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path: root/xorg-server/glx/glprocs.h
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Diffstat (limited to 'xorg-server/glx/glprocs.h')
-rw-r--r--xorg-server/glx/glprocs.h1990
1 files changed, 1011 insertions, 979 deletions
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h
index 5aa1cb8ad..b849807c2 100644
--- a/xorg-server/glx/glprocs.h
+++ b/xorg-server/glx/glprocs.h
@@ -936,15 +936,24 @@ static const char gl_string_table[] =
"glBindVertexBuffers\0"
"glClipControl\0"
"glBindTextureUnit\0"
+ "glClearNamedBufferData\0"
+ "glClearNamedBufferSubData\0"
"glCompressedTextureSubImage1D\0"
"glCompressedTextureSubImage2D\0"
"glCompressedTextureSubImage3D\0"
+ "glCopyNamedBufferSubData\0"
"glCopyTextureSubImage1D\0"
"glCopyTextureSubImage2D\0"
"glCopyTextureSubImage3D\0"
+ "glCreateBuffers\0"
"glCreateTextures\0"
+ "glFlushMappedNamedBufferRange\0"
"glGenerateTextureMipmap\0"
"glGetCompressedTextureImage\0"
+ "glGetNamedBufferParameteri64v\0"
+ "glGetNamedBufferParameteriv\0"
+ "glGetNamedBufferPointerv\0"
+ "glGetNamedBufferSubData\0"
"glGetTextureImage\0"
"glGetTextureLevelParameterfv\0"
"glGetTextureLevelParameteriv\0"
@@ -952,7 +961,13 @@ static const char gl_string_table[] =
"glGetTextureParameterIuiv\0"
"glGetTextureParameterfv\0"
"glGetTextureParameteriv\0"
+ "glMapNamedBuffer\0"
+ "glMapNamedBufferRange\0"
+ "glNamedBufferData\0"
+ "glNamedBufferStorage\0"
+ "glNamedBufferSubData\0"
"glTextureBuffer\0"
+ "glTextureBufferRange\0"
"glTextureParameterIiv\0"
"glTextureParameterIuiv\0"
"glTextureParameterf\0"
@@ -967,6 +982,7 @@ static const char gl_string_table[] =
"glTextureSubImage1D\0"
"glTextureSubImage2D\0"
"glTextureSubImage3D\0"
+ "glUnmapNamedBuffer\0"
"glInvalidateBufferData\0"
"glInvalidateBufferSubData\0"
"glInvalidateFramebuffer\0"
@@ -1809,32 +1825,17 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_732 mgl_dispatch_stub_732
#define gl_dispatch_stub_733 mgl_dispatch_stub_733
#define gl_dispatch_stub_846 mgl_dispatch_stub_846
-#define gl_dispatch_stub_922 mgl_dispatch_stub_922
-#define gl_dispatch_stub_923 mgl_dispatch_stub_923
-#define gl_dispatch_stub_924 mgl_dispatch_stub_924
-#define gl_dispatch_stub_925 mgl_dispatch_stub_925
-#define gl_dispatch_stub_926 mgl_dispatch_stub_926
-#define gl_dispatch_stub_927 mgl_dispatch_stub_927
-#define gl_dispatch_stub_928 mgl_dispatch_stub_928
-#define gl_dispatch_stub_929 mgl_dispatch_stub_929
-#define gl_dispatch_stub_931 mgl_dispatch_stub_931
-#define gl_dispatch_stub_932 mgl_dispatch_stub_932
-#define gl_dispatch_stub_933 mgl_dispatch_stub_933
+#define gl_dispatch_stub_938 mgl_dispatch_stub_938
+#define gl_dispatch_stub_939 mgl_dispatch_stub_939
#define gl_dispatch_stub_940 mgl_dispatch_stub_940
#define gl_dispatch_stub_941 mgl_dispatch_stub_941
#define gl_dispatch_stub_942 mgl_dispatch_stub_942
#define gl_dispatch_stub_943 mgl_dispatch_stub_943
#define gl_dispatch_stub_944 mgl_dispatch_stub_944
#define gl_dispatch_stub_945 mgl_dispatch_stub_945
-#define gl_dispatch_stub_946 mgl_dispatch_stub_946
#define gl_dispatch_stub_947 mgl_dispatch_stub_947
#define gl_dispatch_stub_948 mgl_dispatch_stub_948
-#define gl_dispatch_stub_950 mgl_dispatch_stub_950
-#define gl_dispatch_stub_951 mgl_dispatch_stub_951
-#define gl_dispatch_stub_952 mgl_dispatch_stub_952
-#define gl_dispatch_stub_953 mgl_dispatch_stub_953
-#define gl_dispatch_stub_954 mgl_dispatch_stub_954
-#define gl_dispatch_stub_955 mgl_dispatch_stub_955
+#define gl_dispatch_stub_949 mgl_dispatch_stub_949
#define gl_dispatch_stub_956 mgl_dispatch_stub_956
#define gl_dispatch_stub_957 mgl_dispatch_stub_957
#define gl_dispatch_stub_958 mgl_dispatch_stub_958
@@ -1844,7 +1845,6 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_962 mgl_dispatch_stub_962
#define gl_dispatch_stub_963 mgl_dispatch_stub_963
#define gl_dispatch_stub_964 mgl_dispatch_stub_964
-#define gl_dispatch_stub_965 mgl_dispatch_stub_965
#define gl_dispatch_stub_966 mgl_dispatch_stub_966
#define gl_dispatch_stub_967 mgl_dispatch_stub_967
#define gl_dispatch_stub_968 mgl_dispatch_stub_968
@@ -1879,32 +1879,48 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_997 mgl_dispatch_stub_997
#define gl_dispatch_stub_998 mgl_dispatch_stub_998
#define gl_dispatch_stub_999 mgl_dispatch_stub_999
+#define gl_dispatch_stub_1000 mgl_dispatch_stub_1000
#define gl_dispatch_stub_1001 mgl_dispatch_stub_1001
#define gl_dispatch_stub_1002 mgl_dispatch_stub_1002
-#define gl_dispatch_stub_1027 mgl_dispatch_stub_1027
-#define gl_dispatch_stub_1028 mgl_dispatch_stub_1028
-#define gl_dispatch_stub_1102 mgl_dispatch_stub_1102
-#define gl_dispatch_stub_1103 mgl_dispatch_stub_1103
-#define gl_dispatch_stub_1104 mgl_dispatch_stub_1104
-#define gl_dispatch_stub_1112 mgl_dispatch_stub_1112
-#define gl_dispatch_stub_1113 mgl_dispatch_stub_1113
-#define gl_dispatch_stub_1114 mgl_dispatch_stub_1114
-#define gl_dispatch_stub_1115 mgl_dispatch_stub_1115
+#define gl_dispatch_stub_1003 mgl_dispatch_stub_1003
+#define gl_dispatch_stub_1004 mgl_dispatch_stub_1004
+#define gl_dispatch_stub_1005 mgl_dispatch_stub_1005
+#define gl_dispatch_stub_1006 mgl_dispatch_stub_1006
+#define gl_dispatch_stub_1007 mgl_dispatch_stub_1007
+#define gl_dispatch_stub_1008 mgl_dispatch_stub_1008
+#define gl_dispatch_stub_1009 mgl_dispatch_stub_1009
+#define gl_dispatch_stub_1010 mgl_dispatch_stub_1010
+#define gl_dispatch_stub_1011 mgl_dispatch_stub_1011
+#define gl_dispatch_stub_1012 mgl_dispatch_stub_1012
+#define gl_dispatch_stub_1013 mgl_dispatch_stub_1013
+#define gl_dispatch_stub_1014 mgl_dispatch_stub_1014
+#define gl_dispatch_stub_1015 mgl_dispatch_stub_1015
+#define gl_dispatch_stub_1017 mgl_dispatch_stub_1017
+#define gl_dispatch_stub_1018 mgl_dispatch_stub_1018
+#define gl_dispatch_stub_1043 mgl_dispatch_stub_1043
+#define gl_dispatch_stub_1044 mgl_dispatch_stub_1044
#define gl_dispatch_stub_1118 mgl_dispatch_stub_1118
#define gl_dispatch_stub_1119 mgl_dispatch_stub_1119
-#define gl_dispatch_stub_1165 mgl_dispatch_stub_1165
-#define gl_dispatch_stub_1166 mgl_dispatch_stub_1166
-#define gl_dispatch_stub_1167 mgl_dispatch_stub_1167
-#define gl_dispatch_stub_1168 mgl_dispatch_stub_1168
-#define gl_dispatch_stub_1169 mgl_dispatch_stub_1169
-#define gl_dispatch_stub_1170 mgl_dispatch_stub_1170
-#define gl_dispatch_stub_1171 mgl_dispatch_stub_1171
-#define gl_dispatch_stub_1172 mgl_dispatch_stub_1172
-#define gl_dispatch_stub_1173 mgl_dispatch_stub_1173
-#define gl_dispatch_stub_1174 mgl_dispatch_stub_1174
-#define gl_dispatch_stub_1176 mgl_dispatch_stub_1176
-#define gl_dispatch_stub_1177 mgl_dispatch_stub_1177
-#define gl_dispatch_stub_1178 mgl_dispatch_stub_1178
+#define gl_dispatch_stub_1120 mgl_dispatch_stub_1120
+#define gl_dispatch_stub_1128 mgl_dispatch_stub_1128
+#define gl_dispatch_stub_1129 mgl_dispatch_stub_1129
+#define gl_dispatch_stub_1130 mgl_dispatch_stub_1130
+#define gl_dispatch_stub_1131 mgl_dispatch_stub_1131
+#define gl_dispatch_stub_1134 mgl_dispatch_stub_1134
+#define gl_dispatch_stub_1135 mgl_dispatch_stub_1135
+#define gl_dispatch_stub_1181 mgl_dispatch_stub_1181
+#define gl_dispatch_stub_1182 mgl_dispatch_stub_1182
+#define gl_dispatch_stub_1183 mgl_dispatch_stub_1183
+#define gl_dispatch_stub_1184 mgl_dispatch_stub_1184
+#define gl_dispatch_stub_1185 mgl_dispatch_stub_1185
+#define gl_dispatch_stub_1186 mgl_dispatch_stub_1186
+#define gl_dispatch_stub_1187 mgl_dispatch_stub_1187
+#define gl_dispatch_stub_1188 mgl_dispatch_stub_1188
+#define gl_dispatch_stub_1189 mgl_dispatch_stub_1189
+#define gl_dispatch_stub_1190 mgl_dispatch_stub_1190
+#define gl_dispatch_stub_1192 mgl_dispatch_stub_1192
+#define gl_dispatch_stub_1193 mgl_dispatch_stub_1193
+#define gl_dispatch_stub_1194 mgl_dispatch_stub_1194
#endif /* USE_MGL_NAMESPACE */
@@ -1926,102 +1942,102 @@ void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 * params);
void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 * params);
void GLAPIENTRY gl_dispatch_stub_733(GLuint id, GLenum target);
void GLAPIENTRY gl_dispatch_stub_846(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_922(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void GLAPIENTRY gl_dispatch_stub_923(const GLfloat * coords);
-void GLAPIENTRY gl_dispatch_stub_924(GLint x, GLint y, GLint z, GLint width, GLint height);
-void GLAPIENTRY gl_dispatch_stub_925(const GLint * coords);
-void GLAPIENTRY gl_dispatch_stub_926(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void GLAPIENTRY gl_dispatch_stub_927(const GLshort * coords);
-void GLAPIENTRY gl_dispatch_stub_928(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void GLAPIENTRY gl_dispatch_stub_929(const GLfixed * coords);
-GLbitfield GLAPIENTRY gl_dispatch_stub_931(GLfixed * mantissa, GLint * exponent);
-void GLAPIENTRY gl_dispatch_stub_932(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_933(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_940(GLenum target, GLsizei numAttachments, const GLenum * attachments);
-void GLAPIENTRY gl_dispatch_stub_941(GLuint pipeline, GLuint program);
-void GLAPIENTRY gl_dispatch_stub_942(GLuint pipeline);
-GLuint GLAPIENTRY gl_dispatch_stub_943(GLenum type, GLsizei count, const GLchar * const * strings);
-void GLAPIENTRY gl_dispatch_stub_944(GLsizei n, const GLuint * pipelines);
-void GLAPIENTRY gl_dispatch_stub_945(GLsizei n, GLuint * pipelines);
-void GLAPIENTRY gl_dispatch_stub_946(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
-void GLAPIENTRY gl_dispatch_stub_947(GLuint pipeline, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_948(GLuint pipeline);
-void GLAPIENTRY gl_dispatch_stub_950(GLuint program, GLint location, GLdouble x);
-void GLAPIENTRY gl_dispatch_stub_951(GLuint program, GLint location, GLsizei count, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_952(GLuint program, GLint location, GLfloat x);
-void GLAPIENTRY gl_dispatch_stub_953(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_954(GLuint program, GLint location, GLint x);
-void GLAPIENTRY gl_dispatch_stub_955(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_956(GLuint program, GLint location, GLuint x);
-void GLAPIENTRY gl_dispatch_stub_957(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_958(GLuint program, GLint location, GLdouble x, GLdouble y);
-void GLAPIENTRY gl_dispatch_stub_959(GLuint program, GLint location, GLsizei count, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_960(GLuint program, GLint location, GLfloat x, GLfloat y);
-void GLAPIENTRY gl_dispatch_stub_961(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_962(GLuint program, GLint location, GLint x, GLint y);
-void GLAPIENTRY gl_dispatch_stub_963(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_964(GLuint program, GLint location, GLuint x, GLuint y);
-void GLAPIENTRY gl_dispatch_stub_965(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_966(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+void GLAPIENTRY gl_dispatch_stub_938(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+void GLAPIENTRY gl_dispatch_stub_939(const GLfloat * coords);
+void GLAPIENTRY gl_dispatch_stub_940(GLint x, GLint y, GLint z, GLint width, GLint height);
+void GLAPIENTRY gl_dispatch_stub_941(const GLint * coords);
+void GLAPIENTRY gl_dispatch_stub_942(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+void GLAPIENTRY gl_dispatch_stub_943(const GLshort * coords);
+void GLAPIENTRY gl_dispatch_stub_944(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+void GLAPIENTRY gl_dispatch_stub_945(const GLfixed * coords);
+GLbitfield GLAPIENTRY gl_dispatch_stub_947(GLfixed * mantissa, GLint * exponent);
+void GLAPIENTRY gl_dispatch_stub_948(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_949(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_956(GLenum target, GLsizei numAttachments, const GLenum * attachments);
+void GLAPIENTRY gl_dispatch_stub_957(GLuint pipeline, GLuint program);
+void GLAPIENTRY gl_dispatch_stub_958(GLuint pipeline);
+GLuint GLAPIENTRY gl_dispatch_stub_959(GLenum type, GLsizei count, const GLchar * const * strings);
+void GLAPIENTRY gl_dispatch_stub_960(GLsizei n, const GLuint * pipelines);
+void GLAPIENTRY gl_dispatch_stub_961(GLsizei n, GLuint * pipelines);
+void GLAPIENTRY gl_dispatch_stub_962(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
+void GLAPIENTRY gl_dispatch_stub_963(GLuint pipeline, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_964(GLuint pipeline);
+void GLAPIENTRY gl_dispatch_stub_966(GLuint program, GLint location, GLdouble x);
void GLAPIENTRY gl_dispatch_stub_967(GLuint program, GLint location, GLsizei count, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_968(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
+void GLAPIENTRY gl_dispatch_stub_968(GLuint program, GLint location, GLfloat x);
void GLAPIENTRY gl_dispatch_stub_969(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_970(GLuint program, GLint location, GLint x, GLint y, GLint z);
+void GLAPIENTRY gl_dispatch_stub_970(GLuint program, GLint location, GLint x);
void GLAPIENTRY gl_dispatch_stub_971(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_972(GLuint program, GLint location, GLuint x, GLuint y, GLuint z);
+void GLAPIENTRY gl_dispatch_stub_972(GLuint program, GLint location, GLuint x);
void GLAPIENTRY gl_dispatch_stub_973(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_974(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void GLAPIENTRY gl_dispatch_stub_974(GLuint program, GLint location, GLdouble x, GLdouble y);
void GLAPIENTRY gl_dispatch_stub_975(GLuint program, GLint location, GLsizei count, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_976(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void GLAPIENTRY gl_dispatch_stub_976(GLuint program, GLint location, GLfloat x, GLfloat y);
void GLAPIENTRY gl_dispatch_stub_977(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_978(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
+void GLAPIENTRY gl_dispatch_stub_978(GLuint program, GLint location, GLint x, GLint y);
void GLAPIENTRY gl_dispatch_stub_979(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_980(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
+void GLAPIENTRY gl_dispatch_stub_980(GLuint program, GLint location, GLuint x, GLuint y);
void GLAPIENTRY gl_dispatch_stub_981(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_982(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_983(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_984(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_985(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_986(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_987(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_988(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_989(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_990(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_991(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_992(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_993(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_994(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_995(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_996(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_997(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_982(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+void GLAPIENTRY gl_dispatch_stub_983(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_984(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
+void GLAPIENTRY gl_dispatch_stub_985(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_986(GLuint program, GLint location, GLint x, GLint y, GLint z);
+void GLAPIENTRY gl_dispatch_stub_987(GLuint program, GLint location, GLsizei count, const GLint * value);
+void GLAPIENTRY gl_dispatch_stub_988(GLuint program, GLint location, GLuint x, GLuint y, GLuint z);
+void GLAPIENTRY gl_dispatch_stub_989(GLuint program, GLint location, GLsizei count, const GLuint * value);
+void GLAPIENTRY gl_dispatch_stub_990(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void GLAPIENTRY gl_dispatch_stub_991(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_992(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void GLAPIENTRY gl_dispatch_stub_993(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_994(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
+void GLAPIENTRY gl_dispatch_stub_995(GLuint program, GLint location, GLsizei count, const GLint * value);
+void GLAPIENTRY gl_dispatch_stub_996(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
+void GLAPIENTRY gl_dispatch_stub_997(GLuint program, GLint location, GLsizei count, const GLuint * value);
void GLAPIENTRY gl_dispatch_stub_998(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_999(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1001(GLuint pipeline, GLbitfield stages, GLuint program);
-void GLAPIENTRY gl_dispatch_stub_1002(GLuint pipeline);
-void GLAPIENTRY gl_dispatch_stub_1027(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_1028(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_1102(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_1103(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_1104(GLsizei n, GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_1112(GLenum coord, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1113(GLenum coord, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_1114(GLenum coord, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1115(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_1118(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_1119(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_1165(GLuint queryHandle);
-void GLAPIENTRY gl_dispatch_stub_1166(GLuint queryId, GLuint * queryHandle);
-void GLAPIENTRY gl_dispatch_stub_1167(GLuint queryHandle);
-void GLAPIENTRY gl_dispatch_stub_1168(GLuint queryHandle);
-void GLAPIENTRY gl_dispatch_stub_1169(GLuint * queryId);
-void GLAPIENTRY gl_dispatch_stub_1170(GLuint queryId, GLuint * nextQueryId);
-void GLAPIENTRY gl_dispatch_stub_1171(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);
-void GLAPIENTRY gl_dispatch_stub_1172(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten);
-void GLAPIENTRY gl_dispatch_stub_1173(GLchar * queryName, GLuint * queryId);
-void GLAPIENTRY gl_dispatch_stub_1174(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);
-void GLAPIENTRY gl_dispatch_stub_1176(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_1177(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_1178(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_1000(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1001(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1002(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1003(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1004(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1005(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1006(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1007(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1008(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1009(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1010(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1011(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1012(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1013(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1014(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1015(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1017(GLuint pipeline, GLbitfield stages, GLuint program);
+void GLAPIENTRY gl_dispatch_stub_1018(GLuint pipeline);
+void GLAPIENTRY gl_dispatch_stub_1043(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_1044(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_1118(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_1119(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_1120(GLsizei n, GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_1128(GLenum coord, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1129(GLenum coord, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_1130(GLenum coord, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1131(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_1134(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_1135(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_1181(GLuint queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1182(GLuint queryId, GLuint * queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1183(GLuint queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1184(GLuint queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1185(GLuint * queryId);
+void GLAPIENTRY gl_dispatch_stub_1186(GLuint queryId, GLuint * nextQueryId);
+void GLAPIENTRY gl_dispatch_stub_1187(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);
+void GLAPIENTRY gl_dispatch_stub_1188(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten);
+void GLAPIENTRY gl_dispatch_stub_1189(GLchar * queryName, GLuint * queryId);
+void GLAPIENTRY gl_dispatch_stub_1190(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);
+void GLAPIENTRY gl_dispatch_stub_1192(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_1193(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_1194(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2909,858 +2925,874 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(14804, glBindVertexBuffers, glBindVertexBuffers, NULL, 881),
NAME_FUNC_OFFSET(14824, glClipControl, glClipControl, NULL, 882),
NAME_FUNC_OFFSET(14838, glBindTextureUnit, glBindTextureUnit, NULL, 883),
- NAME_FUNC_OFFSET(14856, glCompressedTextureSubImage1D, glCompressedTextureSubImage1D, NULL, 884),
- NAME_FUNC_OFFSET(14886, glCompressedTextureSubImage2D, glCompressedTextureSubImage2D, NULL, 885),
- NAME_FUNC_OFFSET(14916, glCompressedTextureSubImage3D, glCompressedTextureSubImage3D, NULL, 886),
- NAME_FUNC_OFFSET(14946, glCopyTextureSubImage1D, glCopyTextureSubImage1D, NULL, 887),
- NAME_FUNC_OFFSET(14970, glCopyTextureSubImage2D, glCopyTextureSubImage2D, NULL, 888),
- NAME_FUNC_OFFSET(14994, glCopyTextureSubImage3D, glCopyTextureSubImage3D, NULL, 889),
- NAME_FUNC_OFFSET(15018, glCreateTextures, glCreateTextures, NULL, 890),
- NAME_FUNC_OFFSET(15035, glGenerateTextureMipmap, glGenerateTextureMipmap, NULL, 891),
- NAME_FUNC_OFFSET(15059, glGetCompressedTextureImage, glGetCompressedTextureImage, NULL, 892),
- NAME_FUNC_OFFSET(15087, glGetTextureImage, glGetTextureImage, NULL, 893),
- NAME_FUNC_OFFSET(15105, glGetTextureLevelParameterfv, glGetTextureLevelParameterfv, NULL, 894),
- NAME_FUNC_OFFSET(15134, glGetTextureLevelParameteriv, glGetTextureLevelParameteriv, NULL, 895),
- NAME_FUNC_OFFSET(15163, glGetTextureParameterIiv, glGetTextureParameterIiv, NULL, 896),
- NAME_FUNC_OFFSET(15188, glGetTextureParameterIuiv, glGetTextureParameterIuiv, NULL, 897),
- NAME_FUNC_OFFSET(15214, glGetTextureParameterfv, glGetTextureParameterfv, NULL, 898),
- NAME_FUNC_OFFSET(15238, glGetTextureParameteriv, glGetTextureParameteriv, NULL, 899),
- NAME_FUNC_OFFSET(15262, glTextureBuffer, glTextureBuffer, NULL, 900),
- NAME_FUNC_OFFSET(15278, glTextureParameterIiv, glTextureParameterIiv, NULL, 901),
- NAME_FUNC_OFFSET(15300, glTextureParameterIuiv, glTextureParameterIuiv, NULL, 902),
- NAME_FUNC_OFFSET(15323, glTextureParameterf, glTextureParameterf, NULL, 903),
- NAME_FUNC_OFFSET(15343, glTextureParameterfv, glTextureParameterfv, NULL, 904),
- NAME_FUNC_OFFSET(15364, glTextureParameteri, glTextureParameteri, NULL, 905),
- NAME_FUNC_OFFSET(15384, glTextureParameteriv, glTextureParameteriv, NULL, 906),
- NAME_FUNC_OFFSET(15405, glTextureStorage1D, glTextureStorage1D, NULL, 907),
- NAME_FUNC_OFFSET(15424, glTextureStorage2D, glTextureStorage2D, NULL, 908),
- NAME_FUNC_OFFSET(15443, glTextureStorage2DMultisample, glTextureStorage2DMultisample, NULL, 909),
- NAME_FUNC_OFFSET(15473, glTextureStorage3D, glTextureStorage3D, NULL, 910),
- NAME_FUNC_OFFSET(15492, glTextureStorage3DMultisample, glTextureStorage3DMultisample, NULL, 911),
- NAME_FUNC_OFFSET(15522, glTextureSubImage1D, glTextureSubImage1D, NULL, 912),
- NAME_FUNC_OFFSET(15542, glTextureSubImage2D, glTextureSubImage2D, NULL, 913),
- NAME_FUNC_OFFSET(15562, glTextureSubImage3D, glTextureSubImage3D, NULL, 914),
- NAME_FUNC_OFFSET(15582, glInvalidateBufferData, glInvalidateBufferData, NULL, 915),
- NAME_FUNC_OFFSET(15605, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 916),
- NAME_FUNC_OFFSET(15631, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 917),
- NAME_FUNC_OFFSET(15655, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 918),
- NAME_FUNC_OFFSET(15682, glInvalidateTexImage, glInvalidateTexImage, NULL, 919),
- NAME_FUNC_OFFSET(15703, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 920),
- NAME_FUNC_OFFSET(15727, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 921),
- NAME_FUNC_OFFSET(15746, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922),
- NAME_FUNC_OFFSET(15760, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923),
- NAME_FUNC_OFFSET(15775, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924),
- NAME_FUNC_OFFSET(15789, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925),
- NAME_FUNC_OFFSET(15804, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926),
- NAME_FUNC_OFFSET(15818, gl_dispatch_stub_927, gl_dispatch_stub_927, NULL, 927),
- NAME_FUNC_OFFSET(15833, gl_dispatch_stub_928, gl_dispatch_stub_928, NULL, 928),
- NAME_FUNC_OFFSET(15847, gl_dispatch_stub_929, gl_dispatch_stub_929, NULL, 929),
- NAME_FUNC_OFFSET(15862, glPointSizePointerOES, glPointSizePointerOES, NULL, 930),
- NAME_FUNC_OFFSET(15884, gl_dispatch_stub_931, gl_dispatch_stub_931, NULL, 931),
- NAME_FUNC_OFFSET(15902, gl_dispatch_stub_932, gl_dispatch_stub_932, NULL, 932),
- NAME_FUNC_OFFSET(15919, gl_dispatch_stub_933, gl_dispatch_stub_933, NULL, 933),
- NAME_FUNC_OFFSET(15939, glColorPointerEXT, glColorPointerEXT, NULL, 934),
- NAME_FUNC_OFFSET(15957, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 935),
- NAME_FUNC_OFFSET(15978, glIndexPointerEXT, glIndexPointerEXT, NULL, 936),
- NAME_FUNC_OFFSET(15996, glNormalPointerEXT, glNormalPointerEXT, NULL, 937),
- NAME_FUNC_OFFSET(16015, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 938),
- NAME_FUNC_OFFSET(16036, glVertexPointerEXT, glVertexPointerEXT, NULL, 939),
- NAME_FUNC_OFFSET(16055, gl_dispatch_stub_940, gl_dispatch_stub_940, NULL, 940),
- NAME_FUNC_OFFSET(16079, gl_dispatch_stub_941, gl_dispatch_stub_941, NULL, 941),
- NAME_FUNC_OFFSET(16101, gl_dispatch_stub_942, gl_dispatch_stub_942, NULL, 942),
- NAME_FUNC_OFFSET(16123, gl_dispatch_stub_943, gl_dispatch_stub_943, NULL, 943),
- NAME_FUNC_OFFSET(16146, gl_dispatch_stub_944, gl_dispatch_stub_944, NULL, 944),
- NAME_FUNC_OFFSET(16171, gl_dispatch_stub_945, gl_dispatch_stub_945, NULL, 945),
- NAME_FUNC_OFFSET(16193, gl_dispatch_stub_946, gl_dispatch_stub_946, NULL, 946),
- NAME_FUNC_OFFSET(16221, gl_dispatch_stub_947, gl_dispatch_stub_947, NULL, 947),
- NAME_FUNC_OFFSET(16244, gl_dispatch_stub_948, gl_dispatch_stub_948, NULL, 948),
- NAME_FUNC_OFFSET(16264, glLockArraysEXT, glLockArraysEXT, NULL, 949),
- NAME_FUNC_OFFSET(16280, gl_dispatch_stub_950, gl_dispatch_stub_950, NULL, 950),
- NAME_FUNC_OFFSET(16299, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951),
- NAME_FUNC_OFFSET(16319, gl_dispatch_stub_952, gl_dispatch_stub_952, NULL, 952),
- NAME_FUNC_OFFSET(16338, gl_dispatch_stub_953, gl_dispatch_stub_953, NULL, 953),
- NAME_FUNC_OFFSET(16358, gl_dispatch_stub_954, gl_dispatch_stub_954, NULL, 954),
- NAME_FUNC_OFFSET(16377, gl_dispatch_stub_955, gl_dispatch_stub_955, NULL, 955),
- NAME_FUNC_OFFSET(16397, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956),
- NAME_FUNC_OFFSET(16417, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957),
- NAME_FUNC_OFFSET(16438, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958),
- NAME_FUNC_OFFSET(16457, gl_dispatch_stub_959, gl_dispatch_stub_959, NULL, 959),
- NAME_FUNC_OFFSET(16477, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960),
- NAME_FUNC_OFFSET(16496, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961),
- NAME_FUNC_OFFSET(16516, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962),
- NAME_FUNC_OFFSET(16535, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963),
- NAME_FUNC_OFFSET(16555, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964),
- NAME_FUNC_OFFSET(16575, gl_dispatch_stub_965, gl_dispatch_stub_965, NULL, 965),
- NAME_FUNC_OFFSET(16596, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966),
- NAME_FUNC_OFFSET(16615, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967),
- NAME_FUNC_OFFSET(16635, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968),
- NAME_FUNC_OFFSET(16654, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969),
- NAME_FUNC_OFFSET(16674, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970),
- NAME_FUNC_OFFSET(16693, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971),
- NAME_FUNC_OFFSET(16713, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972),
- NAME_FUNC_OFFSET(16733, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973),
- NAME_FUNC_OFFSET(16754, gl_dispatch_stub_974, gl_dispatch_stub_974, NULL, 974),
- NAME_FUNC_OFFSET(16773, gl_dispatch_stub_975, gl_dispatch_stub_975, NULL, 975),
- NAME_FUNC_OFFSET(16793, gl_dispatch_stub_976, gl_dispatch_stub_976, NULL, 976),
- NAME_FUNC_OFFSET(16812, gl_dispatch_stub_977, gl_dispatch_stub_977, NULL, 977),
- NAME_FUNC_OFFSET(16832, gl_dispatch_stub_978, gl_dispatch_stub_978, NULL, 978),
- NAME_FUNC_OFFSET(16851, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979),
- NAME_FUNC_OFFSET(16871, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980),
- NAME_FUNC_OFFSET(16891, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981),
- NAME_FUNC_OFFSET(16912, gl_dispatch_stub_982, gl_dispatch_stub_982, NULL, 982),
- NAME_FUNC_OFFSET(16938, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983),
- NAME_FUNC_OFFSET(16964, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984),
- NAME_FUNC_OFFSET(16992, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985),
- NAME_FUNC_OFFSET(17020, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986),
- NAME_FUNC_OFFSET(17048, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987),
- NAME_FUNC_OFFSET(17076, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988),
- NAME_FUNC_OFFSET(17102, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989),
- NAME_FUNC_OFFSET(17128, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990),
- NAME_FUNC_OFFSET(17156, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991),
- NAME_FUNC_OFFSET(17184, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992),
- NAME_FUNC_OFFSET(17212, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993),
- NAME_FUNC_OFFSET(17240, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
- NAME_FUNC_OFFSET(17266, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
- NAME_FUNC_OFFSET(17292, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
- NAME_FUNC_OFFSET(17320, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997),
- NAME_FUNC_OFFSET(17348, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998),
- NAME_FUNC_OFFSET(17376, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
- NAME_FUNC_OFFSET(17404, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 1000),
- NAME_FUNC_OFFSET(17422, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
- NAME_FUNC_OFFSET(17441, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002),
- NAME_FUNC_OFFSET(17467, glDebugMessageCallback, glDebugMessageCallback, NULL, 1003),
- NAME_FUNC_OFFSET(17490, glDebugMessageControl, glDebugMessageControl, NULL, 1004),
- NAME_FUNC_OFFSET(17512, glDebugMessageInsert, glDebugMessageInsert, NULL, 1005),
- NAME_FUNC_OFFSET(17533, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1006),
- NAME_FUNC_OFFSET(17554, glGetObjectLabel, glGetObjectLabel, NULL, 1007),
- NAME_FUNC_OFFSET(17571, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 1008),
- NAME_FUNC_OFFSET(17591, glObjectLabel, glObjectLabel, NULL, 1009),
- NAME_FUNC_OFFSET(17605, glObjectPtrLabel, glObjectPtrLabel, NULL, 1010),
- NAME_FUNC_OFFSET(17622, glPopDebugGroup, glPopDebugGroup, NULL, 1011),
- NAME_FUNC_OFFSET(17638, glPushDebugGroup, glPushDebugGroup, NULL, 1012),
- NAME_FUNC_OFFSET(17655, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1013),
- NAME_FUNC_OFFSET(17677, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1014),
- NAME_FUNC_OFFSET(17700, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1015),
- NAME_FUNC_OFFSET(17723, glFogCoordfEXT, glFogCoordfEXT, NULL, 1016),
- NAME_FUNC_OFFSET(17738, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1017),
- NAME_FUNC_OFFSET(17754, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 1018),
- NAME_FUNC_OFFSET(17774, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 1019),
- NAME_FUNC_OFFSET(17792, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 1020),
- NAME_FUNC_OFFSET(17811, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 1021),
- NAME_FUNC_OFFSET(17829, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 1022),
- NAME_FUNC_OFFSET(17848, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 1023),
- NAME_FUNC_OFFSET(17866, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 1024),
- NAME_FUNC_OFFSET(17885, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 1025),
- NAME_FUNC_OFFSET(17903, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 1026),
- NAME_FUNC_OFFSET(17922, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027),
- NAME_FUNC_OFFSET(17947, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028),
- NAME_FUNC_OFFSET(17974, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 1029),
- NAME_FUNC_OFFSET(17998, glExecuteProgramNV, glExecuteProgramNV, NULL, 1030),
- NAME_FUNC_OFFSET(18017, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 1031),
- NAME_FUNC_OFFSET(18043, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 1032),
- NAME_FUNC_OFFSET(18069, glGetProgramStringNV, glGetProgramStringNV, NULL, 1033),
- NAME_FUNC_OFFSET(18090, glGetProgramivNV, glGetProgramivNV, NULL, 1034),
- NAME_FUNC_OFFSET(18107, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 1035),
- NAME_FUNC_OFFSET(18128, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 1036),
- NAME_FUNC_OFFSET(18150, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 1037),
- NAME_FUNC_OFFSET(18172, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 1038),
- NAME_FUNC_OFFSET(18194, glLoadProgramNV, glLoadProgramNV, NULL, 1039),
- NAME_FUNC_OFFSET(18210, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 1040),
- NAME_FUNC_OFFSET(18235, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 1041),
- NAME_FUNC_OFFSET(18260, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 1042),
- NAME_FUNC_OFFSET(18288, glTrackMatrixNV, glTrackMatrixNV, NULL, 1043),
- NAME_FUNC_OFFSET(18304, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 1044),
- NAME_FUNC_OFFSET(18323, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 1045),
- NAME_FUNC_OFFSET(18343, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 1046),
- NAME_FUNC_OFFSET(18362, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 1047),
- NAME_FUNC_OFFSET(18382, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 1048),
- NAME_FUNC_OFFSET(18401, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 1049),
- NAME_FUNC_OFFSET(18421, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 1050),
- NAME_FUNC_OFFSET(18440, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 1051),
- NAME_FUNC_OFFSET(18460, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 1052),
- NAME_FUNC_OFFSET(18479, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 1053),
- NAME_FUNC_OFFSET(18499, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 1054),
- NAME_FUNC_OFFSET(18518, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 1055),
- NAME_FUNC_OFFSET(18538, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 1056),
- NAME_FUNC_OFFSET(18557, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 1057),
- NAME_FUNC_OFFSET(18577, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 1058),
- NAME_FUNC_OFFSET(18596, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 1059),
- NAME_FUNC_OFFSET(18616, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 1060),
- NAME_FUNC_OFFSET(18635, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 1061),
- NAME_FUNC_OFFSET(18655, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 1062),
- NAME_FUNC_OFFSET(18674, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 1063),
- NAME_FUNC_OFFSET(18694, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 1064),
- NAME_FUNC_OFFSET(18713, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 1065),
- NAME_FUNC_OFFSET(18733, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 1066),
- NAME_FUNC_OFFSET(18752, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 1067),
- NAME_FUNC_OFFSET(18772, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 1068),
- NAME_FUNC_OFFSET(18792, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 1069),
- NAME_FUNC_OFFSET(18813, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 1070),
- NAME_FUNC_OFFSET(18837, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 1071),
- NAME_FUNC_OFFSET(18858, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 1072),
- NAME_FUNC_OFFSET(18879, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 1073),
- NAME_FUNC_OFFSET(18900, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 1074),
- NAME_FUNC_OFFSET(18921, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 1075),
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- NAME_FUNC_OFFSET(24316, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(24345, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(24374, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
- NAME_FUNC_OFFSET(24401, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
- NAME_FUNC_OFFSET(24427, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
- NAME_FUNC_OFFSET(24453, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
- NAME_FUNC_OFFSET(24479, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
- NAME_FUNC_OFFSET(24505, glSampleCoverage, glSampleCoverage, NULL, 419),
- NAME_FUNC_OFFSET(24525, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(24548, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(24572, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(24595, glFogCoordPointer, glFogCoordPointer, NULL, 421),
- NAME_FUNC_OFFSET(24616, glFogCoordd, glFogCoordd, NULL, 422),
- NAME_FUNC_OFFSET(24631, glFogCoorddv, glFogCoorddv, NULL, 423),
- NAME_FUNC_OFFSET(24647, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
- NAME_FUNC_OFFSET(24668, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(24689, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(24710, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(24732, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(24754, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(24776, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(24799, glPointParameteri, glPointParameteri, NULL, 427),
- NAME_FUNC_OFFSET(24819, glPointParameteriv, glPointParameteriv, NULL, 428),
- NAME_FUNC_OFFSET(24840, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
- NAME_FUNC_OFFSET(24862, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
- NAME_FUNC_OFFSET(24885, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
- NAME_FUNC_OFFSET(24907, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
- NAME_FUNC_OFFSET(24930, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
- NAME_FUNC_OFFSET(24952, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
- NAME_FUNC_OFFSET(24975, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
- NAME_FUNC_OFFSET(24997, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
- NAME_FUNC_OFFSET(25020, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
- NAME_FUNC_OFFSET(25043, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
- NAME_FUNC_OFFSET(25067, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
- NAME_FUNC_OFFSET(25090, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
- NAME_FUNC_OFFSET(25114, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
- NAME_FUNC_OFFSET(25137, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
- NAME_FUNC_OFFSET(25161, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
- NAME_FUNC_OFFSET(25188, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET(25205, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET(25223, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(25241, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(25260, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(25277, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(25295, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(25313, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(25332, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(25349, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(25367, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(25385, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(25404, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(25421, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(25439, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(25457, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(25476, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(25493, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(25511, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(25529, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(25548, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(25565, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(25583, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(25601, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(25620, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(25637, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(25655, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(25673, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(25692, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(25709, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(25727, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(25745, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(25764, glBeginQuery, glBeginQuery, NULL, 460),
- NAME_FUNC_OFFSET(25780, glBindBuffer, glBindBuffer, NULL, 461),
- NAME_FUNC_OFFSET(25796, glBufferData, glBufferData, NULL, 462),
- NAME_FUNC_OFFSET(25812, glBufferSubData, glBufferSubData, NULL, 463),
- NAME_FUNC_OFFSET(25831, glDeleteBuffers, glDeleteBuffers, NULL, 464),
- NAME_FUNC_OFFSET(25850, glDeleteQueries, glDeleteQueries, NULL, 465),
- NAME_FUNC_OFFSET(25869, glEndQuery, glEndQuery, NULL, 466),
- NAME_FUNC_OFFSET(25883, glGenBuffers, glGenBuffers, NULL, 467),
- NAME_FUNC_OFFSET(25899, glGenQueries, glGenQueries, NULL, 468),
- NAME_FUNC_OFFSET(25915, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
- NAME_FUNC_OFFSET(25941, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(25964, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(25987, glGetBufferSubData, glGetBufferSubData, NULL, 471),
- NAME_FUNC_OFFSET(26009, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
- NAME_FUNC_OFFSET(26031, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
- NAME_FUNC_OFFSET(26054, glGetQueryiv, glGetQueryiv, NULL, 474),
- NAME_FUNC_OFFSET(26070, glIsBuffer, glIsBuffer, NULL, 475),
- NAME_FUNC_OFFSET(26084, glIsQuery, glIsQuery, NULL, 476),
- NAME_FUNC_OFFSET(26097, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET(26112, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET(26127, glUnmapBuffer, glUnmapBuffer, NULL, 478),
- NAME_FUNC_OFFSET(26144, glUnmapBuffer, glUnmapBuffer, NULL, 478),
- NAME_FUNC_OFFSET(26161, glBindAttribLocation, glBindAttribLocation, NULL, 480),
- NAME_FUNC_OFFSET(26185, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(26212, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(26239, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(26266, glCompileShader, glCompileShader, NULL, 482),
- NAME_FUNC_OFFSET(26285, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
- NAME_FUNC_OFFSET(26315, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(26332, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(26349, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(26365, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(26382, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
- NAME_FUNC_OFFSET(26411, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
- NAME_FUNC_OFFSET(26432, glGetActiveUniform, glGetActiveUniform, NULL, 492),
- NAME_FUNC_OFFSET(26454, glGetAttribLocation, glGetAttribLocation, NULL, 494),
- NAME_FUNC_OFFSET(26477, glGetShaderSource, glGetShaderSource, NULL, 498),
- NAME_FUNC_OFFSET(26498, glGetUniformLocation, glGetUniformLocation, NULL, 500),
- NAME_FUNC_OFFSET(26522, glGetUniformfv, glGetUniformfv, NULL, 501),
- NAME_FUNC_OFFSET(26540, glGetUniformiv, glGetUniformiv, NULL, 502),
- NAME_FUNC_OFFSET(26558, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET(26587, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET(26615, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
- NAME_FUNC_OFFSET(26638, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
- NAME_FUNC_OFFSET(26661, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
- NAME_FUNC_OFFSET(26684, glLinkProgram, glLinkProgram, NULL, 509),
- NAME_FUNC_OFFSET(26701, glShaderSource, glShaderSource, NULL, 510),
- NAME_FUNC_OFFSET(26719, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
- NAME_FUNC_OFFSET(26742, glUniform1f, glUniform1f, NULL, 514),
- NAME_FUNC_OFFSET(26757, glUniform1fv, glUniform1fv, NULL, 515),
- NAME_FUNC_OFFSET(26773, glUniform1i, glUniform1i, NULL, 516),
- NAME_FUNC_OFFSET(26788, glUniform1iv, glUniform1iv, NULL, 517),
- NAME_FUNC_OFFSET(26804, glUniform2f, glUniform2f, NULL, 518),
- NAME_FUNC_OFFSET(26819, glUniform2fv, glUniform2fv, NULL, 519),
- NAME_FUNC_OFFSET(26835, glUniform2i, glUniform2i, NULL, 520),
- NAME_FUNC_OFFSET(26850, glUniform2iv, glUniform2iv, NULL, 521),
- NAME_FUNC_OFFSET(26866, glUniform3f, glUniform3f, NULL, 522),
- NAME_FUNC_OFFSET(26881, glUniform3fv, glUniform3fv, NULL, 523),
- NAME_FUNC_OFFSET(26897, glUniform3i, glUniform3i, NULL, 524),
- NAME_FUNC_OFFSET(26912, glUniform3iv, glUniform3iv, NULL, 525),
- NAME_FUNC_OFFSET(26928, glUniform4f, glUniform4f, NULL, 526),
- NAME_FUNC_OFFSET(26943, glUniform4fv, glUniform4fv, NULL, 527),
- NAME_FUNC_OFFSET(26959, glUniform4i, glUniform4i, NULL, 528),
- NAME_FUNC_OFFSET(26974, glUniform4iv, glUniform4iv, NULL, 529),
- NAME_FUNC_OFFSET(26990, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
- NAME_FUNC_OFFSET(27012, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
- NAME_FUNC_OFFSET(27034, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
- NAME_FUNC_OFFSET(27056, glUseProgram, glUseProgram, NULL, 533),
- NAME_FUNC_OFFSET(27078, glValidateProgram, glValidateProgram, NULL, 534),
- NAME_FUNC_OFFSET(27099, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
- NAME_FUNC_OFFSET(27119, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
- NAME_FUNC_OFFSET(27140, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
- NAME_FUNC_OFFSET(27160, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
- NAME_FUNC_OFFSET(27181, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
- NAME_FUNC_OFFSET(27201, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
- NAME_FUNC_OFFSET(27222, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
- NAME_FUNC_OFFSET(27242, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
- NAME_FUNC_OFFSET(27263, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
- NAME_FUNC_OFFSET(27283, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
- NAME_FUNC_OFFSET(27304, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
- NAME_FUNC_OFFSET(27324, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
- NAME_FUNC_OFFSET(27345, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
- NAME_FUNC_OFFSET(27367, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
- NAME_FUNC_OFFSET(27389, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
- NAME_FUNC_OFFSET(27411, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
- NAME_FUNC_OFFSET(27433, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
- NAME_FUNC_OFFSET(27456, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
- NAME_FUNC_OFFSET(27479, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
- NAME_FUNC_OFFSET(27502, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
- NAME_FUNC_OFFSET(27523, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
- NAME_FUNC_OFFSET(27543, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
- NAME_FUNC_OFFSET(27564, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
- NAME_FUNC_OFFSET(27585, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
- NAME_FUNC_OFFSET(27605, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
- NAME_FUNC_OFFSET(27626, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
- NAME_FUNC_OFFSET(27648, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
- NAME_FUNC_OFFSET(27670, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
- NAME_FUNC_OFFSET(27692, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
- NAME_FUNC_OFFSET(27717, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
- NAME_FUNC_OFFSET(27744, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
- NAME_FUNC_OFFSET(27772, glBindBufferBase, glBindBufferBase, NULL, 572),
- NAME_FUNC_OFFSET(27792, glBindBufferRange, glBindBufferRange, NULL, 573),
- NAME_FUNC_OFFSET(27813, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
- NAME_FUNC_OFFSET(27839, glClampColor, glClampColor, NULL, 575),
- NAME_FUNC_OFFSET(27855, glColorMaski, glColorMaski, NULL, 580),
- NAME_FUNC_OFFSET(27877, glDisablei, glDisablei, NULL, 581),
- NAME_FUNC_OFFSET(27897, glEnablei, glEnablei, NULL, 582),
- NAME_FUNC_OFFSET(27916, glEndConditionalRender, glEndConditionalRender, NULL, 583),
- NAME_FUNC_OFFSET(27941, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
- NAME_FUNC_OFFSET(27967, glGetBooleani_v, glGetBooleani_v, NULL, 585),
- NAME_FUNC_OFFSET(27991, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
- NAME_FUNC_OFFSET(28016, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
- NAME_FUNC_OFFSET(28040, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
- NAME_FUNC_OFFSET(28064, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
- NAME_FUNC_OFFSET(28089, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
- NAME_FUNC_OFFSET(28122, glGetUniformuiv, glGetUniformuiv, NULL, 592),
- NAME_FUNC_OFFSET(28141, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
- NAME_FUNC_OFFSET(28165, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
- NAME_FUNC_OFFSET(28190, glIsEnabledi, glIsEnabledi, NULL, 595),
- NAME_FUNC_OFFSET(28212, glTexParameterIiv, glTexParameterIiv, NULL, 596),
- NAME_FUNC_OFFSET(28233, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
- NAME_FUNC_OFFSET(28255, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
- NAME_FUNC_OFFSET(28286, glUniform1ui, glUniform1ui, NULL, 599),
- NAME_FUNC_OFFSET(28302, glUniform1uiv, glUniform1uiv, NULL, 600),
- NAME_FUNC_OFFSET(28319, glUniform2ui, glUniform2ui, NULL, 601),
- NAME_FUNC_OFFSET(28335, glUniform2uiv, glUniform2uiv, NULL, 602),
- NAME_FUNC_OFFSET(28352, glUniform3ui, glUniform3ui, NULL, 603),
- NAME_FUNC_OFFSET(28368, glUniform3uiv, glUniform3uiv, NULL, 604),
- NAME_FUNC_OFFSET(28385, glUniform4ui, glUniform4ui, NULL, 605),
- NAME_FUNC_OFFSET(28401, glUniform4uiv, glUniform4uiv, NULL, 606),
- NAME_FUNC_OFFSET(28418, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
- NAME_FUNC_OFFSET(28440, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
- NAME_FUNC_OFFSET(28463, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
- NAME_FUNC_OFFSET(28485, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
- NAME_FUNC_OFFSET(28507, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
- NAME_FUNC_OFFSET(28530, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
- NAME_FUNC_OFFSET(28553, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
- NAME_FUNC_OFFSET(28579, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
- NAME_FUNC_OFFSET(28605, glTexBuffer, glTexBuffer, NULL, 615),
- NAME_FUNC_OFFSET(28620, glFramebufferTexture, glFramebufferTexture, NULL, 616),
- NAME_FUNC_OFFSET(28644, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
- NAME_FUNC_OFFSET(28669, glMinSampleShading, glMinSampleShading, NULL, 620),
- NAME_FUNC_OFFSET(28691, glBindProgramARB, glBindProgramARB, NULL, 621),
- NAME_FUNC_OFFSET(28707, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622),
- NAME_FUNC_OFFSET(28726, glGenProgramsARB, glGenProgramsARB, NULL, 623),
- NAME_FUNC_OFFSET(28742, glIsProgramARB, glIsProgramARB, NULL, 630),
- NAME_FUNC_OFFSET(28756, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631),
- NAME_FUNC_OFFSET(28779, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632),
- NAME_FUNC_OFFSET(28803, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633),
- NAME_FUNC_OFFSET(28826, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634),
- NAME_FUNC_OFFSET(28850, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640),
- NAME_FUNC_OFFSET(28867, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641),
- NAME_FUNC_OFFSET(28885, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642),
- NAME_FUNC_OFFSET(28902, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643),
- NAME_FUNC_OFFSET(28920, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644),
- NAME_FUNC_OFFSET(28937, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645),
- NAME_FUNC_OFFSET(28955, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646),
- NAME_FUNC_OFFSET(28972, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647),
- NAME_FUNC_OFFSET(28990, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
- NAME_FUNC_OFFSET(29015, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
- NAME_FUNC_OFFSET(29037, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
- NAME_FUNC_OFFSET(29064, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
- NAME_FUNC_OFFSET(29088, glBindFramebuffer, glBindFramebuffer, NULL, 660),
- NAME_FUNC_OFFSET(29109, glBindRenderbuffer, glBindRenderbuffer, NULL, 661),
- NAME_FUNC_OFFSET(29131, glBlitFramebuffer, glBlitFramebuffer, NULL, 662),
- NAME_FUNC_OFFSET(29152, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
- NAME_FUNC_OFFSET(29180, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
- NAME_FUNC_OFFSET(29208, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
- NAME_FUNC_OFFSET(29232, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
- NAME_FUNC_OFFSET(29256, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
- NAME_FUNC_OFFSET(29281, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
- NAME_FUNC_OFFSET(29306, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
- NAME_FUNC_OFFSET(29335, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
- NAME_FUNC_OFFSET(29364, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667),
- NAME_FUNC_OFFSET(29390, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
- NAME_FUNC_OFFSET(29416, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
- NAME_FUNC_OFFSET(29442, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
- NAME_FUNC_OFFSET(29468, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
- NAME_FUNC_OFFSET(29494, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
- NAME_FUNC_OFFSET(29523, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
- NAME_FUNC_OFFSET(29552, glGenFramebuffers, glGenFramebuffers, NULL, 671),
- NAME_FUNC_OFFSET(29573, glGenFramebuffers, glGenFramebuffers, NULL, 671),
- NAME_FUNC_OFFSET(29594, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
- NAME_FUNC_OFFSET(29616, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
- NAME_FUNC_OFFSET(29638, glGenerateMipmap, glGenerateMipmap, NULL, 673),
- NAME_FUNC_OFFSET(29658, glGenerateMipmap, glGenerateMipmap, NULL, 673),
- NAME_FUNC_OFFSET(29678, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
- NAME_FUNC_OFFSET(29719, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
- NAME_FUNC_OFFSET(29760, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
- NAME_FUNC_OFFSET(29792, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
- NAME_FUNC_OFFSET(29824, glIsFramebuffer, glIsFramebuffer, NULL, 676),
- NAME_FUNC_OFFSET(29843, glIsFramebuffer, glIsFramebuffer, NULL, 676),
- NAME_FUNC_OFFSET(29862, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
- NAME_FUNC_OFFSET(29882, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
- NAME_FUNC_OFFSET(29902, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
- NAME_FUNC_OFFSET(29927, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
- NAME_FUNC_OFFSET(29952, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679),
- NAME_FUNC_OFFSET(29988, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681),
- NAME_FUNC_OFFSET(30016, glMapBufferRange, glMapBufferRange, NULL, 682),
- NAME_FUNC_OFFSET(30036, glBindVertexArray, glBindVertexArray, NULL, 683),
- NAME_FUNC_OFFSET(30057, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
- NAME_FUNC_OFFSET(30083, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
- NAME_FUNC_OFFSET(30107, glGenVertexArrays, glGenVertexArrays, NULL, 685),
- NAME_FUNC_OFFSET(30128, glIsVertexArray, glIsVertexArray, NULL, 686),
- NAME_FUNC_OFFSET(30149, glIsVertexArray, glIsVertexArray, NULL, 686),
- NAME_FUNC_OFFSET(30168, glProvokingVertex, glProvokingVertex, NULL, 706),
- NAME_FUNC_OFFSET(30189, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
- NAME_FUNC_OFFSET(30223, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
- NAME_FUNC_OFFSET(30248, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
- NAME_FUNC_OFFSET(30274, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
- NAME_FUNC_OFFSET(30291, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
- NAME_FUNC_OFFSET(30321, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
- NAME_FUNC_OFFSET(30342, glBlendFunciARB, glBlendFunciARB, NULL, 714),
- NAME_FUNC_OFFSET(30364, glBlendFunciARB, glBlendFunciARB, NULL, 714),
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- NAME_FUNC_OFFSET(30401, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
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- NAME_FUNC_OFFSET(30443, glDepthRangef, glDepthRangef, NULL, 804),
- NAME_FUNC_OFFSET(30460, glGetProgramBinary, glGetProgramBinary, NULL, 808),
- NAME_FUNC_OFFSET(30482, glProgramBinary, glProgramBinary, NULL, 809),
- NAME_FUNC_OFFSET(30501, glProgramParameteri, glProgramParameteri, NULL, 810),
- NAME_FUNC_OFFSET(30524, glProgramParameteri, glProgramParameteri, NULL, 810),
- NAME_FUNC_OFFSET(30547, gl_dispatch_stub_932, gl_dispatch_stub_932, NULL, 932),
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- NAME_FUNC_OFFSET(30742, gl_dispatch_stub_947, gl_dispatch_stub_947, NULL, 947),
- NAME_FUNC_OFFSET(30768, gl_dispatch_stub_948, gl_dispatch_stub_948, NULL, 948),
- NAME_FUNC_OFFSET(30791, gl_dispatch_stub_952, gl_dispatch_stub_952, NULL, 952),
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- NAME_FUNC_OFFSET(31041, gl_dispatch_stub_965, gl_dispatch_stub_965, NULL, 965),
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- NAME_FUNC_OFFSET(31202, gl_dispatch_stub_976, gl_dispatch_stub_976, NULL, 976),
- NAME_FUNC_OFFSET(31224, gl_dispatch_stub_977, gl_dispatch_stub_977, NULL, 977),
- NAME_FUNC_OFFSET(31247, gl_dispatch_stub_978, gl_dispatch_stub_978, NULL, 978),
- NAME_FUNC_OFFSET(31269, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979),
- NAME_FUNC_OFFSET(31292, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980),
- NAME_FUNC_OFFSET(31315, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981),
- NAME_FUNC_OFFSET(31339, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983),
- NAME_FUNC_OFFSET(31368, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985),
- NAME_FUNC_OFFSET(31399, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987),
- NAME_FUNC_OFFSET(31430, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989),
- NAME_FUNC_OFFSET(31459, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991),
- NAME_FUNC_OFFSET(31490, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993),
- NAME_FUNC_OFFSET(31521, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
- NAME_FUNC_OFFSET(31550, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997),
- NAME_FUNC_OFFSET(31581, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
- NAME_FUNC_OFFSET(31612, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
- NAME_FUNC_OFFSET(31634, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002),
- NAME_FUNC_OFFSET(31663, glDebugMessageCallback, glDebugMessageCallback, NULL, 1003),
- NAME_FUNC_OFFSET(31689, glDebugMessageControl, glDebugMessageControl, NULL, 1004),
- NAME_FUNC_OFFSET(31714, glDebugMessageInsert, glDebugMessageInsert, NULL, 1005),
- NAME_FUNC_OFFSET(31738, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1006),
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- NAME_FUNC_OFFSET(31781, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1014),
- NAME_FUNC_OFFSET(31801, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1015),
- NAME_FUNC_OFFSET(31821, glFogCoordfEXT, glFogCoordfEXT, NULL, 1016),
- NAME_FUNC_OFFSET(31833, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1017),
- NAME_FUNC_OFFSET(31846, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1120),
- NAME_FUNC_OFFSET(31864, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1121),
- NAME_FUNC_OFFSET(31883, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1122),
- NAME_FUNC_OFFSET(31901, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1123),
- NAME_FUNC_OFFSET(31920, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1124),
- NAME_FUNC_OFFSET(31939, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1125),
- NAME_FUNC_OFFSET(31959, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1126),
- NAME_FUNC_OFFSET(31977, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1127),
- NAME_FUNC_OFFSET(31996, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1128),
- NAME_FUNC_OFFSET(32015, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1129),
- NAME_FUNC_OFFSET(32035, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1130),
- NAME_FUNC_OFFSET(32053, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1131),
- NAME_FUNC_OFFSET(32072, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1132),
- NAME_FUNC_OFFSET(32091, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1133),
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- NAME_FUNC_OFFSET(32128, glAlphaFuncx, glAlphaFuncx, NULL, 1181),
- NAME_FUNC_OFFSET(32144, glClearColorx, glClearColorx, NULL, 1182),
- NAME_FUNC_OFFSET(32161, glClearDepthx, glClearDepthx, NULL, 1183),
- NAME_FUNC_OFFSET(32178, glColor4x, glColor4x, NULL, 1184),
- NAME_FUNC_OFFSET(32191, glDepthRangex, glDepthRangex, NULL, 1185),
- NAME_FUNC_OFFSET(32208, glFogx, glFogx, NULL, 1186),
- NAME_FUNC_OFFSET(32218, glFogxv, glFogxv, NULL, 1187),
- NAME_FUNC_OFFSET(32229, glFrustumf, glFrustumf, NULL, 1188),
- NAME_FUNC_OFFSET(32243, glFrustumx, glFrustumx, NULL, 1189),
- NAME_FUNC_OFFSET(32257, glLightModelx, glLightModelx, NULL, 1190),
- NAME_FUNC_OFFSET(32274, glLightModelxv, glLightModelxv, NULL, 1191),
- NAME_FUNC_OFFSET(32292, glLightx, glLightx, NULL, 1192),
- NAME_FUNC_OFFSET(32304, glLightxv, glLightxv, NULL, 1193),
- NAME_FUNC_OFFSET(32317, glLineWidthx, glLineWidthx, NULL, 1194),
- NAME_FUNC_OFFSET(32333, glLoadMatrixx, glLoadMatrixx, NULL, 1195),
- NAME_FUNC_OFFSET(32350, glMaterialx, glMaterialx, NULL, 1196),
- NAME_FUNC_OFFSET(32365, glMaterialxv, glMaterialxv, NULL, 1197),
- NAME_FUNC_OFFSET(32381, glMultMatrixx, glMultMatrixx, NULL, 1198),
- NAME_FUNC_OFFSET(32398, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1199),
- NAME_FUNC_OFFSET(32419, glNormal3x, glNormal3x, NULL, 1200),
- NAME_FUNC_OFFSET(32433, glOrthof, glOrthof, NULL, 1201),
- NAME_FUNC_OFFSET(32445, glOrthox, glOrthox, NULL, 1202),
- NAME_FUNC_OFFSET(32457, glPointSizex, glPointSizex, NULL, 1203),
- NAME_FUNC_OFFSET(32473, glPolygonOffsetx, glPolygonOffsetx, NULL, 1204),
- NAME_FUNC_OFFSET(32493, glRotatex, glRotatex, NULL, 1205),
- NAME_FUNC_OFFSET(32506, glSampleCoveragex, glSampleCoveragex, NULL, 1206),
- NAME_FUNC_OFFSET(32527, glScalex, glScalex, NULL, 1207),
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- NAME_FUNC_OFFSET(32552, glTexEnvxv, glTexEnvxv, NULL, 1209),
- NAME_FUNC_OFFSET(32566, glTexParameterx, glTexParameterx, NULL, 1210),
- NAME_FUNC_OFFSET(32585, glTranslatex, glTranslatex, NULL, 1211),
- NAME_FUNC_OFFSET(32601, glClipPlanef, glClipPlanef, NULL, 1212),
- NAME_FUNC_OFFSET(32617, glClipPlanex, glClipPlanex, NULL, 1213),
- NAME_FUNC_OFFSET(32633, glGetClipPlanef, glGetClipPlanef, NULL, 1214),
- NAME_FUNC_OFFSET(32652, glGetClipPlanex, glGetClipPlanex, NULL, 1215),
- NAME_FUNC_OFFSET(32671, glGetFixedv, glGetFixedv, NULL, 1216),
- NAME_FUNC_OFFSET(32686, glGetLightxv, glGetLightxv, NULL, 1217),
- NAME_FUNC_OFFSET(32702, glGetMaterialxv, glGetMaterialxv, NULL, 1218),
- NAME_FUNC_OFFSET(32721, glGetTexEnvxv, glGetTexEnvxv, NULL, 1219),
- NAME_FUNC_OFFSET(32738, glGetTexParameterxv, glGetTexParameterxv, NULL, 1220),
- NAME_FUNC_OFFSET(32761, glPointParameterx, glPointParameterx, NULL, 1221),
- NAME_FUNC_OFFSET(32782, glPointParameterxv, glPointParameterxv, NULL, 1222),
- NAME_FUNC_OFFSET(32804, glTexParameterxv, glTexParameterxv, NULL, 1223),
+ NAME_FUNC_OFFSET(14856, glClearNamedBufferData, glClearNamedBufferData, NULL, 884),
+ NAME_FUNC_OFFSET(14879, glClearNamedBufferSubData, glClearNamedBufferSubData, NULL, 885),
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+ NAME_FUNC_OFFSET(14935, glCompressedTextureSubImage2D, glCompressedTextureSubImage2D, NULL, 887),
+ NAME_FUNC_OFFSET(14965, glCompressedTextureSubImage3D, glCompressedTextureSubImage3D, NULL, 888),
+ NAME_FUNC_OFFSET(14995, glCopyNamedBufferSubData, glCopyNamedBufferSubData, NULL, 889),
+ NAME_FUNC_OFFSET(15020, glCopyTextureSubImage1D, glCopyTextureSubImage1D, NULL, 890),
+ NAME_FUNC_OFFSET(15044, glCopyTextureSubImage2D, glCopyTextureSubImage2D, NULL, 891),
+ NAME_FUNC_OFFSET(15068, glCopyTextureSubImage3D, glCopyTextureSubImage3D, NULL, 892),
+ NAME_FUNC_OFFSET(15092, glCreateBuffers, glCreateBuffers, NULL, 893),
+ NAME_FUNC_OFFSET(15108, glCreateTextures, glCreateTextures, NULL, 894),
+ NAME_FUNC_OFFSET(15125, glFlushMappedNamedBufferRange, glFlushMappedNamedBufferRange, NULL, 895),
+ NAME_FUNC_OFFSET(15155, glGenerateTextureMipmap, glGenerateTextureMipmap, NULL, 896),
+ NAME_FUNC_OFFSET(15179, glGetCompressedTextureImage, glGetCompressedTextureImage, NULL, 897),
+ NAME_FUNC_OFFSET(15207, glGetNamedBufferParameteri64v, glGetNamedBufferParameteri64v, NULL, 898),
+ NAME_FUNC_OFFSET(15237, glGetNamedBufferParameteriv, glGetNamedBufferParameteriv, NULL, 899),
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+ NAME_FUNC_OFFSET(15290, glGetNamedBufferSubData, glGetNamedBufferSubData, NULL, 901),
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+ NAME_FUNC_OFFSET(15332, glGetTextureLevelParameterfv, glGetTextureLevelParameterfv, NULL, 903),
+ NAME_FUNC_OFFSET(15361, glGetTextureLevelParameteriv, glGetTextureLevelParameteriv, NULL, 904),
+ NAME_FUNC_OFFSET(15390, glGetTextureParameterIiv, glGetTextureParameterIiv, NULL, 905),
+ NAME_FUNC_OFFSET(15415, glGetTextureParameterIuiv, glGetTextureParameterIuiv, NULL, 906),
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+ NAME_FUNC_OFFSET(15465, glGetTextureParameteriv, glGetTextureParameteriv, NULL, 908),
+ NAME_FUNC_OFFSET(15489, glMapNamedBuffer, glMapNamedBuffer, NULL, 909),
+ NAME_FUNC_OFFSET(15506, glMapNamedBufferRange, glMapNamedBufferRange, NULL, 910),
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+ NAME_FUNC_OFFSET(15546, glNamedBufferStorage, glNamedBufferStorage, NULL, 912),
+ NAME_FUNC_OFFSET(15567, glNamedBufferSubData, glNamedBufferSubData, NULL, 913),
+ NAME_FUNC_OFFSET(15588, glTextureBuffer, glTextureBuffer, NULL, 914),
+ NAME_FUNC_OFFSET(15604, glTextureBufferRange, glTextureBufferRange, NULL, 915),
+ NAME_FUNC_OFFSET(15625, glTextureParameterIiv, glTextureParameterIiv, NULL, 916),
+ NAME_FUNC_OFFSET(15647, glTextureParameterIuiv, glTextureParameterIuiv, NULL, 917),
+ NAME_FUNC_OFFSET(15670, glTextureParameterf, glTextureParameterf, NULL, 918),
+ NAME_FUNC_OFFSET(15690, glTextureParameterfv, glTextureParameterfv, NULL, 919),
+ NAME_FUNC_OFFSET(15711, glTextureParameteri, glTextureParameteri, NULL, 920),
+ NAME_FUNC_OFFSET(15731, glTextureParameteriv, glTextureParameteriv, NULL, 921),
+ NAME_FUNC_OFFSET(15752, glTextureStorage1D, glTextureStorage1D, NULL, 922),
+ NAME_FUNC_OFFSET(15771, glTextureStorage2D, glTextureStorage2D, NULL, 923),
+ NAME_FUNC_OFFSET(15790, glTextureStorage2DMultisample, glTextureStorage2DMultisample, NULL, 924),
+ NAME_FUNC_OFFSET(15820, glTextureStorage3D, glTextureStorage3D, NULL, 925),
+ NAME_FUNC_OFFSET(15839, glTextureStorage3DMultisample, glTextureStorage3DMultisample, NULL, 926),
+ NAME_FUNC_OFFSET(15869, glTextureSubImage1D, glTextureSubImage1D, NULL, 927),
+ NAME_FUNC_OFFSET(15889, glTextureSubImage2D, glTextureSubImage2D, NULL, 928),
+ NAME_FUNC_OFFSET(15909, glTextureSubImage3D, glTextureSubImage3D, NULL, 929),
+ NAME_FUNC_OFFSET(15929, glUnmapNamedBuffer, glUnmapNamedBuffer, NULL, 930),
+ NAME_FUNC_OFFSET(15948, glInvalidateBufferData, glInvalidateBufferData, NULL, 931),
+ NAME_FUNC_OFFSET(15971, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 932),
+ NAME_FUNC_OFFSET(15997, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 933),
+ NAME_FUNC_OFFSET(16021, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 934),
+ NAME_FUNC_OFFSET(16048, glInvalidateTexImage, glInvalidateTexImage, NULL, 935),
+ NAME_FUNC_OFFSET(16069, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 936),
+ NAME_FUNC_OFFSET(16093, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 937),
+ NAME_FUNC_OFFSET(16112, gl_dispatch_stub_938, gl_dispatch_stub_938, NULL, 938),
+ NAME_FUNC_OFFSET(16126, gl_dispatch_stub_939, gl_dispatch_stub_939, NULL, 939),
+ NAME_FUNC_OFFSET(16141, gl_dispatch_stub_940, gl_dispatch_stub_940, NULL, 940),
+ NAME_FUNC_OFFSET(16155, gl_dispatch_stub_941, gl_dispatch_stub_941, NULL, 941),
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+ NAME_FUNC_OFFSET(16213, gl_dispatch_stub_945, gl_dispatch_stub_945, NULL, 945),
+ NAME_FUNC_OFFSET(16228, glPointSizePointerOES, glPointSizePointerOES, NULL, 946),
+ NAME_FUNC_OFFSET(16250, gl_dispatch_stub_947, gl_dispatch_stub_947, NULL, 947),
+ NAME_FUNC_OFFSET(16268, gl_dispatch_stub_948, gl_dispatch_stub_948, NULL, 948),
+ NAME_FUNC_OFFSET(16285, gl_dispatch_stub_949, gl_dispatch_stub_949, NULL, 949),
+ NAME_FUNC_OFFSET(16305, glColorPointerEXT, glColorPointerEXT, NULL, 950),
+ NAME_FUNC_OFFSET(16323, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 951),
+ NAME_FUNC_OFFSET(16344, glIndexPointerEXT, glIndexPointerEXT, NULL, 952),
+ NAME_FUNC_OFFSET(16362, glNormalPointerEXT, glNormalPointerEXT, NULL, 953),
+ NAME_FUNC_OFFSET(16381, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 954),
+ NAME_FUNC_OFFSET(16402, glVertexPointerEXT, glVertexPointerEXT, NULL, 955),
+ NAME_FUNC_OFFSET(16421, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956),
+ NAME_FUNC_OFFSET(16445, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957),
+ NAME_FUNC_OFFSET(16467, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958),
+ NAME_FUNC_OFFSET(16489, gl_dispatch_stub_959, gl_dispatch_stub_959, NULL, 959),
+ NAME_FUNC_OFFSET(16512, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960),
+ NAME_FUNC_OFFSET(16537, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961),
+ NAME_FUNC_OFFSET(16559, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962),
+ NAME_FUNC_OFFSET(16587, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963),
+ NAME_FUNC_OFFSET(16610, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964),
+ NAME_FUNC_OFFSET(16630, glLockArraysEXT, glLockArraysEXT, NULL, 965),
+ NAME_FUNC_OFFSET(16646, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966),
+ NAME_FUNC_OFFSET(16665, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967),
+ NAME_FUNC_OFFSET(16685, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968),
+ NAME_FUNC_OFFSET(16704, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969),
+ NAME_FUNC_OFFSET(16724, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970),
+ NAME_FUNC_OFFSET(16743, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971),
+ NAME_FUNC_OFFSET(16763, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972),
+ NAME_FUNC_OFFSET(16783, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973),
+ NAME_FUNC_OFFSET(16804, gl_dispatch_stub_974, gl_dispatch_stub_974, NULL, 974),
+ NAME_FUNC_OFFSET(16823, gl_dispatch_stub_975, gl_dispatch_stub_975, NULL, 975),
+ NAME_FUNC_OFFSET(16843, gl_dispatch_stub_976, gl_dispatch_stub_976, NULL, 976),
+ NAME_FUNC_OFFSET(16862, gl_dispatch_stub_977, gl_dispatch_stub_977, NULL, 977),
+ NAME_FUNC_OFFSET(16882, gl_dispatch_stub_978, gl_dispatch_stub_978, NULL, 978),
+ NAME_FUNC_OFFSET(16901, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979),
+ NAME_FUNC_OFFSET(16921, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980),
+ NAME_FUNC_OFFSET(16941, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981),
+ NAME_FUNC_OFFSET(16962, gl_dispatch_stub_982, gl_dispatch_stub_982, NULL, 982),
+ NAME_FUNC_OFFSET(16981, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983),
+ NAME_FUNC_OFFSET(17001, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984),
+ NAME_FUNC_OFFSET(17020, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985),
+ NAME_FUNC_OFFSET(17040, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986),
+ NAME_FUNC_OFFSET(17059, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987),
+ NAME_FUNC_OFFSET(17079, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988),
+ NAME_FUNC_OFFSET(17099, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989),
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+ NAME_FUNC_OFFSET(17198, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
+ NAME_FUNC_OFFSET(17217, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
+ NAME_FUNC_OFFSET(17237, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
+ NAME_FUNC_OFFSET(17257, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997),
+ NAME_FUNC_OFFSET(17278, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998),
+ NAME_FUNC_OFFSET(17304, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
+ NAME_FUNC_OFFSET(17330, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000),
+ NAME_FUNC_OFFSET(17358, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
+ NAME_FUNC_OFFSET(17386, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002),
+ NAME_FUNC_OFFSET(17414, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003),
+ NAME_FUNC_OFFSET(17442, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004),
+ NAME_FUNC_OFFSET(17468, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005),
+ NAME_FUNC_OFFSET(17494, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006),
+ NAME_FUNC_OFFSET(17522, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007),
+ NAME_FUNC_OFFSET(17550, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008),
+ NAME_FUNC_OFFSET(17578, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
+ NAME_FUNC_OFFSET(17606, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010),
+ NAME_FUNC_OFFSET(17632, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
+ NAME_FUNC_OFFSET(17658, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012),
+ NAME_FUNC_OFFSET(17686, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
+ NAME_FUNC_OFFSET(17714, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014),
+ NAME_FUNC_OFFSET(17742, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
+ NAME_FUNC_OFFSET(17770, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 1016),
+ NAME_FUNC_OFFSET(17788, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017),
+ NAME_FUNC_OFFSET(17807, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018),
+ NAME_FUNC_OFFSET(17833, glDebugMessageCallback, glDebugMessageCallback, NULL, 1019),
+ NAME_FUNC_OFFSET(17856, glDebugMessageControl, glDebugMessageControl, NULL, 1020),
+ NAME_FUNC_OFFSET(17878, glDebugMessageInsert, glDebugMessageInsert, NULL, 1021),
+ NAME_FUNC_OFFSET(17899, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1022),
+ NAME_FUNC_OFFSET(17920, glGetObjectLabel, glGetObjectLabel, NULL, 1023),
+ NAME_FUNC_OFFSET(17937, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 1024),
+ NAME_FUNC_OFFSET(17957, glObjectLabel, glObjectLabel, NULL, 1025),
+ NAME_FUNC_OFFSET(17971, glObjectPtrLabel, glObjectPtrLabel, NULL, 1026),
+ NAME_FUNC_OFFSET(17988, glPopDebugGroup, glPopDebugGroup, NULL, 1027),
+ NAME_FUNC_OFFSET(18004, glPushDebugGroup, glPushDebugGroup, NULL, 1028),
+ NAME_FUNC_OFFSET(18021, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1029),
+ NAME_FUNC_OFFSET(18043, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1030),
+ NAME_FUNC_OFFSET(18066, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1031),
+ NAME_FUNC_OFFSET(18089, glFogCoordfEXT, glFogCoordfEXT, NULL, 1032),
+ NAME_FUNC_OFFSET(18104, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1033),
+ NAME_FUNC_OFFSET(18120, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 1034),
+ NAME_FUNC_OFFSET(18140, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 1035),
+ NAME_FUNC_OFFSET(18158, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 1036),
+ NAME_FUNC_OFFSET(18177, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 1037),
+ NAME_FUNC_OFFSET(18195, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 1038),
+ NAME_FUNC_OFFSET(18214, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 1039),
+ NAME_FUNC_OFFSET(18232, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 1040),
+ NAME_FUNC_OFFSET(18251, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 1041),
+ NAME_FUNC_OFFSET(18269, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 1042),
+ NAME_FUNC_OFFSET(18288, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043),
+ NAME_FUNC_OFFSET(18313, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044),
+ NAME_FUNC_OFFSET(18340, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 1045),
+ NAME_FUNC_OFFSET(18364, glExecuteProgramNV, glExecuteProgramNV, NULL, 1046),
+ NAME_FUNC_OFFSET(18383, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 1047),
+ NAME_FUNC_OFFSET(18409, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 1048),
+ NAME_FUNC_OFFSET(18435, glGetProgramStringNV, glGetProgramStringNV, NULL, 1049),
+ NAME_FUNC_OFFSET(18456, glGetProgramivNV, glGetProgramivNV, NULL, 1050),
+ NAME_FUNC_OFFSET(18473, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 1051),
+ NAME_FUNC_OFFSET(18494, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 1052),
+ NAME_FUNC_OFFSET(18516, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 1053),
+ NAME_FUNC_OFFSET(18538, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 1054),
+ NAME_FUNC_OFFSET(18560, glLoadProgramNV, glLoadProgramNV, NULL, 1055),
+ NAME_FUNC_OFFSET(18576, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 1056),
+ NAME_FUNC_OFFSET(18601, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 1057),
+ NAME_FUNC_OFFSET(18626, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 1058),
+ NAME_FUNC_OFFSET(18654, glTrackMatrixNV, glTrackMatrixNV, NULL, 1059),
+ NAME_FUNC_OFFSET(18670, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 1060),
+ NAME_FUNC_OFFSET(18689, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 1061),
+ NAME_FUNC_OFFSET(18709, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 1062),
+ NAME_FUNC_OFFSET(18728, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 1063),
+ NAME_FUNC_OFFSET(18748, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 1064),
+ NAME_FUNC_OFFSET(18767, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 1065),
+ NAME_FUNC_OFFSET(18787, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 1066),
+ NAME_FUNC_OFFSET(18806, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 1067),
+ NAME_FUNC_OFFSET(18826, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 1068),
+ NAME_FUNC_OFFSET(18845, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 1069),
+ NAME_FUNC_OFFSET(18865, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 1070),
+ NAME_FUNC_OFFSET(18884, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 1071),
+ NAME_FUNC_OFFSET(18904, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 1072),
+ NAME_FUNC_OFFSET(18923, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 1073),
+ NAME_FUNC_OFFSET(18943, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 1074),
+ NAME_FUNC_OFFSET(18962, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 1075),
+ NAME_FUNC_OFFSET(18982, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 1076),
+ NAME_FUNC_OFFSET(19001, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 1077),
+ NAME_FUNC_OFFSET(19021, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 1078),
+ NAME_FUNC_OFFSET(19040, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 1079),
+ NAME_FUNC_OFFSET(19060, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 1080),
+ NAME_FUNC_OFFSET(19079, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 1081),
+ NAME_FUNC_OFFSET(19099, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 1082),
+ NAME_FUNC_OFFSET(19118, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 1083),
+ NAME_FUNC_OFFSET(19138, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 1084),
+ NAME_FUNC_OFFSET(19158, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 1085),
+ NAME_FUNC_OFFSET(19179, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 1086),
+ NAME_FUNC_OFFSET(19203, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 1087),
+ NAME_FUNC_OFFSET(19224, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 1088),
+ NAME_FUNC_OFFSET(19245, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 1089),
+ NAME_FUNC_OFFSET(19266, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 1090),
+ NAME_FUNC_OFFSET(19287, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 1091),
+ NAME_FUNC_OFFSET(19308, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 1092),
+ NAME_FUNC_OFFSET(19329, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1093),
+ NAME_FUNC_OFFSET(19350, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1094),
+ NAME_FUNC_OFFSET(19371, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1095),
+ NAME_FUNC_OFFSET(19392, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1096),
+ NAME_FUNC_OFFSET(19413, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1097),
+ NAME_FUNC_OFFSET(19434, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1098),
+ NAME_FUNC_OFFSET(19455, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1099),
+ NAME_FUNC_OFFSET(19477, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 1100),
+ NAME_FUNC_OFFSET(19504, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1101),
+ NAME_FUNC_OFFSET(19531, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1102),
+ NAME_FUNC_OFFSET(19555, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1103),
+ NAME_FUNC_OFFSET(19579, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1104),
+ NAME_FUNC_OFFSET(19601, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1105),
+ NAME_FUNC_OFFSET(19623, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1106),
+ NAME_FUNC_OFFSET(19645, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1107),
+ NAME_FUNC_OFFSET(19670, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1108),
+ NAME_FUNC_OFFSET(19694, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1109),
+ NAME_FUNC_OFFSET(19716, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1110),
+ NAME_FUNC_OFFSET(19738, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1111),
+ NAME_FUNC_OFFSET(19760, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1112),
+ NAME_FUNC_OFFSET(19786, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1113),
+ NAME_FUNC_OFFSET(19809, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1114),
+ NAME_FUNC_OFFSET(19833, glPassTexCoordATI, glPassTexCoordATI, NULL, 1115),
+ NAME_FUNC_OFFSET(19851, glSampleMapATI, glSampleMapATI, NULL, 1116),
+ NAME_FUNC_OFFSET(19866, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1117),
+ NAME_FUNC_OFFSET(19897, gl_dispatch_stub_1118, gl_dispatch_stub_1118, NULL, 1118),
+ NAME_FUNC_OFFSET(19920, gl_dispatch_stub_1119, gl_dispatch_stub_1119, NULL, 1119),
+ NAME_FUNC_OFFSET(19943, gl_dispatch_stub_1120, gl_dispatch_stub_1120, NULL, 1120),
+ NAME_FUNC_OFFSET(19966, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1121),
+ NAME_FUNC_OFFSET(19997, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1122),
+ NAME_FUNC_OFFSET(20028, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1123),
+ NAME_FUNC_OFFSET(20056, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1124),
+ NAME_FUNC_OFFSET(20085, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1125),
+ NAME_FUNC_OFFSET(20113, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1126),
+ NAME_FUNC_OFFSET(20142, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1127),
+ NAME_FUNC_OFFSET(20163, gl_dispatch_stub_1128, gl_dispatch_stub_1128, NULL, 1128),
+ NAME_FUNC_OFFSET(20180, gl_dispatch_stub_1129, gl_dispatch_stub_1129, NULL, 1129),
+ NAME_FUNC_OFFSET(20193, gl_dispatch_stub_1130, gl_dispatch_stub_1130, NULL, 1130),
+ NAME_FUNC_OFFSET(20207, gl_dispatch_stub_1131, gl_dispatch_stub_1131, NULL, 1131),
+ NAME_FUNC_OFFSET(20224, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1132),
+ NAME_FUNC_OFFSET(20245, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1133),
+ NAME_FUNC_OFFSET(20267, gl_dispatch_stub_1134, gl_dispatch_stub_1134, NULL, 1134),
+ NAME_FUNC_OFFSET(20291, gl_dispatch_stub_1135, gl_dispatch_stub_1135, NULL, 1135),
+ NAME_FUNC_OFFSET(20321, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1136),
+ NAME_FUNC_OFFSET(20342, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1137),
+ NAME_FUNC_OFFSET(20364, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1138),
+ NAME_FUNC_OFFSET(20385, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1139),
+ NAME_FUNC_OFFSET(20407, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1140),
+ NAME_FUNC_OFFSET(20429, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1141),
+ NAME_FUNC_OFFSET(20452, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1142),
+ NAME_FUNC_OFFSET(20473, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1143),
+ NAME_FUNC_OFFSET(20495, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1144),
+ NAME_FUNC_OFFSET(20517, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1145),
+ NAME_FUNC_OFFSET(20540, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1146),
+ NAME_FUNC_OFFSET(20561, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1147),
+ NAME_FUNC_OFFSET(20583, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1148),
+ NAME_FUNC_OFFSET(20605, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1149),
+ NAME_FUNC_OFFSET(20628, glClearColorIiEXT, glClearColorIiEXT, NULL, 1150),
+ NAME_FUNC_OFFSET(20646, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1151),
+ NAME_FUNC_OFFSET(20665, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1152),
+ NAME_FUNC_OFFSET(20687, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1153),
+ NAME_FUNC_OFFSET(20709, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1154),
+ NAME_FUNC_OFFSET(20733, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1155),
+ NAME_FUNC_OFFSET(20753, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1156),
+ NAME_FUNC_OFFSET(20774, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1157),
+ NAME_FUNC_OFFSET(20805, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1158),
+ NAME_FUNC_OFFSET(20836, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1159),
+ NAME_FUNC_OFFSET(20869, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1160),
+ NAME_FUNC_OFFSET(20897, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1161),
+ NAME_FUNC_OFFSET(20928, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1162),
+ NAME_FUNC_OFFSET(20954, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1163),
+ NAME_FUNC_OFFSET(20985, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1164),
+ NAME_FUNC_OFFSET(21013, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1165),
+ NAME_FUNC_OFFSET(21036, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1166),
+ NAME_FUNC_OFFSET(21061, glActiveProgramEXT, glActiveProgramEXT, NULL, 1167),
+ NAME_FUNC_OFFSET(21080, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1168),
+ NAME_FUNC_OFFSET(21105, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1169),
+ NAME_FUNC_OFFSET(21127, glTextureBarrierNV, glTextureBarrierNV, NULL, 1170),
+ NAME_FUNC_OFFSET(21146, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1171),
+ NAME_FUNC_OFFSET(21160, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1172),
+ NAME_FUNC_OFFSET(21182, glVDPAUInitNV, glVDPAUInitNV, NULL, 1173),
+ NAME_FUNC_OFFSET(21196, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1174),
+ NAME_FUNC_OFFSET(21215, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1175),
+ NAME_FUNC_OFFSET(21236, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1176),
+ NAME_FUNC_OFFSET(21267, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1177),
+ NAME_FUNC_OFFSET(21297, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1178),
+ NAME_FUNC_OFFSET(21320, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1179),
+ NAME_FUNC_OFFSET(21343, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1180),
+ NAME_FUNC_OFFSET(21370, gl_dispatch_stub_1181, gl_dispatch_stub_1181, NULL, 1181),
+ NAME_FUNC_OFFSET(21392, gl_dispatch_stub_1182, gl_dispatch_stub_1182, NULL, 1182),
+ NAME_FUNC_OFFSET(21415, gl_dispatch_stub_1183, gl_dispatch_stub_1183, NULL, 1183),
+ NAME_FUNC_OFFSET(21438, gl_dispatch_stub_1184, gl_dispatch_stub_1184, NULL, 1184),
+ NAME_FUNC_OFFSET(21458, gl_dispatch_stub_1185, gl_dispatch_stub_1185, NULL, 1185),
+ NAME_FUNC_OFFSET(21485, gl_dispatch_stub_1186, gl_dispatch_stub_1186, NULL, 1186),
+ NAME_FUNC_OFFSET(21511, gl_dispatch_stub_1187, gl_dispatch_stub_1187, NULL, 1187),
+ NAME_FUNC_OFFSET(21537, gl_dispatch_stub_1188, gl_dispatch_stub_1188, NULL, 1188),
+ NAME_FUNC_OFFSET(21561, gl_dispatch_stub_1189, gl_dispatch_stub_1189, NULL, 1189),
+ NAME_FUNC_OFFSET(21589, gl_dispatch_stub_1190, gl_dispatch_stub_1190, NULL, 1190),
+ NAME_FUNC_OFFSET(21613, glPolygonOffsetClampEXT, glPolygonOffsetClampEXT, NULL, 1191),
+ NAME_FUNC_OFFSET(21637, gl_dispatch_stub_1192, gl_dispatch_stub_1192, NULL, 1192),
+ NAME_FUNC_OFFSET(21662, gl_dispatch_stub_1193, gl_dispatch_stub_1193, NULL, 1193),
+ NAME_FUNC_OFFSET(21691, gl_dispatch_stub_1194, gl_dispatch_stub_1194, NULL, 1194),
+ NAME_FUNC_OFFSET(21722, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1195),
+ NAME_FUNC_OFFSET(21761, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1196),
+ NAME_FUNC_OFFSET(21790, glAlphaFuncx, glAlphaFuncx, NULL, 1197),
+ NAME_FUNC_OFFSET(21803, glClearColorx, glClearColorx, NULL, 1198),
+ NAME_FUNC_OFFSET(21817, glClearDepthx, glClearDepthx, NULL, 1199),
+ NAME_FUNC_OFFSET(21831, glColor4x, glColor4x, NULL, 1200),
+ NAME_FUNC_OFFSET(21841, glDepthRangex, glDepthRangex, NULL, 1201),
+ NAME_FUNC_OFFSET(21855, glFogx, glFogx, NULL, 1202),
+ NAME_FUNC_OFFSET(21862, glFogxv, glFogxv, NULL, 1203),
+ NAME_FUNC_OFFSET(21870, glFrustumf, glFrustumf, NULL, 1204),
+ NAME_FUNC_OFFSET(21881, glFrustumx, glFrustumx, NULL, 1205),
+ NAME_FUNC_OFFSET(21892, glLightModelx, glLightModelx, NULL, 1206),
+ NAME_FUNC_OFFSET(21906, glLightModelxv, glLightModelxv, NULL, 1207),
+ NAME_FUNC_OFFSET(21921, glLightx, glLightx, NULL, 1208),
+ NAME_FUNC_OFFSET(21930, glLightxv, glLightxv, NULL, 1209),
+ NAME_FUNC_OFFSET(21940, glLineWidthx, glLineWidthx, NULL, 1210),
+ NAME_FUNC_OFFSET(21953, glLoadMatrixx, glLoadMatrixx, NULL, 1211),
+ NAME_FUNC_OFFSET(21967, glMaterialx, glMaterialx, NULL, 1212),
+ NAME_FUNC_OFFSET(21979, glMaterialxv, glMaterialxv, NULL, 1213),
+ NAME_FUNC_OFFSET(21992, glMultMatrixx, glMultMatrixx, NULL, 1214),
+ NAME_FUNC_OFFSET(22006, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1215),
+ NAME_FUNC_OFFSET(22024, glNormal3x, glNormal3x, NULL, 1216),
+ NAME_FUNC_OFFSET(22035, glOrthof, glOrthof, NULL, 1217),
+ NAME_FUNC_OFFSET(22044, glOrthox, glOrthox, NULL, 1218),
+ NAME_FUNC_OFFSET(22053, glPointSizex, glPointSizex, NULL, 1219),
+ NAME_FUNC_OFFSET(22066, glPolygonOffsetx, glPolygonOffsetx, NULL, 1220),
+ NAME_FUNC_OFFSET(22083, glRotatex, glRotatex, NULL, 1221),
+ NAME_FUNC_OFFSET(22093, glSampleCoveragex, glSampleCoveragex, NULL, 1222),
+ NAME_FUNC_OFFSET(22111, glScalex, glScalex, NULL, 1223),
+ NAME_FUNC_OFFSET(22120, glTexEnvx, glTexEnvx, NULL, 1224),
+ NAME_FUNC_OFFSET(22130, glTexEnvxv, glTexEnvxv, NULL, 1225),
+ NAME_FUNC_OFFSET(22141, glTexParameterx, glTexParameterx, NULL, 1226),
+ NAME_FUNC_OFFSET(22157, glTranslatex, glTranslatex, NULL, 1227),
+ NAME_FUNC_OFFSET(22170, glClipPlanef, glClipPlanef, NULL, 1228),
+ NAME_FUNC_OFFSET(22183, glClipPlanex, glClipPlanex, NULL, 1229),
+ NAME_FUNC_OFFSET(22196, glGetClipPlanef, glGetClipPlanef, NULL, 1230),
+ NAME_FUNC_OFFSET(22212, glGetClipPlanex, glGetClipPlanex, NULL, 1231),
+ NAME_FUNC_OFFSET(22228, glGetFixedv, glGetFixedv, NULL, 1232),
+ NAME_FUNC_OFFSET(22240, glGetLightxv, glGetLightxv, NULL, 1233),
+ NAME_FUNC_OFFSET(22253, glGetMaterialxv, glGetMaterialxv, NULL, 1234),
+ NAME_FUNC_OFFSET(22269, glGetTexEnvxv, glGetTexEnvxv, NULL, 1235),
+ NAME_FUNC_OFFSET(22283, glGetTexParameterxv, glGetTexParameterxv, NULL, 1236),
+ NAME_FUNC_OFFSET(22303, glPointParameterx, glPointParameterx, NULL, 1237),
+ NAME_FUNC_OFFSET(22321, glPointParameterxv, glPointParameterxv, NULL, 1238),
+ NAME_FUNC_OFFSET(22340, glTexParameterxv, glTexParameterxv, NULL, 1239),
+ NAME_FUNC_OFFSET(22357, glTexGenf, glTexGenf, NULL, 190),
+ NAME_FUNC_OFFSET(22370, glTexGenfv, glTexGenfv, NULL, 191),
+ NAME_FUNC_OFFSET(22384, glTexGeni, glTexGeni, NULL, 192),
+ NAME_FUNC_OFFSET(22397, glTexGeniv, glTexGeniv, NULL, 193),
+ NAME_FUNC_OFFSET(22411, glReadBuffer, glReadBuffer, NULL, 254),
+ NAME_FUNC_OFFSET(22426, glGetTexGenfv, glGetTexGenfv, NULL, 279),
+ NAME_FUNC_OFFSET(22443, glGetTexGeniv, glGetTexGeniv, NULL, 280),
+ NAME_FUNC_OFFSET(22460, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(22478, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(22495, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(22511, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(22536, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(22556, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(22576, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(22599, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(22622, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(22642, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(22659, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(22676, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(22691, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(22715, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(22734, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(22753, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(22769, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(22788, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(22807, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(22830, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(22846, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(22862, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(22889, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(22916, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(22936, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(22955, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(22974, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(23004, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(23034, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(23064, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(23094, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(23113, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(23136, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(23161, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(23186, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(23213, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(23241, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(23268, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(23296, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(23325, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(23354, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(23380, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(23411, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(23442, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(23466, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(23489, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(23507, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(23536, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(23565, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(23580, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(23606, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(23632, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(23647, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(23659, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(23679, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(23696, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(23712, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(23728, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(23747, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(23766, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(23789, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(23812, glActiveTexture, glActiveTexture, NULL, 374),
+ NAME_FUNC_OFFSET(23831, glClientActiveTexture, glClientActiveTexture, NULL, 375),
+ NAME_FUNC_OFFSET(23856, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
+ NAME_FUNC_OFFSET(23877, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
+ NAME_FUNC_OFFSET(23899, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(23917, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(23936, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
+ NAME_FUNC_OFFSET(23957, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
+ NAME_FUNC_OFFSET(23979, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
+ NAME_FUNC_OFFSET(24000, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
+ NAME_FUNC_OFFSET(24022, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
+ NAME_FUNC_OFFSET(24043, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
+ NAME_FUNC_OFFSET(24065, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(24083, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(24102, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
+ NAME_FUNC_OFFSET(24123, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
+ NAME_FUNC_OFFSET(24145, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
+ NAME_FUNC_OFFSET(24166, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
+ NAME_FUNC_OFFSET(24188, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
+ NAME_FUNC_OFFSET(24209, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
+ NAME_FUNC_OFFSET(24231, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(24249, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(24268, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
+ NAME_FUNC_OFFSET(24289, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
+ NAME_FUNC_OFFSET(24311, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
+ NAME_FUNC_OFFSET(24332, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
+ NAME_FUNC_OFFSET(24354, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
+ NAME_FUNC_OFFSET(24375, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
+ NAME_FUNC_OFFSET(24397, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(24415, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(24434, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
+ NAME_FUNC_OFFSET(24455, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
+ NAME_FUNC_OFFSET(24477, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
+ NAME_FUNC_OFFSET(24498, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
+ NAME_FUNC_OFFSET(24520, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
+ NAME_FUNC_OFFSET(24546, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
+ NAME_FUNC_OFFSET(24572, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(24598, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(24624, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
+ NAME_FUNC_OFFSET(24653, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
+ NAME_FUNC_OFFSET(24682, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(24711, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(24740, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
+ NAME_FUNC_OFFSET(24767, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
+ NAME_FUNC_OFFSET(24793, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
+ NAME_FUNC_OFFSET(24819, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
+ NAME_FUNC_OFFSET(24845, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
+ NAME_FUNC_OFFSET(24871, glSampleCoverage, glSampleCoverage, NULL, 419),
+ NAME_FUNC_OFFSET(24891, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(24914, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(24938, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(24961, glFogCoordPointer, glFogCoordPointer, NULL, 421),
+ NAME_FUNC_OFFSET(24982, glFogCoordd, glFogCoordd, NULL, 422),
+ NAME_FUNC_OFFSET(24997, glFogCoorddv, glFogCoorddv, NULL, 423),
+ NAME_FUNC_OFFSET(25013, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
+ NAME_FUNC_OFFSET(25034, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(25055, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(25076, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(25098, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(25120, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(25142, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(25165, glPointParameteri, glPointParameteri, NULL, 427),
+ NAME_FUNC_OFFSET(25185, glPointParameteriv, glPointParameteriv, NULL, 428),
+ NAME_FUNC_OFFSET(25206, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
+ NAME_FUNC_OFFSET(25228, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
+ NAME_FUNC_OFFSET(25251, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
+ NAME_FUNC_OFFSET(25273, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
+ NAME_FUNC_OFFSET(25296, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
+ NAME_FUNC_OFFSET(25318, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
+ NAME_FUNC_OFFSET(25341, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
+ NAME_FUNC_OFFSET(25363, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
+ NAME_FUNC_OFFSET(25386, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
+ NAME_FUNC_OFFSET(25409, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
+ NAME_FUNC_OFFSET(25433, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
+ NAME_FUNC_OFFSET(25456, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
+ NAME_FUNC_OFFSET(25480, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
+ NAME_FUNC_OFFSET(25503, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
+ NAME_FUNC_OFFSET(25527, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
+ NAME_FUNC_OFFSET(25554, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(25571, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(25589, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(25607, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(25626, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(25643, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(25661, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(25679, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(25698, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(25715, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(25733, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(25751, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(25770, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(25787, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(25805, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(25823, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(25842, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(25859, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(25877, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(25895, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(25914, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(25931, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(25949, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(25967, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(25986, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(26003, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(26021, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(26039, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(26058, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(26075, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(26093, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(26111, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(26130, glBeginQuery, glBeginQuery, NULL, 460),
+ NAME_FUNC_OFFSET(26146, glBindBuffer, glBindBuffer, NULL, 461),
+ NAME_FUNC_OFFSET(26162, glBufferData, glBufferData, NULL, 462),
+ NAME_FUNC_OFFSET(26178, glBufferSubData, glBufferSubData, NULL, 463),
+ NAME_FUNC_OFFSET(26197, glDeleteBuffers, glDeleteBuffers, NULL, 464),
+ NAME_FUNC_OFFSET(26216, glDeleteQueries, glDeleteQueries, NULL, 465),
+ NAME_FUNC_OFFSET(26235, glEndQuery, glEndQuery, NULL, 466),
+ NAME_FUNC_OFFSET(26249, glGenBuffers, glGenBuffers, NULL, 467),
+ NAME_FUNC_OFFSET(26265, glGenQueries, glGenQueries, NULL, 468),
+ NAME_FUNC_OFFSET(26281, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
+ NAME_FUNC_OFFSET(26307, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(26330, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(26353, glGetBufferSubData, glGetBufferSubData, NULL, 471),
+ NAME_FUNC_OFFSET(26375, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
+ NAME_FUNC_OFFSET(26397, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
+ NAME_FUNC_OFFSET(26420, glGetQueryiv, glGetQueryiv, NULL, 474),
+ NAME_FUNC_OFFSET(26436, glIsBuffer, glIsBuffer, NULL, 475),
+ NAME_FUNC_OFFSET(26450, glIsQuery, glIsQuery, NULL, 476),
+ NAME_FUNC_OFFSET(26463, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(26478, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(26493, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(26510, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(26527, glBindAttribLocation, glBindAttribLocation, NULL, 480),
+ NAME_FUNC_OFFSET(26551, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(26578, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(26605, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(26632, glCompileShader, glCompileShader, NULL, 482),
+ NAME_FUNC_OFFSET(26651, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
+ NAME_FUNC_OFFSET(26681, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(26698, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(26715, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(26731, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(26748, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
+ NAME_FUNC_OFFSET(26777, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
+ NAME_FUNC_OFFSET(26798, glGetActiveUniform, glGetActiveUniform, NULL, 492),
+ NAME_FUNC_OFFSET(26820, glGetAttribLocation, glGetAttribLocation, NULL, 494),
+ NAME_FUNC_OFFSET(26843, glGetShaderSource, glGetShaderSource, NULL, 498),
+ NAME_FUNC_OFFSET(26864, glGetUniformLocation, glGetUniformLocation, NULL, 500),
+ NAME_FUNC_OFFSET(26888, glGetUniformfv, glGetUniformfv, NULL, 501),
+ NAME_FUNC_OFFSET(26906, glGetUniformiv, glGetUniformiv, NULL, 502),
+ NAME_FUNC_OFFSET(26924, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(26953, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(26981, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
+ NAME_FUNC_OFFSET(27004, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
+ NAME_FUNC_OFFSET(27027, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
+ NAME_FUNC_OFFSET(27050, glLinkProgram, glLinkProgram, NULL, 509),
+ NAME_FUNC_OFFSET(27067, glShaderSource, glShaderSource, NULL, 510),
+ NAME_FUNC_OFFSET(27085, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
+ NAME_FUNC_OFFSET(27108, glUniform1f, glUniform1f, NULL, 514),
+ NAME_FUNC_OFFSET(27123, glUniform1fv, glUniform1fv, NULL, 515),
+ NAME_FUNC_OFFSET(27139, glUniform1i, glUniform1i, NULL, 516),
+ NAME_FUNC_OFFSET(27154, glUniform1iv, glUniform1iv, NULL, 517),
+ NAME_FUNC_OFFSET(27170, glUniform2f, glUniform2f, NULL, 518),
+ NAME_FUNC_OFFSET(27185, glUniform2fv, glUniform2fv, NULL, 519),
+ NAME_FUNC_OFFSET(27201, glUniform2i, glUniform2i, NULL, 520),
+ NAME_FUNC_OFFSET(27216, glUniform2iv, glUniform2iv, NULL, 521),
+ NAME_FUNC_OFFSET(27232, glUniform3f, glUniform3f, NULL, 522),
+ NAME_FUNC_OFFSET(27247, glUniform3fv, glUniform3fv, NULL, 523),
+ NAME_FUNC_OFFSET(27263, glUniform3i, glUniform3i, NULL, 524),
+ NAME_FUNC_OFFSET(27278, glUniform3iv, glUniform3iv, NULL, 525),
+ NAME_FUNC_OFFSET(27294, glUniform4f, glUniform4f, NULL, 526),
+ NAME_FUNC_OFFSET(27309, glUniform4fv, glUniform4fv, NULL, 527),
+ NAME_FUNC_OFFSET(27325, glUniform4i, glUniform4i, NULL, 528),
+ NAME_FUNC_OFFSET(27340, glUniform4iv, glUniform4iv, NULL, 529),
+ NAME_FUNC_OFFSET(27356, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
+ NAME_FUNC_OFFSET(27378, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
+ NAME_FUNC_OFFSET(27400, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
+ NAME_FUNC_OFFSET(27422, glUseProgram, glUseProgram, NULL, 533),
+ NAME_FUNC_OFFSET(27444, glValidateProgram, glValidateProgram, NULL, 534),
+ NAME_FUNC_OFFSET(27465, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
+ NAME_FUNC_OFFSET(27485, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
+ NAME_FUNC_OFFSET(27506, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
+ NAME_FUNC_OFFSET(27526, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
+ NAME_FUNC_OFFSET(27547, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
+ NAME_FUNC_OFFSET(27567, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
+ NAME_FUNC_OFFSET(27588, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
+ NAME_FUNC_OFFSET(27608, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
+ NAME_FUNC_OFFSET(27629, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
+ NAME_FUNC_OFFSET(27649, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
+ NAME_FUNC_OFFSET(27670, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
+ NAME_FUNC_OFFSET(27690, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
+ NAME_FUNC_OFFSET(27711, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
+ NAME_FUNC_OFFSET(27733, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
+ NAME_FUNC_OFFSET(27755, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
+ NAME_FUNC_OFFSET(27777, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
+ NAME_FUNC_OFFSET(27799, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
+ NAME_FUNC_OFFSET(27822, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
+ NAME_FUNC_OFFSET(27845, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
+ NAME_FUNC_OFFSET(27868, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
+ NAME_FUNC_OFFSET(27889, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
+ NAME_FUNC_OFFSET(27909, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
+ NAME_FUNC_OFFSET(27930, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
+ NAME_FUNC_OFFSET(27951, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
+ NAME_FUNC_OFFSET(27971, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
+ NAME_FUNC_OFFSET(27992, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
+ NAME_FUNC_OFFSET(28014, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
+ NAME_FUNC_OFFSET(28036, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
+ NAME_FUNC_OFFSET(28058, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
+ NAME_FUNC_OFFSET(28083, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
+ NAME_FUNC_OFFSET(28110, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
+ NAME_FUNC_OFFSET(28138, glBindBufferBase, glBindBufferBase, NULL, 572),
+ NAME_FUNC_OFFSET(28158, glBindBufferRange, glBindBufferRange, NULL, 573),
+ NAME_FUNC_OFFSET(28179, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
+ NAME_FUNC_OFFSET(28205, glClampColor, glClampColor, NULL, 575),
+ NAME_FUNC_OFFSET(28221, glColorMaski, glColorMaski, NULL, 580),
+ NAME_FUNC_OFFSET(28243, glDisablei, glDisablei, NULL, 581),
+ NAME_FUNC_OFFSET(28263, glEnablei, glEnablei, NULL, 582),
+ NAME_FUNC_OFFSET(28282, glEndConditionalRender, glEndConditionalRender, NULL, 583),
+ NAME_FUNC_OFFSET(28307, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
+ NAME_FUNC_OFFSET(28333, glGetBooleani_v, glGetBooleani_v, NULL, 585),
+ NAME_FUNC_OFFSET(28357, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
+ NAME_FUNC_OFFSET(28382, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
+ NAME_FUNC_OFFSET(28406, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
+ NAME_FUNC_OFFSET(28430, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
+ NAME_FUNC_OFFSET(28455, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
+ NAME_FUNC_OFFSET(28488, glGetUniformuiv, glGetUniformuiv, NULL, 592),
+ NAME_FUNC_OFFSET(28507, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
+ NAME_FUNC_OFFSET(28531, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
+ NAME_FUNC_OFFSET(28556, glIsEnabledi, glIsEnabledi, NULL, 595),
+ NAME_FUNC_OFFSET(28578, glTexParameterIiv, glTexParameterIiv, NULL, 596),
+ NAME_FUNC_OFFSET(28599, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
+ NAME_FUNC_OFFSET(28621, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
+ NAME_FUNC_OFFSET(28652, glUniform1ui, glUniform1ui, NULL, 599),
+ NAME_FUNC_OFFSET(28668, glUniform1uiv, glUniform1uiv, NULL, 600),
+ NAME_FUNC_OFFSET(28685, glUniform2ui, glUniform2ui, NULL, 601),
+ NAME_FUNC_OFFSET(28701, glUniform2uiv, glUniform2uiv, NULL, 602),
+ NAME_FUNC_OFFSET(28718, glUniform3ui, glUniform3ui, NULL, 603),
+ NAME_FUNC_OFFSET(28734, glUniform3uiv, glUniform3uiv, NULL, 604),
+ NAME_FUNC_OFFSET(28751, glUniform4ui, glUniform4ui, NULL, 605),
+ NAME_FUNC_OFFSET(28767, glUniform4uiv, glUniform4uiv, NULL, 606),
+ NAME_FUNC_OFFSET(28784, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
+ NAME_FUNC_OFFSET(28806, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
+ NAME_FUNC_OFFSET(28829, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
+ NAME_FUNC_OFFSET(28851, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
+ NAME_FUNC_OFFSET(28873, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
+ NAME_FUNC_OFFSET(28896, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
+ NAME_FUNC_OFFSET(28919, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
+ NAME_FUNC_OFFSET(28945, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
+ NAME_FUNC_OFFSET(28971, glTexBuffer, glTexBuffer, NULL, 615),
+ NAME_FUNC_OFFSET(28986, glFramebufferTexture, glFramebufferTexture, NULL, 616),
+ NAME_FUNC_OFFSET(29010, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
+ NAME_FUNC_OFFSET(29035, glMinSampleShading, glMinSampleShading, NULL, 620),
+ NAME_FUNC_OFFSET(29057, glBindProgramARB, glBindProgramARB, NULL, 621),
+ NAME_FUNC_OFFSET(29073, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622),
+ NAME_FUNC_OFFSET(29092, glGenProgramsARB, glGenProgramsARB, NULL, 623),
+ NAME_FUNC_OFFSET(29108, glIsProgramARB, glIsProgramARB, NULL, 630),
+ NAME_FUNC_OFFSET(29122, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631),
+ NAME_FUNC_OFFSET(29145, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632),
+ NAME_FUNC_OFFSET(29169, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633),
+ NAME_FUNC_OFFSET(29192, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634),
+ NAME_FUNC_OFFSET(29216, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640),
+ NAME_FUNC_OFFSET(29233, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641),
+ NAME_FUNC_OFFSET(29251, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642),
+ NAME_FUNC_OFFSET(29268, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643),
+ NAME_FUNC_OFFSET(29286, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644),
+ NAME_FUNC_OFFSET(29303, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645),
+ NAME_FUNC_OFFSET(29321, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646),
+ NAME_FUNC_OFFSET(29338, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647),
+ NAME_FUNC_OFFSET(29356, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(29381, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(29403, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
+ NAME_FUNC_OFFSET(29430, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
+ NAME_FUNC_OFFSET(29454, glBindFramebuffer, glBindFramebuffer, NULL, 660),
+ NAME_FUNC_OFFSET(29475, glBindRenderbuffer, glBindRenderbuffer, NULL, 661),
+ NAME_FUNC_OFFSET(29497, glBlitFramebuffer, glBlitFramebuffer, NULL, 662),
+ NAME_FUNC_OFFSET(29518, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
+ NAME_FUNC_OFFSET(29546, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
+ NAME_FUNC_OFFSET(29574, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
+ NAME_FUNC_OFFSET(29598, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
+ NAME_FUNC_OFFSET(29622, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
+ NAME_FUNC_OFFSET(29647, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
+ NAME_FUNC_OFFSET(29672, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
+ NAME_FUNC_OFFSET(29701, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
+ NAME_FUNC_OFFSET(29730, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667),
+ NAME_FUNC_OFFSET(29756, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
+ NAME_FUNC_OFFSET(29782, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
+ NAME_FUNC_OFFSET(29808, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
+ NAME_FUNC_OFFSET(29834, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
+ NAME_FUNC_OFFSET(29860, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
+ NAME_FUNC_OFFSET(29889, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
+ NAME_FUNC_OFFSET(29918, glGenFramebuffers, glGenFramebuffers, NULL, 671),
+ NAME_FUNC_OFFSET(29939, glGenFramebuffers, glGenFramebuffers, NULL, 671),
+ NAME_FUNC_OFFSET(29960, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
+ NAME_FUNC_OFFSET(29982, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
+ NAME_FUNC_OFFSET(30004, glGenerateMipmap, glGenerateMipmap, NULL, 673),
+ NAME_FUNC_OFFSET(30024, glGenerateMipmap, glGenerateMipmap, NULL, 673),
+ NAME_FUNC_OFFSET(30044, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(30085, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(30126, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
+ NAME_FUNC_OFFSET(30158, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
+ NAME_FUNC_OFFSET(30190, glIsFramebuffer, glIsFramebuffer, NULL, 676),
+ NAME_FUNC_OFFSET(30209, glIsFramebuffer, glIsFramebuffer, NULL, 676),
+ NAME_FUNC_OFFSET(30228, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
+ NAME_FUNC_OFFSET(30248, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
+ NAME_FUNC_OFFSET(30268, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
+ NAME_FUNC_OFFSET(30293, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
+ NAME_FUNC_OFFSET(30318, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679),
+ NAME_FUNC_OFFSET(30354, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681),
+ NAME_FUNC_OFFSET(30382, glMapBufferRange, glMapBufferRange, NULL, 682),
+ NAME_FUNC_OFFSET(30402, glBindVertexArray, glBindVertexArray, NULL, 683),
+ NAME_FUNC_OFFSET(30423, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
+ NAME_FUNC_OFFSET(30449, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
+ NAME_FUNC_OFFSET(30473, glGenVertexArrays, glGenVertexArrays, NULL, 685),
+ NAME_FUNC_OFFSET(30494, glIsVertexArray, glIsVertexArray, NULL, 686),
+ NAME_FUNC_OFFSET(30515, glIsVertexArray, glIsVertexArray, NULL, 686),
+ NAME_FUNC_OFFSET(30534, glProvokingVertex, glProvokingVertex, NULL, 706),
+ NAME_FUNC_OFFSET(30555, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
+ NAME_FUNC_OFFSET(30589, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
+ NAME_FUNC_OFFSET(30614, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
+ NAME_FUNC_OFFSET(30640, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
+ NAME_FUNC_OFFSET(30657, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
+ NAME_FUNC_OFFSET(30687, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
+ NAME_FUNC_OFFSET(30708, glBlendFunciARB, glBlendFunciARB, NULL, 714),
+ NAME_FUNC_OFFSET(30730, glBlendFunciARB, glBlendFunciARB, NULL, 714),
+ NAME_FUNC_OFFSET(30743, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
+ NAME_FUNC_OFFSET(30767, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
+ NAME_FUNC_OFFSET(30792, glClearDepthf, glClearDepthf, NULL, 803),
+ NAME_FUNC_OFFSET(30809, glDepthRangef, glDepthRangef, NULL, 804),
+ NAME_FUNC_OFFSET(30826, glGetProgramBinary, glGetProgramBinary, NULL, 808),
+ NAME_FUNC_OFFSET(30848, glProgramBinary, glProgramBinary, NULL, 809),
+ NAME_FUNC_OFFSET(30867, glProgramParameteri, glProgramParameteri, NULL, 810),
+ NAME_FUNC_OFFSET(30890, glProgramParameteri, glProgramParameteri, NULL, 810),
+ NAME_FUNC_OFFSET(30913, gl_dispatch_stub_948, gl_dispatch_stub_948, NULL, 948),
+ NAME_FUNC_OFFSET(30929, gl_dispatch_stub_949, gl_dispatch_stub_949, NULL, 949),
+ NAME_FUNC_OFFSET(30948, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957),
+ NAME_FUNC_OFFSET(30973, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958),
+ NAME_FUNC_OFFSET(30998, gl_dispatch_stub_959, gl_dispatch_stub_959, NULL, 959),
+ NAME_FUNC_OFFSET(31024, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960),
+ NAME_FUNC_OFFSET(31052, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961),
+ NAME_FUNC_OFFSET(31077, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962),
+ NAME_FUNC_OFFSET(31108, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963),
+ NAME_FUNC_OFFSET(31134, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964),
+ NAME_FUNC_OFFSET(31157, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968),
+ NAME_FUNC_OFFSET(31179, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969),
+ NAME_FUNC_OFFSET(31202, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970),
+ NAME_FUNC_OFFSET(31224, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971),
+ NAME_FUNC_OFFSET(31247, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972),
+ NAME_FUNC_OFFSET(31270, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973),
+ NAME_FUNC_OFFSET(31294, gl_dispatch_stub_976, gl_dispatch_stub_976, NULL, 976),
+ NAME_FUNC_OFFSET(31316, gl_dispatch_stub_977, gl_dispatch_stub_977, NULL, 977),
+ NAME_FUNC_OFFSET(31339, gl_dispatch_stub_978, gl_dispatch_stub_978, NULL, 978),
+ NAME_FUNC_OFFSET(31361, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979),
+ NAME_FUNC_OFFSET(31384, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980),
+ NAME_FUNC_OFFSET(31407, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981),
+ NAME_FUNC_OFFSET(31431, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984),
+ NAME_FUNC_OFFSET(31453, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985),
+ NAME_FUNC_OFFSET(31476, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986),
+ NAME_FUNC_OFFSET(31498, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987),
+ NAME_FUNC_OFFSET(31521, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988),
+ NAME_FUNC_OFFSET(31544, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989),
+ NAME_FUNC_OFFSET(31568, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992),
+ NAME_FUNC_OFFSET(31590, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993),
+ NAME_FUNC_OFFSET(31613, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
+ NAME_FUNC_OFFSET(31635, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
+ NAME_FUNC_OFFSET(31658, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
+ NAME_FUNC_OFFSET(31681, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997),
+ NAME_FUNC_OFFSET(31705, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
+ NAME_FUNC_OFFSET(31734, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
+ NAME_FUNC_OFFSET(31765, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003),
+ NAME_FUNC_OFFSET(31796, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005),
+ NAME_FUNC_OFFSET(31825, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007),
+ NAME_FUNC_OFFSET(31856, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
+ NAME_FUNC_OFFSET(31887, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
+ NAME_FUNC_OFFSET(31916, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
+ NAME_FUNC_OFFSET(31947, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
+ NAME_FUNC_OFFSET(31978, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017),
+ NAME_FUNC_OFFSET(32000, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018),
+ NAME_FUNC_OFFSET(32029, glDebugMessageCallback, glDebugMessageCallback, NULL, 1019),
+ NAME_FUNC_OFFSET(32055, glDebugMessageControl, glDebugMessageControl, NULL, 1020),
+ NAME_FUNC_OFFSET(32080, glDebugMessageInsert, glDebugMessageInsert, NULL, 1021),
+ NAME_FUNC_OFFSET(32104, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1022),
+ NAME_FUNC_OFFSET(32128, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1029),
+ NAME_FUNC_OFFSET(32147, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1030),
+ NAME_FUNC_OFFSET(32167, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1031),
+ NAME_FUNC_OFFSET(32187, glFogCoordfEXT, glFogCoordfEXT, NULL, 1032),
+ NAME_FUNC_OFFSET(32199, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1033),
+ NAME_FUNC_OFFSET(32212, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1136),
+ NAME_FUNC_OFFSET(32230, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1137),
+ NAME_FUNC_OFFSET(32249, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1138),
+ NAME_FUNC_OFFSET(32267, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1139),
+ NAME_FUNC_OFFSET(32286, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1140),
+ NAME_FUNC_OFFSET(32305, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1141),
+ NAME_FUNC_OFFSET(32325, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1142),
+ NAME_FUNC_OFFSET(32343, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1143),
+ NAME_FUNC_OFFSET(32362, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1144),
+ NAME_FUNC_OFFSET(32381, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1145),
+ NAME_FUNC_OFFSET(32401, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1146),
+ NAME_FUNC_OFFSET(32419, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1147),
+ NAME_FUNC_OFFSET(32438, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1148),
+ NAME_FUNC_OFFSET(32457, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1149),
+ NAME_FUNC_OFFSET(32477, glTextureBarrierNV, glTextureBarrierNV, NULL, 1170),
+ NAME_FUNC_OFFSET(32494, glAlphaFuncx, glAlphaFuncx, NULL, 1197),
+ NAME_FUNC_OFFSET(32510, glClearColorx, glClearColorx, NULL, 1198),
+ NAME_FUNC_OFFSET(32527, glClearDepthx, glClearDepthx, NULL, 1199),
+ NAME_FUNC_OFFSET(32544, glColor4x, glColor4x, NULL, 1200),
+ NAME_FUNC_OFFSET(32557, glDepthRangex, glDepthRangex, NULL, 1201),
+ NAME_FUNC_OFFSET(32574, glFogx, glFogx, NULL, 1202),
+ NAME_FUNC_OFFSET(32584, glFogxv, glFogxv, NULL, 1203),
+ NAME_FUNC_OFFSET(32595, glFrustumf, glFrustumf, NULL, 1204),
+ NAME_FUNC_OFFSET(32609, glFrustumx, glFrustumx, NULL, 1205),
+ NAME_FUNC_OFFSET(32623, glLightModelx, glLightModelx, NULL, 1206),
+ NAME_FUNC_OFFSET(32640, glLightModelxv, glLightModelxv, NULL, 1207),
+ NAME_FUNC_OFFSET(32658, glLightx, glLightx, NULL, 1208),
+ NAME_FUNC_OFFSET(32670, glLightxv, glLightxv, NULL, 1209),
+ NAME_FUNC_OFFSET(32683, glLineWidthx, glLineWidthx, NULL, 1210),
+ NAME_FUNC_OFFSET(32699, glLoadMatrixx, glLoadMatrixx, NULL, 1211),
+ NAME_FUNC_OFFSET(32716, glMaterialx, glMaterialx, NULL, 1212),
+ NAME_FUNC_OFFSET(32731, glMaterialxv, glMaterialxv, NULL, 1213),
+ NAME_FUNC_OFFSET(32747, glMultMatrixx, glMultMatrixx, NULL, 1214),
+ NAME_FUNC_OFFSET(32764, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1215),
+ NAME_FUNC_OFFSET(32785, glNormal3x, glNormal3x, NULL, 1216),
+ NAME_FUNC_OFFSET(32799, glOrthof, glOrthof, NULL, 1217),
+ NAME_FUNC_OFFSET(32811, glOrthox, glOrthox, NULL, 1218),
+ NAME_FUNC_OFFSET(32823, glPointSizex, glPointSizex, NULL, 1219),
+ NAME_FUNC_OFFSET(32839, glPolygonOffsetx, glPolygonOffsetx, NULL, 1220),
+ NAME_FUNC_OFFSET(32859, glRotatex, glRotatex, NULL, 1221),
+ NAME_FUNC_OFFSET(32872, glSampleCoveragex, glSampleCoveragex, NULL, 1222),
+ NAME_FUNC_OFFSET(32893, glScalex, glScalex, NULL, 1223),
+ NAME_FUNC_OFFSET(32905, glTexEnvx, glTexEnvx, NULL, 1224),
+ NAME_FUNC_OFFSET(32918, glTexEnvxv, glTexEnvxv, NULL, 1225),
+ NAME_FUNC_OFFSET(32932, glTexParameterx, glTexParameterx, NULL, 1226),
+ NAME_FUNC_OFFSET(32951, glTranslatex, glTranslatex, NULL, 1227),
+ NAME_FUNC_OFFSET(32967, glClipPlanef, glClipPlanef, NULL, 1228),
+ NAME_FUNC_OFFSET(32983, glClipPlanex, glClipPlanex, NULL, 1229),
+ NAME_FUNC_OFFSET(32999, glGetClipPlanef, glGetClipPlanef, NULL, 1230),
+ NAME_FUNC_OFFSET(33018, glGetClipPlanex, glGetClipPlanex, NULL, 1231),
+ NAME_FUNC_OFFSET(33037, glGetFixedv, glGetFixedv, NULL, 1232),
+ NAME_FUNC_OFFSET(33052, glGetLightxv, glGetLightxv, NULL, 1233),
+ NAME_FUNC_OFFSET(33068, glGetMaterialxv, glGetMaterialxv, NULL, 1234),
+ NAME_FUNC_OFFSET(33087, glGetTexEnvxv, glGetTexEnvxv, NULL, 1235),
+ NAME_FUNC_OFFSET(33104, glGetTexParameterxv, glGetTexParameterxv, NULL, 1236),
+ NAME_FUNC_OFFSET(33127, glPointParameterx, glPointParameterx, NULL, 1237),
+ NAME_FUNC_OFFSET(33148, glPointParameterxv, glPointParameterxv, NULL, 1238),
+ NAME_FUNC_OFFSET(33170, glTexParameterxv, glTexParameterxv, NULL, 1239),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};