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path: root/xorg-server/glx/indirect_dispatch_swap.c
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Diffstat (limited to 'xorg-server/glx/indirect_dispatch_swap.c')
-rw-r--r--xorg-server/glx/indirect_dispatch_swap.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/xorg-server/glx/indirect_dispatch_swap.c b/xorg-server/glx/indirect_dispatch_swap.c
index f5cffe431..096bd7f30 100644
--- a/xorg-server/glx/indirect_dispatch_swap.c
+++ b/xorg-server/glx/indirect_dispatch_swap.c
@@ -271,7 +271,7 @@ void __glXDispSwap_Begin(GLbyte * pc)
void __glXDispSwap_Bitmap(GLbyte * pc)
{
- const GLubyte * const bitmap = (const GLubyte *) ((pc + 44));
+ const GLubyte * const bitmap = (const GLubyte *) (pc + 44);
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
@@ -1148,7 +1148,7 @@ void __glXDispSwap_PolygonMode(GLbyte * pc)
void __glXDispSwap_PolygonStipple(GLbyte * pc)
{
- const GLubyte * const mask = (const GLubyte *) ((pc + 20));
+ const GLubyte * const mask = (const GLubyte *) (pc + 20);
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
@@ -1227,7 +1227,7 @@ void __glXDispSwap_TexParameteriv(GLbyte * pc)
void __glXDispSwap_TexImage1D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) ((pc + 52));
+ const GLvoid * const pixels = (const GLvoid *) (pc + 52);
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -1251,7 +1251,7 @@ void __glXDispSwap_TexImage1D(GLbyte * pc)
void __glXDispSwap_TexImage2D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) ((pc + 52));
+ const GLvoid * const pixels = (const GLvoid *) (pc + 52);
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -1857,7 +1857,7 @@ void __glXDispSwap_CopyPixels(GLbyte * pc)
void __glXDispSwap_DrawPixels(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) ((pc + 36));
+ const GLvoid * const pixels = (const GLvoid *) (pc + 36);
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -3108,7 +3108,7 @@ void __glXDispSwap_PrioritizeTextures(GLbyte * pc)
void __glXDispSwap_TexSubImage1D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) ((pc + 56));
+ const GLvoid * const pixels = (const GLvoid *) (pc + 56);
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -3131,7 +3131,7 @@ void __glXDispSwap_TexSubImage1D(GLbyte * pc)
void __glXDispSwap_TexSubImage2D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) ((pc + 56));
+ const GLvoid * const pixels = (const GLvoid *) (pc + 56);
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -3173,7 +3173,7 @@ void __glXDispSwap_BlendEquation(GLbyte * pc)
void __glXDispSwap_ColorTable(GLbyte * pc)
{
- const GLvoid * const table = (const GLvoid *) ((pc + 40));
+ const GLvoid * const table = (const GLvoid *) (pc + 40);
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -3354,7 +3354,7 @@ int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc)
void __glXDispSwap_ColorSubTable(GLbyte * pc)
{
- const GLvoid * const data = (const GLvoid *) ((pc + 40));
+ const GLvoid * const data = (const GLvoid *) (pc + 40);
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -3387,7 +3387,7 @@ void __glXDispSwap_CopyColorSubTable(GLbyte * pc)
void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc)
{
- const GLvoid * const image = (const GLvoid *) ((pc + 44));
+ const GLvoid * const image = (const GLvoid *) (pc + 44);
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -3409,7 +3409,7 @@ void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc)
void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc)
{
- const GLvoid * const image = (const GLvoid *) ((pc + 44));
+ const GLvoid * const image = (const GLvoid *) (pc + 44);
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -3923,7 +3923,7 @@ void __glXDispSwap_TexImage3D(GLbyte * pc)
void __glXDispSwap_TexSubImage3D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) ((pc + 88));
+ const GLvoid * const pixels = (const GLvoid *) (pc + 88);
__GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );