diff options
Diffstat (limited to 'xorg-server/glx/indirect_reqsize.c')
-rw-r--r-- | xorg-server/glx/indirect_reqsize.c | 1686 |
1 files changed, 843 insertions, 843 deletions
diff --git a/xorg-server/glx/indirect_reqsize.c b/xorg-server/glx/indirect_reqsize.c index 62c39f041..a87f7d230 100644 --- a/xorg-server/glx/indirect_reqsize.c +++ b/xorg-server/glx/indirect_reqsize.c @@ -1,843 +1,843 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2005
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#else
-
-#include "glheader.h"
-
-#endif
-
-#include <GL/gl.h>
-#include "glxserver.h"
-#include "glxbyteorder.h"
-#include "indirect_size.h"
-#include "indirect_reqsize.h"
-
-#define __GLX_PAD(x) (((x) + 3) & ~3)
-
-#if defined(__CYGWIN__) || defined(__MINGW32__)
-# undef HAVE_ALIAS
-#endif
-#ifdef HAVE_ALIAS
-# define ALIAS2(from,to) \
- GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \
- __attribute__ ((alias( # to )));
-# define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize )
-#else
-# define ALIAS(from,to) \
- GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \
- { return __glX ## to ## ReqSize( pc, swap ); }
-#endif
-
-
-int
-__glXCallListsReqSize( const GLbyte * pc, Bool swap )
-{
-GLsizei n = *(GLsizei *)(pc + 0);
-GLenum type = * (GLenum *)(pc + 4);
- GLsizei compsize;
-
- if (swap) {
- n = bswap_32(n);
- type = bswap_32(type);
- }
-
- compsize = __glCallLists_size(type);
- return __GLX_PAD((compsize * n));
-}
-
-int
-__glXBitmapReqSize( const GLbyte * pc, Bool swap )
-{
- GLint row_length = * (GLint *)(pc + 4);
- GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = * (GLint *)(pc + 8);
- GLint alignment = * (GLint *)(pc + 16);
-GLsizei width = *(GLsizei *)(pc + 20);
-GLsizei height = *(GLsizei *)(pc + 24);
-
- if (swap) {
- row_length = bswap_32(row_length);
- skip_rows = bswap_32(skip_rows);
- alignment = bswap_32(alignment);
- width = bswap_32(width);
- height = bswap_32(height);
- }
-
- return __glXImageSize(GL_COLOR_INDEX, GL_BITMAP, 0, width, height, 1,
- image_height, row_length, skip_images,
- skip_rows, alignment);
-}
-
-int
-__glXFogfvReqSize( const GLbyte * pc, Bool swap )
-{
-GLenum pname = * (GLenum *)(pc + 0);
- GLsizei compsize;
-
- if (swap) {
- pname = bswap_32(pname);
- }
-
- compsize = __glFogfv_size(pname);
- return __GLX_PAD((compsize * 4));
-}
-
-int
-__glXLightfvReqSize( const GLbyte * pc, Bool swap )
-{
-GLenum pname = * (GLenum *)(pc + 4);
- GLsizei compsize;
-
- if (swap) {
- pname = bswap_32(pname);
- }
-
- compsize = __glLightfv_size(pname);
- return __GLX_PAD((compsize * 4));
-}
-
-int
-__glXLightModelfvReqSize( const GLbyte * pc, Bool swap )
-{
-GLenum pname = * (GLenum *)(pc + 0);
- GLsizei compsize;
-
- if (swap) {
- pname = bswap_32(pname);
- }
-
- compsize = __glLightModelfv_size(pname);
- return __GLX_PAD((compsize * 4));
-}
-
-int
-__glXMaterialfvReqSize( const GLbyte * pc, Bool swap )
-{
-GLenum pname = * (GLenum *)(pc + 4);
- GLsizei compsize;
-
- if (swap) {
- pname = bswap_32(pname);
- }
-
- compsize = __glMaterialfv_size(pname);
- return __GLX_PAD((compsize * 4));
-}
-
-int
-__glXPolygonStippleReqSize( const GLbyte * pc, Bool swap )
-{
- GLint row_length = * (GLint *)(pc + 4);
- GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = * (GLint *)(pc + 8);
- GLint alignment = * (GLint *)(pc + 16);
-
- if (swap) {
- row_length = bswap_32(row_length);
- skip_rows = bswap_32(skip_rows);
- alignment = bswap_32(alignment);
- }
-
- return __glXImageSize(GL_COLOR_INDEX, GL_BITMAP, 0, 32, 32, 1,
- image_height, row_length, skip_images,
- skip_rows, alignment);
-}
-
-int
-__glXTexParameterfvReqSize( const GLbyte * pc, Bool swap )
-{
-GLenum pname = * (GLenum *)(pc + 4);
- GLsizei compsize;
-
- if (swap) {
- pname = bswap_32(pname);
- }
-
- compsize = __glTexParameterfv_size(pname);
- return __GLX_PAD((compsize * 4));
-}
-
-int
-__glXTexImage1DReqSize( const GLbyte * pc, Bool swap )
-{
- GLint row_length = * (GLint *)(pc + 4);
- GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = * (GLint *)(pc + 8);
- GLint alignment = * (GLint *)(pc + 16);
-GLenum target = * (GLenum *)(pc + 20);
-GLsizei width = *(GLsizei *)(pc + 32);
-GLenum format = * (GLenum *)(pc + 44);
-GLenum type = * (GLenum *)(pc + 48);
-
- if (swap) {
- row_length = bswap_32(row_length);
- skip_rows = bswap_32(skip_rows);
- alignment = bswap_32(alignment);
- target = bswap_32(target);
- width = bswap_32(width);
- format = bswap_32(format);
- type = bswap_32(type);
- }
-
- return __glXImageSize(format, type, target, width, 1, 1,
- image_height, row_length, skip_images,
- skip_rows, alignment);
-}
-
-int
-__glXTexImage2DReqSize( const GLbyte * pc, Bool swap )
-{
- GLint row_length = * (GLint *)(pc + 4);
- GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = * (GLint *)(pc + 8);
- GLint alignment = * (GLint *)(pc + 16);
-GLenum target = * (GLenum *)(pc + 20);
-GLsizei width = *(GLsizei *)(pc + 32);
-GLsizei height = *(GLsizei *)(pc + 36);
-GLenum format = * (GLenum *)(pc + 44);
-GLenum type = * (GLenum *)(pc + 48);
-
- if (swap) {
- row_length = bswap_32(row_length);
- skip_rows = bswap_32(skip_rows);
- alignment = bswap_32(alignment);
- target = bswap_32(target);
- width = bswap_32(width);
- height = bswap_32(height);
- format = bswap_32(format);
- type = bswap_32(type);
- }
-
- return __glXImageSize(format, type, target, width, height, 1,
- image_height, row_length, skip_images,
- skip_rows, alignment);
-}
-
-int
-__glXTexEnvfvReqSize( const GLbyte * pc, Bool swap )
-{
-GLenum pname = * (GLenum *)(pc + 4);
- GLsizei compsize;
-
- if (swap) {
- pname = bswap_32(pname);
- }
-
- compsize = __glTexEnvfv_size(pname);
- return __GLX_PAD((compsize * 4));
-}
-
-int
-__glXTexGendvReqSize( const GLbyte * pc, Bool swap )
-{
-GLenum pname = * (GLenum *)(pc + 4);
- GLsizei compsize;
-
- if (swap) {
- pname = bswap_32(pname);
- }
-
- compsize = __glTexGendv_size(pname);
- return __GLX_PAD((compsize * 8));
-}
-
-int
-__glXTexGenfvReqSize( const GLbyte * pc, Bool swap )
-{
-GLenum pname = * (GLenum *)(pc + 4);
- GLsizei compsize;
-
- if (swap) {
- pname = bswap_32(pname);
- }
-
- compsize = __glTexGenfv_size(pname);
- return __GLX_PAD((compsize * 4));
-}
-
-int
-__glXPixelMapfvReqSize( const GLbyte * pc, Bool swap )
-{
-GLsizei mapsize = *(GLsizei *)(pc + 4);
-
- if (swap) {
- mapsize = bswap_32(mapsize);
- }
-
- return __GLX_PAD((mapsize * 4));
-}
-
-int
-__glXPixelMapusvReqSize( const GLbyte * pc, Bool swap )
-{
-GLsizei mapsize = *(GLsizei *)(pc + 4);
-
- if (swap) {
- mapsize = bswap_32(mapsize);
- }
-
- return __GLX_PAD((mapsize * 2));
-}
-
-int
-__glXDrawPixelsReqSize( const GLbyte * pc, Bool swap )
-{
- GLint row_length = * (GLint *)(pc + 4);
- GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = * (GLint *)(pc + 8);
- GLint alignment = * (GLint *)(pc + 16);
-GLsizei width = *(GLsizei *)(pc + 20);
-GLsizei height = *(GLsizei *)(pc + 24);
-GLenum format = * (GLenum *)(pc + 28);
-GLenum type = * (GLenum *)(pc + 32);
-
- if (swap) {
- row_length = bswap_32(row_length);
- skip_rows = bswap_32(skip_rows);
- alignment = bswap_32(alignment);
- width = bswap_32(width);
- height = bswap_32(height);
- format = bswap_32(format);
- type = bswap_32(type);
- }
-
- return __glXImageSize(format, type, 0, width, height, 1,
- image_height, row_length, skip_images,
- skip_rows, alignment);
-}
-
-int
-__glXPrioritizeTexturesReqSize( const GLbyte * pc, Bool swap )
-{
-GLsizei n = *(GLsizei *)(pc + 0);
-
- if (swap) {
- n = bswap_32(n);
- }
-
- return __GLX_PAD((n * 4) + (n * 4));
-}
-
-int
-__glXTexSubImage1DReqSize( const GLbyte * pc, Bool swap )
-{
- GLint row_length = * (GLint *)(pc + 4);
- GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = * (GLint *)(pc + 8);
- GLint alignment = * (GLint *)(pc + 16);
-GLenum target = * (GLenum *)(pc + 20);
-GLsizei width = *(GLsizei *)(pc + 36);
-GLenum format = * (GLenum *)(pc + 44);
-GLenum type = * (GLenum *)(pc + 48);
-
- if (swap) {
- row_length = bswap_32(row_length);
- skip_rows = bswap_32(skip_rows);
- alignment = bswap_32(alignment);
- target = bswap_32(target);
- width = bswap_32(width);
- format = bswap_32(format);
- type = bswap_32(type);
- }
-
- return __glXImageSize(format, type, target, width, 1, 1,
- image_height, row_length, skip_images,
- skip_rows, alignment);
-}
-
-int
-__glXTexSubImage2DReqSize( const GLbyte * pc, Bool swap )
-{
- GLint row_length = * (GLint *)(pc + 4);
- GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = * (GLint *)(pc + 8);
- GLint alignment = * (GLint *)(pc + 16);
-GLenum target = * (GLenum *)(pc + 20);
-GLsizei width = *(GLsizei *)(pc + 36);
-GLsizei height = *(GLsizei *)(pc + 40);
-GLenum format = * (GLenum *)(pc + 44);
-GLenum type = * (GLenum *)(pc + 48);
-
- if (swap) {
- row_length = bswap_32(row_length);
- skip_rows = bswap_32(skip_rows);
- alignment = bswap_32(alignment);
- target = bswap_32(target);
- width = bswap_32(width);
- height = bswap_32(height);
- format = bswap_32(format);
- type = bswap_32(type);
- }
-
- return __glXImageSize(format, type, target, width, height, 1,
- image_height, row_length, skip_images,
- skip_rows, alignment);
-}
-
-int
-__glXColorTableReqSize( const GLbyte * pc, Bool swap )
-{
- GLint row_length = * (GLint *)(pc + 4);
- GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = * (GLint *)(pc + 8);
- GLint alignment = * (GLint *)(pc + 16);
-GLenum target = * (GLenum *)(pc + 20);
-GLsizei width = *(GLsizei *)(pc + 28);
-GLenum format = * (GLenum *)(pc + 32);
-GLenum type = * (GLenum *)(pc + 36);
-
- if (swap) {
- row_length = bswap_32(row_length);
- skip_rows = bswap_32(skip_rows);
- alignment = bswap_32(alignment);
- target = bswap_32(target);
- width = bswap_32(width);
- format = bswap_32(format);
- type = bswap_32(type);
- }
-
- return __glXImageSize(format, type, target, width, 1, 1,
- image_height, row_length, skip_images,
- skip_rows, alignment);
-}
-
-int
-__glXColorTableParameterfvReqSize( const GLbyte * pc, Bool swap )
-{
-GLenum pname = * (GLenum *)(pc + 4);
- GLsizei compsize;
-
- if (swap) {
- pname = bswap_32(pname);
- }
-
- compsize = __glColorTableParameterfv_size(pname);
- return __GLX_PAD((compsize * 4));
-}
-
-int
-__glXColorSubTableReqSize( const GLbyte * pc, Bool swap )
-{
- GLint row_length = * (GLint *)(pc + 4);
- GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = * (GLint *)(pc + 8);
- GLint alignment = * (GLint *)(pc + 16);
-GLenum target = * (GLenum *)(pc + 20);
-GLsizei count = *(GLsizei *)(pc + 28);
-GLenum format = * (GLenum *)(pc + 32);
-GLenum type = * (GLenum *)(pc + 36);
-
- if (swap) {
- row_length = bswap_32(row_length);
- skip_rows = bswap_32(skip_rows);
- alignment = bswap_32(alignment);
- target = bswap_32(target);
- count = bswap_32(count);
- format = bswap_32(format);
- type = bswap_32(type);
- }
-
- return __glXImageSize(format, type, target, count, 1, 1,
- image_height, row_length, skip_images,
- skip_rows, alignment);
-}
-
-int
-__glXConvolutionFilter1DReqSize( const GLbyte * pc, Bool swap )
-{
- GLint row_length = * (GLint *)(pc + 4);
- GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = * (GLint *)(pc + 8);
- GLint alignment = * (GLint *)(pc + 16);
-GLenum target = * (GLenum *)(pc + 20);
-GLsizei width = *(GLsizei *)(pc + 28);
-GLenum format = * (GLenum *)(pc + 36);
-GLenum type = * (GLenum *)(pc + 40);
-
- if (swap) {
- row_length = bswap_32(row_length);
- skip_rows = bswap_32(skip_rows);
- alignment = bswap_32(alignment);
- target = bswap_32(target);
- width = bswap_32(width);
- format = bswap_32(format);
- type = bswap_32(type);
- }
-
- return __glXImageSize(format, type, target, width, 1, 1,
- image_height, row_length, skip_images,
- skip_rows, alignment);
-}
-
-int
-__glXConvolutionFilter2DReqSize( const GLbyte * pc, Bool swap )
-{
- GLint row_length = * (GLint *)(pc + 4);
- GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = * (GLint *)(pc + 8);
- GLint alignment = * (GLint *)(pc + 16);
-GLenum target = * (GLenum *)(pc + 20);
-GLsizei width = *(GLsizei *)(pc + 28);
-GLsizei height = *(GLsizei *)(pc + 32);
-GLenum format = * (GLenum *)(pc + 36);
-GLenum type = * (GLenum *)(pc + 40);
-
- if (swap) {
- row_length = bswap_32(row_length);
- skip_rows = bswap_32(skip_rows);
- alignment = bswap_32(alignment);
- target = bswap_32(target);
- width = bswap_32(width);
- height = bswap_32(height);
- format = bswap_32(format);
- type = bswap_32(type);
- }
-
- return __glXImageSize(format, type, target, width, height, 1,
- image_height, row_length, skip_images,
- skip_rows, alignment);
-}
-
-int
-__glXConvolutionParameterfvReqSize( const GLbyte * pc, Bool swap )
-{
-GLenum pname = * (GLenum *)(pc + 4);
- GLsizei compsize;
-
- if (swap) {
- pname = bswap_32(pname);
- }
-
- compsize = __glConvolutionParameterfv_size(pname);
- return __GLX_PAD((compsize * 4));
-}
-
-int
-__glXTexImage3DReqSize( const GLbyte * pc, Bool swap )
-{
- GLint row_length = * (GLint *)(pc + 4);
- GLint image_height = * (GLint *)(pc + 8);
- GLint skip_rows = * (GLint *)(pc + 16);
- GLint skip_images = * (GLint *)(pc + 20);
- GLint alignment = * (GLint *)(pc + 32);
-GLenum target = * (GLenum *)(pc + 36);
-GLsizei width = *(GLsizei *)(pc + 48);
-GLsizei height = *(GLsizei *)(pc + 52);
-GLsizei depth = *(GLsizei *)(pc + 56);
-GLenum format = * (GLenum *)(pc + 68);
-GLenum type = * (GLenum *)(pc + 72);
-
- if (swap) {
- row_length = bswap_32(row_length);
- image_height = bswap_32(image_height);
- skip_rows = bswap_32(skip_rows);
- skip_images = bswap_32(skip_images);
- alignment = bswap_32(alignment);
- target = bswap_32(target);
- width = bswap_32(width);
- height = bswap_32(height);
- depth = bswap_32(depth);
- format = bswap_32(format);
- type = bswap_32(type);
- }
-
- if (*(CARD32 *) (pc + 76))
- return 0;
-
- return __glXImageSize(format, type, target, width, height, depth,
- image_height, row_length, skip_images,
- skip_rows, alignment);
-}
-
-int
-__glXTexSubImage3DReqSize( const GLbyte * pc, Bool swap )
-{
- GLint row_length = * (GLint *)(pc + 4);
- GLint image_height = * (GLint *)(pc + 8);
- GLint skip_rows = * (GLint *)(pc + 16);
- GLint skip_images = * (GLint *)(pc + 20);
- GLint alignment = * (GLint *)(pc + 32);
-GLenum target = * (GLenum *)(pc + 36);
-GLsizei width = *(GLsizei *)(pc + 60);
-GLsizei height = *(GLsizei *)(pc + 64);
-GLsizei depth = *(GLsizei *)(pc + 68);
-GLenum format = * (GLenum *)(pc + 76);
-GLenum type = * (GLenum *)(pc + 80);
-
- if (swap) {
- row_length = bswap_32(row_length);
- image_height = bswap_32(image_height);
- skip_rows = bswap_32(skip_rows);
- skip_images = bswap_32(skip_images);
- alignment = bswap_32(alignment);
- target = bswap_32(target);
- width = bswap_32(width);
- height = bswap_32(height);
- depth = bswap_32(depth);
- format = bswap_32(format);
- type = bswap_32(type);
- }
-
- return __glXImageSize(format, type, target, width, height, depth,
- image_height, row_length, skip_images,
- skip_rows, alignment);
-}
-
-int
-__glXCompressedTexImage1DReqSize( const GLbyte * pc, Bool swap )
-{
-GLsizei imageSize = *(GLsizei *)(pc + 20);
-
- if (swap) {
- imageSize = bswap_32(imageSize);
- }
-
- return __GLX_PAD(imageSize);
-}
-
-int
-__glXCompressedTexImage2DReqSize( const GLbyte * pc, Bool swap )
-{
-GLsizei imageSize = *(GLsizei *)(pc + 24);
-
- if (swap) {
- imageSize = bswap_32(imageSize);
- }
-
- return __GLX_PAD(imageSize);
-}
-
-int
-__glXCompressedTexImage3DReqSize( const GLbyte * pc, Bool swap )
-{
-GLsizei imageSize = *(GLsizei *)(pc + 28);
-
- if (swap) {
- imageSize = bswap_32(imageSize);
- }
-
- return __GLX_PAD(imageSize);
-}
-
-int
-__glXCompressedTexSubImage3DReqSize( const GLbyte * pc, Bool swap )
-{
-GLsizei imageSize = *(GLsizei *)(pc + 36);
-
- if (swap) {
- imageSize = bswap_32(imageSize);
- }
-
- return __GLX_PAD(imageSize);
-}
-
-int
-__glXPointParameterfvReqSize( const GLbyte * pc, Bool swap )
-{
-GLenum pname = * (GLenum *)(pc + 0);
- GLsizei compsize;
-
- if (swap) {
- pname = bswap_32(pname);
- }
-
- compsize = __glPointParameterfv_size(pname);
- return __GLX_PAD((compsize * 4));
-}
-
-int
-__glXDrawBuffersReqSize( const GLbyte * pc, Bool swap )
-{
-GLsizei n = *(GLsizei *)(pc + 0);
-
- if (swap) {
- n = bswap_32(n);
- }
-
- return __GLX_PAD((n * 4));
-}
-
-int
-__glXProgramStringARBReqSize( const GLbyte * pc, Bool swap )
-{
-GLsizei len = *(GLsizei *)(pc + 8);
-
- if (swap) {
- len = bswap_32(len);
- }
-
- return __GLX_PAD(len);
-}
-
-int
-__glXProgramParameters4dvNVReqSize( const GLbyte * pc, Bool swap )
-{
-GLsizei num = *(GLsizei *)(pc + 8);
-
- if (swap) {
- num = bswap_32(num);
- }
-
- return __GLX_PAD((num * 32));
-}
-
-int
-__glXProgramParameters4fvNVReqSize( const GLbyte * pc, Bool swap )
-{
-GLsizei num = *(GLsizei *)(pc + 8);
-
- if (swap) {
- num = bswap_32(num);
- }
-
- return __GLX_PAD((num * 16));
-}
-
-int
-__glXVertexAttribs1dvNVReqSize( const GLbyte * pc, Bool swap )
-{
-GLsizei n = *(GLsizei *)(pc + 4);
-
- if (swap) {
- n = bswap_32(n);
- }
-
- return __GLX_PAD((n * 8));
-}
-
-int
-__glXVertexAttribs2dvNVReqSize( const GLbyte * pc, Bool swap )
-{
-GLsizei n = *(GLsizei *)(pc + 4);
-
- if (swap) {
- n = bswap_32(n);
- }
-
- return __GLX_PAD((n * 16));
-}
-
-int
-__glXVertexAttribs3dvNVReqSize( const GLbyte * pc, Bool swap )
-{
-GLsizei n = *(GLsizei *)(pc + 4);
-
- if (swap) {
- n = bswap_32(n);
- }
-
- return __GLX_PAD((n * 24));
-}
-
-int
-__glXVertexAttribs3fvNVReqSize( const GLbyte * pc, Bool swap )
-{
-GLsizei n = *(GLsizei *)(pc + 4);
-
- if (swap) {
- n = bswap_32(n);
- }
-
- return __GLX_PAD((n * 12));
-}
-
-int
-__glXVertexAttribs3svNVReqSize( const GLbyte * pc, Bool swap )
-{
-GLsizei n = *(GLsizei *)(pc + 4);
-
- if (swap) {
- n = bswap_32(n);
- }
-
- return __GLX_PAD((n * 6));
-}
-
-int
-__glXVertexAttribs4dvNVReqSize( const GLbyte * pc, Bool swap )
-{
-GLsizei n = *(GLsizei *)(pc + 4);
-
- if (swap) {
- n = bswap_32(n);
- }
-
- return __GLX_PAD((n * 32));
-}
-
-int
-__glXProgramNamedParameter4fvNVReqSize( const GLbyte * pc, Bool swap )
-{
-GLsizei len = *(GLsizei *)(pc + 4);
-
- if (swap) {
- len = bswap_32(len);
- }
-
- return __GLX_PAD(len);
-}
-
-ALIAS( Fogiv, Fogfv )
-ALIAS( Lightiv, Lightfv )
-ALIAS( LightModeliv, LightModelfv )
-ALIAS( Materialiv, Materialfv )
-ALIAS( TexParameteriv, TexParameterfv )
-ALIAS( TexEnviv, TexEnvfv )
-ALIAS( TexGeniv, TexGenfv )
-ALIAS( PixelMapuiv, PixelMapfv )
-ALIAS( ColorTableParameteriv, ColorTableParameterfv )
-ALIAS( ConvolutionParameteriv, ConvolutionParameterfv )
-ALIAS( CompressedTexSubImage1D, CompressedTexImage1D )
-ALIAS( CompressedTexSubImage2D, CompressedTexImage3D )
-ALIAS( PointParameteriv, PointParameterfv )
-ALIAS( DeleteFramebuffers, DrawBuffers )
-ALIAS( DeleteRenderbuffers, DrawBuffers )
-ALIAS( LoadProgramNV, ProgramStringARB )
-ALIAS( RequestResidentProgramsNV, DrawBuffers )
-ALIAS( VertexAttribs1fvNV, PixelMapfv )
-ALIAS( VertexAttribs1svNV, PixelMapusv )
-ALIAS( VertexAttribs2fvNV, VertexAttribs1dvNV )
-ALIAS( VertexAttribs2svNV, PixelMapfv )
-ALIAS( VertexAttribs4fvNV, VertexAttribs2dvNV )
-ALIAS( VertexAttribs4svNV, VertexAttribs1dvNV )
-ALIAS( VertexAttribs4ubvNV, PixelMapfv )
-ALIAS( ProgramNamedParameter4dvNV, CompressedTexSubImage3D )
+/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#else + +#include "glheader.h" + +#endif + +#include <GL/gl.h> +#include "glxserver.h" +#include "glxbyteorder.h" +#include "indirect_size.h" +#include "indirect_reqsize.h" + +#define __GLX_PAD(x) (((x) + 3) & ~3) + +#if defined(__CYGWIN__) || defined(__MINGW32__) +# undef HAVE_ALIAS +#endif +#ifdef HAVE_ALIAS +# define ALIAS2(from,to) \ + GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \ + __attribute__ ((alias( # to ))); +# define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize ) +#else +# define ALIAS(from,to) \ + GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \ + { return __glX ## to ## ReqSize( pc, swap ); } +#endif + + +int +__glXCallListsReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei n = *(GLsizei *)(pc + 0); +GLenum type = * (GLenum *)(pc + 4); + GLsizei compsize; + + if (swap) { + n = bswap_32(n); + type = bswap_32(type); + } + + compsize = __glCallLists_size(type); + return __GLX_PAD((compsize * n)); +} + +int +__glXBitmapReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = 0; + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLsizei width = *(GLsizei *)(pc + 20); +GLsizei height = *(GLsizei *)(pc + 24); + + if (swap) { + row_length = bswap_32(row_length); + skip_rows = bswap_32(skip_rows); + alignment = bswap_32(alignment); + width = bswap_32(width); + height = bswap_32(height); + } + + return __glXImageSize(GL_COLOR_INDEX, GL_BITMAP, 0, width, height, 1, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXFogfvReqSize( const GLbyte * pc, Bool swap ) +{ +GLenum pname = * (GLenum *)(pc + 0); + GLsizei compsize; + + if (swap) { + pname = bswap_32(pname); + } + + compsize = __glFogfv_size(pname); + return __GLX_PAD((compsize * 4)); +} + +int +__glXLightfvReqSize( const GLbyte * pc, Bool swap ) +{ +GLenum pname = * (GLenum *)(pc + 4); + GLsizei compsize; + + if (swap) { + pname = bswap_32(pname); + } + + compsize = __glLightfv_size(pname); + return __GLX_PAD((compsize * 4)); +} + +int +__glXLightModelfvReqSize( const GLbyte * pc, Bool swap ) +{ +GLenum pname = * (GLenum *)(pc + 0); + GLsizei compsize; + + if (swap) { + pname = bswap_32(pname); + } + + compsize = __glLightModelfv_size(pname); + return __GLX_PAD((compsize * 4)); +} + +int +__glXMaterialfvReqSize( const GLbyte * pc, Bool swap ) +{ +GLenum pname = * (GLenum *)(pc + 4); + GLsizei compsize; + + if (swap) { + pname = bswap_32(pname); + } + + compsize = __glMaterialfv_size(pname); + return __GLX_PAD((compsize * 4)); +} + +int +__glXPolygonStippleReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = 0; + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); + + if (swap) { + row_length = bswap_32(row_length); + skip_rows = bswap_32(skip_rows); + alignment = bswap_32(alignment); + } + + return __glXImageSize(GL_COLOR_INDEX, GL_BITMAP, 0, 32, 32, 1, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXTexParameterfvReqSize( const GLbyte * pc, Bool swap ) +{ +GLenum pname = * (GLenum *)(pc + 4); + GLsizei compsize; + + if (swap) { + pname = bswap_32(pname); + } + + compsize = __glTexParameterfv_size(pname); + return __GLX_PAD((compsize * 4)); +} + +int +__glXTexImage1DReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = 0; + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei width = *(GLsizei *)(pc + 32); +GLenum format = * (GLenum *)(pc + 44); +GLenum type = * (GLenum *)(pc + 48); + + if (swap) { + row_length = bswap_32(row_length); + skip_rows = bswap_32(skip_rows); + alignment = bswap_32(alignment); + target = bswap_32(target); + width = bswap_32(width); + format = bswap_32(format); + type = bswap_32(type); + } + + return __glXImageSize(format, type, target, width, 1, 1, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXTexImage2DReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = 0; + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei width = *(GLsizei *)(pc + 32); +GLsizei height = *(GLsizei *)(pc + 36); +GLenum format = * (GLenum *)(pc + 44); +GLenum type = * (GLenum *)(pc + 48); + + if (swap) { + row_length = bswap_32(row_length); + skip_rows = bswap_32(skip_rows); + alignment = bswap_32(alignment); + target = bswap_32(target); + width = bswap_32(width); + height = bswap_32(height); + format = bswap_32(format); + type = bswap_32(type); + } + + return __glXImageSize(format, type, target, width, height, 1, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXTexEnvfvReqSize( const GLbyte * pc, Bool swap ) +{ +GLenum pname = * (GLenum *)(pc + 4); + GLsizei compsize; + + if (swap) { + pname = bswap_32(pname); + } + + compsize = __glTexEnvfv_size(pname); + return __GLX_PAD((compsize * 4)); +} + +int +__glXTexGendvReqSize( const GLbyte * pc, Bool swap ) +{ +GLenum pname = * (GLenum *)(pc + 4); + GLsizei compsize; + + if (swap) { + pname = bswap_32(pname); + } + + compsize = __glTexGendv_size(pname); + return __GLX_PAD((compsize * 8)); +} + +int +__glXTexGenfvReqSize( const GLbyte * pc, Bool swap ) +{ +GLenum pname = * (GLenum *)(pc + 4); + GLsizei compsize; + + if (swap) { + pname = bswap_32(pname); + } + + compsize = __glTexGenfv_size(pname); + return __GLX_PAD((compsize * 4)); +} + +int +__glXPixelMapfvReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei mapsize = *(GLsizei *)(pc + 4); + + if (swap) { + mapsize = bswap_32(mapsize); + } + + return __GLX_PAD((mapsize * 4)); +} + +int +__glXPixelMapusvReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei mapsize = *(GLsizei *)(pc + 4); + + if (swap) { + mapsize = bswap_32(mapsize); + } + + return __GLX_PAD((mapsize * 2)); +} + +int +__glXDrawPixelsReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = 0; + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLsizei width = *(GLsizei *)(pc + 20); +GLsizei height = *(GLsizei *)(pc + 24); +GLenum format = * (GLenum *)(pc + 28); +GLenum type = * (GLenum *)(pc + 32); + + if (swap) { + row_length = bswap_32(row_length); + skip_rows = bswap_32(skip_rows); + alignment = bswap_32(alignment); + width = bswap_32(width); + height = bswap_32(height); + format = bswap_32(format); + type = bswap_32(type); + } + + return __glXImageSize(format, type, 0, width, height, 1, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXPrioritizeTexturesReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei n = *(GLsizei *)(pc + 0); + + if (swap) { + n = bswap_32(n); + } + + return __GLX_PAD((n * 4) + (n * 4)); +} + +int +__glXTexSubImage1DReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = 0; + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei width = *(GLsizei *)(pc + 36); +GLenum format = * (GLenum *)(pc + 44); +GLenum type = * (GLenum *)(pc + 48); + + if (swap) { + row_length = bswap_32(row_length); + skip_rows = bswap_32(skip_rows); + alignment = bswap_32(alignment); + target = bswap_32(target); + width = bswap_32(width); + format = bswap_32(format); + type = bswap_32(type); + } + + return __glXImageSize(format, type, target, width, 1, 1, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXTexSubImage2DReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = 0; + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei width = *(GLsizei *)(pc + 36); +GLsizei height = *(GLsizei *)(pc + 40); +GLenum format = * (GLenum *)(pc + 44); +GLenum type = * (GLenum *)(pc + 48); + + if (swap) { + row_length = bswap_32(row_length); + skip_rows = bswap_32(skip_rows); + alignment = bswap_32(alignment); + target = bswap_32(target); + width = bswap_32(width); + height = bswap_32(height); + format = bswap_32(format); + type = bswap_32(type); + } + + return __glXImageSize(format, type, target, width, height, 1, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXColorTableReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = 0; + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei width = *(GLsizei *)(pc + 28); +GLenum format = * (GLenum *)(pc + 32); +GLenum type = * (GLenum *)(pc + 36); + + if (swap) { + row_length = bswap_32(row_length); + skip_rows = bswap_32(skip_rows); + alignment = bswap_32(alignment); + target = bswap_32(target); + width = bswap_32(width); + format = bswap_32(format); + type = bswap_32(type); + } + + return __glXImageSize(format, type, target, width, 1, 1, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXColorTableParameterfvReqSize( const GLbyte * pc, Bool swap ) +{ +GLenum pname = * (GLenum *)(pc + 4); + GLsizei compsize; + + if (swap) { + pname = bswap_32(pname); + } + + compsize = __glColorTableParameterfv_size(pname); + return __GLX_PAD((compsize * 4)); +} + +int +__glXColorSubTableReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = 0; + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei count = *(GLsizei *)(pc + 28); +GLenum format = * (GLenum *)(pc + 32); +GLenum type = * (GLenum *)(pc + 36); + + if (swap) { + row_length = bswap_32(row_length); + skip_rows = bswap_32(skip_rows); + alignment = bswap_32(alignment); + target = bswap_32(target); + count = bswap_32(count); + format = bswap_32(format); + type = bswap_32(type); + } + + return __glXImageSize(format, type, target, count, 1, 1, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXConvolutionFilter1DReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = 0; + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei width = *(GLsizei *)(pc + 28); +GLenum format = * (GLenum *)(pc + 36); +GLenum type = * (GLenum *)(pc + 40); + + if (swap) { + row_length = bswap_32(row_length); + skip_rows = bswap_32(skip_rows); + alignment = bswap_32(alignment); + target = bswap_32(target); + width = bswap_32(width); + format = bswap_32(format); + type = bswap_32(type); + } + + return __glXImageSize(format, type, target, width, 1, 1, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXConvolutionFilter2DReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = 0; + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei width = *(GLsizei *)(pc + 28); +GLsizei height = *(GLsizei *)(pc + 32); +GLenum format = * (GLenum *)(pc + 36); +GLenum type = * (GLenum *)(pc + 40); + + if (swap) { + row_length = bswap_32(row_length); + skip_rows = bswap_32(skip_rows); + alignment = bswap_32(alignment); + target = bswap_32(target); + width = bswap_32(width); + height = bswap_32(height); + format = bswap_32(format); + type = bswap_32(type); + } + + return __glXImageSize(format, type, target, width, height, 1, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXConvolutionParameterfvReqSize( const GLbyte * pc, Bool swap ) +{ +GLenum pname = * (GLenum *)(pc + 4); + GLsizei compsize; + + if (swap) { + pname = bswap_32(pname); + } + + compsize = __glConvolutionParameterfv_size(pname); + return __GLX_PAD((compsize * 4)); +} + +int +__glXTexImage3DReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = * (GLint *)(pc + 8); + GLint skip_rows = * (GLint *)(pc + 16); + GLint skip_images = * (GLint *)(pc + 20); + GLint alignment = * (GLint *)(pc + 32); +GLenum target = * (GLenum *)(pc + 36); +GLsizei width = *(GLsizei *)(pc + 48); +GLsizei height = *(GLsizei *)(pc + 52); +GLsizei depth = *(GLsizei *)(pc + 56); +GLenum format = * (GLenum *)(pc + 68); +GLenum type = * (GLenum *)(pc + 72); + + if (swap) { + row_length = bswap_32(row_length); + image_height = bswap_32(image_height); + skip_rows = bswap_32(skip_rows); + skip_images = bswap_32(skip_images); + alignment = bswap_32(alignment); + target = bswap_32(target); + width = bswap_32(width); + height = bswap_32(height); + depth = bswap_32(depth); + format = bswap_32(format); + type = bswap_32(type); + } + + if (*(CARD32 *) (pc + 76)) + return 0; + + return __glXImageSize(format, type, target, width, height, depth, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXTexSubImage3DReqSize( const GLbyte * pc, Bool swap ) +{ + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = * (GLint *)(pc + 8); + GLint skip_rows = * (GLint *)(pc + 16); + GLint skip_images = * (GLint *)(pc + 20); + GLint alignment = * (GLint *)(pc + 32); +GLenum target = * (GLenum *)(pc + 36); +GLsizei width = *(GLsizei *)(pc + 60); +GLsizei height = *(GLsizei *)(pc + 64); +GLsizei depth = *(GLsizei *)(pc + 68); +GLenum format = * (GLenum *)(pc + 76); +GLenum type = * (GLenum *)(pc + 80); + + if (swap) { + row_length = bswap_32(row_length); + image_height = bswap_32(image_height); + skip_rows = bswap_32(skip_rows); + skip_images = bswap_32(skip_images); + alignment = bswap_32(alignment); + target = bswap_32(target); + width = bswap_32(width); + height = bswap_32(height); + depth = bswap_32(depth); + format = bswap_32(format); + type = bswap_32(type); + } + + return __glXImageSize(format, type, target, width, height, depth, + image_height, row_length, skip_images, + skip_rows, alignment); +} + +int +__glXCompressedTexImage1DReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei imageSize = *(GLsizei *)(pc + 20); + + if (swap) { + imageSize = bswap_32(imageSize); + } + + return __GLX_PAD(imageSize); +} + +int +__glXCompressedTexImage2DReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei imageSize = *(GLsizei *)(pc + 24); + + if (swap) { + imageSize = bswap_32(imageSize); + } + + return __GLX_PAD(imageSize); +} + +int +__glXCompressedTexImage3DReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei imageSize = *(GLsizei *)(pc + 28); + + if (swap) { + imageSize = bswap_32(imageSize); + } + + return __GLX_PAD(imageSize); +} + +int +__glXCompressedTexSubImage3DReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei imageSize = *(GLsizei *)(pc + 36); + + if (swap) { + imageSize = bswap_32(imageSize); + } + + return __GLX_PAD(imageSize); +} + +int +__glXPointParameterfvReqSize( const GLbyte * pc, Bool swap ) +{ +GLenum pname = * (GLenum *)(pc + 0); + GLsizei compsize; + + if (swap) { + pname = bswap_32(pname); + } + + compsize = __glPointParameterfv_size(pname); + return __GLX_PAD((compsize * 4)); +} + +int +__glXDrawBuffersReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei n = *(GLsizei *)(pc + 0); + + if (swap) { + n = bswap_32(n); + } + + return __GLX_PAD((n * 4)); +} + +int +__glXProgramStringARBReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei len = *(GLsizei *)(pc + 8); + + if (swap) { + len = bswap_32(len); + } + + return __GLX_PAD(len); +} + +int +__glXProgramParameters4dvNVReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei num = *(GLsizei *)(pc + 8); + + if (swap) { + num = bswap_32(num); + } + + return __GLX_PAD((num * 32)); +} + +int +__glXProgramParameters4fvNVReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei num = *(GLsizei *)(pc + 8); + + if (swap) { + num = bswap_32(num); + } + + return __GLX_PAD((num * 16)); +} + +int +__glXVertexAttribs1dvNVReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei n = *(GLsizei *)(pc + 4); + + if (swap) { + n = bswap_32(n); + } + + return __GLX_PAD((n * 8)); +} + +int +__glXVertexAttribs2dvNVReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei n = *(GLsizei *)(pc + 4); + + if (swap) { + n = bswap_32(n); + } + + return __GLX_PAD((n * 16)); +} + +int +__glXVertexAttribs3dvNVReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei n = *(GLsizei *)(pc + 4); + + if (swap) { + n = bswap_32(n); + } + + return __GLX_PAD((n * 24)); +} + +int +__glXVertexAttribs3fvNVReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei n = *(GLsizei *)(pc + 4); + + if (swap) { + n = bswap_32(n); + } + + return __GLX_PAD((n * 12)); +} + +int +__glXVertexAttribs3svNVReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei n = *(GLsizei *)(pc + 4); + + if (swap) { + n = bswap_32(n); + } + + return __GLX_PAD((n * 6)); +} + +int +__glXVertexAttribs4dvNVReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei n = *(GLsizei *)(pc + 4); + + if (swap) { + n = bswap_32(n); + } + + return __GLX_PAD((n * 32)); +} + +int +__glXProgramNamedParameter4fvNVReqSize( const GLbyte * pc, Bool swap ) +{ +GLsizei len = *(GLsizei *)(pc + 4); + + if (swap) { + len = bswap_32(len); + } + + return __GLX_PAD(len); +} + +ALIAS( Fogiv, Fogfv ) +ALIAS( Lightiv, Lightfv ) +ALIAS( LightModeliv, LightModelfv ) +ALIAS( Materialiv, Materialfv ) +ALIAS( TexParameteriv, TexParameterfv ) +ALIAS( TexEnviv, TexEnvfv ) +ALIAS( TexGeniv, TexGenfv ) +ALIAS( PixelMapuiv, PixelMapfv ) +ALIAS( ColorTableParameteriv, ColorTableParameterfv ) +ALIAS( ConvolutionParameteriv, ConvolutionParameterfv ) +ALIAS( CompressedTexSubImage1D, CompressedTexImage1D ) +ALIAS( CompressedTexSubImage2D, CompressedTexImage3D ) +ALIAS( PointParameteriv, PointParameterfv ) +ALIAS( DeleteFramebuffers, DrawBuffers ) +ALIAS( DeleteRenderbuffers, DrawBuffers ) +ALIAS( LoadProgramNV, ProgramStringARB ) +ALIAS( RequestResidentProgramsNV, DrawBuffers ) +ALIAS( VertexAttribs1fvNV, PixelMapfv ) +ALIAS( VertexAttribs1svNV, PixelMapusv ) +ALIAS( VertexAttribs2fvNV, VertexAttribs1dvNV ) +ALIAS( VertexAttribs2svNV, PixelMapfv ) +ALIAS( VertexAttribs4fvNV, VertexAttribs2dvNV ) +ALIAS( VertexAttribs4svNV, VertexAttribs1dvNV ) +ALIAS( VertexAttribs4ubvNV, PixelMapfv ) +ALIAS( ProgramNamedParameter4dvNV, CompressedTexSubImage3D ) |