aboutsummaryrefslogtreecommitdiff
path: root/xorg-server/glx/indirect_dispatch.h
diff options
context:
space:
mode:
Diffstat (limited to 'xorg-server/glx/indirect_dispatch.h')
-rw-r--r--xorg-server/glx/indirect_dispatch.h32
1 files changed, 16 insertions, 16 deletions
diff --git a/xorg-server/glx/indirect_dispatch.h b/xorg-server/glx/indirect_dispatch.h
index abc957cd9..d1df309af 100644
--- a/xorg-server/glx/indirect_dispatch.h
+++ b/xorg-server/glx/indirect_dispatch.h
@@ -122,8 +122,8 @@ extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLby
extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_GenerateMipmap(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_GenerateMipmap(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
@@ -146,14 +146,14 @@ extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameteriv(struct __GLXc
extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_ColorSubTable(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ColorSubTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Rectdv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BindFramebufferEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BindFramebufferEXT(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_BeginQuery(GLbyte * pc);
@@ -184,8 +184,8 @@ extern _X_HIDDEN int __glXDisp_GetQueryObjectuiv(struct __GLXclientStateRec *, G
extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_GenerateMipmap(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_GenerateMipmap(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc);
@@ -234,6 +234,8 @@ extern _X_HIDDEN void __glXDisp_Minmax(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Minmax(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Begin(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Begin(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_LightModeli(GLbyte * pc);
@@ -426,8 +428,6 @@ extern _X_HIDDEN void __glXDisp_EndQuery(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_EndQuery(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
@@ -556,8 +556,6 @@ extern _X_HIDDEN void __glXDisp_RasterPos2fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos2fv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexCoord1fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord1fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc);
@@ -568,8 +566,6 @@ extern _X_HIDDEN void __glXDisp_RasterPos2dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos2dv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_End(GLbyte * pc);
@@ -644,8 +640,6 @@ extern _X_HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PolygonMode(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PolygonMode(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4Niv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Niv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc);
@@ -720,6 +714,8 @@ extern _X_HIDDEN void __glXDisp_TexGendv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SampleCoverage(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SampleCoverage(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_DeleteProgramsARB(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_DeleteProgramsARB(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_ShadeModel(GLbyte * pc);
@@ -842,6 +838,8 @@ extern _X_HIDDEN void __glXDisp_MultiTexCoord2iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_DrawPixels(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *);
@@ -912,6 +910,8 @@ extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BindFramebufferEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BindFramebufferEXT(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc);
@@ -982,6 +982,8 @@ extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec
extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc);
@@ -1018,8 +1020,6 @@ extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SampleCoverage(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SampleCoverage(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_EvalPoint2(GLbyte * pc);