diff options
Diffstat (limited to 'xorg-server/glx/single2.c')
-rw-r--r-- | xorg-server/glx/single2.c | 790 |
1 files changed, 395 insertions, 395 deletions
diff --git a/xorg-server/glx/single2.c b/xorg-server/glx/single2.c index f6e474c46..4d8aeaa83 100644 --- a/xorg-server/glx/single2.c +++ b/xorg-server/glx/single2.c @@ -1,395 +1,395 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#else - -#include "glheader.h" - -#endif - -#include <string.h> -#include <stdio.h> -#include <stdlib.h> - -#include "glxserver.h" -#include "glxutil.h" -#include "glxext.h" -#include "indirect_dispatch.h" -#include "unpack.h" -#include "glapitable.h" -#include "glapi.h" -#include "glthread.h" -#include "dispatch.h" - -int __glXDisp_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc) -{ - GLsizei size; - GLenum type; - __GLXcontext *cx; - int error; - - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); - if (!cx) { - return error; - } - - pc += __GLX_SINGLE_HDR_SIZE; - size = *(GLsizei *)(pc+0); - type = *(GLenum *)(pc+4); - if (cx->feedbackBufSize < size) { - cx->feedbackBuf = (GLfloat *) xrealloc(cx->feedbackBuf, - (size_t)size - * __GLX_SIZE_FLOAT32); - if (!cx->feedbackBuf) { - cl->client->errorValue = size; - return BadAlloc; - } - cx->feedbackBufSize = size; - } - CALL_FeedbackBuffer( GET_DISPATCH(), (size, type, cx->feedbackBuf) ); - __GLX_NOTE_UNFLUSHED_CMDS(cx); - return Success; -} - -int __glXDisp_SelectBuffer(__GLXclientState *cl, GLbyte *pc) -{ - __GLXcontext *cx; - GLsizei size; - int error; - - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); - if (!cx) { - return error; - } - - pc += __GLX_SINGLE_HDR_SIZE; - size = *(GLsizei *)(pc+0); - if (cx->selectBufSize < size) { - cx->selectBuf = (GLuint *) xrealloc(cx->selectBuf, - (size_t) size - * __GLX_SIZE_CARD32); - if (!cx->selectBuf) { - cl->client->errorValue = size; - return BadAlloc; - } - cx->selectBufSize = size; - } - CALL_SelectBuffer( GET_DISPATCH(), (size, cx->selectBuf) ); - __GLX_NOTE_UNFLUSHED_CMDS(cx); - return Success; -} - -int __glXDisp_RenderMode(__GLXclientState *cl, GLbyte *pc) -{ - ClientPtr client; - xGLXRenderModeReply reply; - __GLXcontext *cx; - GLint nitems=0, retBytes=0, retval, newModeCheck; - GLubyte *retBuffer = NULL; - GLenum newMode; - int error; - - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); - if (!cx) { - return error; - } - - pc += __GLX_SINGLE_HDR_SIZE; - newMode = *(GLenum*) pc; - retval = CALL_RenderMode( GET_DISPATCH(), (newMode) ); - - /* Check that render mode worked */ - CALL_GetIntegerv( GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck) ); - if (newModeCheck != newMode) { - /* Render mode change failed. Bail */ - newMode = newModeCheck; - goto noChangeAllowed; - } - - /* - ** Render mode might have still failed if we get here. But in this - ** case we can't really tell, nor does it matter. If it did fail, it - ** will return 0, and thus we won't send any data across the wire. - */ - - switch (cx->renderMode) { - case GL_RENDER: - cx->renderMode = newMode; - break; - case GL_FEEDBACK: - if (retval < 0) { - /* Overflow happened. Copy the entire buffer */ - nitems = cx->feedbackBufSize; - } else { - nitems = retval; - } - retBytes = nitems * __GLX_SIZE_FLOAT32; - retBuffer = (GLubyte*) cx->feedbackBuf; - cx->renderMode = newMode; - break; - case GL_SELECT: - if (retval < 0) { - /* Overflow happened. Copy the entire buffer */ - nitems = cx->selectBufSize; - } else { - GLuint *bp = cx->selectBuf; - GLint i; - - /* - ** Figure out how many bytes of data need to be sent. Parse - ** the selection buffer to determine this fact as the - ** return value is the number of hits, not the number of - ** items in the buffer. - */ - nitems = 0; - i = retval; - while (--i >= 0) { - GLuint n; - - /* Parse select data for this hit */ - n = *bp; - bp += 3 + n; - } - nitems = bp - cx->selectBuf; - } - retBytes = nitems * __GLX_SIZE_CARD32; - retBuffer = (GLubyte*) cx->selectBuf; - cx->renderMode = newMode; - break; - } - - /* - ** First reply is the number of elements returned in the feedback or - ** selection array, as per the API for glRenderMode itself. - */ - noChangeAllowed:; - client = cl->client; - reply.length = nitems; - reply.type = X_Reply; - reply.sequenceNumber = client->sequence; - reply.retval = retval; - reply.size = nitems; - reply.newMode = newMode; - WriteToClient(client, sz_xGLXRenderModeReply, (char *)&reply); - if (retBytes) { - WriteToClient(client, retBytes, (char *)retBuffer); - } - return Success; -} - -int __glXDisp_Flush(__GLXclientState *cl, GLbyte *pc) -{ - __GLXcontext *cx; - int error; - - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); - if (!cx) { - return error; - } - - CALL_Flush( GET_DISPATCH(), () ); - __GLX_NOTE_FLUSHED_CMDS(cx); - return Success; -} - -int __glXDisp_Finish(__GLXclientState *cl, GLbyte *pc) -{ - __GLXcontext *cx; - ClientPtr client; - int error; - - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); - if (!cx) { - return error; - } - - /* Do a local glFinish */ - CALL_Finish( GET_DISPATCH(), () ); - __GLX_NOTE_FLUSHED_CMDS(cx); - - /* Send empty reply packet to indicate finish is finished */ - client = cl->client; - __GLX_BEGIN_REPLY(0); - __GLX_SEND_HEADER(); - return Success; -} - -#define SEPARATOR " " - -char *__glXcombine_strings(const char *cext_string, const char *sext_string) -{ - size_t clen, slen; - char *combo_string, *token, *s1; - const char *s2, *end; - - /* safeguard to prevent potentially fatal errors in the string functions */ - if (!cext_string) - cext_string = ""; - if (!sext_string) - sext_string = ""; - - /* - ** String can't be longer than min(cstring, sstring) - ** pull tokens out of shortest string - ** include space in combo_string for final separator and null terminator - */ - clen = strlen(cext_string); - slen = strlen(sext_string); - if (clen > slen) { - combo_string = (char *) xalloc(slen + 2); - s1 = (char *) xalloc(slen + 2); - if (s1) strcpy(s1, sext_string); - s2 = cext_string; - } else { - combo_string = (char *) xalloc(clen + 2); - s1 = (char *) xalloc(clen + 2); - if (s1) strcpy(s1, cext_string); - s2 = sext_string; - } - if (!combo_string || !s1) { - if (combo_string) - xfree(combo_string); - if (s1) - xfree(s1); - return NULL; - } - combo_string[0] = '\0'; - - /* Get first extension token */ - token = strtok( s1, SEPARATOR); - while ( token != NULL ) { - - /* - ** if token in second string then save it - ** beware of extension names which are prefixes of other extension names - */ - const char *p = s2; - end = p + strlen(p); - while (p < end) { - size_t n = strcspn(p, SEPARATOR); - if ((strlen(token) == n) && (strncmp(token, p, n) == 0)) { - combo_string = strcat(combo_string, token); - combo_string = strcat(combo_string, SEPARATOR); - } - p += (n + 1); - } - - /* Get next extension token */ - token = strtok( NULL, SEPARATOR); - } - xfree(s1); - return combo_string; -} - -int DoGetString(__GLXclientState *cl, GLbyte *pc, GLboolean need_swap) -{ - ClientPtr client; - __GLXcontext *cx; - GLenum name; - const char *string; - __GLX_DECLARE_SWAP_VARIABLES; - int error; - char *buf = NULL, *buf1 = NULL; - GLint length = 0; - - /* If the client has the opposite byte order, swap the contextTag and - * the name. - */ - if ( need_swap ) { - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + __GLX_SINGLE_HDR_SIZE); - } - - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); - if (!cx) { - return error; - } - - pc += __GLX_SINGLE_HDR_SIZE; - name = *(GLenum *)(pc + 0); - string = (const char *) CALL_GetString( GET_DISPATCH(), (name) ); - client = cl->client; - - if (string == NULL) - string = ""; - - /* - ** Restrict extensions to those that are supported by both the - ** implementation and the connection. That is, return the - ** intersection of client, server, and core extension strings. - */ - if (name == GL_EXTENSIONS) { - buf1 = __glXcombine_strings(string, - cl->GLClientextensions); - buf = __glXcombine_strings(buf1, - cx->pGlxScreen->GLextensions); - if (buf1 != NULL) { - xfree(buf1); - } - string = buf; - } - else if ( name == GL_VERSION ) { - if ( atof( string ) > atof( GLServerVersion ) ) { - buf = xalloc( strlen( string ) + strlen( GLServerVersion ) + 4 ); - if ( buf == NULL ) { - string = GLServerVersion; - } - else { - sprintf( buf, "%s (%s)", GLServerVersion, string ); - string = buf; - } - } - } - if (string) { - length = strlen((const char *) string) + 1; - } - - __GLX_BEGIN_REPLY(length); - __GLX_PUT_SIZE(length); - - if ( need_swap ) { - __GLX_SWAP_REPLY_SIZE(); - __GLX_SWAP_REPLY_HEADER(); - } - - __GLX_SEND_HEADER(); - WriteToClient(client, length, (char *) string); - if (buf != NULL) - xfree(buf); - - return Success; -} - -int __glXDisp_GetString(__GLXclientState *cl, GLbyte *pc) -{ - return DoGetString(cl, pc, GL_FALSE); -} +/*
+ * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
+ * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice including the dates of first publication and
+ * either this permission notice or a reference to
+ * http://oss.sgi.com/projects/FreeB/
+ * shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Silicon Graphics, Inc.
+ * shall not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization from
+ * Silicon Graphics, Inc.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#else
+
+#include "glheader.h"
+
+#endif
+
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "glxserver.h"
+#include "glxutil.h"
+#include "glxext.h"
+#include "indirect_dispatch.h"
+#include "unpack.h"
+#include "glapitable.h"
+#include "glapi.h"
+#include "glthread.h"
+#include "dispatch.h"
+
+int __glXDisp_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc)
+{
+ GLsizei size;
+ GLenum type;
+ __GLXcontext *cx;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ size = *(GLsizei *)(pc+0);
+ type = *(GLenum *)(pc+4);
+ if (cx->feedbackBufSize < size) {
+ cx->feedbackBuf = (GLfloat *) realloc(cx->feedbackBuf,
+ (size_t)size
+ * __GLX_SIZE_FLOAT32);
+ if (!cx->feedbackBuf) {
+ cl->client->errorValue = size;
+ return BadAlloc;
+ }
+ cx->feedbackBufSize = size;
+ }
+ CALL_FeedbackBuffer( GET_DISPATCH(), (size, type, cx->feedbackBuf) );
+ __GLX_NOTE_UNFLUSHED_CMDS(cx);
+ return Success;
+}
+
+int __glXDisp_SelectBuffer(__GLXclientState *cl, GLbyte *pc)
+{
+ __GLXcontext *cx;
+ GLsizei size;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ size = *(GLsizei *)(pc+0);
+ if (cx->selectBufSize < size) {
+ cx->selectBuf = (GLuint *) realloc(cx->selectBuf,
+ (size_t) size
+ * __GLX_SIZE_CARD32);
+ if (!cx->selectBuf) {
+ cl->client->errorValue = size;
+ return BadAlloc;
+ }
+ cx->selectBufSize = size;
+ }
+ CALL_SelectBuffer( GET_DISPATCH(), (size, cx->selectBuf) );
+ __GLX_NOTE_UNFLUSHED_CMDS(cx);
+ return Success;
+}
+
+int __glXDisp_RenderMode(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client;
+ xGLXRenderModeReply reply;
+ __GLXcontext *cx;
+ GLint nitems=0, retBytes=0, retval, newModeCheck;
+ GLubyte *retBuffer = NULL;
+ GLenum newMode;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ newMode = *(GLenum*) pc;
+ retval = CALL_RenderMode( GET_DISPATCH(), (newMode) );
+
+ /* Check that render mode worked */
+ CALL_GetIntegerv( GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck) );
+ if (newModeCheck != newMode) {
+ /* Render mode change failed. Bail */
+ newMode = newModeCheck;
+ goto noChangeAllowed;
+ }
+
+ /*
+ ** Render mode might have still failed if we get here. But in this
+ ** case we can't really tell, nor does it matter. If it did fail, it
+ ** will return 0, and thus we won't send any data across the wire.
+ */
+
+ switch (cx->renderMode) {
+ case GL_RENDER:
+ cx->renderMode = newMode;
+ break;
+ case GL_FEEDBACK:
+ if (retval < 0) {
+ /* Overflow happened. Copy the entire buffer */
+ nitems = cx->feedbackBufSize;
+ } else {
+ nitems = retval;
+ }
+ retBytes = nitems * __GLX_SIZE_FLOAT32;
+ retBuffer = (GLubyte*) cx->feedbackBuf;
+ cx->renderMode = newMode;
+ break;
+ case GL_SELECT:
+ if (retval < 0) {
+ /* Overflow happened. Copy the entire buffer */
+ nitems = cx->selectBufSize;
+ } else {
+ GLuint *bp = cx->selectBuf;
+ GLint i;
+
+ /*
+ ** Figure out how many bytes of data need to be sent. Parse
+ ** the selection buffer to determine this fact as the
+ ** return value is the number of hits, not the number of
+ ** items in the buffer.
+ */
+ nitems = 0;
+ i = retval;
+ while (--i >= 0) {
+ GLuint n;
+
+ /* Parse select data for this hit */
+ n = *bp;
+ bp += 3 + n;
+ }
+ nitems = bp - cx->selectBuf;
+ }
+ retBytes = nitems * __GLX_SIZE_CARD32;
+ retBuffer = (GLubyte*) cx->selectBuf;
+ cx->renderMode = newMode;
+ break;
+ }
+
+ /*
+ ** First reply is the number of elements returned in the feedback or
+ ** selection array, as per the API for glRenderMode itself.
+ */
+ noChangeAllowed:;
+ client = cl->client;
+ reply.length = nitems;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.retval = retval;
+ reply.size = nitems;
+ reply.newMode = newMode;
+ WriteToClient(client, sz_xGLXRenderModeReply, (char *)&reply);
+ if (retBytes) {
+ WriteToClient(client, retBytes, (char *)retBuffer);
+ }
+ return Success;
+}
+
+int __glXDisp_Flush(__GLXclientState *cl, GLbyte *pc)
+{
+ __GLXcontext *cx;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ CALL_Flush( GET_DISPATCH(), () );
+ __GLX_NOTE_FLUSHED_CMDS(cx);
+ return Success;
+}
+
+int __glXDisp_Finish(__GLXclientState *cl, GLbyte *pc)
+{
+ __GLXcontext *cx;
+ ClientPtr client;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ /* Do a local glFinish */
+ CALL_Finish( GET_DISPATCH(), () );
+ __GLX_NOTE_FLUSHED_CMDS(cx);
+
+ /* Send empty reply packet to indicate finish is finished */
+ client = cl->client;
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SEND_HEADER();
+ return Success;
+}
+
+#define SEPARATOR " "
+
+char *__glXcombine_strings(const char *cext_string, const char *sext_string)
+{
+ size_t clen, slen;
+ char *combo_string, *token, *s1;
+ const char *s2, *end;
+
+ /* safeguard to prevent potentially fatal errors in the string functions */
+ if (!cext_string)
+ cext_string = "";
+ if (!sext_string)
+ sext_string = "";
+
+ /*
+ ** String can't be longer than min(cstring, sstring)
+ ** pull tokens out of shortest string
+ ** include space in combo_string for final separator and null terminator
+ */
+ clen = strlen(cext_string);
+ slen = strlen(sext_string);
+ if (clen > slen) {
+ combo_string = (char *) malloc(slen + 2);
+ s1 = (char *) malloc(slen + 2);
+ if (s1) strcpy(s1, sext_string);
+ s2 = cext_string;
+ } else {
+ combo_string = (char *) malloc(clen + 2);
+ s1 = (char *) malloc(clen + 2);
+ if (s1) strcpy(s1, cext_string);
+ s2 = sext_string;
+ }
+ if (!combo_string || !s1) {
+ if (combo_string)
+ free(combo_string);
+ if (s1)
+ free(s1);
+ return NULL;
+ }
+ combo_string[0] = '\0';
+
+ /* Get first extension token */
+ token = strtok( s1, SEPARATOR);
+ while ( token != NULL ) {
+
+ /*
+ ** if token in second string then save it
+ ** beware of extension names which are prefixes of other extension names
+ */
+ const char *p = s2;
+ end = p + strlen(p);
+ while (p < end) {
+ size_t n = strcspn(p, SEPARATOR);
+ if ((strlen(token) == n) && (strncmp(token, p, n) == 0)) {
+ combo_string = strcat(combo_string, token);
+ combo_string = strcat(combo_string, SEPARATOR);
+ }
+ p += (n + 1);
+ }
+
+ /* Get next extension token */
+ token = strtok( NULL, SEPARATOR);
+ }
+ free(s1);
+ return combo_string;
+}
+
+int DoGetString(__GLXclientState *cl, GLbyte *pc, GLboolean need_swap)
+{
+ ClientPtr client;
+ __GLXcontext *cx;
+ GLenum name;
+ const char *string;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ int error;
+ char *buf = NULL, *buf1 = NULL;
+ GLint length = 0;
+
+ /* If the client has the opposite byte order, swap the contextTag and
+ * the name.
+ */
+ if ( need_swap ) {
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + __GLX_SINGLE_HDR_SIZE);
+ }
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ name = *(GLenum *)(pc + 0);
+ string = (const char *) CALL_GetString( GET_DISPATCH(), (name) );
+ client = cl->client;
+
+ if (string == NULL)
+ string = "";
+
+ /*
+ ** Restrict extensions to those that are supported by both the
+ ** implementation and the connection. That is, return the
+ ** intersection of client, server, and core extension strings.
+ */
+ if (name == GL_EXTENSIONS) {
+ buf1 = __glXcombine_strings(string,
+ cl->GLClientextensions);
+ buf = __glXcombine_strings(buf1,
+ cx->pGlxScreen->GLextensions);
+ if (buf1 != NULL) {
+ free(buf1);
+ }
+ string = buf;
+ }
+ else if ( name == GL_VERSION ) {
+ if ( atof( string ) > atof( GLServerVersion ) ) {
+ buf = malloc( strlen( string ) + strlen( GLServerVersion ) + 4 );
+ if ( buf == NULL ) {
+ string = GLServerVersion;
+ }
+ else {
+ sprintf( buf, "%s (%s)", GLServerVersion, string );
+ string = buf;
+ }
+ }
+ }
+ if (string) {
+ length = strlen((const char *) string) + 1;
+ }
+
+ __GLX_BEGIN_REPLY(length);
+ __GLX_PUT_SIZE(length);
+
+ if ( need_swap ) {
+ __GLX_SWAP_REPLY_SIZE();
+ __GLX_SWAP_REPLY_HEADER();
+ }
+
+ __GLX_SEND_HEADER();
+ WriteToClient(client, length, (char *) string);
+ if (buf != NULL)
+ free(buf);
+
+ return Success;
+}
+
+int __glXDisp_GetString(__GLXclientState *cl, GLbyte *pc)
+{
+ return DoGetString(cl, pc, GL_FALSE);
+}
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