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path: root/xorg-server/glx/glprocs.h
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Diffstat (limited to 'xorg-server/glx/glprocs.h')
-rw-r--r--xorg-server/glx/glprocs.h1324
1 files changed, 668 insertions, 656 deletions
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h
index 1af38a9dd..a448a4a37 100644
--- a/xorg-server/glx/glprocs.h
+++ b/xorg-server/glx/glprocs.h
@@ -765,6 +765,12 @@ static const char gl_string_table[] =
"glTextureStorage1DEXT\0"
"glTextureStorage2DEXT\0"
"glTextureStorage3DEXT\0"
+ "glInvalidateBufferData\0"
+ "glInvalidateBufferSubData\0"
+ "glInvalidateFramebuffer\0"
+ "glInvalidateSubFramebuffer\0"
+ "glInvalidateTexImage\0"
+ "glInvalidateTexSubImage\0"
"glPolygonOffsetEXT\0"
"glSampleMaskSGIS\0"
"glSamplePatternSGIS\0"
@@ -1401,25 +1407,25 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
#define gl_dispatch_stub_623 mgl_dispatch_stub_623
-#define gl_dispatch_stub_714 mgl_dispatch_stub_714
-#define gl_dispatch_stub_715 mgl_dispatch_stub_715
-#define gl_dispatch_stub_776 mgl_dispatch_stub_776
-#define gl_dispatch_stub_777 mgl_dispatch_stub_777
-#define gl_dispatch_stub_858 mgl_dispatch_stub_858
-#define gl_dispatch_stub_859 mgl_dispatch_stub_859
-#define gl_dispatch_stub_860 mgl_dispatch_stub_860
-#define gl_dispatch_stub_861 mgl_dispatch_stub_861
-#define gl_dispatch_stub_862 mgl_dispatch_stub_862
-#define gl_dispatch_stub_871 mgl_dispatch_stub_871
-#define gl_dispatch_stub_872 mgl_dispatch_stub_872
-#define gl_dispatch_stub_890 mgl_dispatch_stub_890
-#define gl_dispatch_stub_891 mgl_dispatch_stub_891
-#define gl_dispatch_stub_892 mgl_dispatch_stub_892
-#define gl_dispatch_stub_957 mgl_dispatch_stub_957
-#define gl_dispatch_stub_958 mgl_dispatch_stub_958
-#define gl_dispatch_stub_959 mgl_dispatch_stub_959
-#define gl_dispatch_stub_960 mgl_dispatch_stub_960
-#define gl_dispatch_stub_961 mgl_dispatch_stub_961
+#define gl_dispatch_stub_720 mgl_dispatch_stub_720
+#define gl_dispatch_stub_721 mgl_dispatch_stub_721
+#define gl_dispatch_stub_782 mgl_dispatch_stub_782
+#define gl_dispatch_stub_783 mgl_dispatch_stub_783
+#define gl_dispatch_stub_864 mgl_dispatch_stub_864
+#define gl_dispatch_stub_865 mgl_dispatch_stub_865
+#define gl_dispatch_stub_866 mgl_dispatch_stub_866
+#define gl_dispatch_stub_867 mgl_dispatch_stub_867
+#define gl_dispatch_stub_868 mgl_dispatch_stub_868
+#define gl_dispatch_stub_877 mgl_dispatch_stub_877
+#define gl_dispatch_stub_878 mgl_dispatch_stub_878
+#define gl_dispatch_stub_896 mgl_dispatch_stub_896
+#define gl_dispatch_stub_897 mgl_dispatch_stub_897
+#define gl_dispatch_stub_898 mgl_dispatch_stub_898
+#define gl_dispatch_stub_963 mgl_dispatch_stub_963
+#define gl_dispatch_stub_964 mgl_dispatch_stub_964
+#define gl_dispatch_stub_965 mgl_dispatch_stub_965
+#define gl_dispatch_stub_966 mgl_dispatch_stub_966
+#define gl_dispatch_stub_967 mgl_dispatch_stub_967
#endif /* USE_MGL_NAMESPACE */
@@ -1438,25 +1444,25 @@ void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum form
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
void GLAPIENTRY gl_dispatch_stub_623(GLuint id, GLenum target);
-void GLAPIENTRY gl_dispatch_stub_714(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_715(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_776(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_777(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_858(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_859(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_860(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_861(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_862(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_871(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_872(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_890(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_891(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_892(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_957(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_958(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_959(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_960(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_961(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_720(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_721(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_782(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_783(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_864(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_865(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_866(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_867(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_868(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_877(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_878(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_896(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_897(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_898(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_963(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_964(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_965(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_966(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_967(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2173,624 +2179,630 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(11987, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 710),
NAME_FUNC_OFFSET(12009, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 711),
NAME_FUNC_OFFSET(12031, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 712),
- NAME_FUNC_OFFSET(12053, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 713),
- NAME_FUNC_OFFSET(12072, gl_dispatch_stub_714, gl_dispatch_stub_714, NULL, 714),
- NAME_FUNC_OFFSET(12089, gl_dispatch_stub_715, gl_dispatch_stub_715, NULL, 715),
- NAME_FUNC_OFFSET(12109, glColorPointerEXT, glColorPointerEXT, NULL, 716),
- NAME_FUNC_OFFSET(12127, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 717),
- NAME_FUNC_OFFSET(12148, glIndexPointerEXT, glIndexPointerEXT, NULL, 718),
- NAME_FUNC_OFFSET(12166, glNormalPointerEXT, glNormalPointerEXT, NULL, 719),
- NAME_FUNC_OFFSET(12185, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 720),
- NAME_FUNC_OFFSET(12206, glVertexPointerEXT, glVertexPointerEXT, NULL, 721),
- NAME_FUNC_OFFSET(12225, glPointParameterfEXT, glPointParameterfEXT, NULL, 722),
- NAME_FUNC_OFFSET(12246, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 723),
- NAME_FUNC_OFFSET(12268, glLockArraysEXT, glLockArraysEXT, NULL, 724),
- NAME_FUNC_OFFSET(12284, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 725),
- NAME_FUNC_OFFSET(12302, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 726),
- NAME_FUNC_OFFSET(12324, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 727),
- NAME_FUNC_OFFSET(12347, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 728),
- NAME_FUNC_OFFSET(12369, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 729),
- NAME_FUNC_OFFSET(12392, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 730),
- NAME_FUNC_OFFSET(12414, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 731),
- NAME_FUNC_OFFSET(12437, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 732),
- NAME_FUNC_OFFSET(12459, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 733),
- NAME_FUNC_OFFSET(12482, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 734),
- NAME_FUNC_OFFSET(12504, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 735),
- NAME_FUNC_OFFSET(12527, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 736),
- NAME_FUNC_OFFSET(12550, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 737),
- NAME_FUNC_OFFSET(12574, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 738),
- NAME_FUNC_OFFSET(12597, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 739),
- NAME_FUNC_OFFSET(12621, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 740),
- NAME_FUNC_OFFSET(12644, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 741),
- NAME_FUNC_OFFSET(12668, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 742),
- NAME_FUNC_OFFSET(12695, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 743),
- NAME_FUNC_OFFSET(12716, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 744),
- NAME_FUNC_OFFSET(12739, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 745),
- NAME_FUNC_OFFSET(12760, glFogCoorddEXT, glFogCoorddEXT, NULL, 746),
- NAME_FUNC_OFFSET(12775, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 747),
- NAME_FUNC_OFFSET(12791, glFogCoordfEXT, glFogCoordfEXT, NULL, 748),
- NAME_FUNC_OFFSET(12806, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 749),
- NAME_FUNC_OFFSET(12822, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 750),
- NAME_FUNC_OFFSET(12845, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 751),
- NAME_FUNC_OFFSET(12865, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
- NAME_FUNC_OFFSET(12883, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753),
- NAME_FUNC_OFFSET(12902, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754),
- NAME_FUNC_OFFSET(12920, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755),
- NAME_FUNC_OFFSET(12939, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756),
- NAME_FUNC_OFFSET(12957, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757),
- NAME_FUNC_OFFSET(12976, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758),
- NAME_FUNC_OFFSET(12994, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759),
- NAME_FUNC_OFFSET(13013, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760),
- NAME_FUNC_OFFSET(13031, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761),
- NAME_FUNC_OFFSET(13050, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762),
- NAME_FUNC_OFFSET(13068, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763),
- NAME_FUNC_OFFSET(13087, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764),
- NAME_FUNC_OFFSET(13105, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765),
- NAME_FUNC_OFFSET(13124, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766),
- NAME_FUNC_OFFSET(13142, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767),
- NAME_FUNC_OFFSET(13161, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 768),
- NAME_FUNC_OFFSET(13179, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 769),
- NAME_FUNC_OFFSET(13198, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 770),
- NAME_FUNC_OFFSET(13216, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 771),
- NAME_FUNC_OFFSET(13235, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 772),
- NAME_FUNC_OFFSET(13253, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 773),
- NAME_FUNC_OFFSET(13272, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 774),
- NAME_FUNC_OFFSET(13290, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 775),
- NAME_FUNC_OFFSET(13309, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776),
- NAME_FUNC_OFFSET(13334, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
- NAME_FUNC_OFFSET(13361, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 778),
- NAME_FUNC_OFFSET(13385, glBindProgramNV, glBindProgramNV, NULL, 779),
- NAME_FUNC_OFFSET(13401, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 780),
- NAME_FUNC_OFFSET(13420, glExecuteProgramNV, glExecuteProgramNV, NULL, 781),
- NAME_FUNC_OFFSET(13439, glGenProgramsNV, glGenProgramsNV, NULL, 782),
- NAME_FUNC_OFFSET(13455, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 783),
- NAME_FUNC_OFFSET(13481, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 784),
- NAME_FUNC_OFFSET(13507, glGetProgramStringNV, glGetProgramStringNV, NULL, 785),
- NAME_FUNC_OFFSET(13528, glGetProgramivNV, glGetProgramivNV, NULL, 786),
- NAME_FUNC_OFFSET(13545, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 787),
- NAME_FUNC_OFFSET(13566, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 788),
- NAME_FUNC_OFFSET(13594, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 789),
- NAME_FUNC_OFFSET(13616, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 790),
- NAME_FUNC_OFFSET(13638, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 791),
- NAME_FUNC_OFFSET(13660, glIsProgramNV, glIsProgramNV, NULL, 792),
- NAME_FUNC_OFFSET(13674, glLoadProgramNV, glLoadProgramNV, NULL, 793),
- NAME_FUNC_OFFSET(13690, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 794),
- NAME_FUNC_OFFSET(13715, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 795),
- NAME_FUNC_OFFSET(13740, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 796),
- NAME_FUNC_OFFSET(13768, glTrackMatrixNV, glTrackMatrixNV, NULL, 797),
- NAME_FUNC_OFFSET(13784, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 798),
- NAME_FUNC_OFFSET(13803, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 799),
- NAME_FUNC_OFFSET(13823, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 800),
- NAME_FUNC_OFFSET(13842, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 801),
- NAME_FUNC_OFFSET(13862, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 802),
- NAME_FUNC_OFFSET(13881, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 803),
- NAME_FUNC_OFFSET(13901, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 804),
- NAME_FUNC_OFFSET(13920, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 805),
- NAME_FUNC_OFFSET(13940, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 806),
- NAME_FUNC_OFFSET(13959, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 807),
- NAME_FUNC_OFFSET(13979, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 808),
- NAME_FUNC_OFFSET(13998, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 809),
- NAME_FUNC_OFFSET(14018, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 810),
- NAME_FUNC_OFFSET(14037, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 811),
- NAME_FUNC_OFFSET(14057, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 812),
- NAME_FUNC_OFFSET(14076, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 813),
- NAME_FUNC_OFFSET(14096, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 814),
- NAME_FUNC_OFFSET(14115, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 815),
- NAME_FUNC_OFFSET(14135, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 816),
- NAME_FUNC_OFFSET(14154, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 817),
- NAME_FUNC_OFFSET(14174, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 818),
- NAME_FUNC_OFFSET(14193, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 819),
- NAME_FUNC_OFFSET(14213, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 820),
- NAME_FUNC_OFFSET(14232, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 821),
- NAME_FUNC_OFFSET(14252, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 822),
- NAME_FUNC_OFFSET(14272, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 823),
- NAME_FUNC_OFFSET(14293, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 824),
- NAME_FUNC_OFFSET(14317, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 825),
- NAME_FUNC_OFFSET(14338, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 826),
- NAME_FUNC_OFFSET(14359, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 827),
- NAME_FUNC_OFFSET(14380, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 828),
- NAME_FUNC_OFFSET(14401, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 829),
- NAME_FUNC_OFFSET(14422, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 830),
- NAME_FUNC_OFFSET(14443, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 831),
- NAME_FUNC_OFFSET(14464, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 832),
- NAME_FUNC_OFFSET(14485, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 833),
- NAME_FUNC_OFFSET(14506, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 834),
- NAME_FUNC_OFFSET(14527, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 835),
- NAME_FUNC_OFFSET(14548, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 836),
- NAME_FUNC_OFFSET(14569, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 837),
- NAME_FUNC_OFFSET(14591, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 838),
- NAME_FUNC_OFFSET(14618, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 839),
- NAME_FUNC_OFFSET(14645, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 840),
- NAME_FUNC_OFFSET(14669, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 841),
- NAME_FUNC_OFFSET(14693, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 842),
- NAME_FUNC_OFFSET(14715, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 843),
- NAME_FUNC_OFFSET(14737, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 844),
- NAME_FUNC_OFFSET(14759, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 845),
- NAME_FUNC_OFFSET(14784, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 846),
- NAME_FUNC_OFFSET(14808, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 847),
- NAME_FUNC_OFFSET(14830, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 848),
- NAME_FUNC_OFFSET(14852, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 849),
- NAME_FUNC_OFFSET(14874, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 850),
- NAME_FUNC_OFFSET(14900, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 851),
- NAME_FUNC_OFFSET(14923, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 852),
- NAME_FUNC_OFFSET(14947, glPassTexCoordATI, glPassTexCoordATI, NULL, 853),
- NAME_FUNC_OFFSET(14965, glSampleMapATI, glSampleMapATI, NULL, 854),
- NAME_FUNC_OFFSET(14980, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 855),
- NAME_FUNC_OFFSET(15011, glPointParameteriNV, glPointParameteriNV, NULL, 856),
- NAME_FUNC_OFFSET(15031, glPointParameterivNV, glPointParameterivNV, NULL, 857),
- NAME_FUNC_OFFSET(15052, gl_dispatch_stub_858, gl_dispatch_stub_858, NULL, 858),
- NAME_FUNC_OFFSET(15075, gl_dispatch_stub_859, gl_dispatch_stub_859, NULL, 859),
- NAME_FUNC_OFFSET(15098, gl_dispatch_stub_860, gl_dispatch_stub_860, NULL, 860),
- NAME_FUNC_OFFSET(15124, gl_dispatch_stub_861, gl_dispatch_stub_861, NULL, 861),
- NAME_FUNC_OFFSET(15147, gl_dispatch_stub_862, gl_dispatch_stub_862, NULL, 862),
- NAME_FUNC_OFFSET(15168, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 863),
- NAME_FUNC_OFFSET(15199, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 864),
- NAME_FUNC_OFFSET(15230, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 865),
- NAME_FUNC_OFFSET(15258, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 866),
- NAME_FUNC_OFFSET(15287, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 867),
- NAME_FUNC_OFFSET(15315, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 868),
- NAME_FUNC_OFFSET(15344, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 869),
- NAME_FUNC_OFFSET(15370, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 870),
- NAME_FUNC_OFFSET(15391, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
- NAME_FUNC_OFFSET(15408, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
- NAME_FUNC_OFFSET(15435, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 873),
- NAME_FUNC_OFFSET(15456, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 874),
- NAME_FUNC_OFFSET(15478, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 875),
- NAME_FUNC_OFFSET(15506, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 876),
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- NAME_FUNC_OFFSET(19645, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 447),
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- NAME_FUNC_OFFSET(20804, glUnmapBufferARB, glUnmapBufferARB, NULL, 519),
- NAME_FUNC_OFFSET(20818, glBeginQueryARB, glBeginQueryARB, NULL, 520),
- NAME_FUNC_OFFSET(20831, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 521),
- NAME_FUNC_OFFSET(20847, glEndQueryARB, glEndQueryARB, NULL, 522),
- NAME_FUNC_OFFSET(20858, glGenQueriesARB, glGenQueriesARB, NULL, 523),
- NAME_FUNC_OFFSET(20871, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 524),
- NAME_FUNC_OFFSET(20890, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 525),
- NAME_FUNC_OFFSET(20910, glGetQueryivARB, glGetQueryivARB, NULL, 526),
- NAME_FUNC_OFFSET(20923, glIsQueryARB, glIsQueryARB, NULL, 527),
- NAME_FUNC_OFFSET(20933, glCompileShaderARB, glCompileShaderARB, NULL, 529),
- NAME_FUNC_OFFSET(20949, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 534),
- NAME_FUNC_OFFSET(20968, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 540),
- NAME_FUNC_OFFSET(20986, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 541),
- NAME_FUNC_OFFSET(21007, glGetUniformfvARB, glGetUniformfvARB, NULL, 542),
- NAME_FUNC_OFFSET(21022, glGetUniformivARB, glGetUniformivARB, NULL, 543),
- NAME_FUNC_OFFSET(21037, glLinkProgramARB, glLinkProgramARB, NULL, 544),
- NAME_FUNC_OFFSET(21051, glShaderSourceARB, glShaderSourceARB, NULL, 545),
- NAME_FUNC_OFFSET(21066, glUniform1fARB, glUniform1fARB, NULL, 546),
- NAME_FUNC_OFFSET(21078, glUniform1fvARB, glUniform1fvARB, NULL, 547),
- NAME_FUNC_OFFSET(21091, glUniform1iARB, glUniform1iARB, NULL, 548),
- NAME_FUNC_OFFSET(21103, glUniform1ivARB, glUniform1ivARB, NULL, 549),
- NAME_FUNC_OFFSET(21116, glUniform2fARB, glUniform2fARB, NULL, 550),
- NAME_FUNC_OFFSET(21128, glUniform2fvARB, glUniform2fvARB, NULL, 551),
- NAME_FUNC_OFFSET(21141, glUniform2iARB, glUniform2iARB, NULL, 552),
- NAME_FUNC_OFFSET(21153, glUniform2ivARB, glUniform2ivARB, NULL, 553),
- NAME_FUNC_OFFSET(21166, glUniform3fARB, glUniform3fARB, NULL, 554),
- NAME_FUNC_OFFSET(21178, glUniform3fvARB, glUniform3fvARB, NULL, 555),
- NAME_FUNC_OFFSET(21191, glUniform3iARB, glUniform3iARB, NULL, 556),
- NAME_FUNC_OFFSET(21203, glUniform3ivARB, glUniform3ivARB, NULL, 557),
- NAME_FUNC_OFFSET(21216, glUniform4fARB, glUniform4fARB, NULL, 558),
- NAME_FUNC_OFFSET(21228, glUniform4fvARB, glUniform4fvARB, NULL, 559),
- NAME_FUNC_OFFSET(21241, glUniform4iARB, glUniform4iARB, NULL, 560),
- NAME_FUNC_OFFSET(21253, glUniform4ivARB, glUniform4ivARB, NULL, 561),
- NAME_FUNC_OFFSET(21266, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 562),
- NAME_FUNC_OFFSET(21285, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 563),
- NAME_FUNC_OFFSET(21304, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 564),
- NAME_FUNC_OFFSET(21323, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 565),
- NAME_FUNC_OFFSET(21336, glValidateProgramARB, glValidateProgramARB, NULL, 566),
- NAME_FUNC_OFFSET(21354, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 567),
- NAME_FUNC_OFFSET(21375, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 568),
- NAME_FUNC_OFFSET(21393, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 569),
- NAME_FUNC_OFFSET(21413, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
- NAME_FUNC_OFFSET(21427, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
- NAME_FUNC_OFFSET(21444, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
- NAME_FUNC_OFFSET(21469, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
- NAME_FUNC_OFFSET(21491, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(21518, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(21542, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
- NAME_FUNC_OFFSET(21578, glTexBufferARB, glTexBufferARB, NULL, 581),
- NAME_FUNC_OFFSET(21590, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 603),
- NAME_FUNC_OFFSET(21624, glBlendEquationiARB, glBlendEquationiARB, NULL, 604),
- NAME_FUNC_OFFSET(21650, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 605),
- NAME_FUNC_OFFSET(21680, glBlendFunciARB, glBlendFunciARB, NULL, 606),
- NAME_FUNC_OFFSET(21702, gl_dispatch_stub_714, gl_dispatch_stub_714, NULL, 714),
- NAME_FUNC_OFFSET(21718, gl_dispatch_stub_715, gl_dispatch_stub_715, NULL, 715),
- NAME_FUNC_OFFSET(21737, glPointParameterfEXT, glPointParameterfEXT, NULL, 722),
- NAME_FUNC_OFFSET(21755, glPointParameterfEXT, glPointParameterfEXT, NULL, 722),
- NAME_FUNC_OFFSET(21776, glPointParameterfEXT, glPointParameterfEXT, NULL, 722),
- NAME_FUNC_OFFSET(21798, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 723),
- NAME_FUNC_OFFSET(21817, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 723),
- NAME_FUNC_OFFSET(21839, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 723),
- NAME_FUNC_OFFSET(21862, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 726),
- NAME_FUNC_OFFSET(21881, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 727),
- NAME_FUNC_OFFSET(21901, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 728),
- NAME_FUNC_OFFSET(21920, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 729),
- NAME_FUNC_OFFSET(21940, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 730),
- NAME_FUNC_OFFSET(21959, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 731),
- NAME_FUNC_OFFSET(21979, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 732),
- NAME_FUNC_OFFSET(21998, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 733),
- NAME_FUNC_OFFSET(22018, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 734),
- NAME_FUNC_OFFSET(22037, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 735),
- NAME_FUNC_OFFSET(22057, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 736),
- NAME_FUNC_OFFSET(22077, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 737),
- NAME_FUNC_OFFSET(22098, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 738),
- NAME_FUNC_OFFSET(22118, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 739),
- NAME_FUNC_OFFSET(22139, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 740),
- NAME_FUNC_OFFSET(22159, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 741),
- NAME_FUNC_OFFSET(22180, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 742),
- NAME_FUNC_OFFSET(22204, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 743),
- NAME_FUNC_OFFSET(22222, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 744),
- NAME_FUNC_OFFSET(22242, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 745),
- NAME_FUNC_OFFSET(22260, glFogCoorddEXT, glFogCoorddEXT, NULL, 746),
- NAME_FUNC_OFFSET(22272, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 747),
- NAME_FUNC_OFFSET(22285, glFogCoordfEXT, glFogCoordfEXT, NULL, 748),
- NAME_FUNC_OFFSET(22297, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 749),
- NAME_FUNC_OFFSET(22310, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 750),
- NAME_FUNC_OFFSET(22330, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 750),
- NAME_FUNC_OFFSET(22354, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
- NAME_FUNC_OFFSET(22368, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
- NAME_FUNC_OFFSET(22385, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753),
- NAME_FUNC_OFFSET(22400, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753),
- NAME_FUNC_OFFSET(22418, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754),
- NAME_FUNC_OFFSET(22432, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754),
- NAME_FUNC_OFFSET(22449, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755),
- NAME_FUNC_OFFSET(22464, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755),
- NAME_FUNC_OFFSET(22482, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756),
- NAME_FUNC_OFFSET(22496, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756),
- NAME_FUNC_OFFSET(22513, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757),
- NAME_FUNC_OFFSET(22528, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757),
- NAME_FUNC_OFFSET(22546, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758),
- NAME_FUNC_OFFSET(22560, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758),
- NAME_FUNC_OFFSET(22577, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759),
- NAME_FUNC_OFFSET(22592, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759),
- NAME_FUNC_OFFSET(22610, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760),
- NAME_FUNC_OFFSET(22624, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760),
- NAME_FUNC_OFFSET(22641, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761),
- NAME_FUNC_OFFSET(22656, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761),
- NAME_FUNC_OFFSET(22674, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762),
- NAME_FUNC_OFFSET(22688, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762),
- NAME_FUNC_OFFSET(22705, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763),
- NAME_FUNC_OFFSET(22720, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763),
- NAME_FUNC_OFFSET(22738, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764),
- NAME_FUNC_OFFSET(22752, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764),
- NAME_FUNC_OFFSET(22769, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765),
- NAME_FUNC_OFFSET(22784, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765),
- NAME_FUNC_OFFSET(22802, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766),
- NAME_FUNC_OFFSET(22816, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766),
- NAME_FUNC_OFFSET(22833, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767),
- NAME_FUNC_OFFSET(22848, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767),
- NAME_FUNC_OFFSET(22866, glBindProgramNV, glBindProgramNV, NULL, 779),
- NAME_FUNC_OFFSET(22883, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 780),
- NAME_FUNC_OFFSET(22903, glGenProgramsNV, glGenProgramsNV, NULL, 782),
- NAME_FUNC_OFFSET(22920, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 788),
- NAME_FUNC_OFFSET(22946, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 788),
- NAME_FUNC_OFFSET(22975, glIsProgramNV, glIsProgramNV, NULL, 792),
- NAME_FUNC_OFFSET(22990, glPointParameteriNV, glPointParameteriNV, NULL, 856),
- NAME_FUNC_OFFSET(23008, glPointParameterivNV, glPointParameterivNV, NULL, 857),
- NAME_FUNC_OFFSET(23027, gl_dispatch_stub_860, gl_dispatch_stub_860, NULL, 860),
- NAME_FUNC_OFFSET(23048, gl_dispatch_stub_862, gl_dispatch_stub_862, NULL, 862),
- NAME_FUNC_OFFSET(23064, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 869),
- NAME_FUNC_OFFSET(23088, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
- NAME_FUNC_OFFSET(23112, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
- NAME_FUNC_OFFSET(23139, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 873),
- NAME_FUNC_OFFSET(23157, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 874),
- NAME_FUNC_OFFSET(23176, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 875),
- NAME_FUNC_OFFSET(23201, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 876),
- NAME_FUNC_OFFSET(23222, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 877),
- NAME_FUNC_OFFSET(23244, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 878),
- NAME_FUNC_OFFSET(23270, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 879),
- NAME_FUNC_OFFSET(23293, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 880),
- NAME_FUNC_OFFSET(23316, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 881),
- NAME_FUNC_OFFSET(23339, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 882),
- NAME_FUNC_OFFSET(23357, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 883),
- NAME_FUNC_OFFSET(23376, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 884),
- NAME_FUNC_OFFSET(23393, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 885),
- NAME_FUNC_OFFSET(23431, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 886),
- NAME_FUNC_OFFSET(23460, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 887),
- NAME_FUNC_OFFSET(23476, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 888),
- NAME_FUNC_OFFSET(23493, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 889),
- NAME_FUNC_OFFSET(23515, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890),
- NAME_FUNC_OFFSET(23533, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 893),
- NAME_FUNC_OFFSET(23556, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 894),
- NAME_FUNC_OFFSET(23578, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 895),
- NAME_FUNC_OFFSET(23594, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 896),
- NAME_FUNC_OFFSET(23615, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 897),
- NAME_FUNC_OFFSET(23637, glUniform1uiEXT, glUniform1uiEXT, NULL, 898),
- NAME_FUNC_OFFSET(23650, glUniform1uivEXT, glUniform1uivEXT, NULL, 899),
- NAME_FUNC_OFFSET(23664, glUniform2uiEXT, glUniform2uiEXT, NULL, 900),
- NAME_FUNC_OFFSET(23677, glUniform2uivEXT, glUniform2uivEXT, NULL, 901),
- NAME_FUNC_OFFSET(23691, glUniform3uiEXT, glUniform3uiEXT, NULL, 902),
- NAME_FUNC_OFFSET(23704, glUniform3uivEXT, glUniform3uivEXT, NULL, 903),
- NAME_FUNC_OFFSET(23718, glUniform4uiEXT, glUniform4uiEXT, NULL, 904),
- NAME_FUNC_OFFSET(23731, glUniform4uivEXT, glUniform4uivEXT, NULL, 905),
- NAME_FUNC_OFFSET(23745, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 906),
- NAME_FUNC_OFFSET(23763, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 907),
- NAME_FUNC_OFFSET(23782, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 908),
- NAME_FUNC_OFFSET(23801, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 909),
- NAME_FUNC_OFFSET(23821, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 910),
- NAME_FUNC_OFFSET(23839, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 911),
- NAME_FUNC_OFFSET(23858, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 912),
- NAME_FUNC_OFFSET(23877, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 913),
- NAME_FUNC_OFFSET(23897, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 914),
- NAME_FUNC_OFFSET(23915, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 915),
- NAME_FUNC_OFFSET(23934, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 916),
- NAME_FUNC_OFFSET(23953, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 917),
- NAME_FUNC_OFFSET(23973, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 918),
- NAME_FUNC_OFFSET(23992, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 919),
- NAME_FUNC_OFFSET(24010, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 920),
- NAME_FUNC_OFFSET(24029, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 921),
- NAME_FUNC_OFFSET(24048, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 922),
- NAME_FUNC_OFFSET(24068, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 923),
- NAME_FUNC_OFFSET(24087, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 924),
- NAME_FUNC_OFFSET(24107, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 925),
- NAME_FUNC_OFFSET(24127, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 926),
- NAME_FUNC_OFFSET(24150, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 927),
- NAME_FUNC_OFFSET(24176, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 927),
- NAME_FUNC_OFFSET(24205, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 928),
- NAME_FUNC_OFFSET(24218, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 929),
- NAME_FUNC_OFFSET(24229, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 930),
- NAME_FUNC_OFFSET(24239, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 931),
- NAME_FUNC_OFFSET(24255, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 932),
- NAME_FUNC_OFFSET(24271, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 933),
- NAME_FUNC_OFFSET(24284, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 936),
- NAME_FUNC_OFFSET(24305, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 937),
- NAME_FUNC_OFFSET(24327, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 938),
- NAME_FUNC_OFFSET(24345, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 939),
- NAME_FUNC_OFFSET(24364, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 940),
- NAME_FUNC_OFFSET(24389, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 941),
- NAME_FUNC_OFFSET(24412, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 942),
- NAME_FUNC_OFFSET(24437, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 943),
- NAME_FUNC_OFFSET(24454, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 945),
- NAME_FUNC_OFFSET(24472, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 946),
- NAME_FUNC_OFFSET(24495, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 947),
- NAME_FUNC_OFFSET(24525, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 948),
- NAME_FUNC_OFFSET(24553, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 949),
- NAME_FUNC_OFFSET(24571, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960),
- NAME_FUNC_OFFSET(24592, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961),
+ NAME_FUNC_OFFSET(12053, glInvalidateBufferData, glInvalidateBufferData, NULL, 713),
+ NAME_FUNC_OFFSET(12076, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 714),
+ NAME_FUNC_OFFSET(12102, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 715),
+ NAME_FUNC_OFFSET(12126, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 716),
+ NAME_FUNC_OFFSET(12153, glInvalidateTexImage, glInvalidateTexImage, NULL, 717),
+ NAME_FUNC_OFFSET(12174, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 718),
+ NAME_FUNC_OFFSET(12198, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 719),
+ NAME_FUNC_OFFSET(12217, gl_dispatch_stub_720, gl_dispatch_stub_720, NULL, 720),
+ NAME_FUNC_OFFSET(12234, gl_dispatch_stub_721, gl_dispatch_stub_721, NULL, 721),
+ NAME_FUNC_OFFSET(12254, glColorPointerEXT, glColorPointerEXT, NULL, 722),
+ NAME_FUNC_OFFSET(12272, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 723),
+ NAME_FUNC_OFFSET(12293, glIndexPointerEXT, glIndexPointerEXT, NULL, 724),
+ NAME_FUNC_OFFSET(12311, glNormalPointerEXT, glNormalPointerEXT, NULL, 725),
+ NAME_FUNC_OFFSET(12330, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 726),
+ NAME_FUNC_OFFSET(12351, glVertexPointerEXT, glVertexPointerEXT, NULL, 727),
+ NAME_FUNC_OFFSET(12370, glPointParameterfEXT, glPointParameterfEXT, NULL, 728),
+ NAME_FUNC_OFFSET(12391, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 729),
+ NAME_FUNC_OFFSET(12413, glLockArraysEXT, glLockArraysEXT, NULL, 730),
+ NAME_FUNC_OFFSET(12429, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 731),
+ NAME_FUNC_OFFSET(12447, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 732),
+ NAME_FUNC_OFFSET(12469, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 733),
+ NAME_FUNC_OFFSET(12492, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 734),
+ NAME_FUNC_OFFSET(12514, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 735),
+ NAME_FUNC_OFFSET(12537, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 736),
+ NAME_FUNC_OFFSET(12559, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 737),
+ NAME_FUNC_OFFSET(12582, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 738),
+ NAME_FUNC_OFFSET(12604, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 739),
+ NAME_FUNC_OFFSET(12627, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 740),
+ NAME_FUNC_OFFSET(12649, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 741),
+ NAME_FUNC_OFFSET(12672, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 742),
+ NAME_FUNC_OFFSET(12695, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 743),
+ NAME_FUNC_OFFSET(12719, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 744),
+ NAME_FUNC_OFFSET(12742, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 745),
+ NAME_FUNC_OFFSET(12766, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 746),
+ NAME_FUNC_OFFSET(12789, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 747),
+ NAME_FUNC_OFFSET(12813, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 748),
+ NAME_FUNC_OFFSET(12840, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 749),
+ NAME_FUNC_OFFSET(12861, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 750),
+ NAME_FUNC_OFFSET(12884, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 751),
+ NAME_FUNC_OFFSET(12905, glFogCoorddEXT, glFogCoorddEXT, NULL, 752),
+ NAME_FUNC_OFFSET(12920, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 753),
+ NAME_FUNC_OFFSET(12936, glFogCoordfEXT, glFogCoordfEXT, NULL, 754),
+ NAME_FUNC_OFFSET(12951, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 755),
+ NAME_FUNC_OFFSET(12967, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 756),
+ NAME_FUNC_OFFSET(12990, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 757),
+ NAME_FUNC_OFFSET(13010, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 758),
+ NAME_FUNC_OFFSET(13028, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 759),
+ NAME_FUNC_OFFSET(13047, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 760),
+ NAME_FUNC_OFFSET(13065, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 761),
+ NAME_FUNC_OFFSET(13084, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 762),
+ NAME_FUNC_OFFSET(13102, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 763),
+ NAME_FUNC_OFFSET(13121, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 764),
+ NAME_FUNC_OFFSET(13139, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 765),
+ NAME_FUNC_OFFSET(13158, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 766),
+ NAME_FUNC_OFFSET(13176, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 767),
+ NAME_FUNC_OFFSET(13195, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 768),
+ NAME_FUNC_OFFSET(13213, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 769),
+ NAME_FUNC_OFFSET(13232, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 770),
+ NAME_FUNC_OFFSET(13250, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 771),
+ NAME_FUNC_OFFSET(13269, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 772),
+ NAME_FUNC_OFFSET(13287, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 773),
+ NAME_FUNC_OFFSET(13306, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 774),
+ NAME_FUNC_OFFSET(13324, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 775),
+ NAME_FUNC_OFFSET(13343, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 776),
+ NAME_FUNC_OFFSET(13361, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 777),
+ NAME_FUNC_OFFSET(13380, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 778),
+ NAME_FUNC_OFFSET(13398, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 779),
+ NAME_FUNC_OFFSET(13417, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 780),
+ NAME_FUNC_OFFSET(13435, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 781),
+ NAME_FUNC_OFFSET(13454, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782),
+ NAME_FUNC_OFFSET(13479, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783),
+ NAME_FUNC_OFFSET(13506, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 784),
+ NAME_FUNC_OFFSET(13530, glBindProgramNV, glBindProgramNV, NULL, 785),
+ NAME_FUNC_OFFSET(13546, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 786),
+ NAME_FUNC_OFFSET(13565, glExecuteProgramNV, glExecuteProgramNV, NULL, 787),
+ NAME_FUNC_OFFSET(13584, glGenProgramsNV, glGenProgramsNV, NULL, 788),
+ NAME_FUNC_OFFSET(13600, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 789),
+ NAME_FUNC_OFFSET(13626, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 790),
+ NAME_FUNC_OFFSET(13652, glGetProgramStringNV, glGetProgramStringNV, NULL, 791),
+ NAME_FUNC_OFFSET(13673, glGetProgramivNV, glGetProgramivNV, NULL, 792),
+ NAME_FUNC_OFFSET(13690, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 793),
+ NAME_FUNC_OFFSET(13711, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 794),
+ NAME_FUNC_OFFSET(13739, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 795),
+ NAME_FUNC_OFFSET(13761, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 796),
+ NAME_FUNC_OFFSET(13783, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 797),
+ NAME_FUNC_OFFSET(13805, glIsProgramNV, glIsProgramNV, NULL, 798),
+ NAME_FUNC_OFFSET(13819, glLoadProgramNV, glLoadProgramNV, NULL, 799),
+ NAME_FUNC_OFFSET(13835, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 800),
+ NAME_FUNC_OFFSET(13860, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 801),
+ NAME_FUNC_OFFSET(13885, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 802),
+ NAME_FUNC_OFFSET(13913, glTrackMatrixNV, glTrackMatrixNV, NULL, 803),
+ NAME_FUNC_OFFSET(13929, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 804),
+ NAME_FUNC_OFFSET(13948, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 805),
+ NAME_FUNC_OFFSET(13968, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 806),
+ NAME_FUNC_OFFSET(13987, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 807),
+ NAME_FUNC_OFFSET(14007, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 808),
+ NAME_FUNC_OFFSET(14026, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 809),
+ NAME_FUNC_OFFSET(14046, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 810),
+ NAME_FUNC_OFFSET(14065, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 811),
+ NAME_FUNC_OFFSET(14085, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 812),
+ NAME_FUNC_OFFSET(14104, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 813),
+ NAME_FUNC_OFFSET(14124, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 814),
+ NAME_FUNC_OFFSET(14143, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 815),
+ NAME_FUNC_OFFSET(14163, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 816),
+ NAME_FUNC_OFFSET(14182, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 817),
+ NAME_FUNC_OFFSET(14202, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 818),
+ NAME_FUNC_OFFSET(14221, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 819),
+ NAME_FUNC_OFFSET(14241, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 820),
+ NAME_FUNC_OFFSET(14260, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 821),
+ NAME_FUNC_OFFSET(14280, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 822),
+ NAME_FUNC_OFFSET(14299, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 823),
+ NAME_FUNC_OFFSET(14319, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 824),
+ NAME_FUNC_OFFSET(14338, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 825),
+ NAME_FUNC_OFFSET(14358, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 826),
+ NAME_FUNC_OFFSET(14377, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 827),
+ NAME_FUNC_OFFSET(14397, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 828),
+ NAME_FUNC_OFFSET(14417, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 829),
+ NAME_FUNC_OFFSET(14438, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 830),
+ NAME_FUNC_OFFSET(14462, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 831),
+ NAME_FUNC_OFFSET(14483, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 832),
+ NAME_FUNC_OFFSET(14504, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 833),
+ NAME_FUNC_OFFSET(14525, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 834),
+ NAME_FUNC_OFFSET(14546, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 835),
+ NAME_FUNC_OFFSET(14567, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 836),
+ NAME_FUNC_OFFSET(14588, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 837),
+ NAME_FUNC_OFFSET(14609, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 838),
+ NAME_FUNC_OFFSET(14630, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 839),
+ NAME_FUNC_OFFSET(14651, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 840),
+ NAME_FUNC_OFFSET(14672, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 841),
+ NAME_FUNC_OFFSET(14693, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 842),
+ NAME_FUNC_OFFSET(14714, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 843),
+ NAME_FUNC_OFFSET(14736, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 844),
+ NAME_FUNC_OFFSET(14763, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 845),
+ NAME_FUNC_OFFSET(14790, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 846),
+ NAME_FUNC_OFFSET(14814, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 847),
+ NAME_FUNC_OFFSET(14838, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 848),
+ NAME_FUNC_OFFSET(14860, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 849),
+ NAME_FUNC_OFFSET(14882, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 850),
+ NAME_FUNC_OFFSET(14904, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 851),
+ NAME_FUNC_OFFSET(14929, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 852),
+ NAME_FUNC_OFFSET(14953, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 853),
+ NAME_FUNC_OFFSET(14975, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 854),
+ NAME_FUNC_OFFSET(14997, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 855),
+ NAME_FUNC_OFFSET(15019, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 856),
+ NAME_FUNC_OFFSET(15045, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 857),
+ NAME_FUNC_OFFSET(15068, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 858),
+ NAME_FUNC_OFFSET(15092, glPassTexCoordATI, glPassTexCoordATI, NULL, 859),
+ NAME_FUNC_OFFSET(15110, glSampleMapATI, glSampleMapATI, NULL, 860),
+ NAME_FUNC_OFFSET(15125, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 861),
+ NAME_FUNC_OFFSET(15156, glPointParameteriNV, glPointParameteriNV, NULL, 862),
+ NAME_FUNC_OFFSET(15176, glPointParameterivNV, glPointParameterivNV, NULL, 863),
+ NAME_FUNC_OFFSET(15197, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864),
+ NAME_FUNC_OFFSET(15220, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865),
+ NAME_FUNC_OFFSET(15243, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
+ NAME_FUNC_OFFSET(15269, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
+ NAME_FUNC_OFFSET(15292, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868),
+ NAME_FUNC_OFFSET(15313, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 869),
+ NAME_FUNC_OFFSET(15344, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 870),
+ NAME_FUNC_OFFSET(15375, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 871),
+ NAME_FUNC_OFFSET(15403, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 872),
+ NAME_FUNC_OFFSET(15432, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 873),
+ NAME_FUNC_OFFSET(15460, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 874),
+ NAME_FUNC_OFFSET(15489, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 875),
+ NAME_FUNC_OFFSET(15515, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 876),
+ NAME_FUNC_OFFSET(15536, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
+ NAME_FUNC_OFFSET(15553, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
+ NAME_FUNC_OFFSET(15580, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 879),
+ NAME_FUNC_OFFSET(15601, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 880),
+ NAME_FUNC_OFFSET(15623, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 881),
+ NAME_FUNC_OFFSET(15651, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 882),
+ NAME_FUNC_OFFSET(15675, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 883),
+ NAME_FUNC_OFFSET(15700, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 884),
+ NAME_FUNC_OFFSET(15729, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 885),
+ NAME_FUNC_OFFSET(15755, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 886),
+ NAME_FUNC_OFFSET(15781, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 887),
+ NAME_FUNC_OFFSET(15807, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 888),
+ NAME_FUNC_OFFSET(15828, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 889),
+ NAME_FUNC_OFFSET(15850, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 890),
+ NAME_FUNC_OFFSET(15870, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 891),
+ NAME_FUNC_OFFSET(15911, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 892),
+ NAME_FUNC_OFFSET(15943, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 893),
+ NAME_FUNC_OFFSET(15962, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 894),
+ NAME_FUNC_OFFSET(15982, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 895),
+ NAME_FUNC_OFFSET(16007, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896),
+ NAME_FUNC_OFFSET(16028, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897),
+ NAME_FUNC_OFFSET(16052, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898),
+ NAME_FUNC_OFFSET(16082, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 899),
+ NAME_FUNC_OFFSET(16108, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 900),
+ NAME_FUNC_OFFSET(16133, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 901),
+ NAME_FUNC_OFFSET(16152, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 902),
+ NAME_FUNC_OFFSET(16176, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 903),
+ NAME_FUNC_OFFSET(16201, glUniform1uiEXT, glUniform1uiEXT, NULL, 904),
+ NAME_FUNC_OFFSET(16217, glUniform1uivEXT, glUniform1uivEXT, NULL, 905),
+ NAME_FUNC_OFFSET(16234, glUniform2uiEXT, glUniform2uiEXT, NULL, 906),
+ NAME_FUNC_OFFSET(16250, glUniform2uivEXT, glUniform2uivEXT, NULL, 907),
+ NAME_FUNC_OFFSET(16267, glUniform3uiEXT, glUniform3uiEXT, NULL, 908),
+ NAME_FUNC_OFFSET(16283, glUniform3uivEXT, glUniform3uivEXT, NULL, 909),
+ NAME_FUNC_OFFSET(16300, glUniform4uiEXT, glUniform4uiEXT, NULL, 910),
+ NAME_FUNC_OFFSET(16316, glUniform4uivEXT, glUniform4uivEXT, NULL, 911),
+ NAME_FUNC_OFFSET(16333, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 912),
+ NAME_FUNC_OFFSET(16354, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 913),
+ NAME_FUNC_OFFSET(16376, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 914),
+ NAME_FUNC_OFFSET(16398, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 915),
+ NAME_FUNC_OFFSET(16421, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 916),
+ NAME_FUNC_OFFSET(16442, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 917),
+ NAME_FUNC_OFFSET(16464, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 918),
+ NAME_FUNC_OFFSET(16486, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 919),
+ NAME_FUNC_OFFSET(16509, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 920),
+ NAME_FUNC_OFFSET(16530, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 921),
+ NAME_FUNC_OFFSET(16552, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 922),
+ NAME_FUNC_OFFSET(16574, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 923),
+ NAME_FUNC_OFFSET(16597, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 924),
+ NAME_FUNC_OFFSET(16619, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 925),
+ NAME_FUNC_OFFSET(16640, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 926),
+ NAME_FUNC_OFFSET(16662, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 927),
+ NAME_FUNC_OFFSET(16684, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 928),
+ NAME_FUNC_OFFSET(16707, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 929),
+ NAME_FUNC_OFFSET(16729, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 930),
+ NAME_FUNC_OFFSET(16752, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 931),
+ NAME_FUNC_OFFSET(16775, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 932),
+ NAME_FUNC_OFFSET(16801, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 933),
+ NAME_FUNC_OFFSET(16830, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 934),
+ NAME_FUNC_OFFSET(16852, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 935),
+ NAME_FUNC_OFFSET(16872, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 936),
+ NAME_FUNC_OFFSET(16891, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 937),
+ NAME_FUNC_OFFSET(16915, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 938),
+ NAME_FUNC_OFFSET(16939, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 939),
+ NAME_FUNC_OFFSET(16961, glClearColorIiEXT, glClearColorIiEXT, NULL, 940),
+ NAME_FUNC_OFFSET(16979, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 941),
+ NAME_FUNC_OFFSET(16998, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 942),
+ NAME_FUNC_OFFSET(17022, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 943),
+ NAME_FUNC_OFFSET(17047, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 944),
+ NAME_FUNC_OFFSET(17068, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 945),
+ NAME_FUNC_OFFSET(17090, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 946),
+ NAME_FUNC_OFFSET(17117, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 947),
+ NAME_FUNC_OFFSET(17142, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 948),
+ NAME_FUNC_OFFSET(17170, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 949),
+ NAME_FUNC_OFFSET(17190, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 950),
+ NAME_FUNC_OFFSET(17212, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 951),
+ NAME_FUNC_OFFSET(17233, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 952),
+ NAME_FUNC_OFFSET(17259, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 953),
+ NAME_FUNC_OFFSET(17292, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 954),
+ NAME_FUNC_OFFSET(17323, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 955),
+ NAME_FUNC_OFFSET(17344, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 956),
+ NAME_FUNC_OFFSET(17372, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 957),
+ NAME_FUNC_OFFSET(17395, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 958),
+ NAME_FUNC_OFFSET(17420, glActiveProgramEXT, glActiveProgramEXT, NULL, 959),
+ NAME_FUNC_OFFSET(17439, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 960),
+ NAME_FUNC_OFFSET(17464, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 961),
+ NAME_FUNC_OFFSET(17486, glTextureBarrierNV, glTextureBarrierNV, NULL, 962),
+ NAME_FUNC_OFFSET(17505, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963),
+ NAME_FUNC_OFFSET(17530, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964),
+ NAME_FUNC_OFFSET(17559, gl_dispatch_stub_965, gl_dispatch_stub_965, NULL, 965),
+ NAME_FUNC_OFFSET(17590, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966),
+ NAME_FUNC_OFFSET(17614, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967),
+ NAME_FUNC_OFFSET(17639, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 968),
+ NAME_FUNC_OFFSET(17678, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 969),
+ NAME_FUNC_OFFSET(17707, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(17725, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(17742, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(17758, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(17783, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(17803, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(17823, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(17846, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(17869, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(17889, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(17906, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(17923, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(17938, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(17962, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(17981, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(18000, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(18016, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(18035, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(18058, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(18074, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(18090, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(18117, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(18144, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(18164, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(18183, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(18202, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(18232, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(18262, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18292, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18322, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(18341, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(18364, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(18389, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(18414, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(18441, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(18469, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(18496, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(18524, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(18553, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(18582, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(18608, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(18639, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(18670, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(18694, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(18717, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(18735, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(18764, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(18793, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(18808, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(18834, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(18860, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(18875, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(18887, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(18907, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(18924, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(18940, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(18959, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(18982, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(18998, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(19020, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(19038, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(19057, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(19075, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(19094, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(19112, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(19131, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(19149, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(19168, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(19186, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(19205, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(19223, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(19242, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(19260, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(19279, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(19297, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(19316, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(19334, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(19353, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(19371, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(19390, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(19408, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(19427, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(19445, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(19464, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(19482, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(19501, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(19519, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(19538, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(19556, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(19575, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(19593, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(19612, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(19635, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 440),
+ NAME_FUNC_OFFSET(19658, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 441),
+ NAME_FUNC_OFFSET(19681, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 442),
+ NAME_FUNC_OFFSET(19704, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 443),
+ NAME_FUNC_OFFSET(19727, glSampleCoverageARB, glSampleCoverageARB, NULL, 444),
+ NAME_FUNC_OFFSET(19744, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 445),
+ NAME_FUNC_OFFSET(19767, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 446),
+ NAME_FUNC_OFFSET(19790, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 447),
+ NAME_FUNC_OFFSET(19813, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 448),
+ NAME_FUNC_OFFSET(19839, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 449),
+ NAME_FUNC_OFFSET(19865, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 450),
+ NAME_FUNC_OFFSET(19891, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 451),
+ NAME_FUNC_OFFSET(19915, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 452),
+ NAME_FUNC_OFFSET(19942, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET(19968, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 460),
+ NAME_FUNC_OFFSET(19988, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 461),
+ NAME_FUNC_OFFSET(20008, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 462),
+ NAME_FUNC_OFFSET(20028, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 463),
+ NAME_FUNC_OFFSET(20051, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 464),
+ NAME_FUNC_OFFSET(20075, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 465),
+ NAME_FUNC_OFFSET(20098, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 466),
+ NAME_FUNC_OFFSET(20122, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 472),
+ NAME_FUNC_OFFSET(20139, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 473),
+ NAME_FUNC_OFFSET(20157, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 474),
+ NAME_FUNC_OFFSET(20174, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 475),
+ NAME_FUNC_OFFSET(20192, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 476),
+ NAME_FUNC_OFFSET(20209, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 477),
+ NAME_FUNC_OFFSET(20227, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 478),
+ NAME_FUNC_OFFSET(20244, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 479),
+ NAME_FUNC_OFFSET(20262, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 480),
+ NAME_FUNC_OFFSET(20279, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 481),
+ NAME_FUNC_OFFSET(20297, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 482),
+ NAME_FUNC_OFFSET(20314, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 483),
+ NAME_FUNC_OFFSET(20332, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 484),
+ NAME_FUNC_OFFSET(20349, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 485),
+ NAME_FUNC_OFFSET(20367, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 486),
+ NAME_FUNC_OFFSET(20384, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 487),
+ NAME_FUNC_OFFSET(20402, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 488),
+ NAME_FUNC_OFFSET(20419, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 489),
+ NAME_FUNC_OFFSET(20437, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 490),
+ NAME_FUNC_OFFSET(20456, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 491),
+ NAME_FUNC_OFFSET(20475, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 492),
+ NAME_FUNC_OFFSET(20494, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 493),
+ NAME_FUNC_OFFSET(20513, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 494),
+ NAME_FUNC_OFFSET(20533, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 495),
+ NAME_FUNC_OFFSET(20553, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 496),
+ NAME_FUNC_OFFSET(20573, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 497),
+ NAME_FUNC_OFFSET(20591, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 498),
+ NAME_FUNC_OFFSET(20608, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 499),
+ NAME_FUNC_OFFSET(20626, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 500),
+ NAME_FUNC_OFFSET(20643, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 501),
+ NAME_FUNC_OFFSET(20661, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 502),
+ NAME_FUNC_OFFSET(20679, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 503),
+ NAME_FUNC_OFFSET(20696, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 504),
+ NAME_FUNC_OFFSET(20714, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 505),
+ NAME_FUNC_OFFSET(20733, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 506),
+ NAME_FUNC_OFFSET(20752, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 507),
+ NAME_FUNC_OFFSET(20771, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 508),
+ NAME_FUNC_OFFSET(20793, glBindBufferARB, glBindBufferARB, NULL, 509),
+ NAME_FUNC_OFFSET(20806, glBufferDataARB, glBufferDataARB, NULL, 510),
+ NAME_FUNC_OFFSET(20819, glBufferSubDataARB, glBufferSubDataARB, NULL, 511),
+ NAME_FUNC_OFFSET(20835, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 512),
+ NAME_FUNC_OFFSET(20851, glGenBuffersARB, glGenBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET(20864, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 514),
+ NAME_FUNC_OFFSET(20887, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 515),
+ NAME_FUNC_OFFSET(20907, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 516),
+ NAME_FUNC_OFFSET(20926, glIsBufferARB, glIsBufferARB, NULL, 517),
+ NAME_FUNC_OFFSET(20937, glMapBufferARB, glMapBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(20949, glUnmapBufferARB, glUnmapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(20963, glBeginQueryARB, glBeginQueryARB, NULL, 520),
+ NAME_FUNC_OFFSET(20976, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 521),
+ NAME_FUNC_OFFSET(20992, glEndQueryARB, glEndQueryARB, NULL, 522),
+ NAME_FUNC_OFFSET(21003, glGenQueriesARB, glGenQueriesARB, NULL, 523),
+ NAME_FUNC_OFFSET(21016, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 524),
+ NAME_FUNC_OFFSET(21035, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 525),
+ NAME_FUNC_OFFSET(21055, glGetQueryivARB, glGetQueryivARB, NULL, 526),
+ NAME_FUNC_OFFSET(21068, glIsQueryARB, glIsQueryARB, NULL, 527),
+ NAME_FUNC_OFFSET(21078, glCompileShaderARB, glCompileShaderARB, NULL, 529),
+ NAME_FUNC_OFFSET(21094, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 534),
+ NAME_FUNC_OFFSET(21113, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 540),
+ NAME_FUNC_OFFSET(21131, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 541),
+ NAME_FUNC_OFFSET(21152, glGetUniformfvARB, glGetUniformfvARB, NULL, 542),
+ NAME_FUNC_OFFSET(21167, glGetUniformivARB, glGetUniformivARB, NULL, 543),
+ NAME_FUNC_OFFSET(21182, glLinkProgramARB, glLinkProgramARB, NULL, 544),
+ NAME_FUNC_OFFSET(21196, glShaderSourceARB, glShaderSourceARB, NULL, 545),
+ NAME_FUNC_OFFSET(21211, glUniform1fARB, glUniform1fARB, NULL, 546),
+ NAME_FUNC_OFFSET(21223, glUniform1fvARB, glUniform1fvARB, NULL, 547),
+ NAME_FUNC_OFFSET(21236, glUniform1iARB, glUniform1iARB, NULL, 548),
+ NAME_FUNC_OFFSET(21248, glUniform1ivARB, glUniform1ivARB, NULL, 549),
+ NAME_FUNC_OFFSET(21261, glUniform2fARB, glUniform2fARB, NULL, 550),
+ NAME_FUNC_OFFSET(21273, glUniform2fvARB, glUniform2fvARB, NULL, 551),
+ NAME_FUNC_OFFSET(21286, glUniform2iARB, glUniform2iARB, NULL, 552),
+ NAME_FUNC_OFFSET(21298, glUniform2ivARB, glUniform2ivARB, NULL, 553),
+ NAME_FUNC_OFFSET(21311, glUniform3fARB, glUniform3fARB, NULL, 554),
+ NAME_FUNC_OFFSET(21323, glUniform3fvARB, glUniform3fvARB, NULL, 555),
+ NAME_FUNC_OFFSET(21336, glUniform3iARB, glUniform3iARB, NULL, 556),
+ NAME_FUNC_OFFSET(21348, glUniform3ivARB, glUniform3ivARB, NULL, 557),
+ NAME_FUNC_OFFSET(21361, glUniform4fARB, glUniform4fARB, NULL, 558),
+ NAME_FUNC_OFFSET(21373, glUniform4fvARB, glUniform4fvARB, NULL, 559),
+ NAME_FUNC_OFFSET(21386, glUniform4iARB, glUniform4iARB, NULL, 560),
+ NAME_FUNC_OFFSET(21398, glUniform4ivARB, glUniform4ivARB, NULL, 561),
+ NAME_FUNC_OFFSET(21411, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 562),
+ NAME_FUNC_OFFSET(21430, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 563),
+ NAME_FUNC_OFFSET(21449, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 564),
+ NAME_FUNC_OFFSET(21468, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 565),
+ NAME_FUNC_OFFSET(21481, glValidateProgramARB, glValidateProgramARB, NULL, 566),
+ NAME_FUNC_OFFSET(21499, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 567),
+ NAME_FUNC_OFFSET(21520, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 568),
+ NAME_FUNC_OFFSET(21538, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 569),
+ NAME_FUNC_OFFSET(21558, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
+ NAME_FUNC_OFFSET(21572, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
+ NAME_FUNC_OFFSET(21589, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(21614, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(21636, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(21663, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(21687, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
+ NAME_FUNC_OFFSET(21723, glTexBufferARB, glTexBufferARB, NULL, 581),
+ NAME_FUNC_OFFSET(21735, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 603),
+ NAME_FUNC_OFFSET(21769, glBlendEquationiARB, glBlendEquationiARB, NULL, 604),
+ NAME_FUNC_OFFSET(21795, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 605),
+ NAME_FUNC_OFFSET(21825, glBlendFunciARB, glBlendFunciARB, NULL, 606),
+ NAME_FUNC_OFFSET(21847, gl_dispatch_stub_720, gl_dispatch_stub_720, NULL, 720),
+ NAME_FUNC_OFFSET(21863, gl_dispatch_stub_721, gl_dispatch_stub_721, NULL, 721),
+ NAME_FUNC_OFFSET(21882, glPointParameterfEXT, glPointParameterfEXT, NULL, 728),
+ NAME_FUNC_OFFSET(21900, glPointParameterfEXT, glPointParameterfEXT, NULL, 728),
+ NAME_FUNC_OFFSET(21921, glPointParameterfEXT, glPointParameterfEXT, NULL, 728),
+ NAME_FUNC_OFFSET(21943, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 729),
+ NAME_FUNC_OFFSET(21962, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 729),
+ NAME_FUNC_OFFSET(21984, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 729),
+ NAME_FUNC_OFFSET(22007, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 732),
+ NAME_FUNC_OFFSET(22026, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 733),
+ NAME_FUNC_OFFSET(22046, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 734),
+ NAME_FUNC_OFFSET(22065, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 735),
+ NAME_FUNC_OFFSET(22085, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 736),
+ NAME_FUNC_OFFSET(22104, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 737),
+ NAME_FUNC_OFFSET(22124, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 738),
+ NAME_FUNC_OFFSET(22143, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 739),
+ NAME_FUNC_OFFSET(22163, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 740),
+ NAME_FUNC_OFFSET(22182, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 741),
+ NAME_FUNC_OFFSET(22202, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 742),
+ NAME_FUNC_OFFSET(22222, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 743),
+ NAME_FUNC_OFFSET(22243, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 744),
+ NAME_FUNC_OFFSET(22263, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 745),
+ NAME_FUNC_OFFSET(22284, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 746),
+ NAME_FUNC_OFFSET(22304, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 747),
+ NAME_FUNC_OFFSET(22325, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 748),
+ NAME_FUNC_OFFSET(22349, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 749),
+ NAME_FUNC_OFFSET(22367, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 750),
+ NAME_FUNC_OFFSET(22387, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 751),
+ NAME_FUNC_OFFSET(22405, glFogCoorddEXT, glFogCoorddEXT, NULL, 752),
+ NAME_FUNC_OFFSET(22417, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 753),
+ NAME_FUNC_OFFSET(22430, glFogCoordfEXT, glFogCoordfEXT, NULL, 754),
+ NAME_FUNC_OFFSET(22442, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 755),
+ NAME_FUNC_OFFSET(22455, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 756),
+ NAME_FUNC_OFFSET(22475, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 756),
+ NAME_FUNC_OFFSET(22499, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 758),
+ NAME_FUNC_OFFSET(22513, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 758),
+ NAME_FUNC_OFFSET(22530, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 759),
+ NAME_FUNC_OFFSET(22545, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 759),
+ NAME_FUNC_OFFSET(22563, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 760),
+ NAME_FUNC_OFFSET(22577, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 760),
+ NAME_FUNC_OFFSET(22594, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 761),
+ NAME_FUNC_OFFSET(22609, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 761),
+ NAME_FUNC_OFFSET(22627, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 762),
+ NAME_FUNC_OFFSET(22641, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 762),
+ NAME_FUNC_OFFSET(22658, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 763),
+ NAME_FUNC_OFFSET(22673, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 763),
+ NAME_FUNC_OFFSET(22691, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 764),
+ NAME_FUNC_OFFSET(22705, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 764),
+ NAME_FUNC_OFFSET(22722, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 765),
+ NAME_FUNC_OFFSET(22737, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 765),
+ NAME_FUNC_OFFSET(22755, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 766),
+ NAME_FUNC_OFFSET(22769, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 766),
+ NAME_FUNC_OFFSET(22786, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 767),
+ NAME_FUNC_OFFSET(22801, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 767),
+ NAME_FUNC_OFFSET(22819, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 768),
+ NAME_FUNC_OFFSET(22833, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 768),
+ NAME_FUNC_OFFSET(22850, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 769),
+ NAME_FUNC_OFFSET(22865, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 769),
+ NAME_FUNC_OFFSET(22883, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 770),
+ NAME_FUNC_OFFSET(22897, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 770),
+ NAME_FUNC_OFFSET(22914, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 771),
+ NAME_FUNC_OFFSET(22929, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 771),
+ NAME_FUNC_OFFSET(22947, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 772),
+ NAME_FUNC_OFFSET(22961, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 772),
+ NAME_FUNC_OFFSET(22978, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 773),
+ NAME_FUNC_OFFSET(22993, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 773),
+ NAME_FUNC_OFFSET(23011, glBindProgramNV, glBindProgramNV, NULL, 785),
+ NAME_FUNC_OFFSET(23028, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 786),
+ NAME_FUNC_OFFSET(23048, glGenProgramsNV, glGenProgramsNV, NULL, 788),
+ NAME_FUNC_OFFSET(23065, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 794),
+ NAME_FUNC_OFFSET(23091, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 794),
+ NAME_FUNC_OFFSET(23120, glIsProgramNV, glIsProgramNV, NULL, 798),
+ NAME_FUNC_OFFSET(23135, glPointParameteriNV, glPointParameteriNV, NULL, 862),
+ NAME_FUNC_OFFSET(23153, glPointParameterivNV, glPointParameterivNV, NULL, 863),
+ NAME_FUNC_OFFSET(23172, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
+ NAME_FUNC_OFFSET(23193, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868),
+ NAME_FUNC_OFFSET(23209, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 875),
+ NAME_FUNC_OFFSET(23233, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
+ NAME_FUNC_OFFSET(23257, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
+ NAME_FUNC_OFFSET(23284, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 879),
+ NAME_FUNC_OFFSET(23302, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 880),
+ NAME_FUNC_OFFSET(23321, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 881),
+ NAME_FUNC_OFFSET(23346, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 882),
+ NAME_FUNC_OFFSET(23367, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 883),
+ NAME_FUNC_OFFSET(23389, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 884),
+ NAME_FUNC_OFFSET(23415, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 885),
+ NAME_FUNC_OFFSET(23438, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 886),
+ NAME_FUNC_OFFSET(23461, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 887),
+ NAME_FUNC_OFFSET(23484, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 888),
+ NAME_FUNC_OFFSET(23502, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 889),
+ NAME_FUNC_OFFSET(23521, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 890),
+ NAME_FUNC_OFFSET(23538, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 891),
+ NAME_FUNC_OFFSET(23576, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 892),
+ NAME_FUNC_OFFSET(23605, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 893),
+ NAME_FUNC_OFFSET(23621, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 894),
+ NAME_FUNC_OFFSET(23638, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 895),
+ NAME_FUNC_OFFSET(23660, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896),
+ NAME_FUNC_OFFSET(23678, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 899),
+ NAME_FUNC_OFFSET(23701, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 900),
+ NAME_FUNC_OFFSET(23723, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 901),
+ NAME_FUNC_OFFSET(23739, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 902),
+ NAME_FUNC_OFFSET(23760, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 903),
+ NAME_FUNC_OFFSET(23782, glUniform1uiEXT, glUniform1uiEXT, NULL, 904),
+ NAME_FUNC_OFFSET(23795, glUniform1uivEXT, glUniform1uivEXT, NULL, 905),
+ NAME_FUNC_OFFSET(23809, glUniform2uiEXT, glUniform2uiEXT, NULL, 906),
+ NAME_FUNC_OFFSET(23822, glUniform2uivEXT, glUniform2uivEXT, NULL, 907),
+ NAME_FUNC_OFFSET(23836, glUniform3uiEXT, glUniform3uiEXT, NULL, 908),
+ NAME_FUNC_OFFSET(23849, glUniform3uivEXT, glUniform3uivEXT, NULL, 909),
+ NAME_FUNC_OFFSET(23863, glUniform4uiEXT, glUniform4uiEXT, NULL, 910),
+ NAME_FUNC_OFFSET(23876, glUniform4uivEXT, glUniform4uivEXT, NULL, 911),
+ NAME_FUNC_OFFSET(23890, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 912),
+ NAME_FUNC_OFFSET(23908, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 913),
+ NAME_FUNC_OFFSET(23927, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 914),
+ NAME_FUNC_OFFSET(23946, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 915),
+ NAME_FUNC_OFFSET(23966, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 916),
+ NAME_FUNC_OFFSET(23984, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 917),
+ NAME_FUNC_OFFSET(24003, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 918),
+ NAME_FUNC_OFFSET(24022, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 919),
+ NAME_FUNC_OFFSET(24042, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 920),
+ NAME_FUNC_OFFSET(24060, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 921),
+ NAME_FUNC_OFFSET(24079, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 922),
+ NAME_FUNC_OFFSET(24098, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 923),
+ NAME_FUNC_OFFSET(24118, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 924),
+ NAME_FUNC_OFFSET(24137, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 925),
+ NAME_FUNC_OFFSET(24155, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 926),
+ NAME_FUNC_OFFSET(24174, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 927),
+ NAME_FUNC_OFFSET(24193, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 928),
+ NAME_FUNC_OFFSET(24213, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 929),
+ NAME_FUNC_OFFSET(24232, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 930),
+ NAME_FUNC_OFFSET(24252, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 931),
+ NAME_FUNC_OFFSET(24272, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 932),
+ NAME_FUNC_OFFSET(24295, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 933),
+ NAME_FUNC_OFFSET(24321, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 933),
+ NAME_FUNC_OFFSET(24350, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 934),
+ NAME_FUNC_OFFSET(24363, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 935),
+ NAME_FUNC_OFFSET(24374, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 936),
+ NAME_FUNC_OFFSET(24384, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 937),
+ NAME_FUNC_OFFSET(24400, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 938),
+ NAME_FUNC_OFFSET(24416, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 939),
+ NAME_FUNC_OFFSET(24429, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 942),
+ NAME_FUNC_OFFSET(24450, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 943),
+ NAME_FUNC_OFFSET(24472, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 944),
+ NAME_FUNC_OFFSET(24490, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 945),
+ NAME_FUNC_OFFSET(24509, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 946),
+ NAME_FUNC_OFFSET(24534, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 947),
+ NAME_FUNC_OFFSET(24557, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 948),
+ NAME_FUNC_OFFSET(24582, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 949),
+ NAME_FUNC_OFFSET(24599, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 951),
+ NAME_FUNC_OFFSET(24617, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 952),
+ NAME_FUNC_OFFSET(24640, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 953),
+ NAME_FUNC_OFFSET(24670, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 954),
+ NAME_FUNC_OFFSET(24698, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 955),
+ NAME_FUNC_OFFSET(24716, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966),
+ NAME_FUNC_OFFSET(24737, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};