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+/*
+ * Copyright © 2013 Red Hat, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Adam Jackson <ajax@redhat.com>
+ */
+
+/*
+ * Redirection stubs for things that we call by name but that aren't exported
+ * from libGL by name. Strictly speaking this list should be a lot longer,
+ * but this is enough to get us linking against contemporary Mesa.
+ */
+
+#include <inttypes.h>
+#include "glxserver.h"
+
+#define thunk(name, type, call_args, ...) \
+ _X_HIDDEN void name(__VA_ARGS__) { \
+ static type proc; \
+ if (!proc) proc = __glGetProcAddress(#name); \
+ proc call_args; \
+ }
+
+thunk(glSampleMaskSGIS, PFNGLSAMPLEMASKSGISPROC,
+ (value, invert), GLclampf value, GLboolean invert)
+
+thunk(glSamplePatternSGIS, PFNGLSAMPLEPATTERNSGISPROC,
+ (pattern), GLenum pattern)
+
+thunk(glActiveStencilFaceEXT, PFNGLACTIVESTENCILFACEEXTPROC,
+ (face), GLenum face)