diff options
Diffstat (limited to 'xorg-server/glamor/glamor_fbo.c')
-rw-r--r-- | xorg-server/glamor/glamor_fbo.c | 42 |
1 files changed, 23 insertions, 19 deletions
diff --git a/xorg-server/glamor/glamor_fbo.c b/xorg-server/glamor/glamor_fbo.c index 4f6da67fb..552168381 100644 --- a/xorg-server/glamor/glamor_fbo.c +++ b/xorg-server/glamor/glamor_fbo.c @@ -129,7 +129,7 @@ glamor_pixmap_fbo_cache_get(glamor_screen_private *glamor_priv, void glamor_purge_fbo(glamor_pixmap_fbo *fbo) { - glamor_get_context(fbo->glamor_priv); + glamor_make_current(fbo->glamor_priv); if (fbo->fb) glDeleteFramebuffers(1, &fbo->fb); @@ -137,7 +137,6 @@ glamor_purge_fbo(glamor_pixmap_fbo *fbo) glDeleteTextures(1, &fbo->tex); if (fbo->pbo) glDeleteBuffers(1, &fbo->pbo); - glamor_put_context(fbo->glamor_priv); free(fbo); } @@ -175,12 +174,12 @@ glamor_pixmap_fbo_cache_put(glamor_pixmap_fbo *fbo) #endif } -static void +static int glamor_pixmap_ensure_fb(glamor_pixmap_fbo *fbo) { - int status; + int status, err = 0; - glamor_get_context(fbo->glamor_priv); + glamor_make_current(fbo->glamor_priv); if (fbo->fb == 0) glGenFramebuffers(1, &fbo->fb); @@ -216,10 +215,11 @@ glamor_pixmap_ensure_fb(glamor_pixmap_fbo *fbo) break; } - FatalError("destination is framebuffer incomplete: %s [%x]\n", - str, status); + glamor_fallback("glamor: Failed to create fbo, %s\n", str); + err = -1; } - glamor_put_context(fbo->glamor_priv); + + return err; } glamor_pixmap_fbo * @@ -241,14 +241,17 @@ glamor_create_fbo_from_tex(glamor_screen_private *glamor_priv, fbo->glamor_priv = glamor_priv; if (flag == GLAMOR_CREATE_PIXMAP_MAP) { - glamor_get_context(glamor_priv); + glamor_make_current(glamor_priv); glGenBuffers(1, &fbo->pbo); - glamor_put_context(glamor_priv); goto done; } - if (flag != GLAMOR_CREATE_FBO_NO_FBO) - glamor_pixmap_ensure_fb(fbo); + if (flag != GLAMOR_CREATE_FBO_NO_FBO) { + if (glamor_pixmap_ensure_fb(fbo) != 0) { + glamor_purge_fbo(fbo); + fbo = NULL; + } + } done: return fbo; @@ -341,14 +344,13 @@ _glamor_create_tex(glamor_screen_private *glamor_priv, w, h); } if (!tex) { - glamor_get_context(glamor_priv); + glamor_make_current(glamor_priv); glGenTextures(1, &tex); glBindTexture(GL_TEXTURE_2D, tex); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, format, w, h, 0, format, GL_UNSIGNED_BYTE, NULL); - glamor_put_context(glamor_priv); } return tex; } @@ -367,10 +369,11 @@ glamor_create_fbo(glamor_screen_private *glamor_priv, if (flag == GLAMOR_CREATE_PIXMAP_MAP) goto no_tex; - if (flag == GLAMOR_CREATE_PIXMAP_FIXUP) - cache_flag = GLAMOR_CACHE_EXACT_SIZE; - else - cache_flag = 0; + /* Tiling from textures requires exact pixmap sizes. As we don't + * know which pixmaps will be used as tiles, just allocate + * everything at the requested size + */ + cache_flag = GLAMOR_CACHE_EXACT_SIZE; fbo = glamor_pixmap_fbo_cache_get(glamor_priv, w, h, format, cache_flag); if (fbo) @@ -565,7 +568,8 @@ glamor_pixmap_ensure_fbo(PixmapPtr pixmap, GLenum format, int flag) pixmap->drawable.height, format); if (flag != GLAMOR_CREATE_FBO_NO_FBO && pixmap_priv->base.fbo->fb == 0) - glamor_pixmap_ensure_fb(pixmap_priv->base.fbo); + if (glamor_pixmap_ensure_fb(pixmap_priv->base.fbo) != 0) + return FALSE; } return TRUE; |