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Diffstat (limited to 'xorg-server/glx/glprocs.h')
-rw-r--r--xorg-server/glx/glprocs.h2336
1 files changed, 1210 insertions, 1126 deletions
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h
index 9b09e22ca..b81e9a7bc 100644
--- a/xorg-server/glx/glprocs.h
+++ b/xorg-server/glx/glprocs.h
@@ -863,6 +863,16 @@ static const char gl_string_table[] =
"glGetProgramBinary\0"
"glProgramBinary\0"
"glProgramParameteri\0"
+ "glGetVertexAttribLdv\0"
+ "glVertexAttribL1d\0"
+ "glVertexAttribL1dv\0"
+ "glVertexAttribL2d\0"
+ "glVertexAttribL2dv\0"
+ "glVertexAttribL3d\0"
+ "glVertexAttribL3dv\0"
+ "glVertexAttribL4d\0"
+ "glVertexAttribL4dv\0"
+ "glVertexAttribLPointer\0"
"glDepthRangeArrayv\0"
"glDepthRangeIndexed\0"
"glGetDoublei_v\0"
@@ -942,8 +952,14 @@ static const char gl_string_table[] =
"glBindVertexBuffers\0"
"glClipControl\0"
"glBindTextureUnit\0"
+ "glBlitNamedFramebuffer\0"
+ "glCheckNamedFramebufferStatus\0"
"glClearNamedBufferData\0"
"glClearNamedBufferSubData\0"
+ "glClearNamedFramebufferfi\0"
+ "glClearNamedFramebufferfv\0"
+ "glClearNamedFramebufferiv\0"
+ "glClearNamedFramebufferuiv\0"
"glCompressedTextureSubImage1D\0"
"glCompressedTextureSubImage2D\0"
"glCompressedTextureSubImage3D\0"
@@ -952,12 +968,16 @@ static const char gl_string_table[] =
"glCopyTextureSubImage2D\0"
"glCopyTextureSubImage3D\0"
"glCreateBuffers\0"
+ "glCreateFramebuffers\0"
"glCreateProgramPipelines\0"
"glCreateQueries\0"
"glCreateRenderbuffers\0"
"glCreateSamplers\0"
"glCreateTextures\0"
"glCreateTransformFeedbacks\0"
+ "glCreateVertexArrays\0"
+ "glDisableVertexArrayAttrib\0"
+ "glEnableVertexArrayAttrib\0"
"glFlushMappedNamedBufferRange\0"
"glGenerateTextureMipmap\0"
"glGetCompressedTextureImage\0"
@@ -965,6 +985,8 @@ static const char gl_string_table[] =
"glGetNamedBufferParameteriv\0"
"glGetNamedBufferPointerv\0"
"glGetNamedBufferSubData\0"
+ "glGetNamedFramebufferAttachmentParameteriv\0"
+ "glGetNamedFramebufferParameteriv\0"
"glGetNamedRenderbufferParameteriv\0"
"glGetQueryBufferObjecti64v\0"
"glGetQueryBufferObjectiv\0"
@@ -980,11 +1002,23 @@ static const char gl_string_table[] =
"glGetTransformFeedbacki64_v\0"
"glGetTransformFeedbacki_v\0"
"glGetTransformFeedbackiv\0"
+ "glGetVertexArrayIndexed64iv\0"
+ "glGetVertexArrayIndexediv\0"
+ "glGetVertexArrayiv\0"
+ "glInvalidateNamedFramebufferData\0"
+ "glInvalidateNamedFramebufferSubData\0"
"glMapNamedBuffer\0"
"glMapNamedBufferRange\0"
"glNamedBufferData\0"
"glNamedBufferStorage\0"
"glNamedBufferSubData\0"
+ "glNamedFramebufferDrawBuffer\0"
+ "glNamedFramebufferDrawBuffers\0"
+ "glNamedFramebufferParameteri\0"
+ "glNamedFramebufferReadBuffer\0"
+ "glNamedFramebufferRenderbuffer\0"
+ "glNamedFramebufferTexture\0"
+ "glNamedFramebufferTextureLayer\0"
"glNamedRenderbufferStorage\0"
"glNamedRenderbufferStorageMultisample\0"
"glTextureBuffer\0"
@@ -1006,6 +1040,14 @@ static const char gl_string_table[] =
"glTransformFeedbackBufferBase\0"
"glTransformFeedbackBufferRange\0"
"glUnmapNamedBuffer\0"
+ "glVertexArrayAttribBinding\0"
+ "glVertexArrayAttribFormat\0"
+ "glVertexArrayAttribIFormat\0"
+ "glVertexArrayAttribLFormat\0"
+ "glVertexArrayBindingDivisor\0"
+ "glVertexArrayElementBuffer\0"
+ "glVertexArrayVertexBuffer\0"
+ "glVertexArrayVertexBuffers\0"
"glInvalidateBufferData\0"
"glInvalidateBufferSubData\0"
"glInvalidateFramebuffer\0"
@@ -1847,41 +1889,7 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_731 mgl_dispatch_stub_731
#define gl_dispatch_stub_732 mgl_dispatch_stub_732
#define gl_dispatch_stub_733 mgl_dispatch_stub_733
-#define gl_dispatch_stub_846 mgl_dispatch_stub_846
-#define gl_dispatch_stub_961 mgl_dispatch_stub_961
-#define gl_dispatch_stub_962 mgl_dispatch_stub_962
-#define gl_dispatch_stub_963 mgl_dispatch_stub_963
-#define gl_dispatch_stub_964 mgl_dispatch_stub_964
-#define gl_dispatch_stub_965 mgl_dispatch_stub_965
-#define gl_dispatch_stub_966 mgl_dispatch_stub_966
-#define gl_dispatch_stub_967 mgl_dispatch_stub_967
-#define gl_dispatch_stub_968 mgl_dispatch_stub_968
-#define gl_dispatch_stub_970 mgl_dispatch_stub_970
-#define gl_dispatch_stub_971 mgl_dispatch_stub_971
-#define gl_dispatch_stub_972 mgl_dispatch_stub_972
-#define gl_dispatch_stub_979 mgl_dispatch_stub_979
-#define gl_dispatch_stub_980 mgl_dispatch_stub_980
-#define gl_dispatch_stub_981 mgl_dispatch_stub_981
-#define gl_dispatch_stub_982 mgl_dispatch_stub_982
-#define gl_dispatch_stub_983 mgl_dispatch_stub_983
-#define gl_dispatch_stub_984 mgl_dispatch_stub_984
-#define gl_dispatch_stub_985 mgl_dispatch_stub_985
-#define gl_dispatch_stub_986 mgl_dispatch_stub_986
-#define gl_dispatch_stub_987 mgl_dispatch_stub_987
-#define gl_dispatch_stub_989 mgl_dispatch_stub_989
-#define gl_dispatch_stub_990 mgl_dispatch_stub_990
-#define gl_dispatch_stub_991 mgl_dispatch_stub_991
-#define gl_dispatch_stub_992 mgl_dispatch_stub_992
-#define gl_dispatch_stub_993 mgl_dispatch_stub_993
-#define gl_dispatch_stub_994 mgl_dispatch_stub_994
-#define gl_dispatch_stub_995 mgl_dispatch_stub_995
-#define gl_dispatch_stub_996 mgl_dispatch_stub_996
-#define gl_dispatch_stub_997 mgl_dispatch_stub_997
-#define gl_dispatch_stub_998 mgl_dispatch_stub_998
-#define gl_dispatch_stub_999 mgl_dispatch_stub_999
-#define gl_dispatch_stub_1000 mgl_dispatch_stub_1000
-#define gl_dispatch_stub_1001 mgl_dispatch_stub_1001
-#define gl_dispatch_stub_1002 mgl_dispatch_stub_1002
+#define gl_dispatch_stub_856 mgl_dispatch_stub_856
#define gl_dispatch_stub_1003 mgl_dispatch_stub_1003
#define gl_dispatch_stub_1004 mgl_dispatch_stub_1004
#define gl_dispatch_stub_1005 mgl_dispatch_stub_1005
@@ -1890,16 +1898,9 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_1008 mgl_dispatch_stub_1008
#define gl_dispatch_stub_1009 mgl_dispatch_stub_1009
#define gl_dispatch_stub_1010 mgl_dispatch_stub_1010
-#define gl_dispatch_stub_1011 mgl_dispatch_stub_1011
#define gl_dispatch_stub_1012 mgl_dispatch_stub_1012
#define gl_dispatch_stub_1013 mgl_dispatch_stub_1013
#define gl_dispatch_stub_1014 mgl_dispatch_stub_1014
-#define gl_dispatch_stub_1015 mgl_dispatch_stub_1015
-#define gl_dispatch_stub_1016 mgl_dispatch_stub_1016
-#define gl_dispatch_stub_1017 mgl_dispatch_stub_1017
-#define gl_dispatch_stub_1018 mgl_dispatch_stub_1018
-#define gl_dispatch_stub_1019 mgl_dispatch_stub_1019
-#define gl_dispatch_stub_1020 mgl_dispatch_stub_1020
#define gl_dispatch_stub_1021 mgl_dispatch_stub_1021
#define gl_dispatch_stub_1022 mgl_dispatch_stub_1022
#define gl_dispatch_stub_1023 mgl_dispatch_stub_1023
@@ -1909,7 +1910,6 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_1027 mgl_dispatch_stub_1027
#define gl_dispatch_stub_1028 mgl_dispatch_stub_1028
#define gl_dispatch_stub_1029 mgl_dispatch_stub_1029
-#define gl_dispatch_stub_1030 mgl_dispatch_stub_1030
#define gl_dispatch_stub_1031 mgl_dispatch_stub_1031
#define gl_dispatch_stub_1032 mgl_dispatch_stub_1032
#define gl_dispatch_stub_1033 mgl_dispatch_stub_1033
@@ -1918,32 +1918,74 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_1036 mgl_dispatch_stub_1036
#define gl_dispatch_stub_1037 mgl_dispatch_stub_1037
#define gl_dispatch_stub_1038 mgl_dispatch_stub_1038
+#define gl_dispatch_stub_1039 mgl_dispatch_stub_1039
#define gl_dispatch_stub_1040 mgl_dispatch_stub_1040
#define gl_dispatch_stub_1041 mgl_dispatch_stub_1041
+#define gl_dispatch_stub_1042 mgl_dispatch_stub_1042
+#define gl_dispatch_stub_1043 mgl_dispatch_stub_1043
+#define gl_dispatch_stub_1044 mgl_dispatch_stub_1044
+#define gl_dispatch_stub_1045 mgl_dispatch_stub_1045
+#define gl_dispatch_stub_1046 mgl_dispatch_stub_1046
+#define gl_dispatch_stub_1047 mgl_dispatch_stub_1047
+#define gl_dispatch_stub_1048 mgl_dispatch_stub_1048
+#define gl_dispatch_stub_1049 mgl_dispatch_stub_1049
+#define gl_dispatch_stub_1050 mgl_dispatch_stub_1050
+#define gl_dispatch_stub_1051 mgl_dispatch_stub_1051
+#define gl_dispatch_stub_1052 mgl_dispatch_stub_1052
+#define gl_dispatch_stub_1053 mgl_dispatch_stub_1053
+#define gl_dispatch_stub_1054 mgl_dispatch_stub_1054
+#define gl_dispatch_stub_1055 mgl_dispatch_stub_1055
+#define gl_dispatch_stub_1056 mgl_dispatch_stub_1056
+#define gl_dispatch_stub_1057 mgl_dispatch_stub_1057
+#define gl_dispatch_stub_1058 mgl_dispatch_stub_1058
+#define gl_dispatch_stub_1059 mgl_dispatch_stub_1059
+#define gl_dispatch_stub_1060 mgl_dispatch_stub_1060
+#define gl_dispatch_stub_1061 mgl_dispatch_stub_1061
+#define gl_dispatch_stub_1062 mgl_dispatch_stub_1062
+#define gl_dispatch_stub_1063 mgl_dispatch_stub_1063
+#define gl_dispatch_stub_1064 mgl_dispatch_stub_1064
+#define gl_dispatch_stub_1065 mgl_dispatch_stub_1065
#define gl_dispatch_stub_1066 mgl_dispatch_stub_1066
#define gl_dispatch_stub_1067 mgl_dispatch_stub_1067
-#define gl_dispatch_stub_1141 mgl_dispatch_stub_1141
-#define gl_dispatch_stub_1142 mgl_dispatch_stub_1142
-#define gl_dispatch_stub_1143 mgl_dispatch_stub_1143
-#define gl_dispatch_stub_1151 mgl_dispatch_stub_1151
-#define gl_dispatch_stub_1152 mgl_dispatch_stub_1152
-#define gl_dispatch_stub_1153 mgl_dispatch_stub_1153
-#define gl_dispatch_stub_1154 mgl_dispatch_stub_1154
-#define gl_dispatch_stub_1157 mgl_dispatch_stub_1157
-#define gl_dispatch_stub_1158 mgl_dispatch_stub_1158
-#define gl_dispatch_stub_1204 mgl_dispatch_stub_1204
-#define gl_dispatch_stub_1205 mgl_dispatch_stub_1205
-#define gl_dispatch_stub_1206 mgl_dispatch_stub_1206
-#define gl_dispatch_stub_1207 mgl_dispatch_stub_1207
-#define gl_dispatch_stub_1208 mgl_dispatch_stub_1208
-#define gl_dispatch_stub_1209 mgl_dispatch_stub_1209
-#define gl_dispatch_stub_1210 mgl_dispatch_stub_1210
-#define gl_dispatch_stub_1211 mgl_dispatch_stub_1211
-#define gl_dispatch_stub_1212 mgl_dispatch_stub_1212
-#define gl_dispatch_stub_1213 mgl_dispatch_stub_1213
-#define gl_dispatch_stub_1215 mgl_dispatch_stub_1215
-#define gl_dispatch_stub_1216 mgl_dispatch_stub_1216
-#define gl_dispatch_stub_1217 mgl_dispatch_stub_1217
+#define gl_dispatch_stub_1068 mgl_dispatch_stub_1068
+#define gl_dispatch_stub_1069 mgl_dispatch_stub_1069
+#define gl_dispatch_stub_1070 mgl_dispatch_stub_1070
+#define gl_dispatch_stub_1071 mgl_dispatch_stub_1071
+#define gl_dispatch_stub_1072 mgl_dispatch_stub_1072
+#define gl_dispatch_stub_1073 mgl_dispatch_stub_1073
+#define gl_dispatch_stub_1074 mgl_dispatch_stub_1074
+#define gl_dispatch_stub_1075 mgl_dispatch_stub_1075
+#define gl_dispatch_stub_1076 mgl_dispatch_stub_1076
+#define gl_dispatch_stub_1077 mgl_dispatch_stub_1077
+#define gl_dispatch_stub_1078 mgl_dispatch_stub_1078
+#define gl_dispatch_stub_1079 mgl_dispatch_stub_1079
+#define gl_dispatch_stub_1080 mgl_dispatch_stub_1080
+#define gl_dispatch_stub_1082 mgl_dispatch_stub_1082
+#define gl_dispatch_stub_1083 mgl_dispatch_stub_1083
+#define gl_dispatch_stub_1108 mgl_dispatch_stub_1108
+#define gl_dispatch_stub_1109 mgl_dispatch_stub_1109
+#define gl_dispatch_stub_1183 mgl_dispatch_stub_1183
+#define gl_dispatch_stub_1184 mgl_dispatch_stub_1184
+#define gl_dispatch_stub_1185 mgl_dispatch_stub_1185
+#define gl_dispatch_stub_1193 mgl_dispatch_stub_1193
+#define gl_dispatch_stub_1194 mgl_dispatch_stub_1194
+#define gl_dispatch_stub_1195 mgl_dispatch_stub_1195
+#define gl_dispatch_stub_1196 mgl_dispatch_stub_1196
+#define gl_dispatch_stub_1199 mgl_dispatch_stub_1199
+#define gl_dispatch_stub_1200 mgl_dispatch_stub_1200
+#define gl_dispatch_stub_1246 mgl_dispatch_stub_1246
+#define gl_dispatch_stub_1247 mgl_dispatch_stub_1247
+#define gl_dispatch_stub_1248 mgl_dispatch_stub_1248
+#define gl_dispatch_stub_1249 mgl_dispatch_stub_1249
+#define gl_dispatch_stub_1250 mgl_dispatch_stub_1250
+#define gl_dispatch_stub_1251 mgl_dispatch_stub_1251
+#define gl_dispatch_stub_1252 mgl_dispatch_stub_1252
+#define gl_dispatch_stub_1253 mgl_dispatch_stub_1253
+#define gl_dispatch_stub_1254 mgl_dispatch_stub_1254
+#define gl_dispatch_stub_1255 mgl_dispatch_stub_1255
+#define gl_dispatch_stub_1257 mgl_dispatch_stub_1257
+#define gl_dispatch_stub_1258 mgl_dispatch_stub_1258
+#define gl_dispatch_stub_1259 mgl_dispatch_stub_1259
#endif /* USE_MGL_NAMESPACE */
@@ -1964,103 +2006,103 @@ void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params
void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 * params);
void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 * params);
void GLAPIENTRY gl_dispatch_stub_733(GLuint id, GLenum target);
-void GLAPIENTRY gl_dispatch_stub_846(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_961(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void GLAPIENTRY gl_dispatch_stub_962(const GLfloat * coords);
-void GLAPIENTRY gl_dispatch_stub_963(GLint x, GLint y, GLint z, GLint width, GLint height);
-void GLAPIENTRY gl_dispatch_stub_964(const GLint * coords);
-void GLAPIENTRY gl_dispatch_stub_965(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void GLAPIENTRY gl_dispatch_stub_966(const GLshort * coords);
-void GLAPIENTRY gl_dispatch_stub_967(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void GLAPIENTRY gl_dispatch_stub_968(const GLfixed * coords);
-GLbitfield GLAPIENTRY gl_dispatch_stub_970(GLfixed * mantissa, GLint * exponent);
-void GLAPIENTRY gl_dispatch_stub_971(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_972(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_979(GLenum target, GLsizei numAttachments, const GLenum * attachments);
-void GLAPIENTRY gl_dispatch_stub_980(GLuint pipeline, GLuint program);
-void GLAPIENTRY gl_dispatch_stub_981(GLuint pipeline);
-GLuint GLAPIENTRY gl_dispatch_stub_982(GLenum type, GLsizei count, const GLchar * const * strings);
-void GLAPIENTRY gl_dispatch_stub_983(GLsizei n, const GLuint * pipelines);
-void GLAPIENTRY gl_dispatch_stub_984(GLsizei n, GLuint * pipelines);
-void GLAPIENTRY gl_dispatch_stub_985(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
-void GLAPIENTRY gl_dispatch_stub_986(GLuint pipeline, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_987(GLuint pipeline);
-void GLAPIENTRY gl_dispatch_stub_989(GLuint program, GLint location, GLdouble x);
-void GLAPIENTRY gl_dispatch_stub_990(GLuint program, GLint location, GLsizei count, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_991(GLuint program, GLint location, GLfloat x);
-void GLAPIENTRY gl_dispatch_stub_992(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_993(GLuint program, GLint location, GLint x);
-void GLAPIENTRY gl_dispatch_stub_994(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_995(GLuint program, GLint location, GLuint x);
-void GLAPIENTRY gl_dispatch_stub_996(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_997(GLuint program, GLint location, GLdouble x, GLdouble y);
-void GLAPIENTRY gl_dispatch_stub_998(GLuint program, GLint location, GLsizei count, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_999(GLuint program, GLint location, GLfloat x, GLfloat y);
-void GLAPIENTRY gl_dispatch_stub_1000(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1001(GLuint program, GLint location, GLint x, GLint y);
-void GLAPIENTRY gl_dispatch_stub_1002(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_1003(GLuint program, GLint location, GLuint x, GLuint y);
-void GLAPIENTRY gl_dispatch_stub_1004(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_1005(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
-void GLAPIENTRY gl_dispatch_stub_1006(GLuint program, GLint location, GLsizei count, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_1007(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
-void GLAPIENTRY gl_dispatch_stub_1008(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1009(GLuint program, GLint location, GLint x, GLint y, GLint z);
-void GLAPIENTRY gl_dispatch_stub_1010(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_1011(GLuint program, GLint location, GLuint x, GLuint y, GLuint z);
-void GLAPIENTRY gl_dispatch_stub_1012(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_1013(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void GLAPIENTRY gl_dispatch_stub_1014(GLuint program, GLint location, GLsizei count, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_1015(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void GLAPIENTRY gl_dispatch_stub_1016(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1017(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
-void GLAPIENTRY gl_dispatch_stub_1018(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_1019(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
-void GLAPIENTRY gl_dispatch_stub_1020(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_1021(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_1022(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1023(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_1024(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1025(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_1026(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1027(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_1028(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1029(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_1030(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1031(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_1032(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1033(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_1034(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1035(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_1036(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1037(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_1038(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1040(GLuint pipeline, GLbitfield stages, GLuint program);
-void GLAPIENTRY gl_dispatch_stub_1041(GLuint pipeline);
-void GLAPIENTRY gl_dispatch_stub_1066(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_1067(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_1141(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_1142(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_1143(GLsizei n, GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_1151(GLenum coord, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1152(GLenum coord, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_1153(GLenum coord, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1154(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_1157(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_1158(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_1204(GLuint queryHandle);
-void GLAPIENTRY gl_dispatch_stub_1205(GLuint queryId, GLuint * queryHandle);
-void GLAPIENTRY gl_dispatch_stub_1206(GLuint queryHandle);
-void GLAPIENTRY gl_dispatch_stub_1207(GLuint queryHandle);
-void GLAPIENTRY gl_dispatch_stub_1208(GLuint * queryId);
-void GLAPIENTRY gl_dispatch_stub_1209(GLuint queryId, GLuint * nextQueryId);
-void GLAPIENTRY gl_dispatch_stub_1210(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);
-void GLAPIENTRY gl_dispatch_stub_1211(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten);
-void GLAPIENTRY gl_dispatch_stub_1212(GLchar * queryName, GLuint * queryId);
-void GLAPIENTRY gl_dispatch_stub_1213(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);
-void GLAPIENTRY gl_dispatch_stub_1215(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_1216(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_1217(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_856(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_1003(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+void GLAPIENTRY gl_dispatch_stub_1004(const GLfloat * coords);
+void GLAPIENTRY gl_dispatch_stub_1005(GLint x, GLint y, GLint z, GLint width, GLint height);
+void GLAPIENTRY gl_dispatch_stub_1006(const GLint * coords);
+void GLAPIENTRY gl_dispatch_stub_1007(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+void GLAPIENTRY gl_dispatch_stub_1008(const GLshort * coords);
+void GLAPIENTRY gl_dispatch_stub_1009(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+void GLAPIENTRY gl_dispatch_stub_1010(const GLfixed * coords);
+GLbitfield GLAPIENTRY gl_dispatch_stub_1012(GLfixed * mantissa, GLint * exponent);
+void GLAPIENTRY gl_dispatch_stub_1013(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_1014(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_1021(GLenum target, GLsizei numAttachments, const GLenum * attachments);
+void GLAPIENTRY gl_dispatch_stub_1022(GLuint pipeline, GLuint program);
+void GLAPIENTRY gl_dispatch_stub_1023(GLuint pipeline);
+GLuint GLAPIENTRY gl_dispatch_stub_1024(GLenum type, GLsizei count, const GLchar * const * strings);
+void GLAPIENTRY gl_dispatch_stub_1025(GLsizei n, const GLuint * pipelines);
+void GLAPIENTRY gl_dispatch_stub_1026(GLsizei n, GLuint * pipelines);
+void GLAPIENTRY gl_dispatch_stub_1027(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
+void GLAPIENTRY gl_dispatch_stub_1028(GLuint pipeline, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_1029(GLuint pipeline);
+void GLAPIENTRY gl_dispatch_stub_1031(GLuint program, GLint location, GLdouble x);
+void GLAPIENTRY gl_dispatch_stub_1032(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1033(GLuint program, GLint location, GLfloat x);
+void GLAPIENTRY gl_dispatch_stub_1034(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1035(GLuint program, GLint location, GLint x);
+void GLAPIENTRY gl_dispatch_stub_1036(GLuint program, GLint location, GLsizei count, const GLint * value);
+void GLAPIENTRY gl_dispatch_stub_1037(GLuint program, GLint location, GLuint x);
+void GLAPIENTRY gl_dispatch_stub_1038(GLuint program, GLint location, GLsizei count, const GLuint * value);
+void GLAPIENTRY gl_dispatch_stub_1039(GLuint program, GLint location, GLdouble x, GLdouble y);
+void GLAPIENTRY gl_dispatch_stub_1040(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1041(GLuint program, GLint location, GLfloat x, GLfloat y);
+void GLAPIENTRY gl_dispatch_stub_1042(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1043(GLuint program, GLint location, GLint x, GLint y);
+void GLAPIENTRY gl_dispatch_stub_1044(GLuint program, GLint location, GLsizei count, const GLint * value);
+void GLAPIENTRY gl_dispatch_stub_1045(GLuint program, GLint location, GLuint x, GLuint y);
+void GLAPIENTRY gl_dispatch_stub_1046(GLuint program, GLint location, GLsizei count, const GLuint * value);
+void GLAPIENTRY gl_dispatch_stub_1047(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+void GLAPIENTRY gl_dispatch_stub_1048(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1049(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
+void GLAPIENTRY gl_dispatch_stub_1050(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1051(GLuint program, GLint location, GLint x, GLint y, GLint z);
+void GLAPIENTRY gl_dispatch_stub_1052(GLuint program, GLint location, GLsizei count, const GLint * value);
+void GLAPIENTRY gl_dispatch_stub_1053(GLuint program, GLint location, GLuint x, GLuint y, GLuint z);
+void GLAPIENTRY gl_dispatch_stub_1054(GLuint program, GLint location, GLsizei count, const GLuint * value);
+void GLAPIENTRY gl_dispatch_stub_1055(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void GLAPIENTRY gl_dispatch_stub_1056(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1057(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void GLAPIENTRY gl_dispatch_stub_1058(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1059(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
+void GLAPIENTRY gl_dispatch_stub_1060(GLuint program, GLint location, GLsizei count, const GLint * value);
+void GLAPIENTRY gl_dispatch_stub_1061(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
+void GLAPIENTRY gl_dispatch_stub_1062(GLuint program, GLint location, GLsizei count, const GLuint * value);
+void GLAPIENTRY gl_dispatch_stub_1063(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1064(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1065(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1066(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1067(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1068(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1069(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1070(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1071(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1072(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1073(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1074(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1075(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1076(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1077(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1078(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1079(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1080(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1082(GLuint pipeline, GLbitfield stages, GLuint program);
+void GLAPIENTRY gl_dispatch_stub_1083(GLuint pipeline);
+void GLAPIENTRY gl_dispatch_stub_1108(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_1109(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_1183(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_1184(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_1185(GLsizei n, GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_1193(GLenum coord, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1194(GLenum coord, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_1195(GLenum coord, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1196(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_1199(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_1200(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_1246(GLuint queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1247(GLuint queryId, GLuint * queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1248(GLuint queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1249(GLuint queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1250(GLuint * queryId);
+void GLAPIENTRY gl_dispatch_stub_1251(GLuint queryId, GLuint * nextQueryId);
+void GLAPIENTRY gl_dispatch_stub_1252(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);
+void GLAPIENTRY gl_dispatch_stub_1253(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten);
+void GLAPIENTRY gl_dispatch_stub_1254(GLchar * queryName, GLuint * queryId);
+void GLAPIENTRY gl_dispatch_stub_1255(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);
+void GLAPIENTRY gl_dispatch_stub_1257(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_1258(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_1259(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2875,970 +2917,1012 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(13273, glGetProgramBinary, glGetProgramBinary, NULL, 808),
NAME_FUNC_OFFSET(13292, glProgramBinary, glProgramBinary, NULL, 809),
NAME_FUNC_OFFSET(13308, glProgramParameteri, glProgramParameteri, NULL, 810),
- NAME_FUNC_OFFSET(13328, glDepthRangeArrayv, glDepthRangeArrayv, NULL, 811),
- NAME_FUNC_OFFSET(13347, glDepthRangeIndexed, glDepthRangeIndexed, NULL, 812),
- NAME_FUNC_OFFSET(13367, glGetDoublei_v, glGetDoublei_v, NULL, 813),
- NAME_FUNC_OFFSET(13382, glGetFloati_v, glGetFloati_v, NULL, 814),
- NAME_FUNC_OFFSET(13396, glScissorArrayv, glScissorArrayv, NULL, 815),
- NAME_FUNC_OFFSET(13412, glScissorIndexed, glScissorIndexed, NULL, 816),
- NAME_FUNC_OFFSET(13429, glScissorIndexedv, glScissorIndexedv, NULL, 817),
- NAME_FUNC_OFFSET(13447, glViewportArrayv, glViewportArrayv, NULL, 818),
- NAME_FUNC_OFFSET(13464, glViewportIndexedf, glViewportIndexedf, NULL, 819),
- NAME_FUNC_OFFSET(13483, glViewportIndexedfv, glViewportIndexedfv, NULL, 820),
- NAME_FUNC_OFFSET(13503, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 821),
- NAME_FUNC_OFFSET(13531, glGetnColorTableARB, glGetnColorTableARB, NULL, 822),
- NAME_FUNC_OFFSET(13551, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 823),
- NAME_FUNC_OFFSET(13579, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 824),
- NAME_FUNC_OFFSET(13606, glGetnHistogramARB, glGetnHistogramARB, NULL, 825),
- NAME_FUNC_OFFSET(13625, glGetnMapdvARB, glGetnMapdvARB, NULL, 826),
- NAME_FUNC_OFFSET(13640, glGetnMapfvARB, glGetnMapfvARB, NULL, 827),
- NAME_FUNC_OFFSET(13655, glGetnMapivARB, glGetnMapivARB, NULL, 828),
- NAME_FUNC_OFFSET(13670, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 829),
- NAME_FUNC_OFFSET(13686, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 830),
- NAME_FUNC_OFFSET(13706, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 831),
- NAME_FUNC_OFFSET(13727, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 832),
- NAME_FUNC_OFFSET(13748, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 833),
- NAME_FUNC_OFFSET(13772, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 834),
- NAME_FUNC_OFFSET(13797, glGetnTexImageARB, glGetnTexImageARB, NULL, 835),
- NAME_FUNC_OFFSET(13815, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 836),
- NAME_FUNC_OFFSET(13834, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 837),
- NAME_FUNC_OFFSET(13853, glGetnUniformivARB, glGetnUniformivARB, NULL, 838),
- NAME_FUNC_OFFSET(13872, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 839),
- NAME_FUNC_OFFSET(13892, glReadnPixelsARB, glReadnPixelsARB, NULL, 840),
- NAME_FUNC_OFFSET(13909, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 841),
- NAME_FUNC_OFFSET(13943, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 842),
- NAME_FUNC_OFFSET(13979, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 843),
- NAME_FUNC_OFFSET(14025, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 844),
- NAME_FUNC_OFFSET(14058, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 845),
- NAME_FUNC_OFFSET(14097, gl_dispatch_stub_846, gl_dispatch_stub_846, NULL, 846),
- NAME_FUNC_OFFSET(14119, glGetActiveAtomicCounterBufferiv, glGetActiveAtomicCounterBufferiv, NULL, 847),
- NAME_FUNC_OFFSET(14152, glBindImageTexture, glBindImageTexture, NULL, 848),
- NAME_FUNC_OFFSET(14171, glMemoryBarrier, glMemoryBarrier, NULL, 849),
- NAME_FUNC_OFFSET(14187, glTexStorage1D, glTexStorage1D, NULL, 850),
- NAME_FUNC_OFFSET(14202, glTexStorage2D, glTexStorage2D, NULL, 851),
- NAME_FUNC_OFFSET(14217, glTexStorage3D, glTexStorage3D, NULL, 852),
- NAME_FUNC_OFFSET(14232, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 853),
- NAME_FUNC_OFFSET(14254, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 854),
- NAME_FUNC_OFFSET(14276, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 855),
- NAME_FUNC_OFFSET(14298, glClearBufferData, glClearBufferData, NULL, 856),
- NAME_FUNC_OFFSET(14316, glClearBufferSubData, glClearBufferSubData, NULL, 857),
- NAME_FUNC_OFFSET(14337, glDispatchCompute, glDispatchCompute, NULL, 858),
- NAME_FUNC_OFFSET(14355, glDispatchComputeIndirect, glDispatchComputeIndirect, NULL, 859),
- NAME_FUNC_OFFSET(14381, glCopyImageSubData, glCopyImageSubData, NULL, 860),
- NAME_FUNC_OFFSET(14400, glTextureView, glTextureView, NULL, 861),
- NAME_FUNC_OFFSET(14414, glBindVertexBuffer, glBindVertexBuffer, NULL, 862),
- NAME_FUNC_OFFSET(14433, glVertexAttribBinding, glVertexAttribBinding, NULL, 863),
- NAME_FUNC_OFFSET(14455, glVertexAttribFormat, glVertexAttribFormat, NULL, 864),
- NAME_FUNC_OFFSET(14476, glVertexAttribIFormat, glVertexAttribIFormat, NULL, 865),
- NAME_FUNC_OFFSET(14498, glVertexAttribLFormat, glVertexAttribLFormat, NULL, 866),
- NAME_FUNC_OFFSET(14520, glVertexBindingDivisor, glVertexBindingDivisor, NULL, 867),
- NAME_FUNC_OFFSET(14543, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 868),
- NAME_FUNC_OFFSET(14569, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 869),
- NAME_FUNC_OFFSET(14597, glGetProgramInterfaceiv, glGetProgramInterfaceiv, NULL, 870),
- NAME_FUNC_OFFSET(14621, glGetProgramResourceIndex, glGetProgramResourceIndex, NULL, 871),
- NAME_FUNC_OFFSET(14647, glGetProgramResourceLocation, glGetProgramResourceLocation, NULL, 872),
- NAME_FUNC_OFFSET(14676, glGetProgramResourceLocationIndex, glGetProgramResourceLocationIndex, NULL, 873),
- NAME_FUNC_OFFSET(14710, glGetProgramResourceName, glGetProgramResourceName, NULL, 874),
- NAME_FUNC_OFFSET(14735, glGetProgramResourceiv, glGetProgramResourceiv, NULL, 875),
- NAME_FUNC_OFFSET(14758, glTexBufferRange, glTexBufferRange, NULL, 876),
- NAME_FUNC_OFFSET(14775, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 877),
- NAME_FUNC_OFFSET(14801, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 878),
- NAME_FUNC_OFFSET(14827, glBufferStorage, glBufferStorage, NULL, 879),
- NAME_FUNC_OFFSET(14843, glClearTexImage, glClearTexImage, NULL, 880),
- NAME_FUNC_OFFSET(14859, glClearTexSubImage, glClearTexSubImage, NULL, 881),
- NAME_FUNC_OFFSET(14878, glBindBuffersBase, glBindBuffersBase, NULL, 882),
- NAME_FUNC_OFFSET(14896, glBindBuffersRange, glBindBuffersRange, NULL, 883),
- NAME_FUNC_OFFSET(14915, glBindImageTextures, glBindImageTextures, NULL, 884),
- NAME_FUNC_OFFSET(14935, glBindSamplers, glBindSamplers, NULL, 885),
- NAME_FUNC_OFFSET(14950, glBindTextures, glBindTextures, NULL, 886),
- NAME_FUNC_OFFSET(14965, glBindVertexBuffers, glBindVertexBuffers, NULL, 887),
- NAME_FUNC_OFFSET(14985, glClipControl, glClipControl, NULL, 888),
- NAME_FUNC_OFFSET(14999, glBindTextureUnit, glBindTextureUnit, NULL, 889),
- NAME_FUNC_OFFSET(15017, glClearNamedBufferData, glClearNamedBufferData, NULL, 890),
- NAME_FUNC_OFFSET(15040, glClearNamedBufferSubData, glClearNamedBufferSubData, NULL, 891),
- NAME_FUNC_OFFSET(15066, glCompressedTextureSubImage1D, glCompressedTextureSubImage1D, NULL, 892),
- NAME_FUNC_OFFSET(15096, glCompressedTextureSubImage2D, glCompressedTextureSubImage2D, NULL, 893),
- NAME_FUNC_OFFSET(15126, glCompressedTextureSubImage3D, glCompressedTextureSubImage3D, NULL, 894),
- NAME_FUNC_OFFSET(15156, glCopyNamedBufferSubData, glCopyNamedBufferSubData, NULL, 895),
- NAME_FUNC_OFFSET(15181, glCopyTextureSubImage1D, glCopyTextureSubImage1D, NULL, 896),
- NAME_FUNC_OFFSET(15205, glCopyTextureSubImage2D, glCopyTextureSubImage2D, NULL, 897),
- NAME_FUNC_OFFSET(15229, glCopyTextureSubImage3D, glCopyTextureSubImage3D, NULL, 898),
- NAME_FUNC_OFFSET(15253, glCreateBuffers, glCreateBuffers, NULL, 899),
- NAME_FUNC_OFFSET(15269, glCreateProgramPipelines, glCreateProgramPipelines, NULL, 900),
- NAME_FUNC_OFFSET(15294, glCreateQueries, glCreateQueries, NULL, 901),
- NAME_FUNC_OFFSET(15310, glCreateRenderbuffers, glCreateRenderbuffers, NULL, 902),
- NAME_FUNC_OFFSET(15332, glCreateSamplers, glCreateSamplers, NULL, 903),
- NAME_FUNC_OFFSET(15349, glCreateTextures, glCreateTextures, NULL, 904),
- NAME_FUNC_OFFSET(15366, glCreateTransformFeedbacks, glCreateTransformFeedbacks, NULL, 905),
- NAME_FUNC_OFFSET(15393, glFlushMappedNamedBufferRange, glFlushMappedNamedBufferRange, NULL, 906),
- NAME_FUNC_OFFSET(15423, glGenerateTextureMipmap, glGenerateTextureMipmap, NULL, 907),
- NAME_FUNC_OFFSET(15447, glGetCompressedTextureImage, glGetCompressedTextureImage, NULL, 908),
- NAME_FUNC_OFFSET(15475, glGetNamedBufferParameteri64v, glGetNamedBufferParameteri64v, NULL, 909),
- NAME_FUNC_OFFSET(15505, glGetNamedBufferParameteriv, glGetNamedBufferParameteriv, NULL, 910),
- NAME_FUNC_OFFSET(15533, glGetNamedBufferPointerv, glGetNamedBufferPointerv, NULL, 911),
- NAME_FUNC_OFFSET(15558, glGetNamedBufferSubData, glGetNamedBufferSubData, NULL, 912),
- NAME_FUNC_OFFSET(15582, glGetNamedRenderbufferParameteriv, glGetNamedRenderbufferParameteriv, NULL, 913),
- NAME_FUNC_OFFSET(15616, glGetQueryBufferObjecti64v, glGetQueryBufferObjecti64v, NULL, 914),
- NAME_FUNC_OFFSET(15643, glGetQueryBufferObjectiv, glGetQueryBufferObjectiv, NULL, 915),
- NAME_FUNC_OFFSET(15668, glGetQueryBufferObjectui64v, glGetQueryBufferObjectui64v, NULL, 916),
- NAME_FUNC_OFFSET(15696, glGetQueryBufferObjectuiv, glGetQueryBufferObjectuiv, NULL, 917),
- NAME_FUNC_OFFSET(15722, glGetTextureImage, glGetTextureImage, NULL, 918),
- NAME_FUNC_OFFSET(15740, glGetTextureLevelParameterfv, glGetTextureLevelParameterfv, NULL, 919),
- NAME_FUNC_OFFSET(15769, glGetTextureLevelParameteriv, glGetTextureLevelParameteriv, NULL, 920),
- NAME_FUNC_OFFSET(15798, glGetTextureParameterIiv, glGetTextureParameterIiv, NULL, 921),
- NAME_FUNC_OFFSET(15823, glGetTextureParameterIuiv, glGetTextureParameterIuiv, NULL, 922),
- NAME_FUNC_OFFSET(15849, glGetTextureParameterfv, glGetTextureParameterfv, NULL, 923),
- NAME_FUNC_OFFSET(15873, glGetTextureParameteriv, glGetTextureParameteriv, NULL, 924),
- NAME_FUNC_OFFSET(15897, glGetTransformFeedbacki64_v, glGetTransformFeedbacki64_v, NULL, 925),
- NAME_FUNC_OFFSET(15925, glGetTransformFeedbacki_v, glGetTransformFeedbacki_v, NULL, 926),
- NAME_FUNC_OFFSET(15951, glGetTransformFeedbackiv, glGetTransformFeedbackiv, NULL, 927),
- NAME_FUNC_OFFSET(15976, glMapNamedBuffer, glMapNamedBuffer, NULL, 928),
- NAME_FUNC_OFFSET(15993, glMapNamedBufferRange, glMapNamedBufferRange, NULL, 929),
- NAME_FUNC_OFFSET(16015, glNamedBufferData, glNamedBufferData, NULL, 930),
- NAME_FUNC_OFFSET(16033, glNamedBufferStorage, glNamedBufferStorage, NULL, 931),
- NAME_FUNC_OFFSET(16054, glNamedBufferSubData, glNamedBufferSubData, NULL, 932),
- NAME_FUNC_OFFSET(16075, glNamedRenderbufferStorage, glNamedRenderbufferStorage, NULL, 933),
- NAME_FUNC_OFFSET(16102, glNamedRenderbufferStorageMultisample, glNamedRenderbufferStorageMultisample, NULL, 934),
- NAME_FUNC_OFFSET(16140, glTextureBuffer, glTextureBuffer, NULL, 935),
- NAME_FUNC_OFFSET(16156, glTextureBufferRange, glTextureBufferRange, NULL, 936),
- NAME_FUNC_OFFSET(16177, glTextureParameterIiv, glTextureParameterIiv, NULL, 937),
- NAME_FUNC_OFFSET(16199, glTextureParameterIuiv, glTextureParameterIuiv, NULL, 938),
- NAME_FUNC_OFFSET(16222, glTextureParameterf, glTextureParameterf, NULL, 939),
- NAME_FUNC_OFFSET(16242, glTextureParameterfv, glTextureParameterfv, NULL, 940),
- NAME_FUNC_OFFSET(16263, glTextureParameteri, glTextureParameteri, NULL, 941),
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- NAME_FUNC_OFFSET(16441, glTextureSubImage2D, glTextureSubImage2D, NULL, 949),
- NAME_FUNC_OFFSET(16461, glTextureSubImage3D, glTextureSubImage3D, NULL, 950),
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- NAME_FUNC_OFFSET(16511, glTransformFeedbackBufferRange, glTransformFeedbackBufferRange, NULL, 952),
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- NAME_FUNC_OFFSET(16584, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 955),
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- NAME_FUNC_OFFSET(16634, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 957),
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- NAME_FUNC_OFFSET(16682, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 959),
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- NAME_FUNC_OFFSET(16725, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961),
- NAME_FUNC_OFFSET(16739, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962),
- NAME_FUNC_OFFSET(16754, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963),
- NAME_FUNC_OFFSET(16768, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964),
- NAME_FUNC_OFFSET(16783, gl_dispatch_stub_965, gl_dispatch_stub_965, NULL, 965),
- NAME_FUNC_OFFSET(16797, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966),
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- NAME_FUNC_OFFSET(16826, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968),
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- NAME_FUNC_OFFSET(16881, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971),
- NAME_FUNC_OFFSET(16898, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972),
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- NAME_FUNC_OFFSET(17150, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984),
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- NAME_FUNC_OFFSET(17223, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987),
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- NAME_FUNC_OFFSET(17278, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990),
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- NAME_FUNC_OFFSET(17317, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992),
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- NAME_FUNC_OFFSET(17356, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
- NAME_FUNC_OFFSET(17376, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
- NAME_FUNC_OFFSET(17396, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
- NAME_FUNC_OFFSET(17417, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997),
- NAME_FUNC_OFFSET(17436, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998),
- NAME_FUNC_OFFSET(17456, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
- NAME_FUNC_OFFSET(17475, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000),
- NAME_FUNC_OFFSET(17495, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
- NAME_FUNC_OFFSET(17514, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002),
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- NAME_FUNC_OFFSET(17554, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004),
- NAME_FUNC_OFFSET(17575, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005),
- NAME_FUNC_OFFSET(17594, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006),
- NAME_FUNC_OFFSET(17614, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007),
- NAME_FUNC_OFFSET(17633, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008),
- NAME_FUNC_OFFSET(17653, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
- NAME_FUNC_OFFSET(17672, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010),
- NAME_FUNC_OFFSET(17692, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
- NAME_FUNC_OFFSET(17712, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012),
- NAME_FUNC_OFFSET(17733, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
- NAME_FUNC_OFFSET(17752, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014),
- NAME_FUNC_OFFSET(17772, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
- NAME_FUNC_OFFSET(17791, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016),
- NAME_FUNC_OFFSET(17811, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017),
- NAME_FUNC_OFFSET(17830, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018),
- NAME_FUNC_OFFSET(17850, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019),
- NAME_FUNC_OFFSET(17870, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020),
- NAME_FUNC_OFFSET(17891, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021),
- NAME_FUNC_OFFSET(17917, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022),
- NAME_FUNC_OFFSET(17943, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023),
- NAME_FUNC_OFFSET(17971, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024),
- NAME_FUNC_OFFSET(17999, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025),
- NAME_FUNC_OFFSET(18027, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026),
- NAME_FUNC_OFFSET(18055, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027),
- NAME_FUNC_OFFSET(18081, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028),
- NAME_FUNC_OFFSET(18107, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029),
- NAME_FUNC_OFFSET(18135, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030),
- NAME_FUNC_OFFSET(18163, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031),
- NAME_FUNC_OFFSET(18191, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032),
- NAME_FUNC_OFFSET(18219, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033),
- NAME_FUNC_OFFSET(18245, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034),
- NAME_FUNC_OFFSET(18271, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035),
- NAME_FUNC_OFFSET(18299, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036),
- NAME_FUNC_OFFSET(18327, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037),
- NAME_FUNC_OFFSET(18355, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038),
- NAME_FUNC_OFFSET(18383, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 1039),
- NAME_FUNC_OFFSET(18401, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040),
- NAME_FUNC_OFFSET(18420, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041),
- NAME_FUNC_OFFSET(18446, glDebugMessageCallback, glDebugMessageCallback, NULL, 1042),
- NAME_FUNC_OFFSET(18469, glDebugMessageControl, glDebugMessageControl, NULL, 1043),
- NAME_FUNC_OFFSET(18491, glDebugMessageInsert, glDebugMessageInsert, NULL, 1044),
- NAME_FUNC_OFFSET(18512, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1045),
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- NAME_FUNC_OFFSET(18550, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 1047),
- NAME_FUNC_OFFSET(18570, glObjectLabel, glObjectLabel, NULL, 1048),
- NAME_FUNC_OFFSET(18584, glObjectPtrLabel, glObjectPtrLabel, NULL, 1049),
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- NAME_FUNC_OFFSET(18617, glPushDebugGroup, glPushDebugGroup, NULL, 1051),
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- NAME_FUNC_OFFSET(18656, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1053),
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- NAME_FUNC_OFFSET(18702, glFogCoordfEXT, glFogCoordfEXT, NULL, 1055),
- NAME_FUNC_OFFSET(18717, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1056),
- NAME_FUNC_OFFSET(18733, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 1057),
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- NAME_FUNC_OFFSET(18771, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 1059),
- NAME_FUNC_OFFSET(18790, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 1060),
- NAME_FUNC_OFFSET(18808, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 1061),
- NAME_FUNC_OFFSET(18827, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 1062),
- NAME_FUNC_OFFSET(18845, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 1063),
- NAME_FUNC_OFFSET(18864, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 1064),
- NAME_FUNC_OFFSET(18882, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 1065),
- NAME_FUNC_OFFSET(18901, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066),
- NAME_FUNC_OFFSET(18926, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067),
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- NAME_FUNC_OFFSET(18996, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 1070),
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- NAME_FUNC_OFFSET(19189, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 1079),
- NAME_FUNC_OFFSET(19214, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 1080),
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- NAME_FUNC_OFFSET(20820, gl_dispatch_stub_1154, gl_dispatch_stub_1154, NULL, 1154),
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- NAME_FUNC_OFFSET(20998, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1162),
- NAME_FUNC_OFFSET(21020, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1163),
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- NAME_FUNC_OFFSET(21108, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1167),
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- NAME_FUNC_OFFSET(21153, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1169),
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- NAME_FUNC_OFFSET(21418, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1181),
- NAME_FUNC_OFFSET(21449, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1182),
- NAME_FUNC_OFFSET(21482, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1183),
- NAME_FUNC_OFFSET(21510, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1184),
- NAME_FUNC_OFFSET(21541, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1185),
- NAME_FUNC_OFFSET(21567, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1186),
- NAME_FUNC_OFFSET(21598, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1187),
- NAME_FUNC_OFFSET(21626, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1188),
- NAME_FUNC_OFFSET(21649, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1189),
- NAME_FUNC_OFFSET(21674, glActiveProgramEXT, glActiveProgramEXT, NULL, 1190),
- NAME_FUNC_OFFSET(21693, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1191),
- NAME_FUNC_OFFSET(21718, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1192),
- NAME_FUNC_OFFSET(21740, glTextureBarrierNV, glTextureBarrierNV, NULL, 1193),
- NAME_FUNC_OFFSET(21759, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1194),
- NAME_FUNC_OFFSET(21773, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1195),
- NAME_FUNC_OFFSET(21795, glVDPAUInitNV, glVDPAUInitNV, NULL, 1196),
- NAME_FUNC_OFFSET(21809, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1197),
- NAME_FUNC_OFFSET(21828, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1198),
- NAME_FUNC_OFFSET(21849, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1199),
- NAME_FUNC_OFFSET(21880, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1200),
- NAME_FUNC_OFFSET(21910, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1201),
- NAME_FUNC_OFFSET(21933, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1202),
- NAME_FUNC_OFFSET(21956, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1203),
- NAME_FUNC_OFFSET(21983, gl_dispatch_stub_1204, gl_dispatch_stub_1204, NULL, 1204),
- NAME_FUNC_OFFSET(22005, gl_dispatch_stub_1205, gl_dispatch_stub_1205, NULL, 1205),
- NAME_FUNC_OFFSET(22028, gl_dispatch_stub_1206, gl_dispatch_stub_1206, NULL, 1206),
- NAME_FUNC_OFFSET(22051, gl_dispatch_stub_1207, gl_dispatch_stub_1207, NULL, 1207),
- NAME_FUNC_OFFSET(22071, gl_dispatch_stub_1208, gl_dispatch_stub_1208, NULL, 1208),
- NAME_FUNC_OFFSET(22098, gl_dispatch_stub_1209, gl_dispatch_stub_1209, NULL, 1209),
- NAME_FUNC_OFFSET(22124, gl_dispatch_stub_1210, gl_dispatch_stub_1210, NULL, 1210),
- NAME_FUNC_OFFSET(22150, gl_dispatch_stub_1211, gl_dispatch_stub_1211, NULL, 1211),
- NAME_FUNC_OFFSET(22174, gl_dispatch_stub_1212, gl_dispatch_stub_1212, NULL, 1212),
- NAME_FUNC_OFFSET(22202, gl_dispatch_stub_1213, gl_dispatch_stub_1213, NULL, 1213),
- NAME_FUNC_OFFSET(22226, glPolygonOffsetClampEXT, glPolygonOffsetClampEXT, NULL, 1214),
- NAME_FUNC_OFFSET(22250, gl_dispatch_stub_1215, gl_dispatch_stub_1215, NULL, 1215),
- NAME_FUNC_OFFSET(22275, gl_dispatch_stub_1216, gl_dispatch_stub_1216, NULL, 1216),
- NAME_FUNC_OFFSET(22304, gl_dispatch_stub_1217, gl_dispatch_stub_1217, NULL, 1217),
- NAME_FUNC_OFFSET(22335, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1218),
- NAME_FUNC_OFFSET(22374, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1219),
- NAME_FUNC_OFFSET(22403, glAlphaFuncx, glAlphaFuncx, NULL, 1220),
- NAME_FUNC_OFFSET(22416, glClearColorx, glClearColorx, NULL, 1221),
- NAME_FUNC_OFFSET(22430, glClearDepthx, glClearDepthx, NULL, 1222),
- NAME_FUNC_OFFSET(22444, glColor4x, glColor4x, NULL, 1223),
- NAME_FUNC_OFFSET(22454, glDepthRangex, glDepthRangex, NULL, 1224),
- NAME_FUNC_OFFSET(22468, glFogx, glFogx, NULL, 1225),
- NAME_FUNC_OFFSET(22475, glFogxv, glFogxv, NULL, 1226),
- NAME_FUNC_OFFSET(22483, glFrustumf, glFrustumf, NULL, 1227),
- NAME_FUNC_OFFSET(22494, glFrustumx, glFrustumx, NULL, 1228),
- NAME_FUNC_OFFSET(22505, glLightModelx, glLightModelx, NULL, 1229),
- NAME_FUNC_OFFSET(22519, glLightModelxv, glLightModelxv, NULL, 1230),
- NAME_FUNC_OFFSET(22534, glLightx, glLightx, NULL, 1231),
- NAME_FUNC_OFFSET(22543, glLightxv, glLightxv, NULL, 1232),
- NAME_FUNC_OFFSET(22553, glLineWidthx, glLineWidthx, NULL, 1233),
- NAME_FUNC_OFFSET(22566, glLoadMatrixx, glLoadMatrixx, NULL, 1234),
- NAME_FUNC_OFFSET(22580, glMaterialx, glMaterialx, NULL, 1235),
- NAME_FUNC_OFFSET(22592, glMaterialxv, glMaterialxv, NULL, 1236),
- NAME_FUNC_OFFSET(22605, glMultMatrixx, glMultMatrixx, NULL, 1237),
- NAME_FUNC_OFFSET(22619, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1238),
- NAME_FUNC_OFFSET(22637, glNormal3x, glNormal3x, NULL, 1239),
- NAME_FUNC_OFFSET(22648, glOrthof, glOrthof, NULL, 1240),
- NAME_FUNC_OFFSET(22657, glOrthox, glOrthox, NULL, 1241),
- NAME_FUNC_OFFSET(22666, glPointSizex, glPointSizex, NULL, 1242),
- NAME_FUNC_OFFSET(22679, glPolygonOffsetx, glPolygonOffsetx, NULL, 1243),
- NAME_FUNC_OFFSET(22696, glRotatex, glRotatex, NULL, 1244),
- NAME_FUNC_OFFSET(22706, glSampleCoveragex, glSampleCoveragex, NULL, 1245),
- NAME_FUNC_OFFSET(22724, glScalex, glScalex, NULL, 1246),
- NAME_FUNC_OFFSET(22733, glTexEnvx, glTexEnvx, NULL, 1247),
- NAME_FUNC_OFFSET(22743, glTexEnvxv, glTexEnvxv, NULL, 1248),
- NAME_FUNC_OFFSET(22754, glTexParameterx, glTexParameterx, NULL, 1249),
- NAME_FUNC_OFFSET(22770, glTranslatex, glTranslatex, NULL, 1250),
- NAME_FUNC_OFFSET(22783, glClipPlanef, glClipPlanef, NULL, 1251),
- NAME_FUNC_OFFSET(22796, glClipPlanex, glClipPlanex, NULL, 1252),
- NAME_FUNC_OFFSET(22809, glGetClipPlanef, glGetClipPlanef, NULL, 1253),
- NAME_FUNC_OFFSET(22825, glGetClipPlanex, glGetClipPlanex, NULL, 1254),
- NAME_FUNC_OFFSET(22841, glGetFixedv, glGetFixedv, NULL, 1255),
- NAME_FUNC_OFFSET(22853, glGetLightxv, glGetLightxv, NULL, 1256),
- NAME_FUNC_OFFSET(22866, glGetMaterialxv, glGetMaterialxv, NULL, 1257),
- NAME_FUNC_OFFSET(22882, glGetTexEnvxv, glGetTexEnvxv, NULL, 1258),
- NAME_FUNC_OFFSET(22896, glGetTexParameterxv, glGetTexParameterxv, NULL, 1259),
- NAME_FUNC_OFFSET(22916, glPointParameterx, glPointParameterx, NULL, 1260),
- NAME_FUNC_OFFSET(22934, glPointParameterxv, glPointParameterxv, NULL, 1261),
- NAME_FUNC_OFFSET(22953, glTexParameterxv, glTexParameterxv, NULL, 1262),
- NAME_FUNC_OFFSET(22970, glTexGenf, glTexGenf, NULL, 190),
- NAME_FUNC_OFFSET(22983, glTexGenfv, glTexGenfv, NULL, 191),
- NAME_FUNC_OFFSET(22997, glTexGeni, glTexGeni, NULL, 192),
- NAME_FUNC_OFFSET(23010, glTexGeniv, glTexGeniv, NULL, 193),
- NAME_FUNC_OFFSET(23024, glReadBuffer, glReadBuffer, NULL, 254),
- NAME_FUNC_OFFSET(23039, glGetTexGenfv, glGetTexGenfv, NULL, 279),
- NAME_FUNC_OFFSET(23056, glGetTexGeniv, glGetTexGeniv, NULL, 280),
- NAME_FUNC_OFFSET(23073, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(23091, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(23108, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(23124, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(23149, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(23169, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(23189, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(23212, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET(23235, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
- NAME_FUNC_OFFSET(23255, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(23272, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(23289, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(23304, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(23328, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(23347, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(23366, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(23382, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(23401, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(23420, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(23443, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(23459, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(23475, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(23502, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(23529, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(23549, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(23568, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(23587, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(23617, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(23647, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(23677, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(23707, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(23726, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(23749, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(23774, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(23799, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(23826, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(23854, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(23881, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(23909, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(23938, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(23967, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(23993, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(24024, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(24055, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(24079, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(24102, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(24120, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(24149, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(24178, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(24193, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(24219, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(24245, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(24260, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(24272, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(24292, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(24309, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(24325, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(24341, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(24360, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(24379, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(24402, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(24425, glActiveTexture, glActiveTexture, NULL, 374),
- NAME_FUNC_OFFSET(24444, glClientActiveTexture, glClientActiveTexture, NULL, 375),
- NAME_FUNC_OFFSET(24469, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
- NAME_FUNC_OFFSET(24490, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
- NAME_FUNC_OFFSET(24512, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(24530, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(24549, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
- NAME_FUNC_OFFSET(24570, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
- NAME_FUNC_OFFSET(24592, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
- NAME_FUNC_OFFSET(24613, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
- NAME_FUNC_OFFSET(24635, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
- NAME_FUNC_OFFSET(24656, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
- NAME_FUNC_OFFSET(24678, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(24696, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(24715, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
- NAME_FUNC_OFFSET(24736, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
- NAME_FUNC_OFFSET(24758, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
- NAME_FUNC_OFFSET(24779, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
- NAME_FUNC_OFFSET(24801, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
- NAME_FUNC_OFFSET(24822, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
- NAME_FUNC_OFFSET(24844, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(24862, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(24881, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
- NAME_FUNC_OFFSET(24902, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
- NAME_FUNC_OFFSET(24924, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
- NAME_FUNC_OFFSET(24945, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
- NAME_FUNC_OFFSET(24967, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
- NAME_FUNC_OFFSET(24988, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
- NAME_FUNC_OFFSET(25010, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(25028, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(25047, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
- NAME_FUNC_OFFSET(25068, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
- NAME_FUNC_OFFSET(25090, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
- NAME_FUNC_OFFSET(25111, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
- NAME_FUNC_OFFSET(25133, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
- NAME_FUNC_OFFSET(25159, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
- NAME_FUNC_OFFSET(25185, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET(25211, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET(25237, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
- NAME_FUNC_OFFSET(25266, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
- NAME_FUNC_OFFSET(25295, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(25324, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(25353, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
- NAME_FUNC_OFFSET(25380, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
- NAME_FUNC_OFFSET(25406, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
- NAME_FUNC_OFFSET(25432, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
- NAME_FUNC_OFFSET(25458, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
- NAME_FUNC_OFFSET(25484, glSampleCoverage, glSampleCoverage, NULL, 419),
- NAME_FUNC_OFFSET(25504, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(25527, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(25551, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(25574, glFogCoordPointer, glFogCoordPointer, NULL, 421),
- NAME_FUNC_OFFSET(25595, glFogCoordd, glFogCoordd, NULL, 422),
- NAME_FUNC_OFFSET(25610, glFogCoorddv, glFogCoorddv, NULL, 423),
- NAME_FUNC_OFFSET(25626, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
- NAME_FUNC_OFFSET(25647, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(25668, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(25689, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(25711, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(25733, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(25755, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(25778, glPointParameteri, glPointParameteri, NULL, 427),
- NAME_FUNC_OFFSET(25798, glPointParameteriv, glPointParameteriv, NULL, 428),
- NAME_FUNC_OFFSET(25819, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
- NAME_FUNC_OFFSET(25841, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
- NAME_FUNC_OFFSET(25864, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
- NAME_FUNC_OFFSET(25886, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
- NAME_FUNC_OFFSET(25909, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
- NAME_FUNC_OFFSET(25931, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
- NAME_FUNC_OFFSET(25954, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
- NAME_FUNC_OFFSET(25976, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
- NAME_FUNC_OFFSET(25999, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
- NAME_FUNC_OFFSET(26022, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
- NAME_FUNC_OFFSET(26046, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
- NAME_FUNC_OFFSET(26069, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
- NAME_FUNC_OFFSET(26093, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
- NAME_FUNC_OFFSET(26116, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
- NAME_FUNC_OFFSET(26140, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
- NAME_FUNC_OFFSET(26167, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET(26184, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET(26202, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(26220, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(26239, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(26256, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(26274, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(26292, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(26311, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(26328, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(26346, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(26364, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(26383, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(26400, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(26418, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(26436, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(26455, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(26472, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(26490, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(26508, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(26527, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(26544, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(26562, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(26580, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(26599, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(26616, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(26634, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(26652, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(26671, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(26688, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(26706, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(26724, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(26743, glBeginQuery, glBeginQuery, NULL, 460),
- NAME_FUNC_OFFSET(26759, glBindBuffer, glBindBuffer, NULL, 461),
- NAME_FUNC_OFFSET(26775, glBufferData, glBufferData, NULL, 462),
- NAME_FUNC_OFFSET(26791, glBufferSubData, glBufferSubData, NULL, 463),
- NAME_FUNC_OFFSET(26810, glDeleteBuffers, glDeleteBuffers, NULL, 464),
- NAME_FUNC_OFFSET(26829, glDeleteQueries, glDeleteQueries, NULL, 465),
- NAME_FUNC_OFFSET(26848, glEndQuery, glEndQuery, NULL, 466),
- NAME_FUNC_OFFSET(26862, glGenBuffers, glGenBuffers, NULL, 467),
- NAME_FUNC_OFFSET(26878, glGenQueries, glGenQueries, NULL, 468),
- NAME_FUNC_OFFSET(26894, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
- NAME_FUNC_OFFSET(26920, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(26943, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(26966, glGetBufferSubData, glGetBufferSubData, NULL, 471),
- NAME_FUNC_OFFSET(26988, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
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- NAME_FUNC_OFFSET(32862, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1161),
- NAME_FUNC_OFFSET(32880, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1162),
- NAME_FUNC_OFFSET(32899, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1163),
- NAME_FUNC_OFFSET(32918, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1164),
- NAME_FUNC_OFFSET(32938, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1165),
- NAME_FUNC_OFFSET(32956, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1166),
- NAME_FUNC_OFFSET(32975, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1167),
- NAME_FUNC_OFFSET(32994, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1168),
- NAME_FUNC_OFFSET(33014, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1169),
- NAME_FUNC_OFFSET(33032, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1170),
- NAME_FUNC_OFFSET(33051, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1171),
- NAME_FUNC_OFFSET(33070, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1172),
- NAME_FUNC_OFFSET(33090, glTextureBarrierNV, glTextureBarrierNV, NULL, 1193),
- NAME_FUNC_OFFSET(33107, glAlphaFuncx, glAlphaFuncx, NULL, 1220),
- NAME_FUNC_OFFSET(33123, glClearColorx, glClearColorx, NULL, 1221),
- NAME_FUNC_OFFSET(33140, glClearDepthx, glClearDepthx, NULL, 1222),
- NAME_FUNC_OFFSET(33157, glColor4x, glColor4x, NULL, 1223),
- NAME_FUNC_OFFSET(33170, glDepthRangex, glDepthRangex, NULL, 1224),
- NAME_FUNC_OFFSET(33187, glFogx, glFogx, NULL, 1225),
- NAME_FUNC_OFFSET(33197, glFogxv, glFogxv, NULL, 1226),
- NAME_FUNC_OFFSET(33208, glFrustumf, glFrustumf, NULL, 1227),
- NAME_FUNC_OFFSET(33222, glFrustumx, glFrustumx, NULL, 1228),
- NAME_FUNC_OFFSET(33236, glLightModelx, glLightModelx, NULL, 1229),
- NAME_FUNC_OFFSET(33253, glLightModelxv, glLightModelxv, NULL, 1230),
- NAME_FUNC_OFFSET(33271, glLightx, glLightx, NULL, 1231),
- NAME_FUNC_OFFSET(33283, glLightxv, glLightxv, NULL, 1232),
- NAME_FUNC_OFFSET(33296, glLineWidthx, glLineWidthx, NULL, 1233),
- NAME_FUNC_OFFSET(33312, glLoadMatrixx, glLoadMatrixx, NULL, 1234),
- NAME_FUNC_OFFSET(33329, glMaterialx, glMaterialx, NULL, 1235),
- NAME_FUNC_OFFSET(33344, glMaterialxv, glMaterialxv, NULL, 1236),
- NAME_FUNC_OFFSET(33360, glMultMatrixx, glMultMatrixx, NULL, 1237),
- NAME_FUNC_OFFSET(33377, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1238),
- NAME_FUNC_OFFSET(33398, glNormal3x, glNormal3x, NULL, 1239),
- NAME_FUNC_OFFSET(33412, glOrthof, glOrthof, NULL, 1240),
- NAME_FUNC_OFFSET(33424, glOrthox, glOrthox, NULL, 1241),
- NAME_FUNC_OFFSET(33436, glPointSizex, glPointSizex, NULL, 1242),
- NAME_FUNC_OFFSET(33452, glPolygonOffsetx, glPolygonOffsetx, NULL, 1243),
- NAME_FUNC_OFFSET(33472, glRotatex, glRotatex, NULL, 1244),
- NAME_FUNC_OFFSET(33485, glSampleCoveragex, glSampleCoveragex, NULL, 1245),
- NAME_FUNC_OFFSET(33506, glScalex, glScalex, NULL, 1246),
- NAME_FUNC_OFFSET(33518, glTexEnvx, glTexEnvx, NULL, 1247),
- NAME_FUNC_OFFSET(33531, glTexEnvxv, glTexEnvxv, NULL, 1248),
- NAME_FUNC_OFFSET(33545, glTexParameterx, glTexParameterx, NULL, 1249),
- NAME_FUNC_OFFSET(33564, glTranslatex, glTranslatex, NULL, 1250),
- NAME_FUNC_OFFSET(33580, glClipPlanef, glClipPlanef, NULL, 1251),
- NAME_FUNC_OFFSET(33596, glClipPlanex, glClipPlanex, NULL, 1252),
- NAME_FUNC_OFFSET(33612, glGetClipPlanef, glGetClipPlanef, NULL, 1253),
- NAME_FUNC_OFFSET(33631, glGetClipPlanex, glGetClipPlanex, NULL, 1254),
- NAME_FUNC_OFFSET(33650, glGetFixedv, glGetFixedv, NULL, 1255),
- NAME_FUNC_OFFSET(33665, glGetLightxv, glGetLightxv, NULL, 1256),
- NAME_FUNC_OFFSET(33681, glGetMaterialxv, glGetMaterialxv, NULL, 1257),
- NAME_FUNC_OFFSET(33700, glGetTexEnvxv, glGetTexEnvxv, NULL, 1258),
- NAME_FUNC_OFFSET(33717, glGetTexParameterxv, glGetTexParameterxv, NULL, 1259),
- NAME_FUNC_OFFSET(33740, glPointParameterx, glPointParameterx, NULL, 1260),
- NAME_FUNC_OFFSET(33761, glPointParameterxv, glPointParameterxv, NULL, 1261),
- NAME_FUNC_OFFSET(33783, glTexParameterxv, glTexParameterxv, NULL, 1262),
+ NAME_FUNC_OFFSET(13328, glGetVertexAttribLdv, glGetVertexAttribLdv, NULL, 811),
+ NAME_FUNC_OFFSET(13349, glVertexAttribL1d, glVertexAttribL1d, NULL, 812),
+ NAME_FUNC_OFFSET(13367, glVertexAttribL1dv, glVertexAttribL1dv, NULL, 813),
+ NAME_FUNC_OFFSET(13386, glVertexAttribL2d, glVertexAttribL2d, NULL, 814),
+ NAME_FUNC_OFFSET(13404, glVertexAttribL2dv, glVertexAttribL2dv, NULL, 815),
+ NAME_FUNC_OFFSET(13423, glVertexAttribL3d, glVertexAttribL3d, NULL, 816),
+ NAME_FUNC_OFFSET(13441, glVertexAttribL3dv, glVertexAttribL3dv, NULL, 817),
+ NAME_FUNC_OFFSET(13460, glVertexAttribL4d, glVertexAttribL4d, NULL, 818),
+ NAME_FUNC_OFFSET(13478, glVertexAttribL4dv, glVertexAttribL4dv, NULL, 819),
+ NAME_FUNC_OFFSET(13497, glVertexAttribLPointer, glVertexAttribLPointer, NULL, 820),
+ NAME_FUNC_OFFSET(13520, glDepthRangeArrayv, glDepthRangeArrayv, NULL, 821),
+ NAME_FUNC_OFFSET(13539, glDepthRangeIndexed, glDepthRangeIndexed, NULL, 822),
+ NAME_FUNC_OFFSET(13559, glGetDoublei_v, glGetDoublei_v, NULL, 823),
+ NAME_FUNC_OFFSET(13574, glGetFloati_v, glGetFloati_v, NULL, 824),
+ NAME_FUNC_OFFSET(13588, glScissorArrayv, glScissorArrayv, NULL, 825),
+ NAME_FUNC_OFFSET(13604, glScissorIndexed, glScissorIndexed, NULL, 826),
+ NAME_FUNC_OFFSET(13621, glScissorIndexedv, glScissorIndexedv, NULL, 827),
+ NAME_FUNC_OFFSET(13639, glViewportArrayv, glViewportArrayv, NULL, 828),
+ NAME_FUNC_OFFSET(13656, glViewportIndexedf, glViewportIndexedf, NULL, 829),
+ NAME_FUNC_OFFSET(13675, glViewportIndexedfv, glViewportIndexedfv, NULL, 830),
+ NAME_FUNC_OFFSET(13695, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 831),
+ NAME_FUNC_OFFSET(13723, glGetnColorTableARB, glGetnColorTableARB, NULL, 832),
+ NAME_FUNC_OFFSET(13743, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 833),
+ NAME_FUNC_OFFSET(13771, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 834),
+ NAME_FUNC_OFFSET(13798, glGetnHistogramARB, glGetnHistogramARB, NULL, 835),
+ NAME_FUNC_OFFSET(13817, glGetnMapdvARB, glGetnMapdvARB, NULL, 836),
+ NAME_FUNC_OFFSET(13832, glGetnMapfvARB, glGetnMapfvARB, NULL, 837),
+ NAME_FUNC_OFFSET(13847, glGetnMapivARB, glGetnMapivARB, NULL, 838),
+ NAME_FUNC_OFFSET(13862, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 839),
+ NAME_FUNC_OFFSET(13878, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 840),
+ NAME_FUNC_OFFSET(13898, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 841),
+ NAME_FUNC_OFFSET(13919, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 842),
+ NAME_FUNC_OFFSET(13940, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 843),
+ NAME_FUNC_OFFSET(13964, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 844),
+ NAME_FUNC_OFFSET(13989, glGetnTexImageARB, glGetnTexImageARB, NULL, 845),
+ NAME_FUNC_OFFSET(14007, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 846),
+ NAME_FUNC_OFFSET(14026, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 847),
+ NAME_FUNC_OFFSET(14045, glGetnUniformivARB, glGetnUniformivARB, NULL, 848),
+ NAME_FUNC_OFFSET(14064, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 849),
+ NAME_FUNC_OFFSET(14084, glReadnPixelsARB, glReadnPixelsARB, NULL, 850),
+ NAME_FUNC_OFFSET(14101, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 851),
+ NAME_FUNC_OFFSET(14135, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 852),
+ NAME_FUNC_OFFSET(14171, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 853),
+ NAME_FUNC_OFFSET(14217, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 854),
+ NAME_FUNC_OFFSET(14250, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 855),
+ NAME_FUNC_OFFSET(14289, gl_dispatch_stub_856, gl_dispatch_stub_856, NULL, 856),
+ NAME_FUNC_OFFSET(14311, glGetActiveAtomicCounterBufferiv, glGetActiveAtomicCounterBufferiv, NULL, 857),
+ NAME_FUNC_OFFSET(14344, glBindImageTexture, glBindImageTexture, NULL, 858),
+ NAME_FUNC_OFFSET(14363, glMemoryBarrier, glMemoryBarrier, NULL, 859),
+ NAME_FUNC_OFFSET(14379, glTexStorage1D, glTexStorage1D, NULL, 860),
+ NAME_FUNC_OFFSET(14394, glTexStorage2D, glTexStorage2D, NULL, 861),
+ NAME_FUNC_OFFSET(14409, glTexStorage3D, glTexStorage3D, NULL, 862),
+ NAME_FUNC_OFFSET(14424, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 863),
+ NAME_FUNC_OFFSET(14446, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 864),
+ NAME_FUNC_OFFSET(14468, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 865),
+ NAME_FUNC_OFFSET(14490, glClearBufferData, glClearBufferData, NULL, 866),
+ NAME_FUNC_OFFSET(14508, glClearBufferSubData, glClearBufferSubData, NULL, 867),
+ NAME_FUNC_OFFSET(14529, glDispatchCompute, glDispatchCompute, NULL, 868),
+ NAME_FUNC_OFFSET(14547, glDispatchComputeIndirect, glDispatchComputeIndirect, NULL, 869),
+ NAME_FUNC_OFFSET(14573, glCopyImageSubData, glCopyImageSubData, NULL, 870),
+ NAME_FUNC_OFFSET(14592, glTextureView, glTextureView, NULL, 871),
+ NAME_FUNC_OFFSET(14606, glBindVertexBuffer, glBindVertexBuffer, NULL, 872),
+ NAME_FUNC_OFFSET(14625, glVertexAttribBinding, glVertexAttribBinding, NULL, 873),
+ NAME_FUNC_OFFSET(14647, glVertexAttribFormat, glVertexAttribFormat, NULL, 874),
+ NAME_FUNC_OFFSET(14668, glVertexAttribIFormat, glVertexAttribIFormat, NULL, 875),
+ NAME_FUNC_OFFSET(14690, glVertexAttribLFormat, glVertexAttribLFormat, NULL, 876),
+ NAME_FUNC_OFFSET(14712, glVertexBindingDivisor, glVertexBindingDivisor, NULL, 877),
+ NAME_FUNC_OFFSET(14735, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 878),
+ NAME_FUNC_OFFSET(14761, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 879),
+ NAME_FUNC_OFFSET(14789, glGetProgramInterfaceiv, glGetProgramInterfaceiv, NULL, 880),
+ NAME_FUNC_OFFSET(14813, glGetProgramResourceIndex, glGetProgramResourceIndex, NULL, 881),
+ NAME_FUNC_OFFSET(14839, glGetProgramResourceLocation, glGetProgramResourceLocation, NULL, 882),
+ NAME_FUNC_OFFSET(14868, glGetProgramResourceLocationIndex, glGetProgramResourceLocationIndex, NULL, 883),
+ NAME_FUNC_OFFSET(14902, glGetProgramResourceName, glGetProgramResourceName, NULL, 884),
+ NAME_FUNC_OFFSET(14927, glGetProgramResourceiv, glGetProgramResourceiv, NULL, 885),
+ NAME_FUNC_OFFSET(14950, glTexBufferRange, glTexBufferRange, NULL, 886),
+ NAME_FUNC_OFFSET(14967, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 887),
+ NAME_FUNC_OFFSET(14993, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 888),
+ NAME_FUNC_OFFSET(15019, glBufferStorage, glBufferStorage, NULL, 889),
+ NAME_FUNC_OFFSET(15035, glClearTexImage, glClearTexImage, NULL, 890),
+ NAME_FUNC_OFFSET(15051, glClearTexSubImage, glClearTexSubImage, NULL, 891),
+ NAME_FUNC_OFFSET(15070, glBindBuffersBase, glBindBuffersBase, NULL, 892),
+ NAME_FUNC_OFFSET(15088, glBindBuffersRange, glBindBuffersRange, NULL, 893),
+ NAME_FUNC_OFFSET(15107, glBindImageTextures, glBindImageTextures, NULL, 894),
+ NAME_FUNC_OFFSET(15127, glBindSamplers, glBindSamplers, NULL, 895),
+ NAME_FUNC_OFFSET(15142, glBindTextures, glBindTextures, NULL, 896),
+ NAME_FUNC_OFFSET(15157, glBindVertexBuffers, glBindVertexBuffers, NULL, 897),
+ NAME_FUNC_OFFSET(15177, glClipControl, glClipControl, NULL, 898),
+ NAME_FUNC_OFFSET(15191, glBindTextureUnit, glBindTextureUnit, NULL, 899),
+ NAME_FUNC_OFFSET(15209, glBlitNamedFramebuffer, glBlitNamedFramebuffer, NULL, 900),
+ NAME_FUNC_OFFSET(15232, glCheckNamedFramebufferStatus, glCheckNamedFramebufferStatus, NULL, 901),
+ NAME_FUNC_OFFSET(15262, glClearNamedBufferData, glClearNamedBufferData, NULL, 902),
+ NAME_FUNC_OFFSET(15285, glClearNamedBufferSubData, glClearNamedBufferSubData, NULL, 903),
+ NAME_FUNC_OFFSET(15311, glClearNamedFramebufferfi, glClearNamedFramebufferfi, NULL, 904),
+ NAME_FUNC_OFFSET(15337, glClearNamedFramebufferfv, glClearNamedFramebufferfv, NULL, 905),
+ NAME_FUNC_OFFSET(15363, glClearNamedFramebufferiv, glClearNamedFramebufferiv, NULL, 906),
+ NAME_FUNC_OFFSET(15389, glClearNamedFramebufferuiv, glClearNamedFramebufferuiv, NULL, 907),
+ NAME_FUNC_OFFSET(15416, glCompressedTextureSubImage1D, glCompressedTextureSubImage1D, NULL, 908),
+ NAME_FUNC_OFFSET(15446, glCompressedTextureSubImage2D, glCompressedTextureSubImage2D, NULL, 909),
+ NAME_FUNC_OFFSET(15476, glCompressedTextureSubImage3D, glCompressedTextureSubImage3D, NULL, 910),
+ NAME_FUNC_OFFSET(15506, glCopyNamedBufferSubData, glCopyNamedBufferSubData, NULL, 911),
+ NAME_FUNC_OFFSET(15531, glCopyTextureSubImage1D, glCopyTextureSubImage1D, NULL, 912),
+ NAME_FUNC_OFFSET(15555, glCopyTextureSubImage2D, glCopyTextureSubImage2D, NULL, 913),
+ NAME_FUNC_OFFSET(15579, glCopyTextureSubImage3D, glCopyTextureSubImage3D, NULL, 914),
+ NAME_FUNC_OFFSET(15603, glCreateBuffers, glCreateBuffers, NULL, 915),
+ NAME_FUNC_OFFSET(15619, glCreateFramebuffers, glCreateFramebuffers, NULL, 916),
+ NAME_FUNC_OFFSET(15640, glCreateProgramPipelines, glCreateProgramPipelines, NULL, 917),
+ NAME_FUNC_OFFSET(15665, glCreateQueries, glCreateQueries, NULL, 918),
+ NAME_FUNC_OFFSET(15681, glCreateRenderbuffers, glCreateRenderbuffers, NULL, 919),
+ NAME_FUNC_OFFSET(15703, glCreateSamplers, glCreateSamplers, NULL, 920),
+ NAME_FUNC_OFFSET(15720, glCreateTextures, glCreateTextures, NULL, 921),
+ NAME_FUNC_OFFSET(15737, glCreateTransformFeedbacks, glCreateTransformFeedbacks, NULL, 922),
+ NAME_FUNC_OFFSET(15764, glCreateVertexArrays, glCreateVertexArrays, NULL, 923),
+ NAME_FUNC_OFFSET(15785, glDisableVertexArrayAttrib, glDisableVertexArrayAttrib, NULL, 924),
+ NAME_FUNC_OFFSET(15812, glEnableVertexArrayAttrib, glEnableVertexArrayAttrib, NULL, 925),
+ NAME_FUNC_OFFSET(15838, glFlushMappedNamedBufferRange, glFlushMappedNamedBufferRange, NULL, 926),
+ NAME_FUNC_OFFSET(15868, glGenerateTextureMipmap, glGenerateTextureMipmap, NULL, 927),
+ NAME_FUNC_OFFSET(15892, glGetCompressedTextureImage, glGetCompressedTextureImage, NULL, 928),
+ NAME_FUNC_OFFSET(15920, glGetNamedBufferParameteri64v, glGetNamedBufferParameteri64v, NULL, 929),
+ NAME_FUNC_OFFSET(15950, glGetNamedBufferParameteriv, glGetNamedBufferParameteriv, NULL, 930),
+ NAME_FUNC_OFFSET(15978, glGetNamedBufferPointerv, glGetNamedBufferPointerv, NULL, 931),
+ NAME_FUNC_OFFSET(16003, glGetNamedBufferSubData, glGetNamedBufferSubData, NULL, 932),
+ NAME_FUNC_OFFSET(16027, glGetNamedFramebufferAttachmentParameteriv, glGetNamedFramebufferAttachmentParameteriv, NULL, 933),
+ NAME_FUNC_OFFSET(16070, glGetNamedFramebufferParameteriv, glGetNamedFramebufferParameteriv, NULL, 934),
+ NAME_FUNC_OFFSET(16103, glGetNamedRenderbufferParameteriv, glGetNamedRenderbufferParameteriv, NULL, 935),
+ NAME_FUNC_OFFSET(16137, glGetQueryBufferObjecti64v, glGetQueryBufferObjecti64v, NULL, 936),
+ NAME_FUNC_OFFSET(16164, glGetQueryBufferObjectiv, glGetQueryBufferObjectiv, NULL, 937),
+ NAME_FUNC_OFFSET(16189, glGetQueryBufferObjectui64v, glGetQueryBufferObjectui64v, NULL, 938),
+ NAME_FUNC_OFFSET(16217, glGetQueryBufferObjectuiv, glGetQueryBufferObjectuiv, NULL, 939),
+ NAME_FUNC_OFFSET(16243, glGetTextureImage, glGetTextureImage, NULL, 940),
+ NAME_FUNC_OFFSET(16261, glGetTextureLevelParameterfv, glGetTextureLevelParameterfv, NULL, 941),
+ NAME_FUNC_OFFSET(16290, glGetTextureLevelParameteriv, glGetTextureLevelParameteriv, NULL, 942),
+ NAME_FUNC_OFFSET(16319, glGetTextureParameterIiv, glGetTextureParameterIiv, NULL, 943),
+ NAME_FUNC_OFFSET(16344, glGetTextureParameterIuiv, glGetTextureParameterIuiv, NULL, 944),
+ NAME_FUNC_OFFSET(16370, glGetTextureParameterfv, glGetTextureParameterfv, NULL, 945),
+ NAME_FUNC_OFFSET(16394, glGetTextureParameteriv, glGetTextureParameteriv, NULL, 946),
+ NAME_FUNC_OFFSET(16418, glGetTransformFeedbacki64_v, glGetTransformFeedbacki64_v, NULL, 947),
+ NAME_FUNC_OFFSET(16446, glGetTransformFeedbacki_v, glGetTransformFeedbacki_v, NULL, 948),
+ NAME_FUNC_OFFSET(16472, glGetTransformFeedbackiv, glGetTransformFeedbackiv, NULL, 949),
+ NAME_FUNC_OFFSET(16497, glGetVertexArrayIndexed64iv, glGetVertexArrayIndexed64iv, NULL, 950),
+ NAME_FUNC_OFFSET(16525, glGetVertexArrayIndexediv, glGetVertexArrayIndexediv, NULL, 951),
+ NAME_FUNC_OFFSET(16551, glGetVertexArrayiv, glGetVertexArrayiv, NULL, 952),
+ NAME_FUNC_OFFSET(16570, glInvalidateNamedFramebufferData, glInvalidateNamedFramebufferData, NULL, 953),
+ NAME_FUNC_OFFSET(16603, glInvalidateNamedFramebufferSubData, glInvalidateNamedFramebufferSubData, NULL, 954),
+ NAME_FUNC_OFFSET(16639, glMapNamedBuffer, glMapNamedBuffer, NULL, 955),
+ NAME_FUNC_OFFSET(16656, glMapNamedBufferRange, glMapNamedBufferRange, NULL, 956),
+ NAME_FUNC_OFFSET(16678, glNamedBufferData, glNamedBufferData, NULL, 957),
+ NAME_FUNC_OFFSET(16696, glNamedBufferStorage, glNamedBufferStorage, NULL, 958),
+ NAME_FUNC_OFFSET(16717, glNamedBufferSubData, glNamedBufferSubData, NULL, 959),
+ NAME_FUNC_OFFSET(16738, glNamedFramebufferDrawBuffer, glNamedFramebufferDrawBuffer, NULL, 960),
+ NAME_FUNC_OFFSET(16767, glNamedFramebufferDrawBuffers, glNamedFramebufferDrawBuffers, NULL, 961),
+ NAME_FUNC_OFFSET(16797, glNamedFramebufferParameteri, glNamedFramebufferParameteri, NULL, 962),
+ NAME_FUNC_OFFSET(16826, glNamedFramebufferReadBuffer, glNamedFramebufferReadBuffer, NULL, 963),
+ NAME_FUNC_OFFSET(16855, glNamedFramebufferRenderbuffer, glNamedFramebufferRenderbuffer, NULL, 964),
+ NAME_FUNC_OFFSET(16886, glNamedFramebufferTexture, glNamedFramebufferTexture, NULL, 965),
+ NAME_FUNC_OFFSET(16912, glNamedFramebufferTextureLayer, glNamedFramebufferTextureLayer, NULL, 966),
+ NAME_FUNC_OFFSET(16943, glNamedRenderbufferStorage, glNamedRenderbufferStorage, NULL, 967),
+ NAME_FUNC_OFFSET(16970, glNamedRenderbufferStorageMultisample, glNamedRenderbufferStorageMultisample, NULL, 968),
+ NAME_FUNC_OFFSET(17008, glTextureBuffer, glTextureBuffer, NULL, 969),
+ NAME_FUNC_OFFSET(17024, glTextureBufferRange, glTextureBufferRange, NULL, 970),
+ NAME_FUNC_OFFSET(17045, glTextureParameterIiv, glTextureParameterIiv, NULL, 971),
+ NAME_FUNC_OFFSET(17067, glTextureParameterIuiv, glTextureParameterIuiv, NULL, 972),
+ NAME_FUNC_OFFSET(17090, glTextureParameterf, glTextureParameterf, NULL, 973),
+ NAME_FUNC_OFFSET(17110, glTextureParameterfv, glTextureParameterfv, NULL, 974),
+ NAME_FUNC_OFFSET(17131, glTextureParameteri, glTextureParameteri, NULL, 975),
+ NAME_FUNC_OFFSET(17151, glTextureParameteriv, glTextureParameteriv, NULL, 976),
+ NAME_FUNC_OFFSET(17172, glTextureStorage1D, glTextureStorage1D, NULL, 977),
+ NAME_FUNC_OFFSET(17191, glTextureStorage2D, glTextureStorage2D, NULL, 978),
+ NAME_FUNC_OFFSET(17210, glTextureStorage2DMultisample, glTextureStorage2DMultisample, NULL, 979),
+ NAME_FUNC_OFFSET(17240, glTextureStorage3D, glTextureStorage3D, NULL, 980),
+ NAME_FUNC_OFFSET(17259, glTextureStorage3DMultisample, glTextureStorage3DMultisample, NULL, 981),
+ NAME_FUNC_OFFSET(17289, glTextureSubImage1D, glTextureSubImage1D, NULL, 982),
+ NAME_FUNC_OFFSET(17309, glTextureSubImage2D, glTextureSubImage2D, NULL, 983),
+ NAME_FUNC_OFFSET(17329, glTextureSubImage3D, glTextureSubImage3D, NULL, 984),
+ NAME_FUNC_OFFSET(17349, glTransformFeedbackBufferBase, glTransformFeedbackBufferBase, NULL, 985),
+ NAME_FUNC_OFFSET(17379, glTransformFeedbackBufferRange, glTransformFeedbackBufferRange, NULL, 986),
+ NAME_FUNC_OFFSET(17410, glUnmapNamedBuffer, glUnmapNamedBuffer, NULL, 987),
+ NAME_FUNC_OFFSET(17429, glVertexArrayAttribBinding, glVertexArrayAttribBinding, NULL, 988),
+ NAME_FUNC_OFFSET(17456, glVertexArrayAttribFormat, glVertexArrayAttribFormat, NULL, 989),
+ NAME_FUNC_OFFSET(17482, glVertexArrayAttribIFormat, glVertexArrayAttribIFormat, NULL, 990),
+ NAME_FUNC_OFFSET(17509, glVertexArrayAttribLFormat, glVertexArrayAttribLFormat, NULL, 991),
+ NAME_FUNC_OFFSET(17536, glVertexArrayBindingDivisor, glVertexArrayBindingDivisor, NULL, 992),
+ NAME_FUNC_OFFSET(17564, glVertexArrayElementBuffer, glVertexArrayElementBuffer, NULL, 993),
+ NAME_FUNC_OFFSET(17591, glVertexArrayVertexBuffer, glVertexArrayVertexBuffer, NULL, 994),
+ NAME_FUNC_OFFSET(17617, glVertexArrayVertexBuffers, glVertexArrayVertexBuffers, NULL, 995),
+ NAME_FUNC_OFFSET(17644, glInvalidateBufferData, glInvalidateBufferData, NULL, 996),
+ NAME_FUNC_OFFSET(17667, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 997),
+ NAME_FUNC_OFFSET(17693, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 998),
+ NAME_FUNC_OFFSET(17717, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 999),
+ NAME_FUNC_OFFSET(17744, glInvalidateTexImage, glInvalidateTexImage, NULL, 1000),
+ NAME_FUNC_OFFSET(17765, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 1001),
+ NAME_FUNC_OFFSET(17789, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 1002),
+ NAME_FUNC_OFFSET(17808, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003),
+ NAME_FUNC_OFFSET(17822, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004),
+ NAME_FUNC_OFFSET(17837, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005),
+ NAME_FUNC_OFFSET(17851, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006),
+ NAME_FUNC_OFFSET(17866, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007),
+ NAME_FUNC_OFFSET(17880, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008),
+ NAME_FUNC_OFFSET(17895, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
+ NAME_FUNC_OFFSET(17909, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010),
+ NAME_FUNC_OFFSET(17924, glPointSizePointerOES, glPointSizePointerOES, NULL, 1011),
+ NAME_FUNC_OFFSET(17946, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012),
+ NAME_FUNC_OFFSET(17964, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
+ NAME_FUNC_OFFSET(17981, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014),
+ NAME_FUNC_OFFSET(18001, glColorPointerEXT, glColorPointerEXT, NULL, 1015),
+ NAME_FUNC_OFFSET(18019, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 1016),
+ NAME_FUNC_OFFSET(18040, glIndexPointerEXT, glIndexPointerEXT, NULL, 1017),
+ NAME_FUNC_OFFSET(18058, glNormalPointerEXT, glNormalPointerEXT, NULL, 1018),
+ NAME_FUNC_OFFSET(18077, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 1019),
+ NAME_FUNC_OFFSET(18098, glVertexPointerEXT, glVertexPointerEXT, NULL, 1020),
+ NAME_FUNC_OFFSET(18117, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021),
+ NAME_FUNC_OFFSET(18141, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022),
+ NAME_FUNC_OFFSET(18163, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023),
+ NAME_FUNC_OFFSET(18185, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024),
+ NAME_FUNC_OFFSET(18208, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025),
+ NAME_FUNC_OFFSET(18233, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026),
+ NAME_FUNC_OFFSET(18255, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027),
+ NAME_FUNC_OFFSET(18283, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028),
+ NAME_FUNC_OFFSET(18306, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029),
+ NAME_FUNC_OFFSET(18326, glLockArraysEXT, glLockArraysEXT, NULL, 1030),
+ NAME_FUNC_OFFSET(18342, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031),
+ NAME_FUNC_OFFSET(18361, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032),
+ NAME_FUNC_OFFSET(18381, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033),
+ NAME_FUNC_OFFSET(18400, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034),
+ NAME_FUNC_OFFSET(18420, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035),
+ NAME_FUNC_OFFSET(18439, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036),
+ NAME_FUNC_OFFSET(18459, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037),
+ NAME_FUNC_OFFSET(18479, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038),
+ NAME_FUNC_OFFSET(18500, gl_dispatch_stub_1039, gl_dispatch_stub_1039, NULL, 1039),
+ NAME_FUNC_OFFSET(18519, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040),
+ NAME_FUNC_OFFSET(18539, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041),
+ NAME_FUNC_OFFSET(18558, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042),
+ NAME_FUNC_OFFSET(18578, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043),
+ NAME_FUNC_OFFSET(18597, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044),
+ NAME_FUNC_OFFSET(18617, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045),
+ NAME_FUNC_OFFSET(18637, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046),
+ NAME_FUNC_OFFSET(18658, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047),
+ NAME_FUNC_OFFSET(18677, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048),
+ NAME_FUNC_OFFSET(18697, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049),
+ NAME_FUNC_OFFSET(18716, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050),
+ NAME_FUNC_OFFSET(18736, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051),
+ NAME_FUNC_OFFSET(18755, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052),
+ NAME_FUNC_OFFSET(18775, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053),
+ NAME_FUNC_OFFSET(18795, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054),
+ NAME_FUNC_OFFSET(18816, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055),
+ NAME_FUNC_OFFSET(18835, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056),
+ NAME_FUNC_OFFSET(18855, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057),
+ NAME_FUNC_OFFSET(18874, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058),
+ NAME_FUNC_OFFSET(18894, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059),
+ NAME_FUNC_OFFSET(18913, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060),
+ NAME_FUNC_OFFSET(18933, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061),
+ NAME_FUNC_OFFSET(18953, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062),
+ NAME_FUNC_OFFSET(18974, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063),
+ NAME_FUNC_OFFSET(19000, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064),
+ NAME_FUNC_OFFSET(19026, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065),
+ NAME_FUNC_OFFSET(19054, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066),
+ NAME_FUNC_OFFSET(19082, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067),
+ NAME_FUNC_OFFSET(19110, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068),
+ NAME_FUNC_OFFSET(19138, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069),
+ NAME_FUNC_OFFSET(19164, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070),
+ NAME_FUNC_OFFSET(19190, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071),
+ NAME_FUNC_OFFSET(19218, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072),
+ NAME_FUNC_OFFSET(19246, gl_dispatch_stub_1073, gl_dispatch_stub_1073, NULL, 1073),
+ NAME_FUNC_OFFSET(19274, gl_dispatch_stub_1074, gl_dispatch_stub_1074, NULL, 1074),
+ NAME_FUNC_OFFSET(19302, gl_dispatch_stub_1075, gl_dispatch_stub_1075, NULL, 1075),
+ NAME_FUNC_OFFSET(19328, gl_dispatch_stub_1076, gl_dispatch_stub_1076, NULL, 1076),
+ NAME_FUNC_OFFSET(19354, gl_dispatch_stub_1077, gl_dispatch_stub_1077, NULL, 1077),
+ NAME_FUNC_OFFSET(19382, gl_dispatch_stub_1078, gl_dispatch_stub_1078, NULL, 1078),
+ NAME_FUNC_OFFSET(19410, gl_dispatch_stub_1079, gl_dispatch_stub_1079, NULL, 1079),
+ NAME_FUNC_OFFSET(19438, gl_dispatch_stub_1080, gl_dispatch_stub_1080, NULL, 1080),
+ NAME_FUNC_OFFSET(19466, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 1081),
+ NAME_FUNC_OFFSET(19484, gl_dispatch_stub_1082, gl_dispatch_stub_1082, NULL, 1082),
+ NAME_FUNC_OFFSET(19503, gl_dispatch_stub_1083, gl_dispatch_stub_1083, NULL, 1083),
+ NAME_FUNC_OFFSET(19529, glDebugMessageCallback, glDebugMessageCallback, NULL, 1084),
+ NAME_FUNC_OFFSET(19552, glDebugMessageControl, glDebugMessageControl, NULL, 1085),
+ NAME_FUNC_OFFSET(19574, glDebugMessageInsert, glDebugMessageInsert, NULL, 1086),
+ NAME_FUNC_OFFSET(19595, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1087),
+ NAME_FUNC_OFFSET(19616, glGetObjectLabel, glGetObjectLabel, NULL, 1088),
+ NAME_FUNC_OFFSET(19633, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 1089),
+ NAME_FUNC_OFFSET(19653, glObjectLabel, glObjectLabel, NULL, 1090),
+ NAME_FUNC_OFFSET(19667, glObjectPtrLabel, glObjectPtrLabel, NULL, 1091),
+ NAME_FUNC_OFFSET(19684, glPopDebugGroup, glPopDebugGroup, NULL, 1092),
+ NAME_FUNC_OFFSET(19700, glPushDebugGroup, glPushDebugGroup, NULL, 1093),
+ NAME_FUNC_OFFSET(19717, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1094),
+ NAME_FUNC_OFFSET(19739, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1095),
+ NAME_FUNC_OFFSET(19762, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1096),
+ NAME_FUNC_OFFSET(19785, glFogCoordfEXT, glFogCoordfEXT, NULL, 1097),
+ NAME_FUNC_OFFSET(19800, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1098),
+ NAME_FUNC_OFFSET(19816, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 1099),
+ NAME_FUNC_OFFSET(19836, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 1100),
+ NAME_FUNC_OFFSET(19854, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 1101),
+ NAME_FUNC_OFFSET(19873, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 1102),
+ NAME_FUNC_OFFSET(19891, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 1103),
+ NAME_FUNC_OFFSET(19910, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 1104),
+ NAME_FUNC_OFFSET(19928, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 1105),
+ NAME_FUNC_OFFSET(19947, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 1106),
+ NAME_FUNC_OFFSET(19965, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 1107),
+ NAME_FUNC_OFFSET(19984, gl_dispatch_stub_1108, gl_dispatch_stub_1108, NULL, 1108),
+ NAME_FUNC_OFFSET(20009, gl_dispatch_stub_1109, gl_dispatch_stub_1109, NULL, 1109),
+ NAME_FUNC_OFFSET(20036, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 1110),
+ NAME_FUNC_OFFSET(20060, glExecuteProgramNV, glExecuteProgramNV, NULL, 1111),
+ NAME_FUNC_OFFSET(20079, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 1112),
+ NAME_FUNC_OFFSET(20105, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 1113),
+ NAME_FUNC_OFFSET(20131, glGetProgramStringNV, glGetProgramStringNV, NULL, 1114),
+ NAME_FUNC_OFFSET(20152, glGetProgramivNV, glGetProgramivNV, NULL, 1115),
+ NAME_FUNC_OFFSET(20169, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 1116),
+ NAME_FUNC_OFFSET(20190, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 1117),
+ NAME_FUNC_OFFSET(20212, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 1118),
+ NAME_FUNC_OFFSET(20234, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 1119),
+ NAME_FUNC_OFFSET(20256, glLoadProgramNV, glLoadProgramNV, NULL, 1120),
+ NAME_FUNC_OFFSET(20272, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 1121),
+ NAME_FUNC_OFFSET(20297, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 1122),
+ NAME_FUNC_OFFSET(20322, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 1123),
+ NAME_FUNC_OFFSET(20350, glTrackMatrixNV, glTrackMatrixNV, NULL, 1124),
+ NAME_FUNC_OFFSET(20366, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 1125),
+ NAME_FUNC_OFFSET(20385, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 1126),
+ NAME_FUNC_OFFSET(20405, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 1127),
+ NAME_FUNC_OFFSET(20424, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 1128),
+ NAME_FUNC_OFFSET(20444, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 1129),
+ NAME_FUNC_OFFSET(20463, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 1130),
+ NAME_FUNC_OFFSET(20483, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 1131),
+ NAME_FUNC_OFFSET(20502, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 1132),
+ NAME_FUNC_OFFSET(20522, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 1133),
+ NAME_FUNC_OFFSET(20541, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 1134),
+ NAME_FUNC_OFFSET(20561, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 1135),
+ NAME_FUNC_OFFSET(20580, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 1136),
+ NAME_FUNC_OFFSET(20600, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 1137),
+ NAME_FUNC_OFFSET(20619, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 1138),
+ NAME_FUNC_OFFSET(20639, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 1139),
+ NAME_FUNC_OFFSET(20658, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 1140),
+ NAME_FUNC_OFFSET(20678, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 1141),
+ NAME_FUNC_OFFSET(20697, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 1142),
+ NAME_FUNC_OFFSET(20717, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 1143),
+ NAME_FUNC_OFFSET(20736, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 1144),
+ NAME_FUNC_OFFSET(20756, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 1145),
+ NAME_FUNC_OFFSET(20775, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 1146),
+ NAME_FUNC_OFFSET(20795, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 1147),
+ NAME_FUNC_OFFSET(20814, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 1148),
+ NAME_FUNC_OFFSET(20834, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 1149),
+ NAME_FUNC_OFFSET(20854, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 1150),
+ NAME_FUNC_OFFSET(20875, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 1151),
+ NAME_FUNC_OFFSET(20899, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 1152),
+ NAME_FUNC_OFFSET(20920, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 1153),
+ NAME_FUNC_OFFSET(20941, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 1154),
+ NAME_FUNC_OFFSET(20962, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 1155),
+ NAME_FUNC_OFFSET(20983, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 1156),
+ NAME_FUNC_OFFSET(21004, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 1157),
+ NAME_FUNC_OFFSET(21025, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1158),
+ NAME_FUNC_OFFSET(21046, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1159),
+ NAME_FUNC_OFFSET(21067, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1160),
+ NAME_FUNC_OFFSET(21088, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1161),
+ NAME_FUNC_OFFSET(21109, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1162),
+ NAME_FUNC_OFFSET(21130, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1163),
+ NAME_FUNC_OFFSET(21151, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1164),
+ NAME_FUNC_OFFSET(21173, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 1165),
+ NAME_FUNC_OFFSET(21200, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1166),
+ NAME_FUNC_OFFSET(21227, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1167),
+ NAME_FUNC_OFFSET(21251, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1168),
+ NAME_FUNC_OFFSET(21275, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1169),
+ NAME_FUNC_OFFSET(21297, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1170),
+ NAME_FUNC_OFFSET(21319, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1171),
+ NAME_FUNC_OFFSET(21341, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1172),
+ NAME_FUNC_OFFSET(21366, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1173),
+ NAME_FUNC_OFFSET(21390, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1174),
+ NAME_FUNC_OFFSET(21412, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1175),
+ NAME_FUNC_OFFSET(21434, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1176),
+ NAME_FUNC_OFFSET(21456, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1177),
+ NAME_FUNC_OFFSET(21482, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1178),
+ NAME_FUNC_OFFSET(21505, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1179),
+ NAME_FUNC_OFFSET(21529, glPassTexCoordATI, glPassTexCoordATI, NULL, 1180),
+ NAME_FUNC_OFFSET(21547, glSampleMapATI, glSampleMapATI, NULL, 1181),
+ NAME_FUNC_OFFSET(21562, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1182),
+ NAME_FUNC_OFFSET(21593, gl_dispatch_stub_1183, gl_dispatch_stub_1183, NULL, 1183),
+ NAME_FUNC_OFFSET(21616, gl_dispatch_stub_1184, gl_dispatch_stub_1184, NULL, 1184),
+ NAME_FUNC_OFFSET(21639, gl_dispatch_stub_1185, gl_dispatch_stub_1185, NULL, 1185),
+ NAME_FUNC_OFFSET(21662, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1186),
+ NAME_FUNC_OFFSET(21693, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1187),
+ NAME_FUNC_OFFSET(21724, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1188),
+ NAME_FUNC_OFFSET(21752, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1189),
+ NAME_FUNC_OFFSET(21781, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1190),
+ NAME_FUNC_OFFSET(21809, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1191),
+ NAME_FUNC_OFFSET(21838, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1192),
+ NAME_FUNC_OFFSET(21859, gl_dispatch_stub_1193, gl_dispatch_stub_1193, NULL, 1193),
+ NAME_FUNC_OFFSET(21876, gl_dispatch_stub_1194, gl_dispatch_stub_1194, NULL, 1194),
+ NAME_FUNC_OFFSET(21889, gl_dispatch_stub_1195, gl_dispatch_stub_1195, NULL, 1195),
+ NAME_FUNC_OFFSET(21903, gl_dispatch_stub_1196, gl_dispatch_stub_1196, NULL, 1196),
+ NAME_FUNC_OFFSET(21920, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1197),
+ NAME_FUNC_OFFSET(21941, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1198),
+ NAME_FUNC_OFFSET(21963, gl_dispatch_stub_1199, gl_dispatch_stub_1199, NULL, 1199),
+ NAME_FUNC_OFFSET(21987, gl_dispatch_stub_1200, gl_dispatch_stub_1200, NULL, 1200),
+ NAME_FUNC_OFFSET(22017, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1201),
+ NAME_FUNC_OFFSET(22038, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1202),
+ NAME_FUNC_OFFSET(22060, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1203),
+ NAME_FUNC_OFFSET(22081, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1204),
+ NAME_FUNC_OFFSET(22103, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1205),
+ NAME_FUNC_OFFSET(22125, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1206),
+ NAME_FUNC_OFFSET(22148, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1207),
+ NAME_FUNC_OFFSET(22169, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1208),
+ NAME_FUNC_OFFSET(22191, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1209),
+ NAME_FUNC_OFFSET(22213, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1210),
+ NAME_FUNC_OFFSET(22236, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1211),
+ NAME_FUNC_OFFSET(22257, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1212),
+ NAME_FUNC_OFFSET(22279, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1213),
+ NAME_FUNC_OFFSET(22301, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1214),
+ NAME_FUNC_OFFSET(22324, glClearColorIiEXT, glClearColorIiEXT, NULL, 1215),
+ NAME_FUNC_OFFSET(22342, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1216),
+ NAME_FUNC_OFFSET(22361, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1217),
+ NAME_FUNC_OFFSET(22383, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1218),
+ NAME_FUNC_OFFSET(22405, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1219),
+ NAME_FUNC_OFFSET(22429, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1220),
+ NAME_FUNC_OFFSET(22449, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1221),
+ NAME_FUNC_OFFSET(22470, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1222),
+ NAME_FUNC_OFFSET(22501, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1223),
+ NAME_FUNC_OFFSET(22532, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1224),
+ NAME_FUNC_OFFSET(22565, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1225),
+ NAME_FUNC_OFFSET(22593, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1226),
+ NAME_FUNC_OFFSET(22624, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1227),
+ NAME_FUNC_OFFSET(22650, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1228),
+ NAME_FUNC_OFFSET(22681, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1229),
+ NAME_FUNC_OFFSET(22709, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1230),
+ NAME_FUNC_OFFSET(22732, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1231),
+ NAME_FUNC_OFFSET(22757, glActiveProgramEXT, glActiveProgramEXT, NULL, 1232),
+ NAME_FUNC_OFFSET(22776, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1233),
+ NAME_FUNC_OFFSET(22801, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1234),
+ NAME_FUNC_OFFSET(22823, glTextureBarrierNV, glTextureBarrierNV, NULL, 1235),
+ NAME_FUNC_OFFSET(22842, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1236),
+ NAME_FUNC_OFFSET(22856, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1237),
+ NAME_FUNC_OFFSET(22878, glVDPAUInitNV, glVDPAUInitNV, NULL, 1238),
+ NAME_FUNC_OFFSET(22892, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1239),
+ NAME_FUNC_OFFSET(22911, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1240),
+ NAME_FUNC_OFFSET(22932, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1241),
+ NAME_FUNC_OFFSET(22963, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1242),
+ NAME_FUNC_OFFSET(22993, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1243),
+ NAME_FUNC_OFFSET(23016, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1244),
+ NAME_FUNC_OFFSET(23039, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1245),
+ NAME_FUNC_OFFSET(23066, gl_dispatch_stub_1246, gl_dispatch_stub_1246, NULL, 1246),
+ NAME_FUNC_OFFSET(23088, gl_dispatch_stub_1247, gl_dispatch_stub_1247, NULL, 1247),
+ NAME_FUNC_OFFSET(23111, gl_dispatch_stub_1248, gl_dispatch_stub_1248, NULL, 1248),
+ NAME_FUNC_OFFSET(23134, gl_dispatch_stub_1249, gl_dispatch_stub_1249, NULL, 1249),
+ NAME_FUNC_OFFSET(23154, gl_dispatch_stub_1250, gl_dispatch_stub_1250, NULL, 1250),
+ NAME_FUNC_OFFSET(23181, gl_dispatch_stub_1251, gl_dispatch_stub_1251, NULL, 1251),
+ NAME_FUNC_OFFSET(23207, gl_dispatch_stub_1252, gl_dispatch_stub_1252, NULL, 1252),
+ NAME_FUNC_OFFSET(23233, gl_dispatch_stub_1253, gl_dispatch_stub_1253, NULL, 1253),
+ NAME_FUNC_OFFSET(23257, gl_dispatch_stub_1254, gl_dispatch_stub_1254, NULL, 1254),
+ NAME_FUNC_OFFSET(23285, gl_dispatch_stub_1255, gl_dispatch_stub_1255, NULL, 1255),
+ NAME_FUNC_OFFSET(23309, glPolygonOffsetClampEXT, glPolygonOffsetClampEXT, NULL, 1256),
+ NAME_FUNC_OFFSET(23333, gl_dispatch_stub_1257, gl_dispatch_stub_1257, NULL, 1257),
+ NAME_FUNC_OFFSET(23358, gl_dispatch_stub_1258, gl_dispatch_stub_1258, NULL, 1258),
+ NAME_FUNC_OFFSET(23387, gl_dispatch_stub_1259, gl_dispatch_stub_1259, NULL, 1259),
+ NAME_FUNC_OFFSET(23418, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1260),
+ NAME_FUNC_OFFSET(23457, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1261),
+ NAME_FUNC_OFFSET(23486, glAlphaFuncx, glAlphaFuncx, NULL, 1262),
+ NAME_FUNC_OFFSET(23499, glClearColorx, glClearColorx, NULL, 1263),
+ NAME_FUNC_OFFSET(23513, glClearDepthx, glClearDepthx, NULL, 1264),
+ NAME_FUNC_OFFSET(23527, glColor4x, glColor4x, NULL, 1265),
+ NAME_FUNC_OFFSET(23537, glDepthRangex, glDepthRangex, NULL, 1266),
+ NAME_FUNC_OFFSET(23551, glFogx, glFogx, NULL, 1267),
+ NAME_FUNC_OFFSET(23558, glFogxv, glFogxv, NULL, 1268),
+ NAME_FUNC_OFFSET(23566, glFrustumf, glFrustumf, NULL, 1269),
+ NAME_FUNC_OFFSET(23577, glFrustumx, glFrustumx, NULL, 1270),
+ NAME_FUNC_OFFSET(23588, glLightModelx, glLightModelx, NULL, 1271),
+ NAME_FUNC_OFFSET(23602, glLightModelxv, glLightModelxv, NULL, 1272),
+ NAME_FUNC_OFFSET(23617, glLightx, glLightx, NULL, 1273),
+ NAME_FUNC_OFFSET(23626, glLightxv, glLightxv, NULL, 1274),
+ NAME_FUNC_OFFSET(23636, glLineWidthx, glLineWidthx, NULL, 1275),
+ NAME_FUNC_OFFSET(23649, glLoadMatrixx, glLoadMatrixx, NULL, 1276),
+ NAME_FUNC_OFFSET(23663, glMaterialx, glMaterialx, NULL, 1277),
+ NAME_FUNC_OFFSET(23675, glMaterialxv, glMaterialxv, NULL, 1278),
+ NAME_FUNC_OFFSET(23688, glMultMatrixx, glMultMatrixx, NULL, 1279),
+ NAME_FUNC_OFFSET(23702, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1280),
+ NAME_FUNC_OFFSET(23720, glNormal3x, glNormal3x, NULL, 1281),
+ NAME_FUNC_OFFSET(23731, glOrthof, glOrthof, NULL, 1282),
+ NAME_FUNC_OFFSET(23740, glOrthox, glOrthox, NULL, 1283),
+ NAME_FUNC_OFFSET(23749, glPointSizex, glPointSizex, NULL, 1284),
+ NAME_FUNC_OFFSET(23762, glPolygonOffsetx, glPolygonOffsetx, NULL, 1285),
+ NAME_FUNC_OFFSET(23779, glRotatex, glRotatex, NULL, 1286),
+ NAME_FUNC_OFFSET(23789, glSampleCoveragex, glSampleCoveragex, NULL, 1287),
+ NAME_FUNC_OFFSET(23807, glScalex, glScalex, NULL, 1288),
+ NAME_FUNC_OFFSET(23816, glTexEnvx, glTexEnvx, NULL, 1289),
+ NAME_FUNC_OFFSET(23826, glTexEnvxv, glTexEnvxv, NULL, 1290),
+ NAME_FUNC_OFFSET(23837, glTexParameterx, glTexParameterx, NULL, 1291),
+ NAME_FUNC_OFFSET(23853, glTranslatex, glTranslatex, NULL, 1292),
+ NAME_FUNC_OFFSET(23866, glClipPlanef, glClipPlanef, NULL, 1293),
+ NAME_FUNC_OFFSET(23879, glClipPlanex, glClipPlanex, NULL, 1294),
+ NAME_FUNC_OFFSET(23892, glGetClipPlanef, glGetClipPlanef, NULL, 1295),
+ NAME_FUNC_OFFSET(23908, glGetClipPlanex, glGetClipPlanex, NULL, 1296),
+ NAME_FUNC_OFFSET(23924, glGetFixedv, glGetFixedv, NULL, 1297),
+ NAME_FUNC_OFFSET(23936, glGetLightxv, glGetLightxv, NULL, 1298),
+ NAME_FUNC_OFFSET(23949, glGetMaterialxv, glGetMaterialxv, NULL, 1299),
+ NAME_FUNC_OFFSET(23965, glGetTexEnvxv, glGetTexEnvxv, NULL, 1300),
+ NAME_FUNC_OFFSET(23979, glGetTexParameterxv, glGetTexParameterxv, NULL, 1301),
+ NAME_FUNC_OFFSET(23999, glPointParameterx, glPointParameterx, NULL, 1302),
+ NAME_FUNC_OFFSET(24017, glPointParameterxv, glPointParameterxv, NULL, 1303),
+ NAME_FUNC_OFFSET(24036, glTexParameterxv, glTexParameterxv, NULL, 1304),
+ NAME_FUNC_OFFSET(24053, glTexGenf, glTexGenf, NULL, 190),
+ NAME_FUNC_OFFSET(24066, glTexGenfv, glTexGenfv, NULL, 191),
+ NAME_FUNC_OFFSET(24080, glTexGeni, glTexGeni, NULL, 192),
+ NAME_FUNC_OFFSET(24093, glTexGeniv, glTexGeniv, NULL, 193),
+ NAME_FUNC_OFFSET(24107, glReadBuffer, glReadBuffer, NULL, 254),
+ NAME_FUNC_OFFSET(24122, glGetTexGenfv, glGetTexGenfv, NULL, 279),
+ NAME_FUNC_OFFSET(24139, glGetTexGeniv, glGetTexGeniv, NULL, 280),
+ NAME_FUNC_OFFSET(24156, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(24174, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(24191, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(24207, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(24232, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(24252, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(24272, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(24295, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(24318, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(24338, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(24355, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(24372, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(24387, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(24411, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(24430, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(24449, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(24465, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(24484, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(24503, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(24526, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(24542, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(24558, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(24585, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(24612, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(24632, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(24651, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(24670, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(24700, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(24730, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(24760, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(24790, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(24809, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(24832, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(24857, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(24882, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(24909, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(24937, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(24964, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(24992, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(25021, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(25050, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(25076, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(25107, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(25138, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(25162, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(25185, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(25203, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(25232, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(25261, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(25276, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(25302, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(25328, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(25343, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(25355, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(25375, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(25392, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(25408, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(25424, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(25443, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(25462, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(25485, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(25508, glActiveTexture, glActiveTexture, NULL, 374),
+ NAME_FUNC_OFFSET(25527, glClientActiveTexture, glClientActiveTexture, NULL, 375),
+ NAME_FUNC_OFFSET(25552, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
+ NAME_FUNC_OFFSET(25573, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
+ NAME_FUNC_OFFSET(25595, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(25613, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(25632, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
+ NAME_FUNC_OFFSET(25653, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
+ NAME_FUNC_OFFSET(25675, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
+ NAME_FUNC_OFFSET(25696, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
+ NAME_FUNC_OFFSET(25718, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
+ NAME_FUNC_OFFSET(25739, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
+ NAME_FUNC_OFFSET(25761, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(25779, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(25798, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
+ NAME_FUNC_OFFSET(25819, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
+ NAME_FUNC_OFFSET(25841, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
+ NAME_FUNC_OFFSET(25862, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
+ NAME_FUNC_OFFSET(25884, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
+ NAME_FUNC_OFFSET(25905, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
+ NAME_FUNC_OFFSET(25927, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(25945, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(25964, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
+ NAME_FUNC_OFFSET(25985, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
+ NAME_FUNC_OFFSET(26007, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
+ NAME_FUNC_OFFSET(26028, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
+ NAME_FUNC_OFFSET(26050, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
+ NAME_FUNC_OFFSET(26071, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
+ NAME_FUNC_OFFSET(26093, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(26111, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(26130, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
+ NAME_FUNC_OFFSET(26151, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
+ NAME_FUNC_OFFSET(26173, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
+ NAME_FUNC_OFFSET(26194, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
+ NAME_FUNC_OFFSET(26216, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
+ NAME_FUNC_OFFSET(26242, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
+ NAME_FUNC_OFFSET(26268, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(26294, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(26320, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
+ NAME_FUNC_OFFSET(26349, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
+ NAME_FUNC_OFFSET(26378, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(26407, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(26436, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
+ NAME_FUNC_OFFSET(26463, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
+ NAME_FUNC_OFFSET(26489, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
+ NAME_FUNC_OFFSET(26515, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
+ NAME_FUNC_OFFSET(26541, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
+ NAME_FUNC_OFFSET(26567, glSampleCoverage, glSampleCoverage, NULL, 419),
+ NAME_FUNC_OFFSET(26587, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(26610, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(26634, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(26657, glFogCoordPointer, glFogCoordPointer, NULL, 421),
+ NAME_FUNC_OFFSET(26678, glFogCoordd, glFogCoordd, NULL, 422),
+ NAME_FUNC_OFFSET(26693, glFogCoorddv, glFogCoorddv, NULL, 423),
+ NAME_FUNC_OFFSET(26709, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
+ NAME_FUNC_OFFSET(26730, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(26751, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(26772, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(26794, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(26816, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(26838, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(26861, glPointParameteri, glPointParameteri, NULL, 427),
+ NAME_FUNC_OFFSET(26881, glPointParameteriv, glPointParameteriv, NULL, 428),
+ NAME_FUNC_OFFSET(26902, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
+ NAME_FUNC_OFFSET(26924, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
+ NAME_FUNC_OFFSET(26947, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
+ NAME_FUNC_OFFSET(26969, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
+ NAME_FUNC_OFFSET(26992, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
+ NAME_FUNC_OFFSET(27014, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
+ NAME_FUNC_OFFSET(27037, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
+ NAME_FUNC_OFFSET(27059, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
+ NAME_FUNC_OFFSET(27082, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
+ NAME_FUNC_OFFSET(27105, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
+ NAME_FUNC_OFFSET(27129, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
+ NAME_FUNC_OFFSET(27152, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
+ NAME_FUNC_OFFSET(27176, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
+ NAME_FUNC_OFFSET(27199, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
+ NAME_FUNC_OFFSET(27223, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
+ NAME_FUNC_OFFSET(27250, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(27267, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(27285, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(27303, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(27322, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(27339, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(27357, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(27375, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(27394, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(27411, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(27429, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(27447, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(27466, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(27483, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(27501, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(27519, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(27538, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(27555, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(27573, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(27591, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(27610, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(27627, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(27645, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(27663, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(27682, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(27699, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(27717, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(27735, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(27754, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(27771, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(27789, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(27807, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(27826, glBeginQuery, glBeginQuery, NULL, 460),
+ NAME_FUNC_OFFSET(27842, glBindBuffer, glBindBuffer, NULL, 461),
+ NAME_FUNC_OFFSET(27858, glBufferData, glBufferData, NULL, 462),
+ NAME_FUNC_OFFSET(27874, glBufferSubData, glBufferSubData, NULL, 463),
+ NAME_FUNC_OFFSET(27893, glDeleteBuffers, glDeleteBuffers, NULL, 464),
+ NAME_FUNC_OFFSET(27912, glDeleteQueries, glDeleteQueries, NULL, 465),
+ NAME_FUNC_OFFSET(27931, glEndQuery, glEndQuery, NULL, 466),
+ NAME_FUNC_OFFSET(27945, glGenBuffers, glGenBuffers, NULL, 467),
+ NAME_FUNC_OFFSET(27961, glGenQueries, glGenQueries, NULL, 468),
+ NAME_FUNC_OFFSET(27977, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
+ NAME_FUNC_OFFSET(28003, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(28026, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(28049, glGetBufferSubData, glGetBufferSubData, NULL, 471),
+ NAME_FUNC_OFFSET(28071, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
+ NAME_FUNC_OFFSET(28093, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
+ NAME_FUNC_OFFSET(28116, glGetQueryiv, glGetQueryiv, NULL, 474),
+ NAME_FUNC_OFFSET(28132, glIsBuffer, glIsBuffer, NULL, 475),
+ NAME_FUNC_OFFSET(28146, glIsQuery, glIsQuery, NULL, 476),
+ NAME_FUNC_OFFSET(28159, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(28174, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(28189, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(28206, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(28223, glBindAttribLocation, glBindAttribLocation, NULL, 480),
+ NAME_FUNC_OFFSET(28247, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(28274, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(28301, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(28328, glCompileShader, glCompileShader, NULL, 482),
+ NAME_FUNC_OFFSET(28347, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
+ NAME_FUNC_OFFSET(28377, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(28394, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(28411, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(28427, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(28444, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
+ NAME_FUNC_OFFSET(28473, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
+ NAME_FUNC_OFFSET(28494, glGetActiveUniform, glGetActiveUniform, NULL, 492),
+ NAME_FUNC_OFFSET(28516, glGetAttribLocation, glGetAttribLocation, NULL, 494),
+ NAME_FUNC_OFFSET(28539, glGetShaderSource, glGetShaderSource, NULL, 498),
+ NAME_FUNC_OFFSET(28560, glGetUniformLocation, glGetUniformLocation, NULL, 500),
+ NAME_FUNC_OFFSET(28584, glGetUniformfv, glGetUniformfv, NULL, 501),
+ NAME_FUNC_OFFSET(28602, glGetUniformiv, glGetUniformiv, NULL, 502),
+ NAME_FUNC_OFFSET(28620, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(28649, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(28677, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
+ NAME_FUNC_OFFSET(28700, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
+ NAME_FUNC_OFFSET(28723, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
+ NAME_FUNC_OFFSET(28746, glLinkProgram, glLinkProgram, NULL, 509),
+ NAME_FUNC_OFFSET(28763, glShaderSource, glShaderSource, NULL, 510),
+ NAME_FUNC_OFFSET(28781, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
+ NAME_FUNC_OFFSET(28804, glUniform1f, glUniform1f, NULL, 514),
+ NAME_FUNC_OFFSET(28819, glUniform1fv, glUniform1fv, NULL, 515),
+ NAME_FUNC_OFFSET(28835, glUniform1i, glUniform1i, NULL, 516),
+ NAME_FUNC_OFFSET(28850, glUniform1iv, glUniform1iv, NULL, 517),
+ NAME_FUNC_OFFSET(28866, glUniform2f, glUniform2f, NULL, 518),
+ NAME_FUNC_OFFSET(28881, glUniform2fv, glUniform2fv, NULL, 519),
+ NAME_FUNC_OFFSET(28897, glUniform2i, glUniform2i, NULL, 520),
+ NAME_FUNC_OFFSET(28912, glUniform2iv, glUniform2iv, NULL, 521),
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+ NAME_FUNC_OFFSET(28943, glUniform3fv, glUniform3fv, NULL, 523),
+ NAME_FUNC_OFFSET(28959, glUniform3i, glUniform3i, NULL, 524),
+ NAME_FUNC_OFFSET(28974, glUniform3iv, glUniform3iv, NULL, 525),
+ NAME_FUNC_OFFSET(28990, glUniform4f, glUniform4f, NULL, 526),
+ NAME_FUNC_OFFSET(29005, glUniform4fv, glUniform4fv, NULL, 527),
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+ NAME_FUNC_OFFSET(29036, glUniform4iv, glUniform4iv, NULL, 529),
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+ NAME_FUNC_OFFSET(29875, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
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+ NAME_FUNC_OFFSET(29917, glColorMaski, glColorMaski, NULL, 580),
+ NAME_FUNC_OFFSET(29939, glDisablei, glDisablei, NULL, 581),
+ NAME_FUNC_OFFSET(29959, glEnablei, glEnablei, NULL, 582),
+ NAME_FUNC_OFFSET(29978, glEndConditionalRender, glEndConditionalRender, NULL, 583),
+ NAME_FUNC_OFFSET(30003, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
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+ NAME_FUNC_OFFSET(30053, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
+ NAME_FUNC_OFFSET(30078, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
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+ NAME_FUNC_OFFSET(30184, glGetUniformuiv, glGetUniformuiv, NULL, 592),
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+ NAME_FUNC_OFFSET(30295, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
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+ NAME_FUNC_OFFSET(30982, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644),
+ NAME_FUNC_OFFSET(30999, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645),
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+ NAME_FUNC_OFFSET(31989, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
+ NAME_FUNC_OFFSET(32014, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679),
+ NAME_FUNC_OFFSET(32050, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681),
+ NAME_FUNC_OFFSET(32078, glMapBufferRange, glMapBufferRange, NULL, 682),
+ NAME_FUNC_OFFSET(32098, glBindVertexArray, glBindVertexArray, NULL, 683),
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+ NAME_FUNC_OFFSET(32145, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
+ NAME_FUNC_OFFSET(32169, glGenVertexArrays, glGenVertexArrays, NULL, 685),
+ NAME_FUNC_OFFSET(32190, glIsVertexArray, glIsVertexArray, NULL, 686),
+ NAME_FUNC_OFFSET(32211, glIsVertexArray, glIsVertexArray, NULL, 686),
+ NAME_FUNC_OFFSET(32230, glProvokingVertex, glProvokingVertex, NULL, 706),
+ NAME_FUNC_OFFSET(32251, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
+ NAME_FUNC_OFFSET(32285, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
+ NAME_FUNC_OFFSET(32310, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
+ NAME_FUNC_OFFSET(32336, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
+ NAME_FUNC_OFFSET(32353, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
+ NAME_FUNC_OFFSET(32383, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
+ NAME_FUNC_OFFSET(32404, glBlendFunciARB, glBlendFunciARB, NULL, 714),
+ NAME_FUNC_OFFSET(32426, glBlendFunciARB, glBlendFunciARB, NULL, 714),
+ NAME_FUNC_OFFSET(32439, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
+ NAME_FUNC_OFFSET(32463, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
+ NAME_FUNC_OFFSET(32488, glClearDepthf, glClearDepthf, NULL, 803),
+ NAME_FUNC_OFFSET(32505, glDepthRangef, glDepthRangef, NULL, 804),
+ NAME_FUNC_OFFSET(32522, glGetProgramBinary, glGetProgramBinary, NULL, 808),
+ NAME_FUNC_OFFSET(32544, glProgramBinary, glProgramBinary, NULL, 809),
+ NAME_FUNC_OFFSET(32563, glProgramParameteri, glProgramParameteri, NULL, 810),
+ NAME_FUNC_OFFSET(32586, glProgramParameteri, glProgramParameteri, NULL, 810),
+ NAME_FUNC_OFFSET(32609, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
+ NAME_FUNC_OFFSET(32625, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014),
+ NAME_FUNC_OFFSET(32644, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022),
+ NAME_FUNC_OFFSET(32669, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023),
+ NAME_FUNC_OFFSET(32694, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024),
+ NAME_FUNC_OFFSET(32720, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025),
+ NAME_FUNC_OFFSET(32748, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026),
+ NAME_FUNC_OFFSET(32773, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027),
+ NAME_FUNC_OFFSET(32804, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028),
+ NAME_FUNC_OFFSET(32830, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029),
+ NAME_FUNC_OFFSET(32853, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033),
+ NAME_FUNC_OFFSET(32875, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034),
+ NAME_FUNC_OFFSET(32898, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035),
+ NAME_FUNC_OFFSET(32920, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036),
+ NAME_FUNC_OFFSET(32943, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037),
+ NAME_FUNC_OFFSET(32966, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038),
+ NAME_FUNC_OFFSET(32990, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041),
+ NAME_FUNC_OFFSET(33012, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042),
+ NAME_FUNC_OFFSET(33035, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043),
+ NAME_FUNC_OFFSET(33057, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044),
+ NAME_FUNC_OFFSET(33080, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045),
+ NAME_FUNC_OFFSET(33103, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046),
+ NAME_FUNC_OFFSET(33127, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049),
+ NAME_FUNC_OFFSET(33149, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050),
+ NAME_FUNC_OFFSET(33172, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051),
+ NAME_FUNC_OFFSET(33194, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052),
+ NAME_FUNC_OFFSET(33217, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053),
+ NAME_FUNC_OFFSET(33240, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054),
+ NAME_FUNC_OFFSET(33264, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057),
+ NAME_FUNC_OFFSET(33286, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058),
+ NAME_FUNC_OFFSET(33309, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059),
+ NAME_FUNC_OFFSET(33331, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060),
+ NAME_FUNC_OFFSET(33354, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061),
+ NAME_FUNC_OFFSET(33377, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062),
+ NAME_FUNC_OFFSET(33401, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064),
+ NAME_FUNC_OFFSET(33430, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066),
+ NAME_FUNC_OFFSET(33461, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068),
+ NAME_FUNC_OFFSET(33492, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070),
+ NAME_FUNC_OFFSET(33521, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072),
+ NAME_FUNC_OFFSET(33552, gl_dispatch_stub_1074, gl_dispatch_stub_1074, NULL, 1074),
+ NAME_FUNC_OFFSET(33583, gl_dispatch_stub_1076, gl_dispatch_stub_1076, NULL, 1076),
+ NAME_FUNC_OFFSET(33612, gl_dispatch_stub_1078, gl_dispatch_stub_1078, NULL, 1078),
+ NAME_FUNC_OFFSET(33643, gl_dispatch_stub_1080, gl_dispatch_stub_1080, NULL, 1080),
+ NAME_FUNC_OFFSET(33674, gl_dispatch_stub_1082, gl_dispatch_stub_1082, NULL, 1082),
+ NAME_FUNC_OFFSET(33696, gl_dispatch_stub_1083, gl_dispatch_stub_1083, NULL, 1083),
+ NAME_FUNC_OFFSET(33725, glDebugMessageCallback, glDebugMessageCallback, NULL, 1084),
+ NAME_FUNC_OFFSET(33751, glDebugMessageControl, glDebugMessageControl, NULL, 1085),
+ NAME_FUNC_OFFSET(33776, glDebugMessageInsert, glDebugMessageInsert, NULL, 1086),
+ NAME_FUNC_OFFSET(33800, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1087),
+ NAME_FUNC_OFFSET(33824, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1094),
+ NAME_FUNC_OFFSET(33843, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1095),
+ NAME_FUNC_OFFSET(33863, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1096),
+ NAME_FUNC_OFFSET(33883, glFogCoordfEXT, glFogCoordfEXT, NULL, 1097),
+ NAME_FUNC_OFFSET(33895, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1098),
+ NAME_FUNC_OFFSET(33908, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1201),
+ NAME_FUNC_OFFSET(33926, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1202),
+ NAME_FUNC_OFFSET(33945, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1203),
+ NAME_FUNC_OFFSET(33963, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1204),
+ NAME_FUNC_OFFSET(33982, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1205),
+ NAME_FUNC_OFFSET(34001, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1206),
+ NAME_FUNC_OFFSET(34021, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1207),
+ NAME_FUNC_OFFSET(34039, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1208),
+ NAME_FUNC_OFFSET(34058, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1209),
+ NAME_FUNC_OFFSET(34077, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1210),
+ NAME_FUNC_OFFSET(34097, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1211),
+ NAME_FUNC_OFFSET(34115, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1212),
+ NAME_FUNC_OFFSET(34134, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1213),
+ NAME_FUNC_OFFSET(34153, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1214),
+ NAME_FUNC_OFFSET(34173, glTextureBarrierNV, glTextureBarrierNV, NULL, 1235),
+ NAME_FUNC_OFFSET(34190, glAlphaFuncx, glAlphaFuncx, NULL, 1262),
+ NAME_FUNC_OFFSET(34206, glClearColorx, glClearColorx, NULL, 1263),
+ NAME_FUNC_OFFSET(34223, glClearDepthx, glClearDepthx, NULL, 1264),
+ NAME_FUNC_OFFSET(34240, glColor4x, glColor4x, NULL, 1265),
+ NAME_FUNC_OFFSET(34253, glDepthRangex, glDepthRangex, NULL, 1266),
+ NAME_FUNC_OFFSET(34270, glFogx, glFogx, NULL, 1267),
+ NAME_FUNC_OFFSET(34280, glFogxv, glFogxv, NULL, 1268),
+ NAME_FUNC_OFFSET(34291, glFrustumf, glFrustumf, NULL, 1269),
+ NAME_FUNC_OFFSET(34305, glFrustumx, glFrustumx, NULL, 1270),
+ NAME_FUNC_OFFSET(34319, glLightModelx, glLightModelx, NULL, 1271),
+ NAME_FUNC_OFFSET(34336, glLightModelxv, glLightModelxv, NULL, 1272),
+ NAME_FUNC_OFFSET(34354, glLightx, glLightx, NULL, 1273),
+ NAME_FUNC_OFFSET(34366, glLightxv, glLightxv, NULL, 1274),
+ NAME_FUNC_OFFSET(34379, glLineWidthx, glLineWidthx, NULL, 1275),
+ NAME_FUNC_OFFSET(34395, glLoadMatrixx, glLoadMatrixx, NULL, 1276),
+ NAME_FUNC_OFFSET(34412, glMaterialx, glMaterialx, NULL, 1277),
+ NAME_FUNC_OFFSET(34427, glMaterialxv, glMaterialxv, NULL, 1278),
+ NAME_FUNC_OFFSET(34443, glMultMatrixx, glMultMatrixx, NULL, 1279),
+ NAME_FUNC_OFFSET(34460, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1280),
+ NAME_FUNC_OFFSET(34481, glNormal3x, glNormal3x, NULL, 1281),
+ NAME_FUNC_OFFSET(34495, glOrthof, glOrthof, NULL, 1282),
+ NAME_FUNC_OFFSET(34507, glOrthox, glOrthox, NULL, 1283),
+ NAME_FUNC_OFFSET(34519, glPointSizex, glPointSizex, NULL, 1284),
+ NAME_FUNC_OFFSET(34535, glPolygonOffsetx, glPolygonOffsetx, NULL, 1285),
+ NAME_FUNC_OFFSET(34555, glRotatex, glRotatex, NULL, 1286),
+ NAME_FUNC_OFFSET(34568, glSampleCoveragex, glSampleCoveragex, NULL, 1287),
+ NAME_FUNC_OFFSET(34589, glScalex, glScalex, NULL, 1288),
+ NAME_FUNC_OFFSET(34601, glTexEnvx, glTexEnvx, NULL, 1289),
+ NAME_FUNC_OFFSET(34614, glTexEnvxv, glTexEnvxv, NULL, 1290),
+ NAME_FUNC_OFFSET(34628, glTexParameterx, glTexParameterx, NULL, 1291),
+ NAME_FUNC_OFFSET(34647, glTranslatex, glTranslatex, NULL, 1292),
+ NAME_FUNC_OFFSET(34663, glClipPlanef, glClipPlanef, NULL, 1293),
+ NAME_FUNC_OFFSET(34679, glClipPlanex, glClipPlanex, NULL, 1294),
+ NAME_FUNC_OFFSET(34695, glGetClipPlanef, glGetClipPlanef, NULL, 1295),
+ NAME_FUNC_OFFSET(34714, glGetClipPlanex, glGetClipPlanex, NULL, 1296),
+ NAME_FUNC_OFFSET(34733, glGetFixedv, glGetFixedv, NULL, 1297),
+ NAME_FUNC_OFFSET(34748, glGetLightxv, glGetLightxv, NULL, 1298),
+ NAME_FUNC_OFFSET(34764, glGetMaterialxv, glGetMaterialxv, NULL, 1299),
+ NAME_FUNC_OFFSET(34783, glGetTexEnvxv, glGetTexEnvxv, NULL, 1300),
+ NAME_FUNC_OFFSET(34800, glGetTexParameterxv, glGetTexParameterxv, NULL, 1301),
+ NAME_FUNC_OFFSET(34823, glPointParameterx, glPointParameterx, NULL, 1302),
+ NAME_FUNC_OFFSET(34844, glPointParameterxv, glPointParameterxv, NULL, 1303),
+ NAME_FUNC_OFFSET(34866, glTexParameterxv, glTexParameterxv, NULL, 1304),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};