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Diffstat (limited to 'xorg-server/glamor/glamor_render.c')
-rw-r--r--xorg-server/glamor/glamor_render.c309
1 files changed, 109 insertions, 200 deletions
diff --git a/xorg-server/glamor/glamor_render.c b/xorg-server/glamor/glamor_render.c
index 2386f2e2e..27c09fd48 100644
--- a/xorg-server/glamor/glamor_render.c
+++ b/xorg-server/glamor/glamor_render.c
@@ -34,7 +34,6 @@
#include "glamor_priv.h"
-#ifdef RENDER
#include "mipict.h"
#include "fbpict.h"
#if 0
@@ -483,15 +482,16 @@ glamor_set_composite_op(ScreenPtr screen,
static void
glamor_set_composite_texture(glamor_screen_private *glamor_priv, int unit,
PicturePtr picture,
- glamor_pixmap_private *pixmap_priv,
+ PixmapPtr pixmap,
GLuint wh_location, GLuint repeat_location)
{
+ glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
float wh[4];
int repeat_type;
glamor_make_current(glamor_priv);
glActiveTexture(GL_TEXTURE0 + unit);
- glBindTexture(GL_TEXTURE_2D, pixmap_priv->base.fbo->tex);
+ glBindTexture(GL_TEXTURE_2D, pixmap_priv->fbo->tex);
repeat_type = picture->repeatType;
switch (picture->repeatType) {
case RepeatNone:
@@ -542,13 +542,12 @@ glamor_set_composite_texture(glamor_screen_private *glamor_priv, int unit,
if (repeat_type != RepeatNone)
repeat_type += RepeatFix;
else if (glamor_priv->gl_flavor == GLAMOR_GL_ES2
- || pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
- if (picture->transform
- || (GLAMOR_PIXMAP_FBO_NOT_EXACT_SIZE(pixmap_priv)))
+ || glamor_pixmap_priv_is_large(pixmap_priv)) {
+ if (picture->transform)
repeat_type += RepeatFix;
}
if (repeat_type >= RepeatFix) {
- glamor_pixmap_fbo_fix_wh_ratio(wh, pixmap_priv);
+ glamor_pixmap_fbo_fix_wh_ratio(wh, pixmap, pixmap_priv);
if ((wh[0] != 1.0 || wh[1] != 1.0)
|| (glamor_priv->gl_flavor == GLAMOR_GL_ES2
&& repeat_type == RepeatFix))
@@ -788,7 +787,8 @@ combine_pict_format(PictFormatShort * des, const PictFormatShort src,
}
static void
-glamor_set_normalize_tcoords_generic(glamor_pixmap_private *priv,
+glamor_set_normalize_tcoords_generic(PixmapPtr pixmap,
+ glamor_pixmap_private *priv,
int repeat_type,
float *matrix,
float xscale, float yscale,
@@ -806,24 +806,27 @@ glamor_set_normalize_tcoords_generic(glamor_pixmap_private *priv,
x2, y2,
texcoords, stride);
else if (!matrix && repeat_type != RepeatNone)
- glamor_set_repeat_normalize_tcoords_ext(priv, repeat_type,
+ glamor_set_repeat_normalize_tcoords_ext(pixmap, priv, repeat_type,
xscale, yscale,
x1, y1,
x2, y2,
texcoords, stride);
else if (matrix && repeat_type != RepeatNone)
- glamor_set_repeat_transformed_normalize_tcoords_ext(priv, repeat_type,
+ glamor_set_repeat_transformed_normalize_tcoords_ext(pixmap, priv, repeat_type,
matrix, xscale,
yscale, x1, y1, x2,
y2,
texcoords, stride);
}
-Bool
+static Bool
glamor_composite_choose_shader(CARD8 op,
PicturePtr source,
PicturePtr mask,
PicturePtr dest,
+ PixmapPtr source_pixmap,
+ PixmapPtr mask_pixmap,
+ PixmapPtr dest_pixmap,
glamor_pixmap_private *source_pixmap_priv,
glamor_pixmap_private *mask_pixmap_priv,
glamor_pixmap_private *dest_pixmap_priv,
@@ -833,9 +836,6 @@ glamor_composite_choose_shader(CARD8 op,
PictFormatShort *psaved_source_format)
{
ScreenPtr screen = dest->pDrawable->pScreen;
- PixmapPtr dest_pixmap = dest_pixmap_priv->base.pixmap;
- PixmapPtr source_pixmap = NULL;
- PixmapPtr mask_pixmap = NULL;
enum glamor_pixmap_status source_status = GLAMOR_NONE;
enum glamor_pixmap_status mask_status = GLAMOR_NONE;
PictFormatShort saved_source_format = 0;
@@ -928,13 +928,12 @@ glamor_composite_choose_shader(CARD8 op,
if (key.source == SHADER_SOURCE_TEXTURE ||
key.source == SHADER_SOURCE_TEXTURE_ALPHA) {
- source_pixmap = source_pixmap_priv->base.pixmap;
if (source_pixmap == dest_pixmap) {
/* XXX source and the dest share the same texture.
* Does it need special handle? */
glamor_fallback("source == dest\n");
}
- if (source_pixmap_priv->base.gl_fbo == GLAMOR_FBO_UNATTACHED) {
+ if (source_pixmap_priv->gl_fbo == GLAMOR_FBO_UNATTACHED) {
#ifdef GLAMOR_PIXMAP_DYNAMIC_UPLOAD
source_status = GLAMOR_UPLOAD_PENDING;
#else
@@ -946,12 +945,11 @@ glamor_composite_choose_shader(CARD8 op,
if (key.mask == SHADER_MASK_TEXTURE ||
key.mask == SHADER_MASK_TEXTURE_ALPHA) {
- mask_pixmap = mask_pixmap_priv->base.pixmap;
if (mask_pixmap == dest_pixmap) {
glamor_fallback("mask == dest\n");
goto fail;
}
- if (mask_pixmap_priv->base.gl_fbo == GLAMOR_FBO_UNATTACHED) {
+ if (mask_pixmap_priv->gl_fbo == GLAMOR_FBO_UNATTACHED) {
#ifdef GLAMOR_PIXMAP_DYNAMIC_UPLOAD
mask_status = GLAMOR_UPLOAD_PENDING;
#else
@@ -1041,23 +1039,6 @@ glamor_composite_choose_shader(CARD8 op,
goto fail;
}
- /*Before enter the rendering stage, we need to fixup
- * transformed source and mask, if the transform is not int translate. */
- if (key.source != SHADER_SOURCE_SOLID
- && source->transform
- && !pixman_transform_is_int_translate(source->transform)
- && source_pixmap_priv->type != GLAMOR_TEXTURE_LARGE) {
- if (!glamor_fixup_pixmap_priv(screen, source_pixmap_priv))
- goto fail;
- }
- if (key.mask != SHADER_MASK_NONE && key.mask != SHADER_MASK_SOLID
- && mask->transform
- && !pixman_transform_is_int_translate(mask->transform)
- && mask_pixmap_priv->type != GLAMOR_TEXTURE_LARGE) {
- if (!glamor_fixup_pixmap_priv(screen, mask_pixmap_priv))
- goto fail;
- }
-
if (!glamor_set_composite_op(screen, op, op_info, dest, mask))
goto fail;
@@ -1071,7 +1052,7 @@ glamor_composite_choose_shader(CARD8 op,
memcpy(&(*shader)->source_solid_color[0],
source_solid_color, 4 * sizeof(float));
else {
- (*shader)->source_priv = source_pixmap_priv;
+ (*shader)->source_pixmap = source_pixmap;
(*shader)->source = source;
}
@@ -1079,7 +1060,7 @@ glamor_composite_choose_shader(CARD8 op,
memcpy(&(*shader)->mask_solid_color[0],
mask_solid_color, 4 * sizeof(float));
else {
- (*shader)->mask_priv = mask_pixmap_priv;
+ (*shader)->mask_pixmap = mask_pixmap;
(*shader)->mask = mask;
}
@@ -1095,16 +1076,13 @@ glamor_composite_choose_shader(CARD8 op,
return ret;
}
-void
-glamor_composite_set_shader_blend(glamor_pixmap_private *dest_priv,
+static void
+glamor_composite_set_shader_blend(glamor_screen_private *glamor_priv,
+ glamor_pixmap_private *dest_priv,
struct shader_key *key,
glamor_composite_shader *shader,
struct blendinfo *op_info)
{
- glamor_screen_private *glamor_priv;
-
- glamor_priv = dest_priv->base.glamor_priv;
-
glamor_make_current(glamor_priv);
glUseProgram(shader->prog);
@@ -1115,7 +1093,7 @@ glamor_composite_set_shader_blend(glamor_pixmap_private *dest_priv,
else {
glamor_set_composite_texture(glamor_priv, 0,
shader->source,
- shader->source_priv, shader->source_wh,
+ shader->source_pixmap, shader->source_wh,
shader->source_repeat_mode);
}
@@ -1127,7 +1105,7 @@ glamor_composite_set_shader_blend(glamor_pixmap_private *dest_priv,
else {
glamor_set_composite_texture(glamor_priv, 1,
shader->mask,
- shader->mask_priv, shader->mask_wh,
+ shader->mask_pixmap, shader->mask_wh,
shader->mask_repeat_mode);
}
}
@@ -1146,6 +1124,9 @@ glamor_composite_with_shader(CARD8 op,
PicturePtr source,
PicturePtr mask,
PicturePtr dest,
+ PixmapPtr source_pixmap,
+ PixmapPtr mask_pixmap,
+ PixmapPtr dest_pixmap,
glamor_pixmap_private *source_pixmap_priv,
glamor_pixmap_private *mask_pixmap_priv,
glamor_pixmap_private *dest_pixmap_priv,
@@ -1153,10 +1134,7 @@ glamor_composite_with_shader(CARD8 op,
Bool two_pass_ca)
{
ScreenPtr screen = dest->pDrawable->pScreen;
- glamor_screen_private *glamor_priv = dest_pixmap_priv->base.glamor_priv;
- PixmapPtr dest_pixmap = dest_pixmap_priv->base.pixmap;
- PixmapPtr source_pixmap = NULL;
- PixmapPtr mask_pixmap = NULL;
+ glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
GLfloat dst_xscale, dst_yscale;
GLfloat mask_xscale = 1, mask_yscale = 1, src_xscale = 1, src_yscale = 1;
struct shader_key key, key_ca;
@@ -1172,6 +1150,7 @@ glamor_composite_with_shader(CARD8 op,
struct blendinfo op_info, op_info_ca;
if (!glamor_composite_choose_shader(op, source, mask, dest,
+ source_pixmap, mask_pixmap, dest_pixmap,
source_pixmap_priv, mask_pixmap_priv,
dest_pixmap_priv,
&key, &shader, &op_info,
@@ -1181,6 +1160,7 @@ glamor_composite_with_shader(CARD8 op,
}
if (two_pass_ca) {
if (!glamor_composite_choose_shader(PictOpAdd, source, mask, dest,
+ source_pixmap, mask_pixmap, dest_pixmap,
source_pixmap_priv,
mask_pixmap_priv, dest_pixmap_priv,
&key_ca, &shader_ca, &op_info_ca,
@@ -1190,8 +1170,9 @@ glamor_composite_with_shader(CARD8 op,
}
}
- glamor_set_destination_pixmap_priv_nc(dest_pixmap_priv);
- glamor_composite_set_shader_blend(dest_pixmap_priv, &key, shader, &op_info);
+ glamor_set_destination_pixmap_priv_nc(glamor_priv, dest_pixmap, dest_pixmap_priv);
+ glamor_composite_set_shader_blend(glamor_priv, dest_pixmap_priv, &key, shader, &op_info);
+ glamor_set_alu(screen, GXcopy);
glamor_make_current(glamor_priv);
@@ -1203,10 +1184,9 @@ glamor_composite_with_shader(CARD8 op,
dest_pixmap_priv = glamor_get_pixmap_private(dest_pixmap);
glamor_get_drawable_deltas(dest->pDrawable, dest_pixmap,
&dest_x_off, &dest_y_off);
- pixmap_priv_get_dest_scale(dest_pixmap_priv, &dst_xscale, &dst_yscale);
+ pixmap_priv_get_dest_scale(dest_pixmap, dest_pixmap_priv, &dst_xscale, &dst_yscale);
if (glamor_priv->has_source_coords) {
- source_pixmap = source_pixmap_priv->base.pixmap;
glamor_get_drawable_deltas(source->pDrawable,
source_pixmap, &source_x_off, &source_y_off);
pixmap_priv_get_scale(source_pixmap_priv, &src_xscale, &src_yscale);
@@ -1217,7 +1197,6 @@ glamor_composite_with_shader(CARD8 op,
}
if (glamor_priv->has_mask_coords) {
- mask_pixmap = mask_pixmap_priv->base.pixmap;
glamor_get_drawable_deltas(mask->pDrawable, mask_pixmap,
&mask_x_off, &mask_y_off);
pixmap_priv_get_scale(mask_pixmap_priv, &mask_xscale, &mask_yscale);
@@ -1269,7 +1248,8 @@ glamor_composite_with_shader(CARD8 op,
vb_stride);
vertices += 2;
if (key.source != SHADER_SOURCE_SOLID) {
- glamor_set_normalize_tcoords_generic(source_pixmap_priv,
+ glamor_set_normalize_tcoords_generic(source_pixmap,
+ source_pixmap_priv,
source->repeatType,
psrc_matrix, src_xscale,
src_yscale, x_source,
@@ -1280,7 +1260,8 @@ glamor_composite_with_shader(CARD8 op,
}
if (key.mask != SHADER_MASK_NONE && key.mask != SHADER_MASK_SOLID) {
- glamor_set_normalize_tcoords_generic(mask_pixmap_priv,
+ glamor_set_normalize_tcoords_generic(mask_pixmap,
+ mask_pixmap_priv,
mask->repeatType,
pmask_matrix, mask_xscale,
mask_yscale, x_mask,
@@ -1299,11 +1280,11 @@ glamor_composite_with_shader(CARD8 op,
glamor_flush_composite_rects(screen);
nrect -= rect_processed;
if (two_pass_ca) {
- glamor_composite_set_shader_blend(dest_pixmap_priv,
+ glamor_composite_set_shader_blend(glamor_priv, dest_pixmap_priv,
&key_ca, shader_ca, &op_info_ca);
glamor_flush_composite_rects(screen);
if (nrect)
- glamor_composite_set_shader_blend(dest_pixmap_priv,
+ glamor_composite_set_shader_blend(glamor_priv, dest_pixmap_priv,
&key, shader, &op_info);
}
}
@@ -1390,17 +1371,21 @@ glamor_composite_clipped_region(CARD8 op,
PicturePtr source,
PicturePtr mask,
PicturePtr dest,
- glamor_pixmap_private *source_pixmap_priv,
- glamor_pixmap_private *mask_pixmap_priv,
- glamor_pixmap_private *dest_pixmap_priv,
+ PixmapPtr source_pixmap,
+ PixmapPtr mask_pixmap,
+ PixmapPtr dest_pixmap,
RegionPtr region,
int x_source,
int y_source,
int x_mask, int y_mask, int x_dest, int y_dest)
{
+ glamor_pixmap_private *source_pixmap_priv = glamor_get_pixmap_private(source_pixmap);
+ glamor_pixmap_private *mask_pixmap_priv = glamor_get_pixmap_private(mask_pixmap);
+ glamor_pixmap_private *dest_pixmap_priv = glamor_get_pixmap_private(dest_pixmap);
ScreenPtr screen = dest->pDrawable->pScreen;
- PixmapPtr source_pixmap = NULL, mask_pixmap = NULL;
PicturePtr temp_src = source, temp_mask = mask;
+ PixmapPtr temp_src_pixmap = source_pixmap;
+ PixmapPtr temp_mask_pixmap = mask_pixmap;
glamor_pixmap_private *temp_src_priv = source_pixmap_priv;
glamor_pixmap_private *temp_mask_priv = mask_pixmap_priv;
int x_temp_src, y_temp_src, x_temp_mask, y_temp_mask;
@@ -1430,12 +1415,6 @@ glamor_composite_clipped_region(CARD8 op,
DEBUGF("clipped (%d %d) (%d %d) (%d %d) width %d height %d \n",
x_source, y_source, x_mask, y_mask, x_dest, y_dest, width, height);
- if (source_pixmap_priv)
- source_pixmap = source_pixmap_priv->base.pixmap;
-
- if (mask_pixmap_priv)
- mask_pixmap = mask_pixmap_priv->base.pixmap;
-
/* XXX is it possible source mask have non-zero drawable.x/y? */
if (source
&& ((!source->pDrawable
@@ -1453,8 +1432,8 @@ glamor_composite_clipped_region(CARD8 op,
temp_src = source;
goto out;
}
- temp_src_priv =
- glamor_get_pixmap_private((PixmapPtr) (temp_src->pDrawable));
+ temp_src_pixmap = (PixmapPtr) (temp_src->pDrawable);
+ temp_src_priv = glamor_get_pixmap_private(temp_src_pixmap);
x_temp_src = -extent->x1 + x_dest + dest->pDrawable->x;
y_temp_src = -extent->y1 + y_dest + dest->pDrawable->y;
}
@@ -1477,8 +1456,8 @@ glamor_composite_clipped_region(CARD8 op,
temp_mask = mask;
goto out;
}
- temp_mask_priv =
- glamor_get_pixmap_private((PixmapPtr) (temp_mask->pDrawable));
+ temp_mask_pixmap = (PixmapPtr) (temp_mask->pDrawable);
+ temp_mask_priv = glamor_get_pixmap_private(temp_mask_pixmap);
x_temp_mask = -extent->x1 + x_dest + dest->pDrawable->x;
y_temp_mask = -extent->y1 + y_dest + dest->pDrawable->y;
}
@@ -1540,6 +1519,7 @@ glamor_composite_clipped_region(CARD8 op,
DEBUGF("dest %d %d \n", prect[i].x_dst, prect[i].y_dst);
}
ok = glamor_composite_with_shader(op, temp_src, temp_mask, dest,
+ temp_src_pixmap, temp_mask_pixmap, dest_pixmap,
temp_src_priv, temp_mask_priv,
dest_pixmap_priv,
box_cnt, prect, two_pass_ca);
@@ -1560,43 +1540,35 @@ glamor_composite_clipped_region(CARD8 op,
return ok;
}
-static Bool
-_glamor_composite(CARD8 op,
- PicturePtr source,
- PicturePtr mask,
- PicturePtr dest,
- INT16 x_source,
- INT16 y_source,
- INT16 x_mask,
- INT16 y_mask,
- INT16 x_dest, INT16 y_dest,
- CARD16 width, CARD16 height, Bool fallback)
+void
+glamor_composite(CARD8 op,
+ PicturePtr source,
+ PicturePtr mask,
+ PicturePtr dest,
+ INT16 x_source,
+ INT16 y_source,
+ INT16 x_mask,
+ INT16 y_mask,
+ INT16 x_dest, INT16 y_dest, CARD16 width, CARD16 height)
{
ScreenPtr screen = dest->pDrawable->pScreen;
- glamor_pixmap_private *dest_pixmap_priv;
- glamor_pixmap_private *source_pixmap_priv = NULL, *mask_pixmap_priv = NULL;
PixmapPtr dest_pixmap = glamor_get_drawable_pixmap(dest->pDrawable);
PixmapPtr source_pixmap = NULL, mask_pixmap = NULL;
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
- Bool ret = TRUE;
RegionRec region;
BoxPtr extent;
int nbox, ok = FALSE;
int force_clip = 0;
- dest_pixmap_priv = glamor_get_pixmap_private(dest_pixmap);
-
if (source->pDrawable) {
source_pixmap = glamor_get_drawable_pixmap(source->pDrawable);
- source_pixmap_priv = glamor_get_pixmap_private(source_pixmap);
- if (source_pixmap_priv && source_pixmap_priv->type == GLAMOR_DRM_ONLY)
+ if (glamor_pixmap_drm_only(source_pixmap))
goto fail;
}
if (mask && mask->pDrawable) {
mask_pixmap = glamor_get_drawable_pixmap(mask->pDrawable);
- mask_pixmap_priv = glamor_get_pixmap_private(mask_pixmap);
- if (mask_pixmap_priv && mask_pixmap_priv->type == GLAMOR_DRM_ONLY)
+ if (glamor_pixmap_drm_only(mask_pixmap))
goto fail;
}
@@ -1605,9 +1577,8 @@ _glamor_composite(CARD8 op,
source_pixmap, x_source, y_source, x_mask, y_mask, x_dest, y_dest,
width, height);
- if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(dest_pixmap_priv)) {
+ if (!glamor_pixmap_has_fbo(dest_pixmap))
goto fail;
- }
if (op >= ARRAY_SIZE(composite_op_info))
goto fail;
@@ -1639,18 +1610,16 @@ _glamor_composite(CARD8 op,
(mask_pixmap ? mask->pDrawable->y : 0),
x_dest + dest->pDrawable->x,
y_dest + dest->pDrawable->y, width, height)) {
- ret = TRUE;
- goto done;
+ return;
}
nbox = REGION_NUM_RECTS(&region);
DEBUGF("first clipped when compositing.\n");
DEBUGRegionPrint(&region);
extent = RegionExtents(&region);
- if (nbox == 0) {
- ret = TRUE;
- goto done;
- }
+ if (nbox == 0)
+ return;
+
/* If destination is not a large pixmap, but the region is larger
* than texture size limitation, and source or mask is memory pixmap,
* then there may be need to load a large memory pixmap to a
@@ -1659,28 +1628,28 @@ _glamor_composite(CARD8 op,
* pixmap. */
if (!glamor_check_fbo_size(glamor_priv,
extent->x2 - extent->x1, extent->y2 - extent->y1)
- && (dest_pixmap_priv->type != GLAMOR_TEXTURE_LARGE)
- && ((source_pixmap_priv
- && (source_pixmap_priv->type == GLAMOR_MEMORY ||
+ && glamor_pixmap_is_large(dest_pixmap)
+ && ((source_pixmap
+ && (glamor_pixmap_is_memory(source_pixmap) ||
source->repeatType == RepeatPad))
- || (mask_pixmap_priv &&
- (mask_pixmap_priv->type == GLAMOR_MEMORY ||
+ || (mask_pixmap &&
+ (glamor_pixmap_is_memory(mask_pixmap) ||
mask->repeatType == RepeatPad))
- || (!source_pixmap_priv &&
+ || (!source_pixmap &&
(source->pSourcePict->type != SourcePictTypeSolidFill))
- || (!mask_pixmap_priv && mask &&
+ || (!mask_pixmap && mask &&
mask->pSourcePict->type != SourcePictTypeSolidFill)))
force_clip = 1;
- if (force_clip || dest_pixmap_priv->type == GLAMOR_TEXTURE_LARGE
- || (source_pixmap_priv
- && source_pixmap_priv->type == GLAMOR_TEXTURE_LARGE)
- || (mask_pixmap_priv && mask_pixmap_priv->type == GLAMOR_TEXTURE_LARGE))
+ if (force_clip || glamor_pixmap_is_large(dest_pixmap)
+ || (source_pixmap
+ && glamor_pixmap_is_large(source_pixmap))
+ || (mask_pixmap && glamor_pixmap_is_large(mask_pixmap)))
ok = glamor_composite_largepixmap_region(op,
source, mask, dest,
- source_pixmap_priv,
- mask_pixmap_priv,
- dest_pixmap_priv,
+ source_pixmap,
+ mask_pixmap,
+ dest_pixmap,
&region, force_clip,
x_source, y_source,
x_mask, y_mask,
@@ -1688,9 +1657,9 @@ _glamor_composite(CARD8 op,
else
ok = glamor_composite_clipped_region(op, source,
mask, dest,
- source_pixmap_priv,
- mask_pixmap_priv,
- dest_pixmap_priv,
+ source_pixmap,
+ mask_pixmap,
+ dest_pixmap,
&region,
x_source, y_source,
x_mask, y_mask, x_dest, y_dest);
@@ -1698,17 +1667,9 @@ _glamor_composite(CARD8 op,
REGION_UNINIT(dest->pDrawable->pScreen, &region);
if (ok)
- goto done;
- fail:
+ return;
- if (!fallback && glamor_ddx_fallback_check_pixmap(&dest_pixmap->drawable)
- && (!source_pixmap
- || glamor_ddx_fallback_check_pixmap(&source_pixmap->drawable))
- && (!mask_pixmap
- || glamor_ddx_fallback_check_pixmap(&mask_pixmap->drawable))) {
- ret = FALSE;
- goto done;
- }
+ fail:
glamor_fallback
("from picts %p:%p %dx%d / %p:%p %d x %d (%c,%c) to pict %p:%p %dx%d (%c)\n",
@@ -1739,40 +1700,6 @@ _glamor_composite(CARD8 op,
glamor_finish_access_picture(mask);
glamor_finish_access_picture(source);
glamor_finish_access_picture(dest);
-
- done:
- return ret;
-}
-
-void
-glamor_composite(CARD8 op,
- PicturePtr source,
- PicturePtr mask,
- PicturePtr dest,
- INT16 x_source,
- INT16 y_source,
- INT16 x_mask,
- INT16 y_mask,
- INT16 x_dest, INT16 y_dest, CARD16 width, CARD16 height)
-{
- _glamor_composite(op, source, mask, dest, x_source, y_source,
- x_mask, y_mask, x_dest, y_dest, width, height, TRUE);
-}
-
-Bool
-glamor_composite_nf(CARD8 op,
- PicturePtr source,
- PicturePtr mask,
- PicturePtr dest,
- INT16 x_source,
- INT16 y_source,
- INT16 x_mask,
- INT16 y_mask,
- INT16 x_dest, INT16 y_dest, CARD16 width, CARD16 height)
-{
- return _glamor_composite(op, source, mask, dest, x_source, y_source,
- x_mask, y_mask, x_dest, y_dest, width, height,
- FALSE);
}
static void
@@ -1823,21 +1750,27 @@ glamor_composite_glyph_rects(CARD8 op,
if (!(glamor_is_large_picture(src)
|| (mask && glamor_is_large_picture(mask))
|| glamor_is_large_picture(dst))) {
+ PixmapPtr src_pixmap = NULL;
+ PixmapPtr mask_pixmap = NULL;
+ PixmapPtr dst_pixmap = NULL;
+ PixmapPtr temp_src_pixmap = NULL;
glamor_pixmap_private *src_pixmap_priv = NULL;
glamor_pixmap_private *mask_pixmap_priv = NULL;
glamor_pixmap_private *dst_pixmap_priv;
glamor_pixmap_private *temp_src_priv = NULL;
BoxRec src_extent;
- dst_pixmap_priv = glamor_get_pixmap_private
- (glamor_get_drawable_pixmap(dst->pDrawable));
+ dst_pixmap = glamor_get_drawable_pixmap(dst->pDrawable);
+ dst_pixmap_priv = glamor_get_pixmap_private(dst_pixmap);
- if (mask && mask->pDrawable)
- mask_pixmap_priv = glamor_get_pixmap_private
- (glamor_get_drawable_pixmap(mask->pDrawable));
- if (src->pDrawable)
- src_pixmap_priv = glamor_get_pixmap_private
- (glamor_get_drawable_pixmap(src->pDrawable));
+ if (mask && mask->pDrawable) {
+ mask_pixmap = glamor_get_drawable_pixmap(mask->pDrawable);
+ mask_pixmap_priv = glamor_get_pixmap_private(mask_pixmap);
+ }
+ if (src->pDrawable) {
+ src_pixmap = glamor_get_drawable_pixmap(src->pDrawable);
+ src_pixmap_priv = glamor_get_pixmap_private(src_pixmap);
+ }
if (!src->pDrawable
&& (src->pSourcePict->type != SourcePictTypeSolidFill)) {
@@ -1853,13 +1786,14 @@ glamor_composite_glyph_rects(CARD8 op,
if (!temp_src)
goto fallback;
- temp_src_priv = glamor_get_pixmap_private
- ((PixmapPtr) (temp_src->pDrawable));
+ temp_src_pixmap = (PixmapPtr) (temp_src->pDrawable);
+ temp_src_priv = glamor_get_pixmap_private(temp_src_pixmap);
glamor_composite_src_rect_translate(nrect, rects,
-src_extent.x1, -src_extent.y1);
}
else {
temp_src = src;
+ temp_src_pixmap = src_pixmap;
temp_src_priv = src_pixmap_priv;
}
@@ -1867,6 +1801,7 @@ glamor_composite_glyph_rects(CARD8 op,
if (op == PictOpOver) {
if (glamor_composite_with_shader(PictOpOutReverse,
temp_src, mask, dst,
+ temp_src_pixmap, mask_pixmap, dst_pixmap,
temp_src_priv,
mask_pixmap_priv,
dst_pixmap_priv, nrect, rects,
@@ -1876,7 +1811,9 @@ glamor_composite_glyph_rects(CARD8 op,
}
else {
if (glamor_composite_with_shader
- (op, temp_src, mask, dst, temp_src_priv, mask_pixmap_priv,
+ (op, temp_src, mask, dst,
+ temp_src_pixmap, mask_pixmap, dst_pixmap,
+ temp_src_priv, mask_pixmap_priv,
dst_pixmap_priv, nrect, rects, FALSE))
goto done;
}
@@ -1900,31 +1837,3 @@ glamor_composite_glyph_rects(CARD8 op,
if (temp_src && temp_src != src)
FreePicture(temp_src, 0);
}
-
-static Bool
-_glamor_composite_rects(CARD8 op,
- PicturePtr pDst,
- xRenderColor *color,
- int nRect, xRectangle *rects, Bool fallback)
-{
- miCompositeRects(op, pDst, color, nRect, rects);
- return TRUE;
-}
-
-void
-glamor_composite_rects(CARD8 op,
- PicturePtr pDst,
- xRenderColor *color, int nRect, xRectangle *rects)
-{
- _glamor_composite_rects(op, pDst, color, nRect, rects, TRUE);
-}
-
-Bool
-glamor_composite_rects_nf(CARD8 op,
- PicturePtr pDst,
- xRenderColor *color, int nRect, xRectangle *rects)
-{
- return _glamor_composite_rects(op, pDst, color, nRect, rects, FALSE);
-}
-
-#endif /* RENDER */