diff options
Diffstat (limited to 'xorg-server/glx/glprocs.h')
-rw-r--r-- | xorg-server/glx/glprocs.h | 2829 |
1 files changed, 1698 insertions, 1131 deletions
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h index 5a99d505e..31ead416a 100644 --- a/xorg-server/glx/glprocs.h +++ b/xorg-server/glx/glprocs.h @@ -482,6 +482,17 @@ static const char gl_string_table[] = "glUniformMatrix3x4fv\0" "glUniformMatrix4x2fv\0" "glUniformMatrix4x3fv\0" + "glClampColor\0" + "glClearBufferfi\0" + "glClearBufferfv\0" + "glClearBufferiv\0" + "glClearBufferuiv\0" + "glGetStringi\0" + "glTexBuffer\0" + "glFramebufferTexture\0" + "glGetBufferParameteri64v\0" + "glGetInteger64i_v\0" + "glVertexAttribDivisor\0" "glLoadTransposeMatrixdARB\0" "glLoadTransposeMatrixfARB\0" "glMultTransposeMatrixdARB\0" @@ -613,6 +624,119 @@ static const char gl_string_table[] = "glGetActiveAttribARB\0" "glGetAttribLocationARB\0" "glDrawBuffersARB\0" + "glClampColorARB\0" + "glDrawArraysInstancedARB\0" + "glDrawElementsInstancedARB\0" + "glRenderbufferStorageMultisample\0" + "glFramebufferTextureARB\0" + "glFramebufferTextureFaceARB\0" + "glProgramParameteriARB\0" + "glVertexAttribDivisorARB\0" + "glFlushMappedBufferRange\0" + "glMapBufferRange\0" + "glTexBufferARB\0" + "glBindVertexArray\0" + "glGenVertexArrays\0" + "glCopyBufferSubData\0" + "glClientWaitSync\0" + "glDeleteSync\0" + "glFenceSync\0" + "glGetInteger64v\0" + "glGetSynciv\0" + "glIsSync\0" + "glWaitSync\0" + "glDrawElementsBaseVertex\0" + "glDrawElementsInstancedBaseVertex\0" + "glDrawRangeElementsBaseVertex\0" + "glMultiDrawElementsBaseVertex\0" + "glBlendEquationSeparateiARB\0" + "glBlendEquationiARB\0" + "glBlendFuncSeparateiARB\0" + "glBlendFunciARB\0" + "glBindSampler\0" + "glDeleteSamplers\0" + "glGenSamplers\0" + "glGetSamplerParameterIiv\0" + "glGetSamplerParameterIuiv\0" + "glGetSamplerParameterfv\0" + "glGetSamplerParameteriv\0" + "glIsSampler\0" + "glSamplerParameterIiv\0" + "glSamplerParameterIuiv\0" + "glSamplerParameterf\0" + "glSamplerParameterfv\0" + "glSamplerParameteri\0" + "glSamplerParameteriv\0" + "glColorP3ui\0" + "glColorP3uiv\0" + "glColorP4ui\0" + "glColorP4uiv\0" + "glMultiTexCoordP1ui\0" + "glMultiTexCoordP1uiv\0" + "glMultiTexCoordP2ui\0" + "glMultiTexCoordP2uiv\0" + "glMultiTexCoordP3ui\0" + "glMultiTexCoordP3uiv\0" + "glMultiTexCoordP4ui\0" + "glMultiTexCoordP4uiv\0" + "glNormalP3ui\0" + "glNormalP3uiv\0" + "glSecondaryColorP3ui\0" + "glSecondaryColorP3uiv\0" + "glTexCoordP1ui\0" + "glTexCoordP1uiv\0" + "glTexCoordP2ui\0" + "glTexCoordP2uiv\0" + "glTexCoordP3ui\0" + "glTexCoordP3uiv\0" + "glTexCoordP4ui\0" + "glTexCoordP4uiv\0" + "glVertexAttribP1ui\0" + "glVertexAttribP1uiv\0" + "glVertexAttribP2ui\0" + "glVertexAttribP2uiv\0" + "glVertexAttribP3ui\0" + "glVertexAttribP3uiv\0" + "glVertexAttribP4ui\0" + "glVertexAttribP4uiv\0" + "glVertexP2ui\0" + "glVertexP2uiv\0" + "glVertexP3ui\0" + "glVertexP3uiv\0" + "glVertexP4ui\0" + "glVertexP4uiv\0" + "glBindTransformFeedback\0" + "glDeleteTransformFeedbacks\0" + "glDrawTransformFeedback\0" + "glGenTransformFeedbacks\0" + "glIsTransformFeedback\0" + "glPauseTransformFeedback\0" + "glResumeTransformFeedback\0" + "glClearDepthf\0" + "glDepthRangef\0" + "glGetShaderPrecisionFormat\0" + "glReleaseShaderCompiler\0" + "glShaderBinary\0" + "glGetGraphicsResetStatusARB\0" + "glGetnColorTableARB\0" + "glGetnCompressedTexImageARB\0" + "glGetnConvolutionFilterARB\0" + "glGetnHistogramARB\0" + "glGetnMapdvARB\0" + "glGetnMapfvARB\0" + "glGetnMapivARB\0" + "glGetnMinmaxARB\0" + "glGetnPixelMapfvARB\0" + "glGetnPixelMapuivARB\0" + "glGetnPixelMapusvARB\0" + "glGetnPolygonStippleARB\0" + "glGetnSeparableFilterARB\0" + "glGetnTexImageARB\0" + "glGetnUniformdvARB\0" + "glGetnUniformfvARB\0" + "glGetnUniformivARB\0" + "glGetnUniformuivARB\0" + "glReadnPixelsARB\0" "glPolygonOffsetEXT\0" "glGetPixelTexGenParameterfvSGIS\0" "glGetPixelTexGenParameterivSGIS\0" @@ -632,8 +756,6 @@ static const char gl_string_table[] = "glPointParameterfvEXT\0" "glLockArraysEXT\0" "glUnlockArraysEXT\0" - "glCullParameterdvEXT\0" - "glCullParameterfvEXT\0" "glSecondaryColor3bEXT\0" "glSecondaryColor3bvEXT\0" "glSecondaryColor3dEXT\0" @@ -769,6 +891,10 @@ static const char gl_string_table[] = "glVertexAttribs4fvNV\0" "glVertexAttribs4svNV\0" "glVertexAttribs4ubvNV\0" + "glGetTexBumpParameterfvATI\0" + "glGetTexBumpParameterivATI\0" + "glTexBumpParameterfvATI\0" + "glTexBumpParameterivATI\0" "glAlphaFragmentOp1ATI\0" "glAlphaFragmentOp2ATI\0" "glAlphaFragmentOp3ATI\0" @@ -796,6 +922,8 @@ static const char gl_string_table[] = "glProgramNamedParameter4dvNV\0" "glProgramNamedParameter4fNV\0" "glProgramNamedParameter4fvNV\0" + "glPrimitiveRestartIndexNV\0" + "glPrimitiveRestartNV\0" "glDepthBoundsEXT\0" "glBlendEquationSeparateEXT\0" "glBindFramebufferEXT\0" @@ -816,12 +944,81 @@ static const char gl_string_table[] = "glIsRenderbufferEXT\0" "glRenderbufferStorageEXT\0" "glBlitFramebufferEXT\0" + "glBufferParameteriAPPLE\0" + "glFlushMappedBufferRangeAPPLE\0" + "glBindFragDataLocationEXT\0" + "glGetFragDataLocationEXT\0" + "glGetUniformuivEXT\0" + "glGetVertexAttribIivEXT\0" + "glGetVertexAttribIuivEXT\0" + "glUniform1uiEXT\0" + "glUniform1uivEXT\0" + "glUniform2uiEXT\0" + "glUniform2uivEXT\0" + "glUniform3uiEXT\0" + "glUniform3uivEXT\0" + "glUniform4uiEXT\0" + "glUniform4uivEXT\0" + "glVertexAttribI1iEXT\0" + "glVertexAttribI1ivEXT\0" + "glVertexAttribI1uiEXT\0" + "glVertexAttribI1uivEXT\0" + "glVertexAttribI2iEXT\0" + "glVertexAttribI2ivEXT\0" + "glVertexAttribI2uiEXT\0" + "glVertexAttribI2uivEXT\0" + "glVertexAttribI3iEXT\0" + "glVertexAttribI3ivEXT\0" + "glVertexAttribI3uiEXT\0" + "glVertexAttribI3uivEXT\0" + "glVertexAttribI4bvEXT\0" + "glVertexAttribI4iEXT\0" + "glVertexAttribI4ivEXT\0" + "glVertexAttribI4svEXT\0" + "glVertexAttribI4ubvEXT\0" + "glVertexAttribI4uiEXT\0" + "glVertexAttribI4uivEXT\0" + "glVertexAttribI4usvEXT\0" + "glVertexAttribIPointerEXT\0" "glFramebufferTextureLayerEXT\0" + "glColorMaskIndexedEXT\0" + "glDisableIndexedEXT\0" + "glEnableIndexedEXT\0" + "glGetBooleanIndexedvEXT\0" + "glGetIntegerIndexedvEXT\0" + "glIsEnabledIndexedEXT\0" + "glClearColorIiEXT\0" + "glClearColorIuiEXT\0" + "glGetTexParameterIivEXT\0" + "glGetTexParameterIuivEXT\0" + "glTexParameterIivEXT\0" + "glTexParameterIuivEXT\0" + "glBeginConditionalRenderNV\0" + "glEndConditionalRenderNV\0" + "glBeginTransformFeedbackEXT\0" + "glBindBufferBaseEXT\0" + "glBindBufferOffsetEXT\0" + "glBindBufferRangeEXT\0" + "glEndTransformFeedbackEXT\0" + "glGetTransformFeedbackVaryingEXT\0" + "glTransformFeedbackVaryingsEXT\0" + "glProvokingVertexEXT\0" + "glGetTexParameterPointervAPPLE\0" + "glTextureRangeAPPLE\0" + "glGetObjectParameterivAPPLE\0" + "glObjectPurgeableAPPLE\0" + "glObjectUnpurgeableAPPLE\0" + "glActiveProgramEXT\0" + "glCreateShaderProgramEXT\0" + "glUseShaderProgramEXT\0" + "glTextureBarrierNV\0" "glStencilFuncSeparateATI\0" "glProgramEnvParameters4fvEXT\0" "glProgramLocalParameters4fvEXT\0" "glGetQueryObjecti64vEXT\0" "glGetQueryObjectui64vEXT\0" + "glEGLImageTargetRenderbufferStorageOES\0" + "glEGLImageTargetTexture2DOES\0" "glArrayElementEXT\0" "glBindTextureEXT\0" "glDrawArraysEXT\0" @@ -1025,6 +1222,15 @@ static const char gl_string_table[] = "glGetAttribLocation\0" "glDrawBuffers\0" "glDrawBuffersATI\0" + "glDrawArraysInstancedEXT\0" + "glDrawArraysInstanced\0" + "glDrawElementsInstancedEXT\0" + "glDrawElementsInstanced\0" + "glRenderbufferStorageMultisampleEXT\0" + "glBlendEquationSeparateIndexedAMD\0" + "glBlendEquationIndexedAMD\0" + "glBlendFuncSeparateIndexedAMD\0" + "glBlendFuncIndexedAMD\0" "glSampleMaskEXT\0" "glSamplePatternEXT\0" "glPointParameterf\0" @@ -1099,8 +1305,84 @@ static const char gl_string_table[] = "glIsProgramARB\0" "glPointParameteri\0" "glPointParameteriv\0" + "glDeleteVertexArrays\0" + "glIsVertexArray\0" + "glPrimitiveRestartIndex\0" "glBlendEquationSeparate\0" "glBlendEquationSeparateATI\0" + "glBindFramebuffer\0" + "glBindRenderbuffer\0" + "glCheckFramebufferStatus\0" + "glDeleteFramebuffers\0" + "glDeleteRenderbuffers\0" + "glFramebufferRenderbuffer\0" + "glFramebufferTexture1D\0" + "glFramebufferTexture2D\0" + "glFramebufferTexture3D\0" + "glGenFramebuffers\0" + "glGenRenderbuffers\0" + "glGenerateMipmap\0" + "glGetFramebufferAttachmentParameteriv\0" + "glGetRenderbufferParameteriv\0" + "glIsFramebuffer\0" + "glIsRenderbuffer\0" + "glRenderbufferStorage\0" + "glBlitFramebuffer\0" + "glBindFragDataLocation\0" + "glGetFragDataLocation\0" + "glGetUniformuiv\0" + "glGetVertexAttribIiv\0" + "glGetVertexAttribIuiv\0" + "glUniform1ui\0" + "glUniform1uiv\0" + "glUniform2ui\0" + "glUniform2uiv\0" + "glUniform3ui\0" + "glUniform3uiv\0" + "glUniform4ui\0" + "glUniform4uiv\0" + "glVertexAttribI1i\0" + "glVertexAttribI1iv\0" + "glVertexAttribI1ui\0" + "glVertexAttribI1uiv\0" + "glVertexAttribI2i\0" + "glVertexAttribI2iv\0" + "glVertexAttribI2ui\0" + "glVertexAttribI2uiv\0" + "glVertexAttribI3i\0" + "glVertexAttribI3iv\0" + "glVertexAttribI3ui\0" + "glVertexAttribI3uiv\0" + "glVertexAttribI4bv\0" + "glVertexAttribI4i\0" + "glVertexAttribI4iv\0" + "glVertexAttribI4sv\0" + "glVertexAttribI4ubv\0" + "glVertexAttribI4ui\0" + "glVertexAttribI4uiv\0" + "glVertexAttribI4usv\0" + "glVertexAttribIPointer\0" + "glFramebufferTextureLayer\0" + "glFramebufferTextureLayerARB\0" + "glColorMaski\0" + "glDisablei\0" + "glEnablei\0" + "glGetBooleani_v\0" + "glGetIntegeri_v\0" + "glIsEnabledi\0" + "glGetTexParameterIiv\0" + "glGetTexParameterIuiv\0" + "glTexParameterIiv\0" + "glTexParameterIuiv\0" + "glBeginConditionalRender\0" + "glEndConditionalRender\0" + "glBeginTransformFeedback\0" + "glBindBufferBase\0" + "glBindBufferRange\0" + "glEndTransformFeedback\0" + "glGetTransformFeedbackVarying\0" + "glTransformFeedbackVaryings\0" + "glProvokingVertex\0" ; @@ -1118,1142 +1400,1427 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_562 mgl_dispatch_stub_562 -#define gl_dispatch_stub_563 mgl_dispatch_stub_563 -#define gl_dispatch_stub_564 mgl_dispatch_stub_564 -#define gl_dispatch_stub_565 mgl_dispatch_stub_565 -#define gl_dispatch_stub_566 mgl_dispatch_stub_566 -#define gl_dispatch_stub_567 mgl_dispatch_stub_567 -#define gl_dispatch_stub_568 mgl_dispatch_stub_568 -#define gl_dispatch_stub_569 mgl_dispatch_stub_569 -#define gl_dispatch_stub_580 mgl_dispatch_stub_580 -#define gl_dispatch_stub_581 mgl_dispatch_stub_581 -#define gl_dispatch_stub_606 mgl_dispatch_stub_606 -#define gl_dispatch_stub_648 mgl_dispatch_stub_648 -#define gl_dispatch_stub_649 mgl_dispatch_stub_649 -#define gl_dispatch_stub_650 mgl_dispatch_stub_650 -#define gl_dispatch_stub_651 mgl_dispatch_stub_651 -#define gl_dispatch_stub_652 mgl_dispatch_stub_652 -#define gl_dispatch_stub_653 mgl_dispatch_stub_653 -#define gl_dispatch_stub_654 mgl_dispatch_stub_654 -#define gl_dispatch_stub_655 mgl_dispatch_stub_655 -#define gl_dispatch_stub_656 mgl_dispatch_stub_656 -#define gl_dispatch_stub_733 mgl_dispatch_stub_733 -#define gl_dispatch_stub_734 mgl_dispatch_stub_734 -#define gl_dispatch_stub_735 mgl_dispatch_stub_735 -#define gl_dispatch_stub_736 mgl_dispatch_stub_736 -#define gl_dispatch_stub_737 mgl_dispatch_stub_737 -#define gl_dispatch_stub_744 mgl_dispatch_stub_744 -#define gl_dispatch_stub_745 mgl_dispatch_stub_745 -#define gl_dispatch_stub_763 mgl_dispatch_stub_763 -#define gl_dispatch_stub_765 mgl_dispatch_stub_765 -#define gl_dispatch_stub_766 mgl_dispatch_stub_766 -#define gl_dispatch_stub_767 mgl_dispatch_stub_767 -#define gl_dispatch_stub_768 mgl_dispatch_stub_768 -#define gl_dispatch_stub_769 mgl_dispatch_stub_769 +#define gl_dispatch_stub_686 mgl_dispatch_stub_686 +#define gl_dispatch_stub_687 mgl_dispatch_stub_687 +#define gl_dispatch_stub_688 mgl_dispatch_stub_688 +#define gl_dispatch_stub_689 mgl_dispatch_stub_689 +#define gl_dispatch_stub_690 mgl_dispatch_stub_690 +#define gl_dispatch_stub_691 mgl_dispatch_stub_691 +#define gl_dispatch_stub_692 mgl_dispatch_stub_692 +#define gl_dispatch_stub_693 mgl_dispatch_stub_693 +#define gl_dispatch_stub_728 mgl_dispatch_stub_728 +#define gl_dispatch_stub_770 mgl_dispatch_stub_770 +#define gl_dispatch_stub_771 mgl_dispatch_stub_771 +#define gl_dispatch_stub_772 mgl_dispatch_stub_772 +#define gl_dispatch_stub_773 mgl_dispatch_stub_773 +#define gl_dispatch_stub_774 mgl_dispatch_stub_774 +#define gl_dispatch_stub_775 mgl_dispatch_stub_775 +#define gl_dispatch_stub_776 mgl_dispatch_stub_776 +#define gl_dispatch_stub_777 mgl_dispatch_stub_777 +#define gl_dispatch_stub_778 mgl_dispatch_stub_778 +#define gl_dispatch_stub_859 mgl_dispatch_stub_859 +#define gl_dispatch_stub_860 mgl_dispatch_stub_860 +#define gl_dispatch_stub_861 mgl_dispatch_stub_861 +#define gl_dispatch_stub_862 mgl_dispatch_stub_862 +#define gl_dispatch_stub_863 mgl_dispatch_stub_863 +#define gl_dispatch_stub_872 mgl_dispatch_stub_872 +#define gl_dispatch_stub_873 mgl_dispatch_stub_873 +#define gl_dispatch_stub_891 mgl_dispatch_stub_891 +#define gl_dispatch_stub_892 mgl_dispatch_stub_892 +#define gl_dispatch_stub_893 mgl_dispatch_stub_893 +#define gl_dispatch_stub_951 mgl_dispatch_stub_951 +#define gl_dispatch_stub_952 mgl_dispatch_stub_952 +#define gl_dispatch_stub_960 mgl_dispatch_stub_960 +#define gl_dispatch_stub_961 mgl_dispatch_stub_961 +#define gl_dispatch_stub_962 mgl_dispatch_stub_962 +#define gl_dispatch_stub_963 mgl_dispatch_stub_963 +#define gl_dispatch_stub_964 mgl_dispatch_stub_964 #endif /* USE_MGL_NAMESPACE */ -/* FIXME: Having these (incorrect) prototypes here is ugly. */ #if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) -extern void gl_dispatch_stub_343(void); -extern void gl_dispatch_stub_344(void); -extern void gl_dispatch_stub_345(void); -extern void gl_dispatch_stub_356(void); -extern void gl_dispatch_stub_357(void); -extern void gl_dispatch_stub_358(void); -extern void gl_dispatch_stub_359(void); -extern void gl_dispatch_stub_361(void); -extern void gl_dispatch_stub_362(void); -extern void gl_dispatch_stub_363(void); -extern void gl_dispatch_stub_364(void); -extern void gl_dispatch_stub_365(void); -extern void gl_dispatch_stub_366(void); -extern void gl_dispatch_stub_562(void); -extern void gl_dispatch_stub_563(void); -extern void gl_dispatch_stub_564(void); -extern void gl_dispatch_stub_565(void); -extern void gl_dispatch_stub_566(void); -extern void gl_dispatch_stub_567(void); -extern void gl_dispatch_stub_568(void); -extern void gl_dispatch_stub_569(void); -extern void gl_dispatch_stub_580(void); -extern void gl_dispatch_stub_581(void); -extern void gl_dispatch_stub_606(void); -extern void gl_dispatch_stub_648(void); -extern void gl_dispatch_stub_649(void); -extern void gl_dispatch_stub_650(void); -extern void gl_dispatch_stub_651(void); -extern void gl_dispatch_stub_652(void); -extern void gl_dispatch_stub_653(void); -extern void gl_dispatch_stub_654(void); -extern void gl_dispatch_stub_655(void); -extern void gl_dispatch_stub_656(void); -extern void gl_dispatch_stub_733(void); -extern void gl_dispatch_stub_734(void); -extern void gl_dispatch_stub_735(void); -extern void gl_dispatch_stub_736(void); -extern void gl_dispatch_stub_737(void); -extern void gl_dispatch_stub_744(void); -extern void gl_dispatch_stub_745(void); -extern void gl_dispatch_stub_763(void); -extern void gl_dispatch_stub_765(void); -extern void gl_dispatch_stub_766(void); -extern void gl_dispatch_stub_767(void); -extern void gl_dispatch_stub_768(void); -extern void gl_dispatch_stub_769(void); +void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table); +void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); +void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); +void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); +void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); +void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_686(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_687(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_688(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_689(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_690(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_691(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_692(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_693(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_728(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_770(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_771(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_772(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_773(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_774(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_775(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_776(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_777(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_778(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_859(GLenum face); +void GLAPIENTRY gl_dispatch_stub_860(GLuint array); +void GLAPIENTRY gl_dispatch_stub_861(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_862(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_863(GLuint array); +void GLAPIENTRY gl_dispatch_stub_872(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_873(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_891(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_892(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_893(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_951(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_952(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_960(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_961(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_962(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_963(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_964(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { - NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, _gloffset_NewList), - NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, _gloffset_EndList), - NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, _gloffset_CallList), - NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, _gloffset_CallLists), - NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, _gloffset_DeleteLists), - NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, _gloffset_GenLists), - NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, _gloffset_ListBase), - NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, _gloffset_Begin), - NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, _gloffset_Bitmap), - NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, _gloffset_Color3b), - NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, _gloffset_Color3bv), - NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, _gloffset_Color3d), - NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, _gloffset_Color3dv), - NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, _gloffset_Color3f), - NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, _gloffset_Color3fv), - NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, _gloffset_Color3i), - NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, _gloffset_Color3iv), - NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, _gloffset_Color3s), - NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, _gloffset_Color3sv), - NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, _gloffset_Color3ub), - NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, _gloffset_Color3ubv), - NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, _gloffset_Color3ui), - NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, _gloffset_Color3uiv), - NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, _gloffset_Color3us), - NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, _gloffset_Color3usv), - NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, _gloffset_Color4b), - NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, _gloffset_Color4bv), - NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, _gloffset_Color4d), - NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, _gloffset_Color4dv), - NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, _gloffset_Color4f), - NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, _gloffset_Color4fv), - NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, _gloffset_Color4i), - NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, _gloffset_Color4iv), - NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, _gloffset_Color4s), - NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, _gloffset_Color4sv), - NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, _gloffset_Color4ub), - NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, _gloffset_Color4ubv), - NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, _gloffset_Color4ui), - NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, _gloffset_Color4uiv), - NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, _gloffset_Color4us), - NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, _gloffset_Color4usv), - NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, _gloffset_EdgeFlag), - NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, _gloffset_EdgeFlagv), - NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, _gloffset_End), - NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, _gloffset_Indexd), - NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, _gloffset_Indexdv), - NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, _gloffset_Indexf), - NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, _gloffset_Indexfv), - NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, _gloffset_Indexi), - NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, _gloffset_Indexiv), - NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, _gloffset_Indexs), - NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, _gloffset_Indexsv), - NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, _gloffset_Normal3b), - NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, _gloffset_Normal3bv), - NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, _gloffset_Normal3d), - NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, _gloffset_Normal3dv), - NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, _gloffset_Normal3f), - NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, _gloffset_Normal3fv), - NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, _gloffset_Normal3i), - NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, _gloffset_Normal3iv), - NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, _gloffset_Normal3s), - NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, _gloffset_Normal3sv), - NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, _gloffset_RasterPos2d), - NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, _gloffset_RasterPos2dv), - NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, _gloffset_RasterPos2f), - NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, _gloffset_RasterPos2fv), - NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, _gloffset_RasterPos2i), - NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, _gloffset_RasterPos2iv), - NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, _gloffset_RasterPos2s), - NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, _gloffset_RasterPos2sv), - NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, _gloffset_RasterPos3d), - NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, _gloffset_RasterPos3dv), - NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, _gloffset_RasterPos3f), - NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, _gloffset_RasterPos3fv), - NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, _gloffset_RasterPos3i), - NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, _gloffset_RasterPos3iv), - NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, _gloffset_RasterPos3s), - NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, _gloffset_RasterPos3sv), - NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, _gloffset_RasterPos4d), - NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, _gloffset_RasterPos4dv), - NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, _gloffset_RasterPos4f), - NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, _gloffset_RasterPos4fv), - NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, _gloffset_RasterPos4i), - NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, _gloffset_RasterPos4iv), - NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, _gloffset_RasterPos4s), - NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, _gloffset_RasterPos4sv), - NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, _gloffset_Rectd), - NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, _gloffset_Rectdv), - NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, _gloffset_Rectf), - NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, _gloffset_Rectfv), - NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, _gloffset_Recti), - NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, _gloffset_Rectiv), - NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, _gloffset_Rects), - NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, _gloffset_Rectsv), - NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, _gloffset_TexCoord1d), - NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, _gloffset_TexCoord1dv), - NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, _gloffset_TexCoord1f), - NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, _gloffset_TexCoord1fv), - NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, _gloffset_TexCoord1i), - NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, _gloffset_TexCoord1iv), - NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, _gloffset_TexCoord1s), - NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, _gloffset_TexCoord1sv), - NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, _gloffset_TexCoord2d), - NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, _gloffset_TexCoord2dv), - NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, _gloffset_TexCoord2f), - NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, _gloffset_TexCoord2fv), - NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, _gloffset_TexCoord2i), - NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, _gloffset_TexCoord2iv), - NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, _gloffset_TexCoord2s), - NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, _gloffset_TexCoord2sv), - NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, _gloffset_TexCoord3d), - NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, _gloffset_TexCoord3dv), - NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, _gloffset_TexCoord3f), - NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, _gloffset_TexCoord3fv), - NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, _gloffset_TexCoord3i), - NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, _gloffset_TexCoord3iv), - NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, _gloffset_TexCoord3s), - NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, _gloffset_TexCoord3sv), - NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, _gloffset_TexCoord4d), - NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, _gloffset_TexCoord4dv), - NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, _gloffset_TexCoord4f), - NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, _gloffset_TexCoord4fv), - NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, _gloffset_TexCoord4i), - NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, _gloffset_TexCoord4iv), - NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, _gloffset_TexCoord4s), - NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, _gloffset_TexCoord4sv), - NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, _gloffset_Vertex2d), - NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, _gloffset_Vertex2dv), - NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, _gloffset_Vertex2f), - NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, _gloffset_Vertex2fv), - NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, _gloffset_Vertex2i), - NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, _gloffset_Vertex2iv), - NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, _gloffset_Vertex2s), - NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, _gloffset_Vertex2sv), - NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, _gloffset_Vertex3d), - NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, _gloffset_Vertex3dv), - NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, _gloffset_Vertex3f), - NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, _gloffset_Vertex3fv), - NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, _gloffset_Vertex3i), - NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, _gloffset_Vertex3iv), - NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, _gloffset_Vertex3s), - NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, _gloffset_Vertex3sv), - NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, _gloffset_Vertex4d), - NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, _gloffset_Vertex4dv), - NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, _gloffset_Vertex4f), - NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, _gloffset_Vertex4fv), - NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, _gloffset_Vertex4i), - NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, _gloffset_Vertex4iv), - NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, _gloffset_Vertex4s), - NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, _gloffset_Vertex4sv), - NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, _gloffset_ClipPlane), - NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, _gloffset_ColorMaterial), - NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, _gloffset_CullFace), - NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, _gloffset_Fogf), - NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, _gloffset_Fogfv), - NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, _gloffset_Fogi), - NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, _gloffset_Fogiv), - NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, _gloffset_FrontFace), - NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, _gloffset_Hint), - NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, _gloffset_Lightf), - NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, _gloffset_Lightfv), - NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, _gloffset_Lighti), - NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, _gloffset_Lightiv), - NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, _gloffset_LightModelf), - NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, _gloffset_LightModelfv), - NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, _gloffset_LightModeli), - NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, _gloffset_LightModeliv), - NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, _gloffset_LineStipple), - NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, _gloffset_LineWidth), - NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, _gloffset_Materialf), - NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, _gloffset_Materialfv), - NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, _gloffset_Materiali), - NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, _gloffset_Materialiv), - NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, _gloffset_PointSize), - NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, _gloffset_PolygonMode), - NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, _gloffset_PolygonStipple), - NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, _gloffset_Scissor), - NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, _gloffset_ShadeModel), - NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, _gloffset_TexParameterf), - NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, _gloffset_TexParameterfv), - NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, _gloffset_TexParameteri), - NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, _gloffset_TexParameteriv), - NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, _gloffset_TexImage1D), - NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, _gloffset_TexImage2D), - NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, _gloffset_TexEnvf), - NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, _gloffset_TexEnvfv), - NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, _gloffset_TexEnvi), - NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, _gloffset_TexEnviv), - NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, _gloffset_TexGend), - NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, _gloffset_TexGendv), - NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, _gloffset_TexGenf), - NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, _gloffset_TexGenfv), - NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, _gloffset_TexGeni), - NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, _gloffset_TexGeniv), - NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, _gloffset_FeedbackBuffer), - NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, _gloffset_SelectBuffer), - NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, _gloffset_RenderMode), - NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, _gloffset_InitNames), - NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, _gloffset_LoadName), - NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, _gloffset_PassThrough), - NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, _gloffset_PopName), - NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, _gloffset_PushName), - NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, _gloffset_DrawBuffer), - NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, _gloffset_Clear), - NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, _gloffset_ClearAccum), - NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, _gloffset_ClearIndex), - NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, _gloffset_ClearColor), - NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, _gloffset_ClearStencil), - NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, _gloffset_ClearDepth), - NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, _gloffset_StencilMask), - NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, _gloffset_ColorMask), - NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, _gloffset_DepthMask), - NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, _gloffset_IndexMask), - NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, _gloffset_Accum), - NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, _gloffset_Disable), - NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, _gloffset_Enable), - NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, _gloffset_Finish), - NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, _gloffset_Flush), - NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, _gloffset_PopAttrib), - NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, _gloffset_PushAttrib), - NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, _gloffset_Map1d), - NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, _gloffset_Map1f), - NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, _gloffset_Map2d), - NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, _gloffset_Map2f), - NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, _gloffset_MapGrid1d), - NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, _gloffset_MapGrid1f), - NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, _gloffset_MapGrid2d), - NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, _gloffset_MapGrid2f), - NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, _gloffset_EvalCoord1d), - NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, _gloffset_EvalCoord1dv), - NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, _gloffset_EvalCoord1f), - NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, _gloffset_EvalCoord1fv), - NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, _gloffset_EvalCoord2d), - NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, _gloffset_EvalCoord2dv), - NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, _gloffset_EvalCoord2f), - NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, _gloffset_EvalCoord2fv), - NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, _gloffset_EvalMesh1), - NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, _gloffset_EvalPoint1), - NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, _gloffset_EvalMesh2), - NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, _gloffset_EvalPoint2), - NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, _gloffset_AlphaFunc), - NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, _gloffset_BlendFunc), - NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, _gloffset_LogicOp), - NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, _gloffset_StencilFunc), - NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, _gloffset_StencilOp), - NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, _gloffset_DepthFunc), - NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, _gloffset_PixelZoom), - NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, _gloffset_PixelTransferf), - NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, _gloffset_PixelTransferi), - NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, _gloffset_PixelStoref), - NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, _gloffset_PixelStorei), - NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, _gloffset_PixelMapfv), - NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, _gloffset_PixelMapuiv), - NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, _gloffset_PixelMapusv), - NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, _gloffset_ReadBuffer), - NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, _gloffset_CopyPixels), - NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, _gloffset_ReadPixels), - NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, _gloffset_DrawPixels), - NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, _gloffset_GetBooleanv), - NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, _gloffset_GetClipPlane), - NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, _gloffset_GetDoublev), - NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, _gloffset_GetError), - NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, _gloffset_GetFloatv), - NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, _gloffset_GetIntegerv), - NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, _gloffset_GetLightfv), - NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, _gloffset_GetLightiv), - NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, _gloffset_GetMapdv), - NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, _gloffset_GetMapfv), - NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, _gloffset_GetMapiv), - NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, _gloffset_GetMaterialfv), - NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, _gloffset_GetMaterialiv), - NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, _gloffset_GetPixelMapfv), - NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, _gloffset_GetPixelMapuiv), - NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, _gloffset_GetPixelMapusv), - NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, _gloffset_GetPolygonStipple), - NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, _gloffset_GetString), - NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, _gloffset_GetTexEnvfv), - NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, _gloffset_GetTexEnviv), - NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, _gloffset_GetTexGendv), - NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, _gloffset_GetTexGenfv), - NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, _gloffset_GetTexGeniv), - NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, _gloffset_GetTexImage), - NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, _gloffset_GetTexParameterfv), - NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, _gloffset_GetTexParameteriv), - NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, _gloffset_GetTexLevelParameterfv), - NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, _gloffset_GetTexLevelParameteriv), - NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, _gloffset_IsEnabled), - NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, _gloffset_IsList), - NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, _gloffset_DepthRange), - NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, _gloffset_Frustum), - NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, _gloffset_LoadIdentity), - NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, _gloffset_LoadMatrixf), - NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, _gloffset_LoadMatrixd), - NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, _gloffset_MatrixMode), - NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, _gloffset_MultMatrixf), - NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, _gloffset_MultMatrixd), - NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, _gloffset_Ortho), - NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, _gloffset_PopMatrix), - NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, _gloffset_PushMatrix), - NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, _gloffset_Rotated), - NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, _gloffset_Rotatef), - NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, _gloffset_Scaled), - NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, _gloffset_Scalef), - NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, _gloffset_Translated), - NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, _gloffset_Translatef), - NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, _gloffset_Viewport), - NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, _gloffset_ColorPointer), - NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, _gloffset_DisableClientState), - NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, _gloffset_DrawElements), - NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, _gloffset_EdgeFlagPointer), - NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, _gloffset_EnableClientState), - NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, _gloffset_IndexPointer), - NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, _gloffset_Indexub), - NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, _gloffset_Indexubv), - NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, _gloffset_InterleavedArrays), - NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, _gloffset_NormalPointer), - NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, _gloffset_PolygonOffset), - NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, _gloffset_TexCoordPointer), - NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, _gloffset_VertexPointer), - NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, _gloffset_GenTextures), - NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, _gloffset_IsTexture), - NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, _gloffset_PopClientAttrib), - NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, _gloffset_PushClientAttrib), - NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, _gloffset_GetColorTable), - NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, _gloffset_GetHistogram), - NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, _gloffset_GetMinmax), - NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, _gloffset_AttachShader), - NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, _gloffset_CreateProgram), - NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, _gloffset_CreateShader), - NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, _gloffset_DeleteProgram), - NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, _gloffset_DeleteShader), - NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, _gloffset_DetachShader), - NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, _gloffset_GetAttachedShaders), - NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, _gloffset_GetProgramInfoLog), - NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, _gloffset_GetProgramiv), - NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, _gloffset_GetShaderInfoLog), - NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, _gloffset_GetShaderiv), - NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, _gloffset_IsProgram), - NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, _gloffset_IsShader), - NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, _gloffset_StencilFuncSeparate), - NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, _gloffset_StencilMaskSeparate), - NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, _gloffset_UniformMatrix2x3fv), - NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, _gloffset_UniformMatrix2x4fv), - NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, _gloffset_UniformMatrix3x2fv), - NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, _gloffset_UniformMatrix3x4fv), - NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, _gloffset_UniformMatrix4x2fv), - NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, _gloffset_UniformMatrix4x3fv), - NAME_FUNC_OFFSET( 6163, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET( 6189, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET( 6215, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET( 6241, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET( 6267, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET( 6287, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET( 6313, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET( 6339, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET( 6365, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET( 6394, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET( 6423, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET( 6452, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET( 6479, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET( 6509, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET( 6538, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, _gloffset_GetProgramEnvParameterdvARB), - NAME_FUNC_OFFSET( 6568, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, _gloffset_GetProgramEnvParameterfvARB), - NAME_FUNC_OFFSET( 6598, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, _gloffset_GetProgramLocalParameterdvARB), - NAME_FUNC_OFFSET( 6630, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, _gloffset_GetProgramLocalParameterfvARB), - NAME_FUNC_OFFSET( 6662, glGetProgramStringARB, glGetProgramStringARB, NULL, _gloffset_GetProgramStringARB), - NAME_FUNC_OFFSET( 6684, glGetProgramivARB, glGetProgramivARB, NULL, _gloffset_GetProgramivARB), - NAME_FUNC_OFFSET( 6702, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET( 6725, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET( 6748, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET( 6771, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET( 6798, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET( 6826, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET( 6853, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET( 6881, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, _gloffset_ProgramLocalParameter4dARB), - NAME_FUNC_OFFSET( 6910, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, _gloffset_ProgramLocalParameter4dvARB), - NAME_FUNC_OFFSET( 6940, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, _gloffset_ProgramLocalParameter4fARB), - NAME_FUNC_OFFSET( 6969, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, _gloffset_ProgramLocalParameter4fvARB), - NAME_FUNC_OFFSET( 6999, glProgramStringARB, glProgramStringARB, NULL, _gloffset_ProgramStringARB), - NAME_FUNC_OFFSET( 7018, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET( 7038, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET( 7059, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET( 7079, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET( 7100, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET( 7120, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET( 7141, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET( 7161, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET( 7182, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET( 7202, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET( 7223, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET( 7243, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET( 7264, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET( 7284, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET( 7305, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET( 7325, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET( 7346, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET( 7366, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET( 7387, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET( 7409, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET( 7431, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET( 7453, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET( 7475, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET( 7498, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET( 7521, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET( 7544, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET( 7565, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET( 7585, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET( 7606, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET( 7626, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET( 7647, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET( 7668, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET( 7688, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET( 7709, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET( 7731, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET( 7753, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET( 7775, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET( 7800, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET( 7816, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET( 7832, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET( 7851, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET( 7870, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET( 7886, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET( 7912, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET( 7935, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET( 7957, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET( 7971, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET( 7986, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET( 8003, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET( 8019, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET( 8038, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET( 8052, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET( 8068, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET( 8090, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET( 8113, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET( 8129, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET( 8142, glAttachObjectARB, glAttachObjectARB, NULL, _gloffset_AttachObjectARB), - NAME_FUNC_OFFSET( 8160, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET( 8179, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, _gloffset_CreateProgramObjectARB), - NAME_FUNC_OFFSET( 8204, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, _gloffset_CreateShaderObjectARB), - NAME_FUNC_OFFSET( 8228, glDeleteObjectARB, glDeleteObjectARB, NULL, _gloffset_DeleteObjectARB), - NAME_FUNC_OFFSET( 8246, glDetachObjectARB, glDetachObjectARB, NULL, _gloffset_DetachObjectARB), - NAME_FUNC_OFFSET( 8264, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET( 8286, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, _gloffset_GetAttachedObjectsARB), - NAME_FUNC_OFFSET( 8310, glGetHandleARB, glGetHandleARB, NULL, _gloffset_GetHandleARB), - NAME_FUNC_OFFSET( 8325, glGetInfoLogARB, glGetInfoLogARB, NULL, _gloffset_GetInfoLogARB), - NAME_FUNC_OFFSET( 8341, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, _gloffset_GetObjectParameterfvARB), - NAME_FUNC_OFFSET( 8367, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, _gloffset_GetObjectParameterivARB), - NAME_FUNC_OFFSET( 8393, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET( 8414, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET( 8438, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET( 8456, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET( 8474, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET( 8491, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET( 8509, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET( 8524, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET( 8540, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET( 8555, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET( 8571, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET( 8586, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET( 8602, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET( 8617, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET( 8633, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET( 8648, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET( 8664, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET( 8679, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET( 8695, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET( 8710, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET( 8726, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET( 8741, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET( 8757, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET( 8779, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET( 8801, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET( 8823, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET( 8845, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET( 8866, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET( 8890, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET( 8911, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET( 8934, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET( 8951, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), - NAME_FUNC_OFFSET( 8970, gl_dispatch_stub_562, gl_dispatch_stub_562, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9002, gl_dispatch_stub_563, gl_dispatch_stub_563, NULL, _gloffset_GetPixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9034, gl_dispatch_stub_564, gl_dispatch_stub_564, NULL, _gloffset_PixelTexGenParameterfSGIS), - NAME_FUNC_OFFSET( 9062, gl_dispatch_stub_565, gl_dispatch_stub_565, NULL, _gloffset_PixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9091, gl_dispatch_stub_566, gl_dispatch_stub_566, NULL, _gloffset_PixelTexGenParameteriSGIS), - NAME_FUNC_OFFSET( 9119, gl_dispatch_stub_567, gl_dispatch_stub_567, NULL, _gloffset_PixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9148, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET( 9165, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET( 9185, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), - NAME_FUNC_OFFSET( 9203, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), - NAME_FUNC_OFFSET( 9224, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), - NAME_FUNC_OFFSET( 9242, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), - NAME_FUNC_OFFSET( 9261, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), - NAME_FUNC_OFFSET( 9282, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), - NAME_FUNC_OFFSET( 9301, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET( 9322, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET( 9344, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), - NAME_FUNC_OFFSET( 9360, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), - NAME_FUNC_OFFSET( 9378, gl_dispatch_stub_580, gl_dispatch_stub_580, NULL, _gloffset_CullParameterdvEXT), - NAME_FUNC_OFFSET( 9399, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_CullParameterfvEXT), - NAME_FUNC_OFFSET( 9420, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET( 9442, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET( 9465, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET( 9487, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET( 9510, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET( 9532, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET( 9555, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET( 9577, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET( 9600, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET( 9622, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET( 9645, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET( 9668, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET( 9692, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET( 9715, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET( 9739, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET( 9762, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET( 9786, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET( 9813, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET( 9834, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET( 9857, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET( 9878, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET( 9893, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET( 9909, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET( 9924, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET( 9940, gl_dispatch_stub_606, gl_dispatch_stub_606, NULL, _gloffset_PixelTexGenSGIX), - NAME_FUNC_OFFSET( 9958, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET( 9981, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), - NAME_FUNC_OFFSET(10007, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), - NAME_FUNC_OFFSET(10028, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), - NAME_FUNC_OFFSET(10046, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), - NAME_FUNC_OFFSET(10065, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), - NAME_FUNC_OFFSET(10088, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), - NAME_FUNC_OFFSET(10112, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), - NAME_FUNC_OFFSET(10135, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), - NAME_FUNC_OFFSET(10159, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), - NAME_FUNC_OFFSET(10182, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10214, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10246, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), - NAME_FUNC_OFFSET(10279, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), - NAME_FUNC_OFFSET(10312, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10349, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10386, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), - NAME_FUNC_OFFSET(10406, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(10424, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(10443, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(10461, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(10480, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(10498, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(10517, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(10535, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(10554, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(10572, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(10591, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(10609, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(10628, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(10646, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(10665, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(10683, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(10702, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), - NAME_FUNC_OFFSET(10720, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), - NAME_FUNC_OFFSET(10739, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), - NAME_FUNC_OFFSET(10757, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), - NAME_FUNC_OFFSET(10776, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), - NAME_FUNC_OFFSET(10794, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), - NAME_FUNC_OFFSET(10813, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), - NAME_FUNC_OFFSET(10831, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), - NAME_FUNC_OFFSET(10850, gl_dispatch_stub_648, gl_dispatch_stub_648, NULL, _gloffset_MultiModeDrawArraysIBM), - NAME_FUNC_OFFSET(10875, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, _gloffset_MultiModeDrawElementsIBM), - NAME_FUNC_OFFSET(10902, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, _gloffset_DeleteFencesNV), - NAME_FUNC_OFFSET(10919, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, _gloffset_FinishFenceNV), - NAME_FUNC_OFFSET(10935, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, _gloffset_GenFencesNV), - NAME_FUNC_OFFSET(10949, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, _gloffset_GetFenceivNV), - NAME_FUNC_OFFSET(10964, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_IsFenceNV), - NAME_FUNC_OFFSET(10976, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_SetFenceNV), - NAME_FUNC_OFFSET(10989, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_TestFenceNV), - NAME_FUNC_OFFSET(11003, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), - NAME_FUNC_OFFSET(11027, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(11043, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(11062, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), - NAME_FUNC_OFFSET(11081, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(11097, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), - NAME_FUNC_OFFSET(11123, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), - NAME_FUNC_OFFSET(11149, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), - NAME_FUNC_OFFSET(11170, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), - NAME_FUNC_OFFSET(11187, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), - NAME_FUNC_OFFSET(11208, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(11236, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), - NAME_FUNC_OFFSET(11258, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), - NAME_FUNC_OFFSET(11280, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), - NAME_FUNC_OFFSET(11302, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(11316, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), - NAME_FUNC_OFFSET(11332, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), - NAME_FUNC_OFFSET(11357, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), - NAME_FUNC_OFFSET(11382, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), - NAME_FUNC_OFFSET(11410, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), - NAME_FUNC_OFFSET(11426, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), - NAME_FUNC_OFFSET(11445, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), - NAME_FUNC_OFFSET(11465, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), - NAME_FUNC_OFFSET(11484, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), - NAME_FUNC_OFFSET(11504, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), - NAME_FUNC_OFFSET(11523, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), - NAME_FUNC_OFFSET(11543, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), - NAME_FUNC_OFFSET(11562, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), - NAME_FUNC_OFFSET(11582, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), - NAME_FUNC_OFFSET(11601, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), - NAME_FUNC_OFFSET(11621, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), - NAME_FUNC_OFFSET(11640, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), - NAME_FUNC_OFFSET(11660, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), - NAME_FUNC_OFFSET(11679, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), - NAME_FUNC_OFFSET(11699, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), - NAME_FUNC_OFFSET(11718, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), - NAME_FUNC_OFFSET(11738, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), - NAME_FUNC_OFFSET(11757, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), - NAME_FUNC_OFFSET(11777, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), - NAME_FUNC_OFFSET(11796, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), - NAME_FUNC_OFFSET(11816, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), - NAME_FUNC_OFFSET(11835, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), - NAME_FUNC_OFFSET(11855, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), - NAME_FUNC_OFFSET(11874, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), - NAME_FUNC_OFFSET(11894, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), - NAME_FUNC_OFFSET(11914, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), - NAME_FUNC_OFFSET(11935, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), - NAME_FUNC_OFFSET(11959, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), - NAME_FUNC_OFFSET(11980, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), - NAME_FUNC_OFFSET(12001, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), - NAME_FUNC_OFFSET(12022, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), - NAME_FUNC_OFFSET(12043, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), - NAME_FUNC_OFFSET(12064, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), - NAME_FUNC_OFFSET(12085, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), - NAME_FUNC_OFFSET(12106, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), - NAME_FUNC_OFFSET(12127, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), - NAME_FUNC_OFFSET(12148, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), - NAME_FUNC_OFFSET(12169, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), - NAME_FUNC_OFFSET(12190, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), - NAME_FUNC_OFFSET(12211, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), - NAME_FUNC_OFFSET(12233, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), - NAME_FUNC_OFFSET(12255, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), - NAME_FUNC_OFFSET(12277, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), - NAME_FUNC_OFFSET(12299, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), - NAME_FUNC_OFFSET(12324, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), - NAME_FUNC_OFFSET(12348, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), - NAME_FUNC_OFFSET(12370, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), - NAME_FUNC_OFFSET(12392, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), - NAME_FUNC_OFFSET(12414, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), - NAME_FUNC_OFFSET(12440, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), - NAME_FUNC_OFFSET(12463, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), - NAME_FUNC_OFFSET(12487, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), - NAME_FUNC_OFFSET(12505, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), - NAME_FUNC_OFFSET(12520, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), - NAME_FUNC_OFFSET(12551, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(12571, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(12592, gl_dispatch_stub_733, gl_dispatch_stub_733, NULL, _gloffset_ActiveStencilFaceEXT), - NAME_FUNC_OFFSET(12615, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, _gloffset_BindVertexArrayAPPLE), - NAME_FUNC_OFFSET(12638, gl_dispatch_stub_735, gl_dispatch_stub_735, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(12664, gl_dispatch_stub_736, gl_dispatch_stub_736, NULL, _gloffset_GenVertexArraysAPPLE), - NAME_FUNC_OFFSET(12687, gl_dispatch_stub_737, gl_dispatch_stub_737, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(12708, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), - NAME_FUNC_OFFSET(12739, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), - NAME_FUNC_OFFSET(12770, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), - NAME_FUNC_OFFSET(12798, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), - NAME_FUNC_OFFSET(12827, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), - NAME_FUNC_OFFSET(12855, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), - NAME_FUNC_OFFSET(12884, gl_dispatch_stub_744, gl_dispatch_stub_744, NULL, _gloffset_DepthBoundsEXT), - NAME_FUNC_OFFSET(12901, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(12928, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(12949, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(12971, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(12999, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(13023, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(13048, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(13077, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(13103, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(13129, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(13155, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(13176, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(13198, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(13218, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(13259, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(13291, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(13310, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(13330, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(13355, gl_dispatch_stub_763, gl_dispatch_stub_763, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(13376, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(13405, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(13430, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13459, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(13490, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(13514, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(13539, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(13557, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(13574, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(13590, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(13615, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(13635, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(13655, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(13678, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(13701, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(13721, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(13738, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(13755, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(13770, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(13794, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(13813, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(13832, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(13848, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(13867, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(13890, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(13906, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(13922, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(13949, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(13976, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(13996, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14015, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14034, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14064, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14094, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14124, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14154, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14173, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14196, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14221, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14246, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14273, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14301, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14328, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14356, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14385, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14414, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14440, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(14471, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(14502, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(14526, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(14549, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(14567, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(14596, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(14625, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(14640, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(14666, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(14692, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(14707, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(14719, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(14739, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(14756, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(14772, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(14791, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(14814, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(14830, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(14852, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(14870, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(14889, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(14907, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(14926, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(14944, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(14963, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(14981, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15000, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15018, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15037, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15055, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15074, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15092, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15111, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15129, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15148, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15166, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15185, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15203, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15222, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15240, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15259, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15277, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15296, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15314, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15333, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15351, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15370, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15388, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15407, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15425, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15444, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(15467, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(15490, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(15513, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(15536, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(15559, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(15576, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(15599, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(15622, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(15645, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(15671, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(15697, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(15723, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(15747, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15774, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15800, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(15820, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(15840, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(15860, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(15883, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(15907, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(15930, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(15954, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(15971, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(15989, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(16006, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(16024, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(16041, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(16059, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(16076, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16094, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16111, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16129, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16146, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16164, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16181, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16199, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(16216, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(16234, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(16251, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(16269, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(16288, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(16307, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(16326, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(16345, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(16365, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(16385, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(16405, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(16423, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(16440, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(16458, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(16475, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(16493, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(16511, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(16528, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(16546, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(16565, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(16584, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(16603, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(16625, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(16638, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(16651, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(16667, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(16683, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(16696, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(16719, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(16739, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(16758, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(16769, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(16781, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(16795, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(16808, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(16824, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(16835, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(16848, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(16867, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(16887, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(16900, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(16910, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(16926, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(16945, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(16963, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(16984, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(16999, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(17014, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(17028, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(17043, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(17055, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(17068, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17080, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17093, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17105, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17118, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17130, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17143, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17155, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17168, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17180, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17193, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17205, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17218, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17230, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17243, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17262, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17281, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(17300, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(17313, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(17331, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(17352, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(17370, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(17390, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17404, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17421, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(17437, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(17456, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17474, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17495, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17517, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17536, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17558, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17581, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(17600, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(17620, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(17639, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(17659, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(17678, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(17698, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(17717, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(17737, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(17756, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(17776, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(17796, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(17817, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(17837, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(17858, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(17878, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(17899, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(17923, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(17941, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(17961, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(17979, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(17991, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18004, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18016, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18029, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18049, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18073, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18087, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18104, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18119, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18137, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18151, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18168, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18183, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18201, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18215, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18232, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18247, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18265, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18279, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18296, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18311, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18329, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18343, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18360, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18375, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18393, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18407, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18424, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18439, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18457, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18471, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18488, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18503, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18521, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18535, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18552, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18567, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18585, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(18602, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(18622, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(18639, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18665, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18694, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(18709, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(18727, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(18746, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(18770, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0), + NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1), + NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2), + NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3), + NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4), + NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5), + NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6), + NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7), + NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8), + NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9), + NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10), + NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11), + NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12), + NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13), + NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14), + NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15), + NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16), + NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17), + NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18), + NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19), + NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20), + NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21), + NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22), + NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23), + NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24), + NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25), + NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26), + NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27), + NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28), + NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29), + NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30), + NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31), + NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32), + NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33), + NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34), + NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35), + NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36), + NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37), + NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38), + NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39), + NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40), + NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41), + NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42), + NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43), + NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44), + NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45), + NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46), + NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47), + NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48), + NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49), + NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50), + NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51), + NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52), + NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53), + NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54), + NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55), + NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56), + NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57), + NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58), + NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59), + NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60), + NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61), + NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62), + NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63), + NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64), + NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65), + NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66), + NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67), + NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68), + NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69), + NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70), + NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71), + NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72), + NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73), + NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74), + NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75), + NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76), + NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77), + NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78), + NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79), + NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80), + NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81), + NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82), + NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83), + NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84), + NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85), + NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86), + NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87), + NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88), + NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89), + NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90), + NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91), + NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92), + NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93), + NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94), + NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95), + NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96), + NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97), + NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98), + NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99), + NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100), + NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101), + NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102), + NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103), + NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104), + NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105), + NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106), + NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107), + NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108), + NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109), + NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110), + NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111), + NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112), + NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113), + NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114), + NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115), + NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116), + NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117), + NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118), + NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119), + NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120), + NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121), + NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122), + NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123), + NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124), + NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125), + NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126), + NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127), + NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128), + NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129), + NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130), + NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131), + NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132), + NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133), + NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134), + NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135), + NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136), + NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137), + NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138), + NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139), + NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140), + NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141), + NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142), + NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143), + NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144), + NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145), + NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146), + NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147), + NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148), + NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149), + NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150), + NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151), + NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152), + NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153), + NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154), + NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155), + NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156), + NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157), + NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158), + NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159), + NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160), + NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161), + NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162), + NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163), + NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164), + NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165), + NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166), + NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167), + NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168), + NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169), + NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170), + NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171), + NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172), + NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173), + NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174), + NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175), + NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176), + NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177), + NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178), + NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179), + NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180), + NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181), + NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182), + NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183), + NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184), + NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185), + NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186), + NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187), + NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188), + NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189), + NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190), + NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191), + NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192), + NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193), + NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194), + NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195), + NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196), + NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197), + NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198), + NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199), + NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200), + NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201), + NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202), + NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203), + NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204), + NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205), + NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206), + NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207), + NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208), + NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209), + NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210), + NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211), + NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212), + NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213), + NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214), + NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215), + NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216), + NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217), + NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218), + NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219), + NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220), + NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221), + NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222), + NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223), + NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224), + NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225), + NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226), + NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227), + NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228), + NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229), + NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230), + NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231), + NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232), + NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233), + NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234), + NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235), + NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236), + NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237), + NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238), + NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239), + NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240), + NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241), + NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242), + NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243), + NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244), + NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245), + NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246), + NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247), + NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248), + NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249), + NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250), + NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251), + NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252), + NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253), + NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254), + NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255), + NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256), + NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257), + NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258), + NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259), + NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260), + NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261), + NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262), + NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263), + NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264), + NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265), + NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266), + NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267), + NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268), + NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269), + NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270), + NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271), + NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272), + NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273), + NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274), + NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275), + NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276), + NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277), + NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278), + NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279), + NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280), + NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281), + NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282), + NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283), + NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284), + NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285), + NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286), + NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287), + NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288), + NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289), + NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290), + NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291), + NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292), + NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293), + NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294), + NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295), + NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296), + NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297), + NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298), + NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299), + NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300), + NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301), + NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302), + NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303), + NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304), + NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305), + NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308), + NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309), + NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311), + NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312), + NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313), + NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314), + NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315), + NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316), + NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317), + NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318), + NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319), + NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320), + NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321), + NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322), + NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327), + NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328), + NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330), + NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334), + NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335), + NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343), + NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344), + NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345), + NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356), + NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357), + NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358), + NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359), + NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361), + NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362), + NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363), + NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364), + NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365), + NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366), + NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, 408), + NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, 409), + NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, 410), + NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, 411), + NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, 412), + NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, 413), + NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414), + NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415), + NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, 416), + NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417), + NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, 418), + NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, 419), + NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, 420), + NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 421), + NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 422), + NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 424), + NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 425), + NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 426), + NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427), + NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428), + NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429), + NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430), + NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431), + NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432), + NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433), + NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434), + NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435), + NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436), + NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437), + NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438), + NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439), + NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440), + NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455), + NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456), + NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457), + NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458), + NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459), + NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460), + NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), + NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), + NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), + NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468), + NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469), + NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470), + NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471), + NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472), + NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), + NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), + NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), + NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), + NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), + NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), + NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), + NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), + NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), + NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), + NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), + NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), + NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), + NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), + NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), + NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), + NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), + NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), + NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), + NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), + NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), + NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), + NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), + NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), + NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), + NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), + NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), + NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), + NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529), + NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531), + NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532), + NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533), + NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534), + NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536), + NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537), + NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538), + NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539), + NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540), + NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET( 9140, glClampColorARB, glClampColorARB, NULL, 572), + NAME_FUNC_OFFSET( 9156, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET( 9181, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET( 9208, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), + NAME_FUNC_OFFSET( 9241, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 576), + NAME_FUNC_OFFSET( 9265, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 577), + NAME_FUNC_OFFSET( 9293, glProgramParameteriARB, glProgramParameteriARB, NULL, 578), + NAME_FUNC_OFFSET( 9316, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 579), + NAME_FUNC_OFFSET( 9341, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 580), + NAME_FUNC_OFFSET( 9366, glMapBufferRange, glMapBufferRange, NULL, 581), + NAME_FUNC_OFFSET( 9383, glTexBufferARB, glTexBufferARB, NULL, 582), + NAME_FUNC_OFFSET( 9398, glBindVertexArray, glBindVertexArray, NULL, 583), + NAME_FUNC_OFFSET( 9416, glGenVertexArrays, glGenVertexArrays, NULL, 584), + NAME_FUNC_OFFSET( 9434, glCopyBufferSubData, glCopyBufferSubData, NULL, 585), + NAME_FUNC_OFFSET( 9454, glClientWaitSync, glClientWaitSync, NULL, 586), + NAME_FUNC_OFFSET( 9471, glDeleteSync, glDeleteSync, NULL, 587), + NAME_FUNC_OFFSET( 9484, glFenceSync, glFenceSync, NULL, 588), + NAME_FUNC_OFFSET( 9496, glGetInteger64v, glGetInteger64v, NULL, 589), + NAME_FUNC_OFFSET( 9512, glGetSynciv, glGetSynciv, NULL, 590), + NAME_FUNC_OFFSET( 9524, glIsSync, glIsSync, NULL, 591), + NAME_FUNC_OFFSET( 9533, glWaitSync, glWaitSync, NULL, 592), + NAME_FUNC_OFFSET( 9544, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 593), + NAME_FUNC_OFFSET( 9569, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 594), + NAME_FUNC_OFFSET( 9603, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 595), + NAME_FUNC_OFFSET( 9633, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 596), + NAME_FUNC_OFFSET( 9663, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597), + NAME_FUNC_OFFSET( 9691, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), + NAME_FUNC_OFFSET( 9711, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599), + NAME_FUNC_OFFSET( 9735, glBlendFunciARB, glBlendFunciARB, NULL, 600), + NAME_FUNC_OFFSET( 9751, glBindSampler, glBindSampler, NULL, 601), + NAME_FUNC_OFFSET( 9765, glDeleteSamplers, glDeleteSamplers, NULL, 602), + NAME_FUNC_OFFSET( 9782, glGenSamplers, glGenSamplers, NULL, 603), + NAME_FUNC_OFFSET( 9796, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 604), + NAME_FUNC_OFFSET( 9821, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 605), + NAME_FUNC_OFFSET( 9847, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 606), + NAME_FUNC_OFFSET( 9871, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 607), + NAME_FUNC_OFFSET( 9895, glIsSampler, glIsSampler, NULL, 608), + NAME_FUNC_OFFSET( 9907, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 609), + NAME_FUNC_OFFSET( 9929, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 610), + NAME_FUNC_OFFSET( 9952, glSamplerParameterf, glSamplerParameterf, NULL, 611), + NAME_FUNC_OFFSET( 9972, glSamplerParameterfv, glSamplerParameterfv, NULL, 612), + NAME_FUNC_OFFSET( 9993, glSamplerParameteri, glSamplerParameteri, NULL, 613), + NAME_FUNC_OFFSET(10013, glSamplerParameteriv, glSamplerParameteriv, NULL, 614), + NAME_FUNC_OFFSET(10034, glColorP3ui, glColorP3ui, NULL, 615), + NAME_FUNC_OFFSET(10046, glColorP3uiv, glColorP3uiv, NULL, 616), + NAME_FUNC_OFFSET(10059, glColorP4ui, glColorP4ui, NULL, 617), + NAME_FUNC_OFFSET(10071, glColorP4uiv, glColorP4uiv, NULL, 618), + NAME_FUNC_OFFSET(10084, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 619), + NAME_FUNC_OFFSET(10104, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 620), + NAME_FUNC_OFFSET(10125, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 621), + NAME_FUNC_OFFSET(10145, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 622), + NAME_FUNC_OFFSET(10166, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 623), + NAME_FUNC_OFFSET(10186, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 624), + NAME_FUNC_OFFSET(10207, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 625), + NAME_FUNC_OFFSET(10227, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 626), + NAME_FUNC_OFFSET(10248, glNormalP3ui, glNormalP3ui, NULL, 627), + NAME_FUNC_OFFSET(10261, glNormalP3uiv, glNormalP3uiv, NULL, 628), + NAME_FUNC_OFFSET(10275, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 629), + NAME_FUNC_OFFSET(10296, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 630), + NAME_FUNC_OFFSET(10318, glTexCoordP1ui, glTexCoordP1ui, NULL, 631), + NAME_FUNC_OFFSET(10333, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 632), + NAME_FUNC_OFFSET(10349, glTexCoordP2ui, glTexCoordP2ui, NULL, 633), + NAME_FUNC_OFFSET(10364, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 634), + NAME_FUNC_OFFSET(10380, glTexCoordP3ui, glTexCoordP3ui, NULL, 635), + NAME_FUNC_OFFSET(10395, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 636), + NAME_FUNC_OFFSET(10411, glTexCoordP4ui, glTexCoordP4ui, NULL, 637), + NAME_FUNC_OFFSET(10426, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 638), + NAME_FUNC_OFFSET(10442, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 639), + NAME_FUNC_OFFSET(10461, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 640), + NAME_FUNC_OFFSET(10481, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 641), + NAME_FUNC_OFFSET(10500, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 642), + NAME_FUNC_OFFSET(10520, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 643), + NAME_FUNC_OFFSET(10539, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 644), + NAME_FUNC_OFFSET(10559, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 645), + NAME_FUNC_OFFSET(10578, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 646), + NAME_FUNC_OFFSET(10598, glVertexP2ui, glVertexP2ui, NULL, 647), + NAME_FUNC_OFFSET(10611, glVertexP2uiv, glVertexP2uiv, NULL, 648), + NAME_FUNC_OFFSET(10625, glVertexP3ui, glVertexP3ui, NULL, 649), + NAME_FUNC_OFFSET(10638, glVertexP3uiv, glVertexP3uiv, NULL, 650), + NAME_FUNC_OFFSET(10652, glVertexP4ui, glVertexP4ui, NULL, 651), + NAME_FUNC_OFFSET(10665, glVertexP4uiv, glVertexP4uiv, NULL, 652), + NAME_FUNC_OFFSET(10679, glBindTransformFeedback, glBindTransformFeedback, NULL, 653), + NAME_FUNC_OFFSET(10703, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 654), + NAME_FUNC_OFFSET(10730, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 655), + NAME_FUNC_OFFSET(10754, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 656), + NAME_FUNC_OFFSET(10778, glIsTransformFeedback, glIsTransformFeedback, NULL, 657), + NAME_FUNC_OFFSET(10800, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 658), + NAME_FUNC_OFFSET(10825, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 659), + NAME_FUNC_OFFSET(10851, glClearDepthf, glClearDepthf, NULL, 660), + NAME_FUNC_OFFSET(10865, glDepthRangef, glDepthRangef, NULL, 661), + NAME_FUNC_OFFSET(10879, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 662), + NAME_FUNC_OFFSET(10906, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 663), + NAME_FUNC_OFFSET(10930, glShaderBinary, glShaderBinary, NULL, 664), + NAME_FUNC_OFFSET(10945, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 665), + NAME_FUNC_OFFSET(10973, glGetnColorTableARB, glGetnColorTableARB, NULL, 666), + NAME_FUNC_OFFSET(10993, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 667), + NAME_FUNC_OFFSET(11021, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 668), + NAME_FUNC_OFFSET(11048, glGetnHistogramARB, glGetnHistogramARB, NULL, 669), + NAME_FUNC_OFFSET(11067, glGetnMapdvARB, glGetnMapdvARB, NULL, 670), + NAME_FUNC_OFFSET(11082, glGetnMapfvARB, glGetnMapfvARB, NULL, 671), + NAME_FUNC_OFFSET(11097, glGetnMapivARB, glGetnMapivARB, NULL, 672), + NAME_FUNC_OFFSET(11112, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 673), + NAME_FUNC_OFFSET(11128, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 674), + NAME_FUNC_OFFSET(11148, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 675), + NAME_FUNC_OFFSET(11169, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 676), + NAME_FUNC_OFFSET(11190, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 677), + NAME_FUNC_OFFSET(11214, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 678), + NAME_FUNC_OFFSET(11239, glGetnTexImageARB, glGetnTexImageARB, NULL, 679), + NAME_FUNC_OFFSET(11257, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 680), + NAME_FUNC_OFFSET(11276, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 681), + NAME_FUNC_OFFSET(11295, glGetnUniformivARB, glGetnUniformivARB, NULL, 682), + NAME_FUNC_OFFSET(11314, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 683), + NAME_FUNC_OFFSET(11334, glReadnPixelsARB, glReadnPixelsARB, NULL, 684), + NAME_FUNC_OFFSET(11351, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 685), + NAME_FUNC_OFFSET(11370, gl_dispatch_stub_686, gl_dispatch_stub_686, NULL, 686), + NAME_FUNC_OFFSET(11402, gl_dispatch_stub_687, gl_dispatch_stub_687, NULL, 687), + NAME_FUNC_OFFSET(11434, gl_dispatch_stub_688, gl_dispatch_stub_688, NULL, 688), + NAME_FUNC_OFFSET(11462, gl_dispatch_stub_689, gl_dispatch_stub_689, NULL, 689), + NAME_FUNC_OFFSET(11491, gl_dispatch_stub_690, gl_dispatch_stub_690, NULL, 690), + NAME_FUNC_OFFSET(11519, gl_dispatch_stub_691, gl_dispatch_stub_691, NULL, 691), + NAME_FUNC_OFFSET(11548, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692), + NAME_FUNC_OFFSET(11565, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693), + NAME_FUNC_OFFSET(11585, glColorPointerEXT, glColorPointerEXT, NULL, 694), + NAME_FUNC_OFFSET(11603, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 695), + NAME_FUNC_OFFSET(11624, glIndexPointerEXT, glIndexPointerEXT, NULL, 696), + NAME_FUNC_OFFSET(11642, glNormalPointerEXT, glNormalPointerEXT, NULL, 697), + NAME_FUNC_OFFSET(11661, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 698), + NAME_FUNC_OFFSET(11682, glVertexPointerEXT, glVertexPointerEXT, NULL, 699), + NAME_FUNC_OFFSET(11701, glPointParameterfEXT, glPointParameterfEXT, NULL, 700), + NAME_FUNC_OFFSET(11722, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 701), + NAME_FUNC_OFFSET(11744, glLockArraysEXT, glLockArraysEXT, NULL, 702), + NAME_FUNC_OFFSET(11760, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 703), + NAME_FUNC_OFFSET(11778, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 704), + NAME_FUNC_OFFSET(11800, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 705), + NAME_FUNC_OFFSET(11823, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 706), + NAME_FUNC_OFFSET(11845, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 707), + NAME_FUNC_OFFSET(11868, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 708), + NAME_FUNC_OFFSET(11890, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 709), + NAME_FUNC_OFFSET(11913, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 710), + NAME_FUNC_OFFSET(11935, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 711), + NAME_FUNC_OFFSET(11958, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 712), + NAME_FUNC_OFFSET(11980, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 713), + NAME_FUNC_OFFSET(12003, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 714), + NAME_FUNC_OFFSET(12026, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 715), + NAME_FUNC_OFFSET(12050, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 716), + NAME_FUNC_OFFSET(12073, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 717), + NAME_FUNC_OFFSET(12097, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 718), + NAME_FUNC_OFFSET(12120, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 719), + NAME_FUNC_OFFSET(12144, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 720), + NAME_FUNC_OFFSET(12171, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 721), + NAME_FUNC_OFFSET(12192, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 722), + NAME_FUNC_OFFSET(12215, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 723), + NAME_FUNC_OFFSET(12236, glFogCoorddEXT, glFogCoorddEXT, NULL, 724), + NAME_FUNC_OFFSET(12251, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 725), + NAME_FUNC_OFFSET(12267, glFogCoordfEXT, glFogCoordfEXT, NULL, 726), + NAME_FUNC_OFFSET(12282, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 727), + NAME_FUNC_OFFSET(12298, gl_dispatch_stub_728, gl_dispatch_stub_728, NULL, 728), + NAME_FUNC_OFFSET(12316, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 729), + NAME_FUNC_OFFSET(12339, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 730), + NAME_FUNC_OFFSET(12365, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 731), + NAME_FUNC_OFFSET(12386, glCombinerInputNV, glCombinerInputNV, NULL, 732), + NAME_FUNC_OFFSET(12404, glCombinerOutputNV, glCombinerOutputNV, NULL, 733), + NAME_FUNC_OFFSET(12423, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 734), + NAME_FUNC_OFFSET(12446, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 735), + NAME_FUNC_OFFSET(12470, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 736), + NAME_FUNC_OFFSET(12493, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 737), + NAME_FUNC_OFFSET(12517, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 738), + NAME_FUNC_OFFSET(12540, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 739), + NAME_FUNC_OFFSET(12572, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 740), + NAME_FUNC_OFFSET(12604, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 741), + NAME_FUNC_OFFSET(12637, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 742), + NAME_FUNC_OFFSET(12670, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 743), + NAME_FUNC_OFFSET(12707, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 744), + NAME_FUNC_OFFSET(12744, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 745), + NAME_FUNC_OFFSET(12764, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 746), + NAME_FUNC_OFFSET(12782, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 747), + NAME_FUNC_OFFSET(12801, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 748), + NAME_FUNC_OFFSET(12819, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 749), + NAME_FUNC_OFFSET(12838, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 750), + NAME_FUNC_OFFSET(12856, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 751), + NAME_FUNC_OFFSET(12875, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 752), + NAME_FUNC_OFFSET(12893, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 753), + NAME_FUNC_OFFSET(12912, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 754), + NAME_FUNC_OFFSET(12930, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 755), + NAME_FUNC_OFFSET(12949, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 756), + NAME_FUNC_OFFSET(12967, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 757), + NAME_FUNC_OFFSET(12986, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 758), + NAME_FUNC_OFFSET(13004, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 759), + NAME_FUNC_OFFSET(13023, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 760), + NAME_FUNC_OFFSET(13041, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 761), + NAME_FUNC_OFFSET(13060, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 762), + NAME_FUNC_OFFSET(13078, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 763), + NAME_FUNC_OFFSET(13097, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 764), + NAME_FUNC_OFFSET(13115, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 765), + NAME_FUNC_OFFSET(13134, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 766), + NAME_FUNC_OFFSET(13152, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 767), + NAME_FUNC_OFFSET(13171, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 768), + NAME_FUNC_OFFSET(13189, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 769), + NAME_FUNC_OFFSET(13208, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, 770), + NAME_FUNC_OFFSET(13233, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, 771), + NAME_FUNC_OFFSET(13260, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, 772), + NAME_FUNC_OFFSET(13277, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, 773), + NAME_FUNC_OFFSET(13293, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, 774), + NAME_FUNC_OFFSET(13307, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, 775), + NAME_FUNC_OFFSET(13322, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776), + NAME_FUNC_OFFSET(13334, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), + NAME_FUNC_OFFSET(13347, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778), + NAME_FUNC_OFFSET(13361, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 779), + NAME_FUNC_OFFSET(13385, glBindProgramNV, glBindProgramNV, NULL, 780), + NAME_FUNC_OFFSET(13401, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 781), + NAME_FUNC_OFFSET(13420, glExecuteProgramNV, glExecuteProgramNV, NULL, 782), + NAME_FUNC_OFFSET(13439, glGenProgramsNV, glGenProgramsNV, NULL, 783), + NAME_FUNC_OFFSET(13455, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 784), + NAME_FUNC_OFFSET(13481, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 785), + NAME_FUNC_OFFSET(13507, glGetProgramStringNV, glGetProgramStringNV, NULL, 786), + NAME_FUNC_OFFSET(13528, glGetProgramivNV, glGetProgramivNV, NULL, 787), + NAME_FUNC_OFFSET(13545, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 788), + NAME_FUNC_OFFSET(13566, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 789), + NAME_FUNC_OFFSET(13594, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 790), + NAME_FUNC_OFFSET(13616, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 791), + NAME_FUNC_OFFSET(13638, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 792), + NAME_FUNC_OFFSET(13660, glIsProgramNV, glIsProgramNV, NULL, 793), + NAME_FUNC_OFFSET(13674, glLoadProgramNV, glLoadProgramNV, NULL, 794), + NAME_FUNC_OFFSET(13690, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 795), + NAME_FUNC_OFFSET(13715, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 796), + NAME_FUNC_OFFSET(13740, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 797), + NAME_FUNC_OFFSET(13768, glTrackMatrixNV, glTrackMatrixNV, NULL, 798), + NAME_FUNC_OFFSET(13784, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 799), + NAME_FUNC_OFFSET(13803, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 800), + NAME_FUNC_OFFSET(13823, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 801), + NAME_FUNC_OFFSET(13842, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 802), + NAME_FUNC_OFFSET(13862, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 803), + NAME_FUNC_OFFSET(13881, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 804), + NAME_FUNC_OFFSET(13901, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 805), + NAME_FUNC_OFFSET(13920, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 806), + NAME_FUNC_OFFSET(13940, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 807), + NAME_FUNC_OFFSET(13959, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 808), + NAME_FUNC_OFFSET(13979, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 809), + NAME_FUNC_OFFSET(13998, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 810), + NAME_FUNC_OFFSET(14018, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 811), + NAME_FUNC_OFFSET(14037, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 812), + NAME_FUNC_OFFSET(14057, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 813), + NAME_FUNC_OFFSET(14076, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 814), + NAME_FUNC_OFFSET(14096, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 815), + NAME_FUNC_OFFSET(14115, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 816), + NAME_FUNC_OFFSET(14135, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 817), + NAME_FUNC_OFFSET(14154, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 818), + NAME_FUNC_OFFSET(14174, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 819), + NAME_FUNC_OFFSET(14193, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 820), + NAME_FUNC_OFFSET(14213, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 821), + NAME_FUNC_OFFSET(14232, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 822), + NAME_FUNC_OFFSET(14252, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 823), + NAME_FUNC_OFFSET(14272, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 824), + NAME_FUNC_OFFSET(14293, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 825), + NAME_FUNC_OFFSET(14317, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 826), + NAME_FUNC_OFFSET(14338, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 827), + NAME_FUNC_OFFSET(14359, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 828), + NAME_FUNC_OFFSET(14380, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 829), + NAME_FUNC_OFFSET(14401, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 830), + NAME_FUNC_OFFSET(14422, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 831), + NAME_FUNC_OFFSET(14443, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 832), + NAME_FUNC_OFFSET(14464, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 833), + NAME_FUNC_OFFSET(14485, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 834), + NAME_FUNC_OFFSET(14506, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 835), + NAME_FUNC_OFFSET(14527, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 836), + NAME_FUNC_OFFSET(14548, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 837), + NAME_FUNC_OFFSET(14569, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 838), + NAME_FUNC_OFFSET(14591, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 839), + NAME_FUNC_OFFSET(14618, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 840), + NAME_FUNC_OFFSET(14645, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 841), + NAME_FUNC_OFFSET(14669, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 842), + NAME_FUNC_OFFSET(14693, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 843), + NAME_FUNC_OFFSET(14715, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 844), + NAME_FUNC_OFFSET(14737, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 845), + NAME_FUNC_OFFSET(14759, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 846), + NAME_FUNC_OFFSET(14784, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 847), + NAME_FUNC_OFFSET(14808, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 848), + NAME_FUNC_OFFSET(14830, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 849), + NAME_FUNC_OFFSET(14852, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 850), + NAME_FUNC_OFFSET(14874, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 851), + NAME_FUNC_OFFSET(14900, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 852), + NAME_FUNC_OFFSET(14923, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 853), + NAME_FUNC_OFFSET(14947, glPassTexCoordATI, glPassTexCoordATI, NULL, 854), + NAME_FUNC_OFFSET(14965, glSampleMapATI, glSampleMapATI, NULL, 855), + NAME_FUNC_OFFSET(14980, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 856), + NAME_FUNC_OFFSET(15011, glPointParameteriNV, glPointParameteriNV, NULL, 857), + NAME_FUNC_OFFSET(15031, glPointParameterivNV, glPointParameterivNV, NULL, 858), + NAME_FUNC_OFFSET(15052, gl_dispatch_stub_859, gl_dispatch_stub_859, NULL, 859), + NAME_FUNC_OFFSET(15075, gl_dispatch_stub_860, gl_dispatch_stub_860, NULL, 860), + NAME_FUNC_OFFSET(15098, gl_dispatch_stub_861, gl_dispatch_stub_861, NULL, 861), + NAME_FUNC_OFFSET(15124, gl_dispatch_stub_862, gl_dispatch_stub_862, NULL, 862), + NAME_FUNC_OFFSET(15147, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863), + NAME_FUNC_OFFSET(15168, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 864), + NAME_FUNC_OFFSET(15199, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 865), + NAME_FUNC_OFFSET(15230, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 866), + NAME_FUNC_OFFSET(15258, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 867), + NAME_FUNC_OFFSET(15287, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 868), + NAME_FUNC_OFFSET(15315, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 869), + NAME_FUNC_OFFSET(15344, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 870), + NAME_FUNC_OFFSET(15370, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 871), + NAME_FUNC_OFFSET(15391, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), + NAME_FUNC_OFFSET(15408, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), + NAME_FUNC_OFFSET(15435, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 874), + NAME_FUNC_OFFSET(15456, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 875), + NAME_FUNC_OFFSET(15478, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 876), + NAME_FUNC_OFFSET(15506, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 877), + NAME_FUNC_OFFSET(15530, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 878), + NAME_FUNC_OFFSET(15555, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 879), + NAME_FUNC_OFFSET(15584, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 880), + NAME_FUNC_OFFSET(15610, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 881), + NAME_FUNC_OFFSET(15636, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 882), + NAME_FUNC_OFFSET(15662, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 883), + NAME_FUNC_OFFSET(15683, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 884), + NAME_FUNC_OFFSET(15705, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 885), + NAME_FUNC_OFFSET(15725, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 886), + NAME_FUNC_OFFSET(15766, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 887), + NAME_FUNC_OFFSET(15798, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 888), + NAME_FUNC_OFFSET(15817, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 889), + NAME_FUNC_OFFSET(15837, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 890), + NAME_FUNC_OFFSET(15862, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891), + NAME_FUNC_OFFSET(15883, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892), + NAME_FUNC_OFFSET(15907, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893), + NAME_FUNC_OFFSET(15937, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 894), + NAME_FUNC_OFFSET(15963, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 895), + NAME_FUNC_OFFSET(15988, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 896), + NAME_FUNC_OFFSET(16007, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 897), + NAME_FUNC_OFFSET(16031, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 898), + NAME_FUNC_OFFSET(16056, glUniform1uiEXT, glUniform1uiEXT, NULL, 899), + NAME_FUNC_OFFSET(16072, glUniform1uivEXT, glUniform1uivEXT, NULL, 900), + NAME_FUNC_OFFSET(16089, glUniform2uiEXT, glUniform2uiEXT, NULL, 901), + NAME_FUNC_OFFSET(16105, glUniform2uivEXT, glUniform2uivEXT, NULL, 902), + NAME_FUNC_OFFSET(16122, glUniform3uiEXT, glUniform3uiEXT, NULL, 903), + NAME_FUNC_OFFSET(16138, glUniform3uivEXT, glUniform3uivEXT, NULL, 904), + NAME_FUNC_OFFSET(16155, glUniform4uiEXT, glUniform4uiEXT, NULL, 905), + NAME_FUNC_OFFSET(16171, glUniform4uivEXT, glUniform4uivEXT, NULL, 906), + NAME_FUNC_OFFSET(16188, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 907), + NAME_FUNC_OFFSET(16209, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 908), + NAME_FUNC_OFFSET(16231, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 909), + NAME_FUNC_OFFSET(16253, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 910), + NAME_FUNC_OFFSET(16276, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 911), + NAME_FUNC_OFFSET(16297, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 912), + NAME_FUNC_OFFSET(16319, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 913), + NAME_FUNC_OFFSET(16341, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 914), + NAME_FUNC_OFFSET(16364, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 915), + NAME_FUNC_OFFSET(16385, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 916), + NAME_FUNC_OFFSET(16407, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 917), + NAME_FUNC_OFFSET(16429, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 918), + NAME_FUNC_OFFSET(16452, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 919), + NAME_FUNC_OFFSET(16474, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 920), + NAME_FUNC_OFFSET(16495, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 921), + NAME_FUNC_OFFSET(16517, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 922), + NAME_FUNC_OFFSET(16539, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 923), + NAME_FUNC_OFFSET(16562, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 924), + NAME_FUNC_OFFSET(16584, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 925), + NAME_FUNC_OFFSET(16607, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 926), + NAME_FUNC_OFFSET(16630, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 927), + NAME_FUNC_OFFSET(16656, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 928), + NAME_FUNC_OFFSET(16685, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 929), + NAME_FUNC_OFFSET(16707, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 930), + NAME_FUNC_OFFSET(16727, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 931), + NAME_FUNC_OFFSET(16746, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 932), + NAME_FUNC_OFFSET(16770, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 933), + NAME_FUNC_OFFSET(16794, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 934), + NAME_FUNC_OFFSET(16816, glClearColorIiEXT, glClearColorIiEXT, NULL, 935), + NAME_FUNC_OFFSET(16834, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 936), + NAME_FUNC_OFFSET(16853, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 937), + NAME_FUNC_OFFSET(16877, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 938), + NAME_FUNC_OFFSET(16902, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 939), + NAME_FUNC_OFFSET(16923, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 940), + NAME_FUNC_OFFSET(16945, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 941), + NAME_FUNC_OFFSET(16972, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 942), + NAME_FUNC_OFFSET(16997, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 943), + NAME_FUNC_OFFSET(17025, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 944), + NAME_FUNC_OFFSET(17045, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 945), + NAME_FUNC_OFFSET(17067, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 946), + NAME_FUNC_OFFSET(17088, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 947), + NAME_FUNC_OFFSET(17114, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 948), + NAME_FUNC_OFFSET(17147, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 949), + NAME_FUNC_OFFSET(17178, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 950), + NAME_FUNC_OFFSET(17199, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951), + NAME_FUNC_OFFSET(17230, gl_dispatch_stub_952, gl_dispatch_stub_952, NULL, 952), + NAME_FUNC_OFFSET(17250, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 953), + NAME_FUNC_OFFSET(17278, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 954), + NAME_FUNC_OFFSET(17301, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 955), + NAME_FUNC_OFFSET(17326, glActiveProgramEXT, glActiveProgramEXT, NULL, 956), + NAME_FUNC_OFFSET(17345, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 957), + NAME_FUNC_OFFSET(17370, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 958), + NAME_FUNC_OFFSET(17392, glTextureBarrierNV, glTextureBarrierNV, NULL, 959), + NAME_FUNC_OFFSET(17411, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960), + NAME_FUNC_OFFSET(17436, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961), + NAME_FUNC_OFFSET(17465, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962), + NAME_FUNC_OFFSET(17496, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963), + NAME_FUNC_OFFSET(17520, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964), + NAME_FUNC_OFFSET(17545, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 965), + NAME_FUNC_OFFSET(17584, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 966), + NAME_FUNC_OFFSET(17613, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(17631, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(17648, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(17664, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(17689, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(17709, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(17729, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(17752, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(17775, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(17795, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(17812, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(17829, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(17844, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(17868, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(17887, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(17906, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(17922, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(17941, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(17964, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(17980, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(17996, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(18023, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(18050, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(18070, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(18089, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(18108, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(18138, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(18168, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18198, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18228, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(18247, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(18270, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(18295, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(18320, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(18347, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(18375, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(18402, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(18430, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(18459, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(18488, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(18514, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(18545, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(18576, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(18600, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(18623, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(18641, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(18670, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(18699, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(18714, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(18740, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(18766, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(18781, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(18793, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(18813, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(18830, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(18846, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(18865, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(18888, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(18904, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(18926, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(18944, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(18963, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(18981, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(19000, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(19018, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET(19037, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET(19055, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET(19074, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET(19092, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET(19111, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(19129, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(19148, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET(19166, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET(19185, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET(19203, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET(19222, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET(19240, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET(19259, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(19277, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(19296, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET(19314, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET(19333, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET(19351, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET(19370, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET(19388, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET(19407, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(19425, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(19444, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET(19462, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET(19481, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET(19499, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET(19518, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(19541, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET(19564, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET(19587, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET(19610, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET(19633, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET(19650, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET(19673, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET(19696, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET(19719, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET(19745, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET(19771, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET(19797, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET(19821, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(19848, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET(19874, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), + NAME_FUNC_OFFSET(19894, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), + NAME_FUNC_OFFSET(19914, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), + NAME_FUNC_OFFSET(19934, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET(19957, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET(19981, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET(20004, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET(20028, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET(20045, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), + NAME_FUNC_OFFSET(20063, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET(20080, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), + NAME_FUNC_OFFSET(20098, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), + NAME_FUNC_OFFSET(20115, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), + NAME_FUNC_OFFSET(20133, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), + NAME_FUNC_OFFSET(20150, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), + NAME_FUNC_OFFSET(20168, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET(20185, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), + NAME_FUNC_OFFSET(20203, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET(20220, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), + NAME_FUNC_OFFSET(20238, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET(20255, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), + NAME_FUNC_OFFSET(20273, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET(20290, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), + NAME_FUNC_OFFSET(20308, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET(20325, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), + NAME_FUNC_OFFSET(20343, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), + NAME_FUNC_OFFSET(20362, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), + NAME_FUNC_OFFSET(20381, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), + NAME_FUNC_OFFSET(20400, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), + NAME_FUNC_OFFSET(20419, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), + NAME_FUNC_OFFSET(20439, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), + NAME_FUNC_OFFSET(20459, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), + NAME_FUNC_OFFSET(20479, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), + NAME_FUNC_OFFSET(20497, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET(20514, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), + NAME_FUNC_OFFSET(20532, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET(20549, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), + NAME_FUNC_OFFSET(20567, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), + NAME_FUNC_OFFSET(20585, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET(20602, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), + NAME_FUNC_OFFSET(20620, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), + NAME_FUNC_OFFSET(20639, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), + NAME_FUNC_OFFSET(20658, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), + NAME_FUNC_OFFSET(20677, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET(20699, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET(20712, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET(20725, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET(20741, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET(20757, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET(20770, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET(20793, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), + NAME_FUNC_OFFSET(20813, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET(20832, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET(20843, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET(20855, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET(20869, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET(20882, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET(20898, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET(20909, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET(20922, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), + NAME_FUNC_OFFSET(20941, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET(20961, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET(20974, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET(20984, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET(21000, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET(21019, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET(21037, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET(21058, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET(21073, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET(21088, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET(21102, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET(21117, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET(21129, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET(21142, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET(21154, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET(21167, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET(21179, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET(21192, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET(21204, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET(21217, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET(21229, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET(21242, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET(21254, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET(21267, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET(21279, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET(21292, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET(21304, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET(21317, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET(21336, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET(21355, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET(21374, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET(21387, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET(21405, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET(21426, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET(21444, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET(21464, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(21478, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(21495, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(21520, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(21542, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(21569, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(21593, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), + NAME_FUNC_OFFSET(21629, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597), + NAME_FUNC_OFFSET(21663, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), + NAME_FUNC_OFFSET(21689, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599), + NAME_FUNC_OFFSET(21719, glBlendFunciARB, glBlendFunciARB, NULL, 600), + NAME_FUNC_OFFSET(21741, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692), + NAME_FUNC_OFFSET(21757, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693), + NAME_FUNC_OFFSET(21776, glPointParameterfEXT, glPointParameterfEXT, NULL, 700), + NAME_FUNC_OFFSET(21794, glPointParameterfEXT, glPointParameterfEXT, NULL, 700), + NAME_FUNC_OFFSET(21815, glPointParameterfEXT, glPointParameterfEXT, NULL, 700), + NAME_FUNC_OFFSET(21837, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 701), + NAME_FUNC_OFFSET(21856, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 701), + NAME_FUNC_OFFSET(21878, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 701), + NAME_FUNC_OFFSET(21901, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 704), + NAME_FUNC_OFFSET(21920, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 705), + NAME_FUNC_OFFSET(21940, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 706), + NAME_FUNC_OFFSET(21959, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 707), + NAME_FUNC_OFFSET(21979, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 708), + NAME_FUNC_OFFSET(21998, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 709), + NAME_FUNC_OFFSET(22018, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 710), + NAME_FUNC_OFFSET(22037, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 711), + NAME_FUNC_OFFSET(22057, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 712), + NAME_FUNC_OFFSET(22076, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 713), + NAME_FUNC_OFFSET(22096, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 714), + NAME_FUNC_OFFSET(22116, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 715), + NAME_FUNC_OFFSET(22137, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 716), + NAME_FUNC_OFFSET(22157, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 717), + NAME_FUNC_OFFSET(22178, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 718), + NAME_FUNC_OFFSET(22198, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 719), + NAME_FUNC_OFFSET(22219, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 720), + NAME_FUNC_OFFSET(22243, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 721), + NAME_FUNC_OFFSET(22261, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 722), + NAME_FUNC_OFFSET(22281, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 723), + NAME_FUNC_OFFSET(22299, glFogCoorddEXT, glFogCoorddEXT, NULL, 724), + NAME_FUNC_OFFSET(22311, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 725), + NAME_FUNC_OFFSET(22324, glFogCoordfEXT, glFogCoordfEXT, NULL, 726), + NAME_FUNC_OFFSET(22336, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 727), + NAME_FUNC_OFFSET(22349, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 729), + NAME_FUNC_OFFSET(22369, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 729), + NAME_FUNC_OFFSET(22393, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 746), + NAME_FUNC_OFFSET(22407, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 746), + NAME_FUNC_OFFSET(22424, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 747), + NAME_FUNC_OFFSET(22439, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 747), + NAME_FUNC_OFFSET(22457, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 748), + NAME_FUNC_OFFSET(22471, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 748), + NAME_FUNC_OFFSET(22488, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 749), + NAME_FUNC_OFFSET(22503, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 749), + NAME_FUNC_OFFSET(22521, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 750), + NAME_FUNC_OFFSET(22535, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 750), + NAME_FUNC_OFFSET(22552, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 751), + NAME_FUNC_OFFSET(22567, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 751), + NAME_FUNC_OFFSET(22585, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 752), + NAME_FUNC_OFFSET(22599, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 752), + NAME_FUNC_OFFSET(22616, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 753), + NAME_FUNC_OFFSET(22631, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 753), + NAME_FUNC_OFFSET(22649, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 754), + NAME_FUNC_OFFSET(22663, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 754), + NAME_FUNC_OFFSET(22680, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 755), + NAME_FUNC_OFFSET(22695, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 755), + NAME_FUNC_OFFSET(22713, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 756), + NAME_FUNC_OFFSET(22727, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 756), + NAME_FUNC_OFFSET(22744, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 757), + NAME_FUNC_OFFSET(22759, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 757), + NAME_FUNC_OFFSET(22777, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 758), + NAME_FUNC_OFFSET(22791, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 758), + NAME_FUNC_OFFSET(22808, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 759), + NAME_FUNC_OFFSET(22823, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 759), + NAME_FUNC_OFFSET(22841, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 760), + NAME_FUNC_OFFSET(22855, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 760), + NAME_FUNC_OFFSET(22872, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 761), + NAME_FUNC_OFFSET(22887, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 761), + NAME_FUNC_OFFSET(22905, glBindProgramNV, glBindProgramNV, NULL, 780), + NAME_FUNC_OFFSET(22922, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 781), + NAME_FUNC_OFFSET(22942, glGenProgramsNV, glGenProgramsNV, NULL, 783), + NAME_FUNC_OFFSET(22959, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 789), + NAME_FUNC_OFFSET(22985, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 789), + NAME_FUNC_OFFSET(23014, glIsProgramNV, glIsProgramNV, NULL, 793), + NAME_FUNC_OFFSET(23029, glPointParameteriNV, glPointParameteriNV, NULL, 857), + NAME_FUNC_OFFSET(23047, glPointParameterivNV, glPointParameterivNV, NULL, 858), + NAME_FUNC_OFFSET(23066, gl_dispatch_stub_861, gl_dispatch_stub_861, NULL, 861), + NAME_FUNC_OFFSET(23087, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863), + NAME_FUNC_OFFSET(23103, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 870), + NAME_FUNC_OFFSET(23127, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), + NAME_FUNC_OFFSET(23151, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), + NAME_FUNC_OFFSET(23178, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 874), + NAME_FUNC_OFFSET(23196, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 875), + NAME_FUNC_OFFSET(23215, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 876), + NAME_FUNC_OFFSET(23240, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 877), + NAME_FUNC_OFFSET(23261, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 878), + NAME_FUNC_OFFSET(23283, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 879), + NAME_FUNC_OFFSET(23309, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 880), + NAME_FUNC_OFFSET(23332, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 881), + NAME_FUNC_OFFSET(23355, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 882), + NAME_FUNC_OFFSET(23378, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 883), + NAME_FUNC_OFFSET(23396, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 884), + NAME_FUNC_OFFSET(23415, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 885), + NAME_FUNC_OFFSET(23432, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 886), + NAME_FUNC_OFFSET(23470, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 887), + NAME_FUNC_OFFSET(23499, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 888), + NAME_FUNC_OFFSET(23515, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 889), + NAME_FUNC_OFFSET(23532, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 890), + NAME_FUNC_OFFSET(23554, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891), + NAME_FUNC_OFFSET(23572, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 894), + NAME_FUNC_OFFSET(23595, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 895), + NAME_FUNC_OFFSET(23617, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 896), + NAME_FUNC_OFFSET(23633, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 897), + NAME_FUNC_OFFSET(23654, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 898), + NAME_FUNC_OFFSET(23676, glUniform1uiEXT, glUniform1uiEXT, NULL, 899), + NAME_FUNC_OFFSET(23689, glUniform1uivEXT, glUniform1uivEXT, NULL, 900), + NAME_FUNC_OFFSET(23703, glUniform2uiEXT, glUniform2uiEXT, NULL, 901), + NAME_FUNC_OFFSET(23716, glUniform2uivEXT, glUniform2uivEXT, NULL, 902), + NAME_FUNC_OFFSET(23730, glUniform3uiEXT, glUniform3uiEXT, NULL, 903), + NAME_FUNC_OFFSET(23743, glUniform3uivEXT, glUniform3uivEXT, NULL, 904), + NAME_FUNC_OFFSET(23757, glUniform4uiEXT, glUniform4uiEXT, NULL, 905), + NAME_FUNC_OFFSET(23770, glUniform4uivEXT, glUniform4uivEXT, NULL, 906), + NAME_FUNC_OFFSET(23784, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 907), + NAME_FUNC_OFFSET(23802, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 908), + NAME_FUNC_OFFSET(23821, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 909), + NAME_FUNC_OFFSET(23840, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 910), + NAME_FUNC_OFFSET(23860, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 911), + NAME_FUNC_OFFSET(23878, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 912), + NAME_FUNC_OFFSET(23897, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 913), + NAME_FUNC_OFFSET(23916, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 914), + NAME_FUNC_OFFSET(23936, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 915), + NAME_FUNC_OFFSET(23954, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 916), + NAME_FUNC_OFFSET(23973, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 917), + NAME_FUNC_OFFSET(23992, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 918), + NAME_FUNC_OFFSET(24012, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 919), + NAME_FUNC_OFFSET(24031, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 920), + NAME_FUNC_OFFSET(24049, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 921), + NAME_FUNC_OFFSET(24068, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 922), + NAME_FUNC_OFFSET(24087, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 923), + NAME_FUNC_OFFSET(24107, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 924), + NAME_FUNC_OFFSET(24126, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 925), + NAME_FUNC_OFFSET(24146, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 926), + NAME_FUNC_OFFSET(24166, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 927), + NAME_FUNC_OFFSET(24189, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 928), + NAME_FUNC_OFFSET(24215, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 928), + NAME_FUNC_OFFSET(24244, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 929), + NAME_FUNC_OFFSET(24257, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 930), + NAME_FUNC_OFFSET(24268, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 931), + NAME_FUNC_OFFSET(24278, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 932), + NAME_FUNC_OFFSET(24294, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 933), + NAME_FUNC_OFFSET(24310, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 934), + NAME_FUNC_OFFSET(24323, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 937), + NAME_FUNC_OFFSET(24344, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 938), + NAME_FUNC_OFFSET(24366, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 939), + NAME_FUNC_OFFSET(24384, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 940), + NAME_FUNC_OFFSET(24403, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 941), + NAME_FUNC_OFFSET(24428, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 942), + NAME_FUNC_OFFSET(24451, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 943), + NAME_FUNC_OFFSET(24476, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 944), + NAME_FUNC_OFFSET(24493, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 946), + NAME_FUNC_OFFSET(24511, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 947), + NAME_FUNC_OFFSET(24534, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 948), + NAME_FUNC_OFFSET(24564, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 949), + NAME_FUNC_OFFSET(24592, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 950), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; |