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-rw-r--r--xorg-server/glx/indirect_dispatch_swap.c12230
1 files changed, 6123 insertions, 6107 deletions
diff --git a/xorg-server/glx/indirect_dispatch_swap.c b/xorg-server/glx/indirect_dispatch_swap.c
index b96439626..ee53910bf 100644
--- a/xorg-server/glx/indirect_dispatch_swap.c
+++ b/xorg-server/glx/indirect_dispatch_swap.c
@@ -1,6107 +1,6123 @@
-/* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2005
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-#include "glheader.h"
-
-#include <X11/Xmd.h>
-#include <GL/gl.h>
-#include <GL/glxproto.h>
-#include <inttypes.h>
-#include "indirect_size.h"
-#include "indirect_size_get.h"
-#include "indirect_dispatch.h"
-#include "glxserver.h"
-#include "glxbyteorder.h"
-#include "indirect_util.h"
-#include "singlesize.h"
-#include "glapi.h"
-#include "glapitable.h"
-#include "glthread.h"
-#include "dispatch.h"
-
-#define __GLX_PAD(x) (((x) + 3) & ~3)
-
-typedef struct {
- __GLX_PIXEL_3D_HDR;
-} __GLXpixel3DHeader;
-
-extern GLboolean __glXErrorOccured( void );
-extern void __glXClearErrorOccured( void );
-
-static const unsigned dummy_answer[2] = {0, 0};
-
-static GLsizei
-bswap_CARD32( const void * src )
-{
- union { uint32_t dst; GLsizei ret; } x;
- x.dst = bswap_32( *(uint32_t *) src );
- return x.ret;
-}
-
-static GLshort
-bswap_CARD16( const void * src )
-{
- union { uint16_t dst; GLshort ret; } x;
- x.dst = bswap_16( *(uint16_t *) src );
- return x.ret;
-}
-
-static GLenum
-bswap_ENUM( const void * src )
-{
- union { uint32_t dst; GLenum ret; } x;
- x.dst = bswap_32( *(uint32_t *) src );
- return x.ret;
-}
-
-static GLsync
-bswap_CARD64( const void * src )
-{
- union { uint64_t dst; GLsync ret; } x;
- x.dst = bswap_64( *(uint64_t *) src );
- return x.ret;
-}
-
-static GLdouble
-bswap_FLOAT64( const void * src )
-{
- union { uint64_t dst; GLdouble ret; } x;
- x.dst = bswap_64( *(uint64_t *) src );
- return x.ret;
-}
-
-static GLfloat
-bswap_FLOAT32( const void * src )
-{
- union { uint32_t dst; GLfloat ret; } x;
- x.dst = bswap_32( *(uint32_t *) src );
- return x.ret;
-}
-
-static void *
-bswap_16_array( uint16_t * src, unsigned count )
-{
- unsigned i;
-
- for ( i = 0 ; i < count ; i++ ) {
- uint16_t temp = bswap_16( src[i] );
- src[i] = temp;
- }
-
- return src;
-}
-
-static void *
-bswap_32_array( uint32_t * src, unsigned count )
-{
- unsigned i;
-
- for ( i = 0 ; i < count ; i++ ) {
- uint32_t temp = bswap_32( src[i] );
- src[i] = temp;
- }
-
- return src;
-}
-
-static void *
-bswap_64_array( uint64_t * src, unsigned count )
-{
- unsigned i;
-
- for ( i = 0 ; i < count ; i++ ) {
- uint64_t temp = bswap_64( src[i] );
- src[i] = temp;
- }
-
- return src;
-}
-
-int __glXDispSwap_NewList(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- CALL_NewList( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 )
- ) );
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_EndList(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- CALL_EndList( GET_DISPATCH(), () );
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_CallList(GLbyte * pc)
-{
- CALL_CallList( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_CallLists(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
- const GLenum type = (GLenum )bswap_ENUM ( pc + 4 );
- const GLvoid * lists;
-
- switch(type) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- case GL_2_BYTES:
- case GL_3_BYTES:
- case GL_4_BYTES:
- lists = (const GLvoid *) (pc + 8); break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- lists = (const GLvoid *) bswap_16_array( (uint16_t *) (pc + 8), n ); break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- lists = (const GLvoid *) bswap_32_array( (uint32_t *) (pc + 8), n ); break;
- default:
- return;
- }
-
- CALL_CallLists( GET_DISPATCH(), (
- n,
- type,
- lists
- ) );
-}
-
-int __glXDispSwap_DeleteLists(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- CALL_DeleteLists( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (GLsizei )bswap_CARD32 ( pc + 4 )
- ) );
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GenLists(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- GLuint retval;
- retval = CALL_GenLists( GET_DISPATCH(), (
- (GLsizei )bswap_CARD32 ( pc + 0 )
- ) );
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_ListBase(GLbyte * pc)
-{
- CALL_ListBase( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_Begin(GLbyte * pc)
-{
- CALL_Begin( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_Bitmap(GLbyte * pc)
-{
- const GLubyte * const bitmap = (const GLubyte *) (pc + 44);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
-
- CALL_Bitmap( GET_DISPATCH(), (
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLsizei )bswap_CARD32 ( pc + 24 ),
- (GLfloat )bswap_FLOAT32( pc + 28 ),
- (GLfloat )bswap_FLOAT32( pc + 32 ),
- (GLfloat )bswap_FLOAT32( pc + 36 ),
- (GLfloat )bswap_FLOAT32( pc + 40 ),
- bitmap
- ) );
-}
-
-void __glXDispSwap_Color3bv(GLbyte * pc)
-{
- CALL_Color3bv( GET_DISPATCH(), (
- (const GLbyte *)(pc + 0)
- ) );
-}
-
-void __glXDispSwap_Color3dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
-
- CALL_Color3dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_Color3fv(GLbyte * pc)
-{
- CALL_Color3fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_Color3iv(GLbyte * pc)
-{
- CALL_Color3iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_Color3sv(GLbyte * pc)
-{
- CALL_Color3sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_Color3ubv(GLbyte * pc)
-{
- CALL_Color3ubv( GET_DISPATCH(), (
- (const GLubyte *)(pc + 0)
- ) );
-}
-
-void __glXDispSwap_Color3uiv(GLbyte * pc)
-{
- CALL_Color3uiv( GET_DISPATCH(), (
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_Color3usv(GLbyte * pc)
-{
- CALL_Color3usv( GET_DISPATCH(), (
- (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_Color4bv(GLbyte * pc)
-{
- CALL_Color4bv( GET_DISPATCH(), (
- (const GLbyte *)(pc + 0)
- ) );
-}
-
-void __glXDispSwap_Color4dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
-
- CALL_Color4dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_Color4fv(GLbyte * pc)
-{
- CALL_Color4fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_Color4iv(GLbyte * pc)
-{
- CALL_Color4iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_Color4sv(GLbyte * pc)
-{
- CALL_Color4sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_Color4ubv(GLbyte * pc)
-{
- CALL_Color4ubv( GET_DISPATCH(), (
- (const GLubyte *)(pc + 0)
- ) );
-}
-
-void __glXDispSwap_Color4uiv(GLbyte * pc)
-{
- CALL_Color4uiv( GET_DISPATCH(), (
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_Color4usv(GLbyte * pc)
-{
- CALL_Color4usv( GET_DISPATCH(), (
- (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_EdgeFlagv(GLbyte * pc)
-{
- CALL_EdgeFlagv( GET_DISPATCH(), (
- (const GLboolean *)(pc + 0)
- ) );
-}
-
-void __glXDispSwap_End(GLbyte * pc)
-{
- CALL_End( GET_DISPATCH(), () );
-}
-
-void __glXDispSwap_Indexdv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 8);
- pc -= 4;
- }
-#endif
-
- CALL_Indexdv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
- ) );
-}
-
-void __glXDispSwap_Indexfv(GLbyte * pc)
-{
- CALL_Indexfv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
- ) );
-}
-
-void __glXDispSwap_Indexiv(GLbyte * pc)
-{
- CALL_Indexiv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
- ) );
-}
-
-void __glXDispSwap_Indexsv(GLbyte * pc)
-{
- CALL_Indexsv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 1 )
- ) );
-}
-
-void __glXDispSwap_Normal3bv(GLbyte * pc)
-{
- CALL_Normal3bv( GET_DISPATCH(), (
- (const GLbyte *)(pc + 0)
- ) );
-}
-
-void __glXDispSwap_Normal3dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
-
- CALL_Normal3dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_Normal3fv(GLbyte * pc)
-{
- CALL_Normal3fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_Normal3iv(GLbyte * pc)
-{
- CALL_Normal3iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_Normal3sv(GLbyte * pc)
-{
- CALL_Normal3sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_RasterPos2dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
-
- CALL_RasterPos2dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
- ) );
-}
-
-void __glXDispSwap_RasterPos2fv(GLbyte * pc)
-{
- CALL_RasterPos2fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
- ) );
-}
-
-void __glXDispSwap_RasterPos2iv(GLbyte * pc)
-{
- CALL_RasterPos2iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
- ) );
-}
-
-void __glXDispSwap_RasterPos2sv(GLbyte * pc)
-{
- CALL_RasterPos2sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 )
- ) );
-}
-
-void __glXDispSwap_RasterPos3dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
-
- CALL_RasterPos3dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_RasterPos3fv(GLbyte * pc)
-{
- CALL_RasterPos3fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_RasterPos3iv(GLbyte * pc)
-{
- CALL_RasterPos3iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_RasterPos3sv(GLbyte * pc)
-{
- CALL_RasterPos3sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_RasterPos4dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
-
- CALL_RasterPos4dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_RasterPos4fv(GLbyte * pc)
-{
- CALL_RasterPos4fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_RasterPos4iv(GLbyte * pc)
-{
- CALL_RasterPos4iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_RasterPos4sv(GLbyte * pc)
-{
- CALL_RasterPos4sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_Rectdv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
-
- CALL_Rectdv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 16), 2 )
- ) );
-}
-
-void __glXDispSwap_Rectfv(GLbyte * pc)
-{
- CALL_Rectfv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 2 )
- ) );
-}
-
-void __glXDispSwap_Rectiv(GLbyte * pc)
-{
- CALL_Rectiv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 8), 2 )
- ) );
-}
-
-void __glXDispSwap_Rectsv(GLbyte * pc)
-{
- CALL_Rectsv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 )
- ) );
-}
-
-void __glXDispSwap_TexCoord1dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 8);
- pc -= 4;
- }
-#endif
-
- CALL_TexCoord1dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
- ) );
-}
-
-void __glXDispSwap_TexCoord1fv(GLbyte * pc)
-{
- CALL_TexCoord1fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
- ) );
-}
-
-void __glXDispSwap_TexCoord1iv(GLbyte * pc)
-{
- CALL_TexCoord1iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
- ) );
-}
-
-void __glXDispSwap_TexCoord1sv(GLbyte * pc)
-{
- CALL_TexCoord1sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 1 )
- ) );
-}
-
-void __glXDispSwap_TexCoord2dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
-
- CALL_TexCoord2dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
- ) );
-}
-
-void __glXDispSwap_TexCoord2fv(GLbyte * pc)
-{
- CALL_TexCoord2fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
- ) );
-}
-
-void __glXDispSwap_TexCoord2iv(GLbyte * pc)
-{
- CALL_TexCoord2iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
- ) );
-}
-
-void __glXDispSwap_TexCoord2sv(GLbyte * pc)
-{
- CALL_TexCoord2sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 )
- ) );
-}
-
-void __glXDispSwap_TexCoord3dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
-
- CALL_TexCoord3dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_TexCoord3fv(GLbyte * pc)
-{
- CALL_TexCoord3fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_TexCoord3iv(GLbyte * pc)
-{
- CALL_TexCoord3iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_TexCoord3sv(GLbyte * pc)
-{
- CALL_TexCoord3sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_TexCoord4dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
-
- CALL_TexCoord4dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_TexCoord4fv(GLbyte * pc)
-{
- CALL_TexCoord4fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_TexCoord4iv(GLbyte * pc)
-{
- CALL_TexCoord4iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_TexCoord4sv(GLbyte * pc)
-{
- CALL_TexCoord4sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_Vertex2dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
-
- CALL_Vertex2dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
- ) );
-}
-
-void __glXDispSwap_Vertex2fv(GLbyte * pc)
-{
- CALL_Vertex2fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
- ) );
-}
-
-void __glXDispSwap_Vertex2iv(GLbyte * pc)
-{
- CALL_Vertex2iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
- ) );
-}
-
-void __glXDispSwap_Vertex2sv(GLbyte * pc)
-{
- CALL_Vertex2sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 )
- ) );
-}
-
-void __glXDispSwap_Vertex3dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
-
- CALL_Vertex3dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_Vertex3fv(GLbyte * pc)
-{
- CALL_Vertex3fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_Vertex3iv(GLbyte * pc)
-{
- CALL_Vertex3iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_Vertex3sv(GLbyte * pc)
-{
- CALL_Vertex3sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_Vertex4dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
-
- CALL_Vertex4dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_Vertex4fv(GLbyte * pc)
-{
- CALL_Vertex4fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_Vertex4iv(GLbyte * pc)
-{
- CALL_Vertex4iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_Vertex4sv(GLbyte * pc)
-{
- CALL_Vertex4sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_ClipPlane(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 36);
- pc -= 4;
- }
-#endif
-
- CALL_ClipPlane( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 32 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_ColorMaterial(GLbyte * pc)
-{
- CALL_ColorMaterial( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_CullFace(GLbyte * pc)
-{
- CALL_CullFace( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_Fogf(GLbyte * pc)
-{
- CALL_Fogf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_Fogfv(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
- const GLfloat * params;
-
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glFogfv_size(pname) );
-
- CALL_Fogfv( GET_DISPATCH(), (
- pname,
- params
- ) );
-}
-
-void __glXDispSwap_Fogi(GLbyte * pc)
-{
- CALL_Fogi( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_Fogiv(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
- const GLint * params;
-
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glFogiv_size(pname) );
-
- CALL_Fogiv( GET_DISPATCH(), (
- pname,
- params
- ) );
-}
-
-void __glXDispSwap_FrontFace(GLbyte * pc)
-{
- CALL_FrontFace( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_Hint(GLbyte * pc)
-{
- CALL_Hint( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_Lightf(GLbyte * pc)
-{
- CALL_Lightf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
-}
-
-void __glXDispSwap_Lightfv(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLfloat * params;
-
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glLightfv_size(pname) );
-
- CALL_Lightfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
-}
-
-void __glXDispSwap_Lighti(GLbyte * pc)
-{
- CALL_Lighti( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 )
- ) );
-}
-
-void __glXDispSwap_Lightiv(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLint * params;
-
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glLightiv_size(pname) );
-
- CALL_Lightiv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
-}
-
-void __glXDispSwap_LightModelf(GLbyte * pc)
-{
- CALL_LightModelf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_LightModelfv(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
- const GLfloat * params;
-
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glLightModelfv_size(pname) );
-
- CALL_LightModelfv( GET_DISPATCH(), (
- pname,
- params
- ) );
-}
-
-void __glXDispSwap_LightModeli(GLbyte * pc)
-{
- CALL_LightModeli( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_LightModeliv(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
- const GLint * params;
-
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glLightModeliv_size(pname) );
-
- CALL_LightModeliv( GET_DISPATCH(), (
- pname,
- params
- ) );
-}
-
-void __glXDispSwap_LineStipple(GLbyte * pc)
-{
- CALL_LineStipple( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLushort)bswap_CARD16 ( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_LineWidth(GLbyte * pc)
-{
- CALL_LineWidth( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_Materialf(GLbyte * pc)
-{
- CALL_Materialf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
-}
-
-void __glXDispSwap_Materialfv(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLfloat * params;
-
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glMaterialfv_size(pname) );
-
- CALL_Materialfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
-}
-
-void __glXDispSwap_Materiali(GLbyte * pc)
-{
- CALL_Materiali( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 )
- ) );
-}
-
-void __glXDispSwap_Materialiv(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLint * params;
-
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glMaterialiv_size(pname) );
-
- CALL_Materialiv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
-}
-
-void __glXDispSwap_PointSize(GLbyte * pc)
-{
- CALL_PointSize( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_PolygonMode(GLbyte * pc)
-{
- CALL_PolygonMode( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_PolygonStipple(GLbyte * pc)
-{
- const GLubyte * const mask = (const GLubyte *) (pc + 20);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
-
- CALL_PolygonStipple( GET_DISPATCH(), (
- mask
- ) );
-}
-
-void __glXDispSwap_Scissor(GLbyte * pc)
-{
- CALL_Scissor( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLsizei )bswap_CARD32 ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 )
- ) );
-}
-
-void __glXDispSwap_ShadeModel(GLbyte * pc)
-{
- CALL_ShadeModel( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_TexParameterf(GLbyte * pc)
-{
- CALL_TexParameterf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
-}
-
-void __glXDispSwap_TexParameterfv(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLfloat * params;
-
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexParameterfv_size(pname) );
-
- CALL_TexParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
-}
-
-void __glXDispSwap_TexParameteri(GLbyte * pc)
-{
- CALL_TexParameteri( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 )
- ) );
-}
-
-void __glXDispSwap_TexParameteriv(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLint * params;
-
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexParameteriv_size(pname) );
-
- CALL_TexParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
-}
-
-void __glXDispSwap_TexImage1D(GLbyte * pc)
-{
- const GLvoid * const pixels = (const GLvoid *) (pc + 52);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
-
- CALL_TexImage1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 ),
- (GLint )bswap_CARD32 ( pc + 28 ),
- (GLsizei )bswap_CARD32 ( pc + 32 ),
- (GLint )bswap_CARD32 ( pc + 40 ),
- (GLenum )bswap_ENUM ( pc + 44 ),
- (GLenum )bswap_ENUM ( pc + 48 ),
- pixels
- ) );
-}
-
-void __glXDispSwap_TexImage2D(GLbyte * pc)
-{
- const GLvoid * const pixels = (const GLvoid *) (pc + 52);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
-
- CALL_TexImage2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 ),
- (GLint )bswap_CARD32 ( pc + 28 ),
- (GLsizei )bswap_CARD32 ( pc + 32 ),
- (GLsizei )bswap_CARD32 ( pc + 36 ),
- (GLint )bswap_CARD32 ( pc + 40 ),
- (GLenum )bswap_ENUM ( pc + 44 ),
- (GLenum )bswap_ENUM ( pc + 48 ),
- pixels
- ) );
-}
-
-void __glXDispSwap_TexEnvf(GLbyte * pc)
-{
- CALL_TexEnvf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
-}
-
-void __glXDispSwap_TexEnvfv(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLfloat * params;
-
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexEnvfv_size(pname) );
-
- CALL_TexEnvfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
-}
-
-void __glXDispSwap_TexEnvi(GLbyte * pc)
-{
- CALL_TexEnvi( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 )
- ) );
-}
-
-void __glXDispSwap_TexEnviv(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLint * params;
-
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexEnviv_size(pname) );
-
- CALL_TexEnviv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
-}
-
-void __glXDispSwap_TexGend(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
-
- CALL_TexGend( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLenum )bswap_ENUM ( pc + 12 ),
- (GLdouble)bswap_FLOAT64( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_TexGendv(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLdouble * params;
-
-#ifdef __GLX_ALIGN64
- const GLuint compsize = __glTexGendv_size(pname);
- const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
- pc -= 4;
- }
-#endif
-
- params = (const GLdouble *) bswap_64_array( (uint64_t *) (pc + 8), __glTexGendv_size(pname) );
-
- CALL_TexGendv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
-}
-
-void __glXDispSwap_TexGenf(GLbyte * pc)
-{
- CALL_TexGenf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
-}
-
-void __glXDispSwap_TexGenfv(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLfloat * params;
-
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexGenfv_size(pname) );
-
- CALL_TexGenfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
-}
-
-void __glXDispSwap_TexGeni(GLbyte * pc)
-{
- CALL_TexGeni( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 )
- ) );
-}
-
-void __glXDispSwap_TexGeniv(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLint * params;
-
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexGeniv_size(pname) );
-
- CALL_TexGeniv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
-}
-
-void __glXDispSwap_InitNames(GLbyte * pc)
-{
- CALL_InitNames( GET_DISPATCH(), () );
-}
-
-void __glXDispSwap_LoadName(GLbyte * pc)
-{
- CALL_LoadName( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_PassThrough(GLbyte * pc)
-{
- CALL_PassThrough( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_PopName(GLbyte * pc)
-{
- CALL_PopName( GET_DISPATCH(), () );
-}
-
-void __glXDispSwap_PushName(GLbyte * pc)
-{
- CALL_PushName( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_DrawBuffer(GLbyte * pc)
-{
- CALL_DrawBuffer( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_Clear(GLbyte * pc)
-{
- CALL_Clear( GET_DISPATCH(), (
- (GLbitfield)bswap_CARD32 ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_ClearAccum(GLbyte * pc)
-{
- CALL_ClearAccum( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 ),
- (GLfloat )bswap_FLOAT32( pc + 12 )
- ) );
-}
-
-void __glXDispSwap_ClearIndex(GLbyte * pc)
-{
- CALL_ClearIndex( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_ClearColor(GLbyte * pc)
-{
- CALL_ClearColor( GET_DISPATCH(), (
- (GLclampf)bswap_FLOAT32( pc + 0 ),
- (GLclampf)bswap_FLOAT32( pc + 4 ),
- (GLclampf)bswap_FLOAT32( pc + 8 ),
- (GLclampf)bswap_FLOAT32( pc + 12 )
- ) );
-}
-
-void __glXDispSwap_ClearStencil(GLbyte * pc)
-{
- CALL_ClearStencil( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_ClearDepth(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 8);
- pc -= 4;
- }
-#endif
-
- CALL_ClearDepth( GET_DISPATCH(), (
- (GLclampd)bswap_FLOAT64( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_StencilMask(GLbyte * pc)
-{
- CALL_StencilMask( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_ColorMask(GLbyte * pc)
-{
- CALL_ColorMask( GET_DISPATCH(), (
- *(GLboolean *)(pc + 0),
- *(GLboolean *)(pc + 1),
- *(GLboolean *)(pc + 2),
- *(GLboolean *)(pc + 3)
- ) );
-}
-
-void __glXDispSwap_DepthMask(GLbyte * pc)
-{
- CALL_DepthMask( GET_DISPATCH(), (
- *(GLboolean *)(pc + 0)
- ) );
-}
-
-void __glXDispSwap_IndexMask(GLbyte * pc)
-{
- CALL_IndexMask( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_Accum(GLbyte * pc)
-{
- CALL_Accum( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_Disable(GLbyte * pc)
-{
- CALL_Disable( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_Enable(GLbyte * pc)
-{
- CALL_Enable( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_PopAttrib(GLbyte * pc)
-{
- CALL_PopAttrib( GET_DISPATCH(), () );
-}
-
-void __glXDispSwap_PushAttrib(GLbyte * pc)
-{
- CALL_PushAttrib( GET_DISPATCH(), (
- (GLbitfield)bswap_CARD32 ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_MapGrid1d(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 20);
- pc -= 4;
- }
-#endif
-
- CALL_MapGrid1d( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLdouble)bswap_FLOAT64( pc + 0 ),
- (GLdouble)bswap_FLOAT64( pc + 8 )
- ) );
-}
-
-void __glXDispSwap_MapGrid1f(GLbyte * pc)
-{
- CALL_MapGrid1f( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
-}
-
-void __glXDispSwap_MapGrid2d(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 40);
- pc -= 4;
- }
-#endif
-
- CALL_MapGrid2d( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 32 ),
- (GLdouble)bswap_FLOAT64( pc + 0 ),
- (GLdouble)bswap_FLOAT64( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 36 ),
- (GLdouble)bswap_FLOAT64( pc + 16 ),
- (GLdouble)bswap_FLOAT64( pc + 24 )
- ) );
-}
-
-void __glXDispSwap_MapGrid2f(GLbyte * pc)
-{
- CALL_MapGrid2f( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLfloat )bswap_FLOAT32( pc + 16 ),
- (GLfloat )bswap_FLOAT32( pc + 20 )
- ) );
-}
-
-void __glXDispSwap_EvalCoord1dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 8);
- pc -= 4;
- }
-#endif
-
- CALL_EvalCoord1dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
- ) );
-}
-
-void __glXDispSwap_EvalCoord1fv(GLbyte * pc)
-{
- CALL_EvalCoord1fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
- ) );
-}
-
-void __glXDispSwap_EvalCoord2dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
-
- CALL_EvalCoord2dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
- ) );
-}
-
-void __glXDispSwap_EvalCoord2fv(GLbyte * pc)
-{
- CALL_EvalCoord2fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
- ) );
-}
-
-void __glXDispSwap_EvalMesh1(GLbyte * pc)
-{
- CALL_EvalMesh1( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 )
- ) );
-}
-
-void __glXDispSwap_EvalPoint1(GLbyte * pc)
-{
- CALL_EvalPoint1( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_EvalMesh2(GLbyte * pc)
-{
- CALL_EvalMesh2( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 )
- ) );
-}
-
-void __glXDispSwap_EvalPoint2(GLbyte * pc)
-{
- CALL_EvalPoint2( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_AlphaFunc(GLbyte * pc)
-{
- CALL_AlphaFunc( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLclampf)bswap_FLOAT32( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_BlendFunc(GLbyte * pc)
-{
- CALL_BlendFunc( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_LogicOp(GLbyte * pc)
-{
- CALL_LogicOp( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_StencilFunc(GLbyte * pc)
-{
- CALL_StencilFunc( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLuint )bswap_CARD32 ( pc + 8 )
- ) );
-}
-
-void __glXDispSwap_StencilOp(GLbyte * pc)
-{
- CALL_StencilOp( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 )
- ) );
-}
-
-void __glXDispSwap_DepthFunc(GLbyte * pc)
-{
- CALL_DepthFunc( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_PixelZoom(GLbyte * pc)
-{
- CALL_PixelZoom( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_PixelTransferf(GLbyte * pc)
-{
- CALL_PixelTransferf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_PixelTransferi(GLbyte * pc)
-{
- CALL_PixelTransferi( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 )
- ) );
-}
-
-int __glXDispSwap_PixelStoref(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- CALL_PixelStoref( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_PixelStorei(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- CALL_PixelStorei( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 )
- ) );
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_PixelMapfv(GLbyte * pc)
-{
- const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- CALL_PixelMapfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- mapsize,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
- ) );
-}
-
-void __glXDispSwap_PixelMapuiv(GLbyte * pc)
-{
- const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- CALL_PixelMapuiv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- mapsize,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
- ) );
-}
-
-void __glXDispSwap_PixelMapusv(GLbyte * pc)
-{
- const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- CALL_PixelMapusv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- mapsize,
- (const GLushort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
- ) );
-}
-
-void __glXDispSwap_ReadBuffer(GLbyte * pc)
-{
- CALL_ReadBuffer( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_CopyPixels(GLbyte * pc)
-{
- CALL_CopyPixels( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLsizei )bswap_CARD32 ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 ),
- (GLenum )bswap_ENUM ( pc + 16 )
- ) );
-}
-
-void __glXDispSwap_DrawPixels(GLbyte * pc)
-{
- const GLvoid * const pixels = (const GLvoid *) (pc + 36);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
-
- CALL_DrawPixels( GET_DISPATCH(), (
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLsizei )bswap_CARD32 ( pc + 24 ),
- (GLenum )bswap_ENUM ( pc + 28 ),
- (GLenum )bswap_ENUM ( pc + 32 ),
- pixels
- ) );
-}
-
-int __glXDispSwap_GetBooleanv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
-
- const GLuint compsize = __glGetBooleanv_size(pname);
- GLboolean answerBuffer[200];
- GLboolean * params = __glXGetAnswerBuffer(cl, compsize, answerBuffer, sizeof(answerBuffer), 1);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetBooleanv( GET_DISPATCH(), (
- pname,
- params
- ) );
- __glXSendReplySwap(cl->client, params, compsize, 1, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetClipPlane(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- GLdouble equation[4];
- CALL_GetClipPlane( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- equation
- ) );
- (void) bswap_64_array( (uint64_t *) equation, 4 );
- __glXSendReplySwap(cl->client, equation, 4, 8, GL_TRUE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetDoublev(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
-
- const GLuint compsize = __glGetDoublev_size(pname);
- GLdouble answerBuffer[200];
- GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetDoublev( GET_DISPATCH(), (
- pname,
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetError(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- GLenum retval;
- retval = CALL_GetError( GET_DISPATCH(), () );
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetFloatv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
-
- const GLuint compsize = __glGetFloatv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetFloatv( GET_DISPATCH(), (
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetIntegerv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
-
- const GLuint compsize = __glGetIntegerv_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetIntegerv( GET_DISPATCH(), (
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetLightfv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetLightfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetLightfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetLightiv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetLightiv_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetLightiv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetMapdv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum target = (GLenum )bswap_ENUM ( pc + 0 );
- const GLenum query = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetMapdv_size(target,query);
- GLdouble answerBuffer[200];
- GLdouble * v = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
-
- if (v == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetMapdv( GET_DISPATCH(), (
- target,
- query,
- v
- ) );
- (void) bswap_64_array( (uint64_t *) v, compsize );
- __glXSendReplySwap(cl->client, v, compsize, 8, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetMapfv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum target = (GLenum )bswap_ENUM ( pc + 0 );
- const GLenum query = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetMapfv_size(target,query);
- GLfloat answerBuffer[200];
- GLfloat * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (v == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetMapfv( GET_DISPATCH(), (
- target,
- query,
- v
- ) );
- (void) bswap_32_array( (uint32_t *) v, compsize );
- __glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetMapiv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum target = (GLenum )bswap_ENUM ( pc + 0 );
- const GLenum query = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetMapiv_size(target,query);
- GLint answerBuffer[200];
- GLint * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (v == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetMapiv( GET_DISPATCH(), (
- target,
- query,
- v
- ) );
- (void) bswap_32_array( (uint32_t *) v, compsize );
- __glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetMaterialfv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetMaterialfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetMaterialfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetMaterialiv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetMaterialiv_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetMaterialiv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum map = (GLenum )bswap_ENUM ( pc + 0 );
-
- const GLuint compsize = __glGetPixelMapfv_size(map);
- GLfloat answerBuffer[200];
- GLfloat * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (values == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetPixelMapfv( GET_DISPATCH(), (
- map,
- values
- ) );
- (void) bswap_32_array( (uint32_t *) values, compsize );
- __glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum map = (GLenum )bswap_ENUM ( pc + 0 );
-
- const GLuint compsize = __glGetPixelMapuiv_size(map);
- GLuint answerBuffer[200];
- GLuint * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (values == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetPixelMapuiv( GET_DISPATCH(), (
- map,
- values
- ) );
- (void) bswap_32_array( (uint32_t *) values, compsize );
- __glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum map = (GLenum )bswap_ENUM ( pc + 0 );
-
- const GLuint compsize = __glGetPixelMapusv_size(map);
- GLushort answerBuffer[200];
- GLushort * values = __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer, sizeof(answerBuffer), 2);
-
- if (values == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetPixelMapusv( GET_DISPATCH(), (
- map,
- values
- ) );
- (void) bswap_16_array( (uint16_t *) values, compsize );
- __glXSendReplySwap(cl->client, values, compsize, 2, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetTexEnvfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetTexEnvfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetTexEnviv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetTexEnviv_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetTexEnviv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetTexGendv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetTexGendv_size(pname);
- GLdouble answerBuffer[200];
- GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetTexGendv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetTexGenfv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetTexGenfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetTexGenfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetTexGeniv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetTexGeniv_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetTexGeniv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetTexParameterfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetTexParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetTexParameteriv_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetTexParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 8 );
-
- const GLuint compsize = __glGetTexLevelParameterfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetTexLevelParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 8 );
-
- const GLuint compsize = __glGetTexLevelParameteriv_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetTexLevelParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_IsEnabled(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- GLboolean retval;
- retval = CALL_IsEnabled( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_IsList(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- GLboolean retval;
- retval = CALL_IsList( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_DepthRange(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
-
- CALL_DepthRange( GET_DISPATCH(), (
- (GLclampd)bswap_FLOAT64( pc + 0 ),
- (GLclampd)bswap_FLOAT64( pc + 8 )
- ) );
-}
-
-void __glXDispSwap_Frustum(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 48);
- pc -= 4;
- }
-#endif
-
- CALL_Frustum( GET_DISPATCH(), (
- (GLdouble)bswap_FLOAT64( pc + 0 ),
- (GLdouble)bswap_FLOAT64( pc + 8 ),
- (GLdouble)bswap_FLOAT64( pc + 16 ),
- (GLdouble)bswap_FLOAT64( pc + 24 ),
- (GLdouble)bswap_FLOAT64( pc + 32 ),
- (GLdouble)bswap_FLOAT64( pc + 40 )
- ) );
-}
-
-void __glXDispSwap_LoadIdentity(GLbyte * pc)
-{
- CALL_LoadIdentity( GET_DISPATCH(), () );
-}
-
-void __glXDispSwap_LoadMatrixf(GLbyte * pc)
-{
- CALL_LoadMatrixf( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 16 )
- ) );
-}
-
-void __glXDispSwap_LoadMatrixd(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 128);
- pc -= 4;
- }
-#endif
-
- CALL_LoadMatrixd( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 16 )
- ) );
-}
-
-void __glXDispSwap_MatrixMode(GLbyte * pc)
-{
- CALL_MatrixMode( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_MultMatrixf(GLbyte * pc)
-{
- CALL_MultMatrixf( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 16 )
- ) );
-}
-
-void __glXDispSwap_MultMatrixd(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 128);
- pc -= 4;
- }
-#endif
-
- CALL_MultMatrixd( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 16 )
- ) );
-}
-
-void __glXDispSwap_Ortho(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 48);
- pc -= 4;
- }
-#endif
-
- CALL_Ortho( GET_DISPATCH(), (
- (GLdouble)bswap_FLOAT64( pc + 0 ),
- (GLdouble)bswap_FLOAT64( pc + 8 ),
- (GLdouble)bswap_FLOAT64( pc + 16 ),
- (GLdouble)bswap_FLOAT64( pc + 24 ),
- (GLdouble)bswap_FLOAT64( pc + 32 ),
- (GLdouble)bswap_FLOAT64( pc + 40 )
- ) );
-}
-
-void __glXDispSwap_PopMatrix(GLbyte * pc)
-{
- CALL_PopMatrix( GET_DISPATCH(), () );
-}
-
-void __glXDispSwap_PushMatrix(GLbyte * pc)
-{
- CALL_PushMatrix( GET_DISPATCH(), () );
-}
-
-void __glXDispSwap_Rotated(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
-
- CALL_Rotated( GET_DISPATCH(), (
- (GLdouble)bswap_FLOAT64( pc + 0 ),
- (GLdouble)bswap_FLOAT64( pc + 8 ),
- (GLdouble)bswap_FLOAT64( pc + 16 ),
- (GLdouble)bswap_FLOAT64( pc + 24 )
- ) );
-}
-
-void __glXDispSwap_Rotatef(GLbyte * pc)
-{
- CALL_Rotatef( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 ),
- (GLfloat )bswap_FLOAT32( pc + 12 )
- ) );
-}
-
-void __glXDispSwap_Scaled(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
-
- CALL_Scaled( GET_DISPATCH(), (
- (GLdouble)bswap_FLOAT64( pc + 0 ),
- (GLdouble)bswap_FLOAT64( pc + 8 ),
- (GLdouble)bswap_FLOAT64( pc + 16 )
- ) );
-}
-
-void __glXDispSwap_Scalef(GLbyte * pc)
-{
- CALL_Scalef( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
-}
-
-void __glXDispSwap_Translated(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
-
- CALL_Translated( GET_DISPATCH(), (
- (GLdouble)bswap_FLOAT64( pc + 0 ),
- (GLdouble)bswap_FLOAT64( pc + 8 ),
- (GLdouble)bswap_FLOAT64( pc + 16 )
- ) );
-}
-
-void __glXDispSwap_Translatef(GLbyte * pc)
-{
- CALL_Translatef( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
-}
-
-void __glXDispSwap_Viewport(GLbyte * pc)
-{
- CALL_Viewport( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLsizei )bswap_CARD32 ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 )
- ) );
-}
-
-void __glXDispSwap_BindTexture(GLbyte * pc)
-{
- CALL_BindTexture( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_Indexubv(GLbyte * pc)
-{
- CALL_Indexubv( GET_DISPATCH(), (
- (const GLubyte *)(pc + 0)
- ) );
-}
-
-void __glXDispSwap_PolygonOffset(GLbyte * pc)
-{
- CALL_PolygonOffset( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
-}
-
-int __glXDispSwap_AreTexturesResident(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- GLboolean retval;
- GLboolean answerBuffer[200];
- GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval = CALL_AreTexturesResident( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
- residences
- ) );
- __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- GLboolean retval;
- GLboolean answerBuffer[200];
- GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval = CALL_AreTexturesResident( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
- residences
- ) );
- __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_CopyTexImage1D(GLbyte * pc)
-{
- CALL_CopyTexImage1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 )
- ) );
-}
-
-void __glXDispSwap_CopyTexImage2D(GLbyte * pc)
-{
- CALL_CopyTexImage2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLsizei )bswap_CARD32 ( pc + 24 ),
- (GLint )bswap_CARD32 ( pc + 28 )
- ) );
-}
-
-void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc)
-{
- CALL_CopyTexSubImage1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 )
- ) );
-}
-
-void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc)
-{
- CALL_CopyTexSubImage2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLint )bswap_CARD32 ( pc + 20 ),
- (GLsizei )bswap_CARD32 ( pc + 24 ),
- (GLsizei )bswap_CARD32 ( pc + 28 )
- ) );
-}
-
-int __glXDispSwap_DeleteTextures(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- CALL_DeleteTextures( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- CALL_DeleteTextures( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GenTextures(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- GLuint answerBuffer[200];
- GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenTextures( GET_DISPATCH(), (
- n,
- textures
- ) );
- (void) bswap_32_array( (uint32_t *) textures, n );
- __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- GLuint answerBuffer[200];
- GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenTextures( GET_DISPATCH(), (
- n,
- textures
- ) );
- (void) bswap_32_array( (uint32_t *) textures, n );
- __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_IsTexture(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- GLboolean retval;
- retval = CALL_IsTexture( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLboolean retval;
- retval = CALL_IsTexture( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_PrioritizeTextures(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- CALL_PrioritizeTextures( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
- (const GLclampf *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
-}
-
-void __glXDispSwap_TexSubImage1D(GLbyte * pc)
-{
- const GLvoid * const pixels = (const GLvoid *) (pc + 56);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
-
- CALL_TexSubImage1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 ),
- (GLint )bswap_CARD32 ( pc + 28 ),
- (GLsizei )bswap_CARD32 ( pc + 36 ),
- (GLenum )bswap_ENUM ( pc + 44 ),
- (GLenum )bswap_ENUM ( pc + 48 ),
- pixels
- ) );
-}
-
-void __glXDispSwap_TexSubImage2D(GLbyte * pc)
-{
- const GLvoid * const pixels = (const GLvoid *) (pc + 56);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
-
- CALL_TexSubImage2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 ),
- (GLint )bswap_CARD32 ( pc + 28 ),
- (GLint )bswap_CARD32 ( pc + 32 ),
- (GLsizei )bswap_CARD32 ( pc + 36 ),
- (GLsizei )bswap_CARD32 ( pc + 40 ),
- (GLenum )bswap_ENUM ( pc + 44 ),
- (GLenum )bswap_ENUM ( pc + 48 ),
- pixels
- ) );
-}
-
-void __glXDispSwap_BlendColor(GLbyte * pc)
-{
- CALL_BlendColor( GET_DISPATCH(), (
- (GLclampf)bswap_FLOAT32( pc + 0 ),
- (GLclampf)bswap_FLOAT32( pc + 4 ),
- (GLclampf)bswap_FLOAT32( pc + 8 ),
- (GLclampf)bswap_FLOAT32( pc + 12 )
- ) );
-}
-
-void __glXDispSwap_BlendEquation(GLbyte * pc)
-{
- CALL_BlendEquation( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_ColorTable(GLbyte * pc)
-{
- const GLvoid * const table = (const GLvoid *) (pc + 40);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
-
- CALL_ColorTable( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLenum )bswap_ENUM ( pc + 24 ),
- (GLsizei )bswap_CARD32 ( pc + 28 ),
- (GLenum )bswap_ENUM ( pc + 32 ),
- (GLenum )bswap_ENUM ( pc + 36 ),
- table
- ) );
-}
-
-void __glXDispSwap_ColorTableParameterfv(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLfloat * params;
-
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glColorTableParameterfv_size(pname) );
-
- CALL_ColorTableParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
-}
-
-void __glXDispSwap_ColorTableParameteriv(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLint * params;
-
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glColorTableParameteriv_size(pname) );
-
- CALL_ColorTableParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
-}
-
-void __glXDispSwap_CopyColorTable(GLbyte * pc)
-{
- CALL_CopyColorTable( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 )
- ) );
-}
-
-int __glXDispSwap_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetColorTableParameterfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetColorTableParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetColorTableParameterfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetColorTableParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetColorTableParameteriv_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetColorTableParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetColorTableParameteriv_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetColorTableParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_ColorSubTable(GLbyte * pc)
-{
- const GLvoid * const data = (const GLvoid *) (pc + 40);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
-
- CALL_ColorSubTable( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLsizei )bswap_CARD32 ( pc + 24 ),
- (GLsizei )bswap_CARD32 ( pc + 28 ),
- (GLenum )bswap_ENUM ( pc + 32 ),
- (GLenum )bswap_ENUM ( pc + 36 ),
- data
- ) );
-}
-
-void __glXDispSwap_CopyColorSubTable(GLbyte * pc)
-{
- CALL_CopyColorSubTable( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLsizei )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 )
- ) );
-}
-
-void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc)
-{
- const GLvoid * const image = (const GLvoid *) (pc + 44);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
-
- CALL_ConvolutionFilter1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLenum )bswap_ENUM ( pc + 24 ),
- (GLsizei )bswap_CARD32 ( pc + 28 ),
- (GLenum )bswap_ENUM ( pc + 36 ),
- (GLenum )bswap_ENUM ( pc + 40 ),
- image
- ) );
-}
-
-void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc)
-{
- const GLvoid * const image = (const GLvoid *) (pc + 44);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
-
- CALL_ConvolutionFilter2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLenum )bswap_ENUM ( pc + 24 ),
- (GLsizei )bswap_CARD32 ( pc + 28 ),
- (GLsizei )bswap_CARD32 ( pc + 32 ),
- (GLenum )bswap_ENUM ( pc + 36 ),
- (GLenum )bswap_ENUM ( pc + 40 ),
- image
- ) );
-}
-
-void __glXDispSwap_ConvolutionParameterf(GLbyte * pc)
-{
- CALL_ConvolutionParameterf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
-}
-
-void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLfloat * params;
-
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glConvolutionParameterfv_size(pname) );
-
- CALL_ConvolutionParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
-}
-
-void __glXDispSwap_ConvolutionParameteri(GLbyte * pc)
-{
- CALL_ConvolutionParameteri( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 )
- ) );
-}
-
-void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLint * params;
-
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glConvolutionParameteriv_size(pname) );
-
- CALL_ConvolutionParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
-}
-
-void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc)
-{
- CALL_CopyConvolutionFilter1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 )
- ) );
-}
-
-void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc)
-{
- CALL_CopyConvolutionFilter2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 )
- ) );
-}
-
-int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetConvolutionParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetConvolutionParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetConvolutionParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetConvolutionParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetHistogramParameterfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetHistogramParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetHistogramParameterfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetHistogramParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetHistogramParameteriv_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetHistogramParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetHistogramParameteriv_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetHistogramParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetMinmaxParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetMinmaxParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetMinmaxParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetMinmaxParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_Histogram(GLbyte * pc)
-{
- CALL_Histogram( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLsizei )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- *(GLboolean *)(pc + 12)
- ) );
-}
-
-void __glXDispSwap_Minmax(GLbyte * pc)
-{
- CALL_Minmax( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- *(GLboolean *)(pc + 8)
- ) );
-}
-
-void __glXDispSwap_ResetHistogram(GLbyte * pc)
-{
- CALL_ResetHistogram( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_ResetMinmax(GLbyte * pc)
-{
- CALL_ResetMinmax( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_TexImage3D(GLbyte * pc)
-{
- const CARD32 ptr_is_null = *(CARD32 *)(pc + 76);
- const GLvoid * const pixels = (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80));
- __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) bswap_CARD32( & hdr->imageHeight )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) bswap_CARD32( & hdr->skipImages )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
-
- CALL_TexImage3D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 36 ),
- (GLint )bswap_CARD32 ( pc + 40 ),
- (GLint )bswap_CARD32 ( pc + 44 ),
- (GLsizei )bswap_CARD32 ( pc + 48 ),
- (GLsizei )bswap_CARD32 ( pc + 52 ),
- (GLsizei )bswap_CARD32 ( pc + 56 ),
- (GLint )bswap_CARD32 ( pc + 64 ),
- (GLenum )bswap_ENUM ( pc + 68 ),
- (GLenum )bswap_ENUM ( pc + 72 ),
- pixels
- ) );
-}
-
-void __glXDispSwap_TexSubImage3D(GLbyte * pc)
-{
- const GLvoid * const pixels = (const GLvoid *) (pc + 88);
- __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) bswap_CARD32( & hdr->imageHeight )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) bswap_CARD32( & hdr->skipImages )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
-
- CALL_TexSubImage3D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 36 ),
- (GLint )bswap_CARD32 ( pc + 40 ),
- (GLint )bswap_CARD32 ( pc + 44 ),
- (GLint )bswap_CARD32 ( pc + 48 ),
- (GLint )bswap_CARD32 ( pc + 52 ),
- (GLsizei )bswap_CARD32 ( pc + 60 ),
- (GLsizei )bswap_CARD32 ( pc + 64 ),
- (GLsizei )bswap_CARD32 ( pc + 68 ),
- (GLenum )bswap_ENUM ( pc + 76 ),
- (GLenum )bswap_ENUM ( pc + 80 ),
- pixels
- ) );
-}
-
-void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc)
-{
- CALL_CopyTexSubImage3D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLint )bswap_CARD32 ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 ),
- (GLsizei )bswap_CARD32 ( pc + 28 ),
- (GLsizei )bswap_CARD32 ( pc + 32 )
- ) );
-}
-
-void __glXDispSwap_ActiveTexture(GLbyte * pc)
-{
- CALL_ActiveTexture( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_MultiTexCoord1dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 12);
- pc -= 4;
- }
-#endif
-
- CALL_MultiTexCoord1dv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 8 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
- ) );
-}
-
-void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc)
-{
- CALL_MultiTexCoord1fvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 )
- ) );
-}
-
-void __glXDispSwap_MultiTexCoord1iv(GLbyte * pc)
-{
- CALL_MultiTexCoord1iv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 1 )
- ) );
-}
-
-void __glXDispSwap_MultiTexCoord1sv(GLbyte * pc)
-{
- CALL_MultiTexCoord1sv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 )
- ) );
-}
-
-void __glXDispSwap_MultiTexCoord2dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 20);
- pc -= 4;
- }
-#endif
-
- CALL_MultiTexCoord2dv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 16 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
- ) );
-}
-
-void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc)
-{
- CALL_MultiTexCoord2fvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 )
- ) );
-}
-
-void __glXDispSwap_MultiTexCoord2iv(GLbyte * pc)
-{
- CALL_MultiTexCoord2iv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 2 )
- ) );
-}
-
-void __glXDispSwap_MultiTexCoord2sv(GLbyte * pc)
-{
- CALL_MultiTexCoord2sv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 )
- ) );
-}
-
-void __glXDispSwap_MultiTexCoord3dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 28);
- pc -= 4;
- }
-#endif
-
- CALL_MultiTexCoord3dv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 24 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc)
-{
- CALL_MultiTexCoord3fvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 )
- ) );
-}
-
-void __glXDispSwap_MultiTexCoord3iv(GLbyte * pc)
-{
- CALL_MultiTexCoord3iv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 3 )
- ) );
-}
-
-void __glXDispSwap_MultiTexCoord3sv(GLbyte * pc)
-{
- CALL_MultiTexCoord3sv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 )
- ) );
-}
-
-void __glXDispSwap_MultiTexCoord4dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 36);
- pc -= 4;
- }
-#endif
-
- CALL_MultiTexCoord4dv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 32 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc)
-{
- CALL_MultiTexCoord4fvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_MultiTexCoord4iv(GLbyte * pc)
-{
- CALL_MultiTexCoord4iv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_MultiTexCoord4sv(GLbyte * pc)
-{
- CALL_MultiTexCoord4sv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_CompressedTexImage1D(GLbyte * pc)
-{
- const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 );
-
- CALL_CompressedTexImage1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- imageSize,
- (const GLvoid *)(pc + 24)
- ) );
-}
-
-void __glXDispSwap_CompressedTexImage2D(GLbyte * pc)
-{
- const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 24 );
-
- CALL_CompressedTexImage2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 ),
- (GLint )bswap_CARD32 ( pc + 20 ),
- imageSize,
- (const GLvoid *)(pc + 28)
- ) );
-}
-
-void __glXDispSwap_CompressedTexImage3D(GLbyte * pc)
-{
- const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 );
-
- CALL_CompressedTexImage3D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 ),
- imageSize,
- (const GLvoid *)(pc + 32)
- ) );
-}
-
-void __glXDispSwap_CompressedTexSubImage1D(GLbyte * pc)
-{
- const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 );
-
- CALL_CompressedTexSubImage1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 ),
- (GLenum )bswap_ENUM ( pc + 16 ),
- imageSize,
- (const GLvoid *)(pc + 24)
- ) );
-}
-
-void __glXDispSwap_CompressedTexSubImage2D(GLbyte * pc)
-{
- const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 );
-
- CALL_CompressedTexSubImage2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLenum )bswap_ENUM ( pc + 24 ),
- imageSize,
- (const GLvoid *)(pc + 32)
- ) );
-}
-
-void __glXDispSwap_CompressedTexSubImage3D(GLbyte * pc)
-{
- const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 36 );
-
- CALL_CompressedTexSubImage3D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLsizei )bswap_CARD32 ( pc + 24 ),
- (GLsizei )bswap_CARD32 ( pc + 28 ),
- (GLenum )bswap_ENUM ( pc + 32 ),
- imageSize,
- (const GLvoid *)(pc + 40)
- ) );
-}
-
-void __glXDispSwap_SampleCoverage(GLbyte * pc)
-{
- CALL_SampleCoverage( GET_DISPATCH(), (
- (GLclampf)bswap_FLOAT32( pc + 0 ),
- *(GLboolean *)(pc + 4)
- ) );
-}
-
-void __glXDispSwap_BlendFuncSeparate(GLbyte * pc)
-{
- CALL_BlendFuncSeparate( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLenum )bswap_ENUM ( pc + 12 )
- ) );
-}
-
-void __glXDispSwap_FogCoorddv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 8);
- pc -= 4;
- }
-#endif
-
- CALL_FogCoorddv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
- ) );
-}
-
-void __glXDispSwap_PointParameterf(GLbyte * pc)
-{
- CALL_PointParameterf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_PointParameterfv(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
- const GLfloat * params;
-
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameterfv_size(pname) );
-
- CALL_PointParameterfv( GET_DISPATCH(), (
- pname,
- params
- ) );
-}
-
-void __glXDispSwap_PointParameteri(GLbyte * pc)
-{
- CALL_PointParameteri( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_PointParameteriv(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
- const GLint * params;
-
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameteriv_size(pname) );
-
- CALL_PointParameteriv( GET_DISPATCH(), (
- pname,
- params
- ) );
-}
-
-void __glXDispSwap_SecondaryColor3bv(GLbyte * pc)
-{
- CALL_SecondaryColor3bv( GET_DISPATCH(), (
- (const GLbyte *)(pc + 0)
- ) );
-}
-
-void __glXDispSwap_SecondaryColor3dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
-
- CALL_SecondaryColor3dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_SecondaryColor3iv(GLbyte * pc)
-{
- CALL_SecondaryColor3iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_SecondaryColor3sv(GLbyte * pc)
-{
- CALL_SecondaryColor3sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_SecondaryColor3ubv(GLbyte * pc)
-{
- CALL_SecondaryColor3ubv( GET_DISPATCH(), (
- (const GLubyte *)(pc + 0)
- ) );
-}
-
-void __glXDispSwap_SecondaryColor3uiv(GLbyte * pc)
-{
- CALL_SecondaryColor3uiv( GET_DISPATCH(), (
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_SecondaryColor3usv(GLbyte * pc)
-{
- CALL_SecondaryColor3usv( GET_DISPATCH(), (
- (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_WindowPos3fv(GLbyte * pc)
-{
- CALL_WindowPos3fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_BeginQuery(GLbyte * pc)
-{
- CALL_BeginQuery( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 )
- ) );
-}
-
-int __glXDispSwap_DeleteQueries(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- CALL_DeleteQueries( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_EndQuery(GLbyte * pc)
-{
- CALL_EndQuery( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-int __glXDispSwap_GenQueries(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- GLuint answerBuffer[200];
- GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenQueries( GET_DISPATCH(), (
- n,
- ids
- ) );
- (void) bswap_32_array( (uint32_t *) ids, n );
- __glXSendReplySwap(cl->client, ids, n, 4, GL_TRUE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetQueryObjectiv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetQueryObjectiv_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetQueryObjectiv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetQueryObjectuiv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetQueryObjectuiv_size(pname);
- GLuint answerBuffer[200];
- GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetQueryObjectuiv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetQueryiv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetQueryiv_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetQueryiv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_IsQuery(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- GLboolean retval;
- retval = CALL_IsQuery( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_BlendEquationSeparate(GLbyte * pc)
-{
- CALL_BlendEquationSeparate( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_DrawBuffers(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- CALL_DrawBuffers( GET_DISPATCH(), (
- n,
- (const GLenum *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
-}
-
-int __glXDispSwap_GetVertexAttribdv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetVertexAttribdv_size(pname);
- GLdouble answerBuffer[200];
- GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetVertexAttribdv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetVertexAttribfv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetVertexAttribfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetVertexAttribfv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetVertexAttribiv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetVertexAttribiv_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetVertexAttribiv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_VertexAttrib1dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 12);
- pc -= 4;
- }
-#endif
-
- CALL_VertexAttrib1dv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib1sv(GLbyte * pc)
-{
- CALL_VertexAttrib1sv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib2dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 20);
- pc -= 4;
- }
-#endif
-
- CALL_VertexAttrib2dv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib2sv(GLbyte * pc)
-{
- CALL_VertexAttrib2sv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib3dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 28);
- pc -= 4;
- }
-#endif
-
- CALL_VertexAttrib3dv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib3sv(GLbyte * pc)
-{
- CALL_VertexAttrib3sv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib4Nbv(GLbyte * pc)
-{
- CALL_VertexAttrib4Nbv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLbyte *)(pc + 4)
- ) );
-}
-
-void __glXDispSwap_VertexAttrib4Niv(GLbyte * pc)
-{
- CALL_VertexAttrib4Niv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib4Nsv(GLbyte * pc)
-{
- CALL_VertexAttrib4Nsv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib4Nubv(GLbyte * pc)
-{
- CALL_VertexAttrib4Nubv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLubyte *)(pc + 4)
- ) );
-}
-
-void __glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc)
-{
- CALL_VertexAttrib4Nuiv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib4Nusv(GLbyte * pc)
-{
- CALL_VertexAttrib4Nusv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib4bv(GLbyte * pc)
-{
- CALL_VertexAttrib4bv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLbyte *)(pc + 4)
- ) );
-}
-
-void __glXDispSwap_VertexAttrib4dv(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 36);
- pc -= 4;
- }
-#endif
-
- CALL_VertexAttrib4dv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib4iv(GLbyte * pc)
-{
- CALL_VertexAttrib4iv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib4sv(GLbyte * pc)
-{
- CALL_VertexAttrib4sv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib4ubv(GLbyte * pc)
-{
- CALL_VertexAttrib4ubv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLubyte *)(pc + 4)
- ) );
-}
-
-void __glXDispSwap_VertexAttrib4uiv(GLbyte * pc)
-{
- CALL_VertexAttrib4uiv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib4usv(GLbyte * pc)
-{
- CALL_VertexAttrib4usv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_ClampColor(GLbyte * pc)
-{
- CALL_ClampColor( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_BindProgramARB(GLbyte * pc)
-{
- CALL_BindProgramARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 )
- ) );
-}
-
-int __glXDispSwap_DeleteProgramsARB(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- CALL_DeleteProgramsARB( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GenProgramsARB(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- GLuint answerBuffer[200];
- GLuint * programs = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenProgramsARB( GET_DISPATCH(), (
- n,
- programs
- ) );
- (void) bswap_32_array( (uint32_t *) programs, n );
- __glXSendReplySwap(cl->client, programs, n, 4, GL_TRUE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLdouble params[4];
- CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, 4 );
- __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLfloat params[4];
- CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 4 );
- __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLdouble params[4];
- CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, 4 );
- __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLfloat params[4];
- CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 4 );
- __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetProgramivARB(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetProgramivARB_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetProgramivARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_IsProgramARB(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLboolean retval;
- retval = CALL_IsProgramARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 40);
- pc -= 4;
- }
-#endif
-
- CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 )
- ) );
-}
-
-void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc)
-{
- CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
- ) );
-}
-
-void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 40);
- pc -= 4;
- }
-#endif
-
- CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 )
- ) );
-}
-
-void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc)
-{
- CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
- ) );
-}
-
-void __glXDispSwap_ProgramStringARB(GLbyte * pc)
-{
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 );
-
- CALL_ProgramStringARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- len,
- (const GLvoid *)(pc + 12)
- ) );
-}
-
-void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc)
-{
- CALL_VertexAttrib1fvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc)
-{
- CALL_VertexAttrib2fvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc)
-{
- CALL_VertexAttrib3fvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc)
-{
- CALL_VertexAttrib4fvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_BindFramebuffer(GLbyte * pc)
-{
- CALL_BindFramebuffer( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_BindRenderbuffer(GLbyte * pc)
-{
- CALL_BindRenderbuffer( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_BlitFramebuffer(GLbyte * pc)
-{
- CALL_BlitFramebuffer( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLint )bswap_CARD32 ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 ),
- (GLint )bswap_CARD32 ( pc + 28 ),
- (GLbitfield)bswap_CARD32 ( pc + 32 ),
- (GLenum )bswap_ENUM ( pc + 36 )
- ) );
-}
-
-int __glXDispSwap_CheckFramebufferStatus(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLenum retval;
- retval = CALL_CheckFramebufferStatus( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_DeleteFramebuffers(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- CALL_DeleteFramebuffers( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
-}
-
-void __glXDispSwap_DeleteRenderbuffers(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- CALL_DeleteRenderbuffers( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
-}
-
-void __glXDispSwap_FramebufferRenderbuffer(GLbyte * pc)
-{
- CALL_FramebufferRenderbuffer( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLuint )bswap_CARD32 ( pc + 12 )
- ) );
-}
-
-void __glXDispSwap_FramebufferTexture1D(GLbyte * pc)
-{
- CALL_FramebufferTexture1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLuint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 )
- ) );
-}
-
-void __glXDispSwap_FramebufferTexture2D(GLbyte * pc)
-{
- CALL_FramebufferTexture2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLuint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 )
- ) );
-}
-
-void __glXDispSwap_FramebufferTexture3D(GLbyte * pc)
-{
- CALL_FramebufferTexture3D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLuint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLint )bswap_CARD32 ( pc + 20 )
- ) );
-}
-
-void __glXDispSwap_FramebufferTextureLayer(GLbyte * pc)
-{
- CALL_FramebufferTextureLayer( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLuint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 )
- ) );
-}
-
-int __glXDispSwap_GenFramebuffers(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- GLuint answerBuffer[200];
- GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenFramebuffers( GET_DISPATCH(), (
- n,
- framebuffers
- ) );
- (void) bswap_32_array( (uint32_t *) framebuffers, n );
- __glXSendReplySwap(cl->client, framebuffers, n, 4, GL_TRUE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GenRenderbuffers(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- GLuint answerBuffer[200];
- GLuint * renderbuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenRenderbuffers( GET_DISPATCH(), (
- n,
- renderbuffers
- ) );
- (void) bswap_32_array( (uint32_t *) renderbuffers, n );
- __glXSendReplySwap(cl->client, renderbuffers, n, 4, GL_TRUE, 0);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_GenerateMipmap(GLbyte * pc)
-{
- CALL_GenerateMipmap( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-int __glXDispSwap_GetFramebufferAttachmentParameteriv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLint params[1];
- CALL_GetFramebufferAttachmentParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 1 );
- __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetRenderbufferParameteriv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLint params[1];
- CALL_GetRenderbufferParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 1 );
- __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_IsFramebuffer(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLboolean retval;
- retval = CALL_IsFramebuffer( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_IsRenderbuffer(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLboolean retval;
- retval = CALL_IsRenderbuffer( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_RenderbufferStorage(GLbyte * pc)
-{
- CALL_RenderbufferStorage( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLsizei )bswap_CARD32 ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 )
- ) );
-}
-
-void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc)
-{
- CALL_RenderbufferStorageMultisample( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLsizei )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 )
- ) );
-}
-
-void __glXDispSwap_SampleMaskSGIS(GLbyte * pc)
-{
- CALL_SampleMaskSGIS( GET_DISPATCH(), (
- (GLclampf)bswap_FLOAT32( pc + 0 ),
- *(GLboolean *)(pc + 4)
- ) );
-}
-
-void __glXDispSwap_SamplePatternSGIS(GLbyte * pc)
-{
- CALL_SamplePatternSGIS( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc)
-{
- CALL_SecondaryColor3fvEXT( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_FogCoordfvEXT(GLbyte * pc)
-{
- CALL_FogCoordfvEXT( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
- ) );
-}
-
-int __glXDispSwap_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- GLboolean retval;
- GLboolean answerBuffer[200];
- GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval = CALL_AreProgramsResidentNV( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
- residences
- ) );
- __glXSendReplySwap(cl->client, residences, n, 1, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_ExecuteProgramNV(GLbyte * pc)
-{
- CALL_ExecuteProgramNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
- ) );
-}
-
-int __glXDispSwap_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLdouble params[4];
- CALL_GetProgramParameterdvNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, 4 );
- __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLfloat params[4];
- CALL_GetProgramParameterfvNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 4 );
- __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetProgramivNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetProgramivNV_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetProgramivNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLint params[1];
- CALL_GetTrackMatrixivNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 1 );
- __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetVertexAttribdvNV_size(pname);
- GLdouble answerBuffer[200];
- GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetVertexAttribdvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetVertexAttribfvNV_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetVertexAttribfvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetVertexAttribivNV_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetVertexAttribivNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_LoadProgramNV(GLbyte * pc)
-{
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 );
-
- CALL_LoadProgramNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- len,
- (const GLubyte *)(pc + 12)
- ) );
-}
-
-void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc)
-{
- const GLsizei num = (GLsizei )bswap_CARD32 ( pc + 8 );
-
-#ifdef __GLX_ALIGN64
- const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
- pc -= 4;
- }
-#endif
-
- CALL_ProgramParameters4dvNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- num,
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 12), 0 )
- ) );
-}
-
-void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc)
-{
- const GLsizei num = (GLsizei )bswap_CARD32 ( pc + 8 );
-
- CALL_ProgramParameters4fvNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- num,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 12), 0 )
- ) );
-}
-
-void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- CALL_RequestResidentProgramsNV( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
-}
-
-void __glXDispSwap_TrackMatrixNV(GLbyte * pc)
-{
- CALL_TrackMatrixNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLenum )bswap_ENUM ( pc + 12 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 12);
- pc -= 4;
- }
-#endif
-
- CALL_VertexAttrib1dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc)
-{
- CALL_VertexAttrib1fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc)
-{
- CALL_VertexAttrib1svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 20);
- pc -= 4;
- }
-#endif
-
- CALL_VertexAttrib2dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc)
-{
- CALL_VertexAttrib2fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc)
-{
- CALL_VertexAttrib2svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 28);
- pc -= 4;
- }
-#endif
-
- CALL_VertexAttrib3dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc)
-{
- CALL_VertexAttrib3fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc)
-{
- CALL_VertexAttrib3svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 36);
- pc -= 4;
- }
-#endif
-
- CALL_VertexAttrib4dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc)
-{
- CALL_VertexAttrib4fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc)
-{
- CALL_VertexAttrib4svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc)
-{
- CALL_VertexAttrib4ubvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLubyte *)(pc + 4)
- ) );
-}
-
-void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
-#ifdef __GLX_ALIGN64
- const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
- pc -= 4;
- }
-#endif
-
- CALL_VertexAttribs1dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
- ) );
-}
-
-void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- CALL_VertexAttribs1fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
- ) );
-}
-
-void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- CALL_VertexAttribs1svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
- ) );
-}
-
-void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
-#ifdef __GLX_ALIGN64
- const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
- pc -= 4;
- }
-#endif
-
- CALL_VertexAttribs2dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
- ) );
-}
-
-void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- CALL_VertexAttribs2fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
- ) );
-}
-
-void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- CALL_VertexAttribs2svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
- ) );
-}
-
-void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
-#ifdef __GLX_ALIGN64
- const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
- pc -= 4;
- }
-#endif
-
- CALL_VertexAttribs3dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
- ) );
-}
-
-void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- CALL_VertexAttribs3fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
- ) );
-}
-
-void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- CALL_VertexAttribs3svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
- ) );
-}
-
-void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
-#ifdef __GLX_ALIGN64
- const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
- pc -= 4;
- }
-#endif
-
- CALL_VertexAttribs4dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
- ) );
-}
-
-void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- CALL_VertexAttribs4fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
- ) );
-}
-
-void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- CALL_VertexAttribs4svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
- ) );
-}
-
-void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- CALL_VertexAttribs4ubvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLubyte *)(pc + 8)
- ) );
-}
-
-void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc)
-{
- CALL_ActiveStencilFaceEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-int __glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- GLdouble params[4];
- CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- len,
- (const GLubyte *)(pc + 8),
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, 4 );
- __glXSendReplySwap(cl->client, params, 4, 8, GL_TRUE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- GLfloat params[4];
- CALL_GetProgramNamedParameterfvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- len,
- (const GLubyte *)(pc + 8),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 4 );
- __glXSendReplySwap(cl->client, params, 4, 4, GL_TRUE, 0);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc)
-{
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 36 );
-
-#ifdef __GLX_ALIGN64
- const GLuint cmdlen = 44 + __GLX_PAD(len) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
- pc -= 4;
- }
-#endif
-
- CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 32 ),
- len,
- (const GLubyte *)(pc + 40),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc)
-{
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- len,
- (const GLubyte *)(pc + 24),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
- ) );
-}
-
+/* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2005
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+#include "glheader.h"
+
+#include <X11/Xmd.h>
+#include <GL/gl.h>
+#include <GL/glxproto.h>
+#include <inttypes.h>
+#include "indirect_size.h"
+#include "indirect_size_get.h"
+#include "indirect_dispatch.h"
+#include "glxserver.h"
+#include "glxbyteorder.h"
+#include "indirect_util.h"
+#include "singlesize.h"
+#include "glapi.h"
+#include "glapitable.h"
+#include "glthread.h"
+#include "dispatch.h"
+
+#define __GLX_PAD(x) (((x) + 3) & ~3)
+
+typedef struct {
+ __GLX_PIXEL_3D_HDR;
+} __GLXpixel3DHeader;
+
+extern GLboolean __glXErrorOccured( void );
+extern void __glXClearErrorOccured( void );
+
+static const unsigned dummy_answer[2] = {0, 0};
+
+static GLsizei
+bswap_CARD32( const void * src )
+{
+ union { uint32_t dst; GLsizei ret; } x;
+ x.dst = bswap_32( *(uint32_t *) src );
+ return x.ret;
+}
+
+static GLshort
+bswap_CARD16( const void * src )
+{
+ union { uint16_t dst; GLshort ret; } x;
+ x.dst = bswap_16( *(uint16_t *) src );
+ return x.ret;
+}
+
+static GLenum
+bswap_ENUM( const void * src )
+{
+ union { uint32_t dst; GLenum ret; } x;
+ x.dst = bswap_32( *(uint32_t *) src );
+ return x.ret;
+}
+
+static GLsync
+bswap_CARD64( const void * src )
+{
+ union { uint64_t dst; GLsync ret; } x;
+ x.dst = bswap_64( *(uint64_t *) src );
+ return x.ret;
+}
+
+static GLdouble
+bswap_FLOAT64( const void * src )
+{
+ union { uint64_t dst; GLdouble ret; } x;
+ x.dst = bswap_64( *(uint64_t *) src );
+ return x.ret;
+}
+
+static GLfloat
+bswap_FLOAT32( const void * src )
+{
+ union { uint32_t dst; GLfloat ret; } x;
+ x.dst = bswap_32( *(uint32_t *) src );
+ return x.ret;
+}
+
+static void *
+bswap_16_array( uint16_t * src, unsigned count )
+{
+ unsigned i;
+
+ for ( i = 0 ; i < count ; i++ ) {
+ uint16_t temp = bswap_16( src[i] );
+ src[i] = temp;
+ }
+
+ return src;
+}
+
+static void *
+bswap_32_array( uint32_t * src, unsigned count )
+{
+ unsigned i;
+
+ for ( i = 0 ; i < count ; i++ ) {
+ uint32_t temp = bswap_32( src[i] );
+ src[i] = temp;
+ }
+
+ return src;
+}
+
+static void *
+bswap_64_array( uint64_t * src, unsigned count )
+{
+ unsigned i;
+
+ for ( i = 0 ; i < count ; i++ ) {
+ uint64_t temp = bswap_64( src[i] );
+ src[i] = temp;
+ }
+
+ return src;
+}
+
+int __glXDispSwap_NewList(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ CALL_NewList( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 )
+ ) );
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_EndList(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ CALL_EndList( GET_DISPATCH(), () );
+ error = Success;
+ }
+
+ return error;
+}
+
+void __glXDispSwap_CallList(GLbyte * pc)
+{
+ CALL_CallList( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_CallLists(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ const GLenum type = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLvoid * lists;
+
+ switch(type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_2_BYTES:
+ case GL_3_BYTES:
+ case GL_4_BYTES:
+ lists = (const GLvoid *) (pc + 8); break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ lists = (const GLvoid *) bswap_16_array( (uint16_t *) (pc + 8), n ); break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ lists = (const GLvoid *) bswap_32_array( (uint32_t *) (pc + 8), n ); break;
+ default:
+ return;
+ }
+
+ CALL_CallLists( GET_DISPATCH(), (
+ n,
+ type,
+ lists
+ ) );
+}
+
+int __glXDispSwap_DeleteLists(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ CALL_DeleteLists( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (GLsizei )bswap_CARD32 ( pc + 4 )
+ ) );
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GenLists(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLuint retval;
+ retval = CALL_GenLists( GET_DISPATCH(), (
+ (GLsizei )bswap_CARD32 ( pc + 0 )
+ ) );
+ __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ error = Success;
+ }
+
+ return error;
+}
+
+void __glXDispSwap_ListBase(GLbyte * pc)
+{
+ CALL_ListBase( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_Begin(GLbyte * pc)
+{
+ CALL_Begin( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_Bitmap(GLbyte * pc)
+{
+ const GLubyte * const bitmap = (const GLubyte *) (pc + 44);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+
+ CALL_Bitmap( GET_DISPATCH(), (
+ (GLsizei )bswap_CARD32 ( pc + 20 ),
+ (GLsizei )bswap_CARD32 ( pc + 24 ),
+ (GLfloat )bswap_FLOAT32( pc + 28 ),
+ (GLfloat )bswap_FLOAT32( pc + 32 ),
+ (GLfloat )bswap_FLOAT32( pc + 36 ),
+ (GLfloat )bswap_FLOAT32( pc + 40 ),
+ bitmap
+ ) );
+}
+
+void __glXDispSwap_Color3bv(GLbyte * pc)
+{
+ CALL_Color3bv( GET_DISPATCH(), (
+ (const GLbyte *)(pc + 0)
+ ) );
+}
+
+void __glXDispSwap_Color3dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+
+ CALL_Color3dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_Color3fv(GLbyte * pc)
+{
+ CALL_Color3fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_Color3iv(GLbyte * pc)
+{
+ CALL_Color3iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_Color3sv(GLbyte * pc)
+{
+ CALL_Color3sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_Color3ubv(GLbyte * pc)
+{
+ CALL_Color3ubv( GET_DISPATCH(), (
+ (const GLubyte *)(pc + 0)
+ ) );
+}
+
+void __glXDispSwap_Color3uiv(GLbyte * pc)
+{
+ CALL_Color3uiv( GET_DISPATCH(), (
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_Color3usv(GLbyte * pc)
+{
+ CALL_Color3usv( GET_DISPATCH(), (
+ (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_Color4bv(GLbyte * pc)
+{
+ CALL_Color4bv( GET_DISPATCH(), (
+ (const GLbyte *)(pc + 0)
+ ) );
+}
+
+void __glXDispSwap_Color4dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 32);
+ pc -= 4;
+ }
+#endif
+
+ CALL_Color4dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
+ ) );
+}
+
+void __glXDispSwap_Color4fv(GLbyte * pc)
+{
+ CALL_Color4fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
+ ) );
+}
+
+void __glXDispSwap_Color4iv(GLbyte * pc)
+{
+ CALL_Color4iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
+ ) );
+}
+
+void __glXDispSwap_Color4sv(GLbyte * pc)
+{
+ CALL_Color4sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
+ ) );
+}
+
+void __glXDispSwap_Color4ubv(GLbyte * pc)
+{
+ CALL_Color4ubv( GET_DISPATCH(), (
+ (const GLubyte *)(pc + 0)
+ ) );
+}
+
+void __glXDispSwap_Color4uiv(GLbyte * pc)
+{
+ CALL_Color4uiv( GET_DISPATCH(), (
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
+ ) );
+}
+
+void __glXDispSwap_Color4usv(GLbyte * pc)
+{
+ CALL_Color4usv( GET_DISPATCH(), (
+ (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
+ ) );
+}
+
+void __glXDispSwap_EdgeFlagv(GLbyte * pc)
+{
+ CALL_EdgeFlagv( GET_DISPATCH(), (
+ (const GLboolean *)(pc + 0)
+ ) );
+}
+
+void __glXDispSwap_End(GLbyte * pc)
+{
+ CALL_End( GET_DISPATCH(), () );
+}
+
+void __glXDispSwap_Indexdv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 8);
+ pc -= 4;
+ }
+#endif
+
+ CALL_Indexdv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
+ ) );
+}
+
+void __glXDispSwap_Indexfv(GLbyte * pc)
+{
+ CALL_Indexfv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
+ ) );
+}
+
+void __glXDispSwap_Indexiv(GLbyte * pc)
+{
+ CALL_Indexiv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
+ ) );
+}
+
+void __glXDispSwap_Indexsv(GLbyte * pc)
+{
+ CALL_Indexsv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 1 )
+ ) );
+}
+
+void __glXDispSwap_Normal3bv(GLbyte * pc)
+{
+ CALL_Normal3bv( GET_DISPATCH(), (
+ (const GLbyte *)(pc + 0)
+ ) );
+}
+
+void __glXDispSwap_Normal3dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+
+ CALL_Normal3dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_Normal3fv(GLbyte * pc)
+{
+ CALL_Normal3fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_Normal3iv(GLbyte * pc)
+{
+ CALL_Normal3iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_Normal3sv(GLbyte * pc)
+{
+ CALL_Normal3sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_RasterPos2dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 16);
+ pc -= 4;
+ }
+#endif
+
+ CALL_RasterPos2dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
+ ) );
+}
+
+void __glXDispSwap_RasterPos2fv(GLbyte * pc)
+{
+ CALL_RasterPos2fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
+ ) );
+}
+
+void __glXDispSwap_RasterPos2iv(GLbyte * pc)
+{
+ CALL_RasterPos2iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
+ ) );
+}
+
+void __glXDispSwap_RasterPos2sv(GLbyte * pc)
+{
+ CALL_RasterPos2sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 )
+ ) );
+}
+
+void __glXDispSwap_RasterPos3dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+
+ CALL_RasterPos3dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_RasterPos3fv(GLbyte * pc)
+{
+ CALL_RasterPos3fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_RasterPos3iv(GLbyte * pc)
+{
+ CALL_RasterPos3iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_RasterPos3sv(GLbyte * pc)
+{
+ CALL_RasterPos3sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_RasterPos4dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 32);
+ pc -= 4;
+ }
+#endif
+
+ CALL_RasterPos4dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
+ ) );
+}
+
+void __glXDispSwap_RasterPos4fv(GLbyte * pc)
+{
+ CALL_RasterPos4fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
+ ) );
+}
+
+void __glXDispSwap_RasterPos4iv(GLbyte * pc)
+{
+ CALL_RasterPos4iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
+ ) );
+}
+
+void __glXDispSwap_RasterPos4sv(GLbyte * pc)
+{
+ CALL_RasterPos4sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
+ ) );
+}
+
+void __glXDispSwap_Rectdv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 32);
+ pc -= 4;
+ }
+#endif
+
+ CALL_Rectdv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 16), 2 )
+ ) );
+}
+
+void __glXDispSwap_Rectfv(GLbyte * pc)
+{
+ CALL_Rectfv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 2 )
+ ) );
+}
+
+void __glXDispSwap_Rectiv(GLbyte * pc)
+{
+ CALL_Rectiv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 ),
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 8), 2 )
+ ) );
+}
+
+void __glXDispSwap_Rectsv(GLbyte * pc)
+{
+ CALL_Rectsv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 )
+ ) );
+}
+
+void __glXDispSwap_TexCoord1dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 8);
+ pc -= 4;
+ }
+#endif
+
+ CALL_TexCoord1dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
+ ) );
+}
+
+void __glXDispSwap_TexCoord1fv(GLbyte * pc)
+{
+ CALL_TexCoord1fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
+ ) );
+}
+
+void __glXDispSwap_TexCoord1iv(GLbyte * pc)
+{
+ CALL_TexCoord1iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
+ ) );
+}
+
+void __glXDispSwap_TexCoord1sv(GLbyte * pc)
+{
+ CALL_TexCoord1sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 1 )
+ ) );
+}
+
+void __glXDispSwap_TexCoord2dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 16);
+ pc -= 4;
+ }
+#endif
+
+ CALL_TexCoord2dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
+ ) );
+}
+
+void __glXDispSwap_TexCoord2fv(GLbyte * pc)
+{
+ CALL_TexCoord2fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
+ ) );
+}
+
+void __glXDispSwap_TexCoord2iv(GLbyte * pc)
+{
+ CALL_TexCoord2iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
+ ) );
+}
+
+void __glXDispSwap_TexCoord2sv(GLbyte * pc)
+{
+ CALL_TexCoord2sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 )
+ ) );
+}
+
+void __glXDispSwap_TexCoord3dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+
+ CALL_TexCoord3dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_TexCoord3fv(GLbyte * pc)
+{
+ CALL_TexCoord3fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_TexCoord3iv(GLbyte * pc)
+{
+ CALL_TexCoord3iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_TexCoord3sv(GLbyte * pc)
+{
+ CALL_TexCoord3sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_TexCoord4dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 32);
+ pc -= 4;
+ }
+#endif
+
+ CALL_TexCoord4dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
+ ) );
+}
+
+void __glXDispSwap_TexCoord4fv(GLbyte * pc)
+{
+ CALL_TexCoord4fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
+ ) );
+}
+
+void __glXDispSwap_TexCoord4iv(GLbyte * pc)
+{
+ CALL_TexCoord4iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
+ ) );
+}
+
+void __glXDispSwap_TexCoord4sv(GLbyte * pc)
+{
+ CALL_TexCoord4sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
+ ) );
+}
+
+void __glXDispSwap_Vertex2dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 16);
+ pc -= 4;
+ }
+#endif
+
+ CALL_Vertex2dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
+ ) );
+}
+
+void __glXDispSwap_Vertex2fv(GLbyte * pc)
+{
+ CALL_Vertex2fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
+ ) );
+}
+
+void __glXDispSwap_Vertex2iv(GLbyte * pc)
+{
+ CALL_Vertex2iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
+ ) );
+}
+
+void __glXDispSwap_Vertex2sv(GLbyte * pc)
+{
+ CALL_Vertex2sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 )
+ ) );
+}
+
+void __glXDispSwap_Vertex3dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+
+ CALL_Vertex3dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_Vertex3fv(GLbyte * pc)
+{
+ CALL_Vertex3fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_Vertex3iv(GLbyte * pc)
+{
+ CALL_Vertex3iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_Vertex3sv(GLbyte * pc)
+{
+ CALL_Vertex3sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_Vertex4dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 32);
+ pc -= 4;
+ }
+#endif
+
+ CALL_Vertex4dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
+ ) );
+}
+
+void __glXDispSwap_Vertex4fv(GLbyte * pc)
+{
+ CALL_Vertex4fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
+ ) );
+}
+
+void __glXDispSwap_Vertex4iv(GLbyte * pc)
+{
+ CALL_Vertex4iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
+ ) );
+}
+
+void __glXDispSwap_Vertex4sv(GLbyte * pc)
+{
+ CALL_Vertex4sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
+ ) );
+}
+
+void __glXDispSwap_ClipPlane(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 36);
+ pc -= 4;
+ }
+#endif
+
+ CALL_ClipPlane( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 32 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
+ ) );
+}
+
+void __glXDispSwap_ColorMaterial(GLbyte * pc)
+{
+ CALL_ColorMaterial( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_CullFace(GLbyte * pc)
+{
+ CALL_CullFace( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_Fogf(GLbyte * pc)
+{
+ CALL_Fogf( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_Fogfv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+ const GLfloat * params;
+
+ params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glFogfv_size(pname) );
+
+ CALL_Fogfv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_Fogi(GLbyte * pc)
+{
+ CALL_Fogi( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_Fogiv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+ const GLint * params;
+
+ params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glFogiv_size(pname) );
+
+ CALL_Fogiv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_FrontFace(GLbyte * pc)
+{
+ CALL_FrontFace( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_Hint(GLbyte * pc)
+{
+ CALL_Hint( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_Lightf(GLbyte * pc)
+{
+ CALL_Lightf( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 )
+ ) );
+}
+
+void __glXDispSwap_Lightfv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLfloat * params;
+
+ params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glLightfv_size(pname) );
+
+ CALL_Lightfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_Lighti(GLbyte * pc)
+{
+ CALL_Lighti( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 )
+ ) );
+}
+
+void __glXDispSwap_Lightiv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLint * params;
+
+ params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glLightiv_size(pname) );
+
+ CALL_Lightiv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_LightModelf(GLbyte * pc)
+{
+ CALL_LightModelf( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_LightModelfv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+ const GLfloat * params;
+
+ params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glLightModelfv_size(pname) );
+
+ CALL_LightModelfv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_LightModeli(GLbyte * pc)
+{
+ CALL_LightModeli( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_LightModeliv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+ const GLint * params;
+
+ params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glLightModeliv_size(pname) );
+
+ CALL_LightModeliv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_LineStipple(GLbyte * pc)
+{
+ CALL_LineStipple( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 0 ),
+ (GLushort)bswap_CARD16 ( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_LineWidth(GLbyte * pc)
+{
+ CALL_LineWidth( GET_DISPATCH(), (
+ (GLfloat )bswap_FLOAT32( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_Materialf(GLbyte * pc)
+{
+ CALL_Materialf( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 )
+ ) );
+}
+
+void __glXDispSwap_Materialfv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLfloat * params;
+
+ params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glMaterialfv_size(pname) );
+
+ CALL_Materialfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_Materiali(GLbyte * pc)
+{
+ CALL_Materiali( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 )
+ ) );
+}
+
+void __glXDispSwap_Materialiv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLint * params;
+
+ params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glMaterialiv_size(pname) );
+
+ CALL_Materialiv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_PointSize(GLbyte * pc)
+{
+ CALL_PointSize( GET_DISPATCH(), (
+ (GLfloat )bswap_FLOAT32( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_PolygonMode(GLbyte * pc)
+{
+ CALL_PolygonMode( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_PolygonStipple(GLbyte * pc)
+{
+ const GLubyte * const mask = (const GLubyte *) (pc + 20);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+
+ CALL_PolygonStipple( GET_DISPATCH(), (
+ mask
+ ) );
+}
+
+void __glXDispSwap_Scissor(GLbyte * pc)
+{
+ CALL_Scissor( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLsizei )bswap_CARD32 ( pc + 8 ),
+ (GLsizei )bswap_CARD32 ( pc + 12 )
+ ) );
+}
+
+void __glXDispSwap_ShadeModel(GLbyte * pc)
+{
+ CALL_ShadeModel( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_TexParameterf(GLbyte * pc)
+{
+ CALL_TexParameterf( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 )
+ ) );
+}
+
+void __glXDispSwap_TexParameterfv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLfloat * params;
+
+ params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexParameterfv_size(pname) );
+
+ CALL_TexParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_TexParameteri(GLbyte * pc)
+{
+ CALL_TexParameteri( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 )
+ ) );
+}
+
+void __glXDispSwap_TexParameteriv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLint * params;
+
+ params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexParameteriv_size(pname) );
+
+ CALL_TexParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_TexImage1D(GLbyte * pc)
+{
+ const GLvoid * const pixels = (const GLvoid *) (pc + 52);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+
+ CALL_TexImage1D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 20 ),
+ (GLint )bswap_CARD32 ( pc + 24 ),
+ (GLint )bswap_CARD32 ( pc + 28 ),
+ (GLsizei )bswap_CARD32 ( pc + 32 ),
+ (GLint )bswap_CARD32 ( pc + 40 ),
+ (GLenum )bswap_ENUM ( pc + 44 ),
+ (GLenum )bswap_ENUM ( pc + 48 ),
+ pixels
+ ) );
+}
+
+void __glXDispSwap_TexImage2D(GLbyte * pc)
+{
+ const GLvoid * const pixels = (const GLvoid *) (pc + 52);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+
+ CALL_TexImage2D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 20 ),
+ (GLint )bswap_CARD32 ( pc + 24 ),
+ (GLint )bswap_CARD32 ( pc + 28 ),
+ (GLsizei )bswap_CARD32 ( pc + 32 ),
+ (GLsizei )bswap_CARD32 ( pc + 36 ),
+ (GLint )bswap_CARD32 ( pc + 40 ),
+ (GLenum )bswap_ENUM ( pc + 44 ),
+ (GLenum )bswap_ENUM ( pc + 48 ),
+ pixels
+ ) );
+}
+
+void __glXDispSwap_TexEnvf(GLbyte * pc)
+{
+ CALL_TexEnvf( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 )
+ ) );
+}
+
+void __glXDispSwap_TexEnvfv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLfloat * params;
+
+ params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexEnvfv_size(pname) );
+
+ CALL_TexEnvfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_TexEnvi(GLbyte * pc)
+{
+ CALL_TexEnvi( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 )
+ ) );
+}
+
+void __glXDispSwap_TexEnviv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLint * params;
+
+ params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexEnviv_size(pname) );
+
+ CALL_TexEnviv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_TexGend(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 16);
+ pc -= 4;
+ }
+#endif
+
+ CALL_TexGend( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLenum )bswap_ENUM ( pc + 12 ),
+ (GLdouble)bswap_FLOAT64( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_TexGendv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLdouble * params;
+
+#ifdef __GLX_ALIGN64
+ const GLuint compsize = __glTexGendv_size(pname);
+ const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)) - 4;
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
+ pc -= 4;
+ }
+#endif
+
+ params = (const GLdouble *) bswap_64_array( (uint64_t *) (pc + 8), __glTexGendv_size(pname) );
+
+ CALL_TexGendv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_TexGenf(GLbyte * pc)
+{
+ CALL_TexGenf( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 )
+ ) );
+}
+
+void __glXDispSwap_TexGenfv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLfloat * params;
+
+ params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexGenfv_size(pname) );
+
+ CALL_TexGenfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_TexGeni(GLbyte * pc)
+{
+ CALL_TexGeni( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 )
+ ) );
+}
+
+void __glXDispSwap_TexGeniv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLint * params;
+
+ params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexGeniv_size(pname) );
+
+ CALL_TexGeniv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_InitNames(GLbyte * pc)
+{
+ CALL_InitNames( GET_DISPATCH(), () );
+}
+
+void __glXDispSwap_LoadName(GLbyte * pc)
+{
+ CALL_LoadName( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_PassThrough(GLbyte * pc)
+{
+ CALL_PassThrough( GET_DISPATCH(), (
+ (GLfloat )bswap_FLOAT32( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_PopName(GLbyte * pc)
+{
+ CALL_PopName( GET_DISPATCH(), () );
+}
+
+void __glXDispSwap_PushName(GLbyte * pc)
+{
+ CALL_PushName( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_DrawBuffer(GLbyte * pc)
+{
+ CALL_DrawBuffer( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_Clear(GLbyte * pc)
+{
+ CALL_Clear( GET_DISPATCH(), (
+ (GLbitfield)bswap_CARD32 ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_ClearAccum(GLbyte * pc)
+{
+ CALL_ClearAccum( GET_DISPATCH(), (
+ (GLfloat )bswap_FLOAT32( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 ),
+ (GLfloat )bswap_FLOAT32( pc + 12 )
+ ) );
+}
+
+void __glXDispSwap_ClearIndex(GLbyte * pc)
+{
+ CALL_ClearIndex( GET_DISPATCH(), (
+ (GLfloat )bswap_FLOAT32( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_ClearColor(GLbyte * pc)
+{
+ CALL_ClearColor( GET_DISPATCH(), (
+ (GLclampf)bswap_FLOAT32( pc + 0 ),
+ (GLclampf)bswap_FLOAT32( pc + 4 ),
+ (GLclampf)bswap_FLOAT32( pc + 8 ),
+ (GLclampf)bswap_FLOAT32( pc + 12 )
+ ) );
+}
+
+void __glXDispSwap_ClearStencil(GLbyte * pc)
+{
+ CALL_ClearStencil( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_ClearDepth(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 8);
+ pc -= 4;
+ }
+#endif
+
+ CALL_ClearDepth( GET_DISPATCH(), (
+ (GLclampd)bswap_FLOAT64( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_StencilMask(GLbyte * pc)
+{
+ CALL_StencilMask( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_ColorMask(GLbyte * pc)
+{
+ CALL_ColorMask( GET_DISPATCH(), (
+ *(GLboolean *)(pc + 0),
+ *(GLboolean *)(pc + 1),
+ *(GLboolean *)(pc + 2),
+ *(GLboolean *)(pc + 3)
+ ) );
+}
+
+void __glXDispSwap_DepthMask(GLbyte * pc)
+{
+ CALL_DepthMask( GET_DISPATCH(), (
+ *(GLboolean *)(pc + 0)
+ ) );
+}
+
+void __glXDispSwap_IndexMask(GLbyte * pc)
+{
+ CALL_IndexMask( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_Accum(GLbyte * pc)
+{
+ CALL_Accum( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_Disable(GLbyte * pc)
+{
+ CALL_Disable( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_Enable(GLbyte * pc)
+{
+ CALL_Enable( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_PopAttrib(GLbyte * pc)
+{
+ CALL_PopAttrib( GET_DISPATCH(), () );
+}
+
+void __glXDispSwap_PushAttrib(GLbyte * pc)
+{
+ CALL_PushAttrib( GET_DISPATCH(), (
+ (GLbitfield)bswap_CARD32 ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_MapGrid1d(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 20);
+ pc -= 4;
+ }
+#endif
+
+ CALL_MapGrid1d( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLdouble)bswap_FLOAT64( pc + 0 ),
+ (GLdouble)bswap_FLOAT64( pc + 8 )
+ ) );
+}
+
+void __glXDispSwap_MapGrid1f(GLbyte * pc)
+{
+ CALL_MapGrid1f( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 )
+ ) );
+}
+
+void __glXDispSwap_MapGrid2d(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 40);
+ pc -= 4;
+ }
+#endif
+
+ CALL_MapGrid2d( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 32 ),
+ (GLdouble)bswap_FLOAT64( pc + 0 ),
+ (GLdouble)bswap_FLOAT64( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 36 ),
+ (GLdouble)bswap_FLOAT64( pc + 16 ),
+ (GLdouble)bswap_FLOAT64( pc + 24 )
+ ) );
+}
+
+void __glXDispSwap_MapGrid2f(GLbyte * pc)
+{
+ CALL_MapGrid2f( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLfloat )bswap_FLOAT32( pc + 16 ),
+ (GLfloat )bswap_FLOAT32( pc + 20 )
+ ) );
+}
+
+void __glXDispSwap_EvalCoord1dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 8);
+ pc -= 4;
+ }
+#endif
+
+ CALL_EvalCoord1dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
+ ) );
+}
+
+void __glXDispSwap_EvalCoord1fv(GLbyte * pc)
+{
+ CALL_EvalCoord1fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
+ ) );
+}
+
+void __glXDispSwap_EvalCoord2dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 16);
+ pc -= 4;
+ }
+#endif
+
+ CALL_EvalCoord2dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
+ ) );
+}
+
+void __glXDispSwap_EvalCoord2fv(GLbyte * pc)
+{
+ CALL_EvalCoord2fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
+ ) );
+}
+
+void __glXDispSwap_EvalMesh1(GLbyte * pc)
+{
+ CALL_EvalMesh1( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 )
+ ) );
+}
+
+void __glXDispSwap_EvalPoint1(GLbyte * pc)
+{
+ CALL_EvalPoint1( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_EvalMesh2(GLbyte * pc)
+{
+ CALL_EvalMesh2( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 )
+ ) );
+}
+
+void __glXDispSwap_EvalPoint2(GLbyte * pc)
+{
+ CALL_EvalPoint2( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_AlphaFunc(GLbyte * pc)
+{
+ CALL_AlphaFunc( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLclampf)bswap_FLOAT32( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_BlendFunc(GLbyte * pc)
+{
+ CALL_BlendFunc( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_LogicOp(GLbyte * pc)
+{
+ CALL_LogicOp( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_StencilFunc(GLbyte * pc)
+{
+ CALL_StencilFunc( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLuint )bswap_CARD32 ( pc + 8 )
+ ) );
+}
+
+void __glXDispSwap_StencilOp(GLbyte * pc)
+{
+ CALL_StencilOp( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 )
+ ) );
+}
+
+void __glXDispSwap_DepthFunc(GLbyte * pc)
+{
+ CALL_DepthFunc( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_PixelZoom(GLbyte * pc)
+{
+ CALL_PixelZoom( GET_DISPATCH(), (
+ (GLfloat )bswap_FLOAT32( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_PixelTransferf(GLbyte * pc)
+{
+ CALL_PixelTransferf( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_PixelTransferi(GLbyte * pc)
+{
+ CALL_PixelTransferi( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 )
+ ) );
+}
+
+int __glXDispSwap_PixelStoref(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ CALL_PixelStoref( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 )
+ ) );
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_PixelStorei(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ CALL_PixelStorei( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 )
+ ) );
+ error = Success;
+ }
+
+ return error;
+}
+
+void __glXDispSwap_PixelMapfv(GLbyte * pc)
+{
+ const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ CALL_PixelMapfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ mapsize,
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
+ ) );
+}
+
+void __glXDispSwap_PixelMapuiv(GLbyte * pc)
+{
+ const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ CALL_PixelMapuiv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ mapsize,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
+ ) );
+}
+
+void __glXDispSwap_PixelMapusv(GLbyte * pc)
+{
+ const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ CALL_PixelMapusv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ mapsize,
+ (const GLushort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
+ ) );
+}
+
+void __glXDispSwap_ReadBuffer(GLbyte * pc)
+{
+ CALL_ReadBuffer( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_CopyPixels(GLbyte * pc)
+{
+ CALL_CopyPixels( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLsizei )bswap_CARD32 ( pc + 8 ),
+ (GLsizei )bswap_CARD32 ( pc + 12 ),
+ (GLenum )bswap_ENUM ( pc + 16 )
+ ) );
+}
+
+void __glXDispSwap_DrawPixels(GLbyte * pc)
+{
+ const GLvoid * const pixels = (const GLvoid *) (pc + 36);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+
+ CALL_DrawPixels( GET_DISPATCH(), (
+ (GLsizei )bswap_CARD32 ( pc + 20 ),
+ (GLsizei )bswap_CARD32 ( pc + 24 ),
+ (GLenum )bswap_ENUM ( pc + 28 ),
+ (GLenum )bswap_ENUM ( pc + 32 ),
+ pixels
+ ) );
+}
+
+int __glXDispSwap_GetBooleanv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+
+ const GLuint compsize = __glGetBooleanv_size(pname);
+ GLboolean answerBuffer[200];
+ GLboolean * params = __glXGetAnswerBuffer(cl, compsize, answerBuffer, sizeof(answerBuffer), 1);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetBooleanv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
+ __glXSendReplySwap(cl->client, params, compsize, 1, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetClipPlane(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLdouble equation[4];
+ CALL_GetClipPlane( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ equation
+ ) );
+ (void) bswap_64_array( (uint64_t *) equation, 4 );
+ __glXSendReplySwap(cl->client, equation, 4, 8, GL_TRUE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetDoublev(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+
+ const GLuint compsize = __glGetDoublev_size(pname);
+ GLdouble answerBuffer[200];
+ GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetDoublev( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
+ (void) bswap_64_array( (uint64_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetError(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLenum retval;
+ retval = CALL_GetError( GET_DISPATCH(), () );
+ __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetFloatv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+
+ const GLuint compsize = __glGetFloatv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetFloatv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetIntegerv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+
+ const GLuint compsize = __glGetIntegerv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetIntegerv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetLightfv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetLightfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetLightfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetLightiv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetLightiv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetLightiv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetMapdv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum target = (GLenum )bswap_ENUM ( pc + 0 );
+ const GLenum query = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetMapdv_size(target,query);
+ GLdouble answerBuffer[200];
+ GLdouble * v = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
+
+ if (v == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetMapdv( GET_DISPATCH(), (
+ target,
+ query,
+ v
+ ) );
+ (void) bswap_64_array( (uint64_t *) v, compsize );
+ __glXSendReplySwap(cl->client, v, compsize, 8, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetMapfv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum target = (GLenum )bswap_ENUM ( pc + 0 );
+ const GLenum query = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetMapfv_size(target,query);
+ GLfloat answerBuffer[200];
+ GLfloat * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (v == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetMapfv( GET_DISPATCH(), (
+ target,
+ query,
+ v
+ ) );
+ (void) bswap_32_array( (uint32_t *) v, compsize );
+ __glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetMapiv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum target = (GLenum )bswap_ENUM ( pc + 0 );
+ const GLenum query = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetMapiv_size(target,query);
+ GLint answerBuffer[200];
+ GLint * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (v == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetMapiv( GET_DISPATCH(), (
+ target,
+ query,
+ v
+ ) );
+ (void) bswap_32_array( (uint32_t *) v, compsize );
+ __glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetMaterialfv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetMaterialfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetMaterialfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetMaterialiv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetMaterialiv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetMaterialiv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum map = (GLenum )bswap_ENUM ( pc + 0 );
+
+ const GLuint compsize = __glGetPixelMapfv_size(map);
+ GLfloat answerBuffer[200];
+ GLfloat * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (values == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetPixelMapfv( GET_DISPATCH(), (
+ map,
+ values
+ ) );
+ (void) bswap_32_array( (uint32_t *) values, compsize );
+ __glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum map = (GLenum )bswap_ENUM ( pc + 0 );
+
+ const GLuint compsize = __glGetPixelMapuiv_size(map);
+ GLuint answerBuffer[200];
+ GLuint * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (values == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetPixelMapuiv( GET_DISPATCH(), (
+ map,
+ values
+ ) );
+ (void) bswap_32_array( (uint32_t *) values, compsize );
+ __glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum map = (GLenum )bswap_ENUM ( pc + 0 );
+
+ const GLuint compsize = __glGetPixelMapusv_size(map);
+ GLushort answerBuffer[200];
+ GLushort * values = __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer, sizeof(answerBuffer), 2);
+
+ if (values == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetPixelMapusv( GET_DISPATCH(), (
+ map,
+ values
+ ) );
+ (void) bswap_16_array( (uint16_t *) values, compsize );
+ __glXSendReplySwap(cl->client, values, compsize, 2, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetTexEnvfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetTexEnvfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetTexEnviv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetTexEnviv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetTexEnviv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetTexGendv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetTexGendv_size(pname);
+ GLdouble answerBuffer[200];
+ GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetTexGendv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_64_array( (uint64_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetTexGenfv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetTexGenfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetTexGenfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetTexGeniv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetTexGeniv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetTexGeniv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetTexParameterfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetTexParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetTexParameteriv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetTexParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 8 );
+
+ const GLuint compsize = __glGetTexLevelParameterfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetTexLevelParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 8 );
+
+ const GLuint compsize = __glGetTexLevelParameteriv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetTexLevelParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_IsEnabled(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLboolean retval;
+ retval = CALL_IsEnabled( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+ __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_IsList(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLboolean retval;
+ retval = CALL_IsList( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
+ __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ error = Success;
+ }
+
+ return error;
+}
+
+void __glXDispSwap_DepthRange(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 16);
+ pc -= 4;
+ }
+#endif
+
+ CALL_DepthRange( GET_DISPATCH(), (
+ (GLclampd)bswap_FLOAT64( pc + 0 ),
+ (GLclampd)bswap_FLOAT64( pc + 8 )
+ ) );
+}
+
+void __glXDispSwap_Frustum(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 48);
+ pc -= 4;
+ }
+#endif
+
+ CALL_Frustum( GET_DISPATCH(), (
+ (GLdouble)bswap_FLOAT64( pc + 0 ),
+ (GLdouble)bswap_FLOAT64( pc + 8 ),
+ (GLdouble)bswap_FLOAT64( pc + 16 ),
+ (GLdouble)bswap_FLOAT64( pc + 24 ),
+ (GLdouble)bswap_FLOAT64( pc + 32 ),
+ (GLdouble)bswap_FLOAT64( pc + 40 )
+ ) );
+}
+
+void __glXDispSwap_LoadIdentity(GLbyte * pc)
+{
+ CALL_LoadIdentity( GET_DISPATCH(), () );
+}
+
+void __glXDispSwap_LoadMatrixf(GLbyte * pc)
+{
+ CALL_LoadMatrixf( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 16 )
+ ) );
+}
+
+void __glXDispSwap_LoadMatrixd(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 128);
+ pc -= 4;
+ }
+#endif
+
+ CALL_LoadMatrixd( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 16 )
+ ) );
+}
+
+void __glXDispSwap_MatrixMode(GLbyte * pc)
+{
+ CALL_MatrixMode( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_MultMatrixf(GLbyte * pc)
+{
+ CALL_MultMatrixf( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 16 )
+ ) );
+}
+
+void __glXDispSwap_MultMatrixd(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 128);
+ pc -= 4;
+ }
+#endif
+
+ CALL_MultMatrixd( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 16 )
+ ) );
+}
+
+void __glXDispSwap_Ortho(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 48);
+ pc -= 4;
+ }
+#endif
+
+ CALL_Ortho( GET_DISPATCH(), (
+ (GLdouble)bswap_FLOAT64( pc + 0 ),
+ (GLdouble)bswap_FLOAT64( pc + 8 ),
+ (GLdouble)bswap_FLOAT64( pc + 16 ),
+ (GLdouble)bswap_FLOAT64( pc + 24 ),
+ (GLdouble)bswap_FLOAT64( pc + 32 ),
+ (GLdouble)bswap_FLOAT64( pc + 40 )
+ ) );
+}
+
+void __glXDispSwap_PopMatrix(GLbyte * pc)
+{
+ CALL_PopMatrix( GET_DISPATCH(), () );
+}
+
+void __glXDispSwap_PushMatrix(GLbyte * pc)
+{
+ CALL_PushMatrix( GET_DISPATCH(), () );
+}
+
+void __glXDispSwap_Rotated(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 32);
+ pc -= 4;
+ }
+#endif
+
+ CALL_Rotated( GET_DISPATCH(), (
+ (GLdouble)bswap_FLOAT64( pc + 0 ),
+ (GLdouble)bswap_FLOAT64( pc + 8 ),
+ (GLdouble)bswap_FLOAT64( pc + 16 ),
+ (GLdouble)bswap_FLOAT64( pc + 24 )
+ ) );
+}
+
+void __glXDispSwap_Rotatef(GLbyte * pc)
+{
+ CALL_Rotatef( GET_DISPATCH(), (
+ (GLfloat )bswap_FLOAT32( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 ),
+ (GLfloat )bswap_FLOAT32( pc + 12 )
+ ) );
+}
+
+void __glXDispSwap_Scaled(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+
+ CALL_Scaled( GET_DISPATCH(), (
+ (GLdouble)bswap_FLOAT64( pc + 0 ),
+ (GLdouble)bswap_FLOAT64( pc + 8 ),
+ (GLdouble)bswap_FLOAT64( pc + 16 )
+ ) );
+}
+
+void __glXDispSwap_Scalef(GLbyte * pc)
+{
+ CALL_Scalef( GET_DISPATCH(), (
+ (GLfloat )bswap_FLOAT32( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 )
+ ) );
+}
+
+void __glXDispSwap_Translated(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+
+ CALL_Translated( GET_DISPATCH(), (
+ (GLdouble)bswap_FLOAT64( pc + 0 ),
+ (GLdouble)bswap_FLOAT64( pc + 8 ),
+ (GLdouble)bswap_FLOAT64( pc + 16 )
+ ) );
+}
+
+void __glXDispSwap_Translatef(GLbyte * pc)
+{
+ CALL_Translatef( GET_DISPATCH(), (
+ (GLfloat )bswap_FLOAT32( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 )
+ ) );
+}
+
+void __glXDispSwap_Viewport(GLbyte * pc)
+{
+ CALL_Viewport( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLsizei )bswap_CARD32 ( pc + 8 ),
+ (GLsizei )bswap_CARD32 ( pc + 12 )
+ ) );
+}
+
+void __glXDispSwap_BindTexture(GLbyte * pc)
+{
+ CALL_BindTexture( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_Indexubv(GLbyte * pc)
+{
+ CALL_Indexubv( GET_DISPATCH(), (
+ (const GLubyte *)(pc + 0)
+ ) );
+}
+
+void __glXDispSwap_PolygonOffset(GLbyte * pc)
+{
+ CALL_PolygonOffset( GET_DISPATCH(), (
+ (GLfloat )bswap_FLOAT32( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 )
+ ) );
+}
+
+int __glXDispSwap_AreTexturesResident(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ GLboolean retval;
+ GLboolean answerBuffer[200];
+ GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
+ retval = CALL_AreTexturesResident( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
+ residences
+ ) );
+ __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ GLboolean retval;
+ GLboolean answerBuffer[200];
+ GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
+ retval = CALL_AreTexturesResident( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
+ residences
+ ) );
+ __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval);
+ error = Success;
+ }
+
+ return error;
+}
+
+void __glXDispSwap_CopyTexImage1D(GLbyte * pc)
+{
+ CALL_CopyTexImage1D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLsizei )bswap_CARD32 ( pc + 20 ),
+ (GLint )bswap_CARD32 ( pc + 24 )
+ ) );
+}
+
+void __glXDispSwap_CopyTexImage2D(GLbyte * pc)
+{
+ CALL_CopyTexImage2D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLsizei )bswap_CARD32 ( pc + 20 ),
+ (GLsizei )bswap_CARD32 ( pc + 24 ),
+ (GLint )bswap_CARD32 ( pc + 28 )
+ ) );
+}
+
+void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc)
+{
+ CALL_CopyTexSubImage1D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLsizei )bswap_CARD32 ( pc + 20 )
+ ) );
+}
+
+void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc)
+{
+ CALL_CopyTexSubImage2D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLint )bswap_CARD32 ( pc + 20 ),
+ (GLsizei )bswap_CARD32 ( pc + 24 ),
+ (GLsizei )bswap_CARD32 ( pc + 28 )
+ ) );
+}
+
+int __glXDispSwap_DeleteTextures(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ CALL_DeleteTextures( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ ) );
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ CALL_DeleteTextures( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ ) );
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GenTextures(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ GLuint answerBuffer[200];
+ GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenTextures( GET_DISPATCH(), (
+ n,
+ textures
+ ) );
+ (void) bswap_32_array( (uint32_t *) textures, n );
+ __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ GLuint answerBuffer[200];
+ GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenTextures( GET_DISPATCH(), (
+ n,
+ textures
+ ) );
+ (void) bswap_32_array( (uint32_t *) textures, n );
+ __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_IsTexture(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLboolean retval;
+ retval = CALL_IsTexture( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
+ __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLboolean retval;
+ retval = CALL_IsTexture( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
+ __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ error = Success;
+ }
+
+ return error;
+}
+
+void __glXDispSwap_PrioritizeTextures(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ CALL_PrioritizeTextures( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
+ (const GLclampf *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ ) );
+}
+
+void __glXDispSwap_TexSubImage1D(GLbyte * pc)
+{
+ const GLvoid * const pixels = (const GLvoid *) (pc + 56);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+
+ CALL_TexSubImage1D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 20 ),
+ (GLint )bswap_CARD32 ( pc + 24 ),
+ (GLint )bswap_CARD32 ( pc + 28 ),
+ (GLsizei )bswap_CARD32 ( pc + 36 ),
+ (GLenum )bswap_ENUM ( pc + 44 ),
+ (GLenum )bswap_ENUM ( pc + 48 ),
+ pixels
+ ) );
+}
+
+void __glXDispSwap_TexSubImage2D(GLbyte * pc)
+{
+ const GLvoid * const pixels = (const GLvoid *) (pc + 56);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+
+ CALL_TexSubImage2D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 20 ),
+ (GLint )bswap_CARD32 ( pc + 24 ),
+ (GLint )bswap_CARD32 ( pc + 28 ),
+ (GLint )bswap_CARD32 ( pc + 32 ),
+ (GLsizei )bswap_CARD32 ( pc + 36 ),
+ (GLsizei )bswap_CARD32 ( pc + 40 ),
+ (GLenum )bswap_ENUM ( pc + 44 ),
+ (GLenum )bswap_ENUM ( pc + 48 ),
+ pixels
+ ) );
+}
+
+void __glXDispSwap_BlendColor(GLbyte * pc)
+{
+ CALL_BlendColor( GET_DISPATCH(), (
+ (GLclampf)bswap_FLOAT32( pc + 0 ),
+ (GLclampf)bswap_FLOAT32( pc + 4 ),
+ (GLclampf)bswap_FLOAT32( pc + 8 ),
+ (GLclampf)bswap_FLOAT32( pc + 12 )
+ ) );
+}
+
+void __glXDispSwap_BlendEquation(GLbyte * pc)
+{
+ CALL_BlendEquation( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_ColorTable(GLbyte * pc)
+{
+ const GLvoid * const table = (const GLvoid *) (pc + 40);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+
+ CALL_ColorTable( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 20 ),
+ (GLenum )bswap_ENUM ( pc + 24 ),
+ (GLsizei )bswap_CARD32 ( pc + 28 ),
+ (GLenum )bswap_ENUM ( pc + 32 ),
+ (GLenum )bswap_ENUM ( pc + 36 ),
+ table
+ ) );
+}
+
+void __glXDispSwap_ColorTableParameterfv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLfloat * params;
+
+ params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glColorTableParameterfv_size(pname) );
+
+ CALL_ColorTableParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_ColorTableParameteriv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLint * params;
+
+ params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glColorTableParameteriv_size(pname) );
+
+ CALL_ColorTableParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_CopyColorTable(GLbyte * pc)
+{
+ CALL_CopyColorTable( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLsizei )bswap_CARD32 ( pc + 16 )
+ ) );
+}
+
+int __glXDispSwap_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetColorTableParameterfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetColorTableParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetColorTableParameterfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetColorTableParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetColorTableParameteriv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetColorTableParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetColorTableParameteriv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetColorTableParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+void __glXDispSwap_ColorSubTable(GLbyte * pc)
+{
+ const GLvoid * const data = (const GLvoid *) (pc + 40);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+
+ CALL_ColorSubTable( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 20 ),
+ (GLsizei )bswap_CARD32 ( pc + 24 ),
+ (GLsizei )bswap_CARD32 ( pc + 28 ),
+ (GLenum )bswap_ENUM ( pc + 32 ),
+ (GLenum )bswap_ENUM ( pc + 36 ),
+ data
+ ) );
+}
+
+void __glXDispSwap_CopyColorSubTable(GLbyte * pc)
+{
+ CALL_CopyColorSubTable( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLsizei )bswap_CARD32 ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLsizei )bswap_CARD32 ( pc + 16 )
+ ) );
+}
+
+void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc)
+{
+ const GLvoid * const image = (const GLvoid *) (pc + 44);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+
+ CALL_ConvolutionFilter1D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 20 ),
+ (GLenum )bswap_ENUM ( pc + 24 ),
+ (GLsizei )bswap_CARD32 ( pc + 28 ),
+ (GLenum )bswap_ENUM ( pc + 36 ),
+ (GLenum )bswap_ENUM ( pc + 40 ),
+ image
+ ) );
+}
+
+void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc)
+{
+ const GLvoid * const image = (const GLvoid *) (pc + 44);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+
+ CALL_ConvolutionFilter2D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 20 ),
+ (GLenum )bswap_ENUM ( pc + 24 ),
+ (GLsizei )bswap_CARD32 ( pc + 28 ),
+ (GLsizei )bswap_CARD32 ( pc + 32 ),
+ (GLenum )bswap_ENUM ( pc + 36 ),
+ (GLenum )bswap_ENUM ( pc + 40 ),
+ image
+ ) );
+}
+
+void __glXDispSwap_ConvolutionParameterf(GLbyte * pc)
+{
+ CALL_ConvolutionParameterf( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 )
+ ) );
+}
+
+void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLfloat * params;
+
+ params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glConvolutionParameterfv_size(pname) );
+
+ CALL_ConvolutionParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_ConvolutionParameteri(GLbyte * pc)
+{
+ CALL_ConvolutionParameteri( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 )
+ ) );
+}
+
+void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLint * params;
+
+ params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glConvolutionParameteriv_size(pname) );
+
+ CALL_ConvolutionParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc)
+{
+ CALL_CopyConvolutionFilter1D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLsizei )bswap_CARD32 ( pc + 16 )
+ ) );
+}
+
+void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc)
+{
+ CALL_CopyConvolutionFilter2D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLsizei )bswap_CARD32 ( pc + 16 ),
+ (GLsizei )bswap_CARD32 ( pc + 20 )
+ ) );
+}
+
+int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetConvolutionParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetConvolutionParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetConvolutionParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetConvolutionParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetHistogramParameterfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetHistogramParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetHistogramParameterfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetHistogramParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetHistogramParameteriv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetHistogramParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetHistogramParameteriv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetHistogramParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetMinmaxParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetMinmaxParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetMinmaxParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetMinmaxParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+void __glXDispSwap_Histogram(GLbyte * pc)
+{
+ CALL_Histogram( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLsizei )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ *(GLboolean *)(pc + 12)
+ ) );
+}
+
+void __glXDispSwap_Minmax(GLbyte * pc)
+{
+ CALL_Minmax( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ *(GLboolean *)(pc + 8)
+ ) );
+}
+
+void __glXDispSwap_ResetHistogram(GLbyte * pc)
+{
+ CALL_ResetHistogram( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_ResetMinmax(GLbyte * pc)
+{
+ CALL_ResetMinmax( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_TexImage3D(GLbyte * pc)
+{
+ const CARD32 ptr_is_null = *(CARD32 *)(pc + 76);
+ const GLvoid * const pixels = (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80));
+ __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) bswap_CARD32( & hdr->imageHeight )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) bswap_CARD32( & hdr->skipImages )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+
+ CALL_TexImage3D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 36 ),
+ (GLint )bswap_CARD32 ( pc + 40 ),
+ (GLint )bswap_CARD32 ( pc + 44 ),
+ (GLsizei )bswap_CARD32 ( pc + 48 ),
+ (GLsizei )bswap_CARD32 ( pc + 52 ),
+ (GLsizei )bswap_CARD32 ( pc + 56 ),
+ (GLint )bswap_CARD32 ( pc + 64 ),
+ (GLenum )bswap_ENUM ( pc + 68 ),
+ (GLenum )bswap_ENUM ( pc + 72 ),
+ pixels
+ ) );
+}
+
+void __glXDispSwap_TexSubImage3D(GLbyte * pc)
+{
+ const GLvoid * const pixels = (const GLvoid *) (pc + 88);
+ __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) bswap_CARD32( & hdr->imageHeight )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) bswap_CARD32( & hdr->skipImages )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+
+ CALL_TexSubImage3D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 36 ),
+ (GLint )bswap_CARD32 ( pc + 40 ),
+ (GLint )bswap_CARD32 ( pc + 44 ),
+ (GLint )bswap_CARD32 ( pc + 48 ),
+ (GLint )bswap_CARD32 ( pc + 52 ),
+ (GLsizei )bswap_CARD32 ( pc + 60 ),
+ (GLsizei )bswap_CARD32 ( pc + 64 ),
+ (GLsizei )bswap_CARD32 ( pc + 68 ),
+ (GLenum )bswap_ENUM ( pc + 76 ),
+ (GLenum )bswap_ENUM ( pc + 80 ),
+ pixels
+ ) );
+}
+
+void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc)
+{
+ CALL_CopyTexSubImage3D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLint )bswap_CARD32 ( pc + 20 ),
+ (GLint )bswap_CARD32 ( pc + 24 ),
+ (GLsizei )bswap_CARD32 ( pc + 28 ),
+ (GLsizei )bswap_CARD32 ( pc + 32 )
+ ) );
+}
+
+void __glXDispSwap_ActiveTexture(GLbyte * pc)
+{
+ CALL_ActiveTexture( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_MultiTexCoord1dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 12);
+ pc -= 4;
+ }
+#endif
+
+ CALL_MultiTexCoord1dv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
+ ) );
+}
+
+void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc)
+{
+ CALL_MultiTexCoord1fvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 )
+ ) );
+}
+
+void __glXDispSwap_MultiTexCoord1iv(GLbyte * pc)
+{
+ CALL_MultiTexCoord1iv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 1 )
+ ) );
+}
+
+void __glXDispSwap_MultiTexCoord1sv(GLbyte * pc)
+{
+ CALL_MultiTexCoord1sv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 )
+ ) );
+}
+
+void __glXDispSwap_MultiTexCoord2dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 20);
+ pc -= 4;
+ }
+#endif
+
+ CALL_MultiTexCoord2dv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 16 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
+ ) );
+}
+
+void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc)
+{
+ CALL_MultiTexCoord2fvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 )
+ ) );
+}
+
+void __glXDispSwap_MultiTexCoord2iv(GLbyte * pc)
+{
+ CALL_MultiTexCoord2iv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 2 )
+ ) );
+}
+
+void __glXDispSwap_MultiTexCoord2sv(GLbyte * pc)
+{
+ CALL_MultiTexCoord2sv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 )
+ ) );
+}
+
+void __glXDispSwap_MultiTexCoord3dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 28);
+ pc -= 4;
+ }
+#endif
+
+ CALL_MultiTexCoord3dv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 24 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc)
+{
+ CALL_MultiTexCoord3fvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 )
+ ) );
+}
+
+void __glXDispSwap_MultiTexCoord3iv(GLbyte * pc)
+{
+ CALL_MultiTexCoord3iv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 3 )
+ ) );
+}
+
+void __glXDispSwap_MultiTexCoord3sv(GLbyte * pc)
+{
+ CALL_MultiTexCoord3sv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 )
+ ) );
+}
+
+void __glXDispSwap_MultiTexCoord4dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 36);
+ pc -= 4;
+ }
+#endif
+
+ CALL_MultiTexCoord4dv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 32 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
+ ) );
+}
+
+void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc)
+{
+ CALL_MultiTexCoord4fvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
+ ) );
+}
+
+void __glXDispSwap_MultiTexCoord4iv(GLbyte * pc)
+{
+ CALL_MultiTexCoord4iv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
+ ) );
+}
+
+void __glXDispSwap_MultiTexCoord4sv(GLbyte * pc)
+{
+ CALL_MultiTexCoord4sv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
+ ) );
+}
+
+void __glXDispSwap_CompressedTexImage1D(GLbyte * pc)
+{
+ const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 );
+
+ CALL_CompressedTexImage1D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLsizei )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ imageSize,
+ (const GLvoid *)(pc + 24)
+ ) );
+}
+
+void __glXDispSwap_CompressedTexImage2D(GLbyte * pc)
+{
+ const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 24 );
+
+ CALL_CompressedTexImage2D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLsizei )bswap_CARD32 ( pc + 12 ),
+ (GLsizei )bswap_CARD32 ( pc + 16 ),
+ (GLint )bswap_CARD32 ( pc + 20 ),
+ imageSize,
+ (const GLvoid *)(pc + 28)
+ ) );
+}
+
+void __glXDispSwap_CompressedTexImage3D(GLbyte * pc)
+{
+ const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 );
+
+ CALL_CompressedTexImage3D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLsizei )bswap_CARD32 ( pc + 12 ),
+ (GLsizei )bswap_CARD32 ( pc + 16 ),
+ (GLsizei )bswap_CARD32 ( pc + 20 ),
+ (GLint )bswap_CARD32 ( pc + 24 ),
+ imageSize,
+ (const GLvoid *)(pc + 32)
+ ) );
+}
+
+void __glXDispSwap_CompressedTexSubImage1D(GLbyte * pc)
+{
+ const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 );
+
+ CALL_CompressedTexSubImage1D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLsizei )bswap_CARD32 ( pc + 12 ),
+ (GLenum )bswap_ENUM ( pc + 16 ),
+ imageSize,
+ (const GLvoid *)(pc + 24)
+ ) );
+}
+
+void __glXDispSwap_CompressedTexSubImage2D(GLbyte * pc)
+{
+ const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 );
+
+ CALL_CompressedTexSubImage2D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLsizei )bswap_CARD32 ( pc + 16 ),
+ (GLsizei )bswap_CARD32 ( pc + 20 ),
+ (GLenum )bswap_ENUM ( pc + 24 ),
+ imageSize,
+ (const GLvoid *)(pc + 32)
+ ) );
+}
+
+void __glXDispSwap_CompressedTexSubImage3D(GLbyte * pc)
+{
+ const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 36 );
+
+ CALL_CompressedTexSubImage3D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLsizei )bswap_CARD32 ( pc + 20 ),
+ (GLsizei )bswap_CARD32 ( pc + 24 ),
+ (GLsizei )bswap_CARD32 ( pc + 28 ),
+ (GLenum )bswap_ENUM ( pc + 32 ),
+ imageSize,
+ (const GLvoid *)(pc + 40)
+ ) );
+}
+
+void __glXDispSwap_SampleCoverage(GLbyte * pc)
+{
+ CALL_SampleCoverage( GET_DISPATCH(), (
+ (GLclampf)bswap_FLOAT32( pc + 0 ),
+ *(GLboolean *)(pc + 4)
+ ) );
+}
+
+void __glXDispSwap_BlendFuncSeparate(GLbyte * pc)
+{
+ CALL_BlendFuncSeparate( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLenum )bswap_ENUM ( pc + 12 )
+ ) );
+}
+
+void __glXDispSwap_FogCoorddv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 8);
+ pc -= 4;
+ }
+#endif
+
+ CALL_FogCoorddv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
+ ) );
+}
+
+void __glXDispSwap_PointParameterf(GLbyte * pc)
+{
+ CALL_PointParameterf( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_PointParameterfv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+ const GLfloat * params;
+
+ params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameterfv_size(pname) );
+
+ CALL_PointParameterfv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_PointParameteri(GLbyte * pc)
+{
+ CALL_PointParameteri( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_PointParameteriv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+ const GLint * params;
+
+ params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameteriv_size(pname) );
+
+ CALL_PointParameteriv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3bv(GLbyte * pc)
+{
+ CALL_SecondaryColor3bv( GET_DISPATCH(), (
+ (const GLbyte *)(pc + 0)
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+
+ CALL_SecondaryColor3dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3iv(GLbyte * pc)
+{
+ CALL_SecondaryColor3iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3sv(GLbyte * pc)
+{
+ CALL_SecondaryColor3sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3ubv(GLbyte * pc)
+{
+ CALL_SecondaryColor3ubv( GET_DISPATCH(), (
+ (const GLubyte *)(pc + 0)
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3uiv(GLbyte * pc)
+{
+ CALL_SecondaryColor3uiv( GET_DISPATCH(), (
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3usv(GLbyte * pc)
+{
+ CALL_SecondaryColor3usv( GET_DISPATCH(), (
+ (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_WindowPos3fv(GLbyte * pc)
+{
+ CALL_WindowPos3fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_BeginQuery(GLbyte * pc)
+{
+ CALL_BeginQuery( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 )
+ ) );
+}
+
+int __glXDispSwap_DeleteQueries(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ CALL_DeleteQueries( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ ) );
+ error = Success;
+ }
+
+ return error;
+}
+
+void __glXDispSwap_EndQuery(GLbyte * pc)
+{
+ CALL_EndQuery( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+int __glXDispSwap_GenQueries(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ GLuint answerBuffer[200];
+ GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenQueries( GET_DISPATCH(), (
+ n,
+ ids
+ ) );
+ (void) bswap_32_array( (uint32_t *) ids, n );
+ __glXSendReplySwap(cl->client, ids, n, 4, GL_TRUE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetQueryObjectiv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetQueryObjectiv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetQueryObjectiv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetQueryObjectuiv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetQueryObjectuiv_size(pname);
+ GLuint answerBuffer[200];
+ GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetQueryObjectuiv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetQueryiv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetQueryiv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetQueryiv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_IsQuery(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLboolean retval;
+ retval = CALL_IsQuery( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
+ __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ error = Success;
+ }
+
+ return error;
+}
+
+void __glXDispSwap_BlendEquationSeparate(GLbyte * pc)
+{
+ CALL_BlendEquationSeparate( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_DrawBuffers(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ CALL_DrawBuffers( GET_DISPATCH(), (
+ n,
+ (const GLenum *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ ) );
+}
+
+int __glXDispSwap_GetVertexAttribdv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetVertexAttribdv_size(pname);
+ GLdouble answerBuffer[200];
+ GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetVertexAttribdv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_64_array( (uint64_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetVertexAttribfv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetVertexAttribfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetVertexAttribfv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetVertexAttribiv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetVertexAttribiv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetVertexAttribiv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+void __glXDispSwap_VertexAttrib1dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 12);
+ pc -= 4;
+ }
+#endif
+
+ CALL_VertexAttrib1dv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib1sv(GLbyte * pc)
+{
+ CALL_VertexAttrib1sv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib2dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 20);
+ pc -= 4;
+ }
+#endif
+
+ CALL_VertexAttrib2dv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib2sv(GLbyte * pc)
+{
+ CALL_VertexAttrib2sv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib3dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 28);
+ pc -= 4;
+ }
+#endif
+
+ CALL_VertexAttrib3dv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib3sv(GLbyte * pc)
+{
+ CALL_VertexAttrib3sv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib4Nbv(GLbyte * pc)
+{
+ CALL_VertexAttrib4Nbv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLbyte *)(pc + 4)
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib4Niv(GLbyte * pc)
+{
+ CALL_VertexAttrib4Niv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib4Nsv(GLbyte * pc)
+{
+ CALL_VertexAttrib4Nsv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib4Nubv(GLbyte * pc)
+{
+ CALL_VertexAttrib4Nubv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLubyte *)(pc + 4)
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc)
+{
+ CALL_VertexAttrib4Nuiv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib4Nusv(GLbyte * pc)
+{
+ CALL_VertexAttrib4Nusv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib4bv(GLbyte * pc)
+{
+ CALL_VertexAttrib4bv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLbyte *)(pc + 4)
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib4dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 36);
+ pc -= 4;
+ }
+#endif
+
+ CALL_VertexAttrib4dv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib4iv(GLbyte * pc)
+{
+ CALL_VertexAttrib4iv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib4sv(GLbyte * pc)
+{
+ CALL_VertexAttrib4sv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib4ubv(GLbyte * pc)
+{
+ CALL_VertexAttrib4ubv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLubyte *)(pc + 4)
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib4uiv(GLbyte * pc)
+{
+ CALL_VertexAttrib4uiv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib4usv(GLbyte * pc)
+{
+ CALL_VertexAttrib4usv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
+ ) );
+}
+
+void __glXDispSwap_ClampColor(GLbyte * pc)
+{
+ CALL_ClampColor( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_BindProgramARB(GLbyte * pc)
+{
+ CALL_BindProgramARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 )
+ ) );
+}
+
+int __glXDispSwap_DeleteProgramsARB(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ CALL_DeleteProgramsARB( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ ) );
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GenProgramsARB(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ GLuint answerBuffer[200];
+ GLuint * programs = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenProgramsARB( GET_DISPATCH(), (
+ n,
+ programs
+ ) );
+ (void) bswap_32_array( (uint32_t *) programs, n );
+ __glXSendReplySwap(cl->client, programs, n, 4, GL_TRUE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLdouble params[4];
+ CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ params
+ ) );
+ (void) bswap_64_array( (uint64_t *) params, 4 );
+ __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLfloat params[4];
+ CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, 4 );
+ __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLdouble params[4];
+ CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ params
+ ) );
+ (void) bswap_64_array( (uint64_t *) params, 4 );
+ __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLfloat params[4];
+ CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, 4 );
+ __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetProgramivARB(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetProgramivARB_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetProgramivARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_IsProgramARB(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLboolean retval;
+ retval = CALL_IsProgramARB( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
+ __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ error = Success;
+ }
+
+ return error;
+}
+
+void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 40);
+ pc -= 4;
+ }
+#endif
+
+ CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 )
+ ) );
+}
+
+void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc)
+{
+ CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
+ ) );
+}
+
+void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 40);
+ pc -= 4;
+ }
+#endif
+
+ CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 )
+ ) );
+}
+
+void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc)
+{
+ CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
+ ) );
+}
+
+void __glXDispSwap_ProgramStringARB(GLbyte * pc)
+{
+ const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 );
+
+ CALL_ProgramStringARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ len,
+ (const GLvoid *)(pc + 12)
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc)
+{
+ CALL_VertexAttrib1fvARB( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc)
+{
+ CALL_VertexAttrib2fvARB( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc)
+{
+ CALL_VertexAttrib3fvARB( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc)
+{
+ CALL_VertexAttrib4fvARB( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
+ ) );
+}
+
+void __glXDispSwap_BindFramebuffer(GLbyte * pc)
+{
+ CALL_BindFramebuffer( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_BindRenderbuffer(GLbyte * pc)
+{
+ CALL_BindRenderbuffer( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_BlitFramebuffer(GLbyte * pc)
+{
+ CALL_BlitFramebuffer( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLint )bswap_CARD32 ( pc + 20 ),
+ (GLint )bswap_CARD32 ( pc + 24 ),
+ (GLint )bswap_CARD32 ( pc + 28 ),
+ (GLbitfield)bswap_CARD32 ( pc + 32 ),
+ (GLenum )bswap_ENUM ( pc + 36 )
+ ) );
+}
+
+int __glXDispSwap_CheckFramebufferStatus(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLenum retval;
+ retval = CALL_CheckFramebufferStatus( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+ __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ error = Success;
+ }
+
+ return error;
+}
+
+void __glXDispSwap_DeleteFramebuffers(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ CALL_DeleteFramebuffers( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ ) );
+}
+
+void __glXDispSwap_DeleteRenderbuffers(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ CALL_DeleteRenderbuffers( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ ) );
+}
+
+void __glXDispSwap_FramebufferRenderbuffer(GLbyte * pc)
+{
+ CALL_FramebufferRenderbuffer( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLuint )bswap_CARD32 ( pc + 12 )
+ ) );
+}
+
+void __glXDispSwap_FramebufferTexture1D(GLbyte * pc)
+{
+ CALL_FramebufferTexture1D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLuint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 )
+ ) );
+}
+
+void __glXDispSwap_FramebufferTexture2D(GLbyte * pc)
+{
+ CALL_FramebufferTexture2D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLuint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 )
+ ) );
+}
+
+void __glXDispSwap_FramebufferTexture3D(GLbyte * pc)
+{
+ CALL_FramebufferTexture3D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLuint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLint )bswap_CARD32 ( pc + 20 )
+ ) );
+}
+
+void __glXDispSwap_FramebufferTextureLayer(GLbyte * pc)
+{
+ CALL_FramebufferTextureLayer( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLuint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 )
+ ) );
+}
+
+int __glXDispSwap_GenFramebuffers(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ GLuint answerBuffer[200];
+ GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenFramebuffers( GET_DISPATCH(), (
+ n,
+ framebuffers
+ ) );
+ (void) bswap_32_array( (uint32_t *) framebuffers, n );
+ __glXSendReplySwap(cl->client, framebuffers, n, 4, GL_TRUE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GenRenderbuffers(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ GLuint answerBuffer[200];
+ GLuint * renderbuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenRenderbuffers( GET_DISPATCH(), (
+ n,
+ renderbuffers
+ ) );
+ (void) bswap_32_array( (uint32_t *) renderbuffers, n );
+ __glXSendReplySwap(cl->client, renderbuffers, n, 4, GL_TRUE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+void __glXDispSwap_GenerateMipmap(GLbyte * pc)
+{
+ CALL_GenerateMipmap( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+int __glXDispSwap_GetFramebufferAttachmentParameteriv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLint params[1];
+ CALL_GetFramebufferAttachmentParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, 1 );
+ __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetRenderbufferParameteriv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLint params[1];
+ CALL_GetRenderbufferParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, 1 );
+ __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_IsFramebuffer(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLboolean retval;
+ retval = CALL_IsFramebuffer( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
+ __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_IsRenderbuffer(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLboolean retval;
+ retval = CALL_IsRenderbuffer( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
+ __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ error = Success;
+ }
+
+ return error;
+}
+
+void __glXDispSwap_RenderbufferStorage(GLbyte * pc)
+{
+ CALL_RenderbufferStorage( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLsizei )bswap_CARD32 ( pc + 8 ),
+ (GLsizei )bswap_CARD32 ( pc + 12 )
+ ) );
+}
+
+void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc)
+{
+ CALL_RenderbufferStorageMultisample( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLsizei )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLsizei )bswap_CARD32 ( pc + 12 ),
+ (GLsizei )bswap_CARD32 ( pc + 16 )
+ ) );
+}
+
+void __glXDispSwap_SampleMaskSGIS(GLbyte * pc)
+{
+ CALL_SampleMaskSGIS( GET_DISPATCH(), (
+ (GLclampf)bswap_FLOAT32( pc + 0 ),
+ *(GLboolean *)(pc + 4)
+ ) );
+}
+
+void __glXDispSwap_SamplePatternSGIS(GLbyte * pc)
+{
+ CALL_SamplePatternSGIS( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc)
+{
+ CALL_SecondaryColor3fvEXT( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_FogCoordfvEXT(GLbyte * pc)
+{
+ CALL_FogCoordfvEXT( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
+ ) );
+}
+
+int __glXDispSwap_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ GLboolean retval;
+ GLboolean answerBuffer[200];
+ GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
+ retval = CALL_AreProgramsResidentNV( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
+ residences
+ ) );
+ __glXSendReplySwap(cl->client, residences, n, 1, GL_FALSE, retval);
+ error = Success;
+ }
+
+ return error;
+}
+
+void __glXDispSwap_ExecuteProgramNV(GLbyte * pc)
+{
+ CALL_ExecuteProgramNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
+ ) );
+}
+
+int __glXDispSwap_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLdouble params[4];
+ CALL_GetProgramParameterdvNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ params
+ ) );
+ (void) bswap_64_array( (uint64_t *) params, 4 );
+ __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLfloat params[4];
+ CALL_GetProgramParameterfvNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, 4 );
+ __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetProgramivNV(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetProgramivNV_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetProgramivNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLint params[1];
+ CALL_GetTrackMatrixivNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, 1 );
+ __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetVertexAttribdvNV_size(pname);
+ GLdouble answerBuffer[200];
+ GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetVertexAttribdvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_64_array( (uint64_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetVertexAttribfvNV_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetVertexAttribfvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetVertexAttribivNV_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetVertexAttribivNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+void __glXDispSwap_LoadProgramNV(GLbyte * pc)
+{
+ const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 );
+
+ CALL_LoadProgramNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ len,
+ (const GLubyte *)(pc + 12)
+ ) );
+}
+
+void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc)
+{
+ const GLsizei num = (GLsizei )bswap_CARD32 ( pc + 8 );
+
+#ifdef __GLX_ALIGN64
+ const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4;
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
+ pc -= 4;
+ }
+#endif
+
+ CALL_ProgramParameters4dvNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ num,
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 12), 0 )
+ ) );
+}
+
+void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc)
+{
+ const GLsizei num = (GLsizei )bswap_CARD32 ( pc + 8 );
+
+ CALL_ProgramParameters4fvNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ num,
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 12), 0 )
+ ) );
+}
+
+void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ CALL_RequestResidentProgramsNV( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ ) );
+}
+
+void __glXDispSwap_TrackMatrixNV(GLbyte * pc)
+{
+ CALL_TrackMatrixNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLenum )bswap_ENUM ( pc + 12 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 12);
+ pc -= 4;
+ }
+#endif
+
+ CALL_VertexAttrib1dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc)
+{
+ CALL_VertexAttrib1fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc)
+{
+ CALL_VertexAttrib1svNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 20);
+ pc -= 4;
+ }
+#endif
+
+ CALL_VertexAttrib2dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc)
+{
+ CALL_VertexAttrib2fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc)
+{
+ CALL_VertexAttrib2svNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 28);
+ pc -= 4;
+ }
+#endif
+
+ CALL_VertexAttrib3dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc)
+{
+ CALL_VertexAttrib3fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc)
+{
+ CALL_VertexAttrib3svNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 36);
+ pc -= 4;
+ }
+#endif
+
+ CALL_VertexAttrib4dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc)
+{
+ CALL_VertexAttrib4fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc)
+{
+ CALL_VertexAttrib4svNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc)
+{
+ CALL_VertexAttrib4ubvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLubyte *)(pc + 4)
+ ) );
+}
+
+void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+#ifdef __GLX_ALIGN64
+ const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4;
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
+ pc -= 4;
+ }
+#endif
+
+ CALL_VertexAttribs1dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ CALL_VertexAttribs1fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ CALL_VertexAttribs1svNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+#ifdef __GLX_ALIGN64
+ const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4;
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
+ pc -= 4;
+ }
+#endif
+
+ CALL_VertexAttribs2dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ CALL_VertexAttribs2fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ CALL_VertexAttribs2svNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+#ifdef __GLX_ALIGN64
+ const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4;
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
+ pc -= 4;
+ }
+#endif
+
+ CALL_VertexAttribs3dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ CALL_VertexAttribs3fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ CALL_VertexAttribs3svNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+#ifdef __GLX_ALIGN64
+ const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4;
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
+ pc -= 4;
+ }
+#endif
+
+ CALL_VertexAttribs4dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ CALL_VertexAttribs4fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ CALL_VertexAttribs4svNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ CALL_VertexAttribs4ubvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLubyte *)(pc + 8)
+ ) );
+}
+
+void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc)
+{
+ CALL_ActiveStencilFaceEXT( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+int __glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ GLdouble params[4];
+ CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ len,
+ (const GLubyte *)(pc + 8),
+ params
+ ) );
+ (void) bswap_64_array( (uint64_t *) params, 4 );
+ __glXSendReplySwap(cl->client, params, 4, 8, GL_TRUE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ GLfloat params[4];
+ CALL_GetProgramNamedParameterfvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ len,
+ (const GLubyte *)(pc + 8),
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, 4 );
+ __glXSendReplySwap(cl->client, params, 4, 4, GL_TRUE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc)
+{
+ const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 36 );
+
+#ifdef __GLX_ALIGN64
+ const GLuint cmdlen = 44 + __GLX_PAD(len) - 4;
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
+ pc -= 4;
+ }
+#endif
+
+ CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 32 ),
+ len,
+ (const GLubyte *)(pc + 40),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
+ ) );
+}
+
+void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc)
+{
+ const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ len,
+ (const GLubyte *)(pc + 24),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
+ ) );
+}
+
+void __glXDispSwap_BindFramebufferEXT(GLbyte * pc)
+{
+ CALL_BindFramebufferEXT( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc)
+{
+ CALL_BindRenderbufferEXT( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 )
+ ) );
+}
+