diff options
Diffstat (limited to 'xorg-server/glx/glprocs.h')
-rw-r--r-- | xorg-server/glx/glprocs.h | 1554 |
1 files changed, 784 insertions, 770 deletions
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h index ebb1b54a5..485fcc08d 100644 --- a/xorg-server/glx/glprocs.h +++ b/xorg-server/glx/glprocs.h @@ -636,6 +636,13 @@ static const char gl_string_table[] = "glTexBufferARB\0"
"glBindVertexArray\0"
"glGenVertexArrays\0"
+ "glGetActiveUniformBlockName\0"
+ "glGetActiveUniformBlockiv\0"
+ "glGetActiveUniformName\0"
+ "glGetActiveUniformsiv\0"
+ "glGetUniformBlockIndex\0"
+ "glGetUniformIndices\0"
+ "glUniformBlockBinding\0"
"glCopyBufferSubData\0"
"glClientWaitSync\0"
"glDeleteSync\0"
@@ -1385,25 +1392,25 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_700 mgl_dispatch_stub_700
-#define gl_dispatch_stub_701 mgl_dispatch_stub_701
-#define gl_dispatch_stub_762 mgl_dispatch_stub_762
-#define gl_dispatch_stub_763 mgl_dispatch_stub_763
-#define gl_dispatch_stub_844 mgl_dispatch_stub_844
-#define gl_dispatch_stub_845 mgl_dispatch_stub_845
-#define gl_dispatch_stub_846 mgl_dispatch_stub_846
-#define gl_dispatch_stub_847 mgl_dispatch_stub_847
-#define gl_dispatch_stub_848 mgl_dispatch_stub_848
-#define gl_dispatch_stub_857 mgl_dispatch_stub_857
-#define gl_dispatch_stub_858 mgl_dispatch_stub_858
-#define gl_dispatch_stub_876 mgl_dispatch_stub_876
-#define gl_dispatch_stub_877 mgl_dispatch_stub_877
-#define gl_dispatch_stub_878 mgl_dispatch_stub_878
-#define gl_dispatch_stub_943 mgl_dispatch_stub_943
-#define gl_dispatch_stub_944 mgl_dispatch_stub_944
-#define gl_dispatch_stub_945 mgl_dispatch_stub_945
-#define gl_dispatch_stub_946 mgl_dispatch_stub_946
-#define gl_dispatch_stub_947 mgl_dispatch_stub_947
+#define gl_dispatch_stub_707 mgl_dispatch_stub_707
+#define gl_dispatch_stub_708 mgl_dispatch_stub_708
+#define gl_dispatch_stub_769 mgl_dispatch_stub_769
+#define gl_dispatch_stub_770 mgl_dispatch_stub_770
+#define gl_dispatch_stub_851 mgl_dispatch_stub_851
+#define gl_dispatch_stub_852 mgl_dispatch_stub_852
+#define gl_dispatch_stub_853 mgl_dispatch_stub_853
+#define gl_dispatch_stub_854 mgl_dispatch_stub_854
+#define gl_dispatch_stub_855 mgl_dispatch_stub_855
+#define gl_dispatch_stub_864 mgl_dispatch_stub_864
+#define gl_dispatch_stub_865 mgl_dispatch_stub_865
+#define gl_dispatch_stub_883 mgl_dispatch_stub_883
+#define gl_dispatch_stub_884 mgl_dispatch_stub_884
+#define gl_dispatch_stub_885 mgl_dispatch_stub_885
+#define gl_dispatch_stub_950 mgl_dispatch_stub_950
+#define gl_dispatch_stub_951 mgl_dispatch_stub_951
+#define gl_dispatch_stub_952 mgl_dispatch_stub_952
+#define gl_dispatch_stub_953 mgl_dispatch_stub_953
+#define gl_dispatch_stub_954 mgl_dispatch_stub_954
#endif /* USE_MGL_NAMESPACE */
@@ -1421,25 +1428,25 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_700(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_701(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_762(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_763(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_844(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_845(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_846(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_847(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_848(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_857(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_858(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_876(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_877(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_878(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_943(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_944(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_945(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_946(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_947(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_707(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_708(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_769(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_770(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_851(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_852(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_853(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_854(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_855(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_864(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_865(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_883(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_884(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_885(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_950(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_951(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_952(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_953(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_954(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2027,738 +2034,745 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 9371, glTexBufferARB, glTexBufferARB, NULL, 581),
NAME_FUNC_OFFSET( 9386, glBindVertexArray, glBindVertexArray, NULL, 582),
NAME_FUNC_OFFSET( 9404, glGenVertexArrays, glGenVertexArrays, NULL, 583),
- NAME_FUNC_OFFSET( 9422, glCopyBufferSubData, glCopyBufferSubData, NULL, 584),
- NAME_FUNC_OFFSET( 9442, glClientWaitSync, glClientWaitSync, NULL, 585),
- NAME_FUNC_OFFSET( 9459, glDeleteSync, glDeleteSync, NULL, 586),
- NAME_FUNC_OFFSET( 9472, glFenceSync, glFenceSync, NULL, 587),
- NAME_FUNC_OFFSET( 9484, glGetInteger64v, glGetInteger64v, NULL, 588),
- NAME_FUNC_OFFSET( 9500, glGetSynciv, glGetSynciv, NULL, 589),
- NAME_FUNC_OFFSET( 9512, glIsSync, glIsSync, NULL, 590),
- NAME_FUNC_OFFSET( 9521, glWaitSync, glWaitSync, NULL, 591),
- NAME_FUNC_OFFSET( 9532, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 592),
- NAME_FUNC_OFFSET( 9557, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 593),
- NAME_FUNC_OFFSET( 9591, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 594),
- NAME_FUNC_OFFSET( 9621, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 595),
- NAME_FUNC_OFFSET( 9651, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 596),
- NAME_FUNC_OFFSET( 9679, glBlendEquationiARB, glBlendEquationiARB, NULL, 597),
- NAME_FUNC_OFFSET( 9699, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 598),
- NAME_FUNC_OFFSET( 9723, glBlendFunciARB, glBlendFunciARB, NULL, 599),
- NAME_FUNC_OFFSET( 9739, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 600),
- NAME_FUNC_OFFSET( 9769, glGetFragDataIndex, glGetFragDataIndex, NULL, 601),
- NAME_FUNC_OFFSET( 9788, glBindSampler, glBindSampler, NULL, 602),
- NAME_FUNC_OFFSET( 9802, glDeleteSamplers, glDeleteSamplers, NULL, 603),
- NAME_FUNC_OFFSET( 9819, glGenSamplers, glGenSamplers, NULL, 604),
- NAME_FUNC_OFFSET( 9833, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 605),
- NAME_FUNC_OFFSET( 9858, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 606),
- NAME_FUNC_OFFSET( 9884, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 607),
- NAME_FUNC_OFFSET( 9908, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 608),
- NAME_FUNC_OFFSET( 9932, glIsSampler, glIsSampler, NULL, 609),
- NAME_FUNC_OFFSET( 9944, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 610),
- NAME_FUNC_OFFSET( 9966, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 611),
- NAME_FUNC_OFFSET( 9989, glSamplerParameterf, glSamplerParameterf, NULL, 612),
- NAME_FUNC_OFFSET(10009, glSamplerParameterfv, glSamplerParameterfv, NULL, 613),
- NAME_FUNC_OFFSET(10030, glSamplerParameteri, glSamplerParameteri, NULL, 614),
- NAME_FUNC_OFFSET(10050, glSamplerParameteriv, glSamplerParameteriv, NULL, 615),
- NAME_FUNC_OFFSET(10071, glColorP3ui, glColorP3ui, NULL, 616),
- NAME_FUNC_OFFSET(10083, glColorP3uiv, glColorP3uiv, NULL, 617),
- NAME_FUNC_OFFSET(10096, glColorP4ui, glColorP4ui, NULL, 618),
- NAME_FUNC_OFFSET(10108, glColorP4uiv, glColorP4uiv, NULL, 619),
- NAME_FUNC_OFFSET(10121, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 620),
- NAME_FUNC_OFFSET(10141, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 621),
- NAME_FUNC_OFFSET(10162, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 622),
- NAME_FUNC_OFFSET(10182, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 623),
- NAME_FUNC_OFFSET(10203, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 624),
- NAME_FUNC_OFFSET(10223, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 625),
- NAME_FUNC_OFFSET(10244, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 626),
- NAME_FUNC_OFFSET(10264, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 627),
- NAME_FUNC_OFFSET(10285, glNormalP3ui, glNormalP3ui, NULL, 628),
- NAME_FUNC_OFFSET(10298, glNormalP3uiv, glNormalP3uiv, NULL, 629),
- NAME_FUNC_OFFSET(10312, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 630),
- NAME_FUNC_OFFSET(10333, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 631),
- NAME_FUNC_OFFSET(10355, glTexCoordP1ui, glTexCoordP1ui, NULL, 632),
- NAME_FUNC_OFFSET(10370, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 633),
- NAME_FUNC_OFFSET(10386, glTexCoordP2ui, glTexCoordP2ui, NULL, 634),
- NAME_FUNC_OFFSET(10401, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 635),
- NAME_FUNC_OFFSET(10417, glTexCoordP3ui, glTexCoordP3ui, NULL, 636),
- NAME_FUNC_OFFSET(10432, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 637),
- NAME_FUNC_OFFSET(10448, glTexCoordP4ui, glTexCoordP4ui, NULL, 638),
- NAME_FUNC_OFFSET(10463, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 639),
- NAME_FUNC_OFFSET(10479, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 640),
- NAME_FUNC_OFFSET(10498, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 641),
- NAME_FUNC_OFFSET(10518, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 642),
- NAME_FUNC_OFFSET(10537, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 643),
- NAME_FUNC_OFFSET(10557, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 644),
- NAME_FUNC_OFFSET(10576, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 645),
- NAME_FUNC_OFFSET(10596, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 646),
- NAME_FUNC_OFFSET(10615, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 647),
- NAME_FUNC_OFFSET(10635, glVertexP2ui, glVertexP2ui, NULL, 648),
- NAME_FUNC_OFFSET(10648, glVertexP2uiv, glVertexP2uiv, NULL, 649),
- NAME_FUNC_OFFSET(10662, glVertexP3ui, glVertexP3ui, NULL, 650),
- NAME_FUNC_OFFSET(10675, glVertexP3uiv, glVertexP3uiv, NULL, 651),
- NAME_FUNC_OFFSET(10689, glVertexP4ui, glVertexP4ui, NULL, 652),
- NAME_FUNC_OFFSET(10702, glVertexP4uiv, glVertexP4uiv, NULL, 653),
- NAME_FUNC_OFFSET(10716, glBindTransformFeedback, glBindTransformFeedback, NULL, 654),
- NAME_FUNC_OFFSET(10740, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 655),
- NAME_FUNC_OFFSET(10767, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 656),
- NAME_FUNC_OFFSET(10791, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 657),
- NAME_FUNC_OFFSET(10815, glIsTransformFeedback, glIsTransformFeedback, NULL, 658),
- NAME_FUNC_OFFSET(10837, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 659),
- NAME_FUNC_OFFSET(10862, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 660),
- NAME_FUNC_OFFSET(10888, glClearDepthf, glClearDepthf, NULL, 661),
- NAME_FUNC_OFFSET(10902, glDepthRangef, glDepthRangef, NULL, 662),
- NAME_FUNC_OFFSET(10916, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 663),
- NAME_FUNC_OFFSET(10943, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 664),
- NAME_FUNC_OFFSET(10967, glShaderBinary, glShaderBinary, NULL, 665),
- NAME_FUNC_OFFSET(10982, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 666),
- NAME_FUNC_OFFSET(11008, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 667),
- NAME_FUNC_OFFSET(11033, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 668),
- NAME_FUNC_OFFSET(11057, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 669),
- NAME_FUNC_OFFSET(11081, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 670),
- NAME_FUNC_OFFSET(11109, glGetnColorTableARB, glGetnColorTableARB, NULL, 671),
- NAME_FUNC_OFFSET(11129, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 672),
- NAME_FUNC_OFFSET(11157, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 673),
- NAME_FUNC_OFFSET(11184, glGetnHistogramARB, glGetnHistogramARB, NULL, 674),
- NAME_FUNC_OFFSET(11203, glGetnMapdvARB, glGetnMapdvARB, NULL, 675),
- NAME_FUNC_OFFSET(11218, glGetnMapfvARB, glGetnMapfvARB, NULL, 676),
- NAME_FUNC_OFFSET(11233, glGetnMapivARB, glGetnMapivARB, NULL, 677),
- NAME_FUNC_OFFSET(11248, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 678),
- NAME_FUNC_OFFSET(11264, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 679),
- NAME_FUNC_OFFSET(11284, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 680),
- NAME_FUNC_OFFSET(11305, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 681),
- NAME_FUNC_OFFSET(11326, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 682),
- NAME_FUNC_OFFSET(11350, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 683),
- NAME_FUNC_OFFSET(11375, glGetnTexImageARB, glGetnTexImageARB, NULL, 684),
- NAME_FUNC_OFFSET(11393, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 685),
- NAME_FUNC_OFFSET(11412, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 686),
- NAME_FUNC_OFFSET(11431, glGetnUniformivARB, glGetnUniformivARB, NULL, 687),
- NAME_FUNC_OFFSET(11450, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 688),
- NAME_FUNC_OFFSET(11470, glReadnPixelsARB, glReadnPixelsARB, NULL, 689),
- NAME_FUNC_OFFSET(11487, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 690),
- NAME_FUNC_OFFSET(11521, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 691),
- NAME_FUNC_OFFSET(11557, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 692),
- NAME_FUNC_OFFSET(11603, glTexStorage1D, glTexStorage1D, NULL, 693),
- NAME_FUNC_OFFSET(11618, glTexStorage2D, glTexStorage2D, NULL, 694),
- NAME_FUNC_OFFSET(11633, glTexStorage3D, glTexStorage3D, NULL, 695),
- NAME_FUNC_OFFSET(11648, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 696),
- NAME_FUNC_OFFSET(11670, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 697),
- NAME_FUNC_OFFSET(11692, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 698),
- NAME_FUNC_OFFSET(11714, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 699),
- NAME_FUNC_OFFSET(11733, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700),
- NAME_FUNC_OFFSET(11750, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701),
- NAME_FUNC_OFFSET(11770, glColorPointerEXT, glColorPointerEXT, NULL, 702),
- NAME_FUNC_OFFSET(11788, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 703),
- NAME_FUNC_OFFSET(11809, glIndexPointerEXT, glIndexPointerEXT, NULL, 704),
- NAME_FUNC_OFFSET(11827, glNormalPointerEXT, glNormalPointerEXT, NULL, 705),
- NAME_FUNC_OFFSET(11846, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 706),
- NAME_FUNC_OFFSET(11867, glVertexPointerEXT, glVertexPointerEXT, NULL, 707),
- NAME_FUNC_OFFSET(11886, glPointParameterfEXT, glPointParameterfEXT, NULL, 708),
- NAME_FUNC_OFFSET(11907, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 709),
- NAME_FUNC_OFFSET(11929, glLockArraysEXT, glLockArraysEXT, NULL, 710),
- NAME_FUNC_OFFSET(11945, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 711),
- NAME_FUNC_OFFSET(11963, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 712),
- NAME_FUNC_OFFSET(11985, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 713),
- NAME_FUNC_OFFSET(12008, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 714),
- NAME_FUNC_OFFSET(12030, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 715),
- NAME_FUNC_OFFSET(12053, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 716),
- NAME_FUNC_OFFSET(12075, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 717),
- NAME_FUNC_OFFSET(12098, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 718),
- NAME_FUNC_OFFSET(12120, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 719),
- NAME_FUNC_OFFSET(12143, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 720),
- NAME_FUNC_OFFSET(12165, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 721),
- NAME_FUNC_OFFSET(12188, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 722),
- NAME_FUNC_OFFSET(12211, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 723),
- NAME_FUNC_OFFSET(12235, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 724),
- NAME_FUNC_OFFSET(12258, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 725),
- NAME_FUNC_OFFSET(12282, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 726),
- NAME_FUNC_OFFSET(12305, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 727),
- NAME_FUNC_OFFSET(12329, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 728),
- NAME_FUNC_OFFSET(12356, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 729),
- NAME_FUNC_OFFSET(12377, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 730),
- NAME_FUNC_OFFSET(12400, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 731),
- NAME_FUNC_OFFSET(12421, glFogCoorddEXT, glFogCoorddEXT, NULL, 732),
- NAME_FUNC_OFFSET(12436, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 733),
- NAME_FUNC_OFFSET(12452, glFogCoordfEXT, glFogCoordfEXT, NULL, 734),
- NAME_FUNC_OFFSET(12467, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 735),
- NAME_FUNC_OFFSET(12483, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 736),
- NAME_FUNC_OFFSET(12506, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 737),
- NAME_FUNC_OFFSET(12526, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 738),
- NAME_FUNC_OFFSET(12544, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 739),
- NAME_FUNC_OFFSET(12563, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 740),
- NAME_FUNC_OFFSET(12581, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 741),
- NAME_FUNC_OFFSET(12600, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 742),
- NAME_FUNC_OFFSET(12618, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 743),
- NAME_FUNC_OFFSET(12637, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 744),
- NAME_FUNC_OFFSET(12655, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 745),
- NAME_FUNC_OFFSET(12674, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 746),
- NAME_FUNC_OFFSET(12692, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 747),
- NAME_FUNC_OFFSET(12711, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 748),
- NAME_FUNC_OFFSET(12729, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 749),
- NAME_FUNC_OFFSET(12748, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 750),
- NAME_FUNC_OFFSET(12766, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 751),
- NAME_FUNC_OFFSET(12785, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 752),
- NAME_FUNC_OFFSET(12803, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 753),
- NAME_FUNC_OFFSET(12822, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 754),
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- NAME_FUNC_OFFSET(12951, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 761),
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- NAME_FUNC_OFFSET(12995, gl_dispatch_stub_763, gl_dispatch_stub_763, NULL, 763),
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- NAME_FUNC_OFFSET(13351, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 780),
- NAME_FUNC_OFFSET(13376, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 781),
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- NAME_FUNC_OFFSET(13757, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 800),
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- NAME_FUNC_OFFSET(13933, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 809),
- NAME_FUNC_OFFSET(13954, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 810),
- NAME_FUNC_OFFSET(13978, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 811),
- NAME_FUNC_OFFSET(13999, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 812),
- NAME_FUNC_OFFSET(14020, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 813),
- NAME_FUNC_OFFSET(14041, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 814),
- NAME_FUNC_OFFSET(14062, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 815),
- NAME_FUNC_OFFSET(14083, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 816),
- NAME_FUNC_OFFSET(14104, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 817),
- NAME_FUNC_OFFSET(14125, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 818),
- NAME_FUNC_OFFSET(14146, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 819),
- NAME_FUNC_OFFSET(14167, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 820),
- NAME_FUNC_OFFSET(14188, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 821),
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- NAME_FUNC_OFFSET(14230, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 823),
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- NAME_FUNC_OFFSET(14306, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 826),
- NAME_FUNC_OFFSET(14330, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 827),
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- NAME_FUNC_OFFSET(14376, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 829),
- NAME_FUNC_OFFSET(14398, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 830),
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- NAME_FUNC_OFFSET(14469, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 833),
- NAME_FUNC_OFFSET(14491, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 834),
- NAME_FUNC_OFFSET(14513, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 835),
- NAME_FUNC_OFFSET(14535, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 836),
- NAME_FUNC_OFFSET(14561, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 837),
- NAME_FUNC_OFFSET(14584, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 838),
- NAME_FUNC_OFFSET(14608, glPassTexCoordATI, glPassTexCoordATI, NULL, 839),
- NAME_FUNC_OFFSET(14626, glSampleMapATI, glSampleMapATI, NULL, 840),
- NAME_FUNC_OFFSET(14641, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 841),
- NAME_FUNC_OFFSET(14672, glPointParameteriNV, glPointParameteriNV, NULL, 842),
- NAME_FUNC_OFFSET(14692, glPointParameterivNV, glPointParameterivNV, NULL, 843),
- NAME_FUNC_OFFSET(14713, gl_dispatch_stub_844, gl_dispatch_stub_844, NULL, 844),
- NAME_FUNC_OFFSET(14736, gl_dispatch_stub_845, gl_dispatch_stub_845, NULL, 845),
- NAME_FUNC_OFFSET(14759, gl_dispatch_stub_846, gl_dispatch_stub_846, NULL, 846),
- NAME_FUNC_OFFSET(14785, gl_dispatch_stub_847, gl_dispatch_stub_847, NULL, 847),
- NAME_FUNC_OFFSET(14808, gl_dispatch_stub_848, gl_dispatch_stub_848, NULL, 848),
- NAME_FUNC_OFFSET(14829, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 849),
- NAME_FUNC_OFFSET(14860, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 850),
- NAME_FUNC_OFFSET(14891, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 851),
- NAME_FUNC_OFFSET(14919, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 852),
- NAME_FUNC_OFFSET(14948, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 853),
- NAME_FUNC_OFFSET(14976, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 854),
- NAME_FUNC_OFFSET(15005, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 855),
- NAME_FUNC_OFFSET(15031, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 856),
- NAME_FUNC_OFFSET(15052, gl_dispatch_stub_857, gl_dispatch_stub_857, NULL, 857),
- NAME_FUNC_OFFSET(15069, gl_dispatch_stub_858, gl_dispatch_stub_858, NULL, 858),
- NAME_FUNC_OFFSET(15096, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 859),
- NAME_FUNC_OFFSET(15117, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 860),
- NAME_FUNC_OFFSET(15139, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 861),
- NAME_FUNC_OFFSET(15167, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 862),
- NAME_FUNC_OFFSET(15191, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 863),
- NAME_FUNC_OFFSET(15216, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 864),
- NAME_FUNC_OFFSET(15245, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 865),
- NAME_FUNC_OFFSET(15271, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 866),
- NAME_FUNC_OFFSET(15297, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 867),
- NAME_FUNC_OFFSET(15323, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 868),
- NAME_FUNC_OFFSET(15344, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 869),
- NAME_FUNC_OFFSET(15366, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 870),
- NAME_FUNC_OFFSET(15386, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 871),
- NAME_FUNC_OFFSET(15427, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 872),
- NAME_FUNC_OFFSET(15459, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 873),
- NAME_FUNC_OFFSET(15478, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 874),
- NAME_FUNC_OFFSET(15498, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 875),
- NAME_FUNC_OFFSET(15523, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876),
- NAME_FUNC_OFFSET(15544, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
- NAME_FUNC_OFFSET(15568, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
- NAME_FUNC_OFFSET(15598, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 879),
- NAME_FUNC_OFFSET(15624, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 880),
- NAME_FUNC_OFFSET(15649, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 881),
- NAME_FUNC_OFFSET(15668, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 882),
- NAME_FUNC_OFFSET(15692, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 883),
- NAME_FUNC_OFFSET(15717, glUniform1uiEXT, glUniform1uiEXT, NULL, 884),
- NAME_FUNC_OFFSET(15733, glUniform1uivEXT, glUniform1uivEXT, NULL, 885),
- NAME_FUNC_OFFSET(15750, glUniform2uiEXT, glUniform2uiEXT, NULL, 886),
- NAME_FUNC_OFFSET(15766, glUniform2uivEXT, glUniform2uivEXT, NULL, 887),
- NAME_FUNC_OFFSET(15783, glUniform3uiEXT, glUniform3uiEXT, NULL, 888),
- NAME_FUNC_OFFSET(15799, glUniform3uivEXT, glUniform3uivEXT, NULL, 889),
- NAME_FUNC_OFFSET(15816, glUniform4uiEXT, glUniform4uiEXT, NULL, 890),
- NAME_FUNC_OFFSET(15832, glUniform4uivEXT, glUniform4uivEXT, NULL, 891),
- NAME_FUNC_OFFSET(15849, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 892),
- NAME_FUNC_OFFSET(15870, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 893),
- NAME_FUNC_OFFSET(15892, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 894),
- NAME_FUNC_OFFSET(15914, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 895),
- NAME_FUNC_OFFSET(15937, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 896),
- NAME_FUNC_OFFSET(15958, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 897),
- NAME_FUNC_OFFSET(15980, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 898),
- NAME_FUNC_OFFSET(16002, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 899),
- NAME_FUNC_OFFSET(16025, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 900),
- NAME_FUNC_OFFSET(16046, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 901),
- NAME_FUNC_OFFSET(16068, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 902),
- NAME_FUNC_OFFSET(16090, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 903),
- NAME_FUNC_OFFSET(16113, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 904),
- NAME_FUNC_OFFSET(16135, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 905),
- NAME_FUNC_OFFSET(16156, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 906),
- NAME_FUNC_OFFSET(16178, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 907),
- NAME_FUNC_OFFSET(16200, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 908),
- NAME_FUNC_OFFSET(16223, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 909),
- NAME_FUNC_OFFSET(16245, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 910),
- NAME_FUNC_OFFSET(16268, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 911),
- NAME_FUNC_OFFSET(16291, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 912),
- NAME_FUNC_OFFSET(16317, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 913),
- NAME_FUNC_OFFSET(16346, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 914),
- NAME_FUNC_OFFSET(16368, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 915),
- NAME_FUNC_OFFSET(16388, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 916),
- NAME_FUNC_OFFSET(16407, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 917),
- NAME_FUNC_OFFSET(16431, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 918),
- NAME_FUNC_OFFSET(16455, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 919),
- NAME_FUNC_OFFSET(16477, glClearColorIiEXT, glClearColorIiEXT, NULL, 920),
- NAME_FUNC_OFFSET(16495, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 921),
- NAME_FUNC_OFFSET(16514, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 922),
- NAME_FUNC_OFFSET(16538, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 923),
- NAME_FUNC_OFFSET(16563, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 924),
- NAME_FUNC_OFFSET(16584, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 925),
- NAME_FUNC_OFFSET(16606, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 926),
- NAME_FUNC_OFFSET(16633, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 927),
- NAME_FUNC_OFFSET(16658, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 928),
- NAME_FUNC_OFFSET(16686, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 929),
- NAME_FUNC_OFFSET(16706, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 930),
- NAME_FUNC_OFFSET(16728, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 931),
- NAME_FUNC_OFFSET(16749, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 932),
- NAME_FUNC_OFFSET(16775, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 933),
- NAME_FUNC_OFFSET(16808, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 934),
- NAME_FUNC_OFFSET(16839, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 935),
- NAME_FUNC_OFFSET(16860, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 936),
- NAME_FUNC_OFFSET(16888, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 937),
- NAME_FUNC_OFFSET(16911, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 938),
- NAME_FUNC_OFFSET(16936, glActiveProgramEXT, glActiveProgramEXT, NULL, 939),
- NAME_FUNC_OFFSET(16955, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 940),
- NAME_FUNC_OFFSET(16980, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 941),
- NAME_FUNC_OFFSET(17002, glTextureBarrierNV, glTextureBarrierNV, NULL, 942),
- NAME_FUNC_OFFSET(17021, gl_dispatch_stub_943, gl_dispatch_stub_943, NULL, 943),
- NAME_FUNC_OFFSET(17046, gl_dispatch_stub_944, gl_dispatch_stub_944, NULL, 944),
- NAME_FUNC_OFFSET(17075, gl_dispatch_stub_945, gl_dispatch_stub_945, NULL, 945),
- NAME_FUNC_OFFSET(17106, gl_dispatch_stub_946, gl_dispatch_stub_946, NULL, 946),
- NAME_FUNC_OFFSET(17130, gl_dispatch_stub_947, gl_dispatch_stub_947, NULL, 947),
- NAME_FUNC_OFFSET(17155, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 948),
- NAME_FUNC_OFFSET(17194, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 949),
- NAME_FUNC_OFFSET(17223, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(17241, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(17258, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(17274, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(17299, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(17319, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(17339, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(17362, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
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- NAME_FUNC_OFFSET(17405, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(17422, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(17439, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(17454, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(17478, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(17497, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(17516, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(17532, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(17551, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(17574, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(17590, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(17606, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(17633, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(17660, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(17680, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(17699, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(17718, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(17748, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(17778, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(17808, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(17838, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(17857, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(17880, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(17905, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(17930, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(17957, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(17985, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(18012, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(18040, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(18069, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(18098, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(18124, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(18155, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(18186, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(18210, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(18233, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(18251, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(18280, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(18309, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(18324, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(18350, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(18376, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(18391, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(18403, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(18423, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(18440, glTexImage3D, glTexImage3D, NULL, 371),
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- NAME_FUNC_OFFSET(18961, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
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- NAME_FUNC_OFFSET(19306, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 447),
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- NAME_FUNC_OFFSET(19918, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 488),
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- NAME_FUNC_OFFSET(19991, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 492),
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- NAME_FUNC_OFFSET(20029, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 494),
- NAME_FUNC_OFFSET(20049, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 495),
- NAME_FUNC_OFFSET(20069, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 496),
- NAME_FUNC_OFFSET(20089, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 497),
- NAME_FUNC_OFFSET(20107, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 498),
- NAME_FUNC_OFFSET(20124, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 499),
- NAME_FUNC_OFFSET(20142, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 500),
- NAME_FUNC_OFFSET(20159, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 501),
- NAME_FUNC_OFFSET(20177, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 502),
- NAME_FUNC_OFFSET(20195, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 503),
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- NAME_FUNC_OFFSET(20683, glGetUniformivARB, glGetUniformivARB, NULL, 543),
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- NAME_FUNC_OFFSET(20712, glShaderSourceARB, glShaderSourceARB, NULL, 545),
- NAME_FUNC_OFFSET(20727, glUniform1fARB, glUniform1fARB, NULL, 546),
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- NAME_FUNC_OFFSET(20752, glUniform1iARB, glUniform1iARB, NULL, 548),
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- NAME_FUNC_OFFSET(20789, glUniform2fvARB, glUniform2fvARB, NULL, 551),
- NAME_FUNC_OFFSET(20802, glUniform2iARB, glUniform2iARB, NULL, 552),
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- NAME_FUNC_OFFSET(20852, glUniform3iARB, glUniform3iARB, NULL, 556),
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- NAME_FUNC_OFFSET(20902, glUniform4iARB, glUniform4iARB, NULL, 560),
- NAME_FUNC_OFFSET(20914, glUniform4ivARB, glUniform4ivARB, NULL, 561),
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- NAME_FUNC_OFFSET(21088, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
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- NAME_FUNC_OFFSET(21146, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
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- NAME_FUNC_OFFSET(21395, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701),
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- NAME_FUNC_OFFSET(21558, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 713),
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- NAME_FUNC_OFFSET(21795, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 725),
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- NAME_FUNC_OFFSET(22237, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 744),
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- NAME_FUNC_OFFSET(22318, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 747),
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- NAME_FUNC_OFFSET(22429, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 750),
- NAME_FUNC_OFFSET(22446, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 751),
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- NAME_FUNC_OFFSET(22479, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 752),
- NAME_FUNC_OFFSET(22493, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 752),
- NAME_FUNC_OFFSET(22510, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 753),
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- NAME_FUNC_OFFSET(23016, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 868),
- NAME_FUNC_OFFSET(23034, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 869),
- NAME_FUNC_OFFSET(23053, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 870),
- NAME_FUNC_OFFSET(23070, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 871),
- NAME_FUNC_OFFSET(23108, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 872),
- NAME_FUNC_OFFSET(23137, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 873),
- NAME_FUNC_OFFSET(23153, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 874),
- NAME_FUNC_OFFSET(23170, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 875),
- NAME_FUNC_OFFSET(23192, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876),
- NAME_FUNC_OFFSET(23210, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 879),
- NAME_FUNC_OFFSET(23233, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 880),
- NAME_FUNC_OFFSET(23255, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 881),
- NAME_FUNC_OFFSET(23271, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 882),
- NAME_FUNC_OFFSET(23292, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 883),
- NAME_FUNC_OFFSET(23314, glUniform1uiEXT, glUniform1uiEXT, NULL, 884),
- NAME_FUNC_OFFSET(23327, glUniform1uivEXT, glUniform1uivEXT, NULL, 885),
- NAME_FUNC_OFFSET(23341, glUniform2uiEXT, glUniform2uiEXT, NULL, 886),
- NAME_FUNC_OFFSET(23354, glUniform2uivEXT, glUniform2uivEXT, NULL, 887),
- NAME_FUNC_OFFSET(23368, glUniform3uiEXT, glUniform3uiEXT, NULL, 888),
- NAME_FUNC_OFFSET(23381, glUniform3uivEXT, glUniform3uivEXT, NULL, 889),
- NAME_FUNC_OFFSET(23395, glUniform4uiEXT, glUniform4uiEXT, NULL, 890),
- NAME_FUNC_OFFSET(23408, glUniform4uivEXT, glUniform4uivEXT, NULL, 891),
- NAME_FUNC_OFFSET(23422, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 892),
- NAME_FUNC_OFFSET(23440, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 893),
- NAME_FUNC_OFFSET(23459, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 894),
- NAME_FUNC_OFFSET(23478, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 895),
- NAME_FUNC_OFFSET(23498, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 896),
- NAME_FUNC_OFFSET(23516, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 897),
- NAME_FUNC_OFFSET(23535, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 898),
- NAME_FUNC_OFFSET(23554, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 899),
- NAME_FUNC_OFFSET(23574, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 900),
- NAME_FUNC_OFFSET(23592, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 901),
- NAME_FUNC_OFFSET(23611, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 902),
- NAME_FUNC_OFFSET(23630, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 903),
- NAME_FUNC_OFFSET(23650, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 904),
- NAME_FUNC_OFFSET(23669, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 905),
- NAME_FUNC_OFFSET(23687, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 906),
- NAME_FUNC_OFFSET(23706, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 907),
- NAME_FUNC_OFFSET(23725, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 908),
- NAME_FUNC_OFFSET(23745, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 909),
- NAME_FUNC_OFFSET(23764, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 910),
- NAME_FUNC_OFFSET(23784, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 911),
- NAME_FUNC_OFFSET(23804, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 912),
- NAME_FUNC_OFFSET(23827, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 913),
- NAME_FUNC_OFFSET(23853, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 913),
- NAME_FUNC_OFFSET(23882, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 914),
- NAME_FUNC_OFFSET(23895, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 915),
- NAME_FUNC_OFFSET(23906, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 916),
- NAME_FUNC_OFFSET(23916, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 917),
- NAME_FUNC_OFFSET(23932, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 918),
- NAME_FUNC_OFFSET(23948, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 919),
- NAME_FUNC_OFFSET(23961, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 922),
- NAME_FUNC_OFFSET(23982, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 923),
- NAME_FUNC_OFFSET(24004, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 924),
- NAME_FUNC_OFFSET(24022, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 925),
- NAME_FUNC_OFFSET(24041, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 926),
- NAME_FUNC_OFFSET(24066, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 927),
- NAME_FUNC_OFFSET(24089, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 928),
- NAME_FUNC_OFFSET(24114, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 929),
- NAME_FUNC_OFFSET(24131, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 931),
- NAME_FUNC_OFFSET(24149, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 932),
- NAME_FUNC_OFFSET(24172, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 933),
- NAME_FUNC_OFFSET(24202, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 934),
- NAME_FUNC_OFFSET(24230, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 935),
+ NAME_FUNC_OFFSET( 9422, glGetActiveUniformBlockName, glGetActiveUniformBlockName, NULL, 584),
+ NAME_FUNC_OFFSET( 9450, glGetActiveUniformBlockiv, glGetActiveUniformBlockiv, NULL, 585),
+ NAME_FUNC_OFFSET( 9476, glGetActiveUniformName, glGetActiveUniformName, NULL, 586),
+ NAME_FUNC_OFFSET( 9499, glGetActiveUniformsiv, glGetActiveUniformsiv, NULL, 587),
+ NAME_FUNC_OFFSET( 9521, glGetUniformBlockIndex, glGetUniformBlockIndex, NULL, 588),
+ NAME_FUNC_OFFSET( 9544, glGetUniformIndices, glGetUniformIndices, NULL, 589),
+ NAME_FUNC_OFFSET( 9564, glUniformBlockBinding, glUniformBlockBinding, NULL, 590),
+ NAME_FUNC_OFFSET( 9586, glCopyBufferSubData, glCopyBufferSubData, NULL, 591),
+ NAME_FUNC_OFFSET( 9606, glClientWaitSync, glClientWaitSync, NULL, 592),
+ NAME_FUNC_OFFSET( 9623, glDeleteSync, glDeleteSync, NULL, 593),
+ NAME_FUNC_OFFSET( 9636, glFenceSync, glFenceSync, NULL, 594),
+ NAME_FUNC_OFFSET( 9648, glGetInteger64v, glGetInteger64v, NULL, 595),
+ NAME_FUNC_OFFSET( 9664, glGetSynciv, glGetSynciv, NULL, 596),
+ NAME_FUNC_OFFSET( 9676, glIsSync, glIsSync, NULL, 597),
+ NAME_FUNC_OFFSET( 9685, glWaitSync, glWaitSync, NULL, 598),
+ NAME_FUNC_OFFSET( 9696, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 599),
+ NAME_FUNC_OFFSET( 9721, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 600),
+ NAME_FUNC_OFFSET( 9755, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 601),
+ NAME_FUNC_OFFSET( 9785, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 602),
+ NAME_FUNC_OFFSET( 9815, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 603),
+ NAME_FUNC_OFFSET( 9843, glBlendEquationiARB, glBlendEquationiARB, NULL, 604),
+ NAME_FUNC_OFFSET( 9863, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 605),
+ NAME_FUNC_OFFSET( 9887, glBlendFunciARB, glBlendFunciARB, NULL, 606),
+ NAME_FUNC_OFFSET( 9903, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 607),
+ NAME_FUNC_OFFSET( 9933, glGetFragDataIndex, glGetFragDataIndex, NULL, 608),
+ NAME_FUNC_OFFSET( 9952, glBindSampler, glBindSampler, NULL, 609),
+ NAME_FUNC_OFFSET( 9966, glDeleteSamplers, glDeleteSamplers, NULL, 610),
+ NAME_FUNC_OFFSET( 9983, glGenSamplers, glGenSamplers, NULL, 611),
+ NAME_FUNC_OFFSET( 9997, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 612),
+ NAME_FUNC_OFFSET(10022, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 613),
+ NAME_FUNC_OFFSET(10048, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 614),
+ NAME_FUNC_OFFSET(10072, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 615),
+ NAME_FUNC_OFFSET(10096, glIsSampler, glIsSampler, NULL, 616),
+ NAME_FUNC_OFFSET(10108, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 617),
+ NAME_FUNC_OFFSET(10130, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 618),
+ NAME_FUNC_OFFSET(10153, glSamplerParameterf, glSamplerParameterf, NULL, 619),
+ NAME_FUNC_OFFSET(10173, glSamplerParameterfv, glSamplerParameterfv, NULL, 620),
+ NAME_FUNC_OFFSET(10194, glSamplerParameteri, glSamplerParameteri, NULL, 621),
+ NAME_FUNC_OFFSET(10214, glSamplerParameteriv, glSamplerParameteriv, NULL, 622),
+ NAME_FUNC_OFFSET(10235, glColorP3ui, glColorP3ui, NULL, 623),
+ NAME_FUNC_OFFSET(10247, glColorP3uiv, glColorP3uiv, NULL, 624),
+ NAME_FUNC_OFFSET(10260, glColorP4ui, glColorP4ui, NULL, 625),
+ NAME_FUNC_OFFSET(10272, glColorP4uiv, glColorP4uiv, NULL, 626),
+ NAME_FUNC_OFFSET(10285, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 627),
+ NAME_FUNC_OFFSET(10305, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 628),
+ NAME_FUNC_OFFSET(10326, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 629),
+ NAME_FUNC_OFFSET(10346, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 630),
+ NAME_FUNC_OFFSET(10367, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 631),
+ NAME_FUNC_OFFSET(10387, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 632),
+ NAME_FUNC_OFFSET(10408, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 633),
+ NAME_FUNC_OFFSET(10428, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 634),
+ NAME_FUNC_OFFSET(10449, glNormalP3ui, glNormalP3ui, NULL, 635),
+ NAME_FUNC_OFFSET(10462, glNormalP3uiv, glNormalP3uiv, NULL, 636),
+ NAME_FUNC_OFFSET(10476, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 637),
+ NAME_FUNC_OFFSET(10497, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 638),
+ NAME_FUNC_OFFSET(10519, glTexCoordP1ui, glTexCoordP1ui, NULL, 639),
+ NAME_FUNC_OFFSET(10534, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 640),
+ NAME_FUNC_OFFSET(10550, glTexCoordP2ui, glTexCoordP2ui, NULL, 641),
+ NAME_FUNC_OFFSET(10565, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 642),
+ NAME_FUNC_OFFSET(10581, glTexCoordP3ui, glTexCoordP3ui, NULL, 643),
+ NAME_FUNC_OFFSET(10596, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 644),
+ NAME_FUNC_OFFSET(10612, glTexCoordP4ui, glTexCoordP4ui, NULL, 645),
+ NAME_FUNC_OFFSET(10627, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 646),
+ NAME_FUNC_OFFSET(10643, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 647),
+ NAME_FUNC_OFFSET(10662, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 648),
+ NAME_FUNC_OFFSET(10682, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 649),
+ NAME_FUNC_OFFSET(10701, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 650),
+ NAME_FUNC_OFFSET(10721, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 651),
+ NAME_FUNC_OFFSET(10740, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 652),
+ NAME_FUNC_OFFSET(10760, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 653),
+ NAME_FUNC_OFFSET(10779, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 654),
+ NAME_FUNC_OFFSET(10799, glVertexP2ui, glVertexP2ui, NULL, 655),
+ NAME_FUNC_OFFSET(10812, glVertexP2uiv, glVertexP2uiv, NULL, 656),
+ NAME_FUNC_OFFSET(10826, glVertexP3ui, glVertexP3ui, NULL, 657),
+ NAME_FUNC_OFFSET(10839, glVertexP3uiv, glVertexP3uiv, NULL, 658),
+ NAME_FUNC_OFFSET(10853, glVertexP4ui, glVertexP4ui, NULL, 659),
+ NAME_FUNC_OFFSET(10866, glVertexP4uiv, glVertexP4uiv, NULL, 660),
+ NAME_FUNC_OFFSET(10880, glBindTransformFeedback, glBindTransformFeedback, NULL, 661),
+ NAME_FUNC_OFFSET(10904, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 662),
+ NAME_FUNC_OFFSET(10931, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 663),
+ NAME_FUNC_OFFSET(10955, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 664),
+ NAME_FUNC_OFFSET(10979, glIsTransformFeedback, glIsTransformFeedback, NULL, 665),
+ NAME_FUNC_OFFSET(11001, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 666),
+ NAME_FUNC_OFFSET(11026, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 667),
+ NAME_FUNC_OFFSET(11052, glClearDepthf, glClearDepthf, NULL, 668),
+ NAME_FUNC_OFFSET(11066, glDepthRangef, glDepthRangef, NULL, 669),
+ NAME_FUNC_OFFSET(11080, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 670),
+ NAME_FUNC_OFFSET(11107, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 671),
+ NAME_FUNC_OFFSET(11131, glShaderBinary, glShaderBinary, NULL, 672),
+ NAME_FUNC_OFFSET(11146, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 673),
+ NAME_FUNC_OFFSET(11172, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 674),
+ NAME_FUNC_OFFSET(11197, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 675),
+ NAME_FUNC_OFFSET(11221, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 676),
+ NAME_FUNC_OFFSET(11245, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 677),
+ NAME_FUNC_OFFSET(11273, glGetnColorTableARB, glGetnColorTableARB, NULL, 678),
+ NAME_FUNC_OFFSET(11293, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 679),
+ NAME_FUNC_OFFSET(11321, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 680),
+ NAME_FUNC_OFFSET(11348, glGetnHistogramARB, glGetnHistogramARB, NULL, 681),
+ NAME_FUNC_OFFSET(11367, glGetnMapdvARB, glGetnMapdvARB, NULL, 682),
+ NAME_FUNC_OFFSET(11382, glGetnMapfvARB, glGetnMapfvARB, NULL, 683),
+ NAME_FUNC_OFFSET(11397, glGetnMapivARB, glGetnMapivARB, NULL, 684),
+ NAME_FUNC_OFFSET(11412, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 685),
+ NAME_FUNC_OFFSET(11428, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 686),
+ NAME_FUNC_OFFSET(11448, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 687),
+ NAME_FUNC_OFFSET(11469, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 688),
+ NAME_FUNC_OFFSET(11490, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 689),
+ NAME_FUNC_OFFSET(11514, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 690),
+ NAME_FUNC_OFFSET(11539, glGetnTexImageARB, glGetnTexImageARB, NULL, 691),
+ NAME_FUNC_OFFSET(11557, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 692),
+ NAME_FUNC_OFFSET(11576, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 693),
+ NAME_FUNC_OFFSET(11595, glGetnUniformivARB, glGetnUniformivARB, NULL, 694),
+ NAME_FUNC_OFFSET(11614, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 695),
+ NAME_FUNC_OFFSET(11634, glReadnPixelsARB, glReadnPixelsARB, NULL, 696),
+ NAME_FUNC_OFFSET(11651, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 697),
+ NAME_FUNC_OFFSET(11685, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 698),
+ NAME_FUNC_OFFSET(11721, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 699),
+ NAME_FUNC_OFFSET(11767, glTexStorage1D, glTexStorage1D, NULL, 700),
+ NAME_FUNC_OFFSET(11782, glTexStorage2D, glTexStorage2D, NULL, 701),
+ NAME_FUNC_OFFSET(11797, glTexStorage3D, glTexStorage3D, NULL, 702),
+ NAME_FUNC_OFFSET(11812, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 703),
+ NAME_FUNC_OFFSET(11834, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 704),
+ NAME_FUNC_OFFSET(11856, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 705),
+ NAME_FUNC_OFFSET(11878, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 706),
+ NAME_FUNC_OFFSET(11897, gl_dispatch_stub_707, gl_dispatch_stub_707, NULL, 707),
+ NAME_FUNC_OFFSET(11914, gl_dispatch_stub_708, gl_dispatch_stub_708, NULL, 708),
+ NAME_FUNC_OFFSET(11934, glColorPointerEXT, glColorPointerEXT, NULL, 709),
+ NAME_FUNC_OFFSET(11952, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 710),
+ NAME_FUNC_OFFSET(11973, glIndexPointerEXT, glIndexPointerEXT, NULL, 711),
+ NAME_FUNC_OFFSET(11991, glNormalPointerEXT, glNormalPointerEXT, NULL, 712),
+ NAME_FUNC_OFFSET(12010, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 713),
+ NAME_FUNC_OFFSET(12031, glVertexPointerEXT, glVertexPointerEXT, NULL, 714),
+ NAME_FUNC_OFFSET(12050, glPointParameterfEXT, glPointParameterfEXT, NULL, 715),
+ NAME_FUNC_OFFSET(12071, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 716),
+ NAME_FUNC_OFFSET(12093, glLockArraysEXT, glLockArraysEXT, NULL, 717),
+ NAME_FUNC_OFFSET(12109, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 718),
+ NAME_FUNC_OFFSET(12127, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 719),
+ NAME_FUNC_OFFSET(12149, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 720),
+ NAME_FUNC_OFFSET(12172, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 721),
+ NAME_FUNC_OFFSET(12194, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 722),
+ NAME_FUNC_OFFSET(12217, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 723),
+ NAME_FUNC_OFFSET(12239, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 724),
+ NAME_FUNC_OFFSET(12262, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 725),
+ NAME_FUNC_OFFSET(12284, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 726),
+ NAME_FUNC_OFFSET(12307, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 727),
+ NAME_FUNC_OFFSET(12329, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 728),
+ NAME_FUNC_OFFSET(12352, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 729),
+ NAME_FUNC_OFFSET(12375, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 730),
+ NAME_FUNC_OFFSET(12399, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 731),
+ NAME_FUNC_OFFSET(12422, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 732),
+ NAME_FUNC_OFFSET(12446, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 733),
+ NAME_FUNC_OFFSET(12469, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 734),
+ NAME_FUNC_OFFSET(12493, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 735),
+ NAME_FUNC_OFFSET(12520, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 736),
+ NAME_FUNC_OFFSET(12541, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 737),
+ NAME_FUNC_OFFSET(12564, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 738),
+ NAME_FUNC_OFFSET(12585, glFogCoorddEXT, glFogCoorddEXT, NULL, 739),
+ NAME_FUNC_OFFSET(12600, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 740),
+ NAME_FUNC_OFFSET(12616, glFogCoordfEXT, glFogCoordfEXT, NULL, 741),
+ NAME_FUNC_OFFSET(12631, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 742),
+ NAME_FUNC_OFFSET(12647, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 743),
+ NAME_FUNC_OFFSET(12670, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 744),
+ NAME_FUNC_OFFSET(12690, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 745),
+ NAME_FUNC_OFFSET(12708, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 746),
+ NAME_FUNC_OFFSET(12727, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 747),
+ NAME_FUNC_OFFSET(12745, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 748),
+ NAME_FUNC_OFFSET(12764, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 749),
+ NAME_FUNC_OFFSET(12782, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 750),
+ NAME_FUNC_OFFSET(12801, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 751),
+ NAME_FUNC_OFFSET(12819, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 752),
+ NAME_FUNC_OFFSET(12838, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 753),
+ NAME_FUNC_OFFSET(12856, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 754),
+ NAME_FUNC_OFFSET(12875, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 755),
+ NAME_FUNC_OFFSET(12893, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 756),
+ NAME_FUNC_OFFSET(12912, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 757),
+ NAME_FUNC_OFFSET(12930, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 758),
+ NAME_FUNC_OFFSET(12949, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 759),
+ NAME_FUNC_OFFSET(12967, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 760),
+ NAME_FUNC_OFFSET(12986, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 761),
+ NAME_FUNC_OFFSET(13004, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 762),
+ NAME_FUNC_OFFSET(13023, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 763),
+ NAME_FUNC_OFFSET(13041, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 764),
+ NAME_FUNC_OFFSET(13060, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 765),
+ NAME_FUNC_OFFSET(13078, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 766),
+ NAME_FUNC_OFFSET(13097, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 767),
+ NAME_FUNC_OFFSET(13115, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 768),
+ NAME_FUNC_OFFSET(13134, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, 769),
+ NAME_FUNC_OFFSET(13159, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, 770),
+ NAME_FUNC_OFFSET(13186, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 771),
+ NAME_FUNC_OFFSET(13210, glBindProgramNV, glBindProgramNV, NULL, 772),
+ NAME_FUNC_OFFSET(13226, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 773),
+ NAME_FUNC_OFFSET(13245, glExecuteProgramNV, glExecuteProgramNV, NULL, 774),
+ NAME_FUNC_OFFSET(13264, glGenProgramsNV, glGenProgramsNV, NULL, 775),
+ NAME_FUNC_OFFSET(13280, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 776),
+ NAME_FUNC_OFFSET(13306, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 777),
+ NAME_FUNC_OFFSET(13332, glGetProgramStringNV, glGetProgramStringNV, NULL, 778),
+ NAME_FUNC_OFFSET(13353, glGetProgramivNV, glGetProgramivNV, NULL, 779),
+ NAME_FUNC_OFFSET(13370, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 780),
+ NAME_FUNC_OFFSET(13391, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 781),
+ NAME_FUNC_OFFSET(13419, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 782),
+ NAME_FUNC_OFFSET(13441, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 783),
+ NAME_FUNC_OFFSET(13463, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 784),
+ NAME_FUNC_OFFSET(13485, glIsProgramNV, glIsProgramNV, NULL, 785),
+ NAME_FUNC_OFFSET(13499, glLoadProgramNV, glLoadProgramNV, NULL, 786),
+ NAME_FUNC_OFFSET(13515, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 787),
+ NAME_FUNC_OFFSET(13540, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 788),
+ NAME_FUNC_OFFSET(13565, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 789),
+ NAME_FUNC_OFFSET(13593, glTrackMatrixNV, glTrackMatrixNV, NULL, 790),
+ NAME_FUNC_OFFSET(13609, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 791),
+ NAME_FUNC_OFFSET(13628, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 792),
+ NAME_FUNC_OFFSET(13648, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 793),
+ NAME_FUNC_OFFSET(13667, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 794),
+ NAME_FUNC_OFFSET(13687, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 795),
+ NAME_FUNC_OFFSET(13706, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 796),
+ NAME_FUNC_OFFSET(13726, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 797),
+ NAME_FUNC_OFFSET(13745, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 798),
+ NAME_FUNC_OFFSET(13765, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 799),
+ NAME_FUNC_OFFSET(13784, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 800),
+ NAME_FUNC_OFFSET(13804, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 801),
+ NAME_FUNC_OFFSET(13823, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 802),
+ NAME_FUNC_OFFSET(13843, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 803),
+ NAME_FUNC_OFFSET(13862, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 804),
+ NAME_FUNC_OFFSET(13882, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 805),
+ NAME_FUNC_OFFSET(13901, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 806),
+ NAME_FUNC_OFFSET(13921, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 807),
+ NAME_FUNC_OFFSET(13940, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 808),
+ NAME_FUNC_OFFSET(13960, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 809),
+ NAME_FUNC_OFFSET(13979, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 810),
+ NAME_FUNC_OFFSET(13999, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 811),
+ NAME_FUNC_OFFSET(14018, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 812),
+ NAME_FUNC_OFFSET(14038, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 813),
+ NAME_FUNC_OFFSET(14057, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 814),
+ NAME_FUNC_OFFSET(14077, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 815),
+ NAME_FUNC_OFFSET(14097, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 816),
+ NAME_FUNC_OFFSET(14118, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 817),
+ NAME_FUNC_OFFSET(14142, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 818),
+ NAME_FUNC_OFFSET(14163, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 819),
+ NAME_FUNC_OFFSET(14184, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 820),
+ NAME_FUNC_OFFSET(14205, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 821),
+ NAME_FUNC_OFFSET(14226, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 822),
+ NAME_FUNC_OFFSET(14247, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 823),
+ NAME_FUNC_OFFSET(14268, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 824),
+ NAME_FUNC_OFFSET(14289, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 825),
+ NAME_FUNC_OFFSET(14310, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 826),
+ NAME_FUNC_OFFSET(14331, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 827),
+ NAME_FUNC_OFFSET(14352, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 828),
+ NAME_FUNC_OFFSET(14373, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 829),
+ NAME_FUNC_OFFSET(14394, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 830),
+ NAME_FUNC_OFFSET(14416, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 831),
+ NAME_FUNC_OFFSET(14443, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 832),
+ NAME_FUNC_OFFSET(14470, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 833),
+ NAME_FUNC_OFFSET(14494, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 834),
+ NAME_FUNC_OFFSET(14518, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 835),
+ NAME_FUNC_OFFSET(14540, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 836),
+ NAME_FUNC_OFFSET(14562, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 837),
+ NAME_FUNC_OFFSET(14584, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 838),
+ NAME_FUNC_OFFSET(14609, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 839),
+ NAME_FUNC_OFFSET(14633, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 840),
+ NAME_FUNC_OFFSET(14655, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 841),
+ NAME_FUNC_OFFSET(14677, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 842),
+ NAME_FUNC_OFFSET(14699, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 843),
+ NAME_FUNC_OFFSET(14725, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 844),
+ NAME_FUNC_OFFSET(14748, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 845),
+ NAME_FUNC_OFFSET(14772, glPassTexCoordATI, glPassTexCoordATI, NULL, 846),
+ NAME_FUNC_OFFSET(14790, glSampleMapATI, glSampleMapATI, NULL, 847),
+ NAME_FUNC_OFFSET(14805, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 848),
+ NAME_FUNC_OFFSET(14836, glPointParameteriNV, glPointParameteriNV, NULL, 849),
+ NAME_FUNC_OFFSET(14856, glPointParameterivNV, glPointParameterivNV, NULL, 850),
+ NAME_FUNC_OFFSET(14877, gl_dispatch_stub_851, gl_dispatch_stub_851, NULL, 851),
+ NAME_FUNC_OFFSET(14900, gl_dispatch_stub_852, gl_dispatch_stub_852, NULL, 852),
+ NAME_FUNC_OFFSET(14923, gl_dispatch_stub_853, gl_dispatch_stub_853, NULL, 853),
+ NAME_FUNC_OFFSET(14949, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854),
+ NAME_FUNC_OFFSET(14972, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855),
+ NAME_FUNC_OFFSET(14993, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 856),
+ NAME_FUNC_OFFSET(15024, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 857),
+ NAME_FUNC_OFFSET(15055, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 858),
+ NAME_FUNC_OFFSET(15083, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 859),
+ NAME_FUNC_OFFSET(15112, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 860),
+ NAME_FUNC_OFFSET(15140, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 861),
+ NAME_FUNC_OFFSET(15169, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 862),
+ NAME_FUNC_OFFSET(15195, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 863),
+ NAME_FUNC_OFFSET(15216, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864),
+ NAME_FUNC_OFFSET(15233, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865),
+ NAME_FUNC_OFFSET(15260, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 866),
+ NAME_FUNC_OFFSET(15281, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 867),
+ NAME_FUNC_OFFSET(15303, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 868),
+ NAME_FUNC_OFFSET(15331, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 869),
+ NAME_FUNC_OFFSET(15355, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 870),
+ NAME_FUNC_OFFSET(15380, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 871),
+ NAME_FUNC_OFFSET(15409, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 872),
+ NAME_FUNC_OFFSET(15435, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 873),
+ NAME_FUNC_OFFSET(15461, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 874),
+ NAME_FUNC_OFFSET(15487, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 875),
+ NAME_FUNC_OFFSET(15508, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 876),
+ NAME_FUNC_OFFSET(15530, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 877),
+ NAME_FUNC_OFFSET(15550, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 878),
+ NAME_FUNC_OFFSET(15591, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 879),
+ NAME_FUNC_OFFSET(15623, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 880),
+ NAME_FUNC_OFFSET(15642, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 881),
+ NAME_FUNC_OFFSET(15662, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 882),
+ NAME_FUNC_OFFSET(15687, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883),
+ NAME_FUNC_OFFSET(15708, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884),
+ NAME_FUNC_OFFSET(15732, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885),
+ NAME_FUNC_OFFSET(15762, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 886),
+ NAME_FUNC_OFFSET(15788, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 887),
+ NAME_FUNC_OFFSET(15813, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 888),
+ NAME_FUNC_OFFSET(15832, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 889),
+ NAME_FUNC_OFFSET(15856, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 890),
+ NAME_FUNC_OFFSET(15881, glUniform1uiEXT, glUniform1uiEXT, NULL, 891),
+ NAME_FUNC_OFFSET(15897, glUniform1uivEXT, glUniform1uivEXT, NULL, 892),
+ NAME_FUNC_OFFSET(15914, glUniform2uiEXT, glUniform2uiEXT, NULL, 893),
+ NAME_FUNC_OFFSET(15930, glUniform2uivEXT, glUniform2uivEXT, NULL, 894),
+ NAME_FUNC_OFFSET(15947, glUniform3uiEXT, glUniform3uiEXT, NULL, 895),
+ NAME_FUNC_OFFSET(15963, glUniform3uivEXT, glUniform3uivEXT, NULL, 896),
+ NAME_FUNC_OFFSET(15980, glUniform4uiEXT, glUniform4uiEXT, NULL, 897),
+ NAME_FUNC_OFFSET(15996, glUniform4uivEXT, glUniform4uivEXT, NULL, 898),
+ NAME_FUNC_OFFSET(16013, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 899),
+ NAME_FUNC_OFFSET(16034, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 900),
+ NAME_FUNC_OFFSET(16056, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 901),
+ NAME_FUNC_OFFSET(16078, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 902),
+ NAME_FUNC_OFFSET(16101, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 903),
+ NAME_FUNC_OFFSET(16122, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 904),
+ NAME_FUNC_OFFSET(16144, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 905),
+ NAME_FUNC_OFFSET(16166, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 906),
+ NAME_FUNC_OFFSET(16189, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 907),
+ NAME_FUNC_OFFSET(16210, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 908),
+ NAME_FUNC_OFFSET(16232, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 909),
+ NAME_FUNC_OFFSET(16254, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 910),
+ NAME_FUNC_OFFSET(16277, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 911),
+ NAME_FUNC_OFFSET(16299, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 912),
+ NAME_FUNC_OFFSET(16320, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 913),
+ NAME_FUNC_OFFSET(16342, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 914),
+ NAME_FUNC_OFFSET(16364, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 915),
+ NAME_FUNC_OFFSET(16387, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 916),
+ NAME_FUNC_OFFSET(16409, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 917),
+ NAME_FUNC_OFFSET(16432, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 918),
+ NAME_FUNC_OFFSET(16455, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 919),
+ NAME_FUNC_OFFSET(16481, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 920),
+ NAME_FUNC_OFFSET(16510, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 921),
+ NAME_FUNC_OFFSET(16532, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 922),
+ NAME_FUNC_OFFSET(16552, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 923),
+ NAME_FUNC_OFFSET(16571, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 924),
+ NAME_FUNC_OFFSET(16595, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 925),
+ NAME_FUNC_OFFSET(16619, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 926),
+ NAME_FUNC_OFFSET(16641, glClearColorIiEXT, glClearColorIiEXT, NULL, 927),
+ NAME_FUNC_OFFSET(16659, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 928),
+ NAME_FUNC_OFFSET(16678, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 929),
+ NAME_FUNC_OFFSET(16702, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 930),
+ NAME_FUNC_OFFSET(16727, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 931),
+ NAME_FUNC_OFFSET(16748, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 932),
+ NAME_FUNC_OFFSET(16770, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 933),
+ NAME_FUNC_OFFSET(16797, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 934),
+ NAME_FUNC_OFFSET(16822, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 935),
+ NAME_FUNC_OFFSET(16850, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 936),
+ NAME_FUNC_OFFSET(16870, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 937),
+ NAME_FUNC_OFFSET(16892, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 938),
+ NAME_FUNC_OFFSET(16913, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 939),
+ NAME_FUNC_OFFSET(16939, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 940),
+ NAME_FUNC_OFFSET(16972, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 941),
+ NAME_FUNC_OFFSET(17003, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 942),
+ NAME_FUNC_OFFSET(17024, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 943),
+ NAME_FUNC_OFFSET(17052, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 944),
+ NAME_FUNC_OFFSET(17075, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 945),
+ NAME_FUNC_OFFSET(17100, glActiveProgramEXT, glActiveProgramEXT, NULL, 946),
+ NAME_FUNC_OFFSET(17119, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 947),
+ NAME_FUNC_OFFSET(17144, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 948),
+ NAME_FUNC_OFFSET(17166, glTextureBarrierNV, glTextureBarrierNV, NULL, 949),
+ NAME_FUNC_OFFSET(17185, gl_dispatch_stub_950, gl_dispatch_stub_950, NULL, 950),
+ NAME_FUNC_OFFSET(17210, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951),
+ NAME_FUNC_OFFSET(17239, gl_dispatch_stub_952, gl_dispatch_stub_952, NULL, 952),
+ NAME_FUNC_OFFSET(17270, gl_dispatch_stub_953, gl_dispatch_stub_953, NULL, 953),
+ NAME_FUNC_OFFSET(17294, gl_dispatch_stub_954, gl_dispatch_stub_954, NULL, 954),
+ NAME_FUNC_OFFSET(17319, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 955),
+ NAME_FUNC_OFFSET(17358, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 956),
+ NAME_FUNC_OFFSET(17387, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(17405, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(17422, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(17438, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(17463, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(17483, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(17503, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(17526, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(17549, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(17569, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(17586, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(17603, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(17618, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(17642, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(17661, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(17680, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(17696, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(17715, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(17738, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(17754, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(17770, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(17797, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(17824, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(17844, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(17863, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(17882, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(17912, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(17942, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(17972, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18002, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(18021, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(18044, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(18069, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(18094, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(18121, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(18149, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(18176, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(18204, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(18233, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(18262, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(18288, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(18319, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(18350, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(18374, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(18397, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(18415, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(18444, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(18473, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(18488, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(18514, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(18540, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(18555, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(18567, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(18587, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(18604, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(18620, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(18639, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(18662, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(18678, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(18700, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(18718, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(18737, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(18755, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(18774, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(18792, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(18811, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(18829, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(18848, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(18866, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(18885, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(18903, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
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+ NAME_FUNC_OFFSET(23505, glUniform2uiEXT, glUniform2uiEXT, NULL, 893),
+ NAME_FUNC_OFFSET(23518, glUniform2uivEXT, glUniform2uivEXT, NULL, 894),
+ NAME_FUNC_OFFSET(23532, glUniform3uiEXT, glUniform3uiEXT, NULL, 895),
+ NAME_FUNC_OFFSET(23545, glUniform3uivEXT, glUniform3uivEXT, NULL, 896),
+ NAME_FUNC_OFFSET(23559, glUniform4uiEXT, glUniform4uiEXT, NULL, 897),
+ NAME_FUNC_OFFSET(23572, glUniform4uivEXT, glUniform4uivEXT, NULL, 898),
+ NAME_FUNC_OFFSET(23586, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 899),
+ NAME_FUNC_OFFSET(23604, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 900),
+ NAME_FUNC_OFFSET(23623, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 901),
+ NAME_FUNC_OFFSET(23642, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 902),
+ NAME_FUNC_OFFSET(23662, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 903),
+ NAME_FUNC_OFFSET(23680, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 904),
+ NAME_FUNC_OFFSET(23699, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 905),
+ NAME_FUNC_OFFSET(23718, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 906),
+ NAME_FUNC_OFFSET(23738, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 907),
+ NAME_FUNC_OFFSET(23756, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 908),
+ NAME_FUNC_OFFSET(23775, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 909),
+ NAME_FUNC_OFFSET(23794, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 910),
+ NAME_FUNC_OFFSET(23814, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 911),
+ NAME_FUNC_OFFSET(23833, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 912),
+ NAME_FUNC_OFFSET(23851, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 913),
+ NAME_FUNC_OFFSET(23870, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 914),
+ NAME_FUNC_OFFSET(23889, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 915),
+ NAME_FUNC_OFFSET(23909, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 916),
+ NAME_FUNC_OFFSET(23928, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 917),
+ NAME_FUNC_OFFSET(23948, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 918),
+ NAME_FUNC_OFFSET(23968, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 919),
+ NAME_FUNC_OFFSET(23991, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 920),
+ NAME_FUNC_OFFSET(24017, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 920),
+ NAME_FUNC_OFFSET(24046, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 921),
+ NAME_FUNC_OFFSET(24059, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 922),
+ NAME_FUNC_OFFSET(24070, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 923),
+ NAME_FUNC_OFFSET(24080, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 924),
+ NAME_FUNC_OFFSET(24096, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 925),
+ NAME_FUNC_OFFSET(24112, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 926),
+ NAME_FUNC_OFFSET(24125, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 929),
+ NAME_FUNC_OFFSET(24146, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 930),
+ NAME_FUNC_OFFSET(24168, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 931),
+ NAME_FUNC_OFFSET(24186, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 932),
+ NAME_FUNC_OFFSET(24205, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 933),
+ NAME_FUNC_OFFSET(24230, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 934),
+ NAME_FUNC_OFFSET(24253, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 935),
+ NAME_FUNC_OFFSET(24278, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 936),
+ NAME_FUNC_OFFSET(24295, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 938),
+ NAME_FUNC_OFFSET(24313, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 939),
+ NAME_FUNC_OFFSET(24336, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 940),
+ NAME_FUNC_OFFSET(24366, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 941),
+ NAME_FUNC_OFFSET(24394, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 942),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
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