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Diffstat (limited to 'xorg-server/glx/indirect_dispatch.c')
-rw-r--r--xorg-server/glx/indirect_dispatch.c58
1 files changed, 56 insertions, 2 deletions
diff --git a/xorg-server/glx/indirect_dispatch.c b/xorg-server/glx/indirect_dispatch.c
index ecd2bc8de..5c325d25e 100644
--- a/xorg-server/glx/indirect_dispatch.c
+++ b/xorg-server/glx/indirect_dispatch.c
@@ -25,6 +25,14 @@
* SOFTWARE.
*/
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#else
+
+#include "glheader.h"
+
+#endif
+
#include <X11/Xmd.h>
#include <GL/gl.h>
#include <GL/glxproto.h>
@@ -4729,6 +4737,25 @@ void __glXDisp_DrawBuffersARB(GLbyte * pc)
) );
}
+void __glXDisp_ClampColorARB(GLbyte * pc)
+{
+ CALL_ClampColorARB( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4)
+ ) );
+}
+
+void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc)
+{
+ CALL_RenderbufferStorageMultisample( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLsizei *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLsizei *)(pc + 12),
+ *(GLsizei *)(pc + 16)
+ ) );
+}
+
void __glXDisp_SampleMaskSGIS(GLbyte * pc)
{
CALL_SampleMaskSGIS( GET_DISPATCH(), (
@@ -5166,7 +5193,7 @@ void __glXDisp_LoadProgramNV(GLbyte * pc)
void __glXDisp_ProgramParameters4dvNV(GLbyte * pc)
{
- const GLuint num = *(GLuint *)(pc + 8);
+ const GLsizei num = *(GLsizei *)(pc + 8);
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4;
@@ -5186,7 +5213,7 @@ void __glXDisp_ProgramParameters4dvNV(GLbyte * pc)
void __glXDisp_ProgramParameters4fvNV(GLbyte * pc)
{
- const GLuint num = *(GLuint *)(pc + 8);
+ const GLsizei num = *(GLsizei *)(pc + 8);
CALL_ProgramParameters4fvNV( GET_DISPATCH(), (
*(GLenum *)(pc + 0),
@@ -5882,3 +5909,30 @@ void __glXDisp_RenderbufferStorageEXT(GLbyte * pc)
) );
}
+void __glXDisp_BlitFramebufferEXT(GLbyte * pc)
+{
+ CALL_BlitFramebufferEXT( GET_DISPATCH(), (
+ *(GLint *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLint *)(pc + 16),
+ *(GLint *)(pc + 20),
+ *(GLint *)(pc + 24),
+ *(GLint *)(pc + 28),
+ *(GLbitfield *)(pc + 32),
+ *(GLenum *)(pc + 36)
+ ) );
+}
+
+void __glXDisp_FramebufferTextureLayerEXT(GLbyte * pc)
+{
+ CALL_FramebufferTextureLayerEXT( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLuint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLint *)(pc + 16)
+ ) );
+}
+