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path: root/xorg-server/glx/render2swap.c
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Diffstat (limited to 'xorg-server/glx/render2swap.c')
-rw-r--r--xorg-server/glx/render2swap.c69
1 files changed, 29 insertions, 40 deletions
diff --git a/xorg-server/glx/render2swap.c b/xorg-server/glx/render2swap.c
index 435fa26ad..00c61b39d 100644
--- a/xorg-server/glx/render2swap.c
+++ b/xorg-server/glx/render2swap.c
@@ -37,10 +37,6 @@
#include "unpack.h"
#include "indirect_size.h"
#include "indirect_dispatch.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
void
__glXDispSwap_Map1f(GLbyte * pc)
@@ -74,7 +70,7 @@ __glXDispSwap_Map1f(GLbyte * pc)
}
__GLX_SWAP_FLOAT_ARRAY(points, compsize);
- CALL_Map1f(GET_DISPATCH(), (target, u1, u2, k, order, points));
+ glMap1f(target, u1, u2, k, order, points);
}
void
@@ -118,9 +114,7 @@ __glXDispSwap_Map2f(GLbyte * pc)
}
__GLX_SWAP_FLOAT_ARRAY(points, compsize);
- CALL_Map2f(GET_DISPATCH(),
- (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder,
- points));
+ glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
}
void
@@ -168,7 +162,7 @@ __glXDispSwap_Map1d(GLbyte * pc)
#else
points = (GLdouble *) pc;
#endif
- CALL_Map1d(GET_DISPATCH(), (target, u1, u2, k, order, points));
+ glMap1d(target, u1, u2, k, order, points);
}
void
@@ -224,9 +218,7 @@ __glXDispSwap_Map2d(GLbyte * pc)
#else
points = (GLdouble *) pc;
#endif
- CALL_Map2d(GET_DISPATCH(),
- (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder,
- points));
+ glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
}
static void
@@ -338,39 +330,36 @@ __glXDispSwap_DrawArrays(GLbyte * pc)
switch (component) {
case GL_VERTEX_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_VERTEX_ARRAY));
- CALL_VertexPointer(GET_DISPATCH(), (numVals, datatype, stride, pc));
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glVertexPointer(numVals, datatype, stride, pc);
break;
case GL_NORMAL_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_NORMAL_ARRAY));
- CALL_NormalPointer(GET_DISPATCH(), (datatype, stride, pc));
+ glEnableClientState(GL_NORMAL_ARRAY);
+ glNormalPointer(datatype, stride, pc);
break;
case GL_COLOR_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_COLOR_ARRAY));
- CALL_ColorPointer(GET_DISPATCH(), (numVals, datatype, stride, pc));
+ glEnableClientState(GL_COLOR_ARRAY);
+ glColorPointer(numVals, datatype, stride, pc);
break;
case GL_INDEX_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_INDEX_ARRAY));
- CALL_IndexPointer(GET_DISPATCH(), (datatype, stride, pc));
+ glEnableClientState(GL_INDEX_ARRAY);
+ glIndexPointer(datatype, stride, pc);
break;
case GL_TEXTURE_COORD_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY));
- CALL_TexCoordPointer(GET_DISPATCH(),
- (numVals, datatype, stride, pc));
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glTexCoordPointer(numVals, datatype, stride, pc);
break;
case GL_EDGE_FLAG_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY));
- CALL_EdgeFlagPointer(GET_DISPATCH(),
- (stride, (const GLboolean *) pc));
+ glEnableClientState(GL_EDGE_FLAG_ARRAY);
+ glEdgeFlagPointer(stride, (const GLboolean *) pc);
break;
case GL_SECONDARY_COLOR_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY));
- CALL_SecondaryColorPointer(GET_DISPATCH(),
- (numVals, datatype, stride, pc));
+ glEnableClientState(GL_SECONDARY_COLOR_ARRAY);
+ glSecondaryColorPointerEXT(numVals, datatype, stride, pc);
break;
case GL_FOG_COORD_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_FOG_COORD_ARRAY));
- CALL_FogCoordPointer(GET_DISPATCH(), (datatype, stride, pc));
+ glEnableClientState(GL_FOG_COORD_ARRAY);
+ glFogCoordPointerEXT(datatype, stride, pc);
break;
default:
break;
@@ -379,15 +368,15 @@ __glXDispSwap_DrawArrays(GLbyte * pc)
pc += __GLX_PAD(numVals * __glXTypeSize(datatype));
}
- CALL_DrawArrays(GET_DISPATCH(), (primType, 0, numVertexes));
+ glDrawArrays(primType, 0, numVertexes);
/* turn off anything we might have turned on */
- CALL_DisableClientState(GET_DISPATCH(), (GL_VERTEX_ARRAY));
- CALL_DisableClientState(GET_DISPATCH(), (GL_NORMAL_ARRAY));
- CALL_DisableClientState(GET_DISPATCH(), (GL_COLOR_ARRAY));
- CALL_DisableClientState(GET_DISPATCH(), (GL_INDEX_ARRAY));
- CALL_DisableClientState(GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY));
- CALL_DisableClientState(GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY));
- CALL_DisableClientState(GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY));
- CALL_DisableClientState(GET_DISPATCH(), (GL_FOG_COORD_ARRAY));
+ glDisableClientState(GL_VERTEX_ARRAY);
+ glDisableClientState(GL_NORMAL_ARRAY);
+ glDisableClientState(GL_COLOR_ARRAY);
+ glDisableClientState(GL_INDEX_ARRAY);
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ glDisableClientState(GL_EDGE_FLAG_ARRAY);
+ glDisableClientState(GL_SECONDARY_COLOR_ARRAY);
+ glDisableClientState(GL_FOG_COORD_ARRAY);
}