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Diffstat (limited to 'xorg-server/glx/glprocs.h')
-rw-r--r--xorg-server/glx/glprocs.h1886
1 files changed, 949 insertions, 937 deletions
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h
index a448a4a37..33f5b1282 100644
--- a/xorg-server/glx/glprocs.h
+++ b/xorg-server/glx/glprocs.h
@@ -482,7 +482,6 @@ static const char gl_string_table[] =
"glUniformMatrix3x4fv\0"
"glUniformMatrix4x2fv\0"
"glUniformMatrix4x3fv\0"
- "glClampColor\0"
"glClearBufferfi\0"
"glClearBufferfv\0"
"glClearBufferiv\0"
@@ -491,7 +490,6 @@ static const char gl_string_table[] =
"glFramebufferTexture\0"
"glGetBufferParameteri64v\0"
"glGetInteger64i_v\0"
- "glVertexAttribDivisor\0"
"glLoadTransposeMatrixdARB\0"
"glLoadTransposeMatrixfARB\0"
"glMultTransposeMatrixdARB\0"
@@ -627,9 +625,7 @@ static const char gl_string_table[] =
"glDrawArraysInstancedARB\0"
"glDrawElementsInstancedARB\0"
"glRenderbufferStorageMultisample\0"
- "glFramebufferTextureARB\0"
"glFramebufferTextureFaceARB\0"
- "glProgramParameteriARB\0"
"glVertexAttribDivisorARB\0"
"glFlushMappedBufferRange\0"
"glMapBufferRange\0"
@@ -730,6 +726,9 @@ static const char gl_string_table[] =
"glGetShaderPrecisionFormat\0"
"glReleaseShaderCompiler\0"
"glShaderBinary\0"
+ "glGetProgramBinary\0"
+ "glProgramBinary\0"
+ "glProgramParameteri\0"
"glDebugMessageCallbackARB\0"
"glDebugMessageControlARB\0"
"glDebugMessageInsertARB\0"
@@ -1114,6 +1113,7 @@ static const char gl_string_table[] =
"glMultiTexCoord4s\0"
"glMultiTexCoord4sv\0"
"glStencilOpSeparateATI\0"
+ "glFramebufferTextureARB\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixf\0"
"glMultTransposeMatrixd\0"
@@ -1225,16 +1225,19 @@ static const char gl_string_table[] =
"glGetAttribLocation\0"
"glDrawBuffers\0"
"glDrawBuffersATI\0"
+ "glClampColor\0"
"glDrawArraysInstancedEXT\0"
"glDrawArraysInstanced\0"
"glDrawElementsInstancedEXT\0"
"glDrawElementsInstanced\0"
"glRenderbufferStorageMultisampleEXT\0"
+ "glVertexAttribDivisor\0"
"glTexBuffer\0"
"glBlendEquationSeparateIndexedAMD\0"
"glBlendEquationIndexedAMD\0"
"glBlendFuncSeparateIndexedAMD\0"
"glBlendFuncIndexedAMD\0"
+ "glProgramParameteriARB\0"
"glSampleMaskEXT\0"
"glSamplePatternEXT\0"
"glPointParameterf\0"
@@ -1406,26 +1409,29 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_623 mgl_dispatch_stub_623
+#define gl_dispatch_stub_619 mgl_dispatch_stub_619
+#define gl_dispatch_stub_674 mgl_dispatch_stub_674
+#define gl_dispatch_stub_675 mgl_dispatch_stub_675
+#define gl_dispatch_stub_676 mgl_dispatch_stub_676
+#define gl_dispatch_stub_719 mgl_dispatch_stub_719
#define gl_dispatch_stub_720 mgl_dispatch_stub_720
-#define gl_dispatch_stub_721 mgl_dispatch_stub_721
+#define gl_dispatch_stub_781 mgl_dispatch_stub_781
#define gl_dispatch_stub_782 mgl_dispatch_stub_782
-#define gl_dispatch_stub_783 mgl_dispatch_stub_783
+#define gl_dispatch_stub_863 mgl_dispatch_stub_863
#define gl_dispatch_stub_864 mgl_dispatch_stub_864
#define gl_dispatch_stub_865 mgl_dispatch_stub_865
#define gl_dispatch_stub_866 mgl_dispatch_stub_866
#define gl_dispatch_stub_867 mgl_dispatch_stub_867
-#define gl_dispatch_stub_868 mgl_dispatch_stub_868
+#define gl_dispatch_stub_876 mgl_dispatch_stub_876
#define gl_dispatch_stub_877 mgl_dispatch_stub_877
-#define gl_dispatch_stub_878 mgl_dispatch_stub_878
+#define gl_dispatch_stub_895 mgl_dispatch_stub_895
#define gl_dispatch_stub_896 mgl_dispatch_stub_896
#define gl_dispatch_stub_897 mgl_dispatch_stub_897
-#define gl_dispatch_stub_898 mgl_dispatch_stub_898
+#define gl_dispatch_stub_962 mgl_dispatch_stub_962
#define gl_dispatch_stub_963 mgl_dispatch_stub_963
#define gl_dispatch_stub_964 mgl_dispatch_stub_964
#define gl_dispatch_stub_965 mgl_dispatch_stub_965
#define gl_dispatch_stub_966 mgl_dispatch_stub_966
-#define gl_dispatch_stub_967 mgl_dispatch_stub_967
#endif /* USE_MGL_NAMESPACE */
@@ -1443,26 +1449,29 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_623(GLuint id, GLenum target);
-void GLAPIENTRY gl_dispatch_stub_720(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_721(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_782(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_783(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_864(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_865(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_866(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_867(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_868(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_877(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_878(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_896(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_897(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_898(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_963(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_619(GLuint id, GLenum target);
+void GLAPIENTRY gl_dispatch_stub_674(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary);
+void GLAPIENTRY gl_dispatch_stub_675(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLsizei length);
+void GLAPIENTRY gl_dispatch_stub_676(GLuint program, GLenum pname, GLint value);
+void GLAPIENTRY gl_dispatch_stub_719(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_720(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_781(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_782(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_863(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_864(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_865(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_866(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_867(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_876(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_877(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_895(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_896(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_897(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_962(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_963(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_964(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_965(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_966(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_967(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_965(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_966(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -1896,913 +1905,916 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427),
NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428),
NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429),
- NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430),
- NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431),
- NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432),
- NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433),
- NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434),
- NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435),
- NAME_FUNC_OFFSET( 6254, glFramebufferTexture, glFramebufferTexture, NULL, 436),
- NAME_FUNC_OFFSET( 6275, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 437),
- NAME_FUNC_OFFSET( 6300, glGetInteger64i_v, glGetInteger64i_v, NULL, 438),
- NAME_FUNC_OFFSET( 6318, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 439),
- NAME_FUNC_OFFSET( 6340, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 440),
- NAME_FUNC_OFFSET( 6366, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 441),
- NAME_FUNC_OFFSET( 6392, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 442),
- NAME_FUNC_OFFSET( 6418, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 443),
- NAME_FUNC_OFFSET( 6444, glSampleCoverageARB, glSampleCoverageARB, NULL, 444),
- NAME_FUNC_OFFSET( 6464, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 445),
- NAME_FUNC_OFFSET( 6490, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 446),
- NAME_FUNC_OFFSET( 6516, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 447),
- NAME_FUNC_OFFSET( 6542, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 448),
- NAME_FUNC_OFFSET( 6571, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 449),
- NAME_FUNC_OFFSET( 6600, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 450),
- NAME_FUNC_OFFSET( 6629, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 451),
- NAME_FUNC_OFFSET( 6656, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 452),
- NAME_FUNC_OFFSET( 6686, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 453),
- NAME_FUNC_OFFSET( 6715, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 454),
- NAME_FUNC_OFFSET( 6745, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 455),
- NAME_FUNC_OFFSET( 6775, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 456),
- NAME_FUNC_OFFSET( 6807, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 457),
- NAME_FUNC_OFFSET( 6839, glGetProgramStringARB, glGetProgramStringARB, NULL, 458),
- NAME_FUNC_OFFSET( 6861, glGetProgramivARB, glGetProgramivARB, NULL, 459),
- NAME_FUNC_OFFSET( 6879, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 460),
- NAME_FUNC_OFFSET( 6902, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 461),
- NAME_FUNC_OFFSET( 6925, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 462),
- NAME_FUNC_OFFSET( 6948, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 463),
- NAME_FUNC_OFFSET( 6975, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 464),
- NAME_FUNC_OFFSET( 7003, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 465),
- NAME_FUNC_OFFSET( 7030, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 466),
- NAME_FUNC_OFFSET( 7058, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 467),
- NAME_FUNC_OFFSET( 7087, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 468),
- NAME_FUNC_OFFSET( 7117, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 469),
- NAME_FUNC_OFFSET( 7146, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 470),
- NAME_FUNC_OFFSET( 7176, glProgramStringARB, glProgramStringARB, NULL, 471),
- NAME_FUNC_OFFSET( 7195, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 472),
- NAME_FUNC_OFFSET( 7215, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 473),
- NAME_FUNC_OFFSET( 7236, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 474),
- NAME_FUNC_OFFSET( 7256, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 475),
- NAME_FUNC_OFFSET( 7277, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 476),
- NAME_FUNC_OFFSET( 7297, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 477),
- NAME_FUNC_OFFSET( 7318, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 478),
- NAME_FUNC_OFFSET( 7338, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 479),
- NAME_FUNC_OFFSET( 7359, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 480),
- NAME_FUNC_OFFSET( 7379, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 481),
- NAME_FUNC_OFFSET( 7400, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 482),
- NAME_FUNC_OFFSET( 7420, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 483),
- NAME_FUNC_OFFSET( 7441, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 484),
- NAME_FUNC_OFFSET( 7461, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 485),
- NAME_FUNC_OFFSET( 7482, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 486),
- NAME_FUNC_OFFSET( 7502, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 487),
- NAME_FUNC_OFFSET( 7523, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 488),
- NAME_FUNC_OFFSET( 7543, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 489),
- NAME_FUNC_OFFSET( 7564, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 490),
- NAME_FUNC_OFFSET( 7586, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 491),
- NAME_FUNC_OFFSET( 7608, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 492),
- NAME_FUNC_OFFSET( 7630, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 493),
- NAME_FUNC_OFFSET( 7652, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 494),
- NAME_FUNC_OFFSET( 7675, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 495),
- NAME_FUNC_OFFSET( 7698, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 496),
- NAME_FUNC_OFFSET( 7721, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 497),
- NAME_FUNC_OFFSET( 7742, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 498),
- NAME_FUNC_OFFSET( 7762, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 499),
- NAME_FUNC_OFFSET( 7783, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 500),
- NAME_FUNC_OFFSET( 7803, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 501),
- NAME_FUNC_OFFSET( 7824, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 502),
- NAME_FUNC_OFFSET( 7845, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 503),
- NAME_FUNC_OFFSET( 7865, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 504),
- NAME_FUNC_OFFSET( 7886, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 505),
- NAME_FUNC_OFFSET( 7908, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 506),
- NAME_FUNC_OFFSET( 7930, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 507),
- NAME_FUNC_OFFSET( 7952, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 508),
- NAME_FUNC_OFFSET( 7977, glBindBufferARB, glBindBufferARB, NULL, 509),
- NAME_FUNC_OFFSET( 7993, glBufferDataARB, glBufferDataARB, NULL, 510),
- NAME_FUNC_OFFSET( 8009, glBufferSubDataARB, glBufferSubDataARB, NULL, 511),
- NAME_FUNC_OFFSET( 8028, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 512),
- NAME_FUNC_OFFSET( 8047, glGenBuffersARB, glGenBuffersARB, NULL, 513),
- NAME_FUNC_OFFSET( 8063, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 514),
- NAME_FUNC_OFFSET( 8089, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 515),
- NAME_FUNC_OFFSET( 8112, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 516),
- NAME_FUNC_OFFSET( 8134, glIsBufferARB, glIsBufferARB, NULL, 517),
- NAME_FUNC_OFFSET( 8148, glMapBufferARB, glMapBufferARB, NULL, 518),
- NAME_FUNC_OFFSET( 8163, glUnmapBufferARB, glUnmapBufferARB, NULL, 519),
- NAME_FUNC_OFFSET( 8180, glBeginQueryARB, glBeginQueryARB, NULL, 520),
- NAME_FUNC_OFFSET( 8196, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 521),
- NAME_FUNC_OFFSET( 8215, glEndQueryARB, glEndQueryARB, NULL, 522),
- NAME_FUNC_OFFSET( 8229, glGenQueriesARB, glGenQueriesARB, NULL, 523),
- NAME_FUNC_OFFSET( 8245, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 524),
- NAME_FUNC_OFFSET( 8267, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 525),
- NAME_FUNC_OFFSET( 8290, glGetQueryivARB, glGetQueryivARB, NULL, 526),
- NAME_FUNC_OFFSET( 8306, glIsQueryARB, glIsQueryARB, NULL, 527),
- NAME_FUNC_OFFSET( 8319, glAttachObjectARB, glAttachObjectARB, NULL, 528),
- NAME_FUNC_OFFSET( 8337, glCompileShaderARB, glCompileShaderARB, NULL, 529),
- NAME_FUNC_OFFSET( 8356, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 530),
- NAME_FUNC_OFFSET( 8381, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 531),
- NAME_FUNC_OFFSET( 8405, glDeleteObjectARB, glDeleteObjectARB, NULL, 532),
- NAME_FUNC_OFFSET( 8423, glDetachObjectARB, glDetachObjectARB, NULL, 533),
- NAME_FUNC_OFFSET( 8441, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 534),
- NAME_FUNC_OFFSET( 8463, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 535),
- NAME_FUNC_OFFSET( 8487, glGetHandleARB, glGetHandleARB, NULL, 536),
- NAME_FUNC_OFFSET( 8502, glGetInfoLogARB, glGetInfoLogARB, NULL, 537),
- NAME_FUNC_OFFSET( 8518, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 538),
- NAME_FUNC_OFFSET( 8544, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 539),
- NAME_FUNC_OFFSET( 8570, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 540),
- NAME_FUNC_OFFSET( 8591, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 541),
- NAME_FUNC_OFFSET( 8615, glGetUniformfvARB, glGetUniformfvARB, NULL, 542),
- NAME_FUNC_OFFSET( 8633, glGetUniformivARB, glGetUniformivARB, NULL, 543),
- NAME_FUNC_OFFSET( 8651, glLinkProgramARB, glLinkProgramARB, NULL, 544),
- NAME_FUNC_OFFSET( 8668, glShaderSourceARB, glShaderSourceARB, NULL, 545),
- NAME_FUNC_OFFSET( 8686, glUniform1fARB, glUniform1fARB, NULL, 546),
- NAME_FUNC_OFFSET( 8701, glUniform1fvARB, glUniform1fvARB, NULL, 547),
- NAME_FUNC_OFFSET( 8717, glUniform1iARB, glUniform1iARB, NULL, 548),
- NAME_FUNC_OFFSET( 8732, glUniform1ivARB, glUniform1ivARB, NULL, 549),
- NAME_FUNC_OFFSET( 8748, glUniform2fARB, glUniform2fARB, NULL, 550),
- NAME_FUNC_OFFSET( 8763, glUniform2fvARB, glUniform2fvARB, NULL, 551),
- NAME_FUNC_OFFSET( 8779, glUniform2iARB, glUniform2iARB, NULL, 552),
- NAME_FUNC_OFFSET( 8794, glUniform2ivARB, glUniform2ivARB, NULL, 553),
- NAME_FUNC_OFFSET( 8810, glUniform3fARB, glUniform3fARB, NULL, 554),
- NAME_FUNC_OFFSET( 8825, glUniform3fvARB, glUniform3fvARB, NULL, 555),
- NAME_FUNC_OFFSET( 8841, glUniform3iARB, glUniform3iARB, NULL, 556),
- NAME_FUNC_OFFSET( 8856, glUniform3ivARB, glUniform3ivARB, NULL, 557),
- NAME_FUNC_OFFSET( 8872, glUniform4fARB, glUniform4fARB, NULL, 558),
- NAME_FUNC_OFFSET( 8887, glUniform4fvARB, glUniform4fvARB, NULL, 559),
- NAME_FUNC_OFFSET( 8903, glUniform4iARB, glUniform4iARB, NULL, 560),
- NAME_FUNC_OFFSET( 8918, glUniform4ivARB, glUniform4ivARB, NULL, 561),
- NAME_FUNC_OFFSET( 8934, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 562),
- NAME_FUNC_OFFSET( 8956, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 563),
- NAME_FUNC_OFFSET( 8978, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 564),
- NAME_FUNC_OFFSET( 9000, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 565),
- NAME_FUNC_OFFSET( 9022, glValidateProgramARB, glValidateProgramARB, NULL, 566),
- NAME_FUNC_OFFSET( 9043, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 567),
- NAME_FUNC_OFFSET( 9067, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 568),
- NAME_FUNC_OFFSET( 9088, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 569),
- NAME_FUNC_OFFSET( 9111, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
- NAME_FUNC_OFFSET( 9128, glClampColorARB, glClampColorARB, NULL, 571),
- NAME_FUNC_OFFSET( 9144, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
- NAME_FUNC_OFFSET( 9169, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET( 9196, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
- NAME_FUNC_OFFSET( 9229, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 575),
- NAME_FUNC_OFFSET( 9253, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 576),
- NAME_FUNC_OFFSET( 9281, glProgramParameteriARB, glProgramParameteriARB, NULL, 577),
- NAME_FUNC_OFFSET( 9304, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 578),
- NAME_FUNC_OFFSET( 9329, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 579),
- NAME_FUNC_OFFSET( 9354, glMapBufferRange, glMapBufferRange, NULL, 580),
- NAME_FUNC_OFFSET( 9371, glTexBufferARB, glTexBufferARB, NULL, 581),
- NAME_FUNC_OFFSET( 9386, glBindVertexArray, glBindVertexArray, NULL, 582),
- NAME_FUNC_OFFSET( 9404, glGenVertexArrays, glGenVertexArrays, NULL, 583),
- NAME_FUNC_OFFSET( 9422, glGetActiveUniformBlockName, glGetActiveUniformBlockName, NULL, 584),
- NAME_FUNC_OFFSET( 9450, glGetActiveUniformBlockiv, glGetActiveUniformBlockiv, NULL, 585),
- NAME_FUNC_OFFSET( 9476, glGetActiveUniformName, glGetActiveUniformName, NULL, 586),
- NAME_FUNC_OFFSET( 9499, glGetActiveUniformsiv, glGetActiveUniformsiv, NULL, 587),
- NAME_FUNC_OFFSET( 9521, glGetUniformBlockIndex, glGetUniformBlockIndex, NULL, 588),
- NAME_FUNC_OFFSET( 9544, glGetUniformIndices, glGetUniformIndices, NULL, 589),
- NAME_FUNC_OFFSET( 9564, glUniformBlockBinding, glUniformBlockBinding, NULL, 590),
- NAME_FUNC_OFFSET( 9586, glCopyBufferSubData, glCopyBufferSubData, NULL, 591),
- NAME_FUNC_OFFSET( 9606, glClientWaitSync, glClientWaitSync, NULL, 592),
- NAME_FUNC_OFFSET( 9623, glDeleteSync, glDeleteSync, NULL, 593),
- NAME_FUNC_OFFSET( 9636, glFenceSync, glFenceSync, NULL, 594),
- NAME_FUNC_OFFSET( 9648, glGetInteger64v, glGetInteger64v, NULL, 595),
- NAME_FUNC_OFFSET( 9664, glGetSynciv, glGetSynciv, NULL, 596),
- NAME_FUNC_OFFSET( 9676, glIsSync, glIsSync, NULL, 597),
- NAME_FUNC_OFFSET( 9685, glWaitSync, glWaitSync, NULL, 598),
- NAME_FUNC_OFFSET( 9696, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 599),
- NAME_FUNC_OFFSET( 9721, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 600),
- NAME_FUNC_OFFSET( 9755, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 601),
- NAME_FUNC_OFFSET( 9785, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 602),
- NAME_FUNC_OFFSET( 9815, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 603),
- NAME_FUNC_OFFSET( 9843, glBlendEquationiARB, glBlendEquationiARB, NULL, 604),
- NAME_FUNC_OFFSET( 9863, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 605),
- NAME_FUNC_OFFSET( 9887, glBlendFunciARB, glBlendFunciARB, NULL, 606),
- NAME_FUNC_OFFSET( 9903, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 607),
- NAME_FUNC_OFFSET( 9933, glGetFragDataIndex, glGetFragDataIndex, NULL, 608),
- NAME_FUNC_OFFSET( 9952, glBindSampler, glBindSampler, NULL, 609),
- NAME_FUNC_OFFSET( 9966, glDeleteSamplers, glDeleteSamplers, NULL, 610),
- NAME_FUNC_OFFSET( 9983, glGenSamplers, glGenSamplers, NULL, 611),
- NAME_FUNC_OFFSET( 9997, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 612),
- NAME_FUNC_OFFSET(10022, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 613),
- NAME_FUNC_OFFSET(10048, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 614),
- NAME_FUNC_OFFSET(10072, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 615),
- NAME_FUNC_OFFSET(10096, glIsSampler, glIsSampler, NULL, 616),
- NAME_FUNC_OFFSET(10108, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 617),
- NAME_FUNC_OFFSET(10130, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 618),
- NAME_FUNC_OFFSET(10153, glSamplerParameterf, glSamplerParameterf, NULL, 619),
- NAME_FUNC_OFFSET(10173, glSamplerParameterfv, glSamplerParameterfv, NULL, 620),
- NAME_FUNC_OFFSET(10194, glSamplerParameteri, glSamplerParameteri, NULL, 621),
- NAME_FUNC_OFFSET(10214, glSamplerParameteriv, glSamplerParameteriv, NULL, 622),
- NAME_FUNC_OFFSET(10235, gl_dispatch_stub_623, gl_dispatch_stub_623, NULL, 623),
- NAME_FUNC_OFFSET(10250, glColorP3ui, glColorP3ui, NULL, 624),
- NAME_FUNC_OFFSET(10262, glColorP3uiv, glColorP3uiv, NULL, 625),
- NAME_FUNC_OFFSET(10275, glColorP4ui, glColorP4ui, NULL, 626),
- NAME_FUNC_OFFSET(10287, glColorP4uiv, glColorP4uiv, NULL, 627),
- NAME_FUNC_OFFSET(10300, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 628),
- NAME_FUNC_OFFSET(10320, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 629),
- NAME_FUNC_OFFSET(10341, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 630),
- NAME_FUNC_OFFSET(10361, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 631),
- NAME_FUNC_OFFSET(10382, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 632),
- NAME_FUNC_OFFSET(10402, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 633),
- NAME_FUNC_OFFSET(10423, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 634),
- NAME_FUNC_OFFSET(10443, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 635),
- NAME_FUNC_OFFSET(10464, glNormalP3ui, glNormalP3ui, NULL, 636),
- NAME_FUNC_OFFSET(10477, glNormalP3uiv, glNormalP3uiv, NULL, 637),
- NAME_FUNC_OFFSET(10491, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 638),
- NAME_FUNC_OFFSET(10512, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 639),
- NAME_FUNC_OFFSET(10534, glTexCoordP1ui, glTexCoordP1ui, NULL, 640),
- NAME_FUNC_OFFSET(10549, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 641),
- NAME_FUNC_OFFSET(10565, glTexCoordP2ui, glTexCoordP2ui, NULL, 642),
- NAME_FUNC_OFFSET(10580, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 643),
- NAME_FUNC_OFFSET(10596, glTexCoordP3ui, glTexCoordP3ui, NULL, 644),
- NAME_FUNC_OFFSET(10611, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 645),
- NAME_FUNC_OFFSET(10627, glTexCoordP4ui, glTexCoordP4ui, NULL, 646),
- NAME_FUNC_OFFSET(10642, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 647),
- NAME_FUNC_OFFSET(10658, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 648),
- NAME_FUNC_OFFSET(10677, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 649),
- NAME_FUNC_OFFSET(10697, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 650),
- NAME_FUNC_OFFSET(10716, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 651),
- NAME_FUNC_OFFSET(10736, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 652),
- NAME_FUNC_OFFSET(10755, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 653),
- NAME_FUNC_OFFSET(10775, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 654),
- NAME_FUNC_OFFSET(10794, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 655),
- NAME_FUNC_OFFSET(10814, glVertexP2ui, glVertexP2ui, NULL, 656),
- NAME_FUNC_OFFSET(10827, glVertexP2uiv, glVertexP2uiv, NULL, 657),
- NAME_FUNC_OFFSET(10841, glVertexP3ui, glVertexP3ui, NULL, 658),
- NAME_FUNC_OFFSET(10854, glVertexP3uiv, glVertexP3uiv, NULL, 659),
- NAME_FUNC_OFFSET(10868, glVertexP4ui, glVertexP4ui, NULL, 660),
- NAME_FUNC_OFFSET(10881, glVertexP4uiv, glVertexP4uiv, NULL, 661),
- NAME_FUNC_OFFSET(10895, glBindTransformFeedback, glBindTransformFeedback, NULL, 662),
- NAME_FUNC_OFFSET(10919, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 663),
- NAME_FUNC_OFFSET(10946, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 664),
- NAME_FUNC_OFFSET(10970, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 665),
- NAME_FUNC_OFFSET(10994, glIsTransformFeedback, glIsTransformFeedback, NULL, 666),
- NAME_FUNC_OFFSET(11016, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 667),
- NAME_FUNC_OFFSET(11041, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 668),
- NAME_FUNC_OFFSET(11067, glBeginQueryIndexed, glBeginQueryIndexed, NULL, 669),
- NAME_FUNC_OFFSET(11087, glDrawTransformFeedbackStream, glDrawTransformFeedbackStream, NULL, 670),
- NAME_FUNC_OFFSET(11117, glEndQueryIndexed, glEndQueryIndexed, NULL, 671),
- NAME_FUNC_OFFSET(11135, glGetQueryIndexediv, glGetQueryIndexediv, NULL, 672),
- NAME_FUNC_OFFSET(11155, glClearDepthf, glClearDepthf, NULL, 673),
- NAME_FUNC_OFFSET(11169, glDepthRangef, glDepthRangef, NULL, 674),
- NAME_FUNC_OFFSET(11183, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 675),
- NAME_FUNC_OFFSET(11210, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 676),
- NAME_FUNC_OFFSET(11234, glShaderBinary, glShaderBinary, NULL, 677),
- NAME_FUNC_OFFSET(11249, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 678),
- NAME_FUNC_OFFSET(11275, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 679),
- NAME_FUNC_OFFSET(11300, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 680),
- NAME_FUNC_OFFSET(11324, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 681),
- NAME_FUNC_OFFSET(11348, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 682),
- NAME_FUNC_OFFSET(11376, glGetnColorTableARB, glGetnColorTableARB, NULL, 683),
- NAME_FUNC_OFFSET(11396, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 684),
- NAME_FUNC_OFFSET(11424, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 685),
- NAME_FUNC_OFFSET(11451, glGetnHistogramARB, glGetnHistogramARB, NULL, 686),
- NAME_FUNC_OFFSET(11470, glGetnMapdvARB, glGetnMapdvARB, NULL, 687),
- NAME_FUNC_OFFSET(11485, glGetnMapfvARB, glGetnMapfvARB, NULL, 688),
- NAME_FUNC_OFFSET(11500, glGetnMapivARB, glGetnMapivARB, NULL, 689),
- NAME_FUNC_OFFSET(11515, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 690),
- NAME_FUNC_OFFSET(11531, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 691),
- NAME_FUNC_OFFSET(11551, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 692),
- NAME_FUNC_OFFSET(11572, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 693),
- NAME_FUNC_OFFSET(11593, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 694),
- NAME_FUNC_OFFSET(11617, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 695),
- NAME_FUNC_OFFSET(11642, glGetnTexImageARB, glGetnTexImageARB, NULL, 696),
- NAME_FUNC_OFFSET(11660, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 697),
- NAME_FUNC_OFFSET(11679, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 698),
- NAME_FUNC_OFFSET(11698, glGetnUniformivARB, glGetnUniformivARB, NULL, 699),
- NAME_FUNC_OFFSET(11717, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 700),
- NAME_FUNC_OFFSET(11737, glReadnPixelsARB, glReadnPixelsARB, NULL, 701),
- NAME_FUNC_OFFSET(11754, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 702),
- NAME_FUNC_OFFSET(11788, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 703),
- NAME_FUNC_OFFSET(11824, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 704),
- NAME_FUNC_OFFSET(11870, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 705),
- NAME_FUNC_OFFSET(11903, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 706),
- NAME_FUNC_OFFSET(11942, glTexStorage1D, glTexStorage1D, NULL, 707),
- NAME_FUNC_OFFSET(11957, glTexStorage2D, glTexStorage2D, NULL, 708),
- NAME_FUNC_OFFSET(11972, glTexStorage3D, glTexStorage3D, NULL, 709),
- NAME_FUNC_OFFSET(11987, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 710),
- NAME_FUNC_OFFSET(12009, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 711),
- NAME_FUNC_OFFSET(12031, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 712),
- NAME_FUNC_OFFSET(12053, glInvalidateBufferData, glInvalidateBufferData, NULL, 713),
- NAME_FUNC_OFFSET(12076, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 714),
- NAME_FUNC_OFFSET(12102, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 715),
- NAME_FUNC_OFFSET(12126, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 716),
- NAME_FUNC_OFFSET(12153, glInvalidateTexImage, glInvalidateTexImage, NULL, 717),
- NAME_FUNC_OFFSET(12174, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 718),
- NAME_FUNC_OFFSET(12198, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 719),
- NAME_FUNC_OFFSET(12217, gl_dispatch_stub_720, gl_dispatch_stub_720, NULL, 720),
- NAME_FUNC_OFFSET(12234, gl_dispatch_stub_721, gl_dispatch_stub_721, NULL, 721),
- NAME_FUNC_OFFSET(12254, glColorPointerEXT, glColorPointerEXT, NULL, 722),
- NAME_FUNC_OFFSET(12272, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 723),
- NAME_FUNC_OFFSET(12293, glIndexPointerEXT, glIndexPointerEXT, NULL, 724),
- NAME_FUNC_OFFSET(12311, glNormalPointerEXT, glNormalPointerEXT, NULL, 725),
- NAME_FUNC_OFFSET(12330, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 726),
- NAME_FUNC_OFFSET(12351, glVertexPointerEXT, glVertexPointerEXT, NULL, 727),
- NAME_FUNC_OFFSET(12370, glPointParameterfEXT, glPointParameterfEXT, NULL, 728),
- NAME_FUNC_OFFSET(12391, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 729),
- NAME_FUNC_OFFSET(12413, glLockArraysEXT, glLockArraysEXT, NULL, 730),
- NAME_FUNC_OFFSET(12429, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 731),
- NAME_FUNC_OFFSET(12447, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 732),
- NAME_FUNC_OFFSET(12469, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 733),
- NAME_FUNC_OFFSET(12492, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 734),
- NAME_FUNC_OFFSET(12514, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 735),
- NAME_FUNC_OFFSET(12537, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 736),
- NAME_FUNC_OFFSET(12559, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 737),
- NAME_FUNC_OFFSET(12582, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 738),
- NAME_FUNC_OFFSET(12604, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 739),
- NAME_FUNC_OFFSET(12627, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 740),
- NAME_FUNC_OFFSET(12649, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 741),
- NAME_FUNC_OFFSET(12672, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 742),
- NAME_FUNC_OFFSET(12695, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 743),
- NAME_FUNC_OFFSET(12719, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 744),
- NAME_FUNC_OFFSET(12742, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 745),
- NAME_FUNC_OFFSET(12766, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 746),
- NAME_FUNC_OFFSET(12789, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 747),
- NAME_FUNC_OFFSET(12813, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 748),
- NAME_FUNC_OFFSET(12840, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 749),
- NAME_FUNC_OFFSET(12861, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 750),
- NAME_FUNC_OFFSET(12884, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 751),
- NAME_FUNC_OFFSET(12905, glFogCoorddEXT, glFogCoorddEXT, NULL, 752),
- NAME_FUNC_OFFSET(12920, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 753),
- NAME_FUNC_OFFSET(12936, glFogCoordfEXT, glFogCoordfEXT, NULL, 754),
- NAME_FUNC_OFFSET(12951, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 755),
- NAME_FUNC_OFFSET(12967, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 756),
- NAME_FUNC_OFFSET(12990, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 757),
- NAME_FUNC_OFFSET(13010, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 758),
- NAME_FUNC_OFFSET(13028, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 759),
- NAME_FUNC_OFFSET(13047, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 760),
- NAME_FUNC_OFFSET(13065, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 761),
- NAME_FUNC_OFFSET(13084, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 762),
- NAME_FUNC_OFFSET(13102, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 763),
- NAME_FUNC_OFFSET(13121, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 764),
- NAME_FUNC_OFFSET(13139, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 765),
- NAME_FUNC_OFFSET(13158, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 766),
- NAME_FUNC_OFFSET(13176, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 767),
- NAME_FUNC_OFFSET(13195, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 768),
- NAME_FUNC_OFFSET(13213, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 769),
- NAME_FUNC_OFFSET(13232, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 770),
- NAME_FUNC_OFFSET(13250, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 771),
- NAME_FUNC_OFFSET(13269, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 772),
- NAME_FUNC_OFFSET(13287, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 773),
- NAME_FUNC_OFFSET(13306, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 774),
- NAME_FUNC_OFFSET(13324, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 775),
- NAME_FUNC_OFFSET(13343, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 776),
- NAME_FUNC_OFFSET(13361, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 777),
- NAME_FUNC_OFFSET(13380, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 778),
- NAME_FUNC_OFFSET(13398, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 779),
- NAME_FUNC_OFFSET(13417, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 780),
- NAME_FUNC_OFFSET(13435, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 781),
- NAME_FUNC_OFFSET(13454, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782),
- NAME_FUNC_OFFSET(13479, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783),
- NAME_FUNC_OFFSET(13506, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 784),
- NAME_FUNC_OFFSET(13530, glBindProgramNV, glBindProgramNV, NULL, 785),
- NAME_FUNC_OFFSET(13546, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 786),
- NAME_FUNC_OFFSET(13565, glExecuteProgramNV, glExecuteProgramNV, NULL, 787),
- NAME_FUNC_OFFSET(13584, glGenProgramsNV, glGenProgramsNV, NULL, 788),
- NAME_FUNC_OFFSET(13600, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 789),
- NAME_FUNC_OFFSET(13626, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 790),
- NAME_FUNC_OFFSET(13652, glGetProgramStringNV, glGetProgramStringNV, NULL, 791),
- NAME_FUNC_OFFSET(13673, glGetProgramivNV, glGetProgramivNV, NULL, 792),
- NAME_FUNC_OFFSET(13690, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 793),
- NAME_FUNC_OFFSET(13711, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 794),
- NAME_FUNC_OFFSET(13739, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 795),
- NAME_FUNC_OFFSET(13761, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 796),
- NAME_FUNC_OFFSET(13783, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 797),
- NAME_FUNC_OFFSET(13805, glIsProgramNV, glIsProgramNV, NULL, 798),
- NAME_FUNC_OFFSET(13819, glLoadProgramNV, glLoadProgramNV, NULL, 799),
- NAME_FUNC_OFFSET(13835, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 800),
- NAME_FUNC_OFFSET(13860, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 801),
- NAME_FUNC_OFFSET(13885, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 802),
- NAME_FUNC_OFFSET(13913, glTrackMatrixNV, glTrackMatrixNV, NULL, 803),
- NAME_FUNC_OFFSET(13929, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 804),
- NAME_FUNC_OFFSET(13948, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 805),
- NAME_FUNC_OFFSET(13968, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 806),
- NAME_FUNC_OFFSET(13987, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 807),
- NAME_FUNC_OFFSET(14007, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 808),
- NAME_FUNC_OFFSET(14026, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 809),
- NAME_FUNC_OFFSET(14046, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 810),
- NAME_FUNC_OFFSET(14065, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 811),
- NAME_FUNC_OFFSET(14085, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 812),
- NAME_FUNC_OFFSET(14104, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 813),
- NAME_FUNC_OFFSET(14124, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 814),
- NAME_FUNC_OFFSET(14143, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 815),
- NAME_FUNC_OFFSET(14163, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 816),
- NAME_FUNC_OFFSET(14182, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 817),
- NAME_FUNC_OFFSET(14202, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 818),
- NAME_FUNC_OFFSET(14221, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 819),
- NAME_FUNC_OFFSET(14241, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 820),
- NAME_FUNC_OFFSET(14260, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 821),
- NAME_FUNC_OFFSET(14280, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 822),
- NAME_FUNC_OFFSET(14299, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 823),
- NAME_FUNC_OFFSET(14319, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 824),
- NAME_FUNC_OFFSET(14338, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 825),
- NAME_FUNC_OFFSET(14358, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 826),
- NAME_FUNC_OFFSET(14377, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 827),
- NAME_FUNC_OFFSET(14397, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 828),
- NAME_FUNC_OFFSET(14417, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 829),
- NAME_FUNC_OFFSET(14438, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 830),
- NAME_FUNC_OFFSET(14462, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 831),
- NAME_FUNC_OFFSET(14483, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 832),
- NAME_FUNC_OFFSET(14504, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 833),
- NAME_FUNC_OFFSET(14525, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 834),
- NAME_FUNC_OFFSET(14546, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 835),
- NAME_FUNC_OFFSET(14567, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 836),
- NAME_FUNC_OFFSET(14588, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 837),
- NAME_FUNC_OFFSET(14609, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 838),
- NAME_FUNC_OFFSET(14630, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 839),
- NAME_FUNC_OFFSET(14651, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 840),
- NAME_FUNC_OFFSET(14672, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 841),
- NAME_FUNC_OFFSET(14693, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 842),
- NAME_FUNC_OFFSET(14714, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 843),
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- NAME_FUNC_OFFSET(14763, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 845),
- NAME_FUNC_OFFSET(14790, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 846),
- NAME_FUNC_OFFSET(14814, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 847),
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- NAME_FUNC_OFFSET(14860, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 849),
- NAME_FUNC_OFFSET(14882, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 850),
- NAME_FUNC_OFFSET(14904, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 851),
- NAME_FUNC_OFFSET(14929, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 852),
- NAME_FUNC_OFFSET(14953, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 853),
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- NAME_FUNC_OFFSET(14997, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 855),
- NAME_FUNC_OFFSET(15019, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 856),
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- NAME_FUNC_OFFSET(15068, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 858),
- NAME_FUNC_OFFSET(15092, glPassTexCoordATI, glPassTexCoordATI, NULL, 859),
- NAME_FUNC_OFFSET(15110, glSampleMapATI, glSampleMapATI, NULL, 860),
- NAME_FUNC_OFFSET(15125, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 861),
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- NAME_FUNC_OFFSET(15176, glPointParameterivNV, glPointParameterivNV, NULL, 863),
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- NAME_FUNC_OFFSET(15220, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865),
- NAME_FUNC_OFFSET(15243, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
- NAME_FUNC_OFFSET(15269, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
- NAME_FUNC_OFFSET(15292, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868),
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- NAME_FUNC_OFFSET(15344, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 870),
- NAME_FUNC_OFFSET(15375, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 871),
- NAME_FUNC_OFFSET(15403, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 872),
- NAME_FUNC_OFFSET(15432, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 873),
- NAME_FUNC_OFFSET(15460, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 874),
- NAME_FUNC_OFFSET(15489, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 875),
- NAME_FUNC_OFFSET(15515, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 876),
- NAME_FUNC_OFFSET(15536, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
- NAME_FUNC_OFFSET(15553, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
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- NAME_FUNC_OFFSET(15601, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 880),
- NAME_FUNC_OFFSET(15623, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 881),
- NAME_FUNC_OFFSET(15651, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 882),
- NAME_FUNC_OFFSET(15675, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 883),
- NAME_FUNC_OFFSET(15700, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 884),
- NAME_FUNC_OFFSET(15729, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 885),
- NAME_FUNC_OFFSET(15755, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 886),
- NAME_FUNC_OFFSET(15781, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 887),
- NAME_FUNC_OFFSET(15807, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 888),
- NAME_FUNC_OFFSET(15828, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 889),
- NAME_FUNC_OFFSET(15850, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 890),
- NAME_FUNC_OFFSET(15870, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 891),
- NAME_FUNC_OFFSET(15911, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 892),
- NAME_FUNC_OFFSET(15943, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 893),
- NAME_FUNC_OFFSET(15962, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 894),
- NAME_FUNC_OFFSET(15982, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 895),
- NAME_FUNC_OFFSET(16007, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896),
- NAME_FUNC_OFFSET(16028, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897),
- NAME_FUNC_OFFSET(16052, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898),
- NAME_FUNC_OFFSET(16082, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 899),
- NAME_FUNC_OFFSET(16108, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 900),
- NAME_FUNC_OFFSET(16133, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 901),
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- NAME_FUNC_OFFSET(16176, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 903),
- NAME_FUNC_OFFSET(16201, glUniform1uiEXT, glUniform1uiEXT, NULL, 904),
- NAME_FUNC_OFFSET(16217, glUniform1uivEXT, glUniform1uivEXT, NULL, 905),
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- NAME_FUNC_OFFSET(16250, glUniform2uivEXT, glUniform2uivEXT, NULL, 907),
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- NAME_FUNC_OFFSET(16283, glUniform3uivEXT, glUniform3uivEXT, NULL, 909),
- NAME_FUNC_OFFSET(16300, glUniform4uiEXT, glUniform4uiEXT, NULL, 910),
- NAME_FUNC_OFFSET(16316, glUniform4uivEXT, glUniform4uivEXT, NULL, 911),
- NAME_FUNC_OFFSET(16333, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 912),
- NAME_FUNC_OFFSET(16354, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 913),
- NAME_FUNC_OFFSET(16376, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 914),
- NAME_FUNC_OFFSET(16398, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 915),
- NAME_FUNC_OFFSET(16421, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 916),
- NAME_FUNC_OFFSET(16442, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 917),
- NAME_FUNC_OFFSET(16464, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 918),
- NAME_FUNC_OFFSET(16486, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 919),
- NAME_FUNC_OFFSET(16509, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 920),
- NAME_FUNC_OFFSET(16530, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 921),
- NAME_FUNC_OFFSET(16552, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 922),
- NAME_FUNC_OFFSET(16574, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 923),
- NAME_FUNC_OFFSET(16597, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 924),
- NAME_FUNC_OFFSET(16619, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 925),
- NAME_FUNC_OFFSET(16640, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 926),
- NAME_FUNC_OFFSET(16662, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 927),
- NAME_FUNC_OFFSET(16684, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 928),
- NAME_FUNC_OFFSET(16707, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 929),
- NAME_FUNC_OFFSET(16729, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 930),
- NAME_FUNC_OFFSET(16752, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 931),
- NAME_FUNC_OFFSET(16775, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 932),
- NAME_FUNC_OFFSET(16801, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 933),
- NAME_FUNC_OFFSET(16830, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 934),
- NAME_FUNC_OFFSET(16852, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 935),
- NAME_FUNC_OFFSET(16872, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 936),
- NAME_FUNC_OFFSET(16891, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 937),
- NAME_FUNC_OFFSET(16915, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 938),
- NAME_FUNC_OFFSET(16939, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 939),
- NAME_FUNC_OFFSET(16961, glClearColorIiEXT, glClearColorIiEXT, NULL, 940),
- NAME_FUNC_OFFSET(16979, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 941),
- NAME_FUNC_OFFSET(16998, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 942),
- NAME_FUNC_OFFSET(17022, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 943),
- NAME_FUNC_OFFSET(17047, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 944),
- NAME_FUNC_OFFSET(17068, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 945),
- NAME_FUNC_OFFSET(17090, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 946),
- NAME_FUNC_OFFSET(17117, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 947),
- NAME_FUNC_OFFSET(17142, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 948),
- NAME_FUNC_OFFSET(17170, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 949),
- NAME_FUNC_OFFSET(17190, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 950),
- NAME_FUNC_OFFSET(17212, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 951),
- NAME_FUNC_OFFSET(17233, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 952),
- NAME_FUNC_OFFSET(17259, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 953),
- NAME_FUNC_OFFSET(17292, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 954),
- NAME_FUNC_OFFSET(17323, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 955),
- NAME_FUNC_OFFSET(17344, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 956),
- NAME_FUNC_OFFSET(17372, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 957),
- NAME_FUNC_OFFSET(17395, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 958),
- NAME_FUNC_OFFSET(17420, glActiveProgramEXT, glActiveProgramEXT, NULL, 959),
- NAME_FUNC_OFFSET(17439, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 960),
- NAME_FUNC_OFFSET(17464, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 961),
- NAME_FUNC_OFFSET(17486, glTextureBarrierNV, glTextureBarrierNV, NULL, 962),
- NAME_FUNC_OFFSET(17505, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963),
- NAME_FUNC_OFFSET(17530, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964),
- NAME_FUNC_OFFSET(17559, gl_dispatch_stub_965, gl_dispatch_stub_965, NULL, 965),
- NAME_FUNC_OFFSET(17590, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966),
- NAME_FUNC_OFFSET(17614, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967),
- NAME_FUNC_OFFSET(17639, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 968),
- NAME_FUNC_OFFSET(17678, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 969),
- NAME_FUNC_OFFSET(17707, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(17725, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(17742, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(17758, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(17783, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(17803, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(17823, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(17846, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET(17869, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
- NAME_FUNC_OFFSET(17889, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(17906, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(17923, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(17938, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(17962, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(17981, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(18000, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(18016, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(18035, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(18058, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(18074, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(18090, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(18117, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(18144, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(18164, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(18183, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(18202, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(18232, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(18262, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(18292, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(18322, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(18341, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(18364, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(18389, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(18414, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(18441, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(18469, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(18496, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(18524, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(18553, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(18582, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(18608, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(18639, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
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- NAME_FUNC_OFFSET(18694, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
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- NAME_FUNC_OFFSET(18735, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(18764, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
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- NAME_FUNC_OFFSET(18808, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(18834, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(18860, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(18875, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(18887, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(18907, glResetMinmax, glResetMinmax, NULL, 370),
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- NAME_FUNC_OFFSET(18940, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(18959, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(18982, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET(18998, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
- NAME_FUNC_OFFSET(19020, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
- NAME_FUNC_OFFSET(19038, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
- NAME_FUNC_OFFSET(19057, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(19075, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(19094, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
- NAME_FUNC_OFFSET(19112, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
- NAME_FUNC_OFFSET(19131, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
- NAME_FUNC_OFFSET(19149, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
- NAME_FUNC_OFFSET(19168, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
- NAME_FUNC_OFFSET(19186, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
- NAME_FUNC_OFFSET(19205, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(19223, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(19242, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
- NAME_FUNC_OFFSET(19260, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
- NAME_FUNC_OFFSET(19279, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
- NAME_FUNC_OFFSET(19297, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
- NAME_FUNC_OFFSET(19316, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
- NAME_FUNC_OFFSET(19334, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
- NAME_FUNC_OFFSET(19353, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(19371, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(19390, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
- NAME_FUNC_OFFSET(19408, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
- NAME_FUNC_OFFSET(19427, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
- NAME_FUNC_OFFSET(19445, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
- NAME_FUNC_OFFSET(19464, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
- NAME_FUNC_OFFSET(19482, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
- NAME_FUNC_OFFSET(19501, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(19519, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(19538, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
- NAME_FUNC_OFFSET(19556, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
- NAME_FUNC_OFFSET(19575, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
- NAME_FUNC_OFFSET(19593, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
- NAME_FUNC_OFFSET(19612, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
- NAME_FUNC_OFFSET(19635, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 440),
- NAME_FUNC_OFFSET(19658, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 441),
- NAME_FUNC_OFFSET(19681, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 442),
- NAME_FUNC_OFFSET(19704, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 443),
- NAME_FUNC_OFFSET(19727, glSampleCoverageARB, glSampleCoverageARB, NULL, 444),
- NAME_FUNC_OFFSET(19744, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 445),
- NAME_FUNC_OFFSET(19767, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 446),
- NAME_FUNC_OFFSET(19790, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 447),
- NAME_FUNC_OFFSET(19813, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 448),
- NAME_FUNC_OFFSET(19839, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 449),
- NAME_FUNC_OFFSET(19865, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 450),
- NAME_FUNC_OFFSET(19891, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 451),
- NAME_FUNC_OFFSET(19915, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 452),
- NAME_FUNC_OFFSET(19942, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 453),
- NAME_FUNC_OFFSET(19968, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 460),
- NAME_FUNC_OFFSET(19988, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 461),
- NAME_FUNC_OFFSET(20008, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 462),
- NAME_FUNC_OFFSET(20028, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 463),
- NAME_FUNC_OFFSET(20051, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 464),
- NAME_FUNC_OFFSET(20075, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 465),
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- NAME_FUNC_OFFSET(20456, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 491),
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- NAME_FUNC_OFFSET(20553, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 496),
- NAME_FUNC_OFFSET(20573, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 497),
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- NAME_FUNC_OFFSET(20752, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 507),
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- NAME_FUNC_OFFSET(20819, glBufferSubDataARB, glBufferSubDataARB, NULL, 511),
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- NAME_FUNC_OFFSET(20937, glMapBufferARB, glMapBufferARB, NULL, 518),
- NAME_FUNC_OFFSET(20949, glUnmapBufferARB, glUnmapBufferARB, NULL, 519),
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- NAME_FUNC_OFFSET(20976, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 521),
- NAME_FUNC_OFFSET(20992, glEndQueryARB, glEndQueryARB, NULL, 522),
- NAME_FUNC_OFFSET(21003, glGenQueriesARB, glGenQueriesARB, NULL, 523),
- NAME_FUNC_OFFSET(21016, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 524),
- NAME_FUNC_OFFSET(21035, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 525),
- NAME_FUNC_OFFSET(21055, glGetQueryivARB, glGetQueryivARB, NULL, 526),
- NAME_FUNC_OFFSET(21068, glIsQueryARB, glIsQueryARB, NULL, 527),
- NAME_FUNC_OFFSET(21078, glCompileShaderARB, glCompileShaderARB, NULL, 529),
- NAME_FUNC_OFFSET(21094, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 534),
- NAME_FUNC_OFFSET(21113, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 540),
- NAME_FUNC_OFFSET(21131, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 541),
- NAME_FUNC_OFFSET(21152, glGetUniformfvARB, glGetUniformfvARB, NULL, 542),
- NAME_FUNC_OFFSET(21167, glGetUniformivARB, glGetUniformivARB, NULL, 543),
- NAME_FUNC_OFFSET(21182, glLinkProgramARB, glLinkProgramARB, NULL, 544),
- NAME_FUNC_OFFSET(21196, glShaderSourceARB, glShaderSourceARB, NULL, 545),
- NAME_FUNC_OFFSET(21211, glUniform1fARB, glUniform1fARB, NULL, 546),
- NAME_FUNC_OFFSET(21223, glUniform1fvARB, glUniform1fvARB, NULL, 547),
- NAME_FUNC_OFFSET(21236, glUniform1iARB, glUniform1iARB, NULL, 548),
- NAME_FUNC_OFFSET(21248, glUniform1ivARB, glUniform1ivARB, NULL, 549),
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- NAME_FUNC_OFFSET(21273, glUniform2fvARB, glUniform2fvARB, NULL, 551),
- NAME_FUNC_OFFSET(21286, glUniform2iARB, glUniform2iARB, NULL, 552),
- NAME_FUNC_OFFSET(21298, glUniform2ivARB, glUniform2ivARB, NULL, 553),
- NAME_FUNC_OFFSET(21311, glUniform3fARB, glUniform3fARB, NULL, 554),
- NAME_FUNC_OFFSET(21323, glUniform3fvARB, glUniform3fvARB, NULL, 555),
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- NAME_FUNC_OFFSET(21361, glUniform4fARB, glUniform4fARB, NULL, 558),
- NAME_FUNC_OFFSET(21373, glUniform4fvARB, glUniform4fvARB, NULL, 559),
- NAME_FUNC_OFFSET(21386, glUniform4iARB, glUniform4iARB, NULL, 560),
- NAME_FUNC_OFFSET(21398, glUniform4ivARB, glUniform4ivARB, NULL, 561),
- NAME_FUNC_OFFSET(21411, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 562),
- NAME_FUNC_OFFSET(21430, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 563),
- NAME_FUNC_OFFSET(21449, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 564),
- NAME_FUNC_OFFSET(21468, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 565),
- NAME_FUNC_OFFSET(21481, glValidateProgramARB, glValidateProgramARB, NULL, 566),
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- NAME_FUNC_OFFSET(21520, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 568),
- NAME_FUNC_OFFSET(21538, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 569),
- NAME_FUNC_OFFSET(21558, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
- NAME_FUNC_OFFSET(21572, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
- NAME_FUNC_OFFSET(21589, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
- NAME_FUNC_OFFSET(21614, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
- NAME_FUNC_OFFSET(21636, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(21663, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(21687, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
- NAME_FUNC_OFFSET(21723, glTexBufferARB, glTexBufferARB, NULL, 581),
- NAME_FUNC_OFFSET(21735, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 603),
- NAME_FUNC_OFFSET(21769, glBlendEquationiARB, glBlendEquationiARB, NULL, 604),
- NAME_FUNC_OFFSET(21795, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 605),
- NAME_FUNC_OFFSET(21825, glBlendFunciARB, glBlendFunciARB, NULL, 606),
- NAME_FUNC_OFFSET(21847, gl_dispatch_stub_720, gl_dispatch_stub_720, NULL, 720),
- NAME_FUNC_OFFSET(21863, gl_dispatch_stub_721, gl_dispatch_stub_721, NULL, 721),
- NAME_FUNC_OFFSET(21882, glPointParameterfEXT, glPointParameterfEXT, NULL, 728),
- NAME_FUNC_OFFSET(21900, glPointParameterfEXT, glPointParameterfEXT, NULL, 728),
- NAME_FUNC_OFFSET(21921, glPointParameterfEXT, glPointParameterfEXT, NULL, 728),
- NAME_FUNC_OFFSET(21943, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 729),
- NAME_FUNC_OFFSET(21962, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 729),
- NAME_FUNC_OFFSET(21984, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 729),
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- NAME_FUNC_OFFSET(22026, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 733),
- NAME_FUNC_OFFSET(22046, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 734),
- NAME_FUNC_OFFSET(22065, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 735),
- NAME_FUNC_OFFSET(22085, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 736),
- NAME_FUNC_OFFSET(22104, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 737),
- NAME_FUNC_OFFSET(22124, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 738),
- NAME_FUNC_OFFSET(22143, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 739),
- NAME_FUNC_OFFSET(22163, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 740),
- NAME_FUNC_OFFSET(22182, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 741),
- NAME_FUNC_OFFSET(22202, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 742),
- NAME_FUNC_OFFSET(22222, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 743),
- NAME_FUNC_OFFSET(22243, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 744),
- NAME_FUNC_OFFSET(22263, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 745),
- NAME_FUNC_OFFSET(22284, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 746),
- NAME_FUNC_OFFSET(22304, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 747),
- NAME_FUNC_OFFSET(22325, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 748),
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- NAME_FUNC_OFFSET(22367, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 750),
- NAME_FUNC_OFFSET(22387, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 751),
- NAME_FUNC_OFFSET(22405, glFogCoorddEXT, glFogCoorddEXT, NULL, 752),
- NAME_FUNC_OFFSET(22417, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 753),
- NAME_FUNC_OFFSET(22430, glFogCoordfEXT, glFogCoordfEXT, NULL, 754),
- NAME_FUNC_OFFSET(22442, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 755),
- NAME_FUNC_OFFSET(22455, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 756),
- NAME_FUNC_OFFSET(22475, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 756),
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- NAME_FUNC_OFFSET(22513, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 758),
- NAME_FUNC_OFFSET(22530, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 759),
- NAME_FUNC_OFFSET(22545, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 759),
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- NAME_FUNC_OFFSET(22577, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 760),
- NAME_FUNC_OFFSET(22594, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 761),
- NAME_FUNC_OFFSET(22609, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 761),
- NAME_FUNC_OFFSET(22627, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 762),
- NAME_FUNC_OFFSET(22641, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 762),
- NAME_FUNC_OFFSET(22658, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 763),
- NAME_FUNC_OFFSET(22673, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 763),
- NAME_FUNC_OFFSET(22691, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 764),
- NAME_FUNC_OFFSET(22705, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 764),
- NAME_FUNC_OFFSET(22722, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 765),
- NAME_FUNC_OFFSET(22737, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 765),
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- NAME_FUNC_OFFSET(22769, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 766),
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- NAME_FUNC_OFFSET(22914, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 771),
- NAME_FUNC_OFFSET(22929, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 771),
- NAME_FUNC_OFFSET(22947, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 772),
- NAME_FUNC_OFFSET(22961, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 772),
- NAME_FUNC_OFFSET(22978, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 773),
- NAME_FUNC_OFFSET(22993, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 773),
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- NAME_FUNC_OFFSET(23048, glGenProgramsNV, glGenProgramsNV, NULL, 788),
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- NAME_FUNC_OFFSET(23091, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 794),
- NAME_FUNC_OFFSET(23120, glIsProgramNV, glIsProgramNV, NULL, 798),
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- NAME_FUNC_OFFSET(23153, glPointParameterivNV, glPointParameterivNV, NULL, 863),
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- NAME_FUNC_OFFSET(23233, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
- NAME_FUNC_OFFSET(23257, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
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- NAME_FUNC_OFFSET(23302, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 880),
- NAME_FUNC_OFFSET(23321, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 881),
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- NAME_FUNC_OFFSET(23367, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 883),
- NAME_FUNC_OFFSET(23389, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 884),
- NAME_FUNC_OFFSET(23415, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 885),
- NAME_FUNC_OFFSET(23438, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 886),
- NAME_FUNC_OFFSET(23461, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 887),
- NAME_FUNC_OFFSET(23484, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 888),
- NAME_FUNC_OFFSET(23502, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 889),
- NAME_FUNC_OFFSET(23521, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 890),
- NAME_FUNC_OFFSET(23538, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 891),
- NAME_FUNC_OFFSET(23576, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 892),
- NAME_FUNC_OFFSET(23605, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 893),
- NAME_FUNC_OFFSET(23621, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 894),
- NAME_FUNC_OFFSET(23638, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 895),
- NAME_FUNC_OFFSET(23660, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896),
- NAME_FUNC_OFFSET(23678, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 899),
- NAME_FUNC_OFFSET(23701, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 900),
- NAME_FUNC_OFFSET(23723, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 901),
- NAME_FUNC_OFFSET(23739, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 902),
- NAME_FUNC_OFFSET(23760, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 903),
- NAME_FUNC_OFFSET(23782, glUniform1uiEXT, glUniform1uiEXT, NULL, 904),
- NAME_FUNC_OFFSET(23795, glUniform1uivEXT, glUniform1uivEXT, NULL, 905),
- NAME_FUNC_OFFSET(23809, glUniform2uiEXT, glUniform2uiEXT, NULL, 906),
- NAME_FUNC_OFFSET(23822, glUniform2uivEXT, glUniform2uivEXT, NULL, 907),
- NAME_FUNC_OFFSET(23836, glUniform3uiEXT, glUniform3uiEXT, NULL, 908),
- NAME_FUNC_OFFSET(23849, glUniform3uivEXT, glUniform3uivEXT, NULL, 909),
- NAME_FUNC_OFFSET(23863, glUniform4uiEXT, glUniform4uiEXT, NULL, 910),
- NAME_FUNC_OFFSET(23876, glUniform4uivEXT, glUniform4uivEXT, NULL, 911),
- NAME_FUNC_OFFSET(23890, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 912),
- NAME_FUNC_OFFSET(23908, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 913),
- NAME_FUNC_OFFSET(23927, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 914),
- NAME_FUNC_OFFSET(23946, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 915),
- NAME_FUNC_OFFSET(23966, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 916),
- NAME_FUNC_OFFSET(23984, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 917),
- NAME_FUNC_OFFSET(24003, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 918),
- NAME_FUNC_OFFSET(24022, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 919),
- NAME_FUNC_OFFSET(24042, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 920),
- NAME_FUNC_OFFSET(24060, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 921),
- NAME_FUNC_OFFSET(24079, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 922),
- NAME_FUNC_OFFSET(24098, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 923),
- NAME_FUNC_OFFSET(24118, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 924),
- NAME_FUNC_OFFSET(24137, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 925),
- NAME_FUNC_OFFSET(24155, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 926),
- NAME_FUNC_OFFSET(24174, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 927),
- NAME_FUNC_OFFSET(24193, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 928),
- NAME_FUNC_OFFSET(24213, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 929),
- NAME_FUNC_OFFSET(24232, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 930),
- NAME_FUNC_OFFSET(24252, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 931),
- NAME_FUNC_OFFSET(24272, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 932),
- NAME_FUNC_OFFSET(24295, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 933),
- NAME_FUNC_OFFSET(24321, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 933),
- NAME_FUNC_OFFSET(24350, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 934),
- NAME_FUNC_OFFSET(24363, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 935),
- NAME_FUNC_OFFSET(24374, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 936),
- NAME_FUNC_OFFSET(24384, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 937),
- NAME_FUNC_OFFSET(24400, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 938),
- NAME_FUNC_OFFSET(24416, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 939),
- NAME_FUNC_OFFSET(24429, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 942),
- NAME_FUNC_OFFSET(24450, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 943),
- NAME_FUNC_OFFSET(24472, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 944),
- NAME_FUNC_OFFSET(24490, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 945),
- NAME_FUNC_OFFSET(24509, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 946),
- NAME_FUNC_OFFSET(24534, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 947),
- NAME_FUNC_OFFSET(24557, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 948),
- NAME_FUNC_OFFSET(24582, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 949),
- NAME_FUNC_OFFSET(24599, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 951),
- NAME_FUNC_OFFSET(24617, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 952),
- NAME_FUNC_OFFSET(24640, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 953),
- NAME_FUNC_OFFSET(24670, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 954),
- NAME_FUNC_OFFSET(24698, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 955),
- NAME_FUNC_OFFSET(24716, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966),
- NAME_FUNC_OFFSET(24737, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967),
+ NAME_FUNC_OFFSET( 6163, glClearBufferfi, glClearBufferfi, NULL, 430),
+ NAME_FUNC_OFFSET( 6179, glClearBufferfv, glClearBufferfv, NULL, 431),
+ NAME_FUNC_OFFSET( 6195, glClearBufferiv, glClearBufferiv, NULL, 432),
+ NAME_FUNC_OFFSET( 6211, glClearBufferuiv, glClearBufferuiv, NULL, 433),
+ NAME_FUNC_OFFSET( 6228, glGetStringi, glGetStringi, NULL, 434),
+ NAME_FUNC_OFFSET( 6241, glFramebufferTexture, glFramebufferTexture, NULL, 435),
+ NAME_FUNC_OFFSET( 6262, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 436),
+ NAME_FUNC_OFFSET( 6287, glGetInteger64i_v, glGetInteger64i_v, NULL, 437),
+ NAME_FUNC_OFFSET( 6305, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 438),
+ NAME_FUNC_OFFSET( 6331, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 439),
+ NAME_FUNC_OFFSET( 6357, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 440),
+ NAME_FUNC_OFFSET( 6383, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 441),
+ NAME_FUNC_OFFSET( 6409, glSampleCoverageARB, glSampleCoverageARB, NULL, 442),
+ NAME_FUNC_OFFSET( 6429, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 443),
+ NAME_FUNC_OFFSET( 6455, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 444),
+ NAME_FUNC_OFFSET( 6481, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 445),
+ NAME_FUNC_OFFSET( 6507, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET( 6536, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET( 6565, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET( 6594, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 449),
+ NAME_FUNC_OFFSET( 6621, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 450),
+ NAME_FUNC_OFFSET( 6651, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 451),
+ NAME_FUNC_OFFSET( 6680, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 452),
+ NAME_FUNC_OFFSET( 6710, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 453),
+ NAME_FUNC_OFFSET( 6740, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 454),
+ NAME_FUNC_OFFSET( 6772, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 455),
+ NAME_FUNC_OFFSET( 6804, glGetProgramStringARB, glGetProgramStringARB, NULL, 456),
+ NAME_FUNC_OFFSET( 6826, glGetProgramivARB, glGetProgramivARB, NULL, 457),
+ NAME_FUNC_OFFSET( 6844, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 458),
+ NAME_FUNC_OFFSET( 6867, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 459),
+ NAME_FUNC_OFFSET( 6890, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 460),
+ NAME_FUNC_OFFSET( 6913, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 461),
+ NAME_FUNC_OFFSET( 6940, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 462),
+ NAME_FUNC_OFFSET( 6968, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 463),
+ NAME_FUNC_OFFSET( 6995, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 464),
+ NAME_FUNC_OFFSET( 7023, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 465),
+ NAME_FUNC_OFFSET( 7052, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 466),
+ NAME_FUNC_OFFSET( 7082, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 467),
+ NAME_FUNC_OFFSET( 7111, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 468),
+ NAME_FUNC_OFFSET( 7141, glProgramStringARB, glProgramStringARB, NULL, 469),
+ NAME_FUNC_OFFSET( 7160, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 470),
+ NAME_FUNC_OFFSET( 7180, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 471),
+ NAME_FUNC_OFFSET( 7201, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 472),
+ NAME_FUNC_OFFSET( 7221, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 473),
+ NAME_FUNC_OFFSET( 7242, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 474),
+ NAME_FUNC_OFFSET( 7262, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 475),
+ NAME_FUNC_OFFSET( 7283, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 476),
+ NAME_FUNC_OFFSET( 7303, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 477),
+ NAME_FUNC_OFFSET( 7324, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 478),
+ NAME_FUNC_OFFSET( 7344, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 479),
+ NAME_FUNC_OFFSET( 7365, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 480),
+ NAME_FUNC_OFFSET( 7385, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 481),
+ NAME_FUNC_OFFSET( 7406, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 482),
+ NAME_FUNC_OFFSET( 7426, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 483),
+ NAME_FUNC_OFFSET( 7447, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 484),
+ NAME_FUNC_OFFSET( 7467, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 485),
+ NAME_FUNC_OFFSET( 7488, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 486),
+ NAME_FUNC_OFFSET( 7508, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 487),
+ NAME_FUNC_OFFSET( 7529, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 488),
+ NAME_FUNC_OFFSET( 7551, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 489),
+ NAME_FUNC_OFFSET( 7573, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 490),
+ NAME_FUNC_OFFSET( 7595, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 491),
+ NAME_FUNC_OFFSET( 7617, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 492),
+ NAME_FUNC_OFFSET( 7640, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 493),
+ NAME_FUNC_OFFSET( 7663, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 494),
+ NAME_FUNC_OFFSET( 7686, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 495),
+ NAME_FUNC_OFFSET( 7707, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 496),
+ NAME_FUNC_OFFSET( 7727, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 497),
+ NAME_FUNC_OFFSET( 7748, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 498),
+ NAME_FUNC_OFFSET( 7768, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 499),
+ NAME_FUNC_OFFSET( 7789, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 500),
+ NAME_FUNC_OFFSET( 7810, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 501),
+ NAME_FUNC_OFFSET( 7830, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 502),
+ NAME_FUNC_OFFSET( 7851, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 503),
+ NAME_FUNC_OFFSET( 7873, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 504),
+ NAME_FUNC_OFFSET( 7895, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 505),
+ NAME_FUNC_OFFSET( 7917, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 506),
+ NAME_FUNC_OFFSET( 7942, glBindBufferARB, glBindBufferARB, NULL, 507),
+ NAME_FUNC_OFFSET( 7958, glBufferDataARB, glBufferDataARB, NULL, 508),
+ NAME_FUNC_OFFSET( 7974, glBufferSubDataARB, glBufferSubDataARB, NULL, 509),
+ NAME_FUNC_OFFSET( 7993, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 510),
+ NAME_FUNC_OFFSET( 8012, glGenBuffersARB, glGenBuffersARB, NULL, 511),
+ NAME_FUNC_OFFSET( 8028, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 512),
+ NAME_FUNC_OFFSET( 8054, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 513),
+ NAME_FUNC_OFFSET( 8077, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 514),
+ NAME_FUNC_OFFSET( 8099, glIsBufferARB, glIsBufferARB, NULL, 515),
+ NAME_FUNC_OFFSET( 8113, glMapBufferARB, glMapBufferARB, NULL, 516),
+ NAME_FUNC_OFFSET( 8128, glUnmapBufferARB, glUnmapBufferARB, NULL, 517),
+ NAME_FUNC_OFFSET( 8145, glBeginQueryARB, glBeginQueryARB, NULL, 518),
+ NAME_FUNC_OFFSET( 8161, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 519),
+ NAME_FUNC_OFFSET( 8180, glEndQueryARB, glEndQueryARB, NULL, 520),
+ NAME_FUNC_OFFSET( 8194, glGenQueriesARB, glGenQueriesARB, NULL, 521),
+ NAME_FUNC_OFFSET( 8210, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 522),
+ NAME_FUNC_OFFSET( 8232, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 523),
+ NAME_FUNC_OFFSET( 8255, glGetQueryivARB, glGetQueryivARB, NULL, 524),
+ NAME_FUNC_OFFSET( 8271, glIsQueryARB, glIsQueryARB, NULL, 525),
+ NAME_FUNC_OFFSET( 8284, glAttachObjectARB, glAttachObjectARB, NULL, 526),
+ NAME_FUNC_OFFSET( 8302, glCompileShaderARB, glCompileShaderARB, NULL, 527),
+ NAME_FUNC_OFFSET( 8321, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 528),
+ NAME_FUNC_OFFSET( 8346, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 529),
+ NAME_FUNC_OFFSET( 8370, glDeleteObjectARB, glDeleteObjectARB, NULL, 530),
+ NAME_FUNC_OFFSET( 8388, glDetachObjectARB, glDetachObjectARB, NULL, 531),
+ NAME_FUNC_OFFSET( 8406, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 532),
+ NAME_FUNC_OFFSET( 8428, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 533),
+ NAME_FUNC_OFFSET( 8452, glGetHandleARB, glGetHandleARB, NULL, 534),
+ NAME_FUNC_OFFSET( 8467, glGetInfoLogARB, glGetInfoLogARB, NULL, 535),
+ NAME_FUNC_OFFSET( 8483, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 536),
+ NAME_FUNC_OFFSET( 8509, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 537),
+ NAME_FUNC_OFFSET( 8535, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 538),
+ NAME_FUNC_OFFSET( 8556, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 539),
+ NAME_FUNC_OFFSET( 8580, glGetUniformfvARB, glGetUniformfvARB, NULL, 540),
+ NAME_FUNC_OFFSET( 8598, glGetUniformivARB, glGetUniformivARB, NULL, 541),
+ NAME_FUNC_OFFSET( 8616, glLinkProgramARB, glLinkProgramARB, NULL, 542),
+ NAME_FUNC_OFFSET( 8633, glShaderSourceARB, glShaderSourceARB, NULL, 543),
+ NAME_FUNC_OFFSET( 8651, glUniform1fARB, glUniform1fARB, NULL, 544),
+ NAME_FUNC_OFFSET( 8666, glUniform1fvARB, glUniform1fvARB, NULL, 545),
+ NAME_FUNC_OFFSET( 8682, glUniform1iARB, glUniform1iARB, NULL, 546),
+ NAME_FUNC_OFFSET( 8697, glUniform1ivARB, glUniform1ivARB, NULL, 547),
+ NAME_FUNC_OFFSET( 8713, glUniform2fARB, glUniform2fARB, NULL, 548),
+ NAME_FUNC_OFFSET( 8728, glUniform2fvARB, glUniform2fvARB, NULL, 549),
+ NAME_FUNC_OFFSET( 8744, glUniform2iARB, glUniform2iARB, NULL, 550),
+ NAME_FUNC_OFFSET( 8759, glUniform2ivARB, glUniform2ivARB, NULL, 551),
+ NAME_FUNC_OFFSET( 8775, glUniform3fARB, glUniform3fARB, NULL, 552),
+ NAME_FUNC_OFFSET( 8790, glUniform3fvARB, glUniform3fvARB, NULL, 553),
+ NAME_FUNC_OFFSET( 8806, glUniform3iARB, glUniform3iARB, NULL, 554),
+ NAME_FUNC_OFFSET( 8821, glUniform3ivARB, glUniform3ivARB, NULL, 555),
+ NAME_FUNC_OFFSET( 8837, glUniform4fARB, glUniform4fARB, NULL, 556),
+ NAME_FUNC_OFFSET( 8852, glUniform4fvARB, glUniform4fvARB, NULL, 557),
+ NAME_FUNC_OFFSET( 8868, glUniform4iARB, glUniform4iARB, NULL, 558),
+ NAME_FUNC_OFFSET( 8883, glUniform4ivARB, glUniform4ivARB, NULL, 559),
+ NAME_FUNC_OFFSET( 8899, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 560),
+ NAME_FUNC_OFFSET( 8921, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 561),
+ NAME_FUNC_OFFSET( 8943, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 562),
+ NAME_FUNC_OFFSET( 8965, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 563),
+ NAME_FUNC_OFFSET( 8987, glValidateProgramARB, glValidateProgramARB, NULL, 564),
+ NAME_FUNC_OFFSET( 9008, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 565),
+ NAME_FUNC_OFFSET( 9032, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 566),
+ NAME_FUNC_OFFSET( 9053, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 567),
+ NAME_FUNC_OFFSET( 9076, glDrawBuffersARB, glDrawBuffersARB, NULL, 568),
+ NAME_FUNC_OFFSET( 9093, glClampColorARB, glClampColorARB, NULL, 569),
+ NAME_FUNC_OFFSET( 9109, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 570),
+ NAME_FUNC_OFFSET( 9134, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 571),
+ NAME_FUNC_OFFSET( 9161, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 572),
+ NAME_FUNC_OFFSET( 9194, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 573),
+ NAME_FUNC_OFFSET( 9222, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 574),
+ NAME_FUNC_OFFSET( 9247, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 575),
+ NAME_FUNC_OFFSET( 9272, glMapBufferRange, glMapBufferRange, NULL, 576),
+ NAME_FUNC_OFFSET( 9289, glTexBufferARB, glTexBufferARB, NULL, 577),
+ NAME_FUNC_OFFSET( 9304, glBindVertexArray, glBindVertexArray, NULL, 578),
+ NAME_FUNC_OFFSET( 9322, glGenVertexArrays, glGenVertexArrays, NULL, 579),
+ NAME_FUNC_OFFSET( 9340, glGetActiveUniformBlockName, glGetActiveUniformBlockName, NULL, 580),
+ NAME_FUNC_OFFSET( 9368, glGetActiveUniformBlockiv, glGetActiveUniformBlockiv, NULL, 581),
+ NAME_FUNC_OFFSET( 9394, glGetActiveUniformName, glGetActiveUniformName, NULL, 582),
+ NAME_FUNC_OFFSET( 9417, glGetActiveUniformsiv, glGetActiveUniformsiv, NULL, 583),
+ NAME_FUNC_OFFSET( 9439, glGetUniformBlockIndex, glGetUniformBlockIndex, NULL, 584),
+ NAME_FUNC_OFFSET( 9462, glGetUniformIndices, glGetUniformIndices, NULL, 585),
+ NAME_FUNC_OFFSET( 9482, glUniformBlockBinding, glUniformBlockBinding, NULL, 586),
+ NAME_FUNC_OFFSET( 9504, glCopyBufferSubData, glCopyBufferSubData, NULL, 587),
+ NAME_FUNC_OFFSET( 9524, glClientWaitSync, glClientWaitSync, NULL, 588),
+ NAME_FUNC_OFFSET( 9541, glDeleteSync, glDeleteSync, NULL, 589),
+ NAME_FUNC_OFFSET( 9554, glFenceSync, glFenceSync, NULL, 590),
+ NAME_FUNC_OFFSET( 9566, glGetInteger64v, glGetInteger64v, NULL, 591),
+ NAME_FUNC_OFFSET( 9582, glGetSynciv, glGetSynciv, NULL, 592),
+ NAME_FUNC_OFFSET( 9594, glIsSync, glIsSync, NULL, 593),
+ NAME_FUNC_OFFSET( 9603, glWaitSync, glWaitSync, NULL, 594),
+ NAME_FUNC_OFFSET( 9614, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 595),
+ NAME_FUNC_OFFSET( 9639, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 596),
+ NAME_FUNC_OFFSET( 9673, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 597),
+ NAME_FUNC_OFFSET( 9703, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 598),
+ NAME_FUNC_OFFSET( 9733, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 599),
+ NAME_FUNC_OFFSET( 9761, glBlendEquationiARB, glBlendEquationiARB, NULL, 600),
+ NAME_FUNC_OFFSET( 9781, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 601),
+ NAME_FUNC_OFFSET( 9805, glBlendFunciARB, glBlendFunciARB, NULL, 602),
+ NAME_FUNC_OFFSET( 9821, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 603),
+ NAME_FUNC_OFFSET( 9851, glGetFragDataIndex, glGetFragDataIndex, NULL, 604),
+ NAME_FUNC_OFFSET( 9870, glBindSampler, glBindSampler, NULL, 605),
+ NAME_FUNC_OFFSET( 9884, glDeleteSamplers, glDeleteSamplers, NULL, 606),
+ NAME_FUNC_OFFSET( 9901, glGenSamplers, glGenSamplers, NULL, 607),
+ NAME_FUNC_OFFSET( 9915, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 608),
+ NAME_FUNC_OFFSET( 9940, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 609),
+ NAME_FUNC_OFFSET( 9966, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 610),
+ NAME_FUNC_OFFSET( 9990, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 611),
+ NAME_FUNC_OFFSET(10014, glIsSampler, glIsSampler, NULL, 612),
+ NAME_FUNC_OFFSET(10026, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 613),
+ NAME_FUNC_OFFSET(10048, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 614),
+ NAME_FUNC_OFFSET(10071, glSamplerParameterf, glSamplerParameterf, NULL, 615),
+ NAME_FUNC_OFFSET(10091, glSamplerParameterfv, glSamplerParameterfv, NULL, 616),
+ NAME_FUNC_OFFSET(10112, glSamplerParameteri, glSamplerParameteri, NULL, 617),
+ NAME_FUNC_OFFSET(10132, glSamplerParameteriv, glSamplerParameteriv, NULL, 618),
+ NAME_FUNC_OFFSET(10153, gl_dispatch_stub_619, gl_dispatch_stub_619, NULL, 619),
+ NAME_FUNC_OFFSET(10168, glColorP3ui, glColorP3ui, NULL, 620),
+ NAME_FUNC_OFFSET(10180, glColorP3uiv, glColorP3uiv, NULL, 621),
+ NAME_FUNC_OFFSET(10193, glColorP4ui, glColorP4ui, NULL, 622),
+ NAME_FUNC_OFFSET(10205, glColorP4uiv, glColorP4uiv, NULL, 623),
+ NAME_FUNC_OFFSET(10218, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 624),
+ NAME_FUNC_OFFSET(10238, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 625),
+ NAME_FUNC_OFFSET(10259, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 626),
+ NAME_FUNC_OFFSET(10279, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 627),
+ NAME_FUNC_OFFSET(10300, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 628),
+ NAME_FUNC_OFFSET(10320, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 629),
+ NAME_FUNC_OFFSET(10341, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 630),
+ NAME_FUNC_OFFSET(10361, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 631),
+ NAME_FUNC_OFFSET(10382, glNormalP3ui, glNormalP3ui, NULL, 632),
+ NAME_FUNC_OFFSET(10395, glNormalP3uiv, glNormalP3uiv, NULL, 633),
+ NAME_FUNC_OFFSET(10409, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 634),
+ NAME_FUNC_OFFSET(10430, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 635),
+ NAME_FUNC_OFFSET(10452, glTexCoordP1ui, glTexCoordP1ui, NULL, 636),
+ NAME_FUNC_OFFSET(10467, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 637),
+ NAME_FUNC_OFFSET(10483, glTexCoordP2ui, glTexCoordP2ui, NULL, 638),
+ NAME_FUNC_OFFSET(10498, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 639),
+ NAME_FUNC_OFFSET(10514, glTexCoordP3ui, glTexCoordP3ui, NULL, 640),
+ NAME_FUNC_OFFSET(10529, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 641),
+ NAME_FUNC_OFFSET(10545, glTexCoordP4ui, glTexCoordP4ui, NULL, 642),
+ NAME_FUNC_OFFSET(10560, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 643),
+ NAME_FUNC_OFFSET(10576, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 644),
+ NAME_FUNC_OFFSET(10595, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 645),
+ NAME_FUNC_OFFSET(10615, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 646),
+ NAME_FUNC_OFFSET(10634, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 647),
+ NAME_FUNC_OFFSET(10654, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 648),
+ NAME_FUNC_OFFSET(10673, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 649),
+ NAME_FUNC_OFFSET(10693, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 650),
+ NAME_FUNC_OFFSET(10712, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 651),
+ NAME_FUNC_OFFSET(10732, glVertexP2ui, glVertexP2ui, NULL, 652),
+ NAME_FUNC_OFFSET(10745, glVertexP2uiv, glVertexP2uiv, NULL, 653),
+ NAME_FUNC_OFFSET(10759, glVertexP3ui, glVertexP3ui, NULL, 654),
+ NAME_FUNC_OFFSET(10772, glVertexP3uiv, glVertexP3uiv, NULL, 655),
+ NAME_FUNC_OFFSET(10786, glVertexP4ui, glVertexP4ui, NULL, 656),
+ NAME_FUNC_OFFSET(10799, glVertexP4uiv, glVertexP4uiv, NULL, 657),
+ NAME_FUNC_OFFSET(10813, glBindTransformFeedback, glBindTransformFeedback, NULL, 658),
+ NAME_FUNC_OFFSET(10837, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 659),
+ NAME_FUNC_OFFSET(10864, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 660),
+ NAME_FUNC_OFFSET(10888, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 661),
+ NAME_FUNC_OFFSET(10912, glIsTransformFeedback, glIsTransformFeedback, NULL, 662),
+ NAME_FUNC_OFFSET(10934, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 663),
+ NAME_FUNC_OFFSET(10959, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 664),
+ NAME_FUNC_OFFSET(10985, glBeginQueryIndexed, glBeginQueryIndexed, NULL, 665),
+ NAME_FUNC_OFFSET(11005, glDrawTransformFeedbackStream, glDrawTransformFeedbackStream, NULL, 666),
+ NAME_FUNC_OFFSET(11035, glEndQueryIndexed, glEndQueryIndexed, NULL, 667),
+ NAME_FUNC_OFFSET(11053, glGetQueryIndexediv, glGetQueryIndexediv, NULL, 668),
+ NAME_FUNC_OFFSET(11073, glClearDepthf, glClearDepthf, NULL, 669),
+ NAME_FUNC_OFFSET(11087, glDepthRangef, glDepthRangef, NULL, 670),
+ NAME_FUNC_OFFSET(11101, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 671),
+ NAME_FUNC_OFFSET(11128, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 672),
+ NAME_FUNC_OFFSET(11152, glShaderBinary, glShaderBinary, NULL, 673),
+ NAME_FUNC_OFFSET(11167, gl_dispatch_stub_674, gl_dispatch_stub_674, NULL, 674),
+ NAME_FUNC_OFFSET(11186, gl_dispatch_stub_675, gl_dispatch_stub_675, NULL, 675),
+ NAME_FUNC_OFFSET(11202, gl_dispatch_stub_676, gl_dispatch_stub_676, NULL, 676),
+ NAME_FUNC_OFFSET(11222, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 677),
+ NAME_FUNC_OFFSET(11248, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 678),
+ NAME_FUNC_OFFSET(11273, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 679),
+ NAME_FUNC_OFFSET(11297, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 680),
+ NAME_FUNC_OFFSET(11321, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 681),
+ NAME_FUNC_OFFSET(11349, glGetnColorTableARB, glGetnColorTableARB, NULL, 682),
+ NAME_FUNC_OFFSET(11369, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 683),
+ NAME_FUNC_OFFSET(11397, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 684),
+ NAME_FUNC_OFFSET(11424, glGetnHistogramARB, glGetnHistogramARB, NULL, 685),
+ NAME_FUNC_OFFSET(11443, glGetnMapdvARB, glGetnMapdvARB, NULL, 686),
+ NAME_FUNC_OFFSET(11458, glGetnMapfvARB, glGetnMapfvARB, NULL, 687),
+ NAME_FUNC_OFFSET(11473, glGetnMapivARB, glGetnMapivARB, NULL, 688),
+ NAME_FUNC_OFFSET(11488, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 689),
+ NAME_FUNC_OFFSET(11504, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 690),
+ NAME_FUNC_OFFSET(11524, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 691),
+ NAME_FUNC_OFFSET(11545, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 692),
+ NAME_FUNC_OFFSET(11566, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 693),
+ NAME_FUNC_OFFSET(11590, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 694),
+ NAME_FUNC_OFFSET(11615, glGetnTexImageARB, glGetnTexImageARB, NULL, 695),
+ NAME_FUNC_OFFSET(11633, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 696),
+ NAME_FUNC_OFFSET(11652, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 697),
+ NAME_FUNC_OFFSET(11671, glGetnUniformivARB, glGetnUniformivARB, NULL, 698),
+ NAME_FUNC_OFFSET(11690, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 699),
+ NAME_FUNC_OFFSET(11710, glReadnPixelsARB, glReadnPixelsARB, NULL, 700),
+ NAME_FUNC_OFFSET(11727, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 701),
+ NAME_FUNC_OFFSET(11761, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 702),
+ NAME_FUNC_OFFSET(11797, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 703),
+ NAME_FUNC_OFFSET(11843, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 704),
+ NAME_FUNC_OFFSET(11876, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 705),
+ NAME_FUNC_OFFSET(11915, glTexStorage1D, glTexStorage1D, NULL, 706),
+ NAME_FUNC_OFFSET(11930, glTexStorage2D, glTexStorage2D, NULL, 707),
+ NAME_FUNC_OFFSET(11945, glTexStorage3D, glTexStorage3D, NULL, 708),
+ NAME_FUNC_OFFSET(11960, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 709),
+ NAME_FUNC_OFFSET(11982, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 710),
+ NAME_FUNC_OFFSET(12004, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 711),
+ NAME_FUNC_OFFSET(12026, glInvalidateBufferData, glInvalidateBufferData, NULL, 712),
+ NAME_FUNC_OFFSET(12049, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 713),
+ NAME_FUNC_OFFSET(12075, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 714),
+ NAME_FUNC_OFFSET(12099, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 715),
+ NAME_FUNC_OFFSET(12126, glInvalidateTexImage, glInvalidateTexImage, NULL, 716),
+ NAME_FUNC_OFFSET(12147, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 717),
+ NAME_FUNC_OFFSET(12171, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 718),
+ NAME_FUNC_OFFSET(12190, gl_dispatch_stub_719, gl_dispatch_stub_719, NULL, 719),
+ NAME_FUNC_OFFSET(12207, gl_dispatch_stub_720, gl_dispatch_stub_720, NULL, 720),
+ NAME_FUNC_OFFSET(12227, glColorPointerEXT, glColorPointerEXT, NULL, 721),
+ NAME_FUNC_OFFSET(12245, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 722),
+ NAME_FUNC_OFFSET(12266, glIndexPointerEXT, glIndexPointerEXT, NULL, 723),
+ NAME_FUNC_OFFSET(12284, glNormalPointerEXT, glNormalPointerEXT, NULL, 724),
+ NAME_FUNC_OFFSET(12303, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 725),
+ NAME_FUNC_OFFSET(12324, glVertexPointerEXT, glVertexPointerEXT, NULL, 726),
+ NAME_FUNC_OFFSET(12343, glPointParameterfEXT, glPointParameterfEXT, NULL, 727),
+ NAME_FUNC_OFFSET(12364, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 728),
+ NAME_FUNC_OFFSET(12386, glLockArraysEXT, glLockArraysEXT, NULL, 729),
+ NAME_FUNC_OFFSET(12402, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 730),
+ NAME_FUNC_OFFSET(12420, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 731),
+ NAME_FUNC_OFFSET(12442, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 732),
+ NAME_FUNC_OFFSET(12465, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 733),
+ NAME_FUNC_OFFSET(12487, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 734),
+ NAME_FUNC_OFFSET(12510, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 735),
+ NAME_FUNC_OFFSET(12532, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 736),
+ NAME_FUNC_OFFSET(12555, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 737),
+ NAME_FUNC_OFFSET(12577, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 738),
+ NAME_FUNC_OFFSET(12600, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 739),
+ NAME_FUNC_OFFSET(12622, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 740),
+ NAME_FUNC_OFFSET(12645, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 741),
+ NAME_FUNC_OFFSET(12668, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 742),
+ NAME_FUNC_OFFSET(12692, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 743),
+ NAME_FUNC_OFFSET(12715, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 744),
+ NAME_FUNC_OFFSET(12739, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 745),
+ NAME_FUNC_OFFSET(12762, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 746),
+ NAME_FUNC_OFFSET(12786, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 747),
+ NAME_FUNC_OFFSET(12813, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 748),
+ NAME_FUNC_OFFSET(12834, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 749),
+ NAME_FUNC_OFFSET(12857, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 750),
+ NAME_FUNC_OFFSET(12878, glFogCoorddEXT, glFogCoorddEXT, NULL, 751),
+ NAME_FUNC_OFFSET(12893, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 752),
+ NAME_FUNC_OFFSET(12909, glFogCoordfEXT, glFogCoordfEXT, NULL, 753),
+ NAME_FUNC_OFFSET(12924, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 754),
+ NAME_FUNC_OFFSET(12940, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 755),
+ NAME_FUNC_OFFSET(12963, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 756),
+ NAME_FUNC_OFFSET(12983, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 757),
+ NAME_FUNC_OFFSET(13001, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 758),
+ NAME_FUNC_OFFSET(13020, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 759),
+ NAME_FUNC_OFFSET(13038, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 760),
+ NAME_FUNC_OFFSET(13057, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 761),
+ NAME_FUNC_OFFSET(13075, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 762),
+ NAME_FUNC_OFFSET(13094, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 763),
+ NAME_FUNC_OFFSET(13112, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 764),
+ NAME_FUNC_OFFSET(13131, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 765),
+ NAME_FUNC_OFFSET(13149, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 766),
+ NAME_FUNC_OFFSET(13168, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 767),
+ NAME_FUNC_OFFSET(13186, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 768),
+ NAME_FUNC_OFFSET(13205, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 769),
+ NAME_FUNC_OFFSET(13223, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 770),
+ NAME_FUNC_OFFSET(13242, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 771),
+ NAME_FUNC_OFFSET(13260, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 772),
+ NAME_FUNC_OFFSET(13279, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 773),
+ NAME_FUNC_OFFSET(13297, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 774),
+ NAME_FUNC_OFFSET(13316, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 775),
+ NAME_FUNC_OFFSET(13334, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 776),
+ NAME_FUNC_OFFSET(13353, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 777),
+ NAME_FUNC_OFFSET(13371, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 778),
+ NAME_FUNC_OFFSET(13390, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 779),
+ NAME_FUNC_OFFSET(13408, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 780),
+ NAME_FUNC_OFFSET(13427, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781),
+ NAME_FUNC_OFFSET(13452, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782),
+ NAME_FUNC_OFFSET(13479, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 783),
+ NAME_FUNC_OFFSET(13503, glBindProgramNV, glBindProgramNV, NULL, 784),
+ NAME_FUNC_OFFSET(13519, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 785),
+ NAME_FUNC_OFFSET(13538, glExecuteProgramNV, glExecuteProgramNV, NULL, 786),
+ NAME_FUNC_OFFSET(13557, glGenProgramsNV, glGenProgramsNV, NULL, 787),
+ NAME_FUNC_OFFSET(13573, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 788),
+ NAME_FUNC_OFFSET(13599, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 789),
+ NAME_FUNC_OFFSET(13625, glGetProgramStringNV, glGetProgramStringNV, NULL, 790),
+ NAME_FUNC_OFFSET(13646, glGetProgramivNV, glGetProgramivNV, NULL, 791),
+ NAME_FUNC_OFFSET(13663, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 792),
+ NAME_FUNC_OFFSET(13684, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 793),
+ NAME_FUNC_OFFSET(13712, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 794),
+ NAME_FUNC_OFFSET(13734, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 795),
+ NAME_FUNC_OFFSET(13756, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 796),
+ NAME_FUNC_OFFSET(13778, glIsProgramNV, glIsProgramNV, NULL, 797),
+ NAME_FUNC_OFFSET(13792, glLoadProgramNV, glLoadProgramNV, NULL, 798),
+ NAME_FUNC_OFFSET(13808, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 799),
+ NAME_FUNC_OFFSET(13833, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 800),
+ NAME_FUNC_OFFSET(13858, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 801),
+ NAME_FUNC_OFFSET(13886, glTrackMatrixNV, glTrackMatrixNV, NULL, 802),
+ NAME_FUNC_OFFSET(13902, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 803),
+ NAME_FUNC_OFFSET(13921, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 804),
+ NAME_FUNC_OFFSET(13941, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 805),
+ NAME_FUNC_OFFSET(13960, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 806),
+ NAME_FUNC_OFFSET(13980, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 807),
+ NAME_FUNC_OFFSET(13999, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 808),
+ NAME_FUNC_OFFSET(14019, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 809),
+ NAME_FUNC_OFFSET(14038, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 810),
+ NAME_FUNC_OFFSET(14058, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 811),
+ NAME_FUNC_OFFSET(14077, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 812),
+ NAME_FUNC_OFFSET(14097, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 813),
+ NAME_FUNC_OFFSET(14116, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 814),
+ NAME_FUNC_OFFSET(14136, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 815),
+ NAME_FUNC_OFFSET(14155, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 816),
+ NAME_FUNC_OFFSET(14175, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 817),
+ NAME_FUNC_OFFSET(14194, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 818),
+ NAME_FUNC_OFFSET(14214, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 819),
+ NAME_FUNC_OFFSET(14233, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 820),
+ NAME_FUNC_OFFSET(14253, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 821),
+ NAME_FUNC_OFFSET(14272, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 822),
+ NAME_FUNC_OFFSET(14292, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 823),
+ NAME_FUNC_OFFSET(14311, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 824),
+ NAME_FUNC_OFFSET(14331, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 825),
+ NAME_FUNC_OFFSET(14350, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 826),
+ NAME_FUNC_OFFSET(14370, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 827),
+ NAME_FUNC_OFFSET(14390, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 828),
+ NAME_FUNC_OFFSET(14411, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 829),
+ NAME_FUNC_OFFSET(14435, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 830),
+ NAME_FUNC_OFFSET(14456, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 831),
+ NAME_FUNC_OFFSET(14477, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 832),
+ NAME_FUNC_OFFSET(14498, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 833),
+ NAME_FUNC_OFFSET(14519, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 834),
+ NAME_FUNC_OFFSET(14540, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 835),
+ NAME_FUNC_OFFSET(14561, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 836),
+ NAME_FUNC_OFFSET(14582, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 837),
+ NAME_FUNC_OFFSET(14603, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 838),
+ NAME_FUNC_OFFSET(14624, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 839),
+ NAME_FUNC_OFFSET(14645, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 840),
+ NAME_FUNC_OFFSET(14666, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 841),
+ NAME_FUNC_OFFSET(14687, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 842),
+ NAME_FUNC_OFFSET(14709, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 843),
+ NAME_FUNC_OFFSET(14736, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 844),
+ NAME_FUNC_OFFSET(14763, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 845),
+ NAME_FUNC_OFFSET(14787, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 846),
+ NAME_FUNC_OFFSET(14811, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 847),
+ NAME_FUNC_OFFSET(14833, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 848),
+ NAME_FUNC_OFFSET(14855, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 849),
+ NAME_FUNC_OFFSET(14877, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 850),
+ NAME_FUNC_OFFSET(14902, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 851),
+ NAME_FUNC_OFFSET(14926, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 852),
+ NAME_FUNC_OFFSET(14948, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 853),
+ NAME_FUNC_OFFSET(14970, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 854),
+ NAME_FUNC_OFFSET(14992, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 855),
+ NAME_FUNC_OFFSET(15018, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 856),
+ NAME_FUNC_OFFSET(15041, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 857),
+ NAME_FUNC_OFFSET(15065, glPassTexCoordATI, glPassTexCoordATI, NULL, 858),
+ NAME_FUNC_OFFSET(15083, glSampleMapATI, glSampleMapATI, NULL, 859),
+ NAME_FUNC_OFFSET(15098, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 860),
+ NAME_FUNC_OFFSET(15129, glPointParameteriNV, glPointParameteriNV, NULL, 861),
+ NAME_FUNC_OFFSET(15149, glPointParameterivNV, glPointParameterivNV, NULL, 862),
+ NAME_FUNC_OFFSET(15170, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863),
+ NAME_FUNC_OFFSET(15193, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864),
+ NAME_FUNC_OFFSET(15216, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865),
+ NAME_FUNC_OFFSET(15242, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
+ NAME_FUNC_OFFSET(15265, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
+ NAME_FUNC_OFFSET(15286, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 868),
+ NAME_FUNC_OFFSET(15317, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 869),
+ NAME_FUNC_OFFSET(15348, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 870),
+ NAME_FUNC_OFFSET(15376, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 871),
+ NAME_FUNC_OFFSET(15405, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 872),
+ NAME_FUNC_OFFSET(15433, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 873),
+ NAME_FUNC_OFFSET(15462, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 874),
+ NAME_FUNC_OFFSET(15488, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 875),
+ NAME_FUNC_OFFSET(15509, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876),
+ NAME_FUNC_OFFSET(15526, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
+ NAME_FUNC_OFFSET(15553, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 878),
+ NAME_FUNC_OFFSET(15574, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 879),
+ NAME_FUNC_OFFSET(15596, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 880),
+ NAME_FUNC_OFFSET(15624, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 881),
+ NAME_FUNC_OFFSET(15648, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 882),
+ NAME_FUNC_OFFSET(15673, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 883),
+ NAME_FUNC_OFFSET(15702, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 884),
+ NAME_FUNC_OFFSET(15728, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 885),
+ NAME_FUNC_OFFSET(15754, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 886),
+ NAME_FUNC_OFFSET(15780, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 887),
+ NAME_FUNC_OFFSET(15801, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 888),
+ NAME_FUNC_OFFSET(15823, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 889),
+ NAME_FUNC_OFFSET(15843, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 890),
+ NAME_FUNC_OFFSET(15884, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 891),
+ NAME_FUNC_OFFSET(15916, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 892),
+ NAME_FUNC_OFFSET(15935, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 893),
+ NAME_FUNC_OFFSET(15955, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 894),
+ NAME_FUNC_OFFSET(15980, gl_dispatch_stub_895, gl_dispatch_stub_895, NULL, 895),
+ NAME_FUNC_OFFSET(16001, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896),
+ NAME_FUNC_OFFSET(16025, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897),
+ NAME_FUNC_OFFSET(16055, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 898),
+ NAME_FUNC_OFFSET(16081, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 899),
+ NAME_FUNC_OFFSET(16106, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 900),
+ NAME_FUNC_OFFSET(16125, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 901),
+ NAME_FUNC_OFFSET(16149, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 902),
+ NAME_FUNC_OFFSET(16174, glUniform1uiEXT, glUniform1uiEXT, NULL, 903),
+ NAME_FUNC_OFFSET(16190, glUniform1uivEXT, glUniform1uivEXT, NULL, 904),
+ NAME_FUNC_OFFSET(16207, glUniform2uiEXT, glUniform2uiEXT, NULL, 905),
+ NAME_FUNC_OFFSET(16223, glUniform2uivEXT, glUniform2uivEXT, NULL, 906),
+ NAME_FUNC_OFFSET(16240, glUniform3uiEXT, glUniform3uiEXT, NULL, 907),
+ NAME_FUNC_OFFSET(16256, glUniform3uivEXT, glUniform3uivEXT, NULL, 908),
+ NAME_FUNC_OFFSET(16273, glUniform4uiEXT, glUniform4uiEXT, NULL, 909),
+ NAME_FUNC_OFFSET(16289, glUniform4uivEXT, glUniform4uivEXT, NULL, 910),
+ NAME_FUNC_OFFSET(16306, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 911),
+ NAME_FUNC_OFFSET(16327, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 912),
+ NAME_FUNC_OFFSET(16349, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 913),
+ NAME_FUNC_OFFSET(16371, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 914),
+ NAME_FUNC_OFFSET(16394, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 915),
+ NAME_FUNC_OFFSET(16415, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 916),
+ NAME_FUNC_OFFSET(16437, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 917),
+ NAME_FUNC_OFFSET(16459, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 918),
+ NAME_FUNC_OFFSET(16482, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 919),
+ NAME_FUNC_OFFSET(16503, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 920),
+ NAME_FUNC_OFFSET(16525, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 921),
+ NAME_FUNC_OFFSET(16547, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 922),
+ NAME_FUNC_OFFSET(16570, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 923),
+ NAME_FUNC_OFFSET(16592, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 924),
+ NAME_FUNC_OFFSET(16613, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 925),
+ NAME_FUNC_OFFSET(16635, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 926),
+ NAME_FUNC_OFFSET(16657, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 927),
+ NAME_FUNC_OFFSET(16680, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 928),
+ NAME_FUNC_OFFSET(16702, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 929),
+ NAME_FUNC_OFFSET(16725, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 930),
+ NAME_FUNC_OFFSET(16748, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 931),
+ NAME_FUNC_OFFSET(16774, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 932),
+ NAME_FUNC_OFFSET(16803, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 933),
+ NAME_FUNC_OFFSET(16825, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 934),
+ NAME_FUNC_OFFSET(16845, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 935),
+ NAME_FUNC_OFFSET(16864, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 936),
+ NAME_FUNC_OFFSET(16888, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 937),
+ NAME_FUNC_OFFSET(16912, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 938),
+ NAME_FUNC_OFFSET(16934, glClearColorIiEXT, glClearColorIiEXT, NULL, 939),
+ NAME_FUNC_OFFSET(16952, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 940),
+ NAME_FUNC_OFFSET(16971, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 941),
+ NAME_FUNC_OFFSET(16995, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 942),
+ NAME_FUNC_OFFSET(17020, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 943),
+ NAME_FUNC_OFFSET(17041, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 944),
+ NAME_FUNC_OFFSET(17063, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 945),
+ NAME_FUNC_OFFSET(17090, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 946),
+ NAME_FUNC_OFFSET(17115, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 947),
+ NAME_FUNC_OFFSET(17143, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 948),
+ NAME_FUNC_OFFSET(17163, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 949),
+ NAME_FUNC_OFFSET(17185, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 950),
+ NAME_FUNC_OFFSET(17206, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 951),
+ NAME_FUNC_OFFSET(17232, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 952),
+ NAME_FUNC_OFFSET(17265, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 953),
+ NAME_FUNC_OFFSET(17296, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 954),
+ NAME_FUNC_OFFSET(17317, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 955),
+ NAME_FUNC_OFFSET(17345, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 956),
+ NAME_FUNC_OFFSET(17368, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 957),
+ NAME_FUNC_OFFSET(17393, glActiveProgramEXT, glActiveProgramEXT, NULL, 958),
+ NAME_FUNC_OFFSET(17412, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 959),
+ NAME_FUNC_OFFSET(17437, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 960),
+ NAME_FUNC_OFFSET(17459, glTextureBarrierNV, glTextureBarrierNV, NULL, 961),
+ NAME_FUNC_OFFSET(17478, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962),
+ NAME_FUNC_OFFSET(17503, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963),
+ NAME_FUNC_OFFSET(17532, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964),
+ NAME_FUNC_OFFSET(17563, gl_dispatch_stub_965, gl_dispatch_stub_965, NULL, 965),
+ NAME_FUNC_OFFSET(17587, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966),
+ NAME_FUNC_OFFSET(17612, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 967),
+ NAME_FUNC_OFFSET(17651, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 968),
+ NAME_FUNC_OFFSET(17680, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(17698, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(17715, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(17731, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(17756, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(17776, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(17796, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(17819, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(17842, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(17862, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(17879, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(17896, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(17911, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(17935, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(17954, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(17973, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(17989, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(18008, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(18031, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(18047, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(18063, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(18090, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(18117, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(18137, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(18156, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(18175, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(18205, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(18235, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18265, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18295, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(18314, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(18337, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(18362, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(18387, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(18414, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(18442, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(18469, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(18497, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(18526, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(18555, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(18581, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(18612, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(18643, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(18667, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(18690, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(18708, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(18737, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(18766, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(18781, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(18807, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(18833, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(18848, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(18860, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(18880, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(18897, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(18913, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(18932, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(18955, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(18971, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(18993, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(19011, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(19030, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(19048, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(19067, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(19085, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(19104, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(19122, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(19141, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(19159, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(19178, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(19196, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(19215, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(19233, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(19252, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(19270, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(19289, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(19307, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(19326, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(19344, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(19363, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(19381, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(19400, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(19418, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(19437, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(19455, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(19474, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(19492, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(19511, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(19529, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(19548, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(19566, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(19585, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(19608, glFramebufferTexture, glFramebufferTexture, NULL, 435),
+ NAME_FUNC_OFFSET(19632, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 438),
+ NAME_FUNC_OFFSET(19655, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 439),
+ NAME_FUNC_OFFSET(19678, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 440),
+ NAME_FUNC_OFFSET(19701, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 441),
+ NAME_FUNC_OFFSET(19724, glSampleCoverageARB, glSampleCoverageARB, NULL, 442),
+ NAME_FUNC_OFFSET(19741, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 443),
+ NAME_FUNC_OFFSET(19764, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 444),
+ NAME_FUNC_OFFSET(19787, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 445),
+ NAME_FUNC_OFFSET(19810, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET(19836, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET(19862, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET(19888, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 449),
+ NAME_FUNC_OFFSET(19912, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 450),
+ NAME_FUNC_OFFSET(19939, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 451),
+ NAME_FUNC_OFFSET(19965, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 458),
+ NAME_FUNC_OFFSET(19985, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 459),
+ NAME_FUNC_OFFSET(20005, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 460),
+ NAME_FUNC_OFFSET(20025, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 461),
+ NAME_FUNC_OFFSET(20048, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 462),
+ NAME_FUNC_OFFSET(20072, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 463),
+ NAME_FUNC_OFFSET(20095, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 464),
+ NAME_FUNC_OFFSET(20119, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 470),
+ NAME_FUNC_OFFSET(20136, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 471),
+ NAME_FUNC_OFFSET(20154, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 472),
+ NAME_FUNC_OFFSET(20171, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 473),
+ NAME_FUNC_OFFSET(20189, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 474),
+ NAME_FUNC_OFFSET(20206, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 475),
+ NAME_FUNC_OFFSET(20224, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 476),
+ NAME_FUNC_OFFSET(20241, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 477),
+ NAME_FUNC_OFFSET(20259, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 478),
+ NAME_FUNC_OFFSET(20276, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 479),
+ NAME_FUNC_OFFSET(20294, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 480),
+ NAME_FUNC_OFFSET(20311, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 481),
+ NAME_FUNC_OFFSET(20329, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 482),
+ NAME_FUNC_OFFSET(20346, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 483),
+ NAME_FUNC_OFFSET(20364, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 484),
+ NAME_FUNC_OFFSET(20381, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 485),
+ NAME_FUNC_OFFSET(20399, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 486),
+ NAME_FUNC_OFFSET(20416, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 487),
+ NAME_FUNC_OFFSET(20434, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 488),
+ NAME_FUNC_OFFSET(20453, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 489),
+ NAME_FUNC_OFFSET(20472, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 490),
+ NAME_FUNC_OFFSET(20491, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 491),
+ NAME_FUNC_OFFSET(20510, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 492),
+ NAME_FUNC_OFFSET(20530, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 493),
+ NAME_FUNC_OFFSET(20550, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 494),
+ NAME_FUNC_OFFSET(20570, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 495),
+ NAME_FUNC_OFFSET(20588, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 496),
+ NAME_FUNC_OFFSET(20605, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 497),
+ NAME_FUNC_OFFSET(20623, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 498),
+ NAME_FUNC_OFFSET(20640, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 499),
+ NAME_FUNC_OFFSET(20658, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 500),
+ NAME_FUNC_OFFSET(20676, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 501),
+ NAME_FUNC_OFFSET(20693, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 502),
+ NAME_FUNC_OFFSET(20711, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 503),
+ NAME_FUNC_OFFSET(20730, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 504),
+ NAME_FUNC_OFFSET(20749, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 505),
+ NAME_FUNC_OFFSET(20768, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 506),
+ NAME_FUNC_OFFSET(20790, glBindBufferARB, glBindBufferARB, NULL, 507),
+ NAME_FUNC_OFFSET(20803, glBufferDataARB, glBufferDataARB, NULL, 508),
+ NAME_FUNC_OFFSET(20816, glBufferSubDataARB, glBufferSubDataARB, NULL, 509),
+ NAME_FUNC_OFFSET(20832, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 510),
+ NAME_FUNC_OFFSET(20848, glGenBuffersARB, glGenBuffersARB, NULL, 511),
+ NAME_FUNC_OFFSET(20861, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 512),
+ NAME_FUNC_OFFSET(20884, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 513),
+ NAME_FUNC_OFFSET(20904, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 514),
+ NAME_FUNC_OFFSET(20923, glIsBufferARB, glIsBufferARB, NULL, 515),
+ NAME_FUNC_OFFSET(20934, glMapBufferARB, glMapBufferARB, NULL, 516),
+ NAME_FUNC_OFFSET(20946, glUnmapBufferARB, glUnmapBufferARB, NULL, 517),
+ NAME_FUNC_OFFSET(20960, glBeginQueryARB, glBeginQueryARB, NULL, 518),
+ NAME_FUNC_OFFSET(20973, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 519),
+ NAME_FUNC_OFFSET(20989, glEndQueryARB, glEndQueryARB, NULL, 520),
+ NAME_FUNC_OFFSET(21000, glGenQueriesARB, glGenQueriesARB, NULL, 521),
+ NAME_FUNC_OFFSET(21013, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 522),
+ NAME_FUNC_OFFSET(21032, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 523),
+ NAME_FUNC_OFFSET(21052, glGetQueryivARB, glGetQueryivARB, NULL, 524),
+ NAME_FUNC_OFFSET(21065, glIsQueryARB, glIsQueryARB, NULL, 525),
+ NAME_FUNC_OFFSET(21075, glCompileShaderARB, glCompileShaderARB, NULL, 527),
+ NAME_FUNC_OFFSET(21091, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 532),
+ NAME_FUNC_OFFSET(21110, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 538),
+ NAME_FUNC_OFFSET(21128, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 539),
+ NAME_FUNC_OFFSET(21149, glGetUniformfvARB, glGetUniformfvARB, NULL, 540),
+ NAME_FUNC_OFFSET(21164, glGetUniformivARB, glGetUniformivARB, NULL, 541),
+ NAME_FUNC_OFFSET(21179, glLinkProgramARB, glLinkProgramARB, NULL, 542),
+ NAME_FUNC_OFFSET(21193, glShaderSourceARB, glShaderSourceARB, NULL, 543),
+ NAME_FUNC_OFFSET(21208, glUniform1fARB, glUniform1fARB, NULL, 544),
+ NAME_FUNC_OFFSET(21220, glUniform1fvARB, glUniform1fvARB, NULL, 545),
+ NAME_FUNC_OFFSET(21233, glUniform1iARB, glUniform1iARB, NULL, 546),
+ NAME_FUNC_OFFSET(21245, glUniform1ivARB, glUniform1ivARB, NULL, 547),
+ NAME_FUNC_OFFSET(21258, glUniform2fARB, glUniform2fARB, NULL, 548),
+ NAME_FUNC_OFFSET(21270, glUniform2fvARB, glUniform2fvARB, NULL, 549),
+ NAME_FUNC_OFFSET(21283, glUniform2iARB, glUniform2iARB, NULL, 550),
+ NAME_FUNC_OFFSET(21295, glUniform2ivARB, glUniform2ivARB, NULL, 551),
+ NAME_FUNC_OFFSET(21308, glUniform3fARB, glUniform3fARB, NULL, 552),
+ NAME_FUNC_OFFSET(21320, glUniform3fvARB, glUniform3fvARB, NULL, 553),
+ NAME_FUNC_OFFSET(21333, glUniform3iARB, glUniform3iARB, NULL, 554),
+ NAME_FUNC_OFFSET(21345, glUniform3ivARB, glUniform3ivARB, NULL, 555),
+ NAME_FUNC_OFFSET(21358, glUniform4fARB, glUniform4fARB, NULL, 556),
+ NAME_FUNC_OFFSET(21370, glUniform4fvARB, glUniform4fvARB, NULL, 557),
+ NAME_FUNC_OFFSET(21383, glUniform4iARB, glUniform4iARB, NULL, 558),
+ NAME_FUNC_OFFSET(21395, glUniform4ivARB, glUniform4ivARB, NULL, 559),
+ NAME_FUNC_OFFSET(21408, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 560),
+ NAME_FUNC_OFFSET(21427, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 561),
+ NAME_FUNC_OFFSET(21446, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 562),
+ NAME_FUNC_OFFSET(21465, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 563),
+ NAME_FUNC_OFFSET(21478, glValidateProgramARB, glValidateProgramARB, NULL, 564),
+ NAME_FUNC_OFFSET(21496, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 565),
+ NAME_FUNC_OFFSET(21517, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 566),
+ NAME_FUNC_OFFSET(21535, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 567),
+ NAME_FUNC_OFFSET(21555, glDrawBuffersARB, glDrawBuffersARB, NULL, 568),
+ NAME_FUNC_OFFSET(21569, glDrawBuffersARB, glDrawBuffersARB, NULL, 568),
+ NAME_FUNC_OFFSET(21586, glClampColorARB, glClampColorARB, NULL, 569),
+ NAME_FUNC_OFFSET(21599, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 570),
+ NAME_FUNC_OFFSET(21624, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 570),
+ NAME_FUNC_OFFSET(21646, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 571),
+ NAME_FUNC_OFFSET(21673, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 571),
+ NAME_FUNC_OFFSET(21697, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 572),
+ NAME_FUNC_OFFSET(21733, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 574),
+ NAME_FUNC_OFFSET(21755, glTexBufferARB, glTexBufferARB, NULL, 577),
+ NAME_FUNC_OFFSET(21767, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 599),
+ NAME_FUNC_OFFSET(21801, glBlendEquationiARB, glBlendEquationiARB, NULL, 600),
+ NAME_FUNC_OFFSET(21827, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 601),
+ NAME_FUNC_OFFSET(21857, glBlendFunciARB, glBlendFunciARB, NULL, 602),
+ NAME_FUNC_OFFSET(21879, gl_dispatch_stub_676, gl_dispatch_stub_676, NULL, 676),
+ NAME_FUNC_OFFSET(21902, gl_dispatch_stub_719, gl_dispatch_stub_719, NULL, 719),
+ NAME_FUNC_OFFSET(21918, gl_dispatch_stub_720, gl_dispatch_stub_720, NULL, 720),
+ NAME_FUNC_OFFSET(21937, glPointParameterfEXT, glPointParameterfEXT, NULL, 727),
+ NAME_FUNC_OFFSET(21955, glPointParameterfEXT, glPointParameterfEXT, NULL, 727),
+ NAME_FUNC_OFFSET(21976, glPointParameterfEXT, glPointParameterfEXT, NULL, 727),
+ NAME_FUNC_OFFSET(21998, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 728),
+ NAME_FUNC_OFFSET(22017, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 728),
+ NAME_FUNC_OFFSET(22039, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 728),
+ NAME_FUNC_OFFSET(22062, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 731),
+ NAME_FUNC_OFFSET(22081, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 732),
+ NAME_FUNC_OFFSET(22101, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 733),
+ NAME_FUNC_OFFSET(22120, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 734),
+ NAME_FUNC_OFFSET(22140, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 735),
+ NAME_FUNC_OFFSET(22159, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 736),
+ NAME_FUNC_OFFSET(22179, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 737),
+ NAME_FUNC_OFFSET(22198, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 738),
+ NAME_FUNC_OFFSET(22218, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 739),
+ NAME_FUNC_OFFSET(22237, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 740),
+ NAME_FUNC_OFFSET(22257, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 741),
+ NAME_FUNC_OFFSET(22277, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 742),
+ NAME_FUNC_OFFSET(22298, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 743),
+ NAME_FUNC_OFFSET(22318, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 744),
+ NAME_FUNC_OFFSET(22339, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 745),
+ NAME_FUNC_OFFSET(22359, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 746),
+ NAME_FUNC_OFFSET(22380, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 747),
+ NAME_FUNC_OFFSET(22404, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 748),
+ NAME_FUNC_OFFSET(22422, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 749),
+ NAME_FUNC_OFFSET(22442, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 750),
+ NAME_FUNC_OFFSET(22460, glFogCoorddEXT, glFogCoorddEXT, NULL, 751),
+ NAME_FUNC_OFFSET(22472, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 752),
+ NAME_FUNC_OFFSET(22485, glFogCoordfEXT, glFogCoordfEXT, NULL, 753),
+ NAME_FUNC_OFFSET(22497, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 754),
+ NAME_FUNC_OFFSET(22510, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 755),
+ NAME_FUNC_OFFSET(22530, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 755),
+ NAME_FUNC_OFFSET(22554, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 757),
+ NAME_FUNC_OFFSET(22568, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 757),
+ NAME_FUNC_OFFSET(22585, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 758),
+ NAME_FUNC_OFFSET(22600, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 758),
+ NAME_FUNC_OFFSET(22618, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 759),
+ NAME_FUNC_OFFSET(22632, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 759),
+ NAME_FUNC_OFFSET(22649, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 760),
+ NAME_FUNC_OFFSET(22664, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 760),
+ NAME_FUNC_OFFSET(22682, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 761),
+ NAME_FUNC_OFFSET(22696, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 761),
+ NAME_FUNC_OFFSET(22713, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 762),
+ NAME_FUNC_OFFSET(22728, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 762),
+ NAME_FUNC_OFFSET(22746, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 763),
+ NAME_FUNC_OFFSET(22760, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 763),
+ NAME_FUNC_OFFSET(22777, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 764),
+ NAME_FUNC_OFFSET(22792, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 764),
+ NAME_FUNC_OFFSET(22810, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 765),
+ NAME_FUNC_OFFSET(22824, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 765),
+ NAME_FUNC_OFFSET(22841, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 766),
+ NAME_FUNC_OFFSET(22856, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 766),
+ NAME_FUNC_OFFSET(22874, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 767),
+ NAME_FUNC_OFFSET(22888, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 767),
+ NAME_FUNC_OFFSET(22905, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 768),
+ NAME_FUNC_OFFSET(22920, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 768),
+ NAME_FUNC_OFFSET(22938, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 769),
+ NAME_FUNC_OFFSET(22952, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 769),
+ NAME_FUNC_OFFSET(22969, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 770),
+ NAME_FUNC_OFFSET(22984, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 770),
+ NAME_FUNC_OFFSET(23002, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 771),
+ NAME_FUNC_OFFSET(23016, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 771),
+ NAME_FUNC_OFFSET(23033, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 772),
+ NAME_FUNC_OFFSET(23048, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 772),
+ NAME_FUNC_OFFSET(23066, glBindProgramNV, glBindProgramNV, NULL, 784),
+ NAME_FUNC_OFFSET(23083, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 785),
+ NAME_FUNC_OFFSET(23103, glGenProgramsNV, glGenProgramsNV, NULL, 787),
+ NAME_FUNC_OFFSET(23120, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 793),
+ NAME_FUNC_OFFSET(23146, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 793),
+ NAME_FUNC_OFFSET(23175, glIsProgramNV, glIsProgramNV, NULL, 797),
+ NAME_FUNC_OFFSET(23190, glPointParameteriNV, glPointParameteriNV, NULL, 861),
+ NAME_FUNC_OFFSET(23208, glPointParameterivNV, glPointParameterivNV, NULL, 862),
+ NAME_FUNC_OFFSET(23227, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865),
+ NAME_FUNC_OFFSET(23248, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
+ NAME_FUNC_OFFSET(23264, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 874),
+ NAME_FUNC_OFFSET(23288, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
+ NAME_FUNC_OFFSET(23312, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
+ NAME_FUNC_OFFSET(23339, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 878),
+ NAME_FUNC_OFFSET(23357, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 879),
+ NAME_FUNC_OFFSET(23376, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 880),
+ NAME_FUNC_OFFSET(23401, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 881),
+ NAME_FUNC_OFFSET(23422, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 882),
+ NAME_FUNC_OFFSET(23444, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 883),
+ NAME_FUNC_OFFSET(23470, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 884),
+ NAME_FUNC_OFFSET(23493, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 885),
+ NAME_FUNC_OFFSET(23516, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 886),
+ NAME_FUNC_OFFSET(23539, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 887),
+ NAME_FUNC_OFFSET(23557, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 888),
+ NAME_FUNC_OFFSET(23576, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 889),
+ NAME_FUNC_OFFSET(23593, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 890),
+ NAME_FUNC_OFFSET(23631, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 891),
+ NAME_FUNC_OFFSET(23660, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 892),
+ NAME_FUNC_OFFSET(23676, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 893),
+ NAME_FUNC_OFFSET(23693, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 894),
+ NAME_FUNC_OFFSET(23715, gl_dispatch_stub_895, gl_dispatch_stub_895, NULL, 895),
+ NAME_FUNC_OFFSET(23733, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 898),
+ NAME_FUNC_OFFSET(23756, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 899),
+ NAME_FUNC_OFFSET(23778, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 900),
+ NAME_FUNC_OFFSET(23794, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 901),
+ NAME_FUNC_OFFSET(23815, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 902),
+ NAME_FUNC_OFFSET(23837, glUniform1uiEXT, glUniform1uiEXT, NULL, 903),
+ NAME_FUNC_OFFSET(23850, glUniform1uivEXT, glUniform1uivEXT, NULL, 904),
+ NAME_FUNC_OFFSET(23864, glUniform2uiEXT, glUniform2uiEXT, NULL, 905),
+ NAME_FUNC_OFFSET(23877, glUniform2uivEXT, glUniform2uivEXT, NULL, 906),
+ NAME_FUNC_OFFSET(23891, glUniform3uiEXT, glUniform3uiEXT, NULL, 907),
+ NAME_FUNC_OFFSET(23904, glUniform3uivEXT, glUniform3uivEXT, NULL, 908),
+ NAME_FUNC_OFFSET(23918, glUniform4uiEXT, glUniform4uiEXT, NULL, 909),
+ NAME_FUNC_OFFSET(23931, glUniform4uivEXT, glUniform4uivEXT, NULL, 910),
+ NAME_FUNC_OFFSET(23945, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 911),
+ NAME_FUNC_OFFSET(23963, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 912),
+ NAME_FUNC_OFFSET(23982, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 913),
+ NAME_FUNC_OFFSET(24001, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 914),
+ NAME_FUNC_OFFSET(24021, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 915),
+ NAME_FUNC_OFFSET(24039, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 916),
+ NAME_FUNC_OFFSET(24058, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 917),
+ NAME_FUNC_OFFSET(24077, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 918),
+ NAME_FUNC_OFFSET(24097, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 919),
+ NAME_FUNC_OFFSET(24115, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 920),
+ NAME_FUNC_OFFSET(24134, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 921),
+ NAME_FUNC_OFFSET(24153, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 922),
+ NAME_FUNC_OFFSET(24173, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 923),
+ NAME_FUNC_OFFSET(24192, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 924),
+ NAME_FUNC_OFFSET(24210, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 925),
+ NAME_FUNC_OFFSET(24229, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 926),
+ NAME_FUNC_OFFSET(24248, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 927),
+ NAME_FUNC_OFFSET(24268, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 928),
+ NAME_FUNC_OFFSET(24287, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 929),
+ NAME_FUNC_OFFSET(24307, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 930),
+ NAME_FUNC_OFFSET(24327, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 931),
+ NAME_FUNC_OFFSET(24350, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 932),
+ NAME_FUNC_OFFSET(24376, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 932),
+ NAME_FUNC_OFFSET(24405, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 933),
+ NAME_FUNC_OFFSET(24418, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 934),
+ NAME_FUNC_OFFSET(24429, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 935),
+ NAME_FUNC_OFFSET(24439, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 936),
+ NAME_FUNC_OFFSET(24455, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 937),
+ NAME_FUNC_OFFSET(24471, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 938),
+ NAME_FUNC_OFFSET(24484, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 941),
+ NAME_FUNC_OFFSET(24505, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 942),
+ NAME_FUNC_OFFSET(24527, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 943),
+ NAME_FUNC_OFFSET(24545, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 944),
+ NAME_FUNC_OFFSET(24564, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 945),
+ NAME_FUNC_OFFSET(24589, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 946),
+ NAME_FUNC_OFFSET(24612, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 947),
+ NAME_FUNC_OFFSET(24637, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 948),
+ NAME_FUNC_OFFSET(24654, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 950),
+ NAME_FUNC_OFFSET(24672, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 951),
+ NAME_FUNC_OFFSET(24695, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 952),
+ NAME_FUNC_OFFSET(24725, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 953),
+ NAME_FUNC_OFFSET(24753, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 954),
+ NAME_FUNC_OFFSET(24771, gl_dispatch_stub_965, gl_dispatch_stub_965, NULL, 965),
+ NAME_FUNC_OFFSET(24792, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};