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Diffstat (limited to 'xorg-server/glx/single2swap.c')
-rw-r--r--xorg-server/glx/single2swap.c532
1 files changed, 266 insertions, 266 deletions
diff --git a/xorg-server/glx/single2swap.c b/xorg-server/glx/single2swap.c
index cf83bdc88..62f3a5eac 100644
--- a/xorg-server/glx/single2swap.c
+++ b/xorg-server/glx/single2swap.c
@@ -1,266 +1,266 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include "glxserver.h"
-#include "glxutil.h"
-#include "glxext.h"
-#include "indirect_dispatch.h"
-#include "unpack.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
-
-int __glXDispSwap_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc)
-{
- GLsizei size;
- GLenum type;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLXcontext *cx;
- int error;
-
- __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
-
- pc += __GLX_SINGLE_HDR_SIZE;
- __GLX_SWAP_INT(pc+0);
- __GLX_SWAP_INT(pc+4);
- size = *(GLsizei *)(pc+0);
- type = *(GLenum *)(pc+4);
- if (cx->feedbackBufSize < size) {
- cx->feedbackBuf = (GLfloat *) xrealloc(cx->feedbackBuf,
- (size_t) size
- * __GLX_SIZE_FLOAT32);
- if (!cx->feedbackBuf) {
- cl->client->errorValue = size;
- return BadAlloc;
- }
- cx->feedbackBufSize = size;
- }
- CALL_FeedbackBuffer( GET_DISPATCH(), (size, type, cx->feedbackBuf) );
- __GLX_NOTE_UNFLUSHED_CMDS(cx);
- return Success;
-}
-
-int __glXDispSwap_SelectBuffer(__GLXclientState *cl, GLbyte *pc)
-{
- __GLXcontext *cx;
- GLsizei size;
- __GLX_DECLARE_SWAP_VARIABLES;
- int error;
-
- __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
-
- pc += __GLX_SINGLE_HDR_SIZE;
- __GLX_SWAP_INT(pc+0);
- size = *(GLsizei *)(pc+0);
- if (cx->selectBufSize < size) {
- cx->selectBuf = (GLuint *) xrealloc(cx->selectBuf,
- (size_t) size
- * __GLX_SIZE_CARD32);
- if (!cx->selectBuf) {
- cl->client->errorValue = size;
- return BadAlloc;
- }
- cx->selectBufSize = size;
- }
- CALL_SelectBuffer( GET_DISPATCH(), (size, cx->selectBuf) );
- __GLX_NOTE_UNFLUSHED_CMDS(cx);
- return Success;
-}
-
-int __glXDispSwap_RenderMode(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client;
- __GLXcontext *cx;
- xGLXRenderModeReply reply;
- GLint nitems=0, retBytes=0, retval, newModeCheck;
- GLubyte *retBuffer = NULL;
- GLenum newMode;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- int error;
-
- __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
-
- pc += __GLX_SINGLE_HDR_SIZE;
- __GLX_SWAP_INT(pc);
- newMode = *(GLenum*) pc;
- retval = CALL_RenderMode( GET_DISPATCH(), (newMode) );
-
- /* Check that render mode worked */
- CALL_GetIntegerv( GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck) );
- if (newModeCheck != newMode) {
- /* Render mode change failed. Bail */
- newMode = newModeCheck;
- goto noChangeAllowed;
- }
-
- /*
- ** Render mode might have still failed if we get here. But in this
- ** case we can't really tell, nor does it matter. If it did fail, it
- ** will return 0, and thus we won't send any data across the wire.
- */
-
- switch (cx->renderMode) {
- case GL_RENDER:
- cx->renderMode = newMode;
- break;
- case GL_FEEDBACK:
- if (retval < 0) {
- /* Overflow happened. Copy the entire buffer */
- nitems = cx->feedbackBufSize;
- } else {
- nitems = retval;
- }
- retBytes = nitems * __GLX_SIZE_FLOAT32;
- retBuffer = (GLubyte*) cx->feedbackBuf;
- __GLX_SWAP_FLOAT_ARRAY((GLbyte *)retBuffer, nitems);
- cx->renderMode = newMode;
- break;
- case GL_SELECT:
- if (retval < 0) {
- /* Overflow happened. Copy the entire buffer */
- nitems = cx->selectBufSize;
- } else {
- GLuint *bp = cx->selectBuf;
- GLint i;
-
- /*
- ** Figure out how many bytes of data need to be sent. Parse
- ** the selection buffer to determine this fact as the
- ** return value is the number of hits, not the number of
- ** items in the buffer.
- */
- nitems = 0;
- i = retval;
- while (--i >= 0) {
- GLuint n;
-
- /* Parse select data for this hit */
- n = *bp;
- bp += 3 + n;
- }
- nitems = bp - cx->selectBuf;
- }
- retBytes = nitems * __GLX_SIZE_CARD32;
- retBuffer = (GLubyte*) cx->selectBuf;
- __GLX_SWAP_INT_ARRAY((GLbyte *)retBuffer, nitems);
- cx->renderMode = newMode;
- break;
- }
-
- /*
- ** First reply is the number of elements returned in the feedback or
- ** selection array, as per the API for glRenderMode itself.
- */
- noChangeAllowed:;
- client = cl->client;
- reply.length = nitems;
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
- reply.retval = retval;
- reply.size = nitems;
- reply.newMode = newMode;
- __GLX_SWAP_SHORT(&reply.sequenceNumber);
- __GLX_SWAP_INT(&reply.length);
- __GLX_SWAP_INT(&reply.retval);
- __GLX_SWAP_INT(&reply.size);
- __GLX_SWAP_INT(&reply.newMode);
- WriteToClient(client, sz_xGLXRenderModeReply, (char *)&reply);
- if (retBytes) {
- WriteToClient(client, retBytes, (char *)retBuffer);
- }
- return Success;
-}
-
-int __glXDispSwap_Flush(__GLXclientState *cl, GLbyte *pc)
-{
- __GLXcontext *cx;
- int error;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
-
- CALL_Flush( GET_DISPATCH(), () );
- __GLX_NOTE_FLUSHED_CMDS(cx);
- return Success;
-}
-
-int __glXDispSwap_Finish(__GLXclientState *cl, GLbyte *pc)
-{
- __GLXcontext *cx;
- ClientPtr client;
- int error;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
-
- /* Do a local glFinish */
- CALL_Finish( GET_DISPATCH(), () );
- __GLX_NOTE_FLUSHED_CMDS(cx);
-
- /* Send empty reply packet to indicate finish is finished */
- client = cl->client;
- __GLX_BEGIN_REPLY(0);
- __GLX_PUT_RETVAL(0);
- __GLX_SWAP_REPLY_HEADER();
- __GLX_SEND_HEADER();
-
- return Success;
-}
-
-int __glXDispSwap_GetString(__GLXclientState *cl, GLbyte *pc)
-{
- return DoGetString(cl, pc, GL_TRUE);
-}
+/*
+ * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
+ * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice including the dates of first publication and
+ * either this permission notice or a reference to
+ * http://oss.sgi.com/projects/FreeB/
+ * shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Silicon Graphics, Inc.
+ * shall not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization from
+ * Silicon Graphics, Inc.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include "glxserver.h"
+#include "glxutil.h"
+#include "glxext.h"
+#include "indirect_dispatch.h"
+#include "unpack.h"
+#include "glapitable.h"
+#include "glapi.h"
+#include "glthread.h"
+#include "dispatch.h"
+
+int __glXDispSwap_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc)
+{
+ GLsizei size;
+ GLenum type;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLXcontext *cx;
+ int error;
+
+ __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc+0);
+ __GLX_SWAP_INT(pc+4);
+ size = *(GLsizei *)(pc+0);
+ type = *(GLenum *)(pc+4);
+ if (cx->feedbackBufSize < size) {
+ cx->feedbackBuf = (GLfloat *) realloc(cx->feedbackBuf,
+ (size_t) size
+ * __GLX_SIZE_FLOAT32);
+ if (!cx->feedbackBuf) {
+ cl->client->errorValue = size;
+ return BadAlloc;
+ }
+ cx->feedbackBufSize = size;
+ }
+ CALL_FeedbackBuffer( GET_DISPATCH(), (size, type, cx->feedbackBuf) );
+ __GLX_NOTE_UNFLUSHED_CMDS(cx);
+ return Success;
+}
+
+int __glXDispSwap_SelectBuffer(__GLXclientState *cl, GLbyte *pc)
+{
+ __GLXcontext *cx;
+ GLsizei size;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ int error;
+
+ __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc+0);
+ size = *(GLsizei *)(pc+0);
+ if (cx->selectBufSize < size) {
+ cx->selectBuf = (GLuint *) realloc(cx->selectBuf,
+ (size_t) size
+ * __GLX_SIZE_CARD32);
+ if (!cx->selectBuf) {
+ cl->client->errorValue = size;
+ return BadAlloc;
+ }
+ cx->selectBufSize = size;
+ }
+ CALL_SelectBuffer( GET_DISPATCH(), (size, cx->selectBuf) );
+ __GLX_NOTE_UNFLUSHED_CMDS(cx);
+ return Success;
+}
+
+int __glXDispSwap_RenderMode(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client;
+ __GLXcontext *cx;
+ xGLXRenderModeReply reply;
+ GLint nitems=0, retBytes=0, retval, newModeCheck;
+ GLubyte *retBuffer = NULL;
+ GLenum newMode;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+ int error;
+
+ __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc);
+ newMode = *(GLenum*) pc;
+ retval = CALL_RenderMode( GET_DISPATCH(), (newMode) );
+
+ /* Check that render mode worked */
+ CALL_GetIntegerv( GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck) );
+ if (newModeCheck != newMode) {
+ /* Render mode change failed. Bail */
+ newMode = newModeCheck;
+ goto noChangeAllowed;
+ }
+
+ /*
+ ** Render mode might have still failed if we get here. But in this
+ ** case we can't really tell, nor does it matter. If it did fail, it
+ ** will return 0, and thus we won't send any data across the wire.
+ */
+
+ switch (cx->renderMode) {
+ case GL_RENDER:
+ cx->renderMode = newMode;
+ break;
+ case GL_FEEDBACK:
+ if (retval < 0) {
+ /* Overflow happened. Copy the entire buffer */
+ nitems = cx->feedbackBufSize;
+ } else {
+ nitems = retval;
+ }
+ retBytes = nitems * __GLX_SIZE_FLOAT32;
+ retBuffer = (GLubyte*) cx->feedbackBuf;
+ __GLX_SWAP_FLOAT_ARRAY((GLbyte *)retBuffer, nitems);
+ cx->renderMode = newMode;
+ break;
+ case GL_SELECT:
+ if (retval < 0) {
+ /* Overflow happened. Copy the entire buffer */
+ nitems = cx->selectBufSize;
+ } else {
+ GLuint *bp = cx->selectBuf;
+ GLint i;
+
+ /*
+ ** Figure out how many bytes of data need to be sent. Parse
+ ** the selection buffer to determine this fact as the
+ ** return value is the number of hits, not the number of
+ ** items in the buffer.
+ */
+ nitems = 0;
+ i = retval;
+ while (--i >= 0) {
+ GLuint n;
+
+ /* Parse select data for this hit */
+ n = *bp;
+ bp += 3 + n;
+ }
+ nitems = bp - cx->selectBuf;
+ }
+ retBytes = nitems * __GLX_SIZE_CARD32;
+ retBuffer = (GLubyte*) cx->selectBuf;
+ __GLX_SWAP_INT_ARRAY((GLbyte *)retBuffer, nitems);
+ cx->renderMode = newMode;
+ break;
+ }
+
+ /*
+ ** First reply is the number of elements returned in the feedback or
+ ** selection array, as per the API for glRenderMode itself.
+ */
+ noChangeAllowed:;
+ client = cl->client;
+ reply.length = nitems;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.retval = retval;
+ reply.size = nitems;
+ reply.newMode = newMode;
+ __GLX_SWAP_SHORT(&reply.sequenceNumber);
+ __GLX_SWAP_INT(&reply.length);
+ __GLX_SWAP_INT(&reply.retval);
+ __GLX_SWAP_INT(&reply.size);
+ __GLX_SWAP_INT(&reply.newMode);
+ WriteToClient(client, sz_xGLXRenderModeReply, (char *)&reply);
+ if (retBytes) {
+ WriteToClient(client, retBytes, (char *)retBuffer);
+ }
+ return Success;
+}
+
+int __glXDispSwap_Flush(__GLXclientState *cl, GLbyte *pc)
+{
+ __GLXcontext *cx;
+ int error;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ CALL_Flush( GET_DISPATCH(), () );
+ __GLX_NOTE_FLUSHED_CMDS(cx);
+ return Success;
+}
+
+int __glXDispSwap_Finish(__GLXclientState *cl, GLbyte *pc)
+{
+ __GLXcontext *cx;
+ ClientPtr client;
+ int error;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ /* Do a local glFinish */
+ CALL_Finish( GET_DISPATCH(), () );
+ __GLX_NOTE_FLUSHED_CMDS(cx);
+
+ /* Send empty reply packet to indicate finish is finished */
+ client = cl->client;
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_RETVAL(0);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_SEND_HEADER();
+
+ return Success;
+}
+
+int __glXDispSwap_GetString(__GLXclientState *cl, GLbyte *pc)
+{
+ return DoGetString(cl, pc, GL_TRUE);
+}