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Diffstat (limited to 'xorg-server/glx/glxdri2.c')
-rw-r--r--xorg-server/glx/glxdri2.c700
1 files changed, 700 insertions, 0 deletions
diff --git a/xorg-server/glx/glxdri2.c b/xorg-server/glx/glxdri2.c
new file mode 100644
index 000000000..146ea828f
--- /dev/null
+++ b/xorg-server/glx/glxdri2.c
@@ -0,0 +1,700 @@
+/*
+ * Copyright © 2007 Red Hat, Inc
+ *
+ * Permission to use, copy, modify, distribute, and sell this software
+ * and its documentation for any purpose is hereby granted without
+ * fee, provided that the above copyright notice appear in all copies
+ * and that both that copyright notice and this permission notice
+ * appear in supporting documentation, and that the name of Red Hat,
+ * Inc not be used in advertising or publicity pertaining to
+ * distribution of the software without specific, written prior
+ * permission. Red Hat, Inc makes no representations about the
+ * suitability of this software for any purpose. It is provided "as
+ * is" without express or implied warranty.
+ *
+ * RED HAT, INC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
+ * NO EVENT SHALL RED HAT, INC BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
+ * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
+ * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
+ * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <stdint.h>
+#include <stdio.h>
+#include <string.h>
+#include <errno.h>
+#include <dlfcn.h>
+
+#include <drm.h>
+#include <GL/gl.h>
+#include <GL/internal/dri_interface.h>
+#include <GL/glxtokens.h>
+
+#include <windowstr.h>
+#include <os.h>
+
+#define _XF86DRI_SERVER_
+#include <xf86drm.h>
+#include <xf86.h>
+#include <dri2.h>
+
+#include "glxserver.h"
+#include "glxutil.h"
+#include "glxdricommon.h"
+
+#include "g_disptab.h"
+#include "glapitable.h"
+#include "glapi.h"
+#include "glthread.h"
+#include "dispatch.h"
+#include "extension_string.h"
+
+typedef struct __GLXDRIscreen __GLXDRIscreen;
+typedef struct __GLXDRIcontext __GLXDRIcontext;
+typedef struct __GLXDRIdrawable __GLXDRIdrawable;
+
+struct __GLXDRIscreen {
+ __GLXscreen base;
+ __DRIscreen *driScreen;
+ void *driver;
+ int fd;
+
+ xf86EnterVTProc *enterVT;
+ xf86LeaveVTProc *leaveVT;
+
+ const __DRIcoreExtension *core;
+ const __DRIdri2Extension *dri2;
+ const __DRIcopySubBufferExtension *copySubBuffer;
+ const __DRIswapControlExtension *swapControl;
+ const __DRItexBufferExtension *texBuffer;
+
+ unsigned char glx_enable_bits[__GLX_EXT_BYTES];
+};
+
+struct __GLXDRIcontext {
+ __GLXcontext base;
+ __DRIcontext *driContext;
+};
+
+#define MAX_DRAWABLE_BUFFERS 5
+
+struct __GLXDRIdrawable {
+ __GLXdrawable base;
+ __DRIdrawable *driDrawable;
+ __GLXDRIscreen *screen;
+
+ /* Dimensions as last reported by DRI2GetBuffers. */
+ int width;
+ int height;
+ __DRIbuffer buffers[MAX_DRAWABLE_BUFFERS];
+ int count;
+};
+
+static void
+__glXDRIdrawableDestroy(__GLXdrawable *drawable)
+{
+ __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
+ const __DRIcoreExtension *core = private->screen->core;
+
+ (*core->destroyDrawable)(private->driDrawable);
+
+ /* If the X window was destroyed, the dri DestroyWindow hook will
+ * aready have taken care of this, so only call if pDraw isn't NULL. */
+ if (drawable->pDraw != NULL)
+ DRI2DestroyDrawable(drawable->pDraw);
+
+ __glXDrawableRelease(drawable);
+
+ xfree(private);
+}
+
+static void
+__glXDRIdrawableCopySubBuffer(__GLXdrawable *drawable,
+ int x, int y, int w, int h)
+{
+ __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
+ BoxRec box;
+ RegionRec region;
+
+ box.x1 = x;
+ box.y1 = private->height - y - h;
+ box.x2 = x + w;
+ box.y2 = private->height - y;
+ REGION_INIT(drawable->pDraw->pScreen, &region, &box, 0);
+
+ DRI2CopyRegion(drawable->pDraw, &region,
+ DRI2BufferFrontLeft, DRI2BufferBackLeft);
+}
+
+static GLboolean
+__glXDRIdrawableSwapBuffers(__GLXdrawable *drawable)
+{
+ __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
+
+ __glXDRIdrawableCopySubBuffer(drawable, 0, 0,
+ private->width, private->height);
+
+ return TRUE;
+}
+
+static void
+__glXDRIdrawableWaitX(__GLXdrawable *drawable)
+{
+ __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
+ BoxRec box;
+ RegionRec region;
+
+ box.x1 = 0;
+ box.y1 = 0;
+ box.x2 = private->width;
+ box.y2 = private->height;
+ REGION_INIT(drawable->pDraw->pScreen, &region, &box, 0);
+
+ DRI2CopyRegion(drawable->pDraw, &region,
+ DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft);
+}
+
+static void
+__glXDRIdrawableWaitGL(__GLXdrawable *drawable)
+{
+ __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
+ BoxRec box;
+ RegionRec region;
+
+ box.x1 = 0;
+ box.y1 = 0;
+ box.x2 = private->width;
+ box.y2 = private->height;
+ REGION_INIT(drawable->pDraw->pScreen, &region, &box, 0);
+
+ DRI2CopyRegion(drawable->pDraw, &region,
+ DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft);
+}
+
+static int
+__glXDRIdrawableSwapInterval(__GLXdrawable *drawable, int interval)
+{
+ return 0;
+}
+
+static void
+__glXDRIcontextDestroy(__GLXcontext *baseContext)
+{
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
+
+ (*screen->core->destroyContext)(context->driContext);
+ __glXContextDestroy(&context->base);
+ xfree(context);
+}
+
+static int
+__glXDRIcontextMakeCurrent(__GLXcontext *baseContext)
+{
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+ __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
+ __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
+
+ return (*screen->core->bindContext)(context->driContext,
+ draw->driDrawable,
+ read->driDrawable);
+}
+
+static int
+__glXDRIcontextLoseCurrent(__GLXcontext *baseContext)
+{
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
+
+ return (*screen->core->unbindContext)(context->driContext);
+}
+
+static int
+__glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc,
+ unsigned long mask)
+{
+ __GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst;
+ __GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen;
+
+ return (*screen->core->copyContext)(dst->driContext,
+ src->driContext, mask);
+}
+
+static int
+__glXDRIcontextForceCurrent(__GLXcontext *baseContext)
+{
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+ __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
+ __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
+
+ return (*screen->core->bindContext)(context->driContext,
+ draw->driDrawable,
+ read->driDrawable);
+}
+
+#ifdef __DRI_TEX_BUFFER
+
+static int
+__glXDRIbindTexImage(__GLXcontext *baseContext,
+ int buffer,
+ __GLXdrawable *glxPixmap)
+{
+ __GLXDRIdrawable *drawable = (__GLXDRIdrawable *) glxPixmap;
+ const __DRItexBufferExtension *texBuffer = drawable->screen->texBuffer;
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+
+ if (texBuffer == NULL)
+ return Success;
+
+#if __DRI_TEX_BUFFER_VERSION >= 2
+ if (texBuffer->base.version >= 2 && texBuffer->setTexBuffer2 != NULL) {
+ (*texBuffer->setTexBuffer2)(context->driContext,
+ glxPixmap->target,
+ glxPixmap->format,
+ drawable->driDrawable);
+ } else
+#endif
+ {
+ texBuffer->setTexBuffer(context->driContext,
+ glxPixmap->target,
+ drawable->driDrawable);
+ }
+
+ return Success;
+}
+
+static int
+__glXDRIreleaseTexImage(__GLXcontext *baseContext,
+ int buffer,
+ __GLXdrawable *pixmap)
+{
+ /* FIXME: Just unbind the texture? */
+ return Success;
+}
+
+#else
+
+static int
+__glXDRIbindTexImage(__GLXcontext *baseContext,
+ int buffer,
+ __GLXdrawable *glxPixmap)
+{
+ return Success;
+}
+
+static int
+__glXDRIreleaseTexImage(__GLXcontext *baseContext,
+ int buffer,
+ __GLXdrawable *pixmap)
+{
+ return Success;
+}
+
+#endif
+
+static __GLXtextureFromPixmap __glXDRItextureFromPixmap = {
+ __glXDRIbindTexImage,
+ __glXDRIreleaseTexImage
+};
+
+static void
+__glXDRIscreenDestroy(__GLXscreen *baseScreen)
+{
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
+
+ (*screen->core->destroyScreen)(screen->driScreen);
+
+ dlclose(screen->driver);
+
+ __glXScreenDestroy(baseScreen);
+
+ xfree(screen);
+}
+
+static __GLXcontext *
+__glXDRIscreenCreateContext(__GLXscreen *baseScreen,
+ __GLXconfig *glxConfig,
+ __GLXcontext *baseShareContext)
+{
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
+ __GLXDRIcontext *context, *shareContext;
+ __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
+ __DRIcontext *driShare;
+
+ shareContext = (__GLXDRIcontext *) baseShareContext;
+ if (shareContext)
+ driShare = shareContext->driContext;
+ else
+ driShare = NULL;
+
+ context = xcalloc(1, sizeof *context);
+ if (context == NULL)
+ return NULL;
+
+ context->base.destroy = __glXDRIcontextDestroy;
+ context->base.makeCurrent = __glXDRIcontextMakeCurrent;
+ context->base.loseCurrent = __glXDRIcontextLoseCurrent;
+ context->base.copy = __glXDRIcontextCopy;
+ context->base.forceCurrent = __glXDRIcontextForceCurrent;
+ context->base.textureFromPixmap = &__glXDRItextureFromPixmap;
+
+ context->driContext =
+ (*screen->dri2->createNewContext)(screen->driScreen,
+ config->driConfig,
+ driShare, context);
+ if (context->driContext == NULL) {
+ xfree(context);
+ return NULL;
+ }
+
+ return &context->base;
+}
+
+static __GLXdrawable *
+__glXDRIscreenCreateDrawable(__GLXscreen *screen,
+ DrawablePtr pDraw,
+ int type,
+ XID drawId,
+ __GLXconfig *glxConfig)
+{
+ __GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen;
+ __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
+ __GLXDRIdrawable *private;
+
+ private = xcalloc(1, sizeof *private);
+ if (private == NULL)
+ return NULL;
+
+ private->screen = driScreen;
+ if (!__glXDrawableInit(&private->base, screen,
+ pDraw, type, drawId, glxConfig)) {
+ xfree(private);
+ return NULL;
+ }
+
+ private->base.destroy = __glXDRIdrawableDestroy;
+ private->base.swapBuffers = __glXDRIdrawableSwapBuffers;
+ private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer;
+ private->base.waitGL = __glXDRIdrawableWaitGL;
+ private->base.waitX = __glXDRIdrawableWaitX;
+
+ if (DRI2CreateDrawable(pDraw)) {
+ xfree(private);
+ return NULL;
+ }
+
+ private->driDrawable =
+ (*driScreen->dri2->createNewDrawable)(driScreen->driScreen,
+ config->driConfig, private);
+
+ return &private->base;
+}
+
+static __DRIbuffer *
+dri2GetBuffers(__DRIdrawable *driDrawable,
+ int *width, int *height,
+ unsigned int *attachments, int count,
+ int *out_count, void *loaderPrivate)
+{
+ __GLXDRIdrawable *private = loaderPrivate;
+ DRI2BufferPtr *buffers;
+ int i;
+ int j;
+
+ buffers = DRI2GetBuffers(private->base.pDraw,
+ width, height, attachments, count, out_count);
+ if (*out_count > MAX_DRAWABLE_BUFFERS) {
+ *out_count = 0;
+ return NULL;
+ }
+
+ private->width = *width;
+ private->height = *height;
+
+ /* This assumes the DRI2 buffer attachment tokens matches the
+ * __DRIbuffer tokens. */
+ j = 0;
+ for (i = 0; i < *out_count; i++) {
+ /* Do not send the real front buffer of a window to the client.
+ */
+ if ((private->base.pDraw->type == DRAWABLE_WINDOW)
+ && (buffers[i]->attachment == DRI2BufferFrontLeft)) {
+ continue;
+ }
+
+ private->buffers[j].attachment = buffers[i]->attachment;
+ private->buffers[j].name = buffers[i]->name;
+ private->buffers[j].pitch = buffers[i]->pitch;
+ private->buffers[j].cpp = buffers[i]->cpp;
+ private->buffers[j].flags = buffers[i]->flags;
+ j++;
+ }
+
+ *out_count = j;
+ return private->buffers;
+}
+
+static __DRIbuffer *
+dri2GetBuffersWithFormat(__DRIdrawable *driDrawable,
+ int *width, int *height,
+ unsigned int *attachments, int count,
+ int *out_count, void *loaderPrivate)
+{
+ __GLXDRIdrawable *private = loaderPrivate;
+ DRI2BufferPtr *buffers;
+ int i;
+ int j = 0;
+
+ buffers = DRI2GetBuffersWithFormat(private->base.pDraw,
+ width, height, attachments, count,
+ out_count);
+ if (*out_count > MAX_DRAWABLE_BUFFERS) {
+ *out_count = 0;
+ return NULL;
+ }
+
+ private->width = *width;
+ private->height = *height;
+
+ /* This assumes the DRI2 buffer attachment tokens matches the
+ * __DRIbuffer tokens. */
+ for (i = 0; i < *out_count; i++) {
+ /* Do not send the real front buffer of a window to the client.
+ */
+ if ((private->base.pDraw->type == DRAWABLE_WINDOW)
+ && (buffers[i]->attachment == DRI2BufferFrontLeft)) {
+ continue;
+ }
+
+ private->buffers[j].attachment = buffers[i]->attachment;
+ private->buffers[j].name = buffers[i]->name;
+ private->buffers[j].pitch = buffers[i]->pitch;
+ private->buffers[j].cpp = buffers[i]->cpp;
+ private->buffers[j].flags = buffers[i]->flags;
+ j++;
+ }
+
+ *out_count = j;
+ return private->buffers;
+}
+
+static void
+dri2FlushFrontBuffer(__DRIdrawable *driDrawable, void *loaderPrivate)
+{
+ (void) driDrawable;
+ __glXDRIdrawableWaitGL((__GLXdrawable *) loaderPrivate);
+}
+
+static const __DRIdri2LoaderExtension loaderExtension = {
+ { __DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION },
+ dri2GetBuffers,
+ dri2FlushFrontBuffer,
+ dri2GetBuffersWithFormat,
+};
+
+static const __DRIextension *loader_extensions[] = {
+ &systemTimeExtension.base,
+ &loaderExtension.base,
+ NULL
+};
+
+static const char dri_driver_path[] = DRI_DRIVER_PATH;
+
+static Bool
+glxDRIEnterVT (int index, int flags)
+{
+ __GLXDRIscreen *screen = (__GLXDRIscreen *)
+ glxGetScreen(screenInfo.screens[index]);
+
+ LogMessage(X_INFO, "AIGLX: Resuming AIGLX clients after VT switch\n");
+
+ if (!(*screen->enterVT) (index, flags))
+ return FALSE;
+
+ glxResumeClients();
+
+ return TRUE;
+}
+
+static void
+glxDRILeaveVT (int index, int flags)
+{
+ __GLXDRIscreen *screen = (__GLXDRIscreen *)
+ glxGetScreen(screenInfo.screens[index]);
+
+ LogMessage(X_INFO, "AIGLX: Suspending AIGLX clients for VT switch\n");
+
+ glxSuspendClients();
+
+ return (*screen->leaveVT) (index, flags);
+}
+
+static void
+initializeExtensions(__GLXDRIscreen *screen)
+{
+ const __DRIextension **extensions;
+ int i;
+
+ extensions = screen->core->getExtensions(screen->driScreen);
+
+ __glXEnableExtension(screen->glx_enable_bits,
+ "GLX_MESA_copy_sub_buffer");
+ LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n");
+
+ for (i = 0; extensions[i]; i++) {
+#ifdef __DRI_SWAP_CONTROL
+ if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) {
+ screen->swapControl =
+ (const __DRIswapControlExtension *) extensions[i];
+ __glXEnableExtension(screen->glx_enable_bits,
+ "GLX_SGI_swap_control");
+ __glXEnableExtension(screen->glx_enable_bits,
+ "GLX_MESA_swap_control");
+
+ LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n");
+ }
+#endif
+
+#ifdef __DRI_TEX_BUFFER
+ if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) {
+ screen->texBuffer =
+ (const __DRItexBufferExtension *) extensions[i];
+ /* GLX_EXT_texture_from_pixmap is always enabled. */
+ LogMessage(X_INFO, "AIGLX: GLX_EXT_texture_from_pixmap backed by buffer objects\n");
+ }
+#endif
+ /* Ignore unknown extensions */
+ }
+}
+
+static __GLXscreen *
+__glXDRIscreenProbe(ScreenPtr pScreen)
+{
+ const char *driverName, *deviceName;
+ __GLXDRIscreen *screen;
+ char filename[128];
+ size_t buffer_size;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ const __DRIextension **extensions;
+ const __DRIconfig **driConfigs;
+ int i;
+
+ screen = xcalloc(1, sizeof *screen);
+ if (screen == NULL)
+ return NULL;
+
+ if (!xf86LoaderCheckSymbol("DRI2Connect") ||
+ !DRI2Connect(pScreen, DRI2DriverDRI,
+ &screen->fd, &driverName, &deviceName)) {
+ LogMessage(X_INFO,
+ "AIGLX: Screen %d is not DRI2 capable\n", pScreen->myNum);
+ return NULL;
+ }
+
+ screen->base.destroy = __glXDRIscreenDestroy;
+ screen->base.createContext = __glXDRIscreenCreateContext;
+ screen->base.createDrawable = __glXDRIscreenCreateDrawable;
+ screen->base.swapInterval = __glXDRIdrawableSwapInterval;
+ screen->base.pScreen = pScreen;
+
+ __glXInitExtensionEnableBits(screen->glx_enable_bits);
+
+ snprintf(filename, sizeof filename,
+ "%s/%s_dri.so", dri_driver_path, driverName);
+
+ screen->driver = dlopen(filename, RTLD_LAZY | RTLD_LOCAL);
+ if (screen->driver == NULL) {
+ LogMessage(X_ERROR, "AIGLX error: dlopen of %s failed (%s)\n",
+ filename, dlerror());
+ goto handle_error;
+ }
+
+ extensions = dlsym(screen->driver, __DRI_DRIVER_EXTENSIONS);
+ if (extensions == NULL) {
+ LogMessage(X_ERROR, "AIGLX error: %s exports no extensions (%s)\n",
+ driverName, dlerror());
+ goto handle_error;
+ }
+
+ for (i = 0; extensions[i]; i++) {
+ if (strcmp(extensions[i]->name, __DRI_CORE) == 0 &&
+ extensions[i]->version >= __DRI_CORE_VERSION) {
+ screen->core = (const __DRIcoreExtension *) extensions[i];
+ }
+ if (strcmp(extensions[i]->name, __DRI_DRI2) == 0 &&
+ extensions[i]->version >= __DRI_DRI2_VERSION) {
+ screen->dri2 = (const __DRIdri2Extension *) extensions[i];
+ }
+ }
+
+ if (screen->core == NULL || screen->dri2 == NULL) {
+ LogMessage(X_ERROR, "AIGLX error: %s exports no DRI extension\n",
+ driverName);
+ goto handle_error;
+ }
+
+ screen->driScreen =
+ (*screen->dri2->createNewScreen)(pScreen->myNum,
+ screen->fd,
+ loader_extensions,
+ &driConfigs,
+ screen);
+
+ if (screen->driScreen == NULL) {
+ LogMessage(X_ERROR,
+ "AIGLX error: Calling driver entry point failed\n");
+ goto handle_error;
+ }
+
+ initializeExtensions(screen);
+
+ screen->base.fbconfigs = glxConvertConfigs(screen->core, driConfigs);
+
+ __glXScreenInit(&screen->base, pScreen);
+
+ buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL);
+ if (buffer_size > 0) {
+ if (screen->base.GLXextensions != NULL) {
+ xfree(screen->base.GLXextensions);
+ }
+
+ screen->base.GLXextensions = xnfalloc(buffer_size);
+ (void) __glXGetExtensionString(screen->glx_enable_bits,
+ screen->base.GLXextensions);
+ }
+
+ screen->enterVT = pScrn->EnterVT;
+ pScrn->EnterVT = glxDRIEnterVT;
+ screen->leaveVT = pScrn->LeaveVT;
+ pScrn->LeaveVT = glxDRILeaveVT;
+
+ LogMessage(X_INFO,
+ "AIGLX: Loaded and initialized %s\n", filename);
+
+ return &screen->base;
+
+ handle_error:
+ if (screen->driver)
+ dlclose(screen->driver);
+
+ xfree(screen);
+
+ LogMessage(X_ERROR, "AIGLX: reverting to software rendering\n");
+
+ return NULL;
+}
+
+__GLXprovider __glXDRI2Provider = {
+ __glXDRIscreenProbe,
+ "DRI2",
+ NULL
+};