diff options
Diffstat (limited to 'xorg-server/glamor/glamor_fill.c')
-rw-r--r-- | xorg-server/glamor/glamor_fill.c | 356 |
1 files changed, 0 insertions, 356 deletions
diff --git a/xorg-server/glamor/glamor_fill.c b/xorg-server/glamor/glamor_fill.c deleted file mode 100644 index 073904d2a..000000000 --- a/xorg-server/glamor/glamor_fill.c +++ /dev/null @@ -1,356 +0,0 @@ -/* - * Copyright © 2008 Intel Corporation - * Copyright © 1998 Keith Packard - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Keith Packard not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Keith Packard makes no - * representations about the suitability of this software for any purpose. It - * is provided "as is" without express or implied warranty. - * - * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: - * Eric Anholt <eric@anholt.net> - * Zhigang Gong <zhigang.gong@linux.intel.com> - */ - -#include "glamor_priv.h" - -/** @file glamor_fill.c - * - * GC fill implementation, based loosely on fb_fill.c - */ - -/** - * Fills the given rectangle of a drawable with the GC's fill style. - */ -Bool -glamor_fill(DrawablePtr drawable, - GCPtr gc, int x, int y, int width, int height, Bool fallback) -{ - PixmapPtr dst_pixmap = glamor_get_drawable_pixmap(drawable); - int off_x, off_y; - PixmapPtr sub_pixmap = NULL; - glamor_access_t sub_pixmap_access; - DrawablePtr saved_drawable = NULL; - int saved_x = x, saved_y = y; - - glamor_get_drawable_deltas(drawable, dst_pixmap, &off_x, &off_y); - - switch (gc->fillStyle) { - case FillSolid: - if (!glamor_solid(dst_pixmap, - x + off_x, - y + off_y, - width, height, gc->alu, gc->planemask, gc->fgPixel)) - goto fail; - break; - case FillStippled: - case FillOpaqueStippled: - if (!glamor_stipple(dst_pixmap, - gc->stipple, - x + off_x, - y + off_y, - width, - height, - gc->alu, - gc->planemask, - gc->fgPixel, - gc->bgPixel, gc->patOrg.x, gc->patOrg.y)) - goto fail; - break; - case FillTiled: - if (!glamor_tile(dst_pixmap, - gc->tile.pixmap, - x + off_x, - y + off_y, - width, - height, - gc->alu, - gc->planemask, - x - drawable->x - gc->patOrg.x, - y - drawable->y - gc->patOrg.y)) - goto fail; - break; - } - return TRUE; - - fail: - if (!fallback) { - if (glamor_ddx_fallback_check_pixmap(&dst_pixmap->drawable) - && glamor_ddx_fallback_check_gc(gc)) - return FALSE; - } - /* Is it possible to set the access as WO? */ - - sub_pixmap_access = GLAMOR_ACCESS_RW; - - sub_pixmap = glamor_get_sub_pixmap(dst_pixmap, x + off_x, - y + off_y, width, height, - sub_pixmap_access); - - if (sub_pixmap != NULL) { - if (gc->fillStyle != FillSolid) { - gc->patOrg.x += (drawable->x - x); - gc->patOrg.y += (drawable->y - y); - } - saved_drawable = drawable; - drawable = &sub_pixmap->drawable; - saved_x = x; - saved_y = y; - x = 0; - y = 0; - } - if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RW) && - glamor_prepare_access_gc(gc)) { - fbFill(drawable, gc, x, y, width, height); - } - glamor_finish_access_gc(gc); - glamor_finish_access(drawable); - - if (sub_pixmap != NULL) { - if (gc->fillStyle != FillSolid) { - gc->patOrg.x -= (saved_drawable->x - saved_x); - gc->patOrg.y -= (saved_drawable->y - saved_y); - } - - x = saved_x; - y = saved_y; - - glamor_put_sub_pixmap(sub_pixmap, dst_pixmap, - x + off_x, y + off_y, - width, height, sub_pixmap_access); - } - - return TRUE; -} - -void -glamor_init_solid_shader(ScreenPtr screen) -{ - glamor_screen_private *glamor_priv; - const char *solid_vs = - "attribute vec4 v_position;" - "void main()\n" - "{\n" - " gl_Position = v_position;\n" - "}\n"; - const char *solid_fs = - GLAMOR_DEFAULT_PRECISION - "uniform vec4 color;\n" - "void main()\n" - "{\n" - " gl_FragColor = color;\n" - "}\n"; - GLint fs_prog, vs_prog; - - glamor_priv = glamor_get_screen_private(screen); - glamor_make_current(glamor_priv); - glamor_priv->solid_prog = glCreateProgram(); - vs_prog = glamor_compile_glsl_prog(GL_VERTEX_SHADER, solid_vs); - fs_prog = glamor_compile_glsl_prog(GL_FRAGMENT_SHADER, solid_fs); - glAttachShader(glamor_priv->solid_prog, vs_prog); - glAttachShader(glamor_priv->solid_prog, fs_prog); - - glBindAttribLocation(glamor_priv->solid_prog, - GLAMOR_VERTEX_POS, "v_position"); - glamor_link_glsl_prog(screen, glamor_priv->solid_prog, "solid"); - - glamor_priv->solid_color_uniform_location = - glGetUniformLocation(glamor_priv->solid_prog, "color"); -} - -void -glamor_fini_solid_shader(ScreenPtr screen) -{ - glamor_screen_private *glamor_priv; - - glamor_priv = glamor_get_screen_private(screen); - glamor_make_current(glamor_priv); - glDeleteProgram(glamor_priv->solid_prog); -} - -static void -_glamor_solid_boxes(PixmapPtr pixmap, BoxPtr box, int nbox, float *color) -{ - ScreenPtr screen = pixmap->drawable.pScreen; - glamor_screen_private *glamor_priv = glamor_get_screen_private(screen); - glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap); - GLfloat xscale, yscale; - float stack_vertices[32]; - float *vertices = stack_vertices; - int valid_nbox = ARRAY_SIZE(stack_vertices) / (4 * 2); - - glamor_set_destination_pixmap_priv_nc(pixmap_priv); - - glamor_make_current(glamor_priv); - glUseProgram(glamor_priv->solid_prog); - - glUniform4fv(glamor_priv->solid_color_uniform_location, 1, color); - - pixmap_priv_get_dest_scale(pixmap_priv, &xscale, &yscale); - - if (nbox > valid_nbox) { - int allocated_nbox; - float *new_vertices; - - if (nbox > GLAMOR_COMPOSITE_VBO_VERT_CNT / 6) - allocated_nbox = GLAMOR_COMPOSITE_VBO_VERT_CNT / 6; - else - allocated_nbox = nbox; - new_vertices = malloc(allocated_nbox * 4 * 2 * sizeof(float)); - if (new_vertices) { - vertices = new_vertices; - valid_nbox = allocated_nbox; - } - } - - glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT, - GL_FALSE, 2 * sizeof(float), vertices); - glEnableVertexAttribArray(GLAMOR_VERTEX_POS); - - while (nbox) { - int box_cnt, i; - float *next_box; - - next_box = vertices; - box_cnt = nbox > valid_nbox ? valid_nbox : nbox; - for (i = 0; i < box_cnt; i++) { - glamor_set_normalize_vcoords(pixmap_priv, xscale, yscale, - box[i].x1, box[i].y1, - box[i].x2, box[i].y2, - glamor_priv->yInverted, - next_box); - next_box += 4 * 2; - } - if (box_cnt == 1) - glDrawArrays(GL_TRIANGLE_FAN, 0, box_cnt * 4); - else { - if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) { - glDrawRangeElements(GL_TRIANGLES, 0, box_cnt * 4, box_cnt * 6, - GL_UNSIGNED_SHORT, NULL); - } else { - glDrawElements(GL_TRIANGLES, box_cnt * 6, GL_UNSIGNED_SHORT, - NULL); - } - } - nbox -= box_cnt; - box += box_cnt; - } - - if (vertices != stack_vertices) - free(vertices); - - glDisableVertexAttribArray(GLAMOR_VERTEX_POS); - glamor_priv->state = RENDER_STATE; - glamor_priv->render_idle_cnt = 0; -} - -/** - * Fills the given rectangles of pixmap with an X pixel value. - * - * This is a helper used by other code after clipping and translation - * of coordinates to a glamor backing pixmap. - */ -Bool -glamor_solid_boxes(PixmapPtr pixmap, - BoxPtr box, int nbox, unsigned long fg_pixel) -{ - glamor_pixmap_private *pixmap_priv; - GLfloat color[4]; - - pixmap_priv = glamor_get_pixmap_private(pixmap); - - if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv)) - return FALSE; - - glamor_get_rgba_from_pixel(fg_pixel, - &color[0], - &color[1], - &color[2], &color[3], format_for_pixmap(pixmap)); - - if (pixmap_priv->type == GLAMOR_TEXTURE_LARGE) { - RegionRec region; - int n_region; - glamor_pixmap_clipped_regions *clipped_regions; - int i; - - RegionInitBoxes(®ion, box, nbox); - clipped_regions = - glamor_compute_clipped_regions(pixmap_priv, ®ion, &n_region, 0, - 0, 0); - for (i = 0; i < n_region; i++) { - BoxPtr inner_box; - int inner_nbox; - - SET_PIXMAP_FBO_CURRENT(pixmap_priv, clipped_regions[i].block_idx); - - inner_box = RegionRects(clipped_regions[i].region); - inner_nbox = RegionNumRects(clipped_regions[i].region); - _glamor_solid_boxes(pixmap, inner_box, inner_nbox, color); - RegionDestroy(clipped_regions[i].region); - } - free(clipped_regions); - RegionUninit(®ion); - } - else - _glamor_solid_boxes(pixmap, box, nbox, color); - - return TRUE; -} - -/** - * Fills a rectangle of a pixmap with an X pixel value. - * - * This is a helper used by other glamor code mostly for clearing of - * buffers to 0. - */ -Bool -glamor_solid(PixmapPtr pixmap, int x, int y, int width, int height, - unsigned char alu, unsigned long planemask, unsigned long fg_pixel) -{ - ScreenPtr screen = pixmap->drawable.pScreen; - glamor_screen_private *glamor_priv = glamor_get_screen_private(screen); - glamor_pixmap_private *pixmap_priv; - BoxRec box; - - pixmap_priv = glamor_get_pixmap_private(pixmap); - - if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv)) - return FALSE; - - if (!glamor_set_planemask(pixmap, planemask)) { - glamor_fallback("Failedto set planemask in glamor_solid.\n"); - return FALSE; - } - - glamor_make_current(glamor_priv); - if (!glamor_set_alu(screen, alu)) { - if (alu == GXclear) - fg_pixel = 0; - else { - glamor_fallback("unsupported alu %x\n", alu); - return FALSE; - } - } - box.x1 = x; - box.y1 = y; - box.x2 = x + width; - box.y2 = y + height; - glamor_solid_boxes(pixmap, &box, 1, fg_pixel); - - glamor_set_alu(screen, GXcopy); - - return TRUE; -} |