memcpy(obuff, ibuff, sizeof(Time)); /* copy timestamp */ + + icbuf = (INT32*)(ibuff + sizeof(Time)); + corebuf = (INT16*)(obuff + sizeof(Time)); + + /* fetch x coordinate + range */ + memcpy(&from.min_value, icbuf++, sizeof(INT32)); + memcpy(&from.max_value, icbuf++, sizeof(INT32)); + memcpy(&coord, icbuf++, sizeof(INT32)); + + /* scale to screen coords */ + to = &core_axis; + to->max_value = pScreen->width; + coord = rescaleValuatorAxis(coord, 0.0, NULL, &from, to, pScreen->width); + + memcpy(corebuf, &coord, sizeof(INT16)); + corebuf++; + + /* fetch y coordinate + range */ + memcpy(&from.min_value, icbuf++, sizeof(INT32)); + memcpy(&from.max_value, icbuf++, sizeof(INT32)); + memcpy(&coord, icbuf++, sizeof(INT32)); + + to->max_value = pScreen->height; + coord = rescaleValuatorAxis(coord, 0.0, NULL, &from, to, pScreen->height); + memcpy(corebuf, &coord, sizeof(INT16)); + + } else if (IsMaster(pDev)) + { + memcpy(obuff, ibuff, sizeof(Time)); /* copy timestamp */ + + ocbuf = (INT32*)(obuff + sizeof(Time)); + icbuf = (INT32*)(ibuff + sizeof(Time)); + for (j = 0; j < MAX_VALUATORS; j++) + { + if (j >= pDev->valuator->numAxes) + break; + + /* fetch min/max/coordinate */ + memcpy(&from.min_value, icbuf++, sizeof(INT32)); + memcpy(&from.max_value, icbuf++, sizeof(INT32)); + memcpy(&coord, icbuf++, sizeof(INT32)); + + to = (j < pDev->valuator->numAxes) ? &pDev->valuator->axes[j] : NULL; + + /* x/y scaled to screen if no range is present */ + if (j == 0 && (from.max_value < from.min_value)) + from.max_value = pScreen->width; + else if (j == 1 && (from.max_value < from.min_value)) + from.max_value = pScreen->height; + + if (j == 0 && (to->max_value < to->min_value)) + dflt = pScreen->width; + else if (j == 1 && (to->max_value < to->min_value)) + dflt = pScreen->height; + else + dflt = 0; + + /* scale from stored range into current range */ + coord = rescaleValuatorAxis(coord, 0.0, NULL, &from, to, 0); + memcpy(ocbuf, &coord, sizeof(INT32)); + ocbuf++; + } + } else + memcpy(obuff, ibuff, size); + + /* don't advance by size here. size may be different to the + * actually written size if the MD has less valuators than MAX */ + if (core) + obuff += sizeof(INT32) + sizeof(Time); + else + obuff += (sizeof(INT32) * pDev->valuator->numAxes) + sizeof(Time); + ret++; + } + } + + return ret; +} + + +/** + * Update the motion history for a specific device, with the list of + * valuators. + * + * Layout of the history buffer: + * for SDs: [time] [val0] [val1] ... [valn] + * for MDs: [time] [min_val0] [max_val0] [val0] [min_val1] ... [valn] + * + * For events that have some valuators unset: + * min_val == max_val == val == 0. + */ +static void +updateMotionHistory(DeviceIntPtr pDev, CARD32 ms, ValuatorMask *mask, + int *valuators) +{ + char *buff = (char *) pDev->valuator->motion; + ValuatorClassPtr v; + int i; + + if (!pDev->valuator->numMotionEvents) + return; + + v = pDev->valuator; + if (IsMaster(pDev)) + { + buff += ((sizeof(INT32) * 3 * MAX_VALUATORS) + sizeof(CARD32)) * + v->last_motion; + + memcpy(buff, &ms, sizeof(Time)); + buff += sizeof(Time); + + memset(buff, 0, sizeof(INT32) * 3 * MAX_VALUATORS); + + for (i = 0; i < v->numAxes; i++) + { + /* XI1 doesn't support mixed mode devices */ + if (valuator_get_mode(pDev, i) != valuator_get_mode(pDev, 0)) + break; + if (valuator_mask_size(mask) <= i || !valuator_mask_isset(mask, i)) + { + buff += 3 * sizeof(INT32); + continue; + } + memcpy(buff, &v->axes[i].min_value, sizeof(INT32)); + buff += sizeof(INT32); + memcpy(buff, &v->axes[i].max_value, sizeof(INT32)); + buff += sizeof(INT32); + memcpy(buff, &valuators[i], sizeof(INT32)); + buff += sizeof(INT32); + } + } else + { + + buff += ((sizeof(INT32) * pDev->valuator->numAxes) + sizeof(CARD32)) * + pDev->valuator->last_motion; + + memcpy(buff, &ms, sizeof(Time)); + buff += sizeof(Time); + + memset(buff, 0, sizeof(INT32) * pDev->valuator->numAxes); + + for (i = 0; i < MAX_VALUATORS; i++) + { + if (valuator_mask_size(mask) <= i || !valuator_mask_isset(mask, i)) + { + buff += sizeof(INT32); + continue; + } + memcpy(buff, &valuators[i], sizeof(INT32)); + buff += sizeof(INT32); + } + } + + pDev->valuator->last_motion = (pDev->valuator->last_motion + 1) % + pDev->valuator->numMotionEvents; + /* If we're wrapping around, just keep the circular buffer going. */ + if (pDev->valuator->first_motion == pDev->valuator->last_motion) + pDev->valuator->first_motion = (pDev->valuator->first_motion + 1) % + pDev->valuator->numMotionEvents; + + return; +} + + +/** + * Returns the maximum number of events GetKeyboardEvents, + * GetKeyboardValuatorEvents, and GetPointerEvents will ever return. + * + * This MUST be absolutely constant, from init until exit. + */ +int +GetMaximumEventsNum(void) { + /* One raw event + * One device event + * One possible device changed event + */ + return 3; +} + + +/** + * Clip an axis to its bounds, which are declared in the call to + * InitValuatorAxisClassStruct. + */ +static void +clipAxis(DeviceIntPtr pDev, int axisNum, int *val) +{ + AxisInfoPtr axis; + + if (axisNum >= pDev->valuator->numAxes) + return; + + axis = pDev->valuator->axes + axisNum; + + /* If a value range is defined, clip. If not, do nothing */ + if (axis->max_value <= axis->min_value) + return; + + if (*val < axis->min_value) + *val = axis->min_value; + if (*val > axis->max_value) + *val = axis->max_value; +} + +/** + * Clip every axis in the list of valuators to its bounds. + */ +static void +clipValuators(DeviceIntPtr pDev, ValuatorMask *mask) +{ + int i; + + for (i = 0; i < valuator_mask_size(mask); i++) + if (valuator_mask_isset(mask, i)) + { + int val = valuator_mask_get(mask, i); + clipAxis(pDev, i, &val); + valuator_mask_set(mask, i, val); + } +} + +/** + * Create the DCCE event (does not update the master's device state yet, this + * is done in the event processing). + * Pull in the coordinates from the MD if necessary. + * + * @param events Pointer to a pre-allocated event list. + * @param dev The slave device that generated an event. + * @param type Either DEVCHANGE_POINTER_EVENT and/or DEVCHANGE_KEYBOARD_EVENT + * @param num_events The current number of events, returns the number of + * events if a DCCE was generated. + * @return The updated @events pointer. + */ +EventListPtr +UpdateFromMaster(EventListPtr events, DeviceIntPtr dev, int type, int *num_events) +{ + DeviceIntPtr master; + + master = GetMaster(dev, (type & DEVCHANGE_POINTER_EVENT) ? MASTER_POINTER : MASTER_KEYBOARD); + + if (master && master->last.slave != dev) + { + CreateClassesChangedEvent(events, master, dev, type); + if (IsPointerDevice(master)) + { + updateSlaveDeviceCoords(master, dev); + master->last.numValuators = dev->last.numValuators; + } + master->last.slave = dev; + (*num_events)++; + events++; + } + return events; +} + +/** + * Move the device's pointer to the position given in the valuators. + * + * @param dev The device which's pointer is to be moved. + * @param x Returns the x position of the pointer after the move. + * @param y Returns the y position of the pointer after the move. + * @param mask Bit mask of valid valuators. + * @param valuators Valuator data for each axis between @first and + * @first+@num. + */ +static void +moveAbsolute(DeviceIntPtr dev, int *x, int *y, ValuatorMask *mask) +{ + int i; + + if (valuator_mask_isset(mask, 0)) + *x = valuator_mask_get(mask, 0); + else + *x = dev->last.valuators[0]; + + if (valuator_mask_isset(mask, 1)) + *y = valuator_mask_get(mask, 1); + else + *y = dev->last.valuators[1]; + + clipAxis(dev, 0, x); + clipAxis(dev, 1, y); + + for (i = 2; i < valuator_mask_size(mask); i++) + { + if (valuator_mask_isset(mask, i)) + { + dev->last.valuators[i] = valuator_mask_get(mask, i); + clipAxis(dev, i, &dev->last.valuators[i]); + } + } +} + +/** + * Move the device's pointer by the values given in @valuators. + * + * @param dev The device which's pointer is to be moved. + * @param x Returns the x position of the pointer after the move. + * @param y Returns the y position of the pointer after the move. + * @param mask Bit mask of valid valuators. + * @param valuators Valuator data for each axis between @first and + * @first+@num. + */ +static void +moveRelative(DeviceIntPtr dev, int *x, int *y, ValuatorMask *mask) +{ + int i; + + *x = dev->last.valuators[0]; + *y = dev->last.valuators[1]; + + if (valuator_mask_isset(mask, 0)) + *x += valuator_mask_get(mask, 0); + + if (valuator_mask_isset(mask, 1)) + *y += valuator_mask_get(mask, 1); + + /* if attached, clip both x and y to the defined limits (usually + * co-ord space limit). If it is attached, we need x/y to go over the + * limits to be able to change screens. */ + if(dev->u.master && dev->valuator) { + if (valuator_get_mode(dev, 0) == Absolute) + clipAxis(dev, 0, x); + if (valuator_get_mode(dev, 1) == Absolute) + clipAxis(dev, 1, y); + } + + /* calc other axes, clip, drop back into valuators */ + for (i = 2; i < valuator_mask_size(mask); i++) + { + if (valuator_mask_isset(mask, i)) + { + dev->last.valuators[i] += valuator_mask_get(mask, i); + if (valuator_get_mode(dev, i) == Absolute) + clipAxis(dev, i, &dev->last.valuators[i]); + valuator_mask_set(mask, i, dev->last.valuators[i]); + } + } +} + +/** + * Accelerate the data in valuators based on the device's acceleration scheme. + * + * @param dev The device which's pointer is to be moved. + * @param first The first valuator in @valuators + * @param num Total number of valuators in @valuators. + * @param valuators Valuator data for each axis between @first and + * @first+@num. + * @param ms Current time. + */ +static void +accelPointer(DeviceIntPtr dev, int first, int num, int *valuators, CARD32 ms) +{ + if (dev->valuator->accelScheme.AccelSchemeProc) + dev->valuator->accelScheme.AccelSchemeProc(dev, first, num, valuators, ms); +} + +/** + * If we have HW cursors, this actually moves the visible sprite. If not, we + * just do all the screen crossing, etc. + * + * We scale from device to screen coordinates here, call + * miPointerSetPosition() and then scale back into device coordinates (if + * needed). miPSP will change x/y if the screen was crossed. + * + * @param dev The device to be moved. + * @param x Pointer to current x-axis value, may be modified. + * @param y Pointer to current y-axis value, may be modified. + * @param x_frac Fractional part of current x-axis value, may be modified. + * @param y_frac Fractional part of current y-axis value, may be modified. + * @param scr Screen the device's sprite is currently on. + * @param screenx Screen x coordinate the sprite is on after the update. + * @param screeny Screen y coordinate the sprite is on after the update. + * @param screenx_frac Fractional part of screen x coordinate, as above. + * @param screeny_frac Fractional part of screen y coordinate, as above. + */ +static void +positionSprite(DeviceIntPtr dev, int *x, int *y, float x_frac, float y_frac, + ScreenPtr scr, int *screenx, int *screeny, float *screenx_frac, float *screeny_frac) +{ + int old_screenx, old_screeny; + + /* scale x&y to screen */ + if (dev->valuator && dev->valuator->numAxes > 0) { + *screenx = rescaleValuatorAxis(*x, x_frac, screenx_frac, + dev->valuator->axes + 0, NULL, scr->width); + } else { + *screenx = dev->last.valuators[0]; + *screenx_frac = dev->last.remainder[0]; + } + + if (dev->valuator && dev->valuator->numAxes > 1) { + *screeny = rescaleValuatorAxis(*y, y_frac, screeny_frac, + dev->valuator->axes + 1, NULL, scr->height); + } else { + *screeny = dev->last.valuators[1]; + *screeny_frac = dev->last.remainder[1]; + } + + /* Hit the left screen edge? */ + if (*screenx <= 0 && *screenx_frac < 0.0f) + { + *screenx_frac = 0.0f; + x_frac = 0.0f; + } + if (*screeny <= 0 && *screeny_frac < 0.0f) + { + *screeny_frac = 0.0f; + y_frac = 0.0f; + } + + + old_screenx = *screenx; + old_screeny = *screeny; + /* This takes care of crossing screens for us, as well as clipping + * to the current screen. */ + miPointerSetPosition(dev, screenx, screeny); + + if (dev->u.master) { + dev->u.master->last.valuators[0] = *screenx; + dev->u.master->last.valuators[1] = *screeny; + dev->u.master->last.remainder[0] = *screenx_frac; + dev->u.master->last.remainder[1] = *screeny_frac; + } + + if (dev->valuator) + { + /* Crossed screen? Scale back to device coordiantes */ + if(*screenx != old_screenx) + { + scr = miPointerGetScreen(dev); + *x = rescaleValuatorAxis(*screenx, *screenx_frac, &x_frac, NULL, + dev->valuator->axes + 0, scr->width); + } + if(*screeny != old_screeny) + { + scr = miPointerGetScreen(dev); + *y = rescaleValuatorAxis(*screeny, *screeny_frac, &y_frac, NULL, + dev->valuator->axes + 1, scr->height); + } + } + + /* dropy x/y (device coordinates) back into valuators for next event */ + dev->last.valuators[0] = *x; + dev->last.valuators[1] = *y; + dev->last.remainder[0] = x_frac; + dev->last.remainder[1] = y_frac; +} + +/** + * Update the motion history for the device and (if appropriate) for its + * master device. + * @param dev Slave device to update. + * @param mask Bit mask of valid valuators to append to history. + * @param num Total number of valuators to append to history. + * @param ms Current time + */ +static void +updateHistory(DeviceIntPtr dev, ValuatorMask *mask, CARD32 ms) +{ + if (!dev->valuator) + return; + + updateMotionHistory(dev, ms, mask, dev->last.valuators); + if (dev->u.master) + { + DeviceIntPtr master = GetMaster(dev, MASTER_POINTER); + updateMotionHistory(master, ms, mask, dev->last.valuators); + } +} + +/** + * Convenience wrapper around GetKeyboardValuatorEvents, that takes no + * valuators. + */ +int +GetKeyboardEvents(EventList *events, DeviceIntPtr pDev, int type, int key_code) { + ValuatorMask mask; + + valuator_mask_zero(&mask); + return GetKeyboardValuatorEvents(events, pDev, type, key_code, &mask); +} + + +/** + * Returns a set of InternalEvents for KeyPress/KeyRelease, optionally + * also with valuator events. + * + * events is not NULL-terminated; the return value is the number of events. + * The DDX is responsible for allocating the event structure in the first + * place via GetMaximumEventsNum(), and for freeing it. + */ +int +GetKeyboardValuatorEvents(EventList *events, DeviceIntPtr pDev, int type, + int key_code, const ValuatorMask *mask_in) { + int num_events = 0; + CARD32 ms = 0; + DeviceEvent *event; + RawDeviceEvent *raw; + ValuatorMask mask; + + /* refuse events from disabled devices */ + if (!pDev->enabled) + return 0; + + if (!events ||!pDev->key || !pDev->focus || !pDev->kbdfeed || + (type != KeyPress && type != KeyRelease) || + (key_code < 8 || key_code > 255)) + return 0; + + num_events = 1; + + events = UpdateFromMaster(events, pDev, DEVCHANGE_KEYBOARD_EVENT, &num_events); + + /* Handle core repeating, via press/release/press/release. */ + if (type == KeyPress && key_is_down(pDev, key_code, KEY_POSTED)) { + /* If autorepeating is disabled either globally or just for that key, + * or we have a modifier, don't generate a repeat event. */ + if (!pDev->kbdfeed->ctrl.autoRepeat || + !key_autorepeats(pDev, key_code) || + pDev->key->xkbInfo->desc->map->modmap[key_code]) + return 0; + } + + ms = GetTimeInMillis(); + + raw = (RawDeviceEvent*)events->event; + events++; + num_events++; + + valuator_mask_copy(&mask, mask_in); + + init_raw(pDev, raw, ms, type, key_code); + set_raw_valuators(raw, &mask, raw->valuators.data_raw); + + clipValuators(pDev, &mask); + + set_raw_valuators(raw, &mask, raw->valuators.data); + + event = (DeviceEvent*) events->event; + init_event(pDev, event, ms); + event->detail.key = key_code; + + if (type == KeyPress) { + event->type = ET_KeyPress; + set_key_down(pDev, key_code, KEY_POSTED); + } + else if (type == KeyRelease) { + event->type = ET_KeyRelease; + set_key_up(pDev, key_code, KEY_POSTED); + } + + clipValuators(pDev, &mask); + + set_valuators(pDev, event, &mask); + + return num_events; +} + +/** + * Initialize an event list and fill with 32 byte sized events. + * This event list is to be passed into GetPointerEvents() and + * GetKeyboardEvents(). + * + * @param num_events Number of elements in list. + */ +EventListPtr +InitEventList(int num_events) +{ + EventListPtr events; + int i; + + events = (EventListPtr)calloc(num_events, sizeof(EventList)); + if (!events) + return NULL; + + for (i = 0; i < num_events; i++) + { + events[i].evlen = sizeof(InternalEvent); + events[i].event = calloc(1, sizeof(InternalEvent)); + if (!events[i].event) + { + /* rollback */ + while(i--) + free(events[i].event); + free(events); + events = NULL; + break; + } + } + + return events; +} + +/** + * Free an event list. + * + * @param list The list to be freed. + * @param num_events Number of elements in list. + */ +void +FreeEventList(EventListPtr list, int num_events) +{ + if (!list) + return; + while(num_events--) + free(list[num_events].event); + free(list); +} + +static void +transformAbsolute(DeviceIntPtr dev, ValuatorMask *mask) +{ + struct pixman_f_vector p; + + /* p' = M * p in homogeneous coordinates */ + p.v[0] = (valuator_mask_isset(mask, 0) ? valuator_mask_get(mask, 0) : + dev->last.valuators[0]); + p.v[1] = (valuator_mask_isset(mask, 1) ? valuator_mask_get(mask, 1) : + dev->last.valuators[1]); + p.v[2] = 1.0; + + pixman_f_transform_point(&dev->transform, &p); + + if (lround(p.v[0]) != dev->last.valuators[0]) + valuator_mask_set(mask, 0, lround(p.v[0])); + if (lround(p.v[1]) != dev->last.valuators[1]) + valuator_mask_set(mask, 1, lround(p.v[1])); +} + +/** + * Generate a series of InternalEvents (filled into the EventList) + * representing pointer motion, or button presses. + * + * events is not NULL-terminated; the return value is the number of events. + * The DDX is responsible for allocating the event structure in the first + * place via InitEventList() and GetMaximumEventsNum(), and for freeing it. + * + * In the generated events rootX/Y will be in absolute screen coords and + * the valuator information in the absolute or relative device coords. + * + * last.valuators[x] of the device is always in absolute device coords. + * last.valuators[x] of the master device is in absolute screen coords. + * + * master->last.valuators[x] for x > 2 is undefined. + */ +int +GetPointerEvents(EventList *events, DeviceIntPtr pDev, int type, int buttons, + int flags, const ValuatorMask *mask_in) { + int num_events = 1; + CARD32 ms; + DeviceEvent *event; + RawDeviceEvent *raw; + int x = 0, y = 0, /* device coords */ + cx, cy; /* only screen coordinates */ + float x_frac = 0.0, y_frac = 0.0, cx_frac, cy_frac; + ScreenPtr scr = miPointerGetScreen(pDev); + ValuatorMask mask; + + /* refuse events from disabled devices */ + if (!pDev->enabled) + return 0; + + if (!scr) + return 0; + + switch (type) + { + case MotionNotify: + if (!mask_in || valuator_mask_num_valuators(mask_in) <= 0) + return 0; + break; + case ButtonPress: + case ButtonRelease: + if (!pDev->button || !buttons) + return 0; + break; + default: + return 0; + } + + ms = GetTimeInMillis(); /* before pointer update to help precision */ + + events = UpdateFromMaster(events, pDev, DEVCHANGE_POINTER_EVENT, &num_events); + + raw = (RawDeviceEvent*)events->event; + events++; + num_events++; + + valuator_mask_copy(&mask, mask_in); + + init_raw(pDev, raw, ms, type, buttons); + set_raw_valuators(raw, &mask, raw->valuators.data_raw); + + if (flags & POINTER_ABSOLUTE) + { + if (flags & POINTER_SCREEN) /* valuators are in screen coords */ + { + int scaled; + + if (valuator_mask_isset(&mask, 0)) + { + scaled = rescaleValuatorAxis(valuator_mask_get(&mask, 0), + 0.0, &x_frac, NULL, + pDev->valuator->axes + 0, + scr->width); + valuator_mask_set(&mask, 0, scaled); + } + if (valuator_mask_isset(&mask, 1)) + { + scaled = rescaleValuatorAxis(valuator_mask_get(&mask, 1), + 0.0, &y_frac, NULL, + pDev->valuator->axes + 1, + scr->height); + valuator_mask_set(&mask, 1, scaled); + } + } + + transformAbsolute(pDev, &mask); + moveAbsolute(pDev, &x, &y, &mask); + } else { + if (flags & POINTER_ACCELERATE) { + /* FIXME: Pointer acceleration only requires X and Y values. This + * should be converted to masked valuators. */ + int vals[2]; + vals[0] = valuator_mask_isset(&mask, 0) ? + valuator_mask_get(&mask, 0) : 0; + vals[1] = valuator_mask_isset(&mask, 1) ? + valuator_mask_get(&mask, 1) : 0; + accelPointer(pDev, 0, 2, vals, ms); + + if (valuator_mask_isset(&mask, 0)) + valuator_mask_set(&mask, 0, vals[0]); + if (valuator_mask_isset(&mask, 1)) + valuator_mask_set(&mask, 1, vals[1]); + + /* The pointer acceleration code modifies the fractional part + * in-place, so we need to extract this information first */ + x_frac = pDev->last.remainder[0]; + y_frac = pDev->last.remainder[1]; + } + moveRelative(pDev, &x, &y, &mask); + } + + set_raw_valuators(raw, &mask, raw->valuators.data); + + positionSprite(pDev, &x, &y, x_frac, y_frac, scr, &cx, &cy, &cx_frac, &cy_frac); + updateHistory(pDev, &mask, ms); + + /* Update the valuators with the true value sent to the client*/ + if (valuator_mask_isset(&mask, 0)) + valuator_mask_set(&mask, 0, x); + if (valuator_mask_isset(&mask, 1)) + valuator_mask_set(&mask, 1, y); + + clipValuators(pDev, &mask); + + event = (DeviceEvent*) events->event; + init_event(pDev, event, ms); + + if (type == MotionNotify) { + event->type = ET_Motion; + event->detail.button = 0; + } + else { + if (type == ButtonPress) { + event->type = ET_ButtonPress; + set_button_down(pDev, buttons, BUTTON_POSTED); + } + else if (type == ButtonRelease) { + event->type = ET_ButtonRelease; + set_button_up(pDev, buttons, BUTTON_POSTED); + } + event->detail.button = buttons; + } + + event->root_x = cx; /* root_x/y always in screen coords */ + event->root_y = cy; + event->root_x_frac = cx_frac; + event->root_y_frac = cy_frac; + + set_valuators(pDev, event, &mask); + + return num_events; +} + + +/** + * Generate ProximityIn/ProximityOut InternalEvents, accompanied by + * valuators. + * + * events is not NULL-terminated; the return value is the number of events. + * The DDX is responsible for allocating the event structure in the first + * place via GetMaximumEventsNum(), and for freeing it. + */ +int +GetProximityEvents(EventList *events, DeviceIntPtr pDev, int type, const ValuatorMask *mask_in) +{ + int num_events = 1, i; + DeviceEvent *event; + ValuatorMask mask; + + /* refuse events from disabled devices */ + if (!pDev->enabled) + return 0; + + /* Sanity checks. */ + if ((type != ProximityIn && type != ProximityOut) || !mask_in) + return 0; + if (!pDev->valuator) + return 0; + + valuator_mask_copy(&mask, mask_in); + + /* ignore relative axes for proximity. */ + for (i = 0; i < valuator_mask_size(&mask); i++) + { + if (valuator_mask_isset(&mask, i) && + valuator_get_mode(pDev, i) == Relative) + valuator_mask_unset(&mask, i); + } + + /* FIXME: posting proximity events with relative valuators only results + * in an empty event, EventToXI() will fail to convert → no event sent + * to client. */ + + events = UpdateFromMaster(events, pDev, DEVCHANGE_POINTER_EVENT, &num_events); + + event = (DeviceEvent *) events->event; + init_event(pDev, event, GetTimeInMillis()); + event->type = (type == ProximityIn) ? ET_ProximityIn : ET_ProximityOut; + + clipValuators(pDev, &mask); + + set_valuators(pDev, event, &mask); + + return num_events; +} + +/** + * Synthesize a single motion event for the core pointer. + * + * Used in cursor functions, e.g. when cursor confinement changes, and we need + * to shift the pointer to get it inside the new bounds. + */ +void +PostSyntheticMotion(DeviceIntPtr pDev, + int x, + int y, + int screen, + unsigned long time) +{ + DeviceEvent ev; + +#ifdef PANORAMIX + /* Translate back to the sprite screen since processInputProc + will translate from sprite screen to screen 0 upon reentry + to the DIX layer. */ + if (!noPanoramiXExtension) { + x += screenInfo.screens[0]->x - screenInfo.screens[screen]->x; + y += screenInfo.screens[0]->y - screenInfo.screens[screen]->y; + } +#endif + + memset(&ev, 0, sizeof(DeviceEvent)); + init_event(pDev, &ev, time); + ev.root_x = x; + ev.root_y = y; + ev.type = ET_Motion; + ev.time = time; + + /* FIXME: MD/SD considerations? */ + (*pDev->public.processInputProc)((InternalEvent*)&ev, pDev); +} |