diff options
Diffstat (limited to 'xorg-server/glamor/glamor_copyarea.c')
-rw-r--r-- | xorg-server/glamor/glamor_copyarea.c | 1161 |
1 files changed, 571 insertions, 590 deletions
diff --git a/xorg-server/glamor/glamor_copyarea.c b/xorg-server/glamor/glamor_copyarea.c index 4e6f953d2..2735ba0bc 100644 --- a/xorg-server/glamor/glamor_copyarea.c +++ b/xorg-server/glamor/glamor_copyarea.c @@ -34,643 +34,624 @@ #ifndef GLAMOR_GLES2 static Bool glamor_copy_n_to_n_fbo_blit(DrawablePtr src, - DrawablePtr dst, - GCPtr gc, BoxPtr box, int nbox, int dx, int dy) + DrawablePtr dst, + GCPtr gc, BoxPtr box, int nbox, int dx, int dy) { - ScreenPtr screen = dst->pScreen; - PixmapPtr dst_pixmap = glamor_get_drawable_pixmap(dst); - PixmapPtr src_pixmap = glamor_get_drawable_pixmap(src); - glamor_pixmap_private *src_pixmap_priv, *dst_pixmap_priv; - glamor_screen_private *glamor_priv = - glamor_get_screen_private(screen); - glamor_gl_dispatch *dispatch; - int dst_x_off, dst_y_off, src_x_off, src_y_off, i; - int fbo_x_off, fbo_y_off; - int src_fbo_x_off, src_fbo_y_off; - - if (!glamor_priv->has_fbo_blit) { - glamor_delayed_fallback(screen, - "no EXT_framebuffer_blit\n"); - return FALSE; - } - src_pixmap_priv = glamor_get_pixmap_private(src_pixmap); - dst_pixmap_priv = glamor_get_pixmap_private(dst_pixmap); - - if (gc) { - if (gc->alu != GXcopy) { - glamor_delayed_fallback(screen, "non-copy ALU\n"); - return FALSE; - } - } - - if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(src_pixmap_priv)) { - glamor_delayed_fallback(screen, "no src fbo\n"); - return FALSE; - } - - if (glamor_set_destination_pixmap(dst_pixmap)) - return FALSE; - - pixmap_priv_get_fbo_off(dst_pixmap_priv, &fbo_x_off, &fbo_y_off); - pixmap_priv_get_fbo_off(src_pixmap_priv, &src_fbo_x_off, &src_fbo_y_off); - - dispatch = glamor_get_dispatch(glamor_priv); - dispatch->glBindFramebuffer(GL_READ_FRAMEBUFFER_EXT, - src_pixmap_priv->base.fbo->fb); - glamor_get_drawable_deltas(dst, dst_pixmap, &dst_x_off, - &dst_y_off); - glamor_get_drawable_deltas(src, src_pixmap, &src_x_off, - &src_y_off); - dst_x_off += fbo_x_off; - dst_y_off += fbo_y_off; - src_y_off += dy + src_fbo_y_off; - src_x_off += src_fbo_x_off; - - for (i = 0; i < nbox; i++) { - if (glamor_priv->yInverted) { - dispatch->glBlitFramebuffer((box[i].x1 + dx + - src_x_off), - (box[i].y1 + - src_y_off), - (box[i].x2 + dx + - src_x_off), - (box[i].y2 + - src_y_off), - (box[i].x1 + - dst_x_off), - (box[i].y1 + - dst_y_off), - (box[i].x2 + - dst_x_off), - (box[i].y2 + - dst_y_off), - GL_COLOR_BUFFER_BIT, - GL_NEAREST); - } else { - int flip_dst_y1 = - dst_pixmap->drawable.height - (box[i].y2 + - dst_y_off); - int flip_dst_y2 = - dst_pixmap->drawable.height - (box[i].y1 + - dst_y_off); - int flip_src_y1 = - src_pixmap->drawable.height - (box[i].y2 + - src_y_off); - int flip_src_y2 = - src_pixmap->drawable.height - (box[i].y1 + - src_y_off); - - dispatch->glBlitFramebuffer(box[i].x1 + dx + - src_x_off, - flip_src_y1, - box[i].x2 + dx + - src_x_off, - flip_src_y2, - box[i].x1 + - dst_x_off, - flip_dst_y1, - box[i].x2 + - dst_x_off, - flip_dst_y2, - GL_COLOR_BUFFER_BIT, - GL_NEAREST); - } - } - glamor_put_dispatch(glamor_priv); - glamor_priv->state = BLIT_STATE; - return TRUE; + ScreenPtr screen = dst->pScreen; + PixmapPtr dst_pixmap = glamor_get_drawable_pixmap(dst); + PixmapPtr src_pixmap = glamor_get_drawable_pixmap(src); + glamor_pixmap_private *src_pixmap_priv, *dst_pixmap_priv; + glamor_screen_private *glamor_priv = glamor_get_screen_private(screen); + glamor_gl_dispatch *dispatch; + int dst_x_off, dst_y_off, src_x_off, src_y_off, i; + int fbo_x_off, fbo_y_off; + int src_fbo_x_off, src_fbo_y_off; + + if (!glamor_priv->has_fbo_blit) { + glamor_delayed_fallback(screen, "no EXT_framebuffer_blit\n"); + return FALSE; + } + src_pixmap_priv = glamor_get_pixmap_private(src_pixmap); + dst_pixmap_priv = glamor_get_pixmap_private(dst_pixmap); + + if (gc) { + if (gc->alu != GXcopy) { + glamor_delayed_fallback(screen, "non-copy ALU\n"); + return FALSE; + } + } + + if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(src_pixmap_priv)) { + glamor_delayed_fallback(screen, "no src fbo\n"); + return FALSE; + } + + if (glamor_set_destination_pixmap(dst_pixmap)) + return FALSE; + + pixmap_priv_get_fbo_off(dst_pixmap_priv, &fbo_x_off, &fbo_y_off); + pixmap_priv_get_fbo_off(src_pixmap_priv, &src_fbo_x_off, &src_fbo_y_off); + + dispatch = glamor_get_dispatch(glamor_priv); + dispatch->glBindFramebuffer(GL_READ_FRAMEBUFFER_EXT, + src_pixmap_priv->base.fbo->fb); + glamor_get_drawable_deltas(dst, dst_pixmap, &dst_x_off, &dst_y_off); + glamor_get_drawable_deltas(src, src_pixmap, &src_x_off, &src_y_off); + dst_x_off += fbo_x_off; + dst_y_off += fbo_y_off; + src_y_off += dy + src_fbo_y_off; + src_x_off += src_fbo_x_off; + + for (i = 0; i < nbox; i++) { + if (glamor_priv->yInverted) { + dispatch->glBlitFramebuffer((box[i].x1 + dx + + src_x_off), + (box[i].y1 + + src_y_off), + (box[i].x2 + dx + + src_x_off), + (box[i].y2 + + src_y_off), + (box[i].x1 + + dst_x_off), + (box[i].y1 + + dst_y_off), + (box[i].x2 + + dst_x_off), + (box[i].y2 + + dst_y_off), + GL_COLOR_BUFFER_BIT, GL_NEAREST); + } + else { + int flip_dst_y1 = + dst_pixmap->drawable.height - (box[i].y2 + dst_y_off); + int flip_dst_y2 = + dst_pixmap->drawable.height - (box[i].y1 + dst_y_off); + int flip_src_y1 = + src_pixmap->drawable.height - (box[i].y2 + src_y_off); + int flip_src_y2 = + src_pixmap->drawable.height - (box[i].y1 + src_y_off); + + dispatch->glBlitFramebuffer(box[i].x1 + dx + + src_x_off, + flip_src_y1, + box[i].x2 + dx + + src_x_off, + flip_src_y2, + box[i].x1 + + dst_x_off, + flip_dst_y1, + box[i].x2 + + dst_x_off, + flip_dst_y2, + GL_COLOR_BUFFER_BIT, GL_NEAREST); + } + } + glamor_put_dispatch(glamor_priv); + glamor_priv->state = BLIT_STATE; + return TRUE; } #endif static Bool glamor_copy_n_to_n_textured(DrawablePtr src, - DrawablePtr dst, - GCPtr gc, BoxPtr box, int nbox, int dx, int dy) + DrawablePtr dst, + GCPtr gc, BoxPtr box, int nbox, int dx, int dy) { - glamor_screen_private *glamor_priv = - glamor_get_screen_private(dst->pScreen); - glamor_gl_dispatch *dispatch; - PixmapPtr src_pixmap = glamor_get_drawable_pixmap(src); - PixmapPtr dst_pixmap = glamor_get_drawable_pixmap(dst); - int i; - float vertices[8], texcoords[8]; - glamor_pixmap_private *src_pixmap_priv; - glamor_pixmap_private *dst_pixmap_priv; - int src_x_off, src_y_off, dst_x_off, dst_y_off; - enum glamor_pixmap_status src_status = GLAMOR_NONE; - GLfloat dst_xscale, dst_yscale, src_xscale, src_yscale; - - src_pixmap_priv = glamor_get_pixmap_private(src_pixmap); - dst_pixmap_priv = glamor_get_pixmap_private(dst_pixmap); - - if (!src_pixmap_priv->base.gl_fbo) { + glamor_screen_private *glamor_priv = + glamor_get_screen_private(dst->pScreen); + glamor_gl_dispatch *dispatch; + PixmapPtr src_pixmap = glamor_get_drawable_pixmap(src); + PixmapPtr dst_pixmap = glamor_get_drawable_pixmap(dst); + int i; + float vertices[8], texcoords[8]; + glamor_pixmap_private *src_pixmap_priv; + glamor_pixmap_private *dst_pixmap_priv; + int src_x_off, src_y_off, dst_x_off, dst_y_off; + enum glamor_pixmap_status src_status = GLAMOR_NONE; + GLfloat dst_xscale, dst_yscale, src_xscale, src_yscale; + + src_pixmap_priv = glamor_get_pixmap_private(src_pixmap); + dst_pixmap_priv = glamor_get_pixmap_private(dst_pixmap); + + if (!src_pixmap_priv->base.gl_fbo) { #ifndef GLAMOR_PIXMAP_DYNAMIC_UPLOAD - glamor_delayed_fallback(dst->pScreen, "src has no fbo.\n"); - return FALSE; + glamor_delayed_fallback(dst->pScreen, "src has no fbo.\n"); + return FALSE; #else - src_status = glamor_upload_pixmap_to_texture(src_pixmap); - if (src_status != GLAMOR_UPLOAD_DONE) - return FALSE; + src_status = glamor_upload_pixmap_to_texture(src_pixmap); + if (src_status != GLAMOR_UPLOAD_DONE) + return FALSE; - src_pixmap_priv = glamor_get_pixmap_private(src_pixmap); + src_pixmap_priv = glamor_get_pixmap_private(src_pixmap); #endif - } + } + pixmap_priv_get_dest_scale(dst_pixmap_priv, &dst_xscale, &dst_yscale); + pixmap_priv_get_scale(src_pixmap_priv, &src_xscale, &src_yscale); - pixmap_priv_get_dest_scale(dst_pixmap_priv, &dst_xscale, &dst_yscale); - pixmap_priv_get_scale(src_pixmap_priv, &src_xscale, &src_yscale); + glamor_get_drawable_deltas(dst, dst_pixmap, &dst_x_off, &dst_y_off); - glamor_get_drawable_deltas(dst, dst_pixmap, &dst_x_off, - &dst_y_off); + dispatch = glamor_get_dispatch(glamor_priv); - dispatch = glamor_get_dispatch(glamor_priv); + glamor_set_destination_pixmap_priv_nc(dst_pixmap_priv); + dispatch->glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT, + GL_FALSE, 2 * sizeof(float), vertices); + dispatch->glEnableVertexAttribArray(GLAMOR_VERTEX_POS); + glamor_get_drawable_deltas(src, src_pixmap, &src_x_off, &src_y_off); + dx += src_x_off; + dy += src_y_off; - glamor_set_destination_pixmap_priv_nc(dst_pixmap_priv); - dispatch->glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT, - GL_FALSE, 2 * sizeof(float), - vertices); - dispatch->glEnableVertexAttribArray(GLAMOR_VERTEX_POS); - - glamor_get_drawable_deltas(src, src_pixmap, &src_x_off, - &src_y_off); - dx += src_x_off; - dy += src_y_off; - - dispatch->glActiveTexture(GL_TEXTURE0); - dispatch->glBindTexture(GL_TEXTURE_2D, - src_pixmap_priv->base.fbo->tex); + dispatch->glActiveTexture(GL_TEXTURE0); + dispatch->glBindTexture(GL_TEXTURE_2D, src_pixmap_priv->base.fbo->tex); #ifndef GLAMOR_GLES2 - dispatch->glEnable(GL_TEXTURE_2D); - dispatch->glTexParameteri(GL_TEXTURE_2D, - GL_TEXTURE_WRAP_S, - GL_CLAMP_TO_BORDER); - dispatch->glTexParameteri(GL_TEXTURE_2D, - GL_TEXTURE_WRAP_T, - GL_CLAMP_TO_BORDER); + dispatch->glEnable(GL_TEXTURE_2D); + dispatch->glTexParameteri(GL_TEXTURE_2D, + GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); + dispatch->glTexParameteri(GL_TEXTURE_2D, + GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); #endif - dispatch->glTexParameteri(GL_TEXTURE_2D, - GL_TEXTURE_MIN_FILTER, - GL_NEAREST); - dispatch->glTexParameteri(GL_TEXTURE_2D, - GL_TEXTURE_MAG_FILTER, - GL_NEAREST); - - dispatch->glVertexAttribPointer(GLAMOR_VERTEX_SOURCE, 2, - GL_FLOAT, GL_FALSE, - 2 * sizeof(float), - texcoords); - dispatch->glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE); - dispatch->glUseProgram(glamor_priv->finish_access_prog[0]); - dispatch->glUniform1i(glamor_priv->finish_access_revert[0], - REVERT_NONE); - dispatch->glUniform1i(glamor_priv->finish_access_swap_rb[0], - SWAP_NONE_UPLOADING); - - for (i = 0; i < nbox; i++) { - - glamor_set_normalize_vcoords(dst_pixmap_priv, - dst_xscale, dst_yscale, - box[i].x1 + dst_x_off, - box[i].y1 + dst_y_off, - box[i].x2 + dst_x_off, - box[i].y2 + dst_y_off, - glamor_priv->yInverted, - vertices); - - glamor_set_normalize_tcoords(src_pixmap_priv, - src_xscale, - src_yscale, - box[i].x1 + dx, - box[i].y1 + dy, - box[i].x2 + dx, - box[i].y2 + dy, - glamor_priv->yInverted, - texcoords); - dispatch->glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - } - - dispatch->glDisableVertexAttribArray(GLAMOR_VERTEX_POS); - dispatch->glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE); + dispatch->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + dispatch->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + + dispatch->glVertexAttribPointer(GLAMOR_VERTEX_SOURCE, 2, + GL_FLOAT, GL_FALSE, + 2 * sizeof(float), texcoords); + dispatch->glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE); + dispatch->glUseProgram(glamor_priv->finish_access_prog[0]); + dispatch->glUniform1i(glamor_priv->finish_access_revert[0], REVERT_NONE); + dispatch->glUniform1i(glamor_priv->finish_access_swap_rb[0], + SWAP_NONE_UPLOADING); + + for (i = 0; i < nbox; i++) { + + glamor_set_normalize_vcoords(dst_pixmap_priv, + dst_xscale, dst_yscale, + box[i].x1 + dst_x_off, + box[i].y1 + dst_y_off, + box[i].x2 + dst_x_off, + box[i].y2 + dst_y_off, + glamor_priv->yInverted, vertices); + + glamor_set_normalize_tcoords(src_pixmap_priv, + src_xscale, + src_yscale, + box[i].x1 + dx, + box[i].y1 + dy, + box[i].x2 + dx, + box[i].y2 + dy, + glamor_priv->yInverted, texcoords); + dispatch->glDrawArrays(GL_TRIANGLE_FAN, 0, 4); + } + + dispatch->glDisableVertexAttribArray(GLAMOR_VERTEX_POS); + dispatch->glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE); #ifndef GLAMOR_GLES2 - dispatch->glDisable(GL_TEXTURE_2D); + dispatch->glDisable(GL_TEXTURE_2D); #endif - dispatch->glUseProgram(0); - /* The source texture is bound to a fbo, we have to flush it here. */ - glamor_put_dispatch(glamor_priv); - glamor_priv->state = RENDER_STATE; - glamor_priv->render_idle_cnt = 0; - return TRUE; + dispatch->glUseProgram(0); + /* The source texture is bound to a fbo, we have to flush it here. */ + glamor_put_dispatch(glamor_priv); + glamor_priv->state = RENDER_STATE; + glamor_priv->render_idle_cnt = 0; + return TRUE; } static Bool __glamor_copy_n_to_n(DrawablePtr src, - DrawablePtr dst, - GCPtr gc, - BoxPtr box, - int nbox, - int dx, - int dy, - Bool reverse, - Bool upsidedown, Pixel bitplane, - void *closure) + DrawablePtr dst, + GCPtr gc, + BoxPtr box, + int nbox, + int dx, + int dy, + Bool reverse, + Bool upsidedown, Pixel bitplane, void *closure) { - PixmapPtr dst_pixmap, src_pixmap, temp_pixmap = NULL; - DrawablePtr temp_src = src; - glamor_pixmap_private *dst_pixmap_priv, *src_pixmap_priv; - glamor_screen_private *glamor_priv; - BoxRec bound; - ScreenPtr screen; - int temp_dx = dx; - int temp_dy = dy; - int src_x_off, src_y_off, dst_x_off, dst_y_off; - int i; - int overlaped = 0; - Bool ret = FALSE; - - dst_pixmap = glamor_get_drawable_pixmap(dst); - dst_pixmap_priv = glamor_get_pixmap_private(dst_pixmap); - src_pixmap = glamor_get_drawable_pixmap(src); - src_pixmap_priv = glamor_get_pixmap_private(src_pixmap); - screen = dst_pixmap->drawable.pScreen; - glamor_priv = glamor_get_screen_private(dst->pScreen); - glamor_get_drawable_deltas(src, src_pixmap, &src_x_off, - &src_y_off); - - glamor_get_drawable_deltas(dst, dst_pixmap, &dst_x_off, - &dst_y_off); - - if (src_pixmap_priv->base.fbo - && src_pixmap_priv->base.fbo->fb == dst_pixmap_priv->base.fbo->fb) { - int x_shift = abs(src_x_off - dx - dst_x_off); - int y_shift = abs(src_y_off - dy - dst_y_off); - for (i = 0; i < nbox; i++) { - if (x_shift < abs(box[i].x2 - box[i].x1) - && y_shift < abs(box[i].y2 - box[i].y1)) { - overlaped = 1; - break; - } - } - } - DEBUGF("Copy %d %d %dx%d dx %d dy %d from %p to %p \n", - box[0].x1, box[0].y1, - box[0].x2 - box[0].x1, box[0].y2 - box[0].y1, - dx, dy, - src_pixmap, dst_pixmap); + PixmapPtr dst_pixmap, src_pixmap, temp_pixmap = NULL; + DrawablePtr temp_src = src; + glamor_pixmap_private *dst_pixmap_priv, *src_pixmap_priv; + glamor_screen_private *glamor_priv; + BoxRec bound; + ScreenPtr screen; + int temp_dx = dx; + int temp_dy = dy; + int src_x_off, src_y_off, dst_x_off, dst_y_off; + int i; + int overlaped = 0; + Bool ret = FALSE; + + dst_pixmap = glamor_get_drawable_pixmap(dst); + dst_pixmap_priv = glamor_get_pixmap_private(dst_pixmap); + src_pixmap = glamor_get_drawable_pixmap(src); + src_pixmap_priv = glamor_get_pixmap_private(src_pixmap); + screen = dst_pixmap->drawable.pScreen; + glamor_priv = glamor_get_screen_private(dst->pScreen); + glamor_get_drawable_deltas(src, src_pixmap, &src_x_off, &src_y_off); + + glamor_get_drawable_deltas(dst, dst_pixmap, &dst_x_off, &dst_y_off); + + if (src_pixmap_priv->base.fbo + && src_pixmap_priv->base.fbo->fb == dst_pixmap_priv->base.fbo->fb) { + int x_shift = abs(src_x_off - dx - dst_x_off); + int y_shift = abs(src_y_off - dy - dst_y_off); + + for (i = 0; i < nbox; i++) { + if (x_shift < abs(box[i].x2 - box[i].x1) + && y_shift < abs(box[i].y2 - box[i].y1)) { + overlaped = 1; + break; + } + } + } + DEBUGF("Copy %d %d %dx%d dx %d dy %d from %p to %p \n", + box[0].x1, box[0].y1, + box[0].x2 - box[0].x1, box[0].y2 - box[0].y1, + dx, dy, src_pixmap, dst_pixmap); #ifndef GLAMOR_GLES2 - if (!overlaped && - (glamor_priv->state != RENDER_STATE - || !src_pixmap_priv->base.gl_tex || !dst_pixmap_priv->base.gl_tex) - && glamor_copy_n_to_n_fbo_blit(src, dst, gc, box, nbox, dx, - dy)) { - ret = TRUE; - goto done; - } + if (!overlaped && + (glamor_priv->state != RENDER_STATE + || !src_pixmap_priv->base.gl_tex || !dst_pixmap_priv->base.gl_tex) + && glamor_copy_n_to_n_fbo_blit(src, dst, gc, box, nbox, dx, dy)) { + ret = TRUE; + goto done; + } #endif - glamor_calculate_boxes_bound(&bound, box, nbox); - - /* Overlaped indicate the src and dst are the same pixmap. */ - if (overlaped || (!GLAMOR_PIXMAP_PRIV_HAS_FBO(src_pixmap_priv) - && (((bound.x2 - bound.x1) * (bound.y2 - bound.y1) - * 4 > - src_pixmap->drawable.width * - src_pixmap->drawable.height) - || !(glamor_check_fbo_size(glamor_priv, - src_pixmap->drawable.width, - src_pixmap->drawable.height))))) { - - temp_pixmap = glamor_create_pixmap(screen, - bound.x2 - bound.x1, - bound.y2 - bound.y1, - src_pixmap-> - drawable.depth, - overlaped ? 0 : - GLAMOR_CREATE_PIXMAP_CPU); - assert(bound.x2 - bound.x1 <= glamor_priv->max_fbo_size); - assert(bound.y2 - bound.y1 <= glamor_priv->max_fbo_size); - if (!temp_pixmap) - goto done; - glamor_translate_boxes(box, nbox, -bound.x1, -bound.y1); - temp_src = &temp_pixmap->drawable; - - if (overlaped) - glamor_copy_n_to_n_textured(src, temp_src, gc, box, - nbox, - temp_dx + bound.x1, - temp_dy + bound.y1); - else - fbCopyNtoN(src, temp_src, gc, box, nbox, - temp_dx + bound.x1, temp_dy + bound.y1, - reverse, upsidedown, bitplane, closure); - glamor_translate_boxes(box, nbox, bound.x1, bound.y1); - temp_dx = -bound.x1; - temp_dy = -bound.y1; - } else { - temp_dx = dx; - temp_dy = dy; - temp_src = src; - } - - if (glamor_copy_n_to_n_textured - (temp_src, dst, gc, box, nbox, temp_dx, temp_dy)) { - ret = TRUE; - } -done: - if (temp_src != src) - glamor_destroy_pixmap(temp_pixmap); - return ret; + glamor_calculate_boxes_bound(&bound, box, nbox); + + /* Overlaped indicate the src and dst are the same pixmap. */ + if (overlaped || (!GLAMOR_PIXMAP_PRIV_HAS_FBO(src_pixmap_priv) + && (((bound.x2 - bound.x1) * (bound.y2 - bound.y1) + * 4 > + src_pixmap->drawable.width * + src_pixmap->drawable.height) + || !(glamor_check_fbo_size(glamor_priv, + src_pixmap->drawable.width, + src_pixmap->drawable. + height))))) { + + temp_pixmap = glamor_create_pixmap(screen, + bound.x2 - bound.x1, + bound.y2 - bound.y1, + src_pixmap->drawable.depth, + overlaped ? 0 : + GLAMOR_CREATE_PIXMAP_CPU); + assert(bound.x2 - bound.x1 <= glamor_priv->max_fbo_size); + assert(bound.y2 - bound.y1 <= glamor_priv->max_fbo_size); + if (!temp_pixmap) + goto done; + glamor_translate_boxes(box, nbox, -bound.x1, -bound.y1); + temp_src = &temp_pixmap->drawable; + + if (overlaped) + glamor_copy_n_to_n_textured(src, temp_src, gc, box, + nbox, + temp_dx + bound.x1, temp_dy + bound.y1); + else + fbCopyNtoN(src, temp_src, gc, box, nbox, + temp_dx + bound.x1, temp_dy + bound.y1, + reverse, upsidedown, bitplane, closure); + glamor_translate_boxes(box, nbox, bound.x1, bound.y1); + temp_dx = -bound.x1; + temp_dy = -bound.y1; + } + else { + temp_dx = dx; + temp_dy = dy; + temp_src = src; + } + + if (glamor_copy_n_to_n_textured + (temp_src, dst, gc, box, nbox, temp_dx, temp_dy)) { + ret = TRUE; + } + done: + if (temp_src != src) + glamor_destroy_pixmap(temp_pixmap); + return ret; } static Bool _glamor_copy_n_to_n(DrawablePtr src, - DrawablePtr dst, - GCPtr gc, - BoxPtr box, - int nbox, - int dx, - int dy, - Bool reverse, - Bool upsidedown, Pixel bitplane, - void *closure, Bool fallback) + DrawablePtr dst, + GCPtr gc, + BoxPtr box, + int nbox, + int dx, + int dy, + Bool reverse, + Bool upsidedown, Pixel bitplane, + void *closure, Bool fallback) { - PixmapPtr dst_pixmap, src_pixmap; - glamor_pixmap_private *dst_pixmap_priv, *src_pixmap_priv; - glamor_screen_private *glamor_priv; - glamor_gl_dispatch *dispatch; - BoxPtr extent; - RegionRec region; - int src_x_off, src_y_off, dst_x_off, dst_y_off; - Bool ok = FALSE; - int force_clip = 0; - - if (nbox == 0) - return TRUE; - dst_pixmap = glamor_get_drawable_pixmap(dst); - dst_pixmap_priv = glamor_get_pixmap_private(dst_pixmap); - src_pixmap = glamor_get_drawable_pixmap(src); - src_pixmap_priv = glamor_get_pixmap_private(src_pixmap); - - glamor_priv = glamor_get_screen_private(dst->pScreen); - - DEBUGF("Copy %d %d %dx%d dx %d dy %d from %p to %p \n", - box[0].x1, box[0].y1, - box[0].x2 - box[0].x1, box[0].y2 - box[0].y1, - dx, dy, - src_pixmap, dst_pixmap); - - if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(dst_pixmap_priv)) - goto fall_back; - - if (gc) { - if (!glamor_set_planemask(dst_pixmap, gc->planemask)) - goto fall_back; - dispatch = glamor_get_dispatch(glamor_priv); - if (!glamor_set_alu(dispatch, gc->alu)) { - glamor_put_dispatch(glamor_priv); - goto fail; - } - glamor_put_dispatch(glamor_priv); - } - - if (!src_pixmap_priv) { - glamor_set_pixmap_type(src_pixmap, GLAMOR_MEMORY); - src_pixmap_priv = glamor_get_pixmap_private(src_pixmap); - } - - glamor_get_drawable_deltas(src, src_pixmap, &src_x_off, - &src_y_off); - glamor_get_drawable_deltas(dst, dst_pixmap, &dst_x_off, - &dst_y_off); - - RegionInitBoxes(®ion, box, nbox); - extent = RegionExtents(®ion); - - if (!glamor_check_fbo_size(glamor_priv, - extent->x2 - extent->x1, extent->y2 - extent->y1) - && (src_pixmap_priv->type == GLAMOR_MEMORY - || (src_pixmap_priv == dst_pixmap_priv))) { - force_clip = 1; - } - - if (force_clip || dst_pixmap_priv->type == GLAMOR_TEXTURE_LARGE - || src_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) { - glamor_pixmap_clipped_regions *clipped_dst_regions; - int n_dst_region, i, j; - PixmapPtr temp_source_pixmap; - glamor_pixmap_private *temp_source_priv = NULL; - - RegionTranslate(®ion, dst_x_off, dst_y_off); - if (!force_clip) - clipped_dst_regions = glamor_compute_clipped_regions(dst_pixmap_priv, - ®ion, &n_dst_region, 0, - reverse, upsidedown); - else - clipped_dst_regions = glamor_compute_clipped_regions_ext(dst_pixmap_priv, - ®ion, &n_dst_region, - glamor_priv->max_fbo_size, - glamor_priv->max_fbo_size, - reverse, upsidedown); - for(i = 0; i < n_dst_region; i++) - { - int n_src_region; - glamor_pixmap_clipped_regions *clipped_src_regions; - BoxPtr current_boxes; - int n_current_boxes; - - SET_PIXMAP_FBO_CURRENT(dst_pixmap_priv, clipped_dst_regions[i].block_idx); - - temp_source_pixmap = NULL; - if (src_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) { - RegionTranslate(clipped_dst_regions[i].region, - -dst_x_off + src_x_off + dx, -dst_y_off + src_y_off + dy); - clipped_src_regions = glamor_compute_clipped_regions(src_pixmap_priv, - clipped_dst_regions[i].region, - &n_src_region, 0, - reverse, upsidedown); - DEBUGF("Source is large pixmap.\n"); - for (j = 0; j < n_src_region; j++) - { - if (src_pixmap_priv != dst_pixmap_priv) - SET_PIXMAP_FBO_CURRENT(src_pixmap_priv, clipped_src_regions[j].block_idx); - else if (src_pixmap_priv == dst_pixmap_priv && - clipped_src_regions[j].block_idx != clipped_dst_regions[i].block_idx) { - /* source and the dest are the same, but need different block_idx. - * we create a empty pixmap and fill the required source fbo and box to - * it. It's a little hacky, but avoid extra copy. */ - temp_source_pixmap = glamor_create_pixmap(src->pScreen, 0, 0, - src->depth, 0); - if (!temp_source_pixmap) { - ok = FALSE; - goto fail; - } - src->pScreen->ModifyPixmapHeader(temp_source_pixmap, - src_pixmap->drawable.width, - src_pixmap->drawable.height, - 0, 0, src_pixmap->devKind, NULL); - temp_source_priv = glamor_get_pixmap_private(temp_source_pixmap); - *temp_source_priv = *src_pixmap_priv; - temp_source_priv->large.box = src_pixmap_priv->large.box_array[clipped_src_regions[j].block_idx]; - temp_source_priv->base.fbo = src_pixmap_priv->large.fbo_array[clipped_src_regions[j].block_idx]; - temp_source_priv->base.pixmap = temp_source_pixmap; - } - assert(temp_source_pixmap || !(src_pixmap_priv == dst_pixmap_priv - && (clipped_src_regions[j].block_idx != clipped_dst_regions[i].block_idx))); - - RegionTranslate(clipped_src_regions[j].region, - -src_x_off - dx, - -src_y_off - dy); - current_boxes = RegionRects(clipped_src_regions[j].region); - n_current_boxes = RegionNumRects(clipped_src_regions[j].region); - DEBUGF("dst pixmap fbo idx %d src pixmap fbo idx %d \n", - clipped_dst_regions[i].block_idx, - clipped_src_regions[j].block_idx); - DEBUGF("Copy %d %d %d %d dx %d dy %d from %p to %p \n", - current_boxes[0].x1, current_boxes[0].y1, - current_boxes[0].x2, current_boxes[0].y2, - dx, dy, src_pixmap, dst_pixmap); - if (!temp_source_pixmap) - ok = __glamor_copy_n_to_n(src, dst, gc, current_boxes, - n_current_boxes, dx, dy, reverse, - upsidedown, bitplane, closure); - else { - ok = __glamor_copy_n_to_n(&temp_source_pixmap->drawable, - dst, gc, current_boxes, - n_current_boxes, dx, dy, reverse, - upsidedown, bitplane, closure); - temp_source_priv->type = GLAMOR_MEMORY; - temp_source_priv->base.fbo = NULL; - glamor_destroy_pixmap(temp_source_pixmap); - temp_source_pixmap = NULL; - } - - RegionDestroy(clipped_src_regions[j].region); - if (!ok) { - assert(0); - goto fail; - } - } - - if (n_src_region == 0) - ok = TRUE; - free(clipped_src_regions); - } else { - RegionTranslate(clipped_dst_regions[i].region, - - dst_x_off, - - dst_y_off); - current_boxes = RegionRects(clipped_dst_regions[i].region); - n_current_boxes = RegionNumRects(clipped_dst_regions[i].region); - - DEBUGF("dest pixmap fbo idx %d \n", - clipped_dst_regions[i].block_idx); - DEBUGF("Copy %d %d %d %d dx %d dy %d from %p to %p \n", - current_boxes[0].x1, current_boxes[0].y1, - current_boxes[0].x2, current_boxes[0].y2, - dx, dy, src_pixmap, dst_pixmap); - - ok = __glamor_copy_n_to_n(src, dst, gc, current_boxes, - n_current_boxes, dx, dy, reverse, - upsidedown, bitplane, closure); - - } - RegionDestroy(clipped_dst_regions[i].region); - } - if (n_dst_region == 0) - ok = TRUE; - free(clipped_dst_regions); - RegionUninit(®ion); - } else { - ok = __glamor_copy_n_to_n(src, dst, gc, box, nbox, dx, dy, - reverse, upsidedown, bitplane, - closure); - } - -fail: - dispatch = glamor_get_dispatch(glamor_priv); - glamor_set_alu(dispatch, GXcopy); - glamor_put_dispatch(glamor_priv); - - if (ok) - return TRUE; -fall_back: - if (!fallback - && glamor_ddx_fallback_check_pixmap(src) - && glamor_ddx_fallback_check_pixmap(dst)) - goto done; - - if (src_pixmap_priv->type == GLAMOR_DRM_ONLY - || dst_pixmap_priv->type == GLAMOR_DRM_ONLY) { - LogMessage(X_WARNING, - "Access a DRM only pixmap is not allowed within glamor.\n"); - return TRUE; - } - glamor_report_delayed_fallbacks(src->pScreen); - glamor_report_delayed_fallbacks(dst->pScreen); - - glamor_fallback("from %p to %p (%c,%c)\n", src, dst, - glamor_get_drawable_location(src), - glamor_get_drawable_location(dst)); - - if (glamor_prepare_access(dst, GLAMOR_ACCESS_RW)) { - if (dst == src - || glamor_prepare_access(src, GLAMOR_ACCESS_RO)) { - fbCopyNtoN(src, dst, gc, box, nbox, - dx, dy, reverse, upsidedown, bitplane, - closure); - if (dst != src) - glamor_finish_access(src, GLAMOR_ACCESS_RO); - } - glamor_finish_access(dst, GLAMOR_ACCESS_RW); - } - ok = TRUE; - - done: - glamor_clear_delayed_fallbacks(src->pScreen); - glamor_clear_delayed_fallbacks(dst->pScreen); - return ok; + PixmapPtr dst_pixmap, src_pixmap; + glamor_pixmap_private *dst_pixmap_priv, *src_pixmap_priv; + glamor_screen_private *glamor_priv; + glamor_gl_dispatch *dispatch; + BoxPtr extent; + RegionRec region; + int src_x_off, src_y_off, dst_x_off, dst_y_off; + Bool ok = FALSE; + int force_clip = 0; + + if (nbox == 0) + return TRUE; + dst_pixmap = glamor_get_drawable_pixmap(dst); + dst_pixmap_priv = glamor_get_pixmap_private(dst_pixmap); + src_pixmap = glamor_get_drawable_pixmap(src); + src_pixmap_priv = glamor_get_pixmap_private(src_pixmap); + + glamor_priv = glamor_get_screen_private(dst->pScreen); + + DEBUGF("Copy %d %d %dx%d dx %d dy %d from %p to %p \n", + box[0].x1, box[0].y1, + box[0].x2 - box[0].x1, box[0].y2 - box[0].y1, + dx, dy, src_pixmap, dst_pixmap); + + if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(dst_pixmap_priv)) + goto fall_back; + + if (gc) { + if (!glamor_set_planemask(dst_pixmap, gc->planemask)) + goto fall_back; + dispatch = glamor_get_dispatch(glamor_priv); + if (!glamor_set_alu(dispatch, gc->alu)) { + glamor_put_dispatch(glamor_priv); + goto fail; + } + glamor_put_dispatch(glamor_priv); + } + + if (!src_pixmap_priv) { + glamor_set_pixmap_type(src_pixmap, GLAMOR_MEMORY); + src_pixmap_priv = glamor_get_pixmap_private(src_pixmap); + } + + glamor_get_drawable_deltas(src, src_pixmap, &src_x_off, &src_y_off); + glamor_get_drawable_deltas(dst, dst_pixmap, &dst_x_off, &dst_y_off); + + RegionInitBoxes(®ion, box, nbox); + extent = RegionExtents(®ion); + + if (!glamor_check_fbo_size(glamor_priv, + extent->x2 - extent->x1, extent->y2 - extent->y1) + && (src_pixmap_priv->type == GLAMOR_MEMORY + || (src_pixmap_priv == dst_pixmap_priv))) { + force_clip = 1; + } + + if (force_clip || dst_pixmap_priv->type == GLAMOR_TEXTURE_LARGE + || src_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) { + glamor_pixmap_clipped_regions *clipped_dst_regions; + int n_dst_region, i, j; + PixmapPtr temp_source_pixmap; + glamor_pixmap_private *temp_source_priv = NULL; + + RegionTranslate(®ion, dst_x_off, dst_y_off); + if (!force_clip) + clipped_dst_regions = + glamor_compute_clipped_regions(dst_pixmap_priv, ®ion, + &n_dst_region, 0, reverse, + upsidedown); + else + clipped_dst_regions = + glamor_compute_clipped_regions_ext(dst_pixmap_priv, ®ion, + &n_dst_region, + glamor_priv->max_fbo_size, + glamor_priv->max_fbo_size, + reverse, upsidedown); + for (i = 0; i < n_dst_region; i++) { + int n_src_region; + glamor_pixmap_clipped_regions *clipped_src_regions; + BoxPtr current_boxes; + int n_current_boxes; + + SET_PIXMAP_FBO_CURRENT(dst_pixmap_priv, + clipped_dst_regions[i].block_idx); + + temp_source_pixmap = NULL; + if (src_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) { + RegionTranslate(clipped_dst_regions[i].region, + -dst_x_off + src_x_off + dx, + -dst_y_off + src_y_off + dy); + clipped_src_regions = + glamor_compute_clipped_regions(src_pixmap_priv, + clipped_dst_regions[i]. + region, &n_src_region, 0, + reverse, upsidedown); + DEBUGF("Source is large pixmap.\n"); + for (j = 0; j < n_src_region; j++) { + if (src_pixmap_priv != dst_pixmap_priv) + SET_PIXMAP_FBO_CURRENT(src_pixmap_priv, + clipped_src_regions[j]. + block_idx); + else if (src_pixmap_priv == dst_pixmap_priv && + clipped_src_regions[j].block_idx != + clipped_dst_regions[i].block_idx) { + /* source and the dest are the same, but need different block_idx. + * we create a empty pixmap and fill the required source fbo and box to + * it. It's a little hacky, but avoid extra copy. */ + temp_source_pixmap = + glamor_create_pixmap(src->pScreen, 0, 0, src->depth, + 0); + if (!temp_source_pixmap) { + ok = FALSE; + goto fail; + } + src->pScreen->ModifyPixmapHeader(temp_source_pixmap, + src_pixmap->drawable. + width, + src_pixmap->drawable. + height, 0, 0, + src_pixmap->devKind, + NULL); + temp_source_priv = + glamor_get_pixmap_private(temp_source_pixmap); + *temp_source_priv = *src_pixmap_priv; + temp_source_priv->large.box = + src_pixmap_priv->large. + box_array[clipped_src_regions[j].block_idx]; + temp_source_priv->base.fbo = + src_pixmap_priv->large. + fbo_array[clipped_src_regions[j].block_idx]; + temp_source_priv->base.pixmap = temp_source_pixmap; + } + assert(temp_source_pixmap || + !(src_pixmap_priv == dst_pixmap_priv && + (clipped_src_regions[j].block_idx != + clipped_dst_regions[i].block_idx))); + + RegionTranslate(clipped_src_regions[j].region, + -src_x_off - dx, -src_y_off - dy); + current_boxes = RegionRects(clipped_src_regions[j].region); + n_current_boxes = + RegionNumRects(clipped_src_regions[j].region); + DEBUGF("dst pixmap fbo idx %d src pixmap fbo idx %d \n", + clipped_dst_regions[i].block_idx, + clipped_src_regions[j].block_idx); + DEBUGF("Copy %d %d %d %d dx %d dy %d from %p to %p \n", + current_boxes[0].x1, current_boxes[0].y1, + current_boxes[0].x2, current_boxes[0].y2, dx, dy, + src_pixmap, dst_pixmap); + if (!temp_source_pixmap) + ok = __glamor_copy_n_to_n(src, dst, gc, current_boxes, + n_current_boxes, dx, dy, + reverse, upsidedown, bitplane, + closure); + else { + ok = __glamor_copy_n_to_n(&temp_source_pixmap->drawable, + dst, gc, current_boxes, + n_current_boxes, dx, dy, + reverse, upsidedown, bitplane, + closure); + temp_source_priv->type = GLAMOR_MEMORY; + temp_source_priv->base.fbo = NULL; + glamor_destroy_pixmap(temp_source_pixmap); + temp_source_pixmap = NULL; + } + + RegionDestroy(clipped_src_regions[j].region); + if (!ok) { + assert(0); + goto fail; + } + } + + if (n_src_region == 0) + ok = TRUE; + free(clipped_src_regions); + } + else { + RegionTranslate(clipped_dst_regions[i].region, + -dst_x_off, -dst_y_off); + current_boxes = RegionRects(clipped_dst_regions[i].region); + n_current_boxes = RegionNumRects(clipped_dst_regions[i].region); + + DEBUGF("dest pixmap fbo idx %d \n", + clipped_dst_regions[i].block_idx); + DEBUGF("Copy %d %d %d %d dx %d dy %d from %p to %p \n", + current_boxes[0].x1, current_boxes[0].y1, + current_boxes[0].x2, current_boxes[0].y2, + dx, dy, src_pixmap, dst_pixmap); + + ok = __glamor_copy_n_to_n(src, dst, gc, current_boxes, + n_current_boxes, dx, dy, reverse, + upsidedown, bitplane, closure); + + } + RegionDestroy(clipped_dst_regions[i].region); + } + if (n_dst_region == 0) + ok = TRUE; + free(clipped_dst_regions); + RegionUninit(®ion); + } + else { + ok = __glamor_copy_n_to_n(src, dst, gc, box, nbox, dx, dy, + reverse, upsidedown, bitplane, closure); + } + + fail: + dispatch = glamor_get_dispatch(glamor_priv); + glamor_set_alu(dispatch, GXcopy); + glamor_put_dispatch(glamor_priv); + + if (ok) + return TRUE; + fall_back: + if (!fallback && glamor_ddx_fallback_check_pixmap(src) + && glamor_ddx_fallback_check_pixmap(dst)) + goto done; + + if (src_pixmap_priv->type == GLAMOR_DRM_ONLY + || dst_pixmap_priv->type == GLAMOR_DRM_ONLY) { + LogMessage(X_WARNING, + "Access a DRM only pixmap is not allowed within glamor.\n"); + return TRUE; + } + glamor_report_delayed_fallbacks(src->pScreen); + glamor_report_delayed_fallbacks(dst->pScreen); + + glamor_fallback("from %p to %p (%c,%c)\n", src, dst, + glamor_get_drawable_location(src), + glamor_get_drawable_location(dst)); + + if (glamor_prepare_access(dst, GLAMOR_ACCESS_RW)) { + if (dst == src || glamor_prepare_access(src, GLAMOR_ACCESS_RO)) { + fbCopyNtoN(src, dst, gc, box, nbox, + dx, dy, reverse, upsidedown, bitplane, closure); + if (dst != src) + glamor_finish_access(src, GLAMOR_ACCESS_RO); + } + glamor_finish_access(dst, GLAMOR_ACCESS_RW); + } + ok = TRUE; + + done: + glamor_clear_delayed_fallbacks(src->pScreen); + glamor_clear_delayed_fallbacks(dst->pScreen); + return ok; } RegionPtr glamor_copy_area(DrawablePtr src, DrawablePtr dst, GCPtr gc, - int srcx, int srcy, int width, int height, int dstx, - int dsty) + int srcx, int srcy, int width, int height, int dstx, int dsty) { - RegionPtr region; - region = miDoCopy(src, dst, gc, - srcx, srcy, width, height, - dstx, dsty, glamor_copy_n_to_n, 0, NULL); + RegionPtr region; - return region; + region = miDoCopy(src, dst, gc, + srcx, srcy, width, height, + dstx, dsty, glamor_copy_n_to_n, 0, NULL); + + return region; } void glamor_copy_n_to_n(DrawablePtr src, - DrawablePtr dst, - GCPtr gc, - BoxPtr box, - int nbox, - int dx, - int dy, - Bool reverse, - Bool upsidedown, Pixel bitplane, - void *closure) + DrawablePtr dst, + GCPtr gc, + BoxPtr box, + int nbox, + int dx, + int dy, + Bool reverse, Bool upsidedown, Pixel bitplane, void *closure) { - _glamor_copy_n_to_n(src, dst, gc, box, nbox, dx, - dy, reverse, upsidedown, bitplane, closure, TRUE); + _glamor_copy_n_to_n(src, dst, gc, box, nbox, dx, + dy, reverse, upsidedown, bitplane, closure, TRUE); } Bool glamor_copy_n_to_n_nf(DrawablePtr src, - DrawablePtr dst, - GCPtr gc, - BoxPtr box, - int nbox, - int dx, - int dy, - Bool reverse, - Bool upsidedown, Pixel bitplane, - void *closure) + DrawablePtr dst, + GCPtr gc, + BoxPtr box, + int nbox, + int dx, + int dy, + Bool reverse, + Bool upsidedown, Pixel bitplane, void *closure) { - return _glamor_copy_n_to_n(src, dst, gc, box, nbox, dx, - dy, reverse, upsidedown, bitplane, closure, FALSE); + return _glamor_copy_n_to_n(src, dst, gc, box, nbox, dx, + dy, reverse, upsidedown, bitplane, closure, + FALSE); } - |