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path: root/xorg-server/glx/glprocs.h
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Diffstat (limited to 'xorg-server/glx/glprocs.h')
-rw-r--r--xorg-server/glx/glprocs.h1400
1 files changed, 706 insertions, 694 deletions
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h
index 4a952db93..1af38a9dd 100644
--- a/xorg-server/glx/glprocs.h
+++ b/xorg-server/glx/glprocs.h
@@ -721,6 +721,10 @@ static const char gl_string_table[] =
"glIsTransformFeedback\0"
"glPauseTransformFeedback\0"
"glResumeTransformFeedback\0"
+ "glBeginQueryIndexed\0"
+ "glDrawTransformFeedbackStream\0"
+ "glEndQueryIndexed\0"
+ "glGetQueryIndexediv\0"
"glClearDepthf\0"
"glDepthRangef\0"
"glGetShaderPrecisionFormat\0"
@@ -753,6 +757,8 @@ static const char gl_string_table[] =
"glDrawArraysInstancedBaseInstance\0"
"glDrawElementsInstancedBaseInstance\0"
"glDrawElementsInstancedBaseVertexBaseInstance\0"
+ "glDrawTransformFeedbackInstanced\0"
+ "glDrawTransformFeedbackStreamInstanced\0"
"glTexStorage1D\0"
"glTexStorage2D\0"
"glTexStorage3D\0"
@@ -1395,25 +1401,25 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
#define gl_dispatch_stub_623 mgl_dispatch_stub_623
-#define gl_dispatch_stub_708 mgl_dispatch_stub_708
-#define gl_dispatch_stub_709 mgl_dispatch_stub_709
-#define gl_dispatch_stub_770 mgl_dispatch_stub_770
-#define gl_dispatch_stub_771 mgl_dispatch_stub_771
-#define gl_dispatch_stub_852 mgl_dispatch_stub_852
-#define gl_dispatch_stub_853 mgl_dispatch_stub_853
-#define gl_dispatch_stub_854 mgl_dispatch_stub_854
-#define gl_dispatch_stub_855 mgl_dispatch_stub_855
-#define gl_dispatch_stub_856 mgl_dispatch_stub_856
-#define gl_dispatch_stub_865 mgl_dispatch_stub_865
-#define gl_dispatch_stub_866 mgl_dispatch_stub_866
-#define gl_dispatch_stub_884 mgl_dispatch_stub_884
-#define gl_dispatch_stub_885 mgl_dispatch_stub_885
-#define gl_dispatch_stub_886 mgl_dispatch_stub_886
-#define gl_dispatch_stub_951 mgl_dispatch_stub_951
-#define gl_dispatch_stub_952 mgl_dispatch_stub_952
-#define gl_dispatch_stub_953 mgl_dispatch_stub_953
-#define gl_dispatch_stub_954 mgl_dispatch_stub_954
-#define gl_dispatch_stub_955 mgl_dispatch_stub_955
+#define gl_dispatch_stub_714 mgl_dispatch_stub_714
+#define gl_dispatch_stub_715 mgl_dispatch_stub_715
+#define gl_dispatch_stub_776 mgl_dispatch_stub_776
+#define gl_dispatch_stub_777 mgl_dispatch_stub_777
+#define gl_dispatch_stub_858 mgl_dispatch_stub_858
+#define gl_dispatch_stub_859 mgl_dispatch_stub_859
+#define gl_dispatch_stub_860 mgl_dispatch_stub_860
+#define gl_dispatch_stub_861 mgl_dispatch_stub_861
+#define gl_dispatch_stub_862 mgl_dispatch_stub_862
+#define gl_dispatch_stub_871 mgl_dispatch_stub_871
+#define gl_dispatch_stub_872 mgl_dispatch_stub_872
+#define gl_dispatch_stub_890 mgl_dispatch_stub_890
+#define gl_dispatch_stub_891 mgl_dispatch_stub_891
+#define gl_dispatch_stub_892 mgl_dispatch_stub_892
+#define gl_dispatch_stub_957 mgl_dispatch_stub_957
+#define gl_dispatch_stub_958 mgl_dispatch_stub_958
+#define gl_dispatch_stub_959 mgl_dispatch_stub_959
+#define gl_dispatch_stub_960 mgl_dispatch_stub_960
+#define gl_dispatch_stub_961 mgl_dispatch_stub_961
#endif /* USE_MGL_NAMESPACE */
@@ -1432,25 +1438,25 @@ void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum form
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
void GLAPIENTRY gl_dispatch_stub_623(GLuint id, GLenum target);
-void GLAPIENTRY gl_dispatch_stub_708(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_709(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_770(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_771(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_852(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_853(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_854(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_855(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_856(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_865(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_866(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_884(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_885(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_886(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_951(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_952(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_953(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_954(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_955(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_714(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_715(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_776(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_777(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_858(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_859(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_860(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_861(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_862(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_871(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_872(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_890(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_891(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_892(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_957(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_958(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_959(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_960(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_961(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2123,662 +2129,668 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(10994, glIsTransformFeedback, glIsTransformFeedback, NULL, 666),
NAME_FUNC_OFFSET(11016, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 667),
NAME_FUNC_OFFSET(11041, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 668),
- NAME_FUNC_OFFSET(11067, glClearDepthf, glClearDepthf, NULL, 669),
- NAME_FUNC_OFFSET(11081, glDepthRangef, glDepthRangef, NULL, 670),
- NAME_FUNC_OFFSET(11095, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 671),
- NAME_FUNC_OFFSET(11122, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 672),
- NAME_FUNC_OFFSET(11146, glShaderBinary, glShaderBinary, NULL, 673),
- NAME_FUNC_OFFSET(11161, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 674),
- NAME_FUNC_OFFSET(11187, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 675),
- NAME_FUNC_OFFSET(11212, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 676),
- NAME_FUNC_OFFSET(11236, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 677),
- NAME_FUNC_OFFSET(11260, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 678),
- NAME_FUNC_OFFSET(11288, glGetnColorTableARB, glGetnColorTableARB, NULL, 679),
- NAME_FUNC_OFFSET(11308, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 680),
- NAME_FUNC_OFFSET(11336, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 681),
- NAME_FUNC_OFFSET(11363, glGetnHistogramARB, glGetnHistogramARB, NULL, 682),
- NAME_FUNC_OFFSET(11382, glGetnMapdvARB, glGetnMapdvARB, NULL, 683),
- NAME_FUNC_OFFSET(11397, glGetnMapfvARB, glGetnMapfvARB, NULL, 684),
- NAME_FUNC_OFFSET(11412, glGetnMapivARB, glGetnMapivARB, NULL, 685),
- NAME_FUNC_OFFSET(11427, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 686),
- NAME_FUNC_OFFSET(11443, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 687),
- NAME_FUNC_OFFSET(11463, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 688),
- NAME_FUNC_OFFSET(11484, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 689),
- NAME_FUNC_OFFSET(11505, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 690),
- NAME_FUNC_OFFSET(11529, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 691),
- NAME_FUNC_OFFSET(11554, glGetnTexImageARB, glGetnTexImageARB, NULL, 692),
- NAME_FUNC_OFFSET(11572, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 693),
- NAME_FUNC_OFFSET(11591, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 694),
- NAME_FUNC_OFFSET(11610, glGetnUniformivARB, glGetnUniformivARB, NULL, 695),
- NAME_FUNC_OFFSET(11629, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 696),
- NAME_FUNC_OFFSET(11649, glReadnPixelsARB, glReadnPixelsARB, NULL, 697),
- NAME_FUNC_OFFSET(11666, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 698),
- NAME_FUNC_OFFSET(11700, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 699),
- NAME_FUNC_OFFSET(11736, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 700),
- NAME_FUNC_OFFSET(11782, glTexStorage1D, glTexStorage1D, NULL, 701),
- NAME_FUNC_OFFSET(11797, glTexStorage2D, glTexStorage2D, NULL, 702),
- NAME_FUNC_OFFSET(11812, glTexStorage3D, glTexStorage3D, NULL, 703),
- NAME_FUNC_OFFSET(11827, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 704),
- NAME_FUNC_OFFSET(11849, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 705),
- NAME_FUNC_OFFSET(11871, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 706),
- NAME_FUNC_OFFSET(11893, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 707),
- NAME_FUNC_OFFSET(11912, gl_dispatch_stub_708, gl_dispatch_stub_708, NULL, 708),
- NAME_FUNC_OFFSET(11929, gl_dispatch_stub_709, gl_dispatch_stub_709, NULL, 709),
- NAME_FUNC_OFFSET(11949, glColorPointerEXT, glColorPointerEXT, NULL, 710),
- NAME_FUNC_OFFSET(11967, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 711),
- NAME_FUNC_OFFSET(11988, glIndexPointerEXT, glIndexPointerEXT, NULL, 712),
- NAME_FUNC_OFFSET(12006, glNormalPointerEXT, glNormalPointerEXT, NULL, 713),
- NAME_FUNC_OFFSET(12025, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 714),
- NAME_FUNC_OFFSET(12046, glVertexPointerEXT, glVertexPointerEXT, NULL, 715),
- NAME_FUNC_OFFSET(12065, glPointParameterfEXT, glPointParameterfEXT, NULL, 716),
- NAME_FUNC_OFFSET(12086, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 717),
- NAME_FUNC_OFFSET(12108, glLockArraysEXT, glLockArraysEXT, NULL, 718),
- NAME_FUNC_OFFSET(12124, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 719),
- NAME_FUNC_OFFSET(12142, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 720),
- NAME_FUNC_OFFSET(12164, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 721),
- NAME_FUNC_OFFSET(12187, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 722),
- NAME_FUNC_OFFSET(12209, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 723),
- NAME_FUNC_OFFSET(12232, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 724),
- NAME_FUNC_OFFSET(12254, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 725),
- NAME_FUNC_OFFSET(12277, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 726),
- NAME_FUNC_OFFSET(12299, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 727),
- NAME_FUNC_OFFSET(12322, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 728),
- NAME_FUNC_OFFSET(12344, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 729),
- NAME_FUNC_OFFSET(12367, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 730),
- NAME_FUNC_OFFSET(12390, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 731),
- NAME_FUNC_OFFSET(12414, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 732),
- NAME_FUNC_OFFSET(12437, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 733),
- NAME_FUNC_OFFSET(12461, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 734),
- NAME_FUNC_OFFSET(12484, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 735),
- NAME_FUNC_OFFSET(12508, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 736),
- NAME_FUNC_OFFSET(12535, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 737),
- NAME_FUNC_OFFSET(12556, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 738),
- NAME_FUNC_OFFSET(12579, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 739),
- NAME_FUNC_OFFSET(12600, glFogCoorddEXT, glFogCoorddEXT, NULL, 740),
- NAME_FUNC_OFFSET(12615, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 741),
- NAME_FUNC_OFFSET(12631, glFogCoordfEXT, glFogCoordfEXT, NULL, 742),
- NAME_FUNC_OFFSET(12646, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 743),
- NAME_FUNC_OFFSET(12662, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 744),
- NAME_FUNC_OFFSET(12685, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 745),
- NAME_FUNC_OFFSET(12705, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 746),
- NAME_FUNC_OFFSET(12723, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 747),
- NAME_FUNC_OFFSET(12742, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 748),
- NAME_FUNC_OFFSET(12760, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 749),
- NAME_FUNC_OFFSET(12779, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 750),
- NAME_FUNC_OFFSET(12797, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 751),
- NAME_FUNC_OFFSET(12816, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 752),
- NAME_FUNC_OFFSET(12834, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 753),
- NAME_FUNC_OFFSET(12853, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 754),
- NAME_FUNC_OFFSET(12871, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 755),
- NAME_FUNC_OFFSET(12890, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 756),
- NAME_FUNC_OFFSET(12908, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 757),
- NAME_FUNC_OFFSET(12927, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 758),
- NAME_FUNC_OFFSET(12945, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 759),
- NAME_FUNC_OFFSET(12964, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 760),
- NAME_FUNC_OFFSET(12982, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 761),
- NAME_FUNC_OFFSET(13001, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 762),
- NAME_FUNC_OFFSET(13019, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 763),
- NAME_FUNC_OFFSET(13038, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 764),
- NAME_FUNC_OFFSET(13056, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 765),
- NAME_FUNC_OFFSET(13075, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 766),
- NAME_FUNC_OFFSET(13093, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 767),
- NAME_FUNC_OFFSET(13112, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 768),
- NAME_FUNC_OFFSET(13130, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 769),
- NAME_FUNC_OFFSET(13149, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, 770),
- NAME_FUNC_OFFSET(13174, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, 771),
- NAME_FUNC_OFFSET(13201, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 772),
- NAME_FUNC_OFFSET(13225, glBindProgramNV, glBindProgramNV, NULL, 773),
- NAME_FUNC_OFFSET(13241, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 774),
- NAME_FUNC_OFFSET(13260, glExecuteProgramNV, glExecuteProgramNV, NULL, 775),
- NAME_FUNC_OFFSET(13279, glGenProgramsNV, glGenProgramsNV, NULL, 776),
- NAME_FUNC_OFFSET(13295, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 777),
- NAME_FUNC_OFFSET(13321, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 778),
- NAME_FUNC_OFFSET(13347, glGetProgramStringNV, glGetProgramStringNV, NULL, 779),
- NAME_FUNC_OFFSET(13368, glGetProgramivNV, glGetProgramivNV, NULL, 780),
- NAME_FUNC_OFFSET(13385, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 781),
- NAME_FUNC_OFFSET(13406, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 782),
- NAME_FUNC_OFFSET(13434, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 783),
- NAME_FUNC_OFFSET(13456, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 784),
- NAME_FUNC_OFFSET(13478, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 785),
- NAME_FUNC_OFFSET(13500, glIsProgramNV, glIsProgramNV, NULL, 786),
- NAME_FUNC_OFFSET(13514, glLoadProgramNV, glLoadProgramNV, NULL, 787),
- NAME_FUNC_OFFSET(13530, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 788),
- NAME_FUNC_OFFSET(13555, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 789),
- NAME_FUNC_OFFSET(13580, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 790),
- NAME_FUNC_OFFSET(13608, glTrackMatrixNV, glTrackMatrixNV, NULL, 791),
- NAME_FUNC_OFFSET(13624, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 792),
- NAME_FUNC_OFFSET(13643, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 793),
- NAME_FUNC_OFFSET(13663, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 794),
- NAME_FUNC_OFFSET(13682, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 795),
- NAME_FUNC_OFFSET(13702, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 796),
- NAME_FUNC_OFFSET(13721, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 797),
- NAME_FUNC_OFFSET(13741, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 798),
- NAME_FUNC_OFFSET(13760, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 799),
- NAME_FUNC_OFFSET(13780, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 800),
- NAME_FUNC_OFFSET(13799, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 801),
- NAME_FUNC_OFFSET(13819, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 802),
- NAME_FUNC_OFFSET(13838, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 803),
- NAME_FUNC_OFFSET(13858, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 804),
- NAME_FUNC_OFFSET(13877, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 805),
- NAME_FUNC_OFFSET(13897, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 806),
- NAME_FUNC_OFFSET(13916, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 807),
- NAME_FUNC_OFFSET(13936, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 808),
- NAME_FUNC_OFFSET(13955, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 809),
- NAME_FUNC_OFFSET(13975, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 810),
- NAME_FUNC_OFFSET(13994, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 811),
- NAME_FUNC_OFFSET(14014, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 812),
- NAME_FUNC_OFFSET(14033, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 813),
- NAME_FUNC_OFFSET(14053, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 814),
- NAME_FUNC_OFFSET(14072, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 815),
- NAME_FUNC_OFFSET(14092, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 816),
- NAME_FUNC_OFFSET(14112, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 817),
- NAME_FUNC_OFFSET(14133, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 818),
- NAME_FUNC_OFFSET(14157, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 819),
- NAME_FUNC_OFFSET(14178, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 820),
- NAME_FUNC_OFFSET(14199, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 821),
- NAME_FUNC_OFFSET(14220, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 822),
- NAME_FUNC_OFFSET(14241, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 823),
- NAME_FUNC_OFFSET(14262, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 824),
- NAME_FUNC_OFFSET(14283, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 825),
- NAME_FUNC_OFFSET(14304, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 826),
- NAME_FUNC_OFFSET(14325, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 827),
- NAME_FUNC_OFFSET(14346, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 828),
- NAME_FUNC_OFFSET(14367, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 829),
- NAME_FUNC_OFFSET(14388, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 830),
- NAME_FUNC_OFFSET(14409, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 831),
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- NAME_FUNC_OFFSET(19353, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 441),
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- NAME_FUNC_OFFSET(19399, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 443),
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- NAME_FUNC_OFFSET(19439, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 445),
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- NAME_FUNC_OFFSET(19485, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 447),
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- NAME_FUNC_OFFSET(19746, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 464),
- NAME_FUNC_OFFSET(19770, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 465),
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- NAME_FUNC_OFFSET(20730, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 525),
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- NAME_FUNC_OFFSET(20981, glUniform2iARB, glUniform2iARB, NULL, 552),
- NAME_FUNC_OFFSET(20993, glUniform2ivARB, glUniform2ivARB, NULL, 553),
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- NAME_FUNC_OFFSET(21068, glUniform4fvARB, glUniform4fvARB, NULL, 559),
- NAME_FUNC_OFFSET(21081, glUniform4iARB, glUniform4iARB, NULL, 560),
- NAME_FUNC_OFFSET(21093, glUniform4ivARB, glUniform4ivARB, NULL, 561),
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- NAME_FUNC_OFFSET(21267, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
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- NAME_FUNC_OFFSET(21309, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
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- NAME_FUNC_OFFSET(21464, glBlendEquationiARB, glBlendEquationiARB, NULL, 604),
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- NAME_FUNC_OFFSET(21520, glBlendFunciARB, glBlendFunciARB, NULL, 606),
- NAME_FUNC_OFFSET(21542, gl_dispatch_stub_708, gl_dispatch_stub_708, NULL, 708),
- NAME_FUNC_OFFSET(21558, gl_dispatch_stub_709, gl_dispatch_stub_709, NULL, 709),
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- NAME_FUNC_OFFSET(21595, glPointParameterfEXT, glPointParameterfEXT, NULL, 716),
- NAME_FUNC_OFFSET(21616, glPointParameterfEXT, glPointParameterfEXT, NULL, 716),
- NAME_FUNC_OFFSET(21638, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 717),
- NAME_FUNC_OFFSET(21657, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 717),
- NAME_FUNC_OFFSET(21679, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 717),
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- NAME_FUNC_OFFSET(21721, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 721),
- NAME_FUNC_OFFSET(21741, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 722),
- NAME_FUNC_OFFSET(21760, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 723),
- NAME_FUNC_OFFSET(21780, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 724),
- NAME_FUNC_OFFSET(21799, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 725),
- NAME_FUNC_OFFSET(21819, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 726),
- NAME_FUNC_OFFSET(21838, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 727),
- NAME_FUNC_OFFSET(21858, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 728),
- NAME_FUNC_OFFSET(21877, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 729),
- NAME_FUNC_OFFSET(21897, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 730),
- NAME_FUNC_OFFSET(21917, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 731),
- NAME_FUNC_OFFSET(21938, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 732),
- NAME_FUNC_OFFSET(21958, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 733),
- NAME_FUNC_OFFSET(21979, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 734),
- NAME_FUNC_OFFSET(21999, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 735),
- NAME_FUNC_OFFSET(22020, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 736),
- NAME_FUNC_OFFSET(22044, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 737),
- NAME_FUNC_OFFSET(22062, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 738),
- NAME_FUNC_OFFSET(22082, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 739),
- NAME_FUNC_OFFSET(22100, glFogCoorddEXT, glFogCoorddEXT, NULL, 740),
- NAME_FUNC_OFFSET(22112, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 741),
- NAME_FUNC_OFFSET(22125, glFogCoordfEXT, glFogCoordfEXT, NULL, 742),
- NAME_FUNC_OFFSET(22137, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 743),
- NAME_FUNC_OFFSET(22150, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 744),
- NAME_FUNC_OFFSET(22170, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 744),
- NAME_FUNC_OFFSET(22194, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 746),
- NAME_FUNC_OFFSET(22208, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 746),
- NAME_FUNC_OFFSET(22225, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 747),
- NAME_FUNC_OFFSET(22240, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 747),
- NAME_FUNC_OFFSET(22258, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 748),
- NAME_FUNC_OFFSET(22272, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 748),
- NAME_FUNC_OFFSET(22289, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 749),
- NAME_FUNC_OFFSET(22304, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 749),
- NAME_FUNC_OFFSET(22322, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 750),
- NAME_FUNC_OFFSET(22336, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 750),
- NAME_FUNC_OFFSET(22353, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 751),
- NAME_FUNC_OFFSET(22368, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 751),
- NAME_FUNC_OFFSET(22386, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 752),
- NAME_FUNC_OFFSET(22400, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 752),
- NAME_FUNC_OFFSET(22417, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 753),
- NAME_FUNC_OFFSET(22432, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 753),
- NAME_FUNC_OFFSET(22450, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 754),
- NAME_FUNC_OFFSET(22464, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 754),
- NAME_FUNC_OFFSET(22481, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 755),
- NAME_FUNC_OFFSET(22496, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 755),
- NAME_FUNC_OFFSET(22514, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 756),
- NAME_FUNC_OFFSET(22528, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 756),
- NAME_FUNC_OFFSET(22545, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 757),
- NAME_FUNC_OFFSET(22560, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 757),
- NAME_FUNC_OFFSET(22578, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 758),
- NAME_FUNC_OFFSET(22592, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 758),
- NAME_FUNC_OFFSET(22609, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 759),
- NAME_FUNC_OFFSET(22624, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 759),
- NAME_FUNC_OFFSET(22642, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 760),
- NAME_FUNC_OFFSET(22656, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 760),
- NAME_FUNC_OFFSET(22673, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 761),
- NAME_FUNC_OFFSET(22688, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 761),
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- NAME_FUNC_OFFSET(22743, glGenProgramsNV, glGenProgramsNV, NULL, 776),
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- NAME_FUNC_OFFSET(22786, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 782),
- NAME_FUNC_OFFSET(22815, glIsProgramNV, glIsProgramNV, NULL, 786),
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- NAME_FUNC_OFFSET(22848, glPointParameterivNV, glPointParameterivNV, NULL, 851),
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- NAME_FUNC_OFFSET(22888, gl_dispatch_stub_856, gl_dispatch_stub_856, NULL, 856),
- NAME_FUNC_OFFSET(22904, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 863),
- NAME_FUNC_OFFSET(22928, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
- NAME_FUNC_OFFSET(22952, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
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- NAME_FUNC_OFFSET(22997, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 868),
- NAME_FUNC_OFFSET(23016, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 869),
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- NAME_FUNC_OFFSET(23062, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 871),
- NAME_FUNC_OFFSET(23084, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 872),
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- NAME_FUNC_OFFSET(23156, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 875),
- NAME_FUNC_OFFSET(23179, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 876),
- NAME_FUNC_OFFSET(23197, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 877),
- NAME_FUNC_OFFSET(23216, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 878),
- NAME_FUNC_OFFSET(23233, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 879),
- NAME_FUNC_OFFSET(23271, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 880),
- NAME_FUNC_OFFSET(23300, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 881),
- NAME_FUNC_OFFSET(23316, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 882),
- NAME_FUNC_OFFSET(23333, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 883),
- NAME_FUNC_OFFSET(23355, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884),
- NAME_FUNC_OFFSET(23373, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 887),
- NAME_FUNC_OFFSET(23396, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 888),
- NAME_FUNC_OFFSET(23418, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 889),
- NAME_FUNC_OFFSET(23434, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 890),
- NAME_FUNC_OFFSET(23455, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 891),
- NAME_FUNC_OFFSET(23477, glUniform1uiEXT, glUniform1uiEXT, NULL, 892),
- NAME_FUNC_OFFSET(23490, glUniform1uivEXT, glUniform1uivEXT, NULL, 893),
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- NAME_FUNC_OFFSET(23544, glUniform3uivEXT, glUniform3uivEXT, NULL, 897),
- NAME_FUNC_OFFSET(23558, glUniform4uiEXT, glUniform4uiEXT, NULL, 898),
- NAME_FUNC_OFFSET(23571, glUniform4uivEXT, glUniform4uivEXT, NULL, 899),
- NAME_FUNC_OFFSET(23585, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 900),
- NAME_FUNC_OFFSET(23603, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 901),
- NAME_FUNC_OFFSET(23622, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 902),
- NAME_FUNC_OFFSET(23641, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 903),
- NAME_FUNC_OFFSET(23661, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 904),
- NAME_FUNC_OFFSET(23679, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 905),
- NAME_FUNC_OFFSET(23698, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 906),
- NAME_FUNC_OFFSET(23717, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 907),
- NAME_FUNC_OFFSET(23737, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 908),
- NAME_FUNC_OFFSET(23755, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 909),
- NAME_FUNC_OFFSET(23774, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 910),
- NAME_FUNC_OFFSET(23793, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 911),
- NAME_FUNC_OFFSET(23813, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 912),
- NAME_FUNC_OFFSET(23832, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 913),
- NAME_FUNC_OFFSET(23850, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 914),
- NAME_FUNC_OFFSET(23869, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 915),
- NAME_FUNC_OFFSET(23888, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 916),
- NAME_FUNC_OFFSET(23908, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 917),
- NAME_FUNC_OFFSET(23927, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 918),
- NAME_FUNC_OFFSET(23947, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 919),
- NAME_FUNC_OFFSET(23967, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 920),
- NAME_FUNC_OFFSET(23990, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 921),
- NAME_FUNC_OFFSET(24016, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 921),
- NAME_FUNC_OFFSET(24045, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 922),
- NAME_FUNC_OFFSET(24058, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 923),
- NAME_FUNC_OFFSET(24069, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 924),
- NAME_FUNC_OFFSET(24079, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 925),
- NAME_FUNC_OFFSET(24095, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 926),
- NAME_FUNC_OFFSET(24111, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 927),
- NAME_FUNC_OFFSET(24124, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 930),
- NAME_FUNC_OFFSET(24145, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 931),
- NAME_FUNC_OFFSET(24167, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 932),
- NAME_FUNC_OFFSET(24185, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 933),
- NAME_FUNC_OFFSET(24204, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 934),
- NAME_FUNC_OFFSET(24229, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 935),
- NAME_FUNC_OFFSET(24252, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 936),
- NAME_FUNC_OFFSET(24277, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 937),
- NAME_FUNC_OFFSET(24294, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 939),
- NAME_FUNC_OFFSET(24312, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 940),
- NAME_FUNC_OFFSET(24335, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 941),
- NAME_FUNC_OFFSET(24365, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 942),
- NAME_FUNC_OFFSET(24393, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 943),
- NAME_FUNC_OFFSET(24411, gl_dispatch_stub_954, gl_dispatch_stub_954, NULL, 954),
- NAME_FUNC_OFFSET(24432, gl_dispatch_stub_955, gl_dispatch_stub_955, NULL, 955),
+ NAME_FUNC_OFFSET(11067, glBeginQueryIndexed, glBeginQueryIndexed, NULL, 669),
+ NAME_FUNC_OFFSET(11087, glDrawTransformFeedbackStream, glDrawTransformFeedbackStream, NULL, 670),
+ NAME_FUNC_OFFSET(11117, glEndQueryIndexed, glEndQueryIndexed, NULL, 671),
+ NAME_FUNC_OFFSET(11135, glGetQueryIndexediv, glGetQueryIndexediv, NULL, 672),
+ NAME_FUNC_OFFSET(11155, glClearDepthf, glClearDepthf, NULL, 673),
+ NAME_FUNC_OFFSET(11169, glDepthRangef, glDepthRangef, NULL, 674),
+ NAME_FUNC_OFFSET(11183, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 675),
+ NAME_FUNC_OFFSET(11210, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 676),
+ NAME_FUNC_OFFSET(11234, glShaderBinary, glShaderBinary, NULL, 677),
+ NAME_FUNC_OFFSET(11249, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 678),
+ NAME_FUNC_OFFSET(11275, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 679),
+ NAME_FUNC_OFFSET(11300, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 680),
+ NAME_FUNC_OFFSET(11324, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 681),
+ NAME_FUNC_OFFSET(11348, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 682),
+ NAME_FUNC_OFFSET(11376, glGetnColorTableARB, glGetnColorTableARB, NULL, 683),
+ NAME_FUNC_OFFSET(11396, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 684),
+ NAME_FUNC_OFFSET(11424, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 685),
+ NAME_FUNC_OFFSET(11451, glGetnHistogramARB, glGetnHistogramARB, NULL, 686),
+ NAME_FUNC_OFFSET(11470, glGetnMapdvARB, glGetnMapdvARB, NULL, 687),
+ NAME_FUNC_OFFSET(11485, glGetnMapfvARB, glGetnMapfvARB, NULL, 688),
+ NAME_FUNC_OFFSET(11500, glGetnMapivARB, glGetnMapivARB, NULL, 689),
+ NAME_FUNC_OFFSET(11515, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 690),
+ NAME_FUNC_OFFSET(11531, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 691),
+ NAME_FUNC_OFFSET(11551, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 692),
+ NAME_FUNC_OFFSET(11572, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 693),
+ NAME_FUNC_OFFSET(11593, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 694),
+ NAME_FUNC_OFFSET(11617, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 695),
+ NAME_FUNC_OFFSET(11642, glGetnTexImageARB, glGetnTexImageARB, NULL, 696),
+ NAME_FUNC_OFFSET(11660, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 697),
+ NAME_FUNC_OFFSET(11679, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 698),
+ NAME_FUNC_OFFSET(11698, glGetnUniformivARB, glGetnUniformivARB, NULL, 699),
+ NAME_FUNC_OFFSET(11717, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 700),
+ NAME_FUNC_OFFSET(11737, glReadnPixelsARB, glReadnPixelsARB, NULL, 701),
+ NAME_FUNC_OFFSET(11754, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 702),
+ NAME_FUNC_OFFSET(11788, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 703),
+ NAME_FUNC_OFFSET(11824, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 704),
+ NAME_FUNC_OFFSET(11870, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 705),
+ NAME_FUNC_OFFSET(11903, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 706),
+ NAME_FUNC_OFFSET(11942, glTexStorage1D, glTexStorage1D, NULL, 707),
+ NAME_FUNC_OFFSET(11957, glTexStorage2D, glTexStorage2D, NULL, 708),
+ NAME_FUNC_OFFSET(11972, glTexStorage3D, glTexStorage3D, NULL, 709),
+ NAME_FUNC_OFFSET(11987, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 710),
+ NAME_FUNC_OFFSET(12009, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 711),
+ NAME_FUNC_OFFSET(12031, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 712),
+ NAME_FUNC_OFFSET(12053, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 713),
+ NAME_FUNC_OFFSET(12072, gl_dispatch_stub_714, gl_dispatch_stub_714, NULL, 714),
+ NAME_FUNC_OFFSET(12089, gl_dispatch_stub_715, gl_dispatch_stub_715, NULL, 715),
+ NAME_FUNC_OFFSET(12109, glColorPointerEXT, glColorPointerEXT, NULL, 716),
+ NAME_FUNC_OFFSET(12127, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 717),
+ NAME_FUNC_OFFSET(12148, glIndexPointerEXT, glIndexPointerEXT, NULL, 718),
+ NAME_FUNC_OFFSET(12166, glNormalPointerEXT, glNormalPointerEXT, NULL, 719),
+ NAME_FUNC_OFFSET(12185, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 720),
+ NAME_FUNC_OFFSET(12206, glVertexPointerEXT, glVertexPointerEXT, NULL, 721),
+ NAME_FUNC_OFFSET(12225, glPointParameterfEXT, glPointParameterfEXT, NULL, 722),
+ NAME_FUNC_OFFSET(12246, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 723),
+ NAME_FUNC_OFFSET(12268, glLockArraysEXT, glLockArraysEXT, NULL, 724),
+ NAME_FUNC_OFFSET(12284, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 725),
+ NAME_FUNC_OFFSET(12302, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 726),
+ NAME_FUNC_OFFSET(12324, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 727),
+ NAME_FUNC_OFFSET(12347, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 728),
+ NAME_FUNC_OFFSET(12369, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 729),
+ NAME_FUNC_OFFSET(12392, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 730),
+ NAME_FUNC_OFFSET(12414, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 731),
+ NAME_FUNC_OFFSET(12437, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 732),
+ NAME_FUNC_OFFSET(12459, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 733),
+ NAME_FUNC_OFFSET(12482, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 734),
+ NAME_FUNC_OFFSET(12504, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 735),
+ NAME_FUNC_OFFSET(12527, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 736),
+ NAME_FUNC_OFFSET(12550, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 737),
+ NAME_FUNC_OFFSET(12574, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 738),
+ NAME_FUNC_OFFSET(12597, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 739),
+ NAME_FUNC_OFFSET(12621, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 740),
+ NAME_FUNC_OFFSET(12644, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 741),
+ NAME_FUNC_OFFSET(12668, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 742),
+ NAME_FUNC_OFFSET(12695, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 743),
+ NAME_FUNC_OFFSET(12716, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 744),
+ NAME_FUNC_OFFSET(12739, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 745),
+ NAME_FUNC_OFFSET(12760, glFogCoorddEXT, glFogCoorddEXT, NULL, 746),
+ NAME_FUNC_OFFSET(12775, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 747),
+ NAME_FUNC_OFFSET(12791, glFogCoordfEXT, glFogCoordfEXT, NULL, 748),
+ NAME_FUNC_OFFSET(12806, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 749),
+ NAME_FUNC_OFFSET(12822, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 750),
+ NAME_FUNC_OFFSET(12845, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 751),
+ NAME_FUNC_OFFSET(12865, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
+ NAME_FUNC_OFFSET(12883, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753),
+ NAME_FUNC_OFFSET(12902, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754),
+ NAME_FUNC_OFFSET(12920, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755),
+ NAME_FUNC_OFFSET(12939, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756),
+ NAME_FUNC_OFFSET(12957, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757),
+ NAME_FUNC_OFFSET(12976, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758),
+ NAME_FUNC_OFFSET(12994, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759),
+ NAME_FUNC_OFFSET(13013, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760),
+ NAME_FUNC_OFFSET(13031, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761),
+ NAME_FUNC_OFFSET(13050, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762),
+ NAME_FUNC_OFFSET(13068, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763),
+ NAME_FUNC_OFFSET(13087, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764),
+ NAME_FUNC_OFFSET(13105, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765),
+ NAME_FUNC_OFFSET(13124, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766),
+ NAME_FUNC_OFFSET(13142, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767),
+ NAME_FUNC_OFFSET(13161, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 768),
+ NAME_FUNC_OFFSET(13179, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 769),
+ NAME_FUNC_OFFSET(13198, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 770),
+ NAME_FUNC_OFFSET(13216, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 771),
+ NAME_FUNC_OFFSET(13235, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 772),
+ NAME_FUNC_OFFSET(13253, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 773),
+ NAME_FUNC_OFFSET(13272, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 774),
+ NAME_FUNC_OFFSET(13290, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 775),
+ NAME_FUNC_OFFSET(13309, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776),
+ NAME_FUNC_OFFSET(13334, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
+ NAME_FUNC_OFFSET(13361, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 778),
+ NAME_FUNC_OFFSET(13385, glBindProgramNV, glBindProgramNV, NULL, 779),
+ NAME_FUNC_OFFSET(13401, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 780),
+ NAME_FUNC_OFFSET(13420, glExecuteProgramNV, glExecuteProgramNV, NULL, 781),
+ NAME_FUNC_OFFSET(13439, glGenProgramsNV, glGenProgramsNV, NULL, 782),
+ NAME_FUNC_OFFSET(13455, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 783),
+ NAME_FUNC_OFFSET(13481, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 784),
+ NAME_FUNC_OFFSET(13507, glGetProgramStringNV, glGetProgramStringNV, NULL, 785),
+ NAME_FUNC_OFFSET(13528, glGetProgramivNV, glGetProgramivNV, NULL, 786),
+ NAME_FUNC_OFFSET(13545, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 787),
+ NAME_FUNC_OFFSET(13566, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 788),
+ NAME_FUNC_OFFSET(13594, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 789),
+ NAME_FUNC_OFFSET(13616, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 790),
+ NAME_FUNC_OFFSET(13638, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 791),
+ NAME_FUNC_OFFSET(13660, glIsProgramNV, glIsProgramNV, NULL, 792),
+ NAME_FUNC_OFFSET(13674, glLoadProgramNV, glLoadProgramNV, NULL, 793),
+ NAME_FUNC_OFFSET(13690, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 794),
+ NAME_FUNC_OFFSET(13715, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 795),
+ NAME_FUNC_OFFSET(13740, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 796),
+ NAME_FUNC_OFFSET(13768, glTrackMatrixNV, glTrackMatrixNV, NULL, 797),
+ NAME_FUNC_OFFSET(13784, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 798),
+ NAME_FUNC_OFFSET(13803, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 799),
+ NAME_FUNC_OFFSET(13823, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 800),
+ NAME_FUNC_OFFSET(13842, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 801),
+ NAME_FUNC_OFFSET(13862, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 802),
+ NAME_FUNC_OFFSET(13881, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 803),
+ NAME_FUNC_OFFSET(13901, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 804),
+ NAME_FUNC_OFFSET(13920, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 805),
+ NAME_FUNC_OFFSET(13940, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 806),
+ NAME_FUNC_OFFSET(13959, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 807),
+ NAME_FUNC_OFFSET(13979, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 808),
+ NAME_FUNC_OFFSET(13998, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 809),
+ NAME_FUNC_OFFSET(14018, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 810),
+ NAME_FUNC_OFFSET(14037, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 811),
+ NAME_FUNC_OFFSET(14057, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 812),
+ NAME_FUNC_OFFSET(14076, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 813),
+ NAME_FUNC_OFFSET(14096, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 814),
+ NAME_FUNC_OFFSET(14115, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 815),
+ NAME_FUNC_OFFSET(14135, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 816),
+ NAME_FUNC_OFFSET(14154, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 817),
+ NAME_FUNC_OFFSET(14174, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 818),
+ NAME_FUNC_OFFSET(14193, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 819),
+ NAME_FUNC_OFFSET(14213, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 820),
+ NAME_FUNC_OFFSET(14232, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 821),
+ NAME_FUNC_OFFSET(14252, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 822),
+ NAME_FUNC_OFFSET(14272, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 823),
+ NAME_FUNC_OFFSET(14293, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 824),
+ NAME_FUNC_OFFSET(14317, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 825),
+ NAME_FUNC_OFFSET(14338, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 826),
+ NAME_FUNC_OFFSET(14359, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 827),
+ NAME_FUNC_OFFSET(14380, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 828),
+ NAME_FUNC_OFFSET(14401, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 829),
+ NAME_FUNC_OFFSET(14422, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 830),
+ NAME_FUNC_OFFSET(14443, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 831),
+ NAME_FUNC_OFFSET(14464, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 832),
+ NAME_FUNC_OFFSET(14485, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 833),
+ NAME_FUNC_OFFSET(14506, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 834),
+ NAME_FUNC_OFFSET(14527, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 835),
+ NAME_FUNC_OFFSET(14548, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 836),
+ NAME_FUNC_OFFSET(14569, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 837),
+ NAME_FUNC_OFFSET(14591, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 838),
+ NAME_FUNC_OFFSET(14618, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 839),
+ NAME_FUNC_OFFSET(14645, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 840),
+ NAME_FUNC_OFFSET(14669, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 841),
+ NAME_FUNC_OFFSET(14693, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 842),
+ NAME_FUNC_OFFSET(14715, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 843),
+ NAME_FUNC_OFFSET(14737, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 844),
+ NAME_FUNC_OFFSET(14759, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 845),
+ NAME_FUNC_OFFSET(14784, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 846),
+ NAME_FUNC_OFFSET(14808, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 847),
+ NAME_FUNC_OFFSET(14830, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 848),
+ NAME_FUNC_OFFSET(14852, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 849),
+ NAME_FUNC_OFFSET(14874, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 850),
+ NAME_FUNC_OFFSET(14900, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 851),
+ NAME_FUNC_OFFSET(14923, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 852),
+ NAME_FUNC_OFFSET(14947, glPassTexCoordATI, glPassTexCoordATI, NULL, 853),
+ NAME_FUNC_OFFSET(14965, glSampleMapATI, glSampleMapATI, NULL, 854),
+ NAME_FUNC_OFFSET(14980, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 855),
+ NAME_FUNC_OFFSET(15011, glPointParameteriNV, glPointParameteriNV, NULL, 856),
+ NAME_FUNC_OFFSET(15031, glPointParameterivNV, glPointParameterivNV, NULL, 857),
+ NAME_FUNC_OFFSET(15052, gl_dispatch_stub_858, gl_dispatch_stub_858, NULL, 858),
+ NAME_FUNC_OFFSET(15075, gl_dispatch_stub_859, gl_dispatch_stub_859, NULL, 859),
+ NAME_FUNC_OFFSET(15098, gl_dispatch_stub_860, gl_dispatch_stub_860, NULL, 860),
+ NAME_FUNC_OFFSET(15124, gl_dispatch_stub_861, gl_dispatch_stub_861, NULL, 861),
+ NAME_FUNC_OFFSET(15147, gl_dispatch_stub_862, gl_dispatch_stub_862, NULL, 862),
+ NAME_FUNC_OFFSET(15168, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 863),
+ NAME_FUNC_OFFSET(15199, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 864),
+ NAME_FUNC_OFFSET(15230, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 865),
+ NAME_FUNC_OFFSET(15258, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 866),
+ NAME_FUNC_OFFSET(15287, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 867),
+ NAME_FUNC_OFFSET(15315, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 868),
+ NAME_FUNC_OFFSET(15344, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 869),
+ NAME_FUNC_OFFSET(15370, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 870),
+ NAME_FUNC_OFFSET(15391, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
+ NAME_FUNC_OFFSET(15408, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
+ NAME_FUNC_OFFSET(15435, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 873),
+ NAME_FUNC_OFFSET(15456, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 874),
+ NAME_FUNC_OFFSET(15478, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 875),
+ NAME_FUNC_OFFSET(15506, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 876),
+ NAME_FUNC_OFFSET(15530, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 877),
+ NAME_FUNC_OFFSET(15555, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 878),
+ NAME_FUNC_OFFSET(15584, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 879),
+ NAME_FUNC_OFFSET(15610, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 880),
+ NAME_FUNC_OFFSET(15636, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 881),
+ NAME_FUNC_OFFSET(15662, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 882),
+ NAME_FUNC_OFFSET(15683, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 883),
+ NAME_FUNC_OFFSET(15705, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 884),
+ NAME_FUNC_OFFSET(15725, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 885),
+ NAME_FUNC_OFFSET(15766, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 886),
+ NAME_FUNC_OFFSET(15798, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 887),
+ NAME_FUNC_OFFSET(15817, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 888),
+ NAME_FUNC_OFFSET(15837, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 889),
+ NAME_FUNC_OFFSET(15862, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890),
+ NAME_FUNC_OFFSET(15883, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891),
+ NAME_FUNC_OFFSET(15907, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892),
+ NAME_FUNC_OFFSET(15937, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 893),
+ NAME_FUNC_OFFSET(15963, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 894),
+ NAME_FUNC_OFFSET(15988, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 895),
+ NAME_FUNC_OFFSET(16007, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 896),
+ NAME_FUNC_OFFSET(16031, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 897),
+ NAME_FUNC_OFFSET(16056, glUniform1uiEXT, glUniform1uiEXT, NULL, 898),
+ NAME_FUNC_OFFSET(16072, glUniform1uivEXT, glUniform1uivEXT, NULL, 899),
+ NAME_FUNC_OFFSET(16089, glUniform2uiEXT, glUniform2uiEXT, NULL, 900),
+ NAME_FUNC_OFFSET(16105, glUniform2uivEXT, glUniform2uivEXT, NULL, 901),
+ NAME_FUNC_OFFSET(16122, glUniform3uiEXT, glUniform3uiEXT, NULL, 902),
+ NAME_FUNC_OFFSET(16138, glUniform3uivEXT, glUniform3uivEXT, NULL, 903),
+ NAME_FUNC_OFFSET(16155, glUniform4uiEXT, glUniform4uiEXT, NULL, 904),
+ NAME_FUNC_OFFSET(16171, glUniform4uivEXT, glUniform4uivEXT, NULL, 905),
+ NAME_FUNC_OFFSET(16188, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 906),
+ NAME_FUNC_OFFSET(16209, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 907),
+ NAME_FUNC_OFFSET(16231, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 908),
+ NAME_FUNC_OFFSET(16253, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 909),
+ NAME_FUNC_OFFSET(16276, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 910),
+ NAME_FUNC_OFFSET(16297, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 911),
+ NAME_FUNC_OFFSET(16319, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 912),
+ NAME_FUNC_OFFSET(16341, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 913),
+ NAME_FUNC_OFFSET(16364, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 914),
+ NAME_FUNC_OFFSET(16385, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 915),
+ NAME_FUNC_OFFSET(16407, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 916),
+ NAME_FUNC_OFFSET(16429, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 917),
+ NAME_FUNC_OFFSET(16452, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 918),
+ NAME_FUNC_OFFSET(16474, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 919),
+ NAME_FUNC_OFFSET(16495, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 920),
+ NAME_FUNC_OFFSET(16517, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 921),
+ NAME_FUNC_OFFSET(16539, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 922),
+ NAME_FUNC_OFFSET(16562, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 923),
+ NAME_FUNC_OFFSET(16584, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 924),
+ NAME_FUNC_OFFSET(16607, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 925),
+ NAME_FUNC_OFFSET(16630, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 926),
+ NAME_FUNC_OFFSET(16656, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 927),
+ NAME_FUNC_OFFSET(16685, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 928),
+ NAME_FUNC_OFFSET(16707, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 929),
+ NAME_FUNC_OFFSET(16727, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 930),
+ NAME_FUNC_OFFSET(16746, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 931),
+ NAME_FUNC_OFFSET(16770, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 932),
+ NAME_FUNC_OFFSET(16794, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 933),
+ NAME_FUNC_OFFSET(16816, glClearColorIiEXT, glClearColorIiEXT, NULL, 934),
+ NAME_FUNC_OFFSET(16834, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 935),
+ NAME_FUNC_OFFSET(16853, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 936),
+ NAME_FUNC_OFFSET(16877, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 937),
+ NAME_FUNC_OFFSET(16902, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 938),
+ NAME_FUNC_OFFSET(16923, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 939),
+ NAME_FUNC_OFFSET(16945, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 940),
+ NAME_FUNC_OFFSET(16972, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 941),
+ NAME_FUNC_OFFSET(16997, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 942),
+ NAME_FUNC_OFFSET(17025, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 943),
+ NAME_FUNC_OFFSET(17045, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 944),
+ NAME_FUNC_OFFSET(17067, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 945),
+ NAME_FUNC_OFFSET(17088, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 946),
+ NAME_FUNC_OFFSET(17114, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 947),
+ NAME_FUNC_OFFSET(17147, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 948),
+ NAME_FUNC_OFFSET(17178, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 949),
+ NAME_FUNC_OFFSET(17199, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 950),
+ NAME_FUNC_OFFSET(17227, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 951),
+ NAME_FUNC_OFFSET(17250, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 952),
+ NAME_FUNC_OFFSET(17275, glActiveProgramEXT, glActiveProgramEXT, NULL, 953),
+ NAME_FUNC_OFFSET(17294, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 954),
+ NAME_FUNC_OFFSET(17319, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 955),
+ NAME_FUNC_OFFSET(17341, glTextureBarrierNV, glTextureBarrierNV, NULL, 956),
+ NAME_FUNC_OFFSET(17360, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957),
+ NAME_FUNC_OFFSET(17385, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958),
+ NAME_FUNC_OFFSET(17414, gl_dispatch_stub_959, gl_dispatch_stub_959, NULL, 959),
+ NAME_FUNC_OFFSET(17445, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960),
+ NAME_FUNC_OFFSET(17469, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961),
+ NAME_FUNC_OFFSET(17494, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 962),
+ NAME_FUNC_OFFSET(17533, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 963),
+ NAME_FUNC_OFFSET(17562, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(17580, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(17597, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(17613, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(17638, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(17658, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(17678, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(17701, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
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+ NAME_FUNC_OFFSET(17761, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(17778, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(17793, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(17817, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(17836, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(17855, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(17871, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(17890, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(17913, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(17929, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(17945, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(17972, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(17999, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(18019, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(18038, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
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+ NAME_FUNC_OFFSET(18087, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(18117, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18147, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18177, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(18196, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(18219, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(18244, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(18269, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(18296, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(18324, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(18351, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(18379, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(18408, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(18437, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(18463, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(18494, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(18525, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(18549, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
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+ NAME_FUNC_OFFSET(18590, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(18619, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(18648, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(18663, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(18689, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(18715, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(18730, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(18742, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(18762, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(18779, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(18795, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(18814, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(18837, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(18853, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(18875, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(18893, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(18912, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(18930, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(18949, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(18967, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(18986, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(19004, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(19023, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(19041, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(19060, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(19078, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(19097, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(19115, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(19134, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(19152, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(19171, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(19189, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(19208, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(19226, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(19245, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(19263, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(19282, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(19300, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(19319, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(19337, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(19356, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(19374, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(19393, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(19411, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(19430, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(19448, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(19467, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(19490, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 440),
+ NAME_FUNC_OFFSET(19513, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 441),
+ NAME_FUNC_OFFSET(19536, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 442),
+ NAME_FUNC_OFFSET(19559, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 443),
+ NAME_FUNC_OFFSET(19582, glSampleCoverageARB, glSampleCoverageARB, NULL, 444),
+ NAME_FUNC_OFFSET(19599, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 445),
+ NAME_FUNC_OFFSET(19622, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 446),
+ NAME_FUNC_OFFSET(19645, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 447),
+ NAME_FUNC_OFFSET(19668, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 448),
+ NAME_FUNC_OFFSET(19694, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 449),
+ NAME_FUNC_OFFSET(19720, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 450),
+ NAME_FUNC_OFFSET(19746, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 451),
+ NAME_FUNC_OFFSET(19770, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 452),
+ NAME_FUNC_OFFSET(19797, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET(19823, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 460),
+ NAME_FUNC_OFFSET(19843, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 461),
+ NAME_FUNC_OFFSET(19863, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 462),
+ NAME_FUNC_OFFSET(19883, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 463),
+ NAME_FUNC_OFFSET(19906, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 464),
+ NAME_FUNC_OFFSET(19930, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 465),
+ NAME_FUNC_OFFSET(19953, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 466),
+ NAME_FUNC_OFFSET(19977, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 472),
+ NAME_FUNC_OFFSET(19994, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 473),
+ NAME_FUNC_OFFSET(20012, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 474),
+ NAME_FUNC_OFFSET(20029, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 475),
+ NAME_FUNC_OFFSET(20047, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 476),
+ NAME_FUNC_OFFSET(20064, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 477),
+ NAME_FUNC_OFFSET(20082, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 478),
+ NAME_FUNC_OFFSET(20099, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 479),
+ NAME_FUNC_OFFSET(20117, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 480),
+ NAME_FUNC_OFFSET(20134, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 481),
+ NAME_FUNC_OFFSET(20152, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 482),
+ NAME_FUNC_OFFSET(20169, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 483),
+ NAME_FUNC_OFFSET(20187, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 484),
+ NAME_FUNC_OFFSET(20204, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 485),
+ NAME_FUNC_OFFSET(20222, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 486),
+ NAME_FUNC_OFFSET(20239, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 487),
+ NAME_FUNC_OFFSET(20257, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 488),
+ NAME_FUNC_OFFSET(20274, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 489),
+ NAME_FUNC_OFFSET(20292, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 490),
+ NAME_FUNC_OFFSET(20311, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 491),
+ NAME_FUNC_OFFSET(20330, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 492),
+ NAME_FUNC_OFFSET(20349, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 493),
+ NAME_FUNC_OFFSET(20368, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 494),
+ NAME_FUNC_OFFSET(20388, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 495),
+ NAME_FUNC_OFFSET(20408, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 496),
+ NAME_FUNC_OFFSET(20428, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 497),
+ NAME_FUNC_OFFSET(20446, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 498),
+ NAME_FUNC_OFFSET(20463, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 499),
+ NAME_FUNC_OFFSET(20481, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 500),
+ NAME_FUNC_OFFSET(20498, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 501),
+ NAME_FUNC_OFFSET(20516, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 502),
+ NAME_FUNC_OFFSET(20534, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 503),
+ NAME_FUNC_OFFSET(20551, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 504),
+ NAME_FUNC_OFFSET(20569, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 505),
+ NAME_FUNC_OFFSET(20588, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 506),
+ NAME_FUNC_OFFSET(20607, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 507),
+ NAME_FUNC_OFFSET(20626, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 508),
+ NAME_FUNC_OFFSET(20648, glBindBufferARB, glBindBufferARB, NULL, 509),
+ NAME_FUNC_OFFSET(20661, glBufferDataARB, glBufferDataARB, NULL, 510),
+ NAME_FUNC_OFFSET(20674, glBufferSubDataARB, glBufferSubDataARB, NULL, 511),
+ NAME_FUNC_OFFSET(20690, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 512),
+ NAME_FUNC_OFFSET(20706, glGenBuffersARB, glGenBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET(20719, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 514),
+ NAME_FUNC_OFFSET(20742, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 515),
+ NAME_FUNC_OFFSET(20762, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 516),
+ NAME_FUNC_OFFSET(20781, glIsBufferARB, glIsBufferARB, NULL, 517),
+ NAME_FUNC_OFFSET(20792, glMapBufferARB, glMapBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(20804, glUnmapBufferARB, glUnmapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(20818, glBeginQueryARB, glBeginQueryARB, NULL, 520),
+ NAME_FUNC_OFFSET(20831, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 521),
+ NAME_FUNC_OFFSET(20847, glEndQueryARB, glEndQueryARB, NULL, 522),
+ NAME_FUNC_OFFSET(20858, glGenQueriesARB, glGenQueriesARB, NULL, 523),
+ NAME_FUNC_OFFSET(20871, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 524),
+ NAME_FUNC_OFFSET(20890, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 525),
+ NAME_FUNC_OFFSET(20910, glGetQueryivARB, glGetQueryivARB, NULL, 526),
+ NAME_FUNC_OFFSET(20923, glIsQueryARB, glIsQueryARB, NULL, 527),
+ NAME_FUNC_OFFSET(20933, glCompileShaderARB, glCompileShaderARB, NULL, 529),
+ NAME_FUNC_OFFSET(20949, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 534),
+ NAME_FUNC_OFFSET(20968, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 540),
+ NAME_FUNC_OFFSET(20986, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 541),
+ NAME_FUNC_OFFSET(21007, glGetUniformfvARB, glGetUniformfvARB, NULL, 542),
+ NAME_FUNC_OFFSET(21022, glGetUniformivARB, glGetUniformivARB, NULL, 543),
+ NAME_FUNC_OFFSET(21037, glLinkProgramARB, glLinkProgramARB, NULL, 544),
+ NAME_FUNC_OFFSET(21051, glShaderSourceARB, glShaderSourceARB, NULL, 545),
+ NAME_FUNC_OFFSET(21066, glUniform1fARB, glUniform1fARB, NULL, 546),
+ NAME_FUNC_OFFSET(21078, glUniform1fvARB, glUniform1fvARB, NULL, 547),
+ NAME_FUNC_OFFSET(21091, glUniform1iARB, glUniform1iARB, NULL, 548),
+ NAME_FUNC_OFFSET(21103, glUniform1ivARB, glUniform1ivARB, NULL, 549),
+ NAME_FUNC_OFFSET(21116, glUniform2fARB, glUniform2fARB, NULL, 550),
+ NAME_FUNC_OFFSET(21128, glUniform2fvARB, glUniform2fvARB, NULL, 551),
+ NAME_FUNC_OFFSET(21141, glUniform2iARB, glUniform2iARB, NULL, 552),
+ NAME_FUNC_OFFSET(21153, glUniform2ivARB, glUniform2ivARB, NULL, 553),
+ NAME_FUNC_OFFSET(21166, glUniform3fARB, glUniform3fARB, NULL, 554),
+ NAME_FUNC_OFFSET(21178, glUniform3fvARB, glUniform3fvARB, NULL, 555),
+ NAME_FUNC_OFFSET(21191, glUniform3iARB, glUniform3iARB, NULL, 556),
+ NAME_FUNC_OFFSET(21203, glUniform3ivARB, glUniform3ivARB, NULL, 557),
+ NAME_FUNC_OFFSET(21216, glUniform4fARB, glUniform4fARB, NULL, 558),
+ NAME_FUNC_OFFSET(21228, glUniform4fvARB, glUniform4fvARB, NULL, 559),
+ NAME_FUNC_OFFSET(21241, glUniform4iARB, glUniform4iARB, NULL, 560),
+ NAME_FUNC_OFFSET(21253, glUniform4ivARB, glUniform4ivARB, NULL, 561),
+ NAME_FUNC_OFFSET(21266, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 562),
+ NAME_FUNC_OFFSET(21285, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 563),
+ NAME_FUNC_OFFSET(21304, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 564),
+ NAME_FUNC_OFFSET(21323, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 565),
+ NAME_FUNC_OFFSET(21336, glValidateProgramARB, glValidateProgramARB, NULL, 566),
+ NAME_FUNC_OFFSET(21354, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 567),
+ NAME_FUNC_OFFSET(21375, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 568),
+ NAME_FUNC_OFFSET(21393, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 569),
+ NAME_FUNC_OFFSET(21413, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
+ NAME_FUNC_OFFSET(21427, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
+ NAME_FUNC_OFFSET(21444, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(21469, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(21491, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(21518, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(21542, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
+ NAME_FUNC_OFFSET(21578, glTexBufferARB, glTexBufferARB, NULL, 581),
+ NAME_FUNC_OFFSET(21590, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 603),
+ NAME_FUNC_OFFSET(21624, glBlendEquationiARB, glBlendEquationiARB, NULL, 604),
+ NAME_FUNC_OFFSET(21650, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 605),
+ NAME_FUNC_OFFSET(21680, glBlendFunciARB, glBlendFunciARB, NULL, 606),
+ NAME_FUNC_OFFSET(21702, gl_dispatch_stub_714, gl_dispatch_stub_714, NULL, 714),
+ NAME_FUNC_OFFSET(21718, gl_dispatch_stub_715, gl_dispatch_stub_715, NULL, 715),
+ NAME_FUNC_OFFSET(21737, glPointParameterfEXT, glPointParameterfEXT, NULL, 722),
+ NAME_FUNC_OFFSET(21755, glPointParameterfEXT, glPointParameterfEXT, NULL, 722),
+ NAME_FUNC_OFFSET(21776, glPointParameterfEXT, glPointParameterfEXT, NULL, 722),
+ NAME_FUNC_OFFSET(21798, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 723),
+ NAME_FUNC_OFFSET(21817, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 723),
+ NAME_FUNC_OFFSET(21839, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 723),
+ NAME_FUNC_OFFSET(21862, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 726),
+ NAME_FUNC_OFFSET(21881, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 727),
+ NAME_FUNC_OFFSET(21901, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 728),
+ NAME_FUNC_OFFSET(21920, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 729),
+ NAME_FUNC_OFFSET(21940, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 730),
+ NAME_FUNC_OFFSET(21959, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 731),
+ NAME_FUNC_OFFSET(21979, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 732),
+ NAME_FUNC_OFFSET(21998, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 733),
+ NAME_FUNC_OFFSET(22018, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 734),
+ NAME_FUNC_OFFSET(22037, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 735),
+ NAME_FUNC_OFFSET(22057, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 736),
+ NAME_FUNC_OFFSET(22077, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 737),
+ NAME_FUNC_OFFSET(22098, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 738),
+ NAME_FUNC_OFFSET(22118, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 739),
+ NAME_FUNC_OFFSET(22139, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 740),
+ NAME_FUNC_OFFSET(22159, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 741),
+ NAME_FUNC_OFFSET(22180, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 742),
+ NAME_FUNC_OFFSET(22204, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 743),
+ NAME_FUNC_OFFSET(22222, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 744),
+ NAME_FUNC_OFFSET(22242, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 745),
+ NAME_FUNC_OFFSET(22260, glFogCoorddEXT, glFogCoorddEXT, NULL, 746),
+ NAME_FUNC_OFFSET(22272, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 747),
+ NAME_FUNC_OFFSET(22285, glFogCoordfEXT, glFogCoordfEXT, NULL, 748),
+ NAME_FUNC_OFFSET(22297, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 749),
+ NAME_FUNC_OFFSET(22310, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 750),
+ NAME_FUNC_OFFSET(22330, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 750),
+ NAME_FUNC_OFFSET(22354, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
+ NAME_FUNC_OFFSET(22368, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
+ NAME_FUNC_OFFSET(22385, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753),
+ NAME_FUNC_OFFSET(22400, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753),
+ NAME_FUNC_OFFSET(22418, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754),
+ NAME_FUNC_OFFSET(22432, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754),
+ NAME_FUNC_OFFSET(22449, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755),
+ NAME_FUNC_OFFSET(22464, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755),
+ NAME_FUNC_OFFSET(22482, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756),
+ NAME_FUNC_OFFSET(22496, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756),
+ NAME_FUNC_OFFSET(22513, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757),
+ NAME_FUNC_OFFSET(22528, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757),
+ NAME_FUNC_OFFSET(22546, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758),
+ NAME_FUNC_OFFSET(22560, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758),
+ NAME_FUNC_OFFSET(22577, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759),
+ NAME_FUNC_OFFSET(22592, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759),
+ NAME_FUNC_OFFSET(22610, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760),
+ NAME_FUNC_OFFSET(22624, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760),
+ NAME_FUNC_OFFSET(22641, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761),
+ NAME_FUNC_OFFSET(22656, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761),
+ NAME_FUNC_OFFSET(22674, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762),
+ NAME_FUNC_OFFSET(22688, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762),
+ NAME_FUNC_OFFSET(22705, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763),
+ NAME_FUNC_OFFSET(22720, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763),
+ NAME_FUNC_OFFSET(22738, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764),
+ NAME_FUNC_OFFSET(22752, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764),
+ NAME_FUNC_OFFSET(22769, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765),
+ NAME_FUNC_OFFSET(22784, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765),
+ NAME_FUNC_OFFSET(22802, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766),
+ NAME_FUNC_OFFSET(22816, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766),
+ NAME_FUNC_OFFSET(22833, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767),
+ NAME_FUNC_OFFSET(22848, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767),
+ NAME_FUNC_OFFSET(22866, glBindProgramNV, glBindProgramNV, NULL, 779),
+ NAME_FUNC_OFFSET(22883, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 780),
+ NAME_FUNC_OFFSET(22903, glGenProgramsNV, glGenProgramsNV, NULL, 782),
+ NAME_FUNC_OFFSET(22920, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 788),
+ NAME_FUNC_OFFSET(22946, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 788),
+ NAME_FUNC_OFFSET(22975, glIsProgramNV, glIsProgramNV, NULL, 792),
+ NAME_FUNC_OFFSET(22990, glPointParameteriNV, glPointParameteriNV, NULL, 856),
+ NAME_FUNC_OFFSET(23008, glPointParameterivNV, glPointParameterivNV, NULL, 857),
+ NAME_FUNC_OFFSET(23027, gl_dispatch_stub_860, gl_dispatch_stub_860, NULL, 860),
+ NAME_FUNC_OFFSET(23048, gl_dispatch_stub_862, gl_dispatch_stub_862, NULL, 862),
+ NAME_FUNC_OFFSET(23064, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 869),
+ NAME_FUNC_OFFSET(23088, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
+ NAME_FUNC_OFFSET(23112, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
+ NAME_FUNC_OFFSET(23139, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 873),
+ NAME_FUNC_OFFSET(23157, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 874),
+ NAME_FUNC_OFFSET(23176, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 875),
+ NAME_FUNC_OFFSET(23201, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 876),
+ NAME_FUNC_OFFSET(23222, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 877),
+ NAME_FUNC_OFFSET(23244, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 878),
+ NAME_FUNC_OFFSET(23270, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 879),
+ NAME_FUNC_OFFSET(23293, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 880),
+ NAME_FUNC_OFFSET(23316, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 881),
+ NAME_FUNC_OFFSET(23339, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 882),
+ NAME_FUNC_OFFSET(23357, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 883),
+ NAME_FUNC_OFFSET(23376, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 884),
+ NAME_FUNC_OFFSET(23393, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 885),
+ NAME_FUNC_OFFSET(23431, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 886),
+ NAME_FUNC_OFFSET(23460, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 887),
+ NAME_FUNC_OFFSET(23476, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 888),
+ NAME_FUNC_OFFSET(23493, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 889),
+ NAME_FUNC_OFFSET(23515, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890),
+ NAME_FUNC_OFFSET(23533, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 893),
+ NAME_FUNC_OFFSET(23556, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 894),
+ NAME_FUNC_OFFSET(23578, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 895),
+ NAME_FUNC_OFFSET(23594, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 896),
+ NAME_FUNC_OFFSET(23615, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 897),
+ NAME_FUNC_OFFSET(23637, glUniform1uiEXT, glUniform1uiEXT, NULL, 898),
+ NAME_FUNC_OFFSET(23650, glUniform1uivEXT, glUniform1uivEXT, NULL, 899),
+ NAME_FUNC_OFFSET(23664, glUniform2uiEXT, glUniform2uiEXT, NULL, 900),
+ NAME_FUNC_OFFSET(23677, glUniform2uivEXT, glUniform2uivEXT, NULL, 901),
+ NAME_FUNC_OFFSET(23691, glUniform3uiEXT, glUniform3uiEXT, NULL, 902),
+ NAME_FUNC_OFFSET(23704, glUniform3uivEXT, glUniform3uivEXT, NULL, 903),
+ NAME_FUNC_OFFSET(23718, glUniform4uiEXT, glUniform4uiEXT, NULL, 904),
+ NAME_FUNC_OFFSET(23731, glUniform4uivEXT, glUniform4uivEXT, NULL, 905),
+ NAME_FUNC_OFFSET(23745, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 906),
+ NAME_FUNC_OFFSET(23763, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 907),
+ NAME_FUNC_OFFSET(23782, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 908),
+ NAME_FUNC_OFFSET(23801, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 909),
+ NAME_FUNC_OFFSET(23821, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 910),
+ NAME_FUNC_OFFSET(23839, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 911),
+ NAME_FUNC_OFFSET(23858, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 912),
+ NAME_FUNC_OFFSET(23877, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 913),
+ NAME_FUNC_OFFSET(23897, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 914),
+ NAME_FUNC_OFFSET(23915, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 915),
+ NAME_FUNC_OFFSET(23934, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 916),
+ NAME_FUNC_OFFSET(23953, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 917),
+ NAME_FUNC_OFFSET(23973, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 918),
+ NAME_FUNC_OFFSET(23992, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 919),
+ NAME_FUNC_OFFSET(24010, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 920),
+ NAME_FUNC_OFFSET(24029, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 921),
+ NAME_FUNC_OFFSET(24048, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 922),
+ NAME_FUNC_OFFSET(24068, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 923),
+ NAME_FUNC_OFFSET(24087, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 924),
+ NAME_FUNC_OFFSET(24107, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 925),
+ NAME_FUNC_OFFSET(24127, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 926),
+ NAME_FUNC_OFFSET(24150, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 927),
+ NAME_FUNC_OFFSET(24176, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 927),
+ NAME_FUNC_OFFSET(24205, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 928),
+ NAME_FUNC_OFFSET(24218, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 929),
+ NAME_FUNC_OFFSET(24229, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 930),
+ NAME_FUNC_OFFSET(24239, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 931),
+ NAME_FUNC_OFFSET(24255, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 932),
+ NAME_FUNC_OFFSET(24271, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 933),
+ NAME_FUNC_OFFSET(24284, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 936),
+ NAME_FUNC_OFFSET(24305, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 937),
+ NAME_FUNC_OFFSET(24327, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 938),
+ NAME_FUNC_OFFSET(24345, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 939),
+ NAME_FUNC_OFFSET(24364, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 940),
+ NAME_FUNC_OFFSET(24389, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 941),
+ NAME_FUNC_OFFSET(24412, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 942),
+ NAME_FUNC_OFFSET(24437, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 943),
+ NAME_FUNC_OFFSET(24454, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 945),
+ NAME_FUNC_OFFSET(24472, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 946),
+ NAME_FUNC_OFFSET(24495, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 947),
+ NAME_FUNC_OFFSET(24525, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 948),
+ NAME_FUNC_OFFSET(24553, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 949),
+ NAME_FUNC_OFFSET(24571, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960),
+ NAME_FUNC_OFFSET(24592, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};