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Diffstat (limited to 'xorg-server/glx/glthread.c')
-rw-r--r--xorg-server/glx/glthread.c84
1 files changed, 18 insertions, 66 deletions
diff --git a/xorg-server/glx/glthread.c b/xorg-server/glx/glthread.c
index c466e9bf0..5da7e433c 100644
--- a/xorg-server/glx/glthread.c
+++ b/xorg-server/glx/glthread.c
@@ -25,15 +25,13 @@
/*
* XXX There's probably some work to do in order to make this file
- * truly reusable outside of Mesa. First, the glheader.h include must go.
+ * truly reusable outside of Mesa.
*/
+
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#include <X11/Xfuncproto.h>
-#ifndef PUBLIC
-#define PUBLIC
-#endif
#endif
#include <stdlib.h>
@@ -74,7 +72,7 @@
*/
#ifdef PTHREADS
-PUBLIC unsigned long
+_X_EXPORT unsigned long
_glthread_GetID(void)
{
return (unsigned long) pthread_self();
@@ -116,8 +114,6 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr)
#endif /* PTHREADS */
-
-
/*
* Win32 Threads. The only available option for Windows 95/NT.
* Be sure that you compile using the Multithreaded runtime, otherwise
@@ -125,12 +121,20 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr)
*/
#ifdef WIN32_THREADS
-static void InsteadOf_exit(int nCode)
+void FreeTSD(_glthread_TSD *p)
{
- DWORD dwErr = GetLastError();
+ if (p->initMagic==INIT_MAGIC) {
+ TlsFree(p->key);
+ p->initMagic=0;
+ }
}
-PUBLIC unsigned long
+void InsteadOf_exit(int nCode)
+{
+ DWORD dwErr=GetLastError();
+}
+
+unsigned long
_glthread_GetID(void)
{
return GetCurrentThreadId();
@@ -142,24 +146,13 @@ _glthread_InitTSD(_glthread_TSD *tsd)
{
tsd->key = TlsAlloc();
if (tsd->key == TLS_OUT_OF_INDEXES) {
- perror(INIT_TSD_ERROR);
+ perror("Mesa:_glthread_InitTSD");
InsteadOf_exit(-1);
}
tsd->initMagic = INIT_MAGIC;
}
-void
-_glthread_DestroyTSD(_glthread_TSD *tsd)
-{
- if (tsd->initMagic != INIT_MAGIC) {
- return;
- }
- TlsFree(tsd->key);
- tsd->initMagic = 0x0;
-}
-
-
void *
_glthread_GetTSD(_glthread_TSD *tsd)
{
@@ -179,61 +172,20 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr)
_glthread_InitTSD(tsd);
}
if (TlsSetValue(tsd->key, ptr) == 0) {
- perror(SET_TSD_ERROR);
- InsteadOf_exit(-1);
+ perror("Mesa:_glthread_SetTSD");
+ InsteadOf_exit(-1);
}
}
#endif /* WIN32_THREADS */
-/*
- * BeOS threads
- */
-#ifdef BEOS_THREADS
-
-PUBLIC unsigned long
-_glthread_GetID(void)
-{
- return (unsigned long) find_thread(NULL);
-}
-
-void
-_glthread_InitTSD(_glthread_TSD *tsd)
-{
- tsd->key = tls_allocate();
- tsd->initMagic = INIT_MAGIC;
-}
-
-void *
-_glthread_GetTSD(_glthread_TSD *tsd)
-{
- if (tsd->initMagic != (int) INIT_MAGIC) {
- _glthread_InitTSD(tsd);
- }
- return tls_get(tsd->key);
-}
-
-void
-_glthread_SetTSD(_glthread_TSD *tsd, void *ptr)
-{
- if (tsd->initMagic != (int) INIT_MAGIC) {
- _glthread_InitTSD(tsd);
- }
- tls_set(tsd->key, ptr);
-}
-
-#endif /* BEOS_THREADS */
-
-
-
#else /* THREADS */
-
/*
* no-op functions
*/
-PUBLIC unsigned long
+_X_EXPORT unsigned long
_glthread_GetID(void)
{
return 0;