diff options
Diffstat (limited to 'xorg-server/glx/glprocs.h')
-rw-r--r-- | xorg-server/glx/glprocs.h | 1790 |
1 files changed, 965 insertions, 825 deletions
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h index 9629d540f..d5d284e67 100644 --- a/xorg-server/glx/glprocs.h +++ b/xorg-server/glx/glprocs.h @@ -907,6 +907,12 @@ static const char gl_string_table[] = "glTexStorage2DMultisample\0" "glTexStorage3DMultisample\0" "glBufferStorage\0" + "glBindBuffersBase\0" + "glBindBuffersRange\0" + "glBindImageTextures\0" + "glBindSamplers\0" + "glBindTextures\0" + "glBindVertexBuffers\0" "glInvalidateBufferData\0" "glInvalidateBufferSubData\0" "glInvalidateFramebuffer\0" @@ -1140,6 +1146,16 @@ static const char gl_string_table[] = "glVDPAUSurfaceAccessNV\0" "glVDPAUUnmapSurfacesNV\0" "glVDPAUUnregisterSurfaceNV\0" + "glBeginPerfQueryINTEL\0" + "glCreatePerfQueryINTEL\0" + "glDeletePerfQueryINTEL\0" + "glEndPerfQueryINTEL\0" + "glGetFirstPerfQueryIdINTEL\0" + "glGetNextPerfQueryIdINTEL\0" + "glGetPerfCounterInfoINTEL\0" + "glGetPerfQueryDataINTEL\0" + "glGetPerfQueryIdByNameINTEL\0" + "glGetPerfQueryInfoINTEL\0" "glStencilFuncSeparateATI\0" "glProgramEnvParameters4fvEXT\0" "glProgramLocalParameters4fvEXT\0" @@ -1582,8 +1598,52 @@ static const char gl_string_table[] = "glGetProgramBinaryOES\0" "glProgramBinaryOES\0" "glProgramParameteriARB\0" + "glProgramParameteriEXT\0" "glSampleMaskEXT\0" "glSamplePatternEXT\0" + "glActiveShaderProgramEXT\0" + "glBindProgramPipelineEXT\0" + "glCreateShaderProgramvEXT\0" + "glDeleteProgramPipelinesEXT\0" + "glGenProgramPipelinesEXT\0" + "glGetProgramPipelineInfoLogEXT\0" + "glGetProgramPipelineivEXT\0" + "glIsProgramPipelineEXT\0" + "glProgramUniform1fEXT\0" + "glProgramUniform1fvEXT\0" + "glProgramUniform1iEXT\0" + "glProgramUniform1ivEXT\0" + "glProgramUniform1uiEXT\0" + "glProgramUniform1uivEXT\0" + "glProgramUniform2fEXT\0" + "glProgramUniform2fvEXT\0" + "glProgramUniform2iEXT\0" + "glProgramUniform2ivEXT\0" + "glProgramUniform2uiEXT\0" + "glProgramUniform2uivEXT\0" + "glProgramUniform3fEXT\0" + "glProgramUniform3fvEXT\0" + "glProgramUniform3iEXT\0" + "glProgramUniform3ivEXT\0" + "glProgramUniform3uiEXT\0" + "glProgramUniform3uivEXT\0" + "glProgramUniform4fEXT\0" + "glProgramUniform4fvEXT\0" + "glProgramUniform4iEXT\0" + "glProgramUniform4ivEXT\0" + "glProgramUniform4uiEXT\0" + "glProgramUniform4uivEXT\0" + "glProgramUniformMatrix2fvEXT\0" + "glProgramUniformMatrix2x3fvEXT\0" + "glProgramUniformMatrix2x4fvEXT\0" + "glProgramUniformMatrix3fvEXT\0" + "glProgramUniformMatrix3x2fvEXT\0" + "glProgramUniformMatrix3x4fvEXT\0" + "glProgramUniformMatrix4fvEXT\0" + "glProgramUniformMatrix4x2fvEXT\0" + "glProgramUniformMatrix4x3fvEXT\0" + "glUseProgramStagesEXT\0" + "glValidateProgramPipelineEXT\0" "glDebugMessageCallbackARB\0" "glDebugMessageControlARB\0" "glDebugMessageInsertARB\0" @@ -1671,32 +1731,26 @@ static const char gl_string_table[] = #define gl_dispatch_stub_732 mgl_dispatch_stub_732 #define gl_dispatch_stub_733 mgl_dispatch_stub_733 #define gl_dispatch_stub_828 mgl_dispatch_stub_828 -#define gl_dispatch_stub_862 mgl_dispatch_stub_862 -#define gl_dispatch_stub_863 mgl_dispatch_stub_863 -#define gl_dispatch_stub_864 mgl_dispatch_stub_864 -#define gl_dispatch_stub_865 mgl_dispatch_stub_865 -#define gl_dispatch_stub_866 mgl_dispatch_stub_866 -#define gl_dispatch_stub_867 mgl_dispatch_stub_867 #define gl_dispatch_stub_868 mgl_dispatch_stub_868 #define gl_dispatch_stub_869 mgl_dispatch_stub_869 +#define gl_dispatch_stub_870 mgl_dispatch_stub_870 #define gl_dispatch_stub_871 mgl_dispatch_stub_871 #define gl_dispatch_stub_872 mgl_dispatch_stub_872 #define gl_dispatch_stub_873 mgl_dispatch_stub_873 -#define gl_dispatch_stub_880 mgl_dispatch_stub_880 -#define gl_dispatch_stub_881 mgl_dispatch_stub_881 -#define gl_dispatch_stub_882 mgl_dispatch_stub_882 -#define gl_dispatch_stub_883 mgl_dispatch_stub_883 -#define gl_dispatch_stub_884 mgl_dispatch_stub_884 -#define gl_dispatch_stub_885 mgl_dispatch_stub_885 +#define gl_dispatch_stub_874 mgl_dispatch_stub_874 +#define gl_dispatch_stub_875 mgl_dispatch_stub_875 +#define gl_dispatch_stub_877 mgl_dispatch_stub_877 +#define gl_dispatch_stub_878 mgl_dispatch_stub_878 +#define gl_dispatch_stub_879 mgl_dispatch_stub_879 #define gl_dispatch_stub_886 mgl_dispatch_stub_886 #define gl_dispatch_stub_887 mgl_dispatch_stub_887 #define gl_dispatch_stub_888 mgl_dispatch_stub_888 +#define gl_dispatch_stub_889 mgl_dispatch_stub_889 #define gl_dispatch_stub_890 mgl_dispatch_stub_890 #define gl_dispatch_stub_891 mgl_dispatch_stub_891 #define gl_dispatch_stub_892 mgl_dispatch_stub_892 #define gl_dispatch_stub_893 mgl_dispatch_stub_893 #define gl_dispatch_stub_894 mgl_dispatch_stub_894 -#define gl_dispatch_stub_895 mgl_dispatch_stub_895 #define gl_dispatch_stub_896 mgl_dispatch_stub_896 #define gl_dispatch_stub_897 mgl_dispatch_stub_897 #define gl_dispatch_stub_898 mgl_dispatch_stub_898 @@ -1724,22 +1778,38 @@ static const char gl_string_table[] = #define gl_dispatch_stub_920 mgl_dispatch_stub_920 #define gl_dispatch_stub_921 mgl_dispatch_stub_921 #define gl_dispatch_stub_922 mgl_dispatch_stub_922 +#define gl_dispatch_stub_923 mgl_dispatch_stub_923 #define gl_dispatch_stub_924 mgl_dispatch_stub_924 #define gl_dispatch_stub_925 mgl_dispatch_stub_925 -#define gl_dispatch_stub_950 mgl_dispatch_stub_950 -#define gl_dispatch_stub_951 mgl_dispatch_stub_951 -#define gl_dispatch_stub_1025 mgl_dispatch_stub_1025 -#define gl_dispatch_stub_1026 mgl_dispatch_stub_1026 -#define gl_dispatch_stub_1027 mgl_dispatch_stub_1027 -#define gl_dispatch_stub_1035 mgl_dispatch_stub_1035 -#define gl_dispatch_stub_1036 mgl_dispatch_stub_1036 -#define gl_dispatch_stub_1037 mgl_dispatch_stub_1037 -#define gl_dispatch_stub_1038 mgl_dispatch_stub_1038 +#define gl_dispatch_stub_926 mgl_dispatch_stub_926 +#define gl_dispatch_stub_927 mgl_dispatch_stub_927 +#define gl_dispatch_stub_928 mgl_dispatch_stub_928 +#define gl_dispatch_stub_930 mgl_dispatch_stub_930 +#define gl_dispatch_stub_931 mgl_dispatch_stub_931 +#define gl_dispatch_stub_956 mgl_dispatch_stub_956 +#define gl_dispatch_stub_957 mgl_dispatch_stub_957 +#define gl_dispatch_stub_1031 mgl_dispatch_stub_1031 +#define gl_dispatch_stub_1032 mgl_dispatch_stub_1032 +#define gl_dispatch_stub_1033 mgl_dispatch_stub_1033 #define gl_dispatch_stub_1041 mgl_dispatch_stub_1041 #define gl_dispatch_stub_1042 mgl_dispatch_stub_1042 -#define gl_dispatch_stub_1088 mgl_dispatch_stub_1088 -#define gl_dispatch_stub_1089 mgl_dispatch_stub_1089 -#define gl_dispatch_stub_1090 mgl_dispatch_stub_1090 +#define gl_dispatch_stub_1043 mgl_dispatch_stub_1043 +#define gl_dispatch_stub_1044 mgl_dispatch_stub_1044 +#define gl_dispatch_stub_1047 mgl_dispatch_stub_1047 +#define gl_dispatch_stub_1048 mgl_dispatch_stub_1048 +#define gl_dispatch_stub_1094 mgl_dispatch_stub_1094 +#define gl_dispatch_stub_1095 mgl_dispatch_stub_1095 +#define gl_dispatch_stub_1096 mgl_dispatch_stub_1096 +#define gl_dispatch_stub_1097 mgl_dispatch_stub_1097 +#define gl_dispatch_stub_1098 mgl_dispatch_stub_1098 +#define gl_dispatch_stub_1099 mgl_dispatch_stub_1099 +#define gl_dispatch_stub_1100 mgl_dispatch_stub_1100 +#define gl_dispatch_stub_1101 mgl_dispatch_stub_1101 +#define gl_dispatch_stub_1102 mgl_dispatch_stub_1102 +#define gl_dispatch_stub_1103 mgl_dispatch_stub_1103 +#define gl_dispatch_stub_1104 mgl_dispatch_stub_1104 +#define gl_dispatch_stub_1105 mgl_dispatch_stub_1105 +#define gl_dispatch_stub_1106 mgl_dispatch_stub_1106 #endif /* USE_MGL_NAMESPACE */ @@ -1761,75 +1831,85 @@ void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 * params); void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 * params); void GLAPIENTRY gl_dispatch_stub_733(GLuint id, GLenum target); void GLAPIENTRY gl_dispatch_stub_828(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); -void GLAPIENTRY gl_dispatch_stub_862(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); -void GLAPIENTRY gl_dispatch_stub_863(const GLfloat * coords); -void GLAPIENTRY gl_dispatch_stub_864(GLint x, GLint y, GLint z, GLint width, GLint height); -void GLAPIENTRY gl_dispatch_stub_865(const GLint * coords); -void GLAPIENTRY gl_dispatch_stub_866(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); -void GLAPIENTRY gl_dispatch_stub_867(const GLshort * coords); -void GLAPIENTRY gl_dispatch_stub_868(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); -void GLAPIENTRY gl_dispatch_stub_869(const GLfixed * coords); -GLbitfield GLAPIENTRY gl_dispatch_stub_871(GLfixed * mantissa, GLint * exponent); -void GLAPIENTRY gl_dispatch_stub_872(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_873(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_880(GLenum target, GLsizei numAttachments, const GLenum * attachments); -void GLAPIENTRY gl_dispatch_stub_881(GLuint pipeline, GLuint program); -void GLAPIENTRY gl_dispatch_stub_882(GLuint pipeline); -GLuint GLAPIENTRY gl_dispatch_stub_883(GLenum type, GLsizei count, const GLchar * const * strings); -void GLAPIENTRY gl_dispatch_stub_884(GLsizei n, const GLuint * pipelines); -void GLAPIENTRY gl_dispatch_stub_885(GLsizei n, GLuint * pipelines); -void GLAPIENTRY gl_dispatch_stub_886(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -void GLAPIENTRY gl_dispatch_stub_887(GLuint pipeline, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_888(GLuint pipeline); -void GLAPIENTRY gl_dispatch_stub_890(GLuint program, GLint location, GLfloat x); -void GLAPIENTRY gl_dispatch_stub_891(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_892(GLuint program, GLint location, GLint x); -void GLAPIENTRY gl_dispatch_stub_893(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_894(GLuint program, GLint location, GLuint x); -void GLAPIENTRY gl_dispatch_stub_895(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_896(GLuint program, GLint location, GLfloat x, GLfloat y); +void GLAPIENTRY gl_dispatch_stub_868(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +void GLAPIENTRY gl_dispatch_stub_869(const GLfloat * coords); +void GLAPIENTRY gl_dispatch_stub_870(GLint x, GLint y, GLint z, GLint width, GLint height); +void GLAPIENTRY gl_dispatch_stub_871(const GLint * coords); +void GLAPIENTRY gl_dispatch_stub_872(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +void GLAPIENTRY gl_dispatch_stub_873(const GLshort * coords); +void GLAPIENTRY gl_dispatch_stub_874(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +void GLAPIENTRY gl_dispatch_stub_875(const GLfixed * coords); +GLbitfield GLAPIENTRY gl_dispatch_stub_877(GLfixed * mantissa, GLint * exponent); +void GLAPIENTRY gl_dispatch_stub_878(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_879(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_886(GLenum target, GLsizei numAttachments, const GLenum * attachments); +void GLAPIENTRY gl_dispatch_stub_887(GLuint pipeline, GLuint program); +void GLAPIENTRY gl_dispatch_stub_888(GLuint pipeline); +GLuint GLAPIENTRY gl_dispatch_stub_889(GLenum type, GLsizei count, const GLchar * const * strings); +void GLAPIENTRY gl_dispatch_stub_890(GLsizei n, const GLuint * pipelines); +void GLAPIENTRY gl_dispatch_stub_891(GLsizei n, GLuint * pipelines); +void GLAPIENTRY gl_dispatch_stub_892(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); +void GLAPIENTRY gl_dispatch_stub_893(GLuint pipeline, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_894(GLuint pipeline); +void GLAPIENTRY gl_dispatch_stub_896(GLuint program, GLint location, GLfloat x); void GLAPIENTRY gl_dispatch_stub_897(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_898(GLuint program, GLint location, GLint x, GLint y); +void GLAPIENTRY gl_dispatch_stub_898(GLuint program, GLint location, GLint x); void GLAPIENTRY gl_dispatch_stub_899(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_900(GLuint program, GLint location, GLuint x, GLuint y); +void GLAPIENTRY gl_dispatch_stub_900(GLuint program, GLint location, GLuint x); void GLAPIENTRY gl_dispatch_stub_901(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_902(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); +void GLAPIENTRY gl_dispatch_stub_902(GLuint program, GLint location, GLfloat x, GLfloat y); void GLAPIENTRY gl_dispatch_stub_903(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_904(GLuint program, GLint location, GLint x, GLint y, GLint z); +void GLAPIENTRY gl_dispatch_stub_904(GLuint program, GLint location, GLint x, GLint y); void GLAPIENTRY gl_dispatch_stub_905(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_906(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); +void GLAPIENTRY gl_dispatch_stub_906(GLuint program, GLint location, GLuint x, GLuint y); void GLAPIENTRY gl_dispatch_stub_907(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_908(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void GLAPIENTRY gl_dispatch_stub_908(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); void GLAPIENTRY gl_dispatch_stub_909(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_910(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +void GLAPIENTRY gl_dispatch_stub_910(GLuint program, GLint location, GLint x, GLint y, GLint z); void GLAPIENTRY gl_dispatch_stub_911(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_912(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +void GLAPIENTRY gl_dispatch_stub_912(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); void GLAPIENTRY gl_dispatch_stub_913(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_914(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_915(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_916(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_917(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_918(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_919(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_914(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void GLAPIENTRY gl_dispatch_stub_915(GLuint program, GLint location, GLsizei count, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_916(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +void GLAPIENTRY gl_dispatch_stub_917(GLuint program, GLint location, GLsizei count, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_918(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +void GLAPIENTRY gl_dispatch_stub_919(GLuint program, GLint location, GLsizei count, const GLuint * value); void GLAPIENTRY gl_dispatch_stub_920(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); void GLAPIENTRY gl_dispatch_stub_921(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); void GLAPIENTRY gl_dispatch_stub_922(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_924(GLuint pipeline, GLbitfield stages, GLuint program); -void GLAPIENTRY gl_dispatch_stub_925(GLuint pipeline); -void GLAPIENTRY gl_dispatch_stub_950(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_951(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_1025(GLenum face); -void GLAPIENTRY gl_dispatch_stub_1026(GLuint array); -void GLAPIENTRY gl_dispatch_stub_1027(GLsizei n, GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_1035(GLenum coord, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1036(GLenum coord, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_1037(GLenum coord, GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1038(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_1041(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_1042(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_1088(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_1089(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_1090(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_923(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_924(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_925(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_926(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_927(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_928(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_930(GLuint pipeline, GLbitfield stages, GLuint program); +void GLAPIENTRY gl_dispatch_stub_931(GLuint pipeline); +void GLAPIENTRY gl_dispatch_stub_956(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_957(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_1031(GLenum face); +void GLAPIENTRY gl_dispatch_stub_1032(GLuint array); +void GLAPIENTRY gl_dispatch_stub_1033(GLsizei n, GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_1041(GLenum coord, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1042(GLenum coord, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_1043(GLenum coord, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1044(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_1047(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_1048(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_1094(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1095(GLuint queryId, GLuint * queryHandle); +void GLAPIENTRY gl_dispatch_stub_1096(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1097(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1098(GLuint * queryId); +void GLAPIENTRY gl_dispatch_stub_1099(GLuint queryId, GLuint * nextQueryId); +void GLAPIENTRY gl_dispatch_stub_1100(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); +void GLAPIENTRY gl_dispatch_stub_1101(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); +void GLAPIENTRY gl_dispatch_stub_1102(GLchar * queryName, GLuint * queryId); +void GLAPIENTRY gl_dispatch_stub_1103(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); +void GLAPIENTRY gl_dispatch_stub_1104(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_1105(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1106(GLenum target, GLuint index, GLsizei count, const GLfloat * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2688,749 +2768,809 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(14297, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 852), NAME_FUNC_OFFSET(14323, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 853), NAME_FUNC_OFFSET(14349, glBufferStorage, glBufferStorage, NULL, 854), - NAME_FUNC_OFFSET(14365, glInvalidateBufferData, glInvalidateBufferData, NULL, 855), - NAME_FUNC_OFFSET(14388, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 856), - NAME_FUNC_OFFSET(14414, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 857), - NAME_FUNC_OFFSET(14438, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 858), - NAME_FUNC_OFFSET(14465, glInvalidateTexImage, glInvalidateTexImage, NULL, 859), - NAME_FUNC_OFFSET(14486, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 860), - NAME_FUNC_OFFSET(14510, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 861), - NAME_FUNC_OFFSET(14529, gl_dispatch_stub_862, gl_dispatch_stub_862, NULL, 862), - NAME_FUNC_OFFSET(14543, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863), - NAME_FUNC_OFFSET(14558, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864), - NAME_FUNC_OFFSET(14572, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865), - NAME_FUNC_OFFSET(14587, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866), - NAME_FUNC_OFFSET(14601, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867), - NAME_FUNC_OFFSET(14616, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868), - NAME_FUNC_OFFSET(14630, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869), - NAME_FUNC_OFFSET(14645, glPointSizePointerOES, glPointSizePointerOES, NULL, 870), - NAME_FUNC_OFFSET(14667, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), - NAME_FUNC_OFFSET(14685, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), - NAME_FUNC_OFFSET(14702, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), - NAME_FUNC_OFFSET(14722, glColorPointerEXT, glColorPointerEXT, NULL, 874), - NAME_FUNC_OFFSET(14740, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 875), - NAME_FUNC_OFFSET(14761, glIndexPointerEXT, glIndexPointerEXT, NULL, 876), - NAME_FUNC_OFFSET(14779, glNormalPointerEXT, glNormalPointerEXT, NULL, 877), - NAME_FUNC_OFFSET(14798, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 878), - NAME_FUNC_OFFSET(14819, glVertexPointerEXT, glVertexPointerEXT, NULL, 879), - NAME_FUNC_OFFSET(14838, gl_dispatch_stub_880, gl_dispatch_stub_880, NULL, 880), - NAME_FUNC_OFFSET(14862, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881), - NAME_FUNC_OFFSET(14884, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882), - NAME_FUNC_OFFSET(14906, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883), - NAME_FUNC_OFFSET(14929, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884), - NAME_FUNC_OFFSET(14954, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885), - NAME_FUNC_OFFSET(14976, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886), - NAME_FUNC_OFFSET(15004, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887), - NAME_FUNC_OFFSET(15027, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888), - NAME_FUNC_OFFSET(15047, glLockArraysEXT, glLockArraysEXT, NULL, 889), - NAME_FUNC_OFFSET(15063, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890), - NAME_FUNC_OFFSET(15082, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891), - NAME_FUNC_OFFSET(15102, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892), - NAME_FUNC_OFFSET(15121, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893), - NAME_FUNC_OFFSET(15141, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894), - NAME_FUNC_OFFSET(15161, gl_dispatch_stub_895, gl_dispatch_stub_895, NULL, 895), - NAME_FUNC_OFFSET(15182, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896), - NAME_FUNC_OFFSET(15201, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897), - NAME_FUNC_OFFSET(15221, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898), - NAME_FUNC_OFFSET(15240, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899), - NAME_FUNC_OFFSET(15260, gl_dispatch_stub_900, gl_dispatch_stub_900, NULL, 900), - NAME_FUNC_OFFSET(15280, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901), - NAME_FUNC_OFFSET(15301, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902), - NAME_FUNC_OFFSET(15320, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), - NAME_FUNC_OFFSET(15340, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904), - NAME_FUNC_OFFSET(15359, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905), - NAME_FUNC_OFFSET(15379, gl_dispatch_stub_906, gl_dispatch_stub_906, NULL, 906), - NAME_FUNC_OFFSET(15399, gl_dispatch_stub_907, gl_dispatch_stub_907, NULL, 907), - NAME_FUNC_OFFSET(15420, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908), - NAME_FUNC_OFFSET(15439, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909), - NAME_FUNC_OFFSET(15459, gl_dispatch_stub_910, gl_dispatch_stub_910, NULL, 910), - NAME_FUNC_OFFSET(15478, gl_dispatch_stub_911, gl_dispatch_stub_911, NULL, 911), - NAME_FUNC_OFFSET(15498, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912), - NAME_FUNC_OFFSET(15518, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913), - NAME_FUNC_OFFSET(15539, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914), - NAME_FUNC_OFFSET(15565, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915), - NAME_FUNC_OFFSET(15593, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916), - NAME_FUNC_OFFSET(15621, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917), - NAME_FUNC_OFFSET(15647, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918), - NAME_FUNC_OFFSET(15675, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919), - NAME_FUNC_OFFSET(15703, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920), - NAME_FUNC_OFFSET(15729, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921), - NAME_FUNC_OFFSET(15757, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922), - NAME_FUNC_OFFSET(15785, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 923), - NAME_FUNC_OFFSET(15803, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924), - NAME_FUNC_OFFSET(15822, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925), - NAME_FUNC_OFFSET(15848, glDebugMessageCallback, glDebugMessageCallback, NULL, 926), - NAME_FUNC_OFFSET(15871, glDebugMessageControl, glDebugMessageControl, NULL, 927), - NAME_FUNC_OFFSET(15893, glDebugMessageInsert, glDebugMessageInsert, NULL, 928), - NAME_FUNC_OFFSET(15914, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 929), - NAME_FUNC_OFFSET(15935, glGetObjectLabel, glGetObjectLabel, NULL, 930), - NAME_FUNC_OFFSET(15952, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 931), - NAME_FUNC_OFFSET(15972, glObjectLabel, glObjectLabel, NULL, 932), - NAME_FUNC_OFFSET(15986, glObjectPtrLabel, glObjectPtrLabel, NULL, 933), - NAME_FUNC_OFFSET(16003, glPopDebugGroup, glPopDebugGroup, NULL, 934), - NAME_FUNC_OFFSET(16019, glPushDebugGroup, glPushDebugGroup, NULL, 935), - NAME_FUNC_OFFSET(16036, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 936), - NAME_FUNC_OFFSET(16058, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 937), - NAME_FUNC_OFFSET(16081, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 938), - NAME_FUNC_OFFSET(16104, glFogCoordfEXT, glFogCoordfEXT, NULL, 939), - NAME_FUNC_OFFSET(16119, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 940), - NAME_FUNC_OFFSET(16135, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 941), - NAME_FUNC_OFFSET(16155, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 942), - NAME_FUNC_OFFSET(16173, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 943), - NAME_FUNC_OFFSET(16192, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 944), - NAME_FUNC_OFFSET(16210, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 945), - NAME_FUNC_OFFSET(16229, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 946), - NAME_FUNC_OFFSET(16247, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 947), - NAME_FUNC_OFFSET(16266, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 948), - NAME_FUNC_OFFSET(16284, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 949), - NAME_FUNC_OFFSET(16303, gl_dispatch_stub_950, gl_dispatch_stub_950, NULL, 950), - NAME_FUNC_OFFSET(16328, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951), - NAME_FUNC_OFFSET(16355, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 952), - NAME_FUNC_OFFSET(16379, glExecuteProgramNV, glExecuteProgramNV, NULL, 953), - NAME_FUNC_OFFSET(16398, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 954), - NAME_FUNC_OFFSET(16424, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 955), - NAME_FUNC_OFFSET(16450, glGetProgramStringNV, glGetProgramStringNV, NULL, 956), - NAME_FUNC_OFFSET(16471, glGetProgramivNV, glGetProgramivNV, NULL, 957), - NAME_FUNC_OFFSET(16488, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 958), - NAME_FUNC_OFFSET(16509, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 959), - NAME_FUNC_OFFSET(16531, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 960), - NAME_FUNC_OFFSET(16553, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 961), - NAME_FUNC_OFFSET(16575, glLoadProgramNV, glLoadProgramNV, NULL, 962), - NAME_FUNC_OFFSET(16591, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 963), - NAME_FUNC_OFFSET(16616, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 964), - NAME_FUNC_OFFSET(16641, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 965), - NAME_FUNC_OFFSET(16669, glTrackMatrixNV, glTrackMatrixNV, NULL, 966), - NAME_FUNC_OFFSET(16685, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 967), - NAME_FUNC_OFFSET(16704, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 968), - NAME_FUNC_OFFSET(16724, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 969), - NAME_FUNC_OFFSET(16743, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 970), - NAME_FUNC_OFFSET(16763, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 971), - NAME_FUNC_OFFSET(16782, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 972), - NAME_FUNC_OFFSET(16802, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 973), - NAME_FUNC_OFFSET(16821, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 974), - NAME_FUNC_OFFSET(16841, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 975), - NAME_FUNC_OFFSET(16860, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 976), - NAME_FUNC_OFFSET(16880, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 977), - NAME_FUNC_OFFSET(16899, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 978), - NAME_FUNC_OFFSET(16919, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 979), - NAME_FUNC_OFFSET(16938, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 980), - NAME_FUNC_OFFSET(16958, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 981), - NAME_FUNC_OFFSET(16977, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 982), - NAME_FUNC_OFFSET(16997, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 983), - NAME_FUNC_OFFSET(17016, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 984), - NAME_FUNC_OFFSET(17036, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 985), - NAME_FUNC_OFFSET(17055, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 986), - NAME_FUNC_OFFSET(17075, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 987), - NAME_FUNC_OFFSET(17094, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 988), - NAME_FUNC_OFFSET(17114, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 989), - NAME_FUNC_OFFSET(17133, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 990), - NAME_FUNC_OFFSET(17153, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 991), - NAME_FUNC_OFFSET(17173, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 992), - NAME_FUNC_OFFSET(17194, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 993), - NAME_FUNC_OFFSET(17218, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 994), - NAME_FUNC_OFFSET(17239, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 995), - NAME_FUNC_OFFSET(17260, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 996), - NAME_FUNC_OFFSET(17281, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 997), - NAME_FUNC_OFFSET(17302, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 998), - NAME_FUNC_OFFSET(17323, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 999), - NAME_FUNC_OFFSET(17344, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1000), - NAME_FUNC_OFFSET(17365, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1001), - NAME_FUNC_OFFSET(17386, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1002), - NAME_FUNC_OFFSET(17407, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1003), - NAME_FUNC_OFFSET(17428, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1004), - NAME_FUNC_OFFSET(17449, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1005), - NAME_FUNC_OFFSET(17470, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1006), - NAME_FUNC_OFFSET(17492, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 1007), - NAME_FUNC_OFFSET(17519, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1008), - NAME_FUNC_OFFSET(17546, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1009), - NAME_FUNC_OFFSET(17570, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1010), - NAME_FUNC_OFFSET(17594, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1011), - NAME_FUNC_OFFSET(17616, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1012), - NAME_FUNC_OFFSET(17638, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1013), - NAME_FUNC_OFFSET(17660, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1014), - NAME_FUNC_OFFSET(17685, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1015), - NAME_FUNC_OFFSET(17709, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1016), - NAME_FUNC_OFFSET(17731, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1017), - NAME_FUNC_OFFSET(17753, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1018), - NAME_FUNC_OFFSET(17775, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1019), - NAME_FUNC_OFFSET(17801, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1020), - NAME_FUNC_OFFSET(17824, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1021), - NAME_FUNC_OFFSET(17848, glPassTexCoordATI, glPassTexCoordATI, NULL, 1022), - NAME_FUNC_OFFSET(17866, glSampleMapATI, glSampleMapATI, NULL, 1023), - NAME_FUNC_OFFSET(17881, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1024), - NAME_FUNC_OFFSET(17912, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025), - NAME_FUNC_OFFSET(17935, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026), - NAME_FUNC_OFFSET(17958, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027), - NAME_FUNC_OFFSET(17981, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1028), - NAME_FUNC_OFFSET(18012, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1029), - NAME_FUNC_OFFSET(18043, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1030), - NAME_FUNC_OFFSET(18071, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1031), - NAME_FUNC_OFFSET(18100, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1032), - NAME_FUNC_OFFSET(18128, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1033), - NAME_FUNC_OFFSET(18157, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1034), - NAME_FUNC_OFFSET(18178, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035), - NAME_FUNC_OFFSET(18195, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036), - NAME_FUNC_OFFSET(18208, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037), - NAME_FUNC_OFFSET(18222, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038), - NAME_FUNC_OFFSET(18239, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1039), - NAME_FUNC_OFFSET(18260, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1040), - NAME_FUNC_OFFSET(18282, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041), - NAME_FUNC_OFFSET(18306, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042), - NAME_FUNC_OFFSET(18336, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1043), - NAME_FUNC_OFFSET(18357, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1044), - NAME_FUNC_OFFSET(18379, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1045), - NAME_FUNC_OFFSET(18400, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1046), - NAME_FUNC_OFFSET(18422, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1047), - NAME_FUNC_OFFSET(18444, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1048), - NAME_FUNC_OFFSET(18467, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1049), - NAME_FUNC_OFFSET(18488, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1050), - NAME_FUNC_OFFSET(18510, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1051), - NAME_FUNC_OFFSET(18532, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1052), - NAME_FUNC_OFFSET(18555, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1053), - NAME_FUNC_OFFSET(18576, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1054), - NAME_FUNC_OFFSET(18598, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1055), - NAME_FUNC_OFFSET(18620, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1056), - NAME_FUNC_OFFSET(18643, glClearColorIiEXT, glClearColorIiEXT, NULL, 1057), - NAME_FUNC_OFFSET(18661, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1058), - NAME_FUNC_OFFSET(18680, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1059), - NAME_FUNC_OFFSET(18702, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1060), - NAME_FUNC_OFFSET(18724, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1061), - NAME_FUNC_OFFSET(18748, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1062), - NAME_FUNC_OFFSET(18768, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1063), - NAME_FUNC_OFFSET(18789, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1064), - NAME_FUNC_OFFSET(18820, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1065), - NAME_FUNC_OFFSET(18851, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1066), - NAME_FUNC_OFFSET(18884, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1067), - NAME_FUNC_OFFSET(18912, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1068), - NAME_FUNC_OFFSET(18943, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1069), - NAME_FUNC_OFFSET(18969, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1070), - NAME_FUNC_OFFSET(19000, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1071), - NAME_FUNC_OFFSET(19028, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1072), - NAME_FUNC_OFFSET(19051, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1073), - NAME_FUNC_OFFSET(19076, glActiveProgramEXT, glActiveProgramEXT, NULL, 1074), - NAME_FUNC_OFFSET(19095, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1075), - NAME_FUNC_OFFSET(19120, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1076), - NAME_FUNC_OFFSET(19142, glTextureBarrierNV, glTextureBarrierNV, NULL, 1077), - NAME_FUNC_OFFSET(19161, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1078), - NAME_FUNC_OFFSET(19175, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1079), - NAME_FUNC_OFFSET(19197, glVDPAUInitNV, glVDPAUInitNV, NULL, 1080), - NAME_FUNC_OFFSET(19211, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1081), - NAME_FUNC_OFFSET(19230, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1082), - NAME_FUNC_OFFSET(19251, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1083), - NAME_FUNC_OFFSET(19282, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1084), - NAME_FUNC_OFFSET(19312, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1085), - NAME_FUNC_OFFSET(19335, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1086), - NAME_FUNC_OFFSET(19358, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1087), - NAME_FUNC_OFFSET(19385, gl_dispatch_stub_1088, gl_dispatch_stub_1088, NULL, 1088), - NAME_FUNC_OFFSET(19410, gl_dispatch_stub_1089, gl_dispatch_stub_1089, NULL, 1089), - NAME_FUNC_OFFSET(19439, gl_dispatch_stub_1090, gl_dispatch_stub_1090, NULL, 1090), - NAME_FUNC_OFFSET(19470, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1091), - NAME_FUNC_OFFSET(19509, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1092), - NAME_FUNC_OFFSET(19538, glAlphaFuncx, glAlphaFuncx, NULL, 1093), - NAME_FUNC_OFFSET(19551, glClearColorx, glClearColorx, NULL, 1094), - NAME_FUNC_OFFSET(19565, glClearDepthx, glClearDepthx, NULL, 1095), - NAME_FUNC_OFFSET(19579, glColor4x, glColor4x, NULL, 1096), - NAME_FUNC_OFFSET(19589, glDepthRangex, glDepthRangex, NULL, 1097), - NAME_FUNC_OFFSET(19603, glFogx, glFogx, NULL, 1098), - NAME_FUNC_OFFSET(19610, glFogxv, glFogxv, NULL, 1099), - NAME_FUNC_OFFSET(19618, glFrustumf, 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NAME_FUNC_OFFSET(22059, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), - NAME_FUNC_OFFSET(22080, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), - NAME_FUNC_OFFSET(22102, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), - NAME_FUNC_OFFSET(22123, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), - NAME_FUNC_OFFSET(22145, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), - NAME_FUNC_OFFSET(22163, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), - NAME_FUNC_OFFSET(22182, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), - NAME_FUNC_OFFSET(22203, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), - NAME_FUNC_OFFSET(22225, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), - NAME_FUNC_OFFSET(22246, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), - NAME_FUNC_OFFSET(22268, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), - NAME_FUNC_OFFSET(22294, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409), - NAME_FUNC_OFFSET(22320, 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glBindVertexBuffers, NULL, 860), + NAME_FUNC_OFFSET(14472, glInvalidateBufferData, glInvalidateBufferData, NULL, 861), + NAME_FUNC_OFFSET(14495, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 862), + NAME_FUNC_OFFSET(14521, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 863), + NAME_FUNC_OFFSET(14545, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 864), + NAME_FUNC_OFFSET(14572, glInvalidateTexImage, glInvalidateTexImage, NULL, 865), + NAME_FUNC_OFFSET(14593, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 866), + NAME_FUNC_OFFSET(14617, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 867), + NAME_FUNC_OFFSET(14636, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868), + NAME_FUNC_OFFSET(14650, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869), + NAME_FUNC_OFFSET(14665, gl_dispatch_stub_870, gl_dispatch_stub_870, NULL, 870), + NAME_FUNC_OFFSET(14679, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), + NAME_FUNC_OFFSET(14694, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), + NAME_FUNC_OFFSET(14708, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), + NAME_FUNC_OFFSET(14723, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874), + NAME_FUNC_OFFSET(14737, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875), + NAME_FUNC_OFFSET(14752, glPointSizePointerOES, glPointSizePointerOES, NULL, 876), + NAME_FUNC_OFFSET(14774, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877), + NAME_FUNC_OFFSET(14792, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878), + NAME_FUNC_OFFSET(14809, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), + NAME_FUNC_OFFSET(14829, glColorPointerEXT, glColorPointerEXT, NULL, 880), + NAME_FUNC_OFFSET(14847, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 881), + NAME_FUNC_OFFSET(14868, glIndexPointerEXT, glIndexPointerEXT, NULL, 882), + NAME_FUNC_OFFSET(14886, glNormalPointerEXT, glNormalPointerEXT, NULL, 883), + NAME_FUNC_OFFSET(14905, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 884), + NAME_FUNC_OFFSET(14926, glVertexPointerEXT, glVertexPointerEXT, NULL, 885), + NAME_FUNC_OFFSET(14945, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886), + NAME_FUNC_OFFSET(14969, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887), + NAME_FUNC_OFFSET(14991, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888), + NAME_FUNC_OFFSET(15013, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889), + NAME_FUNC_OFFSET(15036, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890), + NAME_FUNC_OFFSET(15061, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891), + NAME_FUNC_OFFSET(15083, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892), + NAME_FUNC_OFFSET(15111, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893), + NAME_FUNC_OFFSET(15134, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894), + NAME_FUNC_OFFSET(15154, glLockArraysEXT, glLockArraysEXT, NULL, 895), + NAME_FUNC_OFFSET(15170, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896), + NAME_FUNC_OFFSET(15189, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897), + NAME_FUNC_OFFSET(15209, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898), + NAME_FUNC_OFFSET(15228, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899), + NAME_FUNC_OFFSET(15248, gl_dispatch_stub_900, gl_dispatch_stub_900, NULL, 900), + NAME_FUNC_OFFSET(15268, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901), + NAME_FUNC_OFFSET(15289, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902), + NAME_FUNC_OFFSET(15308, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), + NAME_FUNC_OFFSET(15328, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904), + NAME_FUNC_OFFSET(15347, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905), + NAME_FUNC_OFFSET(15367, gl_dispatch_stub_906, gl_dispatch_stub_906, NULL, 906), + NAME_FUNC_OFFSET(15387, gl_dispatch_stub_907, gl_dispatch_stub_907, NULL, 907), + NAME_FUNC_OFFSET(15408, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908), + NAME_FUNC_OFFSET(15427, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909), + NAME_FUNC_OFFSET(15447, gl_dispatch_stub_910, gl_dispatch_stub_910, NULL, 910), + NAME_FUNC_OFFSET(15466, gl_dispatch_stub_911, gl_dispatch_stub_911, NULL, 911), + NAME_FUNC_OFFSET(15486, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912), + NAME_FUNC_OFFSET(15506, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913), + NAME_FUNC_OFFSET(15527, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914), + NAME_FUNC_OFFSET(15546, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915), + NAME_FUNC_OFFSET(15566, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916), + NAME_FUNC_OFFSET(15585, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917), + NAME_FUNC_OFFSET(15605, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918), + NAME_FUNC_OFFSET(15625, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919), + NAME_FUNC_OFFSET(15646, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920), + NAME_FUNC_OFFSET(15672, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921), + NAME_FUNC_OFFSET(15700, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922), + NAME_FUNC_OFFSET(15728, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923), + NAME_FUNC_OFFSET(15754, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924), + NAME_FUNC_OFFSET(15782, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925), + NAME_FUNC_OFFSET(15810, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926), + NAME_FUNC_OFFSET(15836, gl_dispatch_stub_927, gl_dispatch_stub_927, NULL, 927), + NAME_FUNC_OFFSET(15864, gl_dispatch_stub_928, gl_dispatch_stub_928, NULL, 928), + NAME_FUNC_OFFSET(15892, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 929), + NAME_FUNC_OFFSET(15910, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930), + NAME_FUNC_OFFSET(15929, gl_dispatch_stub_931, gl_dispatch_stub_931, NULL, 931), + NAME_FUNC_OFFSET(15955, glDebugMessageCallback, glDebugMessageCallback, NULL, 932), + NAME_FUNC_OFFSET(15978, glDebugMessageControl, glDebugMessageControl, NULL, 933), + NAME_FUNC_OFFSET(16000, glDebugMessageInsert, glDebugMessageInsert, NULL, 934), + NAME_FUNC_OFFSET(16021, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 935), + NAME_FUNC_OFFSET(16042, glGetObjectLabel, glGetObjectLabel, NULL, 936), + NAME_FUNC_OFFSET(16059, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 937), + NAME_FUNC_OFFSET(16079, glObjectLabel, glObjectLabel, NULL, 938), + NAME_FUNC_OFFSET(16093, glObjectPtrLabel, glObjectPtrLabel, NULL, 939), + NAME_FUNC_OFFSET(16110, glPopDebugGroup, glPopDebugGroup, NULL, 940), + NAME_FUNC_OFFSET(16126, glPushDebugGroup, glPushDebugGroup, NULL, 941), + NAME_FUNC_OFFSET(16143, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 942), + NAME_FUNC_OFFSET(16165, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 943), + NAME_FUNC_OFFSET(16188, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 944), + NAME_FUNC_OFFSET(16211, glFogCoordfEXT, glFogCoordfEXT, NULL, 945), + NAME_FUNC_OFFSET(16226, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 946), + NAME_FUNC_OFFSET(16242, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 947), + NAME_FUNC_OFFSET(16262, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 948), + NAME_FUNC_OFFSET(16280, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 949), + NAME_FUNC_OFFSET(16299, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 950), + NAME_FUNC_OFFSET(16317, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 951), + NAME_FUNC_OFFSET(16336, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 952), + NAME_FUNC_OFFSET(16354, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 953), + NAME_FUNC_OFFSET(16373, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 954), + NAME_FUNC_OFFSET(16391, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 955), + NAME_FUNC_OFFSET(16410, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956), + NAME_FUNC_OFFSET(16435, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957), + NAME_FUNC_OFFSET(16462, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 958), + NAME_FUNC_OFFSET(16486, glExecuteProgramNV, glExecuteProgramNV, NULL, 959), + NAME_FUNC_OFFSET(16505, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 960), + NAME_FUNC_OFFSET(16531, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 961), + NAME_FUNC_OFFSET(16557, glGetProgramStringNV, glGetProgramStringNV, NULL, 962), + NAME_FUNC_OFFSET(16578, glGetProgramivNV, glGetProgramivNV, NULL, 963), + NAME_FUNC_OFFSET(16595, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 964), + NAME_FUNC_OFFSET(16616, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 965), + NAME_FUNC_OFFSET(16638, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 966), + NAME_FUNC_OFFSET(16660, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 967), + NAME_FUNC_OFFSET(16682, glLoadProgramNV, glLoadProgramNV, NULL, 968), + NAME_FUNC_OFFSET(16698, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 969), + NAME_FUNC_OFFSET(16723, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 970), + NAME_FUNC_OFFSET(16748, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 971), + NAME_FUNC_OFFSET(16776, glTrackMatrixNV, glTrackMatrixNV, NULL, 972), + NAME_FUNC_OFFSET(16792, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 973), + NAME_FUNC_OFFSET(16811, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 974), + NAME_FUNC_OFFSET(16831, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 975), + NAME_FUNC_OFFSET(16850, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 976), + NAME_FUNC_OFFSET(16870, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 977), + NAME_FUNC_OFFSET(16889, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 978), + NAME_FUNC_OFFSET(16909, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 979), + NAME_FUNC_OFFSET(16928, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 980), + NAME_FUNC_OFFSET(16948, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 981), + NAME_FUNC_OFFSET(16967, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 982), + NAME_FUNC_OFFSET(16987, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 983), + NAME_FUNC_OFFSET(17006, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 984), + NAME_FUNC_OFFSET(17026, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 985), + NAME_FUNC_OFFSET(17045, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 986), + NAME_FUNC_OFFSET(17065, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 987), + NAME_FUNC_OFFSET(17084, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 988), + NAME_FUNC_OFFSET(17104, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 989), + NAME_FUNC_OFFSET(17123, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 990), + NAME_FUNC_OFFSET(17143, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 991), + NAME_FUNC_OFFSET(17162, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 992), + NAME_FUNC_OFFSET(17182, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 993), + NAME_FUNC_OFFSET(17201, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 994), + NAME_FUNC_OFFSET(17221, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 995), + NAME_FUNC_OFFSET(17240, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 996), + NAME_FUNC_OFFSET(17260, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 997), + NAME_FUNC_OFFSET(17280, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 998), + NAME_FUNC_OFFSET(17301, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 999), + NAME_FUNC_OFFSET(17325, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 1000), + NAME_FUNC_OFFSET(17346, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 1001), + NAME_FUNC_OFFSET(17367, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 1002), + NAME_FUNC_OFFSET(17388, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 1003), + NAME_FUNC_OFFSET(17409, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 1004), + NAME_FUNC_OFFSET(17430, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 1005), + NAME_FUNC_OFFSET(17451, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1006), + NAME_FUNC_OFFSET(17472, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1007), + NAME_FUNC_OFFSET(17493, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1008), + NAME_FUNC_OFFSET(17514, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1009), + NAME_FUNC_OFFSET(17535, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1010), + NAME_FUNC_OFFSET(17556, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1011), + NAME_FUNC_OFFSET(17577, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1012), + NAME_FUNC_OFFSET(17599, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 1013), + NAME_FUNC_OFFSET(17626, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1014), + NAME_FUNC_OFFSET(17653, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1015), + NAME_FUNC_OFFSET(17677, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1016), + NAME_FUNC_OFFSET(17701, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1017), + NAME_FUNC_OFFSET(17723, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1018), + NAME_FUNC_OFFSET(17745, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1019), + NAME_FUNC_OFFSET(17767, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1020), + NAME_FUNC_OFFSET(17792, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1021), + NAME_FUNC_OFFSET(17816, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1022), + NAME_FUNC_OFFSET(17838, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1023), + NAME_FUNC_OFFSET(17860, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1024), + NAME_FUNC_OFFSET(17882, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1025), + NAME_FUNC_OFFSET(17908, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1026), + NAME_FUNC_OFFSET(17931, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1027), + NAME_FUNC_OFFSET(17955, glPassTexCoordATI, glPassTexCoordATI, NULL, 1028), + NAME_FUNC_OFFSET(17973, glSampleMapATI, glSampleMapATI, NULL, 1029), + NAME_FUNC_OFFSET(17988, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1030), + NAME_FUNC_OFFSET(18019, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031), + NAME_FUNC_OFFSET(18042, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032), + NAME_FUNC_OFFSET(18065, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033), + NAME_FUNC_OFFSET(18088, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1034), + NAME_FUNC_OFFSET(18119, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1035), + NAME_FUNC_OFFSET(18150, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1036), + NAME_FUNC_OFFSET(18178, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1037), + NAME_FUNC_OFFSET(18207, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1038), + NAME_FUNC_OFFSET(18235, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1039), + NAME_FUNC_OFFSET(18264, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1040), + NAME_FUNC_OFFSET(18285, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041), + NAME_FUNC_OFFSET(18302, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042), + NAME_FUNC_OFFSET(18315, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043), + NAME_FUNC_OFFSET(18329, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044), + NAME_FUNC_OFFSET(18346, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1045), + NAME_FUNC_OFFSET(18367, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1046), + NAME_FUNC_OFFSET(18389, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047), + NAME_FUNC_OFFSET(18413, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048), + NAME_FUNC_OFFSET(18443, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1049), + NAME_FUNC_OFFSET(18464, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1050), + NAME_FUNC_OFFSET(18486, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1051), + NAME_FUNC_OFFSET(18507, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1052), + NAME_FUNC_OFFSET(18529, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1053), + NAME_FUNC_OFFSET(18551, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1054), + NAME_FUNC_OFFSET(18574, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1055), + NAME_FUNC_OFFSET(18595, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1056), + NAME_FUNC_OFFSET(18617, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1057), + NAME_FUNC_OFFSET(18639, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1058), + NAME_FUNC_OFFSET(18662, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1059), + NAME_FUNC_OFFSET(18683, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1060), + NAME_FUNC_OFFSET(18705, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1061), + NAME_FUNC_OFFSET(18727, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1062), + NAME_FUNC_OFFSET(18750, glClearColorIiEXT, glClearColorIiEXT, NULL, 1063), + NAME_FUNC_OFFSET(18768, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1064), + NAME_FUNC_OFFSET(18787, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1065), + NAME_FUNC_OFFSET(18809, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1066), + NAME_FUNC_OFFSET(18831, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1067), + NAME_FUNC_OFFSET(18855, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1068), + NAME_FUNC_OFFSET(18875, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1069), + NAME_FUNC_OFFSET(18896, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1070), + NAME_FUNC_OFFSET(18927, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1071), + NAME_FUNC_OFFSET(18958, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1072), + NAME_FUNC_OFFSET(18991, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1073), + NAME_FUNC_OFFSET(19019, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1074), + NAME_FUNC_OFFSET(19050, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1075), + NAME_FUNC_OFFSET(19076, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1076), + NAME_FUNC_OFFSET(19107, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1077), + NAME_FUNC_OFFSET(19135, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1078), + NAME_FUNC_OFFSET(19158, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1079), + NAME_FUNC_OFFSET(19183, glActiveProgramEXT, glActiveProgramEXT, NULL, 1080), + NAME_FUNC_OFFSET(19202, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1081), + NAME_FUNC_OFFSET(19227, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1082), + NAME_FUNC_OFFSET(19249, glTextureBarrierNV, glTextureBarrierNV, NULL, 1083), + NAME_FUNC_OFFSET(19268, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1084), + NAME_FUNC_OFFSET(19282, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1085), + NAME_FUNC_OFFSET(19304, glVDPAUInitNV, glVDPAUInitNV, NULL, 1086), + NAME_FUNC_OFFSET(19318, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1087), + NAME_FUNC_OFFSET(19337, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1088), + NAME_FUNC_OFFSET(19358, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1089), + NAME_FUNC_OFFSET(19389, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1090), + NAME_FUNC_OFFSET(19419, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1091), + NAME_FUNC_OFFSET(19442, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1092), + NAME_FUNC_OFFSET(19465, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1093), + NAME_FUNC_OFFSET(19492, gl_dispatch_stub_1094, gl_dispatch_stub_1094, NULL, 1094), + NAME_FUNC_OFFSET(19514, gl_dispatch_stub_1095, gl_dispatch_stub_1095, NULL, 1095), + NAME_FUNC_OFFSET(19537, gl_dispatch_stub_1096, gl_dispatch_stub_1096, NULL, 1096), + NAME_FUNC_OFFSET(19560, gl_dispatch_stub_1097, gl_dispatch_stub_1097, NULL, 1097), + NAME_FUNC_OFFSET(19580, gl_dispatch_stub_1098, gl_dispatch_stub_1098, NULL, 1098), + NAME_FUNC_OFFSET(19607, gl_dispatch_stub_1099, gl_dispatch_stub_1099, NULL, 1099), + NAME_FUNC_OFFSET(19633, gl_dispatch_stub_1100, gl_dispatch_stub_1100, NULL, 1100), + NAME_FUNC_OFFSET(19659, gl_dispatch_stub_1101, gl_dispatch_stub_1101, NULL, 1101), + NAME_FUNC_OFFSET(19683, gl_dispatch_stub_1102, gl_dispatch_stub_1102, NULL, 1102), + NAME_FUNC_OFFSET(19711, gl_dispatch_stub_1103, gl_dispatch_stub_1103, NULL, 1103), + NAME_FUNC_OFFSET(19735, gl_dispatch_stub_1104, gl_dispatch_stub_1104, NULL, 1104), + NAME_FUNC_OFFSET(19760, gl_dispatch_stub_1105, gl_dispatch_stub_1105, NULL, 1105), + NAME_FUNC_OFFSET(19789, gl_dispatch_stub_1106, gl_dispatch_stub_1106, NULL, 1106), + NAME_FUNC_OFFSET(19820, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1107), + NAME_FUNC_OFFSET(19859, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1108), + NAME_FUNC_OFFSET(19888, glAlphaFuncx, glAlphaFuncx, NULL, 1109), + NAME_FUNC_OFFSET(19901, glClearColorx, glClearColorx, NULL, 1110), + NAME_FUNC_OFFSET(19915, glClearDepthx, glClearDepthx, NULL, 1111), + NAME_FUNC_OFFSET(19929, glColor4x, glColor4x, NULL, 1112), + NAME_FUNC_OFFSET(19939, glDepthRangex, glDepthRangex, NULL, 1113), + NAME_FUNC_OFFSET(19953, glFogx, glFogx, NULL, 1114), + NAME_FUNC_OFFSET(19960, glFogxv, glFogxv, NULL, 1115), + NAME_FUNC_OFFSET(19968, glFrustumf, glFrustumf, NULL, 1116), + NAME_FUNC_OFFSET(19979, glFrustumx, glFrustumx, NULL, 1117), + NAME_FUNC_OFFSET(19990, glLightModelx, glLightModelx, NULL, 1118), + NAME_FUNC_OFFSET(20004, glLightModelxv, glLightModelxv, NULL, 1119), + NAME_FUNC_OFFSET(20019, glLightx, glLightx, NULL, 1120), + NAME_FUNC_OFFSET(20028, glLightxv, glLightxv, NULL, 1121), + NAME_FUNC_OFFSET(20038, glLineWidthx, glLineWidthx, NULL, 1122), + NAME_FUNC_OFFSET(20051, glLoadMatrixx, glLoadMatrixx, NULL, 1123), + NAME_FUNC_OFFSET(20065, glMaterialx, glMaterialx, NULL, 1124), + NAME_FUNC_OFFSET(20077, glMaterialxv, glMaterialxv, NULL, 1125), + NAME_FUNC_OFFSET(20090, glMultMatrixx, glMultMatrixx, NULL, 1126), + NAME_FUNC_OFFSET(20104, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1127), + NAME_FUNC_OFFSET(20122, glNormal3x, glNormal3x, NULL, 1128), + NAME_FUNC_OFFSET(20133, glOrthof, glOrthof, NULL, 1129), + NAME_FUNC_OFFSET(20142, glOrthox, glOrthox, NULL, 1130), + NAME_FUNC_OFFSET(20151, glPointSizex, glPointSizex, NULL, 1131), + NAME_FUNC_OFFSET(20164, glPolygonOffsetx, glPolygonOffsetx, NULL, 1132), + NAME_FUNC_OFFSET(20181, glRotatex, glRotatex, NULL, 1133), + NAME_FUNC_OFFSET(20191, glSampleCoveragex, glSampleCoveragex, NULL, 1134), + NAME_FUNC_OFFSET(20209, glScalex, glScalex, NULL, 1135), + NAME_FUNC_OFFSET(20218, glTexEnvx, glTexEnvx, NULL, 1136), + NAME_FUNC_OFFSET(20228, glTexEnvxv, glTexEnvxv, NULL, 1137), + NAME_FUNC_OFFSET(20239, glTexParameterx, glTexParameterx, NULL, 1138), + NAME_FUNC_OFFSET(20255, glTranslatex, glTranslatex, NULL, 1139), + NAME_FUNC_OFFSET(20268, glClipPlanef, glClipPlanef, NULL, 1140), + NAME_FUNC_OFFSET(20281, glClipPlanex, glClipPlanex, NULL, 1141), + NAME_FUNC_OFFSET(20294, glGetClipPlanef, glGetClipPlanef, NULL, 1142), + NAME_FUNC_OFFSET(20310, glGetClipPlanex, glGetClipPlanex, NULL, 1143), + NAME_FUNC_OFFSET(20326, glGetFixedv, glGetFixedv, NULL, 1144), + NAME_FUNC_OFFSET(20338, glGetLightxv, glGetLightxv, NULL, 1145), + NAME_FUNC_OFFSET(20351, glGetMaterialxv, glGetMaterialxv, NULL, 1146), + NAME_FUNC_OFFSET(20367, glGetTexEnvxv, glGetTexEnvxv, NULL, 1147), + NAME_FUNC_OFFSET(20381, glGetTexParameterxv, glGetTexParameterxv, NULL, 1148), + NAME_FUNC_OFFSET(20401, glPointParameterx, glPointParameterx, NULL, 1149), + NAME_FUNC_OFFSET(20419, glPointParameterxv, glPointParameterxv, NULL, 1150), + NAME_FUNC_OFFSET(20438, glTexParameterxv, glTexParameterxv, NULL, 1151), + NAME_FUNC_OFFSET(20455, glTexGenf, glTexGenf, NULL, 190), + NAME_FUNC_OFFSET(20468, glTexGenfv, glTexGenfv, NULL, 191), + NAME_FUNC_OFFSET(20482, glTexGeni, glTexGeni, NULL, 192), + NAME_FUNC_OFFSET(20495, glTexGeniv, glTexGeniv, NULL, 193), + NAME_FUNC_OFFSET(20509, glReadBuffer, glReadBuffer, NULL, 254), + NAME_FUNC_OFFSET(20524, glGetTexGenfv, glGetTexGenfv, NULL, 279), + NAME_FUNC_OFFSET(20541, glGetTexGeniv, glGetTexGeniv, NULL, 280), + NAME_FUNC_OFFSET(20558, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(20576, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(20593, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(20609, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(20634, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(20654, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(20674, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(20697, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(20720, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(20740, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(20757, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(20774, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(20789, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(20813, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(20832, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(20851, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(20867, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(20886, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(20905, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(20928, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(20944, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(20960, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(20987, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(21014, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(21034, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(21053, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(21072, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(21102, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(21132, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(21162, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(21192, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(21211, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(21234, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(21259, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(21284, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(21311, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(21339, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(21366, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(21394, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(21423, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(21452, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(21478, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(21509, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(21540, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(21564, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(21587, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(21605, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(21634, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(21663, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(21678, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(21704, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(21730, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(21745, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(21757, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(21777, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(21794, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(21810, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(21826, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(21845, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(21864, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(21887, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(21910, glActiveTexture, glActiveTexture, NULL, 374), + NAME_FUNC_OFFSET(21929, glClientActiveTexture, glClientActiveTexture, NULL, 375), + NAME_FUNC_OFFSET(21954, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), + NAME_FUNC_OFFSET(21975, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), + NAME_FUNC_OFFSET(21997, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(22015, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(22034, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), + NAME_FUNC_OFFSET(22055, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), + NAME_FUNC_OFFSET(22077, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), + NAME_FUNC_OFFSET(22098, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), + NAME_FUNC_OFFSET(22120, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384), + NAME_FUNC_OFFSET(22141, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385), + NAME_FUNC_OFFSET(22163, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(22181, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(22200, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388), + NAME_FUNC_OFFSET(22221, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389), + NAME_FUNC_OFFSET(22243, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390), + NAME_FUNC_OFFSET(22264, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391), + NAME_FUNC_OFFSET(22286, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392), + NAME_FUNC_OFFSET(22307, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393), + NAME_FUNC_OFFSET(22329, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(22347, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(22366, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396), + NAME_FUNC_OFFSET(22387, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), + NAME_FUNC_OFFSET(22409, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), + NAME_FUNC_OFFSET(22430, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), + NAME_FUNC_OFFSET(22452, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), + NAME_FUNC_OFFSET(22473, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), + NAME_FUNC_OFFSET(22495, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(22513, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(22532, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), + NAME_FUNC_OFFSET(22553, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), + NAME_FUNC_OFFSET(22575, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), + NAME_FUNC_OFFSET(22596, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), + NAME_FUNC_OFFSET(22618, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), + NAME_FUNC_OFFSET(22644, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409), + NAME_FUNC_OFFSET(22670, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(22696, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(22722, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411), + NAME_FUNC_OFFSET(22751, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412), + NAME_FUNC_OFFSET(22780, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(22809, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(22838, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414), + NAME_FUNC_OFFSET(22865, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415), + NAME_FUNC_OFFSET(22891, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416), + NAME_FUNC_OFFSET(22917, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417), + NAME_FUNC_OFFSET(22943, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418), + NAME_FUNC_OFFSET(22969, glSampleCoverage, glSampleCoverage, NULL, 419), + NAME_FUNC_OFFSET(22989, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(23012, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(23036, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(23059, glFogCoordPointer, glFogCoordPointer, NULL, 421), + NAME_FUNC_OFFSET(23080, glFogCoordd, glFogCoordd, NULL, 422), + NAME_FUNC_OFFSET(23095, glFogCoorddv, glFogCoorddv, NULL, 423), + NAME_FUNC_OFFSET(23111, glMultiDrawArrays, glMultiDrawArrays, NULL, 424), + NAME_FUNC_OFFSET(23132, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(23153, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(23174, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(23196, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(23218, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(23240, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(23263, glPointParameteri, glPointParameteri, NULL, 427), + NAME_FUNC_OFFSET(23283, glPointParameteriv, glPointParameteriv, NULL, 428), + NAME_FUNC_OFFSET(23304, glSecondaryColor3b, glSecondaryColor3b, NULL, 429), + NAME_FUNC_OFFSET(23326, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430), + NAME_FUNC_OFFSET(23349, glSecondaryColor3d, glSecondaryColor3d, NULL, 431), + NAME_FUNC_OFFSET(23371, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432), + NAME_FUNC_OFFSET(23394, glSecondaryColor3i, glSecondaryColor3i, NULL, 433), + NAME_FUNC_OFFSET(23416, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434), + NAME_FUNC_OFFSET(23439, glSecondaryColor3s, glSecondaryColor3s, NULL, 435), + NAME_FUNC_OFFSET(23461, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436), + NAME_FUNC_OFFSET(23484, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437), + NAME_FUNC_OFFSET(23507, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438), + NAME_FUNC_OFFSET(23531, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439), + NAME_FUNC_OFFSET(23554, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440), + NAME_FUNC_OFFSET(23578, glSecondaryColor3us, glSecondaryColor3us, NULL, 441), + NAME_FUNC_OFFSET(23601, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442), + NAME_FUNC_OFFSET(23625, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443), + NAME_FUNC_OFFSET(23652, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(23669, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(23687, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(23705, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(23724, glWindowPos2f, glWindowPos2f, NULL, 446), + NAME_FUNC_OFFSET(23741, glWindowPos2f, glWindowPos2f, NULL, 446), + NAME_FUNC_OFFSET(23759, glWindowPos2fv, glWindowPos2fv, NULL, 447), + NAME_FUNC_OFFSET(23777, glWindowPos2fv, glWindowPos2fv, NULL, 447), + NAME_FUNC_OFFSET(23796, glWindowPos2i, glWindowPos2i, NULL, 448), + NAME_FUNC_OFFSET(23813, glWindowPos2i, glWindowPos2i, NULL, 448), + NAME_FUNC_OFFSET(23831, glWindowPos2iv, glWindowPos2iv, NULL, 449), + NAME_FUNC_OFFSET(23849, glWindowPos2iv, glWindowPos2iv, NULL, 449), + NAME_FUNC_OFFSET(23868, glWindowPos2s, glWindowPos2s, NULL, 450), + NAME_FUNC_OFFSET(23885, glWindowPos2s, glWindowPos2s, NULL, 450), + NAME_FUNC_OFFSET(23903, glWindowPos2sv, glWindowPos2sv, NULL, 451), + NAME_FUNC_OFFSET(23921, glWindowPos2sv, glWindowPos2sv, NULL, 451), + NAME_FUNC_OFFSET(23940, glWindowPos3d, glWindowPos3d, NULL, 452), + NAME_FUNC_OFFSET(23957, glWindowPos3d, glWindowPos3d, NULL, 452), + NAME_FUNC_OFFSET(23975, glWindowPos3dv, glWindowPos3dv, NULL, 453), + NAME_FUNC_OFFSET(23993, glWindowPos3dv, glWindowPos3dv, NULL, 453), + NAME_FUNC_OFFSET(24012, glWindowPos3f, glWindowPos3f, NULL, 454), + NAME_FUNC_OFFSET(24029, glWindowPos3f, glWindowPos3f, NULL, 454), + NAME_FUNC_OFFSET(24047, glWindowPos3fv, glWindowPos3fv, NULL, 455), + NAME_FUNC_OFFSET(24065, glWindowPos3fv, glWindowPos3fv, NULL, 455), + NAME_FUNC_OFFSET(24084, glWindowPos3i, glWindowPos3i, NULL, 456), + NAME_FUNC_OFFSET(24101, glWindowPos3i, glWindowPos3i, NULL, 456), + NAME_FUNC_OFFSET(24119, glWindowPos3iv, glWindowPos3iv, NULL, 457), + NAME_FUNC_OFFSET(24137, glWindowPos3iv, glWindowPos3iv, NULL, 457), + NAME_FUNC_OFFSET(24156, glWindowPos3s, glWindowPos3s, NULL, 458), + NAME_FUNC_OFFSET(24173, glWindowPos3s, glWindowPos3s, NULL, 458), + NAME_FUNC_OFFSET(24191, glWindowPos3sv, glWindowPos3sv, NULL, 459), + NAME_FUNC_OFFSET(24209, glWindowPos3sv, glWindowPos3sv, NULL, 459), + NAME_FUNC_OFFSET(24228, glBeginQuery, glBeginQuery, NULL, 460), + NAME_FUNC_OFFSET(24244, glBindBuffer, glBindBuffer, NULL, 461), + NAME_FUNC_OFFSET(24260, glBufferData, glBufferData, NULL, 462), + NAME_FUNC_OFFSET(24276, glBufferSubData, glBufferSubData, NULL, 463), + NAME_FUNC_OFFSET(24295, glDeleteBuffers, glDeleteBuffers, NULL, 464), + NAME_FUNC_OFFSET(24314, glDeleteQueries, glDeleteQueries, NULL, 465), + NAME_FUNC_OFFSET(24333, glEndQuery, glEndQuery, NULL, 466), + NAME_FUNC_OFFSET(24347, glGenBuffers, glGenBuffers, NULL, 467), + NAME_FUNC_OFFSET(24363, glGenQueries, glGenQueries, NULL, 468), + NAME_FUNC_OFFSET(24379, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469), + NAME_FUNC_OFFSET(24405, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), + NAME_FUNC_OFFSET(24428, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), + NAME_FUNC_OFFSET(24451, glGetBufferSubData, glGetBufferSubData, NULL, 471), + NAME_FUNC_OFFSET(24473, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472), + NAME_FUNC_OFFSET(24495, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473), + NAME_FUNC_OFFSET(24518, glGetQueryiv, glGetQueryiv, NULL, 474), + NAME_FUNC_OFFSET(24534, glIsBuffer, glIsBuffer, NULL, 475), + NAME_FUNC_OFFSET(24548, glIsQuery, glIsQuery, NULL, 476), + NAME_FUNC_OFFSET(24561, glMapBuffer, glMapBuffer, NULL, 477), + NAME_FUNC_OFFSET(24576, glMapBuffer, glMapBuffer, NULL, 477), + NAME_FUNC_OFFSET(24591, glUnmapBuffer, glUnmapBuffer, NULL, 478), + NAME_FUNC_OFFSET(24608, glUnmapBuffer, glUnmapBuffer, NULL, 478), + NAME_FUNC_OFFSET(24625, glBindAttribLocation, glBindAttribLocation, NULL, 480), + NAME_FUNC_OFFSET(24649, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(24676, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(24703, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(24730, glCompileShader, glCompileShader, NULL, 482), + NAME_FUNC_OFFSET(24749, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488), + NAME_FUNC_OFFSET(24779, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(24796, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(24813, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(24829, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490), + NAME_FUNC_OFFSET(24858, glGetActiveAttrib, glGetActiveAttrib, NULL, 491), + NAME_FUNC_OFFSET(24879, glGetActiveUniform, glGetActiveUniform, NULL, 492), + NAME_FUNC_OFFSET(24901, glGetAttribLocation, glGetAttribLocation, NULL, 494), + NAME_FUNC_OFFSET(24924, glGetShaderSource, glGetShaderSource, NULL, 498), + NAME_FUNC_OFFSET(24945, glGetUniformLocation, glGetUniformLocation, NULL, 500), + NAME_FUNC_OFFSET(24969, glGetUniformfv, glGetUniformfv, NULL, 501), + NAME_FUNC_OFFSET(24987, glGetUniformiv, glGetUniformiv, NULL, 502), + NAME_FUNC_OFFSET(25005, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), + NAME_FUNC_OFFSET(25034, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), + NAME_FUNC_OFFSET(25062, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504), + NAME_FUNC_OFFSET(25085, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505), + NAME_FUNC_OFFSET(25108, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506), + NAME_FUNC_OFFSET(25131, glLinkProgram, glLinkProgram, NULL, 509), + NAME_FUNC_OFFSET(25148, glShaderSource, glShaderSource, NULL, 510), + NAME_FUNC_OFFSET(25166, glStencilOpSeparate, glStencilOpSeparate, NULL, 513), + NAME_FUNC_OFFSET(25189, glUniform1f, glUniform1f, NULL, 514), + NAME_FUNC_OFFSET(25204, glUniform1fv, glUniform1fv, NULL, 515), + NAME_FUNC_OFFSET(25220, glUniform1i, glUniform1i, NULL, 516), + NAME_FUNC_OFFSET(25235, glUniform1iv, glUniform1iv, NULL, 517), + NAME_FUNC_OFFSET(25251, glUniform2f, glUniform2f, NULL, 518), + NAME_FUNC_OFFSET(25266, glUniform2fv, glUniform2fv, NULL, 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glVertexAttribI2uivEXT, NULL, 1054), + NAME_FUNC_OFFSET(30330, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1055), + NAME_FUNC_OFFSET(30348, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1056), + NAME_FUNC_OFFSET(30367, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1057), + NAME_FUNC_OFFSET(30386, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1058), + NAME_FUNC_OFFSET(30406, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1059), + NAME_FUNC_OFFSET(30424, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1060), + NAME_FUNC_OFFSET(30443, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1061), + NAME_FUNC_OFFSET(30462, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1062), + NAME_FUNC_OFFSET(30482, glAlphaFuncx, glAlphaFuncx, NULL, 1109), + NAME_FUNC_OFFSET(30498, glClearColorx, glClearColorx, NULL, 1110), + NAME_FUNC_OFFSET(30515, glClearDepthx, glClearDepthx, NULL, 1111), + NAME_FUNC_OFFSET(30532, glColor4x, glColor4x, NULL, 1112), + NAME_FUNC_OFFSET(30545, glDepthRangex, glDepthRangex, NULL, 1113), + NAME_FUNC_OFFSET(30562, glFogx, glFogx, NULL, 1114), + NAME_FUNC_OFFSET(30572, glFogxv, glFogxv, NULL, 1115), + NAME_FUNC_OFFSET(30583, glFrustumf, glFrustumf, NULL, 1116), + NAME_FUNC_OFFSET(30597, glFrustumx, glFrustumx, NULL, 1117), + NAME_FUNC_OFFSET(30611, glLightModelx, glLightModelx, NULL, 1118), + NAME_FUNC_OFFSET(30628, glLightModelxv, glLightModelxv, NULL, 1119), + NAME_FUNC_OFFSET(30646, glLightx, glLightx, NULL, 1120), + NAME_FUNC_OFFSET(30658, glLightxv, glLightxv, NULL, 1121), + NAME_FUNC_OFFSET(30671, glLineWidthx, glLineWidthx, NULL, 1122), + NAME_FUNC_OFFSET(30687, glLoadMatrixx, glLoadMatrixx, NULL, 1123), + NAME_FUNC_OFFSET(30704, glMaterialx, glMaterialx, NULL, 1124), + NAME_FUNC_OFFSET(30719, glMaterialxv, glMaterialxv, NULL, 1125), + NAME_FUNC_OFFSET(30735, glMultMatrixx, glMultMatrixx, NULL, 1126), + NAME_FUNC_OFFSET(30752, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1127), + NAME_FUNC_OFFSET(30773, glNormal3x, glNormal3x, NULL, 1128), + NAME_FUNC_OFFSET(30787, glOrthof, glOrthof, NULL, 1129), + NAME_FUNC_OFFSET(30799, glOrthox, glOrthox, NULL, 1130), + NAME_FUNC_OFFSET(30811, glPointSizex, glPointSizex, NULL, 1131), + NAME_FUNC_OFFSET(30827, glPolygonOffsetx, glPolygonOffsetx, NULL, 1132), + NAME_FUNC_OFFSET(30847, glRotatex, glRotatex, NULL, 1133), + NAME_FUNC_OFFSET(30860, glSampleCoveragex, glSampleCoveragex, NULL, 1134), + NAME_FUNC_OFFSET(30881, glScalex, glScalex, NULL, 1135), + NAME_FUNC_OFFSET(30893, glTexEnvx, glTexEnvx, NULL, 1136), + NAME_FUNC_OFFSET(30906, glTexEnvxv, glTexEnvxv, NULL, 1137), + NAME_FUNC_OFFSET(30920, glTexParameterx, glTexParameterx, NULL, 1138), + NAME_FUNC_OFFSET(30939, glTranslatex, glTranslatex, NULL, 1139), + NAME_FUNC_OFFSET(30955, glClipPlanef, glClipPlanef, NULL, 1140), + NAME_FUNC_OFFSET(30971, glClipPlanex, glClipPlanex, NULL, 1141), + NAME_FUNC_OFFSET(30987, glGetClipPlanef, glGetClipPlanef, NULL, 1142), + NAME_FUNC_OFFSET(31006, glGetClipPlanex, glGetClipPlanex, NULL, 1143), + NAME_FUNC_OFFSET(31025, glGetFixedv, glGetFixedv, NULL, 1144), + NAME_FUNC_OFFSET(31040, glGetLightxv, glGetLightxv, NULL, 1145), + NAME_FUNC_OFFSET(31056, glGetMaterialxv, glGetMaterialxv, NULL, 1146), + NAME_FUNC_OFFSET(31075, glGetTexEnvxv, glGetTexEnvxv, NULL, 1147), + NAME_FUNC_OFFSET(31092, glGetTexParameterxv, glGetTexParameterxv, NULL, 1148), + NAME_FUNC_OFFSET(31115, glPointParameterx, glPointParameterx, NULL, 1149), + NAME_FUNC_OFFSET(31136, glPointParameterxv, glPointParameterxv, NULL, 1150), + NAME_FUNC_OFFSET(31158, glTexParameterxv, glTexParameterxv, NULL, 1151), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; |