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Diffstat (limited to 'xorg-server/glx/glprocs.h')
-rw-r--r--xorg-server/glx/glprocs.h1790
1 files changed, 965 insertions, 825 deletions
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h
index 9629d540f..d5d284e67 100644
--- a/xorg-server/glx/glprocs.h
+++ b/xorg-server/glx/glprocs.h
@@ -907,6 +907,12 @@ static const char gl_string_table[] =
"glTexStorage2DMultisample\0"
"glTexStorage3DMultisample\0"
"glBufferStorage\0"
+ "glBindBuffersBase\0"
+ "glBindBuffersRange\0"
+ "glBindImageTextures\0"
+ "glBindSamplers\0"
+ "glBindTextures\0"
+ "glBindVertexBuffers\0"
"glInvalidateBufferData\0"
"glInvalidateBufferSubData\0"
"glInvalidateFramebuffer\0"
@@ -1140,6 +1146,16 @@ static const char gl_string_table[] =
"glVDPAUSurfaceAccessNV\0"
"glVDPAUUnmapSurfacesNV\0"
"glVDPAUUnregisterSurfaceNV\0"
+ "glBeginPerfQueryINTEL\0"
+ "glCreatePerfQueryINTEL\0"
+ "glDeletePerfQueryINTEL\0"
+ "glEndPerfQueryINTEL\0"
+ "glGetFirstPerfQueryIdINTEL\0"
+ "glGetNextPerfQueryIdINTEL\0"
+ "glGetPerfCounterInfoINTEL\0"
+ "glGetPerfQueryDataINTEL\0"
+ "glGetPerfQueryIdByNameINTEL\0"
+ "glGetPerfQueryInfoINTEL\0"
"glStencilFuncSeparateATI\0"
"glProgramEnvParameters4fvEXT\0"
"glProgramLocalParameters4fvEXT\0"
@@ -1582,8 +1598,52 @@ static const char gl_string_table[] =
"glGetProgramBinaryOES\0"
"glProgramBinaryOES\0"
"glProgramParameteriARB\0"
+ "glProgramParameteriEXT\0"
"glSampleMaskEXT\0"
"glSamplePatternEXT\0"
+ "glActiveShaderProgramEXT\0"
+ "glBindProgramPipelineEXT\0"
+ "glCreateShaderProgramvEXT\0"
+ "glDeleteProgramPipelinesEXT\0"
+ "glGenProgramPipelinesEXT\0"
+ "glGetProgramPipelineInfoLogEXT\0"
+ "glGetProgramPipelineivEXT\0"
+ "glIsProgramPipelineEXT\0"
+ "glProgramUniform1fEXT\0"
+ "glProgramUniform1fvEXT\0"
+ "glProgramUniform1iEXT\0"
+ "glProgramUniform1ivEXT\0"
+ "glProgramUniform1uiEXT\0"
+ "glProgramUniform1uivEXT\0"
+ "glProgramUniform2fEXT\0"
+ "glProgramUniform2fvEXT\0"
+ "glProgramUniform2iEXT\0"
+ "glProgramUniform2ivEXT\0"
+ "glProgramUniform2uiEXT\0"
+ "glProgramUniform2uivEXT\0"
+ "glProgramUniform3fEXT\0"
+ "glProgramUniform3fvEXT\0"
+ "glProgramUniform3iEXT\0"
+ "glProgramUniform3ivEXT\0"
+ "glProgramUniform3uiEXT\0"
+ "glProgramUniform3uivEXT\0"
+ "glProgramUniform4fEXT\0"
+ "glProgramUniform4fvEXT\0"
+ "glProgramUniform4iEXT\0"
+ "glProgramUniform4ivEXT\0"
+ "glProgramUniform4uiEXT\0"
+ "glProgramUniform4uivEXT\0"
+ "glProgramUniformMatrix2fvEXT\0"
+ "glProgramUniformMatrix2x3fvEXT\0"
+ "glProgramUniformMatrix2x4fvEXT\0"
+ "glProgramUniformMatrix3fvEXT\0"
+ "glProgramUniformMatrix3x2fvEXT\0"
+ "glProgramUniformMatrix3x4fvEXT\0"
+ "glProgramUniformMatrix4fvEXT\0"
+ "glProgramUniformMatrix4x2fvEXT\0"
+ "glProgramUniformMatrix4x3fvEXT\0"
+ "glUseProgramStagesEXT\0"
+ "glValidateProgramPipelineEXT\0"
"glDebugMessageCallbackARB\0"
"glDebugMessageControlARB\0"
"glDebugMessageInsertARB\0"
@@ -1671,32 +1731,26 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_732 mgl_dispatch_stub_732
#define gl_dispatch_stub_733 mgl_dispatch_stub_733
#define gl_dispatch_stub_828 mgl_dispatch_stub_828
-#define gl_dispatch_stub_862 mgl_dispatch_stub_862
-#define gl_dispatch_stub_863 mgl_dispatch_stub_863
-#define gl_dispatch_stub_864 mgl_dispatch_stub_864
-#define gl_dispatch_stub_865 mgl_dispatch_stub_865
-#define gl_dispatch_stub_866 mgl_dispatch_stub_866
-#define gl_dispatch_stub_867 mgl_dispatch_stub_867
#define gl_dispatch_stub_868 mgl_dispatch_stub_868
#define gl_dispatch_stub_869 mgl_dispatch_stub_869
+#define gl_dispatch_stub_870 mgl_dispatch_stub_870
#define gl_dispatch_stub_871 mgl_dispatch_stub_871
#define gl_dispatch_stub_872 mgl_dispatch_stub_872
#define gl_dispatch_stub_873 mgl_dispatch_stub_873
-#define gl_dispatch_stub_880 mgl_dispatch_stub_880
-#define gl_dispatch_stub_881 mgl_dispatch_stub_881
-#define gl_dispatch_stub_882 mgl_dispatch_stub_882
-#define gl_dispatch_stub_883 mgl_dispatch_stub_883
-#define gl_dispatch_stub_884 mgl_dispatch_stub_884
-#define gl_dispatch_stub_885 mgl_dispatch_stub_885
+#define gl_dispatch_stub_874 mgl_dispatch_stub_874
+#define gl_dispatch_stub_875 mgl_dispatch_stub_875
+#define gl_dispatch_stub_877 mgl_dispatch_stub_877
+#define gl_dispatch_stub_878 mgl_dispatch_stub_878
+#define gl_dispatch_stub_879 mgl_dispatch_stub_879
#define gl_dispatch_stub_886 mgl_dispatch_stub_886
#define gl_dispatch_stub_887 mgl_dispatch_stub_887
#define gl_dispatch_stub_888 mgl_dispatch_stub_888
+#define gl_dispatch_stub_889 mgl_dispatch_stub_889
#define gl_dispatch_stub_890 mgl_dispatch_stub_890
#define gl_dispatch_stub_891 mgl_dispatch_stub_891
#define gl_dispatch_stub_892 mgl_dispatch_stub_892
#define gl_dispatch_stub_893 mgl_dispatch_stub_893
#define gl_dispatch_stub_894 mgl_dispatch_stub_894
-#define gl_dispatch_stub_895 mgl_dispatch_stub_895
#define gl_dispatch_stub_896 mgl_dispatch_stub_896
#define gl_dispatch_stub_897 mgl_dispatch_stub_897
#define gl_dispatch_stub_898 mgl_dispatch_stub_898
@@ -1724,22 +1778,38 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_920 mgl_dispatch_stub_920
#define gl_dispatch_stub_921 mgl_dispatch_stub_921
#define gl_dispatch_stub_922 mgl_dispatch_stub_922
+#define gl_dispatch_stub_923 mgl_dispatch_stub_923
#define gl_dispatch_stub_924 mgl_dispatch_stub_924
#define gl_dispatch_stub_925 mgl_dispatch_stub_925
-#define gl_dispatch_stub_950 mgl_dispatch_stub_950
-#define gl_dispatch_stub_951 mgl_dispatch_stub_951
-#define gl_dispatch_stub_1025 mgl_dispatch_stub_1025
-#define gl_dispatch_stub_1026 mgl_dispatch_stub_1026
-#define gl_dispatch_stub_1027 mgl_dispatch_stub_1027
-#define gl_dispatch_stub_1035 mgl_dispatch_stub_1035
-#define gl_dispatch_stub_1036 mgl_dispatch_stub_1036
-#define gl_dispatch_stub_1037 mgl_dispatch_stub_1037
-#define gl_dispatch_stub_1038 mgl_dispatch_stub_1038
+#define gl_dispatch_stub_926 mgl_dispatch_stub_926
+#define gl_dispatch_stub_927 mgl_dispatch_stub_927
+#define gl_dispatch_stub_928 mgl_dispatch_stub_928
+#define gl_dispatch_stub_930 mgl_dispatch_stub_930
+#define gl_dispatch_stub_931 mgl_dispatch_stub_931
+#define gl_dispatch_stub_956 mgl_dispatch_stub_956
+#define gl_dispatch_stub_957 mgl_dispatch_stub_957
+#define gl_dispatch_stub_1031 mgl_dispatch_stub_1031
+#define gl_dispatch_stub_1032 mgl_dispatch_stub_1032
+#define gl_dispatch_stub_1033 mgl_dispatch_stub_1033
#define gl_dispatch_stub_1041 mgl_dispatch_stub_1041
#define gl_dispatch_stub_1042 mgl_dispatch_stub_1042
-#define gl_dispatch_stub_1088 mgl_dispatch_stub_1088
-#define gl_dispatch_stub_1089 mgl_dispatch_stub_1089
-#define gl_dispatch_stub_1090 mgl_dispatch_stub_1090
+#define gl_dispatch_stub_1043 mgl_dispatch_stub_1043
+#define gl_dispatch_stub_1044 mgl_dispatch_stub_1044
+#define gl_dispatch_stub_1047 mgl_dispatch_stub_1047
+#define gl_dispatch_stub_1048 mgl_dispatch_stub_1048
+#define gl_dispatch_stub_1094 mgl_dispatch_stub_1094
+#define gl_dispatch_stub_1095 mgl_dispatch_stub_1095
+#define gl_dispatch_stub_1096 mgl_dispatch_stub_1096
+#define gl_dispatch_stub_1097 mgl_dispatch_stub_1097
+#define gl_dispatch_stub_1098 mgl_dispatch_stub_1098
+#define gl_dispatch_stub_1099 mgl_dispatch_stub_1099
+#define gl_dispatch_stub_1100 mgl_dispatch_stub_1100
+#define gl_dispatch_stub_1101 mgl_dispatch_stub_1101
+#define gl_dispatch_stub_1102 mgl_dispatch_stub_1102
+#define gl_dispatch_stub_1103 mgl_dispatch_stub_1103
+#define gl_dispatch_stub_1104 mgl_dispatch_stub_1104
+#define gl_dispatch_stub_1105 mgl_dispatch_stub_1105
+#define gl_dispatch_stub_1106 mgl_dispatch_stub_1106
#endif /* USE_MGL_NAMESPACE */
@@ -1761,75 +1831,85 @@ void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 * params);
void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 * params);
void GLAPIENTRY gl_dispatch_stub_733(GLuint id, GLenum target);
void GLAPIENTRY gl_dispatch_stub_828(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_862(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void GLAPIENTRY gl_dispatch_stub_863(const GLfloat * coords);
-void GLAPIENTRY gl_dispatch_stub_864(GLint x, GLint y, GLint z, GLint width, GLint height);
-void GLAPIENTRY gl_dispatch_stub_865(const GLint * coords);
-void GLAPIENTRY gl_dispatch_stub_866(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void GLAPIENTRY gl_dispatch_stub_867(const GLshort * coords);
-void GLAPIENTRY gl_dispatch_stub_868(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void GLAPIENTRY gl_dispatch_stub_869(const GLfixed * coords);
-GLbitfield GLAPIENTRY gl_dispatch_stub_871(GLfixed * mantissa, GLint * exponent);
-void GLAPIENTRY gl_dispatch_stub_872(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_873(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_880(GLenum target, GLsizei numAttachments, const GLenum * attachments);
-void GLAPIENTRY gl_dispatch_stub_881(GLuint pipeline, GLuint program);
-void GLAPIENTRY gl_dispatch_stub_882(GLuint pipeline);
-GLuint GLAPIENTRY gl_dispatch_stub_883(GLenum type, GLsizei count, const GLchar * const * strings);
-void GLAPIENTRY gl_dispatch_stub_884(GLsizei n, const GLuint * pipelines);
-void GLAPIENTRY gl_dispatch_stub_885(GLsizei n, GLuint * pipelines);
-void GLAPIENTRY gl_dispatch_stub_886(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
-void GLAPIENTRY gl_dispatch_stub_887(GLuint pipeline, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_888(GLuint pipeline);
-void GLAPIENTRY gl_dispatch_stub_890(GLuint program, GLint location, GLfloat x);
-void GLAPIENTRY gl_dispatch_stub_891(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_892(GLuint program, GLint location, GLint x);
-void GLAPIENTRY gl_dispatch_stub_893(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_894(GLuint program, GLint location, GLuint x);
-void GLAPIENTRY gl_dispatch_stub_895(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_896(GLuint program, GLint location, GLfloat x, GLfloat y);
+void GLAPIENTRY gl_dispatch_stub_868(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+void GLAPIENTRY gl_dispatch_stub_869(const GLfloat * coords);
+void GLAPIENTRY gl_dispatch_stub_870(GLint x, GLint y, GLint z, GLint width, GLint height);
+void GLAPIENTRY gl_dispatch_stub_871(const GLint * coords);
+void GLAPIENTRY gl_dispatch_stub_872(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+void GLAPIENTRY gl_dispatch_stub_873(const GLshort * coords);
+void GLAPIENTRY gl_dispatch_stub_874(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+void GLAPIENTRY gl_dispatch_stub_875(const GLfixed * coords);
+GLbitfield GLAPIENTRY gl_dispatch_stub_877(GLfixed * mantissa, GLint * exponent);
+void GLAPIENTRY gl_dispatch_stub_878(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_879(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_886(GLenum target, GLsizei numAttachments, const GLenum * attachments);
+void GLAPIENTRY gl_dispatch_stub_887(GLuint pipeline, GLuint program);
+void GLAPIENTRY gl_dispatch_stub_888(GLuint pipeline);
+GLuint GLAPIENTRY gl_dispatch_stub_889(GLenum type, GLsizei count, const GLchar * const * strings);
+void GLAPIENTRY gl_dispatch_stub_890(GLsizei n, const GLuint * pipelines);
+void GLAPIENTRY gl_dispatch_stub_891(GLsizei n, GLuint * pipelines);
+void GLAPIENTRY gl_dispatch_stub_892(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
+void GLAPIENTRY gl_dispatch_stub_893(GLuint pipeline, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_894(GLuint pipeline);
+void GLAPIENTRY gl_dispatch_stub_896(GLuint program, GLint location, GLfloat x);
void GLAPIENTRY gl_dispatch_stub_897(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_898(GLuint program, GLint location, GLint x, GLint y);
+void GLAPIENTRY gl_dispatch_stub_898(GLuint program, GLint location, GLint x);
void GLAPIENTRY gl_dispatch_stub_899(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_900(GLuint program, GLint location, GLuint x, GLuint y);
+void GLAPIENTRY gl_dispatch_stub_900(GLuint program, GLint location, GLuint x);
void GLAPIENTRY gl_dispatch_stub_901(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_902(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
+void GLAPIENTRY gl_dispatch_stub_902(GLuint program, GLint location, GLfloat x, GLfloat y);
void GLAPIENTRY gl_dispatch_stub_903(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_904(GLuint program, GLint location, GLint x, GLint y, GLint z);
+void GLAPIENTRY gl_dispatch_stub_904(GLuint program, GLint location, GLint x, GLint y);
void GLAPIENTRY gl_dispatch_stub_905(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_906(GLuint program, GLint location, GLuint x, GLuint y, GLuint z);
+void GLAPIENTRY gl_dispatch_stub_906(GLuint program, GLint location, GLuint x, GLuint y);
void GLAPIENTRY gl_dispatch_stub_907(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_908(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void GLAPIENTRY gl_dispatch_stub_908(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
void GLAPIENTRY gl_dispatch_stub_909(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_910(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
+void GLAPIENTRY gl_dispatch_stub_910(GLuint program, GLint location, GLint x, GLint y, GLint z);
void GLAPIENTRY gl_dispatch_stub_911(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_912(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
+void GLAPIENTRY gl_dispatch_stub_912(GLuint program, GLint location, GLuint x, GLuint y, GLuint z);
void GLAPIENTRY gl_dispatch_stub_913(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_914(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_915(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_916(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_917(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_918(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_919(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_914(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void GLAPIENTRY gl_dispatch_stub_915(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_916(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
+void GLAPIENTRY gl_dispatch_stub_917(GLuint program, GLint location, GLsizei count, const GLint * value);
+void GLAPIENTRY gl_dispatch_stub_918(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
+void GLAPIENTRY gl_dispatch_stub_919(GLuint program, GLint location, GLsizei count, const GLuint * value);
void GLAPIENTRY gl_dispatch_stub_920(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_921(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_922(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_924(GLuint pipeline, GLbitfield stages, GLuint program);
-void GLAPIENTRY gl_dispatch_stub_925(GLuint pipeline);
-void GLAPIENTRY gl_dispatch_stub_950(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_951(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_1025(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_1026(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_1027(GLsizei n, GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_1035(GLenum coord, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1036(GLenum coord, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_1037(GLenum coord, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1038(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_1041(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_1042(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_1088(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_1089(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_1090(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_923(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_924(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_925(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_926(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_927(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_928(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_930(GLuint pipeline, GLbitfield stages, GLuint program);
+void GLAPIENTRY gl_dispatch_stub_931(GLuint pipeline);
+void GLAPIENTRY gl_dispatch_stub_956(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_957(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_1031(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_1032(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_1033(GLsizei n, GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_1041(GLenum coord, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1042(GLenum coord, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_1043(GLenum coord, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1044(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_1047(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_1048(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_1094(GLuint queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1095(GLuint queryId, GLuint * queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1096(GLuint queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1097(GLuint queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1098(GLuint * queryId);
+void GLAPIENTRY gl_dispatch_stub_1099(GLuint queryId, GLuint * nextQueryId);
+void GLAPIENTRY gl_dispatch_stub_1100(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);
+void GLAPIENTRY gl_dispatch_stub_1101(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten);
+void GLAPIENTRY gl_dispatch_stub_1102(GLchar * queryName, GLuint * queryId);
+void GLAPIENTRY gl_dispatch_stub_1103(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);
+void GLAPIENTRY gl_dispatch_stub_1104(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_1105(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_1106(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2688,749 +2768,809 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(14297, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 852),
NAME_FUNC_OFFSET(14323, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 853),
NAME_FUNC_OFFSET(14349, glBufferStorage, glBufferStorage, NULL, 854),
- NAME_FUNC_OFFSET(14365, glInvalidateBufferData, glInvalidateBufferData, NULL, 855),
- NAME_FUNC_OFFSET(14388, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 856),
- NAME_FUNC_OFFSET(14414, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 857),
- NAME_FUNC_OFFSET(14438, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 858),
- NAME_FUNC_OFFSET(14465, glInvalidateTexImage, glInvalidateTexImage, NULL, 859),
- NAME_FUNC_OFFSET(14486, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 860),
- NAME_FUNC_OFFSET(14510, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 861),
- NAME_FUNC_OFFSET(14529, gl_dispatch_stub_862, gl_dispatch_stub_862, NULL, 862),
- NAME_FUNC_OFFSET(14543, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863),
- NAME_FUNC_OFFSET(14558, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864),
- NAME_FUNC_OFFSET(14572, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865),
- NAME_FUNC_OFFSET(14587, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
- NAME_FUNC_OFFSET(14601, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
- NAME_FUNC_OFFSET(14616, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868),
- NAME_FUNC_OFFSET(14630, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869),
- NAME_FUNC_OFFSET(14645, glPointSizePointerOES, glPointSizePointerOES, NULL, 870),
- NAME_FUNC_OFFSET(14667, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
- NAME_FUNC_OFFSET(14685, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
- NAME_FUNC_OFFSET(14702, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
- NAME_FUNC_OFFSET(14722, glColorPointerEXT, glColorPointerEXT, NULL, 874),
- NAME_FUNC_OFFSET(14740, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 875),
- NAME_FUNC_OFFSET(14761, glIndexPointerEXT, glIndexPointerEXT, NULL, 876),
- NAME_FUNC_OFFSET(14779, glNormalPointerEXT, glNormalPointerEXT, NULL, 877),
- NAME_FUNC_OFFSET(14798, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 878),
- NAME_FUNC_OFFSET(14819, glVertexPointerEXT, glVertexPointerEXT, NULL, 879),
- NAME_FUNC_OFFSET(14838, gl_dispatch_stub_880, gl_dispatch_stub_880, NULL, 880),
- NAME_FUNC_OFFSET(14862, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881),
- NAME_FUNC_OFFSET(14884, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882),
- NAME_FUNC_OFFSET(14906, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883),
- NAME_FUNC_OFFSET(14929, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884),
- NAME_FUNC_OFFSET(14954, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885),
- NAME_FUNC_OFFSET(14976, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886),
- NAME_FUNC_OFFSET(15004, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887),
- NAME_FUNC_OFFSET(15027, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888),
- NAME_FUNC_OFFSET(15047, glLockArraysEXT, glLockArraysEXT, NULL, 889),
- NAME_FUNC_OFFSET(15063, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890),
- NAME_FUNC_OFFSET(15082, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891),
- NAME_FUNC_OFFSET(15102, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892),
- NAME_FUNC_OFFSET(15121, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893),
- NAME_FUNC_OFFSET(15141, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894),
- NAME_FUNC_OFFSET(15161, gl_dispatch_stub_895, gl_dispatch_stub_895, NULL, 895),
- NAME_FUNC_OFFSET(15182, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896),
- NAME_FUNC_OFFSET(15201, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897),
- NAME_FUNC_OFFSET(15221, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898),
- NAME_FUNC_OFFSET(15240, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899),
- NAME_FUNC_OFFSET(15260, gl_dispatch_stub_900, gl_dispatch_stub_900, NULL, 900),
- NAME_FUNC_OFFSET(15280, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901),
- NAME_FUNC_OFFSET(15301, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902),
- NAME_FUNC_OFFSET(15320, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903),
- NAME_FUNC_OFFSET(15340, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904),
- NAME_FUNC_OFFSET(15359, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905),
- NAME_FUNC_OFFSET(15379, gl_dispatch_stub_906, gl_dispatch_stub_906, NULL, 906),
- NAME_FUNC_OFFSET(15399, gl_dispatch_stub_907, gl_dispatch_stub_907, NULL, 907),
- NAME_FUNC_OFFSET(15420, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908),
- NAME_FUNC_OFFSET(15439, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909),
- NAME_FUNC_OFFSET(15459, gl_dispatch_stub_910, gl_dispatch_stub_910, NULL, 910),
- NAME_FUNC_OFFSET(15478, gl_dispatch_stub_911, gl_dispatch_stub_911, NULL, 911),
- NAME_FUNC_OFFSET(15498, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912),
- NAME_FUNC_OFFSET(15518, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913),
- NAME_FUNC_OFFSET(15539, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914),
- NAME_FUNC_OFFSET(15565, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915),
- NAME_FUNC_OFFSET(15593, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916),
- NAME_FUNC_OFFSET(15621, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917),
- NAME_FUNC_OFFSET(15647, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918),
- NAME_FUNC_OFFSET(15675, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919),
- NAME_FUNC_OFFSET(15703, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920),
- NAME_FUNC_OFFSET(15729, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921),
- NAME_FUNC_OFFSET(15757, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922),
- NAME_FUNC_OFFSET(15785, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 923),
- NAME_FUNC_OFFSET(15803, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924),
- NAME_FUNC_OFFSET(15822, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925),
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- NAME_FUNC_OFFSET(15871, glDebugMessageControl, glDebugMessageControl, NULL, 927),
- NAME_FUNC_OFFSET(15893, glDebugMessageInsert, glDebugMessageInsert, NULL, 928),
- NAME_FUNC_OFFSET(15914, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 929),
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- NAME_FUNC_OFFSET(15952, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 931),
- NAME_FUNC_OFFSET(15972, glObjectLabel, glObjectLabel, NULL, 932),
- NAME_FUNC_OFFSET(15986, glObjectPtrLabel, glObjectPtrLabel, NULL, 933),
- NAME_FUNC_OFFSET(16003, glPopDebugGroup, glPopDebugGroup, NULL, 934),
- NAME_FUNC_OFFSET(16019, glPushDebugGroup, glPushDebugGroup, NULL, 935),
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- NAME_FUNC_OFFSET(16058, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 937),
- NAME_FUNC_OFFSET(16081, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 938),
- NAME_FUNC_OFFSET(16104, glFogCoordfEXT, glFogCoordfEXT, NULL, 939),
- NAME_FUNC_OFFSET(16119, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 940),
- NAME_FUNC_OFFSET(16135, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 941),
- NAME_FUNC_OFFSET(16155, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 942),
- NAME_FUNC_OFFSET(16173, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 943),
- NAME_FUNC_OFFSET(16192, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 944),
- NAME_FUNC_OFFSET(16210, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 945),
- NAME_FUNC_OFFSET(16229, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 946),
- NAME_FUNC_OFFSET(16247, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 947),
- NAME_FUNC_OFFSET(16266, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 948),
- NAME_FUNC_OFFSET(16284, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 949),
- NAME_FUNC_OFFSET(16303, gl_dispatch_stub_950, gl_dispatch_stub_950, NULL, 950),
- NAME_FUNC_OFFSET(16328, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951),
- NAME_FUNC_OFFSET(16355, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 952),
- NAME_FUNC_OFFSET(16379, glExecuteProgramNV, glExecuteProgramNV, NULL, 953),
- NAME_FUNC_OFFSET(16398, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 954),
- NAME_FUNC_OFFSET(16424, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 955),
- NAME_FUNC_OFFSET(16450, glGetProgramStringNV, glGetProgramStringNV, NULL, 956),
- NAME_FUNC_OFFSET(16471, glGetProgramivNV, glGetProgramivNV, NULL, 957),
- NAME_FUNC_OFFSET(16488, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 958),
- NAME_FUNC_OFFSET(16509, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 959),
- NAME_FUNC_OFFSET(16531, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 960),
- NAME_FUNC_OFFSET(16553, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 961),
- NAME_FUNC_OFFSET(16575, glLoadProgramNV, glLoadProgramNV, NULL, 962),
- NAME_FUNC_OFFSET(16591, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 963),
- NAME_FUNC_OFFSET(16616, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 964),
- NAME_FUNC_OFFSET(16641, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 965),
- NAME_FUNC_OFFSET(16669, glTrackMatrixNV, glTrackMatrixNV, NULL, 966),
- NAME_FUNC_OFFSET(16685, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 967),
- NAME_FUNC_OFFSET(16704, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 968),
- NAME_FUNC_OFFSET(16724, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 969),
- NAME_FUNC_OFFSET(16743, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 970),
- NAME_FUNC_OFFSET(16763, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 971),
- NAME_FUNC_OFFSET(16782, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 972),
- NAME_FUNC_OFFSET(16802, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 973),
- NAME_FUNC_OFFSET(16821, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 974),
- NAME_FUNC_OFFSET(16841, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 975),
- NAME_FUNC_OFFSET(16860, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 976),
- NAME_FUNC_OFFSET(16880, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 977),
- NAME_FUNC_OFFSET(16899, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 978),
- NAME_FUNC_OFFSET(16919, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 979),
- NAME_FUNC_OFFSET(16938, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 980),
- NAME_FUNC_OFFSET(16958, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 981),
- NAME_FUNC_OFFSET(16977, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 982),
- NAME_FUNC_OFFSET(16997, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 983),
- NAME_FUNC_OFFSET(17016, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 984),
- NAME_FUNC_OFFSET(17036, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 985),
- NAME_FUNC_OFFSET(17055, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 986),
- NAME_FUNC_OFFSET(17075, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 987),
- NAME_FUNC_OFFSET(17094, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 988),
- NAME_FUNC_OFFSET(17114, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 989),
- NAME_FUNC_OFFSET(17133, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 990),
- NAME_FUNC_OFFSET(17153, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 991),
- NAME_FUNC_OFFSET(17173, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 992),
- NAME_FUNC_OFFSET(17194, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 993),
- NAME_FUNC_OFFSET(17218, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 994),
- NAME_FUNC_OFFSET(17239, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 995),
- NAME_FUNC_OFFSET(17260, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 996),
- NAME_FUNC_OFFSET(17281, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 997),
- NAME_FUNC_OFFSET(17302, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 998),
- NAME_FUNC_OFFSET(17323, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 999),
- NAME_FUNC_OFFSET(17344, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1000),
- NAME_FUNC_OFFSET(17365, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1001),
- NAME_FUNC_OFFSET(17386, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1002),
- NAME_FUNC_OFFSET(17407, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1003),
- NAME_FUNC_OFFSET(17428, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1004),
- NAME_FUNC_OFFSET(17449, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1005),
- NAME_FUNC_OFFSET(17470, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1006),
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- NAME_FUNC_OFFSET(17519, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1008),
- NAME_FUNC_OFFSET(17546, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1009),
- NAME_FUNC_OFFSET(17570, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1010),
- NAME_FUNC_OFFSET(17594, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1011),
- NAME_FUNC_OFFSET(17616, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1012),
- NAME_FUNC_OFFSET(17638, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1013),
- NAME_FUNC_OFFSET(17660, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1014),
- NAME_FUNC_OFFSET(17685, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1015),
- NAME_FUNC_OFFSET(17709, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1016),
- NAME_FUNC_OFFSET(17731, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1017),
- NAME_FUNC_OFFSET(17753, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1018),
- NAME_FUNC_OFFSET(17775, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1019),
- NAME_FUNC_OFFSET(17801, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1020),
- NAME_FUNC_OFFSET(17824, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1021),
- NAME_FUNC_OFFSET(17848, glPassTexCoordATI, glPassTexCoordATI, NULL, 1022),
- NAME_FUNC_OFFSET(17866, glSampleMapATI, glSampleMapATI, NULL, 1023),
- NAME_FUNC_OFFSET(17881, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1024),
- NAME_FUNC_OFFSET(17912, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025),
- NAME_FUNC_OFFSET(17935, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026),
- NAME_FUNC_OFFSET(17958, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027),
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- NAME_FUNC_OFFSET(18012, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1029),
- NAME_FUNC_OFFSET(18043, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1030),
- NAME_FUNC_OFFSET(18071, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1031),
- NAME_FUNC_OFFSET(18100, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1032),
- NAME_FUNC_OFFSET(18128, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1033),
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- NAME_FUNC_OFFSET(18195, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036),
- NAME_FUNC_OFFSET(18208, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037),
- NAME_FUNC_OFFSET(18222, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038),
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- NAME_FUNC_OFFSET(18260, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1040),
- NAME_FUNC_OFFSET(18282, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041),
- NAME_FUNC_OFFSET(18306, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042),
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- NAME_FUNC_OFFSET(18357, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1044),
- NAME_FUNC_OFFSET(18379, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1045),
- NAME_FUNC_OFFSET(18400, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1046),
- NAME_FUNC_OFFSET(18422, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1047),
- NAME_FUNC_OFFSET(18444, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1048),
- NAME_FUNC_OFFSET(18467, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1049),
- NAME_FUNC_OFFSET(18488, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1050),
- NAME_FUNC_OFFSET(18510, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1051),
- NAME_FUNC_OFFSET(18532, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1052),
- NAME_FUNC_OFFSET(18555, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1053),
- NAME_FUNC_OFFSET(18576, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1054),
- NAME_FUNC_OFFSET(18598, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1055),
- NAME_FUNC_OFFSET(18620, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1056),
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- NAME_FUNC_OFFSET(18661, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1058),
- NAME_FUNC_OFFSET(18680, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1059),
- NAME_FUNC_OFFSET(18702, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1060),
- NAME_FUNC_OFFSET(18724, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1061),
- NAME_FUNC_OFFSET(18748, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1062),
- NAME_FUNC_OFFSET(18768, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1063),
- NAME_FUNC_OFFSET(18789, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1064),
- NAME_FUNC_OFFSET(18820, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1065),
- NAME_FUNC_OFFSET(18851, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1066),
- NAME_FUNC_OFFSET(18884, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1067),
- NAME_FUNC_OFFSET(18912, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1068),
- NAME_FUNC_OFFSET(18943, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1069),
- NAME_FUNC_OFFSET(18969, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1070),
- NAME_FUNC_OFFSET(19000, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1071),
- NAME_FUNC_OFFSET(19028, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1072),
- NAME_FUNC_OFFSET(19051, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1073),
- NAME_FUNC_OFFSET(19076, glActiveProgramEXT, glActiveProgramEXT, NULL, 1074),
- NAME_FUNC_OFFSET(19095, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1075),
- NAME_FUNC_OFFSET(19120, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1076),
- NAME_FUNC_OFFSET(19142, glTextureBarrierNV, glTextureBarrierNV, NULL, 1077),
- NAME_FUNC_OFFSET(19161, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1078),
- NAME_FUNC_OFFSET(19175, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1079),
- NAME_FUNC_OFFSET(19197, glVDPAUInitNV, glVDPAUInitNV, NULL, 1080),
- NAME_FUNC_OFFSET(19211, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1081),
- NAME_FUNC_OFFSET(19230, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1082),
- NAME_FUNC_OFFSET(19251, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1083),
- NAME_FUNC_OFFSET(19282, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1084),
- NAME_FUNC_OFFSET(19312, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1085),
- NAME_FUNC_OFFSET(19335, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1086),
- NAME_FUNC_OFFSET(19358, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1087),
- NAME_FUNC_OFFSET(19385, gl_dispatch_stub_1088, gl_dispatch_stub_1088, NULL, 1088),
- NAME_FUNC_OFFSET(19410, gl_dispatch_stub_1089, gl_dispatch_stub_1089, NULL, 1089),
- NAME_FUNC_OFFSET(19439, gl_dispatch_stub_1090, gl_dispatch_stub_1090, NULL, 1090),
- NAME_FUNC_OFFSET(19470, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1091),
- NAME_FUNC_OFFSET(19509, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1092),
- NAME_FUNC_OFFSET(19538, glAlphaFuncx, glAlphaFuncx, NULL, 1093),
- NAME_FUNC_OFFSET(19551, glClearColorx, glClearColorx, NULL, 1094),
- NAME_FUNC_OFFSET(19565, glClearDepthx, glClearDepthx, NULL, 1095),
- NAME_FUNC_OFFSET(19579, glColor4x, glColor4x, NULL, 1096),
- NAME_FUNC_OFFSET(19589, glDepthRangex, glDepthRangex, NULL, 1097),
- NAME_FUNC_OFFSET(19603, glFogx, glFogx, NULL, 1098),
- NAME_FUNC_OFFSET(19610, glFogxv, glFogxv, NULL, 1099),
- NAME_FUNC_OFFSET(19618, glFrustumf, glFrustumf, NULL, 1100),
- NAME_FUNC_OFFSET(19629, glFrustumx, glFrustumx, NULL, 1101),
- NAME_FUNC_OFFSET(19640, glLightModelx, glLightModelx, NULL, 1102),
- NAME_FUNC_OFFSET(19654, glLightModelxv, glLightModelxv, NULL, 1103),
- NAME_FUNC_OFFSET(19669, glLightx, glLightx, NULL, 1104),
- NAME_FUNC_OFFSET(19678, glLightxv, glLightxv, NULL, 1105),
- NAME_FUNC_OFFSET(19688, glLineWidthx, glLineWidthx, NULL, 1106),
- NAME_FUNC_OFFSET(19701, glLoadMatrixx, glLoadMatrixx, NULL, 1107),
- NAME_FUNC_OFFSET(19715, glMaterialx, glMaterialx, NULL, 1108),
- NAME_FUNC_OFFSET(19727, glMaterialxv, glMaterialxv, NULL, 1109),
- NAME_FUNC_OFFSET(19740, glMultMatrixx, glMultMatrixx, NULL, 1110),
- NAME_FUNC_OFFSET(19754, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1111),
- NAME_FUNC_OFFSET(19772, glNormal3x, glNormal3x, NULL, 1112),
- NAME_FUNC_OFFSET(19783, glOrthof, glOrthof, NULL, 1113),
- NAME_FUNC_OFFSET(19792, glOrthox, glOrthox, NULL, 1114),
- NAME_FUNC_OFFSET(19801, glPointSizex, glPointSizex, NULL, 1115),
- NAME_FUNC_OFFSET(19814, glPolygonOffsetx, glPolygonOffsetx, NULL, 1116),
- NAME_FUNC_OFFSET(19831, glRotatex, glRotatex, NULL, 1117),
- NAME_FUNC_OFFSET(19841, glSampleCoveragex, glSampleCoveragex, NULL, 1118),
- NAME_FUNC_OFFSET(19859, glScalex, glScalex, NULL, 1119),
- NAME_FUNC_OFFSET(19868, glTexEnvx, glTexEnvx, NULL, 1120),
- NAME_FUNC_OFFSET(19878, glTexEnvxv, glTexEnvxv, NULL, 1121),
- NAME_FUNC_OFFSET(19889, glTexParameterx, glTexParameterx, NULL, 1122),
- NAME_FUNC_OFFSET(19905, glTranslatex, glTranslatex, NULL, 1123),
- NAME_FUNC_OFFSET(19918, glClipPlanef, glClipPlanef, NULL, 1124),
- NAME_FUNC_OFFSET(19931, glClipPlanex, glClipPlanex, NULL, 1125),
- NAME_FUNC_OFFSET(19944, glGetClipPlanef, glGetClipPlanef, NULL, 1126),
- NAME_FUNC_OFFSET(19960, glGetClipPlanex, glGetClipPlanex, NULL, 1127),
- NAME_FUNC_OFFSET(19976, glGetFixedv, glGetFixedv, NULL, 1128),
- NAME_FUNC_OFFSET(19988, glGetLightxv, glGetLightxv, NULL, 1129),
- NAME_FUNC_OFFSET(20001, glGetMaterialxv, glGetMaterialxv, NULL, 1130),
- NAME_FUNC_OFFSET(20017, glGetTexEnvxv, glGetTexEnvxv, NULL, 1131),
- NAME_FUNC_OFFSET(20031, glGetTexParameterxv, glGetTexParameterxv, NULL, 1132),
- NAME_FUNC_OFFSET(20051, glPointParameterx, glPointParameterx, NULL, 1133),
- NAME_FUNC_OFFSET(20069, glPointParameterxv, glPointParameterxv, NULL, 1134),
- NAME_FUNC_OFFSET(20088, glTexParameterxv, glTexParameterxv, NULL, 1135),
- NAME_FUNC_OFFSET(20105, glTexGenf, glTexGenf, NULL, 190),
- NAME_FUNC_OFFSET(20118, glTexGenfv, glTexGenfv, NULL, 191),
- NAME_FUNC_OFFSET(20132, glTexGeni, glTexGeni, NULL, 192),
- NAME_FUNC_OFFSET(20145, glTexGeniv, glTexGeniv, NULL, 193),
- NAME_FUNC_OFFSET(20159, glReadBuffer, glReadBuffer, NULL, 254),
- NAME_FUNC_OFFSET(20174, glGetTexGenfv, glGetTexGenfv, NULL, 279),
- NAME_FUNC_OFFSET(20191, glGetTexGeniv, glGetTexGeniv, NULL, 280),
- NAME_FUNC_OFFSET(20208, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(20226, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(20243, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(20259, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(20284, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(20304, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(20324, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(20347, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET(20370, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
- NAME_FUNC_OFFSET(20390, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(20407, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(20424, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(20439, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(20463, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(20482, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(20501, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(20517, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(20536, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(20555, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(20578, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(20594, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(20610, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(20637, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(20664, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(20684, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(20703, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(20722, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(20752, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(20782, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(20812, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(20842, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(20861, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(20884, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(20909, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(20934, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(20961, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(20989, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(21016, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(21044, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(21073, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(21102, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(21128, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(21159, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(21190, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(21214, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(21237, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(21255, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(21284, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(21313, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(21328, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(21354, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(21380, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(21395, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(21407, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(21427, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(21444, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(21460, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(21476, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(21495, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(21514, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(21537, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(21560, glActiveTexture, glActiveTexture, NULL, 374),
- NAME_FUNC_OFFSET(21579, glClientActiveTexture, glClientActiveTexture, NULL, 375),
- NAME_FUNC_OFFSET(21604, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
- NAME_FUNC_OFFSET(21625, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
- NAME_FUNC_OFFSET(21647, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(21665, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(21684, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
- NAME_FUNC_OFFSET(21705, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
- NAME_FUNC_OFFSET(21727, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
- NAME_FUNC_OFFSET(21748, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
- NAME_FUNC_OFFSET(21770, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
- NAME_FUNC_OFFSET(21791, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
- NAME_FUNC_OFFSET(21813, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(21831, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(21850, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
- NAME_FUNC_OFFSET(21871, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
- NAME_FUNC_OFFSET(21893, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
- NAME_FUNC_OFFSET(21914, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
- NAME_FUNC_OFFSET(21936, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
- NAME_FUNC_OFFSET(21957, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
- NAME_FUNC_OFFSET(21979, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(21997, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(22016, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
- NAME_FUNC_OFFSET(22037, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
- NAME_FUNC_OFFSET(22059, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
- NAME_FUNC_OFFSET(22080, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
- NAME_FUNC_OFFSET(22102, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
- NAME_FUNC_OFFSET(22123, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
- NAME_FUNC_OFFSET(22145, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(22163, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(22182, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
- NAME_FUNC_OFFSET(22203, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
- NAME_FUNC_OFFSET(22225, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
- NAME_FUNC_OFFSET(22246, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
- NAME_FUNC_OFFSET(22268, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
- NAME_FUNC_OFFSET(22294, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
- NAME_FUNC_OFFSET(22320, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET(22346, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET(22372, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
- NAME_FUNC_OFFSET(22401, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
- NAME_FUNC_OFFSET(22430, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(22459, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(22488, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
- NAME_FUNC_OFFSET(22515, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
- NAME_FUNC_OFFSET(22541, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
- NAME_FUNC_OFFSET(22567, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
- NAME_FUNC_OFFSET(22593, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
- NAME_FUNC_OFFSET(22619, glSampleCoverage, glSampleCoverage, NULL, 419),
- NAME_FUNC_OFFSET(22639, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(22662, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(22686, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(22709, glFogCoordPointer, glFogCoordPointer, NULL, 421),
- NAME_FUNC_OFFSET(22730, glFogCoordd, glFogCoordd, NULL, 422),
- NAME_FUNC_OFFSET(22745, glFogCoorddv, glFogCoorddv, NULL, 423),
- NAME_FUNC_OFFSET(22761, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
- NAME_FUNC_OFFSET(22782, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(22803, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(22824, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(22846, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(22868, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(22890, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(22913, glPointParameteri, glPointParameteri, NULL, 427),
- NAME_FUNC_OFFSET(22933, glPointParameteriv, glPointParameteriv, NULL, 428),
- NAME_FUNC_OFFSET(22954, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
- NAME_FUNC_OFFSET(22976, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
- NAME_FUNC_OFFSET(22999, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
- NAME_FUNC_OFFSET(23021, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
- NAME_FUNC_OFFSET(23044, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
- NAME_FUNC_OFFSET(23066, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
- NAME_FUNC_OFFSET(23089, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
- NAME_FUNC_OFFSET(23111, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
- NAME_FUNC_OFFSET(23134, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
- NAME_FUNC_OFFSET(23157, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
- NAME_FUNC_OFFSET(23181, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
- NAME_FUNC_OFFSET(23204, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
- NAME_FUNC_OFFSET(23228, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
- NAME_FUNC_OFFSET(23251, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
- NAME_FUNC_OFFSET(23275, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
- NAME_FUNC_OFFSET(23302, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET(23319, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET(23337, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(23355, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(23374, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(23391, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(23409, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(23427, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(23446, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(23463, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(23481, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(23499, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(23518, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(23535, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(23553, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(23571, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(23590, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(23607, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(23625, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(23643, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(23662, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(23679, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(23697, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(23715, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(23734, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(23751, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(23769, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(23787, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(23806, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(23823, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(23841, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(23859, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(23878, glBeginQuery, glBeginQuery, NULL, 460),
- NAME_FUNC_OFFSET(23894, glBindBuffer, glBindBuffer, NULL, 461),
- NAME_FUNC_OFFSET(23910, glBufferData, glBufferData, NULL, 462),
- NAME_FUNC_OFFSET(23926, glBufferSubData, glBufferSubData, NULL, 463),
- NAME_FUNC_OFFSET(23945, glDeleteBuffers, glDeleteBuffers, NULL, 464),
- NAME_FUNC_OFFSET(23964, glDeleteQueries, glDeleteQueries, NULL, 465),
- NAME_FUNC_OFFSET(23983, glEndQuery, glEndQuery, NULL, 466),
- NAME_FUNC_OFFSET(23997, glGenBuffers, glGenBuffers, NULL, 467),
- NAME_FUNC_OFFSET(24013, glGenQueries, glGenQueries, NULL, 468),
- NAME_FUNC_OFFSET(24029, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
- NAME_FUNC_OFFSET(24055, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(24078, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(24101, glGetBufferSubData, glGetBufferSubData, NULL, 471),
- NAME_FUNC_OFFSET(24123, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
- NAME_FUNC_OFFSET(24145, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
- NAME_FUNC_OFFSET(24168, glGetQueryiv, glGetQueryiv, NULL, 474),
- NAME_FUNC_OFFSET(24184, glIsBuffer, glIsBuffer, NULL, 475),
- NAME_FUNC_OFFSET(24198, glIsQuery, glIsQuery, NULL, 476),
- NAME_FUNC_OFFSET(24211, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET(24226, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET(24241, glUnmapBuffer, glUnmapBuffer, NULL, 478),
- NAME_FUNC_OFFSET(24258, glUnmapBuffer, glUnmapBuffer, NULL, 478),
- NAME_FUNC_OFFSET(24275, glBindAttribLocation, glBindAttribLocation, NULL, 480),
- NAME_FUNC_OFFSET(24299, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(24326, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(24353, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(24380, glCompileShader, glCompileShader, NULL, 482),
- NAME_FUNC_OFFSET(24399, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
- NAME_FUNC_OFFSET(24429, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(24446, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(24463, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(24479, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
- NAME_FUNC_OFFSET(24508, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
- NAME_FUNC_OFFSET(24529, glGetActiveUniform, glGetActiveUniform, NULL, 492),
- NAME_FUNC_OFFSET(24551, glGetAttribLocation, glGetAttribLocation, NULL, 494),
- NAME_FUNC_OFFSET(24574, glGetShaderSource, glGetShaderSource, NULL, 498),
- NAME_FUNC_OFFSET(24595, glGetUniformLocation, glGetUniformLocation, NULL, 500),
- NAME_FUNC_OFFSET(24619, glGetUniformfv, glGetUniformfv, NULL, 501),
- NAME_FUNC_OFFSET(24637, glGetUniformiv, glGetUniformiv, NULL, 502),
- NAME_FUNC_OFFSET(24655, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET(24684, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET(24712, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
- NAME_FUNC_OFFSET(24735, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
- NAME_FUNC_OFFSET(24758, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
- NAME_FUNC_OFFSET(24781, glLinkProgram, glLinkProgram, NULL, 509),
- NAME_FUNC_OFFSET(24798, glShaderSource, glShaderSource, NULL, 510),
- NAME_FUNC_OFFSET(24816, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
- NAME_FUNC_OFFSET(24839, glUniform1f, glUniform1f, NULL, 514),
- NAME_FUNC_OFFSET(24854, glUniform1fv, glUniform1fv, NULL, 515),
- NAME_FUNC_OFFSET(24870, glUniform1i, glUniform1i, NULL, 516),
- NAME_FUNC_OFFSET(24885, glUniform1iv, glUniform1iv, NULL, 517),
- NAME_FUNC_OFFSET(24901, glUniform2f, glUniform2f, NULL, 518),
- NAME_FUNC_OFFSET(24916, glUniform2fv, glUniform2fv, NULL, 519),
- NAME_FUNC_OFFSET(24932, glUniform2i, glUniform2i, NULL, 520),
- NAME_FUNC_OFFSET(24947, glUniform2iv, glUniform2iv, NULL, 521),
- NAME_FUNC_OFFSET(24963, glUniform3f, glUniform3f, NULL, 522),
- NAME_FUNC_OFFSET(24978, glUniform3fv, glUniform3fv, NULL, 523),
- NAME_FUNC_OFFSET(24994, glUniform3i, glUniform3i, NULL, 524),
- NAME_FUNC_OFFSET(25009, glUniform3iv, glUniform3iv, NULL, 525),
- NAME_FUNC_OFFSET(25025, glUniform4f, glUniform4f, NULL, 526),
- NAME_FUNC_OFFSET(25040, glUniform4fv, glUniform4fv, NULL, 527),
- NAME_FUNC_OFFSET(25056, glUniform4i, glUniform4i, NULL, 528),
- NAME_FUNC_OFFSET(25071, glUniform4iv, glUniform4iv, NULL, 529),
- NAME_FUNC_OFFSET(25087, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
- NAME_FUNC_OFFSET(25109, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
- NAME_FUNC_OFFSET(25131, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
- NAME_FUNC_OFFSET(25153, glUseProgram, glUseProgram, NULL, 533),
- NAME_FUNC_OFFSET(25175, glValidateProgram, glValidateProgram, NULL, 534),
- NAME_FUNC_OFFSET(25196, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
- NAME_FUNC_OFFSET(25216, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
- NAME_FUNC_OFFSET(25237, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
- NAME_FUNC_OFFSET(25257, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
- NAME_FUNC_OFFSET(25278, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
- NAME_FUNC_OFFSET(25298, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
- NAME_FUNC_OFFSET(25319, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
- NAME_FUNC_OFFSET(25339, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
- NAME_FUNC_OFFSET(25360, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
- NAME_FUNC_OFFSET(25380, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
- NAME_FUNC_OFFSET(25401, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
- NAME_FUNC_OFFSET(25421, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
- NAME_FUNC_OFFSET(25442, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
- NAME_FUNC_OFFSET(25464, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
- NAME_FUNC_OFFSET(25486, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
- NAME_FUNC_OFFSET(25508, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
- NAME_FUNC_OFFSET(25530, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
- NAME_FUNC_OFFSET(25553, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
- NAME_FUNC_OFFSET(25576, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
- NAME_FUNC_OFFSET(25599, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
- NAME_FUNC_OFFSET(25620, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
- NAME_FUNC_OFFSET(25640, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
- NAME_FUNC_OFFSET(25661, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
- NAME_FUNC_OFFSET(25682, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
- NAME_FUNC_OFFSET(25702, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
- NAME_FUNC_OFFSET(25723, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
- NAME_FUNC_OFFSET(25745, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
- NAME_FUNC_OFFSET(25767, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
- NAME_FUNC_OFFSET(25789, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
- NAME_FUNC_OFFSET(25814, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
- NAME_FUNC_OFFSET(25841, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
- NAME_FUNC_OFFSET(25869, glBindBufferBase, glBindBufferBase, NULL, 572),
- NAME_FUNC_OFFSET(25889, glBindBufferRange, glBindBufferRange, NULL, 573),
- NAME_FUNC_OFFSET(25910, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
- NAME_FUNC_OFFSET(25936, glClampColor, glClampColor, NULL, 575),
- NAME_FUNC_OFFSET(25952, glColorMaski, glColorMaski, NULL, 580),
- NAME_FUNC_OFFSET(25974, glDisablei, glDisablei, NULL, 581),
- NAME_FUNC_OFFSET(25994, glEnablei, glEnablei, NULL, 582),
- NAME_FUNC_OFFSET(26013, glEndConditionalRender, glEndConditionalRender, NULL, 583),
- NAME_FUNC_OFFSET(26038, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
- NAME_FUNC_OFFSET(26064, glGetBooleani_v, glGetBooleani_v, NULL, 585),
- NAME_FUNC_OFFSET(26088, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
- NAME_FUNC_OFFSET(26113, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
- NAME_FUNC_OFFSET(26137, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
- NAME_FUNC_OFFSET(26161, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
- NAME_FUNC_OFFSET(26186, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
- NAME_FUNC_OFFSET(26219, glGetUniformuiv, glGetUniformuiv, NULL, 592),
- NAME_FUNC_OFFSET(26238, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
- NAME_FUNC_OFFSET(26262, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
- NAME_FUNC_OFFSET(26287, glIsEnabledi, glIsEnabledi, NULL, 595),
- NAME_FUNC_OFFSET(26309, glTexParameterIiv, glTexParameterIiv, NULL, 596),
- NAME_FUNC_OFFSET(26330, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
- NAME_FUNC_OFFSET(26352, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
- NAME_FUNC_OFFSET(26383, glUniform1ui, glUniform1ui, NULL, 599),
- NAME_FUNC_OFFSET(26399, glUniform1uiv, glUniform1uiv, NULL, 600),
- NAME_FUNC_OFFSET(26416, glUniform2ui, glUniform2ui, NULL, 601),
- NAME_FUNC_OFFSET(26432, glUniform2uiv, glUniform2uiv, NULL, 602),
- NAME_FUNC_OFFSET(26449, glUniform3ui, glUniform3ui, NULL, 603),
- NAME_FUNC_OFFSET(26465, glUniform3uiv, glUniform3uiv, NULL, 604),
- NAME_FUNC_OFFSET(26482, glUniform4ui, glUniform4ui, NULL, 605),
- NAME_FUNC_OFFSET(26498, glUniform4uiv, glUniform4uiv, NULL, 606),
- NAME_FUNC_OFFSET(26515, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
- NAME_FUNC_OFFSET(26537, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
- NAME_FUNC_OFFSET(26560, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
- NAME_FUNC_OFFSET(26582, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
- NAME_FUNC_OFFSET(26604, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
- NAME_FUNC_OFFSET(26627, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
- NAME_FUNC_OFFSET(26650, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
- NAME_FUNC_OFFSET(26676, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
- NAME_FUNC_OFFSET(26702, glTexBuffer, glTexBuffer, NULL, 615),
- NAME_FUNC_OFFSET(26717, glFramebufferTexture, glFramebufferTexture, NULL, 616),
- NAME_FUNC_OFFSET(26741, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
- NAME_FUNC_OFFSET(26766, glMinSampleShading, glMinSampleShading, NULL, 620),
- NAME_FUNC_OFFSET(26788, glBindProgramARB, glBindProgramARB, NULL, 621),
- NAME_FUNC_OFFSET(26804, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622),
- NAME_FUNC_OFFSET(26823, glGenProgramsARB, glGenProgramsARB, NULL, 623),
- NAME_FUNC_OFFSET(26839, glIsProgramARB, glIsProgramARB, NULL, 630),
- NAME_FUNC_OFFSET(26853, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631),
- NAME_FUNC_OFFSET(26876, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632),
- NAME_FUNC_OFFSET(26900, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633),
- NAME_FUNC_OFFSET(26923, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634),
- NAME_FUNC_OFFSET(26947, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640),
- NAME_FUNC_OFFSET(26964, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641),
- NAME_FUNC_OFFSET(26982, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642),
- NAME_FUNC_OFFSET(26999, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643),
- NAME_FUNC_OFFSET(27017, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644),
- NAME_FUNC_OFFSET(27034, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645),
- NAME_FUNC_OFFSET(27052, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646),
- NAME_FUNC_OFFSET(27069, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647),
- NAME_FUNC_OFFSET(27087, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
- NAME_FUNC_OFFSET(27112, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
- NAME_FUNC_OFFSET(27134, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
- NAME_FUNC_OFFSET(27161, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
- NAME_FUNC_OFFSET(27185, glBindFramebuffer, glBindFramebuffer, NULL, 660),
- NAME_FUNC_OFFSET(27206, glBindRenderbuffer, glBindRenderbuffer, NULL, 661),
- NAME_FUNC_OFFSET(27228, glBlitFramebuffer, glBlitFramebuffer, NULL, 662),
- NAME_FUNC_OFFSET(27249, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
- NAME_FUNC_OFFSET(27277, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
- NAME_FUNC_OFFSET(27305, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
- NAME_FUNC_OFFSET(27329, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
- NAME_FUNC_OFFSET(27353, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
- NAME_FUNC_OFFSET(27378, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
- NAME_FUNC_OFFSET(27403, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
- NAME_FUNC_OFFSET(27432, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
- NAME_FUNC_OFFSET(27461, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667),
- NAME_FUNC_OFFSET(27487, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
- NAME_FUNC_OFFSET(27513, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
- NAME_FUNC_OFFSET(27539, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
- NAME_FUNC_OFFSET(27565, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
- NAME_FUNC_OFFSET(27591, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
- NAME_FUNC_OFFSET(27620, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
- NAME_FUNC_OFFSET(27649, glGenFramebuffers, glGenFramebuffers, NULL, 671),
- NAME_FUNC_OFFSET(27670, glGenFramebuffers, glGenFramebuffers, NULL, 671),
- NAME_FUNC_OFFSET(27691, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
- NAME_FUNC_OFFSET(27713, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
- NAME_FUNC_OFFSET(27735, glGenerateMipmap, glGenerateMipmap, NULL, 673),
- NAME_FUNC_OFFSET(27755, glGenerateMipmap, glGenerateMipmap, NULL, 673),
- NAME_FUNC_OFFSET(27775, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
- NAME_FUNC_OFFSET(27816, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
- NAME_FUNC_OFFSET(27857, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
- NAME_FUNC_OFFSET(27889, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
- NAME_FUNC_OFFSET(27921, glIsFramebuffer, glIsFramebuffer, NULL, 676),
- NAME_FUNC_OFFSET(27940, glIsFramebuffer, glIsFramebuffer, NULL, 676),
- NAME_FUNC_OFFSET(27959, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
- NAME_FUNC_OFFSET(27979, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
- NAME_FUNC_OFFSET(27999, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
- NAME_FUNC_OFFSET(28024, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
- NAME_FUNC_OFFSET(28049, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679),
- NAME_FUNC_OFFSET(28085, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681),
- NAME_FUNC_OFFSET(28113, glMapBufferRange, glMapBufferRange, NULL, 682),
- NAME_FUNC_OFFSET(28133, glBindVertexArray, glBindVertexArray, NULL, 683),
- NAME_FUNC_OFFSET(28154, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
- NAME_FUNC_OFFSET(28180, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
- NAME_FUNC_OFFSET(28204, glGenVertexArrays, glGenVertexArrays, NULL, 685),
- NAME_FUNC_OFFSET(28225, glIsVertexArray, glIsVertexArray, NULL, 686),
- NAME_FUNC_OFFSET(28246, glIsVertexArray, glIsVertexArray, NULL, 686),
- NAME_FUNC_OFFSET(28265, glProvokingVertex, glProvokingVertex, NULL, 706),
- NAME_FUNC_OFFSET(28286, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
- NAME_FUNC_OFFSET(28320, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
- NAME_FUNC_OFFSET(28346, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
- NAME_FUNC_OFFSET(28376, glBlendFunciARB, glBlendFunciARB, NULL, 714),
- NAME_FUNC_OFFSET(28398, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
- NAME_FUNC_OFFSET(28422, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
- NAME_FUNC_OFFSET(28447, glClearDepthf, glClearDepthf, NULL, 785),
- NAME_FUNC_OFFSET(28464, glDepthRangef, glDepthRangef, NULL, 786),
- NAME_FUNC_OFFSET(28481, glGetProgramBinary, glGetProgramBinary, NULL, 790),
- NAME_FUNC_OFFSET(28503, glProgramBinary, glProgramBinary, NULL, 791),
- NAME_FUNC_OFFSET(28522, glProgramParameteri, glProgramParameteri, NULL, 792),
- NAME_FUNC_OFFSET(28545, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
- NAME_FUNC_OFFSET(28561, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
- NAME_FUNC_OFFSET(28580, glDebugMessageCallback, glDebugMessageCallback, NULL, 926),
- NAME_FUNC_OFFSET(28606, glDebugMessageControl, glDebugMessageControl, NULL, 927),
- NAME_FUNC_OFFSET(28631, glDebugMessageInsert, glDebugMessageInsert, NULL, 928),
- NAME_FUNC_OFFSET(28655, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 929),
- NAME_FUNC_OFFSET(28679, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 936),
- NAME_FUNC_OFFSET(28698, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 937),
- NAME_FUNC_OFFSET(28718, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 938),
- NAME_FUNC_OFFSET(28738, glFogCoordfEXT, glFogCoordfEXT, NULL, 939),
- NAME_FUNC_OFFSET(28750, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 940),
- NAME_FUNC_OFFSET(28763, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1043),
- NAME_FUNC_OFFSET(28781, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1044),
- NAME_FUNC_OFFSET(28800, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1045),
- NAME_FUNC_OFFSET(28818, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1046),
- NAME_FUNC_OFFSET(28837, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1047),
- NAME_FUNC_OFFSET(28856, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1048),
- NAME_FUNC_OFFSET(28876, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1049),
- NAME_FUNC_OFFSET(28894, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1050),
- NAME_FUNC_OFFSET(28913, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1051),
- NAME_FUNC_OFFSET(28932, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1052),
- NAME_FUNC_OFFSET(28952, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1053),
- NAME_FUNC_OFFSET(28970, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1054),
- NAME_FUNC_OFFSET(28989, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1055),
- NAME_FUNC_OFFSET(29008, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1056),
- NAME_FUNC_OFFSET(29028, glAlphaFuncx, glAlphaFuncx, NULL, 1093),
- NAME_FUNC_OFFSET(29044, glClearColorx, glClearColorx, NULL, 1094),
- NAME_FUNC_OFFSET(29061, glClearDepthx, glClearDepthx, NULL, 1095),
- NAME_FUNC_OFFSET(29078, glColor4x, glColor4x, NULL, 1096),
- NAME_FUNC_OFFSET(29091, glDepthRangex, glDepthRangex, NULL, 1097),
- NAME_FUNC_OFFSET(29108, glFogx, glFogx, NULL, 1098),
- NAME_FUNC_OFFSET(29118, glFogxv, glFogxv, NULL, 1099),
- NAME_FUNC_OFFSET(29129, glFrustumf, glFrustumf, NULL, 1100),
- NAME_FUNC_OFFSET(29143, glFrustumx, glFrustumx, NULL, 1101),
- NAME_FUNC_OFFSET(29157, glLightModelx, glLightModelx, NULL, 1102),
- NAME_FUNC_OFFSET(29174, glLightModelxv, glLightModelxv, NULL, 1103),
- NAME_FUNC_OFFSET(29192, glLightx, glLightx, NULL, 1104),
- NAME_FUNC_OFFSET(29204, glLightxv, glLightxv, NULL, 1105),
- NAME_FUNC_OFFSET(29217, glLineWidthx, glLineWidthx, NULL, 1106),
- NAME_FUNC_OFFSET(29233, glLoadMatrixx, glLoadMatrixx, NULL, 1107),
- NAME_FUNC_OFFSET(29250, glMaterialx, glMaterialx, NULL, 1108),
- NAME_FUNC_OFFSET(29265, glMaterialxv, glMaterialxv, NULL, 1109),
- NAME_FUNC_OFFSET(29281, glMultMatrixx, glMultMatrixx, NULL, 1110),
- NAME_FUNC_OFFSET(29298, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1111),
- NAME_FUNC_OFFSET(29319, glNormal3x, glNormal3x, NULL, 1112),
- NAME_FUNC_OFFSET(29333, glOrthof, glOrthof, NULL, 1113),
- NAME_FUNC_OFFSET(29345, glOrthox, glOrthox, NULL, 1114),
- NAME_FUNC_OFFSET(29357, glPointSizex, glPointSizex, NULL, 1115),
- NAME_FUNC_OFFSET(29373, glPolygonOffsetx, glPolygonOffsetx, NULL, 1116),
- NAME_FUNC_OFFSET(29393, glRotatex, glRotatex, NULL, 1117),
- NAME_FUNC_OFFSET(29406, glSampleCoveragex, glSampleCoveragex, NULL, 1118),
- NAME_FUNC_OFFSET(29427, glScalex, glScalex, NULL, 1119),
- NAME_FUNC_OFFSET(29439, glTexEnvx, glTexEnvx, NULL, 1120),
- NAME_FUNC_OFFSET(29452, glTexEnvxv, glTexEnvxv, NULL, 1121),
- NAME_FUNC_OFFSET(29466, glTexParameterx, glTexParameterx, NULL, 1122),
- NAME_FUNC_OFFSET(29485, glTranslatex, glTranslatex, NULL, 1123),
- NAME_FUNC_OFFSET(29501, glClipPlanef, glClipPlanef, NULL, 1124),
- NAME_FUNC_OFFSET(29517, glClipPlanex, glClipPlanex, NULL, 1125),
- NAME_FUNC_OFFSET(29533, glGetClipPlanef, glGetClipPlanef, NULL, 1126),
- NAME_FUNC_OFFSET(29552, glGetClipPlanex, glGetClipPlanex, NULL, 1127),
- NAME_FUNC_OFFSET(29571, glGetFixedv, glGetFixedv, NULL, 1128),
- NAME_FUNC_OFFSET(29586, glGetLightxv, glGetLightxv, NULL, 1129),
- NAME_FUNC_OFFSET(29602, glGetMaterialxv, glGetMaterialxv, NULL, 1130),
- NAME_FUNC_OFFSET(29621, glGetTexEnvxv, glGetTexEnvxv, NULL, 1131),
- NAME_FUNC_OFFSET(29638, glGetTexParameterxv, glGetTexParameterxv, NULL, 1132),
- NAME_FUNC_OFFSET(29661, glPointParameterx, glPointParameterx, NULL, 1133),
- NAME_FUNC_OFFSET(29682, glPointParameterxv, glPointParameterxv, NULL, 1134),
- NAME_FUNC_OFFSET(29704, glTexParameterxv, glTexParameterxv, NULL, 1135),
+ NAME_FUNC_OFFSET(14365, glBindBuffersBase, glBindBuffersBase, NULL, 855),
+ NAME_FUNC_OFFSET(14383, glBindBuffersRange, glBindBuffersRange, NULL, 856),
+ NAME_FUNC_OFFSET(14402, glBindImageTextures, glBindImageTextures, NULL, 857),
+ NAME_FUNC_OFFSET(14422, glBindSamplers, glBindSamplers, NULL, 858),
+ NAME_FUNC_OFFSET(14437, glBindTextures, glBindTextures, NULL, 859),
+ NAME_FUNC_OFFSET(14452, glBindVertexBuffers, glBindVertexBuffers, NULL, 860),
+ NAME_FUNC_OFFSET(14472, glInvalidateBufferData, glInvalidateBufferData, NULL, 861),
+ NAME_FUNC_OFFSET(14495, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 862),
+ NAME_FUNC_OFFSET(14521, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 863),
+ NAME_FUNC_OFFSET(14545, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 864),
+ NAME_FUNC_OFFSET(14572, glInvalidateTexImage, glInvalidateTexImage, NULL, 865),
+ NAME_FUNC_OFFSET(14593, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 866),
+ NAME_FUNC_OFFSET(14617, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 867),
+ NAME_FUNC_OFFSET(14636, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868),
+ NAME_FUNC_OFFSET(14650, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869),
+ NAME_FUNC_OFFSET(14665, gl_dispatch_stub_870, gl_dispatch_stub_870, NULL, 870),
+ NAME_FUNC_OFFSET(14679, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
+ NAME_FUNC_OFFSET(14694, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
+ NAME_FUNC_OFFSET(14708, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
+ NAME_FUNC_OFFSET(14723, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874),
+ NAME_FUNC_OFFSET(14737, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875),
+ NAME_FUNC_OFFSET(14752, glPointSizePointerOES, glPointSizePointerOES, NULL, 876),
+ NAME_FUNC_OFFSET(14774, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
+ NAME_FUNC_OFFSET(14792, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
+ NAME_FUNC_OFFSET(14809, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879),
+ NAME_FUNC_OFFSET(14829, glColorPointerEXT, glColorPointerEXT, NULL, 880),
+ NAME_FUNC_OFFSET(14847, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 881),
+ NAME_FUNC_OFFSET(14868, glIndexPointerEXT, glIndexPointerEXT, NULL, 882),
+ NAME_FUNC_OFFSET(14886, glNormalPointerEXT, glNormalPointerEXT, NULL, 883),
+ NAME_FUNC_OFFSET(14905, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 884),
+ NAME_FUNC_OFFSET(14926, glVertexPointerEXT, glVertexPointerEXT, NULL, 885),
+ NAME_FUNC_OFFSET(14945, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886),
+ NAME_FUNC_OFFSET(14969, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887),
+ NAME_FUNC_OFFSET(14991, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888),
+ NAME_FUNC_OFFSET(15013, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889),
+ NAME_FUNC_OFFSET(15036, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890),
+ NAME_FUNC_OFFSET(15061, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891),
+ NAME_FUNC_OFFSET(15083, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892),
+ NAME_FUNC_OFFSET(15111, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893),
+ NAME_FUNC_OFFSET(15134, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894),
+ NAME_FUNC_OFFSET(15154, glLockArraysEXT, glLockArraysEXT, NULL, 895),
+ NAME_FUNC_OFFSET(15170, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896),
+ NAME_FUNC_OFFSET(15189, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897),
+ NAME_FUNC_OFFSET(15209, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898),
+ NAME_FUNC_OFFSET(15228, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899),
+ NAME_FUNC_OFFSET(15248, gl_dispatch_stub_900, gl_dispatch_stub_900, NULL, 900),
+ NAME_FUNC_OFFSET(15268, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901),
+ NAME_FUNC_OFFSET(15289, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902),
+ NAME_FUNC_OFFSET(15308, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903),
+ NAME_FUNC_OFFSET(15328, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904),
+ NAME_FUNC_OFFSET(15347, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905),
+ NAME_FUNC_OFFSET(15367, gl_dispatch_stub_906, gl_dispatch_stub_906, NULL, 906),
+ NAME_FUNC_OFFSET(15387, gl_dispatch_stub_907, gl_dispatch_stub_907, NULL, 907),
+ NAME_FUNC_OFFSET(15408, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908),
+ NAME_FUNC_OFFSET(15427, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909),
+ NAME_FUNC_OFFSET(15447, gl_dispatch_stub_910, gl_dispatch_stub_910, NULL, 910),
+ NAME_FUNC_OFFSET(15466, gl_dispatch_stub_911, gl_dispatch_stub_911, NULL, 911),
+ NAME_FUNC_OFFSET(15486, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912),
+ NAME_FUNC_OFFSET(15506, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913),
+ NAME_FUNC_OFFSET(15527, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914),
+ NAME_FUNC_OFFSET(15546, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915),
+ NAME_FUNC_OFFSET(15566, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916),
+ NAME_FUNC_OFFSET(15585, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917),
+ NAME_FUNC_OFFSET(15605, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918),
+ NAME_FUNC_OFFSET(15625, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919),
+ NAME_FUNC_OFFSET(15646, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920),
+ NAME_FUNC_OFFSET(15672, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921),
+ NAME_FUNC_OFFSET(15700, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922),
+ NAME_FUNC_OFFSET(15728, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923),
+ NAME_FUNC_OFFSET(15754, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924),
+ NAME_FUNC_OFFSET(15782, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925),
+ NAME_FUNC_OFFSET(15810, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926),
+ NAME_FUNC_OFFSET(15836, gl_dispatch_stub_927, gl_dispatch_stub_927, NULL, 927),
+ NAME_FUNC_OFFSET(15864, gl_dispatch_stub_928, gl_dispatch_stub_928, NULL, 928),
+ NAME_FUNC_OFFSET(15892, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 929),
+ NAME_FUNC_OFFSET(15910, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930),
+ NAME_FUNC_OFFSET(15929, gl_dispatch_stub_931, gl_dispatch_stub_931, NULL, 931),
+ NAME_FUNC_OFFSET(15955, glDebugMessageCallback, glDebugMessageCallback, NULL, 932),
+ NAME_FUNC_OFFSET(15978, glDebugMessageControl, glDebugMessageControl, NULL, 933),
+ NAME_FUNC_OFFSET(16000, glDebugMessageInsert, glDebugMessageInsert, NULL, 934),
+ NAME_FUNC_OFFSET(16021, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 935),
+ NAME_FUNC_OFFSET(16042, glGetObjectLabel, glGetObjectLabel, NULL, 936),
+ NAME_FUNC_OFFSET(16059, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 937),
+ NAME_FUNC_OFFSET(16079, glObjectLabel, glObjectLabel, NULL, 938),
+ NAME_FUNC_OFFSET(16093, glObjectPtrLabel, glObjectPtrLabel, NULL, 939),
+ NAME_FUNC_OFFSET(16110, glPopDebugGroup, glPopDebugGroup, NULL, 940),
+ NAME_FUNC_OFFSET(16126, glPushDebugGroup, glPushDebugGroup, NULL, 941),
+ NAME_FUNC_OFFSET(16143, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 942),
+ NAME_FUNC_OFFSET(16165, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 943),
+ NAME_FUNC_OFFSET(16188, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 944),
+ NAME_FUNC_OFFSET(16211, glFogCoordfEXT, glFogCoordfEXT, NULL, 945),
+ NAME_FUNC_OFFSET(16226, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 946),
+ NAME_FUNC_OFFSET(16242, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 947),
+ NAME_FUNC_OFFSET(16262, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 948),
+ NAME_FUNC_OFFSET(16280, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 949),
+ NAME_FUNC_OFFSET(16299, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 950),
+ NAME_FUNC_OFFSET(16317, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 951),
+ NAME_FUNC_OFFSET(16336, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 952),
+ NAME_FUNC_OFFSET(16354, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 953),
+ NAME_FUNC_OFFSET(16373, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 954),
+ NAME_FUNC_OFFSET(16391, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 955),
+ NAME_FUNC_OFFSET(16410, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956),
+ NAME_FUNC_OFFSET(16435, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957),
+ NAME_FUNC_OFFSET(16462, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 958),
+ NAME_FUNC_OFFSET(16486, glExecuteProgramNV, glExecuteProgramNV, NULL, 959),
+ NAME_FUNC_OFFSET(16505, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 960),
+ NAME_FUNC_OFFSET(16531, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 961),
+ NAME_FUNC_OFFSET(16557, glGetProgramStringNV, glGetProgramStringNV, NULL, 962),
+ NAME_FUNC_OFFSET(16578, glGetProgramivNV, glGetProgramivNV, NULL, 963),
+ NAME_FUNC_OFFSET(16595, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 964),
+ NAME_FUNC_OFFSET(16616, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 965),
+ NAME_FUNC_OFFSET(16638, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 966),
+ NAME_FUNC_OFFSET(16660, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 967),
+ NAME_FUNC_OFFSET(16682, glLoadProgramNV, glLoadProgramNV, NULL, 968),
+ NAME_FUNC_OFFSET(16698, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 969),
+ NAME_FUNC_OFFSET(16723, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 970),
+ NAME_FUNC_OFFSET(16748, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 971),
+ NAME_FUNC_OFFSET(16776, glTrackMatrixNV, glTrackMatrixNV, NULL, 972),
+ NAME_FUNC_OFFSET(16792, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 973),
+ NAME_FUNC_OFFSET(16811, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 974),
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+ NAME_FUNC_OFFSET(16870, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 977),
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+ NAME_FUNC_OFFSET(16967, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 982),
+ NAME_FUNC_OFFSET(16987, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 983),
+ NAME_FUNC_OFFSET(17006, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 984),
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+ NAME_FUNC_OFFSET(17182, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 993),
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+ NAME_FUNC_OFFSET(17240, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 996),
+ NAME_FUNC_OFFSET(17260, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 997),
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+ NAME_FUNC_OFFSET(17301, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 999),
+ NAME_FUNC_OFFSET(17325, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 1000),
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+ NAME_FUNC_OFFSET(17367, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 1002),
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+ NAME_FUNC_OFFSET(17409, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 1004),
+ NAME_FUNC_OFFSET(17430, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 1005),
+ NAME_FUNC_OFFSET(17451, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1006),
+ NAME_FUNC_OFFSET(17472, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1007),
+ NAME_FUNC_OFFSET(17493, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1008),
+ NAME_FUNC_OFFSET(17514, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1009),
+ NAME_FUNC_OFFSET(17535, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1010),
+ NAME_FUNC_OFFSET(17556, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1011),
+ NAME_FUNC_OFFSET(17577, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1012),
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+ NAME_FUNC_OFFSET(17626, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1014),
+ NAME_FUNC_OFFSET(17653, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1015),
+ NAME_FUNC_OFFSET(17677, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1016),
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+ NAME_FUNC_OFFSET(17745, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1019),
+ NAME_FUNC_OFFSET(17767, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1020),
+ NAME_FUNC_OFFSET(17792, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1021),
+ NAME_FUNC_OFFSET(17816, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1022),
+ NAME_FUNC_OFFSET(17838, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1023),
+ NAME_FUNC_OFFSET(17860, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1024),
+ NAME_FUNC_OFFSET(17882, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1025),
+ NAME_FUNC_OFFSET(17908, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1026),
+ NAME_FUNC_OFFSET(17931, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1027),
+ NAME_FUNC_OFFSET(17955, glPassTexCoordATI, glPassTexCoordATI, NULL, 1028),
+ NAME_FUNC_OFFSET(17973, glSampleMapATI, glSampleMapATI, NULL, 1029),
+ NAME_FUNC_OFFSET(17988, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1030),
+ NAME_FUNC_OFFSET(18019, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031),
+ NAME_FUNC_OFFSET(18042, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032),
+ NAME_FUNC_OFFSET(18065, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033),
+ NAME_FUNC_OFFSET(18088, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1034),
+ NAME_FUNC_OFFSET(18119, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1035),
+ NAME_FUNC_OFFSET(18150, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1036),
+ NAME_FUNC_OFFSET(18178, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1037),
+ NAME_FUNC_OFFSET(18207, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1038),
+ NAME_FUNC_OFFSET(18235, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1039),
+ NAME_FUNC_OFFSET(18264, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1040),
+ NAME_FUNC_OFFSET(18285, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041),
+ NAME_FUNC_OFFSET(18302, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042),
+ NAME_FUNC_OFFSET(18315, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043),
+ NAME_FUNC_OFFSET(18329, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044),
+ NAME_FUNC_OFFSET(18346, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1045),
+ NAME_FUNC_OFFSET(18367, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1046),
+ NAME_FUNC_OFFSET(18389, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047),
+ NAME_FUNC_OFFSET(18413, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048),
+ NAME_FUNC_OFFSET(18443, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1049),
+ NAME_FUNC_OFFSET(18464, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1050),
+ NAME_FUNC_OFFSET(18486, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1051),
+ NAME_FUNC_OFFSET(18507, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1052),
+ NAME_FUNC_OFFSET(18529, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1053),
+ NAME_FUNC_OFFSET(18551, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1054),
+ NAME_FUNC_OFFSET(18574, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1055),
+ NAME_FUNC_OFFSET(18595, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1056),
+ NAME_FUNC_OFFSET(18617, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1057),
+ NAME_FUNC_OFFSET(18639, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1058),
+ NAME_FUNC_OFFSET(18662, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1059),
+ NAME_FUNC_OFFSET(18683, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1060),
+ NAME_FUNC_OFFSET(18705, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1061),
+ NAME_FUNC_OFFSET(18727, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1062),
+ NAME_FUNC_OFFSET(18750, glClearColorIiEXT, glClearColorIiEXT, NULL, 1063),
+ NAME_FUNC_OFFSET(18768, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1064),
+ NAME_FUNC_OFFSET(18787, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1065),
+ NAME_FUNC_OFFSET(18809, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1066),
+ NAME_FUNC_OFFSET(18831, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1067),
+ NAME_FUNC_OFFSET(18855, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1068),
+ NAME_FUNC_OFFSET(18875, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1069),
+ NAME_FUNC_OFFSET(18896, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1070),
+ NAME_FUNC_OFFSET(18927, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1071),
+ NAME_FUNC_OFFSET(18958, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1072),
+ NAME_FUNC_OFFSET(18991, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1073),
+ NAME_FUNC_OFFSET(19019, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1074),
+ NAME_FUNC_OFFSET(19050, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1075),
+ NAME_FUNC_OFFSET(19076, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1076),
+ NAME_FUNC_OFFSET(19107, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1077),
+ NAME_FUNC_OFFSET(19135, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1078),
+ NAME_FUNC_OFFSET(19158, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1079),
+ NAME_FUNC_OFFSET(19183, glActiveProgramEXT, glActiveProgramEXT, NULL, 1080),
+ NAME_FUNC_OFFSET(19202, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1081),
+ NAME_FUNC_OFFSET(19227, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1082),
+ NAME_FUNC_OFFSET(19249, glTextureBarrierNV, glTextureBarrierNV, NULL, 1083),
+ NAME_FUNC_OFFSET(19268, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1084),
+ NAME_FUNC_OFFSET(19282, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1085),
+ NAME_FUNC_OFFSET(19304, glVDPAUInitNV, glVDPAUInitNV, NULL, 1086),
+ NAME_FUNC_OFFSET(19318, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1087),
+ NAME_FUNC_OFFSET(19337, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1088),
+ NAME_FUNC_OFFSET(19358, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1089),
+ NAME_FUNC_OFFSET(19389, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1090),
+ NAME_FUNC_OFFSET(19419, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1091),
+ NAME_FUNC_OFFSET(19442, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1092),
+ NAME_FUNC_OFFSET(19465, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1093),
+ NAME_FUNC_OFFSET(19492, gl_dispatch_stub_1094, gl_dispatch_stub_1094, NULL, 1094),
+ NAME_FUNC_OFFSET(19514, gl_dispatch_stub_1095, gl_dispatch_stub_1095, NULL, 1095),
+ NAME_FUNC_OFFSET(19537, gl_dispatch_stub_1096, gl_dispatch_stub_1096, NULL, 1096),
+ NAME_FUNC_OFFSET(19560, gl_dispatch_stub_1097, gl_dispatch_stub_1097, NULL, 1097),
+ NAME_FUNC_OFFSET(19580, gl_dispatch_stub_1098, gl_dispatch_stub_1098, NULL, 1098),
+ NAME_FUNC_OFFSET(19607, gl_dispatch_stub_1099, gl_dispatch_stub_1099, NULL, 1099),
+ NAME_FUNC_OFFSET(19633, gl_dispatch_stub_1100, gl_dispatch_stub_1100, NULL, 1100),
+ NAME_FUNC_OFFSET(19659, gl_dispatch_stub_1101, gl_dispatch_stub_1101, NULL, 1101),
+ NAME_FUNC_OFFSET(19683, gl_dispatch_stub_1102, gl_dispatch_stub_1102, NULL, 1102),
+ NAME_FUNC_OFFSET(19711, gl_dispatch_stub_1103, gl_dispatch_stub_1103, NULL, 1103),
+ NAME_FUNC_OFFSET(19735, gl_dispatch_stub_1104, gl_dispatch_stub_1104, NULL, 1104),
+ NAME_FUNC_OFFSET(19760, gl_dispatch_stub_1105, gl_dispatch_stub_1105, NULL, 1105),
+ NAME_FUNC_OFFSET(19789, gl_dispatch_stub_1106, gl_dispatch_stub_1106, NULL, 1106),
+ NAME_FUNC_OFFSET(19820, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1107),
+ NAME_FUNC_OFFSET(19859, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1108),
+ NAME_FUNC_OFFSET(19888, glAlphaFuncx, glAlphaFuncx, NULL, 1109),
+ NAME_FUNC_OFFSET(19901, glClearColorx, glClearColorx, NULL, 1110),
+ NAME_FUNC_OFFSET(19915, glClearDepthx, glClearDepthx, NULL, 1111),
+ NAME_FUNC_OFFSET(19929, glColor4x, glColor4x, NULL, 1112),
+ NAME_FUNC_OFFSET(19939, glDepthRangex, glDepthRangex, NULL, 1113),
+ NAME_FUNC_OFFSET(19953, glFogx, glFogx, NULL, 1114),
+ NAME_FUNC_OFFSET(19960, glFogxv, glFogxv, NULL, 1115),
+ NAME_FUNC_OFFSET(19968, glFrustumf, glFrustumf, NULL, 1116),
+ NAME_FUNC_OFFSET(19979, glFrustumx, glFrustumx, NULL, 1117),
+ NAME_FUNC_OFFSET(19990, glLightModelx, glLightModelx, NULL, 1118),
+ NAME_FUNC_OFFSET(20004, glLightModelxv, glLightModelxv, NULL, 1119),
+ NAME_FUNC_OFFSET(20019, glLightx, glLightx, NULL, 1120),
+ NAME_FUNC_OFFSET(20028, glLightxv, glLightxv, NULL, 1121),
+ NAME_FUNC_OFFSET(20038, glLineWidthx, glLineWidthx, NULL, 1122),
+ NAME_FUNC_OFFSET(20051, glLoadMatrixx, glLoadMatrixx, NULL, 1123),
+ NAME_FUNC_OFFSET(20065, glMaterialx, glMaterialx, NULL, 1124),
+ NAME_FUNC_OFFSET(20077, glMaterialxv, glMaterialxv, NULL, 1125),
+ NAME_FUNC_OFFSET(20090, glMultMatrixx, glMultMatrixx, NULL, 1126),
+ NAME_FUNC_OFFSET(20104, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1127),
+ NAME_FUNC_OFFSET(20122, glNormal3x, glNormal3x, NULL, 1128),
+ NAME_FUNC_OFFSET(20133, glOrthof, glOrthof, NULL, 1129),
+ NAME_FUNC_OFFSET(20142, glOrthox, glOrthox, NULL, 1130),
+ NAME_FUNC_OFFSET(20151, glPointSizex, glPointSizex, NULL, 1131),
+ NAME_FUNC_OFFSET(20164, glPolygonOffsetx, glPolygonOffsetx, NULL, 1132),
+ NAME_FUNC_OFFSET(20181, glRotatex, glRotatex, NULL, 1133),
+ NAME_FUNC_OFFSET(20191, glSampleCoveragex, glSampleCoveragex, NULL, 1134),
+ NAME_FUNC_OFFSET(20209, glScalex, glScalex, NULL, 1135),
+ NAME_FUNC_OFFSET(20218, glTexEnvx, glTexEnvx, NULL, 1136),
+ NAME_FUNC_OFFSET(20228, glTexEnvxv, glTexEnvxv, NULL, 1137),
+ NAME_FUNC_OFFSET(20239, glTexParameterx, glTexParameterx, NULL, 1138),
+ NAME_FUNC_OFFSET(20255, glTranslatex, glTranslatex, NULL, 1139),
+ NAME_FUNC_OFFSET(20268, glClipPlanef, glClipPlanef, NULL, 1140),
+ NAME_FUNC_OFFSET(20281, glClipPlanex, glClipPlanex, NULL, 1141),
+ NAME_FUNC_OFFSET(20294, glGetClipPlanef, glGetClipPlanef, NULL, 1142),
+ NAME_FUNC_OFFSET(20310, glGetClipPlanex, glGetClipPlanex, NULL, 1143),
+ NAME_FUNC_OFFSET(20326, glGetFixedv, glGetFixedv, NULL, 1144),
+ NAME_FUNC_OFFSET(20338, glGetLightxv, glGetLightxv, NULL, 1145),
+ NAME_FUNC_OFFSET(20351, glGetMaterialxv, glGetMaterialxv, NULL, 1146),
+ NAME_FUNC_OFFSET(20367, glGetTexEnvxv, glGetTexEnvxv, NULL, 1147),
+ NAME_FUNC_OFFSET(20381, glGetTexParameterxv, glGetTexParameterxv, NULL, 1148),
+ NAME_FUNC_OFFSET(20401, glPointParameterx, glPointParameterx, NULL, 1149),
+ NAME_FUNC_OFFSET(20419, glPointParameterxv, glPointParameterxv, NULL, 1150),
+ NAME_FUNC_OFFSET(20438, glTexParameterxv, glTexParameterxv, NULL, 1151),
+ NAME_FUNC_OFFSET(20455, glTexGenf, glTexGenf, NULL, 190),
+ NAME_FUNC_OFFSET(20468, glTexGenfv, glTexGenfv, NULL, 191),
+ NAME_FUNC_OFFSET(20482, glTexGeni, glTexGeni, NULL, 192),
+ NAME_FUNC_OFFSET(20495, glTexGeniv, glTexGeniv, NULL, 193),
+ NAME_FUNC_OFFSET(20509, glReadBuffer, glReadBuffer, NULL, 254),
+ NAME_FUNC_OFFSET(20524, glGetTexGenfv, glGetTexGenfv, NULL, 279),
+ NAME_FUNC_OFFSET(20541, glGetTexGeniv, glGetTexGeniv, NULL, 280),
+ NAME_FUNC_OFFSET(20558, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(20576, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(20593, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(20609, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(20634, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(20654, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(20674, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(20697, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(20720, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(20740, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(20757, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(20774, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(20789, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(20813, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(20832, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(20851, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(20867, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(20886, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(20905, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(20928, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(20944, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(20960, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(20987, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(21014, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(21034, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(21053, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(21072, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(21102, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(21132, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(21162, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(21192, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(21211, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(21234, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(21259, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(21284, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(21311, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(21339, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(21366, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(21394, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(21423, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(21452, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(21478, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(21509, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(21540, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(21564, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(21587, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(21605, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(21634, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(21663, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(21678, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(21704, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(21730, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(21745, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(21757, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(21777, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(21794, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(21810, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(21826, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(21845, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(21864, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(21887, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(21910, glActiveTexture, glActiveTexture, NULL, 374),
+ NAME_FUNC_OFFSET(21929, glClientActiveTexture, glClientActiveTexture, NULL, 375),
+ NAME_FUNC_OFFSET(21954, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
+ NAME_FUNC_OFFSET(21975, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
+ NAME_FUNC_OFFSET(21997, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(22015, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(22034, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
+ NAME_FUNC_OFFSET(22055, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
+ NAME_FUNC_OFFSET(22077, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
+ NAME_FUNC_OFFSET(22098, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
+ NAME_FUNC_OFFSET(22120, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
+ NAME_FUNC_OFFSET(22141, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
+ NAME_FUNC_OFFSET(22163, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(22181, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(22200, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
+ NAME_FUNC_OFFSET(22221, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
+ NAME_FUNC_OFFSET(22243, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
+ NAME_FUNC_OFFSET(22264, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
+ NAME_FUNC_OFFSET(22286, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
+ NAME_FUNC_OFFSET(22307, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
+ NAME_FUNC_OFFSET(22329, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(22347, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(22366, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
+ NAME_FUNC_OFFSET(22387, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
+ NAME_FUNC_OFFSET(22409, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
+ NAME_FUNC_OFFSET(22430, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
+ NAME_FUNC_OFFSET(22452, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
+ NAME_FUNC_OFFSET(22473, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
+ NAME_FUNC_OFFSET(22495, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(22513, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(22532, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
+ NAME_FUNC_OFFSET(22553, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
+ NAME_FUNC_OFFSET(22575, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
+ NAME_FUNC_OFFSET(22596, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
+ NAME_FUNC_OFFSET(22618, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
+ NAME_FUNC_OFFSET(22644, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
+ NAME_FUNC_OFFSET(22670, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(22696, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(22722, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
+ NAME_FUNC_OFFSET(22751, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
+ NAME_FUNC_OFFSET(22780, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(22809, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(22838, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
+ NAME_FUNC_OFFSET(22865, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
+ NAME_FUNC_OFFSET(22891, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
+ NAME_FUNC_OFFSET(22917, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
+ NAME_FUNC_OFFSET(22943, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
+ NAME_FUNC_OFFSET(22969, glSampleCoverage, glSampleCoverage, NULL, 419),
+ NAME_FUNC_OFFSET(22989, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(23012, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(23036, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(23059, glFogCoordPointer, glFogCoordPointer, NULL, 421),
+ NAME_FUNC_OFFSET(23080, glFogCoordd, glFogCoordd, NULL, 422),
+ NAME_FUNC_OFFSET(23095, glFogCoorddv, glFogCoorddv, NULL, 423),
+ NAME_FUNC_OFFSET(23111, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
+ NAME_FUNC_OFFSET(23132, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(23153, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(23174, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(23196, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(23218, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(23240, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(23263, glPointParameteri, glPointParameteri, NULL, 427),
+ NAME_FUNC_OFFSET(23283, glPointParameteriv, glPointParameteriv, NULL, 428),
+ NAME_FUNC_OFFSET(23304, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
+ NAME_FUNC_OFFSET(23326, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
+ NAME_FUNC_OFFSET(23349, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
+ NAME_FUNC_OFFSET(23371, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
+ NAME_FUNC_OFFSET(23394, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
+ NAME_FUNC_OFFSET(23416, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
+ NAME_FUNC_OFFSET(23439, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
+ NAME_FUNC_OFFSET(23461, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
+ NAME_FUNC_OFFSET(23484, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
+ NAME_FUNC_OFFSET(23507, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
+ NAME_FUNC_OFFSET(23531, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
+ NAME_FUNC_OFFSET(23554, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
+ NAME_FUNC_OFFSET(23578, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
+ NAME_FUNC_OFFSET(23601, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
+ NAME_FUNC_OFFSET(23625, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
+ NAME_FUNC_OFFSET(23652, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(23669, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(23687, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(23705, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(23724, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(23741, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(23759, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(23777, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(23796, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(23813, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(23831, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(23849, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(23868, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(23885, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(23903, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(23921, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(23940, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(23957, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(23975, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(23993, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(24012, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(24029, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(24047, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(24065, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(24084, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(24101, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(24119, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(24137, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(24156, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(24173, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(24191, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(24209, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(24228, glBeginQuery, glBeginQuery, NULL, 460),
+ NAME_FUNC_OFFSET(24244, glBindBuffer, glBindBuffer, NULL, 461),
+ NAME_FUNC_OFFSET(24260, glBufferData, glBufferData, NULL, 462),
+ NAME_FUNC_OFFSET(24276, glBufferSubData, glBufferSubData, NULL, 463),
+ NAME_FUNC_OFFSET(24295, glDeleteBuffers, glDeleteBuffers, NULL, 464),
+ NAME_FUNC_OFFSET(24314, glDeleteQueries, glDeleteQueries, NULL, 465),
+ NAME_FUNC_OFFSET(24333, glEndQuery, glEndQuery, NULL, 466),
+ NAME_FUNC_OFFSET(24347, glGenBuffers, glGenBuffers, NULL, 467),
+ NAME_FUNC_OFFSET(24363, glGenQueries, glGenQueries, NULL, 468),
+ NAME_FUNC_OFFSET(24379, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
+ NAME_FUNC_OFFSET(24405, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(24428, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(24451, glGetBufferSubData, glGetBufferSubData, NULL, 471),
+ NAME_FUNC_OFFSET(24473, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
+ NAME_FUNC_OFFSET(24495, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
+ NAME_FUNC_OFFSET(24518, glGetQueryiv, glGetQueryiv, NULL, 474),
+ NAME_FUNC_OFFSET(24534, glIsBuffer, glIsBuffer, NULL, 475),
+ NAME_FUNC_OFFSET(24548, glIsQuery, glIsQuery, NULL, 476),
+ NAME_FUNC_OFFSET(24561, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(24576, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(24591, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(24608, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(24625, glBindAttribLocation, glBindAttribLocation, NULL, 480),
+ NAME_FUNC_OFFSET(24649, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(24676, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(24703, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(24730, glCompileShader, glCompileShader, NULL, 482),
+ NAME_FUNC_OFFSET(24749, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
+ NAME_FUNC_OFFSET(24779, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(24796, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(24813, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(24829, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
+ NAME_FUNC_OFFSET(24858, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
+ NAME_FUNC_OFFSET(24879, glGetActiveUniform, glGetActiveUniform, NULL, 492),
+ NAME_FUNC_OFFSET(24901, glGetAttribLocation, glGetAttribLocation, NULL, 494),
+ NAME_FUNC_OFFSET(24924, glGetShaderSource, glGetShaderSource, NULL, 498),
+ NAME_FUNC_OFFSET(24945, glGetUniformLocation, glGetUniformLocation, NULL, 500),
+ NAME_FUNC_OFFSET(24969, glGetUniformfv, glGetUniformfv, NULL, 501),
+ NAME_FUNC_OFFSET(24987, glGetUniformiv, glGetUniformiv, NULL, 502),
+ NAME_FUNC_OFFSET(25005, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(25034, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(25062, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
+ NAME_FUNC_OFFSET(25085, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
+ NAME_FUNC_OFFSET(25108, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
+ NAME_FUNC_OFFSET(25131, glLinkProgram, glLinkProgram, NULL, 509),
+ NAME_FUNC_OFFSET(25148, glShaderSource, glShaderSource, NULL, 510),
+ NAME_FUNC_OFFSET(25166, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
+ NAME_FUNC_OFFSET(25189, glUniform1f, glUniform1f, NULL, 514),
+ NAME_FUNC_OFFSET(25204, glUniform1fv, glUniform1fv, NULL, 515),
+ NAME_FUNC_OFFSET(25220, glUniform1i, glUniform1i, NULL, 516),
+ NAME_FUNC_OFFSET(25235, glUniform1iv, glUniform1iv, NULL, 517),
+ NAME_FUNC_OFFSET(25251, glUniform2f, glUniform2f, NULL, 518),
+ NAME_FUNC_OFFSET(25266, glUniform2fv, glUniform2fv, NULL, 519),
+ NAME_FUNC_OFFSET(25282, glUniform2i, glUniform2i, NULL, 520),
+ NAME_FUNC_OFFSET(25297, glUniform2iv, glUniform2iv, NULL, 521),
+ NAME_FUNC_OFFSET(25313, glUniform3f, glUniform3f, NULL, 522),
+ NAME_FUNC_OFFSET(25328, glUniform3fv, glUniform3fv, NULL, 523),
+ NAME_FUNC_OFFSET(25344, glUniform3i, glUniform3i, NULL, 524),
+ NAME_FUNC_OFFSET(25359, glUniform3iv, glUniform3iv, NULL, 525),
+ NAME_FUNC_OFFSET(25375, glUniform4f, glUniform4f, NULL, 526),
+ NAME_FUNC_OFFSET(25390, glUniform4fv, glUniform4fv, NULL, 527),
+ NAME_FUNC_OFFSET(25406, glUniform4i, glUniform4i, NULL, 528),
+ NAME_FUNC_OFFSET(25421, glUniform4iv, glUniform4iv, NULL, 529),
+ NAME_FUNC_OFFSET(25437, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
+ NAME_FUNC_OFFSET(25459, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
+ NAME_FUNC_OFFSET(25481, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
+ NAME_FUNC_OFFSET(25503, glUseProgram, glUseProgram, NULL, 533),
+ NAME_FUNC_OFFSET(25525, glValidateProgram, glValidateProgram, NULL, 534),
+ NAME_FUNC_OFFSET(25546, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
+ NAME_FUNC_OFFSET(25566, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
+ NAME_FUNC_OFFSET(25587, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
+ NAME_FUNC_OFFSET(25607, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
+ NAME_FUNC_OFFSET(25628, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
+ NAME_FUNC_OFFSET(25648, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
+ NAME_FUNC_OFFSET(25669, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
+ NAME_FUNC_OFFSET(25689, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
+ NAME_FUNC_OFFSET(25710, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
+ NAME_FUNC_OFFSET(25730, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
+ NAME_FUNC_OFFSET(25751, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
+ NAME_FUNC_OFFSET(25771, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
+ NAME_FUNC_OFFSET(25792, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
+ NAME_FUNC_OFFSET(25814, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
+ NAME_FUNC_OFFSET(25836, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
+ NAME_FUNC_OFFSET(25858, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
+ NAME_FUNC_OFFSET(25880, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
+ NAME_FUNC_OFFSET(25903, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
+ NAME_FUNC_OFFSET(25926, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
+ NAME_FUNC_OFFSET(25949, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
+ NAME_FUNC_OFFSET(25970, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
+ NAME_FUNC_OFFSET(25990, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
+ NAME_FUNC_OFFSET(26011, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
+ NAME_FUNC_OFFSET(26032, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
+ NAME_FUNC_OFFSET(26052, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
+ NAME_FUNC_OFFSET(26073, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
+ NAME_FUNC_OFFSET(26095, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
+ NAME_FUNC_OFFSET(26117, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
+ NAME_FUNC_OFFSET(26139, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
+ NAME_FUNC_OFFSET(26164, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
+ NAME_FUNC_OFFSET(26191, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
+ NAME_FUNC_OFFSET(26219, glBindBufferBase, glBindBufferBase, NULL, 572),
+ NAME_FUNC_OFFSET(26239, glBindBufferRange, glBindBufferRange, NULL, 573),
+ NAME_FUNC_OFFSET(26260, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
+ NAME_FUNC_OFFSET(26286, glClampColor, glClampColor, NULL, 575),
+ NAME_FUNC_OFFSET(26302, glColorMaski, glColorMaski, NULL, 580),
+ NAME_FUNC_OFFSET(26324, glDisablei, glDisablei, NULL, 581),
+ NAME_FUNC_OFFSET(26344, glEnablei, glEnablei, NULL, 582),
+ NAME_FUNC_OFFSET(26363, glEndConditionalRender, glEndConditionalRender, NULL, 583),
+ NAME_FUNC_OFFSET(26388, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
+ NAME_FUNC_OFFSET(26414, glGetBooleani_v, glGetBooleani_v, NULL, 585),
+ NAME_FUNC_OFFSET(26438, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
+ NAME_FUNC_OFFSET(26463, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
+ NAME_FUNC_OFFSET(26487, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
+ NAME_FUNC_OFFSET(26511, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
+ NAME_FUNC_OFFSET(26536, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
+ NAME_FUNC_OFFSET(26569, glGetUniformuiv, glGetUniformuiv, NULL, 592),
+ NAME_FUNC_OFFSET(26588, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
+ NAME_FUNC_OFFSET(26612, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
+ NAME_FUNC_OFFSET(26637, glIsEnabledi, glIsEnabledi, NULL, 595),
+ NAME_FUNC_OFFSET(26659, glTexParameterIiv, glTexParameterIiv, NULL, 596),
+ NAME_FUNC_OFFSET(26680, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
+ NAME_FUNC_OFFSET(26702, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
+ NAME_FUNC_OFFSET(26733, glUniform1ui, glUniform1ui, NULL, 599),
+ NAME_FUNC_OFFSET(26749, glUniform1uiv, glUniform1uiv, NULL, 600),
+ NAME_FUNC_OFFSET(26766, glUniform2ui, glUniform2ui, NULL, 601),
+ NAME_FUNC_OFFSET(26782, glUniform2uiv, glUniform2uiv, NULL, 602),
+ NAME_FUNC_OFFSET(26799, glUniform3ui, glUniform3ui, NULL, 603),
+ NAME_FUNC_OFFSET(26815, glUniform3uiv, glUniform3uiv, NULL, 604),
+ NAME_FUNC_OFFSET(26832, glUniform4ui, glUniform4ui, NULL, 605),
+ NAME_FUNC_OFFSET(26848, glUniform4uiv, glUniform4uiv, NULL, 606),
+ NAME_FUNC_OFFSET(26865, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
+ NAME_FUNC_OFFSET(26887, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
+ NAME_FUNC_OFFSET(26910, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
+ NAME_FUNC_OFFSET(26932, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
+ NAME_FUNC_OFFSET(26954, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
+ NAME_FUNC_OFFSET(26977, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
+ NAME_FUNC_OFFSET(27000, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
+ NAME_FUNC_OFFSET(27026, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
+ NAME_FUNC_OFFSET(27052, glTexBuffer, glTexBuffer, NULL, 615),
+ NAME_FUNC_OFFSET(27067, glFramebufferTexture, glFramebufferTexture, NULL, 616),
+ NAME_FUNC_OFFSET(27091, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
+ NAME_FUNC_OFFSET(27116, glMinSampleShading, glMinSampleShading, NULL, 620),
+ NAME_FUNC_OFFSET(27138, glBindProgramARB, glBindProgramARB, NULL, 621),
+ NAME_FUNC_OFFSET(27154, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622),
+ NAME_FUNC_OFFSET(27173, glGenProgramsARB, glGenProgramsARB, NULL, 623),
+ NAME_FUNC_OFFSET(27189, glIsProgramARB, glIsProgramARB, NULL, 630),
+ NAME_FUNC_OFFSET(27203, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631),
+ NAME_FUNC_OFFSET(27226, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632),
+ NAME_FUNC_OFFSET(27250, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633),
+ NAME_FUNC_OFFSET(27273, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634),
+ NAME_FUNC_OFFSET(27297, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640),
+ NAME_FUNC_OFFSET(27314, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641),
+ NAME_FUNC_OFFSET(27332, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642),
+ NAME_FUNC_OFFSET(27349, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643),
+ NAME_FUNC_OFFSET(27367, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644),
+ NAME_FUNC_OFFSET(27384, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645),
+ NAME_FUNC_OFFSET(27402, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646),
+ NAME_FUNC_OFFSET(27419, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647),
+ NAME_FUNC_OFFSET(27437, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(27462, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(27484, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
+ NAME_FUNC_OFFSET(27511, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
+ NAME_FUNC_OFFSET(27535, glBindFramebuffer, glBindFramebuffer, NULL, 660),
+ NAME_FUNC_OFFSET(27556, glBindRenderbuffer, glBindRenderbuffer, NULL, 661),
+ NAME_FUNC_OFFSET(27578, glBlitFramebuffer, glBlitFramebuffer, NULL, 662),
+ NAME_FUNC_OFFSET(27599, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
+ NAME_FUNC_OFFSET(27627, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
+ NAME_FUNC_OFFSET(27655, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
+ NAME_FUNC_OFFSET(27679, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
+ NAME_FUNC_OFFSET(27703, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
+ NAME_FUNC_OFFSET(27728, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
+ NAME_FUNC_OFFSET(27753, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
+ NAME_FUNC_OFFSET(27782, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
+ NAME_FUNC_OFFSET(27811, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667),
+ NAME_FUNC_OFFSET(27837, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
+ NAME_FUNC_OFFSET(27863, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
+ NAME_FUNC_OFFSET(27889, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
+ NAME_FUNC_OFFSET(27915, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
+ NAME_FUNC_OFFSET(27941, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
+ NAME_FUNC_OFFSET(27970, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
+ NAME_FUNC_OFFSET(27999, glGenFramebuffers, glGenFramebuffers, NULL, 671),
+ NAME_FUNC_OFFSET(28020, glGenFramebuffers, glGenFramebuffers, NULL, 671),
+ NAME_FUNC_OFFSET(28041, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
+ NAME_FUNC_OFFSET(28063, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
+ NAME_FUNC_OFFSET(28085, glGenerateMipmap, glGenerateMipmap, NULL, 673),
+ NAME_FUNC_OFFSET(28105, glGenerateMipmap, glGenerateMipmap, NULL, 673),
+ NAME_FUNC_OFFSET(28125, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(28166, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(28207, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
+ NAME_FUNC_OFFSET(28239, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
+ NAME_FUNC_OFFSET(28271, glIsFramebuffer, glIsFramebuffer, NULL, 676),
+ NAME_FUNC_OFFSET(28290, glIsFramebuffer, glIsFramebuffer, NULL, 676),
+ NAME_FUNC_OFFSET(28309, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
+ NAME_FUNC_OFFSET(28329, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
+ NAME_FUNC_OFFSET(28349, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
+ NAME_FUNC_OFFSET(28374, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
+ NAME_FUNC_OFFSET(28399, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679),
+ NAME_FUNC_OFFSET(28435, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681),
+ NAME_FUNC_OFFSET(28463, glMapBufferRange, glMapBufferRange, NULL, 682),
+ NAME_FUNC_OFFSET(28483, glBindVertexArray, glBindVertexArray, NULL, 683),
+ NAME_FUNC_OFFSET(28504, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
+ NAME_FUNC_OFFSET(28530, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
+ NAME_FUNC_OFFSET(28554, glGenVertexArrays, glGenVertexArrays, NULL, 685),
+ NAME_FUNC_OFFSET(28575, glIsVertexArray, glIsVertexArray, NULL, 686),
+ NAME_FUNC_OFFSET(28596, glIsVertexArray, glIsVertexArray, NULL, 686),
+ NAME_FUNC_OFFSET(28615, glProvokingVertex, glProvokingVertex, NULL, 706),
+ NAME_FUNC_OFFSET(28636, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
+ NAME_FUNC_OFFSET(28670, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
+ NAME_FUNC_OFFSET(28696, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
+ NAME_FUNC_OFFSET(28726, glBlendFunciARB, glBlendFunciARB, NULL, 714),
+ NAME_FUNC_OFFSET(28748, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
+ NAME_FUNC_OFFSET(28772, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
+ NAME_FUNC_OFFSET(28797, glClearDepthf, glClearDepthf, NULL, 785),
+ NAME_FUNC_OFFSET(28814, glDepthRangef, glDepthRangef, NULL, 786),
+ NAME_FUNC_OFFSET(28831, glGetProgramBinary, glGetProgramBinary, NULL, 790),
+ NAME_FUNC_OFFSET(28853, glProgramBinary, glProgramBinary, NULL, 791),
+ NAME_FUNC_OFFSET(28872, glProgramParameteri, glProgramParameteri, NULL, 792),
+ NAME_FUNC_OFFSET(28895, glProgramParameteri, glProgramParameteri, NULL, 792),
+ NAME_FUNC_OFFSET(28918, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
+ NAME_FUNC_OFFSET(28934, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879),
+ NAME_FUNC_OFFSET(28953, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887),
+ NAME_FUNC_OFFSET(28978, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888),
+ NAME_FUNC_OFFSET(29003, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889),
+ NAME_FUNC_OFFSET(29029, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890),
+ NAME_FUNC_OFFSET(29057, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891),
+ NAME_FUNC_OFFSET(29082, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892),
+ NAME_FUNC_OFFSET(29113, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893),
+ NAME_FUNC_OFFSET(29139, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894),
+ NAME_FUNC_OFFSET(29162, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896),
+ NAME_FUNC_OFFSET(29184, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897),
+ NAME_FUNC_OFFSET(29207, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898),
+ NAME_FUNC_OFFSET(29229, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899),
+ NAME_FUNC_OFFSET(29252, gl_dispatch_stub_900, gl_dispatch_stub_900, NULL, 900),
+ NAME_FUNC_OFFSET(29275, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901),
+ NAME_FUNC_OFFSET(29299, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902),
+ NAME_FUNC_OFFSET(29321, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903),
+ NAME_FUNC_OFFSET(29344, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904),
+ NAME_FUNC_OFFSET(29366, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905),
+ NAME_FUNC_OFFSET(29389, gl_dispatch_stub_906, gl_dispatch_stub_906, NULL, 906),
+ NAME_FUNC_OFFSET(29412, gl_dispatch_stub_907, gl_dispatch_stub_907, NULL, 907),
+ NAME_FUNC_OFFSET(29436, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908),
+ NAME_FUNC_OFFSET(29458, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909),
+ NAME_FUNC_OFFSET(29481, gl_dispatch_stub_910, gl_dispatch_stub_910, NULL, 910),
+ NAME_FUNC_OFFSET(29503, gl_dispatch_stub_911, gl_dispatch_stub_911, NULL, 911),
+ NAME_FUNC_OFFSET(29526, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912),
+ NAME_FUNC_OFFSET(29549, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913),
+ NAME_FUNC_OFFSET(29573, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914),
+ NAME_FUNC_OFFSET(29595, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915),
+ NAME_FUNC_OFFSET(29618, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916),
+ NAME_FUNC_OFFSET(29640, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917),
+ NAME_FUNC_OFFSET(29663, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918),
+ NAME_FUNC_OFFSET(29686, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919),
+ NAME_FUNC_OFFSET(29710, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920),
+ NAME_FUNC_OFFSET(29739, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921),
+ NAME_FUNC_OFFSET(29770, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922),
+ NAME_FUNC_OFFSET(29801, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923),
+ NAME_FUNC_OFFSET(29830, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924),
+ NAME_FUNC_OFFSET(29861, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925),
+ NAME_FUNC_OFFSET(29892, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926),
+ NAME_FUNC_OFFSET(29921, gl_dispatch_stub_927, gl_dispatch_stub_927, NULL, 927),
+ NAME_FUNC_OFFSET(29952, gl_dispatch_stub_928, gl_dispatch_stub_928, NULL, 928),
+ NAME_FUNC_OFFSET(29983, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930),
+ NAME_FUNC_OFFSET(30005, gl_dispatch_stub_931, gl_dispatch_stub_931, NULL, 931),
+ NAME_FUNC_OFFSET(30034, glDebugMessageCallback, glDebugMessageCallback, NULL, 932),
+ NAME_FUNC_OFFSET(30060, glDebugMessageControl, glDebugMessageControl, NULL, 933),
+ NAME_FUNC_OFFSET(30085, glDebugMessageInsert, glDebugMessageInsert, NULL, 934),
+ NAME_FUNC_OFFSET(30109, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 935),
+ NAME_FUNC_OFFSET(30133, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 942),
+ NAME_FUNC_OFFSET(30152, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 943),
+ NAME_FUNC_OFFSET(30172, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 944),
+ NAME_FUNC_OFFSET(30192, glFogCoordfEXT, glFogCoordfEXT, NULL, 945),
+ NAME_FUNC_OFFSET(30204, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 946),
+ NAME_FUNC_OFFSET(30217, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1049),
+ NAME_FUNC_OFFSET(30235, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1050),
+ NAME_FUNC_OFFSET(30254, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1051),
+ NAME_FUNC_OFFSET(30272, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1052),
+ NAME_FUNC_OFFSET(30291, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1053),
+ NAME_FUNC_OFFSET(30310, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1054),
+ NAME_FUNC_OFFSET(30330, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1055),
+ NAME_FUNC_OFFSET(30348, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1056),
+ NAME_FUNC_OFFSET(30367, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1057),
+ NAME_FUNC_OFFSET(30386, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1058),
+ NAME_FUNC_OFFSET(30406, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1059),
+ NAME_FUNC_OFFSET(30424, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1060),
+ NAME_FUNC_OFFSET(30443, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1061),
+ NAME_FUNC_OFFSET(30462, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1062),
+ NAME_FUNC_OFFSET(30482, glAlphaFuncx, glAlphaFuncx, NULL, 1109),
+ NAME_FUNC_OFFSET(30498, glClearColorx, glClearColorx, NULL, 1110),
+ NAME_FUNC_OFFSET(30515, glClearDepthx, glClearDepthx, NULL, 1111),
+ NAME_FUNC_OFFSET(30532, glColor4x, glColor4x, NULL, 1112),
+ NAME_FUNC_OFFSET(30545, glDepthRangex, glDepthRangex, NULL, 1113),
+ NAME_FUNC_OFFSET(30562, glFogx, glFogx, NULL, 1114),
+ NAME_FUNC_OFFSET(30572, glFogxv, glFogxv, NULL, 1115),
+ NAME_FUNC_OFFSET(30583, glFrustumf, glFrustumf, NULL, 1116),
+ NAME_FUNC_OFFSET(30597, glFrustumx, glFrustumx, NULL, 1117),
+ NAME_FUNC_OFFSET(30611, glLightModelx, glLightModelx, NULL, 1118),
+ NAME_FUNC_OFFSET(30628, glLightModelxv, glLightModelxv, NULL, 1119),
+ NAME_FUNC_OFFSET(30646, glLightx, glLightx, NULL, 1120),
+ NAME_FUNC_OFFSET(30658, glLightxv, glLightxv, NULL, 1121),
+ NAME_FUNC_OFFSET(30671, glLineWidthx, glLineWidthx, NULL, 1122),
+ NAME_FUNC_OFFSET(30687, glLoadMatrixx, glLoadMatrixx, NULL, 1123),
+ NAME_FUNC_OFFSET(30704, glMaterialx, glMaterialx, NULL, 1124),
+ NAME_FUNC_OFFSET(30719, glMaterialxv, glMaterialxv, NULL, 1125),
+ NAME_FUNC_OFFSET(30735, glMultMatrixx, glMultMatrixx, NULL, 1126),
+ NAME_FUNC_OFFSET(30752, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1127),
+ NAME_FUNC_OFFSET(30773, glNormal3x, glNormal3x, NULL, 1128),
+ NAME_FUNC_OFFSET(30787, glOrthof, glOrthof, NULL, 1129),
+ NAME_FUNC_OFFSET(30799, glOrthox, glOrthox, NULL, 1130),
+ NAME_FUNC_OFFSET(30811, glPointSizex, glPointSizex, NULL, 1131),
+ NAME_FUNC_OFFSET(30827, glPolygonOffsetx, glPolygonOffsetx, NULL, 1132),
+ NAME_FUNC_OFFSET(30847, glRotatex, glRotatex, NULL, 1133),
+ NAME_FUNC_OFFSET(30860, glSampleCoveragex, glSampleCoveragex, NULL, 1134),
+ NAME_FUNC_OFFSET(30881, glScalex, glScalex, NULL, 1135),
+ NAME_FUNC_OFFSET(30893, glTexEnvx, glTexEnvx, NULL, 1136),
+ NAME_FUNC_OFFSET(30906, glTexEnvxv, glTexEnvxv, NULL, 1137),
+ NAME_FUNC_OFFSET(30920, glTexParameterx, glTexParameterx, NULL, 1138),
+ NAME_FUNC_OFFSET(30939, glTranslatex, glTranslatex, NULL, 1139),
+ NAME_FUNC_OFFSET(30955, glClipPlanef, glClipPlanef, NULL, 1140),
+ NAME_FUNC_OFFSET(30971, glClipPlanex, glClipPlanex, NULL, 1141),
+ NAME_FUNC_OFFSET(30987, glGetClipPlanef, glGetClipPlanef, NULL, 1142),
+ NAME_FUNC_OFFSET(31006, glGetClipPlanex, glGetClipPlanex, NULL, 1143),
+ NAME_FUNC_OFFSET(31025, glGetFixedv, glGetFixedv, NULL, 1144),
+ NAME_FUNC_OFFSET(31040, glGetLightxv, glGetLightxv, NULL, 1145),
+ NAME_FUNC_OFFSET(31056, glGetMaterialxv, glGetMaterialxv, NULL, 1146),
+ NAME_FUNC_OFFSET(31075, glGetTexEnvxv, glGetTexEnvxv, NULL, 1147),
+ NAME_FUNC_OFFSET(31092, glGetTexParameterxv, glGetTexParameterxv, NULL, 1148),
+ NAME_FUNC_OFFSET(31115, glPointParameterx, glPointParameterx, NULL, 1149),
+ NAME_FUNC_OFFSET(31136, glPointParameterxv, glPointParameterxv, NULL, 1150),
+ NAME_FUNC_OFFSET(31158, glTexParameterxv, glTexParameterxv, NULL, 1151),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};