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path: root/xorg-server/glx/indirect_dispatch.h
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Diffstat (limited to 'xorg-server/glx/indirect_dispatch.h')
-rw-r--r--xorg-server/glx/indirect_dispatch.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/xorg-server/glx/indirect_dispatch.h b/xorg-server/glx/indirect_dispatch.h
index 9220638be..42f67bae4 100644
--- a/xorg-server/glx/indirect_dispatch.h
+++ b/xorg-server/glx/indirect_dispatch.h
@@ -298,14 +298,10 @@ extern _X_HIDDEN void __glXDisp_ConvolutionParameterfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_EvalMesh2(GLbyte * pc);
@@ -520,6 +516,8 @@ extern _X_HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc);
@@ -556,8 +554,6 @@ extern _X_HIDDEN void __glXDisp_VertexAttrib4NivARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NivARB(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Materialiv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Materialiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PolygonMode(GLbyte * pc);
@@ -578,8 +574,12 @@ extern _X_HIDDEN void __glXDisp_TexGend(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexGend(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
@@ -770,6 +770,8 @@ extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
@@ -780,8 +782,6 @@ extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *,
extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_CallList(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CallList(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Rectiv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Rectiv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_SecondaryColor3dvEXT(GLbyte * pc);
@@ -800,8 +800,6 @@ extern _X_HIDDEN int __glXDisp_DeleteProgramsNV(struct __GLXclientStateRec *, GL
extern _X_HIDDEN int __glXDispSwap_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord1dvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Vertex2iv(GLbyte * pc);
@@ -930,6 +928,8 @@ extern _X_HIDDEN void __glXDisp_CullFace(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CullFace(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_StencilFunc(GLbyte * pc);