diff options
Diffstat (limited to 'xorg-server/glx/glprocs.h')
-rw-r--r-- | xorg-server/glx/glprocs.h | 2962 |
1 files changed, 1732 insertions, 1230 deletions
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h index b81e9a7bc..a7518b49e 100644 --- a/xorg-server/glx/glprocs.h +++ b/xorg-server/glx/glprocs.h @@ -732,7 +732,6 @@ static const char gl_string_table[] = "glIsRenderbuffer\0" "glRenderbufferStorage\0" "glRenderbufferStorageMultisample\0" - "glFramebufferTextureFaceARB\0" "glFlushMappedBufferRange\0" "glMapBufferRange\0" "glBindVertexArray\0" @@ -1886,10 +1885,144 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 +#define gl_dispatch_stub_730 mgl_dispatch_stub_730 #define gl_dispatch_stub_731 mgl_dispatch_stub_731 #define gl_dispatch_stub_732 mgl_dispatch_stub_732 -#define gl_dispatch_stub_733 mgl_dispatch_stub_733 -#define gl_dispatch_stub_856 mgl_dispatch_stub_856 +#define gl_dispatch_stub_773 mgl_dispatch_stub_773 +#define gl_dispatch_stub_774 mgl_dispatch_stub_774 +#define gl_dispatch_stub_775 mgl_dispatch_stub_775 +#define gl_dispatch_stub_776 mgl_dispatch_stub_776 +#define gl_dispatch_stub_777 mgl_dispatch_stub_777 +#define gl_dispatch_stub_778 mgl_dispatch_stub_778 +#define gl_dispatch_stub_779 mgl_dispatch_stub_779 +#define gl_dispatch_stub_780 mgl_dispatch_stub_780 +#define gl_dispatch_stub_781 mgl_dispatch_stub_781 +#define gl_dispatch_stub_782 mgl_dispatch_stub_782 +#define gl_dispatch_stub_783 mgl_dispatch_stub_783 +#define gl_dispatch_stub_784 mgl_dispatch_stub_784 +#define gl_dispatch_stub_785 mgl_dispatch_stub_785 +#define gl_dispatch_stub_786 mgl_dispatch_stub_786 +#define gl_dispatch_stub_787 mgl_dispatch_stub_787 +#define gl_dispatch_stub_788 mgl_dispatch_stub_788 +#define gl_dispatch_stub_789 mgl_dispatch_stub_789 +#define gl_dispatch_stub_790 mgl_dispatch_stub_790 +#define gl_dispatch_stub_810 mgl_dispatch_stub_810 +#define gl_dispatch_stub_811 mgl_dispatch_stub_811 +#define gl_dispatch_stub_812 mgl_dispatch_stub_812 +#define gl_dispatch_stub_813 mgl_dispatch_stub_813 +#define gl_dispatch_stub_814 mgl_dispatch_stub_814 +#define gl_dispatch_stub_815 mgl_dispatch_stub_815 +#define gl_dispatch_stub_816 mgl_dispatch_stub_816 +#define gl_dispatch_stub_817 mgl_dispatch_stub_817 +#define gl_dispatch_stub_818 mgl_dispatch_stub_818 +#define gl_dispatch_stub_819 mgl_dispatch_stub_819 +#define gl_dispatch_stub_855 mgl_dispatch_stub_855 +#define gl_dispatch_stub_879 mgl_dispatch_stub_879 +#define gl_dispatch_stub_880 mgl_dispatch_stub_880 +#define gl_dispatch_stub_881 mgl_dispatch_stub_881 +#define gl_dispatch_stub_882 mgl_dispatch_stub_882 +#define gl_dispatch_stub_883 mgl_dispatch_stub_883 +#define gl_dispatch_stub_884 mgl_dispatch_stub_884 +#define gl_dispatch_stub_897 mgl_dispatch_stub_897 +#define gl_dispatch_stub_898 mgl_dispatch_stub_898 +#define gl_dispatch_stub_899 mgl_dispatch_stub_899 +#define gl_dispatch_stub_900 mgl_dispatch_stub_900 +#define gl_dispatch_stub_901 mgl_dispatch_stub_901 +#define gl_dispatch_stub_902 mgl_dispatch_stub_902 +#define gl_dispatch_stub_903 mgl_dispatch_stub_903 +#define gl_dispatch_stub_904 mgl_dispatch_stub_904 +#define gl_dispatch_stub_905 mgl_dispatch_stub_905 +#define gl_dispatch_stub_906 mgl_dispatch_stub_906 +#define gl_dispatch_stub_907 mgl_dispatch_stub_907 +#define gl_dispatch_stub_908 mgl_dispatch_stub_908 +#define gl_dispatch_stub_909 mgl_dispatch_stub_909 +#define gl_dispatch_stub_910 mgl_dispatch_stub_910 +#define gl_dispatch_stub_911 mgl_dispatch_stub_911 +#define gl_dispatch_stub_912 mgl_dispatch_stub_912 +#define gl_dispatch_stub_913 mgl_dispatch_stub_913 +#define gl_dispatch_stub_914 mgl_dispatch_stub_914 +#define gl_dispatch_stub_915 mgl_dispatch_stub_915 +#define gl_dispatch_stub_916 mgl_dispatch_stub_916 +#define gl_dispatch_stub_917 mgl_dispatch_stub_917 +#define gl_dispatch_stub_918 mgl_dispatch_stub_918 +#define gl_dispatch_stub_919 mgl_dispatch_stub_919 +#define gl_dispatch_stub_920 mgl_dispatch_stub_920 +#define gl_dispatch_stub_921 mgl_dispatch_stub_921 +#define gl_dispatch_stub_922 mgl_dispatch_stub_922 +#define gl_dispatch_stub_923 mgl_dispatch_stub_923 +#define gl_dispatch_stub_924 mgl_dispatch_stub_924 +#define gl_dispatch_stub_925 mgl_dispatch_stub_925 +#define gl_dispatch_stub_926 mgl_dispatch_stub_926 +#define gl_dispatch_stub_927 mgl_dispatch_stub_927 +#define gl_dispatch_stub_928 mgl_dispatch_stub_928 +#define gl_dispatch_stub_929 mgl_dispatch_stub_929 +#define gl_dispatch_stub_930 mgl_dispatch_stub_930 +#define gl_dispatch_stub_931 mgl_dispatch_stub_931 +#define gl_dispatch_stub_932 mgl_dispatch_stub_932 +#define gl_dispatch_stub_933 mgl_dispatch_stub_933 +#define gl_dispatch_stub_934 mgl_dispatch_stub_934 +#define gl_dispatch_stub_935 mgl_dispatch_stub_935 +#define gl_dispatch_stub_936 mgl_dispatch_stub_936 +#define gl_dispatch_stub_937 mgl_dispatch_stub_937 +#define gl_dispatch_stub_938 mgl_dispatch_stub_938 +#define gl_dispatch_stub_939 mgl_dispatch_stub_939 +#define gl_dispatch_stub_940 mgl_dispatch_stub_940 +#define gl_dispatch_stub_941 mgl_dispatch_stub_941 +#define gl_dispatch_stub_942 mgl_dispatch_stub_942 +#define gl_dispatch_stub_943 mgl_dispatch_stub_943 +#define gl_dispatch_stub_944 mgl_dispatch_stub_944 +#define gl_dispatch_stub_945 mgl_dispatch_stub_945 +#define gl_dispatch_stub_946 mgl_dispatch_stub_946 +#define gl_dispatch_stub_947 mgl_dispatch_stub_947 +#define gl_dispatch_stub_948 mgl_dispatch_stub_948 +#define gl_dispatch_stub_949 mgl_dispatch_stub_949 +#define gl_dispatch_stub_950 mgl_dispatch_stub_950 +#define gl_dispatch_stub_951 mgl_dispatch_stub_951 +#define gl_dispatch_stub_952 mgl_dispatch_stub_952 +#define gl_dispatch_stub_953 mgl_dispatch_stub_953 +#define gl_dispatch_stub_954 mgl_dispatch_stub_954 +#define gl_dispatch_stub_955 mgl_dispatch_stub_955 +#define gl_dispatch_stub_956 mgl_dispatch_stub_956 +#define gl_dispatch_stub_957 mgl_dispatch_stub_957 +#define gl_dispatch_stub_958 mgl_dispatch_stub_958 +#define gl_dispatch_stub_959 mgl_dispatch_stub_959 +#define gl_dispatch_stub_960 mgl_dispatch_stub_960 +#define gl_dispatch_stub_961 mgl_dispatch_stub_961 +#define gl_dispatch_stub_962 mgl_dispatch_stub_962 +#define gl_dispatch_stub_963 mgl_dispatch_stub_963 +#define gl_dispatch_stub_964 mgl_dispatch_stub_964 +#define gl_dispatch_stub_965 mgl_dispatch_stub_965 +#define gl_dispatch_stub_966 mgl_dispatch_stub_966 +#define gl_dispatch_stub_967 mgl_dispatch_stub_967 +#define gl_dispatch_stub_968 mgl_dispatch_stub_968 +#define gl_dispatch_stub_969 mgl_dispatch_stub_969 +#define gl_dispatch_stub_970 mgl_dispatch_stub_970 +#define gl_dispatch_stub_971 mgl_dispatch_stub_971 +#define gl_dispatch_stub_972 mgl_dispatch_stub_972 +#define gl_dispatch_stub_973 mgl_dispatch_stub_973 +#define gl_dispatch_stub_974 mgl_dispatch_stub_974 +#define gl_dispatch_stub_975 mgl_dispatch_stub_975 +#define gl_dispatch_stub_976 mgl_dispatch_stub_976 +#define gl_dispatch_stub_977 mgl_dispatch_stub_977 +#define gl_dispatch_stub_978 mgl_dispatch_stub_978 +#define gl_dispatch_stub_979 mgl_dispatch_stub_979 +#define gl_dispatch_stub_980 mgl_dispatch_stub_980 +#define gl_dispatch_stub_981 mgl_dispatch_stub_981 +#define gl_dispatch_stub_982 mgl_dispatch_stub_982 +#define gl_dispatch_stub_983 mgl_dispatch_stub_983 +#define gl_dispatch_stub_984 mgl_dispatch_stub_984 +#define gl_dispatch_stub_985 mgl_dispatch_stub_985 +#define gl_dispatch_stub_986 mgl_dispatch_stub_986 +#define gl_dispatch_stub_987 mgl_dispatch_stub_987 +#define gl_dispatch_stub_988 mgl_dispatch_stub_988 +#define gl_dispatch_stub_989 mgl_dispatch_stub_989 +#define gl_dispatch_stub_990 mgl_dispatch_stub_990 +#define gl_dispatch_stub_991 mgl_dispatch_stub_991 +#define gl_dispatch_stub_992 mgl_dispatch_stub_992 +#define gl_dispatch_stub_993 mgl_dispatch_stub_993 +#define gl_dispatch_stub_994 mgl_dispatch_stub_994 +#define gl_dispatch_stub_1001 mgl_dispatch_stub_1001 +#define gl_dispatch_stub_1002 mgl_dispatch_stub_1002 #define gl_dispatch_stub_1003 mgl_dispatch_stub_1003 #define gl_dispatch_stub_1004 mgl_dispatch_stub_1004 #define gl_dispatch_stub_1005 mgl_dispatch_stub_1005 @@ -1897,10 +2030,10 @@ static const char gl_string_table[] = #define gl_dispatch_stub_1007 mgl_dispatch_stub_1007 #define gl_dispatch_stub_1008 mgl_dispatch_stub_1008 #define gl_dispatch_stub_1009 mgl_dispatch_stub_1009 -#define gl_dispatch_stub_1010 mgl_dispatch_stub_1010 +#define gl_dispatch_stub_1011 mgl_dispatch_stub_1011 #define gl_dispatch_stub_1012 mgl_dispatch_stub_1012 #define gl_dispatch_stub_1013 mgl_dispatch_stub_1013 -#define gl_dispatch_stub_1014 mgl_dispatch_stub_1014 +#define gl_dispatch_stub_1020 mgl_dispatch_stub_1020 #define gl_dispatch_stub_1021 mgl_dispatch_stub_1021 #define gl_dispatch_stub_1022 mgl_dispatch_stub_1022 #define gl_dispatch_stub_1023 mgl_dispatch_stub_1023 @@ -1909,7 +2042,7 @@ static const char gl_string_table[] = #define gl_dispatch_stub_1026 mgl_dispatch_stub_1026 #define gl_dispatch_stub_1027 mgl_dispatch_stub_1027 #define gl_dispatch_stub_1028 mgl_dispatch_stub_1028 -#define gl_dispatch_stub_1029 mgl_dispatch_stub_1029 +#define gl_dispatch_stub_1030 mgl_dispatch_stub_1030 #define gl_dispatch_stub_1031 mgl_dispatch_stub_1031 #define gl_dispatch_stub_1032 mgl_dispatch_stub_1032 #define gl_dispatch_stub_1033 mgl_dispatch_stub_1033 @@ -1959,20 +2092,136 @@ static const char gl_string_table[] = #define gl_dispatch_stub_1077 mgl_dispatch_stub_1077 #define gl_dispatch_stub_1078 mgl_dispatch_stub_1078 #define gl_dispatch_stub_1079 mgl_dispatch_stub_1079 -#define gl_dispatch_stub_1080 mgl_dispatch_stub_1080 +#define gl_dispatch_stub_1081 mgl_dispatch_stub_1081 #define gl_dispatch_stub_1082 mgl_dispatch_stub_1082 -#define gl_dispatch_stub_1083 mgl_dispatch_stub_1083 +#define gl_dispatch_stub_1098 mgl_dispatch_stub_1098 +#define gl_dispatch_stub_1099 mgl_dispatch_stub_1099 +#define gl_dispatch_stub_1100 mgl_dispatch_stub_1100 +#define gl_dispatch_stub_1101 mgl_dispatch_stub_1101 +#define gl_dispatch_stub_1102 mgl_dispatch_stub_1102 +#define gl_dispatch_stub_1103 mgl_dispatch_stub_1103 +#define gl_dispatch_stub_1104 mgl_dispatch_stub_1104 +#define gl_dispatch_stub_1105 mgl_dispatch_stub_1105 +#define gl_dispatch_stub_1106 mgl_dispatch_stub_1106 +#define gl_dispatch_stub_1107 mgl_dispatch_stub_1107 #define gl_dispatch_stub_1108 mgl_dispatch_stub_1108 #define gl_dispatch_stub_1109 mgl_dispatch_stub_1109 +#define gl_dispatch_stub_1110 mgl_dispatch_stub_1110 +#define gl_dispatch_stub_1111 mgl_dispatch_stub_1111 +#define gl_dispatch_stub_1112 mgl_dispatch_stub_1112 +#define gl_dispatch_stub_1113 mgl_dispatch_stub_1113 +#define gl_dispatch_stub_1114 mgl_dispatch_stub_1114 +#define gl_dispatch_stub_1115 mgl_dispatch_stub_1115 +#define gl_dispatch_stub_1116 mgl_dispatch_stub_1116 +#define gl_dispatch_stub_1117 mgl_dispatch_stub_1117 +#define gl_dispatch_stub_1118 mgl_dispatch_stub_1118 +#define gl_dispatch_stub_1119 mgl_dispatch_stub_1119 +#define gl_dispatch_stub_1120 mgl_dispatch_stub_1120 +#define gl_dispatch_stub_1121 mgl_dispatch_stub_1121 +#define gl_dispatch_stub_1122 mgl_dispatch_stub_1122 +#define gl_dispatch_stub_1123 mgl_dispatch_stub_1123 +#define gl_dispatch_stub_1124 mgl_dispatch_stub_1124 +#define gl_dispatch_stub_1125 mgl_dispatch_stub_1125 +#define gl_dispatch_stub_1126 mgl_dispatch_stub_1126 +#define gl_dispatch_stub_1127 mgl_dispatch_stub_1127 +#define gl_dispatch_stub_1128 mgl_dispatch_stub_1128 +#define gl_dispatch_stub_1129 mgl_dispatch_stub_1129 +#define gl_dispatch_stub_1130 mgl_dispatch_stub_1130 +#define gl_dispatch_stub_1131 mgl_dispatch_stub_1131 +#define gl_dispatch_stub_1132 mgl_dispatch_stub_1132 +#define gl_dispatch_stub_1133 mgl_dispatch_stub_1133 +#define gl_dispatch_stub_1134 mgl_dispatch_stub_1134 +#define gl_dispatch_stub_1135 mgl_dispatch_stub_1135 +#define gl_dispatch_stub_1136 mgl_dispatch_stub_1136 +#define gl_dispatch_stub_1137 mgl_dispatch_stub_1137 +#define gl_dispatch_stub_1138 mgl_dispatch_stub_1138 +#define gl_dispatch_stub_1139 mgl_dispatch_stub_1139 +#define gl_dispatch_stub_1140 mgl_dispatch_stub_1140 +#define gl_dispatch_stub_1141 mgl_dispatch_stub_1141 +#define gl_dispatch_stub_1142 mgl_dispatch_stub_1142 +#define gl_dispatch_stub_1143 mgl_dispatch_stub_1143 +#define gl_dispatch_stub_1144 mgl_dispatch_stub_1144 +#define gl_dispatch_stub_1145 mgl_dispatch_stub_1145 +#define gl_dispatch_stub_1146 mgl_dispatch_stub_1146 +#define gl_dispatch_stub_1147 mgl_dispatch_stub_1147 +#define gl_dispatch_stub_1148 mgl_dispatch_stub_1148 +#define gl_dispatch_stub_1149 mgl_dispatch_stub_1149 +#define gl_dispatch_stub_1150 mgl_dispatch_stub_1150 +#define gl_dispatch_stub_1151 mgl_dispatch_stub_1151 +#define gl_dispatch_stub_1152 mgl_dispatch_stub_1152 +#define gl_dispatch_stub_1153 mgl_dispatch_stub_1153 +#define gl_dispatch_stub_1154 mgl_dispatch_stub_1154 +#define gl_dispatch_stub_1155 mgl_dispatch_stub_1155 +#define gl_dispatch_stub_1156 mgl_dispatch_stub_1156 +#define gl_dispatch_stub_1157 mgl_dispatch_stub_1157 +#define gl_dispatch_stub_1158 mgl_dispatch_stub_1158 +#define gl_dispatch_stub_1159 mgl_dispatch_stub_1159 +#define gl_dispatch_stub_1160 mgl_dispatch_stub_1160 +#define gl_dispatch_stub_1161 mgl_dispatch_stub_1161 +#define gl_dispatch_stub_1162 mgl_dispatch_stub_1162 +#define gl_dispatch_stub_1163 mgl_dispatch_stub_1163 +#define gl_dispatch_stub_1164 mgl_dispatch_stub_1164 +#define gl_dispatch_stub_1165 mgl_dispatch_stub_1165 +#define gl_dispatch_stub_1166 mgl_dispatch_stub_1166 +#define gl_dispatch_stub_1167 mgl_dispatch_stub_1167 +#define gl_dispatch_stub_1168 mgl_dispatch_stub_1168 +#define gl_dispatch_stub_1169 mgl_dispatch_stub_1169 +#define gl_dispatch_stub_1170 mgl_dispatch_stub_1170 +#define gl_dispatch_stub_1171 mgl_dispatch_stub_1171 +#define gl_dispatch_stub_1172 mgl_dispatch_stub_1172 +#define gl_dispatch_stub_1173 mgl_dispatch_stub_1173 +#define gl_dispatch_stub_1174 mgl_dispatch_stub_1174 +#define gl_dispatch_stub_1175 mgl_dispatch_stub_1175 +#define gl_dispatch_stub_1176 mgl_dispatch_stub_1176 +#define gl_dispatch_stub_1177 mgl_dispatch_stub_1177 +#define gl_dispatch_stub_1178 mgl_dispatch_stub_1178 +#define gl_dispatch_stub_1179 mgl_dispatch_stub_1179 +#define gl_dispatch_stub_1180 mgl_dispatch_stub_1180 +#define gl_dispatch_stub_1181 mgl_dispatch_stub_1181 +#define gl_dispatch_stub_1182 mgl_dispatch_stub_1182 #define gl_dispatch_stub_1183 mgl_dispatch_stub_1183 #define gl_dispatch_stub_1184 mgl_dispatch_stub_1184 #define gl_dispatch_stub_1185 mgl_dispatch_stub_1185 +#define gl_dispatch_stub_1186 mgl_dispatch_stub_1186 +#define gl_dispatch_stub_1187 mgl_dispatch_stub_1187 +#define gl_dispatch_stub_1188 mgl_dispatch_stub_1188 +#define gl_dispatch_stub_1189 mgl_dispatch_stub_1189 +#define gl_dispatch_stub_1190 mgl_dispatch_stub_1190 +#define gl_dispatch_stub_1192 mgl_dispatch_stub_1192 #define gl_dispatch_stub_1193 mgl_dispatch_stub_1193 #define gl_dispatch_stub_1194 mgl_dispatch_stub_1194 #define gl_dispatch_stub_1195 mgl_dispatch_stub_1195 -#define gl_dispatch_stub_1196 mgl_dispatch_stub_1196 +#define gl_dispatch_stub_1198 mgl_dispatch_stub_1198 #define gl_dispatch_stub_1199 mgl_dispatch_stub_1199 -#define gl_dispatch_stub_1200 mgl_dispatch_stub_1200 +#define gl_dispatch_stub_1216 mgl_dispatch_stub_1216 +#define gl_dispatch_stub_1217 mgl_dispatch_stub_1217 +#define gl_dispatch_stub_1218 mgl_dispatch_stub_1218 +#define gl_dispatch_stub_1219 mgl_dispatch_stub_1219 +#define gl_dispatch_stub_1220 mgl_dispatch_stub_1220 +#define gl_dispatch_stub_1221 mgl_dispatch_stub_1221 +#define gl_dispatch_stub_1222 mgl_dispatch_stub_1222 +#define gl_dispatch_stub_1223 mgl_dispatch_stub_1223 +#define gl_dispatch_stub_1224 mgl_dispatch_stub_1224 +#define gl_dispatch_stub_1225 mgl_dispatch_stub_1225 +#define gl_dispatch_stub_1226 mgl_dispatch_stub_1226 +#define gl_dispatch_stub_1227 mgl_dispatch_stub_1227 +#define gl_dispatch_stub_1228 mgl_dispatch_stub_1228 +#define gl_dispatch_stub_1229 mgl_dispatch_stub_1229 +#define gl_dispatch_stub_1230 mgl_dispatch_stub_1230 +#define gl_dispatch_stub_1231 mgl_dispatch_stub_1231 +#define gl_dispatch_stub_1232 mgl_dispatch_stub_1232 +#define gl_dispatch_stub_1233 mgl_dispatch_stub_1233 +#define gl_dispatch_stub_1235 mgl_dispatch_stub_1235 +#define gl_dispatch_stub_1236 mgl_dispatch_stub_1236 +#define gl_dispatch_stub_1237 mgl_dispatch_stub_1237 +#define gl_dispatch_stub_1238 mgl_dispatch_stub_1238 +#define gl_dispatch_stub_1239 mgl_dispatch_stub_1239 +#define gl_dispatch_stub_1240 mgl_dispatch_stub_1240 +#define gl_dispatch_stub_1241 mgl_dispatch_stub_1241 +#define gl_dispatch_stub_1242 mgl_dispatch_stub_1242 +#define gl_dispatch_stub_1243 mgl_dispatch_stub_1243 +#define gl_dispatch_stub_1244 mgl_dispatch_stub_1244 +#define gl_dispatch_stub_1245 mgl_dispatch_stub_1245 #define gl_dispatch_stub_1246 mgl_dispatch_stub_1246 #define gl_dispatch_stub_1247 mgl_dispatch_stub_1247 #define gl_dispatch_stub_1248 mgl_dispatch_stub_1248 @@ -1983,9 +2232,11 @@ static const char gl_string_table[] = #define gl_dispatch_stub_1253 mgl_dispatch_stub_1253 #define gl_dispatch_stub_1254 mgl_dispatch_stub_1254 #define gl_dispatch_stub_1255 mgl_dispatch_stub_1255 +#define gl_dispatch_stub_1256 mgl_dispatch_stub_1256 #define gl_dispatch_stub_1257 mgl_dispatch_stub_1257 #define gl_dispatch_stub_1258 mgl_dispatch_stub_1258 #define gl_dispatch_stub_1259 mgl_dispatch_stub_1259 +#define gl_dispatch_stub_1260 mgl_dispatch_stub_1260 #endif /* USE_MGL_NAMESPACE */ @@ -2003,106 +2254,358 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 * params); -void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 * params); -void GLAPIENTRY gl_dispatch_stub_733(GLuint id, GLenum target); -void GLAPIENTRY gl_dispatch_stub_856(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); -void GLAPIENTRY gl_dispatch_stub_1003(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); -void GLAPIENTRY gl_dispatch_stub_1004(const GLfloat * coords); -void GLAPIENTRY gl_dispatch_stub_1005(GLint x, GLint y, GLint z, GLint width, GLint height); -void GLAPIENTRY gl_dispatch_stub_1006(const GLint * coords); -void GLAPIENTRY gl_dispatch_stub_1007(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); -void GLAPIENTRY gl_dispatch_stub_1008(const GLshort * coords); -void GLAPIENTRY gl_dispatch_stub_1009(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); -void GLAPIENTRY gl_dispatch_stub_1010(const GLfixed * coords); -GLbitfield GLAPIENTRY gl_dispatch_stub_1012(GLfixed * mantissa, GLint * exponent); -void GLAPIENTRY gl_dispatch_stub_1013(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_1014(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_1021(GLenum target, GLsizei numAttachments, const GLenum * attachments); -void GLAPIENTRY gl_dispatch_stub_1022(GLuint pipeline, GLuint program); -void GLAPIENTRY gl_dispatch_stub_1023(GLuint pipeline); -GLuint GLAPIENTRY gl_dispatch_stub_1024(GLenum type, GLsizei count, const GLchar * const * strings); -void GLAPIENTRY gl_dispatch_stub_1025(GLsizei n, const GLuint * pipelines); -void GLAPIENTRY gl_dispatch_stub_1026(GLsizei n, GLuint * pipelines); -void GLAPIENTRY gl_dispatch_stub_1027(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -void GLAPIENTRY gl_dispatch_stub_1028(GLuint pipeline, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_1029(GLuint pipeline); -void GLAPIENTRY gl_dispatch_stub_1031(GLuint program, GLint location, GLdouble x); -void GLAPIENTRY gl_dispatch_stub_1032(GLuint program, GLint location, GLsizei count, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1033(GLuint program, GLint location, GLfloat x); -void GLAPIENTRY gl_dispatch_stub_1034(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1035(GLuint program, GLint location, GLint x); -void GLAPIENTRY gl_dispatch_stub_1036(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_1037(GLuint program, GLint location, GLuint x); -void GLAPIENTRY gl_dispatch_stub_1038(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_1039(GLuint program, GLint location, GLdouble x, GLdouble y); -void GLAPIENTRY gl_dispatch_stub_1040(GLuint program, GLint location, GLsizei count, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1041(GLuint program, GLint location, GLfloat x, GLfloat y); -void GLAPIENTRY gl_dispatch_stub_1042(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1043(GLuint program, GLint location, GLint x, GLint y); -void GLAPIENTRY gl_dispatch_stub_1044(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_1045(GLuint program, GLint location, GLuint x, GLuint y); -void GLAPIENTRY gl_dispatch_stub_1046(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_1047(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); -void GLAPIENTRY gl_dispatch_stub_1048(GLuint program, GLint location, GLsizei count, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1049(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); -void GLAPIENTRY gl_dispatch_stub_1050(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1051(GLuint program, GLint location, GLint x, GLint y, GLint z); -void GLAPIENTRY gl_dispatch_stub_1052(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_1053(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); -void GLAPIENTRY gl_dispatch_stub_1054(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_1055(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -void GLAPIENTRY gl_dispatch_stub_1056(GLuint program, GLint location, GLsizei count, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1057(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -void GLAPIENTRY gl_dispatch_stub_1058(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1059(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); -void GLAPIENTRY gl_dispatch_stub_1060(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_1061(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); -void GLAPIENTRY gl_dispatch_stub_1062(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_1063(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1064(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1065(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1066(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1067(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1068(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1069(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1070(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1071(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1072(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1073(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1074(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1075(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1076(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1077(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1078(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1079(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1080(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1082(GLuint pipeline, GLbitfield stages, GLuint program); -void GLAPIENTRY gl_dispatch_stub_1083(GLuint pipeline); -void GLAPIENTRY gl_dispatch_stub_1108(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_1109(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_1183(GLenum face); -void GLAPIENTRY gl_dispatch_stub_1184(GLuint array); -void GLAPIENTRY gl_dispatch_stub_1185(GLsizei n, GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_1193(GLenum coord, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1194(GLenum coord, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_1195(GLenum coord, GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1196(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_1199(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_1200(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_1246(GLuint queryHandle); -void GLAPIENTRY gl_dispatch_stub_1247(GLuint queryId, GLuint * queryHandle); +void GLAPIENTRY gl_dispatch_stub_730(GLuint id, GLenum pname, GLint64 * params); +void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLuint64 * params); +void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum target); +void GLAPIENTRY gl_dispatch_stub_773(GLuint program, GLint location, GLdouble * params); +void GLAPIENTRY gl_dispatch_stub_774(GLint location, GLdouble x); +void GLAPIENTRY gl_dispatch_stub_775(GLint location, GLsizei count, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_776(GLint location, GLdouble x, GLdouble y); +void GLAPIENTRY gl_dispatch_stub_777(GLint location, GLsizei count, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_778(GLint location, GLdouble x, GLdouble y, GLdouble z); +void GLAPIENTRY gl_dispatch_stub_779(GLint location, GLsizei count, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_780(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void GLAPIENTRY gl_dispatch_stub_781(GLint location, GLsizei count, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_782(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_783(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_784(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_785(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_786(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_787(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_788(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_789(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_790(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_810(GLuint index, GLenum pname, GLdouble * params); +void GLAPIENTRY gl_dispatch_stub_811(GLuint index, GLdouble x); +void GLAPIENTRY gl_dispatch_stub_812(GLuint index, const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_813(GLuint index, GLdouble x, GLdouble y); +void GLAPIENTRY gl_dispatch_stub_814(GLuint index, const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_815(GLuint index, GLdouble x, GLdouble y, GLdouble z); +void GLAPIENTRY gl_dispatch_stub_816(GLuint index, const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_817(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void GLAPIENTRY gl_dispatch_stub_818(GLuint index, const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_819(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_855(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); +void GLAPIENTRY gl_dispatch_stub_879(GLuint program, GLenum programInterface, GLenum pname, GLint * params); +GLuint GLAPIENTRY gl_dispatch_stub_880(GLuint program, GLenum programInterface, const GLchar * name); +GLint GLAPIENTRY gl_dispatch_stub_881(GLuint program, GLenum programInterface, const GLchar * name); +GLint GLAPIENTRY gl_dispatch_stub_882(GLuint program, GLenum programInterface, const GLchar * name); +void GLAPIENTRY gl_dispatch_stub_883(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name); +void GLAPIENTRY gl_dispatch_stub_884(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params); +void GLAPIENTRY gl_dispatch_stub_897(GLenum origin, GLenum depth); +void GLAPIENTRY gl_dispatch_stub_898(GLuint unit, GLuint texture); +void GLAPIENTRY gl_dispatch_stub_899(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLenum GLAPIENTRY gl_dispatch_stub_900(GLuint framebuffer, GLenum target); +void GLAPIENTRY gl_dispatch_stub_901(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid * data); +void GLAPIENTRY gl_dispatch_stub_902(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid * data); +void GLAPIENTRY gl_dispatch_stub_903(GLuint framebuffer, GLenum buffer, GLfloat depth, GLint stencil); +void GLAPIENTRY gl_dispatch_stub_904(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_905(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_906(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value); +void GLAPIENTRY gl_dispatch_stub_907(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); +void GLAPIENTRY gl_dispatch_stub_908(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); +void GLAPIENTRY gl_dispatch_stub_909(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); +void GLAPIENTRY gl_dispatch_stub_910(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_911(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +void GLAPIENTRY gl_dispatch_stub_912(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +void GLAPIENTRY gl_dispatch_stub_913(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +void GLAPIENTRY gl_dispatch_stub_914(GLsizei n, GLuint * buffers); +void GLAPIENTRY gl_dispatch_stub_915(GLsizei n, GLuint * framebuffers); +void GLAPIENTRY gl_dispatch_stub_916(GLsizei n, GLuint * pipelines); +void GLAPIENTRY gl_dispatch_stub_917(GLenum target, GLsizei n, GLuint * ids); +void GLAPIENTRY gl_dispatch_stub_918(GLsizei n, GLuint * renderbuffers); +void GLAPIENTRY gl_dispatch_stub_919(GLsizei n, GLuint * samplers); +void GLAPIENTRY gl_dispatch_stub_920(GLenum target, GLsizei n, GLuint * textures); +void GLAPIENTRY gl_dispatch_stub_921(GLsizei n, GLuint * ids); +void GLAPIENTRY gl_dispatch_stub_922(GLsizei n, GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_923(GLuint vaobj, GLuint index); +void GLAPIENTRY gl_dispatch_stub_924(GLuint vaobj, GLuint index); +void GLAPIENTRY gl_dispatch_stub_925(GLuint buffer, GLintptr offset, GLsizeiptr length); +void GLAPIENTRY gl_dispatch_stub_926(GLuint texture); +void GLAPIENTRY gl_dispatch_stub_927(GLuint texture, GLint level, GLsizei bufSize, GLvoid * pixels); +void GLAPIENTRY gl_dispatch_stub_928(GLuint buffer, GLenum pname, GLint64 * params); +void GLAPIENTRY gl_dispatch_stub_929(GLuint buffer, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_930(GLuint buffer, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_931(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid * data); +void GLAPIENTRY gl_dispatch_stub_932(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_933(GLuint framebuffer, GLenum pname, GLint * param); +void GLAPIENTRY gl_dispatch_stub_934(GLuint renderbuffer, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_935(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +void GLAPIENTRY gl_dispatch_stub_936(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +void GLAPIENTRY gl_dispatch_stub_937(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +void GLAPIENTRY gl_dispatch_stub_938(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +void GLAPIENTRY gl_dispatch_stub_939(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels); +void GLAPIENTRY gl_dispatch_stub_940(GLuint texture, GLint level, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_941(GLuint texture, GLint level, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_942(GLuint texture, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_943(GLuint texture, GLenum pname, GLuint * params); +void GLAPIENTRY gl_dispatch_stub_944(GLuint texture, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_945(GLuint texture, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_946(GLuint xfb, GLenum pname, GLuint index, GLint64 * param); +void GLAPIENTRY gl_dispatch_stub_947(GLuint xfb, GLenum pname, GLuint index, GLint * param); +void GLAPIENTRY gl_dispatch_stub_948(GLuint xfb, GLenum pname, GLint * param); +void GLAPIENTRY gl_dispatch_stub_949(GLuint vaobj, GLuint index, GLenum pname, GLint64 * param); +void GLAPIENTRY gl_dispatch_stub_950(GLuint vaobj, GLuint index, GLenum pname, GLint * param); +void GLAPIENTRY gl_dispatch_stub_951(GLuint vaobj, GLenum pname, GLint * param); +void GLAPIENTRY gl_dispatch_stub_952(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments); +void GLAPIENTRY gl_dispatch_stub_953(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); +GLvoid * GLAPIENTRY gl_dispatch_stub_954(GLuint buffer, GLenum access); +GLvoid * GLAPIENTRY gl_dispatch_stub_955(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +void GLAPIENTRY gl_dispatch_stub_956(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLenum usage); +void GLAPIENTRY gl_dispatch_stub_957(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLbitfield flags); +void GLAPIENTRY gl_dispatch_stub_958(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid * data); +void GLAPIENTRY gl_dispatch_stub_959(GLuint framebuffer, GLenum buf); +void GLAPIENTRY gl_dispatch_stub_960(GLuint framebuffer, GLsizei n, const GLenum * bufs); +void GLAPIENTRY gl_dispatch_stub_961(GLuint framebuffer, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_962(GLuint framebuffer, GLenum buf); +void GLAPIENTRY gl_dispatch_stub_963(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +void GLAPIENTRY gl_dispatch_stub_964(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +void GLAPIENTRY gl_dispatch_stub_965(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +void GLAPIENTRY gl_dispatch_stub_966(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +void GLAPIENTRY gl_dispatch_stub_967(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +void GLAPIENTRY gl_dispatch_stub_968(GLuint texture, GLenum internalformat, GLuint buffer); +void GLAPIENTRY gl_dispatch_stub_969(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_970(GLuint texture, GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_971(GLuint texture, GLenum pname, const GLuint * params); +void GLAPIENTRY gl_dispatch_stub_972(GLuint texture, GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_973(GLuint texture, GLenum pname, const GLfloat * param); +void GLAPIENTRY gl_dispatch_stub_974(GLuint texture, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_975(GLuint texture, GLenum pname, const GLint * param); +void GLAPIENTRY gl_dispatch_stub_976(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); +void GLAPIENTRY gl_dispatch_stub_977(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +void GLAPIENTRY gl_dispatch_stub_978(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +void GLAPIENTRY gl_dispatch_stub_979(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +void GLAPIENTRY gl_dispatch_stub_980(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +void GLAPIENTRY gl_dispatch_stub_981(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); +void GLAPIENTRY gl_dispatch_stub_982(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); +void GLAPIENTRY gl_dispatch_stub_983(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); +void GLAPIENTRY gl_dispatch_stub_984(GLuint xfb, GLuint index, GLuint buffer); +void GLAPIENTRY gl_dispatch_stub_985(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLboolean GLAPIENTRY gl_dispatch_stub_986(GLuint buffer); +void GLAPIENTRY gl_dispatch_stub_987(GLuint vaobj, GLuint attribindex, GLuint bindingindex); +void GLAPIENTRY gl_dispatch_stub_988(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +void GLAPIENTRY gl_dispatch_stub_989(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +void GLAPIENTRY gl_dispatch_stub_990(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +void GLAPIENTRY gl_dispatch_stub_991(GLuint vaobj, GLuint bindingindex, GLuint divisor); +void GLAPIENTRY gl_dispatch_stub_992(GLuint vaobj, GLuint buffer); +void GLAPIENTRY gl_dispatch_stub_993(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +void GLAPIENTRY gl_dispatch_stub_994(GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); +void GLAPIENTRY gl_dispatch_stub_1001(GLfloat factor, GLfloat bias); +void GLAPIENTRY gl_dispatch_stub_1002(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +void GLAPIENTRY gl_dispatch_stub_1003(const GLfloat * coords); +void GLAPIENTRY gl_dispatch_stub_1004(GLint x, GLint y, GLint z, GLint width, GLint height); +void GLAPIENTRY gl_dispatch_stub_1005(const GLint * coords); +void GLAPIENTRY gl_dispatch_stub_1006(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +void GLAPIENTRY gl_dispatch_stub_1007(const GLshort * coords); +void GLAPIENTRY gl_dispatch_stub_1008(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +void GLAPIENTRY gl_dispatch_stub_1009(const GLfixed * coords); +GLbitfield GLAPIENTRY gl_dispatch_stub_1011(GLfixed * mantissa, GLint * exponent); +void GLAPIENTRY gl_dispatch_stub_1012(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_1013(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_1020(GLenum target, GLsizei numAttachments, const GLenum * attachments); +void GLAPIENTRY gl_dispatch_stub_1021(GLuint pipeline, GLuint program); +void GLAPIENTRY gl_dispatch_stub_1022(GLuint pipeline); +GLuint GLAPIENTRY gl_dispatch_stub_1023(GLenum type, GLsizei count, const GLchar * const * strings); +void GLAPIENTRY gl_dispatch_stub_1024(GLsizei n, const GLuint * pipelines); +void GLAPIENTRY gl_dispatch_stub_1025(GLsizei n, GLuint * pipelines); +void GLAPIENTRY gl_dispatch_stub_1026(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); +void GLAPIENTRY gl_dispatch_stub_1027(GLuint pipeline, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_1028(GLuint pipeline); +void GLAPIENTRY gl_dispatch_stub_1030(GLuint program, GLint location, GLdouble x); +void GLAPIENTRY gl_dispatch_stub_1031(GLuint program, GLint location, GLsizei count, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1032(GLuint program, GLint location, GLfloat x); +void GLAPIENTRY gl_dispatch_stub_1033(GLuint program, GLint location, GLsizei count, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1034(GLuint program, GLint location, GLint x); +void GLAPIENTRY gl_dispatch_stub_1035(GLuint program, GLint location, GLsizei count, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_1036(GLuint program, GLint location, GLuint x); +void GLAPIENTRY gl_dispatch_stub_1037(GLuint program, GLint location, GLsizei count, const GLuint * value); +void GLAPIENTRY gl_dispatch_stub_1038(GLuint program, GLint location, GLdouble x, GLdouble y); +void GLAPIENTRY gl_dispatch_stub_1039(GLuint program, GLint location, GLsizei count, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1040(GLuint program, GLint location, GLfloat x, GLfloat y); +void GLAPIENTRY gl_dispatch_stub_1041(GLuint program, GLint location, GLsizei count, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1042(GLuint program, GLint location, GLint x, GLint y); +void GLAPIENTRY gl_dispatch_stub_1043(GLuint program, GLint location, GLsizei count, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_1044(GLuint program, GLint location, GLuint x, GLuint y); +void GLAPIENTRY gl_dispatch_stub_1045(GLuint program, GLint location, GLsizei count, const GLuint * value); +void GLAPIENTRY gl_dispatch_stub_1046(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +void GLAPIENTRY gl_dispatch_stub_1047(GLuint program, GLint location, GLsizei count, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1048(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); +void GLAPIENTRY gl_dispatch_stub_1049(GLuint program, GLint location, GLsizei count, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1050(GLuint program, GLint location, GLint x, GLint y, GLint z); +void GLAPIENTRY gl_dispatch_stub_1051(GLuint program, GLint location, GLsizei count, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_1052(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); +void GLAPIENTRY gl_dispatch_stub_1053(GLuint program, GLint location, GLsizei count, const GLuint * value); +void GLAPIENTRY gl_dispatch_stub_1054(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void GLAPIENTRY gl_dispatch_stub_1055(GLuint program, GLint location, GLsizei count, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1056(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void GLAPIENTRY gl_dispatch_stub_1057(GLuint program, GLint location, GLsizei count, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1058(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +void GLAPIENTRY gl_dispatch_stub_1059(GLuint program, GLint location, GLsizei count, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_1060(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +void GLAPIENTRY gl_dispatch_stub_1061(GLuint program, GLint location, GLsizei count, const GLuint * value); +void GLAPIENTRY gl_dispatch_stub_1062(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1063(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1064(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1065(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1066(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1067(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1068(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1069(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1070(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1071(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1072(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1073(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1074(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1075(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1076(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1077(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1078(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1079(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1081(GLuint pipeline, GLbitfield stages, GLuint program); +void GLAPIENTRY gl_dispatch_stub_1082(GLuint pipeline); +void GLAPIENTRY gl_dispatch_stub_1098(void); +void GLAPIENTRY gl_dispatch_stub_1099(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void GLAPIENTRY gl_dispatch_stub_1100(const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_1101(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void GLAPIENTRY gl_dispatch_stub_1102(const GLfloat * v); +void GLAPIENTRY gl_dispatch_stub_1103(GLint x, GLint y, GLint z, GLint w); +void GLAPIENTRY gl_dispatch_stub_1104(const GLint * v); +void GLAPIENTRY gl_dispatch_stub_1105(GLshort x, GLshort y, GLshort z, GLshort w); +void GLAPIENTRY gl_dispatch_stub_1106(const GLshort * v); +void GLAPIENTRY gl_dispatch_stub_1107(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_1108(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +GLboolean GLAPIENTRY gl_dispatch_stub_1109(GLsizei n, const GLuint * ids, GLboolean * residences); +void GLAPIENTRY gl_dispatch_stub_1110(GLenum target, GLuint id, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1111(GLenum target, GLuint index, GLenum pname, GLdouble * params); +void GLAPIENTRY gl_dispatch_stub_1112(GLenum target, GLuint index, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1113(GLuint id, GLenum pname, GLubyte * program); +void GLAPIENTRY gl_dispatch_stub_1114(GLuint id, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_1115(GLenum target, GLuint address, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_1116(GLuint index, GLenum pname, GLdouble * params); +void GLAPIENTRY gl_dispatch_stub_1117(GLuint index, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1118(GLuint index, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_1119(GLenum target, GLuint id, GLsizei len, const GLubyte * program); +void GLAPIENTRY gl_dispatch_stub_1120(GLenum target, GLuint index, GLsizei num, const GLdouble * params); +void GLAPIENTRY gl_dispatch_stub_1121(GLenum target, GLuint index, GLsizei num, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1122(GLsizei n, const GLuint * ids); +void GLAPIENTRY gl_dispatch_stub_1123(GLenum target, GLuint address, GLenum matrix, GLenum transform); +void GLAPIENTRY gl_dispatch_stub_1124(GLuint index, GLdouble x); +void GLAPIENTRY gl_dispatch_stub_1125(GLuint index, const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_1126(GLuint index, GLfloat x); +void GLAPIENTRY gl_dispatch_stub_1127(GLuint index, const GLfloat * v); +void GLAPIENTRY gl_dispatch_stub_1128(GLuint index, GLshort x); +void GLAPIENTRY gl_dispatch_stub_1129(GLuint index, const GLshort * v); +void GLAPIENTRY gl_dispatch_stub_1130(GLuint index, GLdouble x, GLdouble y); +void GLAPIENTRY gl_dispatch_stub_1131(GLuint index, const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_1132(GLuint index, GLfloat x, GLfloat y); +void GLAPIENTRY gl_dispatch_stub_1133(GLuint index, const GLfloat * v); +void GLAPIENTRY gl_dispatch_stub_1134(GLuint index, GLshort x, GLshort y); +void GLAPIENTRY gl_dispatch_stub_1135(GLuint index, const GLshort * v); +void GLAPIENTRY gl_dispatch_stub_1136(GLuint index, GLdouble x, GLdouble y, GLdouble z); +void GLAPIENTRY gl_dispatch_stub_1137(GLuint index, const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_1138(GLuint index, GLfloat x, GLfloat y, GLfloat z); +void GLAPIENTRY gl_dispatch_stub_1139(GLuint index, const GLfloat * v); +void GLAPIENTRY gl_dispatch_stub_1140(GLuint index, GLshort x, GLshort y, GLshort z); +void GLAPIENTRY gl_dispatch_stub_1141(GLuint index, const GLshort * v); +void GLAPIENTRY gl_dispatch_stub_1142(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void GLAPIENTRY gl_dispatch_stub_1143(GLuint index, const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_1144(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void GLAPIENTRY gl_dispatch_stub_1145(GLuint index, const GLfloat * v); +void GLAPIENTRY gl_dispatch_stub_1146(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +void GLAPIENTRY gl_dispatch_stub_1147(GLuint index, const GLshort * v); +void GLAPIENTRY gl_dispatch_stub_1148(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +void GLAPIENTRY gl_dispatch_stub_1149(GLuint index, const GLubyte * v); +void GLAPIENTRY gl_dispatch_stub_1150(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_1151(GLuint index, GLsizei n, const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_1152(GLuint index, GLsizei n, const GLfloat * v); +void GLAPIENTRY gl_dispatch_stub_1153(GLuint index, GLsizei n, const GLshort * v); +void GLAPIENTRY gl_dispatch_stub_1154(GLuint index, GLsizei n, const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_1155(GLuint index, GLsizei n, const GLfloat * v); +void GLAPIENTRY gl_dispatch_stub_1156(GLuint index, GLsizei n, const GLshort * v); +void GLAPIENTRY gl_dispatch_stub_1157(GLuint index, GLsizei n, const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_1158(GLuint index, GLsizei n, const GLfloat * v); +void GLAPIENTRY gl_dispatch_stub_1159(GLuint index, GLsizei n, const GLshort * v); +void GLAPIENTRY gl_dispatch_stub_1160(GLuint index, GLsizei n, const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_1161(GLuint index, GLsizei n, const GLfloat * v); +void GLAPIENTRY gl_dispatch_stub_1162(GLuint index, GLsizei n, const GLshort * v); +void GLAPIENTRY gl_dispatch_stub_1163(GLuint index, GLsizei n, const GLubyte * v); +void GLAPIENTRY gl_dispatch_stub_1164(GLenum pname, GLfloat * param); +void GLAPIENTRY gl_dispatch_stub_1165(GLenum pname, GLint * param); +void GLAPIENTRY gl_dispatch_stub_1166(GLenum pname, const GLfloat * param); +void GLAPIENTRY gl_dispatch_stub_1167(GLenum pname, const GLint * param); +void GLAPIENTRY gl_dispatch_stub_1168(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +void GLAPIENTRY gl_dispatch_stub_1169(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +void GLAPIENTRY gl_dispatch_stub_1170(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +void GLAPIENTRY gl_dispatch_stub_1171(void); +void GLAPIENTRY gl_dispatch_stub_1172(GLuint id); +void GLAPIENTRY gl_dispatch_stub_1173(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +void GLAPIENTRY gl_dispatch_stub_1174(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +void GLAPIENTRY gl_dispatch_stub_1175(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +void GLAPIENTRY gl_dispatch_stub_1176(GLuint id); +void GLAPIENTRY gl_dispatch_stub_1177(void); +GLuint GLAPIENTRY gl_dispatch_stub_1178(GLuint range); +void GLAPIENTRY gl_dispatch_stub_1179(GLuint dst, GLuint coord, GLenum swizzle); +void GLAPIENTRY gl_dispatch_stub_1180(GLuint dst, GLuint interp, GLenum swizzle); +void GLAPIENTRY gl_dispatch_stub_1181(GLuint dst, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1182(GLenum face); +void GLAPIENTRY gl_dispatch_stub_1183(GLuint array); +void GLAPIENTRY gl_dispatch_stub_1184(GLsizei n, GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_1185(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); +void GLAPIENTRY gl_dispatch_stub_1186(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1187(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void GLAPIENTRY gl_dispatch_stub_1188(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); +void GLAPIENTRY gl_dispatch_stub_1189(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void GLAPIENTRY gl_dispatch_stub_1190(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); +void GLAPIENTRY gl_dispatch_stub_1192(GLenum coord, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1193(GLenum coord, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_1194(GLenum coord, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1195(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_1198(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_1199(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_1216(GLenum target, GLuint index, GLuint buffer, GLintptr offset); +void GLAPIENTRY gl_dispatch_stub_1217(GLuint monitor); +void GLAPIENTRY gl_dispatch_stub_1218(GLsizei n, GLuint * monitors); +void GLAPIENTRY gl_dispatch_stub_1219(GLuint monitor); +void GLAPIENTRY gl_dispatch_stub_1220(GLsizei n, GLuint * monitors); +void GLAPIENTRY gl_dispatch_stub_1221(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); +void GLAPIENTRY gl_dispatch_stub_1222(GLuint group, GLuint counter, GLenum pname, GLvoid * data); +void GLAPIENTRY gl_dispatch_stub_1223(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); +void GLAPIENTRY gl_dispatch_stub_1224(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters); +void GLAPIENTRY gl_dispatch_stub_1225(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); +void GLAPIENTRY gl_dispatch_stub_1226(GLint * numGroups, GLsizei groupsSize, GLuint * groups); +void GLAPIENTRY gl_dispatch_stub_1227(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); +void GLAPIENTRY gl_dispatch_stub_1228(GLenum objectType, GLuint name, GLenum pname, GLint * value); +GLenum GLAPIENTRY gl_dispatch_stub_1229(GLenum objectType, GLuint name, GLenum option); +GLenum GLAPIENTRY gl_dispatch_stub_1230(GLenum objectType, GLuint name, GLenum option); +void GLAPIENTRY gl_dispatch_stub_1231(GLuint program); +GLuint GLAPIENTRY gl_dispatch_stub_1232(GLenum type, const GLchar * string); +void GLAPIENTRY gl_dispatch_stub_1233(GLenum type, GLuint program); +void GLAPIENTRY gl_dispatch_stub_1235(void); +void GLAPIENTRY gl_dispatch_stub_1236(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); +void GLAPIENTRY gl_dispatch_stub_1237(const GLvoid * vdpDevice, const GLvoid * getProcAddress); +GLboolean GLAPIENTRY gl_dispatch_stub_1238(GLintptr surface); +void GLAPIENTRY gl_dispatch_stub_1239(GLsizei numSurfaces, const GLintptr * surfaces); +GLintptr GLAPIENTRY gl_dispatch_stub_1240(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); +GLintptr GLAPIENTRY gl_dispatch_stub_1241(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); +void GLAPIENTRY gl_dispatch_stub_1242(GLintptr surface, GLenum access); +void GLAPIENTRY gl_dispatch_stub_1243(GLsizei numSurfaces, const GLintptr * surfaces); +void GLAPIENTRY gl_dispatch_stub_1244(GLintptr surface); +void GLAPIENTRY gl_dispatch_stub_1245(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1246(GLuint queryId, GLuint * queryHandle); +void GLAPIENTRY gl_dispatch_stub_1247(GLuint queryHandle); void GLAPIENTRY gl_dispatch_stub_1248(GLuint queryHandle); -void GLAPIENTRY gl_dispatch_stub_1249(GLuint queryHandle); -void GLAPIENTRY gl_dispatch_stub_1250(GLuint * queryId); -void GLAPIENTRY gl_dispatch_stub_1251(GLuint queryId, GLuint * nextQueryId); -void GLAPIENTRY gl_dispatch_stub_1252(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); -void GLAPIENTRY gl_dispatch_stub_1253(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); -void GLAPIENTRY gl_dispatch_stub_1254(GLchar * queryName, GLuint * queryId); -void GLAPIENTRY gl_dispatch_stub_1255(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); -void GLAPIENTRY gl_dispatch_stub_1257(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_1249(GLuint * queryId); +void GLAPIENTRY gl_dispatch_stub_1250(GLuint queryId, GLuint * nextQueryId); +void GLAPIENTRY gl_dispatch_stub_1251(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); +void GLAPIENTRY gl_dispatch_stub_1252(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); +void GLAPIENTRY gl_dispatch_stub_1253(GLchar * queryName, GLuint * queryId); +void GLAPIENTRY gl_dispatch_stub_1254(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); +void GLAPIENTRY gl_dispatch_stub_1255(GLfloat factor, GLfloat units, GLfloat clamp); +void GLAPIENTRY gl_dispatch_stub_1256(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_1257(GLenum target, GLuint index, GLsizei count, const GLfloat * params); void GLAPIENTRY gl_dispatch_stub_1258(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_1259(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1259(GLenum target, GLvoid * writeOffset); +void GLAPIENTRY gl_dispatch_stub_1260(GLenum target, GLvoid * writeOffset); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2786,1143 +3289,1142 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(10747, glIsRenderbuffer, glIsRenderbuffer, NULL, 677), NAME_FUNC_OFFSET(10764, glRenderbufferStorage, glRenderbufferStorage, NULL, 678), NAME_FUNC_OFFSET(10786, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679), - NAME_FUNC_OFFSET(10819, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 680), - NAME_FUNC_OFFSET(10847, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681), - NAME_FUNC_OFFSET(10872, glMapBufferRange, glMapBufferRange, NULL, 682), - NAME_FUNC_OFFSET(10889, glBindVertexArray, glBindVertexArray, NULL, 683), - NAME_FUNC_OFFSET(10907, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), - NAME_FUNC_OFFSET(10928, glGenVertexArrays, glGenVertexArrays, NULL, 685), - NAME_FUNC_OFFSET(10946, glIsVertexArray, glIsVertexArray, NULL, 686), - NAME_FUNC_OFFSET(10962, glGetActiveUniformBlockName, glGetActiveUniformBlockName, NULL, 687), - NAME_FUNC_OFFSET(10990, glGetActiveUniformBlockiv, glGetActiveUniformBlockiv, NULL, 688), - NAME_FUNC_OFFSET(11016, glGetActiveUniformName, glGetActiveUniformName, NULL, 689), - NAME_FUNC_OFFSET(11039, glGetActiveUniformsiv, glGetActiveUniformsiv, NULL, 690), - NAME_FUNC_OFFSET(11061, glGetUniformBlockIndex, glGetUniformBlockIndex, NULL, 691), - NAME_FUNC_OFFSET(11084, glGetUniformIndices, glGetUniformIndices, NULL, 692), - NAME_FUNC_OFFSET(11104, glUniformBlockBinding, glUniformBlockBinding, NULL, 693), - NAME_FUNC_OFFSET(11126, glCopyBufferSubData, glCopyBufferSubData, NULL, 694), - NAME_FUNC_OFFSET(11146, glClientWaitSync, glClientWaitSync, NULL, 695), - NAME_FUNC_OFFSET(11163, glDeleteSync, glDeleteSync, NULL, 696), - NAME_FUNC_OFFSET(11176, glFenceSync, glFenceSync, NULL, 697), - NAME_FUNC_OFFSET(11188, glGetInteger64v, glGetInteger64v, NULL, 698), - NAME_FUNC_OFFSET(11204, glGetSynciv, glGetSynciv, NULL, 699), - NAME_FUNC_OFFSET(11216, glIsSync, glIsSync, NULL, 700), - NAME_FUNC_OFFSET(11225, glWaitSync, glWaitSync, NULL, 701), - NAME_FUNC_OFFSET(11236, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 702), - NAME_FUNC_OFFSET(11261, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 703), - NAME_FUNC_OFFSET(11295, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 704), - NAME_FUNC_OFFSET(11325, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 705), - NAME_FUNC_OFFSET(11355, glProvokingVertex, glProvokingVertex, NULL, 706), - NAME_FUNC_OFFSET(11373, glGetMultisamplefv, glGetMultisamplefv, NULL, 707), - NAME_FUNC_OFFSET(11392, glSampleMaski, glSampleMaski, NULL, 708), - NAME_FUNC_OFFSET(11406, glTexImage2DMultisample, glTexImage2DMultisample, NULL, 709), - NAME_FUNC_OFFSET(11430, glTexImage3DMultisample, glTexImage3DMultisample, NULL, 710), - NAME_FUNC_OFFSET(11454, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), - NAME_FUNC_OFFSET(11482, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), - NAME_FUNC_OFFSET(11502, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), - NAME_FUNC_OFFSET(11526, glBlendFunciARB, glBlendFunciARB, NULL, 714), - NAME_FUNC_OFFSET(11542, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 715), - NAME_FUNC_OFFSET(11572, glGetFragDataIndex, glGetFragDataIndex, NULL, 716), - NAME_FUNC_OFFSET(11591, glBindSampler, glBindSampler, NULL, 717), - NAME_FUNC_OFFSET(11605, glDeleteSamplers, glDeleteSamplers, NULL, 718), - NAME_FUNC_OFFSET(11622, glGenSamplers, glGenSamplers, NULL, 719), - NAME_FUNC_OFFSET(11636, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 720), - NAME_FUNC_OFFSET(11661, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 721), - NAME_FUNC_OFFSET(11687, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 722), - NAME_FUNC_OFFSET(11711, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 723), - NAME_FUNC_OFFSET(11735, glIsSampler, glIsSampler, NULL, 724), - NAME_FUNC_OFFSET(11747, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 725), - NAME_FUNC_OFFSET(11769, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 726), - NAME_FUNC_OFFSET(11792, glSamplerParameterf, glSamplerParameterf, NULL, 727), - NAME_FUNC_OFFSET(11812, glSamplerParameterfv, glSamplerParameterfv, NULL, 728), - NAME_FUNC_OFFSET(11833, glSamplerParameteri, glSamplerParameteri, NULL, 729), - NAME_FUNC_OFFSET(11853, glSamplerParameteriv, glSamplerParameteriv, NULL, 730), - NAME_FUNC_OFFSET(11874, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731), - NAME_FUNC_OFFSET(11895, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732), - NAME_FUNC_OFFSET(11917, gl_dispatch_stub_733, gl_dispatch_stub_733, NULL, 733), - NAME_FUNC_OFFSET(11932, glColorP3ui, glColorP3ui, NULL, 734), - NAME_FUNC_OFFSET(11944, glColorP3uiv, glColorP3uiv, NULL, 735), - NAME_FUNC_OFFSET(11957, glColorP4ui, glColorP4ui, NULL, 736), - NAME_FUNC_OFFSET(11969, glColorP4uiv, glColorP4uiv, NULL, 737), - NAME_FUNC_OFFSET(11982, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 738), - NAME_FUNC_OFFSET(12002, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 739), - NAME_FUNC_OFFSET(12023, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 740), - NAME_FUNC_OFFSET(12043, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 741), - NAME_FUNC_OFFSET(12064, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 742), - NAME_FUNC_OFFSET(12084, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 743), - NAME_FUNC_OFFSET(12105, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 744), - NAME_FUNC_OFFSET(12125, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 745), - NAME_FUNC_OFFSET(12146, glNormalP3ui, glNormalP3ui, NULL, 746), - NAME_FUNC_OFFSET(12159, glNormalP3uiv, glNormalP3uiv, NULL, 747), - NAME_FUNC_OFFSET(12173, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 748), - NAME_FUNC_OFFSET(12194, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 749), - NAME_FUNC_OFFSET(12216, glTexCoordP1ui, glTexCoordP1ui, NULL, 750), - NAME_FUNC_OFFSET(12231, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 751), - NAME_FUNC_OFFSET(12247, glTexCoordP2ui, glTexCoordP2ui, NULL, 752), - NAME_FUNC_OFFSET(12262, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 753), - NAME_FUNC_OFFSET(12278, glTexCoordP3ui, glTexCoordP3ui, NULL, 754), - NAME_FUNC_OFFSET(12293, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 755), - NAME_FUNC_OFFSET(12309, glTexCoordP4ui, glTexCoordP4ui, NULL, 756), - NAME_FUNC_OFFSET(12324, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 757), - NAME_FUNC_OFFSET(12340, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 758), - NAME_FUNC_OFFSET(12359, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 759), - NAME_FUNC_OFFSET(12379, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 760), - NAME_FUNC_OFFSET(12398, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 761), - NAME_FUNC_OFFSET(12418, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 762), - NAME_FUNC_OFFSET(12437, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 763), - NAME_FUNC_OFFSET(12457, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 764), - NAME_FUNC_OFFSET(12476, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 765), - NAME_FUNC_OFFSET(12496, glVertexP2ui, glVertexP2ui, NULL, 766), - NAME_FUNC_OFFSET(12509, glVertexP2uiv, glVertexP2uiv, NULL, 767), - NAME_FUNC_OFFSET(12523, glVertexP3ui, glVertexP3ui, NULL, 768), - NAME_FUNC_OFFSET(12536, glVertexP3uiv, glVertexP3uiv, NULL, 769), - NAME_FUNC_OFFSET(12550, glVertexP4ui, glVertexP4ui, NULL, 770), - NAME_FUNC_OFFSET(12563, glVertexP4uiv, glVertexP4uiv, NULL, 771), - NAME_FUNC_OFFSET(12577, glDrawArraysIndirect, glDrawArraysIndirect, NULL, 772), - NAME_FUNC_OFFSET(12598, glDrawElementsIndirect, glDrawElementsIndirect, NULL, 773), - NAME_FUNC_OFFSET(12621, glGetUniformdv, glGetUniformdv, NULL, 774), - NAME_FUNC_OFFSET(12636, glUniform1d, glUniform1d, NULL, 775), - NAME_FUNC_OFFSET(12648, glUniform1dv, glUniform1dv, NULL, 776), - NAME_FUNC_OFFSET(12661, glUniform2d, glUniform2d, NULL, 777), - NAME_FUNC_OFFSET(12673, glUniform2dv, glUniform2dv, NULL, 778), - NAME_FUNC_OFFSET(12686, glUniform3d, glUniform3d, NULL, 779), - NAME_FUNC_OFFSET(12698, glUniform3dv, glUniform3dv, NULL, 780), - NAME_FUNC_OFFSET(12711, glUniform4d, glUniform4d, NULL, 781), - NAME_FUNC_OFFSET(12723, glUniform4dv, glUniform4dv, NULL, 782), - NAME_FUNC_OFFSET(12736, glUniformMatrix2dv, glUniformMatrix2dv, NULL, 783), - NAME_FUNC_OFFSET(12755, glUniformMatrix2x3dv, glUniformMatrix2x3dv, NULL, 784), - NAME_FUNC_OFFSET(12776, glUniformMatrix2x4dv, glUniformMatrix2x4dv, NULL, 785), - NAME_FUNC_OFFSET(12797, glUniformMatrix3dv, glUniformMatrix3dv, NULL, 786), - NAME_FUNC_OFFSET(12816, glUniformMatrix3x2dv, glUniformMatrix3x2dv, NULL, 787), - NAME_FUNC_OFFSET(12837, glUniformMatrix3x4dv, glUniformMatrix3x4dv, NULL, 788), - NAME_FUNC_OFFSET(12858, glUniformMatrix4dv, glUniformMatrix4dv, NULL, 789), - NAME_FUNC_OFFSET(12877, glUniformMatrix4x2dv, glUniformMatrix4x2dv, NULL, 790), - NAME_FUNC_OFFSET(12898, glUniformMatrix4x3dv, glUniformMatrix4x3dv, NULL, 791), - NAME_FUNC_OFFSET(12919, glBindTransformFeedback, glBindTransformFeedback, NULL, 792), - NAME_FUNC_OFFSET(12943, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 793), - NAME_FUNC_OFFSET(12970, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 794), - NAME_FUNC_OFFSET(12994, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 795), - NAME_FUNC_OFFSET(13018, glIsTransformFeedback, glIsTransformFeedback, NULL, 796), - NAME_FUNC_OFFSET(13040, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 797), - NAME_FUNC_OFFSET(13065, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 798), - NAME_FUNC_OFFSET(13091, glBeginQueryIndexed, glBeginQueryIndexed, NULL, 799), - NAME_FUNC_OFFSET(13111, glDrawTransformFeedbackStream, glDrawTransformFeedbackStream, NULL, 800), - NAME_FUNC_OFFSET(13141, glEndQueryIndexed, glEndQueryIndexed, NULL, 801), - NAME_FUNC_OFFSET(13159, glGetQueryIndexediv, glGetQueryIndexediv, NULL, 802), - NAME_FUNC_OFFSET(13179, glClearDepthf, glClearDepthf, NULL, 803), - NAME_FUNC_OFFSET(13193, glDepthRangef, glDepthRangef, NULL, 804), - NAME_FUNC_OFFSET(13207, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 805), - NAME_FUNC_OFFSET(13234, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 806), - NAME_FUNC_OFFSET(13258, glShaderBinary, glShaderBinary, NULL, 807), - NAME_FUNC_OFFSET(13273, glGetProgramBinary, glGetProgramBinary, NULL, 808), - NAME_FUNC_OFFSET(13292, glProgramBinary, glProgramBinary, NULL, 809), - NAME_FUNC_OFFSET(13308, glProgramParameteri, glProgramParameteri, NULL, 810), - NAME_FUNC_OFFSET(13328, glGetVertexAttribLdv, glGetVertexAttribLdv, NULL, 811), - NAME_FUNC_OFFSET(13349, glVertexAttribL1d, glVertexAttribL1d, NULL, 812), - NAME_FUNC_OFFSET(13367, glVertexAttribL1dv, glVertexAttribL1dv, NULL, 813), - NAME_FUNC_OFFSET(13386, glVertexAttribL2d, glVertexAttribL2d, NULL, 814), - NAME_FUNC_OFFSET(13404, glVertexAttribL2dv, glVertexAttribL2dv, NULL, 815), - NAME_FUNC_OFFSET(13423, glVertexAttribL3d, glVertexAttribL3d, NULL, 816), - NAME_FUNC_OFFSET(13441, glVertexAttribL3dv, glVertexAttribL3dv, NULL, 817), - NAME_FUNC_OFFSET(13460, glVertexAttribL4d, glVertexAttribL4d, NULL, 818), - NAME_FUNC_OFFSET(13478, glVertexAttribL4dv, glVertexAttribL4dv, NULL, 819), - NAME_FUNC_OFFSET(13497, glVertexAttribLPointer, glVertexAttribLPointer, NULL, 820), - NAME_FUNC_OFFSET(13520, glDepthRangeArrayv, glDepthRangeArrayv, NULL, 821), - NAME_FUNC_OFFSET(13539, glDepthRangeIndexed, glDepthRangeIndexed, NULL, 822), - NAME_FUNC_OFFSET(13559, glGetDoublei_v, glGetDoublei_v, NULL, 823), - NAME_FUNC_OFFSET(13574, glGetFloati_v, glGetFloati_v, NULL, 824), - NAME_FUNC_OFFSET(13588, glScissorArrayv, glScissorArrayv, NULL, 825), - NAME_FUNC_OFFSET(13604, glScissorIndexed, glScissorIndexed, NULL, 826), - NAME_FUNC_OFFSET(13621, glScissorIndexedv, glScissorIndexedv, NULL, 827), - NAME_FUNC_OFFSET(13639, glViewportArrayv, glViewportArrayv, NULL, 828), - NAME_FUNC_OFFSET(13656, glViewportIndexedf, glViewportIndexedf, NULL, 829), - NAME_FUNC_OFFSET(13675, glViewportIndexedfv, glViewportIndexedfv, NULL, 830), - NAME_FUNC_OFFSET(13695, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 831), - NAME_FUNC_OFFSET(13723, glGetnColorTableARB, glGetnColorTableARB, NULL, 832), - NAME_FUNC_OFFSET(13743, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 833), - NAME_FUNC_OFFSET(13771, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 834), - NAME_FUNC_OFFSET(13798, glGetnHistogramARB, glGetnHistogramARB, NULL, 835), - NAME_FUNC_OFFSET(13817, glGetnMapdvARB, glGetnMapdvARB, NULL, 836), - NAME_FUNC_OFFSET(13832, glGetnMapfvARB, glGetnMapfvARB, NULL, 837), - NAME_FUNC_OFFSET(13847, glGetnMapivARB, glGetnMapivARB, NULL, 838), - NAME_FUNC_OFFSET(13862, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 839), - NAME_FUNC_OFFSET(13878, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 840), - NAME_FUNC_OFFSET(13898, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 841), - NAME_FUNC_OFFSET(13919, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 842), - NAME_FUNC_OFFSET(13940, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 843), - NAME_FUNC_OFFSET(13964, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 844), - NAME_FUNC_OFFSET(13989, glGetnTexImageARB, glGetnTexImageARB, NULL, 845), - NAME_FUNC_OFFSET(14007, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 846), - NAME_FUNC_OFFSET(14026, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 847), - NAME_FUNC_OFFSET(14045, glGetnUniformivARB, glGetnUniformivARB, NULL, 848), - NAME_FUNC_OFFSET(14064, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 849), - NAME_FUNC_OFFSET(14084, glReadnPixelsARB, glReadnPixelsARB, NULL, 850), - NAME_FUNC_OFFSET(14101, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 851), - NAME_FUNC_OFFSET(14135, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 852), - NAME_FUNC_OFFSET(14171, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 853), - NAME_FUNC_OFFSET(14217, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 854), - NAME_FUNC_OFFSET(14250, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 855), - NAME_FUNC_OFFSET(14289, gl_dispatch_stub_856, gl_dispatch_stub_856, NULL, 856), - NAME_FUNC_OFFSET(14311, glGetActiveAtomicCounterBufferiv, glGetActiveAtomicCounterBufferiv, NULL, 857), - NAME_FUNC_OFFSET(14344, glBindImageTexture, glBindImageTexture, NULL, 858), - NAME_FUNC_OFFSET(14363, glMemoryBarrier, glMemoryBarrier, NULL, 859), - NAME_FUNC_OFFSET(14379, glTexStorage1D, glTexStorage1D, NULL, 860), - NAME_FUNC_OFFSET(14394, glTexStorage2D, glTexStorage2D, NULL, 861), - NAME_FUNC_OFFSET(14409, glTexStorage3D, glTexStorage3D, NULL, 862), - NAME_FUNC_OFFSET(14424, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 863), - NAME_FUNC_OFFSET(14446, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 864), - NAME_FUNC_OFFSET(14468, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 865), - NAME_FUNC_OFFSET(14490, glClearBufferData, glClearBufferData, NULL, 866), - NAME_FUNC_OFFSET(14508, glClearBufferSubData, glClearBufferSubData, NULL, 867), - NAME_FUNC_OFFSET(14529, glDispatchCompute, glDispatchCompute, NULL, 868), - NAME_FUNC_OFFSET(14547, glDispatchComputeIndirect, glDispatchComputeIndirect, NULL, 869), - NAME_FUNC_OFFSET(14573, glCopyImageSubData, glCopyImageSubData, NULL, 870), - NAME_FUNC_OFFSET(14592, glTextureView, glTextureView, NULL, 871), - NAME_FUNC_OFFSET(14606, glBindVertexBuffer, glBindVertexBuffer, NULL, 872), - NAME_FUNC_OFFSET(14625, glVertexAttribBinding, glVertexAttribBinding, NULL, 873), - NAME_FUNC_OFFSET(14647, glVertexAttribFormat, glVertexAttribFormat, NULL, 874), - NAME_FUNC_OFFSET(14668, glVertexAttribIFormat, glVertexAttribIFormat, NULL, 875), - NAME_FUNC_OFFSET(14690, glVertexAttribLFormat, glVertexAttribLFormat, NULL, 876), - NAME_FUNC_OFFSET(14712, glVertexBindingDivisor, glVertexBindingDivisor, NULL, 877), - NAME_FUNC_OFFSET(14735, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 878), - NAME_FUNC_OFFSET(14761, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 879), - NAME_FUNC_OFFSET(14789, glGetProgramInterfaceiv, glGetProgramInterfaceiv, NULL, 880), - NAME_FUNC_OFFSET(14813, glGetProgramResourceIndex, glGetProgramResourceIndex, NULL, 881), - NAME_FUNC_OFFSET(14839, glGetProgramResourceLocation, glGetProgramResourceLocation, NULL, 882), - NAME_FUNC_OFFSET(14868, glGetProgramResourceLocationIndex, glGetProgramResourceLocationIndex, NULL, 883), - NAME_FUNC_OFFSET(14902, glGetProgramResourceName, glGetProgramResourceName, NULL, 884), - NAME_FUNC_OFFSET(14927, glGetProgramResourceiv, glGetProgramResourceiv, NULL, 885), - NAME_FUNC_OFFSET(14950, glTexBufferRange, glTexBufferRange, NULL, 886), - NAME_FUNC_OFFSET(14967, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 887), - NAME_FUNC_OFFSET(14993, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 888), - NAME_FUNC_OFFSET(15019, glBufferStorage, glBufferStorage, NULL, 889), - NAME_FUNC_OFFSET(15035, glClearTexImage, glClearTexImage, NULL, 890), - NAME_FUNC_OFFSET(15051, glClearTexSubImage, glClearTexSubImage, NULL, 891), - NAME_FUNC_OFFSET(15070, glBindBuffersBase, glBindBuffersBase, NULL, 892), - NAME_FUNC_OFFSET(15088, glBindBuffersRange, glBindBuffersRange, NULL, 893), - NAME_FUNC_OFFSET(15107, glBindImageTextures, glBindImageTextures, NULL, 894), - NAME_FUNC_OFFSET(15127, glBindSamplers, glBindSamplers, NULL, 895), - NAME_FUNC_OFFSET(15142, glBindTextures, glBindTextures, NULL, 896), - NAME_FUNC_OFFSET(15157, glBindVertexBuffers, glBindVertexBuffers, NULL, 897), - NAME_FUNC_OFFSET(15177, glClipControl, glClipControl, NULL, 898), - NAME_FUNC_OFFSET(15191, glBindTextureUnit, glBindTextureUnit, NULL, 899), - NAME_FUNC_OFFSET(15209, glBlitNamedFramebuffer, glBlitNamedFramebuffer, NULL, 900), - NAME_FUNC_OFFSET(15232, glCheckNamedFramebufferStatus, glCheckNamedFramebufferStatus, NULL, 901), - NAME_FUNC_OFFSET(15262, glClearNamedBufferData, glClearNamedBufferData, NULL, 902), - NAME_FUNC_OFFSET(15285, glClearNamedBufferSubData, glClearNamedBufferSubData, NULL, 903), - NAME_FUNC_OFFSET(15311, glClearNamedFramebufferfi, glClearNamedFramebufferfi, NULL, 904), - NAME_FUNC_OFFSET(15337, glClearNamedFramebufferfv, glClearNamedFramebufferfv, NULL, 905), - NAME_FUNC_OFFSET(15363, glClearNamedFramebufferiv, glClearNamedFramebufferiv, NULL, 906), - NAME_FUNC_OFFSET(15389, glClearNamedFramebufferuiv, glClearNamedFramebufferuiv, NULL, 907), - NAME_FUNC_OFFSET(15416, glCompressedTextureSubImage1D, glCompressedTextureSubImage1D, NULL, 908), - NAME_FUNC_OFFSET(15446, glCompressedTextureSubImage2D, glCompressedTextureSubImage2D, NULL, 909), - NAME_FUNC_OFFSET(15476, glCompressedTextureSubImage3D, glCompressedTextureSubImage3D, NULL, 910), - NAME_FUNC_OFFSET(15506, glCopyNamedBufferSubData, glCopyNamedBufferSubData, NULL, 911), - NAME_FUNC_OFFSET(15531, glCopyTextureSubImage1D, glCopyTextureSubImage1D, NULL, 912), - NAME_FUNC_OFFSET(15555, glCopyTextureSubImage2D, glCopyTextureSubImage2D, NULL, 913), - NAME_FUNC_OFFSET(15579, glCopyTextureSubImage3D, glCopyTextureSubImage3D, NULL, 914), - NAME_FUNC_OFFSET(15603, glCreateBuffers, glCreateBuffers, NULL, 915), - NAME_FUNC_OFFSET(15619, glCreateFramebuffers, glCreateFramebuffers, NULL, 916), - NAME_FUNC_OFFSET(15640, glCreateProgramPipelines, glCreateProgramPipelines, NULL, 917), - NAME_FUNC_OFFSET(15665, glCreateQueries, glCreateQueries, NULL, 918), - NAME_FUNC_OFFSET(15681, glCreateRenderbuffers, glCreateRenderbuffers, NULL, 919), - NAME_FUNC_OFFSET(15703, glCreateSamplers, glCreateSamplers, NULL, 920), - NAME_FUNC_OFFSET(15720, glCreateTextures, glCreateTextures, NULL, 921), - NAME_FUNC_OFFSET(15737, glCreateTransformFeedbacks, glCreateTransformFeedbacks, NULL, 922), - NAME_FUNC_OFFSET(15764, glCreateVertexArrays, glCreateVertexArrays, NULL, 923), - NAME_FUNC_OFFSET(15785, glDisableVertexArrayAttrib, glDisableVertexArrayAttrib, NULL, 924), - NAME_FUNC_OFFSET(15812, glEnableVertexArrayAttrib, glEnableVertexArrayAttrib, NULL, 925), - NAME_FUNC_OFFSET(15838, glFlushMappedNamedBufferRange, glFlushMappedNamedBufferRange, NULL, 926), - NAME_FUNC_OFFSET(15868, glGenerateTextureMipmap, glGenerateTextureMipmap, NULL, 927), - NAME_FUNC_OFFSET(15892, glGetCompressedTextureImage, glGetCompressedTextureImage, NULL, 928), - NAME_FUNC_OFFSET(15920, glGetNamedBufferParameteri64v, glGetNamedBufferParameteri64v, NULL, 929), - NAME_FUNC_OFFSET(15950, glGetNamedBufferParameteriv, glGetNamedBufferParameteriv, NULL, 930), - NAME_FUNC_OFFSET(15978, glGetNamedBufferPointerv, glGetNamedBufferPointerv, NULL, 931), - NAME_FUNC_OFFSET(16003, glGetNamedBufferSubData, glGetNamedBufferSubData, NULL, 932), - NAME_FUNC_OFFSET(16027, glGetNamedFramebufferAttachmentParameteriv, glGetNamedFramebufferAttachmentParameteriv, NULL, 933), - NAME_FUNC_OFFSET(16070, glGetNamedFramebufferParameteriv, glGetNamedFramebufferParameteriv, NULL, 934), - NAME_FUNC_OFFSET(16103, glGetNamedRenderbufferParameteriv, glGetNamedRenderbufferParameteriv, NULL, 935), - NAME_FUNC_OFFSET(16137, glGetQueryBufferObjecti64v, glGetQueryBufferObjecti64v, NULL, 936), - NAME_FUNC_OFFSET(16164, glGetQueryBufferObjectiv, glGetQueryBufferObjectiv, NULL, 937), - NAME_FUNC_OFFSET(16189, glGetQueryBufferObjectui64v, glGetQueryBufferObjectui64v, NULL, 938), - NAME_FUNC_OFFSET(16217, glGetQueryBufferObjectuiv, glGetQueryBufferObjectuiv, NULL, 939), - NAME_FUNC_OFFSET(16243, glGetTextureImage, glGetTextureImage, NULL, 940), - NAME_FUNC_OFFSET(16261, glGetTextureLevelParameterfv, glGetTextureLevelParameterfv, NULL, 941), - NAME_FUNC_OFFSET(16290, glGetTextureLevelParameteriv, glGetTextureLevelParameteriv, NULL, 942), - NAME_FUNC_OFFSET(16319, glGetTextureParameterIiv, glGetTextureParameterIiv, NULL, 943), - NAME_FUNC_OFFSET(16344, glGetTextureParameterIuiv, glGetTextureParameterIuiv, NULL, 944), - NAME_FUNC_OFFSET(16370, glGetTextureParameterfv, glGetTextureParameterfv, NULL, 945), - NAME_FUNC_OFFSET(16394, glGetTextureParameteriv, glGetTextureParameteriv, NULL, 946), - NAME_FUNC_OFFSET(16418, glGetTransformFeedbacki64_v, glGetTransformFeedbacki64_v, NULL, 947), - NAME_FUNC_OFFSET(16446, glGetTransformFeedbacki_v, glGetTransformFeedbacki_v, NULL, 948), - NAME_FUNC_OFFSET(16472, glGetTransformFeedbackiv, glGetTransformFeedbackiv, NULL, 949), - NAME_FUNC_OFFSET(16497, glGetVertexArrayIndexed64iv, glGetVertexArrayIndexed64iv, NULL, 950), - NAME_FUNC_OFFSET(16525, glGetVertexArrayIndexediv, glGetVertexArrayIndexediv, NULL, 951), - NAME_FUNC_OFFSET(16551, glGetVertexArrayiv, glGetVertexArrayiv, NULL, 952), - NAME_FUNC_OFFSET(16570, glInvalidateNamedFramebufferData, glInvalidateNamedFramebufferData, NULL, 953), - NAME_FUNC_OFFSET(16603, glInvalidateNamedFramebufferSubData, glInvalidateNamedFramebufferSubData, NULL, 954), - NAME_FUNC_OFFSET(16639, glMapNamedBuffer, glMapNamedBuffer, NULL, 955), - NAME_FUNC_OFFSET(16656, glMapNamedBufferRange, glMapNamedBufferRange, NULL, 956), - NAME_FUNC_OFFSET(16678, glNamedBufferData, glNamedBufferData, NULL, 957), - NAME_FUNC_OFFSET(16696, glNamedBufferStorage, glNamedBufferStorage, NULL, 958), - NAME_FUNC_OFFSET(16717, glNamedBufferSubData, glNamedBufferSubData, NULL, 959), - NAME_FUNC_OFFSET(16738, glNamedFramebufferDrawBuffer, glNamedFramebufferDrawBuffer, NULL, 960), - NAME_FUNC_OFFSET(16767, glNamedFramebufferDrawBuffers, glNamedFramebufferDrawBuffers, NULL, 961), - NAME_FUNC_OFFSET(16797, glNamedFramebufferParameteri, glNamedFramebufferParameteri, NULL, 962), - NAME_FUNC_OFFSET(16826, glNamedFramebufferReadBuffer, glNamedFramebufferReadBuffer, NULL, 963), - NAME_FUNC_OFFSET(16855, glNamedFramebufferRenderbuffer, glNamedFramebufferRenderbuffer, NULL, 964), - NAME_FUNC_OFFSET(16886, glNamedFramebufferTexture, glNamedFramebufferTexture, NULL, 965), - NAME_FUNC_OFFSET(16912, glNamedFramebufferTextureLayer, glNamedFramebufferTextureLayer, NULL, 966), - NAME_FUNC_OFFSET(16943, glNamedRenderbufferStorage, glNamedRenderbufferStorage, NULL, 967), - NAME_FUNC_OFFSET(16970, glNamedRenderbufferStorageMultisample, glNamedRenderbufferStorageMultisample, NULL, 968), - NAME_FUNC_OFFSET(17008, glTextureBuffer, glTextureBuffer, NULL, 969), - NAME_FUNC_OFFSET(17024, glTextureBufferRange, glTextureBufferRange, NULL, 970), - NAME_FUNC_OFFSET(17045, glTextureParameterIiv, glTextureParameterIiv, NULL, 971), - NAME_FUNC_OFFSET(17067, glTextureParameterIuiv, glTextureParameterIuiv, NULL, 972), - NAME_FUNC_OFFSET(17090, glTextureParameterf, glTextureParameterf, NULL, 973), - NAME_FUNC_OFFSET(17110, glTextureParameterfv, glTextureParameterfv, NULL, 974), - NAME_FUNC_OFFSET(17131, glTextureParameteri, glTextureParameteri, NULL, 975), - NAME_FUNC_OFFSET(17151, glTextureParameteriv, glTextureParameteriv, NULL, 976), - NAME_FUNC_OFFSET(17172, glTextureStorage1D, glTextureStorage1D, NULL, 977), - NAME_FUNC_OFFSET(17191, glTextureStorage2D, glTextureStorage2D, NULL, 978), - NAME_FUNC_OFFSET(17210, glTextureStorage2DMultisample, glTextureStorage2DMultisample, NULL, 979), - NAME_FUNC_OFFSET(17240, glTextureStorage3D, glTextureStorage3D, NULL, 980), - NAME_FUNC_OFFSET(17259, glTextureStorage3DMultisample, glTextureStorage3DMultisample, NULL, 981), - NAME_FUNC_OFFSET(17289, glTextureSubImage1D, glTextureSubImage1D, NULL, 982), - NAME_FUNC_OFFSET(17309, glTextureSubImage2D, glTextureSubImage2D, NULL, 983), - NAME_FUNC_OFFSET(17329, glTextureSubImage3D, glTextureSubImage3D, NULL, 984), - NAME_FUNC_OFFSET(17349, glTransformFeedbackBufferBase, glTransformFeedbackBufferBase, NULL, 985), - NAME_FUNC_OFFSET(17379, glTransformFeedbackBufferRange, glTransformFeedbackBufferRange, NULL, 986), - NAME_FUNC_OFFSET(17410, glUnmapNamedBuffer, glUnmapNamedBuffer, NULL, 987), - NAME_FUNC_OFFSET(17429, glVertexArrayAttribBinding, glVertexArrayAttribBinding, NULL, 988), - NAME_FUNC_OFFSET(17456, glVertexArrayAttribFormat, glVertexArrayAttribFormat, NULL, 989), - NAME_FUNC_OFFSET(17482, glVertexArrayAttribIFormat, glVertexArrayAttribIFormat, NULL, 990), - NAME_FUNC_OFFSET(17509, glVertexArrayAttribLFormat, glVertexArrayAttribLFormat, NULL, 991), - NAME_FUNC_OFFSET(17536, glVertexArrayBindingDivisor, glVertexArrayBindingDivisor, NULL, 992), - NAME_FUNC_OFFSET(17564, glVertexArrayElementBuffer, glVertexArrayElementBuffer, NULL, 993), - NAME_FUNC_OFFSET(17591, glVertexArrayVertexBuffer, glVertexArrayVertexBuffer, NULL, 994), - NAME_FUNC_OFFSET(17617, glVertexArrayVertexBuffers, glVertexArrayVertexBuffers, NULL, 995), - NAME_FUNC_OFFSET(17644, glInvalidateBufferData, glInvalidateBufferData, NULL, 996), - NAME_FUNC_OFFSET(17667, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 997), - NAME_FUNC_OFFSET(17693, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 998), - NAME_FUNC_OFFSET(17717, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 999), - NAME_FUNC_OFFSET(17744, glInvalidateTexImage, glInvalidateTexImage, NULL, 1000), - NAME_FUNC_OFFSET(17765, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 1001), - NAME_FUNC_OFFSET(17789, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 1002), - NAME_FUNC_OFFSET(17808, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003), - NAME_FUNC_OFFSET(17822, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004), - NAME_FUNC_OFFSET(17837, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005), - NAME_FUNC_OFFSET(17851, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006), - NAME_FUNC_OFFSET(17866, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007), - NAME_FUNC_OFFSET(17880, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008), - NAME_FUNC_OFFSET(17895, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009), - NAME_FUNC_OFFSET(17909, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010), - NAME_FUNC_OFFSET(17924, glPointSizePointerOES, glPointSizePointerOES, NULL, 1011), - NAME_FUNC_OFFSET(17946, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012), - NAME_FUNC_OFFSET(17964, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013), - NAME_FUNC_OFFSET(17981, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014), - NAME_FUNC_OFFSET(18001, glColorPointerEXT, glColorPointerEXT, NULL, 1015), - NAME_FUNC_OFFSET(18019, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 1016), - NAME_FUNC_OFFSET(18040, glIndexPointerEXT, glIndexPointerEXT, NULL, 1017), - NAME_FUNC_OFFSET(18058, glNormalPointerEXT, glNormalPointerEXT, NULL, 1018), - NAME_FUNC_OFFSET(18077, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 1019), - NAME_FUNC_OFFSET(18098, glVertexPointerEXT, glVertexPointerEXT, NULL, 1020), - NAME_FUNC_OFFSET(18117, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021), - NAME_FUNC_OFFSET(18141, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022), - NAME_FUNC_OFFSET(18163, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023), - NAME_FUNC_OFFSET(18185, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024), - NAME_FUNC_OFFSET(18208, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025), - NAME_FUNC_OFFSET(18233, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026), + NAME_FUNC_OFFSET(10819, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 680), + NAME_FUNC_OFFSET(10844, glMapBufferRange, glMapBufferRange, NULL, 681), + NAME_FUNC_OFFSET(10861, glBindVertexArray, glBindVertexArray, NULL, 682), + NAME_FUNC_OFFSET(10879, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683), + NAME_FUNC_OFFSET(10900, glGenVertexArrays, glGenVertexArrays, NULL, 684), + NAME_FUNC_OFFSET(10918, glIsVertexArray, glIsVertexArray, NULL, 685), + NAME_FUNC_OFFSET(10934, glGetActiveUniformBlockName, glGetActiveUniformBlockName, NULL, 686), + NAME_FUNC_OFFSET(10962, glGetActiveUniformBlockiv, glGetActiveUniformBlockiv, NULL, 687), + NAME_FUNC_OFFSET(10988, glGetActiveUniformName, glGetActiveUniformName, NULL, 688), + NAME_FUNC_OFFSET(11011, glGetActiveUniformsiv, glGetActiveUniformsiv, NULL, 689), + NAME_FUNC_OFFSET(11033, glGetUniformBlockIndex, glGetUniformBlockIndex, NULL, 690), + NAME_FUNC_OFFSET(11056, glGetUniformIndices, glGetUniformIndices, NULL, 691), + NAME_FUNC_OFFSET(11076, glUniformBlockBinding, glUniformBlockBinding, NULL, 692), + NAME_FUNC_OFFSET(11098, glCopyBufferSubData, glCopyBufferSubData, NULL, 693), + NAME_FUNC_OFFSET(11118, glClientWaitSync, glClientWaitSync, NULL, 694), + NAME_FUNC_OFFSET(11135, glDeleteSync, glDeleteSync, NULL, 695), + NAME_FUNC_OFFSET(11148, glFenceSync, glFenceSync, NULL, 696), + NAME_FUNC_OFFSET(11160, glGetInteger64v, glGetInteger64v, NULL, 697), + NAME_FUNC_OFFSET(11176, glGetSynciv, glGetSynciv, NULL, 698), + NAME_FUNC_OFFSET(11188, glIsSync, glIsSync, NULL, 699), + NAME_FUNC_OFFSET(11197, glWaitSync, glWaitSync, NULL, 700), + NAME_FUNC_OFFSET(11208, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 701), + NAME_FUNC_OFFSET(11233, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 702), + NAME_FUNC_OFFSET(11267, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 703), + NAME_FUNC_OFFSET(11297, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 704), + NAME_FUNC_OFFSET(11327, glProvokingVertex, glProvokingVertex, NULL, 705), + NAME_FUNC_OFFSET(11345, glGetMultisamplefv, glGetMultisamplefv, NULL, 706), + NAME_FUNC_OFFSET(11364, glSampleMaski, glSampleMaski, NULL, 707), + NAME_FUNC_OFFSET(11378, glTexImage2DMultisample, glTexImage2DMultisample, NULL, 708), + NAME_FUNC_OFFSET(11402, glTexImage3DMultisample, glTexImage3DMultisample, NULL, 709), + NAME_FUNC_OFFSET(11426, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 710), + NAME_FUNC_OFFSET(11454, glBlendEquationiARB, glBlendEquationiARB, NULL, 711), + NAME_FUNC_OFFSET(11474, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 712), + NAME_FUNC_OFFSET(11498, glBlendFunciARB, glBlendFunciARB, NULL, 713), + NAME_FUNC_OFFSET(11514, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 714), + NAME_FUNC_OFFSET(11544, glGetFragDataIndex, glGetFragDataIndex, NULL, 715), + NAME_FUNC_OFFSET(11563, glBindSampler, glBindSampler, NULL, 716), + NAME_FUNC_OFFSET(11577, glDeleteSamplers, glDeleteSamplers, NULL, 717), + NAME_FUNC_OFFSET(11594, glGenSamplers, glGenSamplers, NULL, 718), + NAME_FUNC_OFFSET(11608, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 719), + NAME_FUNC_OFFSET(11633, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 720), + NAME_FUNC_OFFSET(11659, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 721), + NAME_FUNC_OFFSET(11683, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 722), + NAME_FUNC_OFFSET(11707, glIsSampler, glIsSampler, NULL, 723), + NAME_FUNC_OFFSET(11719, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 724), + NAME_FUNC_OFFSET(11741, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 725), + NAME_FUNC_OFFSET(11764, glSamplerParameterf, glSamplerParameterf, NULL, 726), + NAME_FUNC_OFFSET(11784, glSamplerParameterfv, glSamplerParameterfv, NULL, 727), + NAME_FUNC_OFFSET(11805, glSamplerParameteri, glSamplerParameteri, NULL, 728), + NAME_FUNC_OFFSET(11825, glSamplerParameteriv, glSamplerParameteriv, NULL, 729), + NAME_FUNC_OFFSET(11846, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, 730), + NAME_FUNC_OFFSET(11867, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731), + NAME_FUNC_OFFSET(11889, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732), + NAME_FUNC_OFFSET(11904, glColorP3ui, glColorP3ui, NULL, 733), + NAME_FUNC_OFFSET(11916, glColorP3uiv, glColorP3uiv, NULL, 734), + NAME_FUNC_OFFSET(11929, glColorP4ui, glColorP4ui, NULL, 735), + NAME_FUNC_OFFSET(11941, glColorP4uiv, glColorP4uiv, NULL, 736), + NAME_FUNC_OFFSET(11954, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 737), + NAME_FUNC_OFFSET(11974, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 738), + NAME_FUNC_OFFSET(11995, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 739), + NAME_FUNC_OFFSET(12015, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 740), + NAME_FUNC_OFFSET(12036, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 741), + NAME_FUNC_OFFSET(12056, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 742), + NAME_FUNC_OFFSET(12077, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 743), + NAME_FUNC_OFFSET(12097, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 744), + NAME_FUNC_OFFSET(12118, glNormalP3ui, glNormalP3ui, NULL, 745), + NAME_FUNC_OFFSET(12131, glNormalP3uiv, glNormalP3uiv, NULL, 746), + NAME_FUNC_OFFSET(12145, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 747), + NAME_FUNC_OFFSET(12166, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 748), + NAME_FUNC_OFFSET(12188, glTexCoordP1ui, glTexCoordP1ui, NULL, 749), + NAME_FUNC_OFFSET(12203, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 750), + NAME_FUNC_OFFSET(12219, glTexCoordP2ui, glTexCoordP2ui, NULL, 751), + NAME_FUNC_OFFSET(12234, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 752), + NAME_FUNC_OFFSET(12250, glTexCoordP3ui, glTexCoordP3ui, NULL, 753), + NAME_FUNC_OFFSET(12265, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 754), + NAME_FUNC_OFFSET(12281, glTexCoordP4ui, glTexCoordP4ui, NULL, 755), + NAME_FUNC_OFFSET(12296, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 756), + NAME_FUNC_OFFSET(12312, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 757), + NAME_FUNC_OFFSET(12331, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 758), + NAME_FUNC_OFFSET(12351, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 759), + NAME_FUNC_OFFSET(12370, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 760), + NAME_FUNC_OFFSET(12390, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 761), + NAME_FUNC_OFFSET(12409, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 762), + NAME_FUNC_OFFSET(12429, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 763), + NAME_FUNC_OFFSET(12448, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 764), + NAME_FUNC_OFFSET(12468, glVertexP2ui, glVertexP2ui, NULL, 765), + NAME_FUNC_OFFSET(12481, glVertexP2uiv, glVertexP2uiv, NULL, 766), + NAME_FUNC_OFFSET(12495, glVertexP3ui, glVertexP3ui, NULL, 767), + NAME_FUNC_OFFSET(12508, glVertexP3uiv, glVertexP3uiv, NULL, 768), + NAME_FUNC_OFFSET(12522, glVertexP4ui, glVertexP4ui, NULL, 769), + NAME_FUNC_OFFSET(12535, glVertexP4uiv, glVertexP4uiv, NULL, 770), + NAME_FUNC_OFFSET(12549, glDrawArraysIndirect, glDrawArraysIndirect, NULL, 771), + NAME_FUNC_OFFSET(12570, glDrawElementsIndirect, glDrawElementsIndirect, NULL, 772), + NAME_FUNC_OFFSET(12593, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, 773), + NAME_FUNC_OFFSET(12608, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, 774), + NAME_FUNC_OFFSET(12620, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, 775), + NAME_FUNC_OFFSET(12633, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776), + NAME_FUNC_OFFSET(12645, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), + NAME_FUNC_OFFSET(12658, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778), + NAME_FUNC_OFFSET(12670, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, 779), + NAME_FUNC_OFFSET(12683, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780), + NAME_FUNC_OFFSET(12695, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781), + NAME_FUNC_OFFSET(12708, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782), + NAME_FUNC_OFFSET(12727, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783), + NAME_FUNC_OFFSET(12748, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784), + NAME_FUNC_OFFSET(12769, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785), + NAME_FUNC_OFFSET(12788, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786), + NAME_FUNC_OFFSET(12809, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787), + NAME_FUNC_OFFSET(12830, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), + NAME_FUNC_OFFSET(12849, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, 789), + NAME_FUNC_OFFSET(12870, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, 790), + NAME_FUNC_OFFSET(12891, glBindTransformFeedback, glBindTransformFeedback, NULL, 791), + NAME_FUNC_OFFSET(12915, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 792), + NAME_FUNC_OFFSET(12942, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 793), + NAME_FUNC_OFFSET(12966, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 794), + NAME_FUNC_OFFSET(12990, glIsTransformFeedback, glIsTransformFeedback, NULL, 795), + NAME_FUNC_OFFSET(13012, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 796), + NAME_FUNC_OFFSET(13037, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 797), + NAME_FUNC_OFFSET(13063, glBeginQueryIndexed, glBeginQueryIndexed, NULL, 798), + NAME_FUNC_OFFSET(13083, glDrawTransformFeedbackStream, glDrawTransformFeedbackStream, NULL, 799), + NAME_FUNC_OFFSET(13113, glEndQueryIndexed, glEndQueryIndexed, NULL, 800), + NAME_FUNC_OFFSET(13131, glGetQueryIndexediv, glGetQueryIndexediv, NULL, 801), + NAME_FUNC_OFFSET(13151, glClearDepthf, glClearDepthf, NULL, 802), + NAME_FUNC_OFFSET(13165, glDepthRangef, glDepthRangef, NULL, 803), + NAME_FUNC_OFFSET(13179, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 804), + NAME_FUNC_OFFSET(13206, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 805), + NAME_FUNC_OFFSET(13230, glShaderBinary, glShaderBinary, NULL, 806), + NAME_FUNC_OFFSET(13245, glGetProgramBinary, glGetProgramBinary, NULL, 807), + NAME_FUNC_OFFSET(13264, glProgramBinary, glProgramBinary, NULL, 808), + NAME_FUNC_OFFSET(13280, glProgramParameteri, glProgramParameteri, NULL, 809), + NAME_FUNC_OFFSET(13300, gl_dispatch_stub_810, gl_dispatch_stub_810, NULL, 810), + NAME_FUNC_OFFSET(13321, gl_dispatch_stub_811, gl_dispatch_stub_811, NULL, 811), + NAME_FUNC_OFFSET(13339, gl_dispatch_stub_812, gl_dispatch_stub_812, NULL, 812), + NAME_FUNC_OFFSET(13358, gl_dispatch_stub_813, gl_dispatch_stub_813, NULL, 813), + NAME_FUNC_OFFSET(13376, gl_dispatch_stub_814, gl_dispatch_stub_814, NULL, 814), + NAME_FUNC_OFFSET(13395, gl_dispatch_stub_815, gl_dispatch_stub_815, NULL, 815), + NAME_FUNC_OFFSET(13413, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, 816), + NAME_FUNC_OFFSET(13432, gl_dispatch_stub_817, gl_dispatch_stub_817, NULL, 817), + NAME_FUNC_OFFSET(13450, gl_dispatch_stub_818, gl_dispatch_stub_818, NULL, 818), + NAME_FUNC_OFFSET(13469, gl_dispatch_stub_819, gl_dispatch_stub_819, NULL, 819), + NAME_FUNC_OFFSET(13492, glDepthRangeArrayv, glDepthRangeArrayv, NULL, 820), + NAME_FUNC_OFFSET(13511, glDepthRangeIndexed, glDepthRangeIndexed, NULL, 821), + NAME_FUNC_OFFSET(13531, glGetDoublei_v, glGetDoublei_v, NULL, 822), + NAME_FUNC_OFFSET(13546, glGetFloati_v, glGetFloati_v, NULL, 823), + NAME_FUNC_OFFSET(13560, glScissorArrayv, glScissorArrayv, NULL, 824), + NAME_FUNC_OFFSET(13576, glScissorIndexed, glScissorIndexed, NULL, 825), + NAME_FUNC_OFFSET(13593, glScissorIndexedv, glScissorIndexedv, NULL, 826), + NAME_FUNC_OFFSET(13611, glViewportArrayv, glViewportArrayv, NULL, 827), + NAME_FUNC_OFFSET(13628, glViewportIndexedf, glViewportIndexedf, NULL, 828), + NAME_FUNC_OFFSET(13647, glViewportIndexedfv, glViewportIndexedfv, NULL, 829), + NAME_FUNC_OFFSET(13667, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 830), + NAME_FUNC_OFFSET(13695, glGetnColorTableARB, glGetnColorTableARB, NULL, 831), + NAME_FUNC_OFFSET(13715, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 832), + NAME_FUNC_OFFSET(13743, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 833), + NAME_FUNC_OFFSET(13770, glGetnHistogramARB, glGetnHistogramARB, NULL, 834), + NAME_FUNC_OFFSET(13789, glGetnMapdvARB, glGetnMapdvARB, 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1036), + NAME_FUNC_OFFSET(18451, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037), + NAME_FUNC_OFFSET(18472, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038), + NAME_FUNC_OFFSET(18491, gl_dispatch_stub_1039, gl_dispatch_stub_1039, NULL, 1039), + NAME_FUNC_OFFSET(18511, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040), + NAME_FUNC_OFFSET(18530, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041), + NAME_FUNC_OFFSET(18550, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042), + NAME_FUNC_OFFSET(18569, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043), + NAME_FUNC_OFFSET(18589, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044), + NAME_FUNC_OFFSET(18609, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045), + NAME_FUNC_OFFSET(18630, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046), + NAME_FUNC_OFFSET(18649, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047), + NAME_FUNC_OFFSET(18669, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048), + NAME_FUNC_OFFSET(18688, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049), + NAME_FUNC_OFFSET(18708, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050), + NAME_FUNC_OFFSET(18727, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051), + NAME_FUNC_OFFSET(18747, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052), + NAME_FUNC_OFFSET(18767, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053), + NAME_FUNC_OFFSET(18788, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054), + NAME_FUNC_OFFSET(18807, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055), + NAME_FUNC_OFFSET(18827, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056), + NAME_FUNC_OFFSET(18846, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057), + NAME_FUNC_OFFSET(18866, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058), + NAME_FUNC_OFFSET(18885, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059), + NAME_FUNC_OFFSET(18905, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060), + NAME_FUNC_OFFSET(18925, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061), + NAME_FUNC_OFFSET(18946, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062), + NAME_FUNC_OFFSET(18972, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063), + NAME_FUNC_OFFSET(18998, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064), NAME_FUNC_OFFSET(19026, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065), NAME_FUNC_OFFSET(19054, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066), NAME_FUNC_OFFSET(19082, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067), NAME_FUNC_OFFSET(19110, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068), - NAME_FUNC_OFFSET(19138, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069), - NAME_FUNC_OFFSET(19164, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070), + NAME_FUNC_OFFSET(19136, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069), + NAME_FUNC_OFFSET(19162, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070), NAME_FUNC_OFFSET(19190, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071), NAME_FUNC_OFFSET(19218, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072), NAME_FUNC_OFFSET(19246, gl_dispatch_stub_1073, gl_dispatch_stub_1073, NULL, 1073), NAME_FUNC_OFFSET(19274, gl_dispatch_stub_1074, gl_dispatch_stub_1074, NULL, 1074), - NAME_FUNC_OFFSET(19302, gl_dispatch_stub_1075, gl_dispatch_stub_1075, NULL, 1075), - NAME_FUNC_OFFSET(19328, gl_dispatch_stub_1076, gl_dispatch_stub_1076, NULL, 1076), + NAME_FUNC_OFFSET(19300, gl_dispatch_stub_1075, gl_dispatch_stub_1075, NULL, 1075), + NAME_FUNC_OFFSET(19326, gl_dispatch_stub_1076, gl_dispatch_stub_1076, NULL, 1076), NAME_FUNC_OFFSET(19354, gl_dispatch_stub_1077, gl_dispatch_stub_1077, NULL, 1077), NAME_FUNC_OFFSET(19382, gl_dispatch_stub_1078, gl_dispatch_stub_1078, NULL, 1078), NAME_FUNC_OFFSET(19410, gl_dispatch_stub_1079, gl_dispatch_stub_1079, NULL, 1079), - NAME_FUNC_OFFSET(19438, gl_dispatch_stub_1080, gl_dispatch_stub_1080, NULL, 1080), - NAME_FUNC_OFFSET(19466, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 1081), - NAME_FUNC_OFFSET(19484, gl_dispatch_stub_1082, gl_dispatch_stub_1082, NULL, 1082), - NAME_FUNC_OFFSET(19503, gl_dispatch_stub_1083, gl_dispatch_stub_1083, NULL, 1083), - NAME_FUNC_OFFSET(19529, glDebugMessageCallback, glDebugMessageCallback, NULL, 1084), - NAME_FUNC_OFFSET(19552, glDebugMessageControl, glDebugMessageControl, NULL, 1085), - NAME_FUNC_OFFSET(19574, glDebugMessageInsert, glDebugMessageInsert, NULL, 1086), - NAME_FUNC_OFFSET(19595, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1087), - NAME_FUNC_OFFSET(19616, glGetObjectLabel, glGetObjectLabel, NULL, 1088), - NAME_FUNC_OFFSET(19633, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 1089), - NAME_FUNC_OFFSET(19653, glObjectLabel, glObjectLabel, NULL, 1090), - NAME_FUNC_OFFSET(19667, glObjectPtrLabel, glObjectPtrLabel, NULL, 1091), - NAME_FUNC_OFFSET(19684, glPopDebugGroup, glPopDebugGroup, NULL, 1092), - NAME_FUNC_OFFSET(19700, glPushDebugGroup, glPushDebugGroup, NULL, 1093), - NAME_FUNC_OFFSET(19717, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1094), - NAME_FUNC_OFFSET(19739, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1095), - NAME_FUNC_OFFSET(19762, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1096), - NAME_FUNC_OFFSET(19785, glFogCoordfEXT, glFogCoordfEXT, NULL, 1097), - NAME_FUNC_OFFSET(19800, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1098), - NAME_FUNC_OFFSET(19816, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 1099), - NAME_FUNC_OFFSET(19836, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 1100), - NAME_FUNC_OFFSET(19854, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 1101), - NAME_FUNC_OFFSET(19873, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 1102), - NAME_FUNC_OFFSET(19891, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 1103), - NAME_FUNC_OFFSET(19910, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 1104), - NAME_FUNC_OFFSET(19928, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 1105), - NAME_FUNC_OFFSET(19947, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 1106), - NAME_FUNC_OFFSET(19965, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 1107), - NAME_FUNC_OFFSET(19984, gl_dispatch_stub_1108, gl_dispatch_stub_1108, NULL, 1108), - NAME_FUNC_OFFSET(20009, gl_dispatch_stub_1109, gl_dispatch_stub_1109, NULL, 1109), - NAME_FUNC_OFFSET(20036, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 1110), - NAME_FUNC_OFFSET(20060, glExecuteProgramNV, glExecuteProgramNV, NULL, 1111), - NAME_FUNC_OFFSET(20079, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 1112), - NAME_FUNC_OFFSET(20105, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 1113), - NAME_FUNC_OFFSET(20131, glGetProgramStringNV, glGetProgramStringNV, NULL, 1114), - NAME_FUNC_OFFSET(20152, glGetProgramivNV, glGetProgramivNV, NULL, 1115), - NAME_FUNC_OFFSET(20169, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 1116), - NAME_FUNC_OFFSET(20190, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 1117), - NAME_FUNC_OFFSET(20212, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 1118), - NAME_FUNC_OFFSET(20234, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 1119), - NAME_FUNC_OFFSET(20256, glLoadProgramNV, glLoadProgramNV, NULL, 1120), - NAME_FUNC_OFFSET(20272, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 1121), - NAME_FUNC_OFFSET(20297, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 1122), - NAME_FUNC_OFFSET(20322, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 1123), - NAME_FUNC_OFFSET(20350, glTrackMatrixNV, glTrackMatrixNV, NULL, 1124), - NAME_FUNC_OFFSET(20366, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 1125), - NAME_FUNC_OFFSET(20385, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 1126), - NAME_FUNC_OFFSET(20405, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 1127), - NAME_FUNC_OFFSET(20424, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 1128), - NAME_FUNC_OFFSET(20444, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 1129), - NAME_FUNC_OFFSET(20463, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 1130), - NAME_FUNC_OFFSET(20483, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 1131), - NAME_FUNC_OFFSET(20502, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 1132), - NAME_FUNC_OFFSET(20522, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 1133), - NAME_FUNC_OFFSET(20541, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 1134), - NAME_FUNC_OFFSET(20561, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 1135), - NAME_FUNC_OFFSET(20580, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 1136), - NAME_FUNC_OFFSET(20600, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 1137), - NAME_FUNC_OFFSET(20619, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 1138), - NAME_FUNC_OFFSET(20639, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 1139), - NAME_FUNC_OFFSET(20658, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 1140), - NAME_FUNC_OFFSET(20678, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 1141), - NAME_FUNC_OFFSET(20697, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 1142), - NAME_FUNC_OFFSET(20717, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 1143), - NAME_FUNC_OFFSET(20736, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 1144), - NAME_FUNC_OFFSET(20756, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 1145), - NAME_FUNC_OFFSET(20775, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 1146), - NAME_FUNC_OFFSET(20795, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 1147), - NAME_FUNC_OFFSET(20814, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 1148), - NAME_FUNC_OFFSET(20834, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 1149), - NAME_FUNC_OFFSET(20854, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 1150), - NAME_FUNC_OFFSET(20875, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 1151), - NAME_FUNC_OFFSET(20899, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 1152), - NAME_FUNC_OFFSET(20920, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 1153), - NAME_FUNC_OFFSET(20941, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 1154), - NAME_FUNC_OFFSET(20962, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 1155), - NAME_FUNC_OFFSET(20983, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 1156), - NAME_FUNC_OFFSET(21004, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 1157), - NAME_FUNC_OFFSET(21025, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1158), - NAME_FUNC_OFFSET(21046, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1159), - NAME_FUNC_OFFSET(21067, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1160), - NAME_FUNC_OFFSET(21088, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1161), - NAME_FUNC_OFFSET(21109, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1162), - NAME_FUNC_OFFSET(21130, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1163), - NAME_FUNC_OFFSET(21151, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1164), - NAME_FUNC_OFFSET(21173, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 1165), - NAME_FUNC_OFFSET(21200, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1166), - NAME_FUNC_OFFSET(21227, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1167), - NAME_FUNC_OFFSET(21251, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1168), - NAME_FUNC_OFFSET(21275, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1169), - NAME_FUNC_OFFSET(21297, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1170), - NAME_FUNC_OFFSET(21319, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1171), - NAME_FUNC_OFFSET(21341, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1172), - NAME_FUNC_OFFSET(21366, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1173), - NAME_FUNC_OFFSET(21390, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1174), - NAME_FUNC_OFFSET(21412, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1175), - NAME_FUNC_OFFSET(21434, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1176), - NAME_FUNC_OFFSET(21456, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1177), - NAME_FUNC_OFFSET(21482, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1178), - NAME_FUNC_OFFSET(21505, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1179), - NAME_FUNC_OFFSET(21529, glPassTexCoordATI, glPassTexCoordATI, NULL, 1180), - NAME_FUNC_OFFSET(21547, glSampleMapATI, glSampleMapATI, NULL, 1181), - NAME_FUNC_OFFSET(21562, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1182), - NAME_FUNC_OFFSET(21593, gl_dispatch_stub_1183, gl_dispatch_stub_1183, NULL, 1183), - NAME_FUNC_OFFSET(21616, gl_dispatch_stub_1184, gl_dispatch_stub_1184, NULL, 1184), - NAME_FUNC_OFFSET(21639, gl_dispatch_stub_1185, gl_dispatch_stub_1185, NULL, 1185), - NAME_FUNC_OFFSET(21662, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1186), - NAME_FUNC_OFFSET(21693, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1187), - NAME_FUNC_OFFSET(21724, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1188), - NAME_FUNC_OFFSET(21752, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1189), - NAME_FUNC_OFFSET(21781, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1190), - NAME_FUNC_OFFSET(21809, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1191), - NAME_FUNC_OFFSET(21838, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1192), - NAME_FUNC_OFFSET(21859, gl_dispatch_stub_1193, gl_dispatch_stub_1193, NULL, 1193), - NAME_FUNC_OFFSET(21876, gl_dispatch_stub_1194, gl_dispatch_stub_1194, NULL, 1194), - NAME_FUNC_OFFSET(21889, gl_dispatch_stub_1195, gl_dispatch_stub_1195, NULL, 1195), - NAME_FUNC_OFFSET(21903, gl_dispatch_stub_1196, gl_dispatch_stub_1196, NULL, 1196), - NAME_FUNC_OFFSET(21920, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1197), - NAME_FUNC_OFFSET(21941, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1198), - NAME_FUNC_OFFSET(21963, gl_dispatch_stub_1199, gl_dispatch_stub_1199, NULL, 1199), - NAME_FUNC_OFFSET(21987, gl_dispatch_stub_1200, gl_dispatch_stub_1200, NULL, 1200), - NAME_FUNC_OFFSET(22017, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1201), - NAME_FUNC_OFFSET(22038, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1202), - NAME_FUNC_OFFSET(22060, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1203), - NAME_FUNC_OFFSET(22081, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1204), - NAME_FUNC_OFFSET(22103, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1205), - NAME_FUNC_OFFSET(22125, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1206), - NAME_FUNC_OFFSET(22148, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1207), - NAME_FUNC_OFFSET(22169, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1208), - NAME_FUNC_OFFSET(22191, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1209), - NAME_FUNC_OFFSET(22213, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1210), - NAME_FUNC_OFFSET(22236, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1211), - NAME_FUNC_OFFSET(22257, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1212), - NAME_FUNC_OFFSET(22279, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1213), - NAME_FUNC_OFFSET(22301, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1214), - NAME_FUNC_OFFSET(22324, glClearColorIiEXT, glClearColorIiEXT, NULL, 1215), - NAME_FUNC_OFFSET(22342, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1216), - NAME_FUNC_OFFSET(22361, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1217), - NAME_FUNC_OFFSET(22383, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1218), - NAME_FUNC_OFFSET(22405, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1219), - NAME_FUNC_OFFSET(22429, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1220), - NAME_FUNC_OFFSET(22449, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1221), - NAME_FUNC_OFFSET(22470, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1222), - NAME_FUNC_OFFSET(22501, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1223), - NAME_FUNC_OFFSET(22532, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1224), - NAME_FUNC_OFFSET(22565, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1225), - NAME_FUNC_OFFSET(22593, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1226), - NAME_FUNC_OFFSET(22624, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1227), - NAME_FUNC_OFFSET(22650, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1228), - NAME_FUNC_OFFSET(22681, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1229), - NAME_FUNC_OFFSET(22709, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1230), - NAME_FUNC_OFFSET(22732, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1231), - NAME_FUNC_OFFSET(22757, glActiveProgramEXT, glActiveProgramEXT, NULL, 1232), - NAME_FUNC_OFFSET(22776, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1233), - NAME_FUNC_OFFSET(22801, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1234), - NAME_FUNC_OFFSET(22823, glTextureBarrierNV, glTextureBarrierNV, NULL, 1235), - NAME_FUNC_OFFSET(22842, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1236), - NAME_FUNC_OFFSET(22856, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1237), - NAME_FUNC_OFFSET(22878, glVDPAUInitNV, glVDPAUInitNV, NULL, 1238), - NAME_FUNC_OFFSET(22892, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1239), - NAME_FUNC_OFFSET(22911, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1240), - NAME_FUNC_OFFSET(22932, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1241), - NAME_FUNC_OFFSET(22963, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1242), - NAME_FUNC_OFFSET(22993, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1243), - NAME_FUNC_OFFSET(23016, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1244), - NAME_FUNC_OFFSET(23039, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1245), - NAME_FUNC_OFFSET(23066, gl_dispatch_stub_1246, gl_dispatch_stub_1246, NULL, 1246), - NAME_FUNC_OFFSET(23088, gl_dispatch_stub_1247, gl_dispatch_stub_1247, NULL, 1247), - NAME_FUNC_OFFSET(23111, gl_dispatch_stub_1248, gl_dispatch_stub_1248, NULL, 1248), - NAME_FUNC_OFFSET(23134, gl_dispatch_stub_1249, gl_dispatch_stub_1249, NULL, 1249), - NAME_FUNC_OFFSET(23154, gl_dispatch_stub_1250, gl_dispatch_stub_1250, NULL, 1250), - NAME_FUNC_OFFSET(23181, gl_dispatch_stub_1251, gl_dispatch_stub_1251, NULL, 1251), - NAME_FUNC_OFFSET(23207, gl_dispatch_stub_1252, gl_dispatch_stub_1252, NULL, 1252), - NAME_FUNC_OFFSET(23233, gl_dispatch_stub_1253, gl_dispatch_stub_1253, NULL, 1253), + NAME_FUNC_OFFSET(19438, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 1080), + NAME_FUNC_OFFSET(19456, gl_dispatch_stub_1081, gl_dispatch_stub_1081, NULL, 1081), + NAME_FUNC_OFFSET(19475, gl_dispatch_stub_1082, gl_dispatch_stub_1082, NULL, 1082), + NAME_FUNC_OFFSET(19501, glDebugMessageCallback, glDebugMessageCallback, NULL, 1083), + NAME_FUNC_OFFSET(19524, glDebugMessageControl, glDebugMessageControl, NULL, 1084), + NAME_FUNC_OFFSET(19546, glDebugMessageInsert, glDebugMessageInsert, NULL, 1085), + NAME_FUNC_OFFSET(19567, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1086), + NAME_FUNC_OFFSET(19588, glGetObjectLabel, glGetObjectLabel, NULL, 1087), + NAME_FUNC_OFFSET(19605, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 1088), + NAME_FUNC_OFFSET(19625, glObjectLabel, glObjectLabel, NULL, 1089), + NAME_FUNC_OFFSET(19639, glObjectPtrLabel, glObjectPtrLabel, NULL, 1090), + NAME_FUNC_OFFSET(19656, glPopDebugGroup, glPopDebugGroup, NULL, 1091), + NAME_FUNC_OFFSET(19672, glPushDebugGroup, glPushDebugGroup, NULL, 1092), + NAME_FUNC_OFFSET(19689, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1093), + NAME_FUNC_OFFSET(19711, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1094), + NAME_FUNC_OFFSET(19734, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1095), + NAME_FUNC_OFFSET(19757, glFogCoordfEXT, glFogCoordfEXT, NULL, 1096), + NAME_FUNC_OFFSET(19772, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1097), + NAME_FUNC_OFFSET(19788, gl_dispatch_stub_1098, gl_dispatch_stub_1098, NULL, 1098), + NAME_FUNC_OFFSET(19808, gl_dispatch_stub_1099, gl_dispatch_stub_1099, NULL, 1099), + NAME_FUNC_OFFSET(19826, gl_dispatch_stub_1100, gl_dispatch_stub_1100, NULL, 1100), + NAME_FUNC_OFFSET(19845, gl_dispatch_stub_1101, gl_dispatch_stub_1101, NULL, 1101), + NAME_FUNC_OFFSET(19863, gl_dispatch_stub_1102, gl_dispatch_stub_1102, NULL, 1102), + NAME_FUNC_OFFSET(19882, gl_dispatch_stub_1103, gl_dispatch_stub_1103, NULL, 1103), + NAME_FUNC_OFFSET(19900, gl_dispatch_stub_1104, gl_dispatch_stub_1104, NULL, 1104), + NAME_FUNC_OFFSET(19919, gl_dispatch_stub_1105, gl_dispatch_stub_1105, NULL, 1105), + NAME_FUNC_OFFSET(19937, gl_dispatch_stub_1106, gl_dispatch_stub_1106, NULL, 1106), + NAME_FUNC_OFFSET(19956, gl_dispatch_stub_1107, gl_dispatch_stub_1107, NULL, 1107), + NAME_FUNC_OFFSET(19981, gl_dispatch_stub_1108, gl_dispatch_stub_1108, NULL, 1108), + NAME_FUNC_OFFSET(20008, gl_dispatch_stub_1109, gl_dispatch_stub_1109, NULL, 1109), + NAME_FUNC_OFFSET(20032, gl_dispatch_stub_1110, gl_dispatch_stub_1110, NULL, 1110), + NAME_FUNC_OFFSET(20051, gl_dispatch_stub_1111, gl_dispatch_stub_1111, NULL, 1111), + NAME_FUNC_OFFSET(20077, gl_dispatch_stub_1112, gl_dispatch_stub_1112, NULL, 1112), + NAME_FUNC_OFFSET(20103, gl_dispatch_stub_1113, gl_dispatch_stub_1113, NULL, 1113), + NAME_FUNC_OFFSET(20124, gl_dispatch_stub_1114, gl_dispatch_stub_1114, NULL, 1114), + NAME_FUNC_OFFSET(20141, gl_dispatch_stub_1115, gl_dispatch_stub_1115, NULL, 1115), + NAME_FUNC_OFFSET(20162, gl_dispatch_stub_1116, gl_dispatch_stub_1116, NULL, 1116), + NAME_FUNC_OFFSET(20184, gl_dispatch_stub_1117, gl_dispatch_stub_1117, NULL, 1117), + NAME_FUNC_OFFSET(20206, gl_dispatch_stub_1118, gl_dispatch_stub_1118, NULL, 1118), + NAME_FUNC_OFFSET(20228, gl_dispatch_stub_1119, gl_dispatch_stub_1119, NULL, 1119), + NAME_FUNC_OFFSET(20244, gl_dispatch_stub_1120, gl_dispatch_stub_1120, NULL, 1120), + NAME_FUNC_OFFSET(20269, gl_dispatch_stub_1121, gl_dispatch_stub_1121, NULL, 1121), + NAME_FUNC_OFFSET(20294, gl_dispatch_stub_1122, gl_dispatch_stub_1122, NULL, 1122), + NAME_FUNC_OFFSET(20322, gl_dispatch_stub_1123, gl_dispatch_stub_1123, NULL, 1123), + NAME_FUNC_OFFSET(20338, gl_dispatch_stub_1124, gl_dispatch_stub_1124, NULL, 1124), + NAME_FUNC_OFFSET(20357, gl_dispatch_stub_1125, gl_dispatch_stub_1125, NULL, 1125), + NAME_FUNC_OFFSET(20377, gl_dispatch_stub_1126, gl_dispatch_stub_1126, NULL, 1126), + NAME_FUNC_OFFSET(20396, gl_dispatch_stub_1127, gl_dispatch_stub_1127, NULL, 1127), + NAME_FUNC_OFFSET(20416, gl_dispatch_stub_1128, gl_dispatch_stub_1128, NULL, 1128), + NAME_FUNC_OFFSET(20435, gl_dispatch_stub_1129, gl_dispatch_stub_1129, NULL, 1129), + NAME_FUNC_OFFSET(20455, gl_dispatch_stub_1130, gl_dispatch_stub_1130, NULL, 1130), + NAME_FUNC_OFFSET(20474, gl_dispatch_stub_1131, gl_dispatch_stub_1131, NULL, 1131), + NAME_FUNC_OFFSET(20494, gl_dispatch_stub_1132, gl_dispatch_stub_1132, NULL, 1132), + NAME_FUNC_OFFSET(20513, gl_dispatch_stub_1133, gl_dispatch_stub_1133, NULL, 1133), + NAME_FUNC_OFFSET(20533, gl_dispatch_stub_1134, gl_dispatch_stub_1134, NULL, 1134), + NAME_FUNC_OFFSET(20552, gl_dispatch_stub_1135, gl_dispatch_stub_1135, NULL, 1135), + NAME_FUNC_OFFSET(20572, gl_dispatch_stub_1136, gl_dispatch_stub_1136, NULL, 1136), + NAME_FUNC_OFFSET(20591, gl_dispatch_stub_1137, gl_dispatch_stub_1137, NULL, 1137), + NAME_FUNC_OFFSET(20611, gl_dispatch_stub_1138, gl_dispatch_stub_1138, NULL, 1138), + NAME_FUNC_OFFSET(20630, gl_dispatch_stub_1139, gl_dispatch_stub_1139, NULL, 1139), + NAME_FUNC_OFFSET(20650, gl_dispatch_stub_1140, gl_dispatch_stub_1140, NULL, 1140), + NAME_FUNC_OFFSET(20669, gl_dispatch_stub_1141, gl_dispatch_stub_1141, NULL, 1141), + NAME_FUNC_OFFSET(20689, gl_dispatch_stub_1142, gl_dispatch_stub_1142, NULL, 1142), + NAME_FUNC_OFFSET(20708, gl_dispatch_stub_1143, gl_dispatch_stub_1143, NULL, 1143), + NAME_FUNC_OFFSET(20728, gl_dispatch_stub_1144, gl_dispatch_stub_1144, NULL, 1144), + NAME_FUNC_OFFSET(20747, gl_dispatch_stub_1145, gl_dispatch_stub_1145, NULL, 1145), + NAME_FUNC_OFFSET(20767, gl_dispatch_stub_1146, gl_dispatch_stub_1146, NULL, 1146), + NAME_FUNC_OFFSET(20786, gl_dispatch_stub_1147, gl_dispatch_stub_1147, NULL, 1147), + NAME_FUNC_OFFSET(20806, gl_dispatch_stub_1148, gl_dispatch_stub_1148, NULL, 1148), + NAME_FUNC_OFFSET(20826, gl_dispatch_stub_1149, gl_dispatch_stub_1149, NULL, 1149), + NAME_FUNC_OFFSET(20847, gl_dispatch_stub_1150, gl_dispatch_stub_1150, NULL, 1150), + NAME_FUNC_OFFSET(20871, gl_dispatch_stub_1151, gl_dispatch_stub_1151, NULL, 1151), + NAME_FUNC_OFFSET(20892, gl_dispatch_stub_1152, gl_dispatch_stub_1152, NULL, 1152), + NAME_FUNC_OFFSET(20913, gl_dispatch_stub_1153, gl_dispatch_stub_1153, NULL, 1153), + NAME_FUNC_OFFSET(20934, gl_dispatch_stub_1154, gl_dispatch_stub_1154, NULL, 1154), + NAME_FUNC_OFFSET(20955, gl_dispatch_stub_1155, gl_dispatch_stub_1155, NULL, 1155), + NAME_FUNC_OFFSET(20976, gl_dispatch_stub_1156, gl_dispatch_stub_1156, NULL, 1156), + NAME_FUNC_OFFSET(20997, gl_dispatch_stub_1157, gl_dispatch_stub_1157, NULL, 1157), + NAME_FUNC_OFFSET(21018, gl_dispatch_stub_1158, gl_dispatch_stub_1158, NULL, 1158), + NAME_FUNC_OFFSET(21039, gl_dispatch_stub_1159, gl_dispatch_stub_1159, NULL, 1159), + NAME_FUNC_OFFSET(21060, gl_dispatch_stub_1160, gl_dispatch_stub_1160, NULL, 1160), + NAME_FUNC_OFFSET(21081, gl_dispatch_stub_1161, gl_dispatch_stub_1161, NULL, 1161), + NAME_FUNC_OFFSET(21102, gl_dispatch_stub_1162, gl_dispatch_stub_1162, NULL, 1162), + NAME_FUNC_OFFSET(21123, gl_dispatch_stub_1163, gl_dispatch_stub_1163, NULL, 1163), + NAME_FUNC_OFFSET(21145, gl_dispatch_stub_1164, gl_dispatch_stub_1164, NULL, 1164), + NAME_FUNC_OFFSET(21172, gl_dispatch_stub_1165, gl_dispatch_stub_1165, NULL, 1165), + NAME_FUNC_OFFSET(21199, gl_dispatch_stub_1166, gl_dispatch_stub_1166, NULL, 1166), + NAME_FUNC_OFFSET(21223, gl_dispatch_stub_1167, gl_dispatch_stub_1167, NULL, 1167), + NAME_FUNC_OFFSET(21247, gl_dispatch_stub_1168, gl_dispatch_stub_1168, NULL, 1168), + NAME_FUNC_OFFSET(21269, gl_dispatch_stub_1169, gl_dispatch_stub_1169, NULL, 1169), + NAME_FUNC_OFFSET(21291, gl_dispatch_stub_1170, gl_dispatch_stub_1170, NULL, 1170), + NAME_FUNC_OFFSET(21313, gl_dispatch_stub_1171, gl_dispatch_stub_1171, NULL, 1171), + NAME_FUNC_OFFSET(21338, gl_dispatch_stub_1172, gl_dispatch_stub_1172, NULL, 1172), + NAME_FUNC_OFFSET(21362, gl_dispatch_stub_1173, gl_dispatch_stub_1173, NULL, 1173), + NAME_FUNC_OFFSET(21384, gl_dispatch_stub_1174, gl_dispatch_stub_1174, NULL, 1174), + NAME_FUNC_OFFSET(21406, gl_dispatch_stub_1175, gl_dispatch_stub_1175, NULL, 1175), + NAME_FUNC_OFFSET(21428, gl_dispatch_stub_1176, gl_dispatch_stub_1176, NULL, 1176), + NAME_FUNC_OFFSET(21454, gl_dispatch_stub_1177, gl_dispatch_stub_1177, NULL, 1177), + NAME_FUNC_OFFSET(21477, gl_dispatch_stub_1178, gl_dispatch_stub_1178, NULL, 1178), + NAME_FUNC_OFFSET(21501, gl_dispatch_stub_1179, gl_dispatch_stub_1179, NULL, 1179), + NAME_FUNC_OFFSET(21519, gl_dispatch_stub_1180, gl_dispatch_stub_1180, NULL, 1180), + NAME_FUNC_OFFSET(21534, gl_dispatch_stub_1181, gl_dispatch_stub_1181, NULL, 1181), + NAME_FUNC_OFFSET(21565, gl_dispatch_stub_1182, gl_dispatch_stub_1182, NULL, 1182), + NAME_FUNC_OFFSET(21588, gl_dispatch_stub_1183, gl_dispatch_stub_1183, NULL, 1183), + NAME_FUNC_OFFSET(21611, gl_dispatch_stub_1184, gl_dispatch_stub_1184, NULL, 1184), + NAME_FUNC_OFFSET(21634, gl_dispatch_stub_1185, gl_dispatch_stub_1185, NULL, 1185), + NAME_FUNC_OFFSET(21665, gl_dispatch_stub_1186, gl_dispatch_stub_1186, NULL, 1186), + NAME_FUNC_OFFSET(21696, gl_dispatch_stub_1187, gl_dispatch_stub_1187, NULL, 1187), + NAME_FUNC_OFFSET(21724, gl_dispatch_stub_1188, gl_dispatch_stub_1188, NULL, 1188), + NAME_FUNC_OFFSET(21753, gl_dispatch_stub_1189, gl_dispatch_stub_1189, NULL, 1189), + NAME_FUNC_OFFSET(21781, gl_dispatch_stub_1190, gl_dispatch_stub_1190, NULL, 1190), + NAME_FUNC_OFFSET(21810, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1191), + NAME_FUNC_OFFSET(21831, gl_dispatch_stub_1192, gl_dispatch_stub_1192, NULL, 1192), + NAME_FUNC_OFFSET(21848, gl_dispatch_stub_1193, gl_dispatch_stub_1193, NULL, 1193), + NAME_FUNC_OFFSET(21861, gl_dispatch_stub_1194, gl_dispatch_stub_1194, NULL, 1194), + NAME_FUNC_OFFSET(21875, gl_dispatch_stub_1195, gl_dispatch_stub_1195, NULL, 1195), + NAME_FUNC_OFFSET(21892, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1196), + NAME_FUNC_OFFSET(21913, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1197), + NAME_FUNC_OFFSET(21935, gl_dispatch_stub_1198, gl_dispatch_stub_1198, NULL, 1198), + NAME_FUNC_OFFSET(21959, gl_dispatch_stub_1199, gl_dispatch_stub_1199, NULL, 1199), + NAME_FUNC_OFFSET(21989, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1200), + NAME_FUNC_OFFSET(22010, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1201), + NAME_FUNC_OFFSET(22032, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1202), + NAME_FUNC_OFFSET(22053, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1203), + NAME_FUNC_OFFSET(22075, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1204), + NAME_FUNC_OFFSET(22097, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1205), + NAME_FUNC_OFFSET(22120, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1206), + NAME_FUNC_OFFSET(22141, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1207), + NAME_FUNC_OFFSET(22163, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1208), + NAME_FUNC_OFFSET(22185, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1209), + NAME_FUNC_OFFSET(22208, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1210), + NAME_FUNC_OFFSET(22229, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1211), + NAME_FUNC_OFFSET(22251, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1212), + NAME_FUNC_OFFSET(22273, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1213), + NAME_FUNC_OFFSET(22296, glClearColorIiEXT, glClearColorIiEXT, NULL, 1214), + NAME_FUNC_OFFSET(22314, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1215), + NAME_FUNC_OFFSET(22333, gl_dispatch_stub_1216, gl_dispatch_stub_1216, NULL, 1216), + NAME_FUNC_OFFSET(22355, gl_dispatch_stub_1217, gl_dispatch_stub_1217, NULL, 1217), + NAME_FUNC_OFFSET(22377, gl_dispatch_stub_1218, gl_dispatch_stub_1218, NULL, 1218), + NAME_FUNC_OFFSET(22401, gl_dispatch_stub_1219, gl_dispatch_stub_1219, NULL, 1219), + NAME_FUNC_OFFSET(22421, gl_dispatch_stub_1220, gl_dispatch_stub_1220, NULL, 1220), + NAME_FUNC_OFFSET(22442, gl_dispatch_stub_1221, gl_dispatch_stub_1221, NULL, 1221), + NAME_FUNC_OFFSET(22473, gl_dispatch_stub_1222, gl_dispatch_stub_1222, NULL, 1222), + NAME_FUNC_OFFSET(22504, gl_dispatch_stub_1223, gl_dispatch_stub_1223, NULL, 1223), + NAME_FUNC_OFFSET(22537, gl_dispatch_stub_1224, gl_dispatch_stub_1224, NULL, 1224), + NAME_FUNC_OFFSET(22565, gl_dispatch_stub_1225, gl_dispatch_stub_1225, NULL, 1225), + NAME_FUNC_OFFSET(22596, gl_dispatch_stub_1226, gl_dispatch_stub_1226, NULL, 1226), + NAME_FUNC_OFFSET(22622, gl_dispatch_stub_1227, gl_dispatch_stub_1227, NULL, 1227), + NAME_FUNC_OFFSET(22653, gl_dispatch_stub_1228, gl_dispatch_stub_1228, NULL, 1228), + NAME_FUNC_OFFSET(22681, gl_dispatch_stub_1229, gl_dispatch_stub_1229, NULL, 1229), + NAME_FUNC_OFFSET(22704, gl_dispatch_stub_1230, gl_dispatch_stub_1230, NULL, 1230), + NAME_FUNC_OFFSET(22729, gl_dispatch_stub_1231, gl_dispatch_stub_1231, NULL, 1231), + NAME_FUNC_OFFSET(22748, gl_dispatch_stub_1232, gl_dispatch_stub_1232, NULL, 1232), + NAME_FUNC_OFFSET(22773, gl_dispatch_stub_1233, gl_dispatch_stub_1233, NULL, 1233), + NAME_FUNC_OFFSET(22795, glTextureBarrierNV, glTextureBarrierNV, NULL, 1234), + NAME_FUNC_OFFSET(22814, gl_dispatch_stub_1235, gl_dispatch_stub_1235, NULL, 1235), + NAME_FUNC_OFFSET(22828, gl_dispatch_stub_1236, gl_dispatch_stub_1236, NULL, 1236), + NAME_FUNC_OFFSET(22850, gl_dispatch_stub_1237, gl_dispatch_stub_1237, NULL, 1237), + NAME_FUNC_OFFSET(22864, gl_dispatch_stub_1238, gl_dispatch_stub_1238, NULL, 1238), + NAME_FUNC_OFFSET(22883, gl_dispatch_stub_1239, gl_dispatch_stub_1239, NULL, 1239), + NAME_FUNC_OFFSET(22904, gl_dispatch_stub_1240, gl_dispatch_stub_1240, NULL, 1240), + NAME_FUNC_OFFSET(22935, gl_dispatch_stub_1241, gl_dispatch_stub_1241, NULL, 1241), + NAME_FUNC_OFFSET(22965, gl_dispatch_stub_1242, gl_dispatch_stub_1242, NULL, 1242), + NAME_FUNC_OFFSET(22988, gl_dispatch_stub_1243, gl_dispatch_stub_1243, NULL, 1243), + NAME_FUNC_OFFSET(23011, gl_dispatch_stub_1244, gl_dispatch_stub_1244, NULL, 1244), + NAME_FUNC_OFFSET(23038, gl_dispatch_stub_1245, gl_dispatch_stub_1245, NULL, 1245), + NAME_FUNC_OFFSET(23060, gl_dispatch_stub_1246, gl_dispatch_stub_1246, NULL, 1246), + NAME_FUNC_OFFSET(23083, gl_dispatch_stub_1247, gl_dispatch_stub_1247, NULL, 1247), + NAME_FUNC_OFFSET(23106, gl_dispatch_stub_1248, gl_dispatch_stub_1248, NULL, 1248), + NAME_FUNC_OFFSET(23126, gl_dispatch_stub_1249, gl_dispatch_stub_1249, NULL, 1249), + NAME_FUNC_OFFSET(23153, gl_dispatch_stub_1250, gl_dispatch_stub_1250, NULL, 1250), + NAME_FUNC_OFFSET(23179, gl_dispatch_stub_1251, gl_dispatch_stub_1251, NULL, 1251), + NAME_FUNC_OFFSET(23205, gl_dispatch_stub_1252, gl_dispatch_stub_1252, NULL, 1252), + NAME_FUNC_OFFSET(23229, gl_dispatch_stub_1253, gl_dispatch_stub_1253, NULL, 1253), NAME_FUNC_OFFSET(23257, gl_dispatch_stub_1254, gl_dispatch_stub_1254, NULL, 1254), - NAME_FUNC_OFFSET(23285, gl_dispatch_stub_1255, gl_dispatch_stub_1255, NULL, 1255), - NAME_FUNC_OFFSET(23309, glPolygonOffsetClampEXT, glPolygonOffsetClampEXT, NULL, 1256), - NAME_FUNC_OFFSET(23333, gl_dispatch_stub_1257, gl_dispatch_stub_1257, NULL, 1257), - NAME_FUNC_OFFSET(23358, gl_dispatch_stub_1258, gl_dispatch_stub_1258, NULL, 1258), - NAME_FUNC_OFFSET(23387, gl_dispatch_stub_1259, gl_dispatch_stub_1259, NULL, 1259), - NAME_FUNC_OFFSET(23418, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1260), - NAME_FUNC_OFFSET(23457, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1261), - NAME_FUNC_OFFSET(23486, glAlphaFuncx, glAlphaFuncx, NULL, 1262), - NAME_FUNC_OFFSET(23499, glClearColorx, glClearColorx, NULL, 1263), - NAME_FUNC_OFFSET(23513, glClearDepthx, glClearDepthx, NULL, 1264), - NAME_FUNC_OFFSET(23527, glColor4x, glColor4x, NULL, 1265), - NAME_FUNC_OFFSET(23537, glDepthRangex, glDepthRangex, NULL, 1266), - NAME_FUNC_OFFSET(23551, glFogx, glFogx, NULL, 1267), - NAME_FUNC_OFFSET(23558, glFogxv, glFogxv, NULL, 1268), - NAME_FUNC_OFFSET(23566, glFrustumf, glFrustumf, NULL, 1269), - NAME_FUNC_OFFSET(23577, glFrustumx, glFrustumx, NULL, 1270), - NAME_FUNC_OFFSET(23588, glLightModelx, glLightModelx, NULL, 1271), - NAME_FUNC_OFFSET(23602, glLightModelxv, glLightModelxv, NULL, 1272), - NAME_FUNC_OFFSET(23617, glLightx, glLightx, NULL, 1273), - NAME_FUNC_OFFSET(23626, glLightxv, glLightxv, NULL, 1274), - NAME_FUNC_OFFSET(23636, glLineWidthx, glLineWidthx, NULL, 1275), - NAME_FUNC_OFFSET(23649, glLoadMatrixx, glLoadMatrixx, NULL, 1276), - NAME_FUNC_OFFSET(23663, glMaterialx, glMaterialx, NULL, 1277), - NAME_FUNC_OFFSET(23675, glMaterialxv, glMaterialxv, NULL, 1278), - NAME_FUNC_OFFSET(23688, glMultMatrixx, glMultMatrixx, NULL, 1279), - NAME_FUNC_OFFSET(23702, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1280), - NAME_FUNC_OFFSET(23720, glNormal3x, glNormal3x, NULL, 1281), - NAME_FUNC_OFFSET(23731, glOrthof, glOrthof, NULL, 1282), - NAME_FUNC_OFFSET(23740, glOrthox, glOrthox, NULL, 1283), - NAME_FUNC_OFFSET(23749, glPointSizex, glPointSizex, NULL, 1284), - NAME_FUNC_OFFSET(23762, glPolygonOffsetx, glPolygonOffsetx, NULL, 1285), - NAME_FUNC_OFFSET(23779, glRotatex, glRotatex, NULL, 1286), - NAME_FUNC_OFFSET(23789, glSampleCoveragex, glSampleCoveragex, NULL, 1287), - NAME_FUNC_OFFSET(23807, glScalex, glScalex, NULL, 1288), - NAME_FUNC_OFFSET(23816, glTexEnvx, glTexEnvx, NULL, 1289), - NAME_FUNC_OFFSET(23826, glTexEnvxv, glTexEnvxv, NULL, 1290), - NAME_FUNC_OFFSET(23837, glTexParameterx, glTexParameterx, NULL, 1291), - NAME_FUNC_OFFSET(23853, glTranslatex, glTranslatex, NULL, 1292), - NAME_FUNC_OFFSET(23866, glClipPlanef, glClipPlanef, NULL, 1293), - NAME_FUNC_OFFSET(23879, glClipPlanex, glClipPlanex, NULL, 1294), - NAME_FUNC_OFFSET(23892, glGetClipPlanef, glGetClipPlanef, NULL, 1295), - NAME_FUNC_OFFSET(23908, glGetClipPlanex, glGetClipPlanex, NULL, 1296), - NAME_FUNC_OFFSET(23924, glGetFixedv, glGetFixedv, NULL, 1297), - NAME_FUNC_OFFSET(23936, glGetLightxv, glGetLightxv, NULL, 1298), - NAME_FUNC_OFFSET(23949, glGetMaterialxv, glGetMaterialxv, NULL, 1299), - NAME_FUNC_OFFSET(23965, glGetTexEnvxv, glGetTexEnvxv, NULL, 1300), - NAME_FUNC_OFFSET(23979, glGetTexParameterxv, glGetTexParameterxv, NULL, 1301), - NAME_FUNC_OFFSET(23999, glPointParameterx, glPointParameterx, NULL, 1302), - NAME_FUNC_OFFSET(24017, glPointParameterxv, glPointParameterxv, NULL, 1303), - NAME_FUNC_OFFSET(24036, glTexParameterxv, glTexParameterxv, NULL, 1304), - NAME_FUNC_OFFSET(24053, glTexGenf, glTexGenf, NULL, 190), - NAME_FUNC_OFFSET(24066, glTexGenfv, glTexGenfv, NULL, 191), - NAME_FUNC_OFFSET(24080, glTexGeni, glTexGeni, NULL, 192), - NAME_FUNC_OFFSET(24093, glTexGeniv, glTexGeniv, NULL, 193), - NAME_FUNC_OFFSET(24107, glReadBuffer, glReadBuffer, NULL, 254), - NAME_FUNC_OFFSET(24122, glGetTexGenfv, glGetTexGenfv, NULL, 279), - NAME_FUNC_OFFSET(24139, glGetTexGeniv, glGetTexGeniv, NULL, 280), - NAME_FUNC_OFFSET(24156, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET(24174, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET(24191, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET(24207, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), - NAME_FUNC_OFFSET(24232, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET(24252, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET(24272, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET(24295, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET(24318, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), - NAME_FUNC_OFFSET(24338, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), - NAME_FUNC_OFFSET(24355, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET(24372, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), - NAME_FUNC_OFFSET(24387, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), - NAME_FUNC_OFFSET(24411, glTexSubImage1D, glTexSubImage1D, NULL, 332), - NAME_FUNC_OFFSET(24430, glTexSubImage2D, glTexSubImage2D, NULL, 333), - NAME_FUNC_OFFSET(24449, glBlendColor, glBlendColor, NULL, 336), - NAME_FUNC_OFFSET(24465, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(24484, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(24503, glDrawRangeElements, glDrawRangeElements, NULL, 338), - NAME_FUNC_OFFSET(24526, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(24542, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(24558, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), - NAME_FUNC_OFFSET(24585, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), - NAME_FUNC_OFFSET(24612, glCopyColorTable, glCopyColorTable, NULL, 342), - NAME_FUNC_OFFSET(24632, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(24651, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(24670, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(24700, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(24730, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(24760, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(24790, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET(24809, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - NAME_FUNC_OFFSET(24832, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), - NAME_FUNC_OFFSET(24857, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), - NAME_FUNC_OFFSET(24882, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), - NAME_FUNC_OFFSET(24909, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), - NAME_FUNC_OFFSET(24937, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), - NAME_FUNC_OFFSET(24964, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), - NAME_FUNC_OFFSET(24992, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), - NAME_FUNC_OFFSET(25021, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), - NAME_FUNC_OFFSET(25050, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), - NAME_FUNC_OFFSET(25076, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), - NAME_FUNC_OFFSET(25107, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), - NAME_FUNC_OFFSET(25138, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), - NAME_FUNC_OFFSET(25162, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET(25185, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), - NAME_FUNC_OFFSET(25203, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), - NAME_FUNC_OFFSET(25232, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), - NAME_FUNC_OFFSET(25261, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), - NAME_FUNC_OFFSET(25276, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), - NAME_FUNC_OFFSET(25302, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), - NAME_FUNC_OFFSET(25328, glHistogram, glHistogram, NULL, 367), - NAME_FUNC_OFFSET(25343, glMinmax, glMinmax, NULL, 368), - NAME_FUNC_OFFSET(25355, glResetHistogram, glResetHistogram, NULL, 369), - NAME_FUNC_OFFSET(25375, glResetMinmax, glResetMinmax, NULL, 370), - NAME_FUNC_OFFSET(25392, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET(25408, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET(25424, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(25443, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(25462, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET(25485, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET(25508, glActiveTexture, glActiveTexture, NULL, 374), - NAME_FUNC_OFFSET(25527, glClientActiveTexture, glClientActiveTexture, NULL, 375), - NAME_FUNC_OFFSET(25552, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), - NAME_FUNC_OFFSET(25573, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), - NAME_FUNC_OFFSET(25595, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), - NAME_FUNC_OFFSET(25613, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), - NAME_FUNC_OFFSET(25632, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), - NAME_FUNC_OFFSET(25653, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), - NAME_FUNC_OFFSET(25675, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), - NAME_FUNC_OFFSET(25696, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), - NAME_FUNC_OFFSET(25718, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384), - NAME_FUNC_OFFSET(25739, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385), - NAME_FUNC_OFFSET(25761, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), - NAME_FUNC_OFFSET(25779, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), - NAME_FUNC_OFFSET(25798, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388), - NAME_FUNC_OFFSET(25819, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389), - NAME_FUNC_OFFSET(25841, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390), - NAME_FUNC_OFFSET(25862, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391), - NAME_FUNC_OFFSET(25884, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392), - NAME_FUNC_OFFSET(25905, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393), - NAME_FUNC_OFFSET(25927, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), - NAME_FUNC_OFFSET(25945, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), - NAME_FUNC_OFFSET(25964, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396), - NAME_FUNC_OFFSET(25985, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), - NAME_FUNC_OFFSET(26007, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), - NAME_FUNC_OFFSET(26028, glMultiTexCoord3sv, 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410), - NAME_FUNC_OFFSET(26320, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411), - NAME_FUNC_OFFSET(26349, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412), - NAME_FUNC_OFFSET(26378, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), - NAME_FUNC_OFFSET(26407, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), - NAME_FUNC_OFFSET(26436, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414), - NAME_FUNC_OFFSET(26463, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415), - NAME_FUNC_OFFSET(26489, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416), - NAME_FUNC_OFFSET(26515, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417), - NAME_FUNC_OFFSET(26541, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418), - NAME_FUNC_OFFSET(26567, glSampleCoverage, glSampleCoverage, NULL, 419), - NAME_FUNC_OFFSET(26587, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), - NAME_FUNC_OFFSET(26610, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), - NAME_FUNC_OFFSET(26634, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), - NAME_FUNC_OFFSET(26657, glFogCoordPointer, glFogCoordPointer, NULL, 421), - NAME_FUNC_OFFSET(26678, glFogCoordd, glFogCoordd, NULL, 422), - NAME_FUNC_OFFSET(26693, glFogCoorddv, glFogCoorddv, NULL, 423), - NAME_FUNC_OFFSET(26709, glMultiDrawArrays, glMultiDrawArrays, NULL, 424), - NAME_FUNC_OFFSET(26730, glPointParameterf, glPointParameterf, NULL, 425), - NAME_FUNC_OFFSET(26751, glPointParameterf, glPointParameterf, NULL, 425), - NAME_FUNC_OFFSET(26772, glPointParameterf, glPointParameterf, NULL, 425), - NAME_FUNC_OFFSET(26794, glPointParameterfv, glPointParameterfv, NULL, 426), - NAME_FUNC_OFFSET(26816, glPointParameterfv, glPointParameterfv, NULL, 426), - NAME_FUNC_OFFSET(26838, glPointParameterfv, glPointParameterfv, NULL, 426), - NAME_FUNC_OFFSET(26861, glPointParameteri, glPointParameteri, NULL, 427), - NAME_FUNC_OFFSET(26881, glPointParameteriv, 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NAME_FUNC_OFFSET(27176, glSecondaryColor3us, glSecondaryColor3us, NULL, 441), - NAME_FUNC_OFFSET(27199, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442), - NAME_FUNC_OFFSET(27223, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443), - NAME_FUNC_OFFSET(27250, glWindowPos2d, glWindowPos2d, NULL, 444), - NAME_FUNC_OFFSET(27267, glWindowPos2d, glWindowPos2d, NULL, 444), - NAME_FUNC_OFFSET(27285, glWindowPos2dv, glWindowPos2dv, NULL, 445), - NAME_FUNC_OFFSET(27303, glWindowPos2dv, glWindowPos2dv, NULL, 445), - NAME_FUNC_OFFSET(27322, glWindowPos2f, glWindowPos2f, NULL, 446), - NAME_FUNC_OFFSET(27339, glWindowPos2f, glWindowPos2f, NULL, 446), - NAME_FUNC_OFFSET(27357, glWindowPos2fv, glWindowPos2fv, NULL, 447), - NAME_FUNC_OFFSET(27375, glWindowPos2fv, glWindowPos2fv, NULL, 447), - NAME_FUNC_OFFSET(27394, glWindowPos2i, glWindowPos2i, NULL, 448), - NAME_FUNC_OFFSET(27411, glWindowPos2i, glWindowPos2i, NULL, 448), - NAME_FUNC_OFFSET(27429, glWindowPos2iv, glWindowPos2iv, NULL, 449), - NAME_FUNC_OFFSET(27447, glWindowPos2iv, glWindowPos2iv, NULL, 449), - NAME_FUNC_OFFSET(27466, glWindowPos2s, glWindowPos2s, NULL, 450), - NAME_FUNC_OFFSET(27483, glWindowPos2s, glWindowPos2s, NULL, 450), - NAME_FUNC_OFFSET(27501, glWindowPos2sv, glWindowPos2sv, NULL, 451), - NAME_FUNC_OFFSET(27519, glWindowPos2sv, glWindowPos2sv, NULL, 451), - NAME_FUNC_OFFSET(27538, glWindowPos3d, glWindowPos3d, NULL, 452), - NAME_FUNC_OFFSET(27555, glWindowPos3d, glWindowPos3d, NULL, 452), - NAME_FUNC_OFFSET(27573, glWindowPos3dv, glWindowPos3dv, NULL, 453), - NAME_FUNC_OFFSET(27591, glWindowPos3dv, glWindowPos3dv, NULL, 453), - NAME_FUNC_OFFSET(27610, glWindowPos3f, glWindowPos3f, NULL, 454), - NAME_FUNC_OFFSET(27627, glWindowPos3f, glWindowPos3f, NULL, 454), - NAME_FUNC_OFFSET(27645, glWindowPos3fv, glWindowPos3fv, NULL, 455), - NAME_FUNC_OFFSET(27663, glWindowPos3fv, glWindowPos3fv, NULL, 455), - NAME_FUNC_OFFSET(27682, glWindowPos3i, glWindowPos3i, NULL, 456), - NAME_FUNC_OFFSET(27699, glWindowPos3i, glWindowPos3i, NULL, 456), - NAME_FUNC_OFFSET(27717, glWindowPos3iv, glWindowPos3iv, NULL, 457), - NAME_FUNC_OFFSET(27735, glWindowPos3iv, glWindowPos3iv, NULL, 457), - NAME_FUNC_OFFSET(27754, glWindowPos3s, glWindowPos3s, NULL, 458), - NAME_FUNC_OFFSET(27771, glWindowPos3s, glWindowPos3s, NULL, 458), - NAME_FUNC_OFFSET(27789, glWindowPos3sv, glWindowPos3sv, NULL, 459), - NAME_FUNC_OFFSET(27807, glWindowPos3sv, glWindowPos3sv, NULL, 459), - NAME_FUNC_OFFSET(27826, glBeginQuery, glBeginQuery, NULL, 460), - NAME_FUNC_OFFSET(27842, glBindBuffer, glBindBuffer, NULL, 461), - NAME_FUNC_OFFSET(27858, glBufferData, glBufferData, NULL, 462), - NAME_FUNC_OFFSET(27874, glBufferSubData, glBufferSubData, NULL, 463), - NAME_FUNC_OFFSET(27893, glDeleteBuffers, glDeleteBuffers, NULL, 464), - NAME_FUNC_OFFSET(27912, glDeleteQueries, glDeleteQueries, NULL, 465), - NAME_FUNC_OFFSET(27931, glEndQuery, glEndQuery, NULL, 466), - NAME_FUNC_OFFSET(27945, glGenBuffers, glGenBuffers, NULL, 467), - NAME_FUNC_OFFSET(27961, glGenQueries, glGenQueries, NULL, 468), - NAME_FUNC_OFFSET(27977, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469), - NAME_FUNC_OFFSET(28003, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), - NAME_FUNC_OFFSET(28026, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), - NAME_FUNC_OFFSET(28049, glGetBufferSubData, glGetBufferSubData, NULL, 471), - NAME_FUNC_OFFSET(28071, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472), - NAME_FUNC_OFFSET(28093, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473), - NAME_FUNC_OFFSET(28116, glGetQueryiv, glGetQueryiv, NULL, 474), - NAME_FUNC_OFFSET(28132, glIsBuffer, glIsBuffer, NULL, 475), - NAME_FUNC_OFFSET(28146, glIsQuery, glIsQuery, NULL, 476), - NAME_FUNC_OFFSET(28159, glMapBuffer, glMapBuffer, NULL, 477), - NAME_FUNC_OFFSET(28174, glMapBuffer, glMapBuffer, NULL, 477), - NAME_FUNC_OFFSET(28189, glUnmapBuffer, glUnmapBuffer, NULL, 478), - NAME_FUNC_OFFSET(28206, glUnmapBuffer, glUnmapBuffer, NULL, 478), - NAME_FUNC_OFFSET(28223, glBindAttribLocation, glBindAttribLocation, NULL, 480), - NAME_FUNC_OFFSET(28247, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), - NAME_FUNC_OFFSET(28274, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), - NAME_FUNC_OFFSET(28301, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), - NAME_FUNC_OFFSET(28328, glCompileShader, glCompileShader, NULL, 482), - NAME_FUNC_OFFSET(28347, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488), - NAME_FUNC_OFFSET(28377, glDrawBuffers, glDrawBuffers, NULL, 489), - NAME_FUNC_OFFSET(28394, glDrawBuffers, glDrawBuffers, NULL, 489), - NAME_FUNC_OFFSET(28411, glDrawBuffers, glDrawBuffers, NULL, 489), - NAME_FUNC_OFFSET(28427, glDrawBuffers, glDrawBuffers, NULL, 489), - NAME_FUNC_OFFSET(28444, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490), - NAME_FUNC_OFFSET(28473, glGetActiveAttrib, glGetActiveAttrib, NULL, 491), - NAME_FUNC_OFFSET(28494, glGetActiveUniform, 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glUniform4i, glUniform4i, NULL, 528), - NAME_FUNC_OFFSET(29036, glUniform4iv, glUniform4iv, NULL, 529), - NAME_FUNC_OFFSET(29052, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530), - NAME_FUNC_OFFSET(29074, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531), - NAME_FUNC_OFFSET(29096, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532), - NAME_FUNC_OFFSET(29118, glUseProgram, glUseProgram, NULL, 533), - NAME_FUNC_OFFSET(29140, glValidateProgram, glValidateProgram, NULL, 534), - NAME_FUNC_OFFSET(29161, glVertexAttrib1d, glVertexAttrib1d, NULL, 535), - NAME_FUNC_OFFSET(29181, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536), - NAME_FUNC_OFFSET(29202, glVertexAttrib1s, glVertexAttrib1s, NULL, 537), - NAME_FUNC_OFFSET(29222, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538), - NAME_FUNC_OFFSET(29243, glVertexAttrib2d, glVertexAttrib2d, NULL, 539), - NAME_FUNC_OFFSET(29263, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540), - NAME_FUNC_OFFSET(29284, glVertexAttrib2s, glVertexAttrib2s, NULL, 541), - NAME_FUNC_OFFSET(29304, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542), - NAME_FUNC_OFFSET(29325, glVertexAttrib3d, glVertexAttrib3d, NULL, 543), - NAME_FUNC_OFFSET(29345, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544), - NAME_FUNC_OFFSET(29366, glVertexAttrib3s, glVertexAttrib3s, NULL, 545), - NAME_FUNC_OFFSET(29386, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546), - NAME_FUNC_OFFSET(29407, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547), - NAME_FUNC_OFFSET(29429, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548), - NAME_FUNC_OFFSET(29451, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549), - NAME_FUNC_OFFSET(29473, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550), - NAME_FUNC_OFFSET(29495, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551), - NAME_FUNC_OFFSET(29518, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552), - NAME_FUNC_OFFSET(29541, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553), - NAME_FUNC_OFFSET(29564, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554), - NAME_FUNC_OFFSET(29585, glVertexAttrib4d, glVertexAttrib4d, NULL, 555), - NAME_FUNC_OFFSET(29605, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556), - NAME_FUNC_OFFSET(29626, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557), - NAME_FUNC_OFFSET(29647, glVertexAttrib4s, glVertexAttrib4s, NULL, 558), - NAME_FUNC_OFFSET(29667, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559), - NAME_FUNC_OFFSET(29688, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560), - NAME_FUNC_OFFSET(29710, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561), - NAME_FUNC_OFFSET(29732, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562), - NAME_FUNC_OFFSET(29754, glVertexAttribPointer, glVertexAttribPointer, NULL, 563), - NAME_FUNC_OFFSET(29779, glBeginConditionalRender, glBeginConditionalRender, NULL, 570), - NAME_FUNC_OFFSET(29806, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571), - NAME_FUNC_OFFSET(29834, glBindBufferBase, glBindBufferBase, NULL, 572), - NAME_FUNC_OFFSET(29854, glBindBufferRange, glBindBufferRange, NULL, 573), - NAME_FUNC_OFFSET(29875, glBindFragDataLocation, glBindFragDataLocation, NULL, 574), - NAME_FUNC_OFFSET(29901, glClampColor, glClampColor, NULL, 575), - NAME_FUNC_OFFSET(29917, glColorMaski, glColorMaski, NULL, 580), - NAME_FUNC_OFFSET(29939, glDisablei, glDisablei, NULL, 581), - NAME_FUNC_OFFSET(29959, glEnablei, glEnablei, NULL, 582), - NAME_FUNC_OFFSET(29978, glEndConditionalRender, glEndConditionalRender, NULL, 583), - NAME_FUNC_OFFSET(30003, glEndTransformFeedback, glEndTransformFeedback, NULL, 584), - NAME_FUNC_OFFSET(30029, glGetBooleani_v, glGetBooleani_v, NULL, 585), - NAME_FUNC_OFFSET(30053, glGetFragDataLocation, glGetFragDataLocation, NULL, 586), - NAME_FUNC_OFFSET(30078, glGetIntegeri_v, glGetIntegeri_v, NULL, 587), - NAME_FUNC_OFFSET(30102, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589), - NAME_FUNC_OFFSET(30126, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590), - NAME_FUNC_OFFSET(30151, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591), - NAME_FUNC_OFFSET(30184, glGetUniformuiv, glGetUniformuiv, NULL, 592), - NAME_FUNC_OFFSET(30203, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593), - NAME_FUNC_OFFSET(30227, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594), - NAME_FUNC_OFFSET(30252, glIsEnabledi, glIsEnabledi, NULL, 595), - NAME_FUNC_OFFSET(30274, glTexParameterIiv, glTexParameterIiv, NULL, 596), - NAME_FUNC_OFFSET(30295, glTexParameterIuiv, glTexParameterIuiv, NULL, 597), - NAME_FUNC_OFFSET(30317, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598), - NAME_FUNC_OFFSET(30348, glUniform1ui, glUniform1ui, NULL, 599), - NAME_FUNC_OFFSET(30364, glUniform1uiv, glUniform1uiv, NULL, 600), - NAME_FUNC_OFFSET(30381, glUniform2ui, glUniform2ui, NULL, 601), - NAME_FUNC_OFFSET(30397, glUniform2uiv, glUniform2uiv, NULL, 602), - NAME_FUNC_OFFSET(30414, glUniform3ui, glUniform3ui, NULL, 603), - NAME_FUNC_OFFSET(30430, glUniform3uiv, glUniform3uiv, NULL, 604), - NAME_FUNC_OFFSET(30447, glUniform4ui, glUniform4ui, NULL, 605), - NAME_FUNC_OFFSET(30463, glUniform4uiv, glUniform4uiv, NULL, 606), - NAME_FUNC_OFFSET(30480, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607), - NAME_FUNC_OFFSET(30502, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608), - NAME_FUNC_OFFSET(30525, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609), - NAME_FUNC_OFFSET(30547, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610), - NAME_FUNC_OFFSET(30569, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611), - NAME_FUNC_OFFSET(30592, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612), - NAME_FUNC_OFFSET(30615, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613), - NAME_FUNC_OFFSET(30641, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614), - NAME_FUNC_OFFSET(30667, glTexBuffer, glTexBuffer, NULL, 615), - NAME_FUNC_OFFSET(30682, glFramebufferTexture, glFramebufferTexture, NULL, 616), - NAME_FUNC_OFFSET(30706, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619), - NAME_FUNC_OFFSET(30731, glMinSampleShading, glMinSampleShading, NULL, 620), - NAME_FUNC_OFFSET(30753, glBindProgramARB, glBindProgramARB, NULL, 621), - NAME_FUNC_OFFSET(30769, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622), - NAME_FUNC_OFFSET(30788, glGenProgramsARB, glGenProgramsARB, NULL, 623), - NAME_FUNC_OFFSET(30804, glIsProgramARB, glIsProgramARB, NULL, 630), - NAME_FUNC_OFFSET(30818, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631), - NAME_FUNC_OFFSET(30841, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632), - NAME_FUNC_OFFSET(30865, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633), - NAME_FUNC_OFFSET(30888, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634), - NAME_FUNC_OFFSET(30912, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640), - NAME_FUNC_OFFSET(30929, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641), - NAME_FUNC_OFFSET(30947, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642), - NAME_FUNC_OFFSET(30964, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643), - NAME_FUNC_OFFSET(30982, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644), - NAME_FUNC_OFFSET(30999, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645), - NAME_FUNC_OFFSET(31017, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646), - NAME_FUNC_OFFSET(31034, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647), - NAME_FUNC_OFFSET(31052, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658), - NAME_FUNC_OFFSET(31077, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658), - NAME_FUNC_OFFSET(31099, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659), - NAME_FUNC_OFFSET(31126, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659), - NAME_FUNC_OFFSET(31150, glBindFramebuffer, glBindFramebuffer, NULL, 660), - NAME_FUNC_OFFSET(31171, glBindRenderbuffer, glBindRenderbuffer, NULL, 661), - NAME_FUNC_OFFSET(31193, glBlitFramebuffer, glBlitFramebuffer, NULL, 662), + NAME_FUNC_OFFSET(23281, gl_dispatch_stub_1255, gl_dispatch_stub_1255, NULL, 1255), + NAME_FUNC_OFFSET(23305, gl_dispatch_stub_1256, gl_dispatch_stub_1256, NULL, 1256), + NAME_FUNC_OFFSET(23330, gl_dispatch_stub_1257, gl_dispatch_stub_1257, NULL, 1257), + NAME_FUNC_OFFSET(23359, gl_dispatch_stub_1258, gl_dispatch_stub_1258, NULL, 1258), + NAME_FUNC_OFFSET(23390, gl_dispatch_stub_1259, gl_dispatch_stub_1259, NULL, 1259), + NAME_FUNC_OFFSET(23429, gl_dispatch_stub_1260, gl_dispatch_stub_1260, NULL, 1260), + NAME_FUNC_OFFSET(23458, glAlphaFuncx, glAlphaFuncx, NULL, 1261), + NAME_FUNC_OFFSET(23471, glClearColorx, glClearColorx, NULL, 1262), + NAME_FUNC_OFFSET(23485, glClearDepthx, glClearDepthx, NULL, 1263), + NAME_FUNC_OFFSET(23499, glColor4x, glColor4x, NULL, 1264), + NAME_FUNC_OFFSET(23509, glDepthRangex, glDepthRangex, NULL, 1265), + NAME_FUNC_OFFSET(23523, glFogx, glFogx, NULL, 1266), + NAME_FUNC_OFFSET(23530, glFogxv, glFogxv, NULL, 1267), + NAME_FUNC_OFFSET(23538, glFrustumf, glFrustumf, NULL, 1268), + NAME_FUNC_OFFSET(23549, glFrustumx, glFrustumx, NULL, 1269), + NAME_FUNC_OFFSET(23560, glLightModelx, glLightModelx, NULL, 1270), + NAME_FUNC_OFFSET(23574, glLightModelxv, glLightModelxv, NULL, 1271), + NAME_FUNC_OFFSET(23589, glLightx, glLightx, NULL, 1272), + NAME_FUNC_OFFSET(23598, glLightxv, glLightxv, NULL, 1273), + NAME_FUNC_OFFSET(23608, glLineWidthx, glLineWidthx, NULL, 1274), + NAME_FUNC_OFFSET(23621, glLoadMatrixx, glLoadMatrixx, NULL, 1275), + NAME_FUNC_OFFSET(23635, glMaterialx, glMaterialx, NULL, 1276), + NAME_FUNC_OFFSET(23647, glMaterialxv, glMaterialxv, NULL, 1277), + NAME_FUNC_OFFSET(23660, glMultMatrixx, glMultMatrixx, NULL, 1278), + NAME_FUNC_OFFSET(23674, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1279), + NAME_FUNC_OFFSET(23692, glNormal3x, glNormal3x, NULL, 1280), + NAME_FUNC_OFFSET(23703, glOrthof, glOrthof, NULL, 1281), + NAME_FUNC_OFFSET(23712, glOrthox, glOrthox, NULL, 1282), + NAME_FUNC_OFFSET(23721, glPointSizex, glPointSizex, NULL, 1283), + NAME_FUNC_OFFSET(23734, glPolygonOffsetx, glPolygonOffsetx, NULL, 1284), + NAME_FUNC_OFFSET(23751, glRotatex, glRotatex, NULL, 1285), + NAME_FUNC_OFFSET(23761, glSampleCoveragex, glSampleCoveragex, NULL, 1286), + NAME_FUNC_OFFSET(23779, glScalex, glScalex, NULL, 1287), + NAME_FUNC_OFFSET(23788, glTexEnvx, glTexEnvx, NULL, 1288), + NAME_FUNC_OFFSET(23798, glTexEnvxv, glTexEnvxv, NULL, 1289), + NAME_FUNC_OFFSET(23809, glTexParameterx, glTexParameterx, NULL, 1290), + NAME_FUNC_OFFSET(23825, glTranslatex, glTranslatex, NULL, 1291), + NAME_FUNC_OFFSET(23838, glClipPlanef, glClipPlanef, NULL, 1292), + NAME_FUNC_OFFSET(23851, glClipPlanex, glClipPlanex, NULL, 1293), + NAME_FUNC_OFFSET(23864, glGetClipPlanef, glGetClipPlanef, NULL, 1294), + NAME_FUNC_OFFSET(23880, glGetClipPlanex, glGetClipPlanex, NULL, 1295), + NAME_FUNC_OFFSET(23896, glGetFixedv, glGetFixedv, NULL, 1296), + NAME_FUNC_OFFSET(23908, glGetLightxv, glGetLightxv, NULL, 1297), + NAME_FUNC_OFFSET(23921, glGetMaterialxv, glGetMaterialxv, NULL, 1298), + NAME_FUNC_OFFSET(23937, glGetTexEnvxv, glGetTexEnvxv, NULL, 1299), + NAME_FUNC_OFFSET(23951, glGetTexParameterxv, glGetTexParameterxv, NULL, 1300), + NAME_FUNC_OFFSET(23971, glPointParameterx, glPointParameterx, NULL, 1301), + NAME_FUNC_OFFSET(23989, glPointParameterxv, glPointParameterxv, NULL, 1302), + NAME_FUNC_OFFSET(24008, glTexParameterxv, glTexParameterxv, NULL, 1303), + NAME_FUNC_OFFSET(24025, glTexGenf, glTexGenf, NULL, 190), + NAME_FUNC_OFFSET(24038, glTexGenfv, glTexGenfv, NULL, 191), + NAME_FUNC_OFFSET(24052, glTexGeni, glTexGeni, NULL, 192), + NAME_FUNC_OFFSET(24065, glTexGeniv, glTexGeniv, NULL, 193), + NAME_FUNC_OFFSET(24079, glReadBuffer, glReadBuffer, NULL, 254), + NAME_FUNC_OFFSET(24094, glGetTexGenfv, glGetTexGenfv, NULL, 279), + NAME_FUNC_OFFSET(24111, glGetTexGeniv, glGetTexGeniv, NULL, 280), + NAME_FUNC_OFFSET(24128, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(24146, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(24163, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(24179, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(24204, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(24224, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(24244, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(24267, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(24290, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(24310, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(24327, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(24344, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(24359, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(24383, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(24402, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(24421, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(24437, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(24456, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(24475, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(24498, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(24514, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(24530, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(24557, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(24584, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(24604, glGetColorTable, gl_dispatch_stub_343, gl_dispatch_stub_343, 343), + NAME_FUNC_OFFSET(24623, glGetColorTable, gl_dispatch_stub_343, gl_dispatch_stub_343, 343), + NAME_FUNC_OFFSET(24642, glGetColorTableParameterfv, gl_dispatch_stub_344, gl_dispatch_stub_344, 344), + NAME_FUNC_OFFSET(24672, glGetColorTableParameterfv, gl_dispatch_stub_344, gl_dispatch_stub_344, 344), + NAME_FUNC_OFFSET(24702, glGetColorTableParameteriv, gl_dispatch_stub_345, gl_dispatch_stub_345, 345), + NAME_FUNC_OFFSET(24732, glGetColorTableParameteriv, gl_dispatch_stub_345, gl_dispatch_stub_345, 345), + NAME_FUNC_OFFSET(24762, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(24781, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(24804, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(24829, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(24854, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(24881, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(24909, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(24936, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(24964, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(24993, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(25022, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(25048, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(25079, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(25110, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(25134, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(25157, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(25175, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(25204, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(25233, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(25248, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(25274, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(25300, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(25315, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(25327, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(25347, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(25364, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(25380, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(25396, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(25415, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(25434, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(25457, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(25480, glActiveTexture, glActiveTexture, NULL, 374), + NAME_FUNC_OFFSET(25499, glClientActiveTexture, glClientActiveTexture, NULL, 375), + NAME_FUNC_OFFSET(25524, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), + NAME_FUNC_OFFSET(25545, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), + NAME_FUNC_OFFSET(25567, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(25585, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(25604, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), + NAME_FUNC_OFFSET(25625, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), + NAME_FUNC_OFFSET(25647, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), + NAME_FUNC_OFFSET(25668, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), + NAME_FUNC_OFFSET(25690, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384), + NAME_FUNC_OFFSET(25711, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385), + NAME_FUNC_OFFSET(25733, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(25751, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(25770, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388), + NAME_FUNC_OFFSET(25791, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389), + NAME_FUNC_OFFSET(25813, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390), + NAME_FUNC_OFFSET(25834, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391), + NAME_FUNC_OFFSET(25856, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392), + NAME_FUNC_OFFSET(25877, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393), + NAME_FUNC_OFFSET(25899, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(25917, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(25936, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396), + NAME_FUNC_OFFSET(25957, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), + NAME_FUNC_OFFSET(25979, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), + NAME_FUNC_OFFSET(26000, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), + NAME_FUNC_OFFSET(26022, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), + NAME_FUNC_OFFSET(26043, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), + NAME_FUNC_OFFSET(26065, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(26083, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(26102, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), + NAME_FUNC_OFFSET(26123, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), + NAME_FUNC_OFFSET(26145, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), + NAME_FUNC_OFFSET(26166, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), + NAME_FUNC_OFFSET(26188, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), + NAME_FUNC_OFFSET(26214, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409), + NAME_FUNC_OFFSET(26240, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(26266, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(26292, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411), + NAME_FUNC_OFFSET(26321, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412), + NAME_FUNC_OFFSET(26350, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(26379, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(26408, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414), + NAME_FUNC_OFFSET(26435, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415), + NAME_FUNC_OFFSET(26461, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416), + NAME_FUNC_OFFSET(26487, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417), + NAME_FUNC_OFFSET(26513, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418), + NAME_FUNC_OFFSET(26539, glSampleCoverage, glSampleCoverage, NULL, 419), + NAME_FUNC_OFFSET(26559, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(26582, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(26606, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(26629, glFogCoordPointer, glFogCoordPointer, NULL, 421), + NAME_FUNC_OFFSET(26650, glFogCoordd, glFogCoordd, NULL, 422), + NAME_FUNC_OFFSET(26665, glFogCoorddv, glFogCoorddv, NULL, 423), + NAME_FUNC_OFFSET(26681, glMultiDrawArrays, glMultiDrawArrays, NULL, 424), + NAME_FUNC_OFFSET(26702, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(26723, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(26744, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(26766, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(26788, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(26810, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(26833, glPointParameteri, glPointParameteri, NULL, 427), + NAME_FUNC_OFFSET(26853, glPointParameteriv, glPointParameteriv, NULL, 428), + NAME_FUNC_OFFSET(26874, glSecondaryColor3b, glSecondaryColor3b, NULL, 429), + NAME_FUNC_OFFSET(26896, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430), + NAME_FUNC_OFFSET(26919, glSecondaryColor3d, glSecondaryColor3d, NULL, 431), + NAME_FUNC_OFFSET(26941, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432), + NAME_FUNC_OFFSET(26964, glSecondaryColor3i, glSecondaryColor3i, NULL, 433), + NAME_FUNC_OFFSET(26986, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434), + NAME_FUNC_OFFSET(27009, glSecondaryColor3s, glSecondaryColor3s, NULL, 435), + NAME_FUNC_OFFSET(27031, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436), + NAME_FUNC_OFFSET(27054, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437), + NAME_FUNC_OFFSET(27077, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438), + NAME_FUNC_OFFSET(27101, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439), + NAME_FUNC_OFFSET(27124, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440), + NAME_FUNC_OFFSET(27148, glSecondaryColor3us, glSecondaryColor3us, NULL, 441), + NAME_FUNC_OFFSET(27171, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442), + NAME_FUNC_OFFSET(27195, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443), + NAME_FUNC_OFFSET(27222, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(27239, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(27257, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(27275, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(27294, glWindowPos2f, glWindowPos2f, NULL, 446), + NAME_FUNC_OFFSET(27311, glWindowPos2f, glWindowPos2f, NULL, 446), + NAME_FUNC_OFFSET(27329, glWindowPos2fv, glWindowPos2fv, NULL, 447), + NAME_FUNC_OFFSET(27347, glWindowPos2fv, glWindowPos2fv, NULL, 447), + NAME_FUNC_OFFSET(27366, glWindowPos2i, glWindowPos2i, NULL, 448), + NAME_FUNC_OFFSET(27383, glWindowPos2i, glWindowPos2i, NULL, 448), + NAME_FUNC_OFFSET(27401, glWindowPos2iv, glWindowPos2iv, NULL, 449), + NAME_FUNC_OFFSET(27419, glWindowPos2iv, glWindowPos2iv, NULL, 449), + NAME_FUNC_OFFSET(27438, glWindowPos2s, glWindowPos2s, NULL, 450), + NAME_FUNC_OFFSET(27455, glWindowPos2s, glWindowPos2s, NULL, 450), + NAME_FUNC_OFFSET(27473, glWindowPos2sv, glWindowPos2sv, NULL, 451), + NAME_FUNC_OFFSET(27491, glWindowPos2sv, glWindowPos2sv, NULL, 451), + NAME_FUNC_OFFSET(27510, glWindowPos3d, glWindowPos3d, NULL, 452), + NAME_FUNC_OFFSET(27527, glWindowPos3d, glWindowPos3d, NULL, 452), + NAME_FUNC_OFFSET(27545, glWindowPos3dv, glWindowPos3dv, NULL, 453), + NAME_FUNC_OFFSET(27563, glWindowPos3dv, glWindowPos3dv, NULL, 453), + NAME_FUNC_OFFSET(27582, glWindowPos3f, glWindowPos3f, NULL, 454), + NAME_FUNC_OFFSET(27599, glWindowPos3f, glWindowPos3f, NULL, 454), + NAME_FUNC_OFFSET(27617, glWindowPos3fv, glWindowPos3fv, NULL, 455), + NAME_FUNC_OFFSET(27635, glWindowPos3fv, glWindowPos3fv, NULL, 455), + NAME_FUNC_OFFSET(27654, glWindowPos3i, glWindowPos3i, NULL, 456), + NAME_FUNC_OFFSET(27671, glWindowPos3i, glWindowPos3i, NULL, 456), + NAME_FUNC_OFFSET(27689, glWindowPos3iv, glWindowPos3iv, NULL, 457), + NAME_FUNC_OFFSET(27707, glWindowPos3iv, glWindowPos3iv, NULL, 457), + NAME_FUNC_OFFSET(27726, glWindowPos3s, glWindowPos3s, NULL, 458), + NAME_FUNC_OFFSET(27743, glWindowPos3s, glWindowPos3s, NULL, 458), + NAME_FUNC_OFFSET(27761, glWindowPos3sv, glWindowPos3sv, NULL, 459), + NAME_FUNC_OFFSET(27779, glWindowPos3sv, glWindowPos3sv, NULL, 459), + NAME_FUNC_OFFSET(27798, glBeginQuery, glBeginQuery, NULL, 460), + NAME_FUNC_OFFSET(27814, glBindBuffer, glBindBuffer, NULL, 461), + NAME_FUNC_OFFSET(27830, glBufferData, glBufferData, NULL, 462), + NAME_FUNC_OFFSET(27846, glBufferSubData, glBufferSubData, NULL, 463), + NAME_FUNC_OFFSET(27865, glDeleteBuffers, glDeleteBuffers, NULL, 464), + NAME_FUNC_OFFSET(27884, glDeleteQueries, glDeleteQueries, NULL, 465), + NAME_FUNC_OFFSET(27903, glEndQuery, glEndQuery, NULL, 466), + NAME_FUNC_OFFSET(27917, glGenBuffers, glGenBuffers, NULL, 467), + NAME_FUNC_OFFSET(27933, glGenQueries, glGenQueries, NULL, 468), + NAME_FUNC_OFFSET(27949, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469), + NAME_FUNC_OFFSET(27975, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), + NAME_FUNC_OFFSET(27998, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), + NAME_FUNC_OFFSET(28021, glGetBufferSubData, glGetBufferSubData, NULL, 471), + NAME_FUNC_OFFSET(28043, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472), + NAME_FUNC_OFFSET(28065, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473), + NAME_FUNC_OFFSET(28088, glGetQueryiv, glGetQueryiv, NULL, 474), + NAME_FUNC_OFFSET(28104, glIsBuffer, glIsBuffer, NULL, 475), + NAME_FUNC_OFFSET(28118, glIsQuery, glIsQuery, NULL, 476), + NAME_FUNC_OFFSET(28131, glMapBuffer, glMapBuffer, NULL, 477), + NAME_FUNC_OFFSET(28146, glMapBuffer, glMapBuffer, NULL, 477), + NAME_FUNC_OFFSET(28161, glUnmapBuffer, glUnmapBuffer, NULL, 478), + NAME_FUNC_OFFSET(28178, glUnmapBuffer, glUnmapBuffer, NULL, 478), + NAME_FUNC_OFFSET(28195, glBindAttribLocation, glBindAttribLocation, NULL, 480), + NAME_FUNC_OFFSET(28219, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(28246, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(28273, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(28300, glCompileShader, glCompileShader, NULL, 482), + NAME_FUNC_OFFSET(28319, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488), + NAME_FUNC_OFFSET(28349, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(28366, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(28383, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(28399, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(28416, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490), + NAME_FUNC_OFFSET(28445, glGetActiveAttrib, glGetActiveAttrib, NULL, 491), + NAME_FUNC_OFFSET(28466, glGetActiveUniform, glGetActiveUniform, NULL, 492), + NAME_FUNC_OFFSET(28488, glGetAttribLocation, glGetAttribLocation, NULL, 494), + NAME_FUNC_OFFSET(28511, glGetShaderSource, glGetShaderSource, NULL, 498), + NAME_FUNC_OFFSET(28532, glGetUniformLocation, glGetUniformLocation, NULL, 500), + NAME_FUNC_OFFSET(28556, glGetUniformfv, glGetUniformfv, NULL, 501), + NAME_FUNC_OFFSET(28574, glGetUniformiv, glGetUniformiv, NULL, 502), + NAME_FUNC_OFFSET(28592, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), + NAME_FUNC_OFFSET(28621, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), + NAME_FUNC_OFFSET(28649, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504), + NAME_FUNC_OFFSET(28672, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505), + NAME_FUNC_OFFSET(28695, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506), + NAME_FUNC_OFFSET(28718, glLinkProgram, glLinkProgram, NULL, 509), + NAME_FUNC_OFFSET(28735, glShaderSource, glShaderSource, NULL, 510), + NAME_FUNC_OFFSET(28753, glStencilOpSeparate, glStencilOpSeparate, NULL, 513), + NAME_FUNC_OFFSET(28776, glUniform1f, glUniform1f, NULL, 514), + NAME_FUNC_OFFSET(28791, glUniform1fv, glUniform1fv, NULL, 515), + NAME_FUNC_OFFSET(28807, glUniform1i, glUniform1i, NULL, 516), + NAME_FUNC_OFFSET(28822, glUniform1iv, glUniform1iv, NULL, 517), + NAME_FUNC_OFFSET(28838, glUniform2f, glUniform2f, NULL, 518), + NAME_FUNC_OFFSET(28853, glUniform2fv, glUniform2fv, NULL, 519), + NAME_FUNC_OFFSET(28869, glUniform2i, glUniform2i, NULL, 520), + NAME_FUNC_OFFSET(28884, glUniform2iv, glUniform2iv, NULL, 521), + NAME_FUNC_OFFSET(28900, glUniform3f, glUniform3f, NULL, 522), + NAME_FUNC_OFFSET(28915, glUniform3fv, glUniform3fv, NULL, 523), + NAME_FUNC_OFFSET(28931, glUniform3i, glUniform3i, NULL, 524), + NAME_FUNC_OFFSET(28946, glUniform3iv, glUniform3iv, NULL, 525), + NAME_FUNC_OFFSET(28962, glUniform4f, glUniform4f, NULL, 526), + NAME_FUNC_OFFSET(28977, glUniform4fv, glUniform4fv, NULL, 527), + NAME_FUNC_OFFSET(28993, glUniform4i, glUniform4i, NULL, 528), + NAME_FUNC_OFFSET(29008, glUniform4iv, glUniform4iv, NULL, 529), + NAME_FUNC_OFFSET(29024, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530), + NAME_FUNC_OFFSET(29046, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531), + NAME_FUNC_OFFSET(29068, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532), + NAME_FUNC_OFFSET(29090, glUseProgram, glUseProgram, NULL, 533), + NAME_FUNC_OFFSET(29112, glValidateProgram, glValidateProgram, NULL, 534), + NAME_FUNC_OFFSET(29133, glVertexAttrib1d, glVertexAttrib1d, NULL, 535), + NAME_FUNC_OFFSET(29153, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536), + NAME_FUNC_OFFSET(29174, glVertexAttrib1s, glVertexAttrib1s, NULL, 537), + NAME_FUNC_OFFSET(29194, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538), + NAME_FUNC_OFFSET(29215, glVertexAttrib2d, glVertexAttrib2d, NULL, 539), + NAME_FUNC_OFFSET(29235, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540), + NAME_FUNC_OFFSET(29256, glVertexAttrib2s, glVertexAttrib2s, NULL, 541), + NAME_FUNC_OFFSET(29276, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542), + NAME_FUNC_OFFSET(29297, glVertexAttrib3d, glVertexAttrib3d, NULL, 543), + NAME_FUNC_OFFSET(29317, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544), + NAME_FUNC_OFFSET(29338, glVertexAttrib3s, glVertexAttrib3s, NULL, 545), + NAME_FUNC_OFFSET(29358, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546), + NAME_FUNC_OFFSET(29379, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547), + NAME_FUNC_OFFSET(29401, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548), + NAME_FUNC_OFFSET(29423, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549), + NAME_FUNC_OFFSET(29445, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550), + NAME_FUNC_OFFSET(29467, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551), + NAME_FUNC_OFFSET(29490, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552), + NAME_FUNC_OFFSET(29513, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553), + NAME_FUNC_OFFSET(29536, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554), + NAME_FUNC_OFFSET(29557, glVertexAttrib4d, glVertexAttrib4d, NULL, 555), + NAME_FUNC_OFFSET(29577, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556), + NAME_FUNC_OFFSET(29598, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557), + NAME_FUNC_OFFSET(29619, glVertexAttrib4s, glVertexAttrib4s, NULL, 558), + NAME_FUNC_OFFSET(29639, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559), + NAME_FUNC_OFFSET(29660, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560), + NAME_FUNC_OFFSET(29682, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561), + NAME_FUNC_OFFSET(29704, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562), + NAME_FUNC_OFFSET(29726, glVertexAttribPointer, glVertexAttribPointer, NULL, 563), + NAME_FUNC_OFFSET(29751, glBeginConditionalRender, glBeginConditionalRender, NULL, 570), + NAME_FUNC_OFFSET(29778, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571), + NAME_FUNC_OFFSET(29806, glBindBufferBase, glBindBufferBase, NULL, 572), + NAME_FUNC_OFFSET(29826, glBindBufferRange, glBindBufferRange, NULL, 573), + NAME_FUNC_OFFSET(29847, glBindFragDataLocation, glBindFragDataLocation, NULL, 574), + NAME_FUNC_OFFSET(29873, glClampColor, glClampColor, NULL, 575), + NAME_FUNC_OFFSET(29889, glColorMaski, glColorMaski, NULL, 580), + NAME_FUNC_OFFSET(29911, glDisablei, glDisablei, NULL, 581), + NAME_FUNC_OFFSET(29931, glEnablei, glEnablei, NULL, 582), + NAME_FUNC_OFFSET(29950, glEndConditionalRender, glEndConditionalRender, NULL, 583), + NAME_FUNC_OFFSET(29975, glEndTransformFeedback, glEndTransformFeedback, NULL, 584), + NAME_FUNC_OFFSET(30001, glGetBooleani_v, glGetBooleani_v, NULL, 585), + NAME_FUNC_OFFSET(30025, glGetFragDataLocation, glGetFragDataLocation, NULL, 586), + NAME_FUNC_OFFSET(30050, glGetIntegeri_v, glGetIntegeri_v, NULL, 587), + NAME_FUNC_OFFSET(30074, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589), + NAME_FUNC_OFFSET(30098, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590), + NAME_FUNC_OFFSET(30123, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591), + NAME_FUNC_OFFSET(30156, glGetUniformuiv, glGetUniformuiv, NULL, 592), + NAME_FUNC_OFFSET(30175, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593), + NAME_FUNC_OFFSET(30199, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594), + NAME_FUNC_OFFSET(30224, glIsEnabledi, glIsEnabledi, NULL, 595), + NAME_FUNC_OFFSET(30246, glTexParameterIiv, glTexParameterIiv, NULL, 596), + NAME_FUNC_OFFSET(30267, glTexParameterIuiv, glTexParameterIuiv, NULL, 597), + NAME_FUNC_OFFSET(30289, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598), + NAME_FUNC_OFFSET(30320, glUniform1ui, glUniform1ui, NULL, 599), + NAME_FUNC_OFFSET(30336, glUniform1uiv, glUniform1uiv, NULL, 600), + NAME_FUNC_OFFSET(30353, glUniform2ui, glUniform2ui, NULL, 601), + NAME_FUNC_OFFSET(30369, glUniform2uiv, glUniform2uiv, NULL, 602), + NAME_FUNC_OFFSET(30386, glUniform3ui, glUniform3ui, NULL, 603), + NAME_FUNC_OFFSET(30402, glUniform3uiv, glUniform3uiv, NULL, 604), + NAME_FUNC_OFFSET(30419, glUniform4ui, glUniform4ui, NULL, 605), + NAME_FUNC_OFFSET(30435, glUniform4uiv, glUniform4uiv, NULL, 606), + NAME_FUNC_OFFSET(30452, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607), + NAME_FUNC_OFFSET(30474, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608), + NAME_FUNC_OFFSET(30497, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609), + NAME_FUNC_OFFSET(30519, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610), + NAME_FUNC_OFFSET(30541, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611), + NAME_FUNC_OFFSET(30564, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612), + NAME_FUNC_OFFSET(30587, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613), + NAME_FUNC_OFFSET(30613, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614), + NAME_FUNC_OFFSET(30639, glTexBuffer, glTexBuffer, NULL, 615), + NAME_FUNC_OFFSET(30654, glFramebufferTexture, glFramebufferTexture, NULL, 616), + NAME_FUNC_OFFSET(30678, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619), + NAME_FUNC_OFFSET(30703, glMinSampleShading, glMinSampleShading, NULL, 620), + NAME_FUNC_OFFSET(30725, glBindProgramARB, glBindProgramARB, NULL, 621), + NAME_FUNC_OFFSET(30741, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622), + NAME_FUNC_OFFSET(30760, glGenProgramsARB, glGenProgramsARB, NULL, 623), + NAME_FUNC_OFFSET(30776, glIsProgramARB, glIsProgramARB, NULL, 630), + NAME_FUNC_OFFSET(30790, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631), + NAME_FUNC_OFFSET(30813, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632), + NAME_FUNC_OFFSET(30837, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633), + NAME_FUNC_OFFSET(30860, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634), + NAME_FUNC_OFFSET(30884, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640), + NAME_FUNC_OFFSET(30901, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641), + NAME_FUNC_OFFSET(30919, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642), + NAME_FUNC_OFFSET(30936, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643), + NAME_FUNC_OFFSET(30954, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644), + NAME_FUNC_OFFSET(30971, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645), + NAME_FUNC_OFFSET(30989, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646), + NAME_FUNC_OFFSET(31006, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647), + NAME_FUNC_OFFSET(31024, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658), + NAME_FUNC_OFFSET(31049, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658), + NAME_FUNC_OFFSET(31071, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659), + NAME_FUNC_OFFSET(31098, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659), + NAME_FUNC_OFFSET(31122, glBindFramebuffer, glBindFramebuffer, NULL, 660), + NAME_FUNC_OFFSET(31143, glBindRenderbuffer, glBindRenderbuffer, NULL, 661), + NAME_FUNC_OFFSET(31165, glBlitFramebuffer, glBlitFramebuffer, NULL, 662), + NAME_FUNC_OFFSET(31186, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663), NAME_FUNC_OFFSET(31214, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663), - NAME_FUNC_OFFSET(31242, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663), - NAME_FUNC_OFFSET(31270, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664), - NAME_FUNC_OFFSET(31294, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664), - NAME_FUNC_OFFSET(31318, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665), - NAME_FUNC_OFFSET(31343, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665), - NAME_FUNC_OFFSET(31368, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666), - NAME_FUNC_OFFSET(31397, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666), - NAME_FUNC_OFFSET(31426, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667), - NAME_FUNC_OFFSET(31452, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668), - NAME_FUNC_OFFSET(31478, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668), - NAME_FUNC_OFFSET(31504, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669), - NAME_FUNC_OFFSET(31530, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669), - NAME_FUNC_OFFSET(31556, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670), - NAME_FUNC_OFFSET(31585, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670), - NAME_FUNC_OFFSET(31614, glGenFramebuffers, glGenFramebuffers, NULL, 671), - NAME_FUNC_OFFSET(31635, glGenFramebuffers, glGenFramebuffers, NULL, 671), - NAME_FUNC_OFFSET(31656, glGenRenderbuffers, glGenRenderbuffers, NULL, 672), - NAME_FUNC_OFFSET(31678, glGenRenderbuffers, glGenRenderbuffers, NULL, 672), - NAME_FUNC_OFFSET(31700, glGenerateMipmap, glGenerateMipmap, NULL, 673), - NAME_FUNC_OFFSET(31720, glGenerateMipmap, glGenerateMipmap, NULL, 673), - NAME_FUNC_OFFSET(31740, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674), - NAME_FUNC_OFFSET(31781, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674), - NAME_FUNC_OFFSET(31822, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675), - NAME_FUNC_OFFSET(31854, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675), - NAME_FUNC_OFFSET(31886, glIsFramebuffer, glIsFramebuffer, NULL, 676), - NAME_FUNC_OFFSET(31905, glIsFramebuffer, glIsFramebuffer, NULL, 676), - NAME_FUNC_OFFSET(31924, glIsRenderbuffer, glIsRenderbuffer, NULL, 677), - NAME_FUNC_OFFSET(31944, glIsRenderbuffer, glIsRenderbuffer, NULL, 677), - NAME_FUNC_OFFSET(31964, glRenderbufferStorage, glRenderbufferStorage, NULL, 678), - NAME_FUNC_OFFSET(31989, glRenderbufferStorage, glRenderbufferStorage, NULL, 678), - NAME_FUNC_OFFSET(32014, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679), - NAME_FUNC_OFFSET(32050, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681), - NAME_FUNC_OFFSET(32078, glMapBufferRange, glMapBufferRange, NULL, 682), - NAME_FUNC_OFFSET(32098, glBindVertexArray, glBindVertexArray, NULL, 683), - NAME_FUNC_OFFSET(32119, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), - NAME_FUNC_OFFSET(32145, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), - NAME_FUNC_OFFSET(32169, glGenVertexArrays, glGenVertexArrays, NULL, 685), - NAME_FUNC_OFFSET(32190, glIsVertexArray, glIsVertexArray, NULL, 686), - NAME_FUNC_OFFSET(32211, glIsVertexArray, glIsVertexArray, NULL, 686), - NAME_FUNC_OFFSET(32230, glProvokingVertex, glProvokingVertex, NULL, 706), - NAME_FUNC_OFFSET(32251, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), - NAME_FUNC_OFFSET(32285, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), - NAME_FUNC_OFFSET(32310, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), - NAME_FUNC_OFFSET(32336, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), - NAME_FUNC_OFFSET(32353, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), - NAME_FUNC_OFFSET(32383, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), - NAME_FUNC_OFFSET(32404, glBlendFunciARB, glBlendFunciARB, NULL, 714), - NAME_FUNC_OFFSET(32426, glBlendFunciARB, glBlendFunciARB, NULL, 714), - NAME_FUNC_OFFSET(32439, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731), - NAME_FUNC_OFFSET(32463, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732), - NAME_FUNC_OFFSET(32488, glClearDepthf, glClearDepthf, NULL, 803), - NAME_FUNC_OFFSET(32505, glDepthRangef, glDepthRangef, NULL, 804), - NAME_FUNC_OFFSET(32522, glGetProgramBinary, glGetProgramBinary, NULL, 808), - NAME_FUNC_OFFSET(32544, glProgramBinary, 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glFramebufferRenderbuffer, NULL, 666), + NAME_FUNC_OFFSET(31369, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666), + NAME_FUNC_OFFSET(31398, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667), + NAME_FUNC_OFFSET(31424, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668), + NAME_FUNC_OFFSET(31450, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668), + NAME_FUNC_OFFSET(31476, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669), + NAME_FUNC_OFFSET(31502, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669), + NAME_FUNC_OFFSET(31528, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670), + NAME_FUNC_OFFSET(31557, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670), + NAME_FUNC_OFFSET(31586, glGenFramebuffers, glGenFramebuffers, NULL, 671), + NAME_FUNC_OFFSET(31607, glGenFramebuffers, glGenFramebuffers, NULL, 671), + NAME_FUNC_OFFSET(31628, glGenRenderbuffers, glGenRenderbuffers, NULL, 672), + NAME_FUNC_OFFSET(31650, glGenRenderbuffers, glGenRenderbuffers, NULL, 672), + NAME_FUNC_OFFSET(31672, glGenerateMipmap, glGenerateMipmap, NULL, 673), + NAME_FUNC_OFFSET(31692, glGenerateMipmap, glGenerateMipmap, NULL, 673), + NAME_FUNC_OFFSET(31712, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674), + NAME_FUNC_OFFSET(31753, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674), + NAME_FUNC_OFFSET(31794, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675), + NAME_FUNC_OFFSET(31826, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675), + NAME_FUNC_OFFSET(31858, glIsFramebuffer, glIsFramebuffer, NULL, 676), + NAME_FUNC_OFFSET(31877, glIsFramebuffer, glIsFramebuffer, NULL, 676), + NAME_FUNC_OFFSET(31896, glIsRenderbuffer, glIsRenderbuffer, NULL, 677), + NAME_FUNC_OFFSET(31916, glIsRenderbuffer, glIsRenderbuffer, NULL, 677), + NAME_FUNC_OFFSET(31936, glRenderbufferStorage, glRenderbufferStorage, NULL, 678), + NAME_FUNC_OFFSET(31961, glRenderbufferStorage, glRenderbufferStorage, NULL, 678), + NAME_FUNC_OFFSET(31986, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679), + NAME_FUNC_OFFSET(32022, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 680), + NAME_FUNC_OFFSET(32050, glMapBufferRange, glMapBufferRange, NULL, 681), + NAME_FUNC_OFFSET(32070, glBindVertexArray, glBindVertexArray, NULL, 682), + NAME_FUNC_OFFSET(32091, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683), + NAME_FUNC_OFFSET(32117, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683), + NAME_FUNC_OFFSET(32141, glGenVertexArrays, glGenVertexArrays, NULL, 684), + NAME_FUNC_OFFSET(32162, glIsVertexArray, glIsVertexArray, NULL, 685), + NAME_FUNC_OFFSET(32183, glIsVertexArray, glIsVertexArray, NULL, 685), + NAME_FUNC_OFFSET(32202, glProvokingVertex, glProvokingVertex, NULL, 705), + NAME_FUNC_OFFSET(32223, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 710), + NAME_FUNC_OFFSET(32257, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 710), + NAME_FUNC_OFFSET(32282, glBlendEquationiARB, glBlendEquationiARB, NULL, 711), + NAME_FUNC_OFFSET(32308, glBlendEquationiARB, glBlendEquationiARB, NULL, 711), + NAME_FUNC_OFFSET(32325, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 712), + NAME_FUNC_OFFSET(32355, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 712), + NAME_FUNC_OFFSET(32376, glBlendFunciARB, glBlendFunciARB, NULL, 713), + NAME_FUNC_OFFSET(32398, glBlendFunciARB, glBlendFunciARB, NULL, 713), + NAME_FUNC_OFFSET(32411, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, 730), + NAME_FUNC_OFFSET(32435, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731), + NAME_FUNC_OFFSET(32460, glClearDepthf, glClearDepthf, NULL, 802), + NAME_FUNC_OFFSET(32477, glDepthRangef, glDepthRangef, NULL, 803), + NAME_FUNC_OFFSET(32494, glGetProgramBinary, glGetProgramBinary, NULL, 807), + NAME_FUNC_OFFSET(32516, glProgramBinary, glProgramBinary, NULL, 808), + NAME_FUNC_OFFSET(32535, glProgramParameteri, glProgramParameteri, NULL, 809), + NAME_FUNC_OFFSET(32558, glProgramParameteri, glProgramParameteri, NULL, 809), + NAME_FUNC_OFFSET(32581, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012), + NAME_FUNC_OFFSET(32597, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013), + NAME_FUNC_OFFSET(32616, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021), + NAME_FUNC_OFFSET(32641, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022), + NAME_FUNC_OFFSET(32666, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023), + NAME_FUNC_OFFSET(32692, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024), NAME_FUNC_OFFSET(32720, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025), - NAME_FUNC_OFFSET(32748, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026), - NAME_FUNC_OFFSET(32773, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027), - NAME_FUNC_OFFSET(32804, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028), - NAME_FUNC_OFFSET(32830, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029), - NAME_FUNC_OFFSET(32853, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033), - NAME_FUNC_OFFSET(32875, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034), - NAME_FUNC_OFFSET(32898, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035), - NAME_FUNC_OFFSET(32920, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036), - NAME_FUNC_OFFSET(32943, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037), - NAME_FUNC_OFFSET(32966, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038), - NAME_FUNC_OFFSET(32990, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041), - NAME_FUNC_OFFSET(33012, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042), - NAME_FUNC_OFFSET(33035, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043), - NAME_FUNC_OFFSET(33057, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044), - NAME_FUNC_OFFSET(33080, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045), - NAME_FUNC_OFFSET(33103, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046), - NAME_FUNC_OFFSET(33127, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049), - NAME_FUNC_OFFSET(33149, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050), - NAME_FUNC_OFFSET(33172, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051), - NAME_FUNC_OFFSET(33194, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052), - NAME_FUNC_OFFSET(33217, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053), - NAME_FUNC_OFFSET(33240, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054), - NAME_FUNC_OFFSET(33264, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057), - NAME_FUNC_OFFSET(33286, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058), - NAME_FUNC_OFFSET(33309, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059), - NAME_FUNC_OFFSET(33331, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060), - NAME_FUNC_OFFSET(33354, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061), - NAME_FUNC_OFFSET(33377, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062), - NAME_FUNC_OFFSET(33401, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064), - NAME_FUNC_OFFSET(33430, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066), - NAME_FUNC_OFFSET(33461, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068), - NAME_FUNC_OFFSET(33492, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070), - NAME_FUNC_OFFSET(33521, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072), - NAME_FUNC_OFFSET(33552, gl_dispatch_stub_1074, gl_dispatch_stub_1074, NULL, 1074), - NAME_FUNC_OFFSET(33583, gl_dispatch_stub_1076, gl_dispatch_stub_1076, NULL, 1076), - NAME_FUNC_OFFSET(33612, gl_dispatch_stub_1078, gl_dispatch_stub_1078, NULL, 1078), - NAME_FUNC_OFFSET(33643, gl_dispatch_stub_1080, gl_dispatch_stub_1080, NULL, 1080), - NAME_FUNC_OFFSET(33674, gl_dispatch_stub_1082, gl_dispatch_stub_1082, NULL, 1082), - NAME_FUNC_OFFSET(33696, gl_dispatch_stub_1083, gl_dispatch_stub_1083, NULL, 1083), - NAME_FUNC_OFFSET(33725, glDebugMessageCallback, glDebugMessageCallback, NULL, 1084), - NAME_FUNC_OFFSET(33751, glDebugMessageControl, glDebugMessageControl, NULL, 1085), - NAME_FUNC_OFFSET(33776, glDebugMessageInsert, glDebugMessageInsert, NULL, 1086), - NAME_FUNC_OFFSET(33800, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1087), - NAME_FUNC_OFFSET(33824, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1094), - NAME_FUNC_OFFSET(33843, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1095), - NAME_FUNC_OFFSET(33863, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1096), - NAME_FUNC_OFFSET(33883, glFogCoordfEXT, glFogCoordfEXT, NULL, 1097), - NAME_FUNC_OFFSET(33895, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1098), - NAME_FUNC_OFFSET(33908, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1201), - NAME_FUNC_OFFSET(33926, glVertexAttribI1uiEXT, 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glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1214), - NAME_FUNC_OFFSET(34173, glTextureBarrierNV, glTextureBarrierNV, NULL, 1235), - NAME_FUNC_OFFSET(34190, glAlphaFuncx, glAlphaFuncx, NULL, 1262), - NAME_FUNC_OFFSET(34206, glClearColorx, glClearColorx, NULL, 1263), - NAME_FUNC_OFFSET(34223, glClearDepthx, glClearDepthx, NULL, 1264), - NAME_FUNC_OFFSET(34240, glColor4x, glColor4x, NULL, 1265), - NAME_FUNC_OFFSET(34253, glDepthRangex, glDepthRangex, NULL, 1266), - NAME_FUNC_OFFSET(34270, glFogx, glFogx, NULL, 1267), - NAME_FUNC_OFFSET(34280, glFogxv, glFogxv, NULL, 1268), - NAME_FUNC_OFFSET(34291, glFrustumf, glFrustumf, NULL, 1269), - NAME_FUNC_OFFSET(34305, glFrustumx, glFrustumx, NULL, 1270), - NAME_FUNC_OFFSET(34319, glLightModelx, glLightModelx, NULL, 1271), - NAME_FUNC_OFFSET(34336, glLightModelxv, glLightModelxv, NULL, 1272), - NAME_FUNC_OFFSET(34354, glLightx, glLightx, NULL, 1273), - NAME_FUNC_OFFSET(34366, glLightxv, glLightxv, NULL, 1274), - NAME_FUNC_OFFSET(34379, glLineWidthx, glLineWidthx, NULL, 1275), - NAME_FUNC_OFFSET(34395, glLoadMatrixx, glLoadMatrixx, NULL, 1276), - NAME_FUNC_OFFSET(34412, glMaterialx, glMaterialx, NULL, 1277), - NAME_FUNC_OFFSET(34427, glMaterialxv, glMaterialxv, NULL, 1278), - NAME_FUNC_OFFSET(34443, glMultMatrixx, glMultMatrixx, NULL, 1279), - NAME_FUNC_OFFSET(34460, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1280), - NAME_FUNC_OFFSET(34481, glNormal3x, glNormal3x, NULL, 1281), - NAME_FUNC_OFFSET(34495, glOrthof, glOrthof, NULL, 1282), - NAME_FUNC_OFFSET(34507, glOrthox, glOrthox, NULL, 1283), - NAME_FUNC_OFFSET(34519, glPointSizex, glPointSizex, NULL, 1284), - NAME_FUNC_OFFSET(34535, glPolygonOffsetx, glPolygonOffsetx, NULL, 1285), - NAME_FUNC_OFFSET(34555, glRotatex, glRotatex, NULL, 1286), - NAME_FUNC_OFFSET(34568, glSampleCoveragex, glSampleCoveragex, NULL, 1287), - NAME_FUNC_OFFSET(34589, glScalex, glScalex, NULL, 1288), - NAME_FUNC_OFFSET(34601, glTexEnvx, glTexEnvx, NULL, 1289), - NAME_FUNC_OFFSET(34614, glTexEnvxv, glTexEnvxv, NULL, 1290), - NAME_FUNC_OFFSET(34628, glTexParameterx, glTexParameterx, NULL, 1291), - NAME_FUNC_OFFSET(34647, glTranslatex, glTranslatex, NULL, 1292), - NAME_FUNC_OFFSET(34663, glClipPlanef, glClipPlanef, NULL, 1293), - NAME_FUNC_OFFSET(34679, glClipPlanex, glClipPlanex, NULL, 1294), - NAME_FUNC_OFFSET(34695, glGetClipPlanef, glGetClipPlanef, NULL, 1295), - NAME_FUNC_OFFSET(34714, glGetClipPlanex, glGetClipPlanex, NULL, 1296), - NAME_FUNC_OFFSET(34733, glGetFixedv, glGetFixedv, NULL, 1297), - NAME_FUNC_OFFSET(34748, glGetLightxv, glGetLightxv, NULL, 1298), - NAME_FUNC_OFFSET(34764, glGetMaterialxv, glGetMaterialxv, NULL, 1299), - NAME_FUNC_OFFSET(34783, glGetTexEnvxv, glGetTexEnvxv, NULL, 1300), - NAME_FUNC_OFFSET(34800, glGetTexParameterxv, glGetTexParameterxv, NULL, 1301), - NAME_FUNC_OFFSET(34823, glPointParameterx, glPointParameterx, NULL, 1302), - NAME_FUNC_OFFSET(34844, glPointParameterxv, glPointParameterxv, NULL, 1303), - NAME_FUNC_OFFSET(34866, glTexParameterxv, glTexParameterxv, NULL, 1304), + NAME_FUNC_OFFSET(32745, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026), + NAME_FUNC_OFFSET(32776, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027), + NAME_FUNC_OFFSET(32802, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028), + NAME_FUNC_OFFSET(32825, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032), + NAME_FUNC_OFFSET(32847, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033), + NAME_FUNC_OFFSET(32870, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034), + NAME_FUNC_OFFSET(32892, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035), + NAME_FUNC_OFFSET(32915, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036), + NAME_FUNC_OFFSET(32938, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037), + NAME_FUNC_OFFSET(32962, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040), + NAME_FUNC_OFFSET(32984, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041), + NAME_FUNC_OFFSET(33007, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042), + NAME_FUNC_OFFSET(33029, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043), + NAME_FUNC_OFFSET(33052, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044), + NAME_FUNC_OFFSET(33075, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045), + NAME_FUNC_OFFSET(33099, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048), + NAME_FUNC_OFFSET(33121, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049), + NAME_FUNC_OFFSET(33144, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050), + NAME_FUNC_OFFSET(33166, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051), + NAME_FUNC_OFFSET(33189, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052), + NAME_FUNC_OFFSET(33212, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053), + NAME_FUNC_OFFSET(33236, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056), + NAME_FUNC_OFFSET(33258, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057), + NAME_FUNC_OFFSET(33281, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058), + NAME_FUNC_OFFSET(33303, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059), + NAME_FUNC_OFFSET(33326, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060), + NAME_FUNC_OFFSET(33349, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061), + NAME_FUNC_OFFSET(33373, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063), + NAME_FUNC_OFFSET(33402, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065), + NAME_FUNC_OFFSET(33433, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067), + NAME_FUNC_OFFSET(33464, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069), + NAME_FUNC_OFFSET(33493, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071), + NAME_FUNC_OFFSET(33524, gl_dispatch_stub_1073, gl_dispatch_stub_1073, NULL, 1073), + NAME_FUNC_OFFSET(33555, gl_dispatch_stub_1075, gl_dispatch_stub_1075, NULL, 1075), + NAME_FUNC_OFFSET(33584, gl_dispatch_stub_1077, gl_dispatch_stub_1077, NULL, 1077), + NAME_FUNC_OFFSET(33615, gl_dispatch_stub_1079, gl_dispatch_stub_1079, NULL, 1079), + NAME_FUNC_OFFSET(33646, gl_dispatch_stub_1081, gl_dispatch_stub_1081, NULL, 1081), + NAME_FUNC_OFFSET(33668, gl_dispatch_stub_1082, gl_dispatch_stub_1082, NULL, 1082), + NAME_FUNC_OFFSET(33697, glDebugMessageCallback, glDebugMessageCallback, NULL, 1083), + NAME_FUNC_OFFSET(33723, glDebugMessageControl, glDebugMessageControl, NULL, 1084), + NAME_FUNC_OFFSET(33748, glDebugMessageInsert, glDebugMessageInsert, NULL, 1085), + NAME_FUNC_OFFSET(33772, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1086), + NAME_FUNC_OFFSET(33796, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1093), + NAME_FUNC_OFFSET(33815, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1094), + NAME_FUNC_OFFSET(33835, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1095), + NAME_FUNC_OFFSET(33855, glFogCoordfEXT, glFogCoordfEXT, NULL, 1096), + NAME_FUNC_OFFSET(33867, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1097), + NAME_FUNC_OFFSET(33880, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1200), + NAME_FUNC_OFFSET(33898, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1201), + NAME_FUNC_OFFSET(33917, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1202), + NAME_FUNC_OFFSET(33935, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1203), + NAME_FUNC_OFFSET(33954, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1204), + NAME_FUNC_OFFSET(33973, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1205), + NAME_FUNC_OFFSET(33993, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1206), + NAME_FUNC_OFFSET(34011, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1207), + NAME_FUNC_OFFSET(34030, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1208), + NAME_FUNC_OFFSET(34049, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1209), + NAME_FUNC_OFFSET(34069, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1210), + NAME_FUNC_OFFSET(34087, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1211), + NAME_FUNC_OFFSET(34106, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1212), + NAME_FUNC_OFFSET(34125, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1213), + NAME_FUNC_OFFSET(34145, glTextureBarrierNV, glTextureBarrierNV, NULL, 1234), + NAME_FUNC_OFFSET(34162, glAlphaFuncx, glAlphaFuncx, NULL, 1261), + NAME_FUNC_OFFSET(34178, glClearColorx, glClearColorx, NULL, 1262), + NAME_FUNC_OFFSET(34195, glClearDepthx, glClearDepthx, NULL, 1263), + NAME_FUNC_OFFSET(34212, glColor4x, glColor4x, NULL, 1264), + NAME_FUNC_OFFSET(34225, glDepthRangex, glDepthRangex, NULL, 1265), + NAME_FUNC_OFFSET(34242, glFogx, glFogx, NULL, 1266), + NAME_FUNC_OFFSET(34252, glFogxv, glFogxv, NULL, 1267), + NAME_FUNC_OFFSET(34263, glFrustumf, glFrustumf, NULL, 1268), + NAME_FUNC_OFFSET(34277, glFrustumx, glFrustumx, NULL, 1269), + NAME_FUNC_OFFSET(34291, glLightModelx, glLightModelx, NULL, 1270), + NAME_FUNC_OFFSET(34308, glLightModelxv, glLightModelxv, NULL, 1271), + NAME_FUNC_OFFSET(34326, glLightx, glLightx, NULL, 1272), + NAME_FUNC_OFFSET(34338, glLightxv, glLightxv, NULL, 1273), + NAME_FUNC_OFFSET(34351, glLineWidthx, glLineWidthx, NULL, 1274), + NAME_FUNC_OFFSET(34367, glLoadMatrixx, glLoadMatrixx, NULL, 1275), + NAME_FUNC_OFFSET(34384, glMaterialx, glMaterialx, NULL, 1276), + NAME_FUNC_OFFSET(34399, glMaterialxv, glMaterialxv, NULL, 1277), + NAME_FUNC_OFFSET(34415, glMultMatrixx, glMultMatrixx, NULL, 1278), + NAME_FUNC_OFFSET(34432, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1279), + NAME_FUNC_OFFSET(34453, glNormal3x, glNormal3x, NULL, 1280), + NAME_FUNC_OFFSET(34467, glOrthof, glOrthof, NULL, 1281), + NAME_FUNC_OFFSET(34479, glOrthox, glOrthox, NULL, 1282), + NAME_FUNC_OFFSET(34491, glPointSizex, glPointSizex, NULL, 1283), + NAME_FUNC_OFFSET(34507, glPolygonOffsetx, glPolygonOffsetx, NULL, 1284), + NAME_FUNC_OFFSET(34527, glRotatex, glRotatex, NULL, 1285), + NAME_FUNC_OFFSET(34540, glSampleCoveragex, glSampleCoveragex, NULL, 1286), + NAME_FUNC_OFFSET(34561, glScalex, glScalex, NULL, 1287), + NAME_FUNC_OFFSET(34573, glTexEnvx, glTexEnvx, NULL, 1288), + NAME_FUNC_OFFSET(34586, glTexEnvxv, glTexEnvxv, NULL, 1289), + NAME_FUNC_OFFSET(34600, glTexParameterx, glTexParameterx, NULL, 1290), + NAME_FUNC_OFFSET(34619, glTranslatex, glTranslatex, NULL, 1291), + NAME_FUNC_OFFSET(34635, glClipPlanef, glClipPlanef, NULL, 1292), + NAME_FUNC_OFFSET(34651, glClipPlanex, glClipPlanex, NULL, 1293), + NAME_FUNC_OFFSET(34667, glGetClipPlanef, glGetClipPlanef, NULL, 1294), + NAME_FUNC_OFFSET(34686, glGetClipPlanex, glGetClipPlanex, NULL, 1295), + NAME_FUNC_OFFSET(34705, glGetFixedv, glGetFixedv, NULL, 1296), + NAME_FUNC_OFFSET(34720, glGetLightxv, glGetLightxv, NULL, 1297), + NAME_FUNC_OFFSET(34736, glGetMaterialxv, glGetMaterialxv, NULL, 1298), + NAME_FUNC_OFFSET(34755, glGetTexEnvxv, glGetTexEnvxv, NULL, 1299), + NAME_FUNC_OFFSET(34772, glGetTexParameterxv, glGetTexParameterxv, NULL, 1300), + NAME_FUNC_OFFSET(34795, glPointParameterx, glPointParameterx, NULL, 1301), + NAME_FUNC_OFFSET(34816, glPointParameterxv, glPointParameterxv, NULL, 1302), + NAME_FUNC_OFFSET(34838, glTexParameterxv, glTexParameterxv, NULL, 1303), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; |