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Diffstat (limited to 'xorg-server/glx/renderpixswap.c')
-rw-r--r--xorg-server/glx/renderpixswap.c25
1 files changed, 16 insertions, 9 deletions
diff --git a/xorg-server/glx/renderpixswap.c b/xorg-server/glx/renderpixswap.c
index a4cb246bb..e4da31f94 100644
--- a/xorg-server/glx/renderpixswap.c
+++ b/xorg-server/glx/renderpixswap.c
@@ -31,10 +31,15 @@
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
+#include "glheader.h"
#include "glxserver.h"
#include "unpack.h"
#include "indirect_dispatch.h"
+#include "glapitable.h"
+#include "glapi.h"
+#include "glthread.h"
+#include "dispatch.h"
void
__glXDispSwap_SeparableFilter2D(GLbyte * pc)
@@ -63,12 +68,12 @@ __glXDispSwap_SeparableFilter2D(GLbyte * pc)
** Just invert swapBytes flag; the GL will figure out if it needs to swap
** the pixel data.
*/
- glPixelStorei(GL_UNPACK_SWAP_BYTES, !hdr->swapBytes);
- glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength);
- glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS, hdr->skipPixels);
- glPixelStorei(GL_UNPACK_ALIGNMENT, hdr->alignment);
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, !hdr->swapBytes));
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, hdr->rowLength));
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, hdr->skipRows));
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, hdr->skipPixels));
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, hdr->alignment));
/* XXX check this usage - internal code called
** a version without the packing parameters
@@ -78,8 +83,10 @@ __glXDispSwap_SeparableFilter2D(GLbyte * pc)
hdr->alignment);
image1len = __GLX_PAD(image1len);
- glSeparableFilter2D(hdr->target, hdr->internalformat, hdr->width,
- hdr->height, hdr->format, hdr->type,
+ CALL_SeparableFilter2D(GET_DISPATCH(), (hdr->target, hdr->internalformat,
+ hdr->width, hdr->height,
+ hdr->format, hdr->type,
((GLubyte *) hdr + hdrlen),
- ((GLubyte *) hdr + hdrlen + image1len));
+ ((GLubyte *) hdr + hdrlen +
+ image1len)));
}