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Diffstat (limited to 'xorg-server/glamor/glapi.h')
-rw-r--r-- | xorg-server/glamor/glapi.h | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/xorg-server/glamor/glapi.h b/xorg-server/glamor/glapi.h new file mode 100644 index 000000000..d510dac1d --- /dev/null +++ b/xorg-server/glamor/glapi.h @@ -0,0 +1,121 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \mainpage Mesa GL API Module + * + * \section GLAPIIntroduction Introduction + * + * The Mesa GL API module is responsible for dispatching all the + * gl*() functions. All GL functions are dispatched by jumping through + * the current dispatch table (basically a struct full of function + * pointers.) + * + * A per-thread current dispatch table and per-thread current context + * pointer are managed by this module too. + * + * This module is intended to be non-Mesa-specific so it can be used + * with the X/DRI libGL also. + */ + +#ifndef _GLAPI_H +#define _GLAPI_H + +#define GL_GLEXT_PROTOTYPES + +#if GLAMOR_GLES2 +#include <GLES2/gl2.h> +#include <GLES2/gl2ext.h> +#else +#include <GL/gl.h> +#include "GL/glext.h" +#endif + +/* Is this needed? It is incomplete anyway. */ +#ifdef USE_MGL_NAMESPACE +#define _glapi_set_dispatch _mglapi_set_dispatch +#define _glapi_get_dispatch _mglapi_get_dispatch +#define _glapi_set_context _mglapi_set_context +#define _glapi_get_context _mglapi_get_context +#define _glapi_Dispatch _mglapi_Dispatch +#define _glapi_Context _mglapi_Context +#endif + +typedef void (*_glapi_proc)(void); +struct _glapi_table; + + +#if defined (GLX_USE_TLS) + +extern __thread struct _glapi_table * _glapi_tls_Dispatch + __attribute__((tls_model("initial-exec"))); + +extern __thread void * _glapi_tls_Context + __attribute__((tls_model("initial-exec"))); + +extern const struct _glapi_table *_glapi_Dispatch; +extern const void *_glapi_Context; + +# define GET_DISPATCH() _glapi_tls_Dispatch +# define GET_CURRENT_CONTEXT(C) C = (typeof(C)) _glapi_tls_Context +# define SET_CURRENT_CONTEXT(C) _glapi_tls_Context = (void*)C + +#else + +extern struct _glapi_table *_glapi_Dispatch; +extern void *_glapi_Context; + +# ifdef THREADS + +# define GET_DISPATCH() \ + (likely(_glapi_Dispatch) ? _glapi_Dispatch : _glapi_get_dispatch()) + +# define GET_CURRENT_CONTEXT(C) C = (typeof(C)) \ + (likely(_glapi_Context) ? _glapi_Context : _glapi_get_context()) + + +# define SET_CURRENT_CONTEXT(C) do { if (likely(_glapi_Context)) \ + _glapi_Context = (void*)C; \ + else \ + _glapi_set_context(C); } while(0) + +# else + +# define GET_DISPATCH() _glapi_Dispatch +# define GET_CURRENT_CONTEXT(C) C = (typeof(C)) _glapi_Context +# define SET_CURRENT_CONTEXT(C) _glapi_Context = (void*)C + +# endif + +#endif /* defined (GLX_USE_TLS) */ + + +extern void +_glapi_set_context(void *context); + +extern void * +_glapi_get_context(void); + +#endif |