diff options
Diffstat (limited to 'xorg-server/glx/glprocs.h')
-rw-r--r-- | xorg-server/glx/glprocs.h | 1990 |
1 files changed, 1011 insertions, 979 deletions
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h index 5aa1cb8ad..b849807c2 100644 --- a/xorg-server/glx/glprocs.h +++ b/xorg-server/glx/glprocs.h @@ -936,15 +936,24 @@ static const char gl_string_table[] = "glBindVertexBuffers\0" "glClipControl\0" "glBindTextureUnit\0" + "glClearNamedBufferData\0" + "glClearNamedBufferSubData\0" "glCompressedTextureSubImage1D\0" "glCompressedTextureSubImage2D\0" "glCompressedTextureSubImage3D\0" + "glCopyNamedBufferSubData\0" "glCopyTextureSubImage1D\0" "glCopyTextureSubImage2D\0" "glCopyTextureSubImage3D\0" + "glCreateBuffers\0" "glCreateTextures\0" + "glFlushMappedNamedBufferRange\0" "glGenerateTextureMipmap\0" "glGetCompressedTextureImage\0" + "glGetNamedBufferParameteri64v\0" + "glGetNamedBufferParameteriv\0" + "glGetNamedBufferPointerv\0" + "glGetNamedBufferSubData\0" "glGetTextureImage\0" "glGetTextureLevelParameterfv\0" "glGetTextureLevelParameteriv\0" @@ -952,7 +961,13 @@ static const char gl_string_table[] = "glGetTextureParameterIuiv\0" "glGetTextureParameterfv\0" "glGetTextureParameteriv\0" + "glMapNamedBuffer\0" + "glMapNamedBufferRange\0" + "glNamedBufferData\0" + "glNamedBufferStorage\0" + "glNamedBufferSubData\0" "glTextureBuffer\0" + "glTextureBufferRange\0" "glTextureParameterIiv\0" "glTextureParameterIuiv\0" "glTextureParameterf\0" @@ -967,6 +982,7 @@ static const char gl_string_table[] = "glTextureSubImage1D\0" "glTextureSubImage2D\0" "glTextureSubImage3D\0" + "glUnmapNamedBuffer\0" "glInvalidateBufferData\0" "glInvalidateBufferSubData\0" "glInvalidateFramebuffer\0" @@ -1809,32 +1825,17 @@ static const char gl_string_table[] = #define gl_dispatch_stub_732 mgl_dispatch_stub_732 #define gl_dispatch_stub_733 mgl_dispatch_stub_733 #define gl_dispatch_stub_846 mgl_dispatch_stub_846 -#define gl_dispatch_stub_922 mgl_dispatch_stub_922 -#define gl_dispatch_stub_923 mgl_dispatch_stub_923 -#define gl_dispatch_stub_924 mgl_dispatch_stub_924 -#define gl_dispatch_stub_925 mgl_dispatch_stub_925 -#define gl_dispatch_stub_926 mgl_dispatch_stub_926 -#define gl_dispatch_stub_927 mgl_dispatch_stub_927 -#define gl_dispatch_stub_928 mgl_dispatch_stub_928 -#define gl_dispatch_stub_929 mgl_dispatch_stub_929 -#define gl_dispatch_stub_931 mgl_dispatch_stub_931 -#define gl_dispatch_stub_932 mgl_dispatch_stub_932 -#define gl_dispatch_stub_933 mgl_dispatch_stub_933 +#define gl_dispatch_stub_938 mgl_dispatch_stub_938 +#define gl_dispatch_stub_939 mgl_dispatch_stub_939 #define gl_dispatch_stub_940 mgl_dispatch_stub_940 #define gl_dispatch_stub_941 mgl_dispatch_stub_941 #define gl_dispatch_stub_942 mgl_dispatch_stub_942 #define gl_dispatch_stub_943 mgl_dispatch_stub_943 #define gl_dispatch_stub_944 mgl_dispatch_stub_944 #define gl_dispatch_stub_945 mgl_dispatch_stub_945 -#define gl_dispatch_stub_946 mgl_dispatch_stub_946 #define gl_dispatch_stub_947 mgl_dispatch_stub_947 #define gl_dispatch_stub_948 mgl_dispatch_stub_948 -#define gl_dispatch_stub_950 mgl_dispatch_stub_950 -#define gl_dispatch_stub_951 mgl_dispatch_stub_951 -#define gl_dispatch_stub_952 mgl_dispatch_stub_952 -#define gl_dispatch_stub_953 mgl_dispatch_stub_953 -#define gl_dispatch_stub_954 mgl_dispatch_stub_954 -#define gl_dispatch_stub_955 mgl_dispatch_stub_955 +#define gl_dispatch_stub_949 mgl_dispatch_stub_949 #define gl_dispatch_stub_956 mgl_dispatch_stub_956 #define gl_dispatch_stub_957 mgl_dispatch_stub_957 #define gl_dispatch_stub_958 mgl_dispatch_stub_958 @@ -1844,7 +1845,6 @@ static const char gl_string_table[] = #define gl_dispatch_stub_962 mgl_dispatch_stub_962 #define gl_dispatch_stub_963 mgl_dispatch_stub_963 #define gl_dispatch_stub_964 mgl_dispatch_stub_964 -#define gl_dispatch_stub_965 mgl_dispatch_stub_965 #define gl_dispatch_stub_966 mgl_dispatch_stub_966 #define gl_dispatch_stub_967 mgl_dispatch_stub_967 #define gl_dispatch_stub_968 mgl_dispatch_stub_968 @@ -1879,32 +1879,48 @@ static const char gl_string_table[] = #define gl_dispatch_stub_997 mgl_dispatch_stub_997 #define gl_dispatch_stub_998 mgl_dispatch_stub_998 #define gl_dispatch_stub_999 mgl_dispatch_stub_999 +#define gl_dispatch_stub_1000 mgl_dispatch_stub_1000 #define gl_dispatch_stub_1001 mgl_dispatch_stub_1001 #define gl_dispatch_stub_1002 mgl_dispatch_stub_1002 -#define gl_dispatch_stub_1027 mgl_dispatch_stub_1027 -#define gl_dispatch_stub_1028 mgl_dispatch_stub_1028 -#define gl_dispatch_stub_1102 mgl_dispatch_stub_1102 -#define gl_dispatch_stub_1103 mgl_dispatch_stub_1103 -#define gl_dispatch_stub_1104 mgl_dispatch_stub_1104 -#define gl_dispatch_stub_1112 mgl_dispatch_stub_1112 -#define gl_dispatch_stub_1113 mgl_dispatch_stub_1113 -#define gl_dispatch_stub_1114 mgl_dispatch_stub_1114 -#define gl_dispatch_stub_1115 mgl_dispatch_stub_1115 +#define gl_dispatch_stub_1003 mgl_dispatch_stub_1003 +#define gl_dispatch_stub_1004 mgl_dispatch_stub_1004 +#define gl_dispatch_stub_1005 mgl_dispatch_stub_1005 +#define gl_dispatch_stub_1006 mgl_dispatch_stub_1006 +#define gl_dispatch_stub_1007 mgl_dispatch_stub_1007 +#define gl_dispatch_stub_1008 mgl_dispatch_stub_1008 +#define gl_dispatch_stub_1009 mgl_dispatch_stub_1009 +#define gl_dispatch_stub_1010 mgl_dispatch_stub_1010 +#define gl_dispatch_stub_1011 mgl_dispatch_stub_1011 +#define gl_dispatch_stub_1012 mgl_dispatch_stub_1012 +#define gl_dispatch_stub_1013 mgl_dispatch_stub_1013 +#define gl_dispatch_stub_1014 mgl_dispatch_stub_1014 +#define gl_dispatch_stub_1015 mgl_dispatch_stub_1015 +#define gl_dispatch_stub_1017 mgl_dispatch_stub_1017 +#define gl_dispatch_stub_1018 mgl_dispatch_stub_1018 +#define gl_dispatch_stub_1043 mgl_dispatch_stub_1043 +#define gl_dispatch_stub_1044 mgl_dispatch_stub_1044 #define gl_dispatch_stub_1118 mgl_dispatch_stub_1118 #define gl_dispatch_stub_1119 mgl_dispatch_stub_1119 -#define gl_dispatch_stub_1165 mgl_dispatch_stub_1165 -#define gl_dispatch_stub_1166 mgl_dispatch_stub_1166 -#define gl_dispatch_stub_1167 mgl_dispatch_stub_1167 -#define gl_dispatch_stub_1168 mgl_dispatch_stub_1168 -#define gl_dispatch_stub_1169 mgl_dispatch_stub_1169 -#define gl_dispatch_stub_1170 mgl_dispatch_stub_1170 -#define gl_dispatch_stub_1171 mgl_dispatch_stub_1171 -#define gl_dispatch_stub_1172 mgl_dispatch_stub_1172 -#define gl_dispatch_stub_1173 mgl_dispatch_stub_1173 -#define gl_dispatch_stub_1174 mgl_dispatch_stub_1174 -#define gl_dispatch_stub_1176 mgl_dispatch_stub_1176 -#define gl_dispatch_stub_1177 mgl_dispatch_stub_1177 -#define gl_dispatch_stub_1178 mgl_dispatch_stub_1178 +#define gl_dispatch_stub_1120 mgl_dispatch_stub_1120 +#define gl_dispatch_stub_1128 mgl_dispatch_stub_1128 +#define gl_dispatch_stub_1129 mgl_dispatch_stub_1129 +#define gl_dispatch_stub_1130 mgl_dispatch_stub_1130 +#define gl_dispatch_stub_1131 mgl_dispatch_stub_1131 +#define gl_dispatch_stub_1134 mgl_dispatch_stub_1134 +#define gl_dispatch_stub_1135 mgl_dispatch_stub_1135 +#define gl_dispatch_stub_1181 mgl_dispatch_stub_1181 +#define gl_dispatch_stub_1182 mgl_dispatch_stub_1182 +#define gl_dispatch_stub_1183 mgl_dispatch_stub_1183 +#define gl_dispatch_stub_1184 mgl_dispatch_stub_1184 +#define gl_dispatch_stub_1185 mgl_dispatch_stub_1185 +#define gl_dispatch_stub_1186 mgl_dispatch_stub_1186 +#define gl_dispatch_stub_1187 mgl_dispatch_stub_1187 +#define gl_dispatch_stub_1188 mgl_dispatch_stub_1188 +#define gl_dispatch_stub_1189 mgl_dispatch_stub_1189 +#define gl_dispatch_stub_1190 mgl_dispatch_stub_1190 +#define gl_dispatch_stub_1192 mgl_dispatch_stub_1192 +#define gl_dispatch_stub_1193 mgl_dispatch_stub_1193 +#define gl_dispatch_stub_1194 mgl_dispatch_stub_1194 #endif /* USE_MGL_NAMESPACE */ @@ -1926,102 +1942,102 @@ void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 * params); void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 * params); void GLAPIENTRY gl_dispatch_stub_733(GLuint id, GLenum target); void GLAPIENTRY gl_dispatch_stub_846(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); -void GLAPIENTRY gl_dispatch_stub_922(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); -void GLAPIENTRY gl_dispatch_stub_923(const GLfloat * coords); -void GLAPIENTRY gl_dispatch_stub_924(GLint x, GLint y, GLint z, GLint width, GLint height); -void GLAPIENTRY gl_dispatch_stub_925(const GLint * coords); -void GLAPIENTRY gl_dispatch_stub_926(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); -void GLAPIENTRY gl_dispatch_stub_927(const GLshort * coords); -void GLAPIENTRY gl_dispatch_stub_928(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); -void GLAPIENTRY gl_dispatch_stub_929(const GLfixed * coords); -GLbitfield GLAPIENTRY gl_dispatch_stub_931(GLfixed * mantissa, GLint * exponent); -void GLAPIENTRY gl_dispatch_stub_932(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_933(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_940(GLenum target, GLsizei numAttachments, const GLenum * attachments); -void GLAPIENTRY gl_dispatch_stub_941(GLuint pipeline, GLuint program); -void GLAPIENTRY gl_dispatch_stub_942(GLuint pipeline); -GLuint GLAPIENTRY gl_dispatch_stub_943(GLenum type, GLsizei count, const GLchar * const * strings); -void GLAPIENTRY gl_dispatch_stub_944(GLsizei n, const GLuint * pipelines); -void GLAPIENTRY gl_dispatch_stub_945(GLsizei n, GLuint * pipelines); -void GLAPIENTRY gl_dispatch_stub_946(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -void GLAPIENTRY gl_dispatch_stub_947(GLuint pipeline, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_948(GLuint pipeline); -void GLAPIENTRY gl_dispatch_stub_950(GLuint program, GLint location, GLdouble x); -void GLAPIENTRY gl_dispatch_stub_951(GLuint program, GLint location, GLsizei count, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_952(GLuint program, GLint location, GLfloat x); -void GLAPIENTRY gl_dispatch_stub_953(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_954(GLuint program, GLint location, GLint x); -void GLAPIENTRY gl_dispatch_stub_955(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_956(GLuint program, GLint location, GLuint x); -void GLAPIENTRY gl_dispatch_stub_957(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_958(GLuint program, GLint location, GLdouble x, GLdouble y); -void GLAPIENTRY gl_dispatch_stub_959(GLuint program, GLint location, GLsizei count, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_960(GLuint program, GLint location, GLfloat x, GLfloat y); -void GLAPIENTRY gl_dispatch_stub_961(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_962(GLuint program, GLint location, GLint x, GLint y); -void GLAPIENTRY gl_dispatch_stub_963(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_964(GLuint program, GLint location, GLuint x, GLuint y); -void GLAPIENTRY gl_dispatch_stub_965(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_966(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +void GLAPIENTRY gl_dispatch_stub_938(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +void GLAPIENTRY gl_dispatch_stub_939(const GLfloat * coords); +void GLAPIENTRY gl_dispatch_stub_940(GLint x, GLint y, GLint z, GLint width, GLint height); +void GLAPIENTRY gl_dispatch_stub_941(const GLint * coords); +void GLAPIENTRY gl_dispatch_stub_942(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +void GLAPIENTRY gl_dispatch_stub_943(const GLshort * coords); +void GLAPIENTRY gl_dispatch_stub_944(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +void GLAPIENTRY gl_dispatch_stub_945(const GLfixed * coords); +GLbitfield GLAPIENTRY gl_dispatch_stub_947(GLfixed * mantissa, GLint * exponent); +void GLAPIENTRY gl_dispatch_stub_948(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_949(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_956(GLenum target, GLsizei numAttachments, const GLenum * attachments); +void GLAPIENTRY gl_dispatch_stub_957(GLuint pipeline, GLuint program); +void GLAPIENTRY gl_dispatch_stub_958(GLuint pipeline); +GLuint GLAPIENTRY gl_dispatch_stub_959(GLenum type, GLsizei count, const GLchar * const * strings); +void GLAPIENTRY gl_dispatch_stub_960(GLsizei n, const GLuint * pipelines); +void GLAPIENTRY gl_dispatch_stub_961(GLsizei n, GLuint * pipelines); +void GLAPIENTRY gl_dispatch_stub_962(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); +void GLAPIENTRY gl_dispatch_stub_963(GLuint pipeline, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_964(GLuint pipeline); +void GLAPIENTRY gl_dispatch_stub_966(GLuint program, GLint location, GLdouble x); void GLAPIENTRY gl_dispatch_stub_967(GLuint program, GLint location, GLsizei count, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_968(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); +void GLAPIENTRY gl_dispatch_stub_968(GLuint program, GLint location, GLfloat x); void GLAPIENTRY gl_dispatch_stub_969(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_970(GLuint program, GLint location, GLint x, GLint y, GLint z); +void GLAPIENTRY gl_dispatch_stub_970(GLuint program, GLint location, GLint x); void GLAPIENTRY gl_dispatch_stub_971(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_972(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); +void GLAPIENTRY gl_dispatch_stub_972(GLuint program, GLint location, GLuint x); void GLAPIENTRY gl_dispatch_stub_973(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_974(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void GLAPIENTRY gl_dispatch_stub_974(GLuint program, GLint location, GLdouble x, GLdouble y); void GLAPIENTRY gl_dispatch_stub_975(GLuint program, GLint location, GLsizei count, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_976(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void GLAPIENTRY gl_dispatch_stub_976(GLuint program, GLint location, GLfloat x, GLfloat y); void GLAPIENTRY gl_dispatch_stub_977(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_978(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +void GLAPIENTRY gl_dispatch_stub_978(GLuint program, GLint location, GLint x, GLint y); void GLAPIENTRY gl_dispatch_stub_979(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_980(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +void GLAPIENTRY gl_dispatch_stub_980(GLuint program, GLint location, GLuint x, GLuint y); void GLAPIENTRY gl_dispatch_stub_981(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_982(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_983(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_984(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_985(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_986(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_987(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_988(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_989(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_990(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_991(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_992(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_993(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_994(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_995(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_996(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_997(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_982(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +void GLAPIENTRY gl_dispatch_stub_983(GLuint program, GLint location, GLsizei count, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_984(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); +void GLAPIENTRY gl_dispatch_stub_985(GLuint program, GLint location, GLsizei count, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_986(GLuint program, GLint location, GLint x, GLint y, GLint z); +void GLAPIENTRY gl_dispatch_stub_987(GLuint program, GLint location, GLsizei count, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_988(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); +void GLAPIENTRY gl_dispatch_stub_989(GLuint program, GLint location, GLsizei count, const GLuint * value); +void GLAPIENTRY gl_dispatch_stub_990(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void GLAPIENTRY gl_dispatch_stub_991(GLuint program, GLint location, GLsizei count, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_992(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void GLAPIENTRY gl_dispatch_stub_993(GLuint program, GLint location, GLsizei count, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_994(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +void GLAPIENTRY gl_dispatch_stub_995(GLuint program, GLint location, GLsizei count, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_996(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +void GLAPIENTRY gl_dispatch_stub_997(GLuint program, GLint location, GLsizei count, const GLuint * value); void GLAPIENTRY gl_dispatch_stub_998(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_999(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1001(GLuint pipeline, GLbitfield stages, GLuint program); -void GLAPIENTRY gl_dispatch_stub_1002(GLuint pipeline); -void GLAPIENTRY gl_dispatch_stub_1027(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_1028(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_1102(GLenum face); -void GLAPIENTRY gl_dispatch_stub_1103(GLuint array); -void GLAPIENTRY gl_dispatch_stub_1104(GLsizei n, GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_1112(GLenum coord, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1113(GLenum coord, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_1114(GLenum coord, GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1115(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_1118(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_1119(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_1165(GLuint queryHandle); -void GLAPIENTRY gl_dispatch_stub_1166(GLuint queryId, GLuint * queryHandle); -void GLAPIENTRY gl_dispatch_stub_1167(GLuint queryHandle); -void GLAPIENTRY gl_dispatch_stub_1168(GLuint queryHandle); -void GLAPIENTRY gl_dispatch_stub_1169(GLuint * queryId); -void GLAPIENTRY gl_dispatch_stub_1170(GLuint queryId, GLuint * nextQueryId); -void GLAPIENTRY gl_dispatch_stub_1171(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); -void GLAPIENTRY gl_dispatch_stub_1172(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); -void GLAPIENTRY gl_dispatch_stub_1173(GLchar * queryName, GLuint * queryId); -void GLAPIENTRY gl_dispatch_stub_1174(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); -void GLAPIENTRY gl_dispatch_stub_1176(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_1177(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_1178(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1000(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1001(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1002(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1003(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1004(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1005(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1006(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1007(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1008(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1009(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1010(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1011(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1012(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1013(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1014(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1015(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1017(GLuint pipeline, GLbitfield stages, GLuint program); +void GLAPIENTRY gl_dispatch_stub_1018(GLuint pipeline); +void GLAPIENTRY gl_dispatch_stub_1043(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_1044(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_1118(GLenum face); +void GLAPIENTRY gl_dispatch_stub_1119(GLuint array); +void GLAPIENTRY gl_dispatch_stub_1120(GLsizei n, GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_1128(GLenum coord, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1129(GLenum coord, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_1130(GLenum coord, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1131(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_1134(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_1135(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_1181(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1182(GLuint queryId, GLuint * queryHandle); +void GLAPIENTRY gl_dispatch_stub_1183(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1184(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1185(GLuint * queryId); +void GLAPIENTRY gl_dispatch_stub_1186(GLuint queryId, GLuint * nextQueryId); +void GLAPIENTRY gl_dispatch_stub_1187(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); +void GLAPIENTRY gl_dispatch_stub_1188(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); +void GLAPIENTRY gl_dispatch_stub_1189(GLchar * queryName, GLuint * queryId); +void GLAPIENTRY gl_dispatch_stub_1190(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); +void GLAPIENTRY gl_dispatch_stub_1192(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_1193(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1194(GLenum target, GLuint index, GLsizei count, const GLfloat * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2909,858 +2925,874 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(14804, glBindVertexBuffers, glBindVertexBuffers, NULL, 881), NAME_FUNC_OFFSET(14824, glClipControl, glClipControl, NULL, 882), NAME_FUNC_OFFSET(14838, glBindTextureUnit, glBindTextureUnit, NULL, 883), - NAME_FUNC_OFFSET(14856, glCompressedTextureSubImage1D, glCompressedTextureSubImage1D, NULL, 884), - NAME_FUNC_OFFSET(14886, glCompressedTextureSubImage2D, glCompressedTextureSubImage2D, NULL, 885), - NAME_FUNC_OFFSET(14916, glCompressedTextureSubImage3D, glCompressedTextureSubImage3D, NULL, 886), - NAME_FUNC_OFFSET(14946, glCopyTextureSubImage1D, glCopyTextureSubImage1D, NULL, 887), - NAME_FUNC_OFFSET(14970, glCopyTextureSubImage2D, glCopyTextureSubImage2D, NULL, 888), - NAME_FUNC_OFFSET(14994, glCopyTextureSubImage3D, glCopyTextureSubImage3D, NULL, 889), - NAME_FUNC_OFFSET(15018, glCreateTextures, glCreateTextures, NULL, 890), - NAME_FUNC_OFFSET(15035, glGenerateTextureMipmap, glGenerateTextureMipmap, NULL, 891), - NAME_FUNC_OFFSET(15059, glGetCompressedTextureImage, glGetCompressedTextureImage, NULL, 892), - NAME_FUNC_OFFSET(15087, glGetTextureImage, glGetTextureImage, NULL, 893), - NAME_FUNC_OFFSET(15105, glGetTextureLevelParameterfv, glGetTextureLevelParameterfv, NULL, 894), - NAME_FUNC_OFFSET(15134, glGetTextureLevelParameteriv, glGetTextureLevelParameteriv, NULL, 895), - NAME_FUNC_OFFSET(15163, glGetTextureParameterIiv, glGetTextureParameterIiv, NULL, 896), - NAME_FUNC_OFFSET(15188, glGetTextureParameterIuiv, glGetTextureParameterIuiv, NULL, 897), - NAME_FUNC_OFFSET(15214, glGetTextureParameterfv, glGetTextureParameterfv, NULL, 898), - NAME_FUNC_OFFSET(15238, glGetTextureParameteriv, glGetTextureParameteriv, NULL, 899), - NAME_FUNC_OFFSET(15262, glTextureBuffer, glTextureBuffer, NULL, 900), - NAME_FUNC_OFFSET(15278, glTextureParameterIiv, glTextureParameterIiv, NULL, 901), - NAME_FUNC_OFFSET(15300, glTextureParameterIuiv, glTextureParameterIuiv, NULL, 902), - NAME_FUNC_OFFSET(15323, glTextureParameterf, glTextureParameterf, NULL, 903), - NAME_FUNC_OFFSET(15343, glTextureParameterfv, glTextureParameterfv, NULL, 904), - NAME_FUNC_OFFSET(15364, glTextureParameteri, glTextureParameteri, NULL, 905), - NAME_FUNC_OFFSET(15384, glTextureParameteriv, glTextureParameteriv, NULL, 906), - NAME_FUNC_OFFSET(15405, glTextureStorage1D, glTextureStorage1D, NULL, 907), - NAME_FUNC_OFFSET(15424, glTextureStorage2D, glTextureStorage2D, NULL, 908), - NAME_FUNC_OFFSET(15443, glTextureStorage2DMultisample, glTextureStorage2DMultisample, NULL, 909), - NAME_FUNC_OFFSET(15473, glTextureStorage3D, glTextureStorage3D, NULL, 910), - NAME_FUNC_OFFSET(15492, glTextureStorage3DMultisample, glTextureStorage3DMultisample, NULL, 911), - NAME_FUNC_OFFSET(15522, glTextureSubImage1D, glTextureSubImage1D, NULL, 912), - NAME_FUNC_OFFSET(15542, glTextureSubImage2D, glTextureSubImage2D, NULL, 913), - NAME_FUNC_OFFSET(15562, glTextureSubImage3D, glTextureSubImage3D, NULL, 914), - NAME_FUNC_OFFSET(15582, glInvalidateBufferData, glInvalidateBufferData, NULL, 915), - NAME_FUNC_OFFSET(15605, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 916), - NAME_FUNC_OFFSET(15631, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 917), - NAME_FUNC_OFFSET(15655, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 918), - NAME_FUNC_OFFSET(15682, glInvalidateTexImage, glInvalidateTexImage, NULL, 919), - NAME_FUNC_OFFSET(15703, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 920), - NAME_FUNC_OFFSET(15727, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 921), - NAME_FUNC_OFFSET(15746, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922), - NAME_FUNC_OFFSET(15760, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923), - NAME_FUNC_OFFSET(15775, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924), - NAME_FUNC_OFFSET(15789, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925), - NAME_FUNC_OFFSET(15804, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926), - NAME_FUNC_OFFSET(15818, gl_dispatch_stub_927, gl_dispatch_stub_927, NULL, 927), - NAME_FUNC_OFFSET(15833, gl_dispatch_stub_928, gl_dispatch_stub_928, NULL, 928), - NAME_FUNC_OFFSET(15847, gl_dispatch_stub_929, gl_dispatch_stub_929, NULL, 929), - NAME_FUNC_OFFSET(15862, glPointSizePointerOES, glPointSizePointerOES, NULL, 930), - NAME_FUNC_OFFSET(15884, gl_dispatch_stub_931, gl_dispatch_stub_931, NULL, 931), - NAME_FUNC_OFFSET(15902, gl_dispatch_stub_932, gl_dispatch_stub_932, NULL, 932), - NAME_FUNC_OFFSET(15919, gl_dispatch_stub_933, gl_dispatch_stub_933, NULL, 933), - NAME_FUNC_OFFSET(15939, glColorPointerEXT, glColorPointerEXT, NULL, 934), - NAME_FUNC_OFFSET(15957, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 935), - NAME_FUNC_OFFSET(15978, glIndexPointerEXT, glIndexPointerEXT, NULL, 936), - NAME_FUNC_OFFSET(15996, glNormalPointerEXT, glNormalPointerEXT, NULL, 937), - NAME_FUNC_OFFSET(16015, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 938), - NAME_FUNC_OFFSET(16036, glVertexPointerEXT, glVertexPointerEXT, NULL, 939), - NAME_FUNC_OFFSET(16055, gl_dispatch_stub_940, gl_dispatch_stub_940, NULL, 940), - NAME_FUNC_OFFSET(16079, gl_dispatch_stub_941, gl_dispatch_stub_941, NULL, 941), - NAME_FUNC_OFFSET(16101, gl_dispatch_stub_942, gl_dispatch_stub_942, NULL, 942), - NAME_FUNC_OFFSET(16123, gl_dispatch_stub_943, gl_dispatch_stub_943, NULL, 943), - NAME_FUNC_OFFSET(16146, gl_dispatch_stub_944, gl_dispatch_stub_944, NULL, 944), - NAME_FUNC_OFFSET(16171, gl_dispatch_stub_945, gl_dispatch_stub_945, NULL, 945), - NAME_FUNC_OFFSET(16193, gl_dispatch_stub_946, gl_dispatch_stub_946, NULL, 946), - NAME_FUNC_OFFSET(16221, gl_dispatch_stub_947, gl_dispatch_stub_947, NULL, 947), - NAME_FUNC_OFFSET(16244, gl_dispatch_stub_948, gl_dispatch_stub_948, NULL, 948), - NAME_FUNC_OFFSET(16264, glLockArraysEXT, glLockArraysEXT, NULL, 949), - NAME_FUNC_OFFSET(16280, gl_dispatch_stub_950, gl_dispatch_stub_950, NULL, 950), - NAME_FUNC_OFFSET(16299, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951), - NAME_FUNC_OFFSET(16319, gl_dispatch_stub_952, gl_dispatch_stub_952, NULL, 952), - NAME_FUNC_OFFSET(16338, gl_dispatch_stub_953, gl_dispatch_stub_953, NULL, 953), - NAME_FUNC_OFFSET(16358, gl_dispatch_stub_954, gl_dispatch_stub_954, NULL, 954), - NAME_FUNC_OFFSET(16377, gl_dispatch_stub_955, gl_dispatch_stub_955, NULL, 955), - NAME_FUNC_OFFSET(16397, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956), - NAME_FUNC_OFFSET(16417, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957), - NAME_FUNC_OFFSET(16438, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958), - NAME_FUNC_OFFSET(16457, gl_dispatch_stub_959, gl_dispatch_stub_959, NULL, 959), - NAME_FUNC_OFFSET(16477, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960), - NAME_FUNC_OFFSET(16496, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961), - NAME_FUNC_OFFSET(16516, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962), - NAME_FUNC_OFFSET(16535, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963), - NAME_FUNC_OFFSET(16555, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964), - NAME_FUNC_OFFSET(16575, gl_dispatch_stub_965, gl_dispatch_stub_965, NULL, 965), - NAME_FUNC_OFFSET(16596, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966), - NAME_FUNC_OFFSET(16615, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967), - NAME_FUNC_OFFSET(16635, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968), - NAME_FUNC_OFFSET(16654, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969), - NAME_FUNC_OFFSET(16674, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970), - NAME_FUNC_OFFSET(16693, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971), - NAME_FUNC_OFFSET(16713, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972), - NAME_FUNC_OFFSET(16733, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973), - NAME_FUNC_OFFSET(16754, gl_dispatch_stub_974, gl_dispatch_stub_974, NULL, 974), - NAME_FUNC_OFFSET(16773, gl_dispatch_stub_975, gl_dispatch_stub_975, NULL, 975), - NAME_FUNC_OFFSET(16793, gl_dispatch_stub_976, gl_dispatch_stub_976, NULL, 976), - NAME_FUNC_OFFSET(16812, gl_dispatch_stub_977, gl_dispatch_stub_977, NULL, 977), - NAME_FUNC_OFFSET(16832, gl_dispatch_stub_978, gl_dispatch_stub_978, NULL, 978), - NAME_FUNC_OFFSET(16851, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979), - NAME_FUNC_OFFSET(16871, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980), - NAME_FUNC_OFFSET(16891, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981), - NAME_FUNC_OFFSET(16912, gl_dispatch_stub_982, gl_dispatch_stub_982, NULL, 982), - NAME_FUNC_OFFSET(16938, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983), - NAME_FUNC_OFFSET(16964, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984), - NAME_FUNC_OFFSET(16992, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985), - NAME_FUNC_OFFSET(17020, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986), - NAME_FUNC_OFFSET(17048, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987), - NAME_FUNC_OFFSET(17076, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988), - NAME_FUNC_OFFSET(17102, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989), - NAME_FUNC_OFFSET(17128, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990), - NAME_FUNC_OFFSET(17156, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991), - NAME_FUNC_OFFSET(17184, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992), - NAME_FUNC_OFFSET(17212, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993), - NAME_FUNC_OFFSET(17240, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994), - NAME_FUNC_OFFSET(17266, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995), - NAME_FUNC_OFFSET(17292, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996), - NAME_FUNC_OFFSET(17320, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997), - NAME_FUNC_OFFSET(17348, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998), - NAME_FUNC_OFFSET(17376, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999), - NAME_FUNC_OFFSET(17404, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 1000), - NAME_FUNC_OFFSET(17422, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001), - NAME_FUNC_OFFSET(17441, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002), - NAME_FUNC_OFFSET(17467, glDebugMessageCallback, glDebugMessageCallback, NULL, 1003), - NAME_FUNC_OFFSET(17490, glDebugMessageControl, glDebugMessageControl, NULL, 1004), - NAME_FUNC_OFFSET(17512, glDebugMessageInsert, glDebugMessageInsert, NULL, 1005), - NAME_FUNC_OFFSET(17533, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1006), - NAME_FUNC_OFFSET(17554, glGetObjectLabel, glGetObjectLabel, NULL, 1007), - NAME_FUNC_OFFSET(17571, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 1008), - NAME_FUNC_OFFSET(17591, glObjectLabel, glObjectLabel, NULL, 1009), - NAME_FUNC_OFFSET(17605, glObjectPtrLabel, glObjectPtrLabel, NULL, 1010), - NAME_FUNC_OFFSET(17622, glPopDebugGroup, glPopDebugGroup, NULL, 1011), - NAME_FUNC_OFFSET(17638, glPushDebugGroup, glPushDebugGroup, NULL, 1012), - NAME_FUNC_OFFSET(17655, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1013), - NAME_FUNC_OFFSET(17677, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1014), - NAME_FUNC_OFFSET(17700, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1015), - NAME_FUNC_OFFSET(17723, glFogCoordfEXT, glFogCoordfEXT, NULL, 1016), - NAME_FUNC_OFFSET(17738, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1017), - NAME_FUNC_OFFSET(17754, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 1018), - NAME_FUNC_OFFSET(17774, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 1019), - NAME_FUNC_OFFSET(17792, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 1020), - NAME_FUNC_OFFSET(17811, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 1021), - NAME_FUNC_OFFSET(17829, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 1022), - NAME_FUNC_OFFSET(17848, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 1023), - NAME_FUNC_OFFSET(17866, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 1024), - NAME_FUNC_OFFSET(17885, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 1025), - NAME_FUNC_OFFSET(17903, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 1026), - NAME_FUNC_OFFSET(17922, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027), - NAME_FUNC_OFFSET(17947, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028), - NAME_FUNC_OFFSET(17974, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 1029), - NAME_FUNC_OFFSET(17998, glExecuteProgramNV, glExecuteProgramNV, NULL, 1030), - NAME_FUNC_OFFSET(18017, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 1031), - NAME_FUNC_OFFSET(18043, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 1032), - NAME_FUNC_OFFSET(18069, glGetProgramStringNV, glGetProgramStringNV, NULL, 1033), - NAME_FUNC_OFFSET(18090, glGetProgramivNV, glGetProgramivNV, NULL, 1034), - NAME_FUNC_OFFSET(18107, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 1035), - NAME_FUNC_OFFSET(18128, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 1036), - NAME_FUNC_OFFSET(18150, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 1037), - NAME_FUNC_OFFSET(18172, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 1038), - NAME_FUNC_OFFSET(18194, glLoadProgramNV, glLoadProgramNV, NULL, 1039), - NAME_FUNC_OFFSET(18210, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 1040), - NAME_FUNC_OFFSET(18235, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 1041), - NAME_FUNC_OFFSET(18260, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 1042), - NAME_FUNC_OFFSET(18288, glTrackMatrixNV, glTrackMatrixNV, NULL, 1043), - NAME_FUNC_OFFSET(18304, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 1044), - NAME_FUNC_OFFSET(18323, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 1045), - NAME_FUNC_OFFSET(18343, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 1046), - NAME_FUNC_OFFSET(18362, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 1047), - NAME_FUNC_OFFSET(18382, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 1048), - NAME_FUNC_OFFSET(18401, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 1049), - NAME_FUNC_OFFSET(18421, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 1050), - NAME_FUNC_OFFSET(18440, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 1051), - NAME_FUNC_OFFSET(18460, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 1052), - NAME_FUNC_OFFSET(18479, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 1053), - NAME_FUNC_OFFSET(18499, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 1054), - NAME_FUNC_OFFSET(18518, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 1055), - NAME_FUNC_OFFSET(18538, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 1056), - NAME_FUNC_OFFSET(18557, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 1057), - NAME_FUNC_OFFSET(18577, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 1058), - NAME_FUNC_OFFSET(18596, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 1059), - NAME_FUNC_OFFSET(18616, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 1060), - NAME_FUNC_OFFSET(18635, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 1061), - NAME_FUNC_OFFSET(18655, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 1062), - NAME_FUNC_OFFSET(18674, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 1063), - NAME_FUNC_OFFSET(18694, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 1064), - NAME_FUNC_OFFSET(18713, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 1065), - NAME_FUNC_OFFSET(18733, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 1066), - NAME_FUNC_OFFSET(18752, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 1067), - NAME_FUNC_OFFSET(18772, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 1068), - NAME_FUNC_OFFSET(18792, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 1069), - NAME_FUNC_OFFSET(18813, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 1070), - NAME_FUNC_OFFSET(18837, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 1071), - NAME_FUNC_OFFSET(18858, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 1072), - NAME_FUNC_OFFSET(18879, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 1073), - NAME_FUNC_OFFSET(18900, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 1074), - NAME_FUNC_OFFSET(18921, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 1075), - NAME_FUNC_OFFSET(18942, 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NAME_FUNC_OFFSET(30582, gl_dispatch_stub_941, gl_dispatch_stub_941, NULL, 941), - NAME_FUNC_OFFSET(30607, gl_dispatch_stub_942, gl_dispatch_stub_942, NULL, 942), - NAME_FUNC_OFFSET(30632, gl_dispatch_stub_943, gl_dispatch_stub_943, NULL, 943), - NAME_FUNC_OFFSET(30658, gl_dispatch_stub_944, gl_dispatch_stub_944, NULL, 944), - NAME_FUNC_OFFSET(30686, gl_dispatch_stub_945, gl_dispatch_stub_945, NULL, 945), - NAME_FUNC_OFFSET(30711, gl_dispatch_stub_946, gl_dispatch_stub_946, NULL, 946), - NAME_FUNC_OFFSET(30742, gl_dispatch_stub_947, gl_dispatch_stub_947, NULL, 947), - NAME_FUNC_OFFSET(30768, gl_dispatch_stub_948, gl_dispatch_stub_948, NULL, 948), - NAME_FUNC_OFFSET(30791, gl_dispatch_stub_952, gl_dispatch_stub_952, NULL, 952), - NAME_FUNC_OFFSET(30813, gl_dispatch_stub_953, gl_dispatch_stub_953, NULL, 953), - NAME_FUNC_OFFSET(30836, gl_dispatch_stub_954, gl_dispatch_stub_954, NULL, 954), - NAME_FUNC_OFFSET(30858, gl_dispatch_stub_955, gl_dispatch_stub_955, NULL, 955), - NAME_FUNC_OFFSET(30881, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956), - NAME_FUNC_OFFSET(30904, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957), - NAME_FUNC_OFFSET(30928, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960), - NAME_FUNC_OFFSET(30950, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961), - NAME_FUNC_OFFSET(30973, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962), - NAME_FUNC_OFFSET(30995, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963), - NAME_FUNC_OFFSET(31018, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964), - NAME_FUNC_OFFSET(31041, gl_dispatch_stub_965, gl_dispatch_stub_965, NULL, 965), - NAME_FUNC_OFFSET(31065, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968), - NAME_FUNC_OFFSET(31087, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969), - NAME_FUNC_OFFSET(31110, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970), - NAME_FUNC_OFFSET(31132, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971), - NAME_FUNC_OFFSET(31155, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972), - NAME_FUNC_OFFSET(31178, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973), - NAME_FUNC_OFFSET(31202, gl_dispatch_stub_976, gl_dispatch_stub_976, NULL, 976), - NAME_FUNC_OFFSET(31224, gl_dispatch_stub_977, gl_dispatch_stub_977, NULL, 977), - NAME_FUNC_OFFSET(31247, gl_dispatch_stub_978, gl_dispatch_stub_978, NULL, 978), - NAME_FUNC_OFFSET(31269, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979), - NAME_FUNC_OFFSET(31292, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980), - NAME_FUNC_OFFSET(31315, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981), - NAME_FUNC_OFFSET(31339, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983), - NAME_FUNC_OFFSET(31368, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985), - NAME_FUNC_OFFSET(31399, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987), - NAME_FUNC_OFFSET(31430, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989), - NAME_FUNC_OFFSET(31459, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991), - NAME_FUNC_OFFSET(31490, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993), - NAME_FUNC_OFFSET(31521, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995), - NAME_FUNC_OFFSET(31550, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997), - NAME_FUNC_OFFSET(31581, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999), - NAME_FUNC_OFFSET(31612, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001), - NAME_FUNC_OFFSET(31634, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002), - NAME_FUNC_OFFSET(31663, glDebugMessageCallback, glDebugMessageCallback, NULL, 1003), - NAME_FUNC_OFFSET(31689, glDebugMessageControl, glDebugMessageControl, NULL, 1004), - NAME_FUNC_OFFSET(31714, glDebugMessageInsert, glDebugMessageInsert, NULL, 1005), - NAME_FUNC_OFFSET(31738, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1006), - NAME_FUNC_OFFSET(31762, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1013), - NAME_FUNC_OFFSET(31781, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1014), - NAME_FUNC_OFFSET(31801, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1015), - NAME_FUNC_OFFSET(31821, glFogCoordfEXT, glFogCoordfEXT, NULL, 1016), - NAME_FUNC_OFFSET(31833, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1017), - NAME_FUNC_OFFSET(31846, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1120), - NAME_FUNC_OFFSET(31864, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1121), - NAME_FUNC_OFFSET(31883, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1122), - NAME_FUNC_OFFSET(31901, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1123), - NAME_FUNC_OFFSET(31920, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1124), - NAME_FUNC_OFFSET(31939, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1125), - NAME_FUNC_OFFSET(31959, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1126), - NAME_FUNC_OFFSET(31977, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1127), - NAME_FUNC_OFFSET(31996, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1128), - NAME_FUNC_OFFSET(32015, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1129), - NAME_FUNC_OFFSET(32035, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1130), - NAME_FUNC_OFFSET(32053, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1131), - NAME_FUNC_OFFSET(32072, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1132), - NAME_FUNC_OFFSET(32091, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1133), - NAME_FUNC_OFFSET(32111, glTextureBarrierNV, glTextureBarrierNV, NULL, 1154), - NAME_FUNC_OFFSET(32128, glAlphaFuncx, glAlphaFuncx, NULL, 1181), - NAME_FUNC_OFFSET(32144, glClearColorx, glClearColorx, NULL, 1182), - NAME_FUNC_OFFSET(32161, glClearDepthx, glClearDepthx, NULL, 1183), - NAME_FUNC_OFFSET(32178, glColor4x, glColor4x, NULL, 1184), - NAME_FUNC_OFFSET(32191, glDepthRangex, glDepthRangex, NULL, 1185), - NAME_FUNC_OFFSET(32208, glFogx, glFogx, NULL, 1186), - NAME_FUNC_OFFSET(32218, glFogxv, glFogxv, NULL, 1187), - NAME_FUNC_OFFSET(32229, glFrustumf, glFrustumf, NULL, 1188), - NAME_FUNC_OFFSET(32243, glFrustumx, glFrustumx, NULL, 1189), - NAME_FUNC_OFFSET(32257, glLightModelx, glLightModelx, NULL, 1190), - NAME_FUNC_OFFSET(32274, glLightModelxv, glLightModelxv, NULL, 1191), - NAME_FUNC_OFFSET(32292, glLightx, glLightx, NULL, 1192), - NAME_FUNC_OFFSET(32304, glLightxv, glLightxv, NULL, 1193), - NAME_FUNC_OFFSET(32317, glLineWidthx, glLineWidthx, NULL, 1194), - NAME_FUNC_OFFSET(32333, glLoadMatrixx, glLoadMatrixx, NULL, 1195), - NAME_FUNC_OFFSET(32350, glMaterialx, glMaterialx, NULL, 1196), - NAME_FUNC_OFFSET(32365, glMaterialxv, glMaterialxv, NULL, 1197), - NAME_FUNC_OFFSET(32381, glMultMatrixx, glMultMatrixx, NULL, 1198), - NAME_FUNC_OFFSET(32398, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1199), - NAME_FUNC_OFFSET(32419, glNormal3x, glNormal3x, NULL, 1200), - NAME_FUNC_OFFSET(32433, glOrthof, glOrthof, NULL, 1201), - NAME_FUNC_OFFSET(32445, glOrthox, glOrthox, NULL, 1202), - NAME_FUNC_OFFSET(32457, glPointSizex, glPointSizex, NULL, 1203), - NAME_FUNC_OFFSET(32473, glPolygonOffsetx, glPolygonOffsetx, NULL, 1204), - NAME_FUNC_OFFSET(32493, glRotatex, glRotatex, NULL, 1205), - NAME_FUNC_OFFSET(32506, glSampleCoveragex, glSampleCoveragex, NULL, 1206), - NAME_FUNC_OFFSET(32527, glScalex, glScalex, NULL, 1207), - NAME_FUNC_OFFSET(32539, glTexEnvx, glTexEnvx, NULL, 1208), - NAME_FUNC_OFFSET(32552, glTexEnvxv, glTexEnvxv, NULL, 1209), - NAME_FUNC_OFFSET(32566, glTexParameterx, glTexParameterx, NULL, 1210), - NAME_FUNC_OFFSET(32585, glTranslatex, glTranslatex, NULL, 1211), - NAME_FUNC_OFFSET(32601, glClipPlanef, glClipPlanef, NULL, 1212), - NAME_FUNC_OFFSET(32617, glClipPlanex, glClipPlanex, NULL, 1213), - NAME_FUNC_OFFSET(32633, glGetClipPlanef, glGetClipPlanef, NULL, 1214), - NAME_FUNC_OFFSET(32652, glGetClipPlanex, glGetClipPlanex, NULL, 1215), - NAME_FUNC_OFFSET(32671, glGetFixedv, glGetFixedv, NULL, 1216), - NAME_FUNC_OFFSET(32686, glGetLightxv, glGetLightxv, NULL, 1217), - NAME_FUNC_OFFSET(32702, glGetMaterialxv, glGetMaterialxv, NULL, 1218), - NAME_FUNC_OFFSET(32721, glGetTexEnvxv, glGetTexEnvxv, NULL, 1219), - NAME_FUNC_OFFSET(32738, glGetTexParameterxv, glGetTexParameterxv, NULL, 1220), - NAME_FUNC_OFFSET(32761, glPointParameterx, glPointParameterx, NULL, 1221), - NAME_FUNC_OFFSET(32782, glPointParameterxv, glPointParameterxv, NULL, 1222), - NAME_FUNC_OFFSET(32804, glTexParameterxv, glTexParameterxv, NULL, 1223), + NAME_FUNC_OFFSET(14856, glClearNamedBufferData, glClearNamedBufferData, NULL, 884), + NAME_FUNC_OFFSET(14879, glClearNamedBufferSubData, glClearNamedBufferSubData, NULL, 885), + NAME_FUNC_OFFSET(14905, glCompressedTextureSubImage1D, glCompressedTextureSubImage1D, NULL, 886), + NAME_FUNC_OFFSET(14935, glCompressedTextureSubImage2D, glCompressedTextureSubImage2D, NULL, 887), + NAME_FUNC_OFFSET(14965, glCompressedTextureSubImage3D, glCompressedTextureSubImage3D, NULL, 888), + NAME_FUNC_OFFSET(14995, glCopyNamedBufferSubData, glCopyNamedBufferSubData, NULL, 889), + NAME_FUNC_OFFSET(15020, glCopyTextureSubImage1D, glCopyTextureSubImage1D, NULL, 890), + NAME_FUNC_OFFSET(15044, glCopyTextureSubImage2D, glCopyTextureSubImage2D, NULL, 891), + NAME_FUNC_OFFSET(15068, glCopyTextureSubImage3D, glCopyTextureSubImage3D, NULL, 892), + NAME_FUNC_OFFSET(15092, glCreateBuffers, glCreateBuffers, NULL, 893), + NAME_FUNC_OFFSET(15108, glCreateTextures, glCreateTextures, NULL, 894), + NAME_FUNC_OFFSET(15125, glFlushMappedNamedBufferRange, glFlushMappedNamedBufferRange, NULL, 895), + NAME_FUNC_OFFSET(15155, glGenerateTextureMipmap, glGenerateTextureMipmap, NULL, 896), + NAME_FUNC_OFFSET(15179, glGetCompressedTextureImage, glGetCompressedTextureImage, NULL, 897), + NAME_FUNC_OFFSET(15207, glGetNamedBufferParameteri64v, glGetNamedBufferParameteri64v, NULL, 898), + NAME_FUNC_OFFSET(15237, glGetNamedBufferParameteriv, glGetNamedBufferParameteriv, NULL, 899), + NAME_FUNC_OFFSET(15265, glGetNamedBufferPointerv, glGetNamedBufferPointerv, NULL, 900), + NAME_FUNC_OFFSET(15290, glGetNamedBufferSubData, glGetNamedBufferSubData, NULL, 901), + NAME_FUNC_OFFSET(15314, glGetTextureImage, glGetTextureImage, NULL, 902), + NAME_FUNC_OFFSET(15332, glGetTextureLevelParameterfv, glGetTextureLevelParameterfv, NULL, 903), + NAME_FUNC_OFFSET(15361, glGetTextureLevelParameteriv, glGetTextureLevelParameteriv, NULL, 904), + NAME_FUNC_OFFSET(15390, glGetTextureParameterIiv, glGetTextureParameterIiv, NULL, 905), + NAME_FUNC_OFFSET(15415, glGetTextureParameterIuiv, glGetTextureParameterIuiv, NULL, 906), + NAME_FUNC_OFFSET(15441, glGetTextureParameterfv, glGetTextureParameterfv, NULL, 907), + NAME_FUNC_OFFSET(15465, glGetTextureParameteriv, glGetTextureParameteriv, NULL, 908), + NAME_FUNC_OFFSET(15489, glMapNamedBuffer, glMapNamedBuffer, NULL, 909), + NAME_FUNC_OFFSET(15506, glMapNamedBufferRange, glMapNamedBufferRange, NULL, 910), + NAME_FUNC_OFFSET(15528, glNamedBufferData, glNamedBufferData, NULL, 911), + NAME_FUNC_OFFSET(15546, glNamedBufferStorage, glNamedBufferStorage, NULL, 912), + NAME_FUNC_OFFSET(15567, glNamedBufferSubData, glNamedBufferSubData, NULL, 913), + NAME_FUNC_OFFSET(15588, glTextureBuffer, glTextureBuffer, NULL, 914), + NAME_FUNC_OFFSET(15604, glTextureBufferRange, glTextureBufferRange, NULL, 915), + NAME_FUNC_OFFSET(15625, glTextureParameterIiv, glTextureParameterIiv, NULL, 916), + NAME_FUNC_OFFSET(15647, glTextureParameterIuiv, glTextureParameterIuiv, NULL, 917), + NAME_FUNC_OFFSET(15670, glTextureParameterf, glTextureParameterf, NULL, 918), + NAME_FUNC_OFFSET(15690, glTextureParameterfv, glTextureParameterfv, NULL, 919), + NAME_FUNC_OFFSET(15711, glTextureParameteri, glTextureParameteri, NULL, 920), + NAME_FUNC_OFFSET(15731, glTextureParameteriv, glTextureParameteriv, NULL, 921), + NAME_FUNC_OFFSET(15752, glTextureStorage1D, glTextureStorage1D, NULL, 922), + NAME_FUNC_OFFSET(15771, glTextureStorage2D, glTextureStorage2D, NULL, 923), + NAME_FUNC_OFFSET(15790, glTextureStorage2DMultisample, glTextureStorage2DMultisample, NULL, 924), + NAME_FUNC_OFFSET(15820, glTextureStorage3D, glTextureStorage3D, NULL, 925), + NAME_FUNC_OFFSET(15839, glTextureStorage3DMultisample, glTextureStorage3DMultisample, NULL, 926), + NAME_FUNC_OFFSET(15869, glTextureSubImage1D, glTextureSubImage1D, NULL, 927), + NAME_FUNC_OFFSET(15889, glTextureSubImage2D, glTextureSubImage2D, NULL, 928), + NAME_FUNC_OFFSET(15909, glTextureSubImage3D, glTextureSubImage3D, NULL, 929), + NAME_FUNC_OFFSET(15929, glUnmapNamedBuffer, glUnmapNamedBuffer, NULL, 930), + NAME_FUNC_OFFSET(15948, glInvalidateBufferData, glInvalidateBufferData, NULL, 931), + NAME_FUNC_OFFSET(15971, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 932), + NAME_FUNC_OFFSET(15997, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 933), + NAME_FUNC_OFFSET(16021, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 934), + NAME_FUNC_OFFSET(16048, glInvalidateTexImage, glInvalidateTexImage, NULL, 935), + NAME_FUNC_OFFSET(16069, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 936), + NAME_FUNC_OFFSET(16093, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 937), + NAME_FUNC_OFFSET(16112, gl_dispatch_stub_938, gl_dispatch_stub_938, NULL, 938), + NAME_FUNC_OFFSET(16126, gl_dispatch_stub_939, gl_dispatch_stub_939, NULL, 939), + NAME_FUNC_OFFSET(16141, gl_dispatch_stub_940, gl_dispatch_stub_940, NULL, 940), + NAME_FUNC_OFFSET(16155, gl_dispatch_stub_941, gl_dispatch_stub_941, NULL, 941), + NAME_FUNC_OFFSET(16170, gl_dispatch_stub_942, gl_dispatch_stub_942, NULL, 942), + NAME_FUNC_OFFSET(16184, gl_dispatch_stub_943, gl_dispatch_stub_943, NULL, 943), + NAME_FUNC_OFFSET(16199, gl_dispatch_stub_944, gl_dispatch_stub_944, NULL, 944), + NAME_FUNC_OFFSET(16213, gl_dispatch_stub_945, gl_dispatch_stub_945, NULL, 945), + NAME_FUNC_OFFSET(16228, glPointSizePointerOES, glPointSizePointerOES, NULL, 946), + NAME_FUNC_OFFSET(16250, gl_dispatch_stub_947, gl_dispatch_stub_947, NULL, 947), + NAME_FUNC_OFFSET(16268, gl_dispatch_stub_948, gl_dispatch_stub_948, NULL, 948), + NAME_FUNC_OFFSET(16285, gl_dispatch_stub_949, gl_dispatch_stub_949, NULL, 949), + NAME_FUNC_OFFSET(16305, glColorPointerEXT, glColorPointerEXT, NULL, 950), + NAME_FUNC_OFFSET(16323, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 951), + NAME_FUNC_OFFSET(16344, glIndexPointerEXT, glIndexPointerEXT, NULL, 952), + NAME_FUNC_OFFSET(16362, glNormalPointerEXT, glNormalPointerEXT, NULL, 953), + NAME_FUNC_OFFSET(16381, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 954), + NAME_FUNC_OFFSET(16402, glVertexPointerEXT, glVertexPointerEXT, NULL, 955), + NAME_FUNC_OFFSET(16421, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956), + NAME_FUNC_OFFSET(16445, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957), + NAME_FUNC_OFFSET(16467, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958), + NAME_FUNC_OFFSET(16489, gl_dispatch_stub_959, gl_dispatch_stub_959, NULL, 959), + NAME_FUNC_OFFSET(16512, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960), + NAME_FUNC_OFFSET(16537, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961), + NAME_FUNC_OFFSET(16559, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962), + NAME_FUNC_OFFSET(16587, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963), + NAME_FUNC_OFFSET(16610, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964), + NAME_FUNC_OFFSET(16630, glLockArraysEXT, glLockArraysEXT, NULL, 965), + NAME_FUNC_OFFSET(16646, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966), + NAME_FUNC_OFFSET(16665, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967), + NAME_FUNC_OFFSET(16685, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968), + NAME_FUNC_OFFSET(16704, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969), + NAME_FUNC_OFFSET(16724, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970), + NAME_FUNC_OFFSET(16743, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971), + NAME_FUNC_OFFSET(16763, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972), + NAME_FUNC_OFFSET(16783, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973), + NAME_FUNC_OFFSET(16804, gl_dispatch_stub_974, gl_dispatch_stub_974, NULL, 974), + NAME_FUNC_OFFSET(16823, gl_dispatch_stub_975, gl_dispatch_stub_975, NULL, 975), + NAME_FUNC_OFFSET(16843, gl_dispatch_stub_976, gl_dispatch_stub_976, NULL, 976), + NAME_FUNC_OFFSET(16862, gl_dispatch_stub_977, gl_dispatch_stub_977, NULL, 977), + NAME_FUNC_OFFSET(16882, gl_dispatch_stub_978, gl_dispatch_stub_978, NULL, 978), + NAME_FUNC_OFFSET(16901, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979), + NAME_FUNC_OFFSET(16921, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980), + NAME_FUNC_OFFSET(16941, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981), + NAME_FUNC_OFFSET(16962, gl_dispatch_stub_982, gl_dispatch_stub_982, NULL, 982), + NAME_FUNC_OFFSET(16981, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983), + NAME_FUNC_OFFSET(17001, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984), + NAME_FUNC_OFFSET(17020, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985), + NAME_FUNC_OFFSET(17040, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986), + NAME_FUNC_OFFSET(17059, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987), + NAME_FUNC_OFFSET(17079, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988), + NAME_FUNC_OFFSET(17099, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989), + NAME_FUNC_OFFSET(17120, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990), + NAME_FUNC_OFFSET(17139, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991), + NAME_FUNC_OFFSET(17159, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992), + NAME_FUNC_OFFSET(17178, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993), + NAME_FUNC_OFFSET(17198, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994), + NAME_FUNC_OFFSET(17217, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995), + NAME_FUNC_OFFSET(17237, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996), + NAME_FUNC_OFFSET(17257, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997), + NAME_FUNC_OFFSET(17278, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998), + NAME_FUNC_OFFSET(17304, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999), + NAME_FUNC_OFFSET(17330, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000), + NAME_FUNC_OFFSET(17358, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001), + NAME_FUNC_OFFSET(17386, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002), + NAME_FUNC_OFFSET(17414, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003), + NAME_FUNC_OFFSET(17442, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004), + NAME_FUNC_OFFSET(17468, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005), + NAME_FUNC_OFFSET(17494, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006), + NAME_FUNC_OFFSET(17522, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007), + NAME_FUNC_OFFSET(17550, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008), + NAME_FUNC_OFFSET(17578, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009), + NAME_FUNC_OFFSET(17606, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010), + NAME_FUNC_OFFSET(17632, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011), + NAME_FUNC_OFFSET(17658, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012), + NAME_FUNC_OFFSET(17686, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013), + NAME_FUNC_OFFSET(17714, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014), + NAME_FUNC_OFFSET(17742, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015), + NAME_FUNC_OFFSET(17770, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 1016), + NAME_FUNC_OFFSET(17788, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017), + NAME_FUNC_OFFSET(17807, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018), + NAME_FUNC_OFFSET(17833, glDebugMessageCallback, glDebugMessageCallback, NULL, 1019), + NAME_FUNC_OFFSET(17856, glDebugMessageControl, glDebugMessageControl, NULL, 1020), + NAME_FUNC_OFFSET(17878, glDebugMessageInsert, glDebugMessageInsert, NULL, 1021), + NAME_FUNC_OFFSET(17899, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1022), + NAME_FUNC_OFFSET(17920, glGetObjectLabel, glGetObjectLabel, NULL, 1023), + NAME_FUNC_OFFSET(17937, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 1024), + NAME_FUNC_OFFSET(17957, glObjectLabel, glObjectLabel, NULL, 1025), + NAME_FUNC_OFFSET(17971, glObjectPtrLabel, glObjectPtrLabel, NULL, 1026), + NAME_FUNC_OFFSET(17988, glPopDebugGroup, glPopDebugGroup, NULL, 1027), + NAME_FUNC_OFFSET(18004, glPushDebugGroup, glPushDebugGroup, NULL, 1028), + NAME_FUNC_OFFSET(18021, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1029), + NAME_FUNC_OFFSET(18043, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1030), + NAME_FUNC_OFFSET(18066, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1031), + NAME_FUNC_OFFSET(18089, glFogCoordfEXT, glFogCoordfEXT, NULL, 1032), + NAME_FUNC_OFFSET(18104, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1033), + NAME_FUNC_OFFSET(18120, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 1034), + NAME_FUNC_OFFSET(18140, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 1035), + NAME_FUNC_OFFSET(18158, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 1036), + NAME_FUNC_OFFSET(18177, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 1037), + NAME_FUNC_OFFSET(18195, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 1038), + NAME_FUNC_OFFSET(18214, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 1039), + NAME_FUNC_OFFSET(18232, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 1040), + NAME_FUNC_OFFSET(18251, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 1041), + NAME_FUNC_OFFSET(18269, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 1042), + NAME_FUNC_OFFSET(18288, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043), + NAME_FUNC_OFFSET(18313, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044), + NAME_FUNC_OFFSET(18340, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 1045), + NAME_FUNC_OFFSET(18364, glExecuteProgramNV, glExecuteProgramNV, NULL, 1046), + NAME_FUNC_OFFSET(18383, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 1047), + NAME_FUNC_OFFSET(18409, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 1048), + NAME_FUNC_OFFSET(18435, glGetProgramStringNV, glGetProgramStringNV, NULL, 1049), + NAME_FUNC_OFFSET(18456, glGetProgramivNV, glGetProgramivNV, NULL, 1050), + NAME_FUNC_OFFSET(18473, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 1051), + NAME_FUNC_OFFSET(18494, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 1052), + NAME_FUNC_OFFSET(18516, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 1053), + NAME_FUNC_OFFSET(18538, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 1054), + NAME_FUNC_OFFSET(18560, glLoadProgramNV, glLoadProgramNV, NULL, 1055), + NAME_FUNC_OFFSET(18576, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 1056), + NAME_FUNC_OFFSET(18601, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 1057), + NAME_FUNC_OFFSET(18626, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 1058), + NAME_FUNC_OFFSET(18654, glTrackMatrixNV, glTrackMatrixNV, NULL, 1059), + NAME_FUNC_OFFSET(18670, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 1060), + NAME_FUNC_OFFSET(18689, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 1061), + NAME_FUNC_OFFSET(18709, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 1062), + NAME_FUNC_OFFSET(18728, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 1063), + NAME_FUNC_OFFSET(18748, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 1064), + NAME_FUNC_OFFSET(18767, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 1065), + NAME_FUNC_OFFSET(18787, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 1066), + NAME_FUNC_OFFSET(18806, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 1067), + NAME_FUNC_OFFSET(18826, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 1068), + NAME_FUNC_OFFSET(18845, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 1069), + NAME_FUNC_OFFSET(18865, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 1070), + NAME_FUNC_OFFSET(18884, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 1071), + NAME_FUNC_OFFSET(18904, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 1072), + NAME_FUNC_OFFSET(18923, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 1073), + NAME_FUNC_OFFSET(18943, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 1074), + NAME_FUNC_OFFSET(18962, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 1075), + NAME_FUNC_OFFSET(18982, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 1076), + NAME_FUNC_OFFSET(19001, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 1077), + NAME_FUNC_OFFSET(19021, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 1078), + NAME_FUNC_OFFSET(19040, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 1079), + NAME_FUNC_OFFSET(19060, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 1080), + NAME_FUNC_OFFSET(19079, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 1081), + NAME_FUNC_OFFSET(19099, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 1082), + NAME_FUNC_OFFSET(19118, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 1083), + NAME_FUNC_OFFSET(19138, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 1084), + NAME_FUNC_OFFSET(19158, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 1085), + NAME_FUNC_OFFSET(19179, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 1086), + NAME_FUNC_OFFSET(19203, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 1087), + NAME_FUNC_OFFSET(19224, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 1088), + NAME_FUNC_OFFSET(19245, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 1089), + NAME_FUNC_OFFSET(19266, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 1090), + NAME_FUNC_OFFSET(19287, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 1091), + NAME_FUNC_OFFSET(19308, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 1092), + NAME_FUNC_OFFSET(19329, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1093), + NAME_FUNC_OFFSET(19350, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1094), + NAME_FUNC_OFFSET(19371, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1095), + NAME_FUNC_OFFSET(19392, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1096), + NAME_FUNC_OFFSET(19413, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1097), + NAME_FUNC_OFFSET(19434, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1098), + NAME_FUNC_OFFSET(19455, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1099), + NAME_FUNC_OFFSET(19477, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 1100), + NAME_FUNC_OFFSET(19504, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1101), + NAME_FUNC_OFFSET(19531, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1102), + NAME_FUNC_OFFSET(19555, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1103), + NAME_FUNC_OFFSET(19579, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1104), + NAME_FUNC_OFFSET(19601, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1105), + NAME_FUNC_OFFSET(19623, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1106), + NAME_FUNC_OFFSET(19645, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1107), + NAME_FUNC_OFFSET(19670, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1108), + NAME_FUNC_OFFSET(19694, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1109), + NAME_FUNC_OFFSET(19716, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1110), + NAME_FUNC_OFFSET(19738, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1111), + NAME_FUNC_OFFSET(19760, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1112), + NAME_FUNC_OFFSET(19786, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1113), + NAME_FUNC_OFFSET(19809, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1114), + NAME_FUNC_OFFSET(19833, glPassTexCoordATI, glPassTexCoordATI, NULL, 1115), + NAME_FUNC_OFFSET(19851, glSampleMapATI, glSampleMapATI, NULL, 1116), + NAME_FUNC_OFFSET(19866, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1117), + NAME_FUNC_OFFSET(19897, gl_dispatch_stub_1118, gl_dispatch_stub_1118, NULL, 1118), + NAME_FUNC_OFFSET(19920, gl_dispatch_stub_1119, gl_dispatch_stub_1119, NULL, 1119), + NAME_FUNC_OFFSET(19943, gl_dispatch_stub_1120, gl_dispatch_stub_1120, NULL, 1120), + NAME_FUNC_OFFSET(19966, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1121), + NAME_FUNC_OFFSET(19997, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1122), + NAME_FUNC_OFFSET(20028, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1123), + NAME_FUNC_OFFSET(20056, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1124), + NAME_FUNC_OFFSET(20085, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1125), + NAME_FUNC_OFFSET(20113, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1126), + NAME_FUNC_OFFSET(20142, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1127), + NAME_FUNC_OFFSET(20163, gl_dispatch_stub_1128, gl_dispatch_stub_1128, NULL, 1128), + NAME_FUNC_OFFSET(20180, gl_dispatch_stub_1129, gl_dispatch_stub_1129, NULL, 1129), + NAME_FUNC_OFFSET(20193, gl_dispatch_stub_1130, gl_dispatch_stub_1130, NULL, 1130), + NAME_FUNC_OFFSET(20207, gl_dispatch_stub_1131, gl_dispatch_stub_1131, NULL, 1131), + NAME_FUNC_OFFSET(20224, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1132), + NAME_FUNC_OFFSET(20245, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1133), + NAME_FUNC_OFFSET(20267, gl_dispatch_stub_1134, gl_dispatch_stub_1134, NULL, 1134), + NAME_FUNC_OFFSET(20291, gl_dispatch_stub_1135, gl_dispatch_stub_1135, NULL, 1135), + NAME_FUNC_OFFSET(20321, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1136), + NAME_FUNC_OFFSET(20342, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1137), + NAME_FUNC_OFFSET(20364, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1138), + NAME_FUNC_OFFSET(20385, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1139), + NAME_FUNC_OFFSET(20407, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1140), + NAME_FUNC_OFFSET(20429, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1141), + NAME_FUNC_OFFSET(20452, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1142), + NAME_FUNC_OFFSET(20473, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1143), + NAME_FUNC_OFFSET(20495, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1144), + NAME_FUNC_OFFSET(20517, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1145), + NAME_FUNC_OFFSET(20540, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1146), + NAME_FUNC_OFFSET(20561, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1147), + NAME_FUNC_OFFSET(20583, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1148), + NAME_FUNC_OFFSET(20605, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1149), + NAME_FUNC_OFFSET(20628, glClearColorIiEXT, glClearColorIiEXT, NULL, 1150), + NAME_FUNC_OFFSET(20646, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1151), + NAME_FUNC_OFFSET(20665, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1152), + NAME_FUNC_OFFSET(20687, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1153), + NAME_FUNC_OFFSET(20709, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1154), + NAME_FUNC_OFFSET(20733, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1155), + NAME_FUNC_OFFSET(20753, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1156), + NAME_FUNC_OFFSET(20774, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1157), + NAME_FUNC_OFFSET(20805, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1158), + NAME_FUNC_OFFSET(20836, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1159), + NAME_FUNC_OFFSET(20869, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1160), + NAME_FUNC_OFFSET(20897, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1161), + NAME_FUNC_OFFSET(20928, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1162), + NAME_FUNC_OFFSET(20954, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1163), + NAME_FUNC_OFFSET(20985, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1164), + NAME_FUNC_OFFSET(21013, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1165), + NAME_FUNC_OFFSET(21036, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1166), + NAME_FUNC_OFFSET(21061, glActiveProgramEXT, glActiveProgramEXT, NULL, 1167), + NAME_FUNC_OFFSET(21080, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1168), + NAME_FUNC_OFFSET(21105, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1169), + NAME_FUNC_OFFSET(21127, glTextureBarrierNV, glTextureBarrierNV, NULL, 1170), + NAME_FUNC_OFFSET(21146, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1171), + NAME_FUNC_OFFSET(21160, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1172), + NAME_FUNC_OFFSET(21182, glVDPAUInitNV, glVDPAUInitNV, NULL, 1173), + NAME_FUNC_OFFSET(21196, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1174), + NAME_FUNC_OFFSET(21215, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1175), + NAME_FUNC_OFFSET(21236, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1176), + NAME_FUNC_OFFSET(21267, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1177), + NAME_FUNC_OFFSET(21297, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1178), + NAME_FUNC_OFFSET(21320, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1179), + NAME_FUNC_OFFSET(21343, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1180), + NAME_FUNC_OFFSET(21370, gl_dispatch_stub_1181, gl_dispatch_stub_1181, NULL, 1181), + NAME_FUNC_OFFSET(21392, gl_dispatch_stub_1182, gl_dispatch_stub_1182, NULL, 1182), + NAME_FUNC_OFFSET(21415, gl_dispatch_stub_1183, gl_dispatch_stub_1183, NULL, 1183), + NAME_FUNC_OFFSET(21438, gl_dispatch_stub_1184, gl_dispatch_stub_1184, NULL, 1184), + NAME_FUNC_OFFSET(21458, gl_dispatch_stub_1185, gl_dispatch_stub_1185, NULL, 1185), + NAME_FUNC_OFFSET(21485, gl_dispatch_stub_1186, gl_dispatch_stub_1186, NULL, 1186), + NAME_FUNC_OFFSET(21511, gl_dispatch_stub_1187, gl_dispatch_stub_1187, NULL, 1187), + NAME_FUNC_OFFSET(21537, gl_dispatch_stub_1188, gl_dispatch_stub_1188, NULL, 1188), + NAME_FUNC_OFFSET(21561, gl_dispatch_stub_1189, gl_dispatch_stub_1189, NULL, 1189), + NAME_FUNC_OFFSET(21589, gl_dispatch_stub_1190, gl_dispatch_stub_1190, NULL, 1190), + NAME_FUNC_OFFSET(21613, glPolygonOffsetClampEXT, glPolygonOffsetClampEXT, NULL, 1191), + NAME_FUNC_OFFSET(21637, gl_dispatch_stub_1192, gl_dispatch_stub_1192, NULL, 1192), + NAME_FUNC_OFFSET(21662, gl_dispatch_stub_1193, gl_dispatch_stub_1193, NULL, 1193), + NAME_FUNC_OFFSET(21691, gl_dispatch_stub_1194, gl_dispatch_stub_1194, NULL, 1194), + NAME_FUNC_OFFSET(21722, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1195), + NAME_FUNC_OFFSET(21761, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1196), + NAME_FUNC_OFFSET(21790, glAlphaFuncx, glAlphaFuncx, NULL, 1197), + NAME_FUNC_OFFSET(21803, glClearColorx, glClearColorx, NULL, 1198), + NAME_FUNC_OFFSET(21817, glClearDepthx, glClearDepthx, NULL, 1199), + NAME_FUNC_OFFSET(21831, glColor4x, glColor4x, NULL, 1200), + NAME_FUNC_OFFSET(21841, glDepthRangex, glDepthRangex, NULL, 1201), + NAME_FUNC_OFFSET(21855, glFogx, glFogx, NULL, 1202), + NAME_FUNC_OFFSET(21862, glFogxv, glFogxv, NULL, 1203), + NAME_FUNC_OFFSET(21870, glFrustumf, glFrustumf, NULL, 1204), + NAME_FUNC_OFFSET(21881, glFrustumx, glFrustumx, NULL, 1205), + NAME_FUNC_OFFSET(21892, glLightModelx, glLightModelx, NULL, 1206), + NAME_FUNC_OFFSET(21906, glLightModelxv, glLightModelxv, NULL, 1207), + NAME_FUNC_OFFSET(21921, glLightx, glLightx, NULL, 1208), + NAME_FUNC_OFFSET(21930, glLightxv, glLightxv, NULL, 1209), + NAME_FUNC_OFFSET(21940, glLineWidthx, glLineWidthx, NULL, 1210), + NAME_FUNC_OFFSET(21953, glLoadMatrixx, glLoadMatrixx, NULL, 1211), + NAME_FUNC_OFFSET(21967, glMaterialx, glMaterialx, NULL, 1212), + NAME_FUNC_OFFSET(21979, glMaterialxv, glMaterialxv, NULL, 1213), + NAME_FUNC_OFFSET(21992, glMultMatrixx, glMultMatrixx, NULL, 1214), + NAME_FUNC_OFFSET(22006, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1215), + NAME_FUNC_OFFSET(22024, glNormal3x, glNormal3x, NULL, 1216), + NAME_FUNC_OFFSET(22035, glOrthof, glOrthof, NULL, 1217), + NAME_FUNC_OFFSET(22044, glOrthox, glOrthox, NULL, 1218), + NAME_FUNC_OFFSET(22053, glPointSizex, glPointSizex, NULL, 1219), + NAME_FUNC_OFFSET(22066, glPolygonOffsetx, glPolygonOffsetx, NULL, 1220), + NAME_FUNC_OFFSET(22083, glRotatex, glRotatex, NULL, 1221), + NAME_FUNC_OFFSET(22093, glSampleCoveragex, glSampleCoveragex, NULL, 1222), + NAME_FUNC_OFFSET(22111, glScalex, glScalex, NULL, 1223), + NAME_FUNC_OFFSET(22120, glTexEnvx, glTexEnvx, NULL, 1224), + NAME_FUNC_OFFSET(22130, glTexEnvxv, glTexEnvxv, NULL, 1225), + NAME_FUNC_OFFSET(22141, glTexParameterx, glTexParameterx, NULL, 1226), + NAME_FUNC_OFFSET(22157, glTranslatex, glTranslatex, NULL, 1227), + NAME_FUNC_OFFSET(22170, glClipPlanef, glClipPlanef, NULL, 1228), + NAME_FUNC_OFFSET(22183, glClipPlanex, glClipPlanex, NULL, 1229), + NAME_FUNC_OFFSET(22196, glGetClipPlanef, glGetClipPlanef, NULL, 1230), + NAME_FUNC_OFFSET(22212, glGetClipPlanex, glGetClipPlanex, NULL, 1231), + NAME_FUNC_OFFSET(22228, glGetFixedv, glGetFixedv, NULL, 1232), + NAME_FUNC_OFFSET(22240, glGetLightxv, glGetLightxv, NULL, 1233), + NAME_FUNC_OFFSET(22253, glGetMaterialxv, glGetMaterialxv, NULL, 1234), + NAME_FUNC_OFFSET(22269, glGetTexEnvxv, glGetTexEnvxv, NULL, 1235), + NAME_FUNC_OFFSET(22283, glGetTexParameterxv, glGetTexParameterxv, NULL, 1236), + NAME_FUNC_OFFSET(22303, glPointParameterx, glPointParameterx, NULL, 1237), + NAME_FUNC_OFFSET(22321, glPointParameterxv, glPointParameterxv, NULL, 1238), + NAME_FUNC_OFFSET(22340, glTexParameterxv, glTexParameterxv, NULL, 1239), + NAME_FUNC_OFFSET(22357, glTexGenf, glTexGenf, NULL, 190), + NAME_FUNC_OFFSET(22370, glTexGenfv, glTexGenfv, NULL, 191), + NAME_FUNC_OFFSET(22384, glTexGeni, glTexGeni, NULL, 192), + NAME_FUNC_OFFSET(22397, glTexGeniv, glTexGeniv, NULL, 193), + NAME_FUNC_OFFSET(22411, glReadBuffer, glReadBuffer, NULL, 254), + NAME_FUNC_OFFSET(22426, glGetTexGenfv, glGetTexGenfv, NULL, 279), + NAME_FUNC_OFFSET(22443, glGetTexGeniv, glGetTexGeniv, NULL, 280), + NAME_FUNC_OFFSET(22460, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(22478, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(22495, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(22511, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(22536, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(22556, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(22576, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(22599, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(22622, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(22642, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(22659, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(22676, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(22691, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(22715, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(22734, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(22753, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(22769, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(22788, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(22807, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(22830, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(22846, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(22862, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(22889, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(22916, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(22936, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(22955, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(22974, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(23004, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(23034, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(23064, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(23094, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(23113, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(23136, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(23161, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(23186, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(23213, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(23241, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(23268, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(23296, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(23325, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(23354, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(23380, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(23411, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(23442, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(23466, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(23489, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(23507, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(23536, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(23565, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(23580, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(23606, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(23632, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(23647, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(23659, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(23679, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(23696, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(23712, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(23728, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(23747, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(23766, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(23789, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(23812, glActiveTexture, glActiveTexture, NULL, 374), + NAME_FUNC_OFFSET(23831, glClientActiveTexture, glClientActiveTexture, NULL, 375), + NAME_FUNC_OFFSET(23856, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), + NAME_FUNC_OFFSET(23877, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), + NAME_FUNC_OFFSET(23899, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(23917, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(23936, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), + NAME_FUNC_OFFSET(23957, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), + NAME_FUNC_OFFSET(23979, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), + NAME_FUNC_OFFSET(24000, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), + NAME_FUNC_OFFSET(24022, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384), + NAME_FUNC_OFFSET(24043, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385), + NAME_FUNC_OFFSET(24065, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(24083, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(24102, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388), + NAME_FUNC_OFFSET(24123, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389), + NAME_FUNC_OFFSET(24145, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390), + NAME_FUNC_OFFSET(24166, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391), + NAME_FUNC_OFFSET(24188, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392), + NAME_FUNC_OFFSET(24209, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393), + NAME_FUNC_OFFSET(24231, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(24249, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(24268, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396), + NAME_FUNC_OFFSET(24289, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), + NAME_FUNC_OFFSET(24311, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), + NAME_FUNC_OFFSET(24332, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), + NAME_FUNC_OFFSET(24354, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), + NAME_FUNC_OFFSET(24375, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), + NAME_FUNC_OFFSET(24397, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(24415, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(24434, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), + NAME_FUNC_OFFSET(24455, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), + NAME_FUNC_OFFSET(24477, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), + NAME_FUNC_OFFSET(24498, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), + NAME_FUNC_OFFSET(24520, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), + NAME_FUNC_OFFSET(24546, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409), + NAME_FUNC_OFFSET(24572, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(24598, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(24624, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411), + NAME_FUNC_OFFSET(24653, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412), + NAME_FUNC_OFFSET(24682, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(24711, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(24740, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414), + NAME_FUNC_OFFSET(24767, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415), + NAME_FUNC_OFFSET(24793, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416), + NAME_FUNC_OFFSET(24819, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417), + NAME_FUNC_OFFSET(24845, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418), + NAME_FUNC_OFFSET(24871, glSampleCoverage, glSampleCoverage, NULL, 419), + NAME_FUNC_OFFSET(24891, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(24914, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(24938, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(24961, glFogCoordPointer, glFogCoordPointer, NULL, 421), + NAME_FUNC_OFFSET(24982, glFogCoordd, glFogCoordd, NULL, 422), + NAME_FUNC_OFFSET(24997, glFogCoorddv, glFogCoorddv, NULL, 423), + NAME_FUNC_OFFSET(25013, glMultiDrawArrays, glMultiDrawArrays, NULL, 424), + NAME_FUNC_OFFSET(25034, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(25055, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(25076, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(25098, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(25120, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(25142, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(25165, glPointParameteri, glPointParameteri, NULL, 427), + NAME_FUNC_OFFSET(25185, glPointParameteriv, glPointParameteriv, NULL, 428), + NAME_FUNC_OFFSET(25206, glSecondaryColor3b, glSecondaryColor3b, NULL, 429), + NAME_FUNC_OFFSET(25228, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430), + NAME_FUNC_OFFSET(25251, glSecondaryColor3d, glSecondaryColor3d, NULL, 431), + NAME_FUNC_OFFSET(25273, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432), + NAME_FUNC_OFFSET(25296, glSecondaryColor3i, glSecondaryColor3i, NULL, 433), + NAME_FUNC_OFFSET(25318, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434), + NAME_FUNC_OFFSET(25341, glSecondaryColor3s, glSecondaryColor3s, NULL, 435), + NAME_FUNC_OFFSET(25363, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436), + NAME_FUNC_OFFSET(25386, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437), + NAME_FUNC_OFFSET(25409, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438), + NAME_FUNC_OFFSET(25433, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439), + NAME_FUNC_OFFSET(25456, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440), + NAME_FUNC_OFFSET(25480, glSecondaryColor3us, glSecondaryColor3us, NULL, 441), + NAME_FUNC_OFFSET(25503, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442), + NAME_FUNC_OFFSET(25527, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443), + NAME_FUNC_OFFSET(25554, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(25571, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(25589, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(25607, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(25626, glWindowPos2f, glWindowPos2f, NULL, 446), + NAME_FUNC_OFFSET(25643, glWindowPos2f, glWindowPos2f, NULL, 446), + NAME_FUNC_OFFSET(25661, glWindowPos2fv, glWindowPos2fv, NULL, 447), + NAME_FUNC_OFFSET(25679, glWindowPos2fv, glWindowPos2fv, NULL, 447), + NAME_FUNC_OFFSET(25698, glWindowPos2i, glWindowPos2i, NULL, 448), + NAME_FUNC_OFFSET(25715, glWindowPos2i, glWindowPos2i, NULL, 448), + NAME_FUNC_OFFSET(25733, glWindowPos2iv, glWindowPos2iv, NULL, 449), + NAME_FUNC_OFFSET(25751, glWindowPos2iv, glWindowPos2iv, NULL, 449), + NAME_FUNC_OFFSET(25770, glWindowPos2s, glWindowPos2s, NULL, 450), + NAME_FUNC_OFFSET(25787, glWindowPos2s, glWindowPos2s, NULL, 450), + NAME_FUNC_OFFSET(25805, glWindowPos2sv, glWindowPos2sv, NULL, 451), + NAME_FUNC_OFFSET(25823, glWindowPos2sv, glWindowPos2sv, NULL, 451), + NAME_FUNC_OFFSET(25842, glWindowPos3d, glWindowPos3d, NULL, 452), + NAME_FUNC_OFFSET(25859, glWindowPos3d, glWindowPos3d, NULL, 452), + NAME_FUNC_OFFSET(25877, glWindowPos3dv, glWindowPos3dv, NULL, 453), + NAME_FUNC_OFFSET(25895, glWindowPos3dv, glWindowPos3dv, NULL, 453), + NAME_FUNC_OFFSET(25914, glWindowPos3f, glWindowPos3f, NULL, 454), + NAME_FUNC_OFFSET(25931, glWindowPos3f, glWindowPos3f, NULL, 454), + NAME_FUNC_OFFSET(25949, glWindowPos3fv, glWindowPos3fv, NULL, 455), + NAME_FUNC_OFFSET(25967, glWindowPos3fv, glWindowPos3fv, NULL, 455), + NAME_FUNC_OFFSET(25986, glWindowPos3i, glWindowPos3i, NULL, 456), + NAME_FUNC_OFFSET(26003, glWindowPos3i, glWindowPos3i, NULL, 456), + NAME_FUNC_OFFSET(26021, glWindowPos3iv, glWindowPos3iv, NULL, 457), + NAME_FUNC_OFFSET(26039, glWindowPos3iv, glWindowPos3iv, NULL, 457), + NAME_FUNC_OFFSET(26058, glWindowPos3s, glWindowPos3s, NULL, 458), + NAME_FUNC_OFFSET(26075, glWindowPos3s, glWindowPos3s, NULL, 458), + NAME_FUNC_OFFSET(26093, glWindowPos3sv, glWindowPos3sv, NULL, 459), + NAME_FUNC_OFFSET(26111, glWindowPos3sv, glWindowPos3sv, NULL, 459), + NAME_FUNC_OFFSET(26130, glBeginQuery, glBeginQuery, NULL, 460), + NAME_FUNC_OFFSET(26146, glBindBuffer, glBindBuffer, NULL, 461), + NAME_FUNC_OFFSET(26162, glBufferData, glBufferData, NULL, 462), + NAME_FUNC_OFFSET(26178, glBufferSubData, glBufferSubData, NULL, 463), + NAME_FUNC_OFFSET(26197, glDeleteBuffers, glDeleteBuffers, NULL, 464), + NAME_FUNC_OFFSET(26216, glDeleteQueries, glDeleteQueries, NULL, 465), + NAME_FUNC_OFFSET(26235, glEndQuery, glEndQuery, NULL, 466), + NAME_FUNC_OFFSET(26249, glGenBuffers, glGenBuffers, NULL, 467), + NAME_FUNC_OFFSET(26265, glGenQueries, glGenQueries, NULL, 468), + NAME_FUNC_OFFSET(26281, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469), + NAME_FUNC_OFFSET(26307, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), + NAME_FUNC_OFFSET(26330, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), + NAME_FUNC_OFFSET(26353, glGetBufferSubData, glGetBufferSubData, NULL, 471), + NAME_FUNC_OFFSET(26375, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472), + NAME_FUNC_OFFSET(26397, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473), + NAME_FUNC_OFFSET(26420, glGetQueryiv, glGetQueryiv, NULL, 474), + NAME_FUNC_OFFSET(26436, glIsBuffer, glIsBuffer, NULL, 475), + NAME_FUNC_OFFSET(26450, glIsQuery, glIsQuery, NULL, 476), + NAME_FUNC_OFFSET(26463, glMapBuffer, glMapBuffer, NULL, 477), + NAME_FUNC_OFFSET(26478, glMapBuffer, glMapBuffer, NULL, 477), + NAME_FUNC_OFFSET(26493, glUnmapBuffer, glUnmapBuffer, NULL, 478), + NAME_FUNC_OFFSET(26510, glUnmapBuffer, glUnmapBuffer, NULL, 478), + NAME_FUNC_OFFSET(26527, glBindAttribLocation, glBindAttribLocation, NULL, 480), + NAME_FUNC_OFFSET(26551, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(26578, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(26605, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(26632, glCompileShader, glCompileShader, NULL, 482), + NAME_FUNC_OFFSET(26651, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488), + NAME_FUNC_OFFSET(26681, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(26698, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(26715, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(26731, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(26748, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490), + NAME_FUNC_OFFSET(26777, glGetActiveAttrib, glGetActiveAttrib, NULL, 491), + NAME_FUNC_OFFSET(26798, glGetActiveUniform, glGetActiveUniform, NULL, 492), + NAME_FUNC_OFFSET(26820, glGetAttribLocation, glGetAttribLocation, NULL, 494), + NAME_FUNC_OFFSET(26843, glGetShaderSource, glGetShaderSource, NULL, 498), + NAME_FUNC_OFFSET(26864, glGetUniformLocation, glGetUniformLocation, NULL, 500), + NAME_FUNC_OFFSET(26888, glGetUniformfv, glGetUniformfv, NULL, 501), + NAME_FUNC_OFFSET(26906, glGetUniformiv, glGetUniformiv, NULL, 502), + NAME_FUNC_OFFSET(26924, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), + NAME_FUNC_OFFSET(26953, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), + NAME_FUNC_OFFSET(26981, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504), + NAME_FUNC_OFFSET(27004, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505), + NAME_FUNC_OFFSET(27027, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506), + NAME_FUNC_OFFSET(27050, glLinkProgram, glLinkProgram, NULL, 509), + NAME_FUNC_OFFSET(27067, glShaderSource, glShaderSource, NULL, 510), + NAME_FUNC_OFFSET(27085, glStencilOpSeparate, glStencilOpSeparate, NULL, 513), + NAME_FUNC_OFFSET(27108, glUniform1f, glUniform1f, NULL, 514), + NAME_FUNC_OFFSET(27123, glUniform1fv, glUniform1fv, NULL, 515), + NAME_FUNC_OFFSET(27139, glUniform1i, glUniform1i, NULL, 516), + NAME_FUNC_OFFSET(27154, glUniform1iv, glUniform1iv, NULL, 517), + NAME_FUNC_OFFSET(27170, glUniform2f, glUniform2f, NULL, 518), + NAME_FUNC_OFFSET(27185, glUniform2fv, glUniform2fv, NULL, 519), + NAME_FUNC_OFFSET(27201, glUniform2i, glUniform2i, NULL, 520), + NAME_FUNC_OFFSET(27216, glUniform2iv, glUniform2iv, NULL, 521), + NAME_FUNC_OFFSET(27232, glUniform3f, glUniform3f, NULL, 522), + NAME_FUNC_OFFSET(27247, glUniform3fv, glUniform3fv, NULL, 523), + NAME_FUNC_OFFSET(27263, glUniform3i, glUniform3i, NULL, 524), + NAME_FUNC_OFFSET(27278, glUniform3iv, glUniform3iv, NULL, 525), + NAME_FUNC_OFFSET(27294, glUniform4f, glUniform4f, NULL, 526), + NAME_FUNC_OFFSET(27309, glUniform4fv, glUniform4fv, NULL, 527), + NAME_FUNC_OFFSET(27325, glUniform4i, glUniform4i, NULL, 528), + NAME_FUNC_OFFSET(27340, glUniform4iv, 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NAME_FUNC_OFFSET(30948, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957), + NAME_FUNC_OFFSET(30973, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958), + NAME_FUNC_OFFSET(30998, gl_dispatch_stub_959, gl_dispatch_stub_959, NULL, 959), + NAME_FUNC_OFFSET(31024, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960), + NAME_FUNC_OFFSET(31052, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961), + NAME_FUNC_OFFSET(31077, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962), + NAME_FUNC_OFFSET(31108, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963), + NAME_FUNC_OFFSET(31134, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964), + NAME_FUNC_OFFSET(31157, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968), + NAME_FUNC_OFFSET(31179, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969), + NAME_FUNC_OFFSET(31202, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970), + NAME_FUNC_OFFSET(31224, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971), + NAME_FUNC_OFFSET(31247, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972), + NAME_FUNC_OFFSET(31270, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973), + NAME_FUNC_OFFSET(31294, gl_dispatch_stub_976, gl_dispatch_stub_976, NULL, 976), + NAME_FUNC_OFFSET(31316, gl_dispatch_stub_977, gl_dispatch_stub_977, NULL, 977), + NAME_FUNC_OFFSET(31339, gl_dispatch_stub_978, gl_dispatch_stub_978, NULL, 978), + NAME_FUNC_OFFSET(31361, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979), + NAME_FUNC_OFFSET(31384, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980), + NAME_FUNC_OFFSET(31407, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981), + NAME_FUNC_OFFSET(31431, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984), + NAME_FUNC_OFFSET(31453, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985), + NAME_FUNC_OFFSET(31476, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986), + NAME_FUNC_OFFSET(31498, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987), + NAME_FUNC_OFFSET(31521, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988), + NAME_FUNC_OFFSET(31544, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989), + NAME_FUNC_OFFSET(31568, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992), + NAME_FUNC_OFFSET(31590, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993), + NAME_FUNC_OFFSET(31613, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994), + NAME_FUNC_OFFSET(31635, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995), + NAME_FUNC_OFFSET(31658, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996), + NAME_FUNC_OFFSET(31681, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997), + NAME_FUNC_OFFSET(31705, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999), + NAME_FUNC_OFFSET(31734, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001), + NAME_FUNC_OFFSET(31765, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003), + NAME_FUNC_OFFSET(31796, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005), + NAME_FUNC_OFFSET(31825, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007), + NAME_FUNC_OFFSET(31856, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009), + NAME_FUNC_OFFSET(31887, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011), + NAME_FUNC_OFFSET(31916, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013), + NAME_FUNC_OFFSET(31947, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015), + NAME_FUNC_OFFSET(31978, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017), + NAME_FUNC_OFFSET(32000, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018), + NAME_FUNC_OFFSET(32029, glDebugMessageCallback, glDebugMessageCallback, NULL, 1019), + NAME_FUNC_OFFSET(32055, glDebugMessageControl, glDebugMessageControl, NULL, 1020), + NAME_FUNC_OFFSET(32080, glDebugMessageInsert, glDebugMessageInsert, NULL, 1021), + NAME_FUNC_OFFSET(32104, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1022), + NAME_FUNC_OFFSET(32128, glSecondaryColor3fEXT, 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glVertexAttribI3ivEXT, NULL, 1143), + NAME_FUNC_OFFSET(32362, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1144), + NAME_FUNC_OFFSET(32381, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1145), + NAME_FUNC_OFFSET(32401, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1146), + NAME_FUNC_OFFSET(32419, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1147), + NAME_FUNC_OFFSET(32438, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1148), + NAME_FUNC_OFFSET(32457, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1149), + NAME_FUNC_OFFSET(32477, glTextureBarrierNV, glTextureBarrierNV, NULL, 1170), + NAME_FUNC_OFFSET(32494, glAlphaFuncx, glAlphaFuncx, NULL, 1197), + NAME_FUNC_OFFSET(32510, glClearColorx, glClearColorx, NULL, 1198), + NAME_FUNC_OFFSET(32527, glClearDepthx, glClearDepthx, NULL, 1199), + NAME_FUNC_OFFSET(32544, glColor4x, glColor4x, NULL, 1200), + NAME_FUNC_OFFSET(32557, glDepthRangex, glDepthRangex, NULL, 1201), + NAME_FUNC_OFFSET(32574, glFogx, glFogx, NULL, 1202), + NAME_FUNC_OFFSET(32584, glFogxv, glFogxv, NULL, 1203), + NAME_FUNC_OFFSET(32595, glFrustumf, glFrustumf, NULL, 1204), + NAME_FUNC_OFFSET(32609, glFrustumx, glFrustumx, NULL, 1205), + NAME_FUNC_OFFSET(32623, glLightModelx, glLightModelx, NULL, 1206), + NAME_FUNC_OFFSET(32640, glLightModelxv, glLightModelxv, NULL, 1207), + NAME_FUNC_OFFSET(32658, glLightx, glLightx, NULL, 1208), + NAME_FUNC_OFFSET(32670, glLightxv, glLightxv, NULL, 1209), + NAME_FUNC_OFFSET(32683, glLineWidthx, glLineWidthx, NULL, 1210), + NAME_FUNC_OFFSET(32699, glLoadMatrixx, glLoadMatrixx, NULL, 1211), + NAME_FUNC_OFFSET(32716, glMaterialx, glMaterialx, NULL, 1212), + NAME_FUNC_OFFSET(32731, glMaterialxv, glMaterialxv, NULL, 1213), + NAME_FUNC_OFFSET(32747, glMultMatrixx, glMultMatrixx, NULL, 1214), + NAME_FUNC_OFFSET(32764, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1215), + NAME_FUNC_OFFSET(32785, glNormal3x, glNormal3x, NULL, 1216), + NAME_FUNC_OFFSET(32799, glOrthof, glOrthof, NULL, 1217), + NAME_FUNC_OFFSET(32811, glOrthox, glOrthox, NULL, 1218), + NAME_FUNC_OFFSET(32823, glPointSizex, glPointSizex, NULL, 1219), + NAME_FUNC_OFFSET(32839, glPolygonOffsetx, glPolygonOffsetx, NULL, 1220), + NAME_FUNC_OFFSET(32859, glRotatex, glRotatex, NULL, 1221), + NAME_FUNC_OFFSET(32872, glSampleCoveragex, glSampleCoveragex, NULL, 1222), + NAME_FUNC_OFFSET(32893, glScalex, glScalex, NULL, 1223), + NAME_FUNC_OFFSET(32905, glTexEnvx, glTexEnvx, NULL, 1224), + NAME_FUNC_OFFSET(32918, glTexEnvxv, glTexEnvxv, NULL, 1225), + NAME_FUNC_OFFSET(32932, glTexParameterx, glTexParameterx, NULL, 1226), + NAME_FUNC_OFFSET(32951, glTranslatex, glTranslatex, NULL, 1227), + NAME_FUNC_OFFSET(32967, glClipPlanef, glClipPlanef, NULL, 1228), + NAME_FUNC_OFFSET(32983, glClipPlanex, glClipPlanex, NULL, 1229), + NAME_FUNC_OFFSET(32999, glGetClipPlanef, glGetClipPlanef, NULL, 1230), + NAME_FUNC_OFFSET(33018, glGetClipPlanex, glGetClipPlanex, NULL, 1231), + NAME_FUNC_OFFSET(33037, glGetFixedv, glGetFixedv, NULL, 1232), + NAME_FUNC_OFFSET(33052, glGetLightxv, glGetLightxv, NULL, 1233), + NAME_FUNC_OFFSET(33068, glGetMaterialxv, glGetMaterialxv, NULL, 1234), + NAME_FUNC_OFFSET(33087, glGetTexEnvxv, glGetTexEnvxv, NULL, 1235), + NAME_FUNC_OFFSET(33104, glGetTexParameterxv, glGetTexParameterxv, NULL, 1236), + NAME_FUNC_OFFSET(33127, glPointParameterx, glPointParameterx, NULL, 1237), + NAME_FUNC_OFFSET(33148, glPointParameterxv, glPointParameterxv, NULL, 1238), + NAME_FUNC_OFFSET(33170, glTexParameterxv, glTexParameterxv, NULL, 1239), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; |