diff options
Diffstat (limited to 'xorg-server/glx/indirect_dispatch_swap.c')
-rw-r--r-- | xorg-server/glx/indirect_dispatch_swap.c | 7370 |
1 files changed, 4031 insertions, 3339 deletions
diff --git a/xorg-server/glx/indirect_dispatch_swap.c b/xorg-server/glx/indirect_dispatch_swap.c index a7c59fc8c..80010b3f7 100644 --- a/xorg-server/glx/indirect_dispatch_swap.c +++ b/xorg-server/glx/indirect_dispatch_swap.c @@ -47,66 +47,91 @@ typedef struct { __GLX_PIXEL_3D_HDR; } __GLXpixel3DHeader; -extern GLboolean __glXErrorOccured( void ); -extern void __glXClearErrorOccured( void ); +extern GLboolean __glXErrorOccured(void); +extern void __glXClearErrorOccured(void); -static const unsigned dummy_answer[2] = {0, 0}; +static const unsigned dummy_answer[2] = { 0, 0 }; static GLsizei -bswap_CARD32( const void * src ) +bswap_CARD32(const void *src) { - union { uint32_t dst; GLsizei ret; } x; - x.dst = bswap_32( *(uint32_t *) src ); + union { + uint32_t dst; + GLsizei ret; + } x; + + x.dst = bswap_32(*(uint32_t *) src); return x.ret; } static GLshort -bswap_CARD16( const void * src ) +bswap_CARD16(const void *src) { - union { uint16_t dst; GLshort ret; } x; - x.dst = bswap_16( *(uint16_t *) src ); + union { + uint16_t dst; + GLshort ret; + } x; + + x.dst = bswap_16(*(uint16_t *) src); return x.ret; } static GLenum -bswap_ENUM( const void * src ) +bswap_ENUM(const void *src) { - union { uint32_t dst; GLenum ret; } x; - x.dst = bswap_32( *(uint32_t *) src ); + union { + uint32_t dst; + GLenum ret; + } x; + + x.dst = bswap_32(*(uint32_t *) src); return x.ret; } static GLsync -bswap_CARD64( const void * src ) +bswap_CARD64(const void *src) { - union { uint64_t dst; GLsync ret; } x; - x.dst = bswap_64( *(uint64_t *) src ); + union { + uint64_t dst; + GLsync ret; + } x; + + x.dst = bswap_64(*(uint64_t *) src); return x.ret; } static GLdouble -bswap_FLOAT64( const void * src ) +bswap_FLOAT64(const void *src) { - union { uint64_t dst; GLdouble ret; } x; - x.dst = bswap_64( *(uint64_t *) src ); + union { + uint64_t dst; + GLdouble ret; + } x; + + x.dst = bswap_64(*(uint64_t *) src); return x.ret; } static GLfloat -bswap_FLOAT32( const void * src ) +bswap_FLOAT32(const void *src) { - union { uint32_t dst; GLfloat ret; } x; - x.dst = bswap_32( *(uint32_t *) src ); + union { + uint32_t dst; + GLfloat ret; + } x; + + x.dst = bswap_32(*(uint32_t *) src); return x.ret; } static void * -bswap_16_array( uint16_t * src, unsigned count ) +bswap_16_array(uint16_t * src, unsigned count) { - unsigned i; + unsigned i; + + for (i = 0; i < count; i++) { + uint16_t temp = bswap_16(src[i]); - for ( i = 0 ; i < count ; i++ ) { - uint16_t temp = bswap_16( src[i] ); src[i] = temp; } @@ -114,12 +139,13 @@ bswap_16_array( uint16_t * src, unsigned count ) } static void * -bswap_32_array( uint32_t * src, unsigned count ) +bswap_32_array(uint32_t * src, unsigned count) { - unsigned i; + unsigned i; + + for (i = 0; i < count; i++) { + uint32_t temp = bswap_32(src[i]); - for ( i = 0 ; i < count ; i++ ) { - uint32_t temp = bswap_32( src[i] ); src[i] = temp; } @@ -127,119 +153,126 @@ bswap_32_array( uint32_t * src, unsigned count ) } static void * -bswap_64_array( uint64_t * src, unsigned count ) +bswap_64_array(uint64_t * src, unsigned count) { - unsigned i; + unsigned i; + + for (i = 0; i < count; i++) { + uint64_t temp = bswap_64(src[i]); - for ( i = 0 ; i < count ; i++ ) { - uint64_t temp = bswap_64( src[i] ); src[i] = temp; } return src; } -int __glXDispSwap_NewList(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_NewList(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_NewList( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); + if (cx != NULL) { + CALL_NewList(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (GLenum) bswap_ENUM(pc + 4) + )); error = Success; } return error; } -int __glXDispSwap_EndList(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_EndList(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_EndList( GET_DISPATCH(), () ); + if (cx != NULL) { + CALL_EndList(GET_DISPATCH(), ()); error = Success; } return error; } -void __glXDispSwap_CallList(GLbyte * pc) +void +__glXDispSwap_CallList(GLbyte * pc) { - CALL_CallList( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_CallList(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_CallLists(GLbyte * pc) +void +__glXDispSwap_CallLists(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - const GLenum type = (GLenum )bswap_ENUM ( pc + 4 ); - const GLvoid * lists; + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); + const GLenum type = (GLenum) bswap_ENUM(pc + 4); + const GLvoid *lists; - switch(type) { + switch (type) { case GL_BYTE: case GL_UNSIGNED_BYTE: case GL_2_BYTES: case GL_3_BYTES: case GL_4_BYTES: - lists = (const GLvoid *) (pc + 8); break; + lists = (const GLvoid *) (pc + 8); + break; case GL_SHORT: case GL_UNSIGNED_SHORT: - lists = (const GLvoid *) bswap_16_array( (uint16_t *) (pc + 8), n ); break; + lists = (const GLvoid *) bswap_16_array((uint16_t *) (pc + 8), n); + break; case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: - lists = (const GLvoid *) bswap_32_array( (uint32_t *) (pc + 8), n ); break; + lists = (const GLvoid *) bswap_32_array((uint32_t *) (pc + 8), n); + break; default: return; } - CALL_CallLists( GET_DISPATCH(), ( - n, - type, - lists - ) ); + CALL_CallLists(GET_DISPATCH(), (n, type, lists)); } -int __glXDispSwap_DeleteLists(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_DeleteLists(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_DeleteLists( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (GLsizei )bswap_CARD32 ( pc + 4 ) - ) ); + if (cx != NULL) { + CALL_DeleteLists(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (GLsizei) bswap_CARD32(pc + 4) + )); error = Success; } return error; } -int __glXDispSwap_GenLists(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GenLists(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLuint retval; - retval = CALL_GenLists( GET_DISPATCH(), ( - (GLsizei )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_GenLists(GET_DISPATCH(), ((GLsizei) bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -247,1648 +280,1757 @@ int __glXDispSwap_GenLists(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_ListBase(GLbyte * pc) +void +__glXDispSwap_ListBase(GLbyte * pc) { - CALL_ListBase( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_ListBase(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_Begin(GLbyte * pc) +void +__glXDispSwap_Begin(GLbyte * pc) { - CALL_Begin( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_Begin(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_Bitmap(GLbyte * pc) +void +__glXDispSwap_Bitmap(GLbyte * pc) { - const GLubyte * const bitmap = (const GLubyte *) ((pc + 44)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLubyte *const bitmap = (const GLubyte *) ((pc + 44)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); - CALL_Bitmap( GET_DISPATCH(), ( - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLfloat )bswap_FLOAT32( pc + 28 ), - (GLfloat )bswap_FLOAT32( pc + 32 ), - (GLfloat )bswap_FLOAT32( pc + 36 ), - (GLfloat )bswap_FLOAT32( pc + 40 ), - bitmap - ) ); + CALL_Bitmap(GET_DISPATCH(), ((GLsizei) bswap_CARD32(pc + 20), + (GLsizei) bswap_CARD32(pc + 24), + (GLfloat) bswap_FLOAT32(pc + 28), + (GLfloat) bswap_FLOAT32(pc + 32), + (GLfloat) bswap_FLOAT32(pc + 36), + (GLfloat) bswap_FLOAT32(pc + 40), bitmap)); } -void __glXDispSwap_Color3bv(GLbyte * pc) +void +__glXDispSwap_Color3bv(GLbyte * pc) { - CALL_Color3bv( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); + CALL_Color3bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0) + )); } -void __glXDispSwap_Color3dv(GLbyte * pc) +void +__glXDispSwap_Color3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Color3dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); + CALL_Color3dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Color3fv(GLbyte * pc) +void +__glXDispSwap_Color3fv(GLbyte * pc) { - CALL_Color3fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_Color3fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Color3iv(GLbyte * pc) +void +__glXDispSwap_Color3iv(GLbyte * pc) { - CALL_Color3iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_Color3iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Color3sv(GLbyte * pc) +void +__glXDispSwap_Color3sv(GLbyte * pc) { - CALL_Color3sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_Color3sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Color3ubv(GLbyte * pc) +void +__glXDispSwap_Color3ubv(GLbyte * pc) { - CALL_Color3ubv( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); + CALL_Color3ubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0) + )); } -void __glXDispSwap_Color3uiv(GLbyte * pc) +void +__glXDispSwap_Color3uiv(GLbyte * pc) { - CALL_Color3uiv( GET_DISPATCH(), ( - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_Color3uiv(GET_DISPATCH(), ((const GLuint *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Color3usv(GLbyte * pc) +void +__glXDispSwap_Color3usv(GLbyte * pc) { - CALL_Color3usv( GET_DISPATCH(), ( - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_Color3usv(GET_DISPATCH(), ((const GLushort *) + bswap_16_array((uint16_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Color4bv(GLbyte * pc) +void +__glXDispSwap_Color4bv(GLbyte * pc) { - CALL_Color4bv( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); + CALL_Color4bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0) + )); } -void __glXDispSwap_Color4dv(GLbyte * pc) +void +__glXDispSwap_Color4dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_Color4dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); + CALL_Color4dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Color4fv(GLbyte * pc) +void +__glXDispSwap_Color4fv(GLbyte * pc) { - CALL_Color4fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_Color4fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Color4iv(GLbyte * pc) +void +__glXDispSwap_Color4iv(GLbyte * pc) { - CALL_Color4iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_Color4iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Color4sv(GLbyte * pc) +void +__glXDispSwap_Color4sv(GLbyte * pc) { - CALL_Color4sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 ) - ) ); + CALL_Color4sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Color4ubv(GLbyte * pc) +void +__glXDispSwap_Color4ubv(GLbyte * pc) { - CALL_Color4ubv( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); + CALL_Color4ubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0) + )); } -void __glXDispSwap_Color4uiv(GLbyte * pc) +void +__glXDispSwap_Color4uiv(GLbyte * pc) { - CALL_Color4uiv( GET_DISPATCH(), ( - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_Color4uiv(GET_DISPATCH(), ((const GLuint *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Color4usv(GLbyte * pc) +void +__glXDispSwap_Color4usv(GLbyte * pc) { - CALL_Color4usv( GET_DISPATCH(), ( - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 4 ) - ) ); + CALL_Color4usv(GET_DISPATCH(), ((const GLushort *) + bswap_16_array((uint16_t *) (pc + 0), 4) + )); } -void __glXDispSwap_EdgeFlagv(GLbyte * pc) +void +__glXDispSwap_EdgeFlagv(GLbyte * pc) { - CALL_EdgeFlagv( GET_DISPATCH(), ( - (const GLboolean *)(pc + 0) - ) ); + CALL_EdgeFlagv(GET_DISPATCH(), ((const GLboolean *) (pc + 0) + )); } -void __glXDispSwap_End(GLbyte * pc) +void +__glXDispSwap_End(GLbyte * pc) { - CALL_End( GET_DISPATCH(), () ); + CALL_End(GET_DISPATCH(), ()); } -void __glXDispSwap_Indexdv(GLbyte * pc) +void +__glXDispSwap_Indexdv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_Indexdv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) - ) ); + CALL_Indexdv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 1) + )); } -void __glXDispSwap_Indexfv(GLbyte * pc) +void +__glXDispSwap_Indexfv(GLbyte * pc) { - CALL_Indexfv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); + CALL_Indexfv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 1) + )); } -void __glXDispSwap_Indexiv(GLbyte * pc) +void +__glXDispSwap_Indexiv(GLbyte * pc) { - CALL_Indexiv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); + CALL_Indexiv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 1) + )); } -void __glXDispSwap_Indexsv(GLbyte * pc) +void +__glXDispSwap_Indexsv(GLbyte * pc) { - CALL_Indexsv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 1 ) - ) ); + CALL_Indexsv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 1) + )); } -void __glXDispSwap_Normal3bv(GLbyte * pc) +void +__glXDispSwap_Normal3bv(GLbyte * pc) { - CALL_Normal3bv( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); + CALL_Normal3bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0) + )); } -void __glXDispSwap_Normal3dv(GLbyte * pc) +void +__glXDispSwap_Normal3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Normal3dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); + CALL_Normal3dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Normal3fv(GLbyte * pc) +void +__glXDispSwap_Normal3fv(GLbyte * pc) { - CALL_Normal3fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_Normal3fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Normal3iv(GLbyte * pc) +void +__glXDispSwap_Normal3iv(GLbyte * pc) { - CALL_Normal3iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_Normal3iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Normal3sv(GLbyte * pc) +void +__glXDispSwap_Normal3sv(GLbyte * pc) { - CALL_Normal3sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_Normal3sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 3) + )); } -void __glXDispSwap_RasterPos2dv(GLbyte * pc) +void +__glXDispSwap_RasterPos2dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_RasterPos2dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) - ) ); + CALL_RasterPos2dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 2) + )); } -void __glXDispSwap_RasterPos2fv(GLbyte * pc) +void +__glXDispSwap_RasterPos2fv(GLbyte * pc) { - CALL_RasterPos2fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); + CALL_RasterPos2fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 2) + )); } -void __glXDispSwap_RasterPos2iv(GLbyte * pc) +void +__glXDispSwap_RasterPos2iv(GLbyte * pc) { - CALL_RasterPos2iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); + CALL_RasterPos2iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 2) + )); } -void __glXDispSwap_RasterPos2sv(GLbyte * pc) +void +__glXDispSwap_RasterPos2sv(GLbyte * pc) { - CALL_RasterPos2sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 ) - ) ); + CALL_RasterPos2sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 2) + )); } -void __glXDispSwap_RasterPos3dv(GLbyte * pc) +void +__glXDispSwap_RasterPos3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_RasterPos3dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); + CALL_RasterPos3dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 3) + )); } -void __glXDispSwap_RasterPos3fv(GLbyte * pc) +void +__glXDispSwap_RasterPos3fv(GLbyte * pc) { - CALL_RasterPos3fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_RasterPos3fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_RasterPos3iv(GLbyte * pc) +void +__glXDispSwap_RasterPos3iv(GLbyte * pc) { - CALL_RasterPos3iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_RasterPos3iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_RasterPos3sv(GLbyte * pc) +void +__glXDispSwap_RasterPos3sv(GLbyte * pc) { - CALL_RasterPos3sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_RasterPos3sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 3) + )); } -void __glXDispSwap_RasterPos4dv(GLbyte * pc) +void +__glXDispSwap_RasterPos4dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_RasterPos4dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); + CALL_RasterPos4dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 4) + )); } -void __glXDispSwap_RasterPos4fv(GLbyte * pc) +void +__glXDispSwap_RasterPos4fv(GLbyte * pc) { - CALL_RasterPos4fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_RasterPos4fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_RasterPos4iv(GLbyte * pc) +void +__glXDispSwap_RasterPos4iv(GLbyte * pc) { - CALL_RasterPos4iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_RasterPos4iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_RasterPos4sv(GLbyte * pc) +void +__glXDispSwap_RasterPos4sv(GLbyte * pc) { - CALL_RasterPos4sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 ) - ) ); + CALL_RasterPos4sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Rectdv(GLbyte * pc) +void +__glXDispSwap_Rectdv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_Rectdv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 16), 2 ) - ) ); + CALL_Rectdv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 2), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + 16), 2) + )); } -void __glXDispSwap_Rectfv(GLbyte * pc) +void +__glXDispSwap_Rectfv(GLbyte * pc) { - CALL_Rectfv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 2 ) - ) ); + CALL_Rectfv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 2), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + 8), 2) + )); } -void __glXDispSwap_Rectiv(GLbyte * pc) +void +__glXDispSwap_Rectiv(GLbyte * pc) { - CALL_Rectiv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 8), 2 ) - ) ); + CALL_Rectiv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 2), + (const GLint *) + bswap_32_array((uint32_t *) (pc + 8), 2) + )); } -void __glXDispSwap_Rectsv(GLbyte * pc) +void +__glXDispSwap_Rectsv(GLbyte * pc) { - CALL_Rectsv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 ) - ) ); + CALL_Rectsv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 2), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + 4), 2) + )); } -void __glXDispSwap_TexCoord1dv(GLbyte * pc) +void +__glXDispSwap_TexCoord1dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_TexCoord1dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) - ) ); + CALL_TexCoord1dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 1) + )); } -void __glXDispSwap_TexCoord1fv(GLbyte * pc) +void +__glXDispSwap_TexCoord1fv(GLbyte * pc) { - CALL_TexCoord1fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); + CALL_TexCoord1fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 1) + )); } -void __glXDispSwap_TexCoord1iv(GLbyte * pc) +void +__glXDispSwap_TexCoord1iv(GLbyte * pc) { - CALL_TexCoord1iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); + CALL_TexCoord1iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 1) + )); } -void __glXDispSwap_TexCoord1sv(GLbyte * pc) +void +__glXDispSwap_TexCoord1sv(GLbyte * pc) { - CALL_TexCoord1sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 1 ) - ) ); + CALL_TexCoord1sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 1) + )); } -void __glXDispSwap_TexCoord2dv(GLbyte * pc) +void +__glXDispSwap_TexCoord2dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_TexCoord2dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) - ) ); + CALL_TexCoord2dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 2) + )); } -void __glXDispSwap_TexCoord2fv(GLbyte * pc) +void +__glXDispSwap_TexCoord2fv(GLbyte * pc) { - CALL_TexCoord2fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); + CALL_TexCoord2fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 2) + )); } -void __glXDispSwap_TexCoord2iv(GLbyte * pc) +void +__glXDispSwap_TexCoord2iv(GLbyte * pc) { - CALL_TexCoord2iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); + CALL_TexCoord2iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 2) + )); } -void __glXDispSwap_TexCoord2sv(GLbyte * pc) +void +__glXDispSwap_TexCoord2sv(GLbyte * pc) { - CALL_TexCoord2sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 ) - ) ); + CALL_TexCoord2sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 2) + )); } -void __glXDispSwap_TexCoord3dv(GLbyte * pc) +void +__glXDispSwap_TexCoord3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_TexCoord3dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); + CALL_TexCoord3dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 3) + )); } -void __glXDispSwap_TexCoord3fv(GLbyte * pc) +void +__glXDispSwap_TexCoord3fv(GLbyte * pc) { - CALL_TexCoord3fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_TexCoord3fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_TexCoord3iv(GLbyte * pc) +void +__glXDispSwap_TexCoord3iv(GLbyte * pc) { - CALL_TexCoord3iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_TexCoord3iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_TexCoord3sv(GLbyte * pc) +void +__glXDispSwap_TexCoord3sv(GLbyte * pc) { - CALL_TexCoord3sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_TexCoord3sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 3) + )); } -void __glXDispSwap_TexCoord4dv(GLbyte * pc) +void +__glXDispSwap_TexCoord4dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_TexCoord4dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); + CALL_TexCoord4dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 4) + )); } -void __glXDispSwap_TexCoord4fv(GLbyte * pc) +void +__glXDispSwap_TexCoord4fv(GLbyte * pc) { - CALL_TexCoord4fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_TexCoord4fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_TexCoord4iv(GLbyte * pc) +void +__glXDispSwap_TexCoord4iv(GLbyte * pc) { - CALL_TexCoord4iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_TexCoord4iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_TexCoord4sv(GLbyte * pc) +void +__glXDispSwap_TexCoord4sv(GLbyte * pc) { - CALL_TexCoord4sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 ) - ) ); + CALL_TexCoord4sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Vertex2dv(GLbyte * pc) +void +__glXDispSwap_Vertex2dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_Vertex2dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) - ) ); + CALL_Vertex2dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 2) + )); } -void __glXDispSwap_Vertex2fv(GLbyte * pc) +void +__glXDispSwap_Vertex2fv(GLbyte * pc) { - CALL_Vertex2fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); + CALL_Vertex2fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 2) + )); } -void __glXDispSwap_Vertex2iv(GLbyte * pc) +void +__glXDispSwap_Vertex2iv(GLbyte * pc) { - CALL_Vertex2iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); + CALL_Vertex2iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 2) + )); } -void __glXDispSwap_Vertex2sv(GLbyte * pc) +void +__glXDispSwap_Vertex2sv(GLbyte * pc) { - CALL_Vertex2sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 ) - ) ); + CALL_Vertex2sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 2) + )); } -void __glXDispSwap_Vertex3dv(GLbyte * pc) +void +__glXDispSwap_Vertex3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Vertex3dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); + CALL_Vertex3dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Vertex3fv(GLbyte * pc) +void +__glXDispSwap_Vertex3fv(GLbyte * pc) { - CALL_Vertex3fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_Vertex3fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Vertex3iv(GLbyte * pc) +void +__glXDispSwap_Vertex3iv(GLbyte * pc) { - CALL_Vertex3iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_Vertex3iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Vertex3sv(GLbyte * pc) +void +__glXDispSwap_Vertex3sv(GLbyte * pc) { - CALL_Vertex3sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_Vertex3sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Vertex4dv(GLbyte * pc) +void +__glXDispSwap_Vertex4dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_Vertex4dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); + CALL_Vertex4dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Vertex4fv(GLbyte * pc) +void +__glXDispSwap_Vertex4fv(GLbyte * pc) { - CALL_Vertex4fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_Vertex4fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Vertex4iv(GLbyte * pc) +void +__glXDispSwap_Vertex4iv(GLbyte * pc) { - CALL_Vertex4iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_Vertex4iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Vertex4sv(GLbyte * pc) +void +__glXDispSwap_Vertex4sv(GLbyte * pc) { - CALL_Vertex4sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 ) - ) ); + CALL_Vertex4sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 4) + )); } -void __glXDispSwap_ClipPlane(GLbyte * pc) +void +__glXDispSwap_ClipPlane(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 36); pc -= 4; } #endif - CALL_ClipPlane( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 32 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); + CALL_ClipPlane(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 32), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 4) + )); } -void __glXDispSwap_ColorMaterial(GLbyte * pc) +void +__glXDispSwap_ColorMaterial(GLbyte * pc) { - CALL_ColorMaterial( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); + CALL_ColorMaterial(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4) + )); } -void __glXDispSwap_CullFace(GLbyte * pc) +void +__glXDispSwap_CullFace(GLbyte * pc) { - CALL_CullFace( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_CullFace(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_Fogf(GLbyte * pc) +void +__glXDispSwap_Fogf(GLbyte * pc) { - CALL_Fogf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + CALL_Fogf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); } -void __glXDispSwap_Fogfv(GLbyte * pc) +void +__glXDispSwap_Fogfv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glFogfv_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), + __glFogfv_size(pname)); - CALL_Fogfv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_Fogfv(GET_DISPATCH(), (pname, params)); } -void __glXDispSwap_Fogi(GLbyte * pc) +void +__glXDispSwap_Fogi(GLbyte * pc) { - CALL_Fogi( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_Fogi(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4) + )); } -void __glXDispSwap_Fogiv(GLbyte * pc) +void +__glXDispSwap_Fogiv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glFogiv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 4), + __glFogiv_size(pname)); - CALL_Fogiv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_Fogiv(GET_DISPATCH(), (pname, params)); } -void __glXDispSwap_FrontFace(GLbyte * pc) +void +__glXDispSwap_FrontFace(GLbyte * pc) { - CALL_FrontFace( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_FrontFace(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_Hint(GLbyte * pc) +void +__glXDispSwap_Hint(GLbyte * pc) { - CALL_Hint( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); + CALL_Hint(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4) + )); } -void __glXDispSwap_Lightf(GLbyte * pc) +void +__glXDispSwap_Lightf(GLbyte * pc) { - CALL_Lightf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_Lightf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_Lightfv(GLbyte * pc) +void +__glXDispSwap_Lightfv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glLightfv_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), + __glLightfv_size(pname)); - CALL_Lightfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_Lightfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params)); } -void __glXDispSwap_Lighti(GLbyte * pc) +void +__glXDispSwap_Lighti(GLbyte * pc) { - CALL_Lighti( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); + CALL_Lighti(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_Lightiv(GLbyte * pc) +void +__glXDispSwap_Lightiv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glLightiv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 8), + __glLightiv_size(pname)); - CALL_Lightiv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_Lightiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params)); } -void __glXDispSwap_LightModelf(GLbyte * pc) +void +__glXDispSwap_LightModelf(GLbyte * pc) { - CALL_LightModelf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + CALL_LightModelf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); } -void __glXDispSwap_LightModelfv(GLbyte * pc) +void +__glXDispSwap_LightModelfv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glLightModelfv_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), + __glLightModelfv_size(pname)); - CALL_LightModelfv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_LightModelfv(GET_DISPATCH(), (pname, params)); } -void __glXDispSwap_LightModeli(GLbyte * pc) +void +__glXDispSwap_LightModeli(GLbyte * pc) { - CALL_LightModeli( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_LightModeli(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4) + )); } -void __glXDispSwap_LightModeliv(GLbyte * pc) +void +__glXDispSwap_LightModeliv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glLightModeliv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 4), + __glLightModeliv_size(pname)); - CALL_LightModeliv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_LightModeliv(GET_DISPATCH(), (pname, params)); } -void __glXDispSwap_LineStipple(GLbyte * pc) +void +__glXDispSwap_LineStipple(GLbyte * pc) { - CALL_LineStipple( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLushort)bswap_CARD16 ( pc + 4 ) - ) ); + CALL_LineStipple(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLushort) bswap_CARD16(pc + 4) + )); } -void __glXDispSwap_LineWidth(GLbyte * pc) +void +__glXDispSwap_LineWidth(GLbyte * pc) { - CALL_LineWidth( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ) - ) ); + CALL_LineWidth(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0) + )); } -void __glXDispSwap_Materialf(GLbyte * pc) +void +__glXDispSwap_Materialf(GLbyte * pc) { - CALL_Materialf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_Materialf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_Materialfv(GLbyte * pc) +void +__glXDispSwap_Materialfv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glMaterialfv_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), + __glMaterialfv_size(pname)); - CALL_Materialfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_Materialfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); } -void __glXDispSwap_Materiali(GLbyte * pc) +void +__glXDispSwap_Materiali(GLbyte * pc) { - CALL_Materiali( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); + CALL_Materiali(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_Materialiv(GLbyte * pc) +void +__glXDispSwap_Materialiv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glMaterialiv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 8), + __glMaterialiv_size(pname)); - CALL_Materialiv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_Materialiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); } -void __glXDispSwap_PointSize(GLbyte * pc) +void +__glXDispSwap_PointSize(GLbyte * pc) { - CALL_PointSize( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ) - ) ); + CALL_PointSize(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0) + )); } -void __glXDispSwap_PolygonMode(GLbyte * pc) +void +__glXDispSwap_PolygonMode(GLbyte * pc) { - CALL_PolygonMode( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); + CALL_PolygonMode(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4) + )); } -void __glXDispSwap_PolygonStipple(GLbyte * pc) +void +__glXDispSwap_PolygonStipple(GLbyte * pc) { - const GLubyte * const mask = (const GLubyte *) ((pc + 20)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLubyte *const mask = (const GLubyte *) ((pc + 20)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); - CALL_PolygonStipple( GET_DISPATCH(), ( - mask - ) ); + CALL_PolygonStipple(GET_DISPATCH(), (mask)); } -void __glXDispSwap_Scissor(GLbyte * pc) +void +__glXDispSwap_Scissor(GLbyte * pc) { - CALL_Scissor( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLsizei )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ) - ) ); + CALL_Scissor(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLsizei) bswap_CARD32(pc + 8), + (GLsizei) bswap_CARD32(pc + 12) + )); } -void __glXDispSwap_ShadeModel(GLbyte * pc) +void +__glXDispSwap_ShadeModel(GLbyte * pc) { - CALL_ShadeModel( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_ShadeModel(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_TexParameterf(GLbyte * pc) +void +__glXDispSwap_TexParameterf(GLbyte * pc) { - CALL_TexParameterf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_TexParameterf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_TexParameterfv(GLbyte * pc) +void +__glXDispSwap_TexParameterfv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexParameterfv_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), + __glTexParameterfv_size(pname)); - CALL_TexParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_TexParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); } -void __glXDispSwap_TexParameteri(GLbyte * pc) +void +__glXDispSwap_TexParameteri(GLbyte * pc) { - CALL_TexParameteri( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); + CALL_TexParameteri(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_TexParameteriv(GLbyte * pc) +void +__glXDispSwap_TexParameteriv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexParameteriv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 8), + __glTexParameteriv_size(pname)); - CALL_TexParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_TexParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); } -void __glXDispSwap_TexImage1D(GLbyte * pc) +void +__glXDispSwap_TexImage1D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 52)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const pixels = (const GLvoid *) ((pc + 52)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); - CALL_TexImage1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ), - (GLsizei )bswap_CARD32 ( pc + 32 ), - (GLint )bswap_CARD32 ( pc + 40 ), - (GLenum )bswap_ENUM ( pc + 44 ), - (GLenum )bswap_ENUM ( pc + 48 ), - pixels - ) ); + CALL_TexImage1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLint) bswap_CARD32(pc + 24), + (GLint) bswap_CARD32(pc + 28), + (GLsizei) bswap_CARD32(pc + 32), + (GLint) bswap_CARD32(pc + 40), + (GLenum) bswap_ENUM(pc + 44), + (GLenum) bswap_ENUM(pc + 48), pixels)); } -void __glXDispSwap_TexImage2D(GLbyte * pc) +void +__glXDispSwap_TexImage2D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 52)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const pixels = (const GLvoid *) ((pc + 52)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); - CALL_TexImage2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ), - (GLsizei )bswap_CARD32 ( pc + 32 ), - (GLsizei )bswap_CARD32 ( pc + 36 ), - (GLint )bswap_CARD32 ( pc + 40 ), - (GLenum )bswap_ENUM ( pc + 44 ), - (GLenum )bswap_ENUM ( pc + 48 ), - pixels - ) ); + CALL_TexImage2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLint) bswap_CARD32(pc + 24), + (GLint) bswap_CARD32(pc + 28), + (GLsizei) bswap_CARD32(pc + 32), + (GLsizei) bswap_CARD32(pc + 36), + (GLint) bswap_CARD32(pc + 40), + (GLenum) bswap_ENUM(pc + 44), + (GLenum) bswap_ENUM(pc + 48), pixels)); } -void __glXDispSwap_TexEnvf(GLbyte * pc) +void +__glXDispSwap_TexEnvf(GLbyte * pc) { - CALL_TexEnvf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_TexEnvf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_TexEnvfv(GLbyte * pc) +void +__glXDispSwap_TexEnvfv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexEnvfv_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), + __glTexEnvfv_size(pname)); - CALL_TexEnvfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_TexEnvfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params)); } -void __glXDispSwap_TexEnvi(GLbyte * pc) +void +__glXDispSwap_TexEnvi(GLbyte * pc) { - CALL_TexEnvi( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); + CALL_TexEnvi(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_TexEnviv(GLbyte * pc) +void +__glXDispSwap_TexEnviv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexEnviv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 8), + __glTexEnviv_size(pname)); - CALL_TexEnviv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_TexEnviv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params)); } -void __glXDispSwap_TexGend(GLbyte * pc) +void +__glXDispSwap_TexGend(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_TexGend( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 8 ), - (GLenum )bswap_ENUM ( pc + 12 ), - (GLdouble)bswap_FLOAT64( pc + 0 ) - ) ); + CALL_TexGend(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 8), + (GLenum) bswap_ENUM(pc + 12), + (GLdouble) bswap_FLOAT64(pc + 0) + )); } -void __glXDispSwap_TexGendv(GLbyte * pc) +void +__glXDispSwap_TexGendv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLdouble * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLdouble *params; #ifdef __GLX_ALIGN64 const GLuint compsize = __glTexGendv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - params = (const GLdouble *) bswap_64_array( (uint64_t *) (pc + 8), __glTexGendv_size(pname) ); + params = + (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8), + __glTexGendv_size(pname)); - CALL_TexGendv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_TexGendv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params)); } -void __glXDispSwap_TexGenf(GLbyte * pc) +void +__glXDispSwap_TexGenf(GLbyte * pc) { - CALL_TexGenf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_TexGenf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_TexGenfv(GLbyte * pc) +void +__glXDispSwap_TexGenfv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexGenfv_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), + __glTexGenfv_size(pname)); - CALL_TexGenfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_TexGenfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params)); } -void __glXDispSwap_TexGeni(GLbyte * pc) +void +__glXDispSwap_TexGeni(GLbyte * pc) { - CALL_TexGeni( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); + CALL_TexGeni(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_TexGeniv(GLbyte * pc) +void +__glXDispSwap_TexGeniv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexGeniv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 8), + __glTexGeniv_size(pname)); - CALL_TexGeniv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_TexGeniv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params)); } -void __glXDispSwap_InitNames(GLbyte * pc) +void +__glXDispSwap_InitNames(GLbyte * pc) { - CALL_InitNames( GET_DISPATCH(), () ); + CALL_InitNames(GET_DISPATCH(), ()); } -void __glXDispSwap_LoadName(GLbyte * pc) +void +__glXDispSwap_LoadName(GLbyte * pc) { - CALL_LoadName( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_LoadName(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_PassThrough(GLbyte * pc) +void +__glXDispSwap_PassThrough(GLbyte * pc) { - CALL_PassThrough( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ) - ) ); + CALL_PassThrough(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0) + )); } -void __glXDispSwap_PopName(GLbyte * pc) +void +__glXDispSwap_PopName(GLbyte * pc) { - CALL_PopName( GET_DISPATCH(), () ); + CALL_PopName(GET_DISPATCH(), ()); } -void __glXDispSwap_PushName(GLbyte * pc) +void +__glXDispSwap_PushName(GLbyte * pc) { - CALL_PushName( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_PushName(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_DrawBuffer(GLbyte * pc) +void +__glXDispSwap_DrawBuffer(GLbyte * pc) { - CALL_DrawBuffer( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_DrawBuffer(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_Clear(GLbyte * pc) +void +__glXDispSwap_Clear(GLbyte * pc) { - CALL_Clear( GET_DISPATCH(), ( - (GLbitfield)bswap_CARD32 ( pc + 0 ) - ) ); + CALL_Clear(GET_DISPATCH(), ((GLbitfield) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_ClearAccum(GLbyte * pc) +void +__glXDispSwap_ClearAccum(GLbyte * pc) { - CALL_ClearAccum( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ), - (GLfloat )bswap_FLOAT32( pc + 12 ) - ) ); + CALL_ClearAccum(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8), + (GLfloat) bswap_FLOAT32(pc + 12) + )); } -void __glXDispSwap_ClearIndex(GLbyte * pc) +void +__glXDispSwap_ClearIndex(GLbyte * pc) { - CALL_ClearIndex( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ) - ) ); + CALL_ClearIndex(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0) + )); } -void __glXDispSwap_ClearColor(GLbyte * pc) +void +__glXDispSwap_ClearColor(GLbyte * pc) { - CALL_ClearColor( GET_DISPATCH(), ( - (GLclampf)bswap_FLOAT32( pc + 0 ), - (GLclampf)bswap_FLOAT32( pc + 4 ), - (GLclampf)bswap_FLOAT32( pc + 8 ), - (GLclampf)bswap_FLOAT32( pc + 12 ) - ) ); + CALL_ClearColor(GET_DISPATCH(), ((GLclampf) bswap_FLOAT32(pc + 0), + (GLclampf) bswap_FLOAT32(pc + 4), + (GLclampf) bswap_FLOAT32(pc + 8), + (GLclampf) bswap_FLOAT32(pc + 12) + )); } -void __glXDispSwap_ClearStencil(GLbyte * pc) +void +__glXDispSwap_ClearStencil(GLbyte * pc) { - CALL_ClearStencil( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_ClearStencil(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_ClearDepth(GLbyte * pc) +void +__glXDispSwap_ClearDepth(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_ClearDepth( GET_DISPATCH(), ( - (GLclampd)bswap_FLOAT64( pc + 0 ) - ) ); + CALL_ClearDepth(GET_DISPATCH(), ((GLclampd) bswap_FLOAT64(pc + 0) + )); } -void __glXDispSwap_StencilMask(GLbyte * pc) +void +__glXDispSwap_StencilMask(GLbyte * pc) { - CALL_StencilMask( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_StencilMask(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_ColorMask(GLbyte * pc) +void +__glXDispSwap_ColorMask(GLbyte * pc) { - CALL_ColorMask( GET_DISPATCH(), ( - *(GLboolean *)(pc + 0), - *(GLboolean *)(pc + 1), - *(GLboolean *)(pc + 2), - *(GLboolean *)(pc + 3) - ) ); + CALL_ColorMask(GET_DISPATCH(), (*(GLboolean *) (pc + 0), + *(GLboolean *) (pc + 1), + *(GLboolean *) (pc + 2), + *(GLboolean *) (pc + 3) + )); } -void __glXDispSwap_DepthMask(GLbyte * pc) +void +__glXDispSwap_DepthMask(GLbyte * pc) { - CALL_DepthMask( GET_DISPATCH(), ( - *(GLboolean *)(pc + 0) - ) ); + CALL_DepthMask(GET_DISPATCH(), (*(GLboolean *) (pc + 0) + )); } -void __glXDispSwap_IndexMask(GLbyte * pc) +void +__glXDispSwap_IndexMask(GLbyte * pc) { - CALL_IndexMask( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_IndexMask(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_Accum(GLbyte * pc) +void +__glXDispSwap_Accum(GLbyte * pc) { - CALL_Accum( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + CALL_Accum(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); } -void __glXDispSwap_Disable(GLbyte * pc) +void +__glXDispSwap_Disable(GLbyte * pc) { - CALL_Disable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_Disable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_Enable(GLbyte * pc) +void +__glXDispSwap_Enable(GLbyte * pc) { - CALL_Enable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_Enable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_PopAttrib(GLbyte * pc) +void +__glXDispSwap_PopAttrib(GLbyte * pc) { - CALL_PopAttrib( GET_DISPATCH(), () ); + CALL_PopAttrib(GET_DISPATCH(), ()); } -void __glXDispSwap_PushAttrib(GLbyte * pc) +void +__glXDispSwap_PushAttrib(GLbyte * pc) { - CALL_PushAttrib( GET_DISPATCH(), ( - (GLbitfield)bswap_CARD32 ( pc + 0 ) - ) ); + CALL_PushAttrib(GET_DISPATCH(), ((GLbitfield) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_MapGrid1d(GLbyte * pc) +void +__glXDispSwap_MapGrid1d(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 20); pc -= 4; } #endif - CALL_MapGrid1d( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 16 ), - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ) - ) ); + CALL_MapGrid1d(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 16), + (GLdouble) bswap_FLOAT64(pc + 0), + (GLdouble) bswap_FLOAT64(pc + 8) + )); } -void __glXDispSwap_MapGrid1f(GLbyte * pc) +void +__glXDispSwap_MapGrid1f(GLbyte * pc) { - CALL_MapGrid1f( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_MapGrid1f(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_MapGrid2d(GLbyte * pc) +void +__glXDispSwap_MapGrid2d(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 40); pc -= 4; } #endif - CALL_MapGrid2d( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 32 ), - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 36 ), - (GLdouble)bswap_FLOAT64( pc + 16 ), - (GLdouble)bswap_FLOAT64( pc + 24 ) - ) ); + CALL_MapGrid2d(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 32), + (GLdouble) bswap_FLOAT64(pc + 0), + (GLdouble) bswap_FLOAT64(pc + 8), + (GLint) bswap_CARD32(pc + 36), + (GLdouble) bswap_FLOAT64(pc + 16), + (GLdouble) bswap_FLOAT64(pc + 24) + )); } -void __glXDispSwap_MapGrid2f(GLbyte * pc) +void +__glXDispSwap_MapGrid2f(GLbyte * pc) { - CALL_MapGrid2f( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLfloat )bswap_FLOAT32( pc + 16 ), - (GLfloat )bswap_FLOAT32( pc + 20 ) - ) ); + CALL_MapGrid2f(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLfloat) bswap_FLOAT32(pc + 16), + (GLfloat) bswap_FLOAT32(pc + 20) + )); } -void __glXDispSwap_EvalCoord1dv(GLbyte * pc) +void +__glXDispSwap_EvalCoord1dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_EvalCoord1dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) - ) ); + CALL_EvalCoord1dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 1) + )); } -void __glXDispSwap_EvalCoord1fv(GLbyte * pc) +void +__glXDispSwap_EvalCoord1fv(GLbyte * pc) { - CALL_EvalCoord1fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); + CALL_EvalCoord1fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 1) + )); } -void __glXDispSwap_EvalCoord2dv(GLbyte * pc) +void +__glXDispSwap_EvalCoord2dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_EvalCoord2dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) - ) ); + CALL_EvalCoord2dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 2) + )); } -void __glXDispSwap_EvalCoord2fv(GLbyte * pc) +void +__glXDispSwap_EvalCoord2fv(GLbyte * pc) { - CALL_EvalCoord2fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); + CALL_EvalCoord2fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 2) + )); } -void __glXDispSwap_EvalMesh1(GLbyte * pc) +void +__glXDispSwap_EvalMesh1(GLbyte * pc) { - CALL_EvalMesh1( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); + CALL_EvalMesh1(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_EvalPoint1(GLbyte * pc) +void +__glXDispSwap_EvalPoint1(GLbyte * pc) { - CALL_EvalPoint1( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_EvalPoint1(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_EvalMesh2(GLbyte * pc) +void +__glXDispSwap_EvalMesh2(GLbyte * pc) { - CALL_EvalMesh2( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ) - ) ); + CALL_EvalMesh2(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLint) bswap_CARD32(pc + 16) + )); } -void __glXDispSwap_EvalPoint2(GLbyte * pc) +void +__glXDispSwap_EvalPoint2(GLbyte * pc) { - CALL_EvalPoint2( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_EvalPoint2(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLint) bswap_CARD32(pc + 4) + )); } -void __glXDispSwap_AlphaFunc(GLbyte * pc) +void +__glXDispSwap_AlphaFunc(GLbyte * pc) { - CALL_AlphaFunc( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLclampf)bswap_FLOAT32( pc + 4 ) - ) ); + CALL_AlphaFunc(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLclampf) bswap_FLOAT32(pc + 4) + )); } -void __glXDispSwap_BlendFunc(GLbyte * pc) +void +__glXDispSwap_BlendFunc(GLbyte * pc) { - CALL_BlendFunc( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); + CALL_BlendFunc(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4) + )); } -void __glXDispSwap_LogicOp(GLbyte * pc) +void +__glXDispSwap_LogicOp(GLbyte * pc) { - CALL_LogicOp( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_LogicOp(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_StencilFunc(GLbyte * pc) +void +__glXDispSwap_StencilFunc(GLbyte * pc) { - CALL_StencilFunc( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLuint )bswap_CARD32 ( pc + 8 ) - ) ); + CALL_StencilFunc(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLuint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_StencilOp(GLbyte * pc) +void +__glXDispSwap_StencilOp(GLbyte * pc) { - CALL_StencilOp( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ) - ) ); + CALL_StencilOp(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLenum) bswap_ENUM(pc + 8) + )); } -void __glXDispSwap_DepthFunc(GLbyte * pc) +void +__glXDispSwap_DepthFunc(GLbyte * pc) { - CALL_DepthFunc( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_DepthFunc(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_PixelZoom(GLbyte * pc) +void +__glXDispSwap_PixelZoom(GLbyte * pc) { - CALL_PixelZoom( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + CALL_PixelZoom(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); } -void __glXDispSwap_PixelTransferf(GLbyte * pc) +void +__glXDispSwap_PixelTransferf(GLbyte * pc) { - CALL_PixelTransferf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + CALL_PixelTransferf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); } -void __glXDispSwap_PixelTransferi(GLbyte * pc) +void +__glXDispSwap_PixelTransferi(GLbyte * pc) { - CALL_PixelTransferi( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_PixelTransferi(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4) + )); } -int __glXDispSwap_PixelStoref(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_PixelStoref(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_PixelStoref( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + if (cx != NULL) { + CALL_PixelStoref(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); error = Success; } return error; } -int __glXDispSwap_PixelStorei(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_PixelStorei(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_PixelStorei( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); + if (cx != NULL) { + CALL_PixelStorei(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4) + )); error = Success; } return error; } -void __glXDispSwap_PixelMapfv(GLbyte * pc) +void +__glXDispSwap_PixelMapfv(GLbyte * pc) { - const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4); - CALL_PixelMapfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - mapsize, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); + CALL_PixelMapfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + mapsize, + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + 8), 0) + )); } -void __glXDispSwap_PixelMapuiv(GLbyte * pc) +void +__glXDispSwap_PixelMapuiv(GLbyte * pc) { - const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4); - CALL_PixelMapuiv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - mapsize, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); + CALL_PixelMapuiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + mapsize, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + 8), 0) + )); } -void __glXDispSwap_PixelMapusv(GLbyte * pc) +void +__glXDispSwap_PixelMapusv(GLbyte * pc) { - const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4); - CALL_PixelMapusv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - mapsize, - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) - ) ); + CALL_PixelMapusv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + mapsize, + (const GLushort *) + bswap_16_array((uint16_t *) (pc + 8), 0) + )); } -void __glXDispSwap_ReadBuffer(GLbyte * pc) +void +__glXDispSwap_ReadBuffer(GLbyte * pc) { - CALL_ReadBuffer( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_ReadBuffer(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_CopyPixels(GLbyte * pc) +void +__glXDispSwap_CopyPixels(GLbyte * pc) { - CALL_CopyPixels( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLsizei )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLenum )bswap_ENUM ( pc + 16 ) - ) ); + CALL_CopyPixels(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLsizei) bswap_CARD32(pc + 8), + (GLsizei) bswap_CARD32(pc + 12), + (GLenum) bswap_ENUM(pc + 16) + )); } -void __glXDispSwap_DrawPixels(GLbyte * pc) +void +__glXDispSwap_DrawPixels(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 36)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const pixels = (const GLvoid *) ((pc + 36)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); - CALL_DrawPixels( GET_DISPATCH(), ( - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLenum )bswap_ENUM ( pc + 28 ), - (GLenum )bswap_ENUM ( pc + 32 ), - pixels - ) ); + CALL_DrawPixels(GET_DISPATCH(), ((GLsizei) bswap_CARD32(pc + 20), + (GLsizei) bswap_CARD32(pc + 24), + (GLenum) bswap_ENUM(pc + 28), + (GLenum) bswap_ENUM(pc + 32), pixels)); } -int __glXDispSwap_GetBooleanv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetBooleanv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); const GLuint compsize = __glGetBooleanv_size(pname); GLboolean answerBuffer[200]; - GLboolean * params = __glXGetAnswerBuffer(cl, compsize, answerBuffer, sizeof(answerBuffer), 1); + GLboolean *params = + __glXGetAnswerBuffer(cl, compsize, answerBuffer, + sizeof(answerBuffer), 1); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetBooleanv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_GetBooleanv(GET_DISPATCH(), (pname, params)); __glXSendReplySwap(cl->client, params, compsize, 1, GL_FALSE, 0); error = Success; } @@ -1896,20 +2038,21 @@ int __glXDispSwap_GetBooleanv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetClipPlane(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetClipPlane(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLdouble equation[4]; - CALL_GetClipPlane( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - equation - ) ); - (void) bswap_64_array( (uint64_t *) equation, 4 ); + + CALL_GetClipPlane(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + equation)); + (void) bswap_64_array((uint64_t *) equation, 4); __glXSendReplySwap(cl->client, equation, 4, 8, GL_TRUE, 0); error = Success; } @@ -1917,28 +2060,30 @@ int __glXDispSwap_GetClipPlane(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetDoublev(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetDoublev(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); const GLuint compsize = __glGetDoublev_size(pname); GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *params = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetDoublev( GET_DISPATCH(), ( - pname, - params - ) ); - (void) bswap_64_array( (uint64_t *) params, compsize ); + CALL_GetDoublev(GET_DISPATCH(), (pname, params)); + (void) bswap_64_array((uint64_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0); error = Success; } @@ -1946,16 +2091,19 @@ int __glXDispSwap_GetDoublev(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetError(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetError(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLenum retval; - retval = CALL_GetError( GET_DISPATCH(), () ); + + retval = CALL_GetError(GET_DISPATCH(), ()); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -1963,28 +2111,30 @@ int __glXDispSwap_GetError(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetFloatv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetFloatv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); const GLuint compsize = __glGetFloatv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetFloatv( GET_DISPATCH(), ( - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetFloatv(GET_DISPATCH(), (pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -1992,28 +2142,30 @@ int __glXDispSwap_GetFloatv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetIntegerv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetIntegerv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); const GLuint compsize = __glGetIntegerv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetIntegerv( GET_DISPATCH(), ( - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetIntegerv(GET_DISPATCH(), (pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2021,29 +2173,31 @@ int __glXDispSwap_GetIntegerv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetLightfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetLightfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetLightfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetLightfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetLightfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2051,29 +2205,31 @@ int __glXDispSwap_GetLightfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetLightiv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetLightiv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetLightiv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetLightiv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetLightiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2081,30 +2237,31 @@ int __glXDispSwap_GetLightiv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMapdv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMapdv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = (GLenum )bswap_ENUM ( pc + 0 ); - const GLenum query = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum target = (GLenum) bswap_ENUM(pc + 0); + const GLenum query = (GLenum) bswap_ENUM(pc + 4); - const GLuint compsize = __glGetMapdv_size(target,query); + const GLuint compsize = __glGetMapdv_size(target, query); GLdouble answerBuffer[200]; - GLdouble * v = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *v = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (v == NULL) return BadAlloc; + if (v == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMapdv( GET_DISPATCH(), ( - target, - query, - v - ) ); - (void) bswap_64_array( (uint64_t *) v, compsize ); + CALL_GetMapdv(GET_DISPATCH(), (target, query, v)); + (void) bswap_64_array((uint64_t *) v, compsize); __glXSendReplySwap(cl->client, v, compsize, 8, GL_FALSE, 0); error = Success; } @@ -2112,30 +2269,31 @@ int __glXDispSwap_GetMapdv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMapfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMapfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = (GLenum )bswap_ENUM ( pc + 0 ); - const GLenum query = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum target = (GLenum) bswap_ENUM(pc + 0); + const GLenum query = (GLenum) bswap_ENUM(pc + 4); - const GLuint compsize = __glGetMapfv_size(target,query); + const GLuint compsize = __glGetMapfv_size(target, query); GLfloat answerBuffer[200]; - GLfloat * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *v = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (v == NULL) return BadAlloc; + if (v == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMapfv( GET_DISPATCH(), ( - target, - query, - v - ) ); - (void) bswap_32_array( (uint32_t *) v, compsize ); + CALL_GetMapfv(GET_DISPATCH(), (target, query, v)); + (void) bswap_32_array((uint32_t *) v, compsize); __glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2143,30 +2301,31 @@ int __glXDispSwap_GetMapfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMapiv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMapiv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = (GLenum )bswap_ENUM ( pc + 0 ); - const GLenum query = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum target = (GLenum) bswap_ENUM(pc + 0); + const GLenum query = (GLenum) bswap_ENUM(pc + 4); - const GLuint compsize = __glGetMapiv_size(target,query); + const GLuint compsize = __glGetMapiv_size(target, query); GLint answerBuffer[200]; - GLint * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *v = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (v == NULL) return BadAlloc; + if (v == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMapiv( GET_DISPATCH(), ( - target, - query, - v - ) ); - (void) bswap_32_array( (uint32_t *) v, compsize ); + CALL_GetMapiv(GET_DISPATCH(), (target, query, v)); + (void) bswap_32_array((uint32_t *) v, compsize); __glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2174,29 +2333,31 @@ int __glXDispSwap_GetMapiv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMaterialfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMaterialfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetMaterialfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMaterialfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetMaterialfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2204,29 +2365,31 @@ int __glXDispSwap_GetMaterialfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMaterialiv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMaterialiv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetMaterialiv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMaterialiv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetMaterialiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2234,28 +2397,30 @@ int __glXDispSwap_GetMaterialiv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetPixelMapfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum map = (GLenum )bswap_ENUM ( pc + 0 ); + if (cx != NULL) { + const GLenum map = (GLenum) bswap_ENUM(pc + 0); const GLuint compsize = __glGetPixelMapfv_size(map); GLfloat answerBuffer[200]; - GLfloat * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *values = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (values == NULL) return BadAlloc; + if (values == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetPixelMapfv( GET_DISPATCH(), ( - map, - values - ) ); - (void) bswap_32_array( (uint32_t *) values, compsize ); + CALL_GetPixelMapfv(GET_DISPATCH(), (map, values)); + (void) bswap_32_array((uint32_t *) values, compsize); __glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2263,28 +2428,30 @@ int __glXDispSwap_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetPixelMapuiv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum map = (GLenum )bswap_ENUM ( pc + 0 ); + if (cx != NULL) { + const GLenum map = (GLenum) bswap_ENUM(pc + 0); const GLuint compsize = __glGetPixelMapuiv_size(map); GLuint answerBuffer[200]; - GLuint * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLuint *values = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (values == NULL) return BadAlloc; + if (values == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetPixelMapuiv( GET_DISPATCH(), ( - map, - values - ) ); - (void) bswap_32_array( (uint32_t *) values, compsize ); + CALL_GetPixelMapuiv(GET_DISPATCH(), (map, values)); + (void) bswap_32_array((uint32_t *) values, compsize); __glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2292,28 +2459,30 @@ int __glXDispSwap_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetPixelMapusv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum map = (GLenum )bswap_ENUM ( pc + 0 ); + if (cx != NULL) { + const GLenum map = (GLenum) bswap_ENUM(pc + 0); const GLuint compsize = __glGetPixelMapusv_size(map); GLushort answerBuffer[200]; - GLushort * values = __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer, sizeof(answerBuffer), 2); + GLushort *values = + __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer, + sizeof(answerBuffer), 2); - if (values == NULL) return BadAlloc; + if (values == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetPixelMapusv( GET_DISPATCH(), ( - map, - values - ) ); - (void) bswap_16_array( (uint16_t *) values, compsize ); + CALL_GetPixelMapusv(GET_DISPATCH(), (map, values)); + (void) bswap_16_array((uint16_t *) values, compsize); __glXSendReplySwap(cl->client, values, compsize, 2, GL_FALSE, 0); error = Success; } @@ -2321,29 +2490,31 @@ int __glXDispSwap_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexEnvfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetTexEnvfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexEnvfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexEnvfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2351,29 +2522,31 @@ int __glXDispSwap_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexEnviv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexEnviv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetTexEnviv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexEnviv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexEnviv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2381,29 +2554,31 @@ int __glXDispSwap_GetTexEnviv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexGendv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexGendv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetTexGendv_size(pname); GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *params = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexGendv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_64_array( (uint64_t *) params, compsize ); + CALL_GetTexGendv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_64_array((uint64_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0); error = Success; } @@ -2411,29 +2586,31 @@ int __glXDispSwap_GetTexGendv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexGenfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexGenfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetTexGenfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexGenfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexGenfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2441,29 +2618,31 @@ int __glXDispSwap_GetTexGenfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexGeniv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexGeniv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetTexGeniv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexGeniv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexGeniv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2471,29 +2650,31 @@ int __glXDispSwap_GetTexGeniv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetTexParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2501,29 +2682,31 @@ int __glXDispSwap_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetTexParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2531,30 +2714,34 @@ int __glXDispSwap_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexLevelParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 8 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 8); const GLuint compsize = __glGetTexLevelParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexLevelParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexLevelParameterfv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + + 4), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2562,30 +2749,34 @@ int __glXDispSwap_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexLevelParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 8 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 8); const GLuint compsize = __glGetTexLevelParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexLevelParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexLevelParameteriv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + + 4), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2593,18 +2784,20 @@ int __glXDispSwap_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_IsEnabled(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsEnabled(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsEnabled( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + + retval = CALL_IsEnabled(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -2612,18 +2805,20 @@ int __glXDispSwap_IsEnabled(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_IsList(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsList(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsList( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_IsList(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -2631,251 +2826,262 @@ int __glXDispSwap_IsList(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_DepthRange(GLbyte * pc) +void +__glXDispSwap_DepthRange(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_DepthRange( GET_DISPATCH(), ( - (GLclampd)bswap_FLOAT64( pc + 0 ), - (GLclampd)bswap_FLOAT64( pc + 8 ) - ) ); + CALL_DepthRange(GET_DISPATCH(), ((GLclampd) bswap_FLOAT64(pc + 0), + (GLclampd) bswap_FLOAT64(pc + 8) + )); } -void __glXDispSwap_Frustum(GLbyte * pc) +void +__glXDispSwap_Frustum(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 48); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 48); pc -= 4; } #endif - CALL_Frustum( GET_DISPATCH(), ( - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLdouble)bswap_FLOAT64( pc + 16 ), - (GLdouble)bswap_FLOAT64( pc + 24 ), - (GLdouble)bswap_FLOAT64( pc + 32 ), - (GLdouble)bswap_FLOAT64( pc + 40 ) - ) ); + CALL_Frustum(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0), + (GLdouble) bswap_FLOAT64(pc + 8), + (GLdouble) bswap_FLOAT64(pc + 16), + (GLdouble) bswap_FLOAT64(pc + 24), + (GLdouble) bswap_FLOAT64(pc + 32), + (GLdouble) bswap_FLOAT64(pc + 40) + )); } -void __glXDispSwap_LoadIdentity(GLbyte * pc) +void +__glXDispSwap_LoadIdentity(GLbyte * pc) { - CALL_LoadIdentity( GET_DISPATCH(), () ); + CALL_LoadIdentity(GET_DISPATCH(), ()); } -void __glXDispSwap_LoadMatrixf(GLbyte * pc) +void +__glXDispSwap_LoadMatrixf(GLbyte * pc) { - CALL_LoadMatrixf( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 16 ) - ) ); + CALL_LoadMatrixf(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 16) + )); } -void __glXDispSwap_LoadMatrixd(GLbyte * pc) +void +__glXDispSwap_LoadMatrixd(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 128); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 128); pc -= 4; } #endif - CALL_LoadMatrixd( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 16 ) - ) ); + CALL_LoadMatrixd(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 16) + )); } -void __glXDispSwap_MatrixMode(GLbyte * pc) +void +__glXDispSwap_MatrixMode(GLbyte * pc) { - CALL_MatrixMode( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_MatrixMode(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_MultMatrixf(GLbyte * pc) +void +__glXDispSwap_MultMatrixf(GLbyte * pc) { - CALL_MultMatrixf( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 16 ) - ) ); + CALL_MultMatrixf(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 16) + )); } -void __glXDispSwap_MultMatrixd(GLbyte * pc) +void +__glXDispSwap_MultMatrixd(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 128); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 128); pc -= 4; } #endif - CALL_MultMatrixd( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 16 ) - ) ); + CALL_MultMatrixd(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 16) + )); } -void __glXDispSwap_Ortho(GLbyte * pc) +void +__glXDispSwap_Ortho(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 48); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 48); pc -= 4; } #endif - CALL_Ortho( GET_DISPATCH(), ( - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLdouble)bswap_FLOAT64( pc + 16 ), - (GLdouble)bswap_FLOAT64( pc + 24 ), - (GLdouble)bswap_FLOAT64( pc + 32 ), - (GLdouble)bswap_FLOAT64( pc + 40 ) - ) ); + CALL_Ortho(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0), + (GLdouble) bswap_FLOAT64(pc + 8), + (GLdouble) bswap_FLOAT64(pc + 16), + (GLdouble) bswap_FLOAT64(pc + 24), + (GLdouble) bswap_FLOAT64(pc + 32), + (GLdouble) bswap_FLOAT64(pc + 40) + )); } -void __glXDispSwap_PopMatrix(GLbyte * pc) +void +__glXDispSwap_PopMatrix(GLbyte * pc) { - CALL_PopMatrix( GET_DISPATCH(), () ); + CALL_PopMatrix(GET_DISPATCH(), ()); } -void __glXDispSwap_PushMatrix(GLbyte * pc) +void +__glXDispSwap_PushMatrix(GLbyte * pc) { - CALL_PushMatrix( GET_DISPATCH(), () ); + CALL_PushMatrix(GET_DISPATCH(), ()); } -void __glXDispSwap_Rotated(GLbyte * pc) +void +__glXDispSwap_Rotated(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_Rotated( GET_DISPATCH(), ( - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLdouble)bswap_FLOAT64( pc + 16 ), - (GLdouble)bswap_FLOAT64( pc + 24 ) - ) ); + CALL_Rotated(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0), + (GLdouble) bswap_FLOAT64(pc + 8), + (GLdouble) bswap_FLOAT64(pc + 16), + (GLdouble) bswap_FLOAT64(pc + 24) + )); } -void __glXDispSwap_Rotatef(GLbyte * pc) +void +__glXDispSwap_Rotatef(GLbyte * pc) { - CALL_Rotatef( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ), - (GLfloat )bswap_FLOAT32( pc + 12 ) - ) ); + CALL_Rotatef(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8), + (GLfloat) bswap_FLOAT32(pc + 12) + )); } -void __glXDispSwap_Scaled(GLbyte * pc) +void +__glXDispSwap_Scaled(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Scaled( GET_DISPATCH(), ( - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLdouble)bswap_FLOAT64( pc + 16 ) - ) ); + CALL_Scaled(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0), + (GLdouble) bswap_FLOAT64(pc + 8), + (GLdouble) bswap_FLOAT64(pc + 16) + )); } -void __glXDispSwap_Scalef(GLbyte * pc) +void +__glXDispSwap_Scalef(GLbyte * pc) { - CALL_Scalef( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_Scalef(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_Translated(GLbyte * pc) +void +__glXDispSwap_Translated(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Translated( GET_DISPATCH(), ( - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLdouble)bswap_FLOAT64( pc + 16 ) - ) ); + CALL_Translated(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0), + (GLdouble) bswap_FLOAT64(pc + 8), + (GLdouble) bswap_FLOAT64(pc + 16) + )); } -void __glXDispSwap_Translatef(GLbyte * pc) +void +__glXDispSwap_Translatef(GLbyte * pc) { - CALL_Translatef( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_Translatef(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_Viewport(GLbyte * pc) +void +__glXDispSwap_Viewport(GLbyte * pc) { - CALL_Viewport( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLsizei )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ) - ) ); + CALL_Viewport(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLsizei) bswap_CARD32(pc + 8), + (GLsizei) bswap_CARD32(pc + 12) + )); } -void __glXDispSwap_BindTexture(GLbyte * pc) +void +__glXDispSwap_BindTexture(GLbyte * pc) { - CALL_BindTexture( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_BindTexture(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4) + )); } -void __glXDispSwap_Indexubv(GLbyte * pc) +void +__glXDispSwap_Indexubv(GLbyte * pc) { - CALL_Indexubv( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); + CALL_Indexubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0) + )); } -void __glXDispSwap_PolygonOffset(GLbyte * pc) +void +__glXDispSwap_PolygonOffset(GLbyte * pc) { - CALL_PolygonOffset( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + CALL_PolygonOffset(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); } -int __glXDispSwap_AreTexturesResident(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_AreTexturesResident(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLboolean retval; GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreTexturesResident( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ), - residences - ) ); + GLboolean *residences = + __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); + retval = + CALL_AreTexturesResident(GET_DISPATCH(), + (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + 4), 0), + residences)); __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval); error = Success; } @@ -2883,24 +3089,28 @@ int __glXDispSwap_AreTexturesResident(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLboolean retval; GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreTexturesResident( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ), - residences - ) ); + GLboolean *residences = + __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); + retval = + CALL_AreTexturesResident(GET_DISPATCH(), + (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + 4), 0), + residences)); __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval); error = Success; } @@ -2908,116 +3118,123 @@ int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_CopyTexImage1D(GLbyte * pc) +void +__glXDispSwap_CopyTexImage1D(GLbyte * pc) { - CALL_CopyTexImage1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ) - ) ); + CALL_CopyTexImage1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLint) bswap_CARD32(pc + 16), + (GLsizei) bswap_CARD32(pc + 20), + (GLint) bswap_CARD32(pc + 24) + )); } -void __glXDispSwap_CopyTexImage2D(GLbyte * pc) +void +__glXDispSwap_CopyTexImage2D(GLbyte * pc) { - CALL_CopyTexImage2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ) - ) ); + CALL_CopyTexImage2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLint) bswap_CARD32(pc + 16), + (GLsizei) bswap_CARD32(pc + 20), + (GLsizei) bswap_CARD32(pc + 24), + (GLint) bswap_CARD32(pc + 28) + )); } -void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc) +void +__glXDispSwap_CopyTexSubImage1D(GLbyte * pc) { - CALL_CopyTexSubImage1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ) - ) ); + CALL_CopyTexSubImage1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLint) bswap_CARD32(pc + 16), + (GLsizei) bswap_CARD32(pc + 20) + )); } -void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc) +void +__glXDispSwap_CopyTexSubImage2D(GLbyte * pc) { - CALL_CopyTexSubImage2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLint )bswap_CARD32 ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ) - ) ); + CALL_CopyTexSubImage2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLint) bswap_CARD32(pc + 16), + (GLint) bswap_CARD32(pc + 20), + (GLsizei) bswap_CARD32(pc + 24), + (GLsizei) bswap_CARD32(pc + 28) + )); } -int __glXDispSwap_DeleteTextures(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_DeleteTextures(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DeleteTextures( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); + + CALL_DeleteTextures(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + 4), 0) + )); error = Success; } return error; } -int __glXDispSwap_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_DeleteTexturesEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DeleteTextures( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); + + CALL_DeleteTextures(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + 4), 0) + )); error = Success; } return error; } -int __glXDispSwap_GenTextures(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GenTextures(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLuint answerBuffer[200]; - GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenTextures( GET_DISPATCH(), ( - n, - textures - ) ); - (void) bswap_32_array( (uint32_t *) textures, n ); + GLuint *textures = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenTextures(GET_DISPATCH(), (n, textures)); + (void) bswap_32_array((uint32_t *) textures, n); __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0); error = Success; } @@ -3025,23 +3242,24 @@ int __glXDispSwap_GenTextures(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLuint answerBuffer[200]; - GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenTextures( GET_DISPATCH(), ( - n, - textures - ) ); - (void) bswap_32_array( (uint32_t *) textures, n ); + GLuint *textures = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenTextures(GET_DISPATCH(), (n, textures)); + (void) bswap_32_array((uint32_t *) textures, n); __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0); error = Success; } @@ -3049,18 +3267,20 @@ int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_IsTexture(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsTexture(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsTexture( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_IsTexture(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -3068,18 +3288,20 @@ int __glXDispSwap_IsTexture(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsTextureEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsTexture( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_IsTexture(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -3087,166 +3309,192 @@ int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_PrioritizeTextures(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); +void +__glXDispSwap_PrioritizeTextures(GLbyte * pc) +{ + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); + + CALL_PrioritizeTextures(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + 4), + 0), + (const GLclampf *) + bswap_32_array((uint32_t *) (pc + + 4), 0) + )); +} + +void +__glXDispSwap_TexSubImage1D(GLbyte * pc) +{ + const GLvoid *const pixels = (const GLvoid *) ((pc + 56)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); + + CALL_TexSubImage1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLint) bswap_CARD32(pc + 24), + (GLint) bswap_CARD32(pc + 28), + (GLsizei) bswap_CARD32(pc + 36), + (GLenum) bswap_ENUM(pc + 44), + (GLenum) bswap_ENUM(pc + 48), pixels)); +} + +void +__glXDispSwap_TexSubImage2D(GLbyte * pc) +{ + const GLvoid *const pixels = (const GLvoid *) ((pc + 56)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); - CALL_PrioritizeTextures( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ), - (const GLclampf *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + CALL_TexSubImage2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLint) bswap_CARD32(pc + 24), + (GLint) bswap_CARD32(pc + 28), + (GLint) bswap_CARD32(pc + 32), + (GLsizei) bswap_CARD32(pc + 36), + (GLsizei) bswap_CARD32(pc + 40), + (GLenum) bswap_ENUM(pc + 44), + (GLenum) bswap_ENUM(pc + 48), pixels)); } -void __glXDispSwap_TexSubImage1D(GLbyte * pc) +void +__glXDispSwap_BlendColor(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 56)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_TexSubImage1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ), - (GLsizei )bswap_CARD32 ( pc + 36 ), - (GLenum )bswap_ENUM ( pc + 44 ), - (GLenum )bswap_ENUM ( pc + 48 ), - pixels - ) ); + CALL_BlendColor(GET_DISPATCH(), ((GLclampf) bswap_FLOAT32(pc + 0), + (GLclampf) bswap_FLOAT32(pc + 4), + (GLclampf) bswap_FLOAT32(pc + 8), + (GLclampf) bswap_FLOAT32(pc + 12) + )); } -void __glXDispSwap_TexSubImage2D(GLbyte * pc) +void +__glXDispSwap_BlendEquation(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 56)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_TexSubImage2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ), - (GLint )bswap_CARD32 ( pc + 32 ), - (GLsizei )bswap_CARD32 ( pc + 36 ), - (GLsizei )bswap_CARD32 ( pc + 40 ), - (GLenum )bswap_ENUM ( pc + 44 ), - (GLenum )bswap_ENUM ( pc + 48 ), - pixels - ) ); + CALL_BlendEquation(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_BlendColor(GLbyte * pc) +void +__glXDispSwap_ColorTable(GLbyte * pc) { - CALL_BlendColor( GET_DISPATCH(), ( - (GLclampf)bswap_FLOAT32( pc + 0 ), - (GLclampf)bswap_FLOAT32( pc + 4 ), - (GLclampf)bswap_FLOAT32( pc + 8 ), - (GLclampf)bswap_FLOAT32( pc + 12 ) - ) ); -} + const GLvoid *const table = (const GLvoid *) ((pc + 40)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); -void __glXDispSwap_BlendEquation(GLbyte * pc) -{ - CALL_BlendEquation( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); -void __glXDispSwap_ColorTable(GLbyte * pc) -{ - const GLvoid * const table = (const GLvoid *) ((pc + 40)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_ColorTable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLenum )bswap_ENUM ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLenum )bswap_ENUM ( pc + 32 ), - (GLenum )bswap_ENUM ( pc + 36 ), - table - ) ); -} + CALL_ColorTable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLenum) bswap_ENUM(pc + 24), + (GLsizei) bswap_CARD32(pc + 28), + (GLenum) bswap_ENUM(pc + 32), + (GLenum) bswap_ENUM(pc + 36), table)); +} + +void +__glXDispSwap_ColorTableParameterfv(GLbyte * pc) +{ + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLfloat *params; + + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), + __glColorTableParameterfv_size(pname)); -void __glXDispSwap_ColorTableParameterfv(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; - - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glColorTableParameterfv_size(pname) ); - - CALL_ColorTableParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_ColorTableParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); } -void __glXDispSwap_ColorTableParameteriv(GLbyte * pc) +void +__glXDispSwap_ColorTableParameteriv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glColorTableParameteriv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 8), + __glColorTableParameteriv_size(pname)); - CALL_ColorTableParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_ColorTableParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); } -void __glXDispSwap_CopyColorTable(GLbyte * pc) +void +__glXDispSwap_CopyColorTable(GLbyte * pc) { - CALL_CopyColorTable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ) - ) ); + CALL_CopyColorTable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLsizei) bswap_CARD32(pc + 16) + )); } -int __glXDispSwap_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetColorTableParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetColorTableParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetColorTableParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetColorTableParameterfv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3254,29 +3502,32 @@ int __glXDispSwap_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetColorTableParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetColorTableParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetColorTableParameterfv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3284,29 +3535,32 @@ int __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetColorTableParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetColorTableParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetColorTableParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetColorTableParameteriv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3314,29 +3568,32 @@ int __glXDispSwap_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetColorTableParameterivSGI(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetColorTableParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetColorTableParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetColorTableParameteriv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3344,176 +3601,203 @@ int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_ColorSubTable(GLbyte * pc) -{ - const GLvoid * const data = (const GLvoid *) ((pc + 40)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_ColorSubTable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLenum )bswap_ENUM ( pc + 32 ), - (GLenum )bswap_ENUM ( pc + 36 ), - data - ) ); -} - -void __glXDispSwap_CopyColorSubTable(GLbyte * pc) -{ - CALL_CopyColorSubTable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLsizei )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ) - ) ); -} - -void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc) -{ - const GLvoid * const image = (const GLvoid *) ((pc + 44)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); +void +__glXDispSwap_ColorSubTable(GLbyte * pc) +{ + const GLvoid *const data = (const GLvoid *) ((pc + 40)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); + + CALL_ColorSubTable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLsizei) bswap_CARD32(pc + 24), + (GLsizei) bswap_CARD32(pc + 28), + (GLenum) bswap_ENUM(pc + 32), + (GLenum) bswap_ENUM(pc + 36), data)); +} + +void +__glXDispSwap_CopyColorSubTable(GLbyte * pc) +{ + CALL_CopyColorSubTable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLsizei) bswap_CARD32(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLsizei) bswap_CARD32(pc + 16) + )); +} + +void +__glXDispSwap_ConvolutionFilter1D(GLbyte * pc) +{ + const GLvoid *const image = (const GLvoid *) ((pc + 44)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_ConvolutionFilter1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLenum )bswap_ENUM ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLenum )bswap_ENUM ( pc + 36 ), - (GLenum )bswap_ENUM ( pc + 40 ), - image - ) ); -} - -void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc) -{ - const GLvoid * const image = (const GLvoid *) ((pc + 44)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); + CALL_ConvolutionFilter1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLenum) bswap_ENUM(pc + 24), + (GLsizei) bswap_CARD32(pc + 28), + (GLenum) bswap_ENUM(pc + 36), + (GLenum) bswap_ENUM(pc + 40), + image)); +} + +void +__glXDispSwap_ConvolutionFilter2D(GLbyte * pc) +{ + const GLvoid *const image = (const GLvoid *) ((pc + 44)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); + + CALL_ConvolutionFilter2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLenum) bswap_ENUM(pc + 24), + (GLsizei) bswap_CARD32(pc + 28), + (GLsizei) bswap_CARD32(pc + 32), + (GLenum) bswap_ENUM(pc + 36), + (GLenum) bswap_ENUM(pc + 40), + image)); +} + +void +__glXDispSwap_ConvolutionParameterf(GLbyte * pc) +{ + CALL_ConvolutionParameterf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); +} + +void +__glXDispSwap_ConvolutionParameterfv(GLbyte * pc) +{ + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLfloat *params; + + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), + __glConvolutionParameterfv_size + (pname)); - CALL_ConvolutionFilter2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLenum )bswap_ENUM ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLsizei )bswap_CARD32 ( pc + 32 ), - (GLenum )bswap_ENUM ( pc + 36 ), - (GLenum )bswap_ENUM ( pc + 40 ), - image - ) ); + CALL_ConvolutionParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); } -void __glXDispSwap_ConvolutionParameterf(GLbyte * pc) +void +__glXDispSwap_ConvolutionParameteri(GLbyte * pc) { - CALL_ConvolutionParameterf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_ConvolutionParameteri(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc) +void +__glXDispSwap_ConvolutionParameteriv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLint *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glConvolutionParameterfv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 8), + __glConvolutionParameteriv_size(pname)); - CALL_ConvolutionParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); -} + CALL_ConvolutionParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); +} -void __glXDispSwap_ConvolutionParameteri(GLbyte * pc) -{ - CALL_ConvolutionParameteri( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); +void +__glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc) +{ + CALL_CopyConvolutionFilter1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLsizei) bswap_CARD32(pc + + 16) + )); } -void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc) +void +__glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; - - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glConvolutionParameteriv_size(pname) ); - - CALL_ConvolutionParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_CopyConvolutionFilter2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLsizei) bswap_CARD32(pc + + 16), + (GLsizei) bswap_CARD32(pc + + 20) + )); } -void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc) +int +__glXDispSwap_GetConvolutionParameterfv(__GLXclientState * cl, GLbyte * pc) { - CALL_CopyConvolutionFilter1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ) - ) ); -} - -void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc) -{ - CALL_CopyConvolutionFilter2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ) - ) ); -} - -int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetConvolutionParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetConvolutionParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetConvolutionParameterfv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3521,29 +3805,32 @@ int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetConvolutionParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetConvolutionParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetConvolutionParameterfv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3551,29 +3838,32 @@ int __glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetConvolutionParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetConvolutionParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetConvolutionParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetConvolutionParameteriv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3581,29 +3871,32 @@ int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetConvolutionParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetConvolutionParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetConvolutionParameteriv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3611,29 +3904,32 @@ int __glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetHistogramParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetHistogramParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetHistogramParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetHistogramParameterfv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), pname, + params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3641,29 +3937,32 @@ int __glXDispSwap_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetHistogramParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetHistogramParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetHistogramParameterfv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), pname, + params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3671,29 +3970,32 @@ int __glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetHistogramParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetHistogramParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetHistogramParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetHistogramParameteriv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), pname, + params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3701,29 +4003,32 @@ int __glXDispSwap_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetHistogramParameterivEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetHistogramParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetHistogramParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetHistogramParameteriv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), pname, + params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3731,29 +4036,31 @@ int __glXDispSwap_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMinmaxParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetMinmaxParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMinmaxParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetMinmaxParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3761,29 +4068,31 @@ int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetMinmaxParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMinmaxParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetMinmaxParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3791,29 +4100,31 @@ int __glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMinmaxParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetMinmaxParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMinmaxParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetMinmaxParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3821,29 +4132,31 @@ int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetMinmaxParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMinmaxParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetMinmaxParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3851,397 +4164,496 @@ int __glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_Histogram(GLbyte * pc) -{ - CALL_Histogram( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLsizei )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - *(GLboolean *)(pc + 12) - ) ); -} - -void __glXDispSwap_Minmax(GLbyte * pc) -{ - CALL_Minmax( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - *(GLboolean *)(pc + 8) - ) ); -} - -void __glXDispSwap_ResetHistogram(GLbyte * pc) -{ - CALL_ResetHistogram( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_ResetMinmax(GLbyte * pc) -{ - CALL_ResetMinmax( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_TexImage3D(GLbyte * pc) -{ - const CARD32 ptr_is_null = *(CARD32 *)(pc + 76); - const GLvoid * const pixels = (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80)); - __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) bswap_CARD32( & hdr->imageHeight )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) bswap_CARD32( & hdr->skipImages )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_TexImage3D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 36 ), - (GLint )bswap_CARD32 ( pc + 40 ), - (GLint )bswap_CARD32 ( pc + 44 ), - (GLsizei )bswap_CARD32 ( pc + 48 ), - (GLsizei )bswap_CARD32 ( pc + 52 ), - (GLsizei )bswap_CARD32 ( pc + 56 ), - (GLint )bswap_CARD32 ( pc + 64 ), - (GLenum )bswap_ENUM ( pc + 68 ), - (GLenum )bswap_ENUM ( pc + 72 ), - pixels - ) ); -} - -void __glXDispSwap_TexSubImage3D(GLbyte * pc) -{ - const GLvoid * const pixels = (const GLvoid *) ((pc + 88)); - __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) bswap_CARD32( & hdr->imageHeight )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) bswap_CARD32( & hdr->skipImages )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_TexSubImage3D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 36 ), - (GLint )bswap_CARD32 ( pc + 40 ), - (GLint )bswap_CARD32 ( pc + 44 ), - (GLint )bswap_CARD32 ( pc + 48 ), - (GLint )bswap_CARD32 ( pc + 52 ), - (GLsizei )bswap_CARD32 ( pc + 60 ), - (GLsizei )bswap_CARD32 ( pc + 64 ), - (GLsizei )bswap_CARD32 ( pc + 68 ), - (GLenum )bswap_ENUM ( pc + 76 ), - (GLenum )bswap_ENUM ( pc + 80 ), - pixels - ) ); -} - -void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc) -{ - CALL_CopyTexSubImage3D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLint )bswap_CARD32 ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLsizei )bswap_CARD32 ( pc + 32 ) - ) ); -} - -void __glXDispSwap_ActiveTextureARB(GLbyte * pc) -{ - CALL_ActiveTextureARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc) +void +__glXDispSwap_Histogram(GLbyte * pc) +{ + CALL_Histogram(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLsizei) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + *(GLboolean *) (pc + 12) + )); +} + +void +__glXDispSwap_Minmax(GLbyte * pc) +{ + CALL_Minmax(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + *(GLboolean *) (pc + 8) + )); +} + +void +__glXDispSwap_ResetHistogram(GLbyte * pc) +{ + CALL_ResetHistogram(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); +} + +void +__glXDispSwap_ResetMinmax(GLbyte * pc) +{ + CALL_ResetMinmax(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); +} + +void +__glXDispSwap_TexImage3D(GLbyte * pc) +{ + const CARD32 ptr_is_null = *(CARD32 *) (pc + 76); + const GLvoid *const pixels = + (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80)); + __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_IMAGE_HEIGHT, + (GLint) bswap_CARD32(&hdr->imageHeight))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_IMAGES, + (GLint) bswap_CARD32(&hdr->skipImages))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); + + CALL_TexImage3D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 36), + (GLint) bswap_CARD32(pc + 40), + (GLint) bswap_CARD32(pc + 44), + (GLsizei) bswap_CARD32(pc + 48), + (GLsizei) bswap_CARD32(pc + 52), + (GLsizei) bswap_CARD32(pc + 56), + (GLint) bswap_CARD32(pc + 64), + (GLenum) bswap_ENUM(pc + 68), + (GLenum) bswap_ENUM(pc + 72), pixels)); +} + +void +__glXDispSwap_TexSubImage3D(GLbyte * pc) +{ + const GLvoid *const pixels = (const GLvoid *) ((pc + 88)); + __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_IMAGE_HEIGHT, + (GLint) bswap_CARD32(&hdr->imageHeight))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_IMAGES, + (GLint) bswap_CARD32(&hdr->skipImages))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); + + CALL_TexSubImage3D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 36), + (GLint) bswap_CARD32(pc + 40), + (GLint) bswap_CARD32(pc + 44), + (GLint) bswap_CARD32(pc + 48), + (GLint) bswap_CARD32(pc + 52), + (GLsizei) bswap_CARD32(pc + 60), + (GLsizei) bswap_CARD32(pc + 64), + (GLsizei) bswap_CARD32(pc + 68), + (GLenum) bswap_ENUM(pc + 76), + (GLenum) bswap_ENUM(pc + 80), pixels)); +} + +void +__glXDispSwap_CopyTexSubImage3D(GLbyte * pc) +{ + CALL_CopyTexSubImage3D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLint) bswap_CARD32(pc + 16), + (GLint) bswap_CARD32(pc + 20), + (GLint) bswap_CARD32(pc + 24), + (GLsizei) bswap_CARD32(pc + 28), + (GLsizei) bswap_CARD32(pc + 32) + )); +} + +void +__glXDispSwap_ActiveTextureARB(GLbyte * pc) +{ + CALL_ActiveTextureARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); +} + +void +__glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 12); pc -= 4; } #endif - CALL_MultiTexCoord1dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 8 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) - ) ); + CALL_MultiTexCoord1dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 8), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 0), + 1) + )); } -void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc) { - CALL_MultiTexCoord1fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 ) - ) ); + CALL_MultiTexCoord1fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), + 1) + )); } -void __glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc) { - CALL_MultiTexCoord1ivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 1 ) - ) ); + CALL_MultiTexCoord1ivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLint *) + bswap_32_array((uint32_t *) (pc + + 4), + 1) + )); } -void __glXDispSwap_MultiTexCoord1svARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord1svARB(GLbyte * pc) { - CALL_MultiTexCoord1svARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 ) - ) ); + CALL_MultiTexCoord1svARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), + 1) + )); } -void __glXDispSwap_MultiTexCoord2dvARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord2dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 20); pc -= 4; } #endif - CALL_MultiTexCoord2dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 16 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) - ) ); + CALL_MultiTexCoord2dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 16), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 0), + 2) + )); } -void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc) { - CALL_MultiTexCoord2fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 ) - ) ); + CALL_MultiTexCoord2fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), + 2) + )); } -void __glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc) { - CALL_MultiTexCoord2ivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 2 ) - ) ); + CALL_MultiTexCoord2ivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLint *) + bswap_32_array((uint32_t *) (pc + + 4), + 2) + )); } -void __glXDispSwap_MultiTexCoord2svARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord2svARB(GLbyte * pc) { - CALL_MultiTexCoord2svARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 ) - ) ); + CALL_MultiTexCoord2svARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), + 2) + )); } -void __glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 28); pc -= 4; } #endif - CALL_MultiTexCoord3dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 24 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); + CALL_MultiTexCoord3dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 24), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 0), + 3) + )); } -void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc) { - CALL_MultiTexCoord3fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 ) - ) ); + CALL_MultiTexCoord3fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), + 3) + )); } -void __glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc) { - CALL_MultiTexCoord3ivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 3 ) - ) ); + CALL_MultiTexCoord3ivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLint *) + bswap_32_array((uint32_t *) (pc + + 4), + 3) + )); } -void __glXDispSwap_MultiTexCoord3svARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord3svARB(GLbyte * pc) { - CALL_MultiTexCoord3svARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 ) - ) ); + CALL_MultiTexCoord3svARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), + 3) + )); } -void __glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 36); pc -= 4; } #endif - CALL_MultiTexCoord4dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 32 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc) -{ - CALL_MultiTexCoord4fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc) -{ - CALL_MultiTexCoord4ivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord4svARB(GLbyte * pc) -{ - CALL_MultiTexCoord4svARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_SampleCoverageARB(GLbyte * pc) -{ - CALL_SampleCoverageARB( GET_DISPATCH(), ( - (GLclampf)bswap_FLOAT32( pc + 0 ), - *(GLboolean *)(pc + 4) - ) ); -} - -void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 ); - - CALL_CompressedTexImage1DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - imageSize, - (const GLvoid *)(pc + 24) - ) ); -} - -void __glXDispSwap_CompressedTexImage2DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 24 ); - - CALL_CompressedTexImage2DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ), - (GLint )bswap_CARD32 ( pc + 20 ), - imageSize, - (const GLvoid *)(pc + 28) - ) ); -} - -void __glXDispSwap_CompressedTexImage3DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 ); - - CALL_CompressedTexImage3DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - imageSize, - (const GLvoid *)(pc + 32) - ) ); + CALL_MultiTexCoord4dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 32), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 0), + 4) + )); } -void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc) { - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 ); - - CALL_CompressedTexSubImage1DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLenum )bswap_ENUM ( pc + 16 ), - imageSize, - (const GLvoid *)(pc + 24) - ) ); + CALL_MultiTexCoord4fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), + 4) + )); } - -void __glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 ); - - CALL_CompressedTexSubImage2DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLenum )bswap_ENUM ( pc + 24 ), - imageSize, - (const GLvoid *)(pc + 32) - ) ); -} - -void __glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc) + +void +__glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc) { - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 36 ); - - CALL_CompressedTexSubImage3DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLenum )bswap_ENUM ( pc + 32 ), - imageSize, - (const GLvoid *)(pc + 40) - ) ); + CALL_MultiTexCoord4ivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLint *) + bswap_32_array((uint32_t *) (pc + + 4), + 4) + )); } -int __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) +void +__glXDispSwap_MultiTexCoord4svARB(GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + CALL_MultiTexCoord4svARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), + 4) + )); +} + +void +__glXDispSwap_SampleCoverageARB(GLbyte * pc) +{ + CALL_SampleCoverageARB(GET_DISPATCH(), ((GLclampf) bswap_FLOAT32(pc + 0), + *(GLboolean *) (pc + 4) + )); +} + +void +__glXDispSwap_CompressedTexImage1DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20); + + CALL_CompressedTexImage1DARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLsizei) bswap_CARD32(pc + + 12), + (GLint) bswap_CARD32(pc + 16), + imageSize, + (const GLvoid *) (pc + 24) + )); +} + +void +__glXDispSwap_CompressedTexImage2DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 24); + + CALL_CompressedTexImage2DARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLsizei) bswap_CARD32(pc + + 12), + (GLsizei) bswap_CARD32(pc + + 16), + (GLint) bswap_CARD32(pc + 20), + imageSize, + (const GLvoid *) (pc + 28) + )); +} + +void +__glXDispSwap_CompressedTexImage3DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28); + + CALL_CompressedTexImage3DARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLsizei) bswap_CARD32(pc + + 12), + (GLsizei) bswap_CARD32(pc + + 16), + (GLsizei) bswap_CARD32(pc + + 20), + (GLint) bswap_CARD32(pc + 24), + imageSize, + (const GLvoid *) (pc + 32) + )); +} + +void +__glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20); + + CALL_CompressedTexSubImage1DARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + + 4), + (GLint) bswap_CARD32(pc + + 8), + (GLsizei) bswap_CARD32(pc + + 12), + (GLenum) bswap_ENUM(pc + + 16), + imageSize, + (const GLvoid *) (pc + 24) + )); +} + +void +__glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28); + + CALL_CompressedTexSubImage2DARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + + 4), + (GLint) bswap_CARD32(pc + + 8), + (GLint) bswap_CARD32(pc + + 12), + (GLsizei) bswap_CARD32(pc + + 16), + (GLsizei) bswap_CARD32(pc + + 20), + (GLenum) bswap_ENUM(pc + + 24), + imageSize, + (const GLvoid *) (pc + 32) + )); +} + +void +__glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 36); + + CALL_CompressedTexSubImage3DARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + + 4), + (GLint) bswap_CARD32(pc + + 8), + (GLint) bswap_CARD32(pc + + 12), + (GLint) bswap_CARD32(pc + + 16), + (GLsizei) bswap_CARD32(pc + + 20), + (GLsizei) bswap_CARD32(pc + + 24), + (GLsizei) bswap_CARD32(pc + + 28), + (GLenum) bswap_ENUM(pc + + 32), + imageSize, + (const GLvoid *) (pc + 40) + )); +} + +int +__glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState * cl, GLbyte * pc) +{ + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLdouble params[4]; - CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - params - ) ); - (void) bswap_64_array( (uint64_t *) params, 4 ); + + CALL_GetProgramEnvParameterdvARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) + bswap_CARD32(pc + 4), + params)); + (void) bswap_64_array((uint64_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0); error = Success; } @@ -4249,21 +4661,24 @@ int __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLfloat params[4]; - CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 4 ); + + CALL_GetProgramEnvParameterfvARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) + bswap_CARD32(pc + 4), + params)); + (void) bswap_32_array((uint32_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0); error = Success; } @@ -4271,21 +4686,25 @@ int __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLdouble params[4]; - CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - params - ) ); - (void) bswap_64_array( (uint64_t *) params, 4 ); + + CALL_GetProgramLocalParameterdvARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) + bswap_CARD32(pc + + 4), + params)); + (void) bswap_64_array((uint64_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0); error = Success; } @@ -4293,21 +4712,25 @@ int __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc return error; } -int __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLfloat params[4]; - CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 4 ); + + CALL_GetProgramLocalParameterfvARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) + bswap_CARD32(pc + + 4), + params)); + (void) bswap_32_array((uint32_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0); error = Success; } @@ -4315,29 +4738,31 @@ int __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc return error; } -int __glXDispSwap_GetProgramivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetProgramivARB_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetProgramivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetProgramivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4345,29 +4770,32 @@ int __glXDispSwap_GetProgramivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetVertexAttribdvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetVertexAttribdvARB_size(pname); GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *params = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribdvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_64_array( (uint64_t *) params, compsize ); + CALL_GetVertexAttribdvARB(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0), pname, + params)); + (void) bswap_64_array((uint64_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0); error = Success; } @@ -4375,29 +4803,32 @@ int __glXDispSwap_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetVertexAttribfvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetVertexAttribfvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetVertexAttribfvARB_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribfvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetVertexAttribfvARB(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0), pname, + params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4405,29 +4836,32 @@ int __glXDispSwap_GetVertexAttribfvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetVertexAttribivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetVertexAttribivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetVertexAttribivARB_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetVertexAttribivARB(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0), pname, + params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4435,332 +4869,398 @@ int __glXDispSwap_GetVertexAttribivARB(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc) +void +__glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 40); pc -= 4; } #endif - CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 ) - ) ); + CALL_ProgramEnvParameter4dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + + 4), + (const GLdouble *) + bswap_64_array((uint64_t + *) (pc + 8), + 4) + )); } -void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc) +void +__glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc) { - CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) - ) ); + CALL_ProgramEnvParameter4fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + + 4), + (const GLfloat *) + bswap_32_array((uint32_t + *) (pc + 8), + 4) + )); } -void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc) +void +__glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 40); pc -= 4; } #endif - CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 ) - ) ); + CALL_ProgramLocalParameter4dvARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + + 4), + (const GLdouble *) + bswap_64_array((uint64_t + *) (pc + + 8), 4) + )); } -void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc) +void +__glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc) { - CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) - ) ); + CALL_ProgramLocalParameter4fvARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + + 4), + (const GLfloat *) + bswap_32_array((uint32_t + *) (pc + + 8), 4) + )); } -void __glXDispSwap_ProgramStringARB(GLbyte * pc) +void +__glXDispSwap_ProgramStringARB(GLbyte * pc) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 ); + const GLsizei len = (GLsizei) bswap_CARD32(pc + 8); - CALL_ProgramStringARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - len, - (const GLvoid *)(pc + 12) - ) ); + CALL_ProgramStringARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + len, (const GLvoid *) (pc + 12) + )); } -void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib1dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 12); pc -= 4; } #endif - CALL_VertexAttrib1dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 ) - ) ); + CALL_VertexAttrib1dvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 1) + )); } -void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib1fvARB(GLbyte * pc) { - CALL_VertexAttrib1fvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 ) - ) ); + CALL_VertexAttrib1fvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 1) + )); } -void __glXDispSwap_VertexAttrib1svARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib1svARB(GLbyte * pc) { - CALL_VertexAttrib1svARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 ) - ) ); + CALL_VertexAttrib1svARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 1) + )); } -void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib2dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 20); pc -= 4; } #endif - CALL_VertexAttrib2dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 ) - ) ); + CALL_VertexAttrib2dvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 2) + )); } -void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib2fvARB(GLbyte * pc) { - CALL_VertexAttrib2fvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 ) - ) ); + CALL_VertexAttrib2fvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 2) + )); } -void __glXDispSwap_VertexAttrib2svARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib2svARB(GLbyte * pc) { - CALL_VertexAttrib2svARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 ) - ) ); + CALL_VertexAttrib2svARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 2) + )); } -void __glXDispSwap_VertexAttrib3dvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib3dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 28); pc -= 4; } #endif - CALL_VertexAttrib3dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 ) - ) ); + CALL_VertexAttrib3dvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 3) + )); } -void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib3fvARB(GLbyte * pc) { - CALL_VertexAttrib3fvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 ) - ) ); + CALL_VertexAttrib3fvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 3) + )); } -void __glXDispSwap_VertexAttrib3svARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib3svARB(GLbyte * pc) { - CALL_VertexAttrib3svARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 ) - ) ); + CALL_VertexAttrib3svARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 3) + )); } -void __glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc) { - CALL_VertexAttrib4NbvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLbyte *)(pc + 4) - ) ); + CALL_VertexAttrib4NbvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLbyte *) (pc + 4) + )); } -void __glXDispSwap_VertexAttrib4NivARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4NivARB(GLbyte * pc) { - CALL_VertexAttrib4NivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4NivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLint *) + bswap_32_array((uint32_t *) (pc + + 4), + 4) + )); } -void __glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc) { - CALL_VertexAttrib4NsvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4NsvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), + 4) + )); } -void __glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc) { - CALL_VertexAttrib4NubvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLubyte *)(pc + 4) - ) ); + CALL_VertexAttrib4NubvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLubyte *) (pc + 4) + )); } -void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc) { - CALL_VertexAttrib4NuivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4NuivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + 4), + 4) + )); } -void __glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc) { - CALL_VertexAttrib4NusvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4NusvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLushort *) + bswap_16_array((uint16_t *) (pc + + 4), + 4) + )); } -void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4bvARB(GLbyte * pc) { - CALL_VertexAttrib4bvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLbyte *)(pc + 4) - ) ); + CALL_VertexAttrib4bvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLbyte *) (pc + 4) + )); } -void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 36); pc -= 4; } #endif - CALL_VertexAttrib4dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4dvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 4) + )); } -void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4fvARB(GLbyte * pc) { - CALL_VertexAttrib4fvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4fvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 4) + )); } -void __glXDispSwap_VertexAttrib4ivARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4ivARB(GLbyte * pc) { - CALL_VertexAttrib4ivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4ivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLint *) + bswap_32_array((uint32_t *) (pc + + 4), 4) + )); } -void __glXDispSwap_VertexAttrib4svARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4svARB(GLbyte * pc) { - CALL_VertexAttrib4svARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4svARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 4) + )); } -void __glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc) { - CALL_VertexAttrib4ubvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLubyte *)(pc + 4) - ) ); + CALL_VertexAttrib4ubvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLubyte *) (pc + 4) + )); } -void __glXDispSwap_VertexAttrib4uivARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4uivARB(GLbyte * pc) { - CALL_VertexAttrib4uivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4uivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + 4), + 4) + )); } -void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4usvARB(GLbyte * pc) { - CALL_VertexAttrib4usvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4usvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLushort *) + bswap_16_array((uint16_t *) (pc + + 4), + 4) + )); } -void __glXDispSwap_BeginQueryARB(GLbyte * pc) +void +__glXDispSwap_BeginQueryARB(GLbyte * pc) { - CALL_BeginQueryARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_BeginQueryARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4) + )); } -int __glXDispSwap_DeleteQueriesARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_DeleteQueriesARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DeleteQueriesARB( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); + + CALL_DeleteQueriesARB(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + 4), + 0) + )); error = Success; } return error; } -void __glXDispSwap_EndQueryARB(GLbyte * pc) +void +__glXDispSwap_EndQueryARB(GLbyte * pc) { - CALL_EndQueryARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_EndQueryARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -int __glXDispSwap_GenQueriesARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GenQueriesARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLuint answerBuffer[200]; - GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenQueriesARB( GET_DISPATCH(), ( - n, - ids - ) ); - (void) bswap_32_array( (uint32_t *) ids, n ); + GLuint *ids = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenQueriesARB(GET_DISPATCH(), (n, ids)); + (void) bswap_32_array((uint32_t *) ids, n); __glXSendReplySwap(cl->client, ids, n, 4, GL_TRUE, 0); error = Success; } @@ -4768,29 +5268,31 @@ int __glXDispSwap_GenQueriesARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetQueryObjectivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetQueryObjectivARB_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetQueryObjectivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetQueryObjectivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4798,29 +5300,32 @@ int __glXDispSwap_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetQueryObjectuivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetQueryObjectuivARB_size(pname); GLuint answerBuffer[200]; - GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLuint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetQueryObjectuivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetQueryObjectuivARB(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0), pname, + params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4828,29 +5333,31 @@ int __glXDispSwap_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetQueryivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetQueryivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetQueryivARB_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetQueryivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetQueryivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4858,18 +5365,20 @@ int __glXDispSwap_GetQueryivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_IsQueryARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsQueryARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsQueryARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_IsQueryARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -4877,190 +5386,226 @@ int __glXDispSwap_IsQueryARB(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_DrawBuffersARB(GLbyte * pc) +void +__glXDispSwap_DrawBuffersARB(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); - CALL_DrawBuffersARB( GET_DISPATCH(), ( - n, - (const GLenum *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + CALL_DrawBuffersARB(GET_DISPATCH(), (n, + (const GLenum *) + bswap_32_array((uint32_t *) (pc + 4), + 0) + )); } -void __glXDispSwap_ClampColorARB(GLbyte * pc) +void +__glXDispSwap_ClampColorARB(GLbyte * pc) { - CALL_ClampColorARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); + CALL_ClampColorARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4) + )); } -void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc) +void +__glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc) { - CALL_RenderbufferStorageMultisample( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLsizei )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ) - ) ); + CALL_RenderbufferStorageMultisample(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLsizei) + bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + + + 8), + (GLsizei) + bswap_CARD32(pc + 12), + (GLsizei) + bswap_CARD32(pc + 16) + )); } -void __glXDispSwap_SampleMaskSGIS(GLbyte * pc) +void +__glXDispSwap_SampleMaskSGIS(GLbyte * pc) { - CALL_SampleMaskSGIS( GET_DISPATCH(), ( - (GLclampf)bswap_FLOAT32( pc + 0 ), - *(GLboolean *)(pc + 4) - ) ); + CALL_SampleMaskSGIS(GET_DISPATCH(), ((GLclampf) bswap_FLOAT32(pc + 0), + *(GLboolean *) (pc + 4) + )); } -void __glXDispSwap_SamplePatternSGIS(GLbyte * pc) +void +__glXDispSwap_SamplePatternSGIS(GLbyte * pc) { - CALL_SamplePatternSGIS( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_SamplePatternSGIS(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_PointParameterfEXT(GLbyte * pc) +void +__glXDispSwap_PointParameterfEXT(GLbyte * pc) { - CALL_PointParameterfEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + CALL_PointParameterfEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); } -void __glXDispSwap_PointParameterfvEXT(GLbyte * pc) +void +__glXDispSwap_PointParameterfvEXT(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameterfvEXT_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), + __glPointParameterfvEXT_size(pname)); - CALL_PointParameterfvEXT( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_PointParameterfvEXT(GET_DISPATCH(), (pname, params)); } -void __glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc) { - CALL_SecondaryColor3bvEXT( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); + CALL_SecondaryColor3bvEXT(GET_DISPATCH(), ((const GLbyte *) (pc + 0) + )); } -void __glXDispSwap_SecondaryColor3dvEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3dvEXT(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_SecondaryColor3dvEXT( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); + CALL_SecondaryColor3dvEXT(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 0), + 3) + )); } -void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc) { - CALL_SecondaryColor3fvEXT( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_SecondaryColor3fvEXT(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 0), + 3) + )); } -void __glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc) { - CALL_SecondaryColor3ivEXT( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_SecondaryColor3ivEXT(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + + 0), + 3) + )); } -void __glXDispSwap_SecondaryColor3svEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3svEXT(GLbyte * pc) { - CALL_SecondaryColor3svEXT( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_SecondaryColor3svEXT(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + + 0), + 3) + )); } -void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc) { - CALL_SecondaryColor3ubvEXT( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); + CALL_SecondaryColor3ubvEXT(GET_DISPATCH(), ((const GLubyte *) (pc + 0) + )); } -void __glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc) { - CALL_SecondaryColor3uivEXT( GET_DISPATCH(), ( - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_SecondaryColor3uivEXT(GET_DISPATCH(), ((const GLuint *) + bswap_32_array((uint32_t *) (pc + + + 0), + 3) + )); } -void __glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc) { - CALL_SecondaryColor3usvEXT( GET_DISPATCH(), ( - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_SecondaryColor3usvEXT(GET_DISPATCH(), ((const GLushort *) + bswap_16_array((uint16_t *) (pc + + + 0), + 3) + )); } -void __glXDispSwap_FogCoorddvEXT(GLbyte * pc) +void +__glXDispSwap_FogCoorddvEXT(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_FogCoorddvEXT( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) - ) ); + CALL_FogCoorddvEXT(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 1) + )); } -void __glXDispSwap_FogCoordfvEXT(GLbyte * pc) +void +__glXDispSwap_FogCoordfvEXT(GLbyte * pc) { - CALL_FogCoordfvEXT( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); + CALL_FogCoordfvEXT(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 1) + )); } -void __glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc) +void +__glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc) { - CALL_BlendFuncSeparateEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLenum )bswap_ENUM ( pc + 12 ) - ) ); + CALL_BlendFuncSeparateEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLenum) bswap_ENUM(pc + 12) + )); } -void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc) +void +__glXDispSwap_WindowPos3fvMESA(GLbyte * pc) { - CALL_WindowPos3fvMESA( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_WindowPos3fvMESA(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), + 3) + )); } -int __glXDispSwap_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_AreProgramsResidentNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLboolean retval; GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreProgramsResidentNV( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ), - residences - ) ); + GLboolean *residences = + __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); + retval = + CALL_AreProgramsResidentNV(GET_DISPATCH(), + (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + 4), + 0), residences)); __glXSendReplySwap(cl->client, residences, n, 1, GL_FALSE, retval); error = Success; } @@ -5068,60 +5613,67 @@ int __glXDispSwap_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_BindProgramNV(GLbyte * pc) +void +__glXDispSwap_BindProgramNV(GLbyte * pc) { - CALL_BindProgramNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_BindProgramNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4) + )); } -int __glXDispSwap_DeleteProgramsNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_DeleteProgramsNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DeleteProgramsNV( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); + + CALL_DeleteProgramsNV(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + 4), + 0) + )); error = Success; } return error; } -void __glXDispSwap_ExecuteProgramNV(GLbyte * pc) +void +__glXDispSwap_ExecuteProgramNV(GLbyte * pc) { - CALL_ExecuteProgramNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) - ) ); + CALL_ExecuteProgramNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + 8), + 4) + )); } -int __glXDispSwap_GenProgramsNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GenProgramsNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLuint answerBuffer[200]; - GLuint * programs = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenProgramsNV( GET_DISPATCH(), ( - n, - programs - ) ); - (void) bswap_32_array( (uint32_t *) programs, n ); + GLuint *programs = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenProgramsNV(GET_DISPATCH(), (n, programs)); + (void) bswap_32_array((uint32_t *) programs, n); __glXSendReplySwap(cl->client, programs, n, 4, GL_TRUE, 0); error = Success; } @@ -5129,22 +5681,26 @@ int __glXDispSwap_GenProgramsNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramParameterdvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLdouble params[4]; - CALL_GetProgramParameterdvNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - params - ) ); - (void) bswap_64_array( (uint64_t *) params, 4 ); + + CALL_GetProgramParameterdvNV(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + + 4), + (GLenum) bswap_ENUM(pc + + 8), + params)); + (void) bswap_64_array((uint64_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0); error = Success; } @@ -5152,22 +5708,26 @@ int __glXDispSwap_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramParameterfvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLfloat params[4]; - CALL_GetProgramParameterfvNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 4 ); + + CALL_GetProgramParameterfvNV(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + + 4), + (GLenum) bswap_ENUM(pc + + 8), + params)); + (void) bswap_32_array((uint32_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0); error = Success; } @@ -5175,29 +5735,31 @@ int __glXDispSwap_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetProgramivNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramivNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetProgramivNV_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetProgramivNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetProgramivNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -5205,22 +5767,23 @@ int __glXDispSwap_GetProgramivNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTrackMatrixivNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLint params[1]; - CALL_GetTrackMatrixivNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 1 ); + + CALL_GetTrackMatrixivNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + params)); + (void) bswap_32_array((uint32_t *) params, 1); __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0); error = Success; } @@ -5228,29 +5791,31 @@ int __glXDispSwap_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetVertexAttribdvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetVertexAttribdvNV_size(pname); GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *params = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribdvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_64_array( (uint64_t *) params, compsize ); + CALL_GetVertexAttribdvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + pname, params)); + (void) bswap_64_array((uint64_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0); error = Success; } @@ -5258,29 +5823,31 @@ int __glXDispSwap_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetVertexAttribfvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetVertexAttribfvNV_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribfvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetVertexAttribfvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -5288,29 +5855,31 @@ int __glXDispSwap_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetVertexAttribivNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetVertexAttribivNV_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribivNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetVertexAttribivNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -5318,18 +5887,20 @@ int __glXDispSwap_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_IsProgramNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsProgramNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsProgramNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_IsProgramNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -5337,423 +5908,489 @@ int __glXDispSwap_IsProgramNV(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_LoadProgramNV(GLbyte * pc) +void +__glXDispSwap_LoadProgramNV(GLbyte * pc) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 ); + const GLsizei len = (GLsizei) bswap_CARD32(pc + 8); - CALL_LoadProgramNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - len, - (const GLubyte *)(pc + 12) - ) ); + CALL_LoadProgramNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4), + len, (const GLubyte *) (pc + 12) + )); } -void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc) +void +__glXDispSwap_ProgramParameters4dvNV(GLbyte * pc) { - const GLsizei num = (GLsizei )bswap_CARD32 ( pc + 8 ); + const GLsizei num = (GLsizei) bswap_CARD32(pc + 8); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_ProgramParameters4dvNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - num, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 12), 0 ) - ) ); + CALL_ProgramParameters4dvNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4), + num, + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + + 12), + 0) + )); } -void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc) +void +__glXDispSwap_ProgramParameters4fvNV(GLbyte * pc) { - const GLsizei num = (GLsizei )bswap_CARD32 ( pc + 8 ); + const GLsizei num = (GLsizei) bswap_CARD32(pc + 8); - CALL_ProgramParameters4fvNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - num, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 12), 0 ) - ) ); + CALL_ProgramParameters4fvNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4), + num, + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + + 12), + 0) + )); } -void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc) +void +__glXDispSwap_RequestResidentProgramsNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); - CALL_RequestResidentProgramsNV( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + CALL_RequestResidentProgramsNV(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t + *) (pc + 4), + 0) + )); } -void __glXDispSwap_TrackMatrixNV(GLbyte * pc) +void +__glXDispSwap_TrackMatrixNV(GLbyte * pc) { - CALL_TrackMatrixNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLenum )bswap_ENUM ( pc + 12 ) - ) ); + CALL_TrackMatrixNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLenum) bswap_ENUM(pc + 12) + )); } -void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib1dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 12); pc -= 4; } #endif - CALL_VertexAttrib1dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 ) - ) ); + CALL_VertexAttrib1dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 1) + )); } -void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib1fvNV(GLbyte * pc) { - CALL_VertexAttrib1fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 ) - ) ); + CALL_VertexAttrib1fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 1) + )); } -void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib1svNV(GLbyte * pc) { - CALL_VertexAttrib1svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 ) - ) ); + CALL_VertexAttrib1svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 1) + )); } -void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib2dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 20); pc -= 4; } #endif - CALL_VertexAttrib2dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 ) - ) ); + CALL_VertexAttrib2dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 2) + )); } -void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib2fvNV(GLbyte * pc) { - CALL_VertexAttrib2fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 ) - ) ); + CALL_VertexAttrib2fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 2) + )); } -void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib2svNV(GLbyte * pc) { - CALL_VertexAttrib2svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 ) - ) ); + CALL_VertexAttrib2svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 2) + )); } -void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib3dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 28); pc -= 4; } #endif - CALL_VertexAttrib3dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 ) - ) ); + CALL_VertexAttrib3dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 3) + )); } -void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib3fvNV(GLbyte * pc) { - CALL_VertexAttrib3fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 ) - ) ); + CALL_VertexAttrib3fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 3) + )); } -void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib3svNV(GLbyte * pc) { - CALL_VertexAttrib3svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 ) - ) ); + CALL_VertexAttrib3svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 3) + )); } -void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 36); pc -= 4; } #endif - CALL_VertexAttrib4dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 4) + )); } -void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4fvNV(GLbyte * pc) { - CALL_VertexAttrib4fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 4) + )); } -void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4svNV(GLbyte * pc) { - CALL_VertexAttrib4svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 4) + )); } -void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc) { - CALL_VertexAttrib4ubvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLubyte *)(pc + 4) - ) ); + CALL_VertexAttrib4ubvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLubyte *) (pc + 4) + )); } -void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs1dvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_VertexAttribs1dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs1dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs1fvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs1fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs1fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs1svNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs1svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs1svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs2dvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_VertexAttribs2dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs2dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs2fvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs2fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs2fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs2svNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs2svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs2svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs3dvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_VertexAttribs3dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs3dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs3fvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs3fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs3fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs3svNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs3svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs3svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs4dvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_VertexAttribs4dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs4dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs4fvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs4fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs4fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs4svNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs4svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs4svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs4ubvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLubyte *)(pc + 8) - ) ); + CALL_VertexAttribs4ubvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, (const GLubyte *) (pc + 8) + )); } -void __glXDispSwap_PointParameteriNV(GLbyte * pc) +void +__glXDispSwap_PointParameteriNV(GLbyte * pc) { - CALL_PointParameteriNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_PointParameteriNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4) + )); } -void __glXDispSwap_PointParameterivNV(GLbyte * pc) +void +__glXDispSwap_PointParameterivNV(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameterivNV_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 4), + __glPointParameterivNV_size(pname)); - CALL_PointParameterivNV( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_PointParameterivNV(GET_DISPATCH(), (pname, params)); } -void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc) +void +__glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc) { - CALL_ActiveStencilFaceEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_ActiveStencilFaceEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -int __glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 ); + if (cx != NULL) { + const GLsizei len = (GLsizei) bswap_CARD32(pc + 4); GLdouble params[4]; - CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - len, - (const GLubyte *)(pc + 8), - params - ) ); - (void) bswap_64_array( (uint64_t *) params, 4 ); + + CALL_GetProgramNamedParameterdvNV(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0), + len, + (const GLubyte *) (pc + + + 8), + params)); + (void) bswap_64_array((uint64_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 8, GL_TRUE, 0); error = Success; } @@ -5761,24 +6398,28 @@ int __glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 ); + if (cx != NULL) { + const GLsizei len = (GLsizei) bswap_CARD32(pc + 4); GLfloat params[4]; - CALL_GetProgramNamedParameterfvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - len, - (const GLubyte *)(pc + 8), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 4 ); + + CALL_GetProgramNamedParameterfvNV(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0), + len, + (const GLubyte *) (pc + + + 8), + params)); + (void) bswap_32_array((uint32_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 4, GL_TRUE, 0); error = Success; } @@ -5786,74 +6427,87 @@ int __glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc) +void +__glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 36 ); + const GLsizei len = (GLsizei) bswap_CARD32(pc + 36); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 44 + __GLX_PAD(len) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 32 ), - len, - (const GLubyte *)(pc + 40), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); + CALL_ProgramNamedParameter4dvNV(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 32), len, + (const GLubyte *) (pc + + 40), + (const GLdouble *) + bswap_64_array((uint64_t + *) (pc + + 0), 4) + )); } -void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc) +void +__glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei len = (GLsizei) bswap_CARD32(pc + 4); - CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - len, - (const GLubyte *)(pc + 24), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) - ) ); + CALL_ProgramNamedParameter4fvNV(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0), len, + (const GLubyte *) (pc + + 24), + (const GLfloat *) + bswap_32_array((uint32_t + *) (pc + + 8), 4) + )); } -void __glXDispSwap_BlendEquationSeparateEXT(GLbyte * pc) +void +__glXDispSwap_BlendEquationSeparateEXT(GLbyte * pc) { - CALL_BlendEquationSeparateEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); + CALL_BlendEquationSeparateEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4) + )); } -void __glXDispSwap_BindFramebufferEXT(GLbyte * pc) +void +__glXDispSwap_BindFramebufferEXT(GLbyte * pc) { - CALL_BindFramebufferEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_BindFramebufferEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4) + )); } -void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc) +void +__glXDispSwap_BindRenderbufferEXT(GLbyte * pc) { - CALL_BindRenderbufferEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_BindRenderbufferEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4) + )); } -int __glXDispSwap_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_CheckFramebufferStatusEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLenum retval; - retval = CALL_CheckFramebufferStatusEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + + retval = CALL_CheckFramebufferStatusEXT(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -5861,87 +6515,103 @@ int __glXDispSwap_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc) +void +__glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); - CALL_DeleteFramebuffersEXT( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + CALL_DeleteFramebuffersEXT(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + + 4), + 0) + )); } -void __glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc) +void +__glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); - CALL_DeleteRenderbuffersEXT( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + CALL_DeleteRenderbuffersEXT(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + + 4), + 0) + )); } -void __glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc) +void +__glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc) { - CALL_FramebufferRenderbufferEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLuint )bswap_CARD32 ( pc + 12 ) - ) ); + CALL_FramebufferRenderbufferEXT(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + + 4), + (GLenum) bswap_ENUM(pc + + 8), + (GLuint) bswap_CARD32(pc + + 12) + )); } -void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc) +void +__glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc) { - CALL_FramebufferTexture1DEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLuint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ) - ) ); + CALL_FramebufferTexture1DEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLuint) bswap_CARD32(pc + + 12), + (GLint) bswap_CARD32(pc + 16) + )); } -void __glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc) +void +__glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc) { - CALL_FramebufferTexture2DEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLuint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ) - ) ); + CALL_FramebufferTexture2DEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLuint) bswap_CARD32(pc + + 12), + (GLint) bswap_CARD32(pc + 16) + )); } -void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc) +void +__glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc) { - CALL_FramebufferTexture3DEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLuint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLint )bswap_CARD32 ( pc + 20 ) - ) ); + CALL_FramebufferTexture3DEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLuint) bswap_CARD32(pc + + 12), + (GLint) bswap_CARD32(pc + 16), + (GLint) bswap_CARD32(pc + 20) + )); } -int __glXDispSwap_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GenFramebuffersEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLuint answerBuffer[200]; - GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenFramebuffersEXT( GET_DISPATCH(), ( - n, - framebuffers - ) ); - (void) bswap_32_array( (uint32_t *) framebuffers, n ); + GLuint *framebuffers = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenFramebuffersEXT(GET_DISPATCH(), (n, framebuffers)); + (void) bswap_32_array((uint32_t *) framebuffers, n); __glXSendReplySwap(cl->client, framebuffers, n, 4, GL_TRUE, 0); error = Success; } @@ -5949,23 +6619,24 @@ int __glXDispSwap_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GenRenderbuffersEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLuint answerBuffer[200]; - GLuint * renderbuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenRenderbuffersEXT( GET_DISPATCH(), ( - n, - renderbuffers - ) ); - (void) bswap_32_array( (uint32_t *) renderbuffers, n ); + GLuint *renderbuffers = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenRenderbuffersEXT(GET_DISPATCH(), (n, renderbuffers)); + (void) bswap_32_array((uint32_t *) renderbuffers, n); __glXSendReplySwap(cl->client, renderbuffers, n, 4, GL_TRUE, 0); error = Success; } @@ -5973,29 +6644,37 @@ int __glXDispSwap_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc) +void +__glXDispSwap_GenerateMipmapEXT(GLbyte * pc) { - CALL_GenerateMipmapEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_GenerateMipmapEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetFramebufferAttachmentParameterivEXT(__GLXclientState * cl, + GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLint params[1]; - CALL_GetFramebufferAttachmentParameterivEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 1 ); + + CALL_GetFramebufferAttachmentParameterivEXT(GET_DISPATCH(), ((GLenum) + bswap_ENUM + (pc + 0), + (GLenum) + bswap_ENUM + (pc + 4), + (GLenum) + bswap_ENUM + (pc + 8), + params)); + (void) bswap_32_array((uint32_t *) params, 1); __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0); error = Success; } @@ -6003,21 +6682,24 @@ int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, G return error; } -int __glXDispSwap_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetRenderbufferParameterivEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLint params[1]; - CALL_GetRenderbufferParameterivEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 1 ); + + CALL_GetRenderbufferParameterivEXT(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLenum) + bswap_ENUM(pc + 4), + params)); + (void) bswap_32_array((uint32_t *) params, 1); __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0); error = Success; } @@ -6025,18 +6707,21 @@ int __glXDispSwap_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc return error; } -int __glXDispSwap_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsFramebufferEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsFramebufferEXT( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_IsFramebufferEXT(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -6044,18 +6729,21 @@ int __glXDispSwap_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsRenderbufferEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsRenderbufferEXT( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_IsRenderbufferEXT(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -6063,40 +6751,44 @@ int __glXDispSwap_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc) +void +__glXDispSwap_RenderbufferStorageEXT(GLbyte * pc) { - CALL_RenderbufferStorageEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLsizei )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ) - ) ); + CALL_RenderbufferStorageEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLsizei) bswap_CARD32(pc + 8), + (GLsizei) bswap_CARD32(pc + 12) + )); } -void __glXDispSwap_BlitFramebufferEXT(GLbyte * pc) +void +__glXDispSwap_BlitFramebufferEXT(GLbyte * pc) { - CALL_BlitFramebufferEXT( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLint )bswap_CARD32 ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ), - (GLbitfield)bswap_CARD32 ( pc + 32 ), - (GLenum )bswap_ENUM ( pc + 36 ) - ) ); + CALL_BlitFramebufferEXT(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLint) bswap_CARD32(pc + 16), + (GLint) bswap_CARD32(pc + 20), + (GLint) bswap_CARD32(pc + 24), + (GLint) bswap_CARD32(pc + 28), + (GLbitfield) bswap_CARD32(pc + 32), + (GLenum) bswap_ENUM(pc + 36) + )); } -void __glXDispSwap_FramebufferTextureLayerEXT(GLbyte * pc) +void +__glXDispSwap_FramebufferTextureLayerEXT(GLbyte * pc) { - CALL_FramebufferTextureLayerEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLuint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ) - ) ); + CALL_FramebufferTextureLayerEXT(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + + 4), + (GLuint) bswap_CARD32(pc + + 8), + (GLint) bswap_CARD32(pc + + 12), + (GLint) bswap_CARD32(pc + + 16) + )); } - |