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Diffstat (limited to 'xorg-server/exa/exa.h')
-rw-r--r-- | xorg-server/exa/exa.h | 1686 |
1 files changed, 843 insertions, 843 deletions
diff --git a/xorg-server/exa/exa.h b/xorg-server/exa/exa.h index 6de63008e..3109607d8 100644 --- a/xorg-server/exa/exa.h +++ b/xorg-server/exa/exa.h @@ -1,843 +1,843 @@ -/* - * - * Copyright (C) 2000 Keith Packard - * 2004 Eric Anholt - * 2005 Zack Rusin - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of copyright holders not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Copyright holders make no - * representations about the suitability of this software for any purpose. It - * is provided "as is" without express or implied warranty. - * - * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS - * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND - * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY - * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES - * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN - * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING - * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS - * SOFTWARE. - */ - -/** @file - * This is the header containing the public API of EXA for exa drivers. - */ - -#ifndef EXA_H -#define EXA_H - -#include "scrnintstr.h" -#include "pixmapstr.h" -#include "windowstr.h" -#include "gcstruct.h" -#include "picturestr.h" -#include "fb.h" - -#define EXA_VERSION_MAJOR 2 -#define EXA_VERSION_MINOR 5 -#define EXA_VERSION_RELEASE 0 - -typedef struct _ExaOffscreenArea ExaOffscreenArea; - -typedef void (*ExaOffscreenSaveProc) (ScreenPtr pScreen, ExaOffscreenArea *area); - -typedef enum _ExaOffscreenState { - ExaOffscreenAvail, - ExaOffscreenRemovable, - ExaOffscreenLocked -} ExaOffscreenState; - -struct _ExaOffscreenArea { - int base_offset; /* allocation base */ - int offset; /* aligned offset */ - int size; /* total allocation size */ - unsigned last_use; - pointer privData; - - ExaOffscreenSaveProc save; - - ExaOffscreenState state; - - ExaOffscreenArea *next; - - unsigned eviction_cost; - - ExaOffscreenArea *prev; /* Double-linked list for defragmentation */ - int align; /* required alignment */ -}; - -/** - * The ExaDriver structure is allocated through exaDriverAlloc(), and then - * fllled in by drivers. - */ -typedef struct _ExaDriver { - /** - * exa_major and exa_minor should be set by the driver to the version of - * EXA which the driver was compiled for (or configures itself at runtime - * to support). This allows EXA to extend the structure for new features - * without breaking ABI for drivers compiled against older versions. - */ - int exa_major, exa_minor; - - /** - * memoryBase is the address of the beginning of framebuffer memory. - * The visible screen should be within memoryBase to memoryBase + - * memorySize. - */ - CARD8 *memoryBase; - - /** - * offScreenBase is the offset from memoryBase of the beginning of the area - * to be managed by EXA's linear offscreen memory manager. - * - * In XFree86 DDX drivers, this is probably: - * (pScrn->displayWidth * cpp * pScrn->virtualY) - */ - unsigned long offScreenBase; - - /** - * memorySize is the length (in bytes) of framebuffer memory beginning - * from memoryBase. - * - * The offscreen memory manager will manage the area beginning at - * (memoryBase + offScreenBase), with a length of (memorySize - - * offScreenBase) - * - * In XFree86 DDX drivers, this is probably (pScrn->videoRam * 1024) - */ - unsigned long memorySize; - - /** - * pixmapOffsetAlign is the byte alignment necessary for pixmap offsets - * within framebuffer. - * - * Hardware typically has a required alignment of offsets, which may or may - * not be a power of two. EXA will ensure that pixmaps managed by the - * offscreen memory manager meet this alignment requirement. - */ - int pixmapOffsetAlign; - - /** - * pixmapPitchAlign is the byte alignment necessary for pixmap pitches - * within the framebuffer. - * - * Hardware typically has a required alignment of pitches for acceleration. - * For 3D hardware, Composite acceleration often requires that source and - * mask pixmaps (textures) have a power-of-two pitch, which can be demanded - * using EXA_OFFSCREEN_ALIGN_POT. These pitch requirements only apply to - * pixmaps managed by the offscreen memory manager. Thus, it is up to the - * driver to ensure that the visible screen has an appropriate pitch for - * acceleration. - */ - int pixmapPitchAlign; - - /** - * The flags field is bitfield of boolean values controlling EXA's behavior. - * - * The flags in clude EXA_OFFSCREEN_PIXMAPS, EXA_OFFSCREEN_ALIGN_POT, and - * EXA_TWO_BITBLT_DIRECTIONS. - */ - int flags; - - /** @{ */ - /** - * maxX controls the X coordinate limitation for rendering from the card. - * The driver should never receive a request for rendering beyond maxX - * in the X direction from the origin of a pixmap. - */ - int maxX; - - /** - * maxY controls the Y coordinate limitation for rendering from the card. - * The driver should never receive a request for rendering beyond maxY - * in the Y direction from the origin of a pixmap. - */ - int maxY; - /** @} */ - - /* private */ - ExaOffscreenArea *offScreenAreas; - Bool needsSync; - int lastMarker; - - /** @name Solid - * @{ - */ - /** - * PrepareSolid() sets up the driver for doing a solid fill. - * @param pPixmap Destination pixmap - * @param alu raster operation - * @param planemask write mask for the fill - * @param fg "foreground" color for the fill - * - * This call should set up the driver for doing a series of solid fills - * through the Solid() call. The alu raster op is one of the GX* - * graphics functions listed in X.h, and typically maps to a similar - * single-byte "ROP" setting in all hardware. The planemask controls - * which bits of the destination should be affected, and will only represent - * the bits up to the depth of pPixmap. The fg is the pixel value of the - * foreground color referred to in ROP descriptions. - * - * Note that many drivers will need to store some of the data in the driver - * private record, for sending to the hardware with each drawing command. - * - * The PrepareSolid() call is required of all drivers, but it may fail for any - * reason. Failure results in a fallback to software rendering. - */ - Bool (*PrepareSolid) (PixmapPtr pPixmap, - int alu, - Pixel planemask, - Pixel fg); - - /** - * Solid() performs a solid fill set up in the last PrepareSolid() call. - * - * @param pPixmap destination pixmap - * @param x1 left coordinate - * @param y1 top coordinate - * @param x2 right coordinate - * @param y2 bottom coordinate - * - * Performs the fill set up by the last PrepareSolid() call, covering the - * area from (x1,y1) to (x2,y2) in pPixmap. Note that the coordinates are - * in the coordinate space of the destination pixmap, so the driver will - * need to set up the hardware's offset and pitch for the destination - * coordinates according to the pixmap's offset and pitch within - * framebuffer. This likely means using exaGetPixmapOffset() and - * exaGetPixmapPitch(). - * - * This call is required if PrepareSolid() ever succeeds. - */ - void (*Solid) (PixmapPtr pPixmap, int x1, int y1, int x2, int y2); - - /** - * DoneSolid() finishes a set of solid fills. - * - * @param pPixmap destination pixmap. - * - * The DoneSolid() call is called at the end of a series of consecutive - * Solid() calls following a successful PrepareSolid(). This allows drivers - * to finish up emitting drawing commands that were buffered, or clean up - * state from PrepareSolid(). - * - * This call is required if PrepareSolid() ever succeeds. - */ - void (*DoneSolid) (PixmapPtr pPixmap); - /** @} */ - - /** @name Copy - * @{ - */ - /** - * PrepareCopy() sets up the driver for doing a copy within video - * memory. - * - * @param pSrcPixmap source pixmap - * @param pDstPixmap destination pixmap - * @param dx X copy direction - * @param dy Y copy direction - * @param alu raster operation - * @param planemask write mask for the fill - * - * This call should set up the driver for doing a series of copies from the - * the pSrcPixmap to the pDstPixmap. The dx flag will be positive if the - * hardware should do the copy from the left to the right, and dy will be - * positive if the copy should be done from the top to the bottom. This - * is to deal with self-overlapping copies when pSrcPixmap == pDstPixmap. - * If your hardware can only support blits that are (left to right, top to - * bottom) or (right to left, bottom to top), then you should set - * #EXA_TWO_BITBLT_DIRECTIONS, and EXA will break down Copy operations to - * ones that meet those requirements. The alu raster op is one of the GX* - * graphics functions listed in X.h, and typically maps to a similar - * single-byte "ROP" setting in all hardware. The planemask controls which - * bits of the destination should be affected, and will only represent the - * bits up to the depth of pPixmap. - * - * Note that many drivers will need to store some of the data in the driver - * private record, for sending to the hardware with each drawing command. - * - * The PrepareCopy() call is required of all drivers, but it may fail for any - * reason. Failure results in a fallback to software rendering. - */ - Bool (*PrepareCopy) (PixmapPtr pSrcPixmap, - PixmapPtr pDstPixmap, - int dx, - int dy, - int alu, - Pixel planemask); - - /** - * Copy() performs a copy set up in the last PrepareCopy call. - * - * @param pDstPixmap destination pixmap - * @param srcX source X coordinate - * @param srcY source Y coordinate - * @param dstX destination X coordinate - * @param dstY destination Y coordinate - * @param width width of the rectangle to be copied - * @param height height of the rectangle to be copied. - * - * Performs the copy set up by the last PrepareCopy() call, copying the - * rectangle from (srcX, srcY) to (srcX + width, srcY + width) in the source - * pixmap to the same-sized rectangle at (dstX, dstY) in the destination - * pixmap. Those rectangles may overlap in memory, if - * pSrcPixmap == pDstPixmap. Note that this call does not receive the - * pSrcPixmap as an argument -- if it's needed in this function, it should - * be stored in the driver private during PrepareCopy(). As with Solid(), - * the coordinates are in the coordinate space of each pixmap, so the driver - * will need to set up source and destination pitches and offsets from those - * pixmaps, probably using exaGetPixmapOffset() and exaGetPixmapPitch(). - * - * This call is required if PrepareCopy ever succeeds. - */ - void (*Copy) (PixmapPtr pDstPixmap, - int srcX, - int srcY, - int dstX, - int dstY, - int width, - int height); - - /** - * DoneCopy() finishes a set of copies. - * - * @param pPixmap destination pixmap. - * - * The DoneCopy() call is called at the end of a series of consecutive - * Copy() calls following a successful PrepareCopy(). This allows drivers - * to finish up emitting drawing commands that were buffered, or clean up - * state from PrepareCopy(). - * - * This call is required if PrepareCopy() ever succeeds. - */ - void (*DoneCopy) (PixmapPtr pDstPixmap); - /** @} */ - - /** @name Composite - * @{ - */ - /** - * CheckComposite() checks to see if a composite operation could be - * accelerated. - * - * @param op Render operation - * @param pSrcPicture source Picture - * @param pMaskPicture mask picture - * @param pDstPicture destination Picture - * - * The CheckComposite() call checks if the driver could handle acceleration - * of op with the given source, mask, and destination pictures. This allows - * drivers to check source and destination formats, supported operations, - * transformations, and component alpha state, and send operations it can't - * support to software rendering early on. This avoids costly pixmap - * migration to the wrong places when the driver can't accelerate - * operations. Note that because migration hasn't happened, the driver - * can't know during CheckComposite() what the offsets and pitches of the - * pixmaps are going to be. - * - * See PrepareComposite() for more details on likely issues that drivers - * will have in accelerating Composite operations. - * - * The CheckComposite() call is recommended if PrepareComposite() is - * implemented, but is not required. - */ - Bool (*CheckComposite) (int op, - PicturePtr pSrcPicture, - PicturePtr pMaskPicture, - PicturePtr pDstPicture); - - /** - * PrepareComposite() sets up the driver for doing a Composite operation - * described in the Render extension protocol spec. - * - * @param op Render operation - * @param pSrcPicture source Picture - * @param pMaskPicture mask picture - * @param pDstPicture destination Picture - * @param pSrc source pixmap - * @param pMask mask pixmap - * @param pDst destination pixmap - * - * This call should set up the driver for doing a series of Composite - * operations, as described in the Render protocol spec, with the given - * pSrcPicture, pMaskPicture, and pDstPicture. The pSrc, pMask, and - * pDst are the pixmaps containing the pixel data, and should be used for - * setting the offset and pitch used for the coordinate spaces for each of - * the Pictures. - * - * Notes on interpreting Picture structures: - * - The Picture structures will always have a valid pDrawable. - * - The Picture structures will never have alphaMap set. - * - The mask Picture (and therefore pMask) may be NULL, in which case the - * operation is simply src OP dst instead of src IN mask OP dst, and - * mask coordinates should be ignored. - * - pMarkPicture may have componentAlpha set, which greatly changes - * the behavior of the Composite operation. componentAlpha has no effect - * when set on pSrcPicture or pDstPicture. - * - The source and mask Pictures may have a transformation set - * (Picture->transform != NULL), which means that the source coordinates - * should be transformed by that transformation, resulting in scaling, - * rotation, etc. The PictureTransformPoint() call can transform - * coordinates for you. Transforms have no effect on Pictures when used - * as a destination. - * - The source and mask pictures may have a filter set. PictFilterNearest - * and PictFilterBilinear are defined in the Render protocol, but others - * may be encountered, and must be handled correctly (usually by - * PrepareComposite failing, and falling back to software). Filters have - * no effect on Pictures when used as a destination. - * - The source and mask Pictures may have repeating set, which must be - * respected. Many chipsets will be unable to support repeating on - * pixmaps that have a width or height that is not a power of two. - * - * If your hardware can't support source pictures (textures) with - * non-power-of-two pitches, you should set #EXA_OFFSCREEN_ALIGN_POT. - * - * Note that many drivers will need to store some of the data in the driver - * private record, for sending to the hardware with each drawing command. - * - * The PrepareComposite() call is not required. However, it is highly - * recommended for performance of antialiased font rendering and performance - * of cairo applications. Failure results in a fallback to software - * rendering. - */ - Bool (*PrepareComposite) (int op, - PicturePtr pSrcPicture, - PicturePtr pMaskPicture, - PicturePtr pDstPicture, - PixmapPtr pSrc, - PixmapPtr pMask, - PixmapPtr pDst); - - /** - * Composite() performs a Composite operation set up in the last - * PrepareComposite() call. - * - * @param pDstPixmap destination pixmap - * @param srcX source X coordinate - * @param srcY source Y coordinate - * @param maskX source X coordinate - * @param maskY source Y coordinate - * @param dstX destination X coordinate - * @param dstY destination Y coordinate - * @param width destination rectangle width - * @param height destination rectangle height - * - * Performs the Composite operation set up by the last PrepareComposite() - * call, to the rectangle from (dstX, dstY) to (dstX + width, dstY + height) - * in the destination Pixmap. Note that if a transformation was set on - * the source or mask Pictures, the source rectangles may not be the same - * size as the destination rectangles and filtering. Getting the coordinate - * transformation right at the subpixel level can be tricky, and rendercheck - * can test this for you. - * - * This call is required if PrepareComposite() ever succeeds. - */ - void (*Composite) (PixmapPtr pDst, - int srcX, - int srcY, - int maskX, - int maskY, - int dstX, - int dstY, - int width, - int height); - - /** - * DoneComposite() finishes a set of Composite operations. - * - * @param pPixmap destination pixmap. - * - * The DoneComposite() call is called at the end of a series of consecutive - * Composite() calls following a successful PrepareComposite(). This allows - * drivers to finish up emitting drawing commands that were buffered, or - * clean up state from PrepareComposite(). - * - * This call is required if PrepareComposite() ever succeeds. - */ - void (*DoneComposite) (PixmapPtr pDst); - /** @} */ - - /** - * UploadToScreen() loads a rectangle of data from src into pDst. - * - * @param pDst destination pixmap - * @param x destination X coordinate. - * @param y destination Y coordinate - * @param width width of the rectangle to be copied - * @param height height of the rectangle to be copied - * @param src pointer to the beginning of the source data - * @param src_pitch pitch (in bytes) of the lines of source data. - * - * UploadToScreen() copies data in system memory beginning at src (with - * pitch src_pitch) into the destination pixmap from (x, y) to - * (x + width, y + height). This is typically done with hostdata uploads, - * where the CPU sets up a blit command on the hardware with instructions - * that the blit data will be fed through some sort of aperture on the card. - * - * If UploadToScreen() is performed asynchronously, it is up to the driver - * to call exaMarkSync(). This is in contrast to most other acceleration - * calls in EXA. - * - * UploadToScreen() can aid in pixmap migration, but is most important for - * the performance of exaGlyphs() (antialiased font drawing) by allowing - * pipelining of data uploads, avoiding a sync of the card after each glyph. - * - * @return TRUE if the driver successfully uploaded the data. FALSE - * indicates that EXA should fall back to doing the upload in software. - * - * UploadToScreen() is not required, but is recommended if Composite - * acceleration is supported. - */ - Bool (*UploadToScreen) (PixmapPtr pDst, - int x, - int y, - int w, - int h, - char *src, - int src_pitch); - - /** - * UploadToScratch() is no longer used and will be removed next time the EXA - * major version needs to be bumped. - */ - Bool (*UploadToScratch) (PixmapPtr pSrc, - PixmapPtr pDst); - - /** - * DownloadFromScreen() loads a rectangle of data from pSrc into dst - * - * @param pSrc source pixmap - * @param x source X coordinate. - * @param y source Y coordinate - * @param width width of the rectangle to be copied - * @param height height of the rectangle to be copied - * @param dst pointer to the beginning of the destination data - * @param dst_pitch pitch (in bytes) of the lines of destination data. - * - * DownloadFromScreen() copies data from offscreen memory in pSrc from - * (x, y) to (x + width, y + height), to system memory starting at - * dst (with pitch dst_pitch). This would usually be done - * using scatter-gather DMA, supported by a DRM call, or by blitting to AGP - * and then synchronously reading from AGP. Because the implementation - * might be synchronous, EXA leaves it up to the driver to call - * exaMarkSync() if DownloadFromScreen() was asynchronous. This is in - * contrast to most other acceleration calls in EXA. - * - * DownloadFromScreen() can aid in the largest bottleneck in pixmap - * migration, which is the read from framebuffer when evicting pixmaps from - * framebuffer memory. Thus, it is highly recommended, even though - * implementations are typically complicated. - * - * @return TRUE if the driver successfully downloaded the data. FALSE - * indicates that EXA should fall back to doing the download in software. - * - * DownloadFromScreen() is not required, but is highly recommended. - */ - Bool (*DownloadFromScreen)(PixmapPtr pSrc, - int x, int y, - int w, int h, - char *dst, int dst_pitch); - - /** - * MarkSync() requests that the driver mark a synchronization point, - * returning an driver-defined integer marker which could be requested for - * synchronization to later in WaitMarker(). This might be used in the - * future to avoid waiting for full hardware stalls before accessing pixmap - * data with the CPU, but is not important in the current incarnation of - * EXA. - * - * Note that drivers should call exaMarkSync() when they have done some - * acceleration, rather than their own MarkSync() handler, as otherwise EXA - * will be unaware of the driver's acceleration and not sync to it during - * fallbacks. - * - * MarkSync() is optional. - */ - int (*MarkSync) (ScreenPtr pScreen); - - /** - * WaitMarker() waits for all rendering before the given marker to have - * completed. If the driver does not implement MarkSync(), marker is - * meaningless, and all rendering by the hardware should be completed before - * WaitMarker() returns. - * - * Note that drivers should call exaWaitSync() to wait for all acceleration - * to finish, as otherwise EXA will be unaware of the driver having - * synchronized, resulting in excessive WaitMarker() calls. - * - * WaitMarker() is required of all drivers. - */ - void (*WaitMarker) (ScreenPtr pScreen, int marker); - - /** @{ */ - /** - * PrepareAccess() is called before CPU access to an offscreen pixmap. - * - * @param pPix the pixmap being accessed - * @param index the index of the pixmap being accessed. - * - * PrepareAccess() will be called before CPU access to an offscreen pixmap. - * This can be used to set up hardware surfaces for byteswapping or - * untiling, or to adjust the pixmap's devPrivate.ptr for the purpose of - * making CPU access use a different aperture. - * - * The index is one of #EXA_PREPARE_DEST, #EXA_PREPARE_SRC, - * #EXA_PREPARE_MASK, #EXA_PREPARE_AUX_DEST, #EXA_PREPARE_AUX_SRC, or - * #EXA_PREPARE_AUX_MASK. Since only up to #EXA_NUM_PREPARE_INDICES pixmaps - * will have PrepareAccess() called on them per operation, drivers can have - * a small, statically-allocated space to maintain state for PrepareAccess() - * and FinishAccess() in. Note that PrepareAccess() is only called once per - * pixmap and operation, regardless of whether the pixmap is used as a - * destination and/or source, and the index may not reflect the usage. - * - * PrepareAccess() may fail. An example might be the case of hardware that - * can set up 1 or 2 surfaces for CPU access, but not 3. If PrepareAccess() - * fails, EXA will migrate the pixmap to system memory. - * DownloadFromScreen() must be implemented and must not fail if a driver - * wishes to fail in PrepareAccess(). PrepareAccess() must not fail when - * pPix is the visible screen, because the visible screen can not be - * migrated. - * - * @return TRUE if PrepareAccess() successfully prepared the pixmap for CPU - * drawing. - * @return FALSE if PrepareAccess() is unsuccessful and EXA should use - * DownloadFromScreen() to migate the pixmap out. - */ - Bool (*PrepareAccess)(PixmapPtr pPix, int index); - - /** - * FinishAccess() is called after CPU access to an offscreen pixmap. - * - * @param pPix the pixmap being accessed - * @param index the index of the pixmap being accessed. - * - * FinishAccess() will be called after finishing CPU access of an offscreen - * pixmap set up by PrepareAccess(). Note that the FinishAccess() will not be - * called if PrepareAccess() failed and the pixmap was migrated out. - */ - void (*FinishAccess)(PixmapPtr pPix, int index); - - /** - * PixmapIsOffscreen() is an optional driver replacement to - * exaPixmapHasGpuCopy(). Set to NULL if you want the standard behaviour - * of exaPixmapHasGpuCopy(). - * - * @param pPix the pixmap - * @return TRUE if the given drawable is in framebuffer memory. - * - * exaPixmapHasGpuCopy() is used to determine if a pixmap is in offscreen - * memory, meaning that acceleration could probably be done to it, and that it - * will need to be wrapped by PrepareAccess()/FinishAccess() when accessing it - * with the CPU. - * - * - */ - Bool (*PixmapIsOffscreen)(PixmapPtr pPix); - - /** @name PrepareAccess() and FinishAccess() indices - * @{ - */ - /** - * EXA_PREPARE_DEST is the index for a pixmap that may be drawn to or - * read from. - */ - #define EXA_PREPARE_DEST 0 - /** - * EXA_PREPARE_SRC is the index for a pixmap that may be read from - */ - #define EXA_PREPARE_SRC 1 - /** - * EXA_PREPARE_SRC is the index for a second pixmap that may be read - * from. - */ - #define EXA_PREPARE_MASK 2 - /** - * EXA_PREPARE_AUX* are additional indices for other purposes, e.g. - * separate alpha maps with Composite operations. - */ - #define EXA_PREPARE_AUX_DEST 3 - #define EXA_PREPARE_AUX_SRC 4 - #define EXA_PREPARE_AUX_MASK 5 - #define EXA_NUM_PREPARE_INDICES 6 - /** @} */ - - /** - * maxPitchPixels controls the pitch limitation for rendering from - * the card. - * The driver should never receive a request for rendering a pixmap - * that has a pitch (in pixels) beyond maxPitchPixels. - * - * Setting this field is optional -- if your hardware doesn't have - * a pitch limitation in pixels, don't set this. If neither this value - * nor maxPitchBytes is set, then maxPitchPixels is set to maxX. - * If set, it must not be smaller than maxX. - * - * @sa maxPitchBytes - */ - int maxPitchPixels; - - /** - * maxPitchBytes controls the pitch limitation for rendering from - * the card. - * The driver should never receive a request for rendering a pixmap - * that has a pitch (in bytes) beyond maxPitchBytes. - * - * Setting this field is optional -- if your hardware doesn't have - * a pitch limitation in bytes, don't set this. - * If set, it must not be smaller than maxX * 4. - * There's no default value for maxPitchBytes. - * - * @sa maxPitchPixels - */ - int maxPitchBytes; - - /* Hooks to allow driver to its own pixmap memory management */ - void *(*CreatePixmap)(ScreenPtr pScreen, int size, int align); - void (*DestroyPixmap)(ScreenPtr pScreen, void *driverPriv); - /** - * Returning a pixmap with non-NULL devPrivate.ptr implies a pixmap which is - * not offscreen, which will never be accelerated and Prepare/FinishAccess won't - * be called. - */ - Bool (*ModifyPixmapHeader)(PixmapPtr pPixmap, int width, int height, - int depth, int bitsPerPixel, int devKind, - pointer pPixData); - - /* hooks for drivers with tiling support: - * driver MUST fill out new_fb_pitch with valid pitch of pixmap - */ - void *(*CreatePixmap2)(ScreenPtr pScreen, int width, int height, - int depth, int class, int bitsPerPixel, - int *new_fb_pitch); - /** @} */ -} ExaDriverRec, *ExaDriverPtr; - -/** @name EXA driver flags - * @{ - */ -/** - * EXA_OFFSCREEN_PIXMAPS indicates to EXA that the driver can support - * offscreen pixmaps. - */ -#define EXA_OFFSCREEN_PIXMAPS (1 << 0) - -/** - * EXA_OFFSCREEN_ALIGN_POT indicates to EXA that the driver needs pixmaps - * to have a power-of-two pitch. - */ -#define EXA_OFFSCREEN_ALIGN_POT (1 << 1) - -/** - * EXA_TWO_BITBLT_DIRECTIONS indicates to EXA that the driver can only - * support copies that are (left-to-right, top-to-bottom) or - * (right-to-left, bottom-to-top). - */ -#define EXA_TWO_BITBLT_DIRECTIONS (1 << 2) - -/** - * EXA_HANDLES_PIXMAPS indicates to EXA that the driver can handle - * all pixmap addressing and migration. - */ -#define EXA_HANDLES_PIXMAPS (1 << 3) - -/** - * EXA_SUPPORTS_PREPARE_AUX indicates to EXA that the driver can handle the - * EXA_PREPARE_AUX* indices in the Prepare/FinishAccess hooks. If there are no - * such hooks, this flag has no effect. - */ -#define EXA_SUPPORTS_PREPARE_AUX (1 << 4) - -/** - * EXA_SUPPORTS_OFFSCREEN_OVERLAPS indicates to EXA that the driver Copy hooks - * can handle the source and destination occupying overlapping offscreen memory - * areas. This allows the offscreen memory defragmentation code to defragment - * areas where the defragmented position overlaps the fragmented position. - * - * Typically this is supported by traditional 2D engines but not by 3D engines. - */ -#define EXA_SUPPORTS_OFFSCREEN_OVERLAPS (1 << 5) - -/** - * EXA_MIXED_PIXMAPS will hide unacceleratable pixmaps from drivers and manage the - * problem known software fallbacks like trapezoids. This only migrates pixmaps one way - * into a driver pixmap and then pins it. - */ -#define EXA_MIXED_PIXMAPS (1 << 6) - -/** @} */ - -/* in exa.c */ -extern _X_EXPORT ExaDriverPtr -exaDriverAlloc(void); - -extern _X_EXPORT Bool -exaDriverInit(ScreenPtr pScreen, - ExaDriverPtr pScreenInfo); - -extern _X_EXPORT void -exaDriverFini(ScreenPtr pScreen); - -extern _X_EXPORT void -exaMarkSync(ScreenPtr pScreen); -extern _X_EXPORT void -exaWaitSync(ScreenPtr pScreen); - -extern _X_EXPORT unsigned long -exaGetPixmapOffset(PixmapPtr pPix); - -extern _X_EXPORT unsigned long -exaGetPixmapPitch(PixmapPtr pPix); - -extern _X_EXPORT unsigned long -exaGetPixmapSize(PixmapPtr pPix); - -extern _X_EXPORT void * -exaGetPixmapDriverPrivate(PixmapPtr p); - - -/* in exa_offscreen.c */ -extern _X_EXPORT ExaOffscreenArea * -exaOffscreenAlloc(ScreenPtr pScreen, int size, int align, - Bool locked, - ExaOffscreenSaveProc save, - pointer privData); - -extern _X_EXPORT ExaOffscreenArea * -exaOffscreenFree(ScreenPtr pScreen, ExaOffscreenArea *area); - -extern _X_EXPORT void -ExaOffscreenMarkUsed (PixmapPtr pPixmap); - -extern _X_EXPORT void -exaEnableDisableFBAccess (int index, Bool enable); - -extern _X_EXPORT Bool -exaDrawableIsOffscreen (DrawablePtr pDrawable); - -/* in exa.c */ -extern _X_EXPORT void -exaMoveInPixmap (PixmapPtr pPixmap); - -extern _X_EXPORT void -exaMoveOutPixmap (PixmapPtr pPixmap); - - -/* in exa_unaccel.c */ -extern _X_EXPORT CARD32 -exaGetPixmapFirstPixel (PixmapPtr pPixmap); - - -/** - * Returns TRUE if the given planemask covers all the significant bits in the - * pixel values for pDrawable. - */ -#define EXA_PM_IS_SOLID(_pDrawable, _pm) \ - (((_pm) & FbFullMask((_pDrawable)->depth)) == \ - FbFullMask((_pDrawable)->depth)) - -#endif /* EXA_H */ +/*
+ *
+ * Copyright (C) 2000 Keith Packard
+ * 2004 Eric Anholt
+ * 2005 Zack Rusin
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of copyright holders not be used in
+ * advertising or publicity pertaining to distribution of the software without
+ * specific, written prior permission. Copyright holders make no
+ * representations about the suitability of this software for any purpose. It
+ * is provided "as is" without express or implied warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
+ * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
+ * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
+ * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+ * SOFTWARE.
+ */
+
+/** @file
+ * This is the header containing the public API of EXA for exa drivers.
+ */
+
+#ifndef EXA_H
+#define EXA_H
+
+#include "scrnintstr.h"
+#include "pixmapstr.h"
+#include "windowstr.h"
+#include "gcstruct.h"
+#include "picturestr.h"
+#include "fb.h"
+
+#define EXA_VERSION_MAJOR 2
+#define EXA_VERSION_MINOR 5
+#define EXA_VERSION_RELEASE 0
+
+typedef struct _ExaOffscreenArea ExaOffscreenArea;
+
+typedef void (*ExaOffscreenSaveProc) (ScreenPtr pScreen, ExaOffscreenArea *area);
+
+typedef enum _ExaOffscreenState {
+ ExaOffscreenAvail,
+ ExaOffscreenRemovable,
+ ExaOffscreenLocked
+} ExaOffscreenState;
+
+struct _ExaOffscreenArea {
+ int base_offset; /* allocation base */
+ int offset; /* aligned offset */
+ int size; /* total allocation size */
+ unsigned last_use;
+ pointer privData;
+
+ ExaOffscreenSaveProc save;
+
+ ExaOffscreenState state;
+
+ ExaOffscreenArea *next;
+
+ unsigned eviction_cost;
+
+ ExaOffscreenArea *prev; /* Double-linked list for defragmentation */
+ int align; /* required alignment */
+};
+
+/**
+ * The ExaDriver structure is allocated through exaDriverAlloc(), and then
+ * fllled in by drivers.
+ */
+typedef struct _ExaDriver {
+ /**
+ * exa_major and exa_minor should be set by the driver to the version of
+ * EXA which the driver was compiled for (or configures itself at runtime
+ * to support). This allows EXA to extend the structure for new features
+ * without breaking ABI for drivers compiled against older versions.
+ */
+ int exa_major, exa_minor;
+
+ /**
+ * memoryBase is the address of the beginning of framebuffer memory.
+ * The visible screen should be within memoryBase to memoryBase +
+ * memorySize.
+ */
+ CARD8 *memoryBase;
+
+ /**
+ * offScreenBase is the offset from memoryBase of the beginning of the area
+ * to be managed by EXA's linear offscreen memory manager.
+ *
+ * In XFree86 DDX drivers, this is probably:
+ * (pScrn->displayWidth * cpp * pScrn->virtualY)
+ */
+ unsigned long offScreenBase;
+
+ /**
+ * memorySize is the length (in bytes) of framebuffer memory beginning
+ * from memoryBase.
+ *
+ * The offscreen memory manager will manage the area beginning at
+ * (memoryBase + offScreenBase), with a length of (memorySize -
+ * offScreenBase)
+ *
+ * In XFree86 DDX drivers, this is probably (pScrn->videoRam * 1024)
+ */
+ unsigned long memorySize;
+
+ /**
+ * pixmapOffsetAlign is the byte alignment necessary for pixmap offsets
+ * within framebuffer.
+ *
+ * Hardware typically has a required alignment of offsets, which may or may
+ * not be a power of two. EXA will ensure that pixmaps managed by the
+ * offscreen memory manager meet this alignment requirement.
+ */
+ int pixmapOffsetAlign;
+
+ /**
+ * pixmapPitchAlign is the byte alignment necessary for pixmap pitches
+ * within the framebuffer.
+ *
+ * Hardware typically has a required alignment of pitches for acceleration.
+ * For 3D hardware, Composite acceleration often requires that source and
+ * mask pixmaps (textures) have a power-of-two pitch, which can be demanded
+ * using EXA_OFFSCREEN_ALIGN_POT. These pitch requirements only apply to
+ * pixmaps managed by the offscreen memory manager. Thus, it is up to the
+ * driver to ensure that the visible screen has an appropriate pitch for
+ * acceleration.
+ */
+ int pixmapPitchAlign;
+
+ /**
+ * The flags field is bitfield of boolean values controlling EXA's behavior.
+ *
+ * The flags in clude EXA_OFFSCREEN_PIXMAPS, EXA_OFFSCREEN_ALIGN_POT, and
+ * EXA_TWO_BITBLT_DIRECTIONS.
+ */
+ int flags;
+
+ /** @{ */
+ /**
+ * maxX controls the X coordinate limitation for rendering from the card.
+ * The driver should never receive a request for rendering beyond maxX
+ * in the X direction from the origin of a pixmap.
+ */
+ int maxX;
+
+ /**
+ * maxY controls the Y coordinate limitation for rendering from the card.
+ * The driver should never receive a request for rendering beyond maxY
+ * in the Y direction from the origin of a pixmap.
+ */
+ int maxY;
+ /** @} */
+
+ /* private */
+ ExaOffscreenArea *offScreenAreas;
+ Bool needsSync;
+ int lastMarker;
+
+ /** @name Solid
+ * @{
+ */
+ /**
+ * PrepareSolid() sets up the driver for doing a solid fill.
+ * @param pPixmap Destination pixmap
+ * @param alu raster operation
+ * @param planemask write mask for the fill
+ * @param fg "foreground" color for the fill
+ *
+ * This call should set up the driver for doing a series of solid fills
+ * through the Solid() call. The alu raster op is one of the GX*
+ * graphics functions listed in X.h, and typically maps to a similar
+ * single-byte "ROP" setting in all hardware. The planemask controls
+ * which bits of the destination should be affected, and will only represent
+ * the bits up to the depth of pPixmap. The fg is the pixel value of the
+ * foreground color referred to in ROP descriptions.
+ *
+ * Note that many drivers will need to store some of the data in the driver
+ * private record, for sending to the hardware with each drawing command.
+ *
+ * The PrepareSolid() call is required of all drivers, but it may fail for any
+ * reason. Failure results in a fallback to software rendering.
+ */
+ Bool (*PrepareSolid) (PixmapPtr pPixmap,
+ int alu,
+ Pixel planemask,
+ Pixel fg);
+
+ /**
+ * Solid() performs a solid fill set up in the last PrepareSolid() call.
+ *
+ * @param pPixmap destination pixmap
+ * @param x1 left coordinate
+ * @param y1 top coordinate
+ * @param x2 right coordinate
+ * @param y2 bottom coordinate
+ *
+ * Performs the fill set up by the last PrepareSolid() call, covering the
+ * area from (x1,y1) to (x2,y2) in pPixmap. Note that the coordinates are
+ * in the coordinate space of the destination pixmap, so the driver will
+ * need to set up the hardware's offset and pitch for the destination
+ * coordinates according to the pixmap's offset and pitch within
+ * framebuffer. This likely means using exaGetPixmapOffset() and
+ * exaGetPixmapPitch().
+ *
+ * This call is required if PrepareSolid() ever succeeds.
+ */
+ void (*Solid) (PixmapPtr pPixmap, int x1, int y1, int x2, int y2);
+
+ /**
+ * DoneSolid() finishes a set of solid fills.
+ *
+ * @param pPixmap destination pixmap.
+ *
+ * The DoneSolid() call is called at the end of a series of consecutive
+ * Solid() calls following a successful PrepareSolid(). This allows drivers
+ * to finish up emitting drawing commands that were buffered, or clean up
+ * state from PrepareSolid().
+ *
+ * This call is required if PrepareSolid() ever succeeds.
+ */
+ void (*DoneSolid) (PixmapPtr pPixmap);
+ /** @} */
+
+ /** @name Copy
+ * @{
+ */
+ /**
+ * PrepareCopy() sets up the driver for doing a copy within video
+ * memory.
+ *
+ * @param pSrcPixmap source pixmap
+ * @param pDstPixmap destination pixmap
+ * @param dx X copy direction
+ * @param dy Y copy direction
+ * @param alu raster operation
+ * @param planemask write mask for the fill
+ *
+ * This call should set up the driver for doing a series of copies from the
+ * the pSrcPixmap to the pDstPixmap. The dx flag will be positive if the
+ * hardware should do the copy from the left to the right, and dy will be
+ * positive if the copy should be done from the top to the bottom. This
+ * is to deal with self-overlapping copies when pSrcPixmap == pDstPixmap.
+ * If your hardware can only support blits that are (left to right, top to
+ * bottom) or (right to left, bottom to top), then you should set
+ * #EXA_TWO_BITBLT_DIRECTIONS, and EXA will break down Copy operations to
+ * ones that meet those requirements. The alu raster op is one of the GX*
+ * graphics functions listed in X.h, and typically maps to a similar
+ * single-byte "ROP" setting in all hardware. The planemask controls which
+ * bits of the destination should be affected, and will only represent the
+ * bits up to the depth of pPixmap.
+ *
+ * Note that many drivers will need to store some of the data in the driver
+ * private record, for sending to the hardware with each drawing command.
+ *
+ * The PrepareCopy() call is required of all drivers, but it may fail for any
+ * reason. Failure results in a fallback to software rendering.
+ */
+ Bool (*PrepareCopy) (PixmapPtr pSrcPixmap,
+ PixmapPtr pDstPixmap,
+ int dx,
+ int dy,
+ int alu,
+ Pixel planemask);
+
+ /**
+ * Copy() performs a copy set up in the last PrepareCopy call.
+ *
+ * @param pDstPixmap destination pixmap
+ * @param srcX source X coordinate
+ * @param srcY source Y coordinate
+ * @param dstX destination X coordinate
+ * @param dstY destination Y coordinate
+ * @param width width of the rectangle to be copied
+ * @param height height of the rectangle to be copied.
+ *
+ * Performs the copy set up by the last PrepareCopy() call, copying the
+ * rectangle from (srcX, srcY) to (srcX + width, srcY + width) in the source
+ * pixmap to the same-sized rectangle at (dstX, dstY) in the destination
+ * pixmap. Those rectangles may overlap in memory, if
+ * pSrcPixmap == pDstPixmap. Note that this call does not receive the
+ * pSrcPixmap as an argument -- if it's needed in this function, it should
+ * be stored in the driver private during PrepareCopy(). As with Solid(),
+ * the coordinates are in the coordinate space of each pixmap, so the driver
+ * will need to set up source and destination pitches and offsets from those
+ * pixmaps, probably using exaGetPixmapOffset() and exaGetPixmapPitch().
+ *
+ * This call is required if PrepareCopy ever succeeds.
+ */
+ void (*Copy) (PixmapPtr pDstPixmap,
+ int srcX,
+ int srcY,
+ int dstX,
+ int dstY,
+ int width,
+ int height);
+
+ /**
+ * DoneCopy() finishes a set of copies.
+ *
+ * @param pPixmap destination pixmap.
+ *
+ * The DoneCopy() call is called at the end of a series of consecutive
+ * Copy() calls following a successful PrepareCopy(). This allows drivers
+ * to finish up emitting drawing commands that were buffered, or clean up
+ * state from PrepareCopy().
+ *
+ * This call is required if PrepareCopy() ever succeeds.
+ */
+ void (*DoneCopy) (PixmapPtr pDstPixmap);
+ /** @} */
+
+ /** @name Composite
+ * @{
+ */
+ /**
+ * CheckComposite() checks to see if a composite operation could be
+ * accelerated.
+ *
+ * @param op Render operation
+ * @param pSrcPicture source Picture
+ * @param pMaskPicture mask picture
+ * @param pDstPicture destination Picture
+ *
+ * The CheckComposite() call checks if the driver could handle acceleration
+ * of op with the given source, mask, and destination pictures. This allows
+ * drivers to check source and destination formats, supported operations,
+ * transformations, and component alpha state, and send operations it can't
+ * support to software rendering early on. This avoids costly pixmap
+ * migration to the wrong places when the driver can't accelerate
+ * operations. Note that because migration hasn't happened, the driver
+ * can't know during CheckComposite() what the offsets and pitches of the
+ * pixmaps are going to be.
+ *
+ * See PrepareComposite() for more details on likely issues that drivers
+ * will have in accelerating Composite operations.
+ *
+ * The CheckComposite() call is recommended if PrepareComposite() is
+ * implemented, but is not required.
+ */
+ Bool (*CheckComposite) (int op,
+ PicturePtr pSrcPicture,
+ PicturePtr pMaskPicture,
+ PicturePtr pDstPicture);
+
+ /**
+ * PrepareComposite() sets up the driver for doing a Composite operation
+ * described in the Render extension protocol spec.
+ *
+ * @param op Render operation
+ * @param pSrcPicture source Picture
+ * @param pMaskPicture mask picture
+ * @param pDstPicture destination Picture
+ * @param pSrc source pixmap
+ * @param pMask mask pixmap
+ * @param pDst destination pixmap
+ *
+ * This call should set up the driver for doing a series of Composite
+ * operations, as described in the Render protocol spec, with the given
+ * pSrcPicture, pMaskPicture, and pDstPicture. The pSrc, pMask, and
+ * pDst are the pixmaps containing the pixel data, and should be used for
+ * setting the offset and pitch used for the coordinate spaces for each of
+ * the Pictures.
+ *
+ * Notes on interpreting Picture structures:
+ * - The Picture structures will always have a valid pDrawable.
+ * - The Picture structures will never have alphaMap set.
+ * - The mask Picture (and therefore pMask) may be NULL, in which case the
+ * operation is simply src OP dst instead of src IN mask OP dst, and
+ * mask coordinates should be ignored.
+ * - pMarkPicture may have componentAlpha set, which greatly changes
+ * the behavior of the Composite operation. componentAlpha has no effect
+ * when set on pSrcPicture or pDstPicture.
+ * - The source and mask Pictures may have a transformation set
+ * (Picture->transform != NULL), which means that the source coordinates
+ * should be transformed by that transformation, resulting in scaling,
+ * rotation, etc. The PictureTransformPoint() call can transform
+ * coordinates for you. Transforms have no effect on Pictures when used
+ * as a destination.
+ * - The source and mask pictures may have a filter set. PictFilterNearest
+ * and PictFilterBilinear are defined in the Render protocol, but others
+ * may be encountered, and must be handled correctly (usually by
+ * PrepareComposite failing, and falling back to software). Filters have
+ * no effect on Pictures when used as a destination.
+ * - The source and mask Pictures may have repeating set, which must be
+ * respected. Many chipsets will be unable to support repeating on
+ * pixmaps that have a width or height that is not a power of two.
+ *
+ * If your hardware can't support source pictures (textures) with
+ * non-power-of-two pitches, you should set #EXA_OFFSCREEN_ALIGN_POT.
+ *
+ * Note that many drivers will need to store some of the data in the driver
+ * private record, for sending to the hardware with each drawing command.
+ *
+ * The PrepareComposite() call is not required. However, it is highly
+ * recommended for performance of antialiased font rendering and performance
+ * of cairo applications. Failure results in a fallback to software
+ * rendering.
+ */
+ Bool (*PrepareComposite) (int op,
+ PicturePtr pSrcPicture,
+ PicturePtr pMaskPicture,
+ PicturePtr pDstPicture,
+ PixmapPtr pSrc,
+ PixmapPtr pMask,
+ PixmapPtr pDst);
+
+ /**
+ * Composite() performs a Composite operation set up in the last
+ * PrepareComposite() call.
+ *
+ * @param pDstPixmap destination pixmap
+ * @param srcX source X coordinate
+ * @param srcY source Y coordinate
+ * @param maskX source X coordinate
+ * @param maskY source Y coordinate
+ * @param dstX destination X coordinate
+ * @param dstY destination Y coordinate
+ * @param width destination rectangle width
+ * @param height destination rectangle height
+ *
+ * Performs the Composite operation set up by the last PrepareComposite()
+ * call, to the rectangle from (dstX, dstY) to (dstX + width, dstY + height)
+ * in the destination Pixmap. Note that if a transformation was set on
+ * the source or mask Pictures, the source rectangles may not be the same
+ * size as the destination rectangles and filtering. Getting the coordinate
+ * transformation right at the subpixel level can be tricky, and rendercheck
+ * can test this for you.
+ *
+ * This call is required if PrepareComposite() ever succeeds.
+ */
+ void (*Composite) (PixmapPtr pDst,
+ int srcX,
+ int srcY,
+ int maskX,
+ int maskY,
+ int dstX,
+ int dstY,
+ int width,
+ int height);
+
+ /**
+ * DoneComposite() finishes a set of Composite operations.
+ *
+ * @param pPixmap destination pixmap.
+ *
+ * The DoneComposite() call is called at the end of a series of consecutive
+ * Composite() calls following a successful PrepareComposite(). This allows
+ * drivers to finish up emitting drawing commands that were buffered, or
+ * clean up state from PrepareComposite().
+ *
+ * This call is required if PrepareComposite() ever succeeds.
+ */
+ void (*DoneComposite) (PixmapPtr pDst);
+ /** @} */
+
+ /**
+ * UploadToScreen() loads a rectangle of data from src into pDst.
+ *
+ * @param pDst destination pixmap
+ * @param x destination X coordinate.
+ * @param y destination Y coordinate
+ * @param width width of the rectangle to be copied
+ * @param height height of the rectangle to be copied
+ * @param src pointer to the beginning of the source data
+ * @param src_pitch pitch (in bytes) of the lines of source data.
+ *
+ * UploadToScreen() copies data in system memory beginning at src (with
+ * pitch src_pitch) into the destination pixmap from (x, y) to
+ * (x + width, y + height). This is typically done with hostdata uploads,
+ * where the CPU sets up a blit command on the hardware with instructions
+ * that the blit data will be fed through some sort of aperture on the card.
+ *
+ * If UploadToScreen() is performed asynchronously, it is up to the driver
+ * to call exaMarkSync(). This is in contrast to most other acceleration
+ * calls in EXA.
+ *
+ * UploadToScreen() can aid in pixmap migration, but is most important for
+ * the performance of exaGlyphs() (antialiased font drawing) by allowing
+ * pipelining of data uploads, avoiding a sync of the card after each glyph.
+ *
+ * @return TRUE if the driver successfully uploaded the data. FALSE
+ * indicates that EXA should fall back to doing the upload in software.
+ *
+ * UploadToScreen() is not required, but is recommended if Composite
+ * acceleration is supported.
+ */
+ Bool (*UploadToScreen) (PixmapPtr pDst,
+ int x,
+ int y,
+ int w,
+ int h,
+ char *src,
+ int src_pitch);
+
+ /**
+ * UploadToScratch() is no longer used and will be removed next time the EXA
+ * major version needs to be bumped.
+ */
+ Bool (*UploadToScratch) (PixmapPtr pSrc,
+ PixmapPtr pDst);
+
+ /**
+ * DownloadFromScreen() loads a rectangle of data from pSrc into dst
+ *
+ * @param pSrc source pixmap
+ * @param x source X coordinate.
+ * @param y source Y coordinate
+ * @param width width of the rectangle to be copied
+ * @param height height of the rectangle to be copied
+ * @param dst pointer to the beginning of the destination data
+ * @param dst_pitch pitch (in bytes) of the lines of destination data.
+ *
+ * DownloadFromScreen() copies data from offscreen memory in pSrc from
+ * (x, y) to (x + width, y + height), to system memory starting at
+ * dst (with pitch dst_pitch). This would usually be done
+ * using scatter-gather DMA, supported by a DRM call, or by blitting to AGP
+ * and then synchronously reading from AGP. Because the implementation
+ * might be synchronous, EXA leaves it up to the driver to call
+ * exaMarkSync() if DownloadFromScreen() was asynchronous. This is in
+ * contrast to most other acceleration calls in EXA.
+ *
+ * DownloadFromScreen() can aid in the largest bottleneck in pixmap
+ * migration, which is the read from framebuffer when evicting pixmaps from
+ * framebuffer memory. Thus, it is highly recommended, even though
+ * implementations are typically complicated.
+ *
+ * @return TRUE if the driver successfully downloaded the data. FALSE
+ * indicates that EXA should fall back to doing the download in software.
+ *
+ * DownloadFromScreen() is not required, but is highly recommended.
+ */
+ Bool (*DownloadFromScreen)(PixmapPtr pSrc,
+ int x, int y,
+ int w, int h,
+ char *dst, int dst_pitch);
+
+ /**
+ * MarkSync() requests that the driver mark a synchronization point,
+ * returning an driver-defined integer marker which could be requested for
+ * synchronization to later in WaitMarker(). This might be used in the
+ * future to avoid waiting for full hardware stalls before accessing pixmap
+ * data with the CPU, but is not important in the current incarnation of
+ * EXA.
+ *
+ * Note that drivers should call exaMarkSync() when they have done some
+ * acceleration, rather than their own MarkSync() handler, as otherwise EXA
+ * will be unaware of the driver's acceleration and not sync to it during
+ * fallbacks.
+ *
+ * MarkSync() is optional.
+ */
+ int (*MarkSync) (ScreenPtr pScreen);
+
+ /**
+ * WaitMarker() waits for all rendering before the given marker to have
+ * completed. If the driver does not implement MarkSync(), marker is
+ * meaningless, and all rendering by the hardware should be completed before
+ * WaitMarker() returns.
+ *
+ * Note that drivers should call exaWaitSync() to wait for all acceleration
+ * to finish, as otherwise EXA will be unaware of the driver having
+ * synchronized, resulting in excessive WaitMarker() calls.
+ *
+ * WaitMarker() is required of all drivers.
+ */
+ void (*WaitMarker) (ScreenPtr pScreen, int marker);
+
+ /** @{ */
+ /**
+ * PrepareAccess() is called before CPU access to an offscreen pixmap.
+ *
+ * @param pPix the pixmap being accessed
+ * @param index the index of the pixmap being accessed.
+ *
+ * PrepareAccess() will be called before CPU access to an offscreen pixmap.
+ * This can be used to set up hardware surfaces for byteswapping or
+ * untiling, or to adjust the pixmap's devPrivate.ptr for the purpose of
+ * making CPU access use a different aperture.
+ *
+ * The index is one of #EXA_PREPARE_DEST, #EXA_PREPARE_SRC,
+ * #EXA_PREPARE_MASK, #EXA_PREPARE_AUX_DEST, #EXA_PREPARE_AUX_SRC, or
+ * #EXA_PREPARE_AUX_MASK. Since only up to #EXA_NUM_PREPARE_INDICES pixmaps
+ * will have PrepareAccess() called on them per operation, drivers can have
+ * a small, statically-allocated space to maintain state for PrepareAccess()
+ * and FinishAccess() in. Note that PrepareAccess() is only called once per
+ * pixmap and operation, regardless of whether the pixmap is used as a
+ * destination and/or source, and the index may not reflect the usage.
+ *
+ * PrepareAccess() may fail. An example might be the case of hardware that
+ * can set up 1 or 2 surfaces for CPU access, but not 3. If PrepareAccess()
+ * fails, EXA will migrate the pixmap to system memory.
+ * DownloadFromScreen() must be implemented and must not fail if a driver
+ * wishes to fail in PrepareAccess(). PrepareAccess() must not fail when
+ * pPix is the visible screen, because the visible screen can not be
+ * migrated.
+ *
+ * @return TRUE if PrepareAccess() successfully prepared the pixmap for CPU
+ * drawing.
+ * @return FALSE if PrepareAccess() is unsuccessful and EXA should use
+ * DownloadFromScreen() to migate the pixmap out.
+ */
+ Bool (*PrepareAccess)(PixmapPtr pPix, int index);
+
+ /**
+ * FinishAccess() is called after CPU access to an offscreen pixmap.
+ *
+ * @param pPix the pixmap being accessed
+ * @param index the index of the pixmap being accessed.
+ *
+ * FinishAccess() will be called after finishing CPU access of an offscreen
+ * pixmap set up by PrepareAccess(). Note that the FinishAccess() will not be
+ * called if PrepareAccess() failed and the pixmap was migrated out.
+ */
+ void (*FinishAccess)(PixmapPtr pPix, int index);
+
+ /**
+ * PixmapIsOffscreen() is an optional driver replacement to
+ * exaPixmapHasGpuCopy(). Set to NULL if you want the standard behaviour
+ * of exaPixmapHasGpuCopy().
+ *
+ * @param pPix the pixmap
+ * @return TRUE if the given drawable is in framebuffer memory.
+ *
+ * exaPixmapHasGpuCopy() is used to determine if a pixmap is in offscreen
+ * memory, meaning that acceleration could probably be done to it, and that it
+ * will need to be wrapped by PrepareAccess()/FinishAccess() when accessing it
+ * with the CPU.
+ *
+ *
+ */
+ Bool (*PixmapIsOffscreen)(PixmapPtr pPix);
+
+ /** @name PrepareAccess() and FinishAccess() indices
+ * @{
+ */
+ /**
+ * EXA_PREPARE_DEST is the index for a pixmap that may be drawn to or
+ * read from.
+ */
+ #define EXA_PREPARE_DEST 0
+ /**
+ * EXA_PREPARE_SRC is the index for a pixmap that may be read from
+ */
+ #define EXA_PREPARE_SRC 1
+ /**
+ * EXA_PREPARE_SRC is the index for a second pixmap that may be read
+ * from.
+ */
+ #define EXA_PREPARE_MASK 2
+ /**
+ * EXA_PREPARE_AUX* are additional indices for other purposes, e.g.
+ * separate alpha maps with Composite operations.
+ */
+ #define EXA_PREPARE_AUX_DEST 3
+ #define EXA_PREPARE_AUX_SRC 4
+ #define EXA_PREPARE_AUX_MASK 5
+ #define EXA_NUM_PREPARE_INDICES 6
+ /** @} */
+
+ /**
+ * maxPitchPixels controls the pitch limitation for rendering from
+ * the card.
+ * The driver should never receive a request for rendering a pixmap
+ * that has a pitch (in pixels) beyond maxPitchPixels.
+ *
+ * Setting this field is optional -- if your hardware doesn't have
+ * a pitch limitation in pixels, don't set this. If neither this value
+ * nor maxPitchBytes is set, then maxPitchPixels is set to maxX.
+ * If set, it must not be smaller than maxX.
+ *
+ * @sa maxPitchBytes
+ */
+ int maxPitchPixels;
+
+ /**
+ * maxPitchBytes controls the pitch limitation for rendering from
+ * the card.
+ * The driver should never receive a request for rendering a pixmap
+ * that has a pitch (in bytes) beyond maxPitchBytes.
+ *
+ * Setting this field is optional -- if your hardware doesn't have
+ * a pitch limitation in bytes, don't set this.
+ * If set, it must not be smaller than maxX * 4.
+ * There's no default value for maxPitchBytes.
+ *
+ * @sa maxPitchPixels
+ */
+ int maxPitchBytes;
+
+ /* Hooks to allow driver to its own pixmap memory management */
+ void *(*CreatePixmap)(ScreenPtr pScreen, int size, int align);
+ void (*DestroyPixmap)(ScreenPtr pScreen, void *driverPriv);
+ /**
+ * Returning a pixmap with non-NULL devPrivate.ptr implies a pixmap which is
+ * not offscreen, which will never be accelerated and Prepare/FinishAccess won't
+ * be called.
+ */
+ Bool (*ModifyPixmapHeader)(PixmapPtr pPixmap, int width, int height,
+ int depth, int bitsPerPixel, int devKind,
+ pointer pPixData);
+
+ /* hooks for drivers with tiling support:
+ * driver MUST fill out new_fb_pitch with valid pitch of pixmap
+ */
+ void *(*CreatePixmap2)(ScreenPtr pScreen, int width, int height,
+ int depth, int usage_hint, int bitsPerPixel,
+ int *new_fb_pitch);
+ /** @} */
+} ExaDriverRec, *ExaDriverPtr;
+
+/** @name EXA driver flags
+ * @{
+ */
+/**
+ * EXA_OFFSCREEN_PIXMAPS indicates to EXA that the driver can support
+ * offscreen pixmaps.
+ */
+#define EXA_OFFSCREEN_PIXMAPS (1 << 0)
+
+/**
+ * EXA_OFFSCREEN_ALIGN_POT indicates to EXA that the driver needs pixmaps
+ * to have a power-of-two pitch.
+ */
+#define EXA_OFFSCREEN_ALIGN_POT (1 << 1)
+
+/**
+ * EXA_TWO_BITBLT_DIRECTIONS indicates to EXA that the driver can only
+ * support copies that are (left-to-right, top-to-bottom) or
+ * (right-to-left, bottom-to-top).
+ */
+#define EXA_TWO_BITBLT_DIRECTIONS (1 << 2)
+
+/**
+ * EXA_HANDLES_PIXMAPS indicates to EXA that the driver can handle
+ * all pixmap addressing and migration.
+ */
+#define EXA_HANDLES_PIXMAPS (1 << 3)
+
+/**
+ * EXA_SUPPORTS_PREPARE_AUX indicates to EXA that the driver can handle the
+ * EXA_PREPARE_AUX* indices in the Prepare/FinishAccess hooks. If there are no
+ * such hooks, this flag has no effect.
+ */
+#define EXA_SUPPORTS_PREPARE_AUX (1 << 4)
+
+/**
+ * EXA_SUPPORTS_OFFSCREEN_OVERLAPS indicates to EXA that the driver Copy hooks
+ * can handle the source and destination occupying overlapping offscreen memory
+ * areas. This allows the offscreen memory defragmentation code to defragment
+ * areas where the defragmented position overlaps the fragmented position.
+ *
+ * Typically this is supported by traditional 2D engines but not by 3D engines.
+ */
+#define EXA_SUPPORTS_OFFSCREEN_OVERLAPS (1 << 5)
+
+/**
+ * EXA_MIXED_PIXMAPS will hide unacceleratable pixmaps from drivers and manage the
+ * problem known software fallbacks like trapezoids. This only migrates pixmaps one way
+ * into a driver pixmap and then pins it.
+ */
+#define EXA_MIXED_PIXMAPS (1 << 6)
+
+/** @} */
+
+/* in exa.c */
+extern _X_EXPORT ExaDriverPtr
+exaDriverAlloc(void);
+
+extern _X_EXPORT Bool
+exaDriverInit(ScreenPtr pScreen,
+ ExaDriverPtr pScreenInfo);
+
+extern _X_EXPORT void
+exaDriverFini(ScreenPtr pScreen);
+
+extern _X_EXPORT void
+exaMarkSync(ScreenPtr pScreen);
+extern _X_EXPORT void
+exaWaitSync(ScreenPtr pScreen);
+
+extern _X_EXPORT unsigned long
+exaGetPixmapOffset(PixmapPtr pPix);
+
+extern _X_EXPORT unsigned long
+exaGetPixmapPitch(PixmapPtr pPix);
+
+extern _X_EXPORT unsigned long
+exaGetPixmapSize(PixmapPtr pPix);
+
+extern _X_EXPORT void *
+exaGetPixmapDriverPrivate(PixmapPtr p);
+
+
+/* in exa_offscreen.c */
+extern _X_EXPORT ExaOffscreenArea *
+exaOffscreenAlloc(ScreenPtr pScreen, int size, int align,
+ Bool locked,
+ ExaOffscreenSaveProc save,
+ pointer privData);
+
+extern _X_EXPORT ExaOffscreenArea *
+exaOffscreenFree(ScreenPtr pScreen, ExaOffscreenArea *area);
+
+extern _X_EXPORT void
+ExaOffscreenMarkUsed (PixmapPtr pPixmap);
+
+extern _X_EXPORT void
+exaEnableDisableFBAccess (int index, Bool enable);
+
+extern _X_EXPORT Bool
+exaDrawableIsOffscreen (DrawablePtr pDrawable);
+
+/* in exa.c */
+extern _X_EXPORT void
+exaMoveInPixmap (PixmapPtr pPixmap);
+
+extern _X_EXPORT void
+exaMoveOutPixmap (PixmapPtr pPixmap);
+
+
+/* in exa_unaccel.c */
+extern _X_EXPORT CARD32
+exaGetPixmapFirstPixel (PixmapPtr pPixmap);
+
+
+/**
+ * Returns TRUE if the given planemask covers all the significant bits in the
+ * pixel values for pDrawable.
+ */
+#define EXA_PM_IS_SOLID(_pDrawable, _pm) \
+ (((_pm) & FbFullMask((_pDrawable)->depth)) == \
+ FbFullMask((_pDrawable)->depth))
+
+#endif /* EXA_H */
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