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Diffstat (limited to 'xorg-server/glx/indirect_reqsize.c')
-rw-r--r--xorg-server/glx/indirect_reqsize.c446
1 files changed, 228 insertions, 218 deletions
diff --git a/xorg-server/glx/indirect_reqsize.c b/xorg-server/glx/indirect_reqsize.c
index 86ea9700f..a87f7d230 100644
--- a/xorg-server/glx/indirect_reqsize.c
+++ b/xorg-server/glx/indirect_reqsize.c
@@ -25,6 +25,15 @@
* SOFTWARE.
*/
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#else
+
+#include "glheader.h"
+
+#endif
+
#include <GL/gl.h>
#include "glxserver.h"
#include "glxbyteorder.h"
@@ -34,24 +43,25 @@
#define __GLX_PAD(x) (((x) + 3) & ~3)
#if defined(__CYGWIN__) || defined(__MINGW32__)
-#undef HAVE_ALIAS
+# undef HAVE_ALIAS
#endif
#ifdef HAVE_ALIAS
-#define ALIAS2(from,to) \
+# define ALIAS2(from,to) \
GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \
__attribute__ ((alias( # to )));
-#define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize )
+# define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize )
#else
-#define ALIAS(from,to) \
+# define ALIAS(from,to) \
GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \
{ return __glX ## to ## ReqSize( pc, swap ); }
#endif
+
int
-__glXCallListsReqSize(const GLbyte * pc, Bool swap)
+__glXCallListsReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei n = *(GLsizei *) (pc + 0);
- GLenum type = *(GLenum *) (pc + 4);
+GLsizei n = *(GLsizei *)(pc + 0);
+GLenum type = * (GLenum *)(pc + 4);
GLsizei compsize;
if (swap) {
@@ -64,15 +74,15 @@ __glXCallListsReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXBitmapReqSize(const GLbyte * pc, Bool swap)
+__glXBitmapReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
+ GLint row_length = * (GLint *)(pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = *(GLint *) (pc + 8);
- GLint alignment = *(GLint *) (pc + 16);
- GLsizei width = *(GLsizei *) (pc + 20);
- GLsizei height = *(GLsizei *) (pc + 24);
+ GLint skip_images = 0;
+ GLint skip_rows = * (GLint *)(pc + 8);
+ GLint alignment = * (GLint *)(pc + 16);
+GLsizei width = *(GLsizei *)(pc + 20);
+GLsizei height = *(GLsizei *)(pc + 24);
if (swap) {
row_length = bswap_32(row_length);
@@ -88,9 +98,9 @@ __glXBitmapReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXFogfvReqSize(const GLbyte * pc, Bool swap)
+__glXFogfvReqSize( const GLbyte * pc, Bool swap )
{
- GLenum pname = *(GLenum *) (pc + 0);
+GLenum pname = * (GLenum *)(pc + 0);
GLsizei compsize;
if (swap) {
@@ -102,9 +112,9 @@ __glXFogfvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXLightfvReqSize(const GLbyte * pc, Bool swap)
+__glXLightfvReqSize( const GLbyte * pc, Bool swap )
{
- GLenum pname = *(GLenum *) (pc + 4);
+GLenum pname = * (GLenum *)(pc + 4);
GLsizei compsize;
if (swap) {
@@ -116,9 +126,9 @@ __glXLightfvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXLightModelfvReqSize(const GLbyte * pc, Bool swap)
+__glXLightModelfvReqSize( const GLbyte * pc, Bool swap )
{
- GLenum pname = *(GLenum *) (pc + 0);
+GLenum pname = * (GLenum *)(pc + 0);
GLsizei compsize;
if (swap) {
@@ -130,9 +140,9 @@ __glXLightModelfvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXMaterialfvReqSize(const GLbyte * pc, Bool swap)
+__glXMaterialfvReqSize( const GLbyte * pc, Bool swap )
{
- GLenum pname = *(GLenum *) (pc + 4);
+GLenum pname = * (GLenum *)(pc + 4);
GLsizei compsize;
if (swap) {
@@ -144,13 +154,13 @@ __glXMaterialfvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXPolygonStippleReqSize(const GLbyte * pc, Bool swap)
+__glXPolygonStippleReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
+ GLint row_length = * (GLint *)(pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = *(GLint *) (pc + 8);
- GLint alignment = *(GLint *) (pc + 16);
+ GLint skip_images = 0;
+ GLint skip_rows = * (GLint *)(pc + 8);
+ GLint alignment = * (GLint *)(pc + 16);
if (swap) {
row_length = bswap_32(row_length);
@@ -164,9 +174,9 @@ __glXPolygonStippleReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXTexParameterfvReqSize(const GLbyte * pc, Bool swap)
+__glXTexParameterfvReqSize( const GLbyte * pc, Bool swap )
{
- GLenum pname = *(GLenum *) (pc + 4);
+GLenum pname = * (GLenum *)(pc + 4);
GLsizei compsize;
if (swap) {
@@ -178,17 +188,17 @@ __glXTexParameterfvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXTexImage1DReqSize(const GLbyte * pc, Bool swap)
+__glXTexImage1DReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
+ GLint row_length = * (GLint *)(pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = *(GLint *) (pc + 8);
- GLint alignment = *(GLint *) (pc + 16);
- GLenum target = *(GLenum *) (pc + 20);
- GLsizei width = *(GLsizei *) (pc + 32);
- GLenum format = *(GLenum *) (pc + 44);
- GLenum type = *(GLenum *) (pc + 48);
+ GLint skip_images = 0;
+ GLint skip_rows = * (GLint *)(pc + 8);
+ GLint alignment = * (GLint *)(pc + 16);
+GLenum target = * (GLenum *)(pc + 20);
+GLsizei width = *(GLsizei *)(pc + 32);
+GLenum format = * (GLenum *)(pc + 44);
+GLenum type = * (GLenum *)(pc + 48);
if (swap) {
row_length = bswap_32(row_length);
@@ -206,18 +216,18 @@ __glXTexImage1DReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXTexImage2DReqSize(const GLbyte * pc, Bool swap)
+__glXTexImage2DReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
+ GLint row_length = * (GLint *)(pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = *(GLint *) (pc + 8);
- GLint alignment = *(GLint *) (pc + 16);
- GLenum target = *(GLenum *) (pc + 20);
- GLsizei width = *(GLsizei *) (pc + 32);
- GLsizei height = *(GLsizei *) (pc + 36);
- GLenum format = *(GLenum *) (pc + 44);
- GLenum type = *(GLenum *) (pc + 48);
+ GLint skip_images = 0;
+ GLint skip_rows = * (GLint *)(pc + 8);
+ GLint alignment = * (GLint *)(pc + 16);
+GLenum target = * (GLenum *)(pc + 20);
+GLsizei width = *(GLsizei *)(pc + 32);
+GLsizei height = *(GLsizei *)(pc + 36);
+GLenum format = * (GLenum *)(pc + 44);
+GLenum type = * (GLenum *)(pc + 48);
if (swap) {
row_length = bswap_32(row_length);
@@ -236,9 +246,9 @@ __glXTexImage2DReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXTexEnvfvReqSize(const GLbyte * pc, Bool swap)
+__glXTexEnvfvReqSize( const GLbyte * pc, Bool swap )
{
- GLenum pname = *(GLenum *) (pc + 4);
+GLenum pname = * (GLenum *)(pc + 4);
GLsizei compsize;
if (swap) {
@@ -250,9 +260,9 @@ __glXTexEnvfvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXTexGendvReqSize(const GLbyte * pc, Bool swap)
+__glXTexGendvReqSize( const GLbyte * pc, Bool swap )
{
- GLenum pname = *(GLenum *) (pc + 4);
+GLenum pname = * (GLenum *)(pc + 4);
GLsizei compsize;
if (swap) {
@@ -264,9 +274,9 @@ __glXTexGendvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXTexGenfvReqSize(const GLbyte * pc, Bool swap)
+__glXTexGenfvReqSize( const GLbyte * pc, Bool swap )
{
- GLenum pname = *(GLenum *) (pc + 4);
+GLenum pname = * (GLenum *)(pc + 4);
GLsizei compsize;
if (swap) {
@@ -278,9 +288,9 @@ __glXTexGenfvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXPixelMapfvReqSize(const GLbyte * pc, Bool swap)
+__glXPixelMapfvReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei mapsize = *(GLsizei *) (pc + 4);
+GLsizei mapsize = *(GLsizei *)(pc + 4);
if (swap) {
mapsize = bswap_32(mapsize);
@@ -290,9 +300,9 @@ __glXPixelMapfvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXPixelMapusvReqSize(const GLbyte * pc, Bool swap)
+__glXPixelMapusvReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei mapsize = *(GLsizei *) (pc + 4);
+GLsizei mapsize = *(GLsizei *)(pc + 4);
if (swap) {
mapsize = bswap_32(mapsize);
@@ -302,17 +312,17 @@ __glXPixelMapusvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXDrawPixelsReqSize(const GLbyte * pc, Bool swap)
+__glXDrawPixelsReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
+ GLint row_length = * (GLint *)(pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = *(GLint *) (pc + 8);
- GLint alignment = *(GLint *) (pc + 16);
- GLsizei width = *(GLsizei *) (pc + 20);
- GLsizei height = *(GLsizei *) (pc + 24);
- GLenum format = *(GLenum *) (pc + 28);
- GLenum type = *(GLenum *) (pc + 32);
+ GLint skip_images = 0;
+ GLint skip_rows = * (GLint *)(pc + 8);
+ GLint alignment = * (GLint *)(pc + 16);
+GLsizei width = *(GLsizei *)(pc + 20);
+GLsizei height = *(GLsizei *)(pc + 24);
+GLenum format = * (GLenum *)(pc + 28);
+GLenum type = * (GLenum *)(pc + 32);
if (swap) {
row_length = bswap_32(row_length);
@@ -330,9 +340,9 @@ __glXDrawPixelsReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXPrioritizeTexturesReqSize(const GLbyte * pc, Bool swap)
+__glXPrioritizeTexturesReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei n = *(GLsizei *) (pc + 0);
+GLsizei n = *(GLsizei *)(pc + 0);
if (swap) {
n = bswap_32(n);
@@ -342,17 +352,17 @@ __glXPrioritizeTexturesReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXTexSubImage1DReqSize(const GLbyte * pc, Bool swap)
+__glXTexSubImage1DReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
+ GLint row_length = * (GLint *)(pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = *(GLint *) (pc + 8);
- GLint alignment = *(GLint *) (pc + 16);
- GLenum target = *(GLenum *) (pc + 20);
- GLsizei width = *(GLsizei *) (pc + 36);
- GLenum format = *(GLenum *) (pc + 44);
- GLenum type = *(GLenum *) (pc + 48);
+ GLint skip_images = 0;
+ GLint skip_rows = * (GLint *)(pc + 8);
+ GLint alignment = * (GLint *)(pc + 16);
+GLenum target = * (GLenum *)(pc + 20);
+GLsizei width = *(GLsizei *)(pc + 36);
+GLenum format = * (GLenum *)(pc + 44);
+GLenum type = * (GLenum *)(pc + 48);
if (swap) {
row_length = bswap_32(row_length);
@@ -370,18 +380,18 @@ __glXTexSubImage1DReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXTexSubImage2DReqSize(const GLbyte * pc, Bool swap)
+__glXTexSubImage2DReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
+ GLint row_length = * (GLint *)(pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = *(GLint *) (pc + 8);
- GLint alignment = *(GLint *) (pc + 16);
- GLenum target = *(GLenum *) (pc + 20);
- GLsizei width = *(GLsizei *) (pc + 36);
- GLsizei height = *(GLsizei *) (pc + 40);
- GLenum format = *(GLenum *) (pc + 44);
- GLenum type = *(GLenum *) (pc + 48);
+ GLint skip_images = 0;
+ GLint skip_rows = * (GLint *)(pc + 8);
+ GLint alignment = * (GLint *)(pc + 16);
+GLenum target = * (GLenum *)(pc + 20);
+GLsizei width = *(GLsizei *)(pc + 36);
+GLsizei height = *(GLsizei *)(pc + 40);
+GLenum format = * (GLenum *)(pc + 44);
+GLenum type = * (GLenum *)(pc + 48);
if (swap) {
row_length = bswap_32(row_length);
@@ -400,17 +410,17 @@ __glXTexSubImage2DReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXColorTableReqSize(const GLbyte * pc, Bool swap)
+__glXColorTableReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
+ GLint row_length = * (GLint *)(pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = *(GLint *) (pc + 8);
- GLint alignment = *(GLint *) (pc + 16);
- GLenum target = *(GLenum *) (pc + 20);
- GLsizei width = *(GLsizei *) (pc + 28);
- GLenum format = *(GLenum *) (pc + 32);
- GLenum type = *(GLenum *) (pc + 36);
+ GLint skip_images = 0;
+ GLint skip_rows = * (GLint *)(pc + 8);
+ GLint alignment = * (GLint *)(pc + 16);
+GLenum target = * (GLenum *)(pc + 20);
+GLsizei width = *(GLsizei *)(pc + 28);
+GLenum format = * (GLenum *)(pc + 32);
+GLenum type = * (GLenum *)(pc + 36);
if (swap) {
row_length = bswap_32(row_length);
@@ -428,9 +438,9 @@ __glXColorTableReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXColorTableParameterfvReqSize(const GLbyte * pc, Bool swap)
+__glXColorTableParameterfvReqSize( const GLbyte * pc, Bool swap )
{
- GLenum pname = *(GLenum *) (pc + 4);
+GLenum pname = * (GLenum *)(pc + 4);
GLsizei compsize;
if (swap) {
@@ -442,17 +452,17 @@ __glXColorTableParameterfvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXColorSubTableReqSize(const GLbyte * pc, Bool swap)
+__glXColorSubTableReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
+ GLint row_length = * (GLint *)(pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = *(GLint *) (pc + 8);
- GLint alignment = *(GLint *) (pc + 16);
- GLenum target = *(GLenum *) (pc + 20);
- GLsizei count = *(GLsizei *) (pc + 28);
- GLenum format = *(GLenum *) (pc + 32);
- GLenum type = *(GLenum *) (pc + 36);
+ GLint skip_images = 0;
+ GLint skip_rows = * (GLint *)(pc + 8);
+ GLint alignment = * (GLint *)(pc + 16);
+GLenum target = * (GLenum *)(pc + 20);
+GLsizei count = *(GLsizei *)(pc + 28);
+GLenum format = * (GLenum *)(pc + 32);
+GLenum type = * (GLenum *)(pc + 36);
if (swap) {
row_length = bswap_32(row_length);
@@ -470,17 +480,17 @@ __glXColorSubTableReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXConvolutionFilter1DReqSize(const GLbyte * pc, Bool swap)
+__glXConvolutionFilter1DReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
+ GLint row_length = * (GLint *)(pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = *(GLint *) (pc + 8);
- GLint alignment = *(GLint *) (pc + 16);
- GLenum target = *(GLenum *) (pc + 20);
- GLsizei width = *(GLsizei *) (pc + 28);
- GLenum format = *(GLenum *) (pc + 36);
- GLenum type = *(GLenum *) (pc + 40);
+ GLint skip_images = 0;
+ GLint skip_rows = * (GLint *)(pc + 8);
+ GLint alignment = * (GLint *)(pc + 16);
+GLenum target = * (GLenum *)(pc + 20);
+GLsizei width = *(GLsizei *)(pc + 28);
+GLenum format = * (GLenum *)(pc + 36);
+GLenum type = * (GLenum *)(pc + 40);
if (swap) {
row_length = bswap_32(row_length);
@@ -498,18 +508,18 @@ __glXConvolutionFilter1DReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXConvolutionFilter2DReqSize(const GLbyte * pc, Bool swap)
+__glXConvolutionFilter2DReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
+ GLint row_length = * (GLint *)(pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = *(GLint *) (pc + 8);
- GLint alignment = *(GLint *) (pc + 16);
- GLenum target = *(GLenum *) (pc + 20);
- GLsizei width = *(GLsizei *) (pc + 28);
- GLsizei height = *(GLsizei *) (pc + 32);
- GLenum format = *(GLenum *) (pc + 36);
- GLenum type = *(GLenum *) (pc + 40);
+ GLint skip_images = 0;
+ GLint skip_rows = * (GLint *)(pc + 8);
+ GLint alignment = * (GLint *)(pc + 16);
+GLenum target = * (GLenum *)(pc + 20);
+GLsizei width = *(GLsizei *)(pc + 28);
+GLsizei height = *(GLsizei *)(pc + 32);
+GLenum format = * (GLenum *)(pc + 36);
+GLenum type = * (GLenum *)(pc + 40);
if (swap) {
row_length = bswap_32(row_length);
@@ -528,9 +538,9 @@ __glXConvolutionFilter2DReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXConvolutionParameterfvReqSize(const GLbyte * pc, Bool swap)
+__glXConvolutionParameterfvReqSize( const GLbyte * pc, Bool swap )
{
- GLenum pname = *(GLenum *) (pc + 4);
+GLenum pname = * (GLenum *)(pc + 4);
GLsizei compsize;
if (swap) {
@@ -542,19 +552,19 @@ __glXConvolutionParameterfvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXTexImage3DReqSize(const GLbyte * pc, Bool swap)
+__glXTexImage3DReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
- GLint image_height = *(GLint *) (pc + 8);
- GLint skip_rows = *(GLint *) (pc + 16);
- GLint skip_images = *(GLint *) (pc + 20);
- GLint alignment = *(GLint *) (pc + 32);
- GLenum target = *(GLenum *) (pc + 36);
- GLsizei width = *(GLsizei *) (pc + 48);
- GLsizei height = *(GLsizei *) (pc + 52);
- GLsizei depth = *(GLsizei *) (pc + 56);
- GLenum format = *(GLenum *) (pc + 68);
- GLenum type = *(GLenum *) (pc + 72);
+ GLint row_length = * (GLint *)(pc + 4);
+ GLint image_height = * (GLint *)(pc + 8);
+ GLint skip_rows = * (GLint *)(pc + 16);
+ GLint skip_images = * (GLint *)(pc + 20);
+ GLint alignment = * (GLint *)(pc + 32);
+GLenum target = * (GLenum *)(pc + 36);
+GLsizei width = *(GLsizei *)(pc + 48);
+GLsizei height = *(GLsizei *)(pc + 52);
+GLsizei depth = *(GLsizei *)(pc + 56);
+GLenum format = * (GLenum *)(pc + 68);
+GLenum type = * (GLenum *)(pc + 72);
if (swap) {
row_length = bswap_32(row_length);
@@ -570,8 +580,8 @@ __glXTexImage3DReqSize(const GLbyte * pc, Bool swap)
type = bswap_32(type);
}
- if (*(CARD32 *) (pc + 76))
- return 0;
+ if (*(CARD32 *) (pc + 76))
+ return 0;
return __glXImageSize(format, type, target, width, height, depth,
image_height, row_length, skip_images,
@@ -579,19 +589,19 @@ __glXTexImage3DReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXTexSubImage3DReqSize(const GLbyte * pc, Bool swap)
+__glXTexSubImage3DReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
- GLint image_height = *(GLint *) (pc + 8);
- GLint skip_rows = *(GLint *) (pc + 16);
- GLint skip_images = *(GLint *) (pc + 20);
- GLint alignment = *(GLint *) (pc + 32);
- GLenum target = *(GLenum *) (pc + 36);
- GLsizei width = *(GLsizei *) (pc + 60);
- GLsizei height = *(GLsizei *) (pc + 64);
- GLsizei depth = *(GLsizei *) (pc + 68);
- GLenum format = *(GLenum *) (pc + 76);
- GLenum type = *(GLenum *) (pc + 80);
+ GLint row_length = * (GLint *)(pc + 4);
+ GLint image_height = * (GLint *)(pc + 8);
+ GLint skip_rows = * (GLint *)(pc + 16);
+ GLint skip_images = * (GLint *)(pc + 20);
+ GLint alignment = * (GLint *)(pc + 32);
+GLenum target = * (GLenum *)(pc + 36);
+GLsizei width = *(GLsizei *)(pc + 60);
+GLsizei height = *(GLsizei *)(pc + 64);
+GLsizei depth = *(GLsizei *)(pc + 68);
+GLenum format = * (GLenum *)(pc + 76);
+GLenum type = * (GLenum *)(pc + 80);
if (swap) {
row_length = bswap_32(row_length);
@@ -613,9 +623,9 @@ __glXTexSubImage3DReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXCompressedTexImage1DARBReqSize(const GLbyte * pc, Bool swap)
+__glXCompressedTexImage1DReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei imageSize = *(GLsizei *) (pc + 20);
+GLsizei imageSize = *(GLsizei *)(pc + 20);
if (swap) {
imageSize = bswap_32(imageSize);
@@ -625,9 +635,9 @@ __glXCompressedTexImage1DARBReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXCompressedTexImage2DARBReqSize(const GLbyte * pc, Bool swap)
+__glXCompressedTexImage2DReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei imageSize = *(GLsizei *) (pc + 24);
+GLsizei imageSize = *(GLsizei *)(pc + 24);
if (swap) {
imageSize = bswap_32(imageSize);
@@ -637,9 +647,9 @@ __glXCompressedTexImage2DARBReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXCompressedTexImage3DARBReqSize(const GLbyte * pc, Bool swap)
+__glXCompressedTexImage3DReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei imageSize = *(GLsizei *) (pc + 28);
+GLsizei imageSize = *(GLsizei *)(pc + 28);
if (swap) {
imageSize = bswap_32(imageSize);
@@ -649,9 +659,9 @@ __glXCompressedTexImage3DARBReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXCompressedTexSubImage3DARBReqSize(const GLbyte * pc, Bool swap)
+__glXCompressedTexSubImage3DReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei imageSize = *(GLsizei *) (pc + 36);
+GLsizei imageSize = *(GLsizei *)(pc + 36);
if (swap) {
imageSize = bswap_32(imageSize);
@@ -661,21 +671,23 @@ __glXCompressedTexSubImage3DARBReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXProgramStringARBReqSize(const GLbyte * pc, Bool swap)
+__glXPointParameterfvReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei len = *(GLsizei *) (pc + 8);
+GLenum pname = * (GLenum *)(pc + 0);
+ GLsizei compsize;
if (swap) {
- len = bswap_32(len);
+ pname = bswap_32(pname);
}
- return __GLX_PAD(len);
+ compsize = __glPointParameterfv_size(pname);
+ return __GLX_PAD((compsize * 4));
}
int
-__glXDrawBuffersARBReqSize(const GLbyte * pc, Bool swap)
+__glXDrawBuffersReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei n = *(GLsizei *) (pc + 0);
+GLsizei n = *(GLsizei *)(pc + 0);
if (swap) {
n = bswap_32(n);
@@ -685,23 +697,21 @@ __glXDrawBuffersARBReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXPointParameterfvEXTReqSize(const GLbyte * pc, Bool swap)
+__glXProgramStringARBReqSize( const GLbyte * pc, Bool swap )
{
- GLenum pname = *(GLenum *) (pc + 0);
- GLsizei compsize;
+GLsizei len = *(GLsizei *)(pc + 8);
if (swap) {
- pname = bswap_32(pname);
+ len = bswap_32(len);
}
- compsize = __glPointParameterfvEXT_size(pname);
- return __GLX_PAD((compsize * 4));
+ return __GLX_PAD(len);
}
int
-__glXProgramParameters4dvNVReqSize(const GLbyte * pc, Bool swap)
+__glXProgramParameters4dvNVReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei num = *(GLsizei *) (pc + 8);
+GLsizei num = *(GLsizei *)(pc + 8);
if (swap) {
num = bswap_32(num);
@@ -711,9 +721,9 @@ __glXProgramParameters4dvNVReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXProgramParameters4fvNVReqSize(const GLbyte * pc, Bool swap)
+__glXProgramParameters4fvNVReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei num = *(GLsizei *) (pc + 8);
+GLsizei num = *(GLsizei *)(pc + 8);
if (swap) {
num = bswap_32(num);
@@ -723,9 +733,9 @@ __glXProgramParameters4fvNVReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXVertexAttribs1dvNVReqSize(const GLbyte * pc, Bool swap)
+__glXVertexAttribs1dvNVReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei n = *(GLsizei *) (pc + 4);
+GLsizei n = *(GLsizei *)(pc + 4);
if (swap) {
n = bswap_32(n);
@@ -735,9 +745,9 @@ __glXVertexAttribs1dvNVReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXVertexAttribs2dvNVReqSize(const GLbyte * pc, Bool swap)
+__glXVertexAttribs2dvNVReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei n = *(GLsizei *) (pc + 4);
+GLsizei n = *(GLsizei *)(pc + 4);
if (swap) {
n = bswap_32(n);
@@ -747,9 +757,9 @@ __glXVertexAttribs2dvNVReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXVertexAttribs3dvNVReqSize(const GLbyte * pc, Bool swap)
+__glXVertexAttribs3dvNVReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei n = *(GLsizei *) (pc + 4);
+GLsizei n = *(GLsizei *)(pc + 4);
if (swap) {
n = bswap_32(n);
@@ -759,9 +769,9 @@ __glXVertexAttribs3dvNVReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXVertexAttribs3fvNVReqSize(const GLbyte * pc, Bool swap)
+__glXVertexAttribs3fvNVReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei n = *(GLsizei *) (pc + 4);
+GLsizei n = *(GLsizei *)(pc + 4);
if (swap) {
n = bswap_32(n);
@@ -771,9 +781,9 @@ __glXVertexAttribs3fvNVReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXVertexAttribs3svNVReqSize(const GLbyte * pc, Bool swap)
+__glXVertexAttribs3svNVReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei n = *(GLsizei *) (pc + 4);
+GLsizei n = *(GLsizei *)(pc + 4);
if (swap) {
n = bswap_32(n);
@@ -783,9 +793,9 @@ __glXVertexAttribs3svNVReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXVertexAttribs4dvNVReqSize(const GLbyte * pc, Bool swap)
+__glXVertexAttribs4dvNVReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei n = *(GLsizei *) (pc + 4);
+GLsizei n = *(GLsizei *)(pc + 4);
if (swap) {
n = bswap_32(n);
@@ -795,9 +805,9 @@ __glXVertexAttribs4dvNVReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXProgramNamedParameter4fvNVReqSize(const GLbyte * pc, Bool swap)
+__glXProgramNamedParameter4fvNVReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei len = *(GLsizei *) (pc + 4);
+GLsizei len = *(GLsizei *)(pc + 4);
if (swap) {
len = bswap_32(len);
@@ -806,28 +816,28 @@ __glXProgramNamedParameter4fvNVReqSize(const GLbyte * pc, Bool swap)
return __GLX_PAD(len);
}
-ALIAS(Fogiv, Fogfv)
- ALIAS(Lightiv, Lightfv)
- ALIAS(LightModeliv, LightModelfv)
- ALIAS(Materialiv, Materialfv)
- ALIAS(TexParameteriv, TexParameterfv)
- ALIAS(TexEnviv, TexEnvfv)
- ALIAS(TexGeniv, TexGenfv)
- ALIAS(PixelMapuiv, PixelMapfv)
- ALIAS(ColorTableParameteriv, ColorTableParameterfv)
- ALIAS(ConvolutionParameteriv, ConvolutionParameterfv)
- ALIAS(CompressedTexSubImage1DARB, CompressedTexImage1DARB)
- ALIAS(CompressedTexSubImage2DARB, CompressedTexImage3DARB)
- ALIAS(LoadProgramNV, ProgramStringARB)
- ALIAS(RequestResidentProgramsNV, DrawBuffersARB)
- ALIAS(VertexAttribs1fvNV, PixelMapfv)
- ALIAS(VertexAttribs1svNV, PixelMapusv)
- ALIAS(VertexAttribs2fvNV, VertexAttribs1dvNV)
- ALIAS(VertexAttribs2svNV, PixelMapfv)
- ALIAS(VertexAttribs4fvNV, VertexAttribs2dvNV)
- ALIAS(VertexAttribs4svNV, VertexAttribs1dvNV)
- ALIAS(VertexAttribs4ubvNV, PixelMapfv)
- ALIAS(PointParameterivNV, PointParameterfvEXT)
- ALIAS(ProgramNamedParameter4dvNV, CompressedTexSubImage3DARB)
- ALIAS(DeleteFramebuffersEXT, DrawBuffersARB)
- ALIAS(DeleteRenderbuffersEXT, DrawBuffersARB)
+ALIAS( Fogiv, Fogfv )
+ALIAS( Lightiv, Lightfv )
+ALIAS( LightModeliv, LightModelfv )
+ALIAS( Materialiv, Materialfv )
+ALIAS( TexParameteriv, TexParameterfv )
+ALIAS( TexEnviv, TexEnvfv )
+ALIAS( TexGeniv, TexGenfv )
+ALIAS( PixelMapuiv, PixelMapfv )
+ALIAS( ColorTableParameteriv, ColorTableParameterfv )
+ALIAS( ConvolutionParameteriv, ConvolutionParameterfv )
+ALIAS( CompressedTexSubImage1D, CompressedTexImage1D )
+ALIAS( CompressedTexSubImage2D, CompressedTexImage3D )
+ALIAS( PointParameteriv, PointParameterfv )
+ALIAS( DeleteFramebuffers, DrawBuffers )
+ALIAS( DeleteRenderbuffers, DrawBuffers )
+ALIAS( LoadProgramNV, ProgramStringARB )
+ALIAS( RequestResidentProgramsNV, DrawBuffers )
+ALIAS( VertexAttribs1fvNV, PixelMapfv )
+ALIAS( VertexAttribs1svNV, PixelMapusv )
+ALIAS( VertexAttribs2fvNV, VertexAttribs1dvNV )
+ALIAS( VertexAttribs2svNV, PixelMapfv )
+ALIAS( VertexAttribs4fvNV, VertexAttribs2dvNV )
+ALIAS( VertexAttribs4svNV, VertexAttribs1dvNV )
+ALIAS( VertexAttribs4ubvNV, PixelMapfv )
+ALIAS( ProgramNamedParameter4dvNV, CompressedTexSubImage3D )