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Diffstat (limited to 'xorg-server/glx/glprocs.h')
-rw-r--r--xorg-server/glx/glprocs.h1728
1 files changed, 876 insertions, 852 deletions
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h
index 325a58061..05290d0ad 100644
--- a/xorg-server/glx/glprocs.h
+++ b/xorg-server/glx/glprocs.h
@@ -845,6 +845,16 @@ static const char gl_string_table[] =
"glGetProgramBinary\0"
"glProgramBinary\0"
"glProgramParameteri\0"
+ "glDepthRangeArrayv\0"
+ "glDepthRangeIndexed\0"
+ "glGetDoublei_v\0"
+ "glGetFloati_v\0"
+ "glScissorArrayv\0"
+ "glScissorIndexed\0"
+ "glScissorIndexedv\0"
+ "glViewportArrayv\0"
+ "glViewportIndexedf\0"
+ "glViewportIndexedfv\0"
"glDebugMessageCallbackARB\0"
"glDebugMessageControlARB\0"
"glDebugMessageInsertARB\0"
@@ -876,6 +886,8 @@ static const char gl_string_table[] =
"glDrawTransformFeedbackStreamInstanced\0"
"glGetInternalformativ\0"
"glGetActiveAtomicCounterBufferiv\0"
+ "glBindImageTexture\0"
+ "glMemoryBarrier\0"
"glTexStorage1D\0"
"glTexStorage2D\0"
"glTexStorage3D\0"
@@ -1612,46 +1624,34 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_731 mgl_dispatch_stub_731
#define gl_dispatch_stub_732 mgl_dispatch_stub_732
#define gl_dispatch_stub_733 mgl_dispatch_stub_733
-#define gl_dispatch_stub_822 mgl_dispatch_stub_822
-#define gl_dispatch_stub_851 mgl_dispatch_stub_851
-#define gl_dispatch_stub_852 mgl_dispatch_stub_852
-#define gl_dispatch_stub_853 mgl_dispatch_stub_853
-#define gl_dispatch_stub_854 mgl_dispatch_stub_854
-#define gl_dispatch_stub_855 mgl_dispatch_stub_855
-#define gl_dispatch_stub_856 mgl_dispatch_stub_856
-#define gl_dispatch_stub_857 mgl_dispatch_stub_857
-#define gl_dispatch_stub_858 mgl_dispatch_stub_858
-#define gl_dispatch_stub_859 mgl_dispatch_stub_859
-#define gl_dispatch_stub_860 mgl_dispatch_stub_860
-#define gl_dispatch_stub_861 mgl_dispatch_stub_861
-#define gl_dispatch_stub_862 mgl_dispatch_stub_862
+#define gl_dispatch_stub_832 mgl_dispatch_stub_832
+#define gl_dispatch_stub_863 mgl_dispatch_stub_863
+#define gl_dispatch_stub_864 mgl_dispatch_stub_864
+#define gl_dispatch_stub_865 mgl_dispatch_stub_865
+#define gl_dispatch_stub_866 mgl_dispatch_stub_866
+#define gl_dispatch_stub_867 mgl_dispatch_stub_867
+#define gl_dispatch_stub_868 mgl_dispatch_stub_868
#define gl_dispatch_stub_869 mgl_dispatch_stub_869
-#define gl_dispatch_stub_896 mgl_dispatch_stub_896
-#define gl_dispatch_stub_897 mgl_dispatch_stub_897
-#define gl_dispatch_stub_971 mgl_dispatch_stub_971
-#define gl_dispatch_stub_972 mgl_dispatch_stub_972
-#define gl_dispatch_stub_973 mgl_dispatch_stub_973
-#define gl_dispatch_stub_981 mgl_dispatch_stub_981
-#define gl_dispatch_stub_982 mgl_dispatch_stub_982
+#define gl_dispatch_stub_870 mgl_dispatch_stub_870
+#define gl_dispatch_stub_871 mgl_dispatch_stub_871
+#define gl_dispatch_stub_872 mgl_dispatch_stub_872
+#define gl_dispatch_stub_873 mgl_dispatch_stub_873
+#define gl_dispatch_stub_874 mgl_dispatch_stub_874
+#define gl_dispatch_stub_881 mgl_dispatch_stub_881
+#define gl_dispatch_stub_908 mgl_dispatch_stub_908
+#define gl_dispatch_stub_909 mgl_dispatch_stub_909
#define gl_dispatch_stub_983 mgl_dispatch_stub_983
#define gl_dispatch_stub_984 mgl_dispatch_stub_984
-#define gl_dispatch_stub_987 mgl_dispatch_stub_987
-#define gl_dispatch_stub_988 mgl_dispatch_stub_988
-#define gl_dispatch_stub_1034 mgl_dispatch_stub_1034
-#define gl_dispatch_stub_1035 mgl_dispatch_stub_1035
-#define gl_dispatch_stub_1036 mgl_dispatch_stub_1036
-#define gl_dispatch_stub_1039 mgl_dispatch_stub_1039
-#define gl_dispatch_stub_1040 mgl_dispatch_stub_1040
-#define gl_dispatch_stub_1041 mgl_dispatch_stub_1041
-#define gl_dispatch_stub_1042 mgl_dispatch_stub_1042
-#define gl_dispatch_stub_1043 mgl_dispatch_stub_1043
-#define gl_dispatch_stub_1044 mgl_dispatch_stub_1044
-#define gl_dispatch_stub_1045 mgl_dispatch_stub_1045
+#define gl_dispatch_stub_985 mgl_dispatch_stub_985
+#define gl_dispatch_stub_993 mgl_dispatch_stub_993
+#define gl_dispatch_stub_994 mgl_dispatch_stub_994
+#define gl_dispatch_stub_995 mgl_dispatch_stub_995
+#define gl_dispatch_stub_996 mgl_dispatch_stub_996
+#define gl_dispatch_stub_999 mgl_dispatch_stub_999
+#define gl_dispatch_stub_1000 mgl_dispatch_stub_1000
#define gl_dispatch_stub_1046 mgl_dispatch_stub_1046
#define gl_dispatch_stub_1047 mgl_dispatch_stub_1047
#define gl_dispatch_stub_1048 mgl_dispatch_stub_1048
-#define gl_dispatch_stub_1049 mgl_dispatch_stub_1049
-#define gl_dispatch_stub_1050 mgl_dispatch_stub_1050
#define gl_dispatch_stub_1051 mgl_dispatch_stub_1051
#define gl_dispatch_stub_1052 mgl_dispatch_stub_1052
#define gl_dispatch_stub_1053 mgl_dispatch_stub_1053
@@ -1683,6 +1683,18 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_1079 mgl_dispatch_stub_1079
#define gl_dispatch_stub_1080 mgl_dispatch_stub_1080
#define gl_dispatch_stub_1081 mgl_dispatch_stub_1081
+#define gl_dispatch_stub_1082 mgl_dispatch_stub_1082
+#define gl_dispatch_stub_1083 mgl_dispatch_stub_1083
+#define gl_dispatch_stub_1084 mgl_dispatch_stub_1084
+#define gl_dispatch_stub_1085 mgl_dispatch_stub_1085
+#define gl_dispatch_stub_1086 mgl_dispatch_stub_1086
+#define gl_dispatch_stub_1087 mgl_dispatch_stub_1087
+#define gl_dispatch_stub_1088 mgl_dispatch_stub_1088
+#define gl_dispatch_stub_1089 mgl_dispatch_stub_1089
+#define gl_dispatch_stub_1090 mgl_dispatch_stub_1090
+#define gl_dispatch_stub_1091 mgl_dispatch_stub_1091
+#define gl_dispatch_stub_1092 mgl_dispatch_stub_1092
+#define gl_dispatch_stub_1093 mgl_dispatch_stub_1093
#endif /* USE_MGL_NAMESPACE */
@@ -1703,77 +1715,77 @@ void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params
void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 * params);
void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 * params);
void GLAPIENTRY gl_dispatch_stub_733(GLuint id, GLenum target);
-void GLAPIENTRY gl_dispatch_stub_822(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_851(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void GLAPIENTRY gl_dispatch_stub_852(const GLfloat * coords);
-void GLAPIENTRY gl_dispatch_stub_853(GLint x, GLint y, GLint z, GLint width, GLint height);
-void GLAPIENTRY gl_dispatch_stub_854(const GLint * coords);
-void GLAPIENTRY gl_dispatch_stub_855(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void GLAPIENTRY gl_dispatch_stub_856(const GLshort * coords);
-void GLAPIENTRY gl_dispatch_stub_857(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void GLAPIENTRY gl_dispatch_stub_858(const GLfixed * coords);
-void GLAPIENTRY gl_dispatch_stub_859(GLenum type, GLsizei stride, const GLvoid * pointer);
-GLbitfield GLAPIENTRY gl_dispatch_stub_860(GLfixed * mantissa, GLint * exponent);
-void GLAPIENTRY gl_dispatch_stub_861(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_862(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_869(GLenum target, GLsizei numAttachments, const GLenum * attachments);
-void GLAPIENTRY gl_dispatch_stub_896(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_897(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_971(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_972(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_973(GLsizei n, GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_981(GLenum coord, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_982(GLenum coord, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_983(GLenum coord, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_984(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_987(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_988(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_1034(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_1035(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_1036(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_1039(GLenum func, GLclampx ref);
-void GLAPIENTRY gl_dispatch_stub_1040(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-void GLAPIENTRY gl_dispatch_stub_1041(GLclampx depth);
-void GLAPIENTRY gl_dispatch_stub_1042(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-void GLAPIENTRY gl_dispatch_stub_1043(GLclampx zNear, GLclampx zFar);
-void GLAPIENTRY gl_dispatch_stub_1044(GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1045(GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1046(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void GLAPIENTRY gl_dispatch_stub_1047(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void GLAPIENTRY gl_dispatch_stub_1048(GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1049(GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1050(GLenum light, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1051(GLenum light, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1052(GLfixed width);
-void GLAPIENTRY gl_dispatch_stub_1053(const GLfixed * m);
-void GLAPIENTRY gl_dispatch_stub_1054(GLenum face, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1055(GLenum face, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1056(const GLfixed * m);
-void GLAPIENTRY gl_dispatch_stub_1057(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-void GLAPIENTRY gl_dispatch_stub_1058(GLfixed nx, GLfixed ny, GLfixed nz);
-void GLAPIENTRY gl_dispatch_stub_1059(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void GLAPIENTRY gl_dispatch_stub_1060(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void GLAPIENTRY gl_dispatch_stub_1061(GLfixed size);
-void GLAPIENTRY gl_dispatch_stub_1062(GLfixed factor, GLfixed units);
-void GLAPIENTRY gl_dispatch_stub_1063(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-void GLAPIENTRY gl_dispatch_stub_1064(GLclampx value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_1065(GLfixed x, GLfixed y, GLfixed z);
-void GLAPIENTRY gl_dispatch_stub_1066(GLenum target, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1067(GLenum target, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1068(GLenum target, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1069(GLfixed x, GLfixed y, GLfixed z);
-void GLAPIENTRY gl_dispatch_stub_1070(GLenum plane, const GLfloat * equation);
-void GLAPIENTRY gl_dispatch_stub_1071(GLenum plane, const GLfixed * equation);
-void GLAPIENTRY gl_dispatch_stub_1072(GLenum plane, GLfloat * equation);
-void GLAPIENTRY gl_dispatch_stub_1073(GLenum plane, GLfixed * equation);
-void GLAPIENTRY gl_dispatch_stub_1074(GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1075(GLenum light, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1076(GLenum face, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1077(GLenum target, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1078(GLenum target, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1079(GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1080(GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1081(GLenum target, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_832(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_863(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+void GLAPIENTRY gl_dispatch_stub_864(const GLfloat * coords);
+void GLAPIENTRY gl_dispatch_stub_865(GLint x, GLint y, GLint z, GLint width, GLint height);
+void GLAPIENTRY gl_dispatch_stub_866(const GLint * coords);
+void GLAPIENTRY gl_dispatch_stub_867(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+void GLAPIENTRY gl_dispatch_stub_868(const GLshort * coords);
+void GLAPIENTRY gl_dispatch_stub_869(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+void GLAPIENTRY gl_dispatch_stub_870(const GLfixed * coords);
+void GLAPIENTRY gl_dispatch_stub_871(GLenum type, GLsizei stride, const GLvoid * pointer);
+GLbitfield GLAPIENTRY gl_dispatch_stub_872(GLfixed * mantissa, GLint * exponent);
+void GLAPIENTRY gl_dispatch_stub_873(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_874(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_881(GLenum target, GLsizei numAttachments, const GLenum * attachments);
+void GLAPIENTRY gl_dispatch_stub_908(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_909(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_983(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_984(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_985(GLsizei n, GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_993(GLenum coord, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_994(GLenum coord, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_995(GLenum coord, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_996(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_999(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_1000(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_1046(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_1047(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_1048(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_1051(GLenum func, GLclampx ref);
+void GLAPIENTRY gl_dispatch_stub_1052(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+void GLAPIENTRY gl_dispatch_stub_1053(GLclampx depth);
+void GLAPIENTRY gl_dispatch_stub_1054(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+void GLAPIENTRY gl_dispatch_stub_1055(GLclampx zNear, GLclampx zFar);
+void GLAPIENTRY gl_dispatch_stub_1056(GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1057(GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1058(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void GLAPIENTRY gl_dispatch_stub_1059(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void GLAPIENTRY gl_dispatch_stub_1060(GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1061(GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1062(GLenum light, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1063(GLenum light, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1064(GLfixed width);
+void GLAPIENTRY gl_dispatch_stub_1065(const GLfixed * m);
+void GLAPIENTRY gl_dispatch_stub_1066(GLenum face, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1067(GLenum face, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1068(const GLfixed * m);
+void GLAPIENTRY gl_dispatch_stub_1069(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+void GLAPIENTRY gl_dispatch_stub_1070(GLfixed nx, GLfixed ny, GLfixed nz);
+void GLAPIENTRY gl_dispatch_stub_1071(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void GLAPIENTRY gl_dispatch_stub_1072(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void GLAPIENTRY gl_dispatch_stub_1073(GLfixed size);
+void GLAPIENTRY gl_dispatch_stub_1074(GLfixed factor, GLfixed units);
+void GLAPIENTRY gl_dispatch_stub_1075(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+void GLAPIENTRY gl_dispatch_stub_1076(GLclampx value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_1077(GLfixed x, GLfixed y, GLfixed z);
+void GLAPIENTRY gl_dispatch_stub_1078(GLenum target, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1079(GLenum target, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1080(GLenum target, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1081(GLfixed x, GLfixed y, GLfixed z);
+void GLAPIENTRY gl_dispatch_stub_1082(GLenum plane, const GLfloat * equation);
+void GLAPIENTRY gl_dispatch_stub_1083(GLenum plane, const GLfixed * equation);
+void GLAPIENTRY gl_dispatch_stub_1084(GLenum plane, GLfloat * equation);
+void GLAPIENTRY gl_dispatch_stub_1085(GLenum plane, GLfixed * equation);
+void GLAPIENTRY gl_dispatch_stub_1086(GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1087(GLenum light, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1088(GLenum face, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1089(GLenum target, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1090(GLenum target, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1091(GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1092(GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1093(GLenum target, GLenum pname, const GLfixed * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2570,753 +2582,765 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(12975, glGetProgramBinary, glGetProgramBinary, NULL, 790),
NAME_FUNC_OFFSET(12994, glProgramBinary, glProgramBinary, NULL, 791),
NAME_FUNC_OFFSET(13010, glProgramParameteri, glProgramParameteri, NULL, 792),
- NAME_FUNC_OFFSET(13030, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 793),
- NAME_FUNC_OFFSET(13056, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 794),
- NAME_FUNC_OFFSET(13081, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 795),
- NAME_FUNC_OFFSET(13105, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 796),
- NAME_FUNC_OFFSET(13129, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 797),
- NAME_FUNC_OFFSET(13157, glGetnColorTableARB, glGetnColorTableARB, NULL, 798),
- NAME_FUNC_OFFSET(13177, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 799),
- NAME_FUNC_OFFSET(13205, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 800),
- NAME_FUNC_OFFSET(13232, glGetnHistogramARB, glGetnHistogramARB, NULL, 801),
- NAME_FUNC_OFFSET(13251, glGetnMapdvARB, glGetnMapdvARB, NULL, 802),
- NAME_FUNC_OFFSET(13266, glGetnMapfvARB, glGetnMapfvARB, NULL, 803),
- NAME_FUNC_OFFSET(13281, glGetnMapivARB, glGetnMapivARB, NULL, 804),
- NAME_FUNC_OFFSET(13296, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 805),
- NAME_FUNC_OFFSET(13312, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 806),
- NAME_FUNC_OFFSET(13332, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 807),
- NAME_FUNC_OFFSET(13353, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 808),
- NAME_FUNC_OFFSET(13374, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 809),
- NAME_FUNC_OFFSET(13398, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 810),
- NAME_FUNC_OFFSET(13423, glGetnTexImageARB, glGetnTexImageARB, NULL, 811),
- NAME_FUNC_OFFSET(13441, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 812),
- NAME_FUNC_OFFSET(13460, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 813),
- NAME_FUNC_OFFSET(13479, glGetnUniformivARB, glGetnUniformivARB, NULL, 814),
- NAME_FUNC_OFFSET(13498, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 815),
- NAME_FUNC_OFFSET(13518, glReadnPixelsARB, glReadnPixelsARB, NULL, 816),
- NAME_FUNC_OFFSET(13535, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 817),
- NAME_FUNC_OFFSET(13569, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 818),
- NAME_FUNC_OFFSET(13605, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 819),
- NAME_FUNC_OFFSET(13651, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 820),
- NAME_FUNC_OFFSET(13684, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 821),
- NAME_FUNC_OFFSET(13723, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822),
- NAME_FUNC_OFFSET(13745, glGetActiveAtomicCounterBufferiv, glGetActiveAtomicCounterBufferiv, NULL, 823),
- NAME_FUNC_OFFSET(13778, glTexStorage1D, glTexStorage1D, NULL, 824),
- NAME_FUNC_OFFSET(13793, glTexStorage2D, glTexStorage2D, NULL, 825),
- NAME_FUNC_OFFSET(13808, glTexStorage3D, glTexStorage3D, NULL, 826),
- NAME_FUNC_OFFSET(13823, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 827),
- NAME_FUNC_OFFSET(13845, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 828),
- NAME_FUNC_OFFSET(13867, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 829),
- NAME_FUNC_OFFSET(13889, glClearBufferData, glClearBufferData, NULL, 830),
- NAME_FUNC_OFFSET(13907, glClearBufferSubData, glClearBufferSubData, NULL, 831),
- NAME_FUNC_OFFSET(13928, glTextureView, glTextureView, NULL, 832),
- NAME_FUNC_OFFSET(13942, glBindVertexBuffer, glBindVertexBuffer, NULL, 833),
- NAME_FUNC_OFFSET(13961, glVertexAttribBinding, glVertexAttribBinding, NULL, 834),
- NAME_FUNC_OFFSET(13983, glVertexAttribFormat, glVertexAttribFormat, NULL, 835),
- NAME_FUNC_OFFSET(14004, glVertexAttribIFormat, glVertexAttribIFormat, NULL, 836),
- NAME_FUNC_OFFSET(14026, glVertexAttribLFormat, glVertexAttribLFormat, NULL, 837),
- NAME_FUNC_OFFSET(14048, glVertexBindingDivisor, glVertexBindingDivisor, NULL, 838),
- NAME_FUNC_OFFSET(14071, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 839),
- NAME_FUNC_OFFSET(14097, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 840),
- NAME_FUNC_OFFSET(14125, glTexBufferRange, glTexBufferRange, NULL, 841),
- NAME_FUNC_OFFSET(14142, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 842),
- NAME_FUNC_OFFSET(14168, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 843),
- NAME_FUNC_OFFSET(14194, glInvalidateBufferData, glInvalidateBufferData, NULL, 844),
- NAME_FUNC_OFFSET(14217, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 845),
- NAME_FUNC_OFFSET(14243, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 846),
- NAME_FUNC_OFFSET(14267, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 847),
- NAME_FUNC_OFFSET(14294, glInvalidateTexImage, glInvalidateTexImage, NULL, 848),
- NAME_FUNC_OFFSET(14315, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 849),
- NAME_FUNC_OFFSET(14339, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 850),
- NAME_FUNC_OFFSET(14358, gl_dispatch_stub_851, gl_dispatch_stub_851, NULL, 851),
- NAME_FUNC_OFFSET(14372, gl_dispatch_stub_852, gl_dispatch_stub_852, NULL, 852),
- NAME_FUNC_OFFSET(14387, gl_dispatch_stub_853, gl_dispatch_stub_853, NULL, 853),
- NAME_FUNC_OFFSET(14401, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854),
- NAME_FUNC_OFFSET(14416, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855),
- NAME_FUNC_OFFSET(14430, gl_dispatch_stub_856, gl_dispatch_stub_856, NULL, 856),
- NAME_FUNC_OFFSET(14445, gl_dispatch_stub_857, gl_dispatch_stub_857, NULL, 857),
- NAME_FUNC_OFFSET(14459, gl_dispatch_stub_858, gl_dispatch_stub_858, NULL, 858),
- NAME_FUNC_OFFSET(14474, gl_dispatch_stub_859, gl_dispatch_stub_859, NULL, 859),
- NAME_FUNC_OFFSET(14496, gl_dispatch_stub_860, gl_dispatch_stub_860, NULL, 860),
- NAME_FUNC_OFFSET(14514, gl_dispatch_stub_861, gl_dispatch_stub_861, NULL, 861),
- NAME_FUNC_OFFSET(14531, gl_dispatch_stub_862, gl_dispatch_stub_862, NULL, 862),
- NAME_FUNC_OFFSET(14551, glColorPointerEXT, glColorPointerEXT, NULL, 863),
- NAME_FUNC_OFFSET(14569, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 864),
- NAME_FUNC_OFFSET(14590, glIndexPointerEXT, glIndexPointerEXT, NULL, 865),
- NAME_FUNC_OFFSET(14608, glNormalPointerEXT, glNormalPointerEXT, NULL, 866),
- NAME_FUNC_OFFSET(14627, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 867),
- NAME_FUNC_OFFSET(14648, glVertexPointerEXT, glVertexPointerEXT, NULL, 868),
- NAME_FUNC_OFFSET(14667, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869),
- NAME_FUNC_OFFSET(14691, glLockArraysEXT, glLockArraysEXT, NULL, 870),
- NAME_FUNC_OFFSET(14707, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 871),
- NAME_FUNC_OFFSET(14725, glDebugMessageCallback, glDebugMessageCallback, NULL, 872),
- NAME_FUNC_OFFSET(14748, glDebugMessageControl, glDebugMessageControl, NULL, 873),
- NAME_FUNC_OFFSET(14770, glDebugMessageInsert, glDebugMessageInsert, NULL, 874),
- NAME_FUNC_OFFSET(14791, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 875),
- NAME_FUNC_OFFSET(14812, glGetObjectLabel, glGetObjectLabel, NULL, 876),
- NAME_FUNC_OFFSET(14829, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 877),
- NAME_FUNC_OFFSET(14849, glObjectLabel, glObjectLabel, NULL, 878),
- NAME_FUNC_OFFSET(14863, glObjectPtrLabel, glObjectPtrLabel, NULL, 879),
- NAME_FUNC_OFFSET(14880, glPopDebugGroup, glPopDebugGroup, NULL, 880),
- NAME_FUNC_OFFSET(14896, glPushDebugGroup, glPushDebugGroup, NULL, 881),
- NAME_FUNC_OFFSET(14913, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 882),
- NAME_FUNC_OFFSET(14935, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 883),
- NAME_FUNC_OFFSET(14958, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 884),
- NAME_FUNC_OFFSET(14981, glFogCoordfEXT, glFogCoordfEXT, NULL, 885),
- NAME_FUNC_OFFSET(14996, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 886),
- NAME_FUNC_OFFSET(15012, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 887),
- NAME_FUNC_OFFSET(15032, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 888),
- NAME_FUNC_OFFSET(15050, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 889),
- NAME_FUNC_OFFSET(15069, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 890),
- NAME_FUNC_OFFSET(15087, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 891),
- NAME_FUNC_OFFSET(15106, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 892),
- NAME_FUNC_OFFSET(15124, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 893),
- NAME_FUNC_OFFSET(15143, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 894),
- NAME_FUNC_OFFSET(15161, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 895),
- NAME_FUNC_OFFSET(15180, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896),
- NAME_FUNC_OFFSET(15205, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897),
- NAME_FUNC_OFFSET(15232, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 898),
- NAME_FUNC_OFFSET(15256, glExecuteProgramNV, glExecuteProgramNV, NULL, 899),
- NAME_FUNC_OFFSET(15275, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 900),
- NAME_FUNC_OFFSET(15301, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 901),
- NAME_FUNC_OFFSET(15327, glGetProgramStringNV, glGetProgramStringNV, NULL, 902),
- NAME_FUNC_OFFSET(15348, glGetProgramivNV, glGetProgramivNV, NULL, 903),
- NAME_FUNC_OFFSET(15365, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 904),
- NAME_FUNC_OFFSET(15386, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 905),
- NAME_FUNC_OFFSET(15408, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 906),
- NAME_FUNC_OFFSET(15430, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 907),
- NAME_FUNC_OFFSET(15452, glLoadProgramNV, glLoadProgramNV, NULL, 908),
- NAME_FUNC_OFFSET(15468, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 909),
- NAME_FUNC_OFFSET(15493, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 910),
- NAME_FUNC_OFFSET(15518, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 911),
- NAME_FUNC_OFFSET(15546, glTrackMatrixNV, glTrackMatrixNV, NULL, 912),
- NAME_FUNC_OFFSET(15562, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 913),
- NAME_FUNC_OFFSET(15581, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 914),
- NAME_FUNC_OFFSET(15601, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 915),
- NAME_FUNC_OFFSET(15620, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 916),
- NAME_FUNC_OFFSET(15640, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 917),
- NAME_FUNC_OFFSET(15659, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 918),
- NAME_FUNC_OFFSET(15679, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 919),
- NAME_FUNC_OFFSET(15698, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 920),
- NAME_FUNC_OFFSET(15718, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 921),
- NAME_FUNC_OFFSET(15737, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 922),
- NAME_FUNC_OFFSET(15757, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 923),
- NAME_FUNC_OFFSET(15776, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 924),
- NAME_FUNC_OFFSET(15796, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 925),
- NAME_FUNC_OFFSET(15815, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 926),
- NAME_FUNC_OFFSET(15835, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 927),
- NAME_FUNC_OFFSET(15854, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 928),
- NAME_FUNC_OFFSET(15874, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 929),
- NAME_FUNC_OFFSET(15893, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 930),
- NAME_FUNC_OFFSET(15913, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 931),
- NAME_FUNC_OFFSET(15932, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 932),
- NAME_FUNC_OFFSET(15952, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 933),
- NAME_FUNC_OFFSET(15971, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 934),
- NAME_FUNC_OFFSET(15991, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 935),
- NAME_FUNC_OFFSET(16010, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 936),
- NAME_FUNC_OFFSET(16030, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 937),
- NAME_FUNC_OFFSET(16050, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 938),
- NAME_FUNC_OFFSET(16071, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 939),
- NAME_FUNC_OFFSET(16095, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 940),
- NAME_FUNC_OFFSET(16116, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 941),
- NAME_FUNC_OFFSET(16137, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 942),
- NAME_FUNC_OFFSET(16158, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 943),
- NAME_FUNC_OFFSET(16179, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 944),
- NAME_FUNC_OFFSET(16200, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 945),
- NAME_FUNC_OFFSET(16221, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 946),
- NAME_FUNC_OFFSET(16242, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 947),
- NAME_FUNC_OFFSET(16263, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 948),
- NAME_FUNC_OFFSET(16284, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 949),
- NAME_FUNC_OFFSET(16305, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 950),
- NAME_FUNC_OFFSET(16326, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 951),
- NAME_FUNC_OFFSET(16347, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 952),
- NAME_FUNC_OFFSET(16369, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 953),
- NAME_FUNC_OFFSET(16396, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 954),
- NAME_FUNC_OFFSET(16423, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 955),
- NAME_FUNC_OFFSET(16447, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 956),
- NAME_FUNC_OFFSET(16471, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 957),
- NAME_FUNC_OFFSET(16493, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 958),
- NAME_FUNC_OFFSET(16515, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 959),
- NAME_FUNC_OFFSET(16537, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 960),
- NAME_FUNC_OFFSET(16562, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 961),
- NAME_FUNC_OFFSET(16586, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 962),
- NAME_FUNC_OFFSET(16608, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 963),
- NAME_FUNC_OFFSET(16630, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 964),
- NAME_FUNC_OFFSET(16652, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 965),
- NAME_FUNC_OFFSET(16678, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 966),
- NAME_FUNC_OFFSET(16701, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 967),
- NAME_FUNC_OFFSET(16725, glPassTexCoordATI, glPassTexCoordATI, NULL, 968),
- NAME_FUNC_OFFSET(16743, glSampleMapATI, glSampleMapATI, NULL, 969),
- NAME_FUNC_OFFSET(16758, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 970),
- NAME_FUNC_OFFSET(16789, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971),
- NAME_FUNC_OFFSET(16812, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972),
- NAME_FUNC_OFFSET(16835, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973),
- NAME_FUNC_OFFSET(16858, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 974),
- NAME_FUNC_OFFSET(16889, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 975),
- NAME_FUNC_OFFSET(16920, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 976),
- NAME_FUNC_OFFSET(16948, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 977),
- NAME_FUNC_OFFSET(16977, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 978),
- NAME_FUNC_OFFSET(17005, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 979),
- NAME_FUNC_OFFSET(17034, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 980),
- NAME_FUNC_OFFSET(17055, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981),
- NAME_FUNC_OFFSET(17072, gl_dispatch_stub_982, gl_dispatch_stub_982, NULL, 982),
- NAME_FUNC_OFFSET(17085, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983),
- NAME_FUNC_OFFSET(17099, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984),
- NAME_FUNC_OFFSET(17116, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 985),
- NAME_FUNC_OFFSET(17137, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 986),
- NAME_FUNC_OFFSET(17159, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987),
- NAME_FUNC_OFFSET(17183, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988),
- NAME_FUNC_OFFSET(17213, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 989),
- NAME_FUNC_OFFSET(17234, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 990),
- NAME_FUNC_OFFSET(17256, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 991),
- NAME_FUNC_OFFSET(17277, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 992),
- NAME_FUNC_OFFSET(17299, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 993),
- NAME_FUNC_OFFSET(17321, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 994),
- NAME_FUNC_OFFSET(17344, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 995),
- NAME_FUNC_OFFSET(17365, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 996),
- NAME_FUNC_OFFSET(17387, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 997),
- NAME_FUNC_OFFSET(17409, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 998),
- NAME_FUNC_OFFSET(17432, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 999),
- NAME_FUNC_OFFSET(17453, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1000),
- NAME_FUNC_OFFSET(17475, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1001),
- NAME_FUNC_OFFSET(17497, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1002),
- NAME_FUNC_OFFSET(17520, glClearColorIiEXT, glClearColorIiEXT, NULL, 1003),
- NAME_FUNC_OFFSET(17538, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1004),
- NAME_FUNC_OFFSET(17557, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1005),
- NAME_FUNC_OFFSET(17579, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1006),
- NAME_FUNC_OFFSET(17601, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1007),
- NAME_FUNC_OFFSET(17625, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1008),
- NAME_FUNC_OFFSET(17645, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1009),
- NAME_FUNC_OFFSET(17666, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1010),
- NAME_FUNC_OFFSET(17697, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1011),
- NAME_FUNC_OFFSET(17728, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1012),
- NAME_FUNC_OFFSET(17761, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1013),
- NAME_FUNC_OFFSET(17789, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1014),
- NAME_FUNC_OFFSET(17820, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1015),
- NAME_FUNC_OFFSET(17846, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1016),
- NAME_FUNC_OFFSET(17877, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1017),
- NAME_FUNC_OFFSET(17905, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1018),
- NAME_FUNC_OFFSET(17928, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1019),
- NAME_FUNC_OFFSET(17953, glActiveProgramEXT, glActiveProgramEXT, NULL, 1020),
- NAME_FUNC_OFFSET(17972, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1021),
- NAME_FUNC_OFFSET(17997, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1022),
- NAME_FUNC_OFFSET(18019, glTextureBarrierNV, glTextureBarrierNV, NULL, 1023),
- NAME_FUNC_OFFSET(18038, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1024),
- NAME_FUNC_OFFSET(18052, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1025),
- NAME_FUNC_OFFSET(18074, glVDPAUInitNV, glVDPAUInitNV, NULL, 1026),
- NAME_FUNC_OFFSET(18088, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1027),
- NAME_FUNC_OFFSET(18107, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1028),
- NAME_FUNC_OFFSET(18128, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1029),
- NAME_FUNC_OFFSET(18159, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1030),
- NAME_FUNC_OFFSET(18189, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1031),
- NAME_FUNC_OFFSET(18212, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1032),
- NAME_FUNC_OFFSET(18235, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1033),
- NAME_FUNC_OFFSET(18262, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034),
- NAME_FUNC_OFFSET(18287, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035),
- NAME_FUNC_OFFSET(18316, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036),
- NAME_FUNC_OFFSET(18347, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1037),
- NAME_FUNC_OFFSET(18386, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1038),
- NAME_FUNC_OFFSET(18415, gl_dispatch_stub_1039, gl_dispatch_stub_1039, NULL, 1039),
- NAME_FUNC_OFFSET(18428, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040),
- NAME_FUNC_OFFSET(18442, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041),
- NAME_FUNC_OFFSET(18456, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042),
- NAME_FUNC_OFFSET(18466, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043),
- NAME_FUNC_OFFSET(18480, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044),
- NAME_FUNC_OFFSET(18487, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045),
- NAME_FUNC_OFFSET(18495, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046),
- NAME_FUNC_OFFSET(18506, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047),
- NAME_FUNC_OFFSET(18517, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048),
- NAME_FUNC_OFFSET(18531, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049),
- NAME_FUNC_OFFSET(18546, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050),
- NAME_FUNC_OFFSET(18555, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051),
- NAME_FUNC_OFFSET(18565, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052),
- NAME_FUNC_OFFSET(18578, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053),
- NAME_FUNC_OFFSET(18592, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054),
- NAME_FUNC_OFFSET(18604, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055),
- NAME_FUNC_OFFSET(18617, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056),
- NAME_FUNC_OFFSET(18631, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057),
- NAME_FUNC_OFFSET(18649, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058),
- NAME_FUNC_OFFSET(18660, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059),
- NAME_FUNC_OFFSET(18669, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060),
- NAME_FUNC_OFFSET(18678, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061),
- NAME_FUNC_OFFSET(18691, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062),
- NAME_FUNC_OFFSET(18708, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063),
- NAME_FUNC_OFFSET(18718, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064),
- NAME_FUNC_OFFSET(18736, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065),
- NAME_FUNC_OFFSET(18745, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066),
- NAME_FUNC_OFFSET(18755, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067),
- NAME_FUNC_OFFSET(18766, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068),
- NAME_FUNC_OFFSET(18782, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069),
- NAME_FUNC_OFFSET(18795, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070),
- NAME_FUNC_OFFSET(18808, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071),
- NAME_FUNC_OFFSET(18821, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072),
- NAME_FUNC_OFFSET(18837, gl_dispatch_stub_1073, gl_dispatch_stub_1073, NULL, 1073),
- NAME_FUNC_OFFSET(18853, gl_dispatch_stub_1074, gl_dispatch_stub_1074, NULL, 1074),
- NAME_FUNC_OFFSET(18865, gl_dispatch_stub_1075, gl_dispatch_stub_1075, NULL, 1075),
- NAME_FUNC_OFFSET(18878, gl_dispatch_stub_1076, gl_dispatch_stub_1076, NULL, 1076),
- NAME_FUNC_OFFSET(18894, gl_dispatch_stub_1077, gl_dispatch_stub_1077, NULL, 1077),
- NAME_FUNC_OFFSET(18908, gl_dispatch_stub_1078, gl_dispatch_stub_1078, NULL, 1078),
- NAME_FUNC_OFFSET(18928, gl_dispatch_stub_1079, gl_dispatch_stub_1079, NULL, 1079),
- NAME_FUNC_OFFSET(18946, gl_dispatch_stub_1080, gl_dispatch_stub_1080, NULL, 1080),
- NAME_FUNC_OFFSET(18965, gl_dispatch_stub_1081, gl_dispatch_stub_1081, NULL, 1081),
- NAME_FUNC_OFFSET(18982, glTexGenf, glTexGenf, NULL, 190),
- NAME_FUNC_OFFSET(18995, glTexGenfv, glTexGenfv, NULL, 191),
- NAME_FUNC_OFFSET(19009, glTexGeni, glTexGeni, NULL, 192),
- NAME_FUNC_OFFSET(19022, glTexGeniv, glTexGeniv, NULL, 193),
- NAME_FUNC_OFFSET(19036, glReadBuffer, glReadBuffer, NULL, 254),
- NAME_FUNC_OFFSET(19051, glGetTexGenfv, glGetTexGenfv, NULL, 279),
- NAME_FUNC_OFFSET(19068, glGetTexGeniv, glGetTexGeniv, NULL, 280),
- NAME_FUNC_OFFSET(19085, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(19103, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(19120, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(19136, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(19161, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(19181, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(19201, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(19224, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
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- NAME_FUNC_OFFSET(19267, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(19284, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(19301, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(19316, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(19340, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(19359, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(19378, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(19394, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(19413, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(19432, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(19455, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(19471, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(19487, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(19514, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(19541, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(19561, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(19580, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(19599, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(19629, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(19659, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(19689, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(19719, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(19738, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(19761, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(19786, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(19811, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(19838, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(19866, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(19893, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(19921, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(19950, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(19979, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(20005, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(20036, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(20067, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(20091, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(20114, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(20132, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(20161, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(20190, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(20205, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(20231, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(20257, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(20272, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(20284, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(20304, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(20321, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(20337, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(20353, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(20372, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(20391, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(20414, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(20437, glActiveTexture, glActiveTexture, NULL, 374),
- NAME_FUNC_OFFSET(20456, glClientActiveTexture, glClientActiveTexture, NULL, 375),
- NAME_FUNC_OFFSET(20481, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
- NAME_FUNC_OFFSET(20502, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
- NAME_FUNC_OFFSET(20524, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(20542, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(20561, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
- NAME_FUNC_OFFSET(20582, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
- NAME_FUNC_OFFSET(20604, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
- NAME_FUNC_OFFSET(20625, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
- NAME_FUNC_OFFSET(20647, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
- NAME_FUNC_OFFSET(20668, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
- NAME_FUNC_OFFSET(20690, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(20708, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(20727, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
- NAME_FUNC_OFFSET(20748, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
- NAME_FUNC_OFFSET(20770, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
- NAME_FUNC_OFFSET(20791, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
- NAME_FUNC_OFFSET(20813, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
- NAME_FUNC_OFFSET(20834, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
- NAME_FUNC_OFFSET(20856, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(20874, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(20893, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
- NAME_FUNC_OFFSET(20914, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
- NAME_FUNC_OFFSET(20936, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
- NAME_FUNC_OFFSET(20957, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
- NAME_FUNC_OFFSET(20979, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
- NAME_FUNC_OFFSET(21000, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
- NAME_FUNC_OFFSET(21022, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(21040, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(21059, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
- NAME_FUNC_OFFSET(21080, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
- NAME_FUNC_OFFSET(21102, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
- NAME_FUNC_OFFSET(21123, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
- NAME_FUNC_OFFSET(21145, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
- NAME_FUNC_OFFSET(21171, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
- NAME_FUNC_OFFSET(21197, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET(21223, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET(21249, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
- NAME_FUNC_OFFSET(21278, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
- NAME_FUNC_OFFSET(21307, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(21336, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(21365, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
- NAME_FUNC_OFFSET(21392, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
- NAME_FUNC_OFFSET(21418, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
- NAME_FUNC_OFFSET(21444, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
- NAME_FUNC_OFFSET(21470, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
- NAME_FUNC_OFFSET(21496, glSampleCoverage, glSampleCoverage, NULL, 419),
- NAME_FUNC_OFFSET(21516, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(21539, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(21563, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(21586, glFogCoordPointer, glFogCoordPointer, NULL, 421),
- NAME_FUNC_OFFSET(21607, glFogCoordd, glFogCoordd, NULL, 422),
- NAME_FUNC_OFFSET(21622, glFogCoorddv, glFogCoorddv, NULL, 423),
- NAME_FUNC_OFFSET(21638, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
- NAME_FUNC_OFFSET(21659, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(21680, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(21701, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(21723, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(21745, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(21767, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(21790, glPointParameteri, glPointParameteri, NULL, 427),
- NAME_FUNC_OFFSET(21810, glPointParameteriv, glPointParameteriv, NULL, 428),
- NAME_FUNC_OFFSET(21831, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
- NAME_FUNC_OFFSET(21853, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
- NAME_FUNC_OFFSET(21876, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
- NAME_FUNC_OFFSET(21898, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
- NAME_FUNC_OFFSET(21921, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
- NAME_FUNC_OFFSET(21943, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
- NAME_FUNC_OFFSET(21966, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
- NAME_FUNC_OFFSET(21988, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
- NAME_FUNC_OFFSET(22011, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
- NAME_FUNC_OFFSET(22034, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
- NAME_FUNC_OFFSET(22058, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
- NAME_FUNC_OFFSET(22081, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
- NAME_FUNC_OFFSET(22105, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
- NAME_FUNC_OFFSET(22128, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
- NAME_FUNC_OFFSET(22152, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
- NAME_FUNC_OFFSET(22179, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET(22196, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET(22214, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(22232, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(22251, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(22268, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(22286, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(22304, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(22323, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(22340, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(22358, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(22376, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(22395, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(22412, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(22430, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(22448, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(22467, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(22484, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(22502, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(22520, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(22539, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(22556, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(22574, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(22592, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(22611, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(22628, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(22646, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(22664, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(22683, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(22700, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(22718, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(22736, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(22755, glBeginQuery, glBeginQuery, NULL, 460),
- NAME_FUNC_OFFSET(22771, glBindBuffer, glBindBuffer, NULL, 461),
- NAME_FUNC_OFFSET(22787, glBufferData, glBufferData, NULL, 462),
- NAME_FUNC_OFFSET(22803, glBufferSubData, glBufferSubData, NULL, 463),
- NAME_FUNC_OFFSET(22822, glDeleteBuffers, glDeleteBuffers, NULL, 464),
- NAME_FUNC_OFFSET(22841, glDeleteQueries, glDeleteQueries, NULL, 465),
- NAME_FUNC_OFFSET(22860, glEndQuery, glEndQuery, NULL, 466),
- NAME_FUNC_OFFSET(22874, glGenBuffers, glGenBuffers, NULL, 467),
- NAME_FUNC_OFFSET(22890, glGenQueries, glGenQueries, NULL, 468),
- NAME_FUNC_OFFSET(22906, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
- NAME_FUNC_OFFSET(22932, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(22955, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(22978, glGetBufferSubData, glGetBufferSubData, NULL, 471),
- NAME_FUNC_OFFSET(23000, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
- NAME_FUNC_OFFSET(23022, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
- NAME_FUNC_OFFSET(23045, glGetQueryiv, glGetQueryiv, NULL, 474),
- NAME_FUNC_OFFSET(23061, glIsBuffer, glIsBuffer, NULL, 475),
- NAME_FUNC_OFFSET(23075, glIsQuery, glIsQuery, NULL, 476),
- NAME_FUNC_OFFSET(23088, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET(23103, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET(23118, glUnmapBuffer, glUnmapBuffer, NULL, 478),
- NAME_FUNC_OFFSET(23135, glUnmapBuffer, glUnmapBuffer, NULL, 478),
- NAME_FUNC_OFFSET(23152, glBindAttribLocation, glBindAttribLocation, NULL, 480),
- NAME_FUNC_OFFSET(23176, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(23203, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(23230, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(23257, glCompileShader, glCompileShader, NULL, 482),
- NAME_FUNC_OFFSET(23276, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
- NAME_FUNC_OFFSET(23306, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(23323, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(23340, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(23356, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
- NAME_FUNC_OFFSET(23385, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
- NAME_FUNC_OFFSET(23406, glGetActiveUniform, glGetActiveUniform, NULL, 492),
- NAME_FUNC_OFFSET(23428, glGetAttribLocation, glGetAttribLocation, NULL, 494),
- NAME_FUNC_OFFSET(23451, glGetShaderSource, glGetShaderSource, NULL, 498),
- NAME_FUNC_OFFSET(23472, glGetUniformLocation, glGetUniformLocation, NULL, 500),
- NAME_FUNC_OFFSET(23496, glGetUniformfv, glGetUniformfv, NULL, 501),
- NAME_FUNC_OFFSET(23514, glGetUniformiv, glGetUniformiv, NULL, 502),
- NAME_FUNC_OFFSET(23532, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET(23561, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET(23589, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
- NAME_FUNC_OFFSET(23612, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
- NAME_FUNC_OFFSET(23635, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
- NAME_FUNC_OFFSET(23658, glLinkProgram, glLinkProgram, NULL, 509),
- NAME_FUNC_OFFSET(23675, glShaderSource, glShaderSource, NULL, 510),
- NAME_FUNC_OFFSET(23693, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
- NAME_FUNC_OFFSET(23716, glUniform1f, glUniform1f, NULL, 514),
- NAME_FUNC_OFFSET(23731, glUniform1fv, glUniform1fv, NULL, 515),
- NAME_FUNC_OFFSET(23747, glUniform1i, glUniform1i, NULL, 516),
- NAME_FUNC_OFFSET(23762, glUniform1iv, glUniform1iv, NULL, 517),
- NAME_FUNC_OFFSET(23778, glUniform2f, glUniform2f, NULL, 518),
- NAME_FUNC_OFFSET(23793, glUniform2fv, glUniform2fv, NULL, 519),
- NAME_FUNC_OFFSET(23809, glUniform2i, glUniform2i, NULL, 520),
- NAME_FUNC_OFFSET(23824, glUniform2iv, glUniform2iv, NULL, 521),
- NAME_FUNC_OFFSET(23840, glUniform3f, glUniform3f, NULL, 522),
- NAME_FUNC_OFFSET(23855, glUniform3fv, glUniform3fv, NULL, 523),
- NAME_FUNC_OFFSET(23871, glUniform3i, glUniform3i, NULL, 524),
- NAME_FUNC_OFFSET(23886, glUniform3iv, glUniform3iv, NULL, 525),
- NAME_FUNC_OFFSET(23902, glUniform4f, glUniform4f, NULL, 526),
- NAME_FUNC_OFFSET(23917, glUniform4fv, glUniform4fv, NULL, 527),
- NAME_FUNC_OFFSET(23933, glUniform4i, glUniform4i, NULL, 528),
- NAME_FUNC_OFFSET(23948, glUniform4iv, glUniform4iv, NULL, 529),
- NAME_FUNC_OFFSET(23964, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
- NAME_FUNC_OFFSET(23986, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
- NAME_FUNC_OFFSET(24008, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
- NAME_FUNC_OFFSET(24030, glUseProgram, glUseProgram, NULL, 533),
- NAME_FUNC_OFFSET(24052, glValidateProgram, glValidateProgram, NULL, 534),
- NAME_FUNC_OFFSET(24073, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
- NAME_FUNC_OFFSET(24093, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
- NAME_FUNC_OFFSET(24114, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
- NAME_FUNC_OFFSET(24134, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
- NAME_FUNC_OFFSET(24155, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
- NAME_FUNC_OFFSET(24175, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
- NAME_FUNC_OFFSET(24196, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
- NAME_FUNC_OFFSET(24216, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
- NAME_FUNC_OFFSET(24237, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
- NAME_FUNC_OFFSET(24257, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
- NAME_FUNC_OFFSET(24278, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
- NAME_FUNC_OFFSET(24298, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
- NAME_FUNC_OFFSET(24319, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
- NAME_FUNC_OFFSET(24341, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
- NAME_FUNC_OFFSET(24363, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
- NAME_FUNC_OFFSET(24385, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
- NAME_FUNC_OFFSET(24407, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
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- NAME_FUNC_OFFSET(24453, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
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- NAME_FUNC_OFFSET(24497, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
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- NAME_FUNC_OFFSET(24579, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
- NAME_FUNC_OFFSET(24600, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
- NAME_FUNC_OFFSET(24622, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
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- NAME_FUNC_OFFSET(24718, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
- NAME_FUNC_OFFSET(24746, glBindBufferBase, glBindBufferBase, NULL, 572),
- NAME_FUNC_OFFSET(24766, glBindBufferRange, glBindBufferRange, NULL, 573),
- NAME_FUNC_OFFSET(24787, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
- NAME_FUNC_OFFSET(24813, glClampColor, glClampColor, NULL, 575),
- NAME_FUNC_OFFSET(24829, glColorMaski, glColorMaski, NULL, 580),
- NAME_FUNC_OFFSET(24851, glDisablei, glDisablei, NULL, 581),
- NAME_FUNC_OFFSET(24871, glEnablei, glEnablei, NULL, 582),
- NAME_FUNC_OFFSET(24890, glEndConditionalRender, glEndConditionalRender, NULL, 583),
- NAME_FUNC_OFFSET(24915, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
- NAME_FUNC_OFFSET(24941, glGetBooleani_v, glGetBooleani_v, NULL, 585),
- NAME_FUNC_OFFSET(24965, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
- NAME_FUNC_OFFSET(24990, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
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- NAME_FUNC_OFFSET(25038, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
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- NAME_FUNC_OFFSET(25186, glTexParameterIiv, glTexParameterIiv, NULL, 596),
- NAME_FUNC_OFFSET(25207, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
- NAME_FUNC_OFFSET(25229, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
- NAME_FUNC_OFFSET(25260, glUniform1ui, glUniform1ui, NULL, 599),
- NAME_FUNC_OFFSET(25276, glUniform1uiv, glUniform1uiv, NULL, 600),
- NAME_FUNC_OFFSET(25293, glUniform2ui, glUniform2ui, NULL, 601),
- NAME_FUNC_OFFSET(25309, glUniform2uiv, glUniform2uiv, NULL, 602),
- NAME_FUNC_OFFSET(25326, glUniform3ui, glUniform3ui, NULL, 603),
- NAME_FUNC_OFFSET(25342, glUniform3uiv, glUniform3uiv, NULL, 604),
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- NAME_FUNC_OFFSET(25375, glUniform4uiv, glUniform4uiv, NULL, 606),
- NAME_FUNC_OFFSET(25392, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
- NAME_FUNC_OFFSET(25414, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
- NAME_FUNC_OFFSET(25437, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
- NAME_FUNC_OFFSET(25459, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
- NAME_FUNC_OFFSET(25481, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
- NAME_FUNC_OFFSET(25504, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
- NAME_FUNC_OFFSET(25527, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
- NAME_FUNC_OFFSET(25553, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
- NAME_FUNC_OFFSET(25579, glTexBuffer, glTexBuffer, NULL, 615),
- NAME_FUNC_OFFSET(25594, glFramebufferTexture, glFramebufferTexture, NULL, 616),
- NAME_FUNC_OFFSET(25618, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
- NAME_FUNC_OFFSET(25643, glMinSampleShading, glMinSampleShading, NULL, 620),
- NAME_FUNC_OFFSET(25665, glBindProgramARB, glBindProgramARB, NULL, 621),
- NAME_FUNC_OFFSET(25681, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622),
- NAME_FUNC_OFFSET(25700, glGenProgramsARB, glGenProgramsARB, NULL, 623),
- NAME_FUNC_OFFSET(25716, glIsProgramARB, glIsProgramARB, NULL, 630),
- NAME_FUNC_OFFSET(25730, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631),
- NAME_FUNC_OFFSET(25753, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632),
- NAME_FUNC_OFFSET(25777, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633),
- NAME_FUNC_OFFSET(25800, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634),
- NAME_FUNC_OFFSET(25824, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640),
- NAME_FUNC_OFFSET(25841, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641),
- NAME_FUNC_OFFSET(25859, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642),
- NAME_FUNC_OFFSET(25876, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643),
- NAME_FUNC_OFFSET(25894, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644),
- NAME_FUNC_OFFSET(25911, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645),
- NAME_FUNC_OFFSET(25929, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646),
- NAME_FUNC_OFFSET(25946, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647),
- NAME_FUNC_OFFSET(25964, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
- NAME_FUNC_OFFSET(25989, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
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- NAME_FUNC_OFFSET(26038, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
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- NAME_FUNC_OFFSET(26083, glBindRenderbuffer, glBindRenderbuffer, NULL, 661),
- NAME_FUNC_OFFSET(26105, glBlitFramebuffer, glBlitFramebuffer, NULL, 662),
- NAME_FUNC_OFFSET(26126, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
- NAME_FUNC_OFFSET(26154, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
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- NAME_FUNC_OFFSET(26206, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
- NAME_FUNC_OFFSET(26230, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
- NAME_FUNC_OFFSET(26255, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
- NAME_FUNC_OFFSET(26280, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
- NAME_FUNC_OFFSET(26309, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
- NAME_FUNC_OFFSET(26338, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667),
- NAME_FUNC_OFFSET(26364, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
- NAME_FUNC_OFFSET(26390, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
- NAME_FUNC_OFFSET(26416, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
- NAME_FUNC_OFFSET(26442, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
- NAME_FUNC_OFFSET(26468, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
- NAME_FUNC_OFFSET(26497, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
- NAME_FUNC_OFFSET(26526, glGenFramebuffers, glGenFramebuffers, NULL, 671),
- NAME_FUNC_OFFSET(26547, glGenFramebuffers, glGenFramebuffers, NULL, 671),
- NAME_FUNC_OFFSET(26568, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
- NAME_FUNC_OFFSET(26590, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
- NAME_FUNC_OFFSET(26612, glGenerateMipmap, glGenerateMipmap, NULL, 673),
- NAME_FUNC_OFFSET(26632, glGenerateMipmap, glGenerateMipmap, NULL, 673),
- NAME_FUNC_OFFSET(26652, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
- NAME_FUNC_OFFSET(26693, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
- NAME_FUNC_OFFSET(26734, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
- NAME_FUNC_OFFSET(26766, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
- NAME_FUNC_OFFSET(26798, glIsFramebuffer, glIsFramebuffer, NULL, 676),
- NAME_FUNC_OFFSET(26817, glIsFramebuffer, glIsFramebuffer, NULL, 676),
- NAME_FUNC_OFFSET(26836, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
- NAME_FUNC_OFFSET(26856, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
- NAME_FUNC_OFFSET(26876, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
- NAME_FUNC_OFFSET(26901, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
- NAME_FUNC_OFFSET(26926, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679),
- NAME_FUNC_OFFSET(26962, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681),
- NAME_FUNC_OFFSET(26990, glMapBufferRange, glMapBufferRange, NULL, 682),
- NAME_FUNC_OFFSET(27010, glBindVertexArray, glBindVertexArray, NULL, 683),
- NAME_FUNC_OFFSET(27031, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
- NAME_FUNC_OFFSET(27057, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
- NAME_FUNC_OFFSET(27081, glGenVertexArrays, glGenVertexArrays, NULL, 685),
- NAME_FUNC_OFFSET(27102, glIsVertexArray, glIsVertexArray, NULL, 686),
- NAME_FUNC_OFFSET(27123, glIsVertexArray, glIsVertexArray, NULL, 686),
- NAME_FUNC_OFFSET(27142, glProvokingVertex, glProvokingVertex, NULL, 706),
- NAME_FUNC_OFFSET(27163, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
- NAME_FUNC_OFFSET(27197, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
- NAME_FUNC_OFFSET(27223, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
- NAME_FUNC_OFFSET(27253, glBlendFunciARB, glBlendFunciARB, NULL, 714),
- NAME_FUNC_OFFSET(27275, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
- NAME_FUNC_OFFSET(27299, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
- NAME_FUNC_OFFSET(27324, glClearDepthf, glClearDepthf, NULL, 785),
- NAME_FUNC_OFFSET(27341, glDepthRangef, glDepthRangef, NULL, 786),
- NAME_FUNC_OFFSET(27358, glGetProgramBinary, glGetProgramBinary, NULL, 790),
- NAME_FUNC_OFFSET(27380, glProgramBinary, glProgramBinary, NULL, 791),
- NAME_FUNC_OFFSET(27399, glProgramParameteri, glProgramParameteri, NULL, 792),
- NAME_FUNC_OFFSET(27422, gl_dispatch_stub_861, gl_dispatch_stub_861, NULL, 861),
- NAME_FUNC_OFFSET(27438, gl_dispatch_stub_862, gl_dispatch_stub_862, NULL, 862),
- NAME_FUNC_OFFSET(27457, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 882),
- NAME_FUNC_OFFSET(27476, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 883),
- NAME_FUNC_OFFSET(27496, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 884),
- NAME_FUNC_OFFSET(27516, glFogCoordfEXT, glFogCoordfEXT, NULL, 885),
- NAME_FUNC_OFFSET(27528, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 886),
- NAME_FUNC_OFFSET(27541, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 989),
- NAME_FUNC_OFFSET(27559, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 990),
- NAME_FUNC_OFFSET(27578, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 991),
- NAME_FUNC_OFFSET(27596, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 992),
- NAME_FUNC_OFFSET(27615, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 993),
- NAME_FUNC_OFFSET(27634, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 994),
- NAME_FUNC_OFFSET(27654, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 995),
- NAME_FUNC_OFFSET(27672, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 996),
- NAME_FUNC_OFFSET(27691, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 997),
- NAME_FUNC_OFFSET(27710, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 998),
- NAME_FUNC_OFFSET(27730, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 999),
- NAME_FUNC_OFFSET(27748, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1000),
- NAME_FUNC_OFFSET(27767, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1001),
- NAME_FUNC_OFFSET(27786, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1002),
- NAME_FUNC_OFFSET(27806, gl_dispatch_stub_1039, gl_dispatch_stub_1039, NULL, 1039),
- NAME_FUNC_OFFSET(27822, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040),
- NAME_FUNC_OFFSET(27839, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041),
- NAME_FUNC_OFFSET(27856, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042),
- NAME_FUNC_OFFSET(27869, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043),
- NAME_FUNC_OFFSET(27886, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044),
- NAME_FUNC_OFFSET(27896, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045),
- NAME_FUNC_OFFSET(27907, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046),
- NAME_FUNC_OFFSET(27921, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047),
- NAME_FUNC_OFFSET(27935, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048),
- NAME_FUNC_OFFSET(27952, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049),
- NAME_FUNC_OFFSET(27970, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050),
- NAME_FUNC_OFFSET(27982, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051),
- NAME_FUNC_OFFSET(27995, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052),
- NAME_FUNC_OFFSET(28011, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053),
- NAME_FUNC_OFFSET(28028, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054),
- NAME_FUNC_OFFSET(28043, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055),
- NAME_FUNC_OFFSET(28059, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056),
- NAME_FUNC_OFFSET(28076, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057),
- NAME_FUNC_OFFSET(28097, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058),
- NAME_FUNC_OFFSET(28111, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059),
- NAME_FUNC_OFFSET(28123, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060),
- NAME_FUNC_OFFSET(28135, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061),
- NAME_FUNC_OFFSET(28151, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062),
- NAME_FUNC_OFFSET(28171, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063),
- NAME_FUNC_OFFSET(28184, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064),
- NAME_FUNC_OFFSET(28205, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065),
- NAME_FUNC_OFFSET(28217, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066),
- NAME_FUNC_OFFSET(28230, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067),
- NAME_FUNC_OFFSET(28244, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068),
- NAME_FUNC_OFFSET(28263, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069),
- NAME_FUNC_OFFSET(28279, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070),
- NAME_FUNC_OFFSET(28295, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071),
- NAME_FUNC_OFFSET(28311, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072),
- NAME_FUNC_OFFSET(28330, gl_dispatch_stub_1073, gl_dispatch_stub_1073, NULL, 1073),
- NAME_FUNC_OFFSET(28349, gl_dispatch_stub_1074, gl_dispatch_stub_1074, NULL, 1074),
- NAME_FUNC_OFFSET(28364, gl_dispatch_stub_1075, gl_dispatch_stub_1075, NULL, 1075),
- NAME_FUNC_OFFSET(28380, gl_dispatch_stub_1076, gl_dispatch_stub_1076, NULL, 1076),
- NAME_FUNC_OFFSET(28399, gl_dispatch_stub_1077, gl_dispatch_stub_1077, NULL, 1077),
- NAME_FUNC_OFFSET(28416, gl_dispatch_stub_1078, gl_dispatch_stub_1078, NULL, 1078),
- NAME_FUNC_OFFSET(28439, gl_dispatch_stub_1079, gl_dispatch_stub_1079, NULL, 1079),
- NAME_FUNC_OFFSET(28460, gl_dispatch_stub_1080, gl_dispatch_stub_1080, NULL, 1080),
- NAME_FUNC_OFFSET(28482, gl_dispatch_stub_1081, gl_dispatch_stub_1081, NULL, 1081),
+ NAME_FUNC_OFFSET(13030, glDepthRangeArrayv, glDepthRangeArrayv, NULL, 793),
+ NAME_FUNC_OFFSET(13049, glDepthRangeIndexed, glDepthRangeIndexed, NULL, 794),
+ NAME_FUNC_OFFSET(13069, glGetDoublei_v, glGetDoublei_v, NULL, 795),
+ NAME_FUNC_OFFSET(13084, glGetFloati_v, glGetFloati_v, NULL, 796),
+ NAME_FUNC_OFFSET(13098, glScissorArrayv, glScissorArrayv, NULL, 797),
+ NAME_FUNC_OFFSET(13114, glScissorIndexed, glScissorIndexed, NULL, 798),
+ NAME_FUNC_OFFSET(13131, glScissorIndexedv, glScissorIndexedv, NULL, 799),
+ NAME_FUNC_OFFSET(13149, glViewportArrayv, glViewportArrayv, NULL, 800),
+ NAME_FUNC_OFFSET(13166, glViewportIndexedf, glViewportIndexedf, NULL, 801),
+ NAME_FUNC_OFFSET(13185, glViewportIndexedfv, glViewportIndexedfv, NULL, 802),
+ NAME_FUNC_OFFSET(13205, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 803),
+ NAME_FUNC_OFFSET(13231, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 804),
+ NAME_FUNC_OFFSET(13256, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 805),
+ NAME_FUNC_OFFSET(13280, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 806),
+ NAME_FUNC_OFFSET(13304, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 807),
+ NAME_FUNC_OFFSET(13332, glGetnColorTableARB, glGetnColorTableARB, NULL, 808),
+ NAME_FUNC_OFFSET(13352, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 809),
+ NAME_FUNC_OFFSET(13380, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 810),
+ NAME_FUNC_OFFSET(13407, glGetnHistogramARB, glGetnHistogramARB, NULL, 811),
+ NAME_FUNC_OFFSET(13426, glGetnMapdvARB, glGetnMapdvARB, NULL, 812),
+ NAME_FUNC_OFFSET(13441, glGetnMapfvARB, glGetnMapfvARB, NULL, 813),
+ NAME_FUNC_OFFSET(13456, glGetnMapivARB, glGetnMapivARB, NULL, 814),
+ NAME_FUNC_OFFSET(13471, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 815),
+ NAME_FUNC_OFFSET(13487, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 816),
+ NAME_FUNC_OFFSET(13507, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 817),
+ NAME_FUNC_OFFSET(13528, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 818),
+ NAME_FUNC_OFFSET(13549, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 819),
+ NAME_FUNC_OFFSET(13573, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 820),
+ NAME_FUNC_OFFSET(13598, glGetnTexImageARB, glGetnTexImageARB, NULL, 821),
+ NAME_FUNC_OFFSET(13616, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 822),
+ NAME_FUNC_OFFSET(13635, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 823),
+ NAME_FUNC_OFFSET(13654, glGetnUniformivARB, glGetnUniformivARB, NULL, 824),
+ NAME_FUNC_OFFSET(13673, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 825),
+ NAME_FUNC_OFFSET(13693, glReadnPixelsARB, glReadnPixelsARB, NULL, 826),
+ NAME_FUNC_OFFSET(13710, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 827),
+ NAME_FUNC_OFFSET(13744, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 828),
+ NAME_FUNC_OFFSET(13780, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 829),
+ NAME_FUNC_OFFSET(13826, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 830),
+ NAME_FUNC_OFFSET(13859, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 831),
+ NAME_FUNC_OFFSET(13898, gl_dispatch_stub_832, gl_dispatch_stub_832, NULL, 832),
+ NAME_FUNC_OFFSET(13920, glGetActiveAtomicCounterBufferiv, glGetActiveAtomicCounterBufferiv, NULL, 833),
+ NAME_FUNC_OFFSET(13953, glBindImageTexture, glBindImageTexture, NULL, 834),
+ NAME_FUNC_OFFSET(13972, glMemoryBarrier, glMemoryBarrier, NULL, 835),
+ NAME_FUNC_OFFSET(13988, glTexStorage1D, glTexStorage1D, NULL, 836),
+ NAME_FUNC_OFFSET(14003, glTexStorage2D, glTexStorage2D, NULL, 837),
+ NAME_FUNC_OFFSET(14018, glTexStorage3D, glTexStorage3D, NULL, 838),
+ NAME_FUNC_OFFSET(14033, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 839),
+ NAME_FUNC_OFFSET(14055, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 840),
+ NAME_FUNC_OFFSET(14077, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 841),
+ NAME_FUNC_OFFSET(14099, glClearBufferData, glClearBufferData, NULL, 842),
+ NAME_FUNC_OFFSET(14117, glClearBufferSubData, glClearBufferSubData, NULL, 843),
+ NAME_FUNC_OFFSET(14138, glTextureView, glTextureView, NULL, 844),
+ NAME_FUNC_OFFSET(14152, glBindVertexBuffer, glBindVertexBuffer, NULL, 845),
+ NAME_FUNC_OFFSET(14171, glVertexAttribBinding, glVertexAttribBinding, NULL, 846),
+ NAME_FUNC_OFFSET(14193, glVertexAttribFormat, glVertexAttribFormat, NULL, 847),
+ NAME_FUNC_OFFSET(14214, glVertexAttribIFormat, glVertexAttribIFormat, NULL, 848),
+ NAME_FUNC_OFFSET(14236, glVertexAttribLFormat, glVertexAttribLFormat, NULL, 849),
+ NAME_FUNC_OFFSET(14258, glVertexBindingDivisor, glVertexBindingDivisor, NULL, 850),
+ NAME_FUNC_OFFSET(14281, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 851),
+ NAME_FUNC_OFFSET(14307, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 852),
+ NAME_FUNC_OFFSET(14335, glTexBufferRange, glTexBufferRange, NULL, 853),
+ NAME_FUNC_OFFSET(14352, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 854),
+ NAME_FUNC_OFFSET(14378, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 855),
+ NAME_FUNC_OFFSET(14404, glInvalidateBufferData, glInvalidateBufferData, NULL, 856),
+ NAME_FUNC_OFFSET(14427, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 857),
+ NAME_FUNC_OFFSET(14453, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 858),
+ NAME_FUNC_OFFSET(14477, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 859),
+ NAME_FUNC_OFFSET(14504, glInvalidateTexImage, glInvalidateTexImage, NULL, 860),
+ NAME_FUNC_OFFSET(14525, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 861),
+ NAME_FUNC_OFFSET(14549, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 862),
+ NAME_FUNC_OFFSET(14568, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863),
+ NAME_FUNC_OFFSET(14582, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864),
+ NAME_FUNC_OFFSET(14597, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865),
+ NAME_FUNC_OFFSET(14611, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
+ NAME_FUNC_OFFSET(14626, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
+ NAME_FUNC_OFFSET(14640, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868),
+ NAME_FUNC_OFFSET(14655, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869),
+ NAME_FUNC_OFFSET(14669, gl_dispatch_stub_870, gl_dispatch_stub_870, NULL, 870),
+ NAME_FUNC_OFFSET(14684, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
+ NAME_FUNC_OFFSET(14706, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
+ NAME_FUNC_OFFSET(14724, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
+ NAME_FUNC_OFFSET(14741, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874),
+ NAME_FUNC_OFFSET(14761, glColorPointerEXT, glColorPointerEXT, NULL, 875),
+ NAME_FUNC_OFFSET(14779, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 876),
+ NAME_FUNC_OFFSET(14800, glIndexPointerEXT, glIndexPointerEXT, NULL, 877),
+ NAME_FUNC_OFFSET(14818, glNormalPointerEXT, glNormalPointerEXT, NULL, 878),
+ NAME_FUNC_OFFSET(14837, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 879),
+ NAME_FUNC_OFFSET(14858, glVertexPointerEXT, glVertexPointerEXT, NULL, 880),
+ NAME_FUNC_OFFSET(14877, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881),
+ NAME_FUNC_OFFSET(14901, glLockArraysEXT, glLockArraysEXT, NULL, 882),
+ NAME_FUNC_OFFSET(14917, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 883),
+ NAME_FUNC_OFFSET(14935, glDebugMessageCallback, glDebugMessageCallback, NULL, 884),
+ NAME_FUNC_OFFSET(14958, glDebugMessageControl, glDebugMessageControl, NULL, 885),
+ NAME_FUNC_OFFSET(14980, glDebugMessageInsert, glDebugMessageInsert, NULL, 886),
+ NAME_FUNC_OFFSET(15001, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 887),
+ NAME_FUNC_OFFSET(15022, glGetObjectLabel, glGetObjectLabel, NULL, 888),
+ NAME_FUNC_OFFSET(15039, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 889),
+ NAME_FUNC_OFFSET(15059, glObjectLabel, glObjectLabel, NULL, 890),
+ NAME_FUNC_OFFSET(15073, glObjectPtrLabel, glObjectPtrLabel, NULL, 891),
+ NAME_FUNC_OFFSET(15090, glPopDebugGroup, glPopDebugGroup, NULL, 892),
+ NAME_FUNC_OFFSET(15106, glPushDebugGroup, glPushDebugGroup, NULL, 893),
+ NAME_FUNC_OFFSET(15123, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 894),
+ NAME_FUNC_OFFSET(15145, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 895),
+ NAME_FUNC_OFFSET(15168, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 896),
+ NAME_FUNC_OFFSET(15191, glFogCoordfEXT, glFogCoordfEXT, NULL, 897),
+ NAME_FUNC_OFFSET(15206, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 898),
+ NAME_FUNC_OFFSET(15222, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 899),
+ NAME_FUNC_OFFSET(15242, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 900),
+ NAME_FUNC_OFFSET(15260, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 901),
+ NAME_FUNC_OFFSET(15279, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 902),
+ NAME_FUNC_OFFSET(15297, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 903),
+ NAME_FUNC_OFFSET(15316, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 904),
+ NAME_FUNC_OFFSET(15334, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 905),
+ NAME_FUNC_OFFSET(15353, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 906),
+ NAME_FUNC_OFFSET(15371, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 907),
+ NAME_FUNC_OFFSET(15390, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908),
+ NAME_FUNC_OFFSET(15415, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909),
+ NAME_FUNC_OFFSET(15442, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 910),
+ NAME_FUNC_OFFSET(15466, glExecuteProgramNV, glExecuteProgramNV, NULL, 911),
+ NAME_FUNC_OFFSET(15485, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 912),
+ NAME_FUNC_OFFSET(15511, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 913),
+ NAME_FUNC_OFFSET(15537, glGetProgramStringNV, glGetProgramStringNV, NULL, 914),
+ NAME_FUNC_OFFSET(15558, glGetProgramivNV, glGetProgramivNV, NULL, 915),
+ NAME_FUNC_OFFSET(15575, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 916),
+ NAME_FUNC_OFFSET(15596, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 917),
+ NAME_FUNC_OFFSET(15618, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 918),
+ NAME_FUNC_OFFSET(15640, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 919),
+ NAME_FUNC_OFFSET(15662, glLoadProgramNV, glLoadProgramNV, NULL, 920),
+ NAME_FUNC_OFFSET(15678, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 921),
+ NAME_FUNC_OFFSET(15703, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 922),
+ NAME_FUNC_OFFSET(15728, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 923),
+ NAME_FUNC_OFFSET(15756, glTrackMatrixNV, glTrackMatrixNV, NULL, 924),
+ NAME_FUNC_OFFSET(15772, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 925),
+ NAME_FUNC_OFFSET(15791, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 926),
+ NAME_FUNC_OFFSET(15811, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 927),
+ NAME_FUNC_OFFSET(15830, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 928),
+ NAME_FUNC_OFFSET(15850, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 929),
+ NAME_FUNC_OFFSET(15869, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 930),
+ NAME_FUNC_OFFSET(15889, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 931),
+ NAME_FUNC_OFFSET(15908, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 932),
+ NAME_FUNC_OFFSET(15928, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 933),
+ NAME_FUNC_OFFSET(15947, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 934),
+ NAME_FUNC_OFFSET(15967, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 935),
+ NAME_FUNC_OFFSET(15986, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 936),
+ NAME_FUNC_OFFSET(16006, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 937),
+ NAME_FUNC_OFFSET(16025, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 938),
+ NAME_FUNC_OFFSET(16045, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 939),
+ NAME_FUNC_OFFSET(16064, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 940),
+ NAME_FUNC_OFFSET(16084, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 941),
+ NAME_FUNC_OFFSET(16103, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 942),
+ NAME_FUNC_OFFSET(16123, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 943),
+ NAME_FUNC_OFFSET(16142, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 944),
+ NAME_FUNC_OFFSET(16162, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 945),
+ NAME_FUNC_OFFSET(16181, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 946),
+ NAME_FUNC_OFFSET(16201, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 947),
+ NAME_FUNC_OFFSET(16220, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 948),
+ NAME_FUNC_OFFSET(16240, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 949),
+ NAME_FUNC_OFFSET(16260, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 950),
+ NAME_FUNC_OFFSET(16281, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 951),
+ NAME_FUNC_OFFSET(16305, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 952),
+ NAME_FUNC_OFFSET(16326, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 953),
+ NAME_FUNC_OFFSET(16347, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 954),
+ NAME_FUNC_OFFSET(16368, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 955),
+ NAME_FUNC_OFFSET(16389, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 956),
+ NAME_FUNC_OFFSET(16410, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 957),
+ NAME_FUNC_OFFSET(16431, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 958),
+ NAME_FUNC_OFFSET(16452, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 959),
+ NAME_FUNC_OFFSET(16473, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 960),
+ NAME_FUNC_OFFSET(16494, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 961),
+ NAME_FUNC_OFFSET(16515, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 962),
+ NAME_FUNC_OFFSET(16536, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 963),
+ NAME_FUNC_OFFSET(16557, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 964),
+ NAME_FUNC_OFFSET(16579, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 965),
+ NAME_FUNC_OFFSET(16606, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 966),
+ NAME_FUNC_OFFSET(16633, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 967),
+ NAME_FUNC_OFFSET(16657, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 968),
+ NAME_FUNC_OFFSET(16681, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 969),
+ NAME_FUNC_OFFSET(16703, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 970),
+ NAME_FUNC_OFFSET(16725, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 971),
+ NAME_FUNC_OFFSET(16747, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 972),
+ NAME_FUNC_OFFSET(16772, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 973),
+ NAME_FUNC_OFFSET(16796, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 974),
+ NAME_FUNC_OFFSET(16818, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 975),
+ NAME_FUNC_OFFSET(16840, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 976),
+ NAME_FUNC_OFFSET(16862, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 977),
+ NAME_FUNC_OFFSET(16888, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 978),
+ NAME_FUNC_OFFSET(16911, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 979),
+ NAME_FUNC_OFFSET(16935, glPassTexCoordATI, glPassTexCoordATI, NULL, 980),
+ NAME_FUNC_OFFSET(16953, glSampleMapATI, glSampleMapATI, NULL, 981),
+ NAME_FUNC_OFFSET(16968, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 982),
+ NAME_FUNC_OFFSET(16999, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983),
+ NAME_FUNC_OFFSET(17022, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984),
+ NAME_FUNC_OFFSET(17045, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985),
+ NAME_FUNC_OFFSET(17068, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 986),
+ NAME_FUNC_OFFSET(17099, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 987),
+ NAME_FUNC_OFFSET(17130, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 988),
+ NAME_FUNC_OFFSET(17158, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 989),
+ NAME_FUNC_OFFSET(17187, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 990),
+ NAME_FUNC_OFFSET(17215, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 991),
+ NAME_FUNC_OFFSET(17244, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 992),
+ NAME_FUNC_OFFSET(17265, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993),
+ NAME_FUNC_OFFSET(17282, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
+ NAME_FUNC_OFFSET(17295, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
+ NAME_FUNC_OFFSET(17309, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
+ NAME_FUNC_OFFSET(17326, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 997),
+ NAME_FUNC_OFFSET(17347, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 998),
+ NAME_FUNC_OFFSET(17369, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
+ NAME_FUNC_OFFSET(17393, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000),
+ NAME_FUNC_OFFSET(17423, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1001),
+ NAME_FUNC_OFFSET(17444, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1002),
+ NAME_FUNC_OFFSET(17466, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1003),
+ NAME_FUNC_OFFSET(17487, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1004),
+ NAME_FUNC_OFFSET(17509, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1005),
+ NAME_FUNC_OFFSET(17531, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1006),
+ NAME_FUNC_OFFSET(17554, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1007),
+ NAME_FUNC_OFFSET(17575, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1008),
+ NAME_FUNC_OFFSET(17597, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1009),
+ NAME_FUNC_OFFSET(17619, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1010),
+ NAME_FUNC_OFFSET(17642, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1011),
+ NAME_FUNC_OFFSET(17663, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1012),
+ NAME_FUNC_OFFSET(17685, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1013),
+ NAME_FUNC_OFFSET(17707, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1014),
+ NAME_FUNC_OFFSET(17730, glClearColorIiEXT, glClearColorIiEXT, NULL, 1015),
+ NAME_FUNC_OFFSET(17748, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1016),
+ NAME_FUNC_OFFSET(17767, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1017),
+ NAME_FUNC_OFFSET(17789, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1018),
+ NAME_FUNC_OFFSET(17811, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1019),
+ NAME_FUNC_OFFSET(17835, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1020),
+ NAME_FUNC_OFFSET(17855, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1021),
+ NAME_FUNC_OFFSET(17876, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1022),
+ NAME_FUNC_OFFSET(17907, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1023),
+ NAME_FUNC_OFFSET(17938, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1024),
+ NAME_FUNC_OFFSET(17971, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1025),
+ NAME_FUNC_OFFSET(17999, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1026),
+ NAME_FUNC_OFFSET(18030, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1027),
+ NAME_FUNC_OFFSET(18056, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1028),
+ NAME_FUNC_OFFSET(18087, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1029),
+ NAME_FUNC_OFFSET(18115, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1030),
+ NAME_FUNC_OFFSET(18138, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1031),
+ NAME_FUNC_OFFSET(18163, glActiveProgramEXT, glActiveProgramEXT, NULL, 1032),
+ NAME_FUNC_OFFSET(18182, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1033),
+ NAME_FUNC_OFFSET(18207, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1034),
+ NAME_FUNC_OFFSET(18229, glTextureBarrierNV, glTextureBarrierNV, NULL, 1035),
+ NAME_FUNC_OFFSET(18248, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1036),
+ NAME_FUNC_OFFSET(18262, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1037),
+ NAME_FUNC_OFFSET(18284, glVDPAUInitNV, glVDPAUInitNV, NULL, 1038),
+ NAME_FUNC_OFFSET(18298, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1039),
+ NAME_FUNC_OFFSET(18317, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1040),
+ NAME_FUNC_OFFSET(18338, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1041),
+ NAME_FUNC_OFFSET(18369, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1042),
+ NAME_FUNC_OFFSET(18399, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1043),
+ NAME_FUNC_OFFSET(18422, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1044),
+ NAME_FUNC_OFFSET(18445, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1045),
+ NAME_FUNC_OFFSET(18472, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046),
+ NAME_FUNC_OFFSET(18497, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047),
+ NAME_FUNC_OFFSET(18526, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048),
+ NAME_FUNC_OFFSET(18557, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1049),
+ NAME_FUNC_OFFSET(18596, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1050),
+ NAME_FUNC_OFFSET(18625, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051),
+ NAME_FUNC_OFFSET(18638, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052),
+ NAME_FUNC_OFFSET(18652, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053),
+ NAME_FUNC_OFFSET(18666, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054),
+ NAME_FUNC_OFFSET(18676, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055),
+ NAME_FUNC_OFFSET(18690, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056),
+ NAME_FUNC_OFFSET(18697, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057),
+ NAME_FUNC_OFFSET(18705, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058),
+ NAME_FUNC_OFFSET(18716, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059),
+ NAME_FUNC_OFFSET(18727, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060),
+ NAME_FUNC_OFFSET(18741, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061),
+ NAME_FUNC_OFFSET(18756, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062),
+ NAME_FUNC_OFFSET(18765, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063),
+ NAME_FUNC_OFFSET(18775, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064),
+ NAME_FUNC_OFFSET(18788, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065),
+ NAME_FUNC_OFFSET(18802, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066),
+ NAME_FUNC_OFFSET(18814, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067),
+ NAME_FUNC_OFFSET(18827, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068),
+ NAME_FUNC_OFFSET(18841, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069),
+ NAME_FUNC_OFFSET(18859, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070),
+ NAME_FUNC_OFFSET(18870, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071),
+ NAME_FUNC_OFFSET(18879, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072),
+ NAME_FUNC_OFFSET(18888, gl_dispatch_stub_1073, gl_dispatch_stub_1073, NULL, 1073),
+ NAME_FUNC_OFFSET(18901, gl_dispatch_stub_1074, gl_dispatch_stub_1074, NULL, 1074),
+ NAME_FUNC_OFFSET(18918, gl_dispatch_stub_1075, gl_dispatch_stub_1075, NULL, 1075),
+ NAME_FUNC_OFFSET(18928, gl_dispatch_stub_1076, gl_dispatch_stub_1076, NULL, 1076),
+ NAME_FUNC_OFFSET(18946, gl_dispatch_stub_1077, gl_dispatch_stub_1077, NULL, 1077),
+ NAME_FUNC_OFFSET(18955, gl_dispatch_stub_1078, gl_dispatch_stub_1078, NULL, 1078),
+ NAME_FUNC_OFFSET(18965, gl_dispatch_stub_1079, gl_dispatch_stub_1079, NULL, 1079),
+ NAME_FUNC_OFFSET(18976, gl_dispatch_stub_1080, gl_dispatch_stub_1080, NULL, 1080),
+ NAME_FUNC_OFFSET(18992, gl_dispatch_stub_1081, gl_dispatch_stub_1081, NULL, 1081),
+ NAME_FUNC_OFFSET(19005, gl_dispatch_stub_1082, gl_dispatch_stub_1082, NULL, 1082),
+ NAME_FUNC_OFFSET(19018, gl_dispatch_stub_1083, gl_dispatch_stub_1083, NULL, 1083),
+ NAME_FUNC_OFFSET(19031, gl_dispatch_stub_1084, gl_dispatch_stub_1084, NULL, 1084),
+ NAME_FUNC_OFFSET(19047, gl_dispatch_stub_1085, gl_dispatch_stub_1085, NULL, 1085),
+ NAME_FUNC_OFFSET(19063, gl_dispatch_stub_1086, gl_dispatch_stub_1086, NULL, 1086),
+ NAME_FUNC_OFFSET(19075, gl_dispatch_stub_1087, gl_dispatch_stub_1087, NULL, 1087),
+ NAME_FUNC_OFFSET(19088, gl_dispatch_stub_1088, gl_dispatch_stub_1088, NULL, 1088),
+ NAME_FUNC_OFFSET(19104, gl_dispatch_stub_1089, gl_dispatch_stub_1089, NULL, 1089),
+ NAME_FUNC_OFFSET(19118, gl_dispatch_stub_1090, gl_dispatch_stub_1090, NULL, 1090),
+ NAME_FUNC_OFFSET(19138, gl_dispatch_stub_1091, gl_dispatch_stub_1091, NULL, 1091),
+ NAME_FUNC_OFFSET(19156, gl_dispatch_stub_1092, gl_dispatch_stub_1092, NULL, 1092),
+ NAME_FUNC_OFFSET(19175, gl_dispatch_stub_1093, gl_dispatch_stub_1093, NULL, 1093),
+ NAME_FUNC_OFFSET(19192, glTexGenf, glTexGenf, NULL, 190),
+ NAME_FUNC_OFFSET(19205, glTexGenfv, glTexGenfv, NULL, 191),
+ NAME_FUNC_OFFSET(19219, glTexGeni, glTexGeni, NULL, 192),
+ NAME_FUNC_OFFSET(19232, glTexGeniv, glTexGeniv, NULL, 193),
+ NAME_FUNC_OFFSET(19246, glReadBuffer, glReadBuffer, NULL, 254),
+ NAME_FUNC_OFFSET(19261, glGetTexGenfv, glGetTexGenfv, NULL, 279),
+ NAME_FUNC_OFFSET(19278, glGetTexGeniv, glGetTexGeniv, NULL, 280),
+ NAME_FUNC_OFFSET(19295, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(19313, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(19330, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(19346, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(19371, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(19391, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(19411, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(19434, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(19457, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(19477, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(19494, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(19511, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(19526, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(19550, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(19569, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(19588, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(19604, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(19623, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(19642, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(19665, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(19681, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(19697, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(19724, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(19751, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(19771, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(19790, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(19809, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(19839, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(19869, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(19899, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(19929, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(19948, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(19971, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(19996, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(20021, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(20048, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(20076, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(20103, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(20131, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(20160, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(20189, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(20215, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(20246, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(20277, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(20301, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(20324, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(20342, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(20371, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(20400, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(20415, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(20441, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(20467, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(20482, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(20494, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(20514, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(20531, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(20547, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(20563, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(20582, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(20601, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(20624, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(20647, glActiveTexture, glActiveTexture, NULL, 374),
+ NAME_FUNC_OFFSET(20666, glClientActiveTexture, glClientActiveTexture, NULL, 375),
+ NAME_FUNC_OFFSET(20691, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
+ NAME_FUNC_OFFSET(20712, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
+ NAME_FUNC_OFFSET(20734, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(20752, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(20771, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
+ NAME_FUNC_OFFSET(20792, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
+ NAME_FUNC_OFFSET(20814, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
+ NAME_FUNC_OFFSET(20835, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
+ NAME_FUNC_OFFSET(20857, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
+ NAME_FUNC_OFFSET(20878, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
+ NAME_FUNC_OFFSET(20900, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(20918, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(20937, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
+ NAME_FUNC_OFFSET(20958, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
+ NAME_FUNC_OFFSET(20980, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
+ NAME_FUNC_OFFSET(21001, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
+ NAME_FUNC_OFFSET(21023, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
+ NAME_FUNC_OFFSET(21044, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
+ NAME_FUNC_OFFSET(21066, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(21084, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(21103, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
+ NAME_FUNC_OFFSET(21124, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
+ NAME_FUNC_OFFSET(21146, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
+ NAME_FUNC_OFFSET(21167, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
+ NAME_FUNC_OFFSET(21189, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
+ NAME_FUNC_OFFSET(21210, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
+ NAME_FUNC_OFFSET(21232, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(21250, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(21269, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
+ NAME_FUNC_OFFSET(21290, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
+ NAME_FUNC_OFFSET(21312, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
+ NAME_FUNC_OFFSET(21333, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
+ NAME_FUNC_OFFSET(21355, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
+ NAME_FUNC_OFFSET(21381, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
+ NAME_FUNC_OFFSET(21407, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(21433, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(21459, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
+ NAME_FUNC_OFFSET(21488, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
+ NAME_FUNC_OFFSET(21517, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(21546, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(21575, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
+ NAME_FUNC_OFFSET(21602, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
+ NAME_FUNC_OFFSET(21628, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
+ NAME_FUNC_OFFSET(21654, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
+ NAME_FUNC_OFFSET(21680, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
+ NAME_FUNC_OFFSET(21706, glSampleCoverage, glSampleCoverage, NULL, 419),
+ NAME_FUNC_OFFSET(21726, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(21749, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(21773, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(21796, glFogCoordPointer, glFogCoordPointer, NULL, 421),
+ NAME_FUNC_OFFSET(21817, glFogCoordd, glFogCoordd, NULL, 422),
+ NAME_FUNC_OFFSET(21832, glFogCoorddv, glFogCoorddv, NULL, 423),
+ NAME_FUNC_OFFSET(21848, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
+ NAME_FUNC_OFFSET(21869, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(21890, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(21911, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(21933, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(21955, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(21977, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(22000, glPointParameteri, glPointParameteri, NULL, 427),
+ NAME_FUNC_OFFSET(22020, glPointParameteriv, glPointParameteriv, NULL, 428),
+ NAME_FUNC_OFFSET(22041, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
+ NAME_FUNC_OFFSET(22063, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
+ NAME_FUNC_OFFSET(22086, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
+ NAME_FUNC_OFFSET(22108, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
+ NAME_FUNC_OFFSET(22131, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
+ NAME_FUNC_OFFSET(22153, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
+ NAME_FUNC_OFFSET(22176, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
+ NAME_FUNC_OFFSET(22198, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
+ NAME_FUNC_OFFSET(22221, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
+ NAME_FUNC_OFFSET(22244, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
+ NAME_FUNC_OFFSET(22268, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
+ NAME_FUNC_OFFSET(22291, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
+ NAME_FUNC_OFFSET(22315, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
+ NAME_FUNC_OFFSET(22338, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
+ NAME_FUNC_OFFSET(22362, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
+ NAME_FUNC_OFFSET(22389, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(22406, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(22424, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(22442, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(22461, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(22478, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(22496, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(22514, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(22533, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(22550, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(22568, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(22586, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(22605, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(22622, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(22640, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(22658, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(22677, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(22694, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(22712, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(22730, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(22749, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(22766, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(22784, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(22802, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(22821, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(22838, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(22856, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(22874, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(22893, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(22910, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(22928, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(22946, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(22965, glBeginQuery, glBeginQuery, NULL, 460),
+ NAME_FUNC_OFFSET(22981, glBindBuffer, glBindBuffer, NULL, 461),
+ NAME_FUNC_OFFSET(22997, glBufferData, glBufferData, NULL, 462),
+ NAME_FUNC_OFFSET(23013, glBufferSubData, glBufferSubData, NULL, 463),
+ NAME_FUNC_OFFSET(23032, glDeleteBuffers, glDeleteBuffers, NULL, 464),
+ NAME_FUNC_OFFSET(23051, glDeleteQueries, glDeleteQueries, NULL, 465),
+ NAME_FUNC_OFFSET(23070, glEndQuery, glEndQuery, NULL, 466),
+ NAME_FUNC_OFFSET(23084, glGenBuffers, glGenBuffers, NULL, 467),
+ NAME_FUNC_OFFSET(23100, glGenQueries, glGenQueries, NULL, 468),
+ NAME_FUNC_OFFSET(23116, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
+ NAME_FUNC_OFFSET(23142, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(23165, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(23188, glGetBufferSubData, glGetBufferSubData, NULL, 471),
+ NAME_FUNC_OFFSET(23210, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
+ NAME_FUNC_OFFSET(23232, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
+ NAME_FUNC_OFFSET(23255, glGetQueryiv, glGetQueryiv, NULL, 474),
+ NAME_FUNC_OFFSET(23271, glIsBuffer, glIsBuffer, NULL, 475),
+ NAME_FUNC_OFFSET(23285, glIsQuery, glIsQuery, NULL, 476),
+ NAME_FUNC_OFFSET(23298, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(23313, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(23328, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(23345, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(23362, glBindAttribLocation, glBindAttribLocation, NULL, 480),
+ NAME_FUNC_OFFSET(23386, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(23413, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(23440, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(23467, glCompileShader, glCompileShader, NULL, 482),
+ NAME_FUNC_OFFSET(23486, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
+ NAME_FUNC_OFFSET(23516, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(23533, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(23550, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(23566, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
+ NAME_FUNC_OFFSET(23595, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
+ NAME_FUNC_OFFSET(23616, glGetActiveUniform, glGetActiveUniform, NULL, 492),
+ NAME_FUNC_OFFSET(23638, glGetAttribLocation, glGetAttribLocation, NULL, 494),
+ NAME_FUNC_OFFSET(23661, glGetShaderSource, glGetShaderSource, NULL, 498),
+ NAME_FUNC_OFFSET(23682, glGetUniformLocation, glGetUniformLocation, NULL, 500),
+ NAME_FUNC_OFFSET(23706, glGetUniformfv, glGetUniformfv, NULL, 501),
+ NAME_FUNC_OFFSET(23724, glGetUniformiv, glGetUniformiv, NULL, 502),
+ NAME_FUNC_OFFSET(23742, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(23771, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(23799, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
+ NAME_FUNC_OFFSET(23822, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
+ NAME_FUNC_OFFSET(23845, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
+ NAME_FUNC_OFFSET(23868, glLinkProgram, glLinkProgram, NULL, 509),
+ NAME_FUNC_OFFSET(23885, glShaderSource, glShaderSource, NULL, 510),
+ NAME_FUNC_OFFSET(23903, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
+ NAME_FUNC_OFFSET(23926, glUniform1f, glUniform1f, NULL, 514),
+ NAME_FUNC_OFFSET(23941, glUniform1fv, glUniform1fv, NULL, 515),
+ NAME_FUNC_OFFSET(23957, glUniform1i, glUniform1i, NULL, 516),
+ NAME_FUNC_OFFSET(23972, glUniform1iv, glUniform1iv, NULL, 517),
+ NAME_FUNC_OFFSET(23988, glUniform2f, glUniform2f, NULL, 518),
+ NAME_FUNC_OFFSET(24003, glUniform2fv, glUniform2fv, NULL, 519),
+ NAME_FUNC_OFFSET(24019, glUniform2i, glUniform2i, NULL, 520),
+ NAME_FUNC_OFFSET(24034, glUniform2iv, glUniform2iv, NULL, 521),
+ NAME_FUNC_OFFSET(24050, glUniform3f, glUniform3f, NULL, 522),
+ NAME_FUNC_OFFSET(24065, glUniform3fv, glUniform3fv, NULL, 523),
+ NAME_FUNC_OFFSET(24081, glUniform3i, glUniform3i, NULL, 524),
+ NAME_FUNC_OFFSET(24096, glUniform3iv, glUniform3iv, NULL, 525),
+ NAME_FUNC_OFFSET(24112, glUniform4f, glUniform4f, NULL, 526),
+ NAME_FUNC_OFFSET(24127, glUniform4fv, glUniform4fv, NULL, 527),
+ NAME_FUNC_OFFSET(24143, glUniform4i, glUniform4i, NULL, 528),
+ NAME_FUNC_OFFSET(24158, glUniform4iv, glUniform4iv, NULL, 529),
+ NAME_FUNC_OFFSET(24174, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
+ NAME_FUNC_OFFSET(24196, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
+ NAME_FUNC_OFFSET(24218, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
+ NAME_FUNC_OFFSET(24240, glUseProgram, glUseProgram, NULL, 533),
+ NAME_FUNC_OFFSET(24262, glValidateProgram, glValidateProgram, NULL, 534),
+ NAME_FUNC_OFFSET(24283, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
+ NAME_FUNC_OFFSET(24303, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
+ NAME_FUNC_OFFSET(24324, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
+ NAME_FUNC_OFFSET(24344, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
+ NAME_FUNC_OFFSET(24365, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
+ NAME_FUNC_OFFSET(24385, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
+ NAME_FUNC_OFFSET(24406, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
+ NAME_FUNC_OFFSET(24426, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
+ NAME_FUNC_OFFSET(24447, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
+ NAME_FUNC_OFFSET(24467, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
+ NAME_FUNC_OFFSET(24488, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
+ NAME_FUNC_OFFSET(24508, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
+ NAME_FUNC_OFFSET(24529, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
+ NAME_FUNC_OFFSET(24551, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
+ NAME_FUNC_OFFSET(24573, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
+ NAME_FUNC_OFFSET(24595, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
+ NAME_FUNC_OFFSET(24617, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
+ NAME_FUNC_OFFSET(24640, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
+ NAME_FUNC_OFFSET(24663, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
+ NAME_FUNC_OFFSET(24686, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
+ NAME_FUNC_OFFSET(24707, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
+ NAME_FUNC_OFFSET(24727, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
+ NAME_FUNC_OFFSET(24748, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
+ NAME_FUNC_OFFSET(24769, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
+ NAME_FUNC_OFFSET(24789, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
+ NAME_FUNC_OFFSET(24810, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
+ NAME_FUNC_OFFSET(24832, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
+ NAME_FUNC_OFFSET(24854, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
+ NAME_FUNC_OFFSET(24876, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
+ NAME_FUNC_OFFSET(24901, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
+ NAME_FUNC_OFFSET(24928, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
+ NAME_FUNC_OFFSET(24956, glBindBufferBase, glBindBufferBase, NULL, 572),
+ NAME_FUNC_OFFSET(24976, glBindBufferRange, glBindBufferRange, NULL, 573),
+ NAME_FUNC_OFFSET(24997, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
+ NAME_FUNC_OFFSET(25023, glClampColor, glClampColor, NULL, 575),
+ NAME_FUNC_OFFSET(25039, glColorMaski, glColorMaski, NULL, 580),
+ NAME_FUNC_OFFSET(25061, glDisablei, glDisablei, NULL, 581),
+ NAME_FUNC_OFFSET(25081, glEnablei, glEnablei, NULL, 582),
+ NAME_FUNC_OFFSET(25100, glEndConditionalRender, glEndConditionalRender, NULL, 583),
+ NAME_FUNC_OFFSET(25125, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
+ NAME_FUNC_OFFSET(25151, glGetBooleani_v, glGetBooleani_v, NULL, 585),
+ NAME_FUNC_OFFSET(25175, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
+ NAME_FUNC_OFFSET(25200, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
+ NAME_FUNC_OFFSET(25224, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
+ NAME_FUNC_OFFSET(25248, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
+ NAME_FUNC_OFFSET(25273, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
+ NAME_FUNC_OFFSET(25306, glGetUniformuiv, glGetUniformuiv, NULL, 592),
+ NAME_FUNC_OFFSET(25325, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
+ NAME_FUNC_OFFSET(25349, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
+ NAME_FUNC_OFFSET(25374, glIsEnabledi, glIsEnabledi, NULL, 595),
+ NAME_FUNC_OFFSET(25396, glTexParameterIiv, glTexParameterIiv, NULL, 596),
+ NAME_FUNC_OFFSET(25417, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
+ NAME_FUNC_OFFSET(25439, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
+ NAME_FUNC_OFFSET(25470, glUniform1ui, glUniform1ui, NULL, 599),
+ NAME_FUNC_OFFSET(25486, glUniform1uiv, glUniform1uiv, NULL, 600),
+ NAME_FUNC_OFFSET(25503, glUniform2ui, glUniform2ui, NULL, 601),
+ NAME_FUNC_OFFSET(25519, glUniform2uiv, glUniform2uiv, NULL, 602),
+ NAME_FUNC_OFFSET(25536, glUniform3ui, glUniform3ui, NULL, 603),
+ NAME_FUNC_OFFSET(25552, glUniform3uiv, glUniform3uiv, NULL, 604),
+ NAME_FUNC_OFFSET(25569, glUniform4ui, glUniform4ui, NULL, 605),
+ NAME_FUNC_OFFSET(25585, glUniform4uiv, glUniform4uiv, NULL, 606),
+ NAME_FUNC_OFFSET(25602, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
+ NAME_FUNC_OFFSET(25624, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
+ NAME_FUNC_OFFSET(25647, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
+ NAME_FUNC_OFFSET(25669, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
+ NAME_FUNC_OFFSET(25691, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
+ NAME_FUNC_OFFSET(25714, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
+ NAME_FUNC_OFFSET(25737, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
+ NAME_FUNC_OFFSET(25763, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
+ NAME_FUNC_OFFSET(25789, glTexBuffer, glTexBuffer, NULL, 615),
+ NAME_FUNC_OFFSET(25804, glFramebufferTexture, glFramebufferTexture, NULL, 616),
+ NAME_FUNC_OFFSET(25828, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
+ NAME_FUNC_OFFSET(25853, glMinSampleShading, glMinSampleShading, NULL, 620),
+ NAME_FUNC_OFFSET(25875, glBindProgramARB, glBindProgramARB, NULL, 621),
+ NAME_FUNC_OFFSET(25891, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622),
+ NAME_FUNC_OFFSET(25910, glGenProgramsARB, glGenProgramsARB, NULL, 623),
+ NAME_FUNC_OFFSET(25926, glIsProgramARB, glIsProgramARB, NULL, 630),
+ NAME_FUNC_OFFSET(25940, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631),
+ NAME_FUNC_OFFSET(25963, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632),
+ NAME_FUNC_OFFSET(25987, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633),
+ NAME_FUNC_OFFSET(26010, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634),
+ NAME_FUNC_OFFSET(26034, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640),
+ NAME_FUNC_OFFSET(26051, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641),
+ NAME_FUNC_OFFSET(26069, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642),
+ NAME_FUNC_OFFSET(26086, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643),
+ NAME_FUNC_OFFSET(26104, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644),
+ NAME_FUNC_OFFSET(26121, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645),
+ NAME_FUNC_OFFSET(26139, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646),
+ NAME_FUNC_OFFSET(26156, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647),
+ NAME_FUNC_OFFSET(26174, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(26199, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(26221, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
+ NAME_FUNC_OFFSET(26248, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
+ NAME_FUNC_OFFSET(26272, glBindFramebuffer, glBindFramebuffer, NULL, 660),
+ NAME_FUNC_OFFSET(26293, glBindRenderbuffer, glBindRenderbuffer, NULL, 661),
+ NAME_FUNC_OFFSET(26315, glBlitFramebuffer, glBlitFramebuffer, NULL, 662),
+ NAME_FUNC_OFFSET(26336, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
+ NAME_FUNC_OFFSET(26364, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
+ NAME_FUNC_OFFSET(26392, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
+ NAME_FUNC_OFFSET(26416, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
+ NAME_FUNC_OFFSET(26440, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
+ NAME_FUNC_OFFSET(26465, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
+ NAME_FUNC_OFFSET(26490, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
+ NAME_FUNC_OFFSET(26519, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
+ NAME_FUNC_OFFSET(26548, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667),
+ NAME_FUNC_OFFSET(26574, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
+ NAME_FUNC_OFFSET(26600, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
+ NAME_FUNC_OFFSET(26626, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
+ NAME_FUNC_OFFSET(26652, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
+ NAME_FUNC_OFFSET(26678, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
+ NAME_FUNC_OFFSET(26707, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
+ NAME_FUNC_OFFSET(26736, glGenFramebuffers, glGenFramebuffers, NULL, 671),
+ NAME_FUNC_OFFSET(26757, glGenFramebuffers, glGenFramebuffers, NULL, 671),
+ NAME_FUNC_OFFSET(26778, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
+ NAME_FUNC_OFFSET(26800, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
+ NAME_FUNC_OFFSET(26822, glGenerateMipmap, glGenerateMipmap, NULL, 673),
+ NAME_FUNC_OFFSET(26842, glGenerateMipmap, glGenerateMipmap, NULL, 673),
+ NAME_FUNC_OFFSET(26862, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(26903, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(26944, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
+ NAME_FUNC_OFFSET(26976, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
+ NAME_FUNC_OFFSET(27008, glIsFramebuffer, glIsFramebuffer, NULL, 676),
+ NAME_FUNC_OFFSET(27027, glIsFramebuffer, glIsFramebuffer, NULL, 676),
+ NAME_FUNC_OFFSET(27046, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
+ NAME_FUNC_OFFSET(27066, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
+ NAME_FUNC_OFFSET(27086, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
+ NAME_FUNC_OFFSET(27111, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
+ NAME_FUNC_OFFSET(27136, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679),
+ NAME_FUNC_OFFSET(27172, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681),
+ NAME_FUNC_OFFSET(27200, glMapBufferRange, glMapBufferRange, NULL, 682),
+ NAME_FUNC_OFFSET(27220, glBindVertexArray, glBindVertexArray, NULL, 683),
+ NAME_FUNC_OFFSET(27241, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
+ NAME_FUNC_OFFSET(27267, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
+ NAME_FUNC_OFFSET(27291, glGenVertexArrays, glGenVertexArrays, NULL, 685),
+ NAME_FUNC_OFFSET(27312, glIsVertexArray, glIsVertexArray, NULL, 686),
+ NAME_FUNC_OFFSET(27333, glIsVertexArray, glIsVertexArray, NULL, 686),
+ NAME_FUNC_OFFSET(27352, glProvokingVertex, glProvokingVertex, NULL, 706),
+ NAME_FUNC_OFFSET(27373, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
+ NAME_FUNC_OFFSET(27407, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
+ NAME_FUNC_OFFSET(27433, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
+ NAME_FUNC_OFFSET(27463, glBlendFunciARB, glBlendFunciARB, NULL, 714),
+ NAME_FUNC_OFFSET(27485, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
+ NAME_FUNC_OFFSET(27509, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
+ NAME_FUNC_OFFSET(27534, glClearDepthf, glClearDepthf, NULL, 785),
+ NAME_FUNC_OFFSET(27551, glDepthRangef, glDepthRangef, NULL, 786),
+ NAME_FUNC_OFFSET(27568, glGetProgramBinary, glGetProgramBinary, NULL, 790),
+ NAME_FUNC_OFFSET(27590, glProgramBinary, glProgramBinary, NULL, 791),
+ NAME_FUNC_OFFSET(27609, glProgramParameteri, glProgramParameteri, NULL, 792),
+ NAME_FUNC_OFFSET(27632, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
+ NAME_FUNC_OFFSET(27648, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874),
+ NAME_FUNC_OFFSET(27667, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 894),
+ NAME_FUNC_OFFSET(27686, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 895),
+ NAME_FUNC_OFFSET(27706, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 896),
+ NAME_FUNC_OFFSET(27726, glFogCoordfEXT, glFogCoordfEXT, NULL, 897),
+ NAME_FUNC_OFFSET(27738, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 898),
+ NAME_FUNC_OFFSET(27751, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1001),
+ NAME_FUNC_OFFSET(27769, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1002),
+ NAME_FUNC_OFFSET(27788, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1003),
+ NAME_FUNC_OFFSET(27806, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1004),
+ NAME_FUNC_OFFSET(27825, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1005),
+ NAME_FUNC_OFFSET(27844, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1006),
+ NAME_FUNC_OFFSET(27864, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1007),
+ NAME_FUNC_OFFSET(27882, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1008),
+ NAME_FUNC_OFFSET(27901, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1009),
+ NAME_FUNC_OFFSET(27920, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1010),
+ NAME_FUNC_OFFSET(27940, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1011),
+ NAME_FUNC_OFFSET(27958, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1012),
+ NAME_FUNC_OFFSET(27977, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1013),
+ NAME_FUNC_OFFSET(27996, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1014),
+ NAME_FUNC_OFFSET(28016, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051),
+ NAME_FUNC_OFFSET(28032, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052),
+ NAME_FUNC_OFFSET(28049, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053),
+ NAME_FUNC_OFFSET(28066, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054),
+ NAME_FUNC_OFFSET(28079, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055),
+ NAME_FUNC_OFFSET(28096, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056),
+ NAME_FUNC_OFFSET(28106, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057),
+ NAME_FUNC_OFFSET(28117, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058),
+ NAME_FUNC_OFFSET(28131, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059),
+ NAME_FUNC_OFFSET(28145, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060),
+ NAME_FUNC_OFFSET(28162, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061),
+ NAME_FUNC_OFFSET(28180, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062),
+ NAME_FUNC_OFFSET(28192, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063),
+ NAME_FUNC_OFFSET(28205, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064),
+ NAME_FUNC_OFFSET(28221, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065),
+ NAME_FUNC_OFFSET(28238, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066),
+ NAME_FUNC_OFFSET(28253, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067),
+ NAME_FUNC_OFFSET(28269, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068),
+ NAME_FUNC_OFFSET(28286, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069),
+ NAME_FUNC_OFFSET(28307, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070),
+ NAME_FUNC_OFFSET(28321, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071),
+ NAME_FUNC_OFFSET(28333, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072),
+ NAME_FUNC_OFFSET(28345, gl_dispatch_stub_1073, gl_dispatch_stub_1073, NULL, 1073),
+ NAME_FUNC_OFFSET(28361, gl_dispatch_stub_1074, gl_dispatch_stub_1074, NULL, 1074),
+ NAME_FUNC_OFFSET(28381, gl_dispatch_stub_1075, gl_dispatch_stub_1075, NULL, 1075),
+ NAME_FUNC_OFFSET(28394, gl_dispatch_stub_1076, gl_dispatch_stub_1076, NULL, 1076),
+ NAME_FUNC_OFFSET(28415, gl_dispatch_stub_1077, gl_dispatch_stub_1077, NULL, 1077),
+ NAME_FUNC_OFFSET(28427, gl_dispatch_stub_1078, gl_dispatch_stub_1078, NULL, 1078),
+ NAME_FUNC_OFFSET(28440, gl_dispatch_stub_1079, gl_dispatch_stub_1079, NULL, 1079),
+ NAME_FUNC_OFFSET(28454, gl_dispatch_stub_1080, gl_dispatch_stub_1080, NULL, 1080),
+ NAME_FUNC_OFFSET(28473, gl_dispatch_stub_1081, gl_dispatch_stub_1081, NULL, 1081),
+ NAME_FUNC_OFFSET(28489, gl_dispatch_stub_1082, gl_dispatch_stub_1082, NULL, 1082),
+ NAME_FUNC_OFFSET(28505, gl_dispatch_stub_1083, gl_dispatch_stub_1083, NULL, 1083),
+ NAME_FUNC_OFFSET(28521, gl_dispatch_stub_1084, gl_dispatch_stub_1084, NULL, 1084),
+ NAME_FUNC_OFFSET(28540, gl_dispatch_stub_1085, gl_dispatch_stub_1085, NULL, 1085),
+ NAME_FUNC_OFFSET(28559, gl_dispatch_stub_1086, gl_dispatch_stub_1086, NULL, 1086),
+ NAME_FUNC_OFFSET(28574, gl_dispatch_stub_1087, gl_dispatch_stub_1087, NULL, 1087),
+ NAME_FUNC_OFFSET(28590, gl_dispatch_stub_1088, gl_dispatch_stub_1088, NULL, 1088),
+ NAME_FUNC_OFFSET(28609, gl_dispatch_stub_1089, gl_dispatch_stub_1089, NULL, 1089),
+ NAME_FUNC_OFFSET(28626, gl_dispatch_stub_1090, gl_dispatch_stub_1090, NULL, 1090),
+ NAME_FUNC_OFFSET(28649, gl_dispatch_stub_1091, gl_dispatch_stub_1091, NULL, 1091),
+ NAME_FUNC_OFFSET(28670, gl_dispatch_stub_1092, gl_dispatch_stub_1092, NULL, 1092),
+ NAME_FUNC_OFFSET(28692, gl_dispatch_stub_1093, gl_dispatch_stub_1093, NULL, 1093),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};