diff options
Diffstat (limited to 'xorg-server/glx')
-rw-r--r-- | xorg-server/glx/dispatch.h | 8593 | ||||
-rw-r--r-- | xorg-server/glx/glapi.c | 5 | ||||
-rw-r--r-- | xorg-server/glx/glapi.h | 370 | ||||
-rw-r--r-- | xorg-server/glx/glapioffsets.h | 1290 | ||||
-rw-r--r-- | xorg-server/glx/glapitable.h | 1798 | ||||
-rw-r--r-- | xorg-server/glx/glapitemp.h | 15010 | ||||
-rw-r--r-- | xorg-server/glx/glprocs.h | 5092 | ||||
-rw-r--r-- | xorg-server/glx/indirect_dispatch.c | 4 | ||||
-rw-r--r-- | xorg-server/glx/indirect_dispatch_swap.c | 4 | ||||
-rw-r--r-- | xorg-server/glx/indirect_program.c | 1 | ||||
-rw-r--r-- | xorg-server/glx/indirect_reqsize.c | 416 | ||||
-rw-r--r-- | xorg-server/glx/indirect_size_get.c | 3 | ||||
-rw-r--r-- | xorg-server/glx/swap_interval.c | 1 |
13 files changed, 16235 insertions, 16352 deletions
diff --git a/xorg-server/glx/dispatch.h b/xorg-server/glx/dispatch.h index 221e583d0..a30e2ef65 100644 --- a/xorg-server/glx/dispatch.h +++ b/xorg-server/glx/dispatch.h @@ -57,2494 +57,897 @@ } \ } while(0) -#define CALL_NewList(disp, parameters) (*((disp)->NewList)) parameters -#define GET_NewList(disp) ((disp)->NewList) -#define SET_NewList(disp, fn) ((disp)->NewList = fn) -#define CALL_EndList(disp, parameters) (*((disp)->EndList)) parameters -#define GET_EndList(disp) ((disp)->EndList) -#define SET_EndList(disp, fn) ((disp)->EndList = fn) -#define CALL_CallList(disp, parameters) (*((disp)->CallList)) parameters -#define GET_CallList(disp) ((disp)->CallList) -#define SET_CallList(disp, fn) ((disp)->CallList = fn) -#define CALL_CallLists(disp, parameters) (*((disp)->CallLists)) parameters -#define GET_CallLists(disp) ((disp)->CallLists) -#define SET_CallLists(disp, fn) ((disp)->CallLists = fn) -#define CALL_DeleteLists(disp, parameters) (*((disp)->DeleteLists)) parameters -#define GET_DeleteLists(disp) ((disp)->DeleteLists) -#define SET_DeleteLists(disp, fn) ((disp)->DeleteLists = fn) -#define CALL_GenLists(disp, parameters) (*((disp)->GenLists)) parameters -#define GET_GenLists(disp) ((disp)->GenLists) -#define SET_GenLists(disp, fn) ((disp)->GenLists = fn) -#define CALL_ListBase(disp, parameters) (*((disp)->ListBase)) parameters -#define GET_ListBase(disp) ((disp)->ListBase) -#define SET_ListBase(disp, fn) ((disp)->ListBase = fn) -#define CALL_Begin(disp, parameters) (*((disp)->Begin)) parameters -#define GET_Begin(disp) ((disp)->Begin) -#define SET_Begin(disp, fn) ((disp)->Begin = fn) -#define CALL_Bitmap(disp, parameters) (*((disp)->Bitmap)) parameters -#define GET_Bitmap(disp) ((disp)->Bitmap) -#define SET_Bitmap(disp, fn) ((disp)->Bitmap = fn) -#define CALL_Color3b(disp, parameters) (*((disp)->Color3b)) parameters -#define GET_Color3b(disp) ((disp)->Color3b) -#define SET_Color3b(disp, fn) ((disp)->Color3b = fn) -#define CALL_Color3bv(disp, parameters) (*((disp)->Color3bv)) parameters -#define GET_Color3bv(disp) ((disp)->Color3bv) -#define SET_Color3bv(disp, fn) ((disp)->Color3bv = fn) -#define CALL_Color3d(disp, parameters) (*((disp)->Color3d)) parameters -#define GET_Color3d(disp) ((disp)->Color3d) -#define SET_Color3d(disp, fn) ((disp)->Color3d = fn) -#define CALL_Color3dv(disp, parameters) (*((disp)->Color3dv)) parameters -#define GET_Color3dv(disp) ((disp)->Color3dv) -#define SET_Color3dv(disp, fn) ((disp)->Color3dv = fn) -#define CALL_Color3f(disp, parameters) (*((disp)->Color3f)) parameters -#define GET_Color3f(disp) ((disp)->Color3f) -#define SET_Color3f(disp, fn) ((disp)->Color3f = fn) -#define CALL_Color3fv(disp, parameters) (*((disp)->Color3fv)) parameters -#define GET_Color3fv(disp) ((disp)->Color3fv) -#define SET_Color3fv(disp, fn) ((disp)->Color3fv = fn) -#define CALL_Color3i(disp, parameters) (*((disp)->Color3i)) parameters -#define GET_Color3i(disp) ((disp)->Color3i) -#define SET_Color3i(disp, fn) ((disp)->Color3i = fn) -#define CALL_Color3iv(disp, parameters) (*((disp)->Color3iv)) parameters -#define GET_Color3iv(disp) ((disp)->Color3iv) -#define SET_Color3iv(disp, fn) ((disp)->Color3iv = fn) -#define CALL_Color3s(disp, parameters) (*((disp)->Color3s)) parameters -#define GET_Color3s(disp) ((disp)->Color3s) -#define SET_Color3s(disp, fn) ((disp)->Color3s = fn) -#define CALL_Color3sv(disp, parameters) (*((disp)->Color3sv)) parameters -#define GET_Color3sv(disp) ((disp)->Color3sv) -#define SET_Color3sv(disp, fn) ((disp)->Color3sv = fn) -#define CALL_Color3ub(disp, parameters) (*((disp)->Color3ub)) parameters -#define GET_Color3ub(disp) ((disp)->Color3ub) -#define SET_Color3ub(disp, fn) ((disp)->Color3ub = fn) -#define CALL_Color3ubv(disp, parameters) (*((disp)->Color3ubv)) parameters -#define GET_Color3ubv(disp) ((disp)->Color3ubv) -#define SET_Color3ubv(disp, fn) ((disp)->Color3ubv = fn) -#define CALL_Color3ui(disp, parameters) (*((disp)->Color3ui)) parameters -#define GET_Color3ui(disp) ((disp)->Color3ui) -#define SET_Color3ui(disp, fn) ((disp)->Color3ui = fn) -#define CALL_Color3uiv(disp, parameters) (*((disp)->Color3uiv)) parameters -#define GET_Color3uiv(disp) ((disp)->Color3uiv) -#define SET_Color3uiv(disp, fn) ((disp)->Color3uiv = fn) -#define CALL_Color3us(disp, parameters) (*((disp)->Color3us)) parameters -#define GET_Color3us(disp) ((disp)->Color3us) -#define SET_Color3us(disp, fn) ((disp)->Color3us = fn) -#define CALL_Color3usv(disp, parameters) (*((disp)->Color3usv)) parameters -#define GET_Color3usv(disp) ((disp)->Color3usv) -#define SET_Color3usv(disp, fn) ((disp)->Color3usv = fn) -#define CALL_Color4b(disp, parameters) (*((disp)->Color4b)) parameters -#define GET_Color4b(disp) ((disp)->Color4b) -#define SET_Color4b(disp, fn) ((disp)->Color4b = fn) -#define CALL_Color4bv(disp, parameters) (*((disp)->Color4bv)) parameters -#define GET_Color4bv(disp) ((disp)->Color4bv) -#define SET_Color4bv(disp, fn) ((disp)->Color4bv = fn) -#define CALL_Color4d(disp, parameters) (*((disp)->Color4d)) parameters -#define GET_Color4d(disp) ((disp)->Color4d) -#define SET_Color4d(disp, fn) ((disp)->Color4d = fn) -#define CALL_Color4dv(disp, parameters) (*((disp)->Color4dv)) parameters -#define GET_Color4dv(disp) ((disp)->Color4dv) -#define SET_Color4dv(disp, fn) ((disp)->Color4dv = fn) -#define CALL_Color4f(disp, parameters) (*((disp)->Color4f)) parameters -#define GET_Color4f(disp) ((disp)->Color4f) -#define SET_Color4f(disp, fn) ((disp)->Color4f = fn) -#define CALL_Color4fv(disp, parameters) (*((disp)->Color4fv)) parameters -#define GET_Color4fv(disp) ((disp)->Color4fv) -#define SET_Color4fv(disp, fn) ((disp)->Color4fv = fn) -#define CALL_Color4i(disp, parameters) (*((disp)->Color4i)) parameters -#define GET_Color4i(disp) ((disp)->Color4i) -#define SET_Color4i(disp, fn) ((disp)->Color4i = fn) -#define CALL_Color4iv(disp, parameters) (*((disp)->Color4iv)) parameters -#define GET_Color4iv(disp) ((disp)->Color4iv) -#define SET_Color4iv(disp, fn) ((disp)->Color4iv = fn) -#define CALL_Color4s(disp, parameters) (*((disp)->Color4s)) parameters -#define GET_Color4s(disp) ((disp)->Color4s) -#define SET_Color4s(disp, fn) ((disp)->Color4s = fn) -#define CALL_Color4sv(disp, parameters) (*((disp)->Color4sv)) parameters -#define GET_Color4sv(disp) ((disp)->Color4sv) -#define SET_Color4sv(disp, fn) ((disp)->Color4sv = fn) -#define CALL_Color4ub(disp, parameters) (*((disp)->Color4ub)) parameters -#define GET_Color4ub(disp) ((disp)->Color4ub) -#define SET_Color4ub(disp, fn) ((disp)->Color4ub = fn) -#define CALL_Color4ubv(disp, parameters) (*((disp)->Color4ubv)) parameters -#define GET_Color4ubv(disp) ((disp)->Color4ubv) -#define SET_Color4ubv(disp, fn) ((disp)->Color4ubv = fn) -#define CALL_Color4ui(disp, parameters) (*((disp)->Color4ui)) parameters -#define GET_Color4ui(disp) ((disp)->Color4ui) -#define SET_Color4ui(disp, fn) ((disp)->Color4ui = fn) -#define CALL_Color4uiv(disp, parameters) (*((disp)->Color4uiv)) parameters -#define GET_Color4uiv(disp) ((disp)->Color4uiv) -#define SET_Color4uiv(disp, fn) ((disp)->Color4uiv = fn) -#define CALL_Color4us(disp, parameters) (*((disp)->Color4us)) parameters -#define GET_Color4us(disp) ((disp)->Color4us) -#define SET_Color4us(disp, fn) ((disp)->Color4us = fn) -#define CALL_Color4usv(disp, parameters) (*((disp)->Color4usv)) parameters -#define GET_Color4usv(disp) ((disp)->Color4usv) -#define SET_Color4usv(disp, fn) ((disp)->Color4usv = fn) -#define CALL_EdgeFlag(disp, parameters) (*((disp)->EdgeFlag)) parameters -#define GET_EdgeFlag(disp) ((disp)->EdgeFlag) -#define SET_EdgeFlag(disp, fn) ((disp)->EdgeFlag = fn) -#define CALL_EdgeFlagv(disp, parameters) (*((disp)->EdgeFlagv)) parameters -#define GET_EdgeFlagv(disp) ((disp)->EdgeFlagv) -#define SET_EdgeFlagv(disp, fn) ((disp)->EdgeFlagv = fn) -#define CALL_End(disp, parameters) (*((disp)->End)) parameters -#define GET_End(disp) ((disp)->End) -#define SET_End(disp, fn) ((disp)->End = fn) -#define CALL_Indexd(disp, parameters) (*((disp)->Indexd)) parameters -#define GET_Indexd(disp) ((disp)->Indexd) -#define SET_Indexd(disp, fn) ((disp)->Indexd = fn) -#define CALL_Indexdv(disp, parameters) (*((disp)->Indexdv)) parameters -#define GET_Indexdv(disp) ((disp)->Indexdv) -#define SET_Indexdv(disp, fn) ((disp)->Indexdv = fn) -#define CALL_Indexf(disp, parameters) (*((disp)->Indexf)) parameters -#define GET_Indexf(disp) ((disp)->Indexf) -#define SET_Indexf(disp, fn) ((disp)->Indexf = fn) -#define CALL_Indexfv(disp, parameters) (*((disp)->Indexfv)) parameters -#define GET_Indexfv(disp) ((disp)->Indexfv) -#define SET_Indexfv(disp, fn) ((disp)->Indexfv = fn) -#define CALL_Indexi(disp, parameters) (*((disp)->Indexi)) parameters -#define GET_Indexi(disp) ((disp)->Indexi) -#define SET_Indexi(disp, fn) ((disp)->Indexi = fn) -#define CALL_Indexiv(disp, parameters) (*((disp)->Indexiv)) parameters -#define GET_Indexiv(disp) ((disp)->Indexiv) -#define SET_Indexiv(disp, fn) ((disp)->Indexiv = fn) -#define CALL_Indexs(disp, parameters) (*((disp)->Indexs)) parameters -#define GET_Indexs(disp) ((disp)->Indexs) -#define SET_Indexs(disp, fn) ((disp)->Indexs = fn) -#define CALL_Indexsv(disp, parameters) (*((disp)->Indexsv)) parameters -#define GET_Indexsv(disp) ((disp)->Indexsv) -#define SET_Indexsv(disp, fn) ((disp)->Indexsv = fn) -#define CALL_Normal3b(disp, parameters) (*((disp)->Normal3b)) parameters -#define GET_Normal3b(disp) ((disp)->Normal3b) -#define SET_Normal3b(disp, fn) ((disp)->Normal3b = fn) -#define CALL_Normal3bv(disp, parameters) (*((disp)->Normal3bv)) parameters -#define GET_Normal3bv(disp) ((disp)->Normal3bv) -#define SET_Normal3bv(disp, fn) ((disp)->Normal3bv = fn) -#define CALL_Normal3d(disp, parameters) (*((disp)->Normal3d)) parameters -#define GET_Normal3d(disp) ((disp)->Normal3d) -#define SET_Normal3d(disp, fn) ((disp)->Normal3d = fn) -#define CALL_Normal3dv(disp, parameters) (*((disp)->Normal3dv)) parameters -#define GET_Normal3dv(disp) ((disp)->Normal3dv) -#define SET_Normal3dv(disp, fn) ((disp)->Normal3dv = fn) -#define CALL_Normal3f(disp, parameters) (*((disp)->Normal3f)) parameters -#define GET_Normal3f(disp) ((disp)->Normal3f) -#define SET_Normal3f(disp, fn) ((disp)->Normal3f = fn) -#define CALL_Normal3fv(disp, parameters) (*((disp)->Normal3fv)) parameters -#define GET_Normal3fv(disp) ((disp)->Normal3fv) -#define SET_Normal3fv(disp, fn) ((disp)->Normal3fv = fn) -#define CALL_Normal3i(disp, parameters) (*((disp)->Normal3i)) parameters -#define GET_Normal3i(disp) ((disp)->Normal3i) -#define SET_Normal3i(disp, fn) ((disp)->Normal3i = fn) -#define CALL_Normal3iv(disp, parameters) (*((disp)->Normal3iv)) parameters -#define GET_Normal3iv(disp) ((disp)->Normal3iv) -#define SET_Normal3iv(disp, fn) ((disp)->Normal3iv = fn) -#define CALL_Normal3s(disp, parameters) (*((disp)->Normal3s)) parameters -#define GET_Normal3s(disp) ((disp)->Normal3s) -#define SET_Normal3s(disp, fn) ((disp)->Normal3s = fn) -#define CALL_Normal3sv(disp, parameters) (*((disp)->Normal3sv)) parameters -#define GET_Normal3sv(disp) ((disp)->Normal3sv) -#define SET_Normal3sv(disp, fn) ((disp)->Normal3sv = fn) -#define CALL_RasterPos2d(disp, parameters) (*((disp)->RasterPos2d)) parameters -#define GET_RasterPos2d(disp) ((disp)->RasterPos2d) -#define SET_RasterPos2d(disp, fn) ((disp)->RasterPos2d = fn) -#define CALL_RasterPos2dv(disp, parameters) (*((disp)->RasterPos2dv)) parameters -#define GET_RasterPos2dv(disp) ((disp)->RasterPos2dv) -#define SET_RasterPos2dv(disp, fn) ((disp)->RasterPos2dv = fn) -#define CALL_RasterPos2f(disp, parameters) (*((disp)->RasterPos2f)) parameters -#define GET_RasterPos2f(disp) ((disp)->RasterPos2f) -#define SET_RasterPos2f(disp, fn) ((disp)->RasterPos2f = fn) -#define CALL_RasterPos2fv(disp, parameters) (*((disp)->RasterPos2fv)) parameters -#define GET_RasterPos2fv(disp) ((disp)->RasterPos2fv) -#define SET_RasterPos2fv(disp, fn) ((disp)->RasterPos2fv = fn) -#define CALL_RasterPos2i(disp, parameters) (*((disp)->RasterPos2i)) parameters -#define GET_RasterPos2i(disp) ((disp)->RasterPos2i) -#define SET_RasterPos2i(disp, fn) ((disp)->RasterPos2i = fn) -#define CALL_RasterPos2iv(disp, parameters) (*((disp)->RasterPos2iv)) parameters -#define GET_RasterPos2iv(disp) ((disp)->RasterPos2iv) -#define SET_RasterPos2iv(disp, fn) ((disp)->RasterPos2iv = fn) -#define CALL_RasterPos2s(disp, parameters) (*((disp)->RasterPos2s)) parameters -#define GET_RasterPos2s(disp) ((disp)->RasterPos2s) -#define SET_RasterPos2s(disp, fn) ((disp)->RasterPos2s = fn) -#define CALL_RasterPos2sv(disp, parameters) (*((disp)->RasterPos2sv)) parameters -#define GET_RasterPos2sv(disp) ((disp)->RasterPos2sv) -#define SET_RasterPos2sv(disp, fn) ((disp)->RasterPos2sv = fn) -#define CALL_RasterPos3d(disp, parameters) (*((disp)->RasterPos3d)) parameters -#define GET_RasterPos3d(disp) ((disp)->RasterPos3d) -#define SET_RasterPos3d(disp, fn) ((disp)->RasterPos3d = fn) -#define CALL_RasterPos3dv(disp, parameters) (*((disp)->RasterPos3dv)) parameters -#define GET_RasterPos3dv(disp) ((disp)->RasterPos3dv) -#define SET_RasterPos3dv(disp, fn) ((disp)->RasterPos3dv = fn) -#define CALL_RasterPos3f(disp, parameters) (*((disp)->RasterPos3f)) parameters -#define GET_RasterPos3f(disp) ((disp)->RasterPos3f) -#define SET_RasterPos3f(disp, fn) ((disp)->RasterPos3f = fn) -#define CALL_RasterPos3fv(disp, parameters) (*((disp)->RasterPos3fv)) parameters -#define GET_RasterPos3fv(disp) ((disp)->RasterPos3fv) -#define SET_RasterPos3fv(disp, fn) ((disp)->RasterPos3fv = fn) -#define CALL_RasterPos3i(disp, parameters) (*((disp)->RasterPos3i)) parameters -#define GET_RasterPos3i(disp) ((disp)->RasterPos3i) -#define SET_RasterPos3i(disp, fn) ((disp)->RasterPos3i = fn) -#define CALL_RasterPos3iv(disp, parameters) (*((disp)->RasterPos3iv)) parameters -#define GET_RasterPos3iv(disp) ((disp)->RasterPos3iv) -#define SET_RasterPos3iv(disp, fn) ((disp)->RasterPos3iv = fn) -#define CALL_RasterPos3s(disp, parameters) (*((disp)->RasterPos3s)) parameters -#define GET_RasterPos3s(disp) ((disp)->RasterPos3s) -#define SET_RasterPos3s(disp, fn) ((disp)->RasterPos3s = fn) -#define CALL_RasterPos3sv(disp, parameters) (*((disp)->RasterPos3sv)) parameters -#define GET_RasterPos3sv(disp) ((disp)->RasterPos3sv) -#define SET_RasterPos3sv(disp, fn) ((disp)->RasterPos3sv = fn) -#define CALL_RasterPos4d(disp, parameters) (*((disp)->RasterPos4d)) parameters -#define GET_RasterPos4d(disp) ((disp)->RasterPos4d) -#define SET_RasterPos4d(disp, fn) ((disp)->RasterPos4d = fn) -#define CALL_RasterPos4dv(disp, parameters) (*((disp)->RasterPos4dv)) parameters -#define GET_RasterPos4dv(disp) ((disp)->RasterPos4dv) -#define SET_RasterPos4dv(disp, fn) ((disp)->RasterPos4dv = fn) -#define CALL_RasterPos4f(disp, parameters) (*((disp)->RasterPos4f)) parameters -#define GET_RasterPos4f(disp) ((disp)->RasterPos4f) -#define SET_RasterPos4f(disp, fn) ((disp)->RasterPos4f = fn) -#define CALL_RasterPos4fv(disp, parameters) (*((disp)->RasterPos4fv)) parameters -#define GET_RasterPos4fv(disp) ((disp)->RasterPos4fv) -#define SET_RasterPos4fv(disp, fn) ((disp)->RasterPos4fv = fn) -#define CALL_RasterPos4i(disp, parameters) (*((disp)->RasterPos4i)) parameters -#define GET_RasterPos4i(disp) ((disp)->RasterPos4i) -#define SET_RasterPos4i(disp, fn) ((disp)->RasterPos4i = fn) -#define CALL_RasterPos4iv(disp, parameters) (*((disp)->RasterPos4iv)) parameters -#define GET_RasterPos4iv(disp) ((disp)->RasterPos4iv) -#define SET_RasterPos4iv(disp, fn) ((disp)->RasterPos4iv = fn) -#define CALL_RasterPos4s(disp, parameters) (*((disp)->RasterPos4s)) parameters -#define GET_RasterPos4s(disp) ((disp)->RasterPos4s) -#define SET_RasterPos4s(disp, fn) ((disp)->RasterPos4s = fn) -#define CALL_RasterPos4sv(disp, parameters) (*((disp)->RasterPos4sv)) parameters -#define GET_RasterPos4sv(disp) ((disp)->RasterPos4sv) -#define SET_RasterPos4sv(disp, fn) ((disp)->RasterPos4sv = fn) -#define CALL_Rectd(disp, parameters) (*((disp)->Rectd)) parameters -#define GET_Rectd(disp) ((disp)->Rectd) -#define SET_Rectd(disp, fn) ((disp)->Rectd = fn) -#define CALL_Rectdv(disp, parameters) (*((disp)->Rectdv)) parameters -#define GET_Rectdv(disp) ((disp)->Rectdv) -#define SET_Rectdv(disp, fn) ((disp)->Rectdv = fn) -#define CALL_Rectf(disp, parameters) (*((disp)->Rectf)) parameters -#define GET_Rectf(disp) ((disp)->Rectf) -#define SET_Rectf(disp, fn) ((disp)->Rectf = fn) -#define CALL_Rectfv(disp, parameters) (*((disp)->Rectfv)) parameters -#define GET_Rectfv(disp) ((disp)->Rectfv) -#define SET_Rectfv(disp, fn) ((disp)->Rectfv = fn) -#define CALL_Recti(disp, parameters) (*((disp)->Recti)) parameters -#define GET_Recti(disp) ((disp)->Recti) -#define SET_Recti(disp, fn) ((disp)->Recti = fn) -#define CALL_Rectiv(disp, parameters) (*((disp)->Rectiv)) parameters -#define GET_Rectiv(disp) ((disp)->Rectiv) -#define SET_Rectiv(disp, fn) ((disp)->Rectiv = fn) -#define CALL_Rects(disp, parameters) (*((disp)->Rects)) parameters -#define GET_Rects(disp) ((disp)->Rects) -#define SET_Rects(disp, fn) ((disp)->Rects = fn) -#define CALL_Rectsv(disp, parameters) (*((disp)->Rectsv)) parameters -#define GET_Rectsv(disp) ((disp)->Rectsv) -#define SET_Rectsv(disp, fn) ((disp)->Rectsv = fn) -#define CALL_TexCoord1d(disp, parameters) (*((disp)->TexCoord1d)) parameters -#define GET_TexCoord1d(disp) ((disp)->TexCoord1d) -#define SET_TexCoord1d(disp, fn) ((disp)->TexCoord1d = fn) -#define CALL_TexCoord1dv(disp, parameters) (*((disp)->TexCoord1dv)) parameters -#define GET_TexCoord1dv(disp) ((disp)->TexCoord1dv) -#define SET_TexCoord1dv(disp, fn) ((disp)->TexCoord1dv = fn) -#define CALL_TexCoord1f(disp, parameters) (*((disp)->TexCoord1f)) parameters -#define GET_TexCoord1f(disp) ((disp)->TexCoord1f) -#define SET_TexCoord1f(disp, fn) ((disp)->TexCoord1f = fn) -#define CALL_TexCoord1fv(disp, parameters) (*((disp)->TexCoord1fv)) parameters -#define GET_TexCoord1fv(disp) ((disp)->TexCoord1fv) -#define SET_TexCoord1fv(disp, fn) ((disp)->TexCoord1fv = fn) -#define CALL_TexCoord1i(disp, parameters) (*((disp)->TexCoord1i)) parameters -#define GET_TexCoord1i(disp) ((disp)->TexCoord1i) -#define SET_TexCoord1i(disp, fn) ((disp)->TexCoord1i = fn) -#define CALL_TexCoord1iv(disp, parameters) (*((disp)->TexCoord1iv)) parameters -#define GET_TexCoord1iv(disp) ((disp)->TexCoord1iv) -#define SET_TexCoord1iv(disp, fn) ((disp)->TexCoord1iv = fn) -#define CALL_TexCoord1s(disp, parameters) (*((disp)->TexCoord1s)) parameters -#define GET_TexCoord1s(disp) ((disp)->TexCoord1s) -#define SET_TexCoord1s(disp, fn) ((disp)->TexCoord1s = fn) -#define CALL_TexCoord1sv(disp, parameters) (*((disp)->TexCoord1sv)) parameters -#define GET_TexCoord1sv(disp) ((disp)->TexCoord1sv) -#define SET_TexCoord1sv(disp, fn) ((disp)->TexCoord1sv = fn) -#define CALL_TexCoord2d(disp, parameters) (*((disp)->TexCoord2d)) parameters -#define GET_TexCoord2d(disp) ((disp)->TexCoord2d) -#define SET_TexCoord2d(disp, fn) ((disp)->TexCoord2d = fn) -#define CALL_TexCoord2dv(disp, parameters) (*((disp)->TexCoord2dv)) parameters -#define GET_TexCoord2dv(disp) ((disp)->TexCoord2dv) -#define SET_TexCoord2dv(disp, fn) ((disp)->TexCoord2dv = fn) -#define CALL_TexCoord2f(disp, parameters) (*((disp)->TexCoord2f)) parameters -#define GET_TexCoord2f(disp) ((disp)->TexCoord2f) -#define SET_TexCoord2f(disp, fn) ((disp)->TexCoord2f = fn) -#define CALL_TexCoord2fv(disp, parameters) (*((disp)->TexCoord2fv)) parameters -#define GET_TexCoord2fv(disp) ((disp)->TexCoord2fv) -#define SET_TexCoord2fv(disp, fn) ((disp)->TexCoord2fv = fn) -#define CALL_TexCoord2i(disp, parameters) (*((disp)->TexCoord2i)) parameters -#define GET_TexCoord2i(disp) ((disp)->TexCoord2i) -#define SET_TexCoord2i(disp, fn) ((disp)->TexCoord2i = fn) -#define CALL_TexCoord2iv(disp, parameters) (*((disp)->TexCoord2iv)) parameters -#define GET_TexCoord2iv(disp) ((disp)->TexCoord2iv) -#define SET_TexCoord2iv(disp, fn) ((disp)->TexCoord2iv = fn) -#define CALL_TexCoord2s(disp, parameters) (*((disp)->TexCoord2s)) parameters -#define GET_TexCoord2s(disp) ((disp)->TexCoord2s) -#define SET_TexCoord2s(disp, fn) ((disp)->TexCoord2s = fn) -#define CALL_TexCoord2sv(disp, parameters) (*((disp)->TexCoord2sv)) parameters -#define GET_TexCoord2sv(disp) ((disp)->TexCoord2sv) -#define SET_TexCoord2sv(disp, fn) ((disp)->TexCoord2sv = fn) -#define CALL_TexCoord3d(disp, parameters) (*((disp)->TexCoord3d)) parameters -#define GET_TexCoord3d(disp) ((disp)->TexCoord3d) -#define SET_TexCoord3d(disp, fn) ((disp)->TexCoord3d = fn) -#define CALL_TexCoord3dv(disp, parameters) (*((disp)->TexCoord3dv)) parameters -#define GET_TexCoord3dv(disp) ((disp)->TexCoord3dv) -#define SET_TexCoord3dv(disp, fn) ((disp)->TexCoord3dv = fn) -#define CALL_TexCoord3f(disp, parameters) (*((disp)->TexCoord3f)) parameters -#define GET_TexCoord3f(disp) ((disp)->TexCoord3f) -#define SET_TexCoord3f(disp, fn) ((disp)->TexCoord3f = fn) -#define CALL_TexCoord3fv(disp, parameters) (*((disp)->TexCoord3fv)) parameters -#define GET_TexCoord3fv(disp) ((disp)->TexCoord3fv) -#define SET_TexCoord3fv(disp, fn) ((disp)->TexCoord3fv = fn) -#define CALL_TexCoord3i(disp, parameters) (*((disp)->TexCoord3i)) parameters -#define GET_TexCoord3i(disp) ((disp)->TexCoord3i) -#define SET_TexCoord3i(disp, fn) ((disp)->TexCoord3i = fn) -#define CALL_TexCoord3iv(disp, parameters) (*((disp)->TexCoord3iv)) parameters -#define GET_TexCoord3iv(disp) ((disp)->TexCoord3iv) -#define SET_TexCoord3iv(disp, fn) ((disp)->TexCoord3iv = fn) -#define CALL_TexCoord3s(disp, parameters) (*((disp)->TexCoord3s)) parameters -#define GET_TexCoord3s(disp) ((disp)->TexCoord3s) -#define SET_TexCoord3s(disp, fn) ((disp)->TexCoord3s = fn) -#define CALL_TexCoord3sv(disp, parameters) (*((disp)->TexCoord3sv)) parameters -#define GET_TexCoord3sv(disp) ((disp)->TexCoord3sv) -#define SET_TexCoord3sv(disp, fn) ((disp)->TexCoord3sv = fn) -#define CALL_TexCoord4d(disp, parameters) (*((disp)->TexCoord4d)) parameters -#define GET_TexCoord4d(disp) ((disp)->TexCoord4d) -#define SET_TexCoord4d(disp, fn) ((disp)->TexCoord4d = fn) -#define CALL_TexCoord4dv(disp, parameters) (*((disp)->TexCoord4dv)) parameters -#define GET_TexCoord4dv(disp) ((disp)->TexCoord4dv) -#define SET_TexCoord4dv(disp, fn) ((disp)->TexCoord4dv = fn) -#define CALL_TexCoord4f(disp, parameters) (*((disp)->TexCoord4f)) parameters -#define GET_TexCoord4f(disp) ((disp)->TexCoord4f) -#define SET_TexCoord4f(disp, fn) ((disp)->TexCoord4f = fn) -#define CALL_TexCoord4fv(disp, parameters) (*((disp)->TexCoord4fv)) parameters -#define GET_TexCoord4fv(disp) ((disp)->TexCoord4fv) -#define SET_TexCoord4fv(disp, fn) ((disp)->TexCoord4fv = fn) -#define CALL_TexCoord4i(disp, parameters) (*((disp)->TexCoord4i)) parameters -#define GET_TexCoord4i(disp) ((disp)->TexCoord4i) -#define SET_TexCoord4i(disp, fn) ((disp)->TexCoord4i = fn) -#define CALL_TexCoord4iv(disp, parameters) (*((disp)->TexCoord4iv)) parameters -#define GET_TexCoord4iv(disp) ((disp)->TexCoord4iv) -#define SET_TexCoord4iv(disp, fn) ((disp)->TexCoord4iv = fn) -#define CALL_TexCoord4s(disp, parameters) (*((disp)->TexCoord4s)) parameters -#define GET_TexCoord4s(disp) ((disp)->TexCoord4s) -#define SET_TexCoord4s(disp, fn) ((disp)->TexCoord4s = fn) -#define CALL_TexCoord4sv(disp, parameters) (*((disp)->TexCoord4sv)) parameters -#define GET_TexCoord4sv(disp) ((disp)->TexCoord4sv) -#define SET_TexCoord4sv(disp, fn) ((disp)->TexCoord4sv = fn) -#define CALL_Vertex2d(disp, parameters) (*((disp)->Vertex2d)) parameters -#define GET_Vertex2d(disp) ((disp)->Vertex2d) -#define SET_Vertex2d(disp, fn) ((disp)->Vertex2d = fn) -#define CALL_Vertex2dv(disp, parameters) (*((disp)->Vertex2dv)) parameters -#define GET_Vertex2dv(disp) ((disp)->Vertex2dv) -#define SET_Vertex2dv(disp, fn) ((disp)->Vertex2dv = fn) -#define CALL_Vertex2f(disp, parameters) (*((disp)->Vertex2f)) parameters -#define GET_Vertex2f(disp) ((disp)->Vertex2f) -#define SET_Vertex2f(disp, fn) ((disp)->Vertex2f = fn) -#define CALL_Vertex2fv(disp, parameters) (*((disp)->Vertex2fv)) parameters -#define GET_Vertex2fv(disp) ((disp)->Vertex2fv) -#define SET_Vertex2fv(disp, fn) ((disp)->Vertex2fv = fn) -#define CALL_Vertex2i(disp, parameters) (*((disp)->Vertex2i)) parameters -#define GET_Vertex2i(disp) ((disp)->Vertex2i) -#define SET_Vertex2i(disp, fn) ((disp)->Vertex2i = fn) -#define CALL_Vertex2iv(disp, parameters) (*((disp)->Vertex2iv)) parameters -#define GET_Vertex2iv(disp) ((disp)->Vertex2iv) -#define SET_Vertex2iv(disp, fn) ((disp)->Vertex2iv = fn) -#define CALL_Vertex2s(disp, parameters) (*((disp)->Vertex2s)) parameters -#define GET_Vertex2s(disp) ((disp)->Vertex2s) -#define SET_Vertex2s(disp, fn) ((disp)->Vertex2s = fn) -#define CALL_Vertex2sv(disp, parameters) (*((disp)->Vertex2sv)) parameters -#define GET_Vertex2sv(disp) ((disp)->Vertex2sv) -#define SET_Vertex2sv(disp, fn) ((disp)->Vertex2sv = fn) -#define CALL_Vertex3d(disp, parameters) (*((disp)->Vertex3d)) parameters -#define GET_Vertex3d(disp) ((disp)->Vertex3d) -#define SET_Vertex3d(disp, fn) ((disp)->Vertex3d = fn) -#define CALL_Vertex3dv(disp, parameters) (*((disp)->Vertex3dv)) parameters -#define GET_Vertex3dv(disp) ((disp)->Vertex3dv) -#define SET_Vertex3dv(disp, fn) ((disp)->Vertex3dv = fn) -#define CALL_Vertex3f(disp, parameters) (*((disp)->Vertex3f)) parameters -#define GET_Vertex3f(disp) ((disp)->Vertex3f) -#define SET_Vertex3f(disp, fn) ((disp)->Vertex3f = fn) -#define CALL_Vertex3fv(disp, parameters) (*((disp)->Vertex3fv)) parameters -#define GET_Vertex3fv(disp) ((disp)->Vertex3fv) -#define SET_Vertex3fv(disp, fn) ((disp)->Vertex3fv = fn) -#define CALL_Vertex3i(disp, parameters) (*((disp)->Vertex3i)) parameters -#define GET_Vertex3i(disp) ((disp)->Vertex3i) -#define SET_Vertex3i(disp, fn) ((disp)->Vertex3i = fn) -#define CALL_Vertex3iv(disp, parameters) (*((disp)->Vertex3iv)) parameters -#define GET_Vertex3iv(disp) ((disp)->Vertex3iv) -#define SET_Vertex3iv(disp, fn) ((disp)->Vertex3iv = fn) -#define CALL_Vertex3s(disp, parameters) (*((disp)->Vertex3s)) parameters -#define GET_Vertex3s(disp) ((disp)->Vertex3s) -#define SET_Vertex3s(disp, fn) ((disp)->Vertex3s = fn) -#define CALL_Vertex3sv(disp, parameters) (*((disp)->Vertex3sv)) parameters -#define GET_Vertex3sv(disp) ((disp)->Vertex3sv) -#define SET_Vertex3sv(disp, fn) ((disp)->Vertex3sv = fn) -#define CALL_Vertex4d(disp, parameters) (*((disp)->Vertex4d)) parameters -#define GET_Vertex4d(disp) ((disp)->Vertex4d) -#define SET_Vertex4d(disp, fn) ((disp)->Vertex4d = fn) -#define CALL_Vertex4dv(disp, parameters) (*((disp)->Vertex4dv)) parameters -#define GET_Vertex4dv(disp) ((disp)->Vertex4dv) -#define SET_Vertex4dv(disp, fn) ((disp)->Vertex4dv = fn) -#define CALL_Vertex4f(disp, parameters) (*((disp)->Vertex4f)) parameters -#define GET_Vertex4f(disp) ((disp)->Vertex4f) -#define SET_Vertex4f(disp, fn) ((disp)->Vertex4f = fn) -#define CALL_Vertex4fv(disp, parameters) (*((disp)->Vertex4fv)) parameters -#define GET_Vertex4fv(disp) ((disp)->Vertex4fv) -#define SET_Vertex4fv(disp, fn) ((disp)->Vertex4fv = fn) -#define CALL_Vertex4i(disp, parameters) (*((disp)->Vertex4i)) parameters -#define GET_Vertex4i(disp) ((disp)->Vertex4i) -#define SET_Vertex4i(disp, fn) ((disp)->Vertex4i = fn) -#define CALL_Vertex4iv(disp, parameters) (*((disp)->Vertex4iv)) parameters -#define GET_Vertex4iv(disp) ((disp)->Vertex4iv) -#define SET_Vertex4iv(disp, fn) ((disp)->Vertex4iv = fn) -#define CALL_Vertex4s(disp, parameters) (*((disp)->Vertex4s)) parameters -#define GET_Vertex4s(disp) ((disp)->Vertex4s) -#define SET_Vertex4s(disp, fn) ((disp)->Vertex4s = fn) -#define CALL_Vertex4sv(disp, parameters) (*((disp)->Vertex4sv)) parameters -#define GET_Vertex4sv(disp) ((disp)->Vertex4sv) -#define SET_Vertex4sv(disp, fn) ((disp)->Vertex4sv = fn) -#define CALL_ClipPlane(disp, parameters) (*((disp)->ClipPlane)) parameters -#define GET_ClipPlane(disp) ((disp)->ClipPlane) -#define SET_ClipPlane(disp, fn) ((disp)->ClipPlane = fn) -#define CALL_ColorMaterial(disp, parameters) (*((disp)->ColorMaterial)) parameters -#define GET_ColorMaterial(disp) ((disp)->ColorMaterial) -#define SET_ColorMaterial(disp, fn) ((disp)->ColorMaterial = fn) -#define CALL_CullFace(disp, parameters) (*((disp)->CullFace)) parameters -#define GET_CullFace(disp) ((disp)->CullFace) -#define SET_CullFace(disp, fn) ((disp)->CullFace = fn) -#define CALL_Fogf(disp, parameters) (*((disp)->Fogf)) parameters -#define GET_Fogf(disp) ((disp)->Fogf) -#define SET_Fogf(disp, fn) ((disp)->Fogf = fn) -#define CALL_Fogfv(disp, parameters) (*((disp)->Fogfv)) parameters -#define GET_Fogfv(disp) ((disp)->Fogfv) -#define SET_Fogfv(disp, fn) ((disp)->Fogfv = fn) -#define CALL_Fogi(disp, parameters) (*((disp)->Fogi)) parameters -#define GET_Fogi(disp) ((disp)->Fogi) -#define SET_Fogi(disp, fn) ((disp)->Fogi = fn) -#define CALL_Fogiv(disp, parameters) (*((disp)->Fogiv)) parameters -#define GET_Fogiv(disp) ((disp)->Fogiv) -#define SET_Fogiv(disp, fn) ((disp)->Fogiv = fn) -#define CALL_FrontFace(disp, parameters) (*((disp)->FrontFace)) parameters -#define GET_FrontFace(disp) ((disp)->FrontFace) -#define SET_FrontFace(disp, fn) ((disp)->FrontFace = fn) -#define CALL_Hint(disp, parameters) (*((disp)->Hint)) parameters -#define GET_Hint(disp) ((disp)->Hint) -#define SET_Hint(disp, fn) ((disp)->Hint = fn) -#define CALL_Lightf(disp, parameters) (*((disp)->Lightf)) parameters -#define GET_Lightf(disp) ((disp)->Lightf) -#define SET_Lightf(disp, fn) ((disp)->Lightf = fn) -#define CALL_Lightfv(disp, parameters) (*((disp)->Lightfv)) parameters -#define GET_Lightfv(disp) ((disp)->Lightfv) -#define SET_Lightfv(disp, fn) ((disp)->Lightfv = fn) -#define CALL_Lighti(disp, parameters) (*((disp)->Lighti)) parameters -#define GET_Lighti(disp) ((disp)->Lighti) -#define SET_Lighti(disp, fn) ((disp)->Lighti = fn) -#define CALL_Lightiv(disp, parameters) (*((disp)->Lightiv)) parameters -#define GET_Lightiv(disp) ((disp)->Lightiv) -#define SET_Lightiv(disp, fn) ((disp)->Lightiv = fn) -#define CALL_LightModelf(disp, parameters) (*((disp)->LightModelf)) parameters -#define GET_LightModelf(disp) ((disp)->LightModelf) -#define SET_LightModelf(disp, fn) ((disp)->LightModelf = fn) -#define CALL_LightModelfv(disp, parameters) (*((disp)->LightModelfv)) parameters -#define GET_LightModelfv(disp) ((disp)->LightModelfv) -#define SET_LightModelfv(disp, fn) ((disp)->LightModelfv = fn) -#define CALL_LightModeli(disp, parameters) (*((disp)->LightModeli)) parameters -#define GET_LightModeli(disp) ((disp)->LightModeli) -#define SET_LightModeli(disp, fn) ((disp)->LightModeli = fn) -#define CALL_LightModeliv(disp, parameters) (*((disp)->LightModeliv)) parameters -#define GET_LightModeliv(disp) ((disp)->LightModeliv) -#define SET_LightModeliv(disp, fn) ((disp)->LightModeliv = fn) -#define CALL_LineStipple(disp, parameters) (*((disp)->LineStipple)) parameters -#define GET_LineStipple(disp) ((disp)->LineStipple) -#define SET_LineStipple(disp, fn) ((disp)->LineStipple = fn) -#define CALL_LineWidth(disp, parameters) (*((disp)->LineWidth)) parameters -#define GET_LineWidth(disp) ((disp)->LineWidth) -#define SET_LineWidth(disp, fn) ((disp)->LineWidth = fn) -#define CALL_Materialf(disp, parameters) (*((disp)->Materialf)) parameters -#define GET_Materialf(disp) ((disp)->Materialf) -#define SET_Materialf(disp, fn) ((disp)->Materialf = fn) -#define CALL_Materialfv(disp, parameters) (*((disp)->Materialfv)) parameters -#define GET_Materialfv(disp) ((disp)->Materialfv) -#define SET_Materialfv(disp, fn) ((disp)->Materialfv = fn) -#define CALL_Materiali(disp, parameters) (*((disp)->Materiali)) parameters -#define GET_Materiali(disp) ((disp)->Materiali) -#define SET_Materiali(disp, fn) ((disp)->Materiali = fn) -#define CALL_Materialiv(disp, parameters) (*((disp)->Materialiv)) parameters -#define GET_Materialiv(disp) ((disp)->Materialiv) -#define SET_Materialiv(disp, fn) ((disp)->Materialiv = fn) -#define CALL_PointSize(disp, parameters) (*((disp)->PointSize)) parameters -#define GET_PointSize(disp) ((disp)->PointSize) -#define SET_PointSize(disp, fn) ((disp)->PointSize = fn) -#define CALL_PolygonMode(disp, parameters) (*((disp)->PolygonMode)) parameters -#define GET_PolygonMode(disp) ((disp)->PolygonMode) -#define SET_PolygonMode(disp, fn) ((disp)->PolygonMode = fn) -#define CALL_PolygonStipple(disp, parameters) (*((disp)->PolygonStipple)) parameters -#define GET_PolygonStipple(disp) ((disp)->PolygonStipple) -#define SET_PolygonStipple(disp, fn) ((disp)->PolygonStipple = fn) -#define CALL_Scissor(disp, parameters) (*((disp)->Scissor)) parameters -#define GET_Scissor(disp) ((disp)->Scissor) -#define SET_Scissor(disp, fn) ((disp)->Scissor = fn) -#define CALL_ShadeModel(disp, parameters) (*((disp)->ShadeModel)) parameters -#define GET_ShadeModel(disp) ((disp)->ShadeModel) -#define SET_ShadeModel(disp, fn) ((disp)->ShadeModel = fn) -#define CALL_TexParameterf(disp, parameters) (*((disp)->TexParameterf)) parameters -#define GET_TexParameterf(disp) ((disp)->TexParameterf) -#define SET_TexParameterf(disp, fn) ((disp)->TexParameterf = fn) -#define CALL_TexParameterfv(disp, parameters) (*((disp)->TexParameterfv)) parameters -#define GET_TexParameterfv(disp) ((disp)->TexParameterfv) -#define SET_TexParameterfv(disp, fn) ((disp)->TexParameterfv = fn) -#define CALL_TexParameteri(disp, parameters) (*((disp)->TexParameteri)) parameters -#define GET_TexParameteri(disp) ((disp)->TexParameteri) -#define SET_TexParameteri(disp, fn) ((disp)->TexParameteri = fn) -#define CALL_TexParameteriv(disp, parameters) (*((disp)->TexParameteriv)) parameters -#define GET_TexParameteriv(disp) ((disp)->TexParameteriv) -#define SET_TexParameteriv(disp, fn) ((disp)->TexParameteriv = fn) -#define CALL_TexImage1D(disp, parameters) (*((disp)->TexImage1D)) parameters -#define GET_TexImage1D(disp) ((disp)->TexImage1D) -#define SET_TexImage1D(disp, fn) ((disp)->TexImage1D = fn) -#define CALL_TexImage2D(disp, parameters) (*((disp)->TexImage2D)) parameters -#define GET_TexImage2D(disp) ((disp)->TexImage2D) -#define SET_TexImage2D(disp, fn) ((disp)->TexImage2D = fn) -#define CALL_TexEnvf(disp, parameters) (*((disp)->TexEnvf)) parameters -#define GET_TexEnvf(disp) ((disp)->TexEnvf) -#define SET_TexEnvf(disp, fn) ((disp)->TexEnvf = fn) -#define CALL_TexEnvfv(disp, parameters) (*((disp)->TexEnvfv)) parameters -#define GET_TexEnvfv(disp) ((disp)->TexEnvfv) -#define SET_TexEnvfv(disp, fn) ((disp)->TexEnvfv = fn) -#define CALL_TexEnvi(disp, parameters) (*((disp)->TexEnvi)) parameters -#define GET_TexEnvi(disp) ((disp)->TexEnvi) -#define SET_TexEnvi(disp, fn) ((disp)->TexEnvi = fn) -#define CALL_TexEnviv(disp, parameters) (*((disp)->TexEnviv)) parameters -#define GET_TexEnviv(disp) ((disp)->TexEnviv) -#define SET_TexEnviv(disp, fn) ((disp)->TexEnviv = fn) -#define CALL_TexGend(disp, parameters) (*((disp)->TexGend)) parameters -#define GET_TexGend(disp) ((disp)->TexGend) -#define SET_TexGend(disp, fn) ((disp)->TexGend = fn) -#define CALL_TexGendv(disp, parameters) (*((disp)->TexGendv)) parameters -#define GET_TexGendv(disp) ((disp)->TexGendv) -#define SET_TexGendv(disp, fn) ((disp)->TexGendv = fn) -#define CALL_TexGenf(disp, parameters) (*((disp)->TexGenf)) parameters -#define GET_TexGenf(disp) ((disp)->TexGenf) -#define SET_TexGenf(disp, fn) ((disp)->TexGenf = fn) -#define CALL_TexGenfv(disp, parameters) (*((disp)->TexGenfv)) parameters -#define GET_TexGenfv(disp) ((disp)->TexGenfv) -#define SET_TexGenfv(disp, fn) ((disp)->TexGenfv = fn) -#define CALL_TexGeni(disp, parameters) (*((disp)->TexGeni)) parameters -#define GET_TexGeni(disp) ((disp)->TexGeni) -#define SET_TexGeni(disp, fn) ((disp)->TexGeni = fn) -#define CALL_TexGeniv(disp, parameters) (*((disp)->TexGeniv)) parameters -#define GET_TexGeniv(disp) ((disp)->TexGeniv) -#define SET_TexGeniv(disp, fn) ((disp)->TexGeniv = fn) -#define CALL_FeedbackBuffer(disp, parameters) (*((disp)->FeedbackBuffer)) parameters -#define GET_FeedbackBuffer(disp) ((disp)->FeedbackBuffer) -#define SET_FeedbackBuffer(disp, fn) ((disp)->FeedbackBuffer = fn) -#define CALL_SelectBuffer(disp, parameters) (*((disp)->SelectBuffer)) parameters -#define GET_SelectBuffer(disp) ((disp)->SelectBuffer) -#define SET_SelectBuffer(disp, fn) ((disp)->SelectBuffer = fn) -#define CALL_RenderMode(disp, parameters) (*((disp)->RenderMode)) parameters -#define GET_RenderMode(disp) ((disp)->RenderMode) -#define SET_RenderMode(disp, fn) ((disp)->RenderMode = fn) -#define CALL_InitNames(disp, parameters) (*((disp)->InitNames)) parameters -#define GET_InitNames(disp) ((disp)->InitNames) -#define SET_InitNames(disp, fn) ((disp)->InitNames = fn) -#define CALL_LoadName(disp, parameters) (*((disp)->LoadName)) parameters -#define GET_LoadName(disp) ((disp)->LoadName) -#define SET_LoadName(disp, fn) ((disp)->LoadName = fn) -#define CALL_PassThrough(disp, parameters) (*((disp)->PassThrough)) parameters -#define GET_PassThrough(disp) ((disp)->PassThrough) -#define SET_PassThrough(disp, fn) ((disp)->PassThrough = fn) -#define CALL_PopName(disp, parameters) (*((disp)->PopName)) parameters -#define GET_PopName(disp) ((disp)->PopName) -#define SET_PopName(disp, fn) ((disp)->PopName = fn) -#define CALL_PushName(disp, parameters) (*((disp)->PushName)) parameters -#define GET_PushName(disp) ((disp)->PushName) -#define SET_PushName(disp, fn) ((disp)->PushName = fn) -#define CALL_DrawBuffer(disp, parameters) (*((disp)->DrawBuffer)) parameters -#define GET_DrawBuffer(disp) ((disp)->DrawBuffer) -#define SET_DrawBuffer(disp, fn) ((disp)->DrawBuffer = fn) -#define CALL_Clear(disp, parameters) (*((disp)->Clear)) parameters -#define GET_Clear(disp) ((disp)->Clear) -#define SET_Clear(disp, fn) ((disp)->Clear = fn) -#define CALL_ClearAccum(disp, parameters) (*((disp)->ClearAccum)) parameters -#define GET_ClearAccum(disp) ((disp)->ClearAccum) -#define SET_ClearAccum(disp, fn) ((disp)->ClearAccum = fn) -#define CALL_ClearIndex(disp, parameters) (*((disp)->ClearIndex)) parameters -#define GET_ClearIndex(disp) ((disp)->ClearIndex) -#define SET_ClearIndex(disp, fn) ((disp)->ClearIndex = fn) -#define CALL_ClearColor(disp, parameters) (*((disp)->ClearColor)) parameters -#define GET_ClearColor(disp) ((disp)->ClearColor) -#define SET_ClearColor(disp, fn) ((disp)->ClearColor = fn) -#define CALL_ClearStencil(disp, parameters) (*((disp)->ClearStencil)) parameters -#define GET_ClearStencil(disp) ((disp)->ClearStencil) -#define SET_ClearStencil(disp, fn) ((disp)->ClearStencil = fn) -#define CALL_ClearDepth(disp, parameters) (*((disp)->ClearDepth)) parameters -#define GET_ClearDepth(disp) ((disp)->ClearDepth) -#define SET_ClearDepth(disp, fn) ((disp)->ClearDepth = fn) -#define CALL_StencilMask(disp, parameters) (*((disp)->StencilMask)) parameters -#define GET_StencilMask(disp) ((disp)->StencilMask) -#define SET_StencilMask(disp, fn) ((disp)->StencilMask = fn) -#define CALL_ColorMask(disp, parameters) (*((disp)->ColorMask)) parameters -#define GET_ColorMask(disp) ((disp)->ColorMask) -#define SET_ColorMask(disp, fn) ((disp)->ColorMask = fn) -#define CALL_DepthMask(disp, parameters) (*((disp)->DepthMask)) parameters -#define GET_DepthMask(disp) ((disp)->DepthMask) -#define SET_DepthMask(disp, fn) ((disp)->DepthMask = fn) -#define CALL_IndexMask(disp, parameters) (*((disp)->IndexMask)) parameters -#define GET_IndexMask(disp) ((disp)->IndexMask) -#define SET_IndexMask(disp, fn) ((disp)->IndexMask = fn) -#define CALL_Accum(disp, parameters) (*((disp)->Accum)) parameters -#define GET_Accum(disp) ((disp)->Accum) -#define SET_Accum(disp, fn) ((disp)->Accum = fn) -#define CALL_Disable(disp, parameters) (*((disp)->Disable)) parameters -#define GET_Disable(disp) ((disp)->Disable) -#define SET_Disable(disp, fn) ((disp)->Disable = fn) -#define CALL_Enable(disp, parameters) (*((disp)->Enable)) parameters -#define GET_Enable(disp) ((disp)->Enable) -#define SET_Enable(disp, fn) ((disp)->Enable = fn) -#define CALL_Finish(disp, parameters) (*((disp)->Finish)) parameters -#define GET_Finish(disp) ((disp)->Finish) -#define SET_Finish(disp, fn) ((disp)->Finish = fn) -#define CALL_Flush(disp, parameters) (*((disp)->Flush)) parameters -#define GET_Flush(disp) ((disp)->Flush) -#define SET_Flush(disp, fn) ((disp)->Flush = fn) -#define CALL_PopAttrib(disp, parameters) (*((disp)->PopAttrib)) parameters -#define GET_PopAttrib(disp) ((disp)->PopAttrib) -#define SET_PopAttrib(disp, fn) ((disp)->PopAttrib = fn) -#define CALL_PushAttrib(disp, parameters) (*((disp)->PushAttrib)) parameters -#define GET_PushAttrib(disp) ((disp)->PushAttrib) -#define SET_PushAttrib(disp, fn) ((disp)->PushAttrib = fn) -#define CALL_Map1d(disp, parameters) (*((disp)->Map1d)) parameters -#define GET_Map1d(disp) ((disp)->Map1d) -#define SET_Map1d(disp, fn) ((disp)->Map1d = fn) -#define CALL_Map1f(disp, parameters) (*((disp)->Map1f)) parameters -#define GET_Map1f(disp) ((disp)->Map1f) -#define SET_Map1f(disp, fn) ((disp)->Map1f = fn) -#define CALL_Map2d(disp, parameters) (*((disp)->Map2d)) parameters -#define GET_Map2d(disp) ((disp)->Map2d) -#define SET_Map2d(disp, fn) ((disp)->Map2d = fn) -#define CALL_Map2f(disp, parameters) (*((disp)->Map2f)) parameters -#define GET_Map2f(disp) ((disp)->Map2f) -#define SET_Map2f(disp, fn) ((disp)->Map2f = fn) -#define CALL_MapGrid1d(disp, parameters) (*((disp)->MapGrid1d)) parameters -#define GET_MapGrid1d(disp) ((disp)->MapGrid1d) -#define SET_MapGrid1d(disp, fn) ((disp)->MapGrid1d = fn) -#define CALL_MapGrid1f(disp, parameters) (*((disp)->MapGrid1f)) parameters -#define GET_MapGrid1f(disp) ((disp)->MapGrid1f) -#define SET_MapGrid1f(disp, fn) ((disp)->MapGrid1f = fn) -#define CALL_MapGrid2d(disp, parameters) (*((disp)->MapGrid2d)) parameters -#define GET_MapGrid2d(disp) ((disp)->MapGrid2d) -#define SET_MapGrid2d(disp, fn) ((disp)->MapGrid2d = fn) -#define CALL_MapGrid2f(disp, parameters) (*((disp)->MapGrid2f)) parameters -#define GET_MapGrid2f(disp) ((disp)->MapGrid2f) -#define SET_MapGrid2f(disp, fn) ((disp)->MapGrid2f = fn) -#define CALL_EvalCoord1d(disp, parameters) (*((disp)->EvalCoord1d)) parameters -#define GET_EvalCoord1d(disp) ((disp)->EvalCoord1d) -#define SET_EvalCoord1d(disp, fn) ((disp)->EvalCoord1d = fn) -#define CALL_EvalCoord1dv(disp, parameters) (*((disp)->EvalCoord1dv)) parameters -#define GET_EvalCoord1dv(disp) ((disp)->EvalCoord1dv) -#define SET_EvalCoord1dv(disp, fn) ((disp)->EvalCoord1dv = fn) -#define CALL_EvalCoord1f(disp, parameters) (*((disp)->EvalCoord1f)) parameters -#define GET_EvalCoord1f(disp) ((disp)->EvalCoord1f) -#define SET_EvalCoord1f(disp, fn) ((disp)->EvalCoord1f = fn) -#define CALL_EvalCoord1fv(disp, parameters) (*((disp)->EvalCoord1fv)) parameters -#define GET_EvalCoord1fv(disp) ((disp)->EvalCoord1fv) -#define SET_EvalCoord1fv(disp, fn) ((disp)->EvalCoord1fv = fn) -#define CALL_EvalCoord2d(disp, parameters) (*((disp)->EvalCoord2d)) parameters -#define GET_EvalCoord2d(disp) ((disp)->EvalCoord2d) -#define SET_EvalCoord2d(disp, fn) ((disp)->EvalCoord2d = fn) -#define CALL_EvalCoord2dv(disp, parameters) (*((disp)->EvalCoord2dv)) parameters -#define GET_EvalCoord2dv(disp) ((disp)->EvalCoord2dv) -#define SET_EvalCoord2dv(disp, fn) ((disp)->EvalCoord2dv = fn) -#define CALL_EvalCoord2f(disp, parameters) (*((disp)->EvalCoord2f)) parameters -#define GET_EvalCoord2f(disp) ((disp)->EvalCoord2f) -#define SET_EvalCoord2f(disp, fn) ((disp)->EvalCoord2f = fn) -#define CALL_EvalCoord2fv(disp, parameters) (*((disp)->EvalCoord2fv)) parameters -#define GET_EvalCoord2fv(disp) ((disp)->EvalCoord2fv) -#define SET_EvalCoord2fv(disp, fn) ((disp)->EvalCoord2fv = fn) -#define CALL_EvalMesh1(disp, parameters) (*((disp)->EvalMesh1)) parameters -#define GET_EvalMesh1(disp) ((disp)->EvalMesh1) -#define SET_EvalMesh1(disp, fn) ((disp)->EvalMesh1 = fn) -#define CALL_EvalPoint1(disp, parameters) (*((disp)->EvalPoint1)) parameters -#define GET_EvalPoint1(disp) ((disp)->EvalPoint1) -#define SET_EvalPoint1(disp, fn) ((disp)->EvalPoint1 = fn) -#define CALL_EvalMesh2(disp, parameters) (*((disp)->EvalMesh2)) parameters -#define GET_EvalMesh2(disp) ((disp)->EvalMesh2) -#define SET_EvalMesh2(disp, fn) ((disp)->EvalMesh2 = fn) -#define CALL_EvalPoint2(disp, parameters) (*((disp)->EvalPoint2)) parameters -#define GET_EvalPoint2(disp) ((disp)->EvalPoint2) -#define SET_EvalPoint2(disp, fn) ((disp)->EvalPoint2 = fn) -#define CALL_AlphaFunc(disp, parameters) (*((disp)->AlphaFunc)) parameters -#define GET_AlphaFunc(disp) ((disp)->AlphaFunc) -#define SET_AlphaFunc(disp, fn) ((disp)->AlphaFunc = fn) -#define CALL_BlendFunc(disp, parameters) (*((disp)->BlendFunc)) parameters -#define GET_BlendFunc(disp) ((disp)->BlendFunc) -#define SET_BlendFunc(disp, fn) ((disp)->BlendFunc = fn) -#define CALL_LogicOp(disp, parameters) (*((disp)->LogicOp)) parameters -#define GET_LogicOp(disp) ((disp)->LogicOp) -#define SET_LogicOp(disp, fn) ((disp)->LogicOp = fn) -#define CALL_StencilFunc(disp, parameters) (*((disp)->StencilFunc)) parameters -#define GET_StencilFunc(disp) ((disp)->StencilFunc) -#define SET_StencilFunc(disp, fn) ((disp)->StencilFunc = fn) -#define CALL_StencilOp(disp, parameters) (*((disp)->StencilOp)) parameters -#define GET_StencilOp(disp) ((disp)->StencilOp) -#define SET_StencilOp(disp, fn) ((disp)->StencilOp = fn) -#define CALL_DepthFunc(disp, parameters) (*((disp)->DepthFunc)) parameters -#define GET_DepthFunc(disp) ((disp)->DepthFunc) -#define SET_DepthFunc(disp, fn) ((disp)->DepthFunc = fn) -#define CALL_PixelZoom(disp, parameters) (*((disp)->PixelZoom)) parameters -#define GET_PixelZoom(disp) ((disp)->PixelZoom) -#define SET_PixelZoom(disp, fn) ((disp)->PixelZoom = fn) -#define CALL_PixelTransferf(disp, parameters) (*((disp)->PixelTransferf)) parameters -#define GET_PixelTransferf(disp) ((disp)->PixelTransferf) -#define SET_PixelTransferf(disp, fn) ((disp)->PixelTransferf = fn) -#define CALL_PixelTransferi(disp, parameters) (*((disp)->PixelTransferi)) parameters -#define GET_PixelTransferi(disp) ((disp)->PixelTransferi) -#define SET_PixelTransferi(disp, fn) ((disp)->PixelTransferi = fn) -#define CALL_PixelStoref(disp, parameters) (*((disp)->PixelStoref)) parameters -#define GET_PixelStoref(disp) ((disp)->PixelStoref) -#define SET_PixelStoref(disp, fn) ((disp)->PixelStoref = fn) -#define CALL_PixelStorei(disp, parameters) (*((disp)->PixelStorei)) parameters -#define GET_PixelStorei(disp) ((disp)->PixelStorei) -#define SET_PixelStorei(disp, fn) ((disp)->PixelStorei = fn) -#define CALL_PixelMapfv(disp, parameters) (*((disp)->PixelMapfv)) parameters -#define GET_PixelMapfv(disp) ((disp)->PixelMapfv) -#define SET_PixelMapfv(disp, fn) ((disp)->PixelMapfv = fn) -#define CALL_PixelMapuiv(disp, parameters) (*((disp)->PixelMapuiv)) parameters -#define GET_PixelMapuiv(disp) ((disp)->PixelMapuiv) -#define SET_PixelMapuiv(disp, fn) ((disp)->PixelMapuiv = fn) -#define CALL_PixelMapusv(disp, parameters) (*((disp)->PixelMapusv)) parameters -#define GET_PixelMapusv(disp) ((disp)->PixelMapusv) -#define SET_PixelMapusv(disp, fn) ((disp)->PixelMapusv = fn) -#define CALL_ReadBuffer(disp, parameters) (*((disp)->ReadBuffer)) parameters -#define GET_ReadBuffer(disp) ((disp)->ReadBuffer) -#define SET_ReadBuffer(disp, fn) ((disp)->ReadBuffer = fn) -#define CALL_CopyPixels(disp, parameters) (*((disp)->CopyPixels)) parameters -#define GET_CopyPixels(disp) ((disp)->CopyPixels) -#define SET_CopyPixels(disp, fn) ((disp)->CopyPixels = fn) -#define CALL_ReadPixels(disp, parameters) (*((disp)->ReadPixels)) parameters -#define GET_ReadPixels(disp) ((disp)->ReadPixels) -#define SET_ReadPixels(disp, fn) ((disp)->ReadPixels = fn) -#define CALL_DrawPixels(disp, parameters) (*((disp)->DrawPixels)) parameters -#define GET_DrawPixels(disp) ((disp)->DrawPixels) -#define SET_DrawPixels(disp, fn) ((disp)->DrawPixels = fn) -#define CALL_GetBooleanv(disp, parameters) (*((disp)->GetBooleanv)) parameters -#define GET_GetBooleanv(disp) ((disp)->GetBooleanv) -#define SET_GetBooleanv(disp, fn) ((disp)->GetBooleanv = fn) -#define CALL_GetClipPlane(disp, parameters) (*((disp)->GetClipPlane)) parameters -#define GET_GetClipPlane(disp) ((disp)->GetClipPlane) -#define SET_GetClipPlane(disp, fn) ((disp)->GetClipPlane = fn) -#define CALL_GetDoublev(disp, parameters) (*((disp)->GetDoublev)) parameters -#define GET_GetDoublev(disp) ((disp)->GetDoublev) -#define SET_GetDoublev(disp, fn) ((disp)->GetDoublev = fn) -#define CALL_GetError(disp, parameters) (*((disp)->GetError)) parameters -#define GET_GetError(disp) ((disp)->GetError) -#define SET_GetError(disp, fn) ((disp)->GetError = fn) -#define CALL_GetFloatv(disp, parameters) (*((disp)->GetFloatv)) parameters -#define GET_GetFloatv(disp) ((disp)->GetFloatv) -#define SET_GetFloatv(disp, fn) ((disp)->GetFloatv = fn) -#define CALL_GetIntegerv(disp, parameters) (*((disp)->GetIntegerv)) parameters -#define GET_GetIntegerv(disp) ((disp)->GetIntegerv) -#define SET_GetIntegerv(disp, fn) ((disp)->GetIntegerv = fn) -#define CALL_GetLightfv(disp, parameters) (*((disp)->GetLightfv)) parameters -#define GET_GetLightfv(disp) ((disp)->GetLightfv) -#define SET_GetLightfv(disp, fn) ((disp)->GetLightfv = fn) -#define CALL_GetLightiv(disp, parameters) (*((disp)->GetLightiv)) parameters -#define GET_GetLightiv(disp) ((disp)->GetLightiv) -#define SET_GetLightiv(disp, fn) ((disp)->GetLightiv = fn) -#define CALL_GetMapdv(disp, parameters) (*((disp)->GetMapdv)) parameters -#define GET_GetMapdv(disp) ((disp)->GetMapdv) -#define SET_GetMapdv(disp, fn) ((disp)->GetMapdv = fn) -#define CALL_GetMapfv(disp, parameters) (*((disp)->GetMapfv)) parameters -#define GET_GetMapfv(disp) ((disp)->GetMapfv) -#define SET_GetMapfv(disp, fn) ((disp)->GetMapfv = fn) -#define CALL_GetMapiv(disp, parameters) (*((disp)->GetMapiv)) parameters -#define GET_GetMapiv(disp) ((disp)->GetMapiv) -#define SET_GetMapiv(disp, fn) ((disp)->GetMapiv = fn) -#define CALL_GetMaterialfv(disp, parameters) (*((disp)->GetMaterialfv)) parameters -#define GET_GetMaterialfv(disp) ((disp)->GetMaterialfv) -#define SET_GetMaterialfv(disp, fn) ((disp)->GetMaterialfv = fn) -#define CALL_GetMaterialiv(disp, parameters) (*((disp)->GetMaterialiv)) parameters -#define GET_GetMaterialiv(disp) ((disp)->GetMaterialiv) -#define SET_GetMaterialiv(disp, fn) ((disp)->GetMaterialiv = fn) -#define CALL_GetPixelMapfv(disp, parameters) (*((disp)->GetPixelMapfv)) parameters -#define GET_GetPixelMapfv(disp) ((disp)->GetPixelMapfv) -#define SET_GetPixelMapfv(disp, fn) ((disp)->GetPixelMapfv = fn) -#define CALL_GetPixelMapuiv(disp, parameters) (*((disp)->GetPixelMapuiv)) parameters -#define GET_GetPixelMapuiv(disp) ((disp)->GetPixelMapuiv) -#define SET_GetPixelMapuiv(disp, fn) ((disp)->GetPixelMapuiv = fn) -#define CALL_GetPixelMapusv(disp, parameters) (*((disp)->GetPixelMapusv)) parameters -#define GET_GetPixelMapusv(disp) ((disp)->GetPixelMapusv) -#define SET_GetPixelMapusv(disp, fn) ((disp)->GetPixelMapusv = fn) -#define CALL_GetPolygonStipple(disp, parameters) (*((disp)->GetPolygonStipple)) parameters -#define GET_GetPolygonStipple(disp) ((disp)->GetPolygonStipple) -#define SET_GetPolygonStipple(disp, fn) ((disp)->GetPolygonStipple = fn) -#define CALL_GetString(disp, parameters) (*((disp)->GetString)) parameters -#define GET_GetString(disp) ((disp)->GetString) -#define SET_GetString(disp, fn) ((disp)->GetString = fn) -#define CALL_GetTexEnvfv(disp, parameters) (*((disp)->GetTexEnvfv)) parameters -#define GET_GetTexEnvfv(disp) ((disp)->GetTexEnvfv) -#define SET_GetTexEnvfv(disp, fn) ((disp)->GetTexEnvfv = fn) -#define CALL_GetTexEnviv(disp, parameters) (*((disp)->GetTexEnviv)) parameters -#define GET_GetTexEnviv(disp) ((disp)->GetTexEnviv) -#define SET_GetTexEnviv(disp, fn) ((disp)->GetTexEnviv = fn) -#define CALL_GetTexGendv(disp, parameters) (*((disp)->GetTexGendv)) parameters -#define GET_GetTexGendv(disp) ((disp)->GetTexGendv) -#define SET_GetTexGendv(disp, fn) ((disp)->GetTexGendv = fn) -#define CALL_GetTexGenfv(disp, parameters) (*((disp)->GetTexGenfv)) parameters -#define GET_GetTexGenfv(disp) ((disp)->GetTexGenfv) -#define SET_GetTexGenfv(disp, fn) ((disp)->GetTexGenfv = fn) -#define CALL_GetTexGeniv(disp, parameters) (*((disp)->GetTexGeniv)) parameters -#define GET_GetTexGeniv(disp) ((disp)->GetTexGeniv) -#define SET_GetTexGeniv(disp, fn) ((disp)->GetTexGeniv = fn) -#define CALL_GetTexImage(disp, parameters) (*((disp)->GetTexImage)) parameters -#define GET_GetTexImage(disp) ((disp)->GetTexImage) -#define SET_GetTexImage(disp, fn) ((disp)->GetTexImage = fn) -#define CALL_GetTexParameterfv(disp, parameters) (*((disp)->GetTexParameterfv)) parameters -#define GET_GetTexParameterfv(disp) ((disp)->GetTexParameterfv) -#define SET_GetTexParameterfv(disp, fn) ((disp)->GetTexParameterfv = fn) -#define CALL_GetTexParameteriv(disp, parameters) (*((disp)->GetTexParameteriv)) parameters -#define GET_GetTexParameteriv(disp) ((disp)->GetTexParameteriv) -#define SET_GetTexParameteriv(disp, fn) ((disp)->GetTexParameteriv = fn) -#define CALL_GetTexLevelParameterfv(disp, parameters) (*((disp)->GetTexLevelParameterfv)) parameters -#define GET_GetTexLevelParameterfv(disp) ((disp)->GetTexLevelParameterfv) -#define SET_GetTexLevelParameterfv(disp, fn) ((disp)->GetTexLevelParameterfv = fn) -#define CALL_GetTexLevelParameteriv(disp, parameters) (*((disp)->GetTexLevelParameteriv)) parameters -#define GET_GetTexLevelParameteriv(disp) ((disp)->GetTexLevelParameteriv) -#define SET_GetTexLevelParameteriv(disp, fn) ((disp)->GetTexLevelParameteriv = fn) -#define CALL_IsEnabled(disp, parameters) (*((disp)->IsEnabled)) parameters -#define GET_IsEnabled(disp) ((disp)->IsEnabled) -#define SET_IsEnabled(disp, fn) ((disp)->IsEnabled = fn) -#define CALL_IsList(disp, parameters) (*((disp)->IsList)) parameters -#define GET_IsList(disp) ((disp)->IsList) -#define SET_IsList(disp, fn) ((disp)->IsList = fn) -#define CALL_DepthRange(disp, parameters) (*((disp)->DepthRange)) parameters -#define GET_DepthRange(disp) ((disp)->DepthRange) -#define SET_DepthRange(disp, fn) ((disp)->DepthRange = fn) -#define CALL_Frustum(disp, parameters) (*((disp)->Frustum)) parameters -#define GET_Frustum(disp) ((disp)->Frustum) -#define SET_Frustum(disp, fn) ((disp)->Frustum = fn) -#define CALL_LoadIdentity(disp, parameters) (*((disp)->LoadIdentity)) parameters -#define GET_LoadIdentity(disp) ((disp)->LoadIdentity) -#define SET_LoadIdentity(disp, fn) ((disp)->LoadIdentity = fn) -#define CALL_LoadMatrixf(disp, parameters) (*((disp)->LoadMatrixf)) parameters -#define GET_LoadMatrixf(disp) ((disp)->LoadMatrixf) -#define SET_LoadMatrixf(disp, fn) ((disp)->LoadMatrixf = fn) -#define CALL_LoadMatrixd(disp, parameters) (*((disp)->LoadMatrixd)) parameters -#define GET_LoadMatrixd(disp) ((disp)->LoadMatrixd) -#define SET_LoadMatrixd(disp, fn) ((disp)->LoadMatrixd = fn) -#define CALL_MatrixMode(disp, parameters) (*((disp)->MatrixMode)) parameters -#define GET_MatrixMode(disp) ((disp)->MatrixMode) -#define SET_MatrixMode(disp, fn) ((disp)->MatrixMode = fn) -#define CALL_MultMatrixf(disp, parameters) (*((disp)->MultMatrixf)) parameters -#define GET_MultMatrixf(disp) ((disp)->MultMatrixf) -#define SET_MultMatrixf(disp, fn) ((disp)->MultMatrixf = fn) -#define CALL_MultMatrixd(disp, parameters) (*((disp)->MultMatrixd)) parameters -#define GET_MultMatrixd(disp) ((disp)->MultMatrixd) -#define SET_MultMatrixd(disp, fn) ((disp)->MultMatrixd = fn) -#define CALL_Ortho(disp, parameters) (*((disp)->Ortho)) parameters -#define GET_Ortho(disp) ((disp)->Ortho) -#define SET_Ortho(disp, fn) ((disp)->Ortho = fn) -#define CALL_PopMatrix(disp, parameters) (*((disp)->PopMatrix)) parameters -#define GET_PopMatrix(disp) ((disp)->PopMatrix) -#define SET_PopMatrix(disp, fn) ((disp)->PopMatrix = fn) -#define CALL_PushMatrix(disp, parameters) (*((disp)->PushMatrix)) parameters -#define GET_PushMatrix(disp) ((disp)->PushMatrix) -#define SET_PushMatrix(disp, fn) ((disp)->PushMatrix = fn) -#define CALL_Rotated(disp, parameters) (*((disp)->Rotated)) parameters -#define GET_Rotated(disp) ((disp)->Rotated) -#define SET_Rotated(disp, fn) ((disp)->Rotated = fn) -#define CALL_Rotatef(disp, parameters) (*((disp)->Rotatef)) parameters -#define GET_Rotatef(disp) ((disp)->Rotatef) -#define SET_Rotatef(disp, fn) ((disp)->Rotatef = fn) -#define CALL_Scaled(disp, parameters) (*((disp)->Scaled)) parameters -#define GET_Scaled(disp) ((disp)->Scaled) -#define SET_Scaled(disp, fn) ((disp)->Scaled = fn) -#define CALL_Scalef(disp, parameters) (*((disp)->Scalef)) parameters -#define GET_Scalef(disp) ((disp)->Scalef) -#define SET_Scalef(disp, fn) ((disp)->Scalef = fn) -#define CALL_Translated(disp, parameters) (*((disp)->Translated)) parameters -#define GET_Translated(disp) ((disp)->Translated) -#define SET_Translated(disp, fn) ((disp)->Translated = fn) -#define CALL_Translatef(disp, parameters) (*((disp)->Translatef)) parameters -#define GET_Translatef(disp) ((disp)->Translatef) -#define SET_Translatef(disp, fn) ((disp)->Translatef = fn) -#define CALL_Viewport(disp, parameters) (*((disp)->Viewport)) parameters -#define GET_Viewport(disp) ((disp)->Viewport) -#define SET_Viewport(disp, fn) ((disp)->Viewport = fn) -#define CALL_ArrayElement(disp, parameters) (*((disp)->ArrayElement)) parameters -#define GET_ArrayElement(disp) ((disp)->ArrayElement) -#define SET_ArrayElement(disp, fn) ((disp)->ArrayElement = fn) -#define CALL_BindTexture(disp, parameters) (*((disp)->BindTexture)) parameters -#define GET_BindTexture(disp) ((disp)->BindTexture) -#define SET_BindTexture(disp, fn) ((disp)->BindTexture = fn) -#define CALL_ColorPointer(disp, parameters) (*((disp)->ColorPointer)) parameters -#define GET_ColorPointer(disp) ((disp)->ColorPointer) -#define SET_ColorPointer(disp, fn) ((disp)->ColorPointer = fn) -#define CALL_DisableClientState(disp, parameters) (*((disp)->DisableClientState)) parameters -#define GET_DisableClientState(disp) ((disp)->DisableClientState) -#define SET_DisableClientState(disp, fn) ((disp)->DisableClientState = fn) -#define CALL_DrawArrays(disp, parameters) (*((disp)->DrawArrays)) parameters -#define GET_DrawArrays(disp) ((disp)->DrawArrays) -#define SET_DrawArrays(disp, fn) ((disp)->DrawArrays = fn) -#define CALL_DrawElements(disp, parameters) (*((disp)->DrawElements)) parameters -#define GET_DrawElements(disp) ((disp)->DrawElements) -#define SET_DrawElements(disp, fn) ((disp)->DrawElements = fn) -#define CALL_EdgeFlagPointer(disp, parameters) (*((disp)->EdgeFlagPointer)) parameters -#define GET_EdgeFlagPointer(disp) ((disp)->EdgeFlagPointer) -#define SET_EdgeFlagPointer(disp, fn) ((disp)->EdgeFlagPointer = fn) -#define CALL_EnableClientState(disp, parameters) (*((disp)->EnableClientState)) parameters -#define GET_EnableClientState(disp) ((disp)->EnableClientState) -#define SET_EnableClientState(disp, fn) ((disp)->EnableClientState = fn) -#define CALL_IndexPointer(disp, parameters) (*((disp)->IndexPointer)) parameters -#define GET_IndexPointer(disp) ((disp)->IndexPointer) -#define SET_IndexPointer(disp, fn) ((disp)->IndexPointer = fn) -#define CALL_Indexub(disp, parameters) (*((disp)->Indexub)) parameters -#define GET_Indexub(disp) ((disp)->Indexub) -#define SET_Indexub(disp, fn) ((disp)->Indexub = fn) -#define CALL_Indexubv(disp, parameters) (*((disp)->Indexubv)) parameters -#define GET_Indexubv(disp) ((disp)->Indexubv) -#define SET_Indexubv(disp, fn) ((disp)->Indexubv = fn) -#define CALL_InterleavedArrays(disp, parameters) (*((disp)->InterleavedArrays)) parameters -#define GET_InterleavedArrays(disp) ((disp)->InterleavedArrays) -#define SET_InterleavedArrays(disp, fn) ((disp)->InterleavedArrays = fn) -#define CALL_NormalPointer(disp, parameters) (*((disp)->NormalPointer)) parameters -#define GET_NormalPointer(disp) ((disp)->NormalPointer) -#define SET_NormalPointer(disp, fn) ((disp)->NormalPointer = fn) -#define CALL_PolygonOffset(disp, parameters) (*((disp)->PolygonOffset)) parameters -#define GET_PolygonOffset(disp) ((disp)->PolygonOffset) -#define SET_PolygonOffset(disp, fn) ((disp)->PolygonOffset = fn) -#define CALL_TexCoordPointer(disp, parameters) (*((disp)->TexCoordPointer)) parameters -#define GET_TexCoordPointer(disp) ((disp)->TexCoordPointer) -#define SET_TexCoordPointer(disp, fn) ((disp)->TexCoordPointer = fn) -#define CALL_VertexPointer(disp, parameters) (*((disp)->VertexPointer)) parameters -#define GET_VertexPointer(disp) ((disp)->VertexPointer) -#define SET_VertexPointer(disp, fn) ((disp)->VertexPointer = fn) -#define CALL_AreTexturesResident(disp, parameters) (*((disp)->AreTexturesResident)) parameters -#define GET_AreTexturesResident(disp) ((disp)->AreTexturesResident) -#define SET_AreTexturesResident(disp, fn) ((disp)->AreTexturesResident = fn) -#define CALL_CopyTexImage1D(disp, parameters) (*((disp)->CopyTexImage1D)) parameters -#define GET_CopyTexImage1D(disp) ((disp)->CopyTexImage1D) -#define SET_CopyTexImage1D(disp, fn) ((disp)->CopyTexImage1D = fn) -#define CALL_CopyTexImage2D(disp, parameters) (*((disp)->CopyTexImage2D)) parameters -#define GET_CopyTexImage2D(disp) ((disp)->CopyTexImage2D) -#define SET_CopyTexImage2D(disp, fn) ((disp)->CopyTexImage2D = fn) -#define CALL_CopyTexSubImage1D(disp, parameters) (*((disp)->CopyTexSubImage1D)) parameters -#define GET_CopyTexSubImage1D(disp) ((disp)->CopyTexSubImage1D) -#define SET_CopyTexSubImage1D(disp, fn) ((disp)->CopyTexSubImage1D = fn) -#define CALL_CopyTexSubImage2D(disp, parameters) (*((disp)->CopyTexSubImage2D)) parameters -#define GET_CopyTexSubImage2D(disp) ((disp)->CopyTexSubImage2D) -#define SET_CopyTexSubImage2D(disp, fn) ((disp)->CopyTexSubImage2D = fn) -#define CALL_DeleteTextures(disp, parameters) (*((disp)->DeleteTextures)) parameters -#define GET_DeleteTextures(disp) ((disp)->DeleteTextures) -#define SET_DeleteTextures(disp, fn) ((disp)->DeleteTextures = fn) -#define CALL_GenTextures(disp, parameters) (*((disp)->GenTextures)) parameters -#define GET_GenTextures(disp) ((disp)->GenTextures) -#define SET_GenTextures(disp, fn) ((disp)->GenTextures = fn) -#define CALL_GetPointerv(disp, parameters) (*((disp)->GetPointerv)) parameters -#define GET_GetPointerv(disp) ((disp)->GetPointerv) -#define SET_GetPointerv(disp, fn) ((disp)->GetPointerv = fn) -#define CALL_IsTexture(disp, parameters) (*((disp)->IsTexture)) parameters -#define GET_IsTexture(disp) ((disp)->IsTexture) -#define SET_IsTexture(disp, fn) ((disp)->IsTexture = fn) -#define CALL_PrioritizeTextures(disp, parameters) (*((disp)->PrioritizeTextures)) parameters -#define GET_PrioritizeTextures(disp) ((disp)->PrioritizeTextures) -#define SET_PrioritizeTextures(disp, fn) ((disp)->PrioritizeTextures = fn) -#define CALL_TexSubImage1D(disp, parameters) (*((disp)->TexSubImage1D)) parameters -#define GET_TexSubImage1D(disp) ((disp)->TexSubImage1D) -#define SET_TexSubImage1D(disp, fn) ((disp)->TexSubImage1D = fn) -#define CALL_TexSubImage2D(disp, parameters) (*((disp)->TexSubImage2D)) parameters -#define GET_TexSubImage2D(disp) ((disp)->TexSubImage2D) -#define SET_TexSubImage2D(disp, fn) ((disp)->TexSubImage2D = fn) -#define CALL_PopClientAttrib(disp, parameters) (*((disp)->PopClientAttrib)) parameters -#define GET_PopClientAttrib(disp) ((disp)->PopClientAttrib) -#define SET_PopClientAttrib(disp, fn) ((disp)->PopClientAttrib = fn) -#define CALL_PushClientAttrib(disp, parameters) (*((disp)->PushClientAttrib)) parameters -#define GET_PushClientAttrib(disp) ((disp)->PushClientAttrib) -#define SET_PushClientAttrib(disp, fn) ((disp)->PushClientAttrib = fn) -#define CALL_BlendColor(disp, parameters) (*((disp)->BlendColor)) parameters -#define GET_BlendColor(disp) ((disp)->BlendColor) -#define SET_BlendColor(disp, fn) ((disp)->BlendColor = fn) -#define CALL_BlendEquation(disp, parameters) (*((disp)->BlendEquation)) parameters -#define GET_BlendEquation(disp) ((disp)->BlendEquation) -#define SET_BlendEquation(disp, fn) ((disp)->BlendEquation = fn) -#define CALL_DrawRangeElements(disp, parameters) (*((disp)->DrawRangeElements)) parameters -#define GET_DrawRangeElements(disp) ((disp)->DrawRangeElements) -#define SET_DrawRangeElements(disp, fn) ((disp)->DrawRangeElements = fn) -#define CALL_ColorTable(disp, parameters) (*((disp)->ColorTable)) parameters -#define GET_ColorTable(disp) ((disp)->ColorTable) -#define SET_ColorTable(disp, fn) ((disp)->ColorTable = fn) -#define CALL_ColorTableParameterfv(disp, parameters) (*((disp)->ColorTableParameterfv)) parameters -#define GET_ColorTableParameterfv(disp) ((disp)->ColorTableParameterfv) -#define SET_ColorTableParameterfv(disp, fn) ((disp)->ColorTableParameterfv = fn) -#define CALL_ColorTableParameteriv(disp, parameters) (*((disp)->ColorTableParameteriv)) parameters -#define GET_ColorTableParameteriv(disp) ((disp)->ColorTableParameteriv) -#define SET_ColorTableParameteriv(disp, fn) ((disp)->ColorTableParameteriv = fn) -#define CALL_CopyColorTable(disp, parameters) (*((disp)->CopyColorTable)) parameters -#define GET_CopyColorTable(disp) ((disp)->CopyColorTable) -#define SET_CopyColorTable(disp, fn) ((disp)->CopyColorTable = fn) -#define CALL_GetColorTable(disp, parameters) (*((disp)->GetColorTable)) parameters -#define GET_GetColorTable(disp) ((disp)->GetColorTable) -#define SET_GetColorTable(disp, fn) ((disp)->GetColorTable = fn) -#define CALL_GetColorTableParameterfv(disp, parameters) (*((disp)->GetColorTableParameterfv)) parameters -#define GET_GetColorTableParameterfv(disp) ((disp)->GetColorTableParameterfv) -#define SET_GetColorTableParameterfv(disp, fn) ((disp)->GetColorTableParameterfv = fn) -#define CALL_GetColorTableParameteriv(disp, parameters) (*((disp)->GetColorTableParameteriv)) parameters -#define GET_GetColorTableParameteriv(disp) ((disp)->GetColorTableParameteriv) -#define SET_GetColorTableParameteriv(disp, fn) ((disp)->GetColorTableParameteriv = fn) -#define CALL_ColorSubTable(disp, parameters) (*((disp)->ColorSubTable)) parameters -#define GET_ColorSubTable(disp) ((disp)->ColorSubTable) -#define SET_ColorSubTable(disp, fn) ((disp)->ColorSubTable = fn) -#define CALL_CopyColorSubTable(disp, parameters) (*((disp)->CopyColorSubTable)) parameters -#define GET_CopyColorSubTable(disp) ((disp)->CopyColorSubTable) -#define SET_CopyColorSubTable(disp, fn) ((disp)->CopyColorSubTable = fn) -#define CALL_ConvolutionFilter1D(disp, parameters) (*((disp)->ConvolutionFilter1D)) parameters -#define GET_ConvolutionFilter1D(disp) ((disp)->ConvolutionFilter1D) -#define SET_ConvolutionFilter1D(disp, fn) ((disp)->ConvolutionFilter1D = fn) -#define CALL_ConvolutionFilter2D(disp, parameters) (*((disp)->ConvolutionFilter2D)) parameters -#define GET_ConvolutionFilter2D(disp) ((disp)->ConvolutionFilter2D) -#define SET_ConvolutionFilter2D(disp, fn) ((disp)->ConvolutionFilter2D = fn) -#define CALL_ConvolutionParameterf(disp, parameters) (*((disp)->ConvolutionParameterf)) parameters -#define GET_ConvolutionParameterf(disp) ((disp)->ConvolutionParameterf) -#define SET_ConvolutionParameterf(disp, fn) ((disp)->ConvolutionParameterf = fn) -#define CALL_ConvolutionParameterfv(disp, parameters) (*((disp)->ConvolutionParameterfv)) parameters -#define GET_ConvolutionParameterfv(disp) ((disp)->ConvolutionParameterfv) -#define SET_ConvolutionParameterfv(disp, fn) ((disp)->ConvolutionParameterfv = fn) -#define CALL_ConvolutionParameteri(disp, parameters) (*((disp)->ConvolutionParameteri)) parameters -#define GET_ConvolutionParameteri(disp) ((disp)->ConvolutionParameteri) -#define SET_ConvolutionParameteri(disp, fn) ((disp)->ConvolutionParameteri = fn) -#define CALL_ConvolutionParameteriv(disp, parameters) (*((disp)->ConvolutionParameteriv)) parameters -#define GET_ConvolutionParameteriv(disp) ((disp)->ConvolutionParameteriv) -#define SET_ConvolutionParameteriv(disp, fn) ((disp)->ConvolutionParameteriv = fn) -#define CALL_CopyConvolutionFilter1D(disp, parameters) (*((disp)->CopyConvolutionFilter1D)) parameters -#define GET_CopyConvolutionFilter1D(disp) ((disp)->CopyConvolutionFilter1D) -#define SET_CopyConvolutionFilter1D(disp, fn) ((disp)->CopyConvolutionFilter1D = fn) -#define CALL_CopyConvolutionFilter2D(disp, parameters) (*((disp)->CopyConvolutionFilter2D)) parameters -#define GET_CopyConvolutionFilter2D(disp) ((disp)->CopyConvolutionFilter2D) -#define SET_CopyConvolutionFilter2D(disp, fn) ((disp)->CopyConvolutionFilter2D = fn) -#define CALL_GetConvolutionFilter(disp, parameters) (*((disp)->GetConvolutionFilter)) parameters -#define GET_GetConvolutionFilter(disp) ((disp)->GetConvolutionFilter) -#define SET_GetConvolutionFilter(disp, fn) ((disp)->GetConvolutionFilter = fn) -#define CALL_GetConvolutionParameterfv(disp, parameters) (*((disp)->GetConvolutionParameterfv)) parameters -#define GET_GetConvolutionParameterfv(disp) ((disp)->GetConvolutionParameterfv) -#define SET_GetConvolutionParameterfv(disp, fn) ((disp)->GetConvolutionParameterfv = fn) -#define CALL_GetConvolutionParameteriv(disp, parameters) (*((disp)->GetConvolutionParameteriv)) parameters -#define GET_GetConvolutionParameteriv(disp) ((disp)->GetConvolutionParameteriv) -#define SET_GetConvolutionParameteriv(disp, fn) ((disp)->GetConvolutionParameteriv = fn) -#define CALL_GetSeparableFilter(disp, parameters) (*((disp)->GetSeparableFilter)) parameters -#define GET_GetSeparableFilter(disp) ((disp)->GetSeparableFilter) -#define SET_GetSeparableFilter(disp, fn) ((disp)->GetSeparableFilter = fn) -#define CALL_SeparableFilter2D(disp, parameters) (*((disp)->SeparableFilter2D)) parameters -#define GET_SeparableFilter2D(disp) ((disp)->SeparableFilter2D) -#define SET_SeparableFilter2D(disp, fn) ((disp)->SeparableFilter2D = fn) -#define CALL_GetHistogram(disp, parameters) (*((disp)->GetHistogram)) parameters -#define GET_GetHistogram(disp) ((disp)->GetHistogram) -#define SET_GetHistogram(disp, fn) ((disp)->GetHistogram = fn) -#define CALL_GetHistogramParameterfv(disp, parameters) (*((disp)->GetHistogramParameterfv)) parameters -#define GET_GetHistogramParameterfv(disp) ((disp)->GetHistogramParameterfv) -#define SET_GetHistogramParameterfv(disp, fn) ((disp)->GetHistogramParameterfv = fn) -#define CALL_GetHistogramParameteriv(disp, parameters) (*((disp)->GetHistogramParameteriv)) parameters -#define GET_GetHistogramParameteriv(disp) ((disp)->GetHistogramParameteriv) -#define SET_GetHistogramParameteriv(disp, fn) ((disp)->GetHistogramParameteriv = fn) -#define CALL_GetMinmax(disp, parameters) (*((disp)->GetMinmax)) parameters -#define GET_GetMinmax(disp) ((disp)->GetMinmax) -#define SET_GetMinmax(disp, fn) ((disp)->GetMinmax = fn) -#define CALL_GetMinmaxParameterfv(disp, parameters) (*((disp)->GetMinmaxParameterfv)) parameters -#define GET_GetMinmaxParameterfv(disp) ((disp)->GetMinmaxParameterfv) -#define SET_GetMinmaxParameterfv(disp, fn) ((disp)->GetMinmaxParameterfv = fn) -#define CALL_GetMinmaxParameteriv(disp, parameters) (*((disp)->GetMinmaxParameteriv)) parameters -#define GET_GetMinmaxParameteriv(disp) ((disp)->GetMinmaxParameteriv) -#define SET_GetMinmaxParameteriv(disp, fn) ((disp)->GetMinmaxParameteriv = fn) -#define CALL_Histogram(disp, parameters) (*((disp)->Histogram)) parameters -#define GET_Histogram(disp) ((disp)->Histogram) -#define SET_Histogram(disp, fn) ((disp)->Histogram = fn) -#define CALL_Minmax(disp, parameters) (*((disp)->Minmax)) parameters -#define GET_Minmax(disp) ((disp)->Minmax) -#define SET_Minmax(disp, fn) ((disp)->Minmax = fn) -#define CALL_ResetHistogram(disp, parameters) (*((disp)->ResetHistogram)) parameters -#define GET_ResetHistogram(disp) ((disp)->ResetHistogram) -#define SET_ResetHistogram(disp, fn) ((disp)->ResetHistogram = fn) -#define CALL_ResetMinmax(disp, parameters) (*((disp)->ResetMinmax)) parameters -#define GET_ResetMinmax(disp) ((disp)->ResetMinmax) -#define SET_ResetMinmax(disp, fn) ((disp)->ResetMinmax = fn) -#define CALL_TexImage3D(disp, parameters) (*((disp)->TexImage3D)) parameters -#define GET_TexImage3D(disp) ((disp)->TexImage3D) -#define SET_TexImage3D(disp, fn) ((disp)->TexImage3D = fn) -#define CALL_TexSubImage3D(disp, parameters) (*((disp)->TexSubImage3D)) parameters -#define GET_TexSubImage3D(disp) ((disp)->TexSubImage3D) -#define SET_TexSubImage3D(disp, fn) ((disp)->TexSubImage3D = fn) -#define CALL_CopyTexSubImage3D(disp, parameters) (*((disp)->CopyTexSubImage3D)) parameters -#define GET_CopyTexSubImage3D(disp) ((disp)->CopyTexSubImage3D) -#define SET_CopyTexSubImage3D(disp, fn) ((disp)->CopyTexSubImage3D = fn) -#define CALL_ActiveTextureARB(disp, parameters) (*((disp)->ActiveTextureARB)) parameters -#define GET_ActiveTextureARB(disp) ((disp)->ActiveTextureARB) -#define SET_ActiveTextureARB(disp, fn) ((disp)->ActiveTextureARB = fn) -#define CALL_ClientActiveTextureARB(disp, parameters) (*((disp)->ClientActiveTextureARB)) parameters -#define GET_ClientActiveTextureARB(disp) ((disp)->ClientActiveTextureARB) -#define SET_ClientActiveTextureARB(disp, fn) ((disp)->ClientActiveTextureARB = fn) -#define CALL_MultiTexCoord1dARB(disp, parameters) (*((disp)->MultiTexCoord1dARB)) parameters -#define GET_MultiTexCoord1dARB(disp) ((disp)->MultiTexCoord1dARB) -#define SET_MultiTexCoord1dARB(disp, fn) ((disp)->MultiTexCoord1dARB = fn) -#define CALL_MultiTexCoord1dvARB(disp, parameters) (*((disp)->MultiTexCoord1dvARB)) parameters -#define GET_MultiTexCoord1dvARB(disp) ((disp)->MultiTexCoord1dvARB) -#define SET_MultiTexCoord1dvARB(disp, fn) ((disp)->MultiTexCoord1dvARB = fn) -#define CALL_MultiTexCoord1fARB(disp, parameters) (*((disp)->MultiTexCoord1fARB)) parameters -#define GET_MultiTexCoord1fARB(disp) ((disp)->MultiTexCoord1fARB) -#define SET_MultiTexCoord1fARB(disp, fn) ((disp)->MultiTexCoord1fARB = fn) -#define CALL_MultiTexCoord1fvARB(disp, parameters) (*((disp)->MultiTexCoord1fvARB)) parameters -#define GET_MultiTexCoord1fvARB(disp) ((disp)->MultiTexCoord1fvARB) -#define SET_MultiTexCoord1fvARB(disp, fn) ((disp)->MultiTexCoord1fvARB = fn) -#define CALL_MultiTexCoord1iARB(disp, parameters) (*((disp)->MultiTexCoord1iARB)) parameters -#define GET_MultiTexCoord1iARB(disp) ((disp)->MultiTexCoord1iARB) -#define SET_MultiTexCoord1iARB(disp, fn) ((disp)->MultiTexCoord1iARB = fn) -#define CALL_MultiTexCoord1ivARB(disp, parameters) (*((disp)->MultiTexCoord1ivARB)) parameters -#define GET_MultiTexCoord1ivARB(disp) ((disp)->MultiTexCoord1ivARB) -#define SET_MultiTexCoord1ivARB(disp, fn) ((disp)->MultiTexCoord1ivARB = fn) -#define CALL_MultiTexCoord1sARB(disp, parameters) (*((disp)->MultiTexCoord1sARB)) parameters -#define GET_MultiTexCoord1sARB(disp) ((disp)->MultiTexCoord1sARB) -#define SET_MultiTexCoord1sARB(disp, fn) ((disp)->MultiTexCoord1sARB = fn) -#define CALL_MultiTexCoord1svARB(disp, parameters) (*((disp)->MultiTexCoord1svARB)) parameters -#define GET_MultiTexCoord1svARB(disp) ((disp)->MultiTexCoord1svARB) -#define SET_MultiTexCoord1svARB(disp, fn) ((disp)->MultiTexCoord1svARB = fn) -#define CALL_MultiTexCoord2dARB(disp, parameters) (*((disp)->MultiTexCoord2dARB)) parameters -#define GET_MultiTexCoord2dARB(disp) ((disp)->MultiTexCoord2dARB) -#define SET_MultiTexCoord2dARB(disp, fn) ((disp)->MultiTexCoord2dARB = fn) -#define CALL_MultiTexCoord2dvARB(disp, parameters) (*((disp)->MultiTexCoord2dvARB)) parameters -#define GET_MultiTexCoord2dvARB(disp) ((disp)->MultiTexCoord2dvARB) -#define SET_MultiTexCoord2dvARB(disp, fn) ((disp)->MultiTexCoord2dvARB = fn) -#define CALL_MultiTexCoord2fARB(disp, parameters) (*((disp)->MultiTexCoord2fARB)) parameters -#define GET_MultiTexCoord2fARB(disp) ((disp)->MultiTexCoord2fARB) -#define SET_MultiTexCoord2fARB(disp, fn) ((disp)->MultiTexCoord2fARB = fn) -#define CALL_MultiTexCoord2fvARB(disp, parameters) (*((disp)->MultiTexCoord2fvARB)) parameters -#define GET_MultiTexCoord2fvARB(disp) ((disp)->MultiTexCoord2fvARB) -#define SET_MultiTexCoord2fvARB(disp, fn) ((disp)->MultiTexCoord2fvARB = fn) -#define CALL_MultiTexCoord2iARB(disp, parameters) (*((disp)->MultiTexCoord2iARB)) parameters -#define GET_MultiTexCoord2iARB(disp) ((disp)->MultiTexCoord2iARB) -#define SET_MultiTexCoord2iARB(disp, fn) ((disp)->MultiTexCoord2iARB = fn) -#define CALL_MultiTexCoord2ivARB(disp, parameters) (*((disp)->MultiTexCoord2ivARB)) parameters -#define GET_MultiTexCoord2ivARB(disp) ((disp)->MultiTexCoord2ivARB) -#define SET_MultiTexCoord2ivARB(disp, fn) ((disp)->MultiTexCoord2ivARB = fn) -#define CALL_MultiTexCoord2sARB(disp, parameters) (*((disp)->MultiTexCoord2sARB)) parameters -#define GET_MultiTexCoord2sARB(disp) ((disp)->MultiTexCoord2sARB) -#define SET_MultiTexCoord2sARB(disp, fn) ((disp)->MultiTexCoord2sARB = fn) -#define CALL_MultiTexCoord2svARB(disp, parameters) (*((disp)->MultiTexCoord2svARB)) parameters -#define GET_MultiTexCoord2svARB(disp) ((disp)->MultiTexCoord2svARB) -#define SET_MultiTexCoord2svARB(disp, fn) ((disp)->MultiTexCoord2svARB = fn) -#define CALL_MultiTexCoord3dARB(disp, parameters) (*((disp)->MultiTexCoord3dARB)) parameters -#define GET_MultiTexCoord3dARB(disp) ((disp)->MultiTexCoord3dARB) -#define SET_MultiTexCoord3dARB(disp, fn) ((disp)->MultiTexCoord3dARB = fn) -#define CALL_MultiTexCoord3dvARB(disp, parameters) (*((disp)->MultiTexCoord3dvARB)) parameters -#define GET_MultiTexCoord3dvARB(disp) ((disp)->MultiTexCoord3dvARB) -#define SET_MultiTexCoord3dvARB(disp, fn) ((disp)->MultiTexCoord3dvARB = fn) -#define CALL_MultiTexCoord3fARB(disp, parameters) (*((disp)->MultiTexCoord3fARB)) parameters -#define GET_MultiTexCoord3fARB(disp) ((disp)->MultiTexCoord3fARB) -#define SET_MultiTexCoord3fARB(disp, fn) ((disp)->MultiTexCoord3fARB = fn) -#define CALL_MultiTexCoord3fvARB(disp, parameters) (*((disp)->MultiTexCoord3fvARB)) parameters -#define GET_MultiTexCoord3fvARB(disp) ((disp)->MultiTexCoord3fvARB) -#define SET_MultiTexCoord3fvARB(disp, fn) ((disp)->MultiTexCoord3fvARB = fn) -#define CALL_MultiTexCoord3iARB(disp, parameters) (*((disp)->MultiTexCoord3iARB)) parameters -#define GET_MultiTexCoord3iARB(disp) ((disp)->MultiTexCoord3iARB) -#define SET_MultiTexCoord3iARB(disp, fn) ((disp)->MultiTexCoord3iARB = fn) -#define CALL_MultiTexCoord3ivARB(disp, parameters) (*((disp)->MultiTexCoord3ivARB)) parameters -#define GET_MultiTexCoord3ivARB(disp) ((disp)->MultiTexCoord3ivARB) -#define SET_MultiTexCoord3ivARB(disp, fn) ((disp)->MultiTexCoord3ivARB = fn) -#define CALL_MultiTexCoord3sARB(disp, parameters) (*((disp)->MultiTexCoord3sARB)) parameters -#define GET_MultiTexCoord3sARB(disp) ((disp)->MultiTexCoord3sARB) -#define SET_MultiTexCoord3sARB(disp, fn) ((disp)->MultiTexCoord3sARB = fn) -#define CALL_MultiTexCoord3svARB(disp, parameters) (*((disp)->MultiTexCoord3svARB)) parameters -#define GET_MultiTexCoord3svARB(disp) ((disp)->MultiTexCoord3svARB) -#define SET_MultiTexCoord3svARB(disp, fn) ((disp)->MultiTexCoord3svARB = fn) -#define CALL_MultiTexCoord4dARB(disp, parameters) (*((disp)->MultiTexCoord4dARB)) parameters -#define GET_MultiTexCoord4dARB(disp) ((disp)->MultiTexCoord4dARB) -#define SET_MultiTexCoord4dARB(disp, fn) ((disp)->MultiTexCoord4dARB = fn) -#define CALL_MultiTexCoord4dvARB(disp, parameters) (*((disp)->MultiTexCoord4dvARB)) parameters -#define GET_MultiTexCoord4dvARB(disp) ((disp)->MultiTexCoord4dvARB) -#define SET_MultiTexCoord4dvARB(disp, fn) ((disp)->MultiTexCoord4dvARB = fn) -#define CALL_MultiTexCoord4fARB(disp, parameters) (*((disp)->MultiTexCoord4fARB)) parameters -#define GET_MultiTexCoord4fARB(disp) ((disp)->MultiTexCoord4fARB) -#define SET_MultiTexCoord4fARB(disp, fn) ((disp)->MultiTexCoord4fARB = fn) -#define CALL_MultiTexCoord4fvARB(disp, parameters) (*((disp)->MultiTexCoord4fvARB)) parameters -#define GET_MultiTexCoord4fvARB(disp) ((disp)->MultiTexCoord4fvARB) -#define SET_MultiTexCoord4fvARB(disp, fn) ((disp)->MultiTexCoord4fvARB = fn) -#define CALL_MultiTexCoord4iARB(disp, parameters) (*((disp)->MultiTexCoord4iARB)) parameters -#define GET_MultiTexCoord4iARB(disp) ((disp)->MultiTexCoord4iARB) -#define SET_MultiTexCoord4iARB(disp, fn) ((disp)->MultiTexCoord4iARB = fn) -#define CALL_MultiTexCoord4ivARB(disp, parameters) (*((disp)->MultiTexCoord4ivARB)) parameters -#define GET_MultiTexCoord4ivARB(disp) ((disp)->MultiTexCoord4ivARB) -#define SET_MultiTexCoord4ivARB(disp, fn) ((disp)->MultiTexCoord4ivARB = fn) -#define CALL_MultiTexCoord4sARB(disp, parameters) (*((disp)->MultiTexCoord4sARB)) parameters -#define GET_MultiTexCoord4sARB(disp) ((disp)->MultiTexCoord4sARB) -#define SET_MultiTexCoord4sARB(disp, fn) ((disp)->MultiTexCoord4sARB = fn) -#define CALL_MultiTexCoord4svARB(disp, parameters) (*((disp)->MultiTexCoord4svARB)) parameters -#define GET_MultiTexCoord4svARB(disp) ((disp)->MultiTexCoord4svARB) -#define SET_MultiTexCoord4svARB(disp, fn) ((disp)->MultiTexCoord4svARB = fn) +/* total number of offsets below */ +#define _gloffset_COUNT 881 + +#define _gloffset_NewList 0 +#define _gloffset_EndList 1 +#define _gloffset_CallList 2 +#define _gloffset_CallLists 3 +#define _gloffset_DeleteLists 4 +#define _gloffset_GenLists 5 +#define _gloffset_ListBase 6 +#define _gloffset_Begin 7 +#define _gloffset_Bitmap 8 +#define _gloffset_Color3b 9 +#define _gloffset_Color3bv 10 +#define _gloffset_Color3d 11 +#define _gloffset_Color3dv 12 +#define _gloffset_Color3f 13 +#define _gloffset_Color3fv 14 +#define _gloffset_Color3i 15 +#define _gloffset_Color3iv 16 +#define _gloffset_Color3s 17 +#define _gloffset_Color3sv 18 +#define _gloffset_Color3ub 19 +#define _gloffset_Color3ubv 20 +#define _gloffset_Color3ui 21 +#define _gloffset_Color3uiv 22 +#define _gloffset_Color3us 23 +#define _gloffset_Color3usv 24 +#define _gloffset_Color4b 25 +#define _gloffset_Color4bv 26 +#define _gloffset_Color4d 27 +#define _gloffset_Color4dv 28 +#define _gloffset_Color4f 29 +#define _gloffset_Color4fv 30 +#define _gloffset_Color4i 31 +#define _gloffset_Color4iv 32 +#define _gloffset_Color4s 33 +#define _gloffset_Color4sv 34 +#define _gloffset_Color4ub 35 +#define _gloffset_Color4ubv 36 +#define _gloffset_Color4ui 37 +#define _gloffset_Color4uiv 38 +#define _gloffset_Color4us 39 +#define _gloffset_Color4usv 40 +#define _gloffset_EdgeFlag 41 +#define _gloffset_EdgeFlagv 42 +#define _gloffset_End 43 +#define _gloffset_Indexd 44 +#define _gloffset_Indexdv 45 +#define _gloffset_Indexf 46 +#define _gloffset_Indexfv 47 +#define _gloffset_Indexi 48 +#define _gloffset_Indexiv 49 +#define _gloffset_Indexs 50 +#define _gloffset_Indexsv 51 +#define _gloffset_Normal3b 52 +#define _gloffset_Normal3bv 53 +#define _gloffset_Normal3d 54 +#define _gloffset_Normal3dv 55 +#define _gloffset_Normal3f 56 +#define _gloffset_Normal3fv 57 +#define _gloffset_Normal3i 58 +#define _gloffset_Normal3iv 59 +#define _gloffset_Normal3s 60 +#define _gloffset_Normal3sv 61 +#define _gloffset_RasterPos2d 62 +#define _gloffset_RasterPos2dv 63 +#define _gloffset_RasterPos2f 64 +#define _gloffset_RasterPos2fv 65 +#define _gloffset_RasterPos2i 66 +#define _gloffset_RasterPos2iv 67 +#define _gloffset_RasterPos2s 68 +#define _gloffset_RasterPos2sv 69 +#define _gloffset_RasterPos3d 70 +#define _gloffset_RasterPos3dv 71 +#define _gloffset_RasterPos3f 72 +#define _gloffset_RasterPos3fv 73 +#define _gloffset_RasterPos3i 74 +#define _gloffset_RasterPos3iv 75 +#define _gloffset_RasterPos3s 76 +#define _gloffset_RasterPos3sv 77 +#define _gloffset_RasterPos4d 78 +#define _gloffset_RasterPos4dv 79 +#define _gloffset_RasterPos4f 80 +#define _gloffset_RasterPos4fv 81 +#define _gloffset_RasterPos4i 82 +#define _gloffset_RasterPos4iv 83 +#define _gloffset_RasterPos4s 84 +#define _gloffset_RasterPos4sv 85 +#define _gloffset_Rectd 86 +#define _gloffset_Rectdv 87 +#define _gloffset_Rectf 88 +#define _gloffset_Rectfv 89 +#define _gloffset_Recti 90 +#define _gloffset_Rectiv 91 +#define _gloffset_Rects 92 +#define _gloffset_Rectsv 93 +#define _gloffset_TexCoord1d 94 +#define _gloffset_TexCoord1dv 95 +#define _gloffset_TexCoord1f 96 +#define _gloffset_TexCoord1fv 97 +#define _gloffset_TexCoord1i 98 +#define _gloffset_TexCoord1iv 99 +#define _gloffset_TexCoord1s 100 +#define _gloffset_TexCoord1sv 101 +#define _gloffset_TexCoord2d 102 +#define _gloffset_TexCoord2dv 103 +#define _gloffset_TexCoord2f 104 +#define _gloffset_TexCoord2fv 105 +#define _gloffset_TexCoord2i 106 +#define _gloffset_TexCoord2iv 107 +#define _gloffset_TexCoord2s 108 +#define _gloffset_TexCoord2sv 109 +#define _gloffset_TexCoord3d 110 +#define _gloffset_TexCoord3dv 111 +#define _gloffset_TexCoord3f 112 +#define _gloffset_TexCoord3fv 113 +#define _gloffset_TexCoord3i 114 +#define _gloffset_TexCoord3iv 115 +#define _gloffset_TexCoord3s 116 +#define _gloffset_TexCoord3sv 117 +#define _gloffset_TexCoord4d 118 +#define _gloffset_TexCoord4dv 119 +#define _gloffset_TexCoord4f 120 +#define _gloffset_TexCoord4fv 121 +#define _gloffset_TexCoord4i 122 +#define _gloffset_TexCoord4iv 123 +#define _gloffset_TexCoord4s 124 +#define _gloffset_TexCoord4sv 125 +#define _gloffset_Vertex2d 126 +#define _gloffset_Vertex2dv 127 +#define _gloffset_Vertex2f 128 +#define _gloffset_Vertex2fv 129 +#define _gloffset_Vertex2i 130 +#define _gloffset_Vertex2iv 131 +#define _gloffset_Vertex2s 132 +#define _gloffset_Vertex2sv 133 +#define _gloffset_Vertex3d 134 +#define _gloffset_Vertex3dv 135 +#define _gloffset_Vertex3f 136 +#define _gloffset_Vertex3fv 137 +#define _gloffset_Vertex3i 138 +#define _gloffset_Vertex3iv 139 +#define _gloffset_Vertex3s 140 +#define _gloffset_Vertex3sv 141 +#define _gloffset_Vertex4d 142 +#define _gloffset_Vertex4dv 143 +#define _gloffset_Vertex4f 144 +#define _gloffset_Vertex4fv 145 +#define _gloffset_Vertex4i 146 +#define _gloffset_Vertex4iv 147 +#define _gloffset_Vertex4s 148 +#define _gloffset_Vertex4sv 149 +#define _gloffset_ClipPlane 150 +#define _gloffset_ColorMaterial 151 +#define _gloffset_CullFace 152 +#define _gloffset_Fogf 153 +#define _gloffset_Fogfv 154 +#define _gloffset_Fogi 155 +#define _gloffset_Fogiv 156 +#define _gloffset_FrontFace 157 +#define _gloffset_Hint 158 +#define _gloffset_Lightf 159 +#define _gloffset_Lightfv 160 +#define _gloffset_Lighti 161 +#define _gloffset_Lightiv 162 +#define _gloffset_LightModelf 163 +#define _gloffset_LightModelfv 164 +#define _gloffset_LightModeli 165 +#define _gloffset_LightModeliv 166 +#define _gloffset_LineStipple 167 +#define _gloffset_LineWidth 168 +#define _gloffset_Materialf 169 +#define _gloffset_Materialfv 170 +#define _gloffset_Materiali 171 +#define _gloffset_Materialiv 172 +#define _gloffset_PointSize 173 +#define _gloffset_PolygonMode 174 +#define _gloffset_PolygonStipple 175 +#define _gloffset_Scissor 176 +#define _gloffset_ShadeModel 177 +#define _gloffset_TexParameterf 178 +#define _gloffset_TexParameterfv 179 +#define _gloffset_TexParameteri 180 +#define _gloffset_TexParameteriv 181 +#define _gloffset_TexImage1D 182 +#define _gloffset_TexImage2D 183 +#define _gloffset_TexEnvf 184 +#define _gloffset_TexEnvfv 185 +#define _gloffset_TexEnvi 186 +#define _gloffset_TexEnviv 187 +#define _gloffset_TexGend 188 +#define _gloffset_TexGendv 189 +#define _gloffset_TexGenf 190 +#define _gloffset_TexGenfv 191 +#define _gloffset_TexGeni 192 +#define _gloffset_TexGeniv 193 +#define _gloffset_FeedbackBuffer 194 +#define _gloffset_SelectBuffer 195 +#define _gloffset_RenderMode 196 +#define _gloffset_InitNames 197 +#define _gloffset_LoadName 198 +#define _gloffset_PassThrough 199 +#define _gloffset_PopName 200 +#define _gloffset_PushName 201 +#define _gloffset_DrawBuffer 202 +#define _gloffset_Clear 203 +#define _gloffset_ClearAccum 204 +#define _gloffset_ClearIndex 205 +#define _gloffset_ClearColor 206 +#define _gloffset_ClearStencil 207 +#define _gloffset_ClearDepth 208 +#define _gloffset_StencilMask 209 +#define _gloffset_ColorMask 210 +#define _gloffset_DepthMask 211 +#define _gloffset_IndexMask 212 +#define _gloffset_Accum 213 +#define _gloffset_Disable 214 +#define _gloffset_Enable 215 +#define _gloffset_Finish 216 +#define _gloffset_Flush 217 +#define _gloffset_PopAttrib 218 +#define _gloffset_PushAttrib 219 +#define _gloffset_Map1d 220 +#define _gloffset_Map1f 221 +#define _gloffset_Map2d 222 +#define _gloffset_Map2f 223 +#define _gloffset_MapGrid1d 224 +#define _gloffset_MapGrid1f 225 +#define _gloffset_MapGrid2d 226 +#define _gloffset_MapGrid2f 227 +#define _gloffset_EvalCoord1d 228 +#define _gloffset_EvalCoord1dv 229 +#define _gloffset_EvalCoord1f 230 +#define _gloffset_EvalCoord1fv 231 +#define _gloffset_EvalCoord2d 232 +#define _gloffset_EvalCoord2dv 233 +#define _gloffset_EvalCoord2f 234 +#define _gloffset_EvalCoord2fv 235 +#define _gloffset_EvalMesh1 236 +#define _gloffset_EvalPoint1 237 +#define _gloffset_EvalMesh2 238 +#define _gloffset_EvalPoint2 239 +#define _gloffset_AlphaFunc 240 +#define _gloffset_BlendFunc 241 +#define _gloffset_LogicOp 242 +#define _gloffset_StencilFunc 243 +#define _gloffset_StencilOp 244 +#define _gloffset_DepthFunc 245 +#define _gloffset_PixelZoom 246 +#define _gloffset_PixelTransferf 247 +#define _gloffset_PixelTransferi 248 +#define _gloffset_PixelStoref 249 +#define _gloffset_PixelStorei 250 +#define _gloffset_PixelMapfv 251 +#define _gloffset_PixelMapuiv 252 +#define _gloffset_PixelMapusv 253 +#define _gloffset_ReadBuffer 254 +#define _gloffset_CopyPixels 255 +#define _gloffset_ReadPixels 256 +#define _gloffset_DrawPixels 257 +#define _gloffset_GetBooleanv 258 +#define _gloffset_GetClipPlane 259 +#define _gloffset_GetDoublev 260 +#define _gloffset_GetError 261 +#define _gloffset_GetFloatv 262 +#define _gloffset_GetIntegerv 263 +#define _gloffset_GetLightfv 264 +#define _gloffset_GetLightiv 265 +#define _gloffset_GetMapdv 266 +#define _gloffset_GetMapfv 267 +#define _gloffset_GetMapiv 268 +#define _gloffset_GetMaterialfv 269 +#define _gloffset_GetMaterialiv 270 +#define _gloffset_GetPixelMapfv 271 +#define _gloffset_GetPixelMapuiv 272 +#define _gloffset_GetPixelMapusv 273 +#define _gloffset_GetPolygonStipple 274 +#define _gloffset_GetString 275 +#define _gloffset_GetTexEnvfv 276 +#define _gloffset_GetTexEnviv 277 +#define _gloffset_GetTexGendv 278 +#define _gloffset_GetTexGenfv 279 +#define _gloffset_GetTexGeniv 280 +#define _gloffset_GetTexImage 281 +#define _gloffset_GetTexParameterfv 282 +#define _gloffset_GetTexParameteriv 283 +#define _gloffset_GetTexLevelParameterfv 284 +#define _gloffset_GetTexLevelParameteriv 285 +#define _gloffset_IsEnabled 286 +#define _gloffset_IsList 287 +#define _gloffset_DepthRange 288 +#define _gloffset_Frustum 289 +#define _gloffset_LoadIdentity 290 +#define _gloffset_LoadMatrixf 291 +#define _gloffset_LoadMatrixd 292 +#define _gloffset_MatrixMode 293 +#define _gloffset_MultMatrixf 294 +#define _gloffset_MultMatrixd 295 +#define _gloffset_Ortho 296 +#define _gloffset_PopMatrix 297 +#define _gloffset_PushMatrix 298 +#define _gloffset_Rotated 299 +#define _gloffset_Rotatef 300 +#define _gloffset_Scaled 301 +#define _gloffset_Scalef 302 +#define _gloffset_Translated 303 +#define _gloffset_Translatef 304 +#define _gloffset_Viewport 305 +#define _gloffset_ArrayElement 306 +#define _gloffset_BindTexture 307 +#define _gloffset_ColorPointer 308 +#define _gloffset_DisableClientState 309 +#define _gloffset_DrawArrays 310 +#define _gloffset_DrawElements 311 +#define _gloffset_EdgeFlagPointer 312 +#define _gloffset_EnableClientState 313 +#define _gloffset_IndexPointer 314 +#define _gloffset_Indexub 315 +#define _gloffset_Indexubv 316 +#define _gloffset_InterleavedArrays 317 +#define _gloffset_NormalPointer 318 +#define _gloffset_PolygonOffset 319 +#define _gloffset_TexCoordPointer 320 +#define _gloffset_VertexPointer 321 +#define _gloffset_AreTexturesResident 322 +#define _gloffset_CopyTexImage1D 323 +#define _gloffset_CopyTexImage2D 324 +#define _gloffset_CopyTexSubImage1D 325 +#define _gloffset_CopyTexSubImage2D 326 +#define _gloffset_DeleteTextures 327 +#define _gloffset_GenTextures 328 +#define _gloffset_GetPointerv 329 +#define _gloffset_IsTexture 330 +#define _gloffset_PrioritizeTextures 331 +#define _gloffset_TexSubImage1D 332 +#define _gloffset_TexSubImage2D 333 +#define _gloffset_PopClientAttrib 334 +#define _gloffset_PushClientAttrib 335 +#define _gloffset_BlendColor 336 +#define _gloffset_BlendEquation 337 +#define _gloffset_DrawRangeElements 338 +#define _gloffset_ColorTable 339 +#define _gloffset_ColorTableParameterfv 340 +#define _gloffset_ColorTableParameteriv 341 +#define _gloffset_CopyColorTable 342 +#define _gloffset_GetColorTable 343 +#define _gloffset_GetColorTableParameterfv 344 +#define _gloffset_GetColorTableParameteriv 345 +#define _gloffset_ColorSubTable 346 +#define _gloffset_CopyColorSubTable 347 +#define _gloffset_ConvolutionFilter1D 348 +#define _gloffset_ConvolutionFilter2D 349 +#define _gloffset_ConvolutionParameterf 350 +#define _gloffset_ConvolutionParameterfv 351 +#define _gloffset_ConvolutionParameteri 352 +#define _gloffset_ConvolutionParameteriv 353 +#define _gloffset_CopyConvolutionFilter1D 354 +#define _gloffset_CopyConvolutionFilter2D 355 +#define _gloffset_GetConvolutionFilter 356 +#define _gloffset_GetConvolutionParameterfv 357 +#define _gloffset_GetConvolutionParameteriv 358 +#define _gloffset_GetSeparableFilter 359 +#define _gloffset_SeparableFilter2D 360 +#define _gloffset_GetHistogram 361 +#define _gloffset_GetHistogramParameterfv 362 +#define _gloffset_GetHistogramParameteriv 363 +#define _gloffset_GetMinmax 364 +#define _gloffset_GetMinmaxParameterfv 365 +#define _gloffset_GetMinmaxParameteriv 366 +#define _gloffset_Histogram 367 +#define _gloffset_Minmax 368 +#define _gloffset_ResetHistogram 369 +#define _gloffset_ResetMinmax 370 +#define _gloffset_TexImage3D 371 +#define _gloffset_TexSubImage3D 372 +#define _gloffset_CopyTexSubImage3D 373 +#define _gloffset_ActiveTextureARB 374 +#define _gloffset_ClientActiveTextureARB 375 +#define _gloffset_MultiTexCoord1dARB 376 +#define _gloffset_MultiTexCoord1dvARB 377 +#define _gloffset_MultiTexCoord1fARB 378 +#define _gloffset_MultiTexCoord1fvARB 379 +#define _gloffset_MultiTexCoord1iARB 380 +#define _gloffset_MultiTexCoord1ivARB 381 +#define _gloffset_MultiTexCoord1sARB 382 +#define _gloffset_MultiTexCoord1svARB 383 +#define _gloffset_MultiTexCoord2dARB 384 +#define _gloffset_MultiTexCoord2dvARB 385 +#define _gloffset_MultiTexCoord2fARB 386 +#define _gloffset_MultiTexCoord2fvARB 387 +#define _gloffset_MultiTexCoord2iARB 388 +#define _gloffset_MultiTexCoord2ivARB 389 +#define _gloffset_MultiTexCoord2sARB 390 +#define _gloffset_MultiTexCoord2svARB 391 +#define _gloffset_MultiTexCoord3dARB 392 +#define _gloffset_MultiTexCoord3dvARB 393 +#define _gloffset_MultiTexCoord3fARB 394 +#define _gloffset_MultiTexCoord3fvARB 395 +#define _gloffset_MultiTexCoord3iARB 396 +#define _gloffset_MultiTexCoord3ivARB 397 +#define _gloffset_MultiTexCoord3sARB 398 +#define _gloffset_MultiTexCoord3svARB 399 +#define _gloffset_MultiTexCoord4dARB 400 +#define _gloffset_MultiTexCoord4dvARB 401 +#define _gloffset_MultiTexCoord4fARB 402 +#define _gloffset_MultiTexCoord4fvARB 403 +#define _gloffset_MultiTexCoord4iARB 404 +#define _gloffset_MultiTexCoord4ivARB 405 +#define _gloffset_MultiTexCoord4sARB 406 +#define _gloffset_MultiTexCoord4svARB 407 #if !defined(_GLAPI_USE_REMAP_TABLE) -#define CALL_AttachShader(disp, parameters) (*((disp)->AttachShader)) parameters -#define GET_AttachShader(disp) ((disp)->AttachShader) -#define SET_AttachShader(disp, fn) ((disp)->AttachShader = fn) -#define CALL_CreateProgram(disp, parameters) (*((disp)->CreateProgram)) parameters -#define GET_CreateProgram(disp) ((disp)->CreateProgram) -#define SET_CreateProgram(disp, fn) ((disp)->CreateProgram = fn) -#define CALL_CreateShader(disp, parameters) (*((disp)->CreateShader)) parameters -#define GET_CreateShader(disp) ((disp)->CreateShader) -#define SET_CreateShader(disp, fn) ((disp)->CreateShader = fn) -#define CALL_DeleteProgram(disp, parameters) (*((disp)->DeleteProgram)) parameters -#define GET_DeleteProgram(disp) ((disp)->DeleteProgram) -#define SET_DeleteProgram(disp, fn) ((disp)->DeleteProgram = fn) -#define CALL_DeleteShader(disp, parameters) (*((disp)->DeleteShader)) parameters -#define GET_DeleteShader(disp) ((disp)->DeleteShader) -#define SET_DeleteShader(disp, fn) ((disp)->DeleteShader = fn) -#define CALL_DetachShader(disp, parameters) (*((disp)->DetachShader)) parameters -#define GET_DetachShader(disp) ((disp)->DetachShader) -#define SET_DetachShader(disp, fn) ((disp)->DetachShader = fn) -#define CALL_GetAttachedShaders(disp, parameters) (*((disp)->GetAttachedShaders)) parameters -#define GET_GetAttachedShaders(disp) ((disp)->GetAttachedShaders) -#define SET_GetAttachedShaders(disp, fn) ((disp)->GetAttachedShaders = fn) -#define CALL_GetProgramInfoLog(disp, parameters) (*((disp)->GetProgramInfoLog)) parameters -#define GET_GetProgramInfoLog(disp) ((disp)->GetProgramInfoLog) -#define SET_GetProgramInfoLog(disp, fn) ((disp)->GetProgramInfoLog = fn) -#define CALL_GetProgramiv(disp, parameters) (*((disp)->GetProgramiv)) parameters -#define GET_GetProgramiv(disp) ((disp)->GetProgramiv) -#define SET_GetProgramiv(disp, fn) ((disp)->GetProgramiv = fn) -#define CALL_GetShaderInfoLog(disp, parameters) (*((disp)->GetShaderInfoLog)) parameters -#define GET_GetShaderInfoLog(disp) ((disp)->GetShaderInfoLog) -#define SET_GetShaderInfoLog(disp, fn) ((disp)->GetShaderInfoLog = fn) -#define CALL_GetShaderiv(disp, parameters) (*((disp)->GetShaderiv)) parameters -#define GET_GetShaderiv(disp) ((disp)->GetShaderiv) -#define SET_GetShaderiv(disp, fn) ((disp)->GetShaderiv = fn) -#define CALL_IsProgram(disp, parameters) (*((disp)->IsProgram)) parameters -#define GET_IsProgram(disp) ((disp)->IsProgram) -#define SET_IsProgram(disp, fn) ((disp)->IsProgram = fn) -#define CALL_IsShader(disp, parameters) (*((disp)->IsShader)) parameters -#define GET_IsShader(disp) ((disp)->IsShader) -#define SET_IsShader(disp, fn) ((disp)->IsShader = fn) -#define CALL_StencilFuncSeparate(disp, parameters) (*((disp)->StencilFuncSeparate)) parameters -#define GET_StencilFuncSeparate(disp) ((disp)->StencilFuncSeparate) -#define SET_StencilFuncSeparate(disp, fn) ((disp)->StencilFuncSeparate = fn) -#define CALL_StencilMaskSeparate(disp, parameters) (*((disp)->StencilMaskSeparate)) parameters -#define GET_StencilMaskSeparate(disp) ((disp)->StencilMaskSeparate) -#define SET_StencilMaskSeparate(disp, fn) ((disp)->StencilMaskSeparate = fn) -#define CALL_StencilOpSeparate(disp, parameters) (*((disp)->StencilOpSeparate)) parameters -#define GET_StencilOpSeparate(disp) ((disp)->StencilOpSeparate) -#define SET_StencilOpSeparate(disp, fn) ((disp)->StencilOpSeparate = fn) -#define CALL_UniformMatrix2x3fv(disp, parameters) (*((disp)->UniformMatrix2x3fv)) parameters -#define GET_UniformMatrix2x3fv(disp) ((disp)->UniformMatrix2x3fv) -#define SET_UniformMatrix2x3fv(disp, fn) ((disp)->UniformMatrix2x3fv = fn) -#define CALL_UniformMatrix2x4fv(disp, parameters) (*((disp)->UniformMatrix2x4fv)) parameters -#define GET_UniformMatrix2x4fv(disp) ((disp)->UniformMatrix2x4fv) -#define SET_UniformMatrix2x4fv(disp, fn) ((disp)->UniformMatrix2x4fv = fn) -#define CALL_UniformMatrix3x2fv(disp, parameters) (*((disp)->UniformMatrix3x2fv)) parameters -#define GET_UniformMatrix3x2fv(disp) ((disp)->UniformMatrix3x2fv) -#define SET_UniformMatrix3x2fv(disp, fn) ((disp)->UniformMatrix3x2fv = fn) -#define CALL_UniformMatrix3x4fv(disp, parameters) (*((disp)->UniformMatrix3x4fv)) parameters -#define GET_UniformMatrix3x4fv(disp) ((disp)->UniformMatrix3x4fv) -#define SET_UniformMatrix3x4fv(disp, fn) ((disp)->UniformMatrix3x4fv = fn) -#define CALL_UniformMatrix4x2fv(disp, parameters) (*((disp)->UniformMatrix4x2fv)) parameters -#define GET_UniformMatrix4x2fv(disp) ((disp)->UniformMatrix4x2fv) -#define SET_UniformMatrix4x2fv(disp, fn) ((disp)->UniformMatrix4x2fv = fn) -#define CALL_UniformMatrix4x3fv(disp, parameters) (*((disp)->UniformMatrix4x3fv)) parameters -#define GET_UniformMatrix4x3fv(disp) ((disp)->UniformMatrix4x3fv) -#define SET_UniformMatrix4x3fv(disp, fn) ((disp)->UniformMatrix4x3fv = fn) -#define CALL_DrawArraysInstanced(disp, parameters) (*((disp)->DrawArraysInstanced)) parameters -#define GET_DrawArraysInstanced(disp) ((disp)->DrawArraysInstanced) -#define SET_DrawArraysInstanced(disp, fn) ((disp)->DrawArraysInstanced = fn) -#define CALL_DrawElementsInstanced(disp, parameters) (*((disp)->DrawElementsInstanced)) parameters -#define GET_DrawElementsInstanced(disp) ((disp)->DrawElementsInstanced) -#define SET_DrawElementsInstanced(disp, fn) ((disp)->DrawElementsInstanced = fn) -#define CALL_LoadTransposeMatrixdARB(disp, parameters) (*((disp)->LoadTransposeMatrixdARB)) parameters -#define GET_LoadTransposeMatrixdARB(disp) ((disp)->LoadTransposeMatrixdARB) -#define SET_LoadTransposeMatrixdARB(disp, fn) ((disp)->LoadTransposeMatrixdARB = fn) -#define CALL_LoadTransposeMatrixfARB(disp, parameters) (*((disp)->LoadTransposeMatrixfARB)) parameters -#define GET_LoadTransposeMatrixfARB(disp) ((disp)->LoadTransposeMatrixfARB) -#define SET_LoadTransposeMatrixfARB(disp, fn) ((disp)->LoadTransposeMatrixfARB = fn) -#define CALL_MultTransposeMatrixdARB(disp, parameters) (*((disp)->MultTransposeMatrixdARB)) parameters -#define GET_MultTransposeMatrixdARB(disp) ((disp)->MultTransposeMatrixdARB) -#define SET_MultTransposeMatrixdARB(disp, fn) ((disp)->MultTransposeMatrixdARB = fn) -#define CALL_MultTransposeMatrixfARB(disp, parameters) (*((disp)->MultTransposeMatrixfARB)) parameters -#define GET_MultTransposeMatrixfARB(disp) ((disp)->MultTransposeMatrixfARB) -#define SET_MultTransposeMatrixfARB(disp, fn) ((disp)->MultTransposeMatrixfARB = fn) -#define CALL_SampleCoverageARB(disp, parameters) (*((disp)->SampleCoverageARB)) parameters -#define GET_SampleCoverageARB(disp) ((disp)->SampleCoverageARB) -#define SET_SampleCoverageARB(disp, fn) ((disp)->SampleCoverageARB = fn) -#define CALL_CompressedTexImage1DARB(disp, parameters) (*((disp)->CompressedTexImage1DARB)) parameters -#define GET_CompressedTexImage1DARB(disp) ((disp)->CompressedTexImage1DARB) -#define SET_CompressedTexImage1DARB(disp, fn) ((disp)->CompressedTexImage1DARB = fn) -#define CALL_CompressedTexImage2DARB(disp, parameters) (*((disp)->CompressedTexImage2DARB)) parameters -#define GET_CompressedTexImage2DARB(disp) ((disp)->CompressedTexImage2DARB) -#define SET_CompressedTexImage2DARB(disp, fn) ((disp)->CompressedTexImage2DARB = fn) -#define CALL_CompressedTexImage3DARB(disp, parameters) (*((disp)->CompressedTexImage3DARB)) parameters -#define GET_CompressedTexImage3DARB(disp) ((disp)->CompressedTexImage3DARB) -#define SET_CompressedTexImage3DARB(disp, fn) ((disp)->CompressedTexImage3DARB = fn) -#define CALL_CompressedTexSubImage1DARB(disp, parameters) (*((disp)->CompressedTexSubImage1DARB)) parameters -#define GET_CompressedTexSubImage1DARB(disp) ((disp)->CompressedTexSubImage1DARB) -#define SET_CompressedTexSubImage1DARB(disp, fn) ((disp)->CompressedTexSubImage1DARB = fn) -#define CALL_CompressedTexSubImage2DARB(disp, parameters) (*((disp)->CompressedTexSubImage2DARB)) parameters -#define GET_CompressedTexSubImage2DARB(disp) ((disp)->CompressedTexSubImage2DARB) -#define SET_CompressedTexSubImage2DARB(disp, fn) ((disp)->CompressedTexSubImage2DARB = fn) -#define CALL_CompressedTexSubImage3DARB(disp, parameters) (*((disp)->CompressedTexSubImage3DARB)) parameters -#define GET_CompressedTexSubImage3DARB(disp) ((disp)->CompressedTexSubImage3DARB) -#define SET_CompressedTexSubImage3DARB(disp, fn) ((disp)->CompressedTexSubImage3DARB = fn) -#define CALL_GetCompressedTexImageARB(disp, parameters) (*((disp)->GetCompressedTexImageARB)) parameters -#define GET_GetCompressedTexImageARB(disp) ((disp)->GetCompressedTexImageARB) -#define SET_GetCompressedTexImageARB(disp, fn) ((disp)->GetCompressedTexImageARB = fn) -#define CALL_DisableVertexAttribArrayARB(disp, parameters) (*((disp)->DisableVertexAttribArrayARB)) parameters -#define GET_DisableVertexAttribArrayARB(disp) ((disp)->DisableVertexAttribArrayARB) -#define SET_DisableVertexAttribArrayARB(disp, fn) ((disp)->DisableVertexAttribArrayARB = fn) -#define CALL_EnableVertexAttribArrayARB(disp, parameters) (*((disp)->EnableVertexAttribArrayARB)) parameters -#define GET_EnableVertexAttribArrayARB(disp) ((disp)->EnableVertexAttribArrayARB) -#define SET_EnableVertexAttribArrayARB(disp, fn) ((disp)->EnableVertexAttribArrayARB = fn) -#define CALL_GetProgramEnvParameterdvARB(disp, parameters) (*((disp)->GetProgramEnvParameterdvARB)) parameters -#define GET_GetProgramEnvParameterdvARB(disp) ((disp)->GetProgramEnvParameterdvARB) -#define SET_GetProgramEnvParameterdvARB(disp, fn) ((disp)->GetProgramEnvParameterdvARB = fn) -#define CALL_GetProgramEnvParameterfvARB(disp, parameters) (*((disp)->GetProgramEnvParameterfvARB)) parameters -#define GET_GetProgramEnvParameterfvARB(disp) ((disp)->GetProgramEnvParameterfvARB) -#define SET_GetProgramEnvParameterfvARB(disp, fn) ((disp)->GetProgramEnvParameterfvARB = fn) -#define CALL_GetProgramLocalParameterdvARB(disp, parameters) (*((disp)->GetProgramLocalParameterdvARB)) parameters -#define GET_GetProgramLocalParameterdvARB(disp) ((disp)->GetProgramLocalParameterdvARB) -#define SET_GetProgramLocalParameterdvARB(disp, fn) ((disp)->GetProgramLocalParameterdvARB = fn) -#define CALL_GetProgramLocalParameterfvARB(disp, parameters) (*((disp)->GetProgramLocalParameterfvARB)) parameters -#define GET_GetProgramLocalParameterfvARB(disp) ((disp)->GetProgramLocalParameterfvARB) -#define SET_GetProgramLocalParameterfvARB(disp, fn) ((disp)->GetProgramLocalParameterfvARB = fn) -#define CALL_GetProgramStringARB(disp, parameters) (*((disp)->GetProgramStringARB)) parameters -#define GET_GetProgramStringARB(disp) ((disp)->GetProgramStringARB) -#define SET_GetProgramStringARB(disp, fn) ((disp)->GetProgramStringARB = fn) -#define CALL_GetProgramivARB(disp, parameters) (*((disp)->GetProgramivARB)) parameters -#define GET_GetProgramivARB(disp) ((disp)->GetProgramivARB) -#define SET_GetProgramivARB(disp, fn) ((disp)->GetProgramivARB = fn) -#define CALL_GetVertexAttribdvARB(disp, parameters) (*((disp)->GetVertexAttribdvARB)) parameters -#define GET_GetVertexAttribdvARB(disp) ((disp)->GetVertexAttribdvARB) -#define SET_GetVertexAttribdvARB(disp, fn) ((disp)->GetVertexAttribdvARB = fn) -#define CALL_GetVertexAttribfvARB(disp, parameters) (*((disp)->GetVertexAttribfvARB)) parameters -#define GET_GetVertexAttribfvARB(disp) ((disp)->GetVertexAttribfvARB) -#define SET_GetVertexAttribfvARB(disp, fn) ((disp)->GetVertexAttribfvARB = fn) -#define CALL_GetVertexAttribivARB(disp, parameters) (*((disp)->GetVertexAttribivARB)) parameters -#define GET_GetVertexAttribivARB(disp) ((disp)->GetVertexAttribivARB) -#define SET_GetVertexAttribivARB(disp, fn) ((disp)->GetVertexAttribivARB = fn) -#define CALL_ProgramEnvParameter4dARB(disp, parameters) (*((disp)->ProgramEnvParameter4dARB)) parameters -#define GET_ProgramEnvParameter4dARB(disp) ((disp)->ProgramEnvParameter4dARB) -#define SET_ProgramEnvParameter4dARB(disp, fn) ((disp)->ProgramEnvParameter4dARB = fn) -#define CALL_ProgramEnvParameter4dvARB(disp, parameters) (*((disp)->ProgramEnvParameter4dvARB)) parameters -#define GET_ProgramEnvParameter4dvARB(disp) ((disp)->ProgramEnvParameter4dvARB) -#define SET_ProgramEnvParameter4dvARB(disp, fn) ((disp)->ProgramEnvParameter4dvARB = fn) -#define CALL_ProgramEnvParameter4fARB(disp, parameters) (*((disp)->ProgramEnvParameter4fARB)) parameters -#define GET_ProgramEnvParameter4fARB(disp) ((disp)->ProgramEnvParameter4fARB) -#define SET_ProgramEnvParameter4fARB(disp, fn) ((disp)->ProgramEnvParameter4fARB = fn) -#define CALL_ProgramEnvParameter4fvARB(disp, parameters) (*((disp)->ProgramEnvParameter4fvARB)) parameters -#define GET_ProgramEnvParameter4fvARB(disp) ((disp)->ProgramEnvParameter4fvARB) -#define SET_ProgramEnvParameter4fvARB(disp, fn) ((disp)->ProgramEnvParameter4fvARB = fn) -#define CALL_ProgramLocalParameter4dARB(disp, parameters) (*((disp)->ProgramLocalParameter4dARB)) parameters -#define GET_ProgramLocalParameter4dARB(disp) ((disp)->ProgramLocalParameter4dARB) -#define SET_ProgramLocalParameter4dARB(disp, fn) ((disp)->ProgramLocalParameter4dARB = fn) -#define CALL_ProgramLocalParameter4dvARB(disp, parameters) (*((disp)->ProgramLocalParameter4dvARB)) parameters -#define GET_ProgramLocalParameter4dvARB(disp) ((disp)->ProgramLocalParameter4dvARB) -#define SET_ProgramLocalParameter4dvARB(disp, fn) ((disp)->ProgramLocalParameter4dvARB = fn) -#define CALL_ProgramLocalParameter4fARB(disp, parameters) (*((disp)->ProgramLocalParameter4fARB)) parameters -#define GET_ProgramLocalParameter4fARB(disp) ((disp)->ProgramLocalParameter4fARB) -#define SET_ProgramLocalParameter4fARB(disp, fn) ((disp)->ProgramLocalParameter4fARB = fn) -#define CALL_ProgramLocalParameter4fvARB(disp, parameters) (*((disp)->ProgramLocalParameter4fvARB)) parameters -#define GET_ProgramLocalParameter4fvARB(disp) ((disp)->ProgramLocalParameter4fvARB) -#define SET_ProgramLocalParameter4fvARB(disp, fn) ((disp)->ProgramLocalParameter4fvARB = fn) -#define CALL_ProgramStringARB(disp, parameters) (*((disp)->ProgramStringARB)) parameters -#define GET_ProgramStringARB(disp) ((disp)->ProgramStringARB) -#define SET_ProgramStringARB(disp, fn) ((disp)->ProgramStringARB = fn) -#define CALL_VertexAttrib1dARB(disp, parameters) (*((disp)->VertexAttrib1dARB)) parameters -#define GET_VertexAttrib1dARB(disp) ((disp)->VertexAttrib1dARB) -#define SET_VertexAttrib1dARB(disp, fn) ((disp)->VertexAttrib1dARB = fn) -#define CALL_VertexAttrib1dvARB(disp, parameters) (*((disp)->VertexAttrib1dvARB)) parameters -#define GET_VertexAttrib1dvARB(disp) ((disp)->VertexAttrib1dvARB) -#define SET_VertexAttrib1dvARB(disp, fn) ((disp)->VertexAttrib1dvARB = fn) -#define CALL_VertexAttrib1fARB(disp, parameters) (*((disp)->VertexAttrib1fARB)) parameters -#define GET_VertexAttrib1fARB(disp) ((disp)->VertexAttrib1fARB) -#define SET_VertexAttrib1fARB(disp, fn) ((disp)->VertexAttrib1fARB = fn) -#define CALL_VertexAttrib1fvARB(disp, parameters) (*((disp)->VertexAttrib1fvARB)) parameters -#define GET_VertexAttrib1fvARB(disp) ((disp)->VertexAttrib1fvARB) -#define SET_VertexAttrib1fvARB(disp, fn) ((disp)->VertexAttrib1fvARB = fn) -#define CALL_VertexAttrib1sARB(disp, parameters) (*((disp)->VertexAttrib1sARB)) parameters -#define GET_VertexAttrib1sARB(disp) ((disp)->VertexAttrib1sARB) -#define SET_VertexAttrib1sARB(disp, fn) ((disp)->VertexAttrib1sARB = fn) -#define CALL_VertexAttrib1svARB(disp, parameters) (*((disp)->VertexAttrib1svARB)) parameters -#define GET_VertexAttrib1svARB(disp) ((disp)->VertexAttrib1svARB) -#define SET_VertexAttrib1svARB(disp, fn) ((disp)->VertexAttrib1svARB = fn) -#define CALL_VertexAttrib2dARB(disp, parameters) (*((disp)->VertexAttrib2dARB)) parameters -#define GET_VertexAttrib2dARB(disp) ((disp)->VertexAttrib2dARB) -#define SET_VertexAttrib2dARB(disp, fn) ((disp)->VertexAttrib2dARB = fn) -#define CALL_VertexAttrib2dvARB(disp, parameters) (*((disp)->VertexAttrib2dvARB)) parameters -#define GET_VertexAttrib2dvARB(disp) ((disp)->VertexAttrib2dvARB) -#define SET_VertexAttrib2dvARB(disp, fn) ((disp)->VertexAttrib2dvARB = fn) -#define CALL_VertexAttrib2fARB(disp, parameters) (*((disp)->VertexAttrib2fARB)) parameters -#define GET_VertexAttrib2fARB(disp) ((disp)->VertexAttrib2fARB) -#define SET_VertexAttrib2fARB(disp, fn) ((disp)->VertexAttrib2fARB = fn) -#define CALL_VertexAttrib2fvARB(disp, parameters) (*((disp)->VertexAttrib2fvARB)) parameters -#define GET_VertexAttrib2fvARB(disp) ((disp)->VertexAttrib2fvARB) -#define SET_VertexAttrib2fvARB(disp, fn) ((disp)->VertexAttrib2fvARB = fn) -#define CALL_VertexAttrib2sARB(disp, parameters) (*((disp)->VertexAttrib2sARB)) parameters -#define GET_VertexAttrib2sARB(disp) ((disp)->VertexAttrib2sARB) -#define SET_VertexAttrib2sARB(disp, fn) ((disp)->VertexAttrib2sARB = fn) -#define CALL_VertexAttrib2svARB(disp, parameters) (*((disp)->VertexAttrib2svARB)) parameters -#define GET_VertexAttrib2svARB(disp) ((disp)->VertexAttrib2svARB) -#define SET_VertexAttrib2svARB(disp, fn) ((disp)->VertexAttrib2svARB = fn) -#define CALL_VertexAttrib3dARB(disp, parameters) (*((disp)->VertexAttrib3dARB)) parameters -#define GET_VertexAttrib3dARB(disp) ((disp)->VertexAttrib3dARB) -#define SET_VertexAttrib3dARB(disp, fn) ((disp)->VertexAttrib3dARB = fn) -#define CALL_VertexAttrib3dvARB(disp, parameters) (*((disp)->VertexAttrib3dvARB)) parameters -#define GET_VertexAttrib3dvARB(disp) ((disp)->VertexAttrib3dvARB) -#define SET_VertexAttrib3dvARB(disp, fn) ((disp)->VertexAttrib3dvARB = fn) -#define CALL_VertexAttrib3fARB(disp, parameters) (*((disp)->VertexAttrib3fARB)) parameters -#define GET_VertexAttrib3fARB(disp) ((disp)->VertexAttrib3fARB) -#define SET_VertexAttrib3fARB(disp, fn) ((disp)->VertexAttrib3fARB = fn) -#define CALL_VertexAttrib3fvARB(disp, parameters) (*((disp)->VertexAttrib3fvARB)) parameters -#define GET_VertexAttrib3fvARB(disp) ((disp)->VertexAttrib3fvARB) -#define SET_VertexAttrib3fvARB(disp, fn) ((disp)->VertexAttrib3fvARB = fn) -#define CALL_VertexAttrib3sARB(disp, parameters) (*((disp)->VertexAttrib3sARB)) parameters -#define GET_VertexAttrib3sARB(disp) ((disp)->VertexAttrib3sARB) -#define SET_VertexAttrib3sARB(disp, fn) ((disp)->VertexAttrib3sARB = fn) -#define CALL_VertexAttrib3svARB(disp, parameters) (*((disp)->VertexAttrib3svARB)) parameters -#define GET_VertexAttrib3svARB(disp) ((disp)->VertexAttrib3svARB) -#define SET_VertexAttrib3svARB(disp, fn) ((disp)->VertexAttrib3svARB = fn) -#define CALL_VertexAttrib4NbvARB(disp, parameters) (*((disp)->VertexAttrib4NbvARB)) parameters -#define GET_VertexAttrib4NbvARB(disp) ((disp)->VertexAttrib4NbvARB) -#define SET_VertexAttrib4NbvARB(disp, fn) ((disp)->VertexAttrib4NbvARB = fn) -#define CALL_VertexAttrib4NivARB(disp, parameters) (*((disp)->VertexAttrib4NivARB)) parameters -#define GET_VertexAttrib4NivARB(disp) ((disp)->VertexAttrib4NivARB) -#define SET_VertexAttrib4NivARB(disp, fn) ((disp)->VertexAttrib4NivARB = fn) -#define CALL_VertexAttrib4NsvARB(disp, parameters) (*((disp)->VertexAttrib4NsvARB)) parameters -#define GET_VertexAttrib4NsvARB(disp) ((disp)->VertexAttrib4NsvARB) -#define SET_VertexAttrib4NsvARB(disp, fn) ((disp)->VertexAttrib4NsvARB = fn) -#define CALL_VertexAttrib4NubARB(disp, parameters) (*((disp)->VertexAttrib4NubARB)) parameters -#define GET_VertexAttrib4NubARB(disp) ((disp)->VertexAttrib4NubARB) -#define SET_VertexAttrib4NubARB(disp, fn) ((disp)->VertexAttrib4NubARB = fn) -#define CALL_VertexAttrib4NubvARB(disp, parameters) (*((disp)->VertexAttrib4NubvARB)) parameters -#define GET_VertexAttrib4NubvARB(disp) ((disp)->VertexAttrib4NubvARB) -#define SET_VertexAttrib4NubvARB(disp, fn) ((disp)->VertexAttrib4NubvARB = fn) -#define CALL_VertexAttrib4NuivARB(disp, parameters) (*((disp)->VertexAttrib4NuivARB)) parameters -#define GET_VertexAttrib4NuivARB(disp) ((disp)->VertexAttrib4NuivARB) -#define SET_VertexAttrib4NuivARB(disp, fn) ((disp)->VertexAttrib4NuivARB = fn) -#define CALL_VertexAttrib4NusvARB(disp, parameters) (*((disp)->VertexAttrib4NusvARB)) parameters -#define GET_VertexAttrib4NusvARB(disp) ((disp)->VertexAttrib4NusvARB) -#define SET_VertexAttrib4NusvARB(disp, fn) ((disp)->VertexAttrib4NusvARB = fn) -#define CALL_VertexAttrib4bvARB(disp, parameters) (*((disp)->VertexAttrib4bvARB)) parameters -#define GET_VertexAttrib4bvARB(disp) ((disp)->VertexAttrib4bvARB) -#define SET_VertexAttrib4bvARB(disp, fn) ((disp)->VertexAttrib4bvARB = fn) -#define CALL_VertexAttrib4dARB(disp, parameters) (*((disp)->VertexAttrib4dARB)) parameters -#define GET_VertexAttrib4dARB(disp) ((disp)->VertexAttrib4dARB) -#define SET_VertexAttrib4dARB(disp, fn) ((disp)->VertexAttrib4dARB = fn) -#define CALL_VertexAttrib4dvARB(disp, parameters) (*((disp)->VertexAttrib4dvARB)) parameters -#define GET_VertexAttrib4dvARB(disp) ((disp)->VertexAttrib4dvARB) -#define SET_VertexAttrib4dvARB(disp, fn) ((disp)->VertexAttrib4dvARB = fn) -#define CALL_VertexAttrib4fARB(disp, parameters) (*((disp)->VertexAttrib4fARB)) parameters -#define GET_VertexAttrib4fARB(disp) ((disp)->VertexAttrib4fARB) -#define SET_VertexAttrib4fARB(disp, fn) ((disp)->VertexAttrib4fARB = fn) -#define CALL_VertexAttrib4fvARB(disp, parameters) (*((disp)->VertexAttrib4fvARB)) parameters -#define GET_VertexAttrib4fvARB(disp) ((disp)->VertexAttrib4fvARB) -#define SET_VertexAttrib4fvARB(disp, fn) ((disp)->VertexAttrib4fvARB = fn) -#define CALL_VertexAttrib4ivARB(disp, parameters) (*((disp)->VertexAttrib4ivARB)) parameters -#define GET_VertexAttrib4ivARB(disp) ((disp)->VertexAttrib4ivARB) -#define SET_VertexAttrib4ivARB(disp, fn) ((disp)->VertexAttrib4ivARB = fn) -#define CALL_VertexAttrib4sARB(disp, parameters) (*((disp)->VertexAttrib4sARB)) parameters -#define GET_VertexAttrib4sARB(disp) ((disp)->VertexAttrib4sARB) -#define SET_VertexAttrib4sARB(disp, fn) ((disp)->VertexAttrib4sARB = fn) -#define CALL_VertexAttrib4svARB(disp, parameters) (*((disp)->VertexAttrib4svARB)) parameters -#define GET_VertexAttrib4svARB(disp) ((disp)->VertexAttrib4svARB) -#define SET_VertexAttrib4svARB(disp, fn) ((disp)->VertexAttrib4svARB = fn) -#define CALL_VertexAttrib4ubvARB(disp, parameters) (*((disp)->VertexAttrib4ubvARB)) parameters -#define GET_VertexAttrib4ubvARB(disp) ((disp)->VertexAttrib4ubvARB) -#define SET_VertexAttrib4ubvARB(disp, fn) ((disp)->VertexAttrib4ubvARB = fn) -#define CALL_VertexAttrib4uivARB(disp, parameters) (*((disp)->VertexAttrib4uivARB)) parameters -#define GET_VertexAttrib4uivARB(disp) ((disp)->VertexAttrib4uivARB) -#define SET_VertexAttrib4uivARB(disp, fn) ((disp)->VertexAttrib4uivARB = fn) -#define CALL_VertexAttrib4usvARB(disp, parameters) (*((disp)->VertexAttrib4usvARB)) parameters -#define GET_VertexAttrib4usvARB(disp) ((disp)->VertexAttrib4usvARB) -#define SET_VertexAttrib4usvARB(disp, fn) ((disp)->VertexAttrib4usvARB = fn) -#define CALL_VertexAttribPointerARB(disp, parameters) (*((disp)->VertexAttribPointerARB)) parameters -#define GET_VertexAttribPointerARB(disp) ((disp)->VertexAttribPointerARB) -#define SET_VertexAttribPointerARB(disp, fn) ((disp)->VertexAttribPointerARB = fn) -#define CALL_BindBufferARB(disp, parameters) (*((disp)->BindBufferARB)) parameters -#define GET_BindBufferARB(disp) ((disp)->BindBufferARB) -#define SET_BindBufferARB(disp, fn) ((disp)->BindBufferARB = fn) -#define CALL_BufferDataARB(disp, parameters) (*((disp)->BufferDataARB)) parameters -#define GET_BufferDataARB(disp) ((disp)->BufferDataARB) -#define SET_BufferDataARB(disp, fn) ((disp)->BufferDataARB = fn) -#define CALL_BufferSubDataARB(disp, parameters) (*((disp)->BufferSubDataARB)) parameters -#define GET_BufferSubDataARB(disp) ((disp)->BufferSubDataARB) -#define SET_BufferSubDataARB(disp, fn) ((disp)->BufferSubDataARB = fn) -#define CALL_DeleteBuffersARB(disp, parameters) (*((disp)->DeleteBuffersARB)) parameters -#define GET_DeleteBuffersARB(disp) ((disp)->DeleteBuffersARB) -#define SET_DeleteBuffersARB(disp, fn) ((disp)->DeleteBuffersARB = fn) -#define CALL_GenBuffersARB(disp, parameters) (*((disp)->GenBuffersARB)) parameters -#define GET_GenBuffersARB(disp) ((disp)->GenBuffersARB) -#define SET_GenBuffersARB(disp, fn) ((disp)->GenBuffersARB = fn) -#define CALL_GetBufferParameterivARB(disp, parameters) (*((disp)->GetBufferParameterivARB)) parameters -#define GET_GetBufferParameterivARB(disp) ((disp)->GetBufferParameterivARB) -#define SET_GetBufferParameterivARB(disp, fn) ((disp)->GetBufferParameterivARB = fn) -#define CALL_GetBufferPointervARB(disp, parameters) (*((disp)->GetBufferPointervARB)) parameters -#define GET_GetBufferPointervARB(disp) ((disp)->GetBufferPointervARB) -#define SET_GetBufferPointervARB(disp, fn) ((disp)->GetBufferPointervARB = fn) -#define CALL_GetBufferSubDataARB(disp, parameters) (*((disp)->GetBufferSubDataARB)) parameters -#define GET_GetBufferSubDataARB(disp) ((disp)->GetBufferSubDataARB) -#define SET_GetBufferSubDataARB(disp, fn) ((disp)->GetBufferSubDataARB = fn) -#define CALL_IsBufferARB(disp, parameters) (*((disp)->IsBufferARB)) parameters -#define GET_IsBufferARB(disp) ((disp)->IsBufferARB) -#define SET_IsBufferARB(disp, fn) ((disp)->IsBufferARB = fn) -#define CALL_MapBufferARB(disp, parameters) (*((disp)->MapBufferARB)) parameters -#define GET_MapBufferARB(disp) ((disp)->MapBufferARB) -#define SET_MapBufferARB(disp, fn) ((disp)->MapBufferARB = fn) -#define CALL_UnmapBufferARB(disp, parameters) (*((disp)->UnmapBufferARB)) parameters -#define GET_UnmapBufferARB(disp) ((disp)->UnmapBufferARB) -#define SET_UnmapBufferARB(disp, fn) ((disp)->UnmapBufferARB = fn) -#define CALL_BeginQueryARB(disp, parameters) (*((disp)->BeginQueryARB)) parameters -#define GET_BeginQueryARB(disp) ((disp)->BeginQueryARB) -#define SET_BeginQueryARB(disp, fn) ((disp)->BeginQueryARB = fn) -#define CALL_DeleteQueriesARB(disp, parameters) (*((disp)->DeleteQueriesARB)) parameters -#define GET_DeleteQueriesARB(disp) ((disp)->DeleteQueriesARB) -#define SET_DeleteQueriesARB(disp, fn) ((disp)->DeleteQueriesARB = fn) -#define CALL_EndQueryARB(disp, parameters) (*((disp)->EndQueryARB)) parameters -#define GET_EndQueryARB(disp) ((disp)->EndQueryARB) -#define SET_EndQueryARB(disp, fn) ((disp)->EndQueryARB = fn) -#define CALL_GenQueriesARB(disp, parameters) (*((disp)->GenQueriesARB)) parameters -#define GET_GenQueriesARB(disp) ((disp)->GenQueriesARB) -#define SET_GenQueriesARB(disp, fn) ((disp)->GenQueriesARB = fn) -#define CALL_GetQueryObjectivARB(disp, parameters) (*((disp)->GetQueryObjectivARB)) parameters -#define GET_GetQueryObjectivARB(disp) ((disp)->GetQueryObjectivARB) -#define SET_GetQueryObjectivARB(disp, fn) ((disp)->GetQueryObjectivARB = fn) -#define CALL_GetQueryObjectuivARB(disp, parameters) (*((disp)->GetQueryObjectuivARB)) parameters -#define GET_GetQueryObjectuivARB(disp) ((disp)->GetQueryObjectuivARB) -#define SET_GetQueryObjectuivARB(disp, fn) ((disp)->GetQueryObjectuivARB = fn) -#define CALL_GetQueryivARB(disp, parameters) (*((disp)->GetQueryivARB)) parameters -#define GET_GetQueryivARB(disp) ((disp)->GetQueryivARB) -#define SET_GetQueryivARB(disp, fn) ((disp)->GetQueryivARB = fn) -#define CALL_IsQueryARB(disp, parameters) (*((disp)->IsQueryARB)) parameters -#define GET_IsQueryARB(disp) ((disp)->IsQueryARB) -#define SET_IsQueryARB(disp, fn) ((disp)->IsQueryARB = fn) -#define CALL_AttachObjectARB(disp, parameters) (*((disp)->AttachObjectARB)) parameters -#define GET_AttachObjectARB(disp) ((disp)->AttachObjectARB) -#define SET_AttachObjectARB(disp, fn) ((disp)->AttachObjectARB = fn) -#define CALL_CompileShaderARB(disp, parameters) (*((disp)->CompileShaderARB)) parameters -#define GET_CompileShaderARB(disp) ((disp)->CompileShaderARB) -#define SET_CompileShaderARB(disp, fn) ((disp)->CompileShaderARB = fn) -#define CALL_CreateProgramObjectARB(disp, parameters) (*((disp)->CreateProgramObjectARB)) parameters -#define GET_CreateProgramObjectARB(disp) ((disp)->CreateProgramObjectARB) -#define SET_CreateProgramObjectARB(disp, fn) ((disp)->CreateProgramObjectARB = fn) -#define CALL_CreateShaderObjectARB(disp, parameters) (*((disp)->CreateShaderObjectARB)) parameters -#define GET_CreateShaderObjectARB(disp) ((disp)->CreateShaderObjectARB) -#define SET_CreateShaderObjectARB(disp, fn) ((disp)->CreateShaderObjectARB = fn) -#define CALL_DeleteObjectARB(disp, parameters) (*((disp)->DeleteObjectARB)) parameters -#define GET_DeleteObjectARB(disp) ((disp)->DeleteObjectARB) -#define SET_DeleteObjectARB(disp, fn) ((disp)->DeleteObjectARB = fn) -#define CALL_DetachObjectARB(disp, parameters) (*((disp)->DetachObjectARB)) parameters -#define GET_DetachObjectARB(disp) ((disp)->DetachObjectARB) -#define SET_DetachObjectARB(disp, fn) ((disp)->DetachObjectARB = fn) -#define CALL_GetActiveUniformARB(disp, parameters) (*((disp)->GetActiveUniformARB)) parameters -#define GET_GetActiveUniformARB(disp) ((disp)->GetActiveUniformARB) -#define SET_GetActiveUniformARB(disp, fn) ((disp)->GetActiveUniformARB = fn) -#define CALL_GetAttachedObjectsARB(disp, parameters) (*((disp)->GetAttachedObjectsARB)) parameters -#define GET_GetAttachedObjectsARB(disp) ((disp)->GetAttachedObjectsARB) -#define SET_GetAttachedObjectsARB(disp, fn) ((disp)->GetAttachedObjectsARB = fn) -#define CALL_GetHandleARB(disp, parameters) (*((disp)->GetHandleARB)) parameters -#define GET_GetHandleARB(disp) ((disp)->GetHandleARB) -#define SET_GetHandleARB(disp, fn) ((disp)->GetHandleARB = fn) -#define CALL_GetInfoLogARB(disp, parameters) (*((disp)->GetInfoLogARB)) parameters -#define GET_GetInfoLogARB(disp) ((disp)->GetInfoLogARB) -#define SET_GetInfoLogARB(disp, fn) ((disp)->GetInfoLogARB = fn) -#define CALL_GetObjectParameterfvARB(disp, parameters) (*((disp)->GetObjectParameterfvARB)) parameters -#define GET_GetObjectParameterfvARB(disp) ((disp)->GetObjectParameterfvARB) -#define SET_GetObjectParameterfvARB(disp, fn) ((disp)->GetObjectParameterfvARB = fn) -#define CALL_GetObjectParameterivARB(disp, parameters) (*((disp)->GetObjectParameterivARB)) parameters -#define GET_GetObjectParameterivARB(disp) ((disp)->GetObjectParameterivARB) -#define SET_GetObjectParameterivARB(disp, fn) ((disp)->GetObjectParameterivARB = fn) -#define CALL_GetShaderSourceARB(disp, parameters) (*((disp)->GetShaderSourceARB)) parameters -#define GET_GetShaderSourceARB(disp) ((disp)->GetShaderSourceARB) -#define SET_GetShaderSourceARB(disp, fn) ((disp)->GetShaderSourceARB = fn) -#define CALL_GetUniformLocationARB(disp, parameters) (*((disp)->GetUniformLocationARB)) parameters -#define GET_GetUniformLocationARB(disp) ((disp)->GetUniformLocationARB) -#define SET_GetUniformLocationARB(disp, fn) ((disp)->GetUniformLocationARB = fn) -#define CALL_GetUniformfvARB(disp, parameters) (*((disp)->GetUniformfvARB)) parameters -#define GET_GetUniformfvARB(disp) ((disp)->GetUniformfvARB) -#define SET_GetUniformfvARB(disp, fn) ((disp)->GetUniformfvARB = fn) -#define CALL_GetUniformivARB(disp, parameters) (*((disp)->GetUniformivARB)) parameters -#define GET_GetUniformivARB(disp) ((disp)->GetUniformivARB) -#define SET_GetUniformivARB(disp, fn) ((disp)->GetUniformivARB = fn) -#define CALL_LinkProgramARB(disp, parameters) (*((disp)->LinkProgramARB)) parameters -#define GET_LinkProgramARB(disp) ((disp)->LinkProgramARB) -#define SET_LinkProgramARB(disp, fn) ((disp)->LinkProgramARB = fn) -#define CALL_ShaderSourceARB(disp, parameters) (*((disp)->ShaderSourceARB)) parameters -#define GET_ShaderSourceARB(disp) ((disp)->ShaderSourceARB) -#define SET_ShaderSourceARB(disp, fn) ((disp)->ShaderSourceARB = fn) -#define CALL_Uniform1fARB(disp, parameters) (*((disp)->Uniform1fARB)) parameters -#define GET_Uniform1fARB(disp) ((disp)->Uniform1fARB) -#define SET_Uniform1fARB(disp, fn) ((disp)->Uniform1fARB = fn) -#define CALL_Uniform1fvARB(disp, parameters) (*((disp)->Uniform1fvARB)) parameters -#define GET_Uniform1fvARB(disp) ((disp)->Uniform1fvARB) -#define SET_Uniform1fvARB(disp, fn) ((disp)->Uniform1fvARB = fn) -#define CALL_Uniform1iARB(disp, parameters) (*((disp)->Uniform1iARB)) parameters -#define GET_Uniform1iARB(disp) ((disp)->Uniform1iARB) -#define SET_Uniform1iARB(disp, fn) ((disp)->Uniform1iARB = fn) -#define CALL_Uniform1ivARB(disp, parameters) (*((disp)->Uniform1ivARB)) parameters -#define GET_Uniform1ivARB(disp) ((disp)->Uniform1ivARB) -#define SET_Uniform1ivARB(disp, fn) ((disp)->Uniform1ivARB = fn) -#define CALL_Uniform2fARB(disp, parameters) (*((disp)->Uniform2fARB)) parameters -#define GET_Uniform2fARB(disp) ((disp)->Uniform2fARB) -#define SET_Uniform2fARB(disp, fn) ((disp)->Uniform2fARB = fn) -#define CALL_Uniform2fvARB(disp, parameters) (*((disp)->Uniform2fvARB)) parameters -#define GET_Uniform2fvARB(disp) ((disp)->Uniform2fvARB) -#define SET_Uniform2fvARB(disp, fn) ((disp)->Uniform2fvARB = fn) -#define CALL_Uniform2iARB(disp, parameters) (*((disp)->Uniform2iARB)) parameters -#define GET_Uniform2iARB(disp) ((disp)->Uniform2iARB) -#define SET_Uniform2iARB(disp, fn) ((disp)->Uniform2iARB = fn) -#define CALL_Uniform2ivARB(disp, parameters) (*((disp)->Uniform2ivARB)) parameters -#define GET_Uniform2ivARB(disp) ((disp)->Uniform2ivARB) -#define SET_Uniform2ivARB(disp, fn) ((disp)->Uniform2ivARB = fn) -#define CALL_Uniform3fARB(disp, parameters) (*((disp)->Uniform3fARB)) parameters -#define GET_Uniform3fARB(disp) ((disp)->Uniform3fARB) -#define SET_Uniform3fARB(disp, fn) ((disp)->Uniform3fARB = fn) -#define CALL_Uniform3fvARB(disp, parameters) (*((disp)->Uniform3fvARB)) parameters -#define GET_Uniform3fvARB(disp) ((disp)->Uniform3fvARB) -#define SET_Uniform3fvARB(disp, fn) ((disp)->Uniform3fvARB = fn) -#define CALL_Uniform3iARB(disp, parameters) (*((disp)->Uniform3iARB)) parameters -#define GET_Uniform3iARB(disp) ((disp)->Uniform3iARB) -#define SET_Uniform3iARB(disp, fn) ((disp)->Uniform3iARB = fn) -#define CALL_Uniform3ivARB(disp, parameters) (*((disp)->Uniform3ivARB)) parameters -#define GET_Uniform3ivARB(disp) ((disp)->Uniform3ivARB) -#define SET_Uniform3ivARB(disp, fn) ((disp)->Uniform3ivARB = fn) -#define CALL_Uniform4fARB(disp, parameters) (*((disp)->Uniform4fARB)) parameters -#define GET_Uniform4fARB(disp) ((disp)->Uniform4fARB) -#define SET_Uniform4fARB(disp, fn) ((disp)->Uniform4fARB = fn) -#define CALL_Uniform4fvARB(disp, parameters) (*((disp)->Uniform4fvARB)) parameters -#define GET_Uniform4fvARB(disp) ((disp)->Uniform4fvARB) -#define SET_Uniform4fvARB(disp, fn) ((disp)->Uniform4fvARB = fn) -#define CALL_Uniform4iARB(disp, parameters) (*((disp)->Uniform4iARB)) parameters -#define GET_Uniform4iARB(disp) ((disp)->Uniform4iARB) -#define SET_Uniform4iARB(disp, fn) ((disp)->Uniform4iARB = fn) -#define CALL_Uniform4ivARB(disp, parameters) (*((disp)->Uniform4ivARB)) parameters -#define GET_Uniform4ivARB(disp) ((disp)->Uniform4ivARB) -#define SET_Uniform4ivARB(disp, fn) ((disp)->Uniform4ivARB = fn) -#define CALL_UniformMatrix2fvARB(disp, parameters) (*((disp)->UniformMatrix2fvARB)) parameters -#define GET_UniformMatrix2fvARB(disp) ((disp)->UniformMatrix2fvARB) -#define SET_UniformMatrix2fvARB(disp, fn) ((disp)->UniformMatrix2fvARB = fn) -#define CALL_UniformMatrix3fvARB(disp, parameters) (*((disp)->UniformMatrix3fvARB)) parameters -#define GET_UniformMatrix3fvARB(disp) ((disp)->UniformMatrix3fvARB) -#define SET_UniformMatrix3fvARB(disp, fn) ((disp)->UniformMatrix3fvARB = fn) -#define CALL_UniformMatrix4fvARB(disp, parameters) (*((disp)->UniformMatrix4fvARB)) parameters -#define GET_UniformMatrix4fvARB(disp) ((disp)->UniformMatrix4fvARB) -#define SET_UniformMatrix4fvARB(disp, fn) ((disp)->UniformMatrix4fvARB = fn) -#define CALL_UseProgramObjectARB(disp, parameters) (*((disp)->UseProgramObjectARB)) parameters -#define GET_UseProgramObjectARB(disp) ((disp)->UseProgramObjectARB) -#define SET_UseProgramObjectARB(disp, fn) ((disp)->UseProgramObjectARB = fn) -#define CALL_ValidateProgramARB(disp, parameters) (*((disp)->ValidateProgramARB)) parameters -#define GET_ValidateProgramARB(disp) ((disp)->ValidateProgramARB) -#define SET_ValidateProgramARB(disp, fn) ((disp)->ValidateProgramARB = fn) -#define CALL_BindAttribLocationARB(disp, parameters) (*((disp)->BindAttribLocationARB)) parameters -#define GET_BindAttribLocationARB(disp) ((disp)->BindAttribLocationARB) -#define SET_BindAttribLocationARB(disp, fn) ((disp)->BindAttribLocationARB = fn) -#define CALL_GetActiveAttribARB(disp, parameters) (*((disp)->GetActiveAttribARB)) parameters -#define GET_GetActiveAttribARB(disp) ((disp)->GetActiveAttribARB) -#define SET_GetActiveAttribARB(disp, fn) ((disp)->GetActiveAttribARB = fn) -#define CALL_GetAttribLocationARB(disp, parameters) (*((disp)->GetAttribLocationARB)) parameters -#define GET_GetAttribLocationARB(disp) ((disp)->GetAttribLocationARB) -#define SET_GetAttribLocationARB(disp, fn) ((disp)->GetAttribLocationARB = fn) -#define CALL_DrawBuffersARB(disp, parameters) (*((disp)->DrawBuffersARB)) parameters -#define GET_DrawBuffersARB(disp) ((disp)->DrawBuffersARB) -#define SET_DrawBuffersARB(disp, fn) ((disp)->DrawBuffersARB = fn) -#define CALL_RenderbufferStorageMultisample(disp, parameters) (*((disp)->RenderbufferStorageMultisample)) parameters -#define GET_RenderbufferStorageMultisample(disp) ((disp)->RenderbufferStorageMultisample) -#define SET_RenderbufferStorageMultisample(disp, fn) ((disp)->RenderbufferStorageMultisample = fn) -#define CALL_FramebufferTextureARB(disp, parameters) (*((disp)->FramebufferTextureARB)) parameters -#define GET_FramebufferTextureARB(disp) ((disp)->FramebufferTextureARB) -#define SET_FramebufferTextureARB(disp, fn) ((disp)->FramebufferTextureARB = fn) -#define CALL_FramebufferTextureFaceARB(disp, parameters) (*((disp)->FramebufferTextureFaceARB)) parameters -#define GET_FramebufferTextureFaceARB(disp) ((disp)->FramebufferTextureFaceARB) -#define SET_FramebufferTextureFaceARB(disp, fn) ((disp)->FramebufferTextureFaceARB = fn) -#define CALL_ProgramParameteriARB(disp, parameters) (*((disp)->ProgramParameteriARB)) parameters -#define GET_ProgramParameteriARB(disp) ((disp)->ProgramParameteriARB) -#define SET_ProgramParameteriARB(disp, fn) ((disp)->ProgramParameteriARB = fn) -#define CALL_FlushMappedBufferRange(disp, parameters) (*((disp)->FlushMappedBufferRange)) parameters -#define GET_FlushMappedBufferRange(disp) ((disp)->FlushMappedBufferRange) -#define SET_FlushMappedBufferRange(disp, fn) ((disp)->FlushMappedBufferRange = fn) -#define CALL_MapBufferRange(disp, parameters) (*((disp)->MapBufferRange)) parameters -#define GET_MapBufferRange(disp) ((disp)->MapBufferRange) -#define SET_MapBufferRange(disp, fn) ((disp)->MapBufferRange = fn) -#define CALL_BindVertexArray(disp, parameters) (*((disp)->BindVertexArray)) parameters -#define GET_BindVertexArray(disp) ((disp)->BindVertexArray) -#define SET_BindVertexArray(disp, fn) ((disp)->BindVertexArray = fn) -#define CALL_GenVertexArrays(disp, parameters) (*((disp)->GenVertexArrays)) parameters -#define GET_GenVertexArrays(disp) ((disp)->GenVertexArrays) -#define SET_GenVertexArrays(disp, fn) ((disp)->GenVertexArrays = fn) -#define CALL_CopyBufferSubData(disp, parameters) (*((disp)->CopyBufferSubData)) parameters -#define GET_CopyBufferSubData(disp) ((disp)->CopyBufferSubData) -#define SET_CopyBufferSubData(disp, fn) ((disp)->CopyBufferSubData = fn) -#define CALL_ClientWaitSync(disp, parameters) (*((disp)->ClientWaitSync)) parameters -#define GET_ClientWaitSync(disp) ((disp)->ClientWaitSync) -#define SET_ClientWaitSync(disp, fn) ((disp)->ClientWaitSync = fn) -#define CALL_DeleteSync(disp, parameters) (*((disp)->DeleteSync)) parameters -#define GET_DeleteSync(disp) ((disp)->DeleteSync) -#define SET_DeleteSync(disp, fn) ((disp)->DeleteSync = fn) -#define CALL_FenceSync(disp, parameters) (*((disp)->FenceSync)) parameters -#define GET_FenceSync(disp) ((disp)->FenceSync) -#define SET_FenceSync(disp, fn) ((disp)->FenceSync = fn) -#define CALL_GetInteger64v(disp, parameters) (*((disp)->GetInteger64v)) parameters -#define GET_GetInteger64v(disp) ((disp)->GetInteger64v) -#define SET_GetInteger64v(disp, fn) ((disp)->GetInteger64v = fn) -#define CALL_GetSynciv(disp, parameters) (*((disp)->GetSynciv)) parameters -#define GET_GetSynciv(disp) ((disp)->GetSynciv) -#define SET_GetSynciv(disp, fn) ((disp)->GetSynciv = fn) -#define CALL_IsSync(disp, parameters) (*((disp)->IsSync)) parameters -#define GET_IsSync(disp) ((disp)->IsSync) -#define SET_IsSync(disp, fn) ((disp)->IsSync = fn) -#define CALL_WaitSync(disp, parameters) (*((disp)->WaitSync)) parameters -#define GET_WaitSync(disp) ((disp)->WaitSync) -#define SET_WaitSync(disp, fn) ((disp)->WaitSync = fn) -#define CALL_DrawElementsBaseVertex(disp, parameters) (*((disp)->DrawElementsBaseVertex)) parameters -#define GET_DrawElementsBaseVertex(disp) ((disp)->DrawElementsBaseVertex) -#define SET_DrawElementsBaseVertex(disp, fn) ((disp)->DrawElementsBaseVertex = fn) -#define CALL_DrawRangeElementsBaseVertex(disp, parameters) (*((disp)->DrawRangeElementsBaseVertex)) parameters -#define GET_DrawRangeElementsBaseVertex(disp) ((disp)->DrawRangeElementsBaseVertex) -#define SET_DrawRangeElementsBaseVertex(disp, fn) ((disp)->DrawRangeElementsBaseVertex = fn) -#define CALL_MultiDrawElementsBaseVertex(disp, parameters) (*((disp)->MultiDrawElementsBaseVertex)) parameters -#define GET_MultiDrawElementsBaseVertex(disp) ((disp)->MultiDrawElementsBaseVertex) -#define SET_MultiDrawElementsBaseVertex(disp, fn) ((disp)->MultiDrawElementsBaseVertex = fn) -#define CALL_BindTransformFeedback(disp, parameters) (*((disp)->BindTransformFeedback)) parameters -#define GET_BindTransformFeedback(disp) ((disp)->BindTransformFeedback) -#define SET_BindTransformFeedback(disp, fn) ((disp)->BindTransformFeedback = fn) -#define CALL_DeleteTransformFeedbacks(disp, parameters) (*((disp)->DeleteTransformFeedbacks)) parameters -#define GET_DeleteTransformFeedbacks(disp) ((disp)->DeleteTransformFeedbacks) -#define SET_DeleteTransformFeedbacks(disp, fn) ((disp)->DeleteTransformFeedbacks = fn) -#define CALL_DrawTransformFeedback(disp, parameters) (*((disp)->DrawTransformFeedback)) parameters -#define GET_DrawTransformFeedback(disp) ((disp)->DrawTransformFeedback) -#define SET_DrawTransformFeedback(disp, fn) ((disp)->DrawTransformFeedback = fn) -#define CALL_GenTransformFeedbacks(disp, parameters) (*((disp)->GenTransformFeedbacks)) parameters -#define GET_GenTransformFeedbacks(disp) ((disp)->GenTransformFeedbacks) -#define SET_GenTransformFeedbacks(disp, fn) ((disp)->GenTransformFeedbacks = fn) -#define CALL_IsTransformFeedback(disp, parameters) (*((disp)->IsTransformFeedback)) parameters -#define GET_IsTransformFeedback(disp) ((disp)->IsTransformFeedback) -#define SET_IsTransformFeedback(disp, fn) ((disp)->IsTransformFeedback = fn) -#define CALL_PauseTransformFeedback(disp, parameters) (*((disp)->PauseTransformFeedback)) parameters -#define GET_PauseTransformFeedback(disp) ((disp)->PauseTransformFeedback) -#define SET_PauseTransformFeedback(disp, fn) ((disp)->PauseTransformFeedback = fn) -#define CALL_ResumeTransformFeedback(disp, parameters) (*((disp)->ResumeTransformFeedback)) parameters -#define GET_ResumeTransformFeedback(disp) ((disp)->ResumeTransformFeedback) -#define SET_ResumeTransformFeedback(disp, fn) ((disp)->ResumeTransformFeedback = fn) -#define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters -#define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT) -#define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn) -#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterfvSGIS)) parameters -#define GET_GetPixelTexGenParameterfvSGIS(disp) ((disp)->GetPixelTexGenParameterfvSGIS) -#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) ((disp)->GetPixelTexGenParameterfvSGIS = fn) -#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterivSGIS)) parameters -#define GET_GetPixelTexGenParameterivSGIS(disp) ((disp)->GetPixelTexGenParameterivSGIS) -#define SET_GetPixelTexGenParameterivSGIS(disp, fn) ((disp)->GetPixelTexGenParameterivSGIS = fn) -#define CALL_PixelTexGenParameterfSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfSGIS)) parameters -#define GET_PixelTexGenParameterfSGIS(disp) ((disp)->PixelTexGenParameterfSGIS) -#define SET_PixelTexGenParameterfSGIS(disp, fn) ((disp)->PixelTexGenParameterfSGIS = fn) -#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfvSGIS)) parameters -#define GET_PixelTexGenParameterfvSGIS(disp) ((disp)->PixelTexGenParameterfvSGIS) -#define SET_PixelTexGenParameterfvSGIS(disp, fn) ((disp)->PixelTexGenParameterfvSGIS = fn) -#define CALL_PixelTexGenParameteriSGIS(disp, parameters) (*((disp)->PixelTexGenParameteriSGIS)) parameters -#define GET_PixelTexGenParameteriSGIS(disp) ((disp)->PixelTexGenParameteriSGIS) -#define SET_PixelTexGenParameteriSGIS(disp, fn) ((disp)->PixelTexGenParameteriSGIS = fn) -#define CALL_PixelTexGenParameterivSGIS(disp, parameters) (*((disp)->PixelTexGenParameterivSGIS)) parameters -#define GET_PixelTexGenParameterivSGIS(disp) ((disp)->PixelTexGenParameterivSGIS) -#define SET_PixelTexGenParameterivSGIS(disp, fn) ((disp)->PixelTexGenParameterivSGIS = fn) -#define CALL_SampleMaskSGIS(disp, parameters) (*((disp)->SampleMaskSGIS)) parameters -#define GET_SampleMaskSGIS(disp) ((disp)->SampleMaskSGIS) -#define SET_SampleMaskSGIS(disp, fn) ((disp)->SampleMaskSGIS = fn) -#define CALL_SamplePatternSGIS(disp, parameters) (*((disp)->SamplePatternSGIS)) parameters -#define GET_SamplePatternSGIS(disp) ((disp)->SamplePatternSGIS) -#define SET_SamplePatternSGIS(disp, fn) ((disp)->SamplePatternSGIS = fn) -#define CALL_ColorPointerEXT(disp, parameters) (*((disp)->ColorPointerEXT)) parameters -#define GET_ColorPointerEXT(disp) ((disp)->ColorPointerEXT) -#define SET_ColorPointerEXT(disp, fn) ((disp)->ColorPointerEXT = fn) -#define CALL_EdgeFlagPointerEXT(disp, parameters) (*((disp)->EdgeFlagPointerEXT)) parameters -#define GET_EdgeFlagPointerEXT(disp) ((disp)->EdgeFlagPointerEXT) -#define SET_EdgeFlagPointerEXT(disp, fn) ((disp)->EdgeFlagPointerEXT = fn) -#define CALL_IndexPointerEXT(disp, parameters) (*((disp)->IndexPointerEXT)) parameters -#define GET_IndexPointerEXT(disp) ((disp)->IndexPointerEXT) -#define SET_IndexPointerEXT(disp, fn) ((disp)->IndexPointerEXT = fn) -#define CALL_NormalPointerEXT(disp, parameters) (*((disp)->NormalPointerEXT)) parameters -#define GET_NormalPointerEXT(disp) ((disp)->NormalPointerEXT) -#define SET_NormalPointerEXT(disp, fn) ((disp)->NormalPointerEXT = fn) -#define CALL_TexCoordPointerEXT(disp, parameters) (*((disp)->TexCoordPointerEXT)) parameters -#define GET_TexCoordPointerEXT(disp) ((disp)->TexCoordPointerEXT) -#define SET_TexCoordPointerEXT(disp, fn) ((disp)->TexCoordPointerEXT = fn) -#define CALL_VertexPointerEXT(disp, parameters) (*((disp)->VertexPointerEXT)) parameters -#define GET_VertexPointerEXT(disp) ((disp)->VertexPointerEXT) -#define SET_VertexPointerEXT(disp, fn) ((disp)->VertexPointerEXT = fn) -#define CALL_PointParameterfEXT(disp, parameters) (*((disp)->PointParameterfEXT)) parameters -#define GET_PointParameterfEXT(disp) ((disp)->PointParameterfEXT) -#define SET_PointParameterfEXT(disp, fn) ((disp)->PointParameterfEXT = fn) -#define CALL_PointParameterfvEXT(disp, parameters) (*((disp)->PointParameterfvEXT)) parameters -#define GET_PointParameterfvEXT(disp) ((disp)->PointParameterfvEXT) -#define SET_PointParameterfvEXT(disp, fn) ((disp)->PointParameterfvEXT = fn) -#define CALL_LockArraysEXT(disp, parameters) (*((disp)->LockArraysEXT)) parameters -#define GET_LockArraysEXT(disp) ((disp)->LockArraysEXT) -#define SET_LockArraysEXT(disp, fn) ((disp)->LockArraysEXT = fn) -#define CALL_UnlockArraysEXT(disp, parameters) (*((disp)->UnlockArraysEXT)) parameters -#define GET_UnlockArraysEXT(disp) ((disp)->UnlockArraysEXT) -#define SET_UnlockArraysEXT(disp, fn) ((disp)->UnlockArraysEXT = fn) -#define CALL_CullParameterdvEXT(disp, parameters) (*((disp)->CullParameterdvEXT)) parameters -#define GET_CullParameterdvEXT(disp) ((disp)->CullParameterdvEXT) -#define SET_CullParameterdvEXT(disp, fn) ((disp)->CullParameterdvEXT = fn) -#define CALL_CullParameterfvEXT(disp, parameters) (*((disp)->CullParameterfvEXT)) parameters -#define GET_CullParameterfvEXT(disp) ((disp)->CullParameterfvEXT) -#define SET_CullParameterfvEXT(disp, fn) ((disp)->CullParameterfvEXT = fn) -#define CALL_SecondaryColor3bEXT(disp, parameters) (*((disp)->SecondaryColor3bEXT)) parameters -#define GET_SecondaryColor3bEXT(disp) ((disp)->SecondaryColor3bEXT) -#define SET_SecondaryColor3bEXT(disp, fn) ((disp)->SecondaryColor3bEXT = fn) -#define CALL_SecondaryColor3bvEXT(disp, parameters) (*((disp)->SecondaryColor3bvEXT)) parameters -#define GET_SecondaryColor3bvEXT(disp) ((disp)->SecondaryColor3bvEXT) -#define SET_SecondaryColor3bvEXT(disp, fn) ((disp)->SecondaryColor3bvEXT = fn) -#define CALL_SecondaryColor3dEXT(disp, parameters) (*((disp)->SecondaryColor3dEXT)) parameters -#define GET_SecondaryColor3dEXT(disp) ((disp)->SecondaryColor3dEXT) -#define SET_SecondaryColor3dEXT(disp, fn) ((disp)->SecondaryColor3dEXT = fn) -#define CALL_SecondaryColor3dvEXT(disp, parameters) (*((disp)->SecondaryColor3dvEXT)) parameters -#define GET_SecondaryColor3dvEXT(disp) ((disp)->SecondaryColor3dvEXT) -#define SET_SecondaryColor3dvEXT(disp, fn) ((disp)->SecondaryColor3dvEXT = fn) -#define CALL_SecondaryColor3fEXT(disp, parameters) (*((disp)->SecondaryColor3fEXT)) parameters -#define GET_SecondaryColor3fEXT(disp) ((disp)->SecondaryColor3fEXT) -#define SET_SecondaryColor3fEXT(disp, fn) ((disp)->SecondaryColor3fEXT = fn) -#define CALL_SecondaryColor3fvEXT(disp, parameters) (*((disp)->SecondaryColor3fvEXT)) parameters -#define GET_SecondaryColor3fvEXT(disp) ((disp)->SecondaryColor3fvEXT) -#define SET_SecondaryColor3fvEXT(disp, fn) ((disp)->SecondaryColor3fvEXT = fn) -#define CALL_SecondaryColor3iEXT(disp, parameters) (*((disp)->SecondaryColor3iEXT)) parameters -#define GET_SecondaryColor3iEXT(disp) ((disp)->SecondaryColor3iEXT) -#define SET_SecondaryColor3iEXT(disp, fn) ((disp)->SecondaryColor3iEXT = fn) -#define CALL_SecondaryColor3ivEXT(disp, parameters) (*((disp)->SecondaryColor3ivEXT)) parameters -#define GET_SecondaryColor3ivEXT(disp) ((disp)->SecondaryColor3ivEXT) -#define SET_SecondaryColor3ivEXT(disp, fn) ((disp)->SecondaryColor3ivEXT = fn) -#define CALL_SecondaryColor3sEXT(disp, parameters) (*((disp)->SecondaryColor3sEXT)) parameters -#define GET_SecondaryColor3sEXT(disp) ((disp)->SecondaryColor3sEXT) -#define SET_SecondaryColor3sEXT(disp, fn) ((disp)->SecondaryColor3sEXT = fn) -#define CALL_SecondaryColor3svEXT(disp, parameters) (*((disp)->SecondaryColor3svEXT)) parameters -#define GET_SecondaryColor3svEXT(disp) ((disp)->SecondaryColor3svEXT) -#define SET_SecondaryColor3svEXT(disp, fn) ((disp)->SecondaryColor3svEXT = fn) -#define CALL_SecondaryColor3ubEXT(disp, parameters) (*((disp)->SecondaryColor3ubEXT)) parameters -#define GET_SecondaryColor3ubEXT(disp) ((disp)->SecondaryColor3ubEXT) -#define SET_SecondaryColor3ubEXT(disp, fn) ((disp)->SecondaryColor3ubEXT = fn) -#define CALL_SecondaryColor3ubvEXT(disp, parameters) (*((disp)->SecondaryColor3ubvEXT)) parameters -#define GET_SecondaryColor3ubvEXT(disp) ((disp)->SecondaryColor3ubvEXT) -#define SET_SecondaryColor3ubvEXT(disp, fn) ((disp)->SecondaryColor3ubvEXT = fn) -#define CALL_SecondaryColor3uiEXT(disp, parameters) (*((disp)->SecondaryColor3uiEXT)) parameters -#define GET_SecondaryColor3uiEXT(disp) ((disp)->SecondaryColor3uiEXT) -#define SET_SecondaryColor3uiEXT(disp, fn) ((disp)->SecondaryColor3uiEXT = fn) -#define CALL_SecondaryColor3uivEXT(disp, parameters) (*((disp)->SecondaryColor3uivEXT)) parameters -#define GET_SecondaryColor3uivEXT(disp) ((disp)->SecondaryColor3uivEXT) -#define SET_SecondaryColor3uivEXT(disp, fn) ((disp)->SecondaryColor3uivEXT = fn) -#define CALL_SecondaryColor3usEXT(disp, parameters) (*((disp)->SecondaryColor3usEXT)) parameters -#define GET_SecondaryColor3usEXT(disp) ((disp)->SecondaryColor3usEXT) -#define SET_SecondaryColor3usEXT(disp, fn) ((disp)->SecondaryColor3usEXT = fn) -#define CALL_SecondaryColor3usvEXT(disp, parameters) (*((disp)->SecondaryColor3usvEXT)) parameters -#define GET_SecondaryColor3usvEXT(disp) ((disp)->SecondaryColor3usvEXT) -#define SET_SecondaryColor3usvEXT(disp, fn) ((disp)->SecondaryColor3usvEXT = fn) -#define CALL_SecondaryColorPointerEXT(disp, parameters) (*((disp)->SecondaryColorPointerEXT)) parameters -#define GET_SecondaryColorPointerEXT(disp) ((disp)->SecondaryColorPointerEXT) -#define SET_SecondaryColorPointerEXT(disp, fn) ((disp)->SecondaryColorPointerEXT = fn) -#define CALL_MultiDrawArraysEXT(disp, parameters) (*((disp)->MultiDrawArraysEXT)) parameters -#define GET_MultiDrawArraysEXT(disp) ((disp)->MultiDrawArraysEXT) -#define SET_MultiDrawArraysEXT(disp, fn) ((disp)->MultiDrawArraysEXT = fn) -#define CALL_MultiDrawElementsEXT(disp, parameters) (*((disp)->MultiDrawElementsEXT)) parameters -#define GET_MultiDrawElementsEXT(disp) ((disp)->MultiDrawElementsEXT) -#define SET_MultiDrawElementsEXT(disp, fn) ((disp)->MultiDrawElementsEXT = fn) -#define CALL_FogCoordPointerEXT(disp, parameters) (*((disp)->FogCoordPointerEXT)) parameters -#define GET_FogCoordPointerEXT(disp) ((disp)->FogCoordPointerEXT) -#define SET_FogCoordPointerEXT(disp, fn) ((disp)->FogCoordPointerEXT = fn) -#define CALL_FogCoorddEXT(disp, parameters) (*((disp)->FogCoorddEXT)) parameters -#define GET_FogCoorddEXT(disp) ((disp)->FogCoorddEXT) -#define SET_FogCoorddEXT(disp, fn) ((disp)->FogCoorddEXT = fn) -#define CALL_FogCoorddvEXT(disp, parameters) (*((disp)->FogCoorddvEXT)) parameters -#define GET_FogCoorddvEXT(disp) ((disp)->FogCoorddvEXT) -#define SET_FogCoorddvEXT(disp, fn) ((disp)->FogCoorddvEXT = fn) -#define CALL_FogCoordfEXT(disp, parameters) (*((disp)->FogCoordfEXT)) parameters -#define GET_FogCoordfEXT(disp) ((disp)->FogCoordfEXT) -#define SET_FogCoordfEXT(disp, fn) ((disp)->FogCoordfEXT = fn) -#define CALL_FogCoordfvEXT(disp, parameters) (*((disp)->FogCoordfvEXT)) parameters -#define GET_FogCoordfvEXT(disp) ((disp)->FogCoordfvEXT) -#define SET_FogCoordfvEXT(disp, fn) ((disp)->FogCoordfvEXT = fn) -#define CALL_PixelTexGenSGIX(disp, parameters) (*((disp)->PixelTexGenSGIX)) parameters -#define GET_PixelTexGenSGIX(disp) ((disp)->PixelTexGenSGIX) -#define SET_PixelTexGenSGIX(disp, fn) ((disp)->PixelTexGenSGIX = fn) -#define CALL_BlendFuncSeparateEXT(disp, parameters) (*((disp)->BlendFuncSeparateEXT)) parameters -#define GET_BlendFuncSeparateEXT(disp) ((disp)->BlendFuncSeparateEXT) -#define SET_BlendFuncSeparateEXT(disp, fn) ((disp)->BlendFuncSeparateEXT = fn) -#define CALL_FlushVertexArrayRangeNV(disp, parameters) (*((disp)->FlushVertexArrayRangeNV)) parameters -#define GET_FlushVertexArrayRangeNV(disp) ((disp)->FlushVertexArrayRangeNV) -#define SET_FlushVertexArrayRangeNV(disp, fn) ((disp)->FlushVertexArrayRangeNV = fn) -#define CALL_VertexArrayRangeNV(disp, parameters) (*((disp)->VertexArrayRangeNV)) parameters -#define GET_VertexArrayRangeNV(disp) ((disp)->VertexArrayRangeNV) -#define SET_VertexArrayRangeNV(disp, fn) ((disp)->VertexArrayRangeNV = fn) -#define CALL_CombinerInputNV(disp, parameters) (*((disp)->CombinerInputNV)) parameters -#define GET_CombinerInputNV(disp) ((disp)->CombinerInputNV) -#define SET_CombinerInputNV(disp, fn) ((disp)->CombinerInputNV = fn) -#define CALL_CombinerOutputNV(disp, parameters) (*((disp)->CombinerOutputNV)) parameters -#define GET_CombinerOutputNV(disp) ((disp)->CombinerOutputNV) -#define SET_CombinerOutputNV(disp, fn) ((disp)->CombinerOutputNV = fn) -#define CALL_CombinerParameterfNV(disp, parameters) (*((disp)->CombinerParameterfNV)) parameters -#define GET_CombinerParameterfNV(disp) ((disp)->CombinerParameterfNV) -#define SET_CombinerParameterfNV(disp, fn) ((disp)->CombinerParameterfNV = fn) -#define CALL_CombinerParameterfvNV(disp, parameters) (*((disp)->CombinerParameterfvNV)) parameters -#define GET_CombinerParameterfvNV(disp) ((disp)->CombinerParameterfvNV) -#define SET_CombinerParameterfvNV(disp, fn) ((disp)->CombinerParameterfvNV = fn) -#define CALL_CombinerParameteriNV(disp, parameters) (*((disp)->CombinerParameteriNV)) parameters -#define GET_CombinerParameteriNV(disp) ((disp)->CombinerParameteriNV) -#define SET_CombinerParameteriNV(disp, fn) ((disp)->CombinerParameteriNV = fn) -#define CALL_CombinerParameterivNV(disp, parameters) (*((disp)->CombinerParameterivNV)) parameters -#define GET_CombinerParameterivNV(disp) ((disp)->CombinerParameterivNV) -#define SET_CombinerParameterivNV(disp, fn) ((disp)->CombinerParameterivNV = fn) -#define CALL_FinalCombinerInputNV(disp, parameters) (*((disp)->FinalCombinerInputNV)) parameters -#define GET_FinalCombinerInputNV(disp) ((disp)->FinalCombinerInputNV) -#define SET_FinalCombinerInputNV(disp, fn) ((disp)->FinalCombinerInputNV = fn) -#define CALL_GetCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetCombinerInputParameterfvNV)) parameters -#define GET_GetCombinerInputParameterfvNV(disp) ((disp)->GetCombinerInputParameterfvNV) -#define SET_GetCombinerInputParameterfvNV(disp, fn) ((disp)->GetCombinerInputParameterfvNV = fn) -#define CALL_GetCombinerInputParameterivNV(disp, parameters) (*((disp)->GetCombinerInputParameterivNV)) parameters -#define GET_GetCombinerInputParameterivNV(disp) ((disp)->GetCombinerInputParameterivNV) -#define SET_GetCombinerInputParameterivNV(disp, fn) ((disp)->GetCombinerInputParameterivNV = fn) -#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) (*((disp)->GetCombinerOutputParameterfvNV)) parameters -#define GET_GetCombinerOutputParameterfvNV(disp) ((disp)->GetCombinerOutputParameterfvNV) -#define SET_GetCombinerOutputParameterfvNV(disp, fn) ((disp)->GetCombinerOutputParameterfvNV = fn) -#define CALL_GetCombinerOutputParameterivNV(disp, parameters) (*((disp)->GetCombinerOutputParameterivNV)) parameters -#define GET_GetCombinerOutputParameterivNV(disp) ((disp)->GetCombinerOutputParameterivNV) -#define SET_GetCombinerOutputParameterivNV(disp, fn) ((disp)->GetCombinerOutputParameterivNV = fn) -#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterfvNV)) parameters -#define GET_GetFinalCombinerInputParameterfvNV(disp) ((disp)->GetFinalCombinerInputParameterfvNV) -#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) ((disp)->GetFinalCombinerInputParameterfvNV = fn) -#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterivNV)) parameters -#define GET_GetFinalCombinerInputParameterivNV(disp) ((disp)->GetFinalCombinerInputParameterivNV) -#define SET_GetFinalCombinerInputParameterivNV(disp, fn) ((disp)->GetFinalCombinerInputParameterivNV = fn) -#define CALL_ResizeBuffersMESA(disp, parameters) (*((disp)->ResizeBuffersMESA)) parameters -#define GET_ResizeBuffersMESA(disp) ((disp)->ResizeBuffersMESA) -#define SET_ResizeBuffersMESA(disp, fn) ((disp)->ResizeBuffersMESA = fn) -#define CALL_WindowPos2dMESA(disp, parameters) (*((disp)->WindowPos2dMESA)) parameters -#define GET_WindowPos2dMESA(disp) ((disp)->WindowPos2dMESA) -#define SET_WindowPos2dMESA(disp, fn) ((disp)->WindowPos2dMESA = fn) -#define CALL_WindowPos2dvMESA(disp, parameters) (*((disp)->WindowPos2dvMESA)) parameters -#define GET_WindowPos2dvMESA(disp) ((disp)->WindowPos2dvMESA) -#define SET_WindowPos2dvMESA(disp, fn) ((disp)->WindowPos2dvMESA = fn) -#define CALL_WindowPos2fMESA(disp, parameters) (*((disp)->WindowPos2fMESA)) parameters -#define GET_WindowPos2fMESA(disp) ((disp)->WindowPos2fMESA) -#define SET_WindowPos2fMESA(disp, fn) ((disp)->WindowPos2fMESA = fn) -#define CALL_WindowPos2fvMESA(disp, parameters) (*((disp)->WindowPos2fvMESA)) parameters -#define GET_WindowPos2fvMESA(disp) ((disp)->WindowPos2fvMESA) -#define SET_WindowPos2fvMESA(disp, fn) ((disp)->WindowPos2fvMESA = fn) -#define CALL_WindowPos2iMESA(disp, parameters) (*((disp)->WindowPos2iMESA)) parameters -#define GET_WindowPos2iMESA(disp) ((disp)->WindowPos2iMESA) -#define SET_WindowPos2iMESA(disp, fn) ((disp)->WindowPos2iMESA = fn) -#define CALL_WindowPos2ivMESA(disp, parameters) (*((disp)->WindowPos2ivMESA)) parameters -#define GET_WindowPos2ivMESA(disp) ((disp)->WindowPos2ivMESA) -#define SET_WindowPos2ivMESA(disp, fn) ((disp)->WindowPos2ivMESA = fn) -#define CALL_WindowPos2sMESA(disp, parameters) (*((disp)->WindowPos2sMESA)) parameters -#define GET_WindowPos2sMESA(disp) ((disp)->WindowPos2sMESA) -#define SET_WindowPos2sMESA(disp, fn) ((disp)->WindowPos2sMESA = fn) -#define CALL_WindowPos2svMESA(disp, parameters) (*((disp)->WindowPos2svMESA)) parameters -#define GET_WindowPos2svMESA(disp) ((disp)->WindowPos2svMESA) -#define SET_WindowPos2svMESA(disp, fn) ((disp)->WindowPos2svMESA = fn) -#define CALL_WindowPos3dMESA(disp, parameters) (*((disp)->WindowPos3dMESA)) parameters -#define GET_WindowPos3dMESA(disp) ((disp)->WindowPos3dMESA) -#define SET_WindowPos3dMESA(disp, fn) ((disp)->WindowPos3dMESA = fn) -#define CALL_WindowPos3dvMESA(disp, parameters) (*((disp)->WindowPos3dvMESA)) parameters -#define GET_WindowPos3dvMESA(disp) ((disp)->WindowPos3dvMESA) -#define SET_WindowPos3dvMESA(disp, fn) ((disp)->WindowPos3dvMESA = fn) -#define CALL_WindowPos3fMESA(disp, parameters) (*((disp)->WindowPos3fMESA)) parameters -#define GET_WindowPos3fMESA(disp) ((disp)->WindowPos3fMESA) -#define SET_WindowPos3fMESA(disp, fn) ((disp)->WindowPos3fMESA = fn) -#define CALL_WindowPos3fvMESA(disp, parameters) (*((disp)->WindowPos3fvMESA)) parameters -#define GET_WindowPos3fvMESA(disp) ((disp)->WindowPos3fvMESA) -#define SET_WindowPos3fvMESA(disp, fn) ((disp)->WindowPos3fvMESA = fn) -#define CALL_WindowPos3iMESA(disp, parameters) (*((disp)->WindowPos3iMESA)) parameters -#define GET_WindowPos3iMESA(disp) ((disp)->WindowPos3iMESA) -#define SET_WindowPos3iMESA(disp, fn) ((disp)->WindowPos3iMESA = fn) -#define CALL_WindowPos3ivMESA(disp, parameters) (*((disp)->WindowPos3ivMESA)) parameters -#define GET_WindowPos3ivMESA(disp) ((disp)->WindowPos3ivMESA) -#define SET_WindowPos3ivMESA(disp, fn) ((disp)->WindowPos3ivMESA = fn) -#define CALL_WindowPos3sMESA(disp, parameters) (*((disp)->WindowPos3sMESA)) parameters -#define GET_WindowPos3sMESA(disp) ((disp)->WindowPos3sMESA) -#define SET_WindowPos3sMESA(disp, fn) ((disp)->WindowPos3sMESA = fn) -#define CALL_WindowPos3svMESA(disp, parameters) (*((disp)->WindowPos3svMESA)) parameters -#define GET_WindowPos3svMESA(disp) ((disp)->WindowPos3svMESA) -#define SET_WindowPos3svMESA(disp, fn) ((disp)->WindowPos3svMESA = fn) -#define CALL_WindowPos4dMESA(disp, parameters) (*((disp)->WindowPos4dMESA)) parameters -#define GET_WindowPos4dMESA(disp) ((disp)->WindowPos4dMESA) -#define SET_WindowPos4dMESA(disp, fn) ((disp)->WindowPos4dMESA = fn) -#define CALL_WindowPos4dvMESA(disp, parameters) (*((disp)->WindowPos4dvMESA)) parameters -#define GET_WindowPos4dvMESA(disp) ((disp)->WindowPos4dvMESA) -#define SET_WindowPos4dvMESA(disp, fn) ((disp)->WindowPos4dvMESA = fn) -#define CALL_WindowPos4fMESA(disp, parameters) (*((disp)->WindowPos4fMESA)) parameters -#define GET_WindowPos4fMESA(disp) ((disp)->WindowPos4fMESA) -#define SET_WindowPos4fMESA(disp, fn) ((disp)->WindowPos4fMESA = fn) -#define CALL_WindowPos4fvMESA(disp, parameters) (*((disp)->WindowPos4fvMESA)) parameters -#define GET_WindowPos4fvMESA(disp) ((disp)->WindowPos4fvMESA) -#define SET_WindowPos4fvMESA(disp, fn) ((disp)->WindowPos4fvMESA = fn) -#define CALL_WindowPos4iMESA(disp, parameters) (*((disp)->WindowPos4iMESA)) parameters -#define GET_WindowPos4iMESA(disp) ((disp)->WindowPos4iMESA) -#define SET_WindowPos4iMESA(disp, fn) ((disp)->WindowPos4iMESA = fn) -#define CALL_WindowPos4ivMESA(disp, parameters) (*((disp)->WindowPos4ivMESA)) parameters -#define GET_WindowPos4ivMESA(disp) ((disp)->WindowPos4ivMESA) -#define SET_WindowPos4ivMESA(disp, fn) ((disp)->WindowPos4ivMESA = fn) -#define CALL_WindowPos4sMESA(disp, parameters) (*((disp)->WindowPos4sMESA)) parameters -#define GET_WindowPos4sMESA(disp) ((disp)->WindowPos4sMESA) -#define SET_WindowPos4sMESA(disp, fn) ((disp)->WindowPos4sMESA = fn) -#define CALL_WindowPos4svMESA(disp, parameters) (*((disp)->WindowPos4svMESA)) parameters -#define GET_WindowPos4svMESA(disp) ((disp)->WindowPos4svMESA) -#define SET_WindowPos4svMESA(disp, fn) ((disp)->WindowPos4svMESA = fn) -#define CALL_MultiModeDrawArraysIBM(disp, parameters) (*((disp)->MultiModeDrawArraysIBM)) parameters -#define GET_MultiModeDrawArraysIBM(disp) ((disp)->MultiModeDrawArraysIBM) -#define SET_MultiModeDrawArraysIBM(disp, fn) ((disp)->MultiModeDrawArraysIBM = fn) -#define CALL_MultiModeDrawElementsIBM(disp, parameters) (*((disp)->MultiModeDrawElementsIBM)) parameters -#define GET_MultiModeDrawElementsIBM(disp) ((disp)->MultiModeDrawElementsIBM) -#define SET_MultiModeDrawElementsIBM(disp, fn) ((disp)->MultiModeDrawElementsIBM = fn) -#define CALL_DeleteFencesNV(disp, parameters) (*((disp)->DeleteFencesNV)) parameters -#define GET_DeleteFencesNV(disp) ((disp)->DeleteFencesNV) -#define SET_DeleteFencesNV(disp, fn) ((disp)->DeleteFencesNV = fn) -#define CALL_FinishFenceNV(disp, parameters) (*((disp)->FinishFenceNV)) parameters -#define GET_FinishFenceNV(disp) ((disp)->FinishFenceNV) -#define SET_FinishFenceNV(disp, fn) ((disp)->FinishFenceNV = fn) -#define CALL_GenFencesNV(disp, parameters) (*((disp)->GenFencesNV)) parameters -#define GET_GenFencesNV(disp) ((disp)->GenFencesNV) -#define SET_GenFencesNV(disp, fn) ((disp)->GenFencesNV = fn) -#define CALL_GetFenceivNV(disp, parameters) (*((disp)->GetFenceivNV)) parameters -#define GET_GetFenceivNV(disp) ((disp)->GetFenceivNV) -#define SET_GetFenceivNV(disp, fn) ((disp)->GetFenceivNV = fn) -#define CALL_IsFenceNV(disp, parameters) (*((disp)->IsFenceNV)) parameters -#define GET_IsFenceNV(disp) ((disp)->IsFenceNV) -#define SET_IsFenceNV(disp, fn) ((disp)->IsFenceNV = fn) -#define CALL_SetFenceNV(disp, parameters) (*((disp)->SetFenceNV)) parameters -#define GET_SetFenceNV(disp) ((disp)->SetFenceNV) -#define SET_SetFenceNV(disp, fn) ((disp)->SetFenceNV = fn) -#define CALL_TestFenceNV(disp, parameters) (*((disp)->TestFenceNV)) parameters -#define GET_TestFenceNV(disp) ((disp)->TestFenceNV) -#define SET_TestFenceNV(disp, fn) ((disp)->TestFenceNV = fn) -#define CALL_AreProgramsResidentNV(disp, parameters) (*((disp)->AreProgramsResidentNV)) parameters -#define GET_AreProgramsResidentNV(disp) ((disp)->AreProgramsResidentNV) -#define SET_AreProgramsResidentNV(disp, fn) ((disp)->AreProgramsResidentNV = fn) -#define CALL_BindProgramNV(disp, parameters) (*((disp)->BindProgramNV)) parameters -#define GET_BindProgramNV(disp) ((disp)->BindProgramNV) -#define SET_BindProgramNV(disp, fn) ((disp)->BindProgramNV = fn) -#define CALL_DeleteProgramsNV(disp, parameters) (*((disp)->DeleteProgramsNV)) parameters -#define GET_DeleteProgramsNV(disp) ((disp)->DeleteProgramsNV) -#define SET_DeleteProgramsNV(disp, fn) ((disp)->DeleteProgramsNV = fn) -#define CALL_ExecuteProgramNV(disp, parameters) (*((disp)->ExecuteProgramNV)) parameters -#define GET_ExecuteProgramNV(disp) ((disp)->ExecuteProgramNV) -#define SET_ExecuteProgramNV(disp, fn) ((disp)->ExecuteProgramNV = fn) -#define CALL_GenProgramsNV(disp, parameters) (*((disp)->GenProgramsNV)) parameters -#define GET_GenProgramsNV(disp) ((disp)->GenProgramsNV) -#define SET_GenProgramsNV(disp, fn) ((disp)->GenProgramsNV = fn) -#define CALL_GetProgramParameterdvNV(disp, parameters) (*((disp)->GetProgramParameterdvNV)) parameters -#define GET_GetProgramParameterdvNV(disp) ((disp)->GetProgramParameterdvNV) -#define SET_GetProgramParameterdvNV(disp, fn) ((disp)->GetProgramParameterdvNV = fn) -#define CALL_GetProgramParameterfvNV(disp, parameters) (*((disp)->GetProgramParameterfvNV)) parameters -#define GET_GetProgramParameterfvNV(disp) ((disp)->GetProgramParameterfvNV) -#define SET_GetProgramParameterfvNV(disp, fn) ((disp)->GetProgramParameterfvNV = fn) -#define CALL_GetProgramStringNV(disp, parameters) (*((disp)->GetProgramStringNV)) parameters -#define GET_GetProgramStringNV(disp) ((disp)->GetProgramStringNV) -#define SET_GetProgramStringNV(disp, fn) ((disp)->GetProgramStringNV = fn) -#define CALL_GetProgramivNV(disp, parameters) (*((disp)->GetProgramivNV)) parameters -#define GET_GetProgramivNV(disp) ((disp)->GetProgramivNV) -#define SET_GetProgramivNV(disp, fn) ((disp)->GetProgramivNV = fn) -#define CALL_GetTrackMatrixivNV(disp, parameters) (*((disp)->GetTrackMatrixivNV)) parameters -#define GET_GetTrackMatrixivNV(disp) ((disp)->GetTrackMatrixivNV) -#define SET_GetTrackMatrixivNV(disp, fn) ((disp)->GetTrackMatrixivNV = fn) -#define CALL_GetVertexAttribPointervNV(disp, parameters) (*((disp)->GetVertexAttribPointervNV)) parameters -#define GET_GetVertexAttribPointervNV(disp) ((disp)->GetVertexAttribPointervNV) -#define SET_GetVertexAttribPointervNV(disp, fn) ((disp)->GetVertexAttribPointervNV = fn) -#define CALL_GetVertexAttribdvNV(disp, parameters) (*((disp)->GetVertexAttribdvNV)) parameters -#define GET_GetVertexAttribdvNV(disp) ((disp)->GetVertexAttribdvNV) -#define SET_GetVertexAttribdvNV(disp, fn) ((disp)->GetVertexAttribdvNV = fn) -#define CALL_GetVertexAttribfvNV(disp, parameters) (*((disp)->GetVertexAttribfvNV)) parameters -#define GET_GetVertexAttribfvNV(disp) ((disp)->GetVertexAttribfvNV) -#define SET_GetVertexAttribfvNV(disp, fn) ((disp)->GetVertexAttribfvNV = fn) -#define CALL_GetVertexAttribivNV(disp, parameters) (*((disp)->GetVertexAttribivNV)) parameters -#define GET_GetVertexAttribivNV(disp) ((disp)->GetVertexAttribivNV) -#define SET_GetVertexAttribivNV(disp, fn) ((disp)->GetVertexAttribivNV = fn) -#define CALL_IsProgramNV(disp, parameters) (*((disp)->IsProgramNV)) parameters -#define GET_IsProgramNV(disp) ((disp)->IsProgramNV) -#define SET_IsProgramNV(disp, fn) ((disp)->IsProgramNV = fn) -#define CALL_LoadProgramNV(disp, parameters) (*((disp)->LoadProgramNV)) parameters -#define GET_LoadProgramNV(disp) ((disp)->LoadProgramNV) -#define SET_LoadProgramNV(disp, fn) ((disp)->LoadProgramNV = fn) -#define CALL_ProgramParameters4dvNV(disp, parameters) (*((disp)->ProgramParameters4dvNV)) parameters -#define GET_ProgramParameters4dvNV(disp) ((disp)->ProgramParameters4dvNV) -#define SET_ProgramParameters4dvNV(disp, fn) ((disp)->ProgramParameters4dvNV = fn) -#define CALL_ProgramParameters4fvNV(disp, parameters) (*((disp)->ProgramParameters4fvNV)) parameters -#define GET_ProgramParameters4fvNV(disp) ((disp)->ProgramParameters4fvNV) -#define SET_ProgramParameters4fvNV(disp, fn) ((disp)->ProgramParameters4fvNV = fn) -#define CALL_RequestResidentProgramsNV(disp, parameters) (*((disp)->RequestResidentProgramsNV)) parameters -#define GET_RequestResidentProgramsNV(disp) ((disp)->RequestResidentProgramsNV) -#define SET_RequestResidentProgramsNV(disp, fn) ((disp)->RequestResidentProgramsNV = fn) -#define CALL_TrackMatrixNV(disp, parameters) (*((disp)->TrackMatrixNV)) parameters -#define GET_TrackMatrixNV(disp) ((disp)->TrackMatrixNV) -#define SET_TrackMatrixNV(disp, fn) ((disp)->TrackMatrixNV = fn) -#define CALL_VertexAttrib1dNV(disp, parameters) (*((disp)->VertexAttrib1dNV)) parameters -#define GET_VertexAttrib1dNV(disp) ((disp)->VertexAttrib1dNV) -#define SET_VertexAttrib1dNV(disp, fn) ((disp)->VertexAttrib1dNV = fn) -#define CALL_VertexAttrib1dvNV(disp, parameters) (*((disp)->VertexAttrib1dvNV)) parameters -#define GET_VertexAttrib1dvNV(disp) ((disp)->VertexAttrib1dvNV) -#define SET_VertexAttrib1dvNV(disp, fn) ((disp)->VertexAttrib1dvNV = fn) -#define CALL_VertexAttrib1fNV(disp, parameters) (*((disp)->VertexAttrib1fNV)) parameters -#define GET_VertexAttrib1fNV(disp) ((disp)->VertexAttrib1fNV) -#define SET_VertexAttrib1fNV(disp, fn) ((disp)->VertexAttrib1fNV = fn) -#define CALL_VertexAttrib1fvNV(disp, parameters) (*((disp)->VertexAttrib1fvNV)) parameters -#define GET_VertexAttrib1fvNV(disp) ((disp)->VertexAttrib1fvNV) -#define SET_VertexAttrib1fvNV(disp, fn) ((disp)->VertexAttrib1fvNV = fn) -#define CALL_VertexAttrib1sNV(disp, parameters) (*((disp)->VertexAttrib1sNV)) parameters -#define GET_VertexAttrib1sNV(disp) ((disp)->VertexAttrib1sNV) -#define SET_VertexAttrib1sNV(disp, fn) ((disp)->VertexAttrib1sNV = fn) -#define CALL_VertexAttrib1svNV(disp, parameters) (*((disp)->VertexAttrib1svNV)) parameters -#define GET_VertexAttrib1svNV(disp) ((disp)->VertexAttrib1svNV) -#define SET_VertexAttrib1svNV(disp, fn) ((disp)->VertexAttrib1svNV = fn) -#define CALL_VertexAttrib2dNV(disp, parameters) (*((disp)->VertexAttrib2dNV)) parameters -#define GET_VertexAttrib2dNV(disp) ((disp)->VertexAttrib2dNV) -#define SET_VertexAttrib2dNV(disp, fn) ((disp)->VertexAttrib2dNV = fn) -#define CALL_VertexAttrib2dvNV(disp, parameters) (*((disp)->VertexAttrib2dvNV)) parameters -#define GET_VertexAttrib2dvNV(disp) ((disp)->VertexAttrib2dvNV) -#define SET_VertexAttrib2dvNV(disp, fn) ((disp)->VertexAttrib2dvNV = fn) -#define CALL_VertexAttrib2fNV(disp, parameters) (*((disp)->VertexAttrib2fNV)) parameters -#define GET_VertexAttrib2fNV(disp) ((disp)->VertexAttrib2fNV) -#define SET_VertexAttrib2fNV(disp, fn) ((disp)->VertexAttrib2fNV = fn) -#define CALL_VertexAttrib2fvNV(disp, parameters) (*((disp)->VertexAttrib2fvNV)) parameters -#define GET_VertexAttrib2fvNV(disp) ((disp)->VertexAttrib2fvNV) -#define SET_VertexAttrib2fvNV(disp, fn) ((disp)->VertexAttrib2fvNV = fn) -#define CALL_VertexAttrib2sNV(disp, parameters) (*((disp)->VertexAttrib2sNV)) parameters -#define GET_VertexAttrib2sNV(disp) ((disp)->VertexAttrib2sNV) -#define SET_VertexAttrib2sNV(disp, fn) ((disp)->VertexAttrib2sNV = fn) -#define CALL_VertexAttrib2svNV(disp, parameters) (*((disp)->VertexAttrib2svNV)) parameters -#define GET_VertexAttrib2svNV(disp) ((disp)->VertexAttrib2svNV) -#define SET_VertexAttrib2svNV(disp, fn) ((disp)->VertexAttrib2svNV = fn) -#define CALL_VertexAttrib3dNV(disp, parameters) (*((disp)->VertexAttrib3dNV)) parameters -#define GET_VertexAttrib3dNV(disp) ((disp)->VertexAttrib3dNV) -#define SET_VertexAttrib3dNV(disp, fn) ((disp)->VertexAttrib3dNV = fn) -#define CALL_VertexAttrib3dvNV(disp, parameters) (*((disp)->VertexAttrib3dvNV)) parameters -#define GET_VertexAttrib3dvNV(disp) ((disp)->VertexAttrib3dvNV) -#define SET_VertexAttrib3dvNV(disp, fn) ((disp)->VertexAttrib3dvNV = fn) -#define CALL_VertexAttrib3fNV(disp, parameters) (*((disp)->VertexAttrib3fNV)) parameters -#define GET_VertexAttrib3fNV(disp) ((disp)->VertexAttrib3fNV) -#define SET_VertexAttrib3fNV(disp, fn) ((disp)->VertexAttrib3fNV = fn) -#define CALL_VertexAttrib3fvNV(disp, parameters) (*((disp)->VertexAttrib3fvNV)) parameters -#define GET_VertexAttrib3fvNV(disp) ((disp)->VertexAttrib3fvNV) -#define SET_VertexAttrib3fvNV(disp, fn) ((disp)->VertexAttrib3fvNV = fn) -#define CALL_VertexAttrib3sNV(disp, parameters) (*((disp)->VertexAttrib3sNV)) parameters -#define GET_VertexAttrib3sNV(disp) ((disp)->VertexAttrib3sNV) -#define SET_VertexAttrib3sNV(disp, fn) ((disp)->VertexAttrib3sNV = fn) -#define CALL_VertexAttrib3svNV(disp, parameters) (*((disp)->VertexAttrib3svNV)) parameters -#define GET_VertexAttrib3svNV(disp) ((disp)->VertexAttrib3svNV) -#define SET_VertexAttrib3svNV(disp, fn) ((disp)->VertexAttrib3svNV = fn) -#define CALL_VertexAttrib4dNV(disp, parameters) (*((disp)->VertexAttrib4dNV)) parameters -#define GET_VertexAttrib4dNV(disp) ((disp)->VertexAttrib4dNV) -#define SET_VertexAttrib4dNV(disp, fn) ((disp)->VertexAttrib4dNV = fn) -#define CALL_VertexAttrib4dvNV(disp, parameters) (*((disp)->VertexAttrib4dvNV)) parameters -#define GET_VertexAttrib4dvNV(disp) ((disp)->VertexAttrib4dvNV) -#define SET_VertexAttrib4dvNV(disp, fn) ((disp)->VertexAttrib4dvNV = fn) -#define CALL_VertexAttrib4fNV(disp, parameters) (*((disp)->VertexAttrib4fNV)) parameters -#define GET_VertexAttrib4fNV(disp) ((disp)->VertexAttrib4fNV) -#define SET_VertexAttrib4fNV(disp, fn) ((disp)->VertexAttrib4fNV = fn) -#define CALL_VertexAttrib4fvNV(disp, parameters) (*((disp)->VertexAttrib4fvNV)) parameters -#define GET_VertexAttrib4fvNV(disp) ((disp)->VertexAttrib4fvNV) -#define SET_VertexAttrib4fvNV(disp, fn) ((disp)->VertexAttrib4fvNV = fn) -#define CALL_VertexAttrib4sNV(disp, parameters) (*((disp)->VertexAttrib4sNV)) parameters -#define GET_VertexAttrib4sNV(disp) ((disp)->VertexAttrib4sNV) -#define SET_VertexAttrib4sNV(disp, fn) ((disp)->VertexAttrib4sNV = fn) -#define CALL_VertexAttrib4svNV(disp, parameters) (*((disp)->VertexAttrib4svNV)) parameters -#define GET_VertexAttrib4svNV(disp) ((disp)->VertexAttrib4svNV) -#define SET_VertexAttrib4svNV(disp, fn) ((disp)->VertexAttrib4svNV = fn) -#define CALL_VertexAttrib4ubNV(disp, parameters) (*((disp)->VertexAttrib4ubNV)) parameters -#define GET_VertexAttrib4ubNV(disp) ((disp)->VertexAttrib4ubNV) -#define SET_VertexAttrib4ubNV(disp, fn) ((disp)->VertexAttrib4ubNV = fn) -#define CALL_VertexAttrib4ubvNV(disp, parameters) (*((disp)->VertexAttrib4ubvNV)) parameters -#define GET_VertexAttrib4ubvNV(disp) ((disp)->VertexAttrib4ubvNV) -#define SET_VertexAttrib4ubvNV(disp, fn) ((disp)->VertexAttrib4ubvNV = fn) -#define CALL_VertexAttribPointerNV(disp, parameters) (*((disp)->VertexAttribPointerNV)) parameters -#define GET_VertexAttribPointerNV(disp) ((disp)->VertexAttribPointerNV) -#define SET_VertexAttribPointerNV(disp, fn) ((disp)->VertexAttribPointerNV = fn) -#define CALL_VertexAttribs1dvNV(disp, parameters) (*((disp)->VertexAttribs1dvNV)) parameters -#define GET_VertexAttribs1dvNV(disp) ((disp)->VertexAttribs1dvNV) -#define SET_VertexAttribs1dvNV(disp, fn) ((disp)->VertexAttribs1dvNV = fn) -#define CALL_VertexAttribs1fvNV(disp, parameters) (*((disp)->VertexAttribs1fvNV)) parameters -#define GET_VertexAttribs1fvNV(disp) ((disp)->VertexAttribs1fvNV) -#define SET_VertexAttribs1fvNV(disp, fn) ((disp)->VertexAttribs1fvNV = fn) -#define CALL_VertexAttribs1svNV(disp, parameters) (*((disp)->VertexAttribs1svNV)) parameters -#define GET_VertexAttribs1svNV(disp) ((disp)->VertexAttribs1svNV) -#define SET_VertexAttribs1svNV(disp, fn) ((disp)->VertexAttribs1svNV = fn) -#define CALL_VertexAttribs2dvNV(disp, parameters) (*((disp)->VertexAttribs2dvNV)) parameters -#define GET_VertexAttribs2dvNV(disp) ((disp)->VertexAttribs2dvNV) -#define SET_VertexAttribs2dvNV(disp, fn) ((disp)->VertexAttribs2dvNV = fn) -#define CALL_VertexAttribs2fvNV(disp, parameters) (*((disp)->VertexAttribs2fvNV)) parameters -#define GET_VertexAttribs2fvNV(disp) ((disp)->VertexAttribs2fvNV) -#define SET_VertexAttribs2fvNV(disp, fn) ((disp)->VertexAttribs2fvNV = fn) -#define CALL_VertexAttribs2svNV(disp, parameters) (*((disp)->VertexAttribs2svNV)) parameters -#define GET_VertexAttribs2svNV(disp) ((disp)->VertexAttribs2svNV) -#define SET_VertexAttribs2svNV(disp, fn) ((disp)->VertexAttribs2svNV = fn) -#define CALL_VertexAttribs3dvNV(disp, parameters) (*((disp)->VertexAttribs3dvNV)) parameters -#define GET_VertexAttribs3dvNV(disp) ((disp)->VertexAttribs3dvNV) -#define SET_VertexAttribs3dvNV(disp, fn) ((disp)->VertexAttribs3dvNV = fn) -#define CALL_VertexAttribs3fvNV(disp, parameters) (*((disp)->VertexAttribs3fvNV)) parameters -#define GET_VertexAttribs3fvNV(disp) ((disp)->VertexAttribs3fvNV) -#define SET_VertexAttribs3fvNV(disp, fn) ((disp)->VertexAttribs3fvNV = fn) -#define CALL_VertexAttribs3svNV(disp, parameters) (*((disp)->VertexAttribs3svNV)) parameters -#define GET_VertexAttribs3svNV(disp) ((disp)->VertexAttribs3svNV) -#define SET_VertexAttribs3svNV(disp, fn) ((disp)->VertexAttribs3svNV = fn) -#define CALL_VertexAttribs4dvNV(disp, parameters) (*((disp)->VertexAttribs4dvNV)) parameters -#define GET_VertexAttribs4dvNV(disp) ((disp)->VertexAttribs4dvNV) -#define SET_VertexAttribs4dvNV(disp, fn) ((disp)->VertexAttribs4dvNV = fn) -#define CALL_VertexAttribs4fvNV(disp, parameters) (*((disp)->VertexAttribs4fvNV)) parameters -#define GET_VertexAttribs4fvNV(disp) ((disp)->VertexAttribs4fvNV) -#define SET_VertexAttribs4fvNV(disp, fn) ((disp)->VertexAttribs4fvNV = fn) -#define CALL_VertexAttribs4svNV(disp, parameters) (*((disp)->VertexAttribs4svNV)) parameters -#define GET_VertexAttribs4svNV(disp) ((disp)->VertexAttribs4svNV) -#define SET_VertexAttribs4svNV(disp, fn) ((disp)->VertexAttribs4svNV = fn) -#define CALL_VertexAttribs4ubvNV(disp, parameters) (*((disp)->VertexAttribs4ubvNV)) parameters -#define GET_VertexAttribs4ubvNV(disp) ((disp)->VertexAttribs4ubvNV) -#define SET_VertexAttribs4ubvNV(disp, fn) ((disp)->VertexAttribs4ubvNV = fn) -#define CALL_GetTexBumpParameterfvATI(disp, parameters) (*((disp)->GetTexBumpParameterfvATI)) parameters -#define GET_GetTexBumpParameterfvATI(disp) ((disp)->GetTexBumpParameterfvATI) -#define SET_GetTexBumpParameterfvATI(disp, fn) ((disp)->GetTexBumpParameterfvATI = fn) -#define CALL_GetTexBumpParameterivATI(disp, parameters) (*((disp)->GetTexBumpParameterivATI)) parameters -#define GET_GetTexBumpParameterivATI(disp) ((disp)->GetTexBumpParameterivATI) -#define SET_GetTexBumpParameterivATI(disp, fn) ((disp)->GetTexBumpParameterivATI = fn) -#define CALL_TexBumpParameterfvATI(disp, parameters) (*((disp)->TexBumpParameterfvATI)) parameters -#define GET_TexBumpParameterfvATI(disp) ((disp)->TexBumpParameterfvATI) -#define SET_TexBumpParameterfvATI(disp, fn) ((disp)->TexBumpParameterfvATI = fn) -#define CALL_TexBumpParameterivATI(disp, parameters) (*((disp)->TexBumpParameterivATI)) parameters -#define GET_TexBumpParameterivATI(disp) ((disp)->TexBumpParameterivATI) -#define SET_TexBumpParameterivATI(disp, fn) ((disp)->TexBumpParameterivATI = fn) -#define CALL_AlphaFragmentOp1ATI(disp, parameters) (*((disp)->AlphaFragmentOp1ATI)) parameters -#define GET_AlphaFragmentOp1ATI(disp) ((disp)->AlphaFragmentOp1ATI) -#define SET_AlphaFragmentOp1ATI(disp, fn) ((disp)->AlphaFragmentOp1ATI = fn) -#define CALL_AlphaFragmentOp2ATI(disp, parameters) (*((disp)->AlphaFragmentOp2ATI)) parameters -#define GET_AlphaFragmentOp2ATI(disp) ((disp)->AlphaFragmentOp2ATI) -#define SET_AlphaFragmentOp2ATI(disp, fn) ((disp)->AlphaFragmentOp2ATI = fn) -#define CALL_AlphaFragmentOp3ATI(disp, parameters) (*((disp)->AlphaFragmentOp3ATI)) parameters -#define GET_AlphaFragmentOp3ATI(disp) ((disp)->AlphaFragmentOp3ATI) -#define SET_AlphaFragmentOp3ATI(disp, fn) ((disp)->AlphaFragmentOp3ATI = fn) -#define CALL_BeginFragmentShaderATI(disp, parameters) (*((disp)->BeginFragmentShaderATI)) parameters -#define GET_BeginFragmentShaderATI(disp) ((disp)->BeginFragmentShaderATI) -#define SET_BeginFragmentShaderATI(disp, fn) ((disp)->BeginFragmentShaderATI = fn) -#define CALL_BindFragmentShaderATI(disp, parameters) (*((disp)->BindFragmentShaderATI)) parameters -#define GET_BindFragmentShaderATI(disp) ((disp)->BindFragmentShaderATI) -#define SET_BindFragmentShaderATI(disp, fn) ((disp)->BindFragmentShaderATI = fn) -#define CALL_ColorFragmentOp1ATI(disp, parameters) (*((disp)->ColorFragmentOp1ATI)) parameters -#define GET_ColorFragmentOp1ATI(disp) ((disp)->ColorFragmentOp1ATI) -#define SET_ColorFragmentOp1ATI(disp, fn) ((disp)->ColorFragmentOp1ATI = fn) -#define CALL_ColorFragmentOp2ATI(disp, parameters) (*((disp)->ColorFragmentOp2ATI)) parameters -#define GET_ColorFragmentOp2ATI(disp) ((disp)->ColorFragmentOp2ATI) -#define SET_ColorFragmentOp2ATI(disp, fn) ((disp)->ColorFragmentOp2ATI = fn) -#define CALL_ColorFragmentOp3ATI(disp, parameters) (*((disp)->ColorFragmentOp3ATI)) parameters -#define GET_ColorFragmentOp3ATI(disp) ((disp)->ColorFragmentOp3ATI) -#define SET_ColorFragmentOp3ATI(disp, fn) ((disp)->ColorFragmentOp3ATI = fn) -#define CALL_DeleteFragmentShaderATI(disp, parameters) (*((disp)->DeleteFragmentShaderATI)) parameters -#define GET_DeleteFragmentShaderATI(disp) ((disp)->DeleteFragmentShaderATI) -#define SET_DeleteFragmentShaderATI(disp, fn) ((disp)->DeleteFragmentShaderATI = fn) -#define CALL_EndFragmentShaderATI(disp, parameters) (*((disp)->EndFragmentShaderATI)) parameters -#define GET_EndFragmentShaderATI(disp) ((disp)->EndFragmentShaderATI) -#define SET_EndFragmentShaderATI(disp, fn) ((disp)->EndFragmentShaderATI = fn) -#define CALL_GenFragmentShadersATI(disp, parameters) (*((disp)->GenFragmentShadersATI)) parameters -#define GET_GenFragmentShadersATI(disp) ((disp)->GenFragmentShadersATI) -#define SET_GenFragmentShadersATI(disp, fn) ((disp)->GenFragmentShadersATI = fn) -#define CALL_PassTexCoordATI(disp, parameters) (*((disp)->PassTexCoordATI)) parameters -#define GET_PassTexCoordATI(disp) ((disp)->PassTexCoordATI) -#define SET_PassTexCoordATI(disp, fn) ((disp)->PassTexCoordATI = fn) -#define CALL_SampleMapATI(disp, parameters) (*((disp)->SampleMapATI)) parameters -#define GET_SampleMapATI(disp) ((disp)->SampleMapATI) -#define SET_SampleMapATI(disp, fn) ((disp)->SampleMapATI = fn) -#define CALL_SetFragmentShaderConstantATI(disp, parameters) (*((disp)->SetFragmentShaderConstantATI)) parameters -#define GET_SetFragmentShaderConstantATI(disp) ((disp)->SetFragmentShaderConstantATI) -#define SET_SetFragmentShaderConstantATI(disp, fn) ((disp)->SetFragmentShaderConstantATI = fn) -#define CALL_PointParameteriNV(disp, parameters) (*((disp)->PointParameteriNV)) parameters -#define GET_PointParameteriNV(disp) ((disp)->PointParameteriNV) -#define SET_PointParameteriNV(disp, fn) ((disp)->PointParameteriNV = fn) -#define CALL_PointParameterivNV(disp, parameters) (*((disp)->PointParameterivNV)) parameters -#define GET_PointParameterivNV(disp) ((disp)->PointParameterivNV) -#define SET_PointParameterivNV(disp, fn) ((disp)->PointParameterivNV = fn) -#define CALL_ActiveStencilFaceEXT(disp, parameters) (*((disp)->ActiveStencilFaceEXT)) parameters -#define GET_ActiveStencilFaceEXT(disp) ((disp)->ActiveStencilFaceEXT) -#define SET_ActiveStencilFaceEXT(disp, fn) ((disp)->ActiveStencilFaceEXT = fn) -#define CALL_BindVertexArrayAPPLE(disp, parameters) (*((disp)->BindVertexArrayAPPLE)) parameters -#define GET_BindVertexArrayAPPLE(disp) ((disp)->BindVertexArrayAPPLE) -#define SET_BindVertexArrayAPPLE(disp, fn) ((disp)->BindVertexArrayAPPLE = fn) -#define CALL_DeleteVertexArraysAPPLE(disp, parameters) (*((disp)->DeleteVertexArraysAPPLE)) parameters -#define GET_DeleteVertexArraysAPPLE(disp) ((disp)->DeleteVertexArraysAPPLE) -#define SET_DeleteVertexArraysAPPLE(disp, fn) ((disp)->DeleteVertexArraysAPPLE = fn) -#define CALL_GenVertexArraysAPPLE(disp, parameters) (*((disp)->GenVertexArraysAPPLE)) parameters -#define GET_GenVertexArraysAPPLE(disp) ((disp)->GenVertexArraysAPPLE) -#define SET_GenVertexArraysAPPLE(disp, fn) ((disp)->GenVertexArraysAPPLE = fn) -#define CALL_IsVertexArrayAPPLE(disp, parameters) (*((disp)->IsVertexArrayAPPLE)) parameters -#define GET_IsVertexArrayAPPLE(disp) ((disp)->IsVertexArrayAPPLE) -#define SET_IsVertexArrayAPPLE(disp, fn) ((disp)->IsVertexArrayAPPLE = fn) -#define CALL_GetProgramNamedParameterdvNV(disp, parameters) (*((disp)->GetProgramNamedParameterdvNV)) parameters -#define GET_GetProgramNamedParameterdvNV(disp) ((disp)->GetProgramNamedParameterdvNV) -#define SET_GetProgramNamedParameterdvNV(disp, fn) ((disp)->GetProgramNamedParameterdvNV = fn) -#define CALL_GetProgramNamedParameterfvNV(disp, parameters) (*((disp)->GetProgramNamedParameterfvNV)) parameters -#define GET_GetProgramNamedParameterfvNV(disp) ((disp)->GetProgramNamedParameterfvNV) -#define SET_GetProgramNamedParameterfvNV(disp, fn) ((disp)->GetProgramNamedParameterfvNV = fn) -#define CALL_ProgramNamedParameter4dNV(disp, parameters) (*((disp)->ProgramNamedParameter4dNV)) parameters -#define GET_ProgramNamedParameter4dNV(disp) ((disp)->ProgramNamedParameter4dNV) -#define SET_ProgramNamedParameter4dNV(disp, fn) ((disp)->ProgramNamedParameter4dNV = fn) -#define CALL_ProgramNamedParameter4dvNV(disp, parameters) (*((disp)->ProgramNamedParameter4dvNV)) parameters -#define GET_ProgramNamedParameter4dvNV(disp) ((disp)->ProgramNamedParameter4dvNV) -#define SET_ProgramNamedParameter4dvNV(disp, fn) ((disp)->ProgramNamedParameter4dvNV = fn) -#define CALL_ProgramNamedParameter4fNV(disp, parameters) (*((disp)->ProgramNamedParameter4fNV)) parameters -#define GET_ProgramNamedParameter4fNV(disp) ((disp)->ProgramNamedParameter4fNV) -#define SET_ProgramNamedParameter4fNV(disp, fn) ((disp)->ProgramNamedParameter4fNV = fn) -#define CALL_ProgramNamedParameter4fvNV(disp, parameters) (*((disp)->ProgramNamedParameter4fvNV)) parameters -#define GET_ProgramNamedParameter4fvNV(disp) ((disp)->ProgramNamedParameter4fvNV) -#define SET_ProgramNamedParameter4fvNV(disp, fn) ((disp)->ProgramNamedParameter4fvNV = fn) -#define CALL_DepthBoundsEXT(disp, parameters) (*((disp)->DepthBoundsEXT)) parameters -#define GET_DepthBoundsEXT(disp) ((disp)->DepthBoundsEXT) -#define SET_DepthBoundsEXT(disp, fn) ((disp)->DepthBoundsEXT = fn) -#define CALL_BlendEquationSeparateEXT(disp, parameters) (*((disp)->BlendEquationSeparateEXT)) parameters -#define GET_BlendEquationSeparateEXT(disp) ((disp)->BlendEquationSeparateEXT) -#define SET_BlendEquationSeparateEXT(disp, fn) ((disp)->BlendEquationSeparateEXT = fn) -#define CALL_BindFramebufferEXT(disp, parameters) (*((disp)->BindFramebufferEXT)) parameters -#define GET_BindFramebufferEXT(disp) ((disp)->BindFramebufferEXT) -#define SET_BindFramebufferEXT(disp, fn) ((disp)->BindFramebufferEXT = fn) -#define CALL_BindRenderbufferEXT(disp, parameters) (*((disp)->BindRenderbufferEXT)) parameters -#define GET_BindRenderbufferEXT(disp) ((disp)->BindRenderbufferEXT) -#define SET_BindRenderbufferEXT(disp, fn) ((disp)->BindRenderbufferEXT = fn) -#define CALL_CheckFramebufferStatusEXT(disp, parameters) (*((disp)->CheckFramebufferStatusEXT)) parameters -#define GET_CheckFramebufferStatusEXT(disp) ((disp)->CheckFramebufferStatusEXT) -#define SET_CheckFramebufferStatusEXT(disp, fn) ((disp)->CheckFramebufferStatusEXT = fn) -#define CALL_DeleteFramebuffersEXT(disp, parameters) (*((disp)->DeleteFramebuffersEXT)) parameters -#define GET_DeleteFramebuffersEXT(disp) ((disp)->DeleteFramebuffersEXT) -#define SET_DeleteFramebuffersEXT(disp, fn) ((disp)->DeleteFramebuffersEXT = fn) -#define CALL_DeleteRenderbuffersEXT(disp, parameters) (*((disp)->DeleteRenderbuffersEXT)) parameters -#define GET_DeleteRenderbuffersEXT(disp) ((disp)->DeleteRenderbuffersEXT) -#define SET_DeleteRenderbuffersEXT(disp, fn) ((disp)->DeleteRenderbuffersEXT = fn) -#define CALL_FramebufferRenderbufferEXT(disp, parameters) (*((disp)->FramebufferRenderbufferEXT)) parameters -#define GET_FramebufferRenderbufferEXT(disp) ((disp)->FramebufferRenderbufferEXT) -#define SET_FramebufferRenderbufferEXT(disp, fn) ((disp)->FramebufferRenderbufferEXT = fn) -#define CALL_FramebufferTexture1DEXT(disp, parameters) (*((disp)->FramebufferTexture1DEXT)) parameters -#define GET_FramebufferTexture1DEXT(disp) ((disp)->FramebufferTexture1DEXT) -#define SET_FramebufferTexture1DEXT(disp, fn) ((disp)->FramebufferTexture1DEXT = fn) -#define CALL_FramebufferTexture2DEXT(disp, parameters) (*((disp)->FramebufferTexture2DEXT)) parameters -#define GET_FramebufferTexture2DEXT(disp) ((disp)->FramebufferTexture2DEXT) -#define SET_FramebufferTexture2DEXT(disp, fn) ((disp)->FramebufferTexture2DEXT = fn) -#define CALL_FramebufferTexture3DEXT(disp, parameters) (*((disp)->FramebufferTexture3DEXT)) parameters -#define GET_FramebufferTexture3DEXT(disp) ((disp)->FramebufferTexture3DEXT) -#define SET_FramebufferTexture3DEXT(disp, fn) ((disp)->FramebufferTexture3DEXT = fn) -#define CALL_GenFramebuffersEXT(disp, parameters) (*((disp)->GenFramebuffersEXT)) parameters -#define GET_GenFramebuffersEXT(disp) ((disp)->GenFramebuffersEXT) -#define SET_GenFramebuffersEXT(disp, fn) ((disp)->GenFramebuffersEXT = fn) -#define CALL_GenRenderbuffersEXT(disp, parameters) (*((disp)->GenRenderbuffersEXT)) parameters -#define GET_GenRenderbuffersEXT(disp) ((disp)->GenRenderbuffersEXT) -#define SET_GenRenderbuffersEXT(disp, fn) ((disp)->GenRenderbuffersEXT = fn) -#define CALL_GenerateMipmapEXT(disp, parameters) (*((disp)->GenerateMipmapEXT)) parameters -#define GET_GenerateMipmapEXT(disp) ((disp)->GenerateMipmapEXT) -#define SET_GenerateMipmapEXT(disp, fn) ((disp)->GenerateMipmapEXT = fn) -#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) (*((disp)->GetFramebufferAttachmentParameterivEXT)) parameters -#define GET_GetFramebufferAttachmentParameterivEXT(disp) ((disp)->GetFramebufferAttachmentParameterivEXT) -#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) ((disp)->GetFramebufferAttachmentParameterivEXT = fn) -#define CALL_GetRenderbufferParameterivEXT(disp, parameters) (*((disp)->GetRenderbufferParameterivEXT)) parameters -#define GET_GetRenderbufferParameterivEXT(disp) ((disp)->GetRenderbufferParameterivEXT) -#define SET_GetRenderbufferParameterivEXT(disp, fn) ((disp)->GetRenderbufferParameterivEXT = fn) -#define CALL_IsFramebufferEXT(disp, parameters) (*((disp)->IsFramebufferEXT)) parameters -#define GET_IsFramebufferEXT(disp) ((disp)->IsFramebufferEXT) -#define SET_IsFramebufferEXT(disp, fn) ((disp)->IsFramebufferEXT = fn) -#define CALL_IsRenderbufferEXT(disp, parameters) (*((disp)->IsRenderbufferEXT)) parameters -#define GET_IsRenderbufferEXT(disp) ((disp)->IsRenderbufferEXT) -#define SET_IsRenderbufferEXT(disp, fn) ((disp)->IsRenderbufferEXT = fn) -#define CALL_RenderbufferStorageEXT(disp, parameters) (*((disp)->RenderbufferStorageEXT)) parameters -#define GET_RenderbufferStorageEXT(disp) ((disp)->RenderbufferStorageEXT) -#define SET_RenderbufferStorageEXT(disp, fn) ((disp)->RenderbufferStorageEXT = fn) -#define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters -#define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT) -#define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn) -#define CALL_BufferParameteriAPPLE(disp, parameters) (*((disp)->BufferParameteriAPPLE)) parameters -#define GET_BufferParameteriAPPLE(disp) ((disp)->BufferParameteriAPPLE) -#define SET_BufferParameteriAPPLE(disp, fn) ((disp)->BufferParameteriAPPLE = fn) -#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) (*((disp)->FlushMappedBufferRangeAPPLE)) parameters -#define GET_FlushMappedBufferRangeAPPLE(disp) ((disp)->FlushMappedBufferRangeAPPLE) -#define SET_FlushMappedBufferRangeAPPLE(disp, fn) ((disp)->FlushMappedBufferRangeAPPLE = fn) -#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters -#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT) -#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn) -#define CALL_ColorMaskIndexedEXT(disp, parameters) (*((disp)->ColorMaskIndexedEXT)) parameters -#define GET_ColorMaskIndexedEXT(disp) ((disp)->ColorMaskIndexedEXT) -#define SET_ColorMaskIndexedEXT(disp, fn) ((disp)->ColorMaskIndexedEXT = fn) -#define CALL_DisableIndexedEXT(disp, parameters) (*((disp)->DisableIndexedEXT)) parameters -#define GET_DisableIndexedEXT(disp) ((disp)->DisableIndexedEXT) -#define SET_DisableIndexedEXT(disp, fn) ((disp)->DisableIndexedEXT = fn) -#define CALL_EnableIndexedEXT(disp, parameters) (*((disp)->EnableIndexedEXT)) parameters -#define GET_EnableIndexedEXT(disp) ((disp)->EnableIndexedEXT) -#define SET_EnableIndexedEXT(disp, fn) ((disp)->EnableIndexedEXT = fn) -#define CALL_GetBooleanIndexedvEXT(disp, parameters) (*((disp)->GetBooleanIndexedvEXT)) parameters -#define GET_GetBooleanIndexedvEXT(disp) ((disp)->GetBooleanIndexedvEXT) -#define SET_GetBooleanIndexedvEXT(disp, fn) ((disp)->GetBooleanIndexedvEXT = fn) -#define CALL_GetIntegerIndexedvEXT(disp, parameters) (*((disp)->GetIntegerIndexedvEXT)) parameters -#define GET_GetIntegerIndexedvEXT(disp) ((disp)->GetIntegerIndexedvEXT) -#define SET_GetIntegerIndexedvEXT(disp, fn) ((disp)->GetIntegerIndexedvEXT = fn) -#define CALL_IsEnabledIndexedEXT(disp, parameters) (*((disp)->IsEnabledIndexedEXT)) parameters -#define GET_IsEnabledIndexedEXT(disp) ((disp)->IsEnabledIndexedEXT) -#define SET_IsEnabledIndexedEXT(disp, fn) ((disp)->IsEnabledIndexedEXT = fn) -#define CALL_BeginConditionalRenderNV(disp, parameters) (*((disp)->BeginConditionalRenderNV)) parameters -#define GET_BeginConditionalRenderNV(disp) ((disp)->BeginConditionalRenderNV) -#define SET_BeginConditionalRenderNV(disp, fn) ((disp)->BeginConditionalRenderNV = fn) -#define CALL_EndConditionalRenderNV(disp, parameters) (*((disp)->EndConditionalRenderNV)) parameters -#define GET_EndConditionalRenderNV(disp) ((disp)->EndConditionalRenderNV) -#define SET_EndConditionalRenderNV(disp, fn) ((disp)->EndConditionalRenderNV = fn) -#define CALL_BeginTransformFeedbackEXT(disp, parameters) (*((disp)->BeginTransformFeedbackEXT)) parameters -#define GET_BeginTransformFeedbackEXT(disp) ((disp)->BeginTransformFeedbackEXT) -#define SET_BeginTransformFeedbackEXT(disp, fn) ((disp)->BeginTransformFeedbackEXT = fn) -#define CALL_BindBufferBaseEXT(disp, parameters) (*((disp)->BindBufferBaseEXT)) parameters -#define GET_BindBufferBaseEXT(disp) ((disp)->BindBufferBaseEXT) -#define SET_BindBufferBaseEXT(disp, fn) ((disp)->BindBufferBaseEXT = fn) -#define CALL_BindBufferOffsetEXT(disp, parameters) (*((disp)->BindBufferOffsetEXT)) parameters -#define GET_BindBufferOffsetEXT(disp) ((disp)->BindBufferOffsetEXT) -#define SET_BindBufferOffsetEXT(disp, fn) ((disp)->BindBufferOffsetEXT = fn) -#define CALL_BindBufferRangeEXT(disp, parameters) (*((disp)->BindBufferRangeEXT)) parameters -#define GET_BindBufferRangeEXT(disp) ((disp)->BindBufferRangeEXT) -#define SET_BindBufferRangeEXT(disp, fn) ((disp)->BindBufferRangeEXT = fn) -#define CALL_EndTransformFeedbackEXT(disp, parameters) (*((disp)->EndTransformFeedbackEXT)) parameters -#define GET_EndTransformFeedbackEXT(disp) ((disp)->EndTransformFeedbackEXT) -#define SET_EndTransformFeedbackEXT(disp, fn) ((disp)->EndTransformFeedbackEXT = fn) -#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) (*((disp)->GetTransformFeedbackVaryingEXT)) parameters -#define GET_GetTransformFeedbackVaryingEXT(disp) ((disp)->GetTransformFeedbackVaryingEXT) -#define SET_GetTransformFeedbackVaryingEXT(disp, fn) ((disp)->GetTransformFeedbackVaryingEXT = fn) -#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) (*((disp)->TransformFeedbackVaryingsEXT)) parameters -#define GET_TransformFeedbackVaryingsEXT(disp) ((disp)->TransformFeedbackVaryingsEXT) -#define SET_TransformFeedbackVaryingsEXT(disp, fn) ((disp)->TransformFeedbackVaryingsEXT = fn) -#define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters -#define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT) -#define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn) -#define CALL_GetTexParameterPointervAPPLE(disp, parameters) (*((disp)->GetTexParameterPointervAPPLE)) parameters -#define GET_GetTexParameterPointervAPPLE(disp) ((disp)->GetTexParameterPointervAPPLE) -#define SET_GetTexParameterPointervAPPLE(disp, fn) ((disp)->GetTexParameterPointervAPPLE = fn) -#define CALL_TextureRangeAPPLE(disp, parameters) (*((disp)->TextureRangeAPPLE)) parameters -#define GET_TextureRangeAPPLE(disp) ((disp)->TextureRangeAPPLE) -#define SET_TextureRangeAPPLE(disp, fn) ((disp)->TextureRangeAPPLE = fn) -#define CALL_GetObjectParameterivAPPLE(disp, parameters) (*((disp)->GetObjectParameterivAPPLE)) parameters -#define GET_GetObjectParameterivAPPLE(disp) ((disp)->GetObjectParameterivAPPLE) -#define SET_GetObjectParameterivAPPLE(disp, fn) ((disp)->GetObjectParameterivAPPLE = fn) -#define CALL_ObjectPurgeableAPPLE(disp, parameters) (*((disp)->ObjectPurgeableAPPLE)) parameters -#define GET_ObjectPurgeableAPPLE(disp) ((disp)->ObjectPurgeableAPPLE) -#define SET_ObjectPurgeableAPPLE(disp, fn) ((disp)->ObjectPurgeableAPPLE = fn) -#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) (*((disp)->ObjectUnpurgeableAPPLE)) parameters -#define GET_ObjectUnpurgeableAPPLE(disp) ((disp)->ObjectUnpurgeableAPPLE) -#define SET_ObjectUnpurgeableAPPLE(disp, fn) ((disp)->ObjectUnpurgeableAPPLE = fn) -#define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters -#define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI) -#define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn) -#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) (*((disp)->ProgramEnvParameters4fvEXT)) parameters -#define GET_ProgramEnvParameters4fvEXT(disp) ((disp)->ProgramEnvParameters4fvEXT) -#define SET_ProgramEnvParameters4fvEXT(disp, fn) ((disp)->ProgramEnvParameters4fvEXT = fn) -#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) (*((disp)->ProgramLocalParameters4fvEXT)) parameters -#define GET_ProgramLocalParameters4fvEXT(disp) ((disp)->ProgramLocalParameters4fvEXT) -#define SET_ProgramLocalParameters4fvEXT(disp, fn) ((disp)->ProgramLocalParameters4fvEXT = fn) -#define CALL_GetQueryObjecti64vEXT(disp, parameters) (*((disp)->GetQueryObjecti64vEXT)) parameters -#define GET_GetQueryObjecti64vEXT(disp) ((disp)->GetQueryObjecti64vEXT) -#define SET_GetQueryObjecti64vEXT(disp, fn) ((disp)->GetQueryObjecti64vEXT = fn) -#define CALL_GetQueryObjectui64vEXT(disp, parameters) (*((disp)->GetQueryObjectui64vEXT)) parameters -#define GET_GetQueryObjectui64vEXT(disp) ((disp)->GetQueryObjectui64vEXT) -#define SET_GetQueryObjectui64vEXT(disp, fn) ((disp)->GetQueryObjectui64vEXT = fn) -#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) (*((disp)->EGLImageTargetRenderbufferStorageOES)) parameters -#define GET_EGLImageTargetRenderbufferStorageOES(disp) ((disp)->EGLImageTargetRenderbufferStorageOES) -#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) ((disp)->EGLImageTargetRenderbufferStorageOES = fn) -#define CALL_EGLImageTargetTexture2DOES(disp, parameters) (*((disp)->EGLImageTargetTexture2DOES)) parameters -#define GET_EGLImageTargetTexture2DOES(disp) ((disp)->EGLImageTargetTexture2DOES) -#define SET_EGLImageTargetTexture2DOES(disp, fn) ((disp)->EGLImageTargetTexture2DOES = fn) +#define _gloffset_AttachShader 408 +#define _gloffset_CreateProgram 409 +#define _gloffset_CreateShader 410 +#define _gloffset_DeleteProgram 411 +#define _gloffset_DeleteShader 412 +#define _gloffset_DetachShader 413 +#define _gloffset_GetAttachedShaders 414 +#define _gloffset_GetProgramInfoLog 415 +#define _gloffset_GetProgramiv 416 +#define _gloffset_GetShaderInfoLog 417 +#define _gloffset_GetShaderiv 418 +#define _gloffset_IsProgram 419 +#define _gloffset_IsShader 420 +#define _gloffset_StencilFuncSeparate 421 +#define _gloffset_StencilMaskSeparate 422 +#define _gloffset_StencilOpSeparate 423 +#define _gloffset_UniformMatrix2x3fv 424 +#define _gloffset_UniformMatrix2x4fv 425 +#define _gloffset_UniformMatrix3x2fv 426 +#define _gloffset_UniformMatrix3x4fv 427 +#define _gloffset_UniformMatrix4x2fv 428 +#define _gloffset_UniformMatrix4x3fv 429 +#define _gloffset_ClampColor 430 +#define _gloffset_ClearBufferfi 431 +#define _gloffset_ClearBufferfv 432 +#define _gloffset_ClearBufferiv 433 +#define _gloffset_ClearBufferuiv 434 +#define _gloffset_GetStringi 435 +#define _gloffset_TexBuffer 436 +#define _gloffset_FramebufferTexture 437 +#define _gloffset_GetBufferParameteri64v 438 +#define _gloffset_GetInteger64i_v 439 +#define _gloffset_VertexAttribDivisor 440 +#define _gloffset_LoadTransposeMatrixdARB 441 +#define _gloffset_LoadTransposeMatrixfARB 442 +#define _gloffset_MultTransposeMatrixdARB 443 +#define _gloffset_MultTransposeMatrixfARB 444 +#define _gloffset_SampleCoverageARB 445 +#define _gloffset_CompressedTexImage1DARB 446 +#define _gloffset_CompressedTexImage2DARB 447 +#define _gloffset_CompressedTexImage3DARB 448 +#define _gloffset_CompressedTexSubImage1DARB 449 +#define _gloffset_CompressedTexSubImage2DARB 450 +#define _gloffset_CompressedTexSubImage3DARB 451 +#define _gloffset_GetCompressedTexImageARB 452 +#define _gloffset_DisableVertexAttribArrayARB 453 +#define _gloffset_EnableVertexAttribArrayARB 454 +#define _gloffset_GetProgramEnvParameterdvARB 455 +#define _gloffset_GetProgramEnvParameterfvARB 456 +#define _gloffset_GetProgramLocalParameterdvARB 457 +#define _gloffset_GetProgramLocalParameterfvARB 458 +#define _gloffset_GetProgramStringARB 459 +#define _gloffset_GetProgramivARB 460 +#define _gloffset_GetVertexAttribdvARB 461 +#define _gloffset_GetVertexAttribfvARB 462 +#define _gloffset_GetVertexAttribivARB 463 +#define _gloffset_ProgramEnvParameter4dARB 464 +#define _gloffset_ProgramEnvParameter4dvARB 465 +#define _gloffset_ProgramEnvParameter4fARB 466 +#define _gloffset_ProgramEnvParameter4fvARB 467 +#define _gloffset_ProgramLocalParameter4dARB 468 +#define _gloffset_ProgramLocalParameter4dvARB 469 +#define _gloffset_ProgramLocalParameter4fARB 470 +#define _gloffset_ProgramLocalParameter4fvARB 471 +#define _gloffset_ProgramStringARB 472 +#define _gloffset_VertexAttrib1dARB 473 +#define _gloffset_VertexAttrib1dvARB 474 +#define _gloffset_VertexAttrib1fARB 475 +#define _gloffset_VertexAttrib1fvARB 476 +#define _gloffset_VertexAttrib1sARB 477 +#define _gloffset_VertexAttrib1svARB 478 +#define _gloffset_VertexAttrib2dARB 479 +#define _gloffset_VertexAttrib2dvARB 480 +#define _gloffset_VertexAttrib2fARB 481 +#define _gloffset_VertexAttrib2fvARB 482 +#define _gloffset_VertexAttrib2sARB 483 +#define _gloffset_VertexAttrib2svARB 484 +#define _gloffset_VertexAttrib3dARB 485 +#define _gloffset_VertexAttrib3dvARB 486 +#define _gloffset_VertexAttrib3fARB 487 +#define _gloffset_VertexAttrib3fvARB 488 +#define _gloffset_VertexAttrib3sARB 489 +#define _gloffset_VertexAttrib3svARB 490 +#define _gloffset_VertexAttrib4NbvARB 491 +#define _gloffset_VertexAttrib4NivARB 492 +#define _gloffset_VertexAttrib4NsvARB 493 +#define _gloffset_VertexAttrib4NubARB 494 +#define _gloffset_VertexAttrib4NubvARB 495 +#define _gloffset_VertexAttrib4NuivARB 496 +#define _gloffset_VertexAttrib4NusvARB 497 +#define _gloffset_VertexAttrib4bvARB 498 +#define _gloffset_VertexAttrib4dARB 499 +#define _gloffset_VertexAttrib4dvARB 500 +#define _gloffset_VertexAttrib4fARB 501 +#define _gloffset_VertexAttrib4fvARB 502 +#define _gloffset_VertexAttrib4ivARB 503 +#define _gloffset_VertexAttrib4sARB 504 +#define _gloffset_VertexAttrib4svARB 505 +#define _gloffset_VertexAttrib4ubvARB 506 +#define _gloffset_VertexAttrib4uivARB 507 +#define _gloffset_VertexAttrib4usvARB 508 +#define _gloffset_VertexAttribPointerARB 509 +#define _gloffset_BindBufferARB 510 +#define _gloffset_BufferDataARB 511 +#define _gloffset_BufferSubDataARB 512 +#define _gloffset_DeleteBuffersARB 513 +#define _gloffset_GenBuffersARB 514 +#define _gloffset_GetBufferParameterivARB 515 +#define _gloffset_GetBufferPointervARB 516 +#define _gloffset_GetBufferSubDataARB 517 +#define _gloffset_IsBufferARB 518 +#define _gloffset_MapBufferARB 519 +#define _gloffset_UnmapBufferARB 520 +#define _gloffset_BeginQueryARB 521 +#define _gloffset_DeleteQueriesARB 522 +#define _gloffset_EndQueryARB 523 +#define _gloffset_GenQueriesARB 524 +#define _gloffset_GetQueryObjectivARB 525 +#define _gloffset_GetQueryObjectuivARB 526 +#define _gloffset_GetQueryivARB 527 +#define _gloffset_IsQueryARB 528 +#define _gloffset_AttachObjectARB 529 +#define _gloffset_CompileShaderARB 530 +#define _gloffset_CreateProgramObjectARB 531 +#define _gloffset_CreateShaderObjectARB 532 +#define _gloffset_DeleteObjectARB 533 +#define _gloffset_DetachObjectARB 534 +#define _gloffset_GetActiveUniformARB 535 +#define _gloffset_GetAttachedObjectsARB 536 +#define _gloffset_GetHandleARB 537 +#define _gloffset_GetInfoLogARB 538 +#define _gloffset_GetObjectParameterfvARB 539 +#define _gloffset_GetObjectParameterivARB 540 +#define _gloffset_GetShaderSourceARB 541 +#define _gloffset_GetUniformLocationARB 542 +#define _gloffset_GetUniformfvARB 543 +#define _gloffset_GetUniformivARB 544 +#define _gloffset_LinkProgramARB 545 +#define _gloffset_ShaderSourceARB 546 +#define _gloffset_Uniform1fARB 547 +#define _gloffset_Uniform1fvARB 548 +#define _gloffset_Uniform1iARB 549 +#define _gloffset_Uniform1ivARB 550 +#define _gloffset_Uniform2fARB 551 +#define _gloffset_Uniform2fvARB 552 +#define _gloffset_Uniform2iARB 553 +#define _gloffset_Uniform2ivARB 554 +#define _gloffset_Uniform3fARB 555 +#define _gloffset_Uniform3fvARB 556 +#define _gloffset_Uniform3iARB 557 +#define _gloffset_Uniform3ivARB 558 +#define _gloffset_Uniform4fARB 559 +#define _gloffset_Uniform4fvARB 560 +#define _gloffset_Uniform4iARB 561 +#define _gloffset_Uniform4ivARB 562 +#define _gloffset_UniformMatrix2fvARB 563 +#define _gloffset_UniformMatrix3fvARB 564 +#define _gloffset_UniformMatrix4fvARB 565 +#define _gloffset_UseProgramObjectARB 566 +#define _gloffset_ValidateProgramARB 567 +#define _gloffset_BindAttribLocationARB 568 +#define _gloffset_GetActiveAttribARB 569 +#define _gloffset_GetAttribLocationARB 570 +#define _gloffset_DrawBuffersARB 571 +#define _gloffset_DrawArraysInstancedARB 572 +#define _gloffset_DrawElementsInstancedARB 573 +#define _gloffset_RenderbufferStorageMultisample 574 +#define _gloffset_FramebufferTextureARB 575 +#define _gloffset_FramebufferTextureFaceARB 576 +#define _gloffset_ProgramParameteriARB 577 +#define _gloffset_FlushMappedBufferRange 578 +#define _gloffset_MapBufferRange 579 +#define _gloffset_BindVertexArray 580 +#define _gloffset_GenVertexArrays 581 +#define _gloffset_CopyBufferSubData 582 +#define _gloffset_ClientWaitSync 583 +#define _gloffset_DeleteSync 584 +#define _gloffset_FenceSync 585 +#define _gloffset_GetInteger64v 586 +#define _gloffset_GetSynciv 587 +#define _gloffset_IsSync 588 +#define _gloffset_WaitSync 589 +#define _gloffset_DrawElementsBaseVertex 590 +#define _gloffset_DrawRangeElementsBaseVertex 591 +#define _gloffset_MultiDrawElementsBaseVertex 592 +#define _gloffset_BindTransformFeedback 593 +#define _gloffset_DeleteTransformFeedbacks 594 +#define _gloffset_DrawTransformFeedback 595 +#define _gloffset_GenTransformFeedbacks 596 +#define _gloffset_IsTransformFeedback 597 +#define _gloffset_PauseTransformFeedback 598 +#define _gloffset_ResumeTransformFeedback 599 +#define _gloffset_PolygonOffsetEXT 600 +#define _gloffset_GetPixelTexGenParameterfvSGIS 601 +#define _gloffset_GetPixelTexGenParameterivSGIS 602 +#define _gloffset_PixelTexGenParameterfSGIS 603 +#define _gloffset_PixelTexGenParameterfvSGIS 604 +#define _gloffset_PixelTexGenParameteriSGIS 605 +#define _gloffset_PixelTexGenParameterivSGIS 606 +#define _gloffset_SampleMaskSGIS 607 +#define _gloffset_SamplePatternSGIS 608 +#define _gloffset_ColorPointerEXT 609 +#define _gloffset_EdgeFlagPointerEXT 610 +#define _gloffset_IndexPointerEXT 611 +#define _gloffset_NormalPointerEXT 612 +#define _gloffset_TexCoordPointerEXT 613 +#define _gloffset_VertexPointerEXT 614 +#define _gloffset_PointParameterfEXT 615 +#define _gloffset_PointParameterfvEXT 616 +#define _gloffset_LockArraysEXT 617 +#define _gloffset_UnlockArraysEXT 618 +#define _gloffset_SecondaryColor3bEXT 619 +#define _gloffset_SecondaryColor3bvEXT 620 +#define _gloffset_SecondaryColor3dEXT 621 +#define _gloffset_SecondaryColor3dvEXT 622 +#define _gloffset_SecondaryColor3fEXT 623 +#define _gloffset_SecondaryColor3fvEXT 624 +#define _gloffset_SecondaryColor3iEXT 625 +#define _gloffset_SecondaryColor3ivEXT 626 +#define _gloffset_SecondaryColor3sEXT 627 +#define _gloffset_SecondaryColor3svEXT 628 +#define _gloffset_SecondaryColor3ubEXT 629 +#define _gloffset_SecondaryColor3ubvEXT 630 +#define _gloffset_SecondaryColor3uiEXT 631 +#define _gloffset_SecondaryColor3uivEXT 632 +#define _gloffset_SecondaryColor3usEXT 633 +#define _gloffset_SecondaryColor3usvEXT 634 +#define _gloffset_SecondaryColorPointerEXT 635 +#define _gloffset_MultiDrawArraysEXT 636 +#define _gloffset_MultiDrawElementsEXT 637 +#define _gloffset_FogCoordPointerEXT 638 +#define _gloffset_FogCoorddEXT 639 +#define _gloffset_FogCoorddvEXT 640 +#define _gloffset_FogCoordfEXT 641 +#define _gloffset_FogCoordfvEXT 642 +#define _gloffset_PixelTexGenSGIX 643 +#define _gloffset_BlendFuncSeparateEXT 644 +#define _gloffset_FlushVertexArrayRangeNV 645 +#define _gloffset_VertexArrayRangeNV 646 +#define _gloffset_CombinerInputNV 647 +#define _gloffset_CombinerOutputNV 648 +#define _gloffset_CombinerParameterfNV 649 +#define _gloffset_CombinerParameterfvNV 650 +#define _gloffset_CombinerParameteriNV 651 +#define _gloffset_CombinerParameterivNV 652 +#define _gloffset_FinalCombinerInputNV 653 +#define _gloffset_GetCombinerInputParameterfvNV 654 +#define _gloffset_GetCombinerInputParameterivNV 655 +#define _gloffset_GetCombinerOutputParameterfvNV 656 +#define _gloffset_GetCombinerOutputParameterivNV 657 +#define _gloffset_GetFinalCombinerInputParameterfvNV 658 +#define _gloffset_GetFinalCombinerInputParameterivNV 659 +#define _gloffset_ResizeBuffersMESA 660 +#define _gloffset_WindowPos2dMESA 661 +#define _gloffset_WindowPos2dvMESA 662 +#define _gloffset_WindowPos2fMESA 663 +#define _gloffset_WindowPos2fvMESA 664 +#define _gloffset_WindowPos2iMESA 665 +#define _gloffset_WindowPos2ivMESA 666 +#define _gloffset_WindowPos2sMESA 667 +#define _gloffset_WindowPos2svMESA 668 +#define _gloffset_WindowPos3dMESA 669 +#define _gloffset_WindowPos3dvMESA 670 +#define _gloffset_WindowPos3fMESA 671 +#define _gloffset_WindowPos3fvMESA 672 +#define _gloffset_WindowPos3iMESA 673 +#define _gloffset_WindowPos3ivMESA 674 +#define _gloffset_WindowPos3sMESA 675 +#define _gloffset_WindowPos3svMESA 676 +#define _gloffset_WindowPos4dMESA 677 +#define _gloffset_WindowPos4dvMESA 678 +#define _gloffset_WindowPos4fMESA 679 +#define _gloffset_WindowPos4fvMESA 680 +#define _gloffset_WindowPos4iMESA 681 +#define _gloffset_WindowPos4ivMESA 682 +#define _gloffset_WindowPos4sMESA 683 +#define _gloffset_WindowPos4svMESA 684 +#define _gloffset_MultiModeDrawArraysIBM 685 +#define _gloffset_MultiModeDrawElementsIBM 686 +#define _gloffset_DeleteFencesNV 687 +#define _gloffset_FinishFenceNV 688 +#define _gloffset_GenFencesNV 689 +#define _gloffset_GetFenceivNV 690 +#define _gloffset_IsFenceNV 691 +#define _gloffset_SetFenceNV 692 +#define _gloffset_TestFenceNV 693 +#define _gloffset_AreProgramsResidentNV 694 +#define _gloffset_BindProgramNV 695 +#define _gloffset_DeleteProgramsNV 696 +#define _gloffset_ExecuteProgramNV 697 +#define _gloffset_GenProgramsNV 698 +#define _gloffset_GetProgramParameterdvNV 699 +#define _gloffset_GetProgramParameterfvNV 700 +#define _gloffset_GetProgramStringNV 701 +#define _gloffset_GetProgramivNV 702 +#define _gloffset_GetTrackMatrixivNV 703 +#define _gloffset_GetVertexAttribPointervNV 704 +#define _gloffset_GetVertexAttribdvNV 705 +#define _gloffset_GetVertexAttribfvNV 706 +#define _gloffset_GetVertexAttribivNV 707 +#define _gloffset_IsProgramNV 708 +#define _gloffset_LoadProgramNV 709 +#define _gloffset_ProgramParameters4dvNV 710 +#define _gloffset_ProgramParameters4fvNV 711 +#define _gloffset_RequestResidentProgramsNV 712 +#define _gloffset_TrackMatrixNV 713 +#define _gloffset_VertexAttrib1dNV 714 +#define _gloffset_VertexAttrib1dvNV 715 +#define _gloffset_VertexAttrib1fNV 716 +#define _gloffset_VertexAttrib1fvNV 717 +#define _gloffset_VertexAttrib1sNV 718 +#define _gloffset_VertexAttrib1svNV 719 +#define _gloffset_VertexAttrib2dNV 720 +#define _gloffset_VertexAttrib2dvNV 721 +#define _gloffset_VertexAttrib2fNV 722 +#define _gloffset_VertexAttrib2fvNV 723 +#define _gloffset_VertexAttrib2sNV 724 +#define _gloffset_VertexAttrib2svNV 725 +#define _gloffset_VertexAttrib3dNV 726 +#define _gloffset_VertexAttrib3dvNV 727 +#define _gloffset_VertexAttrib3fNV 728 +#define _gloffset_VertexAttrib3fvNV 729 +#define _gloffset_VertexAttrib3sNV 730 +#define _gloffset_VertexAttrib3svNV 731 +#define _gloffset_VertexAttrib4dNV 732 +#define _gloffset_VertexAttrib4dvNV 733 +#define _gloffset_VertexAttrib4fNV 734 +#define _gloffset_VertexAttrib4fvNV 735 +#define _gloffset_VertexAttrib4sNV 736 +#define _gloffset_VertexAttrib4svNV 737 +#define _gloffset_VertexAttrib4ubNV 738 +#define _gloffset_VertexAttrib4ubvNV 739 +#define _gloffset_VertexAttribPointerNV 740 +#define _gloffset_VertexAttribs1dvNV 741 +#define _gloffset_VertexAttribs1fvNV 742 +#define _gloffset_VertexAttribs1svNV 743 +#define _gloffset_VertexAttribs2dvNV 744 +#define _gloffset_VertexAttribs2fvNV 745 +#define _gloffset_VertexAttribs2svNV 746 +#define _gloffset_VertexAttribs3dvNV 747 +#define _gloffset_VertexAttribs3fvNV 748 +#define _gloffset_VertexAttribs3svNV 749 +#define _gloffset_VertexAttribs4dvNV 750 +#define _gloffset_VertexAttribs4fvNV 751 +#define _gloffset_VertexAttribs4svNV 752 +#define _gloffset_VertexAttribs4ubvNV 753 +#define _gloffset_GetTexBumpParameterfvATI 754 +#define _gloffset_GetTexBumpParameterivATI 755 +#define _gloffset_TexBumpParameterfvATI 756 +#define _gloffset_TexBumpParameterivATI 757 +#define _gloffset_AlphaFragmentOp1ATI 758 +#define _gloffset_AlphaFragmentOp2ATI 759 +#define _gloffset_AlphaFragmentOp3ATI 760 +#define _gloffset_BeginFragmentShaderATI 761 +#define _gloffset_BindFragmentShaderATI 762 +#define _gloffset_ColorFragmentOp1ATI 763 +#define _gloffset_ColorFragmentOp2ATI 764 +#define _gloffset_ColorFragmentOp3ATI 765 +#define _gloffset_DeleteFragmentShaderATI 766 +#define _gloffset_EndFragmentShaderATI 767 +#define _gloffset_GenFragmentShadersATI 768 +#define _gloffset_PassTexCoordATI 769 +#define _gloffset_SampleMapATI 770 +#define _gloffset_SetFragmentShaderConstantATI 771 +#define _gloffset_PointParameteriNV 772 +#define _gloffset_PointParameterivNV 773 +#define _gloffset_ActiveStencilFaceEXT 774 +#define _gloffset_BindVertexArrayAPPLE 775 +#define _gloffset_DeleteVertexArraysAPPLE 776 +#define _gloffset_GenVertexArraysAPPLE 777 +#define _gloffset_IsVertexArrayAPPLE 778 +#define _gloffset_GetProgramNamedParameterdvNV 779 +#define _gloffset_GetProgramNamedParameterfvNV 780 +#define _gloffset_ProgramNamedParameter4dNV 781 +#define _gloffset_ProgramNamedParameter4dvNV 782 +#define _gloffset_ProgramNamedParameter4fNV 783 +#define _gloffset_ProgramNamedParameter4fvNV 784 +#define _gloffset_PrimitiveRestartIndexNV 785 +#define _gloffset_PrimitiveRestartNV 786 +#define _gloffset_DepthBoundsEXT 787 +#define _gloffset_BlendEquationSeparateEXT 788 +#define _gloffset_BindFramebufferEXT 789 +#define _gloffset_BindRenderbufferEXT 790 +#define _gloffset_CheckFramebufferStatusEXT 791 +#define _gloffset_DeleteFramebuffersEXT 792 +#define _gloffset_DeleteRenderbuffersEXT 793 +#define _gloffset_FramebufferRenderbufferEXT 794 +#define _gloffset_FramebufferTexture1DEXT 795 +#define _gloffset_FramebufferTexture2DEXT 796 +#define _gloffset_FramebufferTexture3DEXT 797 +#define _gloffset_GenFramebuffersEXT 798 +#define _gloffset_GenRenderbuffersEXT 799 +#define _gloffset_GenerateMipmapEXT 800 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 801 +#define _gloffset_GetRenderbufferParameterivEXT 802 +#define _gloffset_IsFramebufferEXT 803 +#define _gloffset_IsRenderbufferEXT 804 +#define _gloffset_RenderbufferStorageEXT 805 +#define _gloffset_BlitFramebufferEXT 806 +#define _gloffset_BufferParameteriAPPLE 807 +#define _gloffset_FlushMappedBufferRangeAPPLE 808 +#define _gloffset_BindFragDataLocationEXT 809 +#define _gloffset_GetFragDataLocationEXT 810 +#define _gloffset_GetUniformuivEXT 811 +#define _gloffset_GetVertexAttribIivEXT 812 +#define _gloffset_GetVertexAttribIuivEXT 813 +#define _gloffset_Uniform1uiEXT 814 +#define _gloffset_Uniform1uivEXT 815 +#define _gloffset_Uniform2uiEXT 816 +#define _gloffset_Uniform2uivEXT 817 +#define _gloffset_Uniform3uiEXT 818 +#define _gloffset_Uniform3uivEXT 819 +#define _gloffset_Uniform4uiEXT 820 +#define _gloffset_Uniform4uivEXT 821 +#define _gloffset_VertexAttribI1iEXT 822 +#define _gloffset_VertexAttribI1ivEXT 823 +#define _gloffset_VertexAttribI1uiEXT 824 +#define _gloffset_VertexAttribI1uivEXT 825 +#define _gloffset_VertexAttribI2iEXT 826 +#define _gloffset_VertexAttribI2ivEXT 827 +#define _gloffset_VertexAttribI2uiEXT 828 +#define _gloffset_VertexAttribI2uivEXT 829 +#define _gloffset_VertexAttribI3iEXT 830 +#define _gloffset_VertexAttribI3ivEXT 831 +#define _gloffset_VertexAttribI3uiEXT 832 +#define _gloffset_VertexAttribI3uivEXT 833 +#define _gloffset_VertexAttribI4bvEXT 834 +#define _gloffset_VertexAttribI4iEXT 835 +#define _gloffset_VertexAttribI4ivEXT 836 +#define _gloffset_VertexAttribI4svEXT 837 +#define _gloffset_VertexAttribI4ubvEXT 838 +#define _gloffset_VertexAttribI4uiEXT 839 +#define _gloffset_VertexAttribI4uivEXT 840 +#define _gloffset_VertexAttribI4usvEXT 841 +#define _gloffset_VertexAttribIPointerEXT 842 +#define _gloffset_FramebufferTextureLayerEXT 843 +#define _gloffset_ColorMaskIndexedEXT 844 +#define _gloffset_DisableIndexedEXT 845 +#define _gloffset_EnableIndexedEXT 846 +#define _gloffset_GetBooleanIndexedvEXT 847 +#define _gloffset_GetIntegerIndexedvEXT 848 +#define _gloffset_IsEnabledIndexedEXT 849 +#define _gloffset_ClearColorIiEXT 850 +#define _gloffset_ClearColorIuiEXT 851 +#define _gloffset_GetTexParameterIivEXT 852 +#define _gloffset_GetTexParameterIuivEXT 853 +#define _gloffset_TexParameterIivEXT 854 +#define _gloffset_TexParameterIuivEXT 855 +#define _gloffset_BeginConditionalRenderNV 856 +#define _gloffset_EndConditionalRenderNV 857 +#define _gloffset_BeginTransformFeedbackEXT 858 +#define _gloffset_BindBufferBaseEXT 859 +#define _gloffset_BindBufferOffsetEXT 860 +#define _gloffset_BindBufferRangeEXT 861 +#define _gloffset_EndTransformFeedbackEXT 862 +#define _gloffset_GetTransformFeedbackVaryingEXT 863 +#define _gloffset_TransformFeedbackVaryingsEXT 864 +#define _gloffset_ProvokingVertexEXT 865 +#define _gloffset_GetTexParameterPointervAPPLE 866 +#define _gloffset_TextureRangeAPPLE 867 +#define _gloffset_GetObjectParameterivAPPLE 868 +#define _gloffset_ObjectPurgeableAPPLE 869 +#define _gloffset_ObjectUnpurgeableAPPLE 870 +#define _gloffset_ActiveProgramEXT 871 +#define _gloffset_CreateShaderProgramEXT 872 +#define _gloffset_UseShaderProgramEXT 873 +#define _gloffset_StencilFuncSeparateATI 874 +#define _gloffset_ProgramEnvParameters4fvEXT 875 +#define _gloffset_ProgramLocalParameters4fvEXT 876 +#define _gloffset_GetQueryObjecti64vEXT 877 +#define _gloffset_GetQueryObjectui64vEXT 878 +#define _gloffset_EGLImageTargetRenderbufferStorageOES 879 +#define _gloffset_EGLImageTargetTexture2DOES 880 -#else +#else /* !_GLAPI_USE_REMAP_TABLE */ -#define driDispatchRemapTable_size 419 +#define driDispatchRemapTable_size 473 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2569,1662 +972,3576 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define UniformMatrix3x4fv_remap_index 19 #define UniformMatrix4x2fv_remap_index 20 #define UniformMatrix4x3fv_remap_index 21 -#define DrawArraysInstanced_remap_index 22 -#define DrawElementsInstanced_remap_index 23 -#define LoadTransposeMatrixdARB_remap_index 24 -#define LoadTransposeMatrixfARB_remap_index 25 -#define MultTransposeMatrixdARB_remap_index 26 -#define MultTransposeMatrixfARB_remap_index 27 -#define SampleCoverageARB_remap_index 28 -#define CompressedTexImage1DARB_remap_index 29 -#define CompressedTexImage2DARB_remap_index 30 -#define CompressedTexImage3DARB_remap_index 31 -#define CompressedTexSubImage1DARB_remap_index 32 -#define CompressedTexSubImage2DARB_remap_index 33 -#define CompressedTexSubImage3DARB_remap_index 34 -#define GetCompressedTexImageARB_remap_index 35 -#define DisableVertexAttribArrayARB_remap_index 36 -#define EnableVertexAttribArrayARB_remap_index 37 -#define GetProgramEnvParameterdvARB_remap_index 38 -#define GetProgramEnvParameterfvARB_remap_index 39 -#define GetProgramLocalParameterdvARB_remap_index 40 -#define GetProgramLocalParameterfvARB_remap_index 41 -#define GetProgramStringARB_remap_index 42 -#define GetProgramivARB_remap_index 43 -#define GetVertexAttribdvARB_remap_index 44 -#define GetVertexAttribfvARB_remap_index 45 -#define GetVertexAttribivARB_remap_index 46 -#define ProgramEnvParameter4dARB_remap_index 47 -#define ProgramEnvParameter4dvARB_remap_index 48 -#define ProgramEnvParameter4fARB_remap_index 49 -#define ProgramEnvParameter4fvARB_remap_index 50 -#define ProgramLocalParameter4dARB_remap_index 51 -#define ProgramLocalParameter4dvARB_remap_index 52 -#define ProgramLocalParameter4fARB_remap_index 53 -#define ProgramLocalParameter4fvARB_remap_index 54 -#define ProgramStringARB_remap_index 55 -#define VertexAttrib1dARB_remap_index 56 -#define VertexAttrib1dvARB_remap_index 57 -#define VertexAttrib1fARB_remap_index 58 -#define VertexAttrib1fvARB_remap_index 59 -#define VertexAttrib1sARB_remap_index 60 -#define VertexAttrib1svARB_remap_index 61 -#define VertexAttrib2dARB_remap_index 62 -#define VertexAttrib2dvARB_remap_index 63 -#define VertexAttrib2fARB_remap_index 64 -#define VertexAttrib2fvARB_remap_index 65 -#define VertexAttrib2sARB_remap_index 66 -#define VertexAttrib2svARB_remap_index 67 -#define VertexAttrib3dARB_remap_index 68 -#define VertexAttrib3dvARB_remap_index 69 -#define VertexAttrib3fARB_remap_index 70 -#define VertexAttrib3fvARB_remap_index 71 -#define VertexAttrib3sARB_remap_index 72 -#define VertexAttrib3svARB_remap_index 73 -#define VertexAttrib4NbvARB_remap_index 74 -#define VertexAttrib4NivARB_remap_index 75 -#define VertexAttrib4NsvARB_remap_index 76 -#define VertexAttrib4NubARB_remap_index 77 -#define VertexAttrib4NubvARB_remap_index 78 -#define VertexAttrib4NuivARB_remap_index 79 -#define VertexAttrib4NusvARB_remap_index 80 -#define VertexAttrib4bvARB_remap_index 81 -#define VertexAttrib4dARB_remap_index 82 -#define VertexAttrib4dvARB_remap_index 83 -#define VertexAttrib4fARB_remap_index 84 -#define VertexAttrib4fvARB_remap_index 85 -#define VertexAttrib4ivARB_remap_index 86 -#define VertexAttrib4sARB_remap_index 87 -#define VertexAttrib4svARB_remap_index 88 -#define VertexAttrib4ubvARB_remap_index 89 -#define VertexAttrib4uivARB_remap_index 90 -#define VertexAttrib4usvARB_remap_index 91 -#define VertexAttribPointerARB_remap_index 92 -#define BindBufferARB_remap_index 93 -#define BufferDataARB_remap_index 94 -#define BufferSubDataARB_remap_index 95 -#define DeleteBuffersARB_remap_index 96 -#define GenBuffersARB_remap_index 97 -#define GetBufferParameterivARB_remap_index 98 -#define GetBufferPointervARB_remap_index 99 -#define GetBufferSubDataARB_remap_index 100 -#define IsBufferARB_remap_index 101 -#define MapBufferARB_remap_index 102 -#define UnmapBufferARB_remap_index 103 -#define BeginQueryARB_remap_index 104 -#define DeleteQueriesARB_remap_index 105 -#define EndQueryARB_remap_index 106 -#define GenQueriesARB_remap_index 107 -#define GetQueryObjectivARB_remap_index 108 -#define GetQueryObjectuivARB_remap_index 109 -#define GetQueryivARB_remap_index 110 -#define IsQueryARB_remap_index 111 -#define AttachObjectARB_remap_index 112 -#define CompileShaderARB_remap_index 113 -#define CreateProgramObjectARB_remap_index 114 -#define CreateShaderObjectARB_remap_index 115 -#define DeleteObjectARB_remap_index 116 -#define DetachObjectARB_remap_index 117 -#define GetActiveUniformARB_remap_index 118 -#define GetAttachedObjectsARB_remap_index 119 -#define GetHandleARB_remap_index 120 -#define GetInfoLogARB_remap_index 121 -#define GetObjectParameterfvARB_remap_index 122 -#define GetObjectParameterivARB_remap_index 123 -#define GetShaderSourceARB_remap_index 124 -#define GetUniformLocationARB_remap_index 125 -#define GetUniformfvARB_remap_index 126 -#define GetUniformivARB_remap_index 127 -#define LinkProgramARB_remap_index 128 -#define ShaderSourceARB_remap_index 129 -#define Uniform1fARB_remap_index 130 -#define Uniform1fvARB_remap_index 131 -#define Uniform1iARB_remap_index 132 -#define Uniform1ivARB_remap_index 133 -#define Uniform2fARB_remap_index 134 -#define Uniform2fvARB_remap_index 135 -#define Uniform2iARB_remap_index 136 -#define Uniform2ivARB_remap_index 137 -#define Uniform3fARB_remap_index 138 -#define Uniform3fvARB_remap_index 139 -#define Uniform3iARB_remap_index 140 -#define Uniform3ivARB_remap_index 141 -#define Uniform4fARB_remap_index 142 -#define Uniform4fvARB_remap_index 143 -#define Uniform4iARB_remap_index 144 -#define Uniform4ivARB_remap_index 145 -#define UniformMatrix2fvARB_remap_index 146 -#define UniformMatrix3fvARB_remap_index 147 -#define UniformMatrix4fvARB_remap_index 148 -#define UseProgramObjectARB_remap_index 149 -#define ValidateProgramARB_remap_index 150 -#define BindAttribLocationARB_remap_index 151 -#define GetActiveAttribARB_remap_index 152 -#define GetAttribLocationARB_remap_index 153 -#define DrawBuffersARB_remap_index 154 -#define RenderbufferStorageMultisample_remap_index 155 -#define FramebufferTextureARB_remap_index 156 -#define FramebufferTextureFaceARB_remap_index 157 -#define ProgramParameteriARB_remap_index 158 -#define FlushMappedBufferRange_remap_index 159 -#define MapBufferRange_remap_index 160 -#define BindVertexArray_remap_index 161 -#define GenVertexArrays_remap_index 162 -#define CopyBufferSubData_remap_index 163 -#define ClientWaitSync_remap_index 164 -#define DeleteSync_remap_index 165 -#define FenceSync_remap_index 166 -#define GetInteger64v_remap_index 167 -#define GetSynciv_remap_index 168 -#define IsSync_remap_index 169 -#define WaitSync_remap_index 170 -#define DrawElementsBaseVertex_remap_index 171 -#define DrawRangeElementsBaseVertex_remap_index 172 -#define MultiDrawElementsBaseVertex_remap_index 173 -#define BindTransformFeedback_remap_index 174 -#define DeleteTransformFeedbacks_remap_index 175 -#define DrawTransformFeedback_remap_index 176 -#define GenTransformFeedbacks_remap_index 177 -#define IsTransformFeedback_remap_index 178 -#define PauseTransformFeedback_remap_index 179 -#define ResumeTransformFeedback_remap_index 180 -#define PolygonOffsetEXT_remap_index 181 -#define GetPixelTexGenParameterfvSGIS_remap_index 182 -#define GetPixelTexGenParameterivSGIS_remap_index 183 -#define PixelTexGenParameterfSGIS_remap_index 184 -#define PixelTexGenParameterfvSGIS_remap_index 185 -#define PixelTexGenParameteriSGIS_remap_index 186 -#define PixelTexGenParameterivSGIS_remap_index 187 -#define SampleMaskSGIS_remap_index 188 -#define SamplePatternSGIS_remap_index 189 -#define ColorPointerEXT_remap_index 190 -#define EdgeFlagPointerEXT_remap_index 191 -#define IndexPointerEXT_remap_index 192 -#define NormalPointerEXT_remap_index 193 -#define TexCoordPointerEXT_remap_index 194 -#define VertexPointerEXT_remap_index 195 -#define PointParameterfEXT_remap_index 196 -#define PointParameterfvEXT_remap_index 197 -#define LockArraysEXT_remap_index 198 -#define UnlockArraysEXT_remap_index 199 -#define CullParameterdvEXT_remap_index 200 -#define CullParameterfvEXT_remap_index 201 -#define SecondaryColor3bEXT_remap_index 202 -#define SecondaryColor3bvEXT_remap_index 203 -#define SecondaryColor3dEXT_remap_index 204 -#define SecondaryColor3dvEXT_remap_index 205 -#define SecondaryColor3fEXT_remap_index 206 -#define SecondaryColor3fvEXT_remap_index 207 -#define SecondaryColor3iEXT_remap_index 208 -#define SecondaryColor3ivEXT_remap_index 209 -#define SecondaryColor3sEXT_remap_index 210 -#define SecondaryColor3svEXT_remap_index 211 -#define SecondaryColor3ubEXT_remap_index 212 -#define SecondaryColor3ubvEXT_remap_index 213 -#define SecondaryColor3uiEXT_remap_index 214 -#define SecondaryColor3uivEXT_remap_index 215 -#define SecondaryColor3usEXT_remap_index 216 -#define SecondaryColor3usvEXT_remap_index 217 -#define SecondaryColorPointerEXT_remap_index 218 -#define MultiDrawArraysEXT_remap_index 219 -#define MultiDrawElementsEXT_remap_index 220 -#define FogCoordPointerEXT_remap_index 221 -#define FogCoorddEXT_remap_index 222 -#define FogCoorddvEXT_remap_index 223 -#define FogCoordfEXT_remap_index 224 -#define FogCoordfvEXT_remap_index 225 -#define PixelTexGenSGIX_remap_index 226 -#define BlendFuncSeparateEXT_remap_index 227 -#define FlushVertexArrayRangeNV_remap_index 228 -#define VertexArrayRangeNV_remap_index 229 -#define CombinerInputNV_remap_index 230 -#define CombinerOutputNV_remap_index 231 -#define CombinerParameterfNV_remap_index 232 -#define CombinerParameterfvNV_remap_index 233 -#define CombinerParameteriNV_remap_index 234 -#define CombinerParameterivNV_remap_index 235 -#define FinalCombinerInputNV_remap_index 236 -#define GetCombinerInputParameterfvNV_remap_index 237 -#define GetCombinerInputParameterivNV_remap_index 238 -#define GetCombinerOutputParameterfvNV_remap_index 239 -#define GetCombinerOutputParameterivNV_remap_index 240 -#define GetFinalCombinerInputParameterfvNV_remap_index 241 -#define GetFinalCombinerInputParameterivNV_remap_index 242 -#define ResizeBuffersMESA_remap_index 243 -#define WindowPos2dMESA_remap_index 244 -#define WindowPos2dvMESA_remap_index 245 -#define WindowPos2fMESA_remap_index 246 -#define WindowPos2fvMESA_remap_index 247 -#define WindowPos2iMESA_remap_index 248 -#define WindowPos2ivMESA_remap_index 249 -#define WindowPos2sMESA_remap_index 250 -#define WindowPos2svMESA_remap_index 251 -#define WindowPos3dMESA_remap_index 252 -#define WindowPos3dvMESA_remap_index 253 -#define WindowPos3fMESA_remap_index 254 -#define WindowPos3fvMESA_remap_index 255 -#define WindowPos3iMESA_remap_index 256 -#define WindowPos3ivMESA_remap_index 257 -#define WindowPos3sMESA_remap_index 258 -#define WindowPos3svMESA_remap_index 259 -#define WindowPos4dMESA_remap_index 260 -#define WindowPos4dvMESA_remap_index 261 -#define WindowPos4fMESA_remap_index 262 -#define WindowPos4fvMESA_remap_index 263 -#define WindowPos4iMESA_remap_index 264 -#define WindowPos4ivMESA_remap_index 265 -#define WindowPos4sMESA_remap_index 266 -#define WindowPos4svMESA_remap_index 267 -#define MultiModeDrawArraysIBM_remap_index 268 -#define MultiModeDrawElementsIBM_remap_index 269 -#define DeleteFencesNV_remap_index 270 -#define FinishFenceNV_remap_index 271 -#define GenFencesNV_remap_index 272 -#define GetFenceivNV_remap_index 273 -#define IsFenceNV_remap_index 274 -#define SetFenceNV_remap_index 275 -#define TestFenceNV_remap_index 276 -#define AreProgramsResidentNV_remap_index 277 -#define BindProgramNV_remap_index 278 -#define DeleteProgramsNV_remap_index 279 -#define ExecuteProgramNV_remap_index 280 -#define GenProgramsNV_remap_index 281 -#define GetProgramParameterdvNV_remap_index 282 -#define GetProgramParameterfvNV_remap_index 283 -#define GetProgramStringNV_remap_index 284 -#define GetProgramivNV_remap_index 285 -#define GetTrackMatrixivNV_remap_index 286 -#define GetVertexAttribPointervNV_remap_index 287 -#define GetVertexAttribdvNV_remap_index 288 -#define GetVertexAttribfvNV_remap_index 289 -#define GetVertexAttribivNV_remap_index 290 -#define IsProgramNV_remap_index 291 -#define LoadProgramNV_remap_index 292 -#define ProgramParameters4dvNV_remap_index 293 -#define ProgramParameters4fvNV_remap_index 294 -#define RequestResidentProgramsNV_remap_index 295 -#define TrackMatrixNV_remap_index 296 -#define VertexAttrib1dNV_remap_index 297 -#define VertexAttrib1dvNV_remap_index 298 -#define VertexAttrib1fNV_remap_index 299 -#define VertexAttrib1fvNV_remap_index 300 -#define VertexAttrib1sNV_remap_index 301 -#define VertexAttrib1svNV_remap_index 302 -#define VertexAttrib2dNV_remap_index 303 -#define VertexAttrib2dvNV_remap_index 304 -#define VertexAttrib2fNV_remap_index 305 -#define VertexAttrib2fvNV_remap_index 306 -#define VertexAttrib2sNV_remap_index 307 -#define VertexAttrib2svNV_remap_index 308 -#define VertexAttrib3dNV_remap_index 309 -#define VertexAttrib3dvNV_remap_index 310 -#define VertexAttrib3fNV_remap_index 311 -#define VertexAttrib3fvNV_remap_index 312 -#define VertexAttrib3sNV_remap_index 313 -#define VertexAttrib3svNV_remap_index 314 -#define VertexAttrib4dNV_remap_index 315 -#define VertexAttrib4dvNV_remap_index 316 -#define VertexAttrib4fNV_remap_index 317 -#define VertexAttrib4fvNV_remap_index 318 -#define VertexAttrib4sNV_remap_index 319 -#define VertexAttrib4svNV_remap_index 320 -#define VertexAttrib4ubNV_remap_index 321 -#define VertexAttrib4ubvNV_remap_index 322 -#define VertexAttribPointerNV_remap_index 323 -#define VertexAttribs1dvNV_remap_index 324 -#define VertexAttribs1fvNV_remap_index 325 -#define VertexAttribs1svNV_remap_index 326 -#define VertexAttribs2dvNV_remap_index 327 -#define VertexAttribs2fvNV_remap_index 328 -#define VertexAttribs2svNV_remap_index 329 -#define VertexAttribs3dvNV_remap_index 330 -#define VertexAttribs3fvNV_remap_index 331 -#define VertexAttribs3svNV_remap_index 332 -#define VertexAttribs4dvNV_remap_index 333 -#define VertexAttribs4fvNV_remap_index 334 -#define VertexAttribs4svNV_remap_index 335 -#define VertexAttribs4ubvNV_remap_index 336 -#define GetTexBumpParameterfvATI_remap_index 337 -#define GetTexBumpParameterivATI_remap_index 338 -#define TexBumpParameterfvATI_remap_index 339 -#define TexBumpParameterivATI_remap_index 340 -#define AlphaFragmentOp1ATI_remap_index 341 -#define AlphaFragmentOp2ATI_remap_index 342 -#define AlphaFragmentOp3ATI_remap_index 343 -#define BeginFragmentShaderATI_remap_index 344 -#define BindFragmentShaderATI_remap_index 345 -#define ColorFragmentOp1ATI_remap_index 346 -#define ColorFragmentOp2ATI_remap_index 347 -#define ColorFragmentOp3ATI_remap_index 348 -#define DeleteFragmentShaderATI_remap_index 349 -#define EndFragmentShaderATI_remap_index 350 -#define GenFragmentShadersATI_remap_index 351 -#define PassTexCoordATI_remap_index 352 -#define SampleMapATI_remap_index 353 -#define SetFragmentShaderConstantATI_remap_index 354 -#define PointParameteriNV_remap_index 355 -#define PointParameterivNV_remap_index 356 -#define ActiveStencilFaceEXT_remap_index 357 -#define BindVertexArrayAPPLE_remap_index 358 -#define DeleteVertexArraysAPPLE_remap_index 359 -#define GenVertexArraysAPPLE_remap_index 360 -#define IsVertexArrayAPPLE_remap_index 361 -#define GetProgramNamedParameterdvNV_remap_index 362 -#define GetProgramNamedParameterfvNV_remap_index 363 -#define ProgramNamedParameter4dNV_remap_index 364 -#define ProgramNamedParameter4dvNV_remap_index 365 -#define ProgramNamedParameter4fNV_remap_index 366 -#define ProgramNamedParameter4fvNV_remap_index 367 -#define DepthBoundsEXT_remap_index 368 -#define BlendEquationSeparateEXT_remap_index 369 -#define BindFramebufferEXT_remap_index 370 -#define BindRenderbufferEXT_remap_index 371 -#define CheckFramebufferStatusEXT_remap_index 372 -#define DeleteFramebuffersEXT_remap_index 373 -#define DeleteRenderbuffersEXT_remap_index 374 -#define FramebufferRenderbufferEXT_remap_index 375 -#define FramebufferTexture1DEXT_remap_index 376 -#define FramebufferTexture2DEXT_remap_index 377 -#define FramebufferTexture3DEXT_remap_index 378 -#define GenFramebuffersEXT_remap_index 379 -#define GenRenderbuffersEXT_remap_index 380 -#define GenerateMipmapEXT_remap_index 381 -#define GetFramebufferAttachmentParameterivEXT_remap_index 382 -#define GetRenderbufferParameterivEXT_remap_index 383 -#define IsFramebufferEXT_remap_index 384 -#define IsRenderbufferEXT_remap_index 385 -#define RenderbufferStorageEXT_remap_index 386 -#define BlitFramebufferEXT_remap_index 387 -#define BufferParameteriAPPLE_remap_index 388 -#define FlushMappedBufferRangeAPPLE_remap_index 389 -#define FramebufferTextureLayerEXT_remap_index 390 -#define ColorMaskIndexedEXT_remap_index 391 -#define DisableIndexedEXT_remap_index 392 -#define EnableIndexedEXT_remap_index 393 -#define GetBooleanIndexedvEXT_remap_index 394 -#define GetIntegerIndexedvEXT_remap_index 395 -#define IsEnabledIndexedEXT_remap_index 396 -#define BeginConditionalRenderNV_remap_index 397 -#define EndConditionalRenderNV_remap_index 398 -#define BeginTransformFeedbackEXT_remap_index 399 -#define BindBufferBaseEXT_remap_index 400 -#define BindBufferOffsetEXT_remap_index 401 -#define BindBufferRangeEXT_remap_index 402 -#define EndTransformFeedbackEXT_remap_index 403 -#define GetTransformFeedbackVaryingEXT_remap_index 404 -#define TransformFeedbackVaryingsEXT_remap_index 405 -#define ProvokingVertexEXT_remap_index 406 -#define GetTexParameterPointervAPPLE_remap_index 407 -#define TextureRangeAPPLE_remap_index 408 -#define GetObjectParameterivAPPLE_remap_index 409 -#define ObjectPurgeableAPPLE_remap_index 410 -#define ObjectUnpurgeableAPPLE_remap_index 411 -#define StencilFuncSeparateATI_remap_index 412 -#define ProgramEnvParameters4fvEXT_remap_index 413 -#define ProgramLocalParameters4fvEXT_remap_index 414 -#define GetQueryObjecti64vEXT_remap_index 415 -#define GetQueryObjectui64vEXT_remap_index 416 -#define EGLImageTargetRenderbufferStorageOES_remap_index 417 -#define EGLImageTargetTexture2DOES_remap_index 418 +#define ClampColor_remap_index 22 +#define ClearBufferfi_remap_index 23 +#define ClearBufferfv_remap_index 24 +#define ClearBufferiv_remap_index 25 +#define ClearBufferuiv_remap_index 26 +#define GetStringi_remap_index 27 +#define TexBuffer_remap_index 28 +#define FramebufferTexture_remap_index 29 +#define GetBufferParameteri64v_remap_index 30 +#define GetInteger64i_v_remap_index 31 +#define VertexAttribDivisor_remap_index 32 +#define LoadTransposeMatrixdARB_remap_index 33 +#define LoadTransposeMatrixfARB_remap_index 34 +#define MultTransposeMatrixdARB_remap_index 35 +#define MultTransposeMatrixfARB_remap_index 36 +#define SampleCoverageARB_remap_index 37 +#define CompressedTexImage1DARB_remap_index 38 +#define CompressedTexImage2DARB_remap_index 39 +#define CompressedTexImage3DARB_remap_index 40 +#define CompressedTexSubImage1DARB_remap_index 41 +#define CompressedTexSubImage2DARB_remap_index 42 +#define CompressedTexSubImage3DARB_remap_index 43 +#define GetCompressedTexImageARB_remap_index 44 +#define DisableVertexAttribArrayARB_remap_index 45 +#define EnableVertexAttribArrayARB_remap_index 46 +#define GetProgramEnvParameterdvARB_remap_index 47 +#define GetProgramEnvParameterfvARB_remap_index 48 +#define GetProgramLocalParameterdvARB_remap_index 49 +#define GetProgramLocalParameterfvARB_remap_index 50 +#define GetProgramStringARB_remap_index 51 +#define GetProgramivARB_remap_index 52 +#define GetVertexAttribdvARB_remap_index 53 +#define GetVertexAttribfvARB_remap_index 54 +#define GetVertexAttribivARB_remap_index 55 +#define ProgramEnvParameter4dARB_remap_index 56 +#define ProgramEnvParameter4dvARB_remap_index 57 +#define ProgramEnvParameter4fARB_remap_index 58 +#define ProgramEnvParameter4fvARB_remap_index 59 +#define ProgramLocalParameter4dARB_remap_index 60 +#define ProgramLocalParameter4dvARB_remap_index 61 +#define ProgramLocalParameter4fARB_remap_index 62 +#define ProgramLocalParameter4fvARB_remap_index 63 +#define ProgramStringARB_remap_index 64 +#define VertexAttrib1dARB_remap_index 65 +#define VertexAttrib1dvARB_remap_index 66 +#define VertexAttrib1fARB_remap_index 67 +#define VertexAttrib1fvARB_remap_index 68 +#define VertexAttrib1sARB_remap_index 69 +#define VertexAttrib1svARB_remap_index 70 +#define VertexAttrib2dARB_remap_index 71 +#define VertexAttrib2dvARB_remap_index 72 +#define VertexAttrib2fARB_remap_index 73 +#define VertexAttrib2fvARB_remap_index 74 +#define VertexAttrib2sARB_remap_index 75 +#define VertexAttrib2svARB_remap_index 76 +#define VertexAttrib3dARB_remap_index 77 +#define VertexAttrib3dvARB_remap_index 78 +#define VertexAttrib3fARB_remap_index 79 +#define VertexAttrib3fvARB_remap_index 80 +#define VertexAttrib3sARB_remap_index 81 +#define VertexAttrib3svARB_remap_index 82 +#define VertexAttrib4NbvARB_remap_index 83 +#define VertexAttrib4NivARB_remap_index 84 +#define VertexAttrib4NsvARB_remap_index 85 +#define VertexAttrib4NubARB_remap_index 86 +#define VertexAttrib4NubvARB_remap_index 87 +#define VertexAttrib4NuivARB_remap_index 88 +#define VertexAttrib4NusvARB_remap_index 89 +#define VertexAttrib4bvARB_remap_index 90 +#define VertexAttrib4dARB_remap_index 91 +#define VertexAttrib4dvARB_remap_index 92 +#define VertexAttrib4fARB_remap_index 93 +#define VertexAttrib4fvARB_remap_index 94 +#define VertexAttrib4ivARB_remap_index 95 +#define VertexAttrib4sARB_remap_index 96 +#define VertexAttrib4svARB_remap_index 97 +#define VertexAttrib4ubvARB_remap_index 98 +#define VertexAttrib4uivARB_remap_index 99 +#define VertexAttrib4usvARB_remap_index 100 +#define VertexAttribPointerARB_remap_index 101 +#define BindBufferARB_remap_index 102 +#define BufferDataARB_remap_index 103 +#define BufferSubDataARB_remap_index 104 +#define DeleteBuffersARB_remap_index 105 +#define GenBuffersARB_remap_index 106 +#define GetBufferParameterivARB_remap_index 107 +#define GetBufferPointervARB_remap_index 108 +#define GetBufferSubDataARB_remap_index 109 +#define IsBufferARB_remap_index 110 +#define MapBufferARB_remap_index 111 +#define UnmapBufferARB_remap_index 112 +#define BeginQueryARB_remap_index 113 +#define DeleteQueriesARB_remap_index 114 +#define EndQueryARB_remap_index 115 +#define GenQueriesARB_remap_index 116 +#define GetQueryObjectivARB_remap_index 117 +#define GetQueryObjectuivARB_remap_index 118 +#define GetQueryivARB_remap_index 119 +#define IsQueryARB_remap_index 120 +#define AttachObjectARB_remap_index 121 +#define CompileShaderARB_remap_index 122 +#define CreateProgramObjectARB_remap_index 123 +#define CreateShaderObjectARB_remap_index 124 +#define DeleteObjectARB_remap_index 125 +#define DetachObjectARB_remap_index 126 +#define GetActiveUniformARB_remap_index 127 +#define GetAttachedObjectsARB_remap_index 128 +#define GetHandleARB_remap_index 129 +#define GetInfoLogARB_remap_index 130 +#define GetObjectParameterfvARB_remap_index 131 +#define GetObjectParameterivARB_remap_index 132 +#define GetShaderSourceARB_remap_index 133 +#define GetUniformLocationARB_remap_index 134 +#define GetUniformfvARB_remap_index 135 +#define GetUniformivARB_remap_index 136 +#define LinkProgramARB_remap_index 137 +#define ShaderSourceARB_remap_index 138 +#define Uniform1fARB_remap_index 139 +#define Uniform1fvARB_remap_index 140 +#define Uniform1iARB_remap_index 141 +#define Uniform1ivARB_remap_index 142 +#define Uniform2fARB_remap_index 143 +#define Uniform2fvARB_remap_index 144 +#define Uniform2iARB_remap_index 145 +#define Uniform2ivARB_remap_index 146 +#define Uniform3fARB_remap_index 147 +#define Uniform3fvARB_remap_index 148 +#define Uniform3iARB_remap_index 149 +#define Uniform3ivARB_remap_index 150 +#define Uniform4fARB_remap_index 151 +#define Uniform4fvARB_remap_index 152 +#define Uniform4iARB_remap_index 153 +#define Uniform4ivARB_remap_index 154 +#define UniformMatrix2fvARB_remap_index 155 +#define UniformMatrix3fvARB_remap_index 156 +#define UniformMatrix4fvARB_remap_index 157 +#define UseProgramObjectARB_remap_index 158 +#define ValidateProgramARB_remap_index 159 +#define BindAttribLocationARB_remap_index 160 +#define GetActiveAttribARB_remap_index 161 +#define GetAttribLocationARB_remap_index 162 +#define DrawBuffersARB_remap_index 163 +#define DrawArraysInstancedARB_remap_index 164 +#define DrawElementsInstancedARB_remap_index 165 +#define RenderbufferStorageMultisample_remap_index 166 +#define FramebufferTextureARB_remap_index 167 +#define FramebufferTextureFaceARB_remap_index 168 +#define ProgramParameteriARB_remap_index 169 +#define FlushMappedBufferRange_remap_index 170 +#define MapBufferRange_remap_index 171 +#define BindVertexArray_remap_index 172 +#define GenVertexArrays_remap_index 173 +#define CopyBufferSubData_remap_index 174 +#define ClientWaitSync_remap_index 175 +#define DeleteSync_remap_index 176 +#define FenceSync_remap_index 177 +#define GetInteger64v_remap_index 178 +#define GetSynciv_remap_index 179 +#define IsSync_remap_index 180 +#define WaitSync_remap_index 181 +#define DrawElementsBaseVertex_remap_index 182 +#define DrawRangeElementsBaseVertex_remap_index 183 +#define MultiDrawElementsBaseVertex_remap_index 184 +#define BindTransformFeedback_remap_index 185 +#define DeleteTransformFeedbacks_remap_index 186 +#define DrawTransformFeedback_remap_index 187 +#define GenTransformFeedbacks_remap_index 188 +#define IsTransformFeedback_remap_index 189 +#define PauseTransformFeedback_remap_index 190 +#define ResumeTransformFeedback_remap_index 191 +#define PolygonOffsetEXT_remap_index 192 +#define GetPixelTexGenParameterfvSGIS_remap_index 193 +#define GetPixelTexGenParameterivSGIS_remap_index 194 +#define PixelTexGenParameterfSGIS_remap_index 195 +#define PixelTexGenParameterfvSGIS_remap_index 196 +#define PixelTexGenParameteriSGIS_remap_index 197 +#define PixelTexGenParameterivSGIS_remap_index 198 +#define SampleMaskSGIS_remap_index 199 +#define SamplePatternSGIS_remap_index 200 +#define ColorPointerEXT_remap_index 201 +#define EdgeFlagPointerEXT_remap_index 202 +#define IndexPointerEXT_remap_index 203 +#define NormalPointerEXT_remap_index 204 +#define TexCoordPointerEXT_remap_index 205 +#define VertexPointerEXT_remap_index 206 +#define PointParameterfEXT_remap_index 207 +#define PointParameterfvEXT_remap_index 208 +#define LockArraysEXT_remap_index 209 +#define UnlockArraysEXT_remap_index 210 +#define SecondaryColor3bEXT_remap_index 211 +#define SecondaryColor3bvEXT_remap_index 212 +#define SecondaryColor3dEXT_remap_index 213 +#define SecondaryColor3dvEXT_remap_index 214 +#define SecondaryColor3fEXT_remap_index 215 +#define SecondaryColor3fvEXT_remap_index 216 +#define SecondaryColor3iEXT_remap_index 217 +#define SecondaryColor3ivEXT_remap_index 218 +#define SecondaryColor3sEXT_remap_index 219 +#define SecondaryColor3svEXT_remap_index 220 +#define SecondaryColor3ubEXT_remap_index 221 +#define SecondaryColor3ubvEXT_remap_index 222 +#define SecondaryColor3uiEXT_remap_index 223 +#define SecondaryColor3uivEXT_remap_index 224 +#define SecondaryColor3usEXT_remap_index 225 +#define SecondaryColor3usvEXT_remap_index 226 +#define SecondaryColorPointerEXT_remap_index 227 +#define MultiDrawArraysEXT_remap_index 228 +#define MultiDrawElementsEXT_remap_index 229 +#define FogCoordPointerEXT_remap_index 230 +#define FogCoorddEXT_remap_index 231 +#define FogCoorddvEXT_remap_index 232 +#define FogCoordfEXT_remap_index 233 +#define FogCoordfvEXT_remap_index 234 +#define PixelTexGenSGIX_remap_index 235 +#define BlendFuncSeparateEXT_remap_index 236 +#define FlushVertexArrayRangeNV_remap_index 237 +#define VertexArrayRangeNV_remap_index 238 +#define CombinerInputNV_remap_index 239 +#define CombinerOutputNV_remap_index 240 +#define CombinerParameterfNV_remap_index 241 +#define CombinerParameterfvNV_remap_index 242 +#define CombinerParameteriNV_remap_index 243 +#define CombinerParameterivNV_remap_index 244 +#define FinalCombinerInputNV_remap_index 245 +#define GetCombinerInputParameterfvNV_remap_index 246 +#define GetCombinerInputParameterivNV_remap_index 247 +#define GetCombinerOutputParameterfvNV_remap_index 248 +#define GetCombinerOutputParameterivNV_remap_index 249 +#define GetFinalCombinerInputParameterfvNV_remap_index 250 +#define GetFinalCombinerInputParameterivNV_remap_index 251 +#define ResizeBuffersMESA_remap_index 252 +#define WindowPos2dMESA_remap_index 253 +#define WindowPos2dvMESA_remap_index 254 +#define WindowPos2fMESA_remap_index 255 +#define WindowPos2fvMESA_remap_index 256 +#define WindowPos2iMESA_remap_index 257 +#define WindowPos2ivMESA_remap_index 258 +#define WindowPos2sMESA_remap_index 259 +#define WindowPos2svMESA_remap_index 260 +#define WindowPos3dMESA_remap_index 261 +#define WindowPos3dvMESA_remap_index 262 +#define WindowPos3fMESA_remap_index 263 +#define WindowPos3fvMESA_remap_index 264 +#define WindowPos3iMESA_remap_index 265 +#define WindowPos3ivMESA_remap_index 266 +#define WindowPos3sMESA_remap_index 267 +#define WindowPos3svMESA_remap_index 268 +#define WindowPos4dMESA_remap_index 269 +#define WindowPos4dvMESA_remap_index 270 +#define WindowPos4fMESA_remap_index 271 +#define WindowPos4fvMESA_remap_index 272 +#define WindowPos4iMESA_remap_index 273 +#define WindowPos4ivMESA_remap_index 274 +#define WindowPos4sMESA_remap_index 275 +#define WindowPos4svMESA_remap_index 276 +#define MultiModeDrawArraysIBM_remap_index 277 +#define MultiModeDrawElementsIBM_remap_index 278 +#define DeleteFencesNV_remap_index 279 +#define FinishFenceNV_remap_index 280 +#define GenFencesNV_remap_index 281 +#define GetFenceivNV_remap_index 282 +#define IsFenceNV_remap_index 283 +#define SetFenceNV_remap_index 284 +#define TestFenceNV_remap_index 285 +#define AreProgramsResidentNV_remap_index 286 +#define BindProgramNV_remap_index 287 +#define DeleteProgramsNV_remap_index 288 +#define ExecuteProgramNV_remap_index 289 +#define GenProgramsNV_remap_index 290 +#define GetProgramParameterdvNV_remap_index 291 +#define GetProgramParameterfvNV_remap_index 292 +#define GetProgramStringNV_remap_index 293 +#define GetProgramivNV_remap_index 294 +#define GetTrackMatrixivNV_remap_index 295 +#define GetVertexAttribPointervNV_remap_index 296 +#define GetVertexAttribdvNV_remap_index 297 +#define GetVertexAttribfvNV_remap_index 298 +#define GetVertexAttribivNV_remap_index 299 +#define IsProgramNV_remap_index 300 +#define LoadProgramNV_remap_index 301 +#define ProgramParameters4dvNV_remap_index 302 +#define ProgramParameters4fvNV_remap_index 303 +#define RequestResidentProgramsNV_remap_index 304 +#define TrackMatrixNV_remap_index 305 +#define VertexAttrib1dNV_remap_index 306 +#define VertexAttrib1dvNV_remap_index 307 +#define VertexAttrib1fNV_remap_index 308 +#define VertexAttrib1fvNV_remap_index 309 +#define VertexAttrib1sNV_remap_index 310 +#define VertexAttrib1svNV_remap_index 311 +#define VertexAttrib2dNV_remap_index 312 +#define VertexAttrib2dvNV_remap_index 313 +#define VertexAttrib2fNV_remap_index 314 +#define VertexAttrib2fvNV_remap_index 315 +#define VertexAttrib2sNV_remap_index 316 +#define VertexAttrib2svNV_remap_index 317 +#define VertexAttrib3dNV_remap_index 318 +#define VertexAttrib3dvNV_remap_index 319 +#define VertexAttrib3fNV_remap_index 320 +#define VertexAttrib3fvNV_remap_index 321 +#define VertexAttrib3sNV_remap_index 322 +#define VertexAttrib3svNV_remap_index 323 +#define VertexAttrib4dNV_remap_index 324 +#define VertexAttrib4dvNV_remap_index 325 +#define VertexAttrib4fNV_remap_index 326 +#define VertexAttrib4fvNV_remap_index 327 +#define VertexAttrib4sNV_remap_index 328 +#define VertexAttrib4svNV_remap_index 329 +#define VertexAttrib4ubNV_remap_index 330 +#define VertexAttrib4ubvNV_remap_index 331 +#define VertexAttribPointerNV_remap_index 332 +#define VertexAttribs1dvNV_remap_index 333 +#define VertexAttribs1fvNV_remap_index 334 +#define VertexAttribs1svNV_remap_index 335 +#define VertexAttribs2dvNV_remap_index 336 +#define VertexAttribs2fvNV_remap_index 337 +#define VertexAttribs2svNV_remap_index 338 +#define VertexAttribs3dvNV_remap_index 339 +#define VertexAttribs3fvNV_remap_index 340 +#define VertexAttribs3svNV_remap_index 341 +#define VertexAttribs4dvNV_remap_index 342 +#define VertexAttribs4fvNV_remap_index 343 +#define VertexAttribs4svNV_remap_index 344 +#define VertexAttribs4ubvNV_remap_index 345 +#define GetTexBumpParameterfvATI_remap_index 346 +#define GetTexBumpParameterivATI_remap_index 347 +#define TexBumpParameterfvATI_remap_index 348 +#define TexBumpParameterivATI_remap_index 349 +#define AlphaFragmentOp1ATI_remap_index 350 +#define AlphaFragmentOp2ATI_remap_index 351 +#define AlphaFragmentOp3ATI_remap_index 352 +#define BeginFragmentShaderATI_remap_index 353 +#define BindFragmentShaderATI_remap_index 354 +#define ColorFragmentOp1ATI_remap_index 355 +#define ColorFragmentOp2ATI_remap_index 356 +#define ColorFragmentOp3ATI_remap_index 357 +#define DeleteFragmentShaderATI_remap_index 358 +#define EndFragmentShaderATI_remap_index 359 +#define GenFragmentShadersATI_remap_index 360 +#define PassTexCoordATI_remap_index 361 +#define SampleMapATI_remap_index 362 +#define SetFragmentShaderConstantATI_remap_index 363 +#define PointParameteriNV_remap_index 364 +#define PointParameterivNV_remap_index 365 +#define ActiveStencilFaceEXT_remap_index 366 +#define BindVertexArrayAPPLE_remap_index 367 +#define DeleteVertexArraysAPPLE_remap_index 368 +#define GenVertexArraysAPPLE_remap_index 369 +#define IsVertexArrayAPPLE_remap_index 370 +#define GetProgramNamedParameterdvNV_remap_index 371 +#define GetProgramNamedParameterfvNV_remap_index 372 +#define ProgramNamedParameter4dNV_remap_index 373 +#define ProgramNamedParameter4dvNV_remap_index 374 +#define ProgramNamedParameter4fNV_remap_index 375 +#define ProgramNamedParameter4fvNV_remap_index 376 +#define PrimitiveRestartIndexNV_remap_index 377 +#define PrimitiveRestartNV_remap_index 378 +#define DepthBoundsEXT_remap_index 379 +#define BlendEquationSeparateEXT_remap_index 380 +#define BindFramebufferEXT_remap_index 381 +#define BindRenderbufferEXT_remap_index 382 +#define CheckFramebufferStatusEXT_remap_index 383 +#define DeleteFramebuffersEXT_remap_index 384 +#define DeleteRenderbuffersEXT_remap_index 385 +#define FramebufferRenderbufferEXT_remap_index 386 +#define FramebufferTexture1DEXT_remap_index 387 +#define FramebufferTexture2DEXT_remap_index 388 +#define FramebufferTexture3DEXT_remap_index 389 +#define GenFramebuffersEXT_remap_index 390 +#define GenRenderbuffersEXT_remap_index 391 +#define GenerateMipmapEXT_remap_index 392 +#define GetFramebufferAttachmentParameterivEXT_remap_index 393 +#define GetRenderbufferParameterivEXT_remap_index 394 +#define IsFramebufferEXT_remap_index 395 +#define IsRenderbufferEXT_remap_index 396 +#define RenderbufferStorageEXT_remap_index 397 +#define BlitFramebufferEXT_remap_index 398 +#define BufferParameteriAPPLE_remap_index 399 +#define FlushMappedBufferRangeAPPLE_remap_index 400 +#define BindFragDataLocationEXT_remap_index 401 +#define GetFragDataLocationEXT_remap_index 402 +#define GetUniformuivEXT_remap_index 403 +#define GetVertexAttribIivEXT_remap_index 404 +#define GetVertexAttribIuivEXT_remap_index 405 +#define Uniform1uiEXT_remap_index 406 +#define Uniform1uivEXT_remap_index 407 +#define Uniform2uiEXT_remap_index 408 +#define Uniform2uivEXT_remap_index 409 +#define Uniform3uiEXT_remap_index 410 +#define Uniform3uivEXT_remap_index 411 +#define Uniform4uiEXT_remap_index 412 +#define Uniform4uivEXT_remap_index 413 +#define VertexAttribI1iEXT_remap_index 414 +#define VertexAttribI1ivEXT_remap_index 415 +#define VertexAttribI1uiEXT_remap_index 416 +#define VertexAttribI1uivEXT_remap_index 417 +#define VertexAttribI2iEXT_remap_index 418 +#define VertexAttribI2ivEXT_remap_index 419 +#define VertexAttribI2uiEXT_remap_index 420 +#define VertexAttribI2uivEXT_remap_index 421 +#define VertexAttribI3iEXT_remap_index 422 +#define VertexAttribI3ivEXT_remap_index 423 +#define VertexAttribI3uiEXT_remap_index 424 +#define VertexAttribI3uivEXT_remap_index 425 +#define VertexAttribI4bvEXT_remap_index 426 +#define VertexAttribI4iEXT_remap_index 427 +#define VertexAttribI4ivEXT_remap_index 428 +#define VertexAttribI4svEXT_remap_index 429 +#define VertexAttribI4ubvEXT_remap_index 430 +#define VertexAttribI4uiEXT_remap_index 431 +#define VertexAttribI4uivEXT_remap_index 432 +#define VertexAttribI4usvEXT_remap_index 433 +#define VertexAttribIPointerEXT_remap_index 434 +#define FramebufferTextureLayerEXT_remap_index 435 +#define ColorMaskIndexedEXT_remap_index 436 +#define DisableIndexedEXT_remap_index 437 +#define EnableIndexedEXT_remap_index 438 +#define GetBooleanIndexedvEXT_remap_index 439 +#define GetIntegerIndexedvEXT_remap_index 440 +#define IsEnabledIndexedEXT_remap_index 441 +#define ClearColorIiEXT_remap_index 442 +#define ClearColorIuiEXT_remap_index 443 +#define GetTexParameterIivEXT_remap_index 444 +#define GetTexParameterIuivEXT_remap_index 445 +#define TexParameterIivEXT_remap_index 446 +#define TexParameterIuivEXT_remap_index 447 +#define BeginConditionalRenderNV_remap_index 448 +#define EndConditionalRenderNV_remap_index 449 +#define BeginTransformFeedbackEXT_remap_index 450 +#define BindBufferBaseEXT_remap_index 451 +#define BindBufferOffsetEXT_remap_index 452 +#define BindBufferRangeEXT_remap_index 453 +#define EndTransformFeedbackEXT_remap_index 454 +#define GetTransformFeedbackVaryingEXT_remap_index 455 +#define TransformFeedbackVaryingsEXT_remap_index 456 +#define ProvokingVertexEXT_remap_index 457 +#define GetTexParameterPointervAPPLE_remap_index 458 +#define TextureRangeAPPLE_remap_index 459 +#define GetObjectParameterivAPPLE_remap_index 460 +#define ObjectPurgeableAPPLE_remap_index 461 +#define ObjectUnpurgeableAPPLE_remap_index 462 +#define ActiveProgramEXT_remap_index 463 +#define CreateShaderProgramEXT_remap_index 464 +#define UseShaderProgramEXT_remap_index 465 +#define StencilFuncSeparateATI_remap_index 466 +#define ProgramEnvParameters4fvEXT_remap_index 467 +#define ProgramLocalParameters4fvEXT_remap_index 468 +#define GetQueryObjecti64vEXT_remap_index 469 +#define GetQueryObjectui64vEXT_remap_index 470 +#define EGLImageTargetRenderbufferStorageOES_remap_index 471 +#define EGLImageTargetTexture2DOES_remap_index 472 + +#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index] +#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index] +#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index] +#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index] +#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index] +#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index] +#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index] +#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index] +#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index] +#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index] +#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index] +#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index] +#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index] +#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index] +#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index] +#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index] +#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index] +#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index] +#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index] +#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index] +#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index] +#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index] +#define _gloffset_ClampColor driDispatchRemapTable[ClampColor_remap_index] +#define _gloffset_ClearBufferfi driDispatchRemapTable[ClearBufferfi_remap_index] +#define _gloffset_ClearBufferfv driDispatchRemapTable[ClearBufferfv_remap_index] +#define _gloffset_ClearBufferiv driDispatchRemapTable[ClearBufferiv_remap_index] +#define _gloffset_ClearBufferuiv driDispatchRemapTable[ClearBufferuiv_remap_index] +#define _gloffset_GetStringi driDispatchRemapTable[GetStringi_remap_index] +#define _gloffset_TexBuffer driDispatchRemapTable[TexBuffer_remap_index] +#define _gloffset_FramebufferTexture driDispatchRemapTable[FramebufferTexture_remap_index] +#define _gloffset_GetBufferParameteri64v driDispatchRemapTable[GetBufferParameteri64v_remap_index] +#define _gloffset_GetInteger64i_v driDispatchRemapTable[GetInteger64i_v_remap_index] +#define _gloffset_VertexAttribDivisor driDispatchRemapTable[VertexAttribDivisor_remap_index] +#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index] +#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index] +#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index] +#define _gloffset_MultTransposeMatrixfARB driDispatchRemapTable[MultTransposeMatrixfARB_remap_index] +#define _gloffset_SampleCoverageARB driDispatchRemapTable[SampleCoverageARB_remap_index] +#define _gloffset_CompressedTexImage1DARB driDispatchRemapTable[CompressedTexImage1DARB_remap_index] +#define _gloffset_CompressedTexImage2DARB driDispatchRemapTable[CompressedTexImage2DARB_remap_index] +#define _gloffset_CompressedTexImage3DARB driDispatchRemapTable[CompressedTexImage3DARB_remap_index] +#define _gloffset_CompressedTexSubImage1DARB driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index] +#define _gloffset_CompressedTexSubImage2DARB driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index] +#define _gloffset_CompressedTexSubImage3DARB driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index] +#define _gloffset_GetCompressedTexImageARB driDispatchRemapTable[GetCompressedTexImageARB_remap_index] +#define _gloffset_DisableVertexAttribArrayARB driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index] +#define _gloffset_EnableVertexAttribArrayARB driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index] +#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index] +#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index] +#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index] +#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index] +#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index] +#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index] +#define _gloffset_GetVertexAttribdvARB driDispatchRemapTable[GetVertexAttribdvARB_remap_index] +#define _gloffset_GetVertexAttribfvARB driDispatchRemapTable[GetVertexAttribfvARB_remap_index] +#define _gloffset_GetVertexAttribivARB driDispatchRemapTable[GetVertexAttribivARB_remap_index] +#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index] +#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index] +#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index] +#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index] +#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index] +#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index] +#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index] +#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index] +#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index] +#define _gloffset_VertexAttrib1dARB driDispatchRemapTable[VertexAttrib1dARB_remap_index] +#define _gloffset_VertexAttrib1dvARB driDispatchRemapTable[VertexAttrib1dvARB_remap_index] +#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index] +#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index] +#define _gloffset_VertexAttrib1sARB driDispatchRemapTable[VertexAttrib1sARB_remap_index] +#define _gloffset_VertexAttrib1svARB driDispatchRemapTable[VertexAttrib1svARB_remap_index] +#define _gloffset_VertexAttrib2dARB driDispatchRemapTable[VertexAttrib2dARB_remap_index] +#define _gloffset_VertexAttrib2dvARB driDispatchRemapTable[VertexAttrib2dvARB_remap_index] +#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index] +#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index] +#define _gloffset_VertexAttrib2sARB driDispatchRemapTable[VertexAttrib2sARB_remap_index] +#define _gloffset_VertexAttrib2svARB driDispatchRemapTable[VertexAttrib2svARB_remap_index] +#define _gloffset_VertexAttrib3dARB driDispatchRemapTable[VertexAttrib3dARB_remap_index] +#define _gloffset_VertexAttrib3dvARB driDispatchRemapTable[VertexAttrib3dvARB_remap_index] +#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index] +#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index] +#define _gloffset_VertexAttrib3sARB driDispatchRemapTable[VertexAttrib3sARB_remap_index] +#define _gloffset_VertexAttrib3svARB driDispatchRemapTable[VertexAttrib3svARB_remap_index] +#define _gloffset_VertexAttrib4NbvARB driDispatchRemapTable[VertexAttrib4NbvARB_remap_index] +#define _gloffset_VertexAttrib4NivARB driDispatchRemapTable[VertexAttrib4NivARB_remap_index] +#define _gloffset_VertexAttrib4NsvARB driDispatchRemapTable[VertexAttrib4NsvARB_remap_index] +#define _gloffset_VertexAttrib4NubARB driDispatchRemapTable[VertexAttrib4NubARB_remap_index] +#define _gloffset_VertexAttrib4NubvARB driDispatchRemapTable[VertexAttrib4NubvARB_remap_index] +#define _gloffset_VertexAttrib4NuivARB driDispatchRemapTable[VertexAttrib4NuivARB_remap_index] +#define _gloffset_VertexAttrib4NusvARB driDispatchRemapTable[VertexAttrib4NusvARB_remap_index] +#define _gloffset_VertexAttrib4bvARB driDispatchRemapTable[VertexAttrib4bvARB_remap_index] +#define _gloffset_VertexAttrib4dARB driDispatchRemapTable[VertexAttrib4dARB_remap_index] +#define _gloffset_VertexAttrib4dvARB driDispatchRemapTable[VertexAttrib4dvARB_remap_index] +#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index] +#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index] +#define _gloffset_VertexAttrib4ivARB driDispatchRemapTable[VertexAttrib4ivARB_remap_index] +#define _gloffset_VertexAttrib4sARB driDispatchRemapTable[VertexAttrib4sARB_remap_index] +#define _gloffset_VertexAttrib4svARB driDispatchRemapTable[VertexAttrib4svARB_remap_index] +#define _gloffset_VertexAttrib4ubvARB driDispatchRemapTable[VertexAttrib4ubvARB_remap_index] +#define _gloffset_VertexAttrib4uivARB driDispatchRemapTable[VertexAttrib4uivARB_remap_index] +#define _gloffset_VertexAttrib4usvARB driDispatchRemapTable[VertexAttrib4usvARB_remap_index] +#define _gloffset_VertexAttribPointerARB driDispatchRemapTable[VertexAttribPointerARB_remap_index] +#define _gloffset_BindBufferARB driDispatchRemapTable[BindBufferARB_remap_index] +#define _gloffset_BufferDataARB driDispatchRemapTable[BufferDataARB_remap_index] +#define _gloffset_BufferSubDataARB driDispatchRemapTable[BufferSubDataARB_remap_index] +#define _gloffset_DeleteBuffersARB driDispatchRemapTable[DeleteBuffersARB_remap_index] +#define _gloffset_GenBuffersARB driDispatchRemapTable[GenBuffersARB_remap_index] +#define _gloffset_GetBufferParameterivARB driDispatchRemapTable[GetBufferParameterivARB_remap_index] +#define _gloffset_GetBufferPointervARB driDispatchRemapTable[GetBufferPointervARB_remap_index] +#define _gloffset_GetBufferSubDataARB driDispatchRemapTable[GetBufferSubDataARB_remap_index] +#define _gloffset_IsBufferARB driDispatchRemapTable[IsBufferARB_remap_index] +#define _gloffset_MapBufferARB driDispatchRemapTable[MapBufferARB_remap_index] +#define _gloffset_UnmapBufferARB driDispatchRemapTable[UnmapBufferARB_remap_index] +#define _gloffset_BeginQueryARB driDispatchRemapTable[BeginQueryARB_remap_index] +#define _gloffset_DeleteQueriesARB driDispatchRemapTable[DeleteQueriesARB_remap_index] +#define _gloffset_EndQueryARB driDispatchRemapTable[EndQueryARB_remap_index] +#define _gloffset_GenQueriesARB driDispatchRemapTable[GenQueriesARB_remap_index] +#define _gloffset_GetQueryObjectivARB driDispatchRemapTable[GetQueryObjectivARB_remap_index] +#define _gloffset_GetQueryObjectuivARB driDispatchRemapTable[GetQueryObjectuivARB_remap_index] +#define _gloffset_GetQueryivARB driDispatchRemapTable[GetQueryivARB_remap_index] +#define _gloffset_IsQueryARB driDispatchRemapTable[IsQueryARB_remap_index] +#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index] +#define _gloffset_CompileShaderARB driDispatchRemapTable[CompileShaderARB_remap_index] +#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index] +#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index] +#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index] +#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index] +#define _gloffset_GetActiveUniformARB driDispatchRemapTable[GetActiveUniformARB_remap_index] +#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index] +#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index] +#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index] +#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index] +#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index] +#define _gloffset_GetShaderSourceARB driDispatchRemapTable[GetShaderSourceARB_remap_index] +#define _gloffset_GetUniformLocationARB driDispatchRemapTable[GetUniformLocationARB_remap_index] +#define _gloffset_GetUniformfvARB driDispatchRemapTable[GetUniformfvARB_remap_index] +#define _gloffset_GetUniformivARB driDispatchRemapTable[GetUniformivARB_remap_index] +#define _gloffset_LinkProgramARB driDispatchRemapTable[LinkProgramARB_remap_index] +#define _gloffset_ShaderSourceARB driDispatchRemapTable[ShaderSourceARB_remap_index] +#define _gloffset_Uniform1fARB driDispatchRemapTable[Uniform1fARB_remap_index] +#define _gloffset_Uniform1fvARB driDispatchRemapTable[Uniform1fvARB_remap_index] +#define _gloffset_Uniform1iARB driDispatchRemapTable[Uniform1iARB_remap_index] +#define _gloffset_Uniform1ivARB driDispatchRemapTable[Uniform1ivARB_remap_index] +#define _gloffset_Uniform2fARB driDispatchRemapTable[Uniform2fARB_remap_index] +#define _gloffset_Uniform2fvARB driDispatchRemapTable[Uniform2fvARB_remap_index] +#define _gloffset_Uniform2iARB driDispatchRemapTable[Uniform2iARB_remap_index] +#define _gloffset_Uniform2ivARB driDispatchRemapTable[Uniform2ivARB_remap_index] +#define _gloffset_Uniform3fARB driDispatchRemapTable[Uniform3fARB_remap_index] +#define _gloffset_Uniform3fvARB driDispatchRemapTable[Uniform3fvARB_remap_index] +#define _gloffset_Uniform3iARB driDispatchRemapTable[Uniform3iARB_remap_index] +#define _gloffset_Uniform3ivARB driDispatchRemapTable[Uniform3ivARB_remap_index] +#define _gloffset_Uniform4fARB driDispatchRemapTable[Uniform4fARB_remap_index] +#define _gloffset_Uniform4fvARB driDispatchRemapTable[Uniform4fvARB_remap_index] +#define _gloffset_Uniform4iARB driDispatchRemapTable[Uniform4iARB_remap_index] +#define _gloffset_Uniform4ivARB driDispatchRemapTable[Uniform4ivARB_remap_index] +#define _gloffset_UniformMatrix2fvARB driDispatchRemapTable[UniformMatrix2fvARB_remap_index] +#define _gloffset_UniformMatrix3fvARB driDispatchRemapTable[UniformMatrix3fvARB_remap_index] +#define _gloffset_UniformMatrix4fvARB driDispatchRemapTable[UniformMatrix4fvARB_remap_index] +#define _gloffset_UseProgramObjectARB driDispatchRemapTable[UseProgramObjectARB_remap_index] +#define _gloffset_ValidateProgramARB driDispatchRemapTable[ValidateProgramARB_remap_index] +#define _gloffset_BindAttribLocationARB driDispatchRemapTable[BindAttribLocationARB_remap_index] +#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index] +#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index] +#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index] +#define _gloffset_DrawArraysInstancedARB driDispatchRemapTable[DrawArraysInstancedARB_remap_index] +#define _gloffset_DrawElementsInstancedARB driDispatchRemapTable[DrawElementsInstancedARB_remap_index] +#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index] +#define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index] +#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index] +#define _gloffset_ProgramParameteriARB driDispatchRemapTable[ProgramParameteriARB_remap_index] +#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index] +#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index] +#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index] +#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index] +#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index] +#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index] +#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index] +#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index] +#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index] +#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index] +#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index] +#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index] +#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index] +#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index] +#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index] +#define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index] +#define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index] +#define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index] +#define _gloffset_GenTransformFeedbacks driDispatchRemapTable[GenTransformFeedbacks_remap_index] +#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index] +#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index] +#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index] +#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index] +#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index] +#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index] +#define _gloffset_PixelTexGenParameterfSGIS driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index] +#define _gloffset_PixelTexGenParameterfvSGIS driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index] +#define _gloffset_PixelTexGenParameteriSGIS driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index] +#define _gloffset_PixelTexGenParameterivSGIS driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index] +#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index] +#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index] +#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index] +#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index] +#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index] +#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index] +#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index] +#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index] +#define _gloffset_PointParameterfEXT driDispatchRemapTable[PointParameterfEXT_remap_index] +#define _gloffset_PointParameterfvEXT driDispatchRemapTable[PointParameterfvEXT_remap_index] +#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index] +#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index] +#define _gloffset_SecondaryColor3bEXT driDispatchRemapTable[SecondaryColor3bEXT_remap_index] +#define _gloffset_SecondaryColor3bvEXT driDispatchRemapTable[SecondaryColor3bvEXT_remap_index] +#define _gloffset_SecondaryColor3dEXT driDispatchRemapTable[SecondaryColor3dEXT_remap_index] +#define _gloffset_SecondaryColor3dvEXT driDispatchRemapTable[SecondaryColor3dvEXT_remap_index] +#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index] +#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index] +#define _gloffset_SecondaryColor3iEXT driDispatchRemapTable[SecondaryColor3iEXT_remap_index] +#define _gloffset_SecondaryColor3ivEXT driDispatchRemapTable[SecondaryColor3ivEXT_remap_index] +#define _gloffset_SecondaryColor3sEXT driDispatchRemapTable[SecondaryColor3sEXT_remap_index] +#define _gloffset_SecondaryColor3svEXT driDispatchRemapTable[SecondaryColor3svEXT_remap_index] +#define _gloffset_SecondaryColor3ubEXT driDispatchRemapTable[SecondaryColor3ubEXT_remap_index] +#define _gloffset_SecondaryColor3ubvEXT driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index] +#define _gloffset_SecondaryColor3uiEXT driDispatchRemapTable[SecondaryColor3uiEXT_remap_index] +#define _gloffset_SecondaryColor3uivEXT driDispatchRemapTable[SecondaryColor3uivEXT_remap_index] +#define _gloffset_SecondaryColor3usEXT driDispatchRemapTable[SecondaryColor3usEXT_remap_index] +#define _gloffset_SecondaryColor3usvEXT driDispatchRemapTable[SecondaryColor3usvEXT_remap_index] +#define _gloffset_SecondaryColorPointerEXT driDispatchRemapTable[SecondaryColorPointerEXT_remap_index] +#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index] +#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index] +#define _gloffset_FogCoordPointerEXT driDispatchRemapTable[FogCoordPointerEXT_remap_index] +#define _gloffset_FogCoorddEXT driDispatchRemapTable[FogCoorddEXT_remap_index] +#define _gloffset_FogCoorddvEXT driDispatchRemapTable[FogCoorddvEXT_remap_index] +#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index] +#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index] +#define _gloffset_PixelTexGenSGIX driDispatchRemapTable[PixelTexGenSGIX_remap_index] +#define _gloffset_BlendFuncSeparateEXT driDispatchRemapTable[BlendFuncSeparateEXT_remap_index] +#define _gloffset_FlushVertexArrayRangeNV driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index] +#define _gloffset_VertexArrayRangeNV driDispatchRemapTable[VertexArrayRangeNV_remap_index] +#define _gloffset_CombinerInputNV driDispatchRemapTable[CombinerInputNV_remap_index] +#define _gloffset_CombinerOutputNV driDispatchRemapTable[CombinerOutputNV_remap_index] +#define _gloffset_CombinerParameterfNV driDispatchRemapTable[CombinerParameterfNV_remap_index] +#define _gloffset_CombinerParameterfvNV driDispatchRemapTable[CombinerParameterfvNV_remap_index] +#define _gloffset_CombinerParameteriNV driDispatchRemapTable[CombinerParameteriNV_remap_index] +#define _gloffset_CombinerParameterivNV driDispatchRemapTable[CombinerParameterivNV_remap_index] +#define _gloffset_FinalCombinerInputNV driDispatchRemapTable[FinalCombinerInputNV_remap_index] +#define _gloffset_GetCombinerInputParameterfvNV driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index] +#define _gloffset_GetCombinerInputParameterivNV driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index] +#define _gloffset_GetCombinerOutputParameterfvNV driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index] +#define _gloffset_GetCombinerOutputParameterivNV driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index] +#define _gloffset_GetFinalCombinerInputParameterfvNV driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index] +#define _gloffset_GetFinalCombinerInputParameterivNV driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index] +#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index] +#define _gloffset_WindowPos2dMESA driDispatchRemapTable[WindowPos2dMESA_remap_index] +#define _gloffset_WindowPos2dvMESA driDispatchRemapTable[WindowPos2dvMESA_remap_index] +#define _gloffset_WindowPos2fMESA driDispatchRemapTable[WindowPos2fMESA_remap_index] +#define _gloffset_WindowPos2fvMESA driDispatchRemapTable[WindowPos2fvMESA_remap_index] +#define _gloffset_WindowPos2iMESA driDispatchRemapTable[WindowPos2iMESA_remap_index] +#define _gloffset_WindowPos2ivMESA driDispatchRemapTable[WindowPos2ivMESA_remap_index] +#define _gloffset_WindowPos2sMESA driDispatchRemapTable[WindowPos2sMESA_remap_index] +#define _gloffset_WindowPos2svMESA driDispatchRemapTable[WindowPos2svMESA_remap_index] +#define _gloffset_WindowPos3dMESA driDispatchRemapTable[WindowPos3dMESA_remap_index] +#define _gloffset_WindowPos3dvMESA driDispatchRemapTable[WindowPos3dvMESA_remap_index] +#define _gloffset_WindowPos3fMESA driDispatchRemapTable[WindowPos3fMESA_remap_index] +#define _gloffset_WindowPos3fvMESA driDispatchRemapTable[WindowPos3fvMESA_remap_index] +#define _gloffset_WindowPos3iMESA driDispatchRemapTable[WindowPos3iMESA_remap_index] +#define _gloffset_WindowPos3ivMESA driDispatchRemapTable[WindowPos3ivMESA_remap_index] +#define _gloffset_WindowPos3sMESA driDispatchRemapTable[WindowPos3sMESA_remap_index] +#define _gloffset_WindowPos3svMESA driDispatchRemapTable[WindowPos3svMESA_remap_index] +#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index] +#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index] +#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index] +#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index] +#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index] +#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index] +#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index] +#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index] +#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index] +#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index] +#define _gloffset_DeleteFencesNV driDispatchRemapTable[DeleteFencesNV_remap_index] +#define _gloffset_FinishFenceNV driDispatchRemapTable[FinishFenceNV_remap_index] +#define _gloffset_GenFencesNV driDispatchRemapTable[GenFencesNV_remap_index] +#define _gloffset_GetFenceivNV driDispatchRemapTable[GetFenceivNV_remap_index] +#define _gloffset_IsFenceNV driDispatchRemapTable[IsFenceNV_remap_index] +#define _gloffset_SetFenceNV driDispatchRemapTable[SetFenceNV_remap_index] +#define _gloffset_TestFenceNV driDispatchRemapTable[TestFenceNV_remap_index] +#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index] +#define _gloffset_BindProgramNV driDispatchRemapTable[BindProgramNV_remap_index] +#define _gloffset_DeleteProgramsNV driDispatchRemapTable[DeleteProgramsNV_remap_index] +#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index] +#define _gloffset_GenProgramsNV driDispatchRemapTable[GenProgramsNV_remap_index] +#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index] +#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index] +#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index] +#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index] +#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index] +#define _gloffset_GetVertexAttribPointervNV driDispatchRemapTable[GetVertexAttribPointervNV_remap_index] +#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index] +#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index] +#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index] +#define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index] +#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index] +#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index] +#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index] +#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index] +#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index] +#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index] +#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index] +#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index] +#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index] +#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index] +#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index] +#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index] +#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index] +#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index] +#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index] +#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index] +#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index] +#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index] +#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index] +#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index] +#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index] +#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index] +#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index] +#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index] +#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index] +#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index] +#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index] +#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index] +#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index] +#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index] +#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index] +#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index] +#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index] +#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index] +#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index] +#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index] +#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index] +#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index] +#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index] +#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index] +#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index] +#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index] +#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index] +#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index] +#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index] +#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index] +#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index] +#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index] +#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index] +#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index] +#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index] +#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index] +#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index] +#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index] +#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index] +#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index] +#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index] +#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index] +#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index] +#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index] +#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index] +#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index] +#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index] +#define _gloffset_PointParameteriNV driDispatchRemapTable[PointParameteriNV_remap_index] +#define _gloffset_PointParameterivNV driDispatchRemapTable[PointParameterivNV_remap_index] +#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index] +#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index] +#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index] +#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index] +#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index] +#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index] +#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index] +#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index] +#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index] +#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index] +#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index] +#define _gloffset_PrimitiveRestartIndexNV driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index] +#define _gloffset_PrimitiveRestartNV driDispatchRemapTable[PrimitiveRestartNV_remap_index] +#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index] +#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index] +#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index] +#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index] +#define _gloffset_CheckFramebufferStatusEXT driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index] +#define _gloffset_DeleteFramebuffersEXT driDispatchRemapTable[DeleteFramebuffersEXT_remap_index] +#define _gloffset_DeleteRenderbuffersEXT driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index] +#define _gloffset_FramebufferRenderbufferEXT driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index] +#define _gloffset_FramebufferTexture1DEXT driDispatchRemapTable[FramebufferTexture1DEXT_remap_index] +#define _gloffset_FramebufferTexture2DEXT driDispatchRemapTable[FramebufferTexture2DEXT_remap_index] +#define _gloffset_FramebufferTexture3DEXT driDispatchRemapTable[FramebufferTexture3DEXT_remap_index] +#define _gloffset_GenFramebuffersEXT driDispatchRemapTable[GenFramebuffersEXT_remap_index] +#define _gloffset_GenRenderbuffersEXT driDispatchRemapTable[GenRenderbuffersEXT_remap_index] +#define _gloffset_GenerateMipmapEXT driDispatchRemapTable[GenerateMipmapEXT_remap_index] +#define _gloffset_GetFramebufferAttachmentParameterivEXT driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index] +#define _gloffset_GetRenderbufferParameterivEXT driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index] +#define _gloffset_IsFramebufferEXT driDispatchRemapTable[IsFramebufferEXT_remap_index] +#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index] +#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index] +#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index] +#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index] +#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index] +#define _gloffset_BindFragDataLocationEXT driDispatchRemapTable[BindFragDataLocationEXT_remap_index] +#define _gloffset_GetFragDataLocationEXT driDispatchRemapTable[GetFragDataLocationEXT_remap_index] +#define _gloffset_GetUniformuivEXT driDispatchRemapTable[GetUniformuivEXT_remap_index] +#define _gloffset_GetVertexAttribIivEXT driDispatchRemapTable[GetVertexAttribIivEXT_remap_index] +#define _gloffset_GetVertexAttribIuivEXT driDispatchRemapTable[GetVertexAttribIuivEXT_remap_index] +#define _gloffset_Uniform1uiEXT driDispatchRemapTable[Uniform1uiEXT_remap_index] +#define _gloffset_Uniform1uivEXT driDispatchRemapTable[Uniform1uivEXT_remap_index] +#define _gloffset_Uniform2uiEXT driDispatchRemapTable[Uniform2uiEXT_remap_index] +#define _gloffset_Uniform2uivEXT driDispatchRemapTable[Uniform2uivEXT_remap_index] +#define _gloffset_Uniform3uiEXT driDispatchRemapTable[Uniform3uiEXT_remap_index] +#define _gloffset_Uniform3uivEXT driDispatchRemapTable[Uniform3uivEXT_remap_index] +#define _gloffset_Uniform4uiEXT driDispatchRemapTable[Uniform4uiEXT_remap_index] +#define _gloffset_Uniform4uivEXT driDispatchRemapTable[Uniform4uivEXT_remap_index] +#define _gloffset_VertexAttribI1iEXT driDispatchRemapTable[VertexAttribI1iEXT_remap_index] +#define _gloffset_VertexAttribI1ivEXT driDispatchRemapTable[VertexAttribI1ivEXT_remap_index] +#define _gloffset_VertexAttribI1uiEXT driDispatchRemapTable[VertexAttribI1uiEXT_remap_index] +#define _gloffset_VertexAttribI1uivEXT driDispatchRemapTable[VertexAttribI1uivEXT_remap_index] +#define _gloffset_VertexAttribI2iEXT driDispatchRemapTable[VertexAttribI2iEXT_remap_index] +#define _gloffset_VertexAttribI2ivEXT driDispatchRemapTable[VertexAttribI2ivEXT_remap_index] +#define _gloffset_VertexAttribI2uiEXT driDispatchRemapTable[VertexAttribI2uiEXT_remap_index] +#define _gloffset_VertexAttribI2uivEXT driDispatchRemapTable[VertexAttribI2uivEXT_remap_index] +#define _gloffset_VertexAttribI3iEXT driDispatchRemapTable[VertexAttribI3iEXT_remap_index] +#define _gloffset_VertexAttribI3ivEXT driDispatchRemapTable[VertexAttribI3ivEXT_remap_index] +#define _gloffset_VertexAttribI3uiEXT driDispatchRemapTable[VertexAttribI3uiEXT_remap_index] +#define _gloffset_VertexAttribI3uivEXT driDispatchRemapTable[VertexAttribI3uivEXT_remap_index] +#define _gloffset_VertexAttribI4bvEXT driDispatchRemapTable[VertexAttribI4bvEXT_remap_index] +#define _gloffset_VertexAttribI4iEXT driDispatchRemapTable[VertexAttribI4iEXT_remap_index] +#define _gloffset_VertexAttribI4ivEXT driDispatchRemapTable[VertexAttribI4ivEXT_remap_index] +#define _gloffset_VertexAttribI4svEXT driDispatchRemapTable[VertexAttribI4svEXT_remap_index] +#define _gloffset_VertexAttribI4ubvEXT driDispatchRemapTable[VertexAttribI4ubvEXT_remap_index] +#define _gloffset_VertexAttribI4uiEXT driDispatchRemapTable[VertexAttribI4uiEXT_remap_index] +#define _gloffset_VertexAttribI4uivEXT driDispatchRemapTable[VertexAttribI4uivEXT_remap_index] +#define _gloffset_VertexAttribI4usvEXT driDispatchRemapTable[VertexAttribI4usvEXT_remap_index] +#define _gloffset_VertexAttribIPointerEXT driDispatchRemapTable[VertexAttribIPointerEXT_remap_index] +#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index] +#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index] +#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index] +#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index] +#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index] +#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index] +#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index] +#define _gloffset_ClearColorIiEXT driDispatchRemapTable[ClearColorIiEXT_remap_index] +#define _gloffset_ClearColorIuiEXT driDispatchRemapTable[ClearColorIuiEXT_remap_index] +#define _gloffset_GetTexParameterIivEXT driDispatchRemapTable[GetTexParameterIivEXT_remap_index] +#define _gloffset_GetTexParameterIuivEXT driDispatchRemapTable[GetTexParameterIuivEXT_remap_index] +#define _gloffset_TexParameterIivEXT driDispatchRemapTable[TexParameterIivEXT_remap_index] +#define _gloffset_TexParameterIuivEXT driDispatchRemapTable[TexParameterIuivEXT_remap_index] +#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index] +#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index] +#define _gloffset_BeginTransformFeedbackEXT driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index] +#define _gloffset_BindBufferBaseEXT driDispatchRemapTable[BindBufferBaseEXT_remap_index] +#define _gloffset_BindBufferOffsetEXT driDispatchRemapTable[BindBufferOffsetEXT_remap_index] +#define _gloffset_BindBufferRangeEXT driDispatchRemapTable[BindBufferRangeEXT_remap_index] +#define _gloffset_EndTransformFeedbackEXT driDispatchRemapTable[EndTransformFeedbackEXT_remap_index] +#define _gloffset_GetTransformFeedbackVaryingEXT driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index] +#define _gloffset_TransformFeedbackVaryingsEXT driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index] +#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index] +#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index] +#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index] +#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index] +#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index] +#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index] +#define _gloffset_ActiveProgramEXT driDispatchRemapTable[ActiveProgramEXT_remap_index] +#define _gloffset_CreateShaderProgramEXT driDispatchRemapTable[CreateShaderProgramEXT_remap_index] +#define _gloffset_UseShaderProgramEXT driDispatchRemapTable[UseShaderProgramEXT_remap_index] +#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index] +#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index] +#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] +#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index] +#define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index] +#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index] +#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index] -#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) -#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) -#define SET_AttachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index], fn) -#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgram_remap_index], parameters) -#define GET_CreateProgram(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index]) -#define SET_CreateProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index], fn) -#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShader_remap_index], parameters) -#define GET_CreateShader(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index]) -#define SET_CreateShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index], fn) -#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteProgram_remap_index], parameters) -#define GET_DeleteProgram(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index]) -#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index], fn) -#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteShader_remap_index], parameters) -#define GET_DeleteShader(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index]) -#define SET_DeleteShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index], fn) -#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[DetachShader_remap_index], parameters) -#define GET_DetachShader(disp) GET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index]) -#define SET_DetachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index], fn) -#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), driDispatchRemapTable[GetAttachedShaders_remap_index], parameters) -#define GET_GetAttachedShaders(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index]) -#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index], fn) -#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetProgramInfoLog_remap_index], parameters) -#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index]) -#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index], fn) -#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramiv_remap_index], parameters) -#define GET_GetProgramiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index]) -#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index], fn) -#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetShaderInfoLog_remap_index], parameters) -#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index]) -#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index], fn) -#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetShaderiv_remap_index], parameters) -#define GET_GetShaderiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index]) -#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index], fn) -#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgram_remap_index], parameters) -#define GET_IsProgram(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index]) -#define SET_IsProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index], fn) -#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsShader_remap_index], parameters) -#define GET_IsShader(disp) GET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index]) -#define SET_IsShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index], fn) -#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparate_remap_index], parameters) -#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index]) -#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index], fn) -#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[StencilMaskSeparate_remap_index], parameters) -#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index]) -#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index], fn) -#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[StencilOpSeparate_remap_index], parameters) -#define GET_StencilOpSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index]) -#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index], fn) -#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x3fv_remap_index], parameters) -#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index]) -#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index], fn) -#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x4fv_remap_index], parameters) -#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index]) -#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index], fn) -#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x2fv_remap_index], parameters) -#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index]) -#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index], fn) -#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x4fv_remap_index], parameters) -#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index]) -#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index], fn) -#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x2fv_remap_index], parameters) -#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index]) -#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index], fn) -#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x3fv_remap_index], parameters) -#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index]) -#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index], fn) -#define CALL_DrawArraysInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), driDispatchRemapTable[DrawArraysInstanced_remap_index], parameters) -#define GET_DrawArraysInstanced(disp) GET_by_offset(disp, driDispatchRemapTable[DrawArraysInstanced_remap_index]) -#define SET_DrawArraysInstanced(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawArraysInstanced_remap_index], fn) -#define CALL_DrawElementsInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)), driDispatchRemapTable[DrawElementsInstanced_remap_index], parameters) -#define GET_DrawElementsInstanced(disp) GET_by_offset(disp, driDispatchRemapTable[DrawElementsInstanced_remap_index]) -#define SET_DrawElementsInstanced(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawElementsInstanced_remap_index], fn) -#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], parameters) -#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]) -#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], fn) -#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], parameters) -#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]) -#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], fn) -#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], parameters) -#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]) -#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], fn) -#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], parameters) -#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index]) -#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], fn) -#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleCoverageARB_remap_index], parameters) -#define GET_SampleCoverageARB(disp) GET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index]) -#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index], fn) -#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage1DARB_remap_index], parameters) -#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index]) -#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index], fn) -#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage2DARB_remap_index], parameters) -#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index]) -#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index], fn) -#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage3DARB_remap_index], parameters) -#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index]) -#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index], fn) -#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], parameters) -#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index]) -#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], fn) -#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], parameters) -#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index]) -#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], fn) -#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], parameters) -#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index]) -#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], fn) -#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), driDispatchRemapTable[GetCompressedTexImageARB_remap_index], parameters) -#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index]) -#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index], fn) -#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], parameters) -#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index]) -#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], fn) -#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], parameters) -#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index]) -#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], fn) -#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], parameters) -#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]) -#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], fn) -#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], parameters) -#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]) -#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], fn) -#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], parameters) -#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]) -#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], fn) -#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], parameters) -#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]) -#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], fn) -#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), driDispatchRemapTable[GetProgramStringARB_remap_index], parameters) -#define GET_GetProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index]) -#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index], fn) -#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetProgramivARB_remap_index], parameters) -#define GET_GetProgramivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index]) -#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index], fn) -#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvARB_remap_index], parameters) -#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index]) -#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index], fn) -#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvARB_remap_index], parameters) -#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index]) -#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index], fn) -#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivARB_remap_index], parameters) -#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index]) -#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index], fn) -#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], parameters) -#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]) -#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], fn) -#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], parameters) -#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]) -#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], fn) -#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], parameters) -#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]) -#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], fn) -#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], parameters) -#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]) -#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], fn) -#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], parameters) -#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]) -#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], fn) -#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], parameters) -#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]) -#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], fn) -#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], parameters) -#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]) -#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], fn) -#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], parameters) -#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]) -#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], fn) -#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[ProgramStringARB_remap_index], parameters) -#define GET_ProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index]) -#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index], fn) -#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dARB_remap_index], parameters) -#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index]) -#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index], fn) -#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvARB_remap_index], parameters) -#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index]) -#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index], fn) -#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fARB_remap_index], parameters) -#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index]) -#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index], fn) -#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvARB_remap_index], parameters) -#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index]) -#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index], fn) -#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sARB_remap_index], parameters) -#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index]) -#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index], fn) -#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svARB_remap_index], parameters) -#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index]) -#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index], fn) -#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dARB_remap_index], parameters) -#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index]) -#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index], fn) -#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvARB_remap_index], parameters) -#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index]) -#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index], fn) -#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fARB_remap_index], parameters) -#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index]) -#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index], fn) -#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvARB_remap_index], parameters) -#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index]) -#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index], fn) -#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sARB_remap_index], parameters) -#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index]) -#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index], fn) -#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svARB_remap_index], parameters) -#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index]) -#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index], fn) -#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dARB_remap_index], parameters) -#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index]) -#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index], fn) -#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvARB_remap_index], parameters) -#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index]) -#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index], fn) -#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fARB_remap_index], parameters) -#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index]) -#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index], fn) -#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvARB_remap_index], parameters) -#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index]) -#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index], fn) -#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sARB_remap_index], parameters) -#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index]) -#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index], fn) -#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svARB_remap_index], parameters) -#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index]) -#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index], fn) -#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], parameters) -#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index]) -#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], fn) -#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4NivARB_remap_index], parameters) -#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index]) -#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index], fn) -#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], parameters) -#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index]) -#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], fn) -#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4NubARB_remap_index], parameters) -#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index]) -#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index], fn) -#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], parameters) -#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index]) -#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], fn) -#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], parameters) -#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index]) -#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], fn) -#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], parameters) -#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index]) -#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], fn) -#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4bvARB_remap_index], parameters) -#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index]) -#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index], fn) -#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dARB_remap_index], parameters) -#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index]) -#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index], fn) -#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvARB_remap_index], parameters) -#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index]) -#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index], fn) -#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fARB_remap_index], parameters) -#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index]) -#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index], fn) -#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvARB_remap_index], parameters) -#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index]) -#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index], fn) -#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4ivARB_remap_index], parameters) -#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index]) -#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index], fn) -#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sARB_remap_index], parameters) -#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index]) -#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index], fn) -#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svARB_remap_index], parameters) -#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index]) -#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index], fn) -#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], parameters) -#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index]) -#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], fn) -#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4uivARB_remap_index], parameters) -#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index]) -#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index], fn) -#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4usvARB_remap_index], parameters) -#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index]) -#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index], fn) -#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerARB_remap_index], parameters) -#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index]) -#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index], fn) -#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindBufferARB_remap_index], parameters) -#define GET_BindBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index]) -#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index], fn) -#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), driDispatchRemapTable[BufferDataARB_remap_index], parameters) -#define GET_BufferDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index]) -#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index], fn) -#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), driDispatchRemapTable[BufferSubDataARB_remap_index], parameters) -#define GET_BufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index]) -#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index], fn) -#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteBuffersARB_remap_index], parameters) -#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index]) -#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index], fn) -#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenBuffersARB_remap_index], parameters) -#define GET_GenBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index]) -#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index], fn) -#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetBufferParameterivARB_remap_index], parameters) -#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index]) -#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index], fn) -#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetBufferPointervARB_remap_index], parameters) -#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index]) -#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index], fn) -#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), driDispatchRemapTable[GetBufferSubDataARB_remap_index], parameters) -#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index]) -#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index], fn) -#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsBufferARB_remap_index], parameters) -#define GET_IsBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index]) -#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index], fn) -#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[MapBufferARB_remap_index], parameters) -#define GET_MapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index]) -#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index], fn) -#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[UnmapBufferARB_remap_index], parameters) -#define GET_UnmapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index]) -#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index], fn) -#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BeginQueryARB_remap_index], parameters) -#define GET_BeginQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index]) -#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index], fn) -#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteQueriesARB_remap_index], parameters) -#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index]) -#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index], fn) -#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[EndQueryARB_remap_index], parameters) -#define GET_EndQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index]) -#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index], fn) -#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenQueriesARB_remap_index], parameters) -#define GET_GenQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index]) -#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index], fn) -#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetQueryObjectivARB_remap_index], parameters) -#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index]) -#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index], fn) -#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), driDispatchRemapTable[GetQueryObjectuivARB_remap_index], parameters) -#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index]) -#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index], fn) -#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetQueryivARB_remap_index], parameters) -#define GET_GetQueryivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index]) -#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index], fn) -#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsQueryARB_remap_index], parameters) -#define GET_IsQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index]) -#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index], fn) -#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[AttachObjectARB_remap_index], parameters) -#define GET_AttachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index]) -#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index], fn) -#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[CompileShaderARB_remap_index], parameters) -#define GET_CompileShaderARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index]) -#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index], fn) -#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgramObjectARB_remap_index], parameters) -#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index]) -#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index], fn) -#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShaderObjectARB_remap_index], parameters) -#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index]) -#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index], fn) -#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[DeleteObjectARB_remap_index], parameters) -#define GET_DeleteObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index]) -#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index], fn) -#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[DetachObjectARB_remap_index], parameters) -#define GET_DetachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index]) -#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index], fn) -#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveUniformARB_remap_index], parameters) -#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index]) -#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index], fn) -#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), driDispatchRemapTable[GetAttachedObjectsARB_remap_index], parameters) -#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index]) -#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index], fn) -#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GetHandleARB_remap_index], parameters) -#define GET_GetHandleARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index]) -#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index], fn) -#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetInfoLogARB_remap_index], parameters) -#define GET_GetInfoLogARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index]) -#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index], fn) -#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), driDispatchRemapTable[GetObjectParameterfvARB_remap_index], parameters) -#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index]) -#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index], fn) -#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivARB_remap_index], parameters) -#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index]) -#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index], fn) -#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetShaderSourceARB_remap_index], parameters) -#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index]) -#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index], fn) -#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetUniformLocationARB_remap_index], parameters) -#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index]) -#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index], fn) -#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), driDispatchRemapTable[GetUniformfvARB_remap_index], parameters) -#define GET_GetUniformfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index]) -#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index], fn) -#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), driDispatchRemapTable[GetUniformivARB_remap_index], parameters) -#define GET_GetUniformivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index]) -#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index], fn) -#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[LinkProgramARB_remap_index], parameters) -#define GET_LinkProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index]) -#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index], fn) -#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), driDispatchRemapTable[ShaderSourceARB_remap_index], parameters) -#define GET_ShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index]) -#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index], fn) -#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), driDispatchRemapTable[Uniform1fARB_remap_index], parameters) -#define GET_Uniform1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index]) -#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index], fn) -#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform1fvARB_remap_index], parameters) -#define GET_Uniform1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index]) -#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index], fn) -#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[Uniform1iARB_remap_index], parameters) -#define GET_Uniform1iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index]) -#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index], fn) -#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform1ivARB_remap_index], parameters) -#define GET_Uniform1ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index]) -#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index], fn) -#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), driDispatchRemapTable[Uniform2fARB_remap_index], parameters) -#define GET_Uniform2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index]) -#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index], fn) -#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform2fvARB_remap_index], parameters) -#define GET_Uniform2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index]) -#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index], fn) -#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[Uniform2iARB_remap_index], parameters) -#define GET_Uniform2iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index]) -#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index], fn) -#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform2ivARB_remap_index], parameters) -#define GET_Uniform2ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index]) -#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index], fn) -#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform3fARB_remap_index], parameters) -#define GET_Uniform3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index]) -#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index], fn) -#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform3fvARB_remap_index], parameters) -#define GET_Uniform3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index]) -#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index], fn) -#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform3iARB_remap_index], parameters) -#define GET_Uniform3iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index]) -#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index], fn) -#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform3ivARB_remap_index], parameters) -#define GET_Uniform3ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index]) -#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index], fn) -#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform4fARB_remap_index], parameters) -#define GET_Uniform4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index]) -#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index], fn) -#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform4fvARB_remap_index], parameters) -#define GET_Uniform4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index]) -#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index], fn) -#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform4iARB_remap_index], parameters) -#define GET_Uniform4iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index]) -#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index], fn) -#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform4ivARB_remap_index], parameters) -#define GET_Uniform4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index]) -#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index], fn) -#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2fvARB_remap_index], parameters) -#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index]) -#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index], fn) -#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3fvARB_remap_index], parameters) -#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index]) -#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index], fn) -#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4fvARB_remap_index], parameters) -#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index]) -#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index], fn) -#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[UseProgramObjectARB_remap_index], parameters) -#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index]) -#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index], fn) -#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[ValidateProgramARB_remap_index], parameters) -#define GET_ValidateProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index]) -#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index], fn) -#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), driDispatchRemapTable[BindAttribLocationARB_remap_index], parameters) -#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index]) -#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index], fn) -#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveAttribARB_remap_index], parameters) -#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index]) -#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index], fn) -#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetAttribLocationARB_remap_index], parameters) -#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index]) -#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index], fn) -#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), driDispatchRemapTable[DrawBuffersARB_remap_index], parameters) -#define GET_DrawBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index]) -#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index], fn) -#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], parameters) -#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]) -#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], fn) -#define CALL_FramebufferTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTextureARB_remap_index], parameters) -#define GET_FramebufferTextureARB(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureARB_remap_index]) -#define SET_FramebufferTextureARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureARB_remap_index], fn) -#define CALL_FramebufferTextureFaceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLenum)), driDispatchRemapTable[FramebufferTextureFaceARB_remap_index], parameters) -#define GET_FramebufferTextureFaceARB(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureFaceARB_remap_index]) -#define SET_FramebufferTextureFaceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureFaceARB_remap_index], fn) -#define CALL_ProgramParameteriARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint)), driDispatchRemapTable[ProgramParameteriARB_remap_index], parameters) -#define GET_ProgramParameteriARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameteriARB_remap_index]) -#define SET_ProgramParameteriARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameteriARB_remap_index], fn) -#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRange_remap_index], parameters) -#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index]) -#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index], fn) -#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), driDispatchRemapTable[MapBufferRange_remap_index], parameters) -#define GET_MapBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index]) -#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index], fn) -#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArray_remap_index], parameters) -#define GET_BindVertexArray(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index]) -#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index], fn) -#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArrays_remap_index], parameters) -#define GET_GenVertexArrays(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index]) -#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index], fn) -#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), driDispatchRemapTable[CopyBufferSubData_remap_index], parameters) -#define GET_CopyBufferSubData(disp) GET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index]) -#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index], fn) -#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[ClientWaitSync_remap_index], parameters) -#define GET_ClientWaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index]) -#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index], fn) -#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[DeleteSync_remap_index], parameters) -#define GET_DeleteSync(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index]) -#define SET_DeleteSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index], fn) -#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), driDispatchRemapTable[FenceSync_remap_index], parameters) -#define GET_FenceSync(disp) GET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index]) -#define SET_FenceSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index], fn) -#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), driDispatchRemapTable[GetInteger64v_remap_index], parameters) -#define GET_GetInteger64v(disp) GET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index]) -#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index], fn) -#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), driDispatchRemapTable[GetSynciv_remap_index], parameters) -#define GET_GetSynciv(disp) GET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index]) -#define SET_GetSynciv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index], fn) -#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[IsSync_remap_index], parameters) -#define GET_IsSync(disp) GET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index]) -#define SET_IsSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index], fn) -#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[WaitSync_remap_index], parameters) -#define GET_WaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index]) -#define SET_WaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index], fn) -#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawElementsBaseVertex_remap_index], parameters) -#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index]) -#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index], fn) -#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], parameters) -#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]) -#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], fn) -#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], parameters) -#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]) -#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], fn) -#define CALL_BindTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindTransformFeedback_remap_index], parameters) -#define GET_BindTransformFeedback(disp) GET_by_offset(disp, driDispatchRemapTable[BindTransformFeedback_remap_index]) -#define SET_BindTransformFeedback(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindTransformFeedback_remap_index], fn) -#define CALL_DeleteTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteTransformFeedbacks_remap_index], parameters) -#define GET_DeleteTransformFeedbacks(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteTransformFeedbacks_remap_index]) -#define SET_DeleteTransformFeedbacks(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteTransformFeedbacks_remap_index], fn) -#define CALL_DrawTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[DrawTransformFeedback_remap_index], parameters) -#define GET_DrawTransformFeedback(disp) GET_by_offset(disp, driDispatchRemapTable[DrawTransformFeedback_remap_index]) -#define SET_DrawTransformFeedback(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawTransformFeedback_remap_index], fn) -#define CALL_GenTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenTransformFeedbacks_remap_index], parameters) -#define GET_GenTransformFeedbacks(disp) GET_by_offset(disp, driDispatchRemapTable[GenTransformFeedbacks_remap_index]) -#define SET_GenTransformFeedbacks(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenTransformFeedbacks_remap_index], fn) -#define CALL_IsTransformFeedback(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsTransformFeedback_remap_index], parameters) -#define GET_IsTransformFeedback(disp) GET_by_offset(disp, driDispatchRemapTable[IsTransformFeedback_remap_index]) -#define SET_IsTransformFeedback(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsTransformFeedback_remap_index], fn) -#define CALL_PauseTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[PauseTransformFeedback_remap_index], parameters) -#define GET_PauseTransformFeedback(disp) GET_by_offset(disp, driDispatchRemapTable[PauseTransformFeedback_remap_index]) -#define SET_PauseTransformFeedback(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PauseTransformFeedback_remap_index], fn) -#define CALL_ResumeTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[ResumeTransformFeedback_remap_index], parameters) -#define GET_ResumeTransformFeedback(disp) GET_by_offset(disp, driDispatchRemapTable[ResumeTransformFeedback_remap_index]) -#define SET_ResumeTransformFeedback(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ResumeTransformFeedback_remap_index], fn) -#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters) -#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index]) -#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn) -#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], parameters) -#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]) -#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], fn) -#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], parameters) -#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]) -#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], fn) -#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], parameters) -#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index]) -#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], fn) -#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], parameters) -#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index]) -#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], fn) -#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], parameters) -#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index]) -#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], fn) -#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], parameters) -#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index]) -#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], fn) -#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleMaskSGIS_remap_index], parameters) -#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index]) -#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index], fn) -#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[SamplePatternSGIS_remap_index], parameters) -#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index]) -#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index], fn) -#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[ColorPointerEXT_remap_index], parameters) -#define GET_ColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index]) -#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index], fn) -#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], parameters) -#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]) -#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], fn) -#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[IndexPointerEXT_remap_index], parameters) -#define GET_IndexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index]) -#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index], fn) -#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[NormalPointerEXT_remap_index], parameters) -#define GET_NormalPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index]) -#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index], fn) -#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[TexCoordPointerEXT_remap_index], parameters) -#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index]) -#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index], fn) -#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexPointerEXT_remap_index], parameters) -#define GET_VertexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index]) -#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index], fn) -#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PointParameterfEXT_remap_index], parameters) -#define GET_PointParameterfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index]) -#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index], fn) -#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PointParameterfvEXT_remap_index], parameters) -#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index]) -#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index], fn) -#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), driDispatchRemapTable[LockArraysEXT_remap_index], parameters) -#define GET_LockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index]) -#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index], fn) -#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[UnlockArraysEXT_remap_index], parameters) -#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index]) -#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index], fn) -#define CALL_CullParameterdvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), driDispatchRemapTable[CullParameterdvEXT_remap_index], parameters) -#define GET_CullParameterdvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index]) -#define SET_CullParameterdvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index], fn) -#define CALL_CullParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[CullParameterfvEXT_remap_index], parameters) -#define GET_CullParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index]) -#define SET_CullParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index], fn) -#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), driDispatchRemapTable[SecondaryColor3bEXT_remap_index], parameters) -#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index]) -#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index], fn) -#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], parameters) -#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index]) -#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], fn) -#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[SecondaryColor3dEXT_remap_index], parameters) -#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index]) -#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index], fn) -#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], parameters) -#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index]) -#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], fn) -#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[SecondaryColor3fEXT_remap_index], parameters) -#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index]) -#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index], fn) -#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], parameters) -#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]) -#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], fn) -#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[SecondaryColor3iEXT_remap_index], parameters) -#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index]) -#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index], fn) -#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], parameters) -#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index]) -#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], fn) -#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[SecondaryColor3sEXT_remap_index], parameters) -#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index]) -#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index], fn) -#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[SecondaryColor3svEXT_remap_index], parameters) -#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index]) -#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index], fn) -#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], parameters) -#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index]) -#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], fn) -#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], parameters) -#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index]) -#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], fn) -#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], parameters) -#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index]) -#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], fn) -#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], parameters) -#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index]) -#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], fn) -#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), driDispatchRemapTable[SecondaryColor3usEXT_remap_index], parameters) -#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index]) -#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index], fn) -#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], parameters) -#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index]) -#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], fn) -#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], parameters) -#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index]) -#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], fn) -#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *, const GLsizei *, GLsizei)), driDispatchRemapTable[MultiDrawArraysEXT_remap_index], parameters) -#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index]) -#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index], fn) -#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), driDispatchRemapTable[MultiDrawElementsEXT_remap_index], parameters) -#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index]) -#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index], fn) -#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[FogCoordPointerEXT_remap_index], parameters) -#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index]) -#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index], fn) -#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), driDispatchRemapTable[FogCoorddEXT_remap_index], parameters) -#define GET_FogCoorddEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index]) -#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index], fn) -#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[FogCoorddvEXT_remap_index], parameters) -#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index]) -#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index], fn) -#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), driDispatchRemapTable[FogCoordfEXT_remap_index], parameters) -#define GET_FogCoordfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index]) -#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index], fn) -#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[FogCoordfvEXT_remap_index], parameters) -#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index]) -#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index], fn) -#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[PixelTexGenSGIX_remap_index], parameters) -#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index]) -#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index], fn) -#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], parameters) -#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index]) -#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], fn) -#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], parameters) -#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index]) -#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], fn) -#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), driDispatchRemapTable[VertexArrayRangeNV_remap_index], parameters) -#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index]) -#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index], fn) -#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[CombinerInputNV_remap_index], parameters) -#define GET_CombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index]) -#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index], fn) -#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[CombinerOutputNV_remap_index], parameters) -#define GET_CombinerOutputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index]) -#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index], fn) -#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[CombinerParameterfNV_remap_index], parameters) -#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index]) -#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index], fn) -#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[CombinerParameterfvNV_remap_index], parameters) -#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index]) -#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index], fn) -#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[CombinerParameteriNV_remap_index], parameters) -#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index]) -#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index], fn) -#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[CombinerParameterivNV_remap_index], parameters) -#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index]) -#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index], fn) -#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[FinalCombinerInputNV_remap_index], parameters) -#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index]) -#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index], fn) -#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], parameters) -#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index]) -#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], fn) -#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], parameters) -#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index]) -#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], fn) -#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], parameters) -#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index]) -#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], fn) -#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], parameters) -#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index]) -#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], fn) -#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], parameters) -#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index]) -#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], fn) -#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], parameters) -#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index]) -#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], fn) -#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[ResizeBuffersMESA_remap_index], parameters) -#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index]) -#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index], fn) -#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), driDispatchRemapTable[WindowPos2dMESA_remap_index], parameters) -#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index]) -#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index], fn) -#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos2dvMESA_remap_index], parameters) -#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index]) -#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index], fn) -#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[WindowPos2fMESA_remap_index], parameters) -#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index]) -#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index], fn) -#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos2fvMESA_remap_index], parameters) -#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index]) -#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index], fn) -#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[WindowPos2iMESA_remap_index], parameters) -#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index]) -#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index], fn) -#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos2ivMESA_remap_index], parameters) -#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index]) -#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index], fn) -#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), driDispatchRemapTable[WindowPos2sMESA_remap_index], parameters) -#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index]) -#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index], fn) -#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos2svMESA_remap_index], parameters) -#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index]) -#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index], fn) -#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos3dMESA_remap_index], parameters) -#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index]) -#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index], fn) -#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos3dvMESA_remap_index], parameters) -#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index]) -#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index], fn) -#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos3fMESA_remap_index], parameters) -#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index]) -#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index], fn) -#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos3fvMESA_remap_index], parameters) -#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index]) -#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index], fn) -#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[WindowPos3iMESA_remap_index], parameters) -#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index]) -#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index], fn) -#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos3ivMESA_remap_index], parameters) -#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index]) -#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index], fn) -#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos3sMESA_remap_index], parameters) -#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index]) -#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index], fn) -#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos3svMESA_remap_index], parameters) -#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index]) -#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index], fn) -#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos4dMESA_remap_index], parameters) -#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index]) -#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index], fn) -#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos4dvMESA_remap_index], parameters) -#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index]) -#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index], fn) -#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos4fMESA_remap_index], parameters) -#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index]) -#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index], fn) -#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos4fvMESA_remap_index], parameters) -#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index]) -#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index], fn) -#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[WindowPos4iMESA_remap_index], parameters) -#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index]) -#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index], fn) -#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos4ivMESA_remap_index], parameters) -#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index]) -#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index], fn) -#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos4sMESA_remap_index], parameters) -#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index]) -#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index], fn) -#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos4svMESA_remap_index], parameters) -#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index]) -#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index], fn) -#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], parameters) -#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]) -#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], fn) -#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], parameters) -#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]) -#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], fn) -#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFencesNV_remap_index], parameters) -#define GET_DeleteFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index]) -#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index], fn) -#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[FinishFenceNV_remap_index], parameters) -#define GET_FinishFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index]) -#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index], fn) -#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFencesNV_remap_index], parameters) -#define GET_GenFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index]) -#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index], fn) -#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetFenceivNV_remap_index], parameters) -#define GET_GetFenceivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index]) -#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index], fn) -#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFenceNV_remap_index], parameters) -#define GET_IsFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index]) -#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index], fn) -#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[SetFenceNV_remap_index], parameters) -#define GET_SetFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index]) -#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index], fn) -#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[TestFenceNV_remap_index], parameters) -#define GET_TestFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index]) -#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index], fn) -#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), driDispatchRemapTable[AreProgramsResidentNV_remap_index], parameters) -#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index]) -#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index], fn) -#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindProgramNV_remap_index], parameters) -#define GET_BindProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index]) -#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index], fn) -#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteProgramsNV_remap_index], parameters) -#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index]) -#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index], fn) -#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ExecuteProgramNV_remap_index], parameters) -#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index]) -#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index], fn) -#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenProgramsNV_remap_index], parameters) -#define GET_GenProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index]) -#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index], fn) -#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetProgramParameterdvNV_remap_index], parameters) -#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index]) -#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index], fn) -#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetProgramParameterfvNV_remap_index], parameters) -#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index]) -#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index], fn) -#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), driDispatchRemapTable[GetProgramStringNV_remap_index], parameters) -#define GET_GetProgramStringNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index]) -#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index], fn) -#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramivNV_remap_index], parameters) -#define GET_GetProgramivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index]) -#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index], fn) -#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetTrackMatrixivNV_remap_index], parameters) -#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index]) -#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index], fn) -#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], parameters) -#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index]) -#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], fn) -#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvNV_remap_index], parameters) -#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index]) -#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index], fn) -#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvNV_remap_index], parameters) -#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index]) -#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index], fn) -#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivNV_remap_index], parameters) -#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index]) -#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index], fn) -#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgramNV_remap_index], parameters) -#define GET_IsProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index]) -#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index], fn) -#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[LoadProgramNV_remap_index], parameters) -#define GET_LoadProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index]) -#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index], fn) -#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramParameters4dvNV_remap_index], parameters) -#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index]) -#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index], fn) -#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramParameters4fvNV_remap_index], parameters) -#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index]) -#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index], fn) -#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[RequestResidentProgramsNV_remap_index], parameters) -#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index]) -#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index], fn) -#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), driDispatchRemapTable[TrackMatrixNV_remap_index], parameters) -#define GET_TrackMatrixNV(disp) GET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index]) -#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index], fn) -#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dNV_remap_index], parameters) -#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index]) -#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index], fn) -#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvNV_remap_index], parameters) -#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index]) -#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index], fn) -#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fNV_remap_index], parameters) -#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index]) -#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index], fn) -#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvNV_remap_index], parameters) -#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index]) -#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index], fn) -#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sNV_remap_index], parameters) -#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index]) -#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index], fn) -#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svNV_remap_index], parameters) -#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index]) -#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index], fn) -#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dNV_remap_index], parameters) -#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index]) -#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index], fn) -#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvNV_remap_index], parameters) -#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index]) -#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index], fn) -#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fNV_remap_index], parameters) -#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index]) -#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index], fn) -#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvNV_remap_index], parameters) -#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index]) -#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index], fn) -#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sNV_remap_index], parameters) -#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index]) -#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index], fn) -#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svNV_remap_index], parameters) -#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index]) -#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index], fn) -#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dNV_remap_index], parameters) -#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index]) -#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index], fn) -#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvNV_remap_index], parameters) -#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index]) -#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index], fn) -#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fNV_remap_index], parameters) -#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index]) -#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index], fn) -#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvNV_remap_index], parameters) -#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index]) -#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index], fn) -#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sNV_remap_index], parameters) -#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index]) -#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index], fn) -#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svNV_remap_index], parameters) -#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index]) -#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index], fn) -#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dNV_remap_index], parameters) -#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index]) -#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index], fn) -#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvNV_remap_index], parameters) -#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index]) -#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index], fn) -#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fNV_remap_index], parameters) -#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index]) -#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index], fn) -#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvNV_remap_index], parameters) -#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index]) -#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index], fn) -#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sNV_remap_index], parameters) -#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index]) -#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index], fn) -#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svNV_remap_index], parameters) -#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index]) -#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index], fn) -#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4ubNV_remap_index], parameters) -#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index]) -#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index], fn) -#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], parameters) -#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]) -#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], fn) -#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerNV_remap_index], parameters) -#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index]) -#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index], fn) -#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs1dvNV_remap_index], parameters) -#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index]) -#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index], fn) -#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs1fvNV_remap_index], parameters) -#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index]) -#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index], fn) -#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs1svNV_remap_index], parameters) -#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index]) -#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index], fn) -#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs2dvNV_remap_index], parameters) -#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index]) -#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index], fn) -#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs2fvNV_remap_index], parameters) -#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index]) -#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index], fn) -#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs2svNV_remap_index], parameters) -#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index]) -#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index], fn) -#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs3dvNV_remap_index], parameters) -#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index]) -#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index], fn) -#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs3fvNV_remap_index], parameters) -#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index]) -#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index], fn) -#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs3svNV_remap_index], parameters) -#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index]) -#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index], fn) -#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs4dvNV_remap_index], parameters) -#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index]) -#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index], fn) -#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs4fvNV_remap_index], parameters) -#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index]) -#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index], fn) -#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs4svNV_remap_index], parameters) -#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index]) -#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index], fn) -#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], parameters) -#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]) -#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], fn) -#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], parameters) -#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]) -#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], fn) -#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], parameters) -#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]) -#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], fn) -#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[TexBumpParameterfvATI_remap_index], parameters) -#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index]) -#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index], fn) -#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[TexBumpParameterivATI_remap_index], parameters) -#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index]) -#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index], fn) -#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], parameters) -#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]) -#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], fn) -#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], parameters) -#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]) -#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], fn) -#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], parameters) -#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]) -#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], fn) -#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[BeginFragmentShaderATI_remap_index], parameters) -#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index]) -#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index], fn) -#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindFragmentShaderATI_remap_index], parameters) -#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index]) -#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index], fn) -#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], parameters) -#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]) -#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], fn) -#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], parameters) -#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]) -#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], fn) -#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], parameters) -#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]) -#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], fn) -#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], parameters) -#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]) -#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], fn) -#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndFragmentShaderATI_remap_index], parameters) -#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index]) -#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index], fn) -#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[GenFragmentShadersATI_remap_index], parameters) -#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index]) -#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index], fn) -#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[PassTexCoordATI_remap_index], parameters) -#define GET_PassTexCoordATI(disp) GET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index]) -#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index], fn) -#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[SampleMapATI_remap_index], parameters) -#define GET_SampleMapATI(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index]) -#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index], fn) -#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], parameters) -#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]) -#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], fn) -#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PointParameteriNV_remap_index], parameters) -#define GET_PointParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index]) -#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index], fn) -#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PointParameterivNV_remap_index], parameters) -#define GET_PointParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index]) -#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index], fn) -#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], parameters) -#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]) -#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], fn) -#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], parameters) -#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]) -#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], fn) -#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], parameters) -#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index]) -#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], fn) -#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], parameters) -#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]) -#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], fn) -#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], parameters) -#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index]) -#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], fn) -#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], parameters) -#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]) -#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], fn) -#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], parameters) -#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]) -#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], fn) -#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], parameters) -#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]) -#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], fn) -#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], parameters) -#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]) -#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], fn) -#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], parameters) -#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]) -#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], fn) -#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], parameters) -#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]) -#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], fn) -#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), driDispatchRemapTable[DepthBoundsEXT_remap_index], parameters) -#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index]) -#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index], fn) -#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], parameters) -#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]) -#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], fn) -#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindFramebufferEXT_remap_index], parameters) -#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index]) -#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index], fn) -#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindRenderbufferEXT_remap_index], parameters) -#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index]) -#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index], fn) -#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], parameters) -#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index]) -#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], fn) -#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], parameters) -#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index]) -#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], fn) -#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], parameters) -#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index]) -#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], fn) -#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], parameters) -#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index]) -#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], fn) -#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], parameters) -#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index]) -#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], fn) -#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], parameters) -#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index]) -#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], fn) -#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], parameters) -#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index]) -#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], fn) -#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFramebuffersEXT_remap_index], parameters) -#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index]) -#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index], fn) -#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenRenderbuffersEXT_remap_index], parameters) -#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index]) -#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index], fn) -#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GenerateMipmapEXT_remap_index], parameters) -#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index]) -#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index], fn) -#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], parameters) -#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index]) -#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], fn) -#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], parameters) -#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index]) -#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], fn) -#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFramebufferEXT_remap_index], parameters) -#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index]) -#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index], fn) -#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsRenderbufferEXT_remap_index], parameters) -#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index]) -#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index], fn) -#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageEXT_remap_index], parameters) -#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index]) -#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index], fn) -#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters) -#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index]) -#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn) -#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), driDispatchRemapTable[BufferParameteriAPPLE_remap_index], parameters) -#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index]) -#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index], fn) -#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], parameters) -#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]) -#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], fn) -#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters) -#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]) -#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn) -#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], parameters) -#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]) -#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], fn) -#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[DisableIndexedEXT_remap_index], parameters) -#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index]) -#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index], fn) -#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[EnableIndexedEXT_remap_index], parameters) -#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index]) -#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index], fn) -#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], parameters) -#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]) -#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], fn) -#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], parameters) -#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]) -#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], fn) -#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], parameters) -#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]) -#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], fn) -#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[BeginConditionalRenderNV_remap_index], parameters) -#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index]) -#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index], fn) -#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndConditionalRenderNV_remap_index], parameters) -#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index]) -#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index], fn) -#define CALL_BeginTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index], parameters) -#define GET_BeginTransformFeedbackEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index]) -#define SET_BeginTransformFeedbackEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index], fn) -#define CALL_BindBufferBaseEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint)), driDispatchRemapTable[BindBufferBaseEXT_remap_index], parameters) -#define GET_BindBufferBaseEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferBaseEXT_remap_index]) -#define SET_BindBufferBaseEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferBaseEXT_remap_index], fn) -#define CALL_BindBufferOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr)), driDispatchRemapTable[BindBufferOffsetEXT_remap_index], parameters) -#define GET_BindBufferOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferOffsetEXT_remap_index]) -#define SET_BindBufferOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferOffsetEXT_remap_index], fn) -#define CALL_BindBufferRangeEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)), driDispatchRemapTable[BindBufferRangeEXT_remap_index], parameters) -#define GET_BindBufferRangeEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferRangeEXT_remap_index]) -#define SET_BindBufferRangeEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferRangeEXT_remap_index], fn) -#define CALL_EndTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndTransformFeedbackEXT_remap_index], parameters) -#define GET_EndTransformFeedbackEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EndTransformFeedbackEXT_remap_index]) -#define SET_EndTransformFeedbackEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndTransformFeedbackEXT_remap_index], fn) -#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)), driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index], parameters) -#define GET_GetTransformFeedbackVaryingEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index]) -#define SET_GetTransformFeedbackVaryingEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index], fn) -#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const char **, GLenum)), driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index], parameters) -#define GET_TransformFeedbackVaryingsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index]) -#define SET_TransformFeedbackVaryingsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index], fn) -#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters) -#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index]) -#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn) -#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], parameters) -#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]) -#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], fn) -#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), driDispatchRemapTable[TextureRangeAPPLE_remap_index], parameters) -#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index]) -#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index], fn) -#define CALL_GetObjectParameterivAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index], parameters) -#define GET_GetObjectParameterivAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index]) -#define SET_GetObjectParameterivAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index], fn) -#define CALL_ObjectPurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index], parameters) -#define GET_ObjectPurgeableAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index]) -#define SET_ObjectPurgeableAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index], fn) -#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index], parameters) -#define GET_ObjectUnpurgeableAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index]) -#define SET_ObjectUnpurgeableAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index], fn) -#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters) -#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index]) -#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn) -#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], parameters) -#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]) -#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], fn) -#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], parameters) -#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]) -#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], fn) -#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], parameters) -#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]) -#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], fn) -#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], parameters) -#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]) -#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], fn) -#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index], parameters) -#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index]) -#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index], fn) -#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index], parameters) -#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index]) -#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index], fn) +#endif /* _GLAPI_USE_REMAP_TABLE */ -#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */ +#define CALL_NewList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_NewList, parameters) +#define GET_NewList(disp) GET_by_offset(disp, _gloffset_NewList) +#define SET_NewList(disp, fn) SET_by_offset(disp, _gloffset_NewList, fn) +#define CALL_EndList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndList, parameters) +#define GET_EndList(disp) GET_by_offset(disp, _gloffset_EndList) +#define SET_EndList(disp, fn) SET_by_offset(disp, _gloffset_EndList, fn) +#define CALL_CallList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_CallList, parameters) +#define GET_CallList(disp) GET_by_offset(disp, _gloffset_CallList) +#define SET_CallList(disp, fn) SET_by_offset(disp, _gloffset_CallList, fn) +#define CALL_CallLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, const GLvoid *)), _gloffset_CallLists, parameters) +#define GET_CallLists(disp) GET_by_offset(disp, _gloffset_CallLists) +#define SET_CallLists(disp, fn) SET_by_offset(disp, _gloffset_CallLists, fn) +#define CALL_DeleteLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei)), _gloffset_DeleteLists, parameters) +#define GET_DeleteLists(disp) GET_by_offset(disp, _gloffset_DeleteLists) +#define SET_DeleteLists(disp, fn) SET_by_offset(disp, _gloffset_DeleteLists, fn) +#define CALL_GenLists(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLsizei)), _gloffset_GenLists, parameters) +#define GET_GenLists(disp) GET_by_offset(disp, _gloffset_GenLists) +#define SET_GenLists(disp, fn) SET_by_offset(disp, _gloffset_GenLists, fn) +#define CALL_ListBase(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ListBase, parameters) +#define GET_ListBase(disp) GET_by_offset(disp, _gloffset_ListBase) +#define SET_ListBase(disp, fn) SET_by_offset(disp, _gloffset_ListBase, fn) +#define CALL_Begin(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Begin, parameters) +#define GET_Begin(disp) GET_by_offset(disp, _gloffset_Begin) +#define SET_Begin(disp, fn) SET_by_offset(disp, _gloffset_Begin, fn) +#define CALL_Bitmap(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)), _gloffset_Bitmap, parameters) +#define GET_Bitmap(disp) GET_by_offset(disp, _gloffset_Bitmap) +#define SET_Bitmap(disp, fn) SET_by_offset(disp, _gloffset_Bitmap, fn) +#define CALL_Color3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Color3b, parameters) +#define GET_Color3b(disp) GET_by_offset(disp, _gloffset_Color3b) +#define SET_Color3b(disp, fn) SET_by_offset(disp, _gloffset_Color3b, fn) +#define CALL_Color3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color3bv, parameters) +#define GET_Color3bv(disp) GET_by_offset(disp, _gloffset_Color3bv) +#define SET_Color3bv(disp, fn) SET_by_offset(disp, _gloffset_Color3bv, fn) +#define CALL_Color3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Color3d, parameters) +#define GET_Color3d(disp) GET_by_offset(disp, _gloffset_Color3d) +#define SET_Color3d(disp, fn) SET_by_offset(disp, _gloffset_Color3d, fn) +#define CALL_Color3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color3dv, parameters) +#define GET_Color3dv(disp) GET_by_offset(disp, _gloffset_Color3dv) +#define SET_Color3dv(disp, fn) SET_by_offset(disp, _gloffset_Color3dv, fn) +#define CALL_Color3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Color3f, parameters) +#define GET_Color3f(disp) GET_by_offset(disp, _gloffset_Color3f) +#define SET_Color3f(disp, fn) SET_by_offset(disp, _gloffset_Color3f, fn) +#define CALL_Color3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color3fv, parameters) +#define GET_Color3fv(disp) GET_by_offset(disp, _gloffset_Color3fv) +#define SET_Color3fv(disp, fn) SET_by_offset(disp, _gloffset_Color3fv, fn) +#define CALL_Color3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Color3i, parameters) +#define GET_Color3i(disp) GET_by_offset(disp, _gloffset_Color3i) +#define SET_Color3i(disp, fn) SET_by_offset(disp, _gloffset_Color3i, fn) +#define CALL_Color3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color3iv, parameters) +#define GET_Color3iv(disp) GET_by_offset(disp, _gloffset_Color3iv) +#define SET_Color3iv(disp, fn) SET_by_offset(disp, _gloffset_Color3iv, fn) +#define CALL_Color3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Color3s, parameters) +#define GET_Color3s(disp) GET_by_offset(disp, _gloffset_Color3s) +#define SET_Color3s(disp, fn) SET_by_offset(disp, _gloffset_Color3s, fn) +#define CALL_Color3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color3sv, parameters) +#define GET_Color3sv(disp) GET_by_offset(disp, _gloffset_Color3sv) +#define SET_Color3sv(disp, fn) SET_by_offset(disp, _gloffset_Color3sv, fn) +#define CALL_Color3ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_Color3ub, parameters) +#define GET_Color3ub(disp) GET_by_offset(disp, _gloffset_Color3ub) +#define SET_Color3ub(disp, fn) SET_by_offset(disp, _gloffset_Color3ub, fn) +#define CALL_Color3ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color3ubv, parameters) +#define GET_Color3ubv(disp) GET_by_offset(disp, _gloffset_Color3ubv) +#define SET_Color3ubv(disp, fn) SET_by_offset(disp, _gloffset_Color3ubv, fn) +#define CALL_Color3ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_Color3ui, parameters) +#define GET_Color3ui(disp) GET_by_offset(disp, _gloffset_Color3ui) +#define SET_Color3ui(disp, fn) SET_by_offset(disp, _gloffset_Color3ui, fn) +#define CALL_Color3uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color3uiv, parameters) +#define GET_Color3uiv(disp) GET_by_offset(disp, _gloffset_Color3uiv) +#define SET_Color3uiv(disp, fn) SET_by_offset(disp, _gloffset_Color3uiv, fn) +#define CALL_Color3us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_Color3us, parameters) +#define GET_Color3us(disp) GET_by_offset(disp, _gloffset_Color3us) +#define SET_Color3us(disp, fn) SET_by_offset(disp, _gloffset_Color3us, fn) +#define CALL_Color3usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color3usv, parameters) +#define GET_Color3usv(disp) GET_by_offset(disp, _gloffset_Color3usv) +#define SET_Color3usv(disp, fn) SET_by_offset(disp, _gloffset_Color3usv, fn) +#define CALL_Color4b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte, GLbyte)), _gloffset_Color4b, parameters) +#define GET_Color4b(disp) GET_by_offset(disp, _gloffset_Color4b) +#define SET_Color4b(disp, fn) SET_by_offset(disp, _gloffset_Color4b, fn) +#define CALL_Color4bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color4bv, parameters) +#define GET_Color4bv(disp) GET_by_offset(disp, _gloffset_Color4bv) +#define SET_Color4bv(disp, fn) SET_by_offset(disp, _gloffset_Color4bv, fn) +#define CALL_Color4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Color4d, parameters) +#define GET_Color4d(disp) GET_by_offset(disp, _gloffset_Color4d) +#define SET_Color4d(disp, fn) SET_by_offset(disp, _gloffset_Color4d, fn) +#define CALL_Color4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color4dv, parameters) +#define GET_Color4dv(disp) GET_by_offset(disp, _gloffset_Color4dv) +#define SET_Color4dv(disp, fn) SET_by_offset(disp, _gloffset_Color4dv, fn) +#define CALL_Color4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Color4f, parameters) +#define GET_Color4f(disp) GET_by_offset(disp, _gloffset_Color4f) +#define SET_Color4f(disp, fn) SET_by_offset(disp, _gloffset_Color4f, fn) +#define CALL_Color4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color4fv, parameters) +#define GET_Color4fv(disp) GET_by_offset(disp, _gloffset_Color4fv) +#define SET_Color4fv(disp, fn) SET_by_offset(disp, _gloffset_Color4fv, fn) +#define CALL_Color4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Color4i, parameters) +#define GET_Color4i(disp) GET_by_offset(disp, _gloffset_Color4i) +#define SET_Color4i(disp, fn) SET_by_offset(disp, _gloffset_Color4i, fn) +#define CALL_Color4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color4iv, parameters) +#define GET_Color4iv(disp) GET_by_offset(disp, _gloffset_Color4iv) +#define SET_Color4iv(disp, fn) SET_by_offset(disp, _gloffset_Color4iv, fn) +#define CALL_Color4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Color4s, parameters) +#define GET_Color4s(disp) GET_by_offset(disp, _gloffset_Color4s) +#define SET_Color4s(disp, fn) SET_by_offset(disp, _gloffset_Color4s, fn) +#define CALL_Color4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color4sv, parameters) +#define GET_Color4sv(disp) GET_by_offset(disp, _gloffset_Color4sv) +#define SET_Color4sv(disp, fn) SET_by_offset(disp, _gloffset_Color4sv, fn) +#define CALL_Color4ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_Color4ub, parameters) +#define GET_Color4ub(disp) GET_by_offset(disp, _gloffset_Color4ub) +#define SET_Color4ub(disp, fn) SET_by_offset(disp, _gloffset_Color4ub, fn) +#define CALL_Color4ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color4ubv, parameters) +#define GET_Color4ubv(disp) GET_by_offset(disp, _gloffset_Color4ubv) +#define SET_Color4ubv(disp, fn) SET_by_offset(disp, _gloffset_Color4ubv, fn) +#define CALL_Color4ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_Color4ui, parameters) +#define GET_Color4ui(disp) GET_by_offset(disp, _gloffset_Color4ui) +#define SET_Color4ui(disp, fn) SET_by_offset(disp, _gloffset_Color4ui, fn) +#define CALL_Color4uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color4uiv, parameters) +#define GET_Color4uiv(disp) GET_by_offset(disp, _gloffset_Color4uiv) +#define SET_Color4uiv(disp, fn) SET_by_offset(disp, _gloffset_Color4uiv, fn) +#define CALL_Color4us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort, GLushort)), _gloffset_Color4us, parameters) +#define GET_Color4us(disp) GET_by_offset(disp, _gloffset_Color4us) +#define SET_Color4us(disp, fn) SET_by_offset(disp, _gloffset_Color4us, fn) +#define CALL_Color4usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color4usv, parameters) +#define GET_Color4usv(disp) GET_by_offset(disp, _gloffset_Color4usv) +#define SET_Color4usv(disp, fn) SET_by_offset(disp, _gloffset_Color4usv, fn) +#define CALL_EdgeFlag(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_EdgeFlag, parameters) +#define GET_EdgeFlag(disp) GET_by_offset(disp, _gloffset_EdgeFlag) +#define SET_EdgeFlag(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlag, fn) +#define CALL_EdgeFlagv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLboolean *)), _gloffset_EdgeFlagv, parameters) +#define GET_EdgeFlagv(disp) GET_by_offset(disp, _gloffset_EdgeFlagv) +#define SET_EdgeFlagv(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagv, fn) +#define CALL_End(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_End, parameters) +#define GET_End(disp) GET_by_offset(disp, _gloffset_End) +#define SET_End(disp, fn) SET_by_offset(disp, _gloffset_End, fn) +#define CALL_Indexd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_Indexd, parameters) +#define GET_Indexd(disp) GET_by_offset(disp, _gloffset_Indexd) +#define SET_Indexd(disp, fn) SET_by_offset(disp, _gloffset_Indexd, fn) +#define CALL_Indexdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Indexdv, parameters) +#define GET_Indexdv(disp) GET_by_offset(disp, _gloffset_Indexdv) +#define SET_Indexdv(disp, fn) SET_by_offset(disp, _gloffset_Indexdv, fn) +#define CALL_Indexf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_Indexf, parameters) +#define GET_Indexf(disp) GET_by_offset(disp, _gloffset_Indexf) +#define SET_Indexf(disp, fn) SET_by_offset(disp, _gloffset_Indexf, fn) +#define CALL_Indexfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Indexfv, parameters) +#define GET_Indexfv(disp) GET_by_offset(disp, _gloffset_Indexfv) +#define SET_Indexfv(disp, fn) SET_by_offset(disp, _gloffset_Indexfv, fn) +#define CALL_Indexi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_Indexi, parameters) +#define GET_Indexi(disp) GET_by_offset(disp, _gloffset_Indexi) +#define SET_Indexi(disp, fn) SET_by_offset(disp, _gloffset_Indexi, fn) +#define CALL_Indexiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Indexiv, parameters) +#define GET_Indexiv(disp) GET_by_offset(disp, _gloffset_Indexiv) +#define SET_Indexiv(disp, fn) SET_by_offset(disp, _gloffset_Indexiv, fn) +#define CALL_Indexs(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_Indexs, parameters) +#define GET_Indexs(disp) GET_by_offset(disp, _gloffset_Indexs) +#define SET_Indexs(disp, fn) SET_by_offset(disp, _gloffset_Indexs, fn) +#define CALL_Indexsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Indexsv, parameters) +#define GET_Indexsv(disp) GET_by_offset(disp, _gloffset_Indexsv) +#define SET_Indexsv(disp, fn) SET_by_offset(disp, _gloffset_Indexsv, fn) +#define CALL_Normal3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Normal3b, parameters) +#define GET_Normal3b(disp) GET_by_offset(disp, _gloffset_Normal3b) +#define SET_Normal3b(disp, fn) SET_by_offset(disp, _gloffset_Normal3b, fn) +#define CALL_Normal3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Normal3bv, parameters) +#define GET_Normal3bv(disp) GET_by_offset(disp, _gloffset_Normal3bv) +#define SET_Normal3bv(disp, fn) SET_by_offset(disp, _gloffset_Normal3bv, fn) +#define CALL_Normal3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Normal3d, parameters) +#define GET_Normal3d(disp) GET_by_offset(disp, _gloffset_Normal3d) +#define SET_Normal3d(disp, fn) SET_by_offset(disp, _gloffset_Normal3d, fn) +#define CALL_Normal3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Normal3dv, parameters) +#define GET_Normal3dv(disp) GET_by_offset(disp, _gloffset_Normal3dv) +#define SET_Normal3dv(disp, fn) SET_by_offset(disp, _gloffset_Normal3dv, fn) +#define CALL_Normal3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Normal3f, parameters) +#define GET_Normal3f(disp) GET_by_offset(disp, _gloffset_Normal3f) +#define SET_Normal3f(disp, fn) SET_by_offset(disp, _gloffset_Normal3f, fn) +#define CALL_Normal3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Normal3fv, parameters) +#define GET_Normal3fv(disp) GET_by_offset(disp, _gloffset_Normal3fv) +#define SET_Normal3fv(disp, fn) SET_by_offset(disp, _gloffset_Normal3fv, fn) +#define CALL_Normal3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Normal3i, parameters) +#define GET_Normal3i(disp) GET_by_offset(disp, _gloffset_Normal3i) +#define SET_Normal3i(disp, fn) SET_by_offset(disp, _gloffset_Normal3i, fn) +#define CALL_Normal3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Normal3iv, parameters) +#define GET_Normal3iv(disp) GET_by_offset(disp, _gloffset_Normal3iv) +#define SET_Normal3iv(disp, fn) SET_by_offset(disp, _gloffset_Normal3iv, fn) +#define CALL_Normal3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Normal3s, parameters) +#define GET_Normal3s(disp) GET_by_offset(disp, _gloffset_Normal3s) +#define SET_Normal3s(disp, fn) SET_by_offset(disp, _gloffset_Normal3s, fn) +#define CALL_Normal3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Normal3sv, parameters) +#define GET_Normal3sv(disp) GET_by_offset(disp, _gloffset_Normal3sv) +#define SET_Normal3sv(disp, fn) SET_by_offset(disp, _gloffset_Normal3sv, fn) +#define CALL_RasterPos2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_RasterPos2d, parameters) +#define GET_RasterPos2d(disp) GET_by_offset(disp, _gloffset_RasterPos2d) +#define SET_RasterPos2d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2d, fn) +#define CALL_RasterPos2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos2dv, parameters) +#define GET_RasterPos2dv(disp) GET_by_offset(disp, _gloffset_RasterPos2dv) +#define SET_RasterPos2dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2dv, fn) +#define CALL_RasterPos2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_RasterPos2f, parameters) +#define GET_RasterPos2f(disp) GET_by_offset(disp, _gloffset_RasterPos2f) +#define SET_RasterPos2f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2f, fn) +#define CALL_RasterPos2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos2fv, parameters) +#define GET_RasterPos2fv(disp) GET_by_offset(disp, _gloffset_RasterPos2fv) +#define SET_RasterPos2fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2fv, fn) +#define CALL_RasterPos2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_RasterPos2i, parameters) +#define GET_RasterPos2i(disp) GET_by_offset(disp, _gloffset_RasterPos2i) +#define SET_RasterPos2i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2i, fn) +#define CALL_RasterPos2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos2iv, parameters) +#define GET_RasterPos2iv(disp) GET_by_offset(disp, _gloffset_RasterPos2iv) +#define SET_RasterPos2iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2iv, fn) +#define CALL_RasterPos2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_RasterPos2s, parameters) +#define GET_RasterPos2s(disp) GET_by_offset(disp, _gloffset_RasterPos2s) +#define SET_RasterPos2s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2s, fn) +#define CALL_RasterPos2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos2sv, parameters) +#define GET_RasterPos2sv(disp) GET_by_offset(disp, _gloffset_RasterPos2sv) +#define SET_RasterPos2sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2sv, fn) +#define CALL_RasterPos3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos3d, parameters) +#define GET_RasterPos3d(disp) GET_by_offset(disp, _gloffset_RasterPos3d) +#define SET_RasterPos3d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3d, fn) +#define CALL_RasterPos3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos3dv, parameters) +#define GET_RasterPos3dv(disp) GET_by_offset(disp, _gloffset_RasterPos3dv) +#define SET_RasterPos3dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3dv, fn) +#define CALL_RasterPos3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos3f, parameters) +#define GET_RasterPos3f(disp) GET_by_offset(disp, _gloffset_RasterPos3f) +#define SET_RasterPos3f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3f, fn) +#define CALL_RasterPos3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos3fv, parameters) +#define GET_RasterPos3fv(disp) GET_by_offset(disp, _gloffset_RasterPos3fv) +#define SET_RasterPos3fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3fv, fn) +#define CALL_RasterPos3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_RasterPos3i, parameters) +#define GET_RasterPos3i(disp) GET_by_offset(disp, _gloffset_RasterPos3i) +#define SET_RasterPos3i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3i, fn) +#define CALL_RasterPos3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos3iv, parameters) +#define GET_RasterPos3iv(disp) GET_by_offset(disp, _gloffset_RasterPos3iv) +#define SET_RasterPos3iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3iv, fn) +#define CALL_RasterPos3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_RasterPos3s, parameters) +#define GET_RasterPos3s(disp) GET_by_offset(disp, _gloffset_RasterPos3s) +#define SET_RasterPos3s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3s, fn) +#define CALL_RasterPos3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos3sv, parameters) +#define GET_RasterPos3sv(disp) GET_by_offset(disp, _gloffset_RasterPos3sv) +#define SET_RasterPos3sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3sv, fn) +#define CALL_RasterPos4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos4d, parameters) +#define GET_RasterPos4d(disp) GET_by_offset(disp, _gloffset_RasterPos4d) +#define SET_RasterPos4d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4d, fn) +#define CALL_RasterPos4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos4dv, parameters) +#define GET_RasterPos4dv(disp) GET_by_offset(disp, _gloffset_RasterPos4dv) +#define SET_RasterPos4dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4dv, fn) +#define CALL_RasterPos4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos4f, parameters) +#define GET_RasterPos4f(disp) GET_by_offset(disp, _gloffset_RasterPos4f) +#define SET_RasterPos4f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4f, fn) +#define CALL_RasterPos4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos4fv, parameters) +#define GET_RasterPos4fv(disp) GET_by_offset(disp, _gloffset_RasterPos4fv) +#define SET_RasterPos4fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4fv, fn) +#define CALL_RasterPos4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_RasterPos4i, parameters) +#define GET_RasterPos4i(disp) GET_by_offset(disp, _gloffset_RasterPos4i) +#define SET_RasterPos4i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4i, fn) +#define CALL_RasterPos4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos4iv, parameters) +#define GET_RasterPos4iv(disp) GET_by_offset(disp, _gloffset_RasterPos4iv) +#define SET_RasterPos4iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4iv, fn) +#define CALL_RasterPos4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_RasterPos4s, parameters) +#define GET_RasterPos4s(disp) GET_by_offset(disp, _gloffset_RasterPos4s) +#define SET_RasterPos4s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4s, fn) +#define CALL_RasterPos4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos4sv, parameters) +#define GET_RasterPos4sv(disp) GET_by_offset(disp, _gloffset_RasterPos4sv) +#define SET_RasterPos4sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4sv, fn) +#define CALL_Rectd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rectd, parameters) +#define GET_Rectd(disp) GET_by_offset(disp, _gloffset_Rectd) +#define SET_Rectd(disp, fn) SET_by_offset(disp, _gloffset_Rectd, fn) +#define CALL_Rectdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *, const GLdouble *)), _gloffset_Rectdv, parameters) +#define GET_Rectdv(disp) GET_by_offset(disp, _gloffset_Rectdv) +#define SET_Rectdv(disp, fn) SET_by_offset(disp, _gloffset_Rectdv, fn) +#define CALL_Rectf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rectf, parameters) +#define GET_Rectf(disp) GET_by_offset(disp, _gloffset_Rectf) +#define SET_Rectf(disp, fn) SET_by_offset(disp, _gloffset_Rectf, fn) +#define CALL_Rectfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *, const GLfloat *)), _gloffset_Rectfv, parameters) +#define GET_Rectfv(disp) GET_by_offset(disp, _gloffset_Rectfv) +#define SET_Rectfv(disp, fn) SET_by_offset(disp, _gloffset_Rectfv, fn) +#define CALL_Recti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Recti, parameters) +#define GET_Recti(disp) GET_by_offset(disp, _gloffset_Recti) +#define SET_Recti(disp, fn) SET_by_offset(disp, _gloffset_Recti, fn) +#define CALL_Rectiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *, const GLint *)), _gloffset_Rectiv, parameters) +#define GET_Rectiv(disp) GET_by_offset(disp, _gloffset_Rectiv) +#define SET_Rectiv(disp, fn) SET_by_offset(disp, _gloffset_Rectiv, fn) +#define CALL_Rects(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Rects, parameters) +#define GET_Rects(disp) GET_by_offset(disp, _gloffset_Rects) +#define SET_Rects(disp, fn) SET_by_offset(disp, _gloffset_Rects, fn) +#define CALL_Rectsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *, const GLshort *)), _gloffset_Rectsv, parameters) +#define GET_Rectsv(disp) GET_by_offset(disp, _gloffset_Rectsv) +#define SET_Rectsv(disp, fn) SET_by_offset(disp, _gloffset_Rectsv, fn) +#define CALL_TexCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_TexCoord1d, parameters) +#define GET_TexCoord1d(disp) GET_by_offset(disp, _gloffset_TexCoord1d) +#define SET_TexCoord1d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1d, fn) +#define CALL_TexCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord1dv, parameters) +#define GET_TexCoord1dv(disp) GET_by_offset(disp, _gloffset_TexCoord1dv) +#define SET_TexCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1dv, fn) +#define CALL_TexCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_TexCoord1f, parameters) +#define GET_TexCoord1f(disp) GET_by_offset(disp, _gloffset_TexCoord1f) +#define SET_TexCoord1f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1f, fn) +#define CALL_TexCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord1fv, parameters) +#define GET_TexCoord1fv(disp) GET_by_offset(disp, _gloffset_TexCoord1fv) +#define SET_TexCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1fv, fn) +#define CALL_TexCoord1i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_TexCoord1i, parameters) +#define GET_TexCoord1i(disp) GET_by_offset(disp, _gloffset_TexCoord1i) +#define SET_TexCoord1i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1i, fn) +#define CALL_TexCoord1iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord1iv, parameters) +#define GET_TexCoord1iv(disp) GET_by_offset(disp, _gloffset_TexCoord1iv) +#define SET_TexCoord1iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1iv, fn) +#define CALL_TexCoord1s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_TexCoord1s, parameters) +#define GET_TexCoord1s(disp) GET_by_offset(disp, _gloffset_TexCoord1s) +#define SET_TexCoord1s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1s, fn) +#define CALL_TexCoord1sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord1sv, parameters) +#define GET_TexCoord1sv(disp) GET_by_offset(disp, _gloffset_TexCoord1sv) +#define SET_TexCoord1sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1sv, fn) +#define CALL_TexCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_TexCoord2d, parameters) +#define GET_TexCoord2d(disp) GET_by_offset(disp, _gloffset_TexCoord2d) +#define SET_TexCoord2d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2d, fn) +#define CALL_TexCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord2dv, parameters) +#define GET_TexCoord2dv(disp) GET_by_offset(disp, _gloffset_TexCoord2dv) +#define SET_TexCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2dv, fn) +#define CALL_TexCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_TexCoord2f, parameters) +#define GET_TexCoord2f(disp) GET_by_offset(disp, _gloffset_TexCoord2f) +#define SET_TexCoord2f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2f, fn) +#define CALL_TexCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord2fv, parameters) +#define GET_TexCoord2fv(disp) GET_by_offset(disp, _gloffset_TexCoord2fv) +#define SET_TexCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2fv, fn) +#define CALL_TexCoord2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_TexCoord2i, parameters) +#define GET_TexCoord2i(disp) GET_by_offset(disp, _gloffset_TexCoord2i) +#define SET_TexCoord2i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2i, fn) +#define CALL_TexCoord2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord2iv, parameters) +#define GET_TexCoord2iv(disp) GET_by_offset(disp, _gloffset_TexCoord2iv) +#define SET_TexCoord2iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2iv, fn) +#define CALL_TexCoord2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_TexCoord2s, parameters) +#define GET_TexCoord2s(disp) GET_by_offset(disp, _gloffset_TexCoord2s) +#define SET_TexCoord2s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2s, fn) +#define CALL_TexCoord2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord2sv, parameters) +#define GET_TexCoord2sv(disp) GET_by_offset(disp, _gloffset_TexCoord2sv) +#define SET_TexCoord2sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2sv, fn) +#define CALL_TexCoord3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord3d, parameters) +#define GET_TexCoord3d(disp) GET_by_offset(disp, _gloffset_TexCoord3d) +#define SET_TexCoord3d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3d, fn) +#define CALL_TexCoord3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord3dv, parameters) +#define GET_TexCoord3dv(disp) GET_by_offset(disp, _gloffset_TexCoord3dv) +#define SET_TexCoord3dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3dv, fn) +#define CALL_TexCoord3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord3f, parameters) +#define GET_TexCoord3f(disp) GET_by_offset(disp, _gloffset_TexCoord3f) +#define SET_TexCoord3f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3f, fn) +#define CALL_TexCoord3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord3fv, parameters) +#define GET_TexCoord3fv(disp) GET_by_offset(disp, _gloffset_TexCoord3fv) +#define SET_TexCoord3fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3fv, fn) +#define CALL_TexCoord3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_TexCoord3i, parameters) +#define GET_TexCoord3i(disp) GET_by_offset(disp, _gloffset_TexCoord3i) +#define SET_TexCoord3i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3i, fn) +#define CALL_TexCoord3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord3iv, parameters) +#define GET_TexCoord3iv(disp) GET_by_offset(disp, _gloffset_TexCoord3iv) +#define SET_TexCoord3iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3iv, fn) +#define CALL_TexCoord3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_TexCoord3s, parameters) +#define GET_TexCoord3s(disp) GET_by_offset(disp, _gloffset_TexCoord3s) +#define SET_TexCoord3s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3s, fn) +#define CALL_TexCoord3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord3sv, parameters) +#define GET_TexCoord3sv(disp) GET_by_offset(disp, _gloffset_TexCoord3sv) +#define SET_TexCoord3sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3sv, fn) +#define CALL_TexCoord4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord4d, parameters) +#define GET_TexCoord4d(disp) GET_by_offset(disp, _gloffset_TexCoord4d) +#define SET_TexCoord4d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4d, fn) +#define CALL_TexCoord4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord4dv, parameters) +#define GET_TexCoord4dv(disp) GET_by_offset(disp, _gloffset_TexCoord4dv) +#define SET_TexCoord4dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4dv, fn) +#define CALL_TexCoord4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord4f, parameters) +#define GET_TexCoord4f(disp) GET_by_offset(disp, _gloffset_TexCoord4f) +#define SET_TexCoord4f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4f, fn) +#define CALL_TexCoord4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord4fv, parameters) +#define GET_TexCoord4fv(disp) GET_by_offset(disp, _gloffset_TexCoord4fv) +#define SET_TexCoord4fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4fv, fn) +#define CALL_TexCoord4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_TexCoord4i, parameters) +#define GET_TexCoord4i(disp) GET_by_offset(disp, _gloffset_TexCoord4i) +#define SET_TexCoord4i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4i, fn) +#define CALL_TexCoord4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord4iv, parameters) +#define GET_TexCoord4iv(disp) GET_by_offset(disp, _gloffset_TexCoord4iv) +#define SET_TexCoord4iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4iv, fn) +#define CALL_TexCoord4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_TexCoord4s, parameters) +#define GET_TexCoord4s(disp) GET_by_offset(disp, _gloffset_TexCoord4s) +#define SET_TexCoord4s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4s, fn) +#define CALL_TexCoord4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord4sv, parameters) +#define GET_TexCoord4sv(disp) GET_by_offset(disp, _gloffset_TexCoord4sv) +#define SET_TexCoord4sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4sv, fn) +#define CALL_Vertex2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_Vertex2d, parameters) +#define GET_Vertex2d(disp) GET_by_offset(disp, _gloffset_Vertex2d) +#define SET_Vertex2d(disp, fn) SET_by_offset(disp, _gloffset_Vertex2d, fn) +#define CALL_Vertex2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex2dv, parameters) +#define GET_Vertex2dv(disp) GET_by_offset(disp, _gloffset_Vertex2dv) +#define SET_Vertex2dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2dv, fn) +#define CALL_Vertex2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_Vertex2f, parameters) +#define GET_Vertex2f(disp) GET_by_offset(disp, _gloffset_Vertex2f) +#define SET_Vertex2f(disp, fn) SET_by_offset(disp, _gloffset_Vertex2f, fn) +#define CALL_Vertex2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex2fv, parameters) +#define GET_Vertex2fv(disp) GET_by_offset(disp, _gloffset_Vertex2fv) +#define SET_Vertex2fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2fv, fn) +#define CALL_Vertex2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Vertex2i, parameters) +#define GET_Vertex2i(disp) GET_by_offset(disp, _gloffset_Vertex2i) +#define SET_Vertex2i(disp, fn) SET_by_offset(disp, _gloffset_Vertex2i, fn) +#define CALL_Vertex2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex2iv, parameters) +#define GET_Vertex2iv(disp) GET_by_offset(disp, _gloffset_Vertex2iv) +#define SET_Vertex2iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2iv, fn) +#define CALL_Vertex2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_Vertex2s, parameters) +#define GET_Vertex2s(disp) GET_by_offset(disp, _gloffset_Vertex2s) +#define SET_Vertex2s(disp, fn) SET_by_offset(disp, _gloffset_Vertex2s, fn) +#define CALL_Vertex2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex2sv, parameters) +#define GET_Vertex2sv(disp) GET_by_offset(disp, _gloffset_Vertex2sv) +#define SET_Vertex2sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2sv, fn) +#define CALL_Vertex3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Vertex3d, parameters) +#define GET_Vertex3d(disp) GET_by_offset(disp, _gloffset_Vertex3d) +#define SET_Vertex3d(disp, fn) SET_by_offset(disp, _gloffset_Vertex3d, fn) +#define CALL_Vertex3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex3dv, parameters) +#define GET_Vertex3dv(disp) GET_by_offset(disp, _gloffset_Vertex3dv) +#define SET_Vertex3dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3dv, fn) +#define CALL_Vertex3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Vertex3f, parameters) +#define GET_Vertex3f(disp) GET_by_offset(disp, _gloffset_Vertex3f) +#define SET_Vertex3f(disp, fn) SET_by_offset(disp, _gloffset_Vertex3f, fn) +#define CALL_Vertex3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex3fv, parameters) +#define GET_Vertex3fv(disp) GET_by_offset(disp, _gloffset_Vertex3fv) +#define SET_Vertex3fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3fv, fn) +#define CALL_Vertex3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Vertex3i, parameters) +#define GET_Vertex3i(disp) GET_by_offset(disp, _gloffset_Vertex3i) +#define SET_Vertex3i(disp, fn) SET_by_offset(disp, _gloffset_Vertex3i, fn) +#define CALL_Vertex3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex3iv, parameters) +#define GET_Vertex3iv(disp) GET_by_offset(disp, _gloffset_Vertex3iv) +#define SET_Vertex3iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3iv, fn) +#define CALL_Vertex3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Vertex3s, parameters) +#define GET_Vertex3s(disp) GET_by_offset(disp, _gloffset_Vertex3s) +#define SET_Vertex3s(disp, fn) SET_by_offset(disp, _gloffset_Vertex3s, fn) +#define CALL_Vertex3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex3sv, parameters) +#define GET_Vertex3sv(disp) GET_by_offset(disp, _gloffset_Vertex3sv) +#define SET_Vertex3sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3sv, fn) +#define CALL_Vertex4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Vertex4d, parameters) +#define GET_Vertex4d(disp) GET_by_offset(disp, _gloffset_Vertex4d) +#define SET_Vertex4d(disp, fn) SET_by_offset(disp, _gloffset_Vertex4d, fn) +#define CALL_Vertex4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex4dv, parameters) +#define GET_Vertex4dv(disp) GET_by_offset(disp, _gloffset_Vertex4dv) +#define SET_Vertex4dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4dv, fn) +#define CALL_Vertex4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Vertex4f, parameters) +#define GET_Vertex4f(disp) GET_by_offset(disp, _gloffset_Vertex4f) +#define SET_Vertex4f(disp, fn) SET_by_offset(disp, _gloffset_Vertex4f, fn) +#define CALL_Vertex4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex4fv, parameters) +#define GET_Vertex4fv(disp) GET_by_offset(disp, _gloffset_Vertex4fv) +#define SET_Vertex4fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4fv, fn) +#define CALL_Vertex4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Vertex4i, parameters) +#define GET_Vertex4i(disp) GET_by_offset(disp, _gloffset_Vertex4i) +#define SET_Vertex4i(disp, fn) SET_by_offset(disp, _gloffset_Vertex4i, fn) +#define CALL_Vertex4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex4iv, parameters) +#define GET_Vertex4iv(disp) GET_by_offset(disp, _gloffset_Vertex4iv) +#define SET_Vertex4iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4iv, fn) +#define CALL_Vertex4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Vertex4s, parameters) +#define GET_Vertex4s(disp) GET_by_offset(disp, _gloffset_Vertex4s) +#define SET_Vertex4s(disp, fn) SET_by_offset(disp, _gloffset_Vertex4s, fn) +#define CALL_Vertex4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex4sv, parameters) +#define GET_Vertex4sv(disp) GET_by_offset(disp, _gloffset_Vertex4sv) +#define SET_Vertex4sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4sv, fn) +#define CALL_ClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_ClipPlane, parameters) +#define GET_ClipPlane(disp) GET_by_offset(disp, _gloffset_ClipPlane) +#define SET_ClipPlane(disp, fn) SET_by_offset(disp, _gloffset_ClipPlane, fn) +#define CALL_ColorMaterial(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ColorMaterial, parameters) +#define GET_ColorMaterial(disp) GET_by_offset(disp, _gloffset_ColorMaterial) +#define SET_ColorMaterial(disp, fn) SET_by_offset(disp, _gloffset_ColorMaterial, fn) +#define CALL_CullFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_CullFace, parameters) +#define GET_CullFace(disp) GET_by_offset(disp, _gloffset_CullFace) +#define SET_CullFace(disp, fn) SET_by_offset(disp, _gloffset_CullFace, fn) +#define CALL_Fogf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Fogf, parameters) +#define GET_Fogf(disp) GET_by_offset(disp, _gloffset_Fogf) +#define SET_Fogf(disp, fn) SET_by_offset(disp, _gloffset_Fogf, fn) +#define CALL_Fogfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_Fogfv, parameters) +#define GET_Fogfv(disp) GET_by_offset(disp, _gloffset_Fogfv) +#define SET_Fogfv(disp, fn) SET_by_offset(disp, _gloffset_Fogfv, fn) +#define CALL_Fogi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_Fogi, parameters) +#define GET_Fogi(disp) GET_by_offset(disp, _gloffset_Fogi) +#define SET_Fogi(disp, fn) SET_by_offset(disp, _gloffset_Fogi, fn) +#define CALL_Fogiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_Fogiv, parameters) +#define GET_Fogiv(disp) GET_by_offset(disp, _gloffset_Fogiv) +#define SET_Fogiv(disp, fn) SET_by_offset(disp, _gloffset_Fogiv, fn) +#define CALL_FrontFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_FrontFace, parameters) +#define GET_FrontFace(disp) GET_by_offset(disp, _gloffset_FrontFace) +#define SET_FrontFace(disp, fn) SET_by_offset(disp, _gloffset_FrontFace, fn) +#define CALL_Hint(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_Hint, parameters) +#define GET_Hint(disp) GET_by_offset(disp, _gloffset_Hint) +#define SET_Hint(disp, fn) SET_by_offset(disp, _gloffset_Hint, fn) +#define CALL_Lightf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Lightf, parameters) +#define GET_Lightf(disp) GET_by_offset(disp, _gloffset_Lightf) +#define SET_Lightf(disp, fn) SET_by_offset(disp, _gloffset_Lightf, fn) +#define CALL_Lightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Lightfv, parameters) +#define GET_Lightfv(disp) GET_by_offset(disp, _gloffset_Lightfv) +#define SET_Lightfv(disp, fn) SET_by_offset(disp, _gloffset_Lightfv, fn) +#define CALL_Lighti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Lighti, parameters) +#define GET_Lighti(disp) GET_by_offset(disp, _gloffset_Lighti) +#define SET_Lighti(disp, fn) SET_by_offset(disp, _gloffset_Lighti, fn) +#define CALL_Lightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Lightiv, parameters) +#define GET_Lightiv(disp) GET_by_offset(disp, _gloffset_Lightiv) +#define SET_Lightiv(disp, fn) SET_by_offset(disp, _gloffset_Lightiv, fn) +#define CALL_LightModelf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_LightModelf, parameters) +#define GET_LightModelf(disp) GET_by_offset(disp, _gloffset_LightModelf) +#define SET_LightModelf(disp, fn) SET_by_offset(disp, _gloffset_LightModelf, fn) +#define CALL_LightModelfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_LightModelfv, parameters) +#define GET_LightModelfv(disp) GET_by_offset(disp, _gloffset_LightModelfv) +#define SET_LightModelfv(disp, fn) SET_by_offset(disp, _gloffset_LightModelfv, fn) +#define CALL_LightModeli(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_LightModeli, parameters) +#define GET_LightModeli(disp) GET_by_offset(disp, _gloffset_LightModeli) +#define SET_LightModeli(disp, fn) SET_by_offset(disp, _gloffset_LightModeli, fn) +#define CALL_LightModeliv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_LightModeliv, parameters) +#define GET_LightModeliv(disp) GET_by_offset(disp, _gloffset_LightModeliv) +#define SET_LightModeliv(disp, fn) SET_by_offset(disp, _gloffset_LightModeliv, fn) +#define CALL_LineStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLushort)), _gloffset_LineStipple, parameters) +#define GET_LineStipple(disp) GET_by_offset(disp, _gloffset_LineStipple) +#define SET_LineStipple(disp, fn) SET_by_offset(disp, _gloffset_LineStipple, fn) +#define CALL_LineWidth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_LineWidth, parameters) +#define GET_LineWidth(disp) GET_by_offset(disp, _gloffset_LineWidth) +#define SET_LineWidth(disp, fn) SET_by_offset(disp, _gloffset_LineWidth, fn) +#define CALL_Materialf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Materialf, parameters) +#define GET_Materialf(disp) GET_by_offset(disp, _gloffset_Materialf) +#define SET_Materialf(disp, fn) SET_by_offset(disp, _gloffset_Materialf, fn) +#define CALL_Materialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Materialfv, parameters) +#define GET_Materialfv(disp) GET_by_offset(disp, _gloffset_Materialfv) +#define SET_Materialfv(disp, fn) SET_by_offset(disp, _gloffset_Materialfv, fn) +#define CALL_Materiali(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Materiali, parameters) +#define GET_Materiali(disp) GET_by_offset(disp, _gloffset_Materiali) +#define SET_Materiali(disp, fn) SET_by_offset(disp, _gloffset_Materiali, fn) +#define CALL_Materialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Materialiv, parameters) +#define GET_Materialiv(disp) GET_by_offset(disp, _gloffset_Materialiv) +#define SET_Materialiv(disp, fn) SET_by_offset(disp, _gloffset_Materialiv, fn) +#define CALL_PointSize(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PointSize, parameters) +#define GET_PointSize(disp) GET_by_offset(disp, _gloffset_PointSize) +#define SET_PointSize(disp, fn) SET_by_offset(disp, _gloffset_PointSize, fn) +#define CALL_PolygonMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_PolygonMode, parameters) +#define GET_PolygonMode(disp) GET_by_offset(disp, _gloffset_PolygonMode) +#define SET_PolygonMode(disp, fn) SET_by_offset(disp, _gloffset_PolygonMode, fn) +#define CALL_PolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_PolygonStipple, parameters) +#define GET_PolygonStipple(disp) GET_by_offset(disp, _gloffset_PolygonStipple) +#define SET_PolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_PolygonStipple, fn) +#define CALL_Scissor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Scissor, parameters) +#define GET_Scissor(disp) GET_by_offset(disp, _gloffset_Scissor) +#define SET_Scissor(disp, fn) SET_by_offset(disp, _gloffset_Scissor, fn) +#define CALL_ShadeModel(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ShadeModel, parameters) +#define GET_ShadeModel(disp) GET_by_offset(disp, _gloffset_ShadeModel) +#define SET_ShadeModel(disp, fn) SET_by_offset(disp, _gloffset_ShadeModel, fn) +#define CALL_TexParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexParameterf, parameters) +#define GET_TexParameterf(disp) GET_by_offset(disp, _gloffset_TexParameterf) +#define SET_TexParameterf(disp, fn) SET_by_offset(disp, _gloffset_TexParameterf, fn) +#define CALL_TexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexParameterfv, parameters) +#define GET_TexParameterfv(disp) GET_by_offset(disp, _gloffset_TexParameterfv) +#define SET_TexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_TexParameterfv, fn) +#define CALL_TexParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexParameteri, parameters) +#define GET_TexParameteri(disp) GET_by_offset(disp, _gloffset_TexParameteri) +#define SET_TexParameteri(disp, fn) SET_by_offset(disp, _gloffset_TexParameteri, fn) +#define CALL_TexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameteriv, parameters) +#define GET_TexParameteriv(disp) GET_by_offset(disp, _gloffset_TexParameteriv) +#define SET_TexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_TexParameteriv, fn) +#define CALL_TexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage1D, parameters) +#define GET_TexImage1D(disp) GET_by_offset(disp, _gloffset_TexImage1D) +#define SET_TexImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexImage1D, fn) +#define CALL_TexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage2D, parameters) +#define GET_TexImage2D(disp) GET_by_offset(disp, _gloffset_TexImage2D) +#define SET_TexImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexImage2D, fn) +#define CALL_TexEnvf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexEnvf, parameters) +#define GET_TexEnvf(disp) GET_by_offset(disp, _gloffset_TexEnvf) +#define SET_TexEnvf(disp, fn) SET_by_offset(disp, _gloffset_TexEnvf, fn) +#define CALL_TexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexEnvfv, parameters) +#define GET_TexEnvfv(disp) GET_by_offset(disp, _gloffset_TexEnvfv) +#define SET_TexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_TexEnvfv, fn) +#define CALL_TexEnvi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexEnvi, parameters) +#define GET_TexEnvi(disp) GET_by_offset(disp, _gloffset_TexEnvi) +#define SET_TexEnvi(disp, fn) SET_by_offset(disp, _gloffset_TexEnvi, fn) +#define CALL_TexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexEnviv, parameters) +#define GET_TexEnviv(disp) GET_by_offset(disp, _gloffset_TexEnviv) +#define SET_TexEnviv(disp, fn) SET_by_offset(disp, _gloffset_TexEnviv, fn) +#define CALL_TexGend(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble)), _gloffset_TexGend, parameters) +#define GET_TexGend(disp) GET_by_offset(disp, _gloffset_TexGend) +#define SET_TexGend(disp, fn) SET_by_offset(disp, _gloffset_TexGend, fn) +#define CALL_TexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLdouble *)), _gloffset_TexGendv, parameters) +#define GET_TexGendv(disp) GET_by_offset(disp, _gloffset_TexGendv) +#define SET_TexGendv(disp, fn) SET_by_offset(disp, _gloffset_TexGendv, fn) +#define CALL_TexGenf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexGenf, parameters) +#define GET_TexGenf(disp) GET_by_offset(disp, _gloffset_TexGenf) +#define SET_TexGenf(disp, fn) SET_by_offset(disp, _gloffset_TexGenf, fn) +#define CALL_TexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexGenfv, parameters) +#define GET_TexGenfv(disp) GET_by_offset(disp, _gloffset_TexGenfv) +#define SET_TexGenfv(disp, fn) SET_by_offset(disp, _gloffset_TexGenfv, fn) +#define CALL_TexGeni(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexGeni, parameters) +#define GET_TexGeni(disp) GET_by_offset(disp, _gloffset_TexGeni) +#define SET_TexGeni(disp, fn) SET_by_offset(disp, _gloffset_TexGeni, fn) +#define CALL_TexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexGeniv, parameters) +#define GET_TexGeniv(disp) GET_by_offset(disp, _gloffset_TexGeniv) +#define SET_TexGeniv(disp, fn) SET_by_offset(disp, _gloffset_TexGeniv, fn) +#define CALL_FeedbackBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, GLfloat *)), _gloffset_FeedbackBuffer, parameters) +#define GET_FeedbackBuffer(disp) GET_by_offset(disp, _gloffset_FeedbackBuffer) +#define SET_FeedbackBuffer(disp, fn) SET_by_offset(disp, _gloffset_FeedbackBuffer, fn) +#define CALL_SelectBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_SelectBuffer, parameters) +#define GET_SelectBuffer(disp) GET_by_offset(disp, _gloffset_SelectBuffer) +#define SET_SelectBuffer(disp, fn) SET_by_offset(disp, _gloffset_SelectBuffer, fn) +#define CALL_RenderMode(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLenum)), _gloffset_RenderMode, parameters) +#define GET_RenderMode(disp) GET_by_offset(disp, _gloffset_RenderMode) +#define SET_RenderMode(disp, fn) SET_by_offset(disp, _gloffset_RenderMode, fn) +#define CALL_InitNames(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_InitNames, parameters) +#define GET_InitNames(disp) GET_by_offset(disp, _gloffset_InitNames) +#define SET_InitNames(disp, fn) SET_by_offset(disp, _gloffset_InitNames, fn) +#define CALL_LoadName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_LoadName, parameters) +#define GET_LoadName(disp) GET_by_offset(disp, _gloffset_LoadName) +#define SET_LoadName(disp, fn) SET_by_offset(disp, _gloffset_LoadName, fn) +#define CALL_PassThrough(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PassThrough, parameters) +#define GET_PassThrough(disp) GET_by_offset(disp, _gloffset_PassThrough) +#define SET_PassThrough(disp, fn) SET_by_offset(disp, _gloffset_PassThrough, fn) +#define CALL_PopName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopName, parameters) +#define GET_PopName(disp) GET_by_offset(disp, _gloffset_PopName) +#define SET_PopName(disp, fn) SET_by_offset(disp, _gloffset_PopName, fn) +#define CALL_PushName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PushName, parameters) +#define GET_PushName(disp) GET_by_offset(disp, _gloffset_PushName) +#define SET_PushName(disp, fn) SET_by_offset(disp, _gloffset_PushName, fn) +#define CALL_DrawBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DrawBuffer, parameters) +#define GET_DrawBuffer(disp) GET_by_offset(disp, _gloffset_DrawBuffer) +#define SET_DrawBuffer(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffer, fn) +#define CALL_Clear(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_Clear, parameters) +#define GET_Clear(disp) GET_by_offset(disp, _gloffset_Clear) +#define SET_Clear(disp, fn) SET_by_offset(disp, _gloffset_Clear, fn) +#define CALL_ClearAccum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ClearAccum, parameters) +#define GET_ClearAccum(disp) GET_by_offset(disp, _gloffset_ClearAccum) +#define SET_ClearAccum(disp, fn) SET_by_offset(disp, _gloffset_ClearAccum, fn) +#define CALL_ClearIndex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_ClearIndex, parameters) +#define GET_ClearIndex(disp) GET_by_offset(disp, _gloffset_ClearIndex) +#define SET_ClearIndex(disp, fn) SET_by_offset(disp, _gloffset_ClearIndex, fn) +#define CALL_ClearColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_ClearColor, parameters) +#define GET_ClearColor(disp) GET_by_offset(disp, _gloffset_ClearColor) +#define SET_ClearColor(disp, fn) SET_by_offset(disp, _gloffset_ClearColor, fn) +#define CALL_ClearStencil(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ClearStencil, parameters) +#define GET_ClearStencil(disp) GET_by_offset(disp, _gloffset_ClearStencil) +#define SET_ClearStencil(disp, fn) SET_by_offset(disp, _gloffset_ClearStencil, fn) +#define CALL_ClearDepth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd)), _gloffset_ClearDepth, parameters) +#define GET_ClearDepth(disp) GET_by_offset(disp, _gloffset_ClearDepth) +#define SET_ClearDepth(disp, fn) SET_by_offset(disp, _gloffset_ClearDepth, fn) +#define CALL_StencilMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_StencilMask, parameters) +#define GET_StencilMask(disp) GET_by_offset(disp, _gloffset_StencilMask) +#define SET_StencilMask(disp, fn) SET_by_offset(disp, _gloffset_StencilMask, fn) +#define CALL_ColorMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMask, parameters) +#define GET_ColorMask(disp) GET_by_offset(disp, _gloffset_ColorMask) +#define SET_ColorMask(disp, fn) SET_by_offset(disp, _gloffset_ColorMask, fn) +#define CALL_DepthMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_DepthMask, parameters) +#define GET_DepthMask(disp) GET_by_offset(disp, _gloffset_DepthMask) +#define SET_DepthMask(disp, fn) SET_by_offset(disp, _gloffset_DepthMask, fn) +#define CALL_IndexMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_IndexMask, parameters) +#define GET_IndexMask(disp) GET_by_offset(disp, _gloffset_IndexMask) +#define SET_IndexMask(disp, fn) SET_by_offset(disp, _gloffset_IndexMask, fn) +#define CALL_Accum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Accum, parameters) +#define GET_Accum(disp) GET_by_offset(disp, _gloffset_Accum) +#define SET_Accum(disp, fn) SET_by_offset(disp, _gloffset_Accum, fn) +#define CALL_Disable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Disable, parameters) +#define GET_Disable(disp) GET_by_offset(disp, _gloffset_Disable) +#define SET_Disable(disp, fn) SET_by_offset(disp, _gloffset_Disable, fn) +#define CALL_Enable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Enable, parameters) +#define GET_Enable(disp) GET_by_offset(disp, _gloffset_Enable) +#define SET_Enable(disp, fn) SET_by_offset(disp, _gloffset_Enable, fn) +#define CALL_Finish(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Finish, parameters) +#define GET_Finish(disp) GET_by_offset(disp, _gloffset_Finish) +#define SET_Finish(disp, fn) SET_by_offset(disp, _gloffset_Finish, fn) +#define CALL_Flush(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Flush, parameters) +#define GET_Flush(disp) GET_by_offset(disp, _gloffset_Flush) +#define SET_Flush(disp, fn) SET_by_offset(disp, _gloffset_Flush, fn) +#define CALL_PopAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopAttrib, parameters) +#define GET_PopAttrib(disp) GET_by_offset(disp, _gloffset_PopAttrib) +#define SET_PopAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopAttrib, fn) +#define CALL_PushAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushAttrib, parameters) +#define GET_PushAttrib(disp) GET_by_offset(disp, _gloffset_PushAttrib) +#define SET_PushAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushAttrib, fn) +#define CALL_Map1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map1d, parameters) +#define GET_Map1d(disp) GET_by_offset(disp, _gloffset_Map1d) +#define SET_Map1d(disp, fn) SET_by_offset(disp, _gloffset_Map1d, fn) +#define CALL_Map1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map1f, parameters) +#define GET_Map1f(disp) GET_by_offset(disp, _gloffset_Map1f) +#define SET_Map1f(disp, fn) SET_by_offset(disp, _gloffset_Map1f, fn) +#define CALL_Map2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map2d, parameters) +#define GET_Map2d(disp) GET_by_offset(disp, _gloffset_Map2d) +#define SET_Map2d(disp, fn) SET_by_offset(disp, _gloffset_Map2d, fn) +#define CALL_Map2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map2f, parameters) +#define GET_Map2f(disp) GET_by_offset(disp, _gloffset_Map2f) +#define SET_Map2f(disp, fn) SET_by_offset(disp, _gloffset_Map2f, fn) +#define CALL_MapGrid1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble)), _gloffset_MapGrid1d, parameters) +#define GET_MapGrid1d(disp) GET_by_offset(disp, _gloffset_MapGrid1d) +#define SET_MapGrid1d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1d, fn) +#define CALL_MapGrid1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_MapGrid1f, parameters) +#define GET_MapGrid1f(disp) GET_by_offset(disp, _gloffset_MapGrid1f) +#define SET_MapGrid1f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1f, fn) +#define CALL_MapGrid2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)), _gloffset_MapGrid2d, parameters) +#define GET_MapGrid2d(disp) GET_by_offset(disp, _gloffset_MapGrid2d) +#define SET_MapGrid2d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2d, fn) +#define CALL_MapGrid2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)), _gloffset_MapGrid2f, parameters) +#define GET_MapGrid2f(disp) GET_by_offset(disp, _gloffset_MapGrid2f) +#define SET_MapGrid2f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2f, fn) +#define CALL_EvalCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_EvalCoord1d, parameters) +#define GET_EvalCoord1d(disp) GET_by_offset(disp, _gloffset_EvalCoord1d) +#define SET_EvalCoord1d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1d, fn) +#define CALL_EvalCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord1dv, parameters) +#define GET_EvalCoord1dv(disp) GET_by_offset(disp, _gloffset_EvalCoord1dv) +#define SET_EvalCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1dv, fn) +#define CALL_EvalCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_EvalCoord1f, parameters) +#define GET_EvalCoord1f(disp) GET_by_offset(disp, _gloffset_EvalCoord1f) +#define SET_EvalCoord1f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1f, fn) +#define CALL_EvalCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord1fv, parameters) +#define GET_EvalCoord1fv(disp) GET_by_offset(disp, _gloffset_EvalCoord1fv) +#define SET_EvalCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1fv, fn) +#define CALL_EvalCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_EvalCoord2d, parameters) +#define GET_EvalCoord2d(disp) GET_by_offset(disp, _gloffset_EvalCoord2d) +#define SET_EvalCoord2d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2d, fn) +#define CALL_EvalCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord2dv, parameters) +#define GET_EvalCoord2dv(disp) GET_by_offset(disp, _gloffset_EvalCoord2dv) +#define SET_EvalCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2dv, fn) +#define CALL_EvalCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_EvalCoord2f, parameters) +#define GET_EvalCoord2f(disp) GET_by_offset(disp, _gloffset_EvalCoord2f) +#define SET_EvalCoord2f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2f, fn) +#define CALL_EvalCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord2fv, parameters) +#define GET_EvalCoord2fv(disp) GET_by_offset(disp, _gloffset_EvalCoord2fv) +#define SET_EvalCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2fv, fn) +#define CALL_EvalMesh1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_EvalMesh1, parameters) +#define GET_EvalMesh1(disp) GET_by_offset(disp, _gloffset_EvalMesh1) +#define SET_EvalMesh1(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh1, fn) +#define CALL_EvalPoint1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_EvalPoint1, parameters) +#define GET_EvalPoint1(disp) GET_by_offset(disp, _gloffset_EvalPoint1) +#define SET_EvalPoint1(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint1, fn) +#define CALL_EvalMesh2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_EvalMesh2, parameters) +#define GET_EvalMesh2(disp) GET_by_offset(disp, _gloffset_EvalMesh2) +#define SET_EvalMesh2(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh2, fn) +#define CALL_EvalPoint2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_EvalPoint2, parameters) +#define GET_EvalPoint2(disp) GET_by_offset(disp, _gloffset_EvalPoint2) +#define SET_EvalPoint2(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint2, fn) +#define CALL_AlphaFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLclampf)), _gloffset_AlphaFunc, parameters) +#define GET_AlphaFunc(disp) GET_by_offset(disp, _gloffset_AlphaFunc) +#define SET_AlphaFunc(disp, fn) SET_by_offset(disp, _gloffset_AlphaFunc, fn) +#define CALL_BlendFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendFunc, parameters) +#define GET_BlendFunc(disp) GET_by_offset(disp, _gloffset_BlendFunc) +#define SET_BlendFunc(disp, fn) SET_by_offset(disp, _gloffset_BlendFunc, fn) +#define CALL_LogicOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_LogicOp, parameters) +#define GET_LogicOp(disp) GET_by_offset(disp, _gloffset_LogicOp) +#define SET_LogicOp(disp, fn) SET_by_offset(disp, _gloffset_LogicOp, fn) +#define CALL_StencilFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLuint)), _gloffset_StencilFunc, parameters) +#define GET_StencilFunc(disp) GET_by_offset(disp, _gloffset_StencilFunc) +#define SET_StencilFunc(disp, fn) SET_by_offset(disp, _gloffset_StencilFunc, fn) +#define CALL_StencilOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum)), _gloffset_StencilOp, parameters) +#define GET_StencilOp(disp) GET_by_offset(disp, _gloffset_StencilOp) +#define SET_StencilOp(disp, fn) SET_by_offset(disp, _gloffset_StencilOp, fn) +#define CALL_DepthFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DepthFunc, parameters) +#define GET_DepthFunc(disp) GET_by_offset(disp, _gloffset_DepthFunc) +#define SET_DepthFunc(disp, fn) SET_by_offset(disp, _gloffset_DepthFunc, fn) +#define CALL_PixelZoom(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PixelZoom, parameters) +#define GET_PixelZoom(disp) GET_by_offset(disp, _gloffset_PixelZoom) +#define SET_PixelZoom(disp, fn) SET_by_offset(disp, _gloffset_PixelZoom, fn) +#define CALL_PixelTransferf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTransferf, parameters) +#define GET_PixelTransferf(disp) GET_by_offset(disp, _gloffset_PixelTransferf) +#define SET_PixelTransferf(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferf, fn) +#define CALL_PixelTransferi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTransferi, parameters) +#define GET_PixelTransferi(disp) GET_by_offset(disp, _gloffset_PixelTransferi) +#define SET_PixelTransferi(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferi, fn) +#define CALL_PixelStoref(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelStoref, parameters) +#define GET_PixelStoref(disp) GET_by_offset(disp, _gloffset_PixelStoref) +#define SET_PixelStoref(disp, fn) SET_by_offset(disp, _gloffset_PixelStoref, fn) +#define CALL_PixelStorei(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelStorei, parameters) +#define GET_PixelStorei(disp) GET_by_offset(disp, _gloffset_PixelStorei) +#define SET_PixelStorei(disp, fn) SET_by_offset(disp, _gloffset_PixelStorei, fn) +#define CALL_PixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLfloat *)), _gloffset_PixelMapfv, parameters) +#define GET_PixelMapfv(disp) GET_by_offset(disp, _gloffset_PixelMapfv) +#define SET_PixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapfv, fn) +#define CALL_PixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLuint *)), _gloffset_PixelMapuiv, parameters) +#define GET_PixelMapuiv(disp) GET_by_offset(disp, _gloffset_PixelMapuiv) +#define SET_PixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapuiv, fn) +#define CALL_PixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLushort *)), _gloffset_PixelMapusv, parameters) +#define GET_PixelMapusv(disp) GET_by_offset(disp, _gloffset_PixelMapusv) +#define SET_PixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapusv, fn) +#define CALL_ReadBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ReadBuffer, parameters) +#define GET_ReadBuffer(disp) GET_by_offset(disp, _gloffset_ReadBuffer) +#define SET_ReadBuffer(disp, fn) SET_by_offset(disp, _gloffset_ReadBuffer, fn) +#define CALL_CopyPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum)), _gloffset_CopyPixels, parameters) +#define GET_CopyPixels(disp) GET_by_offset(disp, _gloffset_CopyPixels) +#define SET_CopyPixels(disp, fn) SET_by_offset(disp, _gloffset_CopyPixels, fn) +#define CALL_ReadPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)), _gloffset_ReadPixels, parameters) +#define GET_ReadPixels(disp) GET_by_offset(disp, _gloffset_ReadPixels) +#define SET_ReadPixels(disp, fn) SET_by_offset(disp, _gloffset_ReadPixels, fn) +#define CALL_DrawPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_DrawPixels, parameters) +#define GET_DrawPixels(disp) GET_by_offset(disp, _gloffset_DrawPixels) +#define SET_DrawPixels(disp, fn) SET_by_offset(disp, _gloffset_DrawPixels, fn) +#define CALL_GetBooleanv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean *)), _gloffset_GetBooleanv, parameters) +#define GET_GetBooleanv(disp) GET_by_offset(disp, _gloffset_GetBooleanv) +#define SET_GetBooleanv(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanv, fn) +#define CALL_GetClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetClipPlane, parameters) +#define GET_GetClipPlane(disp) GET_by_offset(disp, _gloffset_GetClipPlane) +#define SET_GetClipPlane(disp, fn) SET_by_offset(disp, _gloffset_GetClipPlane, fn) +#define CALL_GetDoublev(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetDoublev, parameters) +#define GET_GetDoublev(disp) GET_by_offset(disp, _gloffset_GetDoublev) +#define SET_GetDoublev(disp, fn) SET_by_offset(disp, _gloffset_GetDoublev, fn) +#define CALL_GetError(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(void)), _gloffset_GetError, parameters) +#define GET_GetError(disp) GET_by_offset(disp, _gloffset_GetError) +#define SET_GetError(disp, fn) SET_by_offset(disp, _gloffset_GetError, fn) +#define CALL_GetFloatv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetFloatv, parameters) +#define GET_GetFloatv(disp) GET_by_offset(disp, _gloffset_GetFloatv) +#define SET_GetFloatv(disp, fn) SET_by_offset(disp, _gloffset_GetFloatv, fn) +#define CALL_GetIntegerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetIntegerv, parameters) +#define GET_GetIntegerv(disp) GET_by_offset(disp, _gloffset_GetIntegerv) +#define SET_GetIntegerv(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerv, fn) +#define CALL_GetLightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetLightfv, parameters) +#define GET_GetLightfv(disp) GET_by_offset(disp, _gloffset_GetLightfv) +#define SET_GetLightfv(disp, fn) SET_by_offset(disp, _gloffset_GetLightfv, fn) +#define CALL_GetLightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetLightiv, parameters) +#define GET_GetLightiv(disp) GET_by_offset(disp, _gloffset_GetLightiv) +#define SET_GetLightiv(disp, fn) SET_by_offset(disp, _gloffset_GetLightiv, fn) +#define CALL_GetMapdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetMapdv, parameters) +#define GET_GetMapdv(disp) GET_by_offset(disp, _gloffset_GetMapdv) +#define SET_GetMapdv(disp, fn) SET_by_offset(disp, _gloffset_GetMapdv, fn) +#define CALL_GetMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMapfv, parameters) +#define GET_GetMapfv(disp) GET_by_offset(disp, _gloffset_GetMapfv) +#define SET_GetMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetMapfv, fn) +#define CALL_GetMapiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMapiv, parameters) +#define GET_GetMapiv(disp) GET_by_offset(disp, _gloffset_GetMapiv) +#define SET_GetMapiv(disp, fn) SET_by_offset(disp, _gloffset_GetMapiv, fn) +#define CALL_GetMaterialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMaterialfv, parameters) +#define GET_GetMaterialfv(disp) GET_by_offset(disp, _gloffset_GetMaterialfv) +#define SET_GetMaterialfv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialfv, fn) +#define CALL_GetMaterialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMaterialiv, parameters) +#define GET_GetMaterialiv(disp) GET_by_offset(disp, _gloffset_GetMaterialiv) +#define SET_GetMaterialiv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialiv, fn) +#define CALL_GetPixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelMapfv, parameters) +#define GET_GetPixelMapfv(disp) GET_by_offset(disp, _gloffset_GetPixelMapfv) +#define SET_GetPixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapfv, fn) +#define CALL_GetPixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint *)), _gloffset_GetPixelMapuiv, parameters) +#define GET_GetPixelMapuiv(disp) GET_by_offset(disp, _gloffset_GetPixelMapuiv) +#define SET_GetPixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn) +#define CALL_GetPixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLushort *)), _gloffset_GetPixelMapusv, parameters) +#define GET_GetPixelMapusv(disp) GET_by_offset(disp, _gloffset_GetPixelMapusv) +#define SET_GetPixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapusv, fn) +#define CALL_GetPolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte *)), _gloffset_GetPolygonStipple, parameters) +#define GET_GetPolygonStipple(disp) GET_by_offset(disp, _gloffset_GetPolygonStipple) +#define SET_GetPolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_GetPolygonStipple, fn) +#define CALL_GetString(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum)), _gloffset_GetString, parameters) +#define GET_GetString(disp) GET_by_offset(disp, _gloffset_GetString) +#define SET_GetString(disp, fn) SET_by_offset(disp, _gloffset_GetString, fn) +#define CALL_GetTexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexEnvfv, parameters) +#define GET_GetTexEnvfv(disp) GET_by_offset(disp, _gloffset_GetTexEnvfv) +#define SET_GetTexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnvfv, fn) +#define CALL_GetTexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexEnviv, parameters) +#define GET_GetTexEnviv(disp) GET_by_offset(disp, _gloffset_GetTexEnviv) +#define SET_GetTexEnviv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnviv, fn) +#define CALL_GetTexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetTexGendv, parameters) +#define GET_GetTexGendv(disp) GET_by_offset(disp, _gloffset_GetTexGendv) +#define SET_GetTexGendv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGendv, fn) +#define CALL_GetTexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexGenfv, parameters) +#define GET_GetTexGenfv(disp) GET_by_offset(disp, _gloffset_GetTexGenfv) +#define SET_GetTexGenfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGenfv, fn) +#define CALL_GetTexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexGeniv, parameters) +#define GET_GetTexGeniv(disp) GET_by_offset(disp, _gloffset_GetTexGeniv) +#define SET_GetTexGeniv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGeniv, fn) +#define CALL_GetTexImage(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLenum, GLvoid *)), _gloffset_GetTexImage, parameters) +#define GET_GetTexImage(disp) GET_by_offset(disp, _gloffset_GetTexImage) +#define SET_GetTexImage(disp, fn) SET_by_offset(disp, _gloffset_GetTexImage, fn) +#define CALL_GetTexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexParameterfv, parameters) +#define GET_GetTexParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexParameterfv) +#define SET_GetTexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterfv, fn) +#define CALL_GetTexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameteriv, parameters) +#define GET_GetTexParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexParameteriv) +#define SET_GetTexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameteriv, fn) +#define CALL_GetTexLevelParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLfloat *)), _gloffset_GetTexLevelParameterfv, parameters) +#define GET_GetTexLevelParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameterfv) +#define SET_GetTexLevelParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn) +#define CALL_GetTexLevelParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint *)), _gloffset_GetTexLevelParameteriv, parameters) +#define GET_GetTexLevelParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameteriv) +#define SET_GetTexLevelParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn) +#define CALL_IsEnabled(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_IsEnabled, parameters) +#define GET_IsEnabled(disp) GET_by_offset(disp, _gloffset_IsEnabled) +#define SET_IsEnabled(disp, fn) SET_by_offset(disp, _gloffset_IsEnabled, fn) +#define CALL_IsList(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsList, parameters) +#define GET_IsList(disp) GET_by_offset(disp, _gloffset_IsList) +#define SET_IsList(disp, fn) SET_by_offset(disp, _gloffset_IsList, fn) +#define CALL_DepthRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthRange, parameters) +#define GET_DepthRange(disp) GET_by_offset(disp, _gloffset_DepthRange) +#define SET_DepthRange(disp, fn) SET_by_offset(disp, _gloffset_DepthRange, fn) +#define CALL_Frustum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Frustum, parameters) +#define GET_Frustum(disp) GET_by_offset(disp, _gloffset_Frustum) +#define SET_Frustum(disp, fn) SET_by_offset(disp, _gloffset_Frustum, fn) +#define CALL_LoadIdentity(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_LoadIdentity, parameters) +#define GET_LoadIdentity(disp) GET_by_offset(disp, _gloffset_LoadIdentity) +#define SET_LoadIdentity(disp, fn) SET_by_offset(disp, _gloffset_LoadIdentity, fn) +#define CALL_LoadMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadMatrixf, parameters) +#define GET_LoadMatrixf(disp) GET_by_offset(disp, _gloffset_LoadMatrixf) +#define SET_LoadMatrixf(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixf, fn) +#define CALL_LoadMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadMatrixd, parameters) +#define GET_LoadMatrixd(disp) GET_by_offset(disp, _gloffset_LoadMatrixd) +#define SET_LoadMatrixd(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixd, fn) +#define CALL_MatrixMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_MatrixMode, parameters) +#define GET_MatrixMode(disp) GET_by_offset(disp, _gloffset_MatrixMode) +#define SET_MatrixMode(disp, fn) SET_by_offset(disp, _gloffset_MatrixMode, fn) +#define CALL_MultMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultMatrixf, parameters) +#define GET_MultMatrixf(disp) GET_by_offset(disp, _gloffset_MultMatrixf) +#define SET_MultMatrixf(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixf, fn) +#define CALL_MultMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultMatrixd, parameters) +#define GET_MultMatrixd(disp) GET_by_offset(disp, _gloffset_MultMatrixd) +#define SET_MultMatrixd(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixd, fn) +#define CALL_Ortho(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Ortho, parameters) +#define GET_Ortho(disp) GET_by_offset(disp, _gloffset_Ortho) +#define SET_Ortho(disp, fn) SET_by_offset(disp, _gloffset_Ortho, fn) +#define CALL_PopMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopMatrix, parameters) +#define GET_PopMatrix(disp) GET_by_offset(disp, _gloffset_PopMatrix) +#define SET_PopMatrix(disp, fn) SET_by_offset(disp, _gloffset_PopMatrix, fn) +#define CALL_PushMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PushMatrix, parameters) +#define GET_PushMatrix(disp) GET_by_offset(disp, _gloffset_PushMatrix) +#define SET_PushMatrix(disp, fn) SET_by_offset(disp, _gloffset_PushMatrix, fn) +#define CALL_Rotated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rotated, parameters) +#define GET_Rotated(disp) GET_by_offset(disp, _gloffset_Rotated) +#define SET_Rotated(disp, fn) SET_by_offset(disp, _gloffset_Rotated, fn) +#define CALL_Rotatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rotatef, parameters) +#define GET_Rotatef(disp) GET_by_offset(disp, _gloffset_Rotatef) +#define SET_Rotatef(disp, fn) SET_by_offset(disp, _gloffset_Rotatef, fn) +#define CALL_Scaled(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Scaled, parameters) +#define GET_Scaled(disp) GET_by_offset(disp, _gloffset_Scaled) +#define SET_Scaled(disp, fn) SET_by_offset(disp, _gloffset_Scaled, fn) +#define CALL_Scalef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Scalef, parameters) +#define GET_Scalef(disp) GET_by_offset(disp, _gloffset_Scalef) +#define SET_Scalef(disp, fn) SET_by_offset(disp, _gloffset_Scalef, fn) +#define CALL_Translated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Translated, parameters) +#define GET_Translated(disp) GET_by_offset(disp, _gloffset_Translated) +#define SET_Translated(disp, fn) SET_by_offset(disp, _gloffset_Translated, fn) +#define CALL_Translatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Translatef, parameters) +#define GET_Translatef(disp) GET_by_offset(disp, _gloffset_Translatef) +#define SET_Translatef(disp, fn) SET_by_offset(disp, _gloffset_Translatef, fn) +#define CALL_Viewport(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Viewport, parameters) +#define GET_Viewport(disp) GET_by_offset(disp, _gloffset_Viewport) +#define SET_Viewport(disp, fn) SET_by_offset(disp, _gloffset_Viewport, fn) +#define CALL_ArrayElement(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ArrayElement, parameters) +#define GET_ArrayElement(disp) GET_by_offset(disp, _gloffset_ArrayElement) +#define SET_ArrayElement(disp, fn) SET_by_offset(disp, _gloffset_ArrayElement, fn) +#define CALL_BindTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTexture, parameters) +#define GET_BindTexture(disp) GET_by_offset(disp, _gloffset_BindTexture) +#define SET_BindTexture(disp, fn) SET_by_offset(disp, _gloffset_BindTexture, fn) +#define CALL_ColorPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_ColorPointer, parameters) +#define GET_ColorPointer(disp) GET_by_offset(disp, _gloffset_ColorPointer) +#define SET_ColorPointer(disp, fn) SET_by_offset(disp, _gloffset_ColorPointer, fn) +#define CALL_DisableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DisableClientState, parameters) +#define GET_DisableClientState(disp) GET_by_offset(disp, _gloffset_DisableClientState) +#define SET_DisableClientState(disp, fn) SET_by_offset(disp, _gloffset_DisableClientState, fn) +#define CALL_DrawArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei)), _gloffset_DrawArrays, parameters) +#define GET_DrawArrays(disp) GET_by_offset(disp, _gloffset_DrawArrays) +#define SET_DrawArrays(disp, fn) SET_by_offset(disp, _gloffset_DrawArrays, fn) +#define CALL_DrawElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawElements, parameters) +#define GET_DrawElements(disp) GET_by_offset(disp, _gloffset_DrawElements) +#define SET_DrawElements(disp, fn) SET_by_offset(disp, _gloffset_DrawElements, fn) +#define CALL_EdgeFlagPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_EdgeFlagPointer, parameters) +#define GET_EdgeFlagPointer(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointer) +#define SET_EdgeFlagPointer(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn) +#define CALL_EnableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EnableClientState, parameters) +#define GET_EnableClientState(disp) GET_by_offset(disp, _gloffset_EnableClientState) +#define SET_EnableClientState(disp, fn) SET_by_offset(disp, _gloffset_EnableClientState, fn) +#define CALL_IndexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_IndexPointer, parameters) +#define GET_IndexPointer(disp) GET_by_offset(disp, _gloffset_IndexPointer) +#define SET_IndexPointer(disp, fn) SET_by_offset(disp, _gloffset_IndexPointer, fn) +#define CALL_Indexub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte)), _gloffset_Indexub, parameters) +#define GET_Indexub(disp) GET_by_offset(disp, _gloffset_Indexub) +#define SET_Indexub(disp, fn) SET_by_offset(disp, _gloffset_Indexub, fn) +#define CALL_Indexubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Indexubv, parameters) +#define GET_Indexubv(disp) GET_by_offset(disp, _gloffset_Indexubv) +#define SET_Indexubv(disp, fn) SET_by_offset(disp, _gloffset_Indexubv, fn) +#define CALL_InterleavedArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_InterleavedArrays, parameters) +#define GET_InterleavedArrays(disp) GET_by_offset(disp, _gloffset_InterleavedArrays) +#define SET_InterleavedArrays(disp, fn) SET_by_offset(disp, _gloffset_InterleavedArrays, fn) +#define CALL_NormalPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_NormalPointer, parameters) +#define GET_NormalPointer(disp) GET_by_offset(disp, _gloffset_NormalPointer) +#define SET_NormalPointer(disp, fn) SET_by_offset(disp, _gloffset_NormalPointer, fn) +#define CALL_PolygonOffset(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffset, parameters) +#define GET_PolygonOffset(disp) GET_by_offset(disp, _gloffset_PolygonOffset) +#define SET_PolygonOffset(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffset, fn) +#define CALL_TexCoordPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_TexCoordPointer, parameters) +#define GET_TexCoordPointer(disp) GET_by_offset(disp, _gloffset_TexCoordPointer) +#define SET_TexCoordPointer(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointer, fn) +#define CALL_VertexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexPointer, parameters) +#define GET_VertexPointer(disp) GET_by_offset(disp, _gloffset_VertexPointer) +#define SET_VertexPointer(disp, fn) SET_by_offset(disp, _gloffset_VertexPointer, fn) +#define CALL_AreTexturesResident(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreTexturesResident, parameters) +#define GET_AreTexturesResident(disp) GET_by_offset(disp, _gloffset_AreTexturesResident) +#define SET_AreTexturesResident(disp, fn) SET_by_offset(disp, _gloffset_AreTexturesResident, fn) +#define CALL_CopyTexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)), _gloffset_CopyTexImage1D, parameters) +#define GET_CopyTexImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexImage1D) +#define SET_CopyTexImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage1D, fn) +#define CALL_CopyTexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)), _gloffset_CopyTexImage2D, parameters) +#define GET_CopyTexImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexImage2D) +#define SET_CopyTexImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage2D, fn) +#define CALL_CopyTexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei)), _gloffset_CopyTexSubImage1D, parameters) +#define GET_CopyTexSubImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage1D) +#define SET_CopyTexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn) +#define CALL_CopyTexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage2D, parameters) +#define GET_CopyTexSubImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage2D) +#define SET_CopyTexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn) +#define CALL_DeleteTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTextures, parameters) +#define GET_DeleteTextures(disp) GET_by_offset(disp, _gloffset_DeleteTextures) +#define SET_DeleteTextures(disp, fn) SET_by_offset(disp, _gloffset_DeleteTextures, fn) +#define CALL_GenTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTextures, parameters) +#define GET_GenTextures(disp) GET_by_offset(disp, _gloffset_GenTextures) +#define SET_GenTextures(disp, fn) SET_by_offset(disp, _gloffset_GenTextures, fn) +#define CALL_GetPointerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid **)), _gloffset_GetPointerv, parameters) +#define GET_GetPointerv(disp) GET_by_offset(disp, _gloffset_GetPointerv) +#define SET_GetPointerv(disp, fn) SET_by_offset(disp, _gloffset_GetPointerv, fn) +#define CALL_IsTexture(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTexture, parameters) +#define GET_IsTexture(disp) GET_by_offset(disp, _gloffset_IsTexture) +#define SET_IsTexture(disp, fn) SET_by_offset(disp, _gloffset_IsTexture, fn) +#define CALL_PrioritizeTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, const GLclampf *)), _gloffset_PrioritizeTextures, parameters) +#define GET_PrioritizeTextures(disp) GET_by_offset(disp, _gloffset_PrioritizeTextures) +#define SET_PrioritizeTextures(disp, fn) SET_by_offset(disp, _gloffset_PrioritizeTextures, fn) +#define CALL_TexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage1D, parameters) +#define GET_TexSubImage1D(disp) GET_by_offset(disp, _gloffset_TexSubImage1D) +#define SET_TexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage1D, fn) +#define CALL_TexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage2D, parameters) +#define GET_TexSubImage2D(disp) GET_by_offset(disp, _gloffset_TexSubImage2D) +#define SET_TexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage2D, fn) +#define CALL_PopClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopClientAttrib, parameters) +#define GET_PopClientAttrib(disp) GET_by_offset(disp, _gloffset_PopClientAttrib) +#define SET_PopClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopClientAttrib, fn) +#define CALL_PushClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushClientAttrib, parameters) +#define GET_PushClientAttrib(disp) GET_by_offset(disp, _gloffset_PushClientAttrib) +#define SET_PushClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushClientAttrib, fn) +#define CALL_BlendColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_BlendColor, parameters) +#define GET_BlendColor(disp) GET_by_offset(disp, _gloffset_BlendColor) +#define SET_BlendColor(disp, fn) SET_by_offset(disp, _gloffset_BlendColor, fn) +#define CALL_BlendEquation(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BlendEquation, parameters) +#define GET_BlendEquation(disp) GET_by_offset(disp, _gloffset_BlendEquation) +#define SET_BlendEquation(disp, fn) SET_by_offset(disp, _gloffset_BlendEquation, fn) +#define CALL_DrawRangeElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawRangeElements, parameters) +#define GET_DrawRangeElements(disp) GET_by_offset(disp, _gloffset_DrawRangeElements) +#define SET_DrawRangeElements(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElements, fn) +#define CALL_ColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorTable, parameters) +#define GET_ColorTable(disp) GET_by_offset(disp, _gloffset_ColorTable) +#define SET_ColorTable(disp, fn) SET_by_offset(disp, _gloffset_ColorTable, fn) +#define CALL_ColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ColorTableParameterfv, parameters) +#define GET_ColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_ColorTableParameterfv) +#define SET_ColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn) +#define CALL_ColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ColorTableParameteriv, parameters) +#define GET_ColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_ColorTableParameteriv) +#define SET_ColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn) +#define CALL_CopyColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyColorTable, parameters) +#define GET_CopyColorTable(disp) GET_by_offset(disp, _gloffset_CopyColorTable) +#define SET_CopyColorTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorTable, fn) +#define CALL_GetColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetColorTable, parameters) +#define GET_GetColorTable(disp) GET_by_offset(disp, _gloffset_GetColorTable) +#define SET_GetColorTable(disp, fn) SET_by_offset(disp, _gloffset_GetColorTable, fn) +#define CALL_GetColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetColorTableParameterfv, parameters) +#define GET_GetColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameterfv) +#define SET_GetColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn) +#define CALL_GetColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetColorTableParameteriv, parameters) +#define GET_GetColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameteriv) +#define SET_GetColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn) +#define CALL_ColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorSubTable, parameters) +#define GET_ColorSubTable(disp) GET_by_offset(disp, _gloffset_ColorSubTable) +#define SET_ColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_ColorSubTable, fn) +#define CALL_CopyColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLint, GLint, GLsizei)), _gloffset_CopyColorSubTable, parameters) +#define GET_CopyColorSubTable(disp) GET_by_offset(disp, _gloffset_CopyColorSubTable) +#define SET_CopyColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorSubTable, fn) +#define CALL_ConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter1D, parameters) +#define GET_ConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter1D) +#define SET_ConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn) +#define CALL_ConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter2D, parameters) +#define GET_ConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter2D) +#define SET_ConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn) +#define CALL_ConvolutionParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_ConvolutionParameterf, parameters) +#define GET_ConvolutionParameterf(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterf) +#define SET_ConvolutionParameterf(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn) +#define CALL_ConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ConvolutionParameterfv, parameters) +#define GET_ConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterfv) +#define SET_ConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn) +#define CALL_ConvolutionParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_ConvolutionParameteri, parameters) +#define GET_ConvolutionParameteri(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteri) +#define SET_ConvolutionParameteri(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn) +#define CALL_ConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ConvolutionParameteriv, parameters) +#define GET_ConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteriv) +#define SET_ConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn) +#define CALL_CopyConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyConvolutionFilter1D, parameters) +#define GET_CopyConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D) +#define SET_CopyConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn) +#define CALL_CopyConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyConvolutionFilter2D, parameters) +#define GET_CopyConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D) +#define SET_CopyConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn) +#define CALL_GetConvolutionFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetConvolutionFilter, parameters) +#define GET_GetConvolutionFilter(disp) GET_by_offset(disp, _gloffset_GetConvolutionFilter) +#define SET_GetConvolutionFilter(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn) +#define CALL_GetConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetConvolutionParameterfv, parameters) +#define GET_GetConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameterfv) +#define SET_GetConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn) +#define CALL_GetConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetConvolutionParameteriv, parameters) +#define GET_GetConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameteriv) +#define SET_GetConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn) +#define CALL_GetSeparableFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)), _gloffset_GetSeparableFilter, parameters) +#define GET_GetSeparableFilter(disp) GET_by_offset(disp, _gloffset_GetSeparableFilter) +#define SET_GetSeparableFilter(disp, fn) SET_by_offset(disp, _gloffset_GetSeparableFilter, fn) +#define CALL_SeparableFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)), _gloffset_SeparableFilter2D, parameters) +#define GET_SeparableFilter2D(disp) GET_by_offset(disp, _gloffset_SeparableFilter2D) +#define SET_SeparableFilter2D(disp, fn) SET_by_offset(disp, _gloffset_SeparableFilter2D, fn) +#define CALL_GetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetHistogram, parameters) +#define GET_GetHistogram(disp) GET_by_offset(disp, _gloffset_GetHistogram) +#define SET_GetHistogram(disp, fn) SET_by_offset(disp, _gloffset_GetHistogram, fn) +#define CALL_GetHistogramParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetHistogramParameterfv, parameters) +#define GET_GetHistogramParameterfv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameterfv) +#define SET_GetHistogramParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn) +#define CALL_GetHistogramParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetHistogramParameteriv, parameters) +#define GET_GetHistogramParameteriv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameteriv) +#define SET_GetHistogramParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn) +#define CALL_GetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetMinmax, parameters) +#define GET_GetMinmax(disp) GET_by_offset(disp, _gloffset_GetMinmax) +#define SET_GetMinmax(disp, fn) SET_by_offset(disp, _gloffset_GetMinmax, fn) +#define CALL_GetMinmaxParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMinmaxParameterfv, parameters) +#define GET_GetMinmaxParameterfv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameterfv) +#define SET_GetMinmaxParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn) +#define CALL_GetMinmaxParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMinmaxParameteriv, parameters) +#define GET_GetMinmaxParameteriv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameteriv) +#define SET_GetMinmaxParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn) +#define CALL_Histogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLboolean)), _gloffset_Histogram, parameters) +#define GET_Histogram(disp) GET_by_offset(disp, _gloffset_Histogram) +#define SET_Histogram(disp, fn) SET_by_offset(disp, _gloffset_Histogram, fn) +#define CALL_Minmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLboolean)), _gloffset_Minmax, parameters) +#define GET_Minmax(disp) GET_by_offset(disp, _gloffset_Minmax) +#define SET_Minmax(disp, fn) SET_by_offset(disp, _gloffset_Minmax, fn) +#define CALL_ResetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetHistogram, parameters) +#define GET_ResetHistogram(disp) GET_by_offset(disp, _gloffset_ResetHistogram) +#define SET_ResetHistogram(disp, fn) SET_by_offset(disp, _gloffset_ResetHistogram, fn) +#define CALL_ResetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetMinmax, parameters) +#define GET_ResetMinmax(disp) GET_by_offset(disp, _gloffset_ResetMinmax) +#define SET_ResetMinmax(disp, fn) SET_by_offset(disp, _gloffset_ResetMinmax, fn) +#define CALL_TexImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage3D, parameters) +#define GET_TexImage3D(disp) GET_by_offset(disp, _gloffset_TexImage3D) +#define SET_TexImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexImage3D, fn) +#define CALL_TexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage3D, parameters) +#define GET_TexSubImage3D(disp) GET_by_offset(disp, _gloffset_TexSubImage3D) +#define SET_TexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage3D, fn) +#define CALL_CopyTexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage3D, parameters) +#define GET_CopyTexSubImage3D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage3D) +#define SET_CopyTexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn) +#define CALL_ActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveTextureARB, parameters) +#define GET_ActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ActiveTextureARB) +#define SET_ActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ActiveTextureARB, fn) +#define CALL_ClientActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ClientActiveTextureARB, parameters) +#define GET_ClientActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ClientActiveTextureARB) +#define SET_ClientActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ClientActiveTextureARB, fn) +#define CALL_MultiTexCoord1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble)), _gloffset_MultiTexCoord1dARB, parameters) +#define GET_MultiTexCoord1dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dARB) +#define SET_MultiTexCoord1dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn) +#define CALL_MultiTexCoord1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord1dvARB, parameters) +#define GET_MultiTexCoord1dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dvARB) +#define SET_MultiTexCoord1dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn) +#define CALL_MultiTexCoord1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_MultiTexCoord1fARB, parameters) +#define GET_MultiTexCoord1fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fARB) +#define SET_MultiTexCoord1fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn) +#define CALL_MultiTexCoord1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord1fvARB, parameters) +#define GET_MultiTexCoord1fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB) +#define SET_MultiTexCoord1fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn) +#define CALL_MultiTexCoord1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_MultiTexCoord1iARB, parameters) +#define GET_MultiTexCoord1iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1iARB) +#define SET_MultiTexCoord1iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn) +#define CALL_MultiTexCoord1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord1ivARB, parameters) +#define GET_MultiTexCoord1ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1ivARB) +#define SET_MultiTexCoord1ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn) +#define CALL_MultiTexCoord1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort)), _gloffset_MultiTexCoord1sARB, parameters) +#define GET_MultiTexCoord1sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1sARB) +#define SET_MultiTexCoord1sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn) +#define CALL_MultiTexCoord1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord1svARB, parameters) +#define GET_MultiTexCoord1svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1svARB) +#define SET_MultiTexCoord1svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn) +#define CALL_MultiTexCoord2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble)), _gloffset_MultiTexCoord2dARB, parameters) +#define GET_MultiTexCoord2dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dARB) +#define SET_MultiTexCoord2dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn) +#define CALL_MultiTexCoord2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord2dvARB, parameters) +#define GET_MultiTexCoord2dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dvARB) +#define SET_MultiTexCoord2dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn) +#define CALL_MultiTexCoord2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat)), _gloffset_MultiTexCoord2fARB, parameters) +#define GET_MultiTexCoord2fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fARB) +#define SET_MultiTexCoord2fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn) +#define CALL_MultiTexCoord2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord2fvARB, parameters) +#define GET_MultiTexCoord2fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB) +#define SET_MultiTexCoord2fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn) +#define CALL_MultiTexCoord2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_MultiTexCoord2iARB, parameters) +#define GET_MultiTexCoord2iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2iARB) +#define SET_MultiTexCoord2iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn) +#define CALL_MultiTexCoord2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord2ivARB, parameters) +#define GET_MultiTexCoord2ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2ivARB) +#define SET_MultiTexCoord2ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn) +#define CALL_MultiTexCoord2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort)), _gloffset_MultiTexCoord2sARB, parameters) +#define GET_MultiTexCoord2sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2sARB) +#define SET_MultiTexCoord2sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn) +#define CALL_MultiTexCoord2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord2svARB, parameters) +#define GET_MultiTexCoord2svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2svARB) +#define SET_MultiTexCoord2svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn) +#define CALL_MultiTexCoord3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord3dARB, parameters) +#define GET_MultiTexCoord3dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dARB) +#define SET_MultiTexCoord3dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn) +#define CALL_MultiTexCoord3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord3dvARB, parameters) +#define GET_MultiTexCoord3dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dvARB) +#define SET_MultiTexCoord3dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn) +#define CALL_MultiTexCoord3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord3fARB, parameters) +#define GET_MultiTexCoord3fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fARB) +#define SET_MultiTexCoord3fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn) +#define CALL_MultiTexCoord3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord3fvARB, parameters) +#define GET_MultiTexCoord3fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB) +#define SET_MultiTexCoord3fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn) +#define CALL_MultiTexCoord3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint)), _gloffset_MultiTexCoord3iARB, parameters) +#define GET_MultiTexCoord3iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3iARB) +#define SET_MultiTexCoord3iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn) +#define CALL_MultiTexCoord3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord3ivARB, parameters) +#define GET_MultiTexCoord3ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3ivARB) +#define SET_MultiTexCoord3ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn) +#define CALL_MultiTexCoord3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord3sARB, parameters) +#define GET_MultiTexCoord3sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3sARB) +#define SET_MultiTexCoord3sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn) +#define CALL_MultiTexCoord3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord3svARB, parameters) +#define GET_MultiTexCoord3svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3svARB) +#define SET_MultiTexCoord3svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn) +#define CALL_MultiTexCoord4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord4dARB, parameters) +#define GET_MultiTexCoord4dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dARB) +#define SET_MultiTexCoord4dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn) +#define CALL_MultiTexCoord4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord4dvARB, parameters) +#define GET_MultiTexCoord4dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dvARB) +#define SET_MultiTexCoord4dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn) +#define CALL_MultiTexCoord4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord4fARB, parameters) +#define GET_MultiTexCoord4fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fARB) +#define SET_MultiTexCoord4fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn) +#define CALL_MultiTexCoord4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord4fvARB, parameters) +#define GET_MultiTexCoord4fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB) +#define SET_MultiTexCoord4fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn) +#define CALL_MultiTexCoord4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_MultiTexCoord4iARB, parameters) +#define GET_MultiTexCoord4iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4iARB) +#define SET_MultiTexCoord4iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn) +#define CALL_MultiTexCoord4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord4ivARB, parameters) +#define GET_MultiTexCoord4ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4ivARB) +#define SET_MultiTexCoord4ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn) +#define CALL_MultiTexCoord4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord4sARB, parameters) +#define GET_MultiTexCoord4sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4sARB) +#define SET_MultiTexCoord4sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn) +#define CALL_MultiTexCoord4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord4svARB, parameters) +#define GET_MultiTexCoord4svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4svARB) +#define SET_MultiTexCoord4svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn) +#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_AttachShader, parameters) +#define GET_AttachShader(disp) GET_by_offset(disp, _gloffset_AttachShader) +#define SET_AttachShader(disp, fn) SET_by_offset(disp, _gloffset_AttachShader, fn) +#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), _gloffset_CreateProgram, parameters) +#define GET_CreateProgram(disp) GET_by_offset(disp, _gloffset_CreateProgram) +#define SET_CreateProgram(disp, fn) SET_by_offset(disp, _gloffset_CreateProgram, fn) +#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), _gloffset_CreateShader, parameters) +#define GET_CreateShader(disp) GET_by_offset(disp, _gloffset_CreateShader) +#define SET_CreateShader(disp, fn) SET_by_offset(disp, _gloffset_CreateShader, fn) +#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteProgram, parameters) +#define GET_DeleteProgram(disp) GET_by_offset(disp, _gloffset_DeleteProgram) +#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgram, fn) +#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteShader, parameters) +#define GET_DeleteShader(disp) GET_by_offset(disp, _gloffset_DeleteShader) +#define SET_DeleteShader(disp, fn) SET_by_offset(disp, _gloffset_DeleteShader, fn) +#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_DetachShader, parameters) +#define GET_DetachShader(disp) GET_by_offset(disp, _gloffset_DetachShader) +#define SET_DetachShader(disp, fn) SET_by_offset(disp, _gloffset_DetachShader, fn) +#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), _gloffset_GetAttachedShaders, parameters) +#define GET_GetAttachedShaders(disp) GET_by_offset(disp, _gloffset_GetAttachedShaders) +#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedShaders, fn) +#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetProgramInfoLog, parameters) +#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, _gloffset_GetProgramInfoLog) +#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn) +#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramiv, parameters) +#define GET_GetProgramiv(disp) GET_by_offset(disp, _gloffset_GetProgramiv) +#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, _gloffset_GetProgramiv, fn) +#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetShaderInfoLog, parameters) +#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, _gloffset_GetShaderInfoLog) +#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn) +#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetShaderiv, parameters) +#define GET_GetShaderiv(disp) GET_by_offset(disp, _gloffset_GetShaderiv) +#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, _gloffset_GetShaderiv, fn) +#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgram, parameters) +#define GET_IsProgram(disp) GET_by_offset(disp, _gloffset_IsProgram) +#define SET_IsProgram(disp, fn) SET_by_offset(disp, _gloffset_IsProgram, fn) +#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsShader, parameters) +#define GET_IsShader(disp) GET_by_offset(disp, _gloffset_IsShader) +#define SET_IsShader(disp, fn) SET_by_offset(disp, _gloffset_IsShader, fn) +#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparate, parameters) +#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparate) +#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn) +#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_StencilMaskSeparate, parameters) +#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, _gloffset_StencilMaskSeparate) +#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn) +#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_StencilOpSeparate, parameters) +#define GET_StencilOpSeparate(disp) GET_by_offset(disp, _gloffset_StencilOpSeparate) +#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilOpSeparate, fn) +#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2x3fv, parameters) +#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2x3fv) +#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2x3fv, fn) +#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2x4fv, parameters) +#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2x4fv) +#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2x4fv, fn) +#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3x2fv, parameters) +#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3x2fv) +#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3x2fv, fn) +#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3x4fv, parameters) +#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3x4fv) +#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3x4fv, fn) +#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x2fv, parameters) +#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x2fv) +#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x2fv, fn) +#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x3fv, parameters) +#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x3fv) +#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn) +#define CALL_ClampColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ClampColor, parameters) +#define GET_ClampColor(disp) GET_by_offset(disp, _gloffset_ClampColor) +#define SET_ClampColor(disp, fn) SET_by_offset(disp, _gloffset_ClampColor, fn) +#define CALL_ClearBufferfi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLfloat, const GLint)), _gloffset_ClearBufferfi, parameters) +#define GET_ClearBufferfi(disp) GET_by_offset(disp, _gloffset_ClearBufferfi) +#define SET_ClearBufferfi(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferfi, fn) +#define CALL_ClearBufferfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLfloat *)), _gloffset_ClearBufferfv, parameters) +#define GET_ClearBufferfv(disp) GET_by_offset(disp, _gloffset_ClearBufferfv) +#define SET_ClearBufferfv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferfv, fn) +#define CALL_ClearBufferiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLint *)), _gloffset_ClearBufferiv, parameters) +#define GET_ClearBufferiv(disp) GET_by_offset(disp, _gloffset_ClearBufferiv) +#define SET_ClearBufferiv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferiv, fn) +#define CALL_ClearBufferuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLuint *)), _gloffset_ClearBufferuiv, parameters) +#define GET_ClearBufferuiv(disp) GET_by_offset(disp, _gloffset_ClearBufferuiv) +#define SET_ClearBufferuiv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferuiv, fn) +#define CALL_GetStringi(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_GetStringi, parameters) +#define GET_GetStringi(disp) GET_by_offset(disp, _gloffset_GetStringi) +#define SET_GetStringi(disp, fn) SET_by_offset(disp, _gloffset_GetStringi, fn) +#define CALL_TexBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint)), _gloffset_TexBuffer, parameters) +#define GET_TexBuffer(disp) GET_by_offset(disp, _gloffset_TexBuffer) +#define SET_TexBuffer(disp, fn) SET_by_offset(disp, _gloffset_TexBuffer, fn) +#define CALL_FramebufferTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture, parameters) +#define GET_FramebufferTexture(disp) GET_by_offset(disp, _gloffset_FramebufferTexture) +#define SET_FramebufferTexture(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture, fn) +#define CALL_GetBufferParameteri64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint64 *)), _gloffset_GetBufferParameteri64v, parameters) +#define GET_GetBufferParameteri64v(disp) GET_by_offset(disp, _gloffset_GetBufferParameteri64v) +#define SET_GetBufferParameteri64v(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameteri64v, fn) +#define CALL_GetInteger64i_v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint64 *)), _gloffset_GetInteger64i_v, parameters) +#define GET_GetInteger64i_v(disp) GET_by_offset(disp, _gloffset_GetInteger64i_v) +#define SET_GetInteger64i_v(disp, fn) SET_by_offset(disp, _gloffset_GetInteger64i_v, fn) +#define CALL_VertexAttribDivisor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribDivisor, parameters) +#define GET_VertexAttribDivisor(disp) GET_by_offset(disp, _gloffset_VertexAttribDivisor) +#define SET_VertexAttribDivisor(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribDivisor, fn) +#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadTransposeMatrixdARB, parameters) +#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB) +#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB, fn) +#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadTransposeMatrixfARB, parameters) +#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB) +#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB, fn) +#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultTransposeMatrixdARB, parameters) +#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_MultTransposeMatrixdARB) +#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_MultTransposeMatrixdARB, fn) +#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultTransposeMatrixfARB, parameters) +#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, _gloffset_MultTransposeMatrixfARB) +#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, _gloffset_MultTransposeMatrixfARB, fn) +#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleCoverageARB, parameters) +#define GET_SampleCoverageARB(disp) GET_by_offset(disp, _gloffset_SampleCoverageARB) +#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, _gloffset_SampleCoverageARB, fn) +#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage1DARB, parameters) +#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage1DARB) +#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage1DARB, fn) +#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage2DARB, parameters) +#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage2DARB) +#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage2DARB, fn) +#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage3DARB, parameters) +#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage3DARB) +#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage3DARB, fn) +#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage1DARB, parameters) +#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB) +#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB, fn) +#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage2DARB, parameters) +#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB) +#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB, fn) +#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage3DARB, parameters) +#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB) +#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB, fn) +#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), _gloffset_GetCompressedTexImageARB, parameters) +#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, _gloffset_GetCompressedTexImageARB) +#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, _gloffset_GetCompressedTexImageARB, fn) +#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DisableVertexAttribArrayARB, parameters) +#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB) +#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB, fn) +#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_EnableVertexAttribArrayARB, parameters) +#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB) +#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB, fn) +#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), _gloffset_GetProgramEnvParameterdvARB, parameters) +#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB) +#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB, fn) +#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), _gloffset_GetProgramEnvParameterfvARB, parameters) +#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB) +#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB, fn) +#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), _gloffset_GetProgramLocalParameterdvARB, parameters) +#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB) +#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB, fn) +#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), _gloffset_GetProgramLocalParameterfvARB, parameters) +#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB) +#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB, fn) +#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), _gloffset_GetProgramStringARB, parameters) +#define GET_GetProgramStringARB(disp) GET_by_offset(disp, _gloffset_GetProgramStringARB) +#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramStringARB, fn) +#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetProgramivARB, parameters) +#define GET_GetProgramivARB(disp) GET_by_offset(disp, _gloffset_GetProgramivARB) +#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramivARB, fn) +#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), _gloffset_GetVertexAttribdvARB, parameters) +#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribdvARB) +#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribdvARB, fn) +#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfvARB, parameters) +#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfvARB) +#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfvARB, fn) +#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribivARB, parameters) +#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribivARB) +#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribivARB, fn) +#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramEnvParameter4dARB, parameters) +#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB) +#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB, fn) +#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), _gloffset_ProgramEnvParameter4dvARB, parameters) +#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB) +#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB, fn) +#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramEnvParameter4fARB, parameters) +#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB) +#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB, fn) +#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ProgramEnvParameter4fvARB, parameters) +#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB) +#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB, fn) +#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramLocalParameter4dARB, parameters) +#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB) +#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB, fn) +#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), _gloffset_ProgramLocalParameter4dvARB, parameters) +#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB) +#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB, fn) +#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramLocalParameter4fARB, parameters) +#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB) +#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB, fn) +#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ProgramLocalParameter4fvARB, parameters) +#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB) +#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB, fn) +#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), _gloffset_ProgramStringARB, parameters) +#define GET_ProgramStringARB(disp) GET_by_offset(disp, _gloffset_ProgramStringARB) +#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramStringARB, fn) +#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), _gloffset_VertexAttrib1dARB, parameters) +#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dARB) +#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dARB, fn) +#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib1dvARB, parameters) +#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dvARB) +#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dvARB, fn) +#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1fARB, parameters) +#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fARB) +#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fARB, fn) +#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fvARB, parameters) +#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fvARB) +#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fvARB, fn) +#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), _gloffset_VertexAttrib1sARB, parameters) +#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1sARB) +#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1sARB, fn) +#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib1svARB, parameters) +#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1svARB) +#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1svARB, fn) +#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), _gloffset_VertexAttrib2dARB, parameters) +#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dARB) +#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dARB, fn) +#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib2dvARB, parameters) +#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dvARB) +#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dvARB, fn) +#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2fARB, parameters) +#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fARB) +#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fARB, fn) +#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fvARB, parameters) +#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fvARB) +#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fvARB, fn) +#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), _gloffset_VertexAttrib2sARB, parameters) +#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2sARB) +#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2sARB, fn) +#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib2svARB, parameters) +#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2svARB) +#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2svARB, fn) +#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib3dARB, parameters) +#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dARB) +#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dARB, fn) +#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib3dvARB, parameters) +#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dvARB) +#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dvARB, fn) +#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3fARB, parameters) +#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fARB) +#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fARB, fn) +#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fvARB, parameters) +#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fvARB) +#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fvARB, fn) +#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib3sARB, parameters) +#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3sARB) +#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3sARB, fn) +#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib3svARB, parameters) +#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3svARB) +#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3svARB, fn) +#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttrib4NbvARB, parameters) +#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NbvARB) +#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NbvARB, fn) +#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttrib4NivARB, parameters) +#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NivARB) +#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NivARB, fn) +#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4NsvARB, parameters) +#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NsvARB) +#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NsvARB, fn) +#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_VertexAttrib4NubARB, parameters) +#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NubARB) +#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NubARB, fn) +#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4NubvARB, parameters) +#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NubvARB) +#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NubvARB, fn) +#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttrib4NuivARB, parameters) +#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NuivARB) +#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NuivARB, fn) +#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttrib4NusvARB, parameters) +#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NusvARB) +#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NusvARB, fn) +#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttrib4bvARB, parameters) +#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4bvARB) +#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4bvARB, fn) +#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib4dARB, parameters) +#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dARB) +#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dARB, fn) +#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib4dvARB, parameters) +#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dvARB) +#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dvARB, fn) +#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4fARB, parameters) +#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fARB) +#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fARB, fn) +#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fvARB, parameters) +#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fvARB) +#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fvARB, fn) +#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttrib4ivARB, parameters) +#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ivARB) +#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ivARB, fn) +#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib4sARB, parameters) +#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4sARB) +#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4sARB, fn) +#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4svARB, parameters) +#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4svARB) +#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4svARB, fn) +#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4ubvARB, parameters) +#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubvARB) +#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubvARB, fn) +#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttrib4uivARB, parameters) +#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4uivARB) +#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4uivARB, fn) +#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttrib4usvARB, parameters) +#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4usvARB) +#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4usvARB, fn) +#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointerARB, parameters) +#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, _gloffset_VertexAttribPointerARB) +#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointerARB, fn) +#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindBufferARB, parameters) +#define GET_BindBufferARB(disp) GET_by_offset(disp, _gloffset_BindBufferARB) +#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, _gloffset_BindBufferARB, fn) +#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), _gloffset_BufferDataARB, parameters) +#define GET_BufferDataARB(disp) GET_by_offset(disp, _gloffset_BufferDataARB) +#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, _gloffset_BufferDataARB, fn) +#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), _gloffset_BufferSubDataARB, parameters) +#define GET_BufferSubDataARB(disp) GET_by_offset(disp, _gloffset_BufferSubDataARB) +#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, _gloffset_BufferSubDataARB, fn) +#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteBuffersARB, parameters) +#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, _gloffset_DeleteBuffersARB) +#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteBuffersARB, fn) +#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenBuffersARB, parameters) +#define GET_GenBuffersARB(disp) GET_by_offset(disp, _gloffset_GenBuffersARB) +#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_GenBuffersARB, fn) +#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetBufferParameterivARB, parameters) +#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, _gloffset_GetBufferParameterivARB) +#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameterivARB, fn) +#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetBufferPointervARB, parameters) +#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, _gloffset_GetBufferPointervARB) +#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferPointervARB, fn) +#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), _gloffset_GetBufferSubDataARB, parameters) +#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, _gloffset_GetBufferSubDataARB) +#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferSubDataARB, fn) +#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsBufferARB, parameters) +#define GET_IsBufferARB(disp) GET_by_offset(disp, _gloffset_IsBufferARB) +#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, _gloffset_IsBufferARB, fn) +#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_MapBufferARB, parameters) +#define GET_MapBufferARB(disp) GET_by_offset(disp, _gloffset_MapBufferARB) +#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, _gloffset_MapBufferARB, fn) +#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_UnmapBufferARB, parameters) +#define GET_UnmapBufferARB(disp) GET_by_offset(disp, _gloffset_UnmapBufferARB) +#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, _gloffset_UnmapBufferARB, fn) +#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BeginQueryARB, parameters) +#define GET_BeginQueryARB(disp) GET_by_offset(disp, _gloffset_BeginQueryARB) +#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, _gloffset_BeginQueryARB, fn) +#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteQueriesARB, parameters) +#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, _gloffset_DeleteQueriesARB) +#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteQueriesARB, fn) +#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EndQueryARB, parameters) +#define GET_EndQueryARB(disp) GET_by_offset(disp, _gloffset_EndQueryARB) +#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, _gloffset_EndQueryARB, fn) +#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenQueriesARB, parameters) +#define GET_GenQueriesARB(disp) GET_by_offset(disp, _gloffset_GenQueriesARB) +#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, _gloffset_GenQueriesARB, fn) +#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetQueryObjectivARB, parameters) +#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, _gloffset_GetQueryObjectivARB) +#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectivARB, fn) +#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetQueryObjectuivARB, parameters) +#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, _gloffset_GetQueryObjectuivARB) +#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectuivARB, fn) +#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetQueryivARB, parameters) +#define GET_GetQueryivARB(disp) GET_by_offset(disp, _gloffset_GetQueryivARB) +#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryivARB, fn) +#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsQueryARB, parameters) +#define GET_IsQueryARB(disp) GET_by_offset(disp, _gloffset_IsQueryARB) +#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, _gloffset_IsQueryARB, fn) +#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), _gloffset_AttachObjectARB, parameters) +#define GET_AttachObjectARB(disp) GET_by_offset(disp, _gloffset_AttachObjectARB) +#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, _gloffset_AttachObjectARB, fn) +#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_CompileShaderARB, parameters) +#define GET_CompileShaderARB(disp) GET_by_offset(disp, _gloffset_CompileShaderARB) +#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, _gloffset_CompileShaderARB, fn) +#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), _gloffset_CreateProgramObjectARB, parameters) +#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, _gloffset_CreateProgramObjectARB) +#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, _gloffset_CreateProgramObjectARB, fn) +#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), _gloffset_CreateShaderObjectARB, parameters) +#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, _gloffset_CreateShaderObjectARB) +#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderObjectARB, fn) +#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_DeleteObjectARB, parameters) +#define GET_DeleteObjectARB(disp) GET_by_offset(disp, _gloffset_DeleteObjectARB) +#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteObjectARB, fn) +#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), _gloffset_DetachObjectARB, parameters) +#define GET_DetachObjectARB(disp) GET_by_offset(disp, _gloffset_DetachObjectARB) +#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, _gloffset_DetachObjectARB, fn) +#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), _gloffset_GetActiveUniformARB, parameters) +#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, _gloffset_GetActiveUniformARB) +#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, _gloffset_GetActiveUniformARB, fn) +#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), _gloffset_GetAttachedObjectsARB, parameters) +#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, _gloffset_GetAttachedObjectsARB) +#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedObjectsARB, fn) +#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), _gloffset_GetHandleARB, parameters) +#define GET_GetHandleARB(disp) GET_by_offset(disp, _gloffset_GetHandleARB) +#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, _gloffset_GetHandleARB, fn) +#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), _gloffset_GetInfoLogARB, parameters) +#define GET_GetInfoLogARB(disp) GET_by_offset(disp, _gloffset_GetInfoLogARB) +#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, _gloffset_GetInfoLogARB, fn) +#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), _gloffset_GetObjectParameterfvARB, parameters) +#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetObjectParameterfvARB) +#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterfvARB, fn) +#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), _gloffset_GetObjectParameterivARB, parameters) +#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, _gloffset_GetObjectParameterivARB) +#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterivARB, fn) +#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), _gloffset_GetShaderSourceARB, parameters) +#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, _gloffset_GetShaderSourceARB) +#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, _gloffset_GetShaderSourceARB, fn) +#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), _gloffset_GetUniformLocationARB, parameters) +#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, _gloffset_GetUniformLocationARB) +#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformLocationARB, fn) +#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), _gloffset_GetUniformfvARB, parameters) +#define GET_GetUniformfvARB(disp) GET_by_offset(disp, _gloffset_GetUniformfvARB) +#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformfvARB, fn) +#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), _gloffset_GetUniformivARB, parameters) +#define GET_GetUniformivARB(disp) GET_by_offset(disp, _gloffset_GetUniformivARB) +#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformivARB, fn) +#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_LinkProgramARB, parameters) +#define GET_LinkProgramARB(disp) GET_by_offset(disp, _gloffset_LinkProgramARB) +#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, _gloffset_LinkProgramARB, fn) +#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), _gloffset_ShaderSourceARB, parameters) +#define GET_ShaderSourceARB(disp) GET_by_offset(disp, _gloffset_ShaderSourceARB) +#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, _gloffset_ShaderSourceARB, fn) +#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), _gloffset_Uniform1fARB, parameters) +#define GET_Uniform1fARB(disp) GET_by_offset(disp, _gloffset_Uniform1fARB) +#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fARB, fn) +#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform1fvARB, parameters) +#define GET_Uniform1fvARB(disp) GET_by_offset(disp, _gloffset_Uniform1fvARB) +#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fvARB, fn) +#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Uniform1iARB, parameters) +#define GET_Uniform1iARB(disp) GET_by_offset(disp, _gloffset_Uniform1iARB) +#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1iARB, fn) +#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform1ivARB, parameters) +#define GET_Uniform1ivARB(disp) GET_by_offset(disp, _gloffset_Uniform1ivARB) +#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1ivARB, fn) +#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_Uniform2fARB, parameters) +#define GET_Uniform2fARB(disp) GET_by_offset(disp, _gloffset_Uniform2fARB) +#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fARB, fn) +#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform2fvARB, parameters) +#define GET_Uniform2fvARB(disp) GET_by_offset(disp, _gloffset_Uniform2fvARB) +#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fvARB, fn) +#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Uniform2iARB, parameters) +#define GET_Uniform2iARB(disp) GET_by_offset(disp, _gloffset_Uniform2iARB) +#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2iARB, fn) +#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform2ivARB, parameters) +#define GET_Uniform2ivARB(disp) GET_by_offset(disp, _gloffset_Uniform2ivARB) +#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2ivARB, fn) +#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform3fARB, parameters) +#define GET_Uniform3fARB(disp) GET_by_offset(disp, _gloffset_Uniform3fARB) +#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fARB, fn) +#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform3fvARB, parameters) +#define GET_Uniform3fvARB(disp) GET_by_offset(disp, _gloffset_Uniform3fvARB) +#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fvARB, fn) +#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Uniform3iARB, parameters) +#define GET_Uniform3iARB(disp) GET_by_offset(disp, _gloffset_Uniform3iARB) +#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3iARB, fn) +#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform3ivARB, parameters) +#define GET_Uniform3ivARB(disp) GET_by_offset(disp, _gloffset_Uniform3ivARB) +#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3ivARB, fn) +#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform4fARB, parameters) +#define GET_Uniform4fARB(disp) GET_by_offset(disp, _gloffset_Uniform4fARB) +#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fARB, fn) +#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform4fvARB, parameters) +#define GET_Uniform4fvARB(disp) GET_by_offset(disp, _gloffset_Uniform4fvARB) +#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fvARB, fn) +#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), _gloffset_Uniform4iARB, parameters) +#define GET_Uniform4iARB(disp) GET_by_offset(disp, _gloffset_Uniform4iARB) +#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4iARB, fn) +#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform4ivARB, parameters) +#define GET_Uniform4ivARB(disp) GET_by_offset(disp, _gloffset_Uniform4ivARB) +#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4ivARB, fn) +#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2fvARB, parameters) +#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix2fvARB) +#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2fvARB, fn) +#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3fvARB, parameters) +#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix3fvARB) +#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3fvARB, fn) +#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4fvARB, parameters) +#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix4fvARB) +#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4fvARB, fn) +#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_UseProgramObjectARB, parameters) +#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, _gloffset_UseProgramObjectARB) +#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, _gloffset_UseProgramObjectARB, fn) +#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_ValidateProgramARB, parameters) +#define GET_ValidateProgramARB(disp) GET_by_offset(disp, _gloffset_ValidateProgramARB) +#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, _gloffset_ValidateProgramARB, fn) +#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), _gloffset_BindAttribLocationARB, parameters) +#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, _gloffset_BindAttribLocationARB) +#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, _gloffset_BindAttribLocationARB, fn) +#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), _gloffset_GetActiveAttribARB, parameters) +#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, _gloffset_GetActiveAttribARB) +#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, _gloffset_GetActiveAttribARB, fn) +#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), _gloffset_GetAttribLocationARB, parameters) +#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, _gloffset_GetAttribLocationARB) +#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, _gloffset_GetAttribLocationARB, fn) +#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), _gloffset_DrawBuffersARB, parameters) +#define GET_DrawBuffersARB(disp) GET_by_offset(disp, _gloffset_DrawBuffersARB) +#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffersARB, fn) +#define CALL_DrawArraysInstancedARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), _gloffset_DrawArraysInstancedARB, parameters) +#define GET_DrawArraysInstancedARB(disp) GET_by_offset(disp, _gloffset_DrawArraysInstancedARB) +#define SET_DrawArraysInstancedARB(disp, fn) SET_by_offset(disp, _gloffset_DrawArraysInstancedARB, fn) +#define CALL_DrawElementsInstancedARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)), _gloffset_DrawElementsInstancedARB, parameters) +#define GET_DrawElementsInstancedARB(disp) GET_by_offset(disp, _gloffset_DrawElementsInstancedARB) +#define SET_DrawElementsInstancedARB(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsInstancedARB, fn) +#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageMultisample, parameters) +#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageMultisample) +#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn) +#define CALL_FramebufferTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTextureARB, parameters) +#define GET_FramebufferTextureARB(disp) GET_by_offset(disp, _gloffset_FramebufferTextureARB) +#define SET_FramebufferTextureARB(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureARB, fn) +#define CALL_FramebufferTextureFaceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLenum)), _gloffset_FramebufferTextureFaceARB, parameters) +#define GET_FramebufferTextureFaceARB(disp) GET_by_offset(disp, _gloffset_FramebufferTextureFaceARB) +#define SET_FramebufferTextureFaceARB(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureFaceARB, fn) +#define CALL_ProgramParameteriARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint)), _gloffset_ProgramParameteriARB, parameters) +#define GET_ProgramParameteriARB(disp) GET_by_offset(disp, _gloffset_ProgramParameteriARB) +#define SET_ProgramParameteriARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameteriARB, fn) +#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRange, parameters) +#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRange) +#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn) +#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), _gloffset_MapBufferRange, parameters) +#define GET_MapBufferRange(disp) GET_by_offset(disp, _gloffset_MapBufferRange) +#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, _gloffset_MapBufferRange, fn) +#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArray, parameters) +#define GET_BindVertexArray(disp) GET_by_offset(disp, _gloffset_BindVertexArray) +#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArray, fn) +#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArrays, parameters) +#define GET_GenVertexArrays(disp) GET_by_offset(disp, _gloffset_GenVertexArrays) +#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArrays, fn) +#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), _gloffset_CopyBufferSubData, parameters) +#define GET_CopyBufferSubData(disp) GET_by_offset(disp, _gloffset_CopyBufferSubData) +#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, _gloffset_CopyBufferSubData, fn) +#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), _gloffset_ClientWaitSync, parameters) +#define GET_ClientWaitSync(disp) GET_by_offset(disp, _gloffset_ClientWaitSync) +#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, _gloffset_ClientWaitSync, fn) +#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), _gloffset_DeleteSync, parameters) +#define GET_DeleteSync(disp) GET_by_offset(disp, _gloffset_DeleteSync) +#define SET_DeleteSync(disp, fn) SET_by_offset(disp, _gloffset_DeleteSync, fn) +#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), _gloffset_FenceSync, parameters) +#define GET_FenceSync(disp) GET_by_offset(disp, _gloffset_FenceSync) +#define SET_FenceSync(disp, fn) SET_by_offset(disp, _gloffset_FenceSync, fn) +#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), _gloffset_GetInteger64v, parameters) +#define GET_GetInteger64v(disp) GET_by_offset(disp, _gloffset_GetInteger64v) +#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, _gloffset_GetInteger64v, fn) +#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), _gloffset_GetSynciv, parameters) +#define GET_GetSynciv(disp) GET_by_offset(disp, _gloffset_GetSynciv) +#define SET_GetSynciv(disp, fn) SET_by_offset(disp, _gloffset_GetSynciv, fn) +#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), _gloffset_IsSync, parameters) +#define GET_IsSync(disp) GET_by_offset(disp, _gloffset_IsSync) +#define SET_IsSync(disp, fn) SET_by_offset(disp, _gloffset_IsSync, fn) +#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), _gloffset_WaitSync, parameters) +#define GET_WaitSync(disp) GET_by_offset(disp, _gloffset_WaitSync) +#define SET_WaitSync(disp, fn) SET_by_offset(disp, _gloffset_WaitSync, fn) +#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), _gloffset_DrawElementsBaseVertex, parameters) +#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_DrawElementsBaseVertex) +#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsBaseVertex, fn) +#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), _gloffset_DrawRangeElementsBaseVertex, parameters) +#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex) +#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex, fn) +#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), _gloffset_MultiDrawElementsBaseVertex, parameters) +#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex) +#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn) +#define CALL_BindTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTransformFeedback, parameters) +#define GET_BindTransformFeedback(disp) GET_by_offset(disp, _gloffset_BindTransformFeedback) +#define SET_BindTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_BindTransformFeedback, fn) +#define CALL_DeleteTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTransformFeedbacks, parameters) +#define GET_DeleteTransformFeedbacks(disp) GET_by_offset(disp, _gloffset_DeleteTransformFeedbacks) +#define SET_DeleteTransformFeedbacks(disp, fn) SET_by_offset(disp, _gloffset_DeleteTransformFeedbacks, fn) +#define CALL_DrawTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_DrawTransformFeedback, parameters) +#define GET_DrawTransformFeedback(disp) GET_by_offset(disp, _gloffset_DrawTransformFeedback) +#define SET_DrawTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_DrawTransformFeedback, fn) +#define CALL_GenTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTransformFeedbacks, parameters) +#define GET_GenTransformFeedbacks(disp) GET_by_offset(disp, _gloffset_GenTransformFeedbacks) +#define SET_GenTransformFeedbacks(disp, fn) SET_by_offset(disp, _gloffset_GenTransformFeedbacks, fn) +#define CALL_IsTransformFeedback(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTransformFeedback, parameters) +#define GET_IsTransformFeedback(disp) GET_by_offset(disp, _gloffset_IsTransformFeedback) +#define SET_IsTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_IsTransformFeedback, fn) +#define CALL_PauseTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PauseTransformFeedback, parameters) +#define GET_PauseTransformFeedback(disp) GET_by_offset(disp, _gloffset_PauseTransformFeedback) +#define SET_PauseTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_PauseTransformFeedback, fn) +#define CALL_ResumeTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResumeTransformFeedback, parameters) +#define GET_ResumeTransformFeedback(disp) GET_by_offset(disp, _gloffset_ResumeTransformFeedback) +#define SET_ResumeTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn) +#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffsetEXT, parameters) +#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, _gloffset_PolygonOffsetEXT) +#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn) +#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelTexGenParameterfvSGIS, parameters) +#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS) +#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS, fn) +#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetPixelTexGenParameterivSGIS, parameters) +#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS) +#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS, fn) +#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTexGenParameterfSGIS, parameters) +#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS) +#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS, fn) +#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PixelTexGenParameterfvSGIS, parameters) +#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS) +#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS, fn) +#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTexGenParameteriSGIS, parameters) +#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS) +#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS, fn) +#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_PixelTexGenParameterivSGIS, parameters) +#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS) +#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS, fn) +#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleMaskSGIS, parameters) +#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, _gloffset_SampleMaskSGIS) +#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, _gloffset_SampleMaskSGIS, fn) +#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_SamplePatternSGIS, parameters) +#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, _gloffset_SamplePatternSGIS) +#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, _gloffset_SamplePatternSGIS, fn) +#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_ColorPointerEXT, parameters) +#define GET_ColorPointerEXT(disp) GET_by_offset(disp, _gloffset_ColorPointerEXT) +#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_ColorPointerEXT, fn) +#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), _gloffset_EdgeFlagPointerEXT, parameters) +#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointerEXT) +#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointerEXT, fn) +#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_IndexPointerEXT, parameters) +#define GET_IndexPointerEXT(disp) GET_by_offset(disp, _gloffset_IndexPointerEXT) +#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_IndexPointerEXT, fn) +#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_NormalPointerEXT, parameters) +#define GET_NormalPointerEXT(disp) GET_by_offset(disp, _gloffset_NormalPointerEXT) +#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_NormalPointerEXT, fn) +#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_TexCoordPointerEXT, parameters) +#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, _gloffset_TexCoordPointerEXT) +#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointerEXT, fn) +#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_VertexPointerEXT, parameters) +#define GET_VertexPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexPointerEXT) +#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexPointerEXT, fn) +#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PointParameterfEXT, parameters) +#define GET_PointParameterfEXT(disp) GET_by_offset(disp, _gloffset_PointParameterfEXT) +#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfEXT, fn) +#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PointParameterfvEXT, parameters) +#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, _gloffset_PointParameterfvEXT) +#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfvEXT, fn) +#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), _gloffset_LockArraysEXT, parameters) +#define GET_LockArraysEXT(disp) GET_by_offset(disp, _gloffset_LockArraysEXT) +#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_LockArraysEXT, fn) +#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_UnlockArraysEXT, parameters) +#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, _gloffset_UnlockArraysEXT) +#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_UnlockArraysEXT, fn) +#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_SecondaryColor3bEXT, parameters) +#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3bEXT) +#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3bEXT, fn) +#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_SecondaryColor3bvEXT, parameters) +#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3bvEXT) +#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3bvEXT, fn) +#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_SecondaryColor3dEXT, parameters) +#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3dEXT) +#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3dEXT, fn) +#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_SecondaryColor3dvEXT, parameters) +#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3dvEXT) +#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3dvEXT, fn) +#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_SecondaryColor3fEXT, parameters) +#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3fEXT) +#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3fEXT, fn) +#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_SecondaryColor3fvEXT, parameters) +#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3fvEXT) +#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3fvEXT, fn) +#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_SecondaryColor3iEXT, parameters) +#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3iEXT) +#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3iEXT, fn) +#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_SecondaryColor3ivEXT, parameters) +#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ivEXT) +#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ivEXT, fn) +#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_SecondaryColor3sEXT, parameters) +#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3sEXT) +#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3sEXT, fn) +#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_SecondaryColor3svEXT, parameters) +#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3svEXT) +#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3svEXT, fn) +#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_SecondaryColor3ubEXT, parameters) +#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ubEXT) +#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ubEXT, fn) +#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_SecondaryColor3ubvEXT, parameters) +#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT) +#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT, fn) +#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_SecondaryColor3uiEXT, parameters) +#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3uiEXT) +#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3uiEXT, fn) +#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_SecondaryColor3uivEXT, parameters) +#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3uivEXT) +#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3uivEXT, fn) +#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_SecondaryColor3usEXT, parameters) +#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3usEXT) +#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3usEXT, fn) +#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_SecondaryColor3usvEXT, parameters) +#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3usvEXT) +#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3usvEXT, fn) +#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_SecondaryColorPointerEXT, parameters) +#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColorPointerEXT) +#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColorPointerEXT, fn) +#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *, const GLsizei *, GLsizei)), _gloffset_MultiDrawArraysEXT, parameters) +#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawArraysEXT) +#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn) +#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), _gloffset_MultiDrawElementsEXT, parameters) +#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsEXT) +#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn) +#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_FogCoordPointerEXT, parameters) +#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, _gloffset_FogCoordPointerEXT) +#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordPointerEXT, fn) +#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_FogCoorddEXT, parameters) +#define GET_FogCoorddEXT(disp) GET_by_offset(disp, _gloffset_FogCoorddEXT) +#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoorddEXT, fn) +#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_FogCoorddvEXT, parameters) +#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, _gloffset_FogCoorddvEXT) +#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoorddvEXT, fn) +#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_FogCoordfEXT, parameters) +#define GET_FogCoordfEXT(disp) GET_by_offset(disp, _gloffset_FogCoordfEXT) +#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordfEXT, fn) +#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_FogCoordfvEXT, parameters) +#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, _gloffset_FogCoordfvEXT) +#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordfvEXT, fn) +#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_PixelTexGenSGIX, parameters) +#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, _gloffset_PixelTexGenSGIX) +#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenSGIX, fn) +#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_BlendFuncSeparateEXT, parameters) +#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, _gloffset_BlendFuncSeparateEXT) +#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, _gloffset_BlendFuncSeparateEXT, fn) +#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_FlushVertexArrayRangeNV, parameters) +#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV) +#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV, fn) +#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_VertexArrayRangeNV, parameters) +#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, _gloffset_VertexArrayRangeNV) +#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, _gloffset_VertexArrayRangeNV, fn) +#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), _gloffset_CombinerInputNV, parameters) +#define GET_CombinerInputNV(disp) GET_by_offset(disp, _gloffset_CombinerInputNV) +#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerInputNV, fn) +#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), _gloffset_CombinerOutputNV, parameters) +#define GET_CombinerOutputNV(disp) GET_by_offset(disp, _gloffset_CombinerOutputNV) +#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerOutputNV, fn) +#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_CombinerParameterfNV, parameters) +#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterfNV) +#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterfNV, fn) +#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_CombinerParameterfvNV, parameters) +#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterfvNV) +#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterfvNV, fn) +#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_CombinerParameteriNV, parameters) +#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, _gloffset_CombinerParameteriNV) +#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameteriNV, fn) +#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_CombinerParameterivNV, parameters) +#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterivNV) +#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterivNV, fn) +#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_FinalCombinerInputNV, parameters) +#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, _gloffset_FinalCombinerInputNV) +#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, _gloffset_FinalCombinerInputNV, fn) +#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), _gloffset_GetCombinerInputParameterfvNV, parameters) +#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV) +#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV, fn) +#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), _gloffset_GetCombinerInputParameterivNV, parameters) +#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV) +#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV, fn) +#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), _gloffset_GetCombinerOutputParameterfvNV, parameters) +#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV) +#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV, fn) +#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetCombinerOutputParameterivNV, parameters) +#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV) +#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV, fn) +#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetFinalCombinerInputParameterfvNV, parameters) +#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV) +#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV, fn) +#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetFinalCombinerInputParameterivNV, parameters) +#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV) +#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV, fn) +#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResizeBuffersMESA, parameters) +#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, _gloffset_ResizeBuffersMESA) +#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, _gloffset_ResizeBuffersMESA, fn) +#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_WindowPos2dMESA, parameters) +#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2dMESA) +#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2dMESA, fn) +#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos2dvMESA, parameters) +#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2dvMESA) +#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2dvMESA, fn) +#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_WindowPos2fMESA, parameters) +#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2fMESA) +#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2fMESA, fn) +#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos2fvMESA, parameters) +#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2fvMESA) +#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2fvMESA, fn) +#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_WindowPos2iMESA, parameters) +#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2iMESA) +#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2iMESA, fn) +#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos2ivMESA, parameters) +#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2ivMESA) +#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2ivMESA, fn) +#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_WindowPos2sMESA, parameters) +#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2sMESA) +#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2sMESA, fn) +#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos2svMESA, parameters) +#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2svMESA) +#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2svMESA, fn) +#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_WindowPos3dMESA, parameters) +#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3dMESA) +#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3dMESA, fn) +#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos3dvMESA, parameters) +#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3dvMESA) +#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3dvMESA, fn) +#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_WindowPos3fMESA, parameters) +#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3fMESA) +#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3fMESA, fn) +#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos3fvMESA, parameters) +#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3fvMESA) +#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3fvMESA, fn) +#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_WindowPos3iMESA, parameters) +#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3iMESA) +#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3iMESA, fn) +#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos3ivMESA, parameters) +#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3ivMESA) +#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3ivMESA, fn) +#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_WindowPos3sMESA, parameters) +#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3sMESA) +#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3sMESA, fn) +#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos3svMESA, parameters) +#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3svMESA) +#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3svMESA, fn) +#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_WindowPos4dMESA, parameters) +#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4dMESA) +#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4dMESA, fn) +#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos4dvMESA, parameters) +#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4dvMESA) +#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4dvMESA, fn) +#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_WindowPos4fMESA, parameters) +#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4fMESA) +#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4fMESA, fn) +#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos4fvMESA, parameters) +#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4fvMESA) +#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4fvMESA, fn) +#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_WindowPos4iMESA, parameters) +#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4iMESA) +#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4iMESA, fn) +#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos4ivMESA, parameters) +#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4ivMESA) +#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4ivMESA, fn) +#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_WindowPos4sMESA, parameters) +#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4sMESA) +#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4sMESA, fn) +#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos4svMESA, parameters) +#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4svMESA) +#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4svMESA, fn) +#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), _gloffset_MultiModeDrawArraysIBM, parameters) +#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM) +#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM, fn) +#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), _gloffset_MultiModeDrawElementsIBM, parameters) +#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM) +#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM, fn) +#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFencesNV, parameters) +#define GET_DeleteFencesNV(disp) GET_by_offset(disp, _gloffset_DeleteFencesNV) +#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, _gloffset_DeleteFencesNV, fn) +#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_FinishFenceNV, parameters) +#define GET_FinishFenceNV(disp) GET_by_offset(disp, _gloffset_FinishFenceNV) +#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, _gloffset_FinishFenceNV, fn) +#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFencesNV, parameters) +#define GET_GenFencesNV(disp) GET_by_offset(disp, _gloffset_GenFencesNV) +#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, _gloffset_GenFencesNV, fn) +#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetFenceivNV, parameters) +#define GET_GetFenceivNV(disp) GET_by_offset(disp, _gloffset_GetFenceivNV) +#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, _gloffset_GetFenceivNV, fn) +#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFenceNV, parameters) +#define GET_IsFenceNV(disp) GET_by_offset(disp, _gloffset_IsFenceNV) +#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, _gloffset_IsFenceNV, fn) +#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_SetFenceNV, parameters) +#define GET_SetFenceNV(disp) GET_by_offset(disp, _gloffset_SetFenceNV) +#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, _gloffset_SetFenceNV, fn) +#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_TestFenceNV, parameters) +#define GET_TestFenceNV(disp) GET_by_offset(disp, _gloffset_TestFenceNV) +#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, _gloffset_TestFenceNV, fn) +#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreProgramsResidentNV, parameters) +#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, _gloffset_AreProgramsResidentNV) +#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, _gloffset_AreProgramsResidentNV, fn) +#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindProgramNV, parameters) +#define GET_BindProgramNV(disp) GET_by_offset(disp, _gloffset_BindProgramNV) +#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, _gloffset_BindProgramNV, fn) +#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteProgramsNV, parameters) +#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, _gloffset_DeleteProgramsNV) +#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgramsNV, fn) +#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ExecuteProgramNV, parameters) +#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, _gloffset_ExecuteProgramNV) +#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, _gloffset_ExecuteProgramNV, fn) +#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenProgramsNV, parameters) +#define GET_GenProgramsNV(disp) GET_by_offset(disp, _gloffset_GenProgramsNV) +#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_GenProgramsNV, fn) +#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), _gloffset_GetProgramParameterdvNV, parameters) +#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, _gloffset_GetProgramParameterdvNV) +#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramParameterdvNV, fn) +#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), _gloffset_GetProgramParameterfvNV, parameters) +#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetProgramParameterfvNV) +#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramParameterfvNV, fn) +#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), _gloffset_GetProgramStringNV, parameters) +#define GET_GetProgramStringNV(disp) GET_by_offset(disp, _gloffset_GetProgramStringNV) +#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramStringNV, fn) +#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramivNV, parameters) +#define GET_GetProgramivNV(disp) GET_by_offset(disp, _gloffset_GetProgramivNV) +#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramivNV, fn) +#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), _gloffset_GetTrackMatrixivNV, parameters) +#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, _gloffset_GetTrackMatrixivNV) +#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, _gloffset_GetTrackMatrixivNV, fn) +#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), _gloffset_GetVertexAttribPointervNV, parameters) +#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribPointervNV) +#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribPointervNV, fn) +#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), _gloffset_GetVertexAttribdvNV, parameters) +#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribdvNV) +#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribdvNV, fn) +#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfvNV, parameters) +#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfvNV) +#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfvNV, fn) +#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribivNV, parameters) +#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribivNV) +#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribivNV, fn) +#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgramNV, parameters) +#define GET_IsProgramNV(disp) GET_by_offset(disp, _gloffset_IsProgramNV) +#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, _gloffset_IsProgramNV, fn) +#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), _gloffset_LoadProgramNV, parameters) +#define GET_LoadProgramNV(disp) GET_by_offset(disp, _gloffset_LoadProgramNV) +#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, _gloffset_LoadProgramNV, fn) +#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLdouble *)), _gloffset_ProgramParameters4dvNV, parameters) +#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4dvNV) +#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn) +#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramParameters4fvNV, parameters) +#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4fvNV) +#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn) +#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_RequestResidentProgramsNV, parameters) +#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, _gloffset_RequestResidentProgramsNV) +#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_RequestResidentProgramsNV, fn) +#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), _gloffset_TrackMatrixNV, parameters) +#define GET_TrackMatrixNV(disp) GET_by_offset(disp, _gloffset_TrackMatrixNV) +#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, _gloffset_TrackMatrixNV, fn) +#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), _gloffset_VertexAttrib1dNV, parameters) +#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dNV) +#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dNV, fn) +#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib1dvNV, parameters) +#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dvNV) +#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dvNV, fn) +#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1fNV, parameters) +#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fNV) +#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fNV, fn) +#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fvNV, parameters) +#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fvNV) +#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fvNV, fn) +#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), _gloffset_VertexAttrib1sNV, parameters) +#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1sNV) +#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1sNV, fn) +#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib1svNV, parameters) +#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1svNV) +#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1svNV, fn) +#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), _gloffset_VertexAttrib2dNV, parameters) +#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dNV) +#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dNV, fn) +#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib2dvNV, parameters) +#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dvNV) +#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dvNV, fn) +#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2fNV, parameters) +#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fNV) +#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fNV, fn) +#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fvNV, parameters) +#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fvNV) +#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fvNV, fn) +#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), _gloffset_VertexAttrib2sNV, parameters) +#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2sNV) +#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2sNV, fn) +#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib2svNV, parameters) +#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2svNV) +#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2svNV, fn) +#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib3dNV, parameters) +#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dNV) +#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dNV, fn) +#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib3dvNV, parameters) +#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dvNV) +#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dvNV, fn) +#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3fNV, parameters) +#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fNV) +#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fNV, fn) +#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fvNV, parameters) +#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fvNV) +#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fvNV, fn) +#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib3sNV, parameters) +#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3sNV) +#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3sNV, fn) +#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib3svNV, parameters) +#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3svNV) +#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3svNV, fn) +#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib4dNV, parameters) +#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dNV) +#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dNV, fn) +#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib4dvNV, parameters) +#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dvNV) +#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dvNV, fn) +#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4fNV, parameters) +#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fNV) +#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fNV, fn) +#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fvNV, parameters) +#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fvNV) +#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fvNV, fn) +#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib4sNV, parameters) +#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4sNV) +#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4sNV, fn) +#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4svNV, parameters) +#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4svNV) +#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4svNV, fn) +#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_VertexAttrib4ubNV, parameters) +#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubNV) +#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubNV, fn) +#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4ubvNV, parameters) +#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubvNV) +#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubvNV, fn) +#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointerNV, parameters) +#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, _gloffset_VertexAttribPointerNV) +#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointerNV, fn) +#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs1dvNV, parameters) +#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1dvNV) +#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1dvNV, fn) +#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs1fvNV, parameters) +#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1fvNV) +#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1fvNV, fn) +#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs1svNV, parameters) +#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1svNV) +#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1svNV, fn) +#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs2dvNV, parameters) +#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2dvNV) +#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2dvNV, fn) +#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs2fvNV, parameters) +#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2fvNV) +#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2fvNV, fn) +#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs2svNV, parameters) +#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2svNV) +#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2svNV, fn) +#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs3dvNV, parameters) +#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3dvNV) +#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3dvNV, fn) +#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs3fvNV, parameters) +#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3fvNV) +#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3fvNV, fn) +#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs3svNV, parameters) +#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3svNV) +#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3svNV, fn) +#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs4dvNV, parameters) +#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4dvNV) +#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4dvNV, fn) +#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs4fvNV, parameters) +#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4fvNV) +#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4fvNV, fn) +#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs4svNV, parameters) +#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4svNV) +#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4svNV, fn) +#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), _gloffset_VertexAttribs4ubvNV, parameters) +#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4ubvNV) +#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4ubvNV, fn) +#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetTexBumpParameterfvATI, parameters) +#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI) +#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI, fn) +#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetTexBumpParameterivATI, parameters) +#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, _gloffset_GetTexBumpParameterivATI) +#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, _gloffset_GetTexBumpParameterivATI, fn) +#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_TexBumpParameterfvATI, parameters) +#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, _gloffset_TexBumpParameterfvATI) +#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, _gloffset_TexBumpParameterfvATI, fn) +#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_TexBumpParameterivATI, parameters) +#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, _gloffset_TexBumpParameterivATI) +#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, _gloffset_TexBumpParameterivATI, fn) +#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp1ATI, parameters) +#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI) +#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI, fn) +#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp2ATI, parameters) +#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI) +#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI, fn) +#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp3ATI, parameters) +#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI) +#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI, fn) +#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_BeginFragmentShaderATI, parameters) +#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_BeginFragmentShaderATI) +#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_BeginFragmentShaderATI, fn) +#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindFragmentShaderATI, parameters) +#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_BindFragmentShaderATI) +#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_BindFragmentShaderATI, fn) +#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp1ATI, parameters) +#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp1ATI) +#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp1ATI, fn) +#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp2ATI, parameters) +#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp2ATI) +#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp2ATI, fn) +#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp3ATI, parameters) +#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp3ATI) +#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp3ATI, fn) +#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteFragmentShaderATI, parameters) +#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_DeleteFragmentShaderATI) +#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_DeleteFragmentShaderATI, fn) +#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndFragmentShaderATI, parameters) +#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_EndFragmentShaderATI) +#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_EndFragmentShaderATI, fn) +#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), _gloffset_GenFragmentShadersATI, parameters) +#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, _gloffset_GenFragmentShadersATI) +#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, _gloffset_GenFragmentShadersATI, fn) +#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), _gloffset_PassTexCoordATI, parameters) +#define GET_PassTexCoordATI(disp) GET_by_offset(disp, _gloffset_PassTexCoordATI) +#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, _gloffset_PassTexCoordATI, fn) +#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), _gloffset_SampleMapATI, parameters) +#define GET_SampleMapATI(disp) GET_by_offset(disp, _gloffset_SampleMapATI) +#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, _gloffset_SampleMapATI, fn) +#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_SetFragmentShaderConstantATI, parameters) +#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI) +#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI, fn) +#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PointParameteriNV, parameters) +#define GET_PointParameteriNV(disp) GET_by_offset(disp, _gloffset_PointParameteriNV) +#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, _gloffset_PointParameteriNV, fn) +#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_PointParameterivNV, parameters) +#define GET_PointParameterivNV(disp) GET_by_offset(disp, _gloffset_PointParameterivNV) +#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_PointParameterivNV, fn) +#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveStencilFaceEXT, parameters) +#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, _gloffset_ActiveStencilFaceEXT) +#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveStencilFaceEXT, fn) +#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArrayAPPLE, parameters) +#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE) +#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn) +#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteVertexArraysAPPLE, parameters) +#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE) +#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn) +#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArraysAPPLE, parameters) +#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE) +#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn) +#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsVertexArrayAPPLE, parameters) +#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_IsVertexArrayAPPLE) +#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn) +#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), _gloffset_GetProgramNamedParameterdvNV, parameters) +#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV) +#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV, fn) +#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), _gloffset_GetProgramNamedParameterfvNV, parameters) +#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV) +#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV, fn) +#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramNamedParameter4dNV, parameters) +#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV) +#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV, fn) +#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), _gloffset_ProgramNamedParameter4dvNV, parameters) +#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV) +#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV, fn) +#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramNamedParameter4fNV, parameters) +#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV) +#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV, fn) +#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), _gloffset_ProgramNamedParameter4fvNV, parameters) +#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV) +#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV, fn) +#define CALL_PrimitiveRestartIndexNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PrimitiveRestartIndexNV, parameters) +#define GET_PrimitiveRestartIndexNV(disp) GET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV) +#define SET_PrimitiveRestartIndexNV(disp, fn) SET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV, fn) +#define CALL_PrimitiveRestartNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PrimitiveRestartNV, parameters) +#define GET_PrimitiveRestartNV(disp) GET_by_offset(disp, _gloffset_PrimitiveRestartNV) +#define SET_PrimitiveRestartNV(disp, fn) SET_by_offset(disp, _gloffset_PrimitiveRestartNV, fn) +#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthBoundsEXT, parameters) +#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, _gloffset_DepthBoundsEXT) +#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, _gloffset_DepthBoundsEXT, fn) +#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendEquationSeparateEXT, parameters) +#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, _gloffset_BlendEquationSeparateEXT) +#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationSeparateEXT, fn) +#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindFramebufferEXT, parameters) +#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, _gloffset_BindFramebufferEXT) +#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFramebufferEXT, fn) +#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindRenderbufferEXT, parameters) +#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_BindRenderbufferEXT) +#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BindRenderbufferEXT, fn) +#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), _gloffset_CheckFramebufferStatusEXT, parameters) +#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT) +#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT, fn) +#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFramebuffersEXT, parameters) +#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, _gloffset_DeleteFramebuffersEXT) +#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_DeleteFramebuffersEXT, fn) +#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteRenderbuffersEXT, parameters) +#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT) +#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT, fn) +#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), _gloffset_FramebufferRenderbufferEXT, parameters) +#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT) +#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT, fn) +#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture1DEXT, parameters) +#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture1DEXT) +#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture1DEXT, fn) +#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture2DEXT, parameters) +#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture2DEXT) +#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture2DEXT, fn) +#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTexture3DEXT, parameters) +#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture3DEXT) +#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture3DEXT, fn) +#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFramebuffersEXT, parameters) +#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, _gloffset_GenFramebuffersEXT) +#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_GenFramebuffersEXT, fn) +#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenRenderbuffersEXT, parameters) +#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, _gloffset_GenRenderbuffersEXT) +#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_GenRenderbuffersEXT, fn) +#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_GenerateMipmapEXT, parameters) +#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, _gloffset_GenerateMipmapEXT) +#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, _gloffset_GenerateMipmapEXT, fn) +#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetFramebufferAttachmentParameterivEXT, parameters) +#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT) +#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT, fn) +#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetRenderbufferParameterivEXT, parameters) +#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT) +#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT, fn) +#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFramebufferEXT, parameters) +#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, _gloffset_IsFramebufferEXT) +#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_IsFramebufferEXT, fn) +#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsRenderbufferEXT, parameters) +#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_IsRenderbufferEXT) +#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_IsRenderbufferEXT, fn) +#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageEXT, parameters) +#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageEXT) +#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageEXT, fn) +#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), _gloffset_BlitFramebufferEXT, parameters) +#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, _gloffset_BlitFramebufferEXT) +#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BlitFramebufferEXT, fn) +#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_BufferParameteriAPPLE, parameters) +#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, _gloffset_BufferParameteriAPPLE) +#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BufferParameteriAPPLE, fn) +#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRangeAPPLE, parameters) +#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE) +#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn) +#define CALL_BindFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, const GLchar *)), _gloffset_BindFragDataLocationEXT, parameters) +#define GET_BindFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_BindFragDataLocationEXT) +#define SET_BindFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFragDataLocationEXT, fn) +#define CALL_GetFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLuint, const GLchar *)), _gloffset_GetFragDataLocationEXT, parameters) +#define GET_GetFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_GetFragDataLocationEXT) +#define SET_GetFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFragDataLocationEXT, fn) +#define CALL_GetUniformuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLuint *)), _gloffset_GetUniformuivEXT, parameters) +#define GET_GetUniformuivEXT(disp) GET_by_offset(disp, _gloffset_GetUniformuivEXT) +#define SET_GetUniformuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetUniformuivEXT, fn) +#define CALL_GetVertexAttribIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribIivEXT, parameters) +#define GET_GetVertexAttribIivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIivEXT) +#define SET_GetVertexAttribIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIivEXT, fn) +#define CALL_GetVertexAttribIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetVertexAttribIuivEXT, parameters) +#define GET_GetVertexAttribIuivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT) +#define SET_GetVertexAttribIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT, fn) +#define CALL_Uniform1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint)), _gloffset_Uniform1uiEXT, parameters) +#define GET_Uniform1uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uiEXT) +#define SET_Uniform1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uiEXT, fn) +#define CALL_Uniform1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform1uivEXT, parameters) +#define GET_Uniform1uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uivEXT) +#define SET_Uniform1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uivEXT, fn) +#define CALL_Uniform2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint)), _gloffset_Uniform2uiEXT, parameters) +#define GET_Uniform2uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uiEXT) +#define SET_Uniform2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uiEXT, fn) +#define CALL_Uniform2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform2uivEXT, parameters) +#define GET_Uniform2uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uivEXT) +#define SET_Uniform2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uivEXT, fn) +#define CALL_Uniform3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint)), _gloffset_Uniform3uiEXT, parameters) +#define GET_Uniform3uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uiEXT) +#define SET_Uniform3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uiEXT, fn) +#define CALL_Uniform3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform3uivEXT, parameters) +#define GET_Uniform3uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uivEXT) +#define SET_Uniform3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uivEXT, fn) +#define CALL_Uniform4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint, GLuint)), _gloffset_Uniform4uiEXT, parameters) +#define GET_Uniform4uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uiEXT) +#define SET_Uniform4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uiEXT, fn) +#define CALL_Uniform4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform4uivEXT, parameters) +#define GET_Uniform4uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uivEXT) +#define SET_Uniform4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uivEXT, fn) +#define CALL_VertexAttribI1iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint)), _gloffset_VertexAttribI1iEXT, parameters) +#define GET_VertexAttribI1iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1iEXT) +#define SET_VertexAttribI1iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1iEXT, fn) +#define CALL_VertexAttribI1ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI1ivEXT, parameters) +#define GET_VertexAttribI1ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1ivEXT) +#define SET_VertexAttribI1ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1ivEXT, fn) +#define CALL_VertexAttribI1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribI1uiEXT, parameters) +#define GET_VertexAttribI1uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uiEXT) +#define SET_VertexAttribI1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uiEXT, fn) +#define CALL_VertexAttribI1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI1uivEXT, parameters) +#define GET_VertexAttribI1uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uivEXT) +#define SET_VertexAttribI1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uivEXT, fn) +#define CALL_VertexAttribI2iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint)), _gloffset_VertexAttribI2iEXT, parameters) +#define GET_VertexAttribI2iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2iEXT) +#define SET_VertexAttribI2iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2iEXT, fn) +#define CALL_VertexAttribI2ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI2ivEXT, parameters) +#define GET_VertexAttribI2ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2ivEXT) +#define SET_VertexAttribI2ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2ivEXT, fn) +#define CALL_VertexAttribI2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_VertexAttribI2uiEXT, parameters) +#define GET_VertexAttribI2uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uiEXT) +#define SET_VertexAttribI2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uiEXT, fn) +#define CALL_VertexAttribI2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI2uivEXT, parameters) +#define GET_VertexAttribI2uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uivEXT) +#define SET_VertexAttribI2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uivEXT, fn) +#define CALL_VertexAttribI3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint)), _gloffset_VertexAttribI3iEXT, parameters) +#define GET_VertexAttribI3iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3iEXT) +#define SET_VertexAttribI3iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3iEXT, fn) +#define CALL_VertexAttribI3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI3ivEXT, parameters) +#define GET_VertexAttribI3ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3ivEXT) +#define SET_VertexAttribI3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3ivEXT, fn) +#define CALL_VertexAttribI3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI3uiEXT, parameters) +#define GET_VertexAttribI3uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uiEXT) +#define SET_VertexAttribI3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uiEXT, fn) +#define CALL_VertexAttribI3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI3uivEXT, parameters) +#define GET_VertexAttribI3uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uivEXT) +#define SET_VertexAttribI3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uivEXT, fn) +#define CALL_VertexAttribI4bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttribI4bvEXT, parameters) +#define GET_VertexAttribI4bvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4bvEXT) +#define SET_VertexAttribI4bvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4bvEXT, fn) +#define CALL_VertexAttribI4iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint, GLint)), _gloffset_VertexAttribI4iEXT, parameters) +#define GET_VertexAttribI4iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4iEXT) +#define SET_VertexAttribI4iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4iEXT, fn) +#define CALL_VertexAttribI4ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI4ivEXT, parameters) +#define GET_VertexAttribI4ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ivEXT) +#define SET_VertexAttribI4ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ivEXT, fn) +#define CALL_VertexAttribI4svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttribI4svEXT, parameters) +#define GET_VertexAttribI4svEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4svEXT) +#define SET_VertexAttribI4svEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4svEXT, fn) +#define CALL_VertexAttribI4ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttribI4ubvEXT, parameters) +#define GET_VertexAttribI4ubvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT) +#define SET_VertexAttribI4ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT, fn) +#define CALL_VertexAttribI4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI4uiEXT, parameters) +#define GET_VertexAttribI4uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uiEXT) +#define SET_VertexAttribI4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uiEXT, fn) +#define CALL_VertexAttribI4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI4uivEXT, parameters) +#define GET_VertexAttribI4uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uivEXT) +#define SET_VertexAttribI4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uivEXT, fn) +#define CALL_VertexAttribI4usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttribI4usvEXT, parameters) +#define GET_VertexAttribI4usvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4usvEXT) +#define SET_VertexAttribI4usvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4usvEXT, fn) +#define CALL_VertexAttribIPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribIPointerEXT, parameters) +#define GET_VertexAttribIPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribIPointerEXT) +#define SET_VertexAttribIPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribIPointerEXT, fn) +#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTextureLayerEXT, parameters) +#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT) +#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT, fn) +#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMaskIndexedEXT, parameters) +#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, _gloffset_ColorMaskIndexedEXT) +#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_ColorMaskIndexedEXT, fn) +#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_DisableIndexedEXT, parameters) +#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, _gloffset_DisableIndexedEXT) +#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_DisableIndexedEXT, fn) +#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_EnableIndexedEXT, parameters) +#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, _gloffset_EnableIndexedEXT) +#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_EnableIndexedEXT, fn) +#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), _gloffset_GetBooleanIndexedvEXT, parameters) +#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT) +#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT, fn) +#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), _gloffset_GetIntegerIndexedvEXT, parameters) +#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT) +#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT, fn) +#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_IsEnabledIndexedEXT, parameters) +#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, _gloffset_IsEnabledIndexedEXT) +#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_IsEnabledIndexedEXT, fn) +#define CALL_ClearColorIiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_ClearColorIiEXT, parameters) +#define GET_ClearColorIiEXT(disp) GET_by_offset(disp, _gloffset_ClearColorIiEXT) +#define SET_ClearColorIiEXT(disp, fn) SET_by_offset(disp, _gloffset_ClearColorIiEXT, fn) +#define CALL_ClearColorIuiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_ClearColorIuiEXT, parameters) +#define GET_ClearColorIuiEXT(disp) GET_by_offset(disp, _gloffset_ClearColorIuiEXT) +#define SET_ClearColorIuiEXT(disp, fn) SET_by_offset(disp, _gloffset_ClearColorIuiEXT, fn) +#define CALL_GetTexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameterIivEXT, parameters) +#define GET_GetTexParameterIivEXT(disp) GET_by_offset(disp, _gloffset_GetTexParameterIivEXT) +#define SET_GetTexParameterIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterIivEXT, fn) +#define CALL_GetTexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint *)), _gloffset_GetTexParameterIuivEXT, parameters) +#define GET_GetTexParameterIuivEXT(disp) GET_by_offset(disp, _gloffset_GetTexParameterIuivEXT) +#define SET_GetTexParameterIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterIuivEXT, fn) +#define CALL_TexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameterIivEXT, parameters) +#define GET_TexParameterIivEXT(disp) GET_by_offset(disp, _gloffset_TexParameterIivEXT) +#define SET_TexParameterIivEXT(disp, fn) SET_by_offset(disp, _gloffset_TexParameterIivEXT, fn) +#define CALL_TexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLuint *)), _gloffset_TexParameterIuivEXT, parameters) +#define GET_TexParameterIuivEXT(disp) GET_by_offset(disp, _gloffset_TexParameterIuivEXT) +#define SET_TexParameterIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_TexParameterIuivEXT, fn) +#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_BeginConditionalRenderNV, parameters) +#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, _gloffset_BeginConditionalRenderNV) +#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, _gloffset_BeginConditionalRenderNV, fn) +#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndConditionalRenderNV, parameters) +#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, _gloffset_EndConditionalRenderNV) +#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, _gloffset_EndConditionalRenderNV, fn) +#define CALL_BeginTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BeginTransformFeedbackEXT, parameters) +#define GET_BeginTransformFeedbackEXT(disp) GET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT) +#define SET_BeginTransformFeedbackEXT(disp, fn) SET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT, fn) +#define CALL_BindBufferBaseEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint)), _gloffset_BindBufferBaseEXT, parameters) +#define GET_BindBufferBaseEXT(disp) GET_by_offset(disp, _gloffset_BindBufferBaseEXT) +#define SET_BindBufferBaseEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferBaseEXT, fn) +#define CALL_BindBufferOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr)), _gloffset_BindBufferOffsetEXT, parameters) +#define GET_BindBufferOffsetEXT(disp) GET_by_offset(disp, _gloffset_BindBufferOffsetEXT) +#define SET_BindBufferOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferOffsetEXT, fn) +#define CALL_BindBufferRangeEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)), _gloffset_BindBufferRangeEXT, parameters) +#define GET_BindBufferRangeEXT(disp) GET_by_offset(disp, _gloffset_BindBufferRangeEXT) +#define SET_BindBufferRangeEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferRangeEXT, fn) +#define CALL_EndTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndTransformFeedbackEXT, parameters) +#define GET_EndTransformFeedbackEXT(disp) GET_by_offset(disp, _gloffset_EndTransformFeedbackEXT) +#define SET_EndTransformFeedbackEXT(disp, fn) SET_by_offset(disp, _gloffset_EndTransformFeedbackEXT, fn) +#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)), _gloffset_GetTransformFeedbackVaryingEXT, parameters) +#define GET_GetTransformFeedbackVaryingEXT(disp) GET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT) +#define SET_GetTransformFeedbackVaryingEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT, fn) +#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const char **, GLenum)), _gloffset_TransformFeedbackVaryingsEXT, parameters) +#define GET_TransformFeedbackVaryingsEXT(disp) GET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT) +#define SET_TransformFeedbackVaryingsEXT(disp, fn) SET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT, fn) +#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ProvokingVertexEXT, parameters) +#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, _gloffset_ProvokingVertexEXT) +#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, _gloffset_ProvokingVertexEXT, fn) +#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetTexParameterPointervAPPLE, parameters) +#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE) +#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE, fn) +#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), _gloffset_TextureRangeAPPLE, parameters) +#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, _gloffset_TextureRangeAPPLE) +#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_TextureRangeAPPLE, fn) +#define CALL_GetObjectParameterivAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), _gloffset_GetObjectParameterivAPPLE, parameters) +#define GET_GetObjectParameterivAPPLE(disp) GET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE) +#define SET_GetObjectParameterivAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE, fn) +#define CALL_ObjectPurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectPurgeableAPPLE, parameters) +#define GET_ObjectPurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE) +#define SET_ObjectPurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE, fn) +#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectUnpurgeableAPPLE, parameters) +#define GET_ObjectUnpurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE) +#define SET_ObjectUnpurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn) +#define CALL_ActiveProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ActiveProgramEXT, parameters) +#define GET_ActiveProgramEXT(disp) GET_by_offset(disp, _gloffset_ActiveProgramEXT) +#define SET_ActiveProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveProgramEXT, fn) +#define CALL_CreateShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum, const GLchar *)), _gloffset_CreateShaderProgramEXT, parameters) +#define GET_CreateShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_CreateShaderProgramEXT) +#define SET_CreateShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderProgramEXT, fn) +#define CALL_UseShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_UseShaderProgramEXT, parameters) +#define GET_UseShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_UseShaderProgramEXT) +#define SET_UseShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn) +#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparateATI, parameters) +#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparateATI) +#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn) +#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramEnvParameters4fvEXT, parameters) +#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT) +#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT, fn) +#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramLocalParameters4fvEXT, parameters) +#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT) +#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT, fn) +#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), _gloffset_GetQueryObjecti64vEXT, parameters) +#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT) +#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT, fn) +#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), _gloffset_GetQueryObjectui64vEXT, parameters) +#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT) +#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT, fn) +#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetRenderbufferStorageOES, parameters) +#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES) +#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn) +#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetTexture2DOES, parameters) +#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES) +#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn) #endif /* !defined( _GLAPI_DISPATCH_H_ ) */ diff --git a/xorg-server/glx/glapi.c b/xorg-server/glx/glapi.c index 5bb2e90a0..94ec718da 100644 --- a/xorg-server/glx/glapi.c +++ b/xorg-server/glx/glapi.c @@ -75,11 +75,12 @@ #define str_dup strdup #include "glapi.h" -#include "glapioffsets.h" #include "GL/gl.h" #include "GL/glext.h" #include "glapitable.h" +#define FIRST_DYNAMIC_OFFSET (sizeof(struct _glapi_table) / sizeof(void *)) + /***** BEGIN NO-OP DISPATCH *****/ static GLboolean WarnFlag = GL_FALSE; @@ -726,7 +727,7 @@ PUBLIC int _glapi_add_dispatch( const char * const * function_names, const char * parameter_signature ) { - static int next_dynamic_offset = _gloffset_FIRST_DYNAMIC; + static int next_dynamic_offset = FIRST_DYNAMIC_OFFSET; const char * const real_sig = (parameter_signature != NULL) ? parameter_signature : ""; struct _glapi_function * entry[8]; diff --git a/xorg-server/glx/glapi.h b/xorg-server/glx/glapi.h index b404dd617..ff37fd4f5 100644 --- a/xorg-server/glx/glapi.h +++ b/xorg-server/glx/glapi.h @@ -1,185 +1,185 @@ -/* - * Mesa 3-D graphics library - * Version: 7.1 - * - * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/** - * \mainpage Mesa GL API Module - * - * \section GLAPIIntroduction Introduction - * - * The Mesa GL API module is responsible for dispatching all the - * gl*() functions. All GL functions are dispatched by jumping through - * the current dispatch table (basically a struct full of function - * pointers.) - * - * A per-thread current dispatch table and per-thread current context - * pointer are managed by this module too. - * - * This module is intended to be non-Mesa-specific so it can be used - * with the X/DRI libGL also. - */ -#ifndef _GLAPI_H -#define _GLAPI_H - -/* opengl.dll does not export _glapi_* */ -#if defined(_WIN32) -#define _GLAPI_NO_EXPORTS -#endif - -#ifdef _GLAPI_NO_EXPORTS -# define _GLAPI_EXPORT -#else /* _GLAPI_NO_EXPORTS */ -# ifdef _WIN32 -# ifdef _GLAPI_DLL_EXPORTS -# define _GLAPI_EXPORT __declspec(dllexport) -# else -# define _GLAPI_EXPORT __declspec(dllimport) -# endif -# elif defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) -# define _GLAPI_EXPORT __attribute__((visibility("default"))) -# else -# define _GLAPI_EXPORT -# endif -#endif /* _GLAPI_NO_EXPORTS */ - - -/* Is this needed? It is incomplete anyway. */ -#ifdef USE_MGL_NAMESPACE -#define _glapi_set_dispatch _mglapi_set_dispatch -#define _glapi_get_dispatch _mglapi_get_dispatch -#define _glapi_set_context _mglapi_set_context -#define _glapi_get_context _mglapi_get_context -#define _glapi_Dispatch _mglapi_Dispatch -#define _glapi_Context _mglapi_Context -#endif - -#include "glthread.h" - -typedef void (*_glapi_proc)(void); -struct _glapi_table; - - -#if defined (GLX_USE_TLS) - -_GLAPI_EXPORT extern __thread struct _glapi_table * _glapi_tls_Dispatch - __attribute__((tls_model("initial-exec"))); - -_GLAPI_EXPORT extern __thread void * _glapi_tls_Context - __attribute__((tls_model("initial-exec"))); - -_GLAPI_EXPORT extern const struct _glapi_table *_glapi_Dispatch; -_GLAPI_EXPORT extern const void *_glapi_Context; - -# define GET_DISPATCH() _glapi_tls_Dispatch -# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_tls_Context - -#else - -#ifdef INSERVER -#define SERVEXTERN _declspec(dllimport) -#else -#define SERVEXTERN _declspec(dllexport) -#endif - -SERVEXTERN struct _glapi_table *_glapi_Dispatch; -SERVEXTERN void *_glapi_Context; - -# ifdef THREADS - -# define GET_DISPATCH() \ - (likely(_glapi_Dispatch) ? _glapi_Dispatch : _glapi_get_dispatch()) - -# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) \ - (likely(_glapi_Context) ? _glapi_Context : _glapi_get_context()) - -# else - -# define GET_DISPATCH() _glapi_Dispatch -# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_Context - -# endif - -#endif /* defined (GLX_USE_TLS) */ - - -void -_glapi_destroy_multithread(void); - - -SERVEXTERN void -_glapi_check_multithread(void); - - -SERVEXTERN void -_glapi_set_context(void *context); - - -SERVEXTERN void * -_glapi_get_context(void); - - -SERVEXTERN void -_glapi_set_dispatch(struct _glapi_table *dispatch); - - -SERVEXTERN struct _glapi_table * -_glapi_get_dispatch(void); - - -SERVEXTERN unsigned int -_glapi_get_dispatch_table_size(void); - - -SERVEXTERN int -_glapi_add_dispatch( const char * const * function_names, - const char * parameter_signature ); - -_GLAPI_EXPORT int -_glapi_get_proc_offset(const char *funcName); - - -_GLAPI_EXPORT _glapi_proc -_glapi_get_proc_address(const char *funcName); - - -_GLAPI_EXPORT const char * -_glapi_get_proc_name(unsigned int offset); - - -_GLAPI_EXPORT unsigned long -_glthread_GetID(void); - - -/* - * These stubs are kept so that the old DRI drivers still load. - */ -SERVEXTERN void -_glapi_noop_enable_warnings(unsigned char enable); - - -_GLAPI_EXPORT void -_glapi_set_warning_func(_glapi_proc func); - - -#endif /* _GLAPI_H */ +/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \mainpage Mesa GL API Module
+ *
+ * \section GLAPIIntroduction Introduction
+ *
+ * The Mesa GL API module is responsible for dispatching all the
+ * gl*() functions. All GL functions are dispatched by jumping through
+ * the current dispatch table (basically a struct full of function
+ * pointers.)
+ *
+ * A per-thread current dispatch table and per-thread current context
+ * pointer are managed by this module too.
+ *
+ * This module is intended to be non-Mesa-specific so it can be used
+ * with the X/DRI libGL also.
+ */
+#ifndef _GLAPI_H
+#define _GLAPI_H
+
+/* opengl.dll does not export _glapi_* */
+#if defined(_WIN32)
+#define _GLAPI_NO_EXPORTS
+#endif
+
+#ifdef _GLAPI_NO_EXPORTS
+# define _GLAPI_EXPORT
+#else /* _GLAPI_NO_EXPORTS */
+# ifdef _WIN32
+# ifdef _GLAPI_DLL_EXPORTS
+# define _GLAPI_EXPORT __declspec(dllexport)
+# else
+# define _GLAPI_EXPORT __declspec(dllimport)
+# endif
+# elif defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+# define _GLAPI_EXPORT __attribute__((visibility("default")))
+# else
+# define _GLAPI_EXPORT
+# endif
+#endif /* _GLAPI_NO_EXPORTS */
+
+
+/* Is this needed? It is incomplete anyway. */
+#ifdef USE_MGL_NAMESPACE
+#define _glapi_set_dispatch _mglapi_set_dispatch
+#define _glapi_get_dispatch _mglapi_get_dispatch
+#define _glapi_set_context _mglapi_set_context
+#define _glapi_get_context _mglapi_get_context
+#define _glapi_Dispatch _mglapi_Dispatch
+#define _glapi_Context _mglapi_Context
+#endif
+
+#include "glthread.h"
+
+typedef void (*_glapi_proc)(void);
+struct _glapi_table;
+
+
+#if defined (GLX_USE_TLS)
+
+_GLAPI_EXPORT extern __thread struct _glapi_table * _glapi_tls_Dispatch
+ __attribute__((tls_model("initial-exec")));
+
+_GLAPI_EXPORT extern __thread void * _glapi_tls_Context
+ __attribute__((tls_model("initial-exec")));
+
+_GLAPI_EXPORT extern const struct _glapi_table *_glapi_Dispatch;
+_GLAPI_EXPORT extern const void *_glapi_Context;
+
+# define GET_DISPATCH() _glapi_tls_Dispatch
+# define GET_CURRENT_CONTEXT(C) struct gl_context *C = (struct gl_context *) _glapi_tls_Context
+
+#else
+
+#ifdef INSERVER
+#define SERVEXTERN _declspec(dllimport)
+#else
+#define SERVEXTERN _declspec(dllexport)
+#endif
+
+SERVEXTERN struct _glapi_table *_glapi_Dispatch;
+SERVEXTERN void *_glapi_Context;
+
+# ifdef THREADS
+
+# define GET_DISPATCH() \
+ (likely(_glapi_Dispatch) ? _glapi_Dispatch : _glapi_get_dispatch())
+
+# define GET_CURRENT_CONTEXT(C) struct gl_context *C = (struct gl_context *) \
+ (likely(_glapi_Context) ? _glapi_Context : _glapi_get_context())
+
+# else
+
+# define GET_DISPATCH() _glapi_Dispatch
+# define GET_CURRENT_CONTEXT(C) struct gl_context *C = (struct gl_context *) _glapi_Context
+
+# endif
+
+#endif /* defined (GLX_USE_TLS) */
+
+
+void
+_glapi_destroy_multithread(void);
+
+
+SERVEXTERN void
+_glapi_check_multithread(void);
+
+
+SERVEXTERN void
+_glapi_set_context(void *context);
+
+
+SERVEXTERN void *
+_glapi_get_context(void);
+
+
+SERVEXTERN void
+_glapi_set_dispatch(struct _glapi_table *dispatch);
+
+
+SERVEXTERN struct _glapi_table *
+_glapi_get_dispatch(void);
+
+
+SERVEXTERN unsigned int
+_glapi_get_dispatch_table_size(void);
+
+
+SERVEXTERN int
+_glapi_add_dispatch( const char * const * function_names,
+ const char * parameter_signature );
+
+_GLAPI_EXPORT int
+_glapi_get_proc_offset(const char *funcName);
+
+
+_GLAPI_EXPORT _glapi_proc
+_glapi_get_proc_address(const char *funcName);
+
+
+_GLAPI_EXPORT const char *
+_glapi_get_proc_name(unsigned int offset);
+
+
+_GLAPI_EXPORT unsigned long
+_glthread_GetID(void);
+
+
+/*
+ * These stubs are kept so that the old DRI drivers still load.
+ */
+SERVEXTERN void
+_glapi_noop_enable_warnings(unsigned char enable);
+
+
+_GLAPI_EXPORT void
+_glapi_set_warning_func(_glapi_proc func);
+
+
+#endif /* _GLAPI_H */
diff --git a/xorg-server/glx/glapioffsets.h b/xorg-server/glx/glapioffsets.h deleted file mode 100644 index a790d8732..000000000 --- a/xorg-server/glx/glapioffsets.h +++ /dev/null @@ -1,1290 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by gl_offsets.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#if !defined( _GLAPI_OFFSETS_H_ ) -# define _GLAPI_OFFSETS_H_ - -/* this file should not be included directly in mesa */ - -#define _gloffset_NewList 0 -#define _gloffset_EndList 1 -#define _gloffset_CallList 2 -#define _gloffset_CallLists 3 -#define _gloffset_DeleteLists 4 -#define _gloffset_GenLists 5 -#define _gloffset_ListBase 6 -#define _gloffset_Begin 7 -#define _gloffset_Bitmap 8 -#define _gloffset_Color3b 9 -#define _gloffset_Color3bv 10 -#define _gloffset_Color3d 11 -#define _gloffset_Color3dv 12 -#define _gloffset_Color3f 13 -#define _gloffset_Color3fv 14 -#define _gloffset_Color3i 15 -#define _gloffset_Color3iv 16 -#define _gloffset_Color3s 17 -#define _gloffset_Color3sv 18 -#define _gloffset_Color3ub 19 -#define _gloffset_Color3ubv 20 -#define _gloffset_Color3ui 21 -#define _gloffset_Color3uiv 22 -#define _gloffset_Color3us 23 -#define _gloffset_Color3usv 24 -#define _gloffset_Color4b 25 -#define _gloffset_Color4bv 26 -#define _gloffset_Color4d 27 -#define _gloffset_Color4dv 28 -#define _gloffset_Color4f 29 -#define _gloffset_Color4fv 30 -#define _gloffset_Color4i 31 -#define _gloffset_Color4iv 32 -#define _gloffset_Color4s 33 -#define _gloffset_Color4sv 34 -#define _gloffset_Color4ub 35 -#define _gloffset_Color4ubv 36 -#define _gloffset_Color4ui 37 -#define _gloffset_Color4uiv 38 -#define _gloffset_Color4us 39 -#define _gloffset_Color4usv 40 -#define _gloffset_EdgeFlag 41 -#define _gloffset_EdgeFlagv 42 -#define _gloffset_End 43 -#define _gloffset_Indexd 44 -#define _gloffset_Indexdv 45 -#define _gloffset_Indexf 46 -#define _gloffset_Indexfv 47 -#define _gloffset_Indexi 48 -#define _gloffset_Indexiv 49 -#define _gloffset_Indexs 50 -#define _gloffset_Indexsv 51 -#define _gloffset_Normal3b 52 -#define _gloffset_Normal3bv 53 -#define _gloffset_Normal3d 54 -#define _gloffset_Normal3dv 55 -#define _gloffset_Normal3f 56 -#define _gloffset_Normal3fv 57 -#define _gloffset_Normal3i 58 -#define _gloffset_Normal3iv 59 -#define _gloffset_Normal3s 60 -#define _gloffset_Normal3sv 61 -#define _gloffset_RasterPos2d 62 -#define _gloffset_RasterPos2dv 63 -#define _gloffset_RasterPos2f 64 -#define _gloffset_RasterPos2fv 65 -#define _gloffset_RasterPos2i 66 -#define _gloffset_RasterPos2iv 67 -#define _gloffset_RasterPos2s 68 -#define _gloffset_RasterPos2sv 69 -#define _gloffset_RasterPos3d 70 -#define _gloffset_RasterPos3dv 71 -#define _gloffset_RasterPos3f 72 -#define _gloffset_RasterPos3fv 73 -#define _gloffset_RasterPos3i 74 -#define _gloffset_RasterPos3iv 75 -#define _gloffset_RasterPos3s 76 -#define _gloffset_RasterPos3sv 77 -#define _gloffset_RasterPos4d 78 -#define _gloffset_RasterPos4dv 79 -#define _gloffset_RasterPos4f 80 -#define _gloffset_RasterPos4fv 81 -#define _gloffset_RasterPos4i 82 -#define _gloffset_RasterPos4iv 83 -#define _gloffset_RasterPos4s 84 -#define _gloffset_RasterPos4sv 85 -#define _gloffset_Rectd 86 -#define _gloffset_Rectdv 87 -#define _gloffset_Rectf 88 -#define _gloffset_Rectfv 89 -#define _gloffset_Recti 90 -#define _gloffset_Rectiv 91 -#define _gloffset_Rects 92 -#define _gloffset_Rectsv 93 -#define _gloffset_TexCoord1d 94 -#define _gloffset_TexCoord1dv 95 -#define _gloffset_TexCoord1f 96 -#define _gloffset_TexCoord1fv 97 -#define _gloffset_TexCoord1i 98 -#define _gloffset_TexCoord1iv 99 -#define _gloffset_TexCoord1s 100 -#define _gloffset_TexCoord1sv 101 -#define _gloffset_TexCoord2d 102 -#define _gloffset_TexCoord2dv 103 -#define _gloffset_TexCoord2f 104 -#define _gloffset_TexCoord2fv 105 -#define _gloffset_TexCoord2i 106 -#define _gloffset_TexCoord2iv 107 -#define _gloffset_TexCoord2s 108 -#define _gloffset_TexCoord2sv 109 -#define _gloffset_TexCoord3d 110 -#define _gloffset_TexCoord3dv 111 -#define _gloffset_TexCoord3f 112 -#define _gloffset_TexCoord3fv 113 -#define _gloffset_TexCoord3i 114 -#define _gloffset_TexCoord3iv 115 -#define _gloffset_TexCoord3s 116 -#define _gloffset_TexCoord3sv 117 -#define _gloffset_TexCoord4d 118 -#define _gloffset_TexCoord4dv 119 -#define _gloffset_TexCoord4f 120 -#define _gloffset_TexCoord4fv 121 -#define _gloffset_TexCoord4i 122 -#define _gloffset_TexCoord4iv 123 -#define _gloffset_TexCoord4s 124 -#define _gloffset_TexCoord4sv 125 -#define _gloffset_Vertex2d 126 -#define _gloffset_Vertex2dv 127 -#define _gloffset_Vertex2f 128 -#define _gloffset_Vertex2fv 129 -#define _gloffset_Vertex2i 130 -#define _gloffset_Vertex2iv 131 -#define _gloffset_Vertex2s 132 -#define _gloffset_Vertex2sv 133 -#define _gloffset_Vertex3d 134 -#define _gloffset_Vertex3dv 135 -#define _gloffset_Vertex3f 136 -#define _gloffset_Vertex3fv 137 -#define _gloffset_Vertex3i 138 -#define _gloffset_Vertex3iv 139 -#define _gloffset_Vertex3s 140 -#define _gloffset_Vertex3sv 141 -#define _gloffset_Vertex4d 142 -#define _gloffset_Vertex4dv 143 -#define _gloffset_Vertex4f 144 -#define _gloffset_Vertex4fv 145 -#define _gloffset_Vertex4i 146 -#define _gloffset_Vertex4iv 147 -#define _gloffset_Vertex4s 148 -#define _gloffset_Vertex4sv 149 -#define _gloffset_ClipPlane 150 -#define _gloffset_ColorMaterial 151 -#define _gloffset_CullFace 152 -#define _gloffset_Fogf 153 -#define _gloffset_Fogfv 154 -#define _gloffset_Fogi 155 -#define _gloffset_Fogiv 156 -#define _gloffset_FrontFace 157 -#define _gloffset_Hint 158 -#define _gloffset_Lightf 159 -#define _gloffset_Lightfv 160 -#define _gloffset_Lighti 161 -#define _gloffset_Lightiv 162 -#define _gloffset_LightModelf 163 -#define _gloffset_LightModelfv 164 -#define _gloffset_LightModeli 165 -#define _gloffset_LightModeliv 166 -#define _gloffset_LineStipple 167 -#define _gloffset_LineWidth 168 -#define _gloffset_Materialf 169 -#define _gloffset_Materialfv 170 -#define _gloffset_Materiali 171 -#define _gloffset_Materialiv 172 -#define _gloffset_PointSize 173 -#define _gloffset_PolygonMode 174 -#define _gloffset_PolygonStipple 175 -#define _gloffset_Scissor 176 -#define _gloffset_ShadeModel 177 -#define _gloffset_TexParameterf 178 -#define _gloffset_TexParameterfv 179 -#define _gloffset_TexParameteri 180 -#define _gloffset_TexParameteriv 181 -#define _gloffset_TexImage1D 182 -#define _gloffset_TexImage2D 183 -#define _gloffset_TexEnvf 184 -#define _gloffset_TexEnvfv 185 -#define _gloffset_TexEnvi 186 -#define _gloffset_TexEnviv 187 -#define _gloffset_TexGend 188 -#define _gloffset_TexGendv 189 -#define _gloffset_TexGenf 190 -#define _gloffset_TexGenfv 191 -#define _gloffset_TexGeni 192 -#define _gloffset_TexGeniv 193 -#define _gloffset_FeedbackBuffer 194 -#define _gloffset_SelectBuffer 195 -#define _gloffset_RenderMode 196 -#define _gloffset_InitNames 197 -#define _gloffset_LoadName 198 -#define _gloffset_PassThrough 199 -#define _gloffset_PopName 200 -#define _gloffset_PushName 201 -#define _gloffset_DrawBuffer 202 -#define _gloffset_Clear 203 -#define _gloffset_ClearAccum 204 -#define _gloffset_ClearIndex 205 -#define _gloffset_ClearColor 206 -#define _gloffset_ClearStencil 207 -#define _gloffset_ClearDepth 208 -#define _gloffset_StencilMask 209 -#define _gloffset_ColorMask 210 -#define _gloffset_DepthMask 211 -#define _gloffset_IndexMask 212 -#define _gloffset_Accum 213 -#define _gloffset_Disable 214 -#define _gloffset_Enable 215 -#define _gloffset_Finish 216 -#define _gloffset_Flush 217 -#define _gloffset_PopAttrib 218 -#define _gloffset_PushAttrib 219 -#define _gloffset_Map1d 220 -#define _gloffset_Map1f 221 -#define _gloffset_Map2d 222 -#define _gloffset_Map2f 223 -#define _gloffset_MapGrid1d 224 -#define _gloffset_MapGrid1f 225 -#define _gloffset_MapGrid2d 226 -#define _gloffset_MapGrid2f 227 -#define _gloffset_EvalCoord1d 228 -#define _gloffset_EvalCoord1dv 229 -#define _gloffset_EvalCoord1f 230 -#define _gloffset_EvalCoord1fv 231 -#define _gloffset_EvalCoord2d 232 -#define _gloffset_EvalCoord2dv 233 -#define _gloffset_EvalCoord2f 234 -#define _gloffset_EvalCoord2fv 235 -#define _gloffset_EvalMesh1 236 -#define _gloffset_EvalPoint1 237 -#define _gloffset_EvalMesh2 238 -#define _gloffset_EvalPoint2 239 -#define _gloffset_AlphaFunc 240 -#define _gloffset_BlendFunc 241 -#define _gloffset_LogicOp 242 -#define _gloffset_StencilFunc 243 -#define _gloffset_StencilOp 244 -#define _gloffset_DepthFunc 245 -#define _gloffset_PixelZoom 246 -#define _gloffset_PixelTransferf 247 -#define _gloffset_PixelTransferi 248 -#define _gloffset_PixelStoref 249 -#define _gloffset_PixelStorei 250 -#define _gloffset_PixelMapfv 251 -#define _gloffset_PixelMapuiv 252 -#define _gloffset_PixelMapusv 253 -#define _gloffset_ReadBuffer 254 -#define _gloffset_CopyPixels 255 -#define _gloffset_ReadPixels 256 -#define _gloffset_DrawPixels 257 -#define _gloffset_GetBooleanv 258 -#define _gloffset_GetClipPlane 259 -#define _gloffset_GetDoublev 260 -#define _gloffset_GetError 261 -#define _gloffset_GetFloatv 262 -#define _gloffset_GetIntegerv 263 -#define _gloffset_GetLightfv 264 -#define _gloffset_GetLightiv 265 -#define _gloffset_GetMapdv 266 -#define _gloffset_GetMapfv 267 -#define _gloffset_GetMapiv 268 -#define _gloffset_GetMaterialfv 269 -#define _gloffset_GetMaterialiv 270 -#define _gloffset_GetPixelMapfv 271 -#define _gloffset_GetPixelMapuiv 272 -#define _gloffset_GetPixelMapusv 273 -#define _gloffset_GetPolygonStipple 274 -#define _gloffset_GetString 275 -#define _gloffset_GetTexEnvfv 276 -#define _gloffset_GetTexEnviv 277 -#define _gloffset_GetTexGendv 278 -#define _gloffset_GetTexGenfv 279 -#define _gloffset_GetTexGeniv 280 -#define _gloffset_GetTexImage 281 -#define _gloffset_GetTexParameterfv 282 -#define _gloffset_GetTexParameteriv 283 -#define _gloffset_GetTexLevelParameterfv 284 -#define _gloffset_GetTexLevelParameteriv 285 -#define _gloffset_IsEnabled 286 -#define _gloffset_IsList 287 -#define _gloffset_DepthRange 288 -#define _gloffset_Frustum 289 -#define _gloffset_LoadIdentity 290 -#define _gloffset_LoadMatrixf 291 -#define _gloffset_LoadMatrixd 292 -#define _gloffset_MatrixMode 293 -#define _gloffset_MultMatrixf 294 -#define _gloffset_MultMatrixd 295 -#define _gloffset_Ortho 296 -#define _gloffset_PopMatrix 297 -#define _gloffset_PushMatrix 298 -#define _gloffset_Rotated 299 -#define _gloffset_Rotatef 300 -#define _gloffset_Scaled 301 -#define _gloffset_Scalef 302 -#define _gloffset_Translated 303 -#define _gloffset_Translatef 304 -#define _gloffset_Viewport 305 -#define _gloffset_ArrayElement 306 -#define _gloffset_BindTexture 307 -#define _gloffset_ColorPointer 308 -#define _gloffset_DisableClientState 309 -#define _gloffset_DrawArrays 310 -#define _gloffset_DrawElements 311 -#define _gloffset_EdgeFlagPointer 312 -#define _gloffset_EnableClientState 313 -#define _gloffset_IndexPointer 314 -#define _gloffset_Indexub 315 -#define _gloffset_Indexubv 316 -#define _gloffset_InterleavedArrays 317 -#define _gloffset_NormalPointer 318 -#define _gloffset_PolygonOffset 319 -#define _gloffset_TexCoordPointer 320 -#define _gloffset_VertexPointer 321 -#define _gloffset_AreTexturesResident 322 -#define _gloffset_CopyTexImage1D 323 -#define _gloffset_CopyTexImage2D 324 -#define _gloffset_CopyTexSubImage1D 325 -#define _gloffset_CopyTexSubImage2D 326 -#define _gloffset_DeleteTextures 327 -#define _gloffset_GenTextures 328 -#define _gloffset_GetPointerv 329 -#define _gloffset_IsTexture 330 -#define _gloffset_PrioritizeTextures 331 -#define _gloffset_TexSubImage1D 332 -#define _gloffset_TexSubImage2D 333 -#define _gloffset_PopClientAttrib 334 -#define _gloffset_PushClientAttrib 335 -#define _gloffset_BlendColor 336 -#define _gloffset_BlendEquation 337 -#define _gloffset_DrawRangeElements 338 -#define _gloffset_ColorTable 339 -#define _gloffset_ColorTableParameterfv 340 -#define _gloffset_ColorTableParameteriv 341 -#define _gloffset_CopyColorTable 342 -#define _gloffset_GetColorTable 343 -#define _gloffset_GetColorTableParameterfv 344 -#define _gloffset_GetColorTableParameteriv 345 -#define _gloffset_ColorSubTable 346 -#define _gloffset_CopyColorSubTable 347 -#define _gloffset_ConvolutionFilter1D 348 -#define _gloffset_ConvolutionFilter2D 349 -#define _gloffset_ConvolutionParameterf 350 -#define _gloffset_ConvolutionParameterfv 351 -#define _gloffset_ConvolutionParameteri 352 -#define _gloffset_ConvolutionParameteriv 353 -#define _gloffset_CopyConvolutionFilter1D 354 -#define _gloffset_CopyConvolutionFilter2D 355 -#define _gloffset_GetConvolutionFilter 356 -#define _gloffset_GetConvolutionParameterfv 357 -#define _gloffset_GetConvolutionParameteriv 358 -#define _gloffset_GetSeparableFilter 359 -#define _gloffset_SeparableFilter2D 360 -#define _gloffset_GetHistogram 361 -#define _gloffset_GetHistogramParameterfv 362 -#define _gloffset_GetHistogramParameteriv 363 -#define _gloffset_GetMinmax 364 -#define _gloffset_GetMinmaxParameterfv 365 -#define _gloffset_GetMinmaxParameteriv 366 -#define _gloffset_Histogram 367 -#define _gloffset_Minmax 368 -#define _gloffset_ResetHistogram 369 -#define _gloffset_ResetMinmax 370 -#define _gloffset_TexImage3D 371 -#define _gloffset_TexSubImage3D 372 -#define _gloffset_CopyTexSubImage3D 373 -#define _gloffset_ActiveTextureARB 374 -#define _gloffset_ClientActiveTextureARB 375 -#define _gloffset_MultiTexCoord1dARB 376 -#define _gloffset_MultiTexCoord1dvARB 377 -#define _gloffset_MultiTexCoord1fARB 378 -#define _gloffset_MultiTexCoord1fvARB 379 -#define _gloffset_MultiTexCoord1iARB 380 -#define _gloffset_MultiTexCoord1ivARB 381 -#define _gloffset_MultiTexCoord1sARB 382 -#define _gloffset_MultiTexCoord1svARB 383 -#define _gloffset_MultiTexCoord2dARB 384 -#define _gloffset_MultiTexCoord2dvARB 385 -#define _gloffset_MultiTexCoord2fARB 386 -#define _gloffset_MultiTexCoord2fvARB 387 -#define _gloffset_MultiTexCoord2iARB 388 -#define _gloffset_MultiTexCoord2ivARB 389 -#define _gloffset_MultiTexCoord2sARB 390 -#define _gloffset_MultiTexCoord2svARB 391 -#define _gloffset_MultiTexCoord3dARB 392 -#define _gloffset_MultiTexCoord3dvARB 393 -#define _gloffset_MultiTexCoord3fARB 394 -#define _gloffset_MultiTexCoord3fvARB 395 -#define _gloffset_MultiTexCoord3iARB 396 -#define _gloffset_MultiTexCoord3ivARB 397 -#define _gloffset_MultiTexCoord3sARB 398 -#define _gloffset_MultiTexCoord3svARB 399 -#define _gloffset_MultiTexCoord4dARB 400 -#define _gloffset_MultiTexCoord4dvARB 401 -#define _gloffset_MultiTexCoord4fARB 402 -#define _gloffset_MultiTexCoord4fvARB 403 -#define _gloffset_MultiTexCoord4iARB 404 -#define _gloffset_MultiTexCoord4ivARB 405 -#define _gloffset_MultiTexCoord4sARB 406 -#define _gloffset_MultiTexCoord4svARB 407 - -#if !defined(_GLAPI_USE_REMAP_TABLE) - -#define _gloffset_AttachShader 408 -#define _gloffset_CreateProgram 409 -#define _gloffset_CreateShader 410 -#define _gloffset_DeleteProgram 411 -#define _gloffset_DeleteShader 412 -#define _gloffset_DetachShader 413 -#define _gloffset_GetAttachedShaders 414 -#define _gloffset_GetProgramInfoLog 415 -#define _gloffset_GetProgramiv 416 -#define _gloffset_GetShaderInfoLog 417 -#define _gloffset_GetShaderiv 418 -#define _gloffset_IsProgram 419 -#define _gloffset_IsShader 420 -#define _gloffset_StencilFuncSeparate 421 -#define _gloffset_StencilMaskSeparate 422 -#define _gloffset_StencilOpSeparate 423 -#define _gloffset_UniformMatrix2x3fv 424 -#define _gloffset_UniformMatrix2x4fv 425 -#define _gloffset_UniformMatrix3x2fv 426 -#define _gloffset_UniformMatrix3x4fv 427 -#define _gloffset_UniformMatrix4x2fv 428 -#define _gloffset_UniformMatrix4x3fv 429 -#define _gloffset_DrawArraysInstanced 430 -#define _gloffset_DrawElementsInstanced 431 -#define _gloffset_LoadTransposeMatrixdARB 432 -#define _gloffset_LoadTransposeMatrixfARB 433 -#define _gloffset_MultTransposeMatrixdARB 434 -#define _gloffset_MultTransposeMatrixfARB 435 -#define _gloffset_SampleCoverageARB 436 -#define _gloffset_CompressedTexImage1DARB 437 -#define _gloffset_CompressedTexImage2DARB 438 -#define _gloffset_CompressedTexImage3DARB 439 -#define _gloffset_CompressedTexSubImage1DARB 440 -#define _gloffset_CompressedTexSubImage2DARB 441 -#define _gloffset_CompressedTexSubImage3DARB 442 -#define _gloffset_GetCompressedTexImageARB 443 -#define _gloffset_DisableVertexAttribArrayARB 444 -#define _gloffset_EnableVertexAttribArrayARB 445 -#define _gloffset_GetProgramEnvParameterdvARB 446 -#define _gloffset_GetProgramEnvParameterfvARB 447 -#define _gloffset_GetProgramLocalParameterdvARB 448 -#define _gloffset_GetProgramLocalParameterfvARB 449 -#define _gloffset_GetProgramStringARB 450 -#define _gloffset_GetProgramivARB 451 -#define _gloffset_GetVertexAttribdvARB 452 -#define _gloffset_GetVertexAttribfvARB 453 -#define _gloffset_GetVertexAttribivARB 454 -#define _gloffset_ProgramEnvParameter4dARB 455 -#define _gloffset_ProgramEnvParameter4dvARB 456 -#define _gloffset_ProgramEnvParameter4fARB 457 -#define _gloffset_ProgramEnvParameter4fvARB 458 -#define _gloffset_ProgramLocalParameter4dARB 459 -#define _gloffset_ProgramLocalParameter4dvARB 460 -#define _gloffset_ProgramLocalParameter4fARB 461 -#define _gloffset_ProgramLocalParameter4fvARB 462 -#define _gloffset_ProgramStringARB 463 -#define _gloffset_VertexAttrib1dARB 464 -#define _gloffset_VertexAttrib1dvARB 465 -#define _gloffset_VertexAttrib1fARB 466 -#define _gloffset_VertexAttrib1fvARB 467 -#define _gloffset_VertexAttrib1sARB 468 -#define _gloffset_VertexAttrib1svARB 469 -#define _gloffset_VertexAttrib2dARB 470 -#define _gloffset_VertexAttrib2dvARB 471 -#define _gloffset_VertexAttrib2fARB 472 -#define _gloffset_VertexAttrib2fvARB 473 -#define _gloffset_VertexAttrib2sARB 474 -#define _gloffset_VertexAttrib2svARB 475 -#define _gloffset_VertexAttrib3dARB 476 -#define _gloffset_VertexAttrib3dvARB 477 -#define _gloffset_VertexAttrib3fARB 478 -#define _gloffset_VertexAttrib3fvARB 479 -#define _gloffset_VertexAttrib3sARB 480 -#define _gloffset_VertexAttrib3svARB 481 -#define _gloffset_VertexAttrib4NbvARB 482 -#define _gloffset_VertexAttrib4NivARB 483 -#define _gloffset_VertexAttrib4NsvARB 484 -#define _gloffset_VertexAttrib4NubARB 485 -#define _gloffset_VertexAttrib4NubvARB 486 -#define _gloffset_VertexAttrib4NuivARB 487 -#define _gloffset_VertexAttrib4NusvARB 488 -#define _gloffset_VertexAttrib4bvARB 489 -#define _gloffset_VertexAttrib4dARB 490 -#define _gloffset_VertexAttrib4dvARB 491 -#define _gloffset_VertexAttrib4fARB 492 -#define _gloffset_VertexAttrib4fvARB 493 -#define _gloffset_VertexAttrib4ivARB 494 -#define _gloffset_VertexAttrib4sARB 495 -#define _gloffset_VertexAttrib4svARB 496 -#define _gloffset_VertexAttrib4ubvARB 497 -#define _gloffset_VertexAttrib4uivARB 498 -#define _gloffset_VertexAttrib4usvARB 499 -#define _gloffset_VertexAttribPointerARB 500 -#define _gloffset_BindBufferARB 501 -#define _gloffset_BufferDataARB 502 -#define _gloffset_BufferSubDataARB 503 -#define _gloffset_DeleteBuffersARB 504 -#define _gloffset_GenBuffersARB 505 -#define _gloffset_GetBufferParameterivARB 506 -#define _gloffset_GetBufferPointervARB 507 -#define _gloffset_GetBufferSubDataARB 508 -#define _gloffset_IsBufferARB 509 -#define _gloffset_MapBufferARB 510 -#define _gloffset_UnmapBufferARB 511 -#define _gloffset_BeginQueryARB 512 -#define _gloffset_DeleteQueriesARB 513 -#define _gloffset_EndQueryARB 514 -#define _gloffset_GenQueriesARB 515 -#define _gloffset_GetQueryObjectivARB 516 -#define _gloffset_GetQueryObjectuivARB 517 -#define _gloffset_GetQueryivARB 518 -#define _gloffset_IsQueryARB 519 -#define _gloffset_AttachObjectARB 520 -#define _gloffset_CompileShaderARB 521 -#define _gloffset_CreateProgramObjectARB 522 -#define _gloffset_CreateShaderObjectARB 523 -#define _gloffset_DeleteObjectARB 524 -#define _gloffset_DetachObjectARB 525 -#define _gloffset_GetActiveUniformARB 526 -#define _gloffset_GetAttachedObjectsARB 527 -#define _gloffset_GetHandleARB 528 -#define _gloffset_GetInfoLogARB 529 -#define _gloffset_GetObjectParameterfvARB 530 -#define _gloffset_GetObjectParameterivARB 531 -#define _gloffset_GetShaderSourceARB 532 -#define _gloffset_GetUniformLocationARB 533 -#define _gloffset_GetUniformfvARB 534 -#define _gloffset_GetUniformivARB 535 -#define _gloffset_LinkProgramARB 536 -#define _gloffset_ShaderSourceARB 537 -#define _gloffset_Uniform1fARB 538 -#define _gloffset_Uniform1fvARB 539 -#define _gloffset_Uniform1iARB 540 -#define _gloffset_Uniform1ivARB 541 -#define _gloffset_Uniform2fARB 542 -#define _gloffset_Uniform2fvARB 543 -#define _gloffset_Uniform2iARB 544 -#define _gloffset_Uniform2ivARB 545 -#define _gloffset_Uniform3fARB 546 -#define _gloffset_Uniform3fvARB 547 -#define _gloffset_Uniform3iARB 548 -#define _gloffset_Uniform3ivARB 549 -#define _gloffset_Uniform4fARB 550 -#define _gloffset_Uniform4fvARB 551 -#define _gloffset_Uniform4iARB 552 -#define _gloffset_Uniform4ivARB 553 -#define _gloffset_UniformMatrix2fvARB 554 -#define _gloffset_UniformMatrix3fvARB 555 -#define _gloffset_UniformMatrix4fvARB 556 -#define _gloffset_UseProgramObjectARB 557 -#define _gloffset_ValidateProgramARB 558 -#define _gloffset_BindAttribLocationARB 559 -#define _gloffset_GetActiveAttribARB 560 -#define _gloffset_GetAttribLocationARB 561 -#define _gloffset_DrawBuffersARB 562 -#define _gloffset_RenderbufferStorageMultisample 563 -#define _gloffset_FramebufferTextureARB 564 -#define _gloffset_FramebufferTextureFaceARB 565 -#define _gloffset_ProgramParameteriARB 566 -#define _gloffset_FlushMappedBufferRange 567 -#define _gloffset_MapBufferRange 568 -#define _gloffset_BindVertexArray 569 -#define _gloffset_GenVertexArrays 570 -#define _gloffset_CopyBufferSubData 571 -#define _gloffset_ClientWaitSync 572 -#define _gloffset_DeleteSync 573 -#define _gloffset_FenceSync 574 -#define _gloffset_GetInteger64v 575 -#define _gloffset_GetSynciv 576 -#define _gloffset_IsSync 577 -#define _gloffset_WaitSync 578 -#define _gloffset_DrawElementsBaseVertex 579 -#define _gloffset_DrawRangeElementsBaseVertex 580 -#define _gloffset_MultiDrawElementsBaseVertex 581 -#define _gloffset_BindTransformFeedback 582 -#define _gloffset_DeleteTransformFeedbacks 583 -#define _gloffset_DrawTransformFeedback 584 -#define _gloffset_GenTransformFeedbacks 585 -#define _gloffset_IsTransformFeedback 586 -#define _gloffset_PauseTransformFeedback 587 -#define _gloffset_ResumeTransformFeedback 588 -#define _gloffset_PolygonOffsetEXT 589 -#define _gloffset_GetPixelTexGenParameterfvSGIS 590 -#define _gloffset_GetPixelTexGenParameterivSGIS 591 -#define _gloffset_PixelTexGenParameterfSGIS 592 -#define _gloffset_PixelTexGenParameterfvSGIS 593 -#define _gloffset_PixelTexGenParameteriSGIS 594 -#define _gloffset_PixelTexGenParameterivSGIS 595 -#define _gloffset_SampleMaskSGIS 596 -#define _gloffset_SamplePatternSGIS 597 -#define _gloffset_ColorPointerEXT 598 -#define _gloffset_EdgeFlagPointerEXT 599 -#define _gloffset_IndexPointerEXT 600 -#define _gloffset_NormalPointerEXT 601 -#define _gloffset_TexCoordPointerEXT 602 -#define _gloffset_VertexPointerEXT 603 -#define _gloffset_PointParameterfEXT 604 -#define _gloffset_PointParameterfvEXT 605 -#define _gloffset_LockArraysEXT 606 -#define _gloffset_UnlockArraysEXT 607 -#define _gloffset_CullParameterdvEXT 608 -#define _gloffset_CullParameterfvEXT 609 -#define _gloffset_SecondaryColor3bEXT 610 -#define _gloffset_SecondaryColor3bvEXT 611 -#define _gloffset_SecondaryColor3dEXT 612 -#define _gloffset_SecondaryColor3dvEXT 613 -#define _gloffset_SecondaryColor3fEXT 614 -#define _gloffset_SecondaryColor3fvEXT 615 -#define _gloffset_SecondaryColor3iEXT 616 -#define _gloffset_SecondaryColor3ivEXT 617 -#define _gloffset_SecondaryColor3sEXT 618 -#define _gloffset_SecondaryColor3svEXT 619 -#define _gloffset_SecondaryColor3ubEXT 620 -#define _gloffset_SecondaryColor3ubvEXT 621 -#define _gloffset_SecondaryColor3uiEXT 622 -#define _gloffset_SecondaryColor3uivEXT 623 -#define _gloffset_SecondaryColor3usEXT 624 -#define _gloffset_SecondaryColor3usvEXT 625 -#define _gloffset_SecondaryColorPointerEXT 626 -#define _gloffset_MultiDrawArraysEXT 627 -#define _gloffset_MultiDrawElementsEXT 628 -#define _gloffset_FogCoordPointerEXT 629 -#define _gloffset_FogCoorddEXT 630 -#define _gloffset_FogCoorddvEXT 631 -#define _gloffset_FogCoordfEXT 632 -#define _gloffset_FogCoordfvEXT 633 -#define _gloffset_PixelTexGenSGIX 634 -#define _gloffset_BlendFuncSeparateEXT 635 -#define _gloffset_FlushVertexArrayRangeNV 636 -#define _gloffset_VertexArrayRangeNV 637 -#define _gloffset_CombinerInputNV 638 -#define _gloffset_CombinerOutputNV 639 -#define _gloffset_CombinerParameterfNV 640 -#define _gloffset_CombinerParameterfvNV 641 -#define _gloffset_CombinerParameteriNV 642 -#define _gloffset_CombinerParameterivNV 643 -#define _gloffset_FinalCombinerInputNV 644 -#define _gloffset_GetCombinerInputParameterfvNV 645 -#define _gloffset_GetCombinerInputParameterivNV 646 -#define _gloffset_GetCombinerOutputParameterfvNV 647 -#define _gloffset_GetCombinerOutputParameterivNV 648 -#define _gloffset_GetFinalCombinerInputParameterfvNV 649 -#define _gloffset_GetFinalCombinerInputParameterivNV 650 -#define _gloffset_ResizeBuffersMESA 651 -#define _gloffset_WindowPos2dMESA 652 -#define _gloffset_WindowPos2dvMESA 653 -#define _gloffset_WindowPos2fMESA 654 -#define _gloffset_WindowPos2fvMESA 655 -#define _gloffset_WindowPos2iMESA 656 -#define _gloffset_WindowPos2ivMESA 657 -#define _gloffset_WindowPos2sMESA 658 -#define _gloffset_WindowPos2svMESA 659 -#define _gloffset_WindowPos3dMESA 660 -#define _gloffset_WindowPos3dvMESA 661 -#define _gloffset_WindowPos3fMESA 662 -#define _gloffset_WindowPos3fvMESA 663 -#define _gloffset_WindowPos3iMESA 664 -#define _gloffset_WindowPos3ivMESA 665 -#define _gloffset_WindowPos3sMESA 666 -#define _gloffset_WindowPos3svMESA 667 -#define _gloffset_WindowPos4dMESA 668 -#define _gloffset_WindowPos4dvMESA 669 -#define _gloffset_WindowPos4fMESA 670 -#define _gloffset_WindowPos4fvMESA 671 -#define _gloffset_WindowPos4iMESA 672 -#define _gloffset_WindowPos4ivMESA 673 -#define _gloffset_WindowPos4sMESA 674 -#define _gloffset_WindowPos4svMESA 675 -#define _gloffset_MultiModeDrawArraysIBM 676 -#define _gloffset_MultiModeDrawElementsIBM 677 -#define _gloffset_DeleteFencesNV 678 -#define _gloffset_FinishFenceNV 679 -#define _gloffset_GenFencesNV 680 -#define _gloffset_GetFenceivNV 681 -#define _gloffset_IsFenceNV 682 -#define _gloffset_SetFenceNV 683 -#define _gloffset_TestFenceNV 684 -#define _gloffset_AreProgramsResidentNV 685 -#define _gloffset_BindProgramNV 686 -#define _gloffset_DeleteProgramsNV 687 -#define _gloffset_ExecuteProgramNV 688 -#define _gloffset_GenProgramsNV 689 -#define _gloffset_GetProgramParameterdvNV 690 -#define _gloffset_GetProgramParameterfvNV 691 -#define _gloffset_GetProgramStringNV 692 -#define _gloffset_GetProgramivNV 693 -#define _gloffset_GetTrackMatrixivNV 694 -#define _gloffset_GetVertexAttribPointervNV 695 -#define _gloffset_GetVertexAttribdvNV 696 -#define _gloffset_GetVertexAttribfvNV 697 -#define _gloffset_GetVertexAttribivNV 698 -#define _gloffset_IsProgramNV 699 -#define _gloffset_LoadProgramNV 700 -#define _gloffset_ProgramParameters4dvNV 701 -#define _gloffset_ProgramParameters4fvNV 702 -#define _gloffset_RequestResidentProgramsNV 703 -#define _gloffset_TrackMatrixNV 704 -#define _gloffset_VertexAttrib1dNV 705 -#define _gloffset_VertexAttrib1dvNV 706 -#define _gloffset_VertexAttrib1fNV 707 -#define _gloffset_VertexAttrib1fvNV 708 -#define _gloffset_VertexAttrib1sNV 709 -#define _gloffset_VertexAttrib1svNV 710 -#define _gloffset_VertexAttrib2dNV 711 -#define _gloffset_VertexAttrib2dvNV 712 -#define _gloffset_VertexAttrib2fNV 713 -#define _gloffset_VertexAttrib2fvNV 714 -#define _gloffset_VertexAttrib2sNV 715 -#define _gloffset_VertexAttrib2svNV 716 -#define _gloffset_VertexAttrib3dNV 717 -#define _gloffset_VertexAttrib3dvNV 718 -#define _gloffset_VertexAttrib3fNV 719 -#define _gloffset_VertexAttrib3fvNV 720 -#define _gloffset_VertexAttrib3sNV 721 -#define _gloffset_VertexAttrib3svNV 722 -#define _gloffset_VertexAttrib4dNV 723 -#define _gloffset_VertexAttrib4dvNV 724 -#define _gloffset_VertexAttrib4fNV 725 -#define _gloffset_VertexAttrib4fvNV 726 -#define _gloffset_VertexAttrib4sNV 727 -#define _gloffset_VertexAttrib4svNV 728 -#define _gloffset_VertexAttrib4ubNV 729 -#define _gloffset_VertexAttrib4ubvNV 730 -#define _gloffset_VertexAttribPointerNV 731 -#define _gloffset_VertexAttribs1dvNV 732 -#define _gloffset_VertexAttribs1fvNV 733 -#define _gloffset_VertexAttribs1svNV 734 -#define _gloffset_VertexAttribs2dvNV 735 -#define _gloffset_VertexAttribs2fvNV 736 -#define _gloffset_VertexAttribs2svNV 737 -#define _gloffset_VertexAttribs3dvNV 738 -#define _gloffset_VertexAttribs3fvNV 739 -#define _gloffset_VertexAttribs3svNV 740 -#define _gloffset_VertexAttribs4dvNV 741 -#define _gloffset_VertexAttribs4fvNV 742 -#define _gloffset_VertexAttribs4svNV 743 -#define _gloffset_VertexAttribs4ubvNV 744 -#define _gloffset_GetTexBumpParameterfvATI 745 -#define _gloffset_GetTexBumpParameterivATI 746 -#define _gloffset_TexBumpParameterfvATI 747 -#define _gloffset_TexBumpParameterivATI 748 -#define _gloffset_AlphaFragmentOp1ATI 749 -#define _gloffset_AlphaFragmentOp2ATI 750 -#define _gloffset_AlphaFragmentOp3ATI 751 -#define _gloffset_BeginFragmentShaderATI 752 -#define _gloffset_BindFragmentShaderATI 753 -#define _gloffset_ColorFragmentOp1ATI 754 -#define _gloffset_ColorFragmentOp2ATI 755 -#define _gloffset_ColorFragmentOp3ATI 756 -#define _gloffset_DeleteFragmentShaderATI 757 -#define _gloffset_EndFragmentShaderATI 758 -#define _gloffset_GenFragmentShadersATI 759 -#define _gloffset_PassTexCoordATI 760 -#define _gloffset_SampleMapATI 761 -#define _gloffset_SetFragmentShaderConstantATI 762 -#define _gloffset_PointParameteriNV 763 -#define _gloffset_PointParameterivNV 764 -#define _gloffset_ActiveStencilFaceEXT 765 -#define _gloffset_BindVertexArrayAPPLE 766 -#define _gloffset_DeleteVertexArraysAPPLE 767 -#define _gloffset_GenVertexArraysAPPLE 768 -#define _gloffset_IsVertexArrayAPPLE 769 -#define _gloffset_GetProgramNamedParameterdvNV 770 -#define _gloffset_GetProgramNamedParameterfvNV 771 -#define _gloffset_ProgramNamedParameter4dNV 772 -#define _gloffset_ProgramNamedParameter4dvNV 773 -#define _gloffset_ProgramNamedParameter4fNV 774 -#define _gloffset_ProgramNamedParameter4fvNV 775 -#define _gloffset_DepthBoundsEXT 776 -#define _gloffset_BlendEquationSeparateEXT 777 -#define _gloffset_BindFramebufferEXT 778 -#define _gloffset_BindRenderbufferEXT 779 -#define _gloffset_CheckFramebufferStatusEXT 780 -#define _gloffset_DeleteFramebuffersEXT 781 -#define _gloffset_DeleteRenderbuffersEXT 782 -#define _gloffset_FramebufferRenderbufferEXT 783 -#define _gloffset_FramebufferTexture1DEXT 784 -#define _gloffset_FramebufferTexture2DEXT 785 -#define _gloffset_FramebufferTexture3DEXT 786 -#define _gloffset_GenFramebuffersEXT 787 -#define _gloffset_GenRenderbuffersEXT 788 -#define _gloffset_GenerateMipmapEXT 789 -#define _gloffset_GetFramebufferAttachmentParameterivEXT 790 -#define _gloffset_GetRenderbufferParameterivEXT 791 -#define _gloffset_IsFramebufferEXT 792 -#define _gloffset_IsRenderbufferEXT 793 -#define _gloffset_RenderbufferStorageEXT 794 -#define _gloffset_BlitFramebufferEXT 795 -#define _gloffset_BufferParameteriAPPLE 796 -#define _gloffset_FlushMappedBufferRangeAPPLE 797 -#define _gloffset_FramebufferTextureLayerEXT 798 -#define _gloffset_ColorMaskIndexedEXT 799 -#define _gloffset_DisableIndexedEXT 800 -#define _gloffset_EnableIndexedEXT 801 -#define _gloffset_GetBooleanIndexedvEXT 802 -#define _gloffset_GetIntegerIndexedvEXT 803 -#define _gloffset_IsEnabledIndexedEXT 804 -#define _gloffset_BeginConditionalRenderNV 805 -#define _gloffset_EndConditionalRenderNV 806 -#define _gloffset_BeginTransformFeedbackEXT 807 -#define _gloffset_BindBufferBaseEXT 808 -#define _gloffset_BindBufferOffsetEXT 809 -#define _gloffset_BindBufferRangeEXT 810 -#define _gloffset_EndTransformFeedbackEXT 811 -#define _gloffset_GetTransformFeedbackVaryingEXT 812 -#define _gloffset_TransformFeedbackVaryingsEXT 813 -#define _gloffset_ProvokingVertexEXT 814 -#define _gloffset_GetTexParameterPointervAPPLE 815 -#define _gloffset_TextureRangeAPPLE 816 -#define _gloffset_GetObjectParameterivAPPLE 817 -#define _gloffset_ObjectPurgeableAPPLE 818 -#define _gloffset_ObjectUnpurgeableAPPLE 819 -#define _gloffset_StencilFuncSeparateATI 820 -#define _gloffset_ProgramEnvParameters4fvEXT 821 -#define _gloffset_ProgramLocalParameters4fvEXT 822 -#define _gloffset_GetQueryObjecti64vEXT 823 -#define _gloffset_GetQueryObjectui64vEXT 824 -#define _gloffset_EGLImageTargetRenderbufferStorageOES 825 -#define _gloffset_EGLImageTargetTexture2DOES 826 -#define _gloffset_FIRST_DYNAMIC 827 - -#else - -#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index] -#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index] -#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index] -#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index] -#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index] -#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index] -#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index] -#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index] -#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index] -#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index] -#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index] -#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index] -#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index] -#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index] -#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index] -#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index] -#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index] -#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index] -#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index] -#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index] -#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index] -#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index] -#define _gloffset_DrawArraysInstanced driDispatchRemapTable[DrawArraysInstanced_remap_index] -#define _gloffset_DrawElementsInstanced driDispatchRemapTable[DrawElementsInstanced_remap_index] -#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index] -#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index] -#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index] -#define _gloffset_MultTransposeMatrixfARB driDispatchRemapTable[MultTransposeMatrixfARB_remap_index] -#define _gloffset_SampleCoverageARB driDispatchRemapTable[SampleCoverageARB_remap_index] -#define _gloffset_CompressedTexImage1DARB driDispatchRemapTable[CompressedTexImage1DARB_remap_index] -#define _gloffset_CompressedTexImage2DARB driDispatchRemapTable[CompressedTexImage2DARB_remap_index] -#define _gloffset_CompressedTexImage3DARB driDispatchRemapTable[CompressedTexImage3DARB_remap_index] -#define _gloffset_CompressedTexSubImage1DARB driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index] -#define _gloffset_CompressedTexSubImage2DARB driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index] -#define _gloffset_CompressedTexSubImage3DARB driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index] -#define _gloffset_GetCompressedTexImageARB driDispatchRemapTable[GetCompressedTexImageARB_remap_index] -#define _gloffset_DisableVertexAttribArrayARB driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index] -#define _gloffset_EnableVertexAttribArrayARB driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index] -#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index] -#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index] -#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index] -#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index] -#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index] -#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index] -#define _gloffset_GetVertexAttribdvARB driDispatchRemapTable[GetVertexAttribdvARB_remap_index] -#define _gloffset_GetVertexAttribfvARB driDispatchRemapTable[GetVertexAttribfvARB_remap_index] -#define _gloffset_GetVertexAttribivARB driDispatchRemapTable[GetVertexAttribivARB_remap_index] -#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index] -#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index] -#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index] -#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index] -#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index] -#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index] -#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index] -#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index] -#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index] -#define _gloffset_VertexAttrib1dARB driDispatchRemapTable[VertexAttrib1dARB_remap_index] -#define _gloffset_VertexAttrib1dvARB driDispatchRemapTable[VertexAttrib1dvARB_remap_index] -#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index] -#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index] -#define _gloffset_VertexAttrib1sARB driDispatchRemapTable[VertexAttrib1sARB_remap_index] -#define _gloffset_VertexAttrib1svARB driDispatchRemapTable[VertexAttrib1svARB_remap_index] -#define _gloffset_VertexAttrib2dARB driDispatchRemapTable[VertexAttrib2dARB_remap_index] -#define _gloffset_VertexAttrib2dvARB driDispatchRemapTable[VertexAttrib2dvARB_remap_index] -#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index] -#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index] -#define _gloffset_VertexAttrib2sARB driDispatchRemapTable[VertexAttrib2sARB_remap_index] -#define _gloffset_VertexAttrib2svARB driDispatchRemapTable[VertexAttrib2svARB_remap_index] -#define _gloffset_VertexAttrib3dARB driDispatchRemapTable[VertexAttrib3dARB_remap_index] -#define _gloffset_VertexAttrib3dvARB driDispatchRemapTable[VertexAttrib3dvARB_remap_index] -#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index] -#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index] -#define _gloffset_VertexAttrib3sARB driDispatchRemapTable[VertexAttrib3sARB_remap_index] -#define _gloffset_VertexAttrib3svARB driDispatchRemapTable[VertexAttrib3svARB_remap_index] -#define _gloffset_VertexAttrib4NbvARB driDispatchRemapTable[VertexAttrib4NbvARB_remap_index] -#define _gloffset_VertexAttrib4NivARB driDispatchRemapTable[VertexAttrib4NivARB_remap_index] -#define _gloffset_VertexAttrib4NsvARB driDispatchRemapTable[VertexAttrib4NsvARB_remap_index] -#define _gloffset_VertexAttrib4NubARB driDispatchRemapTable[VertexAttrib4NubARB_remap_index] -#define _gloffset_VertexAttrib4NubvARB driDispatchRemapTable[VertexAttrib4NubvARB_remap_index] -#define _gloffset_VertexAttrib4NuivARB driDispatchRemapTable[VertexAttrib4NuivARB_remap_index] -#define _gloffset_VertexAttrib4NusvARB driDispatchRemapTable[VertexAttrib4NusvARB_remap_index] -#define _gloffset_VertexAttrib4bvARB driDispatchRemapTable[VertexAttrib4bvARB_remap_index] -#define _gloffset_VertexAttrib4dARB driDispatchRemapTable[VertexAttrib4dARB_remap_index] -#define _gloffset_VertexAttrib4dvARB driDispatchRemapTable[VertexAttrib4dvARB_remap_index] -#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index] -#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index] -#define _gloffset_VertexAttrib4ivARB driDispatchRemapTable[VertexAttrib4ivARB_remap_index] -#define _gloffset_VertexAttrib4sARB driDispatchRemapTable[VertexAttrib4sARB_remap_index] -#define _gloffset_VertexAttrib4svARB driDispatchRemapTable[VertexAttrib4svARB_remap_index] -#define _gloffset_VertexAttrib4ubvARB driDispatchRemapTable[VertexAttrib4ubvARB_remap_index] -#define _gloffset_VertexAttrib4uivARB driDispatchRemapTable[VertexAttrib4uivARB_remap_index] -#define _gloffset_VertexAttrib4usvARB driDispatchRemapTable[VertexAttrib4usvARB_remap_index] -#define _gloffset_VertexAttribPointerARB driDispatchRemapTable[VertexAttribPointerARB_remap_index] -#define _gloffset_BindBufferARB driDispatchRemapTable[BindBufferARB_remap_index] -#define _gloffset_BufferDataARB driDispatchRemapTable[BufferDataARB_remap_index] -#define _gloffset_BufferSubDataARB driDispatchRemapTable[BufferSubDataARB_remap_index] -#define _gloffset_DeleteBuffersARB driDispatchRemapTable[DeleteBuffersARB_remap_index] -#define _gloffset_GenBuffersARB driDispatchRemapTable[GenBuffersARB_remap_index] -#define _gloffset_GetBufferParameterivARB driDispatchRemapTable[GetBufferParameterivARB_remap_index] -#define _gloffset_GetBufferPointervARB driDispatchRemapTable[GetBufferPointervARB_remap_index] -#define _gloffset_GetBufferSubDataARB driDispatchRemapTable[GetBufferSubDataARB_remap_index] -#define _gloffset_IsBufferARB driDispatchRemapTable[IsBufferARB_remap_index] -#define _gloffset_MapBufferARB driDispatchRemapTable[MapBufferARB_remap_index] -#define _gloffset_UnmapBufferARB driDispatchRemapTable[UnmapBufferARB_remap_index] -#define _gloffset_BeginQueryARB driDispatchRemapTable[BeginQueryARB_remap_index] -#define _gloffset_DeleteQueriesARB driDispatchRemapTable[DeleteQueriesARB_remap_index] -#define _gloffset_EndQueryARB driDispatchRemapTable[EndQueryARB_remap_index] -#define _gloffset_GenQueriesARB driDispatchRemapTable[GenQueriesARB_remap_index] -#define _gloffset_GetQueryObjectivARB driDispatchRemapTable[GetQueryObjectivARB_remap_index] -#define _gloffset_GetQueryObjectuivARB driDispatchRemapTable[GetQueryObjectuivARB_remap_index] -#define _gloffset_GetQueryivARB driDispatchRemapTable[GetQueryivARB_remap_index] -#define _gloffset_IsQueryARB driDispatchRemapTable[IsQueryARB_remap_index] -#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index] -#define _gloffset_CompileShaderARB driDispatchRemapTable[CompileShaderARB_remap_index] -#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index] -#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index] -#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index] -#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index] -#define _gloffset_GetActiveUniformARB driDispatchRemapTable[GetActiveUniformARB_remap_index] -#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index] -#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index] -#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index] -#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index] -#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index] -#define _gloffset_GetShaderSourceARB driDispatchRemapTable[GetShaderSourceARB_remap_index] -#define _gloffset_GetUniformLocationARB driDispatchRemapTable[GetUniformLocationARB_remap_index] -#define _gloffset_GetUniformfvARB driDispatchRemapTable[GetUniformfvARB_remap_index] -#define _gloffset_GetUniformivARB driDispatchRemapTable[GetUniformivARB_remap_index] -#define _gloffset_LinkProgramARB driDispatchRemapTable[LinkProgramARB_remap_index] -#define _gloffset_ShaderSourceARB driDispatchRemapTable[ShaderSourceARB_remap_index] -#define _gloffset_Uniform1fARB driDispatchRemapTable[Uniform1fARB_remap_index] -#define _gloffset_Uniform1fvARB driDispatchRemapTable[Uniform1fvARB_remap_index] -#define _gloffset_Uniform1iARB driDispatchRemapTable[Uniform1iARB_remap_index] -#define _gloffset_Uniform1ivARB driDispatchRemapTable[Uniform1ivARB_remap_index] -#define _gloffset_Uniform2fARB driDispatchRemapTable[Uniform2fARB_remap_index] -#define _gloffset_Uniform2fvARB driDispatchRemapTable[Uniform2fvARB_remap_index] -#define _gloffset_Uniform2iARB driDispatchRemapTable[Uniform2iARB_remap_index] -#define _gloffset_Uniform2ivARB driDispatchRemapTable[Uniform2ivARB_remap_index] -#define _gloffset_Uniform3fARB driDispatchRemapTable[Uniform3fARB_remap_index] -#define _gloffset_Uniform3fvARB driDispatchRemapTable[Uniform3fvARB_remap_index] -#define _gloffset_Uniform3iARB driDispatchRemapTable[Uniform3iARB_remap_index] -#define _gloffset_Uniform3ivARB driDispatchRemapTable[Uniform3ivARB_remap_index] -#define _gloffset_Uniform4fARB driDispatchRemapTable[Uniform4fARB_remap_index] -#define _gloffset_Uniform4fvARB driDispatchRemapTable[Uniform4fvARB_remap_index] -#define _gloffset_Uniform4iARB driDispatchRemapTable[Uniform4iARB_remap_index] -#define _gloffset_Uniform4ivARB driDispatchRemapTable[Uniform4ivARB_remap_index] -#define _gloffset_UniformMatrix2fvARB driDispatchRemapTable[UniformMatrix2fvARB_remap_index] -#define _gloffset_UniformMatrix3fvARB driDispatchRemapTable[UniformMatrix3fvARB_remap_index] -#define _gloffset_UniformMatrix4fvARB driDispatchRemapTable[UniformMatrix4fvARB_remap_index] -#define _gloffset_UseProgramObjectARB driDispatchRemapTable[UseProgramObjectARB_remap_index] -#define _gloffset_ValidateProgramARB driDispatchRemapTable[ValidateProgramARB_remap_index] -#define _gloffset_BindAttribLocationARB driDispatchRemapTable[BindAttribLocationARB_remap_index] -#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index] -#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index] -#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index] -#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index] -#define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index] -#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index] -#define _gloffset_ProgramParameteriARB driDispatchRemapTable[ProgramParameteriARB_remap_index] -#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index] -#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index] -#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index] -#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index] -#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index] -#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index] -#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index] -#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index] -#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index] -#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index] -#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index] -#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index] -#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index] -#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index] -#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index] -#define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index] -#define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index] -#define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index] -#define _gloffset_GenTransformFeedbacks driDispatchRemapTable[GenTransformFeedbacks_remap_index] -#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index] -#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index] -#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index] -#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index] -#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index] -#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index] -#define _gloffset_PixelTexGenParameterfSGIS driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index] -#define _gloffset_PixelTexGenParameterfvSGIS driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index] -#define _gloffset_PixelTexGenParameteriSGIS driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index] -#define _gloffset_PixelTexGenParameterivSGIS driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index] -#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index] -#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index] -#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index] -#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index] -#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index] -#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index] -#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index] -#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index] -#define _gloffset_PointParameterfEXT driDispatchRemapTable[PointParameterfEXT_remap_index] -#define _gloffset_PointParameterfvEXT driDispatchRemapTable[PointParameterfvEXT_remap_index] -#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index] -#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index] -#define _gloffset_CullParameterdvEXT driDispatchRemapTable[CullParameterdvEXT_remap_index] -#define _gloffset_CullParameterfvEXT driDispatchRemapTable[CullParameterfvEXT_remap_index] -#define _gloffset_SecondaryColor3bEXT driDispatchRemapTable[SecondaryColor3bEXT_remap_index] -#define _gloffset_SecondaryColor3bvEXT driDispatchRemapTable[SecondaryColor3bvEXT_remap_index] -#define _gloffset_SecondaryColor3dEXT driDispatchRemapTable[SecondaryColor3dEXT_remap_index] -#define _gloffset_SecondaryColor3dvEXT driDispatchRemapTable[SecondaryColor3dvEXT_remap_index] -#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index] -#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index] -#define _gloffset_SecondaryColor3iEXT driDispatchRemapTable[SecondaryColor3iEXT_remap_index] -#define _gloffset_SecondaryColor3ivEXT driDispatchRemapTable[SecondaryColor3ivEXT_remap_index] -#define _gloffset_SecondaryColor3sEXT driDispatchRemapTable[SecondaryColor3sEXT_remap_index] -#define _gloffset_SecondaryColor3svEXT driDispatchRemapTable[SecondaryColor3svEXT_remap_index] -#define _gloffset_SecondaryColor3ubEXT driDispatchRemapTable[SecondaryColor3ubEXT_remap_index] -#define _gloffset_SecondaryColor3ubvEXT driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index] -#define _gloffset_SecondaryColor3uiEXT driDispatchRemapTable[SecondaryColor3uiEXT_remap_index] -#define _gloffset_SecondaryColor3uivEXT driDispatchRemapTable[SecondaryColor3uivEXT_remap_index] -#define _gloffset_SecondaryColor3usEXT driDispatchRemapTable[SecondaryColor3usEXT_remap_index] -#define _gloffset_SecondaryColor3usvEXT driDispatchRemapTable[SecondaryColor3usvEXT_remap_index] -#define _gloffset_SecondaryColorPointerEXT driDispatchRemapTable[SecondaryColorPointerEXT_remap_index] -#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index] -#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index] -#define _gloffset_FogCoordPointerEXT driDispatchRemapTable[FogCoordPointerEXT_remap_index] -#define _gloffset_FogCoorddEXT driDispatchRemapTable[FogCoorddEXT_remap_index] -#define _gloffset_FogCoorddvEXT driDispatchRemapTable[FogCoorddvEXT_remap_index] -#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index] -#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index] -#define _gloffset_PixelTexGenSGIX driDispatchRemapTable[PixelTexGenSGIX_remap_index] -#define _gloffset_BlendFuncSeparateEXT driDispatchRemapTable[BlendFuncSeparateEXT_remap_index] -#define _gloffset_FlushVertexArrayRangeNV driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index] -#define _gloffset_VertexArrayRangeNV driDispatchRemapTable[VertexArrayRangeNV_remap_index] -#define _gloffset_CombinerInputNV driDispatchRemapTable[CombinerInputNV_remap_index] -#define _gloffset_CombinerOutputNV driDispatchRemapTable[CombinerOutputNV_remap_index] -#define _gloffset_CombinerParameterfNV driDispatchRemapTable[CombinerParameterfNV_remap_index] -#define _gloffset_CombinerParameterfvNV driDispatchRemapTable[CombinerParameterfvNV_remap_index] -#define _gloffset_CombinerParameteriNV driDispatchRemapTable[CombinerParameteriNV_remap_index] -#define _gloffset_CombinerParameterivNV driDispatchRemapTable[CombinerParameterivNV_remap_index] -#define _gloffset_FinalCombinerInputNV driDispatchRemapTable[FinalCombinerInputNV_remap_index] -#define _gloffset_GetCombinerInputParameterfvNV driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index] -#define _gloffset_GetCombinerInputParameterivNV driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index] -#define _gloffset_GetCombinerOutputParameterfvNV driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index] -#define _gloffset_GetCombinerOutputParameterivNV driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index] -#define _gloffset_GetFinalCombinerInputParameterfvNV driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index] -#define _gloffset_GetFinalCombinerInputParameterivNV driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index] -#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index] -#define _gloffset_WindowPos2dMESA driDispatchRemapTable[WindowPos2dMESA_remap_index] -#define _gloffset_WindowPos2dvMESA driDispatchRemapTable[WindowPos2dvMESA_remap_index] -#define _gloffset_WindowPos2fMESA driDispatchRemapTable[WindowPos2fMESA_remap_index] -#define _gloffset_WindowPos2fvMESA driDispatchRemapTable[WindowPos2fvMESA_remap_index] -#define _gloffset_WindowPos2iMESA driDispatchRemapTable[WindowPos2iMESA_remap_index] -#define _gloffset_WindowPos2ivMESA driDispatchRemapTable[WindowPos2ivMESA_remap_index] -#define _gloffset_WindowPos2sMESA driDispatchRemapTable[WindowPos2sMESA_remap_index] -#define _gloffset_WindowPos2svMESA driDispatchRemapTable[WindowPos2svMESA_remap_index] -#define _gloffset_WindowPos3dMESA driDispatchRemapTable[WindowPos3dMESA_remap_index] -#define _gloffset_WindowPos3dvMESA driDispatchRemapTable[WindowPos3dvMESA_remap_index] -#define _gloffset_WindowPos3fMESA driDispatchRemapTable[WindowPos3fMESA_remap_index] -#define _gloffset_WindowPos3fvMESA driDispatchRemapTable[WindowPos3fvMESA_remap_index] -#define _gloffset_WindowPos3iMESA driDispatchRemapTable[WindowPos3iMESA_remap_index] -#define _gloffset_WindowPos3ivMESA driDispatchRemapTable[WindowPos3ivMESA_remap_index] -#define _gloffset_WindowPos3sMESA driDispatchRemapTable[WindowPos3sMESA_remap_index] -#define _gloffset_WindowPos3svMESA driDispatchRemapTable[WindowPos3svMESA_remap_index] -#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index] -#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index] -#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index] -#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index] -#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index] -#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index] -#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index] -#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index] -#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index] -#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index] -#define _gloffset_DeleteFencesNV driDispatchRemapTable[DeleteFencesNV_remap_index] -#define _gloffset_FinishFenceNV driDispatchRemapTable[FinishFenceNV_remap_index] -#define _gloffset_GenFencesNV driDispatchRemapTable[GenFencesNV_remap_index] -#define _gloffset_GetFenceivNV driDispatchRemapTable[GetFenceivNV_remap_index] -#define _gloffset_IsFenceNV driDispatchRemapTable[IsFenceNV_remap_index] -#define _gloffset_SetFenceNV driDispatchRemapTable[SetFenceNV_remap_index] -#define _gloffset_TestFenceNV driDispatchRemapTable[TestFenceNV_remap_index] -#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index] -#define _gloffset_BindProgramNV driDispatchRemapTable[BindProgramNV_remap_index] -#define _gloffset_DeleteProgramsNV driDispatchRemapTable[DeleteProgramsNV_remap_index] -#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index] -#define _gloffset_GenProgramsNV driDispatchRemapTable[GenProgramsNV_remap_index] -#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index] -#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index] -#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index] -#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index] -#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index] -#define _gloffset_GetVertexAttribPointervNV driDispatchRemapTable[GetVertexAttribPointervNV_remap_index] -#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index] -#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index] -#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index] -#define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index] -#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index] -#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index] -#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index] -#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index] -#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index] -#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index] -#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index] -#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index] -#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index] -#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index] -#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index] -#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index] -#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index] -#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index] -#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index] -#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index] -#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index] -#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index] -#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index] -#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index] -#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index] -#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index] -#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index] -#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index] -#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index] -#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index] -#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index] -#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index] -#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index] -#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index] -#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index] -#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index] -#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index] -#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index] -#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index] -#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index] -#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index] -#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index] -#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index] -#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index] -#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index] -#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index] -#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index] -#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index] -#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index] -#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index] -#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index] -#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index] -#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index] -#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index] -#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index] -#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index] -#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index] -#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index] -#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index] -#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index] -#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index] -#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index] -#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index] -#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index] -#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index] -#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index] -#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index] -#define _gloffset_PointParameteriNV driDispatchRemapTable[PointParameteriNV_remap_index] -#define _gloffset_PointParameterivNV driDispatchRemapTable[PointParameterivNV_remap_index] -#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index] -#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index] -#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index] -#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index] -#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index] -#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index] -#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index] -#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index] -#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index] -#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index] -#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index] -#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index] -#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index] -#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index] -#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index] -#define _gloffset_CheckFramebufferStatusEXT driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index] -#define _gloffset_DeleteFramebuffersEXT driDispatchRemapTable[DeleteFramebuffersEXT_remap_index] -#define _gloffset_DeleteRenderbuffersEXT driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index] -#define _gloffset_FramebufferRenderbufferEXT driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index] -#define _gloffset_FramebufferTexture1DEXT driDispatchRemapTable[FramebufferTexture1DEXT_remap_index] -#define _gloffset_FramebufferTexture2DEXT driDispatchRemapTable[FramebufferTexture2DEXT_remap_index] -#define _gloffset_FramebufferTexture3DEXT driDispatchRemapTable[FramebufferTexture3DEXT_remap_index] -#define _gloffset_GenFramebuffersEXT driDispatchRemapTable[GenFramebuffersEXT_remap_index] -#define _gloffset_GenRenderbuffersEXT driDispatchRemapTable[GenRenderbuffersEXT_remap_index] -#define _gloffset_GenerateMipmapEXT driDispatchRemapTable[GenerateMipmapEXT_remap_index] -#define _gloffset_GetFramebufferAttachmentParameterivEXT driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index] -#define _gloffset_GetRenderbufferParameterivEXT driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index] -#define _gloffset_IsFramebufferEXT driDispatchRemapTable[IsFramebufferEXT_remap_index] -#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index] -#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index] -#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index] -#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index] -#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index] -#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index] -#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index] -#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index] -#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index] -#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index] -#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index] -#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index] -#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index] -#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index] -#define _gloffset_BeginTransformFeedbackEXT driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index] -#define _gloffset_BindBufferBaseEXT driDispatchRemapTable[BindBufferBaseEXT_remap_index] -#define _gloffset_BindBufferOffsetEXT driDispatchRemapTable[BindBufferOffsetEXT_remap_index] -#define _gloffset_BindBufferRangeEXT driDispatchRemapTable[BindBufferRangeEXT_remap_index] -#define _gloffset_EndTransformFeedbackEXT driDispatchRemapTable[EndTransformFeedbackEXT_remap_index] -#define _gloffset_GetTransformFeedbackVaryingEXT driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index] -#define _gloffset_TransformFeedbackVaryingsEXT driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index] -#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index] -#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index] -#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index] -#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index] -#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index] -#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index] -#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index] -#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index] -#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] -#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index] -#define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index] -#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index] -#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index] - -#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */ - -#endif /* !defined( _GLAPI_OFFSETS_H_ ) */ diff --git a/xorg-server/glx/glapitable.h b/xorg-server/glx/glapitable.h index 7c8da64ab..436a74c0c 100644 --- a/xorg-server/glx/glapitable.h +++ b/xorg-server/glx/glapitable.h @@ -1,872 +1,926 @@ -/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#if !defined( _GLAPI_TABLE_H_ ) -# define _GLAPI_TABLE_H_ - -#ifndef GLAPIENTRYP -# ifndef GLAPIENTRY -# define GLAPIENTRY -# endif - -# define GLAPIENTRYP GLAPIENTRY * -#endif - - -struct _glapi_table -{ - void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */ - void (GLAPIENTRYP EndList)(void); /* 1 */ - void (GLAPIENTRYP CallList)(GLuint list); /* 2 */ - void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */ - void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */ - GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */ - void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */ - void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */ - void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */ - void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */ - void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */ - void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */ - void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */ - void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */ - void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */ - void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */ - void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */ - void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */ - void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */ - void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */ - void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */ - void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */ - void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */ - void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */ - void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */ - void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */ - void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */ - void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */ - void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */ - void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */ - void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */ - void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */ - void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */ - void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */ - void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */ - void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */ - void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */ - void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */ - void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */ - void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */ - void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */ - void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */ - void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */ - void (GLAPIENTRYP End)(void); /* 43 */ - void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */ - void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */ - void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */ - void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */ - void (GLAPIENTRYP Indexi)(GLint c); /* 48 */ - void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */ - void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */ - void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */ - void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */ - void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */ - void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */ - void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */ - void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */ - void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */ - void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */ - void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */ - void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */ - void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */ - void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */ - void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */ - void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */ - void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */ - void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */ - void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */ - void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */ - void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */ - void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */ - void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */ - void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */ - void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */ - void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */ - void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */ - void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */ - void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */ - void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */ - void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */ - void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */ - void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */ - void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */ - void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */ - void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */ - void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */ - void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */ - void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */ - void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */ - void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */ - void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */ - void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */ - void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */ - void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */ - void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */ - void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */ - void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */ - void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */ - void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */ - void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */ - void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */ - void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */ - void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */ - void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */ - void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */ - void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */ - void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */ - void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */ - void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */ - void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */ - void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */ - void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */ - void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */ - void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */ - void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */ - void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */ - void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */ - void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */ - void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */ - void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */ - void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */ - void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */ - void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */ - void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */ - void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */ - void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */ - void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */ - void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */ - void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */ - void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */ - void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */ - void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */ - void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */ - void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */ - void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */ - void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */ - void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */ - void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */ - void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */ - void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */ - void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */ - void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */ - void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */ - void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */ - void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */ - void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */ - void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */ - void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */ - void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */ - void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */ - void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */ - void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */ - void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */ - void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */ - void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */ - void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */ - void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */ - void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */ - void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */ - void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */ - void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */ - void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */ - void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */ - void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */ - void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */ - void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */ - void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */ - void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */ - void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */ - void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */ - void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */ - void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */ - void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */ - void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */ - void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */ - void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */ - void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */ - void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */ - void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */ - void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */ - void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */ - void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */ - void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */ - void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */ - void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */ - void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */ - void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */ - void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */ - void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */ - void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */ - void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */ - void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */ - void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */ - void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */ - void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */ - void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */ - GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */ - void (GLAPIENTRYP InitNames)(void); /* 197 */ - void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */ - void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */ - void (GLAPIENTRYP PopName)(void); /* 200 */ - void (GLAPIENTRYP PushName)(GLuint name); /* 201 */ - void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */ - void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */ - void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */ - void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */ - void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */ - void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */ - void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */ - void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */ - void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */ - void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */ - void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */ - void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */ - void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */ - void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */ - void (GLAPIENTRYP Finish)(void); /* 216 */ - void (GLAPIENTRYP Flush)(void); /* 217 */ - void (GLAPIENTRYP PopAttrib)(void); /* 218 */ - void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */ - void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */ - void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */ - void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */ - void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */ - void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */ - void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */ - void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */ - void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */ - void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */ - void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */ - void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */ - void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */ - void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */ - void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */ - void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */ - void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */ - void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */ - void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */ - void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */ - void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */ - void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */ - void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */ - void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */ - void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */ - void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */ - void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */ - void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */ - void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */ - void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */ - void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */ - void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */ - void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */ - void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */ - void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */ - void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */ - void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */ - void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */ - void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */ - void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */ - void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */ - void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */ - GLenum (GLAPIENTRYP GetError)(void); /* 261 */ - void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */ - void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */ - void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */ - void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */ - void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */ - void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */ - void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */ - void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */ - void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */ - void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */ - void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */ - void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */ - void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */ - const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */ - void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */ - void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */ - void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */ - void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */ - void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */ - void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */ - void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */ - void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */ - void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */ - void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */ - GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */ - GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */ - void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */ - void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */ - void (GLAPIENTRYP LoadIdentity)(void); /* 290 */ - void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */ - void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */ - void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */ - void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */ - void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */ - void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */ - void (GLAPIENTRYP PopMatrix)(void); /* 297 */ - void (GLAPIENTRYP PushMatrix)(void); /* 298 */ - void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */ - void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */ - void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */ - void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */ - void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */ - void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */ - void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */ - void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */ - void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */ - void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */ - void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */ - void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */ - void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */ - void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */ - void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */ - void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */ - void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */ - void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */ - void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */ - void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */ - void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */ - void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */ - void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */ - GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ - void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */ - void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */ - void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */ - void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */ - void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ - void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */ - void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */ - GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */ - void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */ - void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */ - void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */ - void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */ - void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */ - void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */ - void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */ - void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */ - void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */ - void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */ - void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */ - void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */ - void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */ - void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */ - void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */ - void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */ - void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */ - void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */ - void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */ - void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */ - void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */ - void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */ - void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */ - void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */ - void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */ - void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */ - void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */ - void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */ - void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */ - void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */ - void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */ - void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */ - void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */ - void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */ - void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */ - void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */ - void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */ - void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */ - void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */ - void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */ - void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */ - void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */ - void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */ - void (GLAPIENTRYP ActiveTextureARB)(GLenum texture); /* 374 */ - void (GLAPIENTRYP ClientActiveTextureARB)(GLenum texture); /* 375 */ - void (GLAPIENTRYP MultiTexCoord1dARB)(GLenum target, GLdouble s); /* 376 */ - void (GLAPIENTRYP MultiTexCoord1dvARB)(GLenum target, const GLdouble * v); /* 377 */ - void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */ - void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */ - void (GLAPIENTRYP MultiTexCoord1iARB)(GLenum target, GLint s); /* 380 */ - void (GLAPIENTRYP MultiTexCoord1ivARB)(GLenum target, const GLint * v); /* 381 */ - void (GLAPIENTRYP MultiTexCoord1sARB)(GLenum target, GLshort s); /* 382 */ - void (GLAPIENTRYP MultiTexCoord1svARB)(GLenum target, const GLshort * v); /* 383 */ - void (GLAPIENTRYP MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); /* 384 */ - void (GLAPIENTRYP MultiTexCoord2dvARB)(GLenum target, const GLdouble * v); /* 385 */ - void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */ - void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */ - void (GLAPIENTRYP MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); /* 388 */ - void (GLAPIENTRYP MultiTexCoord2ivARB)(GLenum target, const GLint * v); /* 389 */ - void (GLAPIENTRYP MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); /* 390 */ - void (GLAPIENTRYP MultiTexCoord2svARB)(GLenum target, const GLshort * v); /* 391 */ - void (GLAPIENTRYP MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */ - void (GLAPIENTRYP MultiTexCoord3dvARB)(GLenum target, const GLdouble * v); /* 393 */ - void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */ - void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */ - void (GLAPIENTRYP MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); /* 396 */ - void (GLAPIENTRYP MultiTexCoord3ivARB)(GLenum target, const GLint * v); /* 397 */ - void (GLAPIENTRYP MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */ - void (GLAPIENTRYP MultiTexCoord3svARB)(GLenum target, const GLshort * v); /* 399 */ - void (GLAPIENTRYP MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */ - void (GLAPIENTRYP MultiTexCoord4dvARB)(GLenum target, const GLdouble * v); /* 401 */ - void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */ - void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */ - void (GLAPIENTRYP MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */ - void (GLAPIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */ - void (GLAPIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */ - void (GLAPIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */ - void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 408 */ - GLuint (GLAPIENTRYP CreateProgram)(void); /* 409 */ - GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 410 */ - void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 411 */ - void (GLAPIENTRYP DeleteShader)(GLuint program); /* 412 */ - void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 413 */ - void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 414 */ - void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 415 */ - void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 416 */ - void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 417 */ - void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 418 */ - GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 419 */ - GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 420 */ - void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */ - void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 422 */ - void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 423 */ - void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */ - void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */ - void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */ - void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */ - void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */ - void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */ - void (GLAPIENTRYP DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 430 */ - void (GLAPIENTRYP DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 431 */ - void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 432 */ - void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 433 */ - void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 434 */ - void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 435 */ - void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 436 */ - void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 437 */ - void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 438 */ - void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 439 */ - void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 440 */ - void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 441 */ - void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 442 */ - void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 443 */ - void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 444 */ - void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 445 */ - void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 446 */ - void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 447 */ - void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 448 */ - void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 449 */ - void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 450 */ - void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 451 */ - void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 452 */ - void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 453 */ - void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 454 */ - void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 455 */ - void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 456 */ - void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 457 */ - void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 458 */ - void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 459 */ - void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 460 */ - void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 461 */ - void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 462 */ - void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 463 */ - void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 464 */ - void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 465 */ - void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 466 */ - void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 467 */ - void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 468 */ - void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 469 */ - void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 470 */ - void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 471 */ - void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 472 */ - void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 473 */ - void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 474 */ - void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 475 */ - void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 476 */ - void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 477 */ - void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 478 */ - void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 479 */ - void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 480 */ - void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 481 */ - void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 482 */ - void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 483 */ - void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 484 */ - void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 485 */ - void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 486 */ - void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 487 */ - void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 488 */ - void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 489 */ - void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 490 */ - void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 491 */ - void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 492 */ - void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 493 */ - void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 494 */ - void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 495 */ - void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 496 */ - void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 497 */ - void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 498 */ - void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 499 */ - void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 500 */ - void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 501 */ - void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 502 */ - void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 503 */ - void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 504 */ - void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 505 */ - void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 506 */ - void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 507 */ - void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 508 */ - GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 509 */ - GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 510 */ - GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 511 */ - void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 512 */ - void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 513 */ - void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 514 */ - void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 515 */ - void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 516 */ - void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 517 */ - void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 518 */ - GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 519 */ - void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 520 */ - void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 521 */ - GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 522 */ - GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 523 */ - void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 524 */ - void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 525 */ - void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 526 */ - void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 527 */ - GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 528 */ - void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 529 */ - void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 530 */ - void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 531 */ - void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 532 */ - GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 533 */ - void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 534 */ - void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 535 */ - void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 536 */ - void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 537 */ - void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 538 */ - void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 539 */ - void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 540 */ - void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 541 */ - void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 542 */ - void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 543 */ - void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 544 */ - void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 545 */ - void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 546 */ - void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 547 */ - void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 548 */ - void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 549 */ - void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 550 */ - void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 551 */ - void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 552 */ - void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 553 */ - void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 554 */ - void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 555 */ - void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 556 */ - void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 557 */ - void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 558 */ - void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 559 */ - void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 560 */ - GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 561 */ - void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 562 */ - void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 563 */ - void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 564 */ - void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 565 */ - void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 566 */ - void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 567 */ - GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 568 */ - void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 569 */ - void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 570 */ - void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 571 */ - GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 572 */ - void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 573 */ - GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 574 */ - void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 575 */ - void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 576 */ - GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 577 */ - void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 578 */ - void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 579 */ - void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 580 */ - void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 581 */ - void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 582 */ - void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 583 */ - void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 584 */ - void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 585 */ - GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 586 */ - void (GLAPIENTRYP PauseTransformFeedback)(void); /* 587 */ - void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 588 */ - void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 589 */ - void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 590 */ - void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 591 */ - void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 592 */ - void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 593 */ - void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 594 */ - void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 595 */ - void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 596 */ - void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 597 */ - void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 598 */ - void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 599 */ - void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 600 */ - void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 601 */ - void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 602 */ - void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 603 */ - void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 604 */ - void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 605 */ - void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 606 */ - void (GLAPIENTRYP UnlockArraysEXT)(void); /* 607 */ - void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 608 */ - void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 609 */ - void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 610 */ - void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 611 */ - void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 612 */ - void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 613 */ - void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 614 */ - void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 615 */ - void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 616 */ - void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 617 */ - void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 618 */ - void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 619 */ - void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 620 */ - void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 621 */ - void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 622 */ - void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 623 */ - void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 624 */ - void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 625 */ - void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 626 */ - void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 627 */ - void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 628 */ - void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 629 */ - void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 630 */ - void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 631 */ - void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 632 */ - void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 633 */ - void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 634 */ - void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 635 */ - void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 636 */ - void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 637 */ - void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 638 */ - void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 639 */ - void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 640 */ - void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 641 */ - void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 642 */ - void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 643 */ - void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 644 */ - void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 645 */ - void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 646 */ - void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 647 */ - void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 648 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 649 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 650 */ - void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 651 */ - void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 652 */ - void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 653 */ - void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 654 */ - void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 655 */ - void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 656 */ - void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 657 */ - void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 658 */ - void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 659 */ - void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 660 */ - void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 661 */ - void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 662 */ - void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 663 */ - void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 664 */ - void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 665 */ - void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 666 */ - void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 667 */ - void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 668 */ - void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 669 */ - void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 670 */ - void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 671 */ - void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 672 */ - void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 673 */ - void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 674 */ - void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 675 */ - void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 676 */ - void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 677 */ - void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 678 */ - void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 679 */ - void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 680 */ - void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 681 */ - GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 682 */ - void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 683 */ - GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 684 */ - GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 685 */ - void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 686 */ - void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 687 */ - void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 688 */ - void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 689 */ - void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 690 */ - void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 691 */ - void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 692 */ - void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 693 */ - void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 694 */ - void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 695 */ - void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 696 */ - void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 697 */ - void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 698 */ - GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 699 */ - void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 700 */ - void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 701 */ - void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 702 */ - void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 703 */ - void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 704 */ - void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 705 */ - void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 706 */ - void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 707 */ - void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 708 */ - void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 709 */ - void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 710 */ - void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 711 */ - void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 712 */ - void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 713 */ - void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 714 */ - void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 715 */ - void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 716 */ - void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 717 */ - void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 718 */ - void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 719 */ - void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 720 */ - void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 721 */ - void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 722 */ - void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 723 */ - void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 724 */ - void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 725 */ - void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 726 */ - void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 727 */ - void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 728 */ - void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 729 */ - void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 730 */ - void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 731 */ - void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 732 */ - void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 733 */ - void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 734 */ - void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 735 */ - void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 736 */ - void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 737 */ - void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 738 */ - void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 739 */ - void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 740 */ - void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 741 */ - void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 742 */ - void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 743 */ - void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 744 */ - void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 745 */ - void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 746 */ - void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 747 */ - void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 748 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 749 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 750 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 751 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 752 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 753 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 754 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 755 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 756 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 757 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 758 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 759 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 760 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 761 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 762 */ - void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 763 */ - void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 764 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 765 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 766 */ - void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 767 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 768 */ - GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 769 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 770 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 771 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 772 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 773 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 774 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 775 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 776 */ - void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 777 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 778 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 779 */ - GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 780 */ - void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 781 */ - void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 782 */ - void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 783 */ - void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 784 */ - void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 785 */ - void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 786 */ - void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 787 */ - void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 788 */ - void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 789 */ - void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 790 */ - void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 791 */ - GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 792 */ - GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 793 */ - void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 794 */ - void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 795 */ - void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 796 */ - void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 797 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 798 */ - void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 799 */ - void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 800 */ - void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 801 */ - void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 802 */ - void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 803 */ - GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 804 */ - void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 805 */ - void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 806 */ - void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 807 */ - void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 808 */ - void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 809 */ - void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 810 */ - void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 811 */ - void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 812 */ - void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 813 */ - void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 814 */ - void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 815 */ - void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 816 */ - void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 817 */ - GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 818 */ - GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 819 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 820 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 821 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 822 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 823 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 824 */ - void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 825 */ - void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 826 */ -}; - -#endif /* !defined( _GLAPI_TABLE_H_ ) */ +/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
+
+/*
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL, IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#if !defined( _GLAPI_TABLE_H_ )
+# define _GLAPI_TABLE_H_
+
+#ifndef GLAPIENTRYP
+# ifndef GLAPIENTRY
+# define GLAPIENTRY
+# endif
+
+# define GLAPIENTRYP GLAPIENTRY *
+#endif
+
+
+struct _glapi_table
+{
+ void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */
+ void (GLAPIENTRYP EndList)(void); /* 1 */
+ void (GLAPIENTRYP CallList)(GLuint list); /* 2 */
+ void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */
+ void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */
+ GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */
+ void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */
+ void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */
+ void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */
+ void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */
+ void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */
+ void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */
+ void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */
+ void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */
+ void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */
+ void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */
+ void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */
+ void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */
+ void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */
+ void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */
+ void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */
+ void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */
+ void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */
+ void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */
+ void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */
+ void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */
+ void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */
+ void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */
+ void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */
+ void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */
+ void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */
+ void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */
+ void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */
+ void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */
+ void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */
+ void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */
+ void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */
+ void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */
+ void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */
+ void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */
+ void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */
+ void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */
+ void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */
+ void (GLAPIENTRYP End)(void); /* 43 */
+ void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */
+ void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */
+ void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */
+ void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */
+ void (GLAPIENTRYP Indexi)(GLint c); /* 48 */
+ void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */
+ void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */
+ void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */
+ void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */
+ void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */
+ void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */
+ void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */
+ void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */
+ void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */
+ void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */
+ void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */
+ void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */
+ void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */
+ void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */
+ void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */
+ void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */
+ void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */
+ void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */
+ void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */
+ void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */
+ void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */
+ void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */
+ void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */
+ void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */
+ void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */
+ void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */
+ void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */
+ void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */
+ void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */
+ void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */
+ void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */
+ void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */
+ void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */
+ void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */
+ void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */
+ void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */
+ void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */
+ void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */
+ void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */
+ void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */
+ void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */
+ void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */
+ void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */
+ void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */
+ void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */
+ void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */
+ void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */
+ void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */
+ void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */
+ void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */
+ void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */
+ void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */
+ void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */
+ void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */
+ void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */
+ void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */
+ void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */
+ void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */
+ void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */
+ void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */
+ void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */
+ void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */
+ void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */
+ void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */
+ void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */
+ void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */
+ void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */
+ void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */
+ void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */
+ void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */
+ void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */
+ void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */
+ void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */
+ void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */
+ void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */
+ void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */
+ void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */
+ void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */
+ void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */
+ void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */
+ void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */
+ void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */
+ void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */
+ void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */
+ void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */
+ void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */
+ void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */
+ void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */
+ void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */
+ void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */
+ void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */
+ void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */
+ void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */
+ void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */
+ void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */
+ void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */
+ void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */
+ void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */
+ void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */
+ void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */
+ void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */
+ void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */
+ void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */
+ void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */
+ void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */
+ void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */
+ void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */
+ void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */
+ void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */
+ void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */
+ void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */
+ void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */
+ void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */
+ void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */
+ void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */
+ void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */
+ void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */
+ void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */
+ void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */
+ void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */
+ void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */
+ void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */
+ void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */
+ void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */
+ void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */
+ void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */
+ void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */
+ void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */
+ void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */
+ void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */
+ void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */
+ void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */
+ void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */
+ void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */
+ void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */
+ void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */
+ void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */
+ void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */
+ void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */
+ void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */
+ void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */
+ void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */
+ void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */
+ void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */
+ void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */
+ void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */
+ void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */
+ GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */
+ void (GLAPIENTRYP InitNames)(void); /* 197 */
+ void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */
+ void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */
+ void (GLAPIENTRYP PopName)(void); /* 200 */
+ void (GLAPIENTRYP PushName)(GLuint name); /* 201 */
+ void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */
+ void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */
+ void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */
+ void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */
+ void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */
+ void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */
+ void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */
+ void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */
+ void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */
+ void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */
+ void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */
+ void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */
+ void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */
+ void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */
+ void (GLAPIENTRYP Finish)(void); /* 216 */
+ void (GLAPIENTRYP Flush)(void); /* 217 */
+ void (GLAPIENTRYP PopAttrib)(void); /* 218 */
+ void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */
+ void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */
+ void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */
+ void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */
+ void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */
+ void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */
+ void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */
+ void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */
+ void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */
+ void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */
+ void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */
+ void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */
+ void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */
+ void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */
+ void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */
+ void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */
+ void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */
+ void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */
+ void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */
+ void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */
+ void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */
+ void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */
+ void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */
+ void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */
+ void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */
+ void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */
+ void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */
+ void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */
+ void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */
+ void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */
+ void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */
+ void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */
+ void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */
+ void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */
+ void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */
+ void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */
+ void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */
+ void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */
+ void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */
+ void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */
+ void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */
+ void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */
+ GLenum (GLAPIENTRYP GetError)(void); /* 261 */
+ void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */
+ void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */
+ void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */
+ void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */
+ void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */
+ void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */
+ void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */
+ void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */
+ void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */
+ void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */
+ void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */
+ void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */
+ void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */
+ const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */
+ void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */
+ void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */
+ void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */
+ void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */
+ void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */
+ void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */
+ void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */
+ void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */
+ void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */
+ void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */
+ GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */
+ GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */
+ void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */
+ void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */
+ void (GLAPIENTRYP LoadIdentity)(void); /* 290 */
+ void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */
+ void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */
+ void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */
+ void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */
+ void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */
+ void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */
+ void (GLAPIENTRYP PopMatrix)(void); /* 297 */
+ void (GLAPIENTRYP PushMatrix)(void); /* 298 */
+ void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */
+ void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */
+ void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */
+ void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */
+ void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */
+ void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */
+ void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */
+ void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */
+ void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */
+ void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */
+ void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */
+ void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */
+ void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */
+ void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */
+ void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */
+ void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */
+ void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */
+ void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */
+ void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */
+ void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */
+ void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */
+ void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */
+ void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */
+ GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */
+ void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */
+ void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */
+ void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */
+ void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */
+ void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */
+ void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */
+ void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */
+ GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */
+ void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
+ void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */
+ void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */
+ void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */
+ void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */
+ void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */
+ void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */
+ void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */
+ void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */
+ void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */
+ void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */
+ void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */
+ void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */
+ void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */
+ void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */
+ void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */
+ void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */
+ void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */
+ void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */
+ void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */
+ void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */
+ void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */
+ void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */
+ void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */
+ void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */
+ void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */
+ void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */
+ void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */
+ void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */
+ void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */
+ void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */
+ void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */
+ void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */
+ void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */
+ void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */
+ void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */
+ void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */
+ void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */
+ void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */
+ void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */
+ void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */
+ void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */
+ void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */
+ void (GLAPIENTRYP ActiveTextureARB)(GLenum texture); /* 374 */
+ void (GLAPIENTRYP ClientActiveTextureARB)(GLenum texture); /* 375 */
+ void (GLAPIENTRYP MultiTexCoord1dARB)(GLenum target, GLdouble s); /* 376 */
+ void (GLAPIENTRYP MultiTexCoord1dvARB)(GLenum target, const GLdouble * v); /* 377 */
+ void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */
+ void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */
+ void (GLAPIENTRYP MultiTexCoord1iARB)(GLenum target, GLint s); /* 380 */
+ void (GLAPIENTRYP MultiTexCoord1ivARB)(GLenum target, const GLint * v); /* 381 */
+ void (GLAPIENTRYP MultiTexCoord1sARB)(GLenum target, GLshort s); /* 382 */
+ void (GLAPIENTRYP MultiTexCoord1svARB)(GLenum target, const GLshort * v); /* 383 */
+ void (GLAPIENTRYP MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); /* 384 */
+ void (GLAPIENTRYP MultiTexCoord2dvARB)(GLenum target, const GLdouble * v); /* 385 */
+ void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */
+ void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */
+ void (GLAPIENTRYP MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); /* 388 */
+ void (GLAPIENTRYP MultiTexCoord2ivARB)(GLenum target, const GLint * v); /* 389 */
+ void (GLAPIENTRYP MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); /* 390 */
+ void (GLAPIENTRYP MultiTexCoord2svARB)(GLenum target, const GLshort * v); /* 391 */
+ void (GLAPIENTRYP MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */
+ void (GLAPIENTRYP MultiTexCoord3dvARB)(GLenum target, const GLdouble * v); /* 393 */
+ void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */
+ void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */
+ void (GLAPIENTRYP MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); /* 396 */
+ void (GLAPIENTRYP MultiTexCoord3ivARB)(GLenum target, const GLint * v); /* 397 */
+ void (GLAPIENTRYP MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */
+ void (GLAPIENTRYP MultiTexCoord3svARB)(GLenum target, const GLshort * v); /* 399 */
+ void (GLAPIENTRYP MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */
+ void (GLAPIENTRYP MultiTexCoord4dvARB)(GLenum target, const GLdouble * v); /* 401 */
+ void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */
+ void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */
+ void (GLAPIENTRYP MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */
+ void (GLAPIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */
+ void (GLAPIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */
+ void (GLAPIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */
+ void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 408 */
+ GLuint (GLAPIENTRYP CreateProgram)(void); /* 409 */
+ GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 410 */
+ void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 411 */
+ void (GLAPIENTRYP DeleteShader)(GLuint program); /* 412 */
+ void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 413 */
+ void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 414 */
+ void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 415 */
+ void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 416 */
+ void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 417 */
+ void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 418 */
+ GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 419 */
+ GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 420 */
+ void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */
+ void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 422 */
+ void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 423 */
+ void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */
+ void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */
+ void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */
+ void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */
+ void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */
+ void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */
+ void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 430 */
+ void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil); /* 431 */
+ void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 432 */
+ void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 433 */
+ void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 434 */
+ const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 435 */
+ void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 436 */
+ void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 437 */
+ void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 438 */
+ void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 439 */
+ void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 440 */
+ void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 441 */
+ void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 442 */
+ void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 443 */
+ void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 444 */
+ void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 445 */
+ void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 446 */
+ void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 447 */
+ void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 448 */
+ void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 449 */
+ void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 450 */
+ void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 451 */
+ void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 452 */
+ void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 453 */
+ void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 454 */
+ void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 455 */
+ void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 456 */
+ void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 457 */
+ void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 458 */
+ void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 459 */
+ void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 460 */
+ void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 461 */
+ void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 462 */
+ void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 463 */
+ void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 464 */
+ void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 465 */
+ void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 466 */
+ void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 467 */
+ void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 468 */
+ void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 469 */
+ void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 470 */
+ void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 471 */
+ void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 472 */
+ void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 473 */
+ void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 474 */
+ void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 475 */
+ void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 476 */
+ void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 477 */
+ void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 478 */
+ void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 479 */
+ void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 480 */
+ void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 481 */
+ void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 482 */
+ void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 483 */
+ void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 484 */
+ void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 485 */
+ void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 486 */
+ void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 487 */
+ void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 488 */
+ void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 489 */
+ void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 490 */
+ void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 491 */
+ void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 492 */
+ void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 493 */
+ void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 494 */
+ void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 495 */
+ void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 496 */
+ void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 497 */
+ void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 498 */
+ void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 499 */
+ void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 500 */
+ void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 501 */
+ void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 502 */
+ void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 503 */
+ void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 504 */
+ void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 505 */
+ void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 506 */
+ void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 507 */
+ void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 508 */
+ void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */
+ void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 510 */
+ void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 511 */
+ void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 512 */
+ void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 513 */
+ void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 514 */
+ void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 515 */
+ void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 516 */
+ void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 517 */
+ GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 518 */
+ GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 519 */
+ GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 520 */
+ void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 521 */
+ void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 522 */
+ void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 523 */
+ void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 524 */
+ void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 525 */
+ void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 526 */
+ void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 527 */
+ GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 528 */
+ void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 529 */
+ void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 530 */
+ GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 531 */
+ GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 532 */
+ void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 533 */
+ void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 534 */
+ void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 535 */
+ void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 536 */
+ GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 537 */
+ void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 538 */
+ void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 539 */
+ void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 540 */
+ void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 541 */
+ GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 542 */
+ void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 543 */
+ void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 544 */
+ void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 545 */
+ void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 546 */
+ void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 547 */
+ void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 548 */
+ void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 549 */
+ void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 550 */
+ void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 551 */
+ void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 552 */
+ void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 553 */
+ void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 554 */
+ void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 555 */
+ void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 556 */
+ void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 557 */
+ void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 558 */
+ void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 559 */
+ void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 560 */
+ void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 561 */
+ void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 562 */
+ void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */
+ void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */
+ void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */
+ void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 566 */
+ void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 567 */
+ void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 568 */
+ void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */
+ GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 570 */
+ void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 571 */
+ void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 572 */
+ void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 573 */
+ void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 574 */
+ void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 575 */
+ void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 576 */
+ void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 577 */
+ void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 578 */
+ GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 579 */
+ void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 580 */
+ void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 581 */
+ void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 582 */
+ GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 583 */
+ void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 584 */
+ GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 585 */
+ void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 586 */
+ void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 587 */
+ GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 588 */
+ void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 589 */
+ void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 590 */
+ void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 591 */
+ void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 592 */
+ void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 593 */
+ void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 594 */
+ void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 595 */
+ void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 596 */
+ GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 597 */
+ void (GLAPIENTRYP PauseTransformFeedback)(void); /* 598 */
+ void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 599 */
+ void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 600 */
+ void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 601 */
+ void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 602 */
+ void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 603 */
+ void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 604 */
+ void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 605 */
+ void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 606 */
+ void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 607 */
+ void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 608 */
+ void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 609 */
+ void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 610 */
+ void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 611 */
+ void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 612 */
+ void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 613 */
+ void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 614 */
+ void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 615 */
+ void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 616 */
+ void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 617 */
+ void (GLAPIENTRYP UnlockArraysEXT)(void); /* 618 */
+ void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 619 */
+ void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 620 */
+ void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 621 */
+ void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 622 */
+ void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 623 */
+ void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 624 */
+ void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 625 */
+ void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 626 */
+ void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 627 */
+ void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 628 */
+ void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 629 */
+ void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 630 */
+ void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 631 */
+ void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 632 */
+ void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 633 */
+ void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 634 */
+ void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 635 */
+ void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 636 */
+ void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 637 */
+ void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 638 */
+ void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 639 */
+ void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 640 */
+ void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 641 */
+ void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 642 */
+ void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 643 */
+ void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 644 */
+ void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 645 */
+ void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 646 */
+ void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 647 */
+ void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 648 */
+ void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 649 */
+ void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 650 */
+ void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 651 */
+ void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 652 */
+ void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 653 */
+ void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 654 */
+ void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 655 */
+ void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 656 */
+ void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 657 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 658 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 659 */
+ void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 660 */
+ void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 661 */
+ void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 662 */
+ void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 663 */
+ void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 664 */
+ void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 665 */
+ void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 666 */
+ void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 667 */
+ void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 668 */
+ void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 669 */
+ void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 670 */
+ void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 671 */
+ void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 672 */
+ void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 673 */
+ void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 674 */
+ void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 675 */
+ void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 676 */
+ void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 677 */
+ void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 678 */
+ void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 679 */
+ void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 680 */
+ void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 681 */
+ void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 682 */
+ void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 683 */
+ void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 684 */
+ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 685 */
+ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 686 */
+ void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 687 */
+ void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 688 */
+ void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 689 */
+ void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 690 */
+ GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 691 */
+ void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 692 */
+ GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 693 */
+ GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 694 */
+ void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 695 */
+ void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 696 */
+ void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 697 */
+ void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 698 */
+ void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 699 */
+ void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 700 */
+ void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 701 */
+ void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 702 */
+ void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 703 */
+ void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 704 */
+ void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 705 */
+ void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 706 */
+ void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 707 */
+ GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 708 */
+ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 709 */
+ void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 710 */
+ void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 711 */
+ void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 712 */
+ void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 713 */
+ void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 714 */
+ void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 715 */
+ void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 716 */
+ void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 717 */
+ void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 718 */
+ void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 719 */
+ void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 720 */
+ void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 721 */
+ void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 722 */
+ void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 723 */
+ void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 724 */
+ void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 725 */
+ void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 726 */
+ void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 727 */
+ void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 728 */
+ void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 729 */
+ void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 730 */
+ void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 731 */
+ void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 732 */
+ void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 733 */
+ void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 734 */
+ void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 735 */
+ void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 736 */
+ void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 737 */
+ void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 738 */
+ void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 739 */
+ void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 740 */
+ void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 741 */
+ void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 742 */
+ void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 743 */
+ void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 744 */
+ void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 745 */
+ void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 746 */
+ void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 747 */
+ void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 748 */
+ void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 749 */
+ void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 750 */
+ void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 751 */
+ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 752 */
+ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 753 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 754 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 755 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 756 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 757 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 758 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 759 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 760 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 761 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 762 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 763 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 764 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 765 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 766 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 767 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 768 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 769 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 770 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 771 */
+ void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 772 */
+ void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 773 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 774 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 775 */
+ void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 776 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 777 */
+ GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 778 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 779 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 780 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 781 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 782 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 783 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 784 */
+ void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 785 */
+ void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 786 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 787 */
+ void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 788 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 789 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 790 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 791 */
+ void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 792 */
+ void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 793 */
+ void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 794 */
+ void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 795 */
+ void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 796 */
+ void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 797 */
+ void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 798 */
+ void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 799 */
+ void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 800 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 801 */
+ void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 802 */
+ GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 803 */
+ GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 804 */
+ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 805 */
+ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 806 */
+ void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 807 */
+ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 808 */
+ void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 809 */
+ GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 810 */
+ void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 811 */
+ void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 812 */
+ void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 813 */
+ void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 814 */
+ void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 815 */
+ void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 816 */
+ void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 817 */
+ void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 818 */
+ void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 819 */
+ void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 820 */
+ void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 821 */
+ void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 822 */
+ void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 823 */
+ void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 824 */
+ void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 825 */
+ void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 826 */
+ void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 827 */
+ void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 828 */
+ void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 829 */
+ void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 830 */
+ void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 831 */
+ void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 832 */
+ void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 833 */
+ void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 834 */
+ void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 835 */
+ void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 836 */
+ void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 837 */
+ void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 838 */
+ void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 839 */
+ void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 840 */
+ void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 841 */
+ void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 842 */
+ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 843 */
+ void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 844 */
+ void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 845 */
+ void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 846 */
+ void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 847 */
+ void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 848 */
+ GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 849 */
+ void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 850 */
+ void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 851 */
+ void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 852 */
+ void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 853 */
+ void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 854 */
+ void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 855 */
+ void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 856 */
+ void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 857 */
+ void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 858 */
+ void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 859 */
+ void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 860 */
+ void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 861 */
+ void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 862 */
+ void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 863 */
+ void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 864 */
+ void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 865 */
+ void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 866 */
+ void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 867 */
+ void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 868 */
+ GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 869 */
+ GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 870 */
+ void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 871 */
+ GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 872 */
+ void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 873 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 874 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 875 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 876 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 877 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 878 */
+ void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 879 */
+ void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 880 */
+};
+
+#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/xorg-server/glx/glapitemp.h b/xorg-server/glx/glapitemp.h index 2050e213d..c2c193bb1 100644 --- a/xorg-server/glx/glapitemp.h +++ b/xorg-server/glx/glapitemp.h @@ -1,7204 +1,7806 @@ -/* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - - -# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__) -# define HIDDEN __attribute__((visibility("hidden"))) -# else -# define HIDDEN -# endif - -/* - * This file is a template which generates the OpenGL API entry point - * functions. It should be included by a .c file which first defines - * the following macros: - * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32 - * KEYWORD2 - usually nothing, but might be __stdcall on Win32 - * NAME(n) - builds the final function name (usually add "gl" prefix) - * DISPATCH(func, args, msg) - code to do dispatch of named function. - * msg is a printf-style debug message. - * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value - * - * Here is an example which generates the usual OpenGL functions: - * #define KEYWORD1 - * #define KEYWORD2 - * #define NAME(func) gl##func - * #define DISPATCH(func, args, msg) \ - * struct _glapi_table *dispatch = CurrentDispatch; \ - * (*dispatch->func) args - * #define RETURN DISPATCH(func, args, msg) \ - * struct _glapi_table *dispatch = CurrentDispatch; \ - * return (*dispatch->func) args - * - */ - - -#if defined( NAME ) -#ifndef KEYWORD1 -#define KEYWORD1 -#endif - -#ifndef KEYWORD1_ALT -#define KEYWORD1_ALT HIDDEN -#endif - -#ifndef KEYWORD2 -#define KEYWORD2 -#endif - -#ifndef DISPATCH -#error DISPATCH must be defined -#endif - -#ifndef RETURN_DISPATCH -#error RETURN_DISPATCH must be defined -#endif - - -#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS - -KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode) -{ - DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(EndList)(void) -{ - DISPATCH(EndList, (), (F, "glEndList();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list) -{ - DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list)); -} - -KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * lists) -{ - DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range) -{ - DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, range)); -} - -KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range) -{ - RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range)); -} - -KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base) -{ - DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base)); -} - -KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode) -{ - DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap) -{ - DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymove, (const void *) bitmap)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue) -{ - DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v) -{ - DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue) -{ - DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v) -{ - DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue) -{ - DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v) -{ - DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue) -{ - DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v) -{ - DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue) -{ - DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v) -{ - DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue) -{ - DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v) -{ - DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue) -{ - DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v) -{ - DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue) -{ - DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v) -{ - DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) -{ - DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v) -{ - DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) -{ - DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v) -{ - DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) -{ - DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v) -{ - DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha) -{ - DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v) -{ - DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha) -{ - DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v) -{ - DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) -{ - DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v) -{ - DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha) -{ - DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v) -{ - DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha) -{ - DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v) -{ - DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag) -{ - DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag)); -} - -KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag) -{ - DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag)); -} - -KEYWORD1 void KEYWORD2 NAME(End)(void) -{ - DISPATCH(End, (), (F, "glEnd();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c) -{ - DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c) -{ - DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c) -{ - DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c) -{ - DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c) -{ - DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c) -{ - DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c) -{ - DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c) -{ - DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz) -{ - DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v) -{ - DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz) -{ - DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v) -{ - DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz) -{ - DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v) -{ - DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz) -{ - DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v) -{ - DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz) -{ - DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v) -{ - DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y) -{ - DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v) -{ - DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y) -{ - DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v) -{ - DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y) -{ - DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v) -{ - DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y) -{ - DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v) -{ - DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v) -{ - DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v) -{ - DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z) -{ - DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v) -{ - DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z) -{ - DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v) -{ - DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v) -{ - DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v) -{ - DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w) -{ - DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v) -{ - DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v) -{ - DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) -{ - DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x2, y2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2) -{ - DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (const void *) v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) -{ - DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x2, y2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2) -{ - DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (const void *) v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2) -{ - DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x2, y2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2) -{ - DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (const void *) v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2) -{ - DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x2, y2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2) -{ - DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (const void *) v2)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s) -{ - DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v) -{ - DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s) -{ - DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v) -{ - DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s) -{ - DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v) -{ - DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s) -{ - DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v) -{ - DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t) -{ - DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v) -{ - DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t) -{ - DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v) -{ - DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t) -{ - DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v) -{ - DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t) -{ - DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v) -{ - DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r) -{ - DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v) -{ - DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r) -{ - DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v) -{ - DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r) -{ - DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v) -{ - DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r) -{ - DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v) -{ - DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q) -{ - DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v) -{ - DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q) -{ - DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v) -{ - DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q) -{ - DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v) -{ - DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q) -{ - DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v) -{ - DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y) -{ - DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v) -{ - DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y) -{ - DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v) -{ - DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y) -{ - DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v) -{ - DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y) -{ - DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v) -{ - DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v) -{ - DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v) -{ - DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z) -{ - DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v) -{ - DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z) -{ - DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v) -{ - DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v) -{ - DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v) -{ - DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w) -{ - DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v) -{ - DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v) -{ - DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation) -{ - DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode) -{ - DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", face, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode) -{ - DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param) -{ - DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params) -{ - DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param) -{ - DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params) -{ - DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode) -{ - DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode) -{ - DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param) -{ - DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", light, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params) -{ - DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param) -{ - DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", light, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * params) -{ - DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param) -{ - DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params) -{ - DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param) -{ - DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params) -{ - DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern) -{ - DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", factor, pattern)); -} - -KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width) -{ - DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width)); -} - -KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param) -{ - DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n", face, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params) -{ - DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param) -{ - DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n", face, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params) -{ - DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size) -{ - DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size)); -} - -KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode) -{ - DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask) -{ - DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *) mask)); -} - -KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode) -{ - DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param) -{ - DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x%x, %f);\n", target, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param) -{ - DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x%x, %d);\n", target, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, border, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, border, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param) -{ - DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param) -{ - DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param) -{ - DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params) -{ - DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param) -{ - DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params) -{ - DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param) -{ - DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params) -{ - DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer) -{ - DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x, %p);\n", size, type, (const void *) buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer) -{ - DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer)); -} - -KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode) -{ - RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(InitNames)(void) -{ - DISPATCH(InitNames, (), (F, "glInitNames();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name) -{ - DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name)); -} - -KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token) -{ - DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token)); -} - -KEYWORD1 void KEYWORD2 NAME(PopName)(void) -{ - DISPATCH(PopName, (), (F, "glPopName();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name) -{ - DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode) -{ - DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask) -{ - DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) -{ - DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c) -{ - DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) -{ - DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s) -{ - DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth) -{ - DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask) -{ - DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) -{ - DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag) -{ - DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag)); -} - -KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask) -{ - DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask)); -} - -KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value) -{ - DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value)); -} - -KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap) -{ - DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap)); -} - -KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap) -{ - DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap)); -} - -KEYWORD1 void KEYWORD2 NAME(Finish)(void) -{ - DISPATCH(Finish, (), (F, "glFinish();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(Flush)(void) -{ - DISPATCH(Flush, (), (F, "glFlush();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void) -{ - DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask) -{ - DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask)); -} - -KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points) -{ - DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); -} - -KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points) -{ - DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); -} - -KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points) -{ - DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); -} - -KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points) -{ - DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); -} - -KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2) -{ - DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u2)); -} - -KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2) -{ - DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u2)); -} - -KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) -{ - DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) -{ - DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u) -{ - DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u) -{ - DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u) -{ - DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u) -{ - DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v) -{ - DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u) -{ - DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v) -{ - DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u) -{ - DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2) -{ - DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i) -{ - DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) -{ - DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d, %d);\n", mode, i1, i2, j1, j2)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j) -{ - DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j)); -} - -KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref) -{ - DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor) -{ - DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfactor, dfactor)); -} - -KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode) -{ - DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask) -{ - DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n", func, ref, mask)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass) -{ - DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);\n", fail, zfail, zpass)); -} - -KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func) -{ - DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor) -{ - DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor, yfactor)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param) -{ - DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param) -{ - DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param) -{ - DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param) -{ - DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values) -{ - DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values) -{ - DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values) -{ - DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode) -{ - DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) -{ - DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x);\n", x, y, width, height, type)); -} - -KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels) -{ - DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glReadPixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params) -{ - DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation) -{ - DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation)); -} - -KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params) -{ - DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void) -{ - RETURN_DISPATCH(GetError, (), (F, "glGetError();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params) -{ - DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params) -{ - DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * params) -{ - DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * params) -{ - DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v) -{ - DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v) -{ - DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v) -{ - DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params) -{ - DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * params) -{ - DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values) -{ - DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", map, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values) -{ - DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values) -{ - DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask) -{ - DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask)); -} - -KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name) -{ - RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params) -{ - DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params) -{ - DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * params) -{ - DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels) -{ - DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexImage(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params) -{ - DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTexLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params) -{ - DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTexLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap) -{ - RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list) -{ - RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list)); -} - -KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar) -{ - DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar)); -} - -KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) -{ - DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void) -{ - DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m) -{ - DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m) -{ - DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode) -{ - DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m) -{ - DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m) -{ - DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) -{ - DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); -} - -KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void) -{ - DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void) -{ - DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n", x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i) -{ - DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i)); -} - -KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i) -{ - DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i)); -} - -KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture) -{ - DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture)); -} - -KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture) -{ - DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array) -{ - DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", array)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count) -{ - DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n", mode, first, count)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count) -{ - DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d);\n", mode, first, count)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices) -{ - DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices)); -} - -KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\n", stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array) -{ - DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", array)); -} - -KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c) -{ - DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c) -{ - DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c)); -} - -KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArrays(0x%x, %d, %p);\n", format, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units) -{ - DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", factor, units)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences) -{ - RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) -{ - DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) -{ - DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) -{ - DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) -{ - DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures) -{ - DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures)); -} - -KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures) -{ - DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params) -{ - DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params) -{ - DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture) -{ - RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities) -{ - DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); -} - -KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities) -{ - DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTexturesEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void) -{ - DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask) -{ - DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) -{ - DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) -{ - DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode) -{ - DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode) -{ - DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) -{ - DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) -{ - DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) -{ - DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) -{ - DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) -{ - DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table) -{ - DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) -{ - DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) -{ - DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTable(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) -{ - DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) -{ - DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) -{ - DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) -{ - DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params) -{ - DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterf(0x%x, 0x%x, %f);\n", target, pname, params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params) -{ - DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params) -{ - DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteri(0x%x, 0x%x, %d);\n", target, pname, params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params) -{ - DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image) -{ - DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); -} - -KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) -{ - DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); -} - -KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) -{ - DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) -{ - DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); -} - -KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) -{ - DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) -{ - DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) -{ - DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) -{ - DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEXT(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); -} - -KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink) -{ - DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d);\n", target, internalformat, sink)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink) -{ - DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink)); -} - -KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target) -{ - DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target) -{ - DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target) -{ - DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target) -{ - DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture) -{ - DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture) -{ - DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture) -{ - DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture) -{ - DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x%x);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s) -{ - DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s) -{ - DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s) -{ - DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s) -{ - DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s) -{ - DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s) -{ - DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s) -{ - DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s) -{ - DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t) -{ - DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t) -{ - DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t) -{ - DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t) -{ - DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t) -{ - DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t) -{ - DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t) -{ - DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t) -{ - DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r) -{ - DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r) -{ - DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%x, %f, %f, %f);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r) -{ - DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r) -{ - DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%x, %f, %f, %f);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r) -{ - DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r) -{ - DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%x, %d, %d, %d);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r) -{ - DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r) -{ - DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%x, %d, %d, %d);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) -{ - DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) -{ - DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) -{ - DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) -{ - DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q) -{ - DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q) -{ - DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) -{ - DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) -{ - DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader) -{ - DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader)); -} - -KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void) -{ - RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n")); -} - -KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type) -{ - RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program) -{ - DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program) -{ - DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader) -{ - DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader)); -} - -KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj) -{ - DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog) -{ - DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params) -{ - DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog) -{ - DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog)); -} - -KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params) -{ - DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program) -{ - RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader) -{ - RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask) -{ - DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask) -{ - DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) -{ - DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) -{ - DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUniformMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUniformMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUniformMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUniformMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUniformMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) -{ - DISPATCH(DrawArraysInstanced, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) -{ - DISPATCH(DrawArraysInstanced, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) -{ - DISPATCH(DrawArraysInstanced, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) -{ - DISPATCH(DrawElementsInstanced, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) -{ - DISPATCH(DrawElementsInstanced, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) -{ - DISPATCH(DrawElementsInstanced, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m) -{ - DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m) -{ - DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m) -{ - DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m) -{ - DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m) -{ - DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m) -{ - DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m) -{ - DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m) -{ - DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert) -{ - DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n", value, invert)); -} - -KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert) -{ - DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);\n", value, invert)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img) -{ - DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImage(0x%x, %d, %p);\n", target, level, (const void *) img)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img) -{ - DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img)); -} - -KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index) -{ - DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArray(%d);\n", index)); -} - -KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index) -{ - DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index)); -} - -KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index) -{ - DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(%d);\n", index)); -} - -KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index) -{ - DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params) -{ - DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params) -{ - DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params) -{ - DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params) -{ - DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string) -{ - DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params) -{ - DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params) -{ - DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params) -{ - DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params) -{ - DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params) -{ - DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params) -{ - DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) -{ - DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params) -{ - DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) -{ - DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params) -{ - DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) -{ - DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) -{ - DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string) -{ - DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x) -{ - DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x) -{ - DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x) -{ - DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x) -{ - DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x) -{ - DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x) -{ - DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y) -{ - DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y) -{ - DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y) -{ - DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y) -{ - DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y) -{ - DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y) -{ - DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z) -{ - DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z) -{ - DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v) -{ - DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v) -{ - DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) -{ - DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) -{ - DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v) -{ - DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v) -{ - DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v) -{ - DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v) -{ - DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v) -{ - DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v) -{ - DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer) -{ - DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", target, buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer) -{ - DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage) -{ - DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); -} - -KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage) -{ - DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); -} - -KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data) -{ - DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data) -{ - DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer) -{ - DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer) -{ - DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer) -{ - DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer) -{ - DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params) -{ - DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointerv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params) -{ - DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data) -{ - DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data) -{ - DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer) -{ - RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer) -{ - RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer)); -} - -KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access) -{ - RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);\n", target, access)); -} - -KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access) -{ - RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target) -{ - RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", target)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target) -{ - RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id) -{ - DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target, id)); -} - -KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id) -{ - DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", target, id)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids) -{ - DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids) -{ - DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target) -{ - DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target) -{ - DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids) -{ - DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids) -{ - DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params) -{ - DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params) -{ - DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params) -{ - DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params) -{ - DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id) -{ - RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id) -{ - RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id)); -} - -KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj) -{ - DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj)); -} - -KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader) -{ - DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader)); -} - -KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader) -{ - DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader)); -} - -KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void) -{ - RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\n")); -} - -KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType) -{ - RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjectARB(0x%x);\n", shaderType)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj) -{ - DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj)); -} - -KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj) -{ - DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj)); -} - -KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) -{ - DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) -{ - DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog) -{ - DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog)); -} - -KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname) -{ - RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname)); -} - -KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog) -{ - DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog)); -} - -KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params) -{ - DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParameterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params) -{ - DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source) -{ - DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); -} - -KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source) -{ - DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); -} - -KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name) -{ - RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name)); -} - -KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name) -{ - RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params) -{ - DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params) -{ - DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params) -{ - DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params) -{ - DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program) -{ - DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program) -{ - DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar ** string, const GLint * length) -{ - DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length)); -} - -KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length) -{ - DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0) -{ - DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0) -{ - DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0) -{ - DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0) -{ - DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1) -{ - DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1) -{ - DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1) -{ - DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1) -{ - DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) -{ - DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) -{ - DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2) -{ - DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2) -{ - DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) -{ - DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) -{ - DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) -{ - DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) -{ - DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program) -{ - DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program) -{ - DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program) -{ - DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program) -{ - DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name) -{ - DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name) -{ - DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) -{ - DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) -{ - DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name) -{ - RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name)); -} - -KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name) -{ - RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs) -{ - DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs) -{ - DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (const void *) bufs)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs) -{ - DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs)); -} - -KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) -{ - DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) -{ - DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level) -{ - DISPATCH(FramebufferTextureARB, (target, attachment, texture, level), (F, "glFramebufferTextureARB(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) -{ - DISPATCH(FramebufferTextureFaceARB, (target, attachment, texture, level, face), (F, "glFramebufferTextureFaceARB(0x%x, 0x%x, %d, %d, 0x%x);\n", target, attachment, texture, level, face)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value) -{ - DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParameteriARB(%d, 0x%x, %d);\n", program, pname, value)); -} - -KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length) -{ - DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length)); -} - -KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) -{ - RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access)); -} - -KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array) -{ - DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array)); -} - -KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays) -{ - DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) -{ - DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) -{ - RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync(%d, %d, %d);\n", sync, flags, timeout)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync) -{ - DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync)); -} - -KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags) -{ - RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags)); -} - -KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params) -{ - DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) -{ - DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const void *) values)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync) -{ - RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync)); -} - -KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) -{ - DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) -{ - DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) -{ - DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex) -{ - DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex)); -} - -KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id) -{ - DISPATCH(BindTransformFeedback, (target, id), (F, "glBindTransformFeedback(0x%x, %d);\n", target, id)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids) -{ - DISPATCH(DeleteTransformFeedbacks, (n, ids), (F, "glDeleteTransformFeedbacks(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedback)(GLenum mode, GLuint id) -{ - DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x, %d);\n", mode, id)); -} - -KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids) -{ - DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id) -{ - RETURN_DISPATCH(IsTransformFeedback, (id), (F, "glIsTransformFeedback(%d);\n", id)); -} - -KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void) -{ - DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void) -{ - DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) -{ - DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_590)(GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_590)(GLenum pname, GLfloat * params) -{ - DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_591)(GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_591)(GLenum pname, GLint * params) -{ - DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_592)(GLenum pname, GLfloat param); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_592)(GLenum pname, GLfloat param) -{ - DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, const GLfloat * params) -{ - DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_594)(GLenum pname, GLint param); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_594)(GLenum pname, GLint param) -{ - DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_595)(GLenum pname, const GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_595)(GLenum pname, const GLint * params) -{ - DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_596)(GLclampf value, GLboolean invert); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_596)(GLclampf value, GLboolean invert) -{ - DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_597)(GLenum pattern); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_597)(GLenum pattern) -{ - DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) -{ - DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer) -{ - DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointerEXT(%d, %d, %p);\n", stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) -{ - DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) -{ - DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) -{ - DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTexCoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) -{ - DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param) -{ - DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param) -{ - DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) -{ - DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, GLfloat param); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, GLfloat param) -{ - DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * params) -{ - DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * params) -{ - DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * params) -{ - DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, const GLfloat * params) -{ - DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count) -{ - DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count)); -} - -KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) -{ - DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n")); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pname, GLdouble * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pname, GLdouble * params) -{ - DISPATCH(CullParameterdvEXT, (pname, params), (F, "glCullParameterdvEXT(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_609)(GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_609)(GLenum pname, GLfloat * params) -{ - DISPATCH(CullParameterfvEXT, (pname, params), (F, "glCullParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue) -{ - DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue) -{ - DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v) -{ - DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v) -{ - DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue) -{ - DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue) -{ - DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v) -{ - DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v) -{ - DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue) -{ - DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue) -{ - DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v) -{ - DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v) -{ - DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue) -{ - DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue) -{ - DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v) -{ - DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v) -{ - DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue) -{ - DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue) -{ - DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v) -{ - DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v) -{ - DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue) -{ - DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue) -{ - DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v) -{ - DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v) -{ - DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue) -{ - DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue) -{ - DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v) -{ - DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v) -{ - DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue) -{ - DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue) -{ - DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v) -{ - DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v) -{ - DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) -{ - DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) -{ - DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount) -{ - DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount) -{ - DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord) -{ - DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord) -{ - DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord) -{ - DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord) -{ - DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord) -{ - DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord) -{ - DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord) -{ - DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) -{ - DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_634)(GLenum mode); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_634)(GLenum mode) -{ - DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) -{ - DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) -{ - DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_635)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_635)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) -{ - DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); -} - -KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void) -{ - DISPATCH(FlushVertexArrayRangeNV, (), (F, "glFlushVertexArrayRangeNV();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer) -{ - DISPATCH(VertexArrayRangeNV, (length, pointer), (F, "glVertexArrayRangeNV(%d, %p);\n", length, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) -{ - DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, "glCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x);\n", stage, portion, variable, input, mapping, componentUsage)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) -{ - DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, "glCombinerOutputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, %d, %d, %d);\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param) -{ - DISPATCH(CombinerParameterfNV, (pname, param), (F, "glCombinerParameterfNV(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params) -{ - DISPATCH(CombinerParameterfvNV, (pname, params), (F, "glCombinerParameterfvNV(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param) -{ - DISPATCH(CombinerParameteriNV, (pname, param), (F, "glCombinerParameteriNV(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params) -{ - DISPATCH(CombinerParameterivNV, (pname, params), (F, "glCombinerParameterivNV(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) -{ - DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, "glFinalCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x);\n", variable, input, mapping, componentUsage)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params) -{ - DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterfvNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params) -{ - DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterivNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params) -{ - DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterfvNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params) -{ - DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterivNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params) -{ - DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterfvNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params) -{ - DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterivNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void) -{ - DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y) -{ - DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y) -{ - DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y) -{ - DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v) -{ - DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v) -{ - DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v) -{ - DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y) -{ - DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y) -{ - DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y) -{ - DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v) -{ - DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v) -{ - DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v) -{ - DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y) -{ - DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y) -{ - DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y) -{ - DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v) -{ - DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v) -{ - DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v) -{ - DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y) -{ - DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y) -{ - DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y) -{ - DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v) -{ - DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v) -{ - DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v) -{ - DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v) -{ - DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v) -{ - DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v) -{ - DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v) -{ - DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v) -{ - DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v) -{ - DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z) -{ - DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z) -{ - DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z) -{ - DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v) -{ - DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v) -{ - DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v) -{ - DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z) -{ - DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z) -{ - DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z) -{ - DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v) -{ - DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v) -{ - DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v) -{ - DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v) -{ - DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v) -{ - DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w) -{ - DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v) -{ - DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) -{ - DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_676)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_676)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) -{ - DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_677)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_677)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) -{ - DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_678)(GLsizei n, const GLuint * fences); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_678)(GLsizei n, const GLuint * fences) -{ - DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_679)(GLuint fence); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_679)(GLuint fence) -{ - DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_680)(GLsizei n, GLuint * fences); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_680)(GLsizei n, GLuint * fences) -{ - DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_681)(GLuint fence, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_681)(GLuint fence, GLenum pname, GLint * params) -{ - DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); -} - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_682)(GLuint fence); - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_682)(GLuint fence) -{ - RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_683)(GLuint fence, GLenum condition); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_683)(GLuint fence, GLenum condition) -{ - DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); -} - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_684)(GLuint fence); - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_684)(GLuint fence) -{ - RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences) -{ - RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences)); -} - -KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program) -{ - DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program)); -} - -KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program) -{ - DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs) -{ - DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs) -{ - DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs)); -} - -KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params) -{ - DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs) -{ - DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs)); -} - -KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs) -{ - DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params) -{ - DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params) -{ - DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program) -{ - DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * params) -{ - DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params) -{ - DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer) -{ - DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** pointer) -{ - DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer) -{ - DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params) -{ - DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params) -{ - DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params) -{ - DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program) -{ - RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program) -{ - RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program) -{ - DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params) -{ - DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params) -{ - DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids) -{ - DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform) -{ - DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x) -{ - DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x) -{ - DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x) -{ - DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y) -{ - DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y) -{ - DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y) -{ - DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z) -{ - DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) -{ - DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v) -{ - DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v) -{ - DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v) -{ - DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v) -{ - DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v) -{ - DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v) -{ - DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v) -{ - DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v) -{ - DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v) -{ - DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v) -{ - DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v) -{ - DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v) -{ - DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v) -{ - DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param) -{ - DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param) -{ - DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param) -{ - DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param) -{ - DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); -} - -KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) -{ - DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) -{ - DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) -{ - DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void) -{ - DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id) -{ - DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) -{ - DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) -{ - DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) -{ - DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id) -{ - DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id)); -} - -KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void) -{ - DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n")); -} - -KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range) -{ - RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range)); -} - -KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle) -{ - DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle)); -} - -KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle) -{ - DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle)); -} - -KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value) -{ - DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param) -{ - DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param) -{ - DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params) -{ - DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params) -{ - DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLenum face); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLenum face) -{ - DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLuint array); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLuint array) -{ - DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays) -{ - DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLsizei n, const GLuint * arrays); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLsizei n, const GLuint * arrays) -{ - DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLsizei n, GLuint * arrays); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLsizei n, GLuint * arrays) -{ - DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) -{ - RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array)); -} - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_769)(GLuint array); - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_769)(GLuint array) -{ - RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params) -{ - DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params) -{ - DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v) -{ - DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v) -{ - DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLclampd zmin, GLclampd zmax); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLclampd zmin, GLclampd zmax) -{ - DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) -{ - DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLenum modeRGB, GLenum modeA); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLenum modeRGB, GLenum modeA) -{ - DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); -} - -KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer) -{ - DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebuffer(0x%x, %d);\n", target, framebuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer) -{ - DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer) -{ - DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer(0x%x, %d);\n", target, renderbuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer) -{ - DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target) -{ - RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatus(0x%x);\n", target)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target) -{ - RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers) -{ - DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(%d, %p);\n", n, (const void *) framebuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers) -{ - DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers) -{ - DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers) -{ - DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) -{ - DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) -{ - DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) -{ - DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) -{ - DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); -} - -KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers) -{ - DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffers(%d, %p);\n", n, (const void *) framebuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers) -{ - DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers) -{ - DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers) -{ - DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target) -{ - DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmap(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target) -{ - DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params) -{ - DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params) -{ - DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer) -{ - RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n", framebuffer)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer) -{ - RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer) -{ - RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d);\n", renderbuffer)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer) -{ - RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) -{ - DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) -{ - DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) -{ - DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_795)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_795)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) -{ - DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLint param); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLint param) -{ - DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLintptr offset, GLsizeiptr size); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLintptr offset, GLsizeiptr size) -{ - DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) -{ - DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) -{ - DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) -{ - DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); -} - -KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index) -{ - DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index)); -} - -KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index) -{ - DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data) -{ - DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data) -{ - DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index) -{ - RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index)); -} - -KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode) -{ - DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void) -{ - DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode) -{ - DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode) -{ - DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedback(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer) -{ - DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBaseEXT(0x%x, %d, %d);\n", target, index, buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint buffer) -{ - DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBase(0x%x, %d, %d);\n", target, index, buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset) -{ - DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) -{ - DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) -{ - DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRange(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)); -} - -KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void) -{ - DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedbackEXT();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void) -{ - DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedback();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) -{ - DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) -{ - DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVarying(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode) -{ - DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); -} - -KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode) -{ - DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); -} - -KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) -{ - DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) -{ - DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_815)(GLenum target, GLenum pname, GLvoid ** params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_815)(GLenum target, GLenum pname, GLvoid ** params) -{ - DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLenum target, GLsizei length, GLvoid * pointer); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLenum target, GLsizei length, GLvoid * pointer) -{ - DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value) -{ - DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) -{ - RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) -{ - RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) -{ - DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) -{ - DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) -{ - DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_823)(GLuint id, GLenum pname, GLint64EXT * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_823)(GLuint id, GLenum pname, GLint64EXT * params) -{ - DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_824)(GLuint id, GLenum pname, GLuint64EXT * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_824)(GLuint id, GLenum pname, GLuint64EXT * params) -{ - DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset) -{ - DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset)); -} - -KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset) -{ - DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset)); -} - - -#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ - -/* these entry points might require different protocols */ -#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS - -KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) -{ - RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures) -{ - DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures)); -} - -KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures) -{ - DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture) -{ - RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table) -{ - DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table) -{ - DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image) -{ - DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) -{ - DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) -{ - DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) -{ - DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - - -#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ - - -#endif /* defined( NAME ) */ - -/* - * This is how a dispatch table can be initialized with all the functions - * we generated above. - */ -#ifdef DISPATCH_TABLE_NAME - -#ifndef TABLE_ENTRY -#error TABLE_ENTRY must be defined -#endif - -#ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS -#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined -#endif - -_glapi_proc DISPATCH_TABLE_NAME[] = { - TABLE_ENTRY(NewList), - TABLE_ENTRY(EndList), - TABLE_ENTRY(CallList), - TABLE_ENTRY(CallLists), - TABLE_ENTRY(DeleteLists), - TABLE_ENTRY(GenLists), - TABLE_ENTRY(ListBase), - TABLE_ENTRY(Begin), - TABLE_ENTRY(Bitmap), - TABLE_ENTRY(Color3b), - TABLE_ENTRY(Color3bv), - TABLE_ENTRY(Color3d), - TABLE_ENTRY(Color3dv), - TABLE_ENTRY(Color3f), - TABLE_ENTRY(Color3fv), - TABLE_ENTRY(Color3i), - TABLE_ENTRY(Color3iv), - TABLE_ENTRY(Color3s), - TABLE_ENTRY(Color3sv), - TABLE_ENTRY(Color3ub), - TABLE_ENTRY(Color3ubv), - TABLE_ENTRY(Color3ui), - TABLE_ENTRY(Color3uiv), - TABLE_ENTRY(Color3us), - TABLE_ENTRY(Color3usv), - TABLE_ENTRY(Color4b), - TABLE_ENTRY(Color4bv), - TABLE_ENTRY(Color4d), - TABLE_ENTRY(Color4dv), - TABLE_ENTRY(Color4f), - TABLE_ENTRY(Color4fv), - TABLE_ENTRY(Color4i), - TABLE_ENTRY(Color4iv), - TABLE_ENTRY(Color4s), - TABLE_ENTRY(Color4sv), - TABLE_ENTRY(Color4ub), - TABLE_ENTRY(Color4ubv), - TABLE_ENTRY(Color4ui), - TABLE_ENTRY(Color4uiv), - TABLE_ENTRY(Color4us), - TABLE_ENTRY(Color4usv), - TABLE_ENTRY(EdgeFlag), - TABLE_ENTRY(EdgeFlagv), - TABLE_ENTRY(End), - TABLE_ENTRY(Indexd), - TABLE_ENTRY(Indexdv), - TABLE_ENTRY(Indexf), - TABLE_ENTRY(Indexfv), - TABLE_ENTRY(Indexi), - TABLE_ENTRY(Indexiv), - TABLE_ENTRY(Indexs), - TABLE_ENTRY(Indexsv), - TABLE_ENTRY(Normal3b), - TABLE_ENTRY(Normal3bv), - TABLE_ENTRY(Normal3d), - TABLE_ENTRY(Normal3dv), - TABLE_ENTRY(Normal3f), - TABLE_ENTRY(Normal3fv), - TABLE_ENTRY(Normal3i), - TABLE_ENTRY(Normal3iv), - TABLE_ENTRY(Normal3s), - TABLE_ENTRY(Normal3sv), - TABLE_ENTRY(RasterPos2d), - TABLE_ENTRY(RasterPos2dv), - TABLE_ENTRY(RasterPos2f), - TABLE_ENTRY(RasterPos2fv), - TABLE_ENTRY(RasterPos2i), - TABLE_ENTRY(RasterPos2iv), - TABLE_ENTRY(RasterPos2s), - TABLE_ENTRY(RasterPos2sv), - TABLE_ENTRY(RasterPos3d), - TABLE_ENTRY(RasterPos3dv), - TABLE_ENTRY(RasterPos3f), - TABLE_ENTRY(RasterPos3fv), - TABLE_ENTRY(RasterPos3i), - TABLE_ENTRY(RasterPos3iv), - TABLE_ENTRY(RasterPos3s), - TABLE_ENTRY(RasterPos3sv), - TABLE_ENTRY(RasterPos4d), - TABLE_ENTRY(RasterPos4dv), - TABLE_ENTRY(RasterPos4f), - TABLE_ENTRY(RasterPos4fv), - TABLE_ENTRY(RasterPos4i), - TABLE_ENTRY(RasterPos4iv), - TABLE_ENTRY(RasterPos4s), - TABLE_ENTRY(RasterPos4sv), - TABLE_ENTRY(Rectd), - TABLE_ENTRY(Rectdv), - TABLE_ENTRY(Rectf), - TABLE_ENTRY(Rectfv), - TABLE_ENTRY(Recti), - TABLE_ENTRY(Rectiv), - TABLE_ENTRY(Rects), - TABLE_ENTRY(Rectsv), - TABLE_ENTRY(TexCoord1d), - TABLE_ENTRY(TexCoord1dv), - TABLE_ENTRY(TexCoord1f), - TABLE_ENTRY(TexCoord1fv), - TABLE_ENTRY(TexCoord1i), - TABLE_ENTRY(TexCoord1iv), - TABLE_ENTRY(TexCoord1s), - TABLE_ENTRY(TexCoord1sv), - TABLE_ENTRY(TexCoord2d), - TABLE_ENTRY(TexCoord2dv), - TABLE_ENTRY(TexCoord2f), - TABLE_ENTRY(TexCoord2fv), - TABLE_ENTRY(TexCoord2i), - TABLE_ENTRY(TexCoord2iv), - TABLE_ENTRY(TexCoord2s), - TABLE_ENTRY(TexCoord2sv), - TABLE_ENTRY(TexCoord3d), - TABLE_ENTRY(TexCoord3dv), - TABLE_ENTRY(TexCoord3f), - TABLE_ENTRY(TexCoord3fv), - TABLE_ENTRY(TexCoord3i), - TABLE_ENTRY(TexCoord3iv), - TABLE_ENTRY(TexCoord3s), - TABLE_ENTRY(TexCoord3sv), - TABLE_ENTRY(TexCoord4d), - TABLE_ENTRY(TexCoord4dv), - TABLE_ENTRY(TexCoord4f), - TABLE_ENTRY(TexCoord4fv), - TABLE_ENTRY(TexCoord4i), - TABLE_ENTRY(TexCoord4iv), - TABLE_ENTRY(TexCoord4s), - TABLE_ENTRY(TexCoord4sv), - TABLE_ENTRY(Vertex2d), - TABLE_ENTRY(Vertex2dv), - TABLE_ENTRY(Vertex2f), - TABLE_ENTRY(Vertex2fv), - TABLE_ENTRY(Vertex2i), - TABLE_ENTRY(Vertex2iv), - TABLE_ENTRY(Vertex2s), - TABLE_ENTRY(Vertex2sv), - TABLE_ENTRY(Vertex3d), - TABLE_ENTRY(Vertex3dv), - TABLE_ENTRY(Vertex3f), - TABLE_ENTRY(Vertex3fv), - TABLE_ENTRY(Vertex3i), - TABLE_ENTRY(Vertex3iv), - TABLE_ENTRY(Vertex3s), - TABLE_ENTRY(Vertex3sv), - TABLE_ENTRY(Vertex4d), - TABLE_ENTRY(Vertex4dv), - TABLE_ENTRY(Vertex4f), - TABLE_ENTRY(Vertex4fv), - TABLE_ENTRY(Vertex4i), - TABLE_ENTRY(Vertex4iv), - TABLE_ENTRY(Vertex4s), - TABLE_ENTRY(Vertex4sv), - TABLE_ENTRY(ClipPlane), - TABLE_ENTRY(ColorMaterial), - TABLE_ENTRY(CullFace), - TABLE_ENTRY(Fogf), - TABLE_ENTRY(Fogfv), - TABLE_ENTRY(Fogi), - TABLE_ENTRY(Fogiv), - TABLE_ENTRY(FrontFace), - TABLE_ENTRY(Hint), - TABLE_ENTRY(Lightf), - TABLE_ENTRY(Lightfv), - TABLE_ENTRY(Lighti), - TABLE_ENTRY(Lightiv), - TABLE_ENTRY(LightModelf), - TABLE_ENTRY(LightModelfv), - TABLE_ENTRY(LightModeli), - TABLE_ENTRY(LightModeliv), - TABLE_ENTRY(LineStipple), - TABLE_ENTRY(LineWidth), - TABLE_ENTRY(Materialf), - TABLE_ENTRY(Materialfv), - TABLE_ENTRY(Materiali), - TABLE_ENTRY(Materialiv), - TABLE_ENTRY(PointSize), - TABLE_ENTRY(PolygonMode), - TABLE_ENTRY(PolygonStipple), - TABLE_ENTRY(Scissor), - TABLE_ENTRY(ShadeModel), - TABLE_ENTRY(TexParameterf), - TABLE_ENTRY(TexParameterfv), - TABLE_ENTRY(TexParameteri), - TABLE_ENTRY(TexParameteriv), - TABLE_ENTRY(TexImage1D), - TABLE_ENTRY(TexImage2D), - TABLE_ENTRY(TexEnvf), - TABLE_ENTRY(TexEnvfv), - TABLE_ENTRY(TexEnvi), - TABLE_ENTRY(TexEnviv), - TABLE_ENTRY(TexGend), - TABLE_ENTRY(TexGendv), - TABLE_ENTRY(TexGenf), - TABLE_ENTRY(TexGenfv), - TABLE_ENTRY(TexGeni), - TABLE_ENTRY(TexGeniv), - TABLE_ENTRY(FeedbackBuffer), - TABLE_ENTRY(SelectBuffer), - TABLE_ENTRY(RenderMode), - TABLE_ENTRY(InitNames), - TABLE_ENTRY(LoadName), - TABLE_ENTRY(PassThrough), - TABLE_ENTRY(PopName), - TABLE_ENTRY(PushName), - TABLE_ENTRY(DrawBuffer), - TABLE_ENTRY(Clear), - TABLE_ENTRY(ClearAccum), - TABLE_ENTRY(ClearIndex), - TABLE_ENTRY(ClearColor), - TABLE_ENTRY(ClearStencil), - TABLE_ENTRY(ClearDepth), - TABLE_ENTRY(StencilMask), - TABLE_ENTRY(ColorMask), - TABLE_ENTRY(DepthMask), - TABLE_ENTRY(IndexMask), - TABLE_ENTRY(Accum), - TABLE_ENTRY(Disable), - TABLE_ENTRY(Enable), - TABLE_ENTRY(Finish), - TABLE_ENTRY(Flush), - TABLE_ENTRY(PopAttrib), - TABLE_ENTRY(PushAttrib), - TABLE_ENTRY(Map1d), - TABLE_ENTRY(Map1f), - TABLE_ENTRY(Map2d), - TABLE_ENTRY(Map2f), - TABLE_ENTRY(MapGrid1d), - TABLE_ENTRY(MapGrid1f), - TABLE_ENTRY(MapGrid2d), - TABLE_ENTRY(MapGrid2f), - TABLE_ENTRY(EvalCoord1d), - TABLE_ENTRY(EvalCoord1dv), - TABLE_ENTRY(EvalCoord1f), - TABLE_ENTRY(EvalCoord1fv), - TABLE_ENTRY(EvalCoord2d), - TABLE_ENTRY(EvalCoord2dv), - TABLE_ENTRY(EvalCoord2f), - TABLE_ENTRY(EvalCoord2fv), - TABLE_ENTRY(EvalMesh1), - TABLE_ENTRY(EvalPoint1), - TABLE_ENTRY(EvalMesh2), - TABLE_ENTRY(EvalPoint2), - TABLE_ENTRY(AlphaFunc), - TABLE_ENTRY(BlendFunc), - TABLE_ENTRY(LogicOp), - TABLE_ENTRY(StencilFunc), - TABLE_ENTRY(StencilOp), - TABLE_ENTRY(DepthFunc), - TABLE_ENTRY(PixelZoom), - TABLE_ENTRY(PixelTransferf), - TABLE_ENTRY(PixelTransferi), - TABLE_ENTRY(PixelStoref), - TABLE_ENTRY(PixelStorei), - TABLE_ENTRY(PixelMapfv), - TABLE_ENTRY(PixelMapuiv), - TABLE_ENTRY(PixelMapusv), - TABLE_ENTRY(ReadBuffer), - TABLE_ENTRY(CopyPixels), - TABLE_ENTRY(ReadPixels), - TABLE_ENTRY(DrawPixels), - TABLE_ENTRY(GetBooleanv), - TABLE_ENTRY(GetClipPlane), - TABLE_ENTRY(GetDoublev), - TABLE_ENTRY(GetError), - TABLE_ENTRY(GetFloatv), - TABLE_ENTRY(GetIntegerv), - TABLE_ENTRY(GetLightfv), - TABLE_ENTRY(GetLightiv), - TABLE_ENTRY(GetMapdv), - TABLE_ENTRY(GetMapfv), - TABLE_ENTRY(GetMapiv), - TABLE_ENTRY(GetMaterialfv), - TABLE_ENTRY(GetMaterialiv), - TABLE_ENTRY(GetPixelMapfv), - TABLE_ENTRY(GetPixelMapuiv), - TABLE_ENTRY(GetPixelMapusv), - TABLE_ENTRY(GetPolygonStipple), - TABLE_ENTRY(GetString), - TABLE_ENTRY(GetTexEnvfv), - TABLE_ENTRY(GetTexEnviv), - TABLE_ENTRY(GetTexGendv), - TABLE_ENTRY(GetTexGenfv), - TABLE_ENTRY(GetTexGeniv), - TABLE_ENTRY(GetTexImage), - TABLE_ENTRY(GetTexParameterfv), - TABLE_ENTRY(GetTexParameteriv), - TABLE_ENTRY(GetTexLevelParameterfv), - TABLE_ENTRY(GetTexLevelParameteriv), - TABLE_ENTRY(IsEnabled), - TABLE_ENTRY(IsList), - TABLE_ENTRY(DepthRange), - TABLE_ENTRY(Frustum), - TABLE_ENTRY(LoadIdentity), - TABLE_ENTRY(LoadMatrixf), - TABLE_ENTRY(LoadMatrixd), - TABLE_ENTRY(MatrixMode), - TABLE_ENTRY(MultMatrixf), - TABLE_ENTRY(MultMatrixd), - TABLE_ENTRY(Ortho), - TABLE_ENTRY(PopMatrix), - TABLE_ENTRY(PushMatrix), - TABLE_ENTRY(Rotated), - TABLE_ENTRY(Rotatef), - TABLE_ENTRY(Scaled), - TABLE_ENTRY(Scalef), - TABLE_ENTRY(Translated), - TABLE_ENTRY(Translatef), - TABLE_ENTRY(Viewport), - TABLE_ENTRY(ArrayElement), - TABLE_ENTRY(BindTexture), - TABLE_ENTRY(ColorPointer), - TABLE_ENTRY(DisableClientState), - TABLE_ENTRY(DrawArrays), - TABLE_ENTRY(DrawElements), - TABLE_ENTRY(EdgeFlagPointer), - TABLE_ENTRY(EnableClientState), - TABLE_ENTRY(IndexPointer), - TABLE_ENTRY(Indexub), - TABLE_ENTRY(Indexubv), - TABLE_ENTRY(InterleavedArrays), - TABLE_ENTRY(NormalPointer), - TABLE_ENTRY(PolygonOffset), - TABLE_ENTRY(TexCoordPointer), - TABLE_ENTRY(VertexPointer), - TABLE_ENTRY(AreTexturesResident), - TABLE_ENTRY(CopyTexImage1D), - TABLE_ENTRY(CopyTexImage2D), - TABLE_ENTRY(CopyTexSubImage1D), - TABLE_ENTRY(CopyTexSubImage2D), - TABLE_ENTRY(DeleteTextures), - TABLE_ENTRY(GenTextures), - TABLE_ENTRY(GetPointerv), - TABLE_ENTRY(IsTexture), - TABLE_ENTRY(PrioritizeTextures), - TABLE_ENTRY(TexSubImage1D), - TABLE_ENTRY(TexSubImage2D), - TABLE_ENTRY(PopClientAttrib), - TABLE_ENTRY(PushClientAttrib), - TABLE_ENTRY(BlendColor), - TABLE_ENTRY(BlendEquation), - TABLE_ENTRY(DrawRangeElements), - TABLE_ENTRY(ColorTable), - TABLE_ENTRY(ColorTableParameterfv), - TABLE_ENTRY(ColorTableParameteriv), - TABLE_ENTRY(CopyColorTable), - TABLE_ENTRY(GetColorTable), - TABLE_ENTRY(GetColorTableParameterfv), - TABLE_ENTRY(GetColorTableParameteriv), - TABLE_ENTRY(ColorSubTable), - TABLE_ENTRY(CopyColorSubTable), - TABLE_ENTRY(ConvolutionFilter1D), - TABLE_ENTRY(ConvolutionFilter2D), - TABLE_ENTRY(ConvolutionParameterf), - TABLE_ENTRY(ConvolutionParameterfv), - TABLE_ENTRY(ConvolutionParameteri), - TABLE_ENTRY(ConvolutionParameteriv), - TABLE_ENTRY(CopyConvolutionFilter1D), - TABLE_ENTRY(CopyConvolutionFilter2D), - TABLE_ENTRY(GetConvolutionFilter), - TABLE_ENTRY(GetConvolutionParameterfv), - TABLE_ENTRY(GetConvolutionParameteriv), - TABLE_ENTRY(GetSeparableFilter), - TABLE_ENTRY(SeparableFilter2D), - TABLE_ENTRY(GetHistogram), - TABLE_ENTRY(GetHistogramParameterfv), - TABLE_ENTRY(GetHistogramParameteriv), - TABLE_ENTRY(GetMinmax), - TABLE_ENTRY(GetMinmaxParameterfv), - TABLE_ENTRY(GetMinmaxParameteriv), - TABLE_ENTRY(Histogram), - TABLE_ENTRY(Minmax), - TABLE_ENTRY(ResetHistogram), - TABLE_ENTRY(ResetMinmax), - TABLE_ENTRY(TexImage3D), - TABLE_ENTRY(TexSubImage3D), - TABLE_ENTRY(CopyTexSubImage3D), - TABLE_ENTRY(ActiveTextureARB), - TABLE_ENTRY(ClientActiveTextureARB), - TABLE_ENTRY(MultiTexCoord1dARB), - TABLE_ENTRY(MultiTexCoord1dvARB), - TABLE_ENTRY(MultiTexCoord1fARB), - TABLE_ENTRY(MultiTexCoord1fvARB), - TABLE_ENTRY(MultiTexCoord1iARB), - TABLE_ENTRY(MultiTexCoord1ivARB), - TABLE_ENTRY(MultiTexCoord1sARB), - TABLE_ENTRY(MultiTexCoord1svARB), - TABLE_ENTRY(MultiTexCoord2dARB), - TABLE_ENTRY(MultiTexCoord2dvARB), - TABLE_ENTRY(MultiTexCoord2fARB), - TABLE_ENTRY(MultiTexCoord2fvARB), - TABLE_ENTRY(MultiTexCoord2iARB), - TABLE_ENTRY(MultiTexCoord2ivARB), - TABLE_ENTRY(MultiTexCoord2sARB), - TABLE_ENTRY(MultiTexCoord2svARB), - TABLE_ENTRY(MultiTexCoord3dARB), - TABLE_ENTRY(MultiTexCoord3dvARB), - TABLE_ENTRY(MultiTexCoord3fARB), - TABLE_ENTRY(MultiTexCoord3fvARB), - TABLE_ENTRY(MultiTexCoord3iARB), - TABLE_ENTRY(MultiTexCoord3ivARB), - TABLE_ENTRY(MultiTexCoord3sARB), - TABLE_ENTRY(MultiTexCoord3svARB), - TABLE_ENTRY(MultiTexCoord4dARB), - TABLE_ENTRY(MultiTexCoord4dvARB), - TABLE_ENTRY(MultiTexCoord4fARB), - TABLE_ENTRY(MultiTexCoord4fvARB), - TABLE_ENTRY(MultiTexCoord4iARB), - TABLE_ENTRY(MultiTexCoord4ivARB), - TABLE_ENTRY(MultiTexCoord4sARB), - TABLE_ENTRY(MultiTexCoord4svARB), - TABLE_ENTRY(AttachShader), - TABLE_ENTRY(CreateProgram), - TABLE_ENTRY(CreateShader), - TABLE_ENTRY(DeleteProgram), - TABLE_ENTRY(DeleteShader), - TABLE_ENTRY(DetachShader), - TABLE_ENTRY(GetAttachedShaders), - TABLE_ENTRY(GetProgramInfoLog), - TABLE_ENTRY(GetProgramiv), - TABLE_ENTRY(GetShaderInfoLog), - TABLE_ENTRY(GetShaderiv), - TABLE_ENTRY(IsProgram), - TABLE_ENTRY(IsShader), - TABLE_ENTRY(StencilFuncSeparate), - TABLE_ENTRY(StencilMaskSeparate), - TABLE_ENTRY(StencilOpSeparate), - TABLE_ENTRY(UniformMatrix2x3fv), - TABLE_ENTRY(UniformMatrix2x4fv), - TABLE_ENTRY(UniformMatrix3x2fv), - TABLE_ENTRY(UniformMatrix3x4fv), - TABLE_ENTRY(UniformMatrix4x2fv), - TABLE_ENTRY(UniformMatrix4x3fv), - TABLE_ENTRY(DrawArraysInstanced), - TABLE_ENTRY(DrawElementsInstanced), - TABLE_ENTRY(LoadTransposeMatrixdARB), - TABLE_ENTRY(LoadTransposeMatrixfARB), - TABLE_ENTRY(MultTransposeMatrixdARB), - TABLE_ENTRY(MultTransposeMatrixfARB), - TABLE_ENTRY(SampleCoverageARB), - TABLE_ENTRY(CompressedTexImage1DARB), - TABLE_ENTRY(CompressedTexImage2DARB), - TABLE_ENTRY(CompressedTexImage3DARB), - TABLE_ENTRY(CompressedTexSubImage1DARB), - TABLE_ENTRY(CompressedTexSubImage2DARB), - TABLE_ENTRY(CompressedTexSubImage3DARB), - TABLE_ENTRY(GetCompressedTexImageARB), - TABLE_ENTRY(DisableVertexAttribArrayARB), - TABLE_ENTRY(EnableVertexAttribArrayARB), - TABLE_ENTRY(GetProgramEnvParameterdvARB), - TABLE_ENTRY(GetProgramEnvParameterfvARB), - TABLE_ENTRY(GetProgramLocalParameterdvARB), - TABLE_ENTRY(GetProgramLocalParameterfvARB), - TABLE_ENTRY(GetProgramStringARB), - TABLE_ENTRY(GetProgramivARB), - TABLE_ENTRY(GetVertexAttribdvARB), - TABLE_ENTRY(GetVertexAttribfvARB), - TABLE_ENTRY(GetVertexAttribivARB), - TABLE_ENTRY(ProgramEnvParameter4dARB), - TABLE_ENTRY(ProgramEnvParameter4dvARB), - TABLE_ENTRY(ProgramEnvParameter4fARB), - TABLE_ENTRY(ProgramEnvParameter4fvARB), - TABLE_ENTRY(ProgramLocalParameter4dARB), - TABLE_ENTRY(ProgramLocalParameter4dvARB), - TABLE_ENTRY(ProgramLocalParameter4fARB), - TABLE_ENTRY(ProgramLocalParameter4fvARB), - TABLE_ENTRY(ProgramStringARB), - TABLE_ENTRY(VertexAttrib1dARB), - TABLE_ENTRY(VertexAttrib1dvARB), - TABLE_ENTRY(VertexAttrib1fARB), - TABLE_ENTRY(VertexAttrib1fvARB), - TABLE_ENTRY(VertexAttrib1sARB), - TABLE_ENTRY(VertexAttrib1svARB), - TABLE_ENTRY(VertexAttrib2dARB), - TABLE_ENTRY(VertexAttrib2dvARB), - TABLE_ENTRY(VertexAttrib2fARB), - TABLE_ENTRY(VertexAttrib2fvARB), - TABLE_ENTRY(VertexAttrib2sARB), - TABLE_ENTRY(VertexAttrib2svARB), - TABLE_ENTRY(VertexAttrib3dARB), - TABLE_ENTRY(VertexAttrib3dvARB), - TABLE_ENTRY(VertexAttrib3fARB), - TABLE_ENTRY(VertexAttrib3fvARB), - TABLE_ENTRY(VertexAttrib3sARB), - TABLE_ENTRY(VertexAttrib3svARB), - TABLE_ENTRY(VertexAttrib4NbvARB), - TABLE_ENTRY(VertexAttrib4NivARB), - TABLE_ENTRY(VertexAttrib4NsvARB), - TABLE_ENTRY(VertexAttrib4NubARB), - TABLE_ENTRY(VertexAttrib4NubvARB), - TABLE_ENTRY(VertexAttrib4NuivARB), - TABLE_ENTRY(VertexAttrib4NusvARB), - TABLE_ENTRY(VertexAttrib4bvARB), - TABLE_ENTRY(VertexAttrib4dARB), - TABLE_ENTRY(VertexAttrib4dvARB), - TABLE_ENTRY(VertexAttrib4fARB), - TABLE_ENTRY(VertexAttrib4fvARB), - TABLE_ENTRY(VertexAttrib4ivARB), - TABLE_ENTRY(VertexAttrib4sARB), - TABLE_ENTRY(VertexAttrib4svARB), - TABLE_ENTRY(VertexAttrib4ubvARB), - TABLE_ENTRY(VertexAttrib4uivARB), - TABLE_ENTRY(VertexAttrib4usvARB), - TABLE_ENTRY(VertexAttribPointerARB), - TABLE_ENTRY(BindBufferARB), - TABLE_ENTRY(BufferDataARB), - TABLE_ENTRY(BufferSubDataARB), - TABLE_ENTRY(DeleteBuffersARB), - TABLE_ENTRY(GenBuffersARB), - TABLE_ENTRY(GetBufferParameterivARB), - TABLE_ENTRY(GetBufferPointervARB), - TABLE_ENTRY(GetBufferSubDataARB), - TABLE_ENTRY(IsBufferARB), - TABLE_ENTRY(MapBufferARB), - TABLE_ENTRY(UnmapBufferARB), - TABLE_ENTRY(BeginQueryARB), - TABLE_ENTRY(DeleteQueriesARB), - TABLE_ENTRY(EndQueryARB), - TABLE_ENTRY(GenQueriesARB), - TABLE_ENTRY(GetQueryObjectivARB), - TABLE_ENTRY(GetQueryObjectuivARB), - TABLE_ENTRY(GetQueryivARB), - TABLE_ENTRY(IsQueryARB), - TABLE_ENTRY(AttachObjectARB), - TABLE_ENTRY(CompileShaderARB), - TABLE_ENTRY(CreateProgramObjectARB), - TABLE_ENTRY(CreateShaderObjectARB), - TABLE_ENTRY(DeleteObjectARB), - TABLE_ENTRY(DetachObjectARB), - TABLE_ENTRY(GetActiveUniformARB), - TABLE_ENTRY(GetAttachedObjectsARB), - TABLE_ENTRY(GetHandleARB), - TABLE_ENTRY(GetInfoLogARB), - TABLE_ENTRY(GetObjectParameterfvARB), - TABLE_ENTRY(GetObjectParameterivARB), - TABLE_ENTRY(GetShaderSourceARB), - TABLE_ENTRY(GetUniformLocationARB), - TABLE_ENTRY(GetUniformfvARB), - TABLE_ENTRY(GetUniformivARB), - TABLE_ENTRY(LinkProgramARB), - TABLE_ENTRY(ShaderSourceARB), - TABLE_ENTRY(Uniform1fARB), - TABLE_ENTRY(Uniform1fvARB), - TABLE_ENTRY(Uniform1iARB), - TABLE_ENTRY(Uniform1ivARB), - TABLE_ENTRY(Uniform2fARB), - TABLE_ENTRY(Uniform2fvARB), - TABLE_ENTRY(Uniform2iARB), - TABLE_ENTRY(Uniform2ivARB), - TABLE_ENTRY(Uniform3fARB), - TABLE_ENTRY(Uniform3fvARB), - TABLE_ENTRY(Uniform3iARB), - TABLE_ENTRY(Uniform3ivARB), - TABLE_ENTRY(Uniform4fARB), - TABLE_ENTRY(Uniform4fvARB), - TABLE_ENTRY(Uniform4iARB), - TABLE_ENTRY(Uniform4ivARB), - TABLE_ENTRY(UniformMatrix2fvARB), - TABLE_ENTRY(UniformMatrix3fvARB), - TABLE_ENTRY(UniformMatrix4fvARB), - TABLE_ENTRY(UseProgramObjectARB), - TABLE_ENTRY(ValidateProgramARB), - TABLE_ENTRY(BindAttribLocationARB), - TABLE_ENTRY(GetActiveAttribARB), - TABLE_ENTRY(GetAttribLocationARB), - TABLE_ENTRY(DrawBuffersARB), - TABLE_ENTRY(RenderbufferStorageMultisample), - TABLE_ENTRY(FramebufferTextureARB), - TABLE_ENTRY(FramebufferTextureFaceARB), - TABLE_ENTRY(ProgramParameteriARB), - TABLE_ENTRY(FlushMappedBufferRange), - TABLE_ENTRY(MapBufferRange), - TABLE_ENTRY(BindVertexArray), - TABLE_ENTRY(GenVertexArrays), - TABLE_ENTRY(CopyBufferSubData), - TABLE_ENTRY(ClientWaitSync), - TABLE_ENTRY(DeleteSync), - TABLE_ENTRY(FenceSync), - TABLE_ENTRY(GetInteger64v), - TABLE_ENTRY(GetSynciv), - TABLE_ENTRY(IsSync), - TABLE_ENTRY(WaitSync), - TABLE_ENTRY(DrawElementsBaseVertex), - TABLE_ENTRY(DrawRangeElementsBaseVertex), - TABLE_ENTRY(MultiDrawElementsBaseVertex), - TABLE_ENTRY(BindTransformFeedback), - TABLE_ENTRY(DeleteTransformFeedbacks), - TABLE_ENTRY(DrawTransformFeedback), - TABLE_ENTRY(GenTransformFeedbacks), - TABLE_ENTRY(IsTransformFeedback), - TABLE_ENTRY(PauseTransformFeedback), - TABLE_ENTRY(ResumeTransformFeedback), - TABLE_ENTRY(PolygonOffsetEXT), - TABLE_ENTRY(_dispatch_stub_590), - TABLE_ENTRY(_dispatch_stub_591), - TABLE_ENTRY(_dispatch_stub_592), - TABLE_ENTRY(_dispatch_stub_593), - TABLE_ENTRY(_dispatch_stub_594), - TABLE_ENTRY(_dispatch_stub_595), - TABLE_ENTRY(_dispatch_stub_596), - TABLE_ENTRY(_dispatch_stub_597), - TABLE_ENTRY(ColorPointerEXT), - TABLE_ENTRY(EdgeFlagPointerEXT), - TABLE_ENTRY(IndexPointerEXT), - TABLE_ENTRY(NormalPointerEXT), - TABLE_ENTRY(TexCoordPointerEXT), - TABLE_ENTRY(VertexPointerEXT), - TABLE_ENTRY(PointParameterfEXT), - TABLE_ENTRY(PointParameterfvEXT), - TABLE_ENTRY(LockArraysEXT), - TABLE_ENTRY(UnlockArraysEXT), - TABLE_ENTRY(_dispatch_stub_608), - TABLE_ENTRY(_dispatch_stub_609), - TABLE_ENTRY(SecondaryColor3bEXT), - TABLE_ENTRY(SecondaryColor3bvEXT), - TABLE_ENTRY(SecondaryColor3dEXT), - TABLE_ENTRY(SecondaryColor3dvEXT), - TABLE_ENTRY(SecondaryColor3fEXT), - TABLE_ENTRY(SecondaryColor3fvEXT), - TABLE_ENTRY(SecondaryColor3iEXT), - TABLE_ENTRY(SecondaryColor3ivEXT), - TABLE_ENTRY(SecondaryColor3sEXT), - TABLE_ENTRY(SecondaryColor3svEXT), - TABLE_ENTRY(SecondaryColor3ubEXT), - TABLE_ENTRY(SecondaryColor3ubvEXT), - TABLE_ENTRY(SecondaryColor3uiEXT), - TABLE_ENTRY(SecondaryColor3uivEXT), - TABLE_ENTRY(SecondaryColor3usEXT), - TABLE_ENTRY(SecondaryColor3usvEXT), - TABLE_ENTRY(SecondaryColorPointerEXT), - TABLE_ENTRY(MultiDrawArraysEXT), - TABLE_ENTRY(MultiDrawElementsEXT), - TABLE_ENTRY(FogCoordPointerEXT), - TABLE_ENTRY(FogCoorddEXT), - TABLE_ENTRY(FogCoorddvEXT), - TABLE_ENTRY(FogCoordfEXT), - TABLE_ENTRY(FogCoordfvEXT), - TABLE_ENTRY(_dispatch_stub_634), - TABLE_ENTRY(BlendFuncSeparateEXT), - TABLE_ENTRY(FlushVertexArrayRangeNV), - TABLE_ENTRY(VertexArrayRangeNV), - TABLE_ENTRY(CombinerInputNV), - TABLE_ENTRY(CombinerOutputNV), - TABLE_ENTRY(CombinerParameterfNV), - TABLE_ENTRY(CombinerParameterfvNV), - TABLE_ENTRY(CombinerParameteriNV), - TABLE_ENTRY(CombinerParameterivNV), - TABLE_ENTRY(FinalCombinerInputNV), - TABLE_ENTRY(GetCombinerInputParameterfvNV), - TABLE_ENTRY(GetCombinerInputParameterivNV), - TABLE_ENTRY(GetCombinerOutputParameterfvNV), - TABLE_ENTRY(GetCombinerOutputParameterivNV), - TABLE_ENTRY(GetFinalCombinerInputParameterfvNV), - TABLE_ENTRY(GetFinalCombinerInputParameterivNV), - TABLE_ENTRY(ResizeBuffersMESA), - TABLE_ENTRY(WindowPos2dMESA), - TABLE_ENTRY(WindowPos2dvMESA), - TABLE_ENTRY(WindowPos2fMESA), - TABLE_ENTRY(WindowPos2fvMESA), - TABLE_ENTRY(WindowPos2iMESA), - TABLE_ENTRY(WindowPos2ivMESA), - TABLE_ENTRY(WindowPos2sMESA), - TABLE_ENTRY(WindowPos2svMESA), - TABLE_ENTRY(WindowPos3dMESA), - TABLE_ENTRY(WindowPos3dvMESA), - TABLE_ENTRY(WindowPos3fMESA), - TABLE_ENTRY(WindowPos3fvMESA), - TABLE_ENTRY(WindowPos3iMESA), - TABLE_ENTRY(WindowPos3ivMESA), - TABLE_ENTRY(WindowPos3sMESA), - TABLE_ENTRY(WindowPos3svMESA), - TABLE_ENTRY(WindowPos4dMESA), - TABLE_ENTRY(WindowPos4dvMESA), - TABLE_ENTRY(WindowPos4fMESA), - TABLE_ENTRY(WindowPos4fvMESA), - TABLE_ENTRY(WindowPos4iMESA), - TABLE_ENTRY(WindowPos4ivMESA), - TABLE_ENTRY(WindowPos4sMESA), - TABLE_ENTRY(WindowPos4svMESA), - TABLE_ENTRY(_dispatch_stub_676), - TABLE_ENTRY(_dispatch_stub_677), - TABLE_ENTRY(_dispatch_stub_678), - TABLE_ENTRY(_dispatch_stub_679), - TABLE_ENTRY(_dispatch_stub_680), - TABLE_ENTRY(_dispatch_stub_681), - TABLE_ENTRY(_dispatch_stub_682), - TABLE_ENTRY(_dispatch_stub_683), - TABLE_ENTRY(_dispatch_stub_684), - TABLE_ENTRY(AreProgramsResidentNV), - TABLE_ENTRY(BindProgramNV), - TABLE_ENTRY(DeleteProgramsNV), - TABLE_ENTRY(ExecuteProgramNV), - TABLE_ENTRY(GenProgramsNV), - TABLE_ENTRY(GetProgramParameterdvNV), - TABLE_ENTRY(GetProgramParameterfvNV), - TABLE_ENTRY(GetProgramStringNV), - TABLE_ENTRY(GetProgramivNV), - TABLE_ENTRY(GetTrackMatrixivNV), - TABLE_ENTRY(GetVertexAttribPointervNV), - TABLE_ENTRY(GetVertexAttribdvNV), - TABLE_ENTRY(GetVertexAttribfvNV), - TABLE_ENTRY(GetVertexAttribivNV), - TABLE_ENTRY(IsProgramNV), - TABLE_ENTRY(LoadProgramNV), - TABLE_ENTRY(ProgramParameters4dvNV), - TABLE_ENTRY(ProgramParameters4fvNV), - TABLE_ENTRY(RequestResidentProgramsNV), - TABLE_ENTRY(TrackMatrixNV), - TABLE_ENTRY(VertexAttrib1dNV), - TABLE_ENTRY(VertexAttrib1dvNV), - TABLE_ENTRY(VertexAttrib1fNV), - TABLE_ENTRY(VertexAttrib1fvNV), - TABLE_ENTRY(VertexAttrib1sNV), - TABLE_ENTRY(VertexAttrib1svNV), - TABLE_ENTRY(VertexAttrib2dNV), - TABLE_ENTRY(VertexAttrib2dvNV), - TABLE_ENTRY(VertexAttrib2fNV), - TABLE_ENTRY(VertexAttrib2fvNV), - TABLE_ENTRY(VertexAttrib2sNV), - TABLE_ENTRY(VertexAttrib2svNV), - TABLE_ENTRY(VertexAttrib3dNV), - TABLE_ENTRY(VertexAttrib3dvNV), - TABLE_ENTRY(VertexAttrib3fNV), - TABLE_ENTRY(VertexAttrib3fvNV), - TABLE_ENTRY(VertexAttrib3sNV), - TABLE_ENTRY(VertexAttrib3svNV), - TABLE_ENTRY(VertexAttrib4dNV), - TABLE_ENTRY(VertexAttrib4dvNV), - TABLE_ENTRY(VertexAttrib4fNV), - TABLE_ENTRY(VertexAttrib4fvNV), - TABLE_ENTRY(VertexAttrib4sNV), - TABLE_ENTRY(VertexAttrib4svNV), - TABLE_ENTRY(VertexAttrib4ubNV), - TABLE_ENTRY(VertexAttrib4ubvNV), - TABLE_ENTRY(VertexAttribPointerNV), - TABLE_ENTRY(VertexAttribs1dvNV), - TABLE_ENTRY(VertexAttribs1fvNV), - TABLE_ENTRY(VertexAttribs1svNV), - TABLE_ENTRY(VertexAttribs2dvNV), - TABLE_ENTRY(VertexAttribs2fvNV), - TABLE_ENTRY(VertexAttribs2svNV), - TABLE_ENTRY(VertexAttribs3dvNV), - TABLE_ENTRY(VertexAttribs3fvNV), - TABLE_ENTRY(VertexAttribs3svNV), - TABLE_ENTRY(VertexAttribs4dvNV), - TABLE_ENTRY(VertexAttribs4fvNV), - TABLE_ENTRY(VertexAttribs4svNV), - TABLE_ENTRY(VertexAttribs4ubvNV), - TABLE_ENTRY(GetTexBumpParameterfvATI), - TABLE_ENTRY(GetTexBumpParameterivATI), - TABLE_ENTRY(TexBumpParameterfvATI), - TABLE_ENTRY(TexBumpParameterivATI), - TABLE_ENTRY(AlphaFragmentOp1ATI), - TABLE_ENTRY(AlphaFragmentOp2ATI), - TABLE_ENTRY(AlphaFragmentOp3ATI), - TABLE_ENTRY(BeginFragmentShaderATI), - TABLE_ENTRY(BindFragmentShaderATI), - TABLE_ENTRY(ColorFragmentOp1ATI), - TABLE_ENTRY(ColorFragmentOp2ATI), - TABLE_ENTRY(ColorFragmentOp3ATI), - TABLE_ENTRY(DeleteFragmentShaderATI), - TABLE_ENTRY(EndFragmentShaderATI), - TABLE_ENTRY(GenFragmentShadersATI), - TABLE_ENTRY(PassTexCoordATI), - TABLE_ENTRY(SampleMapATI), - TABLE_ENTRY(SetFragmentShaderConstantATI), - TABLE_ENTRY(PointParameteriNV), - TABLE_ENTRY(PointParameterivNV), - TABLE_ENTRY(_dispatch_stub_765), - TABLE_ENTRY(_dispatch_stub_766), - TABLE_ENTRY(_dispatch_stub_767), - TABLE_ENTRY(_dispatch_stub_768), - TABLE_ENTRY(_dispatch_stub_769), - TABLE_ENTRY(GetProgramNamedParameterdvNV), - TABLE_ENTRY(GetProgramNamedParameterfvNV), - TABLE_ENTRY(ProgramNamedParameter4dNV), - TABLE_ENTRY(ProgramNamedParameter4dvNV), - TABLE_ENTRY(ProgramNamedParameter4fNV), - TABLE_ENTRY(ProgramNamedParameter4fvNV), - TABLE_ENTRY(_dispatch_stub_776), - TABLE_ENTRY(_dispatch_stub_777), - TABLE_ENTRY(BindFramebufferEXT), - TABLE_ENTRY(BindRenderbufferEXT), - TABLE_ENTRY(CheckFramebufferStatusEXT), - TABLE_ENTRY(DeleteFramebuffersEXT), - TABLE_ENTRY(DeleteRenderbuffersEXT), - TABLE_ENTRY(FramebufferRenderbufferEXT), - TABLE_ENTRY(FramebufferTexture1DEXT), - TABLE_ENTRY(FramebufferTexture2DEXT), - TABLE_ENTRY(FramebufferTexture3DEXT), - TABLE_ENTRY(GenFramebuffersEXT), - TABLE_ENTRY(GenRenderbuffersEXT), - TABLE_ENTRY(GenerateMipmapEXT), - TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT), - TABLE_ENTRY(GetRenderbufferParameterivEXT), - TABLE_ENTRY(IsFramebufferEXT), - TABLE_ENTRY(IsRenderbufferEXT), - TABLE_ENTRY(RenderbufferStorageEXT), - TABLE_ENTRY(_dispatch_stub_795), - TABLE_ENTRY(_dispatch_stub_796), - TABLE_ENTRY(_dispatch_stub_797), - TABLE_ENTRY(FramebufferTextureLayerEXT), - TABLE_ENTRY(ColorMaskIndexedEXT), - TABLE_ENTRY(DisableIndexedEXT), - TABLE_ENTRY(EnableIndexedEXT), - TABLE_ENTRY(GetBooleanIndexedvEXT), - TABLE_ENTRY(GetIntegerIndexedvEXT), - TABLE_ENTRY(IsEnabledIndexedEXT), - TABLE_ENTRY(BeginConditionalRenderNV), - TABLE_ENTRY(EndConditionalRenderNV), - TABLE_ENTRY(BeginTransformFeedbackEXT), - TABLE_ENTRY(BindBufferBaseEXT), - TABLE_ENTRY(BindBufferOffsetEXT), - TABLE_ENTRY(BindBufferRangeEXT), - TABLE_ENTRY(EndTransformFeedbackEXT), - TABLE_ENTRY(GetTransformFeedbackVaryingEXT), - TABLE_ENTRY(TransformFeedbackVaryingsEXT), - TABLE_ENTRY(ProvokingVertexEXT), - TABLE_ENTRY(_dispatch_stub_815), - TABLE_ENTRY(_dispatch_stub_816), - TABLE_ENTRY(GetObjectParameterivAPPLE), - TABLE_ENTRY(ObjectPurgeableAPPLE), - TABLE_ENTRY(ObjectUnpurgeableAPPLE), - TABLE_ENTRY(_dispatch_stub_820), - TABLE_ENTRY(_dispatch_stub_821), - TABLE_ENTRY(_dispatch_stub_822), - TABLE_ENTRY(_dispatch_stub_823), - TABLE_ENTRY(_dispatch_stub_824), - TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES), - TABLE_ENTRY(EGLImageTargetTexture2DOES), - /* A whole bunch of no-op functions. These might be called - * when someone tries to call a dynamically-registered - * extension function without a current rendering context. - */ - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), -}; -#endif /* DISPATCH_TABLE_NAME */ - - -/* - * This is just used to silence compiler warnings. - * We list the functions which are not otherwise used. - */ -#ifdef UNUSED_TABLE_NAME -_glapi_proc UNUSED_TABLE_NAME[] = { -#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS - TABLE_ENTRY(ArrayElementEXT), - TABLE_ENTRY(BindTextureEXT), - TABLE_ENTRY(DrawArraysEXT), - TABLE_ENTRY(CopyTexImage1DEXT), - TABLE_ENTRY(CopyTexImage2DEXT), - TABLE_ENTRY(CopyTexSubImage1DEXT), - TABLE_ENTRY(CopyTexSubImage2DEXT), - TABLE_ENTRY(GetPointervEXT), - TABLE_ENTRY(PrioritizeTexturesEXT), - TABLE_ENTRY(TexSubImage1DEXT), - TABLE_ENTRY(TexSubImage2DEXT), - TABLE_ENTRY(BlendColorEXT), - TABLE_ENTRY(BlendEquationEXT), - TABLE_ENTRY(DrawRangeElementsEXT), - TABLE_ENTRY(ColorTableEXT), - TABLE_ENTRY(_dispatch_stub_339), - TABLE_ENTRY(_dispatch_stub_340), - TABLE_ENTRY(_dispatch_stub_341), - TABLE_ENTRY(_dispatch_stub_342), - TABLE_ENTRY(_dispatch_stub_346), - TABLE_ENTRY(_dispatch_stub_347), - TABLE_ENTRY(_dispatch_stub_348), - TABLE_ENTRY(_dispatch_stub_349), - TABLE_ENTRY(_dispatch_stub_350), - TABLE_ENTRY(_dispatch_stub_351), - TABLE_ENTRY(_dispatch_stub_352), - TABLE_ENTRY(_dispatch_stub_353), - TABLE_ENTRY(_dispatch_stub_354), - TABLE_ENTRY(_dispatch_stub_355), - TABLE_ENTRY(_dispatch_stub_360), - TABLE_ENTRY(_dispatch_stub_367), - TABLE_ENTRY(_dispatch_stub_368), - TABLE_ENTRY(_dispatch_stub_369), - TABLE_ENTRY(_dispatch_stub_370), - TABLE_ENTRY(TexImage3DEXT), - TABLE_ENTRY(TexSubImage3DEXT), - TABLE_ENTRY(CopyTexSubImage3DEXT), - TABLE_ENTRY(ActiveTexture), - TABLE_ENTRY(ClientActiveTexture), - TABLE_ENTRY(MultiTexCoord1d), - TABLE_ENTRY(MultiTexCoord1dv), - TABLE_ENTRY(MultiTexCoord1f), - TABLE_ENTRY(MultiTexCoord1fv), - TABLE_ENTRY(MultiTexCoord1i), - TABLE_ENTRY(MultiTexCoord1iv), - TABLE_ENTRY(MultiTexCoord1s), - TABLE_ENTRY(MultiTexCoord1sv), - TABLE_ENTRY(MultiTexCoord2d), - TABLE_ENTRY(MultiTexCoord2dv), - TABLE_ENTRY(MultiTexCoord2f), - TABLE_ENTRY(MultiTexCoord2fv), - TABLE_ENTRY(MultiTexCoord2i), - TABLE_ENTRY(MultiTexCoord2iv), - TABLE_ENTRY(MultiTexCoord2s), - TABLE_ENTRY(MultiTexCoord2sv), - TABLE_ENTRY(MultiTexCoord3d), - TABLE_ENTRY(MultiTexCoord3dv), - TABLE_ENTRY(MultiTexCoord3f), - TABLE_ENTRY(MultiTexCoord3fv), - TABLE_ENTRY(MultiTexCoord3i), - TABLE_ENTRY(MultiTexCoord3iv), - TABLE_ENTRY(MultiTexCoord3s), - TABLE_ENTRY(MultiTexCoord3sv), - TABLE_ENTRY(MultiTexCoord4d), - TABLE_ENTRY(MultiTexCoord4dv), - TABLE_ENTRY(MultiTexCoord4f), - TABLE_ENTRY(MultiTexCoord4fv), - TABLE_ENTRY(MultiTexCoord4i), - TABLE_ENTRY(MultiTexCoord4iv), - TABLE_ENTRY(MultiTexCoord4s), - TABLE_ENTRY(MultiTexCoord4sv), - TABLE_ENTRY(_dispatch_stub_423), - TABLE_ENTRY(DrawArraysInstancedARB), - TABLE_ENTRY(DrawArraysInstancedEXT), - TABLE_ENTRY(DrawElementsInstancedARB), - TABLE_ENTRY(DrawElementsInstancedEXT), - TABLE_ENTRY(LoadTransposeMatrixd), - TABLE_ENTRY(LoadTransposeMatrixf), - TABLE_ENTRY(MultTransposeMatrixd), - TABLE_ENTRY(MultTransposeMatrixf), - TABLE_ENTRY(SampleCoverage), - TABLE_ENTRY(CompressedTexImage1D), - TABLE_ENTRY(CompressedTexImage2D), - TABLE_ENTRY(CompressedTexImage3D), - TABLE_ENTRY(CompressedTexSubImage1D), - TABLE_ENTRY(CompressedTexSubImage2D), - TABLE_ENTRY(CompressedTexSubImage3D), - TABLE_ENTRY(GetCompressedTexImage), - TABLE_ENTRY(DisableVertexAttribArray), - TABLE_ENTRY(EnableVertexAttribArray), - TABLE_ENTRY(GetVertexAttribdv), - TABLE_ENTRY(GetVertexAttribfv), - TABLE_ENTRY(GetVertexAttribiv), - TABLE_ENTRY(ProgramParameter4dNV), - TABLE_ENTRY(ProgramParameter4dvNV), - TABLE_ENTRY(ProgramParameter4fNV), - TABLE_ENTRY(ProgramParameter4fvNV), - TABLE_ENTRY(VertexAttrib1d), - TABLE_ENTRY(VertexAttrib1dv), - TABLE_ENTRY(VertexAttrib1f), - TABLE_ENTRY(VertexAttrib1fv), - TABLE_ENTRY(VertexAttrib1s), - TABLE_ENTRY(VertexAttrib1sv), - TABLE_ENTRY(VertexAttrib2d), - TABLE_ENTRY(VertexAttrib2dv), - TABLE_ENTRY(VertexAttrib2f), - TABLE_ENTRY(VertexAttrib2fv), - TABLE_ENTRY(VertexAttrib2s), - TABLE_ENTRY(VertexAttrib2sv), - TABLE_ENTRY(VertexAttrib3d), - TABLE_ENTRY(VertexAttrib3dv), - TABLE_ENTRY(VertexAttrib3f), - TABLE_ENTRY(VertexAttrib3fv), - TABLE_ENTRY(VertexAttrib3s), - TABLE_ENTRY(VertexAttrib3sv), - TABLE_ENTRY(VertexAttrib4Nbv), - TABLE_ENTRY(VertexAttrib4Niv), - TABLE_ENTRY(VertexAttrib4Nsv), - TABLE_ENTRY(VertexAttrib4Nub), - TABLE_ENTRY(VertexAttrib4Nubv), - TABLE_ENTRY(VertexAttrib4Nuiv), - TABLE_ENTRY(VertexAttrib4Nusv), - TABLE_ENTRY(VertexAttrib4bv), - TABLE_ENTRY(VertexAttrib4d), - TABLE_ENTRY(VertexAttrib4dv), - TABLE_ENTRY(VertexAttrib4f), - TABLE_ENTRY(VertexAttrib4fv), - TABLE_ENTRY(VertexAttrib4iv), - TABLE_ENTRY(VertexAttrib4s), - TABLE_ENTRY(VertexAttrib4sv), - TABLE_ENTRY(VertexAttrib4ubv), - TABLE_ENTRY(VertexAttrib4uiv), - TABLE_ENTRY(VertexAttrib4usv), - TABLE_ENTRY(VertexAttribPointer), - TABLE_ENTRY(BindBuffer), - TABLE_ENTRY(BufferData), - TABLE_ENTRY(BufferSubData), - TABLE_ENTRY(DeleteBuffers), - TABLE_ENTRY(GenBuffers), - TABLE_ENTRY(GetBufferParameteriv), - TABLE_ENTRY(GetBufferPointerv), - TABLE_ENTRY(GetBufferSubData), - TABLE_ENTRY(IsBuffer), - TABLE_ENTRY(MapBuffer), - TABLE_ENTRY(UnmapBuffer), - TABLE_ENTRY(BeginQuery), - TABLE_ENTRY(DeleteQueries), - TABLE_ENTRY(EndQuery), - TABLE_ENTRY(GenQueries), - TABLE_ENTRY(GetQueryObjectiv), - TABLE_ENTRY(GetQueryObjectuiv), - TABLE_ENTRY(GetQueryiv), - TABLE_ENTRY(IsQuery), - TABLE_ENTRY(CompileShader), - TABLE_ENTRY(GetActiveUniform), - TABLE_ENTRY(GetShaderSource), - TABLE_ENTRY(GetUniformLocation), - TABLE_ENTRY(GetUniformfv), - TABLE_ENTRY(GetUniformiv), - TABLE_ENTRY(LinkProgram), - TABLE_ENTRY(ShaderSource), - TABLE_ENTRY(Uniform1f), - TABLE_ENTRY(Uniform1fv), - TABLE_ENTRY(Uniform1i), - TABLE_ENTRY(Uniform1iv), - TABLE_ENTRY(Uniform2f), - TABLE_ENTRY(Uniform2fv), - TABLE_ENTRY(Uniform2i), - TABLE_ENTRY(Uniform2iv), - TABLE_ENTRY(Uniform3f), - TABLE_ENTRY(Uniform3fv), - TABLE_ENTRY(Uniform3i), - TABLE_ENTRY(Uniform3iv), - TABLE_ENTRY(Uniform4f), - TABLE_ENTRY(Uniform4fv), - TABLE_ENTRY(Uniform4i), - TABLE_ENTRY(Uniform4iv), - TABLE_ENTRY(UniformMatrix2fv), - TABLE_ENTRY(UniformMatrix3fv), - TABLE_ENTRY(UniformMatrix4fv), - TABLE_ENTRY(UseProgram), - TABLE_ENTRY(ValidateProgram), - TABLE_ENTRY(BindAttribLocation), - TABLE_ENTRY(GetActiveAttrib), - TABLE_ENTRY(GetAttribLocation), - TABLE_ENTRY(DrawBuffers), - TABLE_ENTRY(DrawBuffersATI), - TABLE_ENTRY(RenderbufferStorageMultisampleEXT), - TABLE_ENTRY(PointParameterf), - TABLE_ENTRY(PointParameterfARB), - TABLE_ENTRY(_dispatch_stub_604), - TABLE_ENTRY(PointParameterfv), - TABLE_ENTRY(PointParameterfvARB), - TABLE_ENTRY(_dispatch_stub_605), - TABLE_ENTRY(SecondaryColor3b), - TABLE_ENTRY(SecondaryColor3bv), - TABLE_ENTRY(SecondaryColor3d), - TABLE_ENTRY(SecondaryColor3dv), - TABLE_ENTRY(SecondaryColor3f), - TABLE_ENTRY(SecondaryColor3fv), - TABLE_ENTRY(SecondaryColor3i), - TABLE_ENTRY(SecondaryColor3iv), - TABLE_ENTRY(SecondaryColor3s), - TABLE_ENTRY(SecondaryColor3sv), - TABLE_ENTRY(SecondaryColor3ub), - TABLE_ENTRY(SecondaryColor3ubv), - TABLE_ENTRY(SecondaryColor3ui), - TABLE_ENTRY(SecondaryColor3uiv), - TABLE_ENTRY(SecondaryColor3us), - TABLE_ENTRY(SecondaryColor3usv), - TABLE_ENTRY(SecondaryColorPointer), - TABLE_ENTRY(MultiDrawArrays), - TABLE_ENTRY(MultiDrawElements), - TABLE_ENTRY(FogCoordPointer), - TABLE_ENTRY(FogCoordd), - TABLE_ENTRY(FogCoorddv), - TABLE_ENTRY(FogCoordf), - TABLE_ENTRY(FogCoordfv), - TABLE_ENTRY(BlendFuncSeparate), - TABLE_ENTRY(_dispatch_stub_635), - TABLE_ENTRY(WindowPos2d), - TABLE_ENTRY(WindowPos2dARB), - TABLE_ENTRY(WindowPos2dv), - TABLE_ENTRY(WindowPos2dvARB), - TABLE_ENTRY(WindowPos2f), - TABLE_ENTRY(WindowPos2fARB), - TABLE_ENTRY(WindowPos2fv), - TABLE_ENTRY(WindowPos2fvARB), - TABLE_ENTRY(WindowPos2i), - TABLE_ENTRY(WindowPos2iARB), - TABLE_ENTRY(WindowPos2iv), - TABLE_ENTRY(WindowPos2ivARB), - TABLE_ENTRY(WindowPos2s), - TABLE_ENTRY(WindowPos2sARB), - TABLE_ENTRY(WindowPos2sv), - TABLE_ENTRY(WindowPos2svARB), - TABLE_ENTRY(WindowPos3d), - TABLE_ENTRY(WindowPos3dARB), - TABLE_ENTRY(WindowPos3dv), - TABLE_ENTRY(WindowPos3dvARB), - TABLE_ENTRY(WindowPos3f), - TABLE_ENTRY(WindowPos3fARB), - TABLE_ENTRY(WindowPos3fv), - TABLE_ENTRY(WindowPos3fvARB), - TABLE_ENTRY(WindowPos3i), - TABLE_ENTRY(WindowPos3iARB), - TABLE_ENTRY(WindowPos3iv), - TABLE_ENTRY(WindowPos3ivARB), - TABLE_ENTRY(WindowPos3s), - TABLE_ENTRY(WindowPos3sARB), - TABLE_ENTRY(WindowPos3sv), - TABLE_ENTRY(WindowPos3svARB), - TABLE_ENTRY(BindProgramARB), - TABLE_ENTRY(DeleteProgramsARB), - TABLE_ENTRY(GenProgramsARB), - TABLE_ENTRY(GetVertexAttribPointerv), - TABLE_ENTRY(GetVertexAttribPointervARB), - TABLE_ENTRY(IsProgramARB), - TABLE_ENTRY(PointParameteri), - TABLE_ENTRY(PointParameteriv), - TABLE_ENTRY(DeleteVertexArrays), - TABLE_ENTRY(IsVertexArray), - TABLE_ENTRY(BlendEquationSeparate), - TABLE_ENTRY(BindFramebuffer), - TABLE_ENTRY(BindRenderbuffer), - TABLE_ENTRY(CheckFramebufferStatus), - TABLE_ENTRY(DeleteFramebuffers), - TABLE_ENTRY(DeleteRenderbuffers), - TABLE_ENTRY(FramebufferRenderbuffer), - TABLE_ENTRY(FramebufferTexture1D), - TABLE_ENTRY(FramebufferTexture2D), - TABLE_ENTRY(FramebufferTexture3D), - TABLE_ENTRY(GenFramebuffers), - TABLE_ENTRY(GenRenderbuffers), - TABLE_ENTRY(GenerateMipmap), - TABLE_ENTRY(GetFramebufferAttachmentParameteriv), - TABLE_ENTRY(GetRenderbufferParameteriv), - TABLE_ENTRY(IsFramebuffer), - TABLE_ENTRY(IsRenderbuffer), - TABLE_ENTRY(RenderbufferStorage), - TABLE_ENTRY(BlitFramebuffer), - TABLE_ENTRY(FramebufferTextureLayer), - TABLE_ENTRY(BeginTransformFeedback), - TABLE_ENTRY(BindBufferBase), - TABLE_ENTRY(BindBufferRange), - TABLE_ENTRY(EndTransformFeedback), - TABLE_ENTRY(GetTransformFeedbackVarying), - TABLE_ENTRY(TransformFeedbackVaryings), - TABLE_ENTRY(ProvokingVertex), -#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ -#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS - TABLE_ENTRY(AreTexturesResidentEXT), - TABLE_ENTRY(DeleteTexturesEXT), - TABLE_ENTRY(GenTexturesEXT), - TABLE_ENTRY(IsTextureEXT), - TABLE_ENTRY(GetColorTableEXT), - TABLE_ENTRY(_dispatch_stub_343), - TABLE_ENTRY(GetColorTableParameterfvEXT), - TABLE_ENTRY(_dispatch_stub_344), - TABLE_ENTRY(GetColorTableParameterivEXT), - TABLE_ENTRY(_dispatch_stub_345), - TABLE_ENTRY(_dispatch_stub_356), - TABLE_ENTRY(_dispatch_stub_357), - TABLE_ENTRY(_dispatch_stub_358), - TABLE_ENTRY(_dispatch_stub_359), - TABLE_ENTRY(_dispatch_stub_361), - TABLE_ENTRY(_dispatch_stub_362), - TABLE_ENTRY(_dispatch_stub_363), - TABLE_ENTRY(_dispatch_stub_364), - TABLE_ENTRY(_dispatch_stub_365), - TABLE_ENTRY(_dispatch_stub_366), -#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ -}; -#endif /*UNUSED_TABLE_NAME*/ - - -# undef KEYWORD1 -# undef KEYWORD1_ALT -# undef KEYWORD2 -# undef NAME -# undef DISPATCH -# undef RETURN_DISPATCH -# undef DISPATCH_TABLE_NAME -# undef UNUSED_TABLE_NAME -# undef TABLE_ENTRY -# undef HIDDEN +/* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */
+
+/*
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL, IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+
+# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__)
+# define HIDDEN __attribute__((visibility("hidden")))
+# else
+# define HIDDEN
+# endif
+
+/*
+ * This file is a template which generates the OpenGL API entry point
+ * functions. It should be included by a .c file which first defines
+ * the following macros:
+ * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32
+ * KEYWORD2 - usually nothing, but might be __stdcall on Win32
+ * NAME(n) - builds the final function name (usually add "gl" prefix)
+ * DISPATCH(func, args, msg) - code to do dispatch of named function.
+ * msg is a printf-style debug message.
+ * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value
+ *
+ * Here is an example which generates the usual OpenGL functions:
+ * #define KEYWORD1
+ * #define KEYWORD2
+ * #define NAME(func) gl##func
+ * #define DISPATCH(func, args, msg) \
+ * struct _glapi_table *dispatch = CurrentDispatch; \
+ * (*dispatch->func) args
+ * #define RETURN DISPATCH(func, args, msg) \
+ * struct _glapi_table *dispatch = CurrentDispatch; \
+ * return (*dispatch->func) args
+ *
+ */
+
+
+#if defined( NAME )
+#ifndef KEYWORD1
+#define KEYWORD1
+#endif
+
+#ifndef KEYWORD1_ALT
+#define KEYWORD1_ALT HIDDEN
+#endif
+
+#ifndef KEYWORD2
+#define KEYWORD2
+#endif
+
+#ifndef DISPATCH
+#error DISPATCH must be defined
+#endif
+
+#ifndef RETURN_DISPATCH
+#error RETURN_DISPATCH must be defined
+#endif
+
+
+#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
+
+KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode)
+{
+ DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndList)(void)
+{
+ DISPATCH(EndList, (), (F, "glEndList();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list)
+{
+ DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * lists)
+{
+ DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range)
+{
+ DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, range));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range)
+{
+ RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base)
+{
+ DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode)
+{
+ DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap)
+{
+ DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymove, (const void *) bitmap));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue)
+{
+ DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v)
+{
+ DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue)
+{
+ DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v)
+{
+ DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue)
+{
+ DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v)
+{
+ DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue)
+{
+ DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v)
+{
+ DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue)
+{
+ DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v)
+{
+ DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue)
+{
+ DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v)
+{
+ DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue)
+{
+ DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v)
+{
+ DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue)
+{
+ DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v)
+{
+ DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
+{
+ DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v)
+{
+ DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
+{
+ DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v)
+{
+ DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+{
+ DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v)
+{
+ DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha)
+{
+ DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v)
+{
+ DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha)
+{
+ DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v)
+{
+ DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
+{
+ DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v)
+{
+ DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha)
+{
+ DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v)
+{
+ DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha)
+{
+ DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v)
+{
+ DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag)
+{
+ DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag)
+{
+ DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag));
+}
+
+KEYWORD1 void KEYWORD2 NAME(End)(void)
+{
+ DISPATCH(End, (), (F, "glEnd();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c)
+{
+ DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c)
+{
+ DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c)
+{
+ DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c)
+{
+ DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c)
+{
+ DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c)
+{
+ DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c)
+{
+ DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c)
+{
+ DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz)
+{
+ DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v)
+{
+ DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz)
+{
+ DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v)
+{
+ DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz)
+{
+ DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v)
+{
+ DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz)
+{
+ DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v)
+{
+ DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz)
+{
+ DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v)
+{
+ DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y)
+{
+ DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v)
+{
+ DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y)
+{
+ DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v)
+{
+ DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y)
+{
+ DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v)
+{
+ DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y)
+{
+ DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v)
+{
+ DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v)
+{
+ DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v)
+{
+ DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z)
+{
+ DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v)
+{
+ DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v)
+{
+ DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v)
+{
+ DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v)
+{
+ DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v)
+{
+ DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v)
+{
+ DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
+{
+ DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x2, y2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2)
+{
+ DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (const void *) v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
+{
+ DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x2, y2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2)
+{
+ DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (const void *) v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2)
+{
+ DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x2, y2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2)
+{
+ DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (const void *) v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
+{
+ DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x2, y2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2)
+{
+ DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (const void *) v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s)
+{
+ DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v)
+{
+ DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s)
+{
+ DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v)
+{
+ DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s)
+{
+ DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v)
+{
+ DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s)
+{
+ DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v)
+{
+ DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t)
+{
+ DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v)
+{
+ DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t)
+{
+ DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v)
+{
+ DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t)
+{
+ DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v)
+{
+ DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t)
+{
+ DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v)
+{
+ DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r)
+{
+ DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v)
+{
+ DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r)
+{
+ DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v)
+{
+ DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r)
+{
+ DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v)
+{
+ DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r)
+{
+ DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v)
+{
+ DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v)
+{
+ DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v)
+{
+ DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q)
+{
+ DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v)
+{
+ DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v)
+{
+ DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y)
+{
+ DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v)
+{
+ DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y)
+{
+ DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v)
+{
+ DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y)
+{
+ DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v)
+{
+ DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y)
+{
+ DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v)
+{
+ DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v)
+{
+ DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v)
+{
+ DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z)
+{
+ DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v)
+{
+ DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v)
+{
+ DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v)
+{
+ DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v)
+{
+ DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v)
+{
+ DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v)
+{
+ DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation)
+{
+ DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode)
+{
+ DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", face, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode)
+{
+ DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param)
+{
+ DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param)
+{
+ DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params)
+{
+ DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode)
+{
+ DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode)
+{
+ DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param)
+{
+ DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", light, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param)
+{
+ DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", light, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * params)
+{
+ DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param)
+{
+ DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param)
+{
+ DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params)
+{
+ DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern)
+{
+ DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", factor, pattern));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width)
+{
+ DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param)
+{
+ DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n", face, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param)
+{
+ DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n", face, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params)
+{
+ DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size)
+{
+ DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode)
+{
+ DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask)
+{
+ DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *) mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode)
+{
+ DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param)
+{
+ DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x%x, %f);\n", target, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param)
+{
+ DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x%x, %d);\n", target, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, border, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, border, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param)
+{
+ DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param)
+{
+ DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param)
+{
+ DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params)
+{
+ DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param)
+{
+ DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param)
+{
+ DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params)
+{
+ DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer)
+{
+ DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x, %p);\n", size, type, (const void *) buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer)
+{
+ DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode)
+{
+ RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(InitNames)(void)
+{
+ DISPATCH(InitNames, (), (F, "glInitNames();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name)
+{
+ DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token)
+{
+ DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PopName)(void)
+{
+ DISPATCH(PopName, (), (F, "glPopName();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name)
+{
+ DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode)
+{
+ DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask)
+{
+ DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+{
+ DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c)
+{
+ DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s)
+{
+ DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth)
+{
+ DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask)
+{
+ DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
+{
+ DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag)
+{
+ DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag));
+}
+
+KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask)
+{
+ DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value)
+{
+ DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap)
+{
+ DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap)
+{
+ DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Finish)(void)
+{
+ DISPATCH(Finish, (), (F, "glFinish();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Flush)(void)
+{
+ DISPATCH(Flush, (), (F, "glFlush();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void)
+{
+ DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask)
+{
+ DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points)
+{
+ DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points)
+{
+ DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points)
+{
+ DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points)
+{
+ DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2)
+{
+ DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2)
+{
+ DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
+{
+ DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
+{
+ DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u)
+{
+ DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u)
+{
+ DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u)
+{
+ DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u)
+{
+ DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v)
+{
+ DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u)
+{
+ DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v)
+{
+ DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u)
+{
+ DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2)
+{
+ DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i)
+{
+ DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
+{
+ DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d, %d);\n", mode, i1, i2, j1, j2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j)
+{
+ DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref)
+{
+ DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor)
+{
+ DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfactor, dfactor));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode)
+{
+ DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask)
+{
+ DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n", func, ref, mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
+{
+ DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);\n", fail, zfail, zpass));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func)
+{
+ DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor)
+{
+ DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor, yfactor));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param)
+{
+ DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param)
+{
+ DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values)
+{
+ DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values)
+{
+ DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values)
+{
+ DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode)
+{
+ DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
+{
+ DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x);\n", x, y, width, height, type));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels)
+{
+ DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glReadPixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params)
+{
+ DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation)
+{
+ DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void)
+{
+ RETURN_DISPATCH(GetError, (), (F, "glGetError();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params)
+{
+ DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * params)
+{
+ DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v)
+{
+ DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v)
+{
+ DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v)
+{
+ DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * params)
+{
+ DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values)
+{
+ DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", map, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values)
+{
+ DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values)
+{
+ DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask)
+{
+ DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask));
+}
+
+KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name)
+{
+ RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels)
+{
+ DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexImage(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTexLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTexLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap)
+{
+ RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list)
+{
+ RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar)
+{
+ DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
+{
+ DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void)
+{
+ DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m)
+{
+ DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m)
+{
+ DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode)
+{
+ DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m)
+{
+ DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m)
+{
+ DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
+{
+ DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void)
+{
+ DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void)
+{
+ DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n", x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i)
+{
+ DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i)
+{
+ DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture)
+{
+ DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture)
+{
+ DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array)
+{
+ DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", array));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count)
+{
+ DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n", mode, first, count));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
+{
+ DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d);\n", mode, first, count));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices)
+{
+ DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\n", stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array)
+{
+ DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", array));
+}
+
+KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c)
+{
+ DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c)
+{
+ DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArrays(0x%x, %d, %p);\n", format, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units)
+{
+ DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", factor, units));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences)
+{
+ RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
+{
+ DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
+{
+ DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+{
+ DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+{
+ DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures)
+{
+ DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures)
+{
+ DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params)
+{
+ DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params)
+{
+ DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture)
+{
+ RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
+{
+ DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
+{
+ DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTexturesEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void)
+{
+ DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask)
+{
+ DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode)
+{
+ DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode)
+{
+ DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
+{
+ DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
+{
+ DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
+{
+ DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
+{
+ DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
+{
+ DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table)
+{
+ DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
+{
+ DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
+{
+ DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTable(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
+{
+ DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
+{
+ DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
+{
+ DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
+{
+ DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params)
+{
+ DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterf(0x%x, 0x%x, %f);\n", target, pname, params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params)
+{
+ DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params)
+{
+ DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteri(0x%x, 0x%x, %d);\n", target, pname, params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params)
+{
+ DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image)
+{
+ DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
+{
+ DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
+{
+ DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
+{
+ DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
+{
+ DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
+{
+ DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
+{
+ DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
+{
+ DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEXT(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink)
+{
+ DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d);\n", target, internalformat, sink));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink)
+{
+ DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target)
+{
+ DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target)
+{
+ DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target)
+{
+ DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target)
+{
+ DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture)
+{
+ DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture)
+{
+ DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture)
+{
+ DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture)
+{
+ DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x%x);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s)
+{
+ DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s)
+{
+ DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s)
+{
+ DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s)
+{
+ DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s)
+{
+ DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s)
+{
+ DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s)
+{
+ DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s)
+{
+ DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t)
+{
+ DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t)
+{
+ DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t)
+{
+ DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t)
+{
+ DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t)
+{
+ DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t)
+{
+ DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t)
+{
+ DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t)
+{
+ DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
+{
+ DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
+{
+ DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%x, %f, %f, %f);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
+{
+ DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
+{
+ DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%x, %f, %f, %f);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r)
+{
+ DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r)
+{
+ DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%x, %d, %d, %d);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r)
+{
+ DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r)
+{
+ DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%x, %d, %d, %d);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q)
+{
+ DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q)
+{
+ DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader)
+{
+ DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void)
+{
+ RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n"));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type)
+{
+ RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program)
+{
+ DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program)
+{
+ DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader)
+{
+ DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj)
+{
+ DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
+{
+ DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params)
+{
+ DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
+{
+ DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params)
+{
+ DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program)
+{
+ RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader)
+{
+ RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
+{
+ DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask)
+{
+ DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
+{
+ DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
+{
+ DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUniformMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUniformMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUniformMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUniformMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUniformMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClampColor)(GLenum target, GLenum clamp)
+{
+ DISPATCH(ClampColor, (target, clamp), (F, "glClampColor(0x%x, 0x%x);\n", target, clamp));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearBufferfi)(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil)
+{
+ DISPATCH(ClearBufferfi, (buffer, drawbuffer, depth, stencil), (F, "glClearBufferfi(0x%x, %d, %f, %d);\n", buffer, drawbuffer, depth, stencil));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value)
+{
+ DISPATCH(ClearBufferfv, (buffer, drawbuffer, value), (F, "glClearBufferfv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value)
+{
+ DISPATCH(ClearBufferiv, (buffer, drawbuffer, value), (F, "glClearBufferiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value)
+{
+ DISPATCH(ClearBufferuiv, (buffer, drawbuffer, value), (F, "glClearBufferuiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
+}
+
+KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index)
+{
+ RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", name, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer)
+{
+ DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFramebufferTexture(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params)
+{
+ DISPATCH(GetBufferParameteri64v, (target, pname, params), (F, "glGetBufferParameteri64v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data)
+{
+ DISPATCH(GetInteger64i_v, (cap, index, data), (F, "glGetInteger64i_v(0x%x, %d, %p);\n", cap, index, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisor)(GLuint index, GLuint divisor)
+{
+ DISPATCH(VertexAttribDivisor, (index, divisor), (F, "glVertexAttribDivisor(%d, %d);\n", index, divisor));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m)
+{
+ DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m)
+{
+ DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m)
+{
+ DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m)
+{
+ DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m)
+{
+ DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m)
+{
+ DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m)
+{
+ DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m)
+{
+ DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert)
+{
+ DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n", value, invert));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert)
+{
+ DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);\n", value, invert));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img)
+{
+ DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImage(0x%x, %d, %p);\n", target, level, (const void *) img));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img)
+{
+ DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index)
+{
+ DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArray(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index)
+{
+ DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index)
+{
+ DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index)
+{
+ DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
+{
+ DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
+{
+ DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
+{
+ DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
+{
+ DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string)
+{
+ DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
+{
+ DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params)
+{
+ DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
+{
+ DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params)
+{
+ DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
+{
+ DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
+{
+ DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string)
+{
+ DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x)
+{
+ DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x)
+{
+ DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x)
+{
+ DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x)
+{
+ DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x)
+{
+ DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x)
+{
+ DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y)
+{
+ DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y)
+{
+ DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y)
+{
+ DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
+{
+ DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y)
+{
+ DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y)
+{
+ DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer)
+{
+ DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", target, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer)
+{
+ DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage)
+{
+ DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage)
+{
+ DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data)
+{
+ DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data)
+{
+ DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer)
+{
+ DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer)
+{
+ DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer)
+{
+ DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer)
+{
+ DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params)
+{
+ DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointerv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params)
+{
+ DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data)
+{
+ DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data)
+{
+ DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer)
+{
+ RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer)
+{
+ RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer));
+}
+
+KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access)
+{
+ RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);\n", target, access));
+}
+
+KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access)
+{
+ RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target)
+{
+ RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", target));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target)
+{
+ RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id)
+{
+ DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target, id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id)
+{
+ DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", target, id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids)
+{
+ DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids)
+{
+ DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target)
+{
+ DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target)
+{
+ DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids)
+{
+ DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids)
+{
+ DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params)
+{
+ DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params)
+{
+ DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id)
+{
+ RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id)
+{
+ RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj)
+{
+ DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader)
+{
+ DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader)
+{
+ DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader));
+}
+
+KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void)
+{
+ RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\n"));
+}
+
+KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType)
+{
+ RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjectARB(0x%x);\n", shaderType));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj)
+{
+ DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj)
+{
+ DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
+{
+ DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
+{
+ DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog)
+{
+ DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog));
+}
+
+KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname)
+{
+ RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog)
+{
+ DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParameterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params)
+{
+ DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source)
+{
+ DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source)
+{
+ DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name)
+{
+ RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name)
+{
+ RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params)
+{
+ DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params)
+{
+ DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params)
+{
+ DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params)
+{
+ DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program)
+{
+ DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program)
+{
+ DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar ** string, const GLint * length)
+{
+ DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length)
+{
+ DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0)
+{
+ DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0)
+{
+ DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0)
+{
+ DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0)
+{
+ DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1)
+{
+ DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1)
+{
+ DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1)
+{
+ DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1)
+{
+ DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
+{
+ DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
+{
+ DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2)
+{
+ DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2)
+{
+ DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
+{
+ DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
+{
+ DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
+{
+ DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
+{
+ DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program)
+{
+ DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program)
+{
+ DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program)
+{
+ DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program)
+{
+ DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name)
+{
+ DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name)
+{
+ DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
+{
+ DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
+{
+ DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name)
+{
+ RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name)
+{
+ RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs)
+{
+ DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs)
+{
+ DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (const void *) bufs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs)
+{
+ DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+{
+ DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+{
+ DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+{
+ DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTextureARB, (target, attachment, texture, level), (F, "glFramebufferTextureARB(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
+{
+ DISPATCH(FramebufferTextureFaceARB, (target, attachment, texture, level, face), (F, "glFramebufferTextureFaceARB(0x%x, 0x%x, %d, %d, 0x%x);\n", target, attachment, texture, level, face));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value)
+{
+ DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParameteriARB(%d, 0x%x, %d);\n", program, pname, value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
+{
+ DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length));
+}
+
+KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
+{
+ RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array)
+{
+ DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays)
+{
+ DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
+{
+ DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync(%d, %d, %d);\n", sync, flags, timeout));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync)
+{
+ DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync));
+}
+
+KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags)
+{
+ RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params)
+{
+ DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
+{
+ DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const void *) values));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync)
+{
+ RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
+{
+ DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
+{
+ DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex)
+{
+ DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id)
+{
+ DISPATCH(BindTransformFeedback, (target, id), (F, "glBindTransformFeedback(0x%x, %d);\n", target, id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids)
+{
+ DISPATCH(DeleteTransformFeedbacks, (n, ids), (F, "glDeleteTransformFeedbacks(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedback)(GLenum mode, GLuint id)
+{
+ DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x, %d);\n", mode, id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids)
+{
+ DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id)
+{
+ RETURN_DISPATCH(IsTransformFeedback, (id), (F, "glIsTransformFeedback(%d);\n", id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void)
+{
+ DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void)
+{
+ DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
+{
+ DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_601)(GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_601)(GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_602)(GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_602)(GLenum pname, GLint * params)
+{
+ DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_603)(GLenum pname, GLfloat param);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_603)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, GLint param);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, GLint param)
+{
+ DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum pname, const GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum pname, const GLint * params)
+{
+ DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLclampf value, GLboolean invert);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLclampf value, GLboolean invert)
+{
+ DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pattern);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pattern)
+{
+ DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
+{
+ DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer)
+{
+ DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointerEXT(%d, %d, %p);\n", stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
+{
+ DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
+{
+ DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
+{
+ DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTexCoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
+{
+ DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLfloat param);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count)
+{
+ DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
+{
+ DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue)
+{
+ DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue)
+{
+ DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v)
+{
+ DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v)
+{
+ DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue)
+{
+ DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue)
+{
+ DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v)
+{
+ DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v)
+{
+ DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue)
+{
+ DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue)
+{
+ DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v)
+{
+ DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v)
+{
+ DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue)
+{
+ DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue)
+{
+ DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v)
+{
+ DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v)
+{
+ DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue)
+{
+ DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue)
+{
+ DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v)
+{
+ DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v)
+{
+ DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue)
+{
+ DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue)
+{
+ DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v)
+{
+ DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v)
+{
+ DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue)
+{
+ DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue)
+{
+ DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v)
+{
+ DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v)
+{
+ DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue)
+{
+ DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue)
+{
+ DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v)
+{
+ DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v)
+{
+ DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount)
+{
+ DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount)
+{
+ DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount)
+{
+ DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount)
+{
+ DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord)
+{
+ DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord)
+{
+ DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord)
+{
+ DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord)
+{
+ DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord)
+{
+ DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord)
+{
+ DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord)
+{
+ DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
+{
+ DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_643)(GLenum mode);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_643)(GLenum mode)
+{
+ DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_644)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_644)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void)
+{
+ DISPATCH(FlushVertexArrayRangeNV, (), (F, "glFlushVertexArrayRangeNV();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer)
+{
+ DISPATCH(VertexArrayRangeNV, (length, pointer), (F, "glVertexArrayRangeNV(%d, %p);\n", length, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
+{
+ DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, "glCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x);\n", stage, portion, variable, input, mapping, componentUsage));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
+{
+ DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, "glCombinerOutputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, %d, %d, %d);\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param)
+{
+ DISPATCH(CombinerParameterfNV, (pname, param), (F, "glCombinerParameterfNV(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(CombinerParameterfvNV, (pname, params), (F, "glCombinerParameterfvNV(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param)
+{
+ DISPATCH(CombinerParameteriNV, (pname, param), (F, "glCombinerParameteriNV(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params)
+{
+ DISPATCH(CombinerParameterivNV, (pname, params), (F, "glCombinerParameterivNV(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
+{
+ DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, "glFinalCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x);\n", variable, input, mapping, componentUsage));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterfvNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params)
+{
+ DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterivNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterfvNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params)
+{
+ DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterivNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterfvNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params)
+{
+ DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterivNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void)
+{
+ DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y)
+{
+ DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y)
+{
+ DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y)
+{
+ DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v)
+{
+ DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v)
+{
+ DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v)
+{
+ DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y)
+{
+ DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y)
+{
+ DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y)
+{
+ DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v)
+{
+ DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v)
+{
+ DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v)
+{
+ DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y)
+{
+ DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y)
+{
+ DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y)
+{
+ DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v)
+{
+ DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v)
+{
+ DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v)
+{
+ DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y)
+{
+ DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y)
+{
+ DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y)
+{
+ DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v)
+{
+ DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v)
+{
+ DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v)
+{
+ DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v)
+{
+ DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v)
+{
+ DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v)
+{
+ DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v)
+{
+ DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v)
+{
+ DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v)
+{
+ DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z)
+{
+ DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z)
+{
+ DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z)
+{
+ DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v)
+{
+ DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v)
+{
+ DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v)
+{
+ DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v)
+{
+ DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v)
+{
+ DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v)
+{
+ DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v)
+{
+ DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v)
+{
+ DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v)
+{
+ DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
+{
+ DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_685)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_685)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
+{
+ DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_686)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_686)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
+{
+ DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_687)(GLsizei n, const GLuint * fences);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_687)(GLsizei n, const GLuint * fences)
+{
+ DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_688)(GLuint fence);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_688)(GLuint fence)
+{
+ DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLsizei n, GLuint * fences);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLsizei n, GLuint * fences)
+{
+ DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLuint fence, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLuint fence, GLenum pname, GLint * params)
+{
+ DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
+}
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_691)(GLuint fence);
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_691)(GLuint fence)
+{
+ RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLuint fence, GLenum condition);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLuint fence, GLenum condition)
+{
+ DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
+}
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_693)(GLuint fence);
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_693)(GLuint fence)
+{
+ RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences)
+{
+ RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program)
+{
+ DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program)
+{
+ DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs)
+{
+ DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs)
+{
+ DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params)
+{
+ DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs)
+{
+ DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs)
+{
+ DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program)
+{
+ DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * params)
+{
+ DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer)
+{
+ DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** pointer)
+{
+ DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer)
+{
+ DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program)
+{
+ RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program)
+{
+ RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program)
+{
+ DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params)
+{
+ DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params)
+{
+ DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids)
+{
+ DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
+{
+ DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x)
+{
+ DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x)
+{
+ DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x)
+{
+ DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y)
+{
+ DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
+{
+ DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y)
+{
+ DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v)
+{
+ DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v)
+{
+ DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v)
+{
+ DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v)
+{
+ DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v)
+{
+ DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v)
+{
+ DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v)
+{
+ DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v)
+{
+ DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v)
+{
+ DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v)
+{
+ DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v)
+{
+ DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v)
+{
+ DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v)
+{
+ DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param)
+{
+ DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param)
+{
+ DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param)
+{
+ DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param)
+{
+ DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+{
+ DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+{
+ DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+{
+ DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void)
+{
+ DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id)
+{
+ DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+{
+ DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+{
+ DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+{
+ DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id)
+{
+ DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void)
+{
+ DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n"));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range)
+{
+ RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle)
+{
+ DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle)
+{
+ DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value)
+{
+ DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param)
+{
+ DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param)
+{
+ DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params)
+{
+ DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params)
+{
+ DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum face);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum face)
+{
+ DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint array);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint array)
+{
+ DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays)
+{
+ DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLsizei n, const GLuint * arrays);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLsizei n, const GLuint * arrays)
+{
+ DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLsizei n, GLuint * arrays);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLsizei n, GLuint * arrays)
+{
+ DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
+{
+ RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
+}
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_778)(GLuint array);
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_778)(GLuint array)
+{
+ RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params)
+{
+ DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params)
+{
+ DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v)
+{
+ DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v)
+{
+ DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index)
+{
+ DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index)
+{
+ DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndex(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
+{
+ DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLclampd zmin, GLclampd zmax);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLclampd zmin, GLclampd zmax)
+{
+ DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
+{
+ DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum modeRGB, GLenum modeA);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum modeRGB, GLenum modeA)
+{
+ DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer)
+{
+ DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebuffer(0x%x, %d);\n", target, framebuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer)
+{
+ DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer)
+{
+ DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer(0x%x, %d);\n", target, renderbuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
+{
+ DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target)
+{
+ RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatus(0x%x);\n", target));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target)
+{
+ RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers)
+{
+ DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(%d, %p);\n", n, (const void *) framebuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers)
+{
+ DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers)
+{
+ DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers)
+{
+ DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+{
+ DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+{
+ DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
+{
+ DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
+{
+ DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers)
+{
+ DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffers(%d, %p);\n", n, (const void *) framebuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers)
+{
+ DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers)
+{
+ DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers)
+{
+ DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target)
+{
+ DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmap(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target)
+{
+ DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
+{
+ DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
+{
+ DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer)
+{
+ RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n", framebuffer));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer)
+{
+ RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer)
+{
+ RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d);\n", renderbuffer));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer)
+{
+ RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+{
+ DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_806)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_806)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+{
+ DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_807)(GLenum target, GLenum pname, GLint param);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_807)(GLenum target, GLenum pname, GLint param)
+{
+ DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_808)(GLenum target, GLintptr offset, GLsizeiptr size);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_808)(GLenum target, GLintptr offset, GLsizeiptr size)
+{
+ DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name)
+{
+ DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name)
+{
+ DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocation(%d, %d, %p);\n", program, colorNumber, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name)
+{
+ RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocation)(GLuint program, const GLchar * name)
+{
+ RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocation(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params)
+{
+ DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformuiv)(GLuint program, GLint location, GLuint * params)
+{
+ DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuiv(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint x)
+{
+ DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1uiEXT(%d, %d);\n", location, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1ui)(GLint location, GLuint x)
+{
+ DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1ui(%d, %d);\n", location, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1uiv)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint x, GLuint y)
+{
+ DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2ui)(GLint location, GLuint x, GLuint y)
+{
+ DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2ui(%d, %d, %d);\n", location, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2uiv)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3ui(%d, %d, %d, %d);\n", location, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3uiv)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4ui(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4uiv)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x)
+{
+ DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1i)(GLuint index, GLint x)
+{
+ DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1i(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1iv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x)
+{
+ DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ui)(GLuint index, GLuint x)
+{
+ DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1ui(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
+{
+ DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2i)(GLuint index, GLint x, GLint y)
+{
+ DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2i(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2iv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
+{
+ DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
+{
+ DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2ui(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
+{
+ DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
+{
+ DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3i(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3iv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3ui(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bv)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4i(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4iv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4sv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubv)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4ui(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usv)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointer(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
+{
+ DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
+{
+ DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaski(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index)
+{
+ DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Disablei)(GLenum target, GLuint index)
+{
+ DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisablei(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index)
+{
+ DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Enablei)(GLenum target, GLuint index)
+{
+ DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnablei(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data)
+{
+ DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBooleani_v)(GLenum value, GLuint index, GLboolean * data)
+{
+ DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleani_v(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data)
+{
+ DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetIntegeri_v)(GLenum value, GLuint index, GLint * data)
+{
+ DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegeri_v(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index)
+{
+ RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledi)(GLenum target, GLuint index)
+{
+ RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledi(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
+{
+ DISPATCH(ClearColorIiEXT, (r, g, b, a), (F, "glClearColorIiEXT(%d, %d, %d, %d);\n", r, g, b, a));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a)
+{
+ DISPATCH(ClearColorIuiEXT, (r, g, b, a), (F, "glClearColorIuiEXT(%d, %d, %d, %d);\n", r, g, b, a));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterIiv)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params)
+{
+ DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params)
+{
+ DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode)
+{
+ DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginConditionalRender)(GLuint query, GLenum mode)
+{
+ DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRender(%d, 0x%x);\n", query, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void)
+{
+ DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void)
+{
+ DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRender();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode)
+{
+ DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode)
+{
+ DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedback(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer)
+{
+ DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBaseEXT(0x%x, %d, %d);\n", target, index, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint buffer)
+{
+ DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBase(0x%x, %d, %d);\n", target, index, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
+{
+ DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+ DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+ DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRange(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void)
+{
+ DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedbackEXT();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void)
+{
+ DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedback();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
+{
+ DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
+{
+ DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVarying(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode)
+{
+ DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* * varyings, GLenum bufferMode)
+{
+ DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode)
+{
+ DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
+{
+ DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLenum target, GLenum pname, GLvoid ** params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLenum target, GLenum pname, GLvoid ** params)
+{
+ DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLenum target, GLsizei length, GLvoid * pointer);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLenum target, GLsizei length, GLvoid * pointer)
+{
+ DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value)
+{
+ DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
+{
+ RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
+{
+ RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ActiveProgramEXT)(GLuint program)
+{
+ DISPATCH(ActiveProgramEXT, (program), (F, "glActiveProgramEXT(%d);\n", program));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(CreateShaderProgramEXT)(GLenum type, const GLchar * string)
+{
+ RETURN_DISPATCH(CreateShaderProgramEXT, (type, string), (F, "glCreateShaderProgramEXT(0x%x, %p);\n", type, (const void *) string));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program)
+{
+ DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_874)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_874)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+{
+ DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_875)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_875)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+{
+ DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+{
+ DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLuint id, GLenum pname, GLint64EXT * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLuint id, GLenum pname, GLint64EXT * params)
+{
+ DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLuint id, GLenum pname, GLuint64EXT * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLuint id, GLenum pname, GLuint64EXT * params)
+{
+ DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset)
+{
+ DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset)
+{
+ DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset));
+}
+
+
+#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
+
+/* these entry points might require different protocols */
+#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
+
+KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences)
+{
+ RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures)
+{
+ DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures)
+{
+ DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
+{
+ RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table)
+{
+ DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table)
+{
+ DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image)
+{
+ DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
+{
+ DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
+{
+ DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
+{
+ DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+
+#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
+
+
+#endif /* defined( NAME ) */
+
+/*
+ * This is how a dispatch table can be initialized with all the functions
+ * we generated above.
+ */
+#ifdef DISPATCH_TABLE_NAME
+
+#ifndef TABLE_ENTRY
+#error TABLE_ENTRY must be defined
+#endif
+
+#ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
+#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined
+#endif
+
+_glapi_proc DISPATCH_TABLE_NAME[] = {
+ TABLE_ENTRY(NewList),
+ TABLE_ENTRY(EndList),
+ TABLE_ENTRY(CallList),
+ TABLE_ENTRY(CallLists),
+ TABLE_ENTRY(DeleteLists),
+ TABLE_ENTRY(GenLists),
+ TABLE_ENTRY(ListBase),
+ TABLE_ENTRY(Begin),
+ TABLE_ENTRY(Bitmap),
+ TABLE_ENTRY(Color3b),
+ TABLE_ENTRY(Color3bv),
+ TABLE_ENTRY(Color3d),
+ TABLE_ENTRY(Color3dv),
+ TABLE_ENTRY(Color3f),
+ TABLE_ENTRY(Color3fv),
+ TABLE_ENTRY(Color3i),
+ TABLE_ENTRY(Color3iv),
+ TABLE_ENTRY(Color3s),
+ TABLE_ENTRY(Color3sv),
+ TABLE_ENTRY(Color3ub),
+ TABLE_ENTRY(Color3ubv),
+ TABLE_ENTRY(Color3ui),
+ TABLE_ENTRY(Color3uiv),
+ TABLE_ENTRY(Color3us),
+ TABLE_ENTRY(Color3usv),
+ TABLE_ENTRY(Color4b),
+ TABLE_ENTRY(Color4bv),
+ TABLE_ENTRY(Color4d),
+ TABLE_ENTRY(Color4dv),
+ TABLE_ENTRY(Color4f),
+ TABLE_ENTRY(Color4fv),
+ TABLE_ENTRY(Color4i),
+ TABLE_ENTRY(Color4iv),
+ TABLE_ENTRY(Color4s),
+ TABLE_ENTRY(Color4sv),
+ TABLE_ENTRY(Color4ub),
+ TABLE_ENTRY(Color4ubv),
+ TABLE_ENTRY(Color4ui),
+ TABLE_ENTRY(Color4uiv),
+ TABLE_ENTRY(Color4us),
+ TABLE_ENTRY(Color4usv),
+ TABLE_ENTRY(EdgeFlag),
+ TABLE_ENTRY(EdgeFlagv),
+ TABLE_ENTRY(End),
+ TABLE_ENTRY(Indexd),
+ TABLE_ENTRY(Indexdv),
+ TABLE_ENTRY(Indexf),
+ TABLE_ENTRY(Indexfv),
+ TABLE_ENTRY(Indexi),
+ TABLE_ENTRY(Indexiv),
+ TABLE_ENTRY(Indexs),
+ TABLE_ENTRY(Indexsv),
+ TABLE_ENTRY(Normal3b),
+ TABLE_ENTRY(Normal3bv),
+ TABLE_ENTRY(Normal3d),
+ TABLE_ENTRY(Normal3dv),
+ TABLE_ENTRY(Normal3f),
+ TABLE_ENTRY(Normal3fv),
+ TABLE_ENTRY(Normal3i),
+ TABLE_ENTRY(Normal3iv),
+ TABLE_ENTRY(Normal3s),
+ TABLE_ENTRY(Normal3sv),
+ TABLE_ENTRY(RasterPos2d),
+ TABLE_ENTRY(RasterPos2dv),
+ TABLE_ENTRY(RasterPos2f),
+ TABLE_ENTRY(RasterPos2fv),
+ TABLE_ENTRY(RasterPos2i),
+ TABLE_ENTRY(RasterPos2iv),
+ TABLE_ENTRY(RasterPos2s),
+ TABLE_ENTRY(RasterPos2sv),
+ TABLE_ENTRY(RasterPos3d),
+ TABLE_ENTRY(RasterPos3dv),
+ TABLE_ENTRY(RasterPos3f),
+ TABLE_ENTRY(RasterPos3fv),
+ TABLE_ENTRY(RasterPos3i),
+ TABLE_ENTRY(RasterPos3iv),
+ TABLE_ENTRY(RasterPos3s),
+ TABLE_ENTRY(RasterPos3sv),
+ TABLE_ENTRY(RasterPos4d),
+ TABLE_ENTRY(RasterPos4dv),
+ TABLE_ENTRY(RasterPos4f),
+ TABLE_ENTRY(RasterPos4fv),
+ TABLE_ENTRY(RasterPos4i),
+ TABLE_ENTRY(RasterPos4iv),
+ TABLE_ENTRY(RasterPos4s),
+ TABLE_ENTRY(RasterPos4sv),
+ TABLE_ENTRY(Rectd),
+ TABLE_ENTRY(Rectdv),
+ TABLE_ENTRY(Rectf),
+ TABLE_ENTRY(Rectfv),
+ TABLE_ENTRY(Recti),
+ TABLE_ENTRY(Rectiv),
+ TABLE_ENTRY(Rects),
+ TABLE_ENTRY(Rectsv),
+ TABLE_ENTRY(TexCoord1d),
+ TABLE_ENTRY(TexCoord1dv),
+ TABLE_ENTRY(TexCoord1f),
+ TABLE_ENTRY(TexCoord1fv),
+ TABLE_ENTRY(TexCoord1i),
+ TABLE_ENTRY(TexCoord1iv),
+ TABLE_ENTRY(TexCoord1s),
+ TABLE_ENTRY(TexCoord1sv),
+ TABLE_ENTRY(TexCoord2d),
+ TABLE_ENTRY(TexCoord2dv),
+ TABLE_ENTRY(TexCoord2f),
+ TABLE_ENTRY(TexCoord2fv),
+ TABLE_ENTRY(TexCoord2i),
+ TABLE_ENTRY(TexCoord2iv),
+ TABLE_ENTRY(TexCoord2s),
+ TABLE_ENTRY(TexCoord2sv),
+ TABLE_ENTRY(TexCoord3d),
+ TABLE_ENTRY(TexCoord3dv),
+ TABLE_ENTRY(TexCoord3f),
+ TABLE_ENTRY(TexCoord3fv),
+ TABLE_ENTRY(TexCoord3i),
+ TABLE_ENTRY(TexCoord3iv),
+ TABLE_ENTRY(TexCoord3s),
+ TABLE_ENTRY(TexCoord3sv),
+ TABLE_ENTRY(TexCoord4d),
+ TABLE_ENTRY(TexCoord4dv),
+ TABLE_ENTRY(TexCoord4f),
+ TABLE_ENTRY(TexCoord4fv),
+ TABLE_ENTRY(TexCoord4i),
+ TABLE_ENTRY(TexCoord4iv),
+ TABLE_ENTRY(TexCoord4s),
+ TABLE_ENTRY(TexCoord4sv),
+ TABLE_ENTRY(Vertex2d),
+ TABLE_ENTRY(Vertex2dv),
+ TABLE_ENTRY(Vertex2f),
+ TABLE_ENTRY(Vertex2fv),
+ TABLE_ENTRY(Vertex2i),
+ TABLE_ENTRY(Vertex2iv),
+ TABLE_ENTRY(Vertex2s),
+ TABLE_ENTRY(Vertex2sv),
+ TABLE_ENTRY(Vertex3d),
+ TABLE_ENTRY(Vertex3dv),
+ TABLE_ENTRY(Vertex3f),
+ TABLE_ENTRY(Vertex3fv),
+ TABLE_ENTRY(Vertex3i),
+ TABLE_ENTRY(Vertex3iv),
+ TABLE_ENTRY(Vertex3s),
+ TABLE_ENTRY(Vertex3sv),
+ TABLE_ENTRY(Vertex4d),
+ TABLE_ENTRY(Vertex4dv),
+ TABLE_ENTRY(Vertex4f),
+ TABLE_ENTRY(Vertex4fv),
+ TABLE_ENTRY(Vertex4i),
+ TABLE_ENTRY(Vertex4iv),
+ TABLE_ENTRY(Vertex4s),
+ TABLE_ENTRY(Vertex4sv),
+ TABLE_ENTRY(ClipPlane),
+ TABLE_ENTRY(ColorMaterial),
+ TABLE_ENTRY(CullFace),
+ TABLE_ENTRY(Fogf),
+ TABLE_ENTRY(Fogfv),
+ TABLE_ENTRY(Fogi),
+ TABLE_ENTRY(Fogiv),
+ TABLE_ENTRY(FrontFace),
+ TABLE_ENTRY(Hint),
+ TABLE_ENTRY(Lightf),
+ TABLE_ENTRY(Lightfv),
+ TABLE_ENTRY(Lighti),
+ TABLE_ENTRY(Lightiv),
+ TABLE_ENTRY(LightModelf),
+ TABLE_ENTRY(LightModelfv),
+ TABLE_ENTRY(LightModeli),
+ TABLE_ENTRY(LightModeliv),
+ TABLE_ENTRY(LineStipple),
+ TABLE_ENTRY(LineWidth),
+ TABLE_ENTRY(Materialf),
+ TABLE_ENTRY(Materialfv),
+ TABLE_ENTRY(Materiali),
+ TABLE_ENTRY(Materialiv),
+ TABLE_ENTRY(PointSize),
+ TABLE_ENTRY(PolygonMode),
+ TABLE_ENTRY(PolygonStipple),
+ TABLE_ENTRY(Scissor),
+ TABLE_ENTRY(ShadeModel),
+ TABLE_ENTRY(TexParameterf),
+ TABLE_ENTRY(TexParameterfv),
+ TABLE_ENTRY(TexParameteri),
+ TABLE_ENTRY(TexParameteriv),
+ TABLE_ENTRY(TexImage1D),
+ TABLE_ENTRY(TexImage2D),
+ TABLE_ENTRY(TexEnvf),
+ TABLE_ENTRY(TexEnvfv),
+ TABLE_ENTRY(TexEnvi),
+ TABLE_ENTRY(TexEnviv),
+ TABLE_ENTRY(TexGend),
+ TABLE_ENTRY(TexGendv),
+ TABLE_ENTRY(TexGenf),
+ TABLE_ENTRY(TexGenfv),
+ TABLE_ENTRY(TexGeni),
+ TABLE_ENTRY(TexGeniv),
+ TABLE_ENTRY(FeedbackBuffer),
+ TABLE_ENTRY(SelectBuffer),
+ TABLE_ENTRY(RenderMode),
+ TABLE_ENTRY(InitNames),
+ TABLE_ENTRY(LoadName),
+ TABLE_ENTRY(PassThrough),
+ TABLE_ENTRY(PopName),
+ TABLE_ENTRY(PushName),
+ TABLE_ENTRY(DrawBuffer),
+ TABLE_ENTRY(Clear),
+ TABLE_ENTRY(ClearAccum),
+ TABLE_ENTRY(ClearIndex),
+ TABLE_ENTRY(ClearColor),
+ TABLE_ENTRY(ClearStencil),
+ TABLE_ENTRY(ClearDepth),
+ TABLE_ENTRY(StencilMask),
+ TABLE_ENTRY(ColorMask),
+ TABLE_ENTRY(DepthMask),
+ TABLE_ENTRY(IndexMask),
+ TABLE_ENTRY(Accum),
+ TABLE_ENTRY(Disable),
+ TABLE_ENTRY(Enable),
+ TABLE_ENTRY(Finish),
+ TABLE_ENTRY(Flush),
+ TABLE_ENTRY(PopAttrib),
+ TABLE_ENTRY(PushAttrib),
+ TABLE_ENTRY(Map1d),
+ TABLE_ENTRY(Map1f),
+ TABLE_ENTRY(Map2d),
+ TABLE_ENTRY(Map2f),
+ TABLE_ENTRY(MapGrid1d),
+ TABLE_ENTRY(MapGrid1f),
+ TABLE_ENTRY(MapGrid2d),
+ TABLE_ENTRY(MapGrid2f),
+ TABLE_ENTRY(EvalCoord1d),
+ TABLE_ENTRY(EvalCoord1dv),
+ TABLE_ENTRY(EvalCoord1f),
+ TABLE_ENTRY(EvalCoord1fv),
+ TABLE_ENTRY(EvalCoord2d),
+ TABLE_ENTRY(EvalCoord2dv),
+ TABLE_ENTRY(EvalCoord2f),
+ TABLE_ENTRY(EvalCoord2fv),
+ TABLE_ENTRY(EvalMesh1),
+ TABLE_ENTRY(EvalPoint1),
+ TABLE_ENTRY(EvalMesh2),
+ TABLE_ENTRY(EvalPoint2),
+ TABLE_ENTRY(AlphaFunc),
+ TABLE_ENTRY(BlendFunc),
+ TABLE_ENTRY(LogicOp),
+ TABLE_ENTRY(StencilFunc),
+ TABLE_ENTRY(StencilOp),
+ TABLE_ENTRY(DepthFunc),
+ TABLE_ENTRY(PixelZoom),
+ TABLE_ENTRY(PixelTransferf),
+ TABLE_ENTRY(PixelTransferi),
+ TABLE_ENTRY(PixelStoref),
+ TABLE_ENTRY(PixelStorei),
+ TABLE_ENTRY(PixelMapfv),
+ TABLE_ENTRY(PixelMapuiv),
+ TABLE_ENTRY(PixelMapusv),
+ TABLE_ENTRY(ReadBuffer),
+ TABLE_ENTRY(CopyPixels),
+ TABLE_ENTRY(ReadPixels),
+ TABLE_ENTRY(DrawPixels),
+ TABLE_ENTRY(GetBooleanv),
+ TABLE_ENTRY(GetClipPlane),
+ TABLE_ENTRY(GetDoublev),
+ TABLE_ENTRY(GetError),
+ TABLE_ENTRY(GetFloatv),
+ TABLE_ENTRY(GetIntegerv),
+ TABLE_ENTRY(GetLightfv),
+ TABLE_ENTRY(GetLightiv),
+ TABLE_ENTRY(GetMapdv),
+ TABLE_ENTRY(GetMapfv),
+ TABLE_ENTRY(GetMapiv),
+ TABLE_ENTRY(GetMaterialfv),
+ TABLE_ENTRY(GetMaterialiv),
+ TABLE_ENTRY(GetPixelMapfv),
+ TABLE_ENTRY(GetPixelMapuiv),
+ TABLE_ENTRY(GetPixelMapusv),
+ TABLE_ENTRY(GetPolygonStipple),
+ TABLE_ENTRY(GetString),
+ TABLE_ENTRY(GetTexEnvfv),
+ TABLE_ENTRY(GetTexEnviv),
+ TABLE_ENTRY(GetTexGendv),
+ TABLE_ENTRY(GetTexGenfv),
+ TABLE_ENTRY(GetTexGeniv),
+ TABLE_ENTRY(GetTexImage),
+ TABLE_ENTRY(GetTexParameterfv),
+ TABLE_ENTRY(GetTexParameteriv),
+ TABLE_ENTRY(GetTexLevelParameterfv),
+ TABLE_ENTRY(GetTexLevelParameteriv),
+ TABLE_ENTRY(IsEnabled),
+ TABLE_ENTRY(IsList),
+ TABLE_ENTRY(DepthRange),
+ TABLE_ENTRY(Frustum),
+ TABLE_ENTRY(LoadIdentity),
+ TABLE_ENTRY(LoadMatrixf),
+ TABLE_ENTRY(LoadMatrixd),
+ TABLE_ENTRY(MatrixMode),
+ TABLE_ENTRY(MultMatrixf),
+ TABLE_ENTRY(MultMatrixd),
+ TABLE_ENTRY(Ortho),
+ TABLE_ENTRY(PopMatrix),
+ TABLE_ENTRY(PushMatrix),
+ TABLE_ENTRY(Rotated),
+ TABLE_ENTRY(Rotatef),
+ TABLE_ENTRY(Scaled),
+ TABLE_ENTRY(Scalef),
+ TABLE_ENTRY(Translated),
+ TABLE_ENTRY(Translatef),
+ TABLE_ENTRY(Viewport),
+ TABLE_ENTRY(ArrayElement),
+ TABLE_ENTRY(BindTexture),
+ TABLE_ENTRY(ColorPointer),
+ TABLE_ENTRY(DisableClientState),
+ TABLE_ENTRY(DrawArrays),
+ TABLE_ENTRY(DrawElements),
+ TABLE_ENTRY(EdgeFlagPointer),
+ TABLE_ENTRY(EnableClientState),
+ TABLE_ENTRY(IndexPointer),
+ TABLE_ENTRY(Indexub),
+ TABLE_ENTRY(Indexubv),
+ TABLE_ENTRY(InterleavedArrays),
+ TABLE_ENTRY(NormalPointer),
+ TABLE_ENTRY(PolygonOffset),
+ TABLE_ENTRY(TexCoordPointer),
+ TABLE_ENTRY(VertexPointer),
+ TABLE_ENTRY(AreTexturesResident),
+ TABLE_ENTRY(CopyTexImage1D),
+ TABLE_ENTRY(CopyTexImage2D),
+ TABLE_ENTRY(CopyTexSubImage1D),
+ TABLE_ENTRY(CopyTexSubImage2D),
+ TABLE_ENTRY(DeleteTextures),
+ TABLE_ENTRY(GenTextures),
+ TABLE_ENTRY(GetPointerv),
+ TABLE_ENTRY(IsTexture),
+ TABLE_ENTRY(PrioritizeTextures),
+ TABLE_ENTRY(TexSubImage1D),
+ TABLE_ENTRY(TexSubImage2D),
+ TABLE_ENTRY(PopClientAttrib),
+ TABLE_ENTRY(PushClientAttrib),
+ TABLE_ENTRY(BlendColor),
+ TABLE_ENTRY(BlendEquation),
+ TABLE_ENTRY(DrawRangeElements),
+ TABLE_ENTRY(ColorTable),
+ TABLE_ENTRY(ColorTableParameterfv),
+ TABLE_ENTRY(ColorTableParameteriv),
+ TABLE_ENTRY(CopyColorTable),
+ TABLE_ENTRY(GetColorTable),
+ TABLE_ENTRY(GetColorTableParameterfv),
+ TABLE_ENTRY(GetColorTableParameteriv),
+ TABLE_ENTRY(ColorSubTable),
+ TABLE_ENTRY(CopyColorSubTable),
+ TABLE_ENTRY(ConvolutionFilter1D),
+ TABLE_ENTRY(ConvolutionFilter2D),
+ TABLE_ENTRY(ConvolutionParameterf),
+ TABLE_ENTRY(ConvolutionParameterfv),
+ TABLE_ENTRY(ConvolutionParameteri),
+ TABLE_ENTRY(ConvolutionParameteriv),
+ TABLE_ENTRY(CopyConvolutionFilter1D),
+ TABLE_ENTRY(CopyConvolutionFilter2D),
+ TABLE_ENTRY(GetConvolutionFilter),
+ TABLE_ENTRY(GetConvolutionParameterfv),
+ TABLE_ENTRY(GetConvolutionParameteriv),
+ TABLE_ENTRY(GetSeparableFilter),
+ TABLE_ENTRY(SeparableFilter2D),
+ TABLE_ENTRY(GetHistogram),
+ TABLE_ENTRY(GetHistogramParameterfv),
+ TABLE_ENTRY(GetHistogramParameteriv),
+ TABLE_ENTRY(GetMinmax),
+ TABLE_ENTRY(GetMinmaxParameterfv),
+ TABLE_ENTRY(GetMinmaxParameteriv),
+ TABLE_ENTRY(Histogram),
+ TABLE_ENTRY(Minmax),
+ TABLE_ENTRY(ResetHistogram),
+ TABLE_ENTRY(ResetMinmax),
+ TABLE_ENTRY(TexImage3D),
+ TABLE_ENTRY(TexSubImage3D),
+ TABLE_ENTRY(CopyTexSubImage3D),
+ TABLE_ENTRY(ActiveTextureARB),
+ TABLE_ENTRY(ClientActiveTextureARB),
+ TABLE_ENTRY(MultiTexCoord1dARB),
+ TABLE_ENTRY(MultiTexCoord1dvARB),
+ TABLE_ENTRY(MultiTexCoord1fARB),
+ TABLE_ENTRY(MultiTexCoord1fvARB),
+ TABLE_ENTRY(MultiTexCoord1iARB),
+ TABLE_ENTRY(MultiTexCoord1ivARB),
+ TABLE_ENTRY(MultiTexCoord1sARB),
+ TABLE_ENTRY(MultiTexCoord1svARB),
+ TABLE_ENTRY(MultiTexCoord2dARB),
+ TABLE_ENTRY(MultiTexCoord2dvARB),
+ TABLE_ENTRY(MultiTexCoord2fARB),
+ TABLE_ENTRY(MultiTexCoord2fvARB),
+ TABLE_ENTRY(MultiTexCoord2iARB),
+ TABLE_ENTRY(MultiTexCoord2ivARB),
+ TABLE_ENTRY(MultiTexCoord2sARB),
+ TABLE_ENTRY(MultiTexCoord2svARB),
+ TABLE_ENTRY(MultiTexCoord3dARB),
+ TABLE_ENTRY(MultiTexCoord3dvARB),
+ TABLE_ENTRY(MultiTexCoord3fARB),
+ TABLE_ENTRY(MultiTexCoord3fvARB),
+ TABLE_ENTRY(MultiTexCoord3iARB),
+ TABLE_ENTRY(MultiTexCoord3ivARB),
+ TABLE_ENTRY(MultiTexCoord3sARB),
+ TABLE_ENTRY(MultiTexCoord3svARB),
+ TABLE_ENTRY(MultiTexCoord4dARB),
+ TABLE_ENTRY(MultiTexCoord4dvARB),
+ TABLE_ENTRY(MultiTexCoord4fARB),
+ TABLE_ENTRY(MultiTexCoord4fvARB),
+ TABLE_ENTRY(MultiTexCoord4iARB),
+ TABLE_ENTRY(MultiTexCoord4ivARB),
+ TABLE_ENTRY(MultiTexCoord4sARB),
+ TABLE_ENTRY(MultiTexCoord4svARB),
+ TABLE_ENTRY(AttachShader),
+ TABLE_ENTRY(CreateProgram),
+ TABLE_ENTRY(CreateShader),
+ TABLE_ENTRY(DeleteProgram),
+ TABLE_ENTRY(DeleteShader),
+ TABLE_ENTRY(DetachShader),
+ TABLE_ENTRY(GetAttachedShaders),
+ TABLE_ENTRY(GetProgramInfoLog),
+ TABLE_ENTRY(GetProgramiv),
+ TABLE_ENTRY(GetShaderInfoLog),
+ TABLE_ENTRY(GetShaderiv),
+ TABLE_ENTRY(IsProgram),
+ TABLE_ENTRY(IsShader),
+ TABLE_ENTRY(StencilFuncSeparate),
+ TABLE_ENTRY(StencilMaskSeparate),
+ TABLE_ENTRY(StencilOpSeparate),
+ TABLE_ENTRY(UniformMatrix2x3fv),
+ TABLE_ENTRY(UniformMatrix2x4fv),
+ TABLE_ENTRY(UniformMatrix3x2fv),
+ TABLE_ENTRY(UniformMatrix3x4fv),
+ TABLE_ENTRY(UniformMatrix4x2fv),
+ TABLE_ENTRY(UniformMatrix4x3fv),
+ TABLE_ENTRY(ClampColor),
+ TABLE_ENTRY(ClearBufferfi),
+ TABLE_ENTRY(ClearBufferfv),
+ TABLE_ENTRY(ClearBufferiv),
+ TABLE_ENTRY(ClearBufferuiv),
+ TABLE_ENTRY(GetStringi),
+ TABLE_ENTRY(TexBuffer),
+ TABLE_ENTRY(FramebufferTexture),
+ TABLE_ENTRY(GetBufferParameteri64v),
+ TABLE_ENTRY(GetInteger64i_v),
+ TABLE_ENTRY(VertexAttribDivisor),
+ TABLE_ENTRY(LoadTransposeMatrixdARB),
+ TABLE_ENTRY(LoadTransposeMatrixfARB),
+ TABLE_ENTRY(MultTransposeMatrixdARB),
+ TABLE_ENTRY(MultTransposeMatrixfARB),
+ TABLE_ENTRY(SampleCoverageARB),
+ TABLE_ENTRY(CompressedTexImage1DARB),
+ TABLE_ENTRY(CompressedTexImage2DARB),
+ TABLE_ENTRY(CompressedTexImage3DARB),
+ TABLE_ENTRY(CompressedTexSubImage1DARB),
+ TABLE_ENTRY(CompressedTexSubImage2DARB),
+ TABLE_ENTRY(CompressedTexSubImage3DARB),
+ TABLE_ENTRY(GetCompressedTexImageARB),
+ TABLE_ENTRY(DisableVertexAttribArrayARB),
+ TABLE_ENTRY(EnableVertexAttribArrayARB),
+ TABLE_ENTRY(GetProgramEnvParameterdvARB),
+ TABLE_ENTRY(GetProgramEnvParameterfvARB),
+ TABLE_ENTRY(GetProgramLocalParameterdvARB),
+ TABLE_ENTRY(GetProgramLocalParameterfvARB),
+ TABLE_ENTRY(GetProgramStringARB),
+ TABLE_ENTRY(GetProgramivARB),
+ TABLE_ENTRY(GetVertexAttribdvARB),
+ TABLE_ENTRY(GetVertexAttribfvARB),
+ TABLE_ENTRY(GetVertexAttribivARB),
+ TABLE_ENTRY(ProgramEnvParameter4dARB),
+ TABLE_ENTRY(ProgramEnvParameter4dvARB),
+ TABLE_ENTRY(ProgramEnvParameter4fARB),
+ TABLE_ENTRY(ProgramEnvParameter4fvARB),
+ TABLE_ENTRY(ProgramLocalParameter4dARB),
+ TABLE_ENTRY(ProgramLocalParameter4dvARB),
+ TABLE_ENTRY(ProgramLocalParameter4fARB),
+ TABLE_ENTRY(ProgramLocalParameter4fvARB),
+ TABLE_ENTRY(ProgramStringARB),
+ TABLE_ENTRY(VertexAttrib1dARB),
+ TABLE_ENTRY(VertexAttrib1dvARB),
+ TABLE_ENTRY(VertexAttrib1fARB),
+ TABLE_ENTRY(VertexAttrib1fvARB),
+ TABLE_ENTRY(VertexAttrib1sARB),
+ TABLE_ENTRY(VertexAttrib1svARB),
+ TABLE_ENTRY(VertexAttrib2dARB),
+ TABLE_ENTRY(VertexAttrib2dvARB),
+ TABLE_ENTRY(VertexAttrib2fARB),
+ TABLE_ENTRY(VertexAttrib2fvARB),
+ TABLE_ENTRY(VertexAttrib2sARB),
+ TABLE_ENTRY(VertexAttrib2svARB),
+ TABLE_ENTRY(VertexAttrib3dARB),
+ TABLE_ENTRY(VertexAttrib3dvARB),
+ TABLE_ENTRY(VertexAttrib3fARB),
+ TABLE_ENTRY(VertexAttrib3fvARB),
+ TABLE_ENTRY(VertexAttrib3sARB),
+ TABLE_ENTRY(VertexAttrib3svARB),
+ TABLE_ENTRY(VertexAttrib4NbvARB),
+ TABLE_ENTRY(VertexAttrib4NivARB),
+ TABLE_ENTRY(VertexAttrib4NsvARB),
+ TABLE_ENTRY(VertexAttrib4NubARB),
+ TABLE_ENTRY(VertexAttrib4NubvARB),
+ TABLE_ENTRY(VertexAttrib4NuivARB),
+ TABLE_ENTRY(VertexAttrib4NusvARB),
+ TABLE_ENTRY(VertexAttrib4bvARB),
+ TABLE_ENTRY(VertexAttrib4dARB),
+ TABLE_ENTRY(VertexAttrib4dvARB),
+ TABLE_ENTRY(VertexAttrib4fARB),
+ TABLE_ENTRY(VertexAttrib4fvARB),
+ TABLE_ENTRY(VertexAttrib4ivARB),
+ TABLE_ENTRY(VertexAttrib4sARB),
+ TABLE_ENTRY(VertexAttrib4svARB),
+ TABLE_ENTRY(VertexAttrib4ubvARB),
+ TABLE_ENTRY(VertexAttrib4uivARB),
+ TABLE_ENTRY(VertexAttrib4usvARB),
+ TABLE_ENTRY(VertexAttribPointerARB),
+ TABLE_ENTRY(BindBufferARB),
+ TABLE_ENTRY(BufferDataARB),
+ TABLE_ENTRY(BufferSubDataARB),
+ TABLE_ENTRY(DeleteBuffersARB),
+ TABLE_ENTRY(GenBuffersARB),
+ TABLE_ENTRY(GetBufferParameterivARB),
+ TABLE_ENTRY(GetBufferPointervARB),
+ TABLE_ENTRY(GetBufferSubDataARB),
+ TABLE_ENTRY(IsBufferARB),
+ TABLE_ENTRY(MapBufferARB),
+ TABLE_ENTRY(UnmapBufferARB),
+ TABLE_ENTRY(BeginQueryARB),
+ TABLE_ENTRY(DeleteQueriesARB),
+ TABLE_ENTRY(EndQueryARB),
+ TABLE_ENTRY(GenQueriesARB),
+ TABLE_ENTRY(GetQueryObjectivARB),
+ TABLE_ENTRY(GetQueryObjectuivARB),
+ TABLE_ENTRY(GetQueryivARB),
+ TABLE_ENTRY(IsQueryARB),
+ TABLE_ENTRY(AttachObjectARB),
+ TABLE_ENTRY(CompileShaderARB),
+ TABLE_ENTRY(CreateProgramObjectARB),
+ TABLE_ENTRY(CreateShaderObjectARB),
+ TABLE_ENTRY(DeleteObjectARB),
+ TABLE_ENTRY(DetachObjectARB),
+ TABLE_ENTRY(GetActiveUniformARB),
+ TABLE_ENTRY(GetAttachedObjectsARB),
+ TABLE_ENTRY(GetHandleARB),
+ TABLE_ENTRY(GetInfoLogARB),
+ TABLE_ENTRY(GetObjectParameterfvARB),
+ TABLE_ENTRY(GetObjectParameterivARB),
+ TABLE_ENTRY(GetShaderSourceARB),
+ TABLE_ENTRY(GetUniformLocationARB),
+ TABLE_ENTRY(GetUniformfvARB),
+ TABLE_ENTRY(GetUniformivARB),
+ TABLE_ENTRY(LinkProgramARB),
+ TABLE_ENTRY(ShaderSourceARB),
+ TABLE_ENTRY(Uniform1fARB),
+ TABLE_ENTRY(Uniform1fvARB),
+ TABLE_ENTRY(Uniform1iARB),
+ TABLE_ENTRY(Uniform1ivARB),
+ TABLE_ENTRY(Uniform2fARB),
+ TABLE_ENTRY(Uniform2fvARB),
+ TABLE_ENTRY(Uniform2iARB),
+ TABLE_ENTRY(Uniform2ivARB),
+ TABLE_ENTRY(Uniform3fARB),
+ TABLE_ENTRY(Uniform3fvARB),
+ TABLE_ENTRY(Uniform3iARB),
+ TABLE_ENTRY(Uniform3ivARB),
+ TABLE_ENTRY(Uniform4fARB),
+ TABLE_ENTRY(Uniform4fvARB),
+ TABLE_ENTRY(Uniform4iARB),
+ TABLE_ENTRY(Uniform4ivARB),
+ TABLE_ENTRY(UniformMatrix2fvARB),
+ TABLE_ENTRY(UniformMatrix3fvARB),
+ TABLE_ENTRY(UniformMatrix4fvARB),
+ TABLE_ENTRY(UseProgramObjectARB),
+ TABLE_ENTRY(ValidateProgramARB),
+ TABLE_ENTRY(BindAttribLocationARB),
+ TABLE_ENTRY(GetActiveAttribARB),
+ TABLE_ENTRY(GetAttribLocationARB),
+ TABLE_ENTRY(DrawBuffersARB),
+ TABLE_ENTRY(DrawArraysInstancedARB),
+ TABLE_ENTRY(DrawElementsInstancedARB),
+ TABLE_ENTRY(RenderbufferStorageMultisample),
+ TABLE_ENTRY(FramebufferTextureARB),
+ TABLE_ENTRY(FramebufferTextureFaceARB),
+ TABLE_ENTRY(ProgramParameteriARB),
+ TABLE_ENTRY(FlushMappedBufferRange),
+ TABLE_ENTRY(MapBufferRange),
+ TABLE_ENTRY(BindVertexArray),
+ TABLE_ENTRY(GenVertexArrays),
+ TABLE_ENTRY(CopyBufferSubData),
+ TABLE_ENTRY(ClientWaitSync),
+ TABLE_ENTRY(DeleteSync),
+ TABLE_ENTRY(FenceSync),
+ TABLE_ENTRY(GetInteger64v),
+ TABLE_ENTRY(GetSynciv),
+ TABLE_ENTRY(IsSync),
+ TABLE_ENTRY(WaitSync),
+ TABLE_ENTRY(DrawElementsBaseVertex),
+ TABLE_ENTRY(DrawRangeElementsBaseVertex),
+ TABLE_ENTRY(MultiDrawElementsBaseVertex),
+ TABLE_ENTRY(BindTransformFeedback),
+ TABLE_ENTRY(DeleteTransformFeedbacks),
+ TABLE_ENTRY(DrawTransformFeedback),
+ TABLE_ENTRY(GenTransformFeedbacks),
+ TABLE_ENTRY(IsTransformFeedback),
+ TABLE_ENTRY(PauseTransformFeedback),
+ TABLE_ENTRY(ResumeTransformFeedback),
+ TABLE_ENTRY(PolygonOffsetEXT),
+ TABLE_ENTRY(_dispatch_stub_601),
+ TABLE_ENTRY(_dispatch_stub_602),
+ TABLE_ENTRY(_dispatch_stub_603),
+ TABLE_ENTRY(_dispatch_stub_604),
+ TABLE_ENTRY(_dispatch_stub_605),
+ TABLE_ENTRY(_dispatch_stub_606),
+ TABLE_ENTRY(_dispatch_stub_607),
+ TABLE_ENTRY(_dispatch_stub_608),
+ TABLE_ENTRY(ColorPointerEXT),
+ TABLE_ENTRY(EdgeFlagPointerEXT),
+ TABLE_ENTRY(IndexPointerEXT),
+ TABLE_ENTRY(NormalPointerEXT),
+ TABLE_ENTRY(TexCoordPointerEXT),
+ TABLE_ENTRY(VertexPointerEXT),
+ TABLE_ENTRY(PointParameterfEXT),
+ TABLE_ENTRY(PointParameterfvEXT),
+ TABLE_ENTRY(LockArraysEXT),
+ TABLE_ENTRY(UnlockArraysEXT),
+ TABLE_ENTRY(SecondaryColor3bEXT),
+ TABLE_ENTRY(SecondaryColor3bvEXT),
+ TABLE_ENTRY(SecondaryColor3dEXT),
+ TABLE_ENTRY(SecondaryColor3dvEXT),
+ TABLE_ENTRY(SecondaryColor3fEXT),
+ TABLE_ENTRY(SecondaryColor3fvEXT),
+ TABLE_ENTRY(SecondaryColor3iEXT),
+ TABLE_ENTRY(SecondaryColor3ivEXT),
+ TABLE_ENTRY(SecondaryColor3sEXT),
+ TABLE_ENTRY(SecondaryColor3svEXT),
+ TABLE_ENTRY(SecondaryColor3ubEXT),
+ TABLE_ENTRY(SecondaryColor3ubvEXT),
+ TABLE_ENTRY(SecondaryColor3uiEXT),
+ TABLE_ENTRY(SecondaryColor3uivEXT),
+ TABLE_ENTRY(SecondaryColor3usEXT),
+ TABLE_ENTRY(SecondaryColor3usvEXT),
+ TABLE_ENTRY(SecondaryColorPointerEXT),
+ TABLE_ENTRY(MultiDrawArraysEXT),
+ TABLE_ENTRY(MultiDrawElementsEXT),
+ TABLE_ENTRY(FogCoordPointerEXT),
+ TABLE_ENTRY(FogCoorddEXT),
+ TABLE_ENTRY(FogCoorddvEXT),
+ TABLE_ENTRY(FogCoordfEXT),
+ TABLE_ENTRY(FogCoordfvEXT),
+ TABLE_ENTRY(_dispatch_stub_643),
+ TABLE_ENTRY(BlendFuncSeparateEXT),
+ TABLE_ENTRY(FlushVertexArrayRangeNV),
+ TABLE_ENTRY(VertexArrayRangeNV),
+ TABLE_ENTRY(CombinerInputNV),
+ TABLE_ENTRY(CombinerOutputNV),
+ TABLE_ENTRY(CombinerParameterfNV),
+ TABLE_ENTRY(CombinerParameterfvNV),
+ TABLE_ENTRY(CombinerParameteriNV),
+ TABLE_ENTRY(CombinerParameterivNV),
+ TABLE_ENTRY(FinalCombinerInputNV),
+ TABLE_ENTRY(GetCombinerInputParameterfvNV),
+ TABLE_ENTRY(GetCombinerInputParameterivNV),
+ TABLE_ENTRY(GetCombinerOutputParameterfvNV),
+ TABLE_ENTRY(GetCombinerOutputParameterivNV),
+ TABLE_ENTRY(GetFinalCombinerInputParameterfvNV),
+ TABLE_ENTRY(GetFinalCombinerInputParameterivNV),
+ TABLE_ENTRY(ResizeBuffersMESA),
+ TABLE_ENTRY(WindowPos2dMESA),
+ TABLE_ENTRY(WindowPos2dvMESA),
+ TABLE_ENTRY(WindowPos2fMESA),
+ TABLE_ENTRY(WindowPos2fvMESA),
+ TABLE_ENTRY(WindowPos2iMESA),
+ TABLE_ENTRY(WindowPos2ivMESA),
+ TABLE_ENTRY(WindowPos2sMESA),
+ TABLE_ENTRY(WindowPos2svMESA),
+ TABLE_ENTRY(WindowPos3dMESA),
+ TABLE_ENTRY(WindowPos3dvMESA),
+ TABLE_ENTRY(WindowPos3fMESA),
+ TABLE_ENTRY(WindowPos3fvMESA),
+ TABLE_ENTRY(WindowPos3iMESA),
+ TABLE_ENTRY(WindowPos3ivMESA),
+ TABLE_ENTRY(WindowPos3sMESA),
+ TABLE_ENTRY(WindowPos3svMESA),
+ TABLE_ENTRY(WindowPos4dMESA),
+ TABLE_ENTRY(WindowPos4dvMESA),
+ TABLE_ENTRY(WindowPos4fMESA),
+ TABLE_ENTRY(WindowPos4fvMESA),
+ TABLE_ENTRY(WindowPos4iMESA),
+ TABLE_ENTRY(WindowPos4ivMESA),
+ TABLE_ENTRY(WindowPos4sMESA),
+ TABLE_ENTRY(WindowPos4svMESA),
+ TABLE_ENTRY(_dispatch_stub_685),
+ TABLE_ENTRY(_dispatch_stub_686),
+ TABLE_ENTRY(_dispatch_stub_687),
+ TABLE_ENTRY(_dispatch_stub_688),
+ TABLE_ENTRY(_dispatch_stub_689),
+ TABLE_ENTRY(_dispatch_stub_690),
+ TABLE_ENTRY(_dispatch_stub_691),
+ TABLE_ENTRY(_dispatch_stub_692),
+ TABLE_ENTRY(_dispatch_stub_693),
+ TABLE_ENTRY(AreProgramsResidentNV),
+ TABLE_ENTRY(BindProgramNV),
+ TABLE_ENTRY(DeleteProgramsNV),
+ TABLE_ENTRY(ExecuteProgramNV),
+ TABLE_ENTRY(GenProgramsNV),
+ TABLE_ENTRY(GetProgramParameterdvNV),
+ TABLE_ENTRY(GetProgramParameterfvNV),
+ TABLE_ENTRY(GetProgramStringNV),
+ TABLE_ENTRY(GetProgramivNV),
+ TABLE_ENTRY(GetTrackMatrixivNV),
+ TABLE_ENTRY(GetVertexAttribPointervNV),
+ TABLE_ENTRY(GetVertexAttribdvNV),
+ TABLE_ENTRY(GetVertexAttribfvNV),
+ TABLE_ENTRY(GetVertexAttribivNV),
+ TABLE_ENTRY(IsProgramNV),
+ TABLE_ENTRY(LoadProgramNV),
+ TABLE_ENTRY(ProgramParameters4dvNV),
+ TABLE_ENTRY(ProgramParameters4fvNV),
+ TABLE_ENTRY(RequestResidentProgramsNV),
+ TABLE_ENTRY(TrackMatrixNV),
+ TABLE_ENTRY(VertexAttrib1dNV),
+ TABLE_ENTRY(VertexAttrib1dvNV),
+ TABLE_ENTRY(VertexAttrib1fNV),
+ TABLE_ENTRY(VertexAttrib1fvNV),
+ TABLE_ENTRY(VertexAttrib1sNV),
+ TABLE_ENTRY(VertexAttrib1svNV),
+ TABLE_ENTRY(VertexAttrib2dNV),
+ TABLE_ENTRY(VertexAttrib2dvNV),
+ TABLE_ENTRY(VertexAttrib2fNV),
+ TABLE_ENTRY(VertexAttrib2fvNV),
+ TABLE_ENTRY(VertexAttrib2sNV),
+ TABLE_ENTRY(VertexAttrib2svNV),
+ TABLE_ENTRY(VertexAttrib3dNV),
+ TABLE_ENTRY(VertexAttrib3dvNV),
+ TABLE_ENTRY(VertexAttrib3fNV),
+ TABLE_ENTRY(VertexAttrib3fvNV),
+ TABLE_ENTRY(VertexAttrib3sNV),
+ TABLE_ENTRY(VertexAttrib3svNV),
+ TABLE_ENTRY(VertexAttrib4dNV),
+ TABLE_ENTRY(VertexAttrib4dvNV),
+ TABLE_ENTRY(VertexAttrib4fNV),
+ TABLE_ENTRY(VertexAttrib4fvNV),
+ TABLE_ENTRY(VertexAttrib4sNV),
+ TABLE_ENTRY(VertexAttrib4svNV),
+ TABLE_ENTRY(VertexAttrib4ubNV),
+ TABLE_ENTRY(VertexAttrib4ubvNV),
+ TABLE_ENTRY(VertexAttribPointerNV),
+ TABLE_ENTRY(VertexAttribs1dvNV),
+ TABLE_ENTRY(VertexAttribs1fvNV),
+ TABLE_ENTRY(VertexAttribs1svNV),
+ TABLE_ENTRY(VertexAttribs2dvNV),
+ TABLE_ENTRY(VertexAttribs2fvNV),
+ TABLE_ENTRY(VertexAttribs2svNV),
+ TABLE_ENTRY(VertexAttribs3dvNV),
+ TABLE_ENTRY(VertexAttribs3fvNV),
+ TABLE_ENTRY(VertexAttribs3svNV),
+ TABLE_ENTRY(VertexAttribs4dvNV),
+ TABLE_ENTRY(VertexAttribs4fvNV),
+ TABLE_ENTRY(VertexAttribs4svNV),
+ TABLE_ENTRY(VertexAttribs4ubvNV),
+ TABLE_ENTRY(GetTexBumpParameterfvATI),
+ TABLE_ENTRY(GetTexBumpParameterivATI),
+ TABLE_ENTRY(TexBumpParameterfvATI),
+ TABLE_ENTRY(TexBumpParameterivATI),
+ TABLE_ENTRY(AlphaFragmentOp1ATI),
+ TABLE_ENTRY(AlphaFragmentOp2ATI),
+ TABLE_ENTRY(AlphaFragmentOp3ATI),
+ TABLE_ENTRY(BeginFragmentShaderATI),
+ TABLE_ENTRY(BindFragmentShaderATI),
+ TABLE_ENTRY(ColorFragmentOp1ATI),
+ TABLE_ENTRY(ColorFragmentOp2ATI),
+ TABLE_ENTRY(ColorFragmentOp3ATI),
+ TABLE_ENTRY(DeleteFragmentShaderATI),
+ TABLE_ENTRY(EndFragmentShaderATI),
+ TABLE_ENTRY(GenFragmentShadersATI),
+ TABLE_ENTRY(PassTexCoordATI),
+ TABLE_ENTRY(SampleMapATI),
+ TABLE_ENTRY(SetFragmentShaderConstantATI),
+ TABLE_ENTRY(PointParameteriNV),
+ TABLE_ENTRY(PointParameterivNV),
+ TABLE_ENTRY(_dispatch_stub_774),
+ TABLE_ENTRY(_dispatch_stub_775),
+ TABLE_ENTRY(_dispatch_stub_776),
+ TABLE_ENTRY(_dispatch_stub_777),
+ TABLE_ENTRY(_dispatch_stub_778),
+ TABLE_ENTRY(GetProgramNamedParameterdvNV),
+ TABLE_ENTRY(GetProgramNamedParameterfvNV),
+ TABLE_ENTRY(ProgramNamedParameter4dNV),
+ TABLE_ENTRY(ProgramNamedParameter4dvNV),
+ TABLE_ENTRY(ProgramNamedParameter4fNV),
+ TABLE_ENTRY(ProgramNamedParameter4fvNV),
+ TABLE_ENTRY(PrimitiveRestartIndexNV),
+ TABLE_ENTRY(PrimitiveRestartNV),
+ TABLE_ENTRY(_dispatch_stub_787),
+ TABLE_ENTRY(_dispatch_stub_788),
+ TABLE_ENTRY(BindFramebufferEXT),
+ TABLE_ENTRY(BindRenderbufferEXT),
+ TABLE_ENTRY(CheckFramebufferStatusEXT),
+ TABLE_ENTRY(DeleteFramebuffersEXT),
+ TABLE_ENTRY(DeleteRenderbuffersEXT),
+ TABLE_ENTRY(FramebufferRenderbufferEXT),
+ TABLE_ENTRY(FramebufferTexture1DEXT),
+ TABLE_ENTRY(FramebufferTexture2DEXT),
+ TABLE_ENTRY(FramebufferTexture3DEXT),
+ TABLE_ENTRY(GenFramebuffersEXT),
+ TABLE_ENTRY(GenRenderbuffersEXT),
+ TABLE_ENTRY(GenerateMipmapEXT),
+ TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT),
+ TABLE_ENTRY(GetRenderbufferParameterivEXT),
+ TABLE_ENTRY(IsFramebufferEXT),
+ TABLE_ENTRY(IsRenderbufferEXT),
+ TABLE_ENTRY(RenderbufferStorageEXT),
+ TABLE_ENTRY(_dispatch_stub_806),
+ TABLE_ENTRY(_dispatch_stub_807),
+ TABLE_ENTRY(_dispatch_stub_808),
+ TABLE_ENTRY(BindFragDataLocationEXT),
+ TABLE_ENTRY(GetFragDataLocationEXT),
+ TABLE_ENTRY(GetUniformuivEXT),
+ TABLE_ENTRY(GetVertexAttribIivEXT),
+ TABLE_ENTRY(GetVertexAttribIuivEXT),
+ TABLE_ENTRY(Uniform1uiEXT),
+ TABLE_ENTRY(Uniform1uivEXT),
+ TABLE_ENTRY(Uniform2uiEXT),
+ TABLE_ENTRY(Uniform2uivEXT),
+ TABLE_ENTRY(Uniform3uiEXT),
+ TABLE_ENTRY(Uniform3uivEXT),
+ TABLE_ENTRY(Uniform4uiEXT),
+ TABLE_ENTRY(Uniform4uivEXT),
+ TABLE_ENTRY(VertexAttribI1iEXT),
+ TABLE_ENTRY(VertexAttribI1ivEXT),
+ TABLE_ENTRY(VertexAttribI1uiEXT),
+ TABLE_ENTRY(VertexAttribI1uivEXT),
+ TABLE_ENTRY(VertexAttribI2iEXT),
+ TABLE_ENTRY(VertexAttribI2ivEXT),
+ TABLE_ENTRY(VertexAttribI2uiEXT),
+ TABLE_ENTRY(VertexAttribI2uivEXT),
+ TABLE_ENTRY(VertexAttribI3iEXT),
+ TABLE_ENTRY(VertexAttribI3ivEXT),
+ TABLE_ENTRY(VertexAttribI3uiEXT),
+ TABLE_ENTRY(VertexAttribI3uivEXT),
+ TABLE_ENTRY(VertexAttribI4bvEXT),
+ TABLE_ENTRY(VertexAttribI4iEXT),
+ TABLE_ENTRY(VertexAttribI4ivEXT),
+ TABLE_ENTRY(VertexAttribI4svEXT),
+ TABLE_ENTRY(VertexAttribI4ubvEXT),
+ TABLE_ENTRY(VertexAttribI4uiEXT),
+ TABLE_ENTRY(VertexAttribI4uivEXT),
+ TABLE_ENTRY(VertexAttribI4usvEXT),
+ TABLE_ENTRY(VertexAttribIPointerEXT),
+ TABLE_ENTRY(FramebufferTextureLayerEXT),
+ TABLE_ENTRY(ColorMaskIndexedEXT),
+ TABLE_ENTRY(DisableIndexedEXT),
+ TABLE_ENTRY(EnableIndexedEXT),
+ TABLE_ENTRY(GetBooleanIndexedvEXT),
+ TABLE_ENTRY(GetIntegerIndexedvEXT),
+ TABLE_ENTRY(IsEnabledIndexedEXT),
+ TABLE_ENTRY(ClearColorIiEXT),
+ TABLE_ENTRY(ClearColorIuiEXT),
+ TABLE_ENTRY(GetTexParameterIivEXT),
+ TABLE_ENTRY(GetTexParameterIuivEXT),
+ TABLE_ENTRY(TexParameterIivEXT),
+ TABLE_ENTRY(TexParameterIuivEXT),
+ TABLE_ENTRY(BeginConditionalRenderNV),
+ TABLE_ENTRY(EndConditionalRenderNV),
+ TABLE_ENTRY(BeginTransformFeedbackEXT),
+ TABLE_ENTRY(BindBufferBaseEXT),
+ TABLE_ENTRY(BindBufferOffsetEXT),
+ TABLE_ENTRY(BindBufferRangeEXT),
+ TABLE_ENTRY(EndTransformFeedbackEXT),
+ TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
+ TABLE_ENTRY(TransformFeedbackVaryingsEXT),
+ TABLE_ENTRY(ProvokingVertexEXT),
+ TABLE_ENTRY(_dispatch_stub_866),
+ TABLE_ENTRY(_dispatch_stub_867),
+ TABLE_ENTRY(GetObjectParameterivAPPLE),
+ TABLE_ENTRY(ObjectPurgeableAPPLE),
+ TABLE_ENTRY(ObjectUnpurgeableAPPLE),
+ TABLE_ENTRY(ActiveProgramEXT),
+ TABLE_ENTRY(CreateShaderProgramEXT),
+ TABLE_ENTRY(UseShaderProgramEXT),
+ TABLE_ENTRY(_dispatch_stub_874),
+ TABLE_ENTRY(_dispatch_stub_875),
+ TABLE_ENTRY(_dispatch_stub_876),
+ TABLE_ENTRY(_dispatch_stub_877),
+ TABLE_ENTRY(_dispatch_stub_878),
+ TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
+ TABLE_ENTRY(EGLImageTargetTexture2DOES),
+ /* A whole bunch of no-op functions. These might be called
+ * when someone tries to call a dynamically-registered
+ * extension function without a current rendering context.
+ */
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+};
+#endif /* DISPATCH_TABLE_NAME */
+
+
+/*
+ * This is just used to silence compiler warnings.
+ * We list the functions which are not otherwise used.
+ */
+#ifdef UNUSED_TABLE_NAME
+_glapi_proc UNUSED_TABLE_NAME[] = {
+#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
+ TABLE_ENTRY(ArrayElementEXT),
+ TABLE_ENTRY(BindTextureEXT),
+ TABLE_ENTRY(DrawArraysEXT),
+ TABLE_ENTRY(CopyTexImage1DEXT),
+ TABLE_ENTRY(CopyTexImage2DEXT),
+ TABLE_ENTRY(CopyTexSubImage1DEXT),
+ TABLE_ENTRY(CopyTexSubImage2DEXT),
+ TABLE_ENTRY(GetPointervEXT),
+ TABLE_ENTRY(PrioritizeTexturesEXT),
+ TABLE_ENTRY(TexSubImage1DEXT),
+ TABLE_ENTRY(TexSubImage2DEXT),
+ TABLE_ENTRY(BlendColorEXT),
+ TABLE_ENTRY(BlendEquationEXT),
+ TABLE_ENTRY(DrawRangeElementsEXT),
+ TABLE_ENTRY(ColorTableEXT),
+ TABLE_ENTRY(_dispatch_stub_339),
+ TABLE_ENTRY(_dispatch_stub_340),
+ TABLE_ENTRY(_dispatch_stub_341),
+ TABLE_ENTRY(_dispatch_stub_342),
+ TABLE_ENTRY(_dispatch_stub_346),
+ TABLE_ENTRY(_dispatch_stub_347),
+ TABLE_ENTRY(_dispatch_stub_348),
+ TABLE_ENTRY(_dispatch_stub_349),
+ TABLE_ENTRY(_dispatch_stub_350),
+ TABLE_ENTRY(_dispatch_stub_351),
+ TABLE_ENTRY(_dispatch_stub_352),
+ TABLE_ENTRY(_dispatch_stub_353),
+ TABLE_ENTRY(_dispatch_stub_354),
+ TABLE_ENTRY(_dispatch_stub_355),
+ TABLE_ENTRY(_dispatch_stub_360),
+ TABLE_ENTRY(_dispatch_stub_367),
+ TABLE_ENTRY(_dispatch_stub_368),
+ TABLE_ENTRY(_dispatch_stub_369),
+ TABLE_ENTRY(_dispatch_stub_370),
+ TABLE_ENTRY(TexImage3DEXT),
+ TABLE_ENTRY(TexSubImage3DEXT),
+ TABLE_ENTRY(CopyTexSubImage3DEXT),
+ TABLE_ENTRY(ActiveTexture),
+ TABLE_ENTRY(ClientActiveTexture),
+ TABLE_ENTRY(MultiTexCoord1d),
+ TABLE_ENTRY(MultiTexCoord1dv),
+ TABLE_ENTRY(MultiTexCoord1f),
+ TABLE_ENTRY(MultiTexCoord1fv),
+ TABLE_ENTRY(MultiTexCoord1i),
+ TABLE_ENTRY(MultiTexCoord1iv),
+ TABLE_ENTRY(MultiTexCoord1s),
+ TABLE_ENTRY(MultiTexCoord1sv),
+ TABLE_ENTRY(MultiTexCoord2d),
+ TABLE_ENTRY(MultiTexCoord2dv),
+ TABLE_ENTRY(MultiTexCoord2f),
+ TABLE_ENTRY(MultiTexCoord2fv),
+ TABLE_ENTRY(MultiTexCoord2i),
+ TABLE_ENTRY(MultiTexCoord2iv),
+ TABLE_ENTRY(MultiTexCoord2s),
+ TABLE_ENTRY(MultiTexCoord2sv),
+ TABLE_ENTRY(MultiTexCoord3d),
+ TABLE_ENTRY(MultiTexCoord3dv),
+ TABLE_ENTRY(MultiTexCoord3f),
+ TABLE_ENTRY(MultiTexCoord3fv),
+ TABLE_ENTRY(MultiTexCoord3i),
+ TABLE_ENTRY(MultiTexCoord3iv),
+ TABLE_ENTRY(MultiTexCoord3s),
+ TABLE_ENTRY(MultiTexCoord3sv),
+ TABLE_ENTRY(MultiTexCoord4d),
+ TABLE_ENTRY(MultiTexCoord4dv),
+ TABLE_ENTRY(MultiTexCoord4f),
+ TABLE_ENTRY(MultiTexCoord4fv),
+ TABLE_ENTRY(MultiTexCoord4i),
+ TABLE_ENTRY(MultiTexCoord4iv),
+ TABLE_ENTRY(MultiTexCoord4s),
+ TABLE_ENTRY(MultiTexCoord4sv),
+ TABLE_ENTRY(_dispatch_stub_423),
+ TABLE_ENTRY(LoadTransposeMatrixd),
+ TABLE_ENTRY(LoadTransposeMatrixf),
+ TABLE_ENTRY(MultTransposeMatrixd),
+ TABLE_ENTRY(MultTransposeMatrixf),
+ TABLE_ENTRY(SampleCoverage),
+ TABLE_ENTRY(CompressedTexImage1D),
+ TABLE_ENTRY(CompressedTexImage2D),
+ TABLE_ENTRY(CompressedTexImage3D),
+ TABLE_ENTRY(CompressedTexSubImage1D),
+ TABLE_ENTRY(CompressedTexSubImage2D),
+ TABLE_ENTRY(CompressedTexSubImage3D),
+ TABLE_ENTRY(GetCompressedTexImage),
+ TABLE_ENTRY(DisableVertexAttribArray),
+ TABLE_ENTRY(EnableVertexAttribArray),
+ TABLE_ENTRY(GetVertexAttribdv),
+ TABLE_ENTRY(GetVertexAttribfv),
+ TABLE_ENTRY(GetVertexAttribiv),
+ TABLE_ENTRY(ProgramParameter4dNV),
+ TABLE_ENTRY(ProgramParameter4dvNV),
+ TABLE_ENTRY(ProgramParameter4fNV),
+ TABLE_ENTRY(ProgramParameter4fvNV),
+ TABLE_ENTRY(VertexAttrib1d),
+ TABLE_ENTRY(VertexAttrib1dv),
+ TABLE_ENTRY(VertexAttrib1f),
+ TABLE_ENTRY(VertexAttrib1fv),
+ TABLE_ENTRY(VertexAttrib1s),
+ TABLE_ENTRY(VertexAttrib1sv),
+ TABLE_ENTRY(VertexAttrib2d),
+ TABLE_ENTRY(VertexAttrib2dv),
+ TABLE_ENTRY(VertexAttrib2f),
+ TABLE_ENTRY(VertexAttrib2fv),
+ TABLE_ENTRY(VertexAttrib2s),
+ TABLE_ENTRY(VertexAttrib2sv),
+ TABLE_ENTRY(VertexAttrib3d),
+ TABLE_ENTRY(VertexAttrib3dv),
+ TABLE_ENTRY(VertexAttrib3f),
+ TABLE_ENTRY(VertexAttrib3fv),
+ TABLE_ENTRY(VertexAttrib3s),
+ TABLE_ENTRY(VertexAttrib3sv),
+ TABLE_ENTRY(VertexAttrib4Nbv),
+ TABLE_ENTRY(VertexAttrib4Niv),
+ TABLE_ENTRY(VertexAttrib4Nsv),
+ TABLE_ENTRY(VertexAttrib4Nub),
+ TABLE_ENTRY(VertexAttrib4Nubv),
+ TABLE_ENTRY(VertexAttrib4Nuiv),
+ TABLE_ENTRY(VertexAttrib4Nusv),
+ TABLE_ENTRY(VertexAttrib4bv),
+ TABLE_ENTRY(VertexAttrib4d),
+ TABLE_ENTRY(VertexAttrib4dv),
+ TABLE_ENTRY(VertexAttrib4f),
+ TABLE_ENTRY(VertexAttrib4fv),
+ TABLE_ENTRY(VertexAttrib4iv),
+ TABLE_ENTRY(VertexAttrib4s),
+ TABLE_ENTRY(VertexAttrib4sv),
+ TABLE_ENTRY(VertexAttrib4ubv),
+ TABLE_ENTRY(VertexAttrib4uiv),
+ TABLE_ENTRY(VertexAttrib4usv),
+ TABLE_ENTRY(VertexAttribPointer),
+ TABLE_ENTRY(BindBuffer),
+ TABLE_ENTRY(BufferData),
+ TABLE_ENTRY(BufferSubData),
+ TABLE_ENTRY(DeleteBuffers),
+ TABLE_ENTRY(GenBuffers),
+ TABLE_ENTRY(GetBufferParameteriv),
+ TABLE_ENTRY(GetBufferPointerv),
+ TABLE_ENTRY(GetBufferSubData),
+ TABLE_ENTRY(IsBuffer),
+ TABLE_ENTRY(MapBuffer),
+ TABLE_ENTRY(UnmapBuffer),
+ TABLE_ENTRY(BeginQuery),
+ TABLE_ENTRY(DeleteQueries),
+ TABLE_ENTRY(EndQuery),
+ TABLE_ENTRY(GenQueries),
+ TABLE_ENTRY(GetQueryObjectiv),
+ TABLE_ENTRY(GetQueryObjectuiv),
+ TABLE_ENTRY(GetQueryiv),
+ TABLE_ENTRY(IsQuery),
+ TABLE_ENTRY(CompileShader),
+ TABLE_ENTRY(GetActiveUniform),
+ TABLE_ENTRY(GetShaderSource),
+ TABLE_ENTRY(GetUniformLocation),
+ TABLE_ENTRY(GetUniformfv),
+ TABLE_ENTRY(GetUniformiv),
+ TABLE_ENTRY(LinkProgram),
+ TABLE_ENTRY(ShaderSource),
+ TABLE_ENTRY(Uniform1f),
+ TABLE_ENTRY(Uniform1fv),
+ TABLE_ENTRY(Uniform1i),
+ TABLE_ENTRY(Uniform1iv),
+ TABLE_ENTRY(Uniform2f),
+ TABLE_ENTRY(Uniform2fv),
+ TABLE_ENTRY(Uniform2i),
+ TABLE_ENTRY(Uniform2iv),
+ TABLE_ENTRY(Uniform3f),
+ TABLE_ENTRY(Uniform3fv),
+ TABLE_ENTRY(Uniform3i),
+ TABLE_ENTRY(Uniform3iv),
+ TABLE_ENTRY(Uniform4f),
+ TABLE_ENTRY(Uniform4fv),
+ TABLE_ENTRY(Uniform4i),
+ TABLE_ENTRY(Uniform4iv),
+ TABLE_ENTRY(UniformMatrix2fv),
+ TABLE_ENTRY(UniformMatrix3fv),
+ TABLE_ENTRY(UniformMatrix4fv),
+ TABLE_ENTRY(UseProgram),
+ TABLE_ENTRY(ValidateProgram),
+ TABLE_ENTRY(BindAttribLocation),
+ TABLE_ENTRY(GetActiveAttrib),
+ TABLE_ENTRY(GetAttribLocation),
+ TABLE_ENTRY(DrawBuffers),
+ TABLE_ENTRY(DrawBuffersATI),
+ TABLE_ENTRY(DrawArraysInstancedEXT),
+ TABLE_ENTRY(DrawArraysInstanced),
+ TABLE_ENTRY(DrawElementsInstancedEXT),
+ TABLE_ENTRY(DrawElementsInstanced),
+ TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
+ TABLE_ENTRY(PointParameterf),
+ TABLE_ENTRY(PointParameterfARB),
+ TABLE_ENTRY(_dispatch_stub_615),
+ TABLE_ENTRY(PointParameterfv),
+ TABLE_ENTRY(PointParameterfvARB),
+ TABLE_ENTRY(_dispatch_stub_616),
+ TABLE_ENTRY(SecondaryColor3b),
+ TABLE_ENTRY(SecondaryColor3bv),
+ TABLE_ENTRY(SecondaryColor3d),
+ TABLE_ENTRY(SecondaryColor3dv),
+ TABLE_ENTRY(SecondaryColor3f),
+ TABLE_ENTRY(SecondaryColor3fv),
+ TABLE_ENTRY(SecondaryColor3i),
+ TABLE_ENTRY(SecondaryColor3iv),
+ TABLE_ENTRY(SecondaryColor3s),
+ TABLE_ENTRY(SecondaryColor3sv),
+ TABLE_ENTRY(SecondaryColor3ub),
+ TABLE_ENTRY(SecondaryColor3ubv),
+ TABLE_ENTRY(SecondaryColor3ui),
+ TABLE_ENTRY(SecondaryColor3uiv),
+ TABLE_ENTRY(SecondaryColor3us),
+ TABLE_ENTRY(SecondaryColor3usv),
+ TABLE_ENTRY(SecondaryColorPointer),
+ TABLE_ENTRY(MultiDrawArrays),
+ TABLE_ENTRY(MultiDrawElements),
+ TABLE_ENTRY(FogCoordPointer),
+ TABLE_ENTRY(FogCoordd),
+ TABLE_ENTRY(FogCoorddv),
+ TABLE_ENTRY(FogCoordf),
+ TABLE_ENTRY(FogCoordfv),
+ TABLE_ENTRY(BlendFuncSeparate),
+ TABLE_ENTRY(_dispatch_stub_644),
+ TABLE_ENTRY(WindowPos2d),
+ TABLE_ENTRY(WindowPos2dARB),
+ TABLE_ENTRY(WindowPos2dv),
+ TABLE_ENTRY(WindowPos2dvARB),
+ TABLE_ENTRY(WindowPos2f),
+ TABLE_ENTRY(WindowPos2fARB),
+ TABLE_ENTRY(WindowPos2fv),
+ TABLE_ENTRY(WindowPos2fvARB),
+ TABLE_ENTRY(WindowPos2i),
+ TABLE_ENTRY(WindowPos2iARB),
+ TABLE_ENTRY(WindowPos2iv),
+ TABLE_ENTRY(WindowPos2ivARB),
+ TABLE_ENTRY(WindowPos2s),
+ TABLE_ENTRY(WindowPos2sARB),
+ TABLE_ENTRY(WindowPos2sv),
+ TABLE_ENTRY(WindowPos2svARB),
+ TABLE_ENTRY(WindowPos3d),
+ TABLE_ENTRY(WindowPos3dARB),
+ TABLE_ENTRY(WindowPos3dv),
+ TABLE_ENTRY(WindowPos3dvARB),
+ TABLE_ENTRY(WindowPos3f),
+ TABLE_ENTRY(WindowPos3fARB),
+ TABLE_ENTRY(WindowPos3fv),
+ TABLE_ENTRY(WindowPos3fvARB),
+ TABLE_ENTRY(WindowPos3i),
+ TABLE_ENTRY(WindowPos3iARB),
+ TABLE_ENTRY(WindowPos3iv),
+ TABLE_ENTRY(WindowPos3ivARB),
+ TABLE_ENTRY(WindowPos3s),
+ TABLE_ENTRY(WindowPos3sARB),
+ TABLE_ENTRY(WindowPos3sv),
+ TABLE_ENTRY(WindowPos3svARB),
+ TABLE_ENTRY(BindProgramARB),
+ TABLE_ENTRY(DeleteProgramsARB),
+ TABLE_ENTRY(GenProgramsARB),
+ TABLE_ENTRY(GetVertexAttribPointerv),
+ TABLE_ENTRY(GetVertexAttribPointervARB),
+ TABLE_ENTRY(IsProgramARB),
+ TABLE_ENTRY(PointParameteri),
+ TABLE_ENTRY(PointParameteriv),
+ TABLE_ENTRY(DeleteVertexArrays),
+ TABLE_ENTRY(IsVertexArray),
+ TABLE_ENTRY(PrimitiveRestartIndex),
+ TABLE_ENTRY(BlendEquationSeparate),
+ TABLE_ENTRY(BindFramebuffer),
+ TABLE_ENTRY(BindRenderbuffer),
+ TABLE_ENTRY(CheckFramebufferStatus),
+ TABLE_ENTRY(DeleteFramebuffers),
+ TABLE_ENTRY(DeleteRenderbuffers),
+ TABLE_ENTRY(FramebufferRenderbuffer),
+ TABLE_ENTRY(FramebufferTexture1D),
+ TABLE_ENTRY(FramebufferTexture2D),
+ TABLE_ENTRY(FramebufferTexture3D),
+ TABLE_ENTRY(GenFramebuffers),
+ TABLE_ENTRY(GenRenderbuffers),
+ TABLE_ENTRY(GenerateMipmap),
+ TABLE_ENTRY(GetFramebufferAttachmentParameteriv),
+ TABLE_ENTRY(GetRenderbufferParameteriv),
+ TABLE_ENTRY(IsFramebuffer),
+ TABLE_ENTRY(IsRenderbuffer),
+ TABLE_ENTRY(RenderbufferStorage),
+ TABLE_ENTRY(BlitFramebuffer),
+ TABLE_ENTRY(BindFragDataLocation),
+ TABLE_ENTRY(GetFragDataLocation),
+ TABLE_ENTRY(GetUniformuiv),
+ TABLE_ENTRY(GetVertexAttribIiv),
+ TABLE_ENTRY(GetVertexAttribIuiv),
+ TABLE_ENTRY(Uniform1ui),
+ TABLE_ENTRY(Uniform1uiv),
+ TABLE_ENTRY(Uniform2ui),
+ TABLE_ENTRY(Uniform2uiv),
+ TABLE_ENTRY(Uniform3ui),
+ TABLE_ENTRY(Uniform3uiv),
+ TABLE_ENTRY(Uniform4ui),
+ TABLE_ENTRY(Uniform4uiv),
+ TABLE_ENTRY(VertexAttribI1i),
+ TABLE_ENTRY(VertexAttribI1iv),
+ TABLE_ENTRY(VertexAttribI1ui),
+ TABLE_ENTRY(VertexAttribI1uiv),
+ TABLE_ENTRY(VertexAttribI2i),
+ TABLE_ENTRY(VertexAttribI2iv),
+ TABLE_ENTRY(VertexAttribI2ui),
+ TABLE_ENTRY(VertexAttribI2uiv),
+ TABLE_ENTRY(VertexAttribI3i),
+ TABLE_ENTRY(VertexAttribI3iv),
+ TABLE_ENTRY(VertexAttribI3ui),
+ TABLE_ENTRY(VertexAttribI3uiv),
+ TABLE_ENTRY(VertexAttribI4bv),
+ TABLE_ENTRY(VertexAttribI4i),
+ TABLE_ENTRY(VertexAttribI4iv),
+ TABLE_ENTRY(VertexAttribI4sv),
+ TABLE_ENTRY(VertexAttribI4ubv),
+ TABLE_ENTRY(VertexAttribI4ui),
+ TABLE_ENTRY(VertexAttribI4uiv),
+ TABLE_ENTRY(VertexAttribI4usv),
+ TABLE_ENTRY(VertexAttribIPointer),
+ TABLE_ENTRY(FramebufferTextureLayer),
+ TABLE_ENTRY(ColorMaski),
+ TABLE_ENTRY(Disablei),
+ TABLE_ENTRY(Enablei),
+ TABLE_ENTRY(GetBooleani_v),
+ TABLE_ENTRY(GetIntegeri_v),
+ TABLE_ENTRY(IsEnabledi),
+ TABLE_ENTRY(GetTexParameterIiv),
+ TABLE_ENTRY(GetTexParameterIuiv),
+ TABLE_ENTRY(TexParameterIiv),
+ TABLE_ENTRY(TexParameterIuiv),
+ TABLE_ENTRY(BeginConditionalRender),
+ TABLE_ENTRY(EndConditionalRender),
+ TABLE_ENTRY(BeginTransformFeedback),
+ TABLE_ENTRY(BindBufferBase),
+ TABLE_ENTRY(BindBufferRange),
+ TABLE_ENTRY(EndTransformFeedback),
+ TABLE_ENTRY(GetTransformFeedbackVarying),
+ TABLE_ENTRY(TransformFeedbackVaryings),
+ TABLE_ENTRY(ProvokingVertex),
+#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
+#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
+ TABLE_ENTRY(AreTexturesResidentEXT),
+ TABLE_ENTRY(DeleteTexturesEXT),
+ TABLE_ENTRY(GenTexturesEXT),
+ TABLE_ENTRY(IsTextureEXT),
+ TABLE_ENTRY(GetColorTableEXT),
+ TABLE_ENTRY(_dispatch_stub_343),
+ TABLE_ENTRY(GetColorTableParameterfvEXT),
+ TABLE_ENTRY(_dispatch_stub_344),
+ TABLE_ENTRY(GetColorTableParameterivEXT),
+ TABLE_ENTRY(_dispatch_stub_345),
+ TABLE_ENTRY(_dispatch_stub_356),
+ TABLE_ENTRY(_dispatch_stub_357),
+ TABLE_ENTRY(_dispatch_stub_358),
+ TABLE_ENTRY(_dispatch_stub_359),
+ TABLE_ENTRY(_dispatch_stub_361),
+ TABLE_ENTRY(_dispatch_stub_362),
+ TABLE_ENTRY(_dispatch_stub_363),
+ TABLE_ENTRY(_dispatch_stub_364),
+ TABLE_ENTRY(_dispatch_stub_365),
+ TABLE_ENTRY(_dispatch_stub_366),
+#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
+};
+#endif /*UNUSED_TABLE_NAME*/
+
+
+# undef KEYWORD1
+# undef KEYWORD1_ALT
+# undef KEYWORD2
+# undef NAME
+# undef DISPATCH
+# undef RETURN_DISPATCH
+# undef DISPATCH_TABLE_NAME
+# undef UNUSED_TABLE_NAME
+# undef TABLE_ENTRY
+# undef HIDDEN
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h index 0ddcf4bad..f787f104b 100644 --- a/xorg-server/glx/glprocs.h +++ b/xorg-server/glx/glprocs.h @@ -1,2447 +1,2645 @@ -/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004, 2006 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - - -/* This file is only included by glapi.c and is used for - * the GetProcAddress() function - */ - -typedef struct { - GLint Name_offset; -#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) - _glapi_proc Address; -#endif - GLuint Offset; -} glprocs_table_t; - -#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } -#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } -#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } -#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } -#endif - - - -static const char gl_string_table[] = - "glNewList\0" - "glEndList\0" - "glCallList\0" - "glCallLists\0" - "glDeleteLists\0" - "glGenLists\0" - "glListBase\0" - "glBegin\0" - "glBitmap\0" - "glColor3b\0" - "glColor3bv\0" - "glColor3d\0" - "glColor3dv\0" - "glColor3f\0" - "glColor3fv\0" - "glColor3i\0" - "glColor3iv\0" - "glColor3s\0" - "glColor3sv\0" - "glColor3ub\0" - "glColor3ubv\0" - "glColor3ui\0" - "glColor3uiv\0" - "glColor3us\0" - "glColor3usv\0" - "glColor4b\0" - "glColor4bv\0" - "glColor4d\0" - "glColor4dv\0" - "glColor4f\0" - "glColor4fv\0" - "glColor4i\0" - "glColor4iv\0" - "glColor4s\0" - "glColor4sv\0" - "glColor4ub\0" - "glColor4ubv\0" - "glColor4ui\0" - "glColor4uiv\0" - "glColor4us\0" - "glColor4usv\0" - "glEdgeFlag\0" - "glEdgeFlagv\0" - "glEnd\0" - "glIndexd\0" - "glIndexdv\0" - "glIndexf\0" - "glIndexfv\0" - "glIndexi\0" - "glIndexiv\0" - "glIndexs\0" - "glIndexsv\0" - "glNormal3b\0" - "glNormal3bv\0" - "glNormal3d\0" - "glNormal3dv\0" - "glNormal3f\0" - "glNormal3fv\0" - "glNormal3i\0" - "glNormal3iv\0" - "glNormal3s\0" - "glNormal3sv\0" - "glRasterPos2d\0" - "glRasterPos2dv\0" - "glRasterPos2f\0" - "glRasterPos2fv\0" - "glRasterPos2i\0" - "glRasterPos2iv\0" - "glRasterPos2s\0" - "glRasterPos2sv\0" - "glRasterPos3d\0" - "glRasterPos3dv\0" - "glRasterPos3f\0" - "glRasterPos3fv\0" - "glRasterPos3i\0" - "glRasterPos3iv\0" - "glRasterPos3s\0" - "glRasterPos3sv\0" - "glRasterPos4d\0" - "glRasterPos4dv\0" - "glRasterPos4f\0" - "glRasterPos4fv\0" - "glRasterPos4i\0" - "glRasterPos4iv\0" - "glRasterPos4s\0" - "glRasterPos4sv\0" - "glRectd\0" - "glRectdv\0" - "glRectf\0" - "glRectfv\0" - "glRecti\0" - "glRectiv\0" - "glRects\0" - "glRectsv\0" - "glTexCoord1d\0" - "glTexCoord1dv\0" - "glTexCoord1f\0" - "glTexCoord1fv\0" - "glTexCoord1i\0" - "glTexCoord1iv\0" - "glTexCoord1s\0" - "glTexCoord1sv\0" - "glTexCoord2d\0" - "glTexCoord2dv\0" - "glTexCoord2f\0" - "glTexCoord2fv\0" - "glTexCoord2i\0" - "glTexCoord2iv\0" - "glTexCoord2s\0" - "glTexCoord2sv\0" - "glTexCoord3d\0" - "glTexCoord3dv\0" - "glTexCoord3f\0" - "glTexCoord3fv\0" - "glTexCoord3i\0" - "glTexCoord3iv\0" - "glTexCoord3s\0" - "glTexCoord3sv\0" - "glTexCoord4d\0" - "glTexCoord4dv\0" - "glTexCoord4f\0" - "glTexCoord4fv\0" - "glTexCoord4i\0" - "glTexCoord4iv\0" - "glTexCoord4s\0" - "glTexCoord4sv\0" - "glVertex2d\0" - "glVertex2dv\0" - "glVertex2f\0" - "glVertex2fv\0" - "glVertex2i\0" - "glVertex2iv\0" - "glVertex2s\0" - "glVertex2sv\0" - "glVertex3d\0" - "glVertex3dv\0" - "glVertex3f\0" - "glVertex3fv\0" - "glVertex3i\0" - "glVertex3iv\0" - "glVertex3s\0" - "glVertex3sv\0" - "glVertex4d\0" - "glVertex4dv\0" - "glVertex4f\0" - "glVertex4fv\0" - "glVertex4i\0" - "glVertex4iv\0" - "glVertex4s\0" - "glVertex4sv\0" - "glClipPlane\0" - "glColorMaterial\0" - "glCullFace\0" - "glFogf\0" - "glFogfv\0" - "glFogi\0" - "glFogiv\0" - "glFrontFace\0" - "glHint\0" - "glLightf\0" - "glLightfv\0" - "glLighti\0" - "glLightiv\0" - "glLightModelf\0" - "glLightModelfv\0" - "glLightModeli\0" - "glLightModeliv\0" - "glLineStipple\0" - "glLineWidth\0" - "glMaterialf\0" - "glMaterialfv\0" - "glMateriali\0" - "glMaterialiv\0" - "glPointSize\0" - "glPolygonMode\0" - "glPolygonStipple\0" - "glScissor\0" - "glShadeModel\0" - "glTexParameterf\0" - "glTexParameterfv\0" - "glTexParameteri\0" - "glTexParameteriv\0" - "glTexImage1D\0" - "glTexImage2D\0" - "glTexEnvf\0" - "glTexEnvfv\0" - "glTexEnvi\0" - "glTexEnviv\0" - "glTexGend\0" - "glTexGendv\0" - "glTexGenf\0" - "glTexGenfv\0" - "glTexGeni\0" - "glTexGeniv\0" - "glFeedbackBuffer\0" - "glSelectBuffer\0" - "glRenderMode\0" - "glInitNames\0" - "glLoadName\0" - "glPassThrough\0" - "glPopName\0" - "glPushName\0" - "glDrawBuffer\0" - "glClear\0" - "glClearAccum\0" - "glClearIndex\0" - "glClearColor\0" - "glClearStencil\0" - "glClearDepth\0" - "glStencilMask\0" - "glColorMask\0" - "glDepthMask\0" - "glIndexMask\0" - "glAccum\0" - "glDisable\0" - "glEnable\0" - "glFinish\0" - "glFlush\0" - "glPopAttrib\0" - "glPushAttrib\0" - "glMap1d\0" - "glMap1f\0" - "glMap2d\0" - "glMap2f\0" - "glMapGrid1d\0" - "glMapGrid1f\0" - "glMapGrid2d\0" - "glMapGrid2f\0" - "glEvalCoord1d\0" - "glEvalCoord1dv\0" - "glEvalCoord1f\0" - "glEvalCoord1fv\0" - "glEvalCoord2d\0" - "glEvalCoord2dv\0" - "glEvalCoord2f\0" - "glEvalCoord2fv\0" - "glEvalMesh1\0" - "glEvalPoint1\0" - "glEvalMesh2\0" - "glEvalPoint2\0" - "glAlphaFunc\0" - "glBlendFunc\0" - "glLogicOp\0" - "glStencilFunc\0" - "glStencilOp\0" - "glDepthFunc\0" - "glPixelZoom\0" - "glPixelTransferf\0" - "glPixelTransferi\0" - "glPixelStoref\0" - "glPixelStorei\0" - "glPixelMapfv\0" - "glPixelMapuiv\0" - "glPixelMapusv\0" - "glReadBuffer\0" - "glCopyPixels\0" - "glReadPixels\0" - "glDrawPixels\0" - "glGetBooleanv\0" - "glGetClipPlane\0" - "glGetDoublev\0" - "glGetError\0" - "glGetFloatv\0" - "glGetIntegerv\0" - "glGetLightfv\0" - "glGetLightiv\0" - "glGetMapdv\0" - "glGetMapfv\0" - "glGetMapiv\0" - "glGetMaterialfv\0" - "glGetMaterialiv\0" - "glGetPixelMapfv\0" - "glGetPixelMapuiv\0" - "glGetPixelMapusv\0" - "glGetPolygonStipple\0" - "glGetString\0" - "glGetTexEnvfv\0" - "glGetTexEnviv\0" - "glGetTexGendv\0" - "glGetTexGenfv\0" - "glGetTexGeniv\0" - "glGetTexImage\0" - "glGetTexParameterfv\0" - "glGetTexParameteriv\0" - "glGetTexLevelParameterfv\0" - "glGetTexLevelParameteriv\0" - "glIsEnabled\0" - "glIsList\0" - "glDepthRange\0" - "glFrustum\0" - "glLoadIdentity\0" - "glLoadMatrixf\0" - "glLoadMatrixd\0" - "glMatrixMode\0" - "glMultMatrixf\0" - "glMultMatrixd\0" - "glOrtho\0" - "glPopMatrix\0" - "glPushMatrix\0" - "glRotated\0" - "glRotatef\0" - "glScaled\0" - "glScalef\0" - "glTranslated\0" - "glTranslatef\0" - "glViewport\0" - "glArrayElement\0" - "glBindTexture\0" - "glColorPointer\0" - "glDisableClientState\0" - "glDrawArrays\0" - "glDrawElements\0" - "glEdgeFlagPointer\0" - "glEnableClientState\0" - "glIndexPointer\0" - "glIndexub\0" - "glIndexubv\0" - "glInterleavedArrays\0" - "glNormalPointer\0" - "glPolygonOffset\0" - "glTexCoordPointer\0" - "glVertexPointer\0" - "glAreTexturesResident\0" - "glCopyTexImage1D\0" - "glCopyTexImage2D\0" - "glCopyTexSubImage1D\0" - "glCopyTexSubImage2D\0" - "glDeleteTextures\0" - "glGenTextures\0" - "glGetPointerv\0" - "glIsTexture\0" - "glPrioritizeTextures\0" - "glTexSubImage1D\0" - "glTexSubImage2D\0" - "glPopClientAttrib\0" - "glPushClientAttrib\0" - "glBlendColor\0" - "glBlendEquation\0" - "glDrawRangeElements\0" - "glColorTable\0" - "glColorTableParameterfv\0" - "glColorTableParameteriv\0" - "glCopyColorTable\0" - "glGetColorTable\0" - "glGetColorTableParameterfv\0" - "glGetColorTableParameteriv\0" - "glColorSubTable\0" - "glCopyColorSubTable\0" - "glConvolutionFilter1D\0" - "glConvolutionFilter2D\0" - "glConvolutionParameterf\0" - "glConvolutionParameterfv\0" - "glConvolutionParameteri\0" - "glConvolutionParameteriv\0" - "glCopyConvolutionFilter1D\0" - "glCopyConvolutionFilter2D\0" - "glGetConvolutionFilter\0" - "glGetConvolutionParameterfv\0" - "glGetConvolutionParameteriv\0" - "glGetSeparableFilter\0" - "glSeparableFilter2D\0" - "glGetHistogram\0" - "glGetHistogramParameterfv\0" - "glGetHistogramParameteriv\0" - "glGetMinmax\0" - "glGetMinmaxParameterfv\0" - "glGetMinmaxParameteriv\0" - "glHistogram\0" - "glMinmax\0" - "glResetHistogram\0" - "glResetMinmax\0" - "glTexImage3D\0" - "glTexSubImage3D\0" - "glCopyTexSubImage3D\0" - "glActiveTextureARB\0" - "glClientActiveTextureARB\0" - "glMultiTexCoord1dARB\0" - "glMultiTexCoord1dvARB\0" - "glMultiTexCoord1fARB\0" - "glMultiTexCoord1fvARB\0" - "glMultiTexCoord1iARB\0" - "glMultiTexCoord1ivARB\0" - "glMultiTexCoord1sARB\0" - "glMultiTexCoord1svARB\0" - "glMultiTexCoord2dARB\0" - "glMultiTexCoord2dvARB\0" - "glMultiTexCoord2fARB\0" - "glMultiTexCoord2fvARB\0" - "glMultiTexCoord2iARB\0" - "glMultiTexCoord2ivARB\0" - "glMultiTexCoord2sARB\0" - "glMultiTexCoord2svARB\0" - "glMultiTexCoord3dARB\0" - "glMultiTexCoord3dvARB\0" - "glMultiTexCoord3fARB\0" - "glMultiTexCoord3fvARB\0" - "glMultiTexCoord3iARB\0" - "glMultiTexCoord3ivARB\0" - "glMultiTexCoord3sARB\0" - "glMultiTexCoord3svARB\0" - "glMultiTexCoord4dARB\0" - "glMultiTexCoord4dvARB\0" - "glMultiTexCoord4fARB\0" - "glMultiTexCoord4fvARB\0" - "glMultiTexCoord4iARB\0" - "glMultiTexCoord4ivARB\0" - "glMultiTexCoord4sARB\0" - "glMultiTexCoord4svARB\0" - "glAttachShader\0" - "glCreateProgram\0" - "glCreateShader\0" - "glDeleteProgram\0" - "glDeleteShader\0" - "glDetachShader\0" - "glGetAttachedShaders\0" - "glGetProgramInfoLog\0" - "glGetProgramiv\0" - "glGetShaderInfoLog\0" - "glGetShaderiv\0" - "glIsProgram\0" - "glIsShader\0" - "glStencilFuncSeparate\0" - "glStencilMaskSeparate\0" - "glStencilOpSeparate\0" - "glUniformMatrix2x3fv\0" - "glUniformMatrix2x4fv\0" - "glUniformMatrix3x2fv\0" - "glUniformMatrix3x4fv\0" - "glUniformMatrix4x2fv\0" - "glUniformMatrix4x3fv\0" - "glDrawArraysInstanced\0" - "glDrawElementsInstanced\0" - "glLoadTransposeMatrixdARB\0" - "glLoadTransposeMatrixfARB\0" - "glMultTransposeMatrixdARB\0" - "glMultTransposeMatrixfARB\0" - "glSampleCoverageARB\0" - "glCompressedTexImage1DARB\0" - "glCompressedTexImage2DARB\0" - "glCompressedTexImage3DARB\0" - "glCompressedTexSubImage1DARB\0" - "glCompressedTexSubImage2DARB\0" - "glCompressedTexSubImage3DARB\0" - "glGetCompressedTexImageARB\0" - "glDisableVertexAttribArrayARB\0" - "glEnableVertexAttribArrayARB\0" - "glGetProgramEnvParameterdvARB\0" - "glGetProgramEnvParameterfvARB\0" - "glGetProgramLocalParameterdvARB\0" - "glGetProgramLocalParameterfvARB\0" - "glGetProgramStringARB\0" - "glGetProgramivARB\0" - "glGetVertexAttribdvARB\0" - "glGetVertexAttribfvARB\0" - "glGetVertexAttribivARB\0" - "glProgramEnvParameter4dARB\0" - "glProgramEnvParameter4dvARB\0" - "glProgramEnvParameter4fARB\0" - "glProgramEnvParameter4fvARB\0" - "glProgramLocalParameter4dARB\0" - "glProgramLocalParameter4dvARB\0" - "glProgramLocalParameter4fARB\0" - "glProgramLocalParameter4fvARB\0" - "glProgramStringARB\0" - "glVertexAttrib1dARB\0" - "glVertexAttrib1dvARB\0" - "glVertexAttrib1fARB\0" - "glVertexAttrib1fvARB\0" - "glVertexAttrib1sARB\0" - "glVertexAttrib1svARB\0" - "glVertexAttrib2dARB\0" - "glVertexAttrib2dvARB\0" - "glVertexAttrib2fARB\0" - "glVertexAttrib2fvARB\0" - "glVertexAttrib2sARB\0" - "glVertexAttrib2svARB\0" - "glVertexAttrib3dARB\0" - "glVertexAttrib3dvARB\0" - "glVertexAttrib3fARB\0" - "glVertexAttrib3fvARB\0" - "glVertexAttrib3sARB\0" - "glVertexAttrib3svARB\0" - "glVertexAttrib4NbvARB\0" - "glVertexAttrib4NivARB\0" - "glVertexAttrib4NsvARB\0" - "glVertexAttrib4NubARB\0" - "glVertexAttrib4NubvARB\0" - "glVertexAttrib4NuivARB\0" - "glVertexAttrib4NusvARB\0" - "glVertexAttrib4bvARB\0" - "glVertexAttrib4dARB\0" - "glVertexAttrib4dvARB\0" - "glVertexAttrib4fARB\0" - "glVertexAttrib4fvARB\0" - "glVertexAttrib4ivARB\0" - "glVertexAttrib4sARB\0" - "glVertexAttrib4svARB\0" - "glVertexAttrib4ubvARB\0" - "glVertexAttrib4uivARB\0" - "glVertexAttrib4usvARB\0" - "glVertexAttribPointerARB\0" - "glBindBufferARB\0" - "glBufferDataARB\0" - "glBufferSubDataARB\0" - "glDeleteBuffersARB\0" - "glGenBuffersARB\0" - "glGetBufferParameterivARB\0" - "glGetBufferPointervARB\0" - "glGetBufferSubDataARB\0" - "glIsBufferARB\0" - "glMapBufferARB\0" - "glUnmapBufferARB\0" - "glBeginQueryARB\0" - "glDeleteQueriesARB\0" - "glEndQueryARB\0" - "glGenQueriesARB\0" - "glGetQueryObjectivARB\0" - "glGetQueryObjectuivARB\0" - "glGetQueryivARB\0" - "glIsQueryARB\0" - "glAttachObjectARB\0" - "glCompileShaderARB\0" - "glCreateProgramObjectARB\0" - "glCreateShaderObjectARB\0" - "glDeleteObjectARB\0" - "glDetachObjectARB\0" - "glGetActiveUniformARB\0" - "glGetAttachedObjectsARB\0" - "glGetHandleARB\0" - "glGetInfoLogARB\0" - "glGetObjectParameterfvARB\0" - "glGetObjectParameterivARB\0" - "glGetShaderSourceARB\0" - "glGetUniformLocationARB\0" - "glGetUniformfvARB\0" - "glGetUniformivARB\0" - "glLinkProgramARB\0" - "glShaderSourceARB\0" - "glUniform1fARB\0" - "glUniform1fvARB\0" - "glUniform1iARB\0" - "glUniform1ivARB\0" - "glUniform2fARB\0" - "glUniform2fvARB\0" - "glUniform2iARB\0" - "glUniform2ivARB\0" - "glUniform3fARB\0" - "glUniform3fvARB\0" - "glUniform3iARB\0" - "glUniform3ivARB\0" - "glUniform4fARB\0" - "glUniform4fvARB\0" - "glUniform4iARB\0" - "glUniform4ivARB\0" - "glUniformMatrix2fvARB\0" - "glUniformMatrix3fvARB\0" - "glUniformMatrix4fvARB\0" - "glUseProgramObjectARB\0" - "glValidateProgramARB\0" - "glBindAttribLocationARB\0" - "glGetActiveAttribARB\0" - "glGetAttribLocationARB\0" - "glDrawBuffersARB\0" - "glRenderbufferStorageMultisample\0" - "glFramebufferTextureARB\0" - "glFramebufferTextureFaceARB\0" - "glProgramParameteriARB\0" - "glFlushMappedBufferRange\0" - "glMapBufferRange\0" - "glBindVertexArray\0" - "glGenVertexArrays\0" - "glCopyBufferSubData\0" - "glClientWaitSync\0" - "glDeleteSync\0" - "glFenceSync\0" - "glGetInteger64v\0" - "glGetSynciv\0" - "glIsSync\0" - "glWaitSync\0" - "glDrawElementsBaseVertex\0" - "glDrawRangeElementsBaseVertex\0" - "glMultiDrawElementsBaseVertex\0" - "glBindTransformFeedback\0" - "glDeleteTransformFeedbacks\0" - "glDrawTransformFeedback\0" - "glGenTransformFeedbacks\0" - "glIsTransformFeedback\0" - "glPauseTransformFeedback\0" - "glResumeTransformFeedback\0" - "glPolygonOffsetEXT\0" - "glGetPixelTexGenParameterfvSGIS\0" - "glGetPixelTexGenParameterivSGIS\0" - "glPixelTexGenParameterfSGIS\0" - "glPixelTexGenParameterfvSGIS\0" - "glPixelTexGenParameteriSGIS\0" - "glPixelTexGenParameterivSGIS\0" - "glSampleMaskSGIS\0" - "glSamplePatternSGIS\0" - "glColorPointerEXT\0" - "glEdgeFlagPointerEXT\0" - "glIndexPointerEXT\0" - "glNormalPointerEXT\0" - "glTexCoordPointerEXT\0" - "glVertexPointerEXT\0" - "glPointParameterfEXT\0" - "glPointParameterfvEXT\0" - "glLockArraysEXT\0" - "glUnlockArraysEXT\0" - "glCullParameterdvEXT\0" - "glCullParameterfvEXT\0" - "glSecondaryColor3bEXT\0" - "glSecondaryColor3bvEXT\0" - "glSecondaryColor3dEXT\0" - "glSecondaryColor3dvEXT\0" - "glSecondaryColor3fEXT\0" - "glSecondaryColor3fvEXT\0" - "glSecondaryColor3iEXT\0" - "glSecondaryColor3ivEXT\0" - "glSecondaryColor3sEXT\0" - "glSecondaryColor3svEXT\0" - "glSecondaryColor3ubEXT\0" - "glSecondaryColor3ubvEXT\0" - "glSecondaryColor3uiEXT\0" - "glSecondaryColor3uivEXT\0" - "glSecondaryColor3usEXT\0" - "glSecondaryColor3usvEXT\0" - "glSecondaryColorPointerEXT\0" - "glMultiDrawArraysEXT\0" - "glMultiDrawElementsEXT\0" - "glFogCoordPointerEXT\0" - "glFogCoorddEXT\0" - "glFogCoorddvEXT\0" - "glFogCoordfEXT\0" - "glFogCoordfvEXT\0" - "glPixelTexGenSGIX\0" - "glBlendFuncSeparateEXT\0" - "glFlushVertexArrayRangeNV\0" - "glVertexArrayRangeNV\0" - "glCombinerInputNV\0" - "glCombinerOutputNV\0" - "glCombinerParameterfNV\0" - "glCombinerParameterfvNV\0" - "glCombinerParameteriNV\0" - "glCombinerParameterivNV\0" - "glFinalCombinerInputNV\0" - "glGetCombinerInputParameterfvNV\0" - "glGetCombinerInputParameterivNV\0" - "glGetCombinerOutputParameterfvNV\0" - "glGetCombinerOutputParameterivNV\0" - "glGetFinalCombinerInputParameterfvNV\0" - "glGetFinalCombinerInputParameterivNV\0" - "glResizeBuffersMESA\0" - "glWindowPos2dMESA\0" - "glWindowPos2dvMESA\0" - "glWindowPos2fMESA\0" - "glWindowPos2fvMESA\0" - "glWindowPos2iMESA\0" - "glWindowPos2ivMESA\0" - "glWindowPos2sMESA\0" - "glWindowPos2svMESA\0" - "glWindowPos3dMESA\0" - "glWindowPos3dvMESA\0" - "glWindowPos3fMESA\0" - "glWindowPos3fvMESA\0" - "glWindowPos3iMESA\0" - "glWindowPos3ivMESA\0" - "glWindowPos3sMESA\0" - "glWindowPos3svMESA\0" - "glWindowPos4dMESA\0" - "glWindowPos4dvMESA\0" - "glWindowPos4fMESA\0" - "glWindowPos4fvMESA\0" - "glWindowPos4iMESA\0" - "glWindowPos4ivMESA\0" - "glWindowPos4sMESA\0" - "glWindowPos4svMESA\0" - "glMultiModeDrawArraysIBM\0" - "glMultiModeDrawElementsIBM\0" - "glDeleteFencesNV\0" - "glFinishFenceNV\0" - "glGenFencesNV\0" - "glGetFenceivNV\0" - "glIsFenceNV\0" - "glSetFenceNV\0" - "glTestFenceNV\0" - "glAreProgramsResidentNV\0" - "glBindProgramNV\0" - "glDeleteProgramsNV\0" - "glExecuteProgramNV\0" - "glGenProgramsNV\0" - "glGetProgramParameterdvNV\0" - "glGetProgramParameterfvNV\0" - "glGetProgramStringNV\0" - "glGetProgramivNV\0" - "glGetTrackMatrixivNV\0" - "glGetVertexAttribPointervNV\0" - "glGetVertexAttribdvNV\0" - "glGetVertexAttribfvNV\0" - "glGetVertexAttribivNV\0" - "glIsProgramNV\0" - "glLoadProgramNV\0" - "glProgramParameters4dvNV\0" - "glProgramParameters4fvNV\0" - "glRequestResidentProgramsNV\0" - "glTrackMatrixNV\0" - "glVertexAttrib1dNV\0" - "glVertexAttrib1dvNV\0" - "glVertexAttrib1fNV\0" - "glVertexAttrib1fvNV\0" - "glVertexAttrib1sNV\0" - "glVertexAttrib1svNV\0" - "glVertexAttrib2dNV\0" - "glVertexAttrib2dvNV\0" - "glVertexAttrib2fNV\0" - "glVertexAttrib2fvNV\0" - "glVertexAttrib2sNV\0" - "glVertexAttrib2svNV\0" - "glVertexAttrib3dNV\0" - "glVertexAttrib3dvNV\0" - "glVertexAttrib3fNV\0" - "glVertexAttrib3fvNV\0" - "glVertexAttrib3sNV\0" - "glVertexAttrib3svNV\0" - "glVertexAttrib4dNV\0" - "glVertexAttrib4dvNV\0" - "glVertexAttrib4fNV\0" - "glVertexAttrib4fvNV\0" - "glVertexAttrib4sNV\0" - "glVertexAttrib4svNV\0" - "glVertexAttrib4ubNV\0" - "glVertexAttrib4ubvNV\0" - "glVertexAttribPointerNV\0" - "glVertexAttribs1dvNV\0" - "glVertexAttribs1fvNV\0" - "glVertexAttribs1svNV\0" - "glVertexAttribs2dvNV\0" - "glVertexAttribs2fvNV\0" - "glVertexAttribs2svNV\0" - "glVertexAttribs3dvNV\0" - "glVertexAttribs3fvNV\0" - "glVertexAttribs3svNV\0" - "glVertexAttribs4dvNV\0" - "glVertexAttribs4fvNV\0" - "glVertexAttribs4svNV\0" - "glVertexAttribs4ubvNV\0" - "glGetTexBumpParameterfvATI\0" - "glGetTexBumpParameterivATI\0" - "glTexBumpParameterfvATI\0" - "glTexBumpParameterivATI\0" - "glAlphaFragmentOp1ATI\0" - "glAlphaFragmentOp2ATI\0" - "glAlphaFragmentOp3ATI\0" - "glBeginFragmentShaderATI\0" - "glBindFragmentShaderATI\0" - "glColorFragmentOp1ATI\0" - "glColorFragmentOp2ATI\0" - "glColorFragmentOp3ATI\0" - "glDeleteFragmentShaderATI\0" - "glEndFragmentShaderATI\0" - "glGenFragmentShadersATI\0" - "glPassTexCoordATI\0" - "glSampleMapATI\0" - "glSetFragmentShaderConstantATI\0" - "glPointParameteriNV\0" - "glPointParameterivNV\0" - "glActiveStencilFaceEXT\0" - "glBindVertexArrayAPPLE\0" - "glDeleteVertexArraysAPPLE\0" - "glGenVertexArraysAPPLE\0" - "glIsVertexArrayAPPLE\0" - "glGetProgramNamedParameterdvNV\0" - "glGetProgramNamedParameterfvNV\0" - "glProgramNamedParameter4dNV\0" - "glProgramNamedParameter4dvNV\0" - "glProgramNamedParameter4fNV\0" - "glProgramNamedParameter4fvNV\0" - "glDepthBoundsEXT\0" - "glBlendEquationSeparateEXT\0" - "glBindFramebufferEXT\0" - "glBindRenderbufferEXT\0" - "glCheckFramebufferStatusEXT\0" - "glDeleteFramebuffersEXT\0" - "glDeleteRenderbuffersEXT\0" - "glFramebufferRenderbufferEXT\0" - "glFramebufferTexture1DEXT\0" - "glFramebufferTexture2DEXT\0" - "glFramebufferTexture3DEXT\0" - "glGenFramebuffersEXT\0" - "glGenRenderbuffersEXT\0" - "glGenerateMipmapEXT\0" - "glGetFramebufferAttachmentParameterivEXT\0" - "glGetRenderbufferParameterivEXT\0" - "glIsFramebufferEXT\0" - "glIsRenderbufferEXT\0" - "glRenderbufferStorageEXT\0" - "glBlitFramebufferEXT\0" - "glBufferParameteriAPPLE\0" - "glFlushMappedBufferRangeAPPLE\0" - "glFramebufferTextureLayerEXT\0" - "glColorMaskIndexedEXT\0" - "glDisableIndexedEXT\0" - "glEnableIndexedEXT\0" - "glGetBooleanIndexedvEXT\0" - "glGetIntegerIndexedvEXT\0" - "glIsEnabledIndexedEXT\0" - "glBeginConditionalRenderNV\0" - "glEndConditionalRenderNV\0" - "glBeginTransformFeedbackEXT\0" - "glBindBufferBaseEXT\0" - "glBindBufferOffsetEXT\0" - "glBindBufferRangeEXT\0" - "glEndTransformFeedbackEXT\0" - "glGetTransformFeedbackVaryingEXT\0" - "glTransformFeedbackVaryingsEXT\0" - "glProvokingVertexEXT\0" - "glGetTexParameterPointervAPPLE\0" - "glTextureRangeAPPLE\0" - "glGetObjectParameterivAPPLE\0" - "glObjectPurgeableAPPLE\0" - "glObjectUnpurgeableAPPLE\0" - "glStencilFuncSeparateATI\0" - "glProgramEnvParameters4fvEXT\0" - "glProgramLocalParameters4fvEXT\0" - "glGetQueryObjecti64vEXT\0" - "glGetQueryObjectui64vEXT\0" - "glEGLImageTargetRenderbufferStorageOES\0" - "glEGLImageTargetTexture2DOES\0" - "glArrayElementEXT\0" - "glBindTextureEXT\0" - "glDrawArraysEXT\0" - "glAreTexturesResidentEXT\0" - "glCopyTexImage1DEXT\0" - "glCopyTexImage2DEXT\0" - "glCopyTexSubImage1DEXT\0" - "glCopyTexSubImage2DEXT\0" - "glDeleteTexturesEXT\0" - "glGenTexturesEXT\0" - "glGetPointervEXT\0" - "glIsTextureEXT\0" - "glPrioritizeTexturesEXT\0" - "glTexSubImage1DEXT\0" - "glTexSubImage2DEXT\0" - "glBlendColorEXT\0" - "glBlendEquationEXT\0" - "glDrawRangeElementsEXT\0" - "glColorTableSGI\0" - "glColorTableEXT\0" - "glColorTableParameterfvSGI\0" - "glColorTableParameterivSGI\0" - "glCopyColorTableSGI\0" - "glGetColorTableSGI\0" - "glGetColorTableEXT\0" - "glGetColorTableParameterfvSGI\0" - "glGetColorTableParameterfvEXT\0" - "glGetColorTableParameterivSGI\0" - "glGetColorTableParameterivEXT\0" - "glColorSubTableEXT\0" - "glCopyColorSubTableEXT\0" - "glConvolutionFilter1DEXT\0" - "glConvolutionFilter2DEXT\0" - "glConvolutionParameterfEXT\0" - "glConvolutionParameterfvEXT\0" - "glConvolutionParameteriEXT\0" - "glConvolutionParameterivEXT\0" - "glCopyConvolutionFilter1DEXT\0" - "glCopyConvolutionFilter2DEXT\0" - "glGetConvolutionFilterEXT\0" - "glGetConvolutionParameterfvEXT\0" - "glGetConvolutionParameterivEXT\0" - "glGetSeparableFilterEXT\0" - "glSeparableFilter2DEXT\0" - "glGetHistogramEXT\0" - "glGetHistogramParameterfvEXT\0" - "glGetHistogramParameterivEXT\0" - "glGetMinmaxEXT\0" - "glGetMinmaxParameterfvEXT\0" - "glGetMinmaxParameterivEXT\0" - "glHistogramEXT\0" - "glMinmaxEXT\0" - "glResetHistogramEXT\0" - "glResetMinmaxEXT\0" - "glTexImage3DEXT\0" - "glTexSubImage3DEXT\0" - "glCopyTexSubImage3DEXT\0" - "glActiveTexture\0" - "glClientActiveTexture\0" - "glMultiTexCoord1d\0" - "glMultiTexCoord1dv\0" - "glMultiTexCoord1f\0" - "glMultiTexCoord1fv\0" - "glMultiTexCoord1i\0" - "glMultiTexCoord1iv\0" - "glMultiTexCoord1s\0" - "glMultiTexCoord1sv\0" - "glMultiTexCoord2d\0" - "glMultiTexCoord2dv\0" - "glMultiTexCoord2f\0" - "glMultiTexCoord2fv\0" - "glMultiTexCoord2i\0" - "glMultiTexCoord2iv\0" - "glMultiTexCoord2s\0" - "glMultiTexCoord2sv\0" - "glMultiTexCoord3d\0" - "glMultiTexCoord3dv\0" - "glMultiTexCoord3f\0" - "glMultiTexCoord3fv\0" - "glMultiTexCoord3i\0" - "glMultiTexCoord3iv\0" - "glMultiTexCoord3s\0" - "glMultiTexCoord3sv\0" - "glMultiTexCoord4d\0" - "glMultiTexCoord4dv\0" - "glMultiTexCoord4f\0" - "glMultiTexCoord4fv\0" - "glMultiTexCoord4i\0" - "glMultiTexCoord4iv\0" - "glMultiTexCoord4s\0" - "glMultiTexCoord4sv\0" - "glStencilOpSeparateATI\0" - "glDrawArraysInstancedARB\0" - "glDrawArraysInstancedEXT\0" - "glDrawElementsInstancedARB\0" - "glDrawElementsInstancedEXT\0" - "glLoadTransposeMatrixd\0" - "glLoadTransposeMatrixf\0" - "glMultTransposeMatrixd\0" - "glMultTransposeMatrixf\0" - "glSampleCoverage\0" - "glCompressedTexImage1D\0" - "glCompressedTexImage2D\0" - "glCompressedTexImage3D\0" - "glCompressedTexSubImage1D\0" - "glCompressedTexSubImage2D\0" - "glCompressedTexSubImage3D\0" - "glGetCompressedTexImage\0" - "glDisableVertexAttribArray\0" - "glEnableVertexAttribArray\0" - "glGetVertexAttribdv\0" - "glGetVertexAttribfv\0" - "glGetVertexAttribiv\0" - "glProgramParameter4dNV\0" - "glProgramParameter4dvNV\0" - "glProgramParameter4fNV\0" - "glProgramParameter4fvNV\0" - "glVertexAttrib1d\0" - "glVertexAttrib1dv\0" - "glVertexAttrib1f\0" - "glVertexAttrib1fv\0" - "glVertexAttrib1s\0" - "glVertexAttrib1sv\0" - "glVertexAttrib2d\0" - "glVertexAttrib2dv\0" - "glVertexAttrib2f\0" - "glVertexAttrib2fv\0" - "glVertexAttrib2s\0" - "glVertexAttrib2sv\0" - "glVertexAttrib3d\0" - "glVertexAttrib3dv\0" - "glVertexAttrib3f\0" - "glVertexAttrib3fv\0" - "glVertexAttrib3s\0" - "glVertexAttrib3sv\0" - "glVertexAttrib4Nbv\0" - "glVertexAttrib4Niv\0" - "glVertexAttrib4Nsv\0" - "glVertexAttrib4Nub\0" - "glVertexAttrib4Nubv\0" - "glVertexAttrib4Nuiv\0" - "glVertexAttrib4Nusv\0" - "glVertexAttrib4bv\0" - "glVertexAttrib4d\0" - "glVertexAttrib4dv\0" - "glVertexAttrib4f\0" - "glVertexAttrib4fv\0" - "glVertexAttrib4iv\0" - "glVertexAttrib4s\0" - "glVertexAttrib4sv\0" - "glVertexAttrib4ubv\0" - "glVertexAttrib4uiv\0" - "glVertexAttrib4usv\0" - "glVertexAttribPointer\0" - "glBindBuffer\0" - "glBufferData\0" - "glBufferSubData\0" - "glDeleteBuffers\0" - "glGenBuffers\0" - "glGetBufferParameteriv\0" - "glGetBufferPointerv\0" - "glGetBufferSubData\0" - "glIsBuffer\0" - "glMapBuffer\0" - "glUnmapBuffer\0" - "glBeginQuery\0" - "glDeleteQueries\0" - "glEndQuery\0" - "glGenQueries\0" - "glGetQueryObjectiv\0" - "glGetQueryObjectuiv\0" - "glGetQueryiv\0" - "glIsQuery\0" - "glCompileShader\0" - "glGetActiveUniform\0" - "glGetShaderSource\0" - "glGetUniformLocation\0" - "glGetUniformfv\0" - "glGetUniformiv\0" - "glLinkProgram\0" - "glShaderSource\0" - "glUniform1f\0" - "glUniform1fv\0" - "glUniform1i\0" - "glUniform1iv\0" - "glUniform2f\0" - "glUniform2fv\0" - "glUniform2i\0" - "glUniform2iv\0" - "glUniform3f\0" - "glUniform3fv\0" - "glUniform3i\0" - "glUniform3iv\0" - "glUniform4f\0" - "glUniform4fv\0" - "glUniform4i\0" - "glUniform4iv\0" - "glUniformMatrix2fv\0" - "glUniformMatrix3fv\0" - "glUniformMatrix4fv\0" - "glUseProgram\0" - "glValidateProgram\0" - "glBindAttribLocation\0" - "glGetActiveAttrib\0" - "glGetAttribLocation\0" - "glDrawBuffers\0" - "glDrawBuffersATI\0" - "glRenderbufferStorageMultisampleEXT\0" - "glSampleMaskEXT\0" - "glSamplePatternEXT\0" - "glPointParameterf\0" - "glPointParameterfARB\0" - "glPointParameterfSGIS\0" - "glPointParameterfv\0" - "glPointParameterfvARB\0" - "glPointParameterfvSGIS\0" - "glSecondaryColor3b\0" - "glSecondaryColor3bv\0" - "glSecondaryColor3d\0" - "glSecondaryColor3dv\0" - "glSecondaryColor3f\0" - "glSecondaryColor3fv\0" - "glSecondaryColor3i\0" - "glSecondaryColor3iv\0" - "glSecondaryColor3s\0" - "glSecondaryColor3sv\0" - "glSecondaryColor3ub\0" - "glSecondaryColor3ubv\0" - "glSecondaryColor3ui\0" - "glSecondaryColor3uiv\0" - "glSecondaryColor3us\0" - "glSecondaryColor3usv\0" - "glSecondaryColorPointer\0" - "glMultiDrawArrays\0" - "glMultiDrawElements\0" - "glFogCoordPointer\0" - "glFogCoordd\0" - "glFogCoorddv\0" - "glFogCoordf\0" - "glFogCoordfv\0" - "glBlendFuncSeparate\0" - "glBlendFuncSeparateINGR\0" - "glWindowPos2d\0" - "glWindowPos2dARB\0" - "glWindowPos2dv\0" - "glWindowPos2dvARB\0" - "glWindowPos2f\0" - "glWindowPos2fARB\0" - "glWindowPos2fv\0" - "glWindowPos2fvARB\0" - "glWindowPos2i\0" - "glWindowPos2iARB\0" - "glWindowPos2iv\0" - "glWindowPos2ivARB\0" - "glWindowPos2s\0" - "glWindowPos2sARB\0" - "glWindowPos2sv\0" - "glWindowPos2svARB\0" - "glWindowPos3d\0" - "glWindowPos3dARB\0" - "glWindowPos3dv\0" - "glWindowPos3dvARB\0" - "glWindowPos3f\0" - "glWindowPos3fARB\0" - "glWindowPos3fv\0" - "glWindowPos3fvARB\0" - "glWindowPos3i\0" - "glWindowPos3iARB\0" - "glWindowPos3iv\0" - "glWindowPos3ivARB\0" - "glWindowPos3s\0" - "glWindowPos3sARB\0" - "glWindowPos3sv\0" - "glWindowPos3svARB\0" - "glBindProgramARB\0" - "glDeleteProgramsARB\0" - "glGenProgramsARB\0" - "glGetVertexAttribPointerv\0" - "glGetVertexAttribPointervARB\0" - "glIsProgramARB\0" - "glPointParameteri\0" - "glPointParameteriv\0" - "glDeleteVertexArrays\0" - "glIsVertexArray\0" - "glBlendEquationSeparate\0" - "glBlendEquationSeparateATI\0" - "glBindFramebuffer\0" - "glBindRenderbuffer\0" - "glCheckFramebufferStatus\0" - "glDeleteFramebuffers\0" - "glDeleteRenderbuffers\0" - "glFramebufferRenderbuffer\0" - "glFramebufferTexture1D\0" - "glFramebufferTexture2D\0" - "glFramebufferTexture3D\0" - "glGenFramebuffers\0" - "glGenRenderbuffers\0" - "glGenerateMipmap\0" - "glGetFramebufferAttachmentParameteriv\0" - "glGetRenderbufferParameteriv\0" - "glIsFramebuffer\0" - "glIsRenderbuffer\0" - "glRenderbufferStorage\0" - "glBlitFramebuffer\0" - "glFramebufferTextureLayer\0" - "glBeginTransformFeedback\0" - "glBindBufferBase\0" - "glBindBufferRange\0" - "glEndTransformFeedback\0" - "glGetTransformFeedbackVarying\0" - "glTransformFeedbackVaryings\0" - "glProvokingVertex\0" - ; - - -#ifdef USE_MGL_NAMESPACE -#define gl_dispatch_stub_343 mgl_dispatch_stub_343 -#define gl_dispatch_stub_344 mgl_dispatch_stub_344 -#define gl_dispatch_stub_345 mgl_dispatch_stub_345 -#define gl_dispatch_stub_356 mgl_dispatch_stub_356 -#define gl_dispatch_stub_357 mgl_dispatch_stub_357 -#define gl_dispatch_stub_358 mgl_dispatch_stub_358 -#define gl_dispatch_stub_359 mgl_dispatch_stub_359 -#define gl_dispatch_stub_361 mgl_dispatch_stub_361 -#define gl_dispatch_stub_362 mgl_dispatch_stub_362 -#define gl_dispatch_stub_363 mgl_dispatch_stub_363 -#define gl_dispatch_stub_364 mgl_dispatch_stub_364 -#define gl_dispatch_stub_365 mgl_dispatch_stub_365 -#define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_590 mgl_dispatch_stub_590 -#define gl_dispatch_stub_591 mgl_dispatch_stub_591 -#define gl_dispatch_stub_592 mgl_dispatch_stub_592 -#define gl_dispatch_stub_593 mgl_dispatch_stub_593 -#define gl_dispatch_stub_594 mgl_dispatch_stub_594 -#define gl_dispatch_stub_595 mgl_dispatch_stub_595 -#define gl_dispatch_stub_596 mgl_dispatch_stub_596 -#define gl_dispatch_stub_597 mgl_dispatch_stub_597 -#define gl_dispatch_stub_608 mgl_dispatch_stub_608 -#define gl_dispatch_stub_609 mgl_dispatch_stub_609 -#define gl_dispatch_stub_634 mgl_dispatch_stub_634 -#define gl_dispatch_stub_676 mgl_dispatch_stub_676 -#define gl_dispatch_stub_677 mgl_dispatch_stub_677 -#define gl_dispatch_stub_678 mgl_dispatch_stub_678 -#define gl_dispatch_stub_679 mgl_dispatch_stub_679 -#define gl_dispatch_stub_680 mgl_dispatch_stub_680 -#define gl_dispatch_stub_681 mgl_dispatch_stub_681 -#define gl_dispatch_stub_682 mgl_dispatch_stub_682 -#define gl_dispatch_stub_683 mgl_dispatch_stub_683 -#define gl_dispatch_stub_684 mgl_dispatch_stub_684 -#define gl_dispatch_stub_765 mgl_dispatch_stub_765 -#define gl_dispatch_stub_766 mgl_dispatch_stub_766 -#define gl_dispatch_stub_767 mgl_dispatch_stub_767 -#define gl_dispatch_stub_768 mgl_dispatch_stub_768 -#define gl_dispatch_stub_769 mgl_dispatch_stub_769 -#define gl_dispatch_stub_776 mgl_dispatch_stub_776 -#define gl_dispatch_stub_777 mgl_dispatch_stub_777 -#define gl_dispatch_stub_795 mgl_dispatch_stub_795 -#define gl_dispatch_stub_796 mgl_dispatch_stub_796 -#define gl_dispatch_stub_797 mgl_dispatch_stub_797 -#define gl_dispatch_stub_815 mgl_dispatch_stub_815 -#define gl_dispatch_stub_816 mgl_dispatch_stub_816 -#define gl_dispatch_stub_820 mgl_dispatch_stub_820 -#define gl_dispatch_stub_821 mgl_dispatch_stub_821 -#define gl_dispatch_stub_822 mgl_dispatch_stub_822 -#define gl_dispatch_stub_823 mgl_dispatch_stub_823 -#define gl_dispatch_stub_824 mgl_dispatch_stub_824 -#endif /* USE_MGL_NAMESPACE */ - - -#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) -void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table); -void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); -void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); -void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_590(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_591(GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_592(GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_593(GLenum pname, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_594(GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_595(GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_596(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_597(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_608(GLenum pname, GLdouble * params); -void GLAPIENTRY gl_dispatch_stub_609(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_634(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_676(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_677(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_678(GLsizei n, const GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_679(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_680(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_681(GLuint fence, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_682(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_683(GLuint fence, GLenum condition); -GLboolean GLAPIENTRY gl_dispatch_stub_684(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_765(GLenum face); -void GLAPIENTRY gl_dispatch_stub_766(GLuint array); -void GLAPIENTRY gl_dispatch_stub_767(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_768(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_769(GLuint array); -void GLAPIENTRY gl_dispatch_stub_776(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_777(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_795(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_815(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_816(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_820(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_821(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_822(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_823(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_824(GLuint id, GLenum pname, GLuint64EXT * params); -#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ - -static const glprocs_table_t static_functions[] = { - NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, _gloffset_NewList), - NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, _gloffset_EndList), - NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, _gloffset_CallList), - NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, _gloffset_CallLists), - NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, _gloffset_DeleteLists), - NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, _gloffset_GenLists), - NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, _gloffset_ListBase), - NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, _gloffset_Begin), - NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, _gloffset_Bitmap), - NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, _gloffset_Color3b), - NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, _gloffset_Color3bv), - NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, _gloffset_Color3d), - NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, _gloffset_Color3dv), - NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, _gloffset_Color3f), - NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, _gloffset_Color3fv), - NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, _gloffset_Color3i), - NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, _gloffset_Color3iv), - NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, _gloffset_Color3s), - NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, _gloffset_Color3sv), - NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, _gloffset_Color3ub), - NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, _gloffset_Color3ubv), - NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, _gloffset_Color3ui), - NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, _gloffset_Color3uiv), - NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, _gloffset_Color3us), - NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, _gloffset_Color3usv), - NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, _gloffset_Color4b), - NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, _gloffset_Color4bv), - NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, _gloffset_Color4d), - NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, _gloffset_Color4dv), - NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, _gloffset_Color4f), - NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, _gloffset_Color4fv), - NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, _gloffset_Color4i), - NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, _gloffset_Color4iv), - NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, _gloffset_Color4s), - NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, _gloffset_Color4sv), - NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, _gloffset_Color4ub), - NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, _gloffset_Color4ubv), - NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, _gloffset_Color4ui), - NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, _gloffset_Color4uiv), - NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, _gloffset_Color4us), - NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, _gloffset_Color4usv), - NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, _gloffset_EdgeFlag), - NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, _gloffset_EdgeFlagv), - NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, _gloffset_End), - NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, _gloffset_Indexd), - NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, _gloffset_Indexdv), - NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, _gloffset_Indexf), - NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, _gloffset_Indexfv), - NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, _gloffset_Indexi), - NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, _gloffset_Indexiv), - NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, _gloffset_Indexs), - NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, _gloffset_Indexsv), - NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, _gloffset_Normal3b), - NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, _gloffset_Normal3bv), - NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, _gloffset_Normal3d), - NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, _gloffset_Normal3dv), - NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, _gloffset_Normal3f), - NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, _gloffset_Normal3fv), - NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, _gloffset_Normal3i), - NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, _gloffset_Normal3iv), - NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, _gloffset_Normal3s), - NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, _gloffset_Normal3sv), - NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, _gloffset_RasterPos2d), - NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, _gloffset_RasterPos2dv), - NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, _gloffset_RasterPos2f), - NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, _gloffset_RasterPos2fv), - NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, _gloffset_RasterPos2i), - NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, _gloffset_RasterPos2iv), - NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, _gloffset_RasterPos2s), - NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, _gloffset_RasterPos2sv), - NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, _gloffset_RasterPos3d), - NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, _gloffset_RasterPos3dv), - NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, _gloffset_RasterPos3f), - NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, _gloffset_RasterPos3fv), - NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, _gloffset_RasterPos3i), - NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, _gloffset_RasterPos3iv), - NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, _gloffset_RasterPos3s), - NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, _gloffset_RasterPos3sv), - NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, _gloffset_RasterPos4d), - NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, _gloffset_RasterPos4dv), - NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, _gloffset_RasterPos4f), - NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, _gloffset_RasterPos4fv), - NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, _gloffset_RasterPos4i), - NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, _gloffset_RasterPos4iv), - NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, _gloffset_RasterPos4s), - NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, _gloffset_RasterPos4sv), - NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, _gloffset_Rectd), - NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, _gloffset_Rectdv), - NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, _gloffset_Rectf), - NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, _gloffset_Rectfv), - NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, _gloffset_Recti), - NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, _gloffset_Rectiv), - NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, _gloffset_Rects), - NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, _gloffset_Rectsv), - NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, _gloffset_TexCoord1d), - NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, _gloffset_TexCoord1dv), - NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, _gloffset_TexCoord1f), - NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, _gloffset_TexCoord1fv), - NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, _gloffset_TexCoord1i), - NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, _gloffset_TexCoord1iv), - NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, _gloffset_TexCoord1s), - NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, _gloffset_TexCoord1sv), - NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, _gloffset_TexCoord2d), - NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, _gloffset_TexCoord2dv), - NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, _gloffset_TexCoord2f), - NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, _gloffset_TexCoord2fv), - NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, _gloffset_TexCoord2i), - NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, _gloffset_TexCoord2iv), - NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, _gloffset_TexCoord2s), - NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, _gloffset_TexCoord2sv), - NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, _gloffset_TexCoord3d), - NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, _gloffset_TexCoord3dv), - NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, _gloffset_TexCoord3f), - NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, _gloffset_TexCoord3fv), - NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, _gloffset_TexCoord3i), - NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, _gloffset_TexCoord3iv), - NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, _gloffset_TexCoord3s), - NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, _gloffset_TexCoord3sv), - NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, _gloffset_TexCoord4d), - NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, _gloffset_TexCoord4dv), - NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, _gloffset_TexCoord4f), - NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, _gloffset_TexCoord4fv), - NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, _gloffset_TexCoord4i), - NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, _gloffset_TexCoord4iv), - NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, _gloffset_TexCoord4s), - NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, _gloffset_TexCoord4sv), - NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, _gloffset_Vertex2d), - NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, _gloffset_Vertex2dv), - NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, _gloffset_Vertex2f), - NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, _gloffset_Vertex2fv), - NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, _gloffset_Vertex2i), - NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, _gloffset_Vertex2iv), - NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, _gloffset_Vertex2s), - NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, _gloffset_Vertex2sv), - NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, _gloffset_Vertex3d), - NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, _gloffset_Vertex3dv), - NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, _gloffset_Vertex3f), - NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, _gloffset_Vertex3fv), - NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, _gloffset_Vertex3i), - NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, _gloffset_Vertex3iv), - NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, _gloffset_Vertex3s), - NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, _gloffset_Vertex3sv), - NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, _gloffset_Vertex4d), - NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, _gloffset_Vertex4dv), - NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, _gloffset_Vertex4f), - NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, _gloffset_Vertex4fv), - NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, _gloffset_Vertex4i), - NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, _gloffset_Vertex4iv), - NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, _gloffset_Vertex4s), - NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, _gloffset_Vertex4sv), - NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, _gloffset_ClipPlane), - NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, _gloffset_ColorMaterial), - NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, _gloffset_CullFace), - NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, _gloffset_Fogf), - NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, _gloffset_Fogfv), - NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, _gloffset_Fogi), - NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, _gloffset_Fogiv), - NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, _gloffset_FrontFace), - NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, _gloffset_Hint), - NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, _gloffset_Lightf), - NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, _gloffset_Lightfv), - NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, _gloffset_Lighti), - NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, _gloffset_Lightiv), - NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, _gloffset_LightModelf), - NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, _gloffset_LightModelfv), - NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, _gloffset_LightModeli), - NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, _gloffset_LightModeliv), - NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, _gloffset_LineStipple), - NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, _gloffset_LineWidth), - NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, _gloffset_Materialf), - NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, _gloffset_Materialfv), - NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, _gloffset_Materiali), - NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, _gloffset_Materialiv), - NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, _gloffset_PointSize), - NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, _gloffset_PolygonMode), - NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, _gloffset_PolygonStipple), - NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, _gloffset_Scissor), - NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, _gloffset_ShadeModel), - NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, _gloffset_TexParameterf), - NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, _gloffset_TexParameterfv), - NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, _gloffset_TexParameteri), - NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, _gloffset_TexParameteriv), - NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, _gloffset_TexImage1D), - NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, _gloffset_TexImage2D), - NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, _gloffset_TexEnvf), - NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, _gloffset_TexEnvfv), - NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, _gloffset_TexEnvi), - NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, _gloffset_TexEnviv), - NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, _gloffset_TexGend), - NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, _gloffset_TexGendv), - NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, _gloffset_TexGenf), - NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, _gloffset_TexGenfv), - NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, _gloffset_TexGeni), - NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, _gloffset_TexGeniv), - NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, _gloffset_FeedbackBuffer), - NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, _gloffset_SelectBuffer), - NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, _gloffset_RenderMode), - NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, _gloffset_InitNames), - NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, _gloffset_LoadName), - NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, _gloffset_PassThrough), - NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, _gloffset_PopName), - NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, _gloffset_PushName), - NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, _gloffset_DrawBuffer), - NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, _gloffset_Clear), - NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, _gloffset_ClearAccum), - NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, _gloffset_ClearIndex), - NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, _gloffset_ClearColor), - NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, _gloffset_ClearStencil), - NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, _gloffset_ClearDepth), - NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, _gloffset_StencilMask), - NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, _gloffset_ColorMask), - NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, _gloffset_DepthMask), - NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, _gloffset_IndexMask), - NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, _gloffset_Accum), - NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, _gloffset_Disable), - NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, _gloffset_Enable), - NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, _gloffset_Finish), - NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, _gloffset_Flush), - NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, _gloffset_PopAttrib), - NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, _gloffset_PushAttrib), - NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, _gloffset_Map1d), - NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, _gloffset_Map1f), - NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, _gloffset_Map2d), - NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, _gloffset_Map2f), - NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, _gloffset_MapGrid1d), - NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, _gloffset_MapGrid1f), - NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, _gloffset_MapGrid2d), - NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, _gloffset_MapGrid2f), - NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, _gloffset_EvalCoord1d), - NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, _gloffset_EvalCoord1dv), - NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, _gloffset_EvalCoord1f), - NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, _gloffset_EvalCoord1fv), - NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, _gloffset_EvalCoord2d), - NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, _gloffset_EvalCoord2dv), - NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, _gloffset_EvalCoord2f), - NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, _gloffset_EvalCoord2fv), - NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, _gloffset_EvalMesh1), - NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, _gloffset_EvalPoint1), - NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, _gloffset_EvalMesh2), - NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, _gloffset_EvalPoint2), - NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, _gloffset_AlphaFunc), - NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, _gloffset_BlendFunc), - NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, _gloffset_LogicOp), - NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, _gloffset_StencilFunc), - NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, _gloffset_StencilOp), - NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, _gloffset_DepthFunc), - NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, _gloffset_PixelZoom), - NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, _gloffset_PixelTransferf), - NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, _gloffset_PixelTransferi), - NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, _gloffset_PixelStoref), - NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, _gloffset_PixelStorei), - NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, _gloffset_PixelMapfv), - NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, _gloffset_PixelMapuiv), - NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, _gloffset_PixelMapusv), - NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, _gloffset_ReadBuffer), - NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, _gloffset_CopyPixels), - NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, _gloffset_ReadPixels), - NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, _gloffset_DrawPixels), - NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, _gloffset_GetBooleanv), - NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, _gloffset_GetClipPlane), - NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, _gloffset_GetDoublev), - NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, _gloffset_GetError), - NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, _gloffset_GetFloatv), - NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, _gloffset_GetIntegerv), - NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, _gloffset_GetLightfv), - NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, _gloffset_GetLightiv), - NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, _gloffset_GetMapdv), - NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, _gloffset_GetMapfv), - NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, _gloffset_GetMapiv), - NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, _gloffset_GetMaterialfv), - NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, _gloffset_GetMaterialiv), - NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, _gloffset_GetPixelMapfv), - NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, _gloffset_GetPixelMapuiv), - NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, _gloffset_GetPixelMapusv), - NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, _gloffset_GetPolygonStipple), - NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, _gloffset_GetString), - NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, _gloffset_GetTexEnvfv), - NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, _gloffset_GetTexEnviv), - NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, _gloffset_GetTexGendv), - NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, _gloffset_GetTexGenfv), - NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, _gloffset_GetTexGeniv), - NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, _gloffset_GetTexImage), - NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, _gloffset_GetTexParameterfv), - NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, _gloffset_GetTexParameteriv), - NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, _gloffset_GetTexLevelParameterfv), - NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, _gloffset_GetTexLevelParameteriv), - NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, _gloffset_IsEnabled), - NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, _gloffset_IsList), - NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, _gloffset_DepthRange), - NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, _gloffset_Frustum), - NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, _gloffset_LoadIdentity), - NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, _gloffset_LoadMatrixf), - NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, _gloffset_LoadMatrixd), - NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, _gloffset_MatrixMode), - NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, _gloffset_MultMatrixf), - NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, _gloffset_MultMatrixd), - NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, _gloffset_Ortho), - NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, _gloffset_PopMatrix), - NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, _gloffset_PushMatrix), - NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, _gloffset_Rotated), - NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, _gloffset_Rotatef), - NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, _gloffset_Scaled), - NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, _gloffset_Scalef), - NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, _gloffset_Translated), - NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, _gloffset_Translatef), - NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, _gloffset_Viewport), - NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, _gloffset_ColorPointer), - NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, _gloffset_DisableClientState), - NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, _gloffset_DrawElements), - NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, _gloffset_EdgeFlagPointer), - NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, _gloffset_EnableClientState), - NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, _gloffset_IndexPointer), - NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, _gloffset_Indexub), - NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, _gloffset_Indexubv), - NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, _gloffset_InterleavedArrays), - NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, _gloffset_NormalPointer), - NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, _gloffset_PolygonOffset), - NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, _gloffset_TexCoordPointer), - NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, _gloffset_VertexPointer), - NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, _gloffset_GenTextures), - NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, _gloffset_IsTexture), - NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, _gloffset_PopClientAttrib), - NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, _gloffset_PushClientAttrib), - NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, _gloffset_GetColorTable), - NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, _gloffset_GetHistogram), - NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, _gloffset_GetMinmax), - NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, _gloffset_AttachShader), - NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, _gloffset_CreateProgram), - NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, _gloffset_CreateShader), - NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, _gloffset_DeleteProgram), - NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, _gloffset_DeleteShader), - NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, _gloffset_DetachShader), - NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, _gloffset_GetAttachedShaders), - NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, _gloffset_GetProgramInfoLog), - NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, _gloffset_GetProgramiv), - NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, _gloffset_GetShaderInfoLog), - NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, _gloffset_GetShaderiv), - NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, _gloffset_IsProgram), - NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, _gloffset_IsShader), - NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, _gloffset_StencilFuncSeparate), - NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, _gloffset_StencilMaskSeparate), - NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, _gloffset_UniformMatrix2x3fv), - NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, _gloffset_UniformMatrix2x4fv), - NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, _gloffset_UniformMatrix3x2fv), - NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, _gloffset_UniformMatrix3x4fv), - NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, _gloffset_UniformMatrix4x2fv), - NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, _gloffset_UniformMatrix4x3fv), - NAME_FUNC_OFFSET( 6163, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced), - NAME_FUNC_OFFSET( 6185, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced), - NAME_FUNC_OFFSET( 6209, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET( 6235, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET( 6261, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET( 6287, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET( 6313, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET( 6333, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET( 6359, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET( 6385, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET( 6411, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET( 6440, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET( 6469, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET( 6498, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET( 6525, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET( 6555, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET( 6584, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, _gloffset_GetProgramEnvParameterdvARB), - NAME_FUNC_OFFSET( 6614, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, _gloffset_GetProgramEnvParameterfvARB), - NAME_FUNC_OFFSET( 6644, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, _gloffset_GetProgramLocalParameterdvARB), - NAME_FUNC_OFFSET( 6676, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, _gloffset_GetProgramLocalParameterfvARB), - NAME_FUNC_OFFSET( 6708, glGetProgramStringARB, glGetProgramStringARB, NULL, _gloffset_GetProgramStringARB), - NAME_FUNC_OFFSET( 6730, glGetProgramivARB, glGetProgramivARB, NULL, _gloffset_GetProgramivARB), - NAME_FUNC_OFFSET( 6748, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET( 6771, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET( 6794, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET( 6817, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET( 6844, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET( 6872, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET( 6899, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET( 6927, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, _gloffset_ProgramLocalParameter4dARB), - NAME_FUNC_OFFSET( 6956, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, _gloffset_ProgramLocalParameter4dvARB), - NAME_FUNC_OFFSET( 6986, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, _gloffset_ProgramLocalParameter4fARB), - NAME_FUNC_OFFSET( 7015, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, _gloffset_ProgramLocalParameter4fvARB), - NAME_FUNC_OFFSET( 7045, glProgramStringARB, glProgramStringARB, NULL, _gloffset_ProgramStringARB), - NAME_FUNC_OFFSET( 7064, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET( 7084, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET( 7105, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET( 7125, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET( 7146, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET( 7166, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET( 7187, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET( 7207, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET( 7228, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET( 7248, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET( 7269, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET( 7289, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET( 7310, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET( 7330, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET( 7351, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET( 7371, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET( 7392, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET( 7412, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET( 7433, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET( 7455, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET( 7477, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET( 7499, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET( 7521, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET( 7544, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET( 7567, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET( 7590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET( 7611, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET( 7631, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET( 7652, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET( 7672, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET( 7693, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET( 7714, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET( 7734, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET( 7755, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET( 7777, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET( 7799, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET( 7821, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET( 7846, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET( 7862, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET( 7878, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET( 7897, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET( 7916, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET( 7932, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET( 7958, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET( 7981, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET( 8003, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET( 8017, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET( 8032, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET( 8049, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET( 8065, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET( 8084, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET( 8098, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET( 8114, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET( 8136, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET( 8159, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET( 8175, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET( 8188, glAttachObjectARB, glAttachObjectARB, NULL, _gloffset_AttachObjectARB), - NAME_FUNC_OFFSET( 8206, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET( 8225, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, _gloffset_CreateProgramObjectARB), - NAME_FUNC_OFFSET( 8250, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, _gloffset_CreateShaderObjectARB), - NAME_FUNC_OFFSET( 8274, glDeleteObjectARB, glDeleteObjectARB, NULL, _gloffset_DeleteObjectARB), - NAME_FUNC_OFFSET( 8292, glDetachObjectARB, glDetachObjectARB, NULL, _gloffset_DetachObjectARB), - NAME_FUNC_OFFSET( 8310, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET( 8332, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, _gloffset_GetAttachedObjectsARB), - NAME_FUNC_OFFSET( 8356, glGetHandleARB, glGetHandleARB, NULL, _gloffset_GetHandleARB), - NAME_FUNC_OFFSET( 8371, glGetInfoLogARB, glGetInfoLogARB, NULL, _gloffset_GetInfoLogARB), - NAME_FUNC_OFFSET( 8387, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, _gloffset_GetObjectParameterfvARB), - NAME_FUNC_OFFSET( 8413, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, _gloffset_GetObjectParameterivARB), - NAME_FUNC_OFFSET( 8439, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET( 8460, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET( 8484, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET( 8502, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET( 8520, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET( 8537, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET( 8555, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET( 8570, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET( 8586, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET( 8601, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET( 8617, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET( 8632, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET( 8648, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET( 8663, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET( 8679, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET( 8694, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET( 8710, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET( 8725, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET( 8741, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET( 8756, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET( 8772, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET( 8787, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET( 8803, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET( 8825, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET( 8847, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET( 8869, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET( 8891, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET( 8912, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET( 8936, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET( 8957, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET( 8980, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET( 8997, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), - NAME_FUNC_OFFSET( 9030, glFramebufferTextureARB, glFramebufferTextureARB, NULL, _gloffset_FramebufferTextureARB), - NAME_FUNC_OFFSET( 9054, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, _gloffset_FramebufferTextureFaceARB), - NAME_FUNC_OFFSET( 9082, glProgramParameteriARB, glProgramParameteriARB, NULL, _gloffset_ProgramParameteriARB), - NAME_FUNC_OFFSET( 9105, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, _gloffset_FlushMappedBufferRange), - NAME_FUNC_OFFSET( 9130, glMapBufferRange, glMapBufferRange, NULL, _gloffset_MapBufferRange), - NAME_FUNC_OFFSET( 9147, glBindVertexArray, glBindVertexArray, NULL, _gloffset_BindVertexArray), - NAME_FUNC_OFFSET( 9165, glGenVertexArrays, glGenVertexArrays, NULL, _gloffset_GenVertexArrays), - NAME_FUNC_OFFSET( 9183, glCopyBufferSubData, glCopyBufferSubData, NULL, _gloffset_CopyBufferSubData), - NAME_FUNC_OFFSET( 9203, glClientWaitSync, glClientWaitSync, NULL, _gloffset_ClientWaitSync), - NAME_FUNC_OFFSET( 9220, glDeleteSync, glDeleteSync, NULL, _gloffset_DeleteSync), - NAME_FUNC_OFFSET( 9233, glFenceSync, glFenceSync, NULL, _gloffset_FenceSync), - NAME_FUNC_OFFSET( 9245, glGetInteger64v, glGetInteger64v, NULL, _gloffset_GetInteger64v), - NAME_FUNC_OFFSET( 9261, glGetSynciv, glGetSynciv, NULL, _gloffset_GetSynciv), - NAME_FUNC_OFFSET( 9273, glIsSync, glIsSync, NULL, _gloffset_IsSync), - NAME_FUNC_OFFSET( 9282, glWaitSync, glWaitSync, NULL, _gloffset_WaitSync), - NAME_FUNC_OFFSET( 9293, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, _gloffset_DrawElementsBaseVertex), - NAME_FUNC_OFFSET( 9318, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, _gloffset_DrawRangeElementsBaseVertex), - NAME_FUNC_OFFSET( 9348, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, _gloffset_MultiDrawElementsBaseVertex), - NAME_FUNC_OFFSET( 9378, glBindTransformFeedback, glBindTransformFeedback, NULL, _gloffset_BindTransformFeedback), - NAME_FUNC_OFFSET( 9402, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, _gloffset_DeleteTransformFeedbacks), - NAME_FUNC_OFFSET( 9429, glDrawTransformFeedback, glDrawTransformFeedback, NULL, _gloffset_DrawTransformFeedback), - NAME_FUNC_OFFSET( 9453, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, _gloffset_GenTransformFeedbacks), - NAME_FUNC_OFFSET( 9477, glIsTransformFeedback, glIsTransformFeedback, NULL, _gloffset_IsTransformFeedback), - NAME_FUNC_OFFSET( 9499, glPauseTransformFeedback, glPauseTransformFeedback, NULL, _gloffset_PauseTransformFeedback), - NAME_FUNC_OFFSET( 9524, glResumeTransformFeedback, glResumeTransformFeedback, NULL, _gloffset_ResumeTransformFeedback), - NAME_FUNC_OFFSET( 9550, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), - NAME_FUNC_OFFSET( 9569, gl_dispatch_stub_590, gl_dispatch_stub_590, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9601, gl_dispatch_stub_591, gl_dispatch_stub_591, NULL, _gloffset_GetPixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9633, gl_dispatch_stub_592, gl_dispatch_stub_592, NULL, _gloffset_PixelTexGenParameterfSGIS), - NAME_FUNC_OFFSET( 9661, gl_dispatch_stub_593, gl_dispatch_stub_593, NULL, _gloffset_PixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9690, gl_dispatch_stub_594, gl_dispatch_stub_594, NULL, _gloffset_PixelTexGenParameteriSGIS), - NAME_FUNC_OFFSET( 9718, gl_dispatch_stub_595, gl_dispatch_stub_595, NULL, _gloffset_PixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9747, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET( 9764, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET( 9784, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), - NAME_FUNC_OFFSET( 9802, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), - NAME_FUNC_OFFSET( 9823, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), - NAME_FUNC_OFFSET( 9841, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), - NAME_FUNC_OFFSET( 9860, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), - NAME_FUNC_OFFSET( 9881, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), - NAME_FUNC_OFFSET( 9900, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET( 9921, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET( 9943, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), - NAME_FUNC_OFFSET( 9959, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), - NAME_FUNC_OFFSET( 9977, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, _gloffset_CullParameterdvEXT), - NAME_FUNC_OFFSET( 9998, gl_dispatch_stub_609, gl_dispatch_stub_609, NULL, _gloffset_CullParameterfvEXT), - NAME_FUNC_OFFSET(10019, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(10041, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(10064, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(10086, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(10109, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(10131, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(10154, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(10176, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(10199, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(10221, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(10244, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(10267, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(10291, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(10314, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(10338, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(10361, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(10385, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(10412, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(10433, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(10456, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(10477, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(10492, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(10508, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(10523, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(10539, gl_dispatch_stub_634, gl_dispatch_stub_634, NULL, _gloffset_PixelTexGenSGIX), - NAME_FUNC_OFFSET(10557, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(10580, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), - NAME_FUNC_OFFSET(10606, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), - NAME_FUNC_OFFSET(10627, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), - NAME_FUNC_OFFSET(10645, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), - NAME_FUNC_OFFSET(10664, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), - NAME_FUNC_OFFSET(10687, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), - NAME_FUNC_OFFSET(10711, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), - NAME_FUNC_OFFSET(10734, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), - NAME_FUNC_OFFSET(10758, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), - NAME_FUNC_OFFSET(10781, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10813, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10845, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), - NAME_FUNC_OFFSET(10878, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), - NAME_FUNC_OFFSET(10911, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10948, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10985, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), - NAME_FUNC_OFFSET(11005, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(11023, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(11042, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(11060, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(11079, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(11097, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(11116, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(11134, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(11153, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(11171, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(11190, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(11208, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(11227, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(11245, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(11264, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(11282, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(11301, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), - NAME_FUNC_OFFSET(11319, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), - NAME_FUNC_OFFSET(11338, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), - NAME_FUNC_OFFSET(11356, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), - NAME_FUNC_OFFSET(11375, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), - NAME_FUNC_OFFSET(11393, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), - NAME_FUNC_OFFSET(11412, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), - NAME_FUNC_OFFSET(11430, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), - NAME_FUNC_OFFSET(11449, gl_dispatch_stub_676, gl_dispatch_stub_676, NULL, _gloffset_MultiModeDrawArraysIBM), - NAME_FUNC_OFFSET(11474, gl_dispatch_stub_677, gl_dispatch_stub_677, NULL, _gloffset_MultiModeDrawElementsIBM), - NAME_FUNC_OFFSET(11501, gl_dispatch_stub_678, gl_dispatch_stub_678, NULL, _gloffset_DeleteFencesNV), - NAME_FUNC_OFFSET(11518, gl_dispatch_stub_679, gl_dispatch_stub_679, NULL, _gloffset_FinishFenceNV), - NAME_FUNC_OFFSET(11534, gl_dispatch_stub_680, gl_dispatch_stub_680, NULL, _gloffset_GenFencesNV), - NAME_FUNC_OFFSET(11548, gl_dispatch_stub_681, gl_dispatch_stub_681, NULL, _gloffset_GetFenceivNV), - NAME_FUNC_OFFSET(11563, gl_dispatch_stub_682, gl_dispatch_stub_682, NULL, _gloffset_IsFenceNV), - NAME_FUNC_OFFSET(11575, gl_dispatch_stub_683, gl_dispatch_stub_683, NULL, _gloffset_SetFenceNV), - NAME_FUNC_OFFSET(11588, gl_dispatch_stub_684, gl_dispatch_stub_684, NULL, _gloffset_TestFenceNV), - NAME_FUNC_OFFSET(11602, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), - NAME_FUNC_OFFSET(11626, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(11642, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(11661, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), - NAME_FUNC_OFFSET(11680, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(11696, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), - NAME_FUNC_OFFSET(11722, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), - NAME_FUNC_OFFSET(11748, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), - NAME_FUNC_OFFSET(11769, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), - NAME_FUNC_OFFSET(11786, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), - NAME_FUNC_OFFSET(11807, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(11835, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), - NAME_FUNC_OFFSET(11857, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), - NAME_FUNC_OFFSET(11879, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), - NAME_FUNC_OFFSET(11901, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(11915, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), - NAME_FUNC_OFFSET(11931, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), - NAME_FUNC_OFFSET(11956, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), - NAME_FUNC_OFFSET(11981, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), - NAME_FUNC_OFFSET(12009, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), - NAME_FUNC_OFFSET(12025, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), - NAME_FUNC_OFFSET(12044, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), - NAME_FUNC_OFFSET(12064, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), - NAME_FUNC_OFFSET(12083, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), - NAME_FUNC_OFFSET(12103, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), - NAME_FUNC_OFFSET(12122, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), - NAME_FUNC_OFFSET(12142, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), - NAME_FUNC_OFFSET(12161, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), - NAME_FUNC_OFFSET(12181, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), - NAME_FUNC_OFFSET(12200, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), - NAME_FUNC_OFFSET(12220, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), - NAME_FUNC_OFFSET(12239, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), - NAME_FUNC_OFFSET(12259, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), - NAME_FUNC_OFFSET(12278, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), - NAME_FUNC_OFFSET(12298, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), - NAME_FUNC_OFFSET(12317, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), - NAME_FUNC_OFFSET(12337, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), - NAME_FUNC_OFFSET(12356, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), - NAME_FUNC_OFFSET(12376, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), - NAME_FUNC_OFFSET(12395, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), - NAME_FUNC_OFFSET(12415, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), - NAME_FUNC_OFFSET(12434, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), - NAME_FUNC_OFFSET(12454, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), - NAME_FUNC_OFFSET(12473, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), - NAME_FUNC_OFFSET(12493, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), - NAME_FUNC_OFFSET(12513, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), - NAME_FUNC_OFFSET(12534, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), - NAME_FUNC_OFFSET(12558, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), - NAME_FUNC_OFFSET(12579, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), - NAME_FUNC_OFFSET(12600, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), - NAME_FUNC_OFFSET(12621, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), - NAME_FUNC_OFFSET(12642, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), - NAME_FUNC_OFFSET(12663, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), - NAME_FUNC_OFFSET(12684, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), - NAME_FUNC_OFFSET(12705, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), - NAME_FUNC_OFFSET(12726, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), - NAME_FUNC_OFFSET(12747, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), - NAME_FUNC_OFFSET(12768, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), - NAME_FUNC_OFFSET(12789, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), - NAME_FUNC_OFFSET(12810, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), - NAME_FUNC_OFFSET(12832, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI), - NAME_FUNC_OFFSET(12859, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI), - NAME_FUNC_OFFSET(12886, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI), - NAME_FUNC_OFFSET(12910, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI), - NAME_FUNC_OFFSET(12934, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), - NAME_FUNC_OFFSET(12956, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), - NAME_FUNC_OFFSET(12978, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), - NAME_FUNC_OFFSET(13000, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), - NAME_FUNC_OFFSET(13025, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), - NAME_FUNC_OFFSET(13049, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), - NAME_FUNC_OFFSET(13071, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), - NAME_FUNC_OFFSET(13093, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), - NAME_FUNC_OFFSET(13115, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), - NAME_FUNC_OFFSET(13141, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), - NAME_FUNC_OFFSET(13164, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), - NAME_FUNC_OFFSET(13188, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), - NAME_FUNC_OFFSET(13206, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), - NAME_FUNC_OFFSET(13221, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), - NAME_FUNC_OFFSET(13252, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(13272, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(13293, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_ActiveStencilFaceEXT), - NAME_FUNC_OFFSET(13316, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, _gloffset_BindVertexArrayAPPLE), - NAME_FUNC_OFFSET(13339, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(13365, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_GenVertexArraysAPPLE), - NAME_FUNC_OFFSET(13388, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(13409, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), - NAME_FUNC_OFFSET(13440, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), - NAME_FUNC_OFFSET(13471, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), - NAME_FUNC_OFFSET(13499, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), - NAME_FUNC_OFFSET(13528, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), - NAME_FUNC_OFFSET(13556, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), - NAME_FUNC_OFFSET(13585, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, _gloffset_DepthBoundsEXT), - NAME_FUNC_OFFSET(13602, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(13629, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(13650, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(13672, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(13700, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(13724, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(13749, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(13778, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(13804, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(13830, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(13856, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(13877, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(13899, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(13919, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(13960, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(13992, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(14011, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(14031, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(14056, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(14077, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, _gloffset_BufferParameteriAPPLE), - NAME_FUNC_OFFSET(14101, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, _gloffset_FlushMappedBufferRangeAPPLE), - NAME_FUNC_OFFSET(14131, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(14160, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, _gloffset_ColorMaskIndexedEXT), - NAME_FUNC_OFFSET(14182, glDisableIndexedEXT, glDisableIndexedEXT, NULL, _gloffset_DisableIndexedEXT), - NAME_FUNC_OFFSET(14202, glEnableIndexedEXT, glEnableIndexedEXT, NULL, _gloffset_EnableIndexedEXT), - NAME_FUNC_OFFSET(14221, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, _gloffset_GetBooleanIndexedvEXT), - NAME_FUNC_OFFSET(14245, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, _gloffset_GetIntegerIndexedvEXT), - NAME_FUNC_OFFSET(14269, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, _gloffset_IsEnabledIndexedEXT), - NAME_FUNC_OFFSET(14291, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, _gloffset_BeginConditionalRenderNV), - NAME_FUNC_OFFSET(14318, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, _gloffset_EndConditionalRenderNV), - NAME_FUNC_OFFSET(14343, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, _gloffset_BeginTransformFeedbackEXT), - NAME_FUNC_OFFSET(14371, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, _gloffset_BindBufferBaseEXT), - NAME_FUNC_OFFSET(14391, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, _gloffset_BindBufferOffsetEXT), - NAME_FUNC_OFFSET(14413, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, _gloffset_BindBufferRangeEXT), - NAME_FUNC_OFFSET(14434, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, _gloffset_EndTransformFeedbackEXT), - NAME_FUNC_OFFSET(14460, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, _gloffset_GetTransformFeedbackVaryingEXT), - NAME_FUNC_OFFSET(14493, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, _gloffset_TransformFeedbackVaryingsEXT), - NAME_FUNC_OFFSET(14524, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), - NAME_FUNC_OFFSET(14545, gl_dispatch_stub_815, gl_dispatch_stub_815, NULL, _gloffset_GetTexParameterPointervAPPLE), - NAME_FUNC_OFFSET(14576, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, _gloffset_TextureRangeAPPLE), - NAME_FUNC_OFFSET(14596, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, _gloffset_GetObjectParameterivAPPLE), - NAME_FUNC_OFFSET(14624, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, _gloffset_ObjectPurgeableAPPLE), - NAME_FUNC_OFFSET(14647, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, _gloffset_ObjectUnpurgeableAPPLE), - NAME_FUNC_OFFSET(14672, gl_dispatch_stub_820, gl_dispatch_stub_820, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(14697, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(14726, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(14757, gl_dispatch_stub_823, gl_dispatch_stub_823, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(14781, gl_dispatch_stub_824, gl_dispatch_stub_824, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(14806, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, _gloffset_EGLImageTargetRenderbufferStorageOES), - NAME_FUNC_OFFSET(14845, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, _gloffset_EGLImageTargetTexture2DOES), - NAME_FUNC_OFFSET(14874, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(14892, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(14909, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(14925, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(14950, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(14970, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(14990, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(15013, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(15036, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(15056, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(15073, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(15090, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(15105, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(15129, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(15148, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(15167, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(15183, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(15202, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(15225, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(15241, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(15257, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(15284, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(15311, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(15331, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(15350, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(15369, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(15399, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(15429, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(15459, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(15489, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(15508, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(15531, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(15556, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(15581, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(15608, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(15636, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(15663, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(15691, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(15720, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(15749, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(15775, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(15806, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(15837, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(15861, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(15884, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(15902, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(15931, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(15960, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(15975, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(16001, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(16027, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(16042, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(16054, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(16074, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(16091, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(16107, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(16126, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(16149, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(16165, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(16187, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(16205, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(16224, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(16242, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(16261, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(16279, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(16298, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(16316, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(16335, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(16353, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(16372, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(16390, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(16409, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(16427, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(16446, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(16464, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(16483, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(16501, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(16520, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(16538, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(16557, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(16575, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(16594, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(16612, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(16631, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(16649, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(16668, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(16686, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(16705, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(16723, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(16742, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(16760, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(16779, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(16802, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced), - NAME_FUNC_OFFSET(16827, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced), - NAME_FUNC_OFFSET(16852, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced), - NAME_FUNC_OFFSET(16879, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced), - NAME_FUNC_OFFSET(16906, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(16929, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(16952, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(16975, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(16998, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(17015, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(17038, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(17061, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(17084, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(17110, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(17136, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(17162, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(17186, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(17213, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(17239, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(17259, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(17279, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(17299, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(17322, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(17346, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(17369, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(17393, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(17410, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(17428, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(17445, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(17463, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(17480, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(17498, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(17515, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(17533, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(17550, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(17568, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(17585, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(17603, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(17620, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(17638, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(17655, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(17673, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(17690, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(17708, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(17727, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(17746, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(17765, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(17784, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(17804, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(17824, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(17844, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(17862, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(17879, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(17897, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(17914, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(17932, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(17950, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(17967, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(17985, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(18004, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(18023, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(18042, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(18064, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(18077, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(18090, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(18106, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(18122, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(18135, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(18158, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(18178, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(18197, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(18208, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(18220, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(18234, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(18247, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(18263, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(18274, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(18287, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(18306, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(18326, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(18339, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(18349, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(18365, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(18384, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(18402, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(18423, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(18438, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(18453, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(18467, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(18482, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(18494, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(18507, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(18519, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(18532, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(18544, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(18557, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(18569, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(18582, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(18594, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(18607, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(18619, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(18632, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(18644, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(18657, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(18669, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(18682, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(18701, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(18720, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(18739, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(18752, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(18770, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(18791, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(18809, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(18829, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(18843, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(18860, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), - NAME_FUNC_OFFSET(18896, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(18912, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(18931, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18949, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18970, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18992, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(19011, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(19033, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(19056, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(19075, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(19095, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(19114, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(19134, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(19153, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(19173, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(19192, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(19212, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(19231, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(19251, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(19271, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(19292, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(19312, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(19333, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(19353, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(19374, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(19398, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(19416, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(19436, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(19454, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(19466, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(19479, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(19491, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(19504, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(19524, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(19548, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(19562, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(19579, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(19594, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(19612, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(19626, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(19643, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(19658, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(19676, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(19690, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(19707, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(19722, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(19740, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(19754, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(19771, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(19786, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(19804, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(19818, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(19835, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(19850, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(19868, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(19882, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(19899, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(19914, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(19932, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19946, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19963, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19978, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19996, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(20010, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(20027, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(20042, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(20060, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(20077, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(20097, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(20114, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(20140, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(20169, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(20184, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(20202, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(20221, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(20242, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(20258, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(20282, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(20309, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(20327, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(20346, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(20371, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(20392, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(20414, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(20440, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(20463, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(20486, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(20509, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(20527, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(20546, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(20563, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(20601, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(20630, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(20646, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(20663, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(20685, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(20703, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(20729, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, _gloffset_BeginTransformFeedbackEXT), - NAME_FUNC_OFFSET(20754, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, _gloffset_BindBufferBaseEXT), - NAME_FUNC_OFFSET(20771, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, _gloffset_BindBufferRangeEXT), - NAME_FUNC_OFFSET(20789, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, _gloffset_EndTransformFeedbackEXT), - NAME_FUNC_OFFSET(20812, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, _gloffset_GetTransformFeedbackVaryingEXT), - NAME_FUNC_OFFSET(20842, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, _gloffset_TransformFeedbackVaryingsEXT), - NAME_FUNC_OFFSET(20870, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), - NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) -}; - -#undef NAME_FUNC_OFFSET +/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */
+
+/*
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * (C) Copyright IBM Corporation 2004, 2006
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL, IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+
+/* This file is only included by glapi.c and is used for
+ * the GetProcAddress() function
+ */
+
+typedef struct {
+ GLint Name_offset;
+#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
+ _glapi_proc Address;
+#endif
+ GLuint Offset;
+} glprocs_table_t;
+
+#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
+# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o }
+#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
+# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o }
+#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
+# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o }
+#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
+# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o }
+#endif
+
+
+
+static const char gl_string_table[] =
+ "glNewList\0"
+ "glEndList\0"
+ "glCallList\0"
+ "glCallLists\0"
+ "glDeleteLists\0"
+ "glGenLists\0"
+ "glListBase\0"
+ "glBegin\0"
+ "glBitmap\0"
+ "glColor3b\0"
+ "glColor3bv\0"
+ "glColor3d\0"
+ "glColor3dv\0"
+ "glColor3f\0"
+ "glColor3fv\0"
+ "glColor3i\0"
+ "glColor3iv\0"
+ "glColor3s\0"
+ "glColor3sv\0"
+ "glColor3ub\0"
+ "glColor3ubv\0"
+ "glColor3ui\0"
+ "glColor3uiv\0"
+ "glColor3us\0"
+ "glColor3usv\0"
+ "glColor4b\0"
+ "glColor4bv\0"
+ "glColor4d\0"
+ "glColor4dv\0"
+ "glColor4f\0"
+ "glColor4fv\0"
+ "glColor4i\0"
+ "glColor4iv\0"
+ "glColor4s\0"
+ "glColor4sv\0"
+ "glColor4ub\0"
+ "glColor4ubv\0"
+ "glColor4ui\0"
+ "glColor4uiv\0"
+ "glColor4us\0"
+ "glColor4usv\0"
+ "glEdgeFlag\0"
+ "glEdgeFlagv\0"
+ "glEnd\0"
+ "glIndexd\0"
+ "glIndexdv\0"
+ "glIndexf\0"
+ "glIndexfv\0"
+ "glIndexi\0"
+ "glIndexiv\0"
+ "glIndexs\0"
+ "glIndexsv\0"
+ "glNormal3b\0"
+ "glNormal3bv\0"
+ "glNormal3d\0"
+ "glNormal3dv\0"
+ "glNormal3f\0"
+ "glNormal3fv\0"
+ "glNormal3i\0"
+ "glNormal3iv\0"
+ "glNormal3s\0"
+ "glNormal3sv\0"
+ "glRasterPos2d\0"
+ "glRasterPos2dv\0"
+ "glRasterPos2f\0"
+ "glRasterPos2fv\0"
+ "glRasterPos2i\0"
+ "glRasterPos2iv\0"
+ "glRasterPos2s\0"
+ "glRasterPos2sv\0"
+ "glRasterPos3d\0"
+ "glRasterPos3dv\0"
+ "glRasterPos3f\0"
+ "glRasterPos3fv\0"
+ "glRasterPos3i\0"
+ "glRasterPos3iv\0"
+ "glRasterPos3s\0"
+ "glRasterPos3sv\0"
+ "glRasterPos4d\0"
+ "glRasterPos4dv\0"
+ "glRasterPos4f\0"
+ "glRasterPos4fv\0"
+ "glRasterPos4i\0"
+ "glRasterPos4iv\0"
+ "glRasterPos4s\0"
+ "glRasterPos4sv\0"
+ "glRectd\0"
+ "glRectdv\0"
+ "glRectf\0"
+ "glRectfv\0"
+ "glRecti\0"
+ "glRectiv\0"
+ "glRects\0"
+ "glRectsv\0"
+ "glTexCoord1d\0"
+ "glTexCoord1dv\0"
+ "glTexCoord1f\0"
+ "glTexCoord1fv\0"
+ "glTexCoord1i\0"
+ "glTexCoord1iv\0"
+ "glTexCoord1s\0"
+ "glTexCoord1sv\0"
+ "glTexCoord2d\0"
+ "glTexCoord2dv\0"
+ "glTexCoord2f\0"
+ "glTexCoord2fv\0"
+ "glTexCoord2i\0"
+ "glTexCoord2iv\0"
+ "glTexCoord2s\0"
+ "glTexCoord2sv\0"
+ "glTexCoord3d\0"
+ "glTexCoord3dv\0"
+ "glTexCoord3f\0"
+ "glTexCoord3fv\0"
+ "glTexCoord3i\0"
+ "glTexCoord3iv\0"
+ "glTexCoord3s\0"
+ "glTexCoord3sv\0"
+ "glTexCoord4d\0"
+ "glTexCoord4dv\0"
+ "glTexCoord4f\0"
+ "glTexCoord4fv\0"
+ "glTexCoord4i\0"
+ "glTexCoord4iv\0"
+ "glTexCoord4s\0"
+ "glTexCoord4sv\0"
+ "glVertex2d\0"
+ "glVertex2dv\0"
+ "glVertex2f\0"
+ "glVertex2fv\0"
+ "glVertex2i\0"
+ "glVertex2iv\0"
+ "glVertex2s\0"
+ "glVertex2sv\0"
+ "glVertex3d\0"
+ "glVertex3dv\0"
+ "glVertex3f\0"
+ "glVertex3fv\0"
+ "glVertex3i\0"
+ "glVertex3iv\0"
+ "glVertex3s\0"
+ "glVertex3sv\0"
+ "glVertex4d\0"
+ "glVertex4dv\0"
+ "glVertex4f\0"
+ "glVertex4fv\0"
+ "glVertex4i\0"
+ "glVertex4iv\0"
+ "glVertex4s\0"
+ "glVertex4sv\0"
+ "glClipPlane\0"
+ "glColorMaterial\0"
+ "glCullFace\0"
+ "glFogf\0"
+ "glFogfv\0"
+ "glFogi\0"
+ "glFogiv\0"
+ "glFrontFace\0"
+ "glHint\0"
+ "glLightf\0"
+ "glLightfv\0"
+ "glLighti\0"
+ "glLightiv\0"
+ "glLightModelf\0"
+ "glLightModelfv\0"
+ "glLightModeli\0"
+ "glLightModeliv\0"
+ "glLineStipple\0"
+ "glLineWidth\0"
+ "glMaterialf\0"
+ "glMaterialfv\0"
+ "glMateriali\0"
+ "glMaterialiv\0"
+ "glPointSize\0"
+ "glPolygonMode\0"
+ "glPolygonStipple\0"
+ "glScissor\0"
+ "glShadeModel\0"
+ "glTexParameterf\0"
+ "glTexParameterfv\0"
+ "glTexParameteri\0"
+ "glTexParameteriv\0"
+ "glTexImage1D\0"
+ "glTexImage2D\0"
+ "glTexEnvf\0"
+ "glTexEnvfv\0"
+ "glTexEnvi\0"
+ "glTexEnviv\0"
+ "glTexGend\0"
+ "glTexGendv\0"
+ "glTexGenf\0"
+ "glTexGenfv\0"
+ "glTexGeni\0"
+ "glTexGeniv\0"
+ "glFeedbackBuffer\0"
+ "glSelectBuffer\0"
+ "glRenderMode\0"
+ "glInitNames\0"
+ "glLoadName\0"
+ "glPassThrough\0"
+ "glPopName\0"
+ "glPushName\0"
+ "glDrawBuffer\0"
+ "glClear\0"
+ "glClearAccum\0"
+ "glClearIndex\0"
+ "glClearColor\0"
+ "glClearStencil\0"
+ "glClearDepth\0"
+ "glStencilMask\0"
+ "glColorMask\0"
+ "glDepthMask\0"
+ "glIndexMask\0"
+ "glAccum\0"
+ "glDisable\0"
+ "glEnable\0"
+ "glFinish\0"
+ "glFlush\0"
+ "glPopAttrib\0"
+ "glPushAttrib\0"
+ "glMap1d\0"
+ "glMap1f\0"
+ "glMap2d\0"
+ "glMap2f\0"
+ "glMapGrid1d\0"
+ "glMapGrid1f\0"
+ "glMapGrid2d\0"
+ "glMapGrid2f\0"
+ "glEvalCoord1d\0"
+ "glEvalCoord1dv\0"
+ "glEvalCoord1f\0"
+ "glEvalCoord1fv\0"
+ "glEvalCoord2d\0"
+ "glEvalCoord2dv\0"
+ "glEvalCoord2f\0"
+ "glEvalCoord2fv\0"
+ "glEvalMesh1\0"
+ "glEvalPoint1\0"
+ "glEvalMesh2\0"
+ "glEvalPoint2\0"
+ "glAlphaFunc\0"
+ "glBlendFunc\0"
+ "glLogicOp\0"
+ "glStencilFunc\0"
+ "glStencilOp\0"
+ "glDepthFunc\0"
+ "glPixelZoom\0"
+ "glPixelTransferf\0"
+ "glPixelTransferi\0"
+ "glPixelStoref\0"
+ "glPixelStorei\0"
+ "glPixelMapfv\0"
+ "glPixelMapuiv\0"
+ "glPixelMapusv\0"
+ "glReadBuffer\0"
+ "glCopyPixels\0"
+ "glReadPixels\0"
+ "glDrawPixels\0"
+ "glGetBooleanv\0"
+ "glGetClipPlane\0"
+ "glGetDoublev\0"
+ "glGetError\0"
+ "glGetFloatv\0"
+ "glGetIntegerv\0"
+ "glGetLightfv\0"
+ "glGetLightiv\0"
+ "glGetMapdv\0"
+ "glGetMapfv\0"
+ "glGetMapiv\0"
+ "glGetMaterialfv\0"
+ "glGetMaterialiv\0"
+ "glGetPixelMapfv\0"
+ "glGetPixelMapuiv\0"
+ "glGetPixelMapusv\0"
+ "glGetPolygonStipple\0"
+ "glGetString\0"
+ "glGetTexEnvfv\0"
+ "glGetTexEnviv\0"
+ "glGetTexGendv\0"
+ "glGetTexGenfv\0"
+ "glGetTexGeniv\0"
+ "glGetTexImage\0"
+ "glGetTexParameterfv\0"
+ "glGetTexParameteriv\0"
+ "glGetTexLevelParameterfv\0"
+ "glGetTexLevelParameteriv\0"
+ "glIsEnabled\0"
+ "glIsList\0"
+ "glDepthRange\0"
+ "glFrustum\0"
+ "glLoadIdentity\0"
+ "glLoadMatrixf\0"
+ "glLoadMatrixd\0"
+ "glMatrixMode\0"
+ "glMultMatrixf\0"
+ "glMultMatrixd\0"
+ "glOrtho\0"
+ "glPopMatrix\0"
+ "glPushMatrix\0"
+ "glRotated\0"
+ "glRotatef\0"
+ "glScaled\0"
+ "glScalef\0"
+ "glTranslated\0"
+ "glTranslatef\0"
+ "glViewport\0"
+ "glArrayElement\0"
+ "glBindTexture\0"
+ "glColorPointer\0"
+ "glDisableClientState\0"
+ "glDrawArrays\0"
+ "glDrawElements\0"
+ "glEdgeFlagPointer\0"
+ "glEnableClientState\0"
+ "glIndexPointer\0"
+ "glIndexub\0"
+ "glIndexubv\0"
+ "glInterleavedArrays\0"
+ "glNormalPointer\0"
+ "glPolygonOffset\0"
+ "glTexCoordPointer\0"
+ "glVertexPointer\0"
+ "glAreTexturesResident\0"
+ "glCopyTexImage1D\0"
+ "glCopyTexImage2D\0"
+ "glCopyTexSubImage1D\0"
+ "glCopyTexSubImage2D\0"
+ "glDeleteTextures\0"
+ "glGenTextures\0"
+ "glGetPointerv\0"
+ "glIsTexture\0"
+ "glPrioritizeTextures\0"
+ "glTexSubImage1D\0"
+ "glTexSubImage2D\0"
+ "glPopClientAttrib\0"
+ "glPushClientAttrib\0"
+ "glBlendColor\0"
+ "glBlendEquation\0"
+ "glDrawRangeElements\0"
+ "glColorTable\0"
+ "glColorTableParameterfv\0"
+ "glColorTableParameteriv\0"
+ "glCopyColorTable\0"
+ "glGetColorTable\0"
+ "glGetColorTableParameterfv\0"
+ "glGetColorTableParameteriv\0"
+ "glColorSubTable\0"
+ "glCopyColorSubTable\0"
+ "glConvolutionFilter1D\0"
+ "glConvolutionFilter2D\0"
+ "glConvolutionParameterf\0"
+ "glConvolutionParameterfv\0"
+ "glConvolutionParameteri\0"
+ "glConvolutionParameteriv\0"
+ "glCopyConvolutionFilter1D\0"
+ "glCopyConvolutionFilter2D\0"
+ "glGetConvolutionFilter\0"
+ "glGetConvolutionParameterfv\0"
+ "glGetConvolutionParameteriv\0"
+ "glGetSeparableFilter\0"
+ "glSeparableFilter2D\0"
+ "glGetHistogram\0"
+ "glGetHistogramParameterfv\0"
+ "glGetHistogramParameteriv\0"
+ "glGetMinmax\0"
+ "glGetMinmaxParameterfv\0"
+ "glGetMinmaxParameteriv\0"
+ "glHistogram\0"
+ "glMinmax\0"
+ "glResetHistogram\0"
+ "glResetMinmax\0"
+ "glTexImage3D\0"
+ "glTexSubImage3D\0"
+ "glCopyTexSubImage3D\0"
+ "glActiveTextureARB\0"
+ "glClientActiveTextureARB\0"
+ "glMultiTexCoord1dARB\0"
+ "glMultiTexCoord1dvARB\0"
+ "glMultiTexCoord1fARB\0"
+ "glMultiTexCoord1fvARB\0"
+ "glMultiTexCoord1iARB\0"
+ "glMultiTexCoord1ivARB\0"
+ "glMultiTexCoord1sARB\0"
+ "glMultiTexCoord1svARB\0"
+ "glMultiTexCoord2dARB\0"
+ "glMultiTexCoord2dvARB\0"
+ "glMultiTexCoord2fARB\0"
+ "glMultiTexCoord2fvARB\0"
+ "glMultiTexCoord2iARB\0"
+ "glMultiTexCoord2ivARB\0"
+ "glMultiTexCoord2sARB\0"
+ "glMultiTexCoord2svARB\0"
+ "glMultiTexCoord3dARB\0"
+ "glMultiTexCoord3dvARB\0"
+ "glMultiTexCoord3fARB\0"
+ "glMultiTexCoord3fvARB\0"
+ "glMultiTexCoord3iARB\0"
+ "glMultiTexCoord3ivARB\0"
+ "glMultiTexCoord3sARB\0"
+ "glMultiTexCoord3svARB\0"
+ "glMultiTexCoord4dARB\0"
+ "glMultiTexCoord4dvARB\0"
+ "glMultiTexCoord4fARB\0"
+ "glMultiTexCoord4fvARB\0"
+ "glMultiTexCoord4iARB\0"
+ "glMultiTexCoord4ivARB\0"
+ "glMultiTexCoord4sARB\0"
+ "glMultiTexCoord4svARB\0"
+ "glAttachShader\0"
+ "glCreateProgram\0"
+ "glCreateShader\0"
+ "glDeleteProgram\0"
+ "glDeleteShader\0"
+ "glDetachShader\0"
+ "glGetAttachedShaders\0"
+ "glGetProgramInfoLog\0"
+ "glGetProgramiv\0"
+ "glGetShaderInfoLog\0"
+ "glGetShaderiv\0"
+ "glIsProgram\0"
+ "glIsShader\0"
+ "glStencilFuncSeparate\0"
+ "glStencilMaskSeparate\0"
+ "glStencilOpSeparate\0"
+ "glUniformMatrix2x3fv\0"
+ "glUniformMatrix2x4fv\0"
+ "glUniformMatrix3x2fv\0"
+ "glUniformMatrix3x4fv\0"
+ "glUniformMatrix4x2fv\0"
+ "glUniformMatrix4x3fv\0"
+ "glClampColor\0"
+ "glClearBufferfi\0"
+ "glClearBufferfv\0"
+ "glClearBufferiv\0"
+ "glClearBufferuiv\0"
+ "glGetStringi\0"
+ "glTexBuffer\0"
+ "glFramebufferTexture\0"
+ "glGetBufferParameteri64v\0"
+ "glGetInteger64i_v\0"
+ "glVertexAttribDivisor\0"
+ "glLoadTransposeMatrixdARB\0"
+ "glLoadTransposeMatrixfARB\0"
+ "glMultTransposeMatrixdARB\0"
+ "glMultTransposeMatrixfARB\0"
+ "glSampleCoverageARB\0"
+ "glCompressedTexImage1DARB\0"
+ "glCompressedTexImage2DARB\0"
+ "glCompressedTexImage3DARB\0"
+ "glCompressedTexSubImage1DARB\0"
+ "glCompressedTexSubImage2DARB\0"
+ "glCompressedTexSubImage3DARB\0"
+ "glGetCompressedTexImageARB\0"
+ "glDisableVertexAttribArrayARB\0"
+ "glEnableVertexAttribArrayARB\0"
+ "glGetProgramEnvParameterdvARB\0"
+ "glGetProgramEnvParameterfvARB\0"
+ "glGetProgramLocalParameterdvARB\0"
+ "glGetProgramLocalParameterfvARB\0"
+ "glGetProgramStringARB\0"
+ "glGetProgramivARB\0"
+ "glGetVertexAttribdvARB\0"
+ "glGetVertexAttribfvARB\0"
+ "glGetVertexAttribivARB\0"
+ "glProgramEnvParameter4dARB\0"
+ "glProgramEnvParameter4dvARB\0"
+ "glProgramEnvParameter4fARB\0"
+ "glProgramEnvParameter4fvARB\0"
+ "glProgramLocalParameter4dARB\0"
+ "glProgramLocalParameter4dvARB\0"
+ "glProgramLocalParameter4fARB\0"
+ "glProgramLocalParameter4fvARB\0"
+ "glProgramStringARB\0"
+ "glVertexAttrib1dARB\0"
+ "glVertexAttrib1dvARB\0"
+ "glVertexAttrib1fARB\0"
+ "glVertexAttrib1fvARB\0"
+ "glVertexAttrib1sARB\0"
+ "glVertexAttrib1svARB\0"
+ "glVertexAttrib2dARB\0"
+ "glVertexAttrib2dvARB\0"
+ "glVertexAttrib2fARB\0"
+ "glVertexAttrib2fvARB\0"
+ "glVertexAttrib2sARB\0"
+ "glVertexAttrib2svARB\0"
+ "glVertexAttrib3dARB\0"
+ "glVertexAttrib3dvARB\0"
+ "glVertexAttrib3fARB\0"
+ "glVertexAttrib3fvARB\0"
+ "glVertexAttrib3sARB\0"
+ "glVertexAttrib3svARB\0"
+ "glVertexAttrib4NbvARB\0"
+ "glVertexAttrib4NivARB\0"
+ "glVertexAttrib4NsvARB\0"
+ "glVertexAttrib4NubARB\0"
+ "glVertexAttrib4NubvARB\0"
+ "glVertexAttrib4NuivARB\0"
+ "glVertexAttrib4NusvARB\0"
+ "glVertexAttrib4bvARB\0"
+ "glVertexAttrib4dARB\0"
+ "glVertexAttrib4dvARB\0"
+ "glVertexAttrib4fARB\0"
+ "glVertexAttrib4fvARB\0"
+ "glVertexAttrib4ivARB\0"
+ "glVertexAttrib4sARB\0"
+ "glVertexAttrib4svARB\0"
+ "glVertexAttrib4ubvARB\0"
+ "glVertexAttrib4uivARB\0"
+ "glVertexAttrib4usvARB\0"
+ "glVertexAttribPointerARB\0"
+ "glBindBufferARB\0"
+ "glBufferDataARB\0"
+ "glBufferSubDataARB\0"
+ "glDeleteBuffersARB\0"
+ "glGenBuffersARB\0"
+ "glGetBufferParameterivARB\0"
+ "glGetBufferPointervARB\0"
+ "glGetBufferSubDataARB\0"
+ "glIsBufferARB\0"
+ "glMapBufferARB\0"
+ "glUnmapBufferARB\0"
+ "glBeginQueryARB\0"
+ "glDeleteQueriesARB\0"
+ "glEndQueryARB\0"
+ "glGenQueriesARB\0"
+ "glGetQueryObjectivARB\0"
+ "glGetQueryObjectuivARB\0"
+ "glGetQueryivARB\0"
+ "glIsQueryARB\0"
+ "glAttachObjectARB\0"
+ "glCompileShaderARB\0"
+ "glCreateProgramObjectARB\0"
+ "glCreateShaderObjectARB\0"
+ "glDeleteObjectARB\0"
+ "glDetachObjectARB\0"
+ "glGetActiveUniformARB\0"
+ "glGetAttachedObjectsARB\0"
+ "glGetHandleARB\0"
+ "glGetInfoLogARB\0"
+ "glGetObjectParameterfvARB\0"
+ "glGetObjectParameterivARB\0"
+ "glGetShaderSourceARB\0"
+ "glGetUniformLocationARB\0"
+ "glGetUniformfvARB\0"
+ "glGetUniformivARB\0"
+ "glLinkProgramARB\0"
+ "glShaderSourceARB\0"
+ "glUniform1fARB\0"
+ "glUniform1fvARB\0"
+ "glUniform1iARB\0"
+ "glUniform1ivARB\0"
+ "glUniform2fARB\0"
+ "glUniform2fvARB\0"
+ "glUniform2iARB\0"
+ "glUniform2ivARB\0"
+ "glUniform3fARB\0"
+ "glUniform3fvARB\0"
+ "glUniform3iARB\0"
+ "glUniform3ivARB\0"
+ "glUniform4fARB\0"
+ "glUniform4fvARB\0"
+ "glUniform4iARB\0"
+ "glUniform4ivARB\0"
+ "glUniformMatrix2fvARB\0"
+ "glUniformMatrix3fvARB\0"
+ "glUniformMatrix4fvARB\0"
+ "glUseProgramObjectARB\0"
+ "glValidateProgramARB\0"
+ "glBindAttribLocationARB\0"
+ "glGetActiveAttribARB\0"
+ "glGetAttribLocationARB\0"
+ "glDrawBuffersARB\0"
+ "glDrawArraysInstancedARB\0"
+ "glDrawElementsInstancedARB\0"
+ "glRenderbufferStorageMultisample\0"
+ "glFramebufferTextureARB\0"
+ "glFramebufferTextureFaceARB\0"
+ "glProgramParameteriARB\0"
+ "glFlushMappedBufferRange\0"
+ "glMapBufferRange\0"
+ "glBindVertexArray\0"
+ "glGenVertexArrays\0"
+ "glCopyBufferSubData\0"
+ "glClientWaitSync\0"
+ "glDeleteSync\0"
+ "glFenceSync\0"
+ "glGetInteger64v\0"
+ "glGetSynciv\0"
+ "glIsSync\0"
+ "glWaitSync\0"
+ "glDrawElementsBaseVertex\0"
+ "glDrawRangeElementsBaseVertex\0"
+ "glMultiDrawElementsBaseVertex\0"
+ "glBindTransformFeedback\0"
+ "glDeleteTransformFeedbacks\0"
+ "glDrawTransformFeedback\0"
+ "glGenTransformFeedbacks\0"
+ "glIsTransformFeedback\0"
+ "glPauseTransformFeedback\0"
+ "glResumeTransformFeedback\0"
+ "glPolygonOffsetEXT\0"
+ "glGetPixelTexGenParameterfvSGIS\0"
+ "glGetPixelTexGenParameterivSGIS\0"
+ "glPixelTexGenParameterfSGIS\0"
+ "glPixelTexGenParameterfvSGIS\0"
+ "glPixelTexGenParameteriSGIS\0"
+ "glPixelTexGenParameterivSGIS\0"
+ "glSampleMaskSGIS\0"
+ "glSamplePatternSGIS\0"
+ "glColorPointerEXT\0"
+ "glEdgeFlagPointerEXT\0"
+ "glIndexPointerEXT\0"
+ "glNormalPointerEXT\0"
+ "glTexCoordPointerEXT\0"
+ "glVertexPointerEXT\0"
+ "glPointParameterfEXT\0"
+ "glPointParameterfvEXT\0"
+ "glLockArraysEXT\0"
+ "glUnlockArraysEXT\0"
+ "glSecondaryColor3bEXT\0"
+ "glSecondaryColor3bvEXT\0"
+ "glSecondaryColor3dEXT\0"
+ "glSecondaryColor3dvEXT\0"
+ "glSecondaryColor3fEXT\0"
+ "glSecondaryColor3fvEXT\0"
+ "glSecondaryColor3iEXT\0"
+ "glSecondaryColor3ivEXT\0"
+ "glSecondaryColor3sEXT\0"
+ "glSecondaryColor3svEXT\0"
+ "glSecondaryColor3ubEXT\0"
+ "glSecondaryColor3ubvEXT\0"
+ "glSecondaryColor3uiEXT\0"
+ "glSecondaryColor3uivEXT\0"
+ "glSecondaryColor3usEXT\0"
+ "glSecondaryColor3usvEXT\0"
+ "glSecondaryColorPointerEXT\0"
+ "glMultiDrawArraysEXT\0"
+ "glMultiDrawElementsEXT\0"
+ "glFogCoordPointerEXT\0"
+ "glFogCoorddEXT\0"
+ "glFogCoorddvEXT\0"
+ "glFogCoordfEXT\0"
+ "glFogCoordfvEXT\0"
+ "glPixelTexGenSGIX\0"
+ "glBlendFuncSeparateEXT\0"
+ "glFlushVertexArrayRangeNV\0"
+ "glVertexArrayRangeNV\0"
+ "glCombinerInputNV\0"
+ "glCombinerOutputNV\0"
+ "glCombinerParameterfNV\0"
+ "glCombinerParameterfvNV\0"
+ "glCombinerParameteriNV\0"
+ "glCombinerParameterivNV\0"
+ "glFinalCombinerInputNV\0"
+ "glGetCombinerInputParameterfvNV\0"
+ "glGetCombinerInputParameterivNV\0"
+ "glGetCombinerOutputParameterfvNV\0"
+ "glGetCombinerOutputParameterivNV\0"
+ "glGetFinalCombinerInputParameterfvNV\0"
+ "glGetFinalCombinerInputParameterivNV\0"
+ "glResizeBuffersMESA\0"
+ "glWindowPos2dMESA\0"
+ "glWindowPos2dvMESA\0"
+ "glWindowPos2fMESA\0"
+ "glWindowPos2fvMESA\0"
+ "glWindowPos2iMESA\0"
+ "glWindowPos2ivMESA\0"
+ "glWindowPos2sMESA\0"
+ "glWindowPos2svMESA\0"
+ "glWindowPos3dMESA\0"
+ "glWindowPos3dvMESA\0"
+ "glWindowPos3fMESA\0"
+ "glWindowPos3fvMESA\0"
+ "glWindowPos3iMESA\0"
+ "glWindowPos3ivMESA\0"
+ "glWindowPos3sMESA\0"
+ "glWindowPos3svMESA\0"
+ "glWindowPos4dMESA\0"
+ "glWindowPos4dvMESA\0"
+ "glWindowPos4fMESA\0"
+ "glWindowPos4fvMESA\0"
+ "glWindowPos4iMESA\0"
+ "glWindowPos4ivMESA\0"
+ "glWindowPos4sMESA\0"
+ "glWindowPos4svMESA\0"
+ "glMultiModeDrawArraysIBM\0"
+ "glMultiModeDrawElementsIBM\0"
+ "glDeleteFencesNV\0"
+ "glFinishFenceNV\0"
+ "glGenFencesNV\0"
+ "glGetFenceivNV\0"
+ "glIsFenceNV\0"
+ "glSetFenceNV\0"
+ "glTestFenceNV\0"
+ "glAreProgramsResidentNV\0"
+ "glBindProgramNV\0"
+ "glDeleteProgramsNV\0"
+ "glExecuteProgramNV\0"
+ "glGenProgramsNV\0"
+ "glGetProgramParameterdvNV\0"
+ "glGetProgramParameterfvNV\0"
+ "glGetProgramStringNV\0"
+ "glGetProgramivNV\0"
+ "glGetTrackMatrixivNV\0"
+ "glGetVertexAttribPointervNV\0"
+ "glGetVertexAttribdvNV\0"
+ "glGetVertexAttribfvNV\0"
+ "glGetVertexAttribivNV\0"
+ "glIsProgramNV\0"
+ "glLoadProgramNV\0"
+ "glProgramParameters4dvNV\0"
+ "glProgramParameters4fvNV\0"
+ "glRequestResidentProgramsNV\0"
+ "glTrackMatrixNV\0"
+ "glVertexAttrib1dNV\0"
+ "glVertexAttrib1dvNV\0"
+ "glVertexAttrib1fNV\0"
+ "glVertexAttrib1fvNV\0"
+ "glVertexAttrib1sNV\0"
+ "glVertexAttrib1svNV\0"
+ "glVertexAttrib2dNV\0"
+ "glVertexAttrib2dvNV\0"
+ "glVertexAttrib2fNV\0"
+ "glVertexAttrib2fvNV\0"
+ "glVertexAttrib2sNV\0"
+ "glVertexAttrib2svNV\0"
+ "glVertexAttrib3dNV\0"
+ "glVertexAttrib3dvNV\0"
+ "glVertexAttrib3fNV\0"
+ "glVertexAttrib3fvNV\0"
+ "glVertexAttrib3sNV\0"
+ "glVertexAttrib3svNV\0"
+ "glVertexAttrib4dNV\0"
+ "glVertexAttrib4dvNV\0"
+ "glVertexAttrib4fNV\0"
+ "glVertexAttrib4fvNV\0"
+ "glVertexAttrib4sNV\0"
+ "glVertexAttrib4svNV\0"
+ "glVertexAttrib4ubNV\0"
+ "glVertexAttrib4ubvNV\0"
+ "glVertexAttribPointerNV\0"
+ "glVertexAttribs1dvNV\0"
+ "glVertexAttribs1fvNV\0"
+ "glVertexAttribs1svNV\0"
+ "glVertexAttribs2dvNV\0"
+ "glVertexAttribs2fvNV\0"
+ "glVertexAttribs2svNV\0"
+ "glVertexAttribs3dvNV\0"
+ "glVertexAttribs3fvNV\0"
+ "glVertexAttribs3svNV\0"
+ "glVertexAttribs4dvNV\0"
+ "glVertexAttribs4fvNV\0"
+ "glVertexAttribs4svNV\0"
+ "glVertexAttribs4ubvNV\0"
+ "glGetTexBumpParameterfvATI\0"
+ "glGetTexBumpParameterivATI\0"
+ "glTexBumpParameterfvATI\0"
+ "glTexBumpParameterivATI\0"
+ "glAlphaFragmentOp1ATI\0"
+ "glAlphaFragmentOp2ATI\0"
+ "glAlphaFragmentOp3ATI\0"
+ "glBeginFragmentShaderATI\0"
+ "glBindFragmentShaderATI\0"
+ "glColorFragmentOp1ATI\0"
+ "glColorFragmentOp2ATI\0"
+ "glColorFragmentOp3ATI\0"
+ "glDeleteFragmentShaderATI\0"
+ "glEndFragmentShaderATI\0"
+ "glGenFragmentShadersATI\0"
+ "glPassTexCoordATI\0"
+ "glSampleMapATI\0"
+ "glSetFragmentShaderConstantATI\0"
+ "glPointParameteriNV\0"
+ "glPointParameterivNV\0"
+ "glActiveStencilFaceEXT\0"
+ "glBindVertexArrayAPPLE\0"
+ "glDeleteVertexArraysAPPLE\0"
+ "glGenVertexArraysAPPLE\0"
+ "glIsVertexArrayAPPLE\0"
+ "glGetProgramNamedParameterdvNV\0"
+ "glGetProgramNamedParameterfvNV\0"
+ "glProgramNamedParameter4dNV\0"
+ "glProgramNamedParameter4dvNV\0"
+ "glProgramNamedParameter4fNV\0"
+ "glProgramNamedParameter4fvNV\0"
+ "glPrimitiveRestartIndexNV\0"
+ "glPrimitiveRestartNV\0"
+ "glDepthBoundsEXT\0"
+ "glBlendEquationSeparateEXT\0"
+ "glBindFramebufferEXT\0"
+ "glBindRenderbufferEXT\0"
+ "glCheckFramebufferStatusEXT\0"
+ "glDeleteFramebuffersEXT\0"
+ "glDeleteRenderbuffersEXT\0"
+ "glFramebufferRenderbufferEXT\0"
+ "glFramebufferTexture1DEXT\0"
+ "glFramebufferTexture2DEXT\0"
+ "glFramebufferTexture3DEXT\0"
+ "glGenFramebuffersEXT\0"
+ "glGenRenderbuffersEXT\0"
+ "glGenerateMipmapEXT\0"
+ "glGetFramebufferAttachmentParameterivEXT\0"
+ "glGetRenderbufferParameterivEXT\0"
+ "glIsFramebufferEXT\0"
+ "glIsRenderbufferEXT\0"
+ "glRenderbufferStorageEXT\0"
+ "glBlitFramebufferEXT\0"
+ "glBufferParameteriAPPLE\0"
+ "glFlushMappedBufferRangeAPPLE\0"
+ "glBindFragDataLocationEXT\0"
+ "glGetFragDataLocationEXT\0"
+ "glGetUniformuivEXT\0"
+ "glGetVertexAttribIivEXT\0"
+ "glGetVertexAttribIuivEXT\0"
+ "glUniform1uiEXT\0"
+ "glUniform1uivEXT\0"
+ "glUniform2uiEXT\0"
+ "glUniform2uivEXT\0"
+ "glUniform3uiEXT\0"
+ "glUniform3uivEXT\0"
+ "glUniform4uiEXT\0"
+ "glUniform4uivEXT\0"
+ "glVertexAttribI1iEXT\0"
+ "glVertexAttribI1ivEXT\0"
+ "glVertexAttribI1uiEXT\0"
+ "glVertexAttribI1uivEXT\0"
+ "glVertexAttribI2iEXT\0"
+ "glVertexAttribI2ivEXT\0"
+ "glVertexAttribI2uiEXT\0"
+ "glVertexAttribI2uivEXT\0"
+ "glVertexAttribI3iEXT\0"
+ "glVertexAttribI3ivEXT\0"
+ "glVertexAttribI3uiEXT\0"
+ "glVertexAttribI3uivEXT\0"
+ "glVertexAttribI4bvEXT\0"
+ "glVertexAttribI4iEXT\0"
+ "glVertexAttribI4ivEXT\0"
+ "glVertexAttribI4svEXT\0"
+ "glVertexAttribI4ubvEXT\0"
+ "glVertexAttribI4uiEXT\0"
+ "glVertexAttribI4uivEXT\0"
+ "glVertexAttribI4usvEXT\0"
+ "glVertexAttribIPointerEXT\0"
+ "glFramebufferTextureLayerEXT\0"
+ "glColorMaskIndexedEXT\0"
+ "glDisableIndexedEXT\0"
+ "glEnableIndexedEXT\0"
+ "glGetBooleanIndexedvEXT\0"
+ "glGetIntegerIndexedvEXT\0"
+ "glIsEnabledIndexedEXT\0"
+ "glClearColorIiEXT\0"
+ "glClearColorIuiEXT\0"
+ "glGetTexParameterIivEXT\0"
+ "glGetTexParameterIuivEXT\0"
+ "glTexParameterIivEXT\0"
+ "glTexParameterIuivEXT\0"
+ "glBeginConditionalRenderNV\0"
+ "glEndConditionalRenderNV\0"
+ "glBeginTransformFeedbackEXT\0"
+ "glBindBufferBaseEXT\0"
+ "glBindBufferOffsetEXT\0"
+ "glBindBufferRangeEXT\0"
+ "glEndTransformFeedbackEXT\0"
+ "glGetTransformFeedbackVaryingEXT\0"
+ "glTransformFeedbackVaryingsEXT\0"
+ "glProvokingVertexEXT\0"
+ "glGetTexParameterPointervAPPLE\0"
+ "glTextureRangeAPPLE\0"
+ "glGetObjectParameterivAPPLE\0"
+ "glObjectPurgeableAPPLE\0"
+ "glObjectUnpurgeableAPPLE\0"
+ "glActiveProgramEXT\0"
+ "glCreateShaderProgramEXT\0"
+ "glUseShaderProgramEXT\0"
+ "glStencilFuncSeparateATI\0"
+ "glProgramEnvParameters4fvEXT\0"
+ "glProgramLocalParameters4fvEXT\0"
+ "glGetQueryObjecti64vEXT\0"
+ "glGetQueryObjectui64vEXT\0"
+ "glEGLImageTargetRenderbufferStorageOES\0"
+ "glEGLImageTargetTexture2DOES\0"
+ "glArrayElementEXT\0"
+ "glBindTextureEXT\0"
+ "glDrawArraysEXT\0"
+ "glAreTexturesResidentEXT\0"
+ "glCopyTexImage1DEXT\0"
+ "glCopyTexImage2DEXT\0"
+ "glCopyTexSubImage1DEXT\0"
+ "glCopyTexSubImage2DEXT\0"
+ "glDeleteTexturesEXT\0"
+ "glGenTexturesEXT\0"
+ "glGetPointervEXT\0"
+ "glIsTextureEXT\0"
+ "glPrioritizeTexturesEXT\0"
+ "glTexSubImage1DEXT\0"
+ "glTexSubImage2DEXT\0"
+ "glBlendColorEXT\0"
+ "glBlendEquationEXT\0"
+ "glDrawRangeElementsEXT\0"
+ "glColorTableSGI\0"
+ "glColorTableEXT\0"
+ "glColorTableParameterfvSGI\0"
+ "glColorTableParameterivSGI\0"
+ "glCopyColorTableSGI\0"
+ "glGetColorTableSGI\0"
+ "glGetColorTableEXT\0"
+ "glGetColorTableParameterfvSGI\0"
+ "glGetColorTableParameterfvEXT\0"
+ "glGetColorTableParameterivSGI\0"
+ "glGetColorTableParameterivEXT\0"
+ "glColorSubTableEXT\0"
+ "glCopyColorSubTableEXT\0"
+ "glConvolutionFilter1DEXT\0"
+ "glConvolutionFilter2DEXT\0"
+ "glConvolutionParameterfEXT\0"
+ "glConvolutionParameterfvEXT\0"
+ "glConvolutionParameteriEXT\0"
+ "glConvolutionParameterivEXT\0"
+ "glCopyConvolutionFilter1DEXT\0"
+ "glCopyConvolutionFilter2DEXT\0"
+ "glGetConvolutionFilterEXT\0"
+ "glGetConvolutionParameterfvEXT\0"
+ "glGetConvolutionParameterivEXT\0"
+ "glGetSeparableFilterEXT\0"
+ "glSeparableFilter2DEXT\0"
+ "glGetHistogramEXT\0"
+ "glGetHistogramParameterfvEXT\0"
+ "glGetHistogramParameterivEXT\0"
+ "glGetMinmaxEXT\0"
+ "glGetMinmaxParameterfvEXT\0"
+ "glGetMinmaxParameterivEXT\0"
+ "glHistogramEXT\0"
+ "glMinmaxEXT\0"
+ "glResetHistogramEXT\0"
+ "glResetMinmaxEXT\0"
+ "glTexImage3DEXT\0"
+ "glTexSubImage3DEXT\0"
+ "glCopyTexSubImage3DEXT\0"
+ "glActiveTexture\0"
+ "glClientActiveTexture\0"
+ "glMultiTexCoord1d\0"
+ "glMultiTexCoord1dv\0"
+ "glMultiTexCoord1f\0"
+ "glMultiTexCoord1fv\0"
+ "glMultiTexCoord1i\0"
+ "glMultiTexCoord1iv\0"
+ "glMultiTexCoord1s\0"
+ "glMultiTexCoord1sv\0"
+ "glMultiTexCoord2d\0"
+ "glMultiTexCoord2dv\0"
+ "glMultiTexCoord2f\0"
+ "glMultiTexCoord2fv\0"
+ "glMultiTexCoord2i\0"
+ "glMultiTexCoord2iv\0"
+ "glMultiTexCoord2s\0"
+ "glMultiTexCoord2sv\0"
+ "glMultiTexCoord3d\0"
+ "glMultiTexCoord3dv\0"
+ "glMultiTexCoord3f\0"
+ "glMultiTexCoord3fv\0"
+ "glMultiTexCoord3i\0"
+ "glMultiTexCoord3iv\0"
+ "glMultiTexCoord3s\0"
+ "glMultiTexCoord3sv\0"
+ "glMultiTexCoord4d\0"
+ "glMultiTexCoord4dv\0"
+ "glMultiTexCoord4f\0"
+ "glMultiTexCoord4fv\0"
+ "glMultiTexCoord4i\0"
+ "glMultiTexCoord4iv\0"
+ "glMultiTexCoord4s\0"
+ "glMultiTexCoord4sv\0"
+ "glStencilOpSeparateATI\0"
+ "glLoadTransposeMatrixd\0"
+ "glLoadTransposeMatrixf\0"
+ "glMultTransposeMatrixd\0"
+ "glMultTransposeMatrixf\0"
+ "glSampleCoverage\0"
+ "glCompressedTexImage1D\0"
+ "glCompressedTexImage2D\0"
+ "glCompressedTexImage3D\0"
+ "glCompressedTexSubImage1D\0"
+ "glCompressedTexSubImage2D\0"
+ "glCompressedTexSubImage3D\0"
+ "glGetCompressedTexImage\0"
+ "glDisableVertexAttribArray\0"
+ "glEnableVertexAttribArray\0"
+ "glGetVertexAttribdv\0"
+ "glGetVertexAttribfv\0"
+ "glGetVertexAttribiv\0"
+ "glProgramParameter4dNV\0"
+ "glProgramParameter4dvNV\0"
+ "glProgramParameter4fNV\0"
+ "glProgramParameter4fvNV\0"
+ "glVertexAttrib1d\0"
+ "glVertexAttrib1dv\0"
+ "glVertexAttrib1f\0"
+ "glVertexAttrib1fv\0"
+ "glVertexAttrib1s\0"
+ "glVertexAttrib1sv\0"
+ "glVertexAttrib2d\0"
+ "glVertexAttrib2dv\0"
+ "glVertexAttrib2f\0"
+ "glVertexAttrib2fv\0"
+ "glVertexAttrib2s\0"
+ "glVertexAttrib2sv\0"
+ "glVertexAttrib3d\0"
+ "glVertexAttrib3dv\0"
+ "glVertexAttrib3f\0"
+ "glVertexAttrib3fv\0"
+ "glVertexAttrib3s\0"
+ "glVertexAttrib3sv\0"
+ "glVertexAttrib4Nbv\0"
+ "glVertexAttrib4Niv\0"
+ "glVertexAttrib4Nsv\0"
+ "glVertexAttrib4Nub\0"
+ "glVertexAttrib4Nubv\0"
+ "glVertexAttrib4Nuiv\0"
+ "glVertexAttrib4Nusv\0"
+ "glVertexAttrib4bv\0"
+ "glVertexAttrib4d\0"
+ "glVertexAttrib4dv\0"
+ "glVertexAttrib4f\0"
+ "glVertexAttrib4fv\0"
+ "glVertexAttrib4iv\0"
+ "glVertexAttrib4s\0"
+ "glVertexAttrib4sv\0"
+ "glVertexAttrib4ubv\0"
+ "glVertexAttrib4uiv\0"
+ "glVertexAttrib4usv\0"
+ "glVertexAttribPointer\0"
+ "glBindBuffer\0"
+ "glBufferData\0"
+ "glBufferSubData\0"
+ "glDeleteBuffers\0"
+ "glGenBuffers\0"
+ "glGetBufferParameteriv\0"
+ "glGetBufferPointerv\0"
+ "glGetBufferSubData\0"
+ "glIsBuffer\0"
+ "glMapBuffer\0"
+ "glUnmapBuffer\0"
+ "glBeginQuery\0"
+ "glDeleteQueries\0"
+ "glEndQuery\0"
+ "glGenQueries\0"
+ "glGetQueryObjectiv\0"
+ "glGetQueryObjectuiv\0"
+ "glGetQueryiv\0"
+ "glIsQuery\0"
+ "glCompileShader\0"
+ "glGetActiveUniform\0"
+ "glGetShaderSource\0"
+ "glGetUniformLocation\0"
+ "glGetUniformfv\0"
+ "glGetUniformiv\0"
+ "glLinkProgram\0"
+ "glShaderSource\0"
+ "glUniform1f\0"
+ "glUniform1fv\0"
+ "glUniform1i\0"
+ "glUniform1iv\0"
+ "glUniform2f\0"
+ "glUniform2fv\0"
+ "glUniform2i\0"
+ "glUniform2iv\0"
+ "glUniform3f\0"
+ "glUniform3fv\0"
+ "glUniform3i\0"
+ "glUniform3iv\0"
+ "glUniform4f\0"
+ "glUniform4fv\0"
+ "glUniform4i\0"
+ "glUniform4iv\0"
+ "glUniformMatrix2fv\0"
+ "glUniformMatrix3fv\0"
+ "glUniformMatrix4fv\0"
+ "glUseProgram\0"
+ "glValidateProgram\0"
+ "glBindAttribLocation\0"
+ "glGetActiveAttrib\0"
+ "glGetAttribLocation\0"
+ "glDrawBuffers\0"
+ "glDrawBuffersATI\0"
+ "glDrawArraysInstancedEXT\0"
+ "glDrawArraysInstanced\0"
+ "glDrawElementsInstancedEXT\0"
+ "glDrawElementsInstanced\0"
+ "glRenderbufferStorageMultisampleEXT\0"
+ "glSampleMaskEXT\0"
+ "glSamplePatternEXT\0"
+ "glPointParameterf\0"
+ "glPointParameterfARB\0"
+ "glPointParameterfSGIS\0"
+ "glPointParameterfv\0"
+ "glPointParameterfvARB\0"
+ "glPointParameterfvSGIS\0"
+ "glSecondaryColor3b\0"
+ "glSecondaryColor3bv\0"
+ "glSecondaryColor3d\0"
+ "glSecondaryColor3dv\0"
+ "glSecondaryColor3f\0"
+ "glSecondaryColor3fv\0"
+ "glSecondaryColor3i\0"
+ "glSecondaryColor3iv\0"
+ "glSecondaryColor3s\0"
+ "glSecondaryColor3sv\0"
+ "glSecondaryColor3ub\0"
+ "glSecondaryColor3ubv\0"
+ "glSecondaryColor3ui\0"
+ "glSecondaryColor3uiv\0"
+ "glSecondaryColor3us\0"
+ "glSecondaryColor3usv\0"
+ "glSecondaryColorPointer\0"
+ "glMultiDrawArrays\0"
+ "glMultiDrawElements\0"
+ "glFogCoordPointer\0"
+ "glFogCoordd\0"
+ "glFogCoorddv\0"
+ "glFogCoordf\0"
+ "glFogCoordfv\0"
+ "glBlendFuncSeparate\0"
+ "glBlendFuncSeparateINGR\0"
+ "glWindowPos2d\0"
+ "glWindowPos2dARB\0"
+ "glWindowPos2dv\0"
+ "glWindowPos2dvARB\0"
+ "glWindowPos2f\0"
+ "glWindowPos2fARB\0"
+ "glWindowPos2fv\0"
+ "glWindowPos2fvARB\0"
+ "glWindowPos2i\0"
+ "glWindowPos2iARB\0"
+ "glWindowPos2iv\0"
+ "glWindowPos2ivARB\0"
+ "glWindowPos2s\0"
+ "glWindowPos2sARB\0"
+ "glWindowPos2sv\0"
+ "glWindowPos2svARB\0"
+ "glWindowPos3d\0"
+ "glWindowPos3dARB\0"
+ "glWindowPos3dv\0"
+ "glWindowPos3dvARB\0"
+ "glWindowPos3f\0"
+ "glWindowPos3fARB\0"
+ "glWindowPos3fv\0"
+ "glWindowPos3fvARB\0"
+ "glWindowPos3i\0"
+ "glWindowPos3iARB\0"
+ "glWindowPos3iv\0"
+ "glWindowPos3ivARB\0"
+ "glWindowPos3s\0"
+ "glWindowPos3sARB\0"
+ "glWindowPos3sv\0"
+ "glWindowPos3svARB\0"
+ "glBindProgramARB\0"
+ "glDeleteProgramsARB\0"
+ "glGenProgramsARB\0"
+ "glGetVertexAttribPointerv\0"
+ "glGetVertexAttribPointervARB\0"
+ "glIsProgramARB\0"
+ "glPointParameteri\0"
+ "glPointParameteriv\0"
+ "glDeleteVertexArrays\0"
+ "glIsVertexArray\0"
+ "glPrimitiveRestartIndex\0"
+ "glBlendEquationSeparate\0"
+ "glBlendEquationSeparateATI\0"
+ "glBindFramebuffer\0"
+ "glBindRenderbuffer\0"
+ "glCheckFramebufferStatus\0"
+ "glDeleteFramebuffers\0"
+ "glDeleteRenderbuffers\0"
+ "glFramebufferRenderbuffer\0"
+ "glFramebufferTexture1D\0"
+ "glFramebufferTexture2D\0"
+ "glFramebufferTexture3D\0"
+ "glGenFramebuffers\0"
+ "glGenRenderbuffers\0"
+ "glGenerateMipmap\0"
+ "glGetFramebufferAttachmentParameteriv\0"
+ "glGetRenderbufferParameteriv\0"
+ "glIsFramebuffer\0"
+ "glIsRenderbuffer\0"
+ "glRenderbufferStorage\0"
+ "glBlitFramebuffer\0"
+ "glBindFragDataLocation\0"
+ "glGetFragDataLocation\0"
+ "glGetUniformuiv\0"
+ "glGetVertexAttribIiv\0"
+ "glGetVertexAttribIuiv\0"
+ "glUniform1ui\0"
+ "glUniform1uiv\0"
+ "glUniform2ui\0"
+ "glUniform2uiv\0"
+ "glUniform3ui\0"
+ "glUniform3uiv\0"
+ "glUniform4ui\0"
+ "glUniform4uiv\0"
+ "glVertexAttribI1i\0"
+ "glVertexAttribI1iv\0"
+ "glVertexAttribI1ui\0"
+ "glVertexAttribI1uiv\0"
+ "glVertexAttribI2i\0"
+ "glVertexAttribI2iv\0"
+ "glVertexAttribI2ui\0"
+ "glVertexAttribI2uiv\0"
+ "glVertexAttribI3i\0"
+ "glVertexAttribI3iv\0"
+ "glVertexAttribI3ui\0"
+ "glVertexAttribI3uiv\0"
+ "glVertexAttribI4bv\0"
+ "glVertexAttribI4i\0"
+ "glVertexAttribI4iv\0"
+ "glVertexAttribI4sv\0"
+ "glVertexAttribI4ubv\0"
+ "glVertexAttribI4ui\0"
+ "glVertexAttribI4uiv\0"
+ "glVertexAttribI4usv\0"
+ "glVertexAttribIPointer\0"
+ "glFramebufferTextureLayer\0"
+ "glColorMaski\0"
+ "glDisablei\0"
+ "glEnablei\0"
+ "glGetBooleani_v\0"
+ "glGetIntegeri_v\0"
+ "glIsEnabledi\0"
+ "glGetTexParameterIiv\0"
+ "glGetTexParameterIuiv\0"
+ "glTexParameterIiv\0"
+ "glTexParameterIuiv\0"
+ "glBeginConditionalRender\0"
+ "glEndConditionalRender\0"
+ "glBeginTransformFeedback\0"
+ "glBindBufferBase\0"
+ "glBindBufferRange\0"
+ "glEndTransformFeedback\0"
+ "glGetTransformFeedbackVarying\0"
+ "glTransformFeedbackVaryings\0"
+ "glProvokingVertex\0"
+ ;
+
+
+#ifdef USE_MGL_NAMESPACE
+#define gl_dispatch_stub_343 mgl_dispatch_stub_343
+#define gl_dispatch_stub_344 mgl_dispatch_stub_344
+#define gl_dispatch_stub_345 mgl_dispatch_stub_345
+#define gl_dispatch_stub_356 mgl_dispatch_stub_356
+#define gl_dispatch_stub_357 mgl_dispatch_stub_357
+#define gl_dispatch_stub_358 mgl_dispatch_stub_358
+#define gl_dispatch_stub_359 mgl_dispatch_stub_359
+#define gl_dispatch_stub_361 mgl_dispatch_stub_361
+#define gl_dispatch_stub_362 mgl_dispatch_stub_362
+#define gl_dispatch_stub_363 mgl_dispatch_stub_363
+#define gl_dispatch_stub_364 mgl_dispatch_stub_364
+#define gl_dispatch_stub_365 mgl_dispatch_stub_365
+#define gl_dispatch_stub_366 mgl_dispatch_stub_366
+#define gl_dispatch_stub_601 mgl_dispatch_stub_601
+#define gl_dispatch_stub_602 mgl_dispatch_stub_602
+#define gl_dispatch_stub_603 mgl_dispatch_stub_603
+#define gl_dispatch_stub_604 mgl_dispatch_stub_604
+#define gl_dispatch_stub_605 mgl_dispatch_stub_605
+#define gl_dispatch_stub_606 mgl_dispatch_stub_606
+#define gl_dispatch_stub_607 mgl_dispatch_stub_607
+#define gl_dispatch_stub_608 mgl_dispatch_stub_608
+#define gl_dispatch_stub_643 mgl_dispatch_stub_643
+#define gl_dispatch_stub_685 mgl_dispatch_stub_685
+#define gl_dispatch_stub_686 mgl_dispatch_stub_686
+#define gl_dispatch_stub_687 mgl_dispatch_stub_687
+#define gl_dispatch_stub_688 mgl_dispatch_stub_688
+#define gl_dispatch_stub_689 mgl_dispatch_stub_689
+#define gl_dispatch_stub_690 mgl_dispatch_stub_690
+#define gl_dispatch_stub_691 mgl_dispatch_stub_691
+#define gl_dispatch_stub_692 mgl_dispatch_stub_692
+#define gl_dispatch_stub_693 mgl_dispatch_stub_693
+#define gl_dispatch_stub_774 mgl_dispatch_stub_774
+#define gl_dispatch_stub_775 mgl_dispatch_stub_775
+#define gl_dispatch_stub_776 mgl_dispatch_stub_776
+#define gl_dispatch_stub_777 mgl_dispatch_stub_777
+#define gl_dispatch_stub_778 mgl_dispatch_stub_778
+#define gl_dispatch_stub_787 mgl_dispatch_stub_787
+#define gl_dispatch_stub_788 mgl_dispatch_stub_788
+#define gl_dispatch_stub_806 mgl_dispatch_stub_806
+#define gl_dispatch_stub_807 mgl_dispatch_stub_807
+#define gl_dispatch_stub_808 mgl_dispatch_stub_808
+#define gl_dispatch_stub_866 mgl_dispatch_stub_866
+#define gl_dispatch_stub_867 mgl_dispatch_stub_867
+#define gl_dispatch_stub_874 mgl_dispatch_stub_874
+#define gl_dispatch_stub_875 mgl_dispatch_stub_875
+#define gl_dispatch_stub_876 mgl_dispatch_stub_876
+#define gl_dispatch_stub_877 mgl_dispatch_stub_877
+#define gl_dispatch_stub_878 mgl_dispatch_stub_878
+#endif /* USE_MGL_NAMESPACE */
+
+
+#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
+void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table);
+void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image);
+void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
+void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_601(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_602(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_603(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_604(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_605(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_606(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_607(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_608(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_643(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_685(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_686(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_687(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_688(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_689(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_690(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_691(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_692(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_693(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_774(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_775(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_776(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_777(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_778(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_787(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_788(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_806(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_807(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_808(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_866(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_867(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_874(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_875(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_876(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_877(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_878(GLuint id, GLenum pname, GLuint64EXT * params);
+#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
+
+static const glprocs_table_t static_functions[] = {
+ NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0),
+ NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1),
+ NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2),
+ NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3),
+ NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4),
+ NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5),
+ NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6),
+ NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7),
+ NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8),
+ NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9),
+ NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10),
+ NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11),
+ NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12),
+ NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13),
+ NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14),
+ NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15),
+ NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16),
+ NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17),
+ NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18),
+ NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19),
+ NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20),
+ NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21),
+ NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22),
+ NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23),
+ NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24),
+ NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25),
+ NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26),
+ NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27),
+ NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28),
+ NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29),
+ NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30),
+ NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31),
+ NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32),
+ NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33),
+ NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34),
+ NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35),
+ NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36),
+ NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37),
+ NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38),
+ NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39),
+ NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40),
+ NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41),
+ NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42),
+ NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43),
+ NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44),
+ NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45),
+ NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46),
+ NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47),
+ NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48),
+ NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49),
+ NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50),
+ NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51),
+ NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52),
+ NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53),
+ NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54),
+ NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55),
+ NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56),
+ NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57),
+ NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58),
+ NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59),
+ NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60),
+ NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61),
+ NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62),
+ NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63),
+ NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64),
+ NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65),
+ NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66),
+ NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67),
+ NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68),
+ NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69),
+ NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70),
+ NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71),
+ NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72),
+ NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73),
+ NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74),
+ NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75),
+ NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76),
+ NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77),
+ NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78),
+ NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79),
+ NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80),
+ NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81),
+ NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82),
+ NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83),
+ NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84),
+ NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85),
+ NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86),
+ NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87),
+ NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88),
+ NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89),
+ NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90),
+ NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91),
+ NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92),
+ NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93),
+ NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94),
+ NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95),
+ NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96),
+ NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97),
+ NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98),
+ NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99),
+ NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100),
+ NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101),
+ NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102),
+ NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103),
+ NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104),
+ NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105),
+ NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106),
+ NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107),
+ NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108),
+ NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109),
+ NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110),
+ NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111),
+ NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112),
+ NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113),
+ NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114),
+ NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115),
+ NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116),
+ NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117),
+ NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118),
+ NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119),
+ NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120),
+ NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121),
+ NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122),
+ NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123),
+ NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124),
+ NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125),
+ NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126),
+ NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127),
+ NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128),
+ NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129),
+ NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130),
+ NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131),
+ NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132),
+ NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133),
+ NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134),
+ NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135),
+ NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136),
+ NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137),
+ NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138),
+ NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139),
+ NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140),
+ NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141),
+ NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142),
+ NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143),
+ NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144),
+ NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145),
+ NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146),
+ NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147),
+ NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148),
+ NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149),
+ NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150),
+ NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151),
+ NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152),
+ NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153),
+ NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154),
+ NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155),
+ NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156),
+ NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157),
+ NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158),
+ NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159),
+ NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160),
+ NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161),
+ NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162),
+ NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163),
+ NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164),
+ NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165),
+ NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166),
+ NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167),
+ NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168),
+ NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169),
+ NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170),
+ NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171),
+ NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172),
+ NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173),
+ NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174),
+ NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175),
+ NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176),
+ NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177),
+ NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178),
+ NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179),
+ NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180),
+ NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181),
+ NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182),
+ NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183),
+ NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184),
+ NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185),
+ NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186),
+ NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187),
+ NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188),
+ NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189),
+ NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190),
+ NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191),
+ NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192),
+ NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193),
+ NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194),
+ NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195),
+ NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196),
+ NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197),
+ NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198),
+ NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199),
+ NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200),
+ NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201),
+ NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202),
+ NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203),
+ NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204),
+ NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205),
+ NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206),
+ NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207),
+ NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208),
+ NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209),
+ NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210),
+ NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211),
+ NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212),
+ NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213),
+ NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214),
+ NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215),
+ NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216),
+ NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217),
+ NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218),
+ NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219),
+ NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220),
+ NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221),
+ NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222),
+ NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223),
+ NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224),
+ NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225),
+ NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226),
+ NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227),
+ NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228),
+ NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229),
+ NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230),
+ NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231),
+ NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232),
+ NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233),
+ NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234),
+ NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235),
+ NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236),
+ NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237),
+ NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238),
+ NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239),
+ NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240),
+ NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241),
+ NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242),
+ NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243),
+ NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244),
+ NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245),
+ NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246),
+ NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247),
+ NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248),
+ NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249),
+ NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250),
+ NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251),
+ NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252),
+ NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253),
+ NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254),
+ NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255),
+ NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256),
+ NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257),
+ NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258),
+ NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259),
+ NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260),
+ NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261),
+ NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262),
+ NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263),
+ NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264),
+ NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265),
+ NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266),
+ NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267),
+ NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268),
+ NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269),
+ NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270),
+ NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271),
+ NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272),
+ NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273),
+ NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274),
+ NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275),
+ NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276),
+ NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277),
+ NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278),
+ NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279),
+ NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280),
+ NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281),
+ NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282),
+ NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283),
+ NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284),
+ NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285),
+ NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286),
+ NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287),
+ NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288),
+ NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289),
+ NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290),
+ NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291),
+ NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292),
+ NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293),
+ NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294),
+ NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295),
+ NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296),
+ NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297),
+ NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298),
+ NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299),
+ NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300),
+ NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301),
+ NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302),
+ NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303),
+ NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304),
+ NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305),
+ NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308),
+ NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309),
+ NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311),
+ NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312),
+ NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313),
+ NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314),
+ NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315),
+ NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316),
+ NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317),
+ NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318),
+ NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319),
+ NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320),
+ NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321),
+ NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322),
+ NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327),
+ NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328),
+ NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330),
+ NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334),
+ NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335),
+ NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343),
+ NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344),
+ NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345),
+ NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356),
+ NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357),
+ NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358),
+ NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359),
+ NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361),
+ NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362),
+ NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363),
+ NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364),
+ NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365),
+ NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366),
+ NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, 408),
+ NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, 409),
+ NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, 410),
+ NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, 411),
+ NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, 412),
+ NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, 413),
+ NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414),
+ NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415),
+ NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, 416),
+ NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417),
+ NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, 418),
+ NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, 419),
+ NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, 420),
+ NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 421),
+ NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 422),
+ NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 424),
+ NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 425),
+ NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 426),
+ NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427),
+ NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428),
+ NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429),
+ NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430),
+ NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431),
+ NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432),
+ NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433),
+ NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434),
+ NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435),
+ NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436),
+ NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437),
+ NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438),
+ NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439),
+ NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440),
+ NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
+ NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455),
+ NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456),
+ NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457),
+ NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458),
+ NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459),
+ NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460),
+ NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
+ NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
+ NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+ NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
+ NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
+ NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468),
+ NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469),
+ NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470),
+ NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471),
+ NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472),
+ NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
+ NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
+ NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+ NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
+ NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
+ NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
+ NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
+ NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
+ NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+ NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
+ NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
+ NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
+ NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+ NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
+ NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+ NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
+ NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
+ NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
+ NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
+ NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+ NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
+ NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
+ NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+ NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+ NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+ NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+ NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+ NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
+ NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
+ NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+ NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+ NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+ NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+ NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+ NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+ NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+ NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+ NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511),
+ NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+ NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+ NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+ NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+ NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+ NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523),
+ NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+ NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529),
+ NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531),
+ NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532),
+ NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533),
+ NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534),
+ NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536),
+ NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537),
+ NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538),
+ NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539),
+ NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540),
+ NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547),
+ NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+ NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549),
+ NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+ NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551),
+ NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+ NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+ NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+ NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+ NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+ NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+ NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET( 9140, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET( 9165, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET( 9192, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
+ NAME_FUNC_OFFSET( 9225, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 575),
+ NAME_FUNC_OFFSET( 9249, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 576),
+ NAME_FUNC_OFFSET( 9277, glProgramParameteriARB, glProgramParameteriARB, NULL, 577),
+ NAME_FUNC_OFFSET( 9300, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 578),
+ NAME_FUNC_OFFSET( 9325, glMapBufferRange, glMapBufferRange, NULL, 579),
+ NAME_FUNC_OFFSET( 9342, glBindVertexArray, glBindVertexArray, NULL, 580),
+ NAME_FUNC_OFFSET( 9360, glGenVertexArrays, glGenVertexArrays, NULL, 581),
+ NAME_FUNC_OFFSET( 9378, glCopyBufferSubData, glCopyBufferSubData, NULL, 582),
+ NAME_FUNC_OFFSET( 9398, glClientWaitSync, glClientWaitSync, NULL, 583),
+ NAME_FUNC_OFFSET( 9415, glDeleteSync, glDeleteSync, NULL, 584),
+ NAME_FUNC_OFFSET( 9428, glFenceSync, glFenceSync, NULL, 585),
+ NAME_FUNC_OFFSET( 9440, glGetInteger64v, glGetInteger64v, NULL, 586),
+ NAME_FUNC_OFFSET( 9456, glGetSynciv, glGetSynciv, NULL, 587),
+ NAME_FUNC_OFFSET( 9468, glIsSync, glIsSync, NULL, 588),
+ NAME_FUNC_OFFSET( 9477, glWaitSync, glWaitSync, NULL, 589),
+ NAME_FUNC_OFFSET( 9488, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 590),
+ NAME_FUNC_OFFSET( 9513, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 591),
+ NAME_FUNC_OFFSET( 9543, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 592),
+ NAME_FUNC_OFFSET( 9573, glBindTransformFeedback, glBindTransformFeedback, NULL, 593),
+ NAME_FUNC_OFFSET( 9597, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 594),
+ NAME_FUNC_OFFSET( 9624, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 595),
+ NAME_FUNC_OFFSET( 9648, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 596),
+ NAME_FUNC_OFFSET( 9672, glIsTransformFeedback, glIsTransformFeedback, NULL, 597),
+ NAME_FUNC_OFFSET( 9694, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 598),
+ NAME_FUNC_OFFSET( 9719, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 599),
+ NAME_FUNC_OFFSET( 9745, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 600),
+ NAME_FUNC_OFFSET( 9764, gl_dispatch_stub_601, gl_dispatch_stub_601, NULL, 601),
+ NAME_FUNC_OFFSET( 9796, gl_dispatch_stub_602, gl_dispatch_stub_602, NULL, 602),
+ NAME_FUNC_OFFSET( 9828, gl_dispatch_stub_603, gl_dispatch_stub_603, NULL, 603),
+ NAME_FUNC_OFFSET( 9856, gl_dispatch_stub_604, gl_dispatch_stub_604, NULL, 604),
+ NAME_FUNC_OFFSET( 9885, gl_dispatch_stub_605, gl_dispatch_stub_605, NULL, 605),
+ NAME_FUNC_OFFSET( 9913, gl_dispatch_stub_606, gl_dispatch_stub_606, NULL, 606),
+ NAME_FUNC_OFFSET( 9942, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607),
+ NAME_FUNC_OFFSET( 9959, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608),
+ NAME_FUNC_OFFSET( 9979, glColorPointerEXT, glColorPointerEXT, NULL, 609),
+ NAME_FUNC_OFFSET( 9997, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 610),
+ NAME_FUNC_OFFSET(10018, glIndexPointerEXT, glIndexPointerEXT, NULL, 611),
+ NAME_FUNC_OFFSET(10036, glNormalPointerEXT, glNormalPointerEXT, NULL, 612),
+ NAME_FUNC_OFFSET(10055, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 613),
+ NAME_FUNC_OFFSET(10076, glVertexPointerEXT, glVertexPointerEXT, NULL, 614),
+ NAME_FUNC_OFFSET(10095, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
+ NAME_FUNC_OFFSET(10116, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616),
+ NAME_FUNC_OFFSET(10138, glLockArraysEXT, glLockArraysEXT, NULL, 617),
+ NAME_FUNC_OFFSET(10154, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 618),
+ NAME_FUNC_OFFSET(10172, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 619),
+ NAME_FUNC_OFFSET(10194, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 620),
+ NAME_FUNC_OFFSET(10217, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 621),
+ NAME_FUNC_OFFSET(10239, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 622),
+ NAME_FUNC_OFFSET(10262, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 623),
+ NAME_FUNC_OFFSET(10284, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 624),
+ NAME_FUNC_OFFSET(10307, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 625),
+ NAME_FUNC_OFFSET(10329, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 626),
+ NAME_FUNC_OFFSET(10352, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 627),
+ NAME_FUNC_OFFSET(10374, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 628),
+ NAME_FUNC_OFFSET(10397, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 629),
+ NAME_FUNC_OFFSET(10420, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 630),
+ NAME_FUNC_OFFSET(10444, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 631),
+ NAME_FUNC_OFFSET(10467, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 632),
+ NAME_FUNC_OFFSET(10491, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 633),
+ NAME_FUNC_OFFSET(10514, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 634),
+ NAME_FUNC_OFFSET(10538, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 635),
+ NAME_FUNC_OFFSET(10565, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 636),
+ NAME_FUNC_OFFSET(10586, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 637),
+ NAME_FUNC_OFFSET(10609, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 638),
+ NAME_FUNC_OFFSET(10630, glFogCoorddEXT, glFogCoorddEXT, NULL, 639),
+ NAME_FUNC_OFFSET(10645, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 640),
+ NAME_FUNC_OFFSET(10661, glFogCoordfEXT, glFogCoordfEXT, NULL, 641),
+ NAME_FUNC_OFFSET(10676, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 642),
+ NAME_FUNC_OFFSET(10692, gl_dispatch_stub_643, gl_dispatch_stub_643, NULL, 643),
+ NAME_FUNC_OFFSET(10710, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644),
+ NAME_FUNC_OFFSET(10733, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 645),
+ NAME_FUNC_OFFSET(10759, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 646),
+ NAME_FUNC_OFFSET(10780, glCombinerInputNV, glCombinerInputNV, NULL, 647),
+ NAME_FUNC_OFFSET(10798, glCombinerOutputNV, glCombinerOutputNV, NULL, 648),
+ NAME_FUNC_OFFSET(10817, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 649),
+ NAME_FUNC_OFFSET(10840, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 650),
+ NAME_FUNC_OFFSET(10864, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 651),
+ NAME_FUNC_OFFSET(10887, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 652),
+ NAME_FUNC_OFFSET(10911, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 653),
+ NAME_FUNC_OFFSET(10934, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 654),
+ NAME_FUNC_OFFSET(10966, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 655),
+ NAME_FUNC_OFFSET(10998, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 656),
+ NAME_FUNC_OFFSET(11031, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 657),
+ NAME_FUNC_OFFSET(11064, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 658),
+ NAME_FUNC_OFFSET(11101, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 659),
+ NAME_FUNC_OFFSET(11138, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 660),
+ NAME_FUNC_OFFSET(11158, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661),
+ NAME_FUNC_OFFSET(11176, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662),
+ NAME_FUNC_OFFSET(11195, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663),
+ NAME_FUNC_OFFSET(11213, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664),
+ NAME_FUNC_OFFSET(11232, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665),
+ NAME_FUNC_OFFSET(11250, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666),
+ NAME_FUNC_OFFSET(11269, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667),
+ NAME_FUNC_OFFSET(11287, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668),
+ NAME_FUNC_OFFSET(11306, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669),
+ NAME_FUNC_OFFSET(11324, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670),
+ NAME_FUNC_OFFSET(11343, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671),
+ NAME_FUNC_OFFSET(11361, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672),
+ NAME_FUNC_OFFSET(11380, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673),
+ NAME_FUNC_OFFSET(11398, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674),
+ NAME_FUNC_OFFSET(11417, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675),
+ NAME_FUNC_OFFSET(11435, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676),
+ NAME_FUNC_OFFSET(11454, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 677),
+ NAME_FUNC_OFFSET(11472, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 678),
+ NAME_FUNC_OFFSET(11491, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 679),
+ NAME_FUNC_OFFSET(11509, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 680),
+ NAME_FUNC_OFFSET(11528, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 681),
+ NAME_FUNC_OFFSET(11546, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 682),
+ NAME_FUNC_OFFSET(11565, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 683),
+ NAME_FUNC_OFFSET(11583, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 684),
+ NAME_FUNC_OFFSET(11602, gl_dispatch_stub_685, gl_dispatch_stub_685, NULL, 685),
+ NAME_FUNC_OFFSET(11627, gl_dispatch_stub_686, gl_dispatch_stub_686, NULL, 686),
+ NAME_FUNC_OFFSET(11654, gl_dispatch_stub_687, gl_dispatch_stub_687, NULL, 687),
+ NAME_FUNC_OFFSET(11671, gl_dispatch_stub_688, gl_dispatch_stub_688, NULL, 688),
+ NAME_FUNC_OFFSET(11687, gl_dispatch_stub_689, gl_dispatch_stub_689, NULL, 689),
+ NAME_FUNC_OFFSET(11701, gl_dispatch_stub_690, gl_dispatch_stub_690, NULL, 690),
+ NAME_FUNC_OFFSET(11716, gl_dispatch_stub_691, gl_dispatch_stub_691, NULL, 691),
+ NAME_FUNC_OFFSET(11728, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692),
+ NAME_FUNC_OFFSET(11741, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693),
+ NAME_FUNC_OFFSET(11755, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 694),
+ NAME_FUNC_OFFSET(11779, glBindProgramNV, glBindProgramNV, NULL, 695),
+ NAME_FUNC_OFFSET(11795, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 696),
+ NAME_FUNC_OFFSET(11814, glExecuteProgramNV, glExecuteProgramNV, NULL, 697),
+ NAME_FUNC_OFFSET(11833, glGenProgramsNV, glGenProgramsNV, NULL, 698),
+ NAME_FUNC_OFFSET(11849, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 699),
+ NAME_FUNC_OFFSET(11875, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 700),
+ NAME_FUNC_OFFSET(11901, glGetProgramStringNV, glGetProgramStringNV, NULL, 701),
+ NAME_FUNC_OFFSET(11922, glGetProgramivNV, glGetProgramivNV, NULL, 702),
+ NAME_FUNC_OFFSET(11939, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 703),
+ NAME_FUNC_OFFSET(11960, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704),
+ NAME_FUNC_OFFSET(11988, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 705),
+ NAME_FUNC_OFFSET(12010, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 706),
+ NAME_FUNC_OFFSET(12032, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 707),
+ NAME_FUNC_OFFSET(12054, glIsProgramNV, glIsProgramNV, NULL, 708),
+ NAME_FUNC_OFFSET(12068, glLoadProgramNV, glLoadProgramNV, NULL, 709),
+ NAME_FUNC_OFFSET(12084, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 710),
+ NAME_FUNC_OFFSET(12109, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 711),
+ NAME_FUNC_OFFSET(12134, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 712),
+ NAME_FUNC_OFFSET(12162, glTrackMatrixNV, glTrackMatrixNV, NULL, 713),
+ NAME_FUNC_OFFSET(12178, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 714),
+ NAME_FUNC_OFFSET(12197, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 715),
+ NAME_FUNC_OFFSET(12217, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 716),
+ NAME_FUNC_OFFSET(12236, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 717),
+ NAME_FUNC_OFFSET(12256, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 718),
+ NAME_FUNC_OFFSET(12275, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 719),
+ NAME_FUNC_OFFSET(12295, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 720),
+ NAME_FUNC_OFFSET(12314, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 721),
+ NAME_FUNC_OFFSET(12334, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 722),
+ NAME_FUNC_OFFSET(12353, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 723),
+ NAME_FUNC_OFFSET(12373, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 724),
+ NAME_FUNC_OFFSET(12392, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 725),
+ NAME_FUNC_OFFSET(12412, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 726),
+ NAME_FUNC_OFFSET(12431, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 727),
+ NAME_FUNC_OFFSET(12451, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 728),
+ NAME_FUNC_OFFSET(12470, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 729),
+ NAME_FUNC_OFFSET(12490, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 730),
+ NAME_FUNC_OFFSET(12509, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 731),
+ NAME_FUNC_OFFSET(12529, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 732),
+ NAME_FUNC_OFFSET(12548, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 733),
+ NAME_FUNC_OFFSET(12568, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 734),
+ NAME_FUNC_OFFSET(12587, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 735),
+ NAME_FUNC_OFFSET(12607, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 736),
+ NAME_FUNC_OFFSET(12626, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 737),
+ NAME_FUNC_OFFSET(12646, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 738),
+ NAME_FUNC_OFFSET(12666, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 739),
+ NAME_FUNC_OFFSET(12687, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 740),
+ NAME_FUNC_OFFSET(12711, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 741),
+ NAME_FUNC_OFFSET(12732, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 742),
+ NAME_FUNC_OFFSET(12753, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 743),
+ NAME_FUNC_OFFSET(12774, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 744),
+ NAME_FUNC_OFFSET(12795, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 745),
+ NAME_FUNC_OFFSET(12816, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 746),
+ NAME_FUNC_OFFSET(12837, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 747),
+ NAME_FUNC_OFFSET(12858, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 748),
+ NAME_FUNC_OFFSET(12879, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 749),
+ NAME_FUNC_OFFSET(12900, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 750),
+ NAME_FUNC_OFFSET(12921, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 751),
+ NAME_FUNC_OFFSET(12942, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 752),
+ NAME_FUNC_OFFSET(12963, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 753),
+ NAME_FUNC_OFFSET(12985, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 754),
+ NAME_FUNC_OFFSET(13012, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 755),
+ NAME_FUNC_OFFSET(13039, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 756),
+ NAME_FUNC_OFFSET(13063, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 757),
+ NAME_FUNC_OFFSET(13087, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 758),
+ NAME_FUNC_OFFSET(13109, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 759),
+ NAME_FUNC_OFFSET(13131, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 760),
+ NAME_FUNC_OFFSET(13153, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 761),
+ NAME_FUNC_OFFSET(13178, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 762),
+ NAME_FUNC_OFFSET(13202, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 763),
+ NAME_FUNC_OFFSET(13224, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 764),
+ NAME_FUNC_OFFSET(13246, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 765),
+ NAME_FUNC_OFFSET(13268, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 766),
+ NAME_FUNC_OFFSET(13294, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 767),
+ NAME_FUNC_OFFSET(13317, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 768),
+ NAME_FUNC_OFFSET(13341, glPassTexCoordATI, glPassTexCoordATI, NULL, 769),
+ NAME_FUNC_OFFSET(13359, glSampleMapATI, glSampleMapATI, NULL, 770),
+ NAME_FUNC_OFFSET(13374, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 771),
+ NAME_FUNC_OFFSET(13405, glPointParameteriNV, glPointParameteriNV, NULL, 772),
+ NAME_FUNC_OFFSET(13425, glPointParameterivNV, glPointParameterivNV, NULL, 773),
+ NAME_FUNC_OFFSET(13446, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, 774),
+ NAME_FUNC_OFFSET(13469, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, 775),
+ NAME_FUNC_OFFSET(13492, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776),
+ NAME_FUNC_OFFSET(13518, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
+ NAME_FUNC_OFFSET(13541, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778),
+ NAME_FUNC_OFFSET(13562, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 779),
+ NAME_FUNC_OFFSET(13593, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 780),
+ NAME_FUNC_OFFSET(13624, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 781),
+ NAME_FUNC_OFFSET(13652, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 782),
+ NAME_FUNC_OFFSET(13681, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 783),
+ NAME_FUNC_OFFSET(13709, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 784),
+ NAME_FUNC_OFFSET(13738, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 785),
+ NAME_FUNC_OFFSET(13764, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 786),
+ NAME_FUNC_OFFSET(13785, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
+ NAME_FUNC_OFFSET(13802, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
+ NAME_FUNC_OFFSET(13829, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 789),
+ NAME_FUNC_OFFSET(13850, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 790),
+ NAME_FUNC_OFFSET(13872, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 791),
+ NAME_FUNC_OFFSET(13900, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 792),
+ NAME_FUNC_OFFSET(13924, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 793),
+ NAME_FUNC_OFFSET(13949, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 794),
+ NAME_FUNC_OFFSET(13978, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 795),
+ NAME_FUNC_OFFSET(14004, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 796),
+ NAME_FUNC_OFFSET(14030, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 797),
+ NAME_FUNC_OFFSET(14056, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 798),
+ NAME_FUNC_OFFSET(14077, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 799),
+ NAME_FUNC_OFFSET(14099, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 800),
+ NAME_FUNC_OFFSET(14119, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 801),
+ NAME_FUNC_OFFSET(14160, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 802),
+ NAME_FUNC_OFFSET(14192, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 803),
+ NAME_FUNC_OFFSET(14211, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 804),
+ NAME_FUNC_OFFSET(14231, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 805),
+ NAME_FUNC_OFFSET(14256, gl_dispatch_stub_806, gl_dispatch_stub_806, NULL, 806),
+ NAME_FUNC_OFFSET(14277, gl_dispatch_stub_807, gl_dispatch_stub_807, NULL, 807),
+ NAME_FUNC_OFFSET(14301, gl_dispatch_stub_808, gl_dispatch_stub_808, NULL, 808),
+ NAME_FUNC_OFFSET(14331, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 809),
+ NAME_FUNC_OFFSET(14357, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 810),
+ NAME_FUNC_OFFSET(14382, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 811),
+ NAME_FUNC_OFFSET(14401, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 812),
+ NAME_FUNC_OFFSET(14425, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 813),
+ NAME_FUNC_OFFSET(14450, glUniform1uiEXT, glUniform1uiEXT, NULL, 814),
+ NAME_FUNC_OFFSET(14466, glUniform1uivEXT, glUniform1uivEXT, NULL, 815),
+ NAME_FUNC_OFFSET(14483, glUniform2uiEXT, glUniform2uiEXT, NULL, 816),
+ NAME_FUNC_OFFSET(14499, glUniform2uivEXT, glUniform2uivEXT, NULL, 817),
+ NAME_FUNC_OFFSET(14516, glUniform3uiEXT, glUniform3uiEXT, NULL, 818),
+ NAME_FUNC_OFFSET(14532, glUniform3uivEXT, glUniform3uivEXT, NULL, 819),
+ NAME_FUNC_OFFSET(14549, glUniform4uiEXT, glUniform4uiEXT, NULL, 820),
+ NAME_FUNC_OFFSET(14565, glUniform4uivEXT, glUniform4uivEXT, NULL, 821),
+ NAME_FUNC_OFFSET(14582, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 822),
+ NAME_FUNC_OFFSET(14603, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 823),
+ NAME_FUNC_OFFSET(14625, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 824),
+ NAME_FUNC_OFFSET(14647, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 825),
+ NAME_FUNC_OFFSET(14670, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 826),
+ NAME_FUNC_OFFSET(14691, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 827),
+ NAME_FUNC_OFFSET(14713, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 828),
+ NAME_FUNC_OFFSET(14735, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 829),
+ NAME_FUNC_OFFSET(14758, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 830),
+ NAME_FUNC_OFFSET(14779, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 831),
+ NAME_FUNC_OFFSET(14801, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 832),
+ NAME_FUNC_OFFSET(14823, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 833),
+ NAME_FUNC_OFFSET(14846, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 834),
+ NAME_FUNC_OFFSET(14868, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 835),
+ NAME_FUNC_OFFSET(14889, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 836),
+ NAME_FUNC_OFFSET(14911, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 837),
+ NAME_FUNC_OFFSET(14933, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 838),
+ NAME_FUNC_OFFSET(14956, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 839),
+ NAME_FUNC_OFFSET(14978, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 840),
+ NAME_FUNC_OFFSET(15001, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 841),
+ NAME_FUNC_OFFSET(15024, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 842),
+ NAME_FUNC_OFFSET(15050, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 843),
+ NAME_FUNC_OFFSET(15079, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 844),
+ NAME_FUNC_OFFSET(15101, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 845),
+ NAME_FUNC_OFFSET(15121, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 846),
+ NAME_FUNC_OFFSET(15140, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 847),
+ NAME_FUNC_OFFSET(15164, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 848),
+ NAME_FUNC_OFFSET(15188, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 849),
+ NAME_FUNC_OFFSET(15210, glClearColorIiEXT, glClearColorIiEXT, NULL, 850),
+ NAME_FUNC_OFFSET(15228, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 851),
+ NAME_FUNC_OFFSET(15247, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 852),
+ NAME_FUNC_OFFSET(15271, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 853),
+ NAME_FUNC_OFFSET(15296, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 854),
+ NAME_FUNC_OFFSET(15317, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 855),
+ NAME_FUNC_OFFSET(15339, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 856),
+ NAME_FUNC_OFFSET(15366, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 857),
+ NAME_FUNC_OFFSET(15391, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 858),
+ NAME_FUNC_OFFSET(15419, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 859),
+ NAME_FUNC_OFFSET(15439, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 860),
+ NAME_FUNC_OFFSET(15461, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 861),
+ NAME_FUNC_OFFSET(15482, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 862),
+ NAME_FUNC_OFFSET(15508, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 863),
+ NAME_FUNC_OFFSET(15541, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 864),
+ NAME_FUNC_OFFSET(15572, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 865),
+ NAME_FUNC_OFFSET(15593, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
+ NAME_FUNC_OFFSET(15624, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
+ NAME_FUNC_OFFSET(15644, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 868),
+ NAME_FUNC_OFFSET(15672, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 869),
+ NAME_FUNC_OFFSET(15695, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 870),
+ NAME_FUNC_OFFSET(15720, glActiveProgramEXT, glActiveProgramEXT, NULL, 871),
+ NAME_FUNC_OFFSET(15739, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 872),
+ NAME_FUNC_OFFSET(15764, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 873),
+ NAME_FUNC_OFFSET(15786, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874),
+ NAME_FUNC_OFFSET(15811, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875),
+ NAME_FUNC_OFFSET(15840, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876),
+ NAME_FUNC_OFFSET(15871, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
+ NAME_FUNC_OFFSET(15895, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
+ NAME_FUNC_OFFSET(15920, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 879),
+ NAME_FUNC_OFFSET(15959, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 880),
+ NAME_FUNC_OFFSET(15988, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(16006, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(16023, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(16039, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(16064, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(16084, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(16104, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(16127, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(16150, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(16170, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(16187, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(16204, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(16219, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(16243, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(16262, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(16281, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(16297, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(16316, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(16339, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16355, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16371, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(16398, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(16425, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(16445, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16464, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16483, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16513, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16543, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16573, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16603, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(16622, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(16645, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(16670, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(16695, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(16722, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(16750, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(16777, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(16805, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(16834, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(16863, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(16889, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(16920, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(16951, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(16975, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(16998, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(17016, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(17045, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(17074, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(17089, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(17115, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(17141, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(17156, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(17168, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(17188, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(17205, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(17221, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(17240, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(17263, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(17279, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(17301, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(17319, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(17338, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(17356, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(17375, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(17393, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(17412, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(17430, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(17449, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(17467, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(17486, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(17504, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(17523, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(17541, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(17560, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(17578, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(17597, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(17615, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(17634, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(17652, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(17671, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(17689, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(17708, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(17726, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(17745, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(17763, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(17782, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(17800, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(17819, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(17837, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(17856, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(17874, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(17893, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(17916, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET(17939, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET(17962, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET(17985, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET(18008, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET(18025, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET(18048, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET(18071, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET(18094, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET(18120, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET(18146, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET(18172, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET(18196, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET(18223, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
+ NAME_FUNC_OFFSET(18249, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
+ NAME_FUNC_OFFSET(18269, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
+ NAME_FUNC_OFFSET(18289, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+ NAME_FUNC_OFFSET(18309, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET(18332, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET(18356, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
+ NAME_FUNC_OFFSET(18379, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
+ NAME_FUNC_OFFSET(18403, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
+ NAME_FUNC_OFFSET(18420, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
+ NAME_FUNC_OFFSET(18438, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+ NAME_FUNC_OFFSET(18455, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
+ NAME_FUNC_OFFSET(18473, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
+ NAME_FUNC_OFFSET(18490, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
+ NAME_FUNC_OFFSET(18508, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
+ NAME_FUNC_OFFSET(18525, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
+ NAME_FUNC_OFFSET(18543, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+ NAME_FUNC_OFFSET(18560, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
+ NAME_FUNC_OFFSET(18578, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
+ NAME_FUNC_OFFSET(18595, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
+ NAME_FUNC_OFFSET(18613, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+ NAME_FUNC_OFFSET(18630, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
+ NAME_FUNC_OFFSET(18648, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+ NAME_FUNC_OFFSET(18665, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
+ NAME_FUNC_OFFSET(18683, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
+ NAME_FUNC_OFFSET(18700, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
+ NAME_FUNC_OFFSET(18718, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
+ NAME_FUNC_OFFSET(18737, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+ NAME_FUNC_OFFSET(18756, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
+ NAME_FUNC_OFFSET(18775, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
+ NAME_FUNC_OFFSET(18794, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+ NAME_FUNC_OFFSET(18814, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+ NAME_FUNC_OFFSET(18834, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+ NAME_FUNC_OFFSET(18854, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+ NAME_FUNC_OFFSET(18872, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+ NAME_FUNC_OFFSET(18889, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
+ NAME_FUNC_OFFSET(18907, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
+ NAME_FUNC_OFFSET(18924, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+ NAME_FUNC_OFFSET(18942, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+ NAME_FUNC_OFFSET(18960, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+ NAME_FUNC_OFFSET(18977, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+ NAME_FUNC_OFFSET(18995, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+ NAME_FUNC_OFFSET(19014, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+ NAME_FUNC_OFFSET(19033, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+ NAME_FUNC_OFFSET(19052, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+ NAME_FUNC_OFFSET(19074, glBindBufferARB, glBindBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET(19087, glBufferDataARB, glBufferDataARB, NULL, 511),
+ NAME_FUNC_OFFSET(19100, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET(19116, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET(19132, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+ NAME_FUNC_OFFSET(19145, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+ NAME_FUNC_OFFSET(19168, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+ NAME_FUNC_OFFSET(19188, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET(19207, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(19218, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(19230, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET(19244, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+ NAME_FUNC_OFFSET(19257, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+ NAME_FUNC_OFFSET(19273, glEndQueryARB, glEndQueryARB, NULL, 523),
+ NAME_FUNC_OFFSET(19284, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET(19297, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+ NAME_FUNC_OFFSET(19316, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET(19336, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET(19349, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET(19359, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET(19375, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET(19394, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET(19412, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET(19433, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET(19448, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET(19463, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET(19477, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET(19492, glUniform1fARB, glUniform1fARB, NULL, 547),
+ NAME_FUNC_OFFSET(19504, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+ NAME_FUNC_OFFSET(19517, glUniform1iARB, glUniform1iARB, NULL, 549),
+ NAME_FUNC_OFFSET(19529, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+ NAME_FUNC_OFFSET(19542, glUniform2fARB, glUniform2fARB, NULL, 551),
+ NAME_FUNC_OFFSET(19554, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+ NAME_FUNC_OFFSET(19567, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET(19579, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET(19592, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET(19604, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET(19617, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET(19629, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET(19642, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET(19654, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET(19667, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET(19679, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET(19692, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+ NAME_FUNC_OFFSET(19711, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+ NAME_FUNC_OFFSET(19730, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET(19749, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET(19762, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+ NAME_FUNC_OFFSET(19780, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+ NAME_FUNC_OFFSET(19801, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+ NAME_FUNC_OFFSET(19819, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET(19839, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(19853, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(19870, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(19895, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(19917, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(19944, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(19968, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
+ NAME_FUNC_OFFSET(20004, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607),
+ NAME_FUNC_OFFSET(20020, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608),
+ NAME_FUNC_OFFSET(20039, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
+ NAME_FUNC_OFFSET(20057, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
+ NAME_FUNC_OFFSET(20078, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
+ NAME_FUNC_OFFSET(20100, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616),
+ NAME_FUNC_OFFSET(20119, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616),
+ NAME_FUNC_OFFSET(20141, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616),
+ NAME_FUNC_OFFSET(20164, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 619),
+ NAME_FUNC_OFFSET(20183, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 620),
+ NAME_FUNC_OFFSET(20203, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 621),
+ NAME_FUNC_OFFSET(20222, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 622),
+ NAME_FUNC_OFFSET(20242, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 623),
+ NAME_FUNC_OFFSET(20261, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 624),
+ NAME_FUNC_OFFSET(20281, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 625),
+ NAME_FUNC_OFFSET(20300, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20320, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 627),
+ NAME_FUNC_OFFSET(20339, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 628),
+ NAME_FUNC_OFFSET(20359, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 629),
+ NAME_FUNC_OFFSET(20379, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 630),
+ NAME_FUNC_OFFSET(20400, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 631),
+ NAME_FUNC_OFFSET(20420, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 632),
+ NAME_FUNC_OFFSET(20441, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 633),
+ NAME_FUNC_OFFSET(20461, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 634),
+ NAME_FUNC_OFFSET(20482, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 635),
+ NAME_FUNC_OFFSET(20506, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 636),
+ NAME_FUNC_OFFSET(20524, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 637),
+ NAME_FUNC_OFFSET(20544, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 638),
+ NAME_FUNC_OFFSET(20562, glFogCoorddEXT, glFogCoorddEXT, NULL, 639),
+ NAME_FUNC_OFFSET(20574, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 640),
+ NAME_FUNC_OFFSET(20587, glFogCoordfEXT, glFogCoordfEXT, NULL, 641),
+ NAME_FUNC_OFFSET(20599, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 642),
+ NAME_FUNC_OFFSET(20612, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644),
+ NAME_FUNC_OFFSET(20632, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644),
+ NAME_FUNC_OFFSET(20656, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661),
+ NAME_FUNC_OFFSET(20670, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661),
+ NAME_FUNC_OFFSET(20687, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662),
+ NAME_FUNC_OFFSET(20702, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662),
+ NAME_FUNC_OFFSET(20720, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663),
+ NAME_FUNC_OFFSET(20734, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663),
+ NAME_FUNC_OFFSET(20751, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664),
+ NAME_FUNC_OFFSET(20766, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664),
+ NAME_FUNC_OFFSET(20784, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665),
+ NAME_FUNC_OFFSET(20798, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665),
+ NAME_FUNC_OFFSET(20815, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666),
+ NAME_FUNC_OFFSET(20830, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666),
+ NAME_FUNC_OFFSET(20848, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667),
+ NAME_FUNC_OFFSET(20862, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667),
+ NAME_FUNC_OFFSET(20879, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668),
+ NAME_FUNC_OFFSET(20894, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668),
+ NAME_FUNC_OFFSET(20912, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669),
+ NAME_FUNC_OFFSET(20926, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669),
+ NAME_FUNC_OFFSET(20943, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670),
+ NAME_FUNC_OFFSET(20958, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670),
+ NAME_FUNC_OFFSET(20976, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671),
+ NAME_FUNC_OFFSET(20990, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671),
+ NAME_FUNC_OFFSET(21007, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672),
+ NAME_FUNC_OFFSET(21022, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672),
+ NAME_FUNC_OFFSET(21040, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673),
+ NAME_FUNC_OFFSET(21054, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673),
+ NAME_FUNC_OFFSET(21071, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674),
+ NAME_FUNC_OFFSET(21086, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674),
+ NAME_FUNC_OFFSET(21104, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21118, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21135, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21150, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21168, glBindProgramNV, glBindProgramNV, NULL, 695),
+ NAME_FUNC_OFFSET(21185, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 696),
+ NAME_FUNC_OFFSET(21205, glGenProgramsNV, glGenProgramsNV, NULL, 698),
+ NAME_FUNC_OFFSET(21222, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704),
+ NAME_FUNC_OFFSET(21248, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704),
+ NAME_FUNC_OFFSET(21277, glIsProgramNV, glIsProgramNV, NULL, 708),
+ NAME_FUNC_OFFSET(21292, glPointParameteriNV, glPointParameteriNV, NULL, 772),
+ NAME_FUNC_OFFSET(21310, glPointParameterivNV, glPointParameterivNV, NULL, 773),
+ NAME_FUNC_OFFSET(21329, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776),
+ NAME_FUNC_OFFSET(21350, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778),
+ NAME_FUNC_OFFSET(21366, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 785),
+ NAME_FUNC_OFFSET(21390, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
+ NAME_FUNC_OFFSET(21414, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
+ NAME_FUNC_OFFSET(21441, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 789),
+ NAME_FUNC_OFFSET(21459, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 790),
+ NAME_FUNC_OFFSET(21478, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 791),
+ NAME_FUNC_OFFSET(21503, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 792),
+ NAME_FUNC_OFFSET(21524, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 793),
+ NAME_FUNC_OFFSET(21546, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 794),
+ NAME_FUNC_OFFSET(21572, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 795),
+ NAME_FUNC_OFFSET(21595, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 796),
+ NAME_FUNC_OFFSET(21618, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 797),
+ NAME_FUNC_OFFSET(21641, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 798),
+ NAME_FUNC_OFFSET(21659, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 799),
+ NAME_FUNC_OFFSET(21678, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 800),
+ NAME_FUNC_OFFSET(21695, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 801),
+ NAME_FUNC_OFFSET(21733, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 802),
+ NAME_FUNC_OFFSET(21762, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 803),
+ NAME_FUNC_OFFSET(21778, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 804),
+ NAME_FUNC_OFFSET(21795, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 805),
+ NAME_FUNC_OFFSET(21817, gl_dispatch_stub_806, gl_dispatch_stub_806, NULL, 806),
+ NAME_FUNC_OFFSET(21835, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 809),
+ NAME_FUNC_OFFSET(21858, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 810),
+ NAME_FUNC_OFFSET(21880, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 811),
+ NAME_FUNC_OFFSET(21896, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 812),
+ NAME_FUNC_OFFSET(21917, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 813),
+ NAME_FUNC_OFFSET(21939, glUniform1uiEXT, glUniform1uiEXT, NULL, 814),
+ NAME_FUNC_OFFSET(21952, glUniform1uivEXT, glUniform1uivEXT, NULL, 815),
+ NAME_FUNC_OFFSET(21966, glUniform2uiEXT, glUniform2uiEXT, NULL, 816),
+ NAME_FUNC_OFFSET(21979, glUniform2uivEXT, glUniform2uivEXT, NULL, 817),
+ NAME_FUNC_OFFSET(21993, glUniform3uiEXT, glUniform3uiEXT, NULL, 818),
+ NAME_FUNC_OFFSET(22006, glUniform3uivEXT, glUniform3uivEXT, NULL, 819),
+ NAME_FUNC_OFFSET(22020, glUniform4uiEXT, glUniform4uiEXT, NULL, 820),
+ NAME_FUNC_OFFSET(22033, glUniform4uivEXT, glUniform4uivEXT, NULL, 821),
+ NAME_FUNC_OFFSET(22047, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 822),
+ NAME_FUNC_OFFSET(22065, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 823),
+ NAME_FUNC_OFFSET(22084, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 824),
+ NAME_FUNC_OFFSET(22103, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 825),
+ NAME_FUNC_OFFSET(22123, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 826),
+ NAME_FUNC_OFFSET(22141, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 827),
+ NAME_FUNC_OFFSET(22160, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 828),
+ NAME_FUNC_OFFSET(22179, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 829),
+ NAME_FUNC_OFFSET(22199, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 830),
+ NAME_FUNC_OFFSET(22217, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 831),
+ NAME_FUNC_OFFSET(22236, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 832),
+ NAME_FUNC_OFFSET(22255, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 833),
+ NAME_FUNC_OFFSET(22275, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 834),
+ NAME_FUNC_OFFSET(22294, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 835),
+ NAME_FUNC_OFFSET(22312, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 836),
+ NAME_FUNC_OFFSET(22331, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 837),
+ NAME_FUNC_OFFSET(22350, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 838),
+ NAME_FUNC_OFFSET(22370, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 839),
+ NAME_FUNC_OFFSET(22389, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 840),
+ NAME_FUNC_OFFSET(22409, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 841),
+ NAME_FUNC_OFFSET(22429, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 842),
+ NAME_FUNC_OFFSET(22452, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 843),
+ NAME_FUNC_OFFSET(22478, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 844),
+ NAME_FUNC_OFFSET(22491, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 845),
+ NAME_FUNC_OFFSET(22502, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 846),
+ NAME_FUNC_OFFSET(22512, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 847),
+ NAME_FUNC_OFFSET(22528, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 848),
+ NAME_FUNC_OFFSET(22544, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 849),
+ NAME_FUNC_OFFSET(22557, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 852),
+ NAME_FUNC_OFFSET(22578, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 853),
+ NAME_FUNC_OFFSET(22600, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 854),
+ NAME_FUNC_OFFSET(22618, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 855),
+ NAME_FUNC_OFFSET(22637, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 856),
+ NAME_FUNC_OFFSET(22662, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 857),
+ NAME_FUNC_OFFSET(22685, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 858),
+ NAME_FUNC_OFFSET(22710, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 859),
+ NAME_FUNC_OFFSET(22727, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 861),
+ NAME_FUNC_OFFSET(22745, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 862),
+ NAME_FUNC_OFFSET(22768, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 863),
+ NAME_FUNC_OFFSET(22798, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 864),
+ NAME_FUNC_OFFSET(22826, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 865),
+ NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
+};
+
+#undef NAME_FUNC_OFFSET
diff --git a/xorg-server/glx/indirect_dispatch.c b/xorg-server/glx/indirect_dispatch.c index 55ef508f0..20d32b105 100644 --- a/xorg-server/glx/indirect_dispatch.c +++ b/xorg-server/glx/indirect_dispatch.c @@ -5184,7 +5184,7 @@ void __glXDisp_LoadProgramNV(GLbyte * pc) void __glXDisp_ProgramParameters4dvNV(GLbyte * pc) { - const GLuint num = *(GLuint *)(pc + 8); + const GLsizei num = *(GLsizei *)(pc + 8); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4; @@ -5204,7 +5204,7 @@ void __glXDisp_ProgramParameters4dvNV(GLbyte * pc) void __glXDisp_ProgramParameters4fvNV(GLbyte * pc) { - const GLuint num = *(GLuint *)(pc + 8); + const GLsizei num = *(GLsizei *)(pc + 8); CALL_ProgramParameters4fvNV( GET_DISPATCH(), ( *(GLenum *)(pc + 0), diff --git a/xorg-server/glx/indirect_dispatch_swap.c b/xorg-server/glx/indirect_dispatch_swap.c index db2d24e5a..c606a5e5e 100644 --- a/xorg-server/glx/indirect_dispatch_swap.c +++ b/xorg-server/glx/indirect_dispatch_swap.c @@ -5350,7 +5350,7 @@ void __glXDispSwap_LoadProgramNV(GLbyte * pc) void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc) { - const GLuint num = (GLuint )bswap_CARD32 ( pc + 8 ); + const GLsizei num = (GLsizei )bswap_CARD32 ( pc + 8 ); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4; @@ -5370,7 +5370,7 @@ void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc) void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc) { - const GLuint num = (GLuint )bswap_CARD32 ( pc + 8 ); + const GLsizei num = (GLsizei )bswap_CARD32 ( pc + 8 ); CALL_ProgramParameters4fvNV( GET_DISPATCH(), ( (GLenum )bswap_ENUM ( pc + 0 ), diff --git a/xorg-server/glx/indirect_program.c b/xorg-server/glx/indirect_program.c index 4ba49cd6a..14cf51fe3 100644 --- a/xorg-server/glx/indirect_program.c +++ b/xorg-server/glx/indirect_program.c @@ -48,7 +48,6 @@ #include "glapi.h" #include "glthread.h" #include "dispatch.h" -#include "glapioffsets.h" static int DoGetProgramString(struct __GLXclientStateRec *cl, GLbyte *pc, unsigned get_programiv_offset, unsigned get_program_string_offset, diff --git a/xorg-server/glx/indirect_reqsize.c b/xorg-server/glx/indirect_reqsize.c index 562b8e371..6dc063705 100644 --- a/xorg-server/glx/indirect_reqsize.c +++ b/xorg-server/glx/indirect_reqsize.c @@ -57,10 +57,10 @@ int -__glXCallListsReqSize(const GLbyte *pc, Bool swap) +__glXCallListsReqSize( const GLbyte * pc, Bool swap ) { - GLsizei n = *(GLsizei *) (pc + 0); - GLenum type = *(GLenum *) (pc + 4); +GLsizei n = *(GLsizei *)(pc + 0); +GLenum type = * (GLenum *)(pc + 4); GLsizei compsize; if (swap) { @@ -73,15 +73,15 @@ __glXCallListsReqSize(const GLbyte *pc, Bool swap) } int -__glXBitmapReqSize(const GLbyte *pc, Bool swap) +__glXBitmapReqSize( const GLbyte * pc, Bool swap ) { - GLint row_length = *(GLint *) (pc + 4); + GLint row_length = * (GLint *)(pc + 4); GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLsizei width = *(GLsizei *) (pc + 20); - GLsizei height = *(GLsizei *) (pc + 24); + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLsizei width = *(GLsizei *)(pc + 20); +GLsizei height = *(GLsizei *)(pc + 24); if (swap) { row_length = bswap_32(row_length); @@ -97,9 +97,9 @@ __glXBitmapReqSize(const GLbyte *pc, Bool swap) } int -__glXFogfvReqSize(const GLbyte *pc, Bool swap) +__glXFogfvReqSize( const GLbyte * pc, Bool swap ) { - GLenum pname = *(GLenum *) (pc + 0); +GLenum pname = * (GLenum *)(pc + 0); GLsizei compsize; if (swap) { @@ -111,9 +111,9 @@ __glXFogfvReqSize(const GLbyte *pc, Bool swap) } int -__glXLightfvReqSize(const GLbyte *pc, Bool swap) +__glXLightfvReqSize( const GLbyte * pc, Bool swap ) { - GLenum pname = *(GLenum *) (pc + 4); +GLenum pname = * (GLenum *)(pc + 4); GLsizei compsize; if (swap) { @@ -125,9 +125,9 @@ __glXLightfvReqSize(const GLbyte *pc, Bool swap) } int -__glXLightModelfvReqSize(const GLbyte *pc, Bool swap) +__glXLightModelfvReqSize( const GLbyte * pc, Bool swap ) { - GLenum pname = *(GLenum *) (pc + 0); +GLenum pname = * (GLenum *)(pc + 0); GLsizei compsize; if (swap) { @@ -139,9 +139,9 @@ __glXLightModelfvReqSize(const GLbyte *pc, Bool swap) } int -__glXMaterialfvReqSize(const GLbyte *pc, Bool swap) +__glXMaterialfvReqSize( const GLbyte * pc, Bool swap ) { - GLenum pname = *(GLenum *) (pc + 4); +GLenum pname = * (GLenum *)(pc + 4); GLsizei compsize; if (swap) { @@ -153,13 +153,13 @@ __glXMaterialfvReqSize(const GLbyte *pc, Bool swap) } int -__glXPolygonStippleReqSize(const GLbyte *pc, Bool swap) +__glXPolygonStippleReqSize( const GLbyte * pc, Bool swap ) { - GLint row_length = *(GLint *) (pc + 4); + GLint row_length = * (GLint *)(pc + 4); GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); if (swap) { row_length = bswap_32(row_length); @@ -173,9 +173,9 @@ __glXPolygonStippleReqSize(const GLbyte *pc, Bool swap) } int -__glXTexParameterfvReqSize(const GLbyte *pc, Bool swap) +__glXTexParameterfvReqSize( const GLbyte * pc, Bool swap ) { - GLenum pname = *(GLenum *) (pc + 4); +GLenum pname = * (GLenum *)(pc + 4); GLsizei compsize; if (swap) { @@ -187,17 +187,17 @@ __glXTexParameterfvReqSize(const GLbyte *pc, Bool swap) } int -__glXTexImage1DReqSize(const GLbyte *pc, Bool swap) +__glXTexImage1DReqSize( const GLbyte * pc, Bool swap ) { - GLint row_length = *(GLint *) (pc + 4); + GLint row_length = * (GLint *)(pc + 4); GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei width = *(GLsizei *) (pc + 32); - GLenum format = *(GLenum *) (pc + 44); - GLenum type = *(GLenum *) (pc + 48); + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei width = *(GLsizei *)(pc + 32); +GLenum format = * (GLenum *)(pc + 44); +GLenum type = * (GLenum *)(pc + 48); if (swap) { row_length = bswap_32(row_length); @@ -215,18 +215,18 @@ __glXTexImage1DReqSize(const GLbyte *pc, Bool swap) } int -__glXTexImage2DReqSize(const GLbyte *pc, Bool swap) +__glXTexImage2DReqSize( const GLbyte * pc, Bool swap ) { - GLint row_length = *(GLint *) (pc + 4); + GLint row_length = * (GLint *)(pc + 4); GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei width = *(GLsizei *) (pc + 32); - GLsizei height = *(GLsizei *) (pc + 36); - GLenum format = *(GLenum *) (pc + 44); - GLenum type = *(GLenum *) (pc + 48); + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei width = *(GLsizei *)(pc + 32); +GLsizei height = *(GLsizei *)(pc + 36); +GLenum format = * (GLenum *)(pc + 44); +GLenum type = * (GLenum *)(pc + 48); if (swap) { row_length = bswap_32(row_length); @@ -245,9 +245,9 @@ __glXTexImage2DReqSize(const GLbyte *pc, Bool swap) } int -__glXTexEnvfvReqSize(const GLbyte *pc, Bool swap) +__glXTexEnvfvReqSize( const GLbyte * pc, Bool swap ) { - GLenum pname = *(GLenum *) (pc + 4); +GLenum pname = * (GLenum *)(pc + 4); GLsizei compsize; if (swap) { @@ -259,9 +259,9 @@ __glXTexEnvfvReqSize(const GLbyte *pc, Bool swap) } int -__glXTexGendvReqSize(const GLbyte *pc, Bool swap) +__glXTexGendvReqSize( const GLbyte * pc, Bool swap ) { - GLenum pname = *(GLenum *) (pc + 4); +GLenum pname = * (GLenum *)(pc + 4); GLsizei compsize; if (swap) { @@ -273,9 +273,9 @@ __glXTexGendvReqSize(const GLbyte *pc, Bool swap) } int -__glXTexGenfvReqSize(const GLbyte *pc, Bool swap) +__glXTexGenfvReqSize( const GLbyte * pc, Bool swap ) { - GLenum pname = *(GLenum *) (pc + 4); +GLenum pname = * (GLenum *)(pc + 4); GLsizei compsize; if (swap) { @@ -287,9 +287,9 @@ __glXTexGenfvReqSize(const GLbyte *pc, Bool swap) } int -__glXPixelMapfvReqSize(const GLbyte *pc, Bool swap) +__glXPixelMapfvReqSize( const GLbyte * pc, Bool swap ) { - GLsizei mapsize = *(GLsizei *) (pc + 4); +GLsizei mapsize = *(GLsizei *)(pc + 4); if (swap) { mapsize = bswap_32(mapsize); @@ -299,9 +299,9 @@ __glXPixelMapfvReqSize(const GLbyte *pc, Bool swap) } int -__glXPixelMapusvReqSize(const GLbyte *pc, Bool swap) +__glXPixelMapusvReqSize( const GLbyte * pc, Bool swap ) { - GLsizei mapsize = *(GLsizei *) (pc + 4); +GLsizei mapsize = *(GLsizei *)(pc + 4); if (swap) { mapsize = bswap_32(mapsize); @@ -311,17 +311,17 @@ __glXPixelMapusvReqSize(const GLbyte *pc, Bool swap) } int -__glXDrawPixelsReqSize(const GLbyte *pc, Bool swap) +__glXDrawPixelsReqSize( const GLbyte * pc, Bool swap ) { - GLint row_length = *(GLint *) (pc + 4); + GLint row_length = * (GLint *)(pc + 4); GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLsizei width = *(GLsizei *) (pc + 20); - GLsizei height = *(GLsizei *) (pc + 24); - GLenum format = *(GLenum *) (pc + 28); - GLenum type = *(GLenum *) (pc + 32); + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLsizei width = *(GLsizei *)(pc + 20); +GLsizei height = *(GLsizei *)(pc + 24); +GLenum format = * (GLenum *)(pc + 28); +GLenum type = * (GLenum *)(pc + 32); if (swap) { row_length = bswap_32(row_length); @@ -339,9 +339,9 @@ __glXDrawPixelsReqSize(const GLbyte *pc, Bool swap) } int -__glXPrioritizeTexturesReqSize(const GLbyte *pc, Bool swap) +__glXPrioritizeTexturesReqSize( const GLbyte * pc, Bool swap ) { - GLsizei n = *(GLsizei *) (pc + 0); +GLsizei n = *(GLsizei *)(pc + 0); if (swap) { n = bswap_32(n); @@ -351,17 +351,17 @@ __glXPrioritizeTexturesReqSize(const GLbyte *pc, Bool swap) } int -__glXTexSubImage1DReqSize(const GLbyte *pc, Bool swap) +__glXTexSubImage1DReqSize( const GLbyte * pc, Bool swap ) { - GLint row_length = *(GLint *) (pc + 4); + GLint row_length = * (GLint *)(pc + 4); GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei width = *(GLsizei *) (pc + 36); - GLenum format = *(GLenum *) (pc + 44); - GLenum type = *(GLenum *) (pc + 48); + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei width = *(GLsizei *)(pc + 36); +GLenum format = * (GLenum *)(pc + 44); +GLenum type = * (GLenum *)(pc + 48); if (swap) { row_length = bswap_32(row_length); @@ -379,18 +379,18 @@ __glXTexSubImage1DReqSize(const GLbyte *pc, Bool swap) } int -__glXTexSubImage2DReqSize(const GLbyte *pc, Bool swap) +__glXTexSubImage2DReqSize( const GLbyte * pc, Bool swap ) { - GLint row_length = *(GLint *) (pc + 4); + GLint row_length = * (GLint *)(pc + 4); GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei width = *(GLsizei *) (pc + 36); - GLsizei height = *(GLsizei *) (pc + 40); - GLenum format = *(GLenum *) (pc + 44); - GLenum type = *(GLenum *) (pc + 48); + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei width = *(GLsizei *)(pc + 36); +GLsizei height = *(GLsizei *)(pc + 40); +GLenum format = * (GLenum *)(pc + 44); +GLenum type = * (GLenum *)(pc + 48); if (swap) { row_length = bswap_32(row_length); @@ -409,17 +409,17 @@ __glXTexSubImage2DReqSize(const GLbyte *pc, Bool swap) } int -__glXColorTableReqSize(const GLbyte *pc, Bool swap) +__glXColorTableReqSize( const GLbyte * pc, Bool swap ) { - GLint row_length = *(GLint *) (pc + 4); + GLint row_length = * (GLint *)(pc + 4); GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei width = *(GLsizei *) (pc + 28); - GLenum format = *(GLenum *) (pc + 32); - GLenum type = *(GLenum *) (pc + 36); + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei width = *(GLsizei *)(pc + 28); +GLenum format = * (GLenum *)(pc + 32); +GLenum type = * (GLenum *)(pc + 36); if (swap) { row_length = bswap_32(row_length); @@ -437,9 +437,9 @@ __glXColorTableReqSize(const GLbyte *pc, Bool swap) } int -__glXColorTableParameterfvReqSize(const GLbyte *pc, Bool swap) +__glXColorTableParameterfvReqSize( const GLbyte * pc, Bool swap ) { - GLenum pname = *(GLenum *) (pc + 4); +GLenum pname = * (GLenum *)(pc + 4); GLsizei compsize; if (swap) { @@ -451,17 +451,17 @@ __glXColorTableParameterfvReqSize(const GLbyte *pc, Bool swap) } int -__glXColorSubTableReqSize(const GLbyte *pc, Bool swap) +__glXColorSubTableReqSize( const GLbyte * pc, Bool swap ) { - GLint row_length = *(GLint *) (pc + 4); + GLint row_length = * (GLint *)(pc + 4); GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei count = *(GLsizei *) (pc + 28); - GLenum format = *(GLenum *) (pc + 32); - GLenum type = *(GLenum *) (pc + 36); + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei count = *(GLsizei *)(pc + 28); +GLenum format = * (GLenum *)(pc + 32); +GLenum type = * (GLenum *)(pc + 36); if (swap) { row_length = bswap_32(row_length); @@ -479,17 +479,17 @@ __glXColorSubTableReqSize(const GLbyte *pc, Bool swap) } int -__glXConvolutionFilter1DReqSize(const GLbyte *pc, Bool swap) +__glXConvolutionFilter1DReqSize( const GLbyte * pc, Bool swap ) { - GLint row_length = *(GLint *) (pc + 4); + GLint row_length = * (GLint *)(pc + 4); GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei width = *(GLsizei *) (pc + 28); - GLenum format = *(GLenum *) (pc + 36); - GLenum type = *(GLenum *) (pc + 40); + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei width = *(GLsizei *)(pc + 28); +GLenum format = * (GLenum *)(pc + 36); +GLenum type = * (GLenum *)(pc + 40); if (swap) { row_length = bswap_32(row_length); @@ -507,18 +507,18 @@ __glXConvolutionFilter1DReqSize(const GLbyte *pc, Bool swap) } int -__glXConvolutionFilter2DReqSize(const GLbyte *pc, Bool swap) +__glXConvolutionFilter2DReqSize( const GLbyte * pc, Bool swap ) { - GLint row_length = *(GLint *) (pc + 4); + GLint row_length = * (GLint *)(pc + 4); GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei width = *(GLsizei *) (pc + 28); - GLsizei height = *(GLsizei *) (pc + 32); - GLenum format = *(GLenum *) (pc + 36); - GLenum type = *(GLenum *) (pc + 40); + GLint skip_images = 0; + GLint skip_rows = * (GLint *)(pc + 8); + GLint alignment = * (GLint *)(pc + 16); +GLenum target = * (GLenum *)(pc + 20); +GLsizei width = *(GLsizei *)(pc + 28); +GLsizei height = *(GLsizei *)(pc + 32); +GLenum format = * (GLenum *)(pc + 36); +GLenum type = * (GLenum *)(pc + 40); if (swap) { row_length = bswap_32(row_length); @@ -537,9 +537,9 @@ __glXConvolutionFilter2DReqSize(const GLbyte *pc, Bool swap) } int -__glXConvolutionParameterfvReqSize(const GLbyte *pc, Bool swap) +__glXConvolutionParameterfvReqSize( const GLbyte * pc, Bool swap ) { - GLenum pname = *(GLenum *) (pc + 4); +GLenum pname = * (GLenum *)(pc + 4); GLsizei compsize; if (swap) { @@ -551,19 +551,19 @@ __glXConvolutionParameterfvReqSize(const GLbyte *pc, Bool swap) } int -__glXTexImage3DReqSize(const GLbyte *pc, Bool swap) +__glXTexImage3DReqSize( const GLbyte * pc, Bool swap ) { - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = *(GLint *) (pc + 8); - GLint skip_rows = *(GLint *) (pc + 16); - GLint skip_images = *(GLint *) (pc + 20); - GLint alignment = *(GLint *) (pc + 32); - GLenum target = *(GLenum *) (pc + 36); - GLsizei width = *(GLsizei *) (pc + 48); - GLsizei height = *(GLsizei *) (pc + 52); - GLsizei depth = *(GLsizei *) (pc + 56); - GLenum format = *(GLenum *) (pc + 68); - GLenum type = *(GLenum *) (pc + 72); + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = * (GLint *)(pc + 8); + GLint skip_rows = * (GLint *)(pc + 16); + GLint skip_images = * (GLint *)(pc + 20); + GLint alignment = * (GLint *)(pc + 32); +GLenum target = * (GLenum *)(pc + 36); +GLsizei width = *(GLsizei *)(pc + 48); +GLsizei height = *(GLsizei *)(pc + 52); +GLsizei depth = *(GLsizei *)(pc + 56); +GLenum format = * (GLenum *)(pc + 68); +GLenum type = * (GLenum *)(pc + 72); if (swap) { row_length = bswap_32(row_length); @@ -579,8 +579,8 @@ __glXTexImage3DReqSize(const GLbyte *pc, Bool swap) type = bswap_32(type); } - if (*(CARD32 *) (pc + 76)) - return 0; + if (*(CARD32 *) (pc + 76)) + return 0; return __glXImageSize(format, type, target, width, height, depth, image_height, row_length, skip_images, @@ -588,19 +588,19 @@ __glXTexImage3DReqSize(const GLbyte *pc, Bool swap) } int -__glXTexSubImage3DReqSize(const GLbyte *pc, Bool swap) +__glXTexSubImage3DReqSize( const GLbyte * pc, Bool swap ) { - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = *(GLint *) (pc + 8); - GLint skip_rows = *(GLint *) (pc + 16); - GLint skip_images = *(GLint *) (pc + 20); - GLint alignment = *(GLint *) (pc + 32); - GLenum target = *(GLenum *) (pc + 36); - GLsizei width = *(GLsizei *) (pc + 60); - GLsizei height = *(GLsizei *) (pc + 64); - GLsizei depth = *(GLsizei *) (pc + 68); - GLenum format = *(GLenum *) (pc + 76); - GLenum type = *(GLenum *) (pc + 80); + GLint row_length = * (GLint *)(pc + 4); + GLint image_height = * (GLint *)(pc + 8); + GLint skip_rows = * (GLint *)(pc + 16); + GLint skip_images = * (GLint *)(pc + 20); + GLint alignment = * (GLint *)(pc + 32); +GLenum target = * (GLenum *)(pc + 36); +GLsizei width = *(GLsizei *)(pc + 60); +GLsizei height = *(GLsizei *)(pc + 64); +GLsizei depth = *(GLsizei *)(pc + 68); +GLenum format = * (GLenum *)(pc + 76); +GLenum type = * (GLenum *)(pc + 80); if (swap) { row_length = bswap_32(row_length); @@ -622,9 +622,9 @@ __glXTexSubImage3DReqSize(const GLbyte *pc, Bool swap) } int -__glXCompressedTexImage1DARBReqSize(const GLbyte *pc, Bool swap) +__glXCompressedTexImage1DARBReqSize( const GLbyte * pc, Bool swap ) { - GLsizei imageSize = *(GLsizei *) (pc + 20); +GLsizei imageSize = *(GLsizei *)(pc + 20); if (swap) { imageSize = bswap_32(imageSize); @@ -634,9 +634,9 @@ __glXCompressedTexImage1DARBReqSize(const GLbyte *pc, Bool swap) } int -__glXCompressedTexImage2DARBReqSize(const GLbyte *pc, Bool swap) +__glXCompressedTexImage2DARBReqSize( const GLbyte * pc, Bool swap ) { - GLsizei imageSize = *(GLsizei *) (pc + 24); +GLsizei imageSize = *(GLsizei *)(pc + 24); if (swap) { imageSize = bswap_32(imageSize); @@ -646,9 +646,9 @@ __glXCompressedTexImage2DARBReqSize(const GLbyte *pc, Bool swap) } int -__glXCompressedTexImage3DARBReqSize(const GLbyte *pc, Bool swap) +__glXCompressedTexImage3DARBReqSize( const GLbyte * pc, Bool swap ) { - GLsizei imageSize = *(GLsizei *) (pc + 28); +GLsizei imageSize = *(GLsizei *)(pc + 28); if (swap) { imageSize = bswap_32(imageSize); @@ -658,9 +658,9 @@ __glXCompressedTexImage3DARBReqSize(const GLbyte *pc, Bool swap) } int -__glXCompressedTexSubImage3DARBReqSize(const GLbyte *pc, Bool swap) +__glXCompressedTexSubImage3DARBReqSize( const GLbyte * pc, Bool swap ) { - GLsizei imageSize = *(GLsizei *) (pc + 36); +GLsizei imageSize = *(GLsizei *)(pc + 36); if (swap) { imageSize = bswap_32(imageSize); @@ -670,9 +670,9 @@ __glXCompressedTexSubImage3DARBReqSize(const GLbyte *pc, Bool swap) } int -__glXProgramStringARBReqSize(const GLbyte *pc, Bool swap) +__glXProgramStringARBReqSize( const GLbyte * pc, Bool swap ) { - GLsizei len = *(GLsizei *) (pc + 8); +GLsizei len = *(GLsizei *)(pc + 8); if (swap) { len = bswap_32(len); @@ -682,9 +682,9 @@ __glXProgramStringARBReqSize(const GLbyte *pc, Bool swap) } int -__glXDrawBuffersARBReqSize(const GLbyte *pc, Bool swap) +__glXDrawBuffersARBReqSize( const GLbyte * pc, Bool swap ) { - GLsizei n = *(GLsizei *) (pc + 0); +GLsizei n = *(GLsizei *)(pc + 0); if (swap) { n = bswap_32(n); @@ -694,9 +694,9 @@ __glXDrawBuffersARBReqSize(const GLbyte *pc, Bool swap) } int -__glXPointParameterfvEXTReqSize(const GLbyte *pc, Bool swap) +__glXPointParameterfvEXTReqSize( const GLbyte * pc, Bool swap ) { - GLenum pname = *(GLenum *) (pc + 0); +GLenum pname = * (GLenum *)(pc + 0); GLsizei compsize; if (swap) { @@ -708,9 +708,9 @@ __glXPointParameterfvEXTReqSize(const GLbyte *pc, Bool swap) } int -__glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap) +__glXProgramParameters4dvNVReqSize( const GLbyte * pc, Bool swap ) { - GLuint num = *(GLuint *) (pc + 8); +GLsizei num = *(GLsizei *)(pc + 8); if (swap) { num = bswap_32(num); @@ -720,9 +720,9 @@ __glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap) } int -__glXProgramParameters4fvNVReqSize(const GLbyte *pc, Bool swap) +__glXProgramParameters4fvNVReqSize( const GLbyte * pc, Bool swap ) { - GLuint num = *(GLuint *) (pc + 8); +GLsizei num = *(GLsizei *)(pc + 8); if (swap) { num = bswap_32(num); @@ -732,9 +732,9 @@ __glXProgramParameters4fvNVReqSize(const GLbyte *pc, Bool swap) } int -__glXVertexAttribs1dvNVReqSize(const GLbyte *pc, Bool swap) +__glXVertexAttribs1dvNVReqSize( const GLbyte * pc, Bool swap ) { - GLsizei n = *(GLsizei *) (pc + 4); +GLsizei n = *(GLsizei *)(pc + 4); if (swap) { n = bswap_32(n); @@ -744,9 +744,9 @@ __glXVertexAttribs1dvNVReqSize(const GLbyte *pc, Bool swap) } int -__glXVertexAttribs2dvNVReqSize(const GLbyte *pc, Bool swap) +__glXVertexAttribs2dvNVReqSize( const GLbyte * pc, Bool swap ) { - GLsizei n = *(GLsizei *) (pc + 4); +GLsizei n = *(GLsizei *)(pc + 4); if (swap) { n = bswap_32(n); @@ -756,9 +756,9 @@ __glXVertexAttribs2dvNVReqSize(const GLbyte *pc, Bool swap) } int -__glXVertexAttribs3dvNVReqSize(const GLbyte *pc, Bool swap) +__glXVertexAttribs3dvNVReqSize( const GLbyte * pc, Bool swap ) { - GLsizei n = *(GLsizei *) (pc + 4); +GLsizei n = *(GLsizei *)(pc + 4); if (swap) { n = bswap_32(n); @@ -768,9 +768,9 @@ __glXVertexAttribs3dvNVReqSize(const GLbyte *pc, Bool swap) } int -__glXVertexAttribs3fvNVReqSize(const GLbyte *pc, Bool swap) +__glXVertexAttribs3fvNVReqSize( const GLbyte * pc, Bool swap ) { - GLsizei n = *(GLsizei *) (pc + 4); +GLsizei n = *(GLsizei *)(pc + 4); if (swap) { n = bswap_32(n); @@ -780,9 +780,9 @@ __glXVertexAttribs3fvNVReqSize(const GLbyte *pc, Bool swap) } int -__glXVertexAttribs3svNVReqSize(const GLbyte *pc, Bool swap) +__glXVertexAttribs3svNVReqSize( const GLbyte * pc, Bool swap ) { - GLsizei n = *(GLsizei *) (pc + 4); +GLsizei n = *(GLsizei *)(pc + 4); if (swap) { n = bswap_32(n); @@ -792,9 +792,9 @@ __glXVertexAttribs3svNVReqSize(const GLbyte *pc, Bool swap) } int -__glXVertexAttribs4dvNVReqSize(const GLbyte *pc, Bool swap) +__glXVertexAttribs4dvNVReqSize( const GLbyte * pc, Bool swap ) { - GLsizei n = *(GLsizei *) (pc + 4); +GLsizei n = *(GLsizei *)(pc + 4); if (swap) { n = bswap_32(n); @@ -804,9 +804,9 @@ __glXVertexAttribs4dvNVReqSize(const GLbyte *pc, Bool swap) } int -__glXProgramNamedParameter4fvNVReqSize(const GLbyte *pc, Bool swap) +__glXProgramNamedParameter4fvNVReqSize( const GLbyte * pc, Bool swap ) { - GLsizei len = *(GLsizei *) (pc + 4); +GLsizei len = *(GLsizei *)(pc + 4); if (swap) { len = bswap_32(len); @@ -815,28 +815,28 @@ __glXProgramNamedParameter4fvNVReqSize(const GLbyte *pc, Bool swap) return __GLX_PAD(len); } -ALIAS(Fogiv, Fogfv) - ALIAS(Lightiv, Lightfv) - ALIAS(LightModeliv, LightModelfv) - ALIAS(Materialiv, Materialfv) - ALIAS(TexParameteriv, TexParameterfv) - ALIAS(TexEnviv, TexEnvfv) - ALIAS(TexGeniv, TexGenfv) - ALIAS(PixelMapuiv, PixelMapfv) - ALIAS(ColorTableParameteriv, ColorTableParameterfv) - ALIAS(ConvolutionParameteriv, ConvolutionParameterfv) - ALIAS(CompressedTexSubImage1DARB, CompressedTexImage1DARB) - ALIAS(CompressedTexSubImage2DARB, CompressedTexImage3DARB) - ALIAS(LoadProgramNV, ProgramStringARB) - ALIAS(RequestResidentProgramsNV, DrawBuffersARB) - ALIAS(VertexAttribs1fvNV, PixelMapfv) - ALIAS(VertexAttribs1svNV, PixelMapusv) - ALIAS(VertexAttribs2fvNV, VertexAttribs1dvNV) - ALIAS(VertexAttribs2svNV, PixelMapfv) - ALIAS(VertexAttribs4fvNV, VertexAttribs2dvNV) - ALIAS(VertexAttribs4svNV, VertexAttribs1dvNV) - ALIAS(VertexAttribs4ubvNV, PixelMapfv) - ALIAS(PointParameterivNV, PointParameterfvEXT) - ALIAS(ProgramNamedParameter4dvNV, CompressedTexSubImage3DARB) - ALIAS(DeleteFramebuffersEXT, DrawBuffersARB) - ALIAS(DeleteRenderbuffersEXT, DrawBuffersARB) +ALIAS( Fogiv, Fogfv ) +ALIAS( Lightiv, Lightfv ) +ALIAS( LightModeliv, LightModelfv ) +ALIAS( Materialiv, Materialfv ) +ALIAS( TexParameteriv, TexParameterfv ) +ALIAS( TexEnviv, TexEnvfv ) +ALIAS( TexGeniv, TexGenfv ) +ALIAS( PixelMapuiv, PixelMapfv ) +ALIAS( ColorTableParameteriv, ColorTableParameterfv ) +ALIAS( ConvolutionParameteriv, ConvolutionParameterfv ) +ALIAS( CompressedTexSubImage1DARB, CompressedTexImage1DARB ) +ALIAS( CompressedTexSubImage2DARB, CompressedTexImage3DARB ) +ALIAS( LoadProgramNV, ProgramStringARB ) +ALIAS( RequestResidentProgramsNV, DrawBuffersARB ) +ALIAS( VertexAttribs1fvNV, PixelMapfv ) +ALIAS( VertexAttribs1svNV, PixelMapusv ) +ALIAS( VertexAttribs2fvNV, VertexAttribs1dvNV ) +ALIAS( VertexAttribs2svNV, PixelMapfv ) +ALIAS( VertexAttribs4fvNV, VertexAttribs2dvNV ) +ALIAS( VertexAttribs4svNV, VertexAttribs1dvNV ) +ALIAS( VertexAttribs4ubvNV, PixelMapfv ) +ALIAS( PointParameterivNV, PointParameterfvEXT ) +ALIAS( ProgramNamedParameter4dvNV, CompressedTexSubImage3DARB ) +ALIAS( DeleteFramebuffersEXT, DrawBuffersARB ) +ALIAS( DeleteRenderbuffersEXT, DrawBuffersARB ) diff --git a/xorg-server/glx/indirect_size_get.c b/xorg-server/glx/indirect_size_get.c index 9f0a2d580..ef6cc53ea 100644 --- a/xorg-server/glx/indirect_size_get.c +++ b/xorg-server/glx/indirect_size_get.c @@ -821,6 +821,9 @@ __glGetBooleanv_size( GLenum e ) return 16;
case GL_FOG_COORDINATE_SOURCE:
case GL_COMPRESSED_TEXTURE_FORMATS:
+ case GL_MIN_PROGRAM_TEXEL_OFFSET:
+ case GL_MAX_PROGRAM_TEXEL_OFFSET:
+ case GL_RGBA_INTEGER_MODE_EXT:
return __glGetBooleanv_variable_size( e );
default: return 0;
}
diff --git a/xorg-server/glx/swap_interval.c b/xorg-server/glx/swap_interval.c index 5739f62cf..f55af319b 100644 --- a/xorg-server/glx/swap_interval.c +++ b/xorg-server/glx/swap_interval.c @@ -41,7 +41,6 @@ #include "glapi.h" #include "glthread.h" #include "dispatch.h" -#include "glapioffsets.h" #include "glxbyteorder.h" static int DoSwapInterval(__GLXclientState *cl, GLbyte *pc, int do_swap); |