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path: root/xorg-server/glamor/glamor_pixmap.c
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Diffstat (limited to 'xorg-server/glamor/glamor_pixmap.c')
-rw-r--r--xorg-server/glamor/glamor_pixmap.c144
1 files changed, 48 insertions, 96 deletions
diff --git a/xorg-server/glamor/glamor_pixmap.c b/xorg-server/glamor/glamor_pixmap.c
index 947113ee9..89b4c366b 100644
--- a/xorg-server/glamor/glamor_pixmap.c
+++ b/xorg-server/glamor/glamor_pixmap.c
@@ -63,31 +63,36 @@ glamor_pixmap_fini(ScreenPtr screen)
}
void
-glamor_set_destination_pixmap_fbo(glamor_pixmap_fbo *fbo, int x0, int y0,
+glamor_set_destination_pixmap_fbo(glamor_screen_private *glamor_priv,
+ glamor_pixmap_fbo *fbo, int x0, int y0,
int width, int height)
{
- glamor_make_current(fbo->glamor_priv);
+ glamor_make_current(glamor_priv);
glBindFramebuffer(GL_FRAMEBUFFER, fbo->fb);
glViewport(x0, y0, width, height);
}
void
-glamor_set_destination_pixmap_priv_nc(glamor_pixmap_private *pixmap_priv)
+glamor_set_destination_pixmap_priv_nc(glamor_screen_private *glamor_priv,
+ PixmapPtr pixmap,
+ glamor_pixmap_private *pixmap_priv)
{
int w, h;
- PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap_priv, w, h);
- glamor_set_destination_pixmap_fbo(pixmap_priv->base.fbo, 0, 0, w, h);
+ PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap, pixmap_priv, w, h);
+ glamor_set_destination_pixmap_fbo(glamor_priv, pixmap_priv->fbo, 0, 0, w, h);
}
int
-glamor_set_destination_pixmap_priv(glamor_pixmap_private *pixmap_priv)
+glamor_set_destination_pixmap_priv(glamor_screen_private *glamor_priv,
+ PixmapPtr pixmap,
+ glamor_pixmap_private *pixmap_priv)
{
if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
return -1;
- glamor_set_destination_pixmap_priv_nc(pixmap_priv);
+ glamor_set_destination_pixmap_priv_nc(glamor_priv, pixmap, pixmap_priv);
return 0;
}
@@ -96,8 +101,10 @@ glamor_set_destination_pixmap(PixmapPtr pixmap)
{
int err;
glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
+ ScreenPtr screen = pixmap->drawable.pScreen;
+ glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
- err = glamor_set_destination_pixmap_priv(pixmap_priv);
+ err = glamor_set_destination_pixmap_priv(glamor_priv, pixmap, pixmap_priv);
return err;
}
@@ -471,7 +478,7 @@ glamor_get_tex_format_type_from_pixmap(PixmapPtr pixmap,
pixmap_priv = glamor_get_pixmap_private(pixmap);
if (GLAMOR_PIXMAP_PRIV_IS_PICTURE(pixmap_priv))
- pict_format = pixmap_priv->base.picture->format;
+ pict_format = pixmap_priv->picture->format;
else
pict_format = format_for_depth(pixmap->drawable.depth);
@@ -717,7 +724,6 @@ __glamor_upload_pixmap_to_texture(PixmapPtr pixmap, unsigned int *tex,
}
glBindTexture(GL_TEXTURE_2D, *tex);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
@@ -742,6 +748,7 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format,
int swap_rb, int x, int y, int w, int h,
int stride, void *bits, int pbo)
{
+ ScreenPtr screen = pixmap->drawable.pScreen;
glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
glamor_screen_private *glamor_priv =
glamor_get_screen_private(pixmap->drawable.pScreen);
@@ -793,25 +800,25 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format,
if (no_alpha == 0
&& revert == REVERT_NONE && swap_rb == SWAP_NONE_UPLOADING
#ifdef WALKAROUND_LARGE_TEXTURE_MAP
- && pixmap_priv->type != GLAMOR_TEXTURE_LARGE
+ && glamor_pixmap_priv_is_small(pixmap_priv)
#endif
) {
int fbo_x_off, fbo_y_off;
- assert(pixmap_priv->base.fbo->tex);
+ assert(pixmap_priv->fbo->tex);
pixmap_priv_get_fbo_off(pixmap_priv, &fbo_x_off, &fbo_y_off);
assert(x + fbo_x_off >= 0 && y + fbo_y_off >= 0);
- assert(x + fbo_x_off + w <= pixmap_priv->base.fbo->width);
- assert(y + fbo_y_off + h <= pixmap_priv->base.fbo->height);
- __glamor_upload_pixmap_to_texture(pixmap, &pixmap_priv->base.fbo->tex,
+ assert(x + fbo_x_off + w <= pixmap_priv->fbo->width);
+ assert(y + fbo_y_off + h <= pixmap_priv->fbo->height);
+ __glamor_upload_pixmap_to_texture(pixmap, &pixmap_priv->fbo->tex,
format, type,
x + fbo_x_off, y + fbo_y_off, w, h,
bits, pbo);
} else {
ptexcoords = texcoords_inv;
- pixmap_priv_get_dest_scale(pixmap_priv, &dst_xscale, &dst_yscale);
+ pixmap_priv_get_dest_scale(pixmap, pixmap_priv, &dst_xscale, &dst_yscale);
glamor_set_normalize_vcoords(pixmap_priv, dst_xscale,
dst_yscale,
x, y,
@@ -826,7 +833,8 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format,
GL_FALSE, 2 * sizeof(float), ptexcoords);
glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
- glamor_set_destination_pixmap_priv_nc(pixmap_priv);
+ glamor_set_destination_pixmap_priv_nc(glamor_priv, pixmap, pixmap_priv);
+ glamor_set_alu(screen, GXcopy);
__glamor_upload_pixmap_to_texture(pixmap, &tex,
format, type, 0, 0, w, h, bits, pbo);
glActiveTexture(GL_TEXTURE0);
@@ -868,17 +876,17 @@ glamor_pixmap_upload_prepare(PixmapPtr pixmap, GLenum format, int no_alpha,
pixmap_priv = glamor_get_pixmap_private(pixmap);
glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen);
- if (pixmap_priv->base.gl_fbo != GLAMOR_FBO_UNATTACHED)
+ if (pixmap_priv->gl_fbo != GLAMOR_FBO_UNATTACHED)
return 0;
- if (pixmap_priv->base.fbo
- && (pixmap_priv->base.fbo->width < pixmap->drawable.width
- || pixmap_priv->base.fbo->height < pixmap->drawable.height)) {
+ if (pixmap_priv->fbo
+ && (pixmap_priv->fbo->width < pixmap->drawable.width
+ || pixmap_priv->fbo->height < pixmap->drawable.height)) {
fbo = glamor_pixmap_detach_fbo(pixmap_priv);
- glamor_destroy_fbo(fbo);
+ glamor_destroy_fbo(glamor_priv, fbo);
}
- if (pixmap_priv->base.fbo && pixmap_priv->base.fbo->fb)
+ if (pixmap_priv->fbo && pixmap_priv->fbo->fb)
return 0;
if (!(no_alpha || (revert == REVERT_NORMAL)
@@ -889,8 +897,8 @@ glamor_pixmap_upload_prepare(PixmapPtr pixmap, GLenum format, int no_alpha,
}
if ((flag == GLAMOR_CREATE_FBO_NO_FBO
- && pixmap_priv->base.fbo && pixmap_priv->base.fbo->tex)
- || (flag == 0 && pixmap_priv->base.fbo && pixmap_priv->base.fbo->fb))
+ && pixmap_priv->fbo && pixmap_priv->fbo->tex)
+ || (flag == 0 && pixmap_priv->fbo && pixmap_priv->fbo->fb))
return 0;
if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP)
@@ -928,6 +936,8 @@ Bool
glamor_upload_sub_pixmap_to_texture(PixmapPtr pixmap, int x, int y, int w,
int h, int stride, void *bits, int pbo)
{
+ ScreenPtr screen = pixmap->drawable.pScreen;
+ glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
GLenum format, type;
int no_alpha, revert, swap_rb;
glamor_pixmap_private *pixmap_priv;
@@ -945,10 +955,10 @@ glamor_upload_sub_pixmap_to_texture(PixmapPtr pixmap, int x, int y, int w,
return FALSE;
pixmap_priv = glamor_get_pixmap_private(pixmap);
- force_clip = pixmap_priv->base.glamor_priv->gl_flavor != GLAMOR_GL_DESKTOP
- && !glamor_check_fbo_size(pixmap_priv->base.glamor_priv, w, h);
+ force_clip = glamor_priv->gl_flavor != GLAMOR_GL_DESKTOP
+ && !glamor_check_fbo_size(glamor_priv, w, h);
- if (pixmap_priv->type == GLAMOR_TEXTURE_LARGE || force_clip) {
+ if (glamor_pixmap_priv_is_large(pixmap_priv) || force_clip) {
RegionRec region;
BoxRec box;
int n_region;
@@ -966,14 +976,14 @@ glamor_upload_sub_pixmap_to_texture(PixmapPtr pixmap, int x, int y, int w,
RegionInitBoxes(&region, &box, 1);
if (!force_clip)
clipped_regions =
- glamor_compute_clipped_regions(pixmap_priv, &region, &n_region,
+ glamor_compute_clipped_regions(pixmap, &region, &n_region,
0, 0, 0);
else
clipped_regions =
- glamor_compute_clipped_regions_ext(pixmap_priv, &region,
+ glamor_compute_clipped_regions_ext(pixmap, &region,
&n_region,
- pixmap_priv->large.block_w,
- pixmap_priv->large.block_h,
+ pixmap_priv->block_w,
+ pixmap_priv->block_h,
0,
0);
DEBUGF("prepare upload %dx%d to a large pixmap %p\n", w, h, pixmap);
@@ -1044,10 +1054,10 @@ glamor_upload_pixmap_to_texture(PixmapPtr pixmap)
pixmap_priv = glamor_get_pixmap_private(pixmap);
- if ((pixmap_priv->base.fbo)
- && (pixmap_priv->base.fbo->pbo_valid)) {
+ if ((pixmap_priv->fbo)
+ && (pixmap_priv->fbo->pbo_valid)) {
data = NULL;
- pbo = pixmap_priv->base.fbo->pbo;
+ pbo = pixmap_priv->fbo->pbo;
}
else {
data = pixmap->devPrivate.ptr;
@@ -1118,11 +1128,12 @@ glamor_es2_pixmap_read_prepare(PixmapPtr source, int x, int y, int w, int h,
glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, source_priv->base.fbo->tex);
+ glBindTexture(GL_TEXTURE_2D, source_priv->fbo->tex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glamor_set_destination_pixmap_fbo(temp_fbo, 0, 0, w, h);
+ glamor_set_destination_pixmap_fbo(glamor_priv, temp_fbo, 0, 0, w, h);
+ glamor_set_alu(screen, GXcopy);
glUseProgram(glamor_priv->finish_access_prog[no_alpha]);
glUniform1i(glamor_priv->finish_access_revert[no_alpha], revert);
glUniform1i(glamor_priv->finish_access_swap_rb[no_alpha], swap_rb);
@@ -1133,62 +1144,3 @@ glamor_es2_pixmap_read_prepare(PixmapPtr source, int x, int y, int w, int h,
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
return temp_fbo;
}
-
-/* fixup a fbo to the exact size as the pixmap. */
-/* XXX LARGE pixmap? */
-Bool
-glamor_fixup_pixmap_priv(ScreenPtr screen, glamor_pixmap_private *pixmap_priv)
-{
- glamor_pixmap_fbo *old_fbo;
- glamor_pixmap_fbo *new_fbo = NULL;
- PixmapPtr scratch = NULL;
- glamor_pixmap_private *scratch_priv;
- DrawablePtr drawable;
- GCPtr gc = NULL;
- int ret = FALSE;
-
- drawable = &pixmap_priv->base.pixmap->drawable;
-
- if (!GLAMOR_PIXMAP_FBO_NOT_EXACT_SIZE(pixmap_priv))
- return TRUE;
-
- old_fbo = pixmap_priv->base.fbo;
-
- if (!old_fbo)
- return FALSE;
-
- gc = GetScratchGC(drawable->depth, screen);
- if (!gc)
- goto fail;
-
- scratch = glamor_create_pixmap(screen, drawable->width, drawable->height,
- drawable->depth, GLAMOR_CREATE_PIXMAP_FIXUP);
-
- scratch_priv = glamor_get_pixmap_private(scratch);
-
- if (!scratch_priv->base.fbo)
- goto fail;
-
- ValidateGC(&scratch->drawable, gc);
- glamor_copy_area(drawable,
- &scratch->drawable,
- gc, 0, 0, drawable->width, drawable->height, 0, 0);
- old_fbo = glamor_pixmap_detach_fbo(pixmap_priv);
- new_fbo = glamor_pixmap_detach_fbo(scratch_priv);
- glamor_pixmap_attach_fbo(pixmap_priv->base.pixmap, new_fbo);
- glamor_pixmap_attach_fbo(scratch, old_fbo);
-
- DEBUGF("old %dx%d type %d\n",
- drawable->width, drawable->height, pixmap_priv->type);
- DEBUGF("copy tex %d %dx%d to tex %d %dx%d \n",
- old_fbo->tex, old_fbo->width, old_fbo->height, new_fbo->tex,
- new_fbo->width, new_fbo->height);
- ret = TRUE;
- fail:
- if (gc)
- FreeScratchGC(gc);
- if (scratch)
- glamor_destroy_pixmap(scratch);
-
- return ret;
-}