diff options
Diffstat (limited to 'xorg-server/glx/glxext.c')
-rw-r--r-- | xorg-server/glx/glxext.c | 46 |
1 files changed, 35 insertions, 11 deletions
diff --git a/xorg-server/glx/glxext.c b/xorg-server/glx/glxext.c index 2c3f5edf0..3a7de28fb 100644 --- a/xorg-server/glx/glxext.c +++ b/xorg-server/glx/glxext.c @@ -95,16 +95,15 @@ __glXResetLargeCommandStatus(__GLXclientState * cl) } /* -** This procedure is called when the client who created the context goes -** away OR when glXDestroyContext is called. In either case, all we do is -** flag that the ID is no longer valid, and (maybe) free the context. -** use. -*/ + * This procedure is called when the client who created the context goes away + * OR when glXDestroyContext is called. In either case, all we do is flag that + * the ID is no longer valid, and (maybe) free the context. + */ static int ContextGone(__GLXcontext * cx, XID id) { cx->idExists = GL_FALSE; - if (!cx->isCurrent) { + if (!cx->currentClient) { __glXFreeContext(cx); } @@ -138,9 +137,10 @@ DrawableGone(__GLXdrawable * glxPriv, XID xid) for (c = glxAllContexts; c; c = next) { next = c->next; - if (c->isCurrent && (c->drawPriv == glxPriv || c->readPriv == glxPriv)) { + if (c->currentClient && + (c->drawPriv == glxPriv || c->readPriv == glxPriv)) { + /* just force a re-bind the next time through */ (*c->loseCurrent) (c); - c->isCurrent = GL_FALSE; if (c == __glXLastContext) __glXFlushContextCache(); } @@ -196,17 +196,17 @@ __glXRemoveFromContextList(__GLXcontext * cx) GLboolean __glXFreeContext(__GLXcontext * cx) { - if (cx->idExists || cx->isCurrent) + if (cx->idExists || cx->currentClient) return GL_FALSE; + __glXRemoveFromContextList(cx); + free(cx->feedbackBuf); free(cx->selectBuf); if (cx == __glXLastContext) { __glXFlushContextCache(); } - __glXRemoveFromContextList(cx); - /* We can get here through both regular dispatching from * __glXDispatch() or as a callback from the resource manager. In * the latter case we need to lift the DRI lock manually. */ @@ -283,6 +283,7 @@ glxClientCallback(CallbackListPtr *list, pointer closure, pointer data) NewClientInfoRec *clientinfo = (NewClientInfoRec *) data; ClientPtr pClient = clientinfo->client; __GLXclientState *cl = glxGetClient(pClient); + __GLXcontext *c, *next; switch (pClient->clientState) { case ClientStateRunning: @@ -290,6 +291,16 @@ glxClientCallback(CallbackListPtr *list, pointer closure, pointer data) break; case ClientStateGone: + /* detach from all current contexts */ + for (c = glxAllContexts; c; c = next) { + next = c->next; + if (c->currentClient == pClient) { + c->loseCurrent(c); + c->currentClient = NULL; + __glXFreeContext(c); + } + } + free(cl->returnBuf); free(cl->largeCmdBuf); free(cl->GLClientextensions); @@ -530,6 +541,19 @@ __glXleaveServer(GLboolean rendering) glxServerLeaveCount++; } +static void (*(*_get_proc_address)(const char *))(void); + +void +__glXsetGetProcAddress(void (*(*get_proc_address) (const char *))(void)) +{ + _get_proc_address = get_proc_address; +} + +void *__glGetProcAddress(const char *proc) +{ + return _get_proc_address(proc); +} + /* ** Top level dispatcher; all commands are executed from here down. */ |